diff options
Diffstat (limited to 'src/scene/evolution_scene.c')
-rw-r--r-- | src/scene/evolution_scene.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/scene/evolution_scene.c b/src/scene/evolution_scene.c index f307f5979..4ee601360 100644 --- a/src/scene/evolution_scene.c +++ b/src/scene/evolution_scene.c @@ -65,8 +65,8 @@ void nullsub_6(void); bool32 IsHMMove2(u16 move); extern struct Window gUnknown_03004210; -extern u16 gUnknown_030042A4; -extern u16 gUnknown_030042A0; +extern u16 gBattle_BG0_X; +extern u16 gBattle_BG0_Y; extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; extern u16 gBattle_BG2_X; @@ -200,8 +200,8 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, SetUpWindowConfig(&gWindowConfig_81E6C58); ResetPaletteFade(); - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 0; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; gBattle_BG1_X = 0; gBattle_BG1_Y = 0; gBattle_BG2_X = 0; @@ -308,8 +308,8 @@ static void CB2_EvolutionSceneLoadGraphics(void) REG_WINOUT = 0; SetUpWindowConfig(&gWindowConfig_81E6C58); ResetPaletteFade(); - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 0; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; gBattle_BG1_X = 0; gBattle_BG1_Y = 0; gBattle_BG2_X = 0; @@ -362,8 +362,8 @@ static void CB2_TradeEvolutionSceneLoadGraphics(void) ResetSpriteData(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 4; - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 0; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; gBattle_BG1_X = 0; gBattle_BG1_Y = 0; gBattle_BG2_X = 0; @@ -3923,8 +3923,8 @@ static void EvoDummyFunc(void) static void VBlankCB_EvolutionScene(void) { REG_BG0CNT = BGCNT_SCREENBASE(24) | BGCNT_16COLOR | BGCNT_TXT256x256 | BGCNT_AFF512x512 | BGCNT_PRIORITY(3); // 0x9803 - REG_BG0HOFS = gUnknown_030042A4; - REG_BG0VOFS = gUnknown_030042A0; + REG_BG0HOFS = gBattle_BG0_X; + REG_BG0VOFS = gBattle_BG0_Y; REG_BG1HOFS = gBattle_BG1_X; REG_BG1VOFS = gBattle_BG1_Y; REG_BG2HOFS = gBattle_BG2_X; @@ -3939,8 +3939,8 @@ static void VBlankCB_EvolutionScene(void) static void VBlankCB_TradeEvolutionScene(void) { - REG_BG0HOFS = gUnknown_030042A4; - REG_BG0VOFS = gUnknown_030042A0; + REG_BG0HOFS = gBattle_BG0_X; + REG_BG0VOFS = gBattle_BG0_Y; REG_BG1HOFS = gBattle_BG1_X; REG_BG1VOFS = gBattle_BG1_Y; REG_BG2HOFS = gBattle_BG2_X; |