diff options
Diffstat (limited to 'src/reshow_battle_screen.c')
-rw-r--r-- | src/reshow_battle_screen.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index ad18b3594..8254921a4 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -9,8 +9,8 @@ #include "data2.h" #include "ewram.h" -extern struct SpriteTemplate gUnknown_02024E8C; -extern struct Window gUnknown_03004210; +extern struct SpriteTemplate gCreatingSpriteTemplate; +extern struct Window gWindowTemplate_Contest_MoveDescription; extern u8 gReservedSpritePaletteCount; extern u8 gActionSelectionCursor[4]; extern u8 gBankInMenu; @@ -72,7 +72,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void) ScanlineEffect_Clear(); Text_LoadWindowTemplate(&gWindowTemplate_81E6C58); ResetPaletteFade(); - Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58); + Text_InitWindowWithTemplate(&gWindowTemplate_Contest_MoveDescription, &gWindowTemplate_81E6C58); gBattle_BG0_X = 0; gBattle_BG0_Y = 0; gBattle_BG1_X = 0; @@ -201,7 +201,7 @@ static bool8 LoadAppropiateBankSprite(u8 bank) { if (GetBattlerSide(bank)) { - if (!ewram17800[bank].substituteSprite) + if (!gBattleSpriteInfo[bank].substituteSprite) BattleLoadOpponentMonSprite(&gEnemyParty[gBattlerPartyIndexes[bank]], bank); else BattleLoadSubstituteSprite(bank, 0); @@ -210,7 +210,7 @@ static bool8 LoadAppropiateBankSprite(u8 bank) LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, 0); else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) LoadPlayerTrainerBankSprite(2, 0); - else if (!ewram17800[bank].substituteSprite) + else if (!gBattleSpriteInfo[bank].substituteSprite) BattleLoadPlayerMonSprite(&gPlayerParty[gBattlerPartyIndexes[bank]], bank); else BattleLoadSubstituteSprite(bank, 0); @@ -226,7 +226,7 @@ static void sub_807B184(u8 bank) { u8 posY; - if (ewram17800[bank].substituteSprite) + if (gBattleSpriteInfo[bank].substituteSprite) posY = sub_8077F7C(bank); else posY = sub_8077F68(bank); @@ -235,7 +235,7 @@ static void sub_807B184(u8 bank) if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_HP) == 0) return; GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES), GetBattlerPosition(bank)); - gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); + gBattlerSpriteIds[bank] = CreateSprite(&gCreatingSpriteTemplate, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gBattlerSpriteIds[bank]].data[0] = bank; @@ -245,7 +245,7 @@ static void sub_807B184(u8 bank) else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) { GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBattlerPosition(0)); - gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + gBattlerSpriteIds[bank] = CreateSprite(&gCreatingSpriteTemplate, 0x50, (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, GetBattlerSubpriority(0)); gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; @@ -255,7 +255,7 @@ static void sub_807B184(u8 bank) else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) { GetMonSpriteTemplate_803C5A0(2, GetBattlerPosition(0)); - gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + gBattlerSpriteIds[bank] = CreateSprite(&gCreatingSpriteTemplate, 0x50, (8 - gTrainerBackPicCoords[2].coords) * 4 + 80, GetBattlerSubpriority(0)); gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; @@ -267,14 +267,14 @@ static void sub_807B184(u8 bank) if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_HP) == 0) return; GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES), GetBattlerPosition(bank)); - gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); + gBattlerSpriteIds[bank] = CreateSprite(&gCreatingSpriteTemplate, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank)); gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gBattlerSpriteIds[bank]].data[0] = bank; gSprites[gBattlerSpriteIds[bank]].data[2] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); } - gSprites[gBattlerSpriteIds[bank]].invisible = ewram17800[bank].invisible; + gSprites[gBattlerSpriteIds[bank]].invisible = gBattleSpriteInfo[bank].invisible; } } |