diff options
Diffstat (limited to 'src/field_effect.c')
-rw-r--r-- | src/field_effect.c | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/src/field_effect.c b/src/field_effect.c index 7daa00bf1..280eb20bc 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -772,7 +772,7 @@ void PokeballGlowEffect_0(struct Sprite *sprite) gSprites[endSpriteId].data[0] = sprite->data[7]; sprite->data[2]++; sprite->data[6]--; - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } if (sprite->data[6] == 0) { @@ -791,7 +791,7 @@ void PokeballGlowEffect_1(struct Sprite *sprite) sprite->data[3] = 0; if (sprite->data[5]) { - PlayFanfare(MUS_ME_ASA); + PlayFanfare(MUS_HEAL); } } } @@ -888,7 +888,7 @@ u8 PokecenterHealEffectHelper(s16 x, s16 y) spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F220, x, y, 0); sprite = &gSprites[spriteIdAtEnd]; sprite->oam.priority = 2; - sprite->invisible = 1; + sprite->invisible = TRUE; SetSubspriteTables(sprite, &gUnknown_0839F1A0); return spriteIdAtEnd; } @@ -898,7 +898,7 @@ void SpriteCB_PokecenterMonitor(struct Sprite *sprite) if (sprite->data[0] != 0) { sprite->data[0] = 0; - sprite->invisible = 0; + sprite->invisible = FALSE; StartSpriteAnim(sprite, 1); } if (sprite->animEnded) @@ -918,7 +918,7 @@ void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3) { spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F250, a1, a2, 0); } - gSprites[spriteIdAtEnd].invisible = 1; + gSprites[spriteIdAtEnd].invisible = TRUE; gSprites[spriteIdAtEnd].data[0] = a0; } @@ -992,7 +992,7 @@ void mapldr_08084390(void) Overworld_PlaySpecialMapMusic(); pal_fill_black(); CreateTask(c3_080843F8, 0); - gObjectEvents[gPlayerAvatar.objectEventId].invisible = 1; + gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE; if (gPlayerAvatar.flags & 0x08) { ObjectEventTurn(&gObjectEvents[gPlayerAvatar.objectEventId], DIR_WEST); @@ -1051,7 +1051,7 @@ bool8 sub_80867AC(struct Task *task) // gUnknown_0839F2CC[0] playerObject = &gObjectEvents[gPlayerAvatar.objectEventId]; playerSprite = &gSprites[gPlayerAvatar.spriteId]; CameraObjectReset2(); - gObjectEvents[gPlayerAvatar.objectEventId].invisible = 1; + gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE; gPlayerAvatar.preventStep = TRUE; ObjectEventSetHeldMovement(playerObject, GetFaceDirectionMovementAction(GetPlayerFacingDirection())); task->data[4] = playerSprite->subspriteMode; @@ -1080,8 +1080,8 @@ bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2] sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY); task->data[1] = 1; task->data[2] = 0; - gObjectEvents[gPlayerAvatar.objectEventId].invisible = 0; - PlaySE(SE_RU_HYUU); + gObjectEvents[gPlayerAvatar.objectEventId].invisible = FALSE; + PlaySE(SE_FALL); task->data[0]++; return FALSE; } @@ -1111,7 +1111,7 @@ bool8 sub_80868E4(struct Task *task) } if (sprite->pos2.y >= 0) { - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); objectEvent->triggerGroundEffectsOnStop = 1; objectEvent->landingJump = 1; sprite->pos2.y = 0; @@ -1210,7 +1210,7 @@ bool8 sub_8086AC0(struct Task *task) { task->data[0] = 4; } - PlaySE(SE_ESUKA); + PlaySE(SE_ESCALATOR); } return FALSE; } @@ -1588,7 +1588,7 @@ bool8 sub_8087298(struct Task *task, struct ObjectEvent *objectEvent, struct Spr gFieldEffectArguments[2] = sprite->subpriority - 1; gFieldEffectArguments[3] = sprite->oam.priority; FieldEffectStart(FLDEFF_LAVARIDGE_GYM_WARP); - PlaySE(SE_W153); + PlaySE(SE_M_EXPLOSION); task->data[0]++; return TRUE; } @@ -1677,7 +1677,7 @@ bool8 sub_80874CC(struct Task *task, struct ObjectEvent *objectEvent, struct Spr CameraObjectReset2(); FreezeObjectEvents(); gPlayerAvatar.preventStep = TRUE; - objectEvent->invisible = 1; + objectEvent->invisible = TRUE; task->data[0]++; return FALSE; } @@ -1702,9 +1702,9 @@ bool8 sub_8087548(struct Task *task, struct ObjectEvent *objectEvent, struct Spr if (sprite->animCmdIndex > 1) { task->data[0]++; - objectEvent->invisible = 0; + objectEvent->invisible = FALSE; CameraObjectReset1(); - PlaySE(SE_W091); + PlaySE(SE_M_DIG); ObjectEventSetHeldMovement(objectEvent, GetJumpMovementAction(DIR_EAST)); } return FALSE; @@ -1781,7 +1781,7 @@ bool8 sub_80876F8(struct Task *task, struct ObjectEvent *objectEvent, struct Spr { task->data[1]++; ObjectEventSetHeldMovement(objectEvent, GetWalkInPlaceFastestMovementAction(objectEvent->facingDirection)); - PlaySE(SE_FU_ZUZUZU); + PlaySE(SE_LAVARIDGE_FALL_WARP); } } return FALSE; @@ -1791,7 +1791,7 @@ bool8 sub_8087774(struct Task *task, struct ObjectEvent *objectEvent, struct Spr { if (gSprites[task->data[1]].animCmdIndex == 2) { - objectEvent->invisible = 1; + objectEvent->invisible = TRUE; task->data[0]++; } return FALSE; @@ -1914,7 +1914,7 @@ void mapldr_080859D4(void) ScriptContext2_Enable(); FreezeObjectEvents(); gFieldCallback = NULL; - gObjectEvents[gPlayerAvatar.objectEventId].invisible = 1; + gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE; CreateTask(sub_8087A74, 0); } @@ -1944,7 +1944,7 @@ void sub_8087AC8(struct Task *task) } if (task->data[2] >= 32 && task->data[15] == GetPlayerFacingDirection()) { - objectEvent->invisible = 0; + objectEvent->invisible = FALSE; ScriptContext2_Disable(); UnfreezeObjectEvents(); DestroyTask(FindTaskIdByFunc(sub_8087A74)); @@ -2009,7 +2009,7 @@ static void TeleportFieldEffectTask2(struct Task *task) task->data[1] = 4; task->data[2] = 8; task->data[3] = 1; - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); } } @@ -2062,7 +2062,7 @@ static void mapldr_08085D88(void) ScriptContext2_Enable(); FreezeObjectEvents(); gFieldCallback = NULL; - gObjectEvents[gPlayerAvatar.objectEventId].invisible = 1; + gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE; CameraObjectReset2(); CreateTask(sub_8087E1C, 0); } @@ -2087,13 +2087,13 @@ void sub_8087E4C(struct Task *task) sprite = &gSprites[gPlayerAvatar.spriteId]; centerToCornerVecY = -(sprite->centerToCornerVecY << 1); sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY); - gObjectEvents[gPlayerAvatar.objectEventId].invisible = 0; + gObjectEvents[gPlayerAvatar.objectEventId].invisible = FALSE; task->data[0]++; task->data[1] = 8; task->data[2] = 1; task->data[14] = sprite->subspriteMode; task->data[15] = GetPlayerFacingDirection(); - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); } } @@ -2581,7 +2581,7 @@ u8 FldEff_UseSurf(void) taskId = CreateTask(sub_8088954, 0xff); gTasks[taskId].data[15] = gFieldEffectArguments[0]; Overworld_ClearSavedMusic(); - Overworld_ChangeMusicTo(MUS_NAMINORI); + Overworld_ChangeMusicTo(MUS_SURF); return FALSE; } @@ -2679,7 +2679,7 @@ u8 FldEff_NPCFlyOut(void) sprite->oam.priority = 1; sprite->callback = sub_8088BC4; sprite->data[1] = gFieldEffectArguments[0]; - PlaySE(SE_W019); + PlaySE(SE_M_FLY); return spriteId; } @@ -2799,7 +2799,7 @@ void sub_8088DD8(struct Task *task) if ((task->data[2] == 0 || (--task->data[2]) == 0) && ObjectEventClearHeldMovementIfFinished(objectEvent)) { task->data[0]++; - PlaySE(SE_W019); + PlaySE(SE_M_FLY); sub_8088FC0(task->data[1]); } } @@ -3001,7 +3001,7 @@ void sub_808914C(struct Sprite *sprite) sprite->data[7]++; sprite->oam.affineMode = 0; FreeOamMatrix(sprite->oam.matrixNum); - sprite->invisible = 1; + sprite->invisible = TRUE; } } } @@ -3054,7 +3054,7 @@ void sub_80892A0(struct Task *task) CameraObjectReset2(); ObjectEventTurn(objectEvent, DIR_WEST); StartSpriteAnim(&gSprites[objectEvent->spriteId], 0x16); - objectEvent->invisible = 0; + objectEvent->invisible = FALSE; task->data[1] = sub_8088F60(); sub_8088FC0(task->data[1]); sub_8088FFC(task->data[1], objectEvent->spriteId); |