summaryrefslogtreecommitdiff
path: root/src/field_map_obj.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/field_map_obj.c')
-rw-r--r--src/field_map_obj.c2417
1 files changed, 2368 insertions, 49 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
index 3530f5579..ade72923d 100644
--- a/src/field_map_obj.c
+++ b/src/field_map_obj.c
@@ -13,6 +13,9 @@
#include "rng.h"
#include "rom4.h"
#include "sprite.h"
+#include "metatile_behavior.h"
+#include "map_constants.h"
+#include "trainer_see.h"
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36];
@@ -3158,17 +3161,217 @@ u8 sub_805F2B4(struct MapObject *mapObject, struct Sprite *sprite)
return MoveFieldObjectInNextDirectionInSequence(mapObject, sprite, directions);
};
-void sub_805F2FC(struct Sprite *sprite);
-void FieldObjectCB_TreeDisguise(struct Sprite *sprite);
-void FieldObjectCB_MountainDisguise(struct Sprite *sprite);
-void sub_805F8E0(struct Sprite *sprite);
-void FieldObjectCB_Hidden1(struct Sprite *sprite);
-void sub_805FB20(struct Sprite *sprite);
-void sub_805FB90(struct Sprite *sprite);
-void sub_805FC00(struct Sprite *sprite);
-void sub_805FC70(struct Sprite *sprite);
+fieldmap_object_cb(sub_805F2FC, sub_805F320, gUnknown_08375588);
+
+u8 mss_npc_reset_oampriv3_1_unk2_unk3(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ if (mapObject->mapobj_unk_21 == 0)
+ {
+ mapObject->mapobj_unk_21 = player_get_direction_lower_nybble();
+ }
+ sprite->data1 = 1;
+ return 1;
+}
+
+extern u8 (*const gUnknown_08375594[])(struct MapObject *, struct Sprite *, u8, bool8 (*const)(u8));
+
+u8 sub_805F364(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1C == 0xFF || gPlayerAvatar.running1 == 2)
+ {
+ return 0;
+ }
+ return gUnknown_08375594[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), NULL);
+}
+
+u8 sub_805F3C4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_1 = 0;
+ sprite->data1 = 1;
+ }
+ return 0;
+}
+
+#ifdef NONMATCHING
+
+u8 sub_805F3EC(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, u8 *a3(u8))
+{
+ return 0;
+}
+
+u8 sub_805F3F0(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, u8 *a3(u8))
+{
+ int direction;
+ direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, a2);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ mapObject->mapobj_bit_1 = 1;
+ sprite->data1 = 2;
+ return 1;
+}
+
+u8 sub_805F438(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, u8 *a3(u8))
+{
+ s16 x;
+ s16 y;
+ int direction;
+ direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, a2);
+ FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(direction));
+ if (!npc_block_way(mapObject, x, y, direction) || (a3 != NULL && !a3(MapGridGetMetatileBehaviorAt(x, y))))
+ {
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
+ }
+ mapObject->mapobj_bit_1 = 1;
+ sprite->data1 = 2;
+ return 1;
+}
+#endif
+
+asm(".section .text_fmocb2_c\n");
+
+fieldmap_object_cb(sub_805F8E0, sub_805F904, gUnknown_083755C0);
+
+u8 mss_08062EA4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1C == 0xFF || gPlayerAvatar.running1 == 2)
+ {
+ return 0;
+ }
+ return gUnknown_08375594[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), MetatileBehavior_IsPokeGrass);
+}
+
+u8 sub_805F9F8(struct MapObject *, struct Sprite *);
+
+void FieldObjectCB_TreeDisguise(struct Sprite *sprite)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[sprite->data0];
+ if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data7 == 0))
+ {
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ mapObject->mapobj_unk_1A = FieldEffectStart(0x1c);
+ mapObject->mapobj_unk_21 = 1;
+ sprite->data7 ++;
+ }
+ meta_step(&gMapObjects[sprite->data0], sprite, sub_805F9F8);
+}
+
+u8 sub_805F9F8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ return 0;
+}
+
+void FieldObjectCB_MountainDisguise(struct Sprite *sprite)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[sprite->data0];
+ if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data7 == 0))
+ {
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ mapObject->mapobj_unk_1A = FieldEffectStart(0x1d);
+ mapObject->mapobj_unk_21 = 1;
+ sprite->data7 ++;
+ }
+ meta_step(&gMapObjects[sprite->data0], sprite, sub_805F9F8);
+}
+
+u8 sub_805FAD8(struct MapObject *mapObject, struct Sprite *sprite);
+extern u8 (*const gUnknown_083755CC[])(struct MapObject *, struct Sprite *);
+
+void FieldObjectCB_Hidden1(struct Sprite *sprite)
+{
+ if (sprite->data7 == 0)
+ {
+ gMapObjects[sprite->data0].mapobj_bit_26 = 1;
+ sprite->subspriteMode = 2;
+ sprite->oam.priority = 3;
+ sprite->data7 ++;
+ }
+ meta_step(&gMapObjects[sprite->data0], sprite, sub_805FAD8);
+}
+
+u8 sub_805FAD8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ return gUnknown_083755CC[sprite->data1](mapObject, sprite);
+}
+
+u8 sub_805FAF8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ return 0;
+}
+
+u8 sub_805FB04(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ sprite->data1 = 0;
+ }
+ return 0;
+}
+
+fieldmap_object_cb(sub_805FB20, sub_805FB44, gUnknown_083755D0);
+
+u8 sub_805FB64(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay16AnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 1;
+ return 1;
+}
+
+fieldmap_object_cb(sub_805FB90, sub_805FBB4, gUnknown_083755D8);
+
+u8 sub_805FBD4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay8AnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 1;
+ return 1;
+}
+
+fieldmap_object_cb(sub_805FC00, sub_805FC24, gUnknown_083755E0);
+
+u8 sub_805FC44(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetStepInPlaceDelay4AnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 1;
+ return 1;
+}
-asm(".section .text_b\n");
+fieldmap_object_cb(sub_805FC70, sub_805FC94, gUnknown_083755E8);
+
+u8 sub_805FCB4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ mapObject->mapobj_bit_13 = 1;
+ sprite->data1 = 1;
+ return 1;
+}
+
+u8 sub_805FCE8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ sprite->data1 = 2;
+ return 1;
+ }
+ return 0;
+}
+
+u8 sub_805FD08(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_1 = 0;
+ return 0;
+}
+
+void sub_805FC70(struct Sprite *sprite);
void npc_reset(struct MapObject *mapObject, struct Sprite *sprite)
{
@@ -3658,7 +3861,7 @@ u8 FieldObjectGetSpecialAnim(struct MapObject *mapObject)
extern void DoGroundEffects_OnSpawn(struct MapObject *mapObject, struct Sprite *sprite);
extern void DoGroundEffects_OnBeginStep(struct MapObject *mapObject, struct Sprite *sprite);
extern void DoGroundEffects_OnFinishStep(struct MapObject *mapObject, struct Sprite *sprite);
-extern void npc_obj_transfer_image_anim_pause_flag(struct MapObject *mapObject, struct Sprite *sprite);
+void npc_obj_transfer_image_anim_pause_flag(struct MapObject *mapObject, struct Sprite *sprite);
void sub_80634A0(struct MapObject *mapObject, struct Sprite *sprite);
void FieldObjectExecSpecialAnim(struct MapObject *mapObject, struct Sprite *sprite);
void FieldObjectUpdateSubpriority(struct MapObject *mapObject, struct Sprite *sprite);
@@ -4058,10 +4261,10 @@ int zffu_offset_calc(u8 a0, u8 a1)
}
#ifdef NONMATCHING
-u8 state_to_direction(u8 a0, u8 a1, u8 a2)
+int state_to_direction(u8 a0, u8 a1, u8 a2)
{
int zffuOffset;
- asm_comment("For some reason, r2 is being backed up to r3 and restored ahead of the zffu call.")
+ asm_comment("For some reason, r2 is being backed up to r3 and restored ahead of the zffu call.");
if (a1 == 0 || a2 == 0 || a1 > 4 || a2 > 4)
{
return 0;
@@ -4071,42 +4274,42 @@ u8 state_to_direction(u8 a0, u8 a1, u8 a2)
}
#else
__attribute__((naked))
-u8 state_to_direction(u8 a0, u8 a1, u8 a2)
+int state_to_direction(u8 a0, u8 a1, u8 a2)
{
asm(".syntax unified\n\
- push {r4,lr}\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- adds r0, r1, 0\n\
- lsls r2, 24\n\
- lsrs r2, 24\n\
- cmp r1, 0\n\
- beq _08060BFC\n\
- cmp r2, 0\n\
- beq _08060BFC\n\
- cmp r1, 0x4\n\
- bhi _08060BFC\n\
- cmp r2, 0x4\n\
- bls _08060C00\n\
+ push {r4,lr}\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ adds r0, r1, 0\n\
+ lsls r2, 24\n\
+ lsrs r2, 24\n\
+ cmp r1, 0\n\
+ beq _08060BFC\n\
+ cmp r2, 0\n\
+ beq _08060BFC\n\
+ cmp r1, 0x4\n\
+ bhi _08060BFC\n\
+ cmp r2, 0x4\n\
+ bls _08060C00\n\
_08060BFC:\n\
- movs r0, 0\n\
- b _08060C12\n\
+ movs r0, 0\n\
+ b _08060C12\n\
_08060C00:\n\
- adds r1, r2, 0\n\
- bl zffu_offset_calc\n\
- ldr r2, _08060C18 @ =gUnknown_08375767\n\
- lsls r1, r4, 2\n\
- subs r1, 0x5\n\
- adds r0, r1\n\
- adds r0, r2\n\
- ldrb r0, [r0]\n\
+ adds r1, r2, 0\n\
+ bl zffu_offset_calc\n\
+ ldr r2, _08060C18 @ =gUnknown_08375767\n\
+ lsls r1, r4, 2\n\
+ subs r1, 0x5\n\
+ adds r0, r1\n\
+ adds r0, r2\n\
+ ldrb r0, [r0]\n\
_08060C12:\n\
- pop {r4}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .align 2, 0\n\
_08060C18: .4byte gUnknown_08375767\n\
.syntax divided\n");
}
@@ -4170,7 +4373,7 @@ u8 sub_8060D10(struct MapObject *mapObject, struct Sprite *sprite)
return 1;
}
-void sub_8060D20(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a2)
+void sub_8060D20(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a3)
{
s16 x;
s16 y;
@@ -4179,7 +4382,7 @@ void sub_8060D20(struct MapObject *mapObject, struct Sprite *sprite, u8 directio
FieldObjectSetDirection(mapObject, direction);
MoveCoords(direction, &x, &y);
npc_coords_shift(mapObject, x, y);
- oamt_npc_ministep_reset(sprite, direction, a2);
+ oamt_npc_ministep_reset(sprite, direction, a3);
sprite->animPaused = 0;
mapObject->mapobj_bit_2 = 1;
sprite->data2 = 1;
@@ -4187,12 +4390,12 @@ void sub_8060D20(struct MapObject *mapObject, struct Sprite *sprite, u8 directio
extern u8 (*const gUnknown_083759C0[5])(u8);
-void do_go_anim(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a2)
+void do_go_anim(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a3)
{
u8 (*functions[5])(u8);
memcpy(functions, gUnknown_083759C0, sizeof(gUnknown_083759C0));
- sub_8060D20(mapObject, sprite, direction, a2);
- sub_805FE28(mapObject, sprite, functions[a2](mapObject->mapobj_unk_18));
+ sub_8060D20(mapObject, sprite, direction, a3);
+ sub_805FE28(mapObject, sprite, functions[a3](mapObject->mapobj_unk_18));
}
void do_run_anim(struct MapObject *mapObject, struct Sprite *sprite, u8 direction)
@@ -4392,3 +4595,2119 @@ bool8 sub_806111C(struct MapObject *mapObject, struct Sprite *sprite)
return FALSE;
}
+extern const s16 gUnknown_08375A34[3];
+extern const s16 gUnknown_08375A3A[3];
+
+void sub_806113C(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a4, u8 a5)
+{
+ s16 vSPp4[3];
+ s16 x;
+ s16 y;
+ memcpy(vSPp4, gUnknown_08375A34, sizeof gUnknown_08375A34);
+ x = 0;
+ y = 0;
+ FieldObjectSetDirection(mapObject, direction);
+ sub_8060320(direction, &x, &y, vSPp4[a4], vSPp4[a4]);
+ npc_coords_shift(mapObject, mapObject->coords2.x + x, mapObject->coords2.y + y);
+ sub_80646E4(sprite, direction, a4, a5);
+ sprite->data2 = 1;
+ sprite->animPaused = 0;
+ mapObject->mapobj_bit_2 = 1;
+ mapObject->mapobj_bit_4 = 1;
+}
+
+void maybe_shadow_1(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a4, u8 a5)
+{
+ sub_806113C(mapObject, sprite, direction, a4, a5);
+ sub_805FE28(mapObject, sprite, get_go_image_anim_num(mapObject->mapobj_unk_18));
+ DoShadowFieldEffect(mapObject);
+}
+
+u8 sub_806123C(struct MapObject *mapObject, struct Sprite *sprite, u8 (*const callback)(struct Sprite *))
+{
+ s16 vSPp4[3];
+ s16 x;
+ s16 y;
+ u8 retval;
+ memcpy(vSPp4, gUnknown_08375A3A, sizeof gUnknown_08375A3A);
+ retval = callback(sprite);
+ if (retval == 1 && vSPp4[sprite->data4] != 0)
+ {
+ x = 0;
+ y = 0;
+ sub_8060320(mapObject->placeholder18, &x, &y, vSPp4[sprite->data4], vSPp4[sprite->data4]);
+ npc_coords_shift(mapObject, mapObject->coords2.x + x, mapObject->coords2.y + y);
+ mapObject->mapobj_bit_2 = 1;
+ mapObject->mapobj_bit_4 = 1;
+ } else if (retval == 0xff)
+ {
+ npc_coords_shift_still(mapObject);
+ mapObject->mapobj_bit_3 = 1;
+ mapObject->mapobj_bit_5 = 1;
+ sprite->animPaused = 1;
+ }
+ return retval;
+}
+
+u8 sub_8061300(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ return sub_806123C(mapObject, sprite, sub_8064704);
+}
+
+u8 sub_8061314(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ return sub_806123C(mapObject, sprite, sub_806478C);
+}
+
+bool8 sub_8061328(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061300(mapObject, sprite) == 0xFF)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8061340(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061314(mapObject, sprite) == 0xFF)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8061358(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 retval;
+
+ retval = sub_8061300(mapObject, sprite);
+ if (retval != 1)
+ {
+ if (retval == 0xFF)
+ {
+ return TRUE;
+ }
+ return FALSE;
+ }
+ FieldObjectSetDirection(mapObject, GetOppositeDirection(mapObject->placeholder18));
+ sub_805FE64(mapObject, sprite, get_go_image_anim_num(mapObject->mapobj_unk_18));
+ return FALSE;
+}
+
+bool8 sub_80613D4(struct MapObject *, struct Sprite *);
+bool8 sub_806142C(struct MapObject *, struct Sprite *);
+bool8 sub_8061484(struct MapObject *, struct Sprite *);
+bool8 sub_80614DC(struct MapObject *, struct Sprite *);
+
+bool8 sub_80613A8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_SOUTH, 2, 0);
+ return sub_80613D4(mapObject, sprite);
+}
+
+bool8 sub_80613D4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8061400(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_NORTH, 2, 0);
+ return sub_806142C(mapObject, sprite);
+}
+
+bool8 sub_806142C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8061458(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_WEST, 2, 0);
+ return sub_8061484(mapObject, sprite);
+}
+
+bool8 sub_8061484(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80614B0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_EAST, 2, 0);
+ return sub_80614DC(mapObject, sprite);
+}
+
+bool8 sub_80614DC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_8061508(struct Sprite *sprite, u16 duration)
+{
+ sprite->data2 = 1;
+ sprite->data3 = duration;
+}
+
+bool8 sub_8061510(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite->data3--;
+ if (!sprite->data3)
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_806152C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8061508(sprite, 1);
+ return sub_8061510(mapObject, sprite);
+}
+
+bool8 sub_806154C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8061508(sprite, 2);
+ return sub_8061510(mapObject, sprite);
+}
+
+bool8 sub_806156C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8061508(sprite, 4);
+ return sub_8061510(mapObject, sprite);
+}
+
+bool8 sub_806158C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8061508(sprite, 8);
+ return sub_8061510(mapObject, sprite);
+}
+
+bool8 sub_80615AC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8061508(sprite, 16);
+ return sub_8061510(mapObject, sprite);
+}
+
+bool8 sub_80615EC(struct MapObject *mapObject, struct Sprite *sprite);
+bool8 sub_806162C(struct MapObject *mapObject, struct Sprite *sprite);
+bool8 sub_806166C(struct MapObject *mapObject, struct Sprite *sprite);
+bool8 sub_80616AC(struct MapObject *mapObject, struct Sprite *sprite);
+
+bool8 sub_80615CC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_SOUTH, 1);
+ return sub_80615EC(mapObject, sprite);
+}
+
+bool8 sub_80615EC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+bool8 sub_806160C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_NORTH, 1);
+ return sub_806162C(mapObject, sprite);
+}
+
+bool8 sub_806162C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+bool8 sub_806164C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_WEST, 1);
+ return sub_806166C(mapObject, sprite);
+}
+
+bool8 sub_806166C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+bool8 sub_806168C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_EAST, 1);
+ return sub_80616AC(mapObject, sprite);
+}
+
+bool8 sub_80616AC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_80616CC(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 animId, u16 duration)
+{
+ FieldObjectSetDirection(mapObject, direction);
+ sub_805FE28(mapObject, sprite, animId);
+ sprite->animPaused = 0;
+ sprite->data2 = 1;
+ sprite->data3 = duration;
+}
+
+bool8 sub_8061714(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite->data3--;
+ if (sprite->data3 == 0)
+ {
+ sprite->data2 = 2;
+ sprite->animPaused = 1;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_806173C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sprite->data3 & 1)
+ {
+ sprite->animDelayCounter++;
+ }
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_8061778(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_SOUTH, get_go_image_anim_num(DIR_SOUTH), 32);
+ return sub_806173C(mapObject, sprite);
+}
+
+bool8 sub_80617B0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_NORTH, get_go_image_anim_num(DIR_NORTH), 32);
+ return sub_806173C(mapObject, sprite);
+}
+
+bool8 sub_80617E8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_WEST, get_go_image_anim_num(DIR_WEST), 32);
+ return sub_806173C(mapObject, sprite);
+}
+
+bool8 sub_8061820(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_EAST, get_go_image_anim_num(DIR_EAST), 32);
+ return sub_806173C(mapObject, sprite);
+}
+
+bool8 sub_8061858(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_SOUTH, get_go_image_anim_num(DIR_SOUTH), 16);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_8061890(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_NORTH, get_go_image_anim_num(DIR_NORTH), 16);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_80618C8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_WEST, get_go_image_anim_num(DIR_WEST), 16);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_8061900(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_EAST, get_go_image_anim_num(DIR_EAST), 16);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_8061938(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_SOUTH, get_go_fast_image_anim_num(DIR_SOUTH), 8);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_8061970(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_NORTH, get_go_fast_image_anim_num(DIR_NORTH), 8);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_80619A8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_WEST, get_go_fast_image_anim_num(DIR_WEST), 8);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_80619E0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_EAST, get_go_fast_image_anim_num(DIR_EAST), 8);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_8061A18(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_SOUTH, get_go_faster_image_anim_num(DIR_SOUTH), 4);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_8061A50(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_NORTH, get_go_faster_image_anim_num(DIR_NORTH), 4);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_8061A88(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_WEST, get_go_faster_image_anim_num(DIR_WEST), 4);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_8061AC0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_EAST, get_go_faster_image_anim_num(DIR_EAST), 4);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_8061B18(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061AF8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_SOUTH, 2);
+ return sub_8061B18(mapObject, sprite);
+}
+
+bool8 sub_8061B18(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
+bool8 sub_8061B58(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061B38(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_NORTH, 2);
+ return sub_8061B58(mapObject, sprite);
+}
+
+bool8 sub_8061B58(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
+bool8 sub_8061B98(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061B78(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_WEST, 2);
+ return sub_8061B98(mapObject, sprite);
+}
+
+bool8 sub_8061B98(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
+bool8 sub_8061BD8(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061BB8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_EAST, 2);
+ return sub_8061BD8(mapObject, sprite);
+}
+
+bool8 sub_8061BD8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8061C18(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061BF8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_SOUTH, 3);
+ return sub_8061C18(mapObject, sprite);
+}
+
+bool8 sub_8061C18(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8061C58(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061C38(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_NORTH, 3);
+ return sub_8061C58(mapObject, sprite);
+}
+
+bool8 sub_8061C58(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
+bool8 sub_8061C98(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061C78(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_WEST, 3);
+ return sub_8061C98(mapObject, sprite);
+}
+
+bool8 sub_8061C98(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
+bool8 sub_8061CD8(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061CB8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_EAST, 3);
+ return sub_8061CD8(mapObject, sprite);
+}
+
+bool8 sub_8061CD8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8061D18(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061CF8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_SOUTH, 4);
+ return sub_8061D18(mapObject, sprite);
+}
+
+bool8 sub_8061D18(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8061D58(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061D38(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_NORTH, 4);
+ return sub_8061D58(mapObject, sprite);
+}
+
+bool8 sub_8061D58(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
+bool8 sub_8061D98(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061D78(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_WEST, 4);
+ return sub_8061D98(mapObject, sprite);
+}
+
+bool8 sub_8061D98(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
+bool8 sub_8061DD8(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061DB8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_go_anim(mapObject, sprite, DIR_EAST, 4);
+ return sub_8061DD8(mapObject, sprite);
+}
+
+bool8 sub_8061DD8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8061E18(struct MapObject *, struct Sprite *);
+
+bool8 do_run_south_anim(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_run_anim(mapObject, sprite, DIR_SOUTH);
+ return sub_8061E18(mapObject, sprite);
+}
+
+bool8 sub_8061E18(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8061E58(struct MapObject *, struct Sprite *);
+
+bool8 do_run_north_anim(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_run_anim(mapObject, sprite, DIR_NORTH);
+ return sub_8061E58(mapObject, sprite);
+}
+
+bool8 sub_8061E58(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8061E98(struct MapObject *, struct Sprite *);
+
+bool8 do_run_west_anim(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_run_anim(mapObject, sprite, DIR_WEST);
+ return sub_8061E98(mapObject, sprite);
+}
+
+bool8 sub_8061E98(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8061ED8(struct MapObject *, struct Sprite *);
+
+bool8 do_run_east_anim(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ do_run_anim(mapObject, sprite, DIR_EAST);
+ return sub_8061ED8(mapObject, sprite);
+}
+
+bool8 sub_8061ED8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void npc_set_direction_and_anim__an_proceed(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 animNum)
+{
+ obj_anim_image_set_and_seek(sprite, animNum, 0);
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data2 = 1;
+}
+
+bool8 sub_8061F24(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, mapObject->placeholder18, sprite->animNum);
+ return FALSE;
+}
+
+bool8 sub_8064864(struct Sprite *);
+
+bool8 sub_8061F3C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8064864(sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_8061F5C(struct MapObject *mapObject, struct Sprite *sprite, u8 direction)
+{
+ sub_806113C(mapObject, sprite, direction, 1, 0);
+ StartSpriteAnim(sprite, sub_805FD88(direction));
+}
+
+bool8 sub_8061FB0(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061F90(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8061F5C(mapObject, sprite, DIR_SOUTH);
+ return sub_8061FB0(mapObject, sprite);
+}
+
+bool8 sub_8061FB0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061340(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ mapObject->mapobj_bit_5 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8061FF8(struct MapObject *, struct Sprite *);
+
+bool8 sub_8061FD8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8061F5C(mapObject, sprite, DIR_NORTH);
+ return sub_8061FF8(mapObject, sprite);
+}
+
+bool8 sub_8061FF8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061340(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ mapObject->mapobj_bit_5 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062040(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062020(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8061F5C(mapObject, sprite, DIR_WEST);
+ return sub_8062040(mapObject, sprite);
+}
+
+bool8 sub_8062040(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061340(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ mapObject->mapobj_bit_5 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062088(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062068(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8061F5C(mapObject, sprite, DIR_EAST);
+ return sub_8062088(mapObject, sprite);
+}
+
+bool8 sub_8062088(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061340(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ mapObject->mapobj_bit_5 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80620B0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 objectId;
+ if (!TryGetFieldObjectIdByLocalIdAndMap(0xFF, MAP_GROUP_PETALBURG_CITY, MAP_ID_PETALBURG_CITY, &objectId))
+ {
+ an_look_any(mapObject, sprite, sub_805FE90(mapObject->coords2.x, mapObject->coords2.y, gMapObjects[objectId].coords2.x, gMapObjects[objectId].coords2.y));
+ }
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_806210C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 objectId;
+ if (!TryGetFieldObjectIdByLocalIdAndMap(0xFF, MAP_GROUP_PETALBURG_CITY, MAP_ID_PETALBURG_CITY, &objectId))
+ {
+ an_look_any(mapObject, sprite, GetOppositeDirection(sub_805FE90(mapObject->coords2.x, mapObject->coords2.y, gMapObjects[objectId].coords2.x, gMapObjects[objectId].coords2.y)));
+ }
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_8062170(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_9 = 1;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_8062180(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_9 = 0;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_80621BC(struct MapObject *mapObject, struct Sprite *sprite);
+
+bool8 sub_8062190(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_SOUTH, 1, 2);
+ return sub_80621BC(mapObject, sprite);
+}
+
+bool8 sub_80621BC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062214(struct MapObject *mapObject, struct Sprite *sprite);
+
+bool8 sub_80621E8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_NORTH, 1, 2);
+ return sub_8062214(mapObject, sprite);
+}
+
+bool8 sub_8062214(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_806226C(struct MapObject *mapObject, struct Sprite *sprite);
+
+bool8 sub_8062240(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_WEST, 1, 2);
+ return sub_806226C(mapObject, sprite);
+}
+
+bool8 sub_806226C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80622C4(struct MapObject *mapObject, struct Sprite *sprite);
+
+bool8 sub_8062298(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_EAST, 1, 2);
+ return sub_80622C4(mapObject, sprite);
+}
+
+bool8 sub_80622C4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_806231C(struct MapObject *mapObject, struct Sprite *sprite);
+
+bool8 sub_80622F0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_SOUTH, 0, 0);
+ return sub_806231C(mapObject, sprite);
+}
+
+bool8 sub_806231C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062374(struct MapObject *mapObject, struct Sprite *sprite);
+
+bool8 sub_8062348(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_NORTH, 0, 0);
+ return sub_8062374(mapObject, sprite);
+}
+
+bool8 sub_8062374(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80623CC(struct MapObject *mapObject, struct Sprite *sprite);
+
+bool8 sub_80623A0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_WEST, 0, 0);
+ return sub_80623CC(mapObject, sprite);
+}
+
+bool8 sub_80623CC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062424(struct MapObject *mapObject, struct Sprite *sprite);
+
+bool8 sub_80623F8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_EAST, 0, 0);
+ return sub_8062424(mapObject, sprite);
+}
+
+bool8 sub_8062424(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_806247C(struct MapObject *mapObject, struct Sprite *sprite);
+
+bool8 sub_8062450(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_SOUTH, 0, 2);
+ return sub_806247C(mapObject, sprite);
+}
+
+bool8 sub_806247C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061358(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80624D4(struct MapObject *mapObject, struct Sprite *sprite);
+
+bool8 sub_80624A8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_NORTH, 0, 2);
+ return sub_80624D4(mapObject, sprite);
+}
+
+bool8 sub_80624D4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061358(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_806252C(struct MapObject *mapObject, struct Sprite *sprite);
+
+bool8 sub_8062500(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_WEST, 0, 2);
+ return sub_806252C(mapObject, sprite);
+}
+
+bool8 sub_806252C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061358(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062584(struct MapObject *mapObject, struct Sprite *sprite);
+
+bool8 sub_8062558(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ maybe_shadow_1(mapObject, sprite, DIR_EAST, 0, 2);
+ return sub_8062584(mapObject, sprite);
+}
+
+bool8 sub_8062584(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061358(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80625B0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ an_look_any(mapObject, sprite, gUnknown_0836DC09[mapObject->animPattern]);
+ return TRUE;
+}
+
+bool8 sub_80625C8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_SOUTH, 0x14);
+ return FALSE;
+}
+
+bool8 sub_80625D8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_25 = 0;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_80625E8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_25 = 1;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_80625F8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_12 = 1;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_8062608(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_12 = GetFieldObjectGraphicsInfo(mapObject->graphicsId)->inanimate;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_8062634(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_13 = 1;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_8062644(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_13 = 0;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldEffectStart(0x0);
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldEffectStart(0x21);
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 do_heart_bubble(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
+ FieldEffectStart(0x2e);
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_8062704(struct MapObject *, struct Sprite *);
+
+bool8 sub_80626C0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (mapObject->animPattern == 0x3F)
+ {
+ sub_8084794(mapObject);
+ return FALSE;
+ }
+ else if (mapObject->animPattern != 0x39 && mapObject->animPattern != 0x3A)
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ else
+ {
+ sub_812869C(mapObject);
+ sprite->data2 = 1;
+ return sub_8062704(mapObject, sprite);
+ }
+}
+
+bool8 sub_8062704(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_81286C4(mapObject))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062724(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ obj_anim_image_set_and_seek(sprite, 1, 0);
+ sprite->data2 = 1;
+ return FALSE;
+}
+
+bool8 sub_8062740(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8064864(sprite))
+ {
+ sub_8064820(sprite, 0x20);
+ sprite->data2 = 2;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062764(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_13 ^= 1;
+ if (sub_8064824(sprite))
+ {
+ mapObject->mapobj_bit_13 = 1;
+ sprite->data2 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_80627A0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ obj_anim_image_set_and_seek(sprite, 1, 0);
+ sprite->data2 = 1;
+ return FALSE;
+}
+
+bool8 sub_80627BC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8064864(sprite))
+ {
+ sub_8064820(sprite, 0x20);
+ sprite->data2 = 2;
+ }
+ return FALSE;
+}
+
+bool8 sub_80627E0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_13 ^= 1;
+ if (sub_8064824(sprite))
+ {
+ mapObject->mapobj_bit_13 = 1;
+ sprite->data2 = 3;
+ }
+ return FALSE;
+}
+
+bool8 sub_806281C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_26 = 1;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_806282C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_26 = 0;
+ sprite->data2 = 1;
+ return TRUE;
+}
+
+bool8 sub_806283C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite->oam.affineMode = 3;
+ InitSpriteAffineAnim(sprite);
+ sprite->affineAnimPaused = 1;
+ sprite->subspriteMode = 0;
+ return TRUE;
+}
+
+bool8 sub_806286C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FreeOamMatrix(sprite->oam.matrixNum);
+ sprite->oam.affineMode = 0;
+ CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
+ return TRUE;
+}
+
+bool8 sub_80628D0(struct MapObject *, struct Sprite *);
+
+bool8 sub_806289C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8060ED8(mapObject, sprite, DIR_SOUTH);
+ sprite->affineAnimPaused = 0;
+ StartSpriteAffineAnimIfDifferent(sprite, 0);
+ return sub_80628D0(mapObject, sprite);
+}
+
+bool8 sub_80628D0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (an_walk_any_2(mapObject, sprite))
+ {
+ sprite->affineAnimPaused = 1;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062930(struct MapObject *, struct Sprite *);
+
+bool8 sub_80628FC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8060ED8(mapObject, sprite, DIR_SOUTH);
+ sprite->affineAnimPaused = 0;
+ ChangeSpriteAffineAnimIfDifferent(sprite, 1);
+ return sub_8062930(mapObject, sprite);
+}
+
+bool8 sub_8062930(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (an_walk_any_2(mapObject, sprite))
+ {
+ sprite->affineAnimPaused = 1;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_806295C(struct MapObject *mapObject, struct Sprite *sprite, u8 direction)
+{
+ FieldObjectSetDirection(mapObject, direction);
+ npc_coords_shift_still(mapObject);
+ sub_805FE64(mapObject, sprite, sub_805FDD8(direction));
+ sprite->animPaused = 1;
+ sprite->data2 = 1;
+}
+
+bool8 sub_806299C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_806295C(mapObject, sprite, DIR_SOUTH);
+ return TRUE;
+}
+
+bool8 sub_80629AC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_806295C(mapObject, sprite, DIR_NORTH);
+ return TRUE;
+}
+
+bool8 sub_80629BC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_806295C(mapObject, sprite, DIR_WEST);
+ return TRUE;
+}
+
+bool8 sub_80629CC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_806295C(mapObject, sprite, DIR_EAST);
+ return TRUE;
+}
+
+bool8 sub_80629DC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_SOUTH, sub_805FD98(DIR_SOUTH));
+ return FALSE;
+}
+
+bool8 sub_8062A00(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_NORTH, sub_805FD98(DIR_NORTH));
+ return FALSE;
+}
+
+bool8 sub_8062A24(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_WEST, sub_805FD98(DIR_WEST));
+ return FALSE;
+}
+
+bool8 sub_8062A48(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_EAST, sub_805FD98(DIR_EAST));
+ return FALSE;
+}
+
+bool8 sub_8062A6C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_SOUTH, sub_805FDB8(DIR_SOUTH));
+ return FALSE;
+}
+
+bool8 sub_8062A90(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_NORTH, sub_805FDB8(DIR_NORTH));
+ return FALSE;
+}
+
+bool8 sub_8062AB4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_WEST, sub_805FDB8(DIR_WEST));
+ return FALSE;
+}
+
+bool8 sub_8062AD8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_EAST, sub_805FDB8(DIR_EAST));
+ return FALSE;
+}
+
+bool8 sub_8062AFC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_SOUTH, sub_805FDC8(DIR_SOUTH));
+ return FALSE;
+}
+
+bool8 sub_8062B20(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_NORTH, sub_805FDC8(DIR_NORTH));
+ return FALSE;
+}
+
+bool8 sub_8062B44(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_WEST, sub_805FDC8(DIR_WEST));
+ return FALSE;
+}
+
+bool8 sub_8062B68(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_set_direction_and_anim__an_proceed(mapObject, sprite, DIR_EAST, sub_805FDC8(DIR_EAST));
+ return FALSE;
+}
+
+void sub_8062B8C(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a3, u8 a4)
+{
+ sub_806113C(mapObject, sprite, direction, a3, a4);
+ StartSpriteAnimIfDifferent(sprite, sub_805FD98(direction));
+ DoShadowFieldEffect(mapObject);
+}
+
+bool8 sub_8062BFC(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062BD0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8062B8C(mapObject, sprite, DIR_SOUTH, 0, 1);
+ return sub_8062BFC(mapObject, sprite);
+}
+
+bool8 sub_8062BFC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062C54(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062C28(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8062B8C(mapObject, sprite, DIR_NORTH, 0, 1);
+ return sub_8062C54(mapObject, sprite);
+}
+
+bool8 sub_8062C54(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062CAC(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062C80(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8062B8C(mapObject, sprite, DIR_WEST, 0, 1);
+ return sub_8062CAC(mapObject, sprite);
+}
+
+bool8 sub_8062CAC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062D04(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062CD8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8062B8C(mapObject, sprite, DIR_EAST, 0, 1);
+ return sub_8062D04(mapObject, sprite);
+}
+
+bool8 sub_8062D04(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062D5C(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062D30(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8062B8C(mapObject, sprite, DIR_SOUTH, 1, 1);
+ return sub_8062D5C(mapObject, sprite);
+}
+
+bool8 sub_8062D5C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062DB4(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062D88(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8062B8C(mapObject, sprite, DIR_NORTH, 1, 1);
+ return sub_8062DB4(mapObject, sprite);
+}
+
+bool8 sub_8062DB4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062E0C(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062DE0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8062B8C(mapObject, sprite, DIR_WEST, 1, 1);
+ return sub_8062E0C(mapObject, sprite);
+}
+
+bool8 sub_8062E0C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062E64(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062E38(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8062B8C(mapObject, sprite, DIR_EAST, 1, 1);
+ return sub_8062E64(mapObject, sprite);
+}
+
+bool8 sub_8062E64(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062EBC(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062E90(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8062B8C(mapObject, sprite, DIR_SOUTH, 2, 0);
+ return sub_8062EBC(mapObject, sprite);
+}
+
+bool8 sub_8062EBC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062F14(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062EE8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8062B8C(mapObject, sprite, DIR_NORTH, 2, 0);
+ return sub_8062F14(mapObject, sprite);
+}
+
+bool8 sub_8062F14(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062F6C(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062F40(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8062B8C(mapObject, sprite, DIR_WEST, 2, 0);
+ return sub_8062F6C(mapObject, sprite);
+}
+
+bool8 sub_8062F6C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062FC4(struct MapObject *, struct Sprite *);
+
+bool8 sub_8062F98(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8062B8C(mapObject, sprite, DIR_EAST, 2, 0);
+ return sub_8062FC4(mapObject, sprite);
+}
+
+bool8 sub_8062FC4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8061328(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_22 = 0;
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8062FF0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_SOUTH, sub_805FDD8(DIR_SOUTH), 8);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_8063028(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_NORTH, sub_805FDD8(DIR_NORTH), 8);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_8063060(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_WEST, sub_805FDD8(DIR_WEST), 8);
+ return sub_8061714(mapObject, sprite);
+}
+
+bool8 sub_8063098(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80616CC(mapObject, sprite, DIR_EAST, sub_805FDD8(DIR_EAST), 8);
+ return sub_8061714(mapObject, sprite);
+}
+
+void sub_80630D0(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a3)
+{
+ sub_8060D20(mapObject, sprite, direction, a3);
+ StartSpriteAnim(sprite, sub_805FD98(mapObject->mapobj_unk_18));
+ SeekSpriteAnim(sprite, 0);
+}
+
+bool8 sub_8063128(struct MapObject *, struct Sprite *);
+
+bool8 sub_8063108(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80630D0(mapObject, sprite, DIR_SOUTH, 1);
+ return sub_8063128(mapObject, sprite);
+}
+
+bool8 sub_8063128(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8063168(struct MapObject *, struct Sprite *);
+
+bool8 sub_8063148(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80630D0(mapObject, sprite, DIR_NORTH, 1);
+ return sub_8063168(mapObject, sprite);
+}
+
+bool8 sub_8063168(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80631A8(struct MapObject *, struct Sprite *);
+
+bool8 sub_8063188(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80630D0(mapObject, sprite, DIR_WEST, 1);
+ return sub_80631A8(mapObject, sprite);
+}
+
+bool8 sub_80631A8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80631E8(struct MapObject *, struct Sprite *);
+
+bool8 sub_80631C8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80630D0(mapObject, sprite, DIR_EAST, 1);
+ return sub_80631E8(mapObject, sprite);
+}
+
+bool8 sub_80631E8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_8063208(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a3)
+{
+ sub_8060D20(mapObject, sprite, direction, a3);
+ sub_805FE28(mapObject, sprite, sub_805FDD8(mapObject->mapobj_unk_18));
+}
+
+bool8 sub_8063258(struct MapObject *, struct Sprite *);
+
+bool8 sub_8063238(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8063208(mapObject, sprite, DIR_SOUTH, 1);
+ return sub_8063258(mapObject, sprite);
+}
+
+bool8 sub_8063258(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8063298(struct MapObject *, struct Sprite *);
+
+bool8 sub_8063278(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8063208(mapObject, sprite, DIR_NORTH, 1);
+ return sub_8063298(mapObject, sprite);
+}
+
+bool8 sub_8063298(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80632D8(struct MapObject *, struct Sprite *);
+
+bool8 sub_80632B8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8063208(mapObject, sprite, DIR_WEST, 1);
+ return sub_80632D8(mapObject, sprite);
+}
+
+bool8 sub_80632D8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8063318(struct MapObject *, struct Sprite *);
+
+bool8 sub_80632F8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8063208(mapObject, sprite, DIR_EAST, 1);
+ return sub_8063318(mapObject, sprite);
+}
+
+bool8 sub_8063318(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_8063338(struct MapObject *mapObject, struct Sprite *sprite, u8 direction, u8 a3)
+{
+ sub_8060D20(mapObject, sprite, direction, a3);
+ StartSpriteAnim(sprite, sub_805FDB8(mapObject->mapobj_unk_18));
+ SeekSpriteAnim(sprite, 0);
+}
+
+bool8 sub_8063390(struct MapObject *, struct Sprite *);
+
+bool8 sub_8063370(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8063338(mapObject, sprite, DIR_SOUTH, 1);
+ return sub_8063390(mapObject, sprite);
+}
+
+bool8 sub_8063390(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_80633D0(struct MapObject *, struct Sprite *);
+
+bool8 sub_80633B0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8063338(mapObject, sprite, DIR_NORTH, 1);
+ return sub_80633D0(mapObject, sprite);
+}
+
+bool8 sub_80633D0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8063410(struct MapObject *, struct Sprite *);
+
+bool8 sub_80633F0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8063338(mapObject, sprite, DIR_WEST, 1);
+ return sub_8063410(mapObject, sprite);
+}
+
+bool8 sub_8063410(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8063450(struct MapObject *, struct Sprite *);
+
+bool8 sub_8063430(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8063338(mapObject, sprite, DIR_EAST, 1);
+ return sub_8063450(mapObject, sprite);
+}
+
+bool8 sub_8063450(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (npc_obj_ministep_stop_on_arrival(mapObject, sprite))
+ {
+ sprite->data2 = 2;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 sub_8063470(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ return TRUE;
+}
+
+bool8 sub_8063474(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite->animPaused = 1;
+ return TRUE;
+}
+
+void npc_obj_transfer_image_anim_pause_flag(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (mapObject->mapobj_bit_10)
+ {
+ sprite->animPaused = 1;
+ }
+}
+
+void sub_80634A0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (mapObject->mapobj_bit_11)
+ {
+ sprite->animPaused = 0;
+ mapObject->mapobj_bit_10 = 0;
+ mapObject->mapobj_bit_11 = 0;
+ }
+}
+
+void sub_80634E8(struct MapObject *, struct Sprite *);
+void npc_update_obj_anim_flag(struct MapObject *, struct Sprite *);
+
+void sub_80634D0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_80634E8(mapObject, sprite);
+ npc_update_obj_anim_flag(mapObject, sprite);
+}
+
+#ifdef NONMATCHING
+void sub_80634E8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u16 x;
+ u16 y;
+ s16 x2;
+ s16 y2;
+ const struct MapObjectGraphicsInfo *graphicsInfo;
+ mapObject->mapobj_bit_14 = 0;
+ graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
+ if (sprite->coordOffsetEnabled)
+ {
+ x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX;
+ y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY;
+ } else
+ {
+ x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX;
+ y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY;
+ }
+ x2 = graphicsInfo->width + x; // offending line
+ y2 = graphicsInfo->height + y; // similarly offending line
+ if ((s16)x >= 0x100 || x2 < -0x10)
+ {
+ mapObject->mapobj_bit_14 = 1;
+ }
+ if ((s16)y >= 0xB0 || y2 < -0x10)
+ {
+ mapObject->mapobj_bit_14 = 1;
+ }
+}
+#else
+__attribute__((naked))
+void sub_80634E8(struct MapObject *mapObject, struct Sprite *sprite) {
+ asm(".syntax unified\n\
+ push {r4-r6,lr}\n\
+ adds r5, r0, 0\n\
+ adds r4, r1, 0\n\
+ ldrb r1, [r5, 0x1]\n\
+ movs r0, 0x41\n\
+ negs r0, r0\n\
+ ands r0, r1\n\
+ strb r0, [r5, 0x1]\n\
+ ldrb r0, [r5, 0x5]\n\
+ bl GetFieldObjectGraphicsInfo\n\
+ adds r6, r0, 0\n\
+ adds r0, r4, 0\n\
+ adds r0, 0x3E\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x2\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0806354C\n\
+ ldrh r1, [r4, 0x24]\n\
+ ldrh r0, [r4, 0x20]\n\
+ adds r1, r0\n\
+ adds r0, r4, 0\n\
+ adds r0, 0x28\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 24\n\
+ asrs r0, 24\n\
+ ldr r2, _08063544 @ =gSpriteCoordOffsetX\n\
+ adds r0, r1\n\
+ ldrh r2, [r2]\n\
+ adds r0, r2\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ ldrh r1, [r4, 0x26]\n\
+ ldrh r0, [r4, 0x22]\n\
+ adds r1, r0\n\
+ adds r0, r4, 0\n\
+ adds r0, 0x29\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 24\n\
+ asrs r0, 24\n\
+ ldr r2, _08063548 @ =gSpriteCoordOffsetY\n\
+ adds r0, r1\n\
+ ldrh r2, [r2]\n\
+ adds r0, r2\n\
+ b _08063574\n\
+ .align 2, 0\n\
+_08063544: .4byte gSpriteCoordOffsetX\n\
+_08063548: .4byte gSpriteCoordOffsetY\n\
+_0806354C:\n\
+ ldrh r1, [r4, 0x24]\n\
+ ldrh r0, [r4, 0x20]\n\
+ adds r1, r0\n\
+ adds r0, r4, 0\n\
+ adds r0, 0x28\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 24\n\
+ asrs r0, 24\n\
+ adds r0, r1\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ ldrh r1, [r4, 0x26]\n\
+ ldrh r0, [r4, 0x22]\n\
+ adds r1, r0\n\
+ adds r0, r4, 0\n\
+ adds r0, 0x29\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 24\n\
+ asrs r0, 24\n\
+ adds r0, r1\n\
+_08063574:\n\
+ lsls r0, 16\n\
+ lsrs r2, r0, 16\n\
+ ldrh r0, [r6, 0x8]\n\
+ adds r0, r3\n\
+ lsls r0, 16\n\
+ lsrs r1, r0, 16\n\
+ ldrh r0, [r6, 0xA]\n\
+ adds r0, r2\n\
+ lsls r0, 16\n\
+ lsrs r4, r0, 16\n\
+ lsls r0, r3, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0xFF\n\
+ bgt _0806359C\n\
+ lsls r0, r1, 16\n\
+ asrs r0, 16\n\
+ movs r1, 0x10\n\
+ negs r1, r1\n\
+ cmp r0, r1\n\
+ bge _080635A4\n\
+_0806359C:\n\
+ ldrb r0, [r5, 0x1]\n\
+ movs r1, 0x40\n\
+ orrs r0, r1\n\
+ strb r0, [r5, 0x1]\n\
+_080635A4:\n\
+ lsls r0, r2, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0xAF\n\
+ bgt _080635B8\n\
+ lsls r0, r4, 16\n\
+ asrs r0, 16\n\
+ movs r1, 0x10\n\
+ negs r1, r1\n\
+ cmp r0, r1\n\
+ bge _080635C0\n\
+_080635B8:\n\
+ ldrb r0, [r5, 0x1]\n\
+ movs r1, 0x40\n\
+ orrs r0, r1\n\
+ strb r0, [r5, 0x1]\n\
+_080635C0:\n\
+ pop {r4-r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+.syntax divided\n");
+}
+#endif
+
+void npc_update_obj_anim_flag(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite->invisible = 0;
+ if (mapObject->mapobj_bit_13 || mapObject->mapobj_bit_14)
+ {
+ sprite->invisible = 1;
+ }
+}