diff options
Diffstat (limited to 'src/main_menu.c')
-rw-r--r-- | src/main_menu.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/main_menu.c b/src/main_menu.c index c1e43e1a8..50fefc471 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -446,13 +446,13 @@ bool8 MainMenuProcessKeyInput(u8 taskId) { if (gMain.newKeys & A_BUTTON) { - PlaySoundEffect(SE_SELECT); + PlaySE(SE_SELECT); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0x0000); gTasks[taskId].func = Task_MainMenuPressedA; } else if (gMain.newKeys & B_BUTTON) { - PlaySoundEffect(SE_SELECT); + PlaySE(SE_SELECT); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0xFFFF); REG_WIN0H = WIN_RANGE(0, 240); REG_WIN0V = WIN_RANGE(0, 160); @@ -966,14 +966,14 @@ static void Task_NewGameSpeech16(u8 taskId) { case MALE: sub_8072DEC(); - PlaySoundEffect(SE_SELECT); + PlaySE(SE_SELECT); gSaveBlock2.playerGender = MALE; MenuZeroFillWindowRect(2, 4, 8, 9); gTasks[taskId].func = Task_NewGameSpeech19; break; case FEMALE: sub_8072DEC(); - PlaySoundEffect(SE_SELECT); + PlaySE(SE_SELECT); gSaveBlock2.playerGender = FEMALE; MenuZeroFillWindowRect(2, 4, 8, 9); gTasks[taskId].func = Task_NewGameSpeech19; @@ -1069,19 +1069,19 @@ static void Task_NewGameSpeech21(u8 taskId) case 3: case 4: sub_8072DEC(); - PlaySoundEffect(SE_SELECT); + PlaySE(SE_SELECT); MenuZeroFillWindowRect(2, 1, 22, 12); SetPresetPlayerName(selection); gTasks[taskId].func = Task_NewGameSpeech23; break; case 0: //NEW NAME - PlaySoundEffect(SE_SELECT); + PlaySE(SE_SELECT); BeginNormalPaletteFade(-1, 0, 0, 16, 0); gTasks[taskId].func = Task_NewGameSpeech22; break; case -1: //B button sub_8072DEC(); - PlaySoundEffect(SE_SELECT); + PlaySE(SE_SELECT); MenuZeroFillWindowRect(2, 1, 22, 12); gTasks[taskId].func = Task_NewGameSpeech14; //Go back to gender menu break; @@ -1122,7 +1122,7 @@ static void Task_NewGameSpeech25(u8 taskId) switch (ProcessMenuInputNoWrap_()) { case 0: //YES - PlaySoundEffect(SE_SELECT); + PlaySE(SE_SELECT); MenuZeroFillWindowRect(2, 1, 8, 7); gSprites[gTasks[taskId].data[TD_TRAINER_SPRITE_ID]].oam.objMode = ST_OAM_OBJ_BLEND; StartSpriteFadeOut(taskId, 2); @@ -1131,7 +1131,7 @@ static void Task_NewGameSpeech25(u8 taskId) break; case -1: //B button case 1: //NO - PlaySoundEffect(SE_SELECT); + PlaySE(SE_SELECT); MenuZeroFillWindowRect(2, 1, 8, 7); gTasks[taskId].func = Task_NewGameSpeech14; //Go back to gender menu break; |