diff options
Diffstat (limited to 'src/rom3.c')
-rw-r--r-- | src/rom3.c | 40 |
1 files changed, 22 insertions, 18 deletions
diff --git a/src/rom3.c b/src/rom3.c index 02def5dfa..803bbf943 100644 --- a/src/rom3.c +++ b/src/rom3.c @@ -1,5 +1,4 @@ #include "global.h" -#include "rom3.h" #include "battle.h" #include "battle_811DA74.h" #include "battle_ai.h" @@ -10,6 +9,7 @@ #include "items.h" #include "link.h" #include "pokemon.h" +#include "rom3.h" #include "rom_8094928.h" #include "species.h" #include "task.h" @@ -582,7 +582,7 @@ void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e) +void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, void *e) { int i; @@ -590,7 +590,7 @@ void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e) gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = c; for (i = 0; i < d; i++) - gBattleBuffersTransferData[3 + i] = *(e++); + gBattleBuffersTransferData[3 + i] = *(u8*)(e++); dp01_prepare_buffer(a, gBattleBuffersTransferData, d + 3); } @@ -615,7 +615,7 @@ void dp01_build_cmdbuf_x04_4_4_4(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void sub_800C704(u8 a, u8 b, u8 c) +void EmitSwitchInAnim(u8 a, u8 b, u8 c) { gBattleBuffersTransferData[0] = 5; gBattleBuffersTransferData[1] = b; @@ -624,7 +624,7 @@ void sub_800C704(u8 a, u8 b, u8 c) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x06_a(u8 a, u8 b) +void EmitReturnPokeToBall(u8 a, u8 b) { gBattleBuffersTransferData[0] = 6; gBattleBuffersTransferData[1] = b; @@ -640,7 +640,7 @@ void dp01_build_cmdbuf_x07_7_7_7(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x08_8_8_8(u8 a) +void EmitTrainerSlide(u8 a) { gBattleBuffersTransferData[0] = 8; gBattleBuffersTransferData[1] = 8; @@ -685,7 +685,7 @@ void dp01_build_cmdbuf_x0C_C_C_C(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x0D_a(u8 a, u8 b) +void EmitBallThrowAnim(u8 a, u8 b) { gBattleBuffersTransferData[0] = 13; gBattleBuffersTransferData[1] = b; @@ -703,7 +703,7 @@ void unref_sub_800C828(u8 a, u8 b, u8 *c) dp01_prepare_buffer(a, gBattleBuffersTransferData, b * 3 + 2); } -void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g) +void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStruct *g) { gBattleBuffersTransferData[0] = 15; gBattleBuffersTransferData[1] = b; @@ -729,7 +729,7 @@ void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g) } gBattleBuffersTransferData[14] = 0; gBattleBuffersTransferData[15] = 0; - memcpy(&gBattleBuffersTransferData[16], g, 0x1C); + memcpy(&gBattleBuffersTransferData[16], g, sizeof(*g)); dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x2C); } @@ -906,7 +906,7 @@ _0800CA64: .4byte gBattleTextBuff1\n\ #endif __attribute__((naked)) -void EmitPrintStringPlayerOnly() +void EmitPrintStringPlayerOnly(u8 a, u16 stringID) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -1060,7 +1060,7 @@ void sub_800CBE0(u8 a, u8 *b) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f(u8 a, u8 b, u8 c, u8 d, u8 *e) +void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e) { int i; @@ -1082,21 +1082,25 @@ void dp01_build_cmdbuf_x17_17_17_17(u8 a) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void EmitHealthBarUpdate(u8 a, s16 b) +// FIXME: I think this function is supposed to take s16 as its second argument, +// but battle_4.c expects u16 +void EmitHealthBarUpdate(u8 a, u16 b) { gBattleBuffersTransferData[0] = 24; gBattleBuffersTransferData[1] = 0; - gBattleBuffersTransferData[2] = b; - gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[2] = (s16)b; + gBattleBuffersTransferData[3] = ((s16)b & 0xFF00) >> 8; dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void EmitExpBarUpdate(u8 a, u8 b, s16 c) +// FIXME: I think this function is supposed to take s16 as its third argument, +// but battle_4.c expects u16 +void EmitExpBarUpdate(u8 a, u8 b, u16 c) { gBattleBuffersTransferData[0] = 25; gBattleBuffersTransferData[1] = b; - gBattleBuffersTransferData[2] = c; - gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; + gBattleBuffersTransferData[2] = (s16)c; + gBattleBuffersTransferData[3] = ((s16)c & 0xFF00) >> 8; dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } @@ -1284,7 +1288,7 @@ void EmitEffectivenessSound(u8 a, u16 b) dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void sub_800D074(u8 a, u16 b) +void EmitPlaySound(u8 a, u16 b) { gBattleBuffersTransferData[0] = 44; gBattleBuffersTransferData[1] = b; |