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Diffstat (limited to 'src/rom3.c')
-rw-r--r--src/rom3.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/rom3.c b/src/rom3.c
index 9d8d39f91..ad30bd4c8 100644
--- a/src/rom3.c
+++ b/src/rom3.c
@@ -580,7 +580,7 @@ void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c)
dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e)
+void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, void *e)
{
int i;
@@ -588,7 +588,7 @@ void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e)
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = c;
for (i = 0; i < d; i++)
- gBattleBuffersTransferData[3 + i] = *(e++);
+ gBattleBuffersTransferData[3 + i] = *(u8*)(e++);
dp01_prepare_buffer(a, gBattleBuffersTransferData, d + 3);
}
@@ -613,7 +613,7 @@ void dp01_build_cmdbuf_x04_4_4_4(u8 a)
dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void sub_800C704(u8 a, u8 b, u8 c)
+void EmitSwitchInAnim(u8 a, u8 b, u8 c)
{
gBattleBuffersTransferData[0] = 5;
gBattleBuffersTransferData[1] = b;
@@ -622,7 +622,7 @@ void sub_800C704(u8 a, u8 b, u8 c)
dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x06_a(u8 a, u8 b)
+void EmitReturnPokeToBall(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 6;
gBattleBuffersTransferData[1] = b;
@@ -638,7 +638,7 @@ void dp01_build_cmdbuf_x07_7_7_7(u8 a)
dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x08_8_8_8(u8 a)
+void EmitTrainerSlide(u8 a)
{
gBattleBuffersTransferData[0] = 8;
gBattleBuffersTransferData[1] = 8;
@@ -683,7 +683,7 @@ void dp01_build_cmdbuf_x0C_C_C_C(u8 a)
dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x0D_a(u8 a, u8 b)
+void EmitBallThrowAnim(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 13;
gBattleBuffersTransferData[1] = b;
@@ -1058,7 +1058,7 @@ void sub_800CBE0(u8 a, u8 *b)
dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f(u8 a, u8 b, u8 c, u8 d, u8 *e)
+void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e)
{
int i;
@@ -1282,7 +1282,7 @@ void EmitEffectivenessSound(u8 a, u16 b)
dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
}
-void sub_800D074(u8 a, u16 b)
+void EmitPlaySound(u8 a, u16 b)
{
gBattleBuffersTransferData[0] = 44;
gBattleBuffersTransferData[1] = b;