diff options
Diffstat (limited to 'src')
72 files changed, 20726 insertions, 2301 deletions
diff --git a/src/bard_music.c b/src/bard_music.c index a5514e3f7..a31568475 100644 --- a/src/bard_music.c +++ b/src/bard_music.c @@ -1,4 +1,5 @@ #include "global.h" +#include "easy_chat.h" struct BardSound { @@ -44,12 +45,25 @@ static s16 sub_814A2B8(u32 arg0, u32 arg1) return gUnknown_08417068[arg0][arg1]; } +#if ENGLISH struct BardSound *sub_814A2D0(u16 arg0, u16 arg1) { struct BardSound *sounds = gBardMusicTable[arg0]; return &sounds[arg1]; } +#elif GERMAN +struct BardSound *sub_814A2D0(u16 arg0, u16 arg1) +{ + u32 index; + struct BardSound *sounds; + + sounds = gBardMusicTable[arg0]; + index = de_sub_80EB748(arg0, arg1); + + return &sounds[index]; +} +#endif s32 sub_814A2EC(struct UnkBard2 *dest, struct UnkBard *src, u16 arg2) { diff --git a/src/battle_2.c b/src/battle_2.c index 451c4f108..2b13fc45d 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -140,46 +140,46 @@ extern u8 ewram[]; #define ewram1D000 ((struct Pokemon *)(ewram + 0x1D000)) extern struct UnknownPokemonStruct2 gUnknown_02023A00[]; -extern u8 gUnknown_02024260[][0x200]; -extern u8 gUnknown_02024A60; -extern u32 gUnknown_02024A64; -extern u8 gUnknown_02024A68; -extern u16 gUnknown_02024A6A[]; -extern u8 gUnknown_02024A7F; -extern u8 gUnknown_02024A7A[]; +extern u8 gBattleBufferB[][0x200]; +extern u8 gActiveBank; +extern u32 gBattleExecBuffer; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[]; +extern u8 gFightStateTracker; +extern u8 gTurnOrder[]; extern struct UnknownStruct12 gUnknown_02024AD0[]; -extern u8 gUnknown_02024BE0[]; -extern u16 gUnknown_02024BE6; -extern u8 byte_2024C06; -extern u8 gUnknown_02024C0B; -extern u8 gUnknown_02024C0C; -extern u8 gUnknown_02024C0E; -extern u8 gUnknown_02024C18[]; +extern u8 gObjectBankIDs[]; +extern u16 gCurrentMove; +extern u8 gLastUsedAbility; +extern u8 gStringBank; +extern u8 gAbsentBankFlags; +extern u8 gMultiHitCounter; +extern u8 gActionForBanks[]; extern u16 gUnknown_02024C2C[]; -extern u16 gUnknown_02024C34[]; -extern u16 gUnknown_02024C3C[]; +extern u16 gLastUsedMove[]; +extern u16 gMoveHitWith[]; extern u16 gUnknown_02024C44[]; extern u16 gUnknown_02024C4C[]; -extern u16 gUnknown_02024C54[]; +extern u16 gLockedMove[]; extern u8 gUnknown_02024C5C[]; -extern u16 gUnknown_02024C60[]; -extern u32 gUnknown_02024C6C; +extern u16 gChosenMovesByBanks[]; +extern u32 gHitMarker; extern u8 gUnknown_02024C70[]; -extern u16 gUnknown_02024C7A[]; -extern u8 gUnknown_02024C80[][12]; -extern u32 gUnknown_02024C98[]; -//extern u8 gUnknown_02024CA8[][0x1C]; -extern u16 gUnknown_02024D18; -extern u16 gUnknown_02024D1A; -extern u16 gUnknown_02024D1C; -extern u8 gUnknown_02024D1E[]; +extern u16 gSideAffecting[]; +extern u8 gSideTimer[][12]; +extern u32 gStatuses3[]; +//extern u8 gDisableStructs[][0x1C]; +extern u16 gPauseCounterBattle; +extern u16 gPaydayMoney; +extern u16 gRandomTurnNumber; +extern u8 gBattleCommunication[]; extern u8 gUnknown_02024D1F[]; // I don't actually know what type this is. -extern u8 gUnknown_02024D26; -extern struct UnknownStruct13 gUnknown_02024D28[]; -extern u8 gUnknown_02024DBC[]; +extern u8 gBattleOutcome; +extern struct UnknownStruct13 gProtectStructs[]; +extern u8 gWishFutureKnock[]; extern u16 gUnknown_02024DE8; -extern u8 gUnknown_02024E60[]; -extern u8 gUnknown_02024E64[]; +extern u8 gActionSelectionCursor[]; +extern u8 gMoveSelectionCursor[]; extern u8 gUnknown_02038470[]; extern u16 gUnknown_030041B0; extern u16 gUnknown_030041B4; @@ -197,12 +197,12 @@ extern u16 gUnknown_030042A0; extern u16 gUnknown_030042A4; extern u16 gUnknown_030042C0; extern u16 gUnknown_030042C4; -extern MainCallback gUnknown_030042D0; -extern void (*gUnknown_030042D4)(void); -extern struct Struct30042E0 gUnknown_030042E0; -extern u8 gUnknown_03004324; -extern void (*gUnknown_03004330[])(void); -extern u8 gUnknown_03004340[]; +extern MainCallback gPreBattleCallback1; +extern void (*gBattleMainFunc)(void); +extern struct Struct30042E0 gBattleResults; +extern u8 gLeveledUpInBattle; +extern void (*gBattleBankFunc[])(void); +extern u8 gHealthboxIDs[]; extern struct UnknownStruct6 gUnknown_03004DE0; //extern u16 gUnknown_03004DE0[][0xA0]; // possibly? extern u16 gBattleTypeFlags; @@ -212,8 +212,8 @@ extern u16 gTrainerBattleOpponent; extern struct BattleEnigmaBerry gEnigmaBerries[]; extern u16 gBlockRecvBuffer[MAX_LINK_PLAYERS][BLOCK_BUFFER_SIZE / 2]; extern u8 gBattleMonForms[]; -extern u8 gPlayerMonIndex; -extern u8 gEnemyMonIndex; +extern u8 gBankAttacker; +extern u8 gBankTarget; extern u16 gBattleWeather; extern u32 gBattleMoveDamage; extern struct BattlePokemon gBattleMons[]; @@ -226,7 +226,7 @@ void sub_800E7C4(void) { sub_800B858(); SetMainCallback2(sub_800F104); - gUnknown_02024D1E[0] = 0; + gBattleCommunication[0] = 0; } else { @@ -299,7 +299,7 @@ void InitBattle(void) gMain.inBattle = TRUE; for (i = 0; i < 6; i++) AdjustFriendship(&gPlayerParty[i], 3); - gUnknown_02024D1E[0] = 0; + gBattleCommunication[0] = 0; } void sub_800E9EC(void) @@ -421,7 +421,7 @@ void sub_800EC9C(void) ewram160CB = playerId; enemyId = playerId ^ 1; - switch (gUnknown_02024D1E[0]) + switch (gBattleCommunication[0]) { case 0: if (gBattleTypeFlags & BATTLE_TYPE_LINK) @@ -433,13 +433,13 @@ void sub_800EC9C(void) sub_800E9EC(); sub_800EAAC(); SendBlock(bitmask_all_link_players_but_self(), &ewram0, 32); - gUnknown_02024D1E[0] = 1; + gBattleCommunication[0] = 1; } } else { gBattleTypeFlags |= BATTLE_TYPE_WILD; - gUnknown_02024D1E[0] = 8; + gBattleCommunication[0] = 8; sub_800EB08(); } break; @@ -490,14 +490,14 @@ void sub_800EC9C(void) gTasks[taskId].data[5] = 0; gTasks[taskId].data[3] = ewram0.unk2 | (ewram0.unk3 << 8); gTasks[taskId].data[4] = gBlockRecvBuffer[enemyId][1]; - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 2: if (sub_8007ECC()) { SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(*gPlayerParty) * 2); - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 3: @@ -505,14 +505,14 @@ void sub_800EC9C(void) { ResetBlockReceivedFlags(); memcpy(gEnemyParty, gBlockRecvBuffer[enemyId], sizeof(*gEnemyParty) * 2); - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 4: if (sub_8007ECC()) { SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(*gPlayerParty) * 2); - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 5: @@ -520,14 +520,14 @@ void sub_800EC9C(void) { ResetBlockReceivedFlags(); memcpy(gEnemyParty + 2, gBlockRecvBuffer[enemyId], sizeof(*gEnemyParty) * 2); - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 6: if (sub_8007ECC()) { SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 4, sizeof(*gPlayerParty) * 2); - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 7: @@ -541,19 +541,19 @@ void sub_800EC9C(void) shedinja_something(&gEnemyParty[3]); shedinja_something(&gEnemyParty[4]); shedinja_something(&gEnemyParty[5]); - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 8: sub_800B950(); - gUnknown_02024D1E[0]++; - gUnknown_02024D1E[1] = 0; - gUnknown_02024D1E[2] = 0; + gBattleCommunication[0]++; + gBattleCommunication[1] = 0; + gBattleCommunication[2] = 0; break; case 9: if (battle_load_something(gUnknown_02024D1F, gUnknown_02024D1F + 1) != 0) { - gUnknown_030042D0 = gMain.callback1; + gPreBattleCallback1 = gMain.callback1; gMain.callback1 = sub_8010824; SetMainCallback2(sub_800F808); if (gBattleTypeFlags & BATTLE_TYPE_LINK) @@ -606,14 +606,14 @@ void sub_800F104(void) AnimateSprites(); BuildOamBuffer(); - switch (gUnknown_02024D1E[0]) + switch (gBattleCommunication[0]) { case 0: if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC()) { sub_800F02C(); SendBlock(bitmask_all_link_players_but_self(), ewram, 0x60); - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 1: @@ -631,7 +631,7 @@ void sub_800F104(void) memcpy(gUnknown_02023A00, gBlockRecvBuffer[i], 0x60); } } - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; *pSavedCallback = gMain.savedCallback; *pSavedBattleTypeFlags = gBattleTypeFlags; gMain.savedCallback = sub_800F104; @@ -641,7 +641,7 @@ void sub_800F104(void) case 2: if (!gPaletteFade.active) { - gUnknown_02024D1E[0] = 3; + gBattleCommunication[0] = 3; sub_800832C(); } break; @@ -666,7 +666,7 @@ void sub_800F298(void) RunTasks(); AnimateSprites(); BuildOamBuffer(); - switch (gUnknown_02024D1E[0]) + switch (gBattleCommunication[0]) { case 0: if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC()) @@ -676,7 +676,7 @@ void sub_800F298(void) sub_800E9EC(); sub_800EAAC(); SendBlock(bitmask_all_link_players_but_self(), ewram, 0x20); - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 1: @@ -756,7 +756,7 @@ void sub_800F298(void) } ZeroPlayerPartyMons(); ZeroEnemyPartyMons(); - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; goto step_2; } break; @@ -765,7 +765,7 @@ void sub_800F298(void) if (sub_8007ECC()) { SendBlock(bitmask_all_link_players_but_self(), ewram1D000, sizeof(struct Pokemon) * 2); - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 3: @@ -821,14 +821,14 @@ void sub_800F298(void) } } } - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 4: if (sub_8007ECC()) { SendBlock(bitmask_all_link_players_but_self(), ewram1D000 + 2, sizeof(struct Pokemon)); - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 5: @@ -899,19 +899,19 @@ void sub_800F298(void) shedinja_something(&gEnemyParty[4]); shedinja_something(&gEnemyParty[5]); - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 6: sub_800B950(); - gUnknown_02024D1E[0]++; - gUnknown_02024D1E[1] = 0; - gUnknown_02024D1E[2] = 0; + gBattleCommunication[0]++; + gBattleCommunication[1] = 0; + gBattleCommunication[2] = 0; break; case 7: if (battle_load_something(gUnknown_02024D1F, gUnknown_02024D1F + 1) != 0) { - gUnknown_030042D0 = gMain.callback1; + gPreBattleCallback1 = gMain.callback1; gMain.callback1 = sub_8010824; SetMainCallback2(sub_800F808); if (gBattleTypeFlags & BATTLE_TYPE_LINK) @@ -1270,7 +1270,7 @@ void c2_8011A1C(void) gTasks[taskId].data[5] = 1; sub_800FE40(taskId); SetMainCallback2(sub_80101B8); - gUnknown_02024D1E[0] = 0; + gBattleCommunication[0] = 0; } void sub_80101B8(void) @@ -1284,18 +1284,18 @@ void sub_80101B8(void) void c2_081284E0(void) { - switch (gUnknown_02024D1E[0]) + switch (gBattleCommunication[0]) { case 0: - gUnknown_02024D1E[1] = 0xFF; - gUnknown_02024D1E[0]++; + gBattleCommunication[1] = 0xFF; + gBattleCommunication[0]++; break; case 1: - gUnknown_02024D1E[1]--; - if (gUnknown_02024D1E[1] == 0) + gBattleCommunication[1]--; + if (gBattleCommunication[1] == 0) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); - gUnknown_02024D1E[0]++; + gBattleCommunication[0]++; } break; case 2: @@ -1330,7 +1330,7 @@ void sub_80102AC(struct Sprite *sprite) if (sprite->animEnded) { sub_804777C(sprite->data0); - sub_8043DFC(gUnknown_03004340[sprite->data0]); + sub_8043DFC(gHealthboxIDs[sprite->data0]); sprite->callback = nullsub_37; StartSpriteAnimIfDifferent(sprite, 0); BeginNormalPaletteFade(0x00020000, 0, 10, 0, 0x3DEF); @@ -1376,11 +1376,11 @@ void sub_8010384(struct Sprite *sprite) else species = sprite->data2; - GetMonData(&gEnemyParty[gUnknown_02024A6A[r6]], MON_DATA_PERSONALITY); // Unused return value + GetMonData(&gEnemyParty[gBattlePartyID[r6]], MON_DATA_PERSONALITY); // Unused return value if (species == SPECIES_UNOWN) { - u32 personalityValue = GetMonData(&gEnemyParty[gUnknown_02024A6A[r6]], MON_DATA_PERSONALITY); + u32 personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[r6]], MON_DATA_PERSONALITY); u16 unownForm = ((((personalityValue & 0x3000000) >> 18) | ((personalityValue & 0x30000) >> 12) | ((personalityValue & 0x300) >> 6) | (personalityValue & 3)) % 0x1C); u16 unownSpecies; @@ -1426,7 +1426,7 @@ void sub_8010494(struct Sprite *sprite) } else { - u8 *dst = (u8 *)gUnknown_081FAF4C[battle_get_per_side_status(sprite->data0)] + (gBattleMonForms[sprite->data0] << 11) + (sprite->data3 << 8); + u8 *dst = (u8 *)gUnknown_081FAF4C[GetBankIdentity(sprite->data0)] + (gBattleMonForms[sprite->data0] << 11) + (sprite->data3 << 8); for (i = 0; i < 0x100; i++) *(dst++) = 0; @@ -1514,14 +1514,14 @@ void dp11b_obj_instanciate(u8 a, u8 b, s8 c, s8 d) spriteId = CreateInvisibleSpriteWithCallback(objc_dp11b_pingpong); if (b == TRUE) { - r7 = gUnknown_03004340[a]; + r7 = gHealthboxIDs[a]; ewram17810[a].unk2 = spriteId; ewram17810[a].unk0_1 = 1; gSprites[spriteId].data0 = 0x80; } else { - r7 = gUnknown_02024BE0[a]; + r7 = gObjectBankIDs[a]; ewram17810[a].unk3 = spriteId; ewram17810[a].unk0_2 = 1; gSprites[spriteId].data0 = 0xC0; @@ -1579,17 +1579,17 @@ void nullsub_41(void) void sub_8010800(void) { sub_8010874(); - gUnknown_02024D1E[1] = 0; - gUnknown_030042D4 = bc_8012FAC; + gBattleCommunication[1] = 0; + gBattleMainFunc = bc_8012FAC; } void sub_8010824(void) { - gUnknown_030042D4(); - gUnknown_02024A60 = 0; + gBattleMainFunc(); + gActiveBank = 0; - for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) - gUnknown_03004330[gUnknown_02024A60](); + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) + gBattleBankFunc[gActiveBank](); } void sub_8010874(void) @@ -1598,65 +1598,65 @@ void sub_8010874(void) s32 j; u8 *r4; - sub_801365C(0); - sub_801377C(); + TurnValuesCleanUp(0); + SpecialStatusesClear(); for (i = 0; i < 4; i++) { - gUnknown_02024C98[i] = 0; + gStatuses3[i] = 0; - r4 = (u8 *)&gUnknown_02024CA8[i]; + r4 = (u8 *)&gDisableStructs[i]; for (j = 0; j < (u32)0x1C; j++) r4[j] = 0; - gUnknown_02024CA8[i].unk16 = 2; + gDisableStructs[i].unk16 = 2; gUnknown_02024C70[i] = 0; - gUnknown_02024C34[i] = 0; - gUnknown_02024C3C[i] = 0; + gLastUsedMove[i] = 0; + gMoveHitWith[i] = 0; gUnknown_02024C44[i] = 0; gUnknown_02024C4C[i] = 0; gUnknown_02024C5C[i] = 0xFF; - gUnknown_02024C54[i] = 0; + gLockedMove[i] = 0; gUnknown_02024C2C[i] = 0; ewram17100[i] = 0; } for (i = 0; i < 2; i++) { - gUnknown_02024C7A[i] = 0; + gSideAffecting[i] = 0; - r4 = (u8 *)&gUnknown_02024C80[i]; + r4 = (u8 *)&gSideTimer[i]; for (j = 0; j < (u32)12; j++) r4[j] = 0; } - gPlayerMonIndex = 0; - gEnemyMonIndex = 0; + gBankAttacker = 0; + gBankTarget = 0; gBattleWeather = 0; - r4 = (u8 *)&gUnknown_02024DBC; + r4 = (u8 *)&gWishFutureKnock; for (i = 0; i < (u32)0x2C; i++) r4[i] = 0; - gUnknown_02024C6C = 0; + gHitMarker = 0; if ((gBattleTypeFlags & 2) == 0 && gSaveBlock2.optionsBattleSceneOff == TRUE) - gUnknown_02024C6C = 0x80; + gHitMarker = 0x80; ewram16084 = gSaveBlock2.optionsBattleStyle; - gUnknown_02024C0E = 0; - gUnknown_02024D26 = 0; - gUnknown_02024A64 = 0; - gUnknown_02024D1A = 0; + gMultiHitCounter = 0; + gBattleOutcome = 0; + gBattleExecBuffer = 0; + gPaydayMoney = 0; ewram17130 = 0; ewram17160 = 0; for (i = 0; i < 8; i++) - gUnknown_02024D1E[i] = 0; - gUnknown_02024D18 = 0; + gBattleCommunication[i] = 0; + gPauseCounterBattle = 0; gBattleMoveDamage = 0; gUnknown_02024DE8 = 0; ewram16002 = 0; ewram160A1 = 0; - gUnknown_03004324 = 0; - gUnknown_02024C0C = 0; + gLeveledUpInBattle = 0; + gAbsentBankFlags = 0; ewram16078 = 0; ewram16086 = 0; ewram16087 = 0; @@ -1679,208 +1679,208 @@ void sub_8010874(void) ewram160C9 = 6; ewram16113 = 0; for (i = 0; i < 11; i++) - gUnknown_030042E0.unk36[i] = 0; - gUnknown_030042E0.unk13 = 0; - gUnknown_030042E0.unk0 = 0; - gUnknown_030042E0.unk1 = 0; - gUnknown_030042E0.unk2 = 0; - gUnknown_030042E0.unk3 = 0; - gUnknown_030042E0.unk4 = 0; - gUnknown_030042E0.unk5_0 = 0; - gUnknown_030042E0.unk5_1 = 0; - gUnknown_030042E0.unk20 = 0; - gUnknown_030042E0.unk22 = 0; - gUnknown_030042E0.unk24 = 0; - gUnknown_030042E0.unk6 = 0; - gUnknown_030042E0.unk26 = 0; - gUnknown_030042E0.unk28 = 0; + gBattleResults.unk36[i] = 0; + gBattleResults.unk13 = 0; + gBattleResults.unk0 = 0; + gBattleResults.unk1 = 0; + gBattleResults.unk2 = 0; + gBattleResults.unk3 = 0; + gBattleResults.unk4 = 0; + gBattleResults.unk5_0 = 0; + gBattleResults.unk5_1 = 0; + gBattleResults.unk20 = 0; + gBattleResults.unk22 = 0; + gBattleResults.unk24 = 0; + gBattleResults.unk6 = 0; + gBattleResults.unk26 = 0; + gBattleResults.unk28 = 0; for (i = 0; i < 10; i++) { - gUnknown_030042E0.unk8[i] = 0; - gUnknown_030042E0.unk14[i] = 0; - gUnknown_030042E0.unk2A[i] = 0; + gBattleResults.unk8[i] = 0; + gBattleResults.unk14[i] = 0; + gBattleResults.unk2A[i] = 0; } } void sub_8010B88(void) { - struct UnkBattleStruct4 sp0 = gUnknown_02024CA8[gUnknown_02024A60]; + struct UnkBattleStruct4 sp0 = gDisableStructs[gActiveBank]; s32 i; u8 *ptr; u32 *ptr2; - if (gBattleMoves[gUnknown_02024BE6].effect != 0x7F) + if (gBattleMoves[gCurrentMove].effect != 0x7F) { for (i = 0; i < 8; i++) - gBattleMons[gUnknown_02024A60].statStages[i] = 6; - for (i = 0; i < gUnknown_02024A68; i++) + gBattleMons[gActiveBank].statStages[i] = 6; + for (i = 0; i < gNoOfAllBanks; i++) { struct UnknownStruct12 *sp20 = &gUnknown_02024AD0[i]; - if ((sp20->unk0 & 0x04000000) && gUnknown_02024CA8[i].unk14 == gUnknown_02024A60) + if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].unk14 == gActiveBank) sp20->unk0 &= ~0x04000000; - if ((gUnknown_02024C98[i] & 0x18) && gUnknown_02024CA8[i].unk15 == gUnknown_02024A60) + if ((gStatuses3[i] & 0x18) && gDisableStructs[i].unk15 == gActiveBank) { - gUnknown_02024C98[i] &= ~0x18; - gUnknown_02024CA8[i].unk15 = 0; + gStatuses3[i] &= ~0x18; + gDisableStructs[i].unk15 = 0; } } } - if (gBattleMoves[gUnknown_02024BE6].effect == 0x7F) + if (gBattleMoves[gCurrentMove].effect == 0x7F) { - gBattleMons[gUnknown_02024A60].status2 &= 0x15100007; - gUnknown_02024C98[gUnknown_02024A60] &= 0x3043F; + gBattleMons[gActiveBank].status2 &= 0x15100007; + gStatuses3[gActiveBank] &= 0x3043F; - for (i = 0; i < gUnknown_02024A68; i++) + for (i = 0; i < gNoOfAllBanks; i++) { - if (battle_side_get_owner(gUnknown_02024A60) != battle_side_get_owner(i) - && (gUnknown_02024C98[i] & 0x18) != 0 - && (gUnknown_02024CA8[i].unk15 == gUnknown_02024A60)) + if (GetBankSide(gActiveBank) != GetBankSide(i) + && (gStatuses3[i] & 0x18) != 0 + && (gDisableStructs[i].unk15 == gActiveBank)) { - gUnknown_02024C98[i] &= ~0x18; - gUnknown_02024C98[i] |= 0x10; + gStatuses3[i] &= ~0x18; + gStatuses3[i] |= 0x10; } } } else { - gBattleMons[gUnknown_02024A60].status2 = 0; - gUnknown_02024C98[gUnknown_02024A60] = 0; + gBattleMons[gActiveBank].status2 = 0; + gStatuses3[gActiveBank] = 0; } - for (i = 0; i < gUnknown_02024A68; i++) + for (i = 0; i < gNoOfAllBanks; i++) { - if (gUnknown_02024AD0[i].unk0 & (gBitTable[gUnknown_02024A60] << 16)) - gUnknown_02024AD0[i].unk0 &= ~(gBitTable[gUnknown_02024A60] << 16); - if ((gUnknown_02024AD0[i].unk0 & 0xE000) && ewram[0x16020 + i] == gUnknown_02024A60) + if (gUnknown_02024AD0[i].unk0 & (gBitTable[gActiveBank] << 16)) + gUnknown_02024AD0[i].unk0 &= ~(gBitTable[gActiveBank] << 16); + if ((gUnknown_02024AD0[i].unk0 & 0xE000) && ewram[0x16020 + i] == gActiveBank) gUnknown_02024AD0[i].unk0 &= ~0xE000; } - gUnknown_02024E60[gUnknown_02024A60] = 0; - gUnknown_02024E64[gUnknown_02024A60] = 0; + gActionSelectionCursor[gActiveBank] = 0; + gMoveSelectionCursor[gActiveBank] = 0; - ptr = (u8 *)&gUnknown_02024CA8[gUnknown_02024A60]; + ptr = (u8 *)&gDisableStructs[gActiveBank]; for (i = 0; i < (u32)0x1C; i++) ptr[i] = 0; - if (gBattleMoves[gUnknown_02024BE6].effect == 0x7F) + if (gBattleMoves[gCurrentMove].effect == 0x7F) { - gUnknown_02024CA8[gUnknown_02024A60].unkA = sp0.unkA; - gUnknown_02024CA8[gUnknown_02024A60].unk15 = sp0.unk15; - gUnknown_02024CA8[gUnknown_02024A60].unkF_0 = sp0.unkF_0; - gUnknown_02024CA8[gUnknown_02024A60].unkF_4 = sp0.unkF_4; + gDisableStructs[gActiveBank].unkA = sp0.unkA; + gDisableStructs[gActiveBank].unk15 = sp0.unk15; + gDisableStructs[gActiveBank].unkF_0 = sp0.unkF_0; + gDisableStructs[gActiveBank].unkF_4 = sp0.unkF_4; } - gUnknown_02024CA8[gUnknown_02024A60].unk16 = 2; - gUnknown_02024C34[gUnknown_02024A60] = 0; - gUnknown_02024C3C[gUnknown_02024A60] = 0; - gUnknown_02024C44[gUnknown_02024A60] = 0; - gUnknown_02024C4C[gUnknown_02024A60] = 0; - gUnknown_02024C2C[gUnknown_02024A60] = 0; - gUnknown_02024C5C[gUnknown_02024A60] = 0xFF; + gDisableStructs[gActiveBank].unk16 = 2; + gLastUsedMove[gActiveBank] = 0; + gMoveHitWith[gActiveBank] = 0; + gUnknown_02024C44[gActiveBank] = 0; + gUnknown_02024C4C[gActiveBank] = 0; + gUnknown_02024C2C[gActiveBank] = 0; + gUnknown_02024C5C[gActiveBank] = 0xFF; - ewram[0x160AC + gUnknown_02024A60 * 2 + 0] = 0; - ewram[0x160AC + gUnknown_02024A60 * 2 + 1] = 0; - ewram[0x16100 + gUnknown_02024A60 * 4 + 0] = 0; - ewram[0x16100 + gUnknown_02024A60 * 4 + 1] = 0; - ewram[0x16100 + gUnknown_02024A60 * 4 + 2] = 0; - ewram[0x16100 + gUnknown_02024A60 * 4 + 3] = 0; - ewram[0x160E8 + gUnknown_02024A60 * 2 + 0] = 0; - ewram[0x160E8 + gUnknown_02024A60 * 2 + 1] = 0; + ewram[0x160AC + gActiveBank * 2 + 0] = 0; + ewram[0x160AC + gActiveBank * 2 + 1] = 0; + ewram[0x16100 + gActiveBank * 4 + 0] = 0; + ewram[0x16100 + gActiveBank * 4 + 1] = 0; + ewram[0x16100 + gActiveBank * 4 + 2] = 0; + ewram[0x16100 + gActiveBank * 4 + 3] = 0; + ewram[0x160E8 + gActiveBank * 2 + 0] = 0; + ewram[0x160E8 + gActiveBank * 2 + 1] = 0; ptr2 = (u32 *)(ewram + 0x17100); - ptr2[gUnknown_02024A60] = 0; + ptr2[gActiveBank] = 0; - gUnknown_02024BE6 = 0; + gCurrentMove = 0; } -void sub_8010F48(void) +void UndoEffectsAfterFainting(void) { s32 i; u8 *ptr; u32 *ptr2; for (i = 0; i < 8; i++) - gBattleMons[gUnknown_02024A60].statStages[i] = 6; - gBattleMons[gUnknown_02024A60].status2 = 0; - gUnknown_02024C98[gUnknown_02024A60] = 0; - for (i = 0; i < gUnknown_02024A68; i++) + gBattleMons[gActiveBank].statStages[i] = 6; + gBattleMons[gActiveBank].status2 = 0; + gStatuses3[gActiveBank] = 0; + for (i = 0; i < gNoOfAllBanks; i++) { - if ((gBattleMons[i].status2 & 0x4000000) && gUnknown_02024CA8[i].unk14 == gUnknown_02024A60) + if ((gBattleMons[i].status2 & 0x4000000) && gDisableStructs[i].unk14 == gActiveBank) gBattleMons[i].status2 &= ~0x4000000; - if (gBattleMons[i].status2 & (gBitTable[gUnknown_02024A60] << 16)) - gBattleMons[i].status2 &= ~(gBitTable[gUnknown_02024A60] << 16); - if ((gBattleMons[i].status2 & 0xE000) && ewram[0x16020 + i] == gUnknown_02024A60) + if (gBattleMons[i].status2 & (gBitTable[gActiveBank] << 16)) + gBattleMons[i].status2 &= ~(gBitTable[gActiveBank] << 16); + if ((gBattleMons[i].status2 & 0xE000) && ewram[0x16020 + i] == gActiveBank) gBattleMons[i].status2 &= ~0xE000; } - gUnknown_02024E60[gUnknown_02024A60] = 0; - gUnknown_02024E64[gUnknown_02024A60] = 0; + gActionSelectionCursor[gActiveBank] = 0; + gMoveSelectionCursor[gActiveBank] = 0; - ptr = (u8 *)&gUnknown_02024CA8[gUnknown_02024A60]; + ptr = (u8 *)&gDisableStructs[gActiveBank]; for (i = 0; i < (u32)0x1C; i++) ptr[i] = 0; - gUnknown_02024D28[gUnknown_02024A60].unk0_0 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk0_1 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk0_2 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk0_3 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk0_4 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk0_5 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk0_6 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk0_7 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk1_0 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk1_1 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk1_2 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk1_3 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk1_5 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk1_6 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk1_7 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk2_0 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk2_1 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk2_2 = 0; - gUnknown_02024D28[gUnknown_02024A60].unk2_3 = 0; - - gUnknown_02024CA8[gUnknown_02024A60].unk16 = 2; - gUnknown_02024C34[gUnknown_02024A60] = 0; - gUnknown_02024C3C[gUnknown_02024A60] = 0; - gUnknown_02024C44[gUnknown_02024A60] = 0; - gUnknown_02024C4C[gUnknown_02024A60] = 0; - gUnknown_02024C2C[gUnknown_02024A60] = 0; - gUnknown_02024C5C[gUnknown_02024A60] = 0xFF; - - ewram[0x160E8 + gUnknown_02024A60 * 2 + 0] = 0; - ewram[0x160E8 + gUnknown_02024A60 * 2 + 1] = 0; - ewram[0x160AC + gUnknown_02024A60 * 2 + 0] = 0; - ewram[0x160AC + gUnknown_02024A60 * 2 + 1] = 0; - ewram[0x16100 + gUnknown_02024A60 * 4 + 0] = 0; - ewram[0x16100 + gUnknown_02024A60 * 4 + 1] = 0; - ewram[0x16100 + gUnknown_02024A60 * 4 + 2] = 0; - ewram[0x16100 + gUnknown_02024A60 * 4 + 3] = 0; + gProtectStructs[gActiveBank].unk0_0 = 0; + gProtectStructs[gActiveBank].unk0_1 = 0; + gProtectStructs[gActiveBank].unk0_2 = 0; + gProtectStructs[gActiveBank].unk0_3 = 0; + gProtectStructs[gActiveBank].unk0_4 = 0; + gProtectStructs[gActiveBank].unk0_5 = 0; + gProtectStructs[gActiveBank].unk0_6 = 0; + gProtectStructs[gActiveBank].unk0_7 = 0; + gProtectStructs[gActiveBank].unk1_0 = 0; + gProtectStructs[gActiveBank].unk1_1 = 0; + gProtectStructs[gActiveBank].unk1_2 = 0; + gProtectStructs[gActiveBank].unk1_3 = 0; + gProtectStructs[gActiveBank].unk1_5 = 0; + gProtectStructs[gActiveBank].unk1_6 = 0; + gProtectStructs[gActiveBank].unk1_7 = 0; + gProtectStructs[gActiveBank].unk2_0 = 0; + gProtectStructs[gActiveBank].unk2_1 = 0; + gProtectStructs[gActiveBank].unk2_2 = 0; + gProtectStructs[gActiveBank].unk2_3 = 0; + + gDisableStructs[gActiveBank].unk16 = 2; + gLastUsedMove[gActiveBank] = 0; + gMoveHitWith[gActiveBank] = 0; + gUnknown_02024C44[gActiveBank] = 0; + gUnknown_02024C4C[gActiveBank] = 0; + gUnknown_02024C2C[gActiveBank] = 0; + gUnknown_02024C5C[gActiveBank] = 0xFF; + + ewram[0x160E8 + gActiveBank * 2 + 0] = 0; + ewram[0x160E8 + gActiveBank * 2 + 1] = 0; + ewram[0x160AC + gActiveBank * 2 + 0] = 0; + ewram[0x160AC + gActiveBank * 2 + 1] = 0; + ewram[0x16100 + gActiveBank * 4 + 0] = 0; + ewram[0x16100 + gActiveBank * 4 + 1] = 0; + ewram[0x16100 + gActiveBank * 4 + 2] = 0; + ewram[0x16100 + gActiveBank * 4 + 3] = 0; ptr2 = (u32 *)(ewram + 0x17100); - ptr2[gUnknown_02024A60] = 0; + ptr2[gActiveBank] = 0; - gBattleMons[gUnknown_02024A60].type1 = gBaseStats[gBattleMons[gUnknown_02024A60].species].type1; - gBattleMons[gUnknown_02024A60].type2 = gBaseStats[gBattleMons[gUnknown_02024A60].species].type2; + gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1; + gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2; } void bc_8012FAC(void) { - switch (gUnknown_02024D1E[0]) + switch (gBattleCommunication[0]) { case 0: - gUnknown_02024A60 = gUnknown_02024D1E[1]; - dp01_build_cmdbuf_x00_a_b_0(0, 0, 0); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); - gUnknown_02024D1E[0]++; + gActiveBank = gBattleCommunication[1]; + EmitGetAttributes(0, 0, 0); + MarkBufferBankForExecution(gActiveBank); + gBattleCommunication[0]++; break; case 1: - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { - gUnknown_02024D1E[1]++; - if (gUnknown_02024D1E[1] == gUnknown_02024A68) - gUnknown_030042D4 = bc_load_battlefield; + gBattleCommunication[1]++; + if (gBattleCommunication[1] == gNoOfAllBanks) + gBattleMainFunc = bc_load_battlefield; else - gUnknown_02024D1E[0] = 0; + gBattleCommunication[0] = 0; } break; } @@ -1888,14 +1888,14 @@ void bc_8012FAC(void) void bc_load_battlefield(void) { - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { - gUnknown_02024A60 = battle_get_side_with_given_state(0); - dp01_build_cmdbuf_x2E_a(0, gBattleTerrain); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); - gUnknown_030042D4 = sub_8011384; - gUnknown_02024D1E[0] = 0; - gUnknown_02024D1E[1] = 0; + gActiveBank = GetBankByPlayerAI(0); + EmitBattleIntroSlide(0, gBattleTerrain); + MarkBufferBankForExecution(gActiveBank); + gBattleMainFunc = sub_8011384; + gBattleCommunication[0] = 0; + gBattleCommunication[1] = 0; } } @@ -1904,14 +1904,14 @@ void sub_8011384(void) u8 *ptr; s32 i; - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { - for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) { if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI) - && battle_side_get_owner(gUnknown_02024A60) == 0) + && GetBankSide(gActiveBank) == 0) { - ptr = (u8 *)&gBattleMons[gUnknown_02024A60]; + ptr = (u8 *)&gBattleMons[gActiveBank]; for (i = 0; i < (u32)0x58; i++) ptr[i] = 0; } @@ -1919,59 +1919,59 @@ void sub_8011384(void) { u8 r0; - ptr = (u8 *)&gBattleMons[gUnknown_02024A60]; + ptr = (u8 *)&gBattleMons[gActiveBank]; for (i = 0; i < (u32)0x58; i++) - ptr[i] = gUnknown_02024260[gUnknown_02024A60][4 + i]; + ptr[i] = gBattleBufferB[gActiveBank][4 + i]; - gBattleMons[gUnknown_02024A60].type1 = gBaseStats[gBattleMons[gUnknown_02024A60].species].type1; - gBattleMons[gUnknown_02024A60].type2 = gBaseStats[gBattleMons[gUnknown_02024A60].species].type2; - gBattleMons[gUnknown_02024A60].ability = GetAbilityBySpecies(gBattleMons[gUnknown_02024A60].species, gBattleMons[gUnknown_02024A60].altAbility); - r0 = battle_side_get_owner(gUnknown_02024A60); - ewram160BC[r0] = gBattleMons[gUnknown_02024A60].hp; + gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1; + gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2; + gBattleMons[gActiveBank].ability = GetAbilityBySpecies(gBattleMons[gActiveBank].species, gBattleMons[gActiveBank].altAbility); + r0 = GetBankSide(gActiveBank); + ewram160BC[r0] = gBattleMons[gActiveBank].hp; for (i = 0; i < 8; i++) - gBattleMons[gUnknown_02024A60].statStages[i] = 6; - gBattleMons[gUnknown_02024A60].status2 = 0; + gBattleMons[gActiveBank].statStages[i] = 6; + gBattleMons[gActiveBank].status2 = 0; } - if (battle_get_per_side_status(gUnknown_02024A60) == 0) + if (GetBankIdentity(gActiveBank) == 0) { dp01_build_cmdbuf_x07_7_7_7(0); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + MarkBufferBankForExecution(gActiveBank); } if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { - if (battle_get_per_side_status(gUnknown_02024A60) == 1) + if (GetBankIdentity(gActiveBank) == 1) { dp01_build_cmdbuf_x07_7_7_7(0); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + MarkBufferBankForExecution(gActiveBank); } - if (battle_side_get_owner(gUnknown_02024A60) == 1 + if (GetBankSide(gActiveBank) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) - GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gUnknown_02024A60].species), 2); + GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); } else { - if (battle_side_get_owner(gUnknown_02024A60) == 1 + if (GetBankSide(gActiveBank) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) { - GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gUnknown_02024A60].species), 2); + GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); dp01_build_cmdbuf_x04_4_4_4(0); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + MarkBufferBankForExecution(gActiveBank); } } if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if (battle_get_per_side_status(gUnknown_02024A60) == 2 - || battle_get_per_side_status(gUnknown_02024A60) == 3) + if (GetBankIdentity(gActiveBank) == 2 + || GetBankIdentity(gActiveBank) == 3) { dp01_build_cmdbuf_x07_7_7_7(0); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + MarkBufferBankForExecution(gActiveBank); } } } - gUnknown_030042D4 = bc_801333C; + gBattleMainFunc = bc_801333C; } } @@ -1979,7 +1979,7 @@ void bc_801333C(void) { s32 i; - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { struct { @@ -2003,9 +2003,9 @@ void bc_801333C(void) sp0[i].status = GetMonData(&gEnemyParty[i], MON_DATA_STATUS); } } - gUnknown_02024A60 = battle_get_side_with_given_state(1); + gActiveBank = GetBankByPlayerAI(1); dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + MarkBufferBankForExecution(gActiveBank); for (i = 0; i < 6; i++) { @@ -2021,11 +2021,11 @@ void bc_801333C(void) sp0[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); } } - gUnknown_02024A60 = battle_get_side_with_given_state(0); + gActiveBank = GetBankByPlayerAI(0); dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + MarkBufferBankForExecution(gActiveBank); - gUnknown_030042D4 = bc_battle_begin_message; + gBattleMainFunc = bc_battle_begin_message; } else { @@ -2047,198 +2047,198 @@ void bc_801333C(void) } } - gUnknown_030042D4 = bc_8013568; + gBattleMainFunc = bc_8013568; } } } void bc_battle_begin_message(void) { - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { - gUnknown_02024A60 = battle_get_side_with_given_state(1); - b_std_message(0, gUnknown_02024A60); - gUnknown_030042D4 = sub_8011800; + gActiveBank = GetBankByPlayerAI(1); + PrepareStringBattle(0, gActiveBank); + gBattleMainFunc = sub_8011800; } } void bc_8013568(void) { - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { - gUnknown_030042D4 = sub_8011970; - b_std_message(0, 0); + gBattleMainFunc = sub_8011970; + PrepareStringBattle(0, 0); } } void sub_8011800(void) { - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { - b_std_message(1, battle_get_side_with_given_state(1)); - gUnknown_030042D4 = sub_8011834; + PrepareStringBattle(1, GetBankByPlayerAI(1)); + gBattleMainFunc = sub_8011834; } } void sub_8011834(void) { - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { - for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) { - if (battle_get_per_side_status(gUnknown_02024A60) == 1) + if (GetBankIdentity(gActiveBank) == 1) { dp01_build_cmdbuf_x2F_2F_2F_2F(0); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + MarkBufferBankForExecution(gActiveBank); } if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) - && battle_get_per_side_status(gUnknown_02024A60) == 3) + && GetBankIdentity(gActiveBank) == 3) { dp01_build_cmdbuf_x2F_2F_2F_2F(0); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + MarkBufferBankForExecution(gActiveBank); } } - gUnknown_030042D4 = bc_801362C; + gBattleMainFunc = bc_801362C; } } void bc_801362C(void) { - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { - for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) { - if (battle_side_get_owner(gUnknown_02024A60) == 1 + if (GetBankSide(gActiveBank) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) - GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gUnknown_02024A60].species), 2); + GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); } - gUnknown_030042D4 = sub_8011970; + gBattleMainFunc = sub_8011970; } } void unref_sub_8011950(void) { - if (gUnknown_02024A64 == 0) - gUnknown_030042D4 = sub_8011970; + if (gBattleExecBuffer == 0) + gBattleMainFunc = sub_8011970; } void sub_8011970(void) { - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) - b_std_message(1, battle_get_side_with_given_state(0)); - gUnknown_030042D4 = sub_80119B4; + PrepareStringBattle(1, GetBankByPlayerAI(0)); + gBattleMainFunc = sub_80119B4; } } void sub_80119B4(void) { - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { - for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) { - if (battle_get_per_side_status(gUnknown_02024A60) == 0) + if (GetBankIdentity(gActiveBank) == 0) { dp01_build_cmdbuf_x2F_2F_2F_2F(0); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + MarkBufferBankForExecution(gActiveBank); } if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) - && battle_get_per_side_status(gUnknown_02024A60) == 2) + && GetBankIdentity(gActiveBank) == 2) { dp01_build_cmdbuf_x2F_2F_2F_2F(0); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + MarkBufferBankForExecution(gActiveBank); } } ewram16058 = 0; ewram160F9 = 0; ewram160E6 = 0; - gUnknown_030042D4 = sub_8011B00; + gBattleMainFunc = BattleBeginFirstTurn; } } void unref_sub_8011A68(void) { - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { - for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) { - if (battle_side_get_owner(gUnknown_02024A60) == 0) + if (GetBankSide(gActiveBank) == 0) { - sub_800C704(0, gUnknown_02024A6A[gUnknown_02024A60], 0); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); + sub_800C704(0, gBattlePartyID[gActiveBank], 0); + MarkBufferBankForExecution(gActiveBank); } } ewram16058 = 0; ewram160F9 = 0; ewram160E6 = 0; - gUnknown_030042D4 = sub_8011B00; + gBattleMainFunc = BattleBeginFirstTurn; } } -void sub_8011B00(void) +void BattleBeginFirstTurn(void) { s32 i; s32 j; u8 r9 = 0; - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { if (ewram16058 == 0) { - for (i = 0; i < gUnknown_02024A68; i++) - gUnknown_02024A7A[i] = i; - for (i = 0; i < gUnknown_02024A68 - 1; i++) + for (i = 0; i < gNoOfAllBanks; i++) + gTurnOrder[i] = i; + for (i = 0; i < gNoOfAllBanks - 1; i++) { - for (j = i + 1; j < gUnknown_02024A68; j++) + for (j = i + 1; j < gNoOfAllBanks; j++) { - if (b_first_side(gUnknown_02024A7A[i], gUnknown_02024A7A[j], 1) != 0) + if (b_first_side(gTurnOrder[i], gTurnOrder[j], 1) != 0) sub_8012FBC(i, j); } } } - if (ewram160E6 == 0 && sub_8018324(0, 0, 0, 0xFF, 0) != 0) + if (ewram160E6 == 0 && AbilityBattleEffects(0, 0, 0, 0xFF, 0) != 0) { ewram160E6 = 1; return; } - while (ewram16058 < gUnknown_02024A68) + while (ewram16058 < gNoOfAllBanks) { - if (sub_8018324(0, gUnknown_02024A7A[ewram16058], 0, 0, 0) != 0) + if (AbilityBattleEffects(0, gTurnOrder[ewram16058], 0, 0, 0) != 0) r9++; ewram16058++; if (r9 != 0) return; } - if (sub_8018324(9, 0, 0, 0, 0) != 0) + if (AbilityBattleEffects(9, 0, 0, 0, 0) != 0) return; - if (sub_8018324(11, 0, 0, 0, 0) != 0) + if (AbilityBattleEffects(11, 0, 0, 0, 0) != 0) return; - while (ewram160F9 < gUnknown_02024A68) + while (ewram160F9 < gNoOfAllBanks) { - if (sub_801A02C(0, gUnknown_02024A7A[ewram160F9], 0) != 0) + if (sub_801A02C(0, gTurnOrder[ewram160F9], 0) != 0) r9++; ewram160F9++; if (r9 != 0) return; } // Absolutely pointless for-loop that somehow doesn't get optimized out - for (i = 0; i < gUnknown_02024A68; i++) + for (i = 0; i < gNoOfAllBanks; i++) ; for (i = 0; i < 4; i++) { ewram[0x16068 + i] = 6; - gUnknown_02024C18[i] = 0xFF; - gUnknown_02024C60[i] = 0; + gActionForBanks[i] = 0xFF; + gChosenMovesByBanks[i] = 0; } - sub_801365C(0); - sub_801377C(); - ewram160A6 = gUnknown_02024C0C; - gUnknown_030042D4 = sub_8012324; + TurnValuesCleanUp(0); + SpecialStatusesClear(); + ewram160A6 = gAbsentBankFlags; + gBattleMainFunc = sub_8012324; sub_80156DC(); for (i = 0; i < 8; i++) - gUnknown_02024D1E[i] = 0; - for (i = 0; i < gUnknown_02024A68; i++) + gBattleCommunication[i] = 0; + for (i = 0; i < gNoOfAllBanks; i++) gBattleMons[i].status2 &= ~8; ewram16000 = 0; ewram16001 = 0; @@ -2248,7 +2248,7 @@ void sub_8011B00(void) ewram16059 = 0; ewram1600E = 0; gBattleMoveFlags = 0; - gUnknown_02024D1C = Random(); + gRandomTurnNumber = Random(); } } @@ -2256,16 +2256,16 @@ void bc_8013B1C(void) { s32 i; - if (gUnknown_02024A64 == 0) + if (gBattleExecBuffer == 0) { - gUnknown_030042D4 = sub_8011E8C; + gBattleMainFunc = BattleTurnPassed; for (i = 0; i < 8; i++) - gUnknown_02024D1E[i] = 0; - for (i = 0; i < gUnknown_02024A68; i++) + gBattleCommunication[i] = 0; + for (i = 0; i < gNoOfAllBanks; i++) { gBattleMons[i].status2 &= ~8; if ((gBattleMons[i].status1 & 7) && (gBattleMons[i].status2 & 0x1000)) - b_cancel_multi_turn_move_maybe(i); + CancelMultiTurnMoves(i); } ewram16000 = 0; ewram16001 = 0; @@ -2276,16 +2276,16 @@ void bc_8013B1C(void) } } -void sub_8011E8C(void) +void BattleTurnPassed(void) { s32 i; - sub_801365C(1); - if (gUnknown_02024D26 == 0) + TurnValuesCleanUp(1); + if (gBattleOutcome == 0) { - if (sub_8015DFC() != 0) + if (UpdateTurnCounters() != 0) return; - if (sub_8016558() != 0) + if (TurnBasedEffects() != 0) return; } if (sub_80173A4() != 0) @@ -2293,94 +2293,94 @@ void sub_8011E8C(void) ewram16059 = 0; if (sub_80170DC() != 0) return; - sub_801365C(0); - gUnknown_02024C6C &= ~0x200; - gUnknown_02024C6C &= ~0x80000; - gUnknown_02024C6C &= ~0x400000; - gUnknown_02024C6C &= ~0x100000; + TurnValuesCleanUp(0); + gHitMarker &= ~0x200; + gHitMarker &= ~0x80000; + gHitMarker &= ~0x400000; + gHitMarker &= ~0x100000; ewram16002 = 0; ewram160A1 = 0; ewram1600C = 0; gBattleMoveDamage = 0; gBattleMoveFlags = 0; for (i = 0; i < 5; i++) - gUnknown_02024D1E[i] = 0; - if (gUnknown_02024D26 != 0) + gBattleCommunication[i] = 0; + if (gBattleOutcome != 0) { - gUnknown_02024A7F = 12; - gUnknown_030042D4 = sub_80138F0; + gFightStateTracker = 12; + gBattleMainFunc = sub_80138F0; return; } - if (gUnknown_030042E0.unk13 < 0xFF) - gUnknown_030042E0.unk13++; - for (i = 0; i < gUnknown_02024A68; i++) + if (gBattleResults.unk13 < 0xFF) + gBattleResults.unk13++; + for (i = 0; i < gNoOfAllBanks; i++) { - gUnknown_02024C18[i] = 0xFF; - gUnknown_02024C60[i] = 0; + gActionForBanks[i] = 0xFF; + gChosenMovesByBanks[i] = 0; } for (i = 0; i < 4; i++) ewram[0x16068 + i] = 6; - ewram160A6 = gUnknown_02024C0C; - gUnknown_030042D4 = sub_8012324; - gUnknown_02024D1C = Random(); + ewram160A6 = gAbsentBankFlags; + gBattleMainFunc = sub_8012324; + gRandomTurnNumber = Random(); } -u8 sub_8012028(void) +u8 CanRunFromBattle(void) { u8 r2; u8 r6; s32 i; - if (gBattleMons[gUnknown_02024A60].item == 0xAF) - r2 = gEnigmaBerries[gUnknown_02024A60].holdEffect; + if (gBattleMons[gActiveBank].item == 0xAF) + r2 = gEnigmaBerries[gActiveBank].holdEffect; else - r2 = ItemId_GetHoldEffect(gBattleMons[gUnknown_02024A60].item); - gUnknown_02024C0B = gUnknown_02024A60; + r2 = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item); + gStringBank = gActiveBank; if (r2 == 0x25) return 0; if (gBattleTypeFlags & BATTLE_TYPE_LINK) return 0; - if (gBattleMons[gUnknown_02024A60].ability == ABILITY_RUN_AWAY) + if (gBattleMons[gActiveBank].ability == ABILITY_RUN_AWAY) return 0; - r6 = battle_side_get_owner(gUnknown_02024A60); - for (i = 0; i < gUnknown_02024A68; i++) + r6 = GetBankSide(gActiveBank); + for (i = 0; i < gNoOfAllBanks; i++) { - if (r6 != battle_side_get_owner(i) + if (r6 != GetBankSide(i) && gBattleMons[i].ability == 0x17) { ewram16003 = i; - byte_2024C06 = gBattleMons[i].ability; - gUnknown_02024D1E[5] = 2; + gLastUsedAbility = gBattleMons[i].ability; + gBattleCommunication[5] = 2; return 2; } - if (r6 != battle_side_get_owner(i) - && gBattleMons[gUnknown_02024A60].ability != ABILITY_LEVITATE - && gBattleMons[gUnknown_02024A60].type1 != 2 - && gBattleMons[gUnknown_02024A60].type2 != 2 + if (r6 != GetBankSide(i) + && gBattleMons[gActiveBank].ability != ABILITY_LEVITATE + && gBattleMons[gActiveBank].type1 != 2 + && gBattleMons[gActiveBank].type2 != 2 && gBattleMons[i].ability == 0x47) { ewram16003 = i; - byte_2024C06 = gBattleMons[i].ability; - gUnknown_02024D1E[5] = 2; + gLastUsedAbility = gBattleMons[i].ability; + gBattleCommunication[5] = 2; return 2; } } - i = sub_8018324(15, gUnknown_02024A60, 0x2A, 0, 0); - if (i != 0 && (gBattleMons[gUnknown_02024A60].type1 == 8 || gBattleMons[gUnknown_02024A60].type2 == 8)) + i = AbilityBattleEffects(15, gActiveBank, 0x2A, 0, 0); + if (i != 0 && (gBattleMons[gActiveBank].type1 == 8 || gBattleMons[gActiveBank].type2 == 8)) { ewram16003 = i - 1; - byte_2024C06 = gBattleMons[i - 1].ability; - gUnknown_02024D1E[5] = 2; + gLastUsedAbility = gBattleMons[i - 1].ability; + gBattleCommunication[5] = 2; return 2; } - if ((gBattleMons[gUnknown_02024A60].status2 & 0x0400E000) || (gUnknown_02024C98[gUnknown_02024A60] & 0x400)) + if ((gBattleMons[gActiveBank].status2 & 0x0400E000) || (gStatuses3[gActiveBank] & 0x400)) { - gUnknown_02024D1E[5] = 0; + gBattleCommunication[5] = 0; return 1; } if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) { - gUnknown_02024D1E[5] = 1; + gBattleCommunication[5] = 1; return 1; } return 0; @@ -2394,7 +2394,7 @@ void sub_8012258(u8 a) for (i = 0; i < 3; i++) gUnknown_02038470[i] = ewram[0x1606C + i + a * 3]; - r4 = pokemon_order_func(gUnknown_02024A6A[a]); + r4 = pokemon_order_func(gBattlePartyID[a]); r1 = pokemon_order_func(ewram[0x16068 + a]); sub_8094C98(r4, r1); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) @@ -2419,44 +2419,44 @@ void sub_8012324(void) { u8 r5; - gUnknown_02024D1E[4] = 0; + gBattleCommunication[4] = 0; // inverted loop //_0801234C - for (gUnknown_02024A60 = 0; gUnknown_02024A60 < gUnknown_02024A68; gUnknown_02024A60++) + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) { - r5 = battle_get_per_side_status(gUnknown_02024A60); - switch (gUnknown_02024D1E[gUnknown_02024A60]) + r5 = GetBankIdentity(gActiveBank); + switch (gBattleCommunication[gActiveBank]) { case 0: - ewram[0x016068 + gUnknown_02024A60] = 6; + ewram[0x016068 + gActiveBank] = 6; if (!(gBattleTypeFlags & 0x40) && (r5 & 2) - && !(ewram160A6 & gBitTable[battle_get_side_with_given_state(r5 ^ 2)]) - && gUnknown_02024D1E[battle_get_side_with_given_state(r5)] != 4) + && !(ewram160A6 & gBitTable[GetBankByPlayerAI(r5 ^ 2)]) + && gBattleCommunication[GetBankByPlayerAI(r5)] != 4) break; //_080123F8 - if (ewram160A6 & gBitTable[gUnknown_02024A60]) + if (ewram160A6 & gBitTable[gActiveBank]) { - gUnknown_02024C18[gUnknown_02024A60] = 13; + gActionForBanks[gActiveBank] = 13; if (!(gBattleTypeFlags & 0x40)) - gUnknown_02024D1E[gUnknown_02024A60] = 4; + gBattleCommunication[gActiveBank] = 4; //_08012454 else - gUnknown_02024D1E[gUnknown_02024A60] = 3; + gBattleCommunication[gActiveBank] = 3; break; } //_08012468 - if ((gBattleMons[gUnknown_02024A60].status2 & 0x1000) - || (gBattleMons[gUnknown_02024A60].status2 & 0x10000000)) + if ((gBattleMons[gActiveBank].status2 & 0x1000) + || (gBattleMons[gActiveBank].status2 & 0x10000000)) { - gUnknown_02024C18[gUnknown_02024A60] = 0; - gUnknown_02024D1E[gUnknown_02024A60] = 3; + gActionForBanks[gActiveBank] = 0; + gBattleCommunication[gActiveBank] = 3; } else { - dp01_build_cmdbuf_x12_a_bb(0, gUnknown_02024C18[0], gUnknown_02024260[0][1] | (gUnknown_02024260[0][2] << 8)); - dp01_battle_side_mark_buffer_for_execution(gUnknown_02024A60); - gUnknown_02024D1E[gUnknown_02024A60]++; + dp01_build_cmdbuf_x12_a_bb(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8)); + MarkBufferBankForExecution(gActiveBank); + gBattleCommunication[gActiveBank]++; } break; case 1: diff --git a/src/battle_6.c b/src/battle_6.c index 866a66ae3..9ea3f240a 100644 --- a/src/battle_6.c +++ b/src/battle_6.c @@ -1,29 +1,74 @@ #include "global.h" #include "battle.h" +#include "battle_interface.h" #include "battle_message.h" +#include "data2.h" #include "menu_cursor.h" +#include "palette.h" +#include "pokemon.h" +#include "rom3.h" +#include "songs.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "task.h" #include "text.h" +#include "util.h" + +//Possibly PokemonSubstruct1 +struct UnknownStruct3 +{ + u16 moves[4]; + u8 pp[4]; + u8 ppBonuses; +}; extern u16 gUnknown_030042A4; extern u16 gUnknown_030042A0; extern struct Window gUnknown_03004210; -extern void (*gUnknown_03004330[])(void); - -extern u8 gUnknown_02024A60; -extern u8 gUnknown_02024E60[]; -extern u8 gUnknown_020238CC[]; +extern void (*gBattleBankFunc[])(void); -extern u16 gUnknown_030042C0; -extern u16 gUnknown_030041B4; -extern u16 gUnknown_03004288; -extern u16 gUnknown_03004280; +extern u8 gActiveBank; +extern u8 gActionSelectionCursor[]; +extern u8 gDisplayedStringBattle[]; +extern u8 gMoveSelectionCursor[]; +extern u8 gBattleBufferA[][0x200]; +extern u8 gBankInMenu; +extern u16 gBattlePartyID[]; +extern u8 gHealthboxIDs[]; +extern u8 gDoingBattleAnim; +extern u8 gObjectBankIDs[]; +extern u16 gBattleTypeFlags; +extern u8 gBattleOutcome; +extern void (*gAnimScriptCallback)(void); +extern bool8 gAnimScriptActive; +extern u16 gMovePowerMoveAnim; +extern u32 gMoveDmgMoveAnim; +extern u8 gHappinessMoveAnim; +extern u16 gWeatherMoveAnim; +extern u32 *gDisableStructMoveAnim; +extern u32 gPID_perBank[]; +extern u8 gBattleMonForms[]; +extern u16 gUnknown_02024DE8; +extern u8 gUnknown_02024E68[]; +extern struct SpriteTemplate gUnknown_02024E8C; +extern u8 gUnknown_0202F7C4; +extern u8 gUnknown_02038470[]; extern u16 gUnknown_030041B0; +extern u16 gUnknown_030041B4; extern u16 gUnknown_030041B8; +extern u16 gUnknown_03004280; +extern u16 gUnknown_03004288; +extern u16 gUnknown_030042A4; +extern u16 gUnknown_030042C0; +extern u8 gUnknown_03004344; +extern u8 gUnknown_0300434C[]; extern const u8 gUnknown_08400CA8[]; extern const u8 gUnknown_08400CF3[]; +extern const u8 gUnknown_08400D38[]; #if ENGLISH #define SUB_803037C_TILE_DATA_OFFSET 440 @@ -31,7 +76,952 @@ extern const u8 gUnknown_08400CF3[]; #define SUB_803037C_TILE_DATA_OFFSET 444 #endif -void sub_803037C(void) { +extern void sub_802C68C(void); +extern void sub_802E1B0(void); +extern void sub_802E3B4(); +extern void sub_802E220(); +extern void sub_802E2D4(); +extern void sub_802E004(void); +extern void sub_802DF30(void); +extern void sub_80325B8(void); +extern void PlayerBufferExecCompleted(void); +extern void bx_t1_healthbar_update(void); +extern void nullsub_91(void); +extern void sub_802D924(u8); +extern void sub_802E434(void); +extern bool8 mplay_80342A4(u8); +extern void move_anim_start_t2_for_situation(); +extern void bx_blink_t1(void); +extern void sub_8047858(); +extern u8 GetBankSide(u8); +extern void sub_80E43C0(); +extern void oamt_add_pos2_onto_pos1(); +extern void sub_8078B34(struct Sprite *); +extern void oamt_set_x3A_32(); +extern void sub_80318FC(); +extern bool8 IsDoubleBattle(void); +extern void sub_802D500(void); +extern void dp11b_obj_free(); +extern bool8 sub_8078874(u8); +extern bool8 move_anim_start_t3(); +extern void sub_802E460(void); +extern void b_link_standby_message(void); +extern void sub_802D18C(void); +extern void sub_802DF18(void); +extern void BufferStringBattle(); +extern void sub_80326EC(); +extern void ExecuteMoveAnim(); +extern void sub_8031F24(void); +extern void sub_80324BC(); +extern u8 sub_8031720(); +extern void bx_wait_t1(void); +extern u8 GetBankByPlayerAI(u8); +extern void sub_802DE10(void); +extern void sub_80105EC(struct Sprite *); +extern void sub_802D274(void); +extern void sub_802D23C(void); +extern u8 GetBankIdentity(u8); +extern void sub_8031AF4(); +extern void sub_80313A0(struct Sprite *); +extern void sub_802D204(void); +extern u8 sub_8079E90(); +extern void sub_802DEAC(void); +extern void sub_80312F0(struct Sprite *); +extern u8 sub_8077ABC(); +extern u8 sub_8077F68(); +extern u8 sub_8046400(); +extern void sub_802D798(void); +extern void bx_0802E404(void); + +u32 dp01_getattr_by_ch1_for_player_pokemon_(u8, u8 *); +void dp01_setattr_by_ch1_for_player_pokemon(u8); +void sub_802F934(u8, u8); +void sub_802FB2C(void); +void sub_8030190(void); +void sub_80304A8(void); +void sub_8030E38(struct Sprite *); +void task05_08033660(u8); +void sub_8031064(void); + +void PlayerHandleGetAttributes(void) +{ + u8 unkData[0x100]; + u32 offset = 0; + u8 r4; + s32 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + offset += dp01_getattr_by_ch1_for_player_pokemon_(gBattlePartyID[gActiveBank], unkData); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + offset += dp01_getattr_by_ch1_for_player_pokemon_(i, unkData + offset); + r4 >>= 1; + } + } + dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, offset, unkData); + PlayerBufferExecCompleted(); +} + +// Duplicate of dp01_getattr_by_ch1_for_player_pokemon +u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer) +{ + struct BattlePokemon battlePokemon; + struct UnknownStruct3 moveData; + u8 nickname[20]; + u8 *src; + s16 data16; + u32 data32; + s32 size = 0; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); + battlePokemon.item = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM); + for (size = 0; size < 4; size++) + { + battlePokemon.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size); + battlePokemon.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); + } + battlePokemon.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); + battlePokemon.friendship = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP); + battlePokemon.experience = GetMonData(&gPlayerParty[a], MON_DATA_EXP); + battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); + battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); + battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); + battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); + battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); + battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); + battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY); + battlePokemon.status1 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS); + battlePokemon.level = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL); + battlePokemon.hp = GetMonData(&gPlayerParty[a], MON_DATA_HP); + battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP); + battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK); + battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF); + battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD); + battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK); + battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF); + battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG); + battlePokemon.altAbility = GetMonData(&gPlayerParty[a], MON_DATA_ALT_ABILITY); + battlePokemon.otId = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID); + GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname); + StringCopy10(battlePokemon.nickname, nickname); + GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName); + src = (u8 *)&battlePokemon; + for (size = 0; size < sizeof(battlePokemon); size++) + buffer[size] = src[size]; + break; + case 1: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 2: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 3: + for (size = 0; size < 4; size++) + { + moveData.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size); + moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); + } + moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); + src = (u8 *)&moveData; + for (size = 0; size < sizeof(moveData); size++) + buffer[size] = src[size]; + break; + case 4: + case 5: + case 6: + case 7: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 8: + for (size = 0; size < 4; size++) + buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); + buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); + size++; + break; + case 9: + case 10: + case 11: + case 12: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); + size = 1; + break; + case 17: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 18: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_EXP); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 19: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_EV); + size = 1; + break; + case 20: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_EV); + size = 1; + break; + case 21: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_EV); + size = 1; + break; + case 22: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_EV); + size = 1; + break; + case 23: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV); + size = 1; + break; + case 24: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV); + size = 1; + break; + case 25: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP); + size = 1; + break; + case 26: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKERUS); + size = 1; + break; + case 27: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION); + size = 1; + break; + case 28: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL); + size = 1; + break; + case 29: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_GAME); + size = 1; + break; + case 30: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKEBALL); + size = 1; + break; + case 31: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); + buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); + buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); + buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); + buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); + buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); + size = 6; + break; + case 32: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); + size = 1; + break; + case 33: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); + size = 1; + break; + case 34: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); + size = 1; + break; + case 35: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); + size = 1; + break; + case 36: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); + size = 1; + break; + case 37: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); + size = 1; + break; + case 38: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 39: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 40: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 41: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL); + size = 1; + break; + case 42: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 43: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 44: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_ATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 45: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_DEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 46: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 47: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 48: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 49: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL); + size = 1; + break; + case 50: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY); + size = 1; + break; + case 51: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE); + size = 1; + break; + case 52: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART); + size = 1; + break; + case 53: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH); + size = 1; + break; + case 54: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SHEEN); + size = 1; + break; + case 55: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON); + size = 1; + break; + case 56: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON); + size = 1; + break; + case 57: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON); + size = 1; + break; + case 58: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON); + size = 1; + break; + case 59: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON); + size = 1; + break; + } + return size; +} + +void sub_802ECF0(void) +{ + struct BattlePokemon battleMon; // I think this is a BattlePokemon + u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1]; + u8 i; + + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = src[i]; + dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, gBattleBufferA[gActiveBank][2], dst); + PlayerBufferExecCompleted(); +} + +void PlayerHandleSetAttributes(void) +{ + u8 r4; + u8 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + dp01_setattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank]); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + dp01_setattr_by_ch1_for_player_pokemon(i); + r4 >>= 1; + } + } + PlayerBufferExecCompleted(); +} + +// Duplicate of sub_811EC68 +void dp01_setattr_by_ch1_for_player_pokemon(u8 a) +{ + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; + struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; + s32 i; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + { + u8 iv; + + SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); + SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + for (i = 0; i < 4; i++) + { + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + } + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); + SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); + SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + iv = battlePokemon->hpIV; + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv); + iv = battlePokemon->attackIV; + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + iv = battlePokemon->defenseIV; + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + iv = battlePokemon->speedIV; + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv); + iv = battlePokemon->spAttackIV; + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + iv = battlePokemon->spDefenseIV; + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); + SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); + SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); + SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); + SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); + SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); + SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); + SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + } + break; + case 1: + SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + break; + case 2: + SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + break; + case 3: + for (i = 0; i < 4; i++) + { + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + } + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); + break; + case 4: + case 5: + case 6: + case 7: + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); + break; + case 8: + SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + break; + case 9: + case 10: + case 11: + case 12: + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); + break; + case 17: + SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + break; + case 18: + SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + break; + case 19: + SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 20: + SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 21: + SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 22: + SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 23: + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 24: + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 25: + SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + break; + case 26: + SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + break; + case 27: + SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + break; + case 28: + SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 29: + SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + break; + case 30: + SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + break; + case 31: + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + break; + case 32: + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 33: + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 34: + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 35: + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 36: + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 37: + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 38: + SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + break; + case 39: + SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + break; + case 40: + SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + break; + case 41: + SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 42: + SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 43: + SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 44: + SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + break; + case 45: + SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + break; + case 46: + SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + break; + case 47: + SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + break; + case 48: + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + break; + case 49: + SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + break; + case 50: + SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + break; + case 51: + SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + break; + case 52: + SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + break; + case 53: + SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + break; + case 54: + SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + break; + case 55: + SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 56: + SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 57: + SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 58: + SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 59: + SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + } + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); +} + +void sub_802F7CC(void) +{ + u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 i; + + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = gBattleBufferA[gActiveBank][3 + i]; + PlayerBufferExecCompleted(); +} + +void PlayerHandleLoadPokeSprite(void) +{ + sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gBattleBankFunc[gActiveBank] = bx_0802E404; +} + +void PlayerHandleSendOutPoke(void) +{ + sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; + sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + gActionSelectionCursor[gActiveBank] = 0; + gMoveSelectionCursor[gActiveBank] = 0; + sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattleBankFunc[gActiveBank] = sub_802D798; +} + +void sub_802F934(u8 bank, u8 b) +{ + u16 species; + + sub_8032AA8(bank, b); + gBattlePartyID[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank)); + gObjectBankIDs[bank] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(bank, 2), + sub_8077F68(bank), + sub_8079E90(bank)); + gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank]; + gSprites[gObjectBankIDs[bank]].data0 = bank; + gSprites[gObjectBankIDs[bank]].data2 = species; + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + gSprites[gObjectBankIDs[bank]].invisible = TRUE; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF); +} + +void PlayerHandleReturnPokeToBall(void) +{ + if (gBattleBufferA[gActiveBank][1] == 0) + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_802FB2C; + } + else + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + PlayerBufferExecCompleted(); + } +} + +void sub_802FB2C(void) +{ + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (!ewram17810[gActiveBank].unk0_6) + { + ewram17810[gActiveBank].unk4 = 0; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1); + gBattleBankFunc[gActiveBank] = sub_802DEAC; + } + } +} + +void PlayerHandleTrainerThrow(void) +{ + s16 r7; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (GetBankIdentity(gActiveBank) & 2) + r7 = 16; + else + r7 = -16; + } + else + { + r7 = 0; + } + sub_8031AF4(gSaveBlock2.playerGender, gActiveBank); + GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + r7 + 80, + (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = -2; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_802D204; +} + +void PlayerHandleTrainerSlide(void) +{ + sub_8031AF4(gSaveBlock2.playerGender, gActiveBank); + GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + 80, + (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, + 30); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96; + gSprites[gObjectBankIDs[gActiveBank]].data0 = 2; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_802D23C; +} + +void PlayerHandleTrainerSlideBack(void) +{ + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 50; + gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + gBattleBankFunc[gActiveBank] = sub_802D274; +} + +void sub_802FE7C(void) +{ + if (ewram17810[gActiveBank].unk4 == 0) + { + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4++; + } + else + { + if (ewram17810[gActiveBank].unk0_6 == 0) + { + ewram17810[gActiveBank].unk4 = 0; + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + PlaySE12WithPanning(SE_POKE_DEAD, -64); + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + gSprites[gObjectBankIDs[gActiveBank]].data2 = 5; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC; + gBattleBankFunc[gActiveBank] = sub_802DE10; + } + } +} + +void sub_802FF60(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0); + PlayerBufferExecCompleted(); +} + +void sub_802FF80(void) +{ + ewram17840.unk8 = 4; + gDoingBattleAnim = 1; + move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3); + gBattleBankFunc[gActiveBank] = bx_wait_t1; +} + +void PlayerHandleBallThrow(void) +{ + u8 var = gBattleBufferA[gActiveBank][1]; + + ewram17840.unk8 = var; + gDoingBattleAnim = 1; + move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3); + gBattleBankFunc[gActiveBank] = bx_wait_t1; +} + +void PlayerHandlePuase(void) +{ + u8 var = gBattleBufferA[gActiveBank][1]; + + // WTF is this?? + while (var != 0) + var--; + + PlayerBufferExecCompleted(); +} + +void PlayerHandleMoveAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + + gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3]; + gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); + gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); + gHappinessMoveAnim = gBattleBufferA[gActiveBank][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); + gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; + gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; + if (sub_8031720(r0, gUnknown_0202F7C4) != 0) + { + // Dead code. sub_8031720 always returns 0. + PlayerBufferExecCompleted(); + } + else + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_8030190; + } + } +} + +void sub_8030190(void) +{ + u16 r4 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + u8 r7 = gBattleBufferA[gActiveBank][11]; + + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0) + { + ewram17800[gActiveBank].unk0_3 = 1; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + } + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (ewram17810[gActiveBank].unk0_6 == 0) + { + sub_80326EC(0); + ExecuteMoveAnim(r4); + ewram17810[gActiveBank].unk4 = 2; + } + break; + case 2: + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + sub_80326EC(1); + if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2) + { + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + ewram17800[gActiveBank].unk0_3 = 0; + } + ewram17810[gActiveBank].unk4 = 3; + } + break; + case 3: + if (ewram17810[gActiveBank].unk0_6 == 0) + { + sub_8031F24(); + sub_80324BC(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + ewram17810[gActiveBank].unk4 = 0; + PlayerBufferExecCompleted(); + } + break; + } +} + +void PlayerHandlePrintString(void) +{ + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15); + gBattleBankFunc[gActiveBank] = sub_802DF18; +} + +void PlayerHandlePrintStringPlayerOnly(void) +{ + if (GetBankSide(gActiveBank) == 0) + PlayerHandlePrintString(); + else + PlayerBufferExecCompleted(); +} + +void sub_803037C(void) +{ int r4; gUnknown_030042A4 = 0; @@ -39,20 +1029,479 @@ void sub_803037C(void) { FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18); FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38); - gUnknown_03004330[gUnknown_02024A60] = sub_802C098; + gBattleBankFunc[gActiveBank] = sub_802C098; InitWindow(&gUnknown_03004210, gUnknown_08400CF3, 400, 18, 35); sub_8002F44(&gUnknown_03004210); sub_814A5C0(0, 0xFFFF, 12, 11679, 0); for (r4 = 0; r4 < 4; r4++) - { nullsub_8(r4); - } - sub_802E3E4(gUnknown_02024E60[gUnknown_02024A60], 0); + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); - get_battle_strings_((u8 *) gUnknown_08400CA8); - InitWindow(&gUnknown_03004210, gUnknown_020238CC, SUB_803037C_TILE_DATA_OFFSET, 2, 35); + StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CA8); + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35); sub_8002F44(&gUnknown_03004210); } + +void nullsub_42() +{ +} + +void sub_8030468(void) +{ + sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0); + sub_80304A8(); + gBattleBankFunc[gActiveBank] = sub_802C68C; +} + +void sub_80304A8(void) +{ + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 320; + sub_802E1B0(); + gUnknown_03004344 = 0xFF; + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + if (gBattleBufferA[gActiveBank][2] != 1) + { + InitWindow(&gUnknown_03004210, gUnknown_08400D38, 656, 23, 55); + sub_8002F44(&gUnknown_03004210); + } + sub_802E220(); + sub_802E2D4(); +} + +void PlayerHandleOpenBag(void) +{ + s32 i; + + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gBattleBankFunc[gActiveBank] = sub_802E004; + gBankInMenu = gActiveBank; + for (i = 0; i < 3; i++) + gUnknown_02038470[i] = gBattleBufferA[gActiveBank][1 + i]; +} + +void sub_8030594(void) +{ + s32 i; + + gUnknown_0300434C[gActiveBank] = CreateTask(TaskDummy, 0xFF); + gTasks[gUnknown_0300434C[gActiveBank]].data[0] = gBattleBufferA[gActiveBank][1] & 0xF; + ewram[0x16054] = gBattleBufferA[gActiveBank][1] >> 4; + ewram[0x1609D] = gBattleBufferA[gActiveBank][2]; + ewram[0x160C0] = gBattleBufferA[gActiveBank][3]; + for (i = 0; i < 3; i++) + gUnknown_02038470[i] = gBattleBufferA[gActiveBank][4 + i]; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gBattleBankFunc[gActiveBank] = sub_802DF30; + gBankInMenu = gActiveBank; +} + +void sub_8030674(void) +{ + sub_80325B8(); + BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandleHealthBarUpdate(void) +{ + s16 r7; + + load_gfxc_health_bar(0); + r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + if (r7 != 0x7FFF) + { + u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, curHP, r7); + } + else + { + u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); + sub_80440EC(gHealthboxIDs[gActiveBank], 0, 0); + } + gBattleBankFunc[gActiveBank] = bx_t1_healthbar_update; +} + +void PlayerHandleExpBarUpdate(void) +{ + u8 r7 = gBattleBufferA[gActiveBank][1]; + + if (GetMonData(&gPlayerParty[r7], MON_DATA_LEVEL) >= 100) + { + PlayerBufferExecCompleted(); + } + else + { + u16 r4; + u8 taskId; + + load_gfxc_health_bar(1); + GetMonData(&gPlayerParty[r7], MON_DATA_SPECIES); // unused return value + r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + taskId = CreateTask(sub_802D924, 10); + gTasks[taskId].data[0] = r7; + gTasks[taskId].data[1] = r4; + gTasks[taskId].data[2] = gActiveBank; + gBattleBankFunc[gActiveBank] = nullsub_91; + } +} + +void PlayerHandleStatusIconUpdate(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 9); + ewram17810[gActiveBank].unk0_4 = 0; + gBattleBankFunc[gActiveBank] = sub_802E434; + } +} + +void PlayerHandleStatusAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + move_anim_start_t2_for_situation( + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); + gBattleBankFunc[gActiveBank] = sub_802E434; + } +} + +void PlayerHandleStatusXor(void) +{ + u8 val = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS) ^ gBattleBufferA[gActiveBank][1]; + + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS, &val); + PlayerBufferExecCompleted(); +} + +void sub_803097C(void) +{ + PlayerBufferExecCompleted(); +} + +void PlayerHandleDMATransfer(void) +{ + u32 val1 = gBattleBufferA[gActiveBank][1] + | (gBattleBufferA[gActiveBank][2] << 8) + | (gBattleBufferA[gActiveBank][3] << 16) + | (gBattleBufferA[gActiveBank][4] << 24); + u16 val2 = gBattleBufferA[gActiveBank][5] | (gBattleBufferA[gActiveBank][6] << 8); + + const u8 *src = &gBattleBufferA[gActiveBank][7]; + u8 *dst = (u8 *)val1; + u32 size = val2; + + while (1) + { + if (size <= 0x1000) + { + DmaCopy16(3, src, dst, size); + break; + } + DmaCopy16(3, src, dst, 0x1000); + src += 0x1000; + dst += 0x1000; + size -= 0x1000; + } + PlayerBufferExecCompleted(); +} + +void sub_8030A3C(void) +{ + PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayerBufferExecCompleted(); +} + +void sub_8030A6C(void) +{ + PlayerBufferExecCompleted(); +} + +void sub_8030A78(void) +{ + dp01_build_cmdbuf_x21_a_bb(1, 0, 0); + PlayerBufferExecCompleted(); +} + +void sub_8030A8C(void) +{ + dp01_build_cmdbuf_x22_a_three_bytes(1, 0, 0); + PlayerBufferExecCompleted(); +} + +void sub_8030AA0(void) +{ + dp01_build_cmdbuf_x23_aa_0(1, 0); + PlayerBufferExecCompleted(); +} + +void sub_8030AB4(void) +{ + dp01_build_cmdbuf_x24_aa_0(1, 0); + PlayerBufferExecCompleted(); +} + +void sub_8030AC8(void) +{ + gUnknown_020238C8.unk0_0 = 0; + PlayerBufferExecCompleted(); +} + +void sub_8030AE4(void) +{ + gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; + PlayerBufferExecCompleted(); +} + +void sub_8030B1C(void) +{ + gUnknown_020238C8.unk0_7 = 0; + PlayerBufferExecCompleted(); +} + +void sub_8030B34(void) +{ + gUnknown_020238C8.unk0_7 ^= 1; + PlayerBufferExecCompleted(); +} + +void PlayerHandleHitAnimation(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + { + PlayerBufferExecCompleted(); + } + else + { + gDoingBattleAnim = 1; + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + sub_8047858(gActiveBank); + gBattleBankFunc[gActiveBank] = bx_blink_t1; + } +} + +void sub_8030BCC(void) +{ + PlayerBufferExecCompleted(); +} + +void PlayerHandleEffectivenessSound(void) +{ + s8 pan; + + if (GetBankSide(gActiveBank) == 0) + pan = -64; + else + pan = 63; + PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + PlayerBufferExecCompleted(); +} + +void sub_8030C1C(void) +{ + PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayerBufferExecCompleted(); +} + +void PlayerHandleFaintingCry(void) +{ + u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + PlayCry3(species, -25, 5); + PlayerBufferExecCompleted(); +} + +void PlayerHandleIntroSlide(void) +{ + sub_80E43C0(gBattleBufferA[gActiveBank][1]); + gUnknown_02024DE8 |= 1; + PlayerBufferExecCompleted(); +} + +void PlayerHandleTrainerBallThrow(void) +{ + u8 paletteNum; + u8 taskId; + + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 50; + gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + paletteNum = AllocSpritePalette(0xD6F8); + LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum; + taskId = CreateTask(task05_08033660, 5); + gTasks[taskId].data[0] = gActiveBank; + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + ewram17810[4].unk9 |= 1; + gBattleBankFunc[gActiveBank] = nullsub_91; +} + +void sub_8030E38(struct Sprite *sprite) +{ + u8 r4 = sprite->data5; + + FreeSpriteOamMatrix(sprite); + FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); + DestroySprite(sprite); + sub_80318FC(&gPlayerParty[gBattlePartyID[r4]], r4); + StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0); +} + +void task05_08033660(u8 taskId) +{ + if (gTasks[taskId].data[1] < 31) + { + gTasks[taskId].data[1]++; + } + else + { + u8 savedActiveBank = gActiveBank; + + gActiveBank = gTasks[taskId].data[0]; + if (!IsDoubleBattle() || (gBattleTypeFlags & 0x40)) + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_802F934(gActiveBank, 0); + } + else + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_802F934(gActiveBank, 0); + gActiveBank ^= 2; + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + sub_802F934(gActiveBank, 0); + gActiveBank ^= 2; + } + gBattleBankFunc[gActiveBank] = sub_802D500; + gActiveBank = savedActiveBank; + DestroyTask(taskId); + } +} + +void sub_8030FAC(void) +{ + if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) + { + PlayerBufferExecCompleted(); + } + else + { + ewram17810[gActiveBank].unk0_0 = 1; + gUnknown_02024E68[gActiveBank] = sub_8044804(gActiveBank, (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); + ewram17810[gActiveBank].unk5 = 0; + if (gBattleBufferA[gActiveBank][2] != 0) + ewram17810[gActiveBank].unk5 = 0x5D; + gBattleBankFunc[gActiveBank] = sub_8031064; + } +} + +void sub_8031064(void) +{ + if (ewram17810[gActiveBank].unk5++ > 0x5C) + { + ewram17810[gActiveBank].unk5 = 0; + PlayerBufferExecCompleted(); + } +} + +void sub_80310A4(void) +{ + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + PlayerBufferExecCompleted(); +} + +void sub_80310F0(void) +{ + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandleSpriteInvisibility(void) +{ + if (sub_8078874(gActiveBank)) + { + gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + sub_8031F88(gActiveBank); + } + PlayerBufferExecCompleted(); +} + +void PlayerHandleBattleAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u8 val2 = gBattleBufferA[gActiveBank][1]; + u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, val2, val)) + PlayerBufferExecCompleted(); + else + gBattleBankFunc[gActiveBank] = sub_802E460; + } +} + +void PlayerHandleLinkStandbyMsg(void) +{ + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + b_link_standby_message(); + // fall through + case 1: + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + break; + case 2: + b_link_standby_message(); + break; + } + PlayerBufferExecCompleted(); +} + +void PlayerHandleResetActionMoveSelection(void) +{ + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + gActionSelectionCursor[gActiveBank] = 0; + gMoveSelectionCursor[gActiveBank] = 0; + break; + case 1: + gActionSelectionCursor[gActiveBank] = 0; + break; + case 2: + gMoveSelectionCursor[gActiveBank] = 0; + break; + } + PlayerBufferExecCompleted(); +} + +void sub_80312A0(void) +{ + gBattleOutcome = gBattleBufferA[gActiveBank][1]; + FadeOutMapMusic(5); + BeginFastPaletteFade(3); + PlayerBufferExecCompleted(); + gBattleBankFunc[gActiveBank] = sub_802D18C; +} + +void nullsub_43(void) +{ +} diff --git a/src/battle_7.c b/src/battle_7.c index 9c8b86fb4..a93237608 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -29,19 +29,19 @@ struct Struct2019348 u32 unk10; }; -extern u8 gUnknown_02023A60[][0x200]; -extern u8 gUnknown_02024A60; -extern u32 gUnknown_02024A64; -extern u8 gUnknown_02024A68; -extern u16 gUnknown_02024A6A[]; -extern u8 gUnknown_02024A72[]; -extern u8 gUnknown_02024BE0[]; +extern u8 gBattleBufferA[][0x200]; +extern u8 gActiveBank; +extern u32 gBattleExecBuffer; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[]; +extern u8 gBanksBySide[]; +extern u8 gObjectBankIDs[]; extern u16 gUnknown_02024DE8; -extern u8 gUnknown_02024E6D; -extern u32 gUnknown_02024E70[]; +extern u8 gDoingBattleAnim; +extern u32 gPID_perBank[]; extern struct Window gUnknown_03004210; -extern void (*gUnknown_03004330[])(void); -extern u8 gUnknown_03004340[]; +extern void (*gBattleBankFunc[])(void); +extern u8 gHealthboxIDs[]; extern u8 gUnknown_0300434C[]; extern struct MusicPlayerInfo gMPlay_SE1; extern struct MusicPlayerInfo gMPlay_SE2; @@ -55,21 +55,21 @@ extern void (*gAnimScriptCallback)(void); extern u8 gAnimScriptActive; extern const u8 *const gBattleAnims_Unknown1[]; extern const u8 *const gBattleAnims_Unknown2[]; -extern const struct SpriteSheet gTrainerFrontPicTable[]; +extern const struct CompressedSpriteSheet gTrainerFrontPicTable[]; extern const struct MonCoords gTrainerFrontPicCoords[]; -extern const struct SpritePalette gTrainerFrontPicPaletteTable[]; +extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const u8 gSubstituteDollTilemap[]; extern const u8 gSubstituteDollGfx[]; extern const u8 gSubstituteDollPal[]; -extern const struct SpriteSheet gUnknown_081FAF24; +extern const struct CompressedSpriteSheet gUnknown_081FAF24; extern const struct SpriteTemplate gSpriteTemplate_81FAF34; -extern void (*const gUnknown_081FAF5C[])(void); -extern const struct SpriteSheet gUnknown_0820A47C; -extern const struct SpriteSheet gUnknown_0820A484; -extern const struct SpriteSheet gUnknown_0820A48C[]; -extern const struct SpriteSheet gUnknown_0820A49C[]; -extern const struct SpriteSheet gUnknown_0820A4AC; -extern const struct SpriteSheet gUnknown_0820A4B4[]; +extern void (*const gOpponentBufferCommands[])(void); +extern const struct CompressedSpriteSheet gUnknown_0820A47C; +extern const struct CompressedSpriteSheet gUnknown_0820A484; +extern const struct CompressedSpriteSheet gUnknown_0820A48C[]; +extern const struct CompressedSpriteSheet gUnknown_0820A49C[]; +extern const struct CompressedSpriteSheet gUnknown_0820A4AC; +extern const struct CompressedSpriteSheet gUnknown_0820A4B4[]; extern const struct SpritePalette gUnknown_0820A4D4[]; extern const u8 gUnknown_08D09C48[]; @@ -84,10 +84,8 @@ extern u8 sub_8078874(u8); extern u8 sub_8077F68(u8); extern u8 sub_8077F7C(u8); extern void sub_8094958(void); -extern const u16 *pokemon_get_pal(struct Pokemon *); extern void sub_80105DC(struct Sprite *); extern void move_anim_start_t2(); -extern const u16 *species_and_otid_get_pal(); void sub_80315E8(u8); u8 sub_803163C(u8); @@ -98,9 +96,9 @@ void sub_80324E0(u8 a); void sub_80327CC(void); void sub_8032978(struct Sprite *); void sub_80328A4(struct Sprite *); -void sub_8032AFC(void); +void OpponentBufferRunCommand(void); void sub_80332D0(void); -void sub_80334EC(void); +void OpponentBufferExecCompleted(void); void sub_80312F0(struct Sprite *sprite) { @@ -142,36 +140,36 @@ void sub_80313A0(struct Sprite *sprite) void move_anim_start_t2_for_situation(u8 a, u32 b) { - ewram17810[gUnknown_02024A60].unk0_4 = 1; + ewram17810[gActiveBank].unk0_4 = 1; if (a == 0) { if (b == 0x20) - move_anim_start_t2(gUnknown_02024A60, 6); + move_anim_start_t2(gActiveBank, 6); else if (b == 8 || (b & 0x80)) - move_anim_start_t2(gUnknown_02024A60, 0); + move_anim_start_t2(gActiveBank, 0); else if (b == 0x10) - move_anim_start_t2(gUnknown_02024A60, 2); + move_anim_start_t2(gActiveBank, 2); else if (b & 7) - move_anim_start_t2(gUnknown_02024A60, 4); + move_anim_start_t2(gActiveBank, 4); else if (b == 0x40) - move_anim_start_t2(gUnknown_02024A60, 5); + move_anim_start_t2(gActiveBank, 5); else - ewram17810[gUnknown_02024A60].unk0_4 = 0; + ewram17810[gActiveBank].unk0_4 = 0; } else { if (b & 0x000F0000) - move_anim_start_t2(gUnknown_02024A60, 3); + move_anim_start_t2(gActiveBank, 3); else if (b & 7) - move_anim_start_t2(gUnknown_02024A60, 1); + move_anim_start_t2(gActiveBank, 1); else if (b & 0x10000000) - move_anim_start_t2(gUnknown_02024A60, 7); + move_anim_start_t2(gActiveBank, 7); else if (b & 0x08000000) - move_anim_start_t2(gUnknown_02024A60, 8); + move_anim_start_t2(gActiveBank, 8); else if (b & 0x0000E000) - move_anim_start_t2(gUnknown_02024A60, 9); + move_anim_start_t2(gActiveBank, 9); else - ewram17810[gUnknown_02024A60].unk0_4 = 0; + ewram17810[gActiveBank].unk0_4 = 0; } } @@ -186,9 +184,9 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e) } if (ewram17800[a].unk0_2 && sub_803163C(d) == 0) return TRUE; - if (ewram17800[a].unk0_2 && d == 2 && gSprites[gUnknown_02024BE0[a]].invisible) + if (ewram17800[a].unk0_2 && d == 2 && gSprites[gObjectBankIDs[a]].invisible) { - refresh_graphics_maybe(a, 1, gUnknown_02024BE0[a]); + refresh_graphics_maybe(a, 1, gObjectBankIDs[a]); sub_80324E0(a); return TRUE; } @@ -262,7 +260,7 @@ bool8 mplay_80342A4(u8 a) if (IsSEPlaying()) { ewram17810[a].unk8++; - if (ewram17810[gUnknown_02024A60].unk8 < 30) + if (ewram17810[gActiveBank].unk8 < 30) return TRUE; m4aMPlayStop(&gMPlay_SE1); m4aMPlayStop(&gMPlay_SE2); @@ -283,7 +281,7 @@ void sub_8031794(struct Pokemon *pkmn, u8 b) u32 otId; u8 var; u16 paletteOffset; - const u16 *palette; + const u8 *lzPaletteData; personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY); if (ewram17800[b].unk2 == 0) @@ -294,10 +292,10 @@ void sub_8031794(struct Pokemon *pkmn, u8 b) else { species = ewram17800[b].unk2; - r7 = gUnknown_02024E70[b]; + r7 = gPID_perBank[b]; } otId = GetMonData(pkmn, MON_DATA_OT_ID); - var = battle_get_per_side_status(b); + var = GetBankIdentity(b); HandleLoadSpecialPokePic( &gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, @@ -308,16 +306,16 @@ void sub_8031794(struct Pokemon *pkmn, u8 b) r7); paletteOffset = 0x100 + b * 16; if (ewram17800[b].unk2 == 0) - palette = pokemon_get_pal(pkmn); + lzPaletteData = pokemon_get_pal(pkmn); else - palette = species_and_otid_get_pal(species, otId, personalityValue); - sub_800D238(palette, ewram); + lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); + sub_800D238(lzPaletteData, ewram); LoadPalette(ewram, paletteOffset, 0x20); LoadPalette(ewram, 0x80 + b * 16, 0x20); if (species == SPECIES_CASTFORM) { paletteOffset = 0x100 + b * 16; - sub_800D238(palette, ewram + 0x16400); + sub_800D238(lzPaletteData, ewram + 0x16400); LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20); } if (ewram17800[b].unk2 != 0) @@ -335,7 +333,7 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b) u32 otId; u8 var; u16 paletteOffset; - const u16 *palette; + const u8 *lzPaletteData; personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY); if (ewram17800[b].unk2 == 0) @@ -346,10 +344,10 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b) else { species = ewram17800[b].unk2; - r7 = gUnknown_02024E70[b]; + r7 = gPID_perBank[b]; } otId = GetMonData(pkmn, MON_DATA_OT_ID); - var = battle_get_per_side_status(b); + var = GetBankIdentity(b); HandleLoadSpecialPokePic( &gMonBackPicTable[species], gMonBackPicCoords[species].coords, @@ -360,16 +358,16 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b) r7); paletteOffset = 0x100 + b * 16; if (ewram17800[b].unk2 == 0) - palette = pokemon_get_pal(pkmn); + lzPaletteData = pokemon_get_pal(pkmn); else - palette = species_and_otid_get_pal(species, otId, personalityValue); - sub_800D238(palette, ewram); + lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); + sub_800D238(lzPaletteData, ewram); LoadPalette(ewram, paletteOffset, 0x20); LoadPalette(ewram, 0x80 + b * 16, 0x20); if (species == SPECIES_CASTFORM) { paletteOffset = 0x100 + b * 16; - sub_800D238(palette, ewram + 0x16400); + sub_800D238(lzPaletteData, ewram + 0x16400); LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20); } if (ewram17800[b].unk2 != 0) @@ -390,9 +388,9 @@ void nullsub_9(u16 unused) void sub_8031A6C(u16 a, u8 b) { u8 status; - struct SpriteSheet spriteSheet; + struct CompressedSpriteSheet spriteSheet; - status = battle_get_per_side_status(b); + status = GetBankIdentity(b); DecompressPicFromTable_2( &gTrainerFrontPicTable[a], gTrainerFrontPicCoords[a].coords, @@ -411,7 +409,7 @@ void sub_8031AF4(u16 a, u8 b) { u8 status; - status = battle_get_per_side_status(b); + status = GetBankIdentity(b); DecompressPicFromTable_2( &gTrainerBackPicTable[a], gTrainerBackPicCoords[a].coords, @@ -454,7 +452,7 @@ void unref_sub_8031BA0(void) count = 4; } for (i = 0; i < count; i++) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[i]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[i]]); } bool8 sub_8031C30(u8 a) @@ -480,9 +478,9 @@ bool8 sub_8031C30(u8 a) else if (a == 3) LoadCompressedObjectPic(&gUnknown_0820A484); else if (a == 4) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[0]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[0]]); else if (a == 5) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[1]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[1]]); else retVal = TRUE; } @@ -497,13 +495,13 @@ bool8 sub_8031C30(u8 a) else if (a == 5) LoadCompressedObjectPic(&gUnknown_0820A49C[1]); else if (a == 6) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[0]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[0]]); else if (a == 7) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[1]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[1]]); else if (a == 8) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[2]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[2]]); else if (a == 9) - LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[3]]); + LoadCompressedObjectPic(&gUnknown_0820A4B4[gBanksBySide[3]]); else retVal = TRUE; } @@ -542,11 +540,11 @@ u8 battle_load_something(u8 *pState, u8 *b) break; case 3: if ((gBattleTypeFlags & 0x80) && *b == 0) - gUnknown_03004340[*b] = battle_make_oam_safari_battle(); + gHealthboxIDs[*b] = battle_make_oam_safari_battle(); else - gUnknown_03004340[*b] = battle_make_oam_normal_battle(*b); + gHealthboxIDs[*b] = battle_make_oam_normal_battle(*b); (*b)++; - if (*b == gUnknown_02024A68) + if (*b == gNoOfAllBanks) { *b = 0; (*pState)++; @@ -554,30 +552,30 @@ u8 battle_load_something(u8 *pState, u8 *b) break; case 4: sub_8043F44(*b); - if (gUnknown_02024A72[*b] <= 1) - nullsub_11(gUnknown_03004340[*b], 0); + if (gBanksBySide[*b] <= 1) + nullsub_11(gHealthboxIDs[*b], 0); else - nullsub_11(gUnknown_03004340[*b], 1); + nullsub_11(gHealthboxIDs[*b], 1); (*b)++; - if (*b == gUnknown_02024A68) + if (*b == gNoOfAllBanks) { *b = 0; (*pState)++; } break; case 5: - if (battle_side_get_owner(*b) == 0) + if (GetBankSide(*b) == 0) { if (!(gBattleTypeFlags & 0x80)) - sub_8045A5C(gUnknown_03004340[*b], &gPlayerParty[gUnknown_02024A6A[*b]], 0); + sub_8045A5C(gHealthboxIDs[*b], &gPlayerParty[gBattlePartyID[*b]], 0); } else { - sub_8045A5C(gUnknown_03004340[*b], &gEnemyParty[gUnknown_02024A6A[*b]], 0); + sub_8045A5C(gHealthboxIDs[*b], &gEnemyParty[gBattlePartyID[*b]], 0); } - sub_8043DB0(gUnknown_03004340[*b]); + sub_8043DB0(gHealthboxIDs[*b]); (*b)++; - if (*b == gUnknown_02024A68) + if (*b == gNoOfAllBanks) { *b = 0; (*pState)++; @@ -608,13 +606,13 @@ void sub_8031F24(void) { s32 i; - for (i = 0; i < gUnknown_02024A68; i++) - ewram17800[i].unk0_0 = gSprites[gUnknown_02024BE0[i]].invisible; + for (i = 0; i < gNoOfAllBanks; i++) + ewram17800[i].unk0_0 = gSprites[gObjectBankIDs[i]].invisible; } void sub_8031F88(u8 a) { - ewram17800[a].unk0_0 = gSprites[gUnknown_02024BE0[a]].invisible; + ewram17800[a].unk0_0 = gSprites[gObjectBankIDs[a]].invisible; } void sub_8031FC4(u8 a, u8 b, bool8 c) @@ -624,11 +622,11 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) u32 personalityValue; u32 otId; u8 r10; - const u16 *palette; + const u8 *lzPaletteData; if (c) { - StartSpriteAnim(&gSprites[gUnknown_02024BE0[a]], ewram17840.unk0); + StartSpriteAnim(&gSprites[gObjectBankIDs[a]], ewram17840.unk0); paletteOffset = 0x100 + a * 16; LoadPalette(ewram + 0x16400 + ewram17840.unk0 * 32, paletteOffset, 32); gBattleMonForms[a] = ewram17840.unk0; @@ -637,7 +635,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); } - gSprites[gUnknown_02024BE0[a]].pos1.y = sub_8077F68(a); + gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a); } else { @@ -661,15 +659,15 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) } else { - r10 = battle_get_per_side_status(a); - if (battle_side_get_owner(b) == 1) - species = GetMonData(&gEnemyParty[gUnknown_02024A6A[b]], MON_DATA_SPECIES); + r10 = GetBankIdentity(a); + if (GetBankSide(b) == 1) + species = GetMonData(&gEnemyParty[gBattlePartyID[b]], MON_DATA_SPECIES); else - species = GetMonData(&gPlayerParty[gUnknown_02024A6A[b]], MON_DATA_SPECIES); - if (battle_side_get_owner(a) == 0) + species = GetMonData(&gPlayerParty[gBattlePartyID[b]], MON_DATA_SPECIES); + if (GetBankSide(a) == 0) { - personalityValue = GetMonData(&gPlayerParty[gUnknown_02024A6A[a]], MON_DATA_PERSONALITY); - otId = GetMonData(&gPlayerParty[gUnknown_02024A6A[a]], MON_DATA_OT_ID); + personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_PERSONALITY); + otId = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_OT_ID); HandleLoadSpecialPokePic( &gMonBackPicTable[species], gMonBackPicCoords[species].coords, @@ -677,12 +675,12 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) 0x02000000, gUnknown_081FAF4C[r10], species, - gUnknown_02024E70[a]); + gPID_perBank[a]); } else { - personalityValue = GetMonData(&gEnemyParty[gUnknown_02024A6A[a]], MON_DATA_PERSONALITY); - otId = GetMonData(&gEnemyParty[gUnknown_02024A6A[a]], MON_DATA_OT_ID); + personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_PERSONALITY); + otId = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_OT_ID); HandleLoadSpecialPokePic( &gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, @@ -690,21 +688,21 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) 0x02000000, gUnknown_081FAF4C[r10], species, - gUnknown_02024E70[a]); + gPID_perBank[a]); } } src = gUnknown_081FAF4C[r10]; - dst = (void *)(VRAM + 0x10000 + gSprites[gUnknown_02024BE0[a]].oam.tileNum * 32); + dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[a]].oam.tileNum * 32); DmaCopy32(3, src, dst, 0x800); paletteOffset = 0x100 + a * 16; - palette = species_and_otid_get_pal(species, otId, personalityValue); - sub_800D238(palette, ewram); + lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); + sub_800D238(lzPaletteData, ewram); LoadPalette(ewram, paletteOffset, 32); if (species == SPECIES_CASTFORM) { u16 *paletteSrc = (u16 *)(ewram + 0x16400); - sub_800D238(palette, paletteSrc); + sub_800D238(lzPaletteData, paletteSrc); LoadPalette(paletteSrc + gBattleMonForms[b] * 16, paletteOffset, 32); } BlendPalette(paletteOffset, 16, 6, 0x7FFF); @@ -714,8 +712,8 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) ewram17800[a].unk2 = species; gBattleMonForms[a] = gBattleMonForms[b]; } - gSprites[gUnknown_02024BE0[a]].pos1.y = sub_8077F68(a); - StartSpriteAnim(&gSprites[gUnknown_02024BE0[a]], gBattleMonForms[a]); + gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a); + StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); } } @@ -732,10 +730,10 @@ void sub_8032350(u8 a, u8 b) if (IsContest()) r4 = 0; else - r4 = battle_get_per_side_status(a); + r4 = GetBankIdentity(a); if (IsContest()) LZDecompressVram(gSubstituteDollTilemap, gUnknown_081FAF4C[r4]); - else if (battle_side_get_owner(a) != 0) + else if (GetBankSide(a) != 0) LZDecompressVram(gSubstituteDollGfx, gUnknown_081FAF4C[r4]); else LZDecompressVram(gSubstituteDollTilemap, gUnknown_081FAF4C[r4]); @@ -751,10 +749,10 @@ void sub_8032350(u8 a, u8 b) { if (!IsContest()) { - if (battle_side_get_owner(a) != 0) - sub_8031794(&gEnemyParty[gUnknown_02024A6A[a]], a); + if (GetBankSide(a) != 0) + sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); else - sub_80318FC(&gPlayerParty[gUnknown_02024A6A[a]], a); + sub_80318FC(&gPlayerParty[gBattlePartyID[a]], a); } } } @@ -812,7 +810,7 @@ void sub_80324F8(struct Pokemon *pkmn, u8 b) void sub_80325B8(void) { - u8 r4 = battle_get_side_with_given_state(0); + u8 r4 = GetBankByPlayerAI(0); ewram17800[r4].unk0_1 = 0; if (IsDoubleBattle()) @@ -832,10 +830,10 @@ void sub_8032638(void) { if (gMain.inBattle) { - u8 r8 = battle_get_side_with_given_state(0); - u8 r9 = battle_get_side_with_given_state(2); - u8 r4 = pokemon_order_func(gUnknown_02024A6A[r8]); - u8 r5 = pokemon_order_func(gUnknown_02024A6A[r9]); + u8 r8 = GetBankByPlayerAI(0); + u8 r9 = GetBankByPlayerAI(2); + u8 r4 = pokemon_order_func(gBattlePartyID[r8]); + u8 r5 = pokemon_order_func(gBattlePartyID[r9]); if (GetMonData(&gPlayerParty[r4], MON_DATA_HP) != 0) sub_80324F8(&gPlayerParty[r4], r8); @@ -851,19 +849,19 @@ void sub_80326EC(u8 a) { s32 i; - for (i = 0; i < gUnknown_02024A68; i++) + for (i = 0; i < gNoOfAllBanks; i++) { if (sub_8078874(i) != 0) { - gSprites[gUnknown_02024BE0[i]].oam.affineMode = a; + gSprites[gObjectBankIDs[i]].oam.affineMode = a; if (a == 0) { - ewram17810[i].unk6 = gSprites[gUnknown_02024BE0[i]].oam.matrixNum; - gSprites[gUnknown_02024BE0[i]].oam.matrixNum = 0; + ewram17810[i].unk6 = gSprites[gObjectBankIDs[i]].oam.matrixNum; + gSprites[gObjectBankIDs[i]].oam.matrixNum = 0; } else { - gSprites[gUnknown_02024BE0[i]].oam.matrixNum = ewram17810[i].unk6; + gSprites[gObjectBankIDs[i]].oam.matrixNum = ewram17810[i].unk6; } } } @@ -874,12 +872,12 @@ void sub_80327CC(void) u8 r5; LoadCompressedObjectPic(&gUnknown_081FAF24); - r5 = battle_get_side_with_given_state(1); + r5 = GetBankByPlayerAI(1); ewram17810[r5].unk7 = CreateSprite(&gSpriteTemplate_81FAF34, sub_8077ABC(r5, 0), sub_8077ABC(r5, 1) + 32, 0xC8); gSprites[ewram17810[r5].unk7].data0 = r5; if (IsDoubleBattle()) { - r5 = battle_get_side_with_given_state(3); + r5 = GetBankByPlayerAI(3); ewram17810[r5].unk7 = CreateSprite(&gSpriteTemplate_81FAF34, sub_8077ABC(r5, 0), sub_8077ABC(r5, 1) + 32, 0xC8); gSprites[ewram17810[r5].unk7].data0 = r5; } @@ -889,7 +887,7 @@ void sub_80328A4(struct Sprite *sprite) { bool8 invisible = FALSE; u8 r4 = sprite->data0; - struct Sprite *r7 = &gSprites[gUnknown_02024BE0[r4]]; + struct Sprite *r7 = &gSprites[gObjectBankIDs[r4]]; if (!r7->inUse || sub_8078874(r4) == 0) { @@ -914,7 +912,7 @@ void sub_8032978(struct Sprite *sprite) void sub_8032984(u8 a, u16 b) { - if (battle_side_get_owner(a) != 0) + if (GetBankSide(a) != 0) { if (ewram17800[a].unk2 != 0) b = ewram17800[a].unk2; @@ -965,53 +963,53 @@ void nullsub_45(void) { } -void sub_8032AE0(void) +void SetBankFuncToOpponentBufferRunCommand(void) { - gUnknown_03004330[gUnknown_02024A60] = sub_8032AFC; + gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand; } -void sub_8032AFC(void) +void OpponentBufferRunCommand(void) { - if (gUnknown_02024A64 & gBitTable[gUnknown_02024A60]) + if (gBattleExecBuffer & gBitTable[gActiveBank]) { - if (gUnknown_02023A60[gUnknown_02024A60][0] <= 0x38) - gUnknown_081FAF5C[gUnknown_02023A60[gUnknown_02024A60][0]](); + if (gBattleBufferA[gActiveBank][0] <= 0x38) + gOpponentBufferCommands[gBattleBufferA[gActiveBank][0]](); else - sub_80334EC(); + OpponentBufferExecCompleted(); } } void sub_8032B4C(void) { - if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback == SpriteCallbackDummy) - sub_80334EC(); + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + OpponentBufferExecCompleted(); } // Duplicate of sub_8032B4C void sub_8032B84(void) { - if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback == SpriteCallbackDummy) - sub_80334EC(); + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + OpponentBufferExecCompleted(); } void sub_8032BBC(void) { - if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback == SpriteCallbackDummy) + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) { - sub_8031B74(gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.affineParam); - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.tileNum = gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data5; - FreeSpriteOamMatrix(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); - DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); - sub_80334EC(); + sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam); + gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data5; + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + OpponentBufferExecCompleted(); } } void sub_8032C4C(void) { - if ((--ewram17810[gUnknown_02024A60].unk9) == 0xFF) + if ((--ewram17810[gActiveBank].unk9) == 0xFF) { - ewram17810[gUnknown_02024A60].unk9 = 0; - sub_80334EC(); + ewram17810[gActiveBank].unk9 = 0; + OpponentBufferExecCompleted(); } } @@ -1021,89 +1019,89 @@ void sub_8032C88(void) if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) r6 = TRUE; } else { - if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy - && gSprites[gUnknown_03004340[gUnknown_02024A60 ^ 2]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy) r6 = TRUE; } if (IsCryPlayingOrClearCrySongs()) r6 = FALSE; - if (r6 && ewram17810[gUnknown_02024A60].unk1_0 && ewram17810[gUnknown_02024A60 ^ 2].unk1_0) + if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0) { - ewram17810[gUnknown_02024A60].unk0_7 = 0; - ewram17810[gUnknown_02024A60].unk1_0 = 0; - ewram17810[gUnknown_02024A60 ^ 2].unk0_7 = 0; - ewram17810[gUnknown_02024A60 ^ 2].unk1_0 = 0; + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + ewram17810[gActiveBank ^ 2].unk0_7 = 0; + ewram17810[gActiveBank ^ 2].unk1_0 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); if (gBattleTypeFlags & BATTLE_TYPE_MULTI) m4aMPlayContinue(&gMPlay_BGM); else m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); - ewram17810[gUnknown_02024A60].unk9 = 3; - gUnknown_03004330[gUnknown_02024A60] = sub_8032C4C; + ewram17810[gActiveBank].unk9 = 3; + gBattleBankFunc[gActiveBank] = sub_8032C4C; } } void sub_8032E2C(void) { - if (!ewram17810[gUnknown_02024A60].unk0_3 && !ewram17810[gUnknown_02024A60].unk0_7) - sub_8141828(gUnknown_02024A60, &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]]); - if (!ewram17810[gUnknown_02024A60 ^ 2].unk0_3 && !ewram17810[gUnknown_02024A60 ^ 2].unk0_7) - sub_8141828(gUnknown_02024A60 ^ 2, &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60 ^ 2]]); - if (!ewram17810[gUnknown_02024A60].unk0_3 && !ewram17810[gUnknown_02024A60 ^ 2].unk0_3) + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7) + sub_8141828(gActiveBank ^ 2, &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]]); + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60 ^ 2]]); + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); sub_8045A5C( - gUnknown_03004340[gUnknown_02024A60 ^ 2], - &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60 ^ 2]], + gHealthboxIDs[gActiveBank ^ 2], + &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], 0); - sub_804777C(gUnknown_02024A60 ^ 2); - sub_8043DFC(gUnknown_03004340[gUnknown_02024A60 ^ 2]); + sub_804777C(gActiveBank ^ 2); + sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); sub_8032984( - gUnknown_02024A60 ^ 2, - GetMonData(&gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60 ^ 2]], MON_DATA_SPECIES)); + gActiveBank ^ 2, + GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], MON_DATA_SPECIES)); } - DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60]]); + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); sub_8045A5C( - gUnknown_03004340[gUnknown_02024A60], - &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]], + gHealthboxIDs[gActiveBank], + &gEnemyParty[gBattlePartyID[gActiveBank]], 0); - sub_804777C(gUnknown_02024A60); - sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); sub_8032984( - gUnknown_02024A60, - GetMonData(&gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_SPECIES)); + gActiveBank, + GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); ewram17840.unk9_0 = 0; - gUnknown_03004330[gUnknown_02024A60] = sub_8032C88; + gBattleBankFunc[gActiveBank] = sub_8032C88; } } void sub_8033018(void) { - if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].animEnded == TRUE - && gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos2.x == 0) + if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE + && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) { - if (!ewram17810[gUnknown_02024A60].unk0_7) + if (!ewram17810[gActiveBank].unk0_7) { - sub_8141828(gUnknown_02024A60, &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]]); + sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); return; } - if (ewram17810[gUnknown_02024A60].unk1_0) + if (ewram17810[gActiveBank].unk1_0) { - ewram17810[gUnknown_02024A60].unk0_7 = 0; - ewram17810[gUnknown_02024A60].unk1_0 = 0; + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - sub_80334EC(); + OpponentBufferExecCompleted(); return; } } @@ -1111,52 +1109,52 @@ void sub_8033018(void) void sub_80330C8(void) { - s16 r4 = sub_8045C78(gUnknown_02024A60, gUnknown_03004340[gUnknown_02024A60], 0, 0); + s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); - sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]); + sub_8043DFC(gHealthboxIDs[gActiveBank]); if (r4 != -1) - sub_80440EC(gUnknown_03004340[gUnknown_02024A60], r4, 0); + sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); else - sub_80334EC(); + OpponentBufferExecCompleted(); } void sub_803311C(void) { - if (!gSprites[gUnknown_02024BE0[gUnknown_02024A60]].inUse) + if (!gSprites[gObjectBankIDs[gActiveBank]].inUse) { - sub_8043DB0(gUnknown_03004340[gUnknown_02024A60]); - sub_80334EC(); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + OpponentBufferExecCompleted(); } } void sub_8033160(void) { - if (!ewram17810[gUnknown_02024A60].unk0_6) + if (!ewram17810[gActiveBank].unk0_6) { - FreeSpriteOamMatrix(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); - DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); - sub_8032A08(gUnknown_02024A60); - sub_8043DB0(gUnknown_03004340[gUnknown_02024A60]); - sub_80334EC(); + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8032A08(gActiveBank); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + OpponentBufferExecCompleted(); } } void sub_80331D0(void) { if (gUnknown_03004210.state == 0) - sub_80334EC(); + OpponentBufferExecCompleted(); } void bx_blink_t7(void) { - u8 spriteId = gUnknown_02024BE0[gUnknown_02024A60]; + u8 spriteId = gObjectBankIDs[gActiveBank]; if (gSprites[spriteId].data1 == 32) { gSprites[spriteId].data1 = 0; gSprites[spriteId].invisible = FALSE; - gUnknown_02024E6D = 0; - sub_80334EC(); + gDoingBattleAnim = 0; + OpponentBufferExecCompleted(); } else { @@ -1168,70 +1166,70 @@ void bx_blink_t7(void) void sub_8033264(void) { - if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) { - if (ewram17800[gUnknown_02024A60].unk0_2) - move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 6); - gUnknown_03004330[gUnknown_02024A60] = sub_80332D0; + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + gBattleBankFunc[gActiveBank] = sub_80332D0; } } void sub_80332D0(void) { - if (!ewram17810[gUnknown_02024A60].unk0_6) + if (!ewram17810[gActiveBank].unk0_6) { CreateTask(c3_0802FDF4, 10); - sub_80334EC(); + OpponentBufferExecCompleted(); } } void sub_8033308(void) { - if (ewram17810[gUnknown_02024A60].unk1_0) + if (ewram17810[gActiveBank].unk1_0) { - ewram17810[gUnknown_02024A60].unk0_7 = 0; - ewram17810[gUnknown_02024A60].unk1_0 = 0; + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - StartSpriteAnim(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]], 0); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); sub_8045A5C( - gUnknown_03004340[gUnknown_02024A60], - &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]], + gHealthboxIDs[gActiveBank], + &gEnemyParty[gBattlePartyID[gActiveBank]], 0); - sub_804777C(gUnknown_02024A60); - sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]); - sub_8031F88(gUnknown_02024A60); - gUnknown_03004330[gUnknown_02024A60] = sub_8033264; + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + sub_8031F88(gActiveBank); + gBattleBankFunc[gActiveBank] = sub_8033264; } } void sub_80333D4(void) { - if (!ewram17810[gUnknown_02024A60].unk0_3 && !ewram17810[gUnknown_02024A60].unk0_7) - sub_8141828(gUnknown_02024A60, &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]]); - if (gSprites[gUnknown_0300434C[gUnknown_02024A60]].callback == SpriteCallbackDummy - && !ewram17810[gUnknown_02024A60].unk0_3) + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy + && !ewram17810[gActiveBank].unk0_3) { - DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60]]); - sub_8032984(gUnknown_02024A60, GetMonData(&gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_SPECIES)); - gUnknown_03004330[gUnknown_02024A60] = sub_8033308; + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + gBattleBankFunc[gActiveBank] = sub_8033308; } } void sub_8033494(void) { - if (!ewram17810[gUnknown_02024A60].unk0_4) - sub_80334EC(); + if (!ewram17810[gActiveBank].unk0_4) + OpponentBufferExecCompleted(); } void sub_80334C0(void) { - if (!ewram17810[gUnknown_02024A60].unk0_5) - sub_80334EC(); + if (!ewram17810[gActiveBank].unk0_5) + OpponentBufferExecCompleted(); } -void sub_80334EC(void) +void OpponentBufferExecCompleted(void) { - gUnknown_03004330[gUnknown_02024A60] = sub_8032AFC; - gUnknown_02024A64 &= ~gBitTable[gUnknown_02024A60]; + gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand; + gBattleExecBuffer &= ~gBitTable[gActiveBank]; } diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c index b855f1535..42c700844 100644 --- a/src/battle_811DA74.c +++ b/src/battle_811DA74.c @@ -35,44 +35,36 @@ struct UnknownStruct3 u8 ppBonuses; }; -struct UnknownStruct5 -{ - u8 unk0_0:7; - u8 unk0_7:1; -}; - extern u16 gBattleTypeFlags; - -extern struct UnknownStruct5 gUnknown_020238C8; -extern u8 gUnknown_020238CC[]; -extern u8 gUnknown_02023A60[][0x200]; -extern u8 gUnknown_02024A60; -extern u32 gUnknown_02024A64; -extern u16 gUnknown_02024A6A[]; -extern u8 gUnknown_02024BE0[]; -extern u8 gUnknown_02024D26; +extern u8 gDisplayedStringBattle[]; +extern u8 gBattleBufferA[][0x200]; +extern u8 gActiveBank; +extern u32 gBattleExecBuffer; +extern u16 gBattlePartyID[]; +extern u8 gObjectBankIDs[]; +extern u8 gBattleOutcome; extern u16 gUnknown_02024DE8; extern u8 gUnknown_02024E68[]; -extern u8 gUnknown_02024E6D; -extern u32 gUnknown_02024E70[]; +extern u8 gDoingBattleAnim; +extern u32 gPID_perBank[]; extern struct SpriteTemplate gUnknown_02024E8C; -extern u32 *gUnknown_0202F7B4; -extern u32 gUnknown_0202F7B8; -extern u16 gUnknown_0202F7BC; -extern u8 gUnknown_0202F7BE; -extern u16 gUnknown_0202F7C0; +extern u32 *gDisableStructMoveAnim; +extern u32 gMoveDmgMoveAnim; +extern u16 gMovePowerMoveAnim; +extern u8 gHappinessMoveAnim; +extern u16 gWeatherMoveAnim; extern u8 gUnknown_0202F7C4; extern struct Window gUnknown_03004210; extern u16 gUnknown_030042A0; extern u16 gUnknown_030042A4; -extern MainCallback gUnknown_030042D0; -extern void (*gUnknown_03004330[])(void); -extern u8 gUnknown_03004340[]; +extern MainCallback gPreBattleCallback1; +extern void (*gBattleBankFunc[])(void); +extern u8 gHealthboxIDs[]; extern u8 gUnknown_0300434C[]; extern u8 gBattleMonForms[]; extern u8 gAnimScriptActive; extern void (*gAnimScriptCallback)(void); -extern void (*const gUnknown_083FE4F4[])(void); +extern void (*const gLinkPartnerBufferCommands[])(void); extern u8 move_anim_start_t3(); extern u8 sub_8078874(); @@ -83,7 +75,7 @@ extern void sub_8047858(); extern void move_anim_start_t2_for_situation(); extern void load_gfxc_health_bar(); extern void sub_8043D84(); -extern void sub_8120AA8(); +extern void BufferStringBattle(); extern void sub_8031F24(void); extern void sub_80326EC(); extern void ExecuteMoveAnim(); @@ -119,9 +111,9 @@ extern void sub_8031F88(); extern void sub_8141828(); extern void c2_8011A1C(void); -void sub_811DA94(void); +void LinkPartnerBufferRunCommand(void); void sub_811E0A0(void); -void dp01_tbl3_exec_completed(void); +void LinkPartnerBufferExecCompleted(void); u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *b); void sub_811EC68(u8); void sub_811F864(u8, u8); @@ -135,45 +127,45 @@ void nullsub_74(void) { } -void sub_811DA78(void) +void SetBankFuncToLinkPartnerBufferRunCommand(void) { - gUnknown_03004330[gUnknown_02024A60] = sub_811DA94; + gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand; } -void sub_811DA94(void) +void LinkPartnerBufferRunCommand(void) { - if (gUnknown_02024A64 & gBitTable[gUnknown_02024A60]) + if (gBattleExecBuffer & gBitTable[gActiveBank]) { - if (gUnknown_02023A60[gUnknown_02024A60][0] <= 0x38) - gUnknown_083FE4F4[gUnknown_02023A60[gUnknown_02024A60][0]](); + if (gBattleBufferA[gActiveBank][0] <= 0x38) + gLinkPartnerBufferCommands[gBattleBufferA[gActiveBank][0]](); else - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } } void sub_811DAE4(void) { - if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback == SpriteCallbackDummy) - dp01_tbl3_exec_completed(); + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + LinkPartnerBufferExecCompleted(); } void sub_811DB1C(void) { - if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback == SpriteCallbackDummy) + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) { nullsub_10(0); - FreeSpriteOamMatrix(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); - DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); - dp01_tbl3_exec_completed(); + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + LinkPartnerBufferExecCompleted(); } } void sub_811DB84(void) { - if ((--ewram17810[gUnknown_02024A60].unk9) == 0xFF) + if ((--ewram17810[gActiveBank].unk9) == 0xFF) { - ewram17810[gUnknown_02024A60].unk9 = 0; - dp01_tbl3_exec_completed(); + ewram17810[gActiveBank].unk9 = 0; + LinkPartnerBufferExecCompleted(); } } @@ -183,21 +175,21 @@ void sub_811DBC0(void) if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & 0x40))) { - if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) r6 = TRUE; } else { - if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy - && gSprites[gUnknown_03004340[gUnknown_02024A60 ^ 2]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy) r6 = TRUE; } if (IsCryPlayingOrClearCrySongs()) r6 = FALSE; if (r6) { - ewram17810[gUnknown_02024A60].unk9 = 3; - gUnknown_03004330[gUnknown_02024A60] = sub_811DB84; + ewram17810[gActiveBank].unk9 = 3; + gBattleBankFunc[gActiveBank] = sub_811DB84; } } @@ -205,92 +197,92 @@ void sub_811DCA0(void) { u8 r2; - if (!ewram17810[gUnknown_02024A60].unk0_3) + if (!ewram17810[gActiveBank].unk0_3) { // I couldn't get it to work as a bitfield here - r2 = *((u8 *)&ewram17810[gUnknown_02024A60 ^ 2]) & 8; - if (!r2 && (++ewram17810[gUnknown_02024A60].unk9) != 1) + r2 = *((u8 *)&ewram17810[gActiveBank ^ 2]) & 8; + if (!r2 && (++ewram17810[gActiveBank].unk9) != 1) { - ewram17810[gUnknown_02024A60].unk9 = r2; + ewram17810[gActiveBank].unk9 = r2; if (IsDoubleBattle() && !(gBattleTypeFlags & 0x40)) { - DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60 ^ 2]]); - sub_8045A5C(gUnknown_03004340[gUnknown_02024A60 ^ 2], &gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60 ^ 2]], 0); - sub_804777C(gUnknown_02024A60 ^ 2); - sub_8043DFC(gUnknown_03004340[gUnknown_02024A60 ^ 2]); + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); + sub_8045A5C(gHealthboxIDs[gActiveBank ^ 2], &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], 0); + sub_804777C(gActiveBank ^ 2); + sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); } - DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60]]); - sub_8045A5C(gUnknown_03004340[gUnknown_02024A60], &gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], 0); - sub_804777C(gUnknown_02024A60); - sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]); + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); (s8)ewram17810[4].unk9 &= ~1; - gUnknown_03004330[gUnknown_02024A60] = sub_811DBC0; + gBattleBankFunc[gActiveBank] = sub_811DBC0; } } } void sub_811DDE8(void) { - if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].animEnded - && gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos2.x == 0) - dp01_tbl3_exec_completed(); + if (gSprites[gObjectBankIDs[gActiveBank]].animEnded + && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + LinkPartnerBufferExecCompleted(); } void bx_t3_healthbar_update(void) { s16 r4; - r4 = sub_8045C78(gUnknown_02024A60, gUnknown_03004340[gUnknown_02024A60], 0, 0); - sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]); + r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); + sub_8043DFC(gHealthboxIDs[gActiveBank]); if (r4 != -1) { - sub_80440EC(gUnknown_03004340[gUnknown_02024A60], r4, 0); + sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); } else { - sub_80324F8(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60); - dp01_tbl3_exec_completed(); + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + LinkPartnerBufferExecCompleted(); } } void sub_811DE98(void) { - if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos1.y + gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos2.y > 160) + if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > 160) { - nullsub_9(GetMonData(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_SPECIES)); - FreeOamMatrix(gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.matrixNum); - DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); - sub_8043DB0(gUnknown_03004340[gUnknown_02024A60]); - dp01_tbl3_exec_completed(); + nullsub_9(GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + LinkPartnerBufferExecCompleted(); } } void sub_811DF34(void) { - if (!ewram17810[gUnknown_02024A60].unk0_6) + if (!ewram17810[gActiveBank].unk0_6) { - FreeSpriteOamMatrix(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); - DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); - sub_8043DB0(gUnknown_03004340[gUnknown_02024A60]); - dp01_tbl3_exec_completed(); + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + LinkPartnerBufferExecCompleted(); } } void sub_811DFA0(void) { if (gUnknown_03004210.state == 0) - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void bx_blink_t3(void) { - u8 spriteId = gUnknown_02024BE0[gUnknown_02024A60]; + u8 spriteId = gObjectBankIDs[gActiveBank]; if (gSprites[spriteId].data1 == 32) { gSprites[spriteId].data1 = 0; gSprites[spriteId].invisible = FALSE; - gUnknown_02024E6D = 0; - dp01_tbl3_exec_completed(); + gDoingBattleAnim = 0; + LinkPartnerBufferExecCompleted(); } else { @@ -304,48 +296,48 @@ void bx_blink_t3(void) void sub_811E034(void) { - if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) { - if (ewram17800[gUnknown_02024A60].unk0_2) - move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 6); - gUnknown_03004330[gUnknown_02024A60] = sub_811E0A0; + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + gBattleBankFunc[gActiveBank] = sub_811E0A0; } } void sub_811E0A0(void) { - if (!ewram17810[gUnknown_02024A60].unk0_6) - dp01_tbl3_exec_completed(); + if (!ewram17810[gActiveBank].unk0_6) + LinkPartnerBufferExecCompleted(); } void sub_811E0CC(void) { - if (ewram17810[gUnknown_02024A60].unk1_0) + if (ewram17810[gActiveBank].unk1_0) { - ewram17810[gUnknown_02024A60].unk0_7 = 0; - ewram17810[gUnknown_02024A60].unk1_0 = 0; + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); CreateTask(c3_0802FDF4, 10); - sub_80324F8(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60); - StartSpriteAnim(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]], 0); - sub_8045A5C(gUnknown_03004340[gUnknown_02024A60], &gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], 0); - sub_804777C(gUnknown_02024A60); - sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]); - sub_8031F88(gUnknown_02024A60); - gUnknown_03004330[gUnknown_02024A60] = sub_811E034; + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + sub_8031F88(gActiveBank); + gBattleBankFunc[gActiveBank] = sub_811E034; } } void sub_811E1BC(void) { - if (!ewram17810[gUnknown_02024A60].unk0_3 && !ewram17810[gUnknown_02024A60].unk0_7) - sub_8141828(gUnknown_02024A60, &gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]]); - if (gSprites[gUnknown_0300434C[gUnknown_02024A60]].callback == SpriteCallbackDummy - && !ewram17810[gUnknown_02024A60].unk0_3) + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy + && !ewram17810[gActiveBank].unk0_3) { - DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60]]); - gUnknown_03004330[gUnknown_02024A60] = sub_811E0CC; + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + gBattleBankFunc[gActiveBank] = sub_811E0CC; } } @@ -355,7 +347,7 @@ void sub_811E258(void) { m4aSongNumStop(0x5A); gMain.inBattle = FALSE; - gMain.callback1 = gUnknown_030042D0; + gMain.callback1 = gPreBattleCallback1; SetMainCallback2(c2_8011A1C); } } @@ -367,60 +359,60 @@ void sub_811E29C(void) if (gBattleTypeFlags & 2) { sub_800832C(); - gUnknown_03004330[gUnknown_02024A60] = sub_811E258; + gBattleBankFunc[gActiveBank] = sub_811E258; } else { m4aSongNumStop(0x5A); gMain.inBattle = FALSE; - gMain.callback1 = gUnknown_030042D0; + gMain.callback1 = gPreBattleCallback1; SetMainCallback2(gMain.savedCallback); } } } -void dp01_tbl3_exec_completed(void) +void LinkPartnerBufferExecCompleted(void) { u8 multiplayerId; - gUnknown_03004330[gUnknown_02024A60] = sub_811DA94; + gBattleBankFunc[gActiveBank] = LinkPartnerBufferRunCommand; if (gBattleTypeFlags & 2) { multiplayerId = GetMultiplayerId(); dp01_prepare_buffer_wireless_probably(2, 4, &multiplayerId); - gUnknown_02023A60[gUnknown_02024A60][0] = 0x38; + gBattleBufferA[gActiveBank][0] = 0x38; } else { - gUnknown_02024A64 &= ~gBitTable[gUnknown_02024A60]; + gBattleExecBuffer &= ~gBitTable[gActiveBank]; } } void sub_811E38C(void) { - if (!ewram17810[gUnknown_02024A60].unk0_4) - dp01_tbl3_exec_completed(); + if (!ewram17810[gActiveBank].unk0_4) + LinkPartnerBufferExecCompleted(); } void sub_811E3B8(void) { - if (!ewram17810[gUnknown_02024A60].unk0_5) - dp01_tbl3_exec_completed(); + if (!ewram17810[gActiveBank].unk0_5) + LinkPartnerBufferExecCompleted(); } -void dp01t_00_3_getattr(void) +void LinkPartnerHandleGetAttributes(void) { u8 unk[256]; int r6 = 0; s32 i; - if (gUnknown_02023A60[gUnknown_02024A60][2] == 0) + if (gBattleBufferA[gActiveBank][2] == 0) { - r6 = dp01_getattr_by_ch1_for_player_pokemon(gUnknown_02024A6A[gUnknown_02024A60], unk); + r6 = dp01_getattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank], unk); } else { - u8 r4 = gUnknown_02023A60[gUnknown_02024A60][2]; + u8 r4 = gBattleBufferA[gActiveBank][2]; for (i = 0; i < 6; i++) { @@ -430,9 +422,10 @@ void dp01t_00_3_getattr(void) } } dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, unk); - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } +// Duplicate of dp01_getattr_by_ch1_for_player_pokemon_ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer) { struct BattlePokemon battlePokemon; @@ -443,7 +436,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer) u32 data32; s32 size = 0; - switch (gUnknown_02023A60[gUnknown_02024A60][1]) + switch (gBattleBufferA[gActiveBank][1]) { case 0: battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); @@ -509,7 +502,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer) case 5: case 6: case 7: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gUnknown_02023A60[gUnknown_02024A60][1] - 4); + data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); buffer[0] = data16; buffer[1] = data16 >> 8; size = 2; @@ -524,7 +517,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer) case 10: case 11: case 12: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gUnknown_02023A60[gUnknown_02024A60][1] - 9); + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); size = 1; break; case 17: @@ -740,21 +733,21 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer) void sub_811EC04(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } -void sub_811EC10(void) +void LinkPartnerHandleSetAttributes(void) { u8 i; u8 r4; - if (gUnknown_02023A60[gUnknown_02024A60][2] == 0) + if (gBattleBufferA[gActiveBank][2] == 0) { - sub_811EC68(gUnknown_02024A6A[gUnknown_02024A60]); + sub_811EC68(gBattlePartyID[gActiveBank]); } else { - r4 = gUnknown_02023A60[gUnknown_02024A60][2]; + r4 = gBattleBufferA[gActiveBank][2]; for (i = 0; i < 6; i++) { if (r4 & 1) @@ -762,16 +755,17 @@ void sub_811EC10(void) r4 >>= 1; } } - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } +// Duplicate of dp01_setattr_by_ch1_for_player_pokemon void sub_811EC68(u8 a) { - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gUnknown_02023A60[gUnknown_02024A60][3]; - struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gUnknown_02023A60[gUnknown_02024A60][3]; + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; + struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; s32 i; - switch (gUnknown_02023A60[gUnknown_02024A60][1]) + switch (gBattleBufferA[gActiveBank][1]) { case 0: { @@ -812,10 +806,10 @@ void sub_811EC68(u8 a) } break; case 1: - SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); break; case 2: - SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); break; case 3: for (i = 0; i < 4; i++) @@ -829,157 +823,157 @@ void sub_811EC68(u8 a) case 5: case 6: case 7: - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gUnknown_02023A60[gUnknown_02024A60][1] - 4, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); break; case 8: - SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gUnknown_02023A60[gUnknown_02024A60][3]); - SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gUnknown_02023A60[gUnknown_02024A60][4]); - SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gUnknown_02023A60[gUnknown_02024A60][5]); - SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gUnknown_02023A60[gUnknown_02024A60][6]); - SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gUnknown_02023A60[gUnknown_02024A60][7]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); break; case 9: case 10: case 11: case 12: - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gUnknown_02023A60[gUnknown_02024A60][1] - 9, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); break; case 17: - SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); break; case 18: - SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); break; case 19: - SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); break; case 20: - SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); break; case 21: - SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); break; case 22: - SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); break; case 23: - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); break; case 24: - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); break; case 25: - SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); break; case 26: - SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); break; case 27: - SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); break; case 28: - SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); break; case 29: - SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); break; case 30: - SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); break; case 31: - SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gUnknown_02023A60[gUnknown_02024A60][3]); - SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gUnknown_02023A60[gUnknown_02024A60][4]); - SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gUnknown_02023A60[gUnknown_02024A60][5]); - SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gUnknown_02023A60[gUnknown_02024A60][6]); - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gUnknown_02023A60[gUnknown_02024A60][7]); - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gUnknown_02023A60[gUnknown_02024A60][8]); + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); break; case 32: - SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); break; case 33: - SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); break; case 34: - SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); break; case 35: - SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); break; case 36: - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); break; case 37: - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); break; case 38: - SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); break; case 39: - SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); break; case 40: - SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); break; case 41: - SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); break; case 42: - SetMonData(&gPlayerParty[a], MON_DATA_HP, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); break; case 43: - SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); break; case 44: - SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); break; case 45: - SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); break; case 46: - SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); break; case 47: - SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); break; case 48: - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); break; case 49: - SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); break; case 50: - SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); break; case 51: - SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); break; case 52: - SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); break; case 53: - SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); break; case 54: - SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); break; case 55: - SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); break; case 56: - SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); break; case 57: - SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); break; case 58: - SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); break; case 59: - SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gUnknown_02023A60[gUnknown_02024A60][3]); + SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); break; } - sub_80324F8(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60); + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); } void sub_811F664(void) @@ -987,37 +981,37 @@ void sub_811F664(void) u8 *dst; u8 i; - dst = (u8 *)&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]] + gUnknown_02023A60[gUnknown_02024A60][1]; - for (i = 0; i < gUnknown_02023A60[gUnknown_02024A60][2]; i++) - dst[i] = gUnknown_02023A60[gUnknown_02024A60][3 + i]; - dp01_tbl3_exec_completed(); + dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = gBattleBufferA[gActiveBank][3 + i]; + LinkPartnerBufferExecCompleted(); } void sub_811F6D8(void) { - sub_80318FC(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60); + sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C( - GetMonData(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_SPECIES), - battle_get_per_side_status(gUnknown_02024A60)); - gUnknown_02024BE0[gUnknown_02024A60] = CreateSprite( + GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), + GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, - sub_8077ABC(gUnknown_02024A60, 2), - sub_8077F68(gUnknown_02024A60), - sub_8079E90(gUnknown_02024A60)); - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos2.x = -240; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data0 = gUnknown_02024A60; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.paletteNum = gUnknown_02024A60; - StartSpriteAnim(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]], gBattleMonForms[gUnknown_02024A60]); - gUnknown_03004330[gUnknown_02024A60] = sub_811DDE8; + sub_8077ABC(gActiveBank, 2), + sub_8077F68(gActiveBank), + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); + gBattleBankFunc[gActiveBank] = sub_811DDE8; } void sub_811F7F4(void) { - sub_8032AA8(gUnknown_02024A60, gUnknown_02023A60[gUnknown_02024A60][2]); - gUnknown_02024A6A[gUnknown_02024A60] = gUnknown_02023A60[gUnknown_02024A60][1]; - sub_80318FC(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60); - sub_811F864(gUnknown_02024A60, gUnknown_02023A60[gUnknown_02024A60][2]); - gUnknown_03004330[gUnknown_02024A60] = sub_811E1BC; + sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; + sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + sub_811F864(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattleBankFunc[gActiveBank] = sub_811E1BC; } void sub_811F864(u8 a, u8 b) @@ -1025,56 +1019,56 @@ void sub_811F864(u8 a, u8 b) u16 species; sub_8032AA8(a, b); - gUnknown_02024A6A[a] = gUnknown_02023A60[a][1]; - species = GetMonData(&gPlayerParty[gUnknown_02024A6A[a]], MON_DATA_SPECIES); + gBattlePartyID[a] = gBattleBufferA[a][1]; + species = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_SPECIES); gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); - GetMonSpriteTemplate_803C56C(species, battle_get_per_side_status(a)); - gUnknown_02024BE0[a] = CreateSprite( + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); + gObjectBankIDs[a] = CreateSprite( &gUnknown_02024E8C, sub_8077ABC(a, 2), sub_8077F68(a), sub_8079E90(a)); - gSprites[gUnknown_0300434C[a]].data1 = gUnknown_02024BE0[a]; - gSprites[gUnknown_02024BE0[a]].data0 = a; - gSprites[gUnknown_02024BE0[a]].data2 = species; - gSprites[gUnknown_02024BE0[a]].oam.paletteNum = a; - StartSpriteAnim(&gSprites[gUnknown_02024BE0[a]], gBattleMonForms[a]); - gSprites[gUnknown_02024BE0[a]].invisible = TRUE; - gSprites[gUnknown_02024BE0[a]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[a]].data1 = gObjectBankIDs[a]; + gSprites[gObjectBankIDs[a]].data0 = a; + gSprites[gObjectBankIDs[a]].data2 = species; + gSprites[gObjectBankIDs[a]].oam.paletteNum = a; + StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); + gSprites[gObjectBankIDs[a]].invisible = TRUE; + gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFF); } void sub_811F9D0(void) { - if (gUnknown_02023A60[gUnknown_02024A60][1] == 0) + if (gBattleBufferA[gActiveBank][1] == 0) { - ewram17810[gUnknown_02024A60].unk4 = 0; - gUnknown_03004330[gUnknown_02024A60] = sub_811FA5C; + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_811FA5C; } else { - FreeSpriteOamMatrix(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); - DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); - sub_8043DB0(gUnknown_03004340[gUnknown_02024A60]); - dp01_tbl3_exec_completed(); + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + LinkPartnerBufferExecCompleted(); } } void sub_811FA5C(void) { - switch (ewram17810[gUnknown_02024A60].unk4) + switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gUnknown_02024A60].unk0_2) - move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 5); - ewram17810[gUnknown_02024A60].unk4 = 1; + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4 = 1; break; case 1: - if (!ewram17810[gUnknown_02024A60].unk0_6) + if (!ewram17810[gActiveBank].unk0_6) { - ewram17810[gUnknown_02024A60].unk4 = 0; - move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 1); - gUnknown_03004330[gUnknown_02024A60] = sub_811DF34; + ewram17810[gActiveBank].unk4 = 0; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1); + gBattleBankFunc[gActiveBank] = sub_811DF34; } break; } @@ -1087,138 +1081,138 @@ void sub_811FAE4(void) if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if (battle_get_per_side_status(gUnknown_02024A60) & 2) + if (GetBankIdentity(gActiveBank) & 2) xOffset = 16; else xOffset = -16; - gender = gLinkPlayers[sub_803FC34(gUnknown_02024A60)].gender; + gender = gLinkPlayers[sub_803FC34(gActiveBank)].gender; } else { xOffset = 0; gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender; } - sub_8031AF4(gender, gUnknown_02024A60); - GetMonSpriteTemplate_803C5A0(gender, battle_get_per_side_status(gUnknown_02024A60)); - gUnknown_02024BE0[gUnknown_02024A60] = CreateSprite( + sub_8031AF4(gender, gActiveBank); + GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, 80 + xOffset, 80 + 4 * (8 - gTrainerBackPicCoords[gender].coords), - sub_8079E90(gUnknown_02024A60)); - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.paletteNum = gUnknown_02024A60; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos2.x = 240; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data0 = -2; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback = sub_80313A0; - gUnknown_03004330[gUnknown_02024A60] = sub_811DAE4; + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = -2; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_811DAE4; } void sub_811FC30(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_811FC3C(void) { - oamt_add_pos2_onto_pos1(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data0 = 35; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data2 = -40; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data4 = gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos1.y; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback = sub_8078B34; - oamt_set_x3A_32(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]], SpriteCallbackDummy); - gUnknown_03004330[gUnknown_02024A60] = sub_811DB1C; + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; + gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + gBattleBankFunc[gActiveBank] = sub_811DB1C; } void sub_811FCE8(void) { - if (ewram17810[gUnknown_02024A60].unk4 == 0) + if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gUnknown_02024A60].unk0_2) - move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 5); - ewram17810[gUnknown_02024A60].unk4++; + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4++; } - else if (!ewram17810[gUnknown_02024A60].unk0_6) + else if (!ewram17810[gActiveBank].unk0_6) { - ewram17810[gUnknown_02024A60].unk4 = 0; - sub_80324F8(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60); + ewram17810[gActiveBank].unk4 = 0; + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); PlaySE12WithPanning(SE_POKE_DEAD, -64); - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data1 = 0; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data2 = 5; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback = sub_80105EC; - gUnknown_03004330[gUnknown_02024A60] = sub_811DE98; + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + gSprites[gObjectBankIDs[gActiveBank]].data2 = 5; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC; + gBattleBankFunc[gActiveBank] = sub_811DE98; } } void sub_811FDCC(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_811FDD8(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_811FDE4(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_811FDF0(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_811FDFC(void) { - if (mplay_80342A4(gUnknown_02024A60) == 0) + if (mplay_80342A4(gActiveBank) == 0) { - u32 r0 = gUnknown_02023A60[gUnknown_02024A60][1] - | (gUnknown_02023A60[gUnknown_02024A60][2] << 8); - - gUnknown_0202F7C4 = gUnknown_02023A60[gUnknown_02024A60][3]; - gUnknown_0202F7BC = gUnknown_02023A60[gUnknown_02024A60][4] - | (gUnknown_02023A60[gUnknown_02024A60][5] << 8); - gUnknown_0202F7B8 = gUnknown_02023A60[gUnknown_02024A60][6] - | (gUnknown_02023A60[gUnknown_02024A60][7] << 8) - | (gUnknown_02023A60[gUnknown_02024A60][8] << 16) - | (gUnknown_02023A60[gUnknown_02024A60][9] << 24); - gUnknown_0202F7BE = gUnknown_02023A60[gUnknown_02024A60][10]; - gUnknown_0202F7C0 = gUnknown_02023A60[gUnknown_02024A60][12] - | (gUnknown_02023A60[gUnknown_02024A60][13] << 8); - gUnknown_0202F7B4 = (u32 *)&gUnknown_02023A60[gUnknown_02024A60][16]; - gUnknown_02024E70[gUnknown_02024A60] = *gUnknown_0202F7B4; + u32 r0 = gBattleBufferA[gActiveBank][1] + | (gBattleBufferA[gActiveBank][2] << 8); + + gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3]; + gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] + | (gBattleBufferA[gActiveBank][5] << 8); + gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] + | (gBattleBufferA[gActiveBank][7] << 8) + | (gBattleBufferA[gActiveBank][8] << 16) + | (gBattleBufferA[gActiveBank][9] << 24); + gHappinessMoveAnim = gBattleBufferA[gActiveBank][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] + | (gBattleBufferA[gActiveBank][13] << 8); + gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; + gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; if (sub_8031720(r0, gUnknown_0202F7C4) != 0) - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); else { - ewram17810[gUnknown_02024A60].unk4 = 0; - gUnknown_03004330[gUnknown_02024A60] = sub_811FF30; + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_811FF30; } } } void sub_811FF30(void) { - u16 r4 = gUnknown_02023A60[gUnknown_02024A60][1] - | (gUnknown_02023A60[gUnknown_02024A60][2] << 8); - u8 r7 = gUnknown_02023A60[gUnknown_02024A60][11]; + u16 r4 = gBattleBufferA[gActiveBank][1] + | (gBattleBufferA[gActiveBank][2] << 8); + u8 r7 = gBattleBufferA[gActiveBank][11]; - switch (ewram17810[gUnknown_02024A60].unk4) + switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gUnknown_02024A60].unk0_2 && !ewram17800[gUnknown_02024A60].unk0_3) + if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) { - ewram17800[gUnknown_02024A60].unk0_3 = 1; - move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 5); + ewram17800[gActiveBank].unk0_3 = 1; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); } - ewram17810[gUnknown_02024A60].unk4 = 1; + ewram17810[gActiveBank].unk4 = 1; break; case 1: - if (!ewram17810[gUnknown_02024A60].unk0_6) + if (!ewram17810[gActiveBank].unk0_6) { sub_80326EC(0); ExecuteMoveAnim(r4); - ewram17810[gUnknown_02024A60].unk4 = 2; + ewram17810[gActiveBank].unk4 = 2; } break; case 2: @@ -1226,23 +1220,23 @@ void sub_811FF30(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gUnknown_02024A60].unk0_2) && r7 <= 1) + if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) { - move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 6); - ewram17800[gUnknown_02024A60].unk0_3 = 0; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + ewram17800[gActiveBank].unk0_3 = 0; } - ewram17810[gUnknown_02024A60].unk4 = 3; + ewram17810[gActiveBank].unk4 = 3; } break; case 3: - if (!ewram17810[gUnknown_02024A60].unk0_6) + if (!ewram17810[gActiveBank].unk0_6) { sub_8031F24(); sub_80324BC( - gUnknown_02024A60, - gUnknown_02023A60[gUnknown_02024A60][1] | (gUnknown_02023A60[gUnknown_02024A60][2] << 8)); - ewram17810[gUnknown_02024A60].unk4 = 0; - dp01_tbl3_exec_completed(); + gActiveBank, + gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + ewram17810[gActiveBank].unk4 = 0; + LinkPartnerBufferExecCompleted(); } break; } @@ -1252,215 +1246,215 @@ void sub_8120094(void) { gUnknown_030042A4 = 0; gUnknown_030042A0 = 0; - sub_8120AA8(*(u16 *)&gUnknown_02023A60[gUnknown_02024A60][2]); - sub_8002EB0(&gUnknown_03004210, gUnknown_020238CC, 144, 2, 15); - gUnknown_03004330[gUnknown_02024A60] = sub_811DFA0; + BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gBattleBankFunc[gActiveBank] = sub_811DFA0; } void sub_81200F8(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120104(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120110(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_812011C(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120128(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120134(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120140(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } -void sub_812014C(void) +void LinkPartnerHandleHealthBarUpdate(void) { s16 r7; load_gfxc_health_bar(0); - r7 = gUnknown_02023A60[gUnknown_02024A60][2] | (gUnknown_02023A60[gUnknown_02024A60][3] << 8); + r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); if (r7 != 0x7FFF) { - u32 maxHP = GetMonData(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_MAX_HP); - u32 hp = GetMonData(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_HP); + u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 hp = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); - sub_8043D84(gUnknown_02024A60, gUnknown_03004340[gUnknown_02024A60], maxHP, hp, r7); + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, hp, r7); } else { - u32 maxHP = GetMonData(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_MAX_HP); + u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - sub_8043D84(gUnknown_02024A60, gUnknown_03004340[gUnknown_02024A60], maxHP, 0, r7); + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); } - gUnknown_03004330[gUnknown_02024A60] = bx_t3_healthbar_update; + gBattleBankFunc[gActiveBank] = bx_t3_healthbar_update; } -void sub_812023C(void) +void LinkPartnerHandleExpBarUpdate(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } -void sub_8120248(void) +void LinkPartnerHandleStatusIconUpdate(void) { - if (mplay_80342A4(gUnknown_02024A60) == 0) + if (mplay_80342A4(gActiveBank) == 0) { - sub_8045A5C(gUnknown_03004340[gUnknown_02024A60], &gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], 9); - ewram17810[gUnknown_02024A60].unk0_4 = 0; - gUnknown_03004330[gUnknown_02024A60] = sub_811E38C; + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 9); + ewram17810[gActiveBank].unk0_4 = 0; + gBattleBankFunc[gActiveBank] = sub_811E38C; } } -void sub_81202BC(void) +void LinkPartnerHandleStatusAnimation(void) { - if (mplay_80342A4(gUnknown_02024A60) == 0) + if (mplay_80342A4(gActiveBank) == 0) { move_anim_start_t2_for_situation( - gUnknown_02023A60[gUnknown_02024A60][1], - gUnknown_02023A60[gUnknown_02024A60][2] - | (gUnknown_02023A60[gUnknown_02024A60][3] << 8) - | (gUnknown_02023A60[gUnknown_02024A60][4] << 16) - | (gUnknown_02023A60[gUnknown_02024A60][5] << 24)); - gUnknown_03004330[gUnknown_02024A60] = sub_811E38C; + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2] + | (gBattleBufferA[gActiveBank][3] << 8) + | (gBattleBufferA[gActiveBank][4] << 16) + | (gBattleBufferA[gActiveBank][5] << 24)); + gBattleBankFunc[gActiveBank] = sub_811E38C; } } void sub_8120324(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120330(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_812033C(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120348(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120354(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120360(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_812036C(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120378(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120384(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120390(void) { gUnknown_020238C8.unk0_0 = 0; - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_81203AC(void) { - gUnknown_020238C8.unk0_0 = gUnknown_02023A60[gUnknown_02024A60][1]; - dp01_tbl3_exec_completed(); + gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; + LinkPartnerBufferExecCompleted(); } void sub_81203E4(void) { gUnknown_020238C8.unk0_7 = 0; - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_81203FC(void) { gUnknown_020238C8.unk0_7 ^= 1; - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } -void dp01t_29_3_blink(void) +void LinkPartnerHandleHitAnimation(void) { - if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].invisible == TRUE) - dp01_tbl3_exec_completed(); + if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + LinkPartnerBufferExecCompleted(); else { - gUnknown_02024E6D = 1; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data1 = 0; - sub_8047858(gUnknown_02024A60); - gUnknown_03004330[gUnknown_02024A60] = bx_blink_t3; + gDoingBattleAnim = 1; + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + sub_8047858(gActiveBank); + gBattleBankFunc[gActiveBank] = bx_blink_t3; } } void sub_8120494(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } -void sub_81204A0(void) +void LinkPartnerHandleEffectivenessSound(void) { s8 pan; - if (battle_side_get_owner(gUnknown_02024A60) == 0) + if (GetBankSide(gActiveBank) == 0) pan = -64; else pan = 63; - PlaySE12WithPanning(gUnknown_02023A60[gUnknown_02024A60][1] | (gUnknown_02023A60[gUnknown_02024A60][2] << 8), pan); - dp01_tbl3_exec_completed(); + PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + LinkPartnerBufferExecCompleted(); } void sub_81204E4(void) { - PlayFanfare(gUnknown_02023A60[gUnknown_02024A60][1] | (gUnknown_02023A60[gUnknown_02024A60][2] << 8)); - dp01_tbl3_exec_completed(); + PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + LinkPartnerBufferExecCompleted(); } -void sub_8120514(void) +void LinkPartnerHandleFaintingCry(void) { PlayCry3( - GetMonData(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_SPECIES), + GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), -25, 5); - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void dp01t_2E_3_battle_intro(void) { - sub_80E43C0(gUnknown_02023A60[gUnknown_02024A60][1]); + sub_80E43C0(gBattleBufferA[gActiveBank][1]); gUnknown_02024DE8 |= 1; - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120588(void) @@ -1468,25 +1462,25 @@ void sub_8120588(void) u8 r4; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data0 = 50; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data2 = -40; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data4 = gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos1.y; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback = sub_8078B34; - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data5 = gUnknown_02024A60; - oamt_set_x3A_32(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]], sub_8030E38); - StartSpriteAnim(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]], 1); + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 50; + gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); r4 = AllocSpritePalette(0xD6F9); LoadCompressedPalette( - gTrainerBackPicPaletteTable[gLinkPlayers[sub_803FC34(gUnknown_02024A60)].gender].data, + gTrainerBackPicPaletteTable[gLinkPlayers[sub_803FC34(gActiveBank)].gender].data, 0x100 + r4 * 16, 0x20); - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.paletteNum = r4; + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = r4; taskId = CreateTask(sub_812071C, 5); - gTasks[taskId].data[0] = gUnknown_02024A60; - if (ewram17810[gUnknown_02024A60].unk0_0) - gTasks[gUnknown_02024E68[gUnknown_02024A60]].func = sub_8044CA0; + gTasks[taskId].data[0] = gActiveBank; + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; ewram17840.unk9_0 = 1; - gUnknown_03004330[gUnknown_02024A60] = nullsub_74; + gBattleBankFunc[gActiveBank] = nullsub_74; } void sub_812071C(u8 taskId) @@ -1499,111 +1493,111 @@ void sub_812071C(u8 taskId) return; } - r9 = gUnknown_02024A60; - gUnknown_02024A60 = gTasks[taskId].data[0]; + r9 = gActiveBank; + gActiveBank = gTasks[taskId].data[0]; if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - gUnknown_02023A60[gUnknown_02024A60][1] = gUnknown_02024A6A[gUnknown_02024A60]; - sub_811F864(gUnknown_02024A60, 0); + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_811F864(gActiveBank, 0); } else { - gUnknown_02023A60[gUnknown_02024A60][1] = gUnknown_02024A6A[gUnknown_02024A60]; - sub_811F864(gUnknown_02024A60, 0); - gUnknown_02024A60 ^= 2; - gUnknown_02023A60[gUnknown_02024A60][1] = gUnknown_02024A6A[gUnknown_02024A60]; - sub_80318FC(&gPlayerParty[gUnknown_02024A6A[gUnknown_02024A60]], gUnknown_02024A60); - sub_811F864(gUnknown_02024A60, 0); - gUnknown_02024A60 ^= 2; + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_811F864(gActiveBank, 0); + gActiveBank ^= 2; + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + sub_811F864(gActiveBank, 0); + gActiveBank ^= 2; } - gUnknown_03004330[gUnknown_02024A60] = sub_811DCA0; - gUnknown_02024A60 = r9; + gBattleBankFunc[gActiveBank] = sub_811DCA0; + gActiveBank = r9; DestroyTask(taskId); } void dp01t_30_3_80EB11C(void) { - if (gUnknown_02023A60[gUnknown_02024A60][1] != 0 && battle_side_get_owner(gUnknown_02024A60) == 0) + if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); return; } - ewram17810[gUnknown_02024A60].unk0_0 = 1; - gUnknown_02024E68[gUnknown_02024A60] = sub_8044804( - gUnknown_02024A60, - (struct BattleInterfaceStruct2 *)&gUnknown_02023A60[gUnknown_02024A60][4], - gUnknown_02023A60[gUnknown_02024A60][1], - gUnknown_02023A60[gUnknown_02024A60][2]); - ewram17810[gUnknown_02024A60].unk5 = 0; - if (gUnknown_02023A60[gUnknown_02024A60][2] != 0) - ewram17810[gUnknown_02024A60].unk5 = 0x5D; - gUnknown_03004330[gUnknown_02024A60] = sub_81208E0; + ewram17810[gActiveBank].unk0_0 = 1; + gUnknown_02024E68[gActiveBank] = sub_8044804( + gActiveBank, + (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2]); + ewram17810[gActiveBank].unk5 = 0; + if (gBattleBufferA[gActiveBank][2] != 0) + ewram17810[gActiveBank].unk5 = 0x5D; + gBattleBankFunc[gActiveBank] = sub_81208E0; } void sub_81208E0(void) { - if (ewram17810[gUnknown_02024A60].unk5++ >= 93) + if (ewram17810[gActiveBank].unk5++ >= 93) { - ewram17810[gUnknown_02024A60].unk5 = 0; - dp01_tbl3_exec_completed(); + ewram17810[gActiveBank].unk5 = 0; + LinkPartnerBufferExecCompleted(); } } void sub_8120920(void) { - if (ewram17810[gUnknown_02024A60].unk0_0) - gTasks[gUnknown_02024E68[gUnknown_02024A60]].func = sub_8044CA0; - dp01_tbl3_exec_completed(); + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + LinkPartnerBufferExecCompleted(); } void sub_812096C(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120978(void) { - if (sub_8078874(gUnknown_02024A60) != 0) + if (sub_8078874(gActiveBank) != 0) { - gSprites[gUnknown_02024BE0[gUnknown_02024A60]].invisible = gUnknown_02023A60[gUnknown_02024A60][1]; - sub_8031F88(gUnknown_02024A60); + gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + sub_8031F88(gActiveBank); } - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_81209D8(void) { - if (mplay_80342A4(gUnknown_02024A60) == 0) + if (mplay_80342A4(gActiveBank) == 0) { - u8 r3 = gUnknown_02023A60[gUnknown_02024A60][1]; - u16 r4 = gUnknown_02023A60[gUnknown_02024A60][2] | (gUnknown_02023A60[gUnknown_02024A60][3] << 8); - u8 var = gUnknown_02024A60; + u8 r3 = gBattleBufferA[gActiveBank][1]; + u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u8 var = gActiveBank; if (move_anim_start_t3(var, var, var, r3, r4) != 0) - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); else - gUnknown_03004330[gUnknown_02024A60] = sub_811E3B8; + gBattleBankFunc[gActiveBank] = sub_811E3B8; } } void sub_8120A40(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120A4C(void) { - dp01_tbl3_exec_completed(); + LinkPartnerBufferExecCompleted(); } void sub_8120A58(void) { - gUnknown_02024D26 = gUnknown_02023A60[gUnknown_02024A60][1]; + gBattleOutcome = gBattleBufferA[gActiveBank][1]; FadeOutMapMusic(5); BeginFastPaletteFade(3); - dp01_tbl3_exec_completed(); - gUnknown_03004330[gUnknown_02024A60] = sub_811E29C; + LinkPartnerBufferExecCompleted(); + gBattleBankFunc[gActiveBank] = sub_811E29C; } void nullsub_75(void) diff --git a/src/battle_ai.c b/src/battle_ai.c index cb8023251..fabe0b61d 100644 --- a/src/battle_ai.c +++ b/src/battle_ai.c @@ -14,22 +14,22 @@ extern u16 gBattleTypeFlags; extern u16 gBattleWeather; -extern u8 gUnknown_02024A60; -extern u8 gUnknown_02024A6A[][2]; -extern u16 gUnknown_02024BE6; +extern u8 gActiveBank; +extern u8 gBattlePartyID[][2]; +extern u16 gCurrentMove; extern int gBattleMoveDamage; -extern u8 gPlayerMonIndex; -extern u8 gEnemyMonIndex; -extern u8 gUnknown_02024C0C; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u8 gAbsentBankFlags; extern u8 gBattleMoveFlags; -extern u16 gUnknown_02024DEC; -extern u16 gUnknown_02024C34[]; +extern u16 gDynamicBasePower; +extern u16 gLastUsedMove[]; extern u32 gUnknown_02024ACC[]; -extern u32 gUnknown_02024C98[]; -extern u16 gUnknown_02024C7A[]; +extern u32 gStatuses3[]; +extern u16 gSideAffecting[]; extern struct BattlePokemon gBattleMons[]; extern struct BattlePokemon gUnknown_02024A8C[]; -extern u8 gUnknown_030042E0[]; +extern u8 gBattleResults[]; extern u8 gCritMultiplier; extern u16 gTrainerBattleOpponent; extern u8 *BattleAIs[]; @@ -296,7 +296,7 @@ void BattleAI_SetupAIData(void) for (i = 0; i < MAX_MON_MOVES; i++) AI_THINKING_STRUCT->score[i] = 100; - r7 = sub_8015A98(gUnknown_02024A60, 0, 0xFF); + r7 = sub_8015A98(gActiveBank, 0, 0xFF); // probably sets up the moves to consider and ignores non-valid moves such as NO_MOVE or glitch moves. for (i = 0; i < MAX_MON_MOVES; i++) @@ -309,17 +309,17 @@ void BattleAI_SetupAIData(void) // clear AI stack. AI_STACK->size = 0; - gPlayerMonIndex = gUnknown_02024A60; + gBankAttacker = gActiveBank; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - gEnemyMonIndex = Random() & 2; // just pick somebody to target. + gBankTarget = Random() & 2; // just pick somebody to target. - if (gUnknown_02024C0C & gBitTable[gEnemyMonIndex]) - gEnemyMonIndex ^= 2; + if (gAbsentBankFlags & gBitTable[gBankTarget]) + gBankTarget ^= 2; } else - gEnemyMonIndex = gUnknown_02024A60 ^ 1; + gBankTarget = gActiveBank ^ 1; // special AI flag cases. if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) @@ -394,13 +394,13 @@ void BattleAI_DoAIProcessing(void) break; case AIState_SettingUp: gAIScriptPtr = BattleAIs[AI_THINKING_STRUCT->aiLogicId]; // set the AI ptr. - if (gBattleMons[gPlayerMonIndex].pp[AI_THINKING_STRUCT->movesetIndex] == 0) + if (gBattleMons[gBankAttacker].pp[AI_THINKING_STRUCT->movesetIndex] == 0) { AI_THINKING_STRUCT->moveConsidered = MOVE_NONE; // don't consider a move you have 0 PP for, idiot. } else { - AI_THINKING_STRUCT->moveConsidered = gBattleMons[gPlayerMonIndex].moves[AI_THINKING_STRUCT->movesetIndex]; + AI_THINKING_STRUCT->moveConsidered = gBattleMons[gBankAttacker].moves[AI_THINKING_STRUCT->movesetIndex]; } AI_THINKING_STRUCT->aiState++; break; @@ -433,9 +433,9 @@ void sub_810745C(void) for (i = 0; i < 8; i++) { - if (UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i] == 0) + if (UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i] == 0) { - UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i] = gUnknown_02024C34[gEnemyMonIndex]; + UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i] = gLastUsedMove[gBankTarget]; return; } } @@ -451,14 +451,14 @@ void unref_sub_81074A0(u8 a) void sub_81074C4(u8 a, u8 b) { - if (battle_side_get_owner(a) == 0) - UNK_2016A00_STRUCT->unk20[battle_get_per_side_status(a) & 1] = b; + if (GetBankSide(a) == 0) + UNK_2016A00_STRUCT->unk20[GetBankIdentity(a) & 1] = b; } void sub_81074F8(u8 a, u8 b) { - if (battle_side_get_owner(a) == 0) - UNK_2016A00_STRUCT->unk22[battle_get_per_side_status(a) & 1] = b; + if (GetBankSide(a) == 0) + UNK_2016A00_STRUCT->unk22[GetBankIdentity(a) & 1] = b; } static void BattleAICmd_if_random_less_than(void) @@ -508,9 +508,9 @@ static void BattleAICmd_if_hp_less_than(void) u16 index; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) < gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); @@ -523,9 +523,9 @@ static void BattleAICmd_if_hp_more_than(void) u16 index; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) > gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); @@ -538,9 +538,9 @@ static void BattleAICmd_if_hp_equal(void) u16 index; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) == gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); @@ -553,9 +553,9 @@ static void BattleAICmd_if_hp_not_equal(void) u16 index; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; if ((u32)(100 * gBattleMons[index].hp / gBattleMons[index].maxHP) != gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); @@ -569,9 +569,9 @@ static void BattleAICmd_if_status(void) u32 arg; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; arg = AIScriptRead32(gAIScriptPtr + 2); @@ -587,9 +587,9 @@ static void BattleAICmd_if_not_status(void) u32 arg; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; arg = AIScriptRead32(gAIScriptPtr + 2); @@ -605,9 +605,9 @@ static void BattleAICmd_if_status2(void) u32 arg; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; arg = AIScriptRead32(gAIScriptPtr + 2); @@ -623,9 +623,9 @@ static void BattleAICmd_if_not_status2(void) u32 arg; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; arg = AIScriptRead32(gAIScriptPtr + 2); @@ -641,13 +641,13 @@ static void BattleAICmd_if_status3(void) u32 arg; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; arg = AIScriptRead32(gAIScriptPtr + 2); - if ((gUnknown_02024C98[index] & arg) != 0) + if ((gStatuses3[index] & arg) != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -659,13 +659,13 @@ static void BattleAICmd_if_not_status3(void) u32 arg; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; arg = AIScriptRead32(gAIScriptPtr + 2); - if ((gUnknown_02024C98[index] & arg) == 0) + if ((gStatuses3[index] & arg) == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -677,14 +677,14 @@ static void BattleAICmd_if_status4(void) u32 arg1, arg2; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; - arg1 = battle_get_per_side_status(index) & 1; + arg1 = GetBankIdentity(index) & 1; arg2 = AIScriptRead32(gAIScriptPtr + 2); - if ((gUnknown_02024C7A[arg1] & arg2) != 0) + if ((gSideAffecting[arg1] & arg2) != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -696,14 +696,14 @@ static void BattleAICmd_if_not_status4(void) u32 arg1, arg2; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; - arg1 = battle_get_per_side_status(index) & 1; + arg1 = GetBankIdentity(index) & 1; arg2 = AIScriptRead32(gAIScriptPtr + 2); - if ((gUnknown_02024C7A[arg1] & arg2) == 0) + if ((gSideAffecting[arg1] & arg2) == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -871,8 +871,8 @@ static void BattleAICmd_if_user_can_damage(void) for (i = 0; i < MAX_MON_MOVES; i++) { - if (gBattleMons[gPlayerMonIndex].moves[i] != 0 - && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].power != 0) + if (gBattleMons[gBankAttacker].moves[i] != 0 + && gBattleMoves[gBattleMons[gBankAttacker].moves[i]].power != 0) break; } if (i == MAX_MON_MOVES) @@ -887,8 +887,8 @@ static void BattleAICmd_if_user_cant_damage(void) for (i = 0; i < MAX_MON_MOVES; i++) { - if (gBattleMons[gPlayerMonIndex].moves[i] != 0 - && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].power != 0) + if (gBattleMons[gBankAttacker].moves[i] != 0 + && gBattleMoves[gBattleMons[gBankAttacker].moves[i]].power != 0) break; } if (i != MAX_MON_MOVES) @@ -899,7 +899,7 @@ static void BattleAICmd_if_user_cant_damage(void) static void BattleAICmd_get_turn_count(void) { - AI_THINKING_STRUCT->funcResult = gUnknown_030042E0[19]; + AI_THINKING_STRUCT->funcResult = gBattleResults[19]; gAIScriptPtr += 1; } @@ -908,16 +908,16 @@ static void BattleAICmd_get_type(void) switch (gAIScriptPtr[1]) { case 1: // player primary type - AI_THINKING_STRUCT->funcResult = gBattleMons[gPlayerMonIndex].type1; + AI_THINKING_STRUCT->funcResult = gBattleMons[gBankAttacker].type1; break; case 0: // enemy primary type - AI_THINKING_STRUCT->funcResult = gBattleMons[gEnemyMonIndex].type1; + AI_THINKING_STRUCT->funcResult = gBattleMons[gBankTarget].type1; break; case 3: // player secondary type - AI_THINKING_STRUCT->funcResult = gBattleMons[gPlayerMonIndex].type2; + AI_THINKING_STRUCT->funcResult = gBattleMons[gBankAttacker].type2; break; case 2: // enemy secondary type - AI_THINKING_STRUCT->funcResult = gBattleMons[gEnemyMonIndex].type2; + AI_THINKING_STRUCT->funcResult = gBattleMons[gBankTarget].type2; break; case 4: // type of move being pointed to AI_THINKING_STRUCT->funcResult = gBattleMoves[AI_THINKING_STRUCT->moveConsidered].type; @@ -945,7 +945,7 @@ static void BattleAICmd_is_most_powerful_move(void) if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].power > 1 && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF) { - gUnknown_02024DEC = 0; + gDynamicBasePower = 0; unk_2000000[0x1601C] = 0; // why is this a manual array? unk_2000000[0x1601F] = 1; gBattleMoveFlags = 0; @@ -955,18 +955,18 @@ static void BattleAICmd_is_most_powerful_move(void) { for (j = 0; sDiscouragedPowerfulMoveEffects[j] != 0xFFFF; j++) { // _08108276 - if (gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].effect == sDiscouragedPowerfulMoveEffects[j]) + if (gBattleMoves[gBattleMons[gBankAttacker].moves[i]].effect == sDiscouragedPowerfulMoveEffects[j]) break; } // _081082BA - if (gBattleMons[gPlayerMonIndex].moves[i] + if (gBattleMons[gBankAttacker].moves[i] && sDiscouragedPowerfulMoveEffects[j] == 0xFFFF - && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].power > 1) + && gBattleMoves[gBattleMons[gBankAttacker].moves[i]].power > 1) { - gUnknown_02024BE6 = gBattleMons[gPlayerMonIndex].moves[i]; - sub_801CAF8(gPlayerMonIndex, gEnemyMonIndex); - move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex); + gCurrentMove = gBattleMons[gBankAttacker].moves[i]; + sub_801CAF8(gBankAttacker, gBankTarget); + move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget); damages[i] = (gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[i]) / 100; if (damages[i] == 0) // moves always do at least 1 damage. @@ -1049,7 +1049,7 @@ _08108240:\n\ beq _08108250\n\ b _081083B2\n\ _08108250:\n\ - ldr r0, _08108338 @ =gUnknown_02024DEC\n\ + ldr r0, _08108338 @ =gDynamicBasePower\n\ movs r1, 0\n\ strh r1, [r0]\n\ ldr r2, _0810833C @ =0xfffff81c\n\ @@ -1072,7 +1072,7 @@ _08108276:\n\ movs r3, 0\n\ ldr r5, _08108348 @ =gBattleMons\n\ lsls r4, r6, 1\n\ - ldr r7, _0810834C @ =gPlayerMonIndex\n\ + ldr r7, _0810834C @ =gBankAttacker\n\ lsls r1, r6, 2\n\ mov r8, r1\n\ adds r2, r6, 0x1\n\ @@ -1130,10 +1130,10 @@ _081082BA:\n\ ldrb r0, [r1, 0x1]\n\ cmp r0, 0x1\n\ bls _0810835C\n\ - ldr r5, _08108350 @ =gUnknown_02024BE6\n\ + ldr r5, _08108350 @ =gCurrentMove\n\ strh r2, [r5]\n\ ldrb r0, [r7]\n\ - ldr r4, _08108354 @ =gEnemyMonIndex\n\ + ldr r4, _08108354 @ =gBankTarget\n\ ldrb r1, [r4]\n\ bl sub_801CAF8\n\ ldrh r0, [r5]\n\ @@ -1162,14 +1162,14 @@ _08108328: .4byte sDiscouragedPowerfulMoveEffects\n\ _0810832C: .4byte 0x0000ffff\n\ _08108330: .4byte gBattleMoves\n\ _08108334: .4byte 0x02016800\n\ -_08108338: .4byte gUnknown_02024DEC\n\ +_08108338: .4byte gDynamicBasePower\n\ _0810833C: .4byte 0xfffff81c\n\ _08108340: .4byte gBattleMoveFlags\n\ _08108344: .4byte gCritMultiplier\n\ _08108348: .4byte gBattleMons\n\ -_0810834C: .4byte gPlayerMonIndex\n\ -_08108350: .4byte gUnknown_02024BE6\n\ -_08108354: .4byte gEnemyMonIndex\n\ +_0810834C: .4byte gBankAttacker\n\ +_08108350: .4byte gCurrentMove\n\ +_08108354: .4byte gBankTarget\n\ _08108358: .4byte gBattleMoveDamage\n\ _0810835C:\n\ mov r1, sp\n\ @@ -1243,9 +1243,9 @@ _081083D0: .4byte gAIScriptPtr\n\ static void BattleAICmd_get_move(void) { if (gAIScriptPtr[1] == USER) - AI_THINKING_STRUCT->funcResult = gUnknown_02024C34[gPlayerMonIndex]; + AI_THINKING_STRUCT->funcResult = gLastUsedMove[gBankAttacker]; else - AI_THINKING_STRUCT->funcResult = gUnknown_02024C34[gEnemyMonIndex]; + AI_THINKING_STRUCT->funcResult = gLastUsedMove[gBankTarget]; gAIScriptPtr += 2; } @@ -1268,7 +1268,7 @@ static void BattleAICmd_if_arg_not_equal(void) static void BattleAICmd_if_would_go_first(void) { - if (b_first_side(gPlayerMonIndex, gEnemyMonIndex, 1) == gAIScriptPtr[1]) + if (b_first_side(gBankAttacker, gBankTarget, 1) == gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); else gAIScriptPtr += 6; @@ -1276,7 +1276,7 @@ static void BattleAICmd_if_would_go_first(void) static void BattleAICmd_if_would_not_go_first(void) { - if (b_first_side(gPlayerMonIndex, gEnemyMonIndex, 1) != gAIScriptPtr[1]) + if (b_first_side(gBankAttacker, gBankTarget, 1) != gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); else gAIScriptPtr += 6; @@ -1300,11 +1300,11 @@ static void BattleAICmd_count_alive_pokemon(void) AI_THINKING_STRUCT->funcResult = 0; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; - if (battle_side_get_owner(index) == 0) + if (GetBankSide(index) == 0) party = gPlayerParty; else party = gEnemyParty; @@ -1312,14 +1312,14 @@ static void BattleAICmd_count_alive_pokemon(void) if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { u32 status; - var = gUnknown_02024A6A[index][0]; - status = battle_get_per_side_status(index) ^ 2; - var2 = gUnknown_02024A6A[battle_get_side_with_given_state(status)][0]; + var = gBattlePartyID[index][0]; + status = GetBankIdentity(index) ^ 2; + var2 = gBattlePartyID[GetBankByPlayerAI(status)][0]; } else { - var = gUnknown_02024A6A[index][0]; - var2 = gUnknown_02024A6A[index][0]; + var = gBattlePartyID[index][0]; + var2 = gBattlePartyID[index][0]; } for (i = 0; i < 6; i++) @@ -1353,13 +1353,13 @@ static void BattleAICmd_get_ability(void) u8 index; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; - if (battle_side_get_owner(index) == TARGET) + if (GetBankSide(index) == TARGET) { - u16 unk = battle_get_per_side_status(index) & 1; + u16 unk = GetBankIdentity(index) & 1; if (UNK_2016A00_STRUCT->unk20[unk] != 0) { @@ -1414,7 +1414,7 @@ static void BattleAICmd_get_highest_possible_damage(void) { s32 i; - gUnknown_02024DEC = 0; + gDynamicBasePower = 0; BATTLE_STRUCT->unk.unk1 = 0; BATTLE_STRUCT->unk.unk4 = 1; gBattleMoveFlags = 0; @@ -1424,11 +1424,11 @@ static void BattleAICmd_get_highest_possible_damage(void) for (i = 0; i < MAX_MON_MOVES; i++) { gBattleMoveDamage = 40; - gUnknown_02024BE6 = gBattleMons[gPlayerMonIndex].moves[i]; + gCurrentMove = gBattleMons[gBankAttacker].moves[i]; - if (gUnknown_02024BE6) + if (gCurrentMove) { - move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex); + move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget); // reduce by 1/3. if (gBattleMoveDamage == 120) @@ -1454,16 +1454,16 @@ static void BattleAICmd_if_damage_bonus(void) { u8 damageVar; - gUnknown_02024DEC = 0; + gDynamicBasePower = 0; BATTLE_STRUCT->unk.unk1 = 0; BATTLE_STRUCT->unk.unk4 = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; gBattleMoveDamage = 40; - gUnknown_02024BE6 = AI_THINKING_STRUCT->moveConsidered; + gCurrentMove = AI_THINKING_STRUCT->moveConsidered; - move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex); + move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget); if (gBattleMoveDamage == 120) gBattleMoveDamage = 80; @@ -1598,9 +1598,9 @@ static void BattleAICmd_if_stat_level_less_than(void) u32 party; if (gAIScriptPtr[1] == USER) - party = gPlayerMonIndex; + party = gBankAttacker; else - party = gEnemyMonIndex; + party = gBankTarget; if (gBattleMons[party].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); @@ -1613,9 +1613,9 @@ static void BattleAICmd_if_stat_level_more_than(void) u32 party; if (gAIScriptPtr[1] == USER) - party = gPlayerMonIndex; + party = gBankAttacker; else - party = gEnemyMonIndex; + party = gBankTarget; if (gBattleMons[party].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); @@ -1628,9 +1628,9 @@ static void BattleAICmd_if_stat_level_equal(void) u32 party; if (gAIScriptPtr[1] == USER) - party = gPlayerMonIndex; + party = gBankAttacker; else - party = gEnemyMonIndex; + party = gBankTarget; if (gBattleMons[party].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); @@ -1643,9 +1643,9 @@ static void BattleAICmd_if_stat_level_not_equal(void) u32 party; if (gAIScriptPtr[1] == USER) - party = gPlayerMonIndex; + party = gBankAttacker; else - party = gEnemyMonIndex; + party = gBankTarget; if (gBattleMons[party].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); @@ -1661,14 +1661,14 @@ static void BattleAICmd_if_can_faint(void) return; } - gUnknown_02024DEC = 0; + gDynamicBasePower = 0; BATTLE_STRUCT->unk.unk1 = 0; BATTLE_STRUCT->unk.unk4 = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; - gUnknown_02024BE6 = AI_THINKING_STRUCT->moveConsidered; - sub_801CAF8(gPlayerMonIndex, gEnemyMonIndex); - move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex); + gCurrentMove = AI_THINKING_STRUCT->moveConsidered; + sub_801CAF8(gBankAttacker, gBankTarget); + move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget); gBattleMoveDamage = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[AI_THINKING_STRUCT->movesetIndex] / 100; @@ -1676,7 +1676,7 @@ static void BattleAICmd_if_can_faint(void) if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; - if (gBattleMons[gEnemyMonIndex].hp <= gBattleMoveDamage) + if (gBattleMons[gBankTarget].hp <= gBattleMoveDamage) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; @@ -1690,20 +1690,20 @@ static void BattleAICmd_if_cant_faint(void) return; } - gUnknown_02024DEC = 0; + gDynamicBasePower = 0; BATTLE_STRUCT->unk.unk1 = 0; BATTLE_STRUCT->unk.unk4 = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; - gUnknown_02024BE6 = AI_THINKING_STRUCT->moveConsidered; - sub_801CAF8(gPlayerMonIndex, gEnemyMonIndex); - move_effectiveness_something(gUnknown_02024BE6, gPlayerMonIndex, gEnemyMonIndex); + gCurrentMove = AI_THINKING_STRUCT->moveConsidered; + sub_801CAF8(gBankAttacker, gBankTarget); + move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget); gBattleMoveDamage = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[AI_THINKING_STRUCT->movesetIndex] / 100; // this macro is missing the damage 0 = 1 assumption. - if (gBattleMons[gEnemyMonIndex].hp > gBattleMoveDamage) + if (gBattleMons[gBankTarget].hp > gBattleMoveDamage) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; @@ -1720,7 +1720,7 @@ static void BattleAICmd_if_has_move(void) case 3: for (i = 0; i < MAX_MON_MOVES; i++) { - if (gBattleMons[gPlayerMonIndex].moves[i] == *temp_ptr) + if (gBattleMons[gBankAttacker].moves[i] == *temp_ptr) break; } if (i == MAX_MON_MOVES) @@ -1732,7 +1732,7 @@ static void BattleAICmd_if_has_move(void) case 2: for (i = 0; i < 8; i++) { - if (UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i] == *temp_ptr) + if (UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i] == *temp_ptr) break; } if (i == 8) @@ -1754,7 +1754,7 @@ static void BattleAICmd_if_dont_have_move(void) case 3: for (i = 0; i < MAX_MON_MOVES; i++) { - if (gBattleMons[gPlayerMonIndex].moves[i] == *temp_ptr) + if (gBattleMons[gBankAttacker].moves[i] == *temp_ptr) break; } if (i != MAX_MON_MOVES) @@ -1766,7 +1766,7 @@ static void BattleAICmd_if_dont_have_move(void) case 2: for (i = 0; i < 8; i++) { - if (UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i] == *temp_ptr) + if (UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i] == *temp_ptr) break; } if (i != 8) @@ -1787,7 +1787,7 @@ static void BattleAICmd_if_move_effect(void) case 3: for (i = 0; i < MAX_MON_MOVES; i++) { - if (gBattleMons[gPlayerMonIndex].moves[i] != 0 && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].effect == gAIScriptPtr[2]) + if (gBattleMons[gBankAttacker].moves[i] != 0 && gBattleMoves[gBattleMons[gBankAttacker].moves[i]].effect == gAIScriptPtr[2]) break; } if (i != MAX_MON_MOVES) @@ -1799,7 +1799,7 @@ static void BattleAICmd_if_move_effect(void) case 2: for (i = 0; i < 8; i++) { - if (gBattleMons[gPlayerMonIndex].moves[i] != 0 && gBattleMoves[UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i]].effect == gAIScriptPtr[2]) + if (gBattleMons[gBankAttacker].moves[i] != 0 && gBattleMoves[UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i]].effect == gAIScriptPtr[2]) break; } gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); @@ -1816,7 +1816,7 @@ static void BattleAICmd_if_not_move_effect(void) case 3: for (i = 0; i < MAX_MON_MOVES; i++) { - if (gBattleMons[gPlayerMonIndex].moves[i] != 0 && gBattleMoves[gBattleMons[gPlayerMonIndex].moves[i]].effect == gAIScriptPtr[2]) + if (gBattleMons[gBankAttacker].moves[i] != 0 && gBattleMoves[gBattleMons[gBankAttacker].moves[i]].effect == gAIScriptPtr[2]) break; } if (i != MAX_MON_MOVES) @@ -1828,7 +1828,7 @@ static void BattleAICmd_if_not_move_effect(void) case 2: for (i = 0; i < 8; i++) { - if (UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i] != 0 && gBattleMoves[UNK_2016A00_STRUCT->movesUsed[gEnemyMonIndex >> 1][i]].effect == gAIScriptPtr[2]) + if (UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i] != 0 && gBattleMoves[UNK_2016A00_STRUCT->movesUsed[gBankTarget >> 1][i]].effect == gAIScriptPtr[2]) break; } gAIScriptPtr += 7; @@ -1840,13 +1840,13 @@ static void BattleAICmd_if_last_move_did_damage(void) u8 index; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; if (gAIScriptPtr[2] == 0) { - if (gUnknown_02024CA8[index].unk4 == 0) + if (gDisableStructs[index].unk4 == 0) { gAIScriptPtr += 7; return; @@ -1859,7 +1859,7 @@ static void BattleAICmd_if_last_move_did_damage(void) gAIScriptPtr += 7; return; } - else if (gUnknown_02024CA8[index].unk6 != 0) + else if (gDisableStructs[index].unk6 != 0) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); return; @@ -1872,7 +1872,7 @@ static void BattleAICmd_if_encored(void) switch (gAIScriptPtr[1]) { case 0: // _08109348 - if (gUnknown_02024CA8[gUnknown_02024A60].unk4 == AI_THINKING_STRUCT->moveConsidered) + if (gDisableStructs[gActiveBank].unk4 == AI_THINKING_STRUCT->moveConsidered) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -1880,7 +1880,7 @@ static void BattleAICmd_if_encored(void) gAIScriptPtr += 6; return; case 1: // _08109370 - if (gUnknown_02024CA8[gUnknown_02024A60].unk6 == AI_THINKING_STRUCT->moveConsidered) + if (gDisableStructs[gActiveBank].unk6 == AI_THINKING_STRUCT->moveConsidered) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -1919,13 +1919,13 @@ static void BattleAICmd_get_hold_effect(void) u16 status; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; - if (battle_side_get_owner(index) == 0) + if (GetBankSide(index) == 0) { - status = (battle_get_per_side_status(index) & 1); + status = (GetBankIdentity(index) & 1); AI_THINKING_STRUCT->funcResult = UNK_2016A00_STRUCT->unk22[status]; } else @@ -1939,9 +1939,9 @@ static void BattleAICmd_get_gender(void) u8 index; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; AI_THINKING_STRUCT->funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[index].species, gBattleMons[index].personality); @@ -1953,11 +1953,11 @@ static void BattleAICmd_is_first_turn(void) u8 index; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gUnknown_02024CA8[index].unk16; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].unk16; gAIScriptPtr += 2; } @@ -1967,11 +1967,11 @@ static void BattleAICmd_get_stockpile_count(void) u8 index; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gUnknown_02024CA8[index].unk9; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].unk9; gAIScriptPtr += 2; } @@ -1988,9 +1988,9 @@ static void BattleAICmd_get_item(void) u8 index; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; // this hack and a half matches. whatever. i dont care. someone else fix this mess later. PS: still cant fix this. AI_THINKING_STRUCT->funcResult = ewram[0x160CC + (index * 2)]; @@ -2024,11 +2024,11 @@ static void BattleAICmd_get_protect_count(void) u8 index; if (gAIScriptPtr[1] == USER) - index = gPlayerMonIndex; + index = gBankAttacker; else - index = gEnemyMonIndex; + index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gUnknown_02024CA8[index].unk8; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].unk8; gAIScriptPtr += 2; } @@ -2079,7 +2079,7 @@ static void BattleAICmd_if_level_compare(void) switch (gAIScriptPtr[1]) { case 0: // greater than - if (gBattleMons[gPlayerMonIndex].level > gBattleMons[gEnemyMonIndex].level) + if (gBattleMons[gBankAttacker].level > gBattleMons[gBankTarget].level) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -2087,7 +2087,7 @@ static void BattleAICmd_if_level_compare(void) gAIScriptPtr += 6; return; case 1: // less than - if (gBattleMons[gPlayerMonIndex].level < gBattleMons[gEnemyMonIndex].level) + if (gBattleMons[gBankAttacker].level < gBattleMons[gBankTarget].level) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -2095,7 +2095,7 @@ static void BattleAICmd_if_level_compare(void) gAIScriptPtr += 6; return; case 2: // equal - if (gBattleMons[gPlayerMonIndex].level == gBattleMons[gEnemyMonIndex].level) + if (gBattleMons[gBankAttacker].level == gBattleMons[gBankTarget].level) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -2107,7 +2107,7 @@ static void BattleAICmd_if_level_compare(void) static void BattleAICmd_if_taunted(void) { - if (gUnknown_02024CA8[gEnemyMonIndex].taunt != 0) + if (gDisableStructs[gBankTarget].taunt != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; @@ -2115,7 +2115,7 @@ static void BattleAICmd_if_taunted(void) static void BattleAICmd_if_not_taunted(void) { - if (gUnknown_02024CA8[gEnemyMonIndex].taunt == 0) + if (gDisableStructs[gBankTarget].taunt == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; diff --git a/src/battle_anim.c b/src/battle_anim.c index 90e5c97c3..55ede1788 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -17,10 +17,10 @@ #define GET_TRUE_SPRITE_INDEX(i) (i - 10000) extern u8 unk_2000000[]; -extern u16 gUnknown_02024A6A[4]; -extern u8 gUnknown_02024BE0[]; -extern u8 gPlayerMonIndex; -extern u8 gEnemyMonIndex; +extern u16 gBattlePartyID[4]; +extern u8 gObjectBankIDs[]; +extern u8 gBankAttacker; +extern u8 gBankTarget; EWRAM_DATA const u8 *gBattleAnimScriptPtr = NULL; EWRAM_DATA const u8 *gBattleAnimScriptRetAddr = NULL; EWRAM_DATA void (*gAnimScriptCallback)(void) = NULL; @@ -28,11 +28,11 @@ EWRAM_DATA s8 gAnimFramesToWait = 0; EWRAM_DATA u8 gAnimScriptActive = FALSE; EWRAM_DATA u8 gAnimVisualTaskCount = 0; EWRAM_DATA u8 gAnimSoundTaskCount = 0; -EWRAM_DATA u32 gUnknown_0202F7B4 = 0; -EWRAM_DATA u32 gUnknown_0202F7B8 = 0; -EWRAM_DATA u16 gUnknown_0202F7BC = 0; -EWRAM_DATA u8 gUnknown_0202F7BE = 0; -EWRAM_DATA u16 gUnknown_0202F7C0 = 0; +EWRAM_DATA u32 gDisableStructMoveAnim = 0; +EWRAM_DATA u32 gMoveDmgMoveAnim = 0; +EWRAM_DATA u16 gMovePowerMoveAnim = 0; +EWRAM_DATA u8 gHappinessMoveAnim = 0; +EWRAM_DATA u16 gWeatherMoveAnim = 0; EWRAM_DATA u8 gMonAnimTaskIdArray[2] = {0}; EWRAM_DATA u8 gUnknown_0202F7C4 = 0; EWRAM_DATA u8 gUnknown_0202F7C5 = 0; @@ -58,8 +58,8 @@ extern struct MusicPlayerInfo gMPlay_SE2; extern const u16 gUnknown_081C7160[]; extern const u8 *const gBattleAnims_Moves[]; -extern const struct SpriteSheet gBattleAnimPicTable[]; -extern const struct SpritePalette gBattleAnimPaletteTable[]; +extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; +extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; extern const struct BattleAnimBackground gBattleAnimBackgroundTable[]; static void RunAnimScriptCommand(void); @@ -181,10 +181,10 @@ void battle_anim_clear_some_data(void) gAnimScriptActive = FALSE; gAnimVisualTaskCount = 0; gAnimSoundTaskCount = 0; - gUnknown_0202F7B4 = 0; - gUnknown_0202F7B8 = 0; - gUnknown_0202F7BC = 0; - gUnknown_0202F7BE = 0; + gDisableStructMoveAnim = 0; + gMoveDmgMoveAnim = 0; + gMovePowerMoveAnim = 0; + gHappinessMoveAnim = 0; // clear index array. for (i = 0; i < 8; i++) @@ -206,8 +206,8 @@ void battle_anim_clear_some_data(void) void ExecuteMoveAnim(u16 move) { - gBattleAnimPlayerMonIndex = gPlayerMonIndex; - gBattleAnimEnemyMonIndex = gEnemyMonIndex; + gBattleAnimPlayerMonIndex = gBankAttacker; + gBattleAnimEnemyMonIndex = gBankTarget; DoMoveAnim(gBattleAnims_Moves, move, 1); } @@ -221,10 +221,10 @@ void DoMoveAnim(const u8 *const moveAnims[], u16 move, u8 c) sub_8043EB4(0); for (i = 0; i < 4; i++) { - if (battle_side_get_owner(i) != 0) - gUnknown_0202F7CA[i] = GetMonData(&gEnemyParty[gUnknown_02024A6A[i]], MON_DATA_SPECIES); + if (GetBankSide(i) != 0) + gUnknown_0202F7CA[i] = GetMonData(&gEnemyParty[gBattlePartyID[i]], MON_DATA_SPECIES); else - gUnknown_0202F7CA[i] = GetMonData(&gPlayerParty[gUnknown_02024A6A[i]], MON_DATA_SPECIES); + gUnknown_0202F7CA[i] = GetMonData(&gPlayerParty[gBattlePartyID[i]], MON_DATA_SPECIES); } } else @@ -689,14 +689,14 @@ static void ScriptCmd_monbg(void) r5 = gBattleAnimEnemyMonIndex; if (b_side_obj__get_some_boolean(r5)) { - r0 = battle_get_per_side_status(r5); + r0 = GetBankIdentity(r5); r0 += 0xFF; if (r0 <= 1 || IsContest() != 0) r7 = 0; else r7 = 1; sub_8076034(r5, r7); - r4 = gUnknown_02024BE0[r5]; + r4 = gObjectBankIDs[r5]; taskId = CreateTask(task_pA_ma0A_obj_to_bg_pal, 10); gTasks[taskId].data[0] = r4; gTasks[taskId].data[1] = gSprites[r4].pos1.x + gSprites[r4].pos2.x; @@ -719,14 +719,14 @@ static void ScriptCmd_monbg(void) r5 ^= 2; if (r6 > 1 && b_side_obj__get_some_boolean(r5)) { - r0 = battle_get_per_side_status(r5); + r0 = GetBankIdentity(r5); r0 += 0xFF; if (r0 <= 1 || IsContest() != 0) r7 = 0; else r7 = 1; sub_8076034(r5, r7); - r4 = gUnknown_02024BE0[r5]; + r4 = gObjectBankIDs[r5]; taskId = CreateTask(task_pA_ma0A_obj_to_bg_pal, 10); gTasks[taskId].data[0] = r4; gTasks[taskId].data[1] = gSprites[r4].pos1.x + gSprites[r4].pos2.x; @@ -764,7 +764,7 @@ bool8 b_side_obj__get_some_boolean(u8 a) return TRUE; // this line wont ever be reached. if ((EWRAM_17800[a].unk0 & 1) == 0) return TRUE; - if (gSprites[gUnknown_02024BE0[a]].invisible) + if (gSprites[gObjectBankIDs[a]].invisible) return FALSE; return TRUE; } @@ -807,7 +807,7 @@ _08075FDC:\n\ cmp r0, 0\n\ beq _0807601C\n\ ldr r2, _08076024 @ =gSprites\n\ - ldr r0, _08076028 @ =gUnknown_02024BE0\n\ + ldr r0, _08076028 @ =gObjectBankIDs\n\ adds r0, r5, r0\n\ ldrb r1, [r0]\n\ lsls r0, r1, 4\n\ @@ -825,7 +825,7 @@ _0807601C:\n\ .align 2, 0\n\ _08076020: .4byte 0x02017800\n\ _08076024: .4byte gSprites\n\ -_08076028: .4byte gUnknown_02024BE0\n\ +_08076028: .4byte gObjectBankIDs\n\ _0807602C:\n\ movs r0, 0\n\ _0807602E:\n\ @@ -873,12 +873,12 @@ void sub_8076034(u8 a, u8 b) REG_BG1CNT_BITFIELD.screenSize = 1; REG_BG1CNT_BITFIELD.areaOverflowMode = 0; - spriteId = gUnknown_02024BE0[a]; + spriteId = gObjectBankIDs[a]; gUnknown_030042C0 = -(gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x) + 32; if (IsContest() != 0 && sub_80AEB1C(EWRAM_19348) != 0) gUnknown_030042C0--; gUnknown_030041B4 = -(gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) + 32; - gSprites[gUnknown_02024BE0[a]].invisible = TRUE; + gSprites[gObjectBankIDs[a]].invisible = TRUE; REG_BG1HOFS = gUnknown_030042C0; REG_BG1VOFS = gUnknown_030041B4; @@ -890,7 +890,7 @@ void sub_8076034(u8 a, u8 b) if (IsContest() != 0) r2 = 0; else - r2 = battle_get_per_side_status(a); + r2 = GetBankIdentity(a); sub_80E4EF8(0, 0, r2, s.unk8, (u32)s.unk0, (((s32)s.unk4 - VRAM) / 2048), REG_BG1CNT_BITFIELD.charBaseBlock); if (IsContest() != 0) sub_8076380(); @@ -923,10 +923,10 @@ void sub_8076034(u8 a, u8 b) REG_BG2CNT_BITFIELD.screenSize = 1; REG_BG2CNT_BITFIELD.areaOverflowMode = 0; - spriteId = gUnknown_02024BE0[a]; + spriteId = gObjectBankIDs[a]; gUnknown_03004288 = -(gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x) + 32; gUnknown_03004280 = -(gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) + 32; - gSprites[gUnknown_02024BE0[a]].invisible = TRUE; + gSprites[gObjectBankIDs[a]].invisible = TRUE; REG_BG2HOFS = gUnknown_03004288; REG_BG2VOFS = gUnknown_03004280; @@ -935,7 +935,7 @@ void sub_8076034(u8 a, u8 b) addr3 = (void *)(PLTT + 0x120); DmaCopy32(3, gPlttBufferUnfaded + 0x100 + a * 16, addr3, 32); - sub_80E4EF8(0, 0, battle_get_per_side_status(a), 9, 0x6000, 0x1E, REG_BG2CNT_BITFIELD.charBaseBlock); + sub_80E4EF8(0, 0, GetBankIdentity(a), 9, 0x6000, 0x1E, REG_BG2CNT_BITFIELD.charBaseBlock); } } @@ -1098,9 +1098,9 @@ static void ScriptCmd_clearmonbg(void) else r5 = gBattleAnimEnemyMonIndex; if (gMonAnimTaskIdArray[0] != 0xFF) - gSprites[gUnknown_02024BE0[r5]].invisible = FALSE; + gSprites[gObjectBankIDs[r5]].invisible = FALSE; if (r4 > 1 && gMonAnimTaskIdArray[1] != 0xFF) - gSprites[gUnknown_02024BE0[r5 ^ 2]].invisible = FALSE; + gSprites[gObjectBankIDs[r5 ^ 2]].invisible = FALSE; else r4 = 0; taskId = CreateTask(sub_807672C, 5); @@ -1117,7 +1117,7 @@ static void sub_807672C(u8 taskId) gTasks[taskId].data[1]++; if (gTasks[taskId].data[1] != 1) { - var = battle_get_per_side_status(gTasks[taskId].data[2]); + var = GetBankIdentity(gTasks[taskId].data[2]); var += 0xFF; if (var <= 1 || IsContest() != 0) r4 = 0; @@ -1158,26 +1158,26 @@ static void ScriptCmd_monbg_22(void) r4 = gBattleAnimEnemyMonIndex; if (b_side_obj__get_some_boolean(r4)) { - r0 = battle_get_per_side_status(r4); + r0 = GetBankIdentity(r4); r0 += 0xFF; if (r0 <= 1 || IsContest() != 0) r1 = 0; else r1 = 1; sub_8076034(r4, r1); - gSprites[gUnknown_02024BE0[r4]].invisible = FALSE; + gSprites[gObjectBankIDs[r4]].invisible = FALSE; } r4 ^= 2; if (r5 > 1 && b_side_obj__get_some_boolean(r4)) { - r0 = battle_get_per_side_status(r4); + r0 = GetBankIdentity(r4); r0 += 0xFF; if (r0 <= 1 || IsContest() != 0) r1 = 0; else r1 = 1; sub_8076034(r4, r1); - gSprites[gUnknown_02024BE0[r4]].invisible = FALSE; + gSprites[gObjectBankIDs[r4]].invisible = FALSE; } gBattleAnimScriptPtr++; } @@ -1199,9 +1199,9 @@ static void ScriptCmd_clearmonbg_23(void) else r6 = gBattleAnimEnemyMonIndex; if (b_side_obj__get_some_boolean(r6)) - gSprites[gUnknown_02024BE0[r6]].invisible = FALSE; + gSprites[gObjectBankIDs[r6]].invisible = FALSE; if (r5 > 1 && b_side_obj__get_some_boolean(r6 ^ 2)) - gSprites[gUnknown_02024BE0[r6 ^ 2]].invisible = FALSE; + gSprites[gObjectBankIDs[r6 ^ 2]].invisible = FALSE; else r5 = 0; taskId = CreateTask(sub_80769A4, 5); @@ -1220,7 +1220,7 @@ static void sub_80769A4(u8 taskId) if (gTasks[taskId].data[1] != 1) { r4 = gTasks[taskId].data[2]; - r0 = battle_get_per_side_status(r4); + r0 = GetBankIdentity(r4); r0 += 0xFF; if (r0 <= 1 || IsContest() != 0) r5 = 0; @@ -1369,7 +1369,7 @@ static void ScriptCmd_fadetobg_25(void) taskId = CreateTask(task_p5_load_battle_screen_elements, 5); if (IsContest() != 0) gTasks[taskId].data[0] = r6; - else if (battle_side_get_owner(gBattleAnimEnemyMonIndex) == 0) + else if (GetBankSide(gBattleAnimEnemyMonIndex) == 0) gTasks[taskId].data[0] = r7; else gTasks[taskId].data[0] = r8; @@ -1493,7 +1493,7 @@ s8 sub_8076F98(s8 a) { if (!IsContest() && (EWRAM_17810[gBattleAnimPlayerMonIndex].unk0 & 0x10)) { - a = battle_side_get_owner(gBattleAnimPlayerMonIndex) ? 0xC0 : 0x3F; + a = GetBankSide(gBattleAnimPlayerMonIndex) ? 0xC0 : 0x3F; } //_08076FDC else @@ -1512,9 +1512,9 @@ s8 sub_8076F98(s8 a) //_08077004 else { - if (battle_side_get_owner(gBattleAnimPlayerMonIndex) == 0) + if (GetBankSide(gBattleAnimPlayerMonIndex) == 0) { - if (battle_side_get_owner(gBattleAnimEnemyMonIndex) == 0) + if (GetBankSide(gBattleAnimEnemyMonIndex) == 0) } //_08077042 else @@ -1551,7 +1551,7 @@ s8 sub_8076F98(s8 a) cmp r0, 0\n\ beq _08076FDC\n\ adds r0, r2, 0\n\ - bl battle_side_get_owner\n\ + bl GetBankSide\n\ lsls r0, 24\n\ movs r4, 0xC0\n\ cmp r0, 0\n\ @@ -1583,13 +1583,13 @@ _08077000: .4byte gBattleAnimEnemyMonIndex\n\ _08077004:\n\ ldr r0, _0807702C @ =gBattleAnimPlayerMonIndex\n\ ldrb r0, [r0]\n\ - bl battle_side_get_owner\n\ + bl GetBankSide\n\ lsls r0, 24\n\ cmp r0, 0\n\ bne _08077042\n\ ldr r0, _08077030 @ =gBattleAnimEnemyMonIndex\n\ ldrb r0, [r0]\n\ - bl battle_side_get_owner\n\ + bl GetBankSide\n\ lsls r0, 24\n\ cmp r0, 0\n\ bne _0807706E\n\ @@ -1613,7 +1613,7 @@ _08077034:\n\ _08077042:\n\ ldr r0, _08077064 @ =gBattleAnimEnemyMonIndex\n\ ldrb r0, [r0]\n\ - bl battle_side_get_owner\n\ + bl GetBankSide\n\ lsls r0, 24\n\ lsrs r0, 24\n\ cmp r0, 0x1\n\ @@ -1661,14 +1661,14 @@ s8 sub_8077094(s8 a) { if (!IsContest() && (EWRAM_17810[gBattleAnimPlayerMonIndex].unk0 & 0x10)) { - if (battle_side_get_owner(gBattleAnimPlayerMonIndex) != 0) + if (GetBankSide(gBattleAnimPlayerMonIndex) != 0) a = 0x3F; else a = 0xC0; } else { - if (battle_side_get_owner(gBattleAnimPlayerMonIndex) != 0 || IsContest() != 0) + if (GetBankSide(gBattleAnimPlayerMonIndex) != 0 || IsContest() != 0) a = -a; } return a; @@ -2129,7 +2129,7 @@ static void ScriptCmd_monbgprio_28(void) r0 = gBattleAnimEnemyMonIndex; else r0 = gBattleAnimPlayerMonIndex; - r4 = battle_get_per_side_status(r0); + r4 = GetBankIdentity(r0); if (!IsContest() && (r4 == 0 || r4 == 3)) { REG_BG1CNT_BITFIELD.priority = 1; @@ -2155,13 +2155,13 @@ static void ScriptCmd_monbgprio_2A(void) r6 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1); gBattleAnimScriptPtr += 2; - if (battle_side_get_owner(gBattleAnimPlayerMonIndex) != battle_side_get_owner(gBattleAnimEnemyMonIndex)) + if (GetBankSide(gBattleAnimPlayerMonIndex) != GetBankSide(gBattleAnimEnemyMonIndex)) { if (r6 != 0) r0 = gBattleAnimEnemyMonIndex; else r0 = gBattleAnimPlayerMonIndex; - r4 = battle_get_per_side_status(r0); + r4 = GetBankIdentity(r0); if (!IsContest() && (r4 == 0 || r4 == 3)) { REG_BG1CNT_BITFIELD.priority = 1; @@ -2207,16 +2207,16 @@ static void ScriptCmd_doublebattle_2D(void) r7 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1); gBattleAnimScriptPtr += 2; if (!IsContest() && IsDoubleBattle() - && battle_side_get_owner(gBattleAnimPlayerMonIndex) == battle_side_get_owner(gBattleAnimEnemyMonIndex)) + && GetBankSide(gBattleAnimPlayerMonIndex) == GetBankSide(gBattleAnimEnemyMonIndex)) { if (r7 == 0) { - r4 = battle_get_per_side_status_permutated(gBattleAnimPlayerMonIndex); + r4 = GetBankIdentity_permutated(gBattleAnimPlayerMonIndex); spriteId = obj_id_for_side_relative_to_move(0); } else { - r4 = battle_get_per_side_status_permutated(gBattleAnimEnemyMonIndex); + r4 = GetBankIdentity_permutated(gBattleAnimEnemyMonIndex); spriteId = obj_id_for_side_relative_to_move(1); } if (spriteId != 0xFF) @@ -2241,16 +2241,16 @@ static void ScriptCmd_doublebattle_2E(void) r7 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1); gBattleAnimScriptPtr += 2; if (!IsContest() && IsDoubleBattle() - && battle_side_get_owner(gBattleAnimPlayerMonIndex) == battle_side_get_owner(gBattleAnimEnemyMonIndex)) + && GetBankSide(gBattleAnimPlayerMonIndex) == GetBankSide(gBattleAnimEnemyMonIndex)) { if (r7 == 0) { - r4 = battle_get_per_side_status_permutated(gBattleAnimPlayerMonIndex); + r4 = GetBankIdentity_permutated(gBattleAnimPlayerMonIndex); spriteId = obj_id_for_side_relative_to_move(0); } else { - r4 = battle_get_per_side_status_permutated(gBattleAnimEnemyMonIndex); + r4 = GetBankIdentity_permutated(gBattleAnimEnemyMonIndex); spriteId = obj_id_for_side_relative_to_move(1); } if (spriteId != 0xFF && r4 == 2) diff --git a/src/battle_anim_80A7E7C.c b/src/battle_anim_80A7E7C.c index 12b53d7d9..34c11a352 100644 --- a/src/battle_anim_80A7E7C.c +++ b/src/battle_anim_80A7E7C.c @@ -10,9 +10,9 @@ extern s16 gBattleAnimArgs[8]; -extern u8 gUnknown_02024BE0[]; -extern s32 gUnknown_0202F7B8; -extern u16 gUnknown_0202F7BC; +extern u8 gObjectBankIDs[]; +extern s32 gMoveDmgMoveAnim; +extern u16 gMovePowerMoveAnim; extern u8 gBattleAnimPlayerMonIndex; extern u8 gBattleAnimEnemyMonIndex; @@ -109,28 +109,28 @@ void sub_80A7FA0(u8 task) switch (gBattleAnimArgs[0]) { case 4: - side = battle_get_side_with_given_state(0); + side = GetBankByPlayerAI(0); break; case 5: - side = battle_get_side_with_given_state(2); + side = GetBankByPlayerAI(2); break; case 6: - side = battle_get_side_with_given_state(1); + side = GetBankByPlayerAI(1); break; case 7: default: - side = battle_get_side_with_given_state(3); + side = GetBankByPlayerAI(3); break; } if (b_side_obj__get_some_boolean(side) == FALSE) { r6 = 1; } - sprite = gUnknown_02024BE0[side]; + sprite = gObjectBankIDs[side]; } else { - sprite = gUnknown_02024BE0[gBattleAnimPlayerMonIndex]; + sprite = gObjectBankIDs[gBattleAnimPlayerMonIndex]; } if (r6) { @@ -329,7 +329,7 @@ static void sub_80A8488(u8 task) void sub_80A8500(u8 task) { - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimPlayerMonIndex)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; } @@ -339,7 +339,7 @@ void sub_80A8500(u8 task) void sub_80A8530(struct Sprite *sprite) { sprite->invisible = TRUE; - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimPlayerMonIndex)) { sprite->data1 = -gBattleAnimArgs[1]; } @@ -349,7 +349,7 @@ void sub_80A8530(struct Sprite *sprite) } sprite->data0 = gBattleAnimArgs[0]; sprite->data2 = 0; - sprite->data3 = gUnknown_02024BE0[gBattleAnimPlayerMonIndex]; + sprite->data3 = gObjectBankIDs[gBattleAnimPlayerMonIndex]; sprite->data4 = gBattleAnimArgs[0]; oamt_set_x3A_32(sprite, sub_80A85A4); sprite->callback = sub_8078458; @@ -391,11 +391,11 @@ void sub_80A8638(struct Sprite *sprite) int spriteId; if (!gBattleAnimArgs[0]) { - spriteId = gUnknown_02024BE0[gBattleAnimPlayerMonIndex]; + spriteId = gObjectBankIDs[gBattleAnimPlayerMonIndex]; } else { - spriteId = gUnknown_02024BE0[gBattleAnimEnemyMonIndex]; + spriteId = gObjectBankIDs[gBattleAnimEnemyMonIndex]; } sprite->data0 = gBattleAnimArgs[2]; sprite->data1 = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x; @@ -464,8 +464,8 @@ void sub_80A8764(struct Sprite *sprite) { v1 = gBattleAnimEnemyMonIndex; } - spriteId = gUnknown_02024BE0[v1]; - if (battle_side_get_owner(v1)) + spriteId = gObjectBankIDs[v1]; + if (GetBankSide(v1)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; if (gBattleAnimArgs[3] == 1) @@ -500,8 +500,8 @@ void sub_80A8818(struct Sprite *sprite) { v1 = gBattleAnimEnemyMonIndex; } - spriteId = gUnknown_02024BE0[v1]; - if (battle_side_get_owner(v1)) + spriteId = gObjectBankIDs[v1]; + if (GetBankSide(v1)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; if (gBattleAnimArgs[3] == 1) @@ -542,7 +542,7 @@ void sub_80A8920(u8 task) { s16 r7; r7 = 0x8000 / gBattleAnimArgs[3]; - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimPlayerMonIndex)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; gBattleAnimArgs[5] = -gBattleAnimArgs[5]; @@ -609,7 +609,7 @@ void sub_80A8A80(u8 task) DestroyAnimVisualTask(task); return; } - spriteId = gUnknown_02024BE0[gBattleAnimPlayerMonIndex ^ 2]; + spriteId = gObjectBankIDs[gBattleAnimPlayerMonIndex ^ 2]; break; case 3: if (!b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2)) @@ -617,14 +617,14 @@ void sub_80A8A80(u8 task) DestroyAnimVisualTask(task); return; } - spriteId = gUnknown_02024BE0[gBattleAnimEnemyMonIndex ^ 2]; + spriteId = gObjectBankIDs[gBattleAnimEnemyMonIndex ^ 2]; break; default: DestroyAnimVisualTask(task); return; } TASK.data[0] = spriteId; - if (battle_side_get_owner(gBattleAnimEnemyMonIndex)) + if (GetBankSide(gBattleAnimEnemyMonIndex)) { TASK.data[1] = gBattleAnimArgs[1]; } @@ -649,7 +649,7 @@ static void sub_80A8B3C(u8 task) void sub_80A8B88(u8 task) { u8 spriteId; - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimPlayerMonIndex)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; } @@ -688,7 +688,7 @@ static void sub_80A8C0C(u8 task) } else { - if (battle_side_get_owner(TASK.data[5]) == 0) + if (GetBankSide(TASK.data[5]) == 0) { gSprites[spriteId].pos2.y = (y >= 0) ? y : -y; } @@ -778,11 +778,11 @@ void sub_80A8E04(u8 task) { if (gBattleAnimArgs[2] == 0) { - TASK.data[7] = !battle_side_get_owner(gBattleAnimPlayerMonIndex); + TASK.data[7] = !GetBankSide(gBattleAnimPlayerMonIndex); } else { - TASK.data[7] = !battle_side_get_owner(gBattleAnimEnemyMonIndex); + TASK.data[7] = !GetBankSide(gBattleAnimEnemyMonIndex); } } if (TASK.data[7]) @@ -805,14 +805,14 @@ void sub_80A8EFC(u8 task) TASK.data[2] = gBattleAnimArgs[0]; if (gBattleAnimArgs[2] == 0) { - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimPlayerMonIndex)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; } } else { - if (battle_side_get_owner(gBattleAnimEnemyMonIndex)) + if (GetBankSide(gBattleAnimEnemyMonIndex)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; } @@ -865,7 +865,7 @@ void sub_80A9058(u8 task) { if (!gBattleAnimArgs[0]) { - TASK.data[15] = gUnknown_0202F7BC / 12; + TASK.data[15] = gMovePowerMoveAnim / 12; if (TASK.data[15] < 1) { TASK.data[15] = 1; @@ -877,7 +877,7 @@ void sub_80A9058(u8 task) } else { - TASK.data[15] = gUnknown_0202F7B8 / 12; + TASK.data[15] = gMoveDmgMoveAnim / 12; if (TASK.data[15] < 1) { TASK.data[15] = 1; diff --git a/src/battle_anim_81258BC.c b/src/battle_anim_81258BC.c index fe4e9bd38..5bdbb4946 100644 --- a/src/battle_anim_81258BC.c +++ b/src/battle_anim_81258BC.c @@ -6,14 +6,14 @@ #include "text.h" extern struct Window gUnknown_03004210; -extern u8 gUnknown_020238CC[]; -extern u8 gUnknown_02024E60[]; +extern u8 gDisplayedStringBattle[]; +extern u8 gActionSelectionCursor[]; extern const u8 gUnknown_08400CBB[]; -extern u8 gUnknown_02024A60; +extern u8 gActiveBank; extern const u8 gUnknown_08400D15[]; -extern void *gUnknown_03004330[]; +extern void *gBattleBankFunc[]; extern u16 gUnknown_030042A0; extern u16 gUnknown_030042A4; @@ -31,7 +31,7 @@ void sub_812BB10(void) { gUnknown_03004210.paletteNum = 0; FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18); FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36); - gUnknown_03004330[gUnknown_02024A60] = bx_battle_menu_t6_2; + gBattleBankFunc[gActiveBank] = bx_battle_menu_t6_2; InitWindow(&gUnknown_03004210, gUnknown_08400D15, 400, 18, 35); sub_8002F44(&gUnknown_03004210); @@ -42,9 +42,9 @@ void sub_812BB10(void) { nullsub_8(i); } - sub_802E3E4(gUnknown_02024E60[gUnknown_02024A60], 0); - get_battle_strings_((u8 *) gUnknown_08400CBB); + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CBB); - InitWindow(&gUnknown_03004210, gUnknown_020238CC, SUB_812BB10_TILE_DATA_OFFSET, 2, 35); + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_812BB10_TILE_DATA_OFFSET, 2, 35); sub_8002F44(&gUnknown_03004210); }
\ No newline at end of file diff --git a/src/battle_anim_8137220.c b/src/battle_anim_8137220.c new file mode 100644 index 000000000..42d6cb8da --- /dev/null +++ b/src/battle_anim_8137220.c @@ -0,0 +1,1486 @@ +#include "global.h" +#include "battle.h" +#include "battle_interface.h" +#include "battle_message.h" +#include "data2.h" +#include "link.h" +#include "main.h" +#include "menu_cursor.h" +#include "palette.h" +#include "pokemon.h" +#include "rom3.h" +#include "songs.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "util.h" + +//Possibly PokemonSubstruct1 +struct UnknownStruct3 +{ + u16 moves[4]; + u8 pp[4]; + u8 ppBonuses; +}; + +extern u8 gActiveBank; +extern void (*gBattleBankFunc[])(void); +extern u32 gBattleExecBuffer; +extern void (*gWallyBufferCommands[])(void); +extern u8 gBattleBufferA[][0x200]; +extern u8 gObjectBankIDs[]; +extern MainCallback gPreBattleCallback1; +extern bool8 gDoingBattleAnim; +extern u16 gScriptItemId; +extern u16 gBattlePartyID[]; +extern u8 gHealthboxIDs[]; +extern u16 gBattleTypeFlags; +extern u16 gMovePowerMoveAnim; +extern u32 gMoveDmgMoveAnim; +extern u8 gHappinessMoveAnim; +extern u16 gWeatherMoveAnim; +extern u32 *gDisableStructMoveAnim; +extern u32 gPID_perBank[]; +extern void (*gAnimScriptCallback)(void); +extern bool8 gAnimScriptActive; +extern u8 gDisplayedStringBattle[]; +extern u8 gBankInMenu; +extern u8 gBattleMonForms[]; +extern u8 gBattleOutcome; +extern u16 gUnknown_02024DE8; +extern u8 gUnknown_02024E68[]; +extern struct SpriteTemplate gUnknown_02024E8C; +extern u8 gUnknown_0202F7C4; +extern struct Window gUnknown_03004210; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042A4; +extern u8 gUnknown_0300434C[]; +extern const u8 gUnknown_08400CCC[]; +extern const u8 gUnknown_08400CF3[]; + +// TODO: include rom3.h when my other PR gets merged +extern void dp01_build_cmdbuf_x21_a_bb(u8, u8, u16); +extern void dp01_build_cmdbuf_x23_aa_0(u8, u16); + +extern void nullsub_14(void); +extern void PrepareBagForWallyTutorial(void); +extern void sub_8141828(); +extern void sub_8045A5C(); +extern void sub_804777C(); +extern void sub_8043DFC(); +extern bool8 IsDoubleBattle(void); +extern void c3_0802FDF4(u8); +extern void sub_802ECF0(void); +extern void sub_8031AF4(); +extern u8 GetBankIdentity(u8); +extern void sub_80313A0(struct Sprite *); +extern u8 GetBankByPlayerAI(u8); +extern u8 sub_8031720(); +extern void ExecuteMoveAnim(); +extern void sub_80326EC(); +extern void sub_8031F24(void); +extern void sub_80324BC(); +extern void BufferStringBattle(); +extern u8 GetBankSide(u8); +extern void sub_80304A8(void); +extern void sub_8047858(); +extern void sub_80E43C0(); +extern void oamt_add_pos2_onto_pos1(); +extern void sub_8078B34(struct Sprite *); +extern void sub_8030E38(struct Sprite *); +extern void oamt_set_x3A_32(); +extern u8 sub_8046400(); +extern u8 sub_8077ABC(); +extern u8 sub_8077F68(); +extern u8 sub_8079E90(); +extern void sub_80312F0(struct Sprite *); +extern bool8 move_anim_start_t3(); + +void WallyBufferRunCommand(void); +void sub_81374FC(void); +void sub_81376B8(void); +void WallyBufferExecCompleted(void); +u32 sub_8137A84(u8, u8 *); +void sub_8138294(u8); +void sub_81390D0(void); +void sub_8139A2C(u8); + +void unref_sub_8137220(void) +{ +} + +void SetBankFuncToWallyBufferRunCommand(void) +{ + gBattleBankFunc[gActiveBank] = WallyBufferRunCommand; + ewram[0x160A8] = 0; + ewram[0x160A9] = 0; + ewram[0x160AA] = 0; + ewram[0x160AB] = 0; +} + +void WallyBufferRunCommand(void) +{ + if (gBattleExecBuffer & gBitTable[gActiveBank]) + { + if (gBattleBufferA[gActiveBank][0] < 0x39) + gWallyBufferCommands[gBattleBufferA[gActiveBank][0]](); + else + WallyBufferExecCompleted(); + } +} + +void sub_81372BC(void) +{ + u8 r4; + + switch (ewram[0x160A8]) + { + case 0: + ewram[0x160AA] = 64; + ewram[0x160A8]++; + // fall through + case 1: + r4 = --ewram[0x160AA]; + if (r4 == 0) + { + PlaySE(SE_SELECT); + dp01_build_cmdbuf_x21_a_bb(1, 0, 0); + WallyBufferExecCompleted(); + ewram[0x160A8]++; + ewram[0x160A9] = r4; + ewram[0x160AA] = 64; + } + break; + case 2: + r4 = --ewram[0x160AA]; + if (r4 == 0) + { + PlaySE(SE_SELECT); + dp01_build_cmdbuf_x21_a_bb(1, 0, 0); + WallyBufferExecCompleted(); + ewram[0x160A8]++; + ewram[0x160A9] = r4; + ewram[0x160AA] = 64; + } + break; + case 3: + r4 = --ewram[0x160AA]; + if (r4 == 0) + { + dp01_build_cmdbuf_x21_a_bb(1, 9, 0); + WallyBufferExecCompleted(); + ewram[0x160A8]++; + ewram[0x160A9] = r4; + ewram[0x160AA] = 64; + } + break; + case 4: + if (--ewram[0x160AA] == 0) + { + PlaySE(SE_SELECT); + nullsub_8(0); + sub_802E3E4(1, 0); + ewram[0x160AA] = 64; + ewram[0x160A8]++; + } + break; + case 5: + if (--ewram[0x160AA] == 0) + { + PlaySE(SE_SELECT); + DestroyMenuCursor(); + dp01_build_cmdbuf_x21_a_bb(1, 1, 0); + WallyBufferExecCompleted(); + } + break; + } +} + +void sub_813741C(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + WallyBufferExecCompleted(); +} + +void sub_8137454(void) +{ + if (gUnknown_03004210.state == 0) + WallyBufferExecCompleted(); +} + +void sub_813746C(void) +{ + if (!gPaletteFade.active) + { + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(gMain.savedCallback); + } +} + +void bx_wait_t5(void) +{ + if (!gDoingBattleAnim) + WallyBufferExecCompleted(); +} + +void sub_81374C4(void) +{ + if (!gPaletteFade.active) + { + gBattleBankFunc[gActiveBank] = sub_81374FC; + nullsub_14(); + PrepareBagForWallyTutorial(); + } +} + +void sub_81374FC(void) +{ + if (gMain.callback2 == sub_800F808 + && !gPaletteFade.active) + { + dp01_build_cmdbuf_x23_aa_0(1, gScriptItemId); + WallyBufferExecCompleted(); + } +} + +void sub_8137538(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + + if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7) + sub_8141828(gActiveBank ^ 2, &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]]); + + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3) + { + if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); + sub_8045A5C(gHealthboxIDs[gActiveBank ^ 2], &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], 0); + sub_804777C(gActiveBank ^ 2); + sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); + } + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + ewram17840.unk9_0 = 0; + gBattleBankFunc[gActiveBank] = sub_81376B8; + } +} + +void sub_81376B8(void) +{ + bool8 r4 = FALSE; + + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) + r4 = TRUE; + if (r4 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + ewram17810[gActiveBank ^ 2].unk0_7 = 0; + ewram17810[gActiveBank ^ 2].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + CreateTask(c3_0802FDF4, 10); + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + WallyBufferExecCompleted(); + } +} + +void sub_81377B0(void) +{ + s16 r4; + + r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + if (r4 != -1) + { + sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); + } + else + { + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + WallyBufferExecCompleted(); + } +} + +void bx_blink_t5(void) +{ + u8 spriteId = gObjectBankIDs[gActiveBank]; + + if (gSprites[spriteId].data1 == 32) + { + gSprites[spriteId].data1 = 0; + gSprites[spriteId].invisible = FALSE; + gDoingBattleAnim = FALSE; + WallyBufferExecCompleted(); + } + else + { + if (((u16)gSprites[spriteId].data1 % 4) == 0) + gSprites[spriteId].invisible ^= 1; + gSprites[spriteId].data1++; + } +} + +void sub_813789C(void) +{ + if (!ewram17810[gActiveBank].unk0_6) + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + WallyBufferExecCompleted(); + } +} + +// Duplicate of sub_813741C +void sub_8137908(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + WallyBufferExecCompleted(); +} + +void sub_8137940(void) +{ + if (!ewram17810[gActiveBank].unk0_5) + WallyBufferExecCompleted(); +} + +void WallyBufferExecCompleted(void) +{ + gBattleBankFunc[gActiveBank] = WallyBufferRunCommand; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + u8 multiplayerId = GetMultiplayerId(); + + dp01_prepare_buffer_wireless_probably(2, 4, &multiplayerId); + gBattleBufferA[gActiveBank][0] = 0x38; + } + else + { + gBattleExecBuffer &= ~gBitTable[gActiveBank]; + } +} + +void unref_sub_81379E4(void) +{ + if (!ewram17810[gActiveBank].unk0_4) + WallyBufferExecCompleted(); +} + +void dp01t_00_5_getattr(void) +{ + u8 arr[0x100]; + u32 r6 = 0; + u8 r4; + s32 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + r6 = sub_8137A84(gBattlePartyID[gActiveBank], arr); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + r6 += sub_8137A84(i, arr + r6); + r4 >>= 1; + } + } + dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, arr); + WallyBufferExecCompleted(); +} + +u32 sub_8137A84(u8 a, u8 *buffer) +{ + struct BattlePokemon battlePokemon; + struct UnknownStruct3 moveData; + u8 nickname[20]; + u8 *src; + s16 data16; + u32 data32; + s32 size = 0; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); + battlePokemon.item = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM); + for (size = 0; size < 4; size++) + { + battlePokemon.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size); + battlePokemon.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); + } + battlePokemon.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); + battlePokemon.friendship = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP); + battlePokemon.experience = GetMonData(&gPlayerParty[a], MON_DATA_EXP); + battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); + battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); + battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); + battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); + battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); + battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); + battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY); + battlePokemon.status1 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS); + battlePokemon.level = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL); + battlePokemon.hp = GetMonData(&gPlayerParty[a], MON_DATA_HP); + battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP); + battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK); + battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF); + battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD); + battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK); + battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF); + battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG); + battlePokemon.altAbility = GetMonData(&gPlayerParty[a], MON_DATA_ALT_ABILITY); + battlePokemon.otId = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID); + GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname); + StringCopy10(battlePokemon.nickname, nickname); + GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName); + src = (u8 *)&battlePokemon; + for (size = 0; size < sizeof(battlePokemon); size++) + buffer[size] = src[size]; + break; + case 1: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 2: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 3: + for (size = 0; size < 4; size++) + { + moveData.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size); + moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); + } + moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); + src = (u8 *)&moveData; + for (size = 0; size < sizeof(moveData); size++) + buffer[size] = src[size]; + break; + case 4: + case 5: + case 6: + case 7: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 8: + for (size = 0; size < 4; size++) + buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); + buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); + size++; + break; + case 9: + case 10: + case 11: + case 12: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); + size = 1; + break; + case 17: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 18: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_EXP); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 19: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_EV); + size = 1; + break; + case 20: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_EV); + size = 1; + break; + case 21: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_EV); + size = 1; + break; + case 22: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_EV); + size = 1; + break; + case 23: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV); + size = 1; + break; + case 24: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV); + size = 1; + break; + case 25: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP); + size = 1; + break; + case 26: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKERUS); + size = 1; + break; + case 27: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION); + size = 1; + break; + case 28: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL); + size = 1; + break; + case 29: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_GAME); + size = 1; + break; + case 30: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKEBALL); + size = 1; + break; + case 31: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); + buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); + buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); + buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); + buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); + buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); + size = 6; + break; + case 32: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); + size = 1; + break; + case 33: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); + size = 1; + break; + case 34: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); + size = 1; + break; + case 35: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); + size = 1; + break; + case 36: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); + size = 1; + break; + case 37: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); + size = 1; + break; + case 38: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 39: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 40: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 41: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL); + size = 1; + break; + case 42: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 43: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 44: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_ATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 45: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_DEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 46: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 47: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 48: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 49: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL); + size = 1; + break; + case 50: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY); + size = 1; + break; + case 51: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE); + size = 1; + break; + case 52: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART); + size = 1; + break; + case 53: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH); + size = 1; + break; + case 54: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SHEEN); + size = 1; + break; + case 55: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON); + size = 1; + break; + case 56: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON); + size = 1; + break; + case 57: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON); + size = 1; + break; + case 58: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON); + size = 1; + break; + case 59: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON); + size = 1; + break; + } + return size; +} + +void sub_8138230(void) +{ + sub_802ECF0(); +} + +void sub_813823C(void) +{ + u8 r4; + u8 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + sub_8138294(gBattlePartyID[gActiveBank]); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + sub_8138294(i); + r4 >>= 1; + } + } + WallyBufferExecCompleted(); +} + +void sub_8138294(u8 a) +{ + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; + struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; + s32 i; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + { + u8 iv; + + SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); + SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + for (i = 0; i < 4; i++) + { + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + } + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); + SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); + SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + iv = battlePokemon->hpIV; + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv); + iv = battlePokemon->attackIV; + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + iv = battlePokemon->defenseIV; + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + iv = battlePokemon->speedIV; + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv); + iv = battlePokemon->spAttackIV; + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + iv = battlePokemon->spDefenseIV; + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); + SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); + SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); + SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); + SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); + SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); + SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); + SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + } + break; + case 1: + SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + break; + case 2: + SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + break; + case 3: + for (i = 0; i < 4; i++) + { + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + } + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); + break; + case 4: + case 5: + case 6: + case 7: + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); + break; + case 8: + SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + break; + case 9: + case 10: + case 11: + case 12: + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); + break; + case 17: + SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + break; + case 18: + SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + break; + case 19: + SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 20: + SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 21: + SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 22: + SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 23: + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 24: + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 25: + SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + break; + case 26: + SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + break; + case 27: + SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + break; + case 28: + SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 29: + SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + break; + case 30: + SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + break; + case 31: + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + break; + case 32: + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 33: + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 34: + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 35: + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 36: + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 37: + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 38: + SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + break; + case 39: + SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + break; + case 40: + SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + break; + case 41: + SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 42: + SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 43: + SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 44: + SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + break; + case 45: + SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + break; + case 46: + SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + break; + case 47: + SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + break; + case 48: + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + break; + case 49: + SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + break; + case 50: + SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + break; + case 51: + SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + break; + case 52: + SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + break; + case 53: + SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + break; + case 54: + SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + break; + case 55: + SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 56: + SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 57: + SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 58: + SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 59: + SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + } + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); +} + +void sub_8138C90(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8138C9C(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8138CA8(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8138CB4(void) +{ + if (gBattleBufferA[gActiveBank][1] == 0) + { + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1); + gBattleBankFunc[gActiveBank] = sub_813789C; + } + else + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + WallyBufferExecCompleted(); + } +} + +void sub_8138D38(void) +{ + sub_8031AF4(2, gActiveBank); + GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + 80, 80 + 4 * (8 - gTrainerBackPicCoords[2].coords), + 30); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = -2; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_813741C; +} + +void sub_8138E04(void) +{ + sub_8031AF4(2, gActiveBank); + GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + 80, 80 + 4 * (8 - gTrainerBackPicCoords[2].coords), + 30); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96; + gSprites[gObjectBankIDs[gActiveBank]].data0 = 2; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_8137908; +} + +void sub_8138ED0(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8138EDC(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8138EE8(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8138EF4(void) +{ + ewram17840.unk8 = 4; + gDoingBattleAnim = TRUE; + move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 4); + gBattleBankFunc[gActiveBank] = bx_wait_t5; +} + +void sub_8138F44(void) +{ + u8 val = gBattleBufferA[gActiveBank][1]; + + ewram17840.unk8 = val; + gDoingBattleAnim = TRUE; + move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 4); + gBattleBankFunc[gActiveBank] = bx_wait_t5; +} + +void sub_8138FA0(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8138FAC(void) +{ + u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + + gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3]; + gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); + gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); + gHappinessMoveAnim = gBattleBufferA[gActiveBank][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); + gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; + gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; + if (sub_8031720(r0, gUnknown_0202F7C4) != 0) + { + // Dead code. sub_8031720 always returns 0. + WallyBufferExecCompleted(); + } + else + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_81390D0; + } +} + +void sub_81390D0(void) +{ + u16 r4 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + +#ifndef NONMATCHING + asm("":::"r6"); +#endif + + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].unk0_2 == 1) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (ewram17810[gActiveBank].unk0_6 == 0) + { + sub_80326EC(0); + ExecuteMoveAnim(r4); + ewram17810[gActiveBank].unk4 = 2; + } + break; + case 2: + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + sub_80326EC(1); + if (ewram17800[gActiveBank].unk0_2 == 1) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + ewram17810[gActiveBank].unk4 = 3; + } + break; + case 3: + if (ewram17810[gActiveBank].unk0_6 == 0) + { + sub_8031F24(); + sub_80324BC(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + ewram17810[gActiveBank].unk4 = 0; + WallyBufferExecCompleted(); + } + break; + } +} + +void sub_8139208(void) +{ + u16 *ptr; + + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + ptr = (u16 *)&gBattleBufferA[gActiveBank][2]; + if (*ptr == 2) + DestroyMenuCursor(); + BufferStringBattle(*ptr); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15); + gBattleBankFunc[gActiveBank] = sub_8137454; +} + +void dp01t_11_5_message_for_player_only(void) +{ + if (GetBankSide(gActiveBank) == 0) + sub_8139208(); + else + WallyBufferExecCompleted(); +} + +void sub_8139298(void) +{ + s32 i; + + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 160; + gUnknown_03004210.paletteNum = 0; + FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18); + FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36); + gBattleBankFunc[gActiveBank] = sub_81372BC; + InitWindow(&gUnknown_03004210, gUnknown_08400CF3, 400, 18, 35); + sub_8002F44(&gUnknown_03004210); + sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0); + for (i = 0; i < 4; i++) + nullsub_8(i); + sub_802E3E4(0, 0); + StrCpyDecodeToDisplayedStringBattle(gUnknown_08400CCC); +#ifdef ENGLISH + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 440, 2, 35); +#else + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 444, 2, 35); +#endif + sub_8002F44(&gUnknown_03004210); +} + +void sub_8139378(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139384(void) +{ + switch (ewram[0x160A9]) + { + case 0: + sub_80304A8(); + ewram[0x160A9]++; + ewram[0x160AB] = 80; + // fall through + case 1: + ewram[0x160AB]--; + if (ewram[0x160AB] == 0) + { + DestroyMenuCursor(); + PlaySE(SE_SELECT); + dp01_build_cmdbuf_x21_a_bb(1, 10, 256); + WallyBufferExecCompleted(); + } + break; + } +} + +void sub_81393EC(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gBattleBankFunc[gActiveBank] = sub_81374C4; + gBankInMenu = gActiveBank; +} + +void sub_813942C(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139438(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139444(void) +{ + s16 r7; + + load_gfxc_health_bar(0); + r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + if (r7 != 0x7FFF) + { + u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, curHP, r7); + } + else + { + u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); + sub_80440EC(gHealthboxIDs[gActiveBank], 0, 0); + } + gBattleBankFunc[gActiveBank] = sub_81377B0; +} + +void sub_8139544(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139550(void) +{ + WallyBufferExecCompleted(); +} + +void sub_813955C(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139568(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139574(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139580(void) +{ + WallyBufferExecCompleted(); +} + +void sub_813958C(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139598(void) +{ + WallyBufferExecCompleted(); +} + +void sub_81395A4(void) +{ + WallyBufferExecCompleted(); +} + +void sub_81395B0(void) +{ + WallyBufferExecCompleted(); +} + +void sub_81395BC(void) +{ + WallyBufferExecCompleted(); +} + +void sub_81395C8(void) +{ + WallyBufferExecCompleted(); +} + +void sub_81395D4(void) +{ + WallyBufferExecCompleted(); +} + +void sub_81395E0(void) +{ + WallyBufferExecCompleted(); +} + +void sub_81395EC(void) +{ + WallyBufferExecCompleted(); +} + +void sub_81395F8(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139604(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + { + WallyBufferExecCompleted(); + } + else + { + gDoingBattleAnim = 1; + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + sub_8047858(gActiveBank); + gBattleBankFunc[gActiveBank] = bx_blink_t5; + } +} + +void sub_8139674(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139680(void) +{ + PlaySE(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + WallyBufferExecCompleted(); +} + +void sub_81396B0(void) +{ + PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + WallyBufferExecCompleted(); +} + +void sub_81396E0(void) +{ + PlayCry1(GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), 25); + WallyBufferExecCompleted(); +} + +void dp01t_2E_5_battle_intro(void) +{ + sub_80E43C0(gBattleBufferA[gActiveBank][1]); + gUnknown_02024DE8 |= 1; + WallyBufferExecCompleted(); +} + +void sub_8139750(void) +{ + u8 paletteNum; + u8 taskId; + + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 50; + gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + paletteNum = AllocSpritePalette(0xD6F8); + LoadCompressedPalette(gTrainerBackPicPaletteTable[2].data, 0x100 + paletteNum * 16, 32); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum; + taskId = CreateTask(sub_8139A2C, 5); + gTasks[taskId].data[0] = gActiveBank; + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + ewram17810[4].unk9 |= 1; + gBattleBankFunc[gActiveBank] = nullsub_91; +} + +void sub_81398BC(u8 bank) +{ + u16 species; + + ewram17800[bank].unk2 = 0; + gBattlePartyID[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank)); + gObjectBankIDs[bank] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(bank, 2), + sub_8077F68(bank), + sub_8079E90(bank)); + gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank]; + gSprites[gObjectBankIDs[bank]].data0 = bank; + gSprites[gObjectBankIDs[bank]].data2 = species; + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + gSprites[gObjectBankIDs[bank]].invisible = TRUE; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF); +} + +void sub_8139A2C(u8 taskId) +{ + if (gTasks[taskId].data[1] < 31) + { + gTasks[taskId].data[1]++; + } + else + { + u8 savedActiveBank = gActiveBank; + + gActiveBank = gTasks[taskId].data[0]; + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_81398BC(gActiveBank); + gBattleBankFunc[gActiveBank] = sub_8137538; + gActiveBank = savedActiveBank; + DestroyTask(taskId); + } +} + +void sub_8139AA0(void) +{ + if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) + { + WallyBufferExecCompleted(); + } + else + { + ewram17810[gActiveBank].unk0_0 = 1; + gUnknown_02024E68[gActiveBank] = sub_8044804(gActiveBank, (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); + WallyBufferExecCompleted(); + } +} + +void sub_8139B20(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139B2C(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139B38(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139B44(void) +{ + u8 val2 = gBattleBufferA[gActiveBank][1]; + u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, val2, val)) + WallyBufferExecCompleted(); + else + gBattleBankFunc[gActiveBank] = sub_8137940; +} + +void sub_8139BA0(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139BAC(void) +{ + WallyBufferExecCompleted(); +} + +void sub_8139BB8(void) +{ + gBattleOutcome = gBattleBufferA[gActiveBank][1]; + FadeOutMapMusic(5); + BeginFastPaletteFade(3); + WallyBufferExecCompleted(); + if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD)) + gBattleBankFunc[gActiveBank] = sub_813746C; +} + +void nullsub_80(void) +{ +} diff --git a/src/battle_interface.c b/src/battle_interface.c index 042861c22..246bda62b 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -34,11 +34,11 @@ extern u8 ewram[]; #define ewram16089 (*(u8 *) (ewram + 0x16089)) #define ewram17850 ((struct UnknownStruct5 *)(ewram + 0x17850)) -extern u8 gUnknown_020238CC[]; -extern u8 gUnknown_02024A68; -extern u16 gUnknown_02024A6A[]; -extern u8 gUnknown_02024A72[]; -extern u8 gUnknown_03004340[]; +extern u8 gDisplayedStringBattle[]; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[]; +extern u8 gBanksBySide[]; +extern u8 gHealthboxIDs[]; extern u16 gBattleTypeFlags; @@ -424,7 +424,7 @@ u8 battle_make_oam_normal_battle(u8 a) if (!IsDoubleBattle()) { - if (battle_side_get_owner(a) == 0) + if (GetBankSide(a) == 0) { spriteId1 = CreateSprite(&gSpriteTemplate_820A4EC[0], 240, 160, 1); spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A4EC[0], 240, 160, 1); @@ -450,10 +450,10 @@ u8 battle_make_oam_normal_battle(u8 a) //_08043A28 else { - if (battle_side_get_owner(a) == 0) + if (GetBankSide(a) == 0) { - spriteId1 = CreateSprite(&gSpriteTemplate_820A4EC[battle_get_per_side_status(a) / 2], 240, 160, 1); - spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A4EC[battle_get_per_side_status(a) / 2], 240, 160, 1); + spriteId1 = CreateSprite(&gSpriteTemplate_820A4EC[GetBankIdentity(a) / 2], 240, 160, 1); + spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A4EC[GetBankIdentity(a) / 2], 240, 160, 1); gSprites[spriteId1].oam.affineParam = spriteId2; gSprites[spriteId2].data5 = spriteId1; @@ -464,8 +464,8 @@ u8 battle_make_oam_normal_battle(u8 a) //_08043ACC else { - spriteId1 = CreateSprite(&gSpriteTemplate_820A51C[battle_get_per_side_status(a) / 2], 240, 160, 1); - spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A51C[battle_get_per_side_status(a) / 2], 240, 160, 1); + spriteId1 = CreateSprite(&gSpriteTemplate_820A51C[GetBankIdentity(a) / 2], 240, 160, 1); + spriteId2 = CreateSpriteAtEnd(&gSpriteTemplate_820A51C[GetBankIdentity(a) / 2], 240, 160, 1); gSprites[spriteId1].oam.affineParam = spriteId2; gSprites[spriteId2].data5 = spriteId1; @@ -477,9 +477,9 @@ u8 battle_make_oam_normal_battle(u8 a) } //_08043B50 - spriteId3 = CreateSpriteAtEnd(&gSpriteTemplate_820A56C[gUnknown_02024A72[a]], 140, 60, 0); + spriteId3 = CreateSpriteAtEnd(&gSpriteTemplate_820A56C[gBanksBySide[a]], 140, 60, 0); sprite = &gSprites[spriteId3]; - SetSubspriteTables(sprite, &gSubspriteTables_820A684[battle_side_get_owner(a)]); + SetSubspriteTables(sprite, &gSubspriteTables_820A684[GetBankSide(a)]); sprite->subspriteMode = 2; sprite->oam.priority = 1; CpuCopy32(sub_8043CDC(1), (void *)(OBJ_VRAM0 + sprite->oam.tileNum * 32), 64); @@ -592,13 +592,13 @@ void sub_8043EB4(u8 priority) { s32 i; - for (i = 0; i < gUnknown_02024A68; i++) + for (i = 0; i < gNoOfAllBanks; i++) { u8 spriteId1; u8 spriteId2; u8 spriteId3; - spriteId1 = gUnknown_03004340[i]; + spriteId1 = gHealthboxIDs[i]; spriteId2 = gSprites[spriteId1].oam.affineParam; spriteId3 = gSprites[spriteId1].data5; gSprites[spriteId1].oam.priority = priority; @@ -614,7 +614,7 @@ void sub_8043F44(u8 a) if (!IsDoubleBattle()) { - if (battle_side_get_owner(a) != 0) + if (GetBankSide(a) != 0) { x = 44; y = 30; @@ -627,7 +627,7 @@ void sub_8043F44(u8 a) } else { - switch (battle_get_per_side_status(a)) + switch (GetBankIdentity(a)) { case 0: x = 159; @@ -647,7 +647,7 @@ void sub_8043F44(u8 a) break; } } - sub_8043E50(gUnknown_03004340[a], x, y); + sub_8043E50(gHealthboxIDs[a], x, y); } #if ENGLISH @@ -668,14 +668,14 @@ static void sub_8043FC0(u8 a, u8 b) memcpy(str, gUnknown_0820A81C, sizeof(str)); if (!IsDoubleBattle()) { - if (battle_side_get_owner(gSprites[a].data6) == 0) + if (GetBankSide(gSprites[a].data6) == 0) r7 = gUnknown_0820A804; else r7 = gUnknown_0820A80C; } else { - if (battle_side_get_owner(gSprites[a].data6) == 0) + if (GetBankSide(gSprites[a].data6) == 0) r7 = gUnknown_0820A814; else r7 = gUnknown_0820A80C; @@ -725,7 +725,7 @@ void sub_80440EC(u8 a, s16 b, u8 c) memcpy(str, gUnknown_0820A864, sizeof(str)); foo = gSprites[a].data6; - if (IsDoubleBattle() == TRUE || battle_side_get_owner(foo) == 1) + if (IsDoubleBattle() == TRUE || GetBankSide(foo) == 1) { //_08044136 sub_8044210(a, b, c); @@ -735,7 +735,7 @@ void sub_80440EC(u8 a, s16 b, u8 c) ptr = str + 6; if (c == 0) { - if (battle_side_get_owner(gSprites[a].data6) == 0) + if (GetBankSide(gSprites[a].data6) == 0) r4 = gUnknown_0820A83C; else r4 = gUnknown_0820A848; @@ -747,7 +747,7 @@ void sub_80440EC(u8 a, s16 b, u8 c) } else { - if (battle_side_get_owner(gSprites[a].data6) == 0) + if (GetBankSide(gSprites[a].data6) == 0) r4 = gUnknown_0820A854; else r4 = gUnknown_0820A85C; @@ -797,7 +797,7 @@ void sub_80440EC(u8 a, s16 b, u8 c) beq _08044136\n\ lsls r0, r5, 24\n\ lsrs r0, 24\n\ - bl battle_side_get_owner\n\ + bl GetBankSide\n\ lsls r0, 24\n\ lsrs r0, 24\n\ cmp r0, 0x1\n\ @@ -821,7 +821,7 @@ _0804414C:\n\ ldrh r0, [r4, 0x3A]\n\ lsls r0, 24\n\ lsrs r0, 24\n\ - bl battle_side_get_owner\n\ + bl GetBankSide\n\ lsls r0, 24\n\ ldr r4, _08044188 @ =gUnknown_0820A848\n\ cmp r0, 0\n\ @@ -849,7 +849,7 @@ _08044190:\n\ ldrh r0, [r4, 0x3A]\n\ lsls r0, 24\n\ lsrs r0, 24\n\ - bl battle_side_get_owner\n\ + bl GetBankSide\n\ lsls r0, 24\n\ ldr r4, _080441FC @ =gUnknown_0820A85C\n\ cmp r0, 0\n\ @@ -938,7 +938,7 @@ static void sub_8044210(u8 a, s16 b, u8 c) r7 = gUnknown_0820A894; r10 = 2; sub_8003504(ptr, b, 0xF, 1); - if (battle_side_get_owner(r4) == 0) + if (GetBankSide(r4) == 0) { CpuCopy32(sub_8043CDC(0x74), (void *)(OBJ_VRAM0 + (gSprites[a].oam.tileNum + 0x34) * 32), 32); } @@ -964,7 +964,7 @@ void sub_8044338(u8 a, struct Pokemon *pkmn) // TODO: make this a local variable memcpy(str, gUnknown_0820A864, sizeof(str)); - r6 = ewram520[battle_get_per_side_status(gSprites[a].data6)].filler0; + r6 = ewram520[GetBankIdentity(gSprites[a].data6)].filler0; r8 = 5; nature = GetNature(pkmn); StringCopy(str + 6, gNatureNames[nature]); @@ -1048,7 +1048,7 @@ void sub_8044338(u8 a, struct Pokemon *pkmn) ldrh r0, [r0, 0x3A]\n\ lsls r0, 24\n\ lsrs r0, 24\n\ - bl battle_get_per_side_status\n\ + bl GetBankIdentity\n\ lsls r0, 24\n\ lsrs r0, 24\n\ lsls r1, r0, 1\n\ @@ -1287,17 +1287,17 @@ void sub_804454C(void) s32 i; u8 spriteId; - for (i = 0; i < gUnknown_02024A68; i++) + for (i = 0; i < gNoOfAllBanks; i++) { - if (gSprites[gUnknown_03004340[i]].callback == SpriteCallbackDummy - && battle_side_get_owner(i) != 1 - && (IsDoubleBattle() || battle_side_get_owner(i) != 0)) + if (gSprites[gHealthboxIDs[i]].callback == SpriteCallbackDummy + && GetBankSide(i) != 1 + && (IsDoubleBattle() || GetBankSide(i) != 0)) { u8 r6; ewram17800[i].unk0_4 ^= 1; r6 = ewram17800[i].unk0_4; - if (battle_side_get_owner(i) == 0) + if (GetBankSide(i) == 0) { if (!IsDoubleBattle()) @@ -1307,17 +1307,17 @@ void sub_804454C(void) if (r6 == 1) { - spriteId = gSprites[gUnknown_03004340[i]].data5; + spriteId = gSprites[gHealthboxIDs[i]].data5; CpuFill32(0, (void *)(OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * 32), 0x100); - sub_8044210(gUnknown_03004340[i], GetMonData(&gPlayerParty[gUnknown_02024A6A[i]], MON_DATA_HP), 0); - sub_8044210(gUnknown_03004340[i], GetMonData(&gPlayerParty[gUnknown_02024A6A[i]], MON_DATA_MAX_HP), 1); + sub_8044210(gHealthboxIDs[i], GetMonData(&gPlayerParty[gBattlePartyID[i]], MON_DATA_HP), 0); + sub_8044210(gHealthboxIDs[i], GetMonData(&gPlayerParty[gBattlePartyID[i]], MON_DATA_MAX_HP), 1); } else { - draw_status_ailment_maybe(gUnknown_03004340[i]); - sub_8045A5C(gUnknown_03004340[i], &gPlayerParty[gUnknown_02024A6A[i]], 5); - CpuCopy32(sub_8043CDC(0x75), (void *)(OBJ_VRAM0 + 0x680 + gSprites[gUnknown_03004340[i]].oam.tileNum * 32), 32); + draw_status_ailment_maybe(gHealthboxIDs[i]); + sub_8045A5C(gHealthboxIDs[i], &gPlayerParty[gBattlePartyID[i]], 5); + CpuCopy32(sub_8043CDC(0x75), (void *)(OBJ_VRAM0 + 0x680 + gSprites[gHealthboxIDs[i]].oam.tileNum * 32), 32); } } else @@ -1326,26 +1326,26 @@ void sub_804454C(void) { if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) { - sub_8044338(gUnknown_03004340[i], &gEnemyParty[gUnknown_02024A6A[i]]); + sub_8044338(gHealthboxIDs[i], &gEnemyParty[gBattlePartyID[i]]); } else { - spriteId = gSprites[gUnknown_03004340[i]].data5; + spriteId = gSprites[gHealthboxIDs[i]].data5; CpuFill32(0, (void *)(OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * 32), 0x100); - sub_8044210(gUnknown_03004340[i], GetMonData(&gEnemyParty[gUnknown_02024A6A[i]], MON_DATA_HP), 0); - sub_8044210(gUnknown_03004340[i], GetMonData(&gEnemyParty[gUnknown_02024A6A[i]], MON_DATA_MAX_HP), 1); + sub_8044210(gHealthboxIDs[i], GetMonData(&gEnemyParty[gBattlePartyID[i]], MON_DATA_HP), 0); + sub_8044210(gHealthboxIDs[i], GetMonData(&gEnemyParty[gBattlePartyID[i]], MON_DATA_MAX_HP), 1); } } else { - draw_status_ailment_maybe(gUnknown_03004340[i]); - sub_8045A5C(gUnknown_03004340[i], &gEnemyParty[gUnknown_02024A6A[i]], 5); + draw_status_ailment_maybe(gHealthboxIDs[i]); + sub_8045A5C(gHealthboxIDs[i], &gEnemyParty[gBattlePartyID[i]], 5); if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) - sub_8045A5C(gUnknown_03004340[i], &gEnemyParty[gUnknown_02024A6A[i]], 4); + sub_8045A5C(gHealthboxIDs[i], &gEnemyParty[gBattlePartyID[i]], 4); } } - gSprites[gUnknown_03004340[i]].data7 ^= 1; + gSprites[gHealthboxIDs[i]].data7 ^= 1; } } } @@ -1366,9 +1366,9 @@ u8 sub_8044804(u8 a, const struct BattleInterfaceStruct2 *b, u8 c, u8 d) u8 sp18; u8 taskId; - if (c == 0 || battle_get_per_side_status(a) != 3) + if (c == 0 || GetBankIdentity(a) != 3) { - if (battle_side_get_owner(a) == 0) + if (GetBankSide(a) == 0) { r7 = 0; x = 136; @@ -1461,7 +1461,7 @@ u8 sub_8044804(u8 a, const struct BattleInterfaceStruct2 *b, u8 c, u8 d) gSprites[sp[i]].data2 = r7; } //_08044A76 - if (battle_side_get_owner(a) == 0) + if (GetBankSide(a) == 0) { for (i = 0; i < 6; i++) //_08044A9A { @@ -1582,14 +1582,14 @@ u8 sub_8044804(u8 a, const struct BattleInterfaceStruct2 *b, u8 c, u8 d) str r3, [sp, 0x10]\n\ cmp r4, 0\n\ beq _08044834\n\ - bl battle_get_per_side_status\n\ + bl GetBankIdentity\n\ lsls r0, 24\n\ lsrs r0, 24\n\ cmp r0, 0x3\n\ beq _08044878\n\ _08044834:\n\ ldr r0, [sp, 0x8]\n\ - bl battle_side_get_owner\n\ + bl GetBankSide\n\ lsls r0, 24\n\ cmp r0, 0\n\ bne _08044854\n\ @@ -1871,7 +1871,7 @@ _08044A56:\n\ b _08044970\n\ _08044A76:\n\ ldr r0, [sp, 0x8]\n\ - bl battle_side_get_owner\n\ + bl GetBankSide\n\ lsls r0, 24\n\ cmp r0, 0\n\ bne _08044B5E\n\ @@ -2177,7 +2177,7 @@ void sub_8044CA0(u8 taskId) { for (i = 0; i < 6; i++) { - if (battle_side_get_owner(sp8) != 0) + if (GetBankSide(sp8) != 0) { gSprites[sp[5 - i]].data1 = 7 * i; gSprites[sp[5 - i]].data3 = 0; @@ -2375,10 +2375,10 @@ static void sub_80451A0(u8 a, struct Pokemon *pkmn) s32 _7; u8 *const *r1; - StringCopy(gUnknown_020238CC, gUnknown_0820A8B0); + StringCopy(gDisplayedStringBattle, gUnknown_0820A8B0); GetMonData(pkmn, MON_DATA_NICKNAME, nickname); StringGetEnd10(nickname); - ptr = StringCopy(gUnknown_020238CC + 3, nickname); + ptr = StringCopy(gDisplayedStringBattle + 3, nickname); ptr[0] = EXT_CTRL_CODE_BEGIN; ptr[1] = 3; ptr[2] = 2; @@ -2414,15 +2414,15 @@ static void sub_80451A0(u8 a, struct Pokemon *pkmn) ptr[1] = 0x13; ptr[2] = 0x37; ptr[3] = EOS; - ptr = (u8 *)0x02000520 + battle_get_per_side_status(gSprites[a].data6) * 0x180; - sub_80034D4(ptr, gUnknown_020238CC); + ptr = (u8 *)0x02000520 + GetBankIdentity(gSprites[a].data6) * 0x180; + sub_80034D4(ptr, gDisplayedStringBattle); i = 0; _7 = 7; if (GetMonData(pkmn, MON_DATA_LANGUAGE) == 1 && GetMonData(pkmn, MON_DATA_IS_EGG) == 0) { - u8 *p = gUnknown_020238CC; + u8 *p = gDisplayedStringBattle; while (*p != EOS) { @@ -2451,7 +2451,7 @@ static void sub_80451A0(u8 a, struct Pokemon *pkmn) for (; i < _7; i++) CpuCopy32(sub_8043CDC(0x2B), ptr + 64 * i, 32); - if (battle_side_get_owner(gSprites[a].data6) == 0 && !IsDoubleBattle()) + if (GetBankSide(gSprites[a].data6) == 0 && !IsDoubleBattle()) { r1 = (u8 *const *)gUnknown_0820A8B4; for (i = 0; i < _7; i++) @@ -2469,7 +2469,7 @@ static void sub_80451A0(u8 a, struct Pokemon *pkmn) } else { - if (battle_side_get_owner(gSprites[a].data6) == 0) + if (GetBankSide(gSprites[a].data6) == 0) r1 = (u8 *const *)gUnknown_0820A904; else r1 = (u8 *const *)gUnknown_0820A8DC; @@ -2498,9 +2498,9 @@ static void sub_8045458(u8 a, u8 b) return; r4 = gSprites[a].data6; - if (battle_side_get_owner(r4) != 0) + if (GetBankSide(r4) != 0) { - u16 species = GetMonData(&gEnemyParty[gUnknown_02024A6A[r4]], MON_DATA_SPECIES); + u16 species = GetMonData(&gEnemyParty[gBattlePartyID[r4]], MON_DATA_SPECIES); if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(species), 1) != 0) { r4 = gSprites[a].data5; @@ -2525,9 +2525,9 @@ static void draw_status_ailment_maybe(u8 a) r7 = gSprites[a].data6; r10 = gSprites[a].data5; - if (battle_side_get_owner(r7) == 0) + if (GetBankSide(r7) == 0) { - r4 = GetMonData(&gPlayerParty[gUnknown_02024A6A[r7]], MON_DATA_STATUS); + r4 = GetMonData(&gPlayerParty[gBattlePartyID[r7]], MON_DATA_STATUS); if (!IsDoubleBattle()) r8 = 0x1A; else @@ -2535,7 +2535,7 @@ static void draw_status_ailment_maybe(u8 a) } else { - r4 = GetMonData(&gEnemyParty[gUnknown_02024A6A[r7]], MON_DATA_STATUS); + r4 = GetMonData(&gEnemyParty[gBattlePartyID[r7]], MON_DATA_STATUS); r8 = 0x11; } if (r4 & 7) @@ -2583,7 +2583,7 @@ static void draw_status_ailment_maybe(u8 a) FillPalette(r0[gBattleInterfaceStatusIcons_DynPal], r4_2 + 0x100, 2); CpuCopy16(gPlttBufferUnfaded + 0x100 + r4_2, (void *)(OBJ_PLTT + r4_2 * 2), 2); CpuCopy32(r6, (void *)(OBJ_VRAM0 + (gSprites[a].oam.tileNum + r8) * 32), 96); - if (IsDoubleBattle() == TRUE || battle_side_get_owner(r7) == TRUE) + if (IsDoubleBattle() == TRUE || GetBankSide(r7) == TRUE) { if (!ewram17800[r7].unk0_4) { @@ -2662,7 +2662,7 @@ static void sub_80458B0(u8 a) s32 r7; u8 *addr; - r6 = (u8 *)0x02000520 + battle_get_per_side_status(gSprites[a].data6) * 0x180; + r6 = (u8 *)0x02000520 + GetBankIdentity(gSprites[a].data6) * 0x180; r8 = 7; sub_80034D4(r6, BattleText_SafariBalls); for (i = 0; i < r8; i++) @@ -2687,13 +2687,13 @@ static void sub_8045998(u8 a) s32 r6; s32 i; - r7 = StringCopy(gUnknown_020238CC, BattleText_SafariBallsLeft); + r7 = StringCopy(gDisplayedStringBattle, BattleText_SafariBallsLeft); r7 = sub_8003504(r7, gNumSafariBalls, 10, 1); StringAppend(r7, BattleText_HighlightRed); - status = battle_get_per_side_status(gSprites[a].data6); + status = GetBankIdentity(gSprites[a].data6); r7 = (u8 *)0x02000520 + status * 0x180; r6 = 5; - sub_80034D4(r7, gUnknown_020238CC); + sub_80034D4(r7, gDisplayedStringBattle); r7 = (u8 *)0x02000520 + status * 0x180 + 32; for (i = 6; i < 6 + r6; i++) { @@ -2709,7 +2709,7 @@ void sub_8045A5C(u8 a, struct Pokemon *pkmn, u8 c) u32 currhp; r10 = gSprites[a].data6; - if (battle_side_get_owner(r10) == 0) + if (GetBankSide(r10) == 0) { if (c == 3 || c == 0) sub_8043FC0(a, GetMonData(pkmn, MON_DATA_LEVEL)); @@ -2828,7 +2828,7 @@ static void sub_8045D58(u8 a, u8 b) break; case 1: sub_804602C(ewram17850[a].unk4, ewram17850[a].unk8, ewram17850[a].unkC, &ewram17850[a].unk10, sp8, 8); - r0 = GetMonData(&gPlayerParty[gUnknown_02024A6A[a]], MON_DATA_LEVEL); + r0 = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_LEVEL); if (r0 == 100) { for (i = 0; i < 8; i++) diff --git a/src/battle_party_menu.c b/src/battle_party_menu.c index c02290e80..cf572642e 100644 --- a/src/battle_party_menu.c +++ b/src/battle_party_menu.c @@ -18,35 +18,48 @@ #include "task.h" #include "text.h" -#define DATA_COUNT (6) - extern u8 ewram[]; - -struct Unk201B000 -{ - //u8 filler0[0x260]; - struct Pokemon unk0[6]; - u8 filler258[1]; - u8 unk259; - u8 filler25A[6]; - u8 unk260; - u8 unk261; - u8 filler262[2]; - s16 unk264[DATA_COUNT * 2]; // This may be a union - u8 filler27C[2]; - s16 unk27E; - s16 unk280; - s16 unk282; -}; - -#define ewram1B000 (*(struct Unk201B000 *)(ewram + 0x1B000)) #define UNK_201606C_ARRAY (ewram + 0x1606C) // lazy define but whatever. +extern u8 IsLinkDoubleBattle(void); +extern void TryCreatePartyMenuMonIcon(u8, u8, struct Pokemon *); +extern void LoadHeldItemIconGraphics(void); +extern void CreateHeldItemIcons_806DC34(); +extern u8 sub_806BD58(u8, u8); +extern void PartyMenuPrintMonsLevelOrStatus(void); +extern void PrintPartyMenuMonNicknames(void); +extern void PartyMenuTryPrintMonsHP(void); +extern void nullsub_13(void); +extern void PartyMenuDrawHPBars(void); +extern u8 sub_806B58C(u8); +extern u8 GetItemEffectType(); +extern void sub_806E750(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, int); +extern u16 sub_806BD80(); +extern u8 sub_806CA38(); +extern void sub_806D5A4(void); +extern void sub_802E414(void); +extern void sub_80A6DCC(void); +extern void sub_806AF4C(); +extern u8 sub_80F9344(void); +extern u8 sub_806B124(void); +extern void sub_806C994(); +extern void sub_806BF74(); +extern void sub_806AEDC(void); +extern TaskFunc PartyMenuGetPopupMenuFunc(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, u8); +extern void sub_806E7D0(u8, const struct PartyPopupMenu *); +extern u8 *sub_8040D08(); +extern void sub_8040B8C(void); +extern void sub_806E6F0(); +extern void sub_806D538(); +extern void nullsub_14(); +extern void OpenPartyMenu(); +extern u8 sub_803FBBC(void); + extern u16 gScriptItemId; extern u8 gPlayerPartyCount; -extern u8 gUnknown_02024A68; -extern u16 gUnknown_02024A6A[]; -extern u8 gUnknown_02024E6C; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[]; +extern u8 gBankInMenu; extern u8 gUnknown_0202E8F4; extern u8 gUnknown_0202E8F5; extern u8 gUnknown_0202E8F6; @@ -135,7 +148,7 @@ static void sub_8094998(u8 arg[3], u8 player_number) if (!IsDoubleBattle()) { pos = 1; - *temp = gUnknown_02024A6A[battle_get_side_with_given_state(0)]; + *temp = gBattlePartyID[GetBankByPlayerAI(0)]; for (i = 0; i <= 5; i++) if (i != *temp) temp[pos++] = i; @@ -143,8 +156,8 @@ static void sub_8094998(u8 arg[3], u8 player_number) else { pos = 2; - *temp = gUnknown_02024A6A[battle_get_side_with_given_state(0)]; - temp[1] = gUnknown_02024A6A[battle_get_side_with_given_state(2)]; + *temp = gBattlePartyID[GetBankByPlayerAI(0)]; + temp[1] = gBattlePartyID[GetBankByPlayerAI(2)]; for (i = 0; i <= 5; i++) if ((i != *temp) && (i != temp[1])) temp[pos++] = i; @@ -158,15 +171,15 @@ static void sub_8094A74(u8 arg[3], u8 player_number, u32 arg3) { int i, j; u8 temp[6]; - if (!battle_side_get_owner(arg3)) + if (!GetBankSide(arg3)) { - i = battle_get_side_with_given_state(0); - j = battle_get_side_with_given_state(2); + i = GetBankByPlayerAI(0); + j = GetBankByPlayerAI(2); } else { - i = battle_get_side_with_given_state(1); - j = battle_get_side_with_given_state(3); + i = GetBankByPlayerAI(1); + j = GetBankByPlayerAI(3); } if (IsLinkDoubleBattle() == TRUE) { @@ -188,7 +201,7 @@ static void sub_8094A74(u8 arg[3], u8 player_number, u32 arg3) if (!IsDoubleBattle()) { int pos = 1; - *temp = gUnknown_02024A6A[i]; + *temp = gBattlePartyID[i]; for (i = 0; i <= 5; i++) if (i != *temp) temp[pos++] = i; @@ -196,8 +209,8 @@ static void sub_8094A74(u8 arg[3], u8 player_number, u32 arg3) else { int pos = 2; - *temp = gUnknown_02024A6A[i]; - temp[1] = gUnknown_02024A6A[j]; + *temp = gBattlePartyID[i]; + temp[1] = gBattlePartyID[j]; for (i = 0; i <= 5; i++) if ((i != *temp) && (i != temp[1])) temp[pos++] = i; @@ -562,7 +575,7 @@ static void Task_8095330(u8 taskId) } } -static void Task_809535C(u8 taskId) +static void Task_809535C(void) { gPaletteFade.bufferTransferDisabled = TRUE; sub_806AF4C(1, 0xFF, SetUpBattlePokemonMenu, 5); @@ -674,10 +687,10 @@ static void Task_BattlePartyMenuShift(u8 taskId) gTasks[taskId].func = Task_80954C0; return; } - for (i = 0; i < gUnknown_02024A68; i++) + for (i = 0; i < gNoOfAllBanks; i++) { - if (battle_side_get_owner(i) == 0 - && sub_8094C20(partySelection) == gUnknown_02024A6A[i]) + if (GetBankSide(i) == 0 + && sub_8094C20(partySelection) == gBattlePartyID[i]) { sub_806D5A4(); GetMonNickname(&gPlayerParty[partySelection], gStringVar1); @@ -715,10 +728,10 @@ static void Task_BattlePartyMenuShift(u8 taskId) if (gUnknown_02038473 == 2) { u8 r0; - u8 r4 = gUnknown_02024E6C; + u8 r4 = gBankInMenu; sub_806D5A4(); - r0 = pokemon_order_func(gUnknown_02024A6A[r4]); + r0 = pokemon_order_func(gBattlePartyID[r4]); GetMonNickname(&gPlayerParty[r0], gStringVar1); StringExpandPlaceholders(gStringVar4, gOtherText_CantBeSwitched); sub_806E834(gStringVar4, 0); @@ -727,7 +740,7 @@ static void Task_BattlePartyMenuShift(u8 taskId) } gUnknown_0202E8F5 = sub_8094C20(partySelection); gUnknown_0202E8F4 = 1; - r4 = pokemon_order_func(gUnknown_02024A6A[gUnknown_02024E6C]); + r4 = pokemon_order_func(gBattlePartyID[gBankInMenu]); sub_8094C98(r4, partySelection); sub_806E6F0(&gPlayerParty[r4], &gPlayerParty[partySelection]); gTasks[taskId].func = Task_809527C; diff --git a/src/battle_setup.c b/src/battle_setup.c index e4e83dfa1..adcbe8eaa 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -49,7 +49,7 @@ EWRAM_DATA u8 *gTrainerBattleEndScript = NULL; extern u16 gBattleTypeFlags; extern u16 gScriptLastTalked; -extern u8 gUnknown_02024D26; +extern u8 gBattleOutcome; extern struct MapObject gMapObjects[]; @@ -574,7 +574,7 @@ void HandleWildBattleEnd(void) CpuFill16(0, (void *)BG_PLTT, BG_PLTT_SIZE); ResetOamRange(0, 128); - if (battle_exit_is_player_defeat(gUnknown_02024D26) == TRUE) + if (battle_exit_is_player_defeat(gBattleOutcome) == TRUE) { SetMainCallback2(CB2_WhiteOut); } @@ -590,7 +590,7 @@ void HandleScriptedWildBattleEnd(void) CpuFill16(0, (void *)BG_PLTT, BG_PLTT_SIZE); ResetOamRange(0, 128); - if (battle_exit_is_player_defeat(gUnknown_02024D26) == TRUE) + if (battle_exit_is_player_defeat(gBattleOutcome) == TRUE) SetMainCallback2(CB2_WhiteOut); else SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); @@ -1051,7 +1051,7 @@ void sub_808260C(void) { SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle? } - else if (battle_exit_is_player_defeat(gUnknown_02024D26) == TRUE) + else if (battle_exit_is_player_defeat(gBattleOutcome) == TRUE) { SetMainCallback2(CB2_WhiteOut); } @@ -1068,7 +1068,7 @@ void do_choose_name_or_words_screen(void) { SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle? } - else if (battle_exit_is_player_defeat(gUnknown_02024D26) == TRUE) + else if (battle_exit_is_player_defeat(gBattleOutcome) == TRUE) { SetMainCallback2(CB2_WhiteOut); } diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c index 5647d4593..116ca2cca 100644 --- a/src/berry_tag_screen.c +++ b/src/berry_tag_screen.c @@ -38,8 +38,8 @@ extern struct BerryTagStatus gUnknown_0203932E; extern u16 gScriptItemId; extern u16 gUnknown_030041B4; -extern const struct SpriteSheet gUnknown_083C1F74; -extern const struct SpritePalette gUnknown_083C1F7C; +extern const struct CompressedSpriteSheet gUnknown_083C1F74; +extern const struct CompressedSpritePalette gUnknown_083C1F7C; extern u8 *gUnknown_0841192C[]; diff --git a/src/cable_club.c b/src/cable_club.c index 13ae65322..70b372205 100644 --- a/src/cable_club.c +++ b/src/cable_club.c @@ -13,6 +13,7 @@ extern u16 gScriptResult; extern struct TrainerCard gTrainerCards[4]; +extern struct LinkPlayer gLinkPlayers[]; extern u8 gUnknown_03004860; extern u8 gFieldLinkPlayerCount; @@ -46,6 +47,7 @@ void sub_808303C(u8 taskId) { return; } +#if ENGLISH if (linkPlayerCount < taskData[1]) { return; @@ -56,6 +58,17 @@ void sub_808303C(u8 taskId) { ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1); // r5 ShowFieldAutoScrollMessage((u8 *) gUnknown_081A4975); gTasks[taskId].func = sub_80830E4; +#elif GERMAN + if ((gLinkType == 0x2255 && (u32) linkPlayerCount > 1) || + (gLinkType != 0x2255 && taskData[1] <= linkPlayerCount)) + { + sub_80081C8(linkPlayerCount); + sub_8082D4C(); + ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1); // r5 + ShowFieldAutoScrollMessage((u8 *) gUnknown_081A4975); + gTasks[taskId].func = sub_80830E4; + } +#endif } #ifdef NONMATCHING @@ -280,9 +293,21 @@ static void sub_8083314(u8 taskId) { if (gScriptResult == 1) { +#if ENGLISH u16 linkType; linkType = gLinkType; + // FIXME: sub_8082D4C doesn't take any arguments sub_8082D4C(0x00004411, linkType); +#elif GERMAN + if (gLinkType != 0x4411) + { + if (gLinkType == 0x6601) + { + deUnkValue2 = 1; + } + } + sub_8082D4C(); +#endif EnableBothScriptContexts(); DestroyTask(taskId); return; diff --git a/src/calculate_base_damage.c b/src/calculate_base_damage.c index f3799ab66..ae60e30fe 100644 --- a/src/calculate_base_damage.c +++ b/src/calculate_base_damage.c @@ -23,8 +23,8 @@ extern struct SecretBaseRecord gSecretBaseRecord; extern u32 dword_2017100[]; extern u16 gBattleTypeFlags; extern struct BattlePokemon gBattleMons[4]; -extern u16 gUnknown_02024BE6; -extern u8 byte_2024C06; +extern u16 gCurrentMove; +extern u8 gLastUsedAbility; extern u8 gCritMultiplier; extern u16 gBattleWeather; extern struct BattleEnigmaBerry gEnigmaBerries[]; @@ -103,7 +103,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gTrainerBattleOpponent != 1024 && FlagGet(BADGE01_GET) - && !battle_side_get_owner(a7)) + && !GetBankSide(a7)) attack = (110 * attack) / 100; if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) @@ -111,7 +111,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gTrainerBattleOpponent != 1024 && FlagGet(BADGE05_GET) - && !battle_side_get_owner(a8)) + && !GetBankSide(a8)) defense = (110 * defense) / 100; if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) @@ -119,7 +119,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gTrainerBattleOpponent != 1024 && FlagGet(BADGE07_GET) - && !battle_side_get_owner(a7)) + && !GetBankSide(a7)) spAttack = (110 * spAttack) / 100; if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) @@ -127,7 +127,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gTrainerBattleOpponent != 1024 && FlagGet(BADGE07_GET) - && !battle_side_get_owner(a8)) + && !GetBankSide(a8)) spDefense = (110 * spDefense) / 100; } } @@ -167,17 +167,17 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de spAttack /= 2; if (attacker->ability == ABILITY_HUSTLE) attack = (150 * attack) / 100; - if (attacker->ability == ABILITY_PLUS && sub_8018324(0xE, 0, ABILITY_MINUS, 0, 0)) + if (attacker->ability == ABILITY_PLUS && AbilityBattleEffects(0xE, 0, ABILITY_MINUS, 0, 0)) spAttack = (150 * spAttack) / 100; - if (attacker->ability == ABILITY_MINUS && sub_8018324(0xE, 0, ABILITY_PLUS, 0, 0)) + if (attacker->ability == ABILITY_MINUS && AbilityBattleEffects(0xE, 0, ABILITY_PLUS, 0, 0)) spAttack = (150 * spAttack) / 100; if (attacker->ability == ABILITY_GUTS && attacker->status1) attack = (150 * attack) / 100; if (defender->ability == ABILITY_MARVEL_SCALE && defender->status1) defense = (150 * defense) / 100; - if (type == TYPE_ELECTRIC && sub_8018324(0xE, 0, 0, 0xFD, 0)) + if (type == TYPE_ELECTRIC && AbilityBattleEffects(0xE, 0, 0, 0xFD, 0)) gBattleMovePower /= 2; - if (type == TYPE_FIRE && sub_8018324(0xE, 0, 0, 0xFE, 0)) + if (type == TYPE_FIRE && AbilityBattleEffects(0xE, 0, 0, 0xFE, 0)) gBattleMovePower /= 2; if (type == TYPE_GRASS && attacker->ability == ABILITY_OVERGROW && attacker->hp <= (attacker->maxHP / 3)) gBattleMovePower = (150 * gBattleMovePower) / 100; @@ -187,7 +187,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de gBattleMovePower = (150 * gBattleMovePower) / 100; if (type == TYPE_BUG && attacker->ability == ABILITY_SWARM && attacker->hp <= (attacker->maxHP / 3)) gBattleMovePower = (150 * gBattleMovePower) / 100; - if (gBattleMoves[gUnknown_02024BE6].effect == 7) + if (gBattleMoves[gCurrentMove].effect == 7) defense /= 2; if (type < TYPE_MYSTERY) // is physical? @@ -221,13 +221,13 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if ((a4 & 1) && gCritMultiplier == 1) { - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && sub_803C348(2) == 2) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMons(2) == 2) damage = 2 * (damage / 3); else damage /= 2; } - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && sub_803C348(2) == 2) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMons(2) == 2) damage /= 2; // moves always do at least 1 damage. @@ -266,17 +266,17 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if ((a4 & 2) && gCritMultiplier == 1) { - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && sub_803C348(2) == 2) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMons(2) == 2) damage = 2 * (damage / 3); else damage /= 2; } - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && sub_803C348(2) == 2) + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMons(2) == 2) damage /= 2; // are effects of weather negated with cloud nine or air lock? - if (!sub_8018324(0xE, 0, ABILITY_CLOUD_NINE, 0, 0) && !sub_8018324(0xE, 0, ABILITY_AIR_LOCK, 0, 0)) + if (!AbilityBattleEffects(0xE, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(0xE, 0, ABILITY_AIR_LOCK, 0, 0)) { // rain? if (gBattleWeather & 1) @@ -288,7 +288,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de } // does lack of sun half solar beam damage? - if ((gBattleWeather & 0x9F) && gUnknown_02024BE6 == 76) + if ((gBattleWeather & 0x9F) && gCurrentMove == 76) damage /= 2; // sunny? @@ -485,7 +485,7 @@ _0803BB5E:\n\ cmp r0, 0\n\ beq _0803BB98\n\ ldr r0, [sp, 0x10]\n\ - bl battle_side_get_owner\n\ + bl GetBankSide\n\ lsls r0, 24\n\ cmp r0, 0\n\ bne _0803BB98\n\ @@ -518,7 +518,7 @@ _0803BB98:\n\ cmp r0, 0\n\ beq _0803BBE2\n\ adds r0, r4, 0\n\ - bl battle_side_get_owner\n\ + bl GetBankSide\n\ lsls r0, 24\n\ cmp r0, 0\n\ bne _0803BBE2\n\ @@ -553,7 +553,7 @@ _0803BBE2:\n\ cmp r0, 0\n\ beq _0803BC2E\n\ ldr r0, [sp, 0x10]\n\ - bl battle_side_get_owner\n\ + bl GetBankSide\n\ lsls r0, 24\n\ cmp r0, 0\n\ bne _0803BC2E\n\ @@ -589,7 +589,7 @@ _0803BC2E:\n\ cmp r0, 0\n\ beq _0803BC78\n\ adds r0, r4, 0\n\ - bl battle_side_get_owner\n\ + bl GetBankSide\n\ lsls r0, 24\n\ cmp r0, 0\n\ bne _0803BC78\n\ @@ -807,7 +807,7 @@ _0803BDFC:\n\ movs r1, 0\n\ movs r2, 0x3A\n\ movs r3, 0\n\ - bl sub_8018324\n\ + bl AbilityBattleEffects\n\ lsls r0, 24\n\ cmp r0, 0\n\ beq _0803BE2A\n\ @@ -831,7 +831,7 @@ _0803BE2A:\n\ movs r1, 0\n\ movs r2, 0x39\n\ movs r3, 0\n\ - bl sub_8018324\n\ + bl AbilityBattleEffects\n\ lsls r0, 24\n\ cmp r0, 0\n\ beq _0803BE5C\n\ @@ -885,7 +885,7 @@ _0803BE9A:\n\ movs r1, 0\n\ movs r2, 0\n\ movs r3, 0xFD\n\ - bl sub_8018324\n\ + bl AbilityBattleEffects\n\ lsls r0, 24\n\ cmp r0, 0\n\ beq _0803BEBE\n\ @@ -903,7 +903,7 @@ _0803BEBE:\n\ movs r1, 0\n\ movs r2, 0\n\ movs r3, 0xFE\n\ - bl sub_8018324\n\ + bl AbilityBattleEffects\n\ lsls r0, 24\n\ cmp r0, 0\n\ beq _0803BEE2\n\ @@ -1005,7 +1005,7 @@ _0803BF72:\n\ strh r0, [r4]\n\ _0803BFA2:\n\ ldr r2, _0803BFEC @ =gBattleMoves\n\ - ldr r0, _0803BFF0 @ =gUnknown_02024BE6\n\ + ldr r0, _0803BFF0 @ =gCurrentMove\n\ ldrh r1, [r0]\n\ lsls r0, r1, 1\n\ adds r0, r1\n\ @@ -1040,7 +1040,7 @@ _0803BFE0: .4byte 0xfffffe69\n\ _0803BFE4: .4byte 0x00000175\n\ _0803BFE8: .4byte gBattleMovePower\n\ _0803BFEC: .4byte gBattleMoves\n\ -_0803BFF0: .4byte gUnknown_02024BE6\n\ +_0803BFF0: .4byte gCurrentMove\n\ _0803BFF4: .4byte gCritMultiplier\n\ _0803BFF8: .4byte gStatStageRatios\n\ _0803BFFC:\n\ @@ -1146,7 +1146,7 @@ _0803C0A8:\n\ cmp r1, 0\n\ beq _0803C0E4\n\ movs r0, 0x2\n\ - bl sub_803C348\n\ + bl CountAliveMons\n\ lsls r0, 24\n\ lsrs r0, 24\n\ cmp r0, 0x2\n\ @@ -1180,7 +1180,7 @@ _0803C0EA:\n\ cmp r0, 0x8\n\ bne _0803C11C\n\ movs r0, 0x2\n\ - bl sub_803C348\n\ + bl CountAliveMons\n\ lsls r0, 24\n\ lsrs r0, 24\n\ cmp r0, 0x2\n\ @@ -1306,7 +1306,7 @@ _0803C1D6:\n\ cmp r1, 0\n\ beq _0803C224\n\ movs r0, 0x2\n\ - bl sub_803C348\n\ + bl CountAliveMons\n\ lsls r0, 24\n\ lsrs r0, 24\n\ cmp r0, 0x2\n\ @@ -1340,7 +1340,7 @@ _0803C22A:\n\ cmp r0, 0x8\n\ bne _0803C25C\n\ movs r0, 0x2\n\ - bl sub_803C348\n\ + bl CountAliveMons\n\ lsls r0, 24\n\ lsrs r0, 24\n\ cmp r0, 0x2\n\ @@ -1355,7 +1355,7 @@ _0803C25C:\n\ movs r1, 0\n\ movs r2, 0xD\n\ movs r3, 0\n\ - bl sub_8018324\n\ + bl AbilityBattleEffects\n\ lsls r0, 24\n\ lsrs r0, 24\n\ cmp r0, 0\n\ @@ -1365,7 +1365,7 @@ _0803C25C:\n\ movs r1, 0\n\ movs r2, 0x4D\n\ movs r3, 0\n\ - bl sub_8018324\n\ + bl AbilityBattleEffects\n\ lsls r0, 24\n\ cmp r0, 0\n\ bne _0803C30C\n\ @@ -1403,7 +1403,7 @@ _0803C2C4:\n\ ands r0, r1\n\ cmp r0, 0\n\ beq _0803C2DC\n\ - ldr r0, _0803C2F4 @ =gUnknown_02024BE6\n\ + ldr r0, _0803C2F4 @ =gCurrentMove\n\ ldrh r0, [r0]\n\ cmp r0, 0x4C\n\ bne _0803C2DC\n\ @@ -1423,7 +1423,7 @@ _0803C2DC:\n\ beq _0803C306\n\ b _0803C30C\n\ .align 2, 0\n\ -_0803C2F4: .4byte gUnknown_02024BE6\n\ +_0803C2F4: .4byte gCurrentMove\n\ _0803C2F8:\n\ lsls r0, r5, 4\n\ subs r0, r5\n\ diff --git a/src/choose_party.c b/src/choose_party.c new file mode 100644 index 000000000..63e9c8477 --- /dev/null +++ b/src/choose_party.c @@ -0,0 +1,1071 @@ +#include "global.h" +#include "decoration.h" +#include "field_fadetransition.h" +#include "main.h" +#include "menu.h" +#include "name_string_util.h" +#include "palette.h" +#include "party_menu.h" +#include "pokemon.h" +#include "pokemon_summary_screen.h" +#include "rom4.h" +#include "script.h" +#include "songs.h" +#include "sound.h" +#include "strings.h" +#include "string_util.h" +#include "task.h" +#include "text.h" + +struct UnknownPokemonStruct2 +{ + /*0x00*/ u16 species; + /*0x02*/ u16 heldItem; + /*0x04*/ u8 nickname[11]; + /*0x0F*/ u8 level; + /*0x10*/ u16 hp; + /*0x12*/ u16 maxhp; + /*0x14*/ u32 status; + /*0x18*/ u32 personality; + /*0x1C*/ u8 gender; + /*0x1D*/ u8 language; +}; + +extern u8 gSelectedOrderFromParty[]; +extern u8 gPlayerPartyCount; +extern u8 gLastFieldPokeMenuOpened; +extern u8 gUnknown_020384F0; +extern struct UnknownPokemonStruct2 gUnknown_02023A00[]; +extern u8 gUnknown_0202E8F6; +extern struct Pokemon gUnknown_030042FC[]; +extern const u16 gBattleTowerBanlist[]; + +extern void OpenPartyMenu(); +extern void TryCreatePartyMenuMonIcon(u8, u8, struct Pokemon *); +extern void LoadHeldItemIconGraphics(void); +extern void CreateHeldItemIcons_806DC34(); +extern u8 sub_806BD58(u8, u8); +extern void PartyMenuPrintMonsLevelOrStatus(void); +extern void PrintPartyMenuMonNicknames(void); +extern void sub_806BC3C(u8, u8); +extern u8 sub_806B58C(u8); +extern void sub_806D538(); +extern u16 sub_806BE38(); +extern u8 sub_806CA38(); +extern void sub_808B5B4(); +extern TaskFunc PartyMenuGetPopupMenuFunc(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, u8); +extern u8 sub_806B124(); +extern void sub_806C994(); +extern void sub_806C658(); +extern void sub_806AEDC(void); +extern void sub_806AF4C(); +extern void ShowPokemonSummaryScreen(struct Pokemon *, u8, u8, void (*)(void), int); +extern void sub_806C890(); +extern void sub_806D5A4(); +extern void sub_806B908(void); +extern void CreateMonIcon_806D99C(int, u8, int, struct UnknownPokemonStruct2 *); +extern void sub_806D50C(int, u8); +extern void CreatePartyMenuMonIcon(); +extern void CreateHeldItemIcon_806DCD4(int, u8, int); +extern u8 GetMonStatusAndPokerus(); +extern void PartyMenuPrintHP(); +extern void PartyMenuPutStatusTilemap(u8, int, u8); +extern void PartyMenuPrintLevel(); +extern void PartyMenuPutNicknameTilemap(); +extern void PrintPartyMenuMonNickname(); +extern void PartyMenuDrawHPBar(); +extern bool8 sub_80F9344(void); +extern void sub_806D4AC(); +extern void sub_806D3B4(); +extern void PartyMenuDoPrintLevel(u8, u8, u8); +extern void PartyMenuDoDrawHPBar(u8, u8, u16, u16); +extern void PartyMenuDoPutNicknameTilemap(u16, u8, u8, u8, const u8 *); +extern void box_print(u8, int, const u8 *); +extern void sub_806BCE8(void); +extern void sub_806E750(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, int); +extern u16 sub_806BD80(); +extern void sub_806BF74(); + +static void ClearPartySelection(void); +static bool8 IsMonAllowedInBattleTower(struct Pokemon *); +static void sub_812238C(u8); +static void sub_8122450(u8); +static void sub_81224A8(u8); +static void sub_8122728(u8); +static void BattleTowerEntryMenuCallback_Exit(u8); +static void sub_81228E8(u8); +static void sub_8122950(u8); +static void sub_81229B8(void); +static void sub_8122AB8(u8); +static void sub_8122B10(u8); +static void sub_8122C18(u8); +static void Task_DaycareStorageMenu8122EAC(u8); +void sub_8123138(u8); +static void sub_8123170(u8); +static void sub_81231AC(void); + +void sub_8121E10(void) +{ + ClearPartySelection(); + ewram1B000.unk263 = 0; + OpenPartyMenu(4, 0); +} + +void sub_8121E34(void) +{ + ClearPartySelection(); + ewram1B000.unk263 = 1; + OpenPartyMenu(4, 0); +} + +static void ClearPartySelection(void) +{ + u8 i; + + for (i = 0; i < 3; i++) + gSelectedOrderFromParty[i] = 0; +} + +bool8 sub_8121E78(void) +{ + u8 i; + + switch (ewram1B000_alt.unk264) + { + case 0: + if (ewram1B000_alt.unk266 < gPlayerPartyCount) + { + TryCreatePartyMenuMonIcon(ewram1B000_alt.unk260, ewram1B000_alt.unk266, &gPlayerParty[ewram1B000_alt.unk266]); + ewram1B000_alt.unk266++; + } + else + { + ewram1B000_alt.unk266 = 0; + ewram1B000_alt.unk264++; + } + break; + case 1: + LoadHeldItemIconGraphics(); + ewram1B000_alt.unk264++; + break; + case 2: + CreateHeldItemIcons_806DC34(ewram1B000_alt.unk260); + ewram1B000_alt.unk264++; + break; + case 3: + if (sub_806BD58(ewram1B000_alt.unk260, ewram1B000_alt.unk266) == 1) + { + ewram1B000_alt.unk266 = 0; + ewram1B000_alt.unk264++; + } + else + { + ewram1B000_alt.unk266++; + } + break; + case 4: + PartyMenuPrintMonsLevelOrStatus(); + ewram1B000_alt.unk264++; + break; + case 5: + PrintPartyMenuMonNicknames(); + ewram1B000_alt.unk264++; + break; + case 6: + for (i = 0; i < gPlayerPartyCount; i++) + { + u8 j; + + for (j = 0; j < 3; j++) + { + if (gSelectedOrderFromParty[j] == i + 1) + { + sub_806BC3C(i, j * 14 + 0x1C); + break; + } + } + if (j == 3) + { + if (IsMonAllowedInBattleTower(&gPlayerParty[i]) == TRUE) + sub_806BC3C(i, 0x70); + else + sub_806BC3C(i, 0x7E); + } + } + ewram1B000_alt.unk264++; + break; + case 7: + if (sub_806B58C(ewram1B000_alt.unk266) == 1) + { + ewram1B000_alt.unk266 = 0; + ewram1B000_alt.unk264 = 0; + return TRUE; + } + else + { + ewram1B000_alt.unk266++; + } + break; + } + return FALSE; +} + +#ifdef NONMATCHING +static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn) +{ + u16 r3; + s32 i; + + if (GetMonData(pkmn, MON_DATA_IS_EGG)) + return FALSE; + + if (ewram1B000.unk263 == 0) + { + if (GetMonData(pkmn, MON_DATA_HP) == 0) + return FALSE; + else + return TRUE; + } + + if ((gSaveBlock2.filler_A8.var_4AC & 1) == 0 + && GetMonData(pkmn, MON_DATA_LEVEL) > 50) + return FALSE; + + r3 = GetMonData(pkmn, MON_DATA_SPECIES); + // Can't stop the compiler from optimizing out the first index + for (i = 0; gBattleTowerBanlist[i] != 0xFFFF; i++) + { + if (gBattleTowerBanlist[i] == r3) + return FALSE; + } + return TRUE; +} +#else +__attribute__((naked)) +static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn) +{ + asm_unified( + "push {r4,lr}\n\ + adds r4, r0, 0\n\ + movs r1, 0x2D\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _0812207C\n\ + ldr r0, _08122058 @ =0x0201b000\n\ + ldr r1, _0812205C @ =0x00000263\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + bne _08122060\n\ + adds r0, r4, 0\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _0812207C\n\ + b _081220B6\n\ + .align 2, 0\n\ +_08122058: .4byte 0x0201b000\n\ +_0812205C: .4byte 0x00000263\n\ +_08122060:\n\ + ldr r0, _08122080 @ =gSaveBlock2\n\ + ldr r1, _08122084 @ =0x00000554\n\ + adds r0, r1\n\ + ldrb r1, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08122088\n\ + adds r0, r4, 0\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + cmp r0, 0x32\n\ + bls _08122088\n\ +_0812207C:\n\ + movs r0, 0\n\ + b _081220B8\n\ + .align 2, 0\n\ +_08122080: .4byte gSaveBlock2\n\ +_08122084: .4byte 0x00000554\n\ +_08122088:\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + ldr r1, _081220C0 @ =gBattleTowerBanlist\n\ + movs r0, 0\n\ + lsls r0, 1\n\ + adds r2, r0, r1\n\ + ldrh r0, [r2]\n\ + ldr r1, _081220C4 @ =0x0000ffff\n\ + cmp r0, r1\n\ + beq _081220B6\n\ + adds r4, r1, 0\n\ + adds r1, r2, 0\n\ +_081220A8:\n\ + ldrh r0, [r1]\n\ + cmp r0, r3\n\ + beq _0812207C\n\ + adds r1, 0x2\n\ + ldrh r0, [r1]\n\ + cmp r0, r4\n\ + bne _081220A8\n\ +_081220B6:\n\ + movs r0, 0x1\n\ +_081220B8:\n\ + pop {r4}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ +_081220C0: .4byte gBattleTowerBanlist\n\ +_081220C4: .4byte 0x0000ffff\n" + ); +} +#endif + +static u8 sub_81220C8(void) +{ + u8 i; + + if (ewram1B000.unk263 == 0) + return 0xFF; + if (gSelectedOrderFromParty[2] == 0) + return 0x11; + for (i = 0; i < 2; i++) + { + u8 j; + + ewram1B000.unk282 = GetMonData(&gUnknown_030042FC[gSelectedOrderFromParty[i]], MON_DATA_SPECIES); + ewram1B000.unk280 = GetMonData(&gUnknown_030042FC[gSelectedOrderFromParty[i]], MON_DATA_HELD_ITEM); + for (j = i + 1; j < 3; j++) + { + if (ewram1B000.unk282 == GetMonData(&gUnknown_030042FC[gSelectedOrderFromParty[j]], MON_DATA_SPECIES)) + return 0x12; + if (ewram1B000.unk280 != 0 && ewram1B000.unk280 == GetMonData(&gUnknown_030042FC[gSelectedOrderFromParty[j]], MON_DATA_HELD_ITEM)) + return 0x13; + } + } + return 0xFF; +} + +//------------------------------------------------------------------------------ +// Battle Tower Entry Menu +//------------------------------------------------------------------------------ + +static void BattleTowerEntryMenuCallback_Summary(u8); +static void BattleTowerEntryMenuCallback_Enter(u8); +static void BattleTowerEntryMenuCallback_NoEntry(u8); +static void BattleTowerEntryMenuCallback_Exit(u8); + +static const struct PartyMenuItem sBattleTowerEntryMenuItems[] = +{ + {OtherText_Summary, BattleTowerEntryMenuCallback_Summary}, + {OtherText_Enter2, BattleTowerEntryMenuCallback_Enter}, + {OtherText_NoEntry, BattleTowerEntryMenuCallback_NoEntry}, + {gUnknownText_Exit, BattleTowerEntryMenuCallback_Exit}, +}; + +static const u8 gUnknown_084017D0[] = {1, 0, 3}; +static const u8 gUnknown_084017D3[] = {2, 0, 3}; +static const u8 gUnknown_084017D6[] = {0, 3}; + +static const struct PartyPopupMenu sBattleTowerEntryMenu[] = +{ + {ARRAY_COUNT(gUnknown_084017D0), 9, gUnknown_084017D0}, + {ARRAY_COUNT(gUnknown_084017D3), 9, gUnknown_084017D3}, + {ARRAY_COUNT(gUnknown_084017D6), 9, gUnknown_084017D6}, +}; + + +static bool8 IsPartyMemberAlreadySelected(u8 partyMember) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + if (gSelectedOrderFromParty[i] == partyMember) + return TRUE; + } + return FALSE; +} + +static void sub_81221F8(u8 taskId) +{ + sub_806D538(5, 1); + if (IsMonAllowedInBattleTower(&gPlayerParty[gLastFieldPokeMenuOpened]) == TRUE) + { + if (IsPartyMemberAlreadySelected(gLastFieldPokeMenuOpened + 1) == TRUE) + { + gTasks[taskId].data[4] = 1; + sub_806E750(1, sBattleTowerEntryMenu, sBattleTowerEntryMenuItems, 0); + } + else + { + gTasks[taskId].data[4] = 0; + sub_806E750(0, sBattleTowerEntryMenu, sBattleTowerEntryMenuItems, 0); + } + } + else + { + gTasks[taskId].data[4] = 2; + sub_806E750(2, sBattleTowerEntryMenu, sBattleTowerEntryMenuItems, 0); + } +} + +void sub_81222B0(u8 taskId) +{ + if (!gPaletteFade.active) + { + switch (sub_806BE38(taskId)) + { + case 1: + PlaySE(SE_SELECT); + gLastFieldPokeMenuOpened = sub_806CA38(taskId); + if (gLastFieldPokeMenuOpened != 6) + { + GetMonNickname(&gPlayerParty[gLastFieldPokeMenuOpened], gStringVar1); + sub_81221F8(taskId); + gTasks[taskId].func = sub_812238C; + } + else + { + gTasks[taskId].func = sub_81224A8; + } + sub_808B5B4(taskId); + break; + case 2: + PlaySE(SE_SELECT); + ClearPartySelection(); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[taskId].func = sub_8122450; + break; + } + } +} + +// Handle input +static void sub_812238C(u8 taskId) +{ + if (!gPaletteFade.active) + { + if (gMain.newAndRepeatedKeys & 0x40) + { + if (GetMenuCursorPos() != 0) + { + PlaySE(SE_SELECT); + MoveMenuCursor(-1); + } + return; + } + if (gMain.newAndRepeatedKeys & 0x80) + { + if (GetMenuCursorPos() != 3) + { + PlaySE(SE_SELECT); + MoveMenuCursor(1); + } + return; + } + if (gMain.newKeys & A_BUTTON) + { + TaskFunc popupMenuFunc; + + PlaySE(SE_SELECT); + popupMenuFunc = PartyMenuGetPopupMenuFunc( + gTasks[taskId].data[4], + sBattleTowerEntryMenu, + sBattleTowerEntryMenuItems, + GetMenuCursorPos()); + popupMenuFunc(taskId); + return; + } + if (gMain.newKeys & B_BUTTON) + { + BattleTowerEntryMenuCallback_Exit(taskId); + return; + } + } +} + +// Return from menu? +static void sub_8122450(u8 taskId) +{ + if (!gPaletteFade.active) + { + SetMainCallback2(gMain.savedCallback); + DestroyTask(taskId); + } +} + +// Wait for A or B press +static void sub_8122480(u8 taskId) +{ + if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON)) + BattleTowerEntryMenuCallback_Exit(taskId); +} + +static void sub_81224A8(u8 taskId) +{ + u8 val = sub_81220C8(); + + if (val != 0xFF) + { + sub_806D538(val, 0); + gTasks[taskId].func = sub_8122480; + } + else + { + if (gSelectedOrderFromParty[0] != 0) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[taskId].func = sub_8122450; + } + else + { + PlaySE(SE_HAZURE); + sub_806D538(14, 0); + gTasks[taskId].func = sub_8122480; + } + } +} + +// CB2 for menu? +static void sub_8122530(void) +{ + while (1) + { + if (sub_806B124() == 1) + { + sub_806C994(ewram1B000.unk260, gUnknown_020384F0); + sub_806C658(ewram1B000.unk260, 0); + GetMonNickname(&gPlayerParty[gUnknown_020384F0], gStringVar1); + gLastFieldPokeMenuOpened = gUnknown_020384F0; + sub_81221F8(ewram1B000.unk260); + SetMainCallback2(sub_806AEDC); + break; + } + if (sub_80F9344() == 1) + break; + } +} + +static void sub_81225A4(void) +{ + gPaletteFade.bufferTransferDisabled = TRUE; + sub_806AF4C(4, 0xFF, sub_812238C, 5); + SetMainCallback2(sub_8122530); +} + +// Wait for fade, then show summary screen +static void sub_81225D4(u8 taskId) +{ + if (!gPaletteFade.active) + { + u8 r4 = gSprites[gTasks[taskId].data[3] >> 8].data0; + + DestroyTask(taskId); + ewram1B000.unk262 = 1; + ShowPokemonSummaryScreen(gPlayerParty, r4, gPlayerPartyCount - 1, sub_81225A4, 0); + } +} + +// Summary callback? +static void BattleTowerEntryMenuCallback_Summary(u8 taskId) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[taskId].func = sub_81225D4; +} + +static void BattleTowerEntryMenuCallback_Enter(u8 taskId) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + if (gSelectedOrderFromParty[i] == 0) + { + gSelectedOrderFromParty[i] = gLastFieldPokeMenuOpened + 1; + sub_806BC3C(gLastFieldPokeMenuOpened, i * 14 + 0x1C); + if (i == 2) + sub_806C890(taskId); + BattleTowerEntryMenuCallback_Exit(taskId); + return; + } + } + PlaySE(SE_HAZURE); + MenuZeroFillWindowRect(20, 10, 29, 19); + HandleDestroyMenuCursors(); + sub_806D5A4(); + sub_806E834(gOtherText_NoMoreThreePoke, 1); + gTasks[taskId].func = sub_8122728; +} + +static void sub_8122728(u8 taskId) +{ + if (gUnknown_0202E8F6 == 1) + return; + + if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON)) + { + MenuZeroFillWindowRect(0, 14, 29, 19); + HandleDestroyMenuCursors(); + BattleTowerEntryMenuCallback_Exit(taskId); + } +} + +static void BattleTowerEntryMenuCallback_NoEntry(u8 taskId) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + if (gSelectedOrderFromParty[i] == gLastFieldPokeMenuOpened + 1) + { + gSelectedOrderFromParty[i] = 0; + switch (i) + { + case 0: + gSelectedOrderFromParty[0] = gSelectedOrderFromParty[1]; + gSelectedOrderFromParty[1] = gSelectedOrderFromParty[2]; + gSelectedOrderFromParty[2] = 0; + break; + case 1: + gSelectedOrderFromParty[1] = gSelectedOrderFromParty[2]; + gSelectedOrderFromParty[2] = 0; + break; + } + break; // exit loop + } + } + sub_806BC3C(gLastFieldPokeMenuOpened, 0x70); + if (gSelectedOrderFromParty[0] != 0) + sub_806BC3C(gSelectedOrderFromParty[0] - 1, 0x1C); + if (gSelectedOrderFromParty[1] != 0) + sub_806BC3C(gSelectedOrderFromParty[1] - 1, 0x2A); + BattleTowerEntryMenuCallback_Exit(taskId); +} + +static void sub_81227FC(u8 taskId) +{ + MenuZeroFillWindowRect(20, 10, 29, 19); + HandleDestroyMenuCursors(); + sub_806D538(0, 0); + gTasks[taskId].func = sub_81222B0; +} + +static void BattleTowerEntryMenuCallback_Exit(u8 taskId) +{ + PlaySE(SE_SELECT); + sub_81227FC(taskId); +} + +bool8 sub_8122854(void) +{ + switch (ewram1B000_alt.unk264) + { + case 0: + sub_81228E8(ewram1B000_alt.unk260); + ewram1B000_alt.unk264++; + break; + case 1: + LoadHeldItemIconGraphics(); + ewram1B000_alt.unk264++; + break; + case 2: + sub_8122950(ewram1B000_alt.unk260); + ewram1B000_alt.unk264++; + break; + case 3: + sub_81229B8(); + ewram1B000_alt.unk264++; + break; + case 4: + sub_806B908(); + return TRUE; + } + return FALSE; +} + +static void sub_81228E8(u8 a) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != 0) + CreatePartyMenuMonIcon(a, i, 3, &gPlayerParty[i]); + if (gUnknown_02023A00[i].species != 0) + { + CreateMonIcon_806D99C(a, i + 3, 3, &gUnknown_02023A00[i]); + sub_806D50C(a, i + 3); + } + } +} + +static void sub_8122950(u8 a) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != 0) + { + u16 item = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + + CreateHeldItemIcon_806DCD4(a, i, item); + } + if (gUnknown_02023A00[i].species != 0) + CreateHeldItemIcon_806DCD4(a, i + 3, gUnknown_02023A00[i].heldItem); + } +} + +static void sub_81229B8(void) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != 0) + { + u8 status; + + PartyMenuPrintHP(i, 3, &gPlayerParty[i]); + status = GetMonStatusAndPokerus(&gPlayerParty[i]); + if (status != 0 && status != 6) + PartyMenuPutStatusTilemap(i, 3, status - 1); + else + PartyMenuPrintLevel(i, 3, &gPlayerParty[i]); + PartyMenuPutNicknameTilemap(i, 3, &gPlayerParty[i]); + PrintPartyMenuMonNickname(i, 3, &gPlayerParty[i]); + PartyMenuDrawHPBar(i, 3, &gPlayerParty[i]); + } + } +} + +void sub_8122A48(u8 taskId) +{ + if (!gPaletteFade.active) + { + gTasks[taskId].data[0] = 30; + sub_806D4AC(taskId, gUnknown_02023A00[0].species, 0); + sub_806D4AC(taskId, gUnknown_02023A00[1].species, 1); + sub_806D4AC(taskId, gUnknown_02023A00[2].species, 2); + gTasks[taskId].func = sub_8122AB8; + ewram1B000.unk261 = 1; + } +} + +static void sub_8122AB8(u8 taskId) +{ + sub_806D3B4(taskId, gUnknown_02023A00[1].species, gUnknown_02023A00[2].species); + if (gTasks[taskId].data[0] == 0) + { + gTasks[taskId].func = sub_8122B10; + ewram1B000.unk261 = 2; + PlaySE(SE_W231); + } +} + +static void sub_8122B10(u8 taskId) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + if (gUnknown_02023A00[i].species != 0) + { + u8 r2; + + PartyMenuDoPrintHP(i + 3, 3, gUnknown_02023A00[i].hp, gUnknown_02023A00[i].maxhp); + if (gUnknown_02023A00[i].hp == 0) + r2 = 7; + else + r2 = pokemon_ailments_get_primary(gUnknown_02023A00[i].status); + if (r2 != 0) + PartyMenuPutStatusTilemap(i + 3, 3, r2 - 1); + else + PartyMenuDoPrintLevel(i + 3, 3, gUnknown_02023A00[i].level); + PartyMenuDoPutNicknameTilemap(gUnknown_02023A00[i].species, gUnknown_02023A00[i].gender, 3, i + 3, gUnknown_02023A00[i].nickname); + StringCopy(gStringVar1, gUnknown_02023A00[i].nickname); + StringGetEnd10(gStringVar1); + SanitizeNameString(gStringVar1); + box_print(i + 3, 3, gStringVar1); + PartyMenuDoDrawHPBar(i + 3, 3, gUnknown_02023A00[i].hp, gUnknown_02023A00[i].maxhp); + } + } + gTasks[taskId].func = sub_8122C18; + gTasks[taskId].data[0] = 0; +} + +static void sub_8122C18(u8 taskId) +{ + gTasks[taskId].data[0]++; + if (gTasks[taskId].data[0] == 256) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[taskId].func = sub_8122450; + } +} + +// Exactly the same as sub_8121E78 except for case 6 +bool8 unref_sub_8122C60(void) +{ + switch (ewram1B000_alt.unk264) + { + case 0: + if (ewram1B000_alt.unk266 < gPlayerPartyCount) + { + TryCreatePartyMenuMonIcon(ewram1B000_alt.unk260, ewram1B000_alt.unk266, &gPlayerParty[ewram1B000_alt.unk266]); + ewram1B000_alt.unk266++; + } + else + { + ewram1B000_alt.unk266 = 0; + ewram1B000_alt.unk264++; + } + break; + case 1: + LoadHeldItemIconGraphics(); + ewram1B000_alt.unk264++; + break; + case 2: + CreateHeldItemIcons_806DC34(ewram1B000_alt.unk260); + ewram1B000_alt.unk264++; + break; + case 3: + if (sub_806BD58(ewram1B000_alt.unk260, ewram1B000_alt.unk266) == 1) + { + ewram1B000_alt.unk266 = 0; + ewram1B000_alt.unk264++; + } + else + { + ewram1B000_alt.unk266++; + } + break; + case 4: + PartyMenuPrintMonsLevelOrStatus(); + ewram1B000_alt.unk264++; + break; + case 5: + PrintPartyMenuMonNicknames(); + ewram1B000_alt.unk264++; + break; + case 6: + sub_806BCE8(); + ewram1B000_alt.unk264++; + break; + case 7: + if (sub_806B58C(ewram1B000_alt.unk266) == 1) + { + ewram1B000_alt.unk266 = 0; + ewram1B000_alt.unk264 = 0; + return TRUE; + } + else + { + ewram1B000_alt.unk266++; + } + break; + } + return FALSE; +} + +//------------------------------------------------------------------------------ +// Daycare Pokemon Storage Menu +//------------------------------------------------------------------------------ + +static void DaycareStorageMenuCallback_Store(u8); +static void DaycareStorageMenuCallback_Summary(u8); +static void DaycareStorageMenuCallback_Exit(u8); + +static const struct PartyMenuItem sDaycareStorageMenuItems[] = +{ + {OtherText_Store, DaycareStorageMenuCallback_Store}, + {OtherText_Summary, DaycareStorageMenuCallback_Summary}, + {gUnknownText_Exit, DaycareStorageMenuCallback_Exit}, +}; + +static const u8 gUnknown_08401808[] = {0, 1, 2}; +static const u8 gUnknown_0840180B[] = {1, 2}; + +static const struct PartyPopupMenu sDaycareStorageMenus[] = +{ + {ARRAY_COUNT(gUnknown_08401808), 9, gUnknown_08401808}, + {ARRAY_COUNT(gUnknown_0840180B), 9, gUnknown_0840180B}, +}; + +static void sub_8122D94(u8 taskId) +{ + if (!GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_IS_EGG)) + { + gTasks[taskId].data[4] = 0; + sub_806E750(0, sDaycareStorageMenus, sDaycareStorageMenuItems, 0); + } + else + { + gTasks[taskId].data[4] = 1; + sub_806E750(1, sDaycareStorageMenus, sDaycareStorageMenuItems, 0); + } +} + +void sub_8122E0C(u8 taskId) +{ + if (!gPaletteFade.active) + { + switch (sub_806BD80(taskId)) + { + case 1: + PlaySE(SE_SELECT); + gLastFieldPokeMenuOpened = sub_806CA38(taskId); + GetMonNickname(&gPlayerParty[gLastFieldPokeMenuOpened], gStringVar1); + sub_8122D94(taskId); + gTasks[taskId].func = Task_DaycareStorageMenu8122EAC; + break; + case 2: + PlaySE(SE_SELECT); + gLastFieldPokeMenuOpened = 0xFF; + gSpecialVar_0x8004 = 0xFF; + sub_8123138(taskId); + break; + } + } +} + +static void Task_DaycareStorageMenu8122EAC(u8 taskId) +{ + if (!gPaletteFade.active) + { + if (gMain.newAndRepeatedKeys & 0x40) + { + if (GetMenuCursorPos() != 0) + { + PlaySE(SE_SELECT); + MoveMenuCursor(-1); + } + return; + } + if (gMain.newAndRepeatedKeys & 0x80) + { + if (GetMenuCursorPos() != 3) + { + PlaySE(SE_SELECT); + MoveMenuCursor(1); + } + return; + } + if (gMain.newKeys & A_BUTTON) + { + TaskFunc popupMenuFunc; + + PlaySE(SE_SELECT); + popupMenuFunc = PartyMenuGetPopupMenuFunc( + gTasks[taskId].data[4], + sDaycareStorageMenus, + sDaycareStorageMenuItems, + GetMenuCursorPos()); + popupMenuFunc(taskId); + return; + } + if (gMain.newKeys & B_BUTTON) + { + DaycareStorageMenuCallback_Exit(taskId); + return; + } + } +} + +static void DaycareStorageMenuCallback_Store(u8 taskId) +{ + gSpecialVar_0x8004 = gLastFieldPokeMenuOpened; + sub_8123138(taskId); +} + +static void sub_8122F90(void) +{ + while (1) + { + if (sub_806B124() == 1) + { + sub_806C994(ewram1B000.unk260, gUnknown_020384F0); + sub_806BF74(ewram1B000.unk260, 0); + GetMonNickname(&gPlayerParty[gUnknown_020384F0], gStringVar1); + gLastFieldPokeMenuOpened = gUnknown_020384F0; + sub_8122D94(ewram1B000.unk260); + SetMainCallback2(sub_806AEDC); + break; + } + if (sub_80F9344() == 1) + break; + } +} + +static void sub_8123004(void) +{ + gPaletteFade.bufferTransferDisabled = TRUE; + sub_806AF4C(6, 0xFF, Task_DaycareStorageMenu8122EAC, 5); + SetMainCallback2(sub_8122F90); +} + +static void sub_8123034(u8 taskId) +{ + if (!gPaletteFade.active) + { + u8 r4 = gSprites[gTasks[taskId].data[3] >> 8].data0; + + DestroyTask(taskId); + ewram1B000.unk262 = 1; + ShowPokemonSummaryScreen(gPlayerParty, r4, gPlayerPartyCount - 1, sub_8123004, 0); + } +} + +static void DaycareStorageMenuCallback_Summary(u8 taskId) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[taskId].func = sub_8123034; +} + +static void DaycareStorageMenuCallback_Exit(u8 taskId) +{ + PlaySE(SE_SELECT); + MenuZeroFillWindowRect(20, 10, 29, 19); + HandleDestroyMenuCursors(); + sub_806D538(15, 0); + gTasks[taskId].func = sub_8122E0C; +} + +void sub_8123138(u8 taskId) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[taskId].func = sub_8123170; +} + +static void sub_8123170(u8 taskId) +{ + if (!gPaletteFade.active) + { + gFieldCallback = sub_81231AC; + SetMainCallback2(c2_exit_to_overworld_2_switch); + DestroyTask(taskId); + } +} + +// Do these last two functions really belong in here? + +static void sub_81231C4(u8); + +void sub_81231AC(void) +{ + pal_fill_black(); + CreateTask(sub_81231C4, 10); +} + +static void sub_81231C4(u8 taskId) +{ + if (sub_807D770() == TRUE) + { + DestroyTask(taskId); + ScriptContext2_Disable(); + EnableBothScriptContexts(); + } +} diff --git a/src/contest_link_80C857C.c b/src/contest_link_80C857C.c new file mode 100644 index 000000000..0ae98af09 --- /dev/null +++ b/src/contest_link_80C857C.c @@ -0,0 +1,55 @@ +#include "global.h" +#include "link.h" + +#if GERMAN + +void de_sub_80C9274(bool32 arg0) { + if (deUnkValue2 != 1) + { + return; + } + + if (arg0) + { + deUnkValue2 = 3; + } + else + { + deUnkValue2 = 2; + } +} + +void de_sub_80C9294(bool32 arg0) { + if (deUnkValue2 == 1) + { + if (arg0) + { + deUnkValue2 = 3; + } + else + { + deUnkValue2 = 2; + } + + return; + } + + + if (deUnkValue2 == 2) + { + SendBlock(0, sBlockRequestLookupTable[deUnkValue1].address, sBlockRequestLookupTable[deUnkValue1].size); + + if (arg0) + { + deUnkValue2 = 0; + } + else + { + deUnkValue2 = 1; + } + + return; + } +} + +#endif diff --git a/src/contest_painting.c b/src/contest_painting.c index eddcc87c1..d75947e05 100644 --- a/src/contest_painting.c +++ b/src/contest_painting.c @@ -263,15 +263,23 @@ static void ContestPaintingPrintCaption(u8 contestType, u8 arg1) { ptr = StringCopy(ptr, gUnknown_083F60AC[type]); ptr = StringCopy(ptr, gContestText_ContestWinner); +#if ENGLISH ptr = StringCopy(ptr, gUnknown_03005E8C->trainer_name); +#elif GERMAN + ptr = StringCopy10(ptr, gUnknown_03005E8C->pokemon_name); +#endif - // {ENG} + // {LATIN} ptr[0] = 0xFC; ptr[1] = 0x16; ptr += 2; ptr = StringCopy(ptr, gOtherText_Unknown1); +#if ENGLISH ptr = StringCopy10(ptr, gUnknown_03005E8C->pokemon_name); +#elif GERMAN + ptr = StringCopy(ptr, gUnknown_03005E8C->trainer_name); +#endif xPos = 6; yPos = 14; diff --git a/src/credits.c b/src/credits.c index a7d6191e6..8ec126a41 100644 --- a/src/credits.c +++ b/src/credits.c @@ -1495,7 +1495,7 @@ void spritecb_81454E0(struct Sprite *sprite) { static u8 sub_81456B4(u16 species, u16 x, u16 y, u16 position) { u32 personality; - const u16 *palette; + const u8 *lzPaletteData; u8 spriteId; u8 spriteId2; @@ -1527,8 +1527,8 @@ static u8 sub_81456B4(u16 species, u16 x, u16 y, u16 position) 1 ); - palette = species_and_otid_get_pal(species, 0, 0xFFFF); - LoadCompressedPalette(palette, 0x100 + (position * 16), 0x20); + lzPaletteData = species_and_otid_get_pal(species, 0, 0xFFFF); + LoadCompressedPalette(lzPaletteData, 0x100 + (position * 16), 0x20); sub_8143648(position, position); spriteId = CreateSprite(&gUnknown_02024E8C, x, y, 0); diff --git a/src/data/.clang-format b/src/data/.clang-format new file mode 100644 index 000000000..036aa7d76 --- /dev/null +++ b/src/data/.clang-format @@ -0,0 +1,22 @@ +BasedOnStyle: LLVM +AllowShortFunctionsOnASingleLine: None +BreakBeforeBraces: Allman +ColumnLimit: 0 +UseTab: Never +IndentWidth: 4 +TabWidth: 4 +AlignAfterOpenBracket: DontAlign +Cpp11BracedListStyle: false +BreakStringLiterals: false +IndentCaseLabels: false +IncludeCategories: + - Regex: '^"gba/types\.h"$' + Priority: -4 + - Regex: '^"global\.h"$' + Priority: -3 + - Regex: '^"gba/gba\.h"$' + Priority: -2 + - Regex: '^"gba/' + Priority: -1 + - Regex: '.\*' + Priority: 1 diff --git a/src/data/decoration/decorations.h b/src/data/decoration/decorations.h new file mode 100644 index 000000000..a25f3408f --- /dev/null +++ b/src/data/decoration/decorations.h @@ -0,0 +1,1212 @@ +const struct Decoration gDecorations[] = { + { + .id = DECOR_NONE, + .name = DECORNAME_SMALL_DESK, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DESK, + .price = 0, + .description = DecorDesc_SMALL_DESK, + .tiles = DecorGfx_SMALL_DESK, + }, + { + .id = DECOR_SMALL_DESK, + .name = DECORNAME_SMALL_DESK, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DESK, + .price = 3000, + .description = DecorDesc_SMALL_DESK, + .tiles = DecorGfx_SMALL_DESK, + }, + { + .id = DECOR_POKEMON_DESK, + .name = DECORNAME_POKEMON_DESK, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DESK, + .price = 3000, + .description = DecorDesc_POKEMON_DESK, + .tiles = DecorGfx_POKEMON_DESK, + }, + { + .id = DECOR_HEAVY_DESK, + .name = DECORNAME_HEAVY_DESK, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_3x2, + .category = DECORCAT_DESK, + .price = 6000, + .description = DecorDesc_HEAVY_DESK, + .tiles = DecorGfx_HEAVY_DESK, + }, + { + .id = DECOR_RAGGED_DESK, + .name = DECORNAME_RAGGED_DESK, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_3x2, + .category = DECORCAT_DESK, + .price = 6000, + .description = DecorDesc_RAGGED_DESK, + .tiles = DecorGfx_RAGGED_DESK, + }, + { + .id = DECOR_COMFORT_DESK, + .name = DECORNAME_COMFORT_DESK, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_3x2, + .category = DECORCAT_DESK, + .price = 6000, + .description = DecorDesc_COMFORT_DESK, + .tiles = DecorGfx_COMFORT_DESK, + }, + { + .id = DECOR_PRETTY_DESK, + .name = DECORNAME_PRETTY_DESK, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_3x3, + .category = DECORCAT_DESK, + .price = 9000, + .description = DecorDesc_PRETTY_DESK, + .tiles = DecorGfx_PRETTY_DESK, + }, + { + .id = DECOR_BRICK_DESK, + .name = DECORNAME_BRICK_DESK, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_3x3, + .category = DECORCAT_DESK, + .price = 9000, + .description = DecorDesc_BRICK_DESK, + .tiles = DecorGfx_BRICK_DESK, + }, + { + .id = DECOR_CAMP_DESK, + .name = DECORNAME_CAMP_DESK, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_3x3, + .category = DECORCAT_DESK, + .price = 9000, + .description = DecorDesc_CAMP_DESK, + .tiles = DecorGfx_CAMP_DESK, + }, + { + .id = DECOR_HARD_DESK, + .name = DECORNAME_HARD_DESK, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_3x3, + .category = DECORCAT_DESK, + .price = 9000, + .description = DecorDesc_HARD_DESK, + .tiles = DecorGfx_HARD_DESK, + }, + { + .id = DECOR_SMALL_CHAIR, + .name = DECORNAME_SMALL_CHAIR, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CHAIR, + .price = 2000, + .description = DecorDesc_SMALL_CHAIR, + .tiles = DecorGfx_SMALL_CHAIR, + }, + { + .id = DECOR_POKEMON_CHAIR, + .name = DECORNAME_POKEMON_CHAIR, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CHAIR, + .price = 2000, + .description = DecorDesc_POKEMON_CHAIR, + .tiles = DecorGfx_POKEMON_CHAIR, + }, + { + .id = DECOR_HEAVY_CHAIR, + .name = DECORNAME_HEAVY_CHAIR, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CHAIR, + .price = 2000, + .description = DecorDesc_HEAVY_CHAIR, + .tiles = DecorGfx_HEAVY_CHAIR, + }, + { + .id = DECOR_PRETTY_CHAIR, + .name = DECORNAME_PRETTY_CHAIR, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CHAIR, + .price = 2000, + .description = DecorDesc_PRETTY_CHAIR, + .tiles = DecorGfx_PRETTY_CHAIR, + }, + { + .id = DECOR_COMFORT_CHAIR, + .name = DECORNAME_COMFORT_CHAIR, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CHAIR, + .price = 2000, + .description = DecorDesc_COMFORT_CHAIR, + .tiles = DecorGfx_COMFORT_CHAIR, + }, + { + .id = DECOR_RAGGED_CHAIR, + .name = DECORNAME_RAGGED_CHAIR, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CHAIR, + .price = 2000, + .description = DecorDesc_RAGGED_CHAIR, + .tiles = DecorGfx_RAGGED_CHAIR, + }, + { + .id = DECOR_BRICK_CHAIR, + .name = DECORNAME_BRICK_CHAIR, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CHAIR, + .price = 2000, + .description = DecorDesc_BRICK_CHAIR, + .tiles = DecorGfx_BRICK_CHAIR, + }, + { + .id = DECOR_CAMP_CHAIR, + .name = DECORNAME_CAMP_CHAIR, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CHAIR, + .price = 2000, + .description = DecorDesc_CAMP_CHAIR, + .tiles = DecorGfx_CAMP_CHAIR, + }, + { + .id = DECOR_HARD_CHAIR, + .name = DECORNAME_HARD_CHAIR, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CHAIR, + .price = 2000, + .description = DecorDesc_HARD_CHAIR, + .tiles = DecorGfx_HARD_CHAIR, + }, + { + .id = DECOR_RED_PLANT, + .name = DECORNAME_RED_PLANT, + .permission = DECORPERM_BEHIND_FLOOR, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_PLANT, + .price = 3000, + .description = DecorDesc_RED_PLANT, + .tiles = DecorGfx_RED_PLANT, + }, + { + .id = DECOR_TROPICAL_PLANT, + .name = DECORNAME_TROPICAL_PLANT, + .permission = DECORPERM_BEHIND_FLOOR, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_PLANT, + .price = 3000, + .description = DecorDesc_TROPICAL_PLANT, + .tiles = DecorGfx_TROPICAL_PLANT, + }, + { + .id = DECOR_PRETTY_FLOWERS, + .name = DECORNAME_PRETTY_FLOWERS, + .permission = DECORPERM_BEHIND_FLOOR, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_PLANT, + .price = 3000, + .description = DecorDesc_PRETTY_FLOWERS, + .tiles = DecorGfx_PRETTY_FLOWERS, + }, + { + .id = DECOR_COLORFUL_PLANT, + .name = DECORNAME_COLORFUL_PLANT, + .permission = DECORPERM_BEHIND_FLOOR, + .shape = DECORSHAPE_2x2, + .category = DECORCAT_PLANT, + .price = 5000, + .description = DecorDesc_COLORFUL_PLANT, + .tiles = DecorGfx_COLORFUL_PLANT, + }, + { + .id = DECOR_BIG_PLANT, + .name = DECORNAME_BIG_PLANT, + .permission = DECORPERM_BEHIND_FLOOR, + .shape = DECORSHAPE_2x2, + .category = DECORCAT_PLANT, + .price = 5000, + .description = DecorDesc_BIG_PLANT, + .tiles = DecorGfx_BIG_PLANT, + }, + { + .id = DECOR_GORGEOUS_PLANT, + .name = DECORNAME_GORGEOUS_PLANT, + .permission = DECORPERM_BEHIND_FLOOR, + .shape = DECORSHAPE_2x2, + .category = DECORCAT_PLANT, + .price = 5000, + .description = DecorDesc_GORGEOUS_PLANT, + .tiles = DecorGfx_GORGEOUS_PLANT, + }, + { + .id = DECOR_RED_BRICK, + .name = DECORNAME_RED_BRICK, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_ORNAMENT, + .price = 500, + .description = DecorDesc_RED_BRICK, + .tiles = DecorGfx_RED_BRICK, + }, + { + .id = DECOR_YELLOW_BRICK, + .name = DECORNAME_YELLOW_BRICK, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_ORNAMENT, + .price = 500, + .description = DecorDesc_YELLOW_BRICK, + .tiles = DecorGfx_YELLOW_BRICK, + }, + { + .id = DECOR_BLUE_BRICK, + .name = DECORNAME_BLUE_BRICK, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_ORNAMENT, + .price = 500, + .description = DecorDesc_BLUE_BRICK, + .tiles = DecorGfx_BLUE_BRICK, + }, + { + .id = DECOR_RED_BALLOON, + .name = DECORNAME_RED_BALLOON, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_ORNAMENT, + .price = 500, + .description = DecorDesc_RED_BALLOON, + .tiles = DecorGfx_RED_BALLOON, + }, + { + .id = DECOR_BLUE_BALLOON, + .name = DECORNAME_BLUE_BALLOON, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_ORNAMENT, + .price = 500, + .description = DecorDesc_BLUE_BALLOON, + .tiles = DecorGfx_BLUE_BALLOON, + }, + { + .id = DECOR_YELLOW_BALLOON, + .name = DECORNAME_YELLOW_BALLOON, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_ORNAMENT, + .price = 500, + .description = DecorDesc_YELLOW_BALLOON, + .tiles = DecorGfx_YELLOW_BALLOON, + }, + { + .id = DECOR_RED_TENT, + .name = DECORNAME_RED_TENT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_3x3, + .category = DECORCAT_ORNAMENT, + .price = 10000, + .description = DecorDesc_RED_TENT, + .tiles = DecorGfx_RED_TENT, + }, + { + .id = DECOR_BLUE_TENT, + .name = DECORNAME_BLUE_TENT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_3x3, + .category = DECORCAT_ORNAMENT, + .price = 10000, + .description = DecorDesc_BLUE_TENT, + .tiles = DecorGfx_BLUE_TENT, + }, + { + .id = DECOR_SOLID_BOARD, + .name = DECORNAME_SOLID_BOARD, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_ORNAMENT, + .price = 3000, + .description = DecorDesc_SOLID_BOARD, + .tiles = DecorGfx_SOLID_BOARD, + }, + { + .id = DECOR_SLIDE, + .name = DECORNAME_SLIDE, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_2x4, + .category = DECORCAT_ORNAMENT, + .price = 8000, + .description = DecorDesc_SLIDE, + .tiles = DecorGfx_SLIDE, + }, + { + .id = DECOR_FENCE_LENGTH, + .name = DECORNAME_FENCE_LENGTH, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_ORNAMENT, + .price = 500, + .description = DecorDesc_FENCE_LENGTH, + .tiles = DecorGfx_FENCE_LENGTH, + }, + { + .id = DECOR_FENCE_WIDTH, + .name = DECORNAME_FENCE_WIDTH, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_ORNAMENT, + .price = 500, + .description = DecorDesc_FENCE_WIDTH, + .tiles = DecorGfx_FENCE_WIDTH, + }, + { + .id = DECOR_TIRE, + .name = DECORNAME_TIRE, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_2x2, + .category = DECORCAT_ORNAMENT, + .price = 800, + .description = DecorDesc_TIRE, + .tiles = DecorGfx_TIRE, + }, + { + .id = DECOR_STAND, + .name = DECORNAME_STAND, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_4x2, + .category = DECORCAT_ORNAMENT, + .price = 7000, + .description = DecorDesc_STAND, + .tiles = DecorGfx_STAND, + }, + { + .id = DECOR_MUD_BALL, + .name = DECORNAME_MUD_BALL, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_ORNAMENT, + .price = 200, + .description = DecorDesc_MUD_BALL, + .tiles = DecorGfx_MUD_BALL, + }, + { + .id = DECOR_BREAKABLE_DOOR, + .name = DECORNAME_BREAKABLE_DOOR, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_ORNAMENT, + .price = 3000, + .description = DecorDesc_BREAKABLE_DOOR, + .tiles = DecorGfx_BREAKABLE_DOOR, + }, + { + .id = DECOR_SAND_ORNAMENT, + .name = DECORNAME_SAND_ORNAMENT, + .permission = DECORPERM_BEHIND_FLOOR, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_ORNAMENT, + .price = 3000, + .description = DecorDesc_SAND_ORNAMENT, + .tiles = DecorGfx_SAND_ORNAMENT, + }, + { + .id = DECOR_SILVER_SHIELD, + .name = DECORNAME_SILVER_SHIELD, + .permission = DECORPERM_BEHIND_FLOOR, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_ORNAMENT, + .price = 0, + .description = DecorDesc_SILVER_SHIELD, + .tiles = DecorGfx_SILVER_SHIELD, + }, + { + .id = DECOR_GOLD_SHIELD, + .name = DECORNAME_GOLD_SHIELD, + .permission = DECORPERM_BEHIND_FLOOR, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_ORNAMENT, + .price = 0, + .description = DecorDesc_GOLD_SHIELD, + .tiles = DecorGfx_GOLD_SHIELD, + }, + { + .id = DECOR_GLASS_ORNAMENT, + .name = DECORNAME_GLASS_ORNAMENT, + .permission = DECORPERM_BEHIND_FLOOR, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_ORNAMENT, + .price = 0, + .description = DecorDesc_GLASS_ORNAMENT, + .tiles = DecorGfx_GLASS_ORNAMENT, + }, + { + .id = DECOR_TV, + .name = DECORNAME_TV, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_ORNAMENT, + .price = 3000, + .description = DecorDesc_TV, + .tiles = DecorGfx_TV, + }, + { + .id = DECOR_ROUND_TV, + .name = DECORNAME_ROUND_TV, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_ORNAMENT, + .price = 4000, + .description = DecorDesc_ROUND_TV, + .tiles = DecorGfx_ROUND_TV, + }, + { + .id = DECOR_CUTE_TV, + .name = DECORNAME_CUTE_TV, + .permission = DECORPERM_SOLID_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_ORNAMENT, + .price = 4000, + .description = DecorDesc_CUTE_TV, + .tiles = DecorGfx_CUTE_TV, + }, + { + .id = DECOR_GLITTER_MAT, + .name = DECORNAME_GLITTER_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_MAT, + .price = 2000, + .description = DecorDesc_GLITTER_MAT, + .tiles = DecorGfx_GLITTER_MAT, + }, + { + .id = DECOR_JUMP_MAT, + .name = DECORNAME_JUMP_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_MAT, + .price = 2000, + .description = DecorDesc_JUMP_MAT, + .tiles = DecorGfx_JUMP_MAT, + }, + { + .id = DECOR_SPIN_MAT, + .name = DECORNAME_SPIN_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_MAT, + .price = 2000, + .description = DecorDesc_SPIN_MAT, + .tiles = DecorGfx_SPIN_MAT, + }, + { + .id = DECOR_C_LOW_NOTE_MAT, + .name = DECORNAME_C_LOW_NOTE_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_MAT, + .price = 500, + .description = DecorDesc_C_LOW_NOTE_MAT, + .tiles = DecorGfx_C_LOW_NOTE_MAT, + }, + { + .id = DECOR_D_NOTE_MAT, + .name = DECORNAME_D_NOTE_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_MAT, + .price = 500, + .description = DecorDesc_D_NOTE_MAT, + .tiles = DecorGfx_D_NOTE_MAT, + }, + { + .id = DECOR_E_NOTE_MAT, + .name = DECORNAME_E_NOTE_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_MAT, + .price = 500, + .description = DecorDesc_E_NOTE_MAT, + .tiles = DecorGfx_E_NOTE_MAT, + }, + { + .id = DECOR_F_NOTE_MAT, + .name = DECORNAME_F_NOTE_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_MAT, + .price = 500, + .description = DecorDesc_F_NOTE_MAT, + .tiles = DecorGfx_F_NOTE_MAT, + }, + { + .id = DECOR_G_NOTE_MAT, + .name = DECORNAME_G_NOTE_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_MAT, + .price = 500, + .description = DecorDesc_G_NOTE_MAT, + .tiles = DecorGfx_G_NOTE_MAT, + }, + { + .id = DECOR_A_NOTE_MAT, + .name = DECORNAME_A_NOTE_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_MAT, + .price = 500, + .description = DecorDesc_A_NOTE_MAT, + .tiles = DecorGfx_A_NOTE_MAT, + }, + { + .id = DECOR_B_NOTE_MAT, + .name = DECORNAME_B_NOTE_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_MAT, + .price = 500, + .description = DecorDesc_B_NOTE_MAT, + .tiles = DecorGfx_B_NOTE_MAT, + }, + { + .id = DECOR_C_HIGH_NOTE_MAT, + .name = DECORNAME_C_HIGH_NOTE_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_MAT, + .price = 500, + .description = DecorDesc_C_HIGH_NOTE_MAT, + .tiles = DecorGfx_C_HIGH_NOTE_MAT, + }, + { + .id = DECOR_SURF_MAT, + .name = DECORNAME_SURF_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_3x3, + .category = DECORCAT_MAT, + .price = 4000, + .description = DecorDesc_SURF_MAT, + .tiles = DecorGfx_SURF_MAT, + }, + { + .id = DECOR_THUNDER_MAT, + .name = DECORNAME_THUNDER_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_3x3, + .category = DECORCAT_MAT, + .price = 4000, + .description = DecorDesc_THUNDER_MAT, + .tiles = DecorGfx_THUNDER_MAT, + }, + { + .id = DECOR_FIRE_BLAST_MAT, + .name = DECORNAME_FIRE_BLAST_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_3x3, + .category = DECORCAT_MAT, + .price = 4000, + .description = DecorDesc_FIRE_BLAST_MAT, + .tiles = DecorGfx_FIRE_BLAST_MAT, + }, + { + .id = DECOR_POWDER_SNOW_MAT, + .name = DECORNAME_POWDER_SNOW_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_3x3, + .category = DECORCAT_MAT, + .price = 4000, + .description = DecorDesc_POWDER_SNOW_MAT, + .tiles = DecorGfx_POWDER_SNOW_MAT, + }, + { + .id = DECOR_ATTRACT_MAT, + .name = DECORNAME_ATTRACT_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_3x3, + .category = DECORCAT_MAT, + .price = 4000, + .description = DecorDesc_ATTRACT_MAT, + .tiles = DecorGfx_ATTRACT_MAT, + }, + { + .id = DECOR_FISSURE_MAT, + .name = DECORNAME_FISSURE_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_3x3, + .category = DECORCAT_MAT, + .price = 4000, + .description = DecorDesc_FISSURE_MAT, + .tiles = DecorGfx_FISSURE_MAT, + }, + { + .id = DECOR_SPIKES_MAT, + .name = DECORNAME_SPIKES_MAT, + .permission = DECORPERM_PASS_FLOOR, + .shape = DECORSHAPE_3x3, + .category = DECORCAT_MAT, + .price = 4000, + .description = DecorDesc_SPIKES_MAT, + .tiles = DecorGfx_SPIKES_MAT, + }, + { + .id = DECOR_BALL_POSTER, + .name = DECORNAME_BALL_POSTER, + .permission = DECORPERM_NA_WALL, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_POSTER, + .price = 1000, + .description = DecorDesc_BALL_POSTER, + .tiles = DecorGfx_BALL_POSTER, + }, + { + .id = DECOR_GREEN_POSTER, + .name = DECORNAME_GREEN_POSTER, + .permission = DECORPERM_NA_WALL, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_POSTER, + .price = 1000, + .description = DecorDesc_GREEN_POSTER, + .tiles = DecorGfx_GREEN_POSTER, + }, + { + .id = DECOR_RED_POSTER, + .name = DECORNAME_RED_POSTER, + .permission = DECORPERM_NA_WALL, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_POSTER, + .price = 1000, + .description = DecorDesc_RED_POSTER, + .tiles = DecorGfx_RED_POSTER, + }, + { + .id = DECOR_BLUE_POSTER, + .name = DECORNAME_BLUE_POSTER, + .permission = DECORPERM_NA_WALL, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_POSTER, + .price = 1000, + .description = DecorDesc_BLUE_POSTER, + .tiles = DecorGfx_BLUE_POSTER, + }, + { + .id = DECOR_CUTE_POSTER, + .name = DECORNAME_CUTE_POSTER, + .permission = DECORPERM_NA_WALL, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_POSTER, + .price = 1000, + .description = DecorDesc_CUTE_POSTER, + .tiles = DecorGfx_CUTE_POSTER, + }, + { + .id = DECOR_PIKA_POSTER, + .name = DECORNAME_PIKA_POSTER, + .permission = DECORPERM_NA_WALL, + .shape = DECORSHAPE_2x1, + .category = DECORCAT_POSTER, + .price = 1500, + .description = DecorDesc_PIKA_POSTER, + .tiles = DecorGfx_PIKA_POSTER, + }, + { + .id = DECOR_LONG_POSTER, + .name = DECORNAME_LONG_POSTER, + .permission = DECORPERM_NA_WALL, + .shape = DECORSHAPE_2x1, + .category = DECORCAT_POSTER, + .price = 1500, + .description = DecorDesc_LONG_POSTER, + .tiles = DecorGfx_LONG_POSTER, + }, + { + .id = DECOR_SEA_POSTER, + .name = DECORNAME_SEA_POSTER, + .permission = DECORPERM_NA_WALL, + .shape = DECORSHAPE_2x1, + .category = DECORCAT_POSTER, + .price = 1500, + .description = DecorDesc_SEA_POSTER, + .tiles = DecorGfx_SEA_POSTER, + }, + { + .id = DECOR_SKY_POSTER, + .name = DECORNAME_SKY_POSTER, + .permission = DECORPERM_NA_WALL, + .shape = DECORSHAPE_2x1, + .category = DECORCAT_POSTER, + .price = 1500, + .description = DecorDesc_SKY_POSTER, + .tiles = DecorGfx_SKY_POSTER, + }, + { + .id = DECOR_KISS_POSTER, + .name = DECORNAME_KISS_POSTER, + .permission = DECORPERM_NA_WALL, + .shape = DECORSHAPE_2x1, + .category = DECORCAT_POSTER, + .price = 1500, + .description = DecorDesc_KISS_POSTER, + .tiles = DecorGfx_KISS_POSTER, + }, + { + .id = DECOR_PICHU_DOLL, + .name = DECORNAME_PICHU_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_PICHU_DOLL, + .tiles = DecorGfx_PICHU_DOLL, + }, + { + .id = DECOR_PIKACHU_DOLL, + .name = DECORNAME_PIKACHU_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_PIKACHU_DOLL, + .tiles = DecorGfx_PIKACHU_DOLL, + }, + { + .id = DECOR_MARILL_DOLL, + .name = DECORNAME_MARILL_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_MARILL_DOLL, + .tiles = DecorGfx_MARILL_DOLL, + }, + { + .id = DECOR_TOGEPI_DOLL, + .name = DECORNAME_TOGEPI_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_TOGEPI_DOLL, + .tiles = DecorGfx_TOGEPI_DOLL, + }, + { + .id = DECOR_CYNDAQUIL_DOLL, + .name = DECORNAME_CYNDAQUIL_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_CYNDAQUIL_DOLL, + .tiles = DecorGfx_CYNDAQUIL_DOLL, + }, + { + .id = DECOR_CHIKORITA_DOLL, + .name = DECORNAME_CHIKORITA_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_CHIKORITA_DOLL, + .tiles = DecorGfx_CHIKORITA_DOLL, + }, + { + .id = DECOR_TOTODILE_DOLL, + .name = DECORNAME_TOTODILE_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_TOTODILE_DOLL, + .tiles = DecorGfx_TOTODILE_DOLL, + }, + { + .id = DECOR_JIGGLYPUFF_DOLL, + .name = DECORNAME_JIGGLYPUFF_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_JIGGLYPUFF_DOLL, + .tiles = DecorGfx_JIGGLYPUFF_DOLL, + }, + { + .id = DECOR_MEOWTH_DOLL, + .name = DECORNAME_MEOWTH_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_MEOWTH_DOLL, + .tiles = DecorGfx_MEOWTH_DOLL, + }, + { + .id = DECOR_CLEFAIRY_DOLL, + .name = DECORNAME_CLEFAIRY_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_CLEFAIRY_DOLL, + .tiles = DecorGfx_CLEFAIRY_DOLL, + }, + { + .id = DECOR_DITTO_DOLL, + .name = DECORNAME_DITTO_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_DITTO_DOLL, + .tiles = DecorGfx_DITTO_DOLL, + }, + { + .id = DECOR_SMOOCHUM_DOLL, + .name = DECORNAME_SMOOCHUM_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_SMOOCHUM_DOLL, + .tiles = DecorGfx_SMOOCHUM_DOLL, + }, + { + .id = DECOR_TREECKO_DOLL, + .name = DECORNAME_TREECKO_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_TREECKO_DOLL, + .tiles = DecorGfx_TREECKO_DOLL, + }, + { + .id = DECOR_TORCHIC_DOLL, + .name = DECORNAME_TORCHIC_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_TORCHIC_DOLL, + .tiles = DecorGfx_TORCHIC_DOLL, + }, + { + .id = DECOR_MUDKIP_DOLL, + .name = DECORNAME_MUDKIP_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_MUDKIP_DOLL, + .tiles = DecorGfx_MUDKIP_DOLL, + }, + { + .id = DECOR_DUSKULL_DOLL, + .name = DECORNAME_DUSKULL_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_DUSKULL_DOLL, + .tiles = DecorGfx_DUSKULL_DOLL, + }, + { + .id = DECOR_WYNAUT_DOLL, + .name = DECORNAME_WYNAUT_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_WYNAUT_DOLL, + .tiles = DecorGfx_WYNAUT_DOLL, + }, + { + .id = DECOR_BALTOY_DOLL, + .name = DECORNAME_BALTOY_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_BALTOY_DOLL, + .tiles = DecorGfx_BALTOY_DOLL, + }, + { + .id = DECOR_KECLEON_DOLL, + .name = DECORNAME_KECLEON_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_KECLEON_DOLL, + .tiles = DecorGfx_KECLEON_DOLL, + }, + { + .id = DECOR_AZURILL_DOLL, + .name = DECORNAME_AZURILL_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_AZURILL_DOLL, + .tiles = DecorGfx_AZURILL_DOLL, + }, + { + .id = DECOR_SKITTY_DOLL, + .name = DECORNAME_SKITTY_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_SKITTY_DOLL, + .tiles = DecorGfx_SKITTY_DOLL, + }, + { + .id = DECOR_SWABLU_DOLL, + .name = DECORNAME_SWABLU_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_SWABLU_DOLL, + .tiles = DecorGfx_SWABLU_DOLL, + }, + { + .id = DECOR_GULPIN_DOLL, + .name = DECORNAME_GULPIN_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_GULPIN_DOLL, + .tiles = DecorGfx_GULPIN_DOLL, + }, + { + .id = DECOR_LOTAD_DOLL, + .name = DECORNAME_LOTAD_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_LOTAD_DOLL, + .tiles = DecorGfx_LOTAD_DOLL, + }, + { + .id = DECOR_SEEDOT_DOLL, + .name = DECORNAME_SEEDOT_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_DOLL, + .price = 3000, + .description = DecorDesc_SEEDOT_DOLL, + .tiles = DecorGfx_SEEDOT_DOLL, + }, + { + .id = DECOR_PIKA_CUSHION, + .name = DECORNAME_PIKA_CUSHION, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CUSHION, + .price = 2000, + .description = DecorDesc_PIKA_CUSHION, + .tiles = DecorGfx_PIKA_CUSHION, + }, + { + .id = DECOR_ROUND_CUSHION, + .name = DECORNAME_ROUND_CUSHION, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CUSHION, + .price = 2000, + .description = DecorDesc_ROUND_CUSHION, + .tiles = DecorGfx_ROUND_CUSHION, + }, + { + .id = DECOR_KISS_CUSHION, + .name = DECORNAME_KISS_CUSHION, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CUSHION, + .price = 2000, + .description = DecorDesc_KISS_CUSHION, + .tiles = DecorGfx_KISS_CUSHION, + }, + { + .id = DECOR_ZIGZAG_CUSHION, + .name = DECORNAME_ZIGZAG_CUSHION, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CUSHION, + .price = 2000, + .description = DecorDesc_ZIGZAG_CUSHION, + .tiles = DecorGfx_ZIGZAG_CUSHION, + }, + { + .id = DECOR_SPIN_CUSHION, + .name = DECORNAME_SPIN_CUSHION, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CUSHION, + .price = 2000, + .description = DecorDesc_SPIN_CUSHION, + .tiles = DecorGfx_SPIN_CUSHION, + }, + { + .id = DECOR_DIAMOND_CUSHION, + .name = DECORNAME_DIAMOND_CUSHION, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CUSHION, + .price = 2000, + .description = DecorDesc_DIAMOND_CUSHION, + .tiles = DecorGfx_DIAMOND_CUSHION, + }, + { + .id = DECOR_BALL_CUSHION, + .name = DECORNAME_BALL_CUSHION, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CUSHION, + .price = 2000, + .description = DecorDesc_BALL_CUSHION, + .tiles = DecorGfx_BALL_CUSHION, + }, + { + .id = DECOR_GRASS_CUSHION, + .name = DECORNAME_GRASS_CUSHION, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CUSHION, + .price = 2000, + .description = DecorDesc_GRASS_CUSHION, + .tiles = DecorGfx_GRASS_CUSHION, + }, + { + .id = DECOR_FIRE_CUSHION, + .name = DECORNAME_FIRE_CUSHION, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CUSHION, + .price = 2000, + .description = DecorDesc_FIRE_CUSHION, + .tiles = DecorGfx_FIRE_CUSHION, + }, + { + .id = DECOR_WATER_CUSHION, + .name = DECORNAME_WATER_CUSHION, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x1, + .category = DECORCAT_CUSHION, + .price = 2000, + .description = DecorDesc_WATER_CUSHION, + .tiles = DecorGfx_WATER_CUSHION, + }, + { + .id = DECOR_SNORLAX_DOLL, + .name = DECORNAME_SNORLAX_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_DOLL, + .price = 10000, + .description = DecorDesc_SNORLAX_DOLL, + .tiles = DecorGfx_SNORLAX_DOLL, + }, + { + .id = DECOR_RHYDON_DOLL, + .name = DECORNAME_RHYDON_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_DOLL, + .price = 10000, + .description = DecorDesc_RHYDON_DOLL, + .tiles = DecorGfx_RHYDON_DOLL, + }, + { + .id = DECOR_LAPRAS_DOLL, + .name = DECORNAME_LAPRAS_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_DOLL, + .price = 10000, + .description = DecorDesc_LAPRAS_DOLL, + .tiles = DecorGfx_LAPRAS_DOLL, + }, + { + .id = DECOR_VENUSAUR_DOLL, + .name = DECORNAME_VENUSAUR_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_DOLL, + .price = 10000, + .description = DecorDesc_VENUSAUR_DOLL, + .tiles = DecorGfx_VENUSAUR_DOLL, + }, + { + .id = DECOR_CHARIZARD_DOLL, + .name = DECORNAME_CHARIZARD_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_DOLL, + .price = 10000, + .description = DecorDesc_CHARIZARD_DOLL, + .tiles = DecorGfx_CHARIZARD_DOLL, + }, + { + .id = DECOR_BLASTOISE_DOLL, + .name = DECORNAME_BLASTOISE_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_DOLL, + .price = 10000, + .description = DecorDesc_BLASTOISE_DOLL, + .tiles = DecorGfx_BLASTOISE_DOLL, + }, + { + .id = DECOR_WAILMER_DOLL, + .name = DECORNAME_WAILMER_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_DOLL, + .price = 10000, + .description = DecorDesc_WAILMER_DOLL, + .tiles = DecorGfx_WAILMER_DOLL, + }, + { + .id = DECOR_REGIROCK_DOLL, + .name = DECORNAME_REGIROCK_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_DOLL, + .price = 10000, + .description = DecorDesc_REGIROCK_DOLL, + .tiles = DecorGfx_REGIROCK_DOLL, + }, + { + .id = DECOR_REGICE_DOLL, + .name = DECORNAME_REGICE_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_DOLL, + .price = 10000, + .description = DecorDesc_REGICE_DOLL, + .tiles = DecorGfx_REGICE_DOLL, + }, + { + .id = DECOR_REGISTEEL_DOLL, + .name = DECORNAME_REGISTEEL_DOLL, + .permission = DECORPERM_SOLID_MAT, + .shape = DECORSHAPE_1x2, + .category = DECORCAT_DOLL, + .price = 10000, + .description = DecorDesc_REGISTEEL_DOLL, + .tiles = DecorGfx_REGISTEEL_DOLL, + } +}; diff --git a/src/data/decoration/descriptions_de.h b/src/data/decoration/descriptions_de.h new file mode 100644 index 000000000..4c5559044 --- /dev/null +++ b/src/data/decoration/descriptions_de.h @@ -0,0 +1,699 @@ +const u8 DecorDesc_SMALL_DESK[] = _( + "Ein kleiner Tisch\n" + "für eine Person."); + +const u8 DecorDesc_POKEMON_DESK[] = _( + "Ein kleiner Tisch,\n" + "geformt wie ein\n" + "POKéBALL."); + +const u8 DecorDesc_HEAVY_DESK[] = _( + "Ein großer Tisch\n" + "aus Stahl. Für\n" + "Dekorationen."); + +const u8 DecorDesc_RAGGED_DESK[] = _( + "Ein großer Tisch\n" + "aus Holz. Für\n" + "Dekorationen."); + +const u8 DecorDesc_COMFORT_DESK[] = _( + "Ein riesiger Tisch\n" + "aus Blättern. Für\n" + "Dekorationen."); + +const u8 DecorDesc_PRETTY_DESK[] = _( + "Ein riesiger Tisch\n" + "aus Glas. Trägt\n" + "viele Dekorationen."); + +const u8 DecorDesc_BRICK_DESK[] = _( + "Ein riesiger Tisch\n" + "aus Backstein. Für\n" + "viele Dekorationen."); + +const u8 DecorDesc_CAMP_DESK[] = _( + "Ein riesiger Tisch\n" + "aus Baumstämmen.\n" + "Für Dekorationen."); + +const u8 DecorDesc_HARD_DESK[] = _( + "Ein riesiger Tisch\n" + "aus Stein. Trägt\n" + "viele Dekorationen."); + +const u8 DecorDesc_SMALL_CHAIR[] = _( + "Ein kleiner Stuhl\n" + "für eine Person."); + +const u8 DecorDesc_POKEMON_CHAIR[] = _( + "Ein kleiner Stuhl\n" + "in der Form eines\n" + "POKéBALLS."); + +const u8 DecorDesc_HEAVY_CHAIR[] = _( + "Ein kleiner Stuhl\n" + "aus Stahl."); + +const u8 DecorDesc_PRETTY_CHAIR[] = _( + "Ein kleiner Stuhl\n" + "aus Glas."); + +const u8 DecorDesc_COMFORT_CHAIR[] = _( + "Ein kleiner Stuhl\n" + "aus Blättern."); + +const u8 DecorDesc_RAGGED_CHAIR[] = _( + "Ein kleiner Stuhl\n" + "aus Holz."); + +const u8 DecorDesc_BRICK_CHAIR[] = _( + "Ein kleiner Stuhl\n" + "aus Backstein."); + +const u8 DecorDesc_CAMP_CHAIR[] = _( + "Ein kleiner Stuhl\n" + "aus Baumstämmen."); + +const u8 DecorDesc_HARD_CHAIR[] = _( + "Ein kleiner Stuhl\n" + "aus Stein."); + +const u8 DecorDesc_RED_PLANT[] = _( + "Eine leuchtend\n" + "rote Pflanze."); + +const u8 DecorDesc_TROPICAL_PLANT[] = _( + "Eine blühende,\n" + "tropische Pflanze\n" + "in einem Übertopf."); + +const u8 DecorDesc_PRETTY_FLOWERS[] = _( + "Ein Topf mit\n" + "hübschen Blumen."); + +const u8 DecorDesc_COLORFUL_PLANT[] = _( + "Ein großer Topf mit\n" + "vielen, farben-\n" + "prächtigen Blumen."); + +const u8 DecorDesc_BIG_PLANT[] = _( + "Eine große, schirm-\n" + "förmige Pflanze in\n" + "einem großen Topf."); + +const u8 DecorDesc_GORGEOUS_PLANT[] = _( + "Eine beeindruckend\n" + "große Pflanze in\n" + "einem großen Topf."); + +const u8 DecorDesc_RED_BRICK[] = _( + "Ein roter Back-\n" + "stein. Stelle Deko-\n" + "rationen darauf."); + +const u8 DecorDesc_YELLOW_BRICK[] = _( + "Ein gelber Back-\n" + "stein. Stelle Deko-\n" + "rationen darauf."); + +const u8 DecorDesc_BLUE_BRICK[] = _( + "Ein blauer Back-\n" + "stein. Stelle Deko-\n" + "rationen darauf."); + +const u8 DecorDesc_RED_BALLOON[] = _( + "Ein roter Ballon mit\n" + "Wasser. Platzt beim\n" + "Drauftreten."); + +const u8 DecorDesc_BLUE_BALLOON[] = _( + "Ein blauer Ballon\n" + "mit Wasser. Platzt\n" + "beim Drauftreten."); + +const u8 DecorDesc_YELLOW_BALLOON[] = _( + "Ein gelber Ballon\n" + "mit Wasser. Platzt\n" + "beim Drauftreten."); + +const u8 DecorDesc_RED_TENT[] = _( + "Ein großes, rotes\n" + "Zelt. Darin kann man\n" + "sich verstecken."); + +const u8 DecorDesc_BLUE_TENT[] = _( + "Ein großes, blaues\n" + "Zelt. Darin kann man\n" + "sich verstecken."); + +const u8 DecorDesc_SOLID_BOARD[] = _( + "Leg es über ein\n" + "Loch, um die andere\n" + "Seite zu erreichen."); + +const u8 DecorDesc_SLIDE[] = _( + "Nützlich, um von der\n" + "Plattform hinab-\n" + "gleiten zu können."); + +const u8 DecorDesc_FENCE_LENGTH[] = _( + "Ein kleiner Zaun,\n" + "der den Durchgang\n" + "versperrt."); + +const u8 DecorDesc_FENCE_WIDTH[] = _( + "Ein kleiner Zaun,\n" + "der den Durchgang\n" + "versperrt."); + +const u8 DecorDesc_TIRE[] = _( + "Ein großer, alter\n" + "Reifen. Für\n" + "Dekorationen."); + +const u8 DecorDesc_STAND[] = _( + "Ein Podest mit\n" + "Stufen."); + +const u8 DecorDesc_MUD_BALL[] = _( + "Ein großer Ball aus\n" + "Lehm. Geht kaputt\n" + "beim Drauftreten."); + +const u8 DecorDesc_BREAKABLE_DOOR[] = _( + "Eine verrückte Tür,\n" + "durch die man hin-\n" + "durchlaufen kann."); + +const u8 DecorDesc_SAND_ORNAMENT[] = _( + "Ein Ornament aus\n" + "Sand. Fällt bei\n" + "Kontakt zusammen."); + +const u8 DecorDesc_SILVER_SHIELD[] = _( + "Belohnung für\n" + "50 Siege in Folge im\n" + "DUELLTURM."); + +const u8 DecorDesc_GOLD_SHIELD[] = _( + "Belohnung für\n" + "100 Siege in Folge\n" + "im DUELLTURM."); + +const u8 DecorDesc_GLASS_ORNAMENT[] = _( + "Das Replikat einer\n" + "berühmten Skulptur\n" + "des KUNSTMUSEUMS."); + +const u8 DecorDesc_TV[] = _( + "Ein kleiner, grauer\n" + "Spielzeug-\n" + "Fernseher."); + +const u8 DecorDesc_ROUND_TV[] = _( + "Ein Spielzeug-\n" + "Fernseher in der\n" + "Form von SAMURZEL."); + +const u8 DecorDesc_CUTE_TV[] = _( + "Ein Spielzeug-\n" + "Fernseher in der\n" + "Form eines ENECO."); + +const u8 DecorDesc_GLITTER_MAT[] = _( + "Eine seltsame\n" + "Matte. Glitzert\n" + "beim Drauftreten."); + +const u8 DecorDesc_JUMP_MAT[] = _( + "Eine Trick-Matte,\n" + "die hüpft, wenn man\n" + "drauftritt."); + +const u8 DecorDesc_SPIN_MAT[] = _( + "Eine Trick-Matte,\n" + "die sich beim\n" + "Drauftreten dreht."); + +const u8 DecorDesc_C_LOW_NOTE_MAT[] = _( + "Eine Matte, die das\n" + "tiefe C spielt, wenn\n" + "man drauftritt."); + +const u8 DecorDesc_D_NOTE_MAT[] = _( + "Eine Matte, die\n" + "ein D spielt, wenn\n" + "man drauftritt."); + +const u8 DecorDesc_E_NOTE_MAT[] = _( + "Eine Matte, die\n" + "ein E spielt, wenn\n" + "man drauftritt."); + +const u8 DecorDesc_F_NOTE_MAT[] = _( + "Eine Matte, die\n" + "ein F spielt, wenn\n" + "man drauftritt."); + +const u8 DecorDesc_G_NOTE_MAT[] = _( + "Eine Matte, die\n" + "ein G spielt, wenn\n" + "man drauftritt."); + +const u8 DecorDesc_A_NOTE_MAT[] = _( + "Eine Matte, die\n" + "ein A spielt, wenn\n" + "man drauftritt."); + +const u8 DecorDesc_B_NOTE_MAT[] = _( + "Eine Matte, die\n" + "ein H spielt, wenn\n" + "man drauftritt."); + +const u8 DecorDesc_C_HIGH_NOTE_MAT[] = _( + "Eine Matte, die das\n" + "hohe C spielt, wenn\n" + "man drauftritt."); + +const u8 DecorDesc_SURF_MAT[] = _( + "Eine Matte mit\n" + "einem SURFER-\n" + "Muster. Für Items."); + +const u8 DecorDesc_THUNDER_MAT[] = _( + "Eine Matte mit\n" + "einem DONNER-\n" + "Muster. Für Items."); + +const u8 DecorDesc_FIRE_BLAST_MAT[] = _( + "Eine Matte mit\n" + "FEUERSTURM-\n" + "Muster. Für Items."); + +const u8 DecorDesc_POWDER_SNOW_MAT[] = _( + "Eine Matte mit\n" + "PULVERSCHNEE-\n" + "Muster. Für Items."); + +const u8 DecorDesc_ATTRACT_MAT[] = _( + "Eine Matte mit\n" + "ANZIEHUNG-\n" + "Muster. Für Items."); + +const u8 DecorDesc_FISSURE_MAT[] = _( + "Eine Matte mit\n" + "GEOFISSUR-\n" + "Muster. Für Items."); + +const u8 DecorDesc_SPIKES_MAT[] = _( + "Eine Matte mit\n" + "STACHLER-\n" + "Muster. Für Items."); + +const u8 DecorDesc_BALL_POSTER[] = _( + "Ein kleines Poster\n" + "von POKéBÄLLEN."); + +const u8 DecorDesc_GREEN_POSTER[] = _( + "Ein kleines Poster\n" + "von GECKARBOR."); + +const u8 DecorDesc_RED_POSTER[] = _( + "Ein kleines Poster\n" + "von FLEMMLI."); + +const u8 DecorDesc_BLUE_POSTER[] = _( + "Ein kleines Poster\n" + "von HYDROPI."); + +const u8 DecorDesc_CUTE_POSTER[] = _( + "Ein kleines Poster\n" + "von AZURILL."); + +const u8 DecorDesc_PIKA_POSTER[] = _( + "Ein großes Poster\n" + "von PIKACHU und\n" + "PICHU."); + +const u8 DecorDesc_LONG_POSTER[] = _( + "Ein großes Poster\n" + "von VIPITIS."); + +const u8 DecorDesc_SEA_POSTER[] = _( + "Ein großes Poster\n" + "von RELICANTH."); + +const u8 DecorDesc_SKY_POSTER[] = _( + "Ein großes Poster\n" + "von WINGULL."); + +const u8 DecorDesc_KISS_POSTER[] = _( + "Ein großes Poster\n" + "von KUSSILLA."); + +const u8 DecorDesc_PICHU_DOLL[] = _( + "PICHU-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_PIKACHU_DOLL[] = _( + "PIKACHU-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_MARILL_DOLL[] = _( + "MARILL-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_TOGEPI_DOLL[] = _( + "TOGEPI-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_CYNDAQUIL_DOLL[] = _( + "FEURIGEL-Puppe.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_CHIKORITA_DOLL[] = _( + "ENDIVIE-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_TOTODILE_DOLL[] = _( + "KARNIMANI-Puppe.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_JIGGLYPUFF_DOLL[] = _( + "PUMMELUFF-Puppe.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_MEOWTH_DOLL[] = _( + "MAUZI-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_CLEFAIRY_DOLL[] = _( + "PIEPI-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_DITTO_DOLL[] = _( + "DITTO-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_SMOOCHUM_DOLL[] = _( + "KUSSILLA-Puppe.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_TREECKO_DOLL[] = _( + "GECKARBOR-Puppe.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_TORCHIC_DOLL[] = _( + "FLEMMLI-Puppe.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_MUDKIP_DOLL[] = _( + "HYDROPI-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_DUSKULL_DOLL[] = _( + "ZWIRRLICHT-Puppe.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_WYNAUT_DOLL[] = _( + "ISSO-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_BALTOY_DOLL[] = _( + "PUPPANCE-Puppe.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_KECLEON_DOLL[] = _( + "KECLEON-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_AZURILL_DOLL[] = _( + "AZURILL-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_SKITTY_DOLL[] = _( + "ENECO-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_SWABLU_DOLL[] = _( + "WABLU-Puppe. Leg\n" + "sie auf eine Matte\n" + "oder einen Tisch."); + +const u8 DecorDesc_GULPIN_DOLL[] = _( + "SCHLUPPUCK-Puppe.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_LOTAD_DOLL[] = _( + "LOTURZEL-Puppe.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_SEEDOT_DOLL[] = _( + "SAMURZEL-Puppe.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_PIKA_CUSHION[] = _( + "PIKACHU-Kissen.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_ROUND_CUSHION[] = _( + "MARILL-Kissen.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_KISS_CUSHION[] = _( + "KUSSILLA-Kissen.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_ZIGZAG_CUSHION[] = _( + "ZIGZACHS-Kissen.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_SPIN_CUSHION[] = _( + "PANDIR-Kissen.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_DIAMOND_CUSHION[] = _( + "ZOBIRIS-Kissen.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_BALL_CUSHION[] = _( + "BALL-Kissen.\n" + "Für eine Matte oder\n" + "den Tisch."); + +const u8 DecorDesc_GRASS_CUSHION[] = _( + "Kissen mit Gras-\n" + "muster. Für\n" + "Matte oder Tisch."); + +const u8 DecorDesc_FIRE_CUSHION[] = _( + "Kissen mit Feuer-\n" + "muster. Für\n" + "Matte oder Tisch."); + +const u8 DecorDesc_WATER_CUSHION[] = _( + "Kissen mit Wasser-\n" + "muster. Für\n" + "Matte oder Tisch."); + +const u8 DecorDesc_SNORLAX_DOLL[] = _( + "Große Puppe. Leg\n" + "sie auf eine Matte\n" + "oder den Tisch."); + +const u8 DecorDesc_RHYDON_DOLL[] = _( + "Große Puppe. Leg\n" + "sie auf eine Matte\n" + "oder den Tisch."); + +const u8 DecorDesc_LAPRAS_DOLL[] = _( + "Große Puppe. Leg\n" + "sie auf eine Matte\n" + "oder den Tisch."); + +const u8 DecorDesc_VENUSAUR_DOLL[] = _( + "Große Puppe. Leg\n" + "sie auf eine Matte\n" + "oder den Tisch."); + +const u8 DecorDesc_CHARIZARD_DOLL[] = _( + "Große Puppe. Leg\n" + "sie auf eine Matte\n" + "oder den Tisch."); + +const u8 DecorDesc_BLASTOISE_DOLL[] = _( + "Große Puppe. Leg\n" + "sie auf eine Matte\n" + "oder den Tisch."); + +const u8 DecorDesc_WAILMER_DOLL[] = _( + "Große Puppe. Leg\n" + "sie auf eine Matte\n" + "oder den Tisch."); + +const u8 DecorDesc_REGIROCK_DOLL[] = _( + "Große Puppe. Leg\n" + "sie auf eine Matte\n" + "oder den Tisch."); + +const u8 DecorDesc_REGICE_DOLL[] = _( + "Große Puppe. Leg\n" + "sie auf eine Matte\n" + "oder den Tisch."); + +const u8 DecorDesc_REGISTEEL_DOLL[] = _( + "Große Puppe. Leg\n" + "sie auf eine Matte\n" + "oder den Tisch."); + +#define DECORNAME_SMALL_DESK _("KLEINER TISCH") +#define DECORNAME_POKEMON_DESK _("POKéMONTISCH") +#define DECORNAME_HEAVY_DESK _("SCHWERER TISCH") +#define DECORNAME_RAGGED_DESK _("INTARSIENTISCH") +#define DECORNAME_COMFORT_DESK _("NATURTISCH") +#define DECORNAME_PRETTY_DESK _("EDLER TISCH") +#define DECORNAME_BRICK_DESK _("BACKSTEINTISCH") +#define DECORNAME_CAMP_DESK _("CAMPINGTISCH") +#define DECORNAME_HARD_DESK _("MASSIVER TISCH") +#define DECORNAME_SMALL_CHAIR _("KLEINER STUHL") +#define DECORNAME_POKEMON_CHAIR _("POKéMON STUHL") +#define DECORNAME_HEAVY_CHAIR _("SCHWERER STUHL") +#define DECORNAME_PRETTY_CHAIR _("EDLER STUHL") +#define DECORNAME_COMFORT_CHAIR _("NATURSTUHL") +#define DECORNAME_RAGGED_CHAIR _("INTARSIENSTUHL") +#define DECORNAME_BRICK_CHAIR _("BACKSTEINSTUHL") +#define DECORNAME_CAMP_CHAIR _("CAMPINGSTUHL") +#define DECORNAME_HARD_CHAIR _("MASSIVER STUHL") +#define DECORNAME_RED_PLANT _("ROTE PFLANZE") +#define DECORNAME_TROPICAL_PLANT _("TROPENPFLANZE") +#define DECORNAME_PRETTY_FLOWERS _("HÜBSCHE BLUMEN") +#define DECORNAME_COLORFUL_PLANT _("BUNTE PFLANZE") +#define DECORNAME_BIG_PLANT _("GROSSE PFLANZE") +#define DECORNAME_GORGEOUS_PLANT _("ZIERPFLANZE") +#define DECORNAME_RED_BRICK _("ROTER STEIN") +#define DECORNAME_YELLOW_BRICK _("GELBER STEIN") +#define DECORNAME_BLUE_BRICK _("BLAUER STEIN") +#define DECORNAME_RED_BALLOON _("ROTER BALLON") +#define DECORNAME_BLUE_BALLOON _("BLAUER BALLON") +#define DECORNAME_YELLOW_BALLOON _("GELBER BALLON") +#define DECORNAME_RED_TENT _("ROTES ZELT") +#define DECORNAME_BLUE_TENT _("BLAUES ZELT") +#define DECORNAME_SOLID_BOARD _("SOLIDES BRETT") +#define DECORNAME_SLIDE _("RUTSCHE") +#define DECORNAME_FENCE_LENGTH _("ZAUN VERTIKAL") +#define DECORNAME_FENCE_WIDTH _("ZAUN HORIZONTAL") +#define DECORNAME_TIRE _("REIFEN") +#define DECORNAME_STAND _("PODEST") +#define DECORNAME_MUD_BALL _("LEHMBALL") +#define DECORNAME_BREAKABLE_DOOR _("BRECHBARE TÜR") +#define DECORNAME_SAND_ORNAMENT _("SANDORNAMENT") +#define DECORNAME_SILVER_SHIELD _("SILBERSCHILD") +#define DECORNAME_GOLD_SHIELD _("GOLDSCHILD") +#define DECORNAME_GLASS_ORNAMENT _("GLASORNAMENT") +#define DECORNAME_TV _("FERNSEHER") +#define DECORNAME_ROUND_TV _("RUNDER TV") +#define DECORNAME_CUTE_TV _("HÜBSCHER TV") +#define DECORNAME_GLITTER_MAT _("GLITZER-MATTE") +#define DECORNAME_JUMP_MAT _("SPRUNG-MATTE") +#define DECORNAME_SPIN_MAT _("DREH-MATTE") +#define DECORNAME_C_LOW_NOTE_MAT _("Tiefes C-MATTE") +#define DECORNAME_D_NOTE_MAT _("D-MATTE") +#define DECORNAME_E_NOTE_MAT _("E-MATTE") +#define DECORNAME_F_NOTE_MAT _("F-MATTE") +#define DECORNAME_G_NOTE_MAT _("G-MATTE") +#define DECORNAME_A_NOTE_MAT _("A-MATTE") +#define DECORNAME_B_NOTE_MAT _("H-MATTE") +#define DECORNAME_C_HIGH_NOTE_MAT _("Hohes C-MATTE") +#define DECORNAME_SURF_MAT _("SURFER-MATTE") +#define DECORNAME_THUNDER_MAT _("DONNER-MATTE") +#define DECORNAME_FIRE_BLAST_MAT _("FEUER-MATTE") +#define DECORNAME_POWDER_SNOW_MAT _("SCHNEE-MATTE") +#define DECORNAME_ATTRACT_MAT _("ANZIEHUNG-MAT.") +#define DECORNAME_FISSURE_MAT _("GEOFISSUR-MAT.") +#define DECORNAME_SPIKES_MAT _("STACHLER-MATTE") +#define DECORNAME_BALL_POSTER _("BALLPOSTER") +#define DECORNAME_GREEN_POSTER _("GRÜNES POSTER") +#define DECORNAME_RED_POSTER _("ROTES POSTER") +#define DECORNAME_BLUE_POSTER _("BLAUES POSTER") +#define DECORNAME_CUTE_POSTER _("HÜBSCHES POSTER") +#define DECORNAME_PIKA_POSTER _("PICHUKA-POSTER") +#define DECORNAME_LONG_POSTER _("SCHLANG-POSTER") +#define DECORNAME_SEA_POSTER _("MEER-POSTER") +#define DECORNAME_SKY_POSTER _("HIMMEL-POSTER") +#define DECORNAME_KISS_POSTER _("KUSS-POSTER") +#define DECORNAME_PICHU_DOLL _("PICHU-PUPPE") +#define DECORNAME_PIKACHU_DOLL _("PIKACHU-PUPPE") +#define DECORNAME_MARILL_DOLL _("MARILL-PUPPE") +#define DECORNAME_TOGEPI_DOLL _("TOGEPI-PUPPE") +#define DECORNAME_CYNDAQUIL_DOLL _("FEURIGEL-PUPPE") +#define DECORNAME_CHIKORITA_DOLL _("ENDIVIE-PUPPE") +#define DECORNAME_TOTODILE_DOLL _("KARNIMANIPUPPE") +#define DECORNAME_JIGGLYPUFF_DOLL _("PUMMELUFFPUPPE") +#define DECORNAME_MEOWTH_DOLL _("MAUZI-PUPPE") +#define DECORNAME_CLEFAIRY_DOLL _("PIEPI-PUPPE") +#define DECORNAME_DITTO_DOLL _("DITTO-PUPPE") +#define DECORNAME_SMOOCHUM_DOLL _("KUSSILLA-PUPPE") +#define DECORNAME_TREECKO_DOLL _("GECKARBOR-PUPP.") +#define DECORNAME_TORCHIC_DOLL _("FLEMMLI-PUPPE") +#define DECORNAME_MUDKIP_DOLL _("HYDROPI-PUPPE") +#define DECORNAME_DUSKULL_DOLL _("ZWIRRLICHTPUP.") +#define DECORNAME_WYNAUT_DOLL _("ISSO-PUPPE") +#define DECORNAME_BALTOY_DOLL _("PUPPANCE-PUPPE") +#define DECORNAME_KECLEON_DOLL _("KECLEON-PUPPE") +#define DECORNAME_AZURILL_DOLL _("AZURILL-PUPPE") +#define DECORNAME_SKITTY_DOLL _("ENECO-PUPPE") +#define DECORNAME_SWABLU_DOLL _("WABLU-PUPPE") +#define DECORNAME_GULPIN_DOLL _("SCHLUPPUCKPUP.") +#define DECORNAME_LOTAD_DOLL _("LOTURZEL-PUPPE") +#define DECORNAME_SEEDOT_DOLL _("SAMURZEL-PUPPE") +#define DECORNAME_PIKA_CUSHION _("PIKA-KISSEN") +#define DECORNAME_ROUND_CUSHION _("RUNDES KISSEN") +#define DECORNAME_KISS_CUSHION _("KUSS-KISSEN") +#define DECORNAME_ZIGZAG_CUSHION _("ZIGZACHS-KISS.") +#define DECORNAME_SPIN_CUSHION _("KREISEL-KISSEN") +#define DECORNAME_DIAMOND_CUSHION _("DIAMANT-KISSEN") +#define DECORNAME_BALL_CUSHION _("BALL-KISSEN") +#define DECORNAME_GRASS_CUSHION _("PFLANZEN-KISS.") +#define DECORNAME_FIRE_CUSHION _("FEUER-KISSEN") +#define DECORNAME_WATER_CUSHION _("WASSER-KISSEN") +#define DECORNAME_SNORLAX_DOLL _("RELAXO-PUPPE") +#define DECORNAME_RHYDON_DOLL _("RIZEROS-PUPPE") +#define DECORNAME_LAPRAS_DOLL _("LAPRAS-PUPPE") +#define DECORNAME_VENUSAUR_DOLL _("BISAFLOR-PUPPE") +#define DECORNAME_CHARIZARD_DOLL _("GLURAK-PUPPE") +#define DECORNAME_BLASTOISE_DOLL _("TURTOK-PUPPE") +#define DECORNAME_WAILMER_DOLL _("WAILMER-PUPPE") +#define DECORNAME_REGIROCK_DOLL _("REGIROCK-PUPPE") +#define DECORNAME_REGICE_DOLL _("REGICE-PUPPE") +#define DECORNAME_REGISTEEL_DOLL _("REGISTEEL-PUPP.") diff --git a/src/data/pokedex_entries_de.h b/src/data/pokedex_entries_de.h new file mode 100644 index 000000000..38263ec6e --- /dev/null +++ b/src/data/pokedex_entries_de.h @@ -0,0 +1,7955 @@ +static const u8 DexDescription_Dummy_1[] = _( + "Dieses POKéMON wurde erst vor kurzem \n" + "entdeckt und wird noch erforscht."); +static const u8 DexDescription_Dummy_2[] = _( + "Zur Zeit sind keine genauen\n" + "Informationen über dieses\n" + "POKéMON vorhanden."); + +static const u8 DexDescription_Bisasam_1[] = _( + "BISASAM macht gern einmal ein\n" + "Nickerchen im Sonnenschein.\n" + "Auf seinem Rücken trägt es einen Samen."); +static const u8 DexDescription_Bisasam_2[] = _( + "Indem es Sonnenstrahlen aufsaugt,\n" + "wird der Samen zunehmend größer."); + +static const u8 DexDescription_Bisaknosp_1[] = _( + "BISAKNOSP hat eine Knospe auf seinem\n" + "Rücken. Beine und Rumpf sind kräftig\n" + "genug, um sein Gewicht zu tragen."); +static const u8 DexDescription_Bisaknosp_2[] = _( + "Wenn es lange in der Sonne liegt, ist das\n" + "ein Anzeichen dafür, dass die Knospe\n" + "bald blüht."); + +static const u8 DexDescription_Bisaflor_1[] = _( + "BISAFLOR hat eine Blume auf seinem\n" + "Rücken. Wenn sie viel Nahrung und Sonne\n" + "aufnimmt, verfärbt sie sich bunt."); +static const u8 DexDescription_Bisaflor_2[] = _( + "Der Duft der Blume mildert die Emotionen\n" + "der Menschen."); + +static const u8 DexDescription_Glumanda_1[] = _( + "Die Flamme auf seiner Schweifspitze\n" + "zeigt seine Gefühlslage an. Sie\n" + "flackert, wenn GLUMANDA zufrieden ist."); +static const u8 DexDescription_Glumanda_2[] = _( + "Wenn dieses POKéMON wütend wird, lodert\n" + "die Flamme gewaltig."); + +static const u8 DexDescription_Glutexo_1[] = _( + "Gnadenlos besiegt GLUTEXO seine Geg-\n" + "ner mit seinen scharfen Klauen. Wenn es \n" + "auf starke Gegner trifft, wird es"); +static const u8 DexDescription_Glutexo_2[] = _( + "wütend und die Flamme auf seiner\n" + "Schweifspitze flackert in einem\n" + "bläulichen Ton."); + +static const u8 DexDescription_Glurak_1[] = _( + "GLURAK fliegt durch die Lüfte, um\n" + "starke Gegner aufzuspüren. Sein heißer\n" + "Feueratem bringt alles zum Schmelzen."); +static const u8 DexDescription_Glurak_2[] = _( + "Aber es richtet seinen Feueratem nie\n" + "auf schwächere Gegner."); + +static const u8 DexDescription_Schiggy_1[] = _( + "SCHIGGYs Panzer dient nicht nur zum\n" + "Schutz. Die runde Form und die Furchen\n" + "auf der Oberfläche verringern den"); +static const u8 DexDescription_Schiggy_2[] = _( + "Widerstand im Wasser, so dass dieses\n" + "POKéMON sehr schnell schwimmen kann."); + +static const u8 DexDescription_Schillok_1[] = _( + "SCHILLOK hat einen langen, buschigen\n" + "Schweif, dessen Farbe intensiver wird,\n" + "wenn es altert."); +static const u8 DexDescription_Schillok_2[] = _( + "Die Kratzer auf seinem Panzer zeugen\n" + "von seiner Kampfkraft."); + +static const u8 DexDescription_Turtok_1[] = _( + "TURTOK besitzt Wasserdüsen, die aus\n" + "seinem Panzer herausragen. Diese sind\n" + "sehr präzise."); +static const u8 DexDescription_Turtok_2[] = _( + "Es kann Wassergeschosse so genau\n" + "verschießen, dass es damit aus fast\n" + "50 Metern leere Dosen trifft."); + +static const u8 DexDescription_Raupy_1[] = _( + "RAUPY ist sehr gefräßig, es kann\n" + "Blätter verschlingen, die größer sind\n" + "als es selbst."); +static const u8 DexDescription_Raupy_2[] = _( + "Seine Antennen sondern einen\n" + "übel riechenden Gestank ab."); + +static const u8 DexDescription_Safcon_1[] = _( + "Der Panzer dieses POKéMON ist hart wie\n" + "Stahl. SAFCON bewegt sich kaum,"); +static const u8 DexDescription_Safcon_2[] = _( + "da es das weiche Innere unter seiner\n" + "harten Schale auf seine Entwicklung \n" + "vorbereitet."); + +static const u8 DexDescription_Smettbo_1[] = _( + "SMETTBOs größte Fähigkeit ist das Auf-\n" + "spüren köstlichen Blütenhonigs."); +static const u8 DexDescription_Smettbo_2[] = _( + "Es findet sogar Honig in Blumen, die\n" + "fast 10 km von seinem Nest entfernt\n" + "blühen."); + +static const u8 DexDescription_Hornliu_1[] = _( + "HORNLIU verfügt über einen ausge-\n" + "zeichneten Geruchssinn. So kann es\n" + "seine Lieblingsblätter von denen"); +static const u8 DexDescription_Hornliu_2[] = _( + "unterscheiden, die es nicht mag, indem\n" + "es mit seiner großen roten Nase daran\n" + "schnuppert."); + +static const u8 DexDescription_Kokuna_1[] = _( + "KOKUNA bewegt sich kaum, wenn es an\n" + "einem Baum haftet. In seinem Inneren\n" + "jedoch regt sich einiges, da es sich auf"); +static const u8 DexDescription_Kokuna_2[] = _( + "seine bevorstehende Entwicklung vor-\n" + "bereitet. Dabei wird seine Schale sehr\n" + "heiß."); + +static const u8 DexDescription_Bibor_1[] = _( + "BIBOR sind sehr wehrhaft. Es sollte sich\n" + "besser niemand ihrem Nest nähern."); +static const u8 DexDescription_Bibor_2[] = _( + "Wenn man sie ärgert, greifen sie in\n" + "Schwärmen an."); + +static const u8 DexDescription_Taubsi_1[] = _( + "TAUBSI verfügt über einen sehr ge-\n" + "schulten Orientierungssinn. Es kehrt \n" + "zielsicher zu seinem Nest zurück,"); +static const u8 DexDescription_Taubsi_2[] = _( + "egal, wie weit es sich von seiner\n" + "gewohnten Umgebung entfernt hat."); + +static const u8 DexDescription_Tauboga_1[] = _( + "TAUBOGA nennt ein großes Gebiet sein\n" + "Eigen. Es fliegt umher und kontrolliert\n" + "seinen Lebensraum."); +static const u8 DexDescription_Tauboga_2[] = _( + "Wenn jemand sein Gebiet betritt, zeigt\n" + "es keine Gnade und greift seine Gegner\n" + "mit seinen scharfen Krallen an."); + +static const u8 DexDescription_Tauboss_1[] = _( + "Dieses POKéMON hat ein wunderschönes, \n" + "glänzendes Gefieder.\n" + "Viele TRAINER sind von der auffälligen"); +static const u8 DexDescription_Tauboss_2[] = _( + "Schönheit seines Federkleids begeis-\n" + "tert, so dass sie TAUBOSS als ihr\n" + "POKéMON wählen."); + +static const u8 DexDescription_Rattfratz_1[] = _( + "RATTFRATZ ist extrem vorsichtig. Sogar\n" + "im Schlaf nimmt es alles wahr, indem es\n" + "seine Ohren bewegt."); +static const u8 DexDescription_Rattfratz_2[] = _( + "Es stellt keine großen Ansprüche an\n" + "seinen Lebensraum und richtet sein\n" + "Nest überall ein."); + +static const u8 DexDescription_Rattikarl_1[] = _( + "RATTIKARLs kräftige Zähne wachsen\n" + "ständig. Deshalb nagt es unablässig\n" + "Steine und Baumstämme an,"); +static const u8 DexDescription_Rattikarl_2[] = _( + "um sie abzuwetzen. Manchmal knabbert\n" + "es sogar Hauswände an."); + +static const u8 DexDescription_Habitak_1[] = _( + "HABITAK kann einen sehr lauten Schrei\n" + "ausstoßen, den man über die Entfernung\n" + "von 1 km vernehmen kann."); +static const u8 DexDescription_Habitak_2[] = _( + "Durch das Echo seiner hohen, wehklagen-\n" + "den Schreie warnt dieses POKéMON seine\n" + "Artgenossen vor drohender Gefahr."); + +static const u8 DexDescription_Ibitak_1[] = _( + "IBITAK erkennt man an seinem langen \n" + "Hals und Schnabel. \n" + "Er ist hervorragend dafür geeignet,"); +static const u8 DexDescription_Ibitak_2[] = _( + "im Erdreich oder im Wasser Beute zu\n" + "jagen. Es setzt seinen langen, dünnen\n" + "Schnabel dabei sehr geschickt ein."); + +static const u8 DexDescription_Rettan_1[] = _( + "RETTAN rollt sich zu einer Spirale zu-\n" + "sammen, wenn es sich ausruht.\n" + "Aus dieser Haltung kann es blitzschnell"); +static const u8 DexDescription_Rettan_2[] = _( + "auf Bedrohungen aus allen Richtungen\n" + "reagieren, indem es seinen Kopf hebt."); + +static const u8 DexDescription_Arbok_1[] = _( + "Dieses POKéMON ist unheimlich stark. Es\n" + "kann seine Beute mit seinem Körper um-\n" + "wickeln und sogar Ölfässer zerdrücken."); +static const u8 DexDescription_Arbok_2[] = _( + "Wenn ARBOK einen Gegner umwickelt, ist\n" + "es unmöglich, seinem Würgegriff zu ent-\n" + "kommen."); + +static const u8 DexDescription_Pikachu_1[] = _( + "Immer wenn PIKACHU auf etwas Neues\n" + "stößt, jagt es einen Elektroschock \n" + "hindurch."); +static const u8 DexDescription_Pikachu_2[] = _( + "Wenn du eine verkohlte Beere findest,\n" + "hat dieses POKéMON seine elektrische\n" + "Ladung falsch eingeschätzt."); + +static const u8 DexDescription_Raichu_1[] = _( + "Wenn seine elektrische Ladung zu groß\n" + "wird, entlädt RAICHU seine Energie ins\n" + "Erdreich."); +static const u8 DexDescription_Raichu_2[] = _( + "Neben dem Nest dieses POKéMON findet\n" + "man häufig versengtes Erdreich."); + +static const u8 DexDescription_Sandan_1[] = _( + "SANDANs Körper kann sehr viel Wasser\n" + "aufnehmen, so dass es auch in der\n" + "Wüste überleben kann."); +static const u8 DexDescription_Sandan_2[] = _( + "Dieses POKéMON rollt sich zusammen, um\n" + "sich vor Feinden zu schützen."); + +static const u8 DexDescription_Sandamer_1[] = _( + "SANDAMERs Körper ist übersät\n" + "mit spitzen Stacheln, die eigentlich\n" + "Hauthärtungen darstellen."); +static const u8 DexDescription_Sandamer_2[] = _( + "Einmal im Jahr fallen die alten Stacheln\n" + "aus und werden durch neue ersetzt."); + +static const u8 DexDescription_NidoranF_1[] = _( + "NIDORAN besitzt Widerhaken, die ein\n" + "starkes Gift ausstoßen. Sie sind ver-\n" + "mutlich zum Schutz dieses"); +static const u8 DexDescription_NidoranF_2[] = _( + "schmächtigen POKéMON entstanden.\n" + "Wenn es wütend wird, stößt es ein\n" + "gefährliches Gift aus seinem Horn aus."); + +static const u8 DexDescription_Nidorina_1[] = _( + "Wenn NIDORINA mit seinen Freunden oder\n" + "seiner Familie zusammen ist, zieht\n" + "es seine Widerhaken ein, damit es"); +static const u8 DexDescription_Nidorina_2[] = _( + "niemanden verletzt. Dieses\n" + "POKéMON wird nervös, wenn man es\n" + "von seinen Artgenossen trennt."); + +static const u8 DexDescription_Nidoqueen_1[] = _( + "NIDOQUEENs Körper ist mit sehr harten\n" + "Schuppen bedeckt. Es ist sehr ge-\n" + "schickt darin, Gegner mit starken"); +static const u8 DexDescription_Nidoqueen_2[] = _( + "Attacken wegzuschleudern.\n" + "Dieses POKéMON entwickelt am meisten\n" + "Kraft, wenn es seine Jungen verteidigt."); + +static const u8 DexDescription_NidoranM_1[] = _( + "Das männliche NIDORAN hat Muskeln ent-\n" + "wickelt, um seine Ohren bewegen zu kön-\n" + "nen. Dadurch kann es sie in jede beliebi-"); +static const u8 DexDescription_NidoranM_2[] = _( + "ge Richtung drehen. Diesem POKéMON \n" + "entgeht nicht einmal das leiseste Ge-\n" + "räusch."); + +static const u8 DexDescription_Nidorino_1[] = _( + "NIDORINO besitzt ein Horn, das sogar\n" + "härter ist als ein Diamant. Wenn es\n" + "einen Feind wahrnimmt, stellen sich"); +static const u8 DexDescription_Nidorino_2[] = _( + "all die Widerhaken auf seinem Rücken\n" + "auf und es schlägt den Gegner mit aller\n" + "Kraft in die Flucht."); + +static const u8 DexDescription_Nidoking_1[] = _( + "NIDOKINGs Schweif ist enorm stark. Mit\n" + "einer Bewegung kann es einen metalle-\n" + "nen Sendemast zum Einsturz bringen."); +static const u8 DexDescription_Nidoking_2[] = _( + "Wenn es in Rage gerät, ist es nur schwer\n" + "aufzuhalten."); + +static const u8 DexDescription_Piepi_1[] = _( + "In Vollmondnächten sammeln sich einige\n" + "dieser POKéMON, um zu spielen. Wird es \n" + "Tag, kehrt PIEPI zu seinem Zufluchts-"); +static const u8 DexDescription_Piepi_2[] = _( + "ort in den Bergen zurück und\n" + "schläft eingekuschelt neben\n" + "seinen Artgenossen ein."); + +static const u8 DexDescription_Pixi_1[] = _( + "PIXI bewegt sich fort, indem es leicht\n" + "mit den Flügeln schlägt. Durch seinen\n" + "federnden Gang kann es sogar über"); +static const u8 DexDescription_Pixi_2[] = _( + "Wasser gehen. Bei Mondschein \n" + "unternimmt es Spaziergänge auf Seen."); + +static const u8 DexDescription_Vulpix_1[] = _( + "VULPIX kommt mit einem weißen Schweif\n" + "zur Welt. Dieser teilt sich sechsfach, \n" + "wenn das POKéMON von seinem TRAINER"); +static const u8 DexDescription_Vulpix_2[] = _( + "viel Zuneigung bekommt.\n" + "Seine sechs Schweife kräuseln sich\n" + "schließlich."); + +static const u8 DexDescription_Vulnona_1[] = _( + "VULNONA sendet einen unheimlichen\n" + "Lichtstrahl aus seinen hellroten Augen\n" + "aus, um totale Kontrolle über die"); +static const u8 DexDescription_Vulnona_2[] = _( + "Gedanken seines Gegners zu erlangen.\n" + "Man sagt, dieses POKéMON könne 1000\n" + "Jahre leben."); + +static const u8 DexDescription_Pummeluff_1[] = _( + "PUMMELUFFs Stimmbänder können die\n" + "Tonlage seiner Stimme beliebig vari-\n" + "ieren. Dieses POKéMON benutzt diese"); +static const u8 DexDescription_Pummeluff_2[] = _( + "Fähigkeit, um seine Gegner mit monoto-\n" + "nem Gesang in Tiefschlaf zu versetzen."); + +static const u8 DexDescription_Knuddeluff_1[] = _( + "KNUDDELUFF hat handtellergroße Augen,\n" + "die immer mit Tränenflüssigkeit bedeckt\n" + "sind. Gerät Staub in die Augen dieses"); +static const u8 DexDescription_Knuddeluff_2[] = _( + "POKéMON, so wird dieser sofort ausge-\n" + "spült."); + +static const u8 DexDescription_Zubat_1[] = _( + "Tagsüber bleibt ZUBAT an einem dunklen\n" + "Ort und bewegt sich kaum. Wenn es dem \n" + "Sonnenlicht längere Zeit ausgesetzt"); +static const u8 DexDescription_Zubat_2[] = _( + "wird, zieht es sich Verbrennungen an\n" + "seinem Körper zu."); + +static const u8 DexDescription_Golbat_1[] = _( + "GOLBAT hat es auf das Blut von Lebe-\n" + "wesen abgesehen. Im Schutze der Nacht\n" + "wird es besonders aktiv."); +static const u8 DexDescription_Golbat_2[] = _( + "Dieses POKéMON fliegt durch die\n" + "Nacht, um nach frischem Blut zu\n" + "suchen."); + +static const u8 DexDescription_Myrapla_1[] = _( + "Am Tage vergräbt sich MYRAPLA im Boden,\n" + "um mit seinem ganzen Körper Nahrung\n" + "aufzunehmen."); +static const u8 DexDescription_Myrapla_2[] = _( + "Je fruchtbarer der Boden ist, desto\n" + "glänzender werden seine Blätter."); + +static const u8 DexDescription_Duflor_1[] = _( + "DUFLOR produziert einen Ekel\n" + "erregenden Gestank aus dem Stempel\n" + "seiner Blume. Wenn es in Gefahr gerät,"); +static const u8 DexDescription_Duflor_2[] = _( + "wird der Gestank noch unerträglicher. \n" + "Wenn sich dieses POKéMON in Sicherheit\n" + "befindet, stößt es keinen Gestank aus."); + +static const u8 DexDescription_Giflor_1[] = _( + "GIFLORs giftige Pollen rufen böse\n" + "allergische Anfälle hervor. Deshalb ist\n" + "es ratsam, sich keiner schönen Blume im"); +static const u8 DexDescription_Giflor_2[] = _( + "Dschungel zu nähern, so anziehend sie\n" + "auch sein mag."); + +static const u8 DexDescription_Paras_1[] = _( + "Auf PARAS’ Rücken wachsen parasitäre\n" + "Pilze, die Tochukaso genannt werden.\n" + "Sie wachsen, indem sie dem"); +static const u8 DexDescription_Paras_2[] = _( + "KÄFER/PFLANZEN-PKMN Nährstoffe\n" + "entziehen. Sie sind sehr wertvoll als\n" + "lebensverlängernde Medizin."); + +static const u8 DexDescription_Parasek_1[] = _( + "PARASEK sucht große Bäume heim und\n" + "entzieht Nährstoffe aus Stamm und \n" + "Wurzeln."); +static const u8 DexDescription_Parasek_2[] = _( + "Wenn ein befallener Baum stirbt, sucht\n" + "es sich zusammen mit seinen Artge-\n" + "nossen einen neuen Wirt."); + +static const u8 DexDescription_Bluzuk_1[] = _( + "BLUZUK hat einen Pelz aus dünnen\n" + "Borsten entwickelt, der dem Schutz\n" + "seines Körpers dient."); +static const u8 DexDescription_Bluzuk_2[] = _( + "Es hat große Augen, denen auch winzig\n" + "kleine Beute nicht entgeht."); + +static const u8 DexDescription_Omot_1[] = _( + "OMOT ist ein nachtaktives POKéMON.\n" + "Kleine Insekten, die vom Licht in der\n" + "Dunkelheit angezogen Straßenlaternen"); +static const u8 DexDescription_Omot_2[] = _( + "umschwärmen, sind seine bevorzugte\n" + "Beute."); + +static const u8 DexDescription_Digda_1[] = _( + "DIGDA wird zumeist auf Farmen\n" + "gezüchtet. Denn wo auch immer dieses\n" + "POKéMON zu graben beginnt, hinterlässt"); +static const u8 DexDescription_Digda_2[] = _( + "es Erde, die für das Anpflanzen von\n" + "Feldfrüchten perfekt geeignet und für\n" + "den Anbau köstlichen Gemüses ideal ist."); + +static const u8 DexDescription_Digdri_1[] = _( + "DIGDRI sind Drillinge, die aus einem\n" + "Körper entstanden sind. Daher denken\n" + "alle Köpfe gleich."); +static const u8 DexDescription_Digdri_2[] = _( + "Sie arbeiten so gut zusammen, dass sie \n" + "endlos graben können."); + +static const u8 DexDescription_Mauzi_1[] = _( + "MAUZI zieht seine scharfen Krallen ein,\n" + "um umherschleichen zu können, ohne\n" + "verräterische Spuren zu hinterlassen."); +static const u8 DexDescription_Mauzi_2[] = _( + "Dieses POKéMON hat eine Vorliebe für\n" + "Münzen, die im Licht glitzern."); + +static const u8 DexDescription_Snobilikat_1[] = _( + "SNOBILIKAT hat sechs dicke Schnurr-\n" + "haare, wodurch es Furcht einflößend\n" + "wirkt. Durch diese nimmt es wahr, wenn"); +static const u8 DexDescription_Snobilikat_2[] = _( + "sich etwas in seiner Nähe bewegt. Es\n" + "wird sehr zutraulich, wenn man es an den\n" + "Schnurrhaaren berührt."); + +static const u8 DexDescription_Enton_1[] = _( + "ENTON verwendet eine geheimnisvolle\n" + "Kraft. Dabei erzeugt es Gehirnströme,\n" + "die man sonst nur von Schlafenden"); +static const u8 DexDescription_Enton_2[] = _( + "kennt. Diese Entdeckung führte zu \n" + "einer umstrittenen Diskussion unter\n" + "Wissenschaftlern."); + +static const u8 DexDescription_Entoron_1[] = _( + "Die schwimmhäutigen Flossen an seinen\n" + "Vorder- und Hinterbeinen und der \n" + "stromlinienförmige Körper machen"); +static const u8 DexDescription_Entoron_2[] = _( + "ENTORON unheimlich schnell. Dieses\n" + "POKéMON ist auf jeden Fall schneller als\n" + "die meisten Hochleistungsschwimmer."); + +static const u8 DexDescription_Menki_1[] = _( + "Wenn MENKI sich schüttelt und schwer\n" + "durch die Nase atmet, dann ist es \n" + "wütend. Da es blitzartig in Raserei"); +static const u8 DexDescription_Menki_2[] = _( + "gerät, ist es unmöglich seinem Zorn\n" + "zu entkommen."); + +static const u8 DexDescription_Rasaff_1[] = _( + "Wenn RASAFF wütend ist, wird seine Blut-\n" + "zirkulation gesteigert und seine Mus-\n" + "keln werden noch stärker."); +static const u8 DexDescription_Rasaff_2[] = _( + "Allerdings mindert das auch die \n" + "Fähigkeit zum logischen Denken."); + +static const u8 DexDescription_Fukano_1[] = _( + "FUKANO hat einen ausgezeichneten Ge-\n" + "ruchssinn. Wenn dieses POKéMON ein-\n" + "mal einen Geruch wahrgenommen hat,"); +static const u8 DexDescription_Fukano_2[] = _( + "vergisst es ihn nicht mehr. Es benutzt\n" + "diese Fähigkeit dazu, die Gefühlslage\n" + "von Lebewesen auszuloten."); + +static const u8 DexDescription_Arkani_1[] = _( + "ARKANI ist sehr schnell. Es kann an\n" + "einem Tag fast 10.000 km zurücklegen.\n" + "Das Feuer, das im Innern dieses POKéMON"); +static const u8 DexDescription_Arkani_2[] = _( + "lodert, dient ihm als Energiequelle."); + +static const u8 DexDescription_Quapsel_1[] = _( + "QUAPSEL hat eine sehr dünne Haut.\n" + "Durch sie hindurch kann man sogar sein\n" + "spiralförmiges Inneres sehen."); +static const u8 DexDescription_Quapsel_2[] = _( + "Obwohl seine Haut so dünn ist, ist sie\n" + "sehr elastisch. Selbst scharfe Reiß-\n" + "zähne können sie nicht durchdringen."); + +static const u8 DexDescription_Quaputzi_1[] = _( + "QUAPUTZIs Körper ist immer feucht und\n" + "glitschig. Dadurch kann es während\n" + "eines Kampfes leicht der Umklammerung"); +static const u8 DexDescription_Quaputzi_2[] = _( + "eines Gegners entkommen."); + +static const u8 DexDescription_Quappo_1[] = _( + "QUAPPO besitzt hochentwickelte, starke\n" + "Muskeln, die niemals ermüden, egal, wie\n" + "sehr es sie auch beansprucht."); +static const u8 DexDescription_Quappo_2[] = _( + "Es ist so kräftig, dass es mühelos den\n" + "Pazifik durchschwimmen kann."); + +static const u8 DexDescription_Abra_1[] = _( + "ABRA schläft 18 Stunden am Tag.\n" + "Es nimmt die Gegenwart von Feinden\n" + "aber auch im Schlaf wahr."); +static const u8 DexDescription_Abra_2[] = _( + "In einer solchen Situation bringt es\n" + "sich umgehend mit TELEPORT in\n" + "Sicherheit."); + +static const u8 DexDescription_Kadabra_1[] = _( + "KADABRA sendet Alphawellen aus, wenn es\n" + "Kopfschmerzen hat. Nur wer eine beson-\n" + "ders starke Psyche hat, kann"); +static const u8 DexDescription_Kadabra_2[] = _( + "dieses POKéMON unter seine Fittiche\n" + "nehmen."); + +static const u8 DexDescription_Simsala_1[] = _( + "SIMSALAs Gehirn hört nicht auf zu\n" + "wachsen, so dass sein Kopf zu schwer\n" + "für seine Nackenmuskulatur wird."); +static const u8 DexDescription_Simsala_2[] = _( + "Dieses POKéMON hält seinen Kopf mit\n" + "psychokinetischer Energie aufrecht."); + +static const u8 DexDescription_Machollo_1[] = _( + "MACHOLLOs Muskeln sind etwas Beson-\n" + "deres. Sie schmerzen nie, egal, wie sehr\n" + "sie beansprucht werden."); +static const u8 DexDescription_Machollo_2[] = _( + "Dieses POKéMON hat genug Kraft, um 100\n" + "Erwachsene umherzuwerfen."); + +static const u8 DexDescription_Maschock_1[] = _( + "MASCHOCKs starke Muskeln sind so hart\n" + "wie Stahl. Dieses POKéMON hat so viel\n" + "Kraft, dass es mit nur einem Finger"); +static const u8 DexDescription_Maschock_2[] = _( + "einen Sumo-Ringer in der Luft halten\n" + "kann."); + +static const u8 DexDescription_Machomei_1[] = _( + "MACHOMEI hat genug Kraft, um alles \n" + "Mögliche zu stemmen. Bei Tätigkeiten,\n" + "die Geschick und Sorgfalt erfordern,"); +static const u8 DexDescription_Machomei_2[] = _( + "machen es ihm seine Arme jedoch nicht\n" + "leicht. Dieses POKéMON neigt dazu,\n" + "zuerst zu handeln und dann zu denken."); + +static const u8 DexDescription_Knofensa_1[] = _( + "KNOFENSAs schlanker und elastischer\n" + "Körper ermöglicht es ihm, jedem\n" + "Angriff auszuweichen, so heftig dieser"); +static const u8 DexDescription_Knofensa_2[] = _( + "auch sein mag. Dieses POKéMON spuckt\n" + "eine ätzende Flüssigkeit aus, die sogar\n" + "Eisen zersetzen kann."); + +static const u8 DexDescription_Ultrigaria_1[] = _( + "ULTRIGARIA hat einen großen Haken\n" + "an seinem Hinterteil. Nachts hängt\n" + "sich dieses POKéMON zum Schlafen an"); +static const u8 DexDescription_Ultrigaria_2[] = _( + "einen Ast. Wenn es sich im Schlaf be-\n" + "wegt, kann es passieren, dass es auf\n" + "dem Boden wieder aufwacht."); + +static const u8 DexDescription_Sarzenia_1[] = _( + "Aus SARZENIAs Kopf ragt eine lange\n" + "Ranke hervor. Diese schwingt hin und \n" + "her, als ob sie etwas fangen"); +static const u8 DexDescription_Sarzenia_2[] = _( + "möchte. Wenn sich ahnungslose Beute \n" + "nähert, wird sie von diesem POKéMON\n" + "im Ganzen verschlungen."); + +static const u8 DexDescription_Tentacha_1[] = _( + "TENTACHAs Körper setzt sich zum größ-\n" + "ten Teil aus Wasser zusammen. Wenn es\n" + "das Meer verlässt, vertrocknet es."); +static const u8 DexDescription_Tentacha_2[] = _( + "Wenn dieses POKéMON auszutrocknen be-\n" + "ginnt, sollte man es schnell wieder ins\n" + "Wasser zurückbringen."); + +static const u8 DexDescription_Tentoxa_1[] = _( + "TENTOXA hat große, rote Kugeln auf \n" + "seinem Kopf. Sie glühen auf, bevor sie \n" + "seine Gegner mit Ultraschall"); +static const u8 DexDescription_Tentoxa_2[] = _( + "erschüttern. Ein Ausbruch dieses \n" + "POKéMON erzeugt starke Wellen \n" + "in seiner Umgebung."); + +static const u8 DexDescription_Kleinstein_1[] = _( + "Je länger ein KLEINSTEIN lebt, desto\n" + "mehr wird seine raue Oberfläche ab-\n" + "geschliffen, so dass es runder wird."); +static const u8 DexDescription_Kleinstein_2[] = _( + "Das Herz dieses POKéMON bleibt aber\n" + "für immer versteinert, hart und rau."); + +static const u8 DexDescription_Georok_1[] = _( + "GEOROK wächst, indem es sich von Stei-\n" + "nen ernährt. Am liebsten mag es Steine,\n" + "die mit Moos überzogen sind."); +static const u8 DexDescription_Georok_2[] = _( + "Dieses POKéMON frisst sich täglich\n" + "durch eine riesige Menge von Steinen."); + +static const u8 DexDescription_Geowaz_1[] = _( + "GEOWAZ lebt hoch in den Bergen. Gibt es \n" + "ein starkes Erdbeben, rollt dieses\n" + "POKéMON so lange den Berg hinunter,"); +static const u8 DexDescription_Geowaz_2[] = _( + "bis es schließlich unten angekommen ist."); + +static const u8 DexDescription_Ponita_1[] = _( + "Nach seiner Geburt ist PONITA so\n" + "schwach, dass es kaum von alleine\n" + "aufstehen kann. Dieses POKéMON wird"); +static const u8 DexDescription_Ponita_2[] = _( + "dadurch schnell stärker, dass es sich\n" + "beim Versuch, mit seinen Eltern Schritt\n" + "zu halten, immer wieder aufrappeln muss."); + +static const u8 DexDescription_Gallopa_1[] = _( + "Man kann GALLOPA dabei beobachten, \n" + "wie es lässig über Felder und Wiesen\n" + "galoppiert. Wenn dieses POKéMON"); +static const u8 DexDescription_Gallopa_2[] = _( + "jedoch Ernst macht, erreicht es bis zu\n" + "240 km/h. Dann beginnt seine Mähne\n" + "zu lodern."); + +static const u8 DexDescription_Flegmon_1[] = _( + "FLEGMON benutzt seinen Schweif, um \n" + "Beute zu fangen, indem es ihn an einem \n" + "Flussufer ins Wasser taucht."); +static const u8 DexDescription_Flegmon_2[] = _( + "Dieses POKéMON vergisst häufig, was es\n" + "gerade tun wollte, und verbringt ganze \n" + "Tage damit, am Ufer herumzutrödeln."); + +static const u8 DexDescription_Lahmus_1[] = _( + "An LAHMUS’ Rute hat sich ein MUSCHAS\n" + "festgebissen. Daher kann es ihn nicht\n" + "mehr zum Angeln benutzen"); +static const u8 DexDescription_Lahmus_2[] = _( + "und es ist dazu gezwungen, umherzu-\n" + "schwimmen und nach Beute Ausschau\n" + "zu halten."); + +static const u8 DexDescription_Magnetilo_1[] = _( + "MAGNETILO ernährt sich von Elektri-\n" + "zität aus Stromleitungen. Dieses\n" + "POKéMON hängt sich gern an"); +static const u8 DexDescription_Magnetilo_2[] = _( + "Sicherungskästen. Wenn es in deinem\n" + "Haus zu einem Stromausfall kommt,\n" + "solltest du die Sicherungen überprüfen."); + +static const u8 DexDescription_Magneton_1[] = _( + "MAGNETON erzeugt ein sehr starkes Mag-\n" + "netfeld, das Maschinen zerstören kann.\n" + "Deshalb hört man in großen Städten oft"); +static const u8 DexDescription_Magneton_2[] = _( + "Sirenen, die die Bürger vor Scharen\n" + "dieses POKéMON warnen sollen."); + +static const u8 DexDescription_Porenta_1[] = _( + "PORENTA trifft man immer mit einer\n" + "Lauchstange an. Es gibt gute und\n" + "schlechte Stangen."); +static const u8 DexDescription_Porenta_2[] = _( + "Dieses POKéMON kämpft mit Hilfe seiner\n" + "Stange gegen seine Gegner."); + +static const u8 DexDescription_Dodu_1[] = _( + "DODU hat zwei Köpfe, die nie zur \n" + "selben Zeit, sondern abwechselnd\n" + "schlafen. Während ein Kopf schläft,"); +static const u8 DexDescription_Dodu_2[] = _( + "hält der andere Ausschau nach Feinden."); + +static const u8 DexDescription_Dodri_1[] = _( + "DODRIs drei Köpfe blicken in drei ver-\n" + "schiedene Richtungen. Es ist immer auf\n" + "der Hut."); +static const u8 DexDescription_Dodri_2[] = _( + "Du solltest dich diesem POKéMON nicht\n" + "nähern, wenn es bereits misstrauisch \n" + "ist. Es könnte nach dir hacken."); + +static const u8 DexDescription_Jurob_1[] = _( + "JUROB jagt unter der eisigen Ober-\n" + "fläche des Eismeeres nach Beute. Zum\n" + "Luft holen schlägt es mit dem"); +static const u8 DexDescription_Jurob_2[] = _( + "vorstehenden Teil seines Kopfes ein \n" + "Loch ins Eis."); + +static const u8 DexDescription_Jugong_1[] = _( + "JUGONG liebt es, auf bitterkalten Eis-\n" + "schollen ein Nickerchen zu machen.\n" + "Ein Seemann, der einmal ein solches"); +static const u8 DexDescription_Jugong_2[] = _( + "POKéMON schlafend auf einem\n" + "Eisberg sah, hielt es irrtümlicherweise\n" + "für eine Meerjungfrau."); + +static const u8 DexDescription_Sleima_1[] = _( + "SLEIMAs glitschiger, gummiartiger\n" + "Körper passt durch jede noch so kleine\n" + "Öffnung. Dieses POKéMON steigt in die"); +static const u8 DexDescription_Sleima_2[] = _( + "Kanalisation hinab, um fauliges\n" + "Abwasser zu trinken."); + +static const u8 DexDescription_Sleimok_1[] = _( + "SLEIMOK scheidet eine widerlich\n" + "stinkende Substanz aus. Ein einziger\n" + "Tropfen seiner Körpersubstanz reicht"); +static const u8 DexDescription_Sleimok_2[] = _( + "aus, um ein Gewässer zu verseuchen."); + +static const u8 DexDescription_Muschas_1[] = _( + "Nachts benutzt dieses POKéMON seine\n" + "breite Zunge, um ein Loch in den \n" + "Meeresboden zu graben."); +static const u8 DexDescription_Muschas_2[] = _( + "Darin schläft es. Dabei schließt es\n" + "seine Schale, aber die Zunge hängt\n" + "heraus."); + +static const u8 DexDescription_Austos_1[] = _( + "AUSTOS kann im Meerwasser schwimmen,\n" + "indem es Wasser schluckt und wieder\n" + "herausspritzt."); +static const u8 DexDescription_Austos_2[] = _( + "Dieses POKéMON kann sich auch ver- \n" + "teidigen, indem es spitze Stacheln mit\n" + "Hilfe des Wasserdrucks verschießt."); + +static const u8 DexDescription_Nebulak_1[] = _( + "NEBULAK hat einen gasförmigen Körper.\n" + "Wenn es starkem Wind ausgesetzt wird,\n" + "kann es davongeweht werden."); +static const u8 DexDescription_Nebulak_2[] = _( + "Scharen dieses POKéMON sammeln sich\n" + "unter Dachrinnen, um sich vor dem\n" + "gefährlichen Wind zu schützen."); + +static const u8 DexDescription_Alpollo_1[] = _( + "ALPOLLO ist ein gefährliches POKéMON.\n" + "Wenn es dich zu sich lockt, während es\n" + "durch die Dunkelheit schwebt, darfst"); +static const u8 DexDescription_Alpollo_2[] = _( + "du ihm keinesfalls zu nahe kommen.\n" + "Dieses POKéMON wird versuchen, an dir\n" + "zu lecken und dein Leben zu stehlen."); + +static const u8 DexDescription_Gengar_1[] = _( + "Nachts kann es passieren, dass dich\n" + "dein Schatten im Licht einer\n" + "Straßenlaterne plötzlich überholt."); +static const u8 DexDescription_Gengar_2[] = _( + "Dann ist es ein GENGAR, das an dir\n" + "vorbeiläuft und sich als dein Schatten\n" + "ausgibt."); + +static const u8 DexDescription_Onix_1[] = _( + "ONIX hat einen Magneten in seinem\n" + "Gehirn. Er dient ihm als Kompass,\n" + "so dass es beim Graben von Tunneln"); +static const u8 DexDescription_Onix_2[] = _( + "nicht die Orientierung verliert. Wenn es\n" + "älter wird, wird sein Körper immer\n" + "runder und glatter."); + +static const u8 DexDescription_Traumato_1[] = _( + "Wenn dir im Schlaf die Nase juckt, ist\n" + "das ein sicheres Zeichen dafür, dass\n" + "eines dieser POKéMON auf deinem"); +static const u8 DexDescription_Traumato_2[] = _( + "Kissen sitzt, um deinen Traum durch\n" + "deine Nasenlöcher hindurch zu\n" + "verspeisen."); + +static const u8 DexDescription_Hypno_1[] = _( + "HYPNO hält ein Pendel in der Hand. Das\n" + "Schwingen und Glitzern des Pendels \n" + "versetzt seine Feinde in eine tiefe"); +static const u8 DexDescription_Hypno_2[] = _( + "Hypnose. Während dieses POKéMON auf \n" + "der Suche nach Beute ist, poliert es \n" + "sein Pendel."); + +static const u8 DexDescription_Krabby_1[] = _( + "KRABBY lebt an Stränden, in Löchern im \n" + "Sand. An Sandstränden, an denen es\n" + "wenig Nahrung findet, sieht man dieses"); +static const u8 DexDescription_Krabby_2[] = _( + "POKéMON mit Artgenossen um sein\n" + "Revier streiten."); + +static const u8 DexDescription_Kingler_1[] = _( + "KINGLER hat eine riesige Schere. Es\n" + "winkt damit, um mit anderen zu \n" + "kommunizieren."); +static const u8 DexDescription_Kingler_2[] = _( + "Da seine Schere aber so schwer ist, wird\n" + "dieses POKéMON schnell müde."); + +static const u8 DexDescription_Voltobal_1[] = _( + "VOLTOBAL wurde zuerst bei einer Firma\n" + "beobachtet, die POKéBÄLLE herstellt.\n" + "Der Zusammenhang zwischen dieser"); +static const u8 DexDescription_Voltobal_2[] = _( + "Beobachtung und der Tatsache, dass\n" + "dieses POKéMON wie ein POKéBALL\n" + "aussieht, ist noch ungeklärt."); + +static const u8 DexDescription_Lektrobal_1[] = _( + "LEKTROBAL ernährt sich von\n" + "Elektrizität aus der Atmosphäre. An\n" + "Tagen, an denen es blitzt, explodiert"); +static const u8 DexDescription_Lektrobal_2[] = _( + "dieses POKéMON dauernd, da es zu viel\n" + "Elektrizität zu sich nimmt."); + +static const u8 DexDescription_Owei_1[] = _( + "Dieses POKéMON besteht aus sechs\n" + "Eiern, die ein engmaschiges Netz\n" + "bilden. Die sechs Eier ziehen sich"); +static const u8 DexDescription_Owei_2[] = _( + "gegenseitig an und drehen sich. Wenn\n" + "die Eier Risse bekommen, steht OWEI\n" + "kurz vor seiner Entwicklung."); + +static const u8 DexDescription_Kokowei_1[] = _( + "KOKOWEI stammt ursprünglich aus den\n" + "Tropen. Seine Köpfe wachsen stetig,\n" + "wenn es starkem Sonnenlicht"); +static const u8 DexDescription_Kokowei_2[] = _( + "ausgesetzt ist. Wenn seine Köpfe\n" + "abfallen, bilden sie zusammen ein OWEI."); + +static const u8 DexDescription_Tragosso_1[] = _( + "TRAGOSSO sehnt sich nach seiner\n" + "Mutter, die nicht mehr da ist. Wenn es\n" + "im Vollmond das Ebenbild seiner Mutter"); +static const u8 DexDescription_Tragosso_2[] = _( + "erblickt, muss es weinen. Die Flecken\n" + "auf dem Totenkopf, den es trägt,\n" + "stammen von vergossenen Tränen."); + +static const u8 DexDescription_Knogga_1[] = _( + "KNOGGA ist eine entwickelte Form von\n" + "TRAGOSSO, die den Verlust der Mutter\n" + "überwunden hat und stärker geworden"); +static const u8 DexDescription_Knogga_2[] = _( + "ist. Die temperamentvolle und\n" + "gestärkte Seele dieses POKéMON ist\n" + "nur schwer zu brechen."); + +static const u8 DexDescription_Kicklee_1[] = _( + "KICKLEE kann seine Beine ausfahren\n" + "und einziehen. Es verblüfft seine\n" + "Gegner mit brutalen Tritten."); +static const u8 DexDescription_Kicklee_2[] = _( + "Nach einem Kampf massiert es seine\n" + "Beine und lockert die Muskeln, um der\n" + "Erschöpfung vorzubeugen."); + +static const u8 DexDescription_Nockchan_1[] = _( + "NOCKCHAN besitzt das Herz eines\n" + "Boxers, der sich auf eine\n" + "Weltmeisterschaft vorbereitet."); +static const u8 DexDescription_Nockchan_2[] = _( + "Dieses POKéMON hat einen unbeugsamen\n" + "Willen und gibt niemals auf."); + +static const u8 DexDescription_Schlurp_1[] = _( + "Wenn SCHLURP etwas Neues entdeckt,\n" + "leckt es daran. Es merkt sich \n" + "Gegenstände anhand der Struktur und"); +static const u8 DexDescription_Schlurp_2[] = _( + "des Geschmacks.\n" + "Saure Sachen schrecken es eher ab."); + +static const u8 DexDescription_Smogon_1[] = _( + "Wenn SMOGON sich aufregt, lässt es\n" + "das giftige Gas in seinem Inneren\n" + "entweichen. Wenn es sich zu sehr"); +static const u8 DexDescription_Smogon_2[] = _( + "aufbläht, explodiert dieses POKéMON."); + +static const u8 DexDescription_Smogmog_1[] = _( + "SMOGMOG liebt die Gase verrottender,\n" + "fauler Küchenabfälle. Dieses POKéMON\n" + "sucht sich ein vernachlässigtes,"); +static const u8 DexDescription_Smogmog_2[] = _( + "schmutziges Gebäude und richtet sich\n" + "dort häuslich ein. Nachts, wenn die\n" + "Menschen schlafen, wühlt es im Müll."); + +static const u8 DexDescription_Rihorn_1[] = _( + "RIHORN läuft immer geradeaus und\n" + "zerstampft alles, was ihm in die Quere\n" + "kommt. Es macht ihm auch nichts aus,"); +static const u8 DexDescription_Rihorn_2[] = _( + "wenn es mit dem Kopf voran gegen einen\n" + "Stahlklotz rennt. Am nächsten Tag\n" + "allerdings könnte es Schmerzen haben."); + +static const u8 DexDescription_Rizeros_1[] = _( + "Mit seinem Horn kann RIZEROS selbst\n" + "Diamanten zerbrechen. Ein einziger\n" + "Hieb mit seinem Schweif kann ein Haus"); +static const u8 DexDescription_Rizeros_2[] = _( + "zum Einsturz bringen. Die Haut dieses\n" + "POKéMON ist so hart, dass nicht einmal\n" + "Kanonenkugeln Kratzer hinterlassen."); + +static const u8 DexDescription_Chaneira_1[] = _( + "CHANEIRA legt täglich ausgesprochen\n" + "nahrhafte Eier. Sie sind so köstlich,\n" + "dass sie sogar von Menschen verspeist"); +static const u8 DexDescription_Chaneira_2[] = _( + "werden, die gar keinen Appetit haben."); + +static const u8 DexDescription_Tangela_1[] = _( + "Wenn man TANGELAs Ranken berührt, \n" + "fallen diese sofort ab. Das tut ihm\n" + "aber nicht weh und es kann"); +static const u8 DexDescription_Tangela_2[] = _( + "sich schnell in Sicherheit bringen. \n" + "Verliert es Ranken, werden diese am\n" + "nächsten Tag durch neue ersetzt."); + +static const u8 DexDescription_Kangama_1[] = _( + "Wenn du auf ein spielendes KANGAMA\n" + "stößt, solltest du es nicht stören oder\n" + "versuchen, es einzufangen."); +static const u8 DexDescription_Kangama_2[] = _( + "Die Mutter dieses Baby-POKéMON ist\n" + "bestimmt in Reichweite und könnte\n" + "sehr wütend auf dich werden."); + +static const u8 DexDescription_Seeper_1[] = _( + "SEEPER ernährt sich von kleinen\n" + "Insekten und dem Moos auf Steinen.\n" + "Bei unruhiger See verankert sich"); +static const u8 DexDescription_Seeper_2[] = _( + "dieses POKéMON mit seinem Schweif an\n" + "Steinen oder Korallen, damit es nicht\n" + "weggespült wird."); + +static const u8 DexDescription_Seemon_1[] = _( + "Sobald sich SEEMON um eine Koralle\n" + "gewickelt hat, schläft es. Von Zeit zu\n" + "Zeit werden Menschen durch die"); +static const u8 DexDescription_Seemon_2[] = _( + "Widerhaken dieses POKéMON verletzt, \n" + "wenn sie versuchen, Korallen zu ernten\n" + "und es dabei nicht bemerken."); + +static const u8 DexDescription_Goldini_1[] = _( + "GOLDINI ist ein wunderschönes POKéMON,\n" + "dessen Flossen sich elegant im Wasser\n" + "wiegen. Aber man muss auf dieses"); +static const u8 DexDescription_Goldini_2[] = _( + "POKéMON Acht geben. Es könnte einen\n" + "sonst heftig mit seinem Horn rammen."); + +static const u8 DexDescription_Golking_1[] = _( + "Im Herbst kann man männliche GOLKING\n" + "dabei beobachten, wie sie Balztänze in \n" + "Flussbetten aufführen, um die"); +static const u8 DexDescription_Golking_2[] = _( + "weiblichen Exemplare zu beeindrucken.\n" + "Während dieser Zeit ist die Farbe\n" + "dieser POKéMON am schönsten."); + +static const u8 DexDescription_Sterndu_1[] = _( + "In STERNDUs Körpermitte befindet sich\n" + "ein hellrot leuchtendes Organ - \n" + "sein Kern. Wenn du im Spätsommer"); +static const u8 DexDescription_Sterndu_2[] = _( + "an einen Strand gehst, sehen die\n" + "leuchtenden Kerne dieser POKéMON aus\n" + "wie Sterne."); + +static const u8 DexDescription_Starmie_1[] = _( + "STARMIEs Mittelteil, sein Kern, leuchtet\n" + "in sieben Farben. Aufgrund dieser\n" + "Eigenschaft wird es auch"); +static const u8 DexDescription_Starmie_2[] = _( + "“Juwel des Meeres” genannt."); + +static const u8 DexDescription_Pantimos_1[] = _( + "PANTIMOS ist ein Meister der Pantomime.\n" + "Seine Gesten und Bewegungen machen\n" + "den Zuschauer glauben, dass etwas"); +static const u8 DexDescription_Pantimos_2[] = _( + "Unsichtbares tatsächlich existiert.\n" + "Wenn ein Objekt für real gehalten wird,\n" + "beginnt es wirklich zu existieren."); + +static const u8 DexDescription_Sichlor_1[] = _( + "SICHLOR ist unheimlich schnell. Dadurch\n" + "werden die beiden Sensen an seinen\n" + "Unterarmen noch effektiver."); +static const u8 DexDescription_Sichlor_2[] = _( + "Dieses POKéMON kann mit seinen Sensen\n" + "in Sekundenschnelle Baumstämme\n" + "zerteilen."); + +static const u8 DexDescription_Rossana_1[] = _( + "ROSSANA bewegt sich rhythmisch fort.\n" + "Es wiegt und schwingt seine Hüften, als\n" + "würde es tanzen. Seine Bewegungen"); +static const u8 DexDescription_Rossana_2[] = _( + "wirken so anziehend auf Menschen, dass\n" + "diese beginnen, mit den Hüften zu\n" + "schwingen, ohne darüber nachzudenken."); + +static const u8 DexDescription_Elektek_1[] = _( + "Bei Gewitter konkurrieren diese\n" + "POKéMON darum, wie viele\n" + "Spannungseinheiten sie erreichen,"); +static const u8 DexDescription_Elektek_2[] = _( + "wenn sie vom Blitz getroffen werden.\n" + "Einige Ortschaften benutzen ELEKTEK\n" + "an Stelle von Blitzableitern."); + +static const u8 DexDescription_Magmar_1[] = _( + "Im Kampf stößt MAGMAR glühend heiße\n" + "Flammen aus, um seinen Gegner\n" + "einzuschüchtern."); +static const u8 DexDescription_Magmar_2[] = _( + "Diese Feuersalven erzeugen Hitzewellen,\n" + "die das Gras und die Bäume der Umgebung\n" + "in Brand setzen."); + +static const u8 DexDescription_Pinsir_1[] = _( + "PINSIR ist erstaunlich stark. Es kann\n" + "einen Feind, der doppelt so viel wiegt\n" + "wie es selbst, mit seinen Hörnern"); +static const u8 DexDescription_Pinsir_2[] = _( + "packen und hochheben. Bei niedrigen\n" + "Temperaturen werden die Bewegungen\n" + "dieses POKéMON schwerfällig."); + +static const u8 DexDescription_Tauros_1[] = _( + "Dieses POKéMON ist nur zufrieden, wenn\n" + "es kämpfen kann. Wenn TAUROS keinen\n" + "Gegner findet, sucht es sich starke"); +static const u8 DexDescription_Tauros_2[] = _( + "Bäume und lässt sich an ihnen aus,\n" + "um sich abzureagieren."); + +static const u8 DexDescription_Karpador_1[] = _( + "KARPADOR ist ein armseliges POKéMON,\n" + "das nur platschen kann. Sein\n" + "merkwürdiges Verhalten hat so manchen"); +static const u8 DexDescription_Karpador_2[] = _( + "Wissenschaftler zum Forschen\n" + "angeregt."); + +static const u8 DexDescription_Garados_1[] = _( + "Wenn sich KARPADOR zu GARADOS\n" + "entwickelt, durchlaufen seine\n" + "Gehirnzellen eine strukturelle"); +static const u8 DexDescription_Garados_2[] = _( + "Veränderung, was wohl der Grund für die\n" + "zügellose, gewalttätige Natur dieses\n" + "POKéMON ist."); + +static const u8 DexDescription_Lapras_1[] = _( + "Die Menschen sind dafür verantwortlich,\n" + "dass LAPRAS fast ausgestorben wäre.\n" + "Abends singt es traurige Klagelieder,"); +static const u8 DexDescription_Lapras_2[] = _( + "da nur noch wenige seiner Artgenossen\n" + "übrig sind."); + +static const u8 DexDescription_Ditto_1[] = _( + "DITTO verändert seine Zellstruktur, um\n" + "sich in eine andere Form zu verwandeln.\n" + "Wenn es sich dabei jedoch auf sein"); +static const u8 DexDescription_Ditto_2[] = _( + "Gedächtnis verlässt, unterlaufen \n" + "diesem POKéMON schon mal Fehler."); + +static const u8 DexDescription_Evoli_1[] = _( + "EVOLIs genetisches Erbmaterial ist so\n" + "instabil, dass die Umgebung plötzliche\n" + "Mutationen auslösen kann."); +static const u8 DexDescription_Evoli_2[] = _( + "Die Wirkung verschiedener \n" + "STEINE führt zur Entwicklung dieses \n" + "POKéMON."); + +static const u8 DexDescription_Aquana_1[] = _( + "AQUANA hat eine spontane Mutation\n" + "durchgemacht und ihm sind Flossen und \n" + "Kiemen gewachsen. Dadurch kann es"); +static const u8 DexDescription_Aquana_2[] = _( + "unter Wasser leben.\n" + "Dieses POKéMON kann Wasser nach\n" + "Belieben manipulieren."); + +static const u8 DexDescription_Blitza_1[] = _( + "BLITZAs Zellen erzeugen schwache\n" + "Elektrizität. Diese wird aber durch die\n" + "statische Aufladung seines Fells"); +static const u8 DexDescription_Blitza_2[] = _( + "verstärkt, so dass es Blitzschläge\n" + "erzeugen kann. Sein Fell besteht aus \n" + "elektrisch geladenen Nadeln."); + +static const u8 DexDescription_Flamara_1[] = _( + "FLAMARAs flauschiges Fell dient einem\n" + "besonderen Zweck. Es gibt Hitze an die\n" + "Luft ab, damit sein Körper nicht"); +static const u8 DexDescription_Flamara_2[] = _( + "zu heiß wird. Die Körpertemperatur \n" + "dieses POKéMON kann bis auf 900 Grad\n" + "ansteigen."); + +static const u8 DexDescription_Porygon_1[] = _( + "PORYGON ist in der Lage, sich in Daten\n" + "zurückzuverwandeln und in den\n" + "Cyberspace zu gelangen."); +static const u8 DexDescription_Porygon_2[] = _( + "Dieses POKéMON ist kopiergeschützt, so\n" + "dass es durch Kopieren nicht\n" + "vervielfältigt werden kann."); + +static const u8 DexDescription_Amonitas_1[] = _( + "AMONITAS ist ein POKéMON, das seit\n" + "langer Zeit ausgestorben war, aber\n" + "von den Menschen aus Fossilien"); +static const u8 DexDescription_Amonitas_2[] = _( + "reproduziert wurde. Wenn es von einem\n" + "Feind angegriffen wird, zieht es sich in\n" + "sein hartes Gehäuse zurück."); + +static const u8 DexDescription_Amoroso_1[] = _( + "AMOROSO benutzt seine Tentakel, um\n" + "Beute einzufangen. Man nimmt an,\n" + "dass es ausgestorben ist, weil seine"); +static const u8 DexDescription_Amoroso_2[] = _( + "Schale zu groß und zu schwer geworden\n" + "war, so dass seine Bewegungen immer\n" + "langsamer und schwerfälliger wurden."); + +static const u8 DexDescription_Kabuto_1[] = _( + "KABUTO ist ein POKéMON, das aus einem\n" + "Fossil reproduziert wurde. Höchst\n" + "selten wurden lebende Exemplare dieser"); +static const u8 DexDescription_Kabuto_2[] = _( + "Art entdeckt.\n" + "Dieses POKéMON hat sich seit 300 Mio.\n" + "Jahren überhaupt nicht verändert."); + +static const u8 DexDescription_Kabutops_1[] = _( + "In der Antike jagte KABUTOPS unter\n" + "Wasser nach Beute. Es hat sich von\n" + "einem Meeresbewohner zu einem Land-"); +static const u8 DexDescription_Kabutops_2[] = _( + "bewohner entwickelt, was man an den\n" + "Veränderungen seiner Kiemen und\n" + "Beine sehen kann."); + +static const u8 DexDescription_Aerodactyl_1[] = _( + "AERODACTYL ist ein POKéMON aus dem\n" + "Zeitalter der Dinosaurier. Es wurde aus\n" + "genetischem Material reproduziert, das"); +static const u8 DexDescription_Aerodactyl_2[] = _( + "aus Bernstein gewonnen wurde.\n" + "Man geht davon aus, dass es in der\n" + "Antike der König der Lüfte war."); + +static const u8 DexDescription_Relaxo_1[] = _( + "Der typische Tagesablauf von RELAXO\n" + "besteht lediglich aus Essen und\n" + "Schlafen. Es ist so zutraulich, dass"); +static const u8 DexDescription_Relaxo_2[] = _( + "Kinder seinen dicken Bauch als Platz\n" + "zum Spielen nutzen."); + +static const u8 DexDescription_Arktos_1[] = _( + "ARKTOS ist ein sagenumwobenes\n" + "Vogel-POKéMON, das Eis manipulieren\n" + "kann. Das Schlagen seiner Flügel"); +static const u8 DexDescription_Arktos_2[] = _( + "bringt die Luft zum Gefrieren. Es wird\n" + "behauptet, dass es zu schneien\n" + "beginnt, wenn dieses POKéMON fliegt."); + +static const u8 DexDescription_Zapdos_1[] = _( + "ZAPDOS ist ein legendäres\n" + "Vogel-POKéMON, das die Fähigkeit\n" + "besitzt, Elektrizität zu manipulieren."); +static const u8 DexDescription_Zapdos_2[] = _( + "Es lebt in Gewitterwolken.\n" + "Dieses POKéMON nimmt Energie auf,\n" + "wenn es vom Blitz getroffen wird."); + +static const u8 DexDescription_Lavados_1[] = _( + "LAVADOS ist ein legendäres\n" + "Vogel-POKéMON, das Feuer manipulieren\n" + "kann. Wenn es verletzt wird, taucht es"); +static const u8 DexDescription_Lavados_2[] = _( + "seinen Körper in das Magma eines\n" + "Vulkans, um sich zu verbrennen\n" + "und selbst zu heilen."); + +static const u8 DexDescription_Dratini_1[] = _( + "DRATINI häutet sich ständig und\n" + "entledigt sich so seiner Haut, da die\n" + "Lebensenergie in seinem Körper"); +static const u8 DexDescription_Dratini_2[] = _( + "stetig und unkontrollierbar ansteigt."); + +static const u8 DexDescription_Dragonir_1[] = _( + "DRAGONIR speichert eine enorme Menge\n" + "an Energie in seinem Körper. Es kann die\n" + "Witterung in seiner Umgebung ändern,"); +static const u8 DexDescription_Dragonir_2[] = _( + "indem es Energie aus den Kristallen an\n" + "seinem Nacken und an seinem Schweif\n" + "entlädt."); + +static const u8 DexDescription_Dragoran_1[] = _( + "DRAGORAN kann die Welt innerhalb\n" + "von 16 Stunden umkreisen.\n" + "Es ist ein gutherziges POKéMON, das"); +static const u8 DexDescription_Dragoran_2[] = _( + "vermisste und sinkende Schiffe bei\n" + "Unwetter sicher an Land zurückbringt."); + +static const u8 DexDescription_Mewtu_1[] = _( + "MEWTU ist ein POKéMON, das durch\n" + "Genmanipulation entstanden ist. Die\n" + "Menschen haben es zwar mit ihrem"); +static const u8 DexDescription_Mewtu_2[] = _( + "wissenschaftlichen Sachverstand\n" + "erzeugt, aber nicht mit einem\n" + "mitfühlenden Herzen ausgestattet."); + +static const u8 DexDescription_Mew_1[] = _( + "MEW soll die genetische\n" + "Zusammensetzung aller POKéMON\n" + "besitzen. Es kann sich unsichtbar"); +static const u8 DexDescription_Mew_2[] = _( + "machen, so dass es sich auch Menschen\n" + "nähern kann, ohne bemerkt zu werden."); + +static const u8 DexDescription_Endivie_1[] = _( + "Im Kampf wedelt ENDIVIE mit seinem\n" + "Blatt, um den Feind fern zu halten. Von\n" + "dem Blatt geht auch ein süßlicher Duft"); +static const u8 DexDescription_Endivie_2[] = _( + "aus, der die kämpfenden POKéMON\n" + "beruhigt und eine gemütliche,\n" + "freundliche Atmosphäre schafft."); + +static const u8 DexDescription_Lorblatt_1[] = _( + "LORBLATTs Nacken ist mit\n" + "zusammengerollten Blättern behangen.\n" + "In jedem Blatt befindet sich ein kleiner"); +static const u8 DexDescription_Lorblatt_2[] = _( + "Trieb eines Baumes.\n" + "Der Duft dieses Triebes bringt\n" + "Menschen auf Trab."); + +static const u8 DexDescription_Meganie_1[] = _( + "Der Duft von MEGANIEs Blume besänftigt\n" + "Gemüter. Im Kampf gibt dieses POKéMON\n" + "mehr von seinem beruhigenden"); +static const u8 DexDescription_Meganie_2[] = _( + "Duftstoff ab, um den Kampfgeist des\n" + "Gegners zu schwächen."); + +static const u8 DexDescription_Feurigel_1[] = _( + "FEURIGEL lässt Flammen aus seinem\n" + "Rücken lodern, wenn es sich schützen\n" + "muss. Die Flammen sind sehr verzehrend,"); +static const u8 DexDescription_Feurigel_2[] = _( + "wenn dieses POKéMON wütend ist. Ist es\n" + "aber müde, flackern die Flammen nur\n" + "unregelmäßig und schwach."); + +static const u8 DexDescription_Igelavar_1[] = _( + "IGELAVAR hält seine Gegner mit Flammen\n" + "und Böen heißer Luft auf Distanz.\n" + "Dieses POKéMON nutzt seine"); +static const u8 DexDescription_Igelavar_2[] = _( + "außergewöhnliche Gewandtheit dazu,\n" + "Angriffen auszuweichen und seinen\n" + "Gegner gleichzeitig zu versengen."); + +static const u8 DexDescription_Tornupto_1[] = _( + "TORNUPTO versteckt sich hinter einem\n" + "flimmernden Hitzeschild, den es mit\n" + "Hilfe seiner heißen Flammen erzeugt."); +static const u8 DexDescription_Tornupto_2[] = _( + "Dieses POKéMON erzeugt Explosionen,\n" + "die alles in Schutt und Asche\n" + "legen."); + +static const u8 DexDescription_Karnimani_1[] = _( + "KARNIMANI ist zwar sehr klein, aber\n" + "seine Kiefer sind sehr stark. Wenn\n" + "die POKéMON denken, dass es nur"); +static const u8 DexDescription_Karnimani_2[] = _( + "spielerisch an ihnen knabbert, sollten\n" + "sie vorsichtig sein, denn sein Biss \n" + "kann zu schweren Verletzungen führen."); + +static const u8 DexDescription_Tyracroc_1[] = _( + "Wenn TYRACROC einen Feind mit seinen\n" + "Kiefern eingeklemmt hat, lässt es ihn\n" + "nicht mehr los. Da seine Zahnspitzen"); +static const u8 DexDescription_Tyracroc_2[] = _( + "wie Angelhaken gebogen sind, kann man\n" + "sie nicht mehr entfernen, wenn sie\n" + "sich verfangen haben."); + +static const u8 DexDescription_Impergator_1[] = _( + "IMPERGATOR schüchtert seine Feinde\n" + "dadurch ein, dass es sein riesiges Maul\n" + "aufreißt. Im Kampf erschüttert es den"); +static const u8 DexDescription_Impergator_2[] = _( + "Boden mit seinen kräftigen Hinterbei-\n" + "nen, wenn es mit unglaublicher Geschwin-\n" + "digkeit auf seinen Gegner losrennt."); + +static const u8 DexDescription_Wiesor_1[] = _( + "Wenn WIESOR schläft, hält immer jemand\n" + "Wache. Beim ersten Anflug von Gefahr\n" + "weckt die Wache die anderen auf."); +static const u8 DexDescription_Wiesor_2[] = _( + "Wenn dieses POKéMON von seinen\n" + "Artgenossen getrennt wird, kann es\n" + "vor Angst nicht mehr schlafen."); + +static const u8 DexDescription_Wiesenior_1[] = _( + "WIESENIOR ist sehr schlank. Wenn es\n" + "angegriffen wird, kann es sich durch\n" + "enge Zwischenräume schlängeln und"); +static const u8 DexDescription_Wiesenior_2[] = _( + "entkommen. Trotz seiner kurzen\n" + "Gliedmaßen ist dieses POKéMON sehr\n" + "wendig und flink."); + +static const u8 DexDescription_Hoothoot_1[] = _( + "HOOTHOOT besitzt ein inneres Organ, das\n" + "die Erdumdrehung wahrnimmt. Dieses\n" + "besondere Organ ermöglicht es diesem"); +static const u8 DexDescription_Hoothoot_2[] = _( + "POKéMON, jeden Tag zur selben Zeit zu\n" + "schreien."); + +static const u8 DexDescription_Noctuh_1[] = _( + "Dank seines hervorragenden\n" + "Sehvermögens, mit dem es auch bei\n" + "geringer Beleuchtung sehen kann, und"); +static const u8 DexDescription_Noctuh_2[] = _( + "dank seiner geschmeidigen Flügel,\n" + "mit denen es geräuschlos fliegt,\n" + "entgeht NOCTUH keine Beute."); + +static const u8 DexDescription_Ledyba_1[] = _( + "LEDYBA sondert eine duftende\n" + "Flüssigkeit ab. Darüber kommuniziert\n" + "es mit anderen. Dieses POKéMON"); +static const u8 DexDescription_Ledyba_2[] = _( + "übermittelt seine Gefühle, indem es die\n" + "Duftnote des Sekrets verändert."); + +static const u8 DexDescription_Ledian_1[] = _( + "In Ländern mit frischer Luft und\n" + "Sternen am Himmel leben unzählig viele\n" + "LEDIAN."); +static const u8 DexDescription_Ledian_2[] = _( + "Dafür gibt es einen guten Grund:\n" + "Dieses POKéMON nutzt das Licht der\n" + "Sterne als Energie."); + +static const u8 DexDescription_Webarak_1[] = _( + "Das von WEBARAK gesponnene Netz ist\n" + "sein zweites Nervensystem. Dieses\n" + "POKéMON kann anhand der feinen"); +static const u8 DexDescription_Webarak_2[] = _( + "Vibrationen der Netzfäden bestimmen,\n" + "welche Art Beute sich darauf befindet."); + +static const u8 DexDescription_Ariados_1[] = _( + "ARIADOS hat kleine hakenförmige Krallen\n" + "an seinen Füßen. Damit kann es an\n" + "Decken und Wänden entlang flitzen."); +static const u8 DexDescription_Ariados_2[] = _( + "Dieses POKéMON erdrückt seine Gegner\n" + "mit starkem, dünnem Seidenfaden."); + +static const u8 DexDescription_Iksbat_1[] = _( + "Wenn IKSBAT fliegt, indem es nur ein \n" + "Paar Flügel, entweder an seinen Vorder-\n" + "oder Hinterbeinen bewegt, ist dies ein"); +static const u8 DexDescription_Iksbat_2[] = _( + "Anzeichen dafür, dass dieses POKéMON \n" + "bereits eine lange Strecke hinter sich\n" + "hat. Dann wechselt es die Flügel häufig."); + +static const u8 DexDescription_Lampi_1[] = _( + "LAMPI gibt positive und negative\n" + "elektrische Ladungen durch seine\n" + "Antennen ab, um seine Beute zu lähmen."); +static const u8 DexDescription_Lampi_2[] = _( + "Dieses POKéMON lässt seine Lichter\n" + "aufflackern und tauscht Signale mit\n" + "seinen Artgenossen aus."); + +static const u8 DexDescription_Lanturn_1[] = _( + "LANTURN wird auch “Tiefseestern”\n" + "genannt, da es leuchtende Antennen\n" + "besitzt. Dieses POKéMON erzeugt Licht,"); +static const u8 DexDescription_Lanturn_2[] = _( + "indem es in den Antennen eine chemische\n" + "Reaktion zwischen Bakterien und seinen\n" + "Körperflüssigkeiten erzeugt."); + +static const u8 DexDescription_Pichu_1[] = _( + "An Gewittertagen oder Tagen, an denen\n" + "die Luft sehr trocken ist, kann sich\n" + "PICHU leichter mit Elektrizität"); +static const u8 DexDescription_Pichu_2[] = _( + "aufladen. Dann kann man das Knistern\n" + "statischer Aufladung hören."); + +static const u8 DexDescription_Pii_1[] = _( + "In Nächten mit vielen Sternschnuppen,\n" + "kann man PII im Kreis tanzen sehen. Es\n" + "tanzt die ganze Nacht hindurch und"); +static const u8 DexDescription_Pii_2[] = _( + "hört erst bei Sonnenaufgang auf, um\n" + "seinen Durst mit Morgentau zu stillen."); + +static const u8 DexDescription_Fluffeluff_1[] = _( + "FLUFFELUFFs Stimmbänder sind noch\n" + "nicht voll entwickelt. Wenn es zu viel\n" + "singt, schmerzt ihm die Kehle."); +static const u8 DexDescription_Fluffeluff_2[] = _( + "Dieses POKéMON gurgelt mit Süßwasser\n" + "aus einem sauberen Fluss."); + +static const u8 DexDescription_Togepi_1[] = _( + "TOGEPI nutzt die positiven Emotionen,\n" + "wie Freude und Mitgefühl, von Menschen\n" + "und POKéMON als Energie."); +static const u8 DexDescription_Togepi_2[] = _( + "Dieses POKéMON speichert Glücksgefühle\n" + "in seiner Schale und teilt sie mit\n" + "anderen."); + +static const u8 DexDescription_Togetic_1[] = _( + "TOGETIC ist ein POKéMON, das Glück\n" + "bringt. Wenn es jemanden trifft, der\n" + "reinen Herzens ist, zeigt es sich und"); +static const u8 DexDescription_Togetic_2[] = _( + "teilt sein Glück mit dieser Person."); + +static const u8 DexDescription_Natu_1[] = _( + "NATU kann nicht fliegen, da seine Flügel\n" + "noch nicht ausgewachsen sind. Wenn du\n" + "diesem POKéMON in die Augen schaust,"); +static const u8 DexDescription_Natu_2[] = _( + "starrt es dich konzentriert an. Wenn du\n" + "dich aber bewegst, hüpft es weg, um sich\n" + "in Sicherheit zu bringen."); + +static const u8 DexDescription_Xatu_1[] = _( + "XATU bleibt den ganzen Tag an ein und\n" + "demselben Ort wie angewurzelt stehen. \n" + "Die Menschen glauben, dass es dies aus"); +static const u8 DexDescription_Xatu_2[] = _( + "Angst vor den Dingen tut, die es für die\n" + "Zukunft vorausgesehen hat."); + +static const u8 DexDescription_Voltilamm_1[] = _( + "VOLTILAMMs flauschiges, wollenes Fell\n" + "erzeugt Reibung und statische\n" + "Aufladung. Je höher die elektrische"); +static const u8 DexDescription_Voltilamm_2[] = _( + "Ladung wird, desto heller leuchtet die\n" + "Glühbirne an seinem Schweif."); + +static const u8 DexDescription_Waaty_1[] = _( + "Die Qualität von WAATYs Wolle verändert\n" + "sich, so dass es mit nur wenig Wolle eine\n" + "große statische Aufladung erzeugen"); +static const u8 DexDescription_Waaty_2[] = _( + "kann. Die kahlen Stellen in seinem Fell\n" + "sind gegen Elektrizität abgeschirmt."); + +static const u8 DexDescription_Ampharos_1[] = _( + "AMPHAROS strahlt so viel Licht aus,\n" + "dass es sogar aus dem Weltraum noch \n" + "gesehen werden kann. In der Antike"); +static const u8 DexDescription_Ampharos_2[] = _( + "benutzten die Menschen das Licht\n" + "dieses POKéMON dazu, Signale über\n" + "weite Entfernungen auszutauschen."); + +static const u8 DexDescription_Blubella_1[] = _( + "Wenn BLUBELLA starkem Sonnenlicht\n" + "ausgesetzt ist, beginnen sich die Blät-\n" + "ter an seinem Körper zu drehen."); +static const u8 DexDescription_Blubella_2[] = _( + "Der Tanz dieses POKéMON ist in\n" + "südlichen Ländern sehr bekannt."); + +static const u8 DexDescription_Marill_1[] = _( + "MARILLs Schweif ist mit Öl gefüllt und\n" + "dient ihm als eine Art Rettungsring.\n" + "Wenn nur sein Schweif an der"); +static const u8 DexDescription_Marill_2[] = _( + "Wasseroberfläche zu sehen ist, taucht\n" + "dieses POKéMON gerade, um sich von\n" + "Wasserpflanzen zu ernähren."); + +static const u8 DexDescription_Azumarill_1[] = _( + "AZUMARILLs lange Ohren dienen ihm\n" + "als unentbehrliche Sensoren. Wenn es\n" + "sein Gehör fokussiert, kann dieses"); +static const u8 DexDescription_Azumarill_2[] = _( + "POKéMON auch in reißenden Flüssen\n" + "identifizieren, welche Art von Beute\n" + "sich in seiner Nähe befindet."); + +static const u8 DexDescription_Mogelbaum_1[] = _( + "MOGELBAUM tarnt sich als Baum, um\n" + "Angriffen von Feinden aus dem Weg\n" + "zu gehen. Da seine Vorderbeine aber"); +static const u8 DexDescription_Mogelbaum_2[] = _( + "das ganze Jahr über grün bleiben, fällt\n" + "seine Tarnung im Winter leicht auf."); + +static const u8 DexDescription_Quaxo_1[] = _( + "QUAXO hat gelocktes Haar, das ihm den\n" + "Status eines Königs bescheinigt. Je\n" + "länger und lockiger sein Haar ist, desto"); +static const u8 DexDescription_Quaxo_2[] = _( + "mehr Respekt erntet dieses POKéMON\n" + "von seinen Artgenossen."); + +static const u8 DexDescription_Hoppspross_1[] = _( + "HOPPSPROSS lässt sich vom Wind\n" + "treiben. Wenn es bemerkt, dass ein\n" + "Sturm aufkommt, verbindet es seine"); +static const u8 DexDescription_Hoppspross_2[] = _( + "Blätter mit anderen HOPPSPROSS,\n" + "damit es nicht davongeweht wird."); + +static const u8 DexDescription_Hubelupf_1[] = _( + "HUBELUPFs Blume beginnt zu blühen, wenn\n" + "die Temperatur über 18 Grad steigt. Wie\n" + "weit sich die Blüte öffnet, hängt von"); +static const u8 DexDescription_Hubelupf_2[] = _( + "der Höhe der Temperatur ab. Daher wird\n" + "dieses POKéMON manchmal als\n" + "Thermometer eingesetzt."); + +static const u8 DexDescription_Papungha_1[] = _( + "PAPUNGHA nutzt den Südwind, um das\n" + "Meer zu überqueren und in ferne\n" + "Länder zu fliegen. Dieses POKéMON"); +static const u8 DexDescription_Papungha_2[] = _( + "sinkt zu Boden, wenn es während seines\n" + "Fluges auf kalte Luftschichten stößt."); + +static const u8 DexDescription_Griffel_1[] = _( + "An GRIFFELs Schweif befindet sich ein\n" + "handähnliches Anhängsel, mit dem es\n" + "geschickt zu Werke gehen kann."); +static const u8 DexDescription_Griffel_2[] = _( + "Da dieses POKéMON sehr häufig seinen\n" + "Schweif einsetzt, wirken seine Hände\n" + "eher plump."); + +static const u8 DexDescription_Sonnkern_1[] = _( + "SONNKERN versucht, sich so wenig wie\n" + "möglich zu bewegen, um alle\n" + "gespeicherten Nährstoffe für seine"); +static const u8 DexDescription_Sonnkern_2[] = _( + "Entwicklung aufzusparen. Außer\n" + "Morgentau nimmt es nichts weiter zu\n" + "sich."); + +static const u8 DexDescription_Sonnflora_1[] = _( + "SONNFLORA verwandelt Solarenergie in\n" + "Nährstoffe. Tagsüber, wenn es warm ist,\n" + "ist es sehr aktiv."); +static const u8 DexDescription_Sonnflora_2[] = _( + "Wenn aber die Sonne untergegangen ist,\n" + "hört es auf sich zu bewegen."); + +static const u8 DexDescription_Yanma_1[] = _( + "YANMA hat einen Blickwinkel von 360\n" + "Grad, ohne die Augen bewegen zu müssen.\n" + "Es ist ein großartiger Flieger und geübt"); +static const u8 DexDescription_Yanma_2[] = _( + "darin, plötzlich anzuhalten oder\n" + "Wendemanöver vorzunehmen. So kann es\n" + "sich blitzschnell auf Beute stürzen."); + +static const u8 DexDescription_Felino_1[] = _( + "FELINO lebt eigentlich im Wasser.\n" + "Manchmal kommt es jedoch an Land, um \n" + "nach Nahrung zu suchen."); +static const u8 DexDescription_Felino_2[] = _( + "An Land bedeckt es seinen Körper mit\n" + "einem schleimigen Giftfilm."); + +static const u8 DexDescription_Morlord_1[] = _( + "MORLORD jagt seine Nahrung, indem es im\n" + "Wasser sein Maul weit aufmacht und\n" + "auf unvorsichtige Beute wartet."); +static const u8 DexDescription_Morlord_2[] = _( + "Da sich dieses POKéMON nicht bewegt,\n" + "wird es auch nicht besonders hungrig."); + +static const u8 DexDescription_Psiana_1[] = _( + "PSIANA ist jedem TRAINER treu, dem es\n" + "zugetan ist. Dieses POKéMON hat die\n" + "Fähigkeit der Prophezeiung entwickelt,"); +static const u8 DexDescription_Psiana_2[] = _( + "um seine TRAINER vor Unheil zu\n" + "bewahren."); + +static const u8 DexDescription_Nachtara_1[] = _( + "NACHTARA hat sich dadurch entwickelt,\n" + "dass es den Mondwellen ausgesetzt war.\n" + "Es versteckt sich im Schutze der"); +static const u8 DexDescription_Nachtara_2[] = _( + "Dunkelheit und wartet darauf, dass sich\n" + "ein Feind bewegt. Die Ringe an seinem\n" + "Körper leuchten auf, wenn es angreift."); + +static const u8 DexDescription_Kramurx_1[] = _( + "KRAMURX wurde als vermeintlicher\n" + "Überbringer des Unheils verabscheut\n" + "und gefürchtet. Dieses POKéMON hat"); +static const u8 DexDescription_Kramurx_2[] = _( + "ein großes Interesse an allem, was\n" + "funkelt und glitzert. Es stiehlt auch\n" + "Ringe von Frauen."); + +static const u8 DexDescription_Laschoking_1[] = _( + "LASCHOKING betreibt jeden Tag \n" + "Forschung, um die Geheimnisse der Welt\n" + "zu lüften. Dieses POKéMON vergisst aber"); +static const u8 DexDescription_Laschoking_2[] = _( + "alles, was es bereits herausgefunden\n" + "hat, wenn das MUSCHAS auf seinem\n" + "Kopf abfällt."); + +static const u8 DexDescription_Traunfugil_1[] = _( + "TRAUNFUGIL erschreckt Menschen mit\n" + "einem markerschütternden Schrei.\n" + "Dieses POKéMON verwendet seine roten"); +static const u8 DexDescription_Traunfugil_2[] = _( + "Kraftfelder dazu, die Ängste seiner\n" + "Feinde aufzunehmen und sie in\n" + "Nahrung umzuwandeln."); + +static const u8 DexDescription_Icognito_1[] = _( + "ICOGNITO hat die Form antiker\n" + "Schriftzeichen. Bis heute ist unklar,\n" + "was zuerst da war: Die antiken"); +static const u8 DexDescription_Icognito_2[] = _( + "Schriftzeichen oder die vielen unter-\n" + "schiedlichen ICOGNITO. Trotz umfang-\n" + "reicher Forschung bleiben Fragen offen."); + +static const u8 DexDescription_Woingenau_1[] = _( + "Wenn zwei oder mehr WOINGENAU \n" + "aufeinander treffen, versuchen sie,\n" + "gegenseitig ihre Geduld zu übertreffen."); +static const u8 DexDescription_Woingenau_2[] = _( + "Sie möchten herausfinden, welches\n" + "POKéMON es am längsten ohne Nahrung\n" + "aushält. Darauf müssen Trainer achten."); + +static const u8 DexDescription_Girafarig_1[] = _( + "Der Kopf an GIRAFARIGs Hinterteil hat\n" + "ein eigenes Gehirn. Er reagiert mit\n" + "Angriffen auf Gerüche und Geräusche."); +static const u8 DexDescription_Girafarig_2[] = _( + "Wenn man sich diesem POKéMON von\n" + "hinten nähert, könnte der hintere Kopf\n" + "plötzlich vorschnellen und zubeißen."); + +static const u8 DexDescription_Tannza_1[] = _( + "TANNZA hängt an Ästen und wartet auf\n" + "Beute. Wenn man dieses POKéMON bei\n" + "einer Mahlzeit stört, indem man den"); +static const u8 DexDescription_Tannza_2[] = _( + "Baum, auf dem es sich befindet,\n" + "schüttelt, fällt es herunter und\n" + "explodiert ohne Vorwarnung."); + +static const u8 DexDescription_Forstellka_1[] = _( + "FORSTELLKA versteckt sich in seiner\n" + "stahlharten Schale. Die Schale öffnet\n" + "sich, wenn es nach Beute schnappt."); +static const u8 DexDescription_Forstellka_2[] = _( + "Dies geht jedoch so schnell, dass man\n" + "das Innere der Schale nicht zu Gesicht\n" + "bekommt."); + +static const u8 DexDescription_Dummisel_1[] = _( + "DUMMISEL hat einen Bohrer als Schweif.\n" + "Diesen benutzt es, um sich rückwärts in\n" + "den Boden einzugraben."); +static const u8 DexDescription_Dummisel_2[] = _( + "Dieses POKéMON baut seinen \n" + "Nestkomplex tief unter der\n" + "Erdoberfläche auf."); + +static const u8 DexDescription_Skorgla_1[] = _( + "SKORGLA segelt lautlos durch die Lüfte.\n" + "Es verankert sich mit Hilfe der Krallen\n" + "an seinen Hinterbeinen und der riesigen"); +static const u8 DexDescription_Skorgla_2[] = _( + "Scheren an seinen Vorderbeinen am\n" + "Gesicht eines Feindes fest und\n" + "vergiftet ihn mit seinem Giftstachel."); + +static const u8 DexDescription_Stahlos_1[] = _( + "STAHLOS lebt noch tiefer unter der Erde\n" + "als ONIX. Dieses POKéMON gräbt immer\n" + "in Richtung des Erdkerns."); +static const u8 DexDescription_Stahlos_2[] = _( + "Nachweislich hat dieses POKéMON\n" + "bereits Tiefen von einem Kilometer\n" + "erreicht."); + +static const u8 DexDescription_Snubbull_1[] = _( + "Indem es seine Zähne fletscht und\n" + "ein Furcht erregendes Gesicht macht,\n" + "schlägt SNUBBULL kleinere POKéMON"); +static const u8 DexDescription_Snubbull_2[] = _( + "in die Flucht. Es scheint darüber jedoch\n" + "etwas traurig zu sein."); + +static const u8 DexDescription_Granbull_1[] = _( + "GRANBULL besitzt einen besonders\n" + "ausgeprägten Unterkiefer. Wegen seiner\n" + "schweren Zähne wackelt es mit dem Kopf."); +static const u8 DexDescription_Granbull_2[] = _( + "Es beißt nur zu, wenn es erschreckt\n" + "wird."); + +static const u8 DexDescription_Baldorfish_1[] = _( + "BALDORFISH saugt Wasser ein, um sich\n" + "aufzublasen. Dieses POKéMON nutzt den\n" + "Druck des Wassers dazu, giftige"); +static const u8 DexDescription_Baldorfish_2[] = _( + "Stacheln aus seinem Körper zu\n" + "verschießen. Es betrachtet Schwimmen\n" + "als eine echte Herausforderung."); + +static const u8 DexDescription_Scherox_1[] = _( + "SCHEROX’ Körper ist hart wie Stahl.\n" + "Gewöhnliche Angriffe jagen ihm keine\n" + "Angst ein. Dieses POKéMON schlägt"); +static const u8 DexDescription_Scherox_2[] = _( + "mit den Flügeln, um seine\n" + "Körpertemperatur zu regulieren."); + +static const u8 DexDescription_Pottrott_1[] = _( + "POTTROTT versteckt sich leise unter\n" + "Steinen und verbirgt seinen Körper in\n" + "seiner harten Schale, wenn es"); +static const u8 DexDescription_Pottrott_2[] = _( + "gesammelte Beeren zu sich nimmt. Die\n" + "Beeren vermischen sich mit seinen\n" + "Körperflüssigkeiten zu einem Saft."); + +static const u8 DexDescription_Skaraborn_1[] = _( + "SKARABORN geht direkt auf seinen\n" + "Gegner los, rutscht auf ihn zu, um ihn\n" + "auszuhebeln und mit seinem mächtigen"); +static const u8 DexDescription_Skaraborn_2[] = _( + "Horn wegzuschleudern. Dieses POKéMON\n" + "hat genug Kraft, um einen massigen\n" + "Baum umzustoßen."); + +static const u8 DexDescription_Sniebel_1[] = _( + "SNIEBEL klettert an Bäumen hoch, indem\n" + "es seine hakenförmigen Krallen in die\n" + "Rinde schlägt. Dieses POKéMON sucht"); +static const u8 DexDescription_Sniebel_2[] = _( + "nach unbewachten Nestern und stiehlt\n" + "die Eier, wenn die Eltern auf Nahrungs-\n" + "suche sind. Davon ernährt es sich."); + +static const u8 DexDescription_Teddiursa_1[] = _( + "TEDDIURSA leckt gern seine mit Honig\n" + "bedeckten Pranken ab. Dieses POKéMON\n" + "bereitet seinen eigenen Honig zu, indem"); +static const u8 DexDescription_Teddiursa_2[] = _( + "es die von BIBOR gesammelten Früchte\n" + "und Pollen miteinander vermengt."); + +static const u8 DexDescription_Ursaring_1[] = _( + "In den von URSARING bewohnten Wäldern\n" + "gibt es viele Flüsse und hohe Bäume, in\n" + "denen es Nahrung findet. Dieses"); +static const u8 DexDescription_Ursaring_2[] = _( + "POKéMON läuft täglich durch den Wald,\n" + "um nach Essbarem zu suchen."); + +static const u8 DexDescription_Schneckmag_1[] = _( + "Durch SCHNECKMAGs Kreislaufsystem\n" + "fließt Magma. Wenn dieses POKéMON\n" + "erkältet ist, kühlt das Magma"); +static const u8 DexDescription_Schneckmag_2[] = _( + "aus und erhärtet. Sein Körper wird\n" + "spröde und es brechen Stücke heraus,\n" + "so dass es kleiner wird."); + +static const u8 DexDescription_Magcargo_1[] = _( + "MAGCARGOs Schale ist eigentlich seine\n" + "Haut, die erhärtet ist, als es auskühlte.\n" + "Seine Schale ist sehr spröde und"); +static const u8 DexDescription_Magcargo_2[] = _( + "zerbrechlich. Schon bei einer leichten\n" + "Berührung bricht sie auseinander. Dann\n" + "muss es ein Bad in Magma nehmen."); + +static const u8 DexDescription_Quiekel_1[] = _( + "Auf Nahrungssuche schnüffelt QUIEKEL\n" + "am Boden entlang. Seine \n" + "Lieblingsspeise ist ein Pilz, der unter"); +static const u8 DexDescription_Quiekel_2[] = _( + "verwesendem Gras wächst. \n" + "Manchmal spürt dieses POKéMON heiße\n" + "Quellen auf."); + +static const u8 DexDescription_Keifel_1[] = _( + "KEIFEL hat ein dichtes Fell aus langen\n" + "Haaren. Dadurch ist es gegen eisige\n" + "Kälte gewappnet."); +static const u8 DexDescription_Keifel_2[] = _( + "Dieses POKéMON benutzt seine\n" + "Hauer, um an Nahrung zu gelangen, die\n" + "unter dem Eis eingeschlossen ist."); + +static const u8 DexDescription_Corasonn_1[] = _( + "Wenn CORASONNs Arme Sonnenlicht\n" + "abbekommen, glitzern sie wunderschön\n" + "in sieben Farben. Wenn ein Arm"); +static const u8 DexDescription_Corasonn_2[] = _( + "abbricht, wächst über Nacht ein neuer\n" + "nach."); + +static const u8 DexDescription_Remoraid_1[] = _( + "REMORAID saugt Wasser ein und spritzt\n" + "es unter Einsatz seiner Bauchmuskeln\n" + "mit Hochdruck wieder heraus. So schießt"); +static const u8 DexDescription_Remoraid_2[] = _( + "es fliegende Beute ab. Wenn seine\n" + "Entwicklung näher rückt, wandert\n" + "dieses POKéMON flussabwärts."); + +static const u8 DexDescription_Octillery_1[] = _( + "OCTILLERY saugt sich mit seinen\n" + "Tentakeln an einem Feind fest. Dieses\n" + "POKéMON betäubt seinen Gegner,"); +static const u8 DexDescription_Octillery_2[] = _( + "bevor es ihm den Rest gibt.\n" + "Wenn ein Feind zu stark ist, speit es\n" + "Tinte aus und flüchtet."); + +static const u8 DexDescription_Botogel_1[] = _( + "BOTOGEL sammelt seine Nahrung in\n" + "seinem Schweif. Es gab einmal einen\n" + "berühmten Entdecker, der es dank eines"); +static const u8 DexDescription_Botogel_2[] = _( + "BOTOGELs geschafft hat, einen der\n" + "höchsten Berge der Welt zu besteigen.\n" + "Es hatte seine Nahrung mit ihm geteilt."); + +static const u8 DexDescription_Mantax_1[] = _( + "An schönen Tagen sieht man Schwärme\n" + "von MANTAX elegant über die Wellen des\n" + "Ozeans springen."); +static const u8 DexDescription_Mantax_2[] = _( + "Durch REMORAID, die an ihm haften\n" + "und ihn begleiten, fühlt sich dieses\n" + "POKéMON nicht belästigt."); + +static const u8 DexDescription_Panzaeron_1[] = _( + "PANZAERON ist komplett in einen harten,\n" + "schützenden Panzer eingehüllt. Dieses\n" + "POKéMON fliegt 300 km/h."); +static const u8 DexDescription_Panzaeron_2[] = _( + "Es greift seine Feinde mit seinen\n" + "messerscharfen Flügeln an."); + +static const u8 DexDescription_Hunduster_1[] = _( + "HUNDUSTER jagen in Gruppen. Sie\n" + "kommunizieren miteinander über\n" + "verschiedene Arten von Geheul und"); +static const u8 DexDescription_Hunduster_2[] = _( + "treiben ihre Feinde in die Enge.\n" + "Die Zusammenarbeit dieser POKéMON\n" + "ist einzigartig."); + +static const u8 DexDescription_Hundemon_1[] = _( + "In einer Gruppe von HUNDEMON ist\n" + "dasjenige mit den nach hinten\n" + "gebogenen Hörnern der Anführer."); +static const u8 DexDescription_Hundemon_2[] = _( + "Diese POKéMON bestimmen ihren Anführer\n" + "durch das Ausfechten von Kämpfen\n" + "untereinander."); + +static const u8 DexDescription_Seedraking_1[] = _( + "SEEDRAKING lebt in den Tiefen des\n" + "Ozeans, die ansonsten verwaist sind.\n" + "Lange hat man geglaubt, dass das"); +static const u8 DexDescription_Seedraking_2[] = _( + "Gähnen dieses POKéMON Strudel auslöst."); + +static const u8 DexDescription_Phanpy_1[] = _( + "Um sich ein Nest zu bauen, gräbt\n" + "PHANPY am Flussufer ein Loch ins\n" + "Erdreich. Es markiert die Umgebung"); +static const u8 DexDescription_Phanpy_2[] = _( + "seines Nests mit Hilfe seines Rüssels,\n" + "damit seine Artgenossen wissen, dass\n" + "dieses Gebiet vergeben ist."); + +static const u8 DexDescription_Donphan_1[] = _( + "DONPHANs Lieblingsattacke ist es, als\n" + "Ball zusammengerollt mit voller Wucht\n" + "gegen seine Gegner zu krachen."); +static const u8 DexDescription_Donphan_2[] = _( + "Wenn es erst einmal rollt, ist dieses\n" + "POKéMON nur schwer aufzuhalten."); + +static const u8 DexDescription_Porygon2_1[] = _( + "PORYGON2 wurde in einem\n" + "wissenschaftlichen Experiment von\n" + "Menschen erzeugt. Es verfügt über"); +static const u8 DexDescription_Porygon2_2[] = _( + "künstliche Intelligenz, wodurch es \n" + "selbstständig neue Gesten und Gefühle\n" + "erlernen kann."); + +static const u8 DexDescription_Damhirplex_1[] = _( + "DAMHIRPLEX hat ein prächtiges Geweih,\n" + "für das hohe Preise gezahlt werden, da\n" + "sie als Kunstwerke gelten."); +static const u8 DexDescription_Damhirplex_2[] = _( + "Daher wurde dieses POKéMON gejagt und\n" + "wäre beinahe ausgestorben."); + +static const u8 DexDescription_Farbeagle_1[] = _( + "FARBEAGLE markiert sein Revier mit\n" + "einer Flüssigkeit, die aus seiner\n" + "Schweifspitze austritt."); +static const u8 DexDescription_Farbeagle_2[] = _( + "Es wurden über 5000 unterschiedliche\n" + "Markierungen entdeckt, die dieses\n" + "POKéMON hinterlassen hat."); + +static const u8 DexDescription_Rabauz_1[] = _( + "RABAUZ muss jeden Tag trainieren,\n" + "sonst ist es nicht ausgelastet und\n" + "reagiert gestresst. Wenn man dieses"); +static const u8 DexDescription_Rabauz_2[] = _( + "POKéMON trainiert, muss man\n" + "zahlreiche Trainingsmethoden\n" + "einsetzen und sie ständig ausbauen."); + +static const u8 DexDescription_Kapoera_1[] = _( + "KAPOERA dreht sich auf dem Kopf\n" + "stehend um die eigene Achse und teilt\n" + "Tritte aus. Seine Technik ist eine"); +static const u8 DexDescription_Kapoera_2[] = _( + "bemerkenswerte Mischung aus Angriff \n" + "und Verteidigung. Es bewegt sich \n" + "drehend schneller voran als laufend."); + +static const u8 DexDescription_Kussilla_1[] = _( + "KUSSILLA läuft hektisch umher, fällt\n" + "aber auch ziemlich oft hin. Es lässt\n" + "keine Möglichkeit aus sein Spiegelbild"); +static const u8 DexDescription_Kussilla_2[] = _( + "zu betrachten, um sicherzustellen,\n" + "dass sein Gesicht nicht schmutzig\n" + "geworden ist."); + +static const u8 DexDescription_Elekid_1[] = _( + "ELEKID speichert Elektrizität in seinem\n" + "Körper. Wenn es Metall berührt und\n" + "versehentlich die aufgestaute Energie"); +static const u8 DexDescription_Elekid_2[] = _( + "entlädt, rotiert es mit den Armen, um\n" + "sich wieder aufzuladen."); + +static const u8 DexDescription_Magby_1[] = _( + "MAGBYs Gesundheitszustand kann man\n" + "am Feuer erkennen, das es ausatmet.\n" + "Wenn es gelbe Flammen ausstößt, ist es"); +static const u8 DexDescription_Magby_2[] = _( + "in guter Verfassung. Ist es erschöpft,\n" + "vermischen sich die Flammen mit\n" + "schwarzem Rauch."); + +static const u8 DexDescription_Miltank_1[] = _( + "MILTANK gibt täglich 20 Liter Milch.\n" + "Sie ist süßlich und wird von Kindern und\n" + "Erwachsenen gleichermaßen genossen."); +static const u8 DexDescription_Miltank_2[] = _( + "Menschen, die keine Milch trinken,\n" + "essen sie stattdessen als Joghurt."); + +static const u8 DexDescription_Heiteira_1[] = _( + "HEITEIRA nimmt mit seinem flauschigen\n" + "Fell Traurigkeit wahr. Es hastet zu\n" + "einer traurigen Person, egal, wie weit"); +static const u8 DexDescription_Heiteira_2[] = _( + "diese entfernt ist und teilt ein \n" + "GLÜCKS-EI mit ihr, um sie zum Lächeln\n" + "zu bringen."); + +static const u8 DexDescription_Raikou_1[] = _( + "RAIKOU ist so schnell wie der Blitz. Das\n" + "Gebrüll dieses POKéMON sendet\n" + "Schockwellen aus, die wie Donnerschläge"); +static const u8 DexDescription_Raikou_2[] = _( + "durch die Luft beben und den Boden\n" + "erschüttern."); + +static const u8 DexDescription_Entei_1[] = _( + "ENTEI verfügt über die Leidenschaft\n" + "von Magma. Dieses POKéMON wurde\n" + "bei einem Vulkanausbruch geboren"); +static const u8 DexDescription_Entei_2[] = _( + "und bringt Feuersbrünste hervor, die\n" + "alles auslöschen, was mit ihnen in\n" + "Kontakt kommt."); + +static const u8 DexDescription_Suicune_1[] = _( + "SUICUNE wohnt die Reinheit einer\n" + "Quelle inne. Es bewegt sich graziös und \n" + "hat die Macht, schmutziges Wasser zu"); +static const u8 DexDescription_Suicune_2[] = _( + "reinigen."); + +static const u8 DexDescription_Larvitar_1[] = _( + "LARVITAR wurde tief unter der Erde\n" + "geboren. Um an die Oberfläche zu\n" + "gelangen, muss es sich durch das"); +static const u8 DexDescription_Larvitar_2[] = _( + "Erdreich fressen. Erst dann bekommt es\n" + "seine Eltern zu Gesicht."); + +static const u8 DexDescription_Pupitar_1[] = _( + "PUPITAR erzeugt in seinem Körper ein\n" + "Gas, das es komprimiert und kraftvoll\n" + "ausstößt, um sich wie ein"); +static const u8 DexDescription_Pupitar_2[] = _( + "Düsenflugzeug anzutreiben. Sein\n" + "Körper ist sehr robust und er hält\n" + "auch massivem Stahl stand."); + +static const u8 DexDescription_Despotar_1[] = _( + "DESPOTAR ist erstaunlich stark. Es\n" + "kann einen ganzen Berg vernichten, um\n" + "sein Nest zu bauen. Dieses POKéMON"); +static const u8 DexDescription_Despotar_2[] = _( + "wandert in den Bergen umher und sucht\n" + "nach Gegnern für einen Kampf."); + +static const u8 DexDescription_Lugia_1[] = _( + "LUGIAs Flügel haben eine\n" + "zerstörerische Kraft. Bereits ein\n" + "leichtes Flattern kann Häuser"); +static const u8 DexDescription_Lugia_2[] = _( + "hinfortwehen. Daher hat sich dieses\n" + "POKéMON dafür entschieden, tief unter\n" + "dem Meer zu leben, wo es niemand sieht."); + +static const u8 DexDescription_HoOh_1[] = _( + "HO-OHs Federn leuchten in sieben\n" + "Farben, je nachdem aus welchem Winkel\n" + "das Licht auf sie fällt."); +static const u8 DexDescription_HoOh_2[] = _( + "Die Federn sollen ihrem Besitzer Glück\n" + "bringen. Dieses POKéMON lebt am Fuße\n" + "eines Regenbogens."); + +static const u8 DexDescription_Celebi_1[] = _( + "Dieses POKéMON kommt aus der Zukunft\n" + "und ist durch die Zeit gereist. Solange\n" + "CELEBI auftaucht,"); +static const u8 DexDescription_Celebi_2[] = _( + "ist der Menschheit angeblich eine\n" + "rosige Zukunft beschieden."); + +static const u8 DexDescription_Geckarbor_1[] = _( + "Mit den kleinen Haken unter seinen\n" + "Füßen kann GECKARBOR an Wänden\n" + "hochklettern. Dieses POKéMON greift"); +static const u8 DexDescription_Geckarbor_2[] = _( + "Feinde an, indem es mit seinem\n" + "mächtigen Schweif zuschlägt."); + +static const u8 DexDescription_Reptain_1[] = _( + "REPTAIN kann sich mit den Blättern, die\n" + "aus seinem Körper herauswachsen, im\n" + "Wald hervorragend tarnen."); +static const u8 DexDescription_Reptain_2[] = _( + "Dieses POKéMON ist ein wahrer Meister\n" + "darin, auf die Bäume des Dschungels zu\n" + "klettern."); + +static const u8 DexDescription_Gewaldro_1[] = _( + "Die Blätter, die auf GEWALDROs Körper\n" + "wachsen, sind sehr scharfkantig. Dieses\n" + "POKéMON ist sehr agil. Es hüpft von"); +static const u8 DexDescription_Gewaldro_2[] = _( + "Ast zu Ast und springt seine Feinde\n" + "von oben oder hinten an."); + +static const u8 DexDescription_Flemmli_1[] = _( + "FLEMMLI hängt an seinem Trainer wie\n" + "eine Klette. Es schlurft immer hinter ihm\n" + "her. Dieses POKéMON spuckt 1000 Grad"); +static const u8 DexDescription_Flemmli_2[] = _( + "heißes Feuer, das seinen Feinden\n" + "ordentlich einheizt."); + +static const u8 DexDescription_Jungglut_1[] = _( + "JUNGGLUT trainiert seine Beine und\n" + "Oberschenkel, indem es über Felder und\n" + "Berge läuft. Die Beine dieses POKéMON"); +static const u8 DexDescription_Jungglut_2[] = _( + "sind sowohl schnell als auch kräftig,\n" + "so dass es 10 Tritte pro Sekunde\n" + "ausführen kann."); + +static const u8 DexDescription_Lohgock_1[] = _( + "LOHGOCK stößt heftige Flammen aus\n" + "seinen Handgelenken aus und greift\n" + "seine Feinde mutig an. Je stärker ein"); +static const u8 DexDescription_Lohgock_2[] = _( + "Feind ist, desto stärker lodern die\n" + "Handgelenke dieses POKéMON."); + +static const u8 DexDescription_Hydropi_1[] = _( + "Die Flosse an HYDROPIs Kopf dient als\n" + "hochempfindliches Radar. Damit kann es\n" + "Bewegungen im Wasser und in der Luft"); +static const u8 DexDescription_Hydropi_2[] = _( + "wahrnehmen. So weiß es jederzeit, was\n" + "in seiner Umgebung passiert, ohne\n" + "dabei seine Augen zu benutzen."); + +static const u8 DexDescription_Moorabbel_1[] = _( + "MOORABBELs Körper ist mit einem\n" + "klebrigen Film überzogen, durch den es\n" + "an Land überleben kann. Dieses POKéMON"); +static const u8 DexDescription_Moorabbel_2[] = _( + "spielt bei Ebbe in den Schlammpfützen\n" + "am Strand."); + +static const u8 DexDescription_Sumpex_1[] = _( + "SUMPEX ist sehr stark. Es kann mit\n" + "Leichtigkeit einen Felsblock bewegen,\n" + "der über eine Tonne wiegt."); +static const u8 DexDescription_Sumpex_2[] = _( + "Weiterhin ist es mit einem exzellenten\n" + "Sehvermögen ausgestattet, wodurch es\n" + "auch in trüben Gewässern sehen kann."); + +static const u8 DexDescription_Fiffyen_1[] = _( + "Sobald FIFFYEN eine Bewegung wahr-\n" + "nimmt, schnappt es zu. Es jagt seine\n" + "Beute so lange, bis sie vollkommen"); +static const u8 DexDescription_Fiffyen_2[] = _( + "erschöpft ist. Wenn sich die Beute\n" + "allerdings wehrt, kann es passieren, \n" + "dass FIFFYEN klein beigibt und flieht."); + +static const u8 DexDescription_Magnayen_1[] = _( + "MAGNAYEN sendet deutliche Signale\n" + "aus, wenn es sich auf einen Angriff\n" + "vorbereitet. Es knurrt heftig und macht"); +static const u8 DexDescription_Magnayen_2[] = _( + "sich flach. Dieses POKéMON kann mit\n" + "seinen spitzen Zähnen brutal zubeißen."); + +static const u8 DexDescription_Zigzachs_1[] = _( + "ZIGZACHS ist ein rastloser Wanderer.\n" + "Dieses POKéMON ist nämlich sehr\n" + "neugierig und es inspiziert alles,"); +static const u8 DexDescription_Zigzachs_2[] = _( + "was ihm zufällig begegnet."); + +static const u8 DexDescription_Geradaks_1[] = _( + "GERADAKS rennt immer mit vollem Tempo\n" + "und nie im Zickzack, sondern nur gerade.\n" + "Wenn ihm ein Hindernis im Weg ist,"); +static const u8 DexDescription_Geradaks_2[] = _( + "läuft es rechtwinklig daran vorbei. Für\n" + "dieses POKéMON stellen leichte Kurven\n" + "eine große Herausforderung dar."); + +static const u8 DexDescription_Waumpel_1[] = _( + "WAUMPEL kann mit den Stacheln an\n" + "seinem Hinterteil die Rinde von Bäumen\n" + "entfernen und ernährt sich von dem"); +static const u8 DexDescription_Waumpel_2[] = _( + "austretenden Saft. An den Füßen dieses\n" + "POKéMON befinden sich Saugnäpfe, mit\n" + "denen es auch an Glas nicht abrutscht."); + +static const u8 DexDescription_Schaloko_1[] = _( + "SCHALOKO bindet sich mit einem\n" + "Seidenfaden an einen Ast. Es baumelt\n" + "dort und wartet auf seine Entwicklung."); +static const u8 DexDescription_Schaloko_2[] = _( + "Durch ein kleines Loch in seinem\n" + "Seidenkokon lugt es heraus."); + +static const u8 DexDescription_Papinella_1[] = _( + "PAPINELLAs Lieblingsspeise ist\n" + "Blütenstaub. Wenn du dieses POKéMON\n" + "beobachten möchtest, musst du bloß"); +static const u8 DexDescription_Papinella_2[] = _( + "einen Blumentopf vor ein geöffnetes\n" + "Fenster stellen. PAPINELLA wird sich\n" + "diese Leckerei nicht entgehen lassen."); + +static const u8 DexDescription_Panekon_1[] = _( + "PANEKON baut seinen schützenden\n" + "Kokon, indem es seinen Körper mit\n" + "feiner Seide einwickelt, die aus seinem"); +static const u8 DexDescription_Panekon_2[] = _( + "Mund austritt. Wenn sein Körper mit\n" + "Seide bedeckt ist, wird diese hart. Im\n" + "Kokon wartet es auf seine Entwicklung."); + +static const u8 DexDescription_Pudox_1[] = _( + "PUDOX wird instinktiv vom Licht\n" + "angezogen. In hell erleuchteten \n" + "Städten kann man Scharen dieses"); +static const u8 DexDescription_Pudox_2[] = _( + "POKéMON dabei beobachten, die\n" + "großen Schaden anrichten, indem sie die\n" + "Blätter von Bäumen abfressen."); + +static const u8 DexDescription_Loturzel_1[] = _( + "LOTURZEL lebt auf der Wasseroberfläche\n" + "von Teichen oder Seen. Es wird\n" + "schwächer, wenn sein breites Blatt"); +static const u8 DexDescription_Loturzel_2[] = _( + "abstirbt. Nur selten geht dieses\n" + "POKéMON an Land, um nach sauberem\n" + "Wasser Ausschau zu halten."); + +static const u8 DexDescription_Lombrero_1[] = _( + "LOMBRERO liebt die Nacht und wird mit\n" + "Einbruch der Dunkelheit aktiv. Es spielt\n" + "auch gerne Streiche."); +static const u8 DexDescription_Lombrero_2[] = _( + "Wenn es Angler sieht, zieht es unter\n" + "Wasser an ihren Angelschnüren und\n" + "erfreut sich an ihrer Entrüstung."); + +static const u8 DexDescription_Kappalores_1[] = _( + "KAPPALORES fängt sofort zu tanzen an,\n" + "wenn es stimmungsvolle, feierliche Musik\n" + "vernimmt. Dieses POKéMON erscheint"); +static const u8 DexDescription_Kappalores_2[] = _( + "angeblich, wenn es Kinder auf \n" + "Wanderausflügen singen hört."); + +static const u8 DexDescription_Samurzel_1[] = _( + "SAMURZEL hängt sich mit dem Kopf an\n" + "einen Ast. Dabei entzieht es dem Baum\n" + "Feuchtigkeit. Je mehr Wasser es trinkt,"); +static const u8 DexDescription_Samurzel_2[] = _( + "desto glänzender wird der Körper dieses\n" + "POKéMON."); + +static const u8 DexDescription_Blanas_1[] = _( + "BLANAS lebt in dichten Wäldern.\n" + "Manchmal wagt es sich aus dem Wald\n" + "heraus, um Menschen zu erschrecken."); +static const u8 DexDescription_Blanas_2[] = _( + "Dieses POKéMON mag es überhaupt nicht,\n" + "wenn man seine lange Nase zwickt."); + +static const u8 DexDescription_Tengulist_1[] = _( + "TENGULIST ist ein geheimnisvolles\n" + "POKéMON, das angeblich auf hohen\n" + "Bäumen lebt, die tausende von Jahren"); +static const u8 DexDescription_Tengulist_2[] = _( + "alt sind. Mit den Blätterventilatoren an\n" + "seinen Händen kann es heftige Stürme\n" + "erzeugen."); + +static const u8 DexDescription_Schwalbini_1[] = _( + "Mutig behauptet SCHWALBINI sein\n" + "Territorium gegen Eindringlinge, so\n" + "stark diese auch sein mögen."); +static const u8 DexDescription_Schwalbini_2[] = _( + "Dieses unerschrockene POKéMON bleibt\n" + "trotz einer Niederlage angriffslustig,\n" + "heult aber laut, wenn es Hunger hat."); + +static const u8 DexDescription_Schwalboss_1[] = _( + "Dieses POKéMON taucht in einem steilen\n" + "Winkel ab, sobald es Beute wahrgenommen\n" + "hat. Es packt seine Beute mit"); +static const u8 DexDescription_Schwalboss_2[] = _( + "seinen Krallen und lässt sie\n" + "nicht mehr entkommen."); + +static const u8 DexDescription_Wingull_1[] = _( + "Man sieht WINGULL oft mit seiner\n" + "Beute oder seinen Besitztümern im\n" + "Schnabel herumfliegen auf der Suche"); +static const u8 DexDescription_Wingull_2[] = _( + "nach geeigneten Verstecken. Dieses\n" + "POKéMON fliegt durch die Lüfte, als\n" + "würde es gleiten."); + +static const u8 DexDescription_Pelipper_1[] = _( + "PELIPPER transportiert kleine POKéMON\n" + "und Eier in seinem riesigen Schnabel\n" + "durch die Lüfte. Dieses POKéMON baut"); +static const u8 DexDescription_Pelipper_2[] = _( + "sein Nest auf steilen Klippen am Meer."); + +static const u8 DexDescription_Trasla_1[] = _( + "TRASLA nimmt mit den Hörnern an seinem\n" + "Kopf die Gefühle von Menschen wahr.\n" + "Menschen bekommen dieses POKéMON"); +static const u8 DexDescription_Trasla_2[] = _( + "nur selten zu Gesicht. Wenn es bemerkt,\n" + "dass eine Person gut gelaunt ist, traut\n" + "es sich näher an sie heran."); + +static const u8 DexDescription_Kirlia_1[] = _( + "Man sagt, dass ein KIRLIA, das häufig\n" + "positive Emotionen seines TRAINERs\n" + "wahrnimmt, sehr schön wird."); +static const u8 DexDescription_Kirlia_2[] = _( + "Dieses POKéMON kontrolliert\n" + "psychokinetische Energie mit seinem\n" + "hochentwickelten Gehirn."); + +static const u8 DexDescription_Guardevoir_1[] = _( + "GUARDEVOIR kann in die Zukunft\n" + "schauen. Wenn es eine Gefahr für seinen\n" + "TRAINER voraussieht, entlädt es seine"); +static const u8 DexDescription_Guardevoir_2[] = _( + "psychokinetische Energie mit voller\n" + "Kraft."); + +static const u8 DexDescription_Gehweiher_1[] = _( + "GEHWEIHER scheidet aus seinen Zehen\n" + "ein Öl aus, das es ihm ermöglicht, über\n" + "Wasser zu gleiten. Dieses POKéMON"); +static const u8 DexDescription_Gehweiher_2[] = _( + "ernährt sich von Mikroorganismen aus\n" + "Teichen und Seen."); + +static const u8 DexDescription_Maskeregen_1[] = _( + "MASKEREGEN schüchtert seine Feinde\n" + "mit den augenähnlichen Mustern auf\n" + "seinen Antennen ein. Dieses POKéMON"); +static const u8 DexDescription_Maskeregen_2[] = _( + "kann mit seinen vier Flügeln wie ein\n" + "Hubschrauber in jede Richtung fliegen,\n" + "sogar seitwärts und rückwärts."); + +static const u8 DexDescription_Knilz_1[] = _( + "KNILZ lebt im feuchten Erdboden\n" + "finsterer Wälder. Es wird oft reglos\n" + "unter herabgefallenen Blättern"); +static const u8 DexDescription_Knilz_2[] = _( + "gefunden. Dieses POKéMON ernährt sich\n" + "von Kompost aus verrotteten Blättern."); + +static const u8 DexDescription_Kapilz_1[] = _( + "Mit leichtfüßiger Beinarbeit nähert \n" + "sich KAPILZ seinen Feinden und\n" + "schlägt dann mit seinen dehnbaren"); +static const u8 DexDescription_Kapilz_2[] = _( + "Armen um sich. Die Kampftechnik dieses\n" + "POKéMON treibt Profiboxern die\n" + "Schamesröte ins Gesicht."); + +static const u8 DexDescription_Bummelz_1[] = _( + "BUMMELZ geht zwanzig Stunden pro Tag\n" + "müßig. Da es sich sehr wenig bewegt,\n" + "braucht es auch nicht viel Nahrung."); +static const u8 DexDescription_Bummelz_2[] = _( + "Seine Tagesration besteht lediglich aus\n" + "drei Blättern."); + +static const u8 DexDescription_Muntier_1[] = _( + "MUNTIER brennt darauf, sich\n" + "auszutoben. Es kann nicht einmal für\n" + "eine Minute stillsitzen. Es gerät in"); +static const u8 DexDescription_Muntier_2[] = _( + "Stress, wenn es sich nicht andauernd\n" + "bewegen kann."); + +static const u8 DexDescription_Letarking_1[] = _( + "LETARKING verbringt den Tag damit,\n" + "herumzuliegen und nichts zu tun. Es \n" + "ernährt sich von Gras, das in seiner"); +static const u8 DexDescription_Letarking_2[] = _( + "Reichweite wächst. Hat es alles\n" + "aufgefressen, so sucht es sich\n" + "widerwillig ein anderes Plätzchen."); + +static const u8 DexDescription_Nincada_1[] = _( + "NINCADA lebt viele Jahre in absoluter\n" + "Dunkelheit unter der Erde. Dieses\n" + "POKéMON nimmt Nährstoffe aus"); +static const u8 DexDescription_Nincada_2[] = _( + "Baumwurzeln auf. Es rührt sich nicht,\n" + "da es auf seine Entwicklung wartet."); + +static const u8 DexDescription_Ninjask_1[] = _( + "NINJASK bewegt sich so schnell, dass\n" + "man es nicht sehen kann. Seine Schreie\n" + "sind aber laut und deutlich zu hören."); +static const u8 DexDescription_Ninjask_2[] = _( + "Deshalb hielt man dieses POKéMON lange\n" + "für unsichtbar."); + +static const u8 DexDescription_Ninjatom_1[] = _( + "NINJATOMs harter Körper bewegt sich\n" + "überhaupt nicht. Er scheint bloß eine\n" + "hohle Schale zu sein. Dieses POKéMON"); +static const u8 DexDescription_Ninjatom_2[] = _( + "soll angeblich die Seele eines jeden\n" + "stehlen, der hinterrücks einen Blick in\n" + "seinen hohlen Körper riskiert."); + +static const u8 DexDescription_Flurmel_1[] = _( + "Normalerweise ist FLURMELs Stimme sehr\n" + "leise, selbst mit größter Anstrengung\n" + "ist sie kaum hörbar. Wenn dieses"); +static const u8 DexDescription_Flurmel_2[] = _( + "POKéMON jedoch eine Gefahr wittert,\n" + "stößt es ohrenbetäubende Schreie aus."); + +static const u8 DexDescription_Krakeelo_1[] = _( + "KRAKEELOs Brüllen kann ein Holzhaus zum\n" + "Einsturz bringen. Es setzt seine Stimme\n" + "ein, um seine Gegner anzugreifen."); +static const u8 DexDescription_Krakeelo_2[] = _( + "Die runden Ohren dieses POKéMON dienen\n" + "als Lautsprecher."); + +static const u8 DexDescription_Krawumms_1[] = _( + "KRAWUMMS kann durch sein Brüllen\n" + "Erdbeben auslösen. Wenn dieses\n" + "POKéMON durch seine Körperöffnungen"); +static const u8 DexDescription_Krawumms_2[] = _( + "kräftig einatmet, ist es kurz davor,\n" + "ein mächtiges Brüllen von sich zu geben."); + +static const u8 DexDescription_Makuhita_1[] = _( + "MAKUHITA ist sehr zäh. Selbst wenn es im\n" + "Kampf mehrfach niedergeschlagen\n" + "wurde, steht es immer wieder auf und"); +static const u8 DexDescription_Makuhita_2[] = _( + "greift seinen Gegner an. Bei jedem Mal\n" + "speichert es mehr Energie in seinem\n" + "Körper für seine Entwicklung."); + +static const u8 DexDescription_Hariyama_1[] = _( + "HARIYAMA führt seinen berüchtigten\n" + "Streckarm-Schlag überall aus. Ein Schlag\n" + "von diesem POKéMON reicht aus,"); +static const u8 DexDescription_Hariyama_2[] = _( + "um einen Strommast zu zerlegen."); + +static const u8 DexDescription_Azurill_1[] = _( + "AZURILL schleudert seinen Schweif wie\n" + "ein Lasso weit aus und fliegt dann \n" + "selbst hinterher. Ein AZURILL"); +static const u8 DexDescription_Azurill_2[] = _( + "hat es auf diese Weise geschafft, die\n" + "Rekordweite von 10 Metern\n" + "zurückzulegen."); + +static const u8 DexDescription_Nasgnet_1[] = _( + "NASGNET besitzt eine magnetische\n" + "Nase, die immer nach Norden zeigt. Wenn\n" + "sich zwei NASGNET treffen, können sie"); +static const u8 DexDescription_Nasgnet_2[] = _( + "sich einander nicht zuwenden, da ihre\n" + "magnetischen Nasen sich gegenseitig\n" + "abstoßen."); + +static const u8 DexDescription_Eneco_1[] = _( + "ENECO ist davon fasziniert,\n" + "Gegenstände zu bewegen und sie zu\n" + "jagen. Dieses POKéMON jagt häufig"); +static const u8 DexDescription_Eneco_2[] = _( + "seinen eigenen Schweif, so dass ihm\n" + "schwindlig wird."); + +static const u8 DexDescription_Enekoro_1[] = _( + "ENEKORO liebt seine Eigenständigkeit.\n" + "So kann es das tun, was es möchte, und\n" + "kann selbst das Tempo bestimmen."); +static const u8 DexDescription_Enekoro_2[] = _( + "Da dieses POKéMON schläft und isst,\n" + "wenn es Lust dazu hat, ist sein\n" + "Tagesablauf eher zufälliger Natur."); + +static const u8 DexDescription_Zobiris_1[] = _( + "ZOBIRIS führt ein ruhiges, \n" + "zurückgezogenes Leben tief im Innern\n" + "einer Höhle. Es ist aber trotzdem sehr"); +static const u8 DexDescription_Zobiris_2[] = _( + "gefürchtet, da man sagt, es stehle die\n" + "Seelen der Menschen, wenn seine Augen\n" + "im Dunkeln Furcht erregend funkeln."); + +static const u8 DexDescription_Flunkifer_1[] = _( + "FLUNKIFERs sagenhafte Kiefer sind\n" + "eigentlich umgewandelte Stahlhörner.\n" + "Sein unterwürfiger Gesichtsausdruck"); +static const u8 DexDescription_Flunkifer_2[] = _( + "dient dazu, seinen Gegner in Sicherheit\n" + "zu wiegen, so dass er unaufmerksam\n" + "wird. Dann schnappt es zu!"); + +static const u8 DexDescription_Stollunior_1[] = _( + "Dieses POKéMON hat einen Körper aus\n" + "Stahl. STOLLUNIOR ernährt sich von\n" + "Eisenerz aus den Bergen. Zuweilen"); +static const u8 DexDescription_Stollunior_2[] = _( + "richtet es großen Schaden an, weil es\n" + "Brücken und Bahngleise auffrisst."); + +static const u8 DexDescription_Stollrak_1[] = _( + "STOLLRAK temperiert seinen Körper,\n" + "indem es ausgesprochen nahrhaftes \n" + "Quellwasser trinkt, bis es völlig"); +static const u8 DexDescription_Stollrak_2[] = _( + "aufgebläht ist. Dieses POKéMON baut\n" + "sein Nest in der Nähe von Quellen, aus\n" + "denen köstliches Wasser sprudelt."); + +static const u8 DexDescription_Stolloss_1[] = _( + "STOLLOSS nennt einen ganzen Berg sein\n" + "Territorium. Gnadenlos schlägt es jeden\n" + "in die Flucht, der sein Reich betritt."); +static const u8 DexDescription_Stolloss_2[] = _( + "Dieses POKéMON behält sein Territorium\n" + "jederzeit im Auge."); + +static const u8 DexDescription_Meditie_1[] = _( + "MEDITIE unterzieht sich einem\n" + "strikten mentalen Training tief in den\n" + "Bergen. Wenn es meditiert, verliert es"); +static const u8 DexDescription_Meditie_2[] = _( + "jedoch immer seine Konzentration.\n" + "Deshalb wird sein Training niemals\n" + "ein Ende haben."); + +static const u8 DexDescription_Meditalis_1[] = _( + "Mittels Meditation erhöht MEDITALIS\n" + "seine Körperenergie und schärft seinen\n" + "sechsten Sinn. Dieses POKéMON"); +static const u8 DexDescription_Meditalis_2[] = _( + "verbirgt sich, indem es eins mit den\n" + "Feldern und Bergen wird."); + +static const u8 DexDescription_Frizelbliz_1[] = _( + "FRIZELBLIZ speichert Elektrizität in\n" + "seiner langen Körperbehaarung. Dieses\n" + "POKéMON stimuliert seine"); +static const u8 DexDescription_Frizelbliz_2[] = _( + "Beinmuskulatur durch Stromstöße.\n" + "Dadurch ist es in der Lage, explosiv\n" + "zu beschleunigen."); + +static const u8 DexDescription_Voltenso_1[] = _( + "VOLTENSO entlädt ständig Elektrizität\n" + "aus seiner Mähne. Es fliegen dabei\n" + "Funken, die zuweilen zu Waldbränden"); +static const u8 DexDescription_Voltenso_2[] = _( + "führen. In einem Kampf erzeugt dieses\n" + "POKéMON Gewitterwolken."); + +static const u8 DexDescription_Plusle_1[] = _( + "PLUSLE dient seinen Artgenossen als\n" + "Cheerleader. Wenn ein Teamkamerad\n" + "im Kampf erfolgreich ist, erzeugt es"); +static const u8 DexDescription_Plusle_2[] = _( + "das prasselnde Geräusch von Funken, um\n" + "so seine Freude zu zeigen."); + +static const u8 DexDescription_Minun_1[] = _( + "MINUN kümmert sich mehr um das\n" + "Anfeuern seiner Partner als um seine\n" + "eigene Sicherheit. Es nutzt die"); +static const u8 DexDescription_Minun_2[] = _( + "Elektrizität in seinem Körper dazu,\n" + "einen Funkenregen zu erzeugen und\n" + "seine Teamkameraden anzufeuern."); + +static const u8 DexDescription_Volbeat_1[] = _( + "Wenn es Nacht wird, beginnt VOLBEATs\n" + "Schweif zu leuchten. Es kommuniziert\n" + "mit anderen, indem es die Helligkeit"); +static const u8 DexDescription_Volbeat_2[] = _( + "und das Blinken dieses Lichts reguliert.\n" + "Dieses POKéMON wird vom süßen Duft\n" + "der ILLUMISE angezogen."); + +static const u8 DexDescription_Illumise_1[] = _( + "ILLUMISE zieht ganze VOLBEAT-Scharen\n" + "mit seinem süßlichen Duft an. Dann\n" + "führt es diesen hell leuchtenden"); +static const u8 DexDescription_Illumise_2[] = _( + "Schwarm an, indem es geometrische\n" + "Figuren an den Nachthimmel malt."); + +static const u8 DexDescription_Roselia_1[] = _( + "ROSELIA verschießt scharfe Stacheln\n" + "auf jeden Feind, der versucht, die\n" + "Blumen an seinen Armen zu stehlen."); +static const u8 DexDescription_Roselia_2[] = _( + "Der Duft dieses POKéMON beruhigt\n" + "Lebewesen."); + +static const u8 DexDescription_Schluppuck_1[] = _( + "Eigentlich besteht SCHLUPPUCKs Körper\n" + "nur aus einem Magen. Daher kann es\n" + "etwas verschlingen, das beinahe seine"); +static const u8 DexDescription_Schluppuck_2[] = _( + "Größe hat. Sein Magen enthält eine\n" + "spezielle Flüssigkeit, die wirklich alles\n" + "verdauen kann."); + +static const u8 DexDescription_Schlukwech_1[] = _( + "Wenn SCHLUKWECH Beute sichtet,\n" + "verspritzt es eine höchst giftige\n" + "Substanz aus seinen Poren und"); +static const u8 DexDescription_Schlukwech_2[] = _( + "besprüht damit sein Ziel. Wenn die Beute\n" + "geschwächt ist, schluckt es sie mit\n" + "seinem riesigen Maul im Ganzen herunter."); + +static const u8 DexDescription_Kanivanha_1[] = _( + "KANIVANHAs starke Kiefer und seine\n" + "spitzen Zähne verfügen über die \n" + "zerstörerische Kraft, Bootsrümpfe"); +static const u8 DexDescription_Kanivanha_2[] = _( + "verschlingen zu können. Dieses POKéMON\n" + "hat schon viele Boote versenkt."); + +static const u8 DexDescription_Tohaido_1[] = _( + "TOHAIDO trägt den Spitznamen\n" + "“Tyrann des Meeres” und ist\n" + "sehr gefürchtet. Seine grausamen Zähne"); +static const u8 DexDescription_Tohaido_2[] = _( + "wachsen sofort nach, wenn sie\n" + "ausgebrochen sind. Es kann sogar einen\n" + "Öltanker zerreißen."); + +static const u8 DexDescription_Wailmer_1[] = _( + "WAILMERs Nasenlöcher liegen über\n" + "seinen Augen. Dieses verspielte\n" + "POKéMON erschreckt gern Menschen,"); +static const u8 DexDescription_Wailmer_2[] = _( + "indem es das Meerwasser, das es in\n" + "seinem Körper speichert, mit aller Kraft\n" + "herausprustet."); + +static const u8 DexDescription_Wailord_1[] = _( + "WAILORD ist bisher das größte aller\n" + "identifizierten POKéMON. Es schwimmt\n" + "reglos auf dem offenen Meer und nimmt"); +static const u8 DexDescription_Wailord_2[] = _( + "mit seinem enormen Maul riesige Mengen\n" + "an Nahrung auf."); + +static const u8 DexDescription_Camaub_1[] = _( + "CAMAUB ist nicht besonders helle. Es\n" + "nimmt nicht einmal wahr, wenn es\n" + "getroffen wurde. Ein Hungergefühl"); +static const u8 DexDescription_Camaub_2[] = _( + "allerdings kann es nicht einmal eine\n" + "Sekunde lang aushalten. In seinem\n" + "Körper brodelt glühend heißes Magma."); + +static const u8 DexDescription_Camerupt_1[] = _( + "CAMERUPT trägt einen Vulkan in seinem\n" + "Körper. 10.000 Grad heißes Magma fließt\n" + "in ihm. Manchmal brechen die Höcker auf"); +static const u8 DexDescription_Camerupt_2[] = _( + "seinem Rücken aus und verspucken \n" + "glühend heißes Magma."); + +static const u8 DexDescription_Qurtel_1[] = _( + "QURTEL schaufelt sich auf der Suche\n" + "nach Kohle durch die Berge. Wenn es\n" + "welche findet, füllt es die Hohlräume"); +static const u8 DexDescription_Qurtel_2[] = _( + "seines Panzers mit Kohle und verbrennt\n" + "diese. Wenn es angegriffen wird, stößt\n" + "es dicken schwarzen Rauch aus."); + +static const u8 DexDescription_Spoink_1[] = _( + "SPOINK hüpft auf seinem Schweif durch\n" + "die Gegend. Die Erschütterung des\n" + "Hüpfens bringt sein Herz zum Schlagen."); +static const u8 DexDescription_Spoink_2[] = _( + "Deshalb kann dieses POKéMON das Hüpfen\n" + "nicht sein lassen, ansonsten würde sein\n" + "Herz aufhören zu schlagen."); + +static const u8 DexDescription_Groink_1[] = _( + "GROINK benutzt die schwarzen Perlen\n" + "an seinem Körper dazu, die\n" + "psychischen Kraftwellen zu verstärken."); +static const u8 DexDescription_Groink_2[] = _( + "Wenn es diese spezielle Fähigkeit nutzt,\n" + "wird sein schnaubender Atem\n" + "schwerfällig."); + +static const u8 DexDescription_Pandir_1[] = _( + "Jedes PANDIR auf der Welt soll ein\n" + "einzigartiges Fleckenmuster haben. Der\n" + "schwankende Gang dieses POKéMON"); +static const u8 DexDescription_Pandir_2[] = _( + "erweckt den Eindruck, es würde tanzen."); + +static const u8 DexDescription_Knacklion_1[] = _( + "KNACKLIONs Bau ist eine Art in den Sand\n" + "gegrabener Kessel. Dieses POKéMON\n" + "wartet geduldig auf Beute, um sie in"); +static const u8 DexDescription_Knacklion_2[] = _( + "seinen Bau zu werfen. Seine gigan-\n" + "tischen Kiefer verfügen über genügend\n" + "Kraft, um einen Felsen zu zerquetschen."); + +static const u8 DexDescription_Vibrava_1[] = _( + "Um seine Beute zu schwächen, erzeugt\n" + "VIBRAVA Ultraschallwellen, indem es\n" + "seine Flügel vibrieren lässt."); +static const u8 DexDescription_Vibrava_2[] = _( + "Die Ultraschallwellen dieses POKéMON \n" + "sind so stark, dass sie bei Menschen\n" + "Kopfschmerzen verursachen können."); + +static const u8 DexDescription_Libelldra_1[] = _( + "LIBELLDRA wird auch “Geist der\n" + "Wüste” genannt. Da seine flatternden\n" + "Flügel eine Sandwolke aufwirbeln, ist"); +static const u8 DexDescription_Libelldra_2[] = _( + "dieses POKéMON beim Fliegen immer\n" + "von einem Sandsturm umgeben."); + +static const u8 DexDescription_Tuska_1[] = _( + "TUSKA lebt an trockenen Orten, z. B. in\n" + "Wüsten. Es versprüht einen starken\n" + "Duft aus seiner Blume, um Beute"); +static const u8 DexDescription_Tuska_2[] = _( + "anzuziehen. Wenn sich Beute nähert,\n" + "verschießt es scharfe Stacheln, um\n" + "seinen Gegner zu überwältigen."); + +static const u8 DexDescription_Noktuska_1[] = _( + "Am Tage bleibt NOKTUSKA reglos, damit es\n" + "in der brennenden Wüstenhitze keine\n" + "Feuchtigkeit verliert."); +static const u8 DexDescription_Noktuska_2[] = _( + "Dieses POKéMON wird bei Nacht aktiv,\n" + "wenn die Temperatur sinkt."); + +static const u8 DexDescription_Wablu_1[] = _( + "WABLU hat leichte, flauschige Flügel,\n" + "die wie Schäfchenwolken aussehen.\n" + "Dieses POKéMON hat keine Angst vor"); +static const u8 DexDescription_Wablu_2[] = _( + "Menschen. Es landet auf ihren Köpfen \n" + "und bleibt dort sitzen wie ein \n" + "wattierter Hut."); + +static const u8 DexDescription_Altaria_1[] = _( + "ALTARIA tanzt und dreht sich in der\n" + "Luft durch viele Schäfchenwolken.\n" + "Indem es mit seiner kristallklaren"); +static const u8 DexDescription_Altaria_2[] = _( + "Stimme Melodien singt, versetzt es\n" + "seine Zuhörer in verträumtes\n" + "Erstaunen."); + +static const u8 DexDescription_Sengo_1[] = _( + "Die Erinnerungen an den Kampf mit\n" + "seinem Erzrivalen VIPITIS haben sich in\n" + "jede Zelle von SENGOs Körper"); +static const u8 DexDescription_Sengo_2[] = _( + "eingebrannt. Dieses POKéMON weicht\n" + "feindlichen Angriffen unheimlich\n" + "raffiniert und geschickt aus."); + +static const u8 DexDescription_Vipitis_1[] = _( + "VIPITIS lebt seit Generationen in\n" + "Fehde mit SENGO. Die Narben auf\n" + "seinem Körper sind Zeugen grausamer"); +static const u8 DexDescription_Vipitis_2[] = _( + "Kämpfe. Dieses POKéMON greift seine\n" + "Gegner mit seinem scharfkantigen\n" + "Schweif an."); + +static const u8 DexDescription_Lunastein_1[] = _( + "LUNASTEIN wurde in der Nähe eines\n" + "Meteoritenkraters entdeckt. Daher\n" + "nehmen einige Menschen an, dass"); +static const u8 DexDescription_Lunastein_2[] = _( + "dieses POKéMON aus dem Weltall stammt.\n" + "Diese Theorie konnte allerdings bisher\n" + "noch nicht belegt werden."); + +static const u8 DexDescription_Sonnfel_1[] = _( + "SONNFEL ist eine neue POKéMON-Spezies,\n" + "die angeblich aus dem Weltall\n" + "kam. Es gleitet durch die"); +static const u8 DexDescription_Sonnfel_2[] = _( + "Luft und bewegt sich leise. Im Kampf\n" + "setzt dieses POKéMON sehr helles Licht\n" + "ein."); + +static const u8 DexDescription_Schmerbe_1[] = _( + "SCHMERBEs empfindliche Barthaare\n" + "dienen ihm als hervorragendes\n" + "Radarsystem. Dieses POKéMON versteckt"); +static const u8 DexDescription_Schmerbe_2[] = _( + "sich im Schlamm, so dass nur noch seine\n" + "Barthaare herausgucken, und wartet\n" + "auf Beute."); + +static const u8 DexDescription_Welsar_1[] = _( + "WELSAR legt viel Wert auf sein\n" + "Territorium. Ein einzelnes POKéMON\n" + "dieser Art nennt einen Teich sein Eigen."); +static const u8 DexDescription_Welsar_2[] = _( + "Wenn sich ein Feind nähert, schlägt es\n" + "um sich und verursacht ein gewaltiges\n" + "Erdbeben."); + +static const u8 DexDescription_Krebscorps_1[] = _( + "KREBSCORPS ist kein heimisches\n" + "POKéMON, sondern wurde als Haustier\n" + "importiert. Schließlich verwilderte es."); +static const u8 DexDescription_Krebscorps_2[] = _( + "Dieses POKéMON ist mittlerweile sehr\n" + "robust und hat seine Population\n" + "vergrößert."); + +static const u8 DexDescription_Krebutack_1[] = _( + "KREBUTACK ist von Natur aus sehr\n" + "gewalttätig, so dass es dauernd andere\n" + "Lebewesen zum Kampf herausfordern"); +static const u8 DexDescription_Krebutack_2[] = _( + "muss. Andere Lebensformen lehnen es ab,\n" + "mit diesem POKéMON in ein und demselben\n" + "Teich zu leben."); + +static const u8 DexDescription_Puppance_1[] = _( + "PUPPANCE bewegt sich, indem es sich auf\n" + "seinem Fuß im Kreis dreht. In sehr alten\n" + "Ruinen wurden primitive Wandmalereien"); +static const u8 DexDescription_Puppance_2[] = _( + "entdeckt, die dieses POKéMON in\n" + "Begleitung von Menschen zeigen."); + +static const u8 DexDescription_Lepumentas_1[] = _( + "LEPUMENTAS sind aus Schlamm gefertigte\n" + "Puppen, die von primitiven Menschen\n" + "hergestellt und durch mysteriöse"); +static const u8 DexDescription_Lepumentas_2[] = _( + "Strahlen zum Leben erweckt wurden.\n" + "Diese POKéMON bewegen sich\n" + "schwebend fort."); + +static const u8 DexDescription_Liliep_1[] = _( + "Von LILIEP nahm man an, es sei seit\n" + "etwa hundert Millionen Jahren\n" + "ausgestorben. Mit seinen wie"); +static const u8 DexDescription_Liliep_2[] = _( + "Blütenblätter geformten Tentakeln\n" + "heftet es sich an einen Felsen auf dem\n" + "Meeresboden und fängt Beute."); + +static const u8 DexDescription_Wielie_1[] = _( + "WIELIE durchforstet den Meeresboden\n" + "nach Beute. Dieses POKéMON fährt\n" + "seinen baumstammartigen Nacken aus"); +static const u8 DexDescription_Wielie_2[] = _( + "und fängt mit seinen acht Tentakeln\n" + "Beute."); + +static const u8 DexDescription_Anorith_1[] = _( + "ANORITH wurde aus einem\n" + "prähistorischen Fossil erzeugt. Dieses\n" + "primitive POKéMON lebte einst in warmen"); +static const u8 DexDescription_Anorith_2[] = _( + "Gewässern. Es klemmt seine Beute\n" + "fest zwischen seine beiden riesigen\n" + "Klauen ein."); + +static const u8 DexDescription_Armaldo_1[] = _( + "Von ARMALDOs hartem Panzer prallen\n" + "alle Angriffe ab. Dieses POKéMON\n" + "hat zwei mächtige Klauen, die es"); +static const u8 DexDescription_Armaldo_2[] = _( + "ausfahren oder einziehen kann. Es hat\n" + "so viel Kraft, dass es damit eine\n" + "Stahlplatte pulverisieren kann."); + +static const u8 DexDescription_Barschwa_1[] = _( + "BARSCHWAs Flossen waren schon immer\n" + "zerfetzt. Wegen seines merkwürdigen\n" + "Aussehens wird dieses POKéMON"); +static const u8 DexDescription_Barschwa_2[] = _( + "weitgehend ignoriert. Es kann sowohl im\n" + "Meer als auch in Flüssen leben."); + +static const u8 DexDescription_Milotic_1[] = _( + "MILOTIC soll das Schönste aller\n" + "POKéMON sein. Es hat die Macht,\n" + "Emotionen wie Wut und Feindseligkeit zu"); +static const u8 DexDescription_Milotic_2[] = _( + "besänftigen und somit erbitterten\n" + "Streit zu vermeiden."); + +static const u8 DexDescription_Formeo_1[] = _( + "FORMEOs Erscheinung ändert sich\n" + "mit dem Wetter. Dieses POKéMON hat\n" + "die Fähigkeit erworben, die mächtige"); +static const u8 DexDescription_Formeo_2[] = _( + "Kraft der Natur zu nutzen, um seinen\n" + "winzigen Körper zu schützen."); + +static const u8 DexDescription_Kecleon_1[] = _( + "KECLEON kann die Farbe seines Körpers\n" + "bei Bedarf verändern, um sich seiner\n" + "Umgebung anzupassen. Es gibt allerdings"); +static const u8 DexDescription_Kecleon_2[] = _( + "eine Ausnahme: Das Zickzackmuster auf\n" + "seinem Bauch kann es nicht verändern."); + +static const u8 DexDescription_Shuppet_1[] = _( + "SHUPPET wird durch Gefühle wie Neid und\n" + "Rachsucht angezogen. Wenn jemand\n" + "starke Rachegelüste entwickelt,"); +static const u8 DexDescription_Shuppet_2[] = _( + "erscheint dieses POKéMON in Scharen\n" + "und reiht sich unter der Dachrinne der\n" + "Person auf."); + +static const u8 DexDescription_Banette_1[] = _( + "BANETTE belegt andere mit Flüchen,\n" + "indem es Nadeln in seinen eigenen\n" + "Körper sticht. Dieses POKéMON war"); +static const u8 DexDescription_Banette_2[] = _( + "ursprünglich eine Mitleid erregende\n" + "Plüschpuppe, die weggeworfen wurde."); + +static const u8 DexDescription_Zwirrlicht_1[] = _( + "ZWIRRLICHT kann durch jede Wand gehen,\n" + "egal, wie dick diese ist. Wenn dieses\n" + "POKéMON sich ein Ziel gesucht hat,"); +static const u8 DexDescription_Zwirrlicht_2[] = _( + "verfolgt es seinen Feind unnachgiebig\n" + "bis zum Sonnenaufgang."); + +static const u8 DexDescription_Zwirrklop_1[] = _( + "ZWIRRKLOPs Körper ist komplett hohl. Es\n" + "wird auch mit einem Schwarzen Loch\n" + "verglichen. Dieses POKéMON nimmt alles"); +static const u8 DexDescription_Zwirrklop_2[] = _( + "in seinem Körper auf, es kommt jedoch\n" + "nichts wieder heraus."); + +static const u8 DexDescription_Tropius_1[] = _( + "Die Früchte am Nacken von TROPIUS\n" + "sind bei Kindern sehr beliebt. Dieses\n" + "POKéMON liebt Früchte und isst sie"); +static const u8 DexDescription_Tropius_2[] = _( + "ständig. Offensichtlich sind ihm wegen\n" + "dieser Vorliebe selber Früchte\n" + "gewachsen."); + +static const u8 DexDescription_Palimpalim_1[] = _( + "PALIMPALIMs Schreie hallen durch\n" + "seinen hohlen Körper. Wenn dieses\n" + "POKéMON wütend wird, erzeugen"); +static const u8 DexDescription_Palimpalim_2[] = _( + "seine Schreie Ultraschallwellen, die\n" + "seine Feinde buchstäblich wegfegen\n" + "können."); + +static const u8 DexDescription_Absol_1[] = _( + "Jedes Mal, wenn ABSOL sich den Menschen\n" + "zeigt, endet dies in einer Katastrophe\n" + "wie Erdbeben oder Sturmflut."); +static const u8 DexDescription_Absol_2[] = _( + "Deswegen ist es auch als das\n" + "Katastrophen-POKéMON bekannt."); + +static const u8 DexDescription_Isso_1[] = _( + "ISSO hat immer ein breites, fröhliches\n" + "Lächeln auf seinem Gesicht. Um \n" + "festzustellen, ob es wütend ist, muss"); +static const u8 DexDescription_Isso_2[] = _( + "man seinen Schweif betrachten. Wenn es\n" + "wütend ist, schlägt es damit auf den\n" + "Boden."); + +static const u8 DexDescription_Schneppke_1[] = _( + "SCHNEPPKE lebt in Gebieten mit heftigem\n" + "Schneefall. In Jahreszeiten, in denen es\n" + "nicht schneit, wie im Frühling oder im"); +static const u8 DexDescription_Schneppke_2[] = _( + "Sommer, nimmt das POKéMON Reißaus, um\n" + "in einer Höhle ein ruhiges Leben unter\n" + "Stalaktiten und Stalagmiten zu führen."); + +static const u8 DexDescription_Firnontor_1[] = _( + "FIRNONTOR hat einen Körper aus Stein,\n" + "den es mit einem Panzer aus Eis noch\n" + "verstärkt. Dieses POKéMON kann"); +static const u8 DexDescription_Firnontor_2[] = _( + "die Luftfeuchtigkeit der Atmosphäre\n" + "einfrieren und in jegliche Form\n" + "verwandeln."); + +static const u8 DexDescription_Seemops_1[] = _( + "SEEMOPS kann schneller rollen als laufen.\n" + "Wenn Gruppen dieses POKéMON \n" + "zusammen essen, klatschen sie"); +static const u8 DexDescription_Seemops_2[] = _( + "gleichzeitig, um ihre Freude zu zeigen.\n" + "Deswegen sind ihre Mahlzeiten sehr\n" + "laut."); + +static const u8 DexDescription_Seejong_1[] = _( + "SEEJONG hat die Angewohnheit, alles,\n" + "was es zum ersten Mal sieht, auf seiner \n" + "Nasenspitze zu jonglieren. Dieses"); +static const u8 DexDescription_Seejong_2[] = _( + "POKéMON hält sich bei Laune, indem es\n" + "manchmal ein SEEMOPS auf seiner Nase\n" + "balanciert und hin- und herrollt."); + +static const u8 DexDescription_Walraisa_1[] = _( + "WALRAISA hat zwei massive Stoßzähne,\n" + "die mit einem Hieb Eisblöcke\n" + "zertrümmern können, die bis zu"); +static const u8 DexDescription_Walraisa_2[] = _( + "10 Tonnen wiegen. Es besitzt eine dicke\n" + "Speckschicht, die es vor eisigen\n" + "Temperaturen schützt."); + +static const u8 DexDescription_Perlu_1[] = _( + "PERLUs kräftige Schale dient nicht\n" + "nur dem Schutz, es nutzt sie auch zum\n" + "Fangen von Beute. Die ausgewachsene"); +static const u8 DexDescription_Perlu_2[] = _( + "Schale eines PERLU weist viele\n" + "Kerben und Kratzer auf."); + +static const u8 DexDescription_Aalabyss_1[] = _( + "AALABYSS entging lange der\n" + "Aufmerksamkeit des Menschen, da es in\n" + "extremen Tiefen des Meeres lebt."); +static const u8 DexDescription_Aalabyss_2[] = _( + "Die Augen dieses POKéMON können\n" + "selbst in den dunklen und trüben Tiefen\n" + "des Meeres einwandfrei sehen."); + +static const u8 DexDescription_Saganabyss_1[] = _( + "SAGANABYSS lebt in extremen Tiefen des\n" + "Südmeeres. Sein Körper ist so angelegt,\n" + "dass er dem enormen Wasserdruck dieser"); +static const u8 DexDescription_Saganabyss_2[] = _( + "unglaublichen Tiefe standhalten kann.\n" + "Daher übersteht dieses POKéMON\n" + "gewöhnliche Attacken unbeschadet."); + +static const u8 DexDescription_Relicanth_1[] = _( + "RELICANTH ist eine POKéMON-Spezies,\n" + "die vor hundert Millionen Jahren\n" + "existierte, ohne jemals ihre Form zu"); +static const u8 DexDescription_Relicanth_2[] = _( + "verändern. Dieses antike POKéMON\n" + "hat ein zahnloses Maul und ernährt sich\n" + "von Mikroorganismen."); + +static const u8 DexDescription_Liebiskus_1[] = _( + "LIEBISKUS lebt in den seichten\n" + "Gewässern der Tropen. Dieses herz-\n" + "förmige POKéMON verdankt seinen Namen"); +static const u8 DexDescription_Liebiskus_2[] = _( + "der Tatsache, dass es hinter Liebes-\n" + "paaren herschwamm, die es in den Wellen\n" + "des Ozeans beobachtet hatte."); + +static const u8 DexDescription_Kindwurm_1[] = _( + "KINDWURM hat den Traum, fliegen zu\n" + "können. In zahlreichen vergeblichen\n" + "Versuchen stürzte es sich die Klippen"); +static const u8 DexDescription_Kindwurm_2[] = _( + "herunter. Daher ist sein Kopf sehr\n" + "robust und so hart wie Stahl geworden."); + +static const u8 DexDescription_Draschel_1[] = _( + "In DRASCHELs panzerartiger Schale\n" + "vollziehen seine Zellen eine\n" + "Transformation, um einen völlig neuen"); +static const u8 DexDescription_Draschel_2[] = _( + "Körper zu bilden. Die Schale dieses\n" + "POKéMON ist ausgesprochen schwer, so\n" + "dass seine Bewegungen träge wirken."); + +static const u8 DexDescription_Brutalanda_1[] = _( + "BRUTALANDA träumte sehr lange davon,\n" + "dass ihm Flügel wachsen mögen. Dieser\n" + "sehnliche Wunsch hat wohl eine"); +static const u8 DexDescription_Brutalanda_2[] = _( + "plötzliche Mutation in den Zellen dieses\n" + "POKéMON hervorgerufen, so dass ihm\n" + "plötzlich prächtige Flügel wuchsen."); + +static const u8 DexDescription_Tanhel_1[] = _( + "Anstelle von Blut fließt eine starke\n" + "magnetische Energie durch TANHELs\n" + "Körper. Dieses POKéMON kommuniziert"); +static const u8 DexDescription_Tanhel_2[] = _( + "mit anderen, indem es kontrollierte\n" + "magnetische Impulse aussendet."); + +static const u8 DexDescription_Metang_1[] = _( + "Wenn zwei TANHEL miteinander\n" + "verschmelzen, entsteht daraus METANG.\n" + "Die Gehirne der TANHEL werden mit"); +static const u8 DexDescription_Metang_2[] = _( + "einem magnetischen Nervensystem\n" + "verbunden. Dadurch erzeugt es starke\n" + "psychokinetische Energie."); + +static const u8 DexDescription_Metagross_1[] = _( + "METAGROSS hat insgesamt vier Gehirne.\n" + "Diese können schwierige Berechnungen\n" + "schneller lösen als ein Supercomputer."); +static const u8 DexDescription_Metagross_2[] = _( + "Dieses POKéMON kann durch die Lüfte\n" + "schweben, indem es seine vier Beine\n" + "einklappt."); + +static const u8 DexDescription_Regirock_1[] = _( + "REGIROCK wurde vor langer Zeit von\n" + "Menschen weggeschlossen. Wenn der\n" + "Körper dieses POKéMON im Kampf"); +static const u8 DexDescription_Regirock_2[] = _( + "Schaden nimmt, sucht es nach\n" + "passenden Steinen, um sich selber zu\n" + "reparieren."); + +static const u8 DexDescription_Regice_1[] = _( + "REGICEs tiefgefrorener Körper\n" + "entstand während der Eiszeit. Es kann\n" + "nicht einmal durch Feuer geschmolzen"); +static const u8 DexDescription_Regice_2[] = _( + "werden. Dieses POKéMON kontrolliert\n" + "eisige Luft von minus 200 Grad."); + +static const u8 DexDescription_Registeel_1[] = _( + "REGISTEEL hat einen Körper, der härter\n" + "ist als jede Art von Metall. Sein Körper\n" + "scheint hohl zu sein."); +static const u8 DexDescription_Registeel_2[] = _( + "Niemand hat eine Ahnung, was dieses\n" + "POKéMON wohl frisst."); + +static const u8 DexDescription_Latias_1[] = _( + "LATIAS ist in höchstem Maße empfindlich\n" + "gegenüber den Emotionen der Menschen.\n" + "Wenn es den Anflug von Feindseligkeit"); +static const u8 DexDescription_Latias_2[] = _( + "wahrnimmt, werden seine Federn\n" + "zerzaust und es stößt schrille Schreie\n" + "aus, um seinen Gegner einzuschüchtern."); + +static const u8 DexDescription_Latios_1[] = _( + "LATIOS kann seinem Feind ein Bild\n" + "von etwas, das dieser einmal gesehen\n" + "hat, in den Kopf projizieren. Dieses"); +static const u8 DexDescription_Latios_2[] = _( + "POKéMON ist intelligent und es versteht\n" + "die menschliche Sprache."); + +static const u8 DexDescription_Kyogre_1[] = _( + "KYOGRE kann riesige Regenwolken\n" + "erzeugen, die den gesamten Himmel\n" + "bedecken, und wolkenbruchartige"); +static const u8 DexDescription_Kyogre_2[] = _( + "Niederschläge hervorrufen. Dieses\n" + "POKéMON hat vielen Menschen das Leben\n" + "gerettet, die unter einer Dürre litten."); + +static const u8 DexDescription_Groudon_1[] = _( + "GROUDON wurde lange Zeit in der\n" + "Mythologie als ein POKéMON\n" + "beschrieben, das Land erschaffen und"); +static const u8 DexDescription_Groudon_2[] = _( + "Kontinente vergrößern kann. Dieses\n" + "POKéMON fiel nach einem erbitterten\n" + "Kampf mit KYOGRE in den Schlaf."); + +static const u8 DexDescription_Rayquaza_1[] = _( + "RAYQUAZA lebte für hunderte Millionen\n" + "Jahre in der Ozonschicht und stieg nie\n" + "zur Erde hinab. Dieses POKéMON"); +static const u8 DexDescription_Rayquaza_2[] = _( + "lebt von Wasser und Partikeln aus der\n" + "Atmosphäre."); + +static const u8 DexDescription_Jirachi_1[] = _( + "Einer Legende nach erfüllt JIRACHI\n" + "jeden Wunsch, der auf einen Notizzettel\n" + "an seinem Kopf geschrieben wird. Wenn"); +static const u8 DexDescription_Jirachi_2[] = _( + "dieses POKéMON Gefahr wittert, kämpft\n" + "es bereits, bevor es überhaupt\n" + "aufgewacht ist."); + +static const u8 DexDescription_Deoxys_1[] = _( + "Die DNS eines Weltraumvirus hat eine\n" + "spontane Mutation erfahren, da sie\n" + "einem Laserstrahl ausgesetzt wurde."); +static const u8 DexDescription_Deoxys_2[] = _( + "Daraus entstand DEOXYS. \n" + "Das kristallartige Organ auf der Brust\n" + "dieses POKéMON ist sein Gehirn."); + +static const struct PokedexEntry gPokedexEntries[] = { + { + // Dummy + .categoryName = _("UNBEKANNT"), + .height = 0, + .weight = 0, + .descriptionPage1 = DexDescription_Dummy_1, + .descriptionPage2 = DexDescription_Dummy_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Bisasam + .categoryName = _("SAMEN"), + .height = 7, + .weight = 69, + .descriptionPage1 = DexDescription_Bisasam_1, + .descriptionPage2 = DexDescription_Bisasam_2, + .pokemonScale = 356, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Bisaknosp + .categoryName = _("SAMEN"), + .height = 10, + .weight = 130, + .descriptionPage1 = DexDescription_Bisaknosp_1, + .descriptionPage2 = DexDescription_Bisaknosp_2, + .pokemonScale = 335, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Bisaflor + .categoryName = _("SAMEN"), + .height = 20, + .weight = 1000, + .descriptionPage1 = DexDescription_Bisaflor_1, + .descriptionPage2 = DexDescription_Bisaflor_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 388, + .trainerOffset = 6, + }, + { + // Glumanda + .categoryName = _("ECHSE"), + .height = 6, + .weight = 85, + .descriptionPage1 = DexDescription_Glumanda_1, + .descriptionPage2 = DexDescription_Glumanda_2, + .pokemonScale = 444, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Glutexo + .categoryName = _("FLAMME"), + .height = 11, + .weight = 190, + .descriptionPage1 = DexDescription_Glutexo_1, + .descriptionPage2 = DexDescription_Glutexo_2, + .pokemonScale = 302, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Glurak + .categoryName = _("FLAMME"), + .height = 17, + .weight = 905, + .descriptionPage1 = DexDescription_Glurak_1, + .descriptionPage2 = DexDescription_Glurak_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 302, + .trainerOffset = 3, + }, + { + // Schiggy + .categoryName = _("MINIKRÖTE"), + .height = 5, + .weight = 90, + .descriptionPage1 = DexDescription_Schiggy_1, + .descriptionPage2 = DexDescription_Schiggy_2, + .pokemonScale = 412, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Schillok + .categoryName = _("KRÖTE"), + .height = 10, + .weight = 225, + .descriptionPage1 = DexDescription_Schillok_1, + .descriptionPage2 = DexDescription_Schillok_2, + .pokemonScale = 332, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Turtok + .categoryName = _("PANZERTIER"), + .height = 16, + .weight = 855, + .descriptionPage1 = DexDescription_Turtok_1, + .descriptionPage2 = DexDescription_Turtok_2, + .pokemonScale = 256, + .pokemonOffset = 65535, + .trainerScale = 293, + .trainerOffset = 2, + }, + { + // Raupy + .categoryName = _("WURM"), + .height = 3, + .weight = 29, + .descriptionPage1 = DexDescription_Raupy_1, + .descriptionPage2 = DexDescription_Raupy_2, + .pokemonScale = 549, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Safcon + .categoryName = _("KOKON"), + .height = 7, + .weight = 99, + .descriptionPage1 = DexDescription_Safcon_1, + .descriptionPage2 = DexDescription_Safcon_2, + .pokemonScale = 350, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Smettbo + .categoryName = _("FALTER"), + .height = 11, + .weight = 320, + .descriptionPage1 = DexDescription_Smettbo_1, + .descriptionPage2 = DexDescription_Smettbo_2, + .pokemonScale = 312, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Hornliu + .categoryName = _("RAUPE"), + .height = 3, + .weight = 32, + .descriptionPage1 = DexDescription_Hornliu_1, + .descriptionPage2 = DexDescription_Hornliu_2, + .pokemonScale = 455, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kokuna + .categoryName = _("KOKON"), + .height = 6, + .weight = 100, + .descriptionPage1 = DexDescription_Kokuna_1, + .descriptionPage2 = DexDescription_Kokuna_2, + .pokemonScale = 424, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Bibor + .categoryName = _("GIFTBIENE"), + .height = 10, + .weight = 295, + .descriptionPage1 = DexDescription_Bibor_1, + .descriptionPage2 = DexDescription_Bibor_2, + .pokemonScale = 366, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Taubsi + .categoryName = _("KLEINVOGEL"), + .height = 3, + .weight = 18, + .descriptionPage1 = DexDescription_Taubsi_1, + .descriptionPage2 = DexDescription_Taubsi_2, + .pokemonScale = 508, + .pokemonOffset = 65533, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Tauboga + .categoryName = _("VOGEL"), + .height = 11, + .weight = 300, + .descriptionPage1 = DexDescription_Tauboga_1, + .descriptionPage2 = DexDescription_Tauboga_2, + .pokemonScale = 331, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Tauboss + .categoryName = _("VOGEL"), + .height = 15, + .weight = 395, + .descriptionPage1 = DexDescription_Tauboss_1, + .descriptionPage2 = DexDescription_Tauboss_2, + .pokemonScale = 269, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Rattfratz + .categoryName = _("MAUS"), + .height = 3, + .weight = 35, + .descriptionPage1 = DexDescription_Rattfratz_1, + .descriptionPage2 = DexDescription_Rattfratz_2, + .pokemonScale = 481, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Rattikarl + .categoryName = _("MAUS"), + .height = 7, + .weight = 185, + .descriptionPage1 = DexDescription_Rattikarl_1, + .descriptionPage2 = DexDescription_Rattikarl_2, + .pokemonScale = 459, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Habitak + .categoryName = _("KLEINVOGEL"), + .height = 3, + .weight = 20, + .descriptionPage1 = DexDescription_Habitak_1, + .descriptionPage2 = DexDescription_Habitak_2, + .pokemonScale = 571, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Ibitak + .categoryName = _("PICKVOGEL"), + .height = 12, + .weight = 380, + .descriptionPage1 = DexDescription_Ibitak_1, + .descriptionPage2 = DexDescription_Ibitak_2, + .pokemonScale = 278, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Rettan + .categoryName = _("SCHLANGE"), + .height = 20, + .weight = 69, + .descriptionPage1 = DexDescription_Rettan_1, + .descriptionPage2 = DexDescription_Rettan_2, + .pokemonScale = 298, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Arbok + .categoryName = _("KOBRA"), + .height = 35, + .weight = 650, + .descriptionPage1 = DexDescription_Arbok_1, + .descriptionPage2 = DexDescription_Arbok_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 296, + .trainerOffset = 2, + }, + { + // Pikachu + .categoryName = _("MAUS"), + .height = 4, + .weight = 60, + .descriptionPage1 = DexDescription_Pikachu_1, + .descriptionPage2 = DexDescription_Pikachu_2, + .pokemonScale = 479, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Raichu + .categoryName = _("MAUS"), + .height = 8, + .weight = 300, + .descriptionPage1 = DexDescription_Raichu_1, + .descriptionPage2 = DexDescription_Raichu_2, + .pokemonScale = 426, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Sandan + .categoryName = _("MAUS"), + .height = 6, + .weight = 120, + .descriptionPage1 = DexDescription_Sandan_1, + .descriptionPage2 = DexDescription_Sandan_2, + .pokemonScale = 365, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Sandamer + .categoryName = _("MAUS"), + .height = 10, + .weight = 295, + .descriptionPage1 = DexDescription_Sandamer_1, + .descriptionPage2 = DexDescription_Sandamer_2, + .pokemonScale = 341, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Nidoran♀ + .categoryName = _("GIFTDORN"), + .height = 4, + .weight = 70, + .descriptionPage1 = DexDescription_NidoranF_1, + .descriptionPage2 = DexDescription_NidoranF_2, + .pokemonScale = 488, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Nidorina + .categoryName = _("GIFTDORN"), + .height = 8, + .weight = 200, + .descriptionPage1 = DexDescription_Nidorina_1, + .descriptionPage2 = DexDescription_Nidorina_2, + .pokemonScale = 381, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Nidoqueen + .categoryName = _("BOHRER"), + .height = 13, + .weight = 600, + .descriptionPage1 = DexDescription_Nidoqueen_1, + .descriptionPage2 = DexDescription_Nidoqueen_2, + .pokemonScale = 293, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Nidoran♂ + .categoryName = _("GIFTDORN"), + .height = 5, + .weight = 90, + .descriptionPage1 = DexDescription_NidoranM_1, + .descriptionPage2 = DexDescription_NidoranM_2, + .pokemonScale = 511, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Nidorino + .categoryName = _("GIFTDORN"), + .height = 9, + .weight = 195, + .descriptionPage1 = DexDescription_Nidorino_1, + .descriptionPage2 = DexDescription_Nidorino_2, + .pokemonScale = 408, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Nidoking + .categoryName = _("BOHRER"), + .height = 14, + .weight = 620, + .descriptionPage1 = DexDescription_Nidoking_1, + .descriptionPage2 = DexDescription_Nidoking_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Piepi + .categoryName = _("FEE"), + .height = 6, + .weight = 75, + .descriptionPage1 = DexDescription_Piepi_1, + .descriptionPage2 = DexDescription_Piepi_2, + .pokemonScale = 441, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Pixi + .categoryName = _("FEE"), + .height = 13, + .weight = 400, + .descriptionPage1 = DexDescription_Pixi_1, + .descriptionPage2 = DexDescription_Pixi_2, + .pokemonScale = 256, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Vulpix + .categoryName = _("FUCHS"), + .height = 6, + .weight = 99, + .descriptionPage1 = DexDescription_Vulpix_1, + .descriptionPage2 = DexDescription_Vulpix_2, + .pokemonScale = 542, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Vulnona + .categoryName = _("FUCHS"), + .height = 11, + .weight = 199, + .descriptionPage1 = DexDescription_Vulnona_1, + .descriptionPage2 = DexDescription_Vulnona_2, + .pokemonScale = 339, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Pummeluff + .categoryName = _("BALLON"), + .height = 5, + .weight = 55, + .descriptionPage1 = DexDescription_Pummeluff_1, + .descriptionPage2 = DexDescription_Pummeluff_2, + .pokemonScale = 433, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Knuddeluff + .categoryName = _("BALLON"), + .height = 10, + .weight = 120, + .descriptionPage1 = DexDescription_Knuddeluff_1, + .descriptionPage2 = DexDescription_Knuddeluff_2, + .pokemonScale = 328, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Zubat + .categoryName = _("FLEDERMAUS"), + .height = 8, + .weight = 75, + .descriptionPage1 = DexDescription_Zubat_1, + .descriptionPage2 = DexDescription_Zubat_2, + .pokemonScale = 362, + .pokemonOffset = 65531, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Golbat + .categoryName = _("FLEDERMAUS"), + .height = 16, + .weight = 550, + .descriptionPage1 = DexDescription_Golbat_1, + .descriptionPage2 = DexDescription_Golbat_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Myrapla + .categoryName = _("UNKRAUT"), + .height = 5, + .weight = 54, + .descriptionPage1 = DexDescription_Myrapla_1, + .descriptionPage2 = DexDescription_Myrapla_2, + .pokemonScale = 423, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Duflor + .categoryName = _("UNKRAUT"), + .height = 8, + .weight = 86, + .descriptionPage1 = DexDescription_Duflor_1, + .descriptionPage2 = DexDescription_Duflor_2, + .pokemonScale = 329, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Giflor + .categoryName = _("BLUME"), + .height = 12, + .weight = 186, + .descriptionPage1 = DexDescription_Giflor_1, + .descriptionPage2 = DexDescription_Giflor_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Paras + .categoryName = _("PILZ"), + .height = 3, + .weight = 54, + .descriptionPage1 = DexDescription_Paras_1, + .descriptionPage2 = DexDescription_Paras_2, + .pokemonScale = 593, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Parasek + .categoryName = _("PILZ"), + .height = 10, + .weight = 295, + .descriptionPage1 = DexDescription_Parasek_1, + .descriptionPage2 = DexDescription_Parasek_2, + .pokemonScale = 307, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Bluzuk + .categoryName = _("INSEKT"), + .height = 10, + .weight = 300, + .descriptionPage1 = DexDescription_Bluzuk_1, + .descriptionPage2 = DexDescription_Bluzuk_2, + .pokemonScale = 360, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 65535, + }, + { + // Omot + .categoryName = _("GIFTMOTTE"), + .height = 15, + .weight = 125, + .descriptionPage1 = DexDescription_Omot_1, + .descriptionPage2 = DexDescription_Omot_2, + .pokemonScale = 285, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 1, + }, + { + // Digda + .categoryName = _("MAULWURF"), + .height = 2, + .weight = 8, + .descriptionPage1 = DexDescription_Digda_1, + .descriptionPage2 = DexDescription_Digda_2, + .pokemonScale = 833, + .pokemonOffset = 25, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Digdri + .categoryName = _("MAULWURF"), + .height = 7, + .weight = 333, + .descriptionPage1 = DexDescription_Digdri_1, + .descriptionPage2 = DexDescription_Digdri_2, + .pokemonScale = 406, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Mauzi + .categoryName = _("KATZE"), + .height = 4, + .weight = 42, + .descriptionPage1 = DexDescription_Mauzi_1, + .descriptionPage2 = DexDescription_Mauzi_2, + .pokemonScale = 480, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Snobilikat + .categoryName = _("RASSEKATZE"), + .height = 10, + .weight = 320, + .descriptionPage1 = DexDescription_Snobilikat_1, + .descriptionPage2 = DexDescription_Snobilikat_2, + .pokemonScale = 320, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Enton + .categoryName = _("ENTE"), + .height = 8, + .weight = 196, + .descriptionPage1 = DexDescription_Enton_1, + .descriptionPage2 = DexDescription_Enton_2, + .pokemonScale = 369, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Entoron + .categoryName = _("ENTE"), + .height = 17, + .weight = 766, + .descriptionPage1 = DexDescription_Entoron_1, + .descriptionPage2 = DexDescription_Entoron_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 273, + .trainerOffset = 1, + }, + { + // Menki + .categoryName = _("SCHW./ AFFE"), + .height = 5, + .weight = 280, + .descriptionPage1 = DexDescription_Menki_1, + .descriptionPage2 = DexDescription_Menki_2, + .pokemonScale = 404, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Rasaff + .categoryName = _("SCHW./ AFFE"), + .height = 10, + .weight = 320, + .descriptionPage1 = DexDescription_Rasaff_1, + .descriptionPage2 = DexDescription_Rasaff_2, + .pokemonScale = 326, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Fukano + .categoryName = _("HUND"), + .height = 7, + .weight = 190, + .descriptionPage1 = DexDescription_Fukano_1, + .descriptionPage2 = DexDescription_Fukano_2, + .pokemonScale = 346, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Arkani + .categoryName = _("LEGENDÄR"), + .height = 19, + .weight = 1550, + .descriptionPage1 = DexDescription_Arkani_1, + .descriptionPage2 = DexDescription_Arkani_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 312, + .trainerOffset = 4, + }, + { + // Quapsel + .categoryName = _("KAULQUAPPE"), + .height = 6, + .weight = 124, + .descriptionPage1 = DexDescription_Quapsel_1, + .descriptionPage2 = DexDescription_Quapsel_2, + .pokemonScale = 369, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Quaputzi + .categoryName = _("KAULQUAPPE"), + .height = 10, + .weight = 200, + .descriptionPage1 = DexDescription_Quaputzi_1, + .descriptionPage2 = DexDescription_Quaputzi_2, + .pokemonScale = 288, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Quappo + .categoryName = _("KAULQUAPPE"), + .height = 13, + .weight = 540, + .descriptionPage1 = DexDescription_Quappo_1, + .descriptionPage2 = DexDescription_Quappo_2, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Abra + .categoryName = _("PSI"), + .height = 9, + .weight = 195, + .descriptionPage1 = DexDescription_Abra_1, + .descriptionPage2 = DexDescription_Abra_2, + .pokemonScale = 363, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kadabra + .categoryName = _("PSI"), + .height = 13, + .weight = 565, + .descriptionPage1 = DexDescription_Kadabra_1, + .descriptionPage2 = DexDescription_Kadabra_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Simsala + .categoryName = _("PSI"), + .height = 15, + .weight = 480, + .descriptionPage1 = DexDescription_Simsala_1, + .descriptionPage2 = DexDescription_Simsala_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Machollo + .categoryName = _("KRAFTPROTZ"), + .height = 8, + .weight = 195, + .descriptionPage1 = DexDescription_Machollo_1, + .descriptionPage2 = DexDescription_Machollo_2, + .pokemonScale = 342, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Maschock + .categoryName = _("KRAFTPROTZ"), + .height = 15, + .weight = 705, + .descriptionPage1 = DexDescription_Maschock_1, + .descriptionPage2 = DexDescription_Maschock_2, + .pokemonScale = 323, + .pokemonOffset = 9, + .trainerScale = 257, + .trainerOffset = 0, + }, + { + // Machomei + .categoryName = _("KRAFTPROTZ"), + .height = 16, + .weight = 1300, + .descriptionPage1 = DexDescription_Machomei_1, + .descriptionPage2 = DexDescription_Machomei_2, + .pokemonScale = 280, + .pokemonOffset = 1, + .trainerScale = 269, + .trainerOffset = 65535, + }, + { + // Knofensa + .categoryName = _("BLUME"), + .height = 7, + .weight = 40, + .descriptionPage1 = DexDescription_Knofensa_1, + .descriptionPage2 = DexDescription_Knofensa_2, + .pokemonScale = 354, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Ultrigaria + .categoryName = _("FLIEGENTOT"), + .height = 10, + .weight = 64, + .descriptionPage1 = DexDescription_Ultrigaria_1, + .descriptionPage2 = DexDescription_Ultrigaria_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Sarzenia + .categoryName = _("FLIEGENTOT"), + .height = 17, + .weight = 155, + .descriptionPage1 = DexDescription_Sarzenia_1, + .descriptionPage2 = DexDescription_Sarzenia_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 312, + .trainerOffset = 3, + }, + { + // Tentacha + .categoryName = _("QUALLE"), + .height = 9, + .weight = 455, + .descriptionPage1 = DexDescription_Tentacha_1, + .descriptionPage2 = DexDescription_Tentacha_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Tentoxa + .categoryName = _("QUALLE"), + .height = 16, + .weight = 550, + .descriptionPage1 = DexDescription_Tentoxa_1, + .descriptionPage2 = DexDescription_Tentoxa_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 312, + .trainerOffset = 1, + }, + { + // Kleinstein + .categoryName = _("GESTEIN"), + .height = 4, + .weight = 200, + .descriptionPage1 = DexDescription_Kleinstein_1, + .descriptionPage2 = DexDescription_Kleinstein_2, + .pokemonScale = 347, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Georok + .categoryName = _("GESTEIN"), + .height = 10, + .weight = 1050, + .descriptionPage1 = DexDescription_Georok_1, + .descriptionPage2 = DexDescription_Georok_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Geowaz + .categoryName = _("URGESTEIN"), + .height = 14, + .weight = 3000, + .descriptionPage1 = DexDescription_Geowaz_1, + .descriptionPage2 = DexDescription_Geowaz_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 296, + .trainerOffset = 2, + }, + { + // Ponita + .categoryName = _("FEUERPFERD"), + .height = 10, + .weight = 300, + .descriptionPage1 = DexDescription_Ponita_1, + .descriptionPage2 = DexDescription_Ponita_2, + .pokemonScale = 283, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Gallopa + .categoryName = _("FEUERPFERD"), + .height = 17, + .weight = 950, + .descriptionPage1 = DexDescription_Gallopa_1, + .descriptionPage2 = DexDescription_Gallopa_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 289, + .trainerOffset = 1, + }, + { + // Flegmon + .categoryName = _("SCHNARCHER"), + .height = 12, + .weight = 360, + .descriptionPage1 = DexDescription_Flegmon_1, + .descriptionPage2 = DexDescription_Flegmon_2, + .pokemonScale = 256, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Lahmus + .categoryName = _("SYMBIOSE"), + .height = 16, + .weight = 785, + .descriptionPage1 = DexDescription_Lahmus_1, + .descriptionPage2 = DexDescription_Lahmus_2, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 296, + .trainerOffset = 2, + }, + { + // Magnetilo + .categoryName = _("MAGNET"), + .height = 3, + .weight = 60, + .descriptionPage1 = DexDescription_Magnetilo_1, + .descriptionPage2 = DexDescription_Magnetilo_2, + .pokemonScale = 288, + .pokemonOffset = 65527, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Magneton + .categoryName = _("MAGNET"), + .height = 10, + .weight = 600, + .descriptionPage1 = DexDescription_Magneton_1, + .descriptionPage2 = DexDescription_Magneton_2, + .pokemonScale = 292, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Porenta + .categoryName = _("WILDENTE"), + .height = 8, + .weight = 150, + .descriptionPage1 = DexDescription_Porenta_1, + .descriptionPage2 = DexDescription_Porenta_2, + .pokemonScale = 330, + .pokemonOffset = 2, + .trainerScale = 293, + .trainerOffset = 2, + }, + { + // Dodu + .categoryName = _("DUOVOGEL"), + .height = 14, + .weight = 392, + .descriptionPage1 = DexDescription_Dodu_1, + .descriptionPage2 = DexDescription_Dodu_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 257, + .trainerOffset = 65535, + }, + { + // Dodri + .categoryName = _("TRIVOGEL"), + .height = 18, + .weight = 852, + .descriptionPage1 = DexDescription_Dodri_1, + .descriptionPage2 = DexDescription_Dodri_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 268, + .trainerOffset = 0, + }, + { + // Jurob + .categoryName = _("SEEHUND"), + .height = 11, + .weight = 900, + .descriptionPage1 = DexDescription_Jurob_1, + .descriptionPage2 = DexDescription_Jurob_2, + .pokemonScale = 297, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Jugong + .categoryName = _("SEEHUND"), + .height = 17, + .weight = 1200, + .descriptionPage1 = DexDescription_Jugong_1, + .descriptionPage2 = DexDescription_Jugong_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 275, + .trainerOffset = 0, + }, + { + // Sleima + .categoryName = _("SCHLAMM"), + .height = 9, + .weight = 300, + .descriptionPage1 = DexDescription_Sleima_1, + .descriptionPage2 = DexDescription_Sleima_2, + .pokemonScale = 258, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Sleimok + .categoryName = _("SCHLAMM"), + .height = 12, + .weight = 300, + .descriptionPage1 = DexDescription_Sleimok_1, + .descriptionPage2 = DexDescription_Sleimok_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Muschas + .categoryName = _("MUSCHEL"), + .height = 3, + .weight = 40, + .descriptionPage1 = DexDescription_Muschas_1, + .descriptionPage2 = DexDescription_Muschas_2, + .pokemonScale = 675, + .pokemonOffset = 24, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Austos + .categoryName = _("MUSCHEL"), + .height = 15, + .weight = 1325, + .descriptionPage1 = DexDescription_Austos_1, + .descriptionPage2 = DexDescription_Austos_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 269, + .trainerOffset = 1, + }, + { + // Nebulak + .categoryName = _("GAS"), + .height = 13, + .weight = 1, + .descriptionPage1 = DexDescription_Nebulak_1, + .descriptionPage2 = DexDescription_Nebulak_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Alpollo + .categoryName = _("GAS"), + .height = 16, + .weight = 1, + .descriptionPage1 = DexDescription_Alpollo_1, + .descriptionPage2 = DexDescription_Alpollo_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 293, + .trainerOffset = 2, + }, + { + // Gengar + .categoryName = _("SCHATTEN"), + .height = 15, + .weight = 405, + .descriptionPage1 = DexDescription_Gengar_1, + .descriptionPage2 = DexDescription_Gengar_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 302, + .trainerOffset = 2, + }, + { + // Onix + .categoryName = _("FELSNATTER"), + .height = 88, + .weight = 2100, + .descriptionPage1 = DexDescription_Onix_1, + .descriptionPage2 = DexDescription_Onix_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 515, + .trainerOffset = 14, + }, + { + // Traumato + .categoryName = _("HYPNOSE"), + .height = 10, + .weight = 324, + .descriptionPage1 = DexDescription_Traumato_1, + .descriptionPage2 = DexDescription_Traumato_2, + .pokemonScale = 274, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Hypno + .categoryName = _("HYPNOSE"), + .height = 16, + .weight = 756, + .descriptionPage1 = DexDescription_Hypno_1, + .descriptionPage2 = DexDescription_Hypno_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 257, + .trainerOffset = 0, + }, + { + // Krabby + .categoryName = _("KRABBE"), + .height = 4, + .weight = 65, + .descriptionPage1 = DexDescription_Krabby_1, + .descriptionPage2 = DexDescription_Krabby_2, + .pokemonScale = 469, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kingler + .categoryName = _("KNEIFER"), + .height = 13, + .weight = 600, + .descriptionPage1 = DexDescription_Kingler_1, + .descriptionPage2 = DexDescription_Kingler_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Voltobal + .categoryName = _("BALL"), + .height = 5, + .weight = 104, + .descriptionPage1 = DexDescription_Voltobal_1, + .descriptionPage2 = DexDescription_Voltobal_2, + .pokemonScale = 364, + .pokemonOffset = 65528, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Lektrobal + .categoryName = _("BALL"), + .height = 12, + .weight = 666, + .descriptionPage1 = DexDescription_Lektrobal_1, + .descriptionPage2 = DexDescription_Lektrobal_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Owei + .categoryName = _("EI"), + .height = 4, + .weight = 25, + .descriptionPage1 = DexDescription_Owei_1, + .descriptionPage2 = DexDescription_Owei_2, + .pokemonScale = 489, + .pokemonOffset = 65532, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kokowei + .categoryName = _("PALMFRUCHT"), + .height = 20, + .weight = 1200, + .descriptionPage1 = DexDescription_Kokowei_1, + .descriptionPage2 = DexDescription_Kokowei_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 5, + }, + { + // Tragosso + .categoryName = _("EINSAM"), + .height = 4, + .weight = 65, + .descriptionPage1 = DexDescription_Tragosso_1, + .descriptionPage2 = DexDescription_Tragosso_2, + .pokemonScale = 545, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Knogga + .categoryName = _("KNOCHENFAN"), + .height = 10, + .weight = 450, + .descriptionPage1 = DexDescription_Knogga_1, + .descriptionPage2 = DexDescription_Knogga_2, + .pokemonScale = 293, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kicklee + .categoryName = _("KICKER"), + .height = 15, + .weight = 498, + .descriptionPage1 = DexDescription_Kicklee_1, + .descriptionPage2 = DexDescription_Kicklee_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 259, + .trainerOffset = 1, + }, + { + // Nockchan + .categoryName = _("PUNCHER"), + .height = 14, + .weight = 502, + .descriptionPage1 = DexDescription_Nockchan_1, + .descriptionPage2 = DexDescription_Nockchan_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 277, + .trainerOffset = 2, + }, + { + // Schlurp + .categoryName = _("SCHLECKER"), + .height = 12, + .weight = 655, + .descriptionPage1 = DexDescription_Schlurp_1, + .descriptionPage2 = DexDescription_Schlurp_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Smogon + .categoryName = _("GIFTWOLKE"), + .height = 6, + .weight = 10, + .descriptionPage1 = DexDescription_Smogon_1, + .descriptionPage2 = DexDescription_Smogon_2, + .pokemonScale = 369, + .pokemonOffset = 65535, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Smogmog + .categoryName = _("GIFTWOLKE"), + .height = 12, + .weight = 95, + .descriptionPage1 = DexDescription_Smogmog_1, + .descriptionPage2 = DexDescription_Smogmog_2, + .pokemonScale = 305, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Rihorn + .categoryName = _("STACHLER"), + .height = 10, + .weight = 1150, + .descriptionPage1 = DexDescription_Rihorn_1, + .descriptionPage2 = DexDescription_Rihorn_2, + .pokemonScale = 267, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Rizeros + .categoryName = _("BOHRER"), + .height = 19, + .weight = 1200, + .descriptionPage1 = DexDescription_Rizeros_1, + .descriptionPage2 = DexDescription_Rizeros_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 299, + .trainerOffset = 2, + }, + { + // Chaneira + .categoryName = _("EI"), + .height = 11, + .weight = 346, + .descriptionPage1 = DexDescription_Chaneira_1, + .descriptionPage2 = DexDescription_Chaneira_2, + .pokemonScale = 257, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Tangela + .categoryName = _("RANKE"), + .height = 10, + .weight = 350, + .descriptionPage1 = DexDescription_Tangela_1, + .descriptionPage2 = DexDescription_Tangela_2, + .pokemonScale = 304, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kangama + .categoryName = _("MUTTERTIER"), + .height = 22, + .weight = 800, + .descriptionPage1 = DexDescription_Kangama_1, + .descriptionPage2 = DexDescription_Kangama_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 387, + .trainerOffset = 8, + }, + { + // Seeper + .categoryName = _("DRACHE"), + .height = 4, + .weight = 80, + .descriptionPage1 = DexDescription_Seeper_1, + .descriptionPage2 = DexDescription_Seeper_2, + .pokemonScale = 399, + .pokemonOffset = 65535, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Seemon + .categoryName = _("DRACHE"), + .height = 12, + .weight = 250, + .descriptionPage1 = DexDescription_Seemon_1, + .descriptionPage2 = DexDescription_Seemon_2, + .pokemonScale = 299, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Goldini + .categoryName = _("GOLDFISCH"), + .height = 6, + .weight = 150, + .descriptionPage1 = DexDescription_Goldini_1, + .descriptionPage2 = DexDescription_Goldini_2, + .pokemonScale = 379, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Golking + .categoryName = _("GOLDFISCH"), + .height = 13, + .weight = 390, + .descriptionPage1 = DexDescription_Golking_1, + .descriptionPage2 = DexDescription_Golking_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Sterndu + .categoryName = _("STERNFORM"), + .height = 8, + .weight = 345, + .descriptionPage1 = DexDescription_Sterndu_1, + .descriptionPage2 = DexDescription_Sterndu_2, + .pokemonScale = 326, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Starmie + .categoryName = _("MYSTERIÖS"), + .height = 11, + .weight = 800, + .descriptionPage1 = DexDescription_Starmie_1, + .descriptionPage2 = DexDescription_Starmie_2, + .pokemonScale = 301, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Pantimos + .categoryName = _("SPERRE"), + .height = 13, + .weight = 545, + .descriptionPage1 = DexDescription_Pantimos_1, + .descriptionPage2 = DexDescription_Pantimos_2, + .pokemonScale = 258, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Sichlor + .categoryName = _("MANTIS"), + .height = 15, + .weight = 560, + .descriptionPage1 = DexDescription_Sichlor_1, + .descriptionPage2 = DexDescription_Sichlor_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 293, + .trainerOffset = 2, + }, + { + // Rossana + .categoryName = _("HUMANOTYP"), + .height = 14, + .weight = 406, + .descriptionPage1 = DexDescription_Rossana_1, + .descriptionPage2 = DexDescription_Rossana_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 300, + .trainerOffset = 1, + }, + { + // Elektek + .categoryName = _("ELEKTRO"), + .height = 11, + .weight = 300, + .descriptionPage1 = DexDescription_Elektek_1, + .descriptionPage2 = DexDescription_Elektek_2, + .pokemonScale = 351, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Magmar + .categoryName = _("BRENNER"), + .height = 13, + .weight = 445, + .descriptionPage1 = DexDescription_Magmar_1, + .descriptionPage2 = DexDescription_Magmar_2, + .pokemonScale = 277, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Pinsir + .categoryName = _("KNEIFKÄFER"), + .height = 15, + .weight = 550, + .descriptionPage1 = DexDescription_Pinsir_1, + .descriptionPage2 = DexDescription_Pinsir_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 257, + .trainerOffset = 0, + }, + { + // Tauros + .categoryName = _("WILDBULLE"), + .height = 14, + .weight = 884, + .descriptionPage1 = DexDescription_Tauros_1, + .descriptionPage2 = DexDescription_Tauros_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Karpador + .categoryName = _("FISCH"), + .height = 9, + .weight = 100, + .descriptionPage1 = DexDescription_Karpador_1, + .descriptionPage2 = DexDescription_Karpador_2, + .pokemonScale = 310, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Garados + .categoryName = _("GRAUSAM"), + .height = 65, + .weight = 2350, + .descriptionPage1 = DexDescription_Garados_1, + .descriptionPage2 = DexDescription_Garados_2, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 481, + .trainerOffset = 13, + }, + { + // Lapras + .categoryName = _("TRANSPORT"), + .height = 25, + .weight = 2200, + .descriptionPage1 = DexDescription_Lapras_1, + .descriptionPage2 = DexDescription_Lapras_2, + .pokemonScale = 257, + .pokemonOffset = 10, + .trainerScale = 423, + .trainerOffset = 8, + }, + { + // Ditto + .categoryName = _("TRANSFORM"), + .height = 3, + .weight = 40, + .descriptionPage1 = DexDescription_Ditto_1, + .descriptionPage2 = DexDescription_Ditto_2, + .pokemonScale = 633, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Evoli + .categoryName = _("EVOLUTION"), + .height = 3, + .weight = 65, + .descriptionPage1 = DexDescription_Evoli_1, + .descriptionPage2 = DexDescription_Evoli_2, + .pokemonScale = 476, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Aquana + .categoryName = _("BLUBBLASE"), + .height = 10, + .weight = 290, + .descriptionPage1 = DexDescription_Aquana_1, + .descriptionPage2 = DexDescription_Aquana_2, + .pokemonScale = 316, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Blitza + .categoryName = _("BLITZ"), + .height = 8, + .weight = 245, + .descriptionPage1 = DexDescription_Blitza_1, + .descriptionPage2 = DexDescription_Blitza_2, + .pokemonScale = 283, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Flamara + .categoryName = _("FEUER"), + .height = 9, + .weight = 250, + .descriptionPage1 = DexDescription_Flamara_1, + .descriptionPage2 = DexDescription_Flamara_2, + .pokemonScale = 306, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Porygon + .categoryName = _("VIRTUELL"), + .height = 8, + .weight = 365, + .descriptionPage1 = DexDescription_Porygon_1, + .descriptionPage2 = DexDescription_Porygon_2, + .pokemonScale = 328, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Amonitas + .categoryName = _("SPIRALE"), + .height = 4, + .weight = 75, + .descriptionPage1 = DexDescription_Amonitas_1, + .descriptionPage2 = DexDescription_Amonitas_2, + .pokemonScale = 521, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Amoroso + .categoryName = _("SPIRALE"), + .height = 10, + .weight = 350, + .descriptionPage1 = DexDescription_Amoroso_1, + .descriptionPage2 = DexDescription_Amoroso_2, + .pokemonScale = 307, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kabuto + .categoryName = _("PANZERTIER"), + .height = 5, + .weight = 115, + .descriptionPage1 = DexDescription_Kabuto_1, + .descriptionPage2 = DexDescription_Kabuto_2, + .pokemonScale = 454, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kabutops + .categoryName = _("PANZERTIER"), + .height = 13, + .weight = 405, + .descriptionPage1 = DexDescription_Kabutops_1, + .descriptionPage2 = DexDescription_Kabutops_2, + .pokemonScale = 271, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Aerodactyl + .categoryName = _("FOSSIL"), + .height = 18, + .weight = 590, + .descriptionPage1 = DexDescription_Aerodactyl_1, + .descriptionPage2 = DexDescription_Aerodactyl_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 302, + .trainerOffset = 4, + }, + { + // Relaxo + .categoryName = _("TAGTRÄUMER"), + .height = 21, + .weight = 4600, + .descriptionPage1 = DexDescription_Relaxo_1, + .descriptionPage2 = DexDescription_Relaxo_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 423, + .trainerOffset = 11, + }, + { + // Arktos + .categoryName = _("EIS"), + .height = 17, + .weight = 554, + .descriptionPage1 = DexDescription_Arktos_1, + .descriptionPage2 = DexDescription_Arktos_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 2, + }, + { + // Zapdos + .categoryName = _("ELEKTRO"), + .height = 16, + .weight = 526, + .descriptionPage1 = DexDescription_Zapdos_1, + .descriptionPage2 = DexDescription_Zapdos_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 318, + .trainerOffset = 3, + }, + { + // Lavados + .categoryName = _("FLAMME"), + .height = 20, + .weight = 600, + .descriptionPage1 = DexDescription_Lavados_1, + .descriptionPage2 = DexDescription_Lavados_2, + .pokemonScale = 270, + .pokemonOffset = 0, + .trainerScale = 387, + .trainerOffset = 8, + }, + { + // Dratini + .categoryName = _("DRACHE"), + .height = 18, + .weight = 33, + .descriptionPage1 = DexDescription_Dratini_1, + .descriptionPage2 = DexDescription_Dratini_2, + .pokemonScale = 256, + .pokemonOffset = 8, + .trainerScale = 386, + .trainerOffset = 6, + }, + { + // Dragonir + .categoryName = _("DRACHE"), + .height = 40, + .weight = 165, + .descriptionPage1 = DexDescription_Dragonir_1, + .descriptionPage2 = DexDescription_Dragonir_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 411, + .trainerOffset = 5, + }, + { + // Dragoran + .categoryName = _("DRACHE"), + .height = 22, + .weight = 2100, + .descriptionPage1 = DexDescription_Dragoran_1, + .descriptionPage2 = DexDescription_Dragoran_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 4, + }, + { + // Mewtu + .categoryName = _("GENMUTANT"), + .height = 20, + .weight = 1220, + .descriptionPage1 = DexDescription_Mewtu_1, + .descriptionPage2 = DexDescription_Mewtu_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 4, + }, + { + // Mew + .categoryName = _("NEUE ART"), + .height = 4, + .weight = 40, + .descriptionPage1 = DexDescription_Mew_1, + .descriptionPage2 = DexDescription_Mew_2, + .pokemonScale = 457, + .pokemonOffset = 65534, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Endivie + .categoryName = _("LAUB"), + .height = 9, + .weight = 64, + .descriptionPage1 = DexDescription_Endivie_1, + .descriptionPage2 = DexDescription_Endivie_2, + .pokemonScale = 512, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Lorblatt + .categoryName = _("LAUB"), + .height = 12, + .weight = 158, + .descriptionPage1 = DexDescription_Lorblatt_1, + .descriptionPage2 = DexDescription_Lorblatt_2, + .pokemonScale = 296, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Meganie + .categoryName = _("KRÄUTER"), + .height = 18, + .weight = 1005, + .descriptionPage1 = DexDescription_Meganie_1, + .descriptionPage2 = DexDescription_Meganie_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 277, + .trainerOffset = 1, + }, + { + // Feurigel + .categoryName = _("FEUERMAUS"), + .height = 5, + .weight = 79, + .descriptionPage1 = DexDescription_Feurigel_1, + .descriptionPage2 = DexDescription_Feurigel_2, + .pokemonScale = 539, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Igelavar + .categoryName = _("VULKAN"), + .height = 9, + .weight = 190, + .descriptionPage1 = DexDescription_Igelavar_1, + .descriptionPage2 = DexDescription_Igelavar_2, + .pokemonScale = 329, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Tornupto + .categoryName = _("VULKAN"), + .height = 17, + .weight = 795, + .descriptionPage1 = DexDescription_Tornupto_1, + .descriptionPage2 = DexDescription_Tornupto_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 268, + .trainerOffset = 1, + }, + { + // Karnimani + .categoryName = _("GROSSMAUL"), + .height = 6, + .weight = 95, + .descriptionPage1 = DexDescription_Karnimani_1, + .descriptionPage2 = DexDescription_Karnimani_2, + .pokemonScale = 487, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Tyracroc + .categoryName = _("GROSSMAUL"), + .height = 11, + .weight = 250, + .descriptionPage1 = DexDescription_Tyracroc_1, + .descriptionPage2 = DexDescription_Tyracroc_2, + .pokemonScale = 378, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Impergator + .categoryName = _("GROSSMAUL"), + .height = 23, + .weight = 888, + .descriptionPage1 = DexDescription_Impergator_1, + .descriptionPage2 = DexDescription_Impergator_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 342, + .trainerOffset = 7, + }, + { + // Wiesor + .categoryName = _("SPÄHER"), + .height = 8, + .weight = 60, + .descriptionPage1 = DexDescription_Wiesor_1, + .descriptionPage2 = DexDescription_Wiesor_2, + .pokemonScale = 439, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Wiesenior + .categoryName = _("LANGLEIB"), + .height = 18, + .weight = 325, + .descriptionPage1 = DexDescription_Wiesenior_1, + .descriptionPage2 = DexDescription_Wiesenior_2, + .pokemonScale = 346, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Hoothoot + .categoryName = _("EULE"), + .height = 7, + .weight = 212, + .descriptionPage1 = DexDescription_Hoothoot_1, + .descriptionPage2 = DexDescription_Hoothoot_2, + .pokemonScale = 380, + .pokemonOffset = 65534, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Noctuh + .categoryName = _("EULE"), + .height = 16, + .weight = 408, + .descriptionPage1 = DexDescription_Noctuh_1, + .descriptionPage2 = DexDescription_Noctuh_2, + .pokemonScale = 278, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Ledyba + .categoryName = _("FÜNF-PUNKT"), + .height = 10, + .weight = 108, + .descriptionPage1 = DexDescription_Ledyba_1, + .descriptionPage2 = DexDescription_Ledyba_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Ledian + .categoryName = _("FÜNF-PUNKT"), + .height = 14, + .weight = 356, + .descriptionPage1 = DexDescription_Ledian_1, + .descriptionPage2 = DexDescription_Ledian_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Webarak + .categoryName = _("FADENWURF"), + .height = 5, + .weight = 85, + .descriptionPage1 = DexDescription_Webarak_1, + .descriptionPage2 = DexDescription_Webarak_2, + .pokemonScale = 414, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Ariados + .categoryName = _("LANGBEIN"), + .height = 11, + .weight = 335, + .descriptionPage1 = DexDescription_Ariados_1, + .descriptionPage2 = DexDescription_Ariados_2, + .pokemonScale = 316, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Iksbat + .categoryName = _("FLEDERMAUS"), + .height = 18, + .weight = 750, + .descriptionPage1 = DexDescription_Iksbat_1, + .descriptionPage2 = DexDescription_Iksbat_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 281, + .trainerOffset = 1, + }, + { + // Lampi + .categoryName = _("ANGLER"), + .height = 5, + .weight = 120, + .descriptionPage1 = DexDescription_Lampi_1, + .descriptionPage2 = DexDescription_Lampi_2, + .pokemonScale = 424, + .pokemonOffset = 65534, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Lanturn + .categoryName = _("LEUCHTE"), + .height = 12, + .weight = 225, + .descriptionPage1 = DexDescription_Lanturn_1, + .descriptionPage2 = DexDescription_Lanturn_2, + .pokemonScale = 269, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Pichu + .categoryName = _("BABYMAUS"), + .height = 3, + .weight = 20, + .descriptionPage1 = DexDescription_Pichu_1, + .descriptionPage2 = DexDescription_Pichu_2, + .pokemonScale = 508, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Pii + .categoryName = _("STERNFORM"), + .height = 3, + .weight = 30, + .descriptionPage1 = DexDescription_Pii_1, + .descriptionPage2 = DexDescription_Pii_2, + .pokemonScale = 462, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Fluffeluff + .categoryName = _("BALLON"), + .height = 3, + .weight = 10, + .descriptionPage1 = DexDescription_Fluffeluff_1, + .descriptionPage2 = DexDescription_Fluffeluff_2, + .pokemonScale = 457, + .pokemonOffset = 65535, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Togepi + .categoryName = _("ZACKENBALL"), + .height = 3, + .weight = 15, + .descriptionPage1 = DexDescription_Togepi_1, + .descriptionPage2 = DexDescription_Togepi_2, + .pokemonScale = 507, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Togetic + .categoryName = _("FREUDE"), + .height = 6, + .weight = 32, + .descriptionPage1 = DexDescription_Togetic_1, + .descriptionPage2 = DexDescription_Togetic_2, + .pokemonScale = 424, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Natu + .categoryName = _("KLEINVOGEL"), + .height = 2, + .weight = 20, + .descriptionPage1 = DexDescription_Natu_1, + .descriptionPage2 = DexDescription_Natu_2, + .pokemonScale = 610, + .pokemonOffset = 25, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Xatu + .categoryName = _("MYSTIK"), + .height = 15, + .weight = 150, + .descriptionPage1 = DexDescription_Xatu_1, + .descriptionPage2 = DexDescription_Xatu_2, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 318, + .trainerOffset = 4, + }, + { + // Voltilamm + .categoryName = _("WOLLE"), + .height = 6, + .weight = 78, + .descriptionPage1 = DexDescription_Voltilamm_1, + .descriptionPage2 = DexDescription_Voltilamm_2, + .pokemonScale = 379, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Waaty + .categoryName = _("WOLLE"), + .height = 8, + .weight = 133, + .descriptionPage1 = DexDescription_Waaty_1, + .descriptionPage2 = DexDescription_Waaty_2, + .pokemonScale = 372, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Ampharos + .categoryName = _("LEUCHTE"), + .height = 14, + .weight = 615, + .descriptionPage1 = DexDescription_Ampharos_1, + .descriptionPage2 = DexDescription_Ampharos_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Blubella + .categoryName = _("BLUME"), + .height = 4, + .weight = 58, + .descriptionPage1 = DexDescription_Blubella_1, + .descriptionPage2 = DexDescription_Blubella_2, + .pokemonScale = 472, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Marill + .categoryName = _("AQUAMAUS"), + .height = 4, + .weight = 85, + .descriptionPage1 = DexDescription_Marill_1, + .descriptionPage2 = DexDescription_Marill_2, + .pokemonScale = 476, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Azumarill + .categoryName = _("AQUAHASE"), + .height = 8, + .weight = 285, + .descriptionPage1 = DexDescription_Azumarill_1, + .descriptionPage2 = DexDescription_Azumarill_2, + .pokemonScale = 448, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Mogelbaum + .categoryName = _("IMITATION"), + .height = 12, + .weight = 380, + .descriptionPage1 = DexDescription_Mogelbaum_1, + .descriptionPage2 = DexDescription_Mogelbaum_2, + .pokemonScale = 305, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Quaxo + .categoryName = _("FROSCH"), + .height = 11, + .weight = 339, + .descriptionPage1 = DexDescription_Quaxo_1, + .descriptionPage2 = DexDescription_Quaxo_2, + .pokemonScale = 289, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Hoppspross + .categoryName = _("LÖWENZAHN"), + .height = 4, + .weight = 5, + .descriptionPage1 = DexDescription_Hoppspross_1, + .descriptionPage2 = DexDescription_Hoppspross_2, + .pokemonScale = 562, + .pokemonOffset = 65529, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Hubelupf + .categoryName = _("LÖWENZAHN"), + .height = 6, + .weight = 10, + .descriptionPage1 = DexDescription_Hubelupf_1, + .descriptionPage2 = DexDescription_Hubelupf_2, + .pokemonScale = 387, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Papungha + .categoryName = _("LÖWENZAHN"), + .height = 8, + .weight = 30, + .descriptionPage1 = DexDescription_Papungha_1, + .descriptionPage2 = DexDescription_Papungha_2, + .pokemonScale = 418, + .pokemonOffset = 65532, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Griffel + .categoryName = _("LANGSCHWEIF"), + .height = 8, + .weight = 115, + .descriptionPage1 = DexDescription_Griffel_1, + .descriptionPage2 = DexDescription_Griffel_2, + .pokemonScale = 363, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Sonnkern + .categoryName = _("SAMEN"), + .height = 3, + .weight = 18, + .descriptionPage1 = DexDescription_Sonnkern_1, + .descriptionPage2 = DexDescription_Sonnkern_2, + .pokemonScale = 541, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Sonnflora + .categoryName = _("SONNE"), + .height = 8, + .weight = 85, + .descriptionPage1 = DexDescription_Sonnflora_1, + .descriptionPage2 = DexDescription_Sonnflora_2, + .pokemonScale = 444, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Yanma + .categoryName = _("LIBELLE"), + .height = 12, + .weight = 380, + .descriptionPage1 = DexDescription_Yanma_1, + .descriptionPage2 = DexDescription_Yanma_2, + .pokemonScale = 274, + .pokemonOffset = 65535, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Felino + .categoryName = _("FISCH"), + .height = 4, + .weight = 85, + .descriptionPage1 = DexDescription_Felino_1, + .descriptionPage2 = DexDescription_Felino_2, + .pokemonScale = 479, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Morlord + .categoryName = _("FISCH"), + .height = 14, + .weight = 750, + .descriptionPage1 = DexDescription_Morlord_1, + .descriptionPage2 = DexDescription_Morlord_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Psiana + .categoryName = _("SONNE"), + .height = 9, + .weight = 265, + .descriptionPage1 = DexDescription_Psiana_1, + .descriptionPage2 = DexDescription_Psiana_2, + .pokemonScale = 363, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Nachtara + .categoryName = _("MONDSCHEIN"), + .height = 10, + .weight = 270, + .descriptionPage1 = DexDescription_Nachtara_1, + .descriptionPage2 = DexDescription_Nachtara_2, + .pokemonScale = 317, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kramurx + .categoryName = _("FINSTERNIS"), + .height = 5, + .weight = 21, + .descriptionPage1 = DexDescription_Kramurx_1, + .descriptionPage2 = DexDescription_Kramurx_2, + .pokemonScale = 401, + .pokemonOffset = 65528, + .trainerScale = 256, + .trainerOffset = 1, + }, + { + // Laschoking + .categoryName = _("MONARCH"), + .height = 20, + .weight = 795, + .descriptionPage1 = DexDescription_Laschoking_1, + .descriptionPage2 = DexDescription_Laschoking_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 5, + }, + { + // Traunfugil + .categoryName = _("KREISCHER"), + .height = 7, + .weight = 10, + .descriptionPage1 = DexDescription_Traunfugil_1, + .descriptionPage2 = DexDescription_Traunfugil_2, + .pokemonScale = 407, + .pokemonOffset = 65528, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Icognito + .categoryName = _("SYMBOL"), + .height = 5, + .weight = 50, + .descriptionPage1 = DexDescription_Icognito_1, + .descriptionPage2 = DexDescription_Icognito_2, + .pokemonScale = 411, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Woingenau + .categoryName = _("GEDULD"), + .height = 13, + .weight = 285, + .descriptionPage1 = DexDescription_Woingenau_1, + .descriptionPage2 = DexDescription_Woingenau_2, + .pokemonScale = 274, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Girafarig + .categoryName = _("LANGHALS"), + .height = 15, + .weight = 415, + .descriptionPage1 = DexDescription_Girafarig_1, + .descriptionPage2 = DexDescription_Girafarig_2, + .pokemonScale = 281, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Tannza + .categoryName = _("BEUTELWURM"), + .height = 6, + .weight = 72, + .descriptionPage1 = DexDescription_Tannza_1, + .descriptionPage2 = DexDescription_Tannza_2, + .pokemonScale = 445, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Forstellka + .categoryName = _("BEUTELWURM"), + .height = 12, + .weight = 1258, + .descriptionPage1 = DexDescription_Forstellka_1, + .descriptionPage2 = DexDescription_Forstellka_2, + .pokemonScale = 293, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Dummisel + .categoryName = _("SCHLANGE"), + .height = 15, + .weight = 140, + .descriptionPage1 = DexDescription_Dummisel_1, + .descriptionPage2 = DexDescription_Dummisel_2, + .pokemonScale = 316, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Skorgla + .categoryName = _("FLUGSKORPI"), + .height = 11, + .weight = 648, + .descriptionPage1 = DexDescription_Skorgla_1, + .descriptionPage2 = DexDescription_Skorgla_2, + .pokemonScale = 350, + .pokemonOffset = 65535, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Stahlos + .categoryName = _("STAHLBOA"), + .height = 92, + .weight = 4000, + .descriptionPage1 = DexDescription_Stahlos_1, + .descriptionPage2 = DexDescription_Stahlos_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 516, + .trainerOffset = 13, + }, + { + // Snubbull + .categoryName = _("FEE"), + .height = 6, + .weight = 78, + .descriptionPage1 = DexDescription_Snubbull_1, + .descriptionPage2 = DexDescription_Snubbull_2, + .pokemonScale = 465, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Granbull + .categoryName = _("FEE"), + .height = 14, + .weight = 487, + .descriptionPage1 = DexDescription_Granbull_1, + .descriptionPage2 = DexDescription_Granbull_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Baldorfish + .categoryName = _("BALLON"), + .height = 5, + .weight = 39, + .descriptionPage1 = DexDescription_Baldorfish_1, + .descriptionPage2 = DexDescription_Baldorfish_2, + .pokemonScale = 430, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Scherox + .categoryName = _("KNEIFER"), + .height = 18, + .weight = 1180, + .descriptionPage1 = DexDescription_Scherox_1, + .descriptionPage2 = DexDescription_Scherox_2, + .pokemonScale = 278, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Pottrott + .categoryName = _("SCHIMMEL"), + .height = 6, + .weight = 205, + .descriptionPage1 = DexDescription_Pottrott_1, + .descriptionPage2 = DexDescription_Pottrott_2, + .pokemonScale = 485, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Skaraborn + .categoryName = _("EINZELHORN"), + .height = 15, + .weight = 540, + .descriptionPage1 = DexDescription_Skaraborn_1, + .descriptionPage2 = DexDescription_Skaraborn_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Sniebel + .categoryName = _("STICHKLAUE"), + .height = 9, + .weight = 280, + .descriptionPage1 = DexDescription_Sniebel_1, + .descriptionPage2 = DexDescription_Sniebel_2, + .pokemonScale = 413, + .pokemonOffset = 65533, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Teddiursa + .categoryName = _("KLEINBÄR"), + .height = 6, + .weight = 88, + .descriptionPage1 = DexDescription_Teddiursa_1, + .descriptionPage2 = DexDescription_Teddiursa_2, + .pokemonScale = 455, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Ursaring + .categoryName = _("SCHLÄFER"), + .height = 18, + .weight = 1258, + .descriptionPage1 = DexDescription_Ursaring_1, + .descriptionPage2 = DexDescription_Ursaring_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Schneckmag + .categoryName = _("LAVA"), + .height = 7, + .weight = 350, + .descriptionPage1 = DexDescription_Schneckmag_1, + .descriptionPage2 = DexDescription_Schneckmag_2, + .pokemonScale = 329, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Magcargo + .categoryName = _("LAVA"), + .height = 8, + .weight = 550, + .descriptionPage1 = DexDescription_Magcargo_1, + .descriptionPage2 = DexDescription_Magcargo_2, + .pokemonScale = 332, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Quiekel + .categoryName = _("FERKEL"), + .height = 4, + .weight = 65, + .descriptionPage1 = DexDescription_Quiekel_1, + .descriptionPage2 = DexDescription_Quiekel_2, + .pokemonScale = 324, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Keifel + .categoryName = _("SCHWEIN"), + .height = 11, + .weight = 558, + .descriptionPage1 = DexDescription_Keifel_1, + .descriptionPage2 = DexDescription_Keifel_2, + .pokemonScale = 306, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Corasonn + .categoryName = _("KORALLE"), + .height = 6, + .weight = 50, + .descriptionPage1 = DexDescription_Corasonn_1, + .descriptionPage2 = DexDescription_Corasonn_2, + .pokemonScale = 410, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Remoraid + .categoryName = _("HOCHDRUCK"), + .height = 6, + .weight = 120, + .descriptionPage1 = DexDescription_Remoraid_1, + .descriptionPage2 = DexDescription_Remoraid_2, + .pokemonScale = 316, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Octillery + .categoryName = _("HOCHDRUCK"), + .height = 9, + .weight = 285, + .descriptionPage1 = DexDescription_Octillery_1, + .descriptionPage2 = DexDescription_Octillery_2, + .pokemonScale = 296, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Botogel + .categoryName = _("LIEFERANT"), + .height = 9, + .weight = 160, + .descriptionPage1 = DexDescription_Botogel_1, + .descriptionPage2 = DexDescription_Botogel_2, + .pokemonScale = 293, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Mantax + .categoryName = _("FLUGROCHEN"), + .height = 21, + .weight = 2200, + .descriptionPage1 = DexDescription_Mantax_1, + .descriptionPage2 = DexDescription_Mantax_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 342, + .trainerOffset = 7, + }, + { + // Panzaeron + .categoryName = _("FLUGSTAHL"), + .height = 17, + .weight = 505, + .descriptionPage1 = DexDescription_Panzaeron_1, + .descriptionPage2 = DexDescription_Panzaeron_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 271, + .trainerOffset = 1, + }, + { + // Hunduster + .categoryName = _("HADES"), + .height = 6, + .weight = 108, + .descriptionPage1 = DexDescription_Hunduster_1, + .descriptionPage2 = DexDescription_Hunduster_2, + .pokemonScale = 393, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Hundemon + .categoryName = _("HADES"), + .height = 14, + .weight = 350, + .descriptionPage1 = DexDescription_Hundemon_1, + .descriptionPage2 = DexDescription_Hundemon_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Seedraking + .categoryName = _("DRACHE"), + .height = 18, + .weight = 1520, + .descriptionPage1 = DexDescription_Seedraking_1, + .descriptionPage2 = DexDescription_Seedraking_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 287, + .trainerOffset = 0, + }, + { + // Phanpy + .categoryName = _("LANGRÜSSEL"), + .height = 5, + .weight = 335, + .descriptionPage1 = DexDescription_Phanpy_1, + .descriptionPage2 = DexDescription_Phanpy_2, + .pokemonScale = 465, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Donphan + .categoryName = _("PANZERTIER"), + .height = 11, + .weight = 1200, + .descriptionPage1 = DexDescription_Donphan_1, + .descriptionPage2 = DexDescription_Donphan_2, + .pokemonScale = 313, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Porygon2 + .categoryName = _("VIRTUELL"), + .height = 6, + .weight = 325, + .descriptionPage1 = DexDescription_Porygon2_1, + .descriptionPage2 = DexDescription_Porygon2_2, + .pokemonScale = 320, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Damhirplex + .categoryName = _("VIELENDER"), + .height = 14, + .weight = 712, + .descriptionPage1 = DexDescription_Damhirplex_1, + .descriptionPage2 = DexDescription_Damhirplex_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Farbeagle + .categoryName = _("MALER"), + .height = 12, + .weight = 580, + .descriptionPage1 = DexDescription_Farbeagle_1, + .descriptionPage2 = DexDescription_Farbeagle_2, + .pokemonScale = 287, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Rabauz + .categoryName = _("RACKER"), + .height = 7, + .weight = 210, + .descriptionPage1 = DexDescription_Rabauz_1, + .descriptionPage2 = DexDescription_Rabauz_2, + .pokemonScale = 292, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kapoera + .categoryName = _("KOPFSTAND"), + .height = 14, + .weight = 480, + .descriptionPage1 = DexDescription_Kapoera_1, + .descriptionPage2 = DexDescription_Kapoera_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 257, + .trainerOffset = 0, + }, + { + // Kussilla + .categoryName = _("KUSS"), + .height = 4, + .weight = 60, + .descriptionPage1 = DexDescription_Kussilla_1, + .descriptionPage2 = DexDescription_Kussilla_2, + .pokemonScale = 440, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Elekid + .categoryName = _("ELEKTRO"), + .height = 6, + .weight = 235, + .descriptionPage1 = DexDescription_Elekid_1, + .descriptionPage2 = DexDescription_Elekid_2, + .pokemonScale = 363, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Magby + .categoryName = _("GLUTHERD"), + .height = 7, + .weight = 214, + .descriptionPage1 = DexDescription_Magby_1, + .descriptionPage2 = DexDescription_Magby_2, + .pokemonScale = 284, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Miltank + .categoryName = _("MILCHKUH"), + .height = 12, + .weight = 755, + .descriptionPage1 = DexDescription_Miltank_1, + .descriptionPage2 = DexDescription_Miltank_2, + .pokemonScale = 280, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Heiteira + .categoryName = _("FREUDE"), + .height = 15, + .weight = 468, + .descriptionPage1 = DexDescription_Heiteira_1, + .descriptionPage2 = DexDescription_Heiteira_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 310, + .trainerOffset = 3, + }, + { + // Raikou + .categoryName = _("DONNER"), + .height = 19, + .weight = 1780, + .descriptionPage1 = DexDescription_Raikou_1, + .descriptionPage2 = DexDescription_Raikou_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 345, + .trainerOffset = 7, + }, + { + // Entei + .categoryName = _("VULKAN"), + .height = 21, + .weight = 1980, + .descriptionPage1 = DexDescription_Entei_1, + .descriptionPage2 = DexDescription_Entei_2, + .pokemonScale = 259, + .pokemonOffset = 0, + .trainerScale = 345, + .trainerOffset = 7, + }, + { + // Suicune + .categoryName = _("POLARLICHT"), + .height = 20, + .weight = 1870, + .descriptionPage1 = DexDescription_Suicune_1, + .descriptionPage2 = DexDescription_Suicune_2, + .pokemonScale = 269, + .pokemonOffset = 0, + .trainerScale = 345, + .trainerOffset = 7, + }, + { + // Larvitar + .categoryName = _("FELSHAUT"), + .height = 6, + .weight = 720, + .descriptionPage1 = DexDescription_Larvitar_1, + .descriptionPage2 = DexDescription_Larvitar_2, + .pokemonScale = 472, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Pupitar + .categoryName = _("HARTSCHALE"), + .height = 12, + .weight = 1520, + .descriptionPage1 = DexDescription_Pupitar_1, + .descriptionPage2 = DexDescription_Pupitar_2, + .pokemonScale = 292, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Despotar + .categoryName = _("PANZERTIER"), + .height = 20, + .weight = 2020, + .descriptionPage1 = DexDescription_Despotar_1, + .descriptionPage2 = DexDescription_Despotar_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 345, + .trainerOffset = 7, + }, + { + // Lugia + .categoryName = _("TAUCHER"), + .height = 52, + .weight = 2160, + .descriptionPage1 = DexDescription_Lugia_1, + .descriptionPage2 = DexDescription_Lugia_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 721, + .trainerOffset = 19, + }, + { + // Ho-oh + .categoryName = _("REGENBOGEN"), + .height = 38, + .weight = 1990, + .descriptionPage1 = DexDescription_HoOh_1, + .descriptionPage2 = DexDescription_HoOh_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 610, + .trainerOffset = 17, + }, + { + // Celebi + .categoryName = _("ZEITREISE"), + .height = 6, + .weight = 50, + .descriptionPage1 = DexDescription_Celebi_1, + .descriptionPage2 = DexDescription_Celebi_2, + .pokemonScale = 393, + .pokemonOffset = 65526, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Geckarbor + .categoryName = _("WALDGECKO"), + .height = 5, + .weight = 50, + .descriptionPage1 = DexDescription_Geckarbor_1, + .descriptionPage2 = DexDescription_Geckarbor_2, + .pokemonScale = 541, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Reptain + .categoryName = _("WALDGECKO"), + .height = 9, + .weight = 216, + .descriptionPage1 = DexDescription_Reptain_1, + .descriptionPage2 = DexDescription_Reptain_2, + .pokemonScale = 360, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Gewaldro + .categoryName = _("DSCHUNGEL"), + .height = 17, + .weight = 522, + .descriptionPage1 = DexDescription_Gewaldro_1, + .descriptionPage2 = DexDescription_Gewaldro_2, + .pokemonScale = 256, + .pokemonOffset = 65535, + .trainerScale = 275, + .trainerOffset = 2, + }, + { + // Flemmli + .categoryName = _("KÜKEN"), + .height = 4, + .weight = 25, + .descriptionPage1 = DexDescription_Flemmli_1, + .descriptionPage2 = DexDescription_Flemmli_2, + .pokemonScale = 566, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Jungglut + .categoryName = _("KLEINHAHN"), + .height = 9, + .weight = 195, + .descriptionPage1 = DexDescription_Jungglut_1, + .descriptionPage2 = DexDescription_Jungglut_2, + .pokemonScale = 343, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Lohgock + .categoryName = _("GROSSBRAND"), + .height = 19, + .weight = 520, + .descriptionPage1 = DexDescription_Lohgock_1, + .descriptionPage2 = DexDescription_Lohgock_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 301, + .trainerOffset = 4, + }, + { + // Hydropi + .categoryName = _("LEHMHÜPFER"), + .height = 4, + .weight = 76, + .descriptionPage1 = DexDescription_Hydropi_1, + .descriptionPage2 = DexDescription_Hydropi_2, + .pokemonScale = 535, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Moorabbel + .categoryName = _("LEHMHÜPFER"), + .height = 7, + .weight = 280, + .descriptionPage1 = DexDescription_Moorabbel_1, + .descriptionPage2 = DexDescription_Moorabbel_2, + .pokemonScale = 340, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Sumpex + .categoryName = _("LEHMHÜPFER"), + .height = 15, + .weight = 819, + .descriptionPage1 = DexDescription_Sumpex_1, + .descriptionPage2 = DexDescription_Sumpex_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Fiffyen + .categoryName = _("BISS"), + .height = 5, + .weight = 136, + .descriptionPage1 = DexDescription_Fiffyen_1, + .descriptionPage2 = DexDescription_Fiffyen_2, + .pokemonScale = 481, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Magnayen + .categoryName = _("BISS"), + .height = 10, + .weight = 370, + .descriptionPage1 = DexDescription_Magnayen_1, + .descriptionPage2 = DexDescription_Magnayen_2, + .pokemonScale = 362, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Zigzachs + .categoryName = _("KLEINDACHS"), + .height = 4, + .weight = 175, + .descriptionPage1 = DexDescription_Zigzachs_1, + .descriptionPage2 = DexDescription_Zigzachs_2, + .pokemonScale = 560, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Geradaks + .categoryName = _("SPRINTER"), + .height = 5, + .weight = 325, + .descriptionPage1 = DexDescription_Geradaks_1, + .descriptionPage2 = DexDescription_Geradaks_2, + .pokemonScale = 321, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Waumpel + .categoryName = _("WURM"), + .height = 3, + .weight = 36, + .descriptionPage1 = DexDescription_Waumpel_1, + .descriptionPage2 = DexDescription_Waumpel_2, + .pokemonScale = 711, + .pokemonOffset = 24, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Schaloko + .categoryName = _("KOKON"), + .height = 6, + .weight = 100, + .descriptionPage1 = DexDescription_Schaloko_1, + .descriptionPage2 = DexDescription_Schaloko_2, + .pokemonScale = 431, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Papinella + .categoryName = _("FALTER"), + .height = 10, + .weight = 284, + .descriptionPage1 = DexDescription_Papinella_1, + .descriptionPage2 = DexDescription_Papinella_2, + .pokemonScale = 298, + .pokemonOffset = 65535, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Panekon + .categoryName = _("KOKON"), + .height = 7, + .weight = 115, + .descriptionPage1 = DexDescription_Panekon_1, + .descriptionPage2 = DexDescription_Panekon_2, + .pokemonScale = 391, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Pudox + .categoryName = _("GIFTMOTTE"), + .height = 12, + .weight = 316, + .descriptionPage1 = DexDescription_Pudox_1, + .descriptionPage2 = DexDescription_Pudox_2, + .pokemonScale = 269, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Loturzel + .categoryName = _("WASSERLINSE"), + .height = 5, + .weight = 26, + .descriptionPage1 = DexDescription_Loturzel_1, + .descriptionPage2 = DexDescription_Loturzel_2, + .pokemonScale = 406, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Lombrero + .categoryName = _("FROHMUT"), + .height = 12, + .weight = 325, + .descriptionPage1 = DexDescription_Lombrero_1, + .descriptionPage2 = DexDescription_Lombrero_2, + .pokemonScale = 277, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kappalores + .categoryName = _("SORGLOS"), + .height = 15, + .weight = 550, + .descriptionPage1 = DexDescription_Kappalores_1, + .descriptionPage2 = DexDescription_Kappalores_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 268, + .trainerOffset = 65535, + }, + { + // Samurzel + .categoryName = _("EICHELNUSS"), + .height = 5, + .weight = 40, + .descriptionPage1 = DexDescription_Samurzel_1, + .descriptionPage2 = DexDescription_Samurzel_2, + .pokemonScale = 472, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Blanas + .categoryName = _("HINTERLIST"), + .height = 10, + .weight = 280, + .descriptionPage1 = DexDescription_Blanas_1, + .descriptionPage2 = DexDescription_Blanas_2, + .pokemonScale = 299, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Tengulist + .categoryName = _("VERSCHLAGEN"), + .height = 13, + .weight = 596, + .descriptionPage1 = DexDescription_Tengulist_1, + .descriptionPage2 = DexDescription_Tengulist_2, + .pokemonScale = 290, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Schwalbini + .categoryName = _("SCHWÄLBLEIN"), + .height = 3, + .weight = 23, + .descriptionPage1 = DexDescription_Schwalbini_1, + .descriptionPage2 = DexDescription_Schwalbini_2, + .pokemonScale = 465, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Schwalboss + .categoryName = _("SCHWALBE"), + .height = 7, + .weight = 198, + .descriptionPage1 = DexDescription_Schwalboss_1, + .descriptionPage2 = DexDescription_Schwalboss_2, + .pokemonScale = 428, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Wingull + .categoryName = _("SEEMÖWE"), + .height = 6, + .weight = 95, + .descriptionPage1 = DexDescription_Wingull_1, + .descriptionPage2 = DexDescription_Wingull_2, + .pokemonScale = 295, + .pokemonOffset = 65534, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Pelipper + .categoryName = _("WASSERVOGEL"), + .height = 12, + .weight = 280, + .descriptionPage1 = DexDescription_Pelipper_1, + .descriptionPage2 = DexDescription_Pelipper_2, + .pokemonScale = 288, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Trasla + .categoryName = _("GEFÜHL"), + .height = 4, + .weight = 66, + .descriptionPage1 = DexDescription_Trasla_1, + .descriptionPage2 = DexDescription_Trasla_2, + .pokemonScale = 457, + .pokemonOffset = 65533, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kirlia + .categoryName = _("EMOTION"), + .height = 8, + .weight = 202, + .descriptionPage1 = DexDescription_Kirlia_1, + .descriptionPage2 = DexDescription_Kirlia_2, + .pokemonScale = 354, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Guardevoir + .categoryName = _("UMARMUNG"), + .height = 16, + .weight = 484, + .descriptionPage1 = DexDescription_Guardevoir_1, + .descriptionPage2 = DexDescription_Guardevoir_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Gehweiher + .categoryName = _("WASSERGEHER"), + .height = 5, + .weight = 17, + .descriptionPage1 = DexDescription_Gehweiher_1, + .descriptionPage2 = DexDescription_Gehweiher_2, + .pokemonScale = 375, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Maskeregen + .categoryName = _("AUGE"), + .height = 8, + .weight = 36, + .descriptionPage1 = DexDescription_Maskeregen_1, + .descriptionPage2 = DexDescription_Maskeregen_2, + .pokemonScale = 378, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Knilz + .categoryName = _("PILZ"), + .height = 4, + .weight = 45, + .descriptionPage1 = DexDescription_Knilz_1, + .descriptionPage2 = DexDescription_Knilz_2, + .pokemonScale = 513, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kapilz + .categoryName = _("PILZ"), + .height = 12, + .weight = 392, + .descriptionPage1 = DexDescription_Kapilz_1, + .descriptionPage2 = DexDescription_Kapilz_2, + .pokemonScale = 324, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Bummelz + .categoryName = _("FAULPELZ"), + .height = 8, + .weight = 240, + .descriptionPage1 = DexDescription_Bummelz_1, + .descriptionPage2 = DexDescription_Bummelz_2, + .pokemonScale = 291, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Muntier + .categoryName = _("WILDAFFE"), + .height = 14, + .weight = 465, + .descriptionPage1 = DexDescription_Muntier_1, + .descriptionPage2 = DexDescription_Muntier_2, + .pokemonScale = 301, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Letarking + .categoryName = _("MÜSSIG"), + .height = 20, + .weight = 1305, + .descriptionPage1 = DexDescription_Letarking_1, + .descriptionPage2 = DexDescription_Letarking_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 300, + .trainerOffset = 1, + }, + { + // Nincada + .categoryName = _("VORBEREITER"), + .height = 5, + .weight = 55, + .descriptionPage1 = DexDescription_Nincada_1, + .descriptionPage2 = DexDescription_Nincada_2, + .pokemonScale = 405, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Ninjask + .categoryName = _("NINJA"), + .height = 8, + .weight = 120, + .descriptionPage1 = DexDescription_Ninjask_1, + .descriptionPage2 = DexDescription_Ninjask_2, + .pokemonScale = 383, + .pokemonOffset = 65527, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Ninjatom + .categoryName = _("HÄUTUNG"), + .height = 8, + .weight = 12, + .descriptionPage1 = DexDescription_Ninjatom_1, + .descriptionPage2 = DexDescription_Ninjatom_2, + .pokemonScale = 372, + .pokemonOffset = 65528, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Flurmel + .categoryName = _("FLÜSTER"), + .height = 6, + .weight = 163, + .descriptionPage1 = DexDescription_Flurmel_1, + .descriptionPage2 = DexDescription_Flurmel_2, + .pokemonScale = 373, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Krakeelo + .categoryName = _("LAUTHALS"), + .height = 10, + .weight = 405, + .descriptionPage1 = DexDescription_Krakeelo_1, + .descriptionPage2 = DexDescription_Krakeelo_2, + .pokemonScale = 356, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Krawumms + .categoryName = _("KRACH"), + .height = 15, + .weight = 840, + .descriptionPage1 = DexDescription_Krawumms_1, + .descriptionPage2 = DexDescription_Krawumms_2, + .pokemonScale = 284, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Makuhita + .categoryName = _("COURAGE"), + .height = 10, + .weight = 864, + .descriptionPage1 = DexDescription_Makuhita_1, + .descriptionPage2 = DexDescription_Makuhita_2, + .pokemonScale = 256, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Hariyama + .categoryName = _("ARMWURF"), + .height = 23, + .weight = 2538, + .descriptionPage1 = DexDescription_Hariyama_1, + .descriptionPage2 = DexDescription_Hariyama_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 343, + .trainerOffset = 7, + }, + { + // Azurill + .categoryName = _("GEPUNKTET"), + .height = 2, + .weight = 20, + .descriptionPage1 = DexDescription_Azurill_1, + .descriptionPage2 = DexDescription_Azurill_2, + .pokemonScale = 603, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Nasgnet + .categoryName = _("KOMPASS"), + .height = 10, + .weight = 970, + .descriptionPage1 = DexDescription_Nasgnet_1, + .descriptionPage2 = DexDescription_Nasgnet_2, + .pokemonScale = 256, + .pokemonOffset = 9, + .trainerScale = 289, + .trainerOffset = 3, + }, + { + // Eneco + .categoryName = _("KÄTZCHEN"), + .height = 6, + .weight = 110, + .descriptionPage1 = DexDescription_Eneco_1, + .descriptionPage2 = DexDescription_Eneco_2, + .pokemonScale = 492, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Enekoro + .categoryName = _("EINGEBILDET"), + .height = 11, + .weight = 326, + .descriptionPage1 = DexDescription_Enekoro_1, + .descriptionPage2 = DexDescription_Enekoro_2, + .pokemonScale = 322, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Zobiris + .categoryName = _("FINSTERNIS"), + .height = 5, + .weight = 110, + .descriptionPage1 = DexDescription_Zobiris_1, + .descriptionPage2 = DexDescription_Zobiris_2, + .pokemonScale = 451, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Flunkifer + .categoryName = _("SCHWINDLER"), + .height = 6, + .weight = 115, + .descriptionPage1 = DexDescription_Flunkifer_1, + .descriptionPage2 = DexDescription_Flunkifer_2, + .pokemonScale = 466, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Stollunior + .categoryName = _("EISENPANZER"), + .height = 4, + .weight = 600, + .descriptionPage1 = DexDescription_Stollunior_1, + .descriptionPage2 = DexDescription_Stollunior_2, + .pokemonScale = 419, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Stollrak + .categoryName = _("EISENPANZER"), + .height = 9, + .weight = 1200, + .descriptionPage1 = DexDescription_Stollrak_1, + .descriptionPage2 = DexDescription_Stollrak_2, + .pokemonScale = 275, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Stolloss + .categoryName = _("EISENPANZER"), + .height = 21, + .weight = 3600, + .descriptionPage1 = DexDescription_Stolloss_1, + .descriptionPage2 = DexDescription_Stolloss_2, + .pokemonScale = 256, + .pokemonOffset = 65535, + .trainerScale = 350, + .trainerOffset = 6, + }, + { + // Meditie + .categoryName = _("MEDITATION"), + .height = 6, + .weight = 112, + .descriptionPage1 = DexDescription_Meditie_1, + .descriptionPage2 = DexDescription_Meditie_2, + .pokemonScale = 465, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Meditalis + .categoryName = _("MEDITATION"), + .height = 13, + .weight = 315, + .descriptionPage1 = DexDescription_Meditalis_1, + .descriptionPage2 = DexDescription_Meditalis_2, + .pokemonScale = 298, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Frizelbliz + .categoryName = _("GEWITTER"), + .height = 6, + .weight = 152, + .descriptionPage1 = DexDescription_Frizelbliz_1, + .descriptionPage2 = DexDescription_Frizelbliz_2, + .pokemonScale = 290, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Voltenso + .categoryName = _("ENTLADUNG"), + .height = 15, + .weight = 402, + .descriptionPage1 = DexDescription_Voltenso_1, + .descriptionPage2 = DexDescription_Voltenso_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 257, + .trainerOffset = 0, + }, + { + // Plusle + .categoryName = _("JUBEL"), + .height = 4, + .weight = 42, + .descriptionPage1 = DexDescription_Plusle_1, + .descriptionPage2 = DexDescription_Plusle_2, + .pokemonScale = 515, + .pokemonOffset = 65527, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Minun + .categoryName = _("JUBEL"), + .height = 4, + .weight = 42, + .descriptionPage1 = DexDescription_Minun_1, + .descriptionPage2 = DexDescription_Minun_2, + .pokemonScale = 512, + .pokemonOffset = 65529, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Volbeat + .categoryName = _("LIBELLE"), + .height = 7, + .weight = 177, + .descriptionPage1 = DexDescription_Volbeat_1, + .descriptionPage2 = DexDescription_Volbeat_2, + .pokemonScale = 442, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Illumise + .categoryName = _("LIBELLE"), + .height = 6, + .weight = 177, + .descriptionPage1 = DexDescription_Illumise_1, + .descriptionPage2 = DexDescription_Illumise_2, + .pokemonScale = 572, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Roselia + .categoryName = _("DORN"), + .height = 3, + .weight = 20, + .descriptionPage1 = DexDescription_Roselia_1, + .descriptionPage2 = DexDescription_Roselia_2, + .pokemonScale = 677, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Schluppuck + .categoryName = _("MAGEN"), + .height = 4, + .weight = 103, + .descriptionPage1 = DexDescription_Schluppuck_1, + .descriptionPage2 = DexDescription_Schluppuck_2, + .pokemonScale = 593, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Schlukwech + .categoryName = _("GIFTBEUTEL"), + .height = 17, + .weight = 800, + .descriptionPage1 = DexDescription_Schlukwech_1, + .descriptionPage2 = DexDescription_Schlukwech_2, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 345, + .trainerOffset = 3, + }, + { + // Kanivanha + .categoryName = _("GNADENLOS"), + .height = 8, + .weight = 208, + .descriptionPage1 = DexDescription_Kanivanha_1, + .descriptionPage2 = DexDescription_Kanivanha_2, + .pokemonScale = 362, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Tohaido + .categoryName = _("BRUTAL"), + .height = 18, + .weight = 888, + .descriptionPage1 = DexDescription_Tohaido_1, + .descriptionPage2 = DexDescription_Tohaido_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 317, + .trainerOffset = 3, + }, + { + // Wailmer + .categoryName = _("KUGELWAL"), + .height = 20, + .weight = 1300, + .descriptionPage1 = DexDescription_Wailmer_1, + .descriptionPage2 = DexDescription_Wailmer_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 493, + .trainerOffset = 0, + }, + { + // Wailord + .categoryName = _("FLUTWAL"), + .height = 145, + .weight = 3980, + .descriptionPage1 = DexDescription_Wailord_1, + .descriptionPage2 = DexDescription_Wailord_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 1352, + .trainerOffset = 18, + }, + { + // Camaub + .categoryName = _("TAUBHEIT"), + .height = 7, + .weight = 240, + .descriptionPage1 = DexDescription_Camaub_1, + .descriptionPage2 = DexDescription_Camaub_2, + .pokemonScale = 342, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Camerupt + .categoryName = _("AUSBRUCH"), + .height = 19, + .weight = 2200, + .descriptionPage1 = DexDescription_Camerupt_1, + .descriptionPage2 = DexDescription_Camerupt_2, + .pokemonScale = 256, + .pokemonOffset = 7, + .trainerScale = 345, + .trainerOffset = 6, + }, + { + // Qurtel + .categoryName = _("KOHLE"), + .height = 5, + .weight = 804, + .descriptionPage1 = DexDescription_Qurtel_1, + .descriptionPage2 = DexDescription_Qurtel_2, + .pokemonScale = 390, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Spoink + .categoryName = _("SPRUNGFEDER"), + .height = 7, + .weight = 306, + .descriptionPage1 = DexDescription_Spoink_1, + .descriptionPage2 = DexDescription_Spoink_2, + .pokemonScale = 423, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Groink + .categoryName = _("MANIPULATOR"), + .height = 9, + .weight = 715, + .descriptionPage1 = DexDescription_Groink_1, + .descriptionPage2 = DexDescription_Groink_2, + .pokemonScale = 358, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Pandir + .categoryName = _("PUNKT-PANDA"), + .height = 11, + .weight = 50, + .descriptionPage1 = DexDescription_Pandir_1, + .descriptionPage2 = DexDescription_Pandir_2, + .pokemonScale = 321, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Knacklion + .categoryName = _("AMEISENLÖWE"), + .height = 7, + .weight = 150, + .descriptionPage1 = DexDescription_Knacklion_1, + .descriptionPage2 = DexDescription_Knacklion_2, + .pokemonScale = 298, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Vibrava + .categoryName = _("VIBRATION"), + .height = 11, + .weight = 153, + .descriptionPage1 = DexDescription_Vibrava_1, + .descriptionPage2 = DexDescription_Vibrava_2, + .pokemonScale = 370, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Libelldra + .categoryName = _("MYSTIK"), + .height = 20, + .weight = 820, + .descriptionPage1 = DexDescription_Libelldra_1, + .descriptionPage2 = DexDescription_Libelldra_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 268, + .trainerOffset = 1, + }, + { + // Tuska + .categoryName = _("KAKTUS"), + .height = 4, + .weight = 513, + .descriptionPage1 = DexDescription_Tuska_1, + .descriptionPage2 = DexDescription_Tuska_2, + .pokemonScale = 455, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Noktuska + .categoryName = _("VOGELSCHOCK"), + .height = 13, + .weight = 774, + .descriptionPage1 = DexDescription_Noktuska_1, + .descriptionPage2 = DexDescription_Noktuska_2, + .pokemonScale = 327, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Wablu + .categoryName = _("WOLLVOGEL"), + .height = 4, + .weight = 12, + .descriptionPage1 = DexDescription_Wablu_1, + .descriptionPage2 = DexDescription_Wablu_2, + .pokemonScale = 422, + .pokemonOffset = 65528, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Altaria + .categoryName = _("SUMMSEL"), + .height = 11, + .weight = 206, + .descriptionPage1 = DexDescription_Altaria_1, + .descriptionPage2 = DexDescription_Altaria_2, + .pokemonScale = 327, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Sengo + .categoryName = _("FRETTKATZ"), + .height = 13, + .weight = 403, + .descriptionPage1 = DexDescription_Sengo_1, + .descriptionPage2 = DexDescription_Sengo_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Vipitis + .categoryName = _("REISSZAHN"), + .height = 27, + .weight = 525, + .descriptionPage1 = DexDescription_Vipitis_1, + .descriptionPage2 = DexDescription_Vipitis_2, + .pokemonScale = 275, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Lunastein + .categoryName = _("METEORIT"), + .height = 10, + .weight = 1680, + .descriptionPage1 = DexDescription_Lunastein_1, + .descriptionPage2 = DexDescription_Lunastein_2, + .pokemonScale = 300, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Sonnfel + .categoryName = _("METEORIT"), + .height = 12, + .weight = 1540, + .descriptionPage1 = DexDescription_Sonnfel_1, + .descriptionPage2 = DexDescription_Sonnfel_2, + .pokemonScale = 328, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Schmerbe + .categoryName = _("BARTHAAR"), + .height = 4, + .weight = 19, + .descriptionPage1 = DexDescription_Schmerbe_1, + .descriptionPage2 = DexDescription_Schmerbe_2, + .pokemonScale = 581, + .pokemonOffset = 65533, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Welsar + .categoryName = _("BARTHAAR"), + .height = 9, + .weight = 236, + .descriptionPage1 = DexDescription_Welsar_1, + .descriptionPage2 = DexDescription_Welsar_2, + .pokemonScale = 317, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Krebscorps + .categoryName = _("GROBIAN"), + .height = 6, + .weight = 115, + .descriptionPage1 = DexDescription_Krebscorps_1, + .descriptionPage2 = DexDescription_Krebscorps_2, + .pokemonScale = 484, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Krebutack + .categoryName = _("SCHLINGEL"), + .height = 11, + .weight = 328, + .descriptionPage1 = DexDescription_Krebutack_1, + .descriptionPage2 = DexDescription_Krebutack_2, + .pokemonScale = 365, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Puppance + .categoryName = _("LEHMPUPPE"), + .height = 5, + .weight = 215, + .descriptionPage1 = DexDescription_Puppance_1, + .descriptionPage2 = DexDescription_Puppance_2, + .pokemonScale = 457, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Lepumentas + .categoryName = _("LEHMPUPPE"), + .height = 15, + .weight = 1080, + .descriptionPage1 = DexDescription_Lepumentas_1, + .descriptionPage2 = DexDescription_Lepumentas_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 280, + .trainerOffset = 1, + }, + { + // Liliep + .categoryName = _("SEEANEMONE"), + .height = 10, + .weight = 238, + .descriptionPage1 = DexDescription_Liliep_1, + .descriptionPage2 = DexDescription_Liliep_2, + .pokemonScale = 305, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Wielie + .categoryName = _("RANKFÜSSER"), + .height = 15, + .weight = 604, + .descriptionPage1 = DexDescription_Wielie_1, + .descriptionPage2 = DexDescription_Wielie_2, + .pokemonScale = 267, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Anorith + .categoryName = _("KREBSSENIOR"), + .height = 7, + .weight = 125, + .descriptionPage1 = DexDescription_Anorith_1, + .descriptionPage2 = DexDescription_Anorith_2, + .pokemonScale = 296, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Armaldo + .categoryName = _("SCHILD"), + .height = 15, + .weight = 682, + .descriptionPage1 = DexDescription_Armaldo_1, + .descriptionPage2 = DexDescription_Armaldo_2, + .pokemonScale = 312, + .pokemonOffset = 3, + .trainerScale = 271, + .trainerOffset = 0, + }, + { + // Barschwa + .categoryName = _("FISCH"), + .height = 6, + .weight = 74, + .descriptionPage1 = DexDescription_Barschwa_1, + .descriptionPage2 = DexDescription_Barschwa_2, + .pokemonScale = 423, + .pokemonOffset = 65532, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Milotic + .categoryName = _("ZARTHEIT"), + .height = 62, + .weight = 1620, + .descriptionPage1 = DexDescription_Milotic_1, + .descriptionPage2 = DexDescription_Milotic_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 360, + .trainerOffset = 7, + }, + { + // Formeo + .categoryName = _("WETTER"), + .height = 3, + .weight = 8, + .descriptionPage1 = DexDescription_Formeo_1, + .descriptionPage2 = DexDescription_Formeo_2, + .pokemonScale = 435, + .pokemonOffset = 65531, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kecleon + .categoryName = _("FARBENSPIEL"), + .height = 10, + .weight = 220, + .descriptionPage1 = DexDescription_Kecleon_1, + .descriptionPage2 = DexDescription_Kecleon_2, + .pokemonScale = 316, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Shuppet + .categoryName = _("PUPPE"), + .height = 6, + .weight = 23, + .descriptionPage1 = DexDescription_Shuppet_1, + .descriptionPage2 = DexDescription_Shuppet_2, + .pokemonScale = 440, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Banette + .categoryName = _("MARIONETTE"), + .height = 11, + .weight = 125, + .descriptionPage1 = DexDescription_Banette_1, + .descriptionPage2 = DexDescription_Banette_2, + .pokemonScale = 262, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Zwirrlicht + .categoryName = _("REQUIEM"), + .height = 8, + .weight = 150, + .descriptionPage1 = DexDescription_Zwirrlicht_1, + .descriptionPage2 = DexDescription_Zwirrlicht_2, + .pokemonScale = 406, + .pokemonOffset = 65532, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Zwirrklop + .categoryName = _("WINK"), + .height = 16, + .weight = 306, + .descriptionPage1 = DexDescription_Zwirrklop_1, + .descriptionPage2 = DexDescription_Zwirrklop_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 299, + .trainerOffset = 1, + }, + { + // Tropius + .categoryName = _("OBST"), + .height = 20, + .weight = 1000, + .descriptionPage1 = DexDescription_Tropius_1, + .descriptionPage2 = DexDescription_Tropius_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 344, + .trainerOffset = 7, + }, + { + // Palimpalim + .categoryName = _("WINDSPIEL"), + .height = 6, + .weight = 10, + .descriptionPage1 = DexDescription_Palimpalim_1, + .descriptionPage2 = DexDescription_Palimpalim_2, + .pokemonScale = 505, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Absol + .categoryName = _("DESASTER"), + .height = 12, + .weight = 470, + .descriptionPage1 = DexDescription_Absol_1, + .descriptionPage2 = DexDescription_Absol_2, + .pokemonScale = 301, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Isso + .categoryName = _("STRAHLEKIND"), + .height = 6, + .weight = 140, + .descriptionPage1 = DexDescription_Isso_1, + .descriptionPage2 = DexDescription_Isso_2, + .pokemonScale = 484, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Schneppke + .categoryName = _("SCHNEEHUT"), + .height = 7, + .weight = 168, + .descriptionPage1 = DexDescription_Schneppke_1, + .descriptionPage2 = DexDescription_Schneppke_2, + .pokemonScale = 380, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Firnontor + .categoryName = _("ANTLITZ"), + .height = 15, + .weight = 2565, + .descriptionPage1 = DexDescription_Firnontor_1, + .descriptionPage2 = DexDescription_Firnontor_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 344, + .trainerOffset = 0, + }, + { + // Seemops + .categoryName = _("APPLAUS"), + .height = 8, + .weight = 395, + .descriptionPage1 = DexDescription_Seemops_1, + .descriptionPage2 = DexDescription_Seemops_2, + .pokemonScale = 315, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Seejong + .categoryName = _("SPIELBALL"), + .height = 11, + .weight = 876, + .descriptionPage1 = DexDescription_Seejong_1, + .descriptionPage2 = DexDescription_Seejong_2, + .pokemonScale = 338, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Walraisa + .categoryName = _("EISBRECHER"), + .height = 14, + .weight = 1506, + .descriptionPage1 = DexDescription_Walraisa_1, + .descriptionPage2 = DexDescription_Walraisa_2, + .pokemonScale = 316, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Perlu + .categoryName = _("MUSCHEL"), + .height = 4, + .weight = 525, + .descriptionPage1 = DexDescription_Perlu_1, + .descriptionPage2 = DexDescription_Perlu_2, + .pokemonScale = 691, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Aalabyss + .categoryName = _("TIEFSEE"), + .height = 17, + .weight = 270, + .descriptionPage1 = DexDescription_Aalabyss_1, + .descriptionPage2 = DexDescription_Aalabyss_2, + .pokemonScale = 307, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Saganabyss + .categoryName = _("SÜDSEE"), + .height = 18, + .weight = 226, + .descriptionPage1 = DexDescription_Saganabyss_1, + .descriptionPage2 = DexDescription_Saganabyss_2, + .pokemonScale = 278, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Relicanth + .categoryName = _("BESTAND"), + .height = 10, + .weight = 234, + .descriptionPage1 = DexDescription_Relicanth_1, + .descriptionPage2 = DexDescription_Relicanth_2, + .pokemonScale = 316, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Liebiskus + .categoryName = _("RENDEZVOUS"), + .height = 6, + .weight = 87, + .descriptionPage1 = DexDescription_Liebiskus_1, + .descriptionPage2 = DexDescription_Liebiskus_2, + .pokemonScale = 371, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Kindwurm + .categoryName = _("STEINHAUPT"), + .height = 6, + .weight = 421, + .descriptionPage1 = DexDescription_Kindwurm_1, + .descriptionPage2 = DexDescription_Kindwurm_2, + .pokemonScale = 448, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Draschel + .categoryName = _("DURCHSTEHER"), + .height = 11, + .weight = 1105, + .descriptionPage1 = DexDescription_Draschel_1, + .descriptionPage2 = DexDescription_Draschel_2, + .pokemonScale = 311, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Brutalanda + .categoryName = _("DRACHE"), + .height = 15, + .weight = 1026, + .descriptionPage1 = DexDescription_Brutalanda_1, + .descriptionPage2 = DexDescription_Brutalanda_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Tanhel + .categoryName = _("EISENKUGEL"), + .height = 6, + .weight = 952, + .descriptionPage1 = DexDescription_Tanhel_1, + .descriptionPage2 = DexDescription_Tanhel_2, + .pokemonScale = 414, + .pokemonOffset = 65535, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Metang + .categoryName = _("EISENKLAUE"), + .height = 12, + .weight = 2025, + .descriptionPage1 = DexDescription_Metang_1, + .descriptionPage2 = DexDescription_Metang_2, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Metagross + .categoryName = _("EISENFUSS"), + .height = 16, + .weight = 5500, + .descriptionPage1 = DexDescription_Metagross_1, + .descriptionPage2 = DexDescription_Metagross_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 447, + .trainerOffset = 9, + }, + { + // Regirock + .categoryName = _("STEINGIPFEL"), + .height = 17, + .weight = 2300, + .descriptionPage1 = DexDescription_Regirock_1, + .descriptionPage2 = DexDescription_Regirock_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 309, + .trainerOffset = 1, + }, + { + // Regice + .categoryName = _("EISBERG"), + .height = 18, + .weight = 1750, + .descriptionPage1 = DexDescription_Regice_1, + .descriptionPage2 = DexDescription_Regice_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 301, + .trainerOffset = 2, + }, + { + // Registeel + .categoryName = _("EISEN"), + .height = 19, + .weight = 2050, + .descriptionPage1 = DexDescription_Registeel_1, + .descriptionPage2 = DexDescription_Registeel_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 359, + .trainerOffset = 6, + }, + { + // Latias + .categoryName = _("ÄON"), + .height = 14, + .weight = 400, + .descriptionPage1 = DexDescription_Latias_1, + .descriptionPage2 = DexDescription_Latias_2, + .pokemonScale = 304, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Latios + .categoryName = _("ÄON"), + .height = 20, + .weight = 600, + .descriptionPage1 = DexDescription_Latios_1, + .descriptionPage2 = DexDescription_Latios_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 294, + .trainerOffset = 3, + }, + { + // Kyogre + .categoryName = _("SEEGRÜNDLER"), + .height = 45, + .weight = 3520, + .descriptionPage1 = DexDescription_Kyogre_1, + .descriptionPage2 = DexDescription_Kyogre_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 614, + .trainerOffset = 13, + }, + { + // Groudon + .categoryName = _("KONTINENT"), + .height = 35, + .weight = 9500, + .descriptionPage1 = DexDescription_Groudon_1, + .descriptionPage2 = DexDescription_Groudon_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 515, + .trainerOffset = 14, + }, + { + // Rayquaza + .categoryName = _("HIMMELHOCH"), + .height = 70, + .weight = 2065, + .descriptionPage1 = DexDescription_Rayquaza_1, + .descriptionPage2 = DexDescription_Rayquaza_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 448, + .trainerOffset = 12, + }, + { + // Jirachi + .categoryName = _("WÜNSCHER"), + .height = 3, + .weight = 11, + .descriptionPage1 = DexDescription_Jirachi_1, + .descriptionPage2 = DexDescription_Jirachi_2, + .pokemonScale = 608, + .pokemonOffset = 65528, + .trainerScale = 256, + .trainerOffset = 0, + }, + { + // Deoxys + .categoryName = _("DNS"), + .height = 17, + .weight = 608, + .descriptionPage1 = DexDescription_Deoxys_1, + .descriptionPage2 = DexDescription_Deoxys_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 290, + .trainerOffset = 2, + }, +}; diff --git a/src/data/pokedex_orders.h b/src/data/pokedex_orders.h index 3577e6793..736c0df6a 100644 --- a/src/data/pokedex_orders.h +++ b/src/data/pokedex_orders.h @@ -1,3 +1,4 @@ +#if ENGLISH static const u16 gPokedexOrder_Alphabetical[] = { 387, @@ -117,7 +118,7 @@ static const u16 gPokedexOrder_Alphabetical[] = 102, // Exeggcute 103, // Exeggutor 295, // Exploud - 83, // Farfetchd + 83, // Farfetch'd 22, // Fearow 349, // Feebas 160, // Feraligatr @@ -412,6 +413,422 @@ static const u16 gPokedexOrder_Alphabetical[] = 263, // Zigzagoon 41, // Zubat }; +#elif GERMAN +static const u16 gPokedexOrder_Alphabetical[] = { + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 367, // Aalabyss + 63, // Abra + 359, // Absol + 142, // Aerodactyl + 93, // Alpollo + 334, // Altaria + 138, // Amonitas + 139, // Amoroso + 181, // Ampharos + 347, // Anorith + 134, // Aquana + 24, // Arbok + 168, // Ariados + 59, // Arkani + 144, // Arktos + 348, // Armaldo + 91, // Austos + 184, // Azumarill + 298, // Azurill + 211, // Baldorfish + 354, // Banette + 349, // Barschwa + 15, // Bibor + 3, // Bisaflor + 2, // Bisaknosp + 1, // Bisasam + 274, // Blanas + 135, // Blitza + 182, // Blubella + 48, // Bluzuk + 225, // Botogel + 373, // Brutalanda + 287, // Bummelz + 322, // Camaub + 323, // Camerupt + 251, // Celebi + 113, // Chaneira + 222, // Corasonn + 234, // Damhirplex + 386, // Deoxys + 248, // Despotar + 50, // Digda + 51, // Digdri + 132, // Ditto + 85, // Dodri + 84, // Dodu + 232, // Donphan + 148, // Dragonir + 149, // Dragoran + 372, // Draschel + 147, // Dratini + 44, // Duflor + 206, // Dummisel + 239, // Elekid + 125, // Elektek + 152, // Endivie + 300, // Eneco + 301, // Enekoro + 244, // Entei + 54, // Enton + 55, // Entoron + 133, // Evoli + 235, // Farbeagle + 194, // Felino + 155, // Feurigel + 261, // Fiffyen + 362, // Firnontor + 136, // Flamara + 79, // Flegmon + 255, // Flemmli + 174, // Fluffeluff + 303, // Flunkifer + 293, // Flurmel + 351, // Formeo + 205, // Forstellka + 309, // Frizelbliz + 58, // Fukano + 78, // Gallopa + 130, // Garados + 252, // Geckarbor + 283, // Gehweiher + 94, // Gengar + 75, // Georok + 76, // Geowaz + 264, // Geradaks + 254, // Gewaldro + 45, // Giflor + 203, // Girafarig + 4, // Glumanda + 6, // Glurak + 5, // Glutexo + 42, // Golbat + 118, // Goldini + 119, // Golking + 210, // Granbull + 190, // Griffel + 326, // Groink + 383, // Groudon + 282, // Guardevoir + 21, // Habitak + 297, // Hariyama + 242, // Heiteira + 250, // Ho-oh + 163, // Hoothoot + 187, // Hoppspross + 13, // Hornliu + 188, // Hubelupf + 229, // Hundemon + 228, // Hunduster + 258, // Hydropi + 97, // Hypno + 22, // Ibitak + 201, // Icognito + 156, // Igelavar + 169, // Iksbat + 314, // Illumise + 160, // Impergator + 360, // Isso + 385, // Jirachi + 87, // Jugong + 256, // Jungglut + 86, // Jurob + 140, // Kabuto + 141, // Kabutops + 64, // Kadabra + 115, // Kangama + 318, // Kanivanha + 286, // Kapilz + 237, // Kapoera + 272, // Kappalores + 158, // Karnimani + 129, // Karpador + 352, // Kecleon + 221, // Keifel + 106, // Kicklee + 371, // Kindwurm + 99, // Kingler + 281, // Kirlia + 74, // Kleinstein + 328, // Knacklion + 285, // Knilz + 69, // Knofensa + 105, // Knogga + 40, // Knuddeluff + 103, // Kokowei + 14, // Kokuna + 98, // Krabby + 294, // Krakeelo + 198, // Kramurx + 295, // Krawumms + 341, // Krebscorps + 342, // Krebutack + 238, // Kussilla + 382, // Kyogre + 80, // Lahmus + 170, // Lampi + 171, // Lanturn + 131, // Lapras + 246, // Larvitar + 199, // Laschoking + 380, // Latias + 381, // Latios + 146, // Lavados + 166, // Ledian + 165, // Ledyba + 101, // Lektrobal + 344, // Lepumentas + 289, // Letarking + 330, // Libelldra + 370, // Liebiskus + 345, // Liliep + 257, // Lohgock + 271, // Lombrero + 153, // Lorblatt + 270, // Loturzel + 249, // Lugia + 337, // Lunastein + 66, // Machollo + 68, // Machomei + 240, // Magby + 219, // Magcargo + 126, // Magmar + 262, // Magnayen + 81, // Magnetilo + 82, // Magneton + 296, // Makuhita + 226, // Mantax + 183, // Marill + 67, // Maschock + 284, // Maskeregen + 52, // Mauzi + 308, // Meditalis + 307, // Meditie + 154, // Meganie + 56, // Menki + 376, // Metagross + 375, // Metang + 151, // Mew + 150, // Mewtu + 350, // Milotic + 241, // Miltank + 312, // Minun + 185, // Mogelbaum + 259, // Moorabbel + 195, // Morlord + 288, // Muntier + 90, // Muschas + 43, // Myrapla + 197, // Nachtara + 299, // Nasgnet + 177, // Natu + 92, // Nebulak + 34, // Nidoking + 31, // Nidoqueen + 29, // Nidoran♀ + 32, // Nidoran♂ + 30, // Nidorina + 33, // Nidorino + 290, // Nincada + 291, // Ninjask + 292, // Ninjatom + 107, // Nockchan + 164, // Noctuh + 332, // Noktuska + 224, // Octillery + 49, // Omot + 95, // Onix + 102, // Owei + 358, // Palimpalim + 327, // Pandir + 268, // Panekon + 122, // Pantimos + 227, // Panzaeron + 267, // Papinella + 189, // Papungha + 46, // Paras + 47, // Parasek + 279, // Pelipper + 366, // Perlu + 231, // Phanpy + 172, // Pichu + 35, // Piepi + 173, // Pii + 25, // Pikachu + 127, // Pinsir + 36, // Pixi + 311, // Plusle + 77, // Ponita + 83, // Porenta + 137, // Porygon + 233, // Porygon2 + 213, // Pottrott + 196, // Psiana + 269, // Pudox + 39, // Pummeluff + 247, // Pupitar + 343, // Puppance + 62, // Quappo + 60, // Quapsel + 61, // Quaputzi + 186, // Quaxo + 220, // Quiekel + 324, // Qurtel + 236, // Rabauz + 26, // Raichu + 243, // Raikou + 57, // Rasaff + 19, // Rattfratz + 20, // Rattikarl + 10, // Raupy + 384, // Rayquaza + 378, // Regice + 377, // Regirock + 379, // Registeel + 143, // Relaxo + 369, // Relicanth + 223, // Remoraid + 253, // Reptain + 23, // Rettan + 111, // Rihorn + 112, // Rizeros + 315, // Roselia + 124, // Rossana + 11, // Safcon + 368, // Saganabyss + 273, // Samurzel + 28, // Sandamer + 27, // Sandan + 71, // Sarzenia + 266, // Schaloko + 212, // Scherox + 7, // Schiggy + 8, // Schillok + 317, // Schlukwech + 316, // Schluppuck + 108, // Schlurp + 339, // Schmerbe + 218, // Schneckmag + 361, // Schneppke + 276, // Schwalbini + 277, // Schwalboss + 230, // Seedraking + 364, // Seejong + 117, // Seemon + 363, // Seemops + 116, // Seeper + 335, // Sengo + 353, // Shuppet + 123, // Sichlor + 65, // Simsala + 214, // Skaraborn + 207, // Skorgla + 88, // Sleima + 89, // Sleimok + 12, // Smettbo + 110, // Smogmog + 109, // Smogon + 215, // Sniebel + 53, // Snobilikat + 209, // Snubbull + 338, // Sonnfel + 192, // Sonnflora + 191, // Sonnkern + 325, // Spoink + 208, // Stahlos + 121, // Starmie + 120, // Sterndu + 306, // Stolloss + 305, // Stollrak + 304, // Stollunior + 245, // Suicune + 260, // Sumpex + 114, // Tangela + 374, // Tanhel + 204, // Tannza + 17, // Tauboga + 18, // Tauboss + 16, // Taubsi + 128, // Tauros + 216, // Teddiursa + 275, // Tengulist + 72, // Tentacha + 73, // Tentoxa + 175, // Togepi + 176, // Togetic + 319, // Tohaido + 157, // Tornupto + 104, // Tragosso + 280, // Trasla + 96, // Traumato + 200, // Traunfugil + 357, // Tropius + 9, // Turtok + 331, // Tuska + 159, // Tyracroc + 70, // Ultrigaria + 217, // Ursaring + 329, // Vibrava + 336, // Vipitis + 313, // Volbeat + 310, // Voltenso + 179, // Voltilamm + 100, // Voltobal + 38, // Vulnona + 37, // Vulpix + 180, // Waaty + 333, // Wablu + 320, // Wailmer + 321, // Wailord + 365, // Walraisa + 265, // Waumpel + 167, // Webarak + 340, // Welsar + 346, // Wielie + 162, // Wiesenior + 161, // Wiesor + 278, // Wingull + 202, // Woingenau + 178, // Xatu + 193, // Yanma + 145, // Zapdos + 263, // Zigzachs + 302, // Zobiris + 41, // Zubat + 356, // Zwirrklop + 355, // Zwirrlicht +}; +#endif + static const u16 gPokedexOrder_Weight[] = { 92, // Gastly @@ -542,7 +959,7 @@ static const u16 gPokedexOrder_Weight[] = 206, // Dunsparce 178, // Xatu 355, // Duskull - 83, // Farfetchd + 83, // Farfetch'd 328, // Trapinch 118, // Goldeen 309, // Electrike @@ -956,7 +1373,7 @@ static const u16 gPokedexOrder_Height[] = 363, // Spheal 54, // Psyduck 219, // Magcargo - 83, // Farfetchd + 83, // Farfetch'd 41, // Zubat 137, // Porygon 161, // Sentret diff --git a/src/data/text/font0_widths.h b/src/data/text/font0_widths.h new file mode 100644 index 000000000..a461eea5b --- /dev/null +++ b/src/data/text/font0_widths.h @@ -0,0 +1,60 @@ +#if ENGLISH +#if REVISION >= 1 +static const u8 sFont0Widths[] = { + 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 4, 8, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 8, + 8, 8, 8, 8, 8, 8, 3, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 7, 6, 4, 8, 8, 8, 7, 8, 8, 4, 6, 6, 4, 4, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 6, 7, 8, 7, 7, 8, 8, 4, + 7, 8, 8, 8, 8, 8, 7, 8, 7, 7, 7, 7, 7, 7, 8, 7, + 7, 7, 7, 7, 5, 6, 6, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 3, 6, 3, 5, 3, + 6, 6, 6, 3, 3, 6, 6, 6, 3, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 5, 6, + 3, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 3, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 1, 1, +}; +#else +static const u8 sFont0Widths[] = { + 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 5, 8, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 8, + 7, 7, 7, 8, 8, 8, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 7, 6, 3, 8, 8, 8, 7, 8, 8, 4, 6, 6, 4, 4, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 8, 7, 7, 8, 8, 6, + 7, 8, 8, 8, 8, 8, 7, 8, 7, 7, 7, 7, 7, 7, 8, 7, + 7, 7, 7, 7, 7, 7, 7, 8, 6, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 3, 6, 3, 5, 3, + 6, 6, 6, 3, 3, 6, 6, 6, 3, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 5, 6, + 3, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 3, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 1, 1, +}; +#endif +#elif GERMAN +static const u8 sFont0Widths[] = { + 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, + 8, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 4, 8, + 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 6, 8, 6, 6, 8, + 8, 8, 8, 8, 8, 8, 3, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 7, 6, 4, 8, 8, 8, 7, 8, 8, 4, 6, 6, 4, 4, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 6, 7, 8, 7, 7, 8, 8, 4, + 7, 8, 8, 8, 8, 8, 7, 8, 7, 7, 7, 7, 7, 7, 8, 7, + 7, 7, 7, 7, 5, 6, 6, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 3, 6, 3, 5, 3, + 6, 6, 6, 3, 3, 6, 6, 6, 3, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 5, 6, + 3, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 3, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 1, 1, +}; +#endif diff --git a/src/data/text/font1_widths.h b/src/data/text/font1_widths.h new file mode 100644 index 000000000..7086628cb --- /dev/null +++ b/src/data/text/font1_widths.h @@ -0,0 +1,35 @@ +#if REVISION >= 1 || GERMAN +static const u8 sFont1Widths[] = { + 5, 3, 8, 8, 8, 8, 8, 8, 8, 4, 5, 4, 4, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 5, 8, 8, 8, 8, 8, 4, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 5, 5, 5, + 6, 5, 5, 5, 5, 5, 5, 5, 5, 4, 8, 4, 4, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 8, 4, 5, 5, 5, 5, 4, 8, + 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 6, 6, + 8, 7, 3, 5, 3, 3, 5, 4, 3, 6, 6, 6, 7, 7, 8, 5, + 5, 5, 3, 5, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 4, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 4, 4, 5, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 6, 6, 7, 7, 7, 7, 6, 7, 6, 6, 7, 6, + 7, 7, 7, 6, 7, 6, 7, 6, 7, 6, 6, 7, 6, 6, 3, 3, + 5, 5, 5, 5, 3, 3, 5, 5, 5, 5, 5, 5, +}; +#else +static const u8 sFont1Widths[] = { + 5, 3, 8, 8, 8, 8, 8, 8, 8, 4, 5, 4, 4, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 5, 8, 8, 8, 8, 8, 4, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 6, 6, 6, 5, + 6, 5, 5, 5, 5, 5, 5, 5, 5, 4, 8, 4, 4, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 8, 4, 5, 5, 5, 5, 4, 8, + 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, + 8, 7, 6, 5, 3, 3, 5, 4, 3, 6, 6, 6, 7, 7, 8, 5, + 5, 5, 3, 5, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 4, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 4, 4, 5, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 6, 6, 7, 7, 7, 7, 6, 7, 6, 6, 7, 6, + 7, 7, 7, 6, 7, 6, 7, 6, 7, 6, 6, 7, 6, 6, 3, 3, + 5, 5, 5, 5, 3, 3, 5, 5, 5, 5, 5, 5, +}; +#endif diff --git a/src/data/text/font3_widths.h b/src/data/text/font3_widths.h new file mode 100644 index 000000000..2d088f136 --- /dev/null +++ b/src/data/text/font3_widths.h @@ -0,0 +1,60 @@ +#if ENGLISH +#if REVISION >= 1 +static const u8 sFont3Widths[] = { + 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 4, 8, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 8, + 8, 8, 8, 8, 8, 8, 3, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 7, 6, 4, 8, 8, 8, 7, 8, 8, 4, 6, 6, 4, 4, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 6, 7, 8, 7, 7, 8, 8, 4, + 7, 8, 8, 8, 8, 8, 7, 8, 7, 7, 7, 7, 7, 7, 8, 7, + 7, 7, 7, 7, 5, 6, 6, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 3, 6, 3, 5, 3, + 6, 6, 6, 3, 3, 6, 6, 6, 3, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 5, 6, + 3, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 3, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 1, 1, +}; +#else +static const u8 sFont3Widths[] = { + 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 4, 8, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 7, 6, 4, 8, 8, 8, 7, 8, 8, 4, 6, 6, 4, 4, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 6, 7, 8, 7, 7, 8, 8, 4, + 7, 8, 8, 8, 8, 8, 7, 8, 7, 7, 7, 7, 7, 7, 8, 7, + 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 7, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 3, 6, 3, 5, 3, + 6, 6, 6, 3, 3, 6, 6, 6, 3, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 5, 6, + 3, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 3, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 1, 1, +}; +#endif +#elif GERMAN +static const u8 sFont3Widths[] = { + 3, 6, 6, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, + 8, 6, 6, 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 4, 8, + 6, 6, 6, 6, 6, 8, 6, 6, 6, 6, 6, 6, 8, 6, 6, 8, + 8, 8, 8, 8, 8, 8, 3, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 7, 6, 4, 8, 8, 8, 7, 8, 8, 4, 6, 6, 4, 4, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 6, 7, 8, 7, 7, 8, 8, 4, + 7, 8, 8, 8, 8, 8, 7, 8, 7, 7, 7, 7, 7, 7, 8, 7, + 7, 7, 7, 7, 5, 6, 6, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 3, 6, 3, 5, 3, + 6, 6, 6, 3, 3, 6, 6, 6, 3, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 5, 6, + 3, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 3, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 1, 1, +}; +#endif diff --git a/src/data/text/font4_widths.h b/src/data/text/font4_widths.h new file mode 100644 index 000000000..4c8149b76 --- /dev/null +++ b/src/data/text/font4_widths.h @@ -0,0 +1,35 @@ +#if REVISION >= 1 || GERMAN +static const u8 sFont4Widths[] = { + 5, 3, 8, 8, 8, 8, 8, 8, 8, 4, 5, 4, 4, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 5, 8, 8, 8, 8, 8, 4, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 5, 5, 5, + 6, 5, 5, 5, 5, 5, 5, 5, 5, 4, 8, 4, 4, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 8, 4, 5, 5, 5, 5, 4, 8, + 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 6, 6, + 8, 7, 3, 5, 3, 3, 5, 4, 3, 6, 6, 6, 7, 7, 8, 5, + 5, 5, 3, 5, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 4, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 4, 4, 5, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 6, 6, 7, 7, 7, 7, 6, 7, 6, 6, 7, 6, + 7, 7, 7, 6, 7, 6, 7, 6, 7, 6, 6, 7, 6, 6, 3, 3, + 5, 5, 5, 5, 3, 3, 5, 5, 5, 5, 5, 5, +}; +#else +static const u8 sFont4Widths[] = { + 5, 3, 8, 8, 8, 8, 8, 8, 8, 4, 5, 4, 4, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 5, 8, 8, 8, 8, 8, 4, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 6, 6, 6, 5, + 6, 5, 5, 5, 5, 5, 5, 5, 5, 4, 8, 4, 4, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 8, 4, 5, 5, 5, 5, 4, 8, + 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, + 8, 7, 6, 5, 3, 3, 5, 4, 3, 6, 6, 6, 7, 7, 8, 5, + 5, 5, 3, 5, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 4, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 4, 4, 5, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 6, 6, 7, 7, 7, 7, 6, 7, 6, 6, 7, 6, + 7, 7, 7, 6, 7, 6, 7, 6, 7, 6, 6, 7, 6, 6, 3, 3, + 5, 5, 5, 5, 3, 3, 5, 5, 5, 5, 5, 5, +}; +#endif diff --git a/src/data/text/type1_map.h b/src/data/text/type1_map.h new file mode 100644 index 000000000..ff22e560a --- /dev/null +++ b/src/data/text/type1_map.h @@ -0,0 +1,249 @@ +static const u8 sFontType1Map[] = { + 0xD4, 0xD4, + 0xD4, 0x31, + 0xD4, 0x32, + 0xD4, 0x33, + 0xD4, 0x34, + 0xD4, 0x35, + 0xD4, 0x36, + 0xD4, 0x37, + 0xD4, 0x38, + 0xD4, 0x39, + 0xD4, 0x3A, + 0xD4, 0x3B, + 0xD4, 0x3C, + 0xD4, 0x3D, + 0xD4, 0x3E, + 0xD4, 0x3F, + 0xD4, 0x40, + 0xD4, 0x41, + 0xD4, 0x42, + 0xD4, 0x43, + 0xD4, 0x44, + 0xD4, 0x45, + 0xD4, 0x46, + 0xD4, 0x47, + 0xD4, 0x48, + 0xD4, 0x49, + 0xD4, 0x4A, + 0xD4, 0x4B, + 0xD4, 0x4C, + 0xD4, 0x4D, + 0xD4, 0x4E, + 0xD4, 0x4F, + 0xD4, 0x50, + 0xD4, 0x51, + 0xD4, 0x52, + 0xD4, 0x53, + 0xD4, 0x54, + 0xD4, 0x55, + 0xD4, 0x56, + 0xD4, 0x57, + 0xD4, 0x58, + 0xD4, 0x59, + 0xD4, 0x5A, + 0xD4, 0x5B, + 0xD4, 0x5C, + 0xD4, 0x5D, + 0xD4, 0x5E, + 0xD4, 0x31, + 0xD4, 0x32, + 0xD4, 0x33, + 0xD4, 0x34, + 0xD4, 0x35, + 0xD4, 0x60, + 0xD4, 0x61, + 0xD4, 0x62, + 0x65, 0x36, + 0x65, 0x37, + 0x65, 0x38, + 0x65, 0x39, + 0x65, 0x3A, + 0x65, 0x3B, + 0x65, 0x3C, + 0x65, 0x3D, + 0x65, 0x3E, + 0x65, 0x3F, + 0x65, 0x40, + 0x65, 0x41, + 0x65, 0x42, + 0x65, 0x43, + 0x65, 0x44, + 0x65, 0x4A, + 0x65, 0x4B, + 0x65, 0x4C, + 0x65, 0x4D, + 0x65, 0x4E, + 0x64, 0x4A, + 0x64, 0x4B, + 0x64, 0x4C, + 0x64, 0x4D, + 0x64, 0x4E, + 0xD4, 0x5F, + 0xD4, 0x00, + 0xD4, 0x01, + 0xD4, 0x02, + 0xD4, 0x03, + 0xD4, 0x04, + 0xD4, 0x05, + 0xD4, 0x06, + 0xD4, 0x07, + 0xD4, 0x08, + 0xD4, 0x09, + 0xD4, 0x0A, + 0xD4, 0x0B, + 0xD4, 0x0C, + 0xD4, 0x0D, + 0xD4, 0x0E, + 0xD4, 0x0F, + 0xD4, 0x10, + 0xD4, 0x11, + 0xD4, 0x12, + 0xD4, 0x13, + 0xD4, 0x14, + 0xD4, 0x15, + 0xD4, 0x16, + 0xD4, 0x17, + 0xD4, 0x18, + 0xD4, 0x19, + 0xD4, 0x1A, + 0xD4, 0x1B, + 0xD4, 0x4D, + 0xD4, 0x1C, + 0xD4, 0x1D, + 0xD4, 0x1E, + 0xD4, 0x1F, + 0xD4, 0x20, + 0xD4, 0x21, + 0xD4, 0x22, + 0xD4, 0x23, + 0xD4, 0x24, + 0xD4, 0x25, + 0xD4, 0x58, + 0xD4, 0x26, + 0xD4, 0x27, + 0xD4, 0x28, + 0xD4, 0x29, + 0xD4, 0x2A, + 0xD4, 0x2B, + 0xD4, 0x69, + 0xD4, 0x30, + 0xD4, 0x6A, + 0xD4, 0x6B, + 0xD4, 0x74, + 0xD4, 0x2D, + 0xD4, 0x2E, + 0xD4, 0x2F, + 0x65, 0x05, + 0x65, 0x06, + 0x65, 0x07, + 0x65, 0x08, + 0x65, 0x09, + 0x65, 0x0A, + 0x65, 0x0B, + 0x65, 0x0C, + 0x65, 0x0D, + 0x65, 0x0E, + 0x65, 0x0F, + 0x65, 0x10, + 0x65, 0x11, + 0x65, 0x12, + 0x65, 0x13, + 0x65, 0x19, + 0x65, 0x1A, + 0x65, 0x1B, + 0x65, 0x4D, + 0x65, 0x1C, + 0x64, 0x19, + 0x64, 0x1A, + 0x64, 0x1B, + 0x64, 0x4D, + 0x64, 0x1C, + 0xD4, 0x2C, + 0xD4, 0x76, + 0xD4, 0x77, + 0xD4, 0x78, + 0xD4, 0x79, + 0xD4, 0x7A, + 0xD4, 0x7B, + 0xD4, 0x7C, + 0xD4, 0x7D, + 0xD4, 0x7E, + 0xD4, 0x7F, + 0xD4, 0x67, + 0xD4, 0x66, + 0xD4, 0x68, + 0xD4, 0x63, + 0xD4, 0xD2, + 0xD4, 0xD3, + 0xD4, 0xD0, + 0xD4, 0xD1, + 0xD4, 0xCE, + 0xD4, 0xCF, + 0xD4, 0x6F, + 0xD4, 0x75, + 0xD4, 0x70, + 0xD4, 0x72, + 0xD4, 0x71, + 0xD4, 0x73, + 0xD4, 0x80, + 0xD4, 0x81, + 0xD4, 0x82, + 0xD4, 0x83, + 0xD4, 0x84, + 0xD4, 0x85, + 0xD4, 0x86, + 0xD4, 0x87, + 0xD4, 0x88, + 0xD4, 0x89, + 0xD4, 0x8A, + 0xD4, 0x8B, + 0xD4, 0x8C, + 0xD4, 0x8D, + 0xD4, 0x8E, + 0xD4, 0x8F, + 0xD4, 0x90, + 0xD4, 0x91, + 0xD4, 0x92, + 0xD4, 0x93, + 0xD4, 0x94, + 0xD4, 0x95, + 0xD4, 0x96, + 0xD4, 0x97, + 0xD4, 0x98, + 0xD4, 0x99, + 0xD4, 0x9A, + 0xD4, 0x9B, + 0xD4, 0x9C, + 0xD4, 0x9D, + 0xD4, 0x9E, + 0xD4, 0x9F, + 0xD4, 0xA0, + 0xD4, 0xA1, + 0xD4, 0xA2, + 0xD4, 0xA3, + 0xD4, 0xA4, + 0xD4, 0xA5, + 0xD4, 0xA6, + 0xD4, 0xA7, + 0xD4, 0xA8, + 0xD4, 0xA9, + 0xD4, 0xAA, + 0xD4, 0xAB, + 0xD4, 0xAC, + 0xD4, 0xAD, + 0xD4, 0xAE, + 0xD4, 0xAF, + 0xD4, 0xB0, + 0xD4, 0xB1, + 0xD4, 0xB2, + 0xD4, 0xB3, + 0xD4, 0x6D, + 0xD4, 0xD5, + 0xD4, 0xD6, + 0xD4, 0xD7, + 0xD4, 0xD8, + 0xD4, 0xD9, + 0xD4, 0xDA, + 0xD4, 0xDB, +}; diff --git a/src/data/text/type3_map.h b/src/data/text/type3_map.h new file mode 100644 index 000000000..cb3694b39 --- /dev/null +++ b/src/data/text/type3_map.h @@ -0,0 +1,130 @@ +static const u8 sFontType3Map[] = { + 0x00, 0x10, + 0x01, 0x10, + 0x02, 0x10, + 0x03, 0x10, + 0x04, 0x11, + 0x05, 0x11, + 0x06, 0x11, + 0x07, 0x11, + 0x08, 0x12, + 0x09, 0x12, + 0x0A, 0x12, + 0x0B, 0x12, + 0x0C, 0x13, + 0x0D, 0x13, + 0x0E, 0x13, + 0x0F, 0x13, + 0x00, 0x14, + 0x01, 0x14, + 0x02, 0x14, + 0x03, 0x14, + 0x04, 0x15, + 0x05, 0x15, + 0x06, 0x15, + 0x07, 0x15, + 0x08, 0x16, + 0x09, 0x16, + 0x0A, 0x16, + 0x0B, 0x16, + 0x0C, 0x17, + 0x0D, 0x17, + 0x0E, 0x17, + 0x0F, 0x17, + 0x00, 0x18, + 0x01, 0x18, + 0x02, 0x18, + 0x03, 0x18, + 0x04, 0x19, + 0x05, 0x19, + 0x06, 0x19, + 0x07, 0x19, + 0x08, 0x1A, + 0x09, 0x1A, + 0x0A, 0x1A, + 0x0B, 0x1A, + 0x0C, 0x1B, + 0x0D, 0x1B, + 0x0E, 0x1B, + 0x0F, 0x1B, + 0x00, 0x1C, + 0x01, 0x1C, + 0x02, 0x1C, + 0x03, 0x1C, + 0x04, 0x1D, + 0x05, 0x1D, + 0x06, 0x1D, + 0x07, 0x1D, + 0x08, 0x1E, + 0x09, 0x1E, + 0x0A, 0x1E, + 0x0B, 0x1E, + 0x0C, 0x1F, + 0x0D, 0x1F, + 0x0E, 0x1F, + 0x0F, 0x1F, + 0x20, 0x24, + 0x20, 0x24, + 0x21, 0x24, + 0x21, 0x24, + 0x20, 0x24, + 0x20, 0x24, + 0x21, 0x24, + 0x21, 0x24, + 0x22, 0x25, + 0x22, 0x25, + 0x23, 0x25, + 0x23, 0x25, + 0x22, 0x25, + 0x22, 0x25, + 0x23, 0x25, + 0x23, 0x25, + 0x20, 0x24, + 0x20, 0x24, + 0x21, 0x24, + 0x21, 0x24, + 0x20, 0x24, + 0x20, 0x24, + 0x21, 0x24, + 0x21, 0x24, + 0x22, 0x25, + 0x22, 0x25, + 0x23, 0x25, + 0x23, 0x25, + 0x22, 0x25, + 0x22, 0x25, + 0x23, 0x25, + 0x23, 0x25, + 0x20, 0x26, + 0x20, 0x26, + 0x21, 0x26, + 0x21, 0x26, + 0x20, 0x26, + 0x20, 0x26, + 0x21, 0x26, + 0x21, 0x26, + 0x22, 0x27, + 0x22, 0x27, + 0x23, 0x27, + 0x23, 0x27, + 0x22, 0x27, + 0x22, 0x27, + 0x23, 0x27, + 0x23, 0x27, + 0x20, 0x26, + 0x20, 0x26, + 0x21, 0x26, + 0x21, 0x26, + 0x20, 0x26, + 0x20, 0x26, + 0x21, 0x26, + 0x21, 0x26, + 0x22, 0x27, + 0x22, 0x27, + 0x23, 0x27, + 0x23, 0x27, + 0x22, 0x27, + 0x22, 0x27, + 0x23, 0x27, + 0x23, 0x27, +}; diff --git a/src/de_rom_8040FE0.c b/src/de_rom_8040FE0.c new file mode 100644 index 000000000..c618ebdb2 --- /dev/null +++ b/src/de_rom_8040FE0.c @@ -0,0 +1,272 @@ +#include "global.h" +#include "battle.h" + +#if GERMAN + +enum { + TRAINER_CLASS_NAME_LEADER = 25, + TRAINER_CLASS_NAME_SCHOOL_KID = 26, + TRAINER_CLASS_NAME_EXPERT = 30, + TRAINER_CLASS_NAME_POKEMON_TRAINER_3 = 46, +}; + +enum { + TRAINER_CLASS_LEADER_F = 26, + TRAINER_CLASS_ELITE_FOUR_F = 25, + TRAINER_CLASS_SCHOOL_KID_F = 30, + TRAINER_CLASS_BIRD_KEEPER = 46, + TRAINER_CLASS_MAY_1 = 61, + TRAINER_CLASS_MAY_2 = 62, + TRAINER_CLASS_MAY_3 = 63, +}; + +extern struct SecretBaseRecord gSecretBaseRecord; + +extern u8 gTrainerClassNames[][13]; +extern struct Trainer gTrainers[]; + +u8 *de_sub_8040FE0(u8 gender) { + if (gender) + { + gender++; + + } + + gender = TRAINER_CLASS_NAME_SCHOOL_KID; + return gTrainerClassNames[gender]; +} + +u8 *de_sub_8040FF4(u8 gender) { + if (gender) { + gender++; + } + + gender = TRAINER_CLASS_NAME_POKEMON_TRAINER_3; + return gTrainerClassNames[gender]; +} + +u8 *de_sub_804100C(u8 gender) { + if (gender) { + gender++; + } + + gender = TRAINER_CLASS_NAME_LEADER; + return gTrainerClassNames[gender]; +} + +#ifdef NONMATCHING + +u8 de_sub_81364AC(void); +u8 get_trainer_class_name_index(void); +u8 de_sub_81364F8(void); +u8 sub_8135FD8(void); + +u8 *de_sub_8041024(s32 arg0, u32 arg1) { + u8 nameIndex, trainerClass, gender; + struct Trainer *trainer; + u8 local2; + + switch (arg0) + { + case 0x400: + nameIndex = GetSecretBaseTrainerNameIndex(); + gender = gSecretBaseRecord.gender; + if (nameIndex == TRAINER_CLASS_NAME_SCHOOL_KID) + { + return de_sub_8040FE0(gender); + } + + return gTrainerClassNames[nameIndex]; + + case 0x100: + trainerClass = de_sub_81364AC(); + nameIndex = get_trainer_class_name_index(); + if (trainerClass == TRAINER_CLASS_SCHOOL_KID_F) + { + return de_sub_8040FE0(FEMALE); + } + if (trainerClass == TRAINER_CLASS_MAY_1 || trainerClass == TRAINER_CLASS_MAY_2 || trainerClass == TRAINER_CLASS_MAY_3) + { + return de_sub_8040FF4(FEMALE); + } + + return gTrainerClassNames[nameIndex]; + + case 0x800: + trainerClass = de_sub_81364F8(); + nameIndex = sub_8135FD8(); + if (trainerClass == TRAINER_CLASS_SCHOOL_KID_F) + { + return de_sub_8040FE0(FEMALE); + } + if (trainerClass == TRAINER_CLASS_MAY_1 || trainerClass == TRAINER_CLASS_MAY_2 || trainerClass == TRAINER_CLASS_MAY_3) + { + return de_sub_8040FF4(FEMALE); + } + + return gTrainerClassNames[nameIndex]; + + default: + trainer = &gTrainers[arg1]; + trainerClass = trainer->trainerClass; + local2 = sub_803FC58(arg1); + + if (trainerClass == TRAINER_CLASS_LEADER_F) + { + return de_sub_8040FE0(local2); + } + + if (trainerClass == TRAINER_CLASS_BIRD_KEEPER && local2 == FEMALE) + { + return de_sub_8040FF4(FEMALE); + } + + if (trainerClass == TRAINER_CLASS_ELITE_FOUR_F) + { + if (gTrainers[arg1].doubleBattle == TRUE) + { + return de_sub_804100C(FEMALE); + } + else + { + return de_sub_804100C(MALE); + } + } + + + return gTrainerClassNames[trainerClass]; + } +} +#else + +__attribute__((naked)) +void de_sub_8041024(void) { + asm(".syntax unified\n\ + push {r4-r6,lr}\n\ + adds r2, r0, 0\n\ + adds r6, r1, 0\n\ + movs r0, 0x80\n\ + lsls r0, 3\n\ + cmp r2, r0\n\ + beq _0804104A\n\ + cmp r2, r0\n\ + bgt _08041040\n\ + movs r0, 0x80\n\ + lsls r0, 1\n\ + cmp r2, r0\n\ + beq _08041064\n\ + b _0804109C\n\ +_08041040:\n\ + movs r0, 0x80\n\ + lsls r0, 4\n\ + cmp r2, r0\n\ + beq _08041086\n\ + b _0804109C\n\ +_0804104A:\n\ + bl GetSecretBaseTrainerNameIndex\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + ldr r0, _08041060 @ =0x02017000\n\ + ldrb r0, [r0, 0x1]\n\ + lsls r0, 27\n\ + lsrs r2, r0, 31\n\ + cmp r5, 0x1A\n\ + beq _080410B8\n\ + b _080410F8\n\ + .align 2, 0\n\ +_08041060: .4byte 0x02017000\n\ +_08041064:\n\ + bl de_sub_81364AC\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + bl get_trainer_class_name_index\n\ +_08041070:\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + cmp r4, 0x1E\n\ + beq _08041094\n\ + adds r0, r4, 0\n\ + subs r0, 0x3D\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x2\n\ + bls _080410CC\n\ + b _080410F8\n\ +_08041086:\n\ + bl de_sub_81364F8\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + bl sub_8135FD8\n\ + b _08041070\n\ +_08041094:\n\ + movs r0, 0x1\n\ + bl de_sub_8040FE0\n\ + b _08041102\n\ +_0804109C:\n\ + ldr r1, _080410C0 @ =gTrainers\n\ + lsls r4, r6, 2\n\ + adds r0, r4, r6\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + ldrb r5, [r0, 0x1]\n\ + lsls r0, r6, 16\n\ + lsrs r0, 16\n\ + bl sub_803FC58\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + cmp r5, 0x1A\n\ + bne _080410C4\n\ +_080410B8:\n\ + adds r0, r2, 0\n\ + bl de_sub_8040FE0\n\ + b _08041102\n\ + .align 2, 0\n\ +_080410C0: .4byte gTrainers\n\ +_080410C4:\n\ + cmp r5, 0x2E\n\ + bne _080410D4\n\ + cmp r2, 0x1\n\ + bne _080410D4\n\ +_080410CC:\n\ + movs r0, 0x1\n\ + bl de_sub_8040FF4\n\ + b _08041102\n\ +_080410D4:\n\ + cmp r5, 0x19\n\ + bne _080410F8\n\ + ldr r0, _080410F4 @ =gTrainers\n\ + adds r1, r4, r6\n\ + lsls r1, 3\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x18]\n\ + movs r2, 0\n\ + cmp r0, 0x1\n\ + bne _080410EA\n\ + movs r2, 0x1\n\ +_080410EA:\n\ + adds r0, r2, 0\n\ + bl de_sub_804100C\n\ + b _08041102\n\ + .align 2, 0\n\ +_080410F4: .4byte gTrainers\n\ +_080410F8:\n\ + movs r0, 0xD\n\ + adds r1, r5, 0\n\ + muls r1, r0\n\ + ldr r0, _08041108 @ =gTrainerClassNames\n\ + adds r0, r1, r0\n\ +_08041102:\n\ + pop {r4-r6}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ +_08041108: .4byte gTrainerClassNames\n\ + .syntax divided\n"); +} +#endif + +u32 de_sub_804110C(u32 arg0, u32 arg1) { + return arg1; +} + +#endif diff --git a/src/decompress.c b/src/decompress.c index 1d38447b5..d7f7087a7 100644 --- a/src/decompress.c +++ b/src/decompress.c @@ -16,57 +16,57 @@ void LZDecompressVram(const void *src, void *dest) LZ77UnCompVram(src, dest); } -void LoadCompressedObjectPic(const struct SpriteSheet *a) +void LoadCompressedObjectPic(const struct CompressedSpriteSheet *src) { - struct SpriteSheet spriteSheet; + struct SpriteSheet dest; - LZ77UnCompWram(a->data, (void *)WRAM); - spriteSheet.data = (void *)WRAM; - spriteSheet.size = a->size; - spriteSheet.tag = a->tag; - LoadSpriteSheet(&spriteSheet); + LZ77UnCompWram(src->data, (void *)WRAM); + dest.data = (void *)WRAM; + dest.size = src->size; + dest.tag = src->tag; + LoadSpriteSheet(&dest); } -void LoadCompressedObjectPicOverrideBuffer(const struct SpriteSheet *a, void *buffer) +void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer) { - struct SpriteSheet spriteSheet; + struct SpriteSheet dest; - LZ77UnCompWram(a->data, buffer); - spriteSheet.data = buffer; - spriteSheet.size = a->size; - spriteSheet.tag = a->tag; - LoadSpriteSheet(&spriteSheet); + LZ77UnCompWram(src->data, buffer); + dest.data = buffer; + dest.size = src->size; + dest.tag = src->tag; + LoadSpriteSheet(&dest); } -void LoadCompressedObjectPalette(const struct SpritePalette *a) +void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src) { - struct SpritePalette spritePalette; + struct SpritePalette dest; - LZ77UnCompWram(a->data, (void *)WRAM); - spritePalette.data = (void *)WRAM; - spritePalette.tag = a->tag; - LoadSpritePalette(&spritePalette); + LZ77UnCompWram(src->data, (void *)WRAM); + dest.data = (void *)WRAM; + dest.tag = src->tag; + LoadSpritePalette(&dest); } -void LoadCompressedObjectPaletteOverrideBuffer(const struct SpritePalette *a, void *buffer) +void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer) { - struct SpritePalette spritePalette; + struct SpritePalette dest; LZ77UnCompWram(a->data, buffer); - spritePalette.data = buffer; - spritePalette.tag = a->tag; - LoadSpritePalette(&spritePalette); + dest.data = buffer; + dest.tag = a->tag; + LoadSpritePalette(&dest); } -void DecompressPicFromTable_2(const struct SpriteSheet *a, u8 b, u8 c, void *d, void *e, s32 species) +void DecompressPicFromTable_2(const struct CompressedSpriteSheet *src, u8 b, u8 c, void *d, void *buffer, s32 species) { if (species > SPECIES_EGG) - LZ77UnCompWram(gMonFrontPicTable[0].data, e); + LZ77UnCompWram(gMonFrontPicTable[0].data, buffer); else - LZ77UnCompWram(a->data, e); + LZ77UnCompWram(src->data, buffer); } -void HandleLoadSpecialPokePic(const struct SpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g) +void HandleLoadSpecialPokePic(const struct CompressedSpriteSheet *src, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g) { u32 frontOrBack; @@ -76,10 +76,10 @@ void HandleLoadSpecialPokePic(const struct SpriteSheet *spriteSheet, u32 b, u32 else frontOrBack = 1; // frontPic - LoadSpecialPokePic(spriteSheet, b, c, d, dest, species, g, frontOrBack); + LoadSpecialPokePic(src, b, c, d, dest, species, g, frontOrBack); } -void LoadSpecialPokePic(const struct SpriteSheet *spriteSheet, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g, u32 frontOrBack) +void LoadSpecialPokePic(const struct CompressedSpriteSheet *src, u32 b, u32 c, u32 d, void *dest, s32 species, u32 g, u32 frontOrBack) { u8 frontOrBack8 = frontOrBack; @@ -101,7 +101,7 @@ void LoadSpecialPokePic(const struct SpriteSheet *spriteSheet, u32 b, u32 c, u32 else if (species > SPECIES_EGG) // is species unknown? draw the ? icon LZ77UnCompWram(gMonFrontPicTable[0].data, dest); else - LZ77UnCompWram(spriteSheet->data, dest); + LZ77UnCompWram(src->data, dest); DrawSpindaSpots(species, g, dest, frontOrBack8); } diff --git a/src/decoration.c b/src/decoration.c index a60870ab8..9eba54ad7 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -19,6 +19,7 @@ #include "field_weather.h" #include "decoration.h" +#if ENGLISH const u8 DecorDesc_SMALL_DESK[] = _( "A small desk built\n" "for one."); @@ -596,6 +597,9 @@ const u8 DecorDesc_REGISTEEL_DOLL[] = _( "A large doll.\n" "Place it on a mat\n" "or a desk."); +#elif GERMAN +#include "data/decoration/descriptions_de.h" +#endif const u16 DecorGfx_SMALL_DESK[] = { 0x87 @@ -1239,6 +1243,7 @@ const u16 DecorGfx_REGISTEEL_DOLL[] = { MAP_OBJ_GFX_BIG_REGISTEEL_DOLL }; +#if ENGLISH const struct Decoration gDecorations[] = { {DECOR_NONE, _("SMALL DESK"), DECORPERM_SOLID_FLOOR, DECORSHAPE_1x1, DECORCAT_DESK, 0, DecorDesc_SMALL_DESK, DecorGfx_SMALL_DESK}, {DECOR_SMALL_DESK, _("SMALL DESK"), DECORPERM_SOLID_FLOOR, DECORSHAPE_1x1, DECORCAT_DESK, 3000, DecorDesc_SMALL_DESK, DecorGfx_SMALL_DESK}, @@ -1362,6 +1367,9 @@ const struct Decoration gDecorations[] = { {DECOR_REGICE_DOLL, _("REGICE DOLL"), DECORPERM_SOLID_MAT, DECORSHAPE_1x2, DECORCAT_DOLL, 10000, DecorDesc_REGICE_DOLL, DecorGfx_REGICE_DOLL}, {DECOR_REGISTEEL_DOLL, _("REGISTEEL DOLL"), DECORPERM_SOLID_MAT, DECORSHAPE_1x2, DECORCAT_DOLL, 10000, DecorDesc_REGISTEEL_DOLL, DecorGfx_REGISTEEL_DOLL} }; +#elif GERMAN +#include "data/decoration/decorations.h" +#endif const u8 *const gUnknown_083EC5E4[] = { SecretBaseText_Desk, @@ -1784,7 +1792,14 @@ void sub_80FE7EC(u8 taskId) sub_80FEC94(taskId); sub_80FECB8(gUnknown_020388F6); +#if ENGLISH MenuDrawTextWindow(15, 12, 29, 19); +#elif GERMAN + if ((gUnknown_020388F2 + gUnknown_020388F4) != gUnknown_020388D5) + { + MenuDrawTextWindow(15, 12, 29, 19); + } +#endif sub_80FECE0(gUnknown_020388F2 + gUnknown_020388F4); InitMenu(0, 1, 2, gUnknown_020388F3 + 1, gUnknown_020388F2, 13); @@ -1941,10 +1956,56 @@ void sub_80FECB8(u8 decoCat) sub_80FE470(decoCat, 16, 1, 0xff); } +#if ENGLISH void sub_80FECE0(u8 decoCat) { sub_8072AB0(gDecorations[gUnknown_020388D0[decoCat]].description, 0x80, 0x68, 0x68, 0x30, 0x1); } +#elif GERMAN +__attribute__((naked)) +void sub_80FECE0(u8 decoCat) +{ + asm(".syntax unified\n\ + push {lr}\n\ + sub sp, 0x8\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + ldr r0, _080FED18 @ =gUnknown_020388D5\n\ + ldrb r0, [r0]\n\ + cmp r2, r0\n\ + beq _080FED24\n\ + ldr r1, _080FED1C @ =gDecorations\n\ + ldr r0, _080FED20 @ =gUnknown_020388D0\n\ + ldr r0, [r0]\n\ + adds r0, r2\n\ + ldrb r0, [r0]\n\ + lsls r0, 5\n\ + adds r1, 0x18\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0x30\n\ + str r1, [sp]\n\ + movs r1, 0x1\n\ + str r1, [sp, 0x4]\n\ + movs r1, 0x80\n\ + movs r2, 0x68\n\ + movs r3, 0x68\n\ + bl sub_8072AB0\n\ + movs r0, 0x1\n\ + b _080FED26\n\ + .align 2, 0\n\ +_080FED18: .4byte gUnknown_020388D5\n\ +_080FED1C: .4byte gDecorations\n\ +_080FED20: .4byte gUnknown_020388D0\n\ +_080FED24:\n\ + movs r0, 0\n\ +_080FED26:\n\ + add sp, 0x8\n\ + pop {r1}\n\ + bx r1\n\ + .syntax divided\n"); +} +#endif void sub_80FED1C(void) { diff --git a/src/field_effect.c b/src/field_effect.c index b3aff6af9..889664dfa 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -655,7 +655,8 @@ u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority) u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subpriority) { - const struct SpritePalette *spritePalette; + const struct CompressedSpritePalette *spritePalette; + HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, (u32)gUnknown_081FAF4C[3] /* this is actually u8* or something, pointing to ewram */, gUnknown_081FAF4C[3], species, g); spritePalette = sub_80409C8(species, d, g); LoadCompressedObjectPalette(spritePalette); diff --git a/src/intro.c b/src/intro.c index f13bd04e6..462a2134d 100644 --- a/src/intro.c +++ b/src/intro.c @@ -31,7 +31,7 @@ extern struct GcmbStruct gMultibootProgramStruct; extern u16 gSaveFileStatus; extern u8 gReservedSpritePaletteCount; extern const u8 gInterfaceGfx_PokeBall[]; -extern const u16 gInterfacePal_PokeBall[]; +extern const u8 gInterfacePal_PokeBall[]; extern const u8 gIntroCopyright_Gfx[]; extern const u16 gIntroCopyright_Pal[]; extern const u16 gIntroCopyright_Tilemap[]; @@ -43,7 +43,11 @@ extern void *const gUnknown_0840B5A0[]; static const u16 Palette_406340[] = INCBIN_U16("graphics/intro/unknown1.gbapal"); static const u16 Palette_406360[] = INCBIN_U16("graphics/intro/unknown2.gbapal"); +#if ENGLISH static const u8 gIntroTiles[] = INCBIN_U8("graphics/intro/intro.4bpp.lz"); +#elif GERMAN +extern const u8 gIntroTiles[]; +#endif static const u16 gIntro1BGPals[][16] = { INCBIN_U16("graphics/intro/intro1_bgpal1.gbapal"), @@ -411,12 +415,12 @@ static const struct SpriteTemplate gSpriteTemplate_840AFF0 = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_813DA64, }; -const struct SpriteSheet gUnknown_0840B008[] = +const struct CompressedSpriteSheet gUnknown_0840B008[] = { {gIntroTiles, 0x1400, 2000}, {NULL}, }; -const struct SpriteSheet gUnknown_0840B018[] = +const struct CompressedSpriteSheet gUnknown_0840B018[] = { {gIntro1EonTiles, 0x400, 2002}, {NULL}, @@ -738,17 +742,17 @@ static const struct SpriteTemplate gSpriteTemplate_840B1F4 = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_813EDFC, }; -const struct SpriteSheet gIntro3PokeballGfx_Table[] = +const struct CompressedSpriteSheet gIntro3PokeballGfx_Table[] = { {gInterfaceGfx_PokeBall, 0x100, 2002}, {NULL}, }; -const struct SpriteSheet gIntro3MiscGfx_Table[] = +const struct CompressedSpriteSheet gIntro3MiscGfx_Table[] = { {gIntro3MiscTiles, 0xa00, 2003}, {NULL}, }; -const struct SpritePalette gInterfacePokeballPal_Table[] = +const struct CompressedSpritePalette gInterfacePokeballPal_Table[] = { {gInterfacePal_PokeBall, 2002}, {NULL}, @@ -1772,15 +1776,15 @@ void sub_813CE30(u16 scrX, u16 scrY, u16 zoom, u16 alpha) static u16 sub_813CE88(u16 species, s16 x, s16 y, u16 d, u8 front) { - const u16 *pal; + const u8 *lzPaletteData; u8 spriteId; if (front) LoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, 0x2000000, gUnknown_0840B5A0[d], species, 0, 1); else LoadSpecialPokePic(&gMonBackPicTable[species], gMonBackPicCoords[species].coords, gMonBackPicCoords[species].y_offset, 0x2000000, gUnknown_0840B5A0[d], species, 0, 0); - pal = species_and_otid_get_pal(species, 0, 0xFFFF); - LoadCompressedPalette(pal, 0x100 + d * 0x10, 0x20); + lzPaletteData = species_and_otid_get_pal(species, 0, 0xFFFF); + LoadCompressedPalette(lzPaletteData, 0x100 + d * 0x10, 0x20); sub_8143648(d, d); spriteId = CreateSprite(&gUnknown_02024E8C, x, y, (d + 1) * 4); gSprites[spriteId].oam.paletteNum = d; diff --git a/src/item.c b/src/item.c index 920670e8f..2eb013490 100644 --- a/src/item.c +++ b/src/item.c @@ -1,5 +1,6 @@ #include "global.h" #include "item.h" +#include "items.h" #include "berry.h" #include "string_util.h" #include "strings.h" @@ -28,9 +29,9 @@ static void CompactPCItems(void); void CopyItemName(u16 itemId, u8 *string) { - if (itemId == 0xAF) + if (itemId == ITEM_ENIGMA_BERRY) { - StringCopy(string, GetBerryInfo(0x2B)->name); + StringCopy(string, GetBerryInfo(0x2B)->name); // berry 0x2b = enigma berry StringAppend(string, gOtherText_Berry2); } else diff --git a/src/item_use.c b/src/item_use.c index 269c847a5..a92161e9a 100644 --- a/src/item_use.c +++ b/src/item_use.c @@ -43,12 +43,12 @@ extern void (* gUnknown_03004AE4)(u8, u16, TaskFunc); extern u8 gUnknown_02038561; extern u8 gLastFieldPokeMenuOpened; -extern u8 gUnknown_02024E6C; +extern u8 gBankInMenu; extern u8 gUnknown_081A1654[]; extern u8 gUnknown_081A168F[]; -extern u16 gUnknown_02024A6A[]; +extern u16 gBattlePartyID[]; extern u16 gScriptItemId; extern u16 gBattleTypeFlags; @@ -1043,7 +1043,7 @@ void sub_80CA2BC(u8 taskId) void ItemUseInBattle_StatIncrease(u8 taskId) { - u16 partyId = gUnknown_02024A6A[gUnknown_02024E6C]; + u16 partyId = gBattlePartyID[gBankInMenu]; MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14); diff --git a/src/link.c b/src/link.c index 5f6c32370..363a8b494 100644 --- a/src/link.c +++ b/src/link.c @@ -178,13 +178,13 @@ static const u8 sDebugMessages[7][12] = static const u8 sColorCodes[] = _("{HIGHLIGHT TRANSPARENT}{COLOR WHITE2}"); -static const u32 sBlockRequestLookupTable[5 * 2] = +const struct BlockRequest sBlockRequestLookupTable[5] = { - (u32)gBlockSendBuffer, 200, - (u32)gBlockSendBuffer, 200, - (u32)gBlockSendBuffer, 100, - (u32)gBlockSendBuffer, 220, - (u32)gBlockSendBuffer, 40, + {gBlockSendBuffer, 200}, + {gBlockSendBuffer, 200}, + {gBlockSendBuffer, 100}, + {gBlockSendBuffer, 220}, + {gBlockSendBuffer, 40}, }; static const u8 sTestString[] = _("テストな"); @@ -560,7 +560,7 @@ static void ProcessRecvCmds(u8 unusedParam) break; case 0xCCCC: #if defined(ENGLISH) - SendBlock(0, (void *)(sBlockRequestLookupTable)[gRecvCmds[1][i] * 2], (sBlockRequestLookupTable + 1)[gRecvCmds[1][i] * 2]); + SendBlock(0, sBlockRequestLookupTable[gRecvCmds[1][i]].address, sBlockRequestLookupTable[gRecvCmds[1][i]].size); #elif defined(GERMAN) if (deUnkValue2 == 1) { @@ -569,7 +569,7 @@ static void ProcessRecvCmds(u8 unusedParam) } else if (deUnkValue2 == 2 || deUnkValue2 == 3) { - SendBlock(0, (void *)(sBlockRequestLookupTable)[gRecvCmds[1][i] * 2], (sBlockRequestLookupTable + 1)[gRecvCmds[1][i] * 2]); + SendBlock(0, sBlockRequestLookupTable[gRecvCmds[1][i]].address, sBlockRequestLookupTable[gRecvCmds[1][i]].size); if (deUnkValue2 == 2) deUnkValue2 = 1; @@ -578,7 +578,7 @@ static void ProcessRecvCmds(u8 unusedParam) } else { - SendBlock(0, (void *)(sBlockRequestLookupTable)[gRecvCmds[1][i] * 2], (sBlockRequestLookupTable + 1)[gRecvCmds[1][i] * 2]); + SendBlock(0, sBlockRequestLookupTable[gRecvCmds[1][i]].address, sBlockRequestLookupTable[gRecvCmds[1][i]].size); } #endif break; diff --git a/src/menu.c b/src/menu.c index d84a4c3c5..45cfbbc2f 100644 --- a/src/menu.c +++ b/src/menu.c @@ -9,6 +9,7 @@ #include "strings.h" #include "text.h" #include "text_window.h" +#include "string_util.h" struct Menu { @@ -611,6 +612,7 @@ u8 unref_sub_8072A5C(u8 *dest, u8 *src, u8 left, u16 top, u8 width, u32 a6) return sub_8004FD0(gMenuWindowPtr, dest, src, gMenuTextTileOffset, left, top, width, a6); } +#if ENGLISH int sub_8072AB0(const u8 *str, u8 left, u16 top, u8 width, u8 height, u32 a6) { u8 newlineCount = sub_8004FD0(gMenuWindowPtr, NULL, str, gMenuTextTileOffset, left, top, width, a6); @@ -623,6 +625,90 @@ int sub_8072AB0(const u8 *str, u8 left, u16 top, u8 width, u8 height, u32 a6) if (newlineCount < height) MenuFillWindowRectWithBlankTile(left, top + 2 * newlineCount, left + width - 1, height + top - 1); } +#elif GERMAN +__attribute__((naked)) +int sub_8072AB0(const u8 *str, u8 left, u16 top, u8 width, u8 height, u32 a6) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + sub sp, 0x10\n\ + mov r12, r0\n\ + ldr r0, [sp, 0x24]\n\ + ldr r4, [sp, 0x28]\n\ + str r4, [sp, 0xC]\n\ + lsls r1, 24\n\ + lsrs r5, r1, 24\n\ + lsls r2, 16\n\ + lsrs r4, r2, 16\n\ + lsls r3, 24\n\ + lsrs r6, r3, 24\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + ldr r0, _08072AF8 @ =gMenuWindowPtr\n\ + ldr r0, [r0]\n\ + ldr r1, _08072AFC @ =gMenuTextTileOffset\n\ + ldrh r3, [r1]\n\ + str r5, [sp]\n\ + str r4, [sp, 0x4]\n\ + str r6, [sp, 0x8]\n\ + movs r1, 0\n\ + mov r2, r12\n\ + bl sub_8004FD0\n\ + adds r1, r0, 0\n\ + lsls r1, 24\n\ + lsrs r2, r1, 24\n\ + movs r3, 0x7\n\ + ands r3, r5\n\ + cmp r3, 0\n\ + bne _08072B00\n\ + adds r1, r6, 0x7\n\ + asrs r1, 3\n\ + subs r1, 0x1\n\ + b _08072B0C\n\ + .align 2, 0\n\ +_08072AF8: .4byte gMenuWindowPtr\n\ +_08072AFC: .4byte gMenuTextTileOffset\n\ +_08072B00:\n\ + adds r3, r6, r3\n\ + subs r1, r3, 0x1\n\ + cmp r1, 0\n\ + bge _08072B0A\n\ + adds r1, r3, 0x6\n\ +_08072B0A:\n\ + asrs r1, 3\n\ +_08072B0C:\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + adds r6, r1, 0\n\ + lsrs r5, 3\n\ + adds r1, r7, 0x7\n\ + asrs r1, 3\n\ + lsls r1, 24\n\ + lsrs r7, r1, 24\n\ + lsrs r4, 3\n\ + cmp r2, r7\n\ + bcs _08072B3E\n\ + lsls r1, r2, 1\n\ + adds r1, r4, r1\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + adds r2, r5, r6\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + adds r3, r7, r4\n\ + subs r3, 0x1\n\ + lsls r3, 24\n\ + lsrs r3, 24\n\ + adds r0, r5, 0\n\ + bl MenuFillWindowRectWithBlankTile\n\ +_08072B3E:\n\ + add sp, 0x10\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .syntax divided\n"); +} +#endif void MenuPrint_RightAligned(u8 *str, u8 left, u8 top) { @@ -735,3 +821,51 @@ void HandleDestroyMenuCursors(void) { DestroyMenuCursor(); } + +#if GERMAN +void de_sub_8073110(u8 * buffer, u8 * name) { + u8 * ptr, *ptr2, *ptr3; + + ptr2 = buffer; + ptr = &gStringVar1[1 + StringLengthN(gStringVar1, 256)]; + ptr3 = ptr; + + for (;;) + { + if (*ptr2 == EOS) + break; + + if (*ptr2 == 0xFD) + { + + *ptr3 = EOS; + ptr2 += 2; + + StringAppend(ptr, name); + StringAppend(ptr, ptr2); + + buffer[0] = EOS; + StringAppend(buffer, ptr); + break; + } + + *ptr3 = *ptr2; + ptr2 += 1; + ptr3 += 1; + } +} + +u8 *de_sub_8073174(u8 *name, const u8 *format) { + u32 offset; + u8 *ptr; + + offset = StringLengthN(gStringVar2, 0x100); + ptr = &gStringVar2[1 + offset]; + + StringCopy(ptr, format); + + de_sub_8073110(ptr, name); + + return StringCopy(name, ptr); +} +#endif diff --git a/src/menu_cursor.c b/src/menu_cursor.c index cfb38ca47..2dc36cf32 100644 --- a/src/menu_cursor.c +++ b/src/menu_cursor.c @@ -253,7 +253,7 @@ void sub_814A958(u8 a1) SetSubspriteTables(&gSprites[gUnknown_0203A3D1], &gSubspriteTables_842F5C0[v8]); return; } -#else +#elif ENGLISH __attribute__((naked)) void sub_814A958(u8 a1) { @@ -435,6 +435,189 @@ _0814AAB4: .4byte gSubspriteTables_842F5C0\n\ _0814AAB8: .4byte gUnknown_0203A3D1\n\ .syntax divided\n"); } +#elif GERMAN +__attribute__((naked)) +void sub_814A958(u8 a1) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x4\n\ + lsls r0, 24\n\ + ldr r4, _0814A9C4 @ =gMenuCursorSubsprites\n\ + ldr r2, _0814A9C8 @ =0x0000ffff\n\ + lsrs r0, 24\n\ + str r0, [sp]\n\ + ldr r0, _0814A9CC @ =gUnknown_0842F780\n\ + ldr r1, [r0, 0x4]\n\ + ldr r0, [r0]\n\ + str r0, [r4]\n\ + str r1, [r4, 0x4]\n\ + strh r2, [r4]\n\ + adds r4, 0x8\n\ + movs r7, 0x1\n\ + movs r2, 0x1\n\ + ldr r1, [sp]\n\ + subs r0, r1, 0x1\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + asrs r0, 16\n\ + cmp r0, 0x7\n\ + ble _0814AA3E\n\ + ldr r0, _0814A9D0 @ =gUnknown_0842F788\n\ + mov r12, r0\n\ + mov r8, r1\n\ + movs r1, 0x8\n\ + negs r1, r1\n\ + mov r10, r1\n\ + ldr r5, _0814A9D4 @ =gUnknown_0842F790\n\ + mov r9, r5\n\ +_0814A99E:\n\ + lsls r0, r3, 16\n\ + asrs r3, r0, 16\n\ + cmp r3, 0x1F\n\ + ble _0814A9D8\n\ + mov r6, r12\n\ + ldr r0, [r6]\n\ + ldr r1, [r6, 0x4]\n\ + str r0, [r4]\n\ + str r1, [r4, 0x4]\n\ + strh r2, [r4]\n\ + lsls r0, r2, 16\n\ + movs r1, 0x80\n\ + lsls r1, 14\n\ + adds r0, r1\n\ + lsrs r2, r0, 16\n\ + ldr r3, [sp]\n\ + lsls r5, r3, 16\n\ + b _0814AA24\n\ + .align 2, 0\n\ +_0814A9C4: .4byte gMenuCursorSubsprites\n\ +_0814A9C8: .4byte 0x0000ffff\n\ +_0814A9CC: .4byte gUnknown_0842F780\n\ +_0814A9D0: .4byte gUnknown_0842F788\n\ +_0814A9D4: .4byte gUnknown_0842F790\n\ +_0814A9D8:\n\ + ldr r6, [sp]\n\ + lsls r5, r6, 16\n\ + mov r0, r8\n\ + cmp r0, 0x27\n\ + ble _0814AA0E\n\ + cmp r3, 0x8\n\ + ble _0814AA0E\n\ + mov r6, r12\n\ + ldr r0, [r6]\n\ + ldr r1, [r6, 0x4]\n\ + str r0, [r4]\n\ + str r1, [r4, 0x4]\n\ + lsls r1, r2, 16\n\ + asrs r1, 16\n\ + adds r2, r1, 0\n\ + subs r2, 0x20\n\ + adds r0, r3, 0\n\ + mov r6, r10\n\ + ands r0, r6\n\ + adds r2, r0\n\ + strh r2, [r4]\n\ + movs r0, 0x18\n\ + ands r0, r3\n\ + adds r1, r0\n\ + lsls r1, 16\n\ + lsrs r2, r1, 16\n\ + b _0814AA24\n\ +_0814AA0E:\n\ + mov r3, r9\n\ + ldr r0, [r3]\n\ + ldr r1, [r3, 0x4]\n\ + str r0, [r4]\n\ + str r1, [r4, 0x4]\n\ + strh r2, [r4]\n\ + lsls r0, r2, 16\n\ + movs r6, 0x80\n\ + lsls r6, 12\n\ + adds r0, r6\n\ + lsrs r2, r0, 16\n\ +_0814AA24:\n\ + adds r4, 0x8\n\ + adds r0, r7, 0x1\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + asrs r1, r5, 16\n\ + lsls r0, r2, 16\n\ + asrs r0, 16\n\ + subs r1, r0\n\ + lsls r1, 16\n\ + lsrs r3, r1, 16\n\ + asrs r1, 16\n\ + cmp r1, 0x7\n\ + bgt _0814A99E\n\ +_0814AA3E:\n\ + ldr r5, _0814AAAC @ =0x0843d6d8\n\ + ldr r0, [r5]\n\ + ldr r1, [r5, 0x4]\n\ + str r0, [r4]\n\ + str r1, [r4, 0x4]\n\ + lsls r1, r2, 16\n\ + asrs r1, 16\n\ + subs r1, 0x7\n\ + lsls r0, r3, 16\n\ + asrs r0, 16\n\ + adds r0, r1\n\ + strh r0, [r4]\n\ + adds r0, r7, 0x1\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + ldr r6, _0814AAB0 @ =gUnknown_0203A3D0\n\ + ldrb r0, [r6]\n\ + cmp r0, 0x40\n\ + beq _0814AA7C\n\ + adds r1, r0, 0\n\ + lsls r0, r1, 4\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + ldr r1, _0814AAB4 @ =gSprites\n\ + adds r2, r0, r1\n\ + lsls r1, r7, 3\n\ + ldr r0, _0814AAB8 @ =gSubspriteTables_842F5C0\n\ + adds r1, r0\n\ + adds r0, r2, 0\n\ + bl SetSubspriteTables\n\ +_0814AA7C:\n\ + ldr r1, _0814AABC @ =gUnknown_0203A3D1\n\ + ldrb r0, [r1]\n\ + cmp r0, 0x40\n\ + beq _0814AA9C\n\ + adds r1, r0, 0\n\ + lsls r0, r1, 4\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + ldr r1, _0814AAB4 @ =gSprites\n\ + adds r2, r0, r1\n\ + lsls r1, r7, 3\n\ + ldr r0, _0814AAB8 @ =gSubspriteTables_842F5C0\n\ + adds r1, r0\n\ + adds r0, r2, 0\n\ + bl SetSubspriteTables\n\ +_0814AA9C:\n\ + add sp, 0x4\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0814AAAC: .4byte 0x0843d6d8\n\ +_0814AAB0: .4byte gUnknown_0203A3D0\n\ +_0814AAB4: .4byte gSprites\n\ +_0814AAB8: .4byte gSubspriteTables_842F5C0\n\ +_0814AABC: .4byte gUnknown_0203A3D1\n\ + .syntax divided\n"); +} #endif void sub_814AABC(void (*callback)(struct Sprite *)) @@ -542,7 +725,11 @@ u8 CreateBlendedOutlineCursor(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5) } LoadSpriteSheetDeferred(&gUnknown_0842F1C0[a3 & 0xF]); - gUnknown_0203A3D2 = CreateSprite(&gSpriteTemplate_842F298[v8], 0, 0xA0, a1); +#if ENGLISH + gUnknown_0203A3D2 = CreateSprite(&gSpriteTemplate_842F298[v8], 0, 160, a1); +#elif GERMAN + gUnknown_0203A3D2 = CreateSprite(&gSpriteTemplate_842F298[v8], 0, 161, a1); +#endif if (gUnknown_0203A3D2 != 0x40) { @@ -604,3 +791,9 @@ void sub_814ADF4(u8 a1) SetSubspriteTables(&gSprites[gUnknown_0203A3D2], &gSubspriteTables_842F6C0[a1]); return; } + +#if GERMAN +void nullsub_814B200(void) +{ +} +#endif diff --git a/src/money.c b/src/money.c index de0730951..ab4508a39 100644 --- a/src/money.c +++ b/src/money.c @@ -10,8 +10,8 @@ extern u16 gSpecialVar_0x8005; extern u8 gUnknown_02038734; -extern const struct SpriteSheet gUnknown_083CF584; -extern const struct SpritePalette gUnknown_083CF58C; +extern const struct CompressedSpriteSheet gUnknown_083CF584; +extern const struct CompressedSpritePalette gUnknown_083CF58C; extern const struct SpriteTemplate gSpriteTemplate_83CF56C; bool8 IsEnoughMoney(u32 budget, u32 cost) diff --git a/src/mystery_event_script.c b/src/mystery_event_script.c index e3d533d28..45ef719da 100644 --- a/src/mystery_event_script.c +++ b/src/mystery_event_script.c @@ -4,10 +4,16 @@ #include "string_util.h" #include "text.h" +#if ENGLISH +#define UNK_MASK_1 0x2 +#elif GERMAN +#define UNK_MASK_1 0x4 +#endif + #ifdef SAPPHIRE -#define UNK_MASK 0x100 +#define UNK_MASK_2 0x100 #else -#define UNK_MASK 0x80 +#define UNK_MASK_2 0x80 #endif extern struct ScriptContext gUnknown_02039288; @@ -19,16 +25,16 @@ extern u8 gOtherText_DataCannotUseVersion[]; bool32 sub_8126098(u16 a1, u32 a2, u16 a3, u32 a4) { - if (!(a1 & 0x2)) + if (!(a1 & UNK_MASK_1)) return FALSE; - if (!(a2 & 0x2)) + if (!(a2 & UNK_MASK_1)) return FALSE; if (!(a3 & 0x4)) return FALSE; - if (!(a4 & UNK_MASK)) + if (!(a4 & UNK_MASK_2)) return FALSE; return TRUE; diff --git a/src/naming_screen.c b/src/naming_screen.c index 88059e669..6c107f022 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -18,6 +18,12 @@ #include "trig.h" #include "util.h" +#ifdef ENGLISH +#define COLUMN_COUNT 9 +#elif GERMAN +#define COLUMN_COUNT 10 +#endif + extern u16 gKeyRepeatStartDelay; extern u8 unk_2000000[]; @@ -467,8 +473,13 @@ static bool8 MainState_WaitPageSwap(struct Task *task) sub_80B77F8(); SetInputState(INPUT_STATE_ENABLED); GetCursorPos(&cursorX, &cursorY); +#if ENGLISH if (namingScreenData.currentPage == PAGE_OTHERS && (cursorX == 6 || cursorX == 7)) cursorX = 5; +#elif GERMAN + if (namingScreenData.currentPage == PAGE_OTHERS && (cursorX == 7 || cursorX == 8)) + cursorX = 6; +#endif SetCursorPos(cursorX, cursorY); sub_80B6888(0); } @@ -745,29 +756,33 @@ static void HandleDpadMovement(struct Task *task) //Wrap cursor position in the X direction if (cursorX < 0) - cursorX = 8; - if (cursorX > 8) + cursorX = COLUMN_COUNT - 1; + if (cursorX > COLUMN_COUNT - 1) cursorX = 0; //Handle cursor movement in X direction if (sDpadDeltaX[dpadDir] != 0) { //The "others" page only has 5 columns +#if ENGLISH if (namingScreenData.currentPage == PAGE_OTHERS && (cursorX == 6 || cursorX == 7)) +#elif GERMAN + if (namingScreenData.currentPage == PAGE_OTHERS && (cursorX == 6 || cursorX == 7 || cursorX == 8)) +#endif { if (sDpadDeltaX[dpadDir] > 0) - cursorX = 8; + cursorX = COLUMN_COUNT - 1; else cursorX = 5; } - if (cursorX == 8) + if (cursorX == COLUMN_COUNT - 1) { //We are now on the last column task->tKbFunctionKey = cursorY; cursorY = s4RowTo3RowTableY[cursorY]; } - else if (prevCursorX == 8) + else if (prevCursorX == COLUMN_COUNT - 1) { if (cursorY == 1) cursorY = task->tKbFunctionKey; @@ -776,7 +791,7 @@ static void HandleDpadMovement(struct Task *task) } } - if (cursorX == 8) + if (cursorX == COLUMN_COUNT - 1) { //There are only 3 keys on the last column, unlike the others, //so wrap Y accordingly @@ -1003,11 +1018,16 @@ static void CursorInit(void) SetCursorPos(0, 0); } -static const u8 sKeyboardSymbolPositions[][9] = -{ +static const u8 sKeyboardSymbolPositions[][COLUMN_COUNT] = { +#if ENGLISH {1, 3, 5, 8, 10, 12, 14, 17, 19}, //Upper page {1, 3, 5, 8, 10, 12, 14, 17, 19}, //Lower page {1, 4, 7, 10, 13, 16, 16, 16, 19}, //Others page +#elif GERMAN + {2, 3, 4, 5, 9, 10, 11, 12, 16, 19}, //Upper page + {2, 3, 4, 5, 9, 10, 11, 12, 16, 19}, //Lower page + {1, 4, 7, 10, 13, 16, 16, 16, 16, 19}, //Others page +#endif }; static u8 CursorColToKeyboardCol(s16 x) @@ -1037,7 +1057,7 @@ static void GetCursorPos(s16 *x, s16 *y) static void MoveCursorToOKButton(void) { - SetCursorPos(8, 2); + SetCursorPos(COLUMN_COUNT - 1, 2); } static void sub_80B6888(u8 a) @@ -1070,7 +1090,7 @@ static u8 GetKeyRoleAtCursorPos(void) s16 cursorY; GetCursorPos(&cursorX, &cursorY); - if (cursorX < 8) + if (cursorX < COLUMN_COUNT - 1) return KEY_ROLE_CHAR; else return keyRoles[cursorY]; @@ -1081,7 +1101,7 @@ void sub_80B6998(struct Sprite *sprite) if (sprite->animEnded) StartSpriteAnim(sprite, 0); sprite->invisible = (sprite->data4 & 0xFF); - if (sprite->data0 == 8) + if (sprite->data0 == COLUMN_COUNT - 1) sprite->invisible = TRUE; if (sprite->invisible || (sprite->data4 & 0xFF00) == 0 || sprite->data0 != sprite->data2 || sprite->data1 != sprite->data3) @@ -1929,6 +1949,7 @@ static const struct NamingScreenTemplate *const sNamingScreenTemplates[] = static const u8 sKeyboardCharacters[][4][20] = { +#if ENGLISH { _(" A B C D E F . "), _(" G H I J K L , "), @@ -1941,6 +1962,20 @@ static const u8 sKeyboardCharacters[][4][20] = _(" m n o p q r s "), _(" t u v w x y z "), }, +#elif GERMAN + { + _(" ABCD EFGH . "), + _(" IJKL MNOP , "), + _(" QRST UVWX "), + _(" YZ ÄÖÜ "), + }, + { + _(" abcd efgh . "), + _(" ijkl mnop , "), + _(" qrst uvwx "), + _(" yz äöü "), + }, +#endif { _(" 0 1 2 3 4 "), _(" 5 6 7 8 9 "), diff --git a/src/option_menu.c b/src/option_menu.c index 878df16ba..2463b11c6 100644 --- a/src/option_menu.c +++ b/src/option_menu.c @@ -334,6 +334,17 @@ static u8 TextSpeed_ProcessInput(u8 selection) return selection; } +#if ENGLISH +#define TEXTSPEED_SLOW_LEFT (120) +#define TEXTSPEED_MIX_LEFT (155) +#define TEXTSPEED_FAST_LEFT (184) +#endif +#if GERMAN +#define TEXTSPEED_SLOW_LEFT (120) +#define TEXTSPEED_MIX_LEFT (161) +#define TEXTSPEED_FAST_LEFT (202) +#endif + static void TextSpeed_DrawChoices(u8 selection) { u8 styles[3]; @@ -343,9 +354,9 @@ static void TextSpeed_DrawChoices(u8 selection) styles[2] = 0xF; styles[selection] = 0x8; - DrawOptionMenuChoice(gSystemText_Slow, 120, 40, styles[0]); - DrawOptionMenuChoice(gSystemText_Mid, 155, 40, styles[1]); - DrawOptionMenuChoice(gSystemText_Fast, 184, 40, styles[2]); + DrawOptionMenuChoice(gSystemText_Slow, TEXTSPEED_SLOW_LEFT, 40, styles[0]); + DrawOptionMenuChoice(gSystemText_Mid, TEXTSPEED_MIX_LEFT, 40, styles[1]); + DrawOptionMenuChoice(gSystemText_Fast, TEXTSPEED_FAST_LEFT, 40, styles[2]); } static u8 BattleScene_ProcessInput(u8 selection) @@ -374,6 +385,14 @@ static u8 BattleStyle_ProcessInput(u8 selection) return selection; } +#if ENGLISH +#define BATTLESTYLE_SHIFT (120) +#define BATTLESTYLE_SET (190) +#elif GERMAN +#define BATTLESTYLE_SHIFT (120) +#define BATTLESTYLE_SET (178) +#endif + static void BattleStyle_DrawChoices(u8 selection) { u8 styles[2]; @@ -382,8 +401,8 @@ static void BattleStyle_DrawChoices(u8 selection) styles[1] = 0xF; styles[selection] = 0x8; - DrawOptionMenuChoice(gSystemText_Shift, 120, 72, styles[0]); - DrawOptionMenuChoice(gSystemText_Set, 190, 72, styles[1]); + DrawOptionMenuChoice(gSystemText_Shift, BATTLESTYLE_SHIFT, 72, styles[0]); + DrawOptionMenuChoice(gSystemText_Set, BATTLESTYLE_SET, 72, styles[1]); } static u8 Sound_ProcessInput(u8 selection) @@ -431,6 +450,7 @@ static u8 FrameType_ProcessInput(u8 selection) #define CHAR_0 0xA1 //Character code of '0' character +#if ENGLISH static void FrameType_DrawChoices(u8 selection) { u8 text[8]; @@ -460,6 +480,69 @@ static void FrameType_DrawChoices(u8 selection) MenuPrint(gSystemText_Type, 15, 15); MenuPrint(text, 18, 15); } +#elif GERMAN +__attribute__((naked)) +static void FrameType_DrawChoices(u8 selection) +{ + asm(".syntax unified\n\ + push {r4-r6,lr}\n\ + sub sp, 0x10\n\ + lsls r0, 24\n\ + movs r1, 0x80\n\ + lsls r1, 17\n\ + adds r0, r1\n\ + lsrs r5, r0, 24\n\ + ldr r1, _0808C368 @ =gSystemText_Type\n\ + mov r0, sp\n\ + bl StringCopy\n\ + ldr r1, _0808C36C @ =gSystemText_Terminator\n\ + mov r0, sp\n\ + bl StringAppend\n\ + adds r4, r0, 0\n\ + adds r0, r5, 0\n\ + movs r1, 0xA\n\ + bl __udivsi3\n\ + adds r1, r0, 0\n\ + lsls r0, r1, 24\n\ + lsrs r6, r0, 24\n\ + cmp r6, 0\n\ + beq _0808C370\n\ + adds r0, r1, 0\n\ + adds r0, 0xA1\n\ + strb r0, [r4]\n\ + adds r4, 0x1\n\ + adds r0, r5, 0\n\ + movs r1, 0xA\n\ + bl __umodsi3\n\ + adds r0, 0xA1\n\ + strb r0, [r4]\n\ + b _0808C380\n\ + .align 2, 0\n\ +_0808C368: .4byte gSystemText_Type\n\ +_0808C36C: .4byte gSystemText_Terminator\n\ +_0808C370:\n\ + adds r0, r5, 0\n\ + movs r1, 0xA\n\ + bl __umodsi3\n\ + adds r0, 0xA1\n\ + strb r0, [r4]\n\ + adds r4, 0x1\n\ + strb r6, [r4]\n\ +_0808C380:\n\ + adds r4, 0x1\n\ + movs r0, 0xFF\n\ + strb r0, [r4]\n\ + mov r0, sp\n\ + movs r1, 0xF\n\ + movs r2, 0xF\n\ + bl MenuPrint\n\ + add sp, 0x10\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided\n"); +} +#endif static u8 ButtonMode_ProcessInput(u8 selection) { diff --git a/src/party_menu.c b/src/party_menu.c index be0db4dc4..99bbb5f83 100644 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -23,6 +23,14 @@ #include "string_util.h" #include "strings.h" #include "task.h" +#include "sprite.h" +#include "palette.h" +#include "event_data.h" +#include "main.h" +#include "item.h" +#include "battle_interface.h" +#include "species.h" +#include "party_menu.h" #define DATA_COUNT (6) @@ -33,19 +41,6 @@ struct Unk2001000 u8 unk2; }; -struct Unk201B000 -{ - u8 filler0[0x260]; - u8 unk260; - u8 unk261; - u8 filler262[2]; - s16 unk264[DATA_COUNT * 2]; // This may be a union - u8 filler27C[2]; - s16 unk27E; - s16 unk280; - s16 unk282; -}; - struct Unk201C000 { /*0x00*/ struct Pokemon *pokemon; @@ -74,7 +69,6 @@ struct UnknownStruct5 extern u8 ewram[]; #define ewram01000 (*(struct Unk2001000 *)(ewram + 0x01000)) -#define ewram1B000 (*(struct Unk201B000 *)(ewram + 0x1B000)) #define ewram1C000 (*(struct Unk201C000 *)(ewram + 0x1C000)) #define ewram1F000 (*(struct Unk201F000 *)(ewram + 0x1F000)) @@ -115,14 +109,22 @@ void sub_806AEDC(void) } */ +#if ENGLISH +#define WINDOW_LEFT (3) +#define WINDOW_RIGHT (26) +#elif GERMAN +#define WINDOW_LEFT (0) +#define WINDOW_RIGHT (29) +#endif + u8 sub_806E834(const u8 *message, u8 arg1) { u8 taskId; gUnknown_0202E8F6 = 1; - MenuDrawTextWindow(3, 14, 26, 19); - MenuPrintMessage(message, 4, 15); + MenuDrawTextWindow(WINDOW_LEFT, 14, WINDOW_RIGHT, 19); + MenuPrintMessage(message, WINDOW_LEFT + 1, 15); taskId = CreateTask(sub_806E884, 1); gTasks[taskId].data[0] = arg1; @@ -136,7 +138,7 @@ static void sub_806E884(u8 taskId) { gUnknown_0202E8F6 = 0; if (gTasks[taskId].data[0] == 0) - MenuZeroFillWindowRect(3, 14, 26, 19); + MenuZeroFillWindowRect(WINDOW_LEFT, 14, WINDOW_RIGHT, 19); DestroyTask(taskId); } } @@ -1106,7 +1108,7 @@ void sub_8070088(u8 taskId) else { gUnknown_0202E8F4 = 1; - MenuZeroFillWindowRect(3, 14, 26, 19); + MenuZeroFillWindowRect(WINDOW_LEFT, 14, WINDOW_RIGHT, 19); PlaySE(SE_KAIFUKU); PartyMenuUpdateLevelOrStatus(ewram1C000.pokemon, ewram1C000.unk5); task_pc_turn_off(&gUnknown_083769A8[IsDoubleBattle() * 12 + ewram1C000.unk5 * 2], 9); @@ -1344,6 +1346,7 @@ void Task_RareCandy2(u8 taskId) } } +#if ENGLISH void sub_8070848(u8 taskId) { u8 i; @@ -1380,3 +1383,123 @@ void sub_8070848(u8 taskId) MenuPrint_PixelCoords(gStringVar1, (x + 6) * 8 + 12, y * 8, 0); } } +#elif GERMAN +__attribute__((naked)) +void sub_8070848(u8 taskId) { + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + movs r0, 0xB\n\ + movs r1, 0\n\ + movs r2, 0x1D\n\ + movs r3, 0x7\n\ + bl MenuDrawTextWindow\n\ + movs r7, 0\n\ + ldr r0, _0807092C @ =gStringVar1\n\ + mov r10, r0\n\ + movs r1, 0xFC\n\ + mov r9, r1\n\ + movs r2, 0x13\n\ + mov r8, r2\n\ +_0807086C:\n\ + ldr r1, _08070930 @ =0x0201c000\n\ + ldr r0, [r1]\n\ + ldr r1, _08070934 @ =gUnknown_08376D1C\n\ + adds r1, r7, r1\n\ + ldrb r1, [r1]\n\ + bl GetMonData\n\ + adds r1, r7, 0x6\n\ + lsls r1, 1\n\ + ldr r2, _08070938 @ =0x0201b264\n\ + adds r1, r2, r1\n\ + strh r0, [r1]\n\ + lsls r6, r7, 1\n\ + adds r6, r2, r6\n\ + ldrh r1, [r6]\n\ + subs r0, r1\n\ + strh r0, [r6]\n\ + adds r0, r7, 0\n\ + movs r1, 0x3\n\ + bl __udivsi3\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + lsls r4, r0, 3\n\ + adds r4, r0\n\ + adds r4, 0xB\n\ + lsls r4, 24\n\ + lsrs r4, 24\n\ + adds r0, r7, 0\n\ + movs r1, 0x3\n\ + bl __umodsi3\n\ + adds r5, r0, 0\n\ + lsls r5, 1\n\ + adds r5, 0x1\n\ + lsls r5, 24\n\ + lsrs r5, 24\n\ + ldr r1, _0807093C @ =gUnknown_08376D04\n\ + lsls r0, r7, 2\n\ + adds r0, r1\n\ + ldr r1, [r0]\n\ + mov r0, r10\n\ + bl StringCopy\n\ + adds r2, r0, 0\n\ + mov r0, r9\n\ + strb r0, [r2]\n\ + adds r2, 0x1\n\ + mov r1, r8\n\ + strb r1, [r2]\n\ + adds r2, 0x1\n\ + movs r0, 0x2E\n\ + strb r0, [r2]\n\ + adds r2, 0x1\n\ + adds r0, r2, 0\n\ + ldr r1, _08070940 @ =gOtherText_TallPlusAndRightArrow\n\ + bl StringCopy\n\ + adds r2, r0, 0\n\ + mov r0, r9\n\ + strb r0, [r2]\n\ + adds r2, 0x1\n\ + mov r1, r8\n\ + strb r1, [r2]\n\ + adds r2, 0x1\n\ + movs r0, 0x34\n\ + strb r0, [r2]\n\ + adds r2, 0x1\n\ + movs r0, 0\n\ + ldrsh r1, [r6, r0]\n\ + adds r0, r2, 0\n\ + movs r2, 0x1\n\ + movs r3, 0x2\n\ + bl ConvertIntToDecimalStringN\n\ + adds r4, 0x1\n\ + lsls r4, 24\n\ + lsrs r4, 24\n\ + mov r0, r10\n\ + adds r1, r4, 0\n\ + adds r2, r5, 0\n\ + bl MenuPrint\n\ + adds r0, r7, 0x1\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + cmp r7, 0x5\n\ + bls _0807086C\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0807092C: .4byte gStringVar1\n\ +_08070930: .4byte 0x0201c000\n\ +_08070934: .4byte gUnknown_08376D1C\n\ +_08070938: .4byte 0x0201b264\n\ +_0807093C: .4byte gUnknown_08376D04\n\ +_08070940: .4byte gOtherText_TallPlusAndRightArrow\n\ + .syntax divided\n"); +} +#endif diff --git a/src/pokeball.c b/src/pokeball.c new file mode 100644 index 000000000..ee3b95678 --- /dev/null +++ b/src/pokeball.c @@ -0,0 +1,1193 @@ +#include "global.h" +#include "gba/m4a_internal.h" +#include "battle.h" +#include "decompress.h" +#include "graphics.h" +#include "m4a.h" +#include "main.h" +#include "pokeball.h" +#include "pokemon.h" +#include "rom_8077ABC.h" +#include "songs.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" +#include "util.h" + +extern struct MusicPlayerInfo gMPlay_BGM; +extern u16 gBattleTypeFlags; +extern u8 gBankTarget; +extern u8 gActiveBank; +extern u16 gBattlePartyID[]; +extern u8 gObjectBankIDs[]; +extern u8 gDoingBattleAnim; +extern u8 gHealthboxIDs[]; + +#define GFX_TAG_POKEBALL 55000 +#define GFX_TAG_GREATBALL 55001 +#define GFX_TAG_SAFARIBALL 55002 +#define GFX_TAG_ULTRABALL 55003 +#define GFX_TAG_MASTERBALL 55004 +#define GFX_TAG_NETBALL 55005 +#define GFX_TAG_DIVEBALL 55006 +#define GFX_TAG_NESTBALL 55007 +#define GFX_TAG_REPEATBALL 55008 +#define GFX_TAG_TIMERBALL 55009 +#define GFX_TAG_LUXURYBALL 55010 +#define GFX_TAG_PREMIERBALL 55011 + +static const struct CompressedSpriteSheet sBallSpriteSheets[] = +{ + {gInterfaceGfx_PokeBall, 384, GFX_TAG_POKEBALL}, + {gInterfaceGfx_GreatBall, 384, GFX_TAG_GREATBALL}, + {gInterfaceGfx_SafariBall, 384, GFX_TAG_SAFARIBALL}, + {gInterfaceGfx_UltraBall, 384, GFX_TAG_ULTRABALL}, + {gInterfaceGfx_MasterBall, 384, GFX_TAG_MASTERBALL}, + {gInterfaceGfx_NetBall, 384, GFX_TAG_NETBALL}, + {gInterfaceGfx_DiveBall, 384, GFX_TAG_DIVEBALL}, + {gInterfaceGfx_NestBall, 384, GFX_TAG_NESTBALL}, + {gInterfaceGfx_RepeatBall, 384, GFX_TAG_REPEATBALL}, + {gInterfaceGfx_TimerBall, 384, GFX_TAG_TIMERBALL}, + {gInterfaceGfx_LuxuryBall, 384, GFX_TAG_LUXURYBALL}, + {gInterfaceGfx_PremierBall, 384, GFX_TAG_PREMIERBALL}, +}; + +static const struct CompressedSpritePalette sBallSpritePalettes[] = +{ + {gInterfacePal_PokeBall, GFX_TAG_POKEBALL}, + {gInterfacePal_GreatBall, GFX_TAG_GREATBALL}, + {gInterfacePal_SafariBall, GFX_TAG_SAFARIBALL}, + {gInterfacePal_UltraBall, GFX_TAG_ULTRABALL}, + {gInterfacePal_MasterBall, GFX_TAG_MASTERBALL}, + {gInterfacePal_NetBall, GFX_TAG_NETBALL}, + {gInterfacePal_DiveBall, GFX_TAG_DIVEBALL}, + {gInterfacePal_NestBall, GFX_TAG_NESTBALL}, + {gInterfacePal_RepeatBall, GFX_TAG_REPEATBALL}, + {gInterfacePal_TimerBall, GFX_TAG_TIMERBALL}, + {gInterfacePal_LuxuryBall, GFX_TAG_LUXURYBALL}, + {gInterfacePal_PremierBall, GFX_TAG_PREMIERBALL}, +}; + +static const struct OamData sBallOamData = +{ + .y = 0, + .affineMode = 3, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sBallAnimSeq3[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sBallAnimSeq5[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sBallAnimSeq4[] = +{ + ANIMCMD_FRAME(8, 5), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sBallAnimSeq6[] = +{ + ANIMCMD_FRAME(12, 1), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sBallAnimSeq0[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sBallAnimSeq1[] = +{ + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(8, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sBallAnimSeq2[] = +{ + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd *const sBallAnimSequences[] = +{ + sBallAnimSeq0, + sBallAnimSeq1, + sBallAnimSeq2, + + // unused? + sBallAnimSeq3, + sBallAnimSeq4, + sBallAnimSeq5, + sBallAnimSeq6, +}; + +static const union AffineAnimCmd sBallAffineAnimSeq0[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_JUMP(0), +}; + +static const union AffineAnimCmd sBallAffineAnimSeq1[] = +{ + AFFINEANIMCMD_FRAME(0, 0, -3, 1), + AFFINEANIMCMD_JUMP(0), +}; + +static const union AffineAnimCmd sBallAffineAnimSeq2[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 3, 1), + AFFINEANIMCMD_JUMP(0), +}; + +static const union AffineAnimCmd sBallAffineAnimSeq3[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd sBallAffineAnimSeq4[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 25, 1), + AFFINEANIMCMD_JUMP(0), +}; + +static const union AffineAnimCmd *const sBallAffineAnimSequences[] = +{ + sBallAffineAnimSeq0, + sBallAffineAnimSeq1, + sBallAffineAnimSeq2, + sBallAffineAnimSeq3, + sBallAffineAnimSeq4, +}; + +static void objc_0804ABD4(struct Sprite *sprite); +const struct SpriteTemplate gBallSpriteTemplates[] = +{ + { + .tileTag = GFX_TAG_POKEBALL, + .paletteTag = GFX_TAG_POKEBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = objc_0804ABD4, + }, + { + .tileTag = GFX_TAG_GREATBALL, + .paletteTag = GFX_TAG_GREATBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = objc_0804ABD4, + }, + { + .tileTag = GFX_TAG_SAFARIBALL, + .paletteTag = GFX_TAG_SAFARIBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = objc_0804ABD4, + }, + { + .tileTag = GFX_TAG_ULTRABALL, + .paletteTag = GFX_TAG_ULTRABALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = objc_0804ABD4, + }, + { + .tileTag = GFX_TAG_MASTERBALL, + .paletteTag = GFX_TAG_MASTERBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = objc_0804ABD4, + }, + { + .tileTag = GFX_TAG_NETBALL, + .paletteTag = GFX_TAG_NETBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = objc_0804ABD4, + }, + { + .tileTag = GFX_TAG_DIVEBALL, + .paletteTag = GFX_TAG_DIVEBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = objc_0804ABD4, + }, + { + .tileTag = GFX_TAG_NESTBALL, + .paletteTag = GFX_TAG_NESTBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = objc_0804ABD4, + }, + { + .tileTag = GFX_TAG_REPEATBALL, + .paletteTag = GFX_TAG_REPEATBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = objc_0804ABD4, + }, + { + .tileTag = GFX_TAG_TIMERBALL, + .paletteTag = GFX_TAG_TIMERBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = objc_0804ABD4, + }, + { + .tileTag = GFX_TAG_LUXURYBALL, + .paletteTag = GFX_TAG_LUXURYBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = objc_0804ABD4, + }, + { + .tileTag = GFX_TAG_PREMIERBALL, + .paletteTag = GFX_TAG_PREMIERBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = objc_0804ABD4, + }, +}; + +extern u32 ball_number_to_ball_processing_index(u16); // not sure of return type +extern void sub_80786EC(); +extern bool8 sub_8078718(struct Sprite *); +extern u8 sub_814086C(u8, u8, int, int, u8); +extern u8 sub_8141314(u8, u8, int, u8); + +static void sub_8046464(u8); +static void sub_80466E8(struct Sprite *); +static void sub_80466F4(struct Sprite *); +static void sub_8046760(struct Sprite *); +static void sub_80467F8(struct Sprite *); +static void sub_804684C(struct Sprite *); +static void sub_8046944(struct Sprite *); +static void sub_8046984(struct Sprite *); +static void sub_8046C78(struct Sprite *); +static void sub_8046E7C(struct Sprite *); +static void sub_8046E9C(struct Sprite *); +static void sub_8046FBC(struct Sprite *); +static void sub_8047074(struct Sprite *); +static void sub_80470C4(struct Sprite *); +static void sub_8047230(struct Sprite *); +static void sub_8047254(struct Sprite *); +static void sub_80473D0(struct Sprite *); +static void sub_804748C(struct Sprite *); +static void sub_8047638(struct Sprite *); +static void sub_80476E0(struct Sprite *); +static void sub_8047754(struct Sprite *); +static void sub_804780C(struct Sprite *); +static void sub_8047830(struct Sprite *); +static void oamc_804BEB4(struct Sprite *); +static u16 sub_8047978(u8); + +u8 sub_8046400(u16 a, u8 b) +{ + u8 taskId; + + gDoingBattleAnim = 1; + ewram17810[gActiveBank].unk0_3 = 1; + taskId = CreateTask(sub_8046464, 5); + gTasks[taskId].data[1] = a; + gTasks[taskId].data[2] = b; + gTasks[taskId].data[3] = gActiveBank; + return 0; +} + +static void sub_8046464(u8 taskId) +{ + bool8 sp0 = FALSE; + u16 r8; + u8 r5; + u16 ball; + u8 r4; + u8 spriteId; + + if (gTasks[taskId].data[0] == 0) + { + gTasks[taskId].data[0]++; + return; + } + r8 = gTasks[taskId].data[2]; + r5 = gTasks[taskId].data[3]; + if (GetBankSide(r5) != 0) + ball = GetMonData(&gEnemyParty[gBattlePartyID[r5]], MON_DATA_POKEBALL); + else + ball = GetMonData(&gPlayerParty[gBattlePartyID[r5]], MON_DATA_POKEBALL); + r4 = ball_number_to_ball_processing_index(ball); + sub_80478DC(r4); + spriteId = CreateSprite(&gBallSpriteTemplates[r4], 32, 80, 0x1D); + gSprites[spriteId].data0 = 0x80; + gSprites[spriteId].data1 = 0; + gSprites[spriteId].data7 = r8; + switch (r8) + { + case 0xFF: + gBankTarget = r5; + gSprites[spriteId].pos1.x = 24; + gSprites[spriteId].pos1.y = 68; + gSprites[spriteId].callback = sub_8047074; + break; + case 0xFE: + gSprites[spriteId].pos1.x = sub_8077ABC(r5, 0); + gSprites[spriteId].pos1.y = sub_8077ABC(r5, 1) + 24; + gBankTarget = r5; + gSprites[spriteId].data0 = 0; + gSprites[spriteId].callback = sub_8047254; + break; + default: + gBankTarget = GetBankByPlayerAI(1); + sp0 = TRUE; + break; + } + gSprites[spriteId].data6 = gBankTarget; + if (!sp0) + { + DestroyTask(taskId); + return; + } + gSprites[spriteId].data0 = 0x22; + gSprites[spriteId].data2 = sub_8077ABC(gBankTarget, 0); + gSprites[spriteId].data4 = sub_8077ABC(gBankTarget, 1) - 16; + gSprites[spriteId].data5 = -40; + sub_80786EC(&gSprites[spriteId]); + gSprites[spriteId].oam.affineParam = taskId; + gTasks[taskId].data[4] = gBankTarget; + gTasks[taskId].func = TaskDummy; + PlaySE(SE_NAGERU); +} + +static void objc_0804ABD4(struct Sprite *sprite) +{ + if (sub_8078718(sprite)) + { + u8 taskId = sprite->oam.affineParam; + u8 r5 = gTasks[taskId].data[4]; + u8 r8 = gTasks[taskId].data[2]; + u32 r4; // not sure of this type + + StartSpriteAnim(sprite, 1); + sprite->affineAnimPaused = TRUE; + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->data5 = 0; + r4 = ball_number_to_ball_processing_index(sub_8047978(r5)); + sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, r4); + sprite->data0 = sub_8141314(0, r5, 14, r4); + sprite->data6 = r5; + sprite->data7 = r8; + DestroyTask(taskId); + sprite->callback = sub_80466E8; + } +} + +static void sub_80466E8(struct Sprite *sprite) +{ + sprite->callback = sub_80466F4; +} + +static void sub_80466F4(struct Sprite *sprite) +{ + sprite->data5++; + if (sprite->data5 == 10) + { + sprite->data5 = 0; + sprite->callback = sub_8046760; + StartSpriteAffineAnim(&gSprites[gObjectBankIDs[sprite->data6]], 2); + AnimateSprite(&gSprites[gObjectBankIDs[sprite->data6]]); + gSprites[gObjectBankIDs[sprite->data6]].data1 = 0; + } +} + +static void sub_8046760(struct Sprite *sprite) +{ + sprite->data5++; + if (sprite->data5 == 11) + PlaySE(SE_SUIKOMU); + if (gSprites[gObjectBankIDs[sprite->data6]].affineAnimEnded) + { + StartSpriteAnim(sprite, 2); + gSprites[gObjectBankIDs[sprite->data6]].invisible = TRUE; + sprite->data5 = 0; + sprite->callback = sub_80467F8; + } + else + { + gSprites[gObjectBankIDs[sprite->data6]].data1 += 0x60; + gSprites[gObjectBankIDs[sprite->data6]].pos2.y = -gSprites[gObjectBankIDs[sprite->data6]].data1 >> 8; + } +} + +static void sub_80467F8(struct Sprite *sprite) +{ + if (sprite->animEnded) + { + sprite->data5++; + if (sprite->data5 == 1) + { + sprite->data3 = 0; + sprite->data4 = 32; + sprite->data5 = 0; + sprite->pos1.y += Cos(0, 32); + sprite->pos2.y = -Cos(0, sprite->data4); + sprite->callback = sub_804684C; + } + } +} + +static void sub_804684C(struct Sprite *sprite) +{ + bool8 r5 = FALSE; + + switch (sprite->data3 & 0xFF) + { + case 0: + sprite->pos2.y = -Cos(sprite->data5, sprite->data4); + sprite->data5 += 4 + (sprite->data3 >> 8); + if (sprite->data5 >= 64) + { + sprite->data4 -= 10; + sprite->data3 += 0x101; + if (sprite->data3 >> 8 == 4) + r5 = TRUE; + switch (sprite->data3 >> 8) + { + case 1: + PlaySE(SE_KON); + break; + case 2: + PlaySE(SE_KON2); + break; + case 3: + PlaySE(SE_KON3); + break; + default: + PlaySE(SE_KON4); + break; + } + } + break; + case 1: + sprite->pos2.y = -Cos(sprite->data5, sprite->data4); + sprite->data5 -= 4 + (sprite->data3 >> 8); + if (sprite->data5 <= 0) + { + sprite->data5 = 0; + sprite->data3 &= 0xFF00; + } + break; + } + if (r5) + { + sprite->data3 = 0; + sprite->pos1.y += Cos(64, 32); + sprite->pos2.y = 0; + if (sprite->data7 == 0) + { + sprite->callback = sub_8046C78; + } + else + { + sprite->callback = sub_8046944; + sprite->data4 = 1; + sprite->data5 = 0; + } + } +} + +static void sub_8046944(struct Sprite *sprite) +{ + sprite->data3++; + if (sprite->data3 == 31) + { + sprite->data3 = 0; + sprite->affineAnimPaused = TRUE; + StartSpriteAffineAnim(sprite, 1); + sprite->callback = sub_8046984; + PlaySE(SE_BOWA); + } +} + +static void sub_8046984(struct Sprite *sprite) +{ + switch (sprite->data3 & 0xFF) + { + case 0: + case 2: + sprite->pos2.x += sprite->data4; + sprite->data5 += sprite->data4; + sprite->affineAnimPaused = FALSE; + if (sprite->data5 > 3 || sprite->data5 < -3) + { + sprite->data3++; + sprite->data5 = 0; + } + break; + case 1: + sprite->data5++; + if (sprite->data5 == 1) + { + sprite->data5 = 0; + sprite->data4 = -sprite->data4; + sprite->data3++; + sprite->affineAnimPaused = FALSE; + if (sprite->data4 < 0) + ChangeSpriteAffineAnim(sprite, 2); + else + ChangeSpriteAffineAnim(sprite, 1); + } + else + { + sprite->affineAnimPaused = TRUE; + } + break; + case 3: + sprite->data3 += 0x100; + if (sprite->data3 >> 8 == sprite->data7) + { + sprite->callback = sub_8046C78; + } + else + { + if (sprite->data7 == 4 && sprite->data3 >> 8 == 3) + { + sprite->callback = sub_8046E7C; + sprite->affineAnimPaused = TRUE; + } + else + { + sprite->data3++; + sprite->affineAnimPaused = TRUE; + } + } + break; + case 4: + default: + sprite->data5++; + if (sprite->data5 == 31) + { + sprite->data5 = 0; + sprite->data3 &= 0xFF00; + StartSpriteAffineAnim(sprite, 3); + if (sprite->data4 < 0) + StartSpriteAffineAnim(sprite, 2); + else + StartSpriteAffineAnim(sprite, 1); + PlaySE(SE_BOWA); + } + break; + } +} + +static void sub_8046AD0(u8 taskId) +{ + u8 r6 = gTasks[taskId].data[2]; + u8 r3 = gTasks[taskId].data[1]; + u16 species = gTasks[taskId].data[0]; + + switch (gTasks[taskId].data[15]) + { + case 0: + default: + if (gTasks[taskId].data[8] < 3) + gTasks[taskId].data[8]++; + else + gTasks[taskId].data[15] = r6 + 1; + break; + case 1: + PlayCry1(species, r3); + DestroyTask(taskId); + break; + case 2: + StopCryAndClearCrySongs(); + gTasks[taskId].data[10] = 3; + gTasks[taskId].data[15] = 20; + break; + case 20: + if (gTasks[taskId].data[10] != 0) + { + gTasks[taskId].data[10]--; + break; + } + PlayCry4(species, r3, 1); + DestroyTask(taskId); + break; + case 3: + gTasks[taskId].data[10] = 6; + gTasks[taskId].data[15] = 30; + break; + case 30: + if (gTasks[taskId].data[10] != 0) + { + gTasks[taskId].data[10]--; + break; + } + gTasks[taskId].data[15]++; + // fall through + case 31: + if (!IsCryPlayingOrClearCrySongs()) + { + StopCryAndClearCrySongs(); + gTasks[taskId].data[10] = 3; + gTasks[taskId].data[15]++; + } + break; + case 32: + if (gTasks[taskId].data[10] != 0) + { + gTasks[taskId].data[10]--; + break; + } + PlayCry4(species, r3, 0); + DestroyTask(taskId); + break; + } +} + +static void sub_8046C78(struct Sprite *sprite) +{ + u8 r5 = sprite->data6; + u32 r4; // not sure of this type + + StartSpriteAnim(sprite, 1); + r4 = ball_number_to_ball_processing_index(sub_8047978(r5)); + sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, r4); + sprite->data0 = sub_8141314(1, sprite->data6, 14, r4); + sprite->callback = sub_8046E9C; + if (gMain.inBattle) + { + struct Pokemon *pkmn; + u16 species; + s8 r8; + u16 r4_2; + u8 taskId; + + if (GetBankSide(r5) != 0) + { + pkmn = &gEnemyParty[gBattlePartyID[r5]]; + r8 = 25; + } + else + { + pkmn = &gPlayerParty[gBattlePartyID[r5]]; + r8 = -25; + } + species = GetMonData(pkmn, MON_DATA_SPECIES); + if ((r5 == GetBankByPlayerAI(0) || r5 == GetBankByPlayerAI(1)) + && IsDoubleBattle() && ewram17840.unk9_0) + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (IsBGMPlaying()) + m4aMPlayStop(&gMPlay_BGM); + } + else + { + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128); + } + } + if (!IsDoubleBattle() || !ewram17840.unk9_0) + r4_2 = 0; + else if (r5 == GetBankByPlayerAI(0) || r5 == GetBankByPlayerAI(1)) + r4_2 = 1; + else + r4_2 = 2; + taskId = CreateTask(sub_8046AD0, 3); + gTasks[taskId].data[0] = species; + gTasks[taskId].data[1] = r8; + gTasks[taskId].data[2] = r4_2; + gTasks[taskId].data[15] = 0; + } + StartSpriteAffineAnim(&gSprites[gObjectBankIDs[sprite->data6]], 1); + AnimateSprite(&gSprites[gObjectBankIDs[sprite->data6]]); + gSprites[gObjectBankIDs[sprite->data6]].data1 = 0x1000; +} + +static void sub_8046E7C(struct Sprite *sprite) +{ + sprite->animPaused = TRUE; + sprite->callback = sub_8046FBC; + sprite->data3 = 0; + sprite->data4 = 0; + sprite->data5 = 0; +} + +static void sub_8046E9C(struct Sprite *sprite) +{ + bool8 r7 = FALSE; + u8 r4 = sprite->data6; + + gSprites[gObjectBankIDs[r4]].invisible = FALSE; + if (sprite->animEnded) + sprite->invisible = TRUE; + if (gSprites[gObjectBankIDs[r4]].affineAnimEnded) + { + StartSpriteAffineAnim(&gSprites[gObjectBankIDs[r4]], 0); + r7 = TRUE; + } + else + { + gSprites[gObjectBankIDs[r4]].data1 -= 288; + gSprites[gObjectBankIDs[r4]].pos2.y = gSprites[gObjectBankIDs[r4]].data1 >> 8; + } + if (sprite->animEnded && r7) + { + s32 i; + u32 r3; + + gSprites[gObjectBankIDs[r4]].pos2.y = 0; + gDoingBattleAnim = 0; + ewram17810[r4].unk0_3 = 0; + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); + for (r3 = 0, i = 0; i < 4; i++) + { + if (ewram17810[i].unk0_3 == 0) + r3++; + } + if (r3 == 4) + { + for (i = 0; i < 12; i++) + sub_804794C(i); + } + } +} + +static void sub_8046FBC(struct Sprite *sprite) +{ + u8 r7 = sprite->data6; + + sprite->data4++; + if (sprite->data4 == 40) + { + return; + } + else if (sprite->data4 == 95) + { + gDoingBattleAnim = 0; + m4aMPlayAllStop(); + PlaySE(BGM_FANFA5); + } + else if (sprite->data4 == 315) + { + FreeOamMatrix(gSprites[gObjectBankIDs[sprite->data6]].oam.matrixNum); + DestroySprite(&gSprites[gObjectBankIDs[sprite->data6]]); + DestroySpriteAndFreeResources(sprite); + if (gMain.inBattle) + ewram17810[r7].unk0_3 = 0; + } +} + +static void sub_8047074(struct Sprite *sprite) +{ + sprite->data0 = 25; + sprite->data2 = sub_8077ABC(sprite->data6, 2); + sprite->data4 = sub_8077ABC(sprite->data6, 3) + 24; + sprite->data5 = -30; + sprite->oam.affineParam = sprite->data6; + sub_80786EC(sprite); + sprite->callback = sub_80470C4; +} + +#define HIBYTE(x) (((x) >> 8) & 0xFF) + +static void sub_80470C4(struct Sprite *sprite) +{ + u32 r6; + u32 r7; + + if (HIBYTE(sprite->data7) >= 35 && HIBYTE(sprite->data7) < 80) + { + s16 r4; + + if ((sprite->oam.affineParam & 0xFF00) == 0) + { + r6 = sprite->data1 & 1; + r7 = sprite->data2 & 1; + sprite->data1 = ((sprite->data1 / 3) & ~1) | r6; + sprite->data2 = ((sprite->data2 / 3) & ~1) | r7; + StartSpriteAffineAnim(sprite, 4); + } + r4 = sprite->data0; + sub_8078B5C(sprite); + sprite->data7 += sprite->data6 / 3; + sprite->pos2.y += Sin(HIBYTE(sprite->data7), sprite->data5); + sprite->oam.affineParam += 0x100; + if ((sprite->oam.affineParam >> 8) % 3 != 0) + sprite->data0 = r4; + else + sprite->data0 = r4 - 1; + if (HIBYTE(sprite->data7) >= 80) + { + r6 = sprite->data1 & 1; + r7 = sprite->data2 & 1; + sprite->data1 = ((sprite->data1 * 3) & ~1) | r6; + sprite->data2 = ((sprite->data2 * 3) & ~1) | r7; + } + } + else + { + if (sub_8078718(sprite)) + { + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + sprite->data6 = sprite->oam.affineParam & 0xFF; + sprite->data0 = 0; + if (IsDoubleBattle() && ewram17840.unk9_0 + && sprite->data6 == GetBankByPlayerAI(2)) + sprite->callback = sub_8047230; + else + sprite->callback = sub_8046C78; + StartSpriteAffineAnim(sprite, 0); + } + } +} + +static void sub_8047230(struct Sprite *sprite) +{ + if (sprite->data0++ > 24) + { + sprite->data0 = 0; + sprite->callback = sub_8046C78; + } +} + +static void sub_8047254(struct Sprite *sprite) +{ + sprite->data0++; + if (sprite->data0 > 15) + { + sprite->data0 = 0; + if (IsDoubleBattle() && ewram17840.unk9_0 + && sprite->data6 == GetBankByPlayerAI(3)) + sprite->callback = sub_8047230; + else + sprite->callback = sub_8046C78; + } +} + +static u8 sub_80472B0(u8 a, u8 b, u8 c, u8 d) +{ + return sub_814086C(a, b, c, d, 0); +} + +static u8 sub_80472D8(u8 a, u8 b, u32 c) +{ + return sub_8141314(a, b, c, 0); +} + +void CreatePokeballSprite(u8 a, u8 b, u8 x, u8 y, u8 e, u8 f, u8 g, u32 h) +{ + u8 spriteId; + + LoadCompressedObjectPic(&sBallSpriteSheets[0]); + LoadCompressedObjectPalette(&sBallSpritePalettes[0]); + spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, f); + gSprites[spriteId].data0 = a; + gSprites[spriteId].data5 = gSprites[a].pos1.x; + gSprites[spriteId].data6 = gSprites[a].pos1.y; + gSprites[a].pos1.x = x; + gSprites[a].pos1.y = y; + gSprites[spriteId].data1 = g; + gSprites[spriteId].data2 = b; + gSprites[spriteId].data3 = h; + gSprites[spriteId].data4 = h >> 16; + gSprites[spriteId].oam.priority = e; + gSprites[spriteId].callback = sub_80473D0; + gSprites[a].invisible = TRUE; +} + +static void sub_80473D0(struct Sprite *sprite) +{ + if (sprite->data1 == 0) + { + u8 r5; + u8 r7 = sprite->data0; + u8 r8 = sprite->data2; + u32 r4 = (u16)sprite->data3 | ((u16)sprite->data4 << 16); + + if (sprite->subpriority != 0) + r5 = sprite->subpriority - 1; + else + r5 = 0; + StartSpriteAnim(sprite, 1); + sub_80472B0(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r5); + sprite->data1 = sub_80472D8(1, r8, r4); + sprite->callback = sub_804748C; + gSprites[r7].invisible = FALSE; + StartSpriteAffineAnim(&gSprites[r7], 1); + AnimateSprite(&gSprites[r7]); + gSprites[r7].data1 = 0x1000; + sprite->data7 = 0; + } + else + { + sprite->data1--; + } +} + +static void sub_804748C(struct Sprite *sprite) +{ + bool8 r12 = FALSE; + bool8 r6 = FALSE; + u8 r3 = sprite->data0; + u16 var1; + u16 var2; + + if (sprite->animEnded) + sprite->invisible = TRUE; + if (gSprites[r3].affineAnimEnded) + { + StartSpriteAffineAnim(&gSprites[r3], 0); + r12 = TRUE; + } + var1 = (sprite->data5 - sprite->pos1.x) * sprite->data7 / 128 + sprite->pos1.x; + var2 = (sprite->data6 - sprite->pos1.y) * sprite->data7 / 128 + sprite->pos1.y; + gSprites[r3].pos1.x = var1; + gSprites[r3].pos1.y = var2; + if (sprite->data7 < 128) + { + s16 sine = -(gSineTable[(u8)sprite->data7] / 8); + + sprite->data7 += 4; + gSprites[r3].pos2.x = sine; + gSprites[r3].pos2.y = sine; + } + else + { + gSprites[r3].pos1.x = sprite->data5; + gSprites[r3].pos1.y = sprite->data6; + gSprites[r3].pos2.x = 0; + gSprites[r3].pos2.y = 0; + r6 = TRUE; + } + if (sprite->animEnded && r12 && r6) + DestroySpriteAndFreeResources(sprite); +} + +u8 sub_8047580(u8 a, u8 b, u8 x, u8 y, u8 e, u8 f, u8 g, u32 h) +{ + u8 spriteId; + + LoadCompressedObjectPic(&sBallSpriteSheets[0]); + LoadCompressedObjectPalette(&sBallSpritePalettes[0]); + spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, f); + gSprites[spriteId].data0 = a; + gSprites[spriteId].data1 = g; + gSprites[spriteId].data2 = b; + gSprites[spriteId].data3 = h; + gSprites[spriteId].data4 = h >> 16; + gSprites[spriteId].oam.priority = e; + gSprites[spriteId].callback = sub_8047638; + return spriteId; +} + +static void sub_8047638(struct Sprite *sprite) +{ + if (sprite->data1 == 0) + { + u8 r6; + u8 r7 = sprite->data0; + u8 r8 = sprite->data2; + u32 r5 = (u16)sprite->data3 | ((u16)sprite->data4 << 16); + + if (sprite->subpriority != 0) + r6 = sprite->subpriority - 1; + else + r6 = 0; + StartSpriteAnim(sprite, 1); + sub_80472B0(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r6); + sprite->data1 = sub_80472D8(1, r8, r5); + sprite->callback = sub_80476E0; + StartSpriteAffineAnim(&gSprites[r7], 2); + AnimateSprite(&gSprites[r7]); + gSprites[r7].data1 = 0; + } + else + { + sprite->data1--; + } +} + +static void sub_80476E0(struct Sprite *sprite) +{ + u8 r1; + + sprite->data5++; + if (sprite->data5 == 11) + PlaySE(SE_SUIKOMU); + r1 = sprite->data0; + if (gSprites[r1].affineAnimEnded) + { + StartSpriteAnim(sprite, 2); + gSprites[r1].invisible = TRUE; + sprite->data5 = 0; + sprite->callback = sub_8047754; + } + else + { + gSprites[r1].data1 += 96; + gSprites[r1].pos2.y = -gSprites[r1].data1 >> 8; + } +} + +static void sub_8047754(struct Sprite *sprite) +{ + if (sprite->animEnded) + sprite->callback = SpriteCallbackDummy; +} + +void obj_delete_and_free_associated_resources_(struct Sprite *sprite) +{ + DestroySpriteAndFreeResources(sprite); +} + +void sub_804777C(u8 a) +{ + struct Sprite *sprite = &gSprites[gHealthboxIDs[a]]; + + sprite->data0 = 5; + sprite->data1 = 0; + sprite->pos2.x = 0x73; + sprite->pos2.y = 0; + sprite->callback = sub_8047830; + if (GetBankSide(a) != 0) + { + sprite->data0 = -sprite->data0; + sprite->data1 = -sprite->data1; + sprite->pos2.x = -sprite->pos2.x; + sprite->pos2.y = -sprite->pos2.y; + } + gSprites[sprite->data5].callback(&gSprites[sprite->data5]); + if (GetBankIdentity(a) == 2) + sprite->callback = sub_804780C; +} + +static void sub_804780C(struct Sprite *sprite) +{ + sprite->data1++; + if (sprite->data1 == 20) + { + sprite->data1 = 0; + sprite->callback = sub_8047830; + } +} + +static void sub_8047830(struct Sprite *sprite) +{ + sprite->pos2.x -= sprite->data0; + sprite->pos2.y -= sprite->data1; + if (sprite->pos2.x == 0 && sprite->pos2.y == 0) + sprite->callback = SpriteCallbackDummy; +} + +void sub_8047858(u8 a) +{ + u8 spriteId; + + spriteId = CreateInvisibleSpriteWithCallback(oamc_804BEB4); + gSprites[spriteId].data0 = 1; + gSprites[spriteId].data1 = gHealthboxIDs[a]; + gSprites[spriteId].callback = oamc_804BEB4; +} + +static void oamc_804BEB4(struct Sprite *sprite) +{ + u8 r1 = sprite->data1; + + gSprites[r1].pos2.y = sprite->data0; + sprite->data0 = -sprite->data0; + sprite->data2++; + if (sprite->data2 == 21) + { + gSprites[r1].pos2.x = 0; + gSprites[r1].pos2.y = 0; + DestroySprite(sprite); + } +} + +void sub_80478DC(u8 a) +{ + u16 var; + + if (GetSpriteTileStartByTag(sBallSpriteSheets[a].tag) == 0xFFFF) + { + LoadCompressedObjectPic(&sBallSpriteSheets[a]); + LoadCompressedObjectPalette(&sBallSpritePalettes[a]); + } + switch (a) + { + case 6: + case 10: + case 11: + break; + default: + var = GetSpriteTileStartByTag(sBallSpriteSheets[a].tag); + LZDecompressVram(gUnknown_08D030D0, (void *)(VRAM + 0x10100 + var * 32)); + break; + } +} + +void sub_804794C(u8 a) +{ + FreeSpriteTilesByTag(sBallSpriteSheets[a].tag); + FreeSpritePaletteByTag(sBallSpritePalettes[a].tag); +} + +static u16 sub_8047978(u8 a) +{ + if (GetBankSide(a) == 0) + return GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_POKEBALL); + else + return GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_POKEBALL); +} diff --git a/src/pokedex.c b/src/pokedex.c index 8674c3d2b..2ef91e472 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -162,7 +162,7 @@ extern const u8 gUnknown_08E96ACC[]; extern const u8 gUnknown_08E96B58[]; extern const u16 gPokedexMenu_Pal[]; extern const u16 gPokedexMenu2_Pal[]; -extern const struct SpriteSheet gTrainerFrontPicTable[]; +extern const struct CompressedSpriteSheet gTrainerFrontPicTable[]; extern const struct MonCoords gTrainerFrontPicCoords[]; extern const struct PokedexEntry gPokedexEntries[]; extern const u8 gPokedexMenuSearch_Gfx[]; @@ -178,7 +178,12 @@ static const u16 sNationalPokedexPalette[] = INCBIN_U16("graphics/pokedex/nation const u8 gEmptySpacce_839F7FC[0xA4] = {0}; static const u8 gUnknown_0839F8A0[] = INCBIN_U8("graphics/pokedex/pokedex_cry_layout.bin.lz"); static const u8 gUnknown_0839F988[] = INCBIN_U8("graphics/pokedex/pokedex_size_layout.bin.lz"); +#if ENGLISH static const u8 gUnknown_0839FA7C[] = INCBIN_U8("graphics/pokedex/noball.4bpp.lz"); +#elif GERMAN +extern const u8 gUnknown_0839FA7C[]; +#endif + #include "data/pokedex_orders.h" static const struct OamData gOamData_83A0404 = { @@ -493,7 +498,7 @@ static const struct SpriteTemplate gSpriteTemplate_83A05B4 = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_808F168, }; -static const struct SpriteSheet gUnknown_083A05CC[] = +static const struct CompressedSpriteSheet gUnknown_083A05CC[] = { {gPokedexMenu2_Gfx, 0x1F00, 0x1000}, {NULL, 0, 0}, @@ -507,8 +512,11 @@ static const u8 gUnknown_083A05EC[] = {2, 4, 8, 16, 32}; static const u8 gUnknown_083A05F1[] = {16, 8, 4, 2, 1}; const u8 gEmptySpacce_83A05F6[] = {0, 0}; // Padding, maybe? static const u8 gUnknown_083A05F8[] = _(""); -// TODO: include German entries +#if ENGLISH #include "data/pokedex_entries_en.h" +#elif GERMAN +#include "data/pokedex_entries_de.h" +#endif static const u16 gUnknown_083B4EC4[16] = {0}; static const u8 *const sMonFootprintTable[] = { @@ -2900,6 +2908,12 @@ static u8 sub_808F284(struct PokedexListItem *item, u8 b) return b; } +#if ENGLISH +#define CATEGORY_LEFT (11) +#elif GERMAN +#define CATEGORY_LEFT (16) +#endif + static void Task_InitPageScreenMultistep(u8 taskId) { switch (gMain.state) @@ -2946,12 +2960,12 @@ static void Task_InitPageScreenMultistep(u8 taskId) else sub_8091154(gUnknown_0202FFBC->dexNum, 0xD, 3); sub_80911C8(gUnknown_0202FFBC->dexNum, 0x10, 3); - MenuPrint(gDexText_UnknownPoke, 11, 5); + MenuPrint(gDexText_UnknownPoke, CATEGORY_LEFT, 5); MenuPrint(gDexText_UnknownHeight, 16, 7); MenuPrint(gDexText_UnknownWeight, 16, 9); if (gUnknown_0202FFBC->owned) { - sub_8091304(gPokedexEntries[gUnknown_0202FFBC->dexNum].categoryName, 11, 5); + sub_8091304(gPokedexEntries[gUnknown_0202FFBC->dexNum].categoryName, CATEGORY_LEFT, 5); sub_8091458(gPokedexEntries[gUnknown_0202FFBC->dexNum].height, 16, 7); sub_8091564(gPokedexEntries[gUnknown_0202FFBC->dexNum].weight, 16, 9); MenuPrint(gPokedexEntries[gUnknown_0202FFBC->dexNum].descriptionPage1, 2, 13); @@ -3838,10 +3852,10 @@ static void sub_8090750(u8 taskId) else sub_8091154(dexNum, 13, 3); sub_80911C8(dexNum, 16, 3); - MenuPrint(gDexText_UnknownPoke, 11, 5); + MenuPrint(gDexText_UnknownPoke, CATEGORY_LEFT, 5); MenuPrint(gDexText_UnknownHeight, 16, 7); MenuPrint(gDexText_UnknownWeight, 16, 9); - sub_8091304(gPokedexEntries[dexNum].categoryName, 11, 5); + sub_8091304(gPokedexEntries[dexNum].categoryName, CATEGORY_LEFT, 5); sub_8091458(gPokedexEntries[dexNum].height, 16, 7); sub_8091564(gPokedexEntries[dexNum].weight, 16, 9); MenuPrint(gPokedexEntries[dexNum].descriptionPage1, 2, 13); @@ -3921,7 +3935,7 @@ static void sub_8090B8C(u8 taskId) u32 otId; u32 personality; u8 paletteNum; - const u16 *palette; + const u8 *lzPaletteData; REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON; CpuCopy16(gUnknown_08D00524, (void *)(VRAM + 0xC000), 0x1000); @@ -3930,8 +3944,8 @@ static void sub_8090B8C(u8 taskId) otId = ((u16)gTasks[taskId].data[13] << 16) | (u16)gTasks[taskId].data[12]; personality = ((u16)gTasks[taskId].data[15] << 16) | (u16)gTasks[taskId].data[14]; paletteNum = gSprites[gTasks[taskId].data[3]].oam.paletteNum; - palette = species_and_otid_get_pal(species, otId, personality); - LoadCompressedPalette(palette, 0x100 | paletteNum * 16, 32); + lzPaletteData = species_and_otid_get_pal(species, otId, personality); + LoadCompressedPalette(lzPaletteData, 0x100 | paletteNum * 16, 32); DestroyTask(taskId); } } @@ -4247,6 +4261,7 @@ static void sub_8091304(const u8 *name, u8 left, u8 top) sub_8072B80(str, left, top, gDexText_UnknownPoke); } +#if ENGLISH void unref_sub_80913A4(u16 a, u8 left, u8 top) { u8 str[6]; @@ -4283,6 +4298,51 @@ void unref_sub_80913A4(u16 a, u8 left, u8 top) str[5] = EOS; MenuPrint(str, left, top); } +#elif GERMAN +void unref_sub_80913A4(u16 arg0, u8 left, u8 top) { + u8 buffer[8]; + int offset; + u8 result; + + u8 r6 = 0; + offset = 0; + + + buffer[r6++] = 0xFC; + buffer[r6++] = 0x13; + r6++; + + result = (arg0 / 1000); + if (result == 0) + { + offset = 6; + } + else + { + buffer[r6++] = result + CHAR_0; + } + + + result = (arg0 % 1000) / 100; + + if (result == 0 && offset != 0) + { + offset += 6; + } + else + { + buffer[r6++] = result + CHAR_0; + } + + buffer[r6++] = (((arg0 % 1000) % 100) / 10) + CHAR_0; + buffer[r6++] = CHAR_COMMA; + buffer[r6++] = (((arg0 % 1000) % 100) % 10) + CHAR_0; + + buffer[r6++] = EOS; + buffer[2] = offset; + MenuPrint(buffer, left, top); +} +#endif #ifdef UNITS_IMPERIAL #define CHAR_PRIME (0xB4) @@ -4664,9 +4724,15 @@ int sub_8091AF8(u8 a, u8 b, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) return resultsCount; } +#if ENGLISH +#define SUB_8091E20_WIDTH (208) +#elif GERMAN +#define SUB_8091E20_WIDTH (216) +#endif + void sub_8091E20(const u8 *str) { - sub_8072AB0(str, 9, 120, 208, 32, 1); + sub_8072AB0(str, 9, 120, SUB_8091E20_WIDTH, 32, 1); } u8 sub_8091E3C(void) diff --git a/src/pokemon_2.c b/src/pokemon_2.c index 91cd77f86..5acdae4d3 100644 --- a/src/pokemon_2.c +++ b/src/pokemon_2.c @@ -20,13 +20,13 @@ extern u16 unk_20160BC[]; extern struct SecretBaseRecord gSecretBaseRecord; extern u32 dword_2017100[]; extern u16 gBattleTypeFlags; -extern u8 gUnknown_02024A60; +extern u8 gActiveBank; extern struct BattlePokemon gBattleMons[4]; -extern u16 gUnknown_02024BE6; -extern u8 byte_2024C06; -extern u8 gPlayerMonIndex; -extern u8 gEnemyMonIndex; -extern u8 gUnknown_02024C0C; +extern u16 gCurrentMove; +extern u8 gLastUsedAbility; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u8 gAbsentBankFlags; extern u8 gXXX_CritRelated; extern u16 gBattleWeather; extern struct BattleEnigmaBerry gEnigmaBerries[]; @@ -41,7 +41,7 @@ extern const struct SpriteTemplate gSpriteTemplate_8208288[]; extern u8 gSecretBaseTrainerClasses[]; extern u8 gHoldEffectToType[][2]; -u8 sub_803C348(u8 a1) +u8 CountAliveMons(u8 a1) { s32 i; u8 retVal = 0; @@ -51,21 +51,21 @@ u8 sub_803C348(u8 a1) case 0: for (i = 0; i < 4; i++) { - if (i != gUnknown_02024A60 && !(gUnknown_02024C0C & gBitTable[i])) + if (i != gActiveBank && !(gAbsentBankFlags & gBitTable[i])) retVal++; } break; case 1: for (i = 0; i < 4; i++) { - if (battle_side_get_owner(i) == battle_side_get_owner(gPlayerMonIndex) && !(gUnknown_02024C0C & gBitTable[i])) + if (GetBankSide(i) == GetBankSide(gBankAttacker) && !(gAbsentBankFlags & gBitTable[i])) retVal++; } break; case 2: for (i = 0; i < 4; i++) { - if (battle_side_get_owner(i) == battle_side_get_owner(gEnemyMonIndex) && !(gUnknown_02024C0C & gBitTable[i])) + if (GetBankSide(i) == GetBankSide(gBankTarget) && !(gAbsentBankFlags & gBitTable[i])) retVal++; } break; @@ -77,7 +77,7 @@ u8 sub_803C348(u8 a1) #ifdef NONMATCHING u8 sub_803C434(u8 a1) { - u32 status0 = battle_get_per_side_status(a1); + u32 status0 = GetBankIdentity(a1); register u8 status_ asm("r4"); u8 status; register u32 mask1 asm("r1") = 1; @@ -93,11 +93,11 @@ u8 sub_803C434(u8 a1) val &= val_; if (!val) { - return battle_get_side_with_given_state(status); + return GetBankByPlayerAI(status); } } - if (sub_803C348(0) > 1) + if (CountAliveMons(0) > 1) { u16 r = Random(); register u32 val asm("r1") = mask2; @@ -106,19 +106,19 @@ u8 sub_803C434(u8 a1) { u32 status2 = 2; status2 ^= status; - return battle_get_side_with_given_state(status2); + return GetBankByPlayerAI(status2); } else { - return battle_get_side_with_given_state(status); + return GetBankByPlayerAI(status); } } else { - if (gUnknown_02024C0C & gBitTable[status]) - return battle_get_side_with_given_state(status ^ 2); + if (gAbsentBankFlags & gBitTable[status]) + return GetBankByPlayerAI(status ^ 2); else - return battle_get_side_with_given_state(status); + return GetBankByPlayerAI(status); } } #else @@ -129,7 +129,7 @@ u8 sub_803C434(u8 a1) push {r4-r6,lr}\n\ lsls r0, 24\n\ lsrs r0, 24\n\ - bl battle_get_per_side_status\n\ + bl GetBankIdentity\n\ movs r1, 0x1\n\ movs r6, 0x1\n\ adds r4, r6, 0\n\ @@ -148,7 +148,7 @@ u8 sub_803C434(u8 a1) _0803C45C: .4byte gBattleTypeFlags\n\ _0803C460:\n\ movs r0, 0\n\ - bl sub_803C348\n\ + bl CountAliveMons\n\ lsls r0, 24\n\ lsrs r0, 24\n\ cmp r0, 0x1\n\ @@ -177,14 +177,14 @@ _0803C484:\n\ adds r0, r4, 0\n\ b _0803C4AA\n\ .align 2, 0\n\ -_0803C49C: .4byte gUnknown_02024C0C\n\ +_0803C49C: .4byte gAbsentBankFlags\n\ _0803C4A0: .4byte gBitTable\n\ _0803C4A4:\n\ movs r0, 0x2\n\ eors r5, r0\n\ adds r0, r5, 0\n\ _0803C4AA:\n\ - bl battle_get_side_with_given_state\n\ + bl GetBankByPlayerAI\n\ lsls r0, 24\n\ lsrs r0, 24\n\ pop {r4-r6}\n\ @@ -1131,11 +1131,11 @@ u8 sub_803DAA0(void) u8 GetAbilityBySpecies(u16 species, bool8 altAbility) { if (altAbility) - byte_2024C06 = gBaseStats[species].ability2; + gLastUsedAbility = gBaseStats[species].ability2; else - byte_2024C06 = gBaseStats[species].ability1; + gLastUsedAbility = gBaseStats[species].ability1; - return byte_2024C06; + return gLastUsedAbility; } u8 GetMonAbility(struct Pokemon *mon) @@ -1295,7 +1295,7 @@ void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex) GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, nickname); StringCopy10(gBattleMons[battleIndex].nickname, nickname); GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_NAME, gBattleMons[battleIndex].otName); - *(unk_20160BC + battle_side_get_owner(battleIndex)) = gBattleMons[battleIndex].hp; + *(unk_20160BC + GetBankSide(battleIndex)) = gBattleMons[battleIndex].hp; for (i = 0; i < 8; i++) gBattleMons[battleIndex].statStages[i] = 6; diff --git a/src/pokemon_3.c b/src/pokemon_3.c index 9e69a3850..cb8eb2a46 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -48,19 +48,19 @@ struct SpindaSpot extern u8 gPlayerPartyCount; extern u8 gEnemyPartyCount; extern struct BattlePokemon gBattleMons[4]; -extern u8 gUnknown_02024A60; +extern u8 gActiveBank; extern struct BattleEnigmaBerry gEnigmaBerries[]; extern u16 gSpeciesToHoennPokedexNum[]; extern u16 gSpeciesToNationalPokedexNum[]; extern u16 gHoennToNationalOrder[]; extern u16 gSpeciesIdToCryId[]; -extern u8 gUnknown_030041C0[]; -extern u8 gUnknown_03004290[]; -extern u8 gUnknown_020238CC[]; -extern u8 gPlayerMonIndex; -extern u8 gEnemyMonIndex; -extern u8 gUnknown_02024C0B; -extern u8 gUnknown_02024E6C; +extern u8 gBattleTextBuff1[]; +extern u8 gBattleTextBuff2[]; +extern u8 gDisplayedStringBattle[]; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u8 gStringBank; +extern u8 gBankInMenu; extern struct SpindaSpot gSpindaSpotGraphics[]; extern s8 gNatureStatTable[][5]; extern s8 gUnknown_082082FE[][3]; @@ -71,9 +71,9 @@ extern u8 gBattleMonForms[]; extern const u8 BattleText_Wally[]; extern const u16 gHMMoves[]; extern s8 gUnknown_083F7E28[]; -extern u8 byte_2024C06; +extern u8 gLastUsedAbility; extern const u8 BattleText_PreventedSwitch[]; -extern u16 gUnknown_02024A6A[]; +extern u16 gBattlePartyID[]; extern u8 gJapaneseNidoranNames[][11]; extern u8 gUnknown_082082F8[]; @@ -119,7 +119,7 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit) if (itemId == ITEM_ENIGMA_BERRY) { - temp = gEnigmaBerries[gUnknown_02024A60].itemEffect; + temp = gEnigmaBerries[gActiveBank].itemEffect; } itemEffect = temp; @@ -216,10 +216,10 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit) void sub_803F324(int stat) { - gEnemyMonIndex = gUnknown_02024E6C; - StringCopy(gUnknown_030041C0, gUnknown_08400F58[gUnknown_082082F8[stat]]); - StringCopy(gUnknown_03004290, gUnknown_083FFDB3); - get_battle_strings_(gUnknown_083FFDD3); + gBankTarget = gBankInMenu; + StringCopy(gBattleTextBuff1, gUnknown_08400F58[gUnknown_082082F8[stat]]); + StringCopy(gBattleTextBuff2, gUnknown_083FFDB3); + StrCpyDecodeToDisplayedStringBattle(gUnknown_083FFDD3); } u8 *sub_803F378(u16 itemId) @@ -231,7 +231,7 @@ u8 *sub_803F378(u16 itemId) { if (gMain.inBattle) { - itemEffect = gEnigmaBerries[gUnknown_02024E6C].itemEffect; + itemEffect = gEnigmaBerries[gBankInMenu].itemEffect; } else { @@ -243,7 +243,7 @@ u8 *sub_803F378(u16 itemId) itemEffect = (u8 *) gItemEffectTable[itemId - 13]; } - gUnknown_02024C0B = gUnknown_02024E6C; + gStringBank = gBankInMenu; for (i = 0; i < 3; i++) { @@ -257,19 +257,19 @@ u8 *sub_803F378(u16 itemId) } else { - gPlayerMonIndex = gUnknown_02024E6C; - get_battle_strings_(gUnknown_083FEE92); + gBankAttacker = gBankInMenu; + StrCpyDecodeToDisplayedStringBattle(gUnknown_083FEE92); } } } if (itemEffect[3] & 0x80) { - gPlayerMonIndex = gUnknown_02024E6C; - get_battle_strings_(gUnknown_083FEE5D); + gBankAttacker = gBankInMenu; + StrCpyDecodeToDisplayedStringBattle(gUnknown_083FEE5D); } - return gUnknown_020238CC; + return gDisplayedStringBattle; } u8 GetNature(struct Pokemon *mon) @@ -1172,7 +1172,7 @@ void current_map_music_set__default_for_battle(u16 song) PlayNewMapMusic(sub_8040728()); } -const u16 *pokemon_get_pal(struct Pokemon *mon) +const u8 *pokemon_get_pal(struct Pokemon *mon) { u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0); u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0); @@ -1186,7 +1186,7 @@ const u16 *pokemon_get_pal(struct Pokemon *mon) //Extracts the lower 16 bits of a 32-bit number #define LOHALF(n) ((n) & 0xFFFF) -const u16 *species_and_otid_get_pal(u16 species, u32 otId, u32 personality) +const u8 *species_and_otid_get_pal(u16 species, u32 otId, u32 personality) { u32 shinyValue; @@ -1200,7 +1200,7 @@ const u16 *species_and_otid_get_pal(u16 species, u32 otId, u32 personality) return gMonPaletteTable[species].data; } -const struct SpritePalette *sub_8040990(struct Pokemon *mon) +const struct CompressedSpritePalette *sub_8040990(struct Pokemon *mon) { u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0); u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0); @@ -1208,7 +1208,7 @@ const struct SpritePalette *sub_8040990(struct Pokemon *mon) return sub_80409C8(species, otId, personality); } -const struct SpritePalette *sub_80409C8(u16 species, u32 otId , u32 personality) +const struct CompressedSpritePalette *sub_80409C8(u16 species, u32 otId , u32 personality) { u32 shinyValue; @@ -1296,21 +1296,21 @@ void BoxMonRestorePP(struct BoxPokemon *boxMon) void sub_8040B8C(void) { - byte_2024C06 = BATTLE_STRUCT->filler1_2[0x37]; - gUnknown_030041C0[0] = 0xFD; - gUnknown_030041C0[1] = 4; - gUnknown_030041C0[2] = BATTLE_STRUCT->filler1[0x34]; - gUnknown_030041C0[4] = EOS; - if (!battle_side_get_owner(BATTLE_STRUCT->filler1[0x34])) - gUnknown_030041C0[3] = pokemon_order_func(gUnknown_02024A6A[BATTLE_STRUCT->filler1[0x34]]); + gLastUsedAbility = BATTLE_STRUCT->filler1_2[0x37]; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 4; + gBattleTextBuff1[2] = BATTLE_STRUCT->filler1[0x34]; + gBattleTextBuff1[4] = EOS; + if (!GetBankSide(BATTLE_STRUCT->filler1[0x34])) + gBattleTextBuff1[3] = pokemon_order_func(gBattlePartyID[BATTLE_STRUCT->filler1[0x34]]); else - gUnknown_030041C0[3] = gUnknown_02024A6A[BATTLE_STRUCT->filler1[0x34]]; - gUnknown_03004290[0] = 0xFD; - gUnknown_03004290[1] = 4; - gUnknown_03004290[2] = gUnknown_02024E6C; - gUnknown_03004290[3] = pokemon_order_func(gUnknown_02024A6A[gUnknown_02024E6C]); - gUnknown_03004290[4] = EOS; - sub_8120FFC(BattleText_PreventedSwitch, gStringVar4); + gBattleTextBuff1[3] = gBattlePartyID[BATTLE_STRUCT->filler1[0x34]]; + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 4; + gBattleTextBuff2[2] = gBankInMenu; + gBattleTextBuff2[3] = pokemon_order_func(gBattlePartyID[gBankInMenu]); + gBattleTextBuff2[4] = EOS; + StrCpyDecodeBattle(BattleText_PreventedSwitch, gStringVar4); } void SetWildMonHeldItem(void) diff --git a/src/pokemon_size_record.c b/src/pokemon_size_record.c index f293190e8..f2222bd3b 100644 --- a/src/pokemon_size_record.c +++ b/src/pokemon_size_record.c @@ -86,10 +86,17 @@ static u32 GetMonSize(u16 species, u16 b) static void FormatMonSizeRecord(u8 *string, u32 size) { +#if ENGLISH u8 decimalPoint[] = _("."); +#elif GERMAN + u8 decimalPoint[] = _(","); +#endif +#ifdef UNITS_IMPERIAL //Convert size from centimeters to inches size = (double)(size * 10) / (CM_PER_INCH * 10); +#endif + string = ConvertIntToDecimalStringN(string, size / 10, 0, 8); string = StringAppend(string, decimalPoint); ConvertIntToDecimalStringN(string, size % 10, 0, 1); diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index fb837f1f6..0cab07fc1 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -42,10 +42,13 @@ void sub_8098898(u8 index) { break; case 4: - // TODO: fix for German // {var} + " was released." ptr = StringCopy(gUnk2002694, gUnk20026e4); +#if ENGLISH ptr = StringCopy(ptr, gUnknown_083B6DF4[index].text); +#elif GERMAN + ptr = de_sub_8073174(gUnk2002694, gUnknown_083B6DF4[index].text); +#endif break; case 3: diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 61ae11438..00a0bea29 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -81,6 +81,7 @@ void PokemonSummaryScreen_PrintTrainerMemo(struct Pokemon *pokemon, u8 left, u8 u8 *ptr = gStringVar4; u8 nature = GetNature(pokemon); +#if ENGLISH ptr = sub_80A1E9C(ptr, gNatureNames[nature], 14); if (nature != NATURE_BOLD && nature != NATURE_GENTLE) @@ -89,6 +90,11 @@ void PokemonSummaryScreen_PrintTrainerMemo(struct Pokemon *pokemon, u8 left, u8 } ptr = StringCopy(ptr, gOtherText_Nature); +#elif GERMAN + ptr = StringCopy(gStringVar4, gOtherText_Nature); + ptr = sub_80A1E9C(ptr, gNatureNames[nature], 14); + ptr = StringCopy(ptr, gOtherText_Terminator4); +#endif if (PokemonSummaryScreen_CheckOT(pokemon) == TRUE) { diff --git a/src/pokenav.c b/src/pokenav.c index 24253e878..3a386d865 100644 --- a/src/pokenav.c +++ b/src/pokenav.c @@ -2,18 +2,28 @@ #include "pokenav.h" #include "battle.h" #include "data2.h" +#include "de_rom_8040FE0.h" #include "string_util.h" void sub_80F700C(u8 *arg0, u16 arg1) { struct Trainer *trainer; u8 *ptr; +#if ENGLISH trainer = (struct Trainer *) &gTrainers[gUnknown_083DFEC4->unkCEE8[arg1].unk0]; +#elif GERMAN + const u16 trainerIndex = gUnknown_083DFEC4->unkCEE8[arg1].unk0; + trainer = (struct Trainer *) &gTrainers[trainerIndex]; +#endif ptr = arg0; if (arg1 < gUnknown_083DFEC4->unkD158) { +#if ENGLISH ptr = StringCopy(ptr, gTrainerClassNames[trainer->trainerClass]); +#elif GERMAN + ptr = StringCopy(ptr, de_sub_8041024(0, trainerIndex)); +#endif ptr[0] = 0xFC; ptr[1] = 0x13; diff --git a/src/rom3.c b/src/rom3.c index 93f0f0356..9d8d39f91 100644 --- a/src/rom3.c +++ b/src/rom3.c @@ -28,33 +28,33 @@ extern u8 gUnknown_020238C4; extern u8 gUnknown_020238C5; extern u8 gUnknown_020238C6; extern u32 gUnknown_020239FC; -extern u8 gUnknown_02023A60[][0x200]; -extern u8 gUnknown_02024260[][0x200]; -extern u8 gUnknown_02024A60; -extern u32 gUnknown_02024A64; -extern u8 gUnknown_02024A68; -extern u16 gUnknown_02024A6A[]; -extern u8 gUnknown_02024A72[]; -extern u16 gUnknown_02024BE6; +extern u8 gBattleBufferA[][0x200]; +extern u8 gBattleBufferB[][0x200]; +extern u8 gActiveBank; +extern u32 gBattleExecBuffer; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[]; +extern u8 gBanksBySide[]; +extern u16 gCurrentMove; extern u16 gUnknown_02024BE8; -extern u16 gUnknown_02024C04; -extern u8 byte_2024C06; -extern u8 gPlayerMonIndex; -extern u8 gEnemyMonIndex; -extern u8 gUnknown_02024C0A; -extern u8 gUnknown_02024C0B; -extern u8 gUnknown_02024C0C; -extern u8 gUnknown_02024C0E; +extern u16 gLastUsedItem; +extern u8 gLastUsedAbility; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u8 gEffectBank; +extern u8 gStringBank; +extern u8 gAbsentBankFlags; +extern u8 gMultiHitCounter; extern u8 gUnknown_02024C78; -extern u8 gUnknown_02024D26; -extern u8 gUnknown_02024E60[]; -extern u8 gUnknown_02024E64[]; -extern u8 gUnknown_03004040[]; -extern u8 gUnknown_030041C0[]; -extern u8 gUnknown_03004290[]; -extern u8 gUnknown_030042B0[]; -extern void (*gUnknown_030042D4)(void); -extern void (*gUnknown_03004330[])(void); +extern u8 gBattleOutcome; +extern u8 gActionSelectionCursor[]; +extern u8 gMoveSelectionCursor[]; +extern u8 gBattleBuffersTransferData[]; +extern u8 gBattleTextBuff1[]; +extern u8 gBattleTextBuff2[]; +extern u8 gBattleTextBuff3[]; +extern void (*gBattleMainFunc)(void); +extern void (*gBattleBankFunc[])(void); void sub_800B858(void) { @@ -70,16 +70,16 @@ void setup_poochyena_battle(void) { s32 i; - gUnknown_030042D4 = nullsub_41; + gBattleMainFunc = nullsub_41; for (i = 0; i < 4; i++) { - gUnknown_03004330[i] = nullsub_91; - gUnknown_02024A72[i] = 0xFF; - gUnknown_02024E60[i] = 0; - gUnknown_02024E64[i] = 0; + gBattleBankFunc[i] = nullsub_91; + gBanksBySide[i] = 0xFF; + gActionSelectionCursor[i] = 0; + gMoveSelectionCursor[i] = 0; } sub_800B858(); - gUnknown_02024A64 = 0; + gBattleExecBuffer = 0; battle_anim_clear_some_data(); ClearBattleMonForms(); BattleAI_HandleItemUseBeforeAISetup(); @@ -105,7 +105,7 @@ void sub_800B950(void) sub_800BD54(); if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - for (i = 0; i < gUnknown_02024A68; i++) + for (i = 0; i < gNoOfAllBanks; i++) sub_8094978(i, 0); } } @@ -114,30 +114,30 @@ void sub_800B9A8(void) { if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { - gUnknown_030042D4 = sub_8010800; + gBattleMainFunc = sub_8010800; if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) - gUnknown_03004330[0] = sub_812B468; + gBattleBankFunc[0] = SetBankFuncToSafariBufferRunCommand; else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) - gUnknown_03004330[0] = sub_8137224; + gBattleBankFunc[0] = SetBankFuncToWallyBufferRunCommand; else - gUnknown_03004330[0] = sub_802BF74; - gUnknown_02024A72[0] = 0; - gUnknown_03004330[1] = sub_8032AE0; - gUnknown_02024A72[1] = 1; - gUnknown_02024A68 = 2; + gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[0] = 0; + gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand; + gBanksBySide[1] = 1; + gNoOfAllBanks = 2; } else { - gUnknown_030042D4 = sub_8010800; - gUnknown_03004330[0] = sub_802BF74; - gUnknown_02024A72[0] = 0; - gUnknown_03004330[1] = sub_8032AE0; - gUnknown_02024A72[1] = 1; - gUnknown_03004330[2] = sub_802BF74; - gUnknown_02024A72[2] = 2; - gUnknown_03004330[3] = sub_8032AE0; - gUnknown_02024A72[3] = 3; - gUnknown_02024A68 = 4; + gBattleMainFunc = sub_8010800; + gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[0] = 0; + gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand; + gBanksBySide[1] = 1; + gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[2] = 2; + gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand; + gBanksBySide[3] = 3; + gNoOfAllBanks = 4; } } @@ -150,20 +150,20 @@ void sub_800BA78(void) { if (gBattleTypeFlags & BATTLE_TYPE_WILD) { - gUnknown_030042D4 = sub_8010800; - gUnknown_03004330[0] = sub_802BF74; - gUnknown_02024A72[0] = 0; - gUnknown_03004330[1] = sub_8037510; - gUnknown_02024A72[1] = 1; - gUnknown_02024A68 = 2; + gBattleMainFunc = sub_8010800; + gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[0] = 0; + gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[1] = 1; + gNoOfAllBanks = 2; } else { - gUnknown_03004330[1] = sub_802BF74; - gUnknown_02024A72[1] = 0; - gUnknown_03004330[0] = sub_8037510; - gUnknown_02024A72[0] = 1; - gUnknown_02024A68 = 2; + gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[1] = 0; + gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[0] = 1; + gNoOfAllBanks = 2; } return; } @@ -171,35 +171,35 @@ void sub_800BA78(void) { if (gBattleTypeFlags & BATTLE_TYPE_WILD) { - gUnknown_030042D4 = sub_8010800; - gUnknown_03004330[0] = sub_802BF74; - gUnknown_02024A72[0] = 0; - gUnknown_03004330[1] = sub_8037510; - gUnknown_02024A72[1] = 1; - gUnknown_03004330[2] = sub_802BF74; - gUnknown_02024A72[2] = 2; - gUnknown_03004330[3] = sub_8037510; - gUnknown_02024A72[3] = 3; - gUnknown_02024A68 = 4; + gBattleMainFunc = sub_8010800; + gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[0] = 0; + gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[1] = 1; + gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[2] = 2; + gBattleBankFunc[3] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[3] = 3; + gNoOfAllBanks = 4; } else { - gUnknown_03004330[1] = sub_802BF74; - gUnknown_02024A72[1] = 0; - gUnknown_03004330[0] = sub_8037510; - gUnknown_02024A72[0] = 1; - gUnknown_03004330[3] = sub_802BF74; - gUnknown_02024A72[3] = 2; - gUnknown_03004330[2] = sub_8037510; - gUnknown_02024A72[2] = 3; - gUnknown_02024A68 = 4; + gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[1] = 0; + gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[0] = 1; + gBattleBankFunc[3] = SetBankFuncToPlayerBufferRunCommand; + gBanksBySide[3] = 2; + gBattleBankFunc[2] = SetBankFuncToLinkOpponentBufferRunCommand; + gBanksBySide[2] = 3; + gNoOfAllBanks = 4; } return; } multiplayerId = GetMultiplayerId(); if (gBattleTypeFlags & BATTLE_TYPE_WILD) - gUnknown_030042D4 = sub_8010800; + gBattleMainFunc = sub_8010800; for (i = 0; i < 4; i++) { switch (gLinkPlayers[i].lp_field_18) @@ -216,18 +216,18 @@ void sub_800BA78(void) if (i == multiplayerId) { - gUnknown_03004330[gLinkPlayers[i].lp_field_18] = sub_802BF74; + gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToPlayerBufferRunCommand; switch (gLinkPlayers[i].lp_field_18) { case 0: case 3: - gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 0; - gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 0; + gBanksBySide[gLinkPlayers[i].lp_field_18] = 0; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; break; case 1: case 2: - gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 2; - gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 3; + gBanksBySide[gLinkPlayers[i].lp_field_18] = 2; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; break; } } @@ -236,41 +236,41 @@ void sub_800BA78(void) if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[multiplayerId].lp_field_18 & 1)) || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[multiplayerId].lp_field_18 & 1))) { - gUnknown_03004330[gLinkPlayers[i].lp_field_18] = sub_811DA78; + gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkPartnerBufferRunCommand; switch (gLinkPlayers[i].lp_field_18) { case 0: case 3: - gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 0; - gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 0; + gBanksBySide[gLinkPlayers[i].lp_field_18] = 0; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; break; case 1: case 2: - gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 2; - gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 3; + gBanksBySide[gLinkPlayers[i].lp_field_18] = 2; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; break; } } else { - gUnknown_03004330[gLinkPlayers[i].lp_field_18] = sub_8037510; + gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkOpponentBufferRunCommand; switch (gLinkPlayers[i].lp_field_18) { case 0: case 3: - gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 1; - gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 0; + gBanksBySide[gLinkPlayers[i].lp_field_18] = 1; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0; break; case 1: case 2: - gUnknown_02024A72[gLinkPlayers[i].lp_field_18] = 3; - gUnknown_02024A6A[gLinkPlayers[i].lp_field_18] = 3; + gBanksBySide[gLinkPlayers[i].lp_field_18] = 3; + gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3; break; } } } } - gUnknown_02024A68 = 4; + gNoOfAllBanks = 4; } void sub_800BD54(void) @@ -280,20 +280,20 @@ void sub_800BD54(void) if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - for (i = 0; i < gUnknown_02024A68; i++) + for (i = 0; i < gNoOfAllBanks; i++) { for (j = 0; j < 6; j++) { if (i < 2) { - if (!(gUnknown_02024A72[i] & 1)) + if (!(gBanksBySide[i] & 1)) { if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0 && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != 0 && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0) { - gUnknown_02024A6A[i] = j; + gBattlePartyID[i] = j; break; } } @@ -304,22 +304,22 @@ void sub_800BD54(void) && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0) { - gUnknown_02024A6A[i] = j; + gBattlePartyID[i] = j; break; } } } else { - if (!(gUnknown_02024A72[i] & 1)) + if (!(gBanksBySide[i] & 1)) { if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0 && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES) != 0 //Probably a typo by Game Freak. The rest use SPECIES2 && GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0 - && gUnknown_02024A6A[i - 2] != j) + && gBattlePartyID[i - 2] != j) { - gUnknown_02024A6A[i] = j; + gBattlePartyID[i] = j; break; } } @@ -329,9 +329,9 @@ void sub_800BD54(void) && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != 0 && GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0 - && gUnknown_02024A6A[i - 2] != j) + && gBattlePartyID[i - 2] != j) { - gUnknown_02024A6A[i] = j; + gBattlePartyID[i] = j; break; } } @@ -356,14 +356,14 @@ void dp01_prepare_buffer(u8 a, u8 *b, u16 c) case 0: for (i = 0; i < c; i++) { - gUnknown_02023A60[gUnknown_02024A60][i] = *b; + gBattleBufferA[gActiveBank][i] = *b; b++; } break; case 1: for (i = 0; i < c; i++) { - gUnknown_02024260[gUnknown_02024A60][i] = *b; + gBattleBufferB[gActiveBank][i] = *b; b++; } break; @@ -400,13 +400,13 @@ void dp01_prepare_buffer_wireless_probably(u8 a, u16 b, u8 *c) gTasks[gUnknown_020238C4].data[14] = 0; } unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14000] = a; - unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14001] = gUnknown_02024A60; - unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14002] = gPlayerMonIndex; - unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14003] = gEnemyMonIndex; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14001] = gActiveBank; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14002] = gBankAttacker; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14003] = gBankTarget; unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14004] = r9; unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14005] = (r9 & 0x0000FF00) >> 8; - unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14006] = gUnknown_02024C0C; - unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14007] = gUnknown_02024C0A; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14006] = gAbsentBankFlags; + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14007] = gEffectBank; for (i = 0; i < b; i++) unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14008 + i] = c[i]; gTasks[gUnknown_020238C4].data[14] = gTasks[gUnknown_020238C4].data[14] + r9 + 8; @@ -538,235 +538,235 @@ void sub_800C47C(u8 taskId) switch (unk_2000000[0x15000 + gTasks[taskId].data[15] + 0]) { case 0: - if (gUnknown_02024A64 & gBitTable[r4]) + if (gBattleExecBuffer & gBitTable[r4]) return; - memcpy(gUnknown_02023A60[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7); + memcpy(gBattleBufferA[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7); sub_80155A4(r4); if (!(gBattleTypeFlags & BATTLE_TYPE_WILD)) { - gPlayerMonIndex = unk_2000000[0x15000 + gTasks[taskId].data[15] + 2]; - gEnemyMonIndex = unk_2000000[0x15000 + gTasks[taskId].data[15] + 3]; - gUnknown_02024C0C = unk_2000000[0x15000 + gTasks[taskId].data[15] + 6]; - gUnknown_02024C0A = unk_2000000[0x15000 + gTasks[taskId].data[15] + 7]; + gBankAttacker = unk_2000000[0x15000 + gTasks[taskId].data[15] + 2]; + gBankTarget = unk_2000000[0x15000 + gTasks[taskId].data[15] + 3]; + gAbsentBankFlags = unk_2000000[0x15000 + gTasks[taskId].data[15] + 6]; + gEffectBank = unk_2000000[0x15000 + gTasks[taskId].data[15] + 7]; } break; case 1: - memcpy(gUnknown_02024260[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7); + memcpy(gBattleBufferB[r4], &unk_2000000[0x15000 + gTasks[taskId].data[15] + 8], r7); break; case 2: r2 = unk_2000000[0x15000 + gTasks[taskId].data[15] + 8]; - gUnknown_02024A64 &= ~(gBitTable[r4] << (r2 * 4)); + gBattleExecBuffer &= ~(gBitTable[r4] << (r2 * 4)); break; } gTasks[taskId].data[15] = gTasks[taskId].data[15] + r7 + 8; } } -void dp01_build_cmdbuf_x00_a_b_0(u8 a, u8 b, u8 c) +void EmitGetAttributes(u8 a, u8 b, u8 c) { - gUnknown_03004040[0] = 0; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = 0; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 0; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c) { - gUnknown_03004040[0] = 1; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = 0; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 1; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x02_a_b_varargs(u8 a, u8 b, u8 c, u8 d, u8 *e) +void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e) { int i; - gUnknown_03004040[0] = 2; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; + gBattleBuffersTransferData[0] = 2; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; for (i = 0; i < d; i++) - gUnknown_03004040[3 + i] = *(e++); - dp01_prepare_buffer(a, gUnknown_03004040, d + 3); + gBattleBuffersTransferData[3 + i] = *(e++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, d + 3); } void unref_sub_800C6A4(u8 a, u8 b, u8 c, u8 *d) { int i; - gUnknown_03004040[0] = 3; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; + gBattleBuffersTransferData[0] = 3; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; for (i = 0; i < c; i++) - gUnknown_03004040[3 + i] = *(d++); - dp01_prepare_buffer(a, gUnknown_03004040, c + 3); + gBattleBuffersTransferData[3 + i] = *(d++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 3); } void dp01_build_cmdbuf_x04_4_4_4(u8 a) { - gUnknown_03004040[0] = 4; - gUnknown_03004040[1] = 4; - gUnknown_03004040[2] = 4; - gUnknown_03004040[3] = 4; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 4; + gBattleBuffersTransferData[1] = 4; + gBattleBuffersTransferData[2] = 4; + gBattleBuffersTransferData[3] = 4; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void sub_800C704(u8 a, u8 b, u8 c) { - gUnknown_03004040[0] = 5; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = 5; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 5; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = 5; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x06_a(u8 a, u8 b) { - gUnknown_03004040[0] = 6; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 6; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void dp01_build_cmdbuf_x07_7_7_7(u8 a) { - gUnknown_03004040[0] = 7; - gUnknown_03004040[1] = 7; - gUnknown_03004040[2] = 7; - gUnknown_03004040[3] = 7; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 7; + gBattleBuffersTransferData[1] = 7; + gBattleBuffersTransferData[2] = 7; + gBattleBuffersTransferData[3] = 7; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x08_8_8_8(u8 a) { - gUnknown_03004040[0] = 8; - gUnknown_03004040[1] = 8; - gUnknown_03004040[2] = 8; - gUnknown_03004040[3] = 8; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 8; + gBattleBuffersTransferData[1] = 8; + gBattleBuffersTransferData[2] = 8; + gBattleBuffersTransferData[3] = 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x09_9_9_9(u8 a) { - gUnknown_03004040[0] = 9; - gUnknown_03004040[1] = 9; - gUnknown_03004040[2] = 9; - gUnknown_03004040[3] = 9; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 9; + gBattleBuffersTransferData[1] = 9; + gBattleBuffersTransferData[2] = 9; + gBattleBuffersTransferData[3] = 9; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x0A_A_A_A(u8 a) +void EmitFaintAnimation(u8 a) { - gUnknown_03004040[0] = 10; - gUnknown_03004040[1] = 10; - gUnknown_03004040[2] = 10; - gUnknown_03004040[3] = 10; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 10; + gBattleBuffersTransferData[1] = 10; + gBattleBuffersTransferData[2] = 10; + gBattleBuffersTransferData[3] = 10; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x0B_B_B_B(u8 a) { - gUnknown_03004040[0] = 11; - gUnknown_03004040[1] = 11; - gUnknown_03004040[2] = 11; - gUnknown_03004040[3] = 11; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 11; + gBattleBuffersTransferData[1] = 11; + gBattleBuffersTransferData[2] = 11; + gBattleBuffersTransferData[3] = 11; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x0C_C_C_C(u8 a) { - gUnknown_03004040[0] = 12; - gUnknown_03004040[1] = 12; - gUnknown_03004040[2] = 12; - gUnknown_03004040[3] = 12; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 12; + gBattleBuffersTransferData[1] = 12; + gBattleBuffersTransferData[2] = 12; + gBattleBuffersTransferData[3] = 12; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x0D_a(u8 a, u8 b) { - gUnknown_03004040[0] = 13; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 13; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void unref_sub_800C828(u8 a, u8 b, u8 *c) { int i; - gUnknown_03004040[0] = 14; - gUnknown_03004040[1] = b; + gBattleBuffersTransferData[0] = 14; + gBattleBuffersTransferData[1] = b; for (i = 0; i < b * 3; i++) - gUnknown_03004040[2 + i] = *(c++); - dp01_prepare_buffer(a, gUnknown_03004040, b * 3 + 2); -} - -void dp01_build_cmdbuf_x0F_aa_b_cc_dddd_e_mlc_weather_00_x1Cbytes(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g) -{ - gUnknown_03004040[0] = 15; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; - gUnknown_03004040[3] = c; - gUnknown_03004040[4] = d; - gUnknown_03004040[5] = (d & 0xFF00) >> 8; - gUnknown_03004040[6] = e; - gUnknown_03004040[7] = (e & 0x0000FF00) >> 8; - gUnknown_03004040[8] = (e & 0x00FF0000) >> 16; - gUnknown_03004040[9] = (e & 0xFF000000) >> 24; - gUnknown_03004040[10] = f; - gUnknown_03004040[11] = gUnknown_02024C0E; - if (sub_8018324(14, 0, 13, 0, 0) == 0 && sub_8018324(14, 0, 0x4D, 0, 0) == 0) + gBattleBuffersTransferData[2 + i] = *(c++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, b * 3 + 2); +} + +void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g) +{ + gBattleBuffersTransferData[0] = 15; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = c; + gBattleBuffersTransferData[4] = d; + gBattleBuffersTransferData[5] = (d & 0xFF00) >> 8; + gBattleBuffersTransferData[6] = e; + gBattleBuffersTransferData[7] = (e & 0x0000FF00) >> 8; + gBattleBuffersTransferData[8] = (e & 0x00FF0000) >> 16; + gBattleBuffersTransferData[9] = (e & 0xFF000000) >> 24; + gBattleBuffersTransferData[10] = f; + gBattleBuffersTransferData[11] = gMultiHitCounter; + if (AbilityBattleEffects(14, 0, 13, 0, 0) == 0 && AbilityBattleEffects(14, 0, 0x4D, 0, 0) == 0) { - gUnknown_03004040[12] = gBattleWeather; - gUnknown_03004040[13] = (gBattleWeather & 0xFF00) >> 8; + gBattleBuffersTransferData[12] = gBattleWeather; + gBattleBuffersTransferData[13] = (gBattleWeather & 0xFF00) >> 8; } else { - gUnknown_03004040[12] = 0; - gUnknown_03004040[13] = 0; + gBattleBuffersTransferData[12] = 0; + gBattleBuffersTransferData[13] = 0; } - gUnknown_03004040[14] = 0; - gUnknown_03004040[15] = 0; - memcpy(&gUnknown_03004040[16], g, 0x1C); - dp01_prepare_buffer(a, gUnknown_03004040, 0x2C); + gBattleBuffersTransferData[14] = 0; + gBattleBuffersTransferData[15] = 0; + memcpy(&gBattleBuffersTransferData[16], g, 0x1C); + dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x2C); } #ifdef NONMATCHING -void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b) +void EmitPrintString(u8 a, u16 b) { int i; //u16 *r12; - gUnknown_03004040[0] = 16; - gUnknown_03004040[1] = gUnknown_02024D26; - gUnknown_03004040[2] = b; - gUnknown_03004040[3] = (b & 0xFF00) >> 8; - - *((u16 *)&gUnknown_03004040[4]) = gUnknown_02024BE6; - *((u16 *)&gUnknown_03004040[6]) = gUnknown_02024BE8; - *((u16 *)&gUnknown_03004040[8]) = gUnknown_02024C04; - - gUnknown_03004040[10] = byte_2024C06; - gUnknown_03004040[11] = unk_2000000[0x16000 + 3]; - gUnknown_03004040[12] = unk_2000000[0x16000 + 0x5E]; - gUnknown_03004040[13] = unk_2000000[0x16000 + 0xC1]; - gUnknown_03004040[14] = gUnknown_02024C0B; - gUnknown_03004040[15] = gBattleMoves[gUnknown_02024BE6].type; + gBattleBuffersTransferData[0] = 16; + gBattleBuffersTransferData[1] = gBattleOutcome; + gBattleBuffersTransferData[2] = b; + gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8; + + *((u16 *)&gBattleBuffersTransferData[4]) = gCurrentMove; + *((u16 *)&gBattleBuffersTransferData[6]) = gUnknown_02024BE8; + *((u16 *)&gBattleBuffersTransferData[8]) = gLastUsedItem; + + gBattleBuffersTransferData[10] = gLastUsedAbility; + gBattleBuffersTransferData[11] = unk_2000000[0x16000 + 3]; + gBattleBuffersTransferData[12] = unk_2000000[0x16000 + 0x5E]; + gBattleBuffersTransferData[13] = unk_2000000[0x16000 + 0xC1]; + gBattleBuffersTransferData[14] = gStringBank; + gBattleBuffersTransferData[15] = gBattleMoves[gCurrentMove].type; for (i = 0; i < 4; i++) { - gUnknown_03004040[16 + i] = gBattleMons[i].ability; + gBattleBuffersTransferData[16 + i] = gBattleMons[i].ability; } for (i = 0; i < 16; i++) { - gUnknown_03004040[20 + i] = gUnknown_030041C0[i]; - gUnknown_03004040[36 + i] = gUnknown_03004290[i]; - gUnknown_03004040[52 + i] = gUnknown_030042B0[i]; + gBattleBuffersTransferData[20 + i] = gBattleTextBuff1[i]; + gBattleBuffersTransferData[36 + i] = gBattleTextBuff2[i]; + gBattleBuffersTransferData[52 + i] = gBattleTextBuff3[i]; } - dp01_prepare_buffer(a, gUnknown_03004040, 0x44); + dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x44); } #else __attribute__((naked)) -void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b) +void EmitPrintString(u8 a, u16 b) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -779,10 +779,10 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b) mov r10, r0\n\ lsls r1, 16\n\ lsrs r1, 16\n\ - ldr r2, _0800CA2C @ =gUnknown_03004040\n\ + ldr r2, _0800CA2C @ =gBattleBuffersTransferData\n\ movs r0, 0x10\n\ strb r0, [r2]\n\ - ldr r0, _0800CA30 @ =gUnknown_02024D26\n\ + ldr r0, _0800CA30 @ =gBattleOutcome\n\ ldrb r0, [r0]\n\ strb r0, [r2, 0x1]\n\ strb r1, [r2, 0x2]\n\ @@ -790,17 +790,17 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b) strb r1, [r2, 0x3]\n\ adds r0, r2, 0x4\n\ mov r12, r0\n\ - ldr r4, _0800CA34 @ =gUnknown_02024BE6\n\ + ldr r4, _0800CA34 @ =gCurrentMove\n\ ldrh r0, [r4]\n\ strh r0, [r2, 0x4]\n\ ldr r0, _0800CA38 @ =gUnknown_02024BE8\n\ ldrh r0, [r0]\n\ mov r1, r12\n\ strh r0, [r1, 0x2]\n\ - ldr r0, _0800CA3C @ =gUnknown_02024C04\n\ + ldr r0, _0800CA3C @ =gLastUsedItem\n\ ldrh r0, [r0]\n\ strh r0, [r1, 0x4]\n\ - ldr r0, _0800CA40 @ =byte_2024C06\n\ + ldr r0, _0800CA40 @ =gLastUsedAbility\n\ ldrb r0, [r0]\n\ strb r0, [r1, 0x6]\n\ ldr r1, _0800CA44 @ =0x02000000\n\ @@ -818,7 +818,7 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b) ldrb r0, [r1]\n\ mov r1, r12\n\ strb r0, [r1, 0x9]\n\ - ldr r0, _0800CA50 @ =gUnknown_02024C0B\n\ + ldr r0, _0800CA50 @ =gStringBank\n\ ldrb r0, [r0]\n\ strb r0, [r1, 0xA]\n\ ldr r3, _0800CA54 @ =gBattleMoves\n\ @@ -832,7 +832,7 @@ void dp01_build_cmdbuf_x10_TODO(u8 a, u16 b) strb r0, [r3, 0xB]\n\ movs r3, 0\n\ mov r9, r2\n\ - ldr r7, _0800CA58 @ =gUnknown_030042B0\n\ + ldr r7, _0800CA58 @ =gBattleTextBuff3\n\ mov r8, r7\n\ adds r2, 0x10\n\ ldr r0, _0800CA5C @ =gBattleMons\n\ @@ -851,12 +851,12 @@ _0800C9D2:\n\ adds r5, 0x10\n\ mov r4, r12\n\ adds r4, 0x20\n\ - ldr r6, _0800CA60 @ =gUnknown_03004290\n\ + ldr r6, _0800CA60 @ =gBattleTextBuff2\n\ mov r2, r12\n\ adds r2, 0x30\n\ _0800C9F0:\n\ adds r1, r5, r3\n\ - ldr r7, _0800CA64 @ =gUnknown_030041C0\n\ + ldr r7, _0800CA64 @ =gBattleTextBuff1\n\ adds r0, r3, r7\n\ ldrb r0, [r0]\n\ strb r0, [r1]\n\ @@ -884,27 +884,27 @@ _0800C9F0:\n\ pop {r0}\n\ bx r0\n\ .align 2, 0\n\ -_0800CA2C: .4byte gUnknown_03004040\n\ -_0800CA30: .4byte gUnknown_02024D26\n\ -_0800CA34: .4byte gUnknown_02024BE6\n\ +_0800CA2C: .4byte gBattleBuffersTransferData\n\ +_0800CA30: .4byte gBattleOutcome\n\ +_0800CA34: .4byte gCurrentMove\n\ _0800CA38: .4byte gUnknown_02024BE8\n\ -_0800CA3C: .4byte gUnknown_02024C04\n\ -_0800CA40: .4byte byte_2024C06\n\ +_0800CA3C: .4byte gLastUsedItem\n\ +_0800CA40: .4byte gLastUsedAbility\n\ _0800CA44: .4byte 0x02000000\n\ _0800CA48: .4byte 0x00016003\n\ _0800CA4C: .4byte 0x000160c1\n\ -_0800CA50: .4byte gUnknown_02024C0B\n\ +_0800CA50: .4byte gStringBank\n\ _0800CA54: .4byte gBattleMoves\n\ -_0800CA58: .4byte gUnknown_030042B0\n\ +_0800CA58: .4byte gBattleTextBuff3\n\ _0800CA5C: .4byte gBattleMons\n\ -_0800CA60: .4byte gUnknown_03004290\n\ -_0800CA64: .4byte gUnknown_030041C0\n\ +_0800CA60: .4byte gBattleTextBuff2\n\ +_0800CA64: .4byte gBattleTextBuff1\n\ .syntax divided\n"); } #endif __attribute__((naked)) -void dp01_build_cmdbuf_x11_TODO() +void EmitPrintStringPlayerOnly() { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -917,7 +917,7 @@ void dp01_build_cmdbuf_x11_TODO() mov r10, r0\n\ lsls r1, 16\n\ lsrs r1, 16\n\ - ldr r2, _0800CB28 @ =gUnknown_03004040\n\ + ldr r2, _0800CB28 @ =gBattleBuffersTransferData\n\ movs r0, 0x11\n\ strb r0, [r2]\n\ strb r0, [r2, 0x1]\n\ @@ -926,17 +926,17 @@ void dp01_build_cmdbuf_x11_TODO() strb r1, [r2, 0x3]\n\ adds r0, r2, 0x4\n\ mov r12, r0\n\ - ldr r0, _0800CB2C @ =gUnknown_02024BE6\n\ + ldr r0, _0800CB2C @ =gCurrentMove\n\ ldrh r0, [r0]\n\ strh r0, [r2, 0x4]\n\ ldr r0, _0800CB30 @ =gUnknown_02024BE8\n\ ldrh r0, [r0]\n\ mov r1, r12\n\ strh r0, [r1, 0x2]\n\ - ldr r0, _0800CB34 @ =gUnknown_02024C04\n\ + ldr r0, _0800CB34 @ =gLastUsedItem\n\ ldrh r0, [r0]\n\ strh r0, [r1, 0x4]\n\ - ldr r0, _0800CB38 @ =byte_2024C06\n\ + ldr r0, _0800CB38 @ =gLastUsedAbility\n\ ldrb r0, [r0]\n\ strb r0, [r1, 0x6]\n\ ldr r0, _0800CB3C @ =0x02000000\n\ @@ -951,7 +951,7 @@ void dp01_build_cmdbuf_x11_TODO() strb r0, [r7, 0x8]\n\ movs r3, 0\n\ mov r9, r2\n\ - ldr r7, _0800CB48 @ =gUnknown_030042B0\n\ + ldr r7, _0800CB48 @ =gBattleTextBuff3\n\ mov r8, r7\n\ mov r4, r9\n\ adds r4, 0x10\n\ @@ -971,12 +971,12 @@ _0800CACE:\n\ adds r5, 0x10\n\ mov r4, r12\n\ adds r4, 0x20\n\ - ldr r6, _0800CB50 @ =gUnknown_03004290\n\ + ldr r6, _0800CB50 @ =gBattleTextBuff2\n\ mov r2, r12\n\ adds r2, 0x30\n\ _0800CAEC:\n\ adds r1, r5, r3\n\ - ldr r7, _0800CB54 @ =gUnknown_030041C0\n\ + ldr r7, _0800CB54 @ =gBattleTextBuff1\n\ adds r0, r3, r7\n\ ldrb r0, [r0]\n\ strb r0, [r1]\n\ @@ -1004,384 +1004,384 @@ _0800CAEC:\n\ pop {r0}\n\ bx r0\n\ .align 2, 0\n\ -_0800CB28: .4byte gUnknown_03004040\n\ -_0800CB2C: .4byte gUnknown_02024BE6\n\ +_0800CB28: .4byte gBattleBuffersTransferData\n\ +_0800CB2C: .4byte gCurrentMove\n\ _0800CB30: .4byte gUnknown_02024BE8\n\ -_0800CB34: .4byte gUnknown_02024C04\n\ -_0800CB38: .4byte byte_2024C06\n\ +_0800CB34: .4byte gLastUsedItem\n\ +_0800CB38: .4byte gLastUsedAbility\n\ _0800CB3C: .4byte 0x02000000\n\ _0800CB40: .4byte 0x00016003\n\ _0800CB44: .4byte 0x0001605e\n\ -_0800CB48: .4byte gUnknown_030042B0\n\ +_0800CB48: .4byte gBattleTextBuff3\n\ _0800CB4C: .4byte gBattleMons\n\ -_0800CB50: .4byte gUnknown_03004290\n\ -_0800CB54: .4byte gUnknown_030041C0\n\ +_0800CB50: .4byte gBattleTextBuff2\n\ +_0800CB54: .4byte gBattleTextBuff1\n\ .syntax divided\n"); } void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c) { - gUnknown_03004040[0] = 18; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = (c & 0xFF00) >> 8; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 18; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void unref_sub_800CB84(u8 a, u8 b) { - gUnknown_03004040[0] = 19; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 19; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d) { u32 i; - gUnknown_03004040[0] = 20; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = 0; + gBattleBuffersTransferData[0] = 20; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = 0; for (i = 0; i < 20; i++) - gUnknown_03004040[4 + i] = d[i]; - dp01_prepare_buffer(a, gUnknown_03004040, 24); + gBattleBuffersTransferData[4 + i] = d[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 24); } void sub_800CBE0(u8 a, u8 *b) { int i; - gUnknown_03004040[0] = 21; + gBattleBuffersTransferData[0] = 21; for (i = 0; i < 3; i++) - gUnknown_03004040[1 + i] = b[i]; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[1 + i] = b[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f(u8 a, u8 b, u8 c, u8 d, u8 *e) { int i; - gUnknown_03004040[0] = 22; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = d; + gBattleBuffersTransferData[0] = 22; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = d; for (i = 0; i < 3; i++) - gUnknown_03004040[4 + i] = e[i]; - dp01_prepare_buffer(a, gUnknown_03004040, 8); //but only 7 bytes were written + gBattleBuffersTransferData[4 + i] = e[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 8); //but only 7 bytes were written } void dp01_build_cmdbuf_x17_17_17_17(u8 a) { - gUnknown_03004040[0] = 23; - gUnknown_03004040[1] = 23; - gUnknown_03004040[2] = 23; - gUnknown_03004040[3] = 23; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 23; + gBattleBuffersTransferData[1] = 23; + gBattleBuffersTransferData[2] = 23; + gBattleBuffersTransferData[3] = 23; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x18_0_aa_health_bar_update(u8 a, s16 b) +void EmitHealthBarUpdate(u8 a, s16 b) { - gUnknown_03004040[0] = 24; - gUnknown_03004040[1] = 0; - gUnknown_03004040[2] = b; - gUnknown_03004040[3] = (b & 0xFF00) >> 8; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 24; + gBattleBuffersTransferData[1] = 0; + gBattleBuffersTransferData[2] = b; + gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x19_a_bb(u8 a, u8 b, s16 c) +void EmitExpBarUpdate(u8 a, u8 b, s16 c) { - gUnknown_03004040[0] = 25; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = (c & 0xFF00) >> 8; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 25; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x1A_aaaa_bbbb(u8 a, u32 b, u32 c) +void EmitStatusIconUpdate(u8 a, u32 b, u32 c) { - gUnknown_03004040[0] = 26; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0x0000FF00) >> 8; - gUnknown_03004040[3] = (b & 0x00FF0000) >> 16; - gUnknown_03004040[4] = (b & 0xFF000000) >> 24; - gUnknown_03004040[5] = c; - gUnknown_03004040[6] = (c & 0x0000FF00) >> 8; - gUnknown_03004040[7] = (c & 0x00FF0000) >> 16; - gUnknown_03004040[8] = (c & 0xFF000000) >> 24; - dp01_prepare_buffer(a, gUnknown_03004040, 9); + gBattleBuffersTransferData[0] = 26; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0x0000FF00) >> 8; + gBattleBuffersTransferData[3] = (b & 0x00FF0000) >> 16; + gBattleBuffersTransferData[4] = (b & 0xFF000000) >> 24; + gBattleBuffersTransferData[5] = c; + gBattleBuffersTransferData[6] = (c & 0x0000FF00) >> 8; + gBattleBuffersTransferData[7] = (c & 0x00FF0000) >> 16; + gBattleBuffersTransferData[8] = (c & 0xFF000000) >> 24; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 9); } -void dp01_build_cmdbuf_x1B_aaaa_b(u8 a, u8 b, u32 c) +void EmitStatusAnimation(u8 a, u8 b, u32 c) { - gUnknown_03004040[0] = 27; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = (c & 0x0000FF00) >> 8; - gUnknown_03004040[4] = (c & 0x00FF0000) >> 16; - gUnknown_03004040[5] = (c & 0xFF000000) >> 24; - dp01_prepare_buffer(a, gUnknown_03004040, 6); + gBattleBuffersTransferData[0] = 27; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0x0000FF00) >> 8; + gBattleBuffersTransferData[4] = (c & 0x00FF0000) >> 16; + gBattleBuffersTransferData[5] = (c & 0xFF000000) >> 24; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 6); } -void dp01_build_cmdbuf_x1C_a(u8 a, u8 b) +void EmitStatusXor(u8 a, u8 b) { - gUnknown_03004040[0] = 28; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 28; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8 a, u16 b, u8 *c) { int i; - gUnknown_03004040[0] = 29; - gUnknown_03004040[1] = 29; - gUnknown_03004040[2] = b; - gUnknown_03004040[3] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[0] = 29; + gBattleBuffersTransferData[1] = 29; + gBattleBuffersTransferData[2] = b; + gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8; for (i = 0; i < b; i++) - gUnknown_03004040[4 + i] = *(c++); - dp01_prepare_buffer(a, gUnknown_03004040, b + 4); + gBattleBuffersTransferData[4 + i] = *(c++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 4); } void unref_sub_800CDD4(u8 a, u32 b, u16 c, u8 *d) { int i; - gUnknown_03004040[0] = 30; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0x0000FF00) >> 8; - gUnknown_03004040[3] = (b & 0x00FF0000) >> 16; - gUnknown_03004040[4] = (b & 0xFF000000) >> 24; - gUnknown_03004040[5] = c; - gUnknown_03004040[6] = (c & 0xFF00) >> 8; + gBattleBuffersTransferData[0] = 30; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0x0000FF00) >> 8; + gBattleBuffersTransferData[3] = (b & 0x00FF0000) >> 16; + gBattleBuffersTransferData[4] = (b & 0xFF000000) >> 24; + gBattleBuffersTransferData[5] = c; + gBattleBuffersTransferData[6] = (c & 0xFF00) >> 8; for (i = 0; i < c; i++) - gUnknown_03004040[7 + i] = *(d++); - dp01_prepare_buffer(a, gUnknown_03004040, c + 7); + gBattleBuffersTransferData[7 + i] = *(d++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 7); } void unref_sub_800CE3C(u8 a, u16 b, u8 *c) { int i; - gUnknown_03004040[0] = 31; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[0] = 31; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; for (i = 0; i < b; i++) - gUnknown_03004040[3 + i] = *(c++); - dp01_prepare_buffer(a, gUnknown_03004040, b + 3); + gBattleBuffersTransferData[3 + i] = *(c++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3); } void unref_sub_800CE84(u8 a, u16 b, u8 *c) { int i; - gUnknown_03004040[0] = 32; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[0] = 32; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; for (i = 0; i < b; i++) - gUnknown_03004040[3 + i] = *(c++); - dp01_prepare_buffer(a, gUnknown_03004040, b + 3); + gBattleBuffersTransferData[3 + i] = *(c++); + dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3); } void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c) { - gUnknown_03004040[0] = 33; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = (c & 0xFF00) >> 8; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 33; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c) { int i; - gUnknown_03004040[0] = 34; - gUnknown_03004040[1] = b; + gBattleBuffersTransferData[0] = 34; + gBattleBuffersTransferData[1] = b; for (i = 0; i < 3; i++) - gUnknown_03004040[2 + i] = c[i]; - dp01_prepare_buffer(a, gUnknown_03004040, 5); + gBattleBuffersTransferData[2 + i] = c[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 5); } void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b) { - gUnknown_03004040[0] = 35; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; - gUnknown_03004040[3] = 0; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 35; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b) { - gUnknown_03004040[0] = 36; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; - gUnknown_03004040[3] = 0; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 36; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x25_25_25_25(u8 a) { - gUnknown_03004040[0] = 37; - gUnknown_03004040[1] = 37; - gUnknown_03004040[2] = 37; - gUnknown_03004040[3] = 37; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 37; + gBattleBuffersTransferData[1] = 37; + gBattleBuffersTransferData[2] = 37; + gBattleBuffersTransferData[3] = 37; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x26_a(u8 a, u8 b) { - gUnknown_03004040[0] = 38; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 38; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void dp01_build_cmdbuf_x27_27_27_27(u8 a) { - gUnknown_03004040[0] = 39; - gUnknown_03004040[1] = 39; - gUnknown_03004040[2] = 39; - gUnknown_03004040[3] = 39; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 39; + gBattleBuffersTransferData[1] = 39; + gBattleBuffersTransferData[2] = 39; + gBattleBuffersTransferData[3] = 39; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x28_28_28_28(u8 a) { - gUnknown_03004040[0] = 40; - gUnknown_03004040[1] = 40; - gUnknown_03004040[2] = 40; - gUnknown_03004040[3] = 40; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 40; + gBattleBuffersTransferData[1] = 40; + gBattleBuffersTransferData[2] = 40; + gBattleBuffersTransferData[3] = 40; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x29_29_29_29(u8 a) +void EmitHitAnimation(u8 a) { - gUnknown_03004040[0] = 41; - gUnknown_03004040[1] = 41; - gUnknown_03004040[2] = 41; - gUnknown_03004040[3] = 41; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 41; + gBattleBuffersTransferData[1] = 41; + gBattleBuffersTransferData[2] = 41; + gBattleBuffersTransferData[3] = 41; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a) { - gUnknown_03004040[0] = 42; - gUnknown_03004040[1] = 42; - gUnknown_03004040[2] = 42; - gUnknown_03004040[3] = 42; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 42; + gBattleBuffersTransferData[1] = 42; + gBattleBuffersTransferData[2] = 42; + gBattleBuffersTransferData[3] = 42; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x2B_aa_0(u8 a, u16 b) +void EmitEffectivenessSound(u8 a, u16 b) { - gUnknown_03004040[0] = 43; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; - gUnknown_03004040[3] = 0; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 43; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void sub_800D074(u8 a, u16 b) { - gUnknown_03004040[0] = 44; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = (b & 0xFF00) >> 8; - gUnknown_03004040[3] = 0; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 44; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; + gBattleBuffersTransferData[3] = 0; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x2D_2D_2D_2D(u8 a) +void EmitFaintingCry(u8 a) { - gUnknown_03004040[0] = 45; - gUnknown_03004040[1] = 45; - gUnknown_03004040[2] = 45; - gUnknown_03004040[3] = 45; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 45; + gBattleBuffersTransferData[1] = 45; + gBattleBuffersTransferData[2] = 45; + gBattleBuffersTransferData[3] = 45; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x2E_a(u8 a, u8 b) +void EmitBattleIntroSlide(u8 a, u8 b) { - gUnknown_03004040[0] = 46; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 46; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a) { - gUnknown_03004040[0] = 47; - gUnknown_03004040[1] = 47; - gUnknown_03004040[2] = 47; - gUnknown_03004040[3] = 47; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 47; + gBattleBuffersTransferData[1] = 47; + gBattleBuffersTransferData[2] = 47; + gBattleBuffersTransferData[3] = 47; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c) { int i; - gUnknown_03004040[0] = 48; - gUnknown_03004040[1] = c & 0x7F; - gUnknown_03004040[2] = (c & 0x80) >> 7; - gUnknown_03004040[3] = 48; + gBattleBuffersTransferData[0] = 48; + gBattleBuffersTransferData[1] = c & 0x7F; + gBattleBuffersTransferData[2] = (c & 0x80) >> 7; + gBattleBuffersTransferData[3] = 48; for (i = 0; i < 48; i++) - gUnknown_03004040[4 + i] = b[i]; - dp01_prepare_buffer(a, gUnknown_03004040, 52); + gBattleBuffersTransferData[4 + i] = b[i]; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 52); } void dp01_build_cmdbuf_x31_31_31_31(u8 a) { - gUnknown_03004040[0] = 49; - gUnknown_03004040[1] = 49; - gUnknown_03004040[2] = 49; - gUnknown_03004040[3] = 49; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 49; + gBattleBuffersTransferData[1] = 49; + gBattleBuffersTransferData[2] = 49; + gBattleBuffersTransferData[3] = 49; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } void dp01_build_cmdbuf_x32_32_32_32(u8 a) { - gUnknown_03004040[0] = 50; - gUnknown_03004040[1] = 50; - gUnknown_03004040[2] = 50; - gUnknown_03004040[3] = 50; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 50; + gBattleBuffersTransferData[1] = 50; + gBattleBuffersTransferData[2] = 50; + gBattleBuffersTransferData[3] = 50; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x33_a_33_33(u8 a, u8 b) +void EmitSpriteInvisibility(u8 a, u8 b) { - gUnknown_03004040[0] = 51; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = 51; - gUnknown_03004040[3] = 51; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 51; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = 51; + gBattleBuffersTransferData[3] = 51; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x34_a_bb_aka_battle_anim(u8 a, u8 b, u16 c) +void EmitBattleAnimation(u8 a, u8 b, u16 c) { - gUnknown_03004040[0] = 52; - gUnknown_03004040[1] = b; - gUnknown_03004040[2] = c; - gUnknown_03004040[3] = (c & 0xFF00) >> 8; - dp01_prepare_buffer(a, gUnknown_03004040, 4); + gBattleBuffersTransferData[0] = 52; + gBattleBuffersTransferData[1] = b; + gBattleBuffersTransferData[2] = c; + gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); } -void sub_800D1D8(u8 a, u8 b) +void EmitLinkStandbyMsg(u8 a, u8 b) { - gUnknown_03004040[0] = 53; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 53; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } -void dp01_build_cmdbuf_x38_a(u8 a, u8 b) +void EmitResetActionMoveSelection(u8 a, u8 b) { - gUnknown_03004040[0] = 54; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 54; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } void dp01_build_cmdbuf_x37_a(u8 a, u8 b) { - gUnknown_03004040[0] = 55; - gUnknown_03004040[1] = b; - dp01_prepare_buffer(a, gUnknown_03004040, 2); + gBattleBuffersTransferData[0] = 55; + gBattleBuffersTransferData[1] = b; + dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); } diff --git a/src/rom_800D42C.c b/src/rom_800D42C.c index 6f153c340..f51779e65 100644 --- a/src/rom_800D42C.c +++ b/src/rom_800D42C.c @@ -4,7 +4,7 @@ #include "text.h" extern u16 gBattleTypeFlags; -extern u8 gUnknown_02024D26; +extern u8 gBattleOutcome; extern struct Window gUnknown_03004210; @@ -37,7 +37,7 @@ extern u8 BattleText_Tie[]; void PrintLinkBattleWinLossTie(void) { - if (gUnknown_02024D26 == 3) + if (gBattleOutcome == 3) { PRINT_MESSAGE(BattleText_Tie, TILE_OFFSET_WIN, CENTER_MESSAGE_X); return; @@ -47,7 +47,7 @@ void PrintLinkBattleWinLossTie(void) { // Double battle? - if (gUnknown_02024D26 == 1) + if (gBattleOutcome == 1) { // lp_field_18 = player position? @@ -89,7 +89,7 @@ void PrintLinkBattleWinLossTie(void) } - if (gUnknown_02024D26 == 1) + if (gBattleOutcome == 1) { if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 != 0) { diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c index a31a764fb..249146b37 100644 --- a/src/rom_8077ABC.c +++ b/src/rom_8077ABC.c @@ -24,11 +24,11 @@ #define NUM_BATTLE_SLOTS 4 -#define gBattleMonPartyPositions gUnknown_02024A6A +#define gBattleMonPartyPositions gBattlePartyID #define gCastformElevations gUnknownCastformData_0837F5A8 #define gCastformBackSpriteYCoords gUnknown_0837F5AC -#define gTransformPersonalities gUnknown_02024E70 -#define gBattleMonSprites gUnknown_02024BE0 +#define gTransformPersonalities gPID_perBank +#define gBattleMonSprites gObjectBankIDs struct Struct_unk_2019348 { @@ -105,11 +105,11 @@ extern u8 gBattleMonSprites[NUM_BATTLE_SLOTS]; extern u8 gBattleAnimPlayerMonIndex; extern u8 gBattleAnimEnemyMonIndex; extern s16 gBattleAnimArgs[8]; -extern u8 gUnknown_02024A72[NUM_BATTLE_SLOTS]; -extern u8 gUnknown_02024A68; // gNumBattleMons? +extern u8 gBanksBySide[NUM_BATTLE_SLOTS]; +extern u8 gNoOfAllBanks; // gNumBattleMons? extern struct OamMatrix gOamMatrices[]; extern struct Struct_2017810 unk_2017810[]; -extern u8 gUnknown_0202F7BE; +extern u8 gHappinessMoveAnim; EWRAM_DATA union AffineAnimCmd *gUnknown_0202F7D4 = NULL; EWRAM_DATA u32 filler_0202F7D8[3] = {0}; @@ -193,10 +193,10 @@ u8 sub_8077ABC(u8 slot, u8 a2) { switch (a2) { case 0: case 2: - var = gUnknown_0837F578[IS_DOUBLE_BATTLE()][battle_get_per_side_status(slot)].field_0; + var = gUnknown_0837F578[IS_DOUBLE_BATTLE()][GetBankIdentity(slot)].field_0; break; case 1: - var = gUnknown_0837F578[IS_DOUBLE_BATTLE()][battle_get_per_side_status(slot)].field_1; + var = gUnknown_0837F578[IS_DOUBLE_BATTLE()][GetBankIdentity(slot)].field_1; break; case 3: case 4: @@ -208,7 +208,7 @@ u8 sub_8077ABC(u8 slot, u8 a2) { species = unk_2019348.field_0; } } else { - if (battle_side_get_owner(slot)) { + if (GetBankSide(slot)) { transform = &gTransformStatuses[slot]; if (!transform->species) { species = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES); @@ -241,7 +241,7 @@ u8 sub_8077BFC(u8 slot, u16 species) { u8 ret; u16 var; - if (!battle_side_get_owner(slot) || IsContest()) { + if (!GetBankSide(slot) || IsContest()) { if (species == SPECIES_UNOWN) { if (IsContest()) { if (unk_2019348.field_4 & 1) { @@ -299,7 +299,7 @@ u8 sub_8077BFC(u8 slot, u16 species) { u8 sub_8077DD8(u8 slot, u16 species) { u8 ret = 0; - if (battle_side_get_owner(slot) == 1) { + if (GetBankSide(slot) == 1) { if (!IsContest()) { if (species == SPECIES_CASTFORM) { ret = gCastformElevations[gBattleMonForms[slot]]; @@ -316,15 +316,15 @@ u8 sub_8077DD8(u8 slot, u16 species) { u8 sub_8077E44(u8 slot, u16 species, u8 a3) { u16 offset; u8 y; - if (battle_side_get_owner(slot) == 0 || IsContest()) { + if (GetBankSide(slot) == 0 || IsContest()) { offset = sub_8077BFC(slot, species); } else { offset = sub_8077BFC(slot, species); offset -= sub_8077DD8(slot, species); } - y = offset + gUnknown_0837F578[IS_DOUBLE_BATTLE()][battle_get_per_side_status(slot)].field_1; + y = offset + gUnknown_0837F578[IS_DOUBLE_BATTLE()][GetBankIdentity(slot)].field_1; if (a3) { - if (battle_side_get_owner(slot) == 0) { + if (GetBankSide(slot) == 0) { y += 8; } if (y > 104) y = 104; @@ -366,7 +366,7 @@ u8 sub_8077F68(u8 slot) { u8 sub_8077F7C(u8 slot) { u16 var; - if (battle_side_get_owner(slot)) { + if (GetBankSide(slot)) { var = sub_8077ABC(slot, 1) + 16; } else { var = sub_8077ABC(slot, 1) + 17; @@ -380,7 +380,7 @@ u8 sub_8077FC0(u8 slot) { struct TransformStatus *transform; r6 = sub_8077ABC(slot, 1); if (!IsContest()) { - if (battle_side_get_owner(slot)) { + if (GetBankSide(slot)) { transform = &gTransformStatuses[slot]; if (!transform->species) { var = GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES); @@ -395,7 +395,7 @@ u8 sub_8077FC0(u8 slot) { var = transform->species; } } - if (battle_side_get_owner(slot)) { + if (GetBankSide(slot)) { r6 -= sub_8077DD8(slot, var); } } @@ -678,7 +678,7 @@ void sub_807867C(struct Sprite *sprite, s16 a2) { } else if (v1 < v2) { sprite->pos1.x += a2; } else { - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimPlayerMonIndex)) { sprite->pos1.x -= a2; } else { sprite->pos1.x += a2; @@ -731,18 +731,18 @@ void sub_80787B0(struct Sprite *sprite, u8 a2) { sprite->pos1.y += gBattleAnimArgs[1]; } -u8 battle_side_get_owner(u8 slot) { - return gUnknown_02024A72[slot] & 1; +u8 GetBankSide(u8 slot) { + return gBanksBySide[slot] & 1; } -u8 battle_get_per_side_status(u8 slot) { - return gUnknown_02024A72[slot]; +u8 GetBankIdentity(u8 slot) { + return gBanksBySide[slot]; } -u8 battle_get_side_with_given_state(u8 slot) { +u8 GetBankByPlayerAI(u8 slot) { u8 i; - for (i = 0; i < gUnknown_02024A68; i++) { - if (gUnknown_02024A72[i] == slot) { + for (i = 0; i < gNoOfAllBanks; i++) { + if (gBanksBySide[i] == slot) { break; } } @@ -759,10 +759,10 @@ bool8 sub_8078874(u8 slot) { } return FALSE; } else { - if (gUnknown_02024A72[slot] == 0xff) { + if (gBanksBySide[slot] == 0xff) { return FALSE; } - if (battle_side_get_owner(slot)) { + if (GetBankSide(slot)) { if (GetMonData(&gEnemyParty[gBattleMonPartyPositions[slot]], MON_DATA_HP) != 0) { return TRUE; } @@ -796,7 +796,7 @@ void sub_8078954(struct Struct_sub_8078914 *unk) { unk->field_0 = (u8 *)0x6008000; unk->field_4 = (u8 *)0x600f000; unk->field_8 = 0xe; - } else if (battle_get_per_side_status_permutated(gBattleAnimPlayerMonIndex) == 1) { + } else if (GetBankIdentity_permutated(gBattleAnimPlayerMonIndex) == 1) { unk->field_0 = (u8 *)0x6004000; unk->field_4 = (u8 *)0x600e000; unk->field_8 = 0x8; @@ -1184,25 +1184,25 @@ u32 sub_80792C0(u8 a1, u8 a2, u8 a3, u8 a4) { } } else { if (a1) { - if (b_side_obj__get_some_boolean(battle_get_side_with_given_state(0))) { - var |= 1 << (battle_get_side_with_given_state(0) + 16); + if (b_side_obj__get_some_boolean(GetBankByPlayerAI(0))) { + var |= 1 << (GetBankByPlayerAI(0) + 16); } } if (a2) { - if (b_side_obj__get_some_boolean(battle_get_side_with_given_state(2))) { - shift = battle_get_side_with_given_state(2) + 16; + if (b_side_obj__get_some_boolean(GetBankByPlayerAI(2))) { + shift = GetBankByPlayerAI(2) + 16; var |= 1 << shift; } } if (a3) { - if (b_side_obj__get_some_boolean(battle_get_side_with_given_state(1))) { - shift = battle_get_side_with_given_state(1) + 16; + if (b_side_obj__get_some_boolean(GetBankByPlayerAI(1))) { + shift = GetBankByPlayerAI(1) + 16; var |= 1 << shift; } } if (a4) { - if (b_side_obj__get_some_boolean(battle_get_side_with_given_state(3))) { - shift = battle_get_side_with_given_state(3) + 16; + if (b_side_obj__get_some_boolean(GetBankByPlayerAI(3))) { + shift = GetBankByPlayerAI(3) + 16; var |= 1 << shift; } } @@ -1215,7 +1215,7 @@ u8 sub_80793A8(u8 a1) { } u8 unref_sub_80793B0(u8 a1) { - return battle_get_side_with_given_state(a1); + return GetBankByPlayerAI(a1); } void sub_80793C4(struct Sprite *sprite) { @@ -1252,7 +1252,7 @@ void sub_807941C(struct Sprite *sprite) { v2 = 1; } sub_80787B0(sprite, v1); - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimPlayerMonIndex)) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } sprite->data0 = gBattleAnimArgs[4]; @@ -1264,7 +1264,7 @@ void sub_807941C(struct Sprite *sprite) { void sub_80794A8(struct Sprite *sprite) { sub_80787B0(sprite, 1); - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimPlayerMonIndex)) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } sprite->data0 = gBattleAnimArgs[4]; @@ -1297,7 +1297,7 @@ void sub_8079534(struct Sprite *sprite) { sub_8078764(sprite, r4); slot = gBattleAnimEnemyMonIndex; } - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimPlayerMonIndex)) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } sub_8078764(sprite, r4); @@ -1542,7 +1542,7 @@ u16 sub_8079B10(u8 sprite) { species = unk_2019348.field_0; return gMonBackPicCoords[species].y_offset; } else { - if (!battle_side_get_owner(i)) { + if (!GetBankSide(i)) { transform = &gTransformStatuses[slot]; if (!transform->species) { species = GetMonData(&gPlayerParty[gBattleMonPartyPositions[i]], MON_DATA_SPECIES); @@ -1610,11 +1610,11 @@ u8 sub_8079C74(struct Task *task) { void sub_8079CEC(u8 task) { u16 v1; - if (gUnknown_0202F7BE <= 30) { + if (gHappinessMoveAnim <= 30) { v1 = 0; - } else if (gUnknown_0202F7BE <= 100) { + } else if (gHappinessMoveAnim <= 100) { v1 = 1; - } else if (gUnknown_0202F7BE <= 200) { + } else if (gHappinessMoveAnim <= 200) { v1 = 2; } else { v1 = 3; @@ -1640,7 +1640,7 @@ void unref_sub_8079D20(u8 priority) { void sub_8079E24() { int i; - for (i = 0; i < gUnknown_02024A68; i++) { + for (i = 0; i < gNoOfAllBanks; i++) { if (b_side_obj__get_some_boolean(i)) { gSprites[gBattleMonSprites[i]].subpriority = sub_8079E90(i); gSprites[gBattleMonSprites[i]].oam.priority = 2; @@ -1658,7 +1658,7 @@ u8 sub_8079E90(u8 slot) { return 40; } } else { - status = battle_get_per_side_status(slot); + status = GetBankIdentity(slot); if (status == 0) { ret = 30; } else if (status == 2) { @@ -1673,7 +1673,7 @@ u8 sub_8079E90(u8 slot) { } u8 sub_8079ED4(u8 slot) { - u8 status = battle_get_per_side_status(slot); + u8 status = GetBankIdentity(slot); if (IsContest()) { return 2; } @@ -1684,10 +1684,10 @@ u8 sub_8079ED4(u8 slot) { } } -u8 battle_get_per_side_status_permutated(u8 slot) { +u8 GetBankIdentity_permutated(u8 slot) { u8 status; if (!IsContest()) { - status = battle_get_per_side_status(slot); + status = GetBankIdentity(slot); if (status == 0 || status == 3) { return 2; } else { @@ -1785,7 +1785,7 @@ int sub_807A100(u8 slot, u8 a2) { coords = &gMonBackPicCoords[0]; } } else { - if (!battle_side_get_owner(slot)) { + if (!GetBankSide(slot)) { transform = &gTransformStatuses[slot]; if (!transform->species) { species = GetMonData(&gPlayerParty[gBattleMonPartyPositions[slot]], MON_DATA_SPECIES); @@ -1892,7 +1892,7 @@ u8 sub_807A4A0(int a1, u8 sprite, int a3) { void sub_807A544(struct Sprite *sprite) { sub_8078650(sprite); - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimPlayerMonIndex)) { sprite->pos1.x -= gBattleAnimArgs[0]; gBattleAnimArgs[3] = -gBattleAnimArgs[3]; sprite->hFlip = TRUE; @@ -1909,7 +1909,7 @@ void sub_807A544(struct Sprite *sprite) { } void sub_807A5C4(struct Sprite *sprite) { - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimPlayerMonIndex)) { sprite->pos1.x -= gBattleAnimArgs[0]; gBattleAnimArgs[3] *= -1; } else { @@ -1927,7 +1927,7 @@ void sub_807A5C4(struct Sprite *sprite) { void sub_807A63C(struct Sprite *sprite) { sub_8078650(sprite); - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimPlayerMonIndex)) { sprite->pos1.x -= gBattleAnimArgs[0]; } else { sprite->pos1.x += gBattleAnimArgs[0]; @@ -1942,7 +1942,7 @@ void sub_807A69C(u8 taskId) { u16 dest; struct Task *task = &gTasks[taskId]; task->data[0] = obj_id_for_side_relative_to_move(0); - task->data[1] = (battle_side_get_owner(gBattleAnimPlayerMonIndex)) ? -8 : 8; + task->data[1] = (GetBankSide(gBattleAnimPlayerMonIndex)) ? -8 : 8; task->data[2] = 0; task->data[3] = 0; gSprites[task->data[0]].pos2.x -= task->data[0]; @@ -2014,7 +2014,7 @@ void sub_807A8D4(struct Sprite *sprite) { void sub_807A908(struct Sprite *sprite) { sprite->pos1.x = sub_8077ABC(gBattleAnimPlayerMonIndex, 2); sprite->pos1.y = sub_8077ABC(gBattleAnimPlayerMonIndex, 3); - if (!battle_side_get_owner(gBattleAnimPlayerMonIndex)) { + if (!GetBankSide(gBattleAnimPlayerMonIndex)) { sprite->data0 = 5; } else { sprite->data0 = -10; @@ -2041,7 +2041,7 @@ void sub_807A9BC(struct Sprite *sprite) { sprite->data0 = gBattleAnimArgs[2]; sprite->data2 = sprite->pos1.x + gBattleAnimArgs[4]; sprite->data4 = sprite->pos1.y + gBattleAnimArgs[5]; - if (!battle_side_get_owner(gBattleAnimEnemyMonIndex)) { + if (!GetBankSide(gBattleAnimEnemyMonIndex)) { x = (u16)gBattleAnimArgs[4] + 30; sprite->pos1.x += x; sprite->pos1.y = gBattleAnimArgs[5] - 20; diff --git a/src/safari_zone.c b/src/safari_zone.c index fa6c11f52..a47c8e951 100644 --- a/src/safari_zone.c +++ b/src/safari_zone.c @@ -23,7 +23,7 @@ struct PokeblockFeeder static void ClearAllPokeblockFeeders(void); static void DecrementFeederStepCounters(void); -extern u8 gUnknown_02024D26; +extern u8 gBattleOutcome; EWRAM_DATA u8 gNumSafariBalls = 0; EWRAM_DATA static u16 gSafariZoneStepCounter = 0; @@ -99,14 +99,14 @@ void sub_80C824C(void) { SetMainCallback2(c2_exit_to_overworld_2_switch); } - else if (gUnknown_02024D26 == 8) + else if (gBattleOutcome == 8) { ScriptContext2_RunNewScript(&gUnknown_081C340A); warp_in(); gFieldCallback = sub_8080E44; SetMainCallback2(CB2_LoadMap); } - else if (gUnknown_02024D26 == 7) + else if (gBattleOutcome == 7) { ScriptContext1_SetupScript(&gUnknown_081C3459); ScriptContext1_Stop(); diff --git a/src/script_menu.c b/src/script_menu.c index 23e8bf2d9..e1ad3f467 100644 --- a/src/script_menu.c +++ b/src/script_menu.c @@ -863,6 +863,7 @@ bool8 TryCreatePCMenu(void) } } +#if ENGLISH void CreatePCMenu(void) { u16 playersPCWidth = GetStringWidthInTilesForScriptMenu(gPCText_PlayersPC); @@ -897,6 +898,170 @@ void CreatePCMenu(void) InitMenu(0, 1, 1, numChoices, 0, width + 1); sub_80B5230(0, 0, width + 2, 2 * numChoices + 1, 0, numChoices); } +#elif GERMAN +__attribute__((naked)) +void CreatePCMenu(void) { + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + sub sp, 0x18\n\ + ldr r0, _080B5748 @ =0x0000084b\n\ + bl FlagGet\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080B5750\n\ + ldr r0, _080B574C @ =gPCText_LanettesPC\n\ + b _080B5752\n\ + .align 2, 0\n\ +_080B5748: .4byte 0x0000084b\n\ +_080B574C: .4byte gPCText_LanettesPC\n\ +_080B5750:\n\ + ldr r0, _080B57E8 @ =gPCText_SomeonesPC\n\ +_080B5752:\n\ + bl GetStringWidthInTilesForScriptMenu\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0x8]\n\ + movs r4, 0x1\n\ + ldr r0, _080B57EC @ =gPCText_PlayersPC\n\ + bl GetStringWidthInTilesForScriptMenu\n\ + lsls r1, r4, 2\n\ + add r1, sp\n\ + adds r1, 0x8\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [r1]\n\ + ldr r0, _080B57F0 @ =gPCText_LogOff\n\ + bl GetStringWidthInTilesForScriptMenu\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0x10]\n\ + movs r4, 0x3\n\ + ldr r0, _080B57F4 @ =0x00000804\n\ + bl FlagGet\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080B5798\n\ + ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\ + bl GetStringWidthInTilesForScriptMenu\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0x14]\n\ + movs r4, 0x4\n\ +_080B5798:\n\ + movs r5, 0\n\ + cmp r5, r4\n\ + bge _080B57B4\n\ + add r2, sp, 0x8\n\ + adds r1, r4, 0\n\ +_080B57A2:\n\ + ldr r0, [r2]\n\ + cmp r5, r0\n\ + bge _080B57AC\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ +_080B57AC:\n\ + adds r2, 0x4\n\ + subs r1, 0x1\n\ + cmp r1, 0\n\ + bne _080B57A2\n\ +_080B57B4:\n\ + ldr r0, _080B57F4 @ =0x00000804\n\ + bl FlagGet\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080B57FC\n\ + movs r7, 0x4\n\ + adds r4, r5, 0x2\n\ + lsls r2, r4, 24\n\ + lsrs r2, 24\n\ + movs r0, 0\n\ + movs r1, 0\n\ + movs r3, 0x9\n\ + bl MenuDrawTextWindow\n\ + ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\ + movs r1, 0x1\n\ + movs r2, 0x5\n\ + bl MenuPrint\n\ + ldr r0, _080B57F0 @ =gPCText_LogOff\n\ + movs r1, 0x1\n\ + movs r2, 0x7\n\ + bl MenuPrint\n\ + b _080B5818\n\ + .align 2, 0\n\ +_080B57E8: .4byte gPCText_SomeonesPC\n\ +_080B57EC: .4byte gPCText_PlayersPC\n\ +_080B57F0: .4byte gPCText_LogOff\n\ +_080B57F4: .4byte 0x00000804\n\ +_080B57F8: .4byte gPCText_HallOfFame\n\ +_080B57FC:\n\ + movs r7, 0x3\n\ + adds r4, r5, 0x2\n\ + lsls r2, r4, 24\n\ + lsrs r2, 24\n\ + movs r0, 0\n\ + movs r1, 0\n\ + movs r3, 0x7\n\ + bl MenuDrawTextWindow\n\ + ldr r0, _080B5834 @ =gPCText_LogOff\n\ + movs r1, 0x1\n\ + movs r2, 0x5\n\ + bl MenuPrint\n\ +_080B5818:\n\ + adds r6, r4, 0\n\ + ldr r0, _080B5838 @ =0x0000084b\n\ + bl FlagGet\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080B5840\n\ + ldr r0, _080B583C @ =gPCText_LanettesPC\n\ + movs r1, 0x1\n\ + movs r2, 0x1\n\ + bl MenuPrint\n\ + b _080B584A\n\ + .align 2, 0\n\ +_080B5834: .4byte gPCText_LogOff\n\ +_080B5838: .4byte 0x0000084b\n\ +_080B583C: .4byte gPCText_LanettesPC\n\ +_080B5840:\n\ + ldr r0, _080B5888 @ =gPCText_SomeonesPC\n\ + movs r1, 0x1\n\ + movs r2, 0x1\n\ + bl MenuPrint\n\ +_080B584A:\n\ + ldr r0, _080B588C @ =gPCText_PlayersPC\n\ + movs r1, 0x1\n\ + movs r2, 0x3\n\ + bl MenuPrint\n\ + movs r4, 0\n\ + str r4, [sp]\n\ + adds r0, r5, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x4]\n\ + movs r0, 0\n\ + movs r1, 0x1\n\ + movs r2, 0x1\n\ + adds r3, r7, 0\n\ + bl InitMenu\n\ + lsls r2, r6, 24\n\ + lsrs r2, 24\n\ + lsls r3, r7, 1\n\ + adds r3, 0x1\n\ + str r4, [sp]\n\ + str r7, [sp, 0x4]\n\ + movs r0, 0\n\ + movs r1, 0\n\ + bl sub_80B5230\n\ + add sp, 0x18\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080B5888: .4byte gPCText_SomeonesPC\n\ +_080B588C: .4byte gPCText_PlayersPC\n\ + .syntax divided\n"); +} +#endif void sub_80B5838(void) { diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c index c8171db52..cbca07011 100644 --- a/src/script_pokemon_util_80C4BF0.c +++ b/src/script_pokemon_util_80C4BF0.c @@ -407,7 +407,7 @@ u8 sub_80C5044(void) void ShowContestEntryMonPic(void) { - struct SpritePalette *paletteData; + const struct CompressedSpritePalette *palette; u32 var1, var2; u16 species; u8 spriteId; @@ -425,13 +425,18 @@ void ShowContestEntryMonPic(void) taskId = CreateTask(sub_80C5190, 0x50); gTasks[taskId].data[0] = 0; gTasks[taskId].data[1] = species; - HandleLoadSpecialPokePic((struct SpriteSheet *)&gMonFrontPicTable[species].data, - gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, - (u32)gUnknown_081FAF4C[0], gUnknown_081FAF4C[1], species, var1); - paletteData = (struct SpritePalette *) sub_80409C8(species, var2, var1); - LoadCompressedObjectPalette(paletteData); + HandleLoadSpecialPokePic( + &gMonFrontPicTable[species], + gMonFrontPicCoords[species].coords, + gMonFrontPicCoords[species].y_offset, + (u32)gUnknown_081FAF4C[0], + gUnknown_081FAF4C[1], + species, + var1); + palette = sub_80409C8(species, var2, var1); + LoadCompressedObjectPalette(palette); GetMonSpriteTemplate_803C56C(species, 1); - gUnknown_02024E8C.paletteTag = paletteData->tag; + gUnknown_02024E8C.paletteTag = palette->tag; spriteId = CreateSprite(&gUnknown_02024E8C, 0x78, 0x40, 0); gTasks[taskId].data[2] = spriteId; gTasks[taskId].data[3] = left; diff --git a/src/script_pokemon_util_80F99CC.c b/src/script_pokemon_util_80F99CC.c index 606cd9dd4..2b48cc0d8 100644 --- a/src/script_pokemon_util_80F99CC.c +++ b/src/script_pokemon_util_80F99CC.c @@ -3,6 +3,7 @@ #include "choose_party.h" #include "contest.h" #include "data2.h" +#include "party_menu.h" #include "field_fadetransition.h" #include "palette.h" #include "party_menu.h" @@ -16,6 +17,8 @@ #include "task.h" #include "text.h" + + extern u8 gPlayerPartyCount; extern u16 gSpecialVar_0x8004; extern u16 gSpecialVar_0x8005; diff --git a/src/secret_base.c b/src/secret_base.c index 6291051a6..d88d2c66a 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -10,6 +10,7 @@ #include "main.h" #include "map_constants.h" #include "map_name_popup.h" +#include "menu.h" #include "metatile_behavior.h" #include "palette.h" #include "pokemon.h" @@ -835,7 +836,11 @@ u8 *sub_80BC190(u8 *dest, u8 arg1) { // 80bc190 str = StringCopyN(dest, gSaveBlock1.secretBases[arg1].sbr_field_2, local1); str[0] = EOS; +#if ENGLISH return StringAppend(dest, gOtherText_PlayersBase); +#elif GERMAN + return de_sub_8073174(dest, gOtherText_PlayersBase); +#endif } u8 *GetSecretBaseMapName(u8 *dest) { diff --git a/src/starter_choose.c b/src/starter_choose.c index f30be8e08..2b28df4f0 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -172,12 +172,12 @@ static const union AffineAnimCmd *const gSpriteAffineAnimTable_83F7790[] = { gSpriteAffineAnim_83F7774, }; -static const struct SpriteSheet gUnknown_083F7794[] = +static const struct CompressedSpriteSheet gUnknown_083F7794[] = { {gBirchBallarrow_Gfx, 0x0800, 0x1000}, {NULL}, }; -static const struct SpriteSheet gUnknown_083F77A4[] = +static const struct CompressedSpriteSheet gUnknown_083F77A4[] = { {gBirchCircle_Gfx, 0x0800, 0x1001}, {NULL}, @@ -465,7 +465,7 @@ static void Task_StarterChoose6(u8 taskId) gTasks[taskId].func = Task_StarterChoose1; } -static void AddTextColorCtrlCode(u8 *string, u8 bgColor, u8 textColor, u8 shadowColor) +void AddTextColorCtrlCode(u8 *string, u8 bgColor, u8 textColor, u8 shadowColor) { *(string++) = EXT_CTRL_CODE_BEGIN; *(string++) = 4; @@ -480,6 +480,8 @@ static void AddTextColorCtrlCode(u8 *string, u8 bgColor, u8 textColor, u8 shadow *p = c; \ } + +#if ENGLISH static void CreateStarterPokemonLabel(u8 prevSelection, u8 selection) { u8 labelText[72]; @@ -545,6 +547,161 @@ static void CreateStarterPokemonLabel(u8 prevSelection, u8 selection) REG_WIN0H = WIN_RANGE(labelLeft, labelRight); REG_WIN0V = WIN_RANGE(labelTop, labelBottom); } +#elif GERMAN +__attribute__((naked)) +static void CreateStarterPokemonLabel(u8 prevSelection, u8 selection) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + sub sp, 0x48\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + lsls r1, 24\n\ + lsrs r5, r1, 24\n\ + cmp r0, 0xFF\n\ + beq _0810A872\n\ + ldr r1, _0810A960 @ =gStarterChoose_LabelCoords\n\ + lsls r2, r0, 1\n\ + adds r0, r2, r1\n\ + ldrb r0, [r0]\n\ + adds r1, 0x1\n\ + adds r2, r1\n\ + ldrb r1, [r2]\n\ + adds r2, r0, 0\n\ + adds r2, 0xD\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + adds r3, r1, 0x3\n\ + lsls r3, 24\n\ + lsrs r3, 24\n\ + bl MenuZeroFillWindowRect\n\ + ldr r0, _0810A964 @ =0x04000040\n\ + movs r1, 0\n\ + strh r1, [r0]\n\ + adds r0, 0x4\n\ + strh r1, [r0]\n\ +_0810A872:\n\ + adds r0, r5, 0\n\ + bl GetStarterPokemon\n\ + lsls r0, 16\n\ + lsrs r6, r0, 16\n\ + adds r0, r6, 0\n\ + bl SpeciesToNationalPokedexNum\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + bl GetPokemonCategory\n\ + adds r4, r0, 0\n\ + mov r0, sp\n\ + movs r1, 0\n\ + movs r2, 0xF\n\ + movs r3, 0x8\n\ + bl AddTextColorCtrlCode\n\ + movs r2, 0x8\n\ + movs r3, 0\n\ + ldrb r0, [r4]\n\ + lsls r5, 1\n\ + mov r7, sp\n\ + adds r7, 0x5\n\ + cmp r0, 0xFF\n\ + beq _0810A8CA\n\ +_0810A8A8:\n\ + mov r0, sp\n\ + adds r1, r0, r2\n\ + adds r0, r4, r3\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + adds r0, r3, 0x1\n\ + lsls r0, 24\n\ + lsrs r3, r0, 24\n\ + adds r0, r2, 0x1\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + adds r0, r4, r3\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xFF\n\ + beq _0810A8CA\n\ + cmp r3, 0xA\n\ + bls _0810A8A8\n\ +_0810A8CA:\n\ + mov r0, sp\n\ + adds r1, r0, r2\n\ + movs r0, 0xFF\n\ + strb r0, [r1]\n\ + mov r1, sp\n\ + movs r0, 0xFC\n\ + strb r0, [r1, 0x5]\n\ + movs r0, 0x11\n\ + strb r0, [r1, 0x6]\n\ + mov r2, sp\n\ + lsls r1, r3, 1\n\ + adds r1, r3\n\ + lsls r1, 1\n\ + movs r0, 0x70\n\ + subs r0, r1\n\ + asrs r0, 1\n\ + strb r0, [r2, 0x7]\n\ + ldr r0, _0810A960 @ =gStarterChoose_LabelCoords\n\ + adds r1, r5, r0\n\ + ldrb r4, [r1]\n\ + adds r0, 0x1\n\ + adds r0, r5, r0\n\ + ldrb r5, [r0]\n\ + mov r0, sp\n\ + adds r1, r4, 0\n\ + adds r2, r5, 0\n\ + bl MenuPrint\n\ + mov r0, sp\n\ + movs r1, 0\n\ + movs r2, 0xF\n\ + movs r3, 0x8\n\ + bl AddTextColorCtrlCode\n\ + movs r0, 0xB\n\ + adds r1, r6, 0\n\ + muls r1, r0\n\ + ldr r0, _0810A968 @ =gSpeciesNames\n\ + adds r1, r0\n\ + adds r0, r7, 0\n\ + movs r2, 0x70\n\ + movs r3, 0x2\n\ + bl sub_8072C74\n\ + adds r2, r5, 0x2\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + mov r0, sp\n\ + adds r1, r4, 0\n\ + bl MenuPrint\n\ + lsls r0, r4, 3\n\ + adds r0, 0x4\n\ + lsls r0, 24\n\ + adds r4, 0xD\n\ + lsls r4, 3\n\ + adds r4, 0x4\n\ + lsls r4, 24\n\ + lsrs r4, 24\n\ + lsls r1, r5, 27\n\ + adds r5, 0x4\n\ + lsls r5, 27\n\ + lsrs r5, 24\n\ + ldr r2, _0810A964 @ =0x04000040\n\ + lsrs r0, 16\n\ + orrs r0, r4\n\ + strh r0, [r2]\n\ + ldr r0, _0810A96C @ =0x04000044\n\ + lsrs r1, 16\n\ + orrs r1, r5\n\ + strh r1, [r0]\n\ + add sp, 0x48\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0810A960: .4byte gStarterChoose_LabelCoords\n\ +_0810A964: .4byte 0x04000040\n\ +_0810A968: .4byte gSpeciesNames\n\ +_0810A96C: .4byte 0x04000044\n\ + .syntax divided\n"); +} +#endif static void nullsub_72(struct Sprite *sprite) { diff --git a/src/text.c b/src/text.c index 02cafea48..b27084b86 100644 --- a/src/text.c +++ b/src/text.c @@ -218,12 +218,14 @@ static const u8 sFont1JapaneseGlyphs[] = INCBIN_U8("graphics/fonts/font1_jpn.1bp static const u8 sBrailleGlyphs[] = INCBIN_U8("graphics/fonts/font6_braille.1bpp"); static const u32 sDownArrowTiles[] = INCBIN_U32("graphics/fonts/down_arrow.4bpp"); -#include "fonts/type1_map.h" -#include "fonts/type3_map.h" -#include "fonts/font1_widths.h" -#include "fonts/font4_widths.h" -#include "fonts/font0_widths.h" -#include "fonts/font3_widths.h" +// clang-format off +#include "data/text/type1_map.h" +#include "data/text/type3_map.h" +#include "data/text/font1_widths.h" +#include "data/text/font4_widths.h" +#include "data/text/font0_widths.h" +#include "data/text/font3_widths.h" +// clang-format on const u16 gUnknownPalette_81E6692[] = INCBIN_U16("graphics/fonts/unknown_81E6692.gbapal"); const u16 gFontDefaultPalette[] = INCBIN_U16("graphics/fonts/default.gbapal"); diff --git a/src/title_screen.c b/src/title_screen.c index 12c31d10a..664e07978 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -15,6 +15,26 @@ #include "task.h" #include "unknown_task.h" +#if ENGLISH +#define VERSION_BANNER_SHAPE 1 +#define VERSION_BANNER_RIGHT_TILEOFFSET 64 +#define VERSION_BANNER_BYTES 0x1000 +#define VERSION_BANNER_LEFT_X 98 +#define VERSION_BANNER_RIGHT_X 162 +#define VERSION_BANNER_Y 26 +#define VERSION_BANNER_Y_GOAL 66 +#define START_BANNER_X DISPLAY_WIDTH / 2 +#elif GERMAN +#define VERSION_BANNER_SHAPE 0 +#define VERSION_BANNER_RIGHT_TILEOFFSET 128 +#define VERSION_BANNER_BYTES 0x2000 +#define VERSION_BANNER_LEFT_X 108 +#define VERSION_BANNER_RIGHT_X 172 +#define VERSION_BANNER_Y 44 +#define VERSION_BANNER_Y_GOAL 84 +#define START_BANNER_X DISPLAY_WIDTH / 2 - 2 +#endif + extern u8 gReservedSpritePaletteCount; extern struct MusicPlayerInfo gMPlay_BGM; extern u8 gUnknown_0202F7E4; @@ -89,7 +109,7 @@ static const struct OamData sVersionBannerLeftOamData = .objMode = 0, .mosaic = 0, .bpp = 1, - .shape = 1, + .shape = VERSION_BANNER_SHAPE, .x = 0, .matrixNum = 0, .size = 3, @@ -105,7 +125,7 @@ static const struct OamData sVersionBannerRightOamData = .objMode = 0, .mosaic = 0, .bpp = 1, - .shape = 1, + .shape = VERSION_BANNER_SHAPE, .x = 0, .matrixNum = 0, .size = 3, @@ -121,7 +141,7 @@ static const union AnimCmd sVersionBannerLeftAnimSequence[] = }; static const union AnimCmd sVersionBannerRightAnimSequence[] = { - ANIMCMD_FRAME(64, 30), + ANIMCMD_FRAME(VERSION_BANNER_RIGHT_TILEOFFSET, 30), ANIMCMD_END, }; static const union AnimCmd *const sVersionBannerLeftAnimTable[] = @@ -152,9 +172,9 @@ static const struct SpriteTemplate sVersionBannerRightSpriteTemplate = .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallback_VersionBannerRight, }; -static const struct SpriteSheet gUnknown_08393EFC[] = +static const struct CompressedSpriteSheet gUnknown_08393EFC[] = { - {gVersionTiles, 0x1000, 1000}, + {gVersionTiles, VERSION_BANNER_BYTES, 1000}, {NULL}, }; static const struct OamData gOamData_8393F0C = @@ -213,6 +233,18 @@ static const union AnimCmd gSpriteAnim_8393F4C[] = ANIMCMD_FRAME(28, 4), ANIMCMD_END, }; +#if GERMAN +static const union AnimCmd gSpriteAnim_839F73C[] = +{ + ANIMCMD_FRAME(32, 4), + ANIMCMD_END, +}; +static const union AnimCmd gSpriteAnim_839F744[] = +{ + ANIMCMD_FRAME(36, 4), + ANIMCMD_END, +}; +#endif static const union AnimCmd *const sStartCopyrightBannerAnimTable[] = { gSpriteAnim_8393F14, @@ -223,6 +255,10 @@ static const union AnimCmd *const sStartCopyrightBannerAnimTable[] = gSpriteAnim_8393F3C, gSpriteAnim_8393F44, gSpriteAnim_8393F4C, +#if GERMAN + gSpriteAnim_839F73C, + gSpriteAnim_839F744, +#endif }; static const struct SpriteTemplate sStartCopyrightBannerSpriteTemplate = { @@ -234,7 +270,7 @@ static const struct SpriteTemplate sStartCopyrightBannerSpriteTemplate = .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallback_PressStartCopyrightBanner, }; -static const struct SpriteSheet gUnknown_08393F8C[] = +static const struct CompressedSpriteSheet gUnknown_08393F8C[] = { {gTitleScreenPressStart_Gfx, 0x520, 1001}, {NULL}, @@ -279,7 +315,7 @@ static const struct SpriteTemplate sPokemonLogoShineSpriteTemplate = .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallback_PokemonLogoShine, }; -static const struct SpriteSheet sPokemonLogoShineSpriteSheet[] = +static const struct CompressedSpriteSheet sPokemonLogoShineSpriteSheet[] = { {sLogoShineTiles, 0x800, 1002}, {NULL}, @@ -322,7 +358,7 @@ void SpriteCallback_VersionBannerLeft(struct Sprite *sprite) if (task->data[1] != 0) { sprite->oam.objMode = 0; - sprite->pos1.y = 66; + sprite->pos1.y = VERSION_BANNER_Y_GOAL; sprite->invisible = FALSE; } else @@ -332,7 +368,7 @@ void SpriteCallback_VersionBannerLeft(struct Sprite *sprite) if (task->data[5] < 64) { sprite->invisible = FALSE; - if (sprite->pos1.y != 66) + if (sprite->pos1.y != VERSION_BANNER_Y_GOAL) sprite->pos1.y++; REG_BLDALPHA = gUnknown_08393E64[task->data[5] / 2]; } @@ -346,7 +382,7 @@ void SpriteCallback_VersionBannerRight(struct Sprite *sprite) if (task->data[1] != 0) { sprite->oam.objMode = 0; - sprite->pos1.y = 66; + sprite->pos1.y = VERSION_BANNER_Y_GOAL; sprite->invisible = FALSE; } else @@ -354,7 +390,7 @@ void SpriteCallback_VersionBannerRight(struct Sprite *sprite) if (task->data[5] < 64) { sprite->invisible = FALSE; - if (sprite->pos1.y != 66) + if (sprite->pos1.y != VERSION_BANNER_Y_GOAL) sprite->pos1.y++; } } @@ -375,6 +411,7 @@ void SpriteCallback_PressStartCopyrightBanner(struct Sprite *sprite) sprite->invisible = FALSE; } +#if ENGLISH static void CreatePressStartBanner(s16 x, s16 y) { u8 i; @@ -388,6 +425,110 @@ static void CreatePressStartBanner(s16 x, s16 y) gSprites[spriteId].data0 = 1; } } +#elif GERMAN +__attribute__((naked)) +static void CreatePressStartBanner(s16 x, s16 y) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + lsls r0, 16\n\ + ldr r2, _0807C3AC @ =0xffe00000\n\ + adds r0, r2\n\ + lsrs r0, 16\n\ + movs r6, 0\n\ + lsls r1, 16\n\ + mov r10, r1\n\ + mov r8, r10\n\ +_0807C302:\n\ + lsls r5, r0, 16\n\ + asrs r5, 16\n\ + ldr r0, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\ + adds r1, r5, 0\n\ + mov r3, r8\n\ + asrs r2, r3, 16\n\ + movs r3, 0\n\ + bl CreateSprite\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + lsls r4, r0, 4\n\ + adds r4, r0\n\ + lsls r4, 2\n\ + ldr r0, _0807C3B4 @ =gSprites\n\ + mov r9, r0\n\ + add r4, r9\n\ + adds r0, r4, 0\n\ + adds r1, r6, 0\n\ + bl StartSpriteAnim\n\ + movs r7, 0x1\n\ + strh r7, [r4, 0x2E]\n\ + adds r0, r6, 0x1\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + adds r5, 0x20\n\ + lsls r5, 16\n\ + lsrs r0, r5, 16\n\ + cmp r6, 0x2\n\ + bls _0807C302\n\ + ldr r1, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\ + mov r8, r1\n\ + lsls r5, r0, 16\n\ + asrs r5, 16\n\ + mov r2, r10\n\ + asrs r6, r2, 16\n\ + mov r0, r8\n\ + adds r1, r5, 0\n\ + adds r2, r6, 0\n\ + movs r3, 0\n\ + bl CreateSprite\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + lsls r4, r0, 4\n\ + adds r4, r0\n\ + lsls r4, 2\n\ + add r4, r9\n\ + adds r0, r4, 0\n\ + movs r1, 0x8\n\ + bl StartSpriteAnim\n\ + strh r7, [r4, 0x2E]\n\ + subs r5, 0x60\n\ + lsls r5, 16\n\ + asrs r5, 16\n\ + subs r6, 0x8\n\ + lsls r6, 16\n\ + asrs r6, 16\n\ + mov r0, r8\n\ + adds r1, r5, 0\n\ + adds r2, r6, 0\n\ + movs r3, 0\n\ + bl CreateSprite\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + lsls r4, r0, 4\n\ + adds r4, r0\n\ + lsls r4, 2\n\ + add r4, r9\n\ + adds r0, r4, 0\n\ + movs r1, 0x9\n\ + bl StartSpriteAnim\n\ + strh r7, [r4, 0x2E]\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0807C3AC: .4byte 0xffe00000\n\ +_0807C3B0: .4byte sStartCopyrightBannerSpriteTemplate\n\ +_0807C3B4: .4byte gSprites\n\ + .syntax divided\n"); +} +#endif static void CreateCopyrightBanner(s16 x, s16 y) { @@ -608,12 +749,12 @@ static void Task_TitleScreenPhase1(u8 taskId) REG_BLDY = 0; //Create left side of version banner - spriteId = CreateSprite(&sVersionBannerLeftSpriteTemplate, 0x62, 0x1A, 0); + spriteId = CreateSprite(&sVersionBannerLeftSpriteTemplate, VERSION_BANNER_LEFT_X, VERSION_BANNER_Y, 0); gSprites[spriteId].invisible = TRUE; gSprites[spriteId].data1 = taskId; //Create right side of version banner - spriteId = CreateSprite(&sVersionBannerRightSpriteTemplate, 0xA2, 0x1A, 0); + spriteId = CreateSprite(&sVersionBannerRightSpriteTemplate, VERSION_BANNER_RIGHT_X, VERSION_BANNER_Y, 0); gSprites[spriteId].invisible = TRUE; gSprites[spriteId].data1 = taskId; @@ -644,7 +785,7 @@ static void Task_TitleScreenPhase2(u8 taskId) | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON; - CreatePressStartBanner(DISPLAY_WIDTH / 2, 108); + CreatePressStartBanner(START_BANNER_X, 108); CreateCopyrightBanner(DISPLAY_WIDTH / 2, 148); gTasks[taskId].data[4] = 0; gTasks[taskId].func = Task_TitleScreenPhase3; diff --git a/src/trade.c b/src/trade.c new file mode 100644 index 000000000..cb190d194 --- /dev/null +++ b/src/trade.c @@ -0,0 +1,88 @@ +#include "global.h" +#include "name_string_util.h" +#include "string_util.h" +#include "text.h" + +struct InGameTrade { + /*0x00*/ u8 name[11]; + /*0x0C*/ u16 species; + /*0x0E*/ u8 ivs[6]; + /*0x14*/ bool8 secondAbility; + /*0x18*/ u32 otId; + /*0x1C*/ u8 stats[5]; + /*0x24*/ u32 personality; + /*0x28*/ u16 heldItem; + /*0x2A*/ u8 mailNum; + /*0x2B*/ u8 otName[11]; + /*0x36*/ u8 otGender; + /*0x37*/ u8 sheen; + /*0x38*/ u16 playerSpecies; +}; + +struct UnkStructC { + /*0x00*/ u16 words[9]; + /*0x10*/ u8 string[8]; + /*0x1A*/ u8 otId[4]; + /*0x1E*/ u16 species; + /*0x20*/ u16 heldItem; +}; + +struct UnkStructD { + /*0x00*/ u8 pad00[0x10]; + /*0x10*/ u8 var10; + /*0x11*/ u8 pad11[1]; + /*0x12*/ u16 var12[1]; +}; + +extern const struct InGameTrade gIngameTrades[]; +extern const u16 gIngameTradeMail[][10]; + + +void sub_804A96C(struct UnkStructD *arg0, u8 left, u8 top, u16 *tilemap, u8 width, u8 height, u16 sp8) { + int y, x; + + for (y = 0; y < height; y++) + { + + for (x = 0; x < width; x++) + { + arg0->var12[(top * 32 + left) + y * 32 + x] = tilemap[width * y + x] | sp8; + } + } + +#if ENGLISH + arg0->var10 = 1; +#endif +} + +#if GERMAN +void sub_804A96C_alt(struct UnkStructD *arg0, u8 left, u8 top, u16 *tilemap, u8 width, u8 height, u16 sp8) { + sub_804A96C(arg0, left, top, tilemap, width, height, sp8); + + arg0->var10 = 1; +} +#endif + +asm(".section .text.sub_804DAD4"); + +void sub_804DAD4(struct UnkStructC *arg0, struct InGameTrade *trade) { + s32 i; + + for (i = 0; i < 9; i++) + { + arg0->words[i] = gIngameTradeMail[trade->mailNum][i]; + } + + StringCopy(arg0->string, trade->otName); + +#if GERMAN + PadNameString(arg0->string, CHAR_SPACE); +#endif + + arg0->otId[0] = trade->otId >> 24; + arg0->otId[1] = trade->otId >> 16; + arg0->otId[2] = trade->otId >> 8; + arg0->otId[3] = trade->otId; + arg0->species = trade->species; + arg0->heldItem = trade->heldItem; +} diff --git a/src/trainer_card.c b/src/trainer_card.c index b2a1ad71b..876a3b426 100644 --- a/src/trainer_card.c +++ b/src/trainer_card.c @@ -1667,7 +1667,11 @@ static void TrainerCard_Back_PrintName(void) StringCopy(str, ewram0.var_64.playerName); ConvertInternationalString(str, ewram0.language); +#if ENGLISH StringAppend(str, gOtherText_TrainersTrainerCard); +#elif GERMAN + de_sub_8073174(str, gOtherText_TrainersTrainerCard); +#endif MenuPrint_RightAligned(gStringVar1, 28, 2); } diff --git a/src/trig.c b/src/trig.c index d64231087..e16a69e63 100644 --- a/src/trig.c +++ b/src/trig.c @@ -1,7 +1,521 @@ #include "global.h" #include "trig.h" -extern s16 gSineDegreeTable[]; +// Converts a number to Q8.8 fixed-point format +#define Q_8_8(n) ((s16)((n) * 256)) + +// Converts a number to Q4.12 fixed-point format +#define Q_4_12(n) ((s16)((n) * 4096)) + +// Values of sin(x*(π/128)) as Q8.8 fixed-point numbers from x = 0 to x = 319 +const s16 gSineTable[] = +{ + Q_8_8(0), // sin(0*(π/128)) + Q_8_8(0.0234375), // sin(1*(π/128)) + Q_8_8(0.046875), // sin(2*(π/128)) + Q_8_8(0.0703125), // sin(3*(π/128)) + Q_8_8(0.09765625), // sin(4*(π/128)) + Q_8_8(0.12109375), // sin(5*(π/128)) + Q_8_8(0.14453125), // sin(6*(π/128)) + Q_8_8(0.16796875), // sin(7*(π/128)) + Q_8_8(0.19140625), // sin(8*(π/128)) + Q_8_8(0.21875), // sin(9*(π/128)) + Q_8_8(0.2421875), // sin(10*(π/128)) + Q_8_8(0.265625), // sin(11*(π/128)) + Q_8_8(0.2890625), // sin(12*(π/128)) + Q_8_8(0.3125), // sin(13*(π/128)) + Q_8_8(0.3359375), // sin(14*(π/128)) + Q_8_8(0.359375), // sin(15*(π/128)) + Q_8_8(0.37890625), // sin(16*(π/128)) + Q_8_8(0.40234375), // sin(17*(π/128)) + Q_8_8(0.42578125), // sin(18*(π/128)) + Q_8_8(0.44921875), // sin(19*(π/128)) + Q_8_8(0.46875), // sin(20*(π/128)) + Q_8_8(0.4921875), // sin(21*(π/128)) + Q_8_8(0.51171875), // sin(22*(π/128)) + Q_8_8(0.53125), // sin(23*(π/128)) + Q_8_8(0.5546875), // sin(24*(π/128)) + Q_8_8(0.57421875), // sin(25*(π/128)) + Q_8_8(0.59375), // sin(26*(π/128)) + Q_8_8(0.61328125), // sin(27*(π/128)) + Q_8_8(0.6328125), // sin(28*(π/128)) + Q_8_8(0.65234375), // sin(29*(π/128)) + Q_8_8(0.66796875), // sin(30*(π/128)) + Q_8_8(0.6875), // sin(31*(π/128)) + Q_8_8(0.70703125), // sin(32*(π/128)) + Q_8_8(0.72265625), // sin(33*(π/128)) + Q_8_8(0.73828125), // sin(34*(π/128)) + Q_8_8(0.75390625), // sin(35*(π/128)) + Q_8_8(0.76953125), // sin(36*(π/128)) + Q_8_8(0.78515625), // sin(37*(π/128)) + Q_8_8(0.80078125), // sin(38*(π/128)) + Q_8_8(0.81640625), // sin(39*(π/128)) + Q_8_8(0.828125), // sin(40*(π/128)) + Q_8_8(0.84375), // sin(41*(π/128)) + Q_8_8(0.85546875), // sin(42*(π/128)) + Q_8_8(0.8671875), // sin(43*(π/128)) + Q_8_8(0.87890625), // sin(44*(π/128)) + Q_8_8(0.890625), // sin(45*(π/128)) + Q_8_8(0.90234375), // sin(46*(π/128)) + Q_8_8(0.9140625), // sin(47*(π/128)) + Q_8_8(0.921875), // sin(48*(π/128)) + Q_8_8(0.9296875), // sin(49*(π/128)) + Q_8_8(0.94140625), // sin(50*(π/128)) + Q_8_8(0.94921875), // sin(51*(π/128)) + Q_8_8(0.953125), // sin(52*(π/128)) + Q_8_8(0.9609375), // sin(53*(π/128)) + Q_8_8(0.96875), // sin(54*(π/128)) + Q_8_8(0.97265625), // sin(55*(π/128)) + Q_8_8(0.98046875), // sin(56*(π/128)) + Q_8_8(0.984375), // sin(57*(π/128)) + Q_8_8(0.98828125), // sin(58*(π/128)) + Q_8_8(0.9921875), // sin(59*(π/128)) + Q_8_8(0.9921875), // sin(60*(π/128)) + Q_8_8(0.99609375), // sin(61*(π/128)) + Q_8_8(0.99609375), // sin(62*(π/128)) + Q_8_8(0.99609375), // sin(63*(π/128)) + Q_8_8(1), // sin(64*(π/128)) + Q_8_8(0.99609375), // sin(65*(π/128)) + Q_8_8(0.99609375), // sin(66*(π/128)) + Q_8_8(0.99609375), // sin(67*(π/128)) + Q_8_8(0.9921875), // sin(68*(π/128)) + Q_8_8(0.9921875), // sin(69*(π/128)) + Q_8_8(0.98828125), // sin(70*(π/128)) + Q_8_8(0.984375), // sin(71*(π/128)) + Q_8_8(0.98046875), // sin(72*(π/128)) + Q_8_8(0.97265625), // sin(73*(π/128)) + Q_8_8(0.96875), // sin(74*(π/128)) + Q_8_8(0.9609375), // sin(75*(π/128)) + Q_8_8(0.953125), // sin(76*(π/128)) + Q_8_8(0.94921875), // sin(77*(π/128)) + Q_8_8(0.94140625), // sin(78*(π/128)) + Q_8_8(0.9296875), // sin(79*(π/128)) + Q_8_8(0.921875), // sin(80*(π/128)) + Q_8_8(0.9140625), // sin(81*(π/128)) + Q_8_8(0.90234375), // sin(82*(π/128)) + Q_8_8(0.890625), // sin(83*(π/128)) + Q_8_8(0.87890625), // sin(84*(π/128)) + Q_8_8(0.8671875), // sin(85*(π/128)) + Q_8_8(0.85546875), // sin(86*(π/128)) + Q_8_8(0.84375), // sin(87*(π/128)) + Q_8_8(0.828125), // sin(88*(π/128)) + Q_8_8(0.81640625), // sin(89*(π/128)) + Q_8_8(0.80078125), // sin(90*(π/128)) + Q_8_8(0.78515625), // sin(91*(π/128)) + Q_8_8(0.76953125), // sin(92*(π/128)) + Q_8_8(0.75390625), // sin(93*(π/128)) + Q_8_8(0.73828125), // sin(94*(π/128)) + Q_8_8(0.72265625), // sin(95*(π/128)) + Q_8_8(0.70703125), // sin(96*(π/128)) + Q_8_8(0.6875), // sin(97*(π/128)) + Q_8_8(0.66796875), // sin(98*(π/128)) + Q_8_8(0.65234375), // sin(99*(π/128)) + Q_8_8(0.6328125), // sin(100*(π/128)) + Q_8_8(0.61328125), // sin(101*(π/128)) + Q_8_8(0.59375), // sin(102*(π/128)) + Q_8_8(0.57421875), // sin(103*(π/128)) + Q_8_8(0.5546875), // sin(104*(π/128)) + Q_8_8(0.53125), // sin(105*(π/128)) + Q_8_8(0.51171875), // sin(106*(π/128)) + Q_8_8(0.4921875), // sin(107*(π/128)) + Q_8_8(0.46875), // sin(108*(π/128)) + Q_8_8(0.44921875), // sin(109*(π/128)) + Q_8_8(0.42578125), // sin(110*(π/128)) + Q_8_8(0.40234375), // sin(111*(π/128)) + Q_8_8(0.37890625), // sin(112*(π/128)) + Q_8_8(0.359375), // sin(113*(π/128)) + Q_8_8(0.3359375), // sin(114*(π/128)) + Q_8_8(0.3125), // sin(115*(π/128)) + Q_8_8(0.2890625), // sin(116*(π/128)) + Q_8_8(0.265625), // sin(117*(π/128)) + Q_8_8(0.2421875), // sin(118*(π/128)) + Q_8_8(0.21875), // sin(119*(π/128)) + Q_8_8(0.19140625), // sin(120*(π/128)) + Q_8_8(0.16796875), // sin(121*(π/128)) + Q_8_8(0.14453125), // sin(122*(π/128)) + Q_8_8(0.12109375), // sin(123*(π/128)) + Q_8_8(0.09765625), // sin(124*(π/128)) + Q_8_8(0.0703125), // sin(125*(π/128)) + Q_8_8(0.046875), // sin(126*(π/128)) + Q_8_8(0.0234375), // sin(127*(π/128)) + Q_8_8(0), // sin(128*(π/128)) + Q_8_8(-0.0234375), // sin(129*(π/128)) + Q_8_8(-0.046875), // sin(130*(π/128)) + Q_8_8(-0.0703125), // sin(131*(π/128)) + Q_8_8(-0.09765625), // sin(132*(π/128)) + Q_8_8(-0.12109375), // sin(133*(π/128)) + Q_8_8(-0.14453125), // sin(134*(π/128)) + Q_8_8(-0.16796875), // sin(135*(π/128)) + Q_8_8(-0.19140625), // sin(136*(π/128)) + Q_8_8(-0.21875), // sin(137*(π/128)) + Q_8_8(-0.2421875), // sin(138*(π/128)) + Q_8_8(-0.265625), // sin(139*(π/128)) + Q_8_8(-0.2890625), // sin(140*(π/128)) + Q_8_8(-0.3125), // sin(141*(π/128)) + Q_8_8(-0.3359375), // sin(142*(π/128)) + Q_8_8(-0.359375), // sin(143*(π/128)) + Q_8_8(-0.37890625), // sin(144*(π/128)) + Q_8_8(-0.40234375), // sin(145*(π/128)) + Q_8_8(-0.42578125), // sin(146*(π/128)) + Q_8_8(-0.44921875), // sin(147*(π/128)) + Q_8_8(-0.46875), // sin(148*(π/128)) + Q_8_8(-0.4921875), // sin(149*(π/128)) + Q_8_8(-0.51171875), // sin(150*(π/128)) + Q_8_8(-0.53125), // sin(151*(π/128)) + Q_8_8(-0.5546875), // sin(152*(π/128)) + Q_8_8(-0.57421875), // sin(153*(π/128)) + Q_8_8(-0.59375), // sin(154*(π/128)) + Q_8_8(-0.61328125), // sin(155*(π/128)) + Q_8_8(-0.6328125), // sin(156*(π/128)) + Q_8_8(-0.65234375), // sin(157*(π/128)) + Q_8_8(-0.66796875), // sin(158*(π/128)) + Q_8_8(-0.6875), // sin(159*(π/128)) + Q_8_8(-0.70703125), // sin(160*(π/128)) + Q_8_8(-0.72265625), // sin(161*(π/128)) + Q_8_8(-0.73828125), // sin(162*(π/128)) + Q_8_8(-0.75390625), // sin(163*(π/128)) + Q_8_8(-0.76953125), // sin(164*(π/128)) + Q_8_8(-0.78515625), // sin(165*(π/128)) + Q_8_8(-0.80078125), // sin(166*(π/128)) + Q_8_8(-0.81640625), // sin(167*(π/128)) + Q_8_8(-0.828125), // sin(168*(π/128)) + Q_8_8(-0.84375), // sin(169*(π/128)) + Q_8_8(-0.85546875), // sin(170*(π/128)) + Q_8_8(-0.8671875), // sin(171*(π/128)) + Q_8_8(-0.87890625), // sin(172*(π/128)) + Q_8_8(-0.890625), // sin(173*(π/128)) + Q_8_8(-0.90234375), // sin(174*(π/128)) + Q_8_8(-0.9140625), // sin(175*(π/128)) + Q_8_8(-0.921875), // sin(176*(π/128)) + Q_8_8(-0.9296875), // sin(177*(π/128)) + Q_8_8(-0.94140625), // sin(178*(π/128)) + Q_8_8(-0.94921875), // sin(179*(π/128)) + Q_8_8(-0.953125), // sin(180*(π/128)) + Q_8_8(-0.9609375), // sin(181*(π/128)) + Q_8_8(-0.96875), // sin(182*(π/128)) + Q_8_8(-0.97265625), // sin(183*(π/128)) + Q_8_8(-0.98046875), // sin(184*(π/128)) + Q_8_8(-0.984375), // sin(185*(π/128)) + Q_8_8(-0.98828125), // sin(186*(π/128)) + Q_8_8(-0.9921875), // sin(187*(π/128)) + Q_8_8(-0.9921875), // sin(188*(π/128)) + Q_8_8(-0.99609375), // sin(189*(π/128)) + Q_8_8(-0.99609375), // sin(190*(π/128)) + Q_8_8(-0.99609375), // sin(191*(π/128)) + Q_8_8(-1), // sin(192*(π/128)) + Q_8_8(-0.99609375), // sin(193*(π/128)) + Q_8_8(-0.99609375), // sin(194*(π/128)) + Q_8_8(-0.99609375), // sin(195*(π/128)) + Q_8_8(-0.9921875), // sin(196*(π/128)) + Q_8_8(-0.9921875), // sin(197*(π/128)) + Q_8_8(-0.98828125), // sin(198*(π/128)) + Q_8_8(-0.984375), // sin(199*(π/128)) + Q_8_8(-0.98046875), // sin(200*(π/128)) + Q_8_8(-0.97265625), // sin(201*(π/128)) + Q_8_8(-0.96875), // sin(202*(π/128)) + Q_8_8(-0.9609375), // sin(203*(π/128)) + Q_8_8(-0.953125), // sin(204*(π/128)) + Q_8_8(-0.94921875), // sin(205*(π/128)) + Q_8_8(-0.94140625), // sin(206*(π/128)) + Q_8_8(-0.9296875), // sin(207*(π/128)) + Q_8_8(-0.921875), // sin(208*(π/128)) + Q_8_8(-0.9140625), // sin(209*(π/128)) + Q_8_8(-0.90234375), // sin(210*(π/128)) + Q_8_8(-0.890625), // sin(211*(π/128)) + Q_8_8(-0.87890625), // sin(212*(π/128)) + Q_8_8(-0.8671875), // sin(213*(π/128)) + Q_8_8(-0.85546875), // sin(214*(π/128)) + Q_8_8(-0.84375), // sin(215*(π/128)) + Q_8_8(-0.828125), // sin(216*(π/128)) + Q_8_8(-0.81640625), // sin(217*(π/128)) + Q_8_8(-0.80078125), // sin(218*(π/128)) + Q_8_8(-0.78515625), // sin(219*(π/128)) + Q_8_8(-0.76953125), // sin(220*(π/128)) + Q_8_8(-0.75390625), // sin(221*(π/128)) + Q_8_8(-0.73828125), // sin(222*(π/128)) + Q_8_8(-0.72265625), // sin(223*(π/128)) + Q_8_8(-0.70703125), // sin(224*(π/128)) + Q_8_8(-0.6875), // sin(225*(π/128)) + Q_8_8(-0.66796875), // sin(226*(π/128)) + Q_8_8(-0.65234375), // sin(227*(π/128)) + Q_8_8(-0.6328125), // sin(228*(π/128)) + Q_8_8(-0.61328125), // sin(229*(π/128)) + Q_8_8(-0.59375), // sin(230*(π/128)) + Q_8_8(-0.57421875), // sin(231*(π/128)) + Q_8_8(-0.5546875), // sin(232*(π/128)) + Q_8_8(-0.53125), // sin(233*(π/128)) + Q_8_8(-0.51171875), // sin(234*(π/128)) + Q_8_8(-0.4921875), // sin(235*(π/128)) + Q_8_8(-0.46875), // sin(236*(π/128)) + Q_8_8(-0.44921875), // sin(237*(π/128)) + Q_8_8(-0.42578125), // sin(238*(π/128)) + Q_8_8(-0.40234375), // sin(239*(π/128)) + Q_8_8(-0.37890625), // sin(240*(π/128)) + Q_8_8(-0.359375), // sin(241*(π/128)) + Q_8_8(-0.3359375), // sin(242*(π/128)) + Q_8_8(-0.3125), // sin(243*(π/128)) + Q_8_8(-0.2890625), // sin(244*(π/128)) + Q_8_8(-0.265625), // sin(245*(π/128)) + Q_8_8(-0.2421875), // sin(246*(π/128)) + Q_8_8(-0.21875), // sin(247*(π/128)) + Q_8_8(-0.19140625), // sin(248*(π/128)) + Q_8_8(-0.16796875), // sin(249*(π/128)) + Q_8_8(-0.14453125), // sin(250*(π/128)) + Q_8_8(-0.12109375), // sin(251*(π/128)) + Q_8_8(-0.09765625), // sin(252*(π/128)) + Q_8_8(-0.0703125), // sin(253*(π/128)) + Q_8_8(-0.046875), // sin(254*(π/128)) + Q_8_8(-0.0234375), // sin(255*(π/128)) + Q_8_8(0), // sin(256*(π/128)) + Q_8_8(0.0234375), // sin(257*(π/128)) + Q_8_8(0.046875), // sin(258*(π/128)) + Q_8_8(0.0703125), // sin(259*(π/128)) + Q_8_8(0.09765625), // sin(260*(π/128)) + Q_8_8(0.12109375), // sin(261*(π/128)) + Q_8_8(0.14453125), // sin(262*(π/128)) + Q_8_8(0.16796875), // sin(263*(π/128)) + Q_8_8(0.19140625), // sin(264*(π/128)) + Q_8_8(0.21875), // sin(265*(π/128)) + Q_8_8(0.2421875), // sin(266*(π/128)) + Q_8_8(0.265625), // sin(267*(π/128)) + Q_8_8(0.2890625), // sin(268*(π/128)) + Q_8_8(0.3125), // sin(269*(π/128)) + Q_8_8(0.3359375), // sin(270*(π/128)) + Q_8_8(0.359375), // sin(271*(π/128)) + Q_8_8(0.37890625), // sin(272*(π/128)) + Q_8_8(0.40234375), // sin(273*(π/128)) + Q_8_8(0.42578125), // sin(274*(π/128)) + Q_8_8(0.44921875), // sin(275*(π/128)) + Q_8_8(0.46875), // sin(276*(π/128)) + Q_8_8(0.4921875), // sin(277*(π/128)) + Q_8_8(0.51171875), // sin(278*(π/128)) + Q_8_8(0.53125), // sin(279*(π/128)) + Q_8_8(0.5546875), // sin(280*(π/128)) + Q_8_8(0.57421875), // sin(281*(π/128)) + Q_8_8(0.59375), // sin(282*(π/128)) + Q_8_8(0.61328125), // sin(283*(π/128)) + Q_8_8(0.6328125), // sin(284*(π/128)) + Q_8_8(0.65234375), // sin(285*(π/128)) + Q_8_8(0.66796875), // sin(286*(π/128)) + Q_8_8(0.6875), // sin(287*(π/128)) + Q_8_8(0.70703125), // sin(288*(π/128)) + Q_8_8(0.72265625), // sin(289*(π/128)) + Q_8_8(0.73828125), // sin(290*(π/128)) + Q_8_8(0.75390625), // sin(291*(π/128)) + Q_8_8(0.76953125), // sin(292*(π/128)) + Q_8_8(0.78515625), // sin(293*(π/128)) + Q_8_8(0.80078125), // sin(294*(π/128)) + Q_8_8(0.81640625), // sin(295*(π/128)) + Q_8_8(0.828125), // sin(296*(π/128)) + Q_8_8(0.84375), // sin(297*(π/128)) + Q_8_8(0.85546875), // sin(298*(π/128)) + Q_8_8(0.8671875), // sin(299*(π/128)) + Q_8_8(0.87890625), // sin(300*(π/128)) + Q_8_8(0.890625), // sin(301*(π/128)) + Q_8_8(0.90234375), // sin(302*(π/128)) + Q_8_8(0.9140625), // sin(303*(π/128)) + Q_8_8(0.921875), // sin(304*(π/128)) + Q_8_8(0.9296875), // sin(305*(π/128)) + Q_8_8(0.94140625), // sin(306*(π/128)) + Q_8_8(0.94921875), // sin(307*(π/128)) + Q_8_8(0.953125), // sin(308*(π/128)) + Q_8_8(0.9609375), // sin(309*(π/128)) + Q_8_8(0.96875), // sin(310*(π/128)) + Q_8_8(0.97265625), // sin(311*(π/128)) + Q_8_8(0.98046875), // sin(312*(π/128)) + Q_8_8(0.984375), // sin(313*(π/128)) + Q_8_8(0.98828125), // sin(314*(π/128)) + Q_8_8(0.9921875), // sin(315*(π/128)) + Q_8_8(0.9921875), // sin(316*(π/128)) + Q_8_8(0.99609375), // sin(317*(π/128)) + Q_8_8(0.99609375), // sin(318*(π/128)) + Q_8_8(0.99609375), // sin(319*(π/128)) +}; + +// values of sin(x) as Q4.12 fixed-point numbers from x = 0° to x = 179° +const s16 gSineDegreeTable[] = +{ + Q_4_12(0), // sin(0°) + Q_4_12(0.017333984375), // sin(1°) + Q_4_12(0.034912109375), // sin(2°) + Q_4_12(0.05224609375), // sin(3°) + Q_4_12(0.06982421875), // sin(4°) + Q_4_12(0.087158203125), // sin(5°) + Q_4_12(0.1044921875), // sin(6°) + Q_4_12(0.121826171875), // sin(7°) + Q_4_12(0.13916015625), // sin(8°) + Q_4_12(0.156494140625), // sin(9°) + Q_4_12(0.173583984375), // sin(10°) + Q_4_12(0.19091796875), // sin(11°) + Q_4_12(0.2080078125), // sin(12°) + Q_4_12(0.224853515625), // sin(13°) + Q_4_12(0.241943359375), // sin(14°) + Q_4_12(0.2587890625), // sin(15°) + Q_4_12(0.275634765625), // sin(16°) + Q_4_12(0.29248046875), // sin(17°) + Q_4_12(0.30908203125), // sin(18°) + Q_4_12(0.32568359375), // sin(19°) + Q_4_12(0.342041015625), // sin(20°) + Q_4_12(0.3583984375), // sin(21°) + Q_4_12(0.37451171875), // sin(22°) + Q_4_12(0.390625), // sin(23°) + Q_4_12(0.40673828125), // sin(24°) + Q_4_12(0.422607421875), // sin(25°) + Q_4_12(0.4384765625), // sin(26°) + Q_4_12(0.4541015625), // sin(27°) + Q_4_12(0.469482421875), // sin(28°) + Q_4_12(0.48486328125), // sin(29°) + Q_4_12(0.5), // sin(30°) + Q_4_12(0.51513671875), // sin(31°) + Q_4_12(0.530029296875), // sin(32°) + Q_4_12(0.544677734375), // sin(33°) + Q_4_12(0.55908203125), // sin(34°) + Q_4_12(0.573486328125), // sin(35°) + Q_4_12(0.587890625), // sin(36°) + Q_4_12(0.601806640625), // sin(37°) + Q_4_12(0.61572265625), // sin(38°) + Q_4_12(0.62939453125), // sin(39°) + Q_4_12(0.642822265625), // sin(40°) + Q_4_12(0.656005859375), // sin(41°) + Q_4_12(0.669189453125), // sin(42°) + Q_4_12(0.681884765625), // sin(43°) + Q_4_12(0.694580078125), // sin(44°) + Q_4_12(0.70703125), // sin(45°) + Q_4_12(0.71923828125), // sin(46°) + Q_4_12(0.7314453125), // sin(47°) + Q_4_12(0.7431640625), // sin(48°) + Q_4_12(0.754638671875), // sin(49°) + Q_4_12(0.76611328125), // sin(50°) + Q_4_12(0.777099609375), // sin(51°) + Q_4_12(0.7880859375), // sin(52°) + Q_4_12(0.798583984375), // sin(53°) + Q_4_12(0.80908203125), // sin(54°) + Q_4_12(0.819091796875), // sin(55°) + Q_4_12(0.8291015625), // sin(56°) + Q_4_12(0.838623046875), // sin(57°) + Q_4_12(0.84814453125), // sin(58°) + Q_4_12(0.857177734375), // sin(59°) + Q_4_12(0.865966796875), // sin(60°) + Q_4_12(0.87451171875), // sin(61°) + Q_4_12(0.883056640625), // sin(62°) + Q_4_12(0.89111328125), // sin(63°) + Q_4_12(0.898681640625), // sin(64°) + Q_4_12(0.90625), // sin(65°) + Q_4_12(0.91357421875), // sin(66°) + Q_4_12(0.92041015625), // sin(67°) + Q_4_12(0.92724609375), // sin(68°) + Q_4_12(0.93359375), // sin(69°) + Q_4_12(0.939697265625), // sin(70°) + Q_4_12(0.945556640625), // sin(71°) + Q_4_12(0.951171875), // sin(72°) + Q_4_12(0.956298828125), // sin(73°) + Q_4_12(0.961181640625), // sin(74°) + Q_4_12(0.9658203125), // sin(75°) + Q_4_12(0.97021484375), // sin(76°) + Q_4_12(0.974365234375), // sin(77°) + Q_4_12(0.97802734375), // sin(78°) + Q_4_12(0.981689453125), // sin(79°) + Q_4_12(0.98486328125), // sin(80°) + Q_4_12(0.98779296875), // sin(81°) + Q_4_12(0.990234375), // sin(82°) + Q_4_12(0.992431640625), // sin(83°) + Q_4_12(0.994384765625), // sin(84°) + Q_4_12(0.99609375), // sin(85°) + Q_4_12(0.99755859375), // sin(86°) + Q_4_12(0.99853515625), // sin(87°) + Q_4_12(0.999267578125), // sin(88°) + Q_4_12(0.999755859375), // sin(89°) + Q_4_12(1), // sin(90°) + Q_4_12(0.999755859375), // sin(91°) + Q_4_12(0.999267578125), // sin(92°) + Q_4_12(0.99853515625), // sin(93°) + Q_4_12(0.99755859375), // sin(94°) + Q_4_12(0.99609375), // sin(95°) + Q_4_12(0.994384765625), // sin(96°) + Q_4_12(0.992431640625), // sin(97°) + Q_4_12(0.990234375), // sin(98°) + Q_4_12(0.98779296875), // sin(99°) + Q_4_12(0.98486328125), // sin(100°) + Q_4_12(0.981689453125), // sin(101°) + Q_4_12(0.97802734375), // sin(102°) + Q_4_12(0.974365234375), // sin(103°) + Q_4_12(0.97021484375), // sin(104°) + Q_4_12(0.9658203125), // sin(105°) + Q_4_12(0.961181640625), // sin(106°) + Q_4_12(0.956298828125), // sin(107°) + Q_4_12(0.951171875), // sin(108°) + Q_4_12(0.945556640625), // sin(109°) + Q_4_12(0.939697265625), // sin(110°) + Q_4_12(0.93359375), // sin(111°) + Q_4_12(0.92724609375), // sin(112°) + Q_4_12(0.92041015625), // sin(113°) + Q_4_12(0.91357421875), // sin(114°) + Q_4_12(0.90625), // sin(115°) + Q_4_12(0.898681640625), // sin(116°) + Q_4_12(0.89111328125), // sin(117°) + Q_4_12(0.883056640625), // sin(118°) + Q_4_12(0.87451171875), // sin(119°) + Q_4_12(0.865966796875), // sin(120°) + Q_4_12(0.857177734375), // sin(121°) + Q_4_12(0.84814453125), // sin(122°) + Q_4_12(0.838623046875), // sin(123°) + Q_4_12(0.8291015625), // sin(124°) + Q_4_12(0.819091796875), // sin(125°) + Q_4_12(0.80908203125), // sin(126°) + Q_4_12(0.798583984375), // sin(127°) + Q_4_12(0.7880859375), // sin(128°) + Q_4_12(0.777099609375), // sin(129°) + Q_4_12(0.76611328125), // sin(130°) + Q_4_12(0.754638671875), // sin(131°) + Q_4_12(0.7431640625), // sin(132°) + Q_4_12(0.7314453125), // sin(133°) + Q_4_12(0.71923828125), // sin(134°) + Q_4_12(0.70703125), // sin(135°) + Q_4_12(0.694580078125), // sin(136°) + Q_4_12(0.681884765625), // sin(137°) + Q_4_12(0.669189453125), // sin(138°) + Q_4_12(0.656005859375), // sin(139°) + Q_4_12(0.642822265625), // sin(140°) + Q_4_12(0.62939453125), // sin(141°) + Q_4_12(0.61572265625), // sin(142°) + Q_4_12(0.601806640625), // sin(143°) + Q_4_12(0.587890625), // sin(144°) + Q_4_12(0.573486328125), // sin(145°) + Q_4_12(0.55908203125), // sin(146°) + Q_4_12(0.544677734375), // sin(147°) + Q_4_12(0.530029296875), // sin(148°) + Q_4_12(0.51513671875), // sin(149°) + Q_4_12(0.5), // sin(150°) + Q_4_12(0.48486328125), // sin(151°) + Q_4_12(0.469482421875), // sin(152°) + Q_4_12(0.4541015625), // sin(153°) + Q_4_12(0.4384765625), // sin(154°) + Q_4_12(0.422607421875), // sin(155°) + Q_4_12(0.40673828125), // sin(156°) + Q_4_12(0.390625), // sin(157°) + Q_4_12(0.37451171875), // sin(158°) + Q_4_12(0.3583984375), // sin(159°) + Q_4_12(0.342041015625), // sin(160°) + Q_4_12(0.32568359375), // sin(161°) + Q_4_12(0.30908203125), // sin(162°) + Q_4_12(0.29248046875), // sin(163°) + Q_4_12(0.275634765625), // sin(164°) + Q_4_12(0.2587890625), // sin(165°) + Q_4_12(0.241943359375), // sin(166°) + Q_4_12(0.224853515625), // sin(167°) + Q_4_12(0.2080078125), // sin(168°) + Q_4_12(0.19091796875), // sin(169°) + Q_4_12(0.173583984375), // sin(170°) + Q_4_12(0.156494140625), // sin(171°) + Q_4_12(0.13916015625), // sin(172°) + Q_4_12(0.121826171875), // sin(173°) + Q_4_12(0.1044921875), // sin(174°) + Q_4_12(0.087158203125), // sin(175°) + Q_4_12(0.06982421875), // sin(176°) + Q_4_12(0.05224609375), // sin(177°) + Q_4_12(0.034912109375), // sin(178°) + Q_4_12(0.017333984375), // sin(179°) +}; // amplitude * sin(index*(π/128)) s16 Sin(s16 index, s16 amplitude) @@ -44,7 +44,7 @@ struct UnkTvStruct s8 var0; }; -extern struct Struct30042E0 gUnknown_030042E0; +extern struct Struct30042E0 gBattleResults; extern u8 gUnknown_0300430A[11]; struct OutbreakPokemon @@ -101,9 +101,9 @@ extern u16 gScriptLastTalked; extern u8 gScriptContestCategory; extern u8 gScriptContestRank; extern u8 gUnknown_03004316[11]; -extern u8 gUnknown_02024D26; +extern u8 gBattleOutcome; -extern u16 gUnknown_02024C04; +extern u16 gLastUsedItem; extern u8 ewram[]; #define gUnknown_02007000 (*(ewramStruct_02007000 *)(ewram + 0x7000)) @@ -132,7 +132,7 @@ extern u16 sub_8135D3C(u8); extern u8 gScriptContestCategory; extern u8 gScriptContestRank; extern u8 gUnknown_03004316[11]; -extern u8 gUnknown_02024D26; +extern u8 gBattleOutcome; void sub_80BF334(void); void sub_80BF3A4(void); @@ -156,7 +156,7 @@ void sub_80BEA88(void); void sub_80BE138(TVShow *show); void sub_80BE160(TVShow *show); -extern u16 gUnknown_02024C04; +extern u16 gLastUsedItem; void sub_80BE5FC(void); void sub_80BE65C(void); @@ -430,33 +430,33 @@ void TakeTVShowInSearchOfTrainersOffTheAir(void); void GabbyAndTyBeforeInterview(void) { u8 i; - gSaveBlock1.gabbyAndTyData.mon1 = gUnknown_030042E0.unk6; - gSaveBlock1.gabbyAndTyData.mon2 = gUnknown_030042E0.unk26; - gSaveBlock1.gabbyAndTyData.lastMove = gUnknown_030042E0.unk22; + gSaveBlock1.gabbyAndTyData.mon1 = gBattleResults.unk6; + gSaveBlock1.gabbyAndTyData.mon2 = gBattleResults.unk26; + gSaveBlock1.gabbyAndTyData.lastMove = gBattleResults.unk22; if (gSaveBlock1.gabbyAndTyData.battleNum != 0xff) { gSaveBlock1.gabbyAndTyData.battleNum ++; } - gSaveBlock1.gabbyAndTyData.valA_0 = gUnknown_030042E0.unk5_0; - if (gUnknown_030042E0.unk0) + gSaveBlock1.gabbyAndTyData.valA_0 = gBattleResults.unk5_0; + if (gBattleResults.unk0) { gSaveBlock1.gabbyAndTyData.valA_1 = 1; } else { gSaveBlock1.gabbyAndTyData.valA_1 = 0; } - if (gUnknown_030042E0.unk3) + if (gBattleResults.unk3) { gSaveBlock1.gabbyAndTyData.valA_2 = 1; } else { gSaveBlock1.gabbyAndTyData.valA_2 = 0; } - if (!gUnknown_030042E0.unk5_1) + if (!gBattleResults.unk5_1) { for (i=0; i<11; i++) { - if (gUnknown_030042E0.unk36[i] != 0) + if (gBattleResults.unk36[i] != 0) { gSaveBlock1.gabbyAndTyData.valA_3 = 1; break; @@ -612,38 +612,38 @@ void sub_80BDEC8(void) { total = 0; sub_80BEB20(); sub_80BE778(); - if (gUnknown_030042E0.unk28 == 0) { + if (gBattleResults.unk28 == 0) { sub_80BE074(); } else { sub_80BE028(); - if (sub_80BF77C(0xffff) == 0 && StringCompareWithoutExtCtrlCodes(gSpeciesNames[gUnknown_030042E0.unk28], gUnknown_030042E0.unk2A) != 0) { + if (sub_80BF77C(0xffff) == 0 && StringCompareWithoutExtCtrlCodes(gSpeciesNames[gBattleResults.unk28], gBattleResults.unk2A) != 0) { gUnknown_03005D38.var0 = sub_80BF74C(gSaveBlock1.tvShows); if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_POKEMON_TODAY_CAUGHT) != 1) { for (i=0; i<11; i++) { - total += gUnknown_030042E0.unk36[i]; + total += gBattleResults.unk36[i]; } - if (total != 0 || gUnknown_030042E0.unk5_1 != 0) { + if (total != 0 || gBattleResults.unk5_1 != 0) { total = FALSE; show = &gSaveBlock1.tvShows[gUnknown_03005D38.var0]; show->pokemonToday.var00 = TVSHOW_POKEMON_TODAY_CAUGHT; show->pokemonToday.var01 = total; - if (gUnknown_030042E0.unk5_1 != 0) { + if (gBattleResults.unk5_1 != 0) { total = 1; item = ITEM_MASTER_BALL; } else { for (i=0; i<11; i++) { - total += gUnknown_030042E0.unk36[i]; + total += gBattleResults.unk36[i]; } if (total > 0xff) { total = 0xff; } - item = gUnknown_02024C04; + item = gLastUsedItem; } show->pokemonToday.var12 = total; show->pokemonToday.ball = item; StringCopy(show->pokemonToday.playerName, gSaveBlock2.playerName); - StringCopy(show->pokemonToday.nickname, gUnknown_030042E0.unk2A); - show->pokemonToday.species = gUnknown_030042E0.unk28; + StringCopy(show->pokemonToday.nickname, gBattleResults.unk2A); + show->pokemonToday.species = gBattleResults.unk28; sub_80BE138(show); show->pokemonToday.language = GAME_LANGUAGE; show->pokemonToday.language2 = sub_80BDEAC(show->pokemonToday.nickname); @@ -663,8 +663,8 @@ void sub_80BE028(void) { buffer->worldOfMasters.var00 = TVSHOW_WORLD_OF_MASTERS; } buffer->worldOfMasters.var02++; - buffer->worldOfMasters.var04 = gUnknown_030042E0.unk28; - buffer->worldOfMasters.var08 = gUnknown_030042E0.unk6; + buffer->worldOfMasters.var04 = gBattleResults.unk28; + buffer->worldOfMasters.var08 = gBattleResults.unk6; buffer->worldOfMasters.var0a = gMapHeader.name; } @@ -681,7 +681,7 @@ void sub_80BE074(void) { if (total > 0xff) { total = 0xff; } - if (total > 2 && gUnknown_02024D26 == 1) { + if (total > 2 && gBattleOutcome == 1) { gUnknown_03005D38.var0 = sub_80BF74C(gSaveBlock1.tvShows); if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_POKEMON_TODAY_FAILED) != 1) { flag = FALSE; @@ -689,10 +689,10 @@ void sub_80BE074(void) { asm_comment("Here the wrong registers are used to hold the show ID and flag."); show->pokemonTodayFailed.var00 = TVSHOW_POKEMON_TODAY_FAILED; show->pokemonTodayFailed.var01 = flag; - show->pokemonTodayFailed.species = gUnknown_030042E0.unk6; - show->pokemonTodayFailed.species2 = gUnknown_030042E0.unk20; + show->pokemonTodayFailed.species = gBattleResults.unk6; + show->pokemonTodayFailed.species2 = gBattleResults.unk20; show->pokemonTodayFailed.var10 = total; - show->pokemonTodayFailed.var11 = gUnknown_02024D26; + show->pokemonTodayFailed.var11 = gBattleOutcome; show->pokemonTodayFailed.var12 = gMapHeader.name; StringCopy(show->pokemonTodayFailed.playerName, gSaveBlock2.playerName); sub_80BE138(show); @@ -731,7 +731,7 @@ _080BE088:\n\ _080BE0A2:\n\ cmp r5, 0x2\n\ bls _080BE112\n\ - ldr r7, _080BE120 @ =gUnknown_02024D26\n\ + ldr r7, _080BE120 @ =gBattleOutcome\n\ ldrb r0, [r7]\n\ cmp r0, 0x1\n\ bne _080BE112\n\ @@ -763,7 +763,7 @@ _080BE0A2:\n\ movs r0, 0x17\n\ strb r0, [r4]\n\ strb r1, [r4, 0x1]\n\ - ldr r1, _080BE12C @ =gUnknown_030042E0\n\ + ldr r1, _080BE12C @ =gBattleResults\n\ ldrh r0, [r1, 0x6]\n\ strh r0, [r4, 0xC]\n\ ldrh r0, [r1, 0x20]\n\ @@ -779,9 +779,13 @@ _080BE0A2:\n\ ldr r1, _080BE134 @ =gSaveBlock2\n\ bl StringCopy\n\ adds r0, r4, 0\n\ - bl sub_80BE138\n\ - movs r0, 2 @ GAME_LANGUAGE\n\ - strb r0, [r4, 0x2]\n\ + bl sub_80BE138\n"); +#if ENGLISH + asm("movs r0, 2 @ GAME_LANGUAGE\n"); +#elif GERMAN + asm("movs r0, 5 @ GAME_LANGUAGE\n"); +#endif + asm("strb r0, [r4, 0x2]\n\ _080BE112:\n\ pop {r4-r7}\n\ pop {r0}\n\ @@ -789,10 +793,10 @@ _080BE112:\n\ .align 2, 0\n\ _080BE118: .4byte 0x0000ffff\n\ _080BE11C: .4byte gUnknown_03004316\n\ -_080BE120: .4byte gUnknown_02024D26\n\ +_080BE120: .4byte gBattleOutcome\n\ _080BE124: .4byte gSaveBlock1 + 0x2738\n\ _080BE128: .4byte gUnknown_03005D38\n\ -_080BE12C: .4byte gUnknown_030042E0\n\ +_080BE12C: .4byte gBattleResults\n\ _080BE130: .4byte gMapHeader\n\ _080BE134: .4byte gSaveBlock2\n\ .syntax divided\n"); @@ -1716,6 +1720,7 @@ void sub_80BF4BC(void) } } +#if ENGLISH u8 sub_80BF4F4(u8 arg0) { u32 species; @@ -1731,6 +1736,31 @@ u8 sub_80BF4F4(u8 arg0) return TRUE; } +#elif GERMAN +u8 sub_80BF4F4(u8 arg0) +{ + u8 langData[4]; + u32 species; + + u8 *tmp; + + GetMonData(&gPlayerParty[arg0], MON_DATA_NICKNAME, &gStringVar1); + + tmp = langData; + tmp[0] = GetMonData(&gPlayerParty[arg0], MON_DATA_LANGUAGE, &langData); + if (tmp[0] != GAME_LANGUAGE) { + return TRUE; + } + + species = GetMonData(&gPlayerParty[arg0], MON_DATA_SPECIES, NULL); + + if (StringCompareWithoutExtCtrlCodes(gSpeciesNames[species], gStringVar1)) { + return TRUE; + } + + return FALSE; +} +#endif u8 sub_80BF544(void) { diff --git a/src/unknown_debug_menu.c b/src/unknown_debug_menu.c index 2cdcbaabd..6a8bad0d4 100644 --- a/src/unknown_debug_menu.c +++ b/src/unknown_debug_menu.c @@ -1,7 +1,7 @@ #include "global.h" #include "menu.h" -extern u8 gUnknown_02024D1E[]; +extern u8 gBattleCommunication[]; extern u8 (*gCallback_03004AE8)(void); @@ -33,7 +33,7 @@ static u8 sub_814A464(void) } else { - gUnknown_02024D1E[0] = result; + gBattleCommunication[0] = result; gCallback_03004AE8 = gUnknown_0842C29C[result].func; return 0; } @@ -43,8 +43,8 @@ u8 sub_814A4B8(void) { gSaveBlock2.filler_A8.var_4AE = 3; gSaveBlock2.filler_A8.var_4AF = 3; - gSaveBlock2.filler_A8.var_4B4 = gUnknown_02024D1E[0] + 1; - gSaveBlock2.filler_A8.var_4B6 = gUnknown_02024D1E[0] + 1; + gSaveBlock2.filler_A8.var_4B4 = gBattleCommunication[0] + 1; + gSaveBlock2.filler_A8.var_4B6 = gBattleCommunication[0] + 1; gSaveBlock2.filler_A8.var_4B0 = 1; gSaveBlock2.filler_A8.var_4B2 = 1; CloseMenu(); diff --git a/src/unused_8124F94.c b/src/unused_8124F94.c new file mode 100644 index 000000000..93b569058 --- /dev/null +++ b/src/unused_8124F94.c @@ -0,0 +1,126 @@ +#include "global.h" +#include "decompress.h" +#include "palette.h" + +struct UnknownStruct2 +{ + void *src; + u8 unk4; + u8 unk5; + u8 unk6; + u16 unk8; +}; + +struct UnknownStruct3 +{ + u16 *paletteSrc; + u8 unk4; + u8 paletteCount; +}; + +struct UnknownStruct1 +{ + u8 paletteNum; + u8 unk1; + u16 unk2; + u8 *dest; + struct UnknownStruct3 unk8[16]; + struct UnknownStruct2 unk88[32]; +}; + +void unref_sub_8124F94(struct UnknownStruct1 *a) +{ + a->unk1 = 0; + a->paletteNum = 0; + a->unk2 = 0; + a->dest = (void *)VRAM; + DmaFill16(3, 0, a->unk8, sizeof(a->unk8)); + DmaFill16(3, 0, a->unk88, sizeof(a->unk88)); +} + +u8 unref_sub_8124FD8(struct UnknownStruct1 *a, const struct UnknownStruct2 *b) +{ + while (1) + { + s32 r6; + s32 temp; + + // Couldn't get it to match any other way + if (a->unk1 < 32 && b->src == NULL) + return 0; + if (a->unk1 >= 32) + break; + + a->unk88[a->unk1].src = b->src; + a->unk88[a->unk1].unk6 = b->unk6; + a->unk88[a->unk1].unk4 = b->unk4; + a->unk88[a->unk1].unk5 = b->unk5; + r6 = b->unk4 * b->unk5; + if (a->unk2 + r6 > 0x400) + return 2; + if (b->unk8 == 0) + { + DmaCopy16(3, b->src, a->dest + a->unk2 * 64, r6 * 32); + } + else + { + sub_800D238(b->src, a->dest + a->unk2 * 64); + } + a->unk88[a->unk1].unk8 = a->unk2; + temp = r6 + a->unk2; + a->unk2 = temp; + a->unk1++; + b++; + } + return 1; +} + +u8 unref_sub_81250A4(struct UnknownStruct1 *a, struct UnknownStruct3 *b) +{ + while (1) + { + // Couldn't get it to match any other way + if (a->paletteNum < 16 && b->paletteSrc == NULL) + return 0; + if (a->paletteNum >= 16) + break; + + a->unk8[a->paletteNum].paletteSrc = b->paletteSrc; + a->unk8[a->paletteNum].unk4 = b->unk4; + if (b->paletteCount == 0) + { + LoadPalette(b->paletteSrc, a->paletteNum * 16, 32); + } + else + { + u16 palette[16]; + + sub_800D238(b->paletteSrc, palette); + LoadPalette(palette, a->paletteNum * 16, 32); + } + a->unk8[a->paletteNum].paletteCount = a->paletteNum; + a->paletteNum = a->paletteNum + 1; + b++; + } + return 1; +} + +u8 unref_sub_8125118(struct UnknownStruct1 *a, struct UnknownStruct3 *b) +{ + u16 palettes[16][16] = {0}; + u8 r7 = b->paletteCount; + u8 i; + + sub_800D238(b->paletteSrc, palettes); + for (i = a->paletteNum; i < r7; i++) + { + if (a->paletteNum + i >= 16) + return 1; + a->unk8[i].paletteSrc = b->paletteSrc; + a->unk8[i].unk4 = b->unk4 + i; + a->unk8[i].paletteCount = a->paletteNum; + LoadPalette(palettes[i], a->paletteNum * 16, sizeof(palettes[i])); + a->paletteNum++; + } + return 0; +} diff --git a/src/wallclock.c b/src/wallclock.c index efc7dd42a..8db13dc2d 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -24,7 +24,7 @@ extern u16 gMiscClockFemale_Pal[]; //-------------------------------------------------- static const u8 ClockGfx_Misc[] = INCBIN_U8("graphics/misc/clock_misc.4bpp.lz"); -static const struct SpriteSheet gUnknown_083F7A90[] = +static const struct CompressedSpriteSheet gUnknown_083F7A90[] = { {ClockGfx_Misc, 0x2000, 0x1000}, {NULL}, |