diff options
Diffstat (limited to 'src/pokemon/pokemon_1.c')
-rw-r--r-- | src/pokemon/pokemon_1.c | 727 |
1 files changed, 0 insertions, 727 deletions
diff --git a/src/pokemon/pokemon_1.c b/src/pokemon/pokemon_1.c deleted file mode 100644 index 0242e7444..000000000 --- a/src/pokemon/pokemon_1.c +++ /dev/null @@ -1,727 +0,0 @@ -#include "global.h" -#include "data2.h" -#include "constants/abilities.h" -#include "constants/items.h" -#include "constants/moves.h" -#include "constants/species.h" -#include "main.h" -#include "pokemon.h" -#include "random.h" -#include "overworld.h" -#include "sprite.h" -#include "string_util.h" -#include "trainer.h" -#include "text.h" -#include "ewram.h" - -//Extracts the upper 16 bits of a 32-bit number -#define HIHALF(n) (((n) & 0xFFFF0000) >> 16) - -//Extracts the lower 16 bits of a 32-bit number -#define LOHALF(n) ((n) & 0xFFFF) - -extern u16 gMoveToLearn; - -static EWRAM_DATA u8 sLearningMoveTableID = 0; - -u8 gPlayerPartyCount; -struct Pokemon gPlayerParty[6]; -u8 gEnemyPartyCount; -struct Pokemon gEnemyParty[6]; - -const u16 gSpeciesToHoennPokedexNum[] = {203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 156, 157, 112, 113, 227, 228, 229, 230, 231, 232, 233, 234, 153, 154, 138, 139, 63, 64, 88, 89, 90, 235, 236, 237, 238, 239, 240, 241, 242, 158, 159, 243, 244, 245, 246, 247, 248, 249, 39, 40, 41, 73, 74, 75, 250, 251, 252, 66, 67, 57, 58, 59, 253, 254, 255, 256, 82, 83, 257, 92, 93, 258, 259, 106, 107, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 84, 85, 270, 271, 272, 273, 274, 275, 276, 108, 109, 169, 170, 277, 278, 279, 184, 185, 50, 51, 143, 144, 280, 281, 282, 283, 284, 167, 285, 52, 53, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 65, 181, 182, 155, 324, 137, 325, 326, 162, 163, 327, 328, 329, 91, 55, 56, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 161, 164, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 168, 357, 358, 359, 103, 104, 360, 361, 180, 362, 363, 364, 365, 115, 366, 367, 186, 165, 166, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 42, 43, 44, 25, 26, 34, 35, 114, 27, 28, 32, 33, 99, 100, 61, 62, 145, 131, 132, 60, 105, 68, 127, 128, 183, 129, 130, 140, 141, 97, 98, 116, 117, 118, 48, 49, 78, 79, 101, 102, 173, 174, 175, 119, 120, 171, 172, 125, 126, 54, 110, 111, 80, 81, 69, 76, 77, 121, 122, 160, 148, 149, 94, 36, 37, 38, 95, 96, 150, 45, 46, 47, 176, 177, 178, 152, 146, 147, 124, 123, 179, 70, 71, 72, 142, 86, 87, 133, 134, 135, 136, 29, 30, 31, 187, 188, 189, 190, 191, 192, 193, 194, 195, 198, 199, 200, 196, 197, 201, 202, 151}; -const u16 gSpeciesToNationalPokedexNum[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 290, 291, 292, 276, 277, 285, 286, 327, 278, 279, 283, 284, 320, 321, 300, 301, 352, 343, 344, 299, 324, 302, 339, 340, 370, 341, 342, 349, 350, 318, 319, 328, 329, 330, 296, 297, 309, 310, 322, 323, 363, 364, 365, 331, 332, 361, 362, 337, 338, 298, 325, 326, 311, 312, 303, 307, 308, 333, 334, 360, 355, 356, 315, 287, 288, 289, 316, 317, 357, 293, 294, 295, 366, 367, 368, 359, 353, 354, 336, 335, 369, 304, 305, 306, 351, 313, 314, 345, 346, 347, 348, 280, 281, 282, 371, 372, 373, 374, 375, 376, 377, 378, 379, 382, 383, 384, 380, 381, 385, 386, 358}; -const u16 gHoennToNationalOrder[] = {252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 63, 64, 65, 290, 291, 292, 293, 294, 295, 296, 297, 118, 119, 129, 130, 298, 183, 184, 74, 75, 76, 299, 300, 301, 41, 42, 169, 72, 73, 302, 303, 304, 305, 306, 66, 67, 68, 307, 308, 309, 310, 311, 312, 81, 82, 100, 101, 313, 314, 43, 44, 45, 182, 84, 85, 315, 316, 317, 318, 319, 320, 321, 322, 323, 218, 219, 324, 88, 89, 109, 110, 325, 326, 27, 28, 327, 227, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 174, 39, 40, 349, 350, 351, 120, 121, 352, 353, 354, 355, 356, 357, 358, 359, 37, 38, 172, 25, 26, 54, 55, 360, 202, 177, 178, 203, 231, 232, 127, 214, 111, 112, 361, 362, 363, 364, 365, 366, 367, 368, 369, 222, 170, 171, 370, 116, 117, 230, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33, 34, 35, 36, 46, 47, 48, 49, 50, 51, 52, 53, 56, 57, 58, 59, 60, 61, 62, 69, 70, 71, 77, 78, 79, 80, 83, 86, 87, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 102, 103, 104, 105, 106, 107, 108, 113, 114, 115, 122, 123, 124, 125, 126, 128, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 173, 175, 176, 179, 180, 181, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 215, 216, 217, 220, 221, 223, 224, 225, 226, 228, 229, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411}; - -const struct SpindaSpot gSpindaSpotGraphics[] = -{ - {16, 14, INCBIN_U16("graphics/spinda_spots/spot_0.bin")}, - {40, 15, INCBIN_U16("graphics/spinda_spots/spot_1.bin")}, - {22, 32, INCBIN_U16("graphics/spinda_spots/spot_2.bin")}, - {34, 33, INCBIN_U16("graphics/spinda_spots/spot_3.bin")} -}; - -#include "../data/pokemon/item_effects.h" - -const s8 gNatureStatTable[][5] = -{ - // Atk Def Spd Sp.Atk Sp.Def - { 0, 0, 0, 0, 0}, // Hardy - { +1, -1, 0, 0, 0}, // Lonely - { +1, 0, -1, 0, 0}, // Brave - { +1, 0, 0, -1, 0}, // Adamant - { +1, 0, 0, 0, -1}, // Naughty - { -1, +1, 0, 0, 0}, // Bold - { 0, 0, 0, 0, 0}, // Docile - { 0, +1, -1, 0, 0}, // Relaxed - { 0, +1, 0, -1, 0}, // Impish - { 0, +1, 0, 0, -1}, // Lax - { -1, 0, +1, 0, 0}, // Timid - { 0, -1, +1, 0, 0}, // Hasty - { 0, 0, 0, 0, 0}, // Serious - { 0, 0, +1, -1, 0}, // Jolly - { 0, 0, +1, 0, -1}, // Naive - { -1, 0, 0, +1, 0}, // Modest - { 0, -1, 0, +1, 0}, // Mild - { 0, 0, -1, +1, 0}, // Quiet - { 0, 0, 0, 0, 0}, // Bashful - { 0, 0, 0, +1, -1}, // Rash - { -1, 0, 0, 0, +1}, // Calm - { 0, -1, 0, 0, +1}, // Gentle - { 0, 0, -1, 0, +1}, // Sassy - { 0, 0, 0, -1, +1}, // Careful - { 0, 0, 0, 0, 0} // Quirky -}; - -#include "../data/pokemon/tmhm_learnsets.h" -#include "../data/pokemon/trainer_class_lookups.h" -#include "../data/pokemon/cry_ids.h" -#include "../data/pokemon/experience_tables.h" -#include "../data/pokemon/base_stats.h" -#include "../data/pokemon/level_up_learnsets.h" -#include "../data/pokemon/evolution.h" -#include "../data/pokemon/level_up_learnset_pointers.h" - -void ZeroBoxMonData(struct BoxPokemon *boxMon) -{ - u8 *raw = (u8 *)boxMon; - u32 i; - for (i = 0; i < sizeof(struct BoxPokemon); i++) - raw[i] = 0; -} - -void ZeroMonData(struct Pokemon *mon) -{ - u32 arg; - ZeroBoxMonData(&mon->box); - arg = 0; - SetMonData(mon, MON_DATA_STATUS, &arg); - SetMonData(mon, MON_DATA_LEVEL, &arg); - SetMonData(mon, MON_DATA_HP, &arg); - SetMonData(mon, MON_DATA_MAX_HP, &arg); - SetMonData(mon, MON_DATA_ATK, &arg); - SetMonData(mon, MON_DATA_DEF, &arg); - SetMonData(mon, MON_DATA_SPEED, &arg); - SetMonData(mon, MON_DATA_SPATK, &arg); - SetMonData(mon, MON_DATA_SPDEF, &arg); - arg = 255; - SetMonData(mon, MON_DATA_MAIL, &arg); -} - -void ZeroPlayerPartyMons(void) -{ - s32 i; - for (i = 0; i < 6; i++) - ZeroMonData(&gPlayerParty[i]); -} - -void ZeroEnemyPartyMons(void) -{ - s32 i; - for (i = 0; i < 6; i++) - ZeroMonData(&gEnemyParty[i]); -} - -void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId) -{ - u32 arg; - - ZeroMonData(mon); - CreateBoxMon(&mon->box, species, level, fixedIV, hasFixedPersonality, fixedPersonality, otIdType, fixedOtId); - SetMonData(mon, MON_DATA_LEVEL, &level); - arg = 255; - SetMonData(mon, MON_DATA_MAIL, &arg); - CalculateMonStats(mon); -} - -void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId) -{ - u8 speciesName[POKEMON_NAME_LENGTH + 1]; - u32 personality; - u32 value; - u16 checksum; - - ZeroBoxMonData(boxMon); - - if (hasFixedPersonality) - personality = fixedPersonality; - else - personality = Random32(); - - SetBoxMonData(boxMon, MON_DATA_PERSONALITY, &personality); - - //Determine original trainer ID - if (otIdType == 2) //Pokemon cannot be shiny - { - u32 shinyValue; - do - { - value = Random32(); - shinyValue = HIHALF(value) ^ LOHALF(value) ^ HIHALF(personality) ^ LOHALF(personality); - } while (shinyValue < 8); - } - else if (otIdType == 1) //Pokemon has a preset OT ID - { - value = fixedOtId; - } - else //Player is the OT - { - value = gSaveBlock2.playerTrainerId[0] - | (gSaveBlock2.playerTrainerId[1] << 8) - | (gSaveBlock2.playerTrainerId[2] << 16) - | (gSaveBlock2.playerTrainerId[3] << 24); - } - - SetBoxMonData(boxMon, MON_DATA_OT_ID, &value); - - checksum = CalculateBoxMonChecksum(boxMon); - SetBoxMonData(boxMon, MON_DATA_CHECKSUM, &checksum); - EncryptBoxMon(boxMon); - GetSpeciesName(speciesName, species); - SetBoxMonData(boxMon, MON_DATA_NICKNAME, speciesName); - SetBoxMonData(boxMon, MON_DATA_LANGUAGE, &gGameLanguage); - SetBoxMonData(boxMon, MON_DATA_OT_NAME, gSaveBlock2.playerName); - SetBoxMonData(boxMon, MON_DATA_SPECIES, &species); - SetBoxMonData(boxMon, MON_DATA_EXP, &gExperienceTables[gBaseStats[species].growthRate][level]); - SetBoxMonData(boxMon, MON_DATA_FRIENDSHIP, &gBaseStats[species].friendship); - value = sav1_map_get_name(); - SetBoxMonData(boxMon, MON_DATA_MET_LOCATION, &value); - SetBoxMonData(boxMon, MON_DATA_MET_LEVEL, &level); - SetBoxMonData(boxMon, MON_DATA_MET_GAME, &gGameVersion); - value = 4; - SetBoxMonData(boxMon, MON_DATA_POKEBALL, &value); - SetBoxMonData(boxMon, MON_DATA_OT_GENDER, &gSaveBlock2.playerGender); - - if (fixedIV < 32) - { - SetBoxMonData(boxMon, MON_DATA_HP_IV, &fixedIV); - SetBoxMonData(boxMon, MON_DATA_ATK_IV, &fixedIV); - SetBoxMonData(boxMon, MON_DATA_DEF_IV, &fixedIV); - SetBoxMonData(boxMon, MON_DATA_SPEED_IV, &fixedIV); - SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &fixedIV); - SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, &fixedIV); - } - else - { - u32 iv; - value = Random(); - - iv = value & 0x1F; - SetBoxMonData(boxMon, MON_DATA_HP_IV, &iv); - iv = (value & 0x3E0) >> 5; - SetBoxMonData(boxMon, MON_DATA_ATK_IV, &iv); - iv = (value & 0x7C00) >> 10; - SetBoxMonData(boxMon, MON_DATA_DEF_IV, &iv); - - value = Random(); - - iv = value & 0x1F; - SetBoxMonData(boxMon, MON_DATA_SPEED_IV, &iv); - iv = (value & 0x3E0) >> 5; - SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &iv); - iv = (value & 0x7C00) >> 10; - SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, &iv); - } - - if (gBaseStats[species].ability2) - { - value = personality & 1; - SetBoxMonData(boxMon, MON_DATA_ALT_ABILITY, &value); - } - - GiveBoxMonInitialMoveset(boxMon); -} - -void CreateMonWithNature(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 nature) -{ - u32 personality; - - do - { - personality = Random32(); - } - while (nature != GetNatureFromPersonality(personality)); - - CreateMon(mon, species, level, fixedIV, 1, personality, 0, 0); -} - -void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 gender, u8 nature, u8 unownLetter) -{ - u32 personality; - - if ((u8)(unownLetter - 1) < 28) - { - u16 actualLetter; - - do - { - personality = Random32(); - actualLetter = ((((personality & 0x3000000) >> 18) | ((personality & 0x30000) >> 12) | ((personality & 0x300) >> 6) | (personality & 0x3)) % 28); - } - while (nature != GetNatureFromPersonality(personality) - || gender != GetGenderFromSpeciesAndPersonality(species, personality) - || actualLetter != unownLetter - 1); - } - else - { - do - { - personality = Random32(); - } - while (nature != GetNatureFromPersonality(personality) - || gender != GetGenderFromSpeciesAndPersonality(species, personality)); - } - - CreateMon(mon, species, level, fixedIV, 1, personality, 0, 0); -} - -// This is only used to create Wally's Ralts. -void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level) -{ - u32 personality; - u32 otId; - - do - { - otId = Random32(); - personality = Random32(); - } - while (GetGenderFromSpeciesAndPersonality(species, personality) != MON_MALE); - CreateMon(mon, species, level, 32, 1, personality, 1, otId); -} - -void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality) -{ - CreateMon(mon, species, level, 0, 1, personality, 0, 0); - SetMonData(mon, MON_DATA_IVS, &ivs); - CalculateMonStats(mon); -} - -void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId) -{ - CreateMon(mon, species, level, 0, 0, 0, 1, otId); - SetMonData(mon, MON_DATA_HP_IV, &ivs[0]); - SetMonData(mon, MON_DATA_ATK_IV, &ivs[1]); - SetMonData(mon, MON_DATA_DEF_IV, &ivs[2]); - SetMonData(mon, MON_DATA_SPEED_IV, &ivs[3]); - SetMonData(mon, MON_DATA_SPATK_IV, &ivs[4]); - SetMonData(mon, MON_DATA_SPDEF_IV, &ivs[5]); - CalculateMonStats(mon); -} - -void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread) -{ - s32 i; - s32 statCount = 0; - u16 evAmount; - u8 temp; - - CreateMon(mon, species, level, fixedIV, 0, 0, 0, 0); - - temp = evSpread; - - for (i = 0; i < 6; i++) - { - if (temp & 1) - statCount++; - temp >>= 1; - } - - evAmount = 510 / statCount; - - temp = 1; - - for (i = 0; i < 6; i++) - { - if (evSpread & temp) - SetMonData(mon, MON_DATA_HP_EV + i, &evAmount); - temp <<= 1; - } - - CalculateMonStats(mon); -} - -void sub_803ADE8(struct Pokemon *mon, struct UnknownPokemonStruct *src) -{ - s32 i; - u8 nickname[POKEMON_NAME_LENGTH + 1]; - u8 language; - u8 value; - - CreateMon(mon, src->species, src->level, 0, 1, src->personality, 1, src->otId); - - for (i = 0; i < 4; i++) - SetMonMoveSlot(mon, src->moves[i], i); - - SetMonData(mon, MON_DATA_PP_BONUSES, &src->ppBonuses); - SetMonData(mon, MON_DATA_HELD_ITEM, &src->heldItem); - - StringCopy(nickname, src->nickname); - - if (nickname[0] == 0xFC && nickname[1] == 0x15) - language = LANGUAGE_JAPANESE; - else - language = GAME_LANGUAGE; - - SetMonData(mon, MON_DATA_LANGUAGE, &language); - Text_StripExtCtrlCodes(nickname); - SetMonData(mon, MON_DATA_NICKNAME, nickname); - SetMonData(mon, MON_DATA_FRIENDSHIP, &src->friendship); - SetMonData(mon, MON_DATA_HP_EV, &src->hpEV); - SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV); - SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV); - SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV); - SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV); - SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV); - value = src->altAbility; - SetMonData(mon, MON_DATA_ALT_ABILITY, &value); - value = src->hpIV; - SetMonData(mon, MON_DATA_HP_IV, &value); - value = src->attackIV; - SetMonData(mon, MON_DATA_ATK_IV, &value); - value = src->defenseIV; - SetMonData(mon, MON_DATA_DEF_IV, &value); - value = src->speedIV; - SetMonData(mon, MON_DATA_SPEED_IV, &value); - value = src->spAttackIV; - SetMonData(mon, MON_DATA_SPATK_IV, &value); - value = src->spDefenseIV; - SetMonData(mon, MON_DATA_SPDEF_IV, &value); - CalculateMonStats(mon); -} - -void sub_803AF78(struct Pokemon *mon, struct UnknownPokemonStruct *dest) -{ - s32 i; - u16 heldItem; - - dest->species = GetMonData(mon, MON_DATA_SPECIES, NULL); - heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, NULL); - - if (heldItem == ITEM_ENIGMA_BERRY) - heldItem = 0; - - dest->heldItem = heldItem; - - for (i = 0; i < 4; i++) - dest->moves[i] = GetMonData(mon, MON_DATA_MOVE1 + i, NULL); - - dest->level = GetMonData(mon, MON_DATA_LEVEL, NULL); - dest->ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES, NULL); - dest->otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - dest->hpEV = GetMonData(mon, MON_DATA_HP_EV, NULL); - dest->attackEV = GetMonData(mon, MON_DATA_ATK_EV, NULL); - dest->defenseEV = GetMonData(mon, MON_DATA_DEF_EV, NULL); - dest->speedEV = GetMonData(mon, MON_DATA_SPEED_EV, NULL); - dest->spAttackEV = GetMonData(mon, MON_DATA_SPATK_EV, NULL); - dest->spDefenseEV = GetMonData(mon, MON_DATA_SPDEF_EV, NULL); - dest->friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL); - dest->hpIV = GetMonData(mon, MON_DATA_HP_IV, NULL); - dest->attackIV = GetMonData(mon, MON_DATA_ATK_IV, NULL); - dest->defenseIV = GetMonData(mon, MON_DATA_DEF_IV, NULL); - dest->speedIV = GetMonData(mon, MON_DATA_SPEED_IV, NULL); - dest->spAttackIV = GetMonData(mon, MON_DATA_SPATK_IV, NULL); - dest->spDefenseIV = GetMonData(mon, MON_DATA_SPDEF_IV, NULL); - dest->altAbility = GetMonData(mon, MON_DATA_ALT_ABILITY, NULL); - dest->personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); - GetMonData(mon, MON_DATA_NICKNAME, dest->nickname); -} - -u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon) -{ - u16 checksum = 0; - union PokemonSubstruct *substruct0 = GetSubstruct(boxMon, boxMon->personality, 0); - union PokemonSubstruct *substruct1 = GetSubstruct(boxMon, boxMon->personality, 1); - union PokemonSubstruct *substruct2 = GetSubstruct(boxMon, boxMon->personality, 2); - union PokemonSubstruct *substruct3 = GetSubstruct(boxMon, boxMon->personality, 3); - s32 i; - - for (i = 0; i < 6; i++) - checksum += substruct0->raw[i]; - - for (i = 0; i < 6; i++) - checksum += substruct1->raw[i]; - - for (i = 0; i < 6; i++) - checksum += substruct2->raw[i]; - - for (i = 0; i < 6; i++) - checksum += substruct3->raw[i]; - - return checksum; -} - -#define CALC_STAT(base, iv, ev, statIndex, field) \ -{ \ - u8 baseStat = gBaseStats[species].base; \ - s32 n = (((2 * baseStat + iv + ev / 4) * level) / 100) + 5; \ - u8 nature = GetNature(mon); \ - n = nature_stat_mod(nature, n, statIndex); \ - SetMonData(mon, field, &n); \ -} - -void CalculateMonStats(struct Pokemon *mon) -{ - s32 oldMaxHP = GetMonData(mon, MON_DATA_MAX_HP, NULL); - s32 currentHP = GetMonData(mon, MON_DATA_HP, NULL); - s32 hpIV = GetMonData(mon, MON_DATA_HP_IV, NULL); - s32 hpEV = GetMonData(mon, MON_DATA_HP_EV, NULL); - s32 attackIV = GetMonData(mon, MON_DATA_ATK_IV, NULL); - s32 attackEV = GetMonData(mon, MON_DATA_ATK_EV, NULL); - s32 defenseIV = GetMonData(mon, MON_DATA_DEF_IV, NULL); - s32 defenseEV = GetMonData(mon, MON_DATA_DEF_EV, NULL); - s32 speedIV = GetMonData(mon, MON_DATA_SPEED_IV, NULL); - s32 speedEV = GetMonData(mon, MON_DATA_SPEED_EV, NULL); - s32 spAttackIV = GetMonData(mon, MON_DATA_SPATK_IV, NULL); - s32 spAttackEV = GetMonData(mon, MON_DATA_SPATK_EV, NULL); - s32 spDefenseIV = GetMonData(mon, MON_DATA_SPDEF_IV, NULL); - s32 spDefenseEV = GetMonData(mon, MON_DATA_SPDEF_EV, NULL); - u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); - s32 level = GetLevelFromMonExp(mon); - s32 newMaxHP; - - SetMonData(mon, MON_DATA_LEVEL, &level); - - if (species == SPECIES_SHEDINJA) - { - newMaxHP = 1; - } - else - { - s32 n = 2 * gBaseStats[species].baseHP + hpIV; - newMaxHP = (((n + hpEV / 4) * level) / 100) + level + 10; - } - - eStatHp = newMaxHP - oldMaxHP; - if (eStatHp == 0) - eStatHp = 1; - - SetMonData(mon, MON_DATA_MAX_HP, &newMaxHP); - - CALC_STAT(baseAttack, attackIV, attackEV, 1, MON_DATA_ATK) - CALC_STAT(baseDefense, defenseIV, defenseEV, 2, MON_DATA_DEF) - CALC_STAT(baseSpeed, speedIV, speedEV, 3, MON_DATA_SPEED) - CALC_STAT(baseSpAttack, spAttackIV, spAttackEV, 4, MON_DATA_SPATK) - CALC_STAT(baseSpDefense, spDefenseIV, spDefenseEV, 5, MON_DATA_SPDEF) - - if (species == SPECIES_SHEDINJA) - { - if (currentHP != 0 || oldMaxHP == 0) - currentHP = 1; - else - return; - } - else - { - if (currentHP == 0 && oldMaxHP == 0) - currentHP = newMaxHP; - else if (currentHP != 0) - currentHP += newMaxHP - oldMaxHP; - else - return; - } - - SetMonData(mon, MON_DATA_HP, ¤tHP); -} - -void sub_803B4B4(const struct BoxPokemon *src, struct Pokemon *dest) -{ - u32 value = 0; - dest->box = *src; - SetMonData(dest, MON_DATA_STATUS, &value); - SetMonData(dest, MON_DATA_HP, &value); - SetMonData(dest, MON_DATA_MAX_HP, &value); - value = 255; - SetMonData(dest, MON_DATA_MAIL, &value); - CalculateMonStats(dest); -} - -u8 GetLevelFromMonExp(struct Pokemon *mon) -{ - u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); - u32 exp = GetMonData(mon, MON_DATA_EXP, NULL); - s32 level = 1; - - while (level <= 100 && gExperienceTables[gBaseStats[species].growthRate][level] <= exp) - level++; - - return level - 1; -} - -u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon) -{ - u16 species = GetBoxMonData(boxMon, MON_DATA_SPECIES, NULL); - u32 exp = GetBoxMonData(boxMon, MON_DATA_EXP, NULL); - s32 level = 1; - - while (level <= 100 && gExperienceTables[gBaseStats[species].growthRate][level] <= exp) - level++; - - return level - 1; -} - -u16 GiveMoveToMon(struct Pokemon *mon, u16 move) -{ - return GiveMoveToBoxMon(&mon->box, move); -} - -u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move) -{ - s32 i; - for (i = 0; i < 4; i++) - { - u16 existingMove = GetBoxMonData(boxMon, MON_DATA_MOVE1 + i, NULL); - if (!existingMove) - { - SetBoxMonData(boxMon, MON_DATA_MOVE1 + i, &move); - SetBoxMonData(boxMon, MON_DATA_PP1 + i, &gBattleMoves[move].pp); - return move; - } - if (existingMove == move) - return -2; - } - return -1; -} - -u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move) -{ - s32 i; - - for (i = 0; i < 4; i++) - { - if (!mon->moves[i]) - { - mon->moves[i] = move; - mon->pp[i] = gBattleMoves[move].pp; - return move; - } - } - - return -1; -} - -void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot) -{ - SetMonData(mon, MON_DATA_MOVE1 + slot, &move); - SetMonData(mon, MON_DATA_PP1 + slot, &gBattleMoves[move].pp); -} - -void SetBattleMonMoveSlot(struct BattlePokemon *mon, u16 move, u8 slot) -{ - mon->moves[slot] = move; - mon->pp[slot] = gBattleMoves[move].pp; -} - -void GiveMonInitialMoveset(struct Pokemon *mon) -{ - GiveBoxMonInitialMoveset(&mon->box); -} - -void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon) -{ - u16 species = GetBoxMonData(boxMon, MON_DATA_SPECIES, NULL); - s32 level = GetLevelFromBoxMonExp(boxMon); - s32 i; - - for (i = 0; gLevelUpLearnsets[species][i] != (u16)-1; i++) - { - u16 moveLevel; - u16 move; - - moveLevel = (gLevelUpLearnsets[species][i] & 0xFE00); - - if (moveLevel > (level << 9)) - break; - - move = (gLevelUpLearnsets[species][i] & 0x1FF); - - if (GiveMoveToBoxMon(boxMon, move) == (u16)-1) - DeleteFirstMoveAndGiveMoveToBoxMon(boxMon, move); - } -} - -u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove) -{ - u32 retVal = 0; - u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); - u8 level = GetMonData(mon, MON_DATA_LEVEL, NULL); - - // since you can learn more than one move per level - // the game needs to know whether you decided to - // learn it or keep the old set to avoid asking - // you to learn the same move over and over again - if (firstMove) - { - sLearningMoveTableID = 0; - - while ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) != (level << 9)) - { - sLearningMoveTableID++; - if (gLevelUpLearnsets[species][sLearningMoveTableID] == 0xFFFF) - return 0; - } - } - - if ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) == (level << 9)) - { - gMoveToLearn = (gLevelUpLearnsets[species][sLearningMoveTableID] & 0x1FF); - sLearningMoveTableID++; - retVal = GiveMoveToMon(mon, gMoveToLearn); - } - - return retVal; -} - -void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move) -{ - s32 i; - u16 moves[4]; - u8 pp[4]; - u8 ppBonuses; - - for (i = 0; i < 3; i++) - { - moves[i] = GetMonData(mon, MON_DATA_MOVE2 + i, NULL); - pp[i] = GetMonData(mon, MON_DATA_PP2 + i, NULL); - } - - ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES, NULL); - ppBonuses >>= 2; - moves[3] = move; - pp[3] = gBattleMoves[move].pp; - - for (i = 0; i < 4; i++) - { - SetMonData(mon, MON_DATA_MOVE1 + i, &moves[i]); - SetMonData(mon, MON_DATA_PP1 + i, &pp[i]); - } - - SetMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses); -} - -void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move) -{ - s32 i; - u16 moves[4]; - u8 pp[4]; - u8 ppBonuses; - - for (i = 0; i < 3; i++) - { - moves[i] = GetBoxMonData(boxMon, MON_DATA_MOVE2 + i, NULL); - pp[i] = GetBoxMonData(boxMon, MON_DATA_PP2 + i, NULL); - } - - ppBonuses = GetBoxMonData(boxMon, MON_DATA_PP_BONUSES, NULL); - ppBonuses >>= 2; - moves[3] = move; - pp[3] = gBattleMoves[move].pp; - - for (i = 0; i < 4; i++) - { - SetBoxMonData(boxMon, MON_DATA_MOVE1 + i, &moves[i]); - SetBoxMonData(boxMon, MON_DATA_PP1 + i, &pp[i]); - } - - SetBoxMonData(boxMon, MON_DATA_PP_BONUSES, &ppBonuses); -} |