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Diffstat (limited to 'src/field_player_avatar.c')
-rw-r--r--src/field_player_avatar.c102
1 files changed, 51 insertions, 51 deletions
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index fdd5ae5c5..79f1b67e9 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -1,20 +1,20 @@
#include "global.h"
#include "field_player_avatar.h"
#include "asm.h"
-#include "field_map_obj.h"
-#include "rom4.h"
+#include "asm_fieldmap.h"
#include "event_data.h"
+#include "field_effect.h"
+#include "field_map_obj.h"
#include "main.h"
#include "menu.h"
+#include "metatile_behavior.h"
#include "rng.h"
+#include "rom4.h"
#include "script.h"
#include "songs.h"
#include "sound.h"
#include "task.h"
-#include "field_effect.h"
#include "wild_encounter.h"
-#include "asm_fieldmap.h"
-#include "metatile_behavior.h"
extern u8 gOtherText_OhABite[];
extern u8 gOtherText_PokeOnHook[];
@@ -92,7 +92,7 @@ static u32 sub_80587D8(void)
void player_step(u8 a, u16 b, u16 c)
{
struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId];
-
+
sub_8059D60(playerMapObj);
if (gPlayerAvatar.unk6 == 0)
{
@@ -116,7 +116,7 @@ static bool8 sub_8058854(struct MapObject *a, u8 b)
&& !FieldObjectClearAnimIfSpecialAnimFinished(a))
{
u8 specialAnim = FieldObjectGetSpecialAnim(a);
-
+
if (specialAnim > 24 && specialAnim < 29 && b != 0 && a->placeholder18 != b)
{
FieldObjectClearAnim(a);
@@ -161,11 +161,11 @@ static u8 TryDoMetatileBehaviorForcedMovement(void)
static u8 GetForcedMovementByMetatileBehavior(void)
{
u8 i;
-
+
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_5))
{
u8 r5 = gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1E;
-
+
for (i = 0; i < 18; i++)
{
if (gUnknown_0830FB58[i](r5))
@@ -180,7 +180,7 @@ u8 ForcedMovement_None(void)
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_6)
{
struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId];
-
+
playerMapObj->mapobj_bit_9 = 0;
playerMapObj->mapobj_bit_11 = 1;
FieldObjectSetDirection(playerMapObj, playerMapObj->mapobj_unk_18);
@@ -193,7 +193,7 @@ static u8 DoForcedMovement(u8 a, void (*b)(u8))
{
struct PlayerAvatar *playerAvatar = &gPlayerAvatar;
u8 r7 = CheckForPlayerAvatarCollision(a);
-
+
playerAvatar->flags |= PLAYER_AVATAR_FLAG_6;
if (r7 != 0)
{
@@ -222,7 +222,7 @@ static u8 DoForcedMovement(u8 a, void (*b)(u8))
static u8 DoForcedMovementInCurrentDirection(void (*a)(u8))
{
struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId];
-
+
playerMapObj->mapobj_bit_10 = 1;
return DoForcedMovement(playerMapObj->placeholder18, a);
}
@@ -275,7 +275,7 @@ u8 sub_8058B54(void)
static u8 ForcedMovement_Slide(u8 a, void (*b)(u8))
{
struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId];
-
+
playerMapObj->mapobj_bit_10 = 1;
playerMapObj->mapobj_bit_9 = 1;
return DoForcedMovement(a, b);
@@ -316,7 +316,7 @@ u8 sub_8058C10(void)
u8 ForcedMovement_MuddySlope(void)
{
struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId];
-
+
if (playerMapObj->placeholder18 != 2 || sub_80E6034() <= 3)
{
sub_80E6010(0);
@@ -366,7 +366,7 @@ void PlayerNotOnBikeTurningInPlace(u8 a, u16 b)
void sub_8058D0C(u8 a, u16 b)
{
u8 r1 = CheckForPlayerAvatarCollision(a);
-
+
switch (r1)
{
case 6:
@@ -399,7 +399,7 @@ static u8 CheckForPlayerAvatarCollision(u8 a)
{
s16 x, y;
struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId];
-
+
x = playerMapObj->coords2.x;
y = playerMapObj->coords2.y;
MoveCoords(a, &x, &y);
@@ -409,7 +409,7 @@ static u8 CheckForPlayerAvatarCollision(u8 a)
u8 CheckForFieldObjectCollision(struct MapObject *a, s16 b, s16 c, u8 d, u8 e)
{
u8 sp0;
-
+
sp0 = npc_block_way(a, b, c, d);
if (sp0 == 3 && sub_8058EF0(b, c, d))
return 5;
@@ -420,7 +420,7 @@ u8 CheckForFieldObjectCollision(struct MapObject *a, s16 b, s16 c, u8 d, u8 e)
}
if (sp0 == 4 && sub_8058F6C(b, c, d))
return 7;
-
+
if (sp0 == 0)
{
if (CheckForRotatingGatePuzzleCollision(d, b, c))
@@ -458,7 +458,7 @@ static u8 sub_8058F6C(s16 a, s16 b, u8 c)
if (FlagGet(SYS_USE_STRENGTH))
{
u8 mapObjectId = GetFieldObjectIdByXY(a, b);
-
+
if (mapObjectId != 16)
{
if (gMapObjects[mapObjectId].graphicsId == 0x57)
@@ -481,7 +481,7 @@ static u8 sub_8058F6C(s16 a, s16 b, u8 c)
static void check_acro_bike_metatile(int unused1, int unused2, u8 c, u8 *d)
{
u8 i;
-
+
for (i = 0; i < 5; i++)
{
if (gUnknown_0830FBF8[i](c))
@@ -502,7 +502,7 @@ static void DoPlayerAvatarTransition(void)
{
u8 i;
u32 flags = gPlayerAvatar.bike;
-
+
if (flags != 0)
{
for (i = 0; i < 8; i++, flags >>= 1)
@@ -555,7 +555,7 @@ void PlayerAvatarTransition_AcroBike(struct MapObject *a)
void PlayerAvatarTransition_Surfing(struct MapObject *a)
{
u8 unk;
-
+
sub_805B980(a, GetPlayerAvatarGraphicsIdByStateId(3));
FieldObjectTurn(a, a->placeholder18);
SetPlayerAvatarStateMask(8);
@@ -601,7 +601,7 @@ void sub_8059204(void)
static bool8 player_is_anim_in_certain_ranges(void)
{
u8 unk = gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1C;
-
+
if (unk < 4
|| (unk >= 16 && unk < 0x15)
|| (unk >= 25 && unk < 41)
@@ -780,7 +780,7 @@ static void PlayCollisionSoundIfNotFacingWarp(u8 a)
{
s16 x, y;
u8 unk = gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1E;
-
+
if (!gUnknown_0830FC34[a - 1](unk))
{
if (a == 2)
@@ -850,7 +850,7 @@ void sub_80597E8(void)
void sub_80597F4(void)
{
struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId];
-
+
npc_clear_strange_bits(playerMapObj);
FieldObjectSetDirection(playerMapObj, playerMapObj->mapobj_unk_18);
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
@@ -914,7 +914,7 @@ u8 GetPlayerAvatarGenderByGraphicsId(u8 a)
bool8 PartyHasMonWithSurf(void)
{
u8 i;
-
+
if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
{
for (i = 0; i < 6; i++)
@@ -941,7 +941,7 @@ bool8 IsPlayerFacingSurfableFishableWater(void)
struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId];
s16 x = playerMapObj->coords2.x;
s16 y = playerMapObj->coords2.y;
-
+
MoveCoords(playerMapObj->mapobj_unk_18, &x, &y);
if (npc_block_way(playerMapObj, x, y, playerMapObj->mapobj_unk_18) == 3 && PlayerGetZCoord() == 3
&& MetatileBehavior_IsSurfableFishableWater(MapGridGetMetatileBehaviorAt(x, y)))
@@ -965,7 +965,7 @@ void SetPlayerAvatarStateMask(u8 a)
static u8 GetPlayerAvatarStateTransitionByGraphicsId(u8 a, u8 gender)
{
u8 i;
-
+
for (i = 0; i < 5; i++)
{
if (gUnknown_0830FC64[gender][i][0] == a)
@@ -978,7 +978,7 @@ u8 GetPlayerAvatarGraphicsIdByCurrentState(void)
{
u8 i;
u8 r5 = gPlayerAvatar.flags;
-
+
for (i = 0; i < 5; i++)
{
if (gUnknown_0830FC64[gPlayerAvatar.gender][i][1] & r5)
@@ -990,7 +990,7 @@ u8 GetPlayerAvatarGraphicsIdByCurrentState(void)
void SetPlayerAvatarExtraStateTransition(u8 a, u8 b)
{
u8 unk = GetPlayerAvatarStateTransitionByGraphicsId(a, gPlayerAvatar.gender);
-
+
gPlayerAvatar.bike |= unk | b;
DoPlayerAvatarTransition();
}
@@ -1000,7 +1000,7 @@ void InitPlayerAvatar(s16 a, s16 b, u8 c, u8 d)
struct UnknownStruct_FPA s;
u8 mapObjectId;
struct MapObject *mapObject;
-
+
s.unk0 = 0xFF;
s.unk1 = GetPlayerAvatarGraphicsIdByStateIdAndGender(0, d);
s.unk4 = a - 7;
@@ -1065,7 +1065,7 @@ static void sub_8059D60(struct MapObject *a)
s16 y;
u8 r6;
u8 r8 = a->mapobj_unk_1E;
-
+
for (x = 0, r6 = 1; x < 4; x++, r6++)
{
if (gUnknown_0830FC78[x](r8) && r6 == a->placeholder18)
@@ -1087,7 +1087,7 @@ static void sub_8059E2C(u8 taskId);
static void StartStrengthAnim(u8 a, u8 b)
{
u8 taskId = CreateTask(sub_8059E2C, 0xFF);
-
+
gTasks[taskId].data[1] = a;
gTasks[taskId].data[2] = b;
sub_8059E2C(taskId);
@@ -1150,7 +1150,7 @@ static void sub_8059FB4(u8 taskId);
static void sub_8059F94(void)
{
u8 taskId = CreateTask(sub_8059FB4, 0xFF);
-
+
sub_8059FB4(taskId);
}
@@ -1185,7 +1185,7 @@ static void sub_805A08C(u8 taskId);
static void sub_805A06C(void)
{
u8 taskId = CreateTask(sub_805A08C, 0xFF);
-
+
sub_805A08C(taskId);
}
@@ -1208,12 +1208,12 @@ u8 sub_805A0D8(struct Task *task, struct MapObject *mapObject)
u8 sub_805A100(struct Task *task, struct MapObject *mapObject)
{
u8 directions[4];
-
+
memcpy(directions, gUnknown_0830FCA8, sizeof(directions));
if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
{
u8 direction;
-
+
FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(direction = directions[mapObject->placeholder18 - 1]));
if (direction == (u8)task->data[1])
task->data[2]++;
@@ -1227,7 +1227,7 @@ u8 sub_805A100(struct Task *task, struct MapObject *mapObject)
u8 sub_805A178(struct Task *task, struct MapObject *mapObject)
{
u8 arr[5];
-
+
memcpy(arr, gUnknown_0830FCAC, sizeof(arr));
if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
{
@@ -1257,7 +1257,7 @@ static void sub_805A2D0(u8 taskId);
void sub_805A20C(u8 a)
{
u8 taskId;
-
+
ScriptContext2_Enable();
sav1_reset_battle_music_maybe();
sub_8053F84();
@@ -1272,7 +1272,7 @@ void sub_805A20C(u8 a)
static void taskFF_0805D1D4(u8 taskId)
{
struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId];
-
+
if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerMapObj))
{
if (!FieldObjectClearAnimIfSpecialAnimFinished(playerMapObj))
@@ -1286,7 +1286,7 @@ static void taskFF_0805D1D4(u8 taskId)
static void sub_805A2D0(u8 taskId)
{
struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId];
-
+
if (FieldObjectClearAnimIfSpecialAnimFinished(playerMapObj))
{
sub_805B980(playerMapObj, GetPlayerAvatarGraphicsIdByStateId(0));
@@ -1306,7 +1306,7 @@ static void sub_805A954(void);
void StartFishing(u8 a)
{
u8 taskId = CreateTask(Task_Fishing, 0xFF);
-
+
gTasks[taskId].data[15] = a;
Task_Fishing(taskId);
}
@@ -1330,7 +1330,7 @@ u8 Fishing2(struct Task *task)
s16 arr1[3];
s16 arr2[3];
struct MapObject *playerMapObj;
-
+
memcpy(arr1, gUnknown_0830FCF4, sizeof(arr1));
memcpy(arr2, gUnknown_0830FCFA, sizeof(arr2));
task->data[12] = 0;
@@ -1356,7 +1356,7 @@ u8 Fishing3(struct Task *task)
u8 Fishing4(struct Task *task)
{
u32 randVal;
-
+
MenuDisplayMessageBox();
task->data[0]++;
task->data[1] = 0;
@@ -1374,7 +1374,7 @@ u8 Fishing4(struct Task *task)
u8 Fishing5(struct Task *task)
{
u8 dot[2];
-
+
memcpy(dot, gUnknown_0830FD00, sizeof(dot));
sub_805A954();
task->data[1]++;
@@ -1430,7 +1430,7 @@ u8 Fishing7(struct Task *task)
u8 Fishing8(struct Task *task)
{
s16 arr[3];
-
+
memcpy(arr, gUnknown_0830FD02, sizeof(arr));
sub_805A954();
task->data[1]++;
@@ -1444,7 +1444,7 @@ u8 Fishing8(struct Task *task)
u8 Fishing9(struct Task *task)
{
s16 arr[3][2];
-
+
memcpy(arr, gUnknown_0830FD08, sizeof(arr));
sub_805A954();
task->data[0]++;
@@ -1455,7 +1455,7 @@ u8 Fishing9(struct Task *task)
else if (task->data[12] < 2)
{
s16 randVal = Random() % 100;
-
+
if (arr[task->data[15]][task->data[12]] > randVal)
task->data[0] = 3;
}
@@ -1482,7 +1482,7 @@ u8 Fishing11(struct Task *task)
if (MenuUpdateWindowText())
{
struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId];
-
+
sub_805B980(playerMapObj, task->data[14]);
FieldObjectTurn(playerMapObj, playerMapObj->placeholder18);
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
@@ -1540,7 +1540,7 @@ u8 Fishing15(struct Task *task)
if (gSprites[gPlayerAvatar.spriteId].animEnded)
{
struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId];
-
+
sub_805B980(playerMapObj, task->data[14]);
FieldObjectTurn(playerMapObj, playerMapObj->placeholder18);
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
@@ -1571,7 +1571,7 @@ static void sub_805A954(void)
struct Sprite *playerSprite = &gSprites[gPlayerAvatar.spriteId];
u8 animCmdIndex;
u8 animType;
-
+
AnimateSprite(playerSprite);
playerSprite->pos2.x = 0;
playerSprite->pos2.y = 0;