diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/field_map_obj.c | 298 | ||||
-rw-r--r-- | src/field_player_avatar.c | 32 | ||||
-rw-r--r-- | src/sprite.c | 2 |
3 files changed, 314 insertions, 18 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c index 20c56a122..bd57e7abe 100644 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -2,12 +2,17 @@ #include "asm.h" #include "event_data.h" #include "field_map_obj.h" +#include "rom4.h" #include "sprite.h" extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36]; extern void strange_npc_table_clear(void); extern void ClearPlayerAvatarInfo(void); +extern void npc_load_two_palettes__no_record(); +extern void npc_load_two_palettes__and_record(); +extern void sub_8060388(s16, s16, s16 *, s16 *); +extern void sub_80634D0(); void sub_805AAB0(void); u8 GetFieldObjectIdByLocalId(u8); @@ -16,9 +21,16 @@ u8 GetAvailableFieldObjectSlot(u16, u8, u8, u8 *); void FieldObjectHandleDynamicGraphicsId(); void RemoveFieldObjectInternal(struct MapObject *); u16 GetFieldObjectFlagIdByFieldObjectId(); +void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables); +struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(); +void GetFieldObjectMovingCameraOffset(s16 *, s16 *); +void sub_805BDF8(); + +extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; extern const u8 gUnknown_0836DBBC[]; extern const u8 gUnknown_0836DC09[]; +extern void (*const gUnknown_0836DA88[])(struct Sprite *); void npc_clear_ids_and_state(struct MapObject *mapObj) { @@ -411,6 +423,290 @@ void npc_hide_all_but_player(void) for (i = 0; i < 16; i++) { if (i != gPlayerAvatar.mapObjectId) - RemoveFieldObject(&gFieldObjects[i]); + RemoveFieldObject(&gMapObjects[i]); } } + +u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, u8 c, u8 d, s16 e, s16 f) +{ + u8 mapObjectId; + u8 spriteId; + struct MapObjectGraphicsInfo *gfxInfo; + struct MapObject *mapObject; + struct Sprite *sprite; + + mapObjectId = InitFieldObjectStateFromTemplate(mapObjTemplate, c, d); + if (mapObjectId == 16) + return 16; + + mapObject = &gMapObjects[mapObjectId]; + gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + if (gfxInfo->paletteSlot == 0) + npc_load_two_palettes__no_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + else if (gfxInfo->paletteSlot == 10) + npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + if (mapObject->animPattern == 0x4C) + mapObject->mapobj_bit_13 = TRUE; + +#ifdef NONMATCHING + sprTemplate->paletteTag = 0xFFFF; +#else + *(u16 *)&sprTemplate->paletteTag = 0xFFFF; +#endif + spriteId = CreateSprite(sprTemplate, 0, 0, 0); + if (spriteId == 64) + { + gMapObjects[mapObjectId].active = FALSE; + return 16; + } + sprite = &gSprites[spriteId]; + sub_8060388(e + mapObject->coords2.x, f + mapObject->coords2.y, &sprite->pos1.x, &sprite->pos1.y); + sprite->centerToCornerVecX = -(gfxInfo->width >> 1); + sprite->centerToCornerVecY = -(gfxInfo->height >> 1); + sprite->pos1.x += 8; + sprite->pos1.y += 16 + sprite->centerToCornerVecY; + sprite->oam.paletteNum = gfxInfo->paletteSlot; + sprite->coordOffsetEnabled = TRUE; + sprite->data0 = mapObjectId; + mapObject->spriteId = spriteId; + mapObject->mapobj_bit_12 = gfxInfo->inanimate; + if (!mapObject->mapobj_bit_12) + StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(mapObject->mapobj_unk_18)); + SetObjectSubpriorityByZCoord(mapObject->elevation, sprite, 1); + sub_80634D0(mapObject, sprite); + return mapObjectId; +} + +u8 SpawnFieldObject(struct MapObjectTemplate *mapObjTemplate, u8 b, u8 c, s16 d, s16 e) +{ + struct SpriteTemplate spriteTemplate; + struct SubspriteTable *subspriteTables = NULL; + struct SpriteFrameImage spriteFrameImage; + struct MapObjectGraphicsInfo *gfxInfo; + u8 mapObjectId; + + gfxInfo = GetFieldObjectGraphicsInfo(mapObjTemplate->graphicsId); + MakeObjectTemplateFromFieldObjectTemplate(mapObjTemplate, &spriteTemplate, &subspriteTables); + spriteFrameImage.size = gfxInfo->size; + spriteTemplate.images = &spriteFrameImage; + mapObjectId = sub_805AFCC(mapObjTemplate, &spriteTemplate, b, c, d, e); + if (mapObjectId == 16) + return 16; + gSprites[gMapObjects[mapObjectId].spriteId].images = gfxInfo->images; + if (subspriteTables != NULL) + SetSubspriteTables(&gSprites[gMapObjects[mapObjectId].spriteId], subspriteTables); + return mapObjectId; +} + +u8 SpawnSpecialFieldObject(struct MapObjectTemplate *mapObjTemplate) +{ + s16 x; + s16 y; + + GetFieldObjectMovingCameraOffset(&x, &y); + return SpawnFieldObject(mapObjTemplate, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, x, y); +} + +u8 SpawnSpecialFieldObjectParametrized(u8 a, u8 b, u8 c, s16 d, s16 e, u8 f) +{ + struct MapObjectTemplate mapObjTemplate; + + d -= 7; + e -= 7; + mapObjTemplate.localId = c; + mapObjTemplate.graphicsId = a; + mapObjTemplate.unk2 = 0; + mapObjTemplate.x = d; + mapObjTemplate.y = e; + mapObjTemplate.elevation = f; + mapObjTemplate.movementType = b; + mapObjTemplate.unkA_0 = 0; + mapObjTemplate.unkA_4 = 0; + mapObjTemplate.unkC = 0; + mapObjTemplate.unkE = 0; + return SpawnSpecialFieldObject(&mapObjTemplate); +} + +u8 show_sprite(u8 a, u8 b, u8 c) +{ + struct MapObjectTemplate *r5; + s16 x; + s16 y; + + r5 = GetFieldObjectTemplateByLocalIdAndMap(a, b, c); + if (r5 == NULL) + return 16; + GetFieldObjectMovingCameraOffset(&x, &y); + return SpawnFieldObject(r5, b, c, x, y); +} + +void MakeObjectTemplateFromFieldObjectGraphicsInfo(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables) +{ + struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(graphicsId); + + sprTemplate->tileTag = gfxInfo->tileTag; + sprTemplate->paletteTag = gfxInfo->paletteTag1; + sprTemplate->oam = gfxInfo->oam; + sprTemplate->anims = gfxInfo->anims; + sprTemplate->images = gfxInfo->images; + sprTemplate->affineAnims = gfxInfo->affineAnims; + sprTemplate->callback = callback; + *subspriteTables = gfxInfo->subspriteTables; +} + +void MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(u16 graphicsId, u16 callbackIndex, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables) +{ + MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, gUnknown_0836DA88[callbackIndex], sprTemplate, subspriteTables); +} + +void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables) +{ + MakeObjectTemplateFromFieldObjectGraphicsInfoWithCallbackIndex(mapObjTemplate->graphicsId, mapObjTemplate->movementType, sprTemplate, subspriteTables); +} + +u8 AddPseudoFieldObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 c, s16 d, u8 subpriority) +{ + struct SpriteTemplate spriteTemplate; + struct SubspriteTable *subspriteTables; + u8 spriteId; + + MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, callback, &spriteTemplate, &subspriteTables); + if (spriteTemplate.paletteTag != 0xFFFF) + sub_805BDF8(spriteTemplate.paletteTag); + spriteId = CreateSprite(&spriteTemplate, c, d, subpriority); + if (spriteId != 64 && subspriteTables != NULL) + { + SetSubspriteTables(&gSprites[spriteId], subspriteTables); + gSprites[spriteId].subspriteMode = 2; + } + return spriteId; +} + +extern void sub_8064970(struct Sprite *); +extern void sub_8060470(); +extern void InitObjectPriorityByZCoord(); + +u8 sub_805B410(u8 a, u8 b, s16 c, s16 d, u8 e, u8 f) +{ + struct MapObjectGraphicsInfo *gfxInfo; + struct SpriteTemplate spriteTemplate; + struct SubspriteTable *subspriteTables; + u8 spriteId; + + gfxInfo = GetFieldObjectGraphicsInfo(a); + MakeObjectTemplateFromFieldObjectGraphicsInfo(a, sub_8064970, &spriteTemplate, &subspriteTables); +#ifdef NONMATCHING + spriteTemplate.paletteTag = 0xFFFF; +#else + *(u16 *)&spriteTemplate.paletteTag = 0xFFFF; +#endif + c += 7; + d += 7; + sub_8060470(&c, &d, 8, 16); + spriteId = CreateSpriteAtEnd(&spriteTemplate, c, d, 0); + if (spriteId != 64) + { + struct Sprite *sprite = &gSprites[spriteId]; + + sprite->centerToCornerVecX = -(gfxInfo->width >> 1); + sprite->centerToCornerVecY = -(gfxInfo->height >> 1); + sprite->pos1.y += sprite->centerToCornerVecY; + sprite->oam.paletteNum = gfxInfo->paletteSlot; + sprite->coordOffsetEnabled = TRUE; + sprite->data0 = b; + sprite->data1 = e; + if (gfxInfo->paletteSlot == 10) + npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); + if (subspriteTables != NULL) + { + SetSubspriteTables(sprite, subspriteTables); + sprite->subspriteMode = 2; + } + InitObjectPriorityByZCoord(sprite, e); + SetObjectSubpriorityByZCoord(e, sprite, 1); + StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(f)); + } + return spriteId; +} + +void sub_805B55C(s16 a, s16 b) +{ + u8 i; + + if (gMapHeader.events != NULL) + { + s16 r9 = gSaveBlock1.pos.x - 2; + s16 sp8 = gSaveBlock1.pos.x + 17; + s16 r10 = gSaveBlock1.pos.y; + s16 spC = gSaveBlock1.pos.y + 16; + u8 objectCount = gMapHeader.events->mapObjectCount; + + for (i = 0; i < objectCount; i++) + { + struct MapObjectTemplate *template = &gSaveBlock1.mapObjectTemplates[i]; + s16 foo = template->x + 7; + s16 bar = template->y + 7; + + if (r10 <= bar && spC >= bar && r9 <= foo && sp8 >= foo + && !FlagGet(template->unk14)) + SpawnFieldObject(template, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, a, b); + } + } +} + +void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject); + +void RemoveFieldObjectsOutsideView(void) +{ + u8 i; + u8 j; + + for (i = 0; i < 16; i++) + { + bool8 isActiveLinkPlayer; + + for (j = 0, isActiveLinkPlayer = 0; j < 4; j++) + { + if (gLinkPlayerMapObjects[j].active && i == gLinkPlayerMapObjects[j].mapObjId) + isActiveLinkPlayer = TRUE; + } + if (!isActiveLinkPlayer) + { + struct MapObject *mapObject = &gMapObjects[i]; + + if (mapObject->active && !mapObject->mapobj_bit_16) + RemoveFieldObjectIfOutsideView(mapObject); + } + } +} + +void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject) +{ + s16 r7 = gSaveBlock1.pos.x - 2; + s16 r5 = gSaveBlock1.pos.x + 17; + s16 r4 = gSaveBlock1.pos.y; + s16 r6 = gSaveBlock1.pos.y + 16; + + if (mapObject->coords2.x >= r7 && mapObject->coords2.x <= r5 + && mapObject->coords2.y >= r4 && mapObject->coords2.y <= r6) + return; + if (mapObject->coords1.x >= r7 && mapObject->coords1.x <= r5 + && mapObject->coords1.y >= r4 && mapObject->coords1.y <= r6) + return; + RemoveFieldObject(mapObject); +} + +void sub_805B75C(int, s16, s16); + +void sub_805B710(u16 a, u16 b) +{ + u8 i; + + ClearPlayerAvatarInfo(); + for (i = 0; i < 16; i++) + { + if (gMapObjects[i].active) + sub_805B75C(i, a, b); + } + sub_805AAB0(); +} diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index bab172152..4a96187c1 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -1168,29 +1168,29 @@ void SetPlayerAvatarExtraStateTransition(u8 a, u8 b) DoPlayerAvatarTransition(); } -void InitPlayerAvatar(s16 a, s16 b, u8 c, u8 gender) +void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender) { - struct UnknownStruct_FPA s; + struct MapObjectTemplate playerMapObjTemplate; u8 mapObjectId; struct MapObject *mapObject; - s.unk0 = 0xFF; - s.unk1 = GetPlayerAvatarGraphicsIdByStateIdAndGender(0, gender); - s.unk4 = a - 7; - s.unk6 = b - 7; - s.unk8 = 0; - s.unk9 = 11; - s.unkA_0 = 0; - s.unkA_4 = 0; - s.unkC = 0; - s.unkE = 0; - s.unk10 = 0; - s.unk14 = 0; - mapObjectId = SpawnSpecialFieldObject(&s); + playerMapObjTemplate.localId = 0xFF; + playerMapObjTemplate.graphicsId = GetPlayerAvatarGraphicsIdByStateIdAndGender(0, gender); + playerMapObjTemplate.x = x - 7; + playerMapObjTemplate.y = y - 7; + playerMapObjTemplate.elevation = 0; + playerMapObjTemplate.movementType = 11; + playerMapObjTemplate.unkA_0 = 0; + playerMapObjTemplate.unkA_4 = 0; + playerMapObjTemplate.unkC = 0; + playerMapObjTemplate.unkE = 0; + playerMapObjTemplate.script = NULL; + playerMapObjTemplate.unk14 = 0; + mapObjectId = SpawnSpecialFieldObject(&playerMapObjTemplate); mapObject = &gMapObjects[mapObjectId]; mapObject->mapobj_bit_16 = 1; mapObject->mapobj_unk_1B = sub_8126B54(); - FieldObjectTurn(mapObject, c); + FieldObjectTurn(mapObject, direction); ClearPlayerAvatarInfo(); gPlayerAvatar.running2 = 0; gPlayerAvatar.running1 = 0; diff --git a/src/sprite.c b/src/sprite.c index fd8a5aaac..9e7e3c9ff 100644 --- a/src/sprite.c +++ b/src/sprite.c @@ -536,7 +536,7 @@ u8 CreateSprite(const struct SpriteTemplate *template, s16 x, s16 y, u8 subprior return MAX_SPRITES; } -u8 CreateSpriteAtEnd(const struct SpriteTemplate *template, u16 x, u16 y, u8 subpriority) +u8 CreateSpriteAtEnd(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority) { s16 i; |