diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/field_map_obj.c | 577 |
1 files changed, 571 insertions, 6 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c index f7e09aacf..c31db8a4b 100644 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -6,6 +6,7 @@ #include "field_player_avatar.h" #include "palette.h" #include "rom4.h" +#include "rng.h" #include "sprite.h" extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36]; @@ -33,6 +34,11 @@ void GetFieldObjectMovingCameraOffset(s16 *, s16 *); void sub_805BDF8(u16); u8 sub_805BE58(const struct SpritePalette *); u8 FindFieldObjectPaletteIndexByTag(u16); +extern u8 (*const gUnknown_08375244[])(s16 a0, s16 a1, s16 a2, s16 a3); +extern u8 (*const gUnknown_08375270[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_08375284[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_083752A4[])(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_083752C4[])(struct MapObject *mapObject, struct Sprite *sprite); struct PairedPalettes { @@ -1503,19 +1509,19 @@ u16 npc_paltag_by_palslot(u8 a) return 0x11FF; } -u32 sub_805C8A8(void); +u8 sub_805C8A8(struct MapObject *mapObject, struct Sprite *sprite); void sub_805C884(struct Sprite *sprite) { meta_step(&gMapObjects[sprite->data0], sprite, sub_805C8A8); } -u32 sub_805C8A8(void) +u8 sub_805C8A8(struct MapObject *mapObject, struct Sprite *sprite) { return 0; } -u32 sub_805C8D0(struct MapObject *, struct Sprite *); +u8 sub_805C8D0(struct MapObject *, struct Sprite *); void sub_805C8AC(struct Sprite *sprite) { @@ -1524,16 +1530,16 @@ void sub_805C8AC(struct Sprite *sprite) extern u8 (*const gUnknown_08375224[])(); -u32 sub_805C8D0(struct MapObject *mapObject, struct Sprite *sprite) +u8 sub_805C8D0(struct MapObject *mapObject, struct Sprite *sprite) { return gUnknown_08375224[sprite->data1](mapObject, sprite); } -void npc_reset(); +void npc_reset(struct MapObject *mapObject, struct Sprite *sprite); u8 sub_805C8F0(struct MapObject *mapObject, struct Sprite *sprite) { - npc_reset(mapObject); + npc_reset(mapObject, sprite); sprite->data1 = 1; return 1; } @@ -1547,3 +1553,562 @@ u8 sub_805C904(struct MapObject *mapObject, struct Sprite *sprite) return 1; } +extern u8 FieldObjectExecRegularAnim(struct MapObject *, struct Sprite *); +extern const s16 gUnknown_0837520C[]; +extern void sub_8064820(struct Sprite *, s16); + +u8 sub_805C930(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) == 0) + { + return 0; + } + sub_8064820(sprite, gUnknown_0837520C[Random() & 3]); + sprite->data1 = 3; + return 1; +} + +extern u8 sub_8064824(struct Sprite *); + +u8 sub_805C96C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) != 0) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +extern const u8 gUnknown_08375240[4]; +extern const u8 gUnknown_083752A0[2]; +extern const u8 gUnknown_083752C0[2]; +extern u8 sub_805FF20(struct MapObject *, u8); + +u8 sub_805C98C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_08375240, 4); + direction = directions[Random() & 3]; + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 5; + if (sub_805FF20(mapObject, direction) != 0) + { + sprite->data1 = 1; + } + return 1; +} + +u8 sub_805C9D8(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18)); + mapObject->mapobj_bit_1 = 1; + sprite->data1 = 6; + return 1; +} + +u8 sub_805CA08(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) != 0) + { + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 1; + } + return 0; +} + +u8 FieldObjectIsTrainerAndCloseToPlayer(struct MapObject *mapObject) +{ + s16 x; + s16 y; + s16 objx; + s16 objy; + s16 minx; + s16 maxx; + s16 miny; + s16 maxy; + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_DASH) == 0) + { + return 0; + } + if (mapObject->trainerType != 1 && mapObject->trainerType != 3) + { + return 0; + } + PlayerGetDestCoords(&x, &y); + objx = mapObject->coords2.x; + objy = mapObject->coords2.y; + minx = objx - mapObject->trainerRange_berryTreeId; + miny = objy - mapObject->trainerRange_berryTreeId; + maxx = objx + mapObject->trainerRange_berryTreeId; + maxy = objy + mapObject->trainerRange_berryTreeId; + if (minx > x || maxx < x || miny > y || maxy < y) + { + return 0; + } + return 1; +} + +u8 sub_805CAAC(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + if (a2 > a3) + { + dirn = DIR_EAST; + if (a0 < 0) + { + dirn = DIR_WEST; + } + } + else + { + dirn = DIR_SOUTH; + if (a1 < 0) + { + dirn = DIR_NORTH; + } + } + return dirn; +} + +u8 sub_805CADC(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = DIR_SOUTH; + if (a1 < 0) + { + dirn = DIR_NORTH; + } + return dirn; +} + +u8 sub_805CAEC(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = DIR_EAST; + if (a0 < 0) + { + dirn = DIR_WEST; + } + return dirn; +} + +u8 sub_805CB00(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_SOUTH) + { + dirn = sub_805CAEC(a0, a1, a2, a3); + if (dirn == DIR_EAST) + { + dirn = DIR_NORTH; + } + } + else if (dirn == DIR_EAST) + { + dirn = sub_805CADC(a0, a1, a2, a3); + if (dirn == DIR_SOUTH) + { + dirn = DIR_NORTH; + } + } + return dirn; +} + +u8 sub_805CB5C(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_SOUTH) + { + dirn = sub_805CAEC(a0, a1, a2, a3); + if (dirn == DIR_WEST) + { + dirn = DIR_NORTH; + } + } + else if (dirn == DIR_WEST) + { + dirn = sub_805CADC(a0, a1, a2, a3); + if (dirn == DIR_SOUTH) + { + dirn = DIR_NORTH; + } + } + return dirn; +} + +u8 sub_805CBB8(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_NORTH) + { + dirn = sub_805CAEC(a0, a1, a2, a3); + if (dirn == DIR_EAST) + { + dirn = DIR_SOUTH; + } + } + else if (dirn == DIR_EAST) + { + dirn = sub_805CADC(a0, a1, a2, a3); + if (dirn == DIR_NORTH) + { + dirn = DIR_SOUTH; + } + } + return dirn; +} + +u8 sub_805CC14(s16 a0, s16 a1, s16 a2, s16 a3) { + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_NORTH) + { + dirn = sub_805CAEC(a0, a1, a2, a3); + if (dirn == DIR_WEST) + { + dirn = DIR_SOUTH; + } + } + else if (dirn == DIR_WEST) + { + dirn = sub_805CADC(a0, a1, a2, a3); + if (dirn == DIR_NORTH) + { + dirn = DIR_SOUTH; + } + } + return dirn; +} + +u8 sub_805CC70(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_EAST) + { + dirn = sub_805CADC(a0, a1, a2, a3); + } + return dirn; +} + +u8 sub_805CCAC(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_WEST) + { + dirn = sub_805CADC(a0, a1, a2, a3); + } + return dirn; +} + +u8 sub_805CCE8(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_SOUTH) + { + dirn = sub_805CAEC(a0, a1, a2, a3); + } + return dirn; +} + +u8 sub_805CD24(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_NORTH) + { + dirn = sub_805CAEC(a0, a1, a2, a3); + } + return dirn; +} + +u8 sub_805CD60(struct MapObject *mapObject, u8 a1) +{ + s16 x; + s16 y; + s16 x2; + s16 y2; + if (!FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + return 0; + } + PlayerGetDestCoords(&x, &y); + x -= mapObject->coords2.x; + y -= mapObject->coords2.y; + x2 = x; + y2 = y; + if (x2 < 0) + { + x2 = -x2; + } + if (y2 < 0) + { + y2 = -y2; + } + return gUnknown_08375244[a1](x, y, x2, y2); +} + +u8 sub_805CE0C(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805CDE8(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805CE0C); +} + +u8 sub_805CE0C(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_08375270[sprite->data1](mapObject, sprite); +} + +u8 sub_805CE2C(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805CE40(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805CE6C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) != 0) + { + sub_8064820(sprite, gUnknown_0837520C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805CEB0(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805CEE0(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_08375240, 4); + direction = sub_805CD60(mapObject, 0); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +u8 sub_805CF4C(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805CF28(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805CF4C); +} + +u8 sub_805CF4C(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_08375284[sprite->data1](mapObject, sprite); +} + +u8 sub_805CF6C(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805CF80(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805CFAC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) == 0) + { + return 0; + } + sub_8064820(sprite, gUnknown_0837520C[Random() & 3]); + sprite->data1 = 3; + return 1; +} + +u8 sub_805CFE8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) != 0) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805D008(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_083752A0, 2); + direction = directions[Random() & 1]; + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 5; + if (sub_805FF20(mapObject, direction) != 0) + { + sprite->data1 = 1; + } + return 1; +} + +u8 sub_805D054(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18)); + mapObject->mapobj_bit_1 = 1; + sprite->data1 = 6; + return 1; +} + +u8 sub_805D084(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) != 0) + { + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 1; + } + return 0; +} + +u8 sub_805D0D0(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805D0AC(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805D0D0); +} + +u8 sub_805D0D0(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_083752A4[sprite->data1](mapObject, sprite); +} + +u8 sub_805D0F0(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805D104(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805D130(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) == 0) + { + return 0; + } + sub_8064820(sprite, gUnknown_0837520C[Random() & 3]); + sprite->data1 = 3; + return 1; +} + +u8 sub_805D16C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) != 0) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805D18C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_083752C0, 2); + direction = directions[Random() & 1]; + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 5; + if (sub_805FF20(mapObject, direction) != 0) + { + sprite->data1 = 1; + } + return 1; +} + +u8 sub_805D1D8(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18)); + mapObject->mapobj_bit_1 = 1; + sprite->data1 = 6; + return 1; +} + +u8 sub_805D208(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) != 0) + { + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 1; + } + return 0; +} + +u8 sub_805D254(struct MapObject *mapObject, struct Sprite *sprite); + +void sub_805D230(struct Sprite *sprite) +{ + meta_step(&gMapObjects[sprite->data0], sprite, sub_805D254); +} + +u8 sub_805D254(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_083752C4[sprite->data1](mapObject, sprite); +} + +u8 sub_805D274(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 1; + return 1; +} + +u8 sub_805D2A0(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) != 0) + { + sprite->data1 = 2; + return 1; + } + return 0; +} + +u8 sub_805D2C0(struct MapObject *mapObject, struct Sprite *sprite) +{ + mapObject->mapobj_bit_1 = 0; + return 0; +} |