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Diffstat (limited to 'src/player_pc.c')
-rw-r--r--src/player_pc.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/player_pc.c b/src/player_pc.c
index cd69357d5..96cbb6512 100644
--- a/src/player_pc.c
+++ b/src/player_pc.c
@@ -348,7 +348,7 @@ void sub_813A280(u8 taskId)
{
s16 *data = gTasks[taskId].data;
s16 var;
-
+
if (gMain.newAndRepeatedKeys & DPAD_UP)
{
if(data[0])
@@ -401,7 +401,7 @@ void sub_813A280(u8 taskId)
PlaySE(5);
data[1]++;
sub_813AE0C(taskId);
-
+
if (data[9])
MoveMenuCursor(0);
}
@@ -481,7 +481,7 @@ void sub_813A4B4(u8 taskId)
sub_80F996C(0);
sub_80F996C(1);
-
+
if(!data[6])
{
if(gSaveBlock1.pcItems[var].quantity == 1)
@@ -515,7 +515,7 @@ void HandleQuantityRolling(u8 taskId)
{
s16 *data = gTasks[taskId].data;
u8 var = data[0] + data[1];
-
+
if(gMain.newAndRepeatedKeys & DPAD_UP)
{
if(data[3] != gSaveBlock1.pcItems[var].quantity)
@@ -577,7 +577,7 @@ void sub_813A6FC(u8 taskId)
{
s16 *data = gTasks[taskId].data;
u8 var = data[0] + data[1];
-
+
if(AddBagItem(gSaveBlock1.pcItems[var].itemId, data[3]) == TRUE) // add item works.
{
CopyItemName(gSaveBlock1.pcItems[var].itemId, gStringVar1);
@@ -597,7 +597,7 @@ void sub_813A794(u8 taskId)
{
s16 *data = gTasks[taskId].data;
u8 var = data[0] + data[1];
-
+
if(ItemId_GetImportance(gSaveBlock1.pcItems[var].itemId) == FALSE)
{
CopyItemName(gSaveBlock1.pcItems[var].itemId, gStringVar1);
@@ -624,7 +624,7 @@ void sub_813A83C(u8 taskId)
void sub_813A878(u8 taskId)
{
s16 *data = gTasks[taskId].data;
-
+
MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB);
InitMenu(0, 16, 2, data[4], data[0], 0xD);
sub_80F98DC(0);
@@ -638,17 +638,17 @@ void sub_813A8F0(u8 taskId)
s16 *data = gTasks[taskId].data;
u16 var;
u8 usedItemSlots;
-
+
if(gMain.newKeys & 0x1 || gMain.newKeys == 0x2)
{
RemovePCItem(data[0] + data[1], data[3]);
var = data[2];
usedItemSlots = CountUsedPCItemSlots();
data[2] = usedItemSlots;
-
+
if((s16)var != usedItemSlots && (s16)var < data[4] + data[1] && data[1] != 0)
data[1]--;
-
+
sub_813A240(taskId);
sub_813A9EC(taskId);
InitMenu(0, 16, 2, data[4], data[0], 0xD);
@@ -658,7 +658,7 @@ void sub_813A8F0(u8 taskId)
void sub_813A984(u8 taskId)
{
s16 *data = gTasks[taskId].data;
-
+
if(gMain.newKeys & 0x1 || gMain.newKeys == 2)
{
sub_813AD58(gSaveBlock1.pcItems[data[1] + data[0]].itemId);
@@ -701,7 +701,7 @@ void sub_813AA30(u8 taskId, u8 arg)
{
sub_813AD58(gSaveBlock1.pcItems[var].itemId);
}
-
+
// dead code not getting optimized out what the fuck???
{
register int data8 asm("r1") = data[8];
@@ -713,7 +713,7 @@ void sub_813AA30(u8 taskId, u8 arg)
void sub_813AAC4(u16 arg1, enum StringConvertMode arg2, u8 arg3, u8 arg4, int arg5)
{
sub_80A4164(gStringVar1, arg1, arg2, arg4);
-
+
if(arg5)
MenuPrint(gUnknown_0840632A, 0x1A, arg3);
else
@@ -728,7 +728,7 @@ void sub_813AB10(u8 var)
void sub_813AB28(struct ItemSlot *itemSlot, u8 var, int var2)
{
CopyItemName(itemSlot->itemId, gStringVar1);
-
+
if(var2)
MenuPrint(gUnknown_0840631E, 16, var);
else
@@ -750,7 +750,7 @@ void sub_813AB90(struct ItemSlot *itemSlot, u8 var, int var2)
void sub_813ABAC(struct ItemSlot *itemSlot, u8 var, int var2)
{
sub_813AB28(itemSlot, var, var2);
-
+
if(itemSlot->itemId < ITEM_HM01)
sub_813AAC4(itemSlot->quantity, STR_CONV_MODE_RIGHT_ALIGN, var, 3, var2);
else
@@ -763,20 +763,20 @@ void sub_813ABE8(u8 taskId)
u16 i;
int tempArg;
u16 j = 0;
-
+
// r5 is i and is unsigned 16-bit.
-
+
for(i = data[1]; i < data[1] + data[4]; i++)
{
j = (i - data[1]) * 2;
-
+
if(i != data[2])
{
tempArg = 0;
if(data[9] != 0 && i == data[8])
tempArg = 1;
-
+
switch(GetPocketByItemId(gSaveBlock1.pcItems[i].itemId) - 1)
{
case 0:
@@ -801,7 +801,7 @@ void sub_813ABE8(u8 taskId)
beforeLabel:
if(i - data[1] < 8)
MenuFillWindowRectWithBlankTile(16, j + 4, 0x1C, 0x12);
-
+
switch(data[1])
{
default: