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-rw-r--r--src/pokemon_3.c112
1 files changed, 56 insertions, 56 deletions
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index 270a52ad5..6b42d3272 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -169,28 +169,28 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit)
{
switch (j)
{
- case 2:
- if (val & 0x10)
- val &= 0xEF;
- case 0:
- if (i == effectByte && (val & effectBit))
- return offset;
- offset++;
- break;
- case 1:
- if (i == effectByte && (val & effectBit))
- return offset;
- offset++;
- break;
- case 3:
- if (i == effectByte && (val & effectBit))
- return offset;
- offset++;
- break;
- case 7:
- if (i == effectByte)
- return 0;
- break;
+ case 2:
+ if (val & 0x10)
+ val &= 0xEF;
+ case 0:
+ if (i == effectByte && (val & effectBit))
+ return offset;
+ offset++;
+ break;
+ case 1:
+ if (i == effectByte && (val & effectBit))
+ return offset;
+ offset++;
+ break;
+ case 3:
+ if (i == effectByte && (val & effectBit))
+ return offset;
+ offset++;
+ break;
+ case 7:
+ if (i == effectByte)
+ return 0;
+ break;
}
}
j++;
@@ -208,21 +208,21 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit)
{
switch (j)
{
- case 0:
- case 1:
- case 2:
- case 3:
- case 4:
- case 5:
- case 6:
- if (i == effectByte && (val & effectBit))
- return offset;
- offset++;
- break;
- case 7:
- if (i == effectByte)
- return 0;
- break;
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ if (i == effectByte && (val & effectBit))
+ return offset;
+ offset++;
+ break;
+ case 7:
+ if (i == effectByte)
+ return 0;
+ break;
}
}
j++;
@@ -1153,26 +1153,26 @@ u16 sub_8040728(void)
{
switch (gTrainers[gTrainerBattleOpponent].trainerClass)
{
- case 2:
- case 0x31:
- return BGM_BATTLE30;
- case 3:
- case 4:
- case 0x32:
- case 0x33:
- return BGM_BATTLE31;
- case 0x19:
- return BGM_BATTLE32;
- case 0x20:
- return BGM_BATTLE33;
- case 0x2E:
- if (!StringCompare(gTrainers[gTrainerBattleOpponent].trainerName, BattleText_Wally))
- return BGM_BATTLE20;
- return BGM_BATTLE35;
- case 0x18:
- return BGM_BATTLE38;
- default:
+ case 2:
+ case 0x31:
+ return BGM_BATTLE30;
+ case 3:
+ case 4:
+ case 0x32:
+ case 0x33:
+ return BGM_BATTLE31;
+ case 0x19:
+ return BGM_BATTLE32;
+ case 0x20:
+ return BGM_BATTLE33;
+ case 0x2E:
+ if (!StringCompare(gTrainers[gTrainerBattleOpponent].trainerName, BattleText_Wally))
return BGM_BATTLE20;
+ return BGM_BATTLE35;
+ case 0x18:
+ return BGM_BATTLE38;
+ default:
+ return BGM_BATTLE20;
}
}
return BGM_BATTLE27;