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-rw-r--r--src/pokemon_1.c28
1 files changed, 16 insertions, 12 deletions
diff --git a/src/pokemon_1.c b/src/pokemon_1.c
index c65bfa185..9c46e54d5 100644
--- a/src/pokemon_1.c
+++ b/src/pokemon_1.c
@@ -17,9 +17,9 @@
#define LOHALF(n) ((n) & 0xFFFF)
extern u8 unk_2000000[];
-extern u16 word_2024E82;
+extern u16 gMoveToLearn;
-static EWRAM_DATA u8 byte_2024E88 = 0;
+static EWRAM_DATA u8 sLearningMoveTableID = 0;
u8 gPlayerPartyCount;
struct Pokemon gPlayerParty[6];
@@ -583,29 +583,33 @@ void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon)
}
}
-u16 sub_803B7C8(struct Pokemon *mon, u8 a2)
+u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove)
{
u32 retVal = 0;
u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
u8 level = GetMonData(mon, MON_DATA_LEVEL, NULL);
- if (a2)
+ // since you can learn more than one move per level
+ // the game needs to know whether you decided to
+ // learn it or keep the old set to avoid asking
+ // you to learn the same move over and over again
+ if (firstMove)
{
- byte_2024E88 = retVal;
+ sLearningMoveTableID = 0;
- while ((gLevelUpLearnsets[species][byte_2024E88] & 0xFE00) != (level << 9))
+ while ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) != (level << 9))
{
- byte_2024E88++;
- if (gLevelUpLearnsets[species][byte_2024E88] == (u16)-1)
+ sLearningMoveTableID++;
+ if (gLevelUpLearnsets[species][sLearningMoveTableID] == 0xFFFF)
return 0;
}
}
- if ((gLevelUpLearnsets[species][byte_2024E88] & 0xFE00) == (level << 9))
+ if ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) == (level << 9))
{
- word_2024E82 = (gLevelUpLearnsets[species][byte_2024E88] & 0x1FF);
- byte_2024E88++;
- retVal = GiveMoveToMon(mon, word_2024E82);
+ gMoveToLearn = (gLevelUpLearnsets[species][sLearningMoveTableID] & 0x1FF);
+ sLearningMoveTableID++;
+ retVal = GiveMoveToMon(mon, gMoveToLearn);
}
return retVal;