diff options
Diffstat (limited to 'src/reshow_battle_screen.c')
-rw-r--r-- | src/reshow_battle_screen.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index 072d24339..8254921a4 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -9,7 +9,7 @@ #include "data2.h" #include "ewram.h" -extern struct SpriteTemplate gUnknown_02024E8C; +extern struct SpriteTemplate gCreatingSpriteTemplate; extern struct Window gWindowTemplate_Contest_MoveDescription; extern u8 gReservedSpritePaletteCount; extern u8 gActionSelectionCursor[4]; @@ -235,7 +235,7 @@ static void sub_807B184(u8 bank) if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_HP) == 0) return; GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES), GetBattlerPosition(bank)); - gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); + gBattlerSpriteIds[bank] = CreateSprite(&gCreatingSpriteTemplate, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gBattlerSpriteIds[bank]].data[0] = bank; @@ -245,7 +245,7 @@ static void sub_807B184(u8 bank) else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) { GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBattlerPosition(0)); - gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + gBattlerSpriteIds[bank] = CreateSprite(&gCreatingSpriteTemplate, 0x50, (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, GetBattlerSubpriority(0)); gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; @@ -255,7 +255,7 @@ static void sub_807B184(u8 bank) else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) { GetMonSpriteTemplate_803C5A0(2, GetBattlerPosition(0)); - gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + gBattlerSpriteIds[bank] = CreateSprite(&gCreatingSpriteTemplate, 0x50, (8 - gTrainerBackPicCoords[2].coords) * 4 + 80, GetBattlerSubpriority(0)); gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; @@ -267,7 +267,7 @@ static void sub_807B184(u8 bank) if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_HP) == 0) return; GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES), GetBattlerPosition(bank)); - gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); + gBattlerSpriteIds[bank] = CreateSprite(&gCreatingSpriteTemplate, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gBattlerSpriteIds[bank]].data[0] = bank; |