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-rw-r--r--src/pokemon_3.c478
1 files changed, 478 insertions, 0 deletions
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
new file mode 100644
index 000000000..cf172b122
--- /dev/null
+++ b/src/pokemon_3.c
@@ -0,0 +1,478 @@
+#include "global.h"
+#include "asm.h"
+#include "text.h"
+#include "string_util.h"
+#include "pokemon.h"
+#include "rng.h"
+#include "species.h"
+#include "main.h"
+#include "sprite.h"
+#include "event_data.h"
+#include "rtc.h"
+#include "item.h"
+#include "items.h"
+
+#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220
+#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220
+#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220
+#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level
+#define EVO_TRADE 0x0005 // Pokémon is traded
+#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item
+#define EVO_ITEM 0x0007 // specified item is used on Pokémon
+#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense
+#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense
+#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense
+#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value
+#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value
+#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask)
+#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja)
+#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value
+
+struct Evolution
+{
+ u16 method;
+ u16 param;
+ u16 targetSpecies;
+};
+
+struct EvolutionData
+{
+ struct Evolution evolutions[5];
+};
+
+extern void get_battle_strings_(u8 *);
+
+extern u8 gPlayerPartyCount;
+extern struct Pokemon gPlayerParty[6];
+extern u8 gEnemyPartyCount;
+extern struct Pokemon gEnemyParty[6];
+extern struct BattlePokemon gBattleMons[4];
+extern u8 * const gItemEffectTable[];
+extern u8 gUnknown_02024A60;
+extern struct BattleEnigmaBerry gEnigmaBerries[];
+extern struct EvolutionData gEvolutionTable[];
+extern u16 gSpeciesToHoennPokedexNum[];
+extern u16 gSpeciesToNationalPokedexNum[];
+extern u16 gHoennToNationalOrder[];
+extern u16 gSpeciesIdToCryId[];
+extern u8 gUnknown_030041C0[];
+extern u8 gUnknown_03004290[];
+extern u8 gUnknown_020238CC[];
+extern u8 gUnknown_02024C07;
+extern u8 gUnknown_02024C08;
+extern u8 gUnknown_02024C0B;
+extern u8 gUnknown_02024E6C;
+
+extern u8 gUnknown_082082F8[];
+extern u8 gUnknown_083FFDB3[];
+extern u8 gUnknown_083FFDD3[];
+extern u8 gUnknown_083FEE5D[];
+extern u8 gUnknown_083FEE92[];
+extern u8 *gUnknown_08400F58[];
+
+bool8 HealStatusConditions(struct Pokemon *mon, u32 unused, u32 healMask, u8 battleId)
+{
+ u32 status = GetMonData(mon, MON_DATA_STATUS, 0);
+
+ if (status & healMask)
+ {
+ status &= ~healMask;
+ SetMonData(mon, MON_DATA_STATUS, (u8 *)&status);
+ if (gMain.inBattle && battleId != 4)
+ gBattleMons[battleId].status1 &= ~healMask;
+ return FALSE;
+ }
+ else
+ {
+ return TRUE;
+ }
+}
+
+u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit)
+{
+ u8 *temp;
+ u8 *itemEffect;
+ u8 offset;
+ int i;
+ u8 j;
+ u8 val;
+
+ offset = 6;
+
+ temp = gItemEffectTable[itemId - 13];
+
+ if (!temp && itemId != ITEM_ENIGMA_BERRY)
+ return 0;
+
+ if (itemId == ITEM_ENIGMA_BERRY)
+ {
+ temp = gEnigmaBerries[gUnknown_02024A60].itemEffect;
+ }
+
+ itemEffect = temp;
+
+ for (i = 0; i < 6; i++)
+ {
+ switch (i)
+ {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ if (i == effectByte)
+ return 0;
+ break;
+ case 4:
+ val = itemEffect[4];
+ if (val & 0x20)
+ val &= 0xDF;
+ j = 0;
+ while (val)
+ {
+ if (val & 1)
+ {
+ switch (j)
+ {
+ case 2:
+ if (val & 0x10)
+ val &= 0xEF;
+ case 0:
+ if (i == effectByte && (val & effectBit))
+ return offset;
+ offset++;
+ break;
+ case 1:
+ if (i == effectByte && (val & effectBit))
+ return offset;
+ offset++;
+ break;
+ case 3:
+ if (i == effectByte && (val & effectBit))
+ return offset;
+ offset++;
+ break;
+ case 7:
+ if (i == effectByte)
+ return 0;
+ break;
+ }
+ }
+ j++;
+ val >>= 1;
+ if (i == effectByte)
+ effectBit >>= 1;
+ }
+ break;
+ case 5:
+ val = itemEffect[5];
+ j = 0;
+ while (val)
+ {
+ if (val & 1)
+ {
+ switch (j)
+ {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ if (i == effectByte && (val & effectBit))
+ return offset;
+ offset++;
+ break;
+ case 7:
+ if (i == effectByte)
+ return 0;
+ break;
+ }
+ }
+ j++;
+ val >>= 1;
+ if (i == effectByte)
+ effectBit >>= 1;
+ }
+ break;
+ }
+ }
+
+ return offset;
+}
+
+void sub_803F324(int stat)
+{
+ gUnknown_02024C08 = gUnknown_02024E6C;
+ StringCopy(gUnknown_030041C0, gUnknown_08400F58[gUnknown_082082F8[stat]]);
+ StringCopy(gUnknown_03004290, gUnknown_083FFDB3);
+ get_battle_strings_(gUnknown_083FFDD3);
+}
+
+u8 *sub_803F378(u16 itemId)
+{
+ int i;
+ u8 *itemEffect;
+
+ if (itemId == ITEM_ENIGMA_BERRY)
+ {
+ if (gMain.inBattle)
+ {
+ itemEffect = gEnigmaBerries[gUnknown_02024E6C].itemEffect;
+ }
+ else
+ {
+ itemEffect = gSaveBlock1.enigmaBerry.itemEffect;
+ }
+ }
+ else
+ {
+ itemEffect = gItemEffectTable[itemId - 13];
+ }
+
+ gUnknown_02024C0B = gUnknown_02024E6C;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (itemEffect[i] & 0xF)
+ sub_803F324(i * 2);
+ if (itemEffect[i] & 0xF0)
+ {
+ if (i)
+ {
+ sub_803F324(i * 2 + 1);
+ }
+ else
+ {
+ gUnknown_02024C07 = gUnknown_02024E6C;
+ get_battle_strings_(gUnknown_083FEE92);
+ }
+ }
+ }
+
+ if (itemEffect[3] & 0x80)
+ {
+ gUnknown_02024C07 = gUnknown_02024E6C;
+ get_battle_strings_(gUnknown_083FEE5D);
+ }
+
+ return gUnknown_020238CC;
+}
+
+u8 GetNature(struct Pokemon *mon)
+{
+ return GetMonData(mon, MON_DATA_PERSONALITY, 0) % 25;
+}
+
+u8 GetNatureFromPersonality(u32 personality)
+{
+ return personality % 25;
+}
+
+u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem)
+{
+ int i;
+ u16 targetSpecies = 0;
+ u16 species = GetMonData(mon, MON_DATA_SPECIES, 0);
+ u16 heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, 0);
+ u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
+ u8 level;
+ u16 friendship;
+ u8 beauty = GetMonData(mon, MON_DATA_BEAUTY, 0);
+ u16 upperPersonality = personality >> 16;
+ u8 holdEffect;
+
+ if (heldItem == ITEM_ENIGMA_BERRY)
+ holdEffect = gSaveBlock1.enigmaBerry.holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(heldItem);
+
+ if (holdEffect == 38 && type != 3)
+ return 0;
+
+ switch (type)
+ {
+ case 0:
+ level = GetMonData(mon, MON_DATA_LEVEL, 0);
+ friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, 0);
+
+ for (i = 0; i < 5; i++)
+ {
+ switch (gEvolutionTable[species].evolutions[i].method)
+ {
+ case EVO_FRIENDSHIP:
+ if (friendship >= 220)
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ break;
+ case EVO_FRIENDSHIP_DAY:
+ RtcCalcLocalTime();
+ if (gLocalTime.hours >= 12 && gLocalTime.hours < 24 && friendship >= 220)
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ break;
+ case EVO_FRIENDSHIP_NIGHT:
+ RtcCalcLocalTime();
+ if (gLocalTime.hours >= 0 && gLocalTime.hours < 12 && friendship >= 220)
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ break;
+ case EVO_LEVEL:
+ if (gEvolutionTable[species].evolutions[i].param <= level)
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ break;
+ case EVO_LEVEL_ATK_GT_DEF:
+ if (gEvolutionTable[species].evolutions[i].param <= level)
+ if (GetMonData(mon, MON_DATA_ATK, 0) > GetMonData(mon, MON_DATA_DEF, 0))
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ break;
+ case EVO_LEVEL_ATK_EQ_DEF:
+ if (gEvolutionTable[species].evolutions[i].param <= level)
+ if (GetMonData(mon, MON_DATA_ATK, 0) == GetMonData(mon, MON_DATA_DEF, 0))
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ break;
+ case EVO_LEVEL_ATK_LT_DEF:
+ if (gEvolutionTable[species].evolutions[i].param <= level)
+ if (GetMonData(mon, MON_DATA_ATK, 0) < GetMonData(mon, MON_DATA_DEF, 0))
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ break;
+ case EVO_LEVEL_SILCOON:
+ if (gEvolutionTable[species].evolutions[i].param <= level && (upperPersonality % 10) <= 4)
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ break;
+ case EVO_LEVEL_CASCOON:
+ if (gEvolutionTable[species].evolutions[i].param <= level && (upperPersonality % 10) > 4)
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ break;
+ case EVO_LEVEL_NINJASK:
+ if (gEvolutionTable[species].evolutions[i].param <= level)
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ break;
+ case EVO_BEAUTY:
+ if (gEvolutionTable[species].evolutions[i].param <= beauty)
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ break;
+ }
+ }
+ break;
+ case 1:
+ for (i = 0; i < 5; i++)
+ {
+ switch (gEvolutionTable[species].evolutions[i].method)
+ {
+ case EVO_TRADE:
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ break;
+ case EVO_TRADE_ITEM:
+ if (gEvolutionTable[species].evolutions[i].param == heldItem)
+ {
+ heldItem = 0;
+ SetMonData(mon, MON_DATA_HELD_ITEM, (u8 *)&heldItem);
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ }
+ break;
+ }
+ }
+ break;
+ case 2:
+ case 3:
+ for (i = 0; i < 5; i++)
+ {
+ if (gEvolutionTable[species].evolutions[i].method == EVO_ITEM
+ && gEvolutionTable[species].evolutions[i].param == evolutionItem)
+ {
+ targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies;
+ break;
+ }
+ }
+ break;
+ }
+
+ return targetSpecies;
+}
+
+u16 HoennPokedexNumToSpecies(u16 hoennNum)
+{
+ u16 species;
+
+ if (!hoennNum)
+ return 0;
+
+ species = 0;
+
+ while (species < 411 && gSpeciesToHoennPokedexNum[species] != hoennNum)
+ species++;
+
+ if (species == 411)
+ return 0;
+
+ return species + 1;
+}
+
+u16 NationalPokedexNumToSpecies(u16 nationalNum)
+{
+ u16 species;
+
+ if (!nationalNum)
+ return 0;
+
+ species = 0;
+
+ while (species < 411 && gSpeciesToNationalPokedexNum[species] != nationalNum)
+ species++;
+
+ if (species == 411)
+ return 0;
+
+ return species + 1;
+}
+
+u16 NationalToHoennOrder(u16 nationalNum)
+{
+ u16 hoennNum;
+
+ if (!nationalNum)
+ return 0;
+
+ hoennNum = 0;
+
+ while (hoennNum < 411 && gHoennToNationalOrder[hoennNum] != nationalNum)
+ hoennNum++;
+
+ if (hoennNum == 411)
+ return 0;
+
+ return hoennNum + 1;
+}
+
+u16 SpeciesToNationalPokedexNum(u16 species)
+{
+ if (!species)
+ return 0;
+
+ return gSpeciesToNationalPokedexNum[species - 1];
+}
+
+u16 SpeciesToHoennPokedexNum(u16 species)
+{
+ if (!species)
+ return 0;
+
+ return gSpeciesToHoennPokedexNum[species - 1];
+}
+
+u16 HoennToNationalOrder(u16 hoennNum)
+{
+ if (!hoennNum)
+ return 0;
+
+ return gHoennToNationalOrder[hoennNum - 1];
+}
+
+u32 SpeciesToCryId(u16 species)
+{
+ if (species <= 250)
+ return species;
+
+ if (species < 276)
+ return 200;
+
+ return gSpeciesIdToCryId[species - 276];
+}