diff options
Diffstat (limited to 'src/scene')
-rw-r--r-- | src/scene/evolution_scene.c | 30 | ||||
-rw-r--r-- | src/scene/hall_of_fame.c | 6 | ||||
-rw-r--r-- | src/scene/intro.c | 4 |
3 files changed, 18 insertions, 22 deletions
diff --git a/src/scene/evolution_scene.c b/src/scene/evolution_scene.c index 697806ee1..931ec0d4d 100644 --- a/src/scene/evolution_scene.c +++ b/src/scene/evolution_scene.c @@ -497,35 +497,31 @@ static void CB2_TradeEvolutionSceneUpdate(void) static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon) { u32 data = 0; - if (gEvolutionTable[preEvoSpecies].evolutions[0].method == EVO_LEVEL_NINJASK && gPlayerPartyCount < 6) + + if (gEvolutionTable[preEvoSpecies][0].method == EVO_LEVEL_NINJASK && gPlayerPartyCount < 6) { s32 i; struct Pokemon* Shedinja = &gPlayerParty[gPlayerPartyCount]; - const struct EvolutionData* EvoTable; - const struct EvolutionData* Evos; CopyMon(Shedinja, mon, sizeof(struct Pokemon)); - SetMonData(Shedinja, MON_DATA_SPECIES, (void*)(&gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies)); - SetMonData(Shedinja, MON_DATA_NICKNAME, (void*)(gSpeciesNames[gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies])); - SetMonData(Shedinja, MON_DATA_HELD_ITEM, (void*)(&data)); - SetMonData(Shedinja, MON_DATA_MARKINGS, (void*)(&data)); - SetMonData(Shedinja, MON_DATA_10, (void*)(&data)); + SetMonData(Shedinja, MON_DATA_SPECIES, (void*)&gEvolutionTable[preEvoSpecies][1].targetSpecies); + SetMonData(Shedinja, MON_DATA_NICKNAME, (void*)gSpeciesNames[gEvolutionTable[preEvoSpecies][1].targetSpecies]); + SetMonData(Shedinja, MON_DATA_HELD_ITEM, (void*)&data); + SetMonData(Shedinja, MON_DATA_MARKINGS, (void*)&data); + SetMonData(Shedinja, MON_DATA_10, (void*)&data); for (i = MON_DATA_COOL_RIBBON; i < MON_DATA_COOL_RIBBON + 5; i++) - SetMonData(Shedinja, i, (void*)(&data)); + SetMonData(Shedinja, i, (void*)&data); for (i = MON_DATA_CHAMPION_RIBBON; i <= MON_DATA_FATEFUL_ENCOUNTER; i++) - SetMonData(Shedinja, i, (void*)(&data)); - SetMonData(Shedinja, MON_DATA_STATUS, (void*)(&data)); + SetMonData(Shedinja, i, (void*)&data); + SetMonData(Shedinja, MON_DATA_STATUS, (void*)&data); data = 0xFF; - SetMonData(Shedinja, MON_DATA_MAIL, (void*)(&data)); + SetMonData(Shedinja, MON_DATA_MAIL, (void*)&data); CalculateMonStats(Shedinja); CalculatePlayerPartyCount(); - // can't match it otherwise, ehh - EvoTable = gEvolutionTable; - Evos = EvoTable + preEvoSpecies; - GetSetPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 2); - GetSetPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 3); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gEvolutionTable[preEvoSpecies][1].targetSpecies), 2); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gEvolutionTable[preEvoSpecies][1].targetSpecies), 3); if (GetMonData(Shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA && GetMonData(Shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE diff --git a/src/scene/hall_of_fame.c b/src/scene/hall_of_fame.c index bfa0d1705..424747ba3 100644 --- a/src/scene/hall_of_fame.c +++ b/src/scene/hall_of_fame.c @@ -533,7 +533,7 @@ static void sub_814217C(u8 taskID) ewram1E000(i) = 0; } else - sub_8125EC8(3); + Save_LoadGameData(SAVE_HALL_OF_FAME); for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, lastSavedTeam++) { @@ -560,7 +560,7 @@ static void sub_814217C(u8 taskID) static void sub_8142274(u8 taskID) { gGameContinueCallback = sub_8141FC4; - TrySavingData(3); + Save_WriteData(3); PlaySE(SE_SAVE); gTasks[taskID].func = sub_81422B8; gTasks[taskID].tFrameCount = 32; @@ -829,7 +829,7 @@ void sub_81428CC(void) static void sub_8142A28(u8 taskID) { - if (sub_8125EC8(3) != 1) + if (Save_LoadGameData(SAVE_HALL_OF_FAME) != SAVE_STATUS_OK) gTasks[taskID].func = sub_8142FEC; else { diff --git a/src/scene/intro.c b/src/scene/intro.c index d7d772a40..f7e196133 100644 --- a/src/scene/intro.c +++ b/src/scene/intro.c @@ -930,8 +930,8 @@ void CB2_InitCopyrightScreenAfterBootup(void) if (!SetUpCopyrightScreen()) { sub_8052E4C(); - ResetSaveCounters(); - sub_8125EC8(0); + Save_ResetSaveCounters(); + Save_LoadGameData(SAVE_NORMAL); if (gSaveFileStatus == 0 || gSaveFileStatus == 2) ClearSav2(); SetPokemonCryStereo(gSaveBlock2.optionsSound); |