summaryrefslogtreecommitdiff
path: root/src/pokeblock_feed.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/pokeblock_feed.c')
-rw-r--r--src/pokeblock_feed.c408
1 files changed, 204 insertions, 204 deletions
diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c
index 8dc2f47de..db4db55a7 100644
--- a/src/pokeblock_feed.c
+++ b/src/pokeblock_feed.c
@@ -121,109 +121,109 @@ static const u8 sNatureToMonPokeblockAnim[][2] =
static const s16 sMonPokeblockAnims[][10] =
{
// HARDY
- { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
- { 0, 4, 0, 16, 24, 0, 0, 0, 12, 0},
- { 0, 4, 0, 32, 32, 0, 0, 0, 16, 1},
-
- // LONELY
- { 0, 3, 6, 0, 48, 0, 0, 0, 24, 1},
-
- // BRAVE
- { 64, 16, -24, 0, 32, 0, 0, 0, 0, 1},
-
- // ADAMANT
- { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
- { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
- { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
- { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
- { 0, 4, -16, 0, 4, 0, 16, 0, 0, 1},
-
- // NAUGHTY
- { 0, 3, 6, 0, 12, 0, 0, 0, 6, 0},
- { 0, 3, -6, 0, 12, 0, 0, 0, 6, 0},
- { 0, 16, 16, 0, 45, 1, 0, 0, 0, 1},
-
- // BOLD
- { 0, 16, 0, 24, 32, 0, 0, 0, 16, 0},
- { 0, 16, 0, 23, 32, 0, 0, 0, 16, 1},
-
- // DOCILE
- { 0, 0, 0, 0, 80, 0, 0, 0, 0, 1},
-
- // RELAXED
- { 0, 2, 8, 0, 32, 0, 0, 0, 0, 0},
- { 0, 2, -8, 0, 32, 0, 0, 0, 0, 1},
-
- // IMPISH
- { 0, 32, 2, 1, 48, 1, 0, 0, 24, 1},
-
- // LAX
- { 0, 2, 16, 16, 128, 0, 0, 0, 0, 1},
-
- // TIMID
- { 0, 2, -8, 0, 48, 0, -24, 0, 0, 0},
- { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
- { 64, 32, 2, 0, 36, 0, 0, 0, 0, 0},
- { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
- { 0, 2, 8, 0, 48, 0, 24, 0, 0, 1},
-
- // HASTY
- { 64, 24, 16, 0, 32, 0, 0, 0, 0, 0},
- { 0, 28, 2, 1, 32, 1, 0, 0, 16, 1},
-
- // SERIOUS
- { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
-
- // JOLLY
- { 64, 16, -16, 2, 48, 0, 0, 0, 32, 1},
-
- // NAIVE
- { 0, 12, -8, 4, 24, 0, 8, 0, 12, 0},
- { 0, 12, 8, 8, 24, 0, -16, 0, 12, 0},
- { 0, 12, -8, 16, 24, 0, 16, 0, 12, 0},
- { 0, 12, 8, 28, 24, 0, -8, 0, 12, 1},
-
- // MODEST
- { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
- { 64, 16, -4, 0, 32, 0, 0, 0, 0, 0},
- { 0, 0, 0, 0, 8, 0, 0, 0, 0, 1},
-
- // MILD
- { 128, 4, 0, 8, 64, 0, 0, 0, 0, 1},
-
- // QUIET
- { 0, 2, 16, 0, 48, 0, 0, 0, 0, 0},
- { 128, 2, 16, 0, 48, 0, 0, 0, 0, 1},
-
- // BASHFUL
- { 0, 2, -4, 0, 48, 0, -48, 0, 0, 0},
- { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
- { 0, 2, 8, 0, 24, 0, 48, 0, 0, 1},
-
- // RASH
- { 64, 4, 64, 58, 52, 0, -88, 0, 0, 0},
- { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
- { 0, 24, 80, 0, 32, 0, 88, 0, 0, 1},
-
- // CALM
- { 0, 2, 16, 4, 64, 0, 0, 0, 0, 1},
-
- // GENTLE
- { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
-
- // SASSY
- { 0, 0, 0, 0, 42, 0, 0, 0, 0, 1},
-
- // CAREFUL
- { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
- { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
- { 0, 4, 0, 12, 24, 0, 0, 0, 12, 0},
- { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
- { 0, 4, 0, 4, 24, 0, 0, 0, 12, 1},
-
- // QUIRKY
- { 0, 4, 16, 12, 64, 0, 0, 0, 0, 0},
- { 0, -4, 16, 12, 64, 0, 0, 0, 0, 1},
+ { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
+ { 0, 4, 0, 16, 24, 0, 0, 0, 12, 0},
+ { 0, 4, 0, 32, 32, 0, 0, 0, 16, 1},
+
+ // LONELY
+ { 0, 3, 6, 0, 48, 0, 0, 0, 24, 1},
+
+ // BRAVE
+ { 64, 16, -24, 0, 32, 0, 0, 0, 0, 1},
+
+ // ADAMANT
+ { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
+ { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
+ { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
+ { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
+ { 0, 4, -16, 0, 4, 0, 16, 0, 0, 1},
+
+ // NAUGHTY
+ { 0, 3, 6, 0, 12, 0, 0, 0, 6, 0},
+ { 0, 3, -6, 0, 12, 0, 0, 0, 6, 0},
+ { 0, 16, 16, 0, 45, 1, 0, 0, 0, 1},
+
+ // BOLD
+ { 0, 16, 0, 24, 32, 0, 0, 0, 16, 0},
+ { 0, 16, 0, 23, 32, 0, 0, 0, 16, 1},
+
+ // DOCILE
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 1},
+
+ // RELAXED
+ { 0, 2, 8, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 2, -8, 0, 32, 0, 0, 0, 0, 1},
+
+ // IMPISH
+ { 0, 32, 2, 1, 48, 1, 0, 0, 24, 1},
+
+ // LAX
+ { 0, 2, 16, 16, 128, 0, 0, 0, 0, 1},
+
+ // TIMID
+ { 0, 2, -8, 0, 48, 0, -24, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 64, 32, 2, 0, 36, 0, 0, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 0, 2, 8, 0, 48, 0, 24, 0, 0, 1},
+
+ // HASTY
+ { 64, 24, 16, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 28, 2, 1, 32, 1, 0, 0, 16, 1},
+
+ // SERIOUS
+ { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
+
+ // JOLLY
+ { 64, 16, -16, 2, 48, 0, 0, 0, 32, 1},
+
+ // NAIVE
+ { 0, 12, -8, 4, 24, 0, 8, 0, 12, 0},
+ { 0, 12, 8, 8, 24, 0, -16, 0, 12, 0},
+ { 0, 12, -8, 16, 24, 0, 16, 0, 12, 0},
+ { 0, 12, 8, 28, 24, 0, -8, 0, 12, 1},
+
+ // MODEST
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 64, 16, -4, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 1},
+
+ // MILD
+ { 128, 4, 0, 8, 64, 0, 0, 0, 0, 1},
+
+ // QUIET
+ { 0, 2, 16, 0, 48, 0, 0, 0, 0, 0},
+ { 128, 2, 16, 0, 48, 0, 0, 0, 0, 1},
+
+ // BASHFUL
+ { 0, 2, -4, 0, 48, 0, -48, 0, 0, 0},
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
+ { 0, 2, 8, 0, 24, 0, 48, 0, 0, 1},
+
+ // RASH
+ { 64, 4, 64, 58, 52, 0, -88, 0, 0, 0},
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
+ { 0, 24, 80, 0, 32, 0, 88, 0, 0, 1},
+
+ // CALM
+ { 0, 2, 16, 4, 64, 0, 0, 0, 0, 1},
+
+ // GENTLE
+ { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
+
+ // SASSY
+ { 0, 0, 0, 0, 42, 0, 0, 0, 0, 1},
+
+ // CAREFUL
+ { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
+ { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
+ { 0, 4, 0, 12, 24, 0, 0, 0, 12, 0},
+ { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
+ { 0, 4, 0, 4, 24, 0, 0, 0, 12, 1},
+
+ // QUIRKY
+ { 0, 4, 16, 12, 64, 0, 0, 0, 0, 0},
+ { 0, -4, 16, 12, 64, 0, 0, 0, 0, 1},
};
static const union AffineAnimCmd sSpriteAffineAnim_8411E90[] =
@@ -251,130 +251,130 @@ static const union AffineAnimCmd sSpriteAffineAnim_8411EC0[] =
static const union AffineAnimCmd sSpriteAffineAnim_8411EE8[] =
{
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
- AFFINEANIMCMD_END
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_8411F08[] =
{
- AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
- AFFINEANIMCMD_END
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_8411F30[] =
{
- AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
- AFFINEANIMCMD_END
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_8411F50[] =
{
- AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
- AFFINEANIMCMD_END
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_8411F78[] =
{
- AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
- AFFINEANIMCMD_END
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_8411F98[] =
{
- AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
- AFFINEANIMCMD_END
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_8411FC0[] =
{
- AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
- AFFINEANIMCMD_END
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
+ AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_8411FE0[] =
{
- AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
- AFFINEANIMCMD_END
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
+ AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_8412008[] =
{
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
- AFFINEANIMCMD_END
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
+ AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_8412028[] =
{
- AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
- AFFINEANIMCMD_END
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
+ AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_8412050[] =
{
- sSpriteAffineAnim_8411E90,
- sSpriteAffineAnim_8411EA0,
- sSpriteAffineAnim_8411EE8,
- sSpriteAffineAnim_8411F30,
- sSpriteAffineAnim_8411F78,
- sSpriteAffineAnim_8411FC0,
- sSpriteAffineAnim_8412008,
- sSpriteAffineAnim_8411E90,
- sSpriteAffineAnim_8411E90,
- sSpriteAffineAnim_8411E90,
- sSpriteAffineAnim_8411E90,
- sSpriteAffineAnim_8411EC0,
- sSpriteAffineAnim_8411F08,
- sSpriteAffineAnim_8411F50,
- sSpriteAffineAnim_8411F98,
- sSpriteAffineAnim_8411FE0,
- sSpriteAffineAnim_8412028,
- sSpriteAffineAnim_8411E90,
- sSpriteAffineAnim_8411E90,
- sSpriteAffineAnim_8411E90,
- sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411EA0,
+ sSpriteAffineAnim_8411EE8,
+ sSpriteAffineAnim_8411F30,
+ sSpriteAffineAnim_8411F78,
+ sSpriteAffineAnim_8411FC0,
+ sSpriteAffineAnim_8412008,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411EC0,
+ sSpriteAffineAnim_8411F08,
+ sSpriteAffineAnim_8411F50,
+ sSpriteAffineAnim_8411F98,
+ sSpriteAffineAnim_8411FE0,
+ sSpriteAffineAnim_8412028,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
};
static const u8* const sPokeblocksPals[] =
{
gPokeblockRed_Pal,
- gPokeblockBlue_Pal,
- gPokeblockPink_Pal,
- gPokeblockGreen_Pal,
- gPokeblockYellow_Pal,
- gPokeblockPurple_Pal,
- gPokeblockIndigo_Pal,
- gPokeblockBrown_Pal,
- gPokeblockLiteBlue_Pal,
- gPokeblockOlive_Pal,
- gPokeblockGray_Pal,
- gPokeblockBlack_Pal,
- gPokeblockWhite_Pal,
- gPokeblockGold_Pal
+ gPokeblockBlue_Pal,
+ gPokeblockPink_Pal,
+ gPokeblockGreen_Pal,
+ gPokeblockYellow_Pal,
+ gPokeblockPurple_Pal,
+ gPokeblockIndigo_Pal,
+ gPokeblockBrown_Pal,
+ gPokeblockLiteBlue_Pal,
+ gPokeblockOlive_Pal,
+ gPokeblockGray_Pal,
+ gPokeblockBlack_Pal,
+ gPokeblockWhite_Pal,
+ gPokeblockGold_Pal
};
static const union AffineAnimCmd sSpriteAffineAnim_84120DC[] =
@@ -391,31 +391,31 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_84120EC[] =
static const union AffineAnimCmd sSpriteAffineAnim_84120F0[] =
{
AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
- AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
- AFFINEANIMCMD_END
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_8412148[] =
{
AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
- AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
- AFFINEANIMCMD_END
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_84121A0[] =
@@ -464,8 +464,8 @@ static const union AnimCmd *const sThrownPokeblockAnimTable[] =
static const union AffineAnimCmd sSpriteAffineAnim_84121C0[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
- AFFINEANIMCMD_FRAME(-8, -8, 0, 1),
- AFFINEANIMCMD_JUMP(1)
+ AFFINEANIMCMD_FRAME(-8, -8, 0, 1),
+ AFFINEANIMCMD_JUMP(1)
};
static const union AffineAnimCmd *const sThrownPokeblockAffineAnimTable[] =