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-rw-r--r--src/battle_10.c1322
-rw-r--r--src/battle_2.c199
-rw-r--r--src/battle_811DA74.c9
-rw-r--r--src/battle_ai.c281
-rw-r--r--src/calculate_base_damage.c6
-rwxr-xr-xsrc/field_map_obj.c4
-rwxr-xr-x[-rw-r--r--]src/field_specials.c2213
-rw-r--r--src/pokemon_2.c11
-rw-r--r--src/pokemon_3.c38
-rw-r--r--src/pokemon_data.c128
-rw-r--r--src/tv.c23
11 files changed, 3909 insertions, 325 deletions
diff --git a/src/battle_10.c b/src/battle_10.c
new file mode 100644
index 000000000..34e4f75b1
--- /dev/null
+++ b/src/battle_10.c
@@ -0,0 +1,1322 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_interface.h"
+#include "data2.h"
+#include "link.h"
+#include "palette.h"
+#include "rom_8077ABC.h"
+#include "rom3.h"
+#include "songs.h"
+#include "sound.h"
+#include "sprite.h"
+#include "string_util.h"
+#include "task.h"
+#include "text.h"
+#include "util.h"
+
+struct UnknownStruct3
+{
+ u16 moves[4];
+ u8 pp[4];
+ u8 ppBonuses;
+};
+
+extern u8 gActiveBank;
+extern u8 gBattleBufferA[][0x200];
+extern u8 gObjectBankIDs[];
+extern u16 gBattlePartyID[];
+extern u8 gHealthboxIDs[];
+extern u16 gBattleTypeFlags;
+extern u8 gBattleMonForms[];
+extern void (*gBattleBankFunc[])(void);
+extern u32 *gDisableStructMoveAnim;
+extern u32 gMoveDmgMoveAnim;
+extern u16 gMovePowerMoveAnim;
+extern u8 gHappinessMoveAnim;
+extern u16 gWeatherMoveAnim;
+extern u32 gPID_perBank[];
+extern u8 gAnimScriptActive;
+extern void (*gAnimScriptCallback)(void);
+extern u8 gDisplayedStringBattle[];
+extern bool8 gDoingBattleAnim;
+extern u8 gBattleOutcome;
+extern u16 gUnknown_02024DE8;
+extern u8 gUnknown_02024E68[];
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern u8 gUnknown_0202F7C4;
+extern struct Window gUnknown_03004210;
+extern u16 gUnknown_030042A0;
+extern u16 gUnknown_030042A4;
+extern u8 gUnknown_0300434C[];
+
+extern u8 sub_8077F68();
+extern u8 sub_8079E90();
+extern u8 GetBankIdentity(u8);
+extern void sub_8031794(struct Pokemon *, u8);
+extern void sub_8037A74(void);
+extern void sub_8032984(u8, u16);
+extern void sub_8037E30(void);
+extern void sub_80312F0(struct Sprite *);
+extern u8 sub_8046400();
+extern void sub_8032A08();
+extern void sub_8043DB0();
+extern void sub_8037BBC(void);
+extern s32 sub_803FC34(u16);
+extern void sub_8031A6C(u16, u8);
+extern void sub_80313A0(struct Sprite *);
+extern void sub_803757C(void);
+extern void oamt_add_pos2_onto_pos1();
+extern void oamt_set_x3A_32();
+extern void sub_8078B34(struct Sprite *);
+extern void sub_80375B4(void);
+extern void sub_8010384(struct Sprite *);
+extern void sub_8037B78(void);
+extern u8 sub_8031720();
+extern u8 mplay_80342A4();
+extern void ExecuteMoveAnim();
+extern void sub_80326EC();
+extern void sub_8031F24(void);
+extern void sub_80324BC();
+extern void BufferStringBattle();
+extern void sub_8037C2C(void);
+extern void sub_8043D84();
+extern void sub_8037B24(void);
+extern void sub_8045A5C();
+extern void sub_8037FAC(void);
+extern void move_anim_start_t2_for_situation();
+extern void dp01t_0F_4_move_anim(void);
+extern void sub_8047858();
+extern u8 GetBankSide(u8);
+extern void sub_80E43C0();
+extern void sub_803A3A8(struct Sprite *);
+extern void sub_8044CA0(u8);
+extern void nullsub_47(void);
+extern bool8 IsDoubleBattle(void);
+extern void sub_8037840(void);
+extern void sub_8031B74();
+extern u8 sub_8078874();
+extern u8 move_anim_start_t3();
+extern void sub_8037FD8(void);
+extern void sub_8037F34(void);
+extern void dp01_tbl4_exec_completed(void);
+
+u32 dp01_getattr_by_ch1_for_player_pokemon__(u8, u8 *);
+void sub_8038900(u8);
+void sub_8039430(u8, u8);
+void sub_8039648(void);
+void sub_8039B64(void);
+void sub_803A2C4(u8);
+void sub_803A4E0(void);
+
+void LinkOpponentHandleGetAttributes(void)
+{
+ u8 buffer[0x100];
+ u32 r6 = 0;
+ u8 r4;
+ s32 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ r6 = dp01_getattr_by_ch1_for_player_pokemon__(gBattlePartyID[gActiveBank], buffer);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ r6 += dp01_getattr_by_ch1_for_player_pokemon__(i, buffer + r6);
+ r4 >>= 1;
+ }
+ }
+ dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer);
+ dp01_tbl4_exec_completed();
+}
+
+u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer)
+{
+ struct BattlePokemon battlePokemon;
+ struct UnknownStruct3 moveData;
+ u8 nickname[20];
+ u8 *src;
+ s16 data16;
+ u32 data32;
+ s32 size = 0;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ battlePokemon.species = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES);
+ battlePokemon.item = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM);
+ for (size = 0; size < 4; size++)
+ {
+ battlePokemon.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size);
+ battlePokemon.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size);
+ }
+ battlePokemon.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES);
+ battlePokemon.friendship = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP);
+ battlePokemon.experience = GetMonData(&gEnemyParty[a], MON_DATA_EXP);
+ battlePokemon.hpIV = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV);
+ battlePokemon.attackIV = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV);
+ battlePokemon.defenseIV = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV);
+ battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV);
+ battlePokemon.spAttackIV = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV);
+ battlePokemon.spDefenseIV = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV);
+ battlePokemon.personality = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY);
+ battlePokemon.status1 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS);
+ battlePokemon.level = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL);
+ battlePokemon.hp = GetMonData(&gEnemyParty[a], MON_DATA_HP);
+ battlePokemon.maxHP = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP);
+ battlePokemon.attack = GetMonData(&gEnemyParty[a], MON_DATA_ATK);
+ battlePokemon.defense = GetMonData(&gEnemyParty[a], MON_DATA_DEF);
+ battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPD);
+ battlePokemon.spAttack = GetMonData(&gEnemyParty[a], MON_DATA_SPATK);
+ battlePokemon.spDefense = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF);
+ battlePokemon.isEgg = GetMonData(&gEnemyParty[a], MON_DATA_IS_EGG);
+ battlePokemon.altAbility = GetMonData(&gEnemyParty[a], MON_DATA_ALT_ABILITY);
+ battlePokemon.otId = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID);
+ GetMonData(&gEnemyParty[a], MON_DATA_NICKNAME, nickname);
+ StringCopy10(battlePokemon.nickname, nickname);
+ GetMonData(&gEnemyParty[a], MON_DATA_OT_NAME, battlePokemon.otName);
+ src = (u8 *)&battlePokemon;
+ for (size = 0; size < sizeof(battlePokemon); size++)
+ buffer[size] = src[size];
+ break;
+ case 1:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 2:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 3:
+ for (size = 0; size < 4; size++)
+ {
+ moveData.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size);
+ moveData.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size);
+ }
+ moveData.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES);
+ src = (u8 *)&moveData;
+ for (size = 0; size < sizeof(moveData); size++)
+ buffer[size] = src[size];
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 8:
+ for (size = 0; size < 4; size++)
+ buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size);
+ buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES);
+ size++;
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9);
+ size = 1;
+ break;
+ case 17:
+ data32 = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 18:
+ data32 = GetMonData(&gEnemyParty[a], MON_DATA_EXP);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 19:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_EV);
+ size = 1;
+ break;
+ case 20:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_EV);
+ size = 1;
+ break;
+ case 21:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_EV);
+ size = 1;
+ break;
+ case 22:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_EV);
+ size = 1;
+ break;
+ case 23:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV);
+ size = 1;
+ break;
+ case 24:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV);
+ size = 1;
+ break;
+ case 25:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP);
+ size = 1;
+ break;
+ case 26:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKERUS);
+ size = 1;
+ break;
+ case 27:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION);
+ size = 1;
+ break;
+ case 28:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL);
+ size = 1;
+ break;
+ case 29:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_GAME);
+ size = 1;
+ break;
+ case 30:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKEBALL);
+ size = 1;
+ break;
+ case 31:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV);
+ buffer[1] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV);
+ buffer[2] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV);
+ buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV);
+ buffer[4] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV);
+ buffer[5] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV);
+ size = 6;
+ break;
+ case 32:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV);
+ size = 1;
+ break;
+ case 33:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV);
+ size = 1;
+ break;
+ case 34:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV);
+ size = 1;
+ break;
+ case 35:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV);
+ size = 1;
+ break;
+ case 36:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV);
+ size = 1;
+ break;
+ case 37:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV);
+ size = 1;
+ break;
+ case 38:
+ data32 = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 39:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 40:
+ data32 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 41:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL);
+ size = 1;
+ break;
+ case 42:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 43:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 44:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_ATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 45:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_DEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 46:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPD);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 47:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 48:
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 49:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL);
+ size = 1;
+ break;
+ case 50:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY);
+ size = 1;
+ break;
+ case 51:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE);
+ size = 1;
+ break;
+ case 52:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART);
+ size = 1;
+ break;
+ case 53:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH);
+ size = 1;
+ break;
+ case 54:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SHEEN);
+ size = 1;
+ break;
+ case 55:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON);
+ size = 1;
+ break;
+ case 56:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON);
+ size = 1;
+ break;
+ case 57:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON);
+ size = 1;
+ break;
+ case 58:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON);
+ size = 1;
+ break;
+ case 59:
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON);
+ size = 1;
+ break;
+ }
+ return size;
+}
+
+void sub_803889C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_80388A8(void)
+{
+ u8 i;
+ u8 r4;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ sub_8038900(gBattlePartyID[gActiveBank]);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ sub_8038900(i);
+ r4 >>= 1;
+ }
+ }
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8038900(u8 a)
+{
+ struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
+ struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3];
+ s32 i;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ {
+ u8 iv;
+
+ SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species);
+ SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item);
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]);
+ SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]);
+ }
+ SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses);
+ SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship);
+ SetMonData(&gEnemyParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience);
+ iv = battlePokemon->hpIV;
+ SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, (u8 *)&iv);
+ iv = battlePokemon->attackIV;
+ SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, (u8 *)&iv);
+ iv = battlePokemon->defenseIV;
+ SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
+ iv = battlePokemon->speedIV;
+ SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
+ iv = battlePokemon->spAttackIV;
+ SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
+ iv = battlePokemon->spDefenseIV;
+ SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv);
+ SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality);
+ SetMonData(&gEnemyParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1);
+ SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level);
+ SetMonData(&gEnemyParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp);
+ SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
+ SetMonData(&gEnemyParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
+ SetMonData(&gEnemyParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
+ }
+ break;
+ case 1:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 2:
+ SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 3:
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]);
+ SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]);
+ }
+ SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses);
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 8:
+ SetMonData(&gEnemyParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gEnemyParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gEnemyParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gEnemyParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]);
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ SetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 17:
+ SetMonData(&gEnemyParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 18:
+ SetMonData(&gEnemyParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 19:
+ SetMonData(&gEnemyParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 20:
+ SetMonData(&gEnemyParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 21:
+ SetMonData(&gEnemyParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 22:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 23:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 24:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 25:
+ SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 26:
+ SetMonData(&gEnemyParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 27:
+ SetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 28:
+ SetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 29:
+ SetMonData(&gEnemyParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 30:
+ SetMonData(&gEnemyParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 31:
+ SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
+ break;
+ case 32:
+ SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 33:
+ SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 34:
+ SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 35:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 36:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 37:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 38:
+ SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 39:
+ SetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 40:
+ SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 41:
+ SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 42:
+ SetMonData(&gEnemyParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 43:
+ SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 44:
+ SetMonData(&gEnemyParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 45:
+ SetMonData(&gEnemyParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 46:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 47:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 48:
+ SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 49:
+ SetMonData(&gEnemyParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 50:
+ SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 51:
+ SetMonData(&gEnemyParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 52:
+ SetMonData(&gEnemyParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 53:
+ SetMonData(&gEnemyParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 54:
+ SetMonData(&gEnemyParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 55:
+ SetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 56:
+ SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 57:
+ SetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 58:
+ SetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 59:
+ SetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ }
+}
+
+void sub_8039220(void)
+{
+ u8 *dst;
+ u8 i;
+
+ dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
+ for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
+ dst[i] = gBattleBufferA[gActiveBank][3 + i];
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039294(void)
+{
+ u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
+ &gUnknown_02024E8C,
+ sub_8077ABC(gActiveBank, 2),
+ sub_8077F68(gActiveBank),
+ sub_8079E90(gActiveBank));
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = gActiveBank;
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]);
+ sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
+ gBattleBankFunc[gActiveBank] = sub_8037A74;
+}
+
+void sub_80393E4(void)
+{
+ gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
+ sub_8039430(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattleBankFunc[gActiveBank] = sub_8037E30;
+}
+
+void sub_8039430(u8 a, u8 b)
+{
+ u16 species;
+
+ sub_8032AA8(a, b);
+ gBattlePartyID[a] = gBattleBufferA[a][1];
+ species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES);
+ gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
+ sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a));
+ gObjectBankIDs[a] = CreateSprite(
+ &gUnknown_02024E8C,
+ sub_8077ABC(a, 2),
+ sub_8077F68(a),
+ sub_8079E90(a));
+ gSprites[gUnknown_0300434C[a]].data1 = gObjectBankIDs[a];
+ gSprites[gObjectBankIDs[a]].data0 = a;
+ gSprites[gObjectBankIDs[a]].data2 = species;
+ gSprites[gObjectBankIDs[a]].oam.paletteNum = a;
+ StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]);
+ gSprites[gObjectBankIDs[a]].invisible = TRUE;
+ gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy;
+ gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFE);
+}
+
+void sub_80395B4(void)
+{
+ if (gBattleBufferA[gActiveBank][1] == 0)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_8039648;
+ }
+ else
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8032A08(gActiveBank);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ dp01_tbl4_exec_completed();
+ }
+}
+
+void sub_8039648(void)
+{
+ switch (ewram17810[gActiveBank].unk4)
+ {
+ case 0:
+ if (ewram17800[gActiveBank].unk0_2)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ ewram17810[gActiveBank].unk4 = 1;
+ break;
+ case 1:
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 2);
+ gBattleBankFunc[gActiveBank] = sub_8037BBC;
+ }
+ break;
+ }
+}
+
+void sub_80396D0(void)
+{
+ s16 xOffset;
+ u32 gender;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (GetBankIdentity(gActiveBank) & 2)
+ xOffset = -16;
+ else
+ xOffset = 16;
+ gender = gLinkPlayers[sub_803FC34(gActiveBank)].gender;
+ }
+ else
+ {
+ xOffset = 0;
+ gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender;
+ }
+ sub_8031A6C(gender, gActiveBank);
+ GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
+ &gUnknown_02024E8C,
+ 176 + xOffset, 40 + 4 * (8 - gTrainerFrontPicCoords[gender].coords),
+ sub_8079E90(gActiveBank));
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 2;
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[gender].tag);
+ gSprites[gObjectBankIDs[gActiveBank]].data5 = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum;
+ gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[gender].tag);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = gender;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
+ gBattleBankFunc[gActiveBank] = sub_803757C;
+}
+
+void sub_80398A4(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_80398B0(void)
+{
+ oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 35;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = 280;
+ gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
+ oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
+ gBattleBankFunc[gActiveBank] = sub_80375B4;
+}
+
+void sub_803995C(void)
+{
+ if (ewram17810[gActiveBank].unk4 == 0)
+ {
+ if (ewram17800[gActiveBank].unk0_2)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ ewram17810[gActiveBank].unk4++;
+ }
+ else if (!ewram17810[gActiveBank].unk0_6)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ PlaySE12WithPanning(SE_POKE_DEAD, 63);
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8010384;
+ gBattleBankFunc[gActiveBank] = sub_8037B78;
+ }
+}
+
+void sub_8039A00(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039A0C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039A18(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039A24(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039A30(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u32 r0 = gBattleBufferA[gActiveBank][1]
+ | (gBattleBufferA[gActiveBank][2] << 8);
+
+ gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3];
+ gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4]
+ | (gBattleBufferA[gActiveBank][5] << 8);
+ gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6]
+ | (gBattleBufferA[gActiveBank][7] << 8)
+ | (gBattleBufferA[gActiveBank][8] << 16)
+ | (gBattleBufferA[gActiveBank][9] << 24);
+ gHappinessMoveAnim = gBattleBufferA[gActiveBank][10];
+ gWeatherMoveAnim = gBattleBufferA[gActiveBank][12]
+ | (gBattleBufferA[gActiveBank][13] << 8);
+ gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16];
+ gPID_perBank[gActiveBank] = *gDisableStructMoveAnim;
+
+ if (sub_8031720(r0, gUnknown_0202F7C4) != 0)
+ {
+ dp01_tbl4_exec_completed();
+ }
+ else
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_8039B64;
+ }
+ }
+}
+
+void sub_8039B64(void)
+{
+ u16 r4 = gBattleBufferA[gActiveBank][1]
+ | (gBattleBufferA[gActiveBank][2] << 8);
+ u8 r7 = gBattleBufferA[gActiveBank][11];
+
+ switch (ewram17810[gActiveBank].unk4)
+ {
+ case 0:
+ if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ {
+ ewram17800[gActiveBank].unk0_3 = 1;
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ }
+ ewram17810[gActiveBank].unk4 = 1;
+ break;
+ case 1:
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ sub_80326EC(0);
+ ExecuteMoveAnim(r4);
+ ewram17810[gActiveBank].unk4 = 2;
+ }
+ break;
+ case 2:
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ sub_80326EC(1);
+ if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ {
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ ewram17800[gActiveBank].unk0_3 = 0;
+ }
+ ewram17810[gActiveBank].unk4 = 3;
+ }
+ break;
+ case 3:
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ sub_8031F24();
+ sub_80324BC(
+ gActiveBank,
+ gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ ewram17810[gActiveBank].unk4 = 0;
+ dp01_tbl4_exec_completed();
+ }
+ break;
+ }
+}
+
+void sub_8039CC8(void)
+{
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gBattleBankFunc[gActiveBank] = sub_8037C2C;
+}
+
+void sub_8039D2C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D38(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D44(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D50(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D5C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D68(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D74(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039D80(void)
+{
+ s16 r7;
+
+ load_gfxc_health_bar(0);
+ r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+ if (r7 != 0x7FFF)
+ {
+ u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+ u32 hp = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP);
+
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, hp, r7);
+ }
+ else
+ {
+ u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7);
+ }
+ gBattleBankFunc[gActiveBank] = sub_8037B24;
+}
+
+void sub_8039E70(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039E7C(void)
+{
+ if (mplay_80342A4(gActiveBank) == 0)
+ {
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], 9);
+ ewram17810[gActiveBank].unk0_4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_8037FAC;
+ }
+}
+
+void sub_8039EF0(void)
+{
+ if (mplay_80342A4(gActiveBank) == 0)
+ {
+ move_anim_start_t2_for_situation(
+ gBattleBufferA[gActiveBank][1],
+ gBattleBufferA[gActiveBank][2]
+ | (gBattleBufferA[gActiveBank][3] << 8)
+ | (gBattleBufferA[gActiveBank][4] << 16)
+ | (gBattleBufferA[gActiveBank][5] << 24));
+ gBattleBankFunc[gActiveBank] = sub_8037FAC;
+ }
+}
+
+void sub_8039F58(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039F64(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039F70(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039F7C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039F88(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039F94(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039FA0(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039FAC(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039FB8(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039FC4(void)
+{
+ gUnknown_020238C8.unk0_0 = 0;
+ dp01_tbl4_exec_completed();
+}
+
+void sub_8039FE0(void)
+{
+ gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A018(void)
+{
+ gUnknown_020238C8.unk0_7 = 0;
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A030(void)
+{
+ gUnknown_020238C8.unk0_7 ^= 1;
+ dp01_tbl4_exec_completed();
+}
+
+void dp01t_29_4_blink(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
+ {
+ dp01_tbl4_exec_completed();
+ }
+ else
+ {
+ gDoingBattleAnim = TRUE;
+ gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
+ sub_8047858(gActiveBank);
+ gBattleBankFunc[gActiveBank] = dp01t_0F_4_move_anim;
+ }
+}
+
+void sub_803A0C8(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A0D4(void)
+{
+ s8 pan;
+
+ if (GetBankSide(gActiveBank) == 0)
+ pan = -64;
+ else
+ pan = 63;
+ PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A118(void)
+{
+ PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A148(void)
+{
+ PlayCry3(
+ GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES),
+ 25, 5);
+ dp01_tbl4_exec_completed();
+}
+
+void dp01t_2E_4_battle_intro(void)
+{
+ sub_80E43C0(gBattleBufferA[gActiveBank][1]);
+ gUnknown_02024DE8 |= 1;
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A1B8(void)
+{
+ u8 taskId;
+
+ oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 35;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = 280;
+ gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
+ oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_803A3A8);
+ taskId = CreateTask(sub_803A2C4, 5);
+ gTasks[taskId].data[0] = gActiveBank;
+ if (ewram17810[gActiveBank].unk0_0)
+ gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
+ ewram17840.unk9_0 = 1;
+ gBattleBankFunc[gActiveBank] = nullsub_47;
+}
+
+void sub_803A2C4(u8 taskId)
+{
+ u8 r9;
+
+ r9 = gActiveBank;
+ gActiveBank = gTasks[taskId].data[0];
+ if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_8039430(gActiveBank, 0);
+ }
+ else
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_8039430(gActiveBank, 0);
+ gActiveBank ^= 2;
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_8039430(gActiveBank, 0);
+ gActiveBank ^= 2;
+ }
+ gBattleBankFunc[gActiveBank] = sub_8037840;
+ gActiveBank = r9;
+ DestroyTask(taskId);
+}
+
+void sub_803A3A8(struct Sprite *sprite)
+{
+ sub_8031B74(sprite->oam.affineParam);
+ sprite->oam.tileNum = sprite->data5;
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+}
+
+void sub_803A3DC(void)
+{
+ if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
+ {
+ dp01_tbl4_exec_completed();
+ return;
+ }
+
+ ewram17810[gActiveBank].unk0_0 = 1;
+ if (gBattleBufferA[gActiveBank][2] != 0)
+ {
+ if (ewram17810[gActiveBank].unk1_1 < 2)
+ {
+ ewram17810[gActiveBank].unk1_1++;
+ return;
+ }
+ else
+ {
+ ewram17810[gActiveBank].unk1_1 = 0;
+ }
+ }
+ gUnknown_02024E68[gActiveBank] = sub_8044804(
+ gActiveBank,
+ (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4],
+ gBattleBufferA[gActiveBank][1],
+ gBattleBufferA[gActiveBank][2]);
+ ewram17810[gActiveBank].unk5 = 0;
+ if (gBattleBufferA[gActiveBank][2] != 0)
+ ewram17810[gActiveBank].unk5 = 0x5D;
+ gBattleBankFunc[gActiveBank] = sub_803A4E0;
+}
+
+void sub_803A4E0(void)
+{
+ if (ewram17810[gActiveBank].unk5++ >= 93)
+ {
+ ewram17810[gActiveBank].unk5 = 0;
+ dp01_tbl4_exec_completed();
+ }
+}
+
+void sub_803A520(void)
+{
+ if (ewram17810[gActiveBank].unk0_0)
+ gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A56C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A578(void)
+{
+ if (sub_8078874(gActiveBank) != 0)
+ {
+ gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
+ sub_8031F88(gActiveBank);
+ }
+ dp01_tbl4_exec_completed();
+}
+
+void bx_exec_buffer_A_ch0_tbl4(void)
+{
+ if (mplay_80342A4(gActiveBank) == 0)
+ {
+ u8 r3 = gBattleBufferA[gActiveBank][1];
+ u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0)
+ dp01_tbl4_exec_completed();
+ else
+ gBattleBankFunc[gActiveBank] = sub_8037FD8;
+ }
+}
+
+void sub_803A640(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A64C(void)
+{
+ dp01_tbl4_exec_completed();
+}
+
+void sub_803A658(void)
+{
+ if (gBattleBufferA[gActiveBank][1] == 3)
+ gBattleOutcome = gBattleBufferA[gActiveBank][1];
+ else
+ gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ 3;
+ FadeOutMapMusic(5);
+ BeginFastPaletteFade(3);
+ dp01_tbl4_exec_completed();
+ gBattleBankFunc[gActiveBank] = sub_8037F34;
+}
+
+void nullsub_48(void)
+{
+}
diff --git a/src/battle_2.c b/src/battle_2.c
index 2b13fc45d..d08f2b8df 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -26,6 +26,9 @@
#include "trig.h"
#include "unknown_task.h"
#include "util.h"
+#include "items.h"
+#include "hold_effects.h"
+#include "battle_move_effects.h"
struct UnknownStruct6
{
@@ -70,30 +73,6 @@ struct UnknownStruct12
u8 filler4[0x54];
};
-struct UnknownStruct13
-{
- u32 unk0_0:1;
- u32 unk0_1:1;
- u32 unk0_2:1;
- u32 unk0_3:1;
- u32 unk0_4:1;
- u32 unk0_5:1;
- u32 unk0_6:1;
- u32 unk0_7:1;
- u32 unk1_0:1;
- u32 unk1_1:1;
- u32 unk1_2:1;
- u32 unk1_3:2;
- u32 unk1_5:1;
- u32 unk1_6:1;
- u32 unk1_7:1;
- u32 unk2_0:1;
- u32 unk2_1:1;
- u32 unk2_2:1;
- u32 unk2_3:1;
- u8 filler4[12];
-};
-
extern const u16 gUnknown_08D004E0[];
extern const struct MonCoords gCastformFrontSpriteCoords[];
@@ -166,7 +145,6 @@ extern u16 gChosenMovesByBanks[];
extern u32 gHitMarker;
extern u8 gUnknown_02024C70[];
extern u16 gSideAffecting[];
-extern u8 gSideTimer[][12];
extern u32 gStatuses3[];
//extern u8 gDisableStructs[][0x1C];
extern u16 gPauseCounterBattle;
@@ -175,8 +153,6 @@ extern u16 gRandomTurnNumber;
extern u8 gBattleCommunication[];
extern u8 gUnknown_02024D1F[]; // I don't actually know what type this is.
extern u8 gBattleOutcome;
-extern struct UnknownStruct13 gProtectStructs[];
-extern u8 gWishFutureKnock[];
extern u16 gUnknown_02024DE8;
extern u8 gActionSelectionCursor[];
extern u8 gMoveSelectionCursor[];
@@ -199,7 +175,6 @@ extern u16 gUnknown_030042C0;
extern u16 gUnknown_030042C4;
extern MainCallback gPreBattleCallback1;
extern void (*gBattleMainFunc)(void);
-extern struct Struct30042E0 gBattleResults;
extern u8 gLeveledUpInBattle;
extern void (*gBattleBankFunc[])(void);
extern u8 gHealthboxIDs[];
@@ -219,6 +194,7 @@ extern u32 gBattleMoveDamage;
extern struct BattlePokemon gBattleMons[];
extern u8 gBattleMoveFlags;
+static void BattlePrepIntroSlide(void);
void sub_800E7C4(void)
{
@@ -1495,43 +1471,43 @@ void sub_80105EC(struct Sprite *sprite)
}
}
-void dp11b_obj_instanciate(u8 a, u8 b, s8 c, s8 d)
+void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d)
{
u8 spriteId;
- u8 r7;
+ u8 objectID;
if (b)
{
- if (ewram17810[a].unk0_1)
+ if (ewram17810[bank].unk0_1)
return;
}
else
{
- if (ewram17810[a].unk0_2)
+ if (ewram17810[bank].unk0_2)
return;
}
spriteId = CreateInvisibleSpriteWithCallback(objc_dp11b_pingpong);
if (b == TRUE)
{
- r7 = gHealthboxIDs[a];
- ewram17810[a].unk2 = spriteId;
- ewram17810[a].unk0_1 = 1;
+ objectID = gHealthboxIDs[bank];
+ ewram17810[bank].unk2 = spriteId;
+ ewram17810[bank].unk0_1 = 1;
gSprites[spriteId].data0 = 0x80;
}
else
{
- r7 = gObjectBankIDs[a];
- ewram17810[a].unk3 = spriteId;
- ewram17810[a].unk0_2 = 1;
+ objectID = gObjectBankIDs[bank];
+ ewram17810[bank].unk3 = spriteId;
+ ewram17810[bank].unk0_2 = 1;
gSprites[spriteId].data0 = 0xC0;
}
gSprites[spriteId].data1 = c;
gSprites[spriteId].data2 = d;
- gSprites[spriteId].data3 = r7;
+ gSprites[spriteId].data3 = objectID;
gSprites[spriteId].data4 = b;
- gSprites[r7].pos2.x = 0;
- gSprites[r7].pos2.y = 0;
+ gSprites[objectID].pos2.x = 0;
+ gSprites[objectID].pos2.y = 0;
}
void dp11b_obj_free(u8 a, u8 b)
@@ -1586,7 +1562,6 @@ void sub_8010800(void)
void sub_8010824(void)
{
gBattleMainFunc();
- gActiveBank = 0;
for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
gBattleBankFunc[gActiveBank]();
@@ -1595,7 +1570,7 @@ void sub_8010824(void)
void sub_8010874(void)
{
s32 i;
- s32 j;
+ u32 j;
u8 *r4;
TurnValuesCleanUp(0);
@@ -1609,7 +1584,7 @@ void sub_8010874(void)
for (j = 0; j < (u32)0x1C; j++)
r4[j] = 0;
- gDisableStructs[i].unk16 = 2;
+ gDisableStructs[i].IsFirstTurn = 2;
gUnknown_02024C70[i] = 0;
gLastUsedMove[i] = 0;
gMoveHitWith[i] = 0;
@@ -1626,7 +1601,7 @@ void sub_8010874(void)
gSideAffecting[i] = 0;
r4 = (u8 *)&gSideTimer[i];
- for (j = 0; j < (u32)12; j++)
+ for (j = 0; j < 12; j++)
r4[j] = 0;
}
@@ -1639,8 +1614,8 @@ void sub_8010874(void)
r4[i] = 0;
gHitMarker = 0;
- if ((gBattleTypeFlags & 2) == 0 && gSaveBlock2.optionsBattleSceneOff == TRUE)
- gHitMarker = 0x80;
+ if ((gBattleTypeFlags & BATTLE_TYPE_LINK) == 0 && gSaveBlock2.optionsBattleSceneOff == TRUE)
+ gHitMarker = HITMARKER_NO_ANIMATIONS;
ewram16084 = gSaveBlock2.optionsBattleStyle;
gMultiHitCounter = 0;
gBattleOutcome = 0;
@@ -1680,36 +1655,36 @@ void sub_8010874(void)
ewram16113 = 0;
for (i = 0; i < 11; i++)
gBattleResults.unk36[i] = 0;
- gBattleResults.unk13 = 0;
- gBattleResults.unk0 = 0;
- gBattleResults.unk1 = 0;
+ gBattleResults.BattleTurnCounter = 0;
+ gBattleResults.PlayerFaintCounter = 0;
+ gBattleResults.OpponentFaintCounter = 0;
gBattleResults.unk2 = 0;
gBattleResults.unk3 = 0;
gBattleResults.unk4 = 0;
gBattleResults.unk5_0 = 0;
gBattleResults.unk5_1 = 0;
- gBattleResults.unk20 = 0;
- gBattleResults.unk22 = 0;
- gBattleResults.unk24 = 0;
- gBattleResults.unk6 = 0;
- gBattleResults.unk26 = 0;
- gBattleResults.unk28 = 0;
+ gBattleResults.LastOpponentSpecies = 0;
+ gBattleResults.LastUsedMove = 0;
+ gBattleResults.OpponentMove = 0;
+ gBattleResults.Poke1Species = 0;
+ gBattleResults.OpponentSpecies = 0;
+ gBattleResults.CaughtPoke = 0;
for (i = 0; i < 10; i++)
{
- gBattleResults.unk8[i] = 0;
- gBattleResults.unk14[i] = 0;
- gBattleResults.unk2A[i] = 0;
+ gBattleResults.PokeString1[i] = 0;
+ gBattleResults.PokeString2[i] = 0;
+ gBattleResults.CaughtNick[i] = 0;
}
}
-void sub_8010B88(void)
+void SwitchInClearStructs(void)
{
- struct UnkBattleStruct4 sp0 = gDisableStructs[gActiveBank];
+ struct DisableStruct sp0 = gDisableStructs[gActiveBank];
s32 i;
u8 *ptr;
u32 *ptr2;
- if (gBattleMoves[gCurrentMove].effect != 0x7F)
+ if (gBattleMoves[gCurrentMove].effect != EFFECT_BATON_PASS)
{
for (i = 0; i < 8; i++)
gBattleMons[gActiveBank].statStages[i] = 6;
@@ -1717,27 +1692,27 @@ void sub_8010B88(void)
{
struct UnknownStruct12 *sp20 = &gUnknown_02024AD0[i];
- if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].unk14 == gActiveBank)
+ if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].BankPreventingEscape == gActiveBank)
sp20->unk0 &= ~0x04000000;
- if ((gStatuses3[i] & 0x18) && gDisableStructs[i].unk15 == gActiveBank)
+ if ((gStatuses3[i] & STATUS3_ALWAYS_HITS) && gDisableStructs[i].BankWithSureHit == gActiveBank)
{
- gStatuses3[i] &= ~0x18;
- gDisableStructs[i].unk15 = 0;
+ gStatuses3[i] &= ~STATUS3_ALWAYS_HITS;
+ gDisableStructs[i].BankWithSureHit = 0;
}
}
}
- if (gBattleMoves[gCurrentMove].effect == 0x7F)
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS)
{
- gBattleMons[gActiveBank].status2 &= 0x15100007;
- gStatuses3[gActiveBank] &= 0x3043F;
+ gBattleMons[gActiveBank].status2 &= (STATUS2_CONFUSION | STATUS2_FOCUS_ENERGY | STATUS2_SUBSTITUTE | STATUS2_ESCAPE_PREVENTION | STATUS2_CURSED);
+ gStatuses3[gActiveBank] &= (STATUS3_LEECHSEED_RECEIVER | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_MUDSPORT | STATUS3_WATERSPORT);
for (i = 0; i < gNoOfAllBanks; i++)
{
if (GetBankSide(gActiveBank) != GetBankSide(i)
- && (gStatuses3[i] & 0x18) != 0
- && (gDisableStructs[i].unk15 == gActiveBank))
+ && (gStatuses3[i] & STATUS3_ALWAYS_HITS) != 0
+ && (gDisableStructs[i].BankWithSureHit == gActiveBank))
{
- gStatuses3[i] &= ~0x18;
+ gStatuses3[i] &= ~STATUS3_ALWAYS_HITS;
gStatuses3[i] |= 0x10;
}
}
@@ -1763,15 +1738,15 @@ void sub_8010B88(void)
for (i = 0; i < (u32)0x1C; i++)
ptr[i] = 0;
- if (gBattleMoves[gCurrentMove].effect == 0x7F)
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS)
{
- gDisableStructs[gActiveBank].unkA = sp0.unkA;
- gDisableStructs[gActiveBank].unk15 = sp0.unk15;
+ gDisableStructs[gActiveBank].SubstituteHP = sp0.SubstituteHP;
+ gDisableStructs[gActiveBank].BankWithSureHit = sp0.BankWithSureHit;
gDisableStructs[gActiveBank].unkF_0 = sp0.unkF_0;
gDisableStructs[gActiveBank].unkF_4 = sp0.unkF_4;
}
- gDisableStructs[gActiveBank].unk16 = 2;
+ gDisableStructs[gActiveBank].IsFirstTurn = 2;
gLastUsedMove[gActiveBank] = 0;
gMoveHitWith[gActiveBank] = 0;
gUnknown_02024C44[gActiveBank] = 0;
@@ -1806,12 +1781,12 @@ void UndoEffectsAfterFainting(void)
gStatuses3[gActiveBank] = 0;
for (i = 0; i < gNoOfAllBanks; i++)
{
- if ((gBattleMons[i].status2 & 0x4000000) && gDisableStructs[i].unk14 == gActiveBank)
- gBattleMons[i].status2 &= ~0x4000000;
+ if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].BankPreventingEscape == gActiveBank)
+ gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION;
if (gBattleMons[i].status2 & (gBitTable[gActiveBank] << 16))
gBattleMons[i].status2 &= ~(gBitTable[gActiveBank] << 16);
- if ((gBattleMons[i].status2 & 0xE000) && ewram[0x16020 + i] == gActiveBank)
- gBattleMons[i].status2 &= ~0xE000;
+ if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && ewram[0x16020 + i] == gActiveBank)
+ gBattleMons[i].status2 &= ~STATUS2_WRAPPED;
}
gActionSelectionCursor[gActiveBank] = 0;
gMoveSelectionCursor[gActiveBank] = 0;
@@ -1819,27 +1794,27 @@ void UndoEffectsAfterFainting(void)
ptr = (u8 *)&gDisableStructs[gActiveBank];
for (i = 0; i < (u32)0x1C; i++)
ptr[i] = 0;
- gProtectStructs[gActiveBank].unk0_0 = 0;
- gProtectStructs[gActiveBank].unk0_1 = 0;
- gProtectStructs[gActiveBank].unk0_2 = 0;
- gProtectStructs[gActiveBank].unk0_3 = 0;
- gProtectStructs[gActiveBank].unk0_4 = 0;
- gProtectStructs[gActiveBank].unk0_5 = 0;
- gProtectStructs[gActiveBank].unk0_6 = 0;
- gProtectStructs[gActiveBank].unk0_7 = 0;
- gProtectStructs[gActiveBank].unk1_0 = 0;
- gProtectStructs[gActiveBank].unk1_1 = 0;
- gProtectStructs[gActiveBank].unk1_2 = 0;
- gProtectStructs[gActiveBank].unk1_3 = 0;
- gProtectStructs[gActiveBank].unk1_5 = 0;
- gProtectStructs[gActiveBank].unk1_6 = 0;
- gProtectStructs[gActiveBank].unk1_7 = 0;
- gProtectStructs[gActiveBank].unk2_0 = 0;
- gProtectStructs[gActiveBank].unk2_1 = 0;
- gProtectStructs[gActiveBank].unk2_2 = 0;
- gProtectStructs[gActiveBank].unk2_3 = 0;
-
- gDisableStructs[gActiveBank].unk16 = 2;
+ gProtectStructs[gActiveBank].Protected = 0;
+ gProtectStructs[gActiveBank].Endured = 0;
+ gProtectStructs[gActiveBank].OnlyStruggle = 0;
+ gProtectStructs[gActiveBank].HelpingHand = 0;
+ gProtectStructs[gActiveBank].BounceMove = 0;
+ gProtectStructs[gActiveBank].StealMove = 0;
+ gProtectStructs[gActiveBank].Flag0Unknown = 0;
+ gProtectStructs[gActiveBank].PrlzImmobility = 0;
+ gProtectStructs[gActiveBank].ConfusionSelfDmg = 0;
+ gProtectStructs[gActiveBank].NotEffective = 0;
+ gProtectStructs[gActiveBank].ChargingTurn = 0;
+ gProtectStructs[gActiveBank].FleeFlag = 0;
+ gProtectStructs[gActiveBank].UsedImprisionedMove = 0;
+ gProtectStructs[gActiveBank].LoveImmobility = 0;
+ gProtectStructs[gActiveBank].UsedDisabledMove = 0;
+ gProtectStructs[gActiveBank].UsedTauntedMove = 0;
+ gProtectStructs[gActiveBank].Flag2Unknown = 0;
+ gProtectStructs[gActiveBank].FlinchImmobility = 0;
+ gProtectStructs[gActiveBank].NotFirstStrike = 0;
+
+ gDisableStructs[gActiveBank].IsFirstTurn = 2;
gLastUsedMove[gActiveBank] = 0;
gMoveHitWith[gActiveBank] = 0;
gUnknown_02024C44[gActiveBank] = 0;
@@ -1878,7 +1853,7 @@ void bc_8012FAC(void)
{
gBattleCommunication[1]++;
if (gBattleCommunication[1] == gNoOfAllBanks)
- gBattleMainFunc = bc_load_battlefield;
+ gBattleMainFunc = BattlePrepIntroSlide;
else
gBattleCommunication[0] = 0;
}
@@ -1886,7 +1861,7 @@ void bc_8012FAC(void)
}
}
-void bc_load_battlefield(void)
+static void BattlePrepIntroSlide(void)
{
if (gBattleExecBuffer == 0)
{
@@ -2294,7 +2269,7 @@ void BattleTurnPassed(void)
if (sub_80170DC() != 0)
return;
TurnValuesCleanUp(0);
- gHitMarker &= ~0x200;
+ gHitMarker &= ~HITMARKER_NO_ATTACKSTRING;
gHitMarker &= ~0x80000;
gHitMarker &= ~0x400000;
gHitMarker &= ~0x100000;
@@ -2311,8 +2286,8 @@ void BattleTurnPassed(void)
gBattleMainFunc = sub_80138F0;
return;
}
- if (gBattleResults.unk13 < 0xFF)
- gBattleResults.unk13++;
+ if (gBattleResults.BattleTurnCounter < 0xFF)
+ gBattleResults.BattleTurnCounter++;
for (i = 0; i < gNoOfAllBanks; i++)
{
gActionForBanks[i] = 0xFF;
@@ -2331,12 +2306,12 @@ u8 CanRunFromBattle(void)
u8 r6;
s32 i;
- if (gBattleMons[gActiveBank].item == 0xAF)
+ if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY)
r2 = gEnigmaBerries[gActiveBank].holdEffect;
else
r2 = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item);
gStringBank = gActiveBank;
- if (r2 == 0x25)
+ if (r2 == HOLD_EFFECT_CAN_ALWAYS_RUN)
return 0;
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
return 0;
@@ -2346,7 +2321,7 @@ u8 CanRunFromBattle(void)
for (i = 0; i < gNoOfAllBanks; i++)
{
if (r6 != GetBankSide(i)
- && gBattleMons[i].ability == 0x17)
+ && gBattleMons[i].ability == ABILITY_SHADOW_TAG)
{
ewram16003 = i;
gLastUsedAbility = gBattleMons[i].ability;
@@ -2357,7 +2332,7 @@ u8 CanRunFromBattle(void)
&& gBattleMons[gActiveBank].ability != ABILITY_LEVITATE
&& gBattleMons[gActiveBank].type1 != 2
&& gBattleMons[gActiveBank].type2 != 2
- && gBattleMons[i].ability == 0x47)
+ && gBattleMons[i].ability == ABILITY_ARENA_TRAP)
{
ewram16003 = i;
gLastUsedAbility = gBattleMons[i].ability;
@@ -2365,7 +2340,7 @@ u8 CanRunFromBattle(void)
return 2;
}
}
- i = AbilityBattleEffects(15, gActiveBank, 0x2A, 0, 0);
+ i = AbilityBattleEffects(15, gActiveBank, ABILITY_MAGNET_PULL, 0, 0);
if (i != 0 && (gBattleMons[gActiveBank].type1 == 8 || gBattleMons[gActiveBank].type2 == 8))
{
ewram16003 = i - 1;
@@ -2373,7 +2348,7 @@ u8 CanRunFromBattle(void)
gBattleCommunication[5] = 2;
return 2;
}
- if ((gBattleMons[gActiveBank].status2 & 0x0400E000) || (gStatuses3[gActiveBank] & 0x400))
+ if ((gBattleMons[gActiveBank].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED)) || (gStatuses3[gActiveBank] & STATUS3_ROOTED))
{
gBattleCommunication[5] = 0;
return 1;
diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c
index 42c700844..36a287efc 100644
--- a/src/battle_811DA74.c
+++ b/src/battle_811DA74.c
@@ -1163,7 +1163,7 @@ void sub_811FDF0(void)
void sub_811FDFC(void)
{
- if (mplay_80342A4(gActiveBank) == 0)
+ if (!mplay_80342A4(gActiveBank))
{
u32 r0 = gBattleBufferA[gActiveBank][1]
| (gBattleBufferA[gActiveBank][2] << 8);
@@ -1409,10 +1409,12 @@ void sub_81203FC(void)
void LinkPartnerHandleHitAnimation(void)
{
if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
+ {
LinkPartnerBufferExecCompleted();
+ }
else
{
- gDoingBattleAnim = 1;
+ gDoingBattleAnim = TRUE;
gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
sub_8047858(gActiveBank);
gBattleBankFunc[gActiveBank] = bx_blink_t3;
@@ -1572,9 +1574,8 @@ void sub_81209D8(void)
{
u8 r3 = gBattleBufferA[gActiveBank][1];
u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- u8 var = gActiveBank;
- if (move_anim_start_t3(var, var, var, r3, r4) != 0)
+ if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0)
LinkPartnerBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = sub_811E3B8;
diff --git a/src/battle_ai.c b/src/battle_ai.c
index fa018ba22..d262e69c8 100644
--- a/src/battle_ai.c
+++ b/src/battle_ai.c
@@ -15,7 +15,7 @@
extern u16 gBattleTypeFlags;
extern u16 gBattleWeather;
extern u8 gActiveBank;
-extern u8 gBattlePartyID[][2];
+extern u16 gBattlePartyID[MAX_BANKS_BATTLE];
extern u16 gCurrentMove;
extern int gBattleMoveDamage;
extern u8 gBankAttacker;
@@ -23,13 +23,10 @@ extern u8 gBankTarget;
extern u8 gAbsentBankFlags;
extern u8 gBattleMoveFlags;
extern u16 gDynamicBasePower;
-extern u16 gLastUsedMove[];
-extern u32 gUnknown_02024ACC[];
-extern u32 gStatuses3[];
-extern u16 gSideAffecting[];
-extern struct BattlePokemon gBattleMons[];
-extern struct BattlePokemon gUnknown_02024A8C[];
-extern u8 gBattleResults[];
+extern u16 gLastUsedMove[MAX_BANKS_BATTLE];
+extern u32 gStatuses3[MAX_BANKS_BATTLE];
+extern u16 gSideAffecting[2];
+extern struct BattlePokemon gBattleMons[MAX_BANKS_BATTLE];
extern u8 gCritMultiplier;
extern u16 gTrainerBattleOpponent;
extern u8 *BattleAIs[];
@@ -120,7 +117,7 @@ static void BattleAICmd_get_gender(void);
static void BattleAICmd_is_first_turn(void);
static void BattleAICmd_get_stockpile_count(void);
static void BattleAICmd_is_double_battle(void);
-static void BattleAICmd_get_item(void);
+static void BattleAICmd_get_used_item(void);
static void BattleAICmd_get_move_type_from_result(void);
static void BattleAICmd_get_move_power_from_result(void);
static void BattleAICmd_get_move_effect_from_result(void);
@@ -142,100 +139,100 @@ typedef void (*BattleAICmdFunc)(void);
static const BattleAICmdFunc sBattleAICmdTable[] =
{
- BattleAICmd_if_random_less_than,
- BattleAICmd_if_random_greater_than,
- BattleAICmd_if_random_equal,
- BattleAICmd_if_random_not_equal,
- BattleAICmd_score,
- BattleAICmd_if_hp_less_than,
- BattleAICmd_if_hp_more_than,
- BattleAICmd_if_hp_equal,
- BattleAICmd_if_hp_not_equal,
- BattleAICmd_if_status,
- BattleAICmd_if_not_status,
- BattleAICmd_if_status2,
- BattleAICmd_if_not_status2,
- BattleAICmd_if_status3,
- BattleAICmd_if_not_status3,
- BattleAICmd_if_status4,
- BattleAICmd_if_not_status4,
- BattleAICmd_if_less_than,
- BattleAICmd_if_more_than,
- BattleAICmd_if_equal,
- BattleAICmd_if_not_equal,
- BattleAICmd_if_less_than_32,
- BattleAICmd_if_more_than_32,
- BattleAICmd_if_equal_32,
- BattleAICmd_if_not_equal_32,
- BattleAICmd_if_move,
- BattleAICmd_if_not_move,
- BattleAICmd_if_in_bytes,
- BattleAICmd_if_not_in_bytes,
- BattleAICmd_if_in_words,
- BattleAICmd_if_not_in_words,
- BattleAICmd_if_user_can_damage,
- BattleAICmd_if_user_cant_damage,
- BattleAICmd_get_turn_count,
- BattleAICmd_get_type,
- BattleAICmd_get_move_power,
- BattleAICmd_is_most_powerful_move,
- BattleAICmd_get_move,
- BattleAICmd_if_arg_equal,
- BattleAICmd_if_arg_not_equal,
- BattleAICmd_if_would_go_first,
- BattleAICmd_if_would_not_go_first,
- BattleAICmd_nullsub_2A,
- BattleAICmd_nullsub_2B,
- BattleAICmd_count_alive_pokemon,
- BattleAICmd_get_considered_move,
- BattleAICmd_get_considered_move_effect,
- BattleAICmd_get_ability,
- BattleAICmd_get_highest_possible_damage,
- BattleAICmd_if_damage_bonus,
- BattleAICmd_nullsub_32,
- BattleAICmd_nullsub_33,
- BattleAICmd_if_status_in_party,
- BattleAICmd_if_status_not_in_party,
- BattleAICmd_get_weather,
- BattleAICmd_if_effect,
- BattleAICmd_if_not_effect,
- BattleAICmd_if_stat_level_less_than,
- BattleAICmd_if_stat_level_more_than,
- BattleAICmd_if_stat_level_equal,
- BattleAICmd_if_stat_level_not_equal,
- BattleAICmd_if_can_faint,
- BattleAICmd_if_cant_faint,
- BattleAICmd_if_has_move,
- BattleAICmd_if_dont_have_move,
- BattleAICmd_if_move_effect,
- BattleAICmd_if_not_move_effect,
- BattleAICmd_if_last_move_did_damage,
- BattleAICmd_if_encored,
- BattleAICmd_flee,
- BattleAICmd_if_random_100,
- BattleAICmd_watch,
- BattleAICmd_get_hold_effect,
- BattleAICmd_get_gender,
- BattleAICmd_is_first_turn,
- BattleAICmd_get_stockpile_count,
- BattleAICmd_is_double_battle,
- BattleAICmd_get_item,
- BattleAICmd_get_move_type_from_result,
- BattleAICmd_get_move_power_from_result,
- BattleAICmd_get_move_effect_from_result,
- BattleAICmd_get_protect_count,
- BattleAICmd_nullsub_52,
- BattleAICmd_nullsub_53,
- BattleAICmd_nullsub_54,
- BattleAICmd_nullsub_55,
- BattleAICmd_nullsub_56,
- BattleAICmd_nullsub_57,
- BattleAICmd_call,
- BattleAICmd_jump,
- BattleAICmd_end,
- BattleAICmd_if_level_compare,
- BattleAICmd_if_taunted,
- BattleAICmd_if_not_taunted,
+ BattleAICmd_if_random_less_than, // 0x0
+ BattleAICmd_if_random_greater_than, // 0x1
+ BattleAICmd_if_random_equal, // 0x2
+ BattleAICmd_if_random_not_equal, // 0x3
+ BattleAICmd_score, // 0x4
+ BattleAICmd_if_hp_less_than, // 0x5
+ BattleAICmd_if_hp_more_than, // 0x6
+ BattleAICmd_if_hp_equal, // 0x7
+ BattleAICmd_if_hp_not_equal, // 0x8
+ BattleAICmd_if_status, // 0x9
+ BattleAICmd_if_not_status, // 0xA
+ BattleAICmd_if_status2, // 0xB
+ BattleAICmd_if_not_status2, // 0xC
+ BattleAICmd_if_status3, // 0xD
+ BattleAICmd_if_not_status3, // 0xE
+ BattleAICmd_if_status4, // 0xF
+ BattleAICmd_if_not_status4, // 0x10
+ BattleAICmd_if_less_than, // 0x11
+ BattleAICmd_if_more_than, // 0x12
+ BattleAICmd_if_equal, // 0x13
+ BattleAICmd_if_not_equal, // 0x14
+ BattleAICmd_if_less_than_32, // 0x15
+ BattleAICmd_if_more_than_32, // 0x16
+ BattleAICmd_if_equal_32, // 0x17
+ BattleAICmd_if_not_equal_32, // 0x18
+ BattleAICmd_if_move, // 0x19
+ BattleAICmd_if_not_move, // 0x1A
+ BattleAICmd_if_in_bytes, // 0x1B
+ BattleAICmd_if_not_in_bytes, // 0x1C
+ BattleAICmd_if_in_words, // 0x1D
+ BattleAICmd_if_not_in_words, // 0x1E
+ BattleAICmd_if_user_can_damage, // 0x1F
+ BattleAICmd_if_user_cant_damage, // 0x20
+ BattleAICmd_get_turn_count, // 0x21
+ BattleAICmd_get_type, // 0x22
+ BattleAICmd_get_move_power, // 0x23
+ BattleAICmd_is_most_powerful_move, // 0x24
+ BattleAICmd_get_move, // 0x25
+ BattleAICmd_if_arg_equal, // 0x26
+ BattleAICmd_if_arg_not_equal, // 0x27
+ BattleAICmd_if_would_go_first, // 0x28
+ BattleAICmd_if_would_not_go_first, // 0x29
+ BattleAICmd_nullsub_2A, // 0x2A
+ BattleAICmd_nullsub_2B, // 0x2B
+ BattleAICmd_count_alive_pokemon, // 0x2C
+ BattleAICmd_get_considered_move, // 0x2D
+ BattleAICmd_get_considered_move_effect, // 0x2E
+ BattleAICmd_get_ability, // 0x2F
+ BattleAICmd_get_highest_possible_damage, // 0x30
+ BattleAICmd_if_damage_bonus, // 0x31
+ BattleAICmd_nullsub_32, // 0x32
+ BattleAICmd_nullsub_33, // 0x33
+ BattleAICmd_if_status_in_party, // 0x34
+ BattleAICmd_if_status_not_in_party, // 0x35
+ BattleAICmd_get_weather, // 0x36
+ BattleAICmd_if_effect, // 0x37
+ BattleAICmd_if_not_effect, // 0x38
+ BattleAICmd_if_stat_level_less_than, // 0x39
+ BattleAICmd_if_stat_level_more_than, // 0x3A
+ BattleAICmd_if_stat_level_equal, // 0x3B
+ BattleAICmd_if_stat_level_not_equal, // 0x3C
+ BattleAICmd_if_can_faint, // 0x3D
+ BattleAICmd_if_cant_faint, // 0x3E
+ BattleAICmd_if_has_move, // 0x3F
+ BattleAICmd_if_dont_have_move, // 0x40
+ BattleAICmd_if_move_effect, // 0x41
+ BattleAICmd_if_not_move_effect, // 0x42
+ BattleAICmd_if_last_move_did_damage, // 0x43
+ BattleAICmd_if_encored, // 0x44
+ BattleAICmd_flee, // 0x45
+ BattleAICmd_if_random_100, // 0x46
+ BattleAICmd_watch, // 0x47
+ BattleAICmd_get_hold_effect, // 0x48
+ BattleAICmd_get_gender, // 0x49
+ BattleAICmd_is_first_turn, // 0x4A
+ BattleAICmd_get_stockpile_count, // 0x4B
+ BattleAICmd_is_double_battle, // 0x4C
+ BattleAICmd_get_used_item, // 0x4D
+ BattleAICmd_get_move_type_from_result, // 0x4E
+ BattleAICmd_get_move_power_from_result, // 0x4F
+ BattleAICmd_get_move_effect_from_result, // 0x50
+ BattleAICmd_get_protect_count, // 0x51
+ BattleAICmd_nullsub_52, // 0x52
+ BattleAICmd_nullsub_53, // 0x53
+ BattleAICmd_nullsub_54, // 0x54
+ BattleAICmd_nullsub_55, // 0x55
+ BattleAICmd_nullsub_56, // 0x56
+ BattleAICmd_nullsub_57, // 0x57
+ BattleAICmd_call, // 0x58
+ BattleAICmd_jump, // 0x59
+ BattleAICmd_end, // 0x5A
+ BattleAICmd_if_level_compare, // 0x5B
+ BattleAICmd_if_taunted, // 0x5C
+ BattleAICmd_if_not_taunted, // 0x5D
};
#ifdef NONMATCHING
@@ -449,13 +446,13 @@ void unref_sub_81074A0(u8 a)
UNK_2016A00_STRUCT->movesUsed[a / 2][i] = 0;
}
-void sub_81074C4(u8 a, u8 b)
+void RecordAbilityBattle(u8 a, u8 b)
{
if (GetBankSide(a) == 0)
UNK_2016A00_STRUCT->unk20[GetBankIdentity(a) & 1] = b;
}
-void sub_81074F8(u8 a, u8 b)
+void RecordItemBattle(u8 a, u8 b)
{
if (GetBankSide(a) == 0)
UNK_2016A00_STRUCT->unk22[GetBankIdentity(a) & 1] = b;
@@ -899,7 +896,7 @@ static void BattleAICmd_if_user_cant_damage(void)
static void BattleAICmd_get_turn_count(void)
{
- AI_THINKING_STRUCT->funcResult = gBattleResults[19];
+ AI_THINKING_STRUCT->funcResult = gBattleResults.BattleTurnCounter;
gAIScriptPtr += 1;
}
@@ -946,8 +943,8 @@ static void BattleAICmd_is_most_powerful_move(void)
&& sDiscouragedPowerfulMoveEffects[i] == 0xFFFF)
{
gDynamicBasePower = 0;
- unk_2000000[0x1601C] = 0; // why is this a manual array?
- unk_2000000[0x1601F] = 1;
+ ewram[0x1601C] = 0; // why is this a manual array?
+ ewram[0x1601F] = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
@@ -965,8 +962,8 @@ static void BattleAICmd_is_most_powerful_move(void)
&& gBattleMoves[gBattleMons[gBankAttacker].moves[i]].power > 1)
{
gCurrentMove = gBattleMons[gBankAttacker].moves[i];
- sub_801CAF8(gBankAttacker, gBankTarget);
- move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget);
+ AI_CalcDmg(gBankAttacker, gBankTarget);
+ TypeCalc(gCurrentMove, gBankAttacker, gBankTarget);
damages[i] = (gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[i]) / 100;
if (damages[i] == 0) // moves always do at least 1 damage.
@@ -1135,11 +1132,11 @@ _081082BA:\n\
ldrb r0, [r7]\n\
ldr r4, _08108354 @ =gBankTarget\n\
ldrb r1, [r4]\n\
- bl sub_801CAF8\n\
+ bl AI_CalcDmg\n\
ldrh r0, [r5]\n\
ldrb r1, [r7]\n\
ldrb r2, [r4]\n\
- bl move_effectiveness_something\n\
+ bl TypeCalc\n\
mov r4, sp\n\
add r4, r8\n\
ldr r2, _08108358 @ =gBattleMoveDamage\n\
@@ -1312,14 +1309,14 @@ static void BattleAICmd_count_alive_pokemon(void)
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
u32 status;
- var = gBattlePartyID[index][0];
+ var = gBattlePartyID[index];
status = GetBankIdentity(index) ^ 2;
- var2 = gBattlePartyID[GetBankByPlayerAI(status)][0];
+ var2 = gBattlePartyID[GetBankByPlayerAI(status)];
}
else
{
- var = gBattlePartyID[index][0];
- var2 = gBattlePartyID[index][0];
+ var = gBattlePartyID[index];
+ var2 = gBattlePartyID[index];
}
for (i = 0; i < 6; i++)
@@ -1415,8 +1412,8 @@ static void BattleAICmd_get_highest_possible_damage(void)
s32 i;
gDynamicBasePower = 0;
- BATTLE_STRUCT->unk.unk1 = 0;
- BATTLE_STRUCT->unk.unk4 = 1;
+ BATTLE_STRUCT->DynamicMoveType = 0;
+ BATTLE_STRUCT->DmgMultiplier = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
AI_THINKING_STRUCT->funcResult = 0;
@@ -1428,7 +1425,7 @@ static void BattleAICmd_get_highest_possible_damage(void)
if (gCurrentMove)
{
- move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget);
+ TypeCalc(gCurrentMove, gBankAttacker, gBankTarget);
// reduce by 1/3.
if (gBattleMoveDamage == 120)
@@ -1455,15 +1452,15 @@ static void BattleAICmd_if_damage_bonus(void)
u8 damageVar;
gDynamicBasePower = 0;
- BATTLE_STRUCT->unk.unk1 = 0;
- BATTLE_STRUCT->unk.unk4 = 1;
+ BATTLE_STRUCT->DynamicMoveType = 0;
+ BATTLE_STRUCT->DmgMultiplier = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
gBattleMoveDamage = 40;
gCurrentMove = AI_THINKING_STRUCT->moveConsidered;
- move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget);
+ TypeCalc(gCurrentMove, gBankAttacker, gBankTarget);
if (gBattleMoveDamage == 120)
gBattleMoveDamage = 80;
@@ -1565,13 +1562,13 @@ static void BattleAICmd_if_status_not_in_party(void)
static void BattleAICmd_get_weather(void)
{
- if (gBattleWeather & 7)
+ if (gBattleWeather & WEATHER_RAINY)
AI_THINKING_STRUCT->funcResult = WEATHER_RAIN;
- if (gBattleWeather & 0x18)
+ if (gBattleWeather & WEATHER_SANDSTORMY)
AI_THINKING_STRUCT->funcResult = WEATHER_SANDSTORM;
- if (gBattleWeather & 0x60)
+ if (gBattleWeather & WEATHER_SUNNY)
AI_THINKING_STRUCT->funcResult = WEATHER_SUN;
- if (gBattleWeather & 0x80)
+ if (gBattleWeather & weather_hail)
AI_THINKING_STRUCT->funcResult = WEATHER_HAIL;
gAIScriptPtr += 1;
@@ -1662,13 +1659,13 @@ static void BattleAICmd_if_can_faint(void)
}
gDynamicBasePower = 0;
- BATTLE_STRUCT->unk.unk1 = 0;
- BATTLE_STRUCT->unk.unk4 = 1;
+ BATTLE_STRUCT->DynamicMoveType = 0;
+ BATTLE_STRUCT->DmgMultiplier = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
gCurrentMove = AI_THINKING_STRUCT->moveConsidered;
- sub_801CAF8(gBankAttacker, gBankTarget);
- move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget);
+ AI_CalcDmg(gBankAttacker, gBankTarget);
+ TypeCalc(gCurrentMove, gBankAttacker, gBankTarget);
gBattleMoveDamage = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[AI_THINKING_STRUCT->movesetIndex] / 100;
@@ -1691,13 +1688,13 @@ static void BattleAICmd_if_cant_faint(void)
}
gDynamicBasePower = 0;
- BATTLE_STRUCT->unk.unk1 = 0;
- BATTLE_STRUCT->unk.unk4 = 1;
+ BATTLE_STRUCT->DynamicMoveType = 0;
+ BATTLE_STRUCT->DmgMultiplier = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
gCurrentMove = AI_THINKING_STRUCT->moveConsidered;
- sub_801CAF8(gBankAttacker, gBankTarget);
- move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget);
+ AI_CalcDmg(gBankAttacker, gBankTarget);
+ TypeCalc(gCurrentMove, gBankAttacker, gBankTarget);
gBattleMoveDamage = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[AI_THINKING_STRUCT->movesetIndex] / 100;
@@ -1846,7 +1843,7 @@ static void BattleAICmd_if_last_move_did_damage(void)
if (gAIScriptPtr[2] == 0)
{
- if (gDisableStructs[index].unk4 == 0)
+ if (gDisableStructs[index].DisabledMove == 0)
{
gAIScriptPtr += 7;
return;
@@ -1859,7 +1856,7 @@ static void BattleAICmd_if_last_move_did_damage(void)
gAIScriptPtr += 7;
return;
}
- else if (gDisableStructs[index].unk6 != 0)
+ else if (gDisableStructs[index].EncoredMove != 0)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
return;
@@ -1872,7 +1869,7 @@ static void BattleAICmd_if_encored(void)
switch (gAIScriptPtr[1])
{
case 0: // _08109348
- if (gDisableStructs[gActiveBank].unk4 == AI_THINKING_STRUCT->moveConsidered)
+ if (gDisableStructs[gActiveBank].DisabledMove == AI_THINKING_STRUCT->moveConsidered)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
return;
@@ -1880,7 +1877,7 @@ static void BattleAICmd_if_encored(void)
gAIScriptPtr += 6;
return;
case 1: // _08109370
- if (gDisableStructs[gActiveBank].unk6 == AI_THINKING_STRUCT->moveConsidered)
+ if (gDisableStructs[gActiveBank].EncoredMove == AI_THINKING_STRUCT->moveConsidered)
{
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2);
return;
@@ -1957,7 +1954,7 @@ static void BattleAICmd_is_first_turn(void)
else
index = gBankTarget;
- AI_THINKING_STRUCT->funcResult = gDisableStructs[index].unk16;
+ AI_THINKING_STRUCT->funcResult = gDisableStructs[index].IsFirstTurn;
gAIScriptPtr += 2;
}
@@ -1971,7 +1968,7 @@ static void BattleAICmd_get_stockpile_count(void)
else
index = gBankTarget;
- AI_THINKING_STRUCT->funcResult = gDisableStructs[index].unk9;
+ AI_THINKING_STRUCT->funcResult = gDisableStructs[index].StockpileCounter;
gAIScriptPtr += 2;
}
@@ -1983,7 +1980,7 @@ static void BattleAICmd_is_double_battle(void)
gAIScriptPtr += 1;
}
-static void BattleAICmd_get_item(void)
+static void BattleAICmd_get_used_item(void)
{
u8 index;
@@ -2028,7 +2025,7 @@ static void BattleAICmd_get_protect_count(void)
else
index = gBankTarget;
- AI_THINKING_STRUCT->funcResult = gDisableStructs[index].unk8;
+ AI_THINKING_STRUCT->funcResult = gDisableStructs[index].ProtectUses;
gAIScriptPtr += 2;
}
diff --git a/src/calculate_base_damage.c b/src/calculate_base_damage.c
index ae60e30fe..0f2605e5b 100644
--- a/src/calculate_base_damage.c
+++ b/src/calculate_base_damage.c
@@ -35,7 +35,11 @@ extern struct PokemonStorage gPokemonStorage;
extern u8 gBadEggNickname[];
extern struct SpriteTemplate gSpriteTemplate_8208288[];
-extern u8 gSecretBaseTrainerClasses[];
+extern u8 gTrainerClassToPicIndex[];
+extern u8 gTrainerClassToNameIndex[];
+extern u8 gUnknown_08208238[];
+extern u8 gUnknown_0820823C[];
+extern u8 gStatStageRatios[];
extern u8 gHoldEffectToType[][2];
#define APPLY_STAT_MOD(var, mon, stat, statIndex) \
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
index dc5ee6afb..d94c97ff3 100755
--- a/src/field_map_obj.c
+++ b/src/field_map_obj.c
@@ -3104,13 +3104,13 @@ void CameraObjectReset1(void)
}
}
-void CameraObjectSetFollowedObjectId(u8 state)
+void CameraObjectSetFollowedObjectId(u8 spriteId)
{
struct Sprite *cameraSprite = FindCameraObject();
if (cameraSprite != NULL)
{
- cameraSprite->data0 = state;
+ cameraSprite->data0 = spriteId;
CameraObjectReset1();
}
}
diff --git a/src/field_specials.c b/src/field_specials.c
index 2cb2cf795..2b505bbfe 100644..100755
--- a/src/field_specials.c
+++ b/src/field_specials.c
@@ -1,7 +1,14 @@
#include "global.h"
#include "field_specials.h"
#include "diploma.h"
+#include "fieldmap.h"
#include "event_data.h"
+#include "battle_tower.h"
+#include "field_map_obj.h"
+#include "region_map.h"
+#include "field_region_map.h"
+#include "field_message_box.h"
+#include "field_camera.h"
#include "field_player_avatar.h"
#include "main.h"
#include "map_constants.h"
@@ -10,21 +17,30 @@
#include "songs.h"
#include "string_util.h"
#include "strings.h"
+#include "pokeblock.h"
+#include "species.h"
+#include "abilities.h"
+#include "moves.h"
#include "text.h"
#include "wallclock.h"
+#include "tv.h"
+#include "rtc.h"
+#include "link.h"
+#include "songs.h"
+#include "sound.h"
+#include "menu.h"
+#include "starter_choose.h"
+#include "menu_helpers.h"
+#include "battle_tower.h"
+#include "field_weather.h"
+#include "pokemon_summary_screen.h"
+#include "rng.h"
#if ENGLISH
#define CHAR_DECIMAL_SEPARATOR CHAR_PERIOD
#elif GERMAN
#define CHAR_DECIMAL_SEPARATOR CHAR_COMMA
#endif
-
-extern struct WarpData gUnknown_020297F0;
-extern u16 gScriptResult;
-extern u8 gUnknown_02039250;
-extern u8 gUnknown_02039251;
-extern u32 gUnknown_02039254;
-
static void RecordCyclingRoadResults(u32, u8);
void sub_810D6A4(void) {
@@ -144,12 +160,9 @@ void FinishCyclingRoadChallenge(void) {
}
static void RecordCyclingRoadResults(u32 arg0, u8 arg1) {
- u16 high, low;
- u32 record;
-
- high = VarGet(0x4028);
- low = VarGet(0x4029);
- record = high + (low << 16);
+ u16 high = VarGet(0x4028);
+ u16 low = VarGet(0x4029);
+ u32 record = high + (low << 16);
if (record > arg0 || record == 0)
{
@@ -160,12 +173,9 @@ static void RecordCyclingRoadResults(u32 arg0, u8 arg1) {
}
u16 GetRecordedCyclingRoadResults(void) {
- u16 high, low;
- u32 record;
-
- high = VarGet(0x4028);
- low = VarGet(0x4029);
- record = high + (low << 16);
+ u16 high = VarGet(0x4028);
+ u16 low = VarGet(0x4029);
+ u32 record = high + (low << 16);
if (record == 0)
{
@@ -188,3 +198,2168 @@ void UpdateCyclingRoadState(void) {
sav1_set_battle_music_maybe(SE_STOP);
}
}
+
+void SetSSTidalFlag(void)
+{
+ FlagSet(SYS_CRUISE_MODE);
+ *GetVarPointer(VAR_CRUISE_STEP_COUNT) = 0;
+}
+
+void ResetSSTidalFlag(void)
+{
+ FlagReset(SYS_CRUISE_MODE);
+}
+
+bool32 CountSSTidalStep(u16 delta)
+{
+ if (!FlagGet(SYS_CRUISE_MODE) || (*GetVarPointer(VAR_CRUISE_STEP_COUNT) += delta) <= 0xcc)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y)
+{
+ u16 *varCruiseStepCount = GetVarPointer(VAR_CRUISE_STEP_COUNT);
+ switch (*GetVarPointer(VAR_PORTHOLE))
+ {
+ case 1:
+ case 8:
+ return 1;
+ case 3:
+ case 9:
+ return 4;
+ case 4:
+ case 5:
+ return 2;
+ case 6:
+ case 10:
+ return 3;
+ case 2:
+ if (*varCruiseStepCount < 60)
+ {
+ *mapNum = MAP_ID_ROUTE134;
+ *x = *varCruiseStepCount + 19;
+ }
+ else if (*varCruiseStepCount < 140)
+ {
+ *mapNum = MAP_ID_ROUTE133;
+ *x = *varCruiseStepCount - 60;
+ }
+ else
+ {
+ *mapNum = MAP_ID_ROUTE132;
+ *x = *varCruiseStepCount - 140;
+ }
+ break;
+ case 7:
+ if (*varCruiseStepCount < 66)
+ {
+ *mapNum = MAP_ID_ROUTE132;
+ *x = 65 - *varCruiseStepCount;
+ }
+ else if (*varCruiseStepCount < 146) {
+ *mapNum = MAP_ID_ROUTE133;
+ *x = 145 - *varCruiseStepCount;
+ }
+ else
+ {
+ *mapNum = MAP_ID_ROUTE134;
+ *x = 224 - *varCruiseStepCount;
+ }
+ break;
+ }
+ *mapGroup = MAP_GROUP_ROUTE132;
+ *y = 20;
+ return 0;
+}
+
+u8 GetLinkPartnerNames(void)
+{
+ u8 i;
+ u8 j = 0;
+ u8 myLinkPlayerNumber = sub_8008218();
+ u8 nLinkPlayers = sub_800820C();
+ for (i=0; i<nLinkPlayers; i++)
+ {
+ if (myLinkPlayerNumber != i)
+ {
+ StringCopy(gUnknown_083D1464[j], gLinkPlayers[i].name);
+ j++;
+ }
+ }
+ return nLinkPlayers;
+}
+
+const u8 gUnknown_083F8358[4] = {7, 9, 8, 10};
+const s8 gUnknown_083F835C[4][2] = {
+ { 0, 1},
+ { 1, 0},
+ { 0, -1},
+ {-1, 0}
+};
+
+void SpawnBerryBlenderLinkPlayerSprites(void)
+{
+ u8 unknown_083F8358[4];
+ u8 unknown_083F835C[4][2];
+ u8 myLinkPlayerNumber;
+ u8 playerDirectionLowerNybble;
+ u8 rivalAvatarGraphicsId;
+ u8 i;
+ u8 j = 0;
+ s16 x = 0;
+ s16 y = 0;
+
+ memcpy(unknown_083F8358, gUnknown_083F8358, sizeof gUnknown_083F8358);
+ memcpy(unknown_083F835C, gUnknown_083F835C, sizeof gUnknown_083F835C);
+ myLinkPlayerNumber = sub_8008218();
+ playerDirectionLowerNybble = player_get_direction_lower_nybble();
+ switch (playerDirectionLowerNybble)
+ {
+ case DIR_WEST:
+ j = 2;
+ x = gSaveBlock1.pos.x - 1;
+ y = gSaveBlock1.pos.y;
+ break;
+ case DIR_NORTH:
+ j = 1;
+ x = gSaveBlock1.pos.x;
+ y = gSaveBlock1.pos.y - 1;
+ break;
+ case DIR_EAST:
+ x = gSaveBlock1.pos.x + 1;
+ y = gSaveBlock1.pos.y;
+ break;
+ case DIR_SOUTH:
+ j = 3;
+ x = gSaveBlock1.pos.x;
+ y = gSaveBlock1.pos.y + 1;
+ }
+ for (i=0; i<gSpecialVar_0x8004; i++)
+ {
+ if (myLinkPlayerNumber != i)
+ {
+ rivalAvatarGraphicsId = GetRivalAvatarGraphicsIdByStateIdAndGender(0, gLinkPlayers[i].gender);
+ SpawnSpecialFieldObjectParametrized(rivalAvatarGraphicsId, unknown_083F8358[j], 0xf0 - i, (s8)unknown_083F835C[j][0] + x + 7, (s8)unknown_083F835C[j][1] + y + 7, 0);
+ j++;
+ if (j == 4)
+ {
+ j = 0;
+ }
+ }
+ }
+}
+
+struct Coords8 {
+ u8 x;
+ u8 y;
+};
+
+const struct Coords8 gUnknown_083F8364[3] = {
+ { 7, 16},
+ {15, 18},
+ {11, 22}
+};
+
+void MauvilleGymSpecial1(void)
+{
+ u8 i;
+ for (i=0; i<3; i++)
+ {
+ if (i == gSpecialVar_0x8004)
+ {
+ MapGridSetMetatileIdAt(gUnknown_083F8364[i].x, gUnknown_083F8364[i].y, 0x206);
+ }
+ else
+ {
+ MapGridSetMetatileIdAt(gUnknown_083F8364[i].x, gUnknown_083F8364[i].y, 0x205);
+ }
+ }
+}
+
+void MauvilleGymSpecial2(void)
+{
+ int x, y;
+ for (y=12; y<24; y++)
+ {
+ for (x=7; x<16; x++)
+ {
+ switch (MapGridGetMetatileIdAt(x, y))
+ {
+ case 0x220:
+ MapGridSetMetatileIdAt(x, y, 0x230);
+ break;
+ case 0x221:
+ MapGridSetMetatileIdAt(x, y, 0x231);
+ break;
+ case 0x228:
+ MapGridSetMetatileIdAt(x, y, 0x238);
+ break;
+ case 0x229:
+ MapGridSetMetatileIdAt(x, y, 0x239);
+ break;
+ case 0x230:
+ MapGridSetMetatileIdAt(x, y, 0x220);
+ break;
+ case 0x231:
+ MapGridSetMetatileIdAt(x, y, 0x221);
+ break;
+ case 0x238:
+ MapGridSetMetatileIdAt(x, y, 0xe28);
+ break;
+ case 0x239:
+ MapGridSetMetatileIdAt(x, y, 0xe29);
+ break;
+ case 0x222:
+ MapGridSetMetatileIdAt(x, y, 0x232);
+ break;
+ case 0x223:
+ MapGridSetMetatileIdAt(x, y, 0x233);
+ break;
+ case 0x22a:
+ MapGridSetMetatileIdAt(x, y, 0x23a);
+ break;
+ case 0x22b:
+ MapGridSetMetatileIdAt(x, y, 0x23b);
+ break;
+ case 0x232:
+ MapGridSetMetatileIdAt(x, y, 0x222);
+ break;
+ case 0x233:
+ MapGridSetMetatileIdAt(x, y, 0x223);
+ break;
+ case 0x23a:
+ MapGridSetMetatileIdAt(x, y, 0xe2a);
+ break;
+ case 0x23b:
+ MapGridSetMetatileIdAt(x, y, 0xe2b);
+ break;
+ case 0x240:
+ MapGridSetMetatileIdAt(x, y, 0xe42);
+ break;
+ case 0x248:
+ MapGridSetMetatileIdAt(x, y, 0x21a);
+ break;
+ case 0x241:
+ MapGridSetMetatileIdAt(x, y, 0xe43);
+ break;
+ case 0x249:
+ MapGridSetMetatileIdAt(x, y, 0x21a);
+ break;
+ case 0x242:
+ MapGridSetMetatileIdAt(x, y, 0xe40);
+ break;
+ case 0x21a:
+ if (MapGridGetMetatileIdAt(x, y - 1) == 0x240)
+ {
+ MapGridSetMetatileIdAt(x, y, 0xe48);
+ }
+ else
+ {
+ MapGridSetMetatileIdAt(x, y, 0xe49);
+ }
+ break;
+ case 0x243:
+ MapGridSetMetatileIdAt(x, y, 0xe41);
+ break;
+ case 0x251:
+ MapGridSetMetatileIdAt(x, y, 0xe50);
+ break;
+ case 0x250:
+ MapGridSetMetatileIdAt(x, y, 0x251);
+ break;
+ }
+ }
+ }
+}
+
+void MauvilleGymSpecial3(void)
+{
+ int i, x, y;
+ const struct Coords8 *switchCoords = gUnknown_083F8364;
+ for (i=ARRAY_COUNT(gUnknown_083F8364)-1; i>=0; i--)
+ {
+ MapGridSetMetatileIdAt(switchCoords->x, switchCoords->y, 0x206);
+ switchCoords++;
+ }
+ for (y=12; y<24; y++)
+ {
+ for (x=7; x<16; x++)
+ {
+ switch (MapGridGetMetatileIdAt(x, y))
+ {
+ case 0x220:
+ MapGridSetMetatileIdAt(x, y, 0x230);
+ break;
+ case 0x221:
+ MapGridSetMetatileIdAt(x, y, 0x231);
+ break;
+ case 0x228:
+ MapGridSetMetatileIdAt(x, y, 0x238);
+ break;
+ case 0x229:
+ MapGridSetMetatileIdAt(x, y, 0x239);
+ break;
+ case 0x222:
+ MapGridSetMetatileIdAt(x, y, 0x232);
+ break;
+ case 0x223:
+ MapGridSetMetatileIdAt(x, y, 0x233);
+ break;
+ case 0x22a:
+ MapGridSetMetatileIdAt(x, y, 0x23a);
+ break;
+ case 0x22b:
+ MapGridSetMetatileIdAt(x, y, 0x23b);
+ break;
+ case 0x240:
+ MapGridSetMetatileIdAt(x, y, 0xe42);
+ break;
+ case 0x241:
+ MapGridSetMetatileIdAt(x, y, 0xe43);
+ break;
+ case 0x248:
+ case 0x249:
+ MapGridSetMetatileIdAt(x, y, 0x21a);
+ break;
+ case 0x250:
+ MapGridSetMetatileIdAt(x, y, 0x251);
+ break;
+ }
+ }
+ }
+}
+
+static void Task_PetalburgGym(u8);
+static void PetalburgGymFunc(u8, u16);
+const u8 gUnknown_083F8370[] = {0, 1, 1, 1, 1};
+const u16 gUnknown_083F8376[] = {0x218, 0x219, 0x21a, 0x21b, 0x21c};
+
+void PetalburgGymSpecial1(void)
+{
+ gUnknown_02039258 = 0;
+ gUnknown_02039259 = 0;
+ PlaySE(SE_KI_GASYAN);
+ CreateTask(Task_PetalburgGym, 8);
+}
+
+static void Task_PetalburgGym(u8 taskId)
+{
+ if (gUnknown_083F8370[gUnknown_02039259] == gUnknown_02039258)
+ {
+ PetalburgGymFunc(gSpecialVar_0x8004, gUnknown_083F8376[gUnknown_02039259]);
+ gUnknown_02039258 = 0;
+ if ((++gUnknown_02039259) == 5)
+ {
+ DestroyTask(taskId);
+ EnableBothScriptContexts();
+ }
+ }
+ else
+ {
+ gUnknown_02039258++;
+ }
+}
+
+static void PetalburgGymFunc(u8 a0, u16 a1)
+{
+ u16 x[4];
+ u16 y[4];
+ u8 i;
+ u8 nDoors = 0;
+ switch (a0)
+ {
+ case 1:
+ nDoors = 2;
+ x[0] = 1;
+ x[1] = 7;
+ y[0] = 0x68;
+ y[1] = 0x68;
+ break;
+ case 2:
+ nDoors = 2;
+ x[0] = 1;
+ x[1] = 7;
+ y[0] = 0x4e;
+ y[1] = 0x4e;
+ break;
+ case 3:
+ nDoors = 2;
+ x[0] = 1;
+ x[1] = 7;
+ y[0] = 0x5b;
+ y[1] = 0x5b;
+ break;
+ case 4:
+ nDoors = 1;
+ x[0] = 7;
+ y[0] = 0x27;
+ break;
+ case 5:
+ nDoors = 2;
+ x[0] = 1;
+ x[1] = 7;
+ y[0] = 0x34;
+ y[1] = 0x34;
+ break;
+ case 6:
+ nDoors = 1;
+ x[0] = 1;
+ y[0] = 0x41;
+ break;
+ case 7:
+ nDoors = 1;
+ x[0] = 7;
+ y[0] = 0xd;
+ break;
+ case 8:
+ nDoors = 1;
+ x[0] = 1;
+ y[0] = 0x1a;
+ break;
+ }
+ for (i=0; i<nDoors; i++)
+ {
+ MapGridSetMetatileIdAt(x[i] + 7, y[i] + 7, a1 | 0xc00);
+ MapGridSetMetatileIdAt(x[i] + 7, y[i] + 8, (a1 + 8) | 0xc00);
+ }
+ DrawWholeMapView();
+}
+
+void PetalburgGymSpecial2(void)
+{
+ PetalburgGymFunc(gSpecialVar_0x8004, gUnknown_083F8376[4]);
+}
+
+void ShowFieldMessageStringVar4(void)
+{
+ ShowFieldMessage(gStringVar4);
+}
+
+void StorePlayerCoordsInVars(void)
+{
+ gSpecialVar_0x8004 = gSaveBlock1.pos.x;
+ gSpecialVar_0x8005 = gSaveBlock1.pos.y;
+}
+
+u8 GetPlayerTrainerIdOnesDigit(void)
+{
+ return (u16)((gSaveBlock2.playerTrainerId[1] << 8) | gSaveBlock2.playerTrainerId[0]) % 10;
+}
+
+void GetPlayerBigGuyGirlString(void)
+{
+ if (gSaveBlock2.playerGender == MALE)
+ {
+ StringCopy(gStringVar1, gOtherText_BigGuy);
+ }
+ else
+ {
+ StringCopy(gStringVar1, gOtherText_BigGirl);
+ }
+}
+
+void GetRivalSonDaughterString(void)
+{
+ if (gSaveBlock2.playerGender == MALE)
+ {
+ StringCopy(gStringVar1, gOtherText_Daughter);
+ }
+ else
+ {
+ StringCopy(gStringVar1, gOtherText_Son);
+ }
+}
+
+u8 sub_810E300(void)
+{
+ return gBattleOutcome;
+}
+
+void CableCarWarp(void)
+{
+ if (gSpecialVar_0x8004 != 0)
+ {
+ warp1_set(MAP_GROUP_ROUTE112_CABLE_CAR_STATION, MAP_ID_ROUTE112_CABLE_CAR_STATION, -1, 6, 4);
+ }
+ else
+ {
+ warp1_set(MAP_GROUP_MT_CHIMNEY_CABLE_CAR_STATION, MAP_ID_MT_CHIMNEY_CABLE_CAR_STATION, -1, 6, 4);
+ }
+}
+
+void SetFlagInVar(void)
+{
+ FlagSet(gSpecialVar_0x8004);
+}
+
+u16 GetWeekCount(void)
+{
+ u16 weekCount = gLocalTime.days / 7;
+ if (weekCount > 9999)
+ {
+ weekCount = 9999;
+ }
+ return weekCount;
+}
+
+u8 GetLeadMonFriendshipScore(void)
+{
+ struct Pokemon *pokemon = &gPlayerParty[GetLeadMonIndex()];
+ if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) == 255)
+ {
+ return 6;
+ }
+ if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 200)
+ {
+ return 5;
+ }
+ if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 150)
+ {
+ return 4;
+ }
+ if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 100)
+ {
+ return 3;
+ }
+ if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 50)
+ {
+ return 2;
+ }
+ if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 1)
+ {
+ return 1;
+ }
+ return 0;
+}
+
+void CB2_FieldShowRegionMap(void)
+{
+ FieldInitRegionMap(c2_exit_to_overworld_1_continue_scripts_restart_music);
+}
+
+void FieldShowRegionMap(void)
+{
+ SetMainCallback2(CB2_FieldShowRegionMap);
+}
+
+static void Task_PCTurnOnEffect(u8);
+static void PCTurnOffEffect_0(struct Task *);
+static void PCTurnOffEffect_1(s16, s8, s8);
+static void PCTurnOffEffect(void);
+
+void DoPCTurnOnEffect(void)
+{
+ if (FuncIsActiveTask(Task_PCTurnOnEffect) != TRUE)
+ {
+ u8 taskId = CreateTask(Task_PCTurnOnEffect, 8);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = taskId;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[4] = 0;
+ }
+}
+
+static void Task_PCTurnOnEffect(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ if (task->data[0] == 0)
+ {
+ PCTurnOffEffect_0(task);
+ }
+}
+
+static void PCTurnOffEffect_0(struct Task *task)
+{
+ u8 playerDirectionLowerNybble;
+ s8 dx = 0;
+ s8 dy = 0;
+ if (task->data[3] == 6)
+ {
+ task->data[3] = 0;
+ playerDirectionLowerNybble = player_get_direction_lower_nybble();
+ switch (playerDirectionLowerNybble)
+ {
+ case DIR_NORTH:
+ dx = 0;
+ dy = -1;
+ break;
+ case DIR_WEST:
+ dx = -1;
+ dy = -1;
+ break;
+ case DIR_EAST:
+ dx = 1;
+ dy = -1;
+ break;
+ }
+ PCTurnOffEffect_1(task->data[4], dx, dy);
+ DrawWholeMapView();
+ task->data[4] ^= 1;
+ if ((++task->data[2]) == 5)
+ {
+ DestroyTask(task->data[1]);
+ }
+ }
+ task->data[3]++;
+}
+
+static void PCTurnOffEffect_1(s16 flag, s8 dx, s8 dy)
+{
+ u16 tileId = 0;
+ if (flag != 0)
+ {
+ if (gSpecialVar_0x8004 == 0)
+ {
+ tileId = 0x4;
+ }
+ else if (gSpecialVar_0x8004 == 1)
+ {
+ tileId = 0x25a;
+ }
+ else if (gSpecialVar_0x8004 == 2)
+ {
+ tileId = 0x259;
+ }
+ }
+ else
+ {
+ if (gSpecialVar_0x8004 == 0)
+ {
+ tileId = 0x5;
+ }
+ else if (gSpecialVar_0x8004 == 1)
+ {
+ tileId = 0x27f;
+ }
+ else if (gSpecialVar_0x8004 == 2)
+ {
+ tileId = 0x27e;
+ }
+ }
+ MapGridSetMetatileIdAt(gSaveBlock1.pos.x + dx + 7, gSaveBlock1.pos.y + dy + 7, tileId | 0xc00);
+}
+
+void DoPCTurnOffEffect(void)
+{
+ PCTurnOffEffect();
+}
+
+static void PCTurnOffEffect(void)
+{
+ s8 dx = 0;
+ s8 dy = 0;
+ u16 tileId = 0;
+ u8 playerDirectionLowerNybble = player_get_direction_lower_nybble();
+ switch (playerDirectionLowerNybble)
+ {
+ case DIR_NORTH:
+ dx = 0;
+ dy = -1;
+ break;
+ case DIR_WEST:
+ dx = -1;
+ dy = -1;
+ break;
+ case DIR_EAST:
+ dx = 1;
+ dy = -1;
+ break;
+ }
+ if (gSpecialVar_0x8004 == 0)
+ {
+ tileId = 0x4;
+ }
+ else if (gSpecialVar_0x8004 == 1)
+ {
+ tileId = 0x25a;
+ }
+ else if (gSpecialVar_0x8004 == 2)
+ {
+ tileId = 0x259;
+ }
+ MapGridSetMetatileIdAt(gSaveBlock1.pos.x + dx + 7, gSaveBlock1.pos.y + dy + 7, tileId | 0xc00);
+ DrawWholeMapView();
+}
+
+static void Task_LotteryCornerComputerEffect(u8);
+static void LotteryCornerComputerEffect(struct Task *);
+
+void DoLotteryCornerComputerEffect(void)
+{
+ if (FuncIsActiveTask(Task_LotteryCornerComputerEffect) != TRUE)
+ {
+ u8 taskId = CreateTask(Task_LotteryCornerComputerEffect, 8);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = taskId;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[4] = 0;
+ }
+}
+
+static void Task_LotteryCornerComputerEffect(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ if (task->data[0] == 0)
+ {
+ LotteryCornerComputerEffect(task);
+ }
+}
+
+static void LotteryCornerComputerEffect(struct Task *task)
+{
+ if (task->data[3] == 6)
+ {
+ task->data[3] = 0;
+ if (task->data[4] != 0)
+ {
+ MapGridSetMetatileIdAt(18, 8, 0xe9d);
+ MapGridSetMetatileIdAt(18, 9, 0xea5);
+ }
+ else
+ {
+ MapGridSetMetatileIdAt(18, 8, 0xe58);
+ MapGridSetMetatileIdAt(18, 9, 0xe60);
+ }
+ DrawWholeMapView();
+ task->data[4] ^= 1;
+ if ((++task->data[2]) == 5)
+ {
+ DestroyTask(task->data[1]);
+ }
+ }
+ task->data[3]++;
+}
+
+void EndLotteryCornerComputerEffect(void)
+{
+ MapGridSetMetatileIdAt(18, 8, 0xe9d);
+ MapGridSetMetatileIdAt(18, 9, 0xea5);
+ DrawWholeMapView();
+}
+
+static void sub_810E874(void);
+void sub_810E944(void);
+void sub_810E984(u8);
+bool8 sub_810EAC8(u8, u8);
+void sub_810EB90(u8, u8);
+void sub_810EBEC(void);
+void sub_810EC34(u8);
+void sub_810EC9C(u8);
+void sub_810ECB0(void);
+void sub_810ECD4(void);
+void sub_810ECFC(void);
+void sub_810ED40(u8);
+void sub_810ED60(struct Task *);
+void sub_810EEDC(void);
+
+const u8 *const gUnknown_083F8380[] = {
+ OtherText_1F,
+ OtherText_2F,
+ OtherText_3F,
+ OtherText_4F,
+ OtherText_5F,
+ OtherText_6F,
+ OtherText_7F,
+ OtherText_8F,
+ OtherText_9F,
+ OtherText_10F,
+ OtherText_11F,
+ OtherText_B1F,
+ OtherText_B2F,
+ OtherText_B3F,
+ OtherText_B4F,
+ OtherText_Rooftop
+};
+
+void SetDepartmentStoreFloorVar(void)
+{
+ u8 deptStoreFloor;
+ switch (gSaveBlock1.warp2.mapNum)
+ {
+ case MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_1F:
+ deptStoreFloor = 0;
+ break;
+ case MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_2F:
+ deptStoreFloor = 1;
+ break;
+ case MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_3F:
+ deptStoreFloor = 2;
+ break;
+ case MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_4F:
+ deptStoreFloor = 3;
+ break;
+ case MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_5F:
+ deptStoreFloor = 4;
+ break;
+ case MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP:
+ deptStoreFloor = 15;
+ break;
+ default:
+ deptStoreFloor = 0;
+ break;
+ }
+ VarSet(VAR_DEPT_STORE_FLOOR, deptStoreFloor);
+}
+
+void ScriptAddElevatorMenuItem(u8 a0, u8 a1, u8 a2, u8 a3)
+{
+ u8 i;
+ if (gSpecialVar_0x8004 == 0)
+ {
+ for (i=0; i<20; i++)
+ {
+ gUnknown_03000760[i].var0 = 16;
+ }
+ }
+ gUnknown_03000760[gSpecialVar_0x8004].var0 = a0;
+ gUnknown_03000760[gSpecialVar_0x8004].var1 = a1;
+ gUnknown_03000760[gSpecialVar_0x8004].var2 = a2;
+ gUnknown_03000760[gSpecialVar_0x8004].var3 = a3;
+ gSpecialVar_0x8004++;
+}
+
+void ScriptShowElevatorMenu(void)
+{
+ u8 i = 0;
+ gUnknown_0203925A = 0;
+ gUnknown_0203925B = 0;
+ ScriptAddElevatorMenuItem(16, 0, 0, 0);
+ while (gUnknown_03000760[i].var0 != 16)
+ {
+ gUnknown_0203925A++;
+ i++;
+ }
+ sub_810E874();
+}
+
+static void sub_810E874(void)
+{
+ u8 i;
+ ScriptContext2_Enable();
+ if (gUnknown_0203925A > 5)
+ {
+ MenuDrawTextWindow(0, 0, 8, 11);
+ InitMenu(0, 1, 1, 5, 0, 7);
+ gUnknown_0203925C = 0;
+ sub_80F944C();
+ LoadScrollIndicatorPalette();
+ sub_810ECD4();
+ }
+ else
+ {
+ MenuDrawTextWindow(0, 0, 8, 2 * gUnknown_0203925A + 1);
+ InitMenu(0, 1, 1, gUnknown_0203925A, 0, 7);
+ }
+ for (i = 0; i < 5 && gUnknown_03000760[i].var0 != 16; i ++)
+ {
+ MenuPrint(gUnknown_083F8380[gUnknown_03000760[i].var0], 1, 2 * i + 1);
+ }
+ sub_810E944();
+ CreateTask(sub_810E984, 8);
+}
+
+void sub_810E944(void)
+{
+ MenuDrawTextWindow(20, 0, 29, 5);
+ sub_8072BD8(gOtherText_NowOn, 21, 1, 64);
+ sub_8072BD8(gUnknown_083F8380[gSpecialVar_0x8005], 21, 3, 64);
+}
+
+void sub_810E984(u8 taskId)
+{
+ u8 curMenuPos;
+ if (gMain.newKeys == DPAD_UP && gUnknown_0203925B != 0)
+ {
+ gUnknown_0203925B--;
+ curMenuPos = GetMenuCursorPos();
+ MoveMenuCursorNoWrap(-1);
+ sub_810EAC8(curMenuPos, DPAD_UP);
+ }
+ if (gMain.newKeys == DPAD_DOWN && gUnknown_0203925B != gUnknown_0203925A - 1)
+ {
+ gUnknown_0203925B++;
+ curMenuPos = GetMenuCursorPos();
+ MoveMenuCursorNoWrap(+1);
+ sub_810EAC8(curMenuPos, DPAD_DOWN);
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ saved_warp2_set_2(0, gUnknown_03000760[gUnknown_0203925B].var1, gUnknown_03000760[gUnknown_0203925B].var2, -1, 2, 1);
+ if (gSpecialVar_0x8005 == gUnknown_0203925B)
+ {
+ gScriptResult = 0;
+ PlaySE(SE_SELECT);
+ MenuZeroFillWindowRect(0, 0, 29, 12);
+ sub_810EC9C(taskId);
+ }
+ else
+ {
+ gScriptResult = 1;
+ gSpecialVar_0x8005 = gUnknown_0203925B;
+ sub_810EBEC();
+ FieldObjectTurnByLocalIdAndMap(gScriptLastTalked, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, DIR_SOUTH);
+ sub_810EEDC();
+ MenuZeroFillScreen();
+ DestroyTask(taskId);
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ gScriptResult = 0;
+ PlaySE(SE_SELECT);
+ sub_810EEDC();
+ MenuZeroFillWindowRect(0, 0, 29, 12);
+ sub_810EC9C(taskId);
+ }
+}
+
+// This function, as written, swaps the roles of r4 and r5 throughout.
+#ifdef NONMATCHING
+bool8 sub_810EAC8(u8 prevMenuPos, u8 dpadInput)
+{
+ u8 i;
+ bool8 flag = 0;
+ u8 newPos = 0;
+ if (gUnknown_0203925A < 5)
+ {
+ return FALSE;
+ }
+ if (dpadInput == DPAD_UP)
+ {
+ if (prevMenuPos == 0)
+ {
+ newPos = gUnknown_0203925B;
+ flag = 1;
+ }
+ }
+ else if (dpadInput == DPAD_DOWN)
+ {
+ if (prevMenuPos == 4)
+ {
+ newPos = gUnknown_0203925B - 4;
+ flag = 1;
+ }
+ }
+ if (flag)
+ {
+ sub_810EB90(newPos, 5);
+ MenuFillWindowRectWithBlankTile(2, 1, 7, 10);
+ for (i=0; i<5 && gUnknown_03000760[newPos].var0 != 16; newPos++, i++)
+ {
+ MenuPrint(gUnknown_083F8380[gUnknown_03000760[newPos].var0], 1, i * 2 + 1);
+ }
+ }
+ return flag;
+}
+#else
+__attribute__((naked))
+bool8 sub_810EAC8(u8 prevMenuPos, u8 dpadInput)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r8\n"
+ "\tpush {r7}\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r2, r0, 24\n"
+ "\tadds r5, r2, 0\n"
+ "\tlsls r1, 24\n"
+ "\tlsrs r1, 24\n"
+ "\tadds r3, r1, 0\n"
+ "\tmovs r7, 0\n"
+ "\tmovs r4, 0\n"
+ "\tldr r0, _0810EAEC @ =gUnknown_0203925A\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, 0x4\n"
+ "\tbhi _0810EAF0\n"
+ "\tmovs r0, 0\n"
+ "\tb _0810EB78\n"
+ "\t.align 2, 0\n"
+ "_0810EAEC: .4byte gUnknown_0203925A\n"
+ "_0810EAF0:\n"
+ "\tcmp r1, 0x40\n"
+ "\tbne _0810EB04\n"
+ "\tcmp r2, 0\n"
+ "\tbne _0810EB18\n"
+ "\tldr r0, _0810EB00 @ =gUnknown_0203925B\n"
+ "\tldrb r4, [r0]\n"
+ "\tmovs r7, 0x1\n"
+ "\tb _0810EB1C\n"
+ "\t.align 2, 0\n"
+ "_0810EB00: .4byte gUnknown_0203925B\n"
+ "_0810EB04:\n"
+ "\tcmp r3, 0x80\n"
+ "\tbne _0810EB18\n"
+ "\tcmp r5, 0x4\n"
+ "\tbne _0810EB18\n"
+ "\tldr r0, _0810EB84 @ =gUnknown_0203925B\n"
+ "\tldrb r0, [r0]\n"
+ "\tsubs r0, 0x4\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r4, r0, 24\n"
+ "\tmovs r7, 0x1\n"
+ "_0810EB18:\n"
+ "\tcmp r7, 0\n"
+ "\tbeq _0810EB76\n"
+ "_0810EB1C:\n"
+ "\tadds r0, r4, 0\n"
+ "\tmovs r1, 0x5\n"
+ "\tbl sub_810EB90\n"
+ "\tmovs r0, 0x2\n"
+ "\tmovs r1, 0x1\n"
+ "\tmovs r2, 0x7\n"
+ "\tmovs r3, 0xA\n"
+ "\tbl MenuFillWindowRectWithBlankTile\n"
+ "\tmovs r5, 0\n"
+ "\tldr r2, _0810EB88 @ =gUnknown_03000760\n"
+ "\tlsls r1, r4, 2\n"
+ "\tadds r0, r1, r2\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, 0x10\n"
+ "\tbeq _0810EB76\n"
+ "\tldr r0, _0810EB8C @ =gUnknown_083F8380\n"
+ "\tmov r8, r0\n"
+ "\tadds r6, r2, 0\n"
+ "_0810EB44:\n"
+ "\tadds r0, r1, r6\n"
+ "\tldrb r0, [r0]\n"
+ "\tlsls r0, 2\n"
+ "\tadd r0, r8\n"
+ "\tldr r0, [r0]\n"
+ "\tlsls r2, r5, 1\n"
+ "\tadds r2, 0x1\n"
+ "\tlsls r2, 24\n"
+ "\tlsrs r2, 24\n"
+ "\tmovs r1, 0x1\n"
+ "\tbl MenuPrint\n"
+ "\tadds r0, r4, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r4, r0, 24\n"
+ "\tadds r0, r5, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r5, r0, 24\n"
+ "\tcmp r5, 0x4\n"
+ "\tbhi _0810EB76\n"
+ "\tlsls r1, r4, 2\n"
+ "\tadds r0, r1, r6\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, 0x10\n"
+ "\tbne _0810EB44\n"
+ "_0810EB76:\n"
+ "\tadds r0, r7, 0\n"
+ "_0810EB78:\n"
+ "\tpop {r3}\n"
+ "\tmov r8, r3\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r1}\n"
+ "\tbx r1\n"
+ "\t.align 2, 0\n"
+ "_0810EB84: .4byte gUnknown_0203925B\n"
+ "_0810EB88: .4byte gUnknown_03000760\n"
+ "_0810EB8C: .4byte gUnknown_083F8380");
+}
+#endif
+
+void sub_810EB90(u8 newPos, u8 maxItems)
+{
+ if (newPos == 0)
+ {
+ gUnknown_0203925C ^= 0x02;
+ DestroyVerticalScrollIndicator(0);
+ }
+ else
+ {
+ sub_810ECB0();
+ }
+ if (newPos + maxItems < gUnknown_0203925A)
+ {
+ sub_810ECD4();
+ }
+ else if (newPos + maxItems == gUnknown_0203925A)
+ {
+ gUnknown_0203925C ^= 0x01;
+ DestroyVerticalScrollIndicator(1);
+ }
+}
+
+void sub_810EBEC(void)
+{
+ u8 taskId = CreateTask(sub_810EC34, 9);
+ gTasks[taskId].data[0] = 1;
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[4] = 1;
+ gTasks[taskId].data[5] = 3;
+ SetCameraPanningCallback(NULL);
+ sub_810ECFC();
+ PlaySE(SE_ELEBETA);
+}
+
+void sub_810EC34(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ task->data[1] ++;
+ if (task->data[1] % task->data[5] == 0)
+ {
+ task->data[1] = 0;
+ task->data[2] ++;
+ if (task->data[3] == 0)
+ {
+ task->data[4] = -task->data[4];
+ SetCameraPanning(0, task->data[4]);
+ if (task->data[2] == 23)
+ {
+ PlaySE(SE_PINPON);
+ sub_810EC9C(taskId);
+ InstallCameraPanAheadCallback();
+ }
+ }
+ }
+}
+
+void sub_810EC9C(u8 taskId)
+{
+ DestroyTask(taskId);
+ EnableBothScriptContexts();
+}
+
+void sub_810ECB0(void)
+{
+ if (gUnknown_0203925C >> 1 != 1)
+ {
+ gUnknown_0203925C |= 0x2;
+ CreateVerticalScrollIndicators(0, 0x24, 0x08);
+ }
+}
+
+void sub_810ECD4(void)
+{
+ if ((gUnknown_0203925C & 1) == 0)
+ {
+ gUnknown_0203925C |= 0x1;
+ CreateVerticalScrollIndicators(1, 0x24, 0x48);
+ }
+}
+
+void sub_810ECFC(void)
+{
+ if (FuncIsActiveTask(sub_810ED40) != TRUE)
+ {
+ u8 taskId = CreateTask(sub_810ED40, 8);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = taskId;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[4] = 0;
+ }
+}
+
+void sub_810ED40(u8 taskId)
+{
+ sub_810ED60(&gTasks[taskId]);
+}
+
+void sub_810ED60(struct Task *task)
+{
+ if (task->data[3] == 8)
+ {
+ task->data[3] = 0;
+ if (task->data[4] != 0)
+ {
+ MapGridSetMetatileIdAt( 7, 7, 0xe68);
+ MapGridSetMetatileIdAt( 8, 7, 0xe69);
+ MapGridSetMetatileIdAt( 9, 7, 0xe69);
+ MapGridSetMetatileIdAt(10, 7, 0xe6a);
+ MapGridSetMetatileIdAt( 7, 8, 0xe70);
+ MapGridSetMetatileIdAt( 8, 8, 0xe71);
+ MapGridSetMetatileIdAt( 9, 8, 0xe71);
+ MapGridSetMetatileIdAt(10, 8, 0xe72);
+ MapGridSetMetatileIdAt( 7, 9, 0xe78);
+ MapGridSetMetatileIdAt( 8, 9, 0xe79);
+ MapGridSetMetatileIdAt( 9, 9, 0xe79);
+ MapGridSetMetatileIdAt(10, 9, 0xe7a);
+ }
+ else
+ {
+ MapGridSetMetatileIdAt( 7, 7, 0xe6b);
+ MapGridSetMetatileIdAt( 8, 7, 0xe6c);
+ MapGridSetMetatileIdAt( 9, 7, 0xe6c);
+ MapGridSetMetatileIdAt(10, 7, 0xe6d);
+ MapGridSetMetatileIdAt( 7, 8, 0xe73);
+ MapGridSetMetatileIdAt( 8, 8, 0xe74);
+ MapGridSetMetatileIdAt( 9, 8, 0xe74);
+ MapGridSetMetatileIdAt(10, 8, 0xe75);
+ MapGridSetMetatileIdAt( 7, 9, 0xe7b);
+ MapGridSetMetatileIdAt( 8, 9, 0xe7c);
+ MapGridSetMetatileIdAt( 9, 9, 0xe7c);
+ MapGridSetMetatileIdAt(10, 9, 0xe7d);
+ }
+ DrawWholeMapView();
+ task->data[4] ^= 1;
+ task->data[2]++;
+ if (task->data[2] == 8)
+ {
+ DestroyTask(task->data[1]);
+ }
+ }
+ task->data[3]++;
+}
+
+void sub_810EEDC(void)
+{
+ if ((gUnknown_0203925C & 1) != 0)
+ {
+ DestroyVerticalScrollIndicator(1);
+ }
+ if ((gUnknown_0203925C >> 1) == 1)
+ {
+ DestroyVerticalScrollIndicator(0);
+ }
+ BuyMenuFreeMemory();
+}
+
+void SetTrickHouseEndRoomFlag(void)
+{
+ u16 *specVar = &gSpecialVar_0x8004;
+ u16 flag = 0x259;
+ *specVar = flag;
+ FlagSet(flag);
+}
+
+void ResetTrickHouseEndRoomFlag(void)
+{
+ u16 *specVar = &gSpecialVar_0x8004;
+ u16 flag = 0x259;
+ *specVar = flag;
+ FlagReset(flag);
+}
+
+bool8 CheckLeadMonCool(void)
+{
+ if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_COOL) < 200)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 CheckLeadMonBeauty(void)
+{
+ if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_BEAUTY) < 200)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 CheckLeadMonCute(void)
+{
+ if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_CUTE) < 200)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 CheckLeadMonSmart(void)
+{
+ if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SMART) < 200)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 CheckLeadMonTough(void)
+{
+ if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_TOUGH) < 200)
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+void IsGrassTypeInParty(void)
+{
+ u8 i;
+ u16 species;
+ struct Pokemon *pokemon;
+ for (i=0; i<PARTY_SIZE; i++)
+ {
+ pokemon = &gPlayerParty[i];
+ if (GetMonData(pokemon, MON_DATA_SANITY_BIT2) && !GetMonData(pokemon, MON_DATA_IS_EGG))
+ {
+ species = GetMonData(pokemon, MON_DATA_SPECIES);
+ if (gBaseStats[species].type1 == TYPE_GRASS || gBaseStats[species].type2 == TYPE_GRASS)
+ {
+ gScriptResult = TRUE;
+ return;
+ }
+ }
+ }
+ gScriptResult = FALSE;
+}
+
+const u8 *const gUnknown_083F83C0[] = {
+ OtherText_BlueFlute,
+ OtherText_YellowFlute,
+ OtherText_RedFlute,
+ OtherText_WhiteFlute,
+ OtherText_BlackFlute,
+ OtherText_PrettyChair,
+ OtherText_PrettyDesk,
+ gOtherText_CancelNoTerminator
+};
+
+void sub_810F118(u8);
+bool8 sub_810F1F4(u8, u8);
+void sub_810F2B4(void);
+void GlassWorkshopUpdateScrollIndicators(u8, u8);
+
+void ShowGlassWorkshopMenu(void)
+{
+ u8 i;
+ ScriptContext2_Enable();
+ MenuDrawTextWindow(0, 0, 10, 11);
+ InitMenu(0, 1, 1, 5, 0, 9);
+ gUnknown_0203925C = 0;
+ sub_80F944C();
+ LoadScrollIndicatorPalette();
+ sub_810F2B4();
+ for (i=0; i<5; i++)
+ {
+ MenuPrint(gUnknown_083F83C0[i], 1, 2 * i + 1);
+ }
+ gUnknown_0203925B = 0;
+ gUnknown_0203925A = ARRAY_COUNT(gUnknown_083F83C0);
+ CreateTask(sub_810F118, 8);
+}
+
+void sub_810F118(u8 taskId)
+{
+ u8 prevCursorPos;
+ if (gMain.newKeys == DPAD_UP && gUnknown_0203925B != 0)
+ {
+ gUnknown_0203925B--;
+ prevCursorPos = GetMenuCursorPos();
+ MoveMenuCursorNoWrap(-1);
+ sub_810F1F4(prevCursorPos, DPAD_UP);
+ }
+ if (gMain.newKeys == DPAD_DOWN && gUnknown_0203925B != gUnknown_0203925A - 1)
+ {
+ gUnknown_0203925B++;
+ prevCursorPos = GetMenuCursorPos();
+ MoveMenuCursorNoWrap(1);
+ sub_810F1F4(prevCursorPos, DPAD_DOWN);
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ HandleDestroyMenuCursors();
+ gScriptResult = gUnknown_0203925B;
+ PlaySE(SE_SELECT);
+ sub_810EEDC();
+ MenuZeroFillWindowRect(0, 0, 29, 12);
+ sub_810EC9C(taskId);
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ HandleDestroyMenuCursors();
+ gScriptResult = 0x7f;
+ PlaySE(SE_SELECT);
+ sub_810EEDC();
+ MenuZeroFillWindowRect(0, 0, 29, 12);
+ sub_810EC9C(taskId);
+ }
+}
+
+// Second verse, same as the first
+#ifdef NONMATCHING
+bool8 sub_810F1F4(u8 prevCursorPos, u8 dpadInput)
+{
+ u8 i;
+ u8 flag = 0;
+ u8 newPos = 0;
+ if (gUnknown_0203925A < 5)
+ {
+ return FALSE;
+ }
+ if (dpadInput == DPAD_UP)
+ {
+ if (prevCursorPos == 0)
+ {
+ newPos = gUnknown_0203925B;
+ flag = TRUE;
+ }
+ }
+ else if (dpadInput == DPAD_DOWN)
+ {
+ if (prevCursorPos == 4)
+ {
+ newPos = gUnknown_0203925B - 4;
+ flag = TRUE;
+ }
+ }
+ if (flag)
+ {
+ GlassWorkshopUpdateScrollIndicators(newPos, 5);
+ MenuFillWindowRectWithBlankTile(2, 1, 9, 10);
+ for (i=0; i<5; newPos++, i++)
+ {
+ MenuPrint(gUnknown_083F83C0[newPos], 1, 2 * i + 1);
+ }
+ }
+ return flag;
+}
+#else
+__attribute__((naked))
+bool8 sub_810F1F4(u8 prevCursorPos, u8 dpadInput)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r2, r0, 24\n"
+ "\tadds r5, r2, 0\n"
+ "\tlsls r1, 24\n"
+ "\tlsrs r1, 24\n"
+ "\tadds r3, r1, 0\n"
+ "\tmovs r6, 0\n"
+ "\tmovs r4, 0\n"
+ "\tldr r0, _0810F214 @ =gUnknown_0203925A\n"
+ "\tldrb r0, [r0]\n"
+ "\tcmp r0, 0x4\n"
+ "\tbhi _0810F218\n"
+ "\tmovs r0, 0\n"
+ "\tb _0810F282\n"
+ "\t.align 2, 0\n"
+ "_0810F214: .4byte gUnknown_0203925A\n"
+ "_0810F218:\n"
+ "\tcmp r1, 0x40\n"
+ "\tbne _0810F22C\n"
+ "\tcmp r2, 0\n"
+ "\tbne _0810F240\n"
+ "\tldr r0, _0810F228 @ =gUnknown_0203925B\n"
+ "\tldrb r4, [r0]\n"
+ "\tmovs r6, 0x1\n"
+ "\tb _0810F244\n"
+ "\t.align 2, 0\n"
+ "_0810F228: .4byte gUnknown_0203925B\n"
+ "_0810F22C:\n"
+ "\tcmp r3, 0x80\n"
+ "\tbne _0810F240\n"
+ "\tcmp r5, 0x4\n"
+ "\tbne _0810F240\n"
+ "\tldr r0, _0810F288 @ =gUnknown_0203925B\n"
+ "\tldrb r0, [r0]\n"
+ "\tsubs r0, 0x4\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r4, r0, 24\n"
+ "\tmovs r6, 0x1\n"
+ "_0810F240:\n"
+ "\tcmp r6, 0\n"
+ "\tbeq _0810F280\n"
+ "_0810F244:\n"
+ "\tadds r0, r4, 0\n"
+ "\tmovs r1, 0x5\n"
+ "\tbl GlassWorkshopUpdateScrollIndicators\n"
+ "\tmovs r0, 0x2\n"
+ "\tmovs r1, 0x1\n"
+ "\tmovs r2, 0x9\n"
+ "\tmovs r3, 0xA\n"
+ "\tbl MenuFillWindowRectWithBlankTile\n"
+ "\tmovs r5, 0\n"
+ "\tldr r7, _0810F28C @ =gUnknown_083F83C0\n"
+ "_0810F25C:\n"
+ "\tlsls r0, r4, 2\n"
+ "\tadds r0, r7\n"
+ "\tldr r0, [r0]\n"
+ "\tlsls r2, r5, 1\n"
+ "\tadds r2, 0x1\n"
+ "\tlsls r2, 24\n"
+ "\tlsrs r2, 24\n"
+ "\tmovs r1, 0x1\n"
+ "\tbl MenuPrint\n"
+ "\tadds r0, r4, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r4, r0, 24\n"
+ "\tadds r0, r5, 0x1\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r5, r0, 24\n"
+ "\tcmp r5, 0x4\n"
+ "\tbls _0810F25C\n"
+ "_0810F280:\n"
+ "\tadds r0, r6, 0\n"
+ "_0810F282:\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r1}\n"
+ "\tbx r1\n"
+ "\t.align 2, 0\n"
+ "_0810F288: .4byte gUnknown_0203925B\n"
+ "_0810F28C: .4byte gUnknown_083F83C0");
+}
+#endif
+
+void sub_810F290(void)
+{
+ if (gUnknown_0203925C >> 1 != 1)
+ {
+ gUnknown_0203925C |= 0x02;
+ CreateVerticalScrollIndicators(0, 0x2c, 0x08);
+ }
+}
+
+void sub_810F2B4(void)
+{
+ if (!(gUnknown_0203925C & 0x01))
+ {
+ gUnknown_0203925C |= 0x01;
+ CreateVerticalScrollIndicators(1, 0x2c, 0x58);
+ }
+}
+
+void GlassWorkshopUpdateScrollIndicators(u8 newPos, u8 maxItems)
+{
+ if (newPos == 0)
+ {
+ gUnknown_0203925C ^= 0x02;
+ DestroyVerticalScrollIndicator(0);
+ }
+ else
+ {
+ sub_810F290();
+ }
+ if (newPos + maxItems < gUnknown_0203925A)
+ {
+ sub_810F2B4();
+ }
+ else if (newPos + maxItems == gUnknown_0203925A)
+ {
+ gUnknown_0203925C ^= 0x01;
+ DestroyVerticalScrollIndicator(1);
+ }
+}
+
+void SpawnCameraDummy(void)
+{
+ u8 mapObjectId = SpawnSpecialFieldObjectParametrized(7, 8, 0x7f, gSaveBlock1.pos.x + 7, gSaveBlock1.pos.y + 7, 3);
+ gMapObjects[mapObjectId].mapobj_bit_13 = 1;
+ CameraObjectSetFollowedObjectId(gMapObjects[mapObjectId].spriteId);
+}
+
+void RemoveCameraDummy(void)
+{
+ CameraObjectSetFollowedObjectId(GetPlayerAvatarObjectId());
+ RemoveFieldObjectByLocalIdAndMap(0x7f, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup);
+}
+
+u8 GetPokeblockNameByMonNature(void)
+{
+ return sub_810CB68(GetNature(&gPlayerParty[GetLeadMonIndex()]), gStringVar1);
+}
+
+void GetSecretBaseNearbyMapName(void)
+{
+ sub_80FBFB4(gStringVar1, VarGet(VAR_SECRET_BASE_MAP), 0);
+}
+
+u16 sub_810F404(void)
+{
+ return GetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK);
+}
+
+void sub_810F414(void)
+{
+ sub_8135FF4(gStringVar1);
+}
+
+const u8 gUnknown_083F83E0[] = {12, 2, 4, 5, 1, 8, 7, 11, 3, 10, 9, 6};
+const u8 gUnknown_083F83EC[] = {0, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 5};
+const u8 gUnknown_083F83F8[] = {3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5};
+
+u8 sub_810F424(void)
+{
+ u32 v0 = gSaveBlock1.easyChatPairs[0].unk0_0 + gSaveBlock1.easyChatPairs[0].unk2 + gUnknown_083F83E0[gSpecialVar_0x8004];
+ if (GetPriceReduction(2))
+ {
+ return gUnknown_083F83F8[v0 % 12];
+ }
+ return gUnknown_083F83EC[v0 % 12];
+}
+
+bool8 sub_810F488(void)
+{
+ u16 *specVar = &gSpecialVar_0x8004;
+ u16 flag = 0x277;
+ *specVar = flag;
+ if (!FlagGet(flag))
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 sub_810F4B0(void)
+{
+ u16 *specVar = &gSpecialVar_0x8004;
+ u16 flag = 0x278;
+ *specVar = flag;
+ if (!FlagGet(flag))
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 sub_810F4D4(void)
+{
+ u16 *specVar = &gSpecialVar_0x8004;
+ u16 flag = 0x279;
+ *specVar = flag;
+ if (!FlagGet(flag))
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 sub_810F4FC(void)
+{
+ u16 *specVar = &gSpecialVar_0x8004;
+ u16 flag = 0x27a;
+ *specVar = flag;
+ if (!FlagGet(flag))
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool8 LeadMonHasEffortRibbon(void)
+{
+ return GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_EFFORT_RIBBON, NULL);
+}
+
+void GivLeadMonEffortRibbon(void)
+{
+ bool8 ribbonSet;
+ IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS);
+ FlagSet(SYS_RIBBON_GET);
+ ribbonSet = TRUE;
+ SetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_EFFORT_RIBBON, &ribbonSet);
+}
+
+bool8 GetLeadMonEVCount(void)
+{
+ if (GetMonEVCount(&gPlayerParty[GetLeadMonIndex()]) >= 510)
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+u8 sub_810F5BC(void)
+{
+ if (!FlagGet(0xc7) && gSaveBlock1.location.mapGroup == MAP_GROUP_RUSTURF_TUNNEL && gSaveBlock1.location.mapNum == MAP_ID_RUSTURF_TUNNEL)
+ {
+ if (FlagGet(0x3a3))
+ {
+ VarSet(VAR_0x409a, 4);
+ return TRUE;
+ }
+ else if (FlagGet(0x3a4))
+ {
+ VarSet(VAR_0x409a, 5);
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+void SetShoalItemFlag(u16 v0)
+{
+ FlagSet(0x85f);
+}
+
+void PutZigzagoonInPlayerParty(void)
+{
+ u16 monData;
+ CreateMon(&gPlayerParty[0], SPECIES_ZIGZAGOON, 7, 0x20, FALSE, 0, FALSE, 0);
+ monData = TRUE;
+ SetMonData(&gPlayerParty[0], MON_DATA_ALT_ABILITY, (u8 *)&monData);
+ monData = MOVE_TACKLE;
+ SetMonData(&gPlayerParty[0], MON_DATA_MOVE1, (u8 *)&monData);
+ monData = MOVE_NONE;
+ SetMonData(&gPlayerParty[0], MON_DATA_MOVE2, (u8 *)&monData);
+ SetMonData(&gPlayerParty[0], MON_DATA_MOVE3, (u8 *)&monData);
+ SetMonData(&gPlayerParty[0], MON_DATA_MOVE4, (u8 *)&monData);
+}
+
+bool8 IsStarterInParty(void)
+{
+ u8 i;
+ u16 starter = GetStarterPokemon(VarGet(VAR_FIRST_POKE));
+ u8 partyCount = CalculatePlayerPartyCount();
+ for (i=0; i<partyCount; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) == starter)
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+bool8 CheckFreePokemonStorageSpace(void)
+{
+ u16 i, j;
+ for (i=0; i<14; i++)
+ {
+ for (j=0; j<30; j++)
+ {
+ if (GetBoxMonData(&gPokemonStorage.boxes[i][j], MON_DATA_SPECIES, NULL) == SPECIES_NONE)
+ {
+ return TRUE;
+ }
+ }
+ }
+ return FALSE;
+}
+
+bool8 IsPokerusInParty(void)
+{
+ if (!CheckPartyPokerus(gPlayerParty, 0x3f))
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+static void sub_810F7A8(u8);
+static void sub_810F814(u8);
+
+void sub_810F758(void)
+{
+ u8 taskId = CreateTask(sub_810F7A8, 9);
+ gTasks[taskId].data[0] = gSpecialVar_0x8005;
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[4] = gSpecialVar_0x8004;
+ gTasks[taskId].data[5] = 5;
+ SetCameraPanningCallback(NULL);
+ PlaySE(SE_W070);
+}
+
+static void sub_810F7A8(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ task->data[1]++;
+ if ((task->data[1] % task->data[5]) == 0)
+ {
+ task->data[1] = 0;
+ task->data[2]++;
+ if (task->data[3] == 0)
+ {
+ task->data[0] = -task->data[0];
+ task->data[4] = -task->data[4];
+ SetCameraPanning(task->data[0], task->data[4]);
+ if (task->data[2] == 8)
+ {
+ sub_810F814(taskId);
+ InstallCameraPanAheadCallback();
+ }
+ }
+ }
+}
+
+static void sub_810F814(u8 taskId)
+{
+ DestroyTask(taskId);
+ EnableBothScriptContexts();
+}
+
+bool8 sub_810F828(void)
+{
+ return FlagGet(0x2b8);
+}
+
+void SetRoute119Weather(void)
+{
+ if (is_light_level_1_2_3_5_or_6(get_map_light_from_warp0()) != TRUE)
+ {
+ SetSav1Weather(0x14);
+ }
+}
+
+void SetRoute123Weather(void)
+{
+ if (is_light_level_1_2_3_5_or_6(get_map_light_from_warp0()) != TRUE)
+ {
+ SetSav1Weather(0x15);
+ }
+}
+
+u8 GetLeadMonIndex(void)
+{
+ u8 i;
+ u8 partyCount = CalculatePlayerPartyCount();
+ for (i=0; i<partyCount; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != 0)
+ {
+ return i;
+ }
+ }
+ return 0;
+}
+
+u16 ScriptGetPartyMonSpecies(void)
+{
+ return GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPECIES2, NULL);
+}
+
+void sub_810F8FC(void)
+{
+ sub_805ADDC(6);
+}
+
+u16 sub_810F908(void)
+{
+ u16 var40c2 = VarGet(VAR_0x40C2);
+ if (gLocalTime.days - var40c2 >= 7)
+ {
+ return 0;
+ }
+ else if (gLocalTime.days < 0)
+ {
+ return 8;
+ }
+ return 7 - (gLocalTime.days - var40c2);
+}
+
+u16 sub_810F950(void)
+{
+ VarSet(VAR_0x40C2, gLocalTime.days);
+ return gLocalTime.days;
+}
+
+bool8 sub_810F96C(void)
+{
+ GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_OT_NAME, gStringVar1);
+ if (!StringCompareWithoutExtCtrlCodes(gSaveBlock2.playerName, gStringVar1))
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+void sub_810F9AC(void)
+{
+ if (gScriptResult >= 10000)
+ {
+ sub_80BF088(0, gScriptResult);
+ }
+ else if (gScriptResult >= 1000)
+ {
+ gStringVar1[0] = CHAR_0;
+ ConvertIntToDecimalStringN(gStringVar1 + 1, gScriptResult, 0, sub_80BF0B8(gScriptResult));
+ }
+ else if (gScriptResult >= 100)
+ {
+ gStringVar1[0] = CHAR_0;
+ gStringVar1[1] = CHAR_0;
+ ConvertIntToDecimalStringN(gStringVar1 + 2, gScriptResult, 0, sub_80BF0B8(gScriptResult));
+ }
+ else if (gScriptResult >= 10)
+ {
+ gStringVar1[0] = CHAR_0;
+ gStringVar1[1] = CHAR_0;
+ gStringVar1[2] = CHAR_0;
+ ConvertIntToDecimalStringN(gStringVar1 + 3, gScriptResult, 0, sub_80BF0B8(gScriptResult));
+ }
+ else
+ {
+ gStringVar1[0] = CHAR_0;
+ gStringVar1[1] = CHAR_0;
+ gStringVar1[2] = CHAR_0;
+ gStringVar1[3] = CHAR_0;
+ ConvertIntToDecimalStringN(gStringVar1 + 4, gScriptResult, 0, sub_80BF0B8(gScriptResult));
+ }
+}
+
+const u8 gUnknown_083F8404[] = {2, 1, 2, 1};
+const u8 gUnknown_083F8408[] = {8, 9, 10, 11, 12, 13, 14, 15};
+const u8 gUnknown_083F8410[] = {8, 13, 14, 11, 10, 12, 15, 9};
+
+bool8 sub_810FF30(void);
+void sub_810FCE8(void);
+void sub_810FF48(void);
+void sub_810FD80(void);
+u16 sub_810FCB0(void);
+int sub_810FB9C(void);
+
+void ResetFanClub(void)
+{
+ gSaveBlock1.vars[0x41] = 0;
+ gSaveBlock1.vars[0x42] = 0;
+}
+
+void sub_810FA74(void)
+{
+ if (sub_810FF30())
+ {
+ sub_810FCE8();
+ gSaveBlock1.vars[0x42] = gSaveBlock2.playTimeHours;
+ }
+}
+
+void sub_810FAA0(void)
+{
+ if (!((gSaveBlock1.vars[0x41] >> 7) & 1))
+ {
+ sub_810FF48();
+ sub_810FD80();
+ gSaveBlock1.vars[0x42] = gSaveBlock2.playTimeHours;
+ FlagReset(0x315);
+ FlagReset(0x316);
+ FlagReset(0x317);
+ FlagReset(0x318);
+ VarSet(VAR_0x4095, 1);
+ }
+}
+
+u8 sub_810FB10(u8 a0)
+{
+ if (VarGet(VAR_0x4095) == 2)
+ {
+ if ((gSaveBlock1.vars[0x41] & 0x7f) + gUnknown_083F8404[a0] >= 20)
+ {
+ if (sub_810FCB0() < 3)
+ {
+ sub_810FB9C();
+ gSaveBlock1.vars[0x41] &= 0xff80;
+ }
+ else
+ {
+ gSaveBlock1.vars[0x41] = (gSaveBlock1.vars[0x41] & 0xff80) | 20;
+ }
+ }
+ else
+ {
+ gSaveBlock1.vars[0x41] += gUnknown_083F8404[a0];
+ }
+ }
+ return gSaveBlock1.vars[0x41] & 0x7f;
+}
+
+int sub_810FB9C(void)
+{
+ u8 i;
+ int retval = 0;
+ for (i=0; i<8; i++)
+ {
+ if (!((gSaveBlock1.vars[0x41] >> gUnknown_083F8408[i]) & 0x01))
+ {
+ retval = i;
+ if (Random() & 1)
+ {
+ gSaveBlock1.vars[0x41] |= (1 << gUnknown_083F8408[i]);
+ return retval;
+ }
+ }
+ }
+ gSaveBlock1.vars[0x41] |= (1 << gUnknown_083F8408[retval]);
+ return retval;
+}
+
+int sub_810FC18(void)
+{
+ u8 i;
+ int retval = 0;
+ if (sub_810FCB0() == TRUE)
+ {
+ return 0;
+ }
+ for (i=0; i<8; i++)
+ {
+ if ((gSaveBlock1.vars[0x41] >> gUnknown_083F8410[i]) & 1)
+ {
+ retval = i;
+ if (Random() & 1)
+ {
+ gSaveBlock1.vars[0x41] ^= (1 << gUnknown_083F8410[i]);
+ return retval;
+ }
+ }
+ }
+ if ((gSaveBlock1.vars[0x41] >> gUnknown_083F8410[retval]) & 1)
+ {
+ gSaveBlock1.vars[0x41] ^= (1 << gUnknown_083F8410[retval]);
+ }
+ return retval;
+}
+
+u16 sub_810FCB0(void)
+{
+ u8 i;
+ u8 retval = 0;
+ for (i=0; i<8; i++)
+ {
+ if ((gSaveBlock1.vars[0x41] >> (i + 8)) & 1)
+ {
+ retval ++;
+ }
+ }
+ return retval;
+}
+
+void sub_810FCE8(void)
+{
+ u8 i = 0;
+ if (gSaveBlock2.playTimeHours < 999)
+ {
+ while (1)
+ {
+ if (sub_810FCB0() < 5)
+ {
+ gSaveBlock1.vars[0x42] = gSaveBlock2.playTimeHours;
+ break;
+ }
+ else if (i == 8)
+ {
+ break;
+ }
+ else if (gSaveBlock2.playTimeHours - gSaveBlock1.vars[0x42] < 12)
+ {
+ return;
+ }
+ sub_810FC18();
+ gSaveBlock1.vars[0x42] += 12;
+ i++;
+ }
+ }
+}
+
+bool8 sub_810FD60(void)
+{
+ return (gSaveBlock1.vars[0x41] >> gSpecialVar_0x8004) & 0x01;
+}
+
+void sub_810FD80(void)
+{
+ gSaveBlock1.vars[0x41] |= 0x2000;
+ gSaveBlock1.vars[0x41] |= 0x100;
+ gSaveBlock1.vars[0x41] |= 0x400;
+}
+
+void sub_810FE1C(void *, u8, u8);
+
+void sub_810FDAC(void)
+{
+ u8 a = 0;
+ u8 b = 0;
+ switch (gSpecialVar_0x8004)
+ {
+ case 8:
+ break;
+ case 9:
+ break;
+ case 10:
+ a = 0;
+ b = 3;
+ break;
+ case 11:
+ a = 0;
+ b = 1;
+ break;
+ case 12:
+ a = 1;
+ b = 0;
+ break;
+ case 13:
+ a = 0;
+ b = 4;
+ break;
+ case 14:
+ a = 1;
+ b = 5;
+ break;
+ case 15:
+ break;
+ }
+ sub_810FE1C(gSaveBlock1.linkBattleRecords, a, b);
+}
+
+void sub_810FE1C(void *linkRecords, u8 a, u8 b)
+{
+ u8 *curRecord = (linkRecords + 16 * a);
+ if (*curRecord == EOS)
+ {
+ switch (b)
+ {
+ case 0:
+ StringCopy(gStringVar1, gOtherText_Wallace);
+ break;
+ case 1:
+ StringCopy(gStringVar1, gOtherText_Steven);
+ break;
+ case 2:
+ StringCopy(gStringVar1, gOtherText_Brawly);
+ break;
+ case 3:
+ StringCopy(gStringVar1, gOtherText_Winona);
+ break;
+ case 4:
+ StringCopy(gStringVar1, gOtherText_Phoebe);
+ break;
+ case 5:
+ StringCopy(gStringVar1, gOtherText_Glacia);
+ break;
+ default:
+ StringCopy(gStringVar1, gOtherText_Wallace);
+ break;
+ }
+ }
+ else
+ {
+ StringCopyN(gStringVar1, curRecord, 7);
+ gStringVar1[7] = EOS;
+ if (gStringVar1[0] == 0xfc && gStringVar1[1] == 0x15)
+ {
+ ConvertInternationalString(gStringVar1, 1);
+ }
+ }
+}
+
+void sub_810FEFC(void)
+{
+ if (VarGet(VAR_0x4095) == 2)
+ {
+ sub_810FA74();
+ if (gBattleOutcome == 1)
+ {
+ sub_810FB9C();
+ }
+ else
+ {
+ sub_810FC18();
+ }
+ }
+}
+
+bool8 sub_810FF30(void)
+{
+ return (gSaveBlock1.vars[0x41] >> 7) & 0x01;
+}
+
+void sub_810FF48(void)
+{
+ gSaveBlock1.vars[0x41] |= 0x80;
+}
+
+u8 sub_810FF60(void)
+{
+ return sub_810FB10(gSpecialVar_0x8004);
+}
diff --git a/src/pokemon_2.c b/src/pokemon_2.c
index 5acdae4d3..543b032e2 100644
--- a/src/pokemon_2.c
+++ b/src/pokemon_2.c
@@ -38,7 +38,12 @@ extern struct PokemonStorage gPokemonStorage;
extern u8 gBadEggNickname[];
extern const struct SpriteTemplate gSpriteTemplate_8208288[];
//array of pointers to arrays of pointers to union AnimCmd (We probably need to typedef this.)
-extern u8 gSecretBaseTrainerClasses[];
+extern u8 gTrainerClassToPicIndex[];
+extern u8 gTrainerClassToNameIndex[];
+extern u8 gSecretBaseTrainerClasses[][5];
+extern u8 gUnknown_08208238[];
+extern u8 gUnknown_0820823C[];
+extern u8 gStatStageRatios[][2];
extern u8 gHoldEffectToType[][2];
u8 CountAliveMons(u8 a1)
@@ -1184,13 +1189,13 @@ void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord)
u8 GetSecretBaseTrainerPicIndex(void)
{
- u8 trainerClass = gSecretBaseTrainerClasses[(gSecretBaseRecord.trainerId[0] % 5) + (5 * gSecretBaseRecord.gender)];
+ u8 trainerClass = gSecretBaseTrainerClasses[gSecretBaseRecord.gender][gSecretBaseRecord.trainerId[0] % 5];
return gTrainerClassToPicIndex[trainerClass];
}
u8 GetSecretBaseTrainerNameIndex(void)
{
- u8 trainerClass = gSecretBaseTrainerClasses[(gSecretBaseRecord.trainerId[0] % 5) + (5 * gSecretBaseRecord.gender)];
+ u8 trainerClass = gSecretBaseTrainerClasses[gSecretBaseRecord.gender][gSecretBaseRecord.trainerId[0] % 5];
return gTrainerClassToNameIndex[trainerClass];
}
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index cb8eb2a46..f7ff98564 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -23,28 +23,6 @@
#include "text.h"
#include "util.h"
-#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220
-#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220
-#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220
-#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level
-#define EVO_TRADE 0x0005 // Pokémon is traded
-#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item
-#define EVO_ITEM 0x0007 // specified item is used on Pokémon
-#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense
-#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense
-#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense
-#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value
-#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value
-#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask)
-#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja)
-#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value
-
-struct SpindaSpot
-{
- u8 x, y;
- u16 image[16];
-};
-
extern u8 gPlayerPartyCount;
extern u8 gEnemyPartyCount;
extern struct BattlePokemon gBattleMons[4];
@@ -103,8 +81,8 @@ bool8 HealStatusConditions(struct Pokemon *mon, u32 unused, u32 healMask, u8 bat
u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit)
{
- u8 *temp;
- u8 *itemEffect;
+ const u8 *temp;
+ const u8 *itemEffect;
u8 offset;
int i;
u8 j;
@@ -112,7 +90,7 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit)
offset = 6;
- temp = (u8 *) gItemEffectTable[itemId - 13];
+ temp = gItemEffectTable[itemId - 13];
if (!temp && itemId != ITEM_ENIGMA_BERRY)
return 0;
@@ -1296,15 +1274,15 @@ void BoxMonRestorePP(struct BoxPokemon *boxMon)
void sub_8040B8C(void)
{
- gLastUsedAbility = BATTLE_STRUCT->filler1_2[0x37];
+ gLastUsedAbility = BATTLE_STRUCT->unk160C0;;
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 4;
- gBattleTextBuff1[2] = BATTLE_STRUCT->filler1[0x34];
+ gBattleTextBuff1[2] = BATTLE_STRUCT->unk16054;
gBattleTextBuff1[4] = EOS;
- if (!GetBankSide(BATTLE_STRUCT->filler1[0x34]))
- gBattleTextBuff1[3] = pokemon_order_func(gBattlePartyID[BATTLE_STRUCT->filler1[0x34]]);
+ if (!GetBankSide(BATTLE_STRUCT->unk16054))
+ gBattleTextBuff1[3] = pokemon_order_func(gBattlePartyID[BATTLE_STRUCT->unk16054]);
else
- gBattleTextBuff1[3] = gBattlePartyID[BATTLE_STRUCT->filler1[0x34]];
+ gBattleTextBuff1[3] = gBattlePartyID[BATTLE_STRUCT->unk16054];
gBattleTextBuff2[0] = 0xFD;
gBattleTextBuff2[1] = 4;
gBattleTextBuff2[2] = gBankInMenu;
diff --git a/src/pokemon_data.c b/src/pokemon_data.c
new file mode 100644
index 000000000..6414134fb
--- /dev/null
+++ b/src/pokemon_data.c
@@ -0,0 +1,128 @@
+#include "global.h"
+#include "pokemon.h"
+#include "species.h"
+#include "trainer.h"
+#include "abilities.h"
+#include "moves.h"
+#include "hold_effects.h"
+#include "items.h"
+#include "sprite.h"
+#include "data2.h"
+
+#include "data/pokemon/dex_order.h"
+#include "data/pokemon/spinda_spots.h"
+#include "data/pokemon/item_effects.h"
+#include "data/pokemon/nature_stats.h"
+#include "data/pokemon/tmhm_learnsets.h"
+#include "data/pokemon/trainer_class_lookups.h"
+#include "data/pokemon/cry_ids.h"
+#include "data/pokemon/experience_tables.h"
+#include "data/pokemon/base_stats.h"
+#include "data/pokemon/level_up_learnsets.h"
+#include "data/pokemon/evolution.h"
+#include "data/pokemon/level_up_learnset_pointers.h"
+
+const u8 gUnknown_08208238[] = { // Masks for getting PP Up count, also PP Max values
+ 0x03, 0x0c, 0x30, 0xc0
+};
+
+const u8 gUnknown_0820823C[] = { // Masks for setting PP Up count
+ 0xFC, 0xF3, 0xCF, 0x3F
+};
+
+const u8 gUnknown_08208240[] = { // Values added to PP Up count
+ 0x01, 0x04, 0x10, 0x40
+};
+
+const u8 gStatStageRatios[][2] = {
+ {10, 40}, // -6
+ {10, 35}, // -5
+ {10, 30}, // -4
+ {10, 25}, // -3
+ {10, 20}, // -2
+ {10, 15}, // -1
+ {10, 10}, // 0
+ {15, 10}, // 1
+ {20, 10}, // 2
+ {25, 10}, // 3
+ {30, 10}, // 4
+ {35, 10}, // 5
+ {40, 10} // 6
+};
+
+const u8 unknownGameFreakAbbrev_820825E[] = _("ゲーフリ");
+
+const u8 gHoldEffectToType[][2] = {
+ {HOLD_EFFECT_BUG_POWER, TYPE_BUG},
+ {HOLD_EFFECT_STEEL_POWER, TYPE_STEEL},
+ {HOLD_EFFECT_GROUND_POWER, TYPE_GROUND},
+ {HOLD_EFFECT_ROCK_POWER, TYPE_ROCK},
+ {HOLD_EFFECT_GRASS_POWER, TYPE_GRASS},
+ {HOLD_EFFECT_DARK_POWER, TYPE_DARK},
+ {HOLD_EFFECT_FIGHTING_POWER, TYPE_FIGHTING},
+ {HOLD_EFFECT_ELECTRIC_POWER, TYPE_ELECTRIC},
+ {HOLD_EFFECT_WATER_POWER, TYPE_WATER},
+ {HOLD_EFFECT_FLYING_POWER, TYPE_FLYING},
+ {HOLD_EFFECT_POISON_POWER, TYPE_POISON},
+ {HOLD_EFFECT_ICE_POWER, TYPE_ICE},
+ {HOLD_EFFECT_GHOST_POWER, TYPE_GHOST},
+ {HOLD_EFFECT_PSYCHIC_POWER, TYPE_PSYCHIC},
+ {HOLD_EFFECT_FIRE_POWER, TYPE_FIRE},
+ {HOLD_EFFECT_DRAGON_POWER, TYPE_DRAGON},
+ {HOLD_EFFECT_NORMAL_POWER, TYPE_NORMAL}
+};
+
+extern void sub_80105A0(struct Sprite *);
+extern void oac_poke_opponent(struct Sprite *);
+
+const struct SpriteTemplate gSpriteTemplate_8208288[] = {
+ {0xFFFF, 0, &gOamData_81F96F0, NULL, gSpriteImageTable_81E7A10, gSpriteAffineAnimTable_81E7B70, sub_80105A0},
+ {0xFFFF, 0, &gOamData_81F96E8, NULL, gSpriteImageTable_81E7A30, gSpriteAffineAnimTable_81E7BEC, oac_poke_opponent},
+ {0xFFFF, 0, &gOamData_81F96F0, NULL, gSpriteImageTable_81E7A50, gSpriteAffineAnimTable_81E7B70, sub_80105A0},
+ {0xFFFF, 0, &gOamData_81F96E8, NULL, gSpriteImageTable_81E7A70, gSpriteAffineAnimTable_81E7BEC, oac_poke_opponent},
+};
+
+const u8 gSecretBaseTrainerClasses[][5] = {
+ // male
+ {TRAINER_CLASS_YOUNGSTER, TRAINER_CLASS_BUG_CATCHER, TRAINER_CLASS_RICH_BOY, TRAINER_CLASS_CAMPER, TRAINER_CLASS_COOL_TRAINER_M},
+ // female
+ {TRAINER_CLASS_LASS, TRAINER_CLASS_SCHOOL_KID_F, TRAINER_CLASS_LADY, TRAINER_CLASS_PICNICKER, TRAINER_CLASS_COOL_TRAINER_F}
+};
+
+const u8 gUnknown_082082F2[] = {
+ MON_DATA_HP_EV,
+ MON_DATA_ATK_EV,
+ MON_DATA_DEF_EV,
+ MON_DATA_SPD_EV,
+ MON_DATA_SPDEF_EV,
+ MON_DATA_SPATK_EV
+};
+
+const u8 gUnknown_082082F8[] = {1, 1, 3, 2, 4, 6};
+
+const s8 gUnknown_082082FE[][3] = {
+ // Happiness deltas
+ { 5, 3, 2},
+ { 5, 3, 2},
+ { 1, 1, 0},
+ { 3, 2, 1},
+ { 1, 1, 0},
+ { 1, 1, 1},
+ {-1, -1, -1},
+ {-5, -5, -10},
+ {-5, -5, -10}
+};
+
+const u16 gHMMoves[] = {
+ MOVE_CUT,
+ MOVE_FLY,
+ MOVE_SURF,
+ MOVE_STRENGTH,
+ MOVE_FLASH,
+ MOVE_ROCK_SMASH,
+ MOVE_WATERFALL,
+ MOVE_DIVE,
+ 0xffff
+};
+
+const u8 gJapaneseNidoranNames[][11] = {_("ニドラン♂"), _("ニドラン♀")};
diff --git a/src/tv.c b/src/tv.c
index 4bd11a9b9..27fe9b84c 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -44,7 +44,6 @@ struct UnkTvStruct
s8 var0;
};
-extern struct Struct30042E0 gBattleResults;
extern u8 gUnknown_0300430A[11];
struct OutbreakPokemon
@@ -430,15 +429,15 @@ void TakeTVShowInSearchOfTrainersOffTheAir(void);
void GabbyAndTyBeforeInterview(void)
{
u8 i;
- gSaveBlock1.gabbyAndTyData.mon1 = gBattleResults.unk6;
- gSaveBlock1.gabbyAndTyData.mon2 = gBattleResults.unk26;
- gSaveBlock1.gabbyAndTyData.lastMove = gBattleResults.unk22;
+ gSaveBlock1.gabbyAndTyData.mon1 = gBattleResults.Poke1Species;
+ gSaveBlock1.gabbyAndTyData.mon2 = gBattleResults.OpponentSpecies;
+ gSaveBlock1.gabbyAndTyData.lastMove = gBattleResults.LastUsedMove;
if (gSaveBlock1.gabbyAndTyData.battleNum != 0xff)
{
gSaveBlock1.gabbyAndTyData.battleNum ++;
}
gSaveBlock1.gabbyAndTyData.valA_0 = gBattleResults.unk5_0;
- if (gBattleResults.unk0)
+ if (gBattleResults.PlayerFaintCounter)
{
gSaveBlock1.gabbyAndTyData.valA_1 = 1;
} else
@@ -612,11 +611,11 @@ void sub_80BDEC8(void) {
total = 0;
sub_80BEB20();
sub_80BE778();
- if (gBattleResults.unk28 == 0) {
+ if (gBattleResults.CaughtPoke == 0) {
sub_80BE074();
} else {
sub_80BE028();
- if (sub_80BF77C(0xffff) == 0 && StringCompareWithoutExtCtrlCodes(gSpeciesNames[gBattleResults.unk28], gBattleResults.unk2A) != 0) {
+ if (sub_80BF77C(0xffff) == 0 && StringCompareWithoutExtCtrlCodes(gSpeciesNames[gBattleResults.CaughtPoke], gBattleResults.CaughtNick) != 0) {
gUnknown_03005D38.var0 = sub_80BF74C(gSaveBlock1.tvShows);
if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_POKEMON_TODAY_CAUGHT) != 1) {
for (i=0; i<11; i++) {
@@ -642,8 +641,8 @@ void sub_80BDEC8(void) {
show->pokemonToday.var12 = total;
show->pokemonToday.ball = item;
StringCopy(show->pokemonToday.playerName, gSaveBlock2.playerName);
- StringCopy(show->pokemonToday.nickname, gBattleResults.unk2A);
- show->pokemonToday.species = gBattleResults.unk28;
+ StringCopy(show->pokemonToday.nickname, gBattleResults.CaughtNick);
+ show->pokemonToday.species = gBattleResults.CaughtPoke;
sub_80BE138(show);
show->pokemonToday.language = GAME_LANGUAGE;
show->pokemonToday.language2 = sub_80BDEAC(show->pokemonToday.nickname);
@@ -663,8 +662,8 @@ void sub_80BE028(void) {
buffer->worldOfMasters.var00 = TVSHOW_WORLD_OF_MASTERS;
}
buffer->worldOfMasters.var02++;
- buffer->worldOfMasters.var04 = gBattleResults.unk28;
- buffer->worldOfMasters.var08 = gBattleResults.unk6;
+ buffer->worldOfMasters.var04 = gBattleResults.CaughtPoke;
+ buffer->worldOfMasters.var08 = gBattleResults.Poke1Species;
buffer->worldOfMasters.var0a = gMapHeader.name;
}
@@ -689,7 +688,7 @@ void sub_80BE074(void) {
asm_comment("Here the wrong registers are used to hold the show ID and flag.");
show->pokemonTodayFailed.var00 = TVSHOW_POKEMON_TODAY_FAILED;
show->pokemonTodayFailed.var01 = flag;
- show->pokemonTodayFailed.species = gBattleResults.unk6;
+ show->pokemonTodayFailed.species = gBattleResults.Poke1Species;
show->pokemonTodayFailed.species2 = gBattleResults.unk20;
show->pokemonTodayFailed.var10 = total;
show->pokemonTodayFailed.var11 = gBattleOutcome;