diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_10.c | 1322 | ||||
-rw-r--r-- | src/battle_2.c | 199 | ||||
-rw-r--r-- | src/battle_811DA74.c | 9 | ||||
-rw-r--r-- | src/battle_ai.c | 281 | ||||
-rw-r--r-- | src/calculate_base_damage.c | 6 | ||||
-rwxr-xr-x | src/field_map_obj.c | 4 | ||||
-rwxr-xr-x[-rw-r--r--] | src/field_specials.c | 2213 | ||||
-rw-r--r-- | src/pokemon_2.c | 11 | ||||
-rw-r--r-- | src/pokemon_3.c | 38 | ||||
-rw-r--r-- | src/pokemon_data.c | 128 | ||||
-rw-r--r-- | src/tv.c | 23 |
11 files changed, 3909 insertions, 325 deletions
diff --git a/src/battle_10.c b/src/battle_10.c new file mode 100644 index 000000000..34e4f75b1 --- /dev/null +++ b/src/battle_10.c @@ -0,0 +1,1322 @@ +#include "global.h" +#include "battle.h" +#include "battle_interface.h" +#include "data2.h" +#include "link.h" +#include "palette.h" +#include "rom_8077ABC.h" +#include "rom3.h" +#include "songs.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "util.h" + +struct UnknownStruct3 +{ + u16 moves[4]; + u8 pp[4]; + u8 ppBonuses; +}; + +extern u8 gActiveBank; +extern u8 gBattleBufferA[][0x200]; +extern u8 gObjectBankIDs[]; +extern u16 gBattlePartyID[]; +extern u8 gHealthboxIDs[]; +extern u16 gBattleTypeFlags; +extern u8 gBattleMonForms[]; +extern void (*gBattleBankFunc[])(void); +extern u32 *gDisableStructMoveAnim; +extern u32 gMoveDmgMoveAnim; +extern u16 gMovePowerMoveAnim; +extern u8 gHappinessMoveAnim; +extern u16 gWeatherMoveAnim; +extern u32 gPID_perBank[]; +extern u8 gAnimScriptActive; +extern void (*gAnimScriptCallback)(void); +extern u8 gDisplayedStringBattle[]; +extern bool8 gDoingBattleAnim; +extern u8 gBattleOutcome; +extern u16 gUnknown_02024DE8; +extern u8 gUnknown_02024E68[]; +extern struct SpriteTemplate gUnknown_02024E8C; +extern u8 gUnknown_0202F7C4; +extern struct Window gUnknown_03004210; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042A4; +extern u8 gUnknown_0300434C[]; + +extern u8 sub_8077F68(); +extern u8 sub_8079E90(); +extern u8 GetBankIdentity(u8); +extern void sub_8031794(struct Pokemon *, u8); +extern void sub_8037A74(void); +extern void sub_8032984(u8, u16); +extern void sub_8037E30(void); +extern void sub_80312F0(struct Sprite *); +extern u8 sub_8046400(); +extern void sub_8032A08(); +extern void sub_8043DB0(); +extern void sub_8037BBC(void); +extern s32 sub_803FC34(u16); +extern void sub_8031A6C(u16, u8); +extern void sub_80313A0(struct Sprite *); +extern void sub_803757C(void); +extern void oamt_add_pos2_onto_pos1(); +extern void oamt_set_x3A_32(); +extern void sub_8078B34(struct Sprite *); +extern void sub_80375B4(void); +extern void sub_8010384(struct Sprite *); +extern void sub_8037B78(void); +extern u8 sub_8031720(); +extern u8 mplay_80342A4(); +extern void ExecuteMoveAnim(); +extern void sub_80326EC(); +extern void sub_8031F24(void); +extern void sub_80324BC(); +extern void BufferStringBattle(); +extern void sub_8037C2C(void); +extern void sub_8043D84(); +extern void sub_8037B24(void); +extern void sub_8045A5C(); +extern void sub_8037FAC(void); +extern void move_anim_start_t2_for_situation(); +extern void dp01t_0F_4_move_anim(void); +extern void sub_8047858(); +extern u8 GetBankSide(u8); +extern void sub_80E43C0(); +extern void sub_803A3A8(struct Sprite *); +extern void sub_8044CA0(u8); +extern void nullsub_47(void); +extern bool8 IsDoubleBattle(void); +extern void sub_8037840(void); +extern void sub_8031B74(); +extern u8 sub_8078874(); +extern u8 move_anim_start_t3(); +extern void sub_8037FD8(void); +extern void sub_8037F34(void); +extern void dp01_tbl4_exec_completed(void); + +u32 dp01_getattr_by_ch1_for_player_pokemon__(u8, u8 *); +void sub_8038900(u8); +void sub_8039430(u8, u8); +void sub_8039648(void); +void sub_8039B64(void); +void sub_803A2C4(u8); +void sub_803A4E0(void); + +void LinkOpponentHandleGetAttributes(void) +{ + u8 buffer[0x100]; + u32 r6 = 0; + u8 r4; + s32 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + r6 = dp01_getattr_by_ch1_for_player_pokemon__(gBattlePartyID[gActiveBank], buffer); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + r6 += dp01_getattr_by_ch1_for_player_pokemon__(i, buffer + r6); + r4 >>= 1; + } + } + dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer); + dp01_tbl4_exec_completed(); +} + +u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer) +{ + struct BattlePokemon battlePokemon; + struct UnknownStruct3 moveData; + u8 nickname[20]; + u8 *src; + s16 data16; + u32 data32; + s32 size = 0; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + battlePokemon.species = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); + battlePokemon.item = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); + for (size = 0; size < 4; size++) + { + battlePokemon.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); + battlePokemon.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + } + battlePokemon.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + battlePokemon.friendship = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); + battlePokemon.experience = GetMonData(&gEnemyParty[a], MON_DATA_EXP); + battlePokemon.hpIV = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + battlePokemon.attackIV = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + battlePokemon.defenseIV = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + battlePokemon.spAttackIV = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + battlePokemon.spDefenseIV = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + battlePokemon.personality = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); + battlePokemon.status1 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); + battlePokemon.level = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); + battlePokemon.hp = GetMonData(&gEnemyParty[a], MON_DATA_HP); + battlePokemon.maxHP = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); + battlePokemon.attack = GetMonData(&gEnemyParty[a], MON_DATA_ATK); + battlePokemon.defense = GetMonData(&gEnemyParty[a], MON_DATA_DEF); + battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPD); + battlePokemon.spAttack = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); + battlePokemon.spDefense = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); + battlePokemon.isEgg = GetMonData(&gEnemyParty[a], MON_DATA_IS_EGG); + battlePokemon.altAbility = GetMonData(&gEnemyParty[a], MON_DATA_ALT_ABILITY); + battlePokemon.otId = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); + GetMonData(&gEnemyParty[a], MON_DATA_NICKNAME, nickname); + StringCopy10(battlePokemon.nickname, nickname); + GetMonData(&gEnemyParty[a], MON_DATA_OT_NAME, battlePokemon.otName); + src = (u8 *)&battlePokemon; + for (size = 0; size < sizeof(battlePokemon); size++) + buffer[size] = src[size]; + break; + case 1: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 2: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 3: + for (size = 0; size < 4; size++) + { + moveData.moves[size] = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + size); + moveData.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + } + moveData.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + src = (u8 *)&moveData; + for (size = 0; size < sizeof(moveData); size++) + buffer[size] = src[size]; + break; + case 4: + case 5: + case 6: + case 7: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 8: + for (size = 0; size < 4; size++) + buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); + buffer[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); + size++; + break; + case 9: + case 10: + case 11: + case 12: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); + size = 1; + break; + case 17: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_OT_ID); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 18: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_EXP); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 19: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_EV); + size = 1; + break; + case 20: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_EV); + size = 1; + break; + case 21: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_EV); + size = 1; + break; + case 22: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_EV); + size = 1; + break; + case 23: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV); + size = 1; + break; + case 24: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV); + size = 1; + break; + case 25: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP); + size = 1; + break; + case 26: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKERUS); + size = 1; + break; + case 27: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION); + size = 1; + break; + case 28: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL); + size = 1; + break; + case 29: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_MET_GAME); + size = 1; + break; + case 30: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_POKEBALL); + size = 1; + break; + case 31: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + buffer[1] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + buffer[2] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + buffer[4] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + buffer[5] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + size = 6; + break; + case 32: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV); + size = 1; + break; + case 33: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV); + size = 1; + break; + case 34: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV); + size = 1; + break; + case 35: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV); + size = 1; + break; + case 36: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV); + size = 1; + break; + case 37: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV); + size = 1; + break; + case 38: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 39: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 40: + data32 = GetMonData(&gEnemyParty[a], MON_DATA_STATUS); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 41: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_LEVEL); + size = 1; + break; + case 42: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 43: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 44: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_ATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 45: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_DEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 46: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPD); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 47: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 48: + data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 49: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL); + size = 1; + break; + case 50: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY); + size = 1; + break; + case 51: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE); + size = 1; + break; + case 52: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART); + size = 1; + break; + case 53: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH); + size = 1; + break; + case 54: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SHEEN); + size = 1; + break; + case 55: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON); + size = 1; + break; + case 56: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON); + size = 1; + break; + case 57: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON); + size = 1; + break; + case 58: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON); + size = 1; + break; + case 59: + buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON); + size = 1; + break; + } + return size; +} + +void sub_803889C(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_80388A8(void) +{ + u8 i; + u8 r4; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + sub_8038900(gBattlePartyID[gActiveBank]); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + sub_8038900(i); + r4 >>= 1; + } + } + dp01_tbl4_exec_completed(); +} + +void sub_8038900(u8 a) +{ + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; + struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; + s32 i; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + { + u8 iv; + + SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); + SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + } + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); + SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); + SetMonData(&gEnemyParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + iv = battlePokemon->hpIV; + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, (u8 *)&iv); + iv = battlePokemon->attackIV; + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + iv = battlePokemon->defenseIV; + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + iv = battlePokemon->speedIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, (u8 *)&iv); + iv = battlePokemon->spAttackIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + iv = battlePokemon->spDefenseIV; + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); + SetMonData(&gEnemyParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); + SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); + SetMonData(&gEnemyParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); + SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); + SetMonData(&gEnemyParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); + SetMonData(&gEnemyParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); + SetMonData(&gEnemyParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + } + break; + case 1: + SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + break; + case 2: + SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + break; + case 3: + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + } + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); + break; + case 4: + case 5: + case 6: + case 7: + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); + break; + case 8: + SetMonData(&gEnemyParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gEnemyParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gEnemyParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + break; + case 9: + case 10: + case 11: + case 12: + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); + break; + case 17: + SetMonData(&gEnemyParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + break; + case 18: + SetMonData(&gEnemyParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + break; + case 19: + SetMonData(&gEnemyParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 20: + SetMonData(&gEnemyParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 21: + SetMonData(&gEnemyParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 22: + SetMonData(&gEnemyParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 23: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 24: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 25: + SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + break; + case 26: + SetMonData(&gEnemyParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + break; + case 27: + SetMonData(&gEnemyParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + break; + case 28: + SetMonData(&gEnemyParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 29: + SetMonData(&gEnemyParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + break; + case 30: + SetMonData(&gEnemyParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + break; + case 31: + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + break; + case 32: + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 33: + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 34: + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 35: + SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 36: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 37: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 38: + SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + break; + case 39: + SetMonData(&gEnemyParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + break; + case 40: + SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + break; + case 41: + SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 42: + SetMonData(&gEnemyParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 43: + SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 44: + SetMonData(&gEnemyParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + break; + case 45: + SetMonData(&gEnemyParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + break; + case 46: + SetMonData(&gEnemyParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + break; + case 47: + SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + break; + case 48: + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + break; + case 49: + SetMonData(&gEnemyParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + break; + case 50: + SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + break; + case 51: + SetMonData(&gEnemyParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + break; + case 52: + SetMonData(&gEnemyParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + break; + case 53: + SetMonData(&gEnemyParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + break; + case 54: + SetMonData(&gEnemyParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + break; + case 55: + SetMonData(&gEnemyParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 56: + SetMonData(&gEnemyParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 57: + SetMonData(&gEnemyParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 58: + SetMonData(&gEnemyParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 59: + SetMonData(&gEnemyParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + } +} + +void sub_8039220(void) +{ + u8 *dst; + u8 i; + + dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = gBattleBufferA[gActiveBank][3 + i]; + dp01_tbl4_exec_completed(); +} + +void sub_8039294(void) +{ + u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(gActiveBank, 2), + sub_8077F68(gActiveBank), + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], gBattleMonForms[gActiveBank]); + sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + gBattleBankFunc[gActiveBank] = sub_8037A74; +} + +void sub_80393E4(void) +{ + gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; + sub_8039430(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattleBankFunc[gActiveBank] = sub_8037E30; +} + +void sub_8039430(u8 a, u8 b) +{ + u16 species; + + sub_8032AA8(a, b); + gBattlePartyID[a] = gBattleBufferA[a][1]; + species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); + gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); + sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); + gObjectBankIDs[a] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(a, 2), + sub_8077F68(a), + sub_8079E90(a)); + gSprites[gUnknown_0300434C[a]].data1 = gObjectBankIDs[a]; + gSprites[gObjectBankIDs[a]].data0 = a; + gSprites[gObjectBankIDs[a]].data2 = species; + gSprites[gObjectBankIDs[a]].oam.paletteNum = a; + StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); + gSprites[gObjectBankIDs[a]].invisible = TRUE; + gSprites[gObjectBankIDs[a]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFE); +} + +void sub_80395B4(void) +{ + if (gBattleBufferA[gActiveBank][1] == 0) + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_8039648; + } + else + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8032A08(gActiveBank); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + dp01_tbl4_exec_completed(); + } +} + +void sub_8039648(void) +{ + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (!ewram17810[gActiveBank].unk0_6) + { + ewram17810[gActiveBank].unk4 = 0; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 2); + gBattleBankFunc[gActiveBank] = sub_8037BBC; + } + break; + } +} + +void sub_80396D0(void) +{ + s16 xOffset; + u32 gender; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (GetBankIdentity(gActiveBank) & 2) + xOffset = -16; + else + xOffset = 16; + gender = gLinkPlayers[sub_803FC34(gActiveBank)].gender; + } + else + { + xOffset = 0; + gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender; + } + sub_8031A6C(gender, gActiveBank); + GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + 176 + xOffset, 40 + 4 * (8 - gTrainerFrontPicCoords[gender].coords), + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = 2; + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[gender].tag); + gSprites[gObjectBankIDs[gActiveBank]].data5 = gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum; + gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[gender].tag); + gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam = gender; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_803757C; +} + +void sub_80398A4(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_80398B0(void) +{ + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; + gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + gBattleBankFunc[gActiveBank] = sub_80375B4; +} + +void sub_803995C(void) +{ + if (ewram17810[gActiveBank].unk4 == 0) + { + if (ewram17800[gActiveBank].unk0_2) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4++; + } + else if (!ewram17810[gActiveBank].unk0_6) + { + ewram17810[gActiveBank].unk4 = 0; + PlaySE12WithPanning(SE_POKE_DEAD, 63); + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8010384; + gBattleBankFunc[gActiveBank] = sub_8037B78; + } +} + +void sub_8039A00(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039A0C(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039A18(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039A24(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039A30(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u32 r0 = gBattleBufferA[gActiveBank][1] + | (gBattleBufferA[gActiveBank][2] << 8); + + gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3]; + gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] + | (gBattleBufferA[gActiveBank][5] << 8); + gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] + | (gBattleBufferA[gActiveBank][7] << 8) + | (gBattleBufferA[gActiveBank][8] << 16) + | (gBattleBufferA[gActiveBank][9] << 24); + gHappinessMoveAnim = gBattleBufferA[gActiveBank][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] + | (gBattleBufferA[gActiveBank][13] << 8); + gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; + gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; + + if (sub_8031720(r0, gUnknown_0202F7C4) != 0) + { + dp01_tbl4_exec_completed(); + } + else + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_8039B64; + } + } +} + +void sub_8039B64(void) +{ + u16 r4 = gBattleBufferA[gActiveBank][1] + | (gBattleBufferA[gActiveBank][2] << 8); + u8 r7 = gBattleBufferA[gActiveBank][11]; + + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + { + ewram17800[gActiveBank].unk0_3 = 1; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + } + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (!ewram17810[gActiveBank].unk0_6) + { + sub_80326EC(0); + ExecuteMoveAnim(r4); + ewram17810[gActiveBank].unk4 = 2; + } + break; + case 2: + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + sub_80326EC(1); + if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + { + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + ewram17800[gActiveBank].unk0_3 = 0; + } + ewram17810[gActiveBank].unk4 = 3; + } + break; + case 3: + if (!ewram17810[gActiveBank].unk0_6) + { + sub_8031F24(); + sub_80324BC( + gActiveBank, + gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + ewram17810[gActiveBank].unk4 = 0; + dp01_tbl4_exec_completed(); + } + break; + } +} + +void sub_8039CC8(void) +{ + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gBattleBankFunc[gActiveBank] = sub_8037C2C; +} + +void sub_8039D2C(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039D38(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039D44(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039D50(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039D5C(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039D68(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039D74(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039D80(void) +{ + s16 r7; + + load_gfxc_health_bar(0); + r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + if (r7 != 0x7FFF) + { + u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 hp = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, hp, r7); + } + else + { + u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); + } + gBattleBankFunc[gActiveBank] = sub_8037B24; +} + +void sub_8039E70(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039E7C(void) +{ + if (mplay_80342A4(gActiveBank) == 0) + { + sub_8045A5C(gHealthboxIDs[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], 9); + ewram17810[gActiveBank].unk0_4 = 0; + gBattleBankFunc[gActiveBank] = sub_8037FAC; + } +} + +void sub_8039EF0(void) +{ + if (mplay_80342A4(gActiveBank) == 0) + { + move_anim_start_t2_for_situation( + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2] + | (gBattleBufferA[gActiveBank][3] << 8) + | (gBattleBufferA[gActiveBank][4] << 16) + | (gBattleBufferA[gActiveBank][5] << 24)); + gBattleBankFunc[gActiveBank] = sub_8037FAC; + } +} + +void sub_8039F58(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039F64(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039F70(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039F7C(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039F88(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039F94(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039FA0(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039FAC(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039FB8(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_8039FC4(void) +{ + gUnknown_020238C8.unk0_0 = 0; + dp01_tbl4_exec_completed(); +} + +void sub_8039FE0(void) +{ + gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; + dp01_tbl4_exec_completed(); +} + +void sub_803A018(void) +{ + gUnknown_020238C8.unk0_7 = 0; + dp01_tbl4_exec_completed(); +} + +void sub_803A030(void) +{ + gUnknown_020238C8.unk0_7 ^= 1; + dp01_tbl4_exec_completed(); +} + +void dp01t_29_4_blink(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + { + dp01_tbl4_exec_completed(); + } + else + { + gDoingBattleAnim = TRUE; + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + sub_8047858(gActiveBank); + gBattleBankFunc[gActiveBank] = dp01t_0F_4_move_anim; + } +} + +void sub_803A0C8(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_803A0D4(void) +{ + s8 pan; + + if (GetBankSide(gActiveBank) == 0) + pan = -64; + else + pan = 63; + PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + dp01_tbl4_exec_completed(); +} + +void sub_803A118(void) +{ + PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + dp01_tbl4_exec_completed(); +} + +void sub_803A148(void) +{ + PlayCry3( + GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), + 25, 5); + dp01_tbl4_exec_completed(); +} + +void dp01t_2E_4_battle_intro(void) +{ + sub_80E43C0(gBattleBufferA[gActiveBank][1]); + gUnknown_02024DE8 |= 1; + dp01_tbl4_exec_completed(); +} + +void sub_803A1B8(void) +{ + u8 taskId; + + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; + gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_803A3A8); + taskId = CreateTask(sub_803A2C4, 5); + gTasks[taskId].data[0] = gActiveBank; + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + ewram17840.unk9_0 = 1; + gBattleBankFunc[gActiveBank] = nullsub_47; +} + +void sub_803A2C4(u8 taskId) +{ + u8 r9; + + r9 = gActiveBank; + gActiveBank = gTasks[taskId].data[0]; + if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_8039430(gActiveBank, 0); + } + else + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_8039430(gActiveBank, 0); + gActiveBank ^= 2; + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_8039430(gActiveBank, 0); + gActiveBank ^= 2; + } + gBattleBankFunc[gActiveBank] = sub_8037840; + gActiveBank = r9; + DestroyTask(taskId); +} + +void sub_803A3A8(struct Sprite *sprite) +{ + sub_8031B74(sprite->oam.affineParam); + sprite->oam.tileNum = sprite->data5; + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); +} + +void sub_803A3DC(void) +{ + if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) + { + dp01_tbl4_exec_completed(); + return; + } + + ewram17810[gActiveBank].unk0_0 = 1; + if (gBattleBufferA[gActiveBank][2] != 0) + { + if (ewram17810[gActiveBank].unk1_1 < 2) + { + ewram17810[gActiveBank].unk1_1++; + return; + } + else + { + ewram17810[gActiveBank].unk1_1 = 0; + } + } + gUnknown_02024E68[gActiveBank] = sub_8044804( + gActiveBank, + (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2]); + ewram17810[gActiveBank].unk5 = 0; + if (gBattleBufferA[gActiveBank][2] != 0) + ewram17810[gActiveBank].unk5 = 0x5D; + gBattleBankFunc[gActiveBank] = sub_803A4E0; +} + +void sub_803A4E0(void) +{ + if (ewram17810[gActiveBank].unk5++ >= 93) + { + ewram17810[gActiveBank].unk5 = 0; + dp01_tbl4_exec_completed(); + } +} + +void sub_803A520(void) +{ + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + dp01_tbl4_exec_completed(); +} + +void sub_803A56C(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_803A578(void) +{ + if (sub_8078874(gActiveBank) != 0) + { + gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + sub_8031F88(gActiveBank); + } + dp01_tbl4_exec_completed(); +} + +void bx_exec_buffer_A_ch0_tbl4(void) +{ + if (mplay_80342A4(gActiveBank) == 0) + { + u8 r3 = gBattleBufferA[gActiveBank][1]; + u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0) + dp01_tbl4_exec_completed(); + else + gBattleBankFunc[gActiveBank] = sub_8037FD8; + } +} + +void sub_803A640(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_803A64C(void) +{ + dp01_tbl4_exec_completed(); +} + +void sub_803A658(void) +{ + if (gBattleBufferA[gActiveBank][1] == 3) + gBattleOutcome = gBattleBufferA[gActiveBank][1]; + else + gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ 3; + FadeOutMapMusic(5); + BeginFastPaletteFade(3); + dp01_tbl4_exec_completed(); + gBattleBankFunc[gActiveBank] = sub_8037F34; +} + +void nullsub_48(void) +{ +} diff --git a/src/battle_2.c b/src/battle_2.c index 2b13fc45d..d08f2b8df 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -26,6 +26,9 @@ #include "trig.h" #include "unknown_task.h" #include "util.h" +#include "items.h" +#include "hold_effects.h" +#include "battle_move_effects.h" struct UnknownStruct6 { @@ -70,30 +73,6 @@ struct UnknownStruct12 u8 filler4[0x54]; }; -struct UnknownStruct13 -{ - u32 unk0_0:1; - u32 unk0_1:1; - u32 unk0_2:1; - u32 unk0_3:1; - u32 unk0_4:1; - u32 unk0_5:1; - u32 unk0_6:1; - u32 unk0_7:1; - u32 unk1_0:1; - u32 unk1_1:1; - u32 unk1_2:1; - u32 unk1_3:2; - u32 unk1_5:1; - u32 unk1_6:1; - u32 unk1_7:1; - u32 unk2_0:1; - u32 unk2_1:1; - u32 unk2_2:1; - u32 unk2_3:1; - u8 filler4[12]; -}; - extern const u16 gUnknown_08D004E0[]; extern const struct MonCoords gCastformFrontSpriteCoords[]; @@ -166,7 +145,6 @@ extern u16 gChosenMovesByBanks[]; extern u32 gHitMarker; extern u8 gUnknown_02024C70[]; extern u16 gSideAffecting[]; -extern u8 gSideTimer[][12]; extern u32 gStatuses3[]; //extern u8 gDisableStructs[][0x1C]; extern u16 gPauseCounterBattle; @@ -175,8 +153,6 @@ extern u16 gRandomTurnNumber; extern u8 gBattleCommunication[]; extern u8 gUnknown_02024D1F[]; // I don't actually know what type this is. extern u8 gBattleOutcome; -extern struct UnknownStruct13 gProtectStructs[]; -extern u8 gWishFutureKnock[]; extern u16 gUnknown_02024DE8; extern u8 gActionSelectionCursor[]; extern u8 gMoveSelectionCursor[]; @@ -199,7 +175,6 @@ extern u16 gUnknown_030042C0; extern u16 gUnknown_030042C4; extern MainCallback gPreBattleCallback1; extern void (*gBattleMainFunc)(void); -extern struct Struct30042E0 gBattleResults; extern u8 gLeveledUpInBattle; extern void (*gBattleBankFunc[])(void); extern u8 gHealthboxIDs[]; @@ -219,6 +194,7 @@ extern u32 gBattleMoveDamage; extern struct BattlePokemon gBattleMons[]; extern u8 gBattleMoveFlags; +static void BattlePrepIntroSlide(void); void sub_800E7C4(void) { @@ -1495,43 +1471,43 @@ void sub_80105EC(struct Sprite *sprite) } } -void dp11b_obj_instanciate(u8 a, u8 b, s8 c, s8 d) +void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d) { u8 spriteId; - u8 r7; + u8 objectID; if (b) { - if (ewram17810[a].unk0_1) + if (ewram17810[bank].unk0_1) return; } else { - if (ewram17810[a].unk0_2) + if (ewram17810[bank].unk0_2) return; } spriteId = CreateInvisibleSpriteWithCallback(objc_dp11b_pingpong); if (b == TRUE) { - r7 = gHealthboxIDs[a]; - ewram17810[a].unk2 = spriteId; - ewram17810[a].unk0_1 = 1; + objectID = gHealthboxIDs[bank]; + ewram17810[bank].unk2 = spriteId; + ewram17810[bank].unk0_1 = 1; gSprites[spriteId].data0 = 0x80; } else { - r7 = gObjectBankIDs[a]; - ewram17810[a].unk3 = spriteId; - ewram17810[a].unk0_2 = 1; + objectID = gObjectBankIDs[bank]; + ewram17810[bank].unk3 = spriteId; + ewram17810[bank].unk0_2 = 1; gSprites[spriteId].data0 = 0xC0; } gSprites[spriteId].data1 = c; gSprites[spriteId].data2 = d; - gSprites[spriteId].data3 = r7; + gSprites[spriteId].data3 = objectID; gSprites[spriteId].data4 = b; - gSprites[r7].pos2.x = 0; - gSprites[r7].pos2.y = 0; + gSprites[objectID].pos2.x = 0; + gSprites[objectID].pos2.y = 0; } void dp11b_obj_free(u8 a, u8 b) @@ -1586,7 +1562,6 @@ void sub_8010800(void) void sub_8010824(void) { gBattleMainFunc(); - gActiveBank = 0; for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++) gBattleBankFunc[gActiveBank](); @@ -1595,7 +1570,7 @@ void sub_8010824(void) void sub_8010874(void) { s32 i; - s32 j; + u32 j; u8 *r4; TurnValuesCleanUp(0); @@ -1609,7 +1584,7 @@ void sub_8010874(void) for (j = 0; j < (u32)0x1C; j++) r4[j] = 0; - gDisableStructs[i].unk16 = 2; + gDisableStructs[i].IsFirstTurn = 2; gUnknown_02024C70[i] = 0; gLastUsedMove[i] = 0; gMoveHitWith[i] = 0; @@ -1626,7 +1601,7 @@ void sub_8010874(void) gSideAffecting[i] = 0; r4 = (u8 *)&gSideTimer[i]; - for (j = 0; j < (u32)12; j++) + for (j = 0; j < 12; j++) r4[j] = 0; } @@ -1639,8 +1614,8 @@ void sub_8010874(void) r4[i] = 0; gHitMarker = 0; - if ((gBattleTypeFlags & 2) == 0 && gSaveBlock2.optionsBattleSceneOff == TRUE) - gHitMarker = 0x80; + if ((gBattleTypeFlags & BATTLE_TYPE_LINK) == 0 && gSaveBlock2.optionsBattleSceneOff == TRUE) + gHitMarker = HITMARKER_NO_ANIMATIONS; ewram16084 = gSaveBlock2.optionsBattleStyle; gMultiHitCounter = 0; gBattleOutcome = 0; @@ -1680,36 +1655,36 @@ void sub_8010874(void) ewram16113 = 0; for (i = 0; i < 11; i++) gBattleResults.unk36[i] = 0; - gBattleResults.unk13 = 0; - gBattleResults.unk0 = 0; - gBattleResults.unk1 = 0; + gBattleResults.BattleTurnCounter = 0; + gBattleResults.PlayerFaintCounter = 0; + gBattleResults.OpponentFaintCounter = 0; gBattleResults.unk2 = 0; gBattleResults.unk3 = 0; gBattleResults.unk4 = 0; gBattleResults.unk5_0 = 0; gBattleResults.unk5_1 = 0; - gBattleResults.unk20 = 0; - gBattleResults.unk22 = 0; - gBattleResults.unk24 = 0; - gBattleResults.unk6 = 0; - gBattleResults.unk26 = 0; - gBattleResults.unk28 = 0; + gBattleResults.LastOpponentSpecies = 0; + gBattleResults.LastUsedMove = 0; + gBattleResults.OpponentMove = 0; + gBattleResults.Poke1Species = 0; + gBattleResults.OpponentSpecies = 0; + gBattleResults.CaughtPoke = 0; for (i = 0; i < 10; i++) { - gBattleResults.unk8[i] = 0; - gBattleResults.unk14[i] = 0; - gBattleResults.unk2A[i] = 0; + gBattleResults.PokeString1[i] = 0; + gBattleResults.PokeString2[i] = 0; + gBattleResults.CaughtNick[i] = 0; } } -void sub_8010B88(void) +void SwitchInClearStructs(void) { - struct UnkBattleStruct4 sp0 = gDisableStructs[gActiveBank]; + struct DisableStruct sp0 = gDisableStructs[gActiveBank]; s32 i; u8 *ptr; u32 *ptr2; - if (gBattleMoves[gCurrentMove].effect != 0x7F) + if (gBattleMoves[gCurrentMove].effect != EFFECT_BATON_PASS) { for (i = 0; i < 8; i++) gBattleMons[gActiveBank].statStages[i] = 6; @@ -1717,27 +1692,27 @@ void sub_8010B88(void) { struct UnknownStruct12 *sp20 = &gUnknown_02024AD0[i]; - if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].unk14 == gActiveBank) + if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].BankPreventingEscape == gActiveBank) sp20->unk0 &= ~0x04000000; - if ((gStatuses3[i] & 0x18) && gDisableStructs[i].unk15 == gActiveBank) + if ((gStatuses3[i] & STATUS3_ALWAYS_HITS) && gDisableStructs[i].BankWithSureHit == gActiveBank) { - gStatuses3[i] &= ~0x18; - gDisableStructs[i].unk15 = 0; + gStatuses3[i] &= ~STATUS3_ALWAYS_HITS; + gDisableStructs[i].BankWithSureHit = 0; } } } - if (gBattleMoves[gCurrentMove].effect == 0x7F) + if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) { - gBattleMons[gActiveBank].status2 &= 0x15100007; - gStatuses3[gActiveBank] &= 0x3043F; + gBattleMons[gActiveBank].status2 &= (STATUS2_CONFUSION | STATUS2_FOCUS_ENERGY | STATUS2_SUBSTITUTE | STATUS2_ESCAPE_PREVENTION | STATUS2_CURSED); + gStatuses3[gActiveBank] &= (STATUS3_LEECHSEED_RECEIVER | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_MUDSPORT | STATUS3_WATERSPORT); for (i = 0; i < gNoOfAllBanks; i++) { if (GetBankSide(gActiveBank) != GetBankSide(i) - && (gStatuses3[i] & 0x18) != 0 - && (gDisableStructs[i].unk15 == gActiveBank)) + && (gStatuses3[i] & STATUS3_ALWAYS_HITS) != 0 + && (gDisableStructs[i].BankWithSureHit == gActiveBank)) { - gStatuses3[i] &= ~0x18; + gStatuses3[i] &= ~STATUS3_ALWAYS_HITS; gStatuses3[i] |= 0x10; } } @@ -1763,15 +1738,15 @@ void sub_8010B88(void) for (i = 0; i < (u32)0x1C; i++) ptr[i] = 0; - if (gBattleMoves[gCurrentMove].effect == 0x7F) + if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) { - gDisableStructs[gActiveBank].unkA = sp0.unkA; - gDisableStructs[gActiveBank].unk15 = sp0.unk15; + gDisableStructs[gActiveBank].SubstituteHP = sp0.SubstituteHP; + gDisableStructs[gActiveBank].BankWithSureHit = sp0.BankWithSureHit; gDisableStructs[gActiveBank].unkF_0 = sp0.unkF_0; gDisableStructs[gActiveBank].unkF_4 = sp0.unkF_4; } - gDisableStructs[gActiveBank].unk16 = 2; + gDisableStructs[gActiveBank].IsFirstTurn = 2; gLastUsedMove[gActiveBank] = 0; gMoveHitWith[gActiveBank] = 0; gUnknown_02024C44[gActiveBank] = 0; @@ -1806,12 +1781,12 @@ void UndoEffectsAfterFainting(void) gStatuses3[gActiveBank] = 0; for (i = 0; i < gNoOfAllBanks; i++) { - if ((gBattleMons[i].status2 & 0x4000000) && gDisableStructs[i].unk14 == gActiveBank) - gBattleMons[i].status2 &= ~0x4000000; + if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].BankPreventingEscape == gActiveBank) + gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION; if (gBattleMons[i].status2 & (gBitTable[gActiveBank] << 16)) gBattleMons[i].status2 &= ~(gBitTable[gActiveBank] << 16); - if ((gBattleMons[i].status2 & 0xE000) && ewram[0x16020 + i] == gActiveBank) - gBattleMons[i].status2 &= ~0xE000; + if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && ewram[0x16020 + i] == gActiveBank) + gBattleMons[i].status2 &= ~STATUS2_WRAPPED; } gActionSelectionCursor[gActiveBank] = 0; gMoveSelectionCursor[gActiveBank] = 0; @@ -1819,27 +1794,27 @@ void UndoEffectsAfterFainting(void) ptr = (u8 *)&gDisableStructs[gActiveBank]; for (i = 0; i < (u32)0x1C; i++) ptr[i] = 0; - gProtectStructs[gActiveBank].unk0_0 = 0; - gProtectStructs[gActiveBank].unk0_1 = 0; - gProtectStructs[gActiveBank].unk0_2 = 0; - gProtectStructs[gActiveBank].unk0_3 = 0; - gProtectStructs[gActiveBank].unk0_4 = 0; - gProtectStructs[gActiveBank].unk0_5 = 0; - gProtectStructs[gActiveBank].unk0_6 = 0; - gProtectStructs[gActiveBank].unk0_7 = 0; - gProtectStructs[gActiveBank].unk1_0 = 0; - gProtectStructs[gActiveBank].unk1_1 = 0; - gProtectStructs[gActiveBank].unk1_2 = 0; - gProtectStructs[gActiveBank].unk1_3 = 0; - gProtectStructs[gActiveBank].unk1_5 = 0; - gProtectStructs[gActiveBank].unk1_6 = 0; - gProtectStructs[gActiveBank].unk1_7 = 0; - gProtectStructs[gActiveBank].unk2_0 = 0; - gProtectStructs[gActiveBank].unk2_1 = 0; - gProtectStructs[gActiveBank].unk2_2 = 0; - gProtectStructs[gActiveBank].unk2_3 = 0; - - gDisableStructs[gActiveBank].unk16 = 2; + gProtectStructs[gActiveBank].Protected = 0; + gProtectStructs[gActiveBank].Endured = 0; + gProtectStructs[gActiveBank].OnlyStruggle = 0; + gProtectStructs[gActiveBank].HelpingHand = 0; + gProtectStructs[gActiveBank].BounceMove = 0; + gProtectStructs[gActiveBank].StealMove = 0; + gProtectStructs[gActiveBank].Flag0Unknown = 0; + gProtectStructs[gActiveBank].PrlzImmobility = 0; + gProtectStructs[gActiveBank].ConfusionSelfDmg = 0; + gProtectStructs[gActiveBank].NotEffective = 0; + gProtectStructs[gActiveBank].ChargingTurn = 0; + gProtectStructs[gActiveBank].FleeFlag = 0; + gProtectStructs[gActiveBank].UsedImprisionedMove = 0; + gProtectStructs[gActiveBank].LoveImmobility = 0; + gProtectStructs[gActiveBank].UsedDisabledMove = 0; + gProtectStructs[gActiveBank].UsedTauntedMove = 0; + gProtectStructs[gActiveBank].Flag2Unknown = 0; + gProtectStructs[gActiveBank].FlinchImmobility = 0; + gProtectStructs[gActiveBank].NotFirstStrike = 0; + + gDisableStructs[gActiveBank].IsFirstTurn = 2; gLastUsedMove[gActiveBank] = 0; gMoveHitWith[gActiveBank] = 0; gUnknown_02024C44[gActiveBank] = 0; @@ -1878,7 +1853,7 @@ void bc_8012FAC(void) { gBattleCommunication[1]++; if (gBattleCommunication[1] == gNoOfAllBanks) - gBattleMainFunc = bc_load_battlefield; + gBattleMainFunc = BattlePrepIntroSlide; else gBattleCommunication[0] = 0; } @@ -1886,7 +1861,7 @@ void bc_8012FAC(void) } } -void bc_load_battlefield(void) +static void BattlePrepIntroSlide(void) { if (gBattleExecBuffer == 0) { @@ -2294,7 +2269,7 @@ void BattleTurnPassed(void) if (sub_80170DC() != 0) return; TurnValuesCleanUp(0); - gHitMarker &= ~0x200; + gHitMarker &= ~HITMARKER_NO_ATTACKSTRING; gHitMarker &= ~0x80000; gHitMarker &= ~0x400000; gHitMarker &= ~0x100000; @@ -2311,8 +2286,8 @@ void BattleTurnPassed(void) gBattleMainFunc = sub_80138F0; return; } - if (gBattleResults.unk13 < 0xFF) - gBattleResults.unk13++; + if (gBattleResults.BattleTurnCounter < 0xFF) + gBattleResults.BattleTurnCounter++; for (i = 0; i < gNoOfAllBanks; i++) { gActionForBanks[i] = 0xFF; @@ -2331,12 +2306,12 @@ u8 CanRunFromBattle(void) u8 r6; s32 i; - if (gBattleMons[gActiveBank].item == 0xAF) + if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY) r2 = gEnigmaBerries[gActiveBank].holdEffect; else r2 = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item); gStringBank = gActiveBank; - if (r2 == 0x25) + if (r2 == HOLD_EFFECT_CAN_ALWAYS_RUN) return 0; if (gBattleTypeFlags & BATTLE_TYPE_LINK) return 0; @@ -2346,7 +2321,7 @@ u8 CanRunFromBattle(void) for (i = 0; i < gNoOfAllBanks; i++) { if (r6 != GetBankSide(i) - && gBattleMons[i].ability == 0x17) + && gBattleMons[i].ability == ABILITY_SHADOW_TAG) { ewram16003 = i; gLastUsedAbility = gBattleMons[i].ability; @@ -2357,7 +2332,7 @@ u8 CanRunFromBattle(void) && gBattleMons[gActiveBank].ability != ABILITY_LEVITATE && gBattleMons[gActiveBank].type1 != 2 && gBattleMons[gActiveBank].type2 != 2 - && gBattleMons[i].ability == 0x47) + && gBattleMons[i].ability == ABILITY_ARENA_TRAP) { ewram16003 = i; gLastUsedAbility = gBattleMons[i].ability; @@ -2365,7 +2340,7 @@ u8 CanRunFromBattle(void) return 2; } } - i = AbilityBattleEffects(15, gActiveBank, 0x2A, 0, 0); + i = AbilityBattleEffects(15, gActiveBank, ABILITY_MAGNET_PULL, 0, 0); if (i != 0 && (gBattleMons[gActiveBank].type1 == 8 || gBattleMons[gActiveBank].type2 == 8)) { ewram16003 = i - 1; @@ -2373,7 +2348,7 @@ u8 CanRunFromBattle(void) gBattleCommunication[5] = 2; return 2; } - if ((gBattleMons[gActiveBank].status2 & 0x0400E000) || (gStatuses3[gActiveBank] & 0x400)) + if ((gBattleMons[gActiveBank].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED)) || (gStatuses3[gActiveBank] & STATUS3_ROOTED)) { gBattleCommunication[5] = 0; return 1; diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c index 42c700844..36a287efc 100644 --- a/src/battle_811DA74.c +++ b/src/battle_811DA74.c @@ -1163,7 +1163,7 @@ void sub_811FDF0(void) void sub_811FDFC(void) { - if (mplay_80342A4(gActiveBank) == 0) + if (!mplay_80342A4(gActiveBank)) { u32 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); @@ -1409,10 +1409,12 @@ void sub_81203FC(void) void LinkPartnerHandleHitAnimation(void) { if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + { LinkPartnerBufferExecCompleted(); + } else { - gDoingBattleAnim = 1; + gDoingBattleAnim = TRUE; gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; sub_8047858(gActiveBank); gBattleBankFunc[gActiveBank] = bx_blink_t3; @@ -1572,9 +1574,8 @@ void sub_81209D8(void) { u8 r3 = gBattleBufferA[gActiveBank][1]; u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - u8 var = gActiveBank; - if (move_anim_start_t3(var, var, var, r3, r4) != 0) + if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0) LinkPartnerBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = sub_811E3B8; diff --git a/src/battle_ai.c b/src/battle_ai.c index fa018ba22..d262e69c8 100644 --- a/src/battle_ai.c +++ b/src/battle_ai.c @@ -15,7 +15,7 @@ extern u16 gBattleTypeFlags; extern u16 gBattleWeather; extern u8 gActiveBank; -extern u8 gBattlePartyID[][2]; +extern u16 gBattlePartyID[MAX_BANKS_BATTLE]; extern u16 gCurrentMove; extern int gBattleMoveDamage; extern u8 gBankAttacker; @@ -23,13 +23,10 @@ extern u8 gBankTarget; extern u8 gAbsentBankFlags; extern u8 gBattleMoveFlags; extern u16 gDynamicBasePower; -extern u16 gLastUsedMove[]; -extern u32 gUnknown_02024ACC[]; -extern u32 gStatuses3[]; -extern u16 gSideAffecting[]; -extern struct BattlePokemon gBattleMons[]; -extern struct BattlePokemon gUnknown_02024A8C[]; -extern u8 gBattleResults[]; +extern u16 gLastUsedMove[MAX_BANKS_BATTLE]; +extern u32 gStatuses3[MAX_BANKS_BATTLE]; +extern u16 gSideAffecting[2]; +extern struct BattlePokemon gBattleMons[MAX_BANKS_BATTLE]; extern u8 gCritMultiplier; extern u16 gTrainerBattleOpponent; extern u8 *BattleAIs[]; @@ -120,7 +117,7 @@ static void BattleAICmd_get_gender(void); static void BattleAICmd_is_first_turn(void); static void BattleAICmd_get_stockpile_count(void); static void BattleAICmd_is_double_battle(void); -static void BattleAICmd_get_item(void); +static void BattleAICmd_get_used_item(void); static void BattleAICmd_get_move_type_from_result(void); static void BattleAICmd_get_move_power_from_result(void); static void BattleAICmd_get_move_effect_from_result(void); @@ -142,100 +139,100 @@ typedef void (*BattleAICmdFunc)(void); static const BattleAICmdFunc sBattleAICmdTable[] = { - BattleAICmd_if_random_less_than, - BattleAICmd_if_random_greater_than, - BattleAICmd_if_random_equal, - BattleAICmd_if_random_not_equal, - BattleAICmd_score, - BattleAICmd_if_hp_less_than, - BattleAICmd_if_hp_more_than, - BattleAICmd_if_hp_equal, - BattleAICmd_if_hp_not_equal, - BattleAICmd_if_status, - BattleAICmd_if_not_status, - BattleAICmd_if_status2, - BattleAICmd_if_not_status2, - BattleAICmd_if_status3, - BattleAICmd_if_not_status3, - BattleAICmd_if_status4, - BattleAICmd_if_not_status4, - BattleAICmd_if_less_than, - BattleAICmd_if_more_than, - BattleAICmd_if_equal, - BattleAICmd_if_not_equal, - BattleAICmd_if_less_than_32, - BattleAICmd_if_more_than_32, - BattleAICmd_if_equal_32, - BattleAICmd_if_not_equal_32, - BattleAICmd_if_move, - BattleAICmd_if_not_move, - BattleAICmd_if_in_bytes, - BattleAICmd_if_not_in_bytes, - BattleAICmd_if_in_words, - BattleAICmd_if_not_in_words, - BattleAICmd_if_user_can_damage, - BattleAICmd_if_user_cant_damage, - BattleAICmd_get_turn_count, - BattleAICmd_get_type, - BattleAICmd_get_move_power, - BattleAICmd_is_most_powerful_move, - BattleAICmd_get_move, - BattleAICmd_if_arg_equal, - BattleAICmd_if_arg_not_equal, - BattleAICmd_if_would_go_first, - BattleAICmd_if_would_not_go_first, - BattleAICmd_nullsub_2A, - BattleAICmd_nullsub_2B, - BattleAICmd_count_alive_pokemon, - BattleAICmd_get_considered_move, - BattleAICmd_get_considered_move_effect, - BattleAICmd_get_ability, - BattleAICmd_get_highest_possible_damage, - BattleAICmd_if_damage_bonus, - BattleAICmd_nullsub_32, - BattleAICmd_nullsub_33, - BattleAICmd_if_status_in_party, - BattleAICmd_if_status_not_in_party, - BattleAICmd_get_weather, - BattleAICmd_if_effect, - BattleAICmd_if_not_effect, - BattleAICmd_if_stat_level_less_than, - BattleAICmd_if_stat_level_more_than, - BattleAICmd_if_stat_level_equal, - BattleAICmd_if_stat_level_not_equal, - BattleAICmd_if_can_faint, - BattleAICmd_if_cant_faint, - BattleAICmd_if_has_move, - BattleAICmd_if_dont_have_move, - BattleAICmd_if_move_effect, - BattleAICmd_if_not_move_effect, - BattleAICmd_if_last_move_did_damage, - BattleAICmd_if_encored, - BattleAICmd_flee, - BattleAICmd_if_random_100, - BattleAICmd_watch, - BattleAICmd_get_hold_effect, - BattleAICmd_get_gender, - BattleAICmd_is_first_turn, - BattleAICmd_get_stockpile_count, - BattleAICmd_is_double_battle, - BattleAICmd_get_item, - BattleAICmd_get_move_type_from_result, - BattleAICmd_get_move_power_from_result, - BattleAICmd_get_move_effect_from_result, - BattleAICmd_get_protect_count, - BattleAICmd_nullsub_52, - BattleAICmd_nullsub_53, - BattleAICmd_nullsub_54, - BattleAICmd_nullsub_55, - BattleAICmd_nullsub_56, - BattleAICmd_nullsub_57, - BattleAICmd_call, - BattleAICmd_jump, - BattleAICmd_end, - BattleAICmd_if_level_compare, - BattleAICmd_if_taunted, - BattleAICmd_if_not_taunted, + BattleAICmd_if_random_less_than, // 0x0 + BattleAICmd_if_random_greater_than, // 0x1 + BattleAICmd_if_random_equal, // 0x2 + BattleAICmd_if_random_not_equal, // 0x3 + BattleAICmd_score, // 0x4 + BattleAICmd_if_hp_less_than, // 0x5 + BattleAICmd_if_hp_more_than, // 0x6 + BattleAICmd_if_hp_equal, // 0x7 + BattleAICmd_if_hp_not_equal, // 0x8 + BattleAICmd_if_status, // 0x9 + BattleAICmd_if_not_status, // 0xA + BattleAICmd_if_status2, // 0xB + BattleAICmd_if_not_status2, // 0xC + BattleAICmd_if_status3, // 0xD + BattleAICmd_if_not_status3, // 0xE + BattleAICmd_if_status4, // 0xF + BattleAICmd_if_not_status4, // 0x10 + BattleAICmd_if_less_than, // 0x11 + BattleAICmd_if_more_than, // 0x12 + BattleAICmd_if_equal, // 0x13 + BattleAICmd_if_not_equal, // 0x14 + BattleAICmd_if_less_than_32, // 0x15 + BattleAICmd_if_more_than_32, // 0x16 + BattleAICmd_if_equal_32, // 0x17 + BattleAICmd_if_not_equal_32, // 0x18 + BattleAICmd_if_move, // 0x19 + BattleAICmd_if_not_move, // 0x1A + BattleAICmd_if_in_bytes, // 0x1B + BattleAICmd_if_not_in_bytes, // 0x1C + BattleAICmd_if_in_words, // 0x1D + BattleAICmd_if_not_in_words, // 0x1E + BattleAICmd_if_user_can_damage, // 0x1F + BattleAICmd_if_user_cant_damage, // 0x20 + BattleAICmd_get_turn_count, // 0x21 + BattleAICmd_get_type, // 0x22 + BattleAICmd_get_move_power, // 0x23 + BattleAICmd_is_most_powerful_move, // 0x24 + BattleAICmd_get_move, // 0x25 + BattleAICmd_if_arg_equal, // 0x26 + BattleAICmd_if_arg_not_equal, // 0x27 + BattleAICmd_if_would_go_first, // 0x28 + BattleAICmd_if_would_not_go_first, // 0x29 + BattleAICmd_nullsub_2A, // 0x2A + BattleAICmd_nullsub_2B, // 0x2B + BattleAICmd_count_alive_pokemon, // 0x2C + BattleAICmd_get_considered_move, // 0x2D + BattleAICmd_get_considered_move_effect, // 0x2E + BattleAICmd_get_ability, // 0x2F + BattleAICmd_get_highest_possible_damage, // 0x30 + BattleAICmd_if_damage_bonus, // 0x31 + BattleAICmd_nullsub_32, // 0x32 + BattleAICmd_nullsub_33, // 0x33 + BattleAICmd_if_status_in_party, // 0x34 + BattleAICmd_if_status_not_in_party, // 0x35 + BattleAICmd_get_weather, // 0x36 + BattleAICmd_if_effect, // 0x37 + BattleAICmd_if_not_effect, // 0x38 + BattleAICmd_if_stat_level_less_than, // 0x39 + BattleAICmd_if_stat_level_more_than, // 0x3A + BattleAICmd_if_stat_level_equal, // 0x3B + BattleAICmd_if_stat_level_not_equal, // 0x3C + BattleAICmd_if_can_faint, // 0x3D + BattleAICmd_if_cant_faint, // 0x3E + BattleAICmd_if_has_move, // 0x3F + BattleAICmd_if_dont_have_move, // 0x40 + BattleAICmd_if_move_effect, // 0x41 + BattleAICmd_if_not_move_effect, // 0x42 + BattleAICmd_if_last_move_did_damage, // 0x43 + BattleAICmd_if_encored, // 0x44 + BattleAICmd_flee, // 0x45 + BattleAICmd_if_random_100, // 0x46 + BattleAICmd_watch, // 0x47 + BattleAICmd_get_hold_effect, // 0x48 + BattleAICmd_get_gender, // 0x49 + BattleAICmd_is_first_turn, // 0x4A + BattleAICmd_get_stockpile_count, // 0x4B + BattleAICmd_is_double_battle, // 0x4C + BattleAICmd_get_used_item, // 0x4D + BattleAICmd_get_move_type_from_result, // 0x4E + BattleAICmd_get_move_power_from_result, // 0x4F + BattleAICmd_get_move_effect_from_result, // 0x50 + BattleAICmd_get_protect_count, // 0x51 + BattleAICmd_nullsub_52, // 0x52 + BattleAICmd_nullsub_53, // 0x53 + BattleAICmd_nullsub_54, // 0x54 + BattleAICmd_nullsub_55, // 0x55 + BattleAICmd_nullsub_56, // 0x56 + BattleAICmd_nullsub_57, // 0x57 + BattleAICmd_call, // 0x58 + BattleAICmd_jump, // 0x59 + BattleAICmd_end, // 0x5A + BattleAICmd_if_level_compare, // 0x5B + BattleAICmd_if_taunted, // 0x5C + BattleAICmd_if_not_taunted, // 0x5D }; #ifdef NONMATCHING @@ -449,13 +446,13 @@ void unref_sub_81074A0(u8 a) UNK_2016A00_STRUCT->movesUsed[a / 2][i] = 0; } -void sub_81074C4(u8 a, u8 b) +void RecordAbilityBattle(u8 a, u8 b) { if (GetBankSide(a) == 0) UNK_2016A00_STRUCT->unk20[GetBankIdentity(a) & 1] = b; } -void sub_81074F8(u8 a, u8 b) +void RecordItemBattle(u8 a, u8 b) { if (GetBankSide(a) == 0) UNK_2016A00_STRUCT->unk22[GetBankIdentity(a) & 1] = b; @@ -899,7 +896,7 @@ static void BattleAICmd_if_user_cant_damage(void) static void BattleAICmd_get_turn_count(void) { - AI_THINKING_STRUCT->funcResult = gBattleResults[19]; + AI_THINKING_STRUCT->funcResult = gBattleResults.BattleTurnCounter; gAIScriptPtr += 1; } @@ -946,8 +943,8 @@ static void BattleAICmd_is_most_powerful_move(void) && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF) { gDynamicBasePower = 0; - unk_2000000[0x1601C] = 0; // why is this a manual array? - unk_2000000[0x1601F] = 1; + ewram[0x1601C] = 0; // why is this a manual array? + ewram[0x1601F] = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; @@ -965,8 +962,8 @@ static void BattleAICmd_is_most_powerful_move(void) && gBattleMoves[gBattleMons[gBankAttacker].moves[i]].power > 1) { gCurrentMove = gBattleMons[gBankAttacker].moves[i]; - sub_801CAF8(gBankAttacker, gBankTarget); - move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget); + AI_CalcDmg(gBankAttacker, gBankTarget); + TypeCalc(gCurrentMove, gBankAttacker, gBankTarget); damages[i] = (gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[i]) / 100; if (damages[i] == 0) // moves always do at least 1 damage. @@ -1135,11 +1132,11 @@ _081082BA:\n\ ldrb r0, [r7]\n\ ldr r4, _08108354 @ =gBankTarget\n\ ldrb r1, [r4]\n\ - bl sub_801CAF8\n\ + bl AI_CalcDmg\n\ ldrh r0, [r5]\n\ ldrb r1, [r7]\n\ ldrb r2, [r4]\n\ - bl move_effectiveness_something\n\ + bl TypeCalc\n\ mov r4, sp\n\ add r4, r8\n\ ldr r2, _08108358 @ =gBattleMoveDamage\n\ @@ -1312,14 +1309,14 @@ static void BattleAICmd_count_alive_pokemon(void) if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { u32 status; - var = gBattlePartyID[index][0]; + var = gBattlePartyID[index]; status = GetBankIdentity(index) ^ 2; - var2 = gBattlePartyID[GetBankByPlayerAI(status)][0]; + var2 = gBattlePartyID[GetBankByPlayerAI(status)]; } else { - var = gBattlePartyID[index][0]; - var2 = gBattlePartyID[index][0]; + var = gBattlePartyID[index]; + var2 = gBattlePartyID[index]; } for (i = 0; i < 6; i++) @@ -1415,8 +1412,8 @@ static void BattleAICmd_get_highest_possible_damage(void) s32 i; gDynamicBasePower = 0; - BATTLE_STRUCT->unk.unk1 = 0; - BATTLE_STRUCT->unk.unk4 = 1; + BATTLE_STRUCT->DynamicMoveType = 0; + BATTLE_STRUCT->DmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; AI_THINKING_STRUCT->funcResult = 0; @@ -1428,7 +1425,7 @@ static void BattleAICmd_get_highest_possible_damage(void) if (gCurrentMove) { - move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget); + TypeCalc(gCurrentMove, gBankAttacker, gBankTarget); // reduce by 1/3. if (gBattleMoveDamage == 120) @@ -1455,15 +1452,15 @@ static void BattleAICmd_if_damage_bonus(void) u8 damageVar; gDynamicBasePower = 0; - BATTLE_STRUCT->unk.unk1 = 0; - BATTLE_STRUCT->unk.unk4 = 1; + BATTLE_STRUCT->DynamicMoveType = 0; + BATTLE_STRUCT->DmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; gBattleMoveDamage = 40; gCurrentMove = AI_THINKING_STRUCT->moveConsidered; - move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget); + TypeCalc(gCurrentMove, gBankAttacker, gBankTarget); if (gBattleMoveDamage == 120) gBattleMoveDamage = 80; @@ -1565,13 +1562,13 @@ static void BattleAICmd_if_status_not_in_party(void) static void BattleAICmd_get_weather(void) { - if (gBattleWeather & 7) + if (gBattleWeather & WEATHER_RAINY) AI_THINKING_STRUCT->funcResult = WEATHER_RAIN; - if (gBattleWeather & 0x18) + if (gBattleWeather & WEATHER_SANDSTORMY) AI_THINKING_STRUCT->funcResult = WEATHER_SANDSTORM; - if (gBattleWeather & 0x60) + if (gBattleWeather & WEATHER_SUNNY) AI_THINKING_STRUCT->funcResult = WEATHER_SUN; - if (gBattleWeather & 0x80) + if (gBattleWeather & weather_hail) AI_THINKING_STRUCT->funcResult = WEATHER_HAIL; gAIScriptPtr += 1; @@ -1662,13 +1659,13 @@ static void BattleAICmd_if_can_faint(void) } gDynamicBasePower = 0; - BATTLE_STRUCT->unk.unk1 = 0; - BATTLE_STRUCT->unk.unk4 = 1; + BATTLE_STRUCT->DynamicMoveType = 0; + BATTLE_STRUCT->DmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; gCurrentMove = AI_THINKING_STRUCT->moveConsidered; - sub_801CAF8(gBankAttacker, gBankTarget); - move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget); + AI_CalcDmg(gBankAttacker, gBankTarget); + TypeCalc(gCurrentMove, gBankAttacker, gBankTarget); gBattleMoveDamage = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[AI_THINKING_STRUCT->movesetIndex] / 100; @@ -1691,13 +1688,13 @@ static void BattleAICmd_if_cant_faint(void) } gDynamicBasePower = 0; - BATTLE_STRUCT->unk.unk1 = 0; - BATTLE_STRUCT->unk.unk4 = 1; + BATTLE_STRUCT->DynamicMoveType = 0; + BATTLE_STRUCT->DmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; gCurrentMove = AI_THINKING_STRUCT->moveConsidered; - sub_801CAF8(gBankAttacker, gBankTarget); - move_effectiveness_something(gCurrentMove, gBankAttacker, gBankTarget); + AI_CalcDmg(gBankAttacker, gBankTarget); + TypeCalc(gCurrentMove, gBankAttacker, gBankTarget); gBattleMoveDamage = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[AI_THINKING_STRUCT->movesetIndex] / 100; @@ -1846,7 +1843,7 @@ static void BattleAICmd_if_last_move_did_damage(void) if (gAIScriptPtr[2] == 0) { - if (gDisableStructs[index].unk4 == 0) + if (gDisableStructs[index].DisabledMove == 0) { gAIScriptPtr += 7; return; @@ -1859,7 +1856,7 @@ static void BattleAICmd_if_last_move_did_damage(void) gAIScriptPtr += 7; return; } - else if (gDisableStructs[index].unk6 != 0) + else if (gDisableStructs[index].EncoredMove != 0) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); return; @@ -1872,7 +1869,7 @@ static void BattleAICmd_if_encored(void) switch (gAIScriptPtr[1]) { case 0: // _08109348 - if (gDisableStructs[gActiveBank].unk4 == AI_THINKING_STRUCT->moveConsidered) + if (gDisableStructs[gActiveBank].DisabledMove == AI_THINKING_STRUCT->moveConsidered) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -1880,7 +1877,7 @@ static void BattleAICmd_if_encored(void) gAIScriptPtr += 6; return; case 1: // _08109370 - if (gDisableStructs[gActiveBank].unk6 == AI_THINKING_STRUCT->moveConsidered) + if (gDisableStructs[gActiveBank].EncoredMove == AI_THINKING_STRUCT->moveConsidered) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -1957,7 +1954,7 @@ static void BattleAICmd_is_first_turn(void) else index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[index].unk16; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].IsFirstTurn; gAIScriptPtr += 2; } @@ -1971,7 +1968,7 @@ static void BattleAICmd_get_stockpile_count(void) else index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[index].unk9; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].StockpileCounter; gAIScriptPtr += 2; } @@ -1983,7 +1980,7 @@ static void BattleAICmd_is_double_battle(void) gAIScriptPtr += 1; } -static void BattleAICmd_get_item(void) +static void BattleAICmd_get_used_item(void) { u8 index; @@ -2028,7 +2025,7 @@ static void BattleAICmd_get_protect_count(void) else index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[index].unk8; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].ProtectUses; gAIScriptPtr += 2; } diff --git a/src/calculate_base_damage.c b/src/calculate_base_damage.c index ae60e30fe..0f2605e5b 100644 --- a/src/calculate_base_damage.c +++ b/src/calculate_base_damage.c @@ -35,7 +35,11 @@ extern struct PokemonStorage gPokemonStorage; extern u8 gBadEggNickname[]; extern struct SpriteTemplate gSpriteTemplate_8208288[]; -extern u8 gSecretBaseTrainerClasses[]; +extern u8 gTrainerClassToPicIndex[]; +extern u8 gTrainerClassToNameIndex[]; +extern u8 gUnknown_08208238[]; +extern u8 gUnknown_0820823C[]; +extern u8 gStatStageRatios[]; extern u8 gHoldEffectToType[][2]; #define APPLY_STAT_MOD(var, mon, stat, statIndex) \ diff --git a/src/field_map_obj.c b/src/field_map_obj.c index dc5ee6afb..d94c97ff3 100755 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -3104,13 +3104,13 @@ void CameraObjectReset1(void) } } -void CameraObjectSetFollowedObjectId(u8 state) +void CameraObjectSetFollowedObjectId(u8 spriteId) { struct Sprite *cameraSprite = FindCameraObject(); if (cameraSprite != NULL) { - cameraSprite->data0 = state; + cameraSprite->data0 = spriteId; CameraObjectReset1(); } } diff --git a/src/field_specials.c b/src/field_specials.c index 2cb2cf795..2b505bbfe 100644..100755 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -1,7 +1,14 @@ #include "global.h" #include "field_specials.h" #include "diploma.h" +#include "fieldmap.h" #include "event_data.h" +#include "battle_tower.h" +#include "field_map_obj.h" +#include "region_map.h" +#include "field_region_map.h" +#include "field_message_box.h" +#include "field_camera.h" #include "field_player_avatar.h" #include "main.h" #include "map_constants.h" @@ -10,21 +17,30 @@ #include "songs.h" #include "string_util.h" #include "strings.h" +#include "pokeblock.h" +#include "species.h" +#include "abilities.h" +#include "moves.h" #include "text.h" #include "wallclock.h" +#include "tv.h" +#include "rtc.h" +#include "link.h" +#include "songs.h" +#include "sound.h" +#include "menu.h" +#include "starter_choose.h" +#include "menu_helpers.h" +#include "battle_tower.h" +#include "field_weather.h" +#include "pokemon_summary_screen.h" +#include "rng.h" #if ENGLISH #define CHAR_DECIMAL_SEPARATOR CHAR_PERIOD #elif GERMAN #define CHAR_DECIMAL_SEPARATOR CHAR_COMMA #endif - -extern struct WarpData gUnknown_020297F0; -extern u16 gScriptResult; -extern u8 gUnknown_02039250; -extern u8 gUnknown_02039251; -extern u32 gUnknown_02039254; - static void RecordCyclingRoadResults(u32, u8); void sub_810D6A4(void) { @@ -144,12 +160,9 @@ void FinishCyclingRoadChallenge(void) { } static void RecordCyclingRoadResults(u32 arg0, u8 arg1) { - u16 high, low; - u32 record; - - high = VarGet(0x4028); - low = VarGet(0x4029); - record = high + (low << 16); + u16 high = VarGet(0x4028); + u16 low = VarGet(0x4029); + u32 record = high + (low << 16); if (record > arg0 || record == 0) { @@ -160,12 +173,9 @@ static void RecordCyclingRoadResults(u32 arg0, u8 arg1) { } u16 GetRecordedCyclingRoadResults(void) { - u16 high, low; - u32 record; - - high = VarGet(0x4028); - low = VarGet(0x4029); - record = high + (low << 16); + u16 high = VarGet(0x4028); + u16 low = VarGet(0x4029); + u32 record = high + (low << 16); if (record == 0) { @@ -188,3 +198,2168 @@ void UpdateCyclingRoadState(void) { sav1_set_battle_music_maybe(SE_STOP); } } + +void SetSSTidalFlag(void) +{ + FlagSet(SYS_CRUISE_MODE); + *GetVarPointer(VAR_CRUISE_STEP_COUNT) = 0; +} + +void ResetSSTidalFlag(void) +{ + FlagReset(SYS_CRUISE_MODE); +} + +bool32 CountSSTidalStep(u16 delta) +{ + if (!FlagGet(SYS_CRUISE_MODE) || (*GetVarPointer(VAR_CRUISE_STEP_COUNT) += delta) <= 0xcc) + { + return FALSE; + } + return TRUE; +} + +u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y) +{ + u16 *varCruiseStepCount = GetVarPointer(VAR_CRUISE_STEP_COUNT); + switch (*GetVarPointer(VAR_PORTHOLE)) + { + case 1: + case 8: + return 1; + case 3: + case 9: + return 4; + case 4: + case 5: + return 2; + case 6: + case 10: + return 3; + case 2: + if (*varCruiseStepCount < 60) + { + *mapNum = MAP_ID_ROUTE134; + *x = *varCruiseStepCount + 19; + } + else if (*varCruiseStepCount < 140) + { + *mapNum = MAP_ID_ROUTE133; + *x = *varCruiseStepCount - 60; + } + else + { + *mapNum = MAP_ID_ROUTE132; + *x = *varCruiseStepCount - 140; + } + break; + case 7: + if (*varCruiseStepCount < 66) + { + *mapNum = MAP_ID_ROUTE132; + *x = 65 - *varCruiseStepCount; + } + else if (*varCruiseStepCount < 146) { + *mapNum = MAP_ID_ROUTE133; + *x = 145 - *varCruiseStepCount; + } + else + { + *mapNum = MAP_ID_ROUTE134; + *x = 224 - *varCruiseStepCount; + } + break; + } + *mapGroup = MAP_GROUP_ROUTE132; + *y = 20; + return 0; +} + +u8 GetLinkPartnerNames(void) +{ + u8 i; + u8 j = 0; + u8 myLinkPlayerNumber = sub_8008218(); + u8 nLinkPlayers = sub_800820C(); + for (i=0; i<nLinkPlayers; i++) + { + if (myLinkPlayerNumber != i) + { + StringCopy(gUnknown_083D1464[j], gLinkPlayers[i].name); + j++; + } + } + return nLinkPlayers; +} + +const u8 gUnknown_083F8358[4] = {7, 9, 8, 10}; +const s8 gUnknown_083F835C[4][2] = { + { 0, 1}, + { 1, 0}, + { 0, -1}, + {-1, 0} +}; + +void SpawnBerryBlenderLinkPlayerSprites(void) +{ + u8 unknown_083F8358[4]; + u8 unknown_083F835C[4][2]; + u8 myLinkPlayerNumber; + u8 playerDirectionLowerNybble; + u8 rivalAvatarGraphicsId; + u8 i; + u8 j = 0; + s16 x = 0; + s16 y = 0; + + memcpy(unknown_083F8358, gUnknown_083F8358, sizeof gUnknown_083F8358); + memcpy(unknown_083F835C, gUnknown_083F835C, sizeof gUnknown_083F835C); + myLinkPlayerNumber = sub_8008218(); + playerDirectionLowerNybble = player_get_direction_lower_nybble(); + switch (playerDirectionLowerNybble) + { + case DIR_WEST: + j = 2; + x = gSaveBlock1.pos.x - 1; + y = gSaveBlock1.pos.y; + break; + case DIR_NORTH: + j = 1; + x = gSaveBlock1.pos.x; + y = gSaveBlock1.pos.y - 1; + break; + case DIR_EAST: + x = gSaveBlock1.pos.x + 1; + y = gSaveBlock1.pos.y; + break; + case DIR_SOUTH: + j = 3; + x = gSaveBlock1.pos.x; + y = gSaveBlock1.pos.y + 1; + } + for (i=0; i<gSpecialVar_0x8004; i++) + { + if (myLinkPlayerNumber != i) + { + rivalAvatarGraphicsId = GetRivalAvatarGraphicsIdByStateIdAndGender(0, gLinkPlayers[i].gender); + SpawnSpecialFieldObjectParametrized(rivalAvatarGraphicsId, unknown_083F8358[j], 0xf0 - i, (s8)unknown_083F835C[j][0] + x + 7, (s8)unknown_083F835C[j][1] + y + 7, 0); + j++; + if (j == 4) + { + j = 0; + } + } + } +} + +struct Coords8 { + u8 x; + u8 y; +}; + +const struct Coords8 gUnknown_083F8364[3] = { + { 7, 16}, + {15, 18}, + {11, 22} +}; + +void MauvilleGymSpecial1(void) +{ + u8 i; + for (i=0; i<3; i++) + { + if (i == gSpecialVar_0x8004) + { + MapGridSetMetatileIdAt(gUnknown_083F8364[i].x, gUnknown_083F8364[i].y, 0x206); + } + else + { + MapGridSetMetatileIdAt(gUnknown_083F8364[i].x, gUnknown_083F8364[i].y, 0x205); + } + } +} + +void MauvilleGymSpecial2(void) +{ + int x, y; + for (y=12; y<24; y++) + { + for (x=7; x<16; x++) + { + switch (MapGridGetMetatileIdAt(x, y)) + { + case 0x220: + MapGridSetMetatileIdAt(x, y, 0x230); + break; + case 0x221: + MapGridSetMetatileIdAt(x, y, 0x231); + break; + case 0x228: + MapGridSetMetatileIdAt(x, y, 0x238); + break; + case 0x229: + MapGridSetMetatileIdAt(x, y, 0x239); + break; + case 0x230: + MapGridSetMetatileIdAt(x, y, 0x220); + break; + case 0x231: + MapGridSetMetatileIdAt(x, y, 0x221); + break; + case 0x238: + MapGridSetMetatileIdAt(x, y, 0xe28); + break; + case 0x239: + MapGridSetMetatileIdAt(x, y, 0xe29); + break; + case 0x222: + MapGridSetMetatileIdAt(x, y, 0x232); + break; + case 0x223: + MapGridSetMetatileIdAt(x, y, 0x233); + break; + case 0x22a: + MapGridSetMetatileIdAt(x, y, 0x23a); + break; + case 0x22b: + MapGridSetMetatileIdAt(x, y, 0x23b); + break; + case 0x232: + MapGridSetMetatileIdAt(x, y, 0x222); + break; + case 0x233: + MapGridSetMetatileIdAt(x, y, 0x223); + break; + case 0x23a: + MapGridSetMetatileIdAt(x, y, 0xe2a); + break; + case 0x23b: + MapGridSetMetatileIdAt(x, y, 0xe2b); + break; + case 0x240: + MapGridSetMetatileIdAt(x, y, 0xe42); + break; + case 0x248: + MapGridSetMetatileIdAt(x, y, 0x21a); + break; + case 0x241: + MapGridSetMetatileIdAt(x, y, 0xe43); + break; + case 0x249: + MapGridSetMetatileIdAt(x, y, 0x21a); + break; + case 0x242: + MapGridSetMetatileIdAt(x, y, 0xe40); + break; + case 0x21a: + if (MapGridGetMetatileIdAt(x, y - 1) == 0x240) + { + MapGridSetMetatileIdAt(x, y, 0xe48); + } + else + { + MapGridSetMetatileIdAt(x, y, 0xe49); + } + break; + case 0x243: + MapGridSetMetatileIdAt(x, y, 0xe41); + break; + case 0x251: + MapGridSetMetatileIdAt(x, y, 0xe50); + break; + case 0x250: + MapGridSetMetatileIdAt(x, y, 0x251); + break; + } + } + } +} + +void MauvilleGymSpecial3(void) +{ + int i, x, y; + const struct Coords8 *switchCoords = gUnknown_083F8364; + for (i=ARRAY_COUNT(gUnknown_083F8364)-1; i>=0; i--) + { + MapGridSetMetatileIdAt(switchCoords->x, switchCoords->y, 0x206); + switchCoords++; + } + for (y=12; y<24; y++) + { + for (x=7; x<16; x++) + { + switch (MapGridGetMetatileIdAt(x, y)) + { + case 0x220: + MapGridSetMetatileIdAt(x, y, 0x230); + break; + case 0x221: + MapGridSetMetatileIdAt(x, y, 0x231); + break; + case 0x228: + MapGridSetMetatileIdAt(x, y, 0x238); + break; + case 0x229: + MapGridSetMetatileIdAt(x, y, 0x239); + break; + case 0x222: + MapGridSetMetatileIdAt(x, y, 0x232); + break; + case 0x223: + MapGridSetMetatileIdAt(x, y, 0x233); + break; + case 0x22a: + MapGridSetMetatileIdAt(x, y, 0x23a); + break; + case 0x22b: + MapGridSetMetatileIdAt(x, y, 0x23b); + break; + case 0x240: + MapGridSetMetatileIdAt(x, y, 0xe42); + break; + case 0x241: + MapGridSetMetatileIdAt(x, y, 0xe43); + break; + case 0x248: + case 0x249: + MapGridSetMetatileIdAt(x, y, 0x21a); + break; + case 0x250: + MapGridSetMetatileIdAt(x, y, 0x251); + break; + } + } + } +} + +static void Task_PetalburgGym(u8); +static void PetalburgGymFunc(u8, u16); +const u8 gUnknown_083F8370[] = {0, 1, 1, 1, 1}; +const u16 gUnknown_083F8376[] = {0x218, 0x219, 0x21a, 0x21b, 0x21c}; + +void PetalburgGymSpecial1(void) +{ + gUnknown_02039258 = 0; + gUnknown_02039259 = 0; + PlaySE(SE_KI_GASYAN); + CreateTask(Task_PetalburgGym, 8); +} + +static void Task_PetalburgGym(u8 taskId) +{ + if (gUnknown_083F8370[gUnknown_02039259] == gUnknown_02039258) + { + PetalburgGymFunc(gSpecialVar_0x8004, gUnknown_083F8376[gUnknown_02039259]); + gUnknown_02039258 = 0; + if ((++gUnknown_02039259) == 5) + { + DestroyTask(taskId); + EnableBothScriptContexts(); + } + } + else + { + gUnknown_02039258++; + } +} + +static void PetalburgGymFunc(u8 a0, u16 a1) +{ + u16 x[4]; + u16 y[4]; + u8 i; + u8 nDoors = 0; + switch (a0) + { + case 1: + nDoors = 2; + x[0] = 1; + x[1] = 7; + y[0] = 0x68; + y[1] = 0x68; + break; + case 2: + nDoors = 2; + x[0] = 1; + x[1] = 7; + y[0] = 0x4e; + y[1] = 0x4e; + break; + case 3: + nDoors = 2; + x[0] = 1; + x[1] = 7; + y[0] = 0x5b; + y[1] = 0x5b; + break; + case 4: + nDoors = 1; + x[0] = 7; + y[0] = 0x27; + break; + case 5: + nDoors = 2; + x[0] = 1; + x[1] = 7; + y[0] = 0x34; + y[1] = 0x34; + break; + case 6: + nDoors = 1; + x[0] = 1; + y[0] = 0x41; + break; + case 7: + nDoors = 1; + x[0] = 7; + y[0] = 0xd; + break; + case 8: + nDoors = 1; + x[0] = 1; + y[0] = 0x1a; + break; + } + for (i=0; i<nDoors; i++) + { + MapGridSetMetatileIdAt(x[i] + 7, y[i] + 7, a1 | 0xc00); + MapGridSetMetatileIdAt(x[i] + 7, y[i] + 8, (a1 + 8) | 0xc00); + } + DrawWholeMapView(); +} + +void PetalburgGymSpecial2(void) +{ + PetalburgGymFunc(gSpecialVar_0x8004, gUnknown_083F8376[4]); +} + +void ShowFieldMessageStringVar4(void) +{ + ShowFieldMessage(gStringVar4); +} + +void StorePlayerCoordsInVars(void) +{ + gSpecialVar_0x8004 = gSaveBlock1.pos.x; + gSpecialVar_0x8005 = gSaveBlock1.pos.y; +} + +u8 GetPlayerTrainerIdOnesDigit(void) +{ + return (u16)((gSaveBlock2.playerTrainerId[1] << 8) | gSaveBlock2.playerTrainerId[0]) % 10; +} + +void GetPlayerBigGuyGirlString(void) +{ + if (gSaveBlock2.playerGender == MALE) + { + StringCopy(gStringVar1, gOtherText_BigGuy); + } + else + { + StringCopy(gStringVar1, gOtherText_BigGirl); + } +} + +void GetRivalSonDaughterString(void) +{ + if (gSaveBlock2.playerGender == MALE) + { + StringCopy(gStringVar1, gOtherText_Daughter); + } + else + { + StringCopy(gStringVar1, gOtherText_Son); + } +} + +u8 sub_810E300(void) +{ + return gBattleOutcome; +} + +void CableCarWarp(void) +{ + if (gSpecialVar_0x8004 != 0) + { + warp1_set(MAP_GROUP_ROUTE112_CABLE_CAR_STATION, MAP_ID_ROUTE112_CABLE_CAR_STATION, -1, 6, 4); + } + else + { + warp1_set(MAP_GROUP_MT_CHIMNEY_CABLE_CAR_STATION, MAP_ID_MT_CHIMNEY_CABLE_CAR_STATION, -1, 6, 4); + } +} + +void SetFlagInVar(void) +{ + FlagSet(gSpecialVar_0x8004); +} + +u16 GetWeekCount(void) +{ + u16 weekCount = gLocalTime.days / 7; + if (weekCount > 9999) + { + weekCount = 9999; + } + return weekCount; +} + +u8 GetLeadMonFriendshipScore(void) +{ + struct Pokemon *pokemon = &gPlayerParty[GetLeadMonIndex()]; + if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) == 255) + { + return 6; + } + if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 200) + { + return 5; + } + if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 150) + { + return 4; + } + if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 100) + { + return 3; + } + if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 50) + { + return 2; + } + if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 1) + { + return 1; + } + return 0; +} + +void CB2_FieldShowRegionMap(void) +{ + FieldInitRegionMap(c2_exit_to_overworld_1_continue_scripts_restart_music); +} + +void FieldShowRegionMap(void) +{ + SetMainCallback2(CB2_FieldShowRegionMap); +} + +static void Task_PCTurnOnEffect(u8); +static void PCTurnOffEffect_0(struct Task *); +static void PCTurnOffEffect_1(s16, s8, s8); +static void PCTurnOffEffect(void); + +void DoPCTurnOnEffect(void) +{ + if (FuncIsActiveTask(Task_PCTurnOnEffect) != TRUE) + { + u8 taskId = CreateTask(Task_PCTurnOnEffect, 8); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = taskId; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = 0; + } +} + +static void Task_PCTurnOnEffect(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + if (task->data[0] == 0) + { + PCTurnOffEffect_0(task); + } +} + +static void PCTurnOffEffect_0(struct Task *task) +{ + u8 playerDirectionLowerNybble; + s8 dx = 0; + s8 dy = 0; + if (task->data[3] == 6) + { + task->data[3] = 0; + playerDirectionLowerNybble = player_get_direction_lower_nybble(); + switch (playerDirectionLowerNybble) + { + case DIR_NORTH: + dx = 0; + dy = -1; + break; + case DIR_WEST: + dx = -1; + dy = -1; + break; + case DIR_EAST: + dx = 1; + dy = -1; + break; + } + PCTurnOffEffect_1(task->data[4], dx, dy); + DrawWholeMapView(); + task->data[4] ^= 1; + if ((++task->data[2]) == 5) + { + DestroyTask(task->data[1]); + } + } + task->data[3]++; +} + +static void PCTurnOffEffect_1(s16 flag, s8 dx, s8 dy) +{ + u16 tileId = 0; + if (flag != 0) + { + if (gSpecialVar_0x8004 == 0) + { + tileId = 0x4; + } + else if (gSpecialVar_0x8004 == 1) + { + tileId = 0x25a; + } + else if (gSpecialVar_0x8004 == 2) + { + tileId = 0x259; + } + } + else + { + if (gSpecialVar_0x8004 == 0) + { + tileId = 0x5; + } + else if (gSpecialVar_0x8004 == 1) + { + tileId = 0x27f; + } + else if (gSpecialVar_0x8004 == 2) + { + tileId = 0x27e; + } + } + MapGridSetMetatileIdAt(gSaveBlock1.pos.x + dx + 7, gSaveBlock1.pos.y + dy + 7, tileId | 0xc00); +} + +void DoPCTurnOffEffect(void) +{ + PCTurnOffEffect(); +} + +static void PCTurnOffEffect(void) +{ + s8 dx = 0; + s8 dy = 0; + u16 tileId = 0; + u8 playerDirectionLowerNybble = player_get_direction_lower_nybble(); + switch (playerDirectionLowerNybble) + { + case DIR_NORTH: + dx = 0; + dy = -1; + break; + case DIR_WEST: + dx = -1; + dy = -1; + break; + case DIR_EAST: + dx = 1; + dy = -1; + break; + } + if (gSpecialVar_0x8004 == 0) + { + tileId = 0x4; + } + else if (gSpecialVar_0x8004 == 1) + { + tileId = 0x25a; + } + else if (gSpecialVar_0x8004 == 2) + { + tileId = 0x259; + } + MapGridSetMetatileIdAt(gSaveBlock1.pos.x + dx + 7, gSaveBlock1.pos.y + dy + 7, tileId | 0xc00); + DrawWholeMapView(); +} + +static void Task_LotteryCornerComputerEffect(u8); +static void LotteryCornerComputerEffect(struct Task *); + +void DoLotteryCornerComputerEffect(void) +{ + if (FuncIsActiveTask(Task_LotteryCornerComputerEffect) != TRUE) + { + u8 taskId = CreateTask(Task_LotteryCornerComputerEffect, 8); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = taskId; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = 0; + } +} + +static void Task_LotteryCornerComputerEffect(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + if (task->data[0] == 0) + { + LotteryCornerComputerEffect(task); + } +} + +static void LotteryCornerComputerEffect(struct Task *task) +{ + if (task->data[3] == 6) + { + task->data[3] = 0; + if (task->data[4] != 0) + { + MapGridSetMetatileIdAt(18, 8, 0xe9d); + MapGridSetMetatileIdAt(18, 9, 0xea5); + } + else + { + MapGridSetMetatileIdAt(18, 8, 0xe58); + MapGridSetMetatileIdAt(18, 9, 0xe60); + } + DrawWholeMapView(); + task->data[4] ^= 1; + if ((++task->data[2]) == 5) + { + DestroyTask(task->data[1]); + } + } + task->data[3]++; +} + +void EndLotteryCornerComputerEffect(void) +{ + MapGridSetMetatileIdAt(18, 8, 0xe9d); + MapGridSetMetatileIdAt(18, 9, 0xea5); + DrawWholeMapView(); +} + +static void sub_810E874(void); +void sub_810E944(void); +void sub_810E984(u8); +bool8 sub_810EAC8(u8, u8); +void sub_810EB90(u8, u8); +void sub_810EBEC(void); +void sub_810EC34(u8); +void sub_810EC9C(u8); +void sub_810ECB0(void); +void sub_810ECD4(void); +void sub_810ECFC(void); +void sub_810ED40(u8); +void sub_810ED60(struct Task *); +void sub_810EEDC(void); + +const u8 *const gUnknown_083F8380[] = { + OtherText_1F, + OtherText_2F, + OtherText_3F, + OtherText_4F, + OtherText_5F, + OtherText_6F, + OtherText_7F, + OtherText_8F, + OtherText_9F, + OtherText_10F, + OtherText_11F, + OtherText_B1F, + OtherText_B2F, + OtherText_B3F, + OtherText_B4F, + OtherText_Rooftop +}; + +void SetDepartmentStoreFloorVar(void) +{ + u8 deptStoreFloor; + switch (gSaveBlock1.warp2.mapNum) + { + case MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_1F: + deptStoreFloor = 0; + break; + case MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_2F: + deptStoreFloor = 1; + break; + case MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_3F: + deptStoreFloor = 2; + break; + case MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_4F: + deptStoreFloor = 3; + break; + case MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_5F: + deptStoreFloor = 4; + break; + case MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP: + deptStoreFloor = 15; + break; + default: + deptStoreFloor = 0; + break; + } + VarSet(VAR_DEPT_STORE_FLOOR, deptStoreFloor); +} + +void ScriptAddElevatorMenuItem(u8 a0, u8 a1, u8 a2, u8 a3) +{ + u8 i; + if (gSpecialVar_0x8004 == 0) + { + for (i=0; i<20; i++) + { + gUnknown_03000760[i].var0 = 16; + } + } + gUnknown_03000760[gSpecialVar_0x8004].var0 = a0; + gUnknown_03000760[gSpecialVar_0x8004].var1 = a1; + gUnknown_03000760[gSpecialVar_0x8004].var2 = a2; + gUnknown_03000760[gSpecialVar_0x8004].var3 = a3; + gSpecialVar_0x8004++; +} + +void ScriptShowElevatorMenu(void) +{ + u8 i = 0; + gUnknown_0203925A = 0; + gUnknown_0203925B = 0; + ScriptAddElevatorMenuItem(16, 0, 0, 0); + while (gUnknown_03000760[i].var0 != 16) + { + gUnknown_0203925A++; + i++; + } + sub_810E874(); +} + +static void sub_810E874(void) +{ + u8 i; + ScriptContext2_Enable(); + if (gUnknown_0203925A > 5) + { + MenuDrawTextWindow(0, 0, 8, 11); + InitMenu(0, 1, 1, 5, 0, 7); + gUnknown_0203925C = 0; + sub_80F944C(); + LoadScrollIndicatorPalette(); + sub_810ECD4(); + } + else + { + MenuDrawTextWindow(0, 0, 8, 2 * gUnknown_0203925A + 1); + InitMenu(0, 1, 1, gUnknown_0203925A, 0, 7); + } + for (i = 0; i < 5 && gUnknown_03000760[i].var0 != 16; i ++) + { + MenuPrint(gUnknown_083F8380[gUnknown_03000760[i].var0], 1, 2 * i + 1); + } + sub_810E944(); + CreateTask(sub_810E984, 8); +} + +void sub_810E944(void) +{ + MenuDrawTextWindow(20, 0, 29, 5); + sub_8072BD8(gOtherText_NowOn, 21, 1, 64); + sub_8072BD8(gUnknown_083F8380[gSpecialVar_0x8005], 21, 3, 64); +} + +void sub_810E984(u8 taskId) +{ + u8 curMenuPos; + if (gMain.newKeys == DPAD_UP && gUnknown_0203925B != 0) + { + gUnknown_0203925B--; + curMenuPos = GetMenuCursorPos(); + MoveMenuCursorNoWrap(-1); + sub_810EAC8(curMenuPos, DPAD_UP); + } + if (gMain.newKeys == DPAD_DOWN && gUnknown_0203925B != gUnknown_0203925A - 1) + { + gUnknown_0203925B++; + curMenuPos = GetMenuCursorPos(); + MoveMenuCursorNoWrap(+1); + sub_810EAC8(curMenuPos, DPAD_DOWN); + } + if (gMain.newKeys & A_BUTTON) + { + saved_warp2_set_2(0, gUnknown_03000760[gUnknown_0203925B].var1, gUnknown_03000760[gUnknown_0203925B].var2, -1, 2, 1); + if (gSpecialVar_0x8005 == gUnknown_0203925B) + { + gScriptResult = 0; + PlaySE(SE_SELECT); + MenuZeroFillWindowRect(0, 0, 29, 12); + sub_810EC9C(taskId); + } + else + { + gScriptResult = 1; + gSpecialVar_0x8005 = gUnknown_0203925B; + sub_810EBEC(); + FieldObjectTurnByLocalIdAndMap(gScriptLastTalked, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, DIR_SOUTH); + sub_810EEDC(); + MenuZeroFillScreen(); + DestroyTask(taskId); + } + } + else if (gMain.newKeys & B_BUTTON) + { + gScriptResult = 0; + PlaySE(SE_SELECT); + sub_810EEDC(); + MenuZeroFillWindowRect(0, 0, 29, 12); + sub_810EC9C(taskId); + } +} + +// This function, as written, swaps the roles of r4 and r5 throughout. +#ifdef NONMATCHING +bool8 sub_810EAC8(u8 prevMenuPos, u8 dpadInput) +{ + u8 i; + bool8 flag = 0; + u8 newPos = 0; + if (gUnknown_0203925A < 5) + { + return FALSE; + } + if (dpadInput == DPAD_UP) + { + if (prevMenuPos == 0) + { + newPos = gUnknown_0203925B; + flag = 1; + } + } + else if (dpadInput == DPAD_DOWN) + { + if (prevMenuPos == 4) + { + newPos = gUnknown_0203925B - 4; + flag = 1; + } + } + if (flag) + { + sub_810EB90(newPos, 5); + MenuFillWindowRectWithBlankTile(2, 1, 7, 10); + for (i=0; i<5 && gUnknown_03000760[newPos].var0 != 16; newPos++, i++) + { + MenuPrint(gUnknown_083F8380[gUnknown_03000760[newPos].var0], 1, i * 2 + 1); + } + } + return flag; +} +#else +__attribute__((naked)) +bool8 sub_810EAC8(u8 prevMenuPos, u8 dpadInput) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r8\n" + "\tpush {r7}\n" + "\tlsls r0, 24\n" + "\tlsrs r2, r0, 24\n" + "\tadds r5, r2, 0\n" + "\tlsls r1, 24\n" + "\tlsrs r1, 24\n" + "\tadds r3, r1, 0\n" + "\tmovs r7, 0\n" + "\tmovs r4, 0\n" + "\tldr r0, _0810EAEC @ =gUnknown_0203925A\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0x4\n" + "\tbhi _0810EAF0\n" + "\tmovs r0, 0\n" + "\tb _0810EB78\n" + "\t.align 2, 0\n" + "_0810EAEC: .4byte gUnknown_0203925A\n" + "_0810EAF0:\n" + "\tcmp r1, 0x40\n" + "\tbne _0810EB04\n" + "\tcmp r2, 0\n" + "\tbne _0810EB18\n" + "\tldr r0, _0810EB00 @ =gUnknown_0203925B\n" + "\tldrb r4, [r0]\n" + "\tmovs r7, 0x1\n" + "\tb _0810EB1C\n" + "\t.align 2, 0\n" + "_0810EB00: .4byte gUnknown_0203925B\n" + "_0810EB04:\n" + "\tcmp r3, 0x80\n" + "\tbne _0810EB18\n" + "\tcmp r5, 0x4\n" + "\tbne _0810EB18\n" + "\tldr r0, _0810EB84 @ =gUnknown_0203925B\n" + "\tldrb r0, [r0]\n" + "\tsubs r0, 0x4\n" + "\tlsls r0, 24\n" + "\tlsrs r4, r0, 24\n" + "\tmovs r7, 0x1\n" + "_0810EB18:\n" + "\tcmp r7, 0\n" + "\tbeq _0810EB76\n" + "_0810EB1C:\n" + "\tadds r0, r4, 0\n" + "\tmovs r1, 0x5\n" + "\tbl sub_810EB90\n" + "\tmovs r0, 0x2\n" + "\tmovs r1, 0x1\n" + "\tmovs r2, 0x7\n" + "\tmovs r3, 0xA\n" + "\tbl MenuFillWindowRectWithBlankTile\n" + "\tmovs r5, 0\n" + "\tldr r2, _0810EB88 @ =gUnknown_03000760\n" + "\tlsls r1, r4, 2\n" + "\tadds r0, r1, r2\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0x10\n" + "\tbeq _0810EB76\n" + "\tldr r0, _0810EB8C @ =gUnknown_083F8380\n" + "\tmov r8, r0\n" + "\tadds r6, r2, 0\n" + "_0810EB44:\n" + "\tadds r0, r1, r6\n" + "\tldrb r0, [r0]\n" + "\tlsls r0, 2\n" + "\tadd r0, r8\n" + "\tldr r0, [r0]\n" + "\tlsls r2, r5, 1\n" + "\tadds r2, 0x1\n" + "\tlsls r2, 24\n" + "\tlsrs r2, 24\n" + "\tmovs r1, 0x1\n" + "\tbl MenuPrint\n" + "\tadds r0, r4, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r4, r0, 24\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r5, r0, 24\n" + "\tcmp r5, 0x4\n" + "\tbhi _0810EB76\n" + "\tlsls r1, r4, 2\n" + "\tadds r0, r1, r6\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0x10\n" + "\tbne _0810EB44\n" + "_0810EB76:\n" + "\tadds r0, r7, 0\n" + "_0810EB78:\n" + "\tpop {r3}\n" + "\tmov r8, r3\n" + "\tpop {r4-r7}\n" + "\tpop {r1}\n" + "\tbx r1\n" + "\t.align 2, 0\n" + "_0810EB84: .4byte gUnknown_0203925B\n" + "_0810EB88: .4byte gUnknown_03000760\n" + "_0810EB8C: .4byte gUnknown_083F8380"); +} +#endif + +void sub_810EB90(u8 newPos, u8 maxItems) +{ + if (newPos == 0) + { + gUnknown_0203925C ^= 0x02; + DestroyVerticalScrollIndicator(0); + } + else + { + sub_810ECB0(); + } + if (newPos + maxItems < gUnknown_0203925A) + { + sub_810ECD4(); + } + else if (newPos + maxItems == gUnknown_0203925A) + { + gUnknown_0203925C ^= 0x01; + DestroyVerticalScrollIndicator(1); + } +} + +void sub_810EBEC(void) +{ + u8 taskId = CreateTask(sub_810EC34, 9); + gTasks[taskId].data[0] = 1; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = 1; + gTasks[taskId].data[5] = 3; + SetCameraPanningCallback(NULL); + sub_810ECFC(); + PlaySE(SE_ELEBETA); +} + +void sub_810EC34(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + task->data[1] ++; + if (task->data[1] % task->data[5] == 0) + { + task->data[1] = 0; + task->data[2] ++; + if (task->data[3] == 0) + { + task->data[4] = -task->data[4]; + SetCameraPanning(0, task->data[4]); + if (task->data[2] == 23) + { + PlaySE(SE_PINPON); + sub_810EC9C(taskId); + InstallCameraPanAheadCallback(); + } + } + } +} + +void sub_810EC9C(u8 taskId) +{ + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +void sub_810ECB0(void) +{ + if (gUnknown_0203925C >> 1 != 1) + { + gUnknown_0203925C |= 0x2; + CreateVerticalScrollIndicators(0, 0x24, 0x08); + } +} + +void sub_810ECD4(void) +{ + if ((gUnknown_0203925C & 1) == 0) + { + gUnknown_0203925C |= 0x1; + CreateVerticalScrollIndicators(1, 0x24, 0x48); + } +} + +void sub_810ECFC(void) +{ + if (FuncIsActiveTask(sub_810ED40) != TRUE) + { + u8 taskId = CreateTask(sub_810ED40, 8); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = taskId; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = 0; + } +} + +void sub_810ED40(u8 taskId) +{ + sub_810ED60(&gTasks[taskId]); +} + +void sub_810ED60(struct Task *task) +{ + if (task->data[3] == 8) + { + task->data[3] = 0; + if (task->data[4] != 0) + { + MapGridSetMetatileIdAt( 7, 7, 0xe68); + MapGridSetMetatileIdAt( 8, 7, 0xe69); + MapGridSetMetatileIdAt( 9, 7, 0xe69); + MapGridSetMetatileIdAt(10, 7, 0xe6a); + MapGridSetMetatileIdAt( 7, 8, 0xe70); + MapGridSetMetatileIdAt( 8, 8, 0xe71); + MapGridSetMetatileIdAt( 9, 8, 0xe71); + MapGridSetMetatileIdAt(10, 8, 0xe72); + MapGridSetMetatileIdAt( 7, 9, 0xe78); + MapGridSetMetatileIdAt( 8, 9, 0xe79); + MapGridSetMetatileIdAt( 9, 9, 0xe79); + MapGridSetMetatileIdAt(10, 9, 0xe7a); + } + else + { + MapGridSetMetatileIdAt( 7, 7, 0xe6b); + MapGridSetMetatileIdAt( 8, 7, 0xe6c); + MapGridSetMetatileIdAt( 9, 7, 0xe6c); + MapGridSetMetatileIdAt(10, 7, 0xe6d); + MapGridSetMetatileIdAt( 7, 8, 0xe73); + MapGridSetMetatileIdAt( 8, 8, 0xe74); + MapGridSetMetatileIdAt( 9, 8, 0xe74); + MapGridSetMetatileIdAt(10, 8, 0xe75); + MapGridSetMetatileIdAt( 7, 9, 0xe7b); + MapGridSetMetatileIdAt( 8, 9, 0xe7c); + MapGridSetMetatileIdAt( 9, 9, 0xe7c); + MapGridSetMetatileIdAt(10, 9, 0xe7d); + } + DrawWholeMapView(); + task->data[4] ^= 1; + task->data[2]++; + if (task->data[2] == 8) + { + DestroyTask(task->data[1]); + } + } + task->data[3]++; +} + +void sub_810EEDC(void) +{ + if ((gUnknown_0203925C & 1) != 0) + { + DestroyVerticalScrollIndicator(1); + } + if ((gUnknown_0203925C >> 1) == 1) + { + DestroyVerticalScrollIndicator(0); + } + BuyMenuFreeMemory(); +} + +void SetTrickHouseEndRoomFlag(void) +{ + u16 *specVar = &gSpecialVar_0x8004; + u16 flag = 0x259; + *specVar = flag; + FlagSet(flag); +} + +void ResetTrickHouseEndRoomFlag(void) +{ + u16 *specVar = &gSpecialVar_0x8004; + u16 flag = 0x259; + *specVar = flag; + FlagReset(flag); +} + +bool8 CheckLeadMonCool(void) +{ + if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_COOL) < 200) + { + return FALSE; + } + return TRUE; +} + +bool8 CheckLeadMonBeauty(void) +{ + if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_BEAUTY) < 200) + { + return FALSE; + } + return TRUE; +} + +bool8 CheckLeadMonCute(void) +{ + if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_CUTE) < 200) + { + return FALSE; + } + return TRUE; +} + +bool8 CheckLeadMonSmart(void) +{ + if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SMART) < 200) + { + return FALSE; + } + return TRUE; +} + +bool8 CheckLeadMonTough(void) +{ + if (GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_TOUGH) < 200) + { + return FALSE; + } + return TRUE; +} + +void IsGrassTypeInParty(void) +{ + u8 i; + u16 species; + struct Pokemon *pokemon; + for (i=0; i<PARTY_SIZE; i++) + { + pokemon = &gPlayerParty[i]; + if (GetMonData(pokemon, MON_DATA_SANITY_BIT2) && !GetMonData(pokemon, MON_DATA_IS_EGG)) + { + species = GetMonData(pokemon, MON_DATA_SPECIES); + if (gBaseStats[species].type1 == TYPE_GRASS || gBaseStats[species].type2 == TYPE_GRASS) + { + gScriptResult = TRUE; + return; + } + } + } + gScriptResult = FALSE; +} + +const u8 *const gUnknown_083F83C0[] = { + OtherText_BlueFlute, + OtherText_YellowFlute, + OtherText_RedFlute, + OtherText_WhiteFlute, + OtherText_BlackFlute, + OtherText_PrettyChair, + OtherText_PrettyDesk, + gOtherText_CancelNoTerminator +}; + +void sub_810F118(u8); +bool8 sub_810F1F4(u8, u8); +void sub_810F2B4(void); +void GlassWorkshopUpdateScrollIndicators(u8, u8); + +void ShowGlassWorkshopMenu(void) +{ + u8 i; + ScriptContext2_Enable(); + MenuDrawTextWindow(0, 0, 10, 11); + InitMenu(0, 1, 1, 5, 0, 9); + gUnknown_0203925C = 0; + sub_80F944C(); + LoadScrollIndicatorPalette(); + sub_810F2B4(); + for (i=0; i<5; i++) + { + MenuPrint(gUnknown_083F83C0[i], 1, 2 * i + 1); + } + gUnknown_0203925B = 0; + gUnknown_0203925A = ARRAY_COUNT(gUnknown_083F83C0); + CreateTask(sub_810F118, 8); +} + +void sub_810F118(u8 taskId) +{ + u8 prevCursorPos; + if (gMain.newKeys == DPAD_UP && gUnknown_0203925B != 0) + { + gUnknown_0203925B--; + prevCursorPos = GetMenuCursorPos(); + MoveMenuCursorNoWrap(-1); + sub_810F1F4(prevCursorPos, DPAD_UP); + } + if (gMain.newKeys == DPAD_DOWN && gUnknown_0203925B != gUnknown_0203925A - 1) + { + gUnknown_0203925B++; + prevCursorPos = GetMenuCursorPos(); + MoveMenuCursorNoWrap(1); + sub_810F1F4(prevCursorPos, DPAD_DOWN); + } + if (gMain.newKeys & A_BUTTON) + { + HandleDestroyMenuCursors(); + gScriptResult = gUnknown_0203925B; + PlaySE(SE_SELECT); + sub_810EEDC(); + MenuZeroFillWindowRect(0, 0, 29, 12); + sub_810EC9C(taskId); + } + if (gMain.newKeys & B_BUTTON) + { + HandleDestroyMenuCursors(); + gScriptResult = 0x7f; + PlaySE(SE_SELECT); + sub_810EEDC(); + MenuZeroFillWindowRect(0, 0, 29, 12); + sub_810EC9C(taskId); + } +} + +// Second verse, same as the first +#ifdef NONMATCHING +bool8 sub_810F1F4(u8 prevCursorPos, u8 dpadInput) +{ + u8 i; + u8 flag = 0; + u8 newPos = 0; + if (gUnknown_0203925A < 5) + { + return FALSE; + } + if (dpadInput == DPAD_UP) + { + if (prevCursorPos == 0) + { + newPos = gUnknown_0203925B; + flag = TRUE; + } + } + else if (dpadInput == DPAD_DOWN) + { + if (prevCursorPos == 4) + { + newPos = gUnknown_0203925B - 4; + flag = TRUE; + } + } + if (flag) + { + GlassWorkshopUpdateScrollIndicators(newPos, 5); + MenuFillWindowRectWithBlankTile(2, 1, 9, 10); + for (i=0; i<5; newPos++, i++) + { + MenuPrint(gUnknown_083F83C0[newPos], 1, 2 * i + 1); + } + } + return flag; +} +#else +__attribute__((naked)) +bool8 sub_810F1F4(u8 prevCursorPos, u8 dpadInput) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tlsls r0, 24\n" + "\tlsrs r2, r0, 24\n" + "\tadds r5, r2, 0\n" + "\tlsls r1, 24\n" + "\tlsrs r1, 24\n" + "\tadds r3, r1, 0\n" + "\tmovs r6, 0\n" + "\tmovs r4, 0\n" + "\tldr r0, _0810F214 @ =gUnknown_0203925A\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0x4\n" + "\tbhi _0810F218\n" + "\tmovs r0, 0\n" + "\tb _0810F282\n" + "\t.align 2, 0\n" + "_0810F214: .4byte gUnknown_0203925A\n" + "_0810F218:\n" + "\tcmp r1, 0x40\n" + "\tbne _0810F22C\n" + "\tcmp r2, 0\n" + "\tbne _0810F240\n" + "\tldr r0, _0810F228 @ =gUnknown_0203925B\n" + "\tldrb r4, [r0]\n" + "\tmovs r6, 0x1\n" + "\tb _0810F244\n" + "\t.align 2, 0\n" + "_0810F228: .4byte gUnknown_0203925B\n" + "_0810F22C:\n" + "\tcmp r3, 0x80\n" + "\tbne _0810F240\n" + "\tcmp r5, 0x4\n" + "\tbne _0810F240\n" + "\tldr r0, _0810F288 @ =gUnknown_0203925B\n" + "\tldrb r0, [r0]\n" + "\tsubs r0, 0x4\n" + "\tlsls r0, 24\n" + "\tlsrs r4, r0, 24\n" + "\tmovs r6, 0x1\n" + "_0810F240:\n" + "\tcmp r6, 0\n" + "\tbeq _0810F280\n" + "_0810F244:\n" + "\tadds r0, r4, 0\n" + "\tmovs r1, 0x5\n" + "\tbl GlassWorkshopUpdateScrollIndicators\n" + "\tmovs r0, 0x2\n" + "\tmovs r1, 0x1\n" + "\tmovs r2, 0x9\n" + "\tmovs r3, 0xA\n" + "\tbl MenuFillWindowRectWithBlankTile\n" + "\tmovs r5, 0\n" + "\tldr r7, _0810F28C @ =gUnknown_083F83C0\n" + "_0810F25C:\n" + "\tlsls r0, r4, 2\n" + "\tadds r0, r7\n" + "\tldr r0, [r0]\n" + "\tlsls r2, r5, 1\n" + "\tadds r2, 0x1\n" + "\tlsls r2, 24\n" + "\tlsrs r2, 24\n" + "\tmovs r1, 0x1\n" + "\tbl MenuPrint\n" + "\tadds r0, r4, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r4, r0, 24\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r5, r0, 24\n" + "\tcmp r5, 0x4\n" + "\tbls _0810F25C\n" + "_0810F280:\n" + "\tadds r0, r6, 0\n" + "_0810F282:\n" + "\tpop {r4-r7}\n" + "\tpop {r1}\n" + "\tbx r1\n" + "\t.align 2, 0\n" + "_0810F288: .4byte gUnknown_0203925B\n" + "_0810F28C: .4byte gUnknown_083F83C0"); +} +#endif + +void sub_810F290(void) +{ + if (gUnknown_0203925C >> 1 != 1) + { + gUnknown_0203925C |= 0x02; + CreateVerticalScrollIndicators(0, 0x2c, 0x08); + } +} + +void sub_810F2B4(void) +{ + if (!(gUnknown_0203925C & 0x01)) + { + gUnknown_0203925C |= 0x01; + CreateVerticalScrollIndicators(1, 0x2c, 0x58); + } +} + +void GlassWorkshopUpdateScrollIndicators(u8 newPos, u8 maxItems) +{ + if (newPos == 0) + { + gUnknown_0203925C ^= 0x02; + DestroyVerticalScrollIndicator(0); + } + else + { + sub_810F290(); + } + if (newPos + maxItems < gUnknown_0203925A) + { + sub_810F2B4(); + } + else if (newPos + maxItems == gUnknown_0203925A) + { + gUnknown_0203925C ^= 0x01; + DestroyVerticalScrollIndicator(1); + } +} + +void SpawnCameraDummy(void) +{ + u8 mapObjectId = SpawnSpecialFieldObjectParametrized(7, 8, 0x7f, gSaveBlock1.pos.x + 7, gSaveBlock1.pos.y + 7, 3); + gMapObjects[mapObjectId].mapobj_bit_13 = 1; + CameraObjectSetFollowedObjectId(gMapObjects[mapObjectId].spriteId); +} + +void RemoveCameraDummy(void) +{ + CameraObjectSetFollowedObjectId(GetPlayerAvatarObjectId()); + RemoveFieldObjectByLocalIdAndMap(0x7f, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); +} + +u8 GetPokeblockNameByMonNature(void) +{ + return sub_810CB68(GetNature(&gPlayerParty[GetLeadMonIndex()]), gStringVar1); +} + +void GetSecretBaseNearbyMapName(void) +{ + sub_80FBFB4(gStringVar1, VarGet(VAR_SECRET_BASE_MAP), 0); +} + +u16 sub_810F404(void) +{ + return GetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK); +} + +void sub_810F414(void) +{ + sub_8135FF4(gStringVar1); +} + +const u8 gUnknown_083F83E0[] = {12, 2, 4, 5, 1, 8, 7, 11, 3, 10, 9, 6}; +const u8 gUnknown_083F83EC[] = {0, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 5}; +const u8 gUnknown_083F83F8[] = {3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5}; + +u8 sub_810F424(void) +{ + u32 v0 = gSaveBlock1.easyChatPairs[0].unk0_0 + gSaveBlock1.easyChatPairs[0].unk2 + gUnknown_083F83E0[gSpecialVar_0x8004]; + if (GetPriceReduction(2)) + { + return gUnknown_083F83F8[v0 % 12]; + } + return gUnknown_083F83EC[v0 % 12]; +} + +bool8 sub_810F488(void) +{ + u16 *specVar = &gSpecialVar_0x8004; + u16 flag = 0x277; + *specVar = flag; + if (!FlagGet(flag)) + { + return FALSE; + } + return TRUE; +} + +bool8 sub_810F4B0(void) +{ + u16 *specVar = &gSpecialVar_0x8004; + u16 flag = 0x278; + *specVar = flag; + if (!FlagGet(flag)) + { + return FALSE; + } + return TRUE; +} + +bool8 sub_810F4D4(void) +{ + u16 *specVar = &gSpecialVar_0x8004; + u16 flag = 0x279; + *specVar = flag; + if (!FlagGet(flag)) + { + return FALSE; + } + return TRUE; +} + +bool8 sub_810F4FC(void) +{ + u16 *specVar = &gSpecialVar_0x8004; + u16 flag = 0x27a; + *specVar = flag; + if (!FlagGet(flag)) + { + return FALSE; + } + return TRUE; +} + +bool8 LeadMonHasEffortRibbon(void) +{ + return GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_EFFORT_RIBBON, NULL); +} + +void GivLeadMonEffortRibbon(void) +{ + bool8 ribbonSet; + IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS); + FlagSet(SYS_RIBBON_GET); + ribbonSet = TRUE; + SetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_EFFORT_RIBBON, &ribbonSet); +} + +bool8 GetLeadMonEVCount(void) +{ + if (GetMonEVCount(&gPlayerParty[GetLeadMonIndex()]) >= 510) + { + return TRUE; + } + return FALSE; +} + +u8 sub_810F5BC(void) +{ + if (!FlagGet(0xc7) && gSaveBlock1.location.mapGroup == MAP_GROUP_RUSTURF_TUNNEL && gSaveBlock1.location.mapNum == MAP_ID_RUSTURF_TUNNEL) + { + if (FlagGet(0x3a3)) + { + VarSet(VAR_0x409a, 4); + return TRUE; + } + else if (FlagGet(0x3a4)) + { + VarSet(VAR_0x409a, 5); + return TRUE; + } + } + return FALSE; +} + +void SetShoalItemFlag(u16 v0) +{ + FlagSet(0x85f); +} + +void PutZigzagoonInPlayerParty(void) +{ + u16 monData; + CreateMon(&gPlayerParty[0], SPECIES_ZIGZAGOON, 7, 0x20, FALSE, 0, FALSE, 0); + monData = TRUE; + SetMonData(&gPlayerParty[0], MON_DATA_ALT_ABILITY, (u8 *)&monData); + monData = MOVE_TACKLE; + SetMonData(&gPlayerParty[0], MON_DATA_MOVE1, (u8 *)&monData); + monData = MOVE_NONE; + SetMonData(&gPlayerParty[0], MON_DATA_MOVE2, (u8 *)&monData); + SetMonData(&gPlayerParty[0], MON_DATA_MOVE3, (u8 *)&monData); + SetMonData(&gPlayerParty[0], MON_DATA_MOVE4, (u8 *)&monData); +} + +bool8 IsStarterInParty(void) +{ + u8 i; + u16 starter = GetStarterPokemon(VarGet(VAR_FIRST_POKE)); + u8 partyCount = CalculatePlayerPartyCount(); + for (i=0; i<partyCount; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) == starter) + { + return TRUE; + } + } + return FALSE; +} + +bool8 CheckFreePokemonStorageSpace(void) +{ + u16 i, j; + for (i=0; i<14; i++) + { + for (j=0; j<30; j++) + { + if (GetBoxMonData(&gPokemonStorage.boxes[i][j], MON_DATA_SPECIES, NULL) == SPECIES_NONE) + { + return TRUE; + } + } + } + return FALSE; +} + +bool8 IsPokerusInParty(void) +{ + if (!CheckPartyPokerus(gPlayerParty, 0x3f)) + { + return FALSE; + } + return TRUE; +} + +static void sub_810F7A8(u8); +static void sub_810F814(u8); + +void sub_810F758(void) +{ + u8 taskId = CreateTask(sub_810F7A8, 9); + gTasks[taskId].data[0] = gSpecialVar_0x8005; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = gSpecialVar_0x8004; + gTasks[taskId].data[5] = 5; + SetCameraPanningCallback(NULL); + PlaySE(SE_W070); +} + +static void sub_810F7A8(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + task->data[1]++; + if ((task->data[1] % task->data[5]) == 0) + { + task->data[1] = 0; + task->data[2]++; + if (task->data[3] == 0) + { + task->data[0] = -task->data[0]; + task->data[4] = -task->data[4]; + SetCameraPanning(task->data[0], task->data[4]); + if (task->data[2] == 8) + { + sub_810F814(taskId); + InstallCameraPanAheadCallback(); + } + } + } +} + +static void sub_810F814(u8 taskId) +{ + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +bool8 sub_810F828(void) +{ + return FlagGet(0x2b8); +} + +void SetRoute119Weather(void) +{ + if (is_light_level_1_2_3_5_or_6(get_map_light_from_warp0()) != TRUE) + { + SetSav1Weather(0x14); + } +} + +void SetRoute123Weather(void) +{ + if (is_light_level_1_2_3_5_or_6(get_map_light_from_warp0()) != TRUE) + { + SetSav1Weather(0x15); + } +} + +u8 GetLeadMonIndex(void) +{ + u8 i; + u8 partyCount = CalculatePlayerPartyCount(); + for (i=0; i<partyCount; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != 0) + { + return i; + } + } + return 0; +} + +u16 ScriptGetPartyMonSpecies(void) +{ + return GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPECIES2, NULL); +} + +void sub_810F8FC(void) +{ + sub_805ADDC(6); +} + +u16 sub_810F908(void) +{ + u16 var40c2 = VarGet(VAR_0x40C2); + if (gLocalTime.days - var40c2 >= 7) + { + return 0; + } + else if (gLocalTime.days < 0) + { + return 8; + } + return 7 - (gLocalTime.days - var40c2); +} + +u16 sub_810F950(void) +{ + VarSet(VAR_0x40C2, gLocalTime.days); + return gLocalTime.days; +} + +bool8 sub_810F96C(void) +{ + GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_OT_NAME, gStringVar1); + if (!StringCompareWithoutExtCtrlCodes(gSaveBlock2.playerName, gStringVar1)) + { + return FALSE; + } + return TRUE; +} + +void sub_810F9AC(void) +{ + if (gScriptResult >= 10000) + { + sub_80BF088(0, gScriptResult); + } + else if (gScriptResult >= 1000) + { + gStringVar1[0] = CHAR_0; + ConvertIntToDecimalStringN(gStringVar1 + 1, gScriptResult, 0, sub_80BF0B8(gScriptResult)); + } + else if (gScriptResult >= 100) + { + gStringVar1[0] = CHAR_0; + gStringVar1[1] = CHAR_0; + ConvertIntToDecimalStringN(gStringVar1 + 2, gScriptResult, 0, sub_80BF0B8(gScriptResult)); + } + else if (gScriptResult >= 10) + { + gStringVar1[0] = CHAR_0; + gStringVar1[1] = CHAR_0; + gStringVar1[2] = CHAR_0; + ConvertIntToDecimalStringN(gStringVar1 + 3, gScriptResult, 0, sub_80BF0B8(gScriptResult)); + } + else + { + gStringVar1[0] = CHAR_0; + gStringVar1[1] = CHAR_0; + gStringVar1[2] = CHAR_0; + gStringVar1[3] = CHAR_0; + ConvertIntToDecimalStringN(gStringVar1 + 4, gScriptResult, 0, sub_80BF0B8(gScriptResult)); + } +} + +const u8 gUnknown_083F8404[] = {2, 1, 2, 1}; +const u8 gUnknown_083F8408[] = {8, 9, 10, 11, 12, 13, 14, 15}; +const u8 gUnknown_083F8410[] = {8, 13, 14, 11, 10, 12, 15, 9}; + +bool8 sub_810FF30(void); +void sub_810FCE8(void); +void sub_810FF48(void); +void sub_810FD80(void); +u16 sub_810FCB0(void); +int sub_810FB9C(void); + +void ResetFanClub(void) +{ + gSaveBlock1.vars[0x41] = 0; + gSaveBlock1.vars[0x42] = 0; +} + +void sub_810FA74(void) +{ + if (sub_810FF30()) + { + sub_810FCE8(); + gSaveBlock1.vars[0x42] = gSaveBlock2.playTimeHours; + } +} + +void sub_810FAA0(void) +{ + if (!((gSaveBlock1.vars[0x41] >> 7) & 1)) + { + sub_810FF48(); + sub_810FD80(); + gSaveBlock1.vars[0x42] = gSaveBlock2.playTimeHours; + FlagReset(0x315); + FlagReset(0x316); + FlagReset(0x317); + FlagReset(0x318); + VarSet(VAR_0x4095, 1); + } +} + +u8 sub_810FB10(u8 a0) +{ + if (VarGet(VAR_0x4095) == 2) + { + if ((gSaveBlock1.vars[0x41] & 0x7f) + gUnknown_083F8404[a0] >= 20) + { + if (sub_810FCB0() < 3) + { + sub_810FB9C(); + gSaveBlock1.vars[0x41] &= 0xff80; + } + else + { + gSaveBlock1.vars[0x41] = (gSaveBlock1.vars[0x41] & 0xff80) | 20; + } + } + else + { + gSaveBlock1.vars[0x41] += gUnknown_083F8404[a0]; + } + } + return gSaveBlock1.vars[0x41] & 0x7f; +} + +int sub_810FB9C(void) +{ + u8 i; + int retval = 0; + for (i=0; i<8; i++) + { + if (!((gSaveBlock1.vars[0x41] >> gUnknown_083F8408[i]) & 0x01)) + { + retval = i; + if (Random() & 1) + { + gSaveBlock1.vars[0x41] |= (1 << gUnknown_083F8408[i]); + return retval; + } + } + } + gSaveBlock1.vars[0x41] |= (1 << gUnknown_083F8408[retval]); + return retval; +} + +int sub_810FC18(void) +{ + u8 i; + int retval = 0; + if (sub_810FCB0() == TRUE) + { + return 0; + } + for (i=0; i<8; i++) + { + if ((gSaveBlock1.vars[0x41] >> gUnknown_083F8410[i]) & 1) + { + retval = i; + if (Random() & 1) + { + gSaveBlock1.vars[0x41] ^= (1 << gUnknown_083F8410[i]); + return retval; + } + } + } + if ((gSaveBlock1.vars[0x41] >> gUnknown_083F8410[retval]) & 1) + { + gSaveBlock1.vars[0x41] ^= (1 << gUnknown_083F8410[retval]); + } + return retval; +} + +u16 sub_810FCB0(void) +{ + u8 i; + u8 retval = 0; + for (i=0; i<8; i++) + { + if ((gSaveBlock1.vars[0x41] >> (i + 8)) & 1) + { + retval ++; + } + } + return retval; +} + +void sub_810FCE8(void) +{ + u8 i = 0; + if (gSaveBlock2.playTimeHours < 999) + { + while (1) + { + if (sub_810FCB0() < 5) + { + gSaveBlock1.vars[0x42] = gSaveBlock2.playTimeHours; + break; + } + else if (i == 8) + { + break; + } + else if (gSaveBlock2.playTimeHours - gSaveBlock1.vars[0x42] < 12) + { + return; + } + sub_810FC18(); + gSaveBlock1.vars[0x42] += 12; + i++; + } + } +} + +bool8 sub_810FD60(void) +{ + return (gSaveBlock1.vars[0x41] >> gSpecialVar_0x8004) & 0x01; +} + +void sub_810FD80(void) +{ + gSaveBlock1.vars[0x41] |= 0x2000; + gSaveBlock1.vars[0x41] |= 0x100; + gSaveBlock1.vars[0x41] |= 0x400; +} + +void sub_810FE1C(void *, u8, u8); + +void sub_810FDAC(void) +{ + u8 a = 0; + u8 b = 0; + switch (gSpecialVar_0x8004) + { + case 8: + break; + case 9: + break; + case 10: + a = 0; + b = 3; + break; + case 11: + a = 0; + b = 1; + break; + case 12: + a = 1; + b = 0; + break; + case 13: + a = 0; + b = 4; + break; + case 14: + a = 1; + b = 5; + break; + case 15: + break; + } + sub_810FE1C(gSaveBlock1.linkBattleRecords, a, b); +} + +void sub_810FE1C(void *linkRecords, u8 a, u8 b) +{ + u8 *curRecord = (linkRecords + 16 * a); + if (*curRecord == EOS) + { + switch (b) + { + case 0: + StringCopy(gStringVar1, gOtherText_Wallace); + break; + case 1: + StringCopy(gStringVar1, gOtherText_Steven); + break; + case 2: + StringCopy(gStringVar1, gOtherText_Brawly); + break; + case 3: + StringCopy(gStringVar1, gOtherText_Winona); + break; + case 4: + StringCopy(gStringVar1, gOtherText_Phoebe); + break; + case 5: + StringCopy(gStringVar1, gOtherText_Glacia); + break; + default: + StringCopy(gStringVar1, gOtherText_Wallace); + break; + } + } + else + { + StringCopyN(gStringVar1, curRecord, 7); + gStringVar1[7] = EOS; + if (gStringVar1[0] == 0xfc && gStringVar1[1] == 0x15) + { + ConvertInternationalString(gStringVar1, 1); + } + } +} + +void sub_810FEFC(void) +{ + if (VarGet(VAR_0x4095) == 2) + { + sub_810FA74(); + if (gBattleOutcome == 1) + { + sub_810FB9C(); + } + else + { + sub_810FC18(); + } + } +} + +bool8 sub_810FF30(void) +{ + return (gSaveBlock1.vars[0x41] >> 7) & 0x01; +} + +void sub_810FF48(void) +{ + gSaveBlock1.vars[0x41] |= 0x80; +} + +u8 sub_810FF60(void) +{ + return sub_810FB10(gSpecialVar_0x8004); +} diff --git a/src/pokemon_2.c b/src/pokemon_2.c index 5acdae4d3..543b032e2 100644 --- a/src/pokemon_2.c +++ b/src/pokemon_2.c @@ -38,7 +38,12 @@ extern struct PokemonStorage gPokemonStorage; extern u8 gBadEggNickname[]; extern const struct SpriteTemplate gSpriteTemplate_8208288[]; //array of pointers to arrays of pointers to union AnimCmd (We probably need to typedef this.) -extern u8 gSecretBaseTrainerClasses[]; +extern u8 gTrainerClassToPicIndex[]; +extern u8 gTrainerClassToNameIndex[]; +extern u8 gSecretBaseTrainerClasses[][5]; +extern u8 gUnknown_08208238[]; +extern u8 gUnknown_0820823C[]; +extern u8 gStatStageRatios[][2]; extern u8 gHoldEffectToType[][2]; u8 CountAliveMons(u8 a1) @@ -1184,13 +1189,13 @@ void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord) u8 GetSecretBaseTrainerPicIndex(void) { - u8 trainerClass = gSecretBaseTrainerClasses[(gSecretBaseRecord.trainerId[0] % 5) + (5 * gSecretBaseRecord.gender)]; + u8 trainerClass = gSecretBaseTrainerClasses[gSecretBaseRecord.gender][gSecretBaseRecord.trainerId[0] % 5]; return gTrainerClassToPicIndex[trainerClass]; } u8 GetSecretBaseTrainerNameIndex(void) { - u8 trainerClass = gSecretBaseTrainerClasses[(gSecretBaseRecord.trainerId[0] % 5) + (5 * gSecretBaseRecord.gender)]; + u8 trainerClass = gSecretBaseTrainerClasses[gSecretBaseRecord.gender][gSecretBaseRecord.trainerId[0] % 5]; return gTrainerClassToNameIndex[trainerClass]; } diff --git a/src/pokemon_3.c b/src/pokemon_3.c index cb8eb2a46..f7ff98564 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -23,28 +23,6 @@ #include "text.h" #include "util.h" -#define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220 -#define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220 -#define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220 -#define EVO_LEVEL 0x0004 // Pokémon reaches the specified level -#define EVO_TRADE 0x0005 // Pokémon is traded -#define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item -#define EVO_ITEM 0x0007 // specified item is used on Pokémon -#define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense -#define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense -#define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense -#define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value -#define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value -#define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask) -#define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja) -#define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value - -struct SpindaSpot -{ - u8 x, y; - u16 image[16]; -}; - extern u8 gPlayerPartyCount; extern u8 gEnemyPartyCount; extern struct BattlePokemon gBattleMons[4]; @@ -103,8 +81,8 @@ bool8 HealStatusConditions(struct Pokemon *mon, u32 unused, u32 healMask, u8 bat u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit) { - u8 *temp; - u8 *itemEffect; + const u8 *temp; + const u8 *itemEffect; u8 offset; int i; u8 j; @@ -112,7 +90,7 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit) offset = 6; - temp = (u8 *) gItemEffectTable[itemId - 13]; + temp = gItemEffectTable[itemId - 13]; if (!temp && itemId != ITEM_ENIGMA_BERRY) return 0; @@ -1296,15 +1274,15 @@ void BoxMonRestorePP(struct BoxPokemon *boxMon) void sub_8040B8C(void) { - gLastUsedAbility = BATTLE_STRUCT->filler1_2[0x37]; + gLastUsedAbility = BATTLE_STRUCT->unk160C0;; gBattleTextBuff1[0] = 0xFD; gBattleTextBuff1[1] = 4; - gBattleTextBuff1[2] = BATTLE_STRUCT->filler1[0x34]; + gBattleTextBuff1[2] = BATTLE_STRUCT->unk16054; gBattleTextBuff1[4] = EOS; - if (!GetBankSide(BATTLE_STRUCT->filler1[0x34])) - gBattleTextBuff1[3] = pokemon_order_func(gBattlePartyID[BATTLE_STRUCT->filler1[0x34]]); + if (!GetBankSide(BATTLE_STRUCT->unk16054)) + gBattleTextBuff1[3] = pokemon_order_func(gBattlePartyID[BATTLE_STRUCT->unk16054]); else - gBattleTextBuff1[3] = gBattlePartyID[BATTLE_STRUCT->filler1[0x34]]; + gBattleTextBuff1[3] = gBattlePartyID[BATTLE_STRUCT->unk16054]; gBattleTextBuff2[0] = 0xFD; gBattleTextBuff2[1] = 4; gBattleTextBuff2[2] = gBankInMenu; diff --git a/src/pokemon_data.c b/src/pokemon_data.c new file mode 100644 index 000000000..6414134fb --- /dev/null +++ b/src/pokemon_data.c @@ -0,0 +1,128 @@ +#include "global.h" +#include "pokemon.h" +#include "species.h" +#include "trainer.h" +#include "abilities.h" +#include "moves.h" +#include "hold_effects.h" +#include "items.h" +#include "sprite.h" +#include "data2.h" + +#include "data/pokemon/dex_order.h" +#include "data/pokemon/spinda_spots.h" +#include "data/pokemon/item_effects.h" +#include "data/pokemon/nature_stats.h" +#include "data/pokemon/tmhm_learnsets.h" +#include "data/pokemon/trainer_class_lookups.h" +#include "data/pokemon/cry_ids.h" +#include "data/pokemon/experience_tables.h" +#include "data/pokemon/base_stats.h" +#include "data/pokemon/level_up_learnsets.h" +#include "data/pokemon/evolution.h" +#include "data/pokemon/level_up_learnset_pointers.h" + +const u8 gUnknown_08208238[] = { // Masks for getting PP Up count, also PP Max values + 0x03, 0x0c, 0x30, 0xc0 +}; + +const u8 gUnknown_0820823C[] = { // Masks for setting PP Up count + 0xFC, 0xF3, 0xCF, 0x3F +}; + +const u8 gUnknown_08208240[] = { // Values added to PP Up count + 0x01, 0x04, 0x10, 0x40 +}; + +const u8 gStatStageRatios[][2] = { + {10, 40}, // -6 + {10, 35}, // -5 + {10, 30}, // -4 + {10, 25}, // -3 + {10, 20}, // -2 + {10, 15}, // -1 + {10, 10}, // 0 + {15, 10}, // 1 + {20, 10}, // 2 + {25, 10}, // 3 + {30, 10}, // 4 + {35, 10}, // 5 + {40, 10} // 6 +}; + +const u8 unknownGameFreakAbbrev_820825E[] = _("ゲーフリ"); + +const u8 gHoldEffectToType[][2] = { + {HOLD_EFFECT_BUG_POWER, TYPE_BUG}, + {HOLD_EFFECT_STEEL_POWER, TYPE_STEEL}, + {HOLD_EFFECT_GROUND_POWER, TYPE_GROUND}, + {HOLD_EFFECT_ROCK_POWER, TYPE_ROCK}, + {HOLD_EFFECT_GRASS_POWER, TYPE_GRASS}, + {HOLD_EFFECT_DARK_POWER, TYPE_DARK}, + {HOLD_EFFECT_FIGHTING_POWER, TYPE_FIGHTING}, + {HOLD_EFFECT_ELECTRIC_POWER, TYPE_ELECTRIC}, + {HOLD_EFFECT_WATER_POWER, TYPE_WATER}, + {HOLD_EFFECT_FLYING_POWER, TYPE_FLYING}, + {HOLD_EFFECT_POISON_POWER, TYPE_POISON}, + {HOLD_EFFECT_ICE_POWER, TYPE_ICE}, + {HOLD_EFFECT_GHOST_POWER, TYPE_GHOST}, + {HOLD_EFFECT_PSYCHIC_POWER, TYPE_PSYCHIC}, + {HOLD_EFFECT_FIRE_POWER, TYPE_FIRE}, + {HOLD_EFFECT_DRAGON_POWER, TYPE_DRAGON}, + {HOLD_EFFECT_NORMAL_POWER, TYPE_NORMAL} +}; + +extern void sub_80105A0(struct Sprite *); +extern void oac_poke_opponent(struct Sprite *); + +const struct SpriteTemplate gSpriteTemplate_8208288[] = { + {0xFFFF, 0, &gOamData_81F96F0, NULL, gSpriteImageTable_81E7A10, gSpriteAffineAnimTable_81E7B70, sub_80105A0}, + {0xFFFF, 0, &gOamData_81F96E8, NULL, gSpriteImageTable_81E7A30, gSpriteAffineAnimTable_81E7BEC, oac_poke_opponent}, + {0xFFFF, 0, &gOamData_81F96F0, NULL, gSpriteImageTable_81E7A50, gSpriteAffineAnimTable_81E7B70, sub_80105A0}, + {0xFFFF, 0, &gOamData_81F96E8, NULL, gSpriteImageTable_81E7A70, gSpriteAffineAnimTable_81E7BEC, oac_poke_opponent}, +}; + +const u8 gSecretBaseTrainerClasses[][5] = { + // male + {TRAINER_CLASS_YOUNGSTER, TRAINER_CLASS_BUG_CATCHER, TRAINER_CLASS_RICH_BOY, TRAINER_CLASS_CAMPER, TRAINER_CLASS_COOL_TRAINER_M}, + // female + {TRAINER_CLASS_LASS, TRAINER_CLASS_SCHOOL_KID_F, TRAINER_CLASS_LADY, TRAINER_CLASS_PICNICKER, TRAINER_CLASS_COOL_TRAINER_F} +}; + +const u8 gUnknown_082082F2[] = { + MON_DATA_HP_EV, + MON_DATA_ATK_EV, + MON_DATA_DEF_EV, + MON_DATA_SPD_EV, + MON_DATA_SPDEF_EV, + MON_DATA_SPATK_EV +}; + +const u8 gUnknown_082082F8[] = {1, 1, 3, 2, 4, 6}; + +const s8 gUnknown_082082FE[][3] = { + // Happiness deltas + { 5, 3, 2}, + { 5, 3, 2}, + { 1, 1, 0}, + { 3, 2, 1}, + { 1, 1, 0}, + { 1, 1, 1}, + {-1, -1, -1}, + {-5, -5, -10}, + {-5, -5, -10} +}; + +const u16 gHMMoves[] = { + MOVE_CUT, + MOVE_FLY, + MOVE_SURF, + MOVE_STRENGTH, + MOVE_FLASH, + MOVE_ROCK_SMASH, + MOVE_WATERFALL, + MOVE_DIVE, + 0xffff +}; + +const u8 gJapaneseNidoranNames[][11] = {_("ニドラン♂"), _("ニドラン♀")}; @@ -44,7 +44,6 @@ struct UnkTvStruct s8 var0; }; -extern struct Struct30042E0 gBattleResults; extern u8 gUnknown_0300430A[11]; struct OutbreakPokemon @@ -430,15 +429,15 @@ void TakeTVShowInSearchOfTrainersOffTheAir(void); void GabbyAndTyBeforeInterview(void) { u8 i; - gSaveBlock1.gabbyAndTyData.mon1 = gBattleResults.unk6; - gSaveBlock1.gabbyAndTyData.mon2 = gBattleResults.unk26; - gSaveBlock1.gabbyAndTyData.lastMove = gBattleResults.unk22; + gSaveBlock1.gabbyAndTyData.mon1 = gBattleResults.Poke1Species; + gSaveBlock1.gabbyAndTyData.mon2 = gBattleResults.OpponentSpecies; + gSaveBlock1.gabbyAndTyData.lastMove = gBattleResults.LastUsedMove; if (gSaveBlock1.gabbyAndTyData.battleNum != 0xff) { gSaveBlock1.gabbyAndTyData.battleNum ++; } gSaveBlock1.gabbyAndTyData.valA_0 = gBattleResults.unk5_0; - if (gBattleResults.unk0) + if (gBattleResults.PlayerFaintCounter) { gSaveBlock1.gabbyAndTyData.valA_1 = 1; } else @@ -612,11 +611,11 @@ void sub_80BDEC8(void) { total = 0; sub_80BEB20(); sub_80BE778(); - if (gBattleResults.unk28 == 0) { + if (gBattleResults.CaughtPoke == 0) { sub_80BE074(); } else { sub_80BE028(); - if (sub_80BF77C(0xffff) == 0 && StringCompareWithoutExtCtrlCodes(gSpeciesNames[gBattleResults.unk28], gBattleResults.unk2A) != 0) { + if (sub_80BF77C(0xffff) == 0 && StringCompareWithoutExtCtrlCodes(gSpeciesNames[gBattleResults.CaughtPoke], gBattleResults.CaughtNick) != 0) { gUnknown_03005D38.var0 = sub_80BF74C(gSaveBlock1.tvShows); if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_POKEMON_TODAY_CAUGHT) != 1) { for (i=0; i<11; i++) { @@ -642,8 +641,8 @@ void sub_80BDEC8(void) { show->pokemonToday.var12 = total; show->pokemonToday.ball = item; StringCopy(show->pokemonToday.playerName, gSaveBlock2.playerName); - StringCopy(show->pokemonToday.nickname, gBattleResults.unk2A); - show->pokemonToday.species = gBattleResults.unk28; + StringCopy(show->pokemonToday.nickname, gBattleResults.CaughtNick); + show->pokemonToday.species = gBattleResults.CaughtPoke; sub_80BE138(show); show->pokemonToday.language = GAME_LANGUAGE; show->pokemonToday.language2 = sub_80BDEAC(show->pokemonToday.nickname); @@ -663,8 +662,8 @@ void sub_80BE028(void) { buffer->worldOfMasters.var00 = TVSHOW_WORLD_OF_MASTERS; } buffer->worldOfMasters.var02++; - buffer->worldOfMasters.var04 = gBattleResults.unk28; - buffer->worldOfMasters.var08 = gBattleResults.unk6; + buffer->worldOfMasters.var04 = gBattleResults.CaughtPoke; + buffer->worldOfMasters.var08 = gBattleResults.Poke1Species; buffer->worldOfMasters.var0a = gMapHeader.name; } @@ -689,7 +688,7 @@ void sub_80BE074(void) { asm_comment("Here the wrong registers are used to hold the show ID and flag."); show->pokemonTodayFailed.var00 = TVSHOW_POKEMON_TODAY_FAILED; show->pokemonTodayFailed.var01 = flag; - show->pokemonTodayFailed.species = gBattleResults.unk6; + show->pokemonTodayFailed.species = gBattleResults.Poke1Species; show->pokemonTodayFailed.species2 = gBattleResults.unk20; show->pokemonTodayFailed.var10 = total; show->pokemonTodayFailed.var11 = gBattleOutcome; |