diff options
Diffstat (limited to 'src/pokemon_item_effect.c')
-rw-r--r-- | src/pokemon_item_effect.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/pokemon_item_effect.c b/src/pokemon_item_effect.c index 6f1e9dabb..aa6e49877 100644 --- a/src/pokemon_item_effect.c +++ b/src/pokemon_item_effect.c @@ -79,7 +79,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo if (gMain.inBattle) { gActiveBattler = gBankInMenu; - cmdIndex = (GetBankSide(gActiveBattler) != 0); + cmdIndex = (GetBattlerSide(gActiveBattler) != 0); while (cmdIndex < gNoOfAllBanks) { if (gBattlerPartyIndexes[cmdIndex] == partyIndex) @@ -180,9 +180,9 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo break; case 3: if ((itemEffect[cmdIndex] & 0x80) - && gSideTimers[GetBankSide(gActiveBattler)].mistTimer == 0) + && gSideTimers[GetBattlerSide(gActiveBattler)].mistTimer == 0) { - gSideTimers[GetBankSide(gActiveBattler)].mistTimer = 5; + gSideTimers[GetBattlerSide(gActiveBattler)].mistTimer = 5; retVal = FALSE; } if ((itemEffect[cmdIndex] & 0x40) // raise level @@ -280,13 +280,13 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo { gAbsentBattlerFlags &= ~gBitTable[sp34]; CopyPlayerPartyMonToBattleData(sp34, pokemon_order_func(gBattlerPartyIndexes[sp34])); - if (GetBankSide(gActiveBattler) == 0 && gBattleResults.unk4 < 255) + if (GetBattlerSide(gActiveBattler) == 0 && gBattleResults.unk4 < 255) gBattleResults.unk4++; } else { gAbsentBattlerFlags &= ~gBitTable[gActiveBattler ^ 2]; - if (GetBankSide(gActiveBattler) == 0 && gBattleResults.unk4 < 255) + if (GetBattlerSide(gActiveBattler) == 0 && gBattleResults.unk4 < 255) gBattleResults.unk4++; } } @@ -325,7 +325,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 mo if (gMain.inBattle && sp34 != 4) { gBattleMons[sp34].hp = data; - if (!(r10 & 0x10) && GetBankSide(gActiveBattler) == 0) + if (!(r10 & 0x10) && GetBattlerSide(gActiveBattler) == 0) { if (gBattleResults.unk3 < 255) gBattleResults.unk3++; |