diff options
Diffstat (limited to 'src/misc')
-rw-r--r-- | src/misc/de_rom_8040FE0.c | 272 | ||||
-rw-r--r-- | src/misc/rom3.c | 1393 | ||||
-rw-r--r-- | src/misc/rom4.c | 2573 | ||||
-rw-r--r-- | src/misc/rom6.c | 202 | ||||
-rw-r--r-- | src/misc/rom_800D42C.c | 118 | ||||
-rw-r--r-- | src/misc/rom_8077ABC.c | 2055 | ||||
-rw-r--r-- | src/misc/script_pokemon_util_80C4BF0.c | 716 | ||||
-rw-r--r-- | src/misc/script_pokemon_util_80F99CC.c | 445 | ||||
-rw-r--r-- | src/misc/unknown_task.c | 255 | ||||
-rw-r--r-- | src/misc/unused_8124F94.c | 126 |
10 files changed, 8155 insertions, 0 deletions
diff --git a/src/misc/de_rom_8040FE0.c b/src/misc/de_rom_8040FE0.c new file mode 100644 index 000000000..c618ebdb2 --- /dev/null +++ b/src/misc/de_rom_8040FE0.c @@ -0,0 +1,272 @@ +#include "global.h" +#include "battle.h" + +#if GERMAN + +enum { + TRAINER_CLASS_NAME_LEADER = 25, + TRAINER_CLASS_NAME_SCHOOL_KID = 26, + TRAINER_CLASS_NAME_EXPERT = 30, + TRAINER_CLASS_NAME_POKEMON_TRAINER_3 = 46, +}; + +enum { + TRAINER_CLASS_LEADER_F = 26, + TRAINER_CLASS_ELITE_FOUR_F = 25, + TRAINER_CLASS_SCHOOL_KID_F = 30, + TRAINER_CLASS_BIRD_KEEPER = 46, + TRAINER_CLASS_MAY_1 = 61, + TRAINER_CLASS_MAY_2 = 62, + TRAINER_CLASS_MAY_3 = 63, +}; + +extern struct SecretBaseRecord gSecretBaseRecord; + +extern u8 gTrainerClassNames[][13]; +extern struct Trainer gTrainers[]; + +u8 *de_sub_8040FE0(u8 gender) { + if (gender) + { + gender++; + + } + + gender = TRAINER_CLASS_NAME_SCHOOL_KID; + return gTrainerClassNames[gender]; +} + +u8 *de_sub_8040FF4(u8 gender) { + if (gender) { + gender++; + } + + gender = TRAINER_CLASS_NAME_POKEMON_TRAINER_3; + return gTrainerClassNames[gender]; +} + +u8 *de_sub_804100C(u8 gender) { + if (gender) { + gender++; + } + + gender = TRAINER_CLASS_NAME_LEADER; + return gTrainerClassNames[gender]; +} + +#ifdef NONMATCHING + +u8 de_sub_81364AC(void); +u8 get_trainer_class_name_index(void); +u8 de_sub_81364F8(void); +u8 sub_8135FD8(void); + +u8 *de_sub_8041024(s32 arg0, u32 arg1) { + u8 nameIndex, trainerClass, gender; + struct Trainer *trainer; + u8 local2; + + switch (arg0) + { + case 0x400: + nameIndex = GetSecretBaseTrainerNameIndex(); + gender = gSecretBaseRecord.gender; + if (nameIndex == TRAINER_CLASS_NAME_SCHOOL_KID) + { + return de_sub_8040FE0(gender); + } + + return gTrainerClassNames[nameIndex]; + + case 0x100: + trainerClass = de_sub_81364AC(); + nameIndex = get_trainer_class_name_index(); + if (trainerClass == TRAINER_CLASS_SCHOOL_KID_F) + { + return de_sub_8040FE0(FEMALE); + } + if (trainerClass == TRAINER_CLASS_MAY_1 || trainerClass == TRAINER_CLASS_MAY_2 || trainerClass == TRAINER_CLASS_MAY_3) + { + return de_sub_8040FF4(FEMALE); + } + + return gTrainerClassNames[nameIndex]; + + case 0x800: + trainerClass = de_sub_81364F8(); + nameIndex = sub_8135FD8(); + if (trainerClass == TRAINER_CLASS_SCHOOL_KID_F) + { + return de_sub_8040FE0(FEMALE); + } + if (trainerClass == TRAINER_CLASS_MAY_1 || trainerClass == TRAINER_CLASS_MAY_2 || trainerClass == TRAINER_CLASS_MAY_3) + { + return de_sub_8040FF4(FEMALE); + } + + return gTrainerClassNames[nameIndex]; + + default: + trainer = &gTrainers[arg1]; + trainerClass = trainer->trainerClass; + local2 = sub_803FC58(arg1); + + if (trainerClass == TRAINER_CLASS_LEADER_F) + { + return de_sub_8040FE0(local2); + } + + if (trainerClass == TRAINER_CLASS_BIRD_KEEPER && local2 == FEMALE) + { + return de_sub_8040FF4(FEMALE); + } + + if (trainerClass == TRAINER_CLASS_ELITE_FOUR_F) + { + if (gTrainers[arg1].doubleBattle == TRUE) + { + return de_sub_804100C(FEMALE); + } + else + { + return de_sub_804100C(MALE); + } + } + + + return gTrainerClassNames[trainerClass]; + } +} +#else + +__attribute__((naked)) +void de_sub_8041024(void) { + asm(".syntax unified\n\ + push {r4-r6,lr}\n\ + adds r2, r0, 0\n\ + adds r6, r1, 0\n\ + movs r0, 0x80\n\ + lsls r0, 3\n\ + cmp r2, r0\n\ + beq _0804104A\n\ + cmp r2, r0\n\ + bgt _08041040\n\ + movs r0, 0x80\n\ + lsls r0, 1\n\ + cmp r2, r0\n\ + beq _08041064\n\ + b _0804109C\n\ +_08041040:\n\ + movs r0, 0x80\n\ + lsls r0, 4\n\ + cmp r2, r0\n\ + beq _08041086\n\ + b _0804109C\n\ +_0804104A:\n\ + bl GetSecretBaseTrainerNameIndex\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + ldr r0, _08041060 @ =0x02017000\n\ + ldrb r0, [r0, 0x1]\n\ + lsls r0, 27\n\ + lsrs r2, r0, 31\n\ + cmp r5, 0x1A\n\ + beq _080410B8\n\ + b _080410F8\n\ + .align 2, 0\n\ +_08041060: .4byte 0x02017000\n\ +_08041064:\n\ + bl de_sub_81364AC\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + bl get_trainer_class_name_index\n\ +_08041070:\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + cmp r4, 0x1E\n\ + beq _08041094\n\ + adds r0, r4, 0\n\ + subs r0, 0x3D\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x2\n\ + bls _080410CC\n\ + b _080410F8\n\ +_08041086:\n\ + bl de_sub_81364F8\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + bl sub_8135FD8\n\ + b _08041070\n\ +_08041094:\n\ + movs r0, 0x1\n\ + bl de_sub_8040FE0\n\ + b _08041102\n\ +_0804109C:\n\ + ldr r1, _080410C0 @ =gTrainers\n\ + lsls r4, r6, 2\n\ + adds r0, r4, r6\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + ldrb r5, [r0, 0x1]\n\ + lsls r0, r6, 16\n\ + lsrs r0, 16\n\ + bl sub_803FC58\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + cmp r5, 0x1A\n\ + bne _080410C4\n\ +_080410B8:\n\ + adds r0, r2, 0\n\ + bl de_sub_8040FE0\n\ + b _08041102\n\ + .align 2, 0\n\ +_080410C0: .4byte gTrainers\n\ +_080410C4:\n\ + cmp r5, 0x2E\n\ + bne _080410D4\n\ + cmp r2, 0x1\n\ + bne _080410D4\n\ +_080410CC:\n\ + movs r0, 0x1\n\ + bl de_sub_8040FF4\n\ + b _08041102\n\ +_080410D4:\n\ + cmp r5, 0x19\n\ + bne _080410F8\n\ + ldr r0, _080410F4 @ =gTrainers\n\ + adds r1, r4, r6\n\ + lsls r1, 3\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x18]\n\ + movs r2, 0\n\ + cmp r0, 0x1\n\ + bne _080410EA\n\ + movs r2, 0x1\n\ +_080410EA:\n\ + adds r0, r2, 0\n\ + bl de_sub_804100C\n\ + b _08041102\n\ + .align 2, 0\n\ +_080410F4: .4byte gTrainers\n\ +_080410F8:\n\ + movs r0, 0xD\n\ + adds r1, r5, 0\n\ + muls r1, r0\n\ + ldr r0, _08041108 @ =gTrainerClassNames\n\ + adds r0, r1, r0\n\ +_08041102:\n\ + pop {r4-r6}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ +_08041108: .4byte gTrainerClassNames\n\ + .syntax divided\n"); +} +#endif + +u32 de_sub_804110C(u32 arg0, u32 arg1) { + return arg1; +} + +#endif diff --git a/src/misc/rom3.c b/src/misc/rom3.c new file mode 100644 index 000000000..803bbf943 --- /dev/null +++ b/src/misc/rom3.c @@ -0,0 +1,1393 @@ +#include "global.h" +#include "battle.h" +#include "battle_811DA74.h" +#include "battle_ai.h" +#include "battle_anim.h" +#include "battle_anim_81258BC.h" +#include "battle_anim_8137220.h" +#include "cable_club.h" +#include "items.h" +#include "link.h" +#include "pokemon.h" +#include "rom3.h" +#include "rom_8094928.h" +#include "species.h" +#include "task.h" +#include "util.h" + +extern u8 unk_2000000[]; + +#define EWRAM_14000 ((u8 *)(unk_2000000 + 0x14000)) +#define EWRAM_15000 ((u8 *)(unk_2000000 + 0x15000)) + +extern u16 gBattleTypeFlags; +extern u16 gBattleWeather; +extern struct BattlePokemon gBattleMons[]; + +static EWRAM_DATA u8 gUnknown_020238C4 = 0; +static EWRAM_DATA u8 gUnknown_020238C5 = 0; +static EWRAM_DATA u8 gUnknown_020238C6 = 0; + +extern u32 gUnknown_020239FC; +extern u8 gBattleBufferA[][0x200]; +extern u8 gBattleBufferB[][0x200]; +extern u8 gActiveBank; +extern u32 gBattleExecBuffer; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[]; +extern u8 gBanksBySide[]; +extern u16 gCurrentMove; +extern u16 gUnknown_02024BE8; +extern u16 gLastUsedItem; +extern u8 gLastUsedAbility; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u8 gEffectBank; +extern u8 gStringBank; +extern u8 gAbsentBankFlags; +extern u8 gMultiHitCounter; +extern u8 gUnknown_02024C78; +extern u8 gBattleOutcome; +extern u8 gActionSelectionCursor[]; +extern u8 gMoveSelectionCursor[]; +extern u8 gBattleTextBuff1[]; +extern u8 gBattleTextBuff2[]; +extern u8 gBattleTextBuff3[]; +extern void (*gBattleMainFunc)(void); +extern void (*gBattleBankFunc[])(void); + +u8 gBattleBuffersTransferData[0x170]; + +void sub_800B858(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + OpenLink(); + CreateTask(sub_8083C50, 0); + sub_800BF28(); + } +} + +void setup_poochyena_battle(void) +{ + s32 i; + + gBattleMainFunc = nullsub_41; + for (i = 0; i < 4; i++) + { + gBattleBankFunc[i] = nullsub_91; + gBanksBySide[i] = 0xFF; + gActionSelectionCursor[i] = 0; + gMoveSelectionCursor[i] = 0; + } + sub_800B858(); + gBattleExecBuffer = 0; + battle_anim_clear_some_data(); + ClearBattleMonForms(); + BattleAI_HandleItemUseBeforeAISetup(); + if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) + { + ZeroEnemyPartyMons(); + CreateMon(&gEnemyParty[0], SPECIES_POOCHYENA, 2, 32, 0, 0, 0, 0); + i = ITEM_NONE; + SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, (u8 *)&i); + } + gUnknown_020239FC = 0; + gUnknown_02024C78 = 0; +} + +void sub_800B950(void) +{ + s32 i; + + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + sub_800BA78(); + else + sub_800B9A8(); + sub_800BD54(); + if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + for (i = 0; i < gNoOfAllBanks; i++) + sub_8094978(i, 0); + } +} + +void sub_800B9A8(void) +{ + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + gBattleMainFunc = sub_8010800; + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + gBattleBankFunc[0] = SetBankFuncToSafariBufferRunCommand; + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) + gBattleBankFunc[0] = SetBankFuncToWallyBufferRunCommand; + else + gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[0] = 0; + gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand; + gBanksBySide[1] = 1; + gNoOfAllBanks = 2; + } + else + { + gBattleMainFunc = sub_8010800; + gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[0] = 0; + gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand; + gBanksBySide[1] = 1; + gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[2] = 2; + gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand; + gBanksBySide[3] = 3; + gNoOfAllBanks = 4; + } +} + +void sub_800BA78(void) +{ + u8 multiplayerId; + int i; + + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + if (gBattleTypeFlags & BATTLE_TYPE_WILD) + { + gBattleMainFunc = sub_8010800; + gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[0] = 0; + gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[1] = 1; + gNoOfAllBanks = 2; + } + else + { + gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[1] = 0; + gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[0] = 1; + gNoOfAllBanks = 2; + } + return; + } + if ((gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_DOUBLE)) == BATTLE_TYPE_DOUBLE) + { + if (gBattleTypeFlags & BATTLE_TYPE_WILD) + { + gBattleMainFunc = sub_8010800; + gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[0] = 0; + gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[1] = 1; + gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[2] = 2; + gBattleBankFunc[3] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[3] = 3; + gNoOfAllBanks = 4; + } + else + { + gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[1] = 0; + gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[0] = 1; + gBattleBankFunc[3] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[3] = 2; + gBattleBankFunc[2] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[2] = 3; + gNoOfAllBanks = 4; + + } + return; + } + multiplayerId = GetMultiplayerId(); + if (gBattleTypeFlags & BATTLE_TYPE_WILD) + gBattleMainFunc = sub_8010800; + for (i = 0; i < 4; i++) + { + switch (gLinkPlayers[i].lp_field_18) + { + case 0: + case 3: + sub_8094978(gLinkPlayers[i].lp_field_18, 0); + break; + case 1: + case 2: + sub_8094978(gLinkPlayers[i].lp_field_18, 1); + break; + } + + if (i == multiplayerId) + { + gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToPlayerBufferRunCommand; + switch (gLinkPlayers[i].lp_field_18) + { + case 0: + case 3: + gBanksBySide[gLinkPlayers[i].lp_field_18] = 0; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; + break; + case 1: + case 2: + gBanksBySide[gLinkPlayers[i].lp_field_18] = 2; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; + break; + } + } + else + { + if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[multiplayerId].lp_field_18 & 1)) + || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[multiplayerId].lp_field_18 & 1))) + { + gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkPartnerBufferRunCommand; + switch (gLinkPlayers[i].lp_field_18) + { + case 0: + case 3: + gBanksBySide[gLinkPlayers[i].lp_field_18] = 0; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; + break; + case 1: + case 2: + gBanksBySide[gLinkPlayers[i].lp_field_18] = 2; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; + break; + } + } + else + { + gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkOpponentBufferRunCommand; + switch (gLinkPlayers[i].lp_field_18) + { + case 0: + case 3: + gBanksBySide[gLinkPlayers[i].lp_field_18] = 1; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; + break; + case 1: + case 2: + gBanksBySide[gLinkPlayers[i].lp_field_18] = 3; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; + break; + } + } + } + } + gNoOfAllBanks = 4; +} + +void sub_800BD54(void) +{ + int i; + int j; + + if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + for (i = 0; i < gNoOfAllBanks; i++) + { + for (j = 0; j < 6; j++) + { + if (i < 2) + { + if (!(gBanksBySide[i] & 1)) + { + if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0 + && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != 0 + && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG + && GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0) + { + gBattlePartyID[i] = j; + break; + } + } + else + { + if (GetMonData(&gEnemyParty[j], MON_DATA_HP) != 0 + && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != 0 + && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG + && GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0) + { + gBattlePartyID[i] = j; + break; + } + } + } + else + { + if (!(gBanksBySide[i] & 1)) + { + if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0 + && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES) != 0 //Probably a typo by Game Freak. The rest use SPECIES2 + && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG + && GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0 + && gBattlePartyID[i - 2] != j) + { + gBattlePartyID[i] = j; + break; + } + } + else + { + if (GetMonData(&gEnemyParty[j], MON_DATA_HP) != 0 + && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != 0 + && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG + && GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0 + && gBattlePartyID[i - 2] != j) + { + gBattlePartyID[i] = j; + break; + } + } + } + } + } + } +} + +void dp01_prepare_buffer(u8 a, u8 *b, u16 c) +{ + int i; + + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + dp01_prepare_buffer_wireless_probably(a, c, b); + } + else + { + switch (a) + { + case 0: + for (i = 0; i < c; i++) + { + gBattleBufferA[gActiveBank][i] = *b; + b++; + } + break; + case 1: + for (i = 0; i < c; i++) + { + gBattleBufferB[gActiveBank][i] = *b; + b++; + } + break; + } + } +} + +void sub_800BF28(void) +{ + gUnknown_020238C4 = CreateTask(sub_800C1A8, 0); + gTasks[gUnknown_020238C4].data[11] = 0; + gTasks[gUnknown_020238C4].data[12] = 0; + gTasks[gUnknown_020238C4].data[13] = 0; + gTasks[gUnknown_020238C4].data[14] = 0; + gTasks[gUnknown_020238C4].data[15] = 0; + gUnknown_020238C5 = CreateTask(sub_800C47C, 0); + gTasks[gUnknown_020238C5].data[12] = 0; + gTasks[gUnknown_020238C5].data[13] = 0; + gTasks[gUnknown_020238C5].data[14] = 0; + gTasks[gUnknown_020238C5].data[15] = 0; + gUnknown_020238C6 = 0; + CpuFill16(0, EWRAM_14000, 0x2000); +} + +void dp01_prepare_buffer_wireless_probably(u8 a, u16 b, u8 *c) +{ + s32 r9; + int i; + + r9 = b - b % 4 + 4; + if (gTasks[gUnknown_020238C4].data[14] + r9 + 9 > 0x1000) + { + gTasks[gUnknown_020238C4].data[12] = gTasks[gUnknown_020238C4].data[14]; + gTasks[gUnknown_020238C4].data[14] = 0; + } + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14000] = a; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14001] = gActiveBank; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14002] = gBankAttacker; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14003] = gBankTarget; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14004] = r9; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14005] = (r9 & 0x0000FF00) >> 8; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14006] = gAbsentBankFlags; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14007] = gEffectBank; + for (i = 0; i < b; i++) + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14008 + i] = c[i]; + gTasks[gUnknown_020238C4].data[14] = gTasks[gUnknown_020238C4].data[14] + r9 + 8; +} + +void sub_800C1A8(u8 taskId) +{ + u16 var; + + switch (gTasks[taskId].data[11]) + { + case 0: + gTasks[taskId].data[10] = 100; + gTasks[taskId].data[11]++; + break; + case 1: + gTasks[taskId].data[10]--; + if (gTasks[taskId].data[10] == 0) + gTasks[taskId].data[11]++; + break; + case 2: + GetLinkPlayerCount_2(); + if (IsLinkMaster()) + { + sub_8007F4C(); + gTasks[taskId].data[11]++; + break; + } + gTasks[taskId].data[11]++; + break; + case 3: + if (gTasks[taskId].data[15] != gTasks[taskId].data[14]) + { + if (gTasks[taskId].data[13] == 0) + { + if (gTasks[taskId].data[15] > gTasks[taskId].data[14] + && gTasks[taskId].data[15] == gTasks[taskId].data[12]) + { + gTasks[taskId].data[12] = 0; + gTasks[taskId].data[15] = 0; + } + var = (unk_2000000[gTasks[taskId].data[15] + 0x14004] | (unk_2000000[gTasks[taskId].data[15] + 0x14005] << 8)) + 8; + SendBlock(bitmask_all_link_players_but_self(), &unk_2000000[gTasks[taskId].data[15] + 0x14000], var); + gTasks[taskId].data[11]++; + } + else + { + gTasks[taskId].data[13]--; + break; + } + } + break; + case 4: + if (sub_8007ECC()) + { + var = unk_2000000[gTasks[taskId].data[15] + 0x14004] | (unk_2000000[gTasks[taskId].data[15] + 0x14005] << 8); + gTasks[taskId].data[13] = 1; + gTasks[taskId].data[15] = gTasks[taskId].data[15] + var + 8; + gTasks[taskId].data[11] = 3; + } + break; + case 5: + gTasks[taskId].data[13]--; + if (gTasks[taskId].data[13] == 0) + { + gTasks[taskId].data[13] = 1; + gTasks[taskId].data[11] = 3; + } + break; + } +} + +//fix me +void sub_800C35C(void) +{ + u8 i; //r4 + s32 j; //r2 + u16 r6; //r6 + u8 *recvBuffer; //r3 + u8 *dest; //r5 + u8 *src; //r4 + + if (gReceivedRemoteLinkPlayers != 0 && (gBattleTypeFlags & 0x20) && gLinkPlayers[0].linkType == 0x2211) + { + for (i = 0; i < GetLinkPlayerCount(); i++) + { + if (GetBlockReceivedStatus() & gBitTable[i]) + { + ResetBlockReceivedFlag(i); + recvBuffer = (u8 *)&gBlockRecvBuffer[i]; +#ifndef NONMATCHING + asm(""); + recvBuffer = (u8 *)&gBlockRecvBuffer[i]; +#endif + r6 = gBlockRecvBuffer[i][2]; + if (gTasks[gUnknown_020238C5].data[14] + 9 + r6 > 0x1000) + { + gTasks[gUnknown_020238C5].data[12] = gTasks[gUnknown_020238C5].data[14]; + gTasks[gUnknown_020238C5].data[14] = 0; + } + //_0800C402 + dest = EWRAM_15000 + gTasks[gUnknown_020238C5].data[14]; + src = recvBuffer; + for (j = 0; j < r6 + 8; j++) + dest[j] = src[j]; + gTasks[gUnknown_020238C5].data[14] = gTasks[gUnknown_020238C5].data[14] + r6 + 8; + } + //_0800C446 + } + } +} + +void sub_800C47C(u8 taskId) +{ + u16 r7; + u8 r4; + u8 r2; + + if (gTasks[taskId].data[15] != gTasks[taskId].data[14]) + { + if (gTasks[taskId].data[15] > gTasks[taskId].data[14] + && gTasks[taskId].data[15] == gTasks[taskId].data[12]) + { + gTasks[taskId].data[12] = 0; + gTasks[taskId].data[15] = 0; + } + r4 = unk_2000000[0x15000 + gTasks[taskId].data[15] + 1]; + r7 = unk_2000000[0x15000 + gTasks[taskId].data[15] + 4] | (unk_2000000[0x15000 + gTasks[taskId].data[15] + 5] << 8); + switch (unk_2000000[0x15000 + gTasks[taskId].data[15] + 0]) + { + case 0: + if (gBattleExecBuffer & gBitTable[r4]) + return; + memcpy(gBattleBufferA[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7); + sub_80155A4(r4); + if (!(gBattleTypeFlags & BATTLE_TYPE_WILD)) + { + gBankAttacker = unk_2000000[0x15000 + gTasks[taskId].data[15] + 2]; + gBankTarget = unk_2000000[0x15000 + gTasks[taskId].data[15] + 3]; + gAbsentBankFlags = unk_2000000[0x15000 + gTasks[taskId].data[15] + 6]; + gEffectBank = unk_2000000[0x15000 + gTasks[taskId].data[15] + 7]; + } + break; + case 1: + memcpy(gBattleBufferB[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7); + break; + case 2: + r2 = unk_2000000[0x15000 + gTasks[taskId].data[15] + 8]; + gBattleExecBuffer &= ~(gBitTable[r4] << (r2 * 4)); + break; + } + gTasks[taskId].data[15] = gTasks[taskId].data[15] + r7 + 8; + } +} + +void EmitGetAttributes(u8 a, u8 b, u8 c) +{ + gBattleBuffersTransferData[0] = 0; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c) +{ + gBattleBuffersTransferData[0] = 1; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, void *e) +{ + int i; + + gBattleBuffersTransferData[0] = 2; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + for (i = 0; i < d; i++) + gBattleBuffersTransferData[3 + i] = *(u8*)(e++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, d + 3); +} + +void unref_sub_800C6A4(u8 a, u8 b, u8 c, u8 *d) +{ + int i; + + gBattleBuffersTransferData[0] = 3; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + for (i = 0; i < c; i++) + gBattleBuffersTransferData[3 + i] = *(d++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 3); +} + +void dp01_build_cmdbuf_x04_4_4_4(u8 a) +{ + gBattleBuffersTransferData[0] = 4; + gBattleBuffersTransferData[1] = 4; + gBattleBuffersTransferData[2] = 4; + gBattleBuffersTransferData[3] = 4; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitSwitchInAnim(u8 a, u8 b, u8 c) +{ + gBattleBuffersTransferData[0] = 5; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = 5; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitReturnPokeToBall(u8 a, u8 b) +{ + gBattleBuffersTransferData[0] = 6; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); +} + +void dp01_build_cmdbuf_x07_7_7_7(u8 a) +{ + gBattleBuffersTransferData[0] = 7; + gBattleBuffersTransferData[1] = 7; + gBattleBuffersTransferData[2] = 7; + gBattleBuffersTransferData[3] = 7; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitTrainerSlide(u8 a) +{ + gBattleBuffersTransferData[0] = 8; + gBattleBuffersTransferData[1] = 8; + gBattleBuffersTransferData[2] = 8; + gBattleBuffersTransferData[3] = 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void dp01_build_cmdbuf_x09_9_9_9(u8 a) +{ + gBattleBuffersTransferData[0] = 9; + gBattleBuffersTransferData[1] = 9; + gBattleBuffersTransferData[2] = 9; + gBattleBuffersTransferData[3] = 9; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitFaintAnimation(u8 a) +{ + gBattleBuffersTransferData[0] = 10; + gBattleBuffersTransferData[1] = 10; + gBattleBuffersTransferData[2] = 10; + gBattleBuffersTransferData[3] = 10; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void dp01_build_cmdbuf_x0B_B_B_B(u8 a) +{ + gBattleBuffersTransferData[0] = 11; + gBattleBuffersTransferData[1] = 11; + gBattleBuffersTransferData[2] = 11; + gBattleBuffersTransferData[3] = 11; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void dp01_build_cmdbuf_x0C_C_C_C(u8 a) +{ + gBattleBuffersTransferData[0] = 12; + gBattleBuffersTransferData[1] = 12; + gBattleBuffersTransferData[2] = 12; + gBattleBuffersTransferData[3] = 12; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitBallThrowAnim(u8 a, u8 b) +{ + gBattleBuffersTransferData[0] = 13; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); +} + +void unref_sub_800C828(u8 a, u8 b, u8 *c) +{ + int i; + + gBattleBuffersTransferData[0] = 14; + gBattleBuffersTransferData[1] = b; + for (i = 0; i < b * 3; i++) + gBattleBuffersTransferData[2 + i] = *(c++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, b * 3 + 2); +} + +void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStruct *g) +{ + gBattleBuffersTransferData[0] = 15; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = c; + gBattleBuffersTransferData[4] = d; + gBattleBuffersTransferData[5] = (d & 0xFF00) >> 8; + gBattleBuffersTransferData[6] = e; + gBattleBuffersTransferData[7] = (e & 0x0000FF00) >> 8; + gBattleBuffersTransferData[8] = (e & 0x00FF0000) >> 16; + gBattleBuffersTransferData[9] = (e & 0xFF000000) >> 24; + gBattleBuffersTransferData[10] = f; + gBattleBuffersTransferData[11] = gMultiHitCounter; + if (AbilityBattleEffects(14, 0, 13, 0, 0) == 0 && AbilityBattleEffects(14, 0, 0x4D, 0, 0) == 0) + { + gBattleBuffersTransferData[12] = gBattleWeather; + gBattleBuffersTransferData[13] = (gBattleWeather & 0xFF00) >> 8; + } + else + { + gBattleBuffersTransferData[12] = 0; + gBattleBuffersTransferData[13] = 0; + } + gBattleBuffersTransferData[14] = 0; + gBattleBuffersTransferData[15] = 0; + memcpy(&gBattleBuffersTransferData[16], g, sizeof(*g)); + dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x2C); +} + +#ifdef NONMATCHING +void EmitPrintString(u8 a, u16 b) +{ + int i; + //u16 *r12; + + gBattleBuffersTransferData[0] = 16; + gBattleBuffersTransferData[1] = gBattleOutcome; + gBattleBuffersTransferData[2] = b; + gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8; + + *((u16 *)&gBattleBuffersTransferData[4]) = gCurrentMove; + *((u16 *)&gBattleBuffersTransferData[6]) = gUnknown_02024BE8; + *((u16 *)&gBattleBuffersTransferData[8]) = gLastUsedItem; + + gBattleBuffersTransferData[10] = gLastUsedAbility; + gBattleBuffersTransferData[11] = unk_2000000[0x16000 + 3]; + gBattleBuffersTransferData[12] = unk_2000000[0x16000 + 0x5E]; + gBattleBuffersTransferData[13] = unk_2000000[0x16000 + 0xC1]; + gBattleBuffersTransferData[14] = gStringBank; + gBattleBuffersTransferData[15] = gBattleMoves[gCurrentMove].type; + for (i = 0; i < 4; i++) + { + gBattleBuffersTransferData[16 + i] = gBattleMons[i].ability; + } + for (i = 0; i < 16; i++) + { + gBattleBuffersTransferData[20 + i] = gBattleTextBuff1[i]; + gBattleBuffersTransferData[36 + i] = gBattleTextBuff2[i]; + gBattleBuffersTransferData[52 + i] = gBattleTextBuff3[i]; + } + dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x44); +} +#else +__attribute__((naked)) +void EmitPrintString(u8 a, u16 b) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r10, r0\n\ + lsls r1, 16\n\ + lsrs r1, 16\n\ + ldr r2, _0800CA2C @ =gBattleBuffersTransferData\n\ + movs r0, 0x10\n\ + strb r0, [r2]\n\ + ldr r0, _0800CA30 @ =gBattleOutcome\n\ + ldrb r0, [r0]\n\ + strb r0, [r2, 0x1]\n\ + strb r1, [r2, 0x2]\n\ + lsrs r1, 8\n\ + strb r1, [r2, 0x3]\n\ + adds r0, r2, 0x4\n\ + mov r12, r0\n\ + ldr r4, _0800CA34 @ =gCurrentMove\n\ + ldrh r0, [r4]\n\ + strh r0, [r2, 0x4]\n\ + ldr r0, _0800CA38 @ =gUnknown_02024BE8\n\ + ldrh r0, [r0]\n\ + mov r1, r12\n\ + strh r0, [r1, 0x2]\n\ + ldr r0, _0800CA3C @ =gLastUsedItem\n\ + ldrh r0, [r0]\n\ + strh r0, [r1, 0x4]\n\ + ldr r0, _0800CA40 @ =gLastUsedAbility\n\ + ldrb r0, [r0]\n\ + strb r0, [r1, 0x6]\n\ + ldr r1, _0800CA44 @ =0x02000000\n\ + ldr r3, _0800CA48 @ =0x00016003\n\ + adds r0, r1, r3\n\ + ldrb r0, [r0]\n\ + mov r7, r12\n\ + strb r0, [r7, 0x7]\n\ + adds r3, 0x5B\n\ + adds r0, r1, r3\n\ + ldrb r0, [r0]\n\ + strb r0, [r7, 0x8]\n\ + ldr r7, _0800CA4C @ =0x000160c1\n\ + adds r1, r7\n\ + ldrb r0, [r1]\n\ + mov r1, r12\n\ + strb r0, [r1, 0x9]\n\ + ldr r0, _0800CA50 @ =gStringBank\n\ + ldrb r0, [r0]\n\ + strb r0, [r1, 0xA]\n\ + ldr r3, _0800CA54 @ =gBattleMoves\n\ + ldrh r1, [r4]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldrb r0, [r0, 0x2]\n\ + mov r3, r12\n\ + strb r0, [r3, 0xB]\n\ + movs r3, 0\n\ + mov r9, r2\n\ + ldr r7, _0800CA58 @ =gBattleTextBuff3\n\ + mov r8, r7\n\ + adds r2, 0x10\n\ + ldr r0, _0800CA5C @ =gBattleMons\n\ + adds r4, r0, 0\n\ + adds r4, 0x20\n\ +_0800C9D2:\n\ + adds r1, r2, r3\n\ + ldrb r0, [r4]\n\ + strb r0, [r1]\n\ + adds r4, 0x58\n\ + adds r3, 0x1\n\ + cmp r3, 0x3\n\ + ble _0800C9D2\n\ + movs r3, 0\n\ + mov r5, r12\n\ + adds r5, 0x10\n\ + mov r4, r12\n\ + adds r4, 0x20\n\ + ldr r6, _0800CA60 @ =gBattleTextBuff2\n\ + mov r2, r12\n\ + adds r2, 0x30\n\ +_0800C9F0:\n\ + adds r1, r5, r3\n\ + ldr r7, _0800CA64 @ =gBattleTextBuff1\n\ + adds r0, r3, r7\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + adds r1, r4, r3\n\ + adds r0, r3, r6\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + adds r1, r2, r3\n\ + mov r7, r8\n\ + adds r0, r3, r7\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + adds r3, 0x1\n\ + cmp r3, 0xF\n\ + ble _0800C9F0\n\ + mov r0, r10\n\ + mov r1, r9\n\ + movs r2, 0x44\n\ + bl dp01_prepare_buffer\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0800CA2C: .4byte gBattleBuffersTransferData\n\ +_0800CA30: .4byte gBattleOutcome\n\ +_0800CA34: .4byte gCurrentMove\n\ +_0800CA38: .4byte gUnknown_02024BE8\n\ +_0800CA3C: .4byte gLastUsedItem\n\ +_0800CA40: .4byte gLastUsedAbility\n\ +_0800CA44: .4byte 0x02000000\n\ +_0800CA48: .4byte 0x00016003\n\ +_0800CA4C: .4byte 0x000160c1\n\ +_0800CA50: .4byte gStringBank\n\ +_0800CA54: .4byte gBattleMoves\n\ +_0800CA58: .4byte gBattleTextBuff3\n\ +_0800CA5C: .4byte gBattleMons\n\ +_0800CA60: .4byte gBattleTextBuff2\n\ +_0800CA64: .4byte gBattleTextBuff1\n\ + .syntax divided\n"); +} +#endif + +__attribute__((naked)) +void EmitPrintStringPlayerOnly(u8 a, u16 stringID) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r10, r0\n\ + lsls r1, 16\n\ + lsrs r1, 16\n\ + ldr r2, _0800CB28 @ =gBattleBuffersTransferData\n\ + movs r0, 0x11\n\ + strb r0, [r2]\n\ + strb r0, [r2, 0x1]\n\ + strb r1, [r2, 0x2]\n\ + lsrs r1, 8\n\ + strb r1, [r2, 0x3]\n\ + adds r0, r2, 0x4\n\ + mov r12, r0\n\ + ldr r0, _0800CB2C @ =gCurrentMove\n\ + ldrh r0, [r0]\n\ + strh r0, [r2, 0x4]\n\ + ldr r0, _0800CB30 @ =gUnknown_02024BE8\n\ + ldrh r0, [r0]\n\ + mov r1, r12\n\ + strh r0, [r1, 0x2]\n\ + ldr r0, _0800CB34 @ =gLastUsedItem\n\ + ldrh r0, [r0]\n\ + strh r0, [r1, 0x4]\n\ + ldr r0, _0800CB38 @ =gLastUsedAbility\n\ + ldrb r0, [r0]\n\ + strb r0, [r1, 0x6]\n\ + ldr r0, _0800CB3C @ =0x02000000\n\ + ldr r3, _0800CB40 @ =0x00016003\n\ + adds r1, r0, r3\n\ + ldrb r1, [r1]\n\ + mov r7, r12\n\ + strb r1, [r7, 0x7]\n\ + ldr r1, _0800CB44 @ =0x0001605e\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + strb r0, [r7, 0x8]\n\ + movs r3, 0\n\ + mov r9, r2\n\ + ldr r7, _0800CB48 @ =gBattleTextBuff3\n\ + mov r8, r7\n\ + mov r4, r9\n\ + adds r4, 0x10\n\ + ldr r0, _0800CB4C @ =gBattleMons\n\ + adds r2, r0, 0\n\ + adds r2, 0x20\n\ +_0800CACE:\n\ + adds r1, r4, r3\n\ + ldrb r0, [r2]\n\ + strb r0, [r1]\n\ + adds r2, 0x58\n\ + adds r3, 0x1\n\ + cmp r3, 0x3\n\ + ble _0800CACE\n\ + movs r3, 0\n\ + mov r5, r12\n\ + adds r5, 0x10\n\ + mov r4, r12\n\ + adds r4, 0x20\n\ + ldr r6, _0800CB50 @ =gBattleTextBuff2\n\ + mov r2, r12\n\ + adds r2, 0x30\n\ +_0800CAEC:\n\ + adds r1, r5, r3\n\ + ldr r7, _0800CB54 @ =gBattleTextBuff1\n\ + adds r0, r3, r7\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + adds r1, r4, r3\n\ + adds r0, r3, r6\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + adds r1, r2, r3\n\ + mov r7, r8\n\ + adds r0, r3, r7\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + adds r3, 0x1\n\ + cmp r3, 0xF\n\ + ble _0800CAEC\n\ + mov r0, r10\n\ + mov r1, r9\n\ + movs r2, 0x44\n\ + bl dp01_prepare_buffer\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0800CB28: .4byte gBattleBuffersTransferData\n\ +_0800CB2C: .4byte gCurrentMove\n\ +_0800CB30: .4byte gUnknown_02024BE8\n\ +_0800CB34: .4byte gLastUsedItem\n\ +_0800CB38: .4byte gLastUsedAbility\n\ +_0800CB3C: .4byte 0x02000000\n\ +_0800CB40: .4byte 0x00016003\n\ +_0800CB44: .4byte 0x0001605e\n\ +_0800CB48: .4byte gBattleTextBuff3\n\ +_0800CB4C: .4byte gBattleMons\n\ +_0800CB50: .4byte gBattleTextBuff2\n\ +_0800CB54: .4byte gBattleTextBuff1\n\ + .syntax divided\n"); +} + +void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c) +{ + gBattleBuffersTransferData[0] = 18; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void unref_sub_800CB84(u8 a, u8 b) +{ + gBattleBuffersTransferData[0] = 19; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); +} + +void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d) +{ + u32 i; + + gBattleBuffersTransferData[0] = 20; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = 0; + for (i = 0; i < 20; i++) + gBattleBuffersTransferData[4 + i] = d[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 24); +} + +void sub_800CBE0(u8 a, u8 *b) +{ + int i; + + gBattleBuffersTransferData[0] = 21; + for (i = 0; i < 3; i++) + gBattleBuffersTransferData[1 + i] = b[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e) +{ + int i; + + gBattleBuffersTransferData[0] = 22; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = d; + for (i = 0; i < 3; i++) + gBattleBuffersTransferData[4 + i] = e[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 8); //but only 7 bytes were written +} + +void dp01_build_cmdbuf_x17_17_17_17(u8 a) +{ + gBattleBuffersTransferData[0] = 23; + gBattleBuffersTransferData[1] = 23; + gBattleBuffersTransferData[2] = 23; + gBattleBuffersTransferData[3] = 23; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +// FIXME: I think this function is supposed to take s16 as its second argument, +// but battle_4.c expects u16 +void EmitHealthBarUpdate(u8 a, u16 b) +{ + gBattleBuffersTransferData[0] = 24; + gBattleBuffersTransferData[1] = 0; + gBattleBuffersTransferData[2] = (s16)b; + gBattleBuffersTransferData[3] = ((s16)b & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +// FIXME: I think this function is supposed to take s16 as its third argument, +// but battle_4.c expects u16 +void EmitExpBarUpdate(u8 a, u8 b, u16 c) +{ + gBattleBuffersTransferData[0] = 25; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (s16)c; + gBattleBuffersTransferData[3] = ((s16)c & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitStatusIconUpdate(u8 a, u32 b, u32 c) +{ + gBattleBuffersTransferData[0] = 26; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0x0000FF00) >> 8; + gBattleBuffersTransferData[3] = (b & 0x00FF0000) >> 16; + gBattleBuffersTransferData[4] = (b & 0xFF000000) >> 24; + gBattleBuffersTransferData[5] = c; + gBattleBuffersTransferData[6] = (c & 0x0000FF00) >> 8; + gBattleBuffersTransferData[7] = (c & 0x00FF0000) >> 16; + gBattleBuffersTransferData[8] = (c & 0xFF000000) >> 24; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 9); +} + +void EmitStatusAnimation(u8 a, u8 b, u32 c) +{ + gBattleBuffersTransferData[0] = 27; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0x0000FF00) >> 8; + gBattleBuffersTransferData[4] = (c & 0x00FF0000) >> 16; + gBattleBuffersTransferData[5] = (c & 0xFF000000) >> 24; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 6); +} + +void EmitStatusXor(u8 a, u8 b) +{ + gBattleBuffersTransferData[0] = 28; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); +} + +void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8 a, u16 b, u8 *c) +{ + int i; + + gBattleBuffersTransferData[0] = 29; + gBattleBuffersTransferData[1] = 29; + gBattleBuffersTransferData[2] = b; + gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8; + for (i = 0; i < b; i++) + gBattleBuffersTransferData[4 + i] = *(c++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 4); +} + +void unref_sub_800CDD4(u8 a, u32 b, u16 c, u8 *d) +{ + int i; + + gBattleBuffersTransferData[0] = 30; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0x0000FF00) >> 8; + gBattleBuffersTransferData[3] = (b & 0x00FF0000) >> 16; + gBattleBuffersTransferData[4] = (b & 0xFF000000) >> 24; + gBattleBuffersTransferData[5] = c; + gBattleBuffersTransferData[6] = (c & 0xFF00) >> 8; + for (i = 0; i < c; i++) + gBattleBuffersTransferData[7 + i] = *(d++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 7); +} + +void unref_sub_800CE3C(u8 a, u16 b, u8 *c) +{ + int i; + + gBattleBuffersTransferData[0] = 31; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + for (i = 0; i < b; i++) + gBattleBuffersTransferData[3 + i] = *(c++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3); +} + +void unref_sub_800CE84(u8 a, u16 b, u8 *c) +{ + int i; + + gBattleBuffersTransferData[0] = 32; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + for (i = 0; i < b; i++) + gBattleBuffersTransferData[3 + i] = *(c++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3); +} + +void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c) +{ + gBattleBuffersTransferData[0] = 33; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c) +{ + int i; + + gBattleBuffersTransferData[0] = 34; + gBattleBuffersTransferData[1] = b; + for (i = 0; i < 3; i++) + gBattleBuffersTransferData[2 + i] = c[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 5); +} + +void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b) +{ + gBattleBuffersTransferData[0] = 35; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b) +{ + gBattleBuffersTransferData[0] = 36; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void dp01_build_cmdbuf_x25_25_25_25(u8 a) +{ + gBattleBuffersTransferData[0] = 37; + gBattleBuffersTransferData[1] = 37; + gBattleBuffersTransferData[2] = 37; + gBattleBuffersTransferData[3] = 37; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void dp01_build_cmdbuf_x26_a(u8 a, u8 b) +{ + gBattleBuffersTransferData[0] = 38; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); +} + +void dp01_build_cmdbuf_x27_27_27_27(u8 a) +{ + gBattleBuffersTransferData[0] = 39; + gBattleBuffersTransferData[1] = 39; + gBattleBuffersTransferData[2] = 39; + gBattleBuffersTransferData[3] = 39; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void dp01_build_cmdbuf_x28_28_28_28(u8 a) +{ + gBattleBuffersTransferData[0] = 40; + gBattleBuffersTransferData[1] = 40; + gBattleBuffersTransferData[2] = 40; + gBattleBuffersTransferData[3] = 40; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitHitAnimation(u8 a) +{ + gBattleBuffersTransferData[0] = 41; + gBattleBuffersTransferData[1] = 41; + gBattleBuffersTransferData[2] = 41; + gBattleBuffersTransferData[3] = 41; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a) +{ + gBattleBuffersTransferData[0] = 42; + gBattleBuffersTransferData[1] = 42; + gBattleBuffersTransferData[2] = 42; + gBattleBuffersTransferData[3] = 42; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitEffectivenessSound(u8 a, u16 b) +{ + gBattleBuffersTransferData[0] = 43; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitPlaySound(u8 a, u16 b) +{ + gBattleBuffersTransferData[0] = 44; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitFaintingCry(u8 a) +{ + gBattleBuffersTransferData[0] = 45; + gBattleBuffersTransferData[1] = 45; + gBattleBuffersTransferData[2] = 45; + gBattleBuffersTransferData[3] = 45; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitBattleIntroSlide(u8 a, u8 b) +{ + gBattleBuffersTransferData[0] = 46; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); +} + +void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a) +{ + gBattleBuffersTransferData[0] = 47; + gBattleBuffersTransferData[1] = 47; + gBattleBuffersTransferData[2] = 47; + gBattleBuffersTransferData[3] = 47; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c) +{ + int i; + + gBattleBuffersTransferData[0] = 48; + gBattleBuffersTransferData[1] = c & 0x7F; + gBattleBuffersTransferData[2] = (c & 0x80) >> 7; + gBattleBuffersTransferData[3] = 48; + for (i = 0; i < 48; i++) + gBattleBuffersTransferData[4 + i] = b[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 52); +} + +void dp01_build_cmdbuf_x31_31_31_31(u8 a) +{ + gBattleBuffersTransferData[0] = 49; + gBattleBuffersTransferData[1] = 49; + gBattleBuffersTransferData[2] = 49; + gBattleBuffersTransferData[3] = 49; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void dp01_build_cmdbuf_x32_32_32_32(u8 a) +{ + gBattleBuffersTransferData[0] = 50; + gBattleBuffersTransferData[1] = 50; + gBattleBuffersTransferData[2] = 50; + gBattleBuffersTransferData[3] = 50; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitSpriteInvisibility(u8 a, u8 b) +{ + gBattleBuffersTransferData[0] = 51; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = 51; + gBattleBuffersTransferData[3] = 51; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitBattleAnimation(u8 a, u8 b, u16 c) +{ + gBattleBuffersTransferData[0] = 52; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); +} + +void EmitLinkStandbyMsg(u8 a, u8 b) +{ + gBattleBuffersTransferData[0] = 53; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); +} + +void EmitResetActionMoveSelection(u8 a, u8 b) +{ + gBattleBuffersTransferData[0] = 54; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); +} + +void dp01_build_cmdbuf_x37_a(u8 a, u8 b) +{ + gBattleBuffersTransferData[0] = 55; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); +} diff --git a/src/misc/rom4.c b/src/misc/rom4.c new file mode 100644 index 000000000..f9006efba --- /dev/null +++ b/src/misc/rom4.c @@ -0,0 +1,2573 @@ +#include "global.h" +#include "rom4.h" +#include "battle_setup.h" +#include "berry.h" +#include "cable_club.h" +#include "clock.h" +#include "event_data.h" +#include "field_camera.h" +#include "field_control_avatar.h" +#include "field_effect.h" +#include "field_fadetransition.h" +#include "field_ground_effect.h" +#include "field_map_obj.h" +#include "field_map_obj_helpers.h" +#include "field_message_box.h" +#include "field_player_avatar.h" +#include "field_screen_effect.h" +#include "field_special_scene.h" +#include "field_specials.h" +#include "field_tasks.h" +#include "field_weather.h" +#include "fieldmap.h" +#include "fldeff_flash.h" +#include "heal_location.h" +#include "link.h" +#include "load_save.h" +#include "main.h" +#include "map_name_popup.h" +#include "menu.h" +#include "metatile_behavior.h" +#include "new_game.h" +#include "palette.h" +#include "play_time.h" +#include "rng.h" +#include "roamer.h" +#include "rotating_gate.h" +#include "safari_zone.h" +#include "script.h" +#include "script_pokemon_80C4.h" +#include "secret_base.h" +#include "songs.h" +#include "sound.h" +#include "start_menu.h" +#include "task.h" +#include "tileset_anim.h" +#include "time_events.h" +#include "tv.h" +#include "unknown_task.h" +#include "wild_encounter.h" + +#ifdef SAPPHIRE +#define LEGENDARY_MUSIC BGM_OOAME // Heavy Rain +#else +#define LEGENDARY_MUSIC BGM_HIDERI // Drought +#endif + +struct UnkTVStruct +{ + u32 tv_field_0; + u32 tv_field_4; +}; + +EWRAM_DATA struct WarpData gUnknown_020297F0 = {0}; +EWRAM_DATA struct WarpData gUnknown_020297F8 = {0}; +EWRAM_DATA struct WarpData gUnknown_02029800 = {0}; +EWRAM_DATA struct WarpData gUnknown_02029808 = {0}; +EWRAM_DATA struct UnkPlayerStruct gUnknown_02029810 = {0}; +EWRAM_DATA u16 gUnknown_02029814 = 0; +EWRAM_DATA bool8 gUnknown_02029816 = FALSE; +EWRAM_DATA struct LinkPlayerMapObject gLinkPlayerMapObjects[4] = {0}; + +static u8 gUnknown_03000580[4]; +static u16 (*gUnknown_03000584)(u32); +static u8 gUnknown_03000588; + +u16 word_3004858; +void (*gFieldCallback)(void); +u8 gUnknown_03004860; +u8 gFieldLinkPlayerCount; + +extern u16 gUnknown_03004898; +extern u16 gUnknown_0300489C; + +extern u8 EventScript_LeagueWhiteOut[]; +extern u8 gUnknown_0819FC9F[]; +extern u8 SingleBattleColosseum_EventScript_1A436F[]; +extern u8 SingleBattleColosseum_EventScript_1A4379[]; +extern u8 DoubleBattleColosseum_EventScript_1A4383[]; +extern u8 DoubleBattleColosseum_EventScript_1A439E[]; +extern u8 DoubleBattleColosseum_EventScript_1A43B9[]; +extern u8 DoubleBattleColosseum_EventScript_1A43D4[]; +extern u8 TradeCenter_EventScript_1A43F0[]; +extern u8 TradeCenter_EventScript_1A43FA[]; +extern u8 RecordCorner_EventScript_1A4418[]; +extern u8 RecordCorner_EventScript_1A442D[]; +extern u8 RecordCorner_EventScript_1A4442[]; +extern u8 RecordCorner_EventScript_1A4457[]; +extern u8 TradeRoom_ReadTrainerCard1[]; +extern u8 TradeRoom_ReadTrainerCard2[]; +extern u8 TradeRoom_TooBusyToNotice[]; +extern u8 TradeRoom_PromptToCancelLink[]; +extern u8 TradeRoom_TerminateLink[]; +extern u8 gUnknown_081A4508[]; + +extern u8 (*gUnknown_082166A0[])(struct LinkPlayerMapObject *, struct MapObject *, u8); +extern u8 (*gUnknown_082166AC[])(struct LinkPlayerMapObject *, struct MapObject *, u8); +extern void (*gUnknown_082166D8[])(struct LinkPlayerMapObject *, struct MapObject *); + +extern struct MapData * const gMapAttributes[]; +extern struct MapHeader * const * const gMapGroups[]; +extern const struct WarpData gDummyWarpData; +extern s32 gUnknown_0839ACE8; +extern u32 gUnknown_08216694[]; + +void DoWhiteOut(void) +{ + ScriptContext2_RunNewScript(EventScript_LeagueWhiteOut); + gSaveBlock1.money /= 2; + HealPlayerParty(); + sub_8053050(); + sub_8053570(); + warp_in(); +} + +void flag_var_implications_of_teleport_(void) +{ + player_avatar_init_params_reset(); + FlagReset(SYS_CYCLING_ROAD); + FlagReset(SYS_CRUISE_MODE); + FlagReset(SYS_SAFARI_MODE); + FlagReset(SYS_USE_STRENGTH); + FlagReset(SYS_USE_FLASH); +} + +void new_game(void) +{ + player_avatar_init_params_reset(); + FlagReset(SYS_CYCLING_ROAD); + FlagReset(SYS_CRUISE_MODE); + FlagReset(SYS_SAFARI_MODE); + FlagReset(SYS_USE_STRENGTH); + FlagReset(SYS_USE_FLASH); + ScriptContext2_RunNewScript(gUnknown_0819FC9F); +} + +void sub_8053014(void) +{ + player_avatar_init_params_reset(); + FlagReset(SYS_CYCLING_ROAD); + FlagReset(SYS_CRUISE_MODE); + FlagReset(SYS_SAFARI_MODE); + FlagReset(SYS_USE_STRENGTH); + FlagReset(SYS_USE_FLASH); +} + +void sub_8053050(void) +{ + player_avatar_init_params_reset(); + FlagReset(SYS_CYCLING_ROAD); + FlagReset(SYS_CRUISE_MODE); + FlagReset(SYS_SAFARI_MODE); + FlagReset(SYS_USE_STRENGTH); + FlagReset(SYS_USE_FLASH); +} + +void sub_805308C(void) +{ + FlagReset(SYS_SAFARI_MODE); + sub_8054164(); + ResetCyclingRoadChallengeData(); + UpdateLocationHistoryForRoamer(); + RoamerMoveToOtherLocationSet(); +} + +void ResetGameStats(void) +{ + s32 i; + + for (i = 0; i < NUM_GAME_STATS; i++) + gSaveBlock1.gameStats[i] = 0; +} + +void IncrementGameStat(u8 index) +{ + if (index < NUM_GAME_STATS) + { + if (gSaveBlock1.gameStats[index] < 0xFFFFFF) + gSaveBlock1.gameStats[index]++; + else + gSaveBlock1.gameStats[index] = 0xFFFFFF; + } +} + +u32 GetGameStat(u8 index) +{ + if (index >= NUM_GAME_STATS) + return 0; + + return gSaveBlock1.gameStats[index]; +} + +void SetGameStat(u8 index, u32 value) +{ + if (index < NUM_GAME_STATS) + gSaveBlock1.gameStats[index] = value; +} + +void sub_8053154(void) +{ + CpuFill32(0, gSaveBlock1.mapObjectTemplates, sizeof(gSaveBlock1.mapObjectTemplates)); + CpuCopy32(gMapHeader.events->mapObjects, + gSaveBlock1.mapObjectTemplates, + gMapHeader.events->mapObjectCount * sizeof(struct MapObjectTemplate)); +} + +void sub_8053198(void) +{ + struct MapObjectTemplate *mapObjectTemplates = gSaveBlock1.mapObjectTemplates; + s32 i; + for (i = 0; i < 64; i++) + mapObjectTemplates[i].script = gMapHeader.events->mapObjects[i].script; +} + +void update_saveblock1_field_object_coords(u8 localId, s16 x, s16 y) +{ + s32 i; + for (i = 0; i < 64; i++) + { + struct MapObjectTemplate *mapObjectTemplate = &gSaveBlock1.mapObjectTemplates[i]; + if (mapObjectTemplate->localId == localId) + { + mapObjectTemplate->x = x; + mapObjectTemplate->y = y; + break; + } + } +} + +void update_saveblock1_field_object_movement_behavior(u8 localId, u8 movementType) +{ + s32 i = 0; + struct MapObjectTemplate *mapObjectTemplate = gSaveBlock1.mapObjectTemplates; + do + { + if (mapObjectTemplate->localId == localId) + { + mapObjectTemplate->movementType = movementType; + break; + } + mapObjectTemplate++; + i++; + } while (i < 64); +} + +void mapdata_load_assets_to_gpu_and_full_redraw(void) +{ + move_tilemap_camera_to_upper_left_corner(); + copy_map_tileset1_tileset2_to_vram(gMapHeader.mapData); + apply_map_tileset1_tileset2_palette(gMapHeader.mapData); + DrawWholeMapView(); + cur_mapheader_run_tileset_funcs_after_some_cpuset(); +} + +struct MapData *get_mapdata_header(void) +{ + u16 mapDataId = gSaveBlock1.mapDataId; + if (mapDataId) + return gMapAttributes[mapDataId - 1]; + return NULL; +} + +void warp_shift(void) +{ + gUnknown_020297F0 = gSaveBlock1.location; + gSaveBlock1.location = gUnknown_020297F8; + gUnknown_02029800 = gDummyWarpData; + gUnknown_02029808 = gDummyWarpData; +} + +void warp_set(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) +{ + warp->mapGroup = mapGroup; + warp->mapNum = mapNum; + warp->warpId = warpId; + warp->x = x; + warp->y = y; +} + +bool32 warp_data_is_not_neg_1(struct WarpData *warp) +{ + if (warp->mapGroup != -1) + return FALSE; + if (warp->mapNum != -1) + return FALSE; + if (warp->warpId != -1) + return FALSE; + if (warp->x != -1) + return FALSE; + if (warp->y != -1) + return FALSE; + return TRUE; +} + +struct MapHeader * const get_mapheader_by_bank_and_number(u16 mapGroup, u16 mapNum) +{ + return gMapGroups[mapGroup][mapNum]; +} + +struct MapHeader * const warp1_get_mapheader(void) +{ + return get_mapheader_by_bank_and_number(gUnknown_020297F8.mapGroup, gUnknown_020297F8.mapNum); +} + +void set_current_map_header_from_sav1_save_old_name(void) +{ + struct MapHeader *dest = &gMapHeader; + struct MapHeader *src = get_mapheader_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum); + *dest = *src; + gSaveBlock1.mapDataId = dest->mapDataId; + dest->mapData = get_mapdata_header(); +} + +void sub_805338C(void) +{ + struct MapHeader *dest = &gMapHeader; + struct MapHeader *src = get_mapheader_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum); + *dest = *src; + dest->mapData = get_mapdata_header(); +} + +void sub_80533CC(void) +{ + if (gSaveBlock1.location.warpId >= 0 && gSaveBlock1.location.warpId < gMapHeader.events->warpCount) + { + gSaveBlock1.pos.x = gMapHeader.events->warps[gSaveBlock1.location.warpId].x; + gSaveBlock1.pos.y = gMapHeader.events->warps[gSaveBlock1.location.warpId].y; + } + else if (gSaveBlock1.location.x >= 0 && gSaveBlock1.location.y >= 0) + { + gSaveBlock1.pos.x = gSaveBlock1.location.x; + gSaveBlock1.pos.y = gSaveBlock1.location.y; + } + else + { + gSaveBlock1.pos.x = gMapHeader.mapData->width / 2; + gSaveBlock1.pos.y = gMapHeader.mapData->height / 2; + } +} + +void warp_in(void) +{ + warp_shift(); + set_current_map_header_from_sav1_save_old_name(); + sub_80533CC(); +} + +void warp1_set(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) +{ + warp_set(&gUnknown_020297F8, mapGroup, mapNum, warpId, x, y); +} + +void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId) +{ + warp1_set(mapGroup, mapNum, warpId, -1, -1); +} + +void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId) +{ + warp_set(&gSaveBlock1.warp2, mapGroup, mapNum, warpId, gSaveBlock1.pos.x, gSaveBlock1.pos.y); +} + +void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) +{ + warp_set(&gSaveBlock1.warp2, mapGroup, mapNum, warpId, x, y); +} + +void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused) +{ + gUnknown_020297F8 = gSaveBlock1.warp2; +} + +void sub_8053538(u8 a1) +{ + const struct HealLocation *warp = GetHealLocation(a1); + if (warp) + warp1_set(warp->group, warp->map, -1, warp->x, warp->y); +} + +void sub_8053570(void) +{ + gUnknown_020297F8 = gSaveBlock1.warp3; +} + +void sub_8053588(u8 a1) +{ + const struct HealLocation *warp = GetHealLocation(a1); + if (warp) + warp_set(&gSaveBlock1.warp3, warp->group, warp->map, -1, warp->x, warp->y); +} + +void sub_80535C4(s16 a1, s16 a2) +{ + u8 v4 = sav1_map_get_light_level(); + u8 v5 = get_map_light_level_by_bank_and_number(gUnknown_020297F8.mapGroup, gUnknown_020297F8.mapNum); + if (is_light_level_1_2_3_5_or_6(v4) && is_light_level_1_2_3_5_or_6(v5) != TRUE) + sub_805363C(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, -1, a1 - 7, a2 - 6); +} + +void sub_805363C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) +{ + warp_set(&gSaveBlock1.warp4, mapGroup, mapNum, warpId, x, y); +} + +void sub_8053678(void) +{ + gUnknown_020297F8 = gSaveBlock1.warp4; +} + +void sub_8053690(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) +{ + warp_set(&gUnknown_02029800, mapGroup, mapNum, warpId, x, y); +} + +void warp1_set_to_warp2(void) +{ + gUnknown_020297F8 = gUnknown_02029800; +} + +void sub_80536E4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) +{ + warp_set(&gUnknown_02029808, mapGroup, mapNum, warpId, x, y); +} + +void sub_8053720(s16 x, s16 y) +{ + if (warp_data_is_not_neg_1(&gUnknown_02029808) == TRUE) + { + gUnknown_020297F8 = gUnknown_020297F0; + } + else + { + warp1_set(gUnknown_02029808.mapGroup, gUnknown_02029808.mapNum, -1, x, y); + } +} + +void sub_8053778(void) +{ + gUnknown_020297F8 = gSaveBlock1.warp1; +} + +void unref_sub_8053790(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) +{ + warp_set(&gSaveBlock1.warp1, mapGroup, mapNum, warpId, x, y); +} + +void sub_80537CC(u8 a1) +{ + const struct HealLocation *warp = GetHealLocation(a1); + if (warp) + warp_set(&gSaveBlock1.warp1, warp->group, warp->map, -1, warp->x, warp->y); +} + +void gpu_sync_bg_hide() +{ + gSaveBlock1.warp1 = gSaveBlock1.warp2; +} + +struct MapConnection *sub_8053818(u8 dir) +{ + s32 i; + s32 count = gMapHeader.connections->count; + struct MapConnection *connection = gMapHeader.connections->connections; + + if (connection == NULL) + return NULL; + + for(i = 0; i < count; i++, connection++) + if (connection->direction == dir) + return connection; + + return NULL; +} + +bool8 sub_8053850(u8 dir, u16 x, u16 y) +{ + struct MapConnection *connection = sub_8053818(dir); + if (connection) + { + warp1_set(connection->mapGroup, connection->mapNum, -1, x, y); + } + else + { + mapheader_run_script_with_tag_x6(); + if (warp_data_is_not_neg_1(&gUnknown_02029800)) + return FALSE; + warp1_set_to_warp2(); + } + return TRUE; +} + +bool8 sub_80538B0(u16 x, u16 y) +{ + return sub_8053850(CONNECTION_EMERGE, x, y); +} + +bool8 sub_80538D0(u16 x, u16 y) +{ + return sub_8053850(CONNECTION_DIVE, x, y); +} + +void sub_80538F0(u8 mapGroup, u8 mapNum) +{ + s32 i; + + warp1_set(mapGroup, mapNum, -1, -1, -1); + sub_8053F0C(); + warp_shift(); + set_current_map_header_from_sav1_save_old_name(); + sub_8053154(); + ClearTempFieldEventData(); + ResetCyclingRoadChallengeData(); + prev_quest_postbuffer_cursor_backup_reset(); + sub_8082BD0(mapGroup, mapNum); + DoTimeBasedEvents(); + sub_80806E4(); + sub_8054164(); + sub_8053C98(); + sav1_reset_battle_music_maybe(); + mapheader_run_script_with_tag_x3(); + not_trainer_hill_battle_pyramid(); + sub_8056D38(gMapHeader.mapData); + apply_map_tileset2_palette(gMapHeader.mapData); + + for (i = 6; i < 12; i++) + sub_807D874(i); + + sub_8072ED0(); + UpdateLocationHistoryForRoamer(); + RoamerMove(); + DoCurrentWeather(); + ResetFieldTasksArgs(); + mapheader_run_script_with_tag_x5(); + ShowMapNamePopup(); +} + +void sub_8053994(u32 a1) +{ + bool8 v2; + bool8 v3; + + set_current_map_header_from_sav1_save_old_name(); + sub_8053154(); + v2 = is_light_level_1_2_3_5_or_6(gMapHeader.mapType); + v3 = is_light_level_8_or_9(gMapHeader.mapType); + ClearTempFieldEventData(); + ResetCyclingRoadChallengeData(); + prev_quest_postbuffer_cursor_backup_reset(); + sub_8082BD0(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum); + if (a1 != 1) + DoTimeBasedEvents(); + sub_80806E4(); + sub_8054164(); + if (v2) + FlagReset(SYS_USE_FLASH); + sub_8053C98(); + sav1_reset_battle_music_maybe(); + mapheader_run_script_with_tag_x3(); + UpdateLocationHistoryForRoamer(); + RoamerMoveToOtherLocationSet(); + not_trainer_hill_battle_pyramid(); + if (a1 != 1 && v3) + { + UpdateTVScreensOnMap(gUnknown_03004870.width, gUnknown_03004870.height); + sub_80BBCCC(1); + } +} + +void player_avatar_init_params_reset(void) +{ + gUnknown_02029810.player_field_1 = 1; + gUnknown_02029810.player_field_0 = 1; +} + +void walkrun_find_lowest_active_bit_in_bitfield(void) +{ + gUnknown_02029810.player_field_1 = player_get_direction_lower_nybble(); + + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE)) + gUnknown_02029810.player_field_0 = 2; + else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE)) + gUnknown_02029810.player_field_0 = 4; + else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) + gUnknown_02029810.player_field_0 = 8; + else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4)) + gUnknown_02029810.player_field_0 = 16; + else + gUnknown_02029810.player_field_0 = 1; +} + +struct UnkPlayerStruct *sub_8053AA8(void) +{ + struct UnkPlayerStruct playerStruct; + u8 light = sav1_map_get_light_level(); + u16 v2 = cur_mapdata_block_role_at_screen_center_acc_to_sav1(); + u8 v4 = sub_8053B00(&gUnknown_02029810, v2, light); + playerStruct.player_field_0 = v4; + playerStruct.player_field_1 = sub_8053B60(&gUnknown_02029810, v4, v2, light); + gUnknown_02029810 = playerStruct; + return &gUnknown_02029810; +} + +u8 sub_8053B00(struct UnkPlayerStruct *playerStruct, u16 a2, u8 a3) +{ + if (a3 != 8 && FlagGet(SYS_CRUISE_MODE)) + return 1; + if (a3 == 5) + return 16; + if (MetatileBehavior_IsSurfableWaterOrUnderwater(a2) == 1) + return 8; + if (IsBikingAllowedByMap() != TRUE) + return 1; + if (playerStruct->player_field_0 == 2) + return 2; + if (playerStruct->player_field_0 != 4) + return 1; + return 4; +} + +u8 sub_8053B60(struct UnkPlayerStruct *playerStruct, u8 a2, u16 a3, u8 a4) +{ + if (FlagGet(SYS_CRUISE_MODE) && a4 == 6) + return 4; + if (MetatileBehavior_IsDeepSouthWarp(a3) == TRUE) + return 2; + if (MetatileBehavior_IsNonAnimDoor(a3) == TRUE || MetatileBehavior_IsDoor(a3) == TRUE) + return 1; + if (MetatileBehavior_IsSouthArrowWarp(a3) == TRUE) + return 2; + if (MetatileBehavior_IsNorthArrowWarp(a3) == TRUE) + return 1; + if (MetatileBehavior_IsWestArrowWarp(a3) == TRUE) + return 4; + if (MetatileBehavior_IsEastArrowWarp(a3) == TRUE) + return 3; + if ((playerStruct->player_field_0 == 16 && a2 == 8) + || (playerStruct->player_field_0 == 8 && a2 == 16)) + return playerStruct->player_field_1; + if (MetatileBehavior_IsLadder(a3) == TRUE) + return playerStruct->player_field_1; + return 1; +} + +u16 cur_mapdata_block_role_at_screen_center_acc_to_sav1(void) +{ + return MapGridGetMetatileBehaviorAt(gSaveBlock1.pos.x + 7, gSaveBlock1.pos.y + 7); +} + +bool32 IsBikingAllowedByMap(void) +{ + // is player in cycling road entrance? + if (gSaveBlock1.location.mapGroup == 29 && (gSaveBlock1.location.mapNum == 11 || gSaveBlock1.location.mapNum == 12)) + return TRUE; + + // is player indoor, in a secret base, or underwater? + if (gMapHeader.mapType == MAP_TYPE_INDOOR) + return FALSE; + if (gMapHeader.mapType == MAP_TYPE_SECRET_BASE) + return FALSE; + if (gMapHeader.mapType == MAP_TYPE_UNDERWATER) + return FALSE; + + // is player in SeafloorCavern_Room9? + if (gSaveBlock1.location.mapGroup == 24 && gSaveBlock1.location.mapNum == 36) + return FALSE; + + // is player in CaveOfOrigin_B4F? + if (gSaveBlock1.location.mapGroup == 24 && gSaveBlock1.location.mapNum == 42) + return FALSE; + + return TRUE; +} + +void sub_8053C98(void) +{ + if (!gMapHeader.cave) + gSaveBlock1.flashUsed = 0; + else if (FlagGet(SYS_USE_FLASH)) + gSaveBlock1.flashUsed = 1; + else + gSaveBlock1.flashUsed = gUnknown_0839ACE8; +} + +void sub_8053CE4(s32 a1) +{ + if (a1 < 0 || a1 > gUnknown_0839ACE8) + a1 = 0; + gSaveBlock1.flashUsed = a1; +} + +u8 sav1_get_flash_used_on_map(void) +{ + return gSaveBlock1.flashUsed; +} + +void sub_8053D14(u16 mapDataId) +{ + gSaveBlock1.mapDataId = mapDataId; + gMapHeader.mapData = get_mapdata_header(); +} + +bool16 sub_8053D30(struct WarpData *warp) +{ + if (!FlagGet(SYS_WEATHER_CTRL)) + return FALSE; + if (warp->mapGroup != 0) + return FALSE; + switch (warp->mapNum) + { + case 5: + case 6: + case 7: + case 8: + return TRUE; + case 39: + case 40: + case 41: + case 42: + case 43: + return TRUE; + } + return FALSE; +} + +bool16 sub_8053D6C(struct WarpData *warp) +{ + if (VarGet(0x40B3)) + return FALSE; + if (warp->mapGroup != 32) + return FALSE; + if (warp->mapNum == 0 || warp->mapNum == 1) + return TRUE; + return FALSE; +} + +u16 sub_8053D9C(struct WarpData *warp) +{ + if (sub_8053D30(warp) == TRUE) + return LEGENDARY_MUSIC; + else if (sub_8053D6C(warp) == TRUE) + return BGM_TOZAN; + else + return get_mapheader_by_bank_and_number(warp->mapGroup, warp->mapNum)->music; +} + +u16 sav1_map_get_music(void) +{ + u16 music; + + if (gSaveBlock1.location.mapGroup == 0 + && gSaveBlock1.location.mapNum == 26 + && GetSav1Weather() == 8) + return BGM_ASHROAD; + + music = sub_8053D9C(&gSaveBlock1.location); + if (music != 0x7FFF) + { + return music; + } + else + { + if (gSaveBlock1.pos.x < 24) + return BGM_DOORO_X1; + else + return BGM_GRANROAD; + } +} + +u16 warp1_target_get_music(void) +{ + u16 music = sub_8053D9C(&gUnknown_020297F8); + if (music != 0x7FFF) + { + return music; + } + else + { + if (gSaveBlock1.location.mapGroup == 0 && gSaveBlock1.location.mapNum == 2) + return BGM_DOORO_X1; + else + return BGM_GRANROAD; + } +} + +void call_map_music_set_to_zero(void) +{ + ResetMapMusic(); +} + +void sub_8053E90(void) +{ + u16 music = sav1_map_get_music(); + + if (music != LEGENDARY_MUSIC) + { + if (gSaveBlock1.battleMusic) + music = gSaveBlock1.battleMusic; + else if (sav1_map_get_light_level() == 5) + music = BGM_DEEPDEEP; + else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) + music = BGM_NAMINORI; + } + + if (music != GetCurrentMapMusic()) + PlayNewMapMusic(music); +} + +void sav1_set_battle_music_maybe(u16 songNum) +{ + gSaveBlock1.battleMusic = songNum; +} + +void sav1_reset_battle_music_maybe(void) +{ + gSaveBlock1.battleMusic = 0; +} + +void sub_8053F0C(void) +{ + if (FlagGet(SPECIAL_FLAG_1) != TRUE) + { + u16 newMusic = warp1_target_get_music(); + u16 currentMusic = GetCurrentMapMusic(); + if (newMusic != LEGENDARY_MUSIC) + { + if (currentMusic == BGM_DEEPDEEP || currentMusic == BGM_NAMINORI) + return; + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) + newMusic = BGM_NAMINORI; + } + if (newMusic != currentMusic) + { + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE)) + FadeOutAndFadeInNewMapMusic(newMusic, 4, 4); + else + FadeOutAndPlayNewMapMusic(newMusic, 8); + } + } +} + +void sub_8053F84(void) +{ + u16 currentMusic = GetCurrentMapMusic(); + if (currentMusic != sav1_map_get_music()) + FadeOutAndPlayNewMapMusic(sav1_map_get_music(), 8); +} + +void sub_8053FB0(u16 music) +{ + u16 currentMusic = GetCurrentMapMusic(); + if (currentMusic != music && currentMusic != LEGENDARY_MUSIC) + FadeOutAndPlayNewMapMusic(music, 8); +} + +u8 is_warp1_light_level_8_or_9(void) +{ + struct MapHeader *mapHeader = warp1_get_mapheader(); + if (is_light_level_8_or_9(mapHeader->mapType) == TRUE) + return 2; + else + return 4; +} + +void sub_8053FF8(void) +{ + u16 music = warp1_target_get_music(); + if (FlagGet(SPECIAL_FLAG_1) != TRUE && music != GetCurrentMapMusic()) + { + u8 speed = is_warp1_light_level_8_or_9(); + FadeOutMapMusic(speed); + } +} + +bool8 sub_8054034(void) +{ + return IsNotWaitingForBGMStop(); +} + +void sub_8054044(void) +{ + FadeOutMapMusic(4); +} + +void sub_8054050(void) +{ + s16 x, y; + PlayerGetDestCoords((u16 *)&x, (u16 *)&y); + if (gUnknown_02029816 != TRUE + || MetatileBehavior_IsSurfableWaterOrUnderwater(MapGridGetMetatileBehaviorAt(x, y))) + { + s8 pan = (Random() % 88) + 212; + s8 volume = (Random() % 30) + 50; + PlayCry2(gUnknown_02029814, pan, volume, 1); + } +} + +void sub_80540D0(s16 *a1, u16 *a2) +{ + switch (*a1) + { + case 0: + if (!gUnknown_02029814) + *a1 = 4; + else + *a1 = 1; + break; + case 1: + *a2 = (Random() % 2400) + 1200; + *a1 = 3; + break; + case 2: + *a2 = (Random() % 1200) + 1200; + *a1 = 3; + break; + case 3: + (*a2)--; + if (*a2 == 0) + { + sub_8054050(); + *a1 = 2; + } + break; + case 4: + break; + } +} + +void sub_8054164(void) +{ + if ((gSaveBlock1.location.mapGroup == 0 && gSaveBlock1.location.mapNum == 45) && !IsMirageIslandPresent()) + { + gUnknown_02029816 = TRUE; + gUnknown_02029814 = GetMirageIslandMon(); + } + else + { + gUnknown_02029814 = GetLocalWildMon(&gUnknown_02029816); + } +} + +u8 get_map_light_level_by_bank_and_number(s8 mapGroup, s8 mapNum) +{ + return get_mapheader_by_bank_and_number(mapGroup, mapNum)->mapType; +} + +u8 get_map_light_level_from_warp(struct WarpData *warp) +{ + return get_map_light_level_by_bank_and_number(warp->mapGroup, warp->mapNum); +} + +u8 sav1_map_get_light_level(void) +{ + return get_map_light_level_from_warp(&gSaveBlock1.location); +} + +u8 get_map_light_from_warp0(void) +{ + return get_map_light_level_from_warp(&gUnknown_020297F0); +} + +bool8 is_light_level_1_2_3_5_or_6(u8 a1) +{ + if (a1 == 3 || a1 == 1 || a1 == 5 || a1 == 2 || a1 == 6) + return TRUE; + else + return FALSE; +} + +bool8 is_light_level_1_2_3_or_6(u8 a1) +{ + if (a1 == 3 || a1 == 1 || a1 == 6 || a1 == 2) + return TRUE; + else + return FALSE; +} + +bool8 is_light_level_8_or_9(u8 a1) +{ + if (a1 == 8 || a1 == 9) + return TRUE; + else + return FALSE; +} + +u8 unref_sub_8054260(void) +{ + return get_mapheader_by_bank_and_number(gSaveBlock1.warp2.mapGroup, gSaveBlock1.warp2.mapNum)->regionMapSectionId; +} + +u8 sav1_map_get_name(void) +{ + return get_mapheader_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->regionMapSectionId; +} + +u8 sav1_map_get_battletype(void) +{ + return get_mapheader_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->battleType; +} + +void ResetSafariZoneFlag_(void) +{ + ResetSafariZoneFlag(); +} + +bool32 is_c1_link_related_active(void) +{ + if (gMain.callback1 == sub_8055354) + return TRUE; + else + return FALSE; +} + +void c1_overworld_normal(u16 newKeys, u16 heldKeys) +{ + struct FieldInput inputStruct; + + sub_8059204(); + FieldClearPlayerInput(&inputStruct); + FieldGetPlayerInput(&inputStruct, newKeys, heldKeys); + if (!ScriptContext2_IsEnabled()) + { + if (sub_8068024(&inputStruct) == 1) + { + ScriptContext2_Enable(); + HideMapNamePopup(); + } + else + { + player_step(inputStruct.dpadDirection, newKeys, heldKeys); + } + } +} + +void c1_overworld(void) +{ + if (gMain.callback2 == c2_overworld) + c1_overworld_normal(gMain.newKeys, gMain.heldKeys); +} + +void c2_overworld_basic(void) +{ + ScriptContext2_RunScript(); + RunTasks(); + AnimateSprites(); + CameraUpdate(); + UpdateCameraPanning(); + BuildOamBuffer(); + UpdatePaletteFade(); + sub_8072EDC(); +} + +void sub_8054398(void) +{ + c2_overworld_basic(); +} + +void c2_overworld(void) +{ + int fading = (gPaletteFade.active != 0); + if (fading) + SetVBlankCallback(NULL); + c2_overworld_basic(); + if (fading) + SetFieldVBlankCallback(); +} + +void set_callback1(MainCallback cb) +{ + gMain.callback1 = cb; +} + +void sub_80543DC(u16 (*a1)(u32)) +{ + gUnknown_03000584 = a1; +} + +void sub_80543E8(void) +{ + if (gFieldCallback) + gFieldCallback(); + else + mapldr_default(); + gFieldCallback = NULL; +} + +void CB2_NewGame(void) +{ + FieldClearVBlankHBlankCallbacks(); + StopMapMusic(); + ResetSafariZoneFlag_(); + NewGameInitData(); + player_avatar_init_params_reset(); + PlayTimeCounter_Start(); + ScriptContext1_Init(); + ScriptContext2_Disable(); + gFieldCallback = ExecuteTruckSequence; + do_load_map_stuff_loop(&gMain.state); + SetFieldVBlankCallback(); + set_callback1(c1_overworld); + SetMainCallback2(c2_overworld); +} + +void CB2_WhiteOut(void) +{ + u8 val; + gMain.state++; + if (gMain.state >= 120) + { + FieldClearVBlankHBlankCallbacks(); + StopMapMusic(); + ResetSafariZoneFlag_(); + DoWhiteOut(); + player_avatar_init_params_reset(); + ScriptContext1_Init(); + ScriptContext2_Disable(); + gFieldCallback = sub_8080B60; + val = 0; + do_load_map_stuff_loop(&val); + SetFieldVBlankCallback(); + set_callback1(c1_overworld); + SetMainCallback2(c2_overworld); + } +} + +void CB2_LoadMap(void) +{ + FieldClearVBlankHBlankCallbacks(); + ScriptContext1_Init(); + ScriptContext2_Disable(); + set_callback1(NULL); + SetMainCallback2(sub_810CC80); + gMain.savedCallback = CB2_LoadMap2; +} + +void CB2_LoadMap2(void) +{ + do_load_map_stuff_loop(&gMain.state); + SetFieldVBlankCallback(); + set_callback1(c1_overworld); + SetMainCallback2(c2_overworld); +} + +void sub_8054534(void) +{ + if (!gMain.state) + { + FieldClearVBlankHBlankCallbacks(); + ScriptContext1_Init(); + ScriptContext2_Disable(); + set_callback1(NULL); + } + if (sub_805493C(&gMain.state, 1)) + { + SetFieldVBlankCallback(); + set_callback1(c1_overworld); + SetMainCallback2(c2_overworld); + } +} + +void sub_8054588(void) +{ + FieldClearVBlankHBlankCallbacks(); + gFieldCallback = sub_8080AC4; + SetMainCallback2(c2_80567AC); +} + +void c2_80567AC(void) +{ + if (sub_805483C(&gMain.state)) + { + SetFieldVBlankCallback(); + set_callback1(sub_8055354); + sub_80543DC(sub_8055390); + SetMainCallback2(c2_overworld); + } +} + +void c2_exit_to_overworld_2_switch(void) +{ + if (is_c1_link_related_active() == TRUE) + { + SetMainCallback2(c2_exit_to_overworld_2_link); + } + else + { + FieldClearVBlankHBlankCallbacks(); + SetMainCallback2(c2_exit_to_overworld_2_local); + } +} + +void c2_exit_to_overworld_2_local(void) +{ + if (sub_8054A4C(&gMain.state)) + { + SetFieldVBlankCallback(); + SetMainCallback2(c2_overworld); + } +} + +void c2_exit_to_overworld_2_link(void) +{ + if (!sub_8055870() && sub_8054A9C(&gMain.state)) + SetMainCallback2(c2_overworld); +} + +void sub_805465C(void) +{ + FieldClearVBlankHBlankCallbacks(); + StopMapMusic(); + sub_8054F70(); + set_callback1(sub_8055354); + sub_80543DC(sub_8055390); + gFieldCallback = sub_8080A3C; + ScriptContext1_Init(); + ScriptContext2_Disable(); + c2_exit_to_overworld_2_switch(); +} + +void sub_805469C(void) +{ + FieldClearVBlankHBlankCallbacks(); + gFieldCallback = atk17_seteffectuser; + c2_exit_to_overworld_2_switch(); +} + +void sub_80546B8(void) +{ + FieldClearVBlankHBlankCallbacks(); + gFieldCallback = sub_80809B0; + c2_exit_to_overworld_2_switch(); +} + +void c2_exit_to_overworld_1_continue_scripts_restart_music(void) +{ + FieldClearVBlankHBlankCallbacks(); + gFieldCallback = sub_8080990; + c2_exit_to_overworld_2_switch(); +} + +void sub_80546F0(void) +{ + FieldClearVBlankHBlankCallbacks(); + gFieldCallback = sub_8080B60; + c2_exit_to_overworld_2_switch(); +} + +void sub_805470C(void) +{ + if (gMapHeader.flags == 1 && sub_80BBB24() == 1) + ShowMapNamePopup(); + sub_8080B60(); +} + +void CB2_ContinueSavedGame(void) +{ + FieldClearVBlankHBlankCallbacks(); + StopMapMusic(); + ResetSafariZoneFlag_(); + sub_805338C(); + sub_8053198(); + UnfreezeMapObjects(); + DoTimeBasedEvents(); + sub_805308C(); + sub_8055FC0(); + PlayTimeCounter_Start(); + ScriptContext1_Init(); + ScriptContext2_Disable(); + if (GetSecretBase2Field_9() == 1) + { + ClearSecretBase2Field_9(); + sub_8053778(); + warp_in(); + SetMainCallback2(CB2_LoadMap); + } + else + { + gFieldCallback = sub_805470C; + set_callback1(c1_overworld); + c2_exit_to_overworld_2_switch(); + } +} + +void FieldClearVBlankHBlankCallbacks(void) +{ + u16 savedIme = REG_IME; + REG_IME = 0; + REG_IE &= ~INTR_FLAG_HBLANK; + REG_IE |= INTR_FLAG_VBLANK; + REG_IME = savedIme; + SetVBlankCallback(NULL); + SetHBlankCallback(NULL); +} + +void SetFieldVBlankCallback(void) +{ + SetVBlankCallback(VBlankCB_Field); +} + +void VBlankCB_Field(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + sub_8089668(); + sub_8057A58(); + TransferPlttBuffer(); + sub_8072E74(); +} + +void sub_8054814(void) +{ + u8 val = sav1_get_flash_used_on_map(); + if (val) + { + sub_80815E0(val); + sub_80895F8(gUnknown_08216694[0], gUnknown_08216694[1], gUnknown_08216694[2]); + } +} + +bool32 sub_805483C(u8 *a1) +{ + switch (*a1) + { + case 0: + FieldClearVBlankHBlankCallbacks(); + ScriptContext1_Init(); + ScriptContext2_Disable(); + sub_8054F70(); + sub_8054BA8(); + (*a1)++; + break; + case 1: + sub_8053994(1); + (*a1)++; + break; + case 2: + sub_8054D4C(1); + (*a1)++; + break; + case 3: + sub_8054E98(); + sub_8054D90(); + sub_8054EC8(); + sub_8054E60(); + (*a1)++; + break; + case 4: + sub_8054814(); + sub_8054C54(); + SetUpWindowConfig(&gWindowConfig_81E6C3C); + InitMenuWindow(&gWindowConfig_81E6CE4); + (*a1)++; + break; + case 5: + move_tilemap_camera_to_upper_left_corner(); + (*a1)++; + break; + case 6: + sub_8056D28(gMapHeader.mapData); + (*a1)++; + break; + case 7: + sub_8056D38(gMapHeader.mapData); + (*a1)++; + break; + case 8: + apply_map_tileset1_tileset2_palette(gMapHeader.mapData); + (*a1)++; + break; + case 9: + DrawWholeMapView(); + (*a1)++; + break; + case 10: + cur_mapheader_run_tileset_funcs_after_some_cpuset(); + (*a1)++; + break; + case 12: + sub_80543E8(); + (*a1)++; + break; + case 11: + (*a1)++; + break; + case 13: + return 1; + } + return 0; +} + +bool32 sub_805493C(u8 *a1, u32 a2) +{ + switch (*a1) + { + case 0: + FieldClearVBlankHBlankCallbacks(); + sub_8053994(a2); + (*a1)++; + break; + case 1: + sub_8054BA8(); + (*a1)++; + break; + case 2: + sub_8054D4C(a2); + (*a1)++; + break; + case 3: + mli4_mapscripts_and_other(); + sub_8054E34(); + (*a1)++; + break; + case 4: + sub_8054814(); + sub_8054C54(); + SetUpWindowConfig(&gWindowConfig_81E6C3C); + InitMenuWindow(&gWindowConfig_81E6CE4); + (*a1)++; + break; + case 5: + move_tilemap_camera_to_upper_left_corner(); + (*a1)++; + break; + case 6: + sub_8056D28(gMapHeader.mapData); + (*a1)++; + break; + case 7: + sub_8056D38(gMapHeader.mapData); + (*a1)++; + break; + case 8: + apply_map_tileset1_tileset2_palette(gMapHeader.mapData); + (*a1)++; + break; + case 9: + DrawWholeMapView(); + (*a1)++; + break; + case 10: + cur_mapheader_run_tileset_funcs_after_some_cpuset(); + (*a1)++; + break; + case 11: + if (gMapHeader.flags == 1 && sub_80BBB24() == 1) + ShowMapNamePopup(); + (*a1)++; + break; + case 12: + sub_80543E8(); + (*a1)++; + break; + case 13: + return 1; + } + return 0; +} + +bool32 sub_8054A4C(u8 *a1) +{ + switch (*a1) + { + case 0: + sub_8054BA8(); + sub_8054D4C(0); + sub_8054E20(); + sub_8054E34(); + (*a1)++; + break; + case 1: + sub_8054C2C(); + (*a1)++; + break; + case 2: + sub_80543E8(); + (*a1)++; + break; + case 3: + return 1; + } + return 0; +} + +bool32 sub_8054A9C(u8 *a1) +{ + switch (*a1) + { + case 0: + FieldClearVBlankHBlankCallbacks(); + sub_8054BA8(); + (*a1)++; + break; + case 1: + sub_8054D4C(1); + (*a1)++; + break; + case 2: + sub_8054F48(); + sub_8054E20(); + sub_8054E7C(); + (*a1)++; + break; + case 3: + sub_8054814(); + sub_8054C54(); + SetUpWindowConfig(&gWindowConfig_81E6C3C); + InitMenuWindow(&gWindowConfig_81E6CE4); + (*a1)++; + break; + case 4: + move_tilemap_camera_to_upper_left_corner(); + (*a1)++; + break; + case 5: + sub_8056D28(gMapHeader.mapData); + (*a1)++; + break; + case 6: + sub_8056D38(gMapHeader.mapData); + (*a1)++; + break; + case 7: + apply_map_tileset1_tileset2_palette(gMapHeader.mapData); + (*a1)++; + break; + case 8: + DrawWholeMapView(); + (*a1)++; + break; + case 9: + cur_mapheader_run_tileset_funcs_after_some_cpuset(); + (*a1)++; + break; + case 12: + sub_80543E8(); + (*a1)++; + break; + case 10: + case 11: + (*a1)++; + break; + case 13: + SetFieldVBlankCallback(); + (*a1)++; + return 1; + } + return 0; +} + +void do_load_map_stuff_loop(u8 *a1) +{ + while (!sub_805493C(a1, 0)) + ; +} + +void sub_8054BA8(void) +{ + u8 *addr; + u32 size; + + REG_DISPCNT = 0; + + remove_some_task(); + + DmaClear16(3, PLTT + 2, PLTT_SIZE - 2); + + addr = (void *)VRAM; + size = 0x18000; + while (1) + { + DmaFill16(3, 0, addr, 0x1000); + addr += 0x1000; + size -= 0x1000; + if (size <= 0x1000) + { + DmaFill16(3, 0, addr, size); + break; + } + } + + ResetOamRange(0, 128); + LoadOam(); +} + +void sub_8054C2C(void) +{ + sub_8054814(); + sub_8054C54(); + SetUpWindowConfig(&gWindowConfig_81E6C3C); + InitMenuWindow(&gWindowConfig_81E6CE4); + mapdata_load_assets_to_gpu_and_full_redraw(); +} + +void sub_8054C54(void) +{ + REG_MOSAIC = 0; + REG_WININ = 7967; + REG_WINOUT = 257; + REG_WIN0H = 255; + REG_WIN0V = 255; + REG_WIN1H = -1; + REG_WIN1V = -1; + REG_BLDCNT = gUnknown_081E29E0[1] | gUnknown_081E29E0[2] | gUnknown_081E29E0[3] | 0x1040; + REG_BLDALPHA = 1805; + *gBGHOffsetRegs[0] = 0; + *gBGVOffsetRegs[0] = 0; + *gBGControlRegs[0] = 0; + *gBGHOffsetRegs[1] = 0; + *gBGVOffsetRegs[1] = 0; + *gBGControlRegs[1] = 7489; + *gBGHOffsetRegs[2] = 0; + *gBGVOffsetRegs[2] = 0; + *gBGControlRegs[2] = 7234; + *gBGHOffsetRegs[3] = 0; + *gBGVOffsetRegs[3] = 0; + *gBGControlRegs[3] = 7747; + REG_DISPCNT = gUnknown_081E29D8[1] | 0x7060 | gUnknown_081E29D8[2] | gUnknown_081E29D8[0] | gUnknown_081E29D8[3]; +} + +void sub_8054D4C(u32 a1) +{ + ResetTasks(); + ResetSpriteData(); + ResetPaletteFade(); + dp12_8087EA4(); + ResetCameraUpdateInfo(); + InstallCameraPanAheadCallback(); + sub_805C7C4(0); + FieldEffectActiveListClear(); + InitFieldMessageBox(); + sub_807C828(); + sub_8080750(); + if (!a1) + SetUpFieldTasks(); + mapheader_run_script_with_tag_x5(); +} + +void sub_8054D90(void) +{ + gUnknown_0300489C = 0; + gUnknown_03004898 = 0; + sub_805AA98(); + sub_805B55C(0, 0); + mapheader_run_first_tag4_script_list_match(); +} + +void mli4_mapscripts_and_other(void) +{ + s16 x, y; + struct UnkPlayerStruct *player; + gUnknown_0300489C = 0; + gUnknown_03004898 = 0; + sub_805AA98(); + sav1_camera_get_focus_coords(&x, &y); + player = sub_8053AA8(); + InitPlayerAvatar(x, y, player->player_field_1, gSaveBlock2.playerGender); + SetPlayerAvatarTransitionFlags(player->player_field_0); + player_avatar_init_params_reset(); + sub_805B55C(0, 0); + ResetBerryTreeSparkleFlags(); + mapheader_run_first_tag4_script_list_match(); +} + +void sub_8054E20(void) +{ + sub_805B710(0, 0); + RotatingGate_InitPuzzleAndGraphics(); +} + +void sub_8054E34(void) +{ + gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_15 = 1; + InitCameraUpdateCallback(gPlayerAvatar.spriteId); +} + +void sub_8054E60(void) +{ + InitCameraUpdateCallback(sub_8055AE8(gUnknown_03004860)); +} + +void sub_8054E7C(void) +{ + InitCameraUpdateCallback(sub_8055AE8(gUnknown_03004860)); +} + +void sub_8054E98(void) +{ + u16 x, y; + sav1_camera_get_focus_coords(&x, &y); + sub_8056C50(x + gUnknown_03004860, y); +} + +void sub_8054EC8(void) +{ + u16 i; + u16 x, y; + + sav1_camera_get_focus_coords(&x, &y); + x -= gUnknown_03004860; + + for (i = 0; i < gFieldLinkPlayerCount; i++) + { + SpawnLinkPlayerMapObject(i, i + x, y, gLinkPlayers[i].gender); + CreateLinkPlayerSprite(i); + } + + sub_8055340(word_3002910); +} + +void sub_8054F48(void) +{ + u16 i; + for (i = 0; i < gFieldLinkPlayerCount; i++) + CreateLinkPlayerSprite(i); +} + +void sub_8054F70(void) +{ + int i; + for (i = 0; i < 4; i++) + gUnknown_03000580[i] = 0x80; +} + +bool32 sub_8054F88(u16 a1) +{ + int i; + int count = gFieldLinkPlayerCount; + + for (i = 0; i < count; i++) + if (gUnknown_03000580[i] != a1) + return FALSE; + return TRUE; +} + +bool32 sub_8054FC0(u16 a1) +{ + int i; + int count = gFieldLinkPlayerCount; + + for (i = 0; i < count; i++) + if (gUnknown_03000580[i] == a1) + return TRUE; + return FALSE; +} + +void sub_8054FF8(u32 a1, u16 a2, struct UnkStruct_8054FF8 *a3, u16 *a4) +{ + u8 *script; + + if (gUnknown_03000580[a1] == 0x80) + { + script = sub_8055648(a3); + if (script) + { + *a4 = sub_8055758(script); + gUnknown_03000580[a1] = 0x81; + if (a3->b) + { + sub_80543DC(sub_80553E4); + sub_8055808(script); + } + return; + } + if (sub_8054FC0(0x83) == 1) + { + gUnknown_03000580[a1] = 0x81; + if (a3->b) + { + sub_80543DC(sub_80553E4); + sub_805585C(); + } + return; + } + switch (a2) + { + case 24: + if (sub_8055630(a3)) + { + gUnknown_03000580[a1] = 0x81; + if (a3->b) + { + sub_80543DC(sub_80553E4); + sub_80557F4(); + } + } + break; + case 18: + if (sub_8055660(a3) == 1) + { + gUnknown_03000580[a1] = 0x81; + if (a3->b) + { + sub_80543DC(sub_80553E4); + sub_8055824(); + } + } + break; + case 25: + script = sub_805568C(a3); + if (script) + { + gUnknown_03000580[a1] = 0x81; + if (a3->b) + { + sub_80543DC(sub_80553E4); + sub_8055840(script); + } + } + break; + case 27: + if (sub_8055618(a3)) + { + gUnknown_03000580[a1] = 0x81; + if (a3->b) + { + sub_80543DC(sub_8055408); + sub_80557E8(); + } + } + break; + case 28: + if (sub_8055618(a3)) + { + gUnknown_03000580[a1] = 0x81; + if (a3->b) + { + sub_80543DC(sub_8055438); + sub_80557E8(); + } + } + break; + } + } + + switch (a2) + { + case 23: + gUnknown_03000580[a1] = 0x83; + break; + case 22: + gUnknown_03000580[a1] = 0x82; + break; + case 26: + gUnknown_03000580[a1] = 0x80; + if (a3->b) + sub_80543DC(sub_8055390); + break; + case 29: + if (gUnknown_03000580[a1] == 0x82) + gUnknown_03000580[a1] = 0x81; + break; + } +} + +void sub_8055218(u16 *a1, int a2) +{ + struct UnkStruct_8054FF8 st; + int i; + for (i = 0; i < 4; i++) + { + u16 v5 = a1[i]; + u16 v8 = 0; + sub_80555B0(i, a2, &st); + sub_8054FF8(i, v5, &st, &v8); + if (gUnknown_03000580[i] == 0x80) + v8 = sub_805530C(v5); + sub_8055BFC(i, v8); + } +} + +void sub_8055280(u16 a1) +{ + if (a1 >= 17 && a1 < 30) + word_3004858 = a1; + else + word_3004858 = 17; +} + +u16 sub_80552B0(u32 a1) +{ + if (gMain.heldKeys & 0x40) + { + return 19; + } + else if (gMain.heldKeys & 0x80) + { + return 18; + } + else if (gMain.heldKeys & 0x20) + { + return 20; + } + else if (gMain.heldKeys & 0x10) + { + return 21; + } + else if (gMain.newKeys & 8) + { + return 24; + } + else if (gMain.newKeys & 1) + { + return 25; + } + else + { + return 17; + } +} + +u16 sub_805530C(u16 a1) +{ + switch (a1) + { + case 21: + return 4; + case 20: + return 3; + case 19: + return 1; + case 18: + return 2; + default: + return 0; + } +} + +void sub_8055340(u16 *a1) +{ + int i; + for (i = 0; i < 4; i++) + a1[i] = 17; +} + +void sub_8055354(void) +{ + u8 val = gUnknown_03004860; + sub_8055218(word_3002910, val); + sub_8055280(gUnknown_03000584(val)); + sub_8055340(word_3002910); +} + +u16 sub_8055390(u32 a1) +{ + if (ScriptContext2_IsEnabled() == 1) + return 17; + if (gLink.recvQueue.count > 4) + return 27; + if (gLink.sendQueue.count <= 4) + return sub_80552B0(a1); + return 28; +} + +u16 sub_80553E0(u32 a1) +{ + return 17; +} + +u16 sub_80553E4(u32 a1) +{ + u16 retVal; + if (ScriptContext2_IsEnabled() == 1) + { + retVal = 17; + } + else + { + retVal = 26; + sub_80543DC(sub_80553E0); + } + return retVal; +} + +u16 sub_8055408(u32 a1) +{ + u16 retVal; + if (gLink.recvQueue.count > 2) + { + retVal = 17; + } + else + { + retVal = 26; + ScriptContext2_Disable(); + sub_80543DC(sub_80553E0); + } + return retVal; +} + +u16 sub_8055438(u32 a1) +{ + u16 retVal; + if (gLink.sendQueue.count > 2) + { + retVal = 17; + } + else + { + retVal = 26; + ScriptContext2_Disable(); + sub_80543DC(sub_80553E0); + } + return retVal; +} + +u16 sub_8055468(u32 a1) +{ + return 17; +} + +u16 sub_805546C(u32 linkPlayerId) +{ + if (gUnknown_03000580[linkPlayerId] == 0x82 && (gMain.newKeys & B_BUTTON)) + { + sub_80543DC(sub_8055468); + return 29; + } + else + { + return 17; + } +} + +u16 sub_80554A4(u32 a1) +{ + sub_80543DC(sub_805546C); + return 22; +} + +u16 sub_80554B8(u32 a1) +{ + return 17; +} + +u16 sub_80554BC(u32 a1) +{ + if (sub_8054F88(0x83) == TRUE) + { + ScriptContext1_SetupScript(gUnknown_081A4508); + sub_80543DC(sub_80554B8); + } + return 17; +} + +u16 sub_80554E4(u32 a1) +{ + sub_80543DC(sub_80554BC); + return 23; +} + +u32 sub_80554F8(void) +{ + if (sub_8054FC0(0x83) == TRUE) + return 2; + if (gUnknown_03000584 == sub_805546C && gUnknown_03000580[gUnknown_03004860] != 0x82) + return 0; + if (gUnknown_03000584 == sub_8055468 && gUnknown_03000580[gUnknown_03004860] == 0x81) + return 2; + return sub_8054F88(0x82); +} + +bool32 unref_sub_8055568(void) +{ + return sub_8054FC0(0x83); +} + +u16 sub_8055574(void) +{ + sub_80543DC(sub_80554A4); + return 0; +} + +u16 sub_8055588(void) +{ + sub_80543DC(sub_80553E4); + return 0; +} + +u16 sub_805559C(void) +{ + sub_80543DC(sub_80554E4); + return 0; +} + +void sub_80555B0(int linkPlayerId, int a2, struct UnkStruct_8054FF8 *a3) +{ + s16 x, y; + + a3->a = linkPlayerId; + a3->b = (linkPlayerId == a2) ? 1 : 0; + a3->c = gLinkPlayerMapObjects[linkPlayerId].mode; + a3->d = sub_8055B30(linkPlayerId); + sub_8055B08(linkPlayerId, &x, &y); + a3->sub.x = x; + a3->sub.y = y; + a3->sub.height = sub_8055B50(linkPlayerId); + a3->field_C = MapGridGetMetatileBehaviorAt(x, y); +} + +bool32 sub_8055618(struct UnkStruct_8054FF8 *a1) +{ + u8 v1 = a1->c; + if (v1 == 2 || v1 == 0) + return TRUE; + else + return FALSE; +} + +bool32 sub_8055630(struct UnkStruct_8054FF8 *a1) +{ + u8 v1 = a1->c; + if (v1 == 2 || v1 == 0) + return TRUE; + else + return FALSE; +} + +u8 *sub_8055648(struct UnkStruct_8054FF8 *a1) +{ + if (a1->c != 2) + return 0; + return sub_8068E24(&a1->sub); +} + +bool32 sub_8055660(struct UnkStruct_8054FF8 *a1) +{ + if (a1->c != 2 && a1->c != 0) + return FALSE; + if (!MetatileBehavior_IsSouthArrowWarp(a1->field_C)) + return FALSE; + if (a1->d != 1) + return FALSE; + return TRUE; +} + +u8 *sub_805568C(struct UnkStruct_8054FF8 *a1) +{ + struct MapPosition unkStruct; + u8 linkPlayerId; + + if (a1->c && a1->c != 2) + return 0; + + unkStruct = a1->sub; + unkStruct.x += gUnknown_0821664C[a1->d].x; + unkStruct.y += gUnknown_0821664C[a1->d].y; + unkStruct.height = 0; + linkPlayerId = GetLinkPlayerIdAt(unkStruct.x, unkStruct.y); + + if (linkPlayerId != 4) + { + if (!a1->b) + return TradeRoom_TooBusyToNotice; + if (gUnknown_03000580[linkPlayerId] != 0x80) + return TradeRoom_TooBusyToNotice; + if (!sub_8083BF4(linkPlayerId)) + return TradeRoom_ReadTrainerCard1; + else + return TradeRoom_ReadTrainerCard2; + } + + return sub_80682A8(&unkStruct, a1->field_C, a1->d); +} + +u16 sub_8055758(u8 *script) +{ + if (script == DoubleBattleColosseum_EventScript_1A4383) + return 10; + if (script == DoubleBattleColosseum_EventScript_1A439E) + return 9; + if (script == DoubleBattleColosseum_EventScript_1A43B9) + return 10; + if (script == DoubleBattleColosseum_EventScript_1A43D4) + return 9; + if (script == RecordCorner_EventScript_1A4418) + return 10; + if (script == RecordCorner_EventScript_1A442D) + return 9; + if (script == RecordCorner_EventScript_1A4442) + return 10; + if (script == RecordCorner_EventScript_1A4457) + return 9; + if (script == SingleBattleColosseum_EventScript_1A436F) + return 10; + if (script == SingleBattleColosseum_EventScript_1A4379) + return 9; + if (script == TradeCenter_EventScript_1A43F0) + return 10; + if (script == TradeCenter_EventScript_1A43FA) + return 9; + return 0; +} + +void sub_80557E8(void) +{ + ScriptContext2_Enable(); +} + +void sub_80557F4(void) +{ + PlaySE(SE_WIN_OPEN); + sub_8071310(); + ScriptContext2_Enable(); +} + +void sub_8055808(u8 *script) +{ + PlaySE(SE_SELECT); + ScriptContext1_SetupScript(script); + ScriptContext2_Enable(); +} + +void sub_8055824(void) +{ + PlaySE(SE_WIN_OPEN); + ScriptContext1_SetupScript(TradeRoom_PromptToCancelLink); + ScriptContext2_Enable(); +} + +void sub_8055840(u8 *script) +{ + PlaySE(SE_SELECT); + ScriptContext1_SetupScript(script); + ScriptContext2_Enable(); +} + +void sub_805585C(void) +{ + ScriptContext1_SetupScript(TradeRoom_TerminateLink); + ScriptContext2_Enable(); +} + +bool32 sub_8055870(void) +{ + if (!is_c1_link_related_active()) + return 0; + if (gLink.recvQueue.count >= 3) + gUnknown_03000588 = 1; + else + gUnknown_03000588 = 0; + return gUnknown_03000588; +} + +bool32 sub_80558AC(void) +{ + u8 temp; + + if (is_c1_link_related_active() != TRUE) + return FALSE; + + if (sub_8007B24() != TRUE) + return FALSE; + + if (gUnknown_03000584 == sub_8055408) + return TRUE; + + if (gUnknown_03000584 != sub_80553E4) + return FALSE; + + temp = gUnknown_03000588; + gUnknown_03000588 = 0; + + if (temp == TRUE) + return TRUE; + + if (gPaletteFade.active && gPaletteFade.softwareFadeFinishing) + return TRUE; + + return FALSE; +} + +bool32 sub_8055910(void) +{ + if (is_c1_link_related_active() != TRUE) + return FALSE; + + if (sub_8007B24() != TRUE) + return FALSE; + + if (gUnknown_03000584 == sub_8055438) + return TRUE; + + return FALSE; +} + +bool32 sub_8055940(void) +{ + if (!sub_8007B24()) + return FALSE; + return TRUE; +} + +void ZeroLinkPlayerMapObject(struct LinkPlayerMapObject *linkPlayerMapObj) +{ + memset(linkPlayerMapObj, 0, sizeof(struct LinkPlayerMapObject)); +} + +void strange_npc_table_clear(void) +{ + memset(gLinkPlayerMapObjects, 0, sizeof(gLinkPlayerMapObjects)); +} + +void ZeroMapObject(struct MapObject *mapObj) +{ + memset(mapObj, 0, sizeof(struct MapObject)); +} + +void SpawnLinkPlayerMapObject(u8 linkPlayerId, s16 x, s16 y, u8 a4) +{ + u8 mapObjId = sub_805AB54(); + struct LinkPlayerMapObject *linkPlayerMapObj = &gLinkPlayerMapObjects[linkPlayerId]; + struct MapObject *mapObj = &gMapObjects[mapObjId]; + + ZeroLinkPlayerMapObject(linkPlayerMapObj); + ZeroMapObject(mapObj); + + linkPlayerMapObj->active = 1; + linkPlayerMapObj->linkPlayerId = linkPlayerId; + linkPlayerMapObj->mapObjId = mapObjId; + linkPlayerMapObj->mode = 0; + + mapObj->active = 1; + mapObj->mapobj_bit_1 = a4; + mapObj->mapobj_unk_19 = 2; + mapObj->spriteId = 64; + + InitLinkPlayerMapObjectPos(mapObj, x, y); +} + +void InitLinkPlayerMapObjectPos(struct MapObject *mapObj, s16 x, s16 y) +{ + mapObj->coords2.x = x; + mapObj->coords2.y = y; + mapObj->coords3.x = x; + mapObj->coords3.y = y; + sub_80603CC(x, y, &mapObj->coords1.x, &mapObj->coords1.y); + mapObj->coords1.x += 8; + FieldObjectUpdateZCoord(mapObj); +} + +void unref_sub_8055A6C(u8 linkPlayerId, u8 a2) +{ + if (gLinkPlayerMapObjects[linkPlayerId].active) + { + u8 mapObjId = gLinkPlayerMapObjects[linkPlayerId].mapObjId; + struct MapObject *mapObj = &gMapObjects[mapObjId]; + mapObj->mapobj_unk_19 = a2; + } +} + +void unref_sub_8055A9C(u8 linkPlayerId) +{ + struct LinkPlayerMapObject *linkPlayerMapObj = &gLinkPlayerMapObjects[linkPlayerId]; + u8 mapObjId = linkPlayerMapObj->mapObjId; + struct MapObject *mapObj = &gMapObjects[mapObjId]; + if (mapObj->spriteId != 64 ) + DestroySprite(&gSprites[mapObj->spriteId]); + linkPlayerMapObj->active = 0; + mapObj->active = 0; +} + +u8 sub_8055AE8(u8 linkPlayerId) +{ + u8 mapObjId = gLinkPlayerMapObjects[linkPlayerId].mapObjId; + struct MapObject *mapObj = &gMapObjects[mapObjId]; + return mapObj->spriteId; +} + +void sub_8055B08(u8 linkPlayerId, u16 *x, u16 *y) +{ + u8 mapObjId = gLinkPlayerMapObjects[linkPlayerId].mapObjId; + struct MapObject *mapObj = &gMapObjects[mapObjId]; + *x = mapObj->coords2.x; + *y = mapObj->coords2.y; +} + +u8 sub_8055B30(u8 linkPlayerId) +{ + u8 mapObjId = gLinkPlayerMapObjects[linkPlayerId].mapObjId; + struct MapObject *mapObj = &gMapObjects[mapObjId]; + return mapObj->mapobj_unk_19; +} + +u8 sub_8055B50(u8 linkPlayerId) +{ + u8 mapObjId = gLinkPlayerMapObjects[linkPlayerId].mapObjId; + struct MapObject *mapObj = &gMapObjects[mapObjId]; + return mapObj->mapobj_unk_0B_0; +} + +s32 unref_sub_8055B74(u8 linkPlayerId) +{ + u8 mapObjId = gLinkPlayerMapObjects[linkPlayerId].mapObjId; + struct MapObject *mapObj = &gMapObjects[mapObjId]; + return 16 - (s8)mapObj->mapobj_unk_21; +} + +u8 GetLinkPlayerIdAt(s16 x, s16 y) +{ + u8 i; + for (i = 0; i < 4; i++) + { + if (gLinkPlayerMapObjects[i].active + && (gLinkPlayerMapObjects[i].mode == 0 || gLinkPlayerMapObjects[i].mode == 2)) + { + struct MapObject *mapObj = &gMapObjects[gLinkPlayerMapObjects[i].mapObjId]; + if (mapObj->coords2.x == x && mapObj->coords2.y == y) + return i; + } + } + return 4; +} + +void sub_8055BFC(u8 linkPlayerId, u8 a2) +{ + struct LinkPlayerMapObject *linkPlayerMapObj = &gLinkPlayerMapObjects[linkPlayerId]; + u8 mapObjId = linkPlayerMapObj->mapObjId; + struct MapObject *mapObj = &gMapObjects[mapObjId]; + + if (linkPlayerMapObj->active) + { + if (a2 > 10) + mapObj->mapobj_bit_2 = 1; + else + gUnknown_082166D8[gUnknown_082166A0[linkPlayerMapObj->mode](linkPlayerMapObj, mapObj, a2)](linkPlayerMapObj, mapObj); + } +} + +u8 sub_8055C68(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) +{ + return gUnknown_082166AC[a3](linkPlayerMapObj, mapObj, a3); +} + +u8 sub_8055C88(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) +{ + return 1; +} + +u8 sub_8055C8C(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) +{ + return gUnknown_082166AC[a3](linkPlayerMapObj, mapObj, a3); +} + +u8 sub_8055CAC(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) +{ + return 0; +} + +u8 sub_8055CB0(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) +{ + s16 x, y; + + mapObj->mapobj_unk_19 = npc_something3(a3, mapObj->mapobj_unk_19); + FieldObjectMoveDestCoords(mapObj, mapObj->mapobj_unk_19, &x, &y); + + if (LinkPlayerDetectCollision(linkPlayerMapObj->mapObjId, mapObj->mapobj_unk_19, x, y)) + { + return 0; + } + else + { + mapObj->mapobj_unk_21 = 16; + npc_coords_shift(mapObj, x, y); + FieldObjectUpdateZCoord(mapObj); + return 1; + } +} + +u8 sub_8055D18(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) +{ + mapObj->mapobj_unk_19 = npc_something3(a3, mapObj->mapobj_unk_19); + return 0; +} + +void sub_8055D30(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj) +{ + linkPlayerMapObj->mode = 0; +} + +void sub_8055D38(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj) +{ + mapObj->mapobj_unk_21--; + linkPlayerMapObj->mode = 1; + MoveCoords(mapObj->mapobj_unk_19, &mapObj->coords1.x, &mapObj->coords1.y); + if (!mapObj->mapobj_unk_21) + { + npc_coords_shift_still(mapObj); + linkPlayerMapObj->mode = 2; + } +} + +u8 npc_something3(u8 a1, u8 a2) +{ + switch (a1 - 1) + { + case 0: + case 6: + return 2; + case 1: + case 7: + return 1; + case 2: + case 8: + return 3; + case 3: + case 9: + return 4; + } + return a2; +} + +u8 LinkPlayerDetectCollision(u8 selfMapObjId, u8 a2, s16 x, s16 y) +{ + u8 i; + for (i = 0; i < 16; i++) + { + if (i != selfMapObjId) + { + if ((gMapObjects[i].coords2.x == x && gMapObjects[i].coords2.y == y) + || (gMapObjects[i].coords3.x == x && gMapObjects[i].coords3.y == y)) + { + return 1; + } + } + } + return MapGridIsImpassableAt(x, y); +} + +void CreateLinkPlayerSprite(u8 linkPlayerId) +{ + struct LinkPlayerMapObject *linkPlayerMapObj = &gLinkPlayerMapObjects[linkPlayerId]; + u8 mapObjId = linkPlayerMapObj->mapObjId; + struct MapObject *mapObj = &gMapObjects[mapObjId]; + struct Sprite *sprite; + + if (linkPlayerMapObj->active) + { + u8 val = GetRivalAvatarGraphicsIdByStateIdAndGender(0, mapObj->mapobj_bit_1); + mapObj->spriteId = AddPseudoFieldObject(val, SpriteCB_LinkPlayer, 0, 0, 0); + sprite = &gSprites[mapObj->spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->data0 = linkPlayerId; + mapObj->mapobj_bit_2 = 0; + } +} + +void SpriteCB_LinkPlayer(struct Sprite *sprite) +{ + struct LinkPlayerMapObject *linkPlayerMapObj = &gLinkPlayerMapObjects[sprite->data0]; + struct MapObject *mapObj = &gMapObjects[linkPlayerMapObj->mapObjId]; + sprite->pos1.x = mapObj->coords1.x; + sprite->pos1.y = mapObj->coords1.y; + SetObjectSubpriorityByZCoord(mapObj->elevation, sprite, 1); + sprite->oam.priority = ZCoordToPriority(mapObj->elevation); + if (!linkPlayerMapObj->mode) + StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObj->mapobj_unk_19)); + else + StartSpriteAnimIfDifferent(sprite, get_go_image_anim_num(mapObj->mapobj_unk_19)); + sub_806487C(sprite, 0); + if (mapObj->mapobj_bit_2) + { + sprite->invisible = ((sprite->data7 & 4) >> 2); + sprite->data7++; + } +} diff --git a/src/misc/rom6.c b/src/misc/rom6.c new file mode 100644 index 000000000..ff032b6c2 --- /dev/null +++ b/src/misc/rom6.c @@ -0,0 +1,202 @@ +#include "global.h" +#include "rom6.h" +#include "braille_puzzles.h" +#include "field_effect.h" +#include "field_map_obj.h" +#include "field_player_avatar.h" +#include "item_use.h" +#include "pokemon_menu.h" +#include "rom4.h" +#include "script.h" +#include "songs.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" + +extern u16 gScriptLastTalked; +extern void (*gFieldCallback)(void); +extern u8 gLastFieldPokeMenuOpened; +extern void (*gUnknown_03005CE4)(void); +extern u8 UseRockSmashScript[]; + +EWRAM_DATA struct MapPosition gUnknown_0203923C = {0}; + +static void task08_080C9820(u8); +static void sub_810B3DC(u8); +static void sub_810B428(u8); +static void sub_810B4CC(u8); +static void sub_810B53C(void); +static void sub_810B58C(void); +static void sub_810B5D8(void); +static void sub_810B634(void); + +bool8 npc_before_player_of_type(u8 a) +{ + u8 mapObjId; + + GetXYCoordsOneStepInFrontOfPlayer(&gUnknown_0203923C.x, &gUnknown_0203923C.y); + gUnknown_0203923C.height = PlayerGetZCoord(); + mapObjId = GetFieldObjectIdByXYZ(gUnknown_0203923C.x, gUnknown_0203923C.y, gUnknown_0203923C.height); + if (gMapObjects[mapObjId].graphicsId != a) + { + return FALSE; + } + else + { + gScriptLastTalked = gMapObjects[mapObjId].localId; + return TRUE; + } +} + +u8 oei_task_add(void) +{ + GetXYCoordsOneStepInFrontOfPlayer(&gUnknown_0203923C.x, &gUnknown_0203923C.y); + return CreateTask(task08_080C9820, 8); +} + +static void task08_080C9820(u8 taskId) +{ + u8 mapObjId; + + ScriptContext2_Enable(); + gPlayerAvatar.unk6 = 1; + mapObjId = gPlayerAvatar.mapObjectId; + if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(&gMapObjects[mapObjId]) + || FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[mapObjId])) + { + if (gMapHeader.mapType == 5) + { + FieldEffectStart(0x3B); + gTasks[taskId].func = sub_810B428; + } + else + { + sub_8059BF4(); + FieldObjectSetSpecialAnim(&gMapObjects[mapObjId], 0x39); + gTasks[taskId].func = sub_810B3DC; + } + } +} + +static void sub_810B3DC(u8 taskId) +{ + if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(&gMapObjects[gPlayerAvatar.mapObjectId]) == TRUE) + { + FieldEffectStart(0x3B); + gTasks[taskId].func = sub_810B428; + } +} + +static void sub_810B428(u8 taskId) +{ + if (!FieldEffectActiveListContains(6)) + { + gUnknown_0202FF84[1] = player_get_direction_lower_nybble(); + if (gUnknown_0202FF84[1] == 1) + gUnknown_0202FF84[2] = 0; + if (gUnknown_0202FF84[1] == 2) + gUnknown_0202FF84[2] = 1; + if (gUnknown_0202FF84[1] == 3) + gUnknown_0202FF84[2] = 2; + if (gUnknown_0202FF84[1] == 4) + gUnknown_0202FF84[2] = 3; + sub_805B980(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByCurrentState()); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gUnknown_0202FF84[2]); + FieldEffectActiveListRemove(6); + gTasks[taskId].func = sub_810B4CC; + } +} + +static void sub_810B4CC(u8 taskId) +{ + void (*func)(void) = (void (*)(void))(((u16)gTasks[taskId].data[8] << 16) | (u16)gTasks[taskId].data[9]); + + func(); + gPlayerAvatar.unk6 = 0; + DestroyTask(taskId); +} + +bool8 SetUpFieldMove_RockSmash(void) +{ + if (npc_before_player_of_type(0x56) == TRUE) + { + gFieldCallback = sub_808AB90; + gUnknown_03005CE4 = sub_810B53C; + return TRUE; + } + else + { + return FALSE; + } +} + +static void sub_810B53C(void) +{ + gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; + ScriptContext1_SetupScript(UseRockSmashScript); +} + +int FldEff_RockSmash(void) +{ + u8 taskId = oei_task_add(); + + gTasks[taskId].data[8] = (u32)sub_810B58C >> 16; + gTasks[taskId].data[9] = (u32)sub_810B58C; + IncrementGameStat(0x13); + return 0; +} + +static void sub_810B58C(void) +{ + PlaySE(SE_W088); + FieldEffectActiveListRemove(0x25); + EnableBothScriptContexts(); +} + +int SetUpFieldMove_Dig(void) +{ + if (sub_80CA1C8() == TRUE) + { + gFieldCallback = sub_808AB90; + gUnknown_03005CE4 = sub_810B5D8; + return TRUE; + } + else + { + return FALSE; + } +} + +static void sub_810B5D8(void) +{ + sub_8053014(); + FieldEffectStart(0x26); + gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; +} + +int FldEff_UseDig(void) +{ + u8 taskId = oei_task_add(); + + gTasks[taskId].data[8] = (u32)sub_810B634 >> 16; + gTasks[taskId].data[9] = (u32)sub_810B634; + if (!ShouldDoBrailleDigEffect()) + SetPlayerAvatarTransitionFlags(1); + return 0; +} + +static void sub_810B634(void) +{ + u8 taskId; + + FieldEffectActiveListRemove(0x26); + if (ShouldDoBrailleDigEffect()) + { + DoBrailleDigEffect(); + } + else + { + taskId = CreateTask(task08_080A1C44, 8); + gTasks[taskId].data[0] = 0; + } +} diff --git a/src/misc/rom_800D42C.c b/src/misc/rom_800D42C.c new file mode 100644 index 000000000..f51779e65 --- /dev/null +++ b/src/misc/rom_800D42C.c @@ -0,0 +1,118 @@ +#include "global.h" +#include "battle.h" +#include "link.h" +#include "text.h" + +extern u16 gBattleTypeFlags; +extern u8 gBattleOutcome; + +extern struct Window gUnknown_03004210; + +extern u8 BattleText_Win[]; +extern u8 BattleText_Loss[]; +extern u8 BattleText_Tie[]; + +#if ENGLISH +#define LEFT_MESSAGE_X 6 +#define RIGHT_MESSAGE_X 21 +#define TILE_OFFSET_LOSS 168 +#elif GERMAN +#define LEFT_MESSAGE_X 5 +#define RIGHT_MESSAGE_X 20 +#define TILE_OFFSET_LOSS 172 +#endif +#define TILE_OFFSET_WIN 160 +#define CENTER_MESSAGE_X 13 +#define MESSAGE_Y 2 + +#define PRINT_MESSAGE(text, tileDataStartOffset, x) \ +{ \ + InitWindow(&gUnknown_03004210, text, tileDataStartOffset, x, MESSAGE_Y); \ + sub_8002F44(&gUnknown_03004210); \ +} + +#define PRINT_MESSAGE_LEFT(text, tileDataStartOffset) PRINT_MESSAGE(text, tileDataStartOffset, LEFT_MESSAGE_X) +#define PRINT_MESSAGE_RIGHT(text, tileDataStartOffset) PRINT_MESSAGE(text, tileDataStartOffset, RIGHT_MESSAGE_X) + +void PrintLinkBattleWinLossTie(void) +{ + + if (gBattleOutcome == 3) + { + PRINT_MESSAGE(BattleText_Tie, TILE_OFFSET_WIN, CENTER_MESSAGE_X); + return; + } + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + // Double battle? + + if (gBattleOutcome == 1) + { + + // lp_field_18 = player position? + switch (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18) + { + case 0: + case 2: + PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); + return; + + case 1: + case 3: + PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN) + PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS) + return; + } + } + else + { + + switch (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18) + { + case 1: + case 3: + PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); + return; + + case 0: + case 2: + PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS); + return; + } + } + + return; + } + + + if (gBattleOutcome == 1) + { + if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 != 0) + { + PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS); + } + else + { + PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); + } + } + else + { + if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 != 0) + { + PRINT_MESSAGE_LEFT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_RIGHT(BattleText_Loss, TILE_OFFSET_LOSS); + } + else + { + PRINT_MESSAGE_RIGHT(BattleText_Win, TILE_OFFSET_WIN); + PRINT_MESSAGE_LEFT(BattleText_Loss, TILE_OFFSET_LOSS); + } + } +} diff --git a/src/misc/rom_8077ABC.c b/src/misc/rom_8077ABC.c new file mode 100644 index 000000000..249146b37 --- /dev/null +++ b/src/misc/rom_8077ABC.c @@ -0,0 +1,2055 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "battle.h" +#include "battle_anim.h" +#include "blend_palette.h" +#include "data2.h" +#include "decompress.h" +#include "palette.h" +#include "pokemon_icon.h" +#include "species.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" +#include "util.h" + +#define GET_UNOWN_LETTER(personality) ((\ + (((personality & 0x03000000) >> 24) << 6) \ + | (((personality & 0x00030000) >> 16) << 4) \ + | (((personality & 0x00000300) >> 8) << 2) \ + | (((personality & 0x00000003) >> 0) << 0) \ +) % 28) + +#define IS_DOUBLE_BATTLE() ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) ? TRUE : FALSE) + +#define NUM_BATTLE_SLOTS 4 + +#define gBattleMonPartyPositions gBattlePartyID +#define gCastformElevations gUnknownCastformData_0837F5A8 +#define gCastformBackSpriteYCoords gUnknown_0837F5AC +#define gTransformPersonalities gPID_perBank +#define gBattleMonSprites gObjectBankIDs + + +struct Struct_unk_2019348 { + u16 field_0; + u16 field_2; + u8 field_4; + u32 field_8; + u32 field_c; + u32 field_10; +}; + +struct TransformStatus { + u16 unknown; + u16 species; +}; + +struct Struct_gUnknown_0837F578 { + u8 field_0; + u8 field_1; +}; + +struct OamMatrix { + s16 a; + s16 b; + s16 c; + s16 d; +}; + +struct Struct_2017810 { + u8 filler_0[6]; + u8 field_6; + u8 filler_7[5]; +}; + +struct Color { + u16 r:5; + u16 g:5; + u16 b:5; +}; + +struct Struct_sub_8078914 { + u8 *field_0; + u8 *field_4; + u8 field_8; +}; + +struct BGCnt { + u16 priority:2; + u16 charBase:2; + u16 unused:2; + u16 mosaic:1; + u16 colorMode:1; + u16 screenBase:5; + u16 overflow:1; + u16 size:2; +}; + +#define BG1CNT (*(volatile struct BGCnt*)REG_ADDR_BG1CNT) +#define BG2CNT (*(volatile struct BGCnt*)REG_ADDR_BG2CNT) +#define BG3CNT (*(volatile struct BGCnt*)REG_ADDR_BG3CNT) + +extern struct OamData gOamData_837DF9C[]; +extern const union AnimCmd *const gDummySpriteAnimTable[]; +extern const union AffineAnimCmd *const gDummySpriteAffineAnimTable[]; + +extern struct Struct_unk_2019348 unk_2019348; +extern struct TransformStatus gTransformStatuses[]; +extern u16 gBattleMonPartyPositions[]; +extern u16 gBattleTypeFlags; +extern u32 gTransformPersonalities[NUM_BATTLE_SLOTS]; +extern u8 gBattleMonForms[NUM_BATTLE_SLOTS]; +extern u16 gUnknown_0202F7CA[]; +extern u8 gBattleMonSprites[NUM_BATTLE_SLOTS]; +extern u8 gBattleAnimPlayerMonIndex; +extern u8 gBattleAnimEnemyMonIndex; +extern s16 gBattleAnimArgs[8]; +extern u8 gBanksBySide[NUM_BATTLE_SLOTS]; +extern u8 gNoOfAllBanks; // gNumBattleMons? +extern struct OamMatrix gOamMatrices[]; +extern struct Struct_2017810 unk_2017810[]; +extern u8 gHappinessMoveAnim; + +EWRAM_DATA union AffineAnimCmd *gUnknown_0202F7D4 = NULL; +EWRAM_DATA u32 filler_0202F7D8[3] = {0}; + +const struct Struct_gUnknown_0837F578 gUnknown_0837F578[][4] = { + { + { 72, 80 }, + { 176, 40 }, + { 48, 40 }, + { 112, 80 }, + }, + { + { 32, 80 }, + { 200, 40 }, + { 90, 88 }, + { 152, 32 }, + }, +}; + +// One entry for each of the four Castform forms. +// Coords are probably front pic coords or back pic coords, but this data does not seem to be +// used during battle, party summary, or pokedex screens. +const struct MonCoords gCastformFrontSpriteCoords[] = { + { 0x44, 17 }, // NORMAL + { 0x66, 9 }, // SUN + { 0x46, 9 }, // RAIN + { 0x86, 8 }, // HAIL +}; + +const u8 gCastformElevations[] = { + 13, // NORMAL + 14, // SUN + 13, // RAIN + 13, // HAIL +}; + +// Y position of the backsprite for each of the four Castform forms. +const u8 gCastformBackSpriteYCoords[] = { + 0, // NORMAL + 0, // SUN + 0, // RAIN + 0, // HAIL +}; + +const struct SpriteTemplate gSpriteTemplate_837F5B0[] = { + { + .tileTag = 55125, + .paletteTag = 55125, + .oam = gOamData_837DF9C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + }, { + .tileTag = 55126, + .paletteTag = 55126, + .oam = gOamData_837DF9C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, + } +}; + +const struct SpriteSheet gUnknown_0837F5E0[] = { + { gMiscBlank_Gfx, 0x800, 55125, }, + { gMiscBlank_Gfx, 0x800, 55126, }, +}; + + +u8 sub_8077ABC(u8 slot, u8 a2) { + u8 var; + u16 species; + struct TransformStatus *transform; + + if (IsContest()) { + if (a2 == 3 && slot == 3) { + a2 = 1; + } + } + switch (a2) { + case 0: + case 2: + var = gUnknown_0837F578[IS_DOUBLE_BATTLE()][GetBankIdentity(slot)].field_0; + break; + case 1: + var = gUnknown_0837F578[IS_DOUBLE_BATTLE()][GetBankIdentity(slot)].field_1; + break; + case 3: + case 4: + default: + if (IsContest()) { + if (unk_2019348.field_4 & 1) { + species = unk_2019348.field_2; + } else { + species = unk_2019348.field_0; + } + } else { + if (GetBankSide(slot)) { + transform = &gTransformStatuses[slot]; + if (!transform->species) { + species = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES); + } else { + species = transform->species; + } + } else { + transform = &gTransformStatuses[slot]; + if (!transform->species) { + species = GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES); + } else { + species = transform->species; + } + } + } + if (a2 == 3) { + var = sub_8077E44(slot, species, 1); + } else { + var = sub_8077E44(slot, species, 0); + } + break; + } + return var; +} + +u8 sub_8077BFC(u8 slot, u16 species) { + u16 letter; + u32 personality; + struct TransformStatus *transform; + u8 ret; + u16 var; + + if (!GetBankSide(slot) || IsContest()) { + if (species == SPECIES_UNOWN) { + if (IsContest()) { + if (unk_2019348.field_4 & 1) { + personality = unk_2019348.field_10; + } else { + personality = unk_2019348.field_8; + } + } else { + transform = &gTransformStatuses[slot]; + if (!transform->species) { + personality = GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_PERSONALITY); + } else { + personality = gTransformPersonalities[slot]; + } + } + letter = GET_UNOWN_LETTER(personality); + if (!letter) { + var = species; + } else { + var = letter + SPECIES_UNOWN_B - 1; + } + ret = gMonBackPicCoords[var].y_offset; + } else if (species == SPECIES_CASTFORM) { + ret = gCastformBackSpriteYCoords[gBattleMonForms[slot]]; + } else if (species > NUM_SPECIES) { + ret = gMonBackPicCoords[0].y_offset; + } else { + ret = gMonBackPicCoords[species].y_offset; + } + } else { + if (species == SPECIES_UNOWN) { + transform = &gTransformStatuses[slot]; + if (!transform->species) { + personality = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_PERSONALITY); + } else { + personality = gTransformPersonalities[slot]; + } + letter = GET_UNOWN_LETTER(personality); + if (!letter) { + var = species; + } else { + var = letter + SPECIES_UNOWN_B - 1; + } + ret = gMonFrontPicCoords[var].y_offset; + } else if (species == SPECIES_CASTFORM) { + ret = gCastformFrontSpriteCoords[gBattleMonForms[slot]].y_offset; + } else if (species > NUM_SPECIES) { + ret = gMonFrontPicCoords[0].y_offset; + } else { + ret = gMonFrontPicCoords[species].y_offset; + } + } + return ret; +} + +u8 sub_8077DD8(u8 slot, u16 species) { + u8 ret = 0; + if (GetBankSide(slot) == 1) { + if (!IsContest()) { + if (species == SPECIES_CASTFORM) { + ret = gCastformElevations[gBattleMonForms[slot]]; + } else if (species > NUM_SPECIES) { + ret = gEnemyMonElevation[0]; + } else { + ret = gEnemyMonElevation[species]; + } + } + } + return ret; +} + +u8 sub_8077E44(u8 slot, u16 species, u8 a3) { + u16 offset; + u8 y; + if (GetBankSide(slot) == 0 || IsContest()) { + offset = sub_8077BFC(slot, species); + } else { + offset = sub_8077BFC(slot, species); + offset -= sub_8077DD8(slot, species); + } + y = offset + gUnknown_0837F578[IS_DOUBLE_BATTLE()][GetBankIdentity(slot)].field_1; + if (a3) { + if (GetBankSide(slot) == 0) { + y += 8; + } + if (y > 104) y = 104; + } + return y; +} + +u8 sub_8077EE4(u8 slot, u8 a2) { + u16 species; + struct TransformStatus *transform; + if (a2 == 3 || a2 == 4) { + if (IsContest()) { + if (unk_2019348.field_4 & 1) { + species = unk_2019348.field_2; + } else { + species = unk_2019348.field_0; + } + } else { + transform = &gTransformStatuses[slot]; + if (!transform->species) { + species = gUnknown_0202F7CA[slot]; + } else { + species = transform->species; + } + } + if (a2 == 3) { + return sub_8077E44(slot, species, 1); + } else { + return sub_8077E44(slot, species, 0); + } + } else { + return sub_8077ABC(slot, a2); + } +} + +u8 sub_8077F68(u8 slot) { + return sub_8077ABC(slot, 4); +} + +u8 sub_8077F7C(u8 slot) { + u16 var; + if (GetBankSide(slot)) { + var = sub_8077ABC(slot, 1) + 16; + } else { + var = sub_8077ABC(slot, 1) + 17; + } + return var; +} + +u8 sub_8077FC0(u8 slot) { + u16 var; + u8 r6; + struct TransformStatus *transform; + r6 = sub_8077ABC(slot, 1); + if (!IsContest()) { + if (GetBankSide(slot)) { + transform = &gTransformStatuses[slot]; + if (!transform->species) { + var = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES); + } else { + var = transform->species; + } + } else { + transform = &gTransformStatuses[slot]; + if (!transform->species) { + var = GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES); + } else { + var = transform->species; + } + } + if (GetBankSide(slot)) { + r6 -= sub_8077DD8(slot, var); + } + } + return r6; +} + +u8 obj_id_for_side_relative_to_move(u8 a1) { + u8 *sprites; + if (a1 == 0) { + if (sub_8078874(gBattleAnimPlayerMonIndex)) { + sprites = gBattleMonSprites; + return sprites[gBattleAnimPlayerMonIndex]; + } else { + return 0xff; + } + } else if (a1 == 1) { + if (sub_8078874(gBattleAnimEnemyMonIndex)) { + sprites = gBattleMonSprites; + return sprites[gBattleAnimEnemyMonIndex]; + } else { + return 0xff; + } + } else if (a1 == 2) { + if (!b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex ^ 2)) { + return 0xff; + } else { + return gBattleMonSprites[gBattleAnimPlayerMonIndex ^ 2]; + } + } else { + if (b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2)) { + return gBattleMonSprites[gBattleAnimEnemyMonIndex ^ 2]; + } else { + return 0xff; + } + } +} + +void oamt_set_x3A_32(struct Sprite *sprite, void (*callback)(struct Sprite*)) { + sprite->data6 = (u32)(callback) & 0xffff; + sprite->data7 = (u32)(callback) >> 16; +} + +void sub_8078104(struct Sprite *sprite) { + u32 callback = (u16)sprite->data6 | (sprite->data7 << 16); + sprite->callback = (void (*)(struct Sprite *))callback; +} + +void sub_8078114(struct Sprite *sprite) { + if (sprite->data3) { + sprite->pos2.x = Sin(sprite->data0, sprite->data1); + sprite->pos2.y = Cos(sprite->data0, sprite->data1); + sprite->data0 += sprite->data2; + if (sprite->data0 >= 0x100) { + sprite->data0 -= 0x100; + } else if (sprite->data0 < 0) { + sprite->data0 += 0x100; + } + sprite->data3--; + } else { + sub_8078104(sprite); + } +} + +void sub_8078174(struct Sprite *sprite) { + if (sprite->data3) { + sprite->pos2.x = Sin(sprite->data0, (sprite->data5 >> 8) + sprite->data1); + sprite->pos2.y = Cos(sprite->data0, (sprite->data5 >> 8) + sprite->data1); + sprite->data0 += sprite->data2; + sprite->data5 += sprite->data4; + if (sprite->data0 >= 0x100) { + sprite->data0 -= 0x100; + } else if (sprite->data0 < 0) { + sprite->data0 += 0x100; + } + sprite->data3--; + } else { + sub_8078104(sprite); + } +} + +void unref_sub_80781F0(struct Sprite *sprite) { + if (sprite->data3) { + sprite->pos2.x = Sin(sprite->data0, sprite->data1); + sprite->pos2.y = Cos(sprite->data4, sprite->data1); + sprite->data0 += sprite->data2; + sprite->data4 += sprite->data5; + if (sprite->data0 >= 0x100) { + sprite->data0 -= 0x100; + } else if (sprite->data0 < 0) { + sprite->data0 += 0x100; + } + if (sprite->data4 >= 0x100) { + sprite->data4 -= 0x100; + } else if (sprite->data4 < 0) { + sprite->data4 += 0x100; + } + sprite->data3--; + } else { + sub_8078104(sprite); + } +} + +void sub_8078278(struct Sprite *sprite) { + if (sprite->data3) { + sprite->pos2.x = Sin(sprite->data0, sprite->data1); + sprite->pos2.y = Cos(sprite->data0, sprite->data4); + sprite->data0 += sprite->data2; + if (sprite->data0 >= 0x100) { + sprite->data0 -= 0x100; + } else if (sprite->data0 < 0) { + sprite->data0 += 0x100; + } + sprite->data3--; + } else { + sub_8078104(sprite); + } +} + +void sub_80782D8(struct Sprite *sprite) { + if (sprite->data0 > 0) { + sprite->data0--; + } else { + sub_8078104(sprite); + } +} + +void sub_80782F8(struct Sprite *sprite) { + sub_8078314(sprite); + sprite->callback = sub_8078364; + sprite->callback(sprite); +} + +void sub_8078314(struct Sprite *sprite) { + s16 old; + int v1; + if (sprite->data1 > sprite->data2) { + sprite->data0 = -sprite->data0; + } + v1 = sprite->data2 - sprite->data1; + old = sprite->data0; + sprite->data0 = abs(v1 / sprite->data0); + sprite->data2 = (sprite->data4 - sprite->data3) / sprite->data0; + sprite->data1 = old; +} + +void sub_8078364(struct Sprite *sprite) { + if (sprite->data0 > 0) { + sprite->data0--; + sprite->pos2.x += sprite->data1; + sprite->pos2.y += sprite->data2; + } else { + sub_8078104(sprite); + } +} + +void sub_8078394(struct Sprite *sprite) { + if (sprite->data0 > 0) { + sprite->data0--; + sprite->data3 += sprite->data1; + sprite->data4 += sprite->data2; + sprite->pos2.x = sprite->data3 >> 8; + sprite->pos2.y = sprite->data4 >> 8; + } else { + sub_8078104(sprite); + } +} + +void sub_80783D0(struct Sprite *sprite) { + if (sprite->data0 > 0) { + sprite->data0--; + sprite->data3 += sprite->data1; + sprite->data4 += sprite->data2; + sprite->pos2.x = sprite->data3 >> 8; + sprite->pos2.y = sprite->data4 >> 8; + } else { + sub_8078104(sprite); + } + UpdateMonIconFrame(sprite); +} + +void unref_sub_8078414(struct Sprite *sprite) { + sprite->data1 = sprite->pos1.x + sprite->pos2.x; + sprite->data3 = sprite->pos1.y + sprite->pos2.y; + sprite->data2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2); + sprite->data4 = sub_8077ABC(gBattleAnimEnemyMonIndex, 3); + sprite->callback = sub_80782F8; +} + +void sub_8078458(struct Sprite *sprite) { + if (sprite->data0 > 0) { + sprite->data0--; + gSprites[sprite->data3].pos2.x += sprite->data1; + gSprites[sprite->data3].pos2.y += sprite->data2; + } else { + sub_8078104(sprite); + } +} + +void sub_80784A8(struct Sprite *sprite) { + if (sprite->data0 > 0) { + sprite->data0--; + sprite->data3 += sprite->data1; + sprite->data4 += sprite->data2; + gSprites[sprite->data5].pos2.x = sprite->data3 >> 8; + gSprites[sprite->data5].pos2.y = sprite->data4 >> 8; + } else { + sub_8078104(sprite); + } +} + +void sub_8078504(struct Sprite *sprite) { + if (sprite->data0 > 0) { + sprite->data0--; + sprite->pos2.x = sprite->data2 >> 8; + sprite->data2 += sprite->data1; + sprite->pos2.y = sprite->data4 >> 8; + sprite->data4 += sprite->data3; + if (sprite->data0 % sprite->data5 == 0) { + if (sprite->data5) { + sprite->invisible ^= 1; + } + } + } else { + sub_8078104(sprite); + } +} + +void move_anim_8074EE0(struct Sprite *sprite) { + FreeSpriteOamMatrix(sprite); + move_anim_8072740(sprite); +} + +void unref_sub_8078588(struct Sprite *sprite) { + sprite->data1 = sprite->pos1.x + sprite->pos2.x; + sprite->data3 = sprite->pos1.y + sprite->pos2.y; + sprite->data2 = sub_8077ABC(gBattleAnimPlayerMonIndex, 2); + sprite->data4 = sub_8077ABC(gBattleAnimPlayerMonIndex, 3); + sprite->callback = sub_80782F8; +} + +void unref_sub_80785CC(struct Sprite *sprite) { + ResetPaletteStructByUid(sprite->data5); + move_anim_8074EE0(sprite); +} + +void sub_80785E4(struct Sprite *sprite) { + if (sprite->affineAnimEnded) { + sub_8078104(sprite); + } +} + +void sub_8078600(struct Sprite *sprite) { + if (sprite->animEnded) { + sub_8078104(sprite); + } +} + +void sub_807861C(struct Sprite *sprite) { + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + move_anim_8072740(sprite); +} + +void sub_8078634(u8 task) { + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + DestroyAnimVisualTask(task); +} + +void sub_8078650(struct Sprite *sprite) { + sprite->pos1.x = sub_8077ABC(gBattleAnimPlayerMonIndex, 2); + sprite->pos1.y = sub_8077ABC(gBattleAnimPlayerMonIndex, 3); +} + +void sub_807867C(struct Sprite *sprite, s16 a2) { + u16 v1 = sub_8077ABC(gBattleAnimPlayerMonIndex, 0); + u16 v2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 0); + if (v1 > v2) { + sprite->pos1.x -= a2; + } else if (v1 < v2) { + sprite->pos1.x += a2; + } else { + if (GetBankSide(gBattleAnimPlayerMonIndex)) { + sprite->pos1.x -= a2; + } else { + sprite->pos1.x += a2; + } + } +} + +void sub_80786EC(struct Sprite *sprite) { + sprite->data1 = sprite->pos1.x; + sprite->data3 = sprite->pos1.y; + obj_translate_based_on_private_1_2_3_4(sprite); + sprite->data6 = 0x8000 / sprite->data0; + sprite->data7 = 0; +} + +bool8 sub_8078718(struct Sprite *sprite) { + if (sub_8078B5C(sprite)) { + return TRUE; + } + sprite->data7 += sprite->data6; + sprite->pos2.y += Sin((u8)(sprite->data7 >> 8), sprite->data5); + return FALSE; +} + +void oamt_add_pos2_onto_pos1(struct Sprite *sprite) { + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.x = 0; + sprite->pos2.y = 0; +} + +void sub_8078764(struct Sprite *sprite, u8 a2) { + if (!a2) { + sprite->pos1.x = sub_8077EE4(gBattleAnimEnemyMonIndex, 0); + sprite->pos1.y = sub_8077EE4(gBattleAnimEnemyMonIndex, 1); + } + sub_807867C(sprite, gBattleAnimArgs[0]); + sprite->pos1.y += gBattleAnimArgs[1]; +} + +void sub_80787B0(struct Sprite *sprite, u8 a2) { + if (!a2) { + sprite->pos1.x = sub_8077EE4(gBattleAnimPlayerMonIndex, 0); + sprite->pos1.y = sub_8077EE4(gBattleAnimPlayerMonIndex, 1); + } else { + sprite->pos1.x = sub_8077EE4(gBattleAnimPlayerMonIndex, 2); + sprite->pos1.y = sub_8077EE4(gBattleAnimPlayerMonIndex, 3); + } + sub_807867C(sprite, gBattleAnimArgs[0]); + sprite->pos1.y += gBattleAnimArgs[1]; +} + +u8 GetBankSide(u8 slot) { + return gBanksBySide[slot] & 1; +} + +u8 GetBankIdentity(u8 slot) { + return gBanksBySide[slot]; +} + +u8 GetBankByPlayerAI(u8 slot) { + u8 i; + for (i = 0; i < gNoOfAllBanks; i++) { + if (gBanksBySide[i] == slot) { + break; + } + } + return i; +} + +bool8 sub_8078874(u8 slot) { + if (IsContest()) { + if (gBattleAnimPlayerMonIndex == slot) { + return TRUE; + } + if (gBattleAnimEnemyMonIndex == slot) { + return TRUE; + } + return FALSE; + } else { + if (gBanksBySide[slot] == 0xff) { + return FALSE; + } + if (GetBankSide(slot)) { + if (GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_HP) != 0) { + return TRUE; + } + } else { + if (GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_HP) != 0) { + return TRUE; + } + } + return FALSE; + } +} + +bool8 IsDoubleBattle() { + return IS_DOUBLE_BATTLE(); +} + +void sub_8078914(struct Struct_sub_8078914 *unk) { + if (IsContest()) { + unk->field_0 = (u8 *)0x6008000; + unk->field_4 = (u8 *)0x600f000; + unk->field_8 = 0xe; + } else { + unk->field_0 = (u8 *)0x6004000; + unk->field_4 = (u8 *)0x600e000; + unk->field_8 = 0x8; + } +} + +void sub_8078954(struct Struct_sub_8078914 *unk) { + if (IsContest()) { + unk->field_0 = (u8 *)0x6008000; + unk->field_4 = (u8 *)0x600f000; + unk->field_8 = 0xe; + } else if (GetBankIdentity_permutated(gBattleAnimPlayerMonIndex) == 1) { + unk->field_0 = (u8 *)0x6004000; + unk->field_4 = (u8 *)0x600e000; + unk->field_8 = 0x8; + } else { + unk->field_0 = (u8 *)0x6006000; + unk->field_4 = (u8 *)0x600f000; + unk->field_8 = 0x9; + } +} + +u8 sub_80789BC() { + if (IsContest()) { + return 1; + } + return 2; +} + +void sub_80789D4(bool8 a1) { + if (!a1) { + BG3CNT.size = 0; + BG3CNT.overflow = 1; + } else if (IsContest()) { + BG3CNT.size = 0; + BG3CNT.overflow = 1; + } else { + BG3CNT.size = 1; + BG3CNT.overflow = 0; + } +} + +void sub_8078A34(struct Sprite *sprite) { + sprite->data1 = sprite->pos1.x; + sprite->data3 = sprite->pos1.y; + sub_8078A5C(sprite); + sprite->callback = sub_80783D0; + sprite->callback(sprite); +} + +void sub_8078A5C(struct Sprite *sprite) { + s16 x = (sprite->data2 - sprite->data1) << 8; + s16 y = (sprite->data4 - sprite->data3) << 8; + sprite->data1 = x / sprite->data0; + sprite->data2 = y / sprite->data0; + sprite->data4 = 0; + sprite->data3 = 0; +} + +void obj_translate_based_on_private_1_2_3_4(struct Sprite *sprite) { + int x = sprite->data2 - sprite->data1; + int y = sprite->data4 - sprite->data3; + bool8 r8 = x < 0; + bool8 r9 = y < 0; + u16 x2 = abs(x) << 8; + u16 y2 = abs(y) << 8; + x2 = x2 / sprite->data0; + y2 = y2 / sprite->data0; + if (r8) { + x2 |= 1; + } else { + x2 &= ~1; + } + if (r9) { + y2 |= 1; + } else { + y2 &= ~1; + } + sprite->data1 = x2; + sprite->data2 = y2; + sprite->data4 = 0; + sprite->data3 = 0; +} + +void sub_8078B34(struct Sprite *sprite) { + sprite->data1 = sprite->pos1.x; + sprite->data3 = sprite->pos1.y; + obj_translate_based_on_private_1_2_3_4(sprite); + sprite->callback = sub_8078BB8; + sprite->callback(sprite); +} + +bool8 sub_8078B5C(struct Sprite *sprite) { + u16 v1, v2, x, y; + if (!sprite->data0) { + return TRUE; + } + v1 = sprite->data1; + v2 = sprite->data2; + x = sprite->data3; + y = sprite->data4; + x += v1; + y += v2; + if (v1 & 1) { + sprite->pos2.x = -(x >> 8); + } else { + sprite->pos2.x = x >> 8; + } + if (v2 & 1) { + sprite->pos2.y = -(y >> 8); + } else { + sprite->pos2.y = y >> 8; + } + sprite->data3 = x; + sprite->data4 = y; + sprite->data0--; + return FALSE; +} + +void sub_8078BB8(struct Sprite *sprite) { + if (sub_8078B5C(sprite)) { + sub_8078104(sprite); + } +} + +void sub_8078BD4(struct Sprite *sprite) { + int v1 = abs(sprite->data2 - sprite->data1) << 8; + sprite->data0 = v1 / sprite->data0; + obj_translate_based_on_private_1_2_3_4(sprite); +} + +void sub_8078C00(struct Sprite *sprite) { + sprite->data1 = sprite->pos1.x; + sprite->data3 = sprite->pos1.y; + sub_8078BD4(sprite); + sprite->callback = sub_8078BB8; + sprite->callback(sprite); +} + +void sub_8078C28(struct Sprite *sprite) { + int x = sprite->data2 - sprite->data1; + int y = sprite->data4 - sprite->data3; + bool8 x_sign = x < 0; + bool8 y_sign = y < 0; + u16 x2 = abs(x) << 4; + u16 y2 = abs(y) << 4; + x2 /= sprite->data0; + y2 /= sprite->data0; + if (x_sign) { + x2 |= 1; + } else { + x2 &= ~1; + } + if (y_sign) { + y2 |= 1; + } else { + y2 &= ~1; + } + sprite->data1 = x2; + sprite->data2 = y2; + sprite->data4 = 0; + sprite->data3 = 0; +} + +void sub_8078CC0(struct Sprite *sprite) { + sprite->data1 = sprite->pos1.x; + sprite->data3 = sprite->pos1.y; + sub_8078C28(sprite); + sprite->callback = sub_8078D44; + sprite->callback(sprite); +} + +bool8 sub_8078CE8(struct Sprite *sprite) { + u16 v1, v2, x, y; + if (!sprite->data0) { + return TRUE; + } + v1 = sprite->data1; + v2 = sprite->data2; + x = sprite->data3; + y = sprite->data4; + x += v1; + y += v2; + if (v1 & 1) { + sprite->pos2.x = -(x >> 4); + } else { + sprite->pos2.x = x >> 4; + } + if (v2 & 1) { + sprite->pos2.y = -(y >> 4); + } else { + sprite->pos2.y = y >> 4; + } + sprite->data3 = x; + sprite->data4 = y; + sprite->data0--; + return FALSE; +} + +void sub_8078D44(struct Sprite *sprite) { + if (sub_8078CE8(sprite)) { + sub_8078104(sprite); + } +} + +void sub_8078D60(struct Sprite *sprite) { + int v1 = abs(sprite->data2 - sprite->data1) << 4; + sprite->data0 = v1 / sprite->data0; + sub_8078C28(sprite); +} + +void sub_8078D8C(struct Sprite *sprite) { + sprite->data1 = sprite->pos1.x; + sprite->data3 = sprite->pos1.y; + sub_8078D60(sprite); + sprite->callback = sub_8078D44; + sprite->callback(sprite); +} + +void obj_id_set_rotscale(u8 sprite, s16 xScale, s16 yScale, u16 rotation) { + int i; + struct ObjAffineSrcData src; + struct OamMatrix matrix; + src.xScale = xScale; + src.yScale = yScale; + src.rotation = rotation; + if (sub_8078E38()) { + src.xScale = -src.xScale; + } + i = gSprites[sprite].oam.matrixNum; + ObjAffineSet(&src, &matrix, 1, 2); + gOamMatrices[i].a = matrix.a; + gOamMatrices[i].b = matrix.b; + gOamMatrices[i].c = matrix.c; + gOamMatrices[i].d = matrix.d; +} + +bool8 sub_8078E38() { + if (IsContest()) { + if (gSprites[obj_id_for_side_relative_to_move(0)].data2 == 0xc9 /* XXX SPECIES_UNOWN? */) { + return FALSE; + } + return TRUE; + } + return FALSE; +} + +void sub_8078E70(u8 sprite, u8 a2) { + struct Struct_2017810 *unk; + u8 r7 = gSprites[sprite].data0; + if (IsContest() || b_side_obj__get_some_boolean(r7)) { + gSprites[sprite].invisible = FALSE; + } + gSprites[sprite].oam.objMode = a2; + gSprites[sprite].affineAnimPaused = TRUE; + if (!IsContest() && !gSprites[sprite].oam.affineMode) { + unk = &unk_2017810[r7]; + gSprites[sprite].oam.matrixNum = unk->field_6; + } + gSprites[sprite].oam.affineMode = 3; + CalcCenterToCornerVec(&gSprites[sprite], gSprites[sprite].oam.shape, gSprites[sprite].oam.size, gSprites[sprite].oam.affineMode); +} + +void sub_8078F40(u8 sprite) { + obj_id_set_rotscale(sprite, 0x100, 0x100, 0); + gSprites[sprite].oam.affineMode = 1; + gSprites[sprite].oam.objMode = 0; + gSprites[sprite].affineAnimPaused = FALSE; + CalcCenterToCornerVec(&gSprites[sprite], gSprites[sprite].oam.shape, gSprites[sprite].oam.size, gSprites[sprite].oam.affineMode); +} + +void sub_8078F9C(u8 sprite) { + u16 matrix = gSprites[sprite].oam.matrixNum; + s16 c = gOamMatrices[matrix].c; + if (c < 0) { + c = -c; + } + gSprites[sprite].pos2.y = c >> 3; +} + +// related to obj_id_set_rotscale +void sub_8078FDC(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation) { + int i; + struct ObjAffineSrcData src; + struct OamMatrix matrix; + if (sprite->oam.affineMode & 1) { + sprite->affineAnimPaused = TRUE; + if (a2) { + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); + } + src.xScale = xScale; + src.yScale = yScale; + src.rotation = rotation; + if (sub_8078E38()) { + src.xScale = -src.xScale; + } + i = sprite->oam.matrixNum; + ObjAffineSet(&src, &matrix, 1, 2); + gOamMatrices[i].a = matrix.a; + gOamMatrices[i].b = matrix.b; + gOamMatrices[i].c = matrix.c; + gOamMatrices[i].d = matrix.d; + } +} + +void sub_8079098(struct Sprite *sprite) { + sub_8078FDC(sprite, TRUE, 0x100, 0x100, 0); + sprite->affineAnimPaused = FALSE; + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); +} + +u16 sub_80790D8(s16 a, s16 b) { + return ArcTan2(a, b); +} + +u16 sub_80790F0(s16 a, s16 b) { + u16 var = sub_80790D8(a, b); + return -var; +} + +void sub_8079108(u16 a1, bool8 a2) { + int i; + struct Color *c; + struct Color *c2; + u16 average; + + a1 *= 0x10; + + if (!a2) { + for (i = 0; i < 0x10; i++) { + c = (struct Color *)&gPlttBufferUnfaded[a1 + i]; + average = c->r + c->g + c->b; + average /= 3; + + c2 = (struct Color *)&gPlttBufferFaded[a1 + i]; + c2->r = average; + c2->g = average; + c2->b = average; + } + } else { + CpuCopy32(&gPlttBufferUnfaded[a1], &gPlttBufferFaded[a1], 0x20); + } +} + +u32 sub_80791A8(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7) { + u32 var = 0; + u32 shift; + if (a1) { + if (!IsContest()) { + var = 0xe; + } else { + var = 1 << sub_80789BC(); + } + } + if (a2) { + shift = gBattleAnimPlayerMonIndex + 16; + var |= 1 << shift; + } + if (a3) { + shift = gBattleAnimEnemyMonIndex + 16; + var |= 1 << shift; + } + if (a4) { + if (b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex ^ 2)) { + shift = (gBattleAnimPlayerMonIndex ^ 2) + 16; + var |= 1 << shift; + } + } + if (a5) { + if (b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2)) { + shift = (gBattleAnimEnemyMonIndex ^ 2) + 16; + var |= 1 << shift; + } + } + if (a6) { + if (!IsContest()) { + var |= 0x100; + } else { + var |= 0x4000; + } + } + if (a7) { + if (!IsContest()) { + var |= 0x200; + } + } + return var; +} + +u32 sub_80792C0(u8 a1, u8 a2, u8 a3, u8 a4) { + u32 var = 0; + u32 shift; + if (IsContest()) { + if (a1) { + var |= 1 << 18; + return var; + } + } else { + if (a1) { + if (b_side_obj__get_some_boolean(GetBankByPlayerAI(0))) { + var |= 1 << (GetBankByPlayerAI(0) + 16); + } + } + if (a2) { + if (b_side_obj__get_some_boolean(GetBankByPlayerAI(2))) { + shift = GetBankByPlayerAI(2) + 16; + var |= 1 << shift; + } + } + if (a3) { + if (b_side_obj__get_some_boolean(GetBankByPlayerAI(1))) { + shift = GetBankByPlayerAI(1) + 16; + var |= 1 << shift; + } + } + if (a4) { + if (b_side_obj__get_some_boolean(GetBankByPlayerAI(3))) { + shift = GetBankByPlayerAI(3) + 16; + var |= 1 << shift; + } + } + } + return var; +} + +u8 sub_80793A8(u8 a1) { + return a1; +} + +u8 unref_sub_80793B0(u8 a1) { + return GetBankByPlayerAI(a1); +} + +void sub_80793C4(struct Sprite *sprite) { + bool8 var; + if (!sprite->data0) { + if (!gBattleAnimArgs[3]) { + var = TRUE; + } else { + var = FALSE; + } + if (!gBattleAnimArgs[2]) { + sub_80787B0(sprite, var); + } else { + sub_8078764(sprite, var); + } + sprite->data0++; + + } else if (sprite->animEnded || sprite->affineAnimEnded) { + move_anim_8074EE0(sprite); + } +} + +void sub_807941C(struct Sprite *sprite) { + bool8 v1; + u8 v2; + if (!(gBattleAnimArgs[5] & 0xff00)) { + v1 = TRUE; + } else { + v1 = FALSE; + } + if (!(gBattleAnimArgs[5] & 0xff)) { + v2 = 3; + } else { + v2 = 1; + } + sub_80787B0(sprite, v1); + if (GetBankSide(gBattleAnimPlayerMonIndex)) { + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + } + sprite->data0 = gBattleAnimArgs[4]; + sprite->data2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2) + gBattleAnimArgs[2]; + sprite->data4 = sub_8077ABC(gBattleAnimEnemyMonIndex, v2) + gBattleAnimArgs[3]; + sprite->callback = sub_8078B34; + oamt_set_x3A_32(sprite, move_anim_8072740); +} + +void sub_80794A8(struct Sprite *sprite) { + sub_80787B0(sprite, 1); + if (GetBankSide(gBattleAnimPlayerMonIndex)) { + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + } + sprite->data0 = gBattleAnimArgs[4]; + sprite->data2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2) + gBattleAnimArgs[2]; + sprite->data4 = sub_8077ABC(gBattleAnimEnemyMonIndex, 3) + gBattleAnimArgs[3]; + sprite->data5 = gBattleAnimArgs[5]; + sub_80786EC(sprite); + sprite->callback = sub_8079518; +} + +void sub_8079518(struct Sprite *sprite) { + if (sub_8078718(sprite)) { + move_anim_8072740(sprite); + } +} + +void sub_8079534(struct Sprite *sprite) { + u8 r4, slot, r7; + if (!gBattleAnimArgs[6]) { + r4 = 1; + r7 = 3; + } else { + r4 = 0; + r7 = 1; + } + if (!gBattleAnimArgs[5]) { + sub_80787B0(sprite, r4); + slot = gBattleAnimPlayerMonIndex; + } else { + sub_8078764(sprite, r4); + slot = gBattleAnimEnemyMonIndex; + } + if (GetBankSide(gBattleAnimPlayerMonIndex)) { + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + } + sub_8078764(sprite, r4); + sprite->data0 = gBattleAnimArgs[4]; + sprite->data2 = sub_8077ABC(slot, 2) + gBattleAnimArgs[2]; + sprite->data4 = sub_8077ABC(slot, r7) + gBattleAnimArgs[3]; + sprite->callback = sub_8078B34; + oamt_set_x3A_32(sprite, move_anim_8072740); +} + +s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8 a1) { + u16 i; + u8 sprite = obj_id_for_side_relative_to_move(a1); + if (sprite != 0xff) { + for (i = 0; i < 0x40; i++) { + if (gSprites[i].inUse) { + continue; + } + gSprites[i] = gSprites[sprite]; + gSprites[i].oam.objMode = 1; + gSprites[i].invisible = FALSE; + return i; + } + } + return -1; +} + +void obj_delete_but_dont_free_vram(struct Sprite *sprite) { + sprite->usingSheet = TRUE; + DestroySprite(sprite); +} + +void sub_8079670(u8 task) { + s16 v1 = 0; + s16 v2 = 0; + if (gBattleAnimArgs[2] > gBattleAnimArgs[0]) { + v2 = 1; + } + if (gBattleAnimArgs[2] < gBattleAnimArgs[0]) { + v2 = -1; + } + if (gBattleAnimArgs[3] > gBattleAnimArgs[1]) { + v1 = 1; + } + if (gBattleAnimArgs[3] < gBattleAnimArgs[1]) { + v1 = -1; + } + gTasks[task].data[0] = 0; + gTasks[task].data[1] = gBattleAnimArgs[4]; + gTasks[task].data[2] = 0; + gTasks[task].data[3] = gBattleAnimArgs[0]; + gTasks[task].data[4] = gBattleAnimArgs[1]; + gTasks[task].data[5] = v2; + gTasks[task].data[6] = v1; + gTasks[task].data[7] = gBattleAnimArgs[2]; + gTasks[task].data[8] = gBattleAnimArgs[3]; + REG_BLDALPHA = (gBattleAnimArgs[1] << 8) | gBattleAnimArgs[0]; + gTasks[task].func = sub_80796F8; +} + +void sub_80796F8(u8 taskId) { + struct Task *task = &gTasks[taskId]; + if (++task->data[0] > task->data[1]) { + task->data[0] = 0; + if (++task->data[2] & 1) { + if (task->data[3] != task->data[7]) { + task->data[3] += task->data[5]; + } + } else { + if (task->data[4] != task->data[8]) { + task->data[4] += task->data[6]; + } + } + REG_BLDALPHA = (task->data[4] << 8) | task->data[3]; + if (task->data[3] == task->data[7] && task->data[4] == task->data[8]) { + DestroyAnimVisualTask(taskId); + return; + } + } +} + +void sub_8079790(u8 task) { + u8 sprite = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]); + if (sprite == 0xff) { + DestroyAnimVisualTask(task); + return; + } + gTasks[task].data[0] = (gSprites[sprite].oam.paletteNum * 0x10) + 0x101; + sub_80797EC(&gTasks[task]); +} + +void sub_80797EC(struct Task *task) { + task->data[1] = gBattleAnimArgs[1]; + task->data[2] = 0; + task->data[3] = gBattleAnimArgs[2]; + task->data[4] = 0; + task->data[5] = gBattleAnimArgs[3]; + task->data[6] = 0; + task->data[7] = gBattleAnimArgs[4]; + task->func = sub_8079814; +} + +void sub_8079814(u8 taskId) { + struct Task *task = &gTasks[taskId]; + if (++task->data[4] >= task->data[5]) { + task->data[4] = 0; + if (!task->data[6]) { + task->data[2]++; + BlendPalette(task->data[0], 0xf, task->data[2], task->data[1]); + if (task->data[2] == task->data[3]) { + task->data[6] = 1; + } + } else { + task->data[2]--; + BlendPalette(task->data[0], 0xf, task->data[2], task->data[1]); + if (!task->data[2]) { + if (--task->data[7]) { + task->data[4] = 0; + task->data[6] = 0; + } else { + DestroyAnimVisualTask(taskId); + return; + } + } + } + } +} + +void sub_80798AC(u8 task) { + u8 palette = IndexOfSpritePaletteTag(gBattleAnimArgs[0]); + if (palette == 0xff) { + DestroyAnimVisualTask(task); + return; + } + gTasks[task].data[0] = (palette * 0x10) + 0x101; + sub_80797EC(&gTasks[task]); +} + +void sub_80798F4(struct Task *task, u8 a2, void *a3) { + task->data[7] = 0; + task->data[8] = 0; + task->data[9] = 0; + task->data[15] = a2; + task->data[10] = 0x100; + task->data[11] = 0x100; + task->data[12] = 0; + sub_8079BF4(&task->data[13], &task->data[14], a3); + sub_8078E70(a2, 0); +} + +bool8 sub_807992C(struct Task *task) { + gUnknown_0202F7D4 = sub_8079BFC(task->data[13], task->data[14]) + (task->data[7] << 3); + switch (gUnknown_0202F7D4->type) { + default: + if (!gUnknown_0202F7D4->frame.duration) { + task->data[10] = gUnknown_0202F7D4->frame.xScale; + task->data[11] = gUnknown_0202F7D4->frame.yScale; + task->data[12] = gUnknown_0202F7D4->frame.rotation; + task->data[7]++; + gUnknown_0202F7D4++; + } + task->data[10] += gUnknown_0202F7D4->frame.xScale; + task->data[11] += gUnknown_0202F7D4->frame.yScale; + task->data[12] += gUnknown_0202F7D4->frame.rotation; + obj_id_set_rotscale(task->data[15], task->data[10], task->data[11], task->data[12]); + sub_8079A64(task->data[15]); + if (++task->data[8] >= gUnknown_0202F7D4->frame.duration) { + task->data[8] = 0; + task->data[7]++; + } + break; + + case AFFINEANIMCMDTYPE_JUMP: + task->data[7] = gUnknown_0202F7D4->jump.target; + break; + + case AFFINEANIMCMDTYPE_LOOP: + if (gUnknown_0202F7D4->loop.count) { + if (task->data[9]) { + if (!--task->data[9]) { + task->data[7]++; + break; + } + } else { + task->data[9] = gUnknown_0202F7D4->loop.count; + } + if (!task->data[7]) { + break; + } + for (;;) { + task->data[7]--; + gUnknown_0202F7D4--; + if (gUnknown_0202F7D4->type == AFFINEANIMCMDTYPE_LOOP) { + task->data[7]++; + return TRUE; + } + if (!task->data[7]) { + return TRUE; + } + } + } + task->data[7]++; + break; + + case 0x7fff: + gSprites[task->data[15]].pos2.y = 0; + sub_8078F40(task->data[15]); + return FALSE; + } + + return TRUE; +} + +void sub_8079A64(u8 sprite) { + int var = 0x40 - sub_8079B10(sprite) * 2; + u16 matrix = gSprites[sprite].oam.matrixNum; + int var2 = (var << 8) / gOamMatrices[matrix].d; + if (var2 > 0x80) { + var2 = 0x80; + } + gSprites[sprite].pos2.y = (var - var2) / 2; +} + +void sub_8079AB8(u8 sprite, u8 sprite2) { + int var = 0x40 - sub_8079B10(sprite2) * 2; + u16 matrix = gSprites[sprite].oam.matrixNum; + int var2 = (var << 8) / gOamMatrices[matrix].d; + if (var2 > 0x80) { + var2 = 0x80; + } + gSprites[sprite].pos2.y = (var - var2) / 2; +} + +u16 sub_8079B10(u8 sprite) { + struct TransformStatus *transform; + u8 slot = gSprites[sprite].data0; + u16 species; + u16 i; + for (i = 0; i < (sizeof(gBattleMonSprites) / sizeof(u8)); i++) { + if (gBattleMonSprites[i] == sprite) { + if (IsContest()) { + species = unk_2019348.field_0; + return gMonBackPicCoords[species].y_offset; + } else { + if (!GetBankSide(i)) { + transform = &gTransformStatuses[slot]; + if (!transform->species) { + species = GetMonData(&gPlayerParty[gBattleMonPartyPositions[i]], MON_DATA_SPECIES); + } else { + species = transform->species; + } + return gMonBackPicCoords[species].y_offset; + } else { + transform = &gTransformStatuses[slot]; + if (!transform->species) { + species = GetMonData(&gEnemyParty[gBattleMonPartyPositions[i]], MON_DATA_SPECIES); + } else { + species = transform->species; + } + return gMonFrontPicCoords[species].y_offset; + } + } + } + } + return 0x40; +} + +void sub_8079BF4(s16 *bottom, s16 *top, void *ptr) { + *bottom = ((intptr_t) ptr) & 0xffff; + *top = (((intptr_t) ptr) >> 16) & 0xffff; +} + +void *sub_8079BFC(s16 bottom, s16 top) { + return (void *)((u16)bottom | ((u16)top << 16)); +} + + +// possible new file + +void sub_8079C08(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7) { + task->data[8] = a7; + task->data[15] = a2; + task->data[9] = a3; + task->data[10] = a4; + task->data[13] = a5; + task->data[14] = a6; + task->data[11] = (a5 - a3) / a7; + task->data[12] = (a6 - a4) / a7; +} + +u8 sub_8079C74(struct Task *task) { + if (!task->data[8]) { + return 0; + } + if (--task->data[8]) { + task->data[9] += task->data[11]; + task->data[10] += task->data[12]; + } else { + task->data[9] = task->data[13]; + task->data[10] = task->data[14]; + } + obj_id_set_rotscale(task->data[15], task->data[9], task->data[10], 0); + if (task->data[8]) { + sub_8079A64(task->data[15]); + } else { + gSprites[task->data[15]].pos2.y = 0; + } + return task->data[8]; +} + +void sub_8079CEC(u8 task) { + u16 v1; + if (gHappinessMoveAnim <= 30) { + v1 = 0; + } else if (gHappinessMoveAnim <= 100) { + v1 = 1; + } else if (gHappinessMoveAnim <= 200) { + v1 = 2; + } else { + v1 = 3; + } + gBattleAnimArgs[7] = v1; + DestroyAnimVisualTask(task); +} + +void unref_sub_8079D20(u8 priority) { + if (b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex)) { + gSprites[gBattleMonSprites[gBattleAnimEnemyMonIndex]].oam.priority = priority; + } + if (b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex)) { + gSprites[gBattleMonSprites[gBattleAnimPlayerMonIndex]].oam.priority = priority; + } + if (b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2)) { + gSprites[gBattleMonSprites[gBattleAnimEnemyMonIndex ^ 2]].oam.priority = priority; + } + if (b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex ^ 2)) { + gSprites[gBattleMonSprites[gBattleAnimPlayerMonIndex ^ 2]].oam.priority = priority; + } +} + +void sub_8079E24() { + int i; + for (i = 0; i < gNoOfAllBanks; i++) { + if (b_side_obj__get_some_boolean(i)) { + gSprites[gBattleMonSprites[i]].subpriority = sub_8079E90(i); + gSprites[gBattleMonSprites[i]].oam.priority = 2; + } + } +} + +u8 sub_8079E90(u8 slot) { + u8 status; + u8 ret; + if (IsContest()) { + if (slot == 2) { + return 30; + } else { + return 40; + } + } else { + status = GetBankIdentity(slot); + if (status == 0) { + ret = 30; + } else if (status == 2) { + ret = 20; + } else if (status == 1) { + ret = 40; + } else { + ret = 50; + } + } + return ret; +} + +u8 sub_8079ED4(u8 slot) { + u8 status = GetBankIdentity(slot); + if (IsContest()) { + return 2; + } + if (status == 0 || status == 3) { + return BG2CNT.priority; + } else { + return BG1CNT.priority; + } +} + +u8 GetBankIdentity_permutated(u8 slot) { + u8 status; + if (!IsContest()) { + status = GetBankIdentity(slot); + if (status == 0 || status == 3) { + return 2; + } else { + return 1; + } + } + return 1; +} + +u8 sub_8079F44(u16 species, u8 isBackpic, u8 a3, s16 a4, s16 a5, u8 a6, u32 a7, u32 a8) { + void *src; + void *dest; + int size; + + u8 sprite; + u16 sheet = LoadSpriteSheet(&gUnknown_0837F5E0[a3]); + u16 palette = AllocSpritePalette(gSpriteTemplate_837F5B0[a3].paletteTag); + if (!isBackpic) { + LoadCompressedPalette(species_and_otid_get_pal(species, a8, a7), (palette * 0x10) + 0x100, 0x20); + LoadSpecialPokePic( + &gMonFrontPicTable[species], + gMonFrontPicCoords[species].coords, + gMonFrontPicCoords[species].y_offset, + 0x2000000, + (void *)0x2000000, + species, + a7, + 1 + ); + } else { + LoadCompressedPalette( + species_and_otid_get_pal(species, a8, a7), (palette * 0x10) + 0x100, 0x20); + LoadSpecialPokePic( + &gMonBackPicTable[species], + gMonBackPicCoords[species].coords, + gMonBackPicCoords[species].y_offset, + 0x2000000, + (void *)0x2000000, + species, + a7, + 0 + ); + } + + src = (void *)0x2000000; + dest = (void *)(0x6010000 + (sheet * 0x20)); + size = 0x800; + DmaCopy32(3, src, dest, size); + + if (!isBackpic) { + sprite = CreateSprite(&gSpriteTemplate_837F5B0[a3], a4, a5 + gMonFrontPicCoords[species].y_offset, a6); + } else { + sprite = CreateSprite(&gSpriteTemplate_837F5B0[a3], a4, a5 + gMonBackPicCoords[species].y_offset, a6); + } + if (IsContest()) { + gSprites[sprite].affineAnims = &gSpriteAffineAnimTable_81E7C18; + StartSpriteAffineAnim(&gSprites[sprite], 0); + } + return sprite; +} + +void sub_807A0F4(struct Sprite *sprite) { + DestroySpriteAndFreeResources(sprite); +} + +int sub_807A100(u8 slot, u8 a2) { + u16 species; + u32 personality; + u16 letter; + u16 var; + int ret; + const struct MonCoords *coords; + struct TransformStatus *transform; + if (IsContest()) { + if (unk_2019348.field_4 & 1) { + species = unk_2019348.field_2; + personality = unk_2019348.field_10; + } else { + species = unk_2019348.field_0; + personality = unk_2019348.field_8; + } + if (species == SPECIES_UNOWN) { + letter = GET_UNOWN_LETTER(personality); + if (!letter) { + var = SPECIES_UNOWN; + } else { + var = letter + SPECIES_UNOWN_B - 1; + } + coords = &gMonBackPicCoords[var]; + } else if (species == SPECIES_CASTFORM) { + coords = &gCastformFrontSpriteCoords[gBattleMonForms[slot]]; + } else if (species <= SPECIES_EGG) { + coords = &gMonBackPicCoords[species]; + } else { + coords = &gMonBackPicCoords[0]; + } + } else { + if (!GetBankSide(slot)) { + transform = &gTransformStatuses[slot]; + if (!transform->species) { + species = GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES); + personality = GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_PERSONALITY); + } else { + species = transform->species; + personality = gTransformPersonalities[slot]; + } + if (species == SPECIES_UNOWN) { + letter = GET_UNOWN_LETTER(personality); + if (!letter) { + var = SPECIES_UNOWN; + } else { + var = letter + SPECIES_UNOWN_B - 1; + } + coords = &gMonBackPicCoords[var]; + } else if (species > SPECIES_EGG) { + coords = &gMonBackPicCoords[0]; + } else { + coords = &gMonBackPicCoords[species]; + } + } else { + transform = &gTransformStatuses[slot]; + if (!transform->species) { + species = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES); + personality = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_PERSONALITY); + } else { + species = transform->species; + personality = gTransformPersonalities[slot]; + } + if (species == SPECIES_UNOWN) { + letter = GET_UNOWN_LETTER(personality); + if (!letter) { + var = SPECIES_UNOWN; + } else { + var = letter + SPECIES_UNOWN_B - 1; + } + coords = &gMonFrontPicCoords[var]; + } else if (species == SPECIES_CASTFORM) { + coords = &gCastformFrontSpriteCoords[gBattleMonForms[slot]]; + } else if (species > SPECIES_EGG) { + coords = &gMonFrontPicCoords[0]; + } else { + coords = &gMonFrontPicCoords[species]; + } + } + } + + switch (a2) { + case 0: + return (coords->coords & 0xf) * 8; + case 1: + return (coords->coords >> 4) * 8; + case 4: + return sub_8077ABC(slot, 2) - ((coords->coords >> 4) * 4); + case 5: + return sub_8077ABC(slot, 2) + ((coords->coords >> 4) * 4); + case 2: + return sub_8077ABC(slot, 3) - ((coords->coords & 0xf) * 4); + case 3: + return sub_8077ABC(slot, 3) + ((coords->coords & 0xf) * 4); + case 6: + ret = sub_8077ABC(slot, 1) + 0x1f; + return ret - coords->y_offset; + default: + return 0; + } +} + +void sub_807A3FC(u8 slot, u8 a2, s16 *a3, s16 *a4) { + u8 v1, v2; + s16 v3, v4; + s16 v5, v6; + if (!a2) { + v1 = 0; + v2 = 1; + } else { + v1 = 2; + v2 = 3; + } + v3 = sub_8077ABC(slot, v1); + v4 = sub_8077ABC(slot, v2); + if (IsDoubleBattle() && !IsContest()) { + v5 = sub_8077ABC(slot ^ 2, v1); + v6 = sub_8077ABC(slot ^ 2, v2); + } else { + v5 = v3; + v6 = v4; + } + *a3 = (v3 + v5) / 2; + *a4 = (v4 + v6) / 2; +} + +u8 sub_807A4A0(int a1, u8 sprite, int a3) { + u8 new_sprite = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy); + gSprites[new_sprite] = gSprites[sprite]; + gSprites[new_sprite].usingSheet = TRUE; + gSprites[new_sprite].oam.priority = 0; + gSprites[new_sprite].oam.objMode = 2; + gSprites[new_sprite].oam.tileNum = gSprites[sprite].oam.tileNum; + gSprites[new_sprite].callback = SpriteCallbackDummy; + return new_sprite; +} + +void sub_807A544(struct Sprite *sprite) { + sub_8078650(sprite); + if (GetBankSide(gBattleAnimPlayerMonIndex)) { + sprite->pos1.x -= gBattleAnimArgs[0]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + sprite->hFlip = TRUE; + } else { + sprite->pos1.x += gBattleAnimArgs[0]; + } + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data0 = gBattleAnimArgs[2]; + sprite->data1 = gBattleAnimArgs[3]; + sprite->data3 = gBattleAnimArgs[4]; + sprite->data5 = gBattleAnimArgs[5]; + oamt_set_x3A_32(sprite, move_anim_8074EE0); + sprite->callback = sub_8078504; +} + +void sub_807A5C4(struct Sprite *sprite) { + if (GetBankSide(gBattleAnimPlayerMonIndex)) { + sprite->pos1.x -= gBattleAnimArgs[0]; + gBattleAnimArgs[3] *= -1; + } else { + sprite->pos1.x += gBattleAnimArgs[0]; + } + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data0 = gBattleAnimArgs[2]; + sprite->data1 = gBattleAnimArgs[3]; + sprite->data3 = gBattleAnimArgs[4]; + sprite->data5 = gBattleAnimArgs[5]; + StartSpriteAnim(sprite, gBattleAnimArgs[6]); + oamt_set_x3A_32(sprite, move_anim_8074EE0); + sprite->callback = sub_8078504; +} + +void sub_807A63C(struct Sprite *sprite) { + sub_8078650(sprite); + if (GetBankSide(gBattleAnimPlayerMonIndex)) { + sprite->pos1.x -= gBattleAnimArgs[0]; + } else { + sprite->pos1.x += gBattleAnimArgs[0]; + } + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->callback = sub_8078600; + oamt_set_x3A_32(sprite, move_anim_8072740); +} + +void sub_807A69C(u8 taskId) { + u16 src; + u16 dest; + struct Task *task = &gTasks[taskId]; + task->data[0] = obj_id_for_side_relative_to_move(0); + task->data[1] = (GetBankSide(gBattleAnimPlayerMonIndex)) ? -8 : 8; + task->data[2] = 0; + task->data[3] = 0; + gSprites[task->data[0]].pos2.x -= task->data[0]; + task->data[4] = AllocSpritePalette(10097); + task->data[5] = 0; + + dest = (task->data[4] + 0x10) * 0x10; + src = (gSprites[task->data[0]].oam.paletteNum + 0x10) * 0x10; + task->data[6] = sub_8079E90(gBattleAnimPlayerMonIndex); + if (task->data[6] == 20 || task->data[6] == 40) { + task->data[6] = 2; + } else { + task->data[6] = 3; + } + CpuCopy32(&gPlttBufferUnfaded[src], &gPlttBufferFaded[dest], 0x20); + BlendPalette(dest, 0x10, gBattleAnimArgs[1], gBattleAnimArgs[0]); + task->func = sub_807A784; +} + +void sub_807A784(u8 taskId) { + struct Task *task = &gTasks[taskId]; + switch (task->data[2]) { + case 0: + sub_807A850(task, taskId); + gSprites[task->data[0]].pos2.x += task->data[1]; + if (++task->data[3] == 5) { + task->data[3]--; + task->data[2]++; + } + break; + case 1: + sub_807A850(task, taskId); + gSprites[task->data[0]].pos2.x -= task->data[1]; + if (--task->data[3] == 0) { + gSprites[task->data[0]].pos2.x = 0; + task->data[2]++; + } + break; + case 2: + if (!task->data[5]) { + FreeSpritePaletteByTag(10097); + DestroyAnimVisualTask(taskId); + } + break; + } +} + +void sub_807A850(struct Task *task, u8 taskId) { + s16 sprite = duplicate_obj_of_side_rel2move_in_transparent_mode(0); + if (sprite >= 0) { + gSprites[sprite].oam.priority = task->data[6]; + gSprites[sprite].oam.paletteNum = task->data[4]; + gSprites[sprite].data0 = 8; + gSprites[sprite].data1 = taskId; + gSprites[sprite].data2 = sprite; + gSprites[sprite].pos2.x = gSprites[task->data[0]].pos2.x; + gSprites[sprite].callback = sub_807A8D4; + task->data[5]++; + } +} + +void sub_807A8D4(struct Sprite *sprite) { + if (--sprite->data0 == 0) { + gTasks[sprite->data1].data[5]--; + obj_delete_but_dont_free_vram(sprite); + } +} + +void sub_807A908(struct Sprite *sprite) { + sprite->pos1.x = sub_8077ABC(gBattleAnimPlayerMonIndex, 2); + sprite->pos1.y = sub_8077ABC(gBattleAnimPlayerMonIndex, 3); + if (!GetBankSide(gBattleAnimPlayerMonIndex)) { + sprite->data0 = 5; + } else { + sprite->data0 = -10; + } + sprite->data1 = -40; + sprite->callback = sub_807A960; +} + +void sub_807A960(struct Sprite *sprite) { + sprite->data2 += sprite->data0; + sprite->data3 += sprite->data1; + sprite->pos2.x = sprite->data2 / 10; + sprite->pos2.y = sprite->data3 / 10; + if (sprite->data1 < -20) { + sprite->data1++; + } + if ((sprite->pos1.y + sprite->pos2.y) < -32) { + move_anim_8072740(sprite); + } +} + +void sub_807A9BC(struct Sprite *sprite) { + int x; + sprite->data0 = gBattleAnimArgs[2]; + sprite->data2 = sprite->pos1.x + gBattleAnimArgs[4]; + sprite->data4 = sprite->pos1.y + gBattleAnimArgs[5]; + if (!GetBankSide(gBattleAnimEnemyMonIndex)) { + x = (u16)gBattleAnimArgs[4] + 30; + sprite->pos1.x += x; + sprite->pos1.y = gBattleAnimArgs[5] - 20; + } else { + x = (u16)gBattleAnimArgs[4] - 30; + sprite->pos1.x += x; + sprite->pos1.y = gBattleAnimArgs[5] - 80; + } + sprite->callback = sub_8078B34; + oamt_set_x3A_32(sprite, move_anim_8072740); +} diff --git a/src/misc/script_pokemon_util_80C4BF0.c b/src/misc/script_pokemon_util_80C4BF0.c new file mode 100644 index 000000000..cbca07011 --- /dev/null +++ b/src/misc/script_pokemon_util_80C4BF0.c @@ -0,0 +1,716 @@ +#include "global.h" +#include "battle.h" +#include "berry.h" +#include "choose_party.h" +#include "contest.h" +#include "contest_link_80C2020.h" +#include "contest_painting.h" +#include "data2.h" +#include "daycare.h" +#include "debug.h" +#include "decompress.h" +#include "event_data.h" +#include "items.h" +#include "link.h" +#include "load_save.h" +#include "main.h" +#include "menu.h" +#include "pokedex.h" +#include "pokemon.h" +#include "rng.h" +#include "rom4.h" +#include "script_pokemon_80C4.h" +#include "species.h" +#include "task.h" + +#define CONTEST_ENTRY_PIC_LEFT 10 +#define CONTEST_ENTRY_PIC_TOP 3 + +extern struct SpriteTemplate gUnknown_02024E8C; + +extern u8 gContestPlayerMonIndex; +extern u8 gIsLinkContest; +extern u8 gPlayerPartyCount; +extern u8 gSelectedOrderFromParty[]; + +extern u16 gSpecialVar_0x8004; +extern u16 gSpecialVar_0x8005; +extern u16 gSpecialVar_0x8006; + +extern u16 gScriptContestCategory; +extern u16 gScriptContestRank; +extern u16 gScriptResult; + +extern u32 gUnknown_03005D28; + +extern u8 gUnknown_02038694; +extern u8 gUnknown_0203856C; +extern u8 gUnknown_02038690[]; +extern u16 gUnknown_02038678[]; + +void sub_80C4BF0(void) +{ + gSaveBlock1.vars[0x10] = gContestMons[0].unk16; + gSaveBlock1.vars[0x11] = gContestMons[1].unk16; + gSaveBlock1.vars[0x12] = gContestMons[2].unk16; +} + +void sub_80C4C28(void) +{ + u16 var; + u8 specialVar = gSpecialVar_0x8005; + + switch(specialVar) + { + case 0: + var = 3; + break; + case 1: + var = 4; + break; + case 2: + var = 5; + break; + default: + var = 100; + break; + } + gSpecialVar_0x8004 = var; +} + +void sub_80C4C64(void) +{ + sub_80C46EC(); + sub_80C4740(); + sub_80C48F4(); +} + +void sub_80C4C78(void) +{ + u16 var; + u16 returnVar; + + switch(gScriptContestCategory) + { + case 0: + var = 8; + break; + case 1: + var = 9; + break; + case 2: + var = 10; + break; + case 3: + var = 11; + break; + case 4: + default: + var = 12; + break; + } + + returnVar = gSaveBlock1.sbStruct.unkSB2.sb1_2EFC_struct2[var].var; + + if(returnVar == 0) + gSpecialVar_0x8004 = returnVar; + else + gSpecialVar_0x8004 = 1; +} + +void sub_80C4CEC(void) +{ + sub_80B2A7C(0xFF); +} + +void sub_80C4CF8(void) +{ + if(!gUnknown_02038690[gContestPlayerMonIndex] + && gScriptContestRank == 3 + && (s16)gUnknown_02038678[gContestPlayerMonIndex] >= 800) + { + gSpecialVar_0x8004 = 1; + } + else + { + gSpecialVar_0x8004 = 0; + } +} + +u8 sub_80C4D50(void) +{ + u8 retVar = 0; + int i; + + for (i = 0; i < 5; i++) + if (gSaveBlock1.sbStruct.unkSB2.sb1_2EFC_struct2[i + 8].var) + retVar++; + + return retVar; +} + +// nope. too hard +__attribute__((naked)) +void sub_80C4D80(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + ldr r0, _080C4EA0 @ =gUnknown_02038670\n\ + mov r12, r0\n\ + ldr r1, _080C4EA4 @ =gSpecialVar_0x8006\n\ + mov r8, r1\n\ + ldr r2, _080C4EA8 @ =gStringVar1\n\ + mov r9, r2\n\ + mov r2, r12\n\ + mov r1, sp\n\ + movs r6, 0x3\n\ +_080C4D9E:\n\ + ldrh r0, [r2]\n\ + strh r0, [r1]\n\ + adds r2, 0x2\n\ + adds r1, 0x2\n\ + subs r6, 0x1\n\ + cmp r6, 0\n\ + bge _080C4D9E\n\ + movs r6, 0\n\ +_080C4DAE:\n\ + movs r1, 0x3\n\ + cmp r1, r6\n\ + ble _080C4DD8\n\ +_080C4DB4:\n\ + subs r4, r1, 0x1\n\ + lsls r0, r4, 1\n\ + mov r5, sp\n\ + adds r3, r5, r0\n\ + lsls r0, r1, 1\n\ + adds r2, r5, r0\n\ + ldrh r5, [r3]\n\ + movs r7, 0\n\ + ldrsh r1, [r3, r7]\n\ + movs r7, 0\n\ + ldrsh r0, [r2, r7]\n\ + cmp r1, r0\n\ + bge _080C4DD2\n\ + strh r5, [r2]\n\ + strh r0, [r3]\n\ +_080C4DD2:\n\ + adds r1, r4, 0\n\ + cmp r1, r6\n\ + bgt _080C4DB4\n\ +_080C4DD8:\n\ + adds r6, 0x1\n\ + cmp r6, 0x2\n\ + ble _080C4DAE\n\ + mov r2, r8\n\ + ldrh r0, [r2]\n\ + lsls r0, 1\n\ + add r0, sp\n\ + ldrh r0, [r0]\n\ + movs r2, 0\n\ + movs r7, 0\n\ + movs r6, 0\n\ + lsls r0, 16\n\ + asrs r4, r0, 16\n\ + adds r3, r0, 0\n\ + mov r1, sp\n\ +_080C4DF6:\n\ + movs r5, 0\n\ + ldrsh r0, [r1, r5]\n\ + cmp r0, r4\n\ + bne _080C4E12\n\ + lsls r0, r2, 24\n\ + movs r2, 0x80\n\ + lsls r2, 17\n\ + adds r0, r2\n\ + lsrs r2, r0, 24\n\ + mov r5, r8\n\ + ldrh r5, [r5]\n\ + cmp r6, r5\n\ + bne _080C4E12\n\ + adds r7, r2, 0\n\ +_080C4E12:\n\ + adds r1, 0x2\n\ + adds r6, 0x1\n\ + cmp r6, 0x3\n\ + ble _080C4DF6\n\ + movs r6, 0\n\ + mov r0, sp\n\ + movs r1, 0\n\ + ldrsh r0, [r0, r1]\n\ + asrs r1, r3, 16\n\ + lsls r2, 24\n\ + mov r10, r2\n\ + cmp r0, r1\n\ + beq _080C4E40\n\ + adds r2, r1, 0\n\ + mov r1, sp\n\ +_080C4E30:\n\ + adds r1, 0x2\n\ + adds r6, 0x1\n\ + cmp r6, 0x3\n\ + bgt _080C4E40\n\ + movs r4, 0\n\ + ldrsh r0, [r1, r4]\n\ + cmp r0, r2\n\ + bne _080C4E30\n\ +_080C4E40:\n\ + lsls r0, r6, 24\n\ + lsrs r4, r0, 24\n\ + adds r2, r7, 0\n\ + movs r6, 0\n\ + asrs r5, r3, 16\n\ + mov r8, r5\n\ + mov r1, r12\n\ + movs r5, 0\n\ + ldrsh r0, [r1, r5]\n\ + cmp r8, r0\n\ + bne _080C4E60\n\ + cmp r7, 0x1\n\ + beq _080C4E78\n\ +_080C4E5A:\n\ + subs r0, r2, 0x1\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ +_080C4E60:\n\ + adds r6, 0x1\n\ + cmp r6, 0x3\n\ + bgt _080C4E78\n\ + lsls r0, r6, 1\n\ + add r0, r12\n\ + asrs r1, r3, 16\n\ + movs r5, 0\n\ + ldrsh r0, [r0, r5]\n\ + cmp r1, r0\n\ + bne _080C4E60\n\ + cmp r2, 0x1\n\ + bne _080C4E5A\n\ +_080C4E78:\n\ + lsls r1, r6, 24\n\ + lsrs r1, 24\n\ + mov r0, r9\n\ + bl sub_80C4698\n\ + ldr r0, _080C4EAC @ =gIsLinkContest\n\ + ldrb r1, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080C4EB8\n\ + ldr r0, _080C4EB0 @ =gStringVar2\n\ + lsls r1, r6, 3\n\ + subs r1, r6\n\ + lsls r1, 2\n\ + ldr r2, _080C4EB4 @ =gLinkPlayers + 0x8\n\ + adds r1, r2\n\ + bl sub_80C4674\n\ + b _080C4EC4\n\ + .align 2, 0\n\ +_080C4EA0: .4byte gUnknown_02038670\n\ +_080C4EA4: .4byte gSpecialVar_0x8006\n\ +_080C4EA8: .4byte gStringVar1\n\ +_080C4EAC: .4byte gIsLinkContest\n\ +_080C4EB0: .4byte gStringVar2\n\ +_080C4EB4: .4byte gLinkPlayers + 0x8\n\ +_080C4EB8:\n\ + ldr r0, _080C4ED8 @ =gStringVar2\n\ + lsls r1, r6, 6\n\ + ldr r2, _080C4EDC @ =gUnknown_0203857D\n\ + adds r1, r2\n\ + bl sub_80C4674\n\ +_080C4EC4:\n\ + mov r1, r10\n\ + asrs r0, r1, 24\n\ + cmp r0, 0x1\n\ + beq _080C4ED0\n\ + cmp r7, r0\n\ + bne _080C4EE4\n\ +_080C4ED0:\n\ + ldr r0, _080C4EE0 @ =gSpecialVar_0x8006\n\ + strh r4, [r0]\n\ + b _080C4EEA\n\ + .align 2, 0\n\ +_080C4ED8: .4byte gStringVar2\n\ +_080C4EDC: .4byte gUnknown_0203857D\n\ +_080C4EE0: .4byte gSpecialVar_0x8006\n\ +_080C4EE4:\n\ + ldr r1, _080C4EFC @ =gSpecialVar_0x8006\n\ + adds r0, r4, 0x4\n\ + strh r0, [r1]\n\ +_080C4EEA:\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080C4EFC: .4byte gSpecialVar_0x8006\n\ + .syntax divided"); +} + +void ShowContestWinnerCleanup(void) +{ + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); +} + +void ShowContestWinner(void) +{ + if(gUnknown_0203856C) + { + sub_80AAF30(); + BATTLE_STRUCT->unk15DDF = 1; + BATTLE_STRUCT->unk15DDE = sub_80B2C4C(254, 0); + sub_80B2A7C(3); + gUnknown_0203856C = 0; + } + SetMainCallback2(CB2_ContestPainting); + gMain.savedCallback = ShowContestWinnerCleanup; +} + +void sub_80C4F70(void) +{ + VarSet(0x4010, gContestMons[0].unk16); + VarSet(0x4011, gContestMons[1].unk16); + VarSet(0x4012, gContestMons[2].unk16); + VarSet(0x4013, gContestMons[3].unk16); +} + +bool8 GiveMonArtistRibbon(void) +{ + u8 ribbon = GetMonData(&gPlayerParty[gUnknown_02038694], MON_DATA_ARTIST_RIBBON); + + if(ribbon == FALSE + && gUnknown_02038690[gContestPlayerMonIndex] == 0 + && gScriptContestRank == 3 + && (s16)gUnknown_02038678[gContestPlayerMonIndex] >= 800) + { + ribbon = TRUE; + SetMonData(&gPlayerParty[gUnknown_02038694], MON_DATA_ARTIST_RIBBON, &ribbon); + return TRUE; + } + else + { + return FALSE; + } +} + +u8 sub_80C5044(void) +{ + return gUnknown_0203856C; +} + +void ShowContestEntryMonPic(void) +{ + const struct CompressedSpritePalette *palette; + u32 var1, var2; + u16 species; + u8 spriteId; + u8 taskId; + + if(FindTaskIdByFunc(sub_80C5190) == 0xFF) + { + u8 left = CONTEST_ENTRY_PIC_LEFT; + u8 top = CONTEST_ENTRY_PIC_TOP; + + MenuDrawTextWindow(left, top, 19, 13); + species = gContestMons[gSpecialVar_0x8006].species; + var1 = gContestMons[gSpecialVar_0x8006].unk38; // v2 + var2 = gContestMons[gSpecialVar_0x8006].unk3C; // v3 + taskId = CreateTask(sub_80C5190, 0x50); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = species; + HandleLoadSpecialPokePic( + &gMonFrontPicTable[species], + gMonFrontPicCoords[species].coords, + gMonFrontPicCoords[species].y_offset, + (u32)gUnknown_081FAF4C[0], + gUnknown_081FAF4C[1], + species, + var1); + palette = sub_80409C8(species, var2, var1); + LoadCompressedObjectPalette(palette); + GetMonSpriteTemplate_803C56C(species, 1); + gUnknown_02024E8C.paletteTag = palette->tag; + spriteId = CreateSprite(&gUnknown_02024E8C, 0x78, 0x40, 0); + gTasks[taskId].data[2] = spriteId; + gTasks[taskId].data[3] = left; + gTasks[taskId].data[4] = top; + gSprites[spriteId].callback = SpriteCallbackDummy; + gSprites[spriteId].oam.priority = 0; + } +} + +void sub_80C5164(void) +{ + u8 taskId = FindTaskIdByFunc(sub_80C5190); + + if(taskId != 0xFF) + gTasks[taskId].data[0]++; +} + +void sub_80C5190(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + struct Sprite *sprite; + + switch(task->data[0]) + { + case 2: + sprite = &gSprites[task->data[2]]; + FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); + + if(sprite->oam.affineMode) + FreeOamMatrix(sprite->oam.matrixNum); + + DestroySprite(sprite); + task->data[0]++; + break; + case 0: + task->data[0]++; + break; + case 3: + MenuZeroFillWindowRect(task->data[3], task->data[4], task->data[3] + 9, task->data[4] + 10); + DestroyTask(taskId); + break; + case 1: + default: + break; + } +} + +void ScriptGetMultiplayerId(void) +{ + if(gIsLinkContest & 1) + gScriptResult = GetMultiplayerId(); + else + gScriptResult = 4; +} + +void ScriptRandom(void) +{ + u16 random; + u16 *scriptPtr; + + if(gIsLinkContest & 1) + { + gUnknown_03005D28 = 1103515245 * gUnknown_03005D28 + 24691; + random = gUnknown_03005D28 >> 16; + scriptPtr = &gScriptResult; + } + else + { + scriptPtr = &gScriptResult; + random = Random(); + } + *scriptPtr = random % *scriptPtr; +} + +void HealPlayerParty(void) +{ + u8 i, j; + u8 ppBonuses; + u8 arg[4]; + + // restore HP. + for(i = 0; i < gPlayerPartyCount; i++) + { + u16 maxHP = GetMonData(&gPlayerParty[i], MON_DATA_MAX_HP); + arg[0] = maxHP; + arg[1] = maxHP >> 8; + SetMonData(&gPlayerParty[i], MON_DATA_HP, arg); + ppBonuses = GetMonData(&gPlayerParty[i], MON_DATA_PP_BONUSES); + + // restore PP. + for(j = 0; j < 4; j++) + { + arg[0] = CalculatePPWithBonus(GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + j), ppBonuses, j); + SetMonData(&gPlayerParty[i], MON_DATA_PP1 + j, arg); + } + + // since status is u32, the four 0 assignments here are probably for safety to prevent undefined data from reaching SetMonData. + arg[0] = 0; + arg[1] = 0; + arg[2] = 0; + arg[3] = 0; + SetMonData(&gPlayerParty[i], MON_DATA_STATUS, arg); + } +} + +u8 ScriptGiveMon(u16 species, u8 var, u16 item, u32 var3, u32 var4, u8 var5) +{ + u16 nationalSpecies; + int sentToPc; + u8 array[2]; + struct Pokemon mon; + + CreateMon(&mon, species, var, 32, 0, 0, 0, 0); + array[0] = item; + array[1] = item >> 8; + SetMonData(&mon, MON_DATA_HELD_ITEM, array); + sentToPc = GiveMonToPlayer(&mon); + nationalSpecies = SpeciesToNationalPokedexNum(species); + + // nested if check to fool compiler + switch(sentToPc) + { + case 0: + case 1: + GetNationalPokedexFlag(nationalSpecies, 2); + GetNationalPokedexFlag(nationalSpecies, 3); + return sentToPc; + default: + return sentToPc; + } +} + +u8 ScriptGiveEgg(u16 value) +{ + struct Pokemon mon; + u8 data; + + sub_8042044(&mon, value, 1); + data = 1; + SetMonData(&mon, MON_DATA_IS_EGG, &data); + + return GiveMonToPlayer(&mon); +} + +void CheckForAlivePartyMons(void) +{ + u8 var = sub_803DAA0(); + + switch(var) + { + case 1: + gScriptResult = var; + break; + case 0: + gScriptResult = var; + break; + case 2: + gScriptResult = var; + break; + } +} + +bool8 CheckPartyMonHasHeldItem(u16 item) +{ + int i; + + for(i = 0; i < 6; i++) + { + u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); + if(species != SPECIES_NONE && species != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == item) + return TRUE; + } + return FALSE; +} + +bool8 GetNameOfEnigmaBerryInPlayerParty(void) +{ + bool8 hasItem = CheckPartyMonHasHeldItem(ITEM_ENIGMA_BERRY); + + if(hasItem == TRUE) + GetBerryNameByBerryType(ItemIdToBerryType(ITEM_ENIGMA_BERRY), gStringVar1); + + return hasItem; +} + +void ScriptWildBattle(u16 species, u8 level, u16 item) +{ + u8 data[2]; + + ZeroEnemyPartyMons(); + CreateMon(&gEnemyParty[0], species, level, 0x20, 0, 0, 0, 0); + + if(item) + { + data[0] = item; + data[1] = item >> 8; + SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, data); + } +} + +void ScriptSetMonMoveSlot(u8 monIndex, u16 move, u8 slot) +{ + if(monIndex > 6) + monIndex = gPlayerPartyCount - 1; + + SetMonMoveSlot(&gPlayerParty[monIndex], move, slot); +} + +void sub_80C5568(void) +{ + gMain.savedCallback = sub_80C5580; + sub_8121E10(); +} + +void sub_80C5580(void) +{ + u8 var = gSelectedOrderFromParty[0]; + + switch(var) + { + case 0: + gScriptResult = 0; + break; + default: + gScriptResult = 1; + break; + } + + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); +} + +void ChooseBattleTowerPlayerParty(void) +{ + gMain.savedCallback = SetBattleTowerPlayerParty; + sub_8121E34(); +} + +void SetBattleTowerPlayerParty(void) +{ + u8 var = gSelectedOrderFromParty[0]; + + switch(var) + { + case 0: // player quit battle tower? + LoadPlayerParty(); + gScriptResult = 0; + break; + default: // load battle tower. + ReducePlayerPartyToThree(); + gScriptResult = 1; + break; + } + + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); +} + +void ReducePlayerPartyToThree(void) +{ + struct Pokemon party[3]; + int i; + + CpuFill32(0, party, sizeof party); + + // copy the selected pokemon according to the order. + for(i = 0; i < 3; i++) + if(gSelectedOrderFromParty[i]) // as long as the order keeps going (did the player select 1 mon? 2? 3?), do not stop + party[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1]; // index is 0 based, not literal + + // delete the last 3 pokemon + CpuFill32(0, gPlayerParty, sizeof gPlayerParty); + + // overwrite the first 3 with the order copied to. + for(i = 0; i < 3; i++) + gPlayerParty[i] = party[i]; + + CalculatePlayerPartyCount(); +} diff --git a/src/misc/script_pokemon_util_80F99CC.c b/src/misc/script_pokemon_util_80F99CC.c new file mode 100644 index 000000000..2b48cc0d8 --- /dev/null +++ b/src/misc/script_pokemon_util_80F99CC.c @@ -0,0 +1,445 @@ +#include "global.h" +#include "battle_party_menu.h" +#include "choose_party.h" +#include "contest.h" +#include "data2.h" +#include "party_menu.h" +#include "field_fadetransition.h" +#include "palette.h" +#include "party_menu.h" +#include "pokemon.h" +#include "pokemon_summary_screen.h" +#include "rom4.h" +#include "script.h" +#include "script_pokemon_80F9.h" +#include "sound.h" +#include "string_util.h" +#include "task.h" +#include "text.h" + + + +extern u8 gPlayerPartyCount; +extern u16 gSpecialVar_0x8004; +extern u16 gSpecialVar_0x8005; +extern u8 gUnknown_02038694; +extern u16 gScriptResult; + +extern void (*gFieldCallback)(void); + +void sub_80F99CC(void) +{ + u8 taskId; + + ScriptContext2_Enable(); + taskId = CreateTask((void *)sub_80F9A8C, 0xA); + gTasks[taskId].data[0] = 2; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); +} + +void sub_80F9A0C(void) +{ + u8 taskId; + + ScriptContext2_Enable(); + taskId = CreateTask((void *)sub_80F9A8C, 0xA); + gTasks[taskId].data[0] = 3; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); +} + +void sub_80F9A4C(void) +{ + u8 taskId; + + ScriptContext2_Enable(); + taskId = CreateTask((void *)sub_80F9A8C, 0xA); + gTasks[taskId].data[0] = 7; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); +} + +void sub_80F9A8C(u8 taskId) +{ + if(!gPaletteFade.active) + { + gPaletteFade.bufferTransferDisabled = 1; + OpenPartyMenu((u8) gTasks[taskId].data[0], 0); + DestroyTask(taskId); + } +} + +bool8 sub_80F9ACC(void) +{ + switch(EWRAM_1B000.unk264) + { + case 0: + if(EWRAM_1B000.unk266 < gPlayerPartyCount) + { + TryCreatePartyMenuMonIcon(EWRAM_1B000.unk260, EWRAM_1B000.unk266, &gPlayerParty[EWRAM_1B000.unk266]); + EWRAM_1B000.unk266++; + } + else + { + EWRAM_1B000.unk266 = 0; + EWRAM_1B000.unk264++; + } + break; + case 1: + LoadHeldItemIconGraphics(); + EWRAM_1B000.unk264++; + break; + case 2: + CreateHeldItemIcons_806DC34(EWRAM_1B000.unk260); + EWRAM_1B000.unk264++; + break; + case 3: + if(sub_806BD58(EWRAM_1B000.unk260, EWRAM_1B000.unk266) != 1) + { + EWRAM_1B000.unk266++; + break; + } + else + { + EWRAM_1B000.unk266 = 0; + EWRAM_1B000.unk264++; + break; + } + case 4: + PartyMenuPrintMonsLevelOrStatus(); + EWRAM_1B000.unk264++; + break; + case 5: + PrintPartyMenuMonNicknames(); + EWRAM_1B000.unk264++; + break; + case 6: + sub_80F9C00(); + EWRAM_1B000.unk264++; + break; + case 7: // the only case that can return true. + if(sub_806B58C(EWRAM_1B000.unk266) != 1) + { + EWRAM_1B000.unk266++; + break; + } + else + { + EWRAM_1B000.unk266 = 0; + EWRAM_1B000.unk264 = 0; + return TRUE; + } + } + return FALSE; +} + +void sub_80F9C00(void) +{ + u8 i; + + for(i = 0; i < gPlayerPartyCount; i++) + { + switch(sub_80AE47C(&gPlayerParty[i])) + { + case 0: + case 3: + case 4: + sub_806BC3C(i, 0x7E); + break; + case 1: + case 2: + sub_806BC3C(i, 0x70); + break; + } + } +} + +void sub_80F9C6C(u8 var) +{ + if(!gPaletteFade.active) + { + switch(sub_806BD80(var)) + { + case 1: + PlaySE(5); + gUnknown_02038694 = sub_806CA38(var); + gSpecialVar_0x8004 = gUnknown_02038694; + sub_8123138(var); + break; + case 2: + PlaySE(5); + gUnknown_02038694 = 0xFF; + gSpecialVar_0x8004 = 0xFF; + sub_8123138(var); + break; + } + } +} + +bool8 sub_80F9CE8(void) // this is the same function as sub_80F9ACC except case 6 calls a different function. why +{ + switch(EWRAM_1B000.unk264) + { + case 0: + if(EWRAM_1B000.unk266 < gPlayerPartyCount) + { + TryCreatePartyMenuMonIcon(EWRAM_1B000.unk260, EWRAM_1B000.unk266, &gPlayerParty[EWRAM_1B000.unk266]); + EWRAM_1B000.unk266++; + } + else + { + EWRAM_1B000.unk266 = 0; + EWRAM_1B000.unk264++; + } + break; + case 1: + LoadHeldItemIconGraphics(); + EWRAM_1B000.unk264++; + break; + case 2: + CreateHeldItemIcons_806DC34(EWRAM_1B000.unk260); + EWRAM_1B000.unk264++; + break; + case 3: + if(sub_806BD58(EWRAM_1B000.unk260, EWRAM_1B000.unk266) != 1) + { + EWRAM_1B000.unk266++; + break; + } + else + { + EWRAM_1B000.unk266 = 0; + EWRAM_1B000.unk264++; + break; + } + case 4: + PartyMenuPrintMonsLevelOrStatus(); + EWRAM_1B000.unk264++; + break; + case 5: + PrintPartyMenuMonNicknames(); + EWRAM_1B000.unk264++; + break; + case 6: + sub_80F9E1C(); + EWRAM_1B000.unk264++; + break; + case 7: // the only case that can return true. + if(sub_806B58C(EWRAM_1B000.unk266) != 1) + { + EWRAM_1B000.unk266++; + break; + } + else + { + EWRAM_1B000.unk266 = 0; + EWRAM_1B000.unk264 = 0; + return TRUE; + } + } + return FALSE; +} + +void sub_80F9E1C(void) +{ + u8 i; + + for(i = 0; i < gPlayerPartyCount; i++) + { + if(!sub_8040574(&gPlayerParty[i])) + sub_806BC3C(i, 0x9A); + else + sub_806BC3C(i, 0x8C); + } +} + +void sub_80F9E64(u8 var) +{ + if(!gPaletteFade.active) + { + switch(sub_806BD80(var)) + { + case 1: + PlaySE(5); + gSpecialVar_0x8004 = sub_806CA38(var); + gSpecialVar_0x8005 = sub_8040574(&gPlayerParty[gSpecialVar_0x8004]); + sub_8123138(var); + break; + case 2: + PlaySE(5); + gSpecialVar_0x8004 = 0xFF; + sub_8123138(var); + } + } +} + +void sub_80F9EEC(void) +{ + sub_809D9F0(&gPlayerParty[0], gSpecialVar_0x8004, gPlayerPartyCount - 1, c2_exit_to_overworld_2_switch, 0); + unk_2018000.unk8 = 3; + gFieldCallback = sub_8080990; +} + +void sub_80F9F3C(void) // count pokemon moves +{ + u8 i; + + gScriptResult = 0; + + for(i = 0; i < 4; i++) // checks MOVE1-MOVE4 + if(GetMonData(&gPlayerParty[gSpecialVar_0x8004], i + 13)) + gScriptResult++; +} + +void sub_80F9F84(void) +{ + struct Pokemon *party = &gPlayerParty[gSpecialVar_0x8004]; + u16 data = GetMonData(party, gSpecialVar_0x8005 + 13); + + GetMonNickname(party, gStringVar1); + StringCopy(gStringVar2, gMoveNames[data]); +} + +// no. hard +__attribute__((naked)) +void sub_80F9FDC(struct Pokemon *party, u8 var, u8 var2) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x20\n\ + mov r8, r0\n\ + adds r5, r1, 0\n\ + adds r4, r2, 0\n\ + lsls r5, 24\n\ + lsrs r5, 24\n\ + lsls r4, 24\n\ + lsrs r4, 24\n\ + adds r0, r5, 0\n\ + adds r0, 0xD\n\ + str r0, [sp, 0x8]\n\ + mov r0, r8\n\ + ldr r1, [sp, 0x8]\n\ + bl GetMonData\n\ + mov r1, sp\n\ + adds r1, 0x2\n\ + str r1, [sp, 0x14]\n\ + strh r0, [r1]\n\ + adds r3, r4, 0\n\ + adds r3, 0xD\n\ + str r3, [sp, 0xC]\n\ + mov r0, r8\n\ + adds r1, r3, 0\n\ + bl GetMonData\n\ + mov r1, sp\n\ + strh r0, [r1]\n\ + adds r7, r5, 0\n\ + adds r7, 0x11\n\ + str r7, [sp, 0x10]\n\ + mov r0, r8\n\ + adds r1, r7, 0\n\ + bl GetMonData\n\ + mov r1, sp\n\ + adds r1, 0x5\n\ + str r1, [sp, 0x18]\n\ + strb r0, [r1]\n\ + adds r3, r4, 0\n\ + adds r3, 0x11\n\ + str r3, [sp, 0x1C]\n\ + mov r0, r8\n\ + adds r1, r3, 0\n\ + bl GetMonData\n\ + add r7, sp, 0x4\n\ + mov r10, r7\n\ + strb r0, [r7]\n\ + mov r0, r8\n\ + movs r1, 0x15\n\ + bl GetMonData\n\ + mov r6, sp\n\ + adds r6, 0x6\n\ + strb r0, [r6]\n\ + ldr r1, _080FA0D8 @ =gUnknown_08208238\n\ + adds r0, r5, r1\n\ + ldrb r0, [r0]\n\ + mov r9, r0\n\ + ldrb r0, [r6]\n\ + adds r2, r0, 0\n\ + mov r3, r9\n\ + ands r2, r3\n\ + lsls r5, 1\n\ + asrs r2, r5\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + adds r1, r4, r1\n\ + ldrb r3, [r1]\n\ + adds r1, r0, 0\n\ + ands r1, r3\n\ + lsls r4, 1\n\ + asrs r1, r4\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + mov r7, r9\n\ + bics r0, r7\n\ + strb r0, [r6]\n\ + ldrb r0, [r6]\n\ + bics r0, r3\n\ + strb r0, [r6]\n\ + lsls r2, r4\n\ + lsls r1, r5\n\ + adds r2, r1\n\ + ldrb r0, [r6]\n\ + orrs r0, r2\n\ + strb r0, [r6]\n\ + mov r0, r8\n\ + ldr r1, [sp, 0x8]\n\ + mov r2, sp\n\ + bl SetMonData\n\ + mov r0, r8\n\ + ldr r1, [sp, 0xC]\n\ + ldr r2, [sp, 0x14]\n\ + bl SetMonData\n\ + mov r0, r8\n\ + ldr r1, [sp, 0x10]\n\ + mov r2, r10\n\ + bl SetMonData\n\ + mov r0, r8\n\ + ldr r1, [sp, 0x1C]\n\ + ldr r2, [sp, 0x18]\n\ + bl SetMonData\n\ + mov r0, r8\n\ + movs r1, 0x15\n\ + adds r2, r6, 0\n\ + bl SetMonData\n\ + add sp, 0x20\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080FA0D8: .4byte gUnknown_08208238\n\ + .syntax divided"); +} + +void sub_80FA0DC(void) +{ + u16 i; + + SetMonMoveSlot(&gPlayerParty[gSpecialVar_0x8004], 0, gSpecialVar_0x8005); + RemoveMonPPBonus(&gPlayerParty[gSpecialVar_0x8004], gSpecialVar_0x8005); + + for(i = gSpecialVar_0x8005; i < 3; i++) + sub_80F9FDC(&gPlayerParty[gSpecialVar_0x8004], i, i + 1); +} + +void sub_80FA148(void) +{ + struct Pokemon *party = &gPlayerParty[gSpecialVar_0x8004]; + gScriptResult = 0; + + if(GetMonData(party, MON_DATA_IS_EGG)) + gScriptResult = 1; +} diff --git a/src/misc/unknown_task.c b/src/misc/unknown_task.c new file mode 100644 index 000000000..81b89ef92 --- /dev/null +++ b/src/misc/unknown_task.c @@ -0,0 +1,255 @@ +#include "global.h" +#include "data2.h" +#include "task.h" +#include "trig.h" + +struct UnknownStruct1 +{ + void *src[2]; + void *dest; + u32 unkC; + void (*unk10)(void); + u8 srcBank; + u8 unk15; + u8 unk16; + u8 unk17; + u8 taskId; + u8 filler19[0x7]; +}; + +struct UnknownStruct2 +{ + void *dest; + u32 control; + u8 unk8; + u8 unk9; +}; + +static void sub_80896F4(void); +static void sub_8089714(void); + +extern u16 gUnknown_030041B0; +extern u16 gUnknown_030041B4; +extern u16 gUnknown_030041B8; +extern u16 gUnknown_03004280; +extern u16 gUnknown_03004288; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042A4; +extern u16 gUnknown_030042C0; + +extern u8 gUnknown_0202FFA4; + +extern struct UnknownStruct1 gUnknown_03004DC0; + +extern u16 gUnknown_03004DE0[][0x3C0]; + +void remove_some_task(void) +{ + gUnknown_03004DC0.unk15 = 0; + DmaStop(0); + if (gUnknown_03004DC0.taskId != 0xFF) + { + DestroyTask(gUnknown_03004DC0.taskId); + gUnknown_03004DC0.taskId = 0xFF; + } +} + +void dp12_8087EA4(void) +{ + CpuFill16(0, gUnknown_03004DE0, 0x780 * 2); + gUnknown_03004DC0.src[0] = 0; + gUnknown_03004DC0.src[1] = 0; + gUnknown_03004DC0.dest = 0; + gUnknown_03004DC0.unkC = 0; + gUnknown_03004DC0.srcBank = 0; + gUnknown_03004DC0.unk15 = 0; + gUnknown_03004DC0.unk16 = 0; + gUnknown_03004DC0.unk17 = 0; + gUnknown_03004DC0.taskId = 0xFF; +} + +void sub_80895F8(struct UnknownStruct2 unk) +{ + if (unk.control == (((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1)) + { + gUnknown_03004DC0.src[0] = &gUnknown_03004DE0[0][1]; + gUnknown_03004DC0.src[1] = &gUnknown_03004DE0[1][1]; + gUnknown_03004DC0.unk10 = sub_80896F4; + } + else + { + gUnknown_03004DC0.src[0] = &gUnknown_03004DE0[0][2]; + gUnknown_03004DC0.src[1] = &gUnknown_03004DE0[1][2]; + gUnknown_03004DC0.unk10 = sub_8089714; + } + + gUnknown_03004DC0.unkC = unk.control; + gUnknown_03004DC0.dest = unk.dest; + gUnknown_03004DC0.unk15 = unk.unk8; + gUnknown_03004DC0.unk16 = unk.unk9; + gUnknown_03004DC0.unk17 = unk.unk9; +} + +void sub_8089668(void) +{ + if (gUnknown_03004DC0.unk15) + { + if (gUnknown_03004DC0.unk15 == 3) + { + gUnknown_03004DC0.unk15 = 0; + DmaStop(0); + gUnknown_0202FFA4 = 1; + } + else + { + DmaStop(0); + DmaSet(0, gUnknown_03004DC0.src[gUnknown_03004DC0.srcBank], gUnknown_03004DC0.dest, gUnknown_03004DC0.unkC); + gUnknown_03004DC0.unk10(); + gUnknown_03004DC0.srcBank ^= 1; + } + } +} + +static void sub_80896F4(void) +{ + u16 *dest = (u16 *)gUnknown_03004DC0.dest; + u16 *src = (u16 *)&gUnknown_03004DE0[gUnknown_03004DC0.srcBank]; + *dest = *src; +} + +static void sub_8089714(void) +{ + u32 *dest = (u32 *)gUnknown_03004DC0.dest; + u32 *src = (u32 *)&gUnknown_03004DE0[gUnknown_03004DC0.srcBank]; + *dest = *src; +} + +static void task00_for_dp12(u8 taskId) +{ + int value = 0; + + if (gUnknown_0202FFA4) + { + DestroyTask(taskId); + gUnknown_03004DC0.taskId = 0xFF; + } + else + { + if (gTasks[taskId].data[7]) + { + switch (gTasks[taskId].data[6]) + { + case 0x0: + value = gUnknown_030042A4; + break; + case 0x2: + value = gUnknown_030042A0; + break; + case 0x4: + value = gUnknown_030042C0; + break; + case 0x6: + value = gUnknown_030041B4; + break; + case 0x8: + value = gUnknown_03004288; + break; + case 0xA: + value = gUnknown_03004280; + break; + case 0xC: + value = gUnknown_030041B0; + break; + case 0xE: + value = gUnknown_030041B8; + break; + } + } + if (gTasks[taskId].data[4]) + { + int i; + int offset; + gTasks[taskId].data[4]--; + offset = gTasks[taskId].data[3] + 320; + for (i = gTasks[taskId].data[0]; i < gTasks[taskId].data[1]; i++) + { + gUnknown_03004DE0[gUnknown_03004DC0.srcBank][i] = gUnknown_03004DE0[0][offset] + value; + offset++; + } + } + else + { + int i; + int offset; + gTasks[taskId].data[4] = gTasks[taskId].data[5]; + offset = gTasks[taskId].data[3] + 320; + for (i = gTasks[taskId].data[0]; i < gTasks[taskId].data[1]; i++) + { + gUnknown_03004DE0[gUnknown_03004DC0.srcBank][i] = gUnknown_03004DE0[0][offset] + value; + offset++; + } + gTasks[taskId].data[3]++; + if (gTasks[taskId].data[3] == gTasks[taskId].data[2]) + { + gTasks[taskId].data[3] = 0; + } + } + } +} + +static void sub_80898FC(u16 *a1, u8 a2, u8 a3, u8 a4) +{ + u16 i = 0; + u8 offset = 0; + + while (i < 0x100) + { + a1[i] = (gSineTable[offset] * a3) / 256; + offset += a2; + i++; + } +} + +u8 sub_8089944(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7) +{ + int i; + int offset; + struct UnknownStruct2 unk; + u8 taskId; + + dp12_8087EA4(); + + unk.dest = (void *)(REG_ADDR_BG0HOFS + a6); + unk.control = ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1; + unk.unk8 = 1; + unk.unk9 = 0; + + sub_80895F8(unk); + + taskId = CreateTask(task00_for_dp12, 0); + + gTasks[taskId].data[0] = a1; + gTasks[taskId].data[1] = a2; + gTasks[taskId].data[2] = 256 / a3; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = a5; + gTasks[taskId].data[5] = a5; + gTasks[taskId].data[6] = a6; + gTasks[taskId].data[7] = a7; + + gUnknown_03004DC0.taskId = taskId; + gUnknown_0202FFA4 = 0; + + sub_80898FC(&gUnknown_03004DE0[0][320], a3, a4, a2 - a1); + + offset = 320; + + for (i = a1; i < a2; i++) + { + gUnknown_03004DE0[0][i] = gUnknown_03004DE0[0][offset]; + gUnknown_03004DE0[1][i] = gUnknown_03004DE0[0][offset]; + offset++; + } + + return taskId; +} diff --git a/src/misc/unused_8124F94.c b/src/misc/unused_8124F94.c new file mode 100644 index 000000000..93b569058 --- /dev/null +++ b/src/misc/unused_8124F94.c @@ -0,0 +1,126 @@ +#include "global.h" +#include "decompress.h" +#include "palette.h" + +struct UnknownStruct2 +{ + void *src; + u8 unk4; + u8 unk5; + u8 unk6; + u16 unk8; +}; + +struct UnknownStruct3 +{ + u16 *paletteSrc; + u8 unk4; + u8 paletteCount; +}; + +struct UnknownStruct1 +{ + u8 paletteNum; + u8 unk1; + u16 unk2; + u8 *dest; + struct UnknownStruct3 unk8[16]; + struct UnknownStruct2 unk88[32]; +}; + +void unref_sub_8124F94(struct UnknownStruct1 *a) +{ + a->unk1 = 0; + a->paletteNum = 0; + a->unk2 = 0; + a->dest = (void *)VRAM; + DmaFill16(3, 0, a->unk8, sizeof(a->unk8)); + DmaFill16(3, 0, a->unk88, sizeof(a->unk88)); +} + +u8 unref_sub_8124FD8(struct UnknownStruct1 *a, const struct UnknownStruct2 *b) +{ + while (1) + { + s32 r6; + s32 temp; + + // Couldn't get it to match any other way + if (a->unk1 < 32 && b->src == NULL) + return 0; + if (a->unk1 >= 32) + break; + + a->unk88[a->unk1].src = b->src; + a->unk88[a->unk1].unk6 = b->unk6; + a->unk88[a->unk1].unk4 = b->unk4; + a->unk88[a->unk1].unk5 = b->unk5; + r6 = b->unk4 * b->unk5; + if (a->unk2 + r6 > 0x400) + return 2; + if (b->unk8 == 0) + { + DmaCopy16(3, b->src, a->dest + a->unk2 * 64, r6 * 32); + } + else + { + sub_800D238(b->src, a->dest + a->unk2 * 64); + } + a->unk88[a->unk1].unk8 = a->unk2; + temp = r6 + a->unk2; + a->unk2 = temp; + a->unk1++; + b++; + } + return 1; +} + +u8 unref_sub_81250A4(struct UnknownStruct1 *a, struct UnknownStruct3 *b) +{ + while (1) + { + // Couldn't get it to match any other way + if (a->paletteNum < 16 && b->paletteSrc == NULL) + return 0; + if (a->paletteNum >= 16) + break; + + a->unk8[a->paletteNum].paletteSrc = b->paletteSrc; + a->unk8[a->paletteNum].unk4 = b->unk4; + if (b->paletteCount == 0) + { + LoadPalette(b->paletteSrc, a->paletteNum * 16, 32); + } + else + { + u16 palette[16]; + + sub_800D238(b->paletteSrc, palette); + LoadPalette(palette, a->paletteNum * 16, 32); + } + a->unk8[a->paletteNum].paletteCount = a->paletteNum; + a->paletteNum = a->paletteNum + 1; + b++; + } + return 1; +} + +u8 unref_sub_8125118(struct UnknownStruct1 *a, struct UnknownStruct3 *b) +{ + u16 palettes[16][16] = {0}; + u8 r7 = b->paletteCount; + u8 i; + + sub_800D238(b->paletteSrc, palettes); + for (i = a->paletteNum; i < r7; i++) + { + if (a->paletteNum + i >= 16) + return 1; + a->unk8[i].paletteSrc = b->paletteSrc; + a->unk8[i].unk4 = b->unk4 + i; + a->unk8[i].paletteCount = a->paletteNum; + LoadPalette(palettes[i], a->paletteNum * 16, sizeof(palettes[i])); + a->paletteNum++; + } + return 0; +} |