diff options
Diffstat (limited to 'src/rom3.c')
-rw-r--r-- | src/rom3.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/rom3.c b/src/rom3.c index 9d8d39f91..ad30bd4c8 100644 --- a/src/rom3.c +++ b/src/rom3.c @@ -580,7 +580,7 @@ void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e) +void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, void *e) { int i; @@ -588,7 +588,7 @@ void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e) gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = c; for (i = 0; i < d; i++) - gBattleBuffersTransferData[3 + i] = *(e++); + gBattleBuffersTransferData[3 + i] = *(u8*)(e++); dp01_prepare_buffer(a, gBattleBuffersTransferData, d + 3); } @@ -613,7 +613,7 @@ void dp01_build_cmdbuf_x04_4_4_4(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void sub_800C704(u8 a, u8 b, u8 c) +void EmitSwitchInAnim(u8 a, u8 b, u8 c) { gBattleBuffersTransferData[0] = 5; gBattleBuffersTransferData[1] = b; @@ -622,7 +622,7 @@ void sub_800C704(u8 a, u8 b, u8 c) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x06_a(u8 a, u8 b) +void EmitReturnPokeToBall(u8 a, u8 b) { gBattleBuffersTransferData[0] = 6; gBattleBuffersTransferData[1] = b; @@ -638,7 +638,7 @@ void dp01_build_cmdbuf_x07_7_7_7(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x08_8_8_8(u8 a) +void EmitTrainerSlide(u8 a) { gBattleBuffersTransferData[0] = 8; gBattleBuffersTransferData[1] = 8; @@ -683,7 +683,7 @@ void dp01_build_cmdbuf_x0C_C_C_C(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x0D_a(u8 a, u8 b) +void EmitBallThrowAnim(u8 a, u8 b) { gBattleBuffersTransferData[0] = 13; gBattleBuffersTransferData[1] = b; @@ -1058,7 +1058,7 @@ void sub_800CBE0(u8 a, u8 *b) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f(u8 a, u8 b, u8 c, u8 d, u8 *e) +void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e) { int i; @@ -1282,7 +1282,7 @@ void EmitEffectivenessSound(u8 a, u16 b) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void sub_800D074(u8 a, u16 b) +void EmitPlaySound(u8 a, u16 b) { gBattleBuffersTransferData[0] = 44; gBattleBuffersTransferData[1] = b; |