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-rw-r--r--src/field_map_obj.c577
1 files changed, 571 insertions, 6 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
index f7e09aacf..c31db8a4b 100644
--- a/src/field_map_obj.c
+++ b/src/field_map_obj.c
@@ -6,6 +6,7 @@
#include "field_player_avatar.h"
#include "palette.h"
#include "rom4.h"
+#include "rng.h"
#include "sprite.h"
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36];
@@ -33,6 +34,11 @@ void GetFieldObjectMovingCameraOffset(s16 *, s16 *);
void sub_805BDF8(u16);
u8 sub_805BE58(const struct SpritePalette *);
u8 FindFieldObjectPaletteIndexByTag(u16);
+extern u8 (*const gUnknown_08375244[])(s16 a0, s16 a1, s16 a2, s16 a3);
+extern u8 (*const gUnknown_08375270[])(struct MapObject *mapObject, struct Sprite *sprite);
+extern u8 (*const gUnknown_08375284[])(struct MapObject *mapObject, struct Sprite *sprite);
+extern u8 (*const gUnknown_083752A4[])(struct MapObject *mapObject, struct Sprite *sprite);
+extern u8 (*const gUnknown_083752C4[])(struct MapObject *mapObject, struct Sprite *sprite);
struct PairedPalettes
{
@@ -1503,19 +1509,19 @@ u16 npc_paltag_by_palslot(u8 a)
return 0x11FF;
}
-u32 sub_805C8A8(void);
+u8 sub_805C8A8(struct MapObject *mapObject, struct Sprite *sprite);
void sub_805C884(struct Sprite *sprite)
{
meta_step(&gMapObjects[sprite->data0], sprite, sub_805C8A8);
}
-u32 sub_805C8A8(void)
+u8 sub_805C8A8(struct MapObject *mapObject, struct Sprite *sprite)
{
return 0;
}
-u32 sub_805C8D0(struct MapObject *, struct Sprite *);
+u8 sub_805C8D0(struct MapObject *, struct Sprite *);
void sub_805C8AC(struct Sprite *sprite)
{
@@ -1524,16 +1530,16 @@ void sub_805C8AC(struct Sprite *sprite)
extern u8 (*const gUnknown_08375224[])();
-u32 sub_805C8D0(struct MapObject *mapObject, struct Sprite *sprite)
+u8 sub_805C8D0(struct MapObject *mapObject, struct Sprite *sprite)
{
return gUnknown_08375224[sprite->data1](mapObject, sprite);
}
-void npc_reset();
+void npc_reset(struct MapObject *mapObject, struct Sprite *sprite);
u8 sub_805C8F0(struct MapObject *mapObject, struct Sprite *sprite)
{
- npc_reset(mapObject);
+ npc_reset(mapObject, sprite);
sprite->data1 = 1;
return 1;
}
@@ -1547,3 +1553,562 @@ u8 sub_805C904(struct MapObject *mapObject, struct Sprite *sprite)
return 1;
}
+extern u8 FieldObjectExecRegularAnim(struct MapObject *, struct Sprite *);
+extern const s16 gUnknown_0837520C[];
+extern void sub_8064820(struct Sprite *, s16);
+
+u8 sub_805C930(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite) == 0)
+ {
+ return 0;
+ }
+ sub_8064820(sprite, gUnknown_0837520C[Random() & 3]);
+ sprite->data1 = 3;
+ return 1;
+}
+
+extern u8 sub_8064824(struct Sprite *);
+
+u8 sub_805C96C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8064824(sprite) != 0)
+ {
+ sprite->data1 = 4;
+ return 1;
+ }
+ return 0;
+}
+
+extern const u8 gUnknown_08375240[4];
+extern const u8 gUnknown_083752A0[2];
+extern const u8 gUnknown_083752C0[2];
+extern u8 sub_805FF20(struct MapObject *, u8);
+
+u8 sub_805C98C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 direction;
+ u8 directions[4];
+ memcpy(directions, gUnknown_08375240, 4);
+ direction = directions[Random() & 3];
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 5;
+ if (sub_805FF20(mapObject, direction) != 0)
+ {
+ sprite->data1 = 1;
+ }
+ return 1;
+}
+
+u8 sub_805C9D8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18));
+ mapObject->mapobj_bit_1 = 1;
+ sprite->data1 = 6;
+ return 1;
+}
+
+u8 sub_805CA08(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite) != 0)
+ {
+ mapObject->mapobj_bit_1 = 0;
+ sprite->data1 = 1;
+ }
+ return 0;
+}
+
+u8 FieldObjectIsTrainerAndCloseToPlayer(struct MapObject *mapObject)
+{
+ s16 x;
+ s16 y;
+ s16 objx;
+ s16 objy;
+ s16 minx;
+ s16 maxx;
+ s16 miny;
+ s16 maxy;
+ if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_DASH) == 0)
+ {
+ return 0;
+ }
+ if (mapObject->trainerType != 1 && mapObject->trainerType != 3)
+ {
+ return 0;
+ }
+ PlayerGetDestCoords(&x, &y);
+ objx = mapObject->coords2.x;
+ objy = mapObject->coords2.y;
+ minx = objx - mapObject->trainerRange_berryTreeId;
+ miny = objy - mapObject->trainerRange_berryTreeId;
+ maxx = objx + mapObject->trainerRange_berryTreeId;
+ maxy = objy + mapObject->trainerRange_berryTreeId;
+ if (minx > x || maxx < x || miny > y || maxy < y)
+ {
+ return 0;
+ }
+ return 1;
+}
+
+u8 sub_805CAAC(s16 a0, s16 a1, s16 a2, s16 a3)
+{
+ u8 dirn;
+ if (a2 > a3)
+ {
+ dirn = DIR_EAST;
+ if (a0 < 0)
+ {
+ dirn = DIR_WEST;
+ }
+ }
+ else
+ {
+ dirn = DIR_SOUTH;
+ if (a1 < 0)
+ {
+ dirn = DIR_NORTH;
+ }
+ }
+ return dirn;
+}
+
+u8 sub_805CADC(s16 a0, s16 a1, s16 a2, s16 a3)
+{
+ u8 dirn;
+ dirn = DIR_SOUTH;
+ if (a1 < 0)
+ {
+ dirn = DIR_NORTH;
+ }
+ return dirn;
+}
+
+u8 sub_805CAEC(s16 a0, s16 a1, s16 a2, s16 a3)
+{
+ u8 dirn;
+ dirn = DIR_EAST;
+ if (a0 < 0)
+ {
+ dirn = DIR_WEST;
+ }
+ return dirn;
+}
+
+u8 sub_805CB00(s16 a0, s16 a1, s16 a2, s16 a3)
+{
+ u8 dirn;
+ dirn = sub_805CAAC(a0, a1, a2, a3);
+ if (dirn == DIR_SOUTH)
+ {
+ dirn = sub_805CAEC(a0, a1, a2, a3);
+ if (dirn == DIR_EAST)
+ {
+ dirn = DIR_NORTH;
+ }
+ }
+ else if (dirn == DIR_EAST)
+ {
+ dirn = sub_805CADC(a0, a1, a2, a3);
+ if (dirn == DIR_SOUTH)
+ {
+ dirn = DIR_NORTH;
+ }
+ }
+ return dirn;
+}
+
+u8 sub_805CB5C(s16 a0, s16 a1, s16 a2, s16 a3)
+{
+ u8 dirn;
+ dirn = sub_805CAAC(a0, a1, a2, a3);
+ if (dirn == DIR_SOUTH)
+ {
+ dirn = sub_805CAEC(a0, a1, a2, a3);
+ if (dirn == DIR_WEST)
+ {
+ dirn = DIR_NORTH;
+ }
+ }
+ else if (dirn == DIR_WEST)
+ {
+ dirn = sub_805CADC(a0, a1, a2, a3);
+ if (dirn == DIR_SOUTH)
+ {
+ dirn = DIR_NORTH;
+ }
+ }
+ return dirn;
+}
+
+u8 sub_805CBB8(s16 a0, s16 a1, s16 a2, s16 a3)
+{
+ u8 dirn;
+ dirn = sub_805CAAC(a0, a1, a2, a3);
+ if (dirn == DIR_NORTH)
+ {
+ dirn = sub_805CAEC(a0, a1, a2, a3);
+ if (dirn == DIR_EAST)
+ {
+ dirn = DIR_SOUTH;
+ }
+ }
+ else if (dirn == DIR_EAST)
+ {
+ dirn = sub_805CADC(a0, a1, a2, a3);
+ if (dirn == DIR_NORTH)
+ {
+ dirn = DIR_SOUTH;
+ }
+ }
+ return dirn;
+}
+
+u8 sub_805CC14(s16 a0, s16 a1, s16 a2, s16 a3) {
+ u8 dirn;
+ dirn = sub_805CAAC(a0, a1, a2, a3);
+ if (dirn == DIR_NORTH)
+ {
+ dirn = sub_805CAEC(a0, a1, a2, a3);
+ if (dirn == DIR_WEST)
+ {
+ dirn = DIR_SOUTH;
+ }
+ }
+ else if (dirn == DIR_WEST)
+ {
+ dirn = sub_805CADC(a0, a1, a2, a3);
+ if (dirn == DIR_NORTH)
+ {
+ dirn = DIR_SOUTH;
+ }
+ }
+ return dirn;
+}
+
+u8 sub_805CC70(s16 a0, s16 a1, s16 a2, s16 a3)
+{
+ u8 dirn;
+ dirn = sub_805CAAC(a0, a1, a2, a3);
+ if (dirn == DIR_EAST)
+ {
+ dirn = sub_805CADC(a0, a1, a2, a3);
+ }
+ return dirn;
+}
+
+u8 sub_805CCAC(s16 a0, s16 a1, s16 a2, s16 a3)
+{
+ u8 dirn;
+ dirn = sub_805CAAC(a0, a1, a2, a3);
+ if (dirn == DIR_WEST)
+ {
+ dirn = sub_805CADC(a0, a1, a2, a3);
+ }
+ return dirn;
+}
+
+u8 sub_805CCE8(s16 a0, s16 a1, s16 a2, s16 a3)
+{
+ u8 dirn;
+ dirn = sub_805CAAC(a0, a1, a2, a3);
+ if (dirn == DIR_SOUTH)
+ {
+ dirn = sub_805CAEC(a0, a1, a2, a3);
+ }
+ return dirn;
+}
+
+u8 sub_805CD24(s16 a0, s16 a1, s16 a2, s16 a3)
+{
+ u8 dirn;
+ dirn = sub_805CAAC(a0, a1, a2, a3);
+ if (dirn == DIR_NORTH)
+ {
+ dirn = sub_805CAEC(a0, a1, a2, a3);
+ }
+ return dirn;
+}
+
+u8 sub_805CD60(struct MapObject *mapObject, u8 a1)
+{
+ s16 x;
+ s16 y;
+ s16 x2;
+ s16 y2;
+ if (!FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ return 0;
+ }
+ PlayerGetDestCoords(&x, &y);
+ x -= mapObject->coords2.x;
+ y -= mapObject->coords2.y;
+ x2 = x;
+ y2 = y;
+ if (x2 < 0)
+ {
+ x2 = -x2;
+ }
+ if (y2 < 0)
+ {
+ y2 = -y2;
+ }
+ return gUnknown_08375244[a1](x, y, x2, y2);
+}
+
+u8 sub_805CE0C(struct MapObject *mapObject, struct Sprite *sprite);
+
+void sub_805CDE8(struct Sprite *sprite)
+{
+ meta_step(&gMapObjects[sprite->data0], sprite, sub_805CE0C);
+}
+
+u8 sub_805CE0C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ return gUnknown_08375270[sprite->data1](mapObject, sprite);
+}
+
+u8 sub_805CE2C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return 1;
+}
+
+u8 sub_805CE40(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return 1;
+}
+
+u8 sub_805CE6C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite) != 0)
+ {
+ sub_8064820(sprite, gUnknown_0837520C[Random() & 3]);
+ mapObject->mapobj_bit_1 = 0;
+ sprite->data1 = 3;
+ }
+ return 0;
+}
+
+u8 sub_805CEB0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
+ {
+ sprite->data1 = 4;
+ return 1;
+ }
+ return 0;
+}
+
+u8 sub_805CEE0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 direction;
+ u8 directions[4];
+ memcpy(directions, gUnknown_08375240, 4);
+ direction = sub_805CD60(mapObject, 0);
+ if (direction == 0)
+ {
+ direction = directions[Random() & 3];
+ }
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 1;
+ return 1;
+}
+
+u8 sub_805CF4C(struct MapObject *mapObject, struct Sprite *sprite);
+
+void sub_805CF28(struct Sprite *sprite)
+{
+ meta_step(&gMapObjects[sprite->data0], sprite, sub_805CF4C);
+}
+
+u8 sub_805CF4C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ return gUnknown_08375284[sprite->data1](mapObject, sprite);
+}
+
+u8 sub_805CF6C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return 1;
+}
+
+u8 sub_805CF80(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return 1;
+}
+
+u8 sub_805CFAC(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite) == 0)
+ {
+ return 0;
+ }
+ sub_8064820(sprite, gUnknown_0837520C[Random() & 3]);
+ sprite->data1 = 3;
+ return 1;
+}
+
+u8 sub_805CFE8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8064824(sprite) != 0)
+ {
+ sprite->data1 = 4;
+ return 1;
+ }
+ return 0;
+}
+
+u8 sub_805D008(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 direction;
+ u8 directions[2];
+ memcpy(directions, gUnknown_083752A0, 2);
+ direction = directions[Random() & 1];
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 5;
+ if (sub_805FF20(mapObject, direction) != 0)
+ {
+ sprite->data1 = 1;
+ }
+ return 1;
+}
+
+u8 sub_805D054(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18));
+ mapObject->mapobj_bit_1 = 1;
+ sprite->data1 = 6;
+ return 1;
+}
+
+u8 sub_805D084(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite) != 0)
+ {
+ mapObject->mapobj_bit_1 = 0;
+ sprite->data1 = 1;
+ }
+ return 0;
+}
+
+u8 sub_805D0D0(struct MapObject *mapObject, struct Sprite *sprite);
+
+void sub_805D0AC(struct Sprite *sprite)
+{
+ meta_step(&gMapObjects[sprite->data0], sprite, sub_805D0D0);
+}
+
+u8 sub_805D0D0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ return gUnknown_083752A4[sprite->data1](mapObject, sprite);
+}
+
+u8 sub_805D0F0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ sprite->data1 = 1;
+ return 1;
+}
+
+u8 sub_805D104(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 2;
+ return 1;
+}
+
+u8 sub_805D130(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite) == 0)
+ {
+ return 0;
+ }
+ sub_8064820(sprite, gUnknown_0837520C[Random() & 3]);
+ sprite->data1 = 3;
+ return 1;
+}
+
+u8 sub_805D16C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (sub_8064824(sprite) != 0)
+ {
+ sprite->data1 = 4;
+ return 1;
+ }
+ return 0;
+}
+
+u8 sub_805D18C(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ u8 direction;
+ u8 directions[2];
+ memcpy(directions, gUnknown_083752C0, 2);
+ direction = directions[Random() & 1];
+ FieldObjectSetDirection(mapObject, direction);
+ sprite->data1 = 5;
+ if (sub_805FF20(mapObject, direction) != 0)
+ {
+ sprite->data1 = 1;
+ }
+ return 1;
+}
+
+u8 sub_805D1D8(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18));
+ mapObject->mapobj_bit_1 = 1;
+ sprite->data1 = 6;
+ return 1;
+}
+
+u8 sub_805D208(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite) != 0)
+ {
+ mapObject->mapobj_bit_1 = 0;
+ sprite->data1 = 1;
+ }
+ return 0;
+}
+
+u8 sub_805D254(struct MapObject *mapObject, struct Sprite *sprite);
+
+void sub_805D230(struct Sprite *sprite)
+{
+ meta_step(&gMapObjects[sprite->data0], sprite, sub_805D254);
+}
+
+u8 sub_805D254(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ return gUnknown_083752C4[sprite->data1](mapObject, sprite);
+}
+
+u8 sub_805D274(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
+ sprite->data1 = 1;
+ return 1;
+}
+
+u8 sub_805D2A0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite) != 0)
+ {
+ sprite->data1 = 2;
+ return 1;
+ }
+ return 0;
+}
+
+u8 sub_805D2C0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_1 = 0;
+ return 0;
+}