diff options
Diffstat (limited to 'src/fldeff_cut.c')
-rw-r--r-- | src/fldeff_cut.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index 1f5f49850..77c8752d1 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -87,7 +87,7 @@ void sub_80A25E8(void) bool8 FldEff_UseCutOnGrass(void) { u8 taskId = oei_task_add(); - + gTasks[taskId].data[8] = (u32)sub_80A2684 >> 16; gTasks[taskId].data[9] = (u32)sub_80A2684; IncrementGameStat(0x12); @@ -103,7 +103,7 @@ void sub_80A2634(void) bool8 FldEff_UseCutOnTree(void) { u8 taskId = oei_task_add(); - + gTasks[taskId].data[8] = (u32)sub_80A2B00 >> 16; gTasks[taskId].data[9] = (u32)sub_80A2B00; IncrementGameStat(0x12); @@ -157,7 +157,7 @@ bool8 FldEff_CutGrass(void) void sub_80A27A8(s16 x, s16 y) { int metatileId = MapGridGetMetatileIdAt(x, y); - + switch(metatileId) { case 0x208: @@ -167,19 +167,19 @@ void sub_80A27A8(s16 x, s16 y) break; case 0x1C6: MapGridSetMetatileIdAt(x, y, 0x1CE); - break; + break; case 0x1C7: MapGridSetMetatileIdAt(x, y, 0x1CF); - break; + break; case 0x281: MapGridSetMetatileIdAt(x, y, 0x279); - break; + break; case 0x282: MapGridSetMetatileIdAt(x, y, 0x27A); - break; + break; case 0x283: MapGridSetMetatileIdAt(x, y, 0x27B); - break; + break; case 0x206: case 0x207: MapGridSetMetatileIdAt(x, y, 0x271); @@ -197,7 +197,7 @@ void sub_80A27A8(s16 x, s16 y) s32 sub_80A28A0(s16 x, s16 y) { u16 metatileId = MapGridGetMetatileIdAt(x, y); - + if(metatileId == 1) return 1; else if(metatileId == 633) @@ -214,7 +214,7 @@ void sub_80A28F4(s16 x, s16 y) { s16 i; u16 lowerY = y + 3; - + for(i = 0; i < 3; i++) { u16 currentX = x + i; @@ -266,7 +266,7 @@ void objc_8097BBC(struct Sprite *sprite) sprite->pos2.x = Sin(sprite->data2, sprite->data0); sprite->pos2.y = Cos(sprite->data2, sprite->data0); - + sprite->data2 = (sprite->data2 + 8) & 0xFF; sprite->data0 += ((tempdata2 = sprite->data3) << 16 >> 18) + 1; // what? sprite->data3 = tempdata2 + 1; @@ -281,12 +281,12 @@ void objc_8097BBC(struct Sprite *sprite) void sub_80A2AB8(void) { u8 i; - + for(i = 1; i < 8; i++) { DestroySprite(&gSprites[gCutGrassSpriteArray[i]]); } - + FieldEffectStop(&gSprites[gCutGrassSpriteArray[0]], 0x3A); sub_8064E2C(); ScriptContext2_Disable(); |