diff options
Diffstat (limited to 'src/field_map_obj.c')
-rw-r--r-- | src/field_map_obj.c | 479 |
1 files changed, 454 insertions, 25 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c index 83bff1026..394f3c43d 100644 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -44,6 +44,13 @@ extern u8 (*const gUnknown_083752D0[])(struct MapObject *mapObject, struct Sprit extern u8 (*const gUnknown_083752E4[])(struct MapObject *mapObject, struct Sprite *sprite); extern u8 (*const gUnknown_083752F8[])(struct MapObject *mapObject, struct Sprite *sprite); extern u8 (*const gUnknown_0837530C[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_08375324[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_0837533C[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_08375354[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_0837536C[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_08375384[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_0837539C[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_083753B4[])(struct MapObject *mapObject, struct Sprite *sprite); struct PairedPalettes { @@ -1590,6 +1597,13 @@ extern const u8 gUnknown_08375240[4]; extern const u8 gUnknown_083752A0[2]; extern const u8 gUnknown_083752C0[2]; extern const u8 gUnknown_08375320[2]; +extern const u8 gUnknown_08375338[2]; +extern const u8 gUnknown_08375350[2]; +extern const u8 gUnknown_08375368[2]; +extern const u8 gUnknown_08375380[2]; +extern const u8 gUnknown_08375398[2]; +extern const u8 gUnknown_083753B0[2]; +extern const u8 gUnknown_083753C8[2]; extern u8 sub_805FF20(struct MapObject *, u8); u8 sub_805C98C(struct MapObject *mapObject, struct Sprite *sprite) @@ -2416,19 +2430,449 @@ u8 sub_805D86C(struct MapObject *mapObject, struct Sprite *sprite) return 1; } -void sub_805D8B4(struct Sprite *sprite); -void sub_805D9F4(struct Sprite *sprite); -void sub_805DB34(struct Sprite *sprite); -void sub_805DC74(struct Sprite *sprite); -void sub_805DDB4(struct Sprite *sprite); -void sub_805DEF4(struct Sprite *sprite); -void sub_805E034(struct Sprite *sprite); + +u8 sub_805D8D8(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805D8B4(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805D8D8); +} + +u8 sub_805D8D8(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_08375324[sprite->data1](mapObject, sprite); +} + +u8 sub_805D8F8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805D90C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805D938(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805D97C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805D9AC(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_08375338, 2); + direction = sub_805CD60(mapObject, 4); + if (direction == 0) + { + direction = directions[Random() & 1]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + + +u8 sub_805DA18(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805D9F4(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805DA18); +} + +u8 sub_805DA18(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_0837533C[sprite->data1](mapObject, sprite); +} + +u8 sub_805DA38(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DA4C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DA78(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DABC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DAEC(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_08375350, 2); + direction = sub_805CD60(mapObject, 5); + if (direction == 0) + { + direction = directions[Random() & 1]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + + +u8 sub_805DB58(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805DB34(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805DB58); +} + +u8 sub_805DB58(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_08375354[sprite->data1](mapObject, sprite); +} + +u8 sub_805DB78(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DB8C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DBB8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DBFC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DC2C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_08375368, 2); + direction = sub_805CD60(mapObject, 6); + if (direction == 0) + { + direction = directions[Random() & 1]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + + +u8 sub_805DC98(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805DC74(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805DC98); +} + +u8 sub_805DC98(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_0837536C[sprite->data1](mapObject, sprite); +} + +u8 sub_805DCB8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DCCC(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DCF8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DD3C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DD6C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_08375380, 4); + direction = sub_805CD60(mapObject, 7); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DDD8(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805DDB4(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805DDD8); +} + +u8 sub_805DDD8(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_08375384[sprite->data1](mapObject, sprite); +} + +u8 sub_805DDF8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DE0C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DE38(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DE7C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DEAC(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_08375398, 4); + direction = sub_805CD60(mapObject, 8); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + + +u8 sub_805DF18(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805DEF4(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805DF18); +} + +u8 sub_805DF18(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_0837539C[sprite->data1](mapObject, sprite); +} + +u8 sub_805DF38(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DF4C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DF78(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DFBC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DFEC(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_083753B0, 4); + direction = sub_805CD60(mapObject, 9); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + + +u8 sub_805E058(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805E034(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805E058); +} + +u8 sub_805E058(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_083753B4[sprite->data1](mapObject, sprite); +} + +u8 sub_805E078(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805E08C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805E0B8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805E0FC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805E12C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_083753C8, 4); + direction = sub_805CD60(mapObject, 10); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + void sub_805E174(struct Sprite *sprite); void sub_805E278(struct Sprite *sprite); void sub_805E37C(struct Sprite *sprite); -void sub_805E37C(struct Sprite *sprite); -void sub_805E37C(struct Sprite *sprite); -void sub_805E37C(struct Sprite *sprite); void sub_805E5DC(struct Sprite *sprite); void sub_805E668(struct Sprite *sprite); void sub_805E6F4(struct Sprite *sprite); @@ -2454,27 +2898,12 @@ void sub_805F158(struct Sprite *sprite); void sub_805F1E4(struct Sprite *sprite); void sub_805F270(struct Sprite *sprite); void sub_805F2FC(struct Sprite *sprite); -void sub_805F2FC(struct Sprite *sprite); -void sub_805F2FC(struct Sprite *sprite); -void sub_805F2FC(struct Sprite *sprite); void FieldObjectCB_TreeDisguise(struct Sprite *sprite); void FieldObjectCB_MountainDisguise(struct Sprite *sprite); void sub_805F8E0(struct Sprite *sprite); -void sub_805F8E0(struct Sprite *sprite); -void sub_805F8E0(struct Sprite *sprite); -void sub_805F8E0(struct Sprite *sprite); void FieldObjectCB_Hidden1(struct Sprite *sprite); void sub_805FB20(struct Sprite *sprite); -void sub_805FB20(struct Sprite *sprite); -void sub_805FB20(struct Sprite *sprite); -void sub_805FB20(struct Sprite *sprite); -void sub_805FB90(struct Sprite *sprite); void sub_805FB90(struct Sprite *sprite); -void sub_805FB90(struct Sprite *sprite); -void sub_805FB90(struct Sprite *sprite); -void sub_805FC00(struct Sprite *sprite); -void sub_805FC00(struct Sprite *sprite); -void sub_805FC00(struct Sprite *sprite); void sub_805FC00(struct Sprite *sprite); void sub_805FC70(struct Sprite *sprite); |