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path: root/src/trade.c
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Diffstat (limited to 'src/trade.c')
-rw-r--r--src/trade.c56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/trade.c b/src/trade.c
index 50c69bc6d..4bed5d92b 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -1224,7 +1224,7 @@ static void sub_8047EC0(void)
gMain.state ++;
break;
case 17:
- BeginNormalPaletteFade(-1, 0, 16, 0, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
gMain.state ++;
break;
case 18:
@@ -1369,7 +1369,7 @@ static void sub_80484F4(void)
gMain.state ++;
break;
case 17:
- BeginNormalPaletteFade(-1, 0, 16, 0, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
gMain.state ++;
break;
case 18:
@@ -1409,7 +1409,7 @@ static void sub_80489F4(void)
{
if (++gUnknown_03004824->unk_00b4 >= 16)
{
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
gUnknown_03004824->unk_007b = 10;
}
}
@@ -1889,7 +1889,7 @@ static void sub_80491E4(u8 mpId, u8 status)
switch (gBlockRecvBuffer[0][0])
{
case 0xeebb:
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
sub_804AA0C(4);
gUnknown_03004824->unk_007b = 11;
break;
@@ -1904,7 +1904,7 @@ static void sub_80491E4(u8 mpId, u8 status)
gUnknown_03004824->unk_007b = 7;
break;
case 0xccdd:
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
gUnknown_03004824->unk_007b = 10;
break;
case 0xddee:
@@ -1957,7 +1957,7 @@ static void sub_80492D8(void)
gUnknown_03004824->linkData[0] = 0xeebb;
gUnknown_03004824->linkData[1] = 0;
sub_804AADC(5, 0);
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
gUnknown_03004824->unk_0084 = gUnknown_03004824->unk_0085 = 0;
gUnknown_03004824->unk_007b = 11;
}
@@ -2086,7 +2086,7 @@ static void sub_8049680(void)
}
else if (gUnknown_03004824->tradeMenuCursorPosition < 2 * PARTY_SIZE)
{
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
gUnknown_03004824->unk_007b = 2;
}
else if (gUnknown_03004824->tradeMenuCursorPosition == 2 * PARTY_SIZE)
@@ -2133,7 +2133,7 @@ static void sub_8049860(void)
PlaySE(SE_SELECT);
if (Menu_GetCursorPos() == 0)
{
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
gUnknown_03004824->unk_007b = 2;
}
else if (sub_80499F0(gUnknown_03004824->unk_0051[0], gUnknown_03004824->partyCounts[0], gUnknown_03004824->tradeMenuCursorPosition) == 0)
@@ -4097,7 +4097,7 @@ static void sub_804B41C(void)
sub_804BBE8(5);
sub_804BBE8(0);
SetTradeSceneStrings();
- BeginNormalPaletteFade(-1, 0, 16, 0, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
gMain.state ++;
break;
case 12:
@@ -4564,7 +4564,7 @@ void sub_804B790(void)
sub_804BBE8(5);
sub_804BBE8(0);
SetTradeSceneStrings();
- BeginNormalPaletteFade(-1, 0, 16, 0, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
gMain.state ++;
break;
case 12:
@@ -4857,7 +4857,7 @@ static bool8 sub_804C29C(void)
// The game waits here for the sprite to finish its animation sequence.
break;
case 14:
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
gUnknown_03004828->unk_00c4 = 20;
break;
@@ -4869,7 +4869,7 @@ static bool8 sub_804C29C(void)
}
break;
case 21:
- BeginNormalPaletteFade(-1, -1, 16, 0, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB(0, 0, 0));
gUnknown_03004828->unk_00c4 ++;
break;
case 22:
@@ -4944,7 +4944,7 @@ static bool8 sub_804C29C(void)
}
break;
case 29:
- BeginNormalPaletteFade(-1, -1, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB(0, 0, 0));
gUnknown_03004828->unk_00c4 = 30;
break;
case 30:
@@ -4957,7 +4957,7 @@ static bool8 sub_804C29C(void)
}
break;
case 31:
- BeginNormalPaletteFade(-1, -1, 16, 0, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB(0, 0, 0));
gUnknown_03004828->unk_00ba = CreateSprite(&gSpriteTemplate_82159FC, 0x6f, 0xaa, 0);
gUnknown_03004828->unk_00bb = CreateSprite(&gSpriteTemplate_82159FC, 0x81, -0xa, 0);
gUnknown_03004828->unk_00c4 ++;
@@ -4982,15 +4982,15 @@ static bool8 sub_804C29C(void)
}
break;
case 34:
- BlendPalettes(1, 16, 0xffff);
+ BlendPalettes(0x1, 16, FADE_COLOR_WHITE);
gUnknown_03004828->unk_00c4 ++;
break;
case 35:
- BlendPalettes(1, 0, 0xffff);
+ BlendPalettes(0x1, 0, FADE_COLOR_WHITE);
gUnknown_03004828->unk_00c4 ++;
break;
case 36:
- BlendPalettes(1, 16, 0xffff);
+ BlendPalettes(0x1, 16, FADE_COLOR_WHITE);
gUnknown_03004828->unk_00c4 ++;
break;
case 37:
@@ -5028,7 +5028,7 @@ static bool8 sub_804C29C(void)
gUnknown_03004828->unk_00c4 ++;
gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].invisible = TRUE;
gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]].invisible = TRUE;
- BlendPalettes(1, 0, 0xffff);
+ BlendPalettes(0x1, 0, FADE_COLOR_WHITE);
}
break;
case 39:
@@ -5036,7 +5036,7 @@ static bool8 sub_804C29C(void)
gSprites[gUnknown_03004828->unk_00bb].pos2.y += 3;
if (gSprites[gUnknown_03004828->unk_00ba].pos2.y <= -0xde)
{
- BeginNormalPaletteFade(-1, -1, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB(0, 0, 0));
gUnknown_03004828->unk_00c4 ++;
DestroySprite(&gSprites[gUnknown_03004828->unk_00ba]);
DestroySprite(&gSprites[gUnknown_03004828->unk_00bb]);
@@ -5054,7 +5054,7 @@ static bool8 sub_804C29C(void)
}
break;
case 41:
- BeginNormalPaletteFade(-1, -1, 16, 0, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB(0, 0, 0));
gUnknown_03004828->unk_00c4 ++;
break;
case 42:
@@ -5131,7 +5131,7 @@ static bool8 sub_804C29C(void)
gUnknown_03004828->unk_0118 = 0x8000 / gUnknown_03004828->unk_011a;
break;
case 52:
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
gUnknown_03004828->unk_00c4 = 60;
break;
@@ -5144,7 +5144,7 @@ static bool8 sub_804C29C(void)
}
break;
case 61:
- BeginNormalPaletteFade(-1, 0, 16, 0, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0));
gUnknown_03004828->unk_00c4 ++;
break;
case 62:
@@ -5160,12 +5160,12 @@ static bool8 sub_804C29C(void)
gSprites[gUnknown_03004828->unk_0103].callback = sub_804D80C;
StartSpriteAnim(&gSprites[gUnknown_03004828->unk_0103], 1);
StartSpriteAffineAnim(&gSprites[gUnknown_03004828->unk_0103], 2);
- BlendPalettes(1 << (16 + gSprites[gUnknown_03004828->unk_0103].oam.paletteNum), 16, 0xffff);
+ BlendPalettes(1 << (16 + gSprites[gUnknown_03004828->unk_0103].oam.paletteNum), 16, FADE_COLOR_WHITE);
gUnknown_03004828->unk_00c4 ++;
gUnknown_03004828->unk_00c0 = 0;
break;
case 64:
- BeginNormalPaletteFade(1 << (16 + gSprites[gUnknown_03004828->unk_0103].oam.paletteNum), 1, 16, 0, 0xffff);
+ BeginNormalPaletteFade(1 << (16 + gSprites[gUnknown_03004828->unk_0103].oam.paletteNum), 1, 16, 0, FADE_COLOR_WHITE);
gUnknown_03004828->unk_00c4 ++;
break;
case 65:
@@ -5235,7 +5235,7 @@ static bool8 sub_804C29C(void)
gUnknown_03004828->unk_00c4 ++;
break;
case 73:
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
gUnknown_03004828->unk_00c4 ++;
break;
case 74:
@@ -5334,7 +5334,7 @@ static void sub_804D738(struct Sprite *sprite)
PlaySE(SE_W025);
sprite->callback = sub_804D7AC;
sprite->data[0] = 0;
- BeginNormalPaletteFade(1 << (16 + sprite->oam.paletteNum), -1, 0, 16, -1);
+ BeginNormalPaletteFade(1 << (16 + sprite->oam.paletteNum), -1, 0, 16, FADE_COLOR_WHITE);
}
}
@@ -5613,7 +5613,7 @@ static void sub_804DC88(void)
case 6:
if (IsLinkTaskFinished())
{
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
gMain.state ++;
}
break;
@@ -5661,7 +5661,7 @@ void DoInGameTradeScene(void)
{
ScriptContext2_Enable();
CreateTask(sub_804E1A0, 10);
- BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0));
}
static void sub_804E1A0(u8 taskId)