diff options
Diffstat (limited to 'src/pokemon/pokemon_summary_screen.c')
-rw-r--r-- | src/pokemon/pokemon_summary_screen.c | 556 |
1 files changed, 540 insertions, 16 deletions
diff --git a/src/pokemon/pokemon_summary_screen.c b/src/pokemon/pokemon_summary_screen.c index 325a94117..9c621780a 100644 --- a/src/pokemon/pokemon_summary_screen.c +++ b/src/pokemon/pokemon_summary_screen.c @@ -41,11 +41,11 @@ static void sub_80A0090(struct Pokemon *); static void sub_80A015C(struct Pokemon *); static void sub_809DE44(void); static void sub_809EB40(u8); -static void sub_809EBC4(void); -static void sub_809E044(void); +/*static*/ void sub_809EBC4(void); +/*static*/ void sub_809E044(void); static void sub_80A1D84(struct Pokemon *); -static void sub_80A18C4(void); -static bool8 LoadPokemonSummaryScreenGraphics(void); +/*static*/ void sub_80A18C4(void); +/*static*/ bool8 LoadPokemonSummaryScreenGraphics(void); static bool8 MonKnowsMultipleMoves(struct Pokemon *); static void PrintSummaryWindowHeaderText(void); static void sub_80A1DCC(struct Pokemon *); @@ -63,8 +63,8 @@ static void PrintHeldItemName(u16, u8, u8); static void PrintNumRibbons(struct Pokemon *); static void DrawExperienceProgressBar(struct Pokemon *, u8, u8); static void sub_809E13C(u8 taskId); -static void sub_80A1950(void); -static void sub_809DE64(void); +/*static*/ void sub_80A1950(void); +/*static*/ void sub_809DE64(void); static void SummaryScreenHandleAButton(u8); static void SummaryScreenHandleUpDownInput(u8, s8); static bool8 sub_809F7D0(u8); @@ -571,7 +571,43 @@ static const u8 sUnknown_083C15BC[] = { -1, 15, 0, 10, }; - +#if DEBUG +__attribute__((naked)) +void sub_809D844(void) +{ + asm("\ + push {lr}\n\ + add sp, sp, #0xfffffffc\n\ + bl RunTasks\n\ + bl AnimateSprites\n\ + bl BuildOamBuffer\n\ + bl UpdatePaletteFade\n\ + ldr r0, ._2 @ gLinkOpen\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x1\n\ + bne ._1 @cond_branch\n\ + ldr r0, ._2 + 4 @ gLink\n\ + ldr r1, ._2 + 8 @ 0xfbd\n\ + add r0, r0, r1\n\ + ldrb r0, [r0]\n\ + mov r1, #0x3\n\ + str r1, [sp]\n\ + mov r1, #0x14\n\ + mov r2, #0x1\n\ + mov r3, #0x2\n\ + bl debug_sub_8008264\n\ +._1:\n\ + add sp, sp, #0x4\n\ + pop {r0}\n\ + bx r0\n\ +._3:\n\ + .align 2, 0\n\ +._2:\n\ + .word gLinkOpen\n\ + .word gLink\n\ + .word 0xfbd"); +} +#else void sub_809D844(void) { RunTasks(); @@ -579,6 +615,7 @@ void sub_809D844(void) BuildOamBuffer(); UpdatePaletteFade(); } +#endif void sub_809D85C(void) { @@ -688,6 +725,491 @@ void sub_809DA1C(void) } } +#if DEBUG +__attribute__((naked)) +bool8 sub_809DA84(void) +{ + asm("\ + push {r4, r5, r6, r7, lr}\n\ + add sp, sp, #0xfffffff8\n\ + ldr r1, ._52 @ gMain\n\ + ldr r2, ._52 + 4 @ 0x43c\n\ + add r0, r1, r2\n\ + ldrb r0, [r0]\n\ + mov ip, r1\n\ + cmp r0, #0x16\n\ + bls ._50 @cond_branch\n\ + b ._51\n\ +._50:\n\ + lsl r0, r0, #0x2\n\ + ldr r1, ._52 + 8 @ \n\ + add r0, r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ +._53:\n\ + .align 2, 0\n\ +._52:\n\ + .word gMain\n\ + .word 0x43c\n\ + .word ._54\n\ +._54:\n\ + .word ._55\n\ + .word ._56\n\ + .word ._57\n\ + .word ._58\n\ + .word ._59\n\ + .word ._60\n\ + .word ._61\n\ + .word ._62\n\ + .word ._63\n\ + .word ._64\n\ + .word ._65\n\ + .word ._66\n\ + .word ._67\n\ + .word ._68\n\ + .word ._69\n\ + .word ._70\n\ + .word ._71\n\ + .word ._72\n\ + .word ._73\n\ + .word ._74\n\ + .word ._75\n\ + .word ._76\n\ + .word ._77\n\ +._55:\n\ + mov r0, #0x0\n\ + bl SetVBlankCallback\n\ + bl ResetSpriteData\n\ + b ._146\n\ +._56:\n\ + bl ScanlineEffect_Stop\n\ + ldr r1, ._80 @ gMain\n\ + ldr r2, ._80 + 4 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._153\n\ +._81:\n\ + .align 2, 0\n\ +._80:\n\ + .word gMain\n\ + .word 0x43c\n\ +._57:\n\ + bl FreeAllSpritePalettes\n\ + b ._146\n\ +._58:\n\ + mov r2, #0xc0\n\ + lsl r2, r2, #0x13\n\ + mov r3, #0x80\n\ + lsl r3, r3, #0x9\n\ + mov r5, #0x0\n\ + ldr r1, ._85 @ 0x40000d4\n\ + mov r4, #0x80\n\ + lsl r4, r4, #0x5\n\ + ldr r6, ._85 + 4 @ 0x85000400\n\ + mov r7, #0x85\n\ + lsl r7, r7, #0x18\n\ +._83:\n\ + str r5, [sp, #0x4]\n\ + add r0, sp, #0x4\n\ + str r0, [r1]\n\ + str r2, [r1, #0x4]\n\ + str r6, [r1, #0x8]\n\ + ldr r0, [r1, #0x8]\n\ + add r2, r2, r4\n\ + sub r3, r3, r4\n\ + cmp r3, r4\n\ + bhi ._83 @cond_branch\n\ + str r5, [sp, #0x4]\n\ + add r0, sp, #0x4\n\ + str r0, [r1]\n\ + str r2, [r1, #0x4]\n\ + lsr r0, r3, #0x2\n\ + orr r0, r0, r7\n\ + str r0, [r1, #0x8]\n\ + ldr r0, [r1, #0x8]\n\ + ldr r1, ._85 + 8 @ 0x43c\n\ + add r1, r1, ip\n\ + b ._153\n\ +._86:\n\ + .align 2, 0\n\ +._85:\n\ + .word 0x40000d4\n\ + .word 0x85000400\n\ + .word 0x43c\n\ +._59:\n\ + bl sub_809DE64\n\ + ldr r1, ._88 @ gMain\n\ + ldr r2, ._88 + 4 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._153\n\ +._89:\n\ + .align 2, 0\n\ +._88:\n\ + .word gMain\n\ + .word 0x43c\n\ +._60:\n\ + ldr r0, ._91 @ gWindowTemplate_81E6E6C\n\ + bl Text_LoadWindowTemplate\n\ + b ._146\n\ +._92:\n\ + .align 2, 0\n\ +._91:\n\ + .word gWindowTemplate_81E6E6C\n\ +._61:\n\ + ldr r0, ._94 @ gWindowTemplate_81E6E6C\n\ + bl MultistepInitMenuWindowBegin\n\ + ldr r1, ._94 + 4 @ gMain\n\ + ldr r2, ._94 + 8 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._153\n\ +._95:\n\ + .align 2, 0\n\ +._94:\n\ + .word gWindowTemplate_81E6E6C\n\ + .word gMain\n\ + .word 0x43c\n\ +._62:\n\ + bl MultistepInitMenuWindowContinue\n\ + cmp r0, #0\n\ + bne ._96 @cond_branch\n\ + b ._157\n\ +._96:\n\ + b ._146\n\ +._63:\n\ + bl sub_809DA1C\n\ + ldr r1, ._100 @ gMain\n\ + ldr r2, ._100 + 4 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._153\n\ +._101:\n\ + .align 2, 0\n\ +._100:\n\ + .word gMain\n\ + .word 0x43c\n\ +._64:\n\ + ldr r1, ._103 @ gSummaryScreenTextTiles\n\ + ldr r2, ._103 + 4 @ 0x600d000\n\ + ldr r0, ._103 + 8 @ 0x40000d4\n\ + str r1, [r0]\n\ + str r2, [r0, #0x4]\n\ + ldr r1, ._103 + 12 @ 0x800000a0\n\ + str r1, [r0, #0x8]\n\ + ldr r1, [r0, #0x8]\n\ + ldr r1, ._103 + 16 @ sSummaryScreenButtonTiles\n\ + ldr r2, ._103 + 20 @ 0x600d140\n\ + str r1, [r0]\n\ + str r2, [r0, #0x4]\n\ + ldr r1, ._103 + 24 @ 0x80000080\n\ + str r1, [r0, #0x8]\n\ + ldr r0, [r0, #0x8]\n\ + ldr r0, ._103 + 28 @ \n\ + add r0, r0, #0x74\n\ + mov r1, #0x0\n\ + strb r1, [r0]\n\ + ldr r1, ._103 + 32 @ \n\ + add r1, r1, ip\n\ + b ._153\n\ +._104:\n\ + .align 2, 0\n\ +._103:\n\ + .word gSummaryScreenTextTiles\n\ + .word 0x600d000\n\ + .word 0x40000d4\n\ + .word 0x800000a0\n\ + .word sSummaryScreenButtonTiles\n\ + .word 0x600d140\n\ + .word 0x80000080\n\ + .word +0x2018000\n\ + .word 0x43c\n\ +._65:\n\ + bl LoadPokemonSummaryScreenGraphics\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._105 @cond_branch\n\ + b ._157\n\ +._105:\n\ + ldr r0, ._108 @ \n\ + add r0, r0, #0x74\n\ + mov r1, #0x0\n\ + strb r1, [r0]\n\ + b ._146\n\ +._109:\n\ + .align 2, 0\n\ +._108:\n\ + .word +0x2018000\n\ +._66:\n\ + bl sub_80A18C4\n\ + ldr r1, ._111 @ gMain\n\ + ldr r2, ._111 + 4 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._153\n\ +._112:\n\ + .align 2, 0\n\ +._111:\n\ + .word gMain\n\ + .word 0x43c\n\ +._67:\n\ + ldr r4, ._115 @ \n\ + add r0, r4, #0\n\ + bl sub_809F678\n\ + add r0, r4, #0\n\ + bl GetMonStatusAndPokerus\n\ + lsl r0, r0, #0x18\n\ + cmp r0, #0\n\ + bne ._113 @cond_branch\n\ + mov r0, #0x0\n\ + bl sub_80A12D0\n\ + b ._114\n\ +._116:\n\ + .align 2, 0\n\ +._115:\n\ + .word +0x2018010\n\ +._113:\n\ + mov r0, #0xa\n\ + bl sub_80A12D0\n\ +._114:\n\ + ldr r0, ._118 @ \n\ + bl DrawPokerusSurvivorDot\n\ + b ._146\n\ +._119:\n\ + .align 2, 0\n\ +._118:\n\ + .word +0x2018010\n\ +._68:\n\ + bl sub_80A1950\n\ + ldr r0, ._121 @ \n\ + bl sub_80A1D84\n\ + ldr r1, ._121 + 4 @ \n\ + ldr r2, ._121 + 8 @ \n\ + add r1, r1, r2\n\ + b ._153\n\ +._122:\n\ + .align 2, 0\n\ +._121:\n\ + .word +0x2018010\n\ + .word gMain\n\ + .word 0x43c\n\ +._69:\n\ + ldr r4, ._124 @ \n\ + add r0, r4, #0\n\ + bl sub_80A1DE8\n\ + add r4, r4, #0x64\n\ + mov r0, #0x0\n\ + strb r0, [r4]\n\ + b ._146\n\ +._125:\n\ + .align 2, 0\n\ +._124:\n\ + .word +0x2018010\n\ +._70:\n\ + ldr r4, ._129 @ \n\ + add r5, r4, #0\n\ + add r5, r5, #0x64\n\ + add r0, r4, #0\n\ + add r1, r5, #0\n\ + bl sub_809F6B4\n\ + sub r4, r4, #0x10\n\ + strb r0, [r4, #0xc]\n\ + lsl r0, r0, #0x18\n\ + lsr r0, r0, #0x18\n\ + cmp r0, #0xff\n\ + bne ._126 @cond_branch\n\ + b ._157\n\ +._126:\n\ + mov r0, #0x0\n\ + strb r0, [r5]\n\ + ldr r1, ._129 + 4 @ \n\ + ldr r2, ._129 + 8 @ \n\ + add r1, r1, r2\n\ + b ._153\n\ +._130:\n\ + .align 2, 0\n\ +._129:\n\ + .word +0x2018010\n\ + .word gMain\n\ + .word 0x43c\n\ +._71:\n\ + bl sub_809E044\n\ + bl DrawSummaryScreenNavigationDots\n\ + b ._146\n\ +._72:\n\ + ldr r1, ._134 @ \n\ + ldrb r0, [r1, #0xb]\n\ + cmp r0, #0x1\n\ + bhi ._132 @cond_branch\n\ + ldr r0, ._134 + 4 @ \n\ + ldrb r1, [r1, #0xb]\n\ + lsl r1, r1, #0x2\n\ + add r1, r1, r0\n\ + ldr r0, [r1]\n\ + bl _call_via_r0\n\ +._132:\n\ + ldr r1, ._134 + 8 @ \n\ + ldr r2, ._134 + 12 @ \n\ + add r1, r1, r2\n\ + b ._153\n\ +._135:\n\ + .align 2, 0\n\ +._134:\n\ + .word +0x2018000\n\ + .word sUnknown_083C1580\n\ + .word gMain\n\ + .word 0x43c\n\ +._73:\n\ + ldr r0, ._137 @ \n\ + bl sub_809FAC8\n\ + b ._146\n\ +._138:\n\ + .align 2, 0\n\ +._137:\n\ + .word +0x2018010\n\ +._74:\n\ + ldr r2, ._140 @ sUnknown_083C1598\n\ + ldr r0, ._140 + 4 @ \n\ + ldrb r1, [r0, #0xb]\n\ + lsl r1, r1, #0x2\n\ + add r1, r1, r2\n\ + add r0, r0, #0x10\n\ + ldr r1, [r1]\n\ + bl _call_via_r1\n\ + ldr r1, ._140 + 8 @ \n\ + ldr r2, ._140 + 12 @ \n\ + add r1, r1, r2\n\ + b ._153\n\ +._141:\n\ + .align 2, 0\n\ +._140:\n\ + .word sUnknown_083C1598\n\ + .word +0x2018000\n\ + .word gMain\n\ + .word 0x43c\n\ +._75:\n\ + ldr r0, ._144 @ \n\ + mov r1, #0x2d\n\ + bl GetMonData\n\ + add r1, r0, #0\n\ + cmp r1, #0\n\ + beq ._142 @cond_branch\n\ + ldr r1, ._144 + 4 @ \n\ + mov r2, #0x80\n\ + lsl r2, r2, #0x1\n\ + add r0, r2, #0\n\ + strh r0, [r1]\n\ + b ._146\n\ +._145:\n\ + .align 2, 0\n\ +._144:\n\ + .word +0x2018010\n\ + .word gBattle_BG3_X\n\ +._142:\n\ + ldr r0, ._147 @ gBattle_BG3_X\n\ + strh r1, [r0]\n\ + b ._146\n\ +._148:\n\ + .align 2, 0\n\ +._147:\n\ + .word gBattle_BG3_X\n\ +._76:\n\ + bl sub_809EBC4\n\ + ldr r0, ._151 @ \n\ + add r0, r0, #0x79\n\ + ldrb r0, [r0]\n\ + cmp r0, #0\n\ + beq ._149 @cond_branch\n\ + mov r0, #0x0\n\ + mov r1, #0x0\n\ + bl sub_80A1488\n\ + mov r0, #0x0\n\ + mov r1, #0x0\n\ + bl sub_80A1654\n\ + b ._150\n\ +._152:\n\ + .align 2, 0\n\ +._151:\n\ + .word +0x2018000\n\ +._149:\n\ + mov r0, #0xa\n\ + mov r1, #0x0\n\ + bl sub_80A1488\n\ + mov r0, #0xa\n\ + mov r1, #0x0\n\ + bl sub_80A1654\n\ +._150:\n\ + bl PrintSummaryWindowHeaderText\n\ + ldr r1, ._154 @ gMain\n\ + ldr r2, ._154 + 4 @ 0x43c\n\ + add r1, r1, r2\n\ + b ._153\n\ +._155:\n\ + .align 2, 0\n\ +._154:\n\ + .word gMain\n\ + .word 0x43c\n\ +._77:\n\ + bl sub_8055870\n\ + cmp r0, #0x1\n\ + beq ._157 @cond_branch\n\ +._146:\n\ + ldr r1, ._158 @ gMain\n\ + ldr r0, ._158 + 4 @ 0x43c\n\ + add r1, r1, r0\n\ +._153:\n\ + ldrb r0, [r1]\n\ + add r0, r0, #0x1\n\ + strb r0, [r1]\n\ + b ._157\n\ +._159:\n\ + .align 2, 0\n\ +._158:\n\ + .word gMain\n\ + .word 0x43c\n\ +._51:\n\ + ldr r0, ._162 @ sub_809D85C\n\ + bl SetVBlankCallback\n\ + mov r0, #0x1\n\ + str r0, [sp]\n\ + mov r0, #0xff\n\ + mov r1, #0x0\n\ + mov r2, #0x10\n\ + mov r3, #0x0\n\ + bl BeginHardwarePaletteFade\n\ + ldr r0, ._162 + 4 @ sub_809D844\n\ + bl SetMainCallback2\n\ + ldr r2, ._162 + 8 @ gPaletteFade\n\ + ldrb r1, [r2, #0x8]\n\ + mov r0, #0x7f\n\ + and r0, r0, r1\n\ + strb r0, [r2, #0x8]\n\ + ldr r0, ._162 + 12 @ gLinkOpen\n\ + ldrb r0, [r0]\n\ + cmp r0, #0x1\n\ + bne ._160 @cond_branch\n\ + ldr r0, ._162 + 16 @ 0x600dde0\n\ + mov r1, #0x80\n\ + lsl r1, r1, #0x8\n\ + ldr r2, ._162 + 20 @ 0x600f000\n\ + mov r3, #0x3\n\ + bl debug_sub_8008218\n\ +._160:\n\ + mov r0, #0x1\n\ + b ._161\n\ +._163:\n\ + .align 2, 0\n\ +._162:\n\ + .word sub_809D85C+1\n\ + .word sub_809D844+1\n\ + .word gPaletteFade\n\ + .word gLinkOpen\n\ + .word 0x600dde0\n\ + .word 0x600f000\n\ +._157:\n\ + mov r0, #0x0\n\ +._161:\n\ + add sp, sp, #0x8\n\ + pop {r4, r5, r6, r7}\n\ + pop {r1}\n\ + bx r1"); +} +#else bool8 sub_809DA84(void) { switch (gMain.state) @@ -845,13 +1367,15 @@ bool8 sub_809DA84(void) return FALSE; } +#endif static void sub_809DE44(void) { - while (sub_809DA84() != TRUE && sub_80F9344() != TRUE); + while (sub_809DA84() != TRUE && sub_80F9344() != TRUE) + ; } -static void sub_809DE64(void) +/*static*/ void sub_809DE64(void) { REG_BG0CNT = 0x1E08; REG_BG1CNT = 0x4801; @@ -878,7 +1402,7 @@ static void sub_809DE64(void) REG_DISPCNT = 0x1F40; } -static bool8 LoadPokemonSummaryScreenGraphics(void) +/*static*/ bool8 LoadPokemonSummaryScreenGraphics(void) { switch (pssData.loadGfxState) { @@ -928,7 +1452,7 @@ static bool8 LoadPokemonSummaryScreenGraphics(void) return FALSE; } -static void sub_809E044(void) +/*static*/ void sub_809E044(void) { LoadPalette(gUnknownPalette_81E6692 + 14, 129, 2); LoadPalette(gUnknownPalette_81E6692 + 15, 136, 2); @@ -1507,7 +2031,7 @@ static void sub_809EB40(u8 taskId) } } -static void sub_809EBC4(void) +/*static*/ void sub_809EBC4(void) { if (pssData.page != PSS_PAGE_INFO) { @@ -2565,14 +3089,14 @@ static void sub_809FC34(struct Pokemon *mon) buffer = gStringVar1; buffer = sub_80A1E58(buffer, 13); buffer = StringCopy(buffer, gOtherText_OriginalTrainer); - buffer = StringCopy(buffer, gOtherText_FiveQuestionsAndSlash); + buffer = StringCopy(buffer, gOtherText_FiveQuestions); buffer[0] = EXT_CTRL_CODE_BEGIN; buffer[1] = 0x13; buffer[2] = 0x4E; buffer[3] = EOS; Menu_PrintText(gStringVar1, 11, 4); - sub_80A1EF8(gOtherText_FiveQuestionsAndSlash, 13, 193, 32, 1); + sub_80A1EF8(gOtherText_FiveQuestions, 13, 193, 32, 1); sub_80A198C(9, 120, 48, 0); friendship = GetMonData(mon, MON_DATA_FRIENDSHIP); @@ -4874,7 +5398,7 @@ static void sub_80A1888(struct Sprite *sprite) } } -static void sub_80A18C4(void) +/*static*/ void sub_80A18C4(void) { u8 i; @@ -4898,7 +5422,7 @@ static void sub_80A1918(u8 a, u8 invisible) gSprites[ewram1A000[a]].invisible = invisible; } -static void sub_80A1950(void) +/*static*/ void sub_80A1950(void) { u8 i; |