summaryrefslogtreecommitdiff
path: root/src/reshow_battle_screen.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/reshow_battle_screen.c')
-rw-r--r--src/reshow_battle_screen.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
index ad18b3594..8254921a4 100644
--- a/src/reshow_battle_screen.c
+++ b/src/reshow_battle_screen.c
@@ -9,8 +9,8 @@
#include "data2.h"
#include "ewram.h"
-extern struct SpriteTemplate gUnknown_02024E8C;
-extern struct Window gUnknown_03004210;
+extern struct SpriteTemplate gCreatingSpriteTemplate;
+extern struct Window gWindowTemplate_Contest_MoveDescription;
extern u8 gReservedSpritePaletteCount;
extern u8 gActionSelectionCursor[4];
extern u8 gBankInMenu;
@@ -72,7 +72,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
ScanlineEffect_Clear();
Text_LoadWindowTemplate(&gWindowTemplate_81E6C58);
ResetPaletteFade();
- Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58);
+ Text_InitWindowWithTemplate(&gWindowTemplate_Contest_MoveDescription, &gWindowTemplate_81E6C58);
gBattle_BG0_X = 0;
gBattle_BG0_Y = 0;
gBattle_BG1_X = 0;
@@ -201,7 +201,7 @@ static bool8 LoadAppropiateBankSprite(u8 bank)
{
if (GetBattlerSide(bank))
{
- if (!ewram17800[bank].substituteSprite)
+ if (!gBattleSpriteInfo[bank].substituteSprite)
BattleLoadOpponentMonSprite(&gEnemyParty[gBattlerPartyIndexes[bank]], bank);
else
BattleLoadSubstituteSprite(bank, 0);
@@ -210,7 +210,7 @@ static bool8 LoadAppropiateBankSprite(u8 bank)
LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, 0);
else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
LoadPlayerTrainerBankSprite(2, 0);
- else if (!ewram17800[bank].substituteSprite)
+ else if (!gBattleSpriteInfo[bank].substituteSprite)
BattleLoadPlayerMonSprite(&gPlayerParty[gBattlerPartyIndexes[bank]], bank);
else
BattleLoadSubstituteSprite(bank, 0);
@@ -226,7 +226,7 @@ static void sub_807B184(u8 bank)
{
u8 posY;
- if (ewram17800[bank].substituteSprite)
+ if (gBattleSpriteInfo[bank].substituteSprite)
posY = sub_8077F7C(bank);
else
posY = sub_8077F68(bank);
@@ -235,7 +235,7 @@ static void sub_807B184(u8 bank)
if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_HP) == 0)
return;
GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES), GetBattlerPosition(bank));
- gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank));
+ gBattlerSpriteIds[bank] = CreateSprite(&gCreatingSpriteTemplate, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank));
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
@@ -245,7 +245,7 @@ static void sub_807B184(u8 bank)
else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
{
GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBattlerPosition(0));
- gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ gBattlerSpriteIds[bank] = CreateSprite(&gCreatingSpriteTemplate, 0x50,
(8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
GetBattlerSubpriority(0));
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
@@ -255,7 +255,7 @@ static void sub_807B184(u8 bank)
else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
{
GetMonSpriteTemplate_803C5A0(2, GetBattlerPosition(0));
- gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ gBattlerSpriteIds[bank] = CreateSprite(&gCreatingSpriteTemplate, 0x50,
(8 - gTrainerBackPicCoords[2].coords) * 4 + 80,
GetBattlerSubpriority(0));
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
@@ -267,14 +267,14 @@ static void sub_807B184(u8 bank)
if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_HP) == 0)
return;
GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES), GetBattlerPosition(bank));
- gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_02024E8C, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank));
+ gBattlerSpriteIds[bank] = CreateSprite(&gCreatingSpriteTemplate, GetBattlerSpriteCoord(bank, 2), posY, GetBattlerSubpriority(bank));
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
gSprites[gBattlerSpriteIds[bank]].data[2] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
}
- gSprites[gBattlerSpriteIds[bank]].invisible = ewram17800[bank].invisible;
+ gSprites[gBattlerSpriteIds[bank]].invisible = gBattleSpriteInfo[bank].invisible;
}
}