diff options
Diffstat (limited to 'src/trade.c')
-rw-r--r-- | src/trade.c | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/src/trade.c b/src/trade.c index 50c69bc6d..4bed5d92b 100644 --- a/src/trade.c +++ b/src/trade.c @@ -1224,7 +1224,7 @@ static void sub_8047EC0(void) gMain.state ++; break; case 17: - BeginNormalPaletteFade(-1, 0, 16, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); gMain.state ++; break; case 18: @@ -1369,7 +1369,7 @@ static void sub_80484F4(void) gMain.state ++; break; case 17: - BeginNormalPaletteFade(-1, 0, 16, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); gMain.state ++; break; case 18: @@ -1409,7 +1409,7 @@ static void sub_80489F4(void) { if (++gUnknown_03004824->unk_00b4 >= 16) { - BeginNormalPaletteFade(-1, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); gUnknown_03004824->unk_007b = 10; } } @@ -1889,7 +1889,7 @@ static void sub_80491E4(u8 mpId, u8 status) switch (gBlockRecvBuffer[0][0]) { case 0xeebb: - BeginNormalPaletteFade(-1, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); sub_804AA0C(4); gUnknown_03004824->unk_007b = 11; break; @@ -1904,7 +1904,7 @@ static void sub_80491E4(u8 mpId, u8 status) gUnknown_03004824->unk_007b = 7; break; case 0xccdd: - BeginNormalPaletteFade(-1, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); gUnknown_03004824->unk_007b = 10; break; case 0xddee: @@ -1957,7 +1957,7 @@ static void sub_80492D8(void) gUnknown_03004824->linkData[0] = 0xeebb; gUnknown_03004824->linkData[1] = 0; sub_804AADC(5, 0); - BeginNormalPaletteFade(-1, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); gUnknown_03004824->unk_0084 = gUnknown_03004824->unk_0085 = 0; gUnknown_03004824->unk_007b = 11; } @@ -2086,7 +2086,7 @@ static void sub_8049680(void) } else if (gUnknown_03004824->tradeMenuCursorPosition < 2 * PARTY_SIZE) { - BeginNormalPaletteFade(-1, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); gUnknown_03004824->unk_007b = 2; } else if (gUnknown_03004824->tradeMenuCursorPosition == 2 * PARTY_SIZE) @@ -2133,7 +2133,7 @@ static void sub_8049860(void) PlaySE(SE_SELECT); if (Menu_GetCursorPos() == 0) { - BeginNormalPaletteFade(-1, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); gUnknown_03004824->unk_007b = 2; } else if (sub_80499F0(gUnknown_03004824->unk_0051[0], gUnknown_03004824->partyCounts[0], gUnknown_03004824->tradeMenuCursorPosition) == 0) @@ -4097,7 +4097,7 @@ static void sub_804B41C(void) sub_804BBE8(5); sub_804BBE8(0); SetTradeSceneStrings(); - BeginNormalPaletteFade(-1, 0, 16, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); gMain.state ++; break; case 12: @@ -4564,7 +4564,7 @@ void sub_804B790(void) sub_804BBE8(5); sub_804BBE8(0); SetTradeSceneStrings(); - BeginNormalPaletteFade(-1, 0, 16, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); gMain.state ++; break; case 12: @@ -4857,7 +4857,7 @@ static bool8 sub_804C29C(void) // The game waits here for the sprite to finish its animation sequence. break; case 14: - BeginNormalPaletteFade(-1, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); gUnknown_03004828->unk_00c4 = 20; break; @@ -4869,7 +4869,7 @@ static bool8 sub_804C29C(void) } break; case 21: - BeginNormalPaletteFade(-1, -1, 16, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB(0, 0, 0)); gUnknown_03004828->unk_00c4 ++; break; case 22: @@ -4944,7 +4944,7 @@ static bool8 sub_804C29C(void) } break; case 29: - BeginNormalPaletteFade(-1, -1, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB(0, 0, 0)); gUnknown_03004828->unk_00c4 = 30; break; case 30: @@ -4957,7 +4957,7 @@ static bool8 sub_804C29C(void) } break; case 31: - BeginNormalPaletteFade(-1, -1, 16, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB(0, 0, 0)); gUnknown_03004828->unk_00ba = CreateSprite(&gSpriteTemplate_82159FC, 0x6f, 0xaa, 0); gUnknown_03004828->unk_00bb = CreateSprite(&gSpriteTemplate_82159FC, 0x81, -0xa, 0); gUnknown_03004828->unk_00c4 ++; @@ -4982,15 +4982,15 @@ static bool8 sub_804C29C(void) } break; case 34: - BlendPalettes(1, 16, 0xffff); + BlendPalettes(0x1, 16, FADE_COLOR_WHITE); gUnknown_03004828->unk_00c4 ++; break; case 35: - BlendPalettes(1, 0, 0xffff); + BlendPalettes(0x1, 0, FADE_COLOR_WHITE); gUnknown_03004828->unk_00c4 ++; break; case 36: - BlendPalettes(1, 16, 0xffff); + BlendPalettes(0x1, 16, FADE_COLOR_WHITE); gUnknown_03004828->unk_00c4 ++; break; case 37: @@ -5028,7 +5028,7 @@ static bool8 sub_804C29C(void) gUnknown_03004828->unk_00c4 ++; gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].invisible = TRUE; gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]].invisible = TRUE; - BlendPalettes(1, 0, 0xffff); + BlendPalettes(0x1, 0, FADE_COLOR_WHITE); } break; case 39: @@ -5036,7 +5036,7 @@ static bool8 sub_804C29C(void) gSprites[gUnknown_03004828->unk_00bb].pos2.y += 3; if (gSprites[gUnknown_03004828->unk_00ba].pos2.y <= -0xde) { - BeginNormalPaletteFade(-1, -1, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB(0, 0, 0)); gUnknown_03004828->unk_00c4 ++; DestroySprite(&gSprites[gUnknown_03004828->unk_00ba]); DestroySprite(&gSprites[gUnknown_03004828->unk_00bb]); @@ -5054,7 +5054,7 @@ static bool8 sub_804C29C(void) } break; case 41: - BeginNormalPaletteFade(-1, -1, 16, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB(0, 0, 0)); gUnknown_03004828->unk_00c4 ++; break; case 42: @@ -5131,7 +5131,7 @@ static bool8 sub_804C29C(void) gUnknown_03004828->unk_0118 = 0x8000 / gUnknown_03004828->unk_011a; break; case 52: - BeginNormalPaletteFade(-1, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); gUnknown_03004828->unk_00c4 = 60; break; @@ -5144,7 +5144,7 @@ static bool8 sub_804C29C(void) } break; case 61: - BeginNormalPaletteFade(-1, 0, 16, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); gUnknown_03004828->unk_00c4 ++; break; case 62: @@ -5160,12 +5160,12 @@ static bool8 sub_804C29C(void) gSprites[gUnknown_03004828->unk_0103].callback = sub_804D80C; StartSpriteAnim(&gSprites[gUnknown_03004828->unk_0103], 1); StartSpriteAffineAnim(&gSprites[gUnknown_03004828->unk_0103], 2); - BlendPalettes(1 << (16 + gSprites[gUnknown_03004828->unk_0103].oam.paletteNum), 16, 0xffff); + BlendPalettes(1 << (16 + gSprites[gUnknown_03004828->unk_0103].oam.paletteNum), 16, FADE_COLOR_WHITE); gUnknown_03004828->unk_00c4 ++; gUnknown_03004828->unk_00c0 = 0; break; case 64: - BeginNormalPaletteFade(1 << (16 + gSprites[gUnknown_03004828->unk_0103].oam.paletteNum), 1, 16, 0, 0xffff); + BeginNormalPaletteFade(1 << (16 + gSprites[gUnknown_03004828->unk_0103].oam.paletteNum), 1, 16, 0, FADE_COLOR_WHITE); gUnknown_03004828->unk_00c4 ++; break; case 65: @@ -5235,7 +5235,7 @@ static bool8 sub_804C29C(void) gUnknown_03004828->unk_00c4 ++; break; case 73: - BeginNormalPaletteFade(-1, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); gUnknown_03004828->unk_00c4 ++; break; case 74: @@ -5334,7 +5334,7 @@ static void sub_804D738(struct Sprite *sprite) PlaySE(SE_W025); sprite->callback = sub_804D7AC; sprite->data[0] = 0; - BeginNormalPaletteFade(1 << (16 + sprite->oam.paletteNum), -1, 0, 16, -1); + BeginNormalPaletteFade(1 << (16 + sprite->oam.paletteNum), -1, 0, 16, FADE_COLOR_WHITE); } } @@ -5613,7 +5613,7 @@ static void sub_804DC88(void) case 6: if (IsLinkTaskFinished()) { - BeginNormalPaletteFade(-1, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); gMain.state ++; } break; @@ -5661,7 +5661,7 @@ void DoInGameTradeScene(void) { ScriptContext2_Enable(); CreateTask(sub_804E1A0, 10); - BeginNormalPaletteFade(-1, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); } static void sub_804E1A0(u8 taskId) |