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-rw-r--r--src/battle/battle_10.c14
-rw-r--r--src/battle/battle_2.c4
-rw-r--r--src/battle/battle_5.c1579
-rw-r--r--src/battle/battle_6.c24
-rw-r--r--src/battle/battle_7.c136
-rw-r--r--src/battle/battle_8.c14
-rw-r--r--src/battle/battle_811DA74.c22
-rw-r--r--src/battle/battle_anim_8137220.c12
-rw-r--r--src/battle/battle_setup.c4
-rw-r--r--src/battle/battle_transition.c2513
-rw-r--r--src/battle/reshow_battle_screen.c332
-rw-r--r--src/debug/mori_debug_menu.c2
-rw-r--r--src/engine/link.c5
-rw-r--r--src/engine/main_menu.c4
-rw-r--r--src/field/field_effect.c10
-rw-r--r--src/field/money.c2
-rw-r--r--src/field/pokeblock.c45
-rw-r--r--src/field/shop.c1133
-rw-r--r--src/field/use_pokeblock.c266
-rw-r--r--src/field/wild_encounter.c2
-rw-r--r--src/pokemon/learn_move.c1081
-rw-r--r--src/pokemon/pokeblock_feed.c1015
-rw-r--r--src/scene/berry_blender.c3884
-rw-r--r--src/scene/cute_sketch.c164
-rw-r--r--src/scene/evolution_graphics.c613
25 files changed, 12505 insertions, 375 deletions
diff --git a/src/battle/battle_10.c b/src/battle/battle_10.c
index 0237bab4b..1a01e5383 100644
--- a/src/battle/battle_10.c
+++ b/src/battle/battle_10.c
@@ -52,7 +52,7 @@ extern u8 gUnknown_0300434C[];
extern u8 sub_8077F68();
extern u8 sub_8079E90();
extern u8 GetBankIdentity(u8);
-extern void sub_8031794(struct Pokemon *, u8);
+extern void BattleLoadOpponentMonSprite(struct Pokemon *, u8);
extern void sub_8037A74(void);
extern void sub_8032984(u8, u16);
extern void sub_8037E30(void);
@@ -696,7 +696,7 @@ void sub_8039294(void)
{
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
- sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -726,7 +726,7 @@ void sub_8039430(u8 a, u8 b)
gBattlePartyID[a] = gBattleBufferA[a][1];
species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES);
gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a));
gObjectBankIDs[a] = CreateSprite(
&gUnknown_02024E8C,
@@ -765,7 +765,7 @@ void sub_8039648(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -834,7 +834,7 @@ void sub_803995C(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -909,7 +909,7 @@ void sub_8039B64(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -929,7 +929,7 @@ void sub_8039B64(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c
index 7772444d7..bdd908ea5 100644
--- a/src/battle/battle_2.c
+++ b/src/battle/battle_2.c
@@ -1347,8 +1347,8 @@ void sub_8010384(struct Sprite *sprite)
u16 species;
u8 yOffset;
- if (ewram17800[r6].unk2 != 0)
- species = ewram17800[r6].unk2;
+ if (ewram17800[r6].transformedSpecies != 0)
+ species = ewram17800[r6].transformedSpecies;
else
species = sprite->data2;
diff --git a/src/battle/battle_5.c b/src/battle/battle_5.c
new file mode 100644
index 000000000..5972c0cb1
--- /dev/null
+++ b/src/battle/battle_5.c
@@ -0,0 +1,1579 @@
+#include "global.h"
+#include "data2.h"
+#include "battle.h"
+#include "battle_interface.h"
+#include "item.h"
+#include "items.h"
+#include "link.h"
+#include "m4a.h"
+#include "main.h"
+#include "menu_cursor.h"
+#include "moves.h"
+#include "palette.h"
+#include "pokemon.h"
+#include "rom3.h"
+#include "songs.h"
+#include "sound.h"
+#include "string_util.h"
+#include "task.h"
+#include "text.h"
+#include "util.h"
+
+extern u8 gActiveBank;
+extern void (*gBattleBankFunc[])(void);
+extern bool8 gDoingBattleAnim;
+extern u16 gBattleTypeFlags;
+extern u32 gBattleExecBuffer;
+extern u8 gBattleBufferA[][0x200];
+extern u8 gObjectBankIDs[];
+extern u8 gActionSelectionCursor[];
+extern u8 gMoveSelectionCursor[];
+extern u8 gAbsentBankFlags;
+extern u8 gUnknown_03004344;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[];
+//extern const struct BattleMove gBattleMoves[];
+extern u16 gUnknown_030042A0;
+extern u16 gUnknown_030042A4;
+extern struct Window gUnknown_03004210;
+extern const u8 gUnknown_08400D89[];
+extern u8 gUnknown_03004348;
+extern struct BattlePokemon gBattleMons[];
+extern MainCallback gPreBattleCallback1;
+extern u8 gHealthboxIDs[];
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u8 gUnknown_0300434C[];
+extern u8 gUnknown_0202E8F4;
+extern u8 gUnknown_0202E8F5;
+extern u8 gUnknown_02038470[];
+extern u16 gScriptItemId;
+extern u8 gDisplayedStringBattle[];
+extern const u8 gUnknown_08400CE0[];
+
+extern void dp11b_obj_instanciate(u8, u8, s8, s8);
+extern u8 GetBankIdentity(u8);
+extern u8 GetBankByPlayerAI(u8);
+extern void dp11b_obj_free(u8, u8);
+extern void sub_8010520(struct Sprite *);
+extern void sub_8010574(struct Sprite *);
+extern bool8 IsDoubleBattle();
+extern void sub_804777C();
+extern void sub_8141828();
+extern void sub_8094E20(u8);
+extern void nullsub_14(void);
+extern void sub_80A6DCC(void);
+extern void ReshowBattleScreenAfterMenu(void);
+
+void PlayerHandleGetAttributes(void);
+void sub_802ECF0(void);
+void PlayerHandleSetAttributes(void);
+void sub_802F7CC(void);
+void PlayerHandleLoadPokeSprite(void);
+void PlayerHandleSendOutPoke(void);
+void PlayerHandleReturnPokeToBall(void);
+void PlayerHandleTrainerThrow(void);
+void PlayerHandleTrainerSlide(void);
+void PlayerHandleTrainerSlideBack(void);
+void sub_802FE7C(void);
+void sub_802FF60(void);
+void sub_802FF80(void);
+void PlayerHandleBallThrow(void);
+void PlayerHandlePuase(void);
+void PlayerHandleMoveAnimation(void);
+void PlayerHandlePrintString(void);
+void PlayerHandlePrintStringPlayerOnly(void);
+void sub_803037C(void);
+void nullsub_42(void);
+void sub_8030468(void);
+void PlayerHandleOpenBag(void);
+void sub_8030594(void);
+void sub_8030674(void);
+void PlayerHandleHealthBarUpdate(void);
+void PlayerHandleExpBarUpdate(void);
+void PlayerHandleStatusIconUpdate(void);
+void PlayerHandleStatusAnimation(void);
+void PlayerHandleStatusXor(void);
+void sub_803097C(void);
+void PlayerHandleDMATransfer(void);
+void sub_8030A3C(void);
+void sub_8030A6C(void);
+void sub_8030A78(void);
+void sub_8030A8C(void);
+void sub_8030AA0(void);
+void sub_8030AB4(void);
+void sub_8030AC8(void);
+void sub_8030AE4(void);
+void sub_8030B1C(void);
+void sub_8030B34(void);
+void PlayerHandleHitAnimation(void);
+void sub_8030BCC(void);
+void PlayerHandleEffectivenessSound(void);
+void sub_8030C1C(void);
+void PlayerHandleFaintingCry(void);
+void PlayerHandleIntroSlide(void);
+void PlayerHandleTrainerBallThrow(void);
+void sub_8030FAC(void);
+void sub_80310A4(void);
+void sub_80310F0(void);
+void PlayerHandleSpriteInvisibility(void);
+void PlayerHandleBattleAnimation(void);
+void PlayerHandleLinkStandbyMsg(void);
+void PlayerHandleResetActionMoveSelection(void);
+void sub_80312A0(void);
+void nullsub_43(void);
+
+const u8 gString_TurnJP[] = _("ターン");
+
+void (*const gPlayerBufferCommands[])(void) =
+{
+ PlayerHandleGetAttributes,
+ sub_802ECF0,
+ PlayerHandleSetAttributes,
+ sub_802F7CC,
+ PlayerHandleLoadPokeSprite,
+ PlayerHandleSendOutPoke,
+ PlayerHandleReturnPokeToBall,
+ PlayerHandleTrainerThrow,
+ PlayerHandleTrainerSlide,
+ PlayerHandleTrainerSlideBack,
+ sub_802FE7C,
+ sub_802FF60,
+ sub_802FF80,
+ PlayerHandleBallThrow,
+ PlayerHandlePuase,
+ PlayerHandleMoveAnimation,
+ PlayerHandlePrintString,
+ PlayerHandlePrintStringPlayerOnly,
+ sub_803037C,
+ nullsub_42,
+ sub_8030468,
+ PlayerHandleOpenBag,
+ sub_8030594,
+ sub_8030674,
+ PlayerHandleHealthBarUpdate,
+ PlayerHandleExpBarUpdate,
+ PlayerHandleStatusIconUpdate,
+ PlayerHandleStatusAnimation,
+ PlayerHandleStatusXor,
+ sub_803097C,
+ PlayerHandleDMATransfer,
+ sub_8030A3C,
+ sub_8030A6C,
+ sub_8030A78,
+ sub_8030A8C,
+ sub_8030AA0,
+ sub_8030AB4,
+ sub_8030AC8,
+ sub_8030AE4,
+ sub_8030B1C,
+ sub_8030B34,
+ PlayerHandleHitAnimation,
+ sub_8030BCC,
+ PlayerHandleEffectivenessSound,
+ sub_8030C1C,
+ PlayerHandleFaintingCry,
+ PlayerHandleIntroSlide,
+ PlayerHandleTrainerBallThrow,
+ sub_8030FAC,
+ sub_80310A4,
+ sub_80310F0,
+ PlayerHandleSpriteInvisibility,
+ PlayerHandleBattleAnimation,
+ PlayerHandleLinkStandbyMsg,
+ PlayerHandleResetActionMoveSelection,
+ sub_80312A0,
+ nullsub_43,
+};
+
+void PlayerBufferRunCommand(void);
+void sub_802C2EC(void);
+void sub_802C68C(void);
+void sub_802CA60(void);
+void sub_802D730(void);
+void sub_802DA9C(u8);
+void sub_802DB6C(u8);
+void sub_802DCB0(u8);
+void sub_802DD10(u8);
+void sub_802DDC4(u8);
+void sub_802DF88(void);
+void sub_802E03C(void);
+void sub_802E12C(s32, const u8 *);
+void sub_802E1B0(void);
+void sub_802E220(void);
+void sub_802E2D4(void);
+void sub_802E3B4(u8, int);
+void nullsub_7(u8);
+void b_link_standby_message(void);
+
+void nullsub_91(void)
+{
+}
+
+void SetBankFuncToPlayerBufferRunCommand(void)
+{
+ gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand;
+ gDoingBattleAnim = FALSE;
+}
+
+void PlayerBufferExecCompleted(void)
+{
+ gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ u8 playerId = GetMultiplayerId();
+
+ dp01_prepare_buffer_wireless_probably(2, 4, &playerId);
+ gBattleBufferA[gActiveBank][0] = 0x38;
+ }
+ else
+ {
+ gBattleExecBuffer &= ~gBitTable[gActiveBank];
+ }
+}
+
+void PlayerBufferRunCommand(void)
+{
+ if (gBattleExecBuffer & gBitTable[gActiveBank])
+ {
+ if (gBattleBufferA[gActiveBank][0] < 0x39)
+ gPlayerBufferCommands[gBattleBufferA[gActiveBank][0]]();
+ else
+ PlayerBufferExecCompleted();
+ }
+}
+
+void bx_0802E404(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802C098(void)
+{
+ u16 itemId = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ dp11b_obj_instanciate(gActiveBank, 1, 7, 1);
+ dp11b_obj_instanciate(gActiveBank, 0, 7, 1);
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ DestroyMenuCursor();
+
+ // Useless switch statement.
+ switch (gActionSelectionCursor[gActiveBank])
+ {
+ case 0:
+ dp01_build_cmdbuf_x21_a_bb(1, 0, 0);
+ break;
+ case 1:
+ dp01_build_cmdbuf_x21_a_bb(1, 1, 0);
+ break;
+ case 2:
+ dp01_build_cmdbuf_x21_a_bb(1, 2, 0);
+ break;
+ case 3:
+ dp01_build_cmdbuf_x21_a_bb(1, 3, 0);
+ break;
+ }
+ PlayerBufferExecCompleted();
+ }
+ else if (gMain.newKeys & DPAD_LEFT)
+ {
+ if (gActionSelectionCursor[gActiveBank] & 1)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 1;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (!(gActionSelectionCursor[gActiveBank] & 1))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 1;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_UP)
+ {
+ if (gActionSelectionCursor[gActiveBank] & 2)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 2;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (!(gActionSelectionCursor[gActiveBank] & 2))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 2;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ && GetBankIdentity(gActiveBank) == 2
+ && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)])
+ && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ if (gBattleBufferA[gActiveBank][1] == 1)
+ {
+ // Add item to bag if it is a ball
+ if (itemId <= ITEM_PREMIER_BALL)
+ AddBagItem(itemId, 1);
+ else
+ return;
+ }
+ PlaySE(SE_SELECT);
+ dp01_build_cmdbuf_x21_a_bb(1, 12, 0);
+ PlayerBufferExecCompleted();
+ DestroyMenuCursor();
+ }
+ }
+ else if (gMain.newKeys & START_BUTTON)
+ {
+ sub_804454C();
+ }
+}
+
+void unref_sub_802C2B8(void)
+{
+ dp11b_obj_free(gActiveBank, 1);
+ dp11b_obj_free(gActiveBank, 0);
+ gBattleBankFunc[gActiveBank] = sub_802C2EC;
+}
+
+// TODO: fix this function
+void sub_802C2EC(void)
+{
+ u8 arr[4] = {0, 2, 3, 1};
+ s32 i;
+
+ dp11b_obj_instanciate(gUnknown_03004344, 1, 15, 1);
+ i = 0;
+ if (gNoOfAllBanks != 0)
+ {
+ do
+ {
+ if (i != gUnknown_03004344)
+ dp11b_obj_free(i, 1);
+ i++;
+ } while (i < gNoOfAllBanks);
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ DestroyMenuCursor();
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ dp01_build_cmdbuf_x21_a_bb(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8));
+ dp11b_obj_free(gUnknown_03004344, 1);
+ PlayerBufferExecCompleted();
+ }
+ //_0802C3A8
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ dp11b_obj_instanciate(gActiveBank, 1, 7, 1);
+ dp11b_obj_instanciate(gActiveBank, 0, 7, 1);
+ dp11b_obj_free(gUnknown_03004344, 1);
+ }
+ else if (gMain.newKeys & 0x60)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ do
+ {
+ u8 var = GetBankIdentity(gUnknown_03004344);
+
+ for (i = 0; i < 4; i++)
+ {
+ if (var == arr[i])
+ break;
+ }
+ do
+ {
+ i--;
+ if (i < 0)
+ i = 3;
+ gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ } while(gUnknown_03004344 == gNoOfAllBanks);
+ i = 0;
+ switch (GetBankIdentity(gUnknown_03004344))
+ {
+ case 0:
+ case 2:
+ if (gActiveBank == gUnknown_03004344)
+ {
+ u32 moveId;
+
+ asm("":::"memory");
+ moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]);
+ if (!(gBattleMoves[moveId].target & 2))
+ break;
+ }
+ i++;
+ break;
+ case 1:
+ case 3:
+ i++;
+ }
+ //_0802C500
+ if (gAbsentBankFlags & gBitTable[gUnknown_03004344])
+ i = 0;
+ } while (i == 0);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+ //_0802C540
+ else if (gMain.newKeys & 0x90)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ do
+ {
+ u8 var = GetBankIdentity(gUnknown_03004344);
+
+ for (i = 0; i < 4; i++)
+ {
+ if (var == arr[i])
+ break;
+ }
+ do
+ {
+ i++;
+ if (i > 3)
+ i = 0;
+ gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ } while (gUnknown_03004344 == gNoOfAllBanks);
+ i = 0;
+ switch (GetBankIdentity(gUnknown_03004344))
+ {
+ case 0:
+ case 2:
+ if (gActiveBank == gUnknown_03004344)
+ {
+ u32 moveId;
+
+ asm("":::"memory");
+ moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]);
+ if (!(gBattleMoves[moveId].target & 2))
+ break;
+ }
+ i++;
+ break;
+ case 1:
+ case 3:
+ i++;
+ }
+ if (gAbsentBankFlags & gBitTable[gUnknown_03004344])
+ i = 0;
+ } while (i == 0);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+}
+
+struct UnknownStruct1
+{
+ u16 moves[4];
+ u8 pp[4];
+ u8 unkC[0x12-0xC];
+ u8 unk12;
+ u8 unk13;
+ u8 filler14[0x20-0x14];
+};
+
+const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}");
+
+void sub_802C68C(void)
+{
+ u32 r8 = 0;
+ struct UnknownStruct1 *r6 = (struct UnknownStruct1 *)(gBattleBufferA[gActiveBank] + 4);
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ u32 r4;
+
+ PlaySE(SE_SELECT);
+
+ if (r6->moves[gMoveSelectionCursor[gActiveBank]] == MOVE_CURSE)
+ r4 = (r6->unk12 != TYPE_GHOST && (r6->unk13 ^ 7)) ? 0x10 : 0;
+ else
+ r4 = gBattleMoves[r6->moves[gMoveSelectionCursor[gActiveBank]]].target;
+
+ if (r4 & 0x10)
+ gUnknown_03004344 = gActiveBank;
+ else
+ gUnknown_03004344 = GetBankByPlayerAI((GetBankIdentity(gActiveBank) & 1) ^ 1);
+
+ if (gBattleBufferA[gActiveBank][1] == 0)
+ {
+ if ((r4 & 2) && gBattleBufferA[gActiveBank][2] == 0)
+ r8++;
+ }
+ else
+ {
+ if (!(r4 & 0x7D))
+ r8++;
+ if (r6->pp[gMoveSelectionCursor[gActiveBank]] == 0)
+ {
+ r8 = 0;
+ }
+ else if (!(r4 & 0x12) && CountAliveMons(0) <= 1)
+ {
+ gUnknown_03004344 = sub_803C434(gActiveBank);
+ r8 = 0;
+ }
+ }
+ if (r8 == 0)
+ {
+ DestroyMenuCursor();
+ dp01_build_cmdbuf_x21_a_bb(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8));
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ gBattleBankFunc[gActiveBank] = sub_802C2EC;
+ if (r4 & 0x12)
+ gUnknown_03004344 = gActiveBank;
+ else if (gAbsentBankFlags & gBitTable[GetBankByPlayerAI(1)])
+ gUnknown_03004344 = GetBankByPlayerAI(3);
+ else
+ gUnknown_03004344 = GetBankByPlayerAI(1);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ DestroyMenuCursor();
+ PlaySE(SE_SELECT);
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 320;
+ dp01_build_cmdbuf_x21_a_bb(1, 10, 0xFFFF);
+ PlayerBufferExecCompleted();
+ }
+ else if (gMain.newKeys & DPAD_LEFT)
+ {
+ if (gMoveSelectionCursor[gActiveBank] & 1)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 1;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (!(gMoveSelectionCursor[gActiveBank] & 1)
+ && (gMoveSelectionCursor[gActiveBank] ^ 1) < gUnknown_03004348)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 1;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_UP)
+ {
+ if (gMoveSelectionCursor[gActiveBank] & 2)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 2;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (!(gMoveSelectionCursor[gActiveBank] & 2)
+ && (gMoveSelectionCursor[gActiveBank] ^ 2) < gUnknown_03004348)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 2;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & SELECT_BUTTON)
+ {
+ if (gUnknown_03004348 > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_081FAE80);
+ if (gMoveSelectionCursor[gActiveBank] != 0)
+ gUnknown_03004344 = 0;
+ else
+ gUnknown_03004344 = gMoveSelectionCursor[gActiveBank] + 1;
+ sub_802E3B4(gUnknown_03004344, 27);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D89, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ gBattleBankFunc[gActiveBank] = sub_802CA60;
+ }
+ }
+}
+
+extern const u8 gUnknown_08400D49[];
+extern const u8 gUnknown_08400D38[];
+
+void sub_802CA60(void)
+{
+ u8 perMovePPBonuses[4];
+ struct
+ {
+ u16 moves[4];
+ u8 pp[4];
+ u8 filler18[8]; // what is this?
+ } sp0;
+ //struct UnknownStruct1 sp0;
+ u8 totalPPBonuses;
+
+ if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ if (gMoveSelectionCursor[gActiveBank] != gUnknown_03004344)
+ {
+ struct UnknownStruct1 *r9 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ s32 i;
+
+ i = r9->moves[gMoveSelectionCursor[gActiveBank]];
+ r9->moves[gMoveSelectionCursor[gActiveBank]] = r9->moves[gUnknown_03004344];
+ r9->moves[gUnknown_03004344] = i;
+
+ i = r9->pp[gMoveSelectionCursor[gActiveBank]];
+ r9->pp[gMoveSelectionCursor[gActiveBank]] = r9->pp[gUnknown_03004344];
+ r9->pp[gUnknown_03004344] = i;
+
+ i = r9->unkC[gMoveSelectionCursor[gActiveBank]];
+ r9->unkC[gMoveSelectionCursor[gActiveBank]] = r9->unkC[gUnknown_03004344];
+ r9->unkC[gUnknown_03004344] = i;
+
+ if (gDisableStructs[gActiveBank].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBank]])
+ {
+ gDisableStructs[gActiveBank].unk18_b &= ~gBitTable[gMoveSelectionCursor[gActiveBank]];
+ gDisableStructs[gActiveBank].unk18_b |= gBitTable[gUnknown_03004344];
+ }
+
+ sub_802E1B0();
+
+ for (i = 0; i < 4; i++)
+ perMovePPBonuses[i] = (gBattleMons[gActiveBank].ppBonuses & (3 << (i * 2))) >> (i * 2);
+ totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
+ perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
+ perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
+
+ totalPPBonuses = 0;
+ for (i = 0; i < 4; i++)
+ totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
+ gBattleMons[gActiveBank].ppBonuses = totalPPBonuses;
+
+ for (i = 0; i < 4; i++)
+ {
+ gBattleMons[gActiveBank].moves[i] = r9->moves[i];
+ gBattleMons[gActiveBank].pp[i] = r9->pp[i];
+ }
+ if (!(gBattleMons[gActiveBank].status2 & 0x200000))
+ {
+ for (i = 0; i < 4; i++)
+ {
+ sp0.moves[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i);
+ sp0.pp[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i);
+ }
+
+ totalPPBonuses = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES);
+ for (i = 0; i < 4; i++)
+ perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2);
+
+ i = sp0.moves[gMoveSelectionCursor[gActiveBank]];
+ sp0.moves[gMoveSelectionCursor[gActiveBank]] = sp0.moves[gUnknown_03004344];
+ sp0.moves[gUnknown_03004344] = i;
+
+ i = sp0.pp[gMoveSelectionCursor[gActiveBank]];
+ sp0.pp[gMoveSelectionCursor[gActiveBank]] = sp0.pp[gUnknown_03004344];
+ sp0.pp[gUnknown_03004344] = i;
+
+ totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
+ perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
+ perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
+
+ totalPPBonuses = 0;
+ for (i = 0; i < 4; i++)
+ totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
+
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, (u8 *)&sp0.moves[i]);
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &sp0.pp[i]);
+ }
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses);
+ }
+ }
+ else
+ {
+ sub_802E12C(gUnknown_03004344, gUnknown_08400D49);
+ }
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ gMoveSelectionCursor[gActiveBank] = gUnknown_03004344;
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_7(gUnknown_03004344);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_08400D49);
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ if ((gMain.newKeys & DPAD_LEFT) && (gUnknown_03004344 & 1))
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 1;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_RIGHT) && !(gUnknown_03004344 & 1) && (gUnknown_03004344 ^ 1) < gUnknown_03004348)
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 1;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_UP) && (gUnknown_03004344 & 2))
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 2;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_DOWN) && !(gUnknown_03004344 & 2) && (gUnknown_03004344 ^ 2) < gUnknown_03004348)
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 2;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+}
+
+void sub_802D148(void)
+{
+ if (gReceivedRemoteLinkPlayers == 0)
+ {
+ m4aSongNumStop(SE_HINSI);
+ gMain.inBattle = FALSE;
+ gMain.callback1 = gPreBattleCallback1;
+ SetMainCallback2(c2_8011A1C);
+ }
+}
+
+void sub_802D18C(void)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ sub_800832C();
+ gBattleBankFunc[gActiveBank] = sub_802D148;
+ }
+ else
+ {
+ m4aSongNumStop(SE_HINSI);
+ gMain.inBattle = FALSE;
+ gMain.callback1 = gPreBattleCallback1;
+ SetMainCallback2(gMain.savedCallback);
+ }
+ }
+}
+
+void sub_802D204(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ PlayerBufferExecCompleted();
+}
+
+// duplicate of sub_802D204
+void sub_802D23C(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802D274(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ nullsub_10(gSaveBlock2.playerGender);
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D2E0(void)
+{
+ if (--ewram17810[gActiveBank].unk9 == 0xFF)
+ {
+ ewram17810[gActiveBank].unk9 = 0;
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D31C(void)
+{
+ bool8 r6 = FALSE;
+
+ if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ else
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ if (IsCryPlayingOrClearCrySongs())
+ r6 = FALSE;
+
+ if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ ewram17810[gActiveBank ^ 2].unk0_7 = 0;
+ ewram17810[gActiveBank ^ 2].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ m4aMPlayContinue(&gMPlay_BGM);
+ else
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ if (IsDoubleBattle())
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], gActiveBank ^ 2);
+ ewram17810[gActiveBank].unk9 = 3;
+ gBattleBankFunc[gActiveBank] = sub_802D2E0;
+ }
+}
+
+void sub_802D500(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
+ if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7)
+ sub_8141828(gActiveBank ^ 2, &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]]);
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3)
+ {
+ if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank ^ 2],
+ &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]],
+ 0);
+ sub_804777C(gActiveBank ^ 2);
+ sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]);
+ }
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank],
+ &gPlayerParty[gBattlePartyID[gActiveBank]],
+ 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ ewram17840.unk9_0 = 0;
+ gBattleBankFunc[gActiveBank] = sub_802D31C;
+ }
+}
+
+void sub_802D680(void)
+{
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && ewram17810[gActiveBank].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ if (ewram17800[gActiveBank].substituteSprite)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ gBattleBankFunc[gActiveBank] = sub_802D730;
+ }
+}
+
+void sub_802D730(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6 && !IsCryPlayingOrClearCrySongs())
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D798(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
+ if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy
+ && !ewram17810[gActiveBank].unk0_3)
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ sub_8031F88(gActiveBank);
+ gBattleBankFunc[gActiveBank] = sub_802D680;
+ }
+}
+
+void c3_0802FDF4(u8 taskId)
+{
+ if (!IsCryPlayingOrClearCrySongs())
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ DestroyTask(taskId);
+ }
+}
+
+void bx_t1_healthbar_update(void)
+{
+ s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0);
+
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ if (r4 != -1)
+ {
+ sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0);
+ }
+ else
+ {
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D90C(void)
+{
+ if (gUnknown_03004210.state == 0)
+ PlayerBufferExecCompleted();
+}
+
+// Rare Candy usage, maybe?
+void sub_802D924(u8 taskId)
+{
+ u32 pkmnIndex = (u8)gTasks[taskId].data[0];
+ u8 bank = gTasks[taskId].data[2];
+ s16 gainedExp = gTasks[taskId].data[1];
+
+ if (IsDoubleBattle() == TRUE || pkmnIndex != gBattlePartyID[bank])
+ {
+ struct Pokemon *pkmn = &gPlayerParty[pkmnIndex];
+ u16 species = GetMonData(pkmn, MON_DATA_SPECIES);
+ u8 level = GetMonData(pkmn, MON_DATA_LEVEL);
+ u32 currExp = GetMonData(pkmn, MON_DATA_EXP);
+ u32 nextLvlExp = gExperienceTables[gBaseStats[species].growthRate][level + 1];
+
+ if (currExp + gainedExp >= nextLvlExp)
+ {
+ u8 savedActiveBank;
+
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&nextLvlExp);
+ CalculateMonStats(pkmn);
+ gainedExp -= nextLvlExp - currExp;
+ savedActiveBank = gActiveBank;
+ gActiveBank = bank;
+ dp01_build_cmdbuf_x21_a_bb(1, 11, gainedExp);
+ gActiveBank = savedActiveBank;
+
+ if (IsDoubleBattle() == TRUE
+ && ((u16)pkmnIndex == gBattlePartyID[bank] || (u16)pkmnIndex == gBattlePartyID[bank ^ 2]))
+ gTasks[taskId].func = sub_802DCB0;
+ else
+ gTasks[taskId].func = sub_802DDC4;
+ }
+ else
+ {
+ currExp += gainedExp;
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&currExp);
+ gBattleBankFunc[bank] = sub_802D90C;
+ DestroyTask(taskId);
+ }
+ }
+ else
+ {
+ gTasks[taskId].func = sub_802DA9C;
+ }
+}
+
+void sub_802DA9C(u8 taskId)
+{
+ u8 pkmnIndex = gTasks[taskId].data[0];
+ s32 r9 = gTasks[taskId].data[1];
+ u8 bank = gTasks[taskId].data[2];
+ struct Pokemon *pkmn = &gPlayerParty[pkmnIndex];
+ u8 level = GetMonData(pkmn, MON_DATA_LEVEL);
+ u16 species = GetMonData(pkmn, MON_DATA_SPECIES);
+ u32 exp = GetMonData(pkmn, MON_DATA_EXP);
+ u32 currLvlExp = gExperienceTables[gBaseStats[species].growthRate][level];
+ u32 expToNextLvl;
+
+ exp -= currLvlExp;
+ expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
+ sub_8043D84(bank, gHealthboxIDs[bank], expToNextLvl, exp, -r9);
+ PlaySE(SE_EXP);
+ gTasks[taskId].func = sub_802DB6C;
+}
+
+#ifdef NONMATCHING
+void sub_802DB6C(u8 taskId)
+{
+ if (gTasks[taskId].data[10] < 13)
+ {
+ gTasks[taskId].data[10]++;
+ }
+ else
+ {
+ u8 r9 = gTasks[taskId].data[0];
+ s32 r10 = gTasks[taskId].data[1]; //s16?
+ u8 r7 = gTasks[taskId].data[2];
+ s16 r4;
+
+ r4 = sub_8045C78(r7, gHealthboxIDs[r7], 1, 0);
+ sub_8043DFC(gHealthboxIDs[r7]);
+ if (r4 == -1)
+ {
+ struct Pokemon *pkmn;
+ u8 r4;
+ u32 sp4;
+ u16 r0;
+ u32 sp0;
+
+ m4aSongNumStop(SE_EXP);
+ pkmn = &gPlayerParty[r9];
+ r4 = GetMonData(pkmn, MON_DATA_LEVEL);
+ sp4 = GetMonData(pkmn, MON_DATA_EXP);
+ r0 = GetMonData(pkmn, MON_DATA_SPECIES);
+ sp0 = gExperienceTables[gBaseStats[r0].growthRate][r4 + 1];
+ if (sp4 + r10 >= sp0)
+ {
+ u8 r5;
+ u32 asdf;
+
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp0);
+ CalculateMonStats(pkmn);
+ //r10 -= sp0 - sp4;
+ asdf = sp0 - sp4;
+ //asdf = r10 - (sp0 - sp4);
+ r10 -= asdf;
+ r5 = gActiveBank;
+ gActiveBank = r7;
+ dp01_build_cmdbuf_x21_a_bb(1, 11, r10);
+ gActiveBank = r5;
+ gTasks[taskId].func = sub_802DCB0;
+ }
+ else
+ {
+ //u32 asdf = sp4 + r10;
+ sp4 += r10;
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp4);
+ gBattleBankFunc[r7] = sub_802D90C;
+ DestroyTask(taskId);
+ }
+ }
+ }
+}
+#else
+__attribute__((naked))
+void sub_802DB6C(u8 taskId)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x8\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ ldr r1, _0802DB98 @ =gTasks\n\
+ lsls r0, 2\n\
+ add r0, r8\n\
+ lsls r0, 3\n\
+ adds r6, r0, r1\n\
+ ldrh r1, [r6, 0x1C]\n\
+ movs r2, 0x1C\n\
+ ldrsh r0, [r6, r2]\n\
+ cmp r0, 0xC\n\
+ bgt _0802DB9C\n\
+ adds r0, r1, 0x1\n\
+ strh r0, [r6, 0x1C]\n\
+ b _0802DC98\n\
+ .align 2, 0\n\
+_0802DB98: .4byte gTasks\n\
+_0802DB9C:\n\
+ ldrb r0, [r6, 0x8]\n\
+ mov r9, r0\n\
+ ldrh r2, [r6, 0xA]\n\
+ mov r10, r2\n\
+ ldrb r7, [r6, 0xC]\n\
+ ldr r5, _0802DC64 @ =gHealthboxIDs\n\
+ adds r5, r7, r5\n\
+ ldrb r1, [r5]\n\
+ adds r0, r7, 0\n\
+ movs r2, 0x1\n\
+ movs r3, 0\n\
+ bl sub_8045C78\n\
+ adds r4, r0, 0\n\
+ lsls r4, 16\n\
+ lsrs r4, 16\n\
+ ldrb r0, [r5]\n\
+ bl sub_8043DFC\n\
+ lsls r4, 16\n\
+ asrs r4, 16\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ cmp r4, r0\n\
+ bne _0802DC98\n\
+ movs r0, 0x21\n\
+ bl m4aSongNumStop\n\
+ movs r0, 0x64\n\
+ mov r1, r9\n\
+ muls r1, r0\n\
+ ldr r0, _0802DC68 @ =gPlayerParty\n\
+ adds r5, r1, r0\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x38\n\
+ bl GetMonData\n\
+ adds r4, r0, 0\n\
+ lsls r4, 24\n\
+ lsrs r4, 24\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ bl GetMonData\n\
+ str r0, [sp, 0x4]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ ldr r3, _0802DC6C @ =gExperienceTables\n\
+ adds r4, 0x1\n\
+ lsls r4, 2\n\
+ ldr r2, _0802DC70 @ =gBaseStats\n\
+ lsls r1, r0, 3\n\
+ subs r1, r0\n\
+ lsls r1, 2\n\
+ adds r1, r2\n\
+ ldrb r1, [r1, 0x13]\n\
+ movs r0, 0xCA\n\
+ lsls r0, 1\n\
+ muls r0, r1\n\
+ adds r4, r0\n\
+ adds r4, r3\n\
+ ldr r1, [r4]\n\
+ str r1, [sp]\n\
+ mov r2, r10\n\
+ lsls r0, r2, 16\n\
+ asrs r4, r0, 16\n\
+ ldr r0, [sp, 0x4]\n\
+ adds r0, r4\n\
+ cmp r0, r1\n\
+ blt _0802DC7C\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ mov r2, sp\n\
+ bl SetMonData\n\
+ adds r0, r5, 0\n\
+ bl CalculateMonStats\n\
+ ldr r2, [sp]\n\
+ add r0, sp, 0x4\n\
+ ldrh r0, [r0]\n\
+ subs r2, r0\n\
+ subs r2, r4, r2\n\
+ ldr r4, _0802DC74 @ =gActiveBank\n\
+ ldrb r5, [r4]\n\
+ strb r7, [r4]\n\
+ lsls r2, 16\n\
+ lsrs r2, 16\n\
+ movs r0, 0x1\n\
+ movs r1, 0xB\n\
+ bl dp01_build_cmdbuf_x21_a_bb\n\
+ strb r5, [r4]\n\
+ ldr r0, _0802DC78 @ =sub_802DCB0\n\
+ str r0, [r6]\n\
+ b _0802DC98\n\
+ .align 2, 0\n\
+_0802DC64: .4byte gHealthboxIDs\n\
+_0802DC68: .4byte gPlayerParty\n\
+_0802DC6C: .4byte gExperienceTables\n\
+_0802DC70: .4byte gBaseStats\n\
+_0802DC74: .4byte gActiveBank\n\
+_0802DC78: .4byte sub_802DCB0\n\
+_0802DC7C:\n\
+ str r0, [sp, 0x4]\n\
+ add r2, sp, 0x4\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ bl SetMonData\n\
+ ldr r1, _0802DCA8 @ =gBattleBankFunc\n\
+ lsls r0, r7, 2\n\
+ adds r0, r1\n\
+ ldr r1, _0802DCAC @ =sub_802D90C\n\
+ str r1, [r0]\n\
+ mov r0, r8\n\
+ bl DestroyTask\n\
+_0802DC98:\n\
+ add sp, 0x8\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_0802DCA8: .4byte gBattleBankFunc\n\
+_0802DCAC: .4byte sub_802D90C\n");
+}
+#endif
+
+void sub_802DCB0(u8 taskId)
+{
+ u8 bank = gTasks[taskId].data[2];
+ u8 pkmnIndex = gTasks[taskId].data[0];
+
+ if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2])
+ bank ^= 2;
+ move_anim_start_t4(bank, bank, bank, 0);
+ gTasks[taskId].func = sub_802DD10;
+}
+
+void sub_802DD10(u8 taskId)
+{
+ u8 bank = gTasks[taskId].data[2];
+
+ if (!ewram17810[bank].unk0_6)
+ {
+ u8 pkmnIndex = gTasks[taskId].data[0];
+
+ GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value
+ if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2])
+ sub_8045A5C(gHealthboxIDs[bank ^ 2], &gPlayerParty[pkmnIndex], 0);
+ else
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[pkmnIndex], 0);
+ gTasks[taskId].func = sub_802DDC4;
+ }
+}
+
+void sub_802DDC4(u8 taskId)
+{
+ u8 pkmnIndex;
+ u8 bank;
+
+ pkmnIndex = gTasks[taskId].data[0];
+ GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value
+ bank = gTasks[taskId].data[2];
+ gBattleBankFunc[bank] = sub_802D90C;
+ DestroyTask(taskId);
+}
+
+void sub_802DE10(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > DISPLAY_HEIGHT)
+ {
+ u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ nullsub_9(species);
+ FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802DEAC(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+// Duplicate of sub_802D90C
+void sub_802DF18(void)
+{
+ if (gUnknown_03004210.state == 0)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802DF30(void)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 r4;
+
+ gBattleBankFunc[gActiveBank] = sub_802DF88;
+ r4 = gTasks[gUnknown_0300434C[gActiveBank]].data[0];
+ DestroyTask(gUnknown_0300434C[gActiveBank]);
+ sub_8094E20(r4);
+ }
+}
+
+void sub_802DF88(void)
+{
+ if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ {
+ if (gUnknown_0202E8F4 == 1)
+ dp01_build_cmdbuf_x22_a_three_bytes(1, gUnknown_0202E8F5, gUnknown_02038470);
+ else
+ dp01_build_cmdbuf_x22_a_three_bytes(1, 6, NULL);
+ if ((gBattleBufferA[gActiveBank][1] & 0xF) == 1)
+ b_link_standby_message();
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802E004(void)
+{
+ if (!gPaletteFade.active)
+ {
+ gBattleBankFunc[gActiveBank] = sub_802E03C;
+ nullsub_14();
+ sub_80A6DCC();
+ }
+}
+
+void sub_802E03C(void)
+{
+ if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ {
+ dp01_build_cmdbuf_x23_aa_0(1, gScriptItemId);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void bx_wait_t1(void)
+{
+ if (!gDoingBattleAnim || !ewram17810[gActiveBank].unk0_6)
+ PlayerBufferExecCompleted();
+}
+
+void bx_blink_t1(void)
+{
+ u8 spriteId = gObjectBankIDs[gActiveBank];
+
+ if (gSprites[spriteId].data1 == 32)
+ {
+ gSprites[spriteId].data1 = 0;
+ gSprites[spriteId].invisible = FALSE;
+ gDoingBattleAnim = 0;
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ if (((u16)gSprites[spriteId].data1 % 4) == 0)
+ gSprites[spriteId].invisible ^= 1;
+ gSprites[spriteId].data1++;
+ }
+}
+
+void sub_802E12C(s32 a, const u8 *b)
+{
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+
+ StringCopy(gDisplayedStringBattle, b);
+ StringAppend(gDisplayedStringBattle, gMoveNames[r4->moves[a]]);
+ InitWindow(
+ &gUnknown_03004210,
+ gDisplayedStringBattle,
+ 0x300 + a * 20,
+ (a & 1) ? 11 : 1,
+ (a < 2) ? 0x37 : 0x39);
+ sub_8002F44(&gUnknown_03004210);
+}
+
+void sub_802E1B0(void)
+{
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ s32 i;
+
+ gUnknown_03004348 = 0;
+ FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A);
+ for (i = 0; i < 4; i++)
+ {
+ nullsub_7(i);
+ sub_802E12C(i, gUnknown_08400D49);
+ if (r4->moves[i] != 0)
+ gUnknown_03004348++;
+ }
+}
+
+void sub_802E220(void)
+{
+ if (gBattleBufferA[gActiveBank][2] != 1)
+ {
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ u8 *str = gDisplayedStringBattle;
+
+ str = StringCopy(str, gUnknown_08400D49);
+ str[0] = EXT_CTRL_CODE_BEGIN;
+ str[1] = 0x11;
+ str[2] = 2;
+ str += 3;
+ str[0] = EXT_CTRL_CODE_BEGIN;
+ str[1] = 0x14;
+ str[2] = 6;
+ str += 3;
+ str = ConvertIntToDecimalStringN(str, r4->pp[gMoveSelectionCursor[gActiveBank]], 1, 2);
+ *str++ = CHAR_SLASH;
+ ConvertIntToDecimalStringN(str, r4->unkC[gMoveSelectionCursor[gActiveBank]], 1, 2);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ }
+}
+
+extern const u8 gUnknown_08400D52[];
+extern const u8 gTypeNames[][7];
+
+void sub_802E2D4(void)
+{
+ if (gBattleBufferA[gActiveBank][2] == 1)
+ {
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D52, 0x290, 0x13, 0x37);
+ }
+ else
+ {
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ u8 *str = gDisplayedStringBattle;
+
+ str = StringCopy(str, gUnknown_08400D49);
+ StringCopy(str, gTypeNames[gBattleMoves[r4->moves[gMoveSelectionCursor[gActiveBank]]].type]);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39);
+ }
+ sub_8002F44(&gUnknown_03004210);
+}
+
+const u8 gUnknown_081FAE89[][2] =
+{
+ { 8, 120},
+ {88, 120},
+ { 8, 136},
+ {88, 136},
+};
+
+const u8 gUnknown_081FAE91[][2] =
+{
+ {144, 120},
+ {190, 120},
+ {144, 136},
+ {190, 136},
+ { 72, 72},
+ { 32, 90},
+ { 80, 80},
+ { 80, 88},
+};
+
+void sub_802E3B4(u8 a, int unused)
+{
+ sub_814A958(0x48);
+ sub_814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]);
+}
+
+void nullsub_7(u8 a)
+{
+}
+
+void sub_802E3E4(u8 a, int unused)
+{
+ sub_814A958(0x2A);
+ sub_814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]);
+}
+
+void nullsub_8(u8 a)
+{
+}
+
+void sub_802E414(void)
+{
+ SetMainCallback2(ReshowBattleScreenAfterMenu);
+}
+
+void sub_802E424(void)
+{
+ SetMainCallback2(ReshowBattleScreenAfterMenu);
+}
+
+void sub_802E434(void)
+{
+ if (!ewram17810[gActiveBank].unk0_4)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802E460(void)
+{
+ if (!ewram17810[gActiveBank].unk0_5)
+ PlayerBufferExecCompleted();
+}
+
+void b_link_standby_message(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ sub_8002EB0(&gUnknown_03004210, gUnknown_08400CE0, 0x90, 2, 15);
+ }
+}
diff --git a/src/battle/battle_6.c b/src/battle/battle_6.c
index c833aef5e..e7f152a4b 100644
--- a/src/battle/battle_6.c
+++ b/src/battle/battle_6.c
@@ -98,7 +98,7 @@ extern void sub_80E43C0();
extern void oamt_add_pos2_onto_pos1();
extern void sub_8078B34(struct Sprite *);
extern void oamt_set_x3A_32();
-extern void sub_80318FC();
+extern void BattleLoadPlayerMonSprite();
extern bool8 IsDoubleBattle(void);
extern void sub_802D500(void);
extern void dp11b_obj_free();
@@ -121,7 +121,7 @@ extern void sub_80105EC(struct Sprite *);
extern void sub_802D274(void);
extern void sub_802D23C(void);
extern u8 GetBankIdentity(u8);
-extern void sub_8031AF4();
+extern void LoadPlayerTrainerBankSprite();
extern void sub_80313A0(struct Sprite *);
extern void sub_802D204(void);
extern u8 sub_8079E90();
@@ -739,7 +739,7 @@ void sub_802F7CC(void)
void PlayerHandleLoadPokeSprite(void)
{
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
gBattleBankFunc[gActiveBank] = bx_0802E404;
}
@@ -748,7 +748,7 @@ void PlayerHandleSendOutPoke(void)
{
sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
gActionSelectionCursor[gActiveBank] = 0;
gMoveSelectionCursor[gActiveBank] = 0;
sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]);
@@ -800,7 +800,7 @@ void sub_802FB2C(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -829,7 +829,7 @@ void PlayerHandleTrainerThrow(void)
{
r7 = 0;
}
- sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank);
GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -845,7 +845,7 @@ void PlayerHandleTrainerThrow(void)
void PlayerHandleTrainerSlide(void)
{
- sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank);
GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -875,7 +875,7 @@ void sub_802FE7C(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -963,7 +963,7 @@ void sub_8030190(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0)
+ if (ewram17800[gActiveBank].substituteSprite == 1 && ewram17800[gActiveBank].unk0_3 == 0)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -983,7 +983,7 @@ void sub_8030190(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2)
+ if (ewram17800[gActiveBank].substituteSprite == 1 && r7 < 2)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
@@ -1357,7 +1357,7 @@ void sub_8030E38(struct Sprite *sprite)
FreeSpriteOamMatrix(sprite);
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
DestroySprite(sprite);
- sub_80318FC(&gPlayerParty[gBattlePartyID[r4]], r4);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[r4]], r4);
StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0);
}
@@ -1383,7 +1383,7 @@ void task05_08033660(u8 taskId)
sub_802F934(gActiveBank, 0);
gActiveBank ^= 2;
gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_802F934(gActiveBank, 0);
gActiveBank ^= 2;
}
diff --git a/src/battle/battle_7.c b/src/battle/battle_7.c
index f2838467e..0c4b118b4 100644
--- a/src/battle/battle_7.c
+++ b/src/battle/battle_7.c
@@ -182,9 +182,9 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e)
gBattleMonForms[a] = e & 0x7F;
return TRUE;
}
- if (ewram17800[a].unk0_2 && sub_803163C(d) == 0)
+ if (ewram17800[a].substituteSprite && sub_803163C(d) == 0)
return TRUE;
- if (ewram17800[a].unk0_2 && d == 2 && gSprites[gObjectBankIDs[a]].invisible)
+ if (ewram17800[a].substituteSprite && d == 2 && gSprites[gObjectBankIDs[a]].invisible)
{
refresh_graphics_maybe(a, 1, gObjectBankIDs[a]);
sub_80324E0(a);
@@ -273,29 +273,29 @@ bool8 mplay_80342A4(u8 a)
return TRUE;
}
-void sub_8031794(struct Pokemon *pkmn, u8 b)
+void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 bank)
{
u32 personalityValue;
u16 species;
- u32 r7;
+ u32 transformPersonality;
u32 otId;
u8 var;
u16 paletteOffset;
const u8 *lzPaletteData;
personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY);
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[bank].transformedSpecies == 0)
{
species = GetMonData(pkmn, MON_DATA_SPECIES);
- r7 = personalityValue;
+ transformPersonality = personalityValue;
}
else
{
- species = ewram17800[b].unk2;
- r7 = gPID_perBank[b];
+ species = ewram17800[bank].transformedSpecies;
+ transformPersonality = gPID_perBank[bank];
}
otId = GetMonData(pkmn, MON_DATA_OT_ID);
- var = GetBankIdentity(b);
+ var = GetBankIdentity(bank);
HandleLoadSpecialPokePic(
&gMonFrontPicTable[species],
gMonFrontPicCoords[species].coords,
@@ -303,29 +303,29 @@ void sub_8031794(struct Pokemon *pkmn, u8 b)
0x02000000,
gUnknown_081FAF4C[var],
species,
- r7);
- paletteOffset = 0x100 + b * 16;
- if (ewram17800[b].unk2 == 0)
+ transformPersonality);
+ paletteOffset = 0x100 + bank * 16;
+ if (ewram17800[bank].transformedSpecies == 0)
lzPaletteData = pokemon_get_pal(pkmn);
else
lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
sub_800D238(lzPaletteData, ewram);
LoadPalette(ewram, paletteOffset, 0x20);
- LoadPalette(ewram, 0x80 + b * 16, 0x20);
+ LoadPalette(ewram, 0x80 + bank * 16, 0x20);
if (species == SPECIES_CASTFORM)
{
- paletteOffset = 0x100 + b * 16;
+ paletteOffset = 0x100 + bank * 16;
sub_800D238(lzPaletteData, ewram + 0x16400);
- LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
+ LoadPalette(ewram + 0x16400 + gBattleMonForms[bank] * 32, paletteOffset, 0x20);
}
- if (ewram17800[b].unk2 != 0)
+ if (ewram17800[bank].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
}
}
-void sub_80318FC(struct Pokemon *pkmn, u8 b)
+void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 bank)
{
u32 personalityValue;
u16 species;
@@ -336,18 +336,18 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b)
const u8 *lzPaletteData;
personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY);
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[bank].transformedSpecies == 0)
{
species = GetMonData(pkmn, MON_DATA_SPECIES);
r7 = personalityValue;
}
else
{
- species = ewram17800[b].unk2;
- r7 = gPID_perBank[b];
+ species = ewram17800[bank].transformedSpecies;
+ r7 = gPID_perBank[bank];
}
otId = GetMonData(pkmn, MON_DATA_OT_ID);
- var = GetBankIdentity(b);
+ var = GetBankIdentity(bank);
HandleLoadSpecialPokePic(
&gMonBackPicTable[species],
gMonBackPicCoords[species].coords,
@@ -356,21 +356,21 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b)
gUnknown_081FAF4C[var],
species,
r7);
- paletteOffset = 0x100 + b * 16;
- if (ewram17800[b].unk2 == 0)
+ paletteOffset = 0x100 + bank * 16;
+ if (ewram17800[bank].transformedSpecies == 0)
lzPaletteData = pokemon_get_pal(pkmn);
else
lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
sub_800D238(lzPaletteData, ewram);
LoadPalette(ewram, paletteOffset, 0x20);
- LoadPalette(ewram, 0x80 + b * 16, 0x20);
+ LoadPalette(ewram, 0x80 + bank * 16, 0x20);
if (species == SPECIES_CASTFORM)
{
- paletteOffset = 0x100 + b * 16;
+ paletteOffset = 0x100 + bank * 16;
sub_800D238(lzPaletteData, ewram + 0x16400);
- LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
+ LoadPalette(ewram + 0x16400 + gBattleMonForms[bank] * 32, paletteOffset, 0x20);
}
- if (ewram17800[b].unk2 != 0)
+ if (ewram17800[bank].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
@@ -405,11 +405,11 @@ void sub_8031A6C(u16 a, u8 b)
LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[a]);
}
-void sub_8031AF4(u16 a, u8 b)
+void LoadPlayerTrainerBankSprite(u16 a, u8 bank)
{
u8 status;
- status = GetBankIdentity(b);
+ status = GetBankIdentity(bank);
DecompressPicFromTable_2(
&gTrainerBackPicTable[a],
gTrainerBackPicCoords[a].coords,
@@ -417,7 +417,7 @@ void sub_8031AF4(u16 a, u8 b)
(void *)0x02000000,
gUnknown_081FAF4C[status],
0);
- LoadCompressedPalette(gTrainerBackPicPaletteTable[a].data, 0x100 + b * 16, 32);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[a].data, 0x100 + bank * 16, 32);
}
void nullsub_10(int unused)
@@ -607,15 +607,15 @@ void sub_8031F24(void)
s32 i;
for (i = 0; i < gNoOfAllBanks; i++)
- ewram17800[i].unk0_0 = gSprites[gObjectBankIDs[i]].invisible;
+ ewram17800[i].invisible = gSprites[gObjectBankIDs[i]].invisible;
}
void sub_8031F88(u8 a)
{
- ewram17800[a].unk0_0 = gSprites[gObjectBankIDs[a]].invisible;
+ ewram17800[a].invisible = gSprites[gObjectBankIDs[a]].invisible;
}
-void sub_8031FC4(u8 a, u8 b, bool8 c)
+void sub_8031FC4(u8 bank1, u8 bank2, bool8 c)
{
u16 paletteOffset;
u16 species;
@@ -626,16 +626,16 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
if (c)
{
- StartSpriteAnim(&gSprites[gObjectBankIDs[a]], ewram17840.unk0);
- paletteOffset = 0x100 + a * 16;
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank1]], ewram17840.unk0);
+ paletteOffset = 0x100 + bank1 * 16;
LoadPalette(ewram + 0x16400 + ewram17840.unk0 * 32, paletteOffset, 32);
- gBattleMonForms[a] = ewram17840.unk0;
- if (ewram17800[a].unk2 != 0)
+ gBattleMonForms[bank1] = ewram17840.unk0;
+ if (ewram17800[bank1].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
}
- gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a);
+ gSprites[gObjectBankIDs[bank1]].pos1.y = sub_8077F68(bank1);
}
else
{
@@ -659,15 +659,15 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
}
else
{
- r10 = GetBankIdentity(a);
- if (GetBankSide(b) == 1)
- species = GetMonData(&gEnemyParty[gBattlePartyID[b]], MON_DATA_SPECIES);
+ r10 = GetBankIdentity(bank1);
+ if (GetBankSide(bank2) == 1)
+ species = GetMonData(&gEnemyParty[gBattlePartyID[bank2]], MON_DATA_SPECIES);
else
- species = GetMonData(&gPlayerParty[gBattlePartyID[b]], MON_DATA_SPECIES);
- if (GetBankSide(a) == 0)
+ species = GetMonData(&gPlayerParty[gBattlePartyID[bank2]], MON_DATA_SPECIES);
+ if (GetBankSide(bank1) == 0)
{
- personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_OT_ID);
+ personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[bank1]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gPlayerParty[gBattlePartyID[bank1]], MON_DATA_OT_ID);
HandleLoadSpecialPokePic(
&gMonBackPicTable[species],
gMonBackPicCoords[species].coords,
@@ -675,12 +675,12 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
0x02000000,
gUnknown_081FAF4C[r10],
species,
- gPID_perBank[a]);
+ gPID_perBank[bank1]);
}
else
{
- personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_OT_ID);
+ personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[bank1]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gEnemyParty[gBattlePartyID[bank1]], MON_DATA_OT_ID);
HandleLoadSpecialPokePic(
&gMonFrontPicTable[species],
gMonFrontPicCoords[species].coords,
@@ -688,13 +688,13 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
0x02000000,
gUnknown_081FAF4C[r10],
species,
- gPID_perBank[a]);
+ gPID_perBank[bank1]);
}
}
src = gUnknown_081FAF4C[r10];
- dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[a]].oam.tileNum * 32);
+ dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[bank1]].oam.tileNum * 32);
DmaCopy32(3, src, dst, 0x800);
- paletteOffset = 0x100 + a * 16;
+ paletteOffset = 0x100 + bank1 * 16;
lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
sub_800D238(lzPaletteData, ewram);
LoadPalette(ewram, paletteOffset, 32);
@@ -703,21 +703,21 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
u16 *paletteSrc = (u16 *)(ewram + 0x16400);
sub_800D238(lzPaletteData, paletteSrc);
- LoadPalette(paletteSrc + gBattleMonForms[b] * 16, paletteOffset, 32);
+ LoadPalette(paletteSrc + gBattleMonForms[bank2] * 16, paletteOffset, 32);
}
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
if (!IsContest())
{
- ewram17800[a].unk2 = species;
- gBattleMonForms[a] = gBattleMonForms[b];
+ ewram17800[bank1].transformedSpecies = species;
+ gBattleMonForms[bank1] = gBattleMonForms[bank2];
}
- gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a);
- StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]);
+ gSprites[gObjectBankIDs[bank1]].pos1.y = sub_8077F68(bank1);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank1]], gBattleMonForms[bank1]);
}
}
-void sub_8032350(u8 a, u8 b)
+void BattleLoadSubstituteSprite(u8 a, u8 b)
{
u8 r4;
u16 foo;
@@ -750,16 +750,16 @@ void sub_8032350(u8 a, u8 b)
if (!IsContest())
{
if (GetBankSide(a) != 0)
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
else
- sub_80318FC(&gPlayerParty[gBattlePartyID[a]], a);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[a]], a);
}
}
}
void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId)
{
- sub_8032350(a, b);
+ BattleLoadSubstituteSprite(a, b);
StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[a]);
if (b == 0)
gSprites[spriteId].pos1.y = sub_8077F7C(a);
@@ -770,12 +770,12 @@ void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId)
void sub_80324BC(u8 a, u16 b)
{
if (b == 0xA4)
- ewram17800[a].unk0_2 = 1;
+ ewram17800[a].substituteSprite = 1;
}
void sub_80324E0(u8 a)
{
- ewram17800[a].unk0_2 = 0;
+ ewram17800[a].substituteSprite = 0;
}
void sub_80324F8(struct Pokemon *pkmn, u8 b)
@@ -896,9 +896,9 @@ void sub_80328A4(struct Sprite *sprite)
}
if (gAnimScriptActive || r7->invisible)
invisible = TRUE;
- else if (ewram17800[r4].unk2 != 0 && gEnemyMonElevation[ewram17800[r4].unk2] == 0)
+ else if (ewram17800[r4].transformedSpecies != 0 && gEnemyMonElevation[ewram17800[r4].transformedSpecies] == 0)
invisible = TRUE;
- if (ewram17800[r4].unk0_2)
+ if (ewram17800[r4].substituteSprite)
invisible = TRUE;
sprite->pos1.x = r7->pos1.x;
sprite->pos2.x = r7->pos2.x;
@@ -914,8 +914,8 @@ void sub_8032984(u8 a, u16 b)
{
if (GetBankSide(a) != 0)
{
- if (ewram17800[a].unk2 != 0)
- b = ewram17800[a].unk2;
+ if (ewram17800[a].transformedSpecies != 0)
+ b = ewram17800[a].transformedSpecies;
if (gEnemyMonElevation[b] != 0)
gSprites[ewram17810[a].unk7].callback = sub_80328A4;
else
@@ -953,7 +953,7 @@ void sub_8032A38(void)
void sub_8032AA8(u8 a, u8 b)
{
- ewram17800[a].unk2 = 0;
+ ewram17800[a].transformedSpecies = 0;
gBattleMonForms[a] = 0;
if (b == 0)
sub_80324E0(a);
@@ -1168,7 +1168,7 @@ void sub_8033264(void)
{
if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
gBattleBankFunc[gActiveBank] = sub_80332D0;
}
diff --git a/src/battle/battle_8.c b/src/battle/battle_8.c
index 75f10c4b1..44e42d0d6 100644
--- a/src/battle/battle_8.c
+++ b/src/battle/battle_8.c
@@ -58,7 +58,7 @@ extern u8 sub_8077ABC();
extern u8 sub_8077F68();
extern u8 sub_8079E90();
extern void sub_8033018(void);
-extern void sub_8031794();
+extern void BattleLoadOpponentMonSprite();
extern u8 GetBankIdentity(u8);
extern void sub_8032984(u8, u16);
extern void sub_80333D4(void);
@@ -714,7 +714,7 @@ void OpponentHandleLoadPokeSprite(void)
{
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
- sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -746,7 +746,7 @@ void sub_803495C(u8 a, u8 b)
gBattlePartyID[a] = gBattleBufferA[a][1];
species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES);
gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a));
gObjectBankIDs[a] = CreateSprite(
&gUnknown_02024E8C,
@@ -785,7 +785,7 @@ void sub_8034B74(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -876,7 +876,7 @@ void sub_8035030(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -951,7 +951,7 @@ void sub_8035238(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -971,7 +971,7 @@ void sub_8035238(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
diff --git a/src/battle/battle_811DA74.c b/src/battle/battle_811DA74.c
index 36a287efc..14f547b82 100644
--- a/src/battle/battle_811DA74.c
+++ b/src/battle/battle_811DA74.c
@@ -87,12 +87,12 @@ extern void oamt_set_x3A_32();
extern void sub_8078B34(struct Sprite *);
extern void sub_80105EC(struct Sprite *);
extern s32 sub_803FC34(u16);
-extern void sub_8031AF4();
+extern void LoadPlayerTrainerBankSprite();
extern void sub_80313A0(struct Sprite *);
extern u8 sub_8046400();
extern void sub_80312F0(struct Sprite *);
extern u8 CreateInvisibleSpriteWithCallback();
-extern void sub_80318FC();
+extern void BattleLoadPlayerMonSprite();
extern u8 sub_8077ABC();
extern u8 sub_8077F68();
extern u8 sub_8079E90();
@@ -298,7 +298,7 @@ void sub_811E034(void)
{
if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
gBattleBankFunc[gActiveBank] = sub_811E0A0;
}
@@ -989,7 +989,7 @@ void sub_811F664(void)
void sub_811F6D8(void)
{
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(
GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES),
GetBankIdentity(gActiveBank));
@@ -1009,7 +1009,7 @@ void sub_811F7F4(void)
{
sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_811F864(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattleBankFunc[gActiveBank] = sub_811E1BC;
}
@@ -1059,7 +1059,7 @@ void sub_811FA5C(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -1092,7 +1092,7 @@ void sub_811FAE4(void)
xOffset = 0;
gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender;
}
- sub_8031AF4(gender, gActiveBank);
+ LoadPlayerTrainerBankSprite(gender, gActiveBank);
GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -1125,7 +1125,7 @@ void sub_811FCE8(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -1200,7 +1200,7 @@ void sub_811FF30(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -1220,7 +1220,7 @@ void sub_811FF30(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
@@ -1508,7 +1508,7 @@ void sub_812071C(u8 taskId)
sub_811F864(gActiveBank, 0);
gActiveBank ^= 2;
gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_811F864(gActiveBank, 0);
gActiveBank ^= 2;
}
diff --git a/src/battle/battle_anim_8137220.c b/src/battle/battle_anim_8137220.c
index bb181d5fb..af2b86c17 100644
--- a/src/battle/battle_anim_8137220.c
+++ b/src/battle/battle_anim_8137220.c
@@ -73,7 +73,7 @@ extern void sub_8043DFC();
extern bool8 IsDoubleBattle(void);
extern void c3_0802FDF4(u8);
extern void sub_802ECF0(void);
-extern void sub_8031AF4();
+extern void LoadPlayerTrainerBankSprite();
extern u8 GetBankIdentity(u8);
extern void sub_80313A0(struct Sprite *);
extern u8 GetBankByPlayerAI(u8);
@@ -981,7 +981,7 @@ void sub_8138CB4(void)
void sub_8138D38(void)
{
- sub_8031AF4(2, gActiveBank);
+ LoadPlayerTrainerBankSprite(2, gActiveBank);
GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -996,7 +996,7 @@ void sub_8138D38(void)
void sub_8138E04(void)
{
- sub_8031AF4(2, gActiveBank);
+ LoadPlayerTrainerBankSprite(2, gActiveBank);
GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -1081,7 +1081,7 @@ void sub_81390D0(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 == 1)
+ if (ewram17800[gActiveBank].substituteSprite == 1)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -1098,7 +1098,7 @@ void sub_81390D0(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if (ewram17800[gActiveBank].unk0_2 == 1)
+ if (ewram17800[gActiveBank].substituteSprite == 1)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17810[gActiveBank].unk4 = 3;
}
@@ -1382,7 +1382,7 @@ void sub_81398BC(u8 bank)
{
u16 species;
- ewram17800[bank].unk2 = 0;
+ ewram17800[bank].transformedSpecies = 0;
gBattlePartyID[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0);
diff --git a/src/battle/battle_setup.c b/src/battle/battle_setup.c
index 04674e739..31c127416 100644
--- a/src/battle/battle_setup.c
+++ b/src/battle/battle_setup.c
@@ -438,7 +438,7 @@ void task01_battle_start(u8 taskId)
}
break;
case 1:
- if (sub_811AAE8() == TRUE)
+ if (IsBattleTransitionDone() == TRUE)
{
SetMainCallback2(sub_800E7C4);
prev_quest_postbuffer_cursor_backup_reset();
@@ -827,7 +827,7 @@ void CB2_StartFirstBattle(void)
UpdatePaletteFade();
RunTasks();
- if (sub_811AAE8() == TRUE)
+ if (IsBattleTransitionDone() == TRUE)
{
gBattleTypeFlags = BATTLE_TYPE_FIRST_BATTLE;
gMain.savedCallback = HandleFirstBattleEnd;
diff --git a/src/battle/battle_transition.c b/src/battle/battle_transition.c
new file mode 100644
index 000000000..395a38df1
--- /dev/null
+++ b/src/battle/battle_transition.c
@@ -0,0 +1,2513 @@
+#include "global.h"
+#include "battle_transition.h"
+#include "main.h"
+#include "rom4.h"
+#include "task.h"
+#include "palette.h"
+#include "trig.h"
+#include "field_effect.h"
+#include "rng.h"
+#include "sprite.h"
+#include "sound.h"
+#include "songs.h"
+#include "trainer.h"
+#include "field_camera.h"
+
+void sub_807DE10(void);
+void dp12_8087EA4(void);
+
+extern u8 ewram[];
+extern u16 gUnknown_03005560[];
+extern u16 gUnknown_03004DE0[][0x3C0];
+
+extern const struct OamData gFieldOamData_32x32;
+
+struct TransitionData
+{
+ vs8 VBlank_DMA;
+ u16 WININ;
+ u16 WINOUT;
+ u16 field_6;
+ u16 WIN0V;
+ u16 field_A;
+ u16 field_C;
+ u16 BLDCNT;
+ u16 BLDALPHA;
+ u16 BLDY;
+ s16 field_14;
+ s16 field_16;
+ s16 field_18;
+ s16 field_1A;
+ s16 field_1C;
+ s16 field_1E; // unused
+ s16 field_20;
+ s16 field_22; // unused
+ s16 data[11];
+};
+
+#define TRANSITION_STRUCT (*(struct TransitionData *) (ewram + 0xC000))
+typedef bool8 (*TransitionState)(struct Task* task);
+typedef bool8 (*TransitionSpriteCallback)(struct Sprite* sprite);
+
+// this file's functions
+static void LaunchBattleTransitionTask(u8 transitionID);
+static void Task_BattleTransitionMain(u8 taskID);
+static void Phase1Task_TransitionAll(u8 taskID);
+static void Phase2Task_Transition_Blur(u8 taskID);
+static void Phase2Task_Transition_Swirl(u8 taskID);
+static void Phase2Task_Transition_Shuffle(u8 taskID);
+static void Phase2Task_Transition_BigPokeball(u8 taskID);
+static void Phase2Task_Transition_PokeballsTrail(u8 taskID);
+static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID);
+static void Phase2Task_Transition_Ripple(u8 taskID);
+static void Phase2Task_Transition_Wave(u8 taskID);
+static void Phase2Task_Transition_Slice(u8 taskID);
+static void Phase2Task_Transition_WhiteFade(u8 taskID);
+static void Phase2Task_Transition_GridSquares(u8 taskID);
+static void Phase2Task_Transition_Shards(u8 taskID);
+static void Phase2Task_Transition_Sydney(u8 taskID);
+static void Phase2Task_Transition_Phoebe(u8 taskID);
+static void Phase2Task_Transition_Glacia(u8 taskID);
+static void Phase2Task_Transition_Drake(u8 taskID);
+static void Phase2Task_Transition_Steven(u8 taskID);
+static bool8 Transition_Phase1(struct Task* task);
+static bool8 Transition_WaitForPhase1(struct Task* task);
+static bool8 Transition_Phase2(struct Task* task);
+static bool8 Transition_WaitForPhase2(struct Task* task);
+static void VBlankCB_Phase2_Transition_Swirl(void);
+static void HBlankCB_Phase2_Transition_Swirl(void);
+static void VBlankCB_Phase2_Transition_Shuffle(void);
+static void HBlankCB_Phase2_Transition_Shuffle(void);
+static void VBlankCB0_Phase2_Transition_BigPokeball(void);
+static void VBlankCB1_Phase2_Transition_BigPokeball(void);
+static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void);
+static void VBlankCB_Phase2_Transition_Ripple(void);
+static void HBlankCB_Phase2_Transition_Ripple(void);
+static void VBlankCB_Phase2_Transition_Wave(void);
+static void VBlankCB_Phase2_Transition_Slice(void);
+static void HBlankCB_Phase2_Transition_Slice(void);
+static void VBlankCB0_Phase2_Transition_WhiteFade(void);
+static void VBlankCB1_Phase2_Transition_WhiteFade(void);
+static void HBlankCB_Phase2_Transition_WhiteFade(void);
+static void VBlankCB0_Phase2_Mugshots(void);
+static void VBlankCB1_Phase2_Mugshots(void);
+static void HBlankCB_Phase2_Mugshots(void);
+static void VBlankCB_Phase2_Transition_Shards(void);
+static bool8 Phase2_Transition_Blur_Func1(struct Task* task);
+static bool8 Phase2_Transition_Blur_Func2(struct Task* task);
+static bool8 Phase2_Transition_Blur_Func3(struct Task* task);
+static bool8 Phase2_Transition_Swirl_Func1(struct Task* task);
+static bool8 Phase2_Transition_Swirl_Func2(struct Task* task);
+static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task);
+static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task);
+static bool8 Phase2_Transition_Ripple_Func1(struct Task* task);
+static bool8 Phase2_Transition_Ripple_Func2(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func1(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func2(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func3(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func1(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func2(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func3(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func1(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func2(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func3(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func4(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func5(struct Task* task);
+static bool8 Phase2_Mugshot_Func1(struct Task* task);
+static bool8 Phase2_Mugshot_Func2(struct Task* task);
+static bool8 Phase2_Mugshot_Func3(struct Task* task);
+static bool8 Phase2_Mugshot_Func4(struct Task* task);
+static bool8 Phase2_Mugshot_Func5(struct Task* task);
+static bool8 Phase2_Mugshot_Func6(struct Task* task);
+static bool8 Phase2_Mugshot_Func7(struct Task* task);
+static bool8 Phase2_Mugshot_Func8(struct Task* task);
+static bool8 Phase2_Mugshot_Func9(struct Task* task);
+static bool8 Phase2_Mugshot_Func10(struct Task* task);
+static void Phase2Task_MugShotTransition(u8 taskID);
+static void Mugshots_CreateOpponentPlayerSprites(struct Task* task);
+static void sub_811CA10(s16 spriteID, s16 value);
+static void sub_811CA28(s16 spriteID);
+static s16 sub_811CA44(s16 spriteID);
+static bool8 sub_811C934(struct Sprite* sprite);
+static bool8 sub_811C938(struct Sprite* sprite);
+static bool8 sub_811C984(struct Sprite* sprite);
+static bool8 sub_811C9B8(struct Sprite* sprite);
+static bool8 sub_811C9E4(struct Sprite* sprite);
+static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4);
+static bool8 sub_811D52C(void);
+static void Phase1_Task_RunFuncs(u8 taskID);
+static bool8 Phase1_TransitionAll_Func1(struct Task* task);
+static bool8 Phase1_TransitionAll_Func2(struct Task* task);
+static void sub_811D658(void);
+static void VBlankCB_BattleTransition(void);
+static void sub_811D6A8(u16** a0, u16** a1);
+static void sub_811D690(u16** a0);
+static void sub_811D6D4(void);
+static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize);
+static void sub_811D764(u16* a0, s16 a1, s16 a2, s16 a3);
+static void sub_811D8FC(s16* a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6);
+static bool8 sub_811D978(s16* a0, bool8 a1, bool8 a2);
+static void sub_811CFD0(struct Sprite* sprite);
+static void sub_811B720(struct Sprite* sprite);
+static void sub_811C90C(struct Sprite* sprite);
+
+// const data
+
+static const u32 sBigPokeball_Tileset[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp");
+static const u32 sPokeballTrail_Tileset[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp");
+static const u8 sSpriteImage_83FC148[] = INCBIN_U8("graphics/battle_transitions/pokeball.4bpp");
+static const u32 sUnknown_083FC348[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp");
+static const u8 sSpriteImage_83FC528[] = INCBIN_U8("graphics/battle_transitions/unused_brendan.4bpp");
+static const u8 sSpriteImage_83FCD28[] = INCBIN_U8("graphics/battle_transitions/unused_lass.4bpp");
+static const u32 sShrinkingBoxTileset[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp");
+
+static struct TransitionData * const sTransitionStructPtr = &TRANSITION_STRUCT;
+
+static const TaskFunc sPhase1_Tasks[TRANSITIONS_NO] =
+{
+ [0 ... TRANSITIONS_NO - 1] = &Phase1Task_TransitionAll
+};
+
+static const TaskFunc sPhase2_Tasks[TRANSITIONS_NO] =
+{
+ Phase2Task_Transition_Blur, // 0
+ Phase2Task_Transition_Swirl, // 1
+ Phase2Task_Transition_Shuffle, // 2
+ Phase2Task_Transition_BigPokeball, // 3
+ Phase2Task_Transition_PokeballsTrail, // 4
+ Phase2Task_Transition_Clockwise_BlackFade, // 5
+ Phase2Task_Transition_Ripple, // 6
+ Phase2Task_Transition_Wave, // 7
+ Phase2Task_Transition_Slice, // 8
+ Phase2Task_Transition_WhiteFade, // 9
+ Phase2Task_Transition_GridSquares, // 10
+ Phase2Task_Transition_Shards, // 11
+ Phase2Task_Transition_Sydney, // 12
+ Phase2Task_Transition_Phoebe, // 13
+ Phase2Task_Transition_Glacia, // 14
+ Phase2Task_Transition_Drake, // 15
+ Phase2Task_Transition_Steven, // 16
+};
+
+static const TransitionState sMainTransitionPhases[] =
+{
+ &Transition_Phase1,
+ &Transition_WaitForPhase1,
+ &Transition_Phase2,
+ &Transition_WaitForPhase2
+};
+
+static const TransitionState sPhase2_Transition_Blur_Funcs[] =
+{
+ Phase2_Transition_Blur_Func1,
+ Phase2_Transition_Blur_Func2,
+ Phase2_Transition_Blur_Func3
+};
+
+static const TransitionState sPhase2_Transition_Swirl_Funcs[] =
+{
+ Phase2_Transition_Swirl_Func1,
+ Phase2_Transition_Swirl_Func2,
+};
+
+static const TransitionState sPhase2_Transition_Shuffle_Funcs[] =
+{
+ Phase2_Transition_Shuffle_Func1,
+ Phase2_Transition_Shuffle_Func2,
+};
+
+static const TransitionState sPhase2_Transition_BigPokeball_Funcs[] =
+{
+ Phase2_Transition_BigPokeball_Func1,
+ Phase2_Transition_BigPokeball_Func2,
+ Phase2_Transition_BigPokeball_Func3,
+ Phase2_Transition_BigPokeball_Func4,
+ Phase2_Transition_BigPokeball_Func5,
+ Phase2_Transition_BigPokeball_Func6
+};
+
+static const TransitionState sPhase2_Transition_PokeballsTrail_Funcs[] =
+{
+ Phase2_Transition_PokeballsTrail_Func1,
+ Phase2_Transition_PokeballsTrail_Func2,
+ Phase2_Transition_PokeballsTrail_Func3
+};
+
+static const s16 sUnknown_083FD7E4[2] = {-16, 256};
+static const s16 sUnknown_083FD7E8[5] = {0, 32, 64, 18, 48};
+static const s16 sUnknown_083FD7F2[2] = {8, -8};
+
+static const TransitionState sPhase2_Transition_Clockwise_BlackFade_Funcs[] =
+{
+ Phase2_Transition_Clockwise_BlackFade_Func1,
+ Phase2_Transition_Clockwise_BlackFade_Func2,
+ Phase2_Transition_Clockwise_BlackFade_Func3,
+ Phase2_Transition_Clockwise_BlackFade_Func4,
+ Phase2_Transition_Clockwise_BlackFade_Func5,
+ Phase2_Transition_Clockwise_BlackFade_Func6,
+ Phase2_Transition_Clockwise_BlackFade_Func7
+};
+
+static const TransitionState sPhase2_Transition_Ripple_Funcs[] =
+{
+ Phase2_Transition_Ripple_Func1,
+ Phase2_Transition_Ripple_Func2
+};
+
+static const TransitionState sPhase2_Transition_Wave_Funcs[] =
+{
+ Phase2_Transition_Wave_Func1,
+ Phase2_Transition_Wave_Func2,
+ Phase2_Transition_Wave_Func3
+};
+
+static const TransitionState sPhase2_Mugshot_Transition_Funcs[] =
+{
+ Phase2_Mugshot_Func1,
+ Phase2_Mugshot_Func2,
+ Phase2_Mugshot_Func3,
+ Phase2_Mugshot_Func4,
+ Phase2_Mugshot_Func5,
+ Phase2_Mugshot_Func6,
+ Phase2_Mugshot_Func7,
+ Phase2_Mugshot_Func8,
+ Phase2_Mugshot_Func9,
+ Phase2_Mugshot_Func10
+};
+
+static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_NO] = {TRAINER_PIC_SIDNEY, TRAINER_PIC_PHOEBE, TRAINER_PIC_GLACIA, TRAINER_PIC_DRAKE, TRAINER_PIC_STEVEN};
+static const s16 sMugshotsOpponentRotationScales[MUGSHOTS_NO][2] =
+{
+ {0x200, 0x200},
+ {0x200, 0x200},
+ {0x1B0, 0x1B0},
+ {0x1A0, 0x1A0},
+ {0x188, 0x188},
+};
+static const s16 sMugshotsOpponentCoords[MUGSHOTS_NO][2] =
+{
+ {0, 0},
+ {0, 0},
+ {-4, 4},
+ {0, 5},
+ {0, 7},
+};
+
+static const TransitionSpriteCallback sUnknown_083FD880[] =
+{
+ sub_811C934,
+ sub_811C938,
+ sub_811C984,
+ sub_811C9B8,
+ sub_811C934,
+ sub_811C9E4,
+ sub_811C934
+};
+
+static const s16 sUnknown_083FD89C[2] = {12, -12};
+static const s16 sUnknown_083FD8A0[2] = {-1, 1};
+
+static const TransitionState sPhase2_Transition_Slice_Funcs[] =
+{
+ Phase2_Transition_Slice_Func1,
+ Phase2_Transition_Slice_Func2,
+ Phase2_Transition_Slice_Func3
+};
+
+static const TransitionState sPhase2_Transition_WhiteFade_Funcs[] =
+{
+ Phase2_Transition_WhiteFade_Func1,
+ Phase2_Transition_WhiteFade_Func2,
+ Phase2_Transition_WhiteFade_Func3,
+ Phase2_Transition_WhiteFade_Func4,
+ Phase2_Transition_WhiteFade_Func5
+};
+
+static const s16 sUnknown_083FD8C4[8] = {0, 20, 15, 40, 10, 25, 35, 5};
+
+static const TransitionState sPhase2_Transition_GridSquares_Funcs[] =
+{
+ Phase2_Transition_GridSquares_Func1,
+ Phase2_Transition_GridSquares_Func2,
+ Phase2_Transition_GridSquares_Func3
+};
+
+static const TransitionState sPhase2_Transition_Shards_Funcs[] =
+{
+ Phase2_Transition_Shards_Func1,
+ Phase2_Transition_Shards_Func2,
+ Phase2_Transition_Shards_Func3,
+ Phase2_Transition_Shards_Func4,
+ Phase2_Transition_Shards_Func5
+};
+
+static const s16 sUnknown_083FD8F4[][5] =
+{
+ {56, 0, 0, 160, 0},
+ {104, 160, 240, 88, 1},
+ {240, 72, 56, 0, 1},
+ {0, 32, 144, 160, 0},
+ {144, 160, 184, 0, 1},
+ {56, 0, 168, 160, 0},
+ {168, 160, 48, 0, 1},
+};
+
+static const s16 sUnknown_083FD93A[] = {8, 4, 2, 1, 1, 1, 0};
+
+static const TransitionState sPhase1_TransitionAll_Funcs[] =
+{
+ Phase1_TransitionAll_Func1,
+ Phase1_TransitionAll_Func2
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD950[] =
+{
+ sSpriteImage_83FC148, 0x200
+};
+
+static const union AnimCmd sSpriteAnim_83FD958[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_83FD960[] =
+{
+ sSpriteAnim_83FD958
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_83FD964[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, -4, 1),
+ AFFINEANIMCMD_JUMP(0)
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_83FD974[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 4, 1),
+ AFFINEANIMCMD_JUMP(0)
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_83FD984[] =
+{
+ sSpriteAffineAnim_83FD964,
+ sSpriteAffineAnim_83FD974
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD98C =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4105,
+ .oam = &gFieldOamData_32x32,
+ .anims = sSpriteAnimTable_83FD960,
+ .images = sSpriteImageTable_83FD950,
+ .affineAnims = sSpriteAffineAnimTable_83FD984,
+ .callback = sub_811B720
+};
+
+static const struct OamData gOamData_83FD9A4 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD9AC[] =
+{
+ sSpriteImage_83FC528, 0x800
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD9B4[] =
+{
+ sSpriteImage_83FCD28, 0x800
+};
+
+static const union AnimCmd sSpriteAnim_83FD9BC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_83FD9C4[] =
+{
+ sSpriteAnim_83FD9BC
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD9C8 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4106,
+ .oam = &gOamData_83FD9A4,
+ .anims = sSpriteAnimTable_83FD9C4,
+ .images = sSpriteImageTable_83FD9AC,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_811C90C
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD9E0 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4106,
+ .oam = &gOamData_83FD9A4,
+ .anims = sSpriteAnimTable_83FD9C4,
+ .images = sSpriteImageTable_83FD9B4,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_811C90C
+};
+
+static const u16 gFieldEffectObjectPalette10[] = INCBIN_U16("graphics/field_effect_objects/palettes/10.gbapal");
+
+const struct SpritePalette gFieldEffectObjectPaletteInfo10 =
+{
+ gFieldEffectObjectPalette10, 0x1009
+};
+
+static const u16 sMugshotPal_Sydney[] = INCBIN_U16("graphics/battle_transitions/sidney_bg.gbapal");
+static const u16 sMugshotPal_Phoebe[] = INCBIN_U16("graphics/battle_transitions/phoebe_bg.gbapal");
+static const u16 sMugshotPal_Glacia[] = INCBIN_U16("graphics/battle_transitions/glacia_bg.gbapal");
+static const u16 sMugshotPal_Drake[] = INCBIN_U16("graphics/battle_transitions/drake_bg.gbapal");
+static const u16 sMugshotPal_Steven[] = INCBIN_U16("graphics/battle_transitions/steven_bg.gbapal");
+static const u16 sMugshotPal_Brendan[] = INCBIN_U16("graphics/battle_transitions/brendan_bg.gbapal");
+static const u16 sMugshotPal_May[] = INCBIN_U16("graphics/battle_transitions/may_bg.gbapal");
+
+static const u16 * const sOpponentMugshotsPals[MUGSHOTS_NO] =
+{
+ sMugshotPal_Sydney,
+ sMugshotPal_Phoebe,
+ sMugshotPal_Glacia,
+ sMugshotPal_Drake,
+ sMugshotPal_Steven
+};
+
+static const u16 * const sPlayerMugshotsPals[2] =
+{
+ sMugshotPal_Brendan,
+ sMugshotPal_May
+};
+
+static const u16 sUnusedTrainerPalette[] = INCBIN_U16("graphics/battle_transitions/unused_trainer.gbapal");
+static const struct SpritePalette sSpritePalette_UnusedTrainer =
+{
+ sUnusedTrainerPalette, 0x100A
+};
+
+static const u16 sBigPokeball_Tilemap[] = INCBIN_U16("graphics/battle_transitions/big_pokeball_map.bin");
+static const u16 sMugshotsTilemap[] = INCBIN_U16("graphics/battle_transitions/elite_four_bg_map.bin");
+
+// actual code starts here
+
+void sub_811AABC(u8 transitionID)
+{
+ gMain.callback2 = sub_8054398;
+ LaunchBattleTransitionTask(transitionID);
+}
+
+void sub_811AAD8(u8 transitionID)
+{
+ LaunchBattleTransitionTask(transitionID);
+}
+
+#define tState data[0]
+#define tTransitionID data[1]
+#define tTransitionDone data[15]
+
+bool8 IsBattleTransitionDone(void)
+{
+ u8 taskID = FindTaskIdByFunc(Task_BattleTransitionMain);
+ if (gTasks[taskID].tTransitionDone)
+ {
+ DestroyTask(taskID);
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void LaunchBattleTransitionTask(u8 transitionID)
+{
+ u8 taskID = CreateTask(Task_BattleTransitionMain, 2);
+ gTasks[taskID].tTransitionID = transitionID;
+}
+
+static void Task_BattleTransitionMain(u8 taskID)
+{
+ while (sMainTransitionPhases[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Transition_Phase1(struct Task* task)
+{
+ sub_807DE10();
+ CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
+ if (sPhase1_Tasks[task->tTransitionID] != NULL)
+ {
+ CreateTask(sPhase1_Tasks[task->tTransitionID], 4);
+ task->tState++;
+ return FALSE;
+ }
+ else
+ {
+ task->tState = 2;
+ return TRUE;
+ }
+}
+
+static bool8 Transition_WaitForPhase1(struct Task* task)
+{
+ if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionID]) == 0xFF)
+ {
+ task->tState++;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static bool8 Transition_Phase2(struct Task* task)
+{
+ CreateTask(sPhase2_Tasks[task->tTransitionID], 0);
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Transition_WaitForPhase2(struct Task* task)
+{
+ task->tTransitionDone = 0;
+ if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionID]) == 0xFF)
+ task->tTransitionDone = 1;
+ return FALSE;
+}
+
+static void Phase1Task_TransitionAll(u8 taskID)
+{
+ if (gTasks[taskID].tState == 0)
+ {
+ gTasks[taskID].tState++;
+ CreatePhase1Task(0, 0, 3, 2, 2);
+ }
+ else if (sub_811D52C())
+ DestroyTask(taskID);
+}
+
+static void Phase2Task_Transition_Blur(u8 taskID)
+{
+ while (sPhase2_Transition_Blur_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Blur_Func1(struct Task* task)
+{
+ REG_MOSAIC = 0;
+ REG_BG1CNT |= BGCNT_MOSAIC;
+ REG_BG2CNT |= BGCNT_MOSAIC;
+ REG_BG3CNT |= BGCNT_MOSAIC;
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Blur_Func2(struct Task* task)
+{
+ if (task->data[1] != 0)
+ task->data[1]--;
+ else
+ {
+ task->data[1] = 4;
+ if (++task->data[2] == 10)
+ BeginNormalPaletteFade(-1, -1, 0, 0x10, 0);
+ REG_MOSAIC = (task->data[2] & 15) * 17;
+ if (task->data[2] > 14)
+ task->tState++;
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Blur_Func3(struct Task* task)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Blur);
+ DestroyTask(taskID);
+ }
+ return FALSE;
+}
+
+static void Phase2Task_Transition_Swirl(u8 taskID)
+{
+ while (sPhase2_Transition_Swirl_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Swirl_Func1(struct Task* task)
+{
+ u16 savedIME;
+
+ sub_811D658();
+ dp12_8087EA4();
+ BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
+ sub_811D6E8(gUnknown_03005560, TRANSITION_STRUCT.field_14, 0, 2, 0, 160);
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Swirl);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Swirl);
+
+ savedIME = REG_IME;
+ REG_IME = 0;
+ REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
+ REG_IME = savedIME;
+ REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Swirl_Func2(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ task->data[1] += 4;
+ task->data[2] += 8;
+
+ sub_811D6E8(gUnknown_03004DE0[0], TRANSITION_STRUCT.field_14, task->data[1], 2, task->data[2], 160);
+
+ if (!gPaletteFade.active)
+ {
+ u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Swirl);
+ DestroyTask(taskID);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Swirl(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Swirl(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1HOFS = var;
+ REG_BG2HOFS = var;
+ REG_BG3HOFS = var;
+}
+
+static void Phase2Task_Transition_Shuffle(u8 taskID)
+{
+ while (sPhase2_Transition_Shuffle_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task)
+{
+ u16 savedIME;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
+ memset(gUnknown_03005560, TRANSITION_STRUCT.field_16, 0x140);
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Shuffle);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Shuffle);
+
+ savedIME = REG_IME;
+ REG_IME = 0;
+ REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
+ REG_IME = savedIME;
+ REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task)
+{
+ u8 i;
+ u16 r3, r4;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ r4 = task->data[1];
+ r3 = task->data[2] >> 8;
+ task->data[1] += 4224;
+ task->data[2] += 384;
+
+ for (i = 0; i < 160; i++, r4 += 4224)
+ {
+ u16 var = r4 / 256;
+ gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
+ }
+
+ if (!gPaletteFade.active)
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shuffle));
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Shuffle(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Shuffle(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1VOFS = var;
+ REG_BG2VOFS = var;
+ REG_BG3VOFS = var;
+}
+
+static void Phase2Task_Transition_BigPokeball(u8 taskID)
+{
+ while (sPhase2_Transition_BigPokeball_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task)
+{
+ u16 i;
+ u16 *dst1, *dst2;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ task->data[1] = 16;
+ task->data[2] = 0;
+ task->data[4] = 0;
+ task->data[5] = 0x4000;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.field_6 = 240;
+ TRANSITION_STRUCT.WIN0V = 160;
+ TRANSITION_STRUCT.BLDCNT = 0x3F41;
+ TRANSITION_STRUCT.BLDALPHA = task->data[1] * 256; // 16 * 256 = 0x1000
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = 240;
+ }
+
+ SetVBlankCallback(VBlankCB0_Phase2_Transition_BigPokeball);
+
+ sub_811D6A8(&dst1, & dst2);
+ CpuFill16(0, dst1, 0x800);
+ CpuSet(sBigPokeball_Tileset, dst2, 0x2C0);
+ LoadPalette(gFieldEffectObjectPalette10, 240, 32);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task)
+{
+ s16 i, j;
+ u16 *dst1, *dst2;
+ const u16* BigPokeballMap;
+
+ BigPokeballMap = sBigPokeball_Tilemap;
+ sub_811D6A8(&dst1, &dst2);
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 30; j++, BigPokeballMap++)
+ {
+ dst1[i * 32 + j] = *BigPokeballMap | 0xF000;
+ }
+ }
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5], 160);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[3] == 0 || --task->data[3] == 0)
+ {
+ task->data[2]++;
+ task->data[3] = 2;
+ }
+ TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2];
+ if (task->data[2] > 15)
+ task->tState++;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[3] == 0 || --task->data[3] == 0)
+ {
+ task->data[1]--;
+ task->data[3] = 2;
+ }
+ TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2];
+ if (task->data[1] == 0)
+ task->tState++;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ if (task->data[5] <= 0)
+ {
+ task->tState++;
+ task->data[1] = 160;
+ task->data[2] = 256;
+ task->data[3] = 0;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[2] < 1024)
+ task->data[2] += 128;
+ if (task->data[1] != 0)
+ {
+ task->data[1] -= (task->data[2] >> 8);
+ if (task->data[1] < 0)
+ task->data[1] = 0;
+ }
+ sub_811D764(gUnknown_03004DE0[0], 120, 80, task->data[1]);
+ if (task->data[1] == 0)
+ {
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_BigPokeball));
+ }
+ if (task->data[3] == 0)
+ {
+ task->data[3]++;
+ SetVBlankCallback(VBlankCB1_Phase2_Transition_BigPokeball);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void Transition_BigPokeball_Vblank(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_BLDALPHA = TRANSITION_STRUCT.BLDALPHA;
+}
+
+static void VBlankCB0_Phase2_Transition_BigPokeball(void)
+{
+ Transition_BigPokeball_Vblank();
+ DmaSet(0, gUnknown_03005560, &REG_BG0HOFS, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Transition_BigPokeball(void)
+{
+ Transition_BigPokeball_Vblank();
+ DmaSet(0, gUnknown_03005560, &REG_WIN0H, 0xA2400001);
+}
+
+static void Phase2Task_Transition_PokeballsTrail(u8 taskID)
+{
+ while (sPhase2_Transition_PokeballsTrail_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task)
+{
+ u16 *dst1, *dst2;
+
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sPokeballTrail_Tileset, dst2, 0x20);
+ CpuFill32(0, dst1, 0x800);
+ LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task)
+{
+ s16 i;
+ s16 rand;
+ s16 arr0[2];
+ s16 arr1[5];
+
+ memcpy(arr0, sUnknown_083FD7E4, sizeof(sUnknown_083FD7E4));
+ memcpy(arr1, sUnknown_083FD7E8, sizeof(sUnknown_083FD7E8));
+ rand = Random() & 1;
+ for (i = 0; i <= 4; i++, rand ^= 1)
+ {
+ gUnknown_0202FF84[0] = arr0[rand]; // x
+ gUnknown_0202FF84[1] = (i * 32) + 16; // y
+ gUnknown_0202FF84[2] = rand;
+ gUnknown_0202FF84[3] = arr1[i];
+ FieldEffectStart(FLDEFF_POKEBALL);
+ }
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task)
+{
+ if (!FieldEffectActiveListContains(FLDEFF_POKEBALL))
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_PokeballsTrail));
+ }
+ return FALSE;
+}
+
+bool8 FldEff_Pokeball(void)
+{
+ u8 spriteID = CreateSpriteAtEnd(&sSpriteTemplate_83FD98C, gUnknown_0202FF84[0], gUnknown_0202FF84[1], 0);
+ gSprites[spriteID].oam.priority = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].data0 = gUnknown_0202FF84[2];
+ gSprites[spriteID].data1 = gUnknown_0202FF84[3];
+ gSprites[spriteID].data2 = -1;
+ InitSpriteAffineAnim(&gSprites[spriteID]);
+ StartSpriteAffineAnim(&gSprites[spriteID], gUnknown_0202FF84[2]);
+ return FALSE;
+}
+
+#define SOME_VRAM_STORE(ptr, posY, posX, toStore) \
+{ \
+ u32 index = (posY) * 32 + posX; \
+ ptr[index] = toStore; \
+}
+
+static void sub_811B720(struct Sprite* sprite)
+{
+ s16 arr0[2];
+
+ memcpy(arr0, sUnknown_083FD7F2, sizeof(sUnknown_083FD7F2));
+ if (sprite->data1 != 0)
+ sprite->data1--;
+ else
+ {
+ if (sprite->pos1.x >= 0 && sprite->pos1.x <= 240)
+ {
+ s16 posX = sprite->pos1.x >> 3;
+ s16 posY = sprite->pos1.y >> 3;
+
+ if (posX != sprite->data2)
+ {
+ u32 var;
+ u16 *ptr;
+
+ sprite->data2 = posX;
+ var = (((REG_BG0CNT >> 8) & 0x1F) << 11); // r2
+ ptr = (u16 *)(VRAM + var);
+
+ SOME_VRAM_STORE(ptr, posY - 2, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY - 1, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY - 0, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY + 1, posX, 0xF001);
+ }
+ }
+ sprite->pos1.x += arr0[sprite->data0];
+ if (sprite->pos1.x < -15 || sprite->pos1.x > 255)
+ FieldEffectStop(sprite, FLDEFF_POKEBALL);
+ }
+}
+
+static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID)
+{
+ while (sPhase2_Transition_Clockwise_BlackFade_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 0;
+ TRANSITION_STRUCT.WINOUT = 63;
+ TRANSITION_STRUCT.field_6 = -3855;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = 0xF3F4;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Clockwise_BlackFade);
+ TRANSITION_STRUCT.data[4] = 120;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], -1, 1, 1);
+ do
+ {
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] + 1) | 0x7800;
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] += 16;
+ if (TRANSITION_STRUCT.data[4] >= 240)
+ {
+ TRANSITION_STRUCT.data[5] = 0;
+ task->tState++;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task)
+{
+ s16 r1, r3;
+ vu8 var = 0;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 240, TRANSITION_STRUCT.data[5], 1, 1);
+
+ while (1)
+ {
+ r1 = 120, r3 = TRANSITION_STRUCT.data[2] + 1;
+ if (TRANSITION_STRUCT.data[5] >= 80)
+ r1 = TRANSITION_STRUCT.data[2], r3 = 240;
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
+ if (var != 0)
+ break;
+ var = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.data[5] += 8;
+ if (TRANSITION_STRUCT.data[5] >= 160)
+ {
+ TRANSITION_STRUCT.data[4] = 240;
+ task->tState++;
+ }
+ else
+ {
+ while (TRANSITION_STRUCT.data[3] < TRANSITION_STRUCT.data[5])
+ {
+ gUnknown_03004DE0[0][++TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
+ }
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 160, 1, 1);
+ do
+ {
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] << 8) | 0xF0;
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] -= 16;
+ if (TRANSITION_STRUCT.data[4] <= 0)
+ {
+ TRANSITION_STRUCT.data[5] = 160;
+ task->tState++;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task)
+{
+ s16 r1, r2, r3;
+ vu8 var = 0;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 0, TRANSITION_STRUCT.data[5], 1, 1);
+
+ while (1)
+ {
+ r1 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF, r2 = TRANSITION_STRUCT.data[2];
+ if (TRANSITION_STRUCT.data[5] <= 80)
+ r2 = 120, r1 = TRANSITION_STRUCT.data[2];
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
+ r3 = 0;
+ if (var != 0)
+ break;
+ var = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.data[5] -= 8;
+ if (TRANSITION_STRUCT.data[5] <= 0)
+ {
+ TRANSITION_STRUCT.data[4] = r3;
+ task->tState++;
+ }
+ else
+ {
+ while (TRANSITION_STRUCT.data[3] > TRANSITION_STRUCT.data[5])
+ {
+ gUnknown_03004DE0[0][--TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
+ }
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 0, 1, 1);
+ do
+ {
+ s16 r2, r3;
+
+ r2 = 120, r3 = TRANSITION_STRUCT.data[2];
+ if (TRANSITION_STRUCT.data[2] >= 120)
+ r2 = 0, r3 = 240;
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r2 << 8);
+
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] += 16;
+ if (TRANSITION_STRUCT.data[2] > 120)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Clockwise_BlackFade));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_WIN0H = gUnknown_03004DE0[1][0];
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void Phase2Task_Transition_Ripple(u8 taskID)
+{
+ while (sPhase2_Transition_Ripple_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Ripple_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = TRANSITION_STRUCT.field_16;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Ripple);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Ripple);
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Ripple_Func2(struct Task* task)
+{
+ u8 i;
+ s16 r3;
+ u16 r4, r8;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ r3 = task->data[2] >> 8;
+ r4 = task->data[1];
+ r8 = 384;
+ task->data[1] += 0x400;
+ if (task->data[2] <= 0x1FFF)
+ task->data[2] += 0x180;
+
+ for (i = 0; i < 160; i++, r4 += r8)
+ {
+ // todo: fix the asm
+ s16 var = r4 >> 8;
+ asm("");
+ gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
+ asm("");
+ }
+
+ if (++task->data[3] == 81)
+ {
+ task->data[4]++;
+ BeginNormalPaletteFade(-1, -2, 0, 0x10, 0);
+ }
+
+ if (task->data[4] != 0 && !gPaletteFade.active)
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Ripple));
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Ripple(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Ripple(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1VOFS = var;
+ REG_BG2VOFS = var;
+ REG_BG3VOFS = var;
+}
+
+static void Phase2Task_Transition_Wave(u8 taskID)
+{
+ while (sPhase2_Transition_Wave_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Wave_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.field_6 = 240;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 242;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Wave);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Wave_Func2(struct Task* task)
+{
+ u8 i, r5;
+ u16* toStore;
+ bool8 nextFunc;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ toStore = gUnknown_03004DE0[0];
+ r5 = task->data[2];
+ task->data[2] += 16;
+ task->data[1] += 8;
+
+ for (i = 0, nextFunc = TRUE; i < 160; i++, r5 += 4, toStore++)
+ {
+ s16 value = task->data[1] + Sin(r5, 40);
+ if (value < 0)
+ value = 0;
+ if (value > 240)
+ value = 240;
+ *toStore = (value << 8) | (0xF1);
+ if (value < 240)
+ nextFunc = FALSE;
+ }
+ if (nextFunc)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Wave_Func3(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Wave));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Wave(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+#define tMugshotOpponentID data[13]
+#define tMugshotPlayerID data[14]
+#define tMugshotID data[15]
+
+static void Phase2Task_Transition_Sydney(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_SYDNEY;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Phoebe(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_PHOEBE;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Glacia(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_GLACIA;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Drake(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_DRAKE;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Steven(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_STEVEN;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_MugShotTransition(u8 taskID)
+{
+ while (sPhase2_Mugshot_Transition_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Mugshot_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+ Mugshots_CreateOpponentPlayerSprites(task);
+
+ task->data[1] = 0;
+ task->data[2] = 1;
+ task->data[3] = 239;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 62;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 0xF0F1;
+ }
+
+ SetVBlankCallback(VBlankCB0_Phase2_Mugshots);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func2(struct Task* task)
+{
+ s16 i, j;
+ u16 *dst1, *dst2;
+ const u16* MugshotsMap;
+
+ MugshotsMap = sMugshotsTilemap;
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sUnknown_083FC348, dst2, 0xF0);
+ LoadPalette(sOpponentMugshotsPals[task->tMugshotID], 0xF0, 0x20);
+ LoadPalette(sPlayerMugshotsPals[gSaveBlock2.playerGender], 0xFA, 0xC);
+
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 32; j++, MugshotsMap++)
+ {
+ dst1[i * 32 + j] = *MugshotsMap | 0xF000;
+ }
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+ SetHBlankCallback(HBlankCB_Phase2_Mugshots);
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func3(struct Task* task)
+{
+ u8 i, r5;
+ u16* toStore;
+ s16 value;
+ s32 mergedValue;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ toStore = gUnknown_03004DE0[0];
+ r5 = task->data[1];
+ task->data[1] += 0x10;
+
+ for (i = 0; i < 80; i++, toStore++, r5 += 0x10)
+ {
+ value = task->data[2] + Sin(r5, 0x10);
+ if (value < 0)
+ value = 1;
+ if (value > 0xF0)
+ value = 0xF0;
+ *toStore = value;
+ }
+ for (; i < 160; i++, toStore++, r5 += 0x10)
+ {
+ value = task->data[3] - Sin(r5, 0x10);
+ if (value < 0)
+ value = 0;
+ if (value > 0xEF)
+ value = 0xEF;
+ *toStore = (value << 8) | (0xF0);
+ }
+
+ task->data[2] += 8;
+ task->data[3] -= 8;
+ if (task->data[2] > 0xF0)
+ task->data[2] = 0xF0;
+ if (task->data[3] < 0)
+ task->data[3] = 0;
+ mergedValue = *(s32*)(&task->data[2]);
+ if (mergedValue == 0xF0)
+ task->tState++;
+
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func4(struct Task* task)
+{
+ u8 i;
+ u16* toStore;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ for (i = 0, toStore = gUnknown_03004DE0[0]; i < 160; i++, toStore++)
+ {
+ *toStore = 0xF0;
+ }
+
+ task->tState++;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+
+ sub_811CA10(task->tMugshotOpponentID, 0);
+ sub_811CA10(task->tMugshotPlayerID, 1);
+ sub_811CA28(task->tMugshotOpponentID);
+
+ PlaySE(SE_BT_START);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func5(struct Task* task)
+{
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ if (sub_811CA44(task->tMugshotOpponentID))
+ {
+ task->tState++;
+ sub_811CA28(task->tMugshotPlayerID);
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ if (sub_811CA44(task->tMugshotPlayerID))
+ {
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ SetVBlankCallback(NULL);
+ DmaStop(0);
+ memset(gUnknown_03004DE0[0], 0, 0x140);
+ memset(gUnknown_03004DE0[1], 0, 0x140);
+ REG_WIN0H = 0xF0;
+ REG_BLDY = 0;
+ task->tState++;
+ task->data[3] = 0;
+ task->data[4] = 0;
+ TRANSITION_STRUCT.BLDCNT = 0xBF;
+ SetVBlankCallback(VBlankCB1_Phase2_Mugshots);
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func7(struct Task* task)
+{
+ bool32 r6;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ r6 = TRUE;
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+
+ if (task->data[4] < 0x50)
+ task->data[4] += 2;
+ if (task->data[4] > 0x50)
+ task->data[4] = 0x50;
+
+ if (++task->data[3] & 1)
+ {
+ s16 i;
+ for (i = 0, r6 = FALSE; i <= task->data[4]; i++)
+ {
+ s16 index1 = 0x50 - i;
+ s16 index2 = 0x50 + i;
+ if (gUnknown_03004DE0[0][index1] <= 15)
+ {
+ r6 = TRUE;
+ gUnknown_03004DE0[0][index1]++;
+ }
+ if (gUnknown_03004DE0[0][index2] <= 15)
+ {
+ r6 = TRUE;
+ gUnknown_03004DE0[0][index2]++;
+ }
+ }
+ }
+
+ if (task->data[4] == 0x50 && !r6)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func8(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ BlendPalettes(-1, 0x10, 0x7FFF);
+ TRANSITION_STRUCT.BLDCNT = 0xFF;
+ task->data[3] = 0;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Mugshot_Func9(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ task->data[3]++;
+ memset(gUnknown_03004DE0[0], task->data[3], 0x140);
+ if (task->data[3] > 15)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func10(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(task->func));
+ return FALSE;
+}
+
+static void VBlankCB0_Phase2_Mugshots(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_BG0VOFS = TRANSITION_STRUCT.field_1C;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Mugshots(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_BLDY, 0xA2400001);
+}
+
+static void HBlankCB_Phase2_Mugshots(void)
+{
+ if (REG_VCOUNT < 80)
+ REG_BG0HOFS = TRANSITION_STRUCT.field_18;
+ else
+ REG_BG0HOFS = TRANSITION_STRUCT.field_1A;
+}
+
+static void Mugshots_CreateOpponentPlayerSprites(struct Task* task)
+{
+ struct Sprite *opponentSprite, *playerSprite;
+
+ s16 mugshotID = task->tMugshotID;
+ task->tMugshotOpponentID = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotID],
+ sMugshotsOpponentCoords[mugshotID][0] - 32,
+ sMugshotsOpponentCoords[mugshotID][1] + 42,
+ 0, &ewram[0xC03C]);
+ task->tMugshotPlayerID = CreateTrainerSprite(gSaveBlock2.playerGender, 272, 106, 0, &ewram[0xC03C]);
+
+ opponentSprite = &gSprites[task->tMugshotOpponentID];
+ playerSprite = &gSprites[task->tMugshotPlayerID];
+
+ opponentSprite->callback = sub_811C90C;
+ playerSprite->callback = sub_811C90C;
+
+ opponentSprite->oam.affineMode = 3;
+ playerSprite->oam.affineMode = 3;
+
+ opponentSprite->oam.matrixNum = AllocOamMatrix();
+ playerSprite->oam.matrixNum = AllocOamMatrix();
+
+ opponentSprite->oam.shape = 1;
+ playerSprite->oam.shape = 1;
+
+ opponentSprite->oam.size = 3;
+ playerSprite->oam.size = 3;
+
+ CalcCenterToCornerVec(opponentSprite, 1, 3, 3);
+ CalcCenterToCornerVec(playerSprite, 1, 3, 3);
+
+ SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotID][0], sMugshotsOpponentRotationScales[mugshotID][1], 0);
+ SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 0x200, 0);
+}
+
+static void sub_811C90C(struct Sprite* sprite)
+{
+ while (sUnknown_083FD880[sprite->data0](sprite));
+}
+
+static bool8 sub_811C934(struct Sprite* sprite)
+{
+ return FALSE;
+}
+
+static bool8 sub_811C938(struct Sprite* sprite)
+{
+ s16 arr0[2];
+ s16 arr1[2];
+
+ memcpy(arr0, sUnknown_083FD89C, sizeof(sUnknown_083FD89C));
+ memcpy(arr1, sUnknown_083FD8A0, sizeof(sUnknown_083FD8A0));
+
+ sprite->data0++;
+ sprite->data1 = arr0[sprite->data7];
+ sprite->data2 = arr1[sprite->data7];
+ return TRUE;
+}
+
+static bool8 sub_811C984(struct Sprite* sprite)
+{
+ sprite->pos1.x += sprite->data1;
+ if (sprite->data7 && sprite->pos1.x < 133)
+ sprite->data0++;
+ else if (!sprite->data7 && sprite->pos1.x > 103)
+ sprite->data0++;
+ return FALSE;
+}
+
+static bool8 sub_811C9B8(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data2;
+ sprite->pos1.x += sprite->data1;
+ if (sprite->data1 == 0)
+ {
+ sprite->data0++;
+ sprite->data2 = -sprite->data2;
+ sprite->data6 = 1;
+ }
+ return FALSE;
+}
+
+static bool8 sub_811C9E4(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data2;
+ sprite->pos1.x += sprite->data1;
+ if (sprite->pos1.x < -31 || sprite->pos1.x > 271)
+ sprite->data0++;
+ return FALSE;
+}
+
+static void sub_811CA10(s16 spriteID, s16 value)
+{
+ gSprites[spriteID].data7 = value;
+}
+
+static void sub_811CA28(s16 spriteID)
+{
+ gSprites[spriteID].data0++;
+}
+
+static s16 sub_811CA44(s16 spriteID)
+{
+ return gSprites[spriteID].data6;
+}
+
+#undef tMugshotOpponentID
+#undef tMugshotPlayerID
+#undef tMugshotID
+
+static void Phase2Task_Transition_Slice(u8 taskID)
+{
+ while (sPhase2_Transition_Slice_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Slice_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ task->data[2] = 256;
+ task->data[3] = 1;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = TRANSITION_STRUCT.field_14;
+ gUnknown_03004DE0[1][160 + i] = 0xF0;
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Slice);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Slice);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Slice_Func2(struct Task* task)
+{
+ u16 i;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ task->data[1] += (task->data[2] >> 8);
+ if (task->data[1] > 0xF0)
+ task->data[1] = 0xF0;
+ if (task->data[2] <= 0xFFF)
+ task->data[2] += task->data[3];
+ if (task->data[3] < 128)
+ task->data[3] <<= 1; // multiplying by two
+
+ for (i = 0; i < 160; i++)
+ {
+ u16* storeLoc1 = &gUnknown_03004DE0[0][i];
+ u16* storeLoc2 = &gUnknown_03004DE0[0][i + 160];
+ if (1 & i)
+ {
+ *storeLoc1 = TRANSITION_STRUCT.field_14 + task->data[1];
+ *storeLoc2 = 0xF0 - task->data[1];
+ }
+ else
+ {
+ *storeLoc1 = TRANSITION_STRUCT.field_14 - task->data[1];
+ *storeLoc2 = (task->data[1] << 8) | (0xF1);
+ }
+ }
+
+ if (task->data[1] > 0xEF)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Slice_Func3(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Slice));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Slice(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640);
+ DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
+}
+
+static void HBlankCB_Phase2_Transition_Slice(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1HOFS = var;
+ REG_BG2HOFS = var;
+ REG_BG3HOFS = var;
+}
+
+static void Phase2Task_Transition_WhiteFade(u8 taskID)
+{
+ while (sPhase2_Transition_WhiteFade_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.BLDCNT = 0xBF;
+ TRANSITION_STRUCT.BLDY = 0;
+ TRANSITION_STRUCT.WININ = 0x1E;
+ TRANSITION_STRUCT.WINOUT = 0x3F;
+ TRANSITION_STRUCT.WIN0V = 0xA0;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 0;
+ gUnknown_03004DE0[1][i + 160] = 0xF0;
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ SetHBlankCallback(HBlankCB_Phase2_Transition_WhiteFade);
+ SetVBlankCallback(VBlankCB0_Phase2_Transition_WhiteFade);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task)
+{
+ s16 i, posY;
+ s16 arr1[8];
+ struct Sprite* sprite;
+
+ memcpy(arr1, sUnknown_083FD8C4, sizeof(sUnknown_083FD8C4));
+ for (i = 0, posY = 0; i < 8; i++, posY += 0x14)
+ {
+ sprite = &gSprites[CreateInvisibleSprite(sub_811CFD0)];
+ sprite->pos1.x = 0xF0;
+ sprite->pos1.y = posY;
+ sprite->data5 = arr1[i];
+ }
+ sprite->data6++;
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (TRANSITION_STRUCT.field_20 > 7)
+ {
+ BlendPalettes(-1, 0x10, 0x7FFF);
+ task->tState++;
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ DmaStop(0);
+ SetVBlankCallback(0);
+ SetHBlankCallback(0);
+
+ TRANSITION_STRUCT.field_6 = 0xF0;
+ TRANSITION_STRUCT.BLDY = 0;
+ TRANSITION_STRUCT.BLDCNT = 0xFF;
+ TRANSITION_STRUCT.WININ = 0x3F;
+
+ SetVBlankCallback(VBlankCB1_Phase2_Transition_WhiteFade);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task)
+{
+ if (++TRANSITION_STRUCT.BLDY > 16)
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_WhiteFade));
+ }
+ return FALSE;
+}
+
+static void VBlankCB0_Phase2_Transition_WhiteFade(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.field_6;
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640);
+ DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Transition_WhiteFade(void)
+{
+ VBlankCB_BattleTransition();
+ REG_BLDY = TRANSITION_STRUCT.BLDY;
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0H = TRANSITION_STRUCT.field_6;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+}
+
+static void HBlankCB_Phase2_Transition_WhiteFade(void)
+{
+ REG_BLDY = gUnknown_03004DE0[1][REG_VCOUNT];
+}
+
+static void sub_811CFD0(struct Sprite* sprite)
+{
+ if (sprite->data5)
+ {
+ sprite->data5--;
+ if (sprite->data6)
+ TRANSITION_STRUCT.VBlank_DMA = 1;
+ }
+ else
+ {
+ u16 i;
+ u16* ptr1 = &gUnknown_03004DE0[0][sprite->pos1.y];
+ u16* ptr2 = &gUnknown_03004DE0[0][sprite->pos1.y + 160];
+ for (i = 0; i < 20; i++)
+ {
+ ptr1[i] = sprite->data0 >> 8;
+ ptr2[i] = (u8)(sprite->pos1.x);
+ }
+ if (sprite->pos1.x == 0 && sprite->data0 == 0x1000)
+ sprite->data1 = 1;
+
+ sprite->pos1.x -= 16;
+ sprite->data0 += 0x80;
+
+ if (sprite->pos1.x < 0)
+ sprite->pos1.x = 0;
+ if (sprite->data0 > 0x1000)
+ sprite->data0 = 0x1000;
+
+ if (sprite->data6)
+ TRANSITION_STRUCT.VBlank_DMA = 1;
+
+ if (sprite->data1)
+ {
+ if (sprite->data6 == 0 || (TRANSITION_STRUCT.field_20 > 6 && sprite->data2++ > 7))
+ {
+ TRANSITION_STRUCT.field_20++;
+ DestroySprite(sprite);
+ }
+ }
+ }
+}
+
+static void Phase2Task_Transition_GridSquares(u8 taskID)
+{
+ while (sPhase2_Transition_GridSquares_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task)
+{
+ u16 *dst1, *dst2;
+
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sShrinkingBoxTileset, dst2, 0x10);
+ CpuFill16(0xF000, dst1, 0x800);
+ LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task)
+{
+ u16* dst1;
+
+ if (task->data[1] == 0)
+ {
+ sub_811D690(&dst1);
+ task->data[1] = 3;
+ task->data[2]++;
+ CpuSet(sShrinkingBoxTileset + (task->data[2] * 8), dst1, 0x10);
+ if (task->data[2] > 0xD)
+ {
+ task->tState++;
+ task->data[1] = 16;
+ }
+ }
+
+ task->data[1]--;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task)
+{
+ if (--task->data[1] == 0)
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_GridSquares));
+ }
+ return FALSE;
+}
+
+static void Phase2Task_Transition_Shards(u8 taskID)
+{
+ while (sPhase2_Transition_Shards_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Shards_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 0x3F;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.WIN0V = 0xA0;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[0][i] = 0xF0;
+ }
+
+ CpuSet(gUnknown_03004DE0[0], gUnknown_03004DE0[1], 0xA0);
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Shards);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Shards_Func2(struct Task* task)
+{
+ sub_811D8FC(TRANSITION_STRUCT.data,
+ sUnknown_083FD8F4[task->data[1]][0],
+ sUnknown_083FD8F4[task->data[1]][1],
+ sUnknown_083FD8F4[task->data[1]][2],
+ sUnknown_083FD8F4[task->data[1]][3],
+ 1, 1);
+ task->data[2] = sUnknown_083FD8F4[task->data[1]][4];
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Shards_Func3(struct Task* task)
+{
+ s16 i;
+ bool8 nextFunc;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ for (i = 0, nextFunc = FALSE; i < 16; i++)
+ {
+ s16 r3 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] >> 8;
+ s16 r4 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF;
+ if (task->data[2] == 0)
+ {
+ if (r3 < TRANSITION_STRUCT.data[2])
+ r3 = TRANSITION_STRUCT.data[2];
+ if (r3 > r4)
+ r3 = r4;
+ }
+ else
+ {
+ if (r4 > TRANSITION_STRUCT.data[2])
+ r4 = TRANSITION_STRUCT.data[2];
+ if (r4 <= r3)
+ r4 = r3;
+ }
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r4) | (r3 << 8);
+ if (nextFunc)
+ {
+ task->tState++;
+ break;
+ }
+ else
+ nextFunc = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Shards_Func4(struct Task* task)
+{
+ if (++task->data[1] < 7)
+ {
+ task->tState++;
+ task->data[3] = sUnknown_083FD93A[task->data[1] - 1];
+ return TRUE;
+ }
+ else
+ {
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shards));
+ return FALSE;
+ }
+}
+
+static bool8 Phase2_Transition_Shards_Func5(struct Task* task)
+{
+ if (--task->data[3] == 0)
+ {
+ task->tState = 1;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Shards(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_WIN0H = gUnknown_03004DE0[1][0];
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
+{
+ u8 taskID = CreateTask(Phase1_Task_RunFuncs, 3);
+ gTasks[taskID].data[1] = a0;
+ gTasks[taskID].data[2] = a1;
+ gTasks[taskID].data[3] = a2;
+ gTasks[taskID].data[4] = a3;
+ gTasks[taskID].data[5] = a4;
+ gTasks[taskID].data[6] = a0;
+}
+
+static bool8 sub_811D52C(void)
+{
+ if (FindTaskIdByFunc(Phase1_Task_RunFuncs) == 0xFF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static void Phase1_Task_RunFuncs(u8 taskID)
+{
+ while (sPhase1_TransitionAll_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase1_TransitionAll_Func1(struct Task* task)
+{
+ if (task->data[6] == 0 || --task->data[6] == 0)
+ {
+ task->data[6] = task->data[1];
+ task->data[7] += task->data[4];
+ if (task->data[7] > 16)
+ task->data[7] = 16;
+ BlendPalettes(-1, task->data[7], 0x2D6B);
+ }
+ if (task->data[7] > 15)
+ {
+ task->tState++;
+ task->data[6] = task->data[2];
+ }
+ return FALSE;
+}
+
+static bool8 Phase1_TransitionAll_Func2(struct Task* task)
+{
+ if (task->data[6] == 0 || --task->data[6] == 0)
+ {
+ task->data[6] = task->data[2];
+ task->data[7] -= task->data[5];
+ if (task->data[7] < 0)
+ task->data[7] = 0;
+ BlendPalettes(-1, task->data[7], 0x2D6B);
+ }
+ if (task->data[7] == 0)
+ {
+ if (--task->data[3] == 0)
+ DestroyTask(FindTaskIdByFunc(Phase1_Task_RunFuncs));
+ else
+ {
+ task->data[6] = task->data[1];
+ task->tState = 0;
+ }
+ }
+ return FALSE;
+}
+
+static void sub_811D658(void)
+{
+ struct TransitionData* const* dummy = &sTransitionStructPtr;
+ memset(*dummy, 0, sizeof(struct TransitionData));
+ sub_8057B14(&TRANSITION_STRUCT.field_14, &TRANSITION_STRUCT.field_16);
+}
+
+static void VBlankCB_BattleTransition(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void sub_811D690(u16** a0)
+{
+ u16 reg, *vram;
+
+ reg = REG_BG0CNT >> 2;
+ reg <<= 0xE;
+ vram = (u16*)(VRAM + reg);
+
+ *a0 = vram;
+}
+
+static void sub_811D6A8(u16** a0, u16** a1)
+{
+ u16 reg0, reg1, *vram0, *vram1;
+
+ reg0 = REG_BG0CNT >> 8;
+ reg1 = REG_BG0CNT >> 2;
+
+ reg0 <<= 0xB;
+ reg1 <<= 0xE;
+
+ vram0 = (u16*)(VRAM + reg0);
+ *a0 = vram0;
+
+ vram1 = (u16*)(VRAM + reg1);
+ *a1 = vram1;
+}
+
+static void sub_811D6D4(void)
+{
+ BlendPalettes(-1, 0x10, 0);
+}
+
+static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize)
+{
+ u8 i;
+ for (i = 0; arrSize > 0; arrSize--, i++, index += indexIncrementer)
+ {
+ array[i] = sinAdd + Sin(0xFF & index, amplitude);
+ }
+}
+
+static void sub_811D764(u16* array, s16 a1, s16 a2, s16 a3)
+{
+ s16 i;
+
+ memset(array, 0xA, 160 * sizeof(s16));
+ for (i = 0; i < 64; i++)
+ {
+ s16 sinResult, cosResult;
+ s16 toStoreOrr, r2, r3, toStore, r7, r8;
+
+ sinResult = Sin(i, a3);
+ cosResult = Cos(i, a3);
+
+ toStoreOrr = a1 - sinResult;
+ toStore = a1 + sinResult;
+ r7 = a2 - cosResult;
+ r8 = a2 + cosResult;
+
+ if (toStoreOrr < 0)
+ toStoreOrr = 0;
+ if (toStore > 0xF0)
+ toStore = 0xF0;
+ if (r7 < 0)
+ r7 = 0;
+ if (r8 > 0x9F)
+ r8 = 0x9F;
+
+ toStore |= (toStoreOrr << 8);
+ array[r7] = toStore;
+ array[r8] = toStore;
+
+ cosResult = Cos(i + 1, a3);
+ r3 = a2 - cosResult;
+ r2 = a2 + cosResult;
+
+ if (r3 < 0)
+ r3 = 0;
+ if (r2 > 0x9F)
+ r2 = 0x9F;
+
+ while (r7 > r3)
+ array[--r7] = toStore;
+ while (r7 < r3)
+ array[++r7] = toStore;
+
+ while (r8 > r2)
+ array[--r8] = toStore;
+ while (r8 < r2)
+ array[++r8] = toStore;
+ }
+}
+
+static void sub_811D8FC(s16* data, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6)
+{
+ data[0] = a1;
+ data[1] = a2;
+ data[2] = a1;
+ data[3] = a2;
+ data[4] = a3;
+ data[5] = a4;
+ data[6] = a5;
+ data[7] = a6;
+ data[8] = a3 - a1;
+ if (data[8] < 0)
+ {
+ data[8] = -data[8];
+ data[6] = -a5;
+ }
+ data[9] = a4 - a2;
+ if (data[9] < 0)
+ {
+ data[9] = -data[9];
+ data[7] = -a6;
+ }
+ data[10] = 0;
+}
+
+static bool8 sub_811D978(s16* data, bool8 a1, bool8 a2)
+{
+ u8 var;
+ if (data[8] > data[9])
+ {
+ data[2] += data[6];
+ data[10] += data[9];
+ if (data[10] > data[8])
+ {
+ data[3] += data[7];
+ data[10] -= data[8];
+ }
+ }
+ else
+ {
+ data[3] += data[7];
+ data[10] += data[8];
+ if (data[10] > data[9])
+ {
+ data[2] += data[6];
+ data[10] -= data[9];
+ }
+ }
+ var = 0;
+ if ((data[6] > 0 && data[2] >= data[4]) || (data[6] < 0 && data[2] <= data[4]))
+ {
+ var++;
+ if (a1)
+ data[2] = data[4];
+ }
+ if ((data[7] > 0 && data[3] >= data[5]) || (data[7] < 0 && data[3] <= data[5]))
+ {
+ var++;
+ if (a2)
+ data[3] = data[5];
+ }
+ if (var == 2)
+ return TRUE;
+ else
+ return FALSE;
+}
diff --git a/src/battle/reshow_battle_screen.c b/src/battle/reshow_battle_screen.c
new file mode 100644
index 000000000..343c8f183
--- /dev/null
+++ b/src/battle/reshow_battle_screen.c
@@ -0,0 +1,332 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "palette.h"
+#include "main.h"
+#include "unknown_task.h"
+#include "text.h"
+#include "rom_8077ABC.h"
+#include "data2.h"
+
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern struct Window gUnknown_03004210;
+extern u16 gUnknown_03004280;
+extern u16 gUnknown_03004288;
+extern u16 gUnknown_030042A4;
+extern u16 gUnknown_030042C0;
+extern u16 gUnknown_030041B0;
+extern u16 gUnknown_030041B4;
+extern u16 gUnknown_030041B8;
+extern u16 gUnknown_030042A0;
+extern u8 gReservedSpritePaletteCount;
+extern u8 gActionSelectionCursor[4];
+extern u8 gBankInMenu;
+extern u16 gBattlePartyID[4];
+extern u8 gNoOfAllBanks;
+extern u16 gBattleTypeFlags;
+extern u8 gObjectBankIDs[4];
+extern u8 gBattleMonForms[4];
+extern u8 gHealthboxIDs[4];
+
+bool8 sub_800E414(u8 a0);
+bool8 sub_8031C30(u8 a0);
+void sub_8031EE8(void);
+void sub_80327CC(void);
+void sub_8032984(u8 a, u16 b);
+void sub_800FCD4(void);
+void BattleLoadOpponentMonSprite(struct Pokemon *, u8 bank);
+void BattleLoadPlayerMonSprite(struct Pokemon *, u8 bank);
+void BattleLoadSubstituteSprite(u8 bank, u8 b);
+void LoadPlayerTrainerBankSprite(u16 a0, u8 bank);
+u8 sub_8077F7C(u8 bank);
+u8 sub_8077F68(u8 bank);
+void nullsub_11(u8 healthboxID, u8 a1);
+void sub_8043DB0(u8 bank);
+u8 battle_make_oam_normal_battle(u8 bank);
+u8 battle_make_oam_safari_battle(void);
+void sub_8045A5C(u8 healthboxID, struct Pokemon*, u8);
+void sub_8043F44(u8 bank);
+void sub_8043DFC(u8 healthboxID);
+
+// this file's functions
+static void CB2_ReshowBattleScreenAfterMenu(void);
+static bool8 LoadAppropiateBankSprite(u8 bank);
+static void sub_807B184(u8 bank);
+static void sub_807B508(u8 bank);
+static void sub_807B06C(void);
+
+#define gReshowState ewram[0x1FFFF]
+#define gHelperState ewram[0x1FFFE]
+
+void nullsub_14(void)
+{
+
+}
+
+void ReshowBattleScreenAfterMenu(void)
+{
+ gPaletteFade.bufferTransferDisabled = 1;
+ SetHBlankCallback(0);
+ SetVBlankCallback(0);
+ REG_MOSAIC = 0;
+ gReshowState = 0;
+ gHelperState = 0;
+ SetMainCallback2(CB2_ReshowBattleScreenAfterMenu);
+}
+
+static void CB2_ReshowBattleScreenAfterMenu(void)
+{
+ switch (gReshowState)
+ {
+ case 0:
+ dp12_8087EA4();
+ SetUpWindowConfig(&gWindowConfig_81E6C58);
+ ResetPaletteFade();
+ InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ gUnknown_03004288 = 0;
+ gUnknown_03004280 = 0;
+ gUnknown_030041B0 = 0;
+ gUnknown_030041B8 = 0;
+ break;
+ case 1:
+ {
+ const u32 zero = 0;
+ CpuFastSet(&zero, (void*) VRAM, 0x1006000);
+ }
+ break;
+ case 2:
+ if (!sub_800E414(gHelperState))
+ {
+ gHelperState++;
+ gReshowState--;
+ }
+ else
+ gHelperState = 0;
+ break;
+ case 3:
+ ResetSpriteData();
+ break;
+ case 4:
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ break;
+ case 5:
+ sub_8031EE8();
+ break;
+ case 6:
+ if (sub_8031C30(gHelperState))
+ gHelperState = 0;
+ else
+ {
+ gHelperState++;
+ gReshowState--;
+ }
+ break;
+ case 7:
+ if (!LoadAppropiateBankSprite(0))
+ gReshowState--;
+ break;
+ case 8:
+ if (!LoadAppropiateBankSprite(1))
+ gReshowState--;
+ break;
+ case 9:
+ if (!LoadAppropiateBankSprite(2))
+ gReshowState--;
+ break;
+ case 10:
+ if (!LoadAppropiateBankSprite(3))
+ gReshowState--;
+ break;
+ case 11:
+ sub_807B184(0);
+ break;
+ case 12:
+ sub_807B184(1);
+ break;
+ case 13:
+ sub_807B184(2);
+ break;
+ case 14:
+ sub_807B184(3);
+ break;
+ case 15:
+ sub_807B508(0);
+ break;
+ case 16:
+ sub_807B508(1);
+ break;
+ case 17:
+ sub_807B508(2);
+ break;
+ case 18:
+ sub_807B508(3);
+ break;
+ case 19:
+ {
+ u8 opponentBank;
+ u16 species;
+
+ sub_80327CC();
+
+ opponentBank = GetBankByPlayerAI(1);
+ species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
+ sub_8032984(opponentBank, species);
+
+ if (IsDoubleBattle())
+ {
+ opponentBank = GetBankByPlayerAI(3);
+ species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
+ sub_8032984(opponentBank, species);
+ }
+ sub_802E3E4(gActionSelectionCursor[gBankInMenu], 0);
+ }
+ break;
+ default:
+ SetHBlankCallback(sub_800FCD4);
+ SetVBlankCallback(sub_800FCFC);
+ sub_807B06C();
+ BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1);
+ gPaletteFade.bufferTransferDisabled = 0;
+ SetMainCallback2(sub_800F808);
+ break;
+ }
+ gReshowState++;
+}
+
+static void sub_807B06C(void)
+{
+ struct BGCntrlBitfield *regBgcnt1, *regBgcnt2;
+
+ sub_800D6D4();
+
+ regBgcnt1 = (void*)(&REG_BG1CNT);
+ regBgcnt1->charBaseBlock = 0;
+
+ regBgcnt2 = (void*)(&REG_BG2CNT);
+ regBgcnt2->charBaseBlock = 0;
+}
+
+static bool8 LoadAppropiateBankSprite(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ if (GetBankSide(bank))
+ {
+ if (!ewram17800[bank].substituteSprite)
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadSubstituteSprite(bank, 0);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ LoadPlayerTrainerBankSprite(2, 0);
+ else if (!ewram17800[bank].substituteSprite)
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadSubstituteSprite(bank, 0);
+
+ gHelperState = 0;
+ }
+ return 1;
+}
+
+static void sub_807B184(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ u8 posY;
+
+ if (ewram17800[bank].substituteSprite)
+ posY = sub_8077F7C(bank);
+ else
+ posY = sub_8077F68(bank);
+ if (GetBankSide(bank))
+ {
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+ GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ {
+ GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(0));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
+ sub_8079E90(0));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ {
+ GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(0));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ (8 - gTrainerBackPicCoords[2].coords) * 4 + 80,
+ sub_8079E90(0));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ }
+ else
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+ GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ }
+ gSprites[gObjectBankIDs[bank]].invisible = ewram17800[bank].invisible;
+ }
+}
+
+static void sub_807B508(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ u8 healthboxID;
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ healthboxID = battle_make_oam_safari_battle();
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ return;
+ else
+ healthboxID = battle_make_oam_normal_battle(bank);
+ gHealthboxIDs[bank] = healthboxID;
+ sub_8043F44(bank);
+ sub_8043DFC(healthboxID);
+ if (GetBankSide(bank))
+ sub_8045A5C(gHealthboxIDs[bank], &gEnemyParty[gBattlePartyID[bank]], 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 10);
+ else
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 0);
+ if (GetBankIdentity(bank) == 3 || GetBankIdentity(bank) == 2)
+ nullsub_11(gHealthboxIDs[bank], 1);
+ else
+ nullsub_11(gHealthboxIDs[bank], 0);
+ if (GetBankSide(bank))
+ {
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ sub_8043DB0(healthboxID);
+ }
+ else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ sub_8043DB0(healthboxID);
+ }
+ }
+}
diff --git a/src/debug/mori_debug_menu.c b/src/debug/mori_debug_menu.c
index 273191192..4eadaa78b 100644
--- a/src/debug/mori_debug_menu.c
+++ b/src/debug/mori_debug_menu.c
@@ -134,7 +134,7 @@ s8 MoriDebugMenu_PokeblockCase(void)
s32 loopCounter;
for (loopCounter = 0; loopCounter <= 39; loopCounter++)
- sub_810CA6C(loopCounter);
+ PokeblockClearIfExists(loopCounter);
CloseMenu();
return 1;
diff --git a/src/engine/link.c b/src/engine/link.c
index 5858ad8bf..850201ccb 100644
--- a/src/engine/link.c
+++ b/src/engine/link.c
@@ -2,7 +2,6 @@
#include "link.h"
#include "battle.h"
#include "berry.h"
-#include "berry_blender.h"
#include "hall_of_fame.h"
#include "item_use.h"
#include "main.h"
@@ -42,6 +41,8 @@ extern u16 gBattleTypeFlags;
extern u16 word_3004858;
+extern void Blender_SetBankBerryData(u8 bank, u16 itemID);
+
static void InitLinkTestBG(u8, u8, u8, u8);
void InitLinkTestBG_Unused(u8, u8, u8, u8);
void LinkTestScreen();
@@ -556,7 +557,7 @@ static void ProcessRecvCmds(u8 unusedParam)
sub_8007E24();
break;
case 0xAAAB:
- sub_80516C4(i, gRecvCmds[1][i]);
+ Blender_SetBankBerryData(i, gRecvCmds[1][i]);
break;
case 0xCCCC:
#if defined(ENGLISH)
diff --git a/src/engine/main_menu.c b/src/engine/main_menu.c
index 09fd06d9e..3b616065b 100644
--- a/src/engine/main_menu.c
+++ b/src/engine/main_menu.c
@@ -1421,14 +1421,14 @@ void AddBirchSpeechObjects(u8 taskId)
gTasks[taskId].data[TD_AZURILL_SPRITE_ID] = spriteId;
//Create Brendan sprite
- spriteId = CreateTrainerSprite_BirchSpeech(0, 120, 60, 0, unk_2000000);
+ spriteId = CreateTrainerSprite(0, 120, 60, 0, unk_2000000);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].invisible = 1;
gSprites[spriteId].oam.priority = 0;
gTasks[taskId].data[TD_BRENDAN_SPRITE_ID] = spriteId;
//Create May sprite
- spriteId = CreateTrainerSprite_BirchSpeech(1, 120, 60, 0, unk_2000000 + 0x800);
+ spriteId = CreateTrainerSprite(1, 120, 60, 0, unk_2000000 + 0x800);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].invisible = 1;
gSprites[spriteId].oam.priority = 0;
diff --git a/src/field/field_effect.c b/src/field/field_effect.c
index 3632d7053..cffed2614 100644
--- a/src/field/field_effect.c
+++ b/src/field/field_effect.c
@@ -618,13 +618,13 @@ bool8 FieldEffectActiveListContains(u8 id)
return FALSE;
}
-u8 CreateTrainerSprite_BirchSpeech(u8 gender, s16 x, s16 y, u8 subpriority, u8 *buffer)
+u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer)
{
struct SpriteTemplate spriteTemplate;
- LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[gender], buffer);
- LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[gender], buffer);
- spriteTemplate.tileTag = gTrainerFrontPicTable[gender].tag;
- spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[gender].tag;
+ LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer);
+ LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer);
+ spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag;
+ spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag;
spriteTemplate.oam = &gOamData_839F0F4;
spriteTemplate.anims = gDummySpriteAnimTable;
spriteTemplate.images = NULL;
diff --git a/src/field/money.c b/src/field/money.c
index 5d9d0b689..67b7eb03f 100644
--- a/src/field/money.c
+++ b/src/field/money.c
@@ -148,7 +148,7 @@ void sub_80B7AEC(u32 arg0, u8 left, u8 top)
}
__attribute__((naked))
-void sub_80B7B34(void)
+void sub_80B7B34(u8 var1, u8 var2, int var3)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
diff --git a/src/field/pokeblock.c b/src/field/pokeblock.c
index 775280f6e..029bb066f 100644
--- a/src/field/pokeblock.c
+++ b/src/field/pokeblock.c
@@ -25,7 +25,6 @@
#include "sound.h"
#include "songs.h"
#include "safari_zone.h"
-#include "use_pokeblock.h"
#include "event_data.h"
#include "pokeblock.h"
@@ -582,7 +581,7 @@ static void sub_810BDAC(bool8 flag)
v0 = ((i % 3) << 6) + 0x1a1 + (i / 3) * 6;
if (gUnknown_02039248.unk0 + gUnknown_02039248.unk1 != gUnknown_02039248.unk2)
{
- if (sub_810CA9C(&gSaveBlock1.pokeblocks[gUnknown_02039248.unk0 + gUnknown_02039248.unk1], i + 1) > 0)
+ if (GetPokeblockData(&gSaveBlock1.pokeblocks[gUnknown_02039248.unk0 + gUnknown_02039248.unk1], i + 1) > 0)
{
gBGTilemapBuffers[2][v0] = (i << 12) + 23;
gBGTilemapBuffers[2][v0 + 32] = (i << 12) + 24;
@@ -894,7 +893,7 @@ static void sub_810C5EC(u8 taskId)
static void sub_810C610(u8 taskId)
{
MenuZeroFillWindowRect(7, 6, 13, 11);
- sub_810CA6C((gUnknown_02039248.unk0 + gUnknown_02039248.unk1));
+ PokeblockClearIfExists((gUnknown_02039248.unk0 + gUnknown_02039248.unk1));
StringExpandPlaceholders(gStringVar4, gContestStatsText_WasThrownAway);
DisplayItemMessageOnField(taskId, gStringVar4, sub_810C704, 0);
sub_810BC98();
@@ -942,9 +941,9 @@ static void sub_810C748(u8 taskId)
static void sub_810C788(u8 taskId)
{
- s16 v0 = sub_810CAE4(GetNature(&gEnemyParty[0]), &gSaveBlock1.pokeblocks[gScriptItemId]);
+ s16 v0 = PokeblockGetGain(GetNature(&gEnemyParty[0]), &gSaveBlock1.pokeblocks[gScriptItemId]);
StringCopy(gBattleTextBuff1, gPokeblockNames[gSaveBlock1.pokeblocks[gScriptItemId].color]);
- sub_810CA6C(gScriptItemId);
+ PokeblockClearIfExists(gScriptItemId);
gScriptItemId = gSaveBlock1.pokeblocks[gScriptItemId].color << 8;
if (v0 == 0)
{
@@ -967,7 +966,7 @@ static void sub_810C854(u8 taskId)
SafariZoneActivatePokeblockFeeder(gScriptItemId);
StringCopy(gStringVar1, gPokeblockNames[gSaveBlock1.pokeblocks[gScriptItemId].color]);
gScriptResult = gScriptItemId;
- sub_810CA6C(gScriptItemId);
+ PokeblockClearIfExists(gScriptItemId);
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gTasks[taskId].func = sub_810C2C8;
}
@@ -1024,10 +1023,10 @@ u8 sub_810C9B0(struct Pokeblock *pokeblock)
{
u8 contestStat;
u8 maxRating;
- u8 rating = sub_810CA9C(pokeblock, 1);
+ u8 rating = GetPokeblockData(pokeblock, 1);
for (contestStat=1; contestStat<5; contestStat++)
{
- maxRating = sub_810CA9C(pokeblock, contestStat + 1);
+ maxRating = GetPokeblockData(pokeblock, contestStat + 1);
if (rating < maxRating)
{
rating = maxRating;
@@ -1038,7 +1037,7 @@ u8 sub_810C9B0(struct Pokeblock *pokeblock)
u8 sub_810C9E8(struct Pokeblock *pokeblock)
{
- u8 feel = sub_810CA9C(pokeblock, 6);
+ u8 feel = GetPokeblockData(pokeblock, 6);
if (feel > 99)
feel = 99;
return feel;
@@ -1068,7 +1067,7 @@ bool8 sub_810CA34(struct Pokeblock *pokeblock)
return TRUE;
}
-bool8 sub_810CA6C(u8 pokeblockIdx)
+bool8 PokeblockClearIfExists(u8 pokeblockIdx)
{
if (gSaveBlock1.pokeblocks[pokeblockIdx].color == 0)
{
@@ -1078,33 +1077,33 @@ bool8 sub_810CA6C(u8 pokeblockIdx)
return TRUE;
}
-s16 sub_810CA9C(const struct Pokeblock *pokeblock, u8 field)
+s16 GetPokeblockData(const struct Pokeblock *pokeblock, u8 field)
{
- if (field == 0)
+ if (field == PBLOCK_COLOR)
return pokeblock->color;
- if (field == 1)
+ if (field == PBLOCK_SPICY)
return pokeblock->spicy;
- if (field == 2)
+ if (field == PBLOCK_DRY)
return pokeblock->dry;
- if (field == 3)
+ if (field == PBLOCK_SWEET)
return pokeblock->sweet;
- if (field == 4)
+ if (field == PBLOCK_BITTER)
return pokeblock->bitter;
- if (field == 5)
+ if (field == PBLOCK_SOUR)
return pokeblock->sour;
- if (field == 6)
+ if (field == PBLOCK_FEEL)
return pokeblock->feel;
return 0;
}
-s16 sub_810CAE4(u8 nature, const struct Pokeblock *pokeblock)
+s16 PokeblockGetGain(u8 nature, const struct Pokeblock *pokeblock)
{
u8 flavor;
s16 curGain;
s16 totalGain = 0;
for (flavor=0; flavor<5; flavor++)
{
- curGain = sub_810CA9C(pokeblock, flavor + 1);
+ curGain = GetPokeblockData(pokeblock, flavor + 1);
if (curGain > 0)
{
totalGain += curGain * gPokeblockFlavorCompatibilityTable[5 * nature + flavor];
@@ -1113,9 +1112,9 @@ s16 sub_810CAE4(u8 nature, const struct Pokeblock *pokeblock)
return totalGain;
}
-void sub_810CB44(struct Pokeblock *pokeblock, u8 *dest)
+void PokeblockCopyName(struct Pokeblock *pokeblock, u8 *dest)
{
- u8 color = sub_810CA9C(pokeblock, 0);
+ u8 color = GetPokeblockData(pokeblock, PBLOCK_COLOR);
StringCopy(dest, gPokeblockNames[color]);
}
@@ -1124,7 +1123,7 @@ bool8 sub_810CB68(u8 nature, u8 *dest)
u8 flavor;
for (flavor=0; flavor<5; flavor++)
{
- if (sub_810CAE4(nature, &gUnknown_083F7F9C[flavor]) > 0)
+ if (PokeblockGetGain(nature, &gUnknown_083F7F9C[flavor]) > 0)
{
StringCopy(dest, gPokeblockNames[flavor + 1]);
return TRUE;
diff --git a/src/field/shop.c b/src/field/shop.c
index d53646a88..6a88f1394 100644
--- a/src/field/shop.c
+++ b/src/field/shop.c
@@ -16,68 +16,106 @@
#include "task.h"
#include "tv.h"
#include "unknown_task.h"
+#include "field_map_obj.h"
+#include "field_player_avatar.h"
+#include "fieldmap.h"
+#include "item.h"
+#include "decoration.h"
+#include "items.h"
+#include "songs.h"
+#include "rom4.h"
+#include "decoration_inventory.h"
+#include "field_camera.h"
-struct UnknownShopStruct
-{
- /* 0x0 */ void (* callback) (void);
- /* 0x4 */ u16 *itemList;
- /* 0x8 */ u8 itemCount;
- /* 0x9 */ u8 unk9;
- /* 0xA */ u8 unkA;
- /* 0xB */ u8 unkB;
- /* 0xC */ bool8 unkC;
- // unknown size
-};
+#define ewram18000 ((u16 *)(ewram + 0x18000))
+#define ewram18300 ((u16 *)(ewram + 0x18300))
-extern struct UnknownShopStruct gUnknown_03000708;
-extern struct MenuAction gUnknown_083CC6D0[];
+extern bool8 sub_80A52C4(u8, u8);
-extern u8 gUnknown_083CC6E8[];
-extern u8 gUnknown_083CC6EB[];
+extern u8 ewram[];
extern u8 gBuyMenuFrame_Gfx[];
-
extern u16 gBuyMenuFrame_Tilemap[];
extern u16 gMenuMoneyPal[16];
-extern u16 gUnknown_083CC710[2];
-u8 CreateShopMenu(bool8 var)
+void sub_80B39D0(int var1, int var2, bool32 hasControlCode);
+void sub_80B3A70(void);
+void sub_80B4378(u8);
+void sub_80B43F0(u8);
+void Task_ExitBuyMenu(u8);
+void sub_80B4470(u8);
+void sub_80B2EFC(u8 taskId);
+void sub_80B2F30(u8 taskId);
+void HandleShopMenuQuit(u8 taskId);
+void sub_80B3BF4(u8 taskId);
+void sub_80B3D7C(u8 taskId);
+
+// iwram
+static struct MartInfo gMartInfo;
+
+// ewram
+EWRAM_DATA u32 gMartTotalCost = 0;
+EWRAM_DATA s16 gUnknown_020386A4[16][4] = {0}; // game freak barely uses 2d arrays wtf?
+EWRAM_DATA struct ItemSlot gUnknown_02038724[3] = {0}; // tv.c uses this, so it cant be static
+EWRAM_DATA u8 gUnknown_02038730 = 0;
+EWRAM_DATA u8 gUnknown_02038731 = 0;
+
+// rodata
+static const struct MenuAction2 gUnknown_083CC6D0[] =
+{
+ { MartText_Buy, sub_80B2EFC },
+ { MartText_Sell, sub_80B2F30 },
+ { MartText_Quit2, HandleShopMenuQuit },
+};
+
+static const u8 gUnknown_083CC6E8[] = {0, 1, 2}; // BUY SELL EXIT
+static const u8 gUnknown_083CC6EB[] = {0, 2}; // BUY EXIT
+
+static const u16 gUnusedMartArray[] = {0x2, 0x3, 0x4, 0xD, 0x121, 0xE, 0xE, 0xE, 0xE, 0xE, 0xE, 0x0, 0x0};
+
+static const struct YesNoFuncTable gUnknown_083CC708[] =
+{
+ sub_80B3BF4,
+ sub_80B3D7C
+};
+
+u8 CreateShopMenu(u8 martType)
{
ScriptContext2_Enable();
- gUnknown_03000708.unkC = var;
- gUnknown_03000708.unk9 = 0;
+ gMartInfo.martType = martType;
+ gMartInfo.cursor = 0;
- if(var == FALSE)
+ if (martType == MART_TYPE_0)
{
- gUnknown_03000708.unkA = 2;
+ gMartInfo.numChoices = 2;
MenuDrawTextWindow(0, 0, 10, 7);
- PrintMenuItemsReordered(1, 1, 3, gUnknown_083CC6D0, (u8 *)gUnknown_083CC6E8);
+ PrintMenuItemsReordered(1, 1, 3, (struct MenuAction *)gUnknown_083CC6D0, (u8 *)gUnknown_083CC6E8);
}
else
{
- gUnknown_03000708.unkA = 1;
+ gMartInfo.numChoices = 1;
MenuDrawTextWindow(0, 0, 10, 5);
- PrintMenuItemsReordered(1, 1, 2, gUnknown_083CC6D0, (u8 *)gUnknown_083CC6EB);
+ PrintMenuItemsReordered(1, 1, 2, (struct MenuAction *)gUnknown_083CC6D0, (u8 *)gUnknown_083CC6EB);
}
- InitMenu(0, 1, 1, gUnknown_03000708.unkA + 1, 0, 9);
+ InitMenu(0, 1, 1, gMartInfo.numChoices + 1, 0, 9); // add 1 for cancel
return CreateTask(sub_80B2E38, 8);
}
void SetShopMenuCallback(void *callbackPtr)
{
- gUnknown_03000708.callback = callbackPtr;
+ gMartInfo.callback = callbackPtr;
}
void SetShopItemsForSale(u16 *items)
{
u16 i = 0;
- gUnknown_03000708.itemList = items;
- gUnknown_03000708.itemCount = 0;
+ gMartInfo.itemList = items;
+ gMartInfo.itemCount = 0;
- while (gUnknown_03000708.itemList[i])
+ while (gMartInfo.itemList[i])
{
- gUnknown_03000708.itemCount++;
+ gMartInfo.itemCount++;
i++;
}
}
@@ -86,37 +124,37 @@ void sub_80B2E38(u8 var)
{
const u8 local = var;
- if(gMain.newAndRepeatedKeys & 0x40)
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
{
- if(gUnknown_03000708.unk9)
+ if (gMartInfo.cursor) // can move cursor up?
{
- PlaySE(0x5);
- gUnknown_03000708.unk9 = MoveMenuCursor(-1);
+ PlaySE(SE_SELECT);
+ gMartInfo.cursor = MoveMenuCursor(-1);
}
}
- else if(gMain.newAndRepeatedKeys & 0x80)
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
- if(gUnknown_03000708.unk9 != gUnknown_03000708.unkA)
+ if (gMartInfo.cursor != gMartInfo.numChoices) // can move cursor down?
{
- PlaySE(0x5);
- gUnknown_03000708.unk9 = MoveMenuCursor(1);
+ PlaySE(SE_SELECT);
+ gMartInfo.cursor = MoveMenuCursor(1);
}
}
- else if (gMain.newKeys & 1)
+ else if (gMain.newKeys & A_BUTTON)
{
- PlaySE(0x5);
- if(!gUnknown_03000708.unkC)
+ PlaySE(SE_SELECT);
+ if (gMartInfo.martType == MART_TYPE_0)
{
- gUnknown_083CC6D0[gUnknown_083CC6E8[gUnknown_03000708.unk9]].func(local);
+ gUnknown_083CC6D0[gUnknown_083CC6E8[gMartInfo.cursor]].func(local);
}
else
{
- gUnknown_083CC6D0[gUnknown_083CC6EB[gUnknown_03000708.unk9]].func(local);
+ gUnknown_083CC6D0[gUnknown_083CC6EB[gMartInfo.cursor]].func(local);
}
}
- else if(gMain.newKeys & 2)
+ else if (gMain.newKeys & B_BUTTON)
{
- PlaySE(0x5);
+ PlaySE(SE_SELECT);
HandleShopMenuQuit(local);
}
}
@@ -141,17 +179,17 @@ void HandleShopMenuQuit(u8 taskId)
{
HandleDestroyMenuCursors();
MenuZeroFillWindowRect(0, 0, 11, 8);
- sub_80BE3BC(); // in tv.s?
+ sub_80BE3BC();
ScriptContext2_Disable();
DestroyTask(taskId);
- if(gUnknown_03000708.callback)
- gUnknown_03000708.callback(); // run the callback if it exists.
+ if (gMartInfo.callback)
+ gMartInfo.callback(); // run the callback if it exists.
}
void sub_80B2FA0(u8 taskId)
{
- if(!gPaletteFade.active)
+ if (!gPaletteFade.active)
{
SetMainCallback2((void *)((u16)gTasks[taskId].data[8] << 16 | (u16)gTasks[taskId].data[9]));
DestroyTask(taskId);
@@ -160,15 +198,15 @@ void sub_80B2FA0(u8 taskId)
void ReturnToShopMenuAfterExitingSellMenu(u8 taskId)
{
- CreateShopMenu(gUnknown_03000708.unkC);
+ CreateShopMenu(gMartInfo.martType);
DestroyTask(taskId);
}
void Task_ExitSellMenu(u8 taskId)
{
- if(sub_807D770() == 1)
+ if (sub_807D770() == 1)
{
- if(gUnknown_03000708.unkC == 2)
+ if (gMartInfo.martType == MART_TYPE_2)
DisplayItemMessageOnField(taskId, gOtherText_CanIHelpYou, ReturnToShopMenuAfterExitingSellMenu, 0);
else
DisplayItemMessageOnField(taskId, gOtherText_AnythingElse, ReturnToShopMenuAfterExitingSellMenu, 0);
@@ -253,8 +291,8 @@ void BuyMenuDrawGraphics(void)
SetUpWindowConfig(&gWindowConfig_81E6DFC);
InitMenuWindow(&gWindowConfig_81E6DFC);
BuyMenuDrawMapGraphics();
- gUnknown_03000708.unk9 = zero;
- gUnknown_03000708.unkB = zero2;
+ gMartInfo.cursor = zero;
+ gMartInfo.choicesAbove = zero2;
MenuZeroFillWindowRect(0, 0, 0x20, 0x20);
sub_80B7C14(gSaveBlock1.money, 0, 0);
sub_80B3764(0, 7);
@@ -272,9 +310,8 @@ void BuyMenuDrawGraphics(void)
void sub_80B3240(void)
{
- u16 tempArr[2];
+ u16 tempArr[2] = {0x41EE, 0x7FFF};
- memcpy(tempArr, gUnknown_083CC710, sizeof(tempArr));
LoadPalette(&tempArr[1], 0xD1, 2);
LoadPalette(&tempArr[0], 0xD8, 2);
}
@@ -283,7 +320,7 @@ void sub_80B3270(void)
{
sub_80F944C();
- if(gUnknown_03000708.itemCount > 7)
+ if (gMartInfo.itemCount > 7)
{
CreateVerticalScrollIndicators(0, 172, 12);
CreateVerticalScrollIndicators(1, 172, 148);
@@ -293,12 +330,12 @@ void sub_80B3270(void)
void sub_80B32A4(void)
{
- if(gUnknown_03000708.unkB == 0)
+ if (gMartInfo.choicesAbove == 0)
sub_80F979C(0, 1);
else
sub_80F979C(0, 0);
- if(gUnknown_03000708.unkB + 7 >= gUnknown_03000708.itemCount)
+ if (gMartInfo.choicesAbove + 7 >= gMartInfo.itemCount)
sub_80F979C(1, 1);
else
sub_80F979C(1, 0);
@@ -318,13 +355,13 @@ void BuyMenuDrawMapMetatileLayer(u16 *array, s16 offset1, s16 offset2, u16 *arra
array[offset1 + offset2 + 33] = array2[3];
}
-void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s8 var4)
+void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s32 var4)
{
u8 tempVar4 = var4;
s16 offset1 = var1 * 2;
s16 offset2 = (var2 * 0x40) + 0x40;
- switch(tempVar4)
+ switch (tempVar4)
{
case 0: // _080B335C
BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3);
@@ -340,3 +377,975 @@ void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s8 var4)
break;
}
}
+
+void sub_80B33D0(s16 var1, int var2, u16 *var3)
+{
+ s16 offset1 = var1 * 2;
+ s16 offset2 = (var2 * 0x40) + 0x40;
+
+ BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], offset1, offset2, var3);
+ BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3 + 4);
+}
+
+void sub_80B3420(void)
+{
+ s16 facingX;
+ s16 facingY;
+ s16 x;
+ s16 y;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY);
+ facingX -= 3;
+ facingY -= 3;
+
+ for (y = 0; y < 6; y++)
+ {
+ for (x = 0; x < 7; x++)
+ {
+ u16 metatileId = MapGridGetMetatileIdAt(facingX + x, facingY + y);
+
+ if (y != 5 && x != 6)
+ {
+ s32 r3 = MapGridGetMetatileLayerTypeAt(facingX + x, facingY + y);
+
+ if (metatileId < 512)
+ BuyMenuDrawMapMetatile(x, y, (u16 *)gMapHeader.mapData->primaryTileset->metatiles + metatileId * 8, r3);
+ else
+ BuyMenuDrawMapMetatile(x, y, (u16 *)gMapHeader.mapData->secondaryTileset->metatiles + (metatileId - 512) * 8, r3);
+ }
+ else
+ {
+ if (metatileId < 512)
+ sub_80B33D0(x, y, (u16 *)gMapHeader.mapData->primaryTileset->metatiles + metatileId * 8);
+ else
+ sub_80B33D0(x, y, (u16 *)gMapHeader.mapData->secondaryTileset->metatiles + (metatileId - 512) * 8);
+ }
+
+ if (y == 0 && x != 0 && x != 6)
+ sub_80B32EC(gBGTilemapBuffers[1], x * 2, 64);
+ }
+ }
+}
+
+void BuyMenuDrawMapGraphics(void)
+{
+ sub_80F9020();
+ sub_80B356C();
+ sub_80B368C();
+ sub_80B3420();
+}
+
+void sub_80B356C(void)
+{
+ s16 facingX;
+ s16 facingY;
+ u8 playerHeight;
+ u8 y;
+ u8 x;
+ u8 r8 = 0;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY);
+ playerHeight = PlayerGetZCoord();
+ for (y = 0; y < 16; y++)
+ gUnknown_020386A4[y][MAP_OBJ_ID] = 16;
+ for (y = 0; y < 5; y++)
+ {
+ for (x = 0; x < 7; x++)
+ {
+ u8 mapObjId = GetFieldObjectIdByXYZ(facingX - 3 + x, facingY - 2 + y, playerHeight);
+
+ if (mapObjId != 16)
+ {
+ gUnknown_020386A4[r8][MAP_OBJ_ID] = mapObjId;
+ gUnknown_020386A4[r8][X_COORD] = x;
+ gUnknown_020386A4[r8][Y_COORD] = y;
+ if (gMapObjects[mapObjId].mapobj_unk_18 == 1)
+ gUnknown_020386A4[r8][ANIM_NUM] = 0;
+ if (gMapObjects[mapObjId].mapobj_unk_18 == 2)
+ gUnknown_020386A4[r8][ANIM_NUM] = 1;
+ if (gMapObjects[mapObjId].mapobj_unk_18 == 3)
+ gUnknown_020386A4[r8][ANIM_NUM] = 2;
+ if (gMapObjects[mapObjId].mapobj_unk_18 == 4)
+ gUnknown_020386A4[r8][ANIM_NUM] = 3;
+ r8++;
+ }
+ }
+ }
+}
+
+void sub_80B368C(void)
+{
+ u8 i;
+
+ for (i = 0; i < 16; i++) // max objects?
+ {
+ if (gUnknown_020386A4[i][MAP_OBJ_ID] == 16)
+ continue;
+
+ StartSpriteAnim(&gSprites[AddPseudoFieldObject(
+ gMapObjects[gUnknown_020386A4[i][MAP_OBJ_ID]].graphicsId,
+ SpriteCallbackDummy,
+ (u16)gUnknown_020386A4[i][X_COORD] * 16 + 8,
+ (u16)gUnknown_020386A4[i][Y_COORD] * 16 + 32,
+ 2)],
+ gUnknown_020386A4[i][ANIM_NUM]);
+ }
+}
+
+void sub_80B3720(void)
+{
+ s16 i;
+
+ for (i = 0; i < 0x400; i++)
+ {
+ if (ewram18000[i] != 0)
+ gBGTilemapBuffers[1][i] = ewram18000[i] + 0xC3E0;
+ }
+}
+
+void sub_80B3764(int var1, int var2)
+{
+ sub_80B3720();
+ sub_80B39D0(var1, var2, 0);
+ InitMenu(0, 0xE, 0x2, 0x8, gMartInfo.cursor, 0xF);
+}
+
+void sub_80B379C(void)
+{
+ u16 i, j;
+
+ for (i = 0; i < 8; i++)
+ for (j = 0; j < 14; j++)
+ gBGTilemapBuffers[1][32 * (i + 12) + j] = ewram18300[32 * i + j] + 0xC3E0;
+}
+
+void sub_80B37EC(void)
+{
+ sub_80B3A70();
+}
+
+void sub_80B37F8(u8 taskId)
+{
+ u16 itemListIndex = gMartInfo.choicesAbove + gMartInfo.cursor;
+ u16 itemId = gMartInfo.itemList[itemListIndex];
+ u32 price = (ItemId_GetPrice(itemId) >> GetPriceReduction(1));
+
+ sub_80B7A94(gTasks[taskId].data[1] * price, 6, 6, 11);
+ gStringVar1[0] = EXT_CTRL_CODE_BEGIN;
+ gStringVar1[1] = 0x14;
+ gStringVar1[2] = 0x6;
+ ConvertIntToDecimalStringN(&gStringVar1[3], gTasks[taskId].data[1], 1, 2);
+ MenuPrint(gOtherText_xString1, 1, 11);
+ sub_80A3FA0(gBGTilemapBuffers[1], 1, 11, 12, 2, 0xC3E1);
+}
+
+void sub_80B389C(u16 itemId, u8 var2, bool32 hasControlCode)
+{
+ u8 *stringPtr = gStringVar1;
+
+ if (hasControlCode != FALSE)
+ {
+ stringPtr[0] = EXT_CTRL_CODE_BEGIN;
+ stringPtr[1] = 0x1;
+ stringPtr[2] = 0x2;
+ stringPtr += 3;
+ }
+
+ CopyItemName(itemId, stringPtr);
+
+ sub_8072A18(&gStringVar1[0], 0x70, var2 << 3, 0x58, 0x1);
+ stringPtr = gStringVar1;
+
+ if (hasControlCode != FALSE)
+ stringPtr = &gStringVar1[3];
+
+ sub_80B79F8(stringPtr, (ItemId_GetPrice(itemId) >> GetPriceReduction(1)), 0x4);
+ MenuPrint_PixelCoords(&gStringVar1[0], 0xCA, var2 << 3, 1);
+}
+
+void sub_80B3930(u16 itemId, u8 var2, bool32 hasControlCode)
+{
+ u8 *stringPtr = gStringVar1;
+
+ if (hasControlCode != FALSE)
+ {
+ stringPtr[0] = EXT_CTRL_CODE_BEGIN;
+ stringPtr[1] = 0x1;
+ stringPtr[2] = 0x2;
+ stringPtr += 3;
+ }
+
+ StringCopy(stringPtr, gDecorations[itemId].name);
+ sub_8072A18(&gStringVar1[0], 0x70, var2 << 3, 0x58, 0x1);
+ stringPtr = gStringVar1;
+
+ if (hasControlCode != FALSE)
+ stringPtr = &gStringVar1[3];
+
+ if (gDecorations[itemId].price == 10000)
+ {
+ sub_80B7B34(0x19, var2, hasControlCode); // huh???
+ }
+ else
+ {
+ sub_80B79F8(stringPtr, gDecorations[itemId].price, 0x4);
+ MenuPrint_PixelCoords(&gStringVar1[0], 0xCA, var2 << 3, 0x1);
+ }
+}
+
+void sub_80B39D0(int var1, int var2, bool32 hasControlCode)
+{
+ u8 i;
+
+ for (i = var1; i <= var2 && gMartInfo.choicesAbove + i < gMartInfo.itemCount; i++)
+ {
+ if (gMartInfo.martType == MART_TYPE_0)
+ sub_80B389C(gMartInfo.itemList[gMartInfo.choicesAbove + i], (i << 1) + 2, hasControlCode);
+ else
+ sub_80B3930(gMartInfo.itemList[gMartInfo.choicesAbove + i], (i << 1) + 2, hasControlCode);
+ }
+
+ if (i != 8 && gMartInfo.choicesAbove + i == gMartInfo.itemCount)
+ {
+ MenuFillWindowRectWithBlankTile(0xE, (i << 1) + 2, 0x1C, (i << 1) + 3);
+ MenuPrint(gOtherText_CancelNoTerminator, 0xE, (i << 1) + 2);
+ }
+}
+
+void sub_80B3A70(void)
+{
+ if (gMartInfo.choicesAbove + gMartInfo.cursor != gMartInfo.itemCount)
+ {
+ if (gMartInfo.martType == MART_TYPE_0)
+ {
+ sub_8072AB0(ItemId_GetDescription(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]),
+ 0x4, 0x68, 0x68, 0x30, 0);
+ }
+ else
+ sub_8072AB0(gDecorations[gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]].description,
+ 0x4, 0x68, 0x68, 0x30, 0);
+ }
+ else
+ {
+ sub_8072AB0(gOtherText_QuitShopping, 0x4, 0x68, 0x68, 0x30, 0);
+ }
+}
+
+void sub_80B3AEC(u8 taskId)
+{
+ if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
+ {
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0); // huh???
+ PlaySE(SE_SELECT);
+
+ if (gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor] == ITEM_POKE_BALL && gTasks[taskId].data[1] >= 10 && AddBagItem(ITEM_PREMIER_BALL, 1) == TRUE)
+ DisplayItemMessageOnField(taskId, gOtherText_FreePremierBall, sub_80B4378, 0xC3E1);
+ else
+ sub_80B4378(taskId);
+ }
+}
+
+void sub_80B3B80(u8 taskId)
+{
+ IncrementGameStat(0x26);
+ sub_80B79E0(&gSaveBlock1.money, gMartTotalCost);
+ PlaySE(SE_REGI);
+ sub_80B7BEC(gSaveBlock1.money, 0, 0);
+ gTasks[taskId].func = sub_80B3AEC;
+}
+
+void sub_80B3BD0(u8 taskId)
+{
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0); // same thing as above?
+ sub_80B4378(taskId);
+}
+
+void sub_80B3BF4(u8 taskId)
+{
+ MenuZeroFillWindowRect(0x7, 0x8, 0xD, 0xD);
+ sub_80A3FA0(gBGTilemapBuffers[1], 8, 9, 4, 4, 0);
+ sub_80B379C();
+ sub_80B3420();
+
+ if (IsEnoughMoney(gSaveBlock1.money, gMartTotalCost))
+ {
+ if (gMartInfo.martType == MART_TYPE_0)
+ {
+ if (AddBagItem(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gTasks[taskId].data[1]))
+ {
+ DisplayItemMessageOnField(taskId, gOtherText_HereYouGo, sub_80B3B80, 0xC3E1);
+ sub_80B4470(taskId);
+ }
+ else
+ DisplayItemMessageOnField(taskId, gOtherText_NoRoomFor, sub_80B3BD0, 0xC3E1);
+ }
+ else // a normal mart is only type 0, so types 1 and 2 are decoration marts.
+ {
+ if (IsThereStorageSpaceForDecoration(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]))
+ {
+ if (gMartInfo.martType == MART_TYPE_1)
+ DisplayItemMessageOnField(taskId, gOtherText_HereYouGo2, sub_80B3B80, 0xC3E1);
+ else
+ DisplayItemMessageOnField(taskId, gOtherText_HereYouGo3, sub_80B3B80, 0xC3E1);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gOtherText_SpaceForIsFull);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3BD0, 0xC3E1);
+ }
+ }
+ }
+ else
+ DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1);
+}
+
+void sub_80B3D38(u8 taskId)
+{
+ DisplayYesNoMenu(7, 8, 1);
+ sub_80A3FA0(gBGTilemapBuffers[1], 8, 9, 4, 4, 0xC3E1);
+ DoYesNoFuncWithChoice(taskId, gUnknown_083CC708);
+}
+
+void sub_80B3D7C(u8 taskId)
+{
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0);
+ MenuZeroFillWindowRect(0x7, 0x8, 0xD, 0xD);
+ sub_80A3FA0(gBGTilemapBuffers[1], 0x8, 0x9, 0x4, 0x4, 0);
+ sub_80B4378(taskId);
+}
+
+void sub_80B3DC8(u8 taskId)
+{
+ if (sub_80A52C4(taskId, gMartInfo.curItemCount) == TRUE)
+ sub_80B37F8(taskId);
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ gMartTotalCost = (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1)) * gTasks[taskId].data[1]; // set total cost of your purchase.
+ MenuZeroFillWindowRect(0, 0xA, 0xD, 0xD);
+ sub_80A3FA0(gBGTilemapBuffers[1], 0x1, 0xB, 0xC, 0x2, 0);
+ sub_80B379C();
+ sub_80B3420();
+ CopyItemName(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gStringVar1);
+ ConvertIntToDecimalStringN(gStringVar2, gTasks[taskId].data[1], 0, 0x2);
+ ConvertIntToDecimalStringN(gStringVar3, gMartTotalCost, 0, 0x8);
+ StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3D38, 0xC3E1);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0);
+ sub_80B4378(taskId);
+ }
+}
+
+void sub_80B3EFC(u8 taskId)
+{
+ u16 var;
+
+ gTasks[taskId].data[1] = 1;
+ MenuDrawTextWindow(0, 0xA, 0xD, 0xD);
+ sub_80B37F8(taskId);
+
+ var = gSaveBlock1.money / (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1));
+ if (var > 99)
+ gMartInfo.curItemCount = 99;
+ else
+ gMartInfo.curItemCount = var;
+
+ gTasks[taskId].func = sub_80B3DC8;
+}
+
+#ifdef NONMATCHING
+void sub_80B3F88(void)
+{
+ u16 *r1;
+ u16 *r2;
+ register u8 *r10 asm("r10");
+ s32 i;
+ s32 j;
+ struct Window *r8 = &gMenuWindow;
+
+ r1 = r8->tilemap;
+ r1 += 0x1EF;
+ r2 = r1;
+ r2 += 64;
+ r10 = r8->tileData;
+
+ for (i = 0; i < 14; i++)
+ {
+ for (j = 0; j < 15; j++)
+ {
+ if ((r1[j] & 0x3FF) <= r8->tileDataStartOffset + 1)
+ r2[j] = r8->tileDataStartOffset + 1;
+ else
+ r2[j] = r1[j] + 0x3C;
+ }
+
+ r1 -= 32;
+ r2 -= 32;
+ }
+
+ {
+ u8 *r1 = r10 + 0x3A20;
+ u8 *r2 = r1 + 0x780;
+ for (i = 0; i < 14; i++)
+ {
+ DmaCopy16(3, r1, r2, 0x1E0);
+ r2 -= 0x3C0;
+ r1 -= 0x3C0;
+ }
+ }
+}
+#else
+__attribute__((naked))
+void sub_80B3F88(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x4\n\
+ ldr r0, _080B4020 @ =gMenuWindow\n\
+ mov r8, r0\n\
+ ldr r1, [r0, 0x28]\n\
+ ldr r3, _080B4024 @ =0x000003de\n\
+ adds r1, r3\n\
+ adds r2, r1, 0\n\
+ adds r2, 0x80\n\
+ ldr r7, [r0, 0x24]\n\
+ mov r10, r7\n\
+ ldr r0, _080B4028 @ =0x000003ff\n\
+ mov r9, r0\n\
+ movs r6, 0xD\n\
+_080B3FAC:\n\
+ adds r3, r2, 0\n\
+ subs r3, 0x40\n\
+ str r3, [sp]\n\
+ movs r7, 0x40\n\
+ negs r7, r7\n\
+ adds r7, r1\n\
+ mov r12, r7\n\
+ adds r3, r2, 0\n\
+ adds r4, r1, 0\n\
+ movs r5, 0xE\n\
+_080B3FC0:\n\
+ ldrh r2, [r4]\n\
+ mov r1, r9\n\
+ ands r1, r2\n\
+ mov r7, r8\n\
+ ldrh r0, [r7, 0x1A]\n\
+ adds r0, 0x1\n\
+ cmp r1, r0\n\
+ ble _080B3FD4\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x3C\n\
+_080B3FD4:\n\
+ strh r0, [r3]\n\
+ adds r3, 0x2\n\
+ adds r4, 0x2\n\
+ subs r5, 0x1\n\
+ cmp r5, 0\n\
+ bge _080B3FC0\n\
+ ldr r2, [sp]\n\
+ mov r1, r12\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080B3FAC\n\
+ ldr r1, _080B402C @ =0x00003a20\n\
+ add r1, r10\n\
+ movs r0, 0xF0\n\
+ lsls r0, 3\n\
+ adds r2, r1, r0\n\
+ ldr r3, _080B4030 @ =0x040000d4\n\
+ ldr r5, _080B4034 @ =0x800000f0\n\
+ ldr r4, _080B4038 @ =0xfffffc40\n\
+ movs r6, 0xD\n\
+_080B3FFC:\n\
+ str r1, [r3]\n\
+ str r2, [r3, 0x4]\n\
+ str r5, [r3, 0x8]\n\
+ ldr r0, [r3, 0x8]\n\
+ adds r2, r4\n\
+ adds r1, r4\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080B3FFC\n\
+ add sp, 0x4\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080B4020: .4byte gMenuWindow\n\
+_080B4024: .4byte 0x000003de\n\
+_080B4028: .4byte 0x000003ff\n\
+_080B402C: .4byte 0x00003a20\n\
+_080B4030: .4byte 0x040000d4\n\
+_080B4034: .4byte 0x800000f0\n\
+_080B4038: .4byte 0xfffffc40\n\
+ .syntax divided");
+}
+#endif
+
+#ifdef NONMATCHING
+void sub_80B403C(void)
+{
+ u16 *r1;
+ u16 *r2;
+ u8 *r10;
+ s32 i;
+ s32 j;
+ struct Window *r8 = &gMenuWindow;
+
+ r1 = r8->tilemap;
+ r1 += 0x4F;
+ r2 = r1;
+ r2 += 64;
+ r10 = r8->tileData;
+
+ for (i = 0; i < 14; i++)
+ {
+ for (j = 0; j < 15; j++)
+ {
+ if ((r1[j] & 0x3FF) <= r8->tileDataStartOffset + 1)
+ r2[j] = r8->tileDataStartOffset + 1;
+ else
+ r2[j] = r1[j] + 0x3C;
+ }
+
+ r1 += 32;
+ r2 += 32;
+ }
+
+ {
+ register u8 *r1 asm("r1") = r10 + 0x960;
+ register u8 *r2 asm("r2") = r1;
+
+ r1 += 0x780;
+ for (i = 0; i < 14; i++)
+ {
+ DmaCopy16(3, r1, r2, 0x1E0);
+ r1 += 0x3C0;
+ r2 += 0x3C0;
+ }
+ }
+}
+#else
+__attribute__((naked))
+void sub_80B403C(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x4\n\
+ ldr r0, _080B40D8 @ =gMenuWindow\n\
+ mov r8, r0\n\
+ ldr r2, [r0, 0x28]\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x9E\n\
+ adds r2, r1, 0\n\
+ adds r1, 0x80\n\
+ ldr r3, [r0, 0x24]\n\
+ mov r10, r3\n\
+ ldr r7, _080B40DC @ =0x000003ff\n\
+ mov r9, r7\n\
+ movs r6, 0xD\n\
+_080B4060:\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x40\n\
+ str r0, [sp]\n\
+ movs r3, 0x40\n\
+ adds r3, r1\n\
+ mov r12, r3\n\
+ adds r3, r2, 0\n\
+ adds r4, r1, 0\n\
+ movs r5, 0xE\n\
+_080B4072:\n\
+ ldrh r2, [r4]\n\
+ mov r1, r9\n\
+ ands r1, r2\n\
+ mov r7, r8\n\
+ ldrh r0, [r7, 0x1A]\n\
+ adds r0, 0x1\n\
+ cmp r1, r0\n\
+ ble _080B4086\n\
+ adds r0, r2, 0\n\
+ subs r0, 0x3C\n\
+_080B4086:\n\
+ strh r0, [r3]\n\
+ adds r3, 0x2\n\
+ adds r4, 0x2\n\
+ subs r5, 0x1\n\
+ cmp r5, 0\n\
+ bge _080B4072\n\
+ ldr r2, [sp]\n\
+ mov r1, r12\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080B4060\n\
+ movs r1, 0x96\n\
+ lsls r1, 4\n\
+ add r1, r10\n\
+ adds r2, r1, 0\n\
+ movs r0, 0xF0\n\
+ lsls r0, 3\n\
+ adds r1, r0\n\
+ ldr r3, _080B40E0 @ =0x040000d4\n\
+ ldr r5, _080B40E4 @ =0x800000f0\n\
+ movs r4, 0xF0\n\
+ lsls r4, 2\n\
+ movs r6, 0xD\n\
+_080B40B4:\n\
+ str r1, [r3]\n\
+ str r2, [r3, 0x4]\n\
+ str r5, [r3, 0x8]\n\
+ ldr r0, [r3, 0x8]\n\
+ adds r2, r4\n\
+ adds r1, r4\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080B40B4\n\
+ add sp, 0x4\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080B40D8: .4byte gMenuWindow\n\
+_080B40DC: .4byte 0x000003ff\n\
+_080B40E0: .4byte 0x040000d4\n\
+_080B40E4: .4byte 0x800000f0\n\
+ .syntax divided");
+}
+#endif
+
+void sub_80B40E8(u8 taskId) // Mart_DoCursorAction
+{
+ if (!gPaletteFade.active)
+ {
+ if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) // only up can be pressed
+ {
+ if (gMartInfo.cursor == 0)
+ {
+ if (gMartInfo.choicesAbove == 0) // if there are no choices above, dont bother
+ return;
+
+ PlaySE(SE_SELECT);
+ gMartInfo.choicesAbove--; // since cursor is at the top and there are choices above the top, scroll the menu up by updating choicesAbove.
+ sub_80B3F88();
+ sub_80B39D0(0, 0, 0);
+ sub_80B3A70();
+ sub_80B32A4();
+ }
+ else // if the cursor is not 0, choicesAbove cannot be updated yet since the cursor is at the top of the menu, so update cursor.
+ {
+ PlaySE(SE_SELECT);
+ gMartInfo.cursor = MoveMenuCursor(-1); // move cursor up
+ sub_80B3A70();
+ }
+ }
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) // only down can be pressed
+ {
+ if (gMartInfo.cursor == 7) // are you at the bottom of the menu?
+ {
+ if (gMartInfo.choicesAbove + gMartInfo.cursor == gMartInfo.itemCount) // are you at cancel?
+ return;
+
+ PlaySE(SE_SELECT);
+ gMartInfo.choicesAbove++;
+ sub_80B403C();
+ sub_80B39D0(7, 7, 0);
+ sub_80B3A70();
+ sub_80B32A4();
+ }
+ else if (gMartInfo.cursor != gMartInfo.itemCount)
+ {
+ PlaySE(SE_SELECT);
+ gMartInfo.cursor = MoveMenuCursor(1);
+ sub_80B3A70();
+ }
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+
+ if (gMartInfo.choicesAbove + gMartInfo.cursor != gMartInfo.itemCount) // did you not hit CANCEL?
+ {
+ PauseVerticalScrollIndicator(0);
+ PauseVerticalScrollIndicator(1);
+ sub_80F979C(1, 1);
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 1);
+ HandleDestroyMenuCursors();
+ MenuZeroFillWindowRect(0, 0xC, 0xD, 0x13);
+
+ if (gMartInfo.martType == MART_TYPE_0)
+ {
+ gMartTotalCost = (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1)); // set 1x price
+ if (!IsEnoughMoney(gSaveBlock1.money, gMartTotalCost))
+ {
+ DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1); // tail merge
+ }
+ else // _080B42BA
+ {
+ CopyItemName(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gOtherText_HowManyYouWant);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3EFC, 0xC3E1);
+ }
+ }
+ else // _080B428C
+ {
+ gMartTotalCost = gDecorations[gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]].price;
+
+ if (!IsEnoughMoney(gSaveBlock1.money, gMartTotalCost))
+ {
+ DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1); // tail merge
+ }
+ else
+ {
+ StringCopy(gStringVar1, gDecorations[gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]].name);
+ ConvertIntToDecimalStringN(gStringVar2, gMartTotalCost, 0, 0x8);
+
+ if (gMartInfo.martType == MART_TYPE_1)
+ {
+ StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe2);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe3);
+ }
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3D38, 0xC3E1);
+ }
+ }
+ }
+ else
+ sub_80B43F0(taskId);
+ }
+ else if (gMain.newKeys & B_BUTTON) // go back to buy/sell/exit menu
+ {
+ PlaySE(SE_SELECT);
+ sub_80B43F0(taskId);
+ }
+ }
+}
+
+void sub_80B4378(u8 taskId)
+{
+ MenuZeroFillWindowRect(0, 0xE, 0x1D, 0x13);
+ MenuZeroFillWindowRect(0, 0xA, 0xD, 0xD);
+ sub_80A3FA0(gBGTilemapBuffers[1], 0x1, 0xB, 0xC, 0x2, 0);
+ sub_80B3420();
+ sub_80B3764(6, 7);
+ sub_80B37EC();
+ StartVerticalScrollIndicators(0);
+ StartVerticalScrollIndicators(1);
+ sub_80B32A4();
+ gTasks[taskId].func = sub_80B40E8;
+}
+
+void sub_80B43F0(u8 taskId)
+{
+ gFieldCallback = sub_80B3050;
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskId].func = Task_ExitBuyMenu;
+}
+
+void Task_ExitBuyMenu(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ RemoveMoneyLabelObject(0, 0);
+ BuyMenuFreeMemory();
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+ DestroyTask(taskId);
+ }
+}
+
+void sub_80B4470(u8 taskId)
+{
+ u16 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (gUnknown_02038724[i].itemId == gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]
+ && gUnknown_02038724[i].quantity != 0)
+ {
+ if (gUnknown_02038724[i].quantity + gTasks[taskId].data[1] > 255)
+ gUnknown_02038724[i].quantity = 255;
+ else
+ gUnknown_02038724[i].quantity += gTasks[taskId].data[1];
+ return;
+ }
+ }
+
+ if (gUnknown_02038730 < 3)
+ {
+ gUnknown_02038724[gUnknown_02038730].itemId = gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor];
+ gUnknown_02038724[gUnknown_02038730].quantity = gTasks[taskId].data[1];
+ gUnknown_02038730++;
+ }
+}
+
+void ClearItemPurchases(void)
+{
+ gUnknown_02038730 = 0;
+ ClearItemSlots(gUnknown_02038724, 3);
+}
+
+void CreatePokemartMenu(u16 *itemList)
+{
+ CreateShopMenu(MART_TYPE_0);
+ SetShopItemsForSale(itemList);
+ ClearItemPurchases();
+ SetShopMenuCallback(EnableBothScriptContexts);
+}
+
+void CreateDecorationShop1Menu(u16 *itemList)
+{
+ CreateShopMenu(MART_TYPE_1);
+ SetShopItemsForSale(itemList);
+ SetShopMenuCallback(EnableBothScriptContexts);
+}
+
+void CreateDecorationShop2Menu(u16 *itemList)
+{
+ CreateShopMenu(MART_TYPE_2);
+ SetShopItemsForSale(itemList);
+ SetShopMenuCallback(EnableBothScriptContexts);
+}
+
+void sub_80B45B4(u8 taskId, const s16 *list, u16 c)
+{
+ s16 r5 = gTasks[taskId].data[4] - 1;
+ s16 r3 = gTasks[taskId].data[5] - 1;
+ s16 r4 = gTasks[taskId].data[1];
+ s16 y;
+ s16 x;
+
+ if (gTasks[taskId].data[2] == 0)
+ {
+ for (y = 0; y < 3; y++)
+ {
+ for (x = 0; x < 3; x++)
+ {
+ s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y);
+
+ if (list[r4] == metatileId)
+ {
+ if (r4 != 2)
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[r4 + 1]);
+ else
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[0]);
+ }
+ }
+ }
+ }
+ else
+ {
+ for (y = 0; y < 3; y++)
+ {
+ for (x = 0; x < 3; x++)
+ {
+ s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y);
+
+ if (list[2 - r4] == metatileId)
+ {
+ if (r4 != 2)
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[1 - r4]);
+ else
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[2]);
+ }
+ }
+ }
+ }
+}
+
+static const u16 gUnknown_083CC714[] = {0x284, 0x282, 0x280};
+static const u16 gUnknown_083CC71A[] = {0x285, 0x283, 0x281};
+static const u16 gUnknown_083CC720[] = {0x28C, 0x28A, 0x288};
+static const u16 gUnknown_083CC726[] = {0x28D, 0x28B, 0x289};
+static const u16 gUnknown_083CC72C[] = {0x2A0, 0x2A2, 0x2A4};
+static const u16 gUnknown_083CC732[] = {0x2A1, 0x2A3, 0x2A5};
+static const u16 gUnknown_083CC738[] = {0x2A8, 0x2AA, 0x2AC};
+
+void sub_80B4710(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ data[3] = 1;
+
+ switch (data[0])
+ {
+ case 0:
+ sub_80B45B4(taskId, gUnknown_083CC714, 0);
+ break;
+ case 1:
+ sub_80B45B4(taskId, gUnknown_083CC71A, 0);
+ break;
+ case 2:
+ sub_80B45B4(taskId, gUnknown_083CC720, 0xC00);
+ break;
+ case 3:
+ sub_80B45B4(taskId, gUnknown_083CC726, 0);
+ break;
+ case 4:
+ sub_80B45B4(taskId, gUnknown_083CC72C, 0xC00);
+ break;
+ case 5:
+ sub_80B45B4(taskId, gUnknown_083CC732, 0);
+ break;
+ case 6:
+ sub_80B45B4(taskId, gUnknown_083CC738, 0);
+ break;
+ }
+
+ data[0] = (data[0] + 1) & 7;
+ if (!data[0])
+ {
+ DrawWholeMapView();
+ data[1] = (data[1] + 1) % 3;
+ data[3] = 0;
+ }
+}
+
+u8 sub_80B47D8(u16 var)
+{
+ u8 taskId = CreateTask(sub_80B4710, 0);
+ s16 *data = gTasks[taskId].data;
+
+ PlayerGetDestCoords(&data[4], &data[5]);
+ data[0] = 0;
+ data[1] = 0;
+ data[2] = var;
+ sub_80B4710(taskId);
+ return taskId;
+}
+
+void sub_80B4824(u8 var)
+{
+ gUnknown_02038731 = sub_80B47D8(var);
+}
+
+void sub_80B483C(void)
+{
+ DestroyTask(gUnknown_02038731);
+}
+
+bool8 sub_80B4850(void)
+{
+ if (gTasks[gUnknown_02038731].data[3] == 0 && gTasks[gUnknown_02038731].data[1] == 2)
+ return FALSE;
+ else
+ return TRUE;
+}
diff --git a/src/field/use_pokeblock.c b/src/field/use_pokeblock.c
index 3aa2f1fa5..0c8f59959 100644
--- a/src/field/use_pokeblock.c
+++ b/src/field/use_pokeblock.c
@@ -1,5 +1,6 @@
//
// Created by Scott Norton on 5/31/17.
+// Modified by Dizzy Egg on 8/15/17.
//
#include "global.h"
@@ -16,8 +17,6 @@
#include "sound.h"
#include "songs.h"
#include "pokeblock.h"
-#include "pokeblock_feed.h"
-#include "use_pokeblock.h"
#define GFX_TAG_CONDITIONUPDOWN 0
@@ -29,7 +28,7 @@ const u16 ConditionUpDownPalette[] = INCBIN_U16("graphics/misc/condition_up_down
const u32 ConditionUpDownTiles[] = INCBIN_U32("graphics/misc/condition_up_down.4bpp");
#endif
-const u32 gUnknown_08406118[] = {
+static const u32 sContestStatsMonData[] = {
MON_DATA_COOL,
MON_DATA_TOUGH,
MON_DATA_SMART,
@@ -37,11 +36,11 @@ const u32 gUnknown_08406118[] = {
MON_DATA_BEAUTY
};
-const u8 gUnknown_0840612C[] = {
+static const u8 gUnknown_0840612C[] = {
0, 4, 3, 2, 1
};
-const u8 *const gUnknown_08406134[] = {
+static const u8 *const sContextStatNames[] = {
OtherText_Coolness,
OtherText_Toughness,
OtherText_Smartness,
@@ -49,18 +48,18 @@ const u8 *const gUnknown_08406134[] = {
OtherText_Beauty
};
-const struct SpriteSheet gSpriteSheet_ConditionUpDown = {
+static const struct SpriteSheet gSpriteSheet_ConditionUpDown = {
(u8 *)ConditionUpDownTiles,
sizeof ConditionUpDownTiles,
GFX_TAG_CONDITIONUPDOWN
};
-const struct SpritePalette gSpritePalette_ConditionUpDown = {
+static const struct SpritePalette gSpritePalette_ConditionUpDown = {
ConditionUpDownPalette,
GFX_TAG_CONDITIONUPDOWN
};
-const s16 gUnknown_08406158[][2] = {
+static const s16 gUnknown_08406158[][2] = {
{0x9c, 0x1e},
{0x75, 0x35},
{0x75, 0x70},
@@ -68,28 +67,28 @@ const s16 gUnknown_08406158[][2] = {
{0xc5, 0x35}
};
-const struct OamData gOamData_840616C = {
+static const struct OamData gOamData_840616C = {
.shape = 1,
.size = 2,
.priority = 1
};
-const union AnimCmd gSpriteAnim_8406174[] = {
+static const union AnimCmd gSpriteAnim_8406174[] = {
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
-const union AnimCmd gSpriteAnim_840617C[] = {
+static const union AnimCmd gSpriteAnim_840617C[] = {
ANIMCMD_FRAME(8, 5),
ANIMCMD_END
};
-const union AnimCmd *const gSpriteAnimTable_8406184[] = {
+static const union AnimCmd *const gSpriteAnimTable_8406184[] = {
gSpriteAnim_8406174,
gSpriteAnim_840617C
};
-const struct SpriteTemplate gSpriteTemplate_840618C = {
+static const struct SpriteTemplate gSpriteTemplate_840618C = {
GFX_TAG_CONDITIONUPDOWN,
GFX_TAG_CONDITIONUPDOWN,
&gOamData_840616C,
@@ -99,47 +98,44 @@ const struct SpriteTemplate gSpriteTemplate_840618C = {
SpriteCallbackDummy
};
-asm(".text\n"
- ".include \"constants/gba_constants.inc\"");
-
static EWRAM_DATA struct UnkPokenavStruct_Sub1 *gUnknown_02039304 = NULL;
static EWRAM_DATA MainCallback gUnknown_02039308 = NULL;
static EWRAM_DATA struct Pokeblock *gUnknown_0203930C = NULL;
-EWRAM_DATA u8 gUnknown_02039310 = 0;
-EWRAM_DATA s16 gUnknown_02039312 = 0;
+EWRAM_DATA u8 gPokeblockMonID = 0;
+EWRAM_DATA s16 gPokeblockGain = 0;
extern u16 gKeyRepeatStartDelay;
extern u16 gScriptItemId; // FIXME: remove after merge of #349 Pokeblock
-void launch_c3_walk_stairs_and_run_once(void (*const)(void));
-void sub_81361E4(void);
-void sub_813622C(void);
-void sub_8136244(void);
-void sub_8136264(void);
-void sub_8136294(void);
-void sub_81365A0(void);
-void sub_81365C8(void);
-void sub_8136638(void);
-void sub_81368A4(void);
+static void launch_c3_walk_stairs_and_run_once(void (*const)(void));
+static void sub_81361E4(void);
+static void sub_813622C(void);
+static void sub_8136244(void);
+static void sub_8136264(void);
+static void sub_8136294(void);
+static void sub_81365A0(void);
+static void sub_81365C8(void);
+static void sub_8136638(void);
+static void sub_81368A4(void);
void sub_8089668(void);
-void sub_8136B44(void);
-u8 sub_81370E4(u8);
-void sub_8136BB8(void);
-s8 sub_8136C40(void);
-bool8 sub_8137058(void);
-void sub_8136D60(void);
-void sub_8136808(void);
-void sub_8136D8C(void);
-u8 sub_81370A4(u8);
-void sub_81369CC(void);
-void sub_8136EF0(void);
-void sub_8137138(void);
-void sub_8136C6C(void);
-bool8 sub_8136D00(void);
-void sub_8136DC0(u8 *, u8, s16);
-void sub_8136DA0(const u8 *);
-void sub_8136F74(struct Pokeblock *, struct Pokemon *);
-void sub_81371DC(struct Sprite *);
+static void sub_8136B44(void);
+static u8 sub_81370E4(u8);
+static void sub_8136BB8(void);
+static s8 sub_8136C40(void);
+static bool8 sub_8137058(void);
+static void sub_8136D60(void);
+static void sub_8136808(void);
+static void sub_8136D8C(void);
+static u8 sub_81370A4(u8);
+static void sub_81369CC(void);
+static void sub_8136EF0(void);
+static void sub_8137138(void);
+static void sub_8136C6C(void);
+static bool8 sub_8136D00(void);
+static void Pokeblock_BufferEnhancedStatText(u8 *, u8, s16);
+static void Pokeblock_MenuWindowTextPrint(const u8 *);
+static void sub_8136F74(struct Pokeblock *, struct Pokemon *);
+static void sub_81371DC(struct Sprite *);
void sub_8136130(struct Pokeblock *pokeblock, MainCallback callback)
{
@@ -151,18 +147,18 @@ void sub_8136130(struct Pokeblock *pokeblock, MainCallback callback)
SetMainCallback2(sub_8136244);
}
-void sub_8136174(void)
+static void sub_8136174(void)
{
gUnknown_02039304->pokeblock = gUnknown_0203930C;
gUnknown_02039304->callback = gUnknown_02039308;
- gUnknown_02039310 = sub_81370E4(gUnknown_02039310);
- gUnknown_02039304->unk56 = gUnknown_02039310 < 4 ? 0 : 1;
+ gPokeblockMonID = sub_81370E4(gPokeblockMonID);
+ gUnknown_02039304->unk56 = gPokeblockMonID < 4 ? 0 : 1;
gUnknown_083DFEC4->unkD162[0] = 2;
launch_c3_walk_stairs_and_run_once(sub_8136294);
SetMainCallback2(sub_81361E4);
}
-void sub_81361E4(void)
+static void sub_81361E4(void)
{
gUnknown_02039304->unk0();
AnimateSprites();
@@ -176,7 +172,7 @@ void sub_81361E4(void)
}
}
-void sub_813622C(void)
+static void sub_813622C(void)
{
sub_81368A4();
AnimateSprites();
@@ -184,7 +180,7 @@ void sub_813622C(void)
UpdatePaletteFade();
}
-void sub_8136244(void)
+static void sub_8136244(void)
{
gUnknown_02039304->unk0();
AnimateSprites();
@@ -192,7 +188,7 @@ void sub_8136244(void)
UpdatePaletteFade();
}
-void sub_8136264(void)
+static void sub_8136264(void)
{
LoadOam();
ProcessSpriteCopyRequests();
@@ -201,13 +197,13 @@ void sub_8136264(void)
sub_8089668();
}
-void launch_c3_walk_stairs_and_run_once(void (*const func)(void))
+static void launch_c3_walk_stairs_and_run_once(void (*const func)(void))
{
gUnknown_02039304->unk0 = func;
gUnknown_02039304->unk50 = 0;
}
-void sub_8136294(void)
+static void sub_8136294(void)
{
bool32 c1LinkRelatedActive;
switch (gUnknown_02039304->unk50)
@@ -346,7 +342,7 @@ void sub_8136294(void)
}
}
-void sub_81365A0(void)
+static void sub_81365A0(void)
{
while (!gUnknown_02039304->unk55)
{
@@ -354,7 +350,7 @@ void sub_81365A0(void)
}
}
-void sub_81365C8(void)
+static void sub_81365C8(void)
{
switch (gUnknown_02039304->unk50)
{
@@ -374,7 +370,7 @@ void sub_81365C8(void)
}
}
-void sub_8136638(void)
+static void sub_8136638(void)
{
switch (gUnknown_02039304->unk50)
{
@@ -464,12 +460,12 @@ void sub_8136638(void)
}
}
-void sub_8136808(void)
+static void sub_8136808(void)
{
switch (gUnknown_02039304->unk50)
{
case 0:
- gUnknown_02039310 = sub_81370A4(gUnknown_083DFEC4->unk87DC);
+ gPokeblockMonID = sub_81370A4(gUnknown_083DFEC4->unk87DC);
gUnknown_02039308 = gUnknown_02039304->callback;
gUnknown_0203930C = gUnknown_02039304->pokeblock;
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
@@ -479,18 +475,18 @@ void sub_8136808(void)
if (!gPaletteFade.active)
{
gMain.savedCallback = sub_8136174;
- SetMainCallback2(sub_8147ADC);
+ SetMainCallback2(CB2_PreparePokeblockFeedScene);
}
break;
}
}
-void sub_81368A4(void)
+static void sub_81368A4(void)
{
switch (gUnknown_02039304->unk50)
{
case 0:
- if (gUnknown_083DFEC4->unk87DC != gUnknown_02039310)
+ if (gUnknown_083DFEC4->unk87DC != gPokeblockMonID)
{
sub_80F5060(gUnknown_02039304->unk56);
gUnknown_02039304->unk50++;
@@ -538,7 +534,7 @@ void sub_81368A4(void)
}
}
-void sub_81369CC(void)
+static void sub_81369CC(void)
{
switch (gUnknown_02039304->unk50)
{
@@ -578,14 +574,14 @@ void sub_81369CC(void)
case 5:
if (gMain.newKeys & (A_BUTTON | B_BUTTON) && !sub_8136D00())
{
- sub_810CA6C((u8)gScriptItemId);
+ PokeblockClearIfExists((u8)gScriptItemId);
launch_c3_walk_stairs_and_run_once(sub_8136B44);
}
break;
}
}
-void sub_8136B44(void)
+static void sub_8136B44(void)
{
switch (gUnknown_02039304->unk50)
{
@@ -609,7 +605,7 @@ void sub_8136B44(void)
}
}
-void sub_8136BB8(void)
+static void sub_8136BB8(void)
{
GetMonData(&gPlayerParty[sub_81370A4(gUnknown_083DFEC4->unk87DC)], MON_DATA_NICKNAME, gUnknown_02039304->stringBuffer);
StringGetEnd10(gUnknown_02039304->stringBuffer);
@@ -621,7 +617,7 @@ void sub_8136BB8(void)
MoveMenuCursor(0);
}
-s8 sub_8136C40(void)
+static s8 sub_8136C40(void)
{
s8 retval = ProcessMenuInputNoWrap();
if ((u8)(retval + 1) < 3)
@@ -632,124 +628,68 @@ s8 sub_8136C40(void)
return retval;
}
-void sub_8136C6C(void)
+static void sub_8136C6C(void)
{
BasicInitMenuWindow(&gWindowConfig_81E709C);
MenuDrawTextWindow(0, 16, 29, 19);
for (gUnknown_02039304->unk53 = 0; gUnknown_02039304->unk53 < 5 && gUnknown_02039304->unk61[gUnknown_02039304->unk53] == 0; gUnknown_02039304->unk53++);
if (gUnknown_02039304->unk53 < 5)
{
- sub_8136DC0(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]);
+ Pokeblock_BufferEnhancedStatText(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]);
}
else
{
- sub_8136DC0(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, 0);
+ Pokeblock_BufferEnhancedStatText(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, 0);
}
- sub_8136DA0(gUnknown_02039304->stringBuffer);
+ Pokeblock_MenuWindowTextPrint(gUnknown_02039304->stringBuffer);
}
-#ifdef NONMATCHING
-bool8 sub_8136D00(void)
+static bool8 sub_8136D00(void)
{
while (1)
{
- if (++gUnknown_02039304->unk53 >= 5)
+ gUnknown_02039304->unk53++;
+ if (gUnknown_02039304->unk53 < 5)
{
- break;
+ if (gUnknown_02039304->unk61[gUnknown_02039304->unk53] != 0)
+ break;
}
- if (gUnknown_02039304->unk61[gUnknown_02039304->unk53] != 0)
+ else
{
- sub_8136DC0(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]);
- sub_8136DA0(gUnknown_02039304->stringBuffer);
- return TRUE;
+ gUnknown_02039304->unk53 = 5;
+ return FALSE;
}
}
- gUnknown_02039304->unk53 = 5;
- return FALSE;
+ Pokeblock_BufferEnhancedStatText(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]);
+ Pokeblock_MenuWindowTextPrint(gUnknown_02039304->stringBuffer);
+ return TRUE;
}
-#else
-__attribute__((naked))
-bool8 sub_8136D00(void)
-{
- asm_unified("\tpush {r4,r5,lr}\n"
- "\tldr r4, _08136D30 @ =gUnknown_02039304\n"
- "\tadds r3, r4, 0\n"
- "\tmovs r5, 0x5\n"
- "_08136D08:\n"
- "\tldr r0, [r3]\n"
- "\tadds r0, 0x53\n"
- "\tldrb r1, [r0]\n"
- "\tadds r1, 0x1\n"
- "\tstrb r1, [r0]\n"
- "\tldr r2, [r3]\n"
- "\tadds r1, r2, 0\n"
- "\tadds r1, 0x53\n"
- "\tldrb r0, [r1]\n"
- "\tcmp r0, 0x4\n"
- "\tbhi _08136D34\n"
- "\tadds r0, r2, 0\n"
- "\tadds r0, 0x61\n"
- "\tldrb r1, [r1]\n"
- "\tadds r0, r1\n"
- "\tldrb r0, [r0]\n"
- "\tcmp r0, 0\n"
- "\tbne _08136D3A\n"
- "\tb _08136D08\n"
- "\t.align 2, 0\n"
- "_08136D30: .4byte gUnknown_02039304\n"
- "_08136D34:\n"
- "\tstrb r5, [r1]\n"
- "\tmovs r0, 0\n"
- "\tb _08136D5A\n"
- "_08136D3A:\n"
- "\tldr r2, [r4]\n"
- "\tadds r0, r2, 0\n"
- "\tadds r0, 0x10\n"
- "\tadds r1, r2, 0\n"
- "\tadds r1, 0x53\n"
- "\tldrb r1, [r1]\n"
- "\tadds r2, 0x61\n"
- "\tadds r2, r1\n"
- "\tldrb r2, [r2]\n"
- "\tbl sub_8136DC0\n"
- "\tldr r0, [r4]\n"
- "\tadds r0, 0x10\n"
- "\tbl sub_8136DA0\n"
- "\tmovs r0, 0x1\n"
- "_08136D5A:\n"
- "\tpop {r4,r5}\n"
- "\tpop {r1}\n"
- "\tbx r1");
-}
-#endif
-void sub_8136D60(void)
+static void sub_8136D60(void)
{
BasicInitMenuWindow(&gWindowConfig_81E709C);
MenuDrawTextWindow(0, 16, 29, 19);
MenuPrint(gOtherText_WontEat, 1, 17);
}
-void sub_8136D8C(void)
+static void sub_8136D8C(void)
{
MenuZeroFillScreen();
BasicInitMenuWindow(&gWindowConfig_81E7080);
}
-void sub_8136DA0(const u8 *message)
+static void Pokeblock_MenuWindowTextPrint(const u8 *message)
{
MenuDrawTextWindow(0, 16, 29, 19);
MenuPrint(message, 1, 17);
}
#ifdef NONMATCHING
-void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
+static void Pokeblock_BufferEnhancedStatText(u8 *dest, u8 statID, s16 a2)
{
- u16 v0 = a2;
if (a2 != 0)
{
- if ((v0 = max(a2, 0)) == 0);
- StringCopy(dest, gUnknown_08406134[a1]);
+ StringCopy(dest, sContextStatNames[statID]);
StringAppend(dest, gOtherText_WasEnhanced);
}
else
@@ -759,7 +699,7 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
}
#else
__attribute__((naked))
-void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
+static void Pokeblock_BufferEnhancedStatText(u8 *dest, u8 a1, s16 a2)
{
asm_unified("\tpush {r4,lr}\n"
"\tadds r4, r0, 0\n"
@@ -775,7 +715,7 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
"\tmovs r0, 0\n"
"_08136DD8:\n"
"\tlsls r0, 16\n"
- "\tldr r1, _08136DF4 @ =gUnknown_08406134\n"
+ "\tldr r1, _08136DF4 @ =sContextStatNames\n"
"\tlsls r0, r3, 2\n"
"\tadds r0, r1\n"
"\tldr r1, [r0]\n"
@@ -786,7 +726,7 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
"\tbl StringAppend\n"
"\tb _08136E04\n"
"\t.align 2, 0\n"
- "_08136DF4: .4byte gUnknown_08406134\n"
+ "_08136DF4: .4byte sContextStatNames\n"
"_08136DF8: .4byte gOtherText_WasEnhanced\n"
"_08136DFC:\n"
"\tldr r1, _08136E0C @ =gOtherText_NothingChanged\n"
@@ -801,16 +741,16 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
}
#endif
-void sub_8136E10(struct Pokemon *pokemon, u8 *data)
+static void Pokeblock_GetMonContestStats(struct Pokemon *pokemon, u8 *data)
{
u16 i;
for (i=0; i<5; i++)
{
- data[i] = GetMonData(pokemon, gUnknown_08406118[i]);
+ data[i] = GetMonData(pokemon, sContestStatsMonData[i]);
}
}
-void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
+static void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
{
u16 i;
s16 cstat;
@@ -820,14 +760,14 @@ void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
sub_8136F74(pokeblock, pokemon);
for (i=0; i<5; i++)
{
- data = GetMonData(pokemon, gUnknown_08406118[i]);
+ data = GetMonData(pokemon, sContestStatsMonData[i]);
cstat = data + gUnknown_02039304->unk66[i];
if (cstat < 0)
cstat = 0;
if (cstat > 255)
cstat = 255;
data = cstat;
- SetMonData(pokemon, gUnknown_08406118[i], &data);
+ SetMonData(pokemon, sContestStatsMonData[i], &data);
}
cstat = (u8)GetMonData(pokemon, MON_DATA_SHEEN);
cstat = cstat + pokeblock->feel;
@@ -838,21 +778,21 @@ void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
}
}
-void sub_8136EF0(void)
+static void sub_8136EF0(void)
{
u16 i;
struct Pokemon *pokemon = gPlayerParty;
pokemon += gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].partyIdx;
- sub_8136E10(pokemon, gUnknown_02039304->unk57);
+ Pokeblock_GetMonContestStats(pokemon, gUnknown_02039304->unk57);
sub_8136E40(gUnknown_02039304->pokeblock, pokemon);
- sub_8136E10(pokemon, gUnknown_02039304->unk5c);
+ Pokeblock_GetMonContestStats(pokemon, gUnknown_02039304->unk5c);
for (i=0; i<5; i++)
{
gUnknown_02039304->unk61[i] = gUnknown_02039304->unk5c[i] - gUnknown_02039304->unk57[i];
}
}
-void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
+static void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
{
s8 direction;
s8 i;
@@ -864,9 +804,9 @@ void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
gUnknown_02039304->unk66[2] = pokeblock->bitter;
gUnknown_02039304->unk66[3] = pokeblock->sweet;
gUnknown_02039304->unk66[4] = pokeblock->dry;
- if (gUnknown_02039312 > 0)
+ if (gPokeblockGain > 0)
direction = 1;
- else if (gUnknown_02039312 < 0)
+ else if (gPokeblockGain < 0)
direction = -1;
else
return;
@@ -884,7 +824,7 @@ void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
}
}
-bool8 sub_8137058(void)
+static bool8 sub_8137058(void)
{
struct Pokemon *pokemon = gPlayerParty;
pokemon += gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].partyIdx;
@@ -893,7 +833,7 @@ bool8 sub_8137058(void)
return FALSE;
}
-u8 sub_81370A4(u8 a0)
+static u8 sub_81370A4(u8 a0)
{
u8 i;
for (i=0; i<PARTY_SIZE; i++)
@@ -908,7 +848,7 @@ u8 sub_81370A4(u8 a0)
return 0;
}
-u8 sub_81370E4(u8 a0)
+static u8 sub_81370E4(u8 a0)
{
u8 ct;
u8 i;
@@ -927,7 +867,7 @@ u8 sub_8137124(u8 a0)
return sub_81370A4(a0);
}
-void sub_8137138(void)
+static void sub_8137138(void)
{
u16 flavor;
u8 spriteidx;
@@ -951,7 +891,7 @@ void sub_8137138(void)
}
}
-void sub_81371DC(struct Sprite *sprite)
+static void sub_81371DC(struct Sprite *sprite)
{
if (sprite->data0 <= 5)
sprite->pos2.y -= 2;
diff --git a/src/field/wild_encounter.c b/src/field/wild_encounter.c
index 96f47c067..7001c2eaa 100644
--- a/src/field/wild_encounter.c
+++ b/src/field/wild_encounter.c
@@ -3161,7 +3161,7 @@ static u8 PickWildMonNature(void)
}
for (i = 0; i < 25; i++)
{
- if (sub_810CAE4(natures[i], safariPokeblock) > 0)
+ if (PokeblockGetGain(natures[i], safariPokeblock) > 0)
return natures[i];
}
}
diff --git a/src/pokemon/learn_move.c b/src/pokemon/learn_move.c
new file mode 100644
index 000000000..51de68171
--- /dev/null
+++ b/src/pokemon/learn_move.c
@@ -0,0 +1,1081 @@
+#include "global.h"
+#include "data2.h"
+#include "field_fadetransition.h"
+#include "main.h"
+#include "menu.h"
+#include "menu_cursor.h"
+#include "palette.h"
+#include "pokemon.h"
+#include "rom4.h"
+#include "script.h"
+#include "songs.h"
+#include "sound.h"
+#include "sprite.h"
+#include "string_util.h"
+#include "strings.h"
+#include "strings2.h"
+#include "task.h"
+#include "trig.h"
+
+extern u8 ewram[];
+extern u16 gSpecialVar_0x8004;
+extern u16 gSpecialVar_0x8005;
+extern u8 gTileBuffer[];
+
+struct ContestMove
+{
+ u8 effect;
+ u8 contestCategory:3;
+ u8 comboStarterId;
+ u8 comboMoves[4];
+};
+
+struct ContestEffect
+{
+ u8 effectType;
+ u8 appeal;
+ u8 jam;
+};
+
+extern const struct ContestMove gContestMoves[];
+extern const struct ContestEffect gContestEffects[];
+extern const struct WindowConfig gWindowConfig_81E6CE4;
+extern const struct WindowConfig gWindowConfig_81E7240;
+extern const u8 *const gUnknown_083CADD4[];
+extern const u8 *const gMoveDescriptions[];
+extern const u8 gTypeNames[][7];
+extern const u8 *const gUnknown_083CAF70[];
+
+#ifdef GERMAN
+extern const u8 deuOtherText_ForgotAndLearned[];
+#endif
+
+extern void sub_809D9F0(struct Pokemon *, u8, u8, void *, u32);
+
+struct LearnMoveStruct
+{
+ u8 state;
+ u8 filler1;
+ u8 unk2;
+ u8 spriteIDs[20];
+ u8 filler17[1];
+ u8 unk18;
+ u8 unk19;
+ u8 numMenuChoices;
+ u8 menuSelection;
+ u8 unk1C;
+ bool8 unk1D;
+ u8 unk1E;
+ u8 filler1F;
+ /*0x020*/ u16 movesToLearn[20];
+ u8 filler48[0x52-0x48];
+ u8 moveNames[6][0x19];
+ u8 fillerE8[0x2C3-0xE8];
+ bool8 unk2C3;
+ bool8 showContestInfo;
+ /*0x2C5*/ u8 partyMon;
+ u8 unk2C6;
+};
+
+static struct LearnMoveStruct *sLearnMoveStruct;
+
+const u16 gDexArrows_Pal[] = INCBIN_U16("graphics/pokedex/arrows.gbapal");
+
+const u8 gDexArrows_Gfx[] = INCBIN_U8("graphics/pokedex/arrows.4bpp");
+
+const u8 gUnknown_08402CF8[][4] =
+{
+ { 0, 0, 9, 13},
+ {10, 0, 29, 7},
+ { 2, 14, 27, 19},
+ {10, 8, 29, 13},
+};
+
+struct UnknownStruct1
+{
+ const u8 *unk0;
+ u8 unk4;
+ u8 unk5;
+ u8 unk6;
+};
+
+const struct UnknownStruct1 gUnknown_08402D08[][4] =
+{
+ {
+ {OtherText_Battle, 1, 1, 0},
+ {OtherText_Power, 1, 4, 1},
+ {OtherText_Accuracy, 1, 9, 2},
+ {NULL, 0, 0, 0},
+ },
+ {
+ {OtherText_Contest, 1, 1, 0},
+ {OtherText_Appeal, 1, 4, 1},
+ {OtherText_Jam, 1, 9, 2},
+ {NULL, 0, 0, 0},
+ },
+};
+
+// XXX: What are these for?
+const u32 unkDataFF00FFEF = 0xFF00FFEF;
+const u8 *const gTileBuffer_ = gTileBuffer;
+
+const struct OamData gOamData_8402D50 = {.shape = 0};
+const struct OamData gOamData_8402D58 = {.shape = 2};
+const struct OamData gOamData_8402D60 = {.shape = 1};
+
+const union AnimCmd gSpriteAnim_8402D68[] =
+{
+ ANIMCMD_FRAME(2, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402D70[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_8402D78[] =
+{
+ gSpriteAnim_8402D68,
+ gSpriteAnim_8402D70,
+};
+
+const struct SpriteSheet gUnknown_08402D80 = {gDexArrows_Gfx, sizeof(gDexArrows_Gfx), 5525};
+const struct SpritePalette gUnknown_08402D88 = {gDexArrows_Pal, 5526};
+
+void sub_8133300(struct Sprite *);
+const struct SpriteTemplate gSpriteTemplate_8402D90 =
+{
+ .tileTag = 5525,
+ .paletteTag = 5526,
+ .oam = &gOamData_8402D58,
+ .anims = gSpriteAnimTable_8402D78,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8133300,
+};
+
+const union AnimCmd gSpriteAnim_8402DA8[] =
+{
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402DB0[] =
+{
+ ANIMCMD_FRAME(6, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_8402DB8[] =
+{
+ gSpriteAnim_8402DA8,
+ gSpriteAnim_8402DB0,
+};
+
+const struct SpriteTemplate gSpriteTemplate_8402DC0 =
+{
+ .tileTag = 5525,
+ .paletteTag = 5526,
+ .oam = &gOamData_8402D60,
+ .anims = gSpriteAnimTable_8402DB8,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8133300,
+};
+
+const union AnimCmd gSpriteAnim_8402DD8[] =
+{
+ ANIMCMD_FRAME(8, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402DE0[] =
+{
+ ANIMCMD_FRAME(9, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402DE8[] =
+{
+ ANIMCMD_FRAME(10, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402DF0[] =
+{
+ ANIMCMD_FRAME(11, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_8402DF8[] =
+{
+ gSpriteAnim_8402DD8,
+ gSpriteAnim_8402DE0,
+ gSpriteAnim_8402DE8,
+ gSpriteAnim_8402DF0,
+};
+
+const struct SpriteTemplate gSpriteTemplate_8402E08 =
+{
+ .tileTag = 5525,
+ .paletteTag = 5526,
+ .oam = &gOamData_8402D50,
+ .anims = gSpriteAnimTable_8402DF8,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8133300,
+};
+
+const u8 gString_AkitoMori[] = _("あきと"); // programmer Akito Mori?
+
+void sub_813269C(u8);
+void CB2_InitLearnMove(void);
+void CB2_LearnMove(void);
+void LearnMoveMain(void);
+void DrawLearnMoveMenuWindow(void);
+void sub_8133030(bool8);
+u8 sub_81330E8(void);
+void sub_8133140(u8);
+u8 sub_8133248(void);
+void ClearLearnMoveVars(void);
+void sub_8133358(void);
+void sub_8133558(void);
+void sub_813362C(void);
+void sub_8133800(void);
+void sub_8133AEC(bool8, int);
+void sub_8133CA4(void);
+
+void VBlankCB_LearnMove(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void sub_8132670(void)
+{
+ ScriptContext2_Enable();
+ CreateTask(sub_813269C, 10);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+}
+
+void sub_813269C(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(CB2_InitLearnMove);
+ gFieldCallback = sub_8080990;
+ DestroyTask(taskId);
+ }
+}
+
+void CB2_InitLearnMove(void)
+{
+ REG_DISPCNT = 0;
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ sLearnMoveStruct = (struct LearnMoveStruct *)(ewram + 0x17000);
+ ClearLearnMoveVars();
+ sLearnMoveStruct->partyMon = gSpecialVar_0x8004;
+ sub_8133558();
+ SetVBlankCallback(VBlankCB_LearnMove);
+
+ SetUpWindowConfig(&gWindowConfig_81E7240);
+ InitMenuWindow(&gWindowConfig_81E7240);
+ MenuZeroFillScreen();
+
+ SetUpWindowConfig(&gWindowConfig_81E6CE4);
+ InitMenuWindow(&gWindowConfig_81E6CE4);
+ MenuZeroFillScreen();
+
+ REG_BG0VOFS = 0;
+ REG_BG0VOFS = 0; // huh?
+ REG_BG1HOFS = 0;
+ REG_BG1HOFS = 0; // huh?
+
+ LoadSpriteSheet(&gUnknown_08402D80);
+ LoadSpritePalette(&gUnknown_08402D88);
+ sub_8133358();
+ FillPalette(0, 0, 2);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ SetMainCallback2(CB2_LearnMove);
+}
+
+void sub_81327A4(void)
+{
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ sLearnMoveStruct = (struct LearnMoveStruct *)(ewram + 0x17000);
+ sub_8133558();
+ sLearnMoveStruct->unk2C6 = gSpecialVar_0x8005;
+ SetVBlankCallback(VBlankCB_LearnMove);
+
+ SetUpWindowConfig(&gWindowConfig_81E7240);
+ InitMenuWindow(&gWindowConfig_81E7240);
+ MenuZeroFillScreen();
+
+ SetUpWindowConfig(&gWindowConfig_81E6CE4);
+ InitMenuWindow(&gWindowConfig_81E6CE4);
+ MenuZeroFillScreen();
+
+ REG_DISPCNT = 0x1340;
+ REG_BG0VOFS = 0;
+ REG_BG0HOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1HOFS = 0; // huh?
+
+ LoadSpriteSheet(&gUnknown_08402D80);
+ LoadSpritePalette(&gUnknown_08402D88);
+ sub_8133358();
+ FillPalette(0, 0, 2);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ SetMainCallback2(CB2_LearnMove);
+}
+
+void CB2_LearnMove(void)
+{
+ LearnMoveMain();
+ if (sLearnMoveStruct->unk1D)
+ {
+ sLearnMoveStruct->unk1D = FALSE;
+ sub_814AD7C(0x58, (sLearnMoveStruct->unk18 * 2 + 1) * 8);
+ }
+ if (sLearnMoveStruct->unk1E != 0)
+ {
+ sLearnMoveStruct->unk1E = 0;
+ sub_8133800();
+ }
+ if (sLearnMoveStruct->unk2C3)
+ {
+ sub_8133AEC(sLearnMoveStruct->showContestInfo, 1);
+ sLearnMoveStruct->unk2C3 = FALSE;
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+void sub_81328E8(const u8 *a)
+{
+ StringExpandPlaceholders(gStringVar4, a);
+ MenuPrintMessage(gStringVar4, 3, 15);
+}
+
+void LearnMoveMain(void)
+{
+ switch (sLearnMoveStruct->state)
+ {
+ case 0:
+ sLearnMoveStruct->state++;
+ DrawLearnMoveMenuWindow();
+ sub_8133030(FALSE);
+ sub_8133800();
+ gSprites[1].pos1.x = 0x48;
+ sLearnMoveStruct->unk2C3 = TRUE;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ REG_DISPCNT = 0x1340;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ sLearnMoveStruct->state = 4;
+ break;
+ case 2:
+ sLearnMoveStruct->state++;
+ break;
+ case 3:
+ sub_8133030(FALSE);
+ sub_8133800();
+ sLearnMoveStruct->unk2C3 = TRUE;
+ sLearnMoveStruct->state++;
+ gSprites[1].pos1.x = 0x48;
+ break;
+ case 4:
+ if (sub_81330E8() == 0)
+ sub_813362C();
+ return;
+ case 5:
+ sub_8133140(0);
+ sub_8133800();
+ sLearnMoveStruct->unk2C3 = TRUE;
+ gSprites[1].pos1.x = 0x48;
+ sLearnMoveStruct->state++;
+ break;
+ case 6:
+ if (sub_8133248() == 0)
+ sub_813362C();
+ break;
+ case 8:
+ if (MenuUpdateWindowText())
+ {
+ DisplayYesNoMenu(21, 7, 1);
+ sLearnMoveStruct->state++;
+ }
+ break;
+ case 9:
+ {
+ s8 selection = ProcessMenuInputNoWrap_();
+
+ if (selection == 0)
+ {
+ sub_8133CA4();
+ if (GiveMoveToMon(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection]) != 0xFFFF)
+ {
+ sub_81328E8(gOtherText_PokeLearnedMove);
+ gSpecialVar_0x8004 = 1;
+ sLearnMoveStruct->state = 31;
+ }
+ else
+ {
+ sLearnMoveStruct->state = 16;
+ }
+ }
+ else if (selection == -1 || selection == 1)
+ {
+ sub_8133CA4();
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sLearnMoveStruct->state = 3;
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ sLearnMoveStruct->state = 5;
+ }
+ }
+ break;
+ case 12:
+ if (MenuUpdateWindowText())
+ {
+ DisplayYesNoMenu(21, 7, 1);
+ sLearnMoveStruct->state++;
+ }
+ break;
+ case 13:
+ {
+ s8 selection = ProcessMenuInputNoWrap_();
+
+ if (selection == 0)
+ {
+ sub_8133CA4();
+ gSpecialVar_0x8004 = selection;
+ sLearnMoveStruct->state = 14;
+ }
+ else if (selection == -1 || selection == 1)
+ {
+ sub_8133CA4();
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sLearnMoveStruct->state = 3;
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ sLearnMoveStruct->state = 5;
+ }
+ }
+ break;
+ case 16:
+ sub_81328E8(gOtherText_DeleteOlderMove);
+ sLearnMoveStruct->state++;
+ break;
+ case 17:
+ if (MenuUpdateWindowText())
+ {
+ DisplayYesNoMenu(21, 7, 1);
+ sLearnMoveStruct->state = 18;
+ }
+ break;
+ case 18:
+ {
+ s8 var = ProcessMenuInputNoWrap_();
+
+ if (var == 0)
+ {
+ sub_8133CA4();
+ sub_81328E8(gOtherText_WhichMoveToForget);
+ sLearnMoveStruct->state = 19;
+ }
+ else if (var == -1 || var == 1)
+ {
+ sub_8133CA4();
+ sLearnMoveStruct->state = 24;
+ }
+ }
+ break;
+ case 24:
+ sub_81328E8(gOtherText_StopLearningMove);
+ sLearnMoveStruct->state++;
+ break;
+ case 25:
+ if (MenuUpdateWindowText())
+ {
+ sLearnMoveStruct->state = 26;
+ DisplayYesNoMenu(21, 7, 1);
+ }
+ break;
+ case 26:
+ {
+ s8 var = ProcessMenuInputNoWrap_();
+
+ if (var == 0)
+ {
+ sub_8133CA4();
+ sLearnMoveStruct->state = 27;
+ }
+ else if (var == -1 || var == 1)
+ {
+ sub_8133CA4();
+
+ // What's the point? It gets set to 16, anyway.
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sLearnMoveStruct->state = 3;
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ sLearnMoveStruct->state = 5;
+ sLearnMoveStruct->state = 16;
+ }
+ }
+ break;
+ case 27:
+ if (MenuUpdateWindowText())
+ {
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sLearnMoveStruct->state = 3;
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ sLearnMoveStruct->state = 5;
+ }
+ break;
+ case 19:
+ if (MenuUpdateWindowText())
+ {
+ sLearnMoveStruct->state = 20;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ }
+ break;
+ case 20:
+ if (!gPaletteFade.active)
+ {
+ sub_809D9F0(gPlayerParty, sLearnMoveStruct->partyMon, gPlayerPartyCount - 1, sub_81327A4, sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection]);
+ sLearnMoveStruct->state = 28;
+ }
+ break;
+ case 21:
+ if (MenuUpdateWindowText())
+ sLearnMoveStruct->state = 14;
+ break;
+ case 22:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ break;
+ case 14:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ sLearnMoveStruct->state++;
+ break;
+ case 15:
+ if (!gPaletteFade.active)
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+ break;
+ case 28:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ sLearnMoveStruct->state++;
+ DrawLearnMoveMenuWindow();
+ sub_8133800();
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sub_8133030(TRUE);
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ {
+ gSprites[1].pos1.x = 0x48;
+ sub_8133140(1);
+ }
+ sub_8133AEC(sLearnMoveStruct->showContestInfo, 1);
+ break;
+ case 29:
+ if (!gPaletteFade.active)
+ {
+ if (sLearnMoveStruct->unk2C6 == 4)
+ {
+ sLearnMoveStruct->state = 24;
+ }
+ else
+ {
+ u16 moveId = GetMonData(&gPlayerParty[sLearnMoveStruct->partyMon], MON_DATA_MOVE1 + sLearnMoveStruct->unk2C6);
+
+ StringCopy(gStringVar3, gMoveNames[moveId]);
+ RemoveMonPPBonus(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->unk2C6);
+ SetMonMoveSlot(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection], sLearnMoveStruct->unk2C6);
+ StringCopy(gStringVar2, gMoveNames[sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection]]);
+ sub_81328E8(gOtherText_ForgotMove123);
+ sLearnMoveStruct->state = 30;
+ gSpecialVar_0x8004 = 1;
+ }
+ }
+ break;
+ case 30:
+ if (MenuUpdateWindowText())
+ {
+#ifdef ENGLISH
+ sub_81328E8(gOtherText_ForgotOrDidNotLearnMove);
+#else
+ sub_81328E8(deuOtherText_ForgotAndLearned);
+#endif
+ sLearnMoveStruct->state = 31;
+ PlayFanfare(BGM_FANFA1);
+ }
+ break;
+ case 31:
+ if (MenuUpdateWindowText())
+ {
+ PlayFanfare(BGM_FANFA1);
+ sLearnMoveStruct->state = 32;
+ }
+ break;
+ case 32:
+ if (IsFanfareTaskInactive())
+ sLearnMoveStruct->state = 33;
+ break;
+ case 33:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->state = 14;
+ }
+ break;
+ }
+}
+
+void DrawLearnMoveMenuWindow(void)
+{
+ u32 i;
+
+ BasicInitMenuWindow(&gWindowConfig_81E7240);
+ for (i = 0; i < 4; i++)
+ {
+ MenuDrawTextWindow(
+ gUnknown_08402CF8[i][0],
+ gUnknown_08402CF8[i][1],
+ gUnknown_08402CF8[i][2],
+ gUnknown_08402CF8[i][3]);
+ }
+ BasicInitMenuWindow(&gWindowConfig_81E6CE4);
+}
+
+void sub_8133030(bool8 a)
+{
+ s32 i;
+
+ gSprites[sLearnMoveStruct->spriteIDs[0]].invisible = FALSE;
+ gSprites[sLearnMoveStruct->spriteIDs[1]].invisible = FALSE;
+
+ for (i = 0; i < 16; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = TRUE;
+
+ for (i = 0; gUnknown_08402D08[0][i].unk0 != NULL; i++)
+ {
+ sub_8072C74(gTileBuffer, gUnknown_08402D08[0][i].unk0, 64, 2);
+ MenuPrint(gTileBuffer, gUnknown_08402D08[0][i].unk4, gUnknown_08402D08[0][i].unk5);
+ }
+
+ if (!a)
+ sub_8072AB0(gOtherText_TeachWhichMove, 24, 120, 192, 32, 1);
+}
+
+u8 sub_81330E8(void)
+{
+ u32 result = (gMain.newKeys & DPAD_LEFT) || (gMain.newKeys & DPAD_RIGHT);
+
+ if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR
+ && ((gMain.newKeys & L_BUTTON) || (gMain.newKeys & R_BUTTON)))
+ result++;
+
+ if (result != 0)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->state = 5;
+ sLearnMoveStruct->showContestInfo = TRUE;
+ }
+
+ return result;
+}
+
+void sub_8133140(bool8 a)
+{
+ s32 i;
+
+ gSprites[sLearnMoveStruct->spriteIDs[0]].invisible = FALSE;
+ gSprites[sLearnMoveStruct->spriteIDs[1]].invisible = FALSE;
+
+ for (i = 0; i < 16; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = FALSE;
+
+ for (i = 0; gUnknown_08402D08[0][i].unk0 != NULL; i++)
+ {
+ sub_8072C74(gTileBuffer, gUnknown_08402D08[1][i].unk0, 64, 2);
+ MenuPrint(gTileBuffer, gUnknown_08402D08[1][i].unk4, gUnknown_08402D08[1][i].unk5);
+ if (i != 0)
+ {
+ MenuZeroFillWindowRect(
+ gUnknown_08402D08[1][i].unk4,
+ gUnknown_08402D08[1][i].unk5 + 2,
+ gUnknown_08402D08[1][i].unk4 + 7,
+ gUnknown_08402D08[1][i].unk5 + 3);
+ }
+ }
+
+ if (!a)
+ sub_8072AB0(gOtherText_TeachWhichMove, 24, 120, 192, 32, 1);
+}
+
+u8 sub_8133248(void)
+{
+ u32 result = (gMain.newKeys & DPAD_LEFT) || (gMain.newKeys & DPAD_RIGHT);
+
+ if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR
+ && ((gMain.newKeys & L_BUTTON) || (gMain.newKeys & R_BUTTON)))
+ result++;
+
+ if (result != 0)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->state = 3;
+ sLearnMoveStruct->showContestInfo = FALSE;
+ }
+
+ return result;
+}
+
+void ClearLearnMoveVars(void)
+{
+ s32 i;
+
+ sLearnMoveStruct->state = 0;
+ sLearnMoveStruct->unk2 = 0;
+ sLearnMoveStruct->unk19 = 0;
+ sLearnMoveStruct->unk18 = 0;
+ sLearnMoveStruct->unk1C = 0;
+ sLearnMoveStruct->numMenuChoices = 0;
+ sLearnMoveStruct->menuSelection = 0;
+ sLearnMoveStruct->unk1D = FALSE;
+ sLearnMoveStruct->unk1E = 0;
+ sLearnMoveStruct->unk2C3 = FALSE;
+ sLearnMoveStruct->showContestInfo = FALSE;
+ for (i = 0; i < 20; i++)
+ sLearnMoveStruct->movesToLearn[i] = 0;
+}
+
+void sub_8133300(struct Sprite *sprite)
+{
+ s16 var = (sprite->data1 * 10) & 0xFF;
+
+ switch (sprite->data0)
+ {
+ case 0:
+ break;
+ case 1:
+ sprite->pos2.x = Sin(var, 3) * sprite->data2;
+ break;
+ case 2:
+ sprite->pos2.y = Sin(var, 1) * sprite->data2;
+ break;
+ }
+ sprite->data1++;
+}
+
+void sub_8133358(void)
+{
+ s32 i;
+
+ sLearnMoveStruct->spriteIDs[0] = CreateSprite(&gSpriteTemplate_8402D90, 8, 16, 0);
+ gSprites[sLearnMoveStruct->spriteIDs[0]].data0 = 1;
+ gSprites[sLearnMoveStruct->spriteIDs[0]].data2 = -1;
+
+ sLearnMoveStruct->spriteIDs[1] = CreateSprite(&gSpriteTemplate_8402D90, 72, 16, 0);
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[1]], 1);
+ gSprites[sLearnMoveStruct->spriteIDs[1]].data0 = 1;
+ gSprites[sLearnMoveStruct->spriteIDs[1]].data2 = 1;
+
+ sLearnMoveStruct->spriteIDs[2] = CreateSprite(&gSpriteTemplate_8402DC0, 160, 4, 0);
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[2]], 1);
+ gSprites[sLearnMoveStruct->spriteIDs[2]].data0 = 2;
+ gSprites[sLearnMoveStruct->spriteIDs[2]].data2 = -1;
+
+ sLearnMoveStruct->spriteIDs[3] = CreateSprite(&gSpriteTemplate_8402DC0, 160, 60, 0);
+ gSprites[sLearnMoveStruct->spriteIDs[3]].data0 = 2;
+ gSprites[sLearnMoveStruct->spriteIDs[3]].data2 = 1;
+
+ for (i = 0; i < 8; i++)
+ {
+ sLearnMoveStruct->spriteIDs[i + 4] = CreateSprite(&gSpriteTemplate_8402E08, (i - (i / 4) * 4) * 8 + 0x1C, (i / 4) * 8 + 0x34, 0);
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 4]], 2);
+ }
+
+ for (i = 0; i < 8; i++)
+ {
+ sLearnMoveStruct->spriteIDs[i + 12] = CreateSprite(&gSpriteTemplate_8402E08, (i - (i / 4) * 4) * 8 + 0x1C, (i / 4) * 8 + 0x5C, 0);
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 12]], 2);
+ }
+
+ for (i = 0; i < 20; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i]].invisible = TRUE;
+
+ CreateBlendedOutlineCursor(16, 0xFFFF, 12, 0x2D9F, 18);
+}
+
+void sub_8133558(void)
+{
+ s32 i;
+ u8 nickname[POKEMON_NAME_LENGTH + 1];
+
+ sLearnMoveStruct->numMenuChoices = GetMoveRelearnerMoves(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->movesToLearn);
+ for (i = 0; i < sLearnMoveStruct->numMenuChoices; i++)
+ StringCopy(sLearnMoveStruct->moveNames[i], gMoveNames[sLearnMoveStruct->movesToLearn[i]]);
+ GetMonData(&gPlayerParty[sLearnMoveStruct->partyMon], MON_DATA_NICKNAME, nickname);
+ StringCopy10(gStringVar1, nickname);
+ StringCopy(sLearnMoveStruct->moveNames[sLearnMoveStruct->numMenuChoices], gUnknownText_Exit);
+ sLearnMoveStruct->numMenuChoices++;
+}
+
+void sub_813360C(s8 delta)
+{
+ sLearnMoveStruct->unk1C = sLearnMoveStruct->unk18;
+ sLearnMoveStruct->unk18 += delta;
+ sLearnMoveStruct->unk1D = TRUE;
+}
+
+void sub_813362C(void)
+{
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ {
+ if (sLearnMoveStruct->menuSelection != 0)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->menuSelection--;
+ sLearnMoveStruct->unk2C3 = TRUE;
+ if (sLearnMoveStruct->unk18 != 0)
+ {
+ sub_813360C(-1);
+ }
+ else if (sLearnMoveStruct->unk19 != 0)
+ {
+ sLearnMoveStruct->unk19--;
+ sLearnMoveStruct->unk1E++;
+ }
+ }
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ {
+ if (sLearnMoveStruct->menuSelection < sLearnMoveStruct->numMenuChoices - 1)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->menuSelection++;
+ sLearnMoveStruct->unk2C3 = TRUE;
+ if (sLearnMoveStruct->unk18 != 2)
+ {
+ sub_813360C(1);
+ }
+ else if (sLearnMoveStruct->unk19 != sLearnMoveStruct->numMenuChoices - 3)
+ {
+ sLearnMoveStruct->unk19++;
+ sLearnMoveStruct->unk1E++;
+ }
+ }
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ if (sLearnMoveStruct->menuSelection != sLearnMoveStruct->numMenuChoices - 1)
+ {
+ sLearnMoveStruct->state = 8;
+ StringCopy(gStringVar2, sLearnMoveStruct->moveNames[sLearnMoveStruct->menuSelection]);
+ StringExpandPlaceholders(gStringVar4, gOtherText_TeachSpecificMove);
+ MenuPrintMessage(gStringVar4, 3, 15);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gOtherText_GiveUpTeachingMove);
+ MenuPrintMessage(gStringVar4, 3, 15);
+ sLearnMoveStruct->state = 12;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->state = 12;
+ StringExpandPlaceholders(gStringVar4, gOtherText_GiveUpTeachingMove);
+ MenuPrintMessage(gStringVar4, 3, 15);
+ }
+ if (sLearnMoveStruct->numMenuChoices > 3)
+ {
+ gSprites[2].invisible = FALSE;
+ gSprites[3].invisible = FALSE;
+ if (sLearnMoveStruct->unk19 == 0)
+ gSprites[2].invisible = TRUE;
+ else if (sLearnMoveStruct->unk19 == sLearnMoveStruct->numMenuChoices - 3)
+ gSprites[3].invisible = TRUE;
+ }
+}
+
+void sub_8133800(void)
+{
+ u8 r6 = sLearnMoveStruct->unk19;
+ u8 *str = gTileBuffer;
+ s32 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (r6 >= sLearnMoveStruct->numMenuChoices)
+ {
+ str = sub_8072C74(str, gEmptyString_81E72B0, 0x90, 0);
+ }
+ else if (r6 == sLearnMoveStruct->numMenuChoices - 1)
+ {
+ str = sub_8072C74(str, gUnknownText_Exit, 0x90, 0);
+ }
+ else
+ {
+ u16 moveId = sLearnMoveStruct->movesToLearn[r6];
+
+ if (sLearnMoveStruct->showContestInfo)
+ str = sub_8072C74(str, gUnknown_083CAF70[gContestMoves[moveId].contestCategory], 0x27, 0);
+ else
+ str = sub_8072C74(str, gTypeNames[gBattleMoves[moveId].type], 0x27, 0);
+
+ str = sub_8072C74(str, sLearnMoveStruct->moveNames[r6], 0x72, 0);
+
+ str[0] = CHAR_P;
+ str[1] = CHAR_P;
+ str[2] = CHAR_SLASH;
+ str += 3;
+
+ str = sub_8072C14(str, gBattleMoves[moveId].pp, 0x90, 0);
+ }
+ *str++ = CHAR_NEWLINE;
+ r6++;
+ }
+ *str = EOS;
+ MenuPrint(gTileBuffer, 11, 1);
+ sub_813360C(0);
+}
+
+const u8 gUnknown_08402E24[7][3] =
+{
+ {11, 1, 1},
+ { 3, 6, 2},
+ {24, 1, 3},
+ { 3, 11, 4},
+ { 5, 4, 5},
+ { 3, 6, 6},
+ { 3, 11, 7},
+};
+
+const u8 gUnknown_08402E39[] = {0, 1, 2, 3};
+const u8 gUnknown_08402E3D[] = {4, 5, 6};
+
+void PrintMoveInfo(u16 moveId, const u8 *b)
+{
+ u8 str[0x34];
+ u8 numHearts;
+ u8 i;
+
+ StringCopy(str, gExpandedPlaceholder_Empty);
+ switch (b[2])
+ {
+ case 1:
+ break;
+ case 2:
+ if (gBattleMoves[moveId].power < 2)
+ sub_8072C74(str, gOtherText_ThreeDashes2, 32, 2);
+ else
+ sub_8072C14(str, gBattleMoves[moveId].power, 32, 2);
+ MenuPrint(str, b[0], b[1]);
+ break;
+ case 4:
+ if (gBattleMoves[moveId].accuracy == 0)
+ sub_8072C74(str, gOtherText_ThreeDashes2, 32, 2);
+ else
+ sub_8072C14(str, gBattleMoves[moveId].accuracy, 32, 2);
+ MenuPrint(str, b[0], b[1]);
+ break;
+ case 6:
+ MenuZeroFillWindowRect(b[0], b[1], b[0], b[1] + 1);
+ numHearts = gContestEffects[gContestMoves[moveId].effect].appeal / 10;
+ if (numHearts == 255)
+ numHearts = 0;
+ for (i = 0; i < 8; i++)
+ {
+ if (i < numHearts)
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 4]], 1);
+ else
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 4]], 0);
+ }
+ break;
+ case 7:
+ MenuZeroFillWindowRect(b[0], b[1], b[0], b[1] + 1);
+ numHearts = gContestEffects[gContestMoves[moveId].effect].jam / 10;
+ if (numHearts == 255)
+ numHearts = 0;
+ for (i = 0; i < 8; i++)
+ {
+ if (i < numHearts)
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 12]], 3);
+ else
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 12]], 2);
+ }
+ break;
+ }
+}
+
+void sub_8133AEC(bool8 contestInfo, int unused)
+{
+ u16 i;
+
+ if (sLearnMoveStruct->menuSelection != sLearnMoveStruct->numMenuChoices - 1)
+ {
+ u16 moveId = sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection];
+
+ if (contestInfo)
+ {
+ for (i = 0; i < 16; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = FALSE;
+ for (i = 0; i < 3; i++)
+ PrintMoveInfo(moveId, gUnknown_08402E24[gUnknown_08402E3D[i]]);
+ sub_8072AB0(gUnknown_083CADD4[gContestMoves[moveId].effect], 0x58, 0x48, 0x90, 32, 1);
+ }
+ else
+ {
+ u8 var;
+
+ for (i = 0; i < 4; i++)
+ PrintMoveInfo(moveId, gUnknown_08402E24[gUnknown_08402E39[i]]);
+ var = sub_8072A18(gMoveDescriptions[moveId - 1], 0x58, 0x48, 0x90, 1);
+ if (var < 2)
+ {
+ u8 r1 = var * 2 + 9;
+
+ MenuFillWindowRectWithBlankTile(11, r1, 28, 12);
+ }
+ }
+ }
+ else
+ {
+ if (contestInfo)
+ {
+ MenuZeroFillWindowRect(gUnknown_08402E24[5][0], gUnknown_08402E24[5][1], gUnknown_08402E24[5][0], gUnknown_08402E24[5][1] + 1);
+ MenuZeroFillWindowRect(gUnknown_08402E24[6][0], gUnknown_08402E24[6][1], gUnknown_08402E24[6][0], gUnknown_08402E24[6][1] + 1);
+ for (i = 0; i < 16; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = TRUE;
+ }
+ else
+ {
+ MenuZeroFillWindowRect(gUnknown_08402E24[1][0], gUnknown_08402E24[1][1], gUnknown_08402E24[1][0] + 3, gUnknown_08402E24[1][1] + 1);
+ MenuZeroFillWindowRect(gUnknown_08402E24[3][0], gUnknown_08402E24[3][1], gUnknown_08402E24[3][0] + 3, gUnknown_08402E24[3][1] + 1);
+ }
+ MenuZeroFillWindowRect(11, 9, 28, 12);
+ }
+}
+
+void sub_8133CA4(void)
+{
+ MenuZeroFillWindowRect(21, 7, 27, 12);
+ sub_8133AEC(sLearnMoveStruct->showContestInfo, 0);
+}
diff --git a/src/pokemon/pokeblock_feed.c b/src/pokemon/pokeblock_feed.c
new file mode 100644
index 000000000..8dc2f47de
--- /dev/null
+++ b/src/pokemon/pokeblock_feed.c
@@ -0,0 +1,1015 @@
+#include "global.h"
+#include "task.h"
+#include "palette.h"
+#include "main.h"
+#include "menu_helpers.h"
+#include "text.h"
+#include "text_window.h"
+#include "menu.h"
+#include "rom4.h"
+#include "decompress.h"
+#include "data2.h"
+#include "sprite.h"
+#include "item_use.h"
+#include "pokeblock.h"
+#include "party_menu.h"
+#include "strings.h"
+#include "string_util.h"
+#include "m4a.h"
+#include "field_effect.h"
+#include "sound.h"
+#include "trig.h"
+
+extern u8 ewram[];
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u8 gPokeblockMonID;
+extern s16 gPokeblockGain;
+
+extern const u8 gPokeblockRed_Pal[];
+extern const u8 gPokeblockBlue_Pal[];
+extern const u8 gPokeblockPink_Pal[];
+extern const u8 gPokeblockGreen_Pal[];
+extern const u8 gPokeblockYellow_Pal[];
+extern const u8 gPokeblockPurple_Pal[];
+extern const u8 gPokeblockIndigo_Pal[];
+extern const u8 gPokeblockBrown_Pal[];
+extern const u8 gPokeblockLiteBlue_Pal[];
+extern const u8 gPokeblockOlive_Pal[];
+extern const u8 gPokeblockGray_Pal[];
+extern const u8 gPokeblockBlack_Pal[];
+extern const u8 gPokeblockWhite_Pal[];
+extern const u8 gPokeblockGold_Pal[];
+extern const u8 gPokeblock_Gfx[];
+extern const u8 gBattleTerrainTiles_Building[];
+extern const u8 gUnknown_08E782FC[];
+extern const u8 gBattleTerrainPalette_BattleTower[];
+extern const struct CompressedSpriteSheet gUnknown_083F7F74;
+extern const struct CompressedSpritePalette gUnknown_083F7F7C;
+
+bool8 sub_8040A3C(u16 species);
+
+// this file's functions
+static void sub_8147B04(void);
+static void sub_81481DC(void);
+static void sub_814825C(void);
+static u8 sub_81480B4(void);
+static u8 CreatePokeblockSprite(void);
+static u8 PokeblockFeed_CreatePokeSprite(struct Pokemon* mon);
+static bool8 sub_8147B20(struct Pokemon* mon);
+static void LaunchPokeblockFeedTask(u8);
+static void sub_8148044(u8);
+static void sub_8148078(struct Sprite* sprite);
+static void Task_PrintAtePokeblockText(u8 taskID);
+static void Task_PaletteFadeToReturn(u8 taskID);
+static void SetPokeblockFeedSpritePal(u8);
+static void sub_8148108(u8, bool8);
+static bool8 sub_8148540(void);
+static bool8 sub_81485CC(void);
+static bool8 FreePokeSpriteMatrix(void);
+void sub_8148710(void);
+static void SpriteCB_ThrownPokeblock(struct Sprite* sprite);
+static void sub_814862C(void);
+
+// EWRAM
+EWRAM_DATA static struct CompressedSpritePalette sPokeblockFeedSpritePal = {0};
+
+// IWRAM common
+struct Sprite* gPokeblockFeedPokeSprite;
+u16 gPokeblockFeedMonSpecies;
+bool8 gPokeblockMonNotFlipped;
+u8 gPokeblockFeedMonSpriteID;
+u8 gPokeblockFeedMonNature;
+u16 gUnknown_03005F34;
+u8 gPokeblockFeedUnused0;
+u8 gUnknown_03005F3C;
+u8 gUnknown_03005F40;
+struct Sprite gPokeblockFeedPokeSpriteCopy;
+u16 gUnknown_03005F94;
+s16 gUnknown_03005FA0[24];
+
+// rodata
+
+static const u8 sNatureToMonPokeblockAnim[][2] =
+{
+ { 0, 0 }, // HARDY
+ { 3, 0 }, // LONELY
+ { 4, 1 }, // BRAVE
+ { 5, 0 }, // ADAMANT
+ { 10, 0 }, // NAUGHTY
+ { 13, 0 }, // BOLD
+ { 15, 0 }, // DOCILE
+ { 16, 2 }, // RELAXED
+ { 18, 0 }, // IMPISH
+ { 19, 0 }, // LAX
+ { 20, 0 }, // TIMID
+ { 25, 0 }, // HASTY
+ { 27, 3 }, // SERIOUS
+ { 28, 0 }, // JOLLY
+ { 29, 0 }, // NAIVE
+ { 33, 4 }, // MODEST
+ { 36, 0 }, // MILD
+ { 37, 0 }, // QUIET
+ { 39, 0 }, // BASHFUL
+ { 42, 0 }, // RASH
+ { 45, 0 }, // CALM
+ { 46, 5 }, // GENTLE
+ { 47, 6 }, // SASSY
+ { 48, 0 }, // CAREFUL
+ { 53, 0 }, // QUIRKY
+};
+
+static const s16 sMonPokeblockAnims[][10] =
+{
+ // HARDY
+ { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
+ { 0, 4, 0, 16, 24, 0, 0, 0, 12, 0},
+ { 0, 4, 0, 32, 32, 0, 0, 0, 16, 1},
+
+ // LONELY
+ { 0, 3, 6, 0, 48, 0, 0, 0, 24, 1},
+
+ // BRAVE
+ { 64, 16, -24, 0, 32, 0, 0, 0, 0, 1},
+
+ // ADAMANT
+ { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
+ { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
+ { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
+ { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
+ { 0, 4, -16, 0, 4, 0, 16, 0, 0, 1},
+
+ // NAUGHTY
+ { 0, 3, 6, 0, 12, 0, 0, 0, 6, 0},
+ { 0, 3, -6, 0, 12, 0, 0, 0, 6, 0},
+ { 0, 16, 16, 0, 45, 1, 0, 0, 0, 1},
+
+ // BOLD
+ { 0, 16, 0, 24, 32, 0, 0, 0, 16, 0},
+ { 0, 16, 0, 23, 32, 0, 0, 0, 16, 1},
+
+ // DOCILE
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 1},
+
+ // RELAXED
+ { 0, 2, 8, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 2, -8, 0, 32, 0, 0, 0, 0, 1},
+
+ // IMPISH
+ { 0, 32, 2, 1, 48, 1, 0, 0, 24, 1},
+
+ // LAX
+ { 0, 2, 16, 16, 128, 0, 0, 0, 0, 1},
+
+ // TIMID
+ { 0, 2, -8, 0, 48, 0, -24, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 64, 32, 2, 0, 36, 0, 0, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 0, 2, 8, 0, 48, 0, 24, 0, 0, 1},
+
+ // HASTY
+ { 64, 24, 16, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 28, 2, 1, 32, 1, 0, 0, 16, 1},
+
+ // SERIOUS
+ { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
+
+ // JOLLY
+ { 64, 16, -16, 2, 48, 0, 0, 0, 32, 1},
+
+ // NAIVE
+ { 0, 12, -8, 4, 24, 0, 8, 0, 12, 0},
+ { 0, 12, 8, 8, 24, 0, -16, 0, 12, 0},
+ { 0, 12, -8, 16, 24, 0, 16, 0, 12, 0},
+ { 0, 12, 8, 28, 24, 0, -8, 0, 12, 1},
+
+ // MODEST
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 64, 16, -4, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 1},
+
+ // MILD
+ { 128, 4, 0, 8, 64, 0, 0, 0, 0, 1},
+
+ // QUIET
+ { 0, 2, 16, 0, 48, 0, 0, 0, 0, 0},
+ { 128, 2, 16, 0, 48, 0, 0, 0, 0, 1},
+
+ // BASHFUL
+ { 0, 2, -4, 0, 48, 0, -48, 0, 0, 0},
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
+ { 0, 2, 8, 0, 24, 0, 48, 0, 0, 1},
+
+ // RASH
+ { 64, 4, 64, 58, 52, 0, -88, 0, 0, 0},
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
+ { 0, 24, 80, 0, 32, 0, 88, 0, 0, 1},
+
+ // CALM
+ { 0, 2, 16, 4, 64, 0, 0, 0, 0, 1},
+
+ // GENTLE
+ { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
+
+ // SASSY
+ { 0, 0, 0, 0, 42, 0, 0, 0, 0, 1},
+
+ // CAREFUL
+ { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
+ { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
+ { 0, 4, 0, 12, 24, 0, 0, 0, 12, 0},
+ { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
+ { 0, 4, 0, 4, 24, 0, 0, 0, 12, 1},
+
+ // QUIRKY
+ { 0, 4, 16, 12, 64, 0, 0, 0, 0, 0},
+ { 0, -4, 16, 12, 64, 0, 0, 0, 0, 1},
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411E90[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411EA0[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 12, 1),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 30),
+ AFFINEANIMCMD_FRAME(0, 0, -12, 1),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411EC0[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0, 0, 12, 1),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 28),
+ AFFINEANIMCMD_FRAME(0, 0, -4, 3),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411EE8[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F08[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F30[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F50[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F78[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F98[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411FC0[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411FE0[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8412008[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8412028[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_8412050[] =
+{
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411EA0,
+ sSpriteAffineAnim_8411EE8,
+ sSpriteAffineAnim_8411F30,
+ sSpriteAffineAnim_8411F78,
+ sSpriteAffineAnim_8411FC0,
+ sSpriteAffineAnim_8412008,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411EC0,
+ sSpriteAffineAnim_8411F08,
+ sSpriteAffineAnim_8411F50,
+ sSpriteAffineAnim_8411F98,
+ sSpriteAffineAnim_8411FE0,
+ sSpriteAffineAnim_8412028,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+};
+
+static const u8* const sPokeblocksPals[] =
+{
+ gPokeblockRed_Pal,
+ gPokeblockBlue_Pal,
+ gPokeblockPink_Pal,
+ gPokeblockGreen_Pal,
+ gPokeblockYellow_Pal,
+ gPokeblockPurple_Pal,
+ gPokeblockIndigo_Pal,
+ gPokeblockBrown_Pal,
+ gPokeblockLiteBlue_Pal,
+ gPokeblockOlive_Pal,
+ gPokeblockGray_Pal,
+ gPokeblockBlack_Pal,
+ gPokeblockWhite_Pal,
+ gPokeblockGold_Pal
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_84120DC[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_84120EC[] =
+{
+ sSpriteAffineAnim_84120DC
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_84120F0[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8412148[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_84121A0[] =
+{
+ sSpriteAffineAnim_84120DC
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_84121A4[] =
+{
+ sSpriteAffineAnim_84120F0
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_84121A8[] =
+{
+ sSpriteAffineAnim_8412148
+};
+
+static const struct OamData sThrownPokeblockOamData =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sThrownPokeblockSpriteAnim[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sThrownPokeblockAnimTable[] =
+{
+ sThrownPokeblockSpriteAnim,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_84121C0[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(-8, -8, 0, 1),
+ AFFINEANIMCMD_JUMP(1)
+};
+
+static const union AffineAnimCmd *const sThrownPokeblockAffineAnimTable[] =
+{
+ sSpriteAffineAnim_84121C0
+};
+
+static const struct CompressedSpriteSheet sUnknown_084121DC =
+{
+ gPokeblock_Gfx, 0x20, 14818
+};
+
+static const struct SpriteTemplate sThrownPokeblockSpriteTemplate =
+{
+ .tileTag = 14818,
+ .paletteTag = 14818,
+ .oam = &sThrownPokeblockOamData,
+ .anims = sThrownPokeblockAnimTable,
+ .images = NULL,
+ .affineAnims = sThrownPokeblockAffineAnimTable,
+ .callback = SpriteCB_ThrownPokeblock
+};
+
+// code
+
+static void CB2_PokeblockFeed(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTasks();
+ UpdatePaletteFade();
+}
+
+static void VBlankCB_PokeblockFeed(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static bool8 TransitionToPokeblockFeedScene(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ sub_80F9438();
+ sub_80F9368();
+ sub_8147B04();
+ gMain.state++;
+ break;
+ case 1:
+ ResetPaletteFade();
+ gPaletteFade.bufferTransferDisabled = 1;
+ gMain.state++;
+ break;
+ case 2:
+ ResetSpriteData();
+ gMain.state++;
+ break;
+ case 3:
+ FreeAllSpritePalettes();
+ gMain.state++;
+ break;
+ case 4:
+ SetUpWindowConfig(&gWindowConfig_81E6E50);
+ gMain.state++;
+ break;
+ case 5:
+ MultistepInitMenuWindowBegin(&gWindowConfig_81E6E50);
+ gMain.state++;
+ break;
+ case 6:
+ if (MultistepInitMenuWindowContinue())
+ {
+ ewram[0x1FFFF] = 0;
+ gMain.state++;
+ }
+ break;
+ case 7:
+ if (sub_8147B20(&gPlayerParty[gPokeblockMonID]))
+ {
+ gMain.state++;
+ }
+ break;
+ case 8:
+ ewram[0x1FFFD] = sub_81480B4();
+ gMain.state++;
+ break;
+ case 9:
+ ewram[0x1FFFE] = PokeblockFeed_CreatePokeSprite(&gPlayerParty[gPokeblockMonID]);
+ gMain.state++;
+ break;
+ case 10:
+ MenuDrawTextWindow(0, 14, 29, 19);
+ gMain.state++;
+ break;
+ case 11:
+ if (sub_8055870() != 1)
+ {
+ gMain.state++;
+ }
+ break;
+ case 12:
+ {
+ u16 savedIME = REG_IME;
+ REG_IME = 0;
+ REG_IE |= 1;
+ REG_IME = savedIME;
+ REG_DISPSTAT |= 8;
+ SetVBlankCallback(VBlankCB_PokeblockFeed);
+ gMain.state++;
+ }
+ case 13:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gPaletteFade.bufferTransferDisabled = 0;
+ SetMainCallback2(CB2_PokeblockFeed);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void CB2_PreparePokeblockFeedScene(void)
+{
+ while (1)
+ {
+ if (TransitionToPokeblockFeedScene() == 1)
+ {
+ LaunchPokeblockFeedTask(1);
+ break;
+ }
+ if (sub_80F9344() == 1)
+ break;
+ }
+}
+
+static void sub_8147B04(void)
+{
+ REG_BG1CNT = 0x1D02l;
+ REG_DISPCNT = 0x1340;
+}
+
+static bool8 sub_8147B20(struct Pokemon* mon)
+{
+ u16 species;
+ u32 PiD, TiD;
+ switch (ewram[0x1FFFF])
+ {
+ case 0:
+ species = GetMonData(mon, MON_DATA_SPECIES2);
+ PiD = GetMonData(mon, MON_DATA_PERSONALITY);
+ HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, 0x2000000, gUnknown_081FAF4C[1], species, PiD);
+ ewram[0x1FFFF]++;
+ break;
+ case 1:
+ {
+ const struct CompressedSpritePalette* palette;
+
+ species = GetMonData(mon, MON_DATA_SPECIES2);
+ PiD = GetMonData(mon, MON_DATA_PERSONALITY);
+ TiD = GetMonData(mon, MON_DATA_OT_ID);
+ palette = sub_80409C8(species, TiD, PiD);
+ LoadCompressedObjectPalette(palette);
+ GetMonSpriteTemplate_803C56C(palette->tag, 1);
+ ewram[0x1FFFF]++;
+ }
+ break;
+ case 2:
+ LoadCompressedObjectPic(&gUnknown_083F7F74);
+ ewram[0x1FFFF]++;
+ break;
+ case 3:
+ LoadCompressedObjectPalette(&gUnknown_083F7F7C);
+ ewram[0x1FFFF]++;
+ break;
+ case 4:
+ LoadCompressedObjectPic(&sUnknown_084121DC);
+ ewram[0x1FFFF]++;
+ break;
+ case 5:
+ SetPokeblockFeedSpritePal(gScriptItemId);
+ LoadCompressedObjectPalette(&sPokeblockFeedSpritePal);
+ ewram[0x1FFFF]++;
+ break;
+ case 6:
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM));
+ ewram[0x1FFFF]++;
+ break;
+ case 7:
+ LZDecompressVram(gUnknown_08E782FC, (void*)(VRAM + 0xE800));
+ ewram[0x1FFFF]++;
+ break;
+ case 8:
+ LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60);
+ ewram[0x1FFFF] = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void SetPokeblockFeedSpritePal(u8 pkbID)
+{
+ u8 color = GetPokeblockData(&gSaveBlock1.pokeblocks[pkbID], PBLOCK_COLOR);
+ sPokeblockFeedSpritePal.data = sPokeblocksPals[color - 1];
+ sPokeblockFeedSpritePal.tag = 0x39E2;
+}
+
+static void sub_8147CC8(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ switch (gTasks[taskID].data[0])
+ {
+ case 0:
+ gUnknown_03005F3C = 0;
+ gUnknown_03005F94 = 0;
+ sub_81481DC();
+ break;
+ case 255:
+ sub_8148108(ewram[0x1FFFD], gTasks[taskID].data[1]);
+ break;
+ case 269:
+ ewram[0x1FFFC] = CreatePokeblockSprite();
+ break;
+ case 281:
+ sub_8148044(ewram[0x1FFFE]);
+ break;
+ case 297:
+ gTasks[taskID].func = Task_PrintAtePokeblockText;
+ return;
+ }
+ if (gUnknown_03005F94 < gUnknown_03005F34)
+ sub_814825C();
+ else if (gUnknown_03005F94 == gUnknown_03005F34)
+ gTasks[taskID].data[0] = 254;
+
+ gUnknown_03005F94++;
+ gTasks[taskID].data[0]++;
+ }
+}
+
+static void LaunchPokeblockFeedTask(u8 a0)
+{
+ u8 taskID = CreateTask(sub_8147CC8, 0);
+ gTasks[taskID].data[0] = 0;
+ gTasks[taskID].data[1] = a0;
+}
+
+static void Task_WaitForAtePokeblockText(u8 taskID)
+{
+ if (MenuUpdateWindowText() == 1)
+ gTasks[taskID].func = Task_PaletteFadeToReturn;
+}
+
+static void Task_PrintAtePokeblockText(u8 taskID)
+{
+ struct Pokemon* mon = &gPlayerParty[gPokeblockMonID];
+ struct Pokeblock* pokeblock = &gSaveBlock1.pokeblocks[gScriptItemId];
+
+ gPokeblockGain = PokeblockGetGain(GetNature(mon), pokeblock);
+ GetMonNickname(mon, gStringVar1);
+ PokeblockCopyName(pokeblock, gStringVar2);
+
+ if (gPokeblockGain == 0)
+ StringExpandPlaceholders(gStringVar4, gContestStatsText_NormallyAte);
+ else if (gPokeblockGain > 0)
+ StringExpandPlaceholders(gStringVar4, gContestStatsText_HappilyAte);
+ else
+ StringExpandPlaceholders(gStringVar4, gContestStatsText_DisdainfullyAte);
+
+ MenuPrintMessage(gStringVar4, 1, 15);
+ gTasks[taskID].func = Task_WaitForAtePokeblockText;
+}
+
+static void Task_ReturnAfterPaletteFade(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, -1, 256);
+ SetMainCallback2(gMain.savedCallback);
+ DestroyTask(taskID);
+ }
+}
+
+static void Task_PaletteFadeToReturn(u8 taskID)
+{
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].func = Task_ReturnAfterPaletteFade;
+}
+
+static u8 PokeblockFeed_CreatePokeSprite(struct Pokemon* mon)
+{
+ u16 species = GetMonData(mon, MON_DATA_SPECIES2);
+ u8 spriteID = CreateSprite(&gUnknown_02024E8C, 48, 80, 2);
+
+ gPokeblockFeedMonSpecies = species;
+ gPokeblockFeedMonSpriteID = spriteID;
+ gPokeblockFeedMonNature = GetNature(mon);
+ gSprites[spriteID].data2 = species;
+ gSprites[spriteID].callback = SpriteCallbackDummy;
+ gPokeblockMonNotFlipped = 1;
+ if (!sub_8040A3C(species))
+ {
+ gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84120EC;
+ gSprites[spriteID].oam.affineMode = 3;
+ CalcCenterToCornerVec(&gSprites[spriteID], gSprites[spriteID].oam.shape, gSprites[spriteID].oam.size, gSprites[spriteID].oam.affineMode);
+ gPokeblockMonNotFlipped = 0;
+ }
+ return spriteID;
+}
+
+static void sub_8148044(u8 spriteID)
+{
+ gSprites[spriteID].pos1.x = 48;
+ gSprites[spriteID].pos1.y = 80;
+ gSprites[spriteID].data0 = -8;
+ gSprites[spriteID].data1 = 1;
+ gSprites[spriteID].callback = sub_8148078;
+}
+
+static void sub_8148078(struct Sprite* sprite)
+{
+ sprite->pos1.x += 4;
+ sprite->pos1.y += sprite->data0;
+ sprite->data0 += sprite->data1;
+ if (sprite->data0 == 0)
+ PlayCry1(sprite->data2, 0);
+ if (sprite->data0 == 9)
+ sprite->callback = SpriteCallbackDummy;
+}
+
+static u8 sub_81480B4(void)
+{
+ u8 spriteID = sub_810BA50(188, 100, 2);
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84121A0;
+ gSprites[spriteID].callback = SpriteCallbackDummy;
+ InitSpriteAffineAnim(&gSprites[spriteID]);
+ return spriteID;
+}
+
+static void sub_8148108(u8 spriteID, bool8 a1)
+{
+ FreeOamMatrix(gSprites[spriteID].oam.matrixNum);
+ gSprites[spriteID].oam.affineMode = 3;
+ if (!a1)
+ gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84121A4;
+ else
+ gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84121A8;
+ InitSpriteAffineAnim(&gSprites[spriteID]);
+}
+
+static u8 CreatePokeblockSprite(void)
+{
+ u8 spriteID = CreateSprite(&sThrownPokeblockSpriteTemplate, 174, 84, 1);
+ gSprites[spriteID].data0 = -12;
+ gSprites[spriteID].data1 = 1;
+ return spriteID;
+}
+
+static void SpriteCB_ThrownPokeblock(struct Sprite* sprite)
+{
+ sprite->pos1.x -= 4;
+ sprite->pos1.y += sprite->data0;
+ sprite->data0 += sprite->data1;
+ if (sprite->data0 == 10)
+ DestroySprite(sprite);
+}
+
+static void sub_81481DC(void)
+{
+ u8 animID, i;
+
+ gUnknown_03005F34 = 1;
+ animID = sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][0];
+ for (i = 0; i < 8; i++, animID++)
+ {
+ gUnknown_03005F34 += sMonPokeblockAnims[animID][4];
+ if (sMonPokeblockAnims[animID][9] == 1)
+ break;
+ }
+}
+
+static void sub_814825C(void)
+{
+ switch (gUnknown_03005F3C)
+ {
+ case 0:
+ gUnknown_03005F40 = sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][0];
+ gPokeblockFeedPokeSprite = &gSprites[gPokeblockFeedMonSpriteID];
+ gPokeblockFeedPokeSpriteCopy = *gPokeblockFeedPokeSprite;
+ gUnknown_03005F3C = 10;
+ break;
+ case 1 ... 9:
+ break;
+ case 10:
+ sub_8148540();
+ if (sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1] != 0)
+ {
+ gPokeblockFeedPokeSprite->oam.affineMode = 3;
+ gPokeblockFeedPokeSprite->oam.matrixNum = 0;
+ gPokeblockFeedPokeSprite->affineAnims = sSpriteAffineAnimTable_8412050;
+ InitSpriteAffineAnim(gPokeblockFeedPokeSprite);
+ }
+ gUnknown_03005F3C = 50;
+ case 50:
+ if (sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1] != 0)
+ {
+ if (gPokeblockMonNotFlipped == 0)
+ StartSpriteAffineAnim(gPokeblockFeedPokeSprite, sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1] + 10);
+ else
+ StartSpriteAffineAnim(gPokeblockFeedPokeSprite, sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1]);
+ }
+ gUnknown_03005F3C = 60;
+ break;
+ case 60:
+ if (sub_81485CC() == 1)
+ {
+ if (gUnknown_03005FA0[9] == 0)
+ {
+ gUnknown_03005F40++;
+ sub_8148540();
+ gUnknown_03005F3C = 60;
+ }
+ else
+ {
+ FreeOamMatrix(gPokeblockFeedPokeSprite->oam.matrixNum);
+ gUnknown_03005F3C = 70;
+ }
+ }
+ break;
+ case 70:
+ FreePokeSpriteMatrix();
+ gUnknown_03005F40 = 0;
+ gUnknown_03005F3C = 0;
+ break;
+ case 71 ... 90:
+ break;
+ }
+}
+
+static bool8 sub_8148540(void)
+{
+ u8 i;
+ for (i = 0; i < 10; i++)
+ gUnknown_03005FA0[i] = sMonPokeblockAnims[gUnknown_03005F40][i];
+ if (gUnknown_03005FA0[4] == 0)
+ return TRUE;
+ else
+ {
+ gUnknown_03005FA0[10] = Sin(gUnknown_03005FA0[0], gUnknown_03005FA0[2]);
+ gUnknown_03005FA0[11] = Cos(gUnknown_03005FA0[0], gUnknown_03005FA0[3]);
+ gUnknown_03005FA0[12] = gUnknown_03005FA0[4];
+ gUnknown_03005FA0[13] = gPokeblockFeedPokeSprite->pos2.x;
+ gUnknown_03005FA0[14] = gPokeblockFeedPokeSprite->pos2.y;
+ sub_8148710();
+ gUnknown_03005FA0[4] = gUnknown_03005FA0[12];
+ sub_814862C();
+ gUnknown_03005FA0[4] = gUnknown_03005FA0[12];
+ return FALSE;
+ }
+}
+
+#define ewram1D000 ((u16 *)(ewram + 0x1D000))
+#define ewram1D400 ((u16 *)(ewram + 0x1D400))
+
+static bool8 sub_81485CC(void)
+{
+ u16 var = gUnknown_03005FA0[12] - gUnknown_03005FA0[4];
+
+ gPokeblockFeedPokeSprite->pos2.x = ewram1D000[var];
+ gPokeblockFeedPokeSprite->pos2.y = ewram1D400[var];
+
+ if (--gUnknown_03005FA0[4] == 0)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static bool8 FreePokeSpriteMatrix(void)
+{
+ FreeSpriteOamMatrix(gPokeblockFeedPokeSprite);
+ return FALSE;
+}
+
+static void sub_814862C(void)
+{
+ u16 i;
+ u16 r8 = gUnknown_03005FA0[8];
+ u16 r7 = gUnknown_03005FA0[12] - r8;
+ s16 var3 = gUnknown_03005FA0[13] + gUnknown_03005FA0[6];
+ s16 r9 = gUnknown_03005FA0[14] + gUnknown_03005FA0[7];
+
+ for (i = 0; i < r7 - 1; i++)
+ {
+ s16* r3 = &ewram1D000[r8 + i];
+ s16 r1 = *r3 - (var3);
+
+ s16* r5 = &ewram1D400[r8 + i];
+ s16 r4 = *r5 - r9;
+
+ *r3 -= r1 * (i + 1) / r7;
+ *r5 -= r4 * (i + 1) / r7;
+ }
+
+ ewram1D000[(r8 + r7) - 1] = var3;
+ ewram1D400[(r8 + r7) - 1] = r9;
+}
+
+void sub_8148710(void)
+{
+ bool8 var_24 = FALSE;
+ s16 r8 = gUnknown_03005FA0[13] - gUnknown_03005FA0[10];
+ s16 r7 = gUnknown_03005FA0[14] - gUnknown_03005FA0[11];
+ while (1)
+ {
+ u16 r5;
+ u16 r4;
+ u16 var;
+
+ var = abs(gUnknown_03005FA0[5]);
+ r5 = var + gUnknown_03005FA0[3];
+ gUnknown_03005FA0[3] = r5;
+
+ if (gUnknown_03005FA0[2] < 0)
+ var_24 = TRUE;
+
+ r4 = gUnknown_03005FA0[12] - gUnknown_03005FA0[4];
+
+ if (gUnknown_03005FA0[4] == 0)
+ break;
+
+ if (!var_24)
+ {
+ ewram1D000[r4] = Sin(gUnknown_03005FA0[0], gUnknown_03005FA0[2] + r5 / 256) + r8;
+ ewram1D400[r4] = Cos(gUnknown_03005FA0[0], gUnknown_03005FA0[3] + r5 / 256) + r7;
+ }
+ else
+ {
+ ewram1D000[r4] = Sin(gUnknown_03005FA0[0], gUnknown_03005FA0[2] - r5 / 256) + r8;
+ ewram1D400[r4] = Cos(gUnknown_03005FA0[0], gUnknown_03005FA0[3] - r5 / 256) + r7;
+ }
+
+ gUnknown_03005FA0[0] += gUnknown_03005FA0[1];
+ gUnknown_03005FA0[0] &= 0xFF;
+ gUnknown_03005FA0[4]--;
+ }
+}
diff --git a/src/scene/berry_blender.c b/src/scene/berry_blender.c
new file mode 100644
index 000000000..f54c6271d
--- /dev/null
+++ b/src/scene/berry_blender.c
@@ -0,0 +1,3884 @@
+#include "global.h"
+#include "decompress.h"
+#include "palette.h"
+#include "event_data.h"
+#include "main.h"
+#include "text_window.h"
+#include "menu.h"
+#include "strings2.h"
+#include "sound.h"
+#include "songs.h"
+#include "berry.h"
+#include "string_util.h"
+#include "link.h"
+#include "task.h"
+#include "rom4.h"
+#include "item.h"
+#include "items.h"
+#include "rng.h"
+#include "save.h"
+#include "menu_cursor.h"
+#include "trig.h"
+#include "pokeblock.h"
+
+//needed to match Blender_ControlHitPitch
+struct MusicPlayerInfo
+{
+ struct SongHeader *songHeader;
+ u32 status;
+ u8 trackCount;
+ u8 priority;
+ u8 cmd;
+ u8 unk_B;
+ u32 clock;
+ u8 gap[8];
+ u8 *memAccArea;
+ u16 tempoD;
+ u16 tempoU;
+ u16 tempoI;
+ u16 tempoC;
+ u16 fadeOI;
+ u16 fadeOC;
+ u16 fadeOV;
+ struct MusicPlayerTrack *tracks;
+ struct ToneData *tone;
+ u32 ident;
+ u32 func;
+ u32 intp;
+};
+
+#define BLENDER_SCORE_BEST 0
+#define BLENDER_SCORE_GOOD 1
+#define BLENDER_SCORE_MISS 2
+
+#define BLENDER_MAX_PLAYERS 4
+#define BLENDER_SCORES_NO 3
+
+#define FLAVOUR_SPICY 0
+#define FLAVOUR_DRY 1
+#define FLAVOUR_SWEET 2
+#define FLAVOUR_BITTER 3
+#define FLAVOUR_SOUR 4
+
+struct BlenderBerry
+{
+ u16 itemID;
+ u8 name[7];
+ u8 flavours[5];
+ u8 smoothness;
+};
+
+struct BerryBlenderData
+{
+ u8 field_0;
+ u8 field_1;
+ struct Window field_4;
+ u8 field_35;
+ u8 field_36;
+ u8 field_37;
+ u8 field_38;
+ u8 field_39;
+ u8 field_3A;
+ u8 field_3B;
+ u8 field_3C;
+ u8 field_3D;
+ u8 field_3E;
+ u8 field_3F;
+ u8 field_40;
+ u8 field_41;
+ u8 field_42;
+ u8 field_43;
+ u8 field_44;
+ u8 field_45;
+ u8 field_46;
+ u8 field_47;
+ u8 field_48;
+ u8 field_49;
+ u8 field_4A;
+ u8 field_4B;
+ u8 field_4C;
+ u8 field_4D;
+ u16 field_4E;
+ u8 scoreIconIDs[3];
+ u16 arrowPos;
+ s16 field_56;
+ s16 field_58;
+ u16 max_RPM;
+ u8 SyncArrowSpriteID[BLENDER_MAX_PLAYERS];
+ u8 SyncArrowSprite2ID[BLENDER_MAX_PLAYERS];
+ u8 field_64;
+ u8 field_65;
+ u8 field_66;
+ u8 field_67;
+ u8 field_68;
+ u8 field_69;
+ u8 field_6A;
+ u8 field_6B;
+ u8 field_6C;
+ u8 field_6D;
+ u8 field_6E;
+ u8 field_6F;
+ u16 field_70[BLENDER_MAX_PLAYERS];
+ u16 field_78;
+ u16 field_7A;
+ u16 field_7C;
+ u8 field_7E;
+ u8 field_7F;
+ u16 chosenItemID[BLENDER_MAX_PLAYERS];
+ u8 playersNo;
+ u8 field_89;
+ u8 field_8A;
+ u8 field_8B;
+ u8 field_8C;
+ u8 field_8D;
+ u8 field_8E;
+ u8 field_8F;
+ u8 field_90;
+ u8 field_91;
+ u8 field_92;
+ u8 field_93;
+ u16 field_94;
+ u8 field_96;
+ u8 field_97;
+ u8 field_98;
+ u8 field_99;
+ u16 field_9A[BLENDER_MAX_PLAYERS];
+ u16 field_A2[BLENDER_MAX_PLAYERS];
+ u8 field_AA;
+ u8 stringVar[129];
+ u32 gameFrameTime;
+ s32 framesToWait;
+ u32 field_134;
+ u8 field_138;
+ u8 field_139;
+ u8 field_13A;
+ u8 field_13B;
+ u8 field_13C;
+ u8 field_13D;
+ u16 field_13E;
+ u16 field_140;
+ u16 field_142;
+ s16 field_144;
+ s16 field_146;
+ u8 field_148[3];
+ u8 field_14B;
+ u16 scores[BLENDER_MAX_PLAYERS][3];
+ u8 playerPlaces[BLENDER_MAX_PLAYERS];
+ struct BgAffineDstData field_168;
+ u16 field_178;
+ struct BlenderBerry blendedBerries[BLENDER_MAX_PLAYERS];
+ u32 field_1BC;
+ u16 field_1C0;
+ u16 field_1C2;
+ u32 field_1C4;
+};
+
+struct BlenderDebug
+{
+ s8 cursorPos;
+ s8 berries[4];
+ struct Pokeblock pokeblock;
+ u8 field_10;
+ u8 spicy;
+ u8 dry;
+ u8 sweet;
+ u8 bitter;
+ u8 sour;
+ u8 feel;
+ s8 field_17;
+ s8 field_18;
+ s8 field_19;
+ s16 BPM;
+};
+
+// other files functions
+void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch);
+void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo);
+void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo);
+void sub_80A6978(void);
+u8 sub_80A7DEC(u8 berryId, u8 x, u8 y, bool8 animate);
+void sub_814A880(u8 a1, u8 a2);
+u8 sub_814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5);
+s8 sub_810CA00(void);
+bool8 sub_810CA34(struct Pokeblock *pokeblock);
+#ifdef GERMAN
+extern void de_sub_8073110();
+#endif
+
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u8 ewram[];
+extern u16 gScriptItemId;
+extern u8 gUnknown_020297ED;
+extern u8 byte_3002A68;
+
+extern const u8 gUnknown_08E6C100[];
+extern const u8 gUnknown_08E6C920[];
+extern const u8 gUnknown_08E6D354[];
+extern const struct WindowConfig gWindowConfig_81E6F68;
+extern const u8 *const gPokeblockNames[];
+extern const struct Berry gBerries[];
+
+extern const u8 gBerryBlenderArrowTiles[];
+extern const u8 gBerryBlenderMarubatsuTiles[];
+extern const u8 gBerryBlenderParticlesTiles[];
+extern const u8 gBerryBlenderCountdownNumbersTiles[];
+extern const u8 gBerryBlenderStartTiles[];
+extern const u16 gBerryBlenderMiscPalette[];
+extern const u16 gBerryBlenderArrowPalette[];
+
+// ewram
+static EWRAM_DATA u8 gUnknown_020297DC = 0;
+static EWRAM_DATA u32 gUnknown_020297E0 = 0;
+static EWRAM_DATA u32 gUnknown_020297E4 = 0;
+static EWRAM_DATA u8 gUnknown_020297E8 = 0;
+
+// iwram common
+u16 gUnknown_03004830;
+u8 gInGameOpponentsNo;
+u16 gUnknown_03004840[10];
+struct BerryBlenderData* gBerryBlenderData;
+
+// iwram bss
+IWRAM_DATA s16 gUnknown_03000510[8];
+IWRAM_DATA s16 gUnknown_03000520[6];
+IWRAM_DATA s16 gUnknown_0300052C;
+IWRAM_DATA s16 gUnknown_0300052E;
+IWRAM_DATA s32 gUnknown_03000530[6];
+IWRAM_DATA s32 gUnknown_03000548[5];
+IWRAM_DATA u32 gUnknown_0300055C;
+IWRAM_DATA struct BlenderDebug sBlenderDebug;
+
+// this file's functions
+void Blender_SetBankBerryData(u8 bank, u16 itemID);
+
+static void sub_80514A4(void);
+static void sub_80514F0(void);
+static void sub_804E56C(void);
+static void Blender_SetPlayerNamesLocal(u8 NoOfOpponents);
+static void sub_8051474(void);
+static void sub_804E9F8(void);
+static void sub_804F378(void);
+static void sub_8051414(struct BgAffineDstData *dest);
+static void sub_804F238(void);
+static void sub_80501FC(void);
+static bool8 sub_8051B8C(void);
+static void sub_804F2A8(void);
+static void sub_804F81C(void);
+static void sub_805156C(void);
+void sub_8051684(struct Sprite* sprite);
+static void sub_8051AC8(s16* a0, u16 a1);
+static void sub_805194C(u16 a0, u16 a1);
+static void sub_8051A3C(u16 a0);
+static void sub_8051B18(void);
+static void sub_805123C(void);
+static void sub_8050954(void);
+static bool8 Blender_PrintBlendingRanking(void);
+static bool8 Blender_PrintBlendingResults(void);
+static void sub_80510E8(void);
+static void sub_8050E30(void);
+static void sub_805197C(u16 a0, u16 a1);
+static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst);
+static void sub_8052BD0(u8 taskID);
+static void sub_8052AF8(void);
+static void sub_804F8C8(u8 taskID);
+static void sub_804F9F4(u8 taskID);
+static void sub_804FB1C(u8 taskID);
+static void sub_8051C04(struct Sprite* sprite);
+static void sub_8051650(struct Sprite* sprite);
+static void sub_805181C(struct Sprite* sprite);
+static void sub_80518CC(struct Sprite* sprite);
+
+// const data
+static const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");
+static const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin");
+static const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal");
+
+// unreferenced pals?
+static const u16 sUnknownPal_0[] = INCBIN_U16("graphics/unused/unknown/821604C.gbapal");
+static const u16 sUnknownArray_1[224] = {0};
+
+// unreferenced Japanese strings
+static const u8 sUnknownJpnString0[] = _("▶");
+static const u8 sUnknownJpnString1[] = _(" ");
+static const u8 sUnknownJpnString2[] = _("カッコイ"); // "cool" (missing an イ at the end)
+static const u8 sUnknownJpnString3[] = _("カワイイ"); // "cute"
+static const u8 sUnknownJpnString4[] = _("ウツクシ"); // "beautiful" (missing an イ at the end)
+static const u8 sUnknownJpnString5[] = _("カシコイ"); // "smart"
+static const u8 sUnknownJpnString6[] = _("タクマシ"); // "tough" (missing an イ at the end)
+
+static const u8 gUnknown_08216249[] = _("\p");
+
+// unreferenced; These appear to be the first names of four people who worked on the game.
+static const u8 sUnknownJpnString7[10] = _("てつじ"); // Tetsuji (Ohta)
+static const u8 sUnknownJpnString8[10] = _("あきと"); // Akito (Mori)
+static const u8 sUnknownJpnString9[10] = _("シゲル"); // Shigeru (Ohmori)
+static const u8 sUnknownJpnString10[10] = _("ヨシノリ"); // Yoshinori (Matsuda)
+
+static const u8 sUnknownText_2Pok[] = _("2Pok");
+static const u8 sUnknownText_3Pok[] = _("3Pok");
+static const u8 sUnknownText_4Pok[] = _("4Pok");
+static const u8* const gUnknown_08216284[] =
+{
+ sUnknownText_2Pok, sUnknownText_3Pok, sUnknownText_4Pok
+};
+
+// unreferenced player strings
+static const u8 sUnknown1PString[4] = _("1P");
+static const u8 sUnknown2PString[4] = _("2P");
+static const u8 sUnknown3PString[4] = _("3P");
+static const u8 sUnknown4PString[4] = _("4P");
+
+#ifdef ENGLISH
+static const u8 sBlenderOpponentName1[] = _("MISTER");
+static const u8 sBlenderOpponentName2[] = _("LADDIE");
+static const u8 sBlenderOpponentName3[] = _("LASSIE");
+#else // GERMAN
+static const u8 sBlenderOpponentName1[] = _("OPI");
+static const u8 sBlenderOpponentName2[] = _("KUMPEL");
+static const u8 sBlenderOpponentName3[] = _("TUSSI");
+#endif // ENGLISH
+static const u8* const sBlenderOpponentsNames[] =
+{
+ sBlenderOpponentName1, sBlenderOpponentName2, sBlenderOpponentName3
+};
+
+static const u8 sRedColorString[] = _("{COLOR RED}");
+static const u8 sNewLineString_0[] = _("\n");
+static const u8 sSpaceString_0[] = _(" ");
+
+static const s8 gUnknown_082162CC[][2] =
+{
+ {-1, -1}, {1, -1}, {-1, 1}, {1, 1}
+};
+
+static const u8 gUnknown_082162D4[][2] =
+{
+ {2, 6}, {23, 6}, {2, 12}, {23, 12}, {1, 6}, {22, 6}, {1, 12}, {22, 12}
+};
+
+static const u8 sBlenderSyncArrowsPos[][2] =
+{
+ {72, 32}, {168, 32}, {72, 128}, {168, 128}
+};
+
+static const u8 gUnknown_082162EC[3][4] =
+{
+ {-1, 0, 1, -1}, {-1, 0, 1, 2}, {0, 1, 2, 3}
+};
+
+static const u16 gUnknown_082162F8[] = {0, 0xC000, 0x4000, 0x8000};
+static const u8 gUnknown_08216300[] = {1, 1, 0};
+static const u8 gUnknown_08216303[] = {32, 224, 96, 160, 0};
+
+static const TaskFunc gUnknown_08216308[] =
+{
+ sub_804F8C8, sub_804F9F4, sub_804FB1C
+};
+
+static const struct OamData sOamData_8216314 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821631C[] =
+{
+ ANIMCMD_FRAME(16, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216324[] =
+{
+ ANIMCMD_FRAME(16, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821632C[] =
+{
+ ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216334[] =
+{
+ ANIMCMD_FRAME(16, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821633C[] =
+{
+ ANIMCMD_FRAME(48, 2, 1, 1),
+ ANIMCMD_FRAME(32, 5, 1, 1),
+ ANIMCMD_FRAME(48, 3, 1, 1),
+ ANIMCMD_FRAME(16, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216350[] =
+{
+ ANIMCMD_FRAME(48, 2, .vFlip = TRUE),
+ ANIMCMD_FRAME(32, 5, .vFlip = TRUE),
+ ANIMCMD_FRAME(48, 3, .vFlip = TRUE),
+ ANIMCMD_FRAME(16, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216364[] =
+{
+ ANIMCMD_FRAME(48, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(32, 5, .hFlip = TRUE),
+ ANIMCMD_FRAME(48, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216378[] =
+{
+ ANIMCMD_FRAME(48, 2, 0, 0),
+ ANIMCMD_FRAME(32, 5, 0, 0),
+ ANIMCMD_FRAME(48, 3, 0, 0),
+ ANIMCMD_FRAME(16, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821638C[] =
+{
+ ANIMCMD_FRAME(0, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216394[] =
+{
+ ANIMCMD_FRAME(0, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821639C[] =
+{
+ ANIMCMD_FRAME(0, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82163A4[] =
+{
+ ANIMCMD_FRAME(0, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_82163AC[] =
+{
+ sSpriteAnim_821631C,
+ sSpriteAnim_8216324,
+ sSpriteAnim_821632C,
+ sSpriteAnim_8216334,
+ sSpriteAnim_821633C,
+ sSpriteAnim_8216350,
+ sSpriteAnim_8216364,
+ sSpriteAnim_8216378,
+ sSpriteAnim_821638C,
+ sSpriteAnim_8216394,
+ sSpriteAnim_821639C,
+ sSpriteAnim_82163A4
+};
+
+static const struct SpriteSheet gUnknown_082163DC =
+{
+ gBerryBlenderArrowTiles, 0x800, 46545
+};
+
+static const struct SpritePalette gUnknown_082163E4 =
+{
+ gBerryBlenderMiscPalette, 46546
+};
+
+static const struct SpritePalette gUnknown_082163EC =
+{
+ gBerryBlenderArrowPalette, 12312
+};
+
+static const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate =
+{
+ .tileTag = 46545,
+ .paletteTag = 12312,
+ .oam = &sOamData_8216314,
+ .anims = sSpriteAnimTable_82163AC,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8051C04
+};
+
+static const struct OamData sOamData_821640C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_8216414[] =
+{
+ ANIMCMD_FRAME(0, 20),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821641C[] =
+{
+ ANIMCMD_FRAME(4, 20, 1, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216424[] =
+{
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821643C[] =
+{
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216444[] =
+{
+ sSpriteAnim_8216414,
+ sSpriteAnim_821641C,
+ sSpriteAnim_8216424,
+ sSpriteAnim_821643C,
+};
+
+static const struct SpriteSheet gUnknown_08216454 =
+{
+ gBerryBlenderMarubatsuTiles, 0x200, 48888
+};
+
+static const struct SpriteTemplate sSpriteTemplate_821645C =
+{
+ .tileTag = 48888,
+ .paletteTag = 46546,
+ .oam = &sOamData_821640C,
+ .anims = sSpriteAnimTable_8216444,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8051650
+};
+
+static const struct OamData sOamData_8216474 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821647C[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(3, 5),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216494[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164AC[] =
+{
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(3, 3),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164D0[] =
+{
+ ANIMCMD_FRAME(5, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164D8[] =
+{
+ ANIMCMD_FRAME(6, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_82164E0[] =
+{
+ sSpriteAnim_821647C,
+ sSpriteAnim_8216494,
+ sSpriteAnim_82164AC,
+ sSpriteAnim_82164D0,
+ sSpriteAnim_82164D8,
+};
+
+static const struct SpriteSheet gUnknown_082164F4 =
+{
+ gBerryBlenderParticlesTiles, 0xE0, 23456
+};
+
+static const struct SpriteTemplate sSpriteTemplate_82164FC =
+{
+ .tileTag = 23456,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216474,
+ .anims = sSpriteAnimTable_82164E0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct OamData sOamData_8216514 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821651C[] =
+{
+ ANIMCMD_FRAME(32, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216524[] =
+{
+ ANIMCMD_FRAME(16, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821652C[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216534[] =
+{
+ sSpriteAnim_821651C,
+ sSpriteAnim_8216524,
+ sSpriteAnim_821652C,
+};
+
+static const struct SpriteSheet gUnknown_08216540 =
+{
+ gBerryBlenderCountdownNumbersTiles, 0x600, 12345
+};
+
+static const struct SpriteTemplate sSpriteTemplate_8216548 =
+{
+ .tileTag = 12345,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216514,
+ .anims = sSpriteAnimTable_8216534,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_805181C
+};
+
+static const struct OamData sOamData_8216560 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_8216568[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216570[] =
+{
+ sSpriteAnim_8216568,
+};
+
+static const struct SpriteSheet gUnknown_08216574 =
+{
+ gBerryBlenderStartTiles, 0x400, 12346
+};
+
+static const struct SpriteTemplate sSpriteTemplate_821657C =
+{
+ .tileTag = 12346,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216560,
+ .anims = sSpriteAnimTable_8216570,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80518CC
+};
+
+static const s16 gUnknown_08216594[][5] =
+{
+ {-10, 20, 10, 2, 1},
+ {250, 20, 10, -2, 1},
+ {-10, 140, 10, 2, -1},
+ {250, 140, 10, -2, -1},
+};
+
+static const u8 gUnknown_082165BC[][3] =
+{
+ {4, 3, 2}, {0, 4, 3}, {1, 0, 4}, {2, 1, 0}, {3, 2, 1}, {0, 2, 3}, {1, 3, 4}, {2, 4, 0}, {3, 0, 1}, {4, 1, 2},
+};
+
+static const u8 gUnknown_082165DA[] = {1, 1, 2, 3, 4};
+static const u8 gUnknown_082165DF[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15};
+static const u8 gUnknown_082165E9[] = {6, 6, 6, 6, 5};
+static const u8 gUnknown_082165EE[] = {3, 3, 3, 2, 2};
+static const u8 gUnknown_082165F3[] = {3, 3, 3, 3, 2};
+
+static const u8 sText_Space[] = _(" ");
+static const u8 sText_BPM[] = _("BPM");
+static const u8 sText_Dash[] = _("-");
+static const u8 sNewLineString_1[] = _("\n");
+static const u8 sNewLineString_2[] = _("\n");
+
+static void Blender_ControlHitPitch(void)
+{
+ m4aMPlayPitchControl(&gMPlay_SE2, 0xFFFF, (gBerryBlenderData->field_56 - 128) * 2);
+}
+
+static void VBlankCB0_BerryBlender(void)
+{
+ sub_80514A4();
+ sub_80514F0();
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void VBlankCB1_BerryBlender(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static bool8 sub_804E2EC(void)
+{
+ switch (gBerryBlenderData->field_1)
+ {
+ case 0:
+ sub_800D238(gUnknown_08E6C100, &ewram[0x10000]);
+ gBerryBlenderData->field_1++;
+ break;
+ case 1:
+ {
+ const void* offsetRead = sBlenderCenterMap;
+ void* offsetWrite = (void*)(VRAM + 0x4000);
+
+ DmaCopy16(3, offsetRead, offsetWrite, 0x400);
+ LoadPalette(sBlenderCenterPal, 0, 0x100);
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 2:
+ {
+ void* offsetRead = &ewram[0x10000];
+ void* offsetWrite = (void*)(VRAM);
+ u32 size = 0x2000;
+ while (TRUE)
+ {
+ DmaCopy16(3, offsetRead, offsetWrite, 0x1000);
+ offsetRead += 0x1000;
+ offsetWrite += 0x1000;
+ size -= 0x1000;
+ if (size <= 0x1000)
+ {
+ DmaCopy16(3, offsetRead, offsetWrite, size);
+ break;
+ }
+ }
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 3:
+ sub_800D238(gUnknown_08E6C920, &ewram[0x10000]);
+ gBerryBlenderData->field_1++;
+ break;
+ case 4:
+ sub_800D238(gUnknown_08E6D354, &ewram[0x13000]);
+ gBerryBlenderData->field_1++;
+ break;
+ case 5:
+ {
+ void* offsetRead = &ewram[0x10000];
+ void* offsetWrite = (void*)(VRAM + 0xE000);
+
+ DmaCopy16(3, offsetRead, offsetWrite, 0x1000);
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 6:
+ {
+ void* offsetRead = &ewram[0x11000];
+ void* offsetWrite = (void*)(VRAM + 0xF000);
+
+ DmaCopy16(3, offsetRead, offsetWrite, 0x1000);
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 7:
+ {
+ u16 i;
+ u16* palStore = (u16*)(&ewram[0x13000]);
+ void* offsetRead;
+ void* offsetWrite;
+
+ for (i = 0; i < 640; i++)
+ {
+ *(palStore + i) |= 0x100;
+ }
+ offsetRead = &ewram[0x13000];
+ offsetWrite = (void*)(VRAM + 0x6000);
+ DmaCopy16(3, offsetRead, offsetWrite, 0x500);
+ LoadPalette(sBlenderOuterPal, 0x80, 0x20);
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 8:
+ LoadSpriteSheet(&gUnknown_082163DC);
+ LoadSpriteSheet(&gUnknown_082164F4);
+ LoadSpriteSheet(&gUnknown_08216454);
+ gBerryBlenderData->field_1++;
+ break;
+ case 9:
+ LoadSpriteSheet(&gUnknown_08216540);
+ LoadSpriteSheet(&gUnknown_08216574);
+ LoadSpritePalette(&gUnknown_082163EC);
+ LoadSpritePalette(&gUnknown_082163E4);
+ gBerryBlenderData->field_1 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void sub_804E4FC(void)
+{
+ REG_DISPCNT = 0x1341;
+ REG_BG2CNT = 0x4880;
+ REG_BG1CNT = 0xC0D;
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+}
+
+void sub_804E538(void)
+{
+ u8* field6F; //this temp value is needed to match
+
+ gBerryBlenderData = (struct BerryBlenderData*)(&ewram[0x18000]);
+
+ field6F = &gBerryBlenderData->field_6F;
+ gBerryBlenderData->field_0 = 0;
+ *field6F = 0;
+
+ Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
+ SetMainCallback2(sub_804E56C);
+}
+
+static void sub_804E56C(void)
+{
+ s32 i;
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ REG_DISPCNT = 0;
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ SetVBlankCallback(NULL);
+ SetUpWindowConfig(&gWindowConfig_81E6F68);
+ InitMenuWindow(&gWindowConfig_81E6F68);
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_140 = 0;
+ gBerryBlenderData->field_13E = 0;
+ gBerryBlenderData->field_142 = 0x50;
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ gBerryBlenderData->field_1 = 0;
+ sub_8051474();
+ break;
+ case 1:
+ if (sub_804E2EC())
+ {
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->SyncArrowSpriteID[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSpriteID[i]], i + 8);
+ }
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 2:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ sub_8051474();
+ gBerryBlenderData->field_0++;
+ break;
+ case 3:
+ sub_804E4FC();
+ if (!gPaletteFade.active)
+ {
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 4:
+ MenuDrawTextWindow(0, 14, 29, 19);
+ MenuPrintMessage(gOtherText_BlenderChooseBerry, 1, 15);
+ gBerryBlenderData->field_0++;
+ break;
+ case 5:
+ if (MenuUpdateWindowText())
+ {
+ gBerryBlenderData->field_0++;
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ }
+ break;
+ case 6:
+ if (!gPaletteFade.active)
+ {
+ sub_80A6978();
+ gBerryBlenderData->field_0 = 0;
+ }
+ break;
+ }
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+void sub_804E738(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data6;
+ sprite->data2 -= sprite->data4;
+ sprite->data2 += sprite->data7;
+ sprite->data0 += sprite->data7;
+ sprite->data4--;
+
+ if (sprite->data0 < sprite->data2)
+ {
+ sprite->data3 = sprite->data4 = sprite->data3 - 1;
+ if (++sprite->data5 > 3)
+ DestroySprite(sprite);
+ else
+ PlaySE(SE_TB_KARA);
+ }
+ sprite->pos1.x = sprite->data1;
+ sprite->pos1.y = sprite->data2;
+}
+
+void sub_804E794(struct Sprite* sprite, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6)
+{
+ sprite->data0 = a3;
+ sprite->data1 = a2;
+ sprite->data2 = a3;
+ sprite->data3 = a4;
+ sprite->data4 = 10;
+ sprite->data5 = 0;
+ sprite->data6 = a5;
+ sprite->data7 = a6;
+ sprite->callback = sub_804E738;
+}
+
+static void sub_804E7C0(u16 a0, u8 a1)
+{
+ u8 spriteID = sub_80A7DEC(a0 + 123, 0, 80, a1 & 1);
+ sub_804E794(&gSprites[spriteID], gUnknown_08216594[a1][0], gUnknown_08216594[a1][1], gUnknown_08216594[a1][2], gUnknown_08216594[a1][3], gUnknown_08216594[a1][4]);
+}
+
+static void Blender_CopyBerryData(struct BlenderBerry* berry, u16 itemID)
+{
+ const struct Berry *berryInfo = GetBerryInfo(itemID + 124);
+ berry->itemID = itemID;
+ StringCopy(berry->name, berryInfo->name);
+ berry->flavours[FLAVOUR_SPICY] = berryInfo->spicy;
+ berry->flavours[FLAVOUR_DRY] = berryInfo->dry;
+ berry->flavours[FLAVOUR_SWEET] = berryInfo->sweet;
+ berry->flavours[FLAVOUR_BITTER] = berryInfo->bitter;
+ berry->flavours[FLAVOUR_SOUR] = berryInfo->sour;
+ berry->smoothness = berryInfo->smoothness;
+}
+
+static void Blender_SetPlayerNamesLocal(u8 NoOfOpponents)
+{
+ int i;
+ if (NoOfOpponents)
+ {
+ for (i = 0; i < 4; i++)
+ gLinkPlayers[i].language = GAME_LANGUAGE;
+ }
+ switch (NoOfOpponents)
+ {
+ case 0:
+ gInGameOpponentsNo = 0;
+ break;
+ case 1:
+ gInGameOpponentsNo = 1;
+ gBerryBlenderData->playersNo = 2;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[0]);
+ break;
+ case 2:
+ gInGameOpponentsNo = 2;
+ gBerryBlenderData->playersNo = 3;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[0]);
+ StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[1]);
+ break;
+ case 3:
+ gInGameOpponentsNo = 3;
+ gBerryBlenderData->playersNo = 4;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[0]);
+ StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[1]);
+ StringCopy(gLinkPlayers[3].name, sBlenderOpponentsNames[2]);
+ break;
+ }
+}
+
+void sub_804E990(void)
+{
+ s32 i;
+
+ REG_DISPCNT = 0;
+ gBerryBlenderData = (struct BerryBlenderData*)(&ewram[0x18000]);
+ gBerryBlenderData->field_0 = 0;
+ gBerryBlenderData->field_134 = 0;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->chosenItemID[i] = 0;
+ }
+ Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
+ if (gSpecialVar_0x8004 == 0)
+ SetMainCallback2(sub_804E9F8);
+ else
+ SetMainCallback2(sub_804F378);
+}
+
+static void sub_804E9F8(void)
+{
+ int i, j;
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+ SetUpWindowConfig(&gWindowConfig_81E6F68);
+ InitMenuWindow(&gWindowConfig_81E6F68);
+ gLinkType = 0x4422;
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_4E = 0;
+ gBerryBlenderData->field_7E = 0;
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->field_70[i] = 0;
+ for (j = 0; j < 3; j++)
+ {
+ gBerryBlenderData->scores[i][j] = 0;
+ }
+ }
+ gBerryBlenderData->field_7C = 0;
+ gBerryBlenderData->field_56 = 0;
+ gBerryBlenderData->arrowPos = 0;
+ gBerryBlenderData->max_RPM = 0;
+ gBerryBlenderData->field_1 = 0;
+ break;
+ case 1:
+ if (sub_804E2EC())
+ {
+ gBerryBlenderData->field_0++;
+ sub_8051474();
+ }
+ break;
+ case 2:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->SyncArrowSprite2ID[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSprite2ID[i]], i + 8);
+ }
+ gBerryBlenderData->field_0++;
+ break;
+ case 3:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gBerryBlenderData->field_0++;
+ break;
+ case 4:
+ sub_804E4FC();
+ if (!gPaletteFade.active)
+ {
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 5:
+ MenuDrawTextWindow(0, 13, 29, 19);
+ MenuPrint(gOtherText_LinkStandby3, 1, 14);
+ gBerryBlenderData->field_0 = 8;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 8:
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_13C = 0;
+ Blender_CopyBerryData(&gBerryBlenderData->blendedBerries[0], gScriptItemId);
+ memcpy(gBlockSendBuffer, &gBerryBlenderData->blendedBerries[0], sizeof(struct BlenderBerry));
+ sub_80084A4();
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 9:
+ if (sub_8007ECC())
+ {
+ ResetBlockReceivedFlags();
+ if (GetMultiplayerId() == 0)
+ sub_8007E9C(4);
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 10:
+ if (++gBerryBlenderData->framesToWait > 20)
+ {
+ MenuZeroFillScreen();
+ if (GetBlockReceivedStatus() == sub_8008198())
+ {
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ memcpy(&gBerryBlenderData->blendedBerries[i], &gBlockRecvBuffer[i][0], sizeof(struct BlenderBerry));
+ gBerryBlenderData->chosenItemID[i] = gBerryBlenderData->blendedBerries[i].itemID;
+ }
+ ResetBlockReceivedFlags();
+ gBerryBlenderData->field_0++;
+ }
+ }
+ break;
+ case 11:
+ gBerryBlenderData->playersNo = GetLinkPlayerCount();
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (gBerryBlenderData->field_13C == gUnknown_082162EC[gBerryBlenderData->playersNo - 2][i])
+ {
+ sub_804E7C0(gBerryBlenderData->chosenItemID[gBerryBlenderData->field_13C], i);
+ break;
+ }
+ }
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_13C++;
+ break;
+ case 12:
+ if (++gBerryBlenderData->framesToWait > 60)
+ {
+ if (gBerryBlenderData->field_13C >= gBerryBlenderData->playersNo)
+ {
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]] - 22528;
+ }
+ else
+ gBerryBlenderData->field_0--;
+ gBerryBlenderData->framesToWait = 0;
+ }
+ break;
+ case 13:
+ if (sub_8007ECC())
+ {
+ gBerryBlenderData->field_0++;
+ sub_8051414(&gBerryBlenderData->field_168);
+ }
+ break;
+ case 14:
+ REG_DISPCNT |= 0x400;
+ gBerryBlenderData->arrowPos += 0x200;
+ gBerryBlenderData->field_142 += 4;
+ if (gBerryBlenderData->field_142 > 255)
+ {
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_142 = 256;
+ gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]];
+ REG_BG2CNT = 0x4882;
+ gBerryBlenderData->framesToWait = 0;
+ sub_804F238();
+ sub_804F2A8();
+ }
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 15:
+ if (sub_8051B8C())
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 16:
+ CreateSprite(&sSpriteTemplate_8216548, 120, -16, 3);
+ gBerryBlenderData->field_0++;
+ break;
+ case 18:
+ gBerryBlenderData->field_0++;
+ break;
+ case 19:
+ sub_80084A4();
+ gBerryBlenderData->field_0++;
+ break;
+ case 20:
+ if (sub_8007ECC())
+ {
+ sub_8007E24();
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 21:
+ gBerryBlenderData->field_56 = 128;
+ gBerryBlenderData->gameFrameTime = 0;
+ SetMainCallback2(sub_80501FC);
+ if (GetCurrentMapMusic() != 403)
+ {
+ gBerryBlenderData->field_178 = GetCurrentMapMusic();
+ }
+ PlayBGM(BGM_CYCLING);
+ break;
+ case 100:
+ MenuDrawTextWindow(0, 13, 29, 19);
+ MenuPrintMessage(gOtherText_LinkNotFound, 1, 15);
+ gBerryBlenderData->field_0++;
+ break;
+ case 101:
+ if (MenuUpdateWindowText())
+ gBerryBlenderData->field_0++;
+ break;
+ case 102:
+ if (!gPaletteFade.active)
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+ break;
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_804F0F4(void)
+{
+ REG_DISPCNT = 0;
+
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+
+ SetUpWindowConfig(&gWindowConfig_81E6F68);
+ InitMenuWindow(&gWindowConfig_81E6F68);
+
+ gLinkType = 0x4422;
+
+ gBerryBlenderData->field_4E = 0;
+ gBerryBlenderData->field_56 = 0;
+ gBerryBlenderData->arrowPos = 0;
+ gBerryBlenderData->max_RPM = 0;
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ gBerryBlenderData->field_0++;
+}
+
+static u8 sub_804F16C(u16 arrowPos, u8 a1)
+{
+ u32 var1 = (arrowPos / 256) + 24;
+ u8 arrID = gBerryBlenderData->field_A2[a1];
+ u32 var2 = gUnknown_08216303[arrID];
+
+ if (var1 >= var2 && var1 < var2 + 48)
+ {
+ if (var1 >= var2 + 20 && var1 < var2 + 28)
+ return 2;
+ else
+ return 1;
+ }
+ else
+ return 0;
+}
+
+static void sub_804F1BC(u16 itemID, u8 a1, struct BlenderBerry* berry)
+{
+ u16 r4 = 0;
+ u16 i;
+ if (itemID == ITEM_ENIGMA_BERRY)
+ {
+ for (i = 0; i < 5; i++)
+ {
+ if (berry->flavours[r4] > berry->flavours[i])
+ r4 = i;
+ }
+ r4 += 5;
+ }
+ else
+ {
+ r4 = itemID - 133;
+ if (r4 >= 5)
+ r4 = (r4 % 5) + 5;
+ }
+ for (i = 0; i < a1 - 1; i++)
+ {
+ Blender_SetBankBerryData(i + 1, gUnknown_082165BC[r4][i] + 133);
+ }
+}
+
+static void sub_804F238(void)
+{
+ s32 i, j;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->field_A2[i] = 0xFF;
+ gBerryBlenderData->field_9A[i] = gUnknown_082162EC[gBerryBlenderData->playersNo - 2][i];
+ }
+ for (j = 0; j < BLENDER_MAX_PLAYERS; j++)
+ {
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (gBerryBlenderData->field_9A[i] == j)
+ gBerryBlenderData->field_A2[j] = i;
+ }
+ }
+}
+
+static void sub_804F2A8(void)
+{
+ int i;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (gBerryBlenderData->field_9A[i] != 0xFF)
+ {
+ u8* stringPtr = gStringVar1;
+
+ gBerryBlenderData->SyncArrowSpriteID[gBerryBlenderData->field_9A[i]] = gBerryBlenderData->SyncArrowSprite2ID[i];
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSpriteID[gBerryBlenderData->field_9A[i]]], i);
+ if (GetMultiplayerId() == gBerryBlenderData->field_9A[i])
+ stringPtr = StringCopy(stringPtr, sRedColorString);
+ StringCopy(stringPtr, gLinkPlayers[gBerryBlenderData->field_9A[i]].name);
+ MenuPrint_PixelCoords(gStringVar1, gUnknown_082162D4[i][0] * 8 + 1, gUnknown_082162D4[i][1] * 8, 1);
+ }
+ }
+}
+
+static void sub_804F378(void)
+{
+ s32 i, j;
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ sub_804F0F4();
+ Blender_SetBankBerryData(0, gScriptItemId);
+ Blender_CopyBerryData(&gBerryBlenderData->blendedBerries[0], gScriptItemId);
+ sub_804F1BC(gScriptItemId, gBerryBlenderData->playersNo, &gBerryBlenderData->blendedBerries[0]);
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->field_70[i] = 0;
+ for (j = 0; j < 3; j++)
+ {
+ gBerryBlenderData->scores[i][j] = 0;
+ }
+ }
+ gBerryBlenderData->field_7C = 0;
+ gBerryBlenderData->field_1 = 0;
+ break;
+ case 1:
+ if (sub_804E2EC())
+ {
+ gBerryBlenderData->field_0++;
+ sub_8051474();
+ }
+ break;
+ case 2:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->SyncArrowSprite2ID[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSprite2ID[i]], i + 8);
+ }
+ gBerryBlenderData->field_0++;
+ break;
+ case 3:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 4:
+ if (++gBerryBlenderData->framesToWait == 2)
+ sub_804E4FC();
+ if (!gPaletteFade.active)
+ gBerryBlenderData->field_0 = 8;
+ break;
+ case 8:
+ gBerryBlenderData->field_0 = 11;
+ gBerryBlenderData->field_13C = 0;
+ break;
+ case 11:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ u32 var = gUnknown_082162EC[gBerryBlenderData->playersNo - 2][i];
+ if (gBerryBlenderData->field_13C == var)
+ {
+ sub_804E7C0(gBerryBlenderData->chosenItemID[gBerryBlenderData->field_13C], i);
+ break;
+ }
+ }
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_13C++;
+ break;
+ case 12:
+ if (++gBerryBlenderData->framesToWait > 60)
+ {
+ if (gBerryBlenderData->field_13C >= gBerryBlenderData->playersNo)
+ {
+ gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]] - 22528;
+ gBerryBlenderData->field_0++;
+ }
+ else
+ gBerryBlenderData->field_0--;
+ gBerryBlenderData->framesToWait = 0;
+ }
+ break;
+ case 13:
+ gBerryBlenderData->field_0++;
+ sub_804F238();
+ PlaySE(SE_RU_HYUU);
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 14:
+ REG_DISPCNT |= 0x400;
+ gBerryBlenderData->arrowPos += 0x200;
+ gBerryBlenderData->field_142 += 4;
+ if (gBerryBlenderData->field_142 > 255)
+ {
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_142 = 256;
+ gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]];
+ REG_BG2CNT = 0x4882;
+ gBerryBlenderData->framesToWait = 0;
+ PlaySE(SE_TRACK_DOOR);;
+ sub_804F2A8();
+ }
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 15:
+ if (sub_8051B8C())
+ {
+ gBerryBlenderData->field_0++;
+ }
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 16:
+ CreateSprite(&sSpriteTemplate_8216548, 120, -16, 3);
+ gBerryBlenderData->field_0++;
+ break;
+ case 18:
+ gBerryBlenderData->field_0++;
+ break;
+ case 19:
+ gBerryBlenderData->field_0++;
+ break;
+ case 20:
+ gBerryBlenderData->field_0++;
+ break;
+ case 21:
+ sub_804F81C();
+ gBerryBlenderData->field_56 = 128;
+ gBerryBlenderData->gameFrameTime = 0;
+ gBerryBlenderData->field_14B = 0;
+ gBerryBlenderData->field_7E = 0;
+ SetMainCallback2(sub_80501FC);
+
+ for (i = 0; i < gSpecialVar_0x8004; i++)
+ {
+ gBerryBlenderData->field_148[i] = CreateTask(gUnknown_08216308[i], 10 + i);
+ }
+
+ if (GetCurrentMapMusic() != 403)
+ {
+ gBerryBlenderData->field_178 = GetCurrentMapMusic();
+ }
+ PlayBGM(BGM_CYCLING);
+ PlaySE(SE_MOTER);
+ Blender_ControlHitPitch();
+ break;
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_804F81C(void)
+{
+ s32 i;
+ for (i = 0; i < 4; i++)
+ {
+ gSendCmd[0] = 0;
+ gSendCmd[2] = 0;
+ gRecvCmds[0][i] = 0;
+ gRecvCmds[2][i] = 0;
+ }
+}
+
+static void sub_804F844(u8 taskID)
+{
+ if(++gTasks[taskID].data[0] > gTasks[taskID].data[1])
+ {
+ gRecvCmds[2][gTasks[taskID].data[2]] = 0x2345;
+ DestroyTask(taskID);
+ }
+}
+
+static void sub_804F890(u8 a0, u8 a1)
+{
+ u8 taskID = CreateTask(sub_804F844, 80);
+ gTasks[taskID].data[1] = a1;
+ gTasks[taskID].data[2] = a0;
+}
+
+static void sub_804F8C8(u8 taskID)
+{
+ if (sub_804F16C(gBerryBlenderData->arrowPos, 1) == 2)
+ {
+ if (gTasks[taskID].data[0] == 0)
+ {
+ if (gBerryBlenderData->field_14B == 0)
+ {
+ u8 rand = Random() / 655;
+ if (gBerryBlenderData->field_56 < 500)
+ {
+ if (rand > 75)
+ gRecvCmds[2][1] = 0x4523;
+ else
+ gRecvCmds[2][1] = 0x5432;
+ gRecvCmds[2][1] = 0x5432; // ???
+ }
+ else if (gBerryBlenderData->field_56 < 1500)
+ {
+ if (rand > 80)
+ gRecvCmds[2][1] = 0x4523;
+ else
+ {
+ u8 value = rand - 21;
+ if (value < 60)
+ gRecvCmds[2][1] = 0x5432;
+ else if (rand < 10)
+ sub_804F890(1, 5);
+ }
+ }
+ else if (rand <= 90)
+ {
+ u8 value = rand - 71;
+ if (value < 20)
+ gRecvCmds[2][1] = 0x5432;
+ else if (rand < 30)
+ sub_804F890(1, 5);
+ }
+ else
+ gRecvCmds[2][1] = 0x4523;
+ }
+ else
+ gRecvCmds[2][1] = 0x4523;
+
+ gTasks[taskID].data[0] = 1;
+ }
+ }
+ else
+ gTasks[taskID].data[0] = 0;
+}
+
+static void sub_804F9F4(u8 taskID)
+{
+ u32 var1 = (gBerryBlenderData->arrowPos + 0x1800) & 0xFFFF;
+ u32 var2 = gBerryBlenderData->field_A2[2] & 0xFF;
+ if ((var1 >> 8) > gUnknown_08216303[var2] + 20 && (var1 >> 8) < gUnknown_08216303[var2] + 40)
+ {
+ if (gTasks[taskID].data[0] == 0)
+ {
+ if (gBerryBlenderData->field_14B == 0)
+ {
+ u8 rand = Random() / 655;
+ if (gBerryBlenderData->field_56 < 500)
+ {
+ if (rand > 66)
+ gRecvCmds[2][2] = 0x4523;
+ else
+ gRecvCmds[2][2] = 0x5432;
+ }
+ else
+ {
+ u8 value;
+ if (rand > 65)
+ gRecvCmds[2][2] = 0x4523;
+ value = rand - 41;
+ if (value < 25)
+ gRecvCmds[2][2] = 0x5432;
+ if (rand < 10)
+ sub_804F890(2, 5);
+ }
+
+ gTasks[taskID].data[0] = 1;
+ }
+ else
+ {
+ gRecvCmds[2][2] = 0x4523;
+ gTasks[taskID].data[0] = 1;
+ }
+ }
+ }
+ else
+ gTasks[taskID].data[0] = 0;
+}
+
+static void sub_804FB1C(u8 taskID)
+{
+ u32 var1, var2;
+
+ var1 = (gBerryBlenderData->arrowPos + 0x1800) & 0xFFFF;
+ var2 = gBerryBlenderData->field_A2[3] & 0xFF;
+ if ((var1 >> 8) > gUnknown_08216303[var2] + 20 && (var1 >> 8) < gUnknown_08216303[var2] + 40)
+ {
+ if (gTasks[taskID].data[0] == 0)
+ {
+ if (gBerryBlenderData->field_14B == 0)
+ {
+ u8 rand = (Random() / 655);
+ if (gBerryBlenderData->field_56 < 500)
+ {
+ if (rand > 88)
+ gRecvCmds[2][3] = 0x4523;
+ else
+ gRecvCmds[2][3] = 0x5432;
+ }
+ else
+ {
+ if (rand > 60)
+ gRecvCmds[2][3] = 0x4523;
+ else
+ {
+ s8 value = rand - 56; // makes me wonder what the original code was
+ u8 value2 = value;
+ if (value2 < 5)
+ gRecvCmds[2][3] = 0x5432;
+ }
+ if (rand < 5)
+ sub_804F890(3, 5);
+ }
+ gTasks[taskID].data[0] = 1;
+ }
+ else
+ {
+ gRecvCmds[2][3] = 0x4523;
+ gTasks[taskID].data[0] = 1;
+ }
+ }
+ }
+ else
+ gTasks[taskID].data[0] = 0;
+}
+
+static void sub_804FC48(u16 a0, u8 a1)
+{
+ u8 spriteID;
+
+ spriteID = CreateSprite(&sSpriteTemplate_821645C,
+ sBlenderSyncArrowsPos[a1][0] - (10 * gUnknown_082162CC[a1][0]),
+ sBlenderSyncArrowsPos[a1][1] - (10 * gUnknown_082162CC[a1][1]),
+ 1);
+ if (a0 == 0x4523)
+ {
+ StartSpriteAnim(&gSprites[spriteID], 2);
+ gSprites[spriteID].callback = sub_8051684;
+ PlaySE(SE_RU_GASHIN);
+ }
+ else if (a0 == 0x5432)
+ {
+ StartSpriteAnim(&gSprites[spriteID], 0);
+ PlaySE(SE_SEIKAI);
+ }
+ else if (a0 == 0x2345)
+ {
+ StartSpriteAnim(&gSprites[spriteID], 1);
+ PlaySE(SE_HAZURE);
+ }
+ sub_805156C();
+}
+
+static void sub_804FD30(u16 a0)
+{
+ Blender_ControlHitPitch();
+ switch (a0)
+ {
+ case 0x4523:
+ if (gBerryBlenderData->field_56 < 1500)
+ gBerryBlenderData->field_56 += (384 / gUnknown_082165DA[gBerryBlenderData->playersNo]);
+ else
+ {
+ gBerryBlenderData->field_56 += (128 / gUnknown_082165DA[gBerryBlenderData->playersNo]);
+ sub_8051AC8(&gBerryBlenderData->field_144, (gBerryBlenderData->field_56 / 100) - 10);
+ sub_8051AC8(&gBerryBlenderData->field_146, (gBerryBlenderData->field_56 / 100) - 10);
+ }
+ break;
+ case 0x5432:
+ if (gBerryBlenderData->field_56 < 1500)
+ gBerryBlenderData->field_56 += (256 / gUnknown_082165DA[gBerryBlenderData->playersNo]);
+ break;
+ case 0x2345:
+ gBerryBlenderData->field_56 -= (256 / gUnknown_082165DA[gBerryBlenderData->playersNo]);
+ if (gBerryBlenderData->field_56 < 128)
+ gBerryBlenderData->field_56 = 128;
+ break;
+ }
+}
+
+static void sub_804FE70(void)
+{
+ s32 i;
+
+ if (gSpecialVar_0x8004 != 0)
+ {
+ if (gSendCmd[2] != 0)
+ {
+ gRecvCmds[2][0] = gSendCmd[2];
+ gRecvCmds[0][0] = 0x4444;
+ gSendCmd[2] = 0;
+ }
+ for (i = 1; i < 4; i++)
+ {
+ if (gRecvCmds[2][i] != 0)
+ gRecvCmds[0][i] = 0x4444;
+ }
+ }
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ if (gRecvCmds[0][i] == 0x4444)
+ {
+ u32 var = gBerryBlenderData->field_A2[i];
+ if (gRecvCmds[2][i] == 0x4523)
+ {
+ sub_804FD30(0x4523);
+ gBerryBlenderData->field_13E += (gBerryBlenderData->field_56 / 55);
+ if (gBerryBlenderData->field_13E >= 1000)
+ gBerryBlenderData->field_13E = 1000;
+ sub_804FC48(0x4523, var);
+ gBerryBlenderData->scores[i][BLENDER_SCORE_BEST]++;
+ }
+ else if (gRecvCmds[2][i] == 0x5432)
+ {
+ sub_804FD30(0x5432);
+ gBerryBlenderData->field_13E += (gBerryBlenderData->field_56 / 70);
+ sub_804FC48(0x5432, var);
+ gBerryBlenderData->scores[i][BLENDER_SCORE_GOOD]++;
+ }
+ else if (gRecvCmds[2][i] == 0x2345)
+ {
+ sub_804FC48(0x2345, var);
+ sub_804FD30(0x2345);
+ if (gBerryBlenderData->field_4.win_field_F > 1000)
+ gBerryBlenderData->field_13E = 1000;
+ if (gBerryBlenderData->scores[i][BLENDER_SCORE_MISS] < 999)
+ gBerryBlenderData->scores[i][BLENDER_SCORE_MISS]++;
+ }
+ if (gRecvCmds[2][i] == 0x2345 || gRecvCmds[2][i] == 0x4523 || gRecvCmds[2][i] == 0x5432)
+ {
+ if (gBerryBlenderData->field_56 > 1500)
+ m4aMPlayTempoControl(&gMPlay_BGM, ((gBerryBlenderData->field_56 - 750) / 20) + 256);
+ else
+ m4aMPlayTempoControl(&gMPlay_BGM, 256);
+ }
+ }
+ }
+ if (gSpecialVar_0x8004 != 0)
+ {
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ gRecvCmds[0][i] = 0;
+ gRecvCmds[2][i] = 0;
+ }
+ }
+}
+
+static void sub_80500A8(void)
+{
+ bool8 A_pressed = 0;
+ u8 var2 = gBerryBlenderData->field_A2[GetMultiplayerId()];
+ if (gBerryBlenderData->field_6F == 0)
+ {
+ if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A && gMain.newKeys & A_BUTTON)
+ A_pressed = ((gMain.heldKeysRaw & (A_BUTTON | L_BUTTON)) != (A_BUTTON | L_BUTTON));
+ else if (gMain.newKeys & A_BUTTON)
+ A_pressed = 1;
+ if (A_pressed)
+ {
+ u8 var3;
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSpriteID[gBerryBlenderData->field_9A[var2]]], var2 + 4);
+ var3 = sub_804F16C(gBerryBlenderData->arrowPos, GetMultiplayerId());
+ if (var3 == 2)
+ gSendCmd[2] = 0x4523;
+ else if (var3 == 1)
+ gSendCmd[2] = 0x5432;
+ else
+ gSendCmd[2] = 0x2345;
+ }
+ }
+ if (++gBerryBlenderData->field_7E > 5)
+ {
+ if (gBerryBlenderData->field_56 > 128)
+ gBerryBlenderData->field_56--;
+ gBerryBlenderData->field_7E = 0;
+ }
+ if (gUnknown_020297ED && gMain.newKeys & L_BUTTON)
+ gBerryBlenderData->field_14B ^= 1;
+}
+
+static void sub_80501FC(void)
+{
+ sub_8051474();
+ if (gBerryBlenderData->gameFrameTime < (99 * 60 * 60) + (59 * 60)) // game time can't be longer than 99 minutes and 59 seconds, can't print 3 digits
+ gBerryBlenderData->gameFrameTime++;
+ sub_80500A8();
+ SetLinkDebugValues((u16)(gBerryBlenderData->field_56), gBerryBlenderData->field_13E);
+ sub_804FE70();
+ sub_805194C(gBerryBlenderData->field_13E, 1000);
+ sub_8051A3C(gBerryBlenderData->field_56);
+ sub_8051B18();
+ sub_805123C();
+ if (gBerryBlenderData->field_6F == 0 && gBerryBlenderData->field_140 >= 1000)
+ {
+ gBerryBlenderData->field_13E = 1000;
+ gBerryBlenderData->field_6F = 1;
+ SetMainCallback2(sub_8050954);
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static bool8 sub_80502A4(struct BlenderBerry* berries, u8 index1, u8 index2)
+{
+ if (berries[index1].itemID != berries[index2].itemID
+ || (StringCompare(berries[index1].name, berries[index2].name) == 0
+ && (berries[index1].flavours[0] == berries[index2].flavours[0]
+ && berries[index1].flavours[1] == berries[index2].flavours[1]
+ && berries[index1].flavours[2] == berries[index2].flavours[2]
+ && berries[index1].flavours[3] == berries[index2].flavours[3]
+ && berries[index1].flavours[4] == berries[index2].flavours[4]
+ && berries[index1].smoothness == berries[index2].smoothness)))
+ return TRUE;
+ else
+ return FALSE;
+}
+
+u32 Blender_GetPokeblockColor(struct BlenderBerry* berries, s16* a1, u8 playersNo, u8 a3)
+{
+ s16 vars[5];
+ s32 i;
+ s32 r6;
+ u8 r2;
+
+ for (i = 0; i <= 5; i++) // bug, writing one index too far
+ vars[i] = a1[i];
+ r6 = 0;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] == 0)
+ r6++;
+ }
+ if (r6 == 5 || a3 > 3)
+ return 12;
+ for (i = 0; i < playersNo; i++)
+ {
+ for (r6 = 0; r6 < playersNo; r6++)
+ {
+ if (berries[i].itemID == berries[r6].itemID && i != r6
+ && (berries[i].itemID != ITEM_ENIGMA_BERRY || sub_80502A4(berries, i, r6)))
+ return 12;
+ }
+ }
+ r2 = 0;
+ for (r2 = 0, i = 0; i < 5; i++)
+ {
+ if (vars[i] > 0)
+ r2++;
+ }
+ if (r2 > 3)
+ return 13;
+ if (r2 == 3)
+ return 11;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] > 50)
+ return 14;
+ }
+ if (r2 == 1 && vars[0] > 0)
+ return 1;
+ if (r2 == 1 && vars[1] > 0)
+ return 2;
+ if (r2 == 1 && vars[2] > 0)
+ return 3;
+ if (r2 == 1 && vars[3] > 0)
+ return 4;
+ if (r2 == 1 && vars[4] > 0)
+ return 5;
+ if (r2 == 2)
+ {
+ s32 var = 0;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] > 0)
+ gUnknown_03000520[var++] = i;
+ }
+ if (vars[gUnknown_03000520[0]] >= vars[gUnknown_03000520[1]])
+ {
+ if (gUnknown_03000520[0] == 0)
+ return (gUnknown_03000520[1] << 16) | 6;
+ if (gUnknown_03000520[0] == 1)
+ return (gUnknown_03000520[1] << 16) | 7;
+ if (gUnknown_03000520[0] == 2)
+ return (gUnknown_03000520[1] << 16) | 8;
+ if (gUnknown_03000520[0] == 3)
+ return (gUnknown_03000520[1] << 16) | 9;
+ if (gUnknown_03000520[0] == 4)
+ return (gUnknown_03000520[1] << 16) | 10;
+ }
+ else
+ {
+ if (gUnknown_03000520[1] == 0)
+ return (gUnknown_03000520[0] << 16) | 6;
+ if (gUnknown_03000520[1] == 1)
+ return (gUnknown_03000520[0] << 16) | 7;
+ if (gUnknown_03000520[1] == 2)
+ return (gUnknown_03000520[0] << 16) | 8;
+ if (gUnknown_03000520[1] == 3)
+ return (gUnknown_03000520[0] << 16) | 9;
+ if (gUnknown_03000520[1] == 4)
+ return (gUnknown_03000520[0] << 16) | 10;
+ }
+ }
+ return 0;
+}
+
+static void sub_80504F0(s16 value)
+{
+ gUnknown_0300052C = value;
+}
+
+s16 unref_sub_80504FC(void)
+{
+ return gUnknown_0300052C;
+}
+
+static void sub_8050508(s16 value)
+{
+ gUnknown_0300052E = value;
+}
+
+s16 unref_sub_8050514(void)
+{
+ return gUnknown_0300052E;
+}
+
+#ifdef NONMATCHING
+
+static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 maxRPM)
+{
+ s32 i;
+ s32 j;
+ s32 savedEntry;
+ s32 var3;
+ s32 var4;
+ u32 var6;
+ s32 var11;
+ u16 rand;
+
+ for (i = 0; i < 6; i++)
+ gUnknown_03000510[i] = 0;
+ for (i = 0; i < playersNo; i++)
+ {
+ for (j = 0; j < 5; j++)
+ gUnknown_03000510[j] += berries[i].flavours[j];
+ }
+
+ savedEntry = gUnknown_03000510[0];
+ gUnknown_03000510[0] -= gUnknown_03000510[1];
+ gUnknown_03000510[1] -= gUnknown_03000510[2];
+ gUnknown_03000510[2] -= gUnknown_03000510[3];
+ gUnknown_03000510[3] -= gUnknown_03000510[4];
+ gUnknown_03000510[4] -= savedEntry;
+
+ var6 = 0;
+ for (i = 0; i < 6; i++)
+ {
+ if (gUnknown_03000510[i] < 0)
+ {
+ gUnknown_03000510[i] = 0;
+ var6++;
+ }
+ }
+ for (i = 0; i < 5; i++)
+ {
+ if (gUnknown_03000510[i] > 0)
+ {
+ if (gUnknown_03000510[i] < var6)
+ gUnknown_03000510[i] = 0;
+ else
+ gUnknown_03000510[i] -= var6;
+ }
+ }
+ for (i = 0; i < 5; i++)
+ {
+ gUnknown_03000530[i] = gUnknown_03000510[i];
+ }
+
+ var11 = maxRPM / 333 + 100;
+ gUnknown_0300055C = ((var11));
+
+ for (i = 0; i < 5; i++)
+ {
+ var3 = gUnknown_03000510[i];
+ var3 = ((var11) * var3) / 10;
+ var4 = var3 % 10;
+ var3 /= 10;
+ if (var4 > 4)
+ var3++;
+ gUnknown_03000510[i] = var3;
+ }
+ for (i = 0; i < 5; i++)
+ {
+ gUnknown_03000548[i] = gUnknown_03000510[i];
+ }
+ pokeblock->color = Blender_GetPokeblockColor(berries, &gUnknown_03000510[0], playersNo, var6);
+ gUnknown_03000510[5] = (gUnknown_03000510[5] / playersNo) - playersNo;
+ if (gUnknown_03000510[5] < 0)
+ gUnknown_03000510[5] = 0;
+ if (pokeblock->color == 12)
+ {
+ rand = Random() % 10;
+ for (i = 0; i < 6; i++)
+ {
+ if ((gUnknown_082165DF[rand] >> i) & 1)
+ gUnknown_03000510[i] = 2;
+ else
+ gUnknown_03000510[i] = 0;
+ }
+ }
+ for (i = 0; i < 6; i++)
+ {
+ if (gUnknown_03000510[i] > 255)
+ gUnknown_03000510[i] = 255;
+ }
+ pokeblock->spicy = gUnknown_03000510[0];
+ pokeblock->dry = gUnknown_03000510[1];
+ pokeblock->sweet = gUnknown_03000510[2];
+ pokeblock->bitter = gUnknown_03000510[3];
+ pokeblock->sour = gUnknown_03000510[4];
+ pokeblock->feel = gUnknown_03000510[5];
+ for (i = 0; i < 6; i++)
+ {
+ flavours[i] = gUnknown_03000510[i];
+ }
+}
+
+#else
+__attribute__((naked))
+static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 a2, u8* flavours, u16 a4)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x10\n\
+ str r0, [sp]\n\
+ mov r8, r1\n\
+ str r3, [sp, 0x4]\n\
+ ldr r0, [sp, 0x30]\n\
+ lsls r2, 24\n\
+ lsrs r2, 24\n\
+ mov r9, r2\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x8]\n\
+ ldr r7, _080505DC @ =gUnknown_03000510\n\
+ adds r2, r7, 0\n\
+ movs r1, 0\n\
+ adds r0, r7, 0\n\
+ adds r0, 0xA\n\
+_0805054A:\n\
+ strh r1, [r0]\n\
+ subs r0, 0x2\n\
+ cmp r0, r2\n\
+ bge _0805054A\n\
+ movs r6, 0\n\
+ cmp r6, r9\n\
+ bge _08050580\n\
+ ldr r0, _080505DC @ =gUnknown_03000510\n\
+ mov r12, r0\n\
+ ldr r5, [sp]\n\
+ adds r5, 0x9\n\
+_08050560:\n\
+ movs r3, 0\n\
+ adds r4, r5, 0\n\
+ mov r2, r12\n\
+_08050566:\n\
+ adds r1, r4, r3\n\
+ ldrh r0, [r2]\n\
+ ldrb r1, [r1]\n\
+ adds r0, r1\n\
+ strh r0, [r2]\n\
+ adds r2, 0x2\n\
+ adds r3, 0x1\n\
+ cmp r3, 0x5\n\
+ ble _08050566\n\
+ adds r5, 0x10\n\
+ adds r6, 0x1\n\
+ cmp r6, r9\n\
+ blt _08050560\n\
+_08050580:\n\
+ movs r1, 0\n\
+ ldrsh r3, [r7, r1]\n\
+ ldrh r0, [r7]\n\
+ ldrh r1, [r7, 0x2]\n\
+ subs r0, r1\n\
+ strh r0, [r7]\n\
+ ldrh r0, [r7, 0x4]\n\
+ subs r1, r0\n\
+ strh r1, [r7, 0x2]\n\
+ ldrh r1, [r7, 0x6]\n\
+ subs r0, r1\n\
+ strh r0, [r7, 0x4]\n\
+ ldrh r0, [r7, 0x8]\n\
+ subs r1, r0\n\
+ strh r1, [r7, 0x6]\n\
+ subs r0, r3\n\
+ strh r0, [r7, 0x8]\n\
+ movs r3, 0\n\
+ movs r2, 0\n\
+ adds r1, r7, 0\n\
+ movs r6, 0x4\n\
+_080505AA:\n\
+ movs r4, 0\n\
+ ldrsh r0, [r1, r4]\n\
+ cmp r0, 0\n\
+ bge _080505B6\n\
+ strh r2, [r1]\n\
+ adds r3, 0x1\n\
+_080505B6:\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080505AA\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ movs r4, 0\n\
+ ldr r1, _080505DC @ =gUnknown_03000510\n\
+ movs r6, 0x4\n\
+_080505CA:\n\
+ ldrh r2, [r1]\n\
+ movs r5, 0\n\
+ ldrsh r0, [r1, r5]\n\
+ cmp r0, 0\n\
+ ble _080505E4\n\
+ cmp r0, r3\n\
+ bge _080505E0\n\
+ strh r4, [r1]\n\
+ b _080505E4\n\
+ .align 2, 0\n\
+_080505DC: .4byte gUnknown_03000510\n\
+_080505E0:\n\
+ subs r0, r2, r3\n\
+ strh r0, [r1]\n\
+_080505E4:\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080505CA\n\
+ ldr r1, _080506C4 @ =gUnknown_03000510\n\
+ ldr r2, _080506C8 @ =gUnknown_03000530\n\
+ movs r6, 0x4\n\
+_080505F2:\n\
+ movs r3, 0\n\
+ ldrsh r0, [r1, r3]\n\
+ stm r2!, {r0}\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080505F2\n\
+ ldr r1, _080506CC @ =0x0000014d\n\
+ ldr r0, [sp, 0x8]\n\
+ bl __udivsi3\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ adds r3, r0, 0\n\
+ adds r3, 0x64\n\
+ ldr r4, _080506D0 @ =gUnknown_0300055C\n\
+ str r3, [r4]\n\
+ movs r6, 0x4\n\
+_08050616:\n\
+ movs r0, 0\n\
+ ldrsh r5, [r7, r0]\n\
+ adds r0, r5, 0\n\
+ muls r0, r3\n\
+ movs r1, 0xA\n\
+ str r3, [sp, 0xC]\n\
+ bl __divsi3\n\
+ adds r5, r0, 0\n\
+ movs r1, 0xA\n\
+ bl __modsi3\n\
+ adds r4, r0, 0\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xA\n\
+ bl __divsi3\n\
+ adds r5, r0, 0\n\
+ ldr r3, [sp, 0xC]\n\
+ cmp r4, 0x4\n\
+ ble _08050642\n\
+ adds r5, 0x1\n\
+_08050642:\n\
+ strh r5, [r7]\n\
+ adds r7, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _08050616\n\
+ ldr r1, _080506C4 @ =gUnknown_03000510\n\
+ ldr r2, _080506D4 @ =gUnknown_03000548\n\
+ movs r6, 0x4\n\
+_08050652:\n\
+ movs r3, 0\n\
+ ldrsh r0, [r1, r3]\n\
+ stm r2!, {r0}\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _08050652\n\
+ ldr r4, _080506C4 @ =gUnknown_03000510\n\
+ ldr r0, [sp]\n\
+ adds r1, r4, 0\n\
+ mov r2, r9\n\
+ mov r3, r10\n\
+ bl Blender_GetPokeblockColor\n\
+ mov r5, r8\n\
+ strb r0, [r5]\n\
+ movs r1, 0xA\n\
+ ldrsh r0, [r4, r1]\n\
+ mov r1, r9\n\
+ bl __divsi3\n\
+ mov r3, r9\n\
+ subs r0, r3\n\
+ strh r0, [r4, 0xA]\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ bge _0805068C\n\
+ movs r0, 0\n\
+ strh r0, [r4, 0xA]\n\
+_0805068C:\n\
+ mov r5, r8\n\
+ ldrb r0, [r5]\n\
+ cmp r0, 0xC\n\
+ bne _080506E6\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ movs r6, 0\n\
+ ldr r0, _080506D8 @ =gUnknown_082165DF\n\
+ adds r0, r3, r0\n\
+ ldrb r0, [r0]\n\
+ adds r1, r4, 0\n\
+ movs r4, 0x1\n\
+ movs r3, 0x2\n\
+_080506B4:\n\
+ adds r2, r0, 0\n\
+ asrs r2, r6\n\
+ ands r2, r4\n\
+ cmp r2, 0\n\
+ beq _080506DC\n\
+ strh r3, [r1]\n\
+ b _080506DE\n\
+ .align 2, 0\n\
+_080506C4: .4byte gUnknown_03000510\n\
+_080506C8: .4byte gUnknown_03000530\n\
+_080506CC: .4byte 0x0000014d\n\
+_080506D0: .4byte gUnknown_0300055C\n\
+_080506D4: .4byte gUnknown_03000548\n\
+_080506D8: .4byte gUnknown_082165DF\n\
+_080506DC:\n\
+ strh r2, [r1]\n\
+_080506DE:\n\
+ adds r1, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x4\n\
+ ble _080506B4\n\
+_080506E6:\n\
+ ldr r7, _08050740 @ =gUnknown_03000510\n\
+ movs r2, 0xFF\n\
+ adds r1, r7, 0\n\
+ movs r6, 0x5\n\
+_080506EE:\n\
+ movs r3, 0\n\
+ ldrsh r0, [r1, r3]\n\
+ cmp r0, 0xFF\n\
+ ble _080506F8\n\
+ strh r2, [r1]\n\
+_080506F8:\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080506EE\n\
+ ldrh r0, [r7]\n\
+ mov r4, r8\n\
+ strb r0, [r4, 0x1]\n\
+ ldrh r0, [r7, 0x2]\n\
+ strb r0, [r4, 0x2]\n\
+ ldrh r0, [r7, 0x4]\n\
+ strb r0, [r4, 0x3]\n\
+ ldrh r0, [r7, 0x6]\n\
+ strb r0, [r4, 0x4]\n\
+ ldrh r0, [r7, 0x8]\n\
+ strb r0, [r4, 0x5]\n\
+ ldrh r0, [r7, 0xA]\n\
+ strb r0, [r4, 0x6]\n\
+ movs r6, 0\n\
+ adds r2, r7, 0\n\
+_0805071E:\n\
+ ldr r5, [sp, 0x4]\n\
+ adds r1, r5, r6\n\
+ ldrh r0, [r2]\n\
+ strb r0, [r1]\n\
+ adds r2, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x5\n\
+ ble _0805071E\n\
+ add sp, 0x10\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_08050740: .4byte gUnknown_03000510\n\
+ .syntax divided");
+}
+
+#endif // NONMATCHING
+
+static void BlenderDebug_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 a4)
+{
+ Blender_CalculatePokeblock(berries, pokeblock, playersNo, flavours, a4);
+}
+
+static void sub_8050760(void)
+{
+ u32 frames = (u16)(gBerryBlenderData->gameFrameTime);
+ u16 max_RPM = gBerryBlenderData->max_RPM;
+ s16 var = 0;
+
+ if (frames < 900)
+ var = 5;
+ else if ((u16)(frames - 900) < 600)
+ var = 4;
+ else if ((u16)(frames - 1500) < 600)
+ var = 3;
+ else if ((u16)(frames - 2100) < 900)
+ var = 2;
+ else if ((u16)(frames - 3300) < 300)
+ var = 1;
+ sub_8050508(var);
+
+ var = 0;
+ if (max_RPM <= 64)
+ {
+ if (max_RPM >= 50 && max_RPM < 100)
+ var = -1;
+ else if (max_RPM >= 100 && max_RPM < 150)
+ var = -2;
+ else if (max_RPM >= 150 && max_RPM < 200)
+ var = -3;
+ else if (max_RPM >= 200 && max_RPM < 250)
+ var = -4;
+ else if (max_RPM >= 250 && max_RPM < 300)
+ var = -5;
+ else if (max_RPM >= 350 && max_RPM < 400)
+ var = -6;
+ else if (max_RPM >= 400 && max_RPM < 450)
+ var = -7;
+ else if (max_RPM >= 500 && max_RPM < 550)
+ var = -8;
+ else if (max_RPM >= 550 && max_RPM < 600)
+ var = -9;
+ else if (max_RPM >= 600)
+ var = -10;
+ }
+ sub_80504F0(var);
+}
+
+static void sub_80508D4(u8 value)
+{
+ gBerryBlenderData->field_AA = value;
+ sub_814A880(192, (gBerryBlenderData->field_AA * 16) + 72);
+}
+
+static void sub_80508FC(void)
+{
+ gBerryBlenderData->field_AA = 0;
+ MenuDrawTextWindow(23, 8, 28, 13);
+ sub_814A5C0(0, -1, 12, 0x2D9F, 32);
+ MenuPrint(gOtherText_YesNoTerminating, 24, 9);
+ sub_80508D4(gBerryBlenderData->field_AA);
+}
+
+static void sub_8050954(void)
+{
+ u8 i;
+ u8 multiplayerID; // unused
+
+ sub_8051474();
+ multiplayerID = GetMultiplayerId();
+ switch (gBerryBlenderData->field_6F)
+ {
+ case 1:
+ ClearLinkCallback();
+ m4aMPlayTempoControl(&gMPlay_BGM, 256);
+ for (i = 0; i < gSpecialVar_0x8004; i++)
+ {
+ DestroyTask(gBerryBlenderData->field_148[i]);
+ }
+ gBerryBlenderData->field_6F++;
+ break;
+ case 2:
+ gBerryBlenderData->field_56 -= 32;
+ if (gBerryBlenderData->field_56 <= 0)
+ {
+ gBerryBlenderData->field_56 = 0;
+ if (gReceivedRemoteLinkPlayers != 0)
+ gBerryBlenderData->field_6F++;
+ else
+ gBerryBlenderData->field_6F = 5;
+ gBerryBlenderData->field_0 = 0;
+ m4aMPlayStop(&gMPlay_SE2);
+ }
+ Blender_ControlHitPitch();
+ break;
+ case 3:
+ if (/*multiplayerID != 0*/ GetMultiplayerId() != 0)
+ gBerryBlenderData->field_6F++;
+ else if (sub_8007ECC())
+ {
+ gBerryBlenderData->field_1BC = gBerryBlenderData->gameFrameTime;
+ gBerryBlenderData->field_1C0 = gBerryBlenderData->max_RPM;
+ SendBlock(0, &gBerryBlenderData->field_1BC, 40);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 4:
+ if (GetBlockReceivedStatus())
+ {
+ u32* ptr = ((u32*)(&gBlockRecvBuffer[0][0]));
+ gBerryBlenderData->max_RPM = gBlockRecvBuffer[0][2];
+ gBerryBlenderData->gameFrameTime = *ptr;
+ gBerryBlenderData->field_6F++;
+ ResetBlockReceivedFlags();
+ }
+ break;
+ case 5:
+ if (Blender_PrintBlendingRanking())
+ gBerryBlenderData->field_6F++;
+ break;
+ case 6:
+ if (Blender_PrintBlendingResults())
+ {
+ if (gInGameOpponentsNo == 0)
+ IncrementGameStat(34);
+ else
+ IncrementGameStat(33);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 7:
+ gBerryBlenderData->field_6F++;
+ MenuDrawTextWindow(0, 14, 29, 19);
+ MenuPrintMessage(gOtherText_BlendAnotherBerryPrompt, 1, 15);
+ break;
+ case 8:
+ if (MenuUpdateWindowText())
+ gBerryBlenderData->field_6F++;
+ break;
+ case 9:
+ gBerryBlenderData->field_AA = 0;
+ sub_80508FC();
+ gBerryBlenderData->field_6F++;
+ break;
+ case 10:
+ if (gMain.newKeys & DPAD_UP)
+ {
+ if (gBerryBlenderData->field_AA != 0)
+ PlaySE(SE_SELECT);
+ sub_80508D4(0);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (gBerryBlenderData->field_AA != 1)
+ PlaySE(SE_SELECT);
+ sub_80508D4(1);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gBerryBlenderData->field_6F++;
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gBerryBlenderData->field_6F++;
+ sub_80508D4(1);
+ }
+ break;
+ case 11:
+ gSendCmd[0] = 0x2FFF;
+ if (gBerryBlenderData->field_AA == 0)
+ {
+ if (IsBagPocketNonEmpty(BAG_BERRIES) == FALSE) // is empty
+ {
+ gBerryBlenderData->field_7C = 2;
+ gSendCmd[1] = 0x9999;
+ }
+ else if (sub_810CA00() == -1)
+ {
+ gBerryBlenderData->field_7C = 3;
+ gSendCmd[1] = 0xAAAA;
+ }
+ else
+ {
+ gBerryBlenderData->field_7C = 0;
+ gSendCmd[1] = 0x7779;
+ }
+ gBerryBlenderData->field_6F++;
+ }
+ else
+ {
+ gBerryBlenderData->field_7C = 1;
+ gSendCmd[1] = 0x8888;
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 12:
+ if (gInGameOpponentsNo)
+ {
+ SetMainCallback2(sub_80510E8);
+ gBerryBlenderData->field_6F = 0;
+ gBerryBlenderData->field_0 = 0;
+ }
+ else
+ {
+ MenuPrintMessage(gOtherText_LinkStandby3, 1, 15);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 13:
+ if (MenuUpdateWindowText())
+ {
+ SetMainCallback2(sub_8050E30);
+ gBerryBlenderData->field_6F = 0;
+ gBerryBlenderData->field_0 = 0;
+ }
+ break;
+ }
+ sub_8051B18();
+ sub_8051A3C(gBerryBlenderData->field_56);
+ sub_805123C();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+bool8 sub_8050CE8(void)
+{
+ switch (gBerryBlenderData->field_1C4)
+ {
+ case 0:
+ sub_80084A4();
+ gBerryBlenderData->field_1C4 = 1;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 1:
+ if (sub_8007ECC())
+ {
+ gBerryBlenderData->field_1C4++;
+ gSoftResetDisabled = TRUE;
+ }
+ break;
+ case 2:
+ sub_8125E2C();
+ gBerryBlenderData->field_1C4++;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 3:
+ if (++gBerryBlenderData->framesToWait == 10)
+ {
+ sub_80084A4();
+ gBerryBlenderData->field_1C4++;
+ }
+ break;
+ case 4:
+ if (sub_8007ECC())
+ {
+ if (sub_8125E6C())
+ gBerryBlenderData->field_1C4 = 5;
+ else
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_1C4 = 3;
+ }
+ }
+ break;
+ case 5:
+ gBerryBlenderData->field_1C4++;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 6:
+ if (++gBerryBlenderData->framesToWait > 5)
+ {
+ gSoftResetDisabled = FALSE;
+ return TRUE;
+ }
+ break;
+ }
+ return FALSE;
+}
+
+static void sub_8050E30(void)
+{
+ switch (gBerryBlenderData->field_6F)
+ {
+ case 0:
+ if (gBerryBlenderData->field_70[0] == 0x2222)
+ gBerryBlenderData->field_6F = 5;
+ else if (gBerryBlenderData->field_70[0] == 0x1111)
+ {
+ if (gBerryBlenderData->field_78 == 0x9999)
+ gBerryBlenderData->field_6F = 2;
+ else if (gBerryBlenderData->field_78 == 0xAAAA)
+ gBerryBlenderData->field_6F = 1;
+ else
+ gBerryBlenderData->field_6F = 5;
+ }
+ break;
+ case 1:
+ gBerryBlenderData->field_6F = 3;
+ DestroyMenuCursor();
+ MenuZeroFillWindowRect(23, 8, 28, 13);
+#ifdef ENGLISH
+ StringCopy(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
+ StringAppend(gStringVar4, gOtherText_OtherCaseIsFull);
+#else
+ StringCopy(gStringVar4, gOtherText_OtherCaseIsFull);
+ de_sub_8073110(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
+#endif
+ MenuPrintMessage(gStringVar4, 1, 15);
+ break;
+ case 2:
+ gBerryBlenderData->field_6F++;
+ DestroyMenuCursor();
+ MenuZeroFillWindowRect(23, 8, 28, 13);
+#ifdef ENGLISH
+ StringCopy(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
+ StringAppend(gStringVar4, gOtherText_NoBerriesForBlend);
+#else
+ StringCopy(gStringVar4, gOtherText_NoBerriesForBlend);
+ de_sub_8073110(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
+#endif
+ MenuPrintMessage(gStringVar4, 1, 15);
+ break;
+ case 3:
+ if (MenuUpdateWindowText())
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 4:
+ if (++gBerryBlenderData->framesToWait > 60)
+ gBerryBlenderData->field_6F = 5;
+ break;
+ case 5:
+ MenuDrawTextWindow(0, 14, 29, 19);
+ MenuPrint(gMultiText_Saving, 2, 15);
+ sub_80084A4();
+ gBerryBlenderData->field_6F++;
+ break;
+ case 6:
+ if (sub_8007ECC())
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_6F++;
+ gBerryBlenderData->field_1C4 = 0;
+ }
+ break;
+ case 7:
+ if (sub_8050CE8())
+ {
+ PlaySE(SE_SAVE);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 8:
+ gBerryBlenderData->field_6F++;
+ sub_80084A4();
+ break;
+ case 9:
+ if (sub_8007ECC())
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 10:
+ if (!gPaletteFade.active)
+ {
+ if (gBerryBlenderData->field_70[0] == 0x2222)
+ SetMainCallback2(sub_804E538);
+ else
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_6F++;
+ }
+ }
+ break;
+ case 11:
+ if (++gBerryBlenderData->framesToWait > 30)
+ {
+ sub_800832C();
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 12:
+ if (gReceivedRemoteLinkPlayers == 0)
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+ break;
+ }
+
+ sub_805123C();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_80510E8(void)
+{
+ switch (gBerryBlenderData->field_6F)
+ {
+ case 0:
+ if (gBerryBlenderData->field_7C < 2)
+ gBerryBlenderData->field_6F = 9;
+ if (gBerryBlenderData->field_7C == 2)
+ gBerryBlenderData->field_6F = 2;
+ if (gBerryBlenderData->field_7C == 3)
+ gBerryBlenderData->field_6F =1;
+ break;
+ case 1:
+ gBerryBlenderData->field_6F = 3;
+ DestroyMenuCursor();
+ MenuZeroFillWindowRect(23, 8, 28, 13);
+ MenuPrintMessage(gOtherText_CaseIsFull, 1, 15);
+ break;
+ case 2:
+ gBerryBlenderData->field_6F++;
+ DestroyMenuCursor();
+ MenuZeroFillWindowRect(23, 8, 28, 13);
+ MenuPrintMessage(gOtherText_OutOfBerries, 1, 15);
+ break;
+ case 3:
+ if (MenuUpdateWindowText())
+ gBerryBlenderData->field_6F = 9;
+ break;
+ case 9:
+ BeginFastPaletteFade(3);
+ gBerryBlenderData->field_6F++;
+ break;
+ case 10:
+ if (!gPaletteFade.active)
+ {
+ if (gBerryBlenderData->field_7C == 0)
+ SetMainCallback2(sub_804E538);
+ else
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+ }
+ break;
+ }
+
+ sub_805123C();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_805123C(void)
+{
+ if (gReceivedRemoteLinkPlayers)
+ {
+ if (gRecvCmds[0][0] == 0x2FFF)
+ {
+ if (gRecvCmds[1][0] == 0x1111)
+ {
+ switch (gRecvCmds[2][0])
+ {
+ case 0x8888:
+ gBerryBlenderData->field_78 = 0x8888;
+ gBerryBlenderData->field_7A = gRecvCmds[3][0];
+ break;
+ case 0x9999:
+ gBerryBlenderData->field_78 = 0x9999;
+ gBerryBlenderData->field_7A = gRecvCmds[3][0];
+ break;
+ case 0xAAAA:
+ gBerryBlenderData->field_78 = 0xAAAA;
+ gBerryBlenderData->field_7A = gRecvCmds[3][0];
+ break;
+ }
+ gBerryBlenderData->field_70[0] = 0x1111;
+ }
+ else if (gRecvCmds[1][0] == 0x2222)
+ gBerryBlenderData->field_70[0] = 0x2222;
+ }
+ if (GetMultiplayerId() == 0 && gBerryBlenderData->field_70[0] != 0x1111 && gBerryBlenderData->field_70[0] != 0x2222)
+ {
+ u8 i;
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (gRecvCmds[0][i] == 0x2FFF)
+ {
+ switch (gRecvCmds[1][i])
+ {
+ case 0x8888:
+ gBerryBlenderData->field_70[i] = 0x8888;
+ break;
+ case 0x7779:
+ gBerryBlenderData->field_70[i] = 0x7779;
+ break;
+ case 0x9999:
+ gBerryBlenderData->field_70[i] = 0x9999;
+ break;
+ case 0xAAAA:
+ gBerryBlenderData->field_70[i] = 0xAAAA;
+ break;
+ }
+ }
+ }
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (gBerryBlenderData->field_70[i] == 0)
+ break;
+ }
+ if (i == GetLinkPlayerCount())
+ {
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (gBerryBlenderData->field_70[i] != 0x7779)
+ break;
+ }
+ gSendCmd[0] = 0x2FFF;
+ if (i == GetLinkPlayerCount())
+ gSendCmd[1] = 0x2222;
+ else
+ {
+ gSendCmd[1] = 0x1111;
+ gSendCmd[2] = gBerryBlenderData->field_70[i];
+ gSendCmd[3] = i;
+ }
+ }
+ }
+ }
+}
+
+static void sub_8051414(struct BgAffineDstData *dest)
+{
+ struct BgAffineSrcData affineSrc;
+ affineSrc.texX = 30720;
+ affineSrc.texY = 20480;
+ affineSrc.scrX = 120 - gBerryBlenderData->field_144;
+ affineSrc.scrY = 80 - gBerryBlenderData->field_146;
+ affineSrc.sx = gBerryBlenderData->field_142;
+ affineSrc.sy = gBerryBlenderData->field_142;
+ affineSrc.alpha = gBerryBlenderData->arrowPos;
+ BgAffineSet(&affineSrc, dest, 1);
+}
+
+static void sub_8051474(void)
+{
+ gBerryBlenderData->field_58 = gBerryBlenderData->arrowPos;
+ gBerryBlenderData->arrowPos += gBerryBlenderData->field_56;
+ sub_8051414(&gBerryBlenderData->field_168);
+}
+
+static void sub_80514A4(void)
+{
+ REG_BG2PA = gBerryBlenderData->field_168.pa;
+ REG_BG2PB = gBerryBlenderData->field_168.pb;
+ REG_BG2PC = gBerryBlenderData->field_168.pc;
+ REG_BG2PD = gBerryBlenderData->field_168.pd;
+ REG_BG2X = gBerryBlenderData->field_168.dx;
+ REG_BG2Y = gBerryBlenderData->field_168.dy;
+}
+
+static void sub_80514F0(void)
+{
+ REG_BG1HOFS = gBerryBlenderData->field_144;
+ REG_BG1VOFS = gBerryBlenderData->field_146;
+ REG_BG0HOFS = gBerryBlenderData->field_144;
+ REG_BG0VOFS = gBerryBlenderData->field_146;
+}
+
+void sub_8051524(struct Sprite* sprite)
+{
+ sprite->data2 += sprite->data0;
+ sprite->data3 += sprite->data1;
+ sprite->pos2.x = sprite->data2 / 8;
+ sprite->pos2.y = sprite->data3 / 8;
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+static void sub_805156C(void)
+{
+ s32 limit = (Random() % 2) + 1;
+ s32 i;
+
+ for (i = 0; i < limit; i++)
+ {
+ u16 rand;
+ s32 x, y;
+ u8 spriteID;
+
+ rand = gBerryBlenderData->arrowPos + (Random() % 20);
+
+ x = gSineTable[(rand & 0xFF) + 64] / 4;
+ y = gSineTable[(rand & 0xFF)] / 4;
+
+ spriteID = CreateSprite(&sSpriteTemplate_82164FC, x + 120, y + 80, 1);
+ gSprites[spriteID].data0 = 16 - (Random() % 32);
+ gSprites[spriteID].data1 = 16 - (Random() % 32);
+
+ gSprites[spriteID].callback = sub_8051524;
+ }
+}
+
+static void sub_8051650(struct Sprite* sprite)
+{
+ sprite->data0++;
+ sprite->pos2.y = -(sprite->data0 / 3);
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+void sub_8051684(struct Sprite* sprite)
+{
+ sprite->data0++;
+ sprite->pos2.y = -(sprite->data0 * 2);
+ if (sprite->pos2.y < -12)
+ sprite->pos2.y = -12;
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+void Blender_SetBankBerryData(u8 bank, u16 itemID)
+{
+ gBerryBlenderData->chosenItemID[bank] = itemID;
+ Blender_CopyBerryData(&gBerryBlenderData->blendedBerries[bank], itemID);
+}
+
+void unref_sub_80516F8(u8 taskID)
+{
+ struct Task* task = &gTasks[taskID];
+ if (gReceivedRemoteLinkPlayers)
+ {
+ s32 i;
+ if (GetMultiplayerId() == 0)
+ {
+ if (++task->data[0] > 120)
+ task->data[0] = 0;
+ if (task->data[0] == 100)
+ {
+ ZeroFillWindowRect(&gBerryBlenderData->field_4, 0, 0, 16, 20);
+ MenuDrawTextWindow(4, 4, 10, 12);
+ for (i = 0; i < 3; i++)
+ {
+ if (gLinkPlayers[i + 1].trainerId != 0)
+ MenuPrint(gUnknown_08216284[i], 5, (2 * i) + 5);
+ MenuDrawTextWindow(0, 13, 29, 19);
+ MenuPrint(gOtherText_PressAToStart, 1, 15);
+ }
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ sub_8007E4C();
+ DestroyTask(taskID);
+ }
+ }
+ else
+ {
+ if (task->data[0] == 10)
+ MenuPrint(gOtherText_PleaseWait, 3, 10);
+ if (++task->data[0] > 120)
+ task->data[0] = 0;
+ if (byte_3002A68 > 4 && gReceivedRemoteLinkPlayers == 1)
+ DestroyTask(taskID);
+ }
+ }
+}
+
+static void sub_805181C(struct Sprite* sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data1 += 8;
+ if (sprite->data1 > 88)
+ {
+ sprite->data1 = 88;
+ sprite->data0++;
+ PlaySE(SE_KON);
+ }
+ break;
+ case 1:
+ sprite->data2 += 1;
+ if (sprite->data2 > 20)
+ {
+ sprite->data0++;
+ sprite->data2 = 0;
+ }
+ break;
+ case 2:
+ sprite->data1 += 4;
+ if (sprite->data1 > 176)
+ {
+ if (++sprite->data3 == 3)
+ {
+ DestroySprite(sprite);
+ CreateSprite(&sSpriteTemplate_821657C, 120, -20, 2);
+ }
+ else
+ {
+ sprite->data0 = 0;
+ sprite->data1 = -16;
+ StartSpriteAnim(sprite, sprite->data3);
+ }
+ }
+ break;
+ }
+ sprite->pos2.y = sprite->data1;
+}
+
+static void sub_80518CC(struct Sprite* sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data1 += 8;
+ if (sprite->data1 > 92)
+ {
+ sprite->data1 = 92;
+ sprite->data0++;
+ PlaySE(SE_PIN);
+ }
+ break;
+ case 1:
+ sprite->data2 += 1;
+ if (sprite->data2 > 20)
+ sprite->data0++;
+ break;
+ case 2:
+ sprite->data1 += 4;
+ if (sprite->data1 > 176)
+ {
+ gBerryBlenderData->field_0++;
+ DestroySprite(sprite);
+ }
+ break;
+ }
+ sprite->pos2.y = sprite->data1;
+}
+
+static void sub_805194C(u16 a0, u16 a1)
+{
+ if (gBerryBlenderData->field_140 < a0)
+ {
+ gBerryBlenderData->field_140 += 2;
+ sub_805197C(gBerryBlenderData->field_140, a1);
+ }
+}
+
+static void sub_805197C(u16 a0, u16 a1)
+{
+ s32 var1, var2, var3, var4;
+ u16* vram;
+
+ vram = (u16*)(VRAM + 0x6000);
+ var1 = (a0 * 64) / a1;
+ var2 = var1 / 8;
+ for (var4 = 0; var4 < var2; var4++)
+ {
+ vram[11 + var4] = 0x81E9;
+ vram[43 + var4] = 0x81F9;
+ }
+ var3 = var1 % 8;
+ if (var3 != 0)
+ {
+ vram[11 + var4] = var3 - 32287;
+ vram[43 + var4] = var3 - 32271;
+ var4++;
+ }
+ for (; var4 < 8; var4++)
+ {
+ vram[11 + var4] = 33249;
+ vram[43 + var4] = 33249 + 16;
+ }
+}
+
+static u32 sub_8051A1C(u16 a0)
+{
+ return 360000 * a0 / 0x10000;
+}
+
+static void sub_8051A3C(u16 a0)
+{
+ u8 i;
+ u8 palAdders[5];
+
+ u32 var = sub_8051A1C(a0);
+ if (gBerryBlenderData->max_RPM < var)
+ gBerryBlenderData->max_RPM = var;
+ for (i = 0; i < 5; i++)
+ {
+ palAdders[i] = var % 10;
+ var /= 10;
+ }
+ *((u16*)(VRAM + 0x6458)) = palAdders[4] + 0x8172;
+ *((u16*)(VRAM + 0x645A)) = palAdders[3] + 0x8172;
+ *((u16*)(VRAM + 0x645C)) = palAdders[2] + 0x8172;
+ *((u16*)(VRAM + 0x6460)) = palAdders[1] + 0x8172;
+ *((u16*)(VRAM + 0x6462)) = palAdders[0] + 0x8172;
+}
+
+static void sub_8051AC8(s16* a0, u16 a1)
+{
+ if (*a0 == 0)
+ *a0 = (Random() % a1) - (a1 / 2);
+}
+
+static void sub_8051AF4(s16* a0)
+{
+ if (*a0 < 0 )
+ (*a0)++;
+ if (*a0 > 0 )
+ (*a0)--;
+}
+
+static void sub_8051B18(void)
+{
+ sub_8051AF4(&gBerryBlenderData->field_144);
+ sub_8051AF4(&gBerryBlenderData->field_146);
+}
+
+static void sub_8051B40(s16* a0, u16 a1)
+{
+ s32 var;
+ if (a1 < 10)
+ var = 16;
+ else
+ var = 8;
+ if (*a0 == 0)
+ *a0 = (Random() % var) - (var / 2);
+ else
+ {
+ if (*a0 < 0)
+ (*a0)++;
+ if (*a0 > 0)
+ (*a0)--;
+ }
+}
+
+static bool8 sub_8051B8C(void)
+{
+ if (gBerryBlenderData->framesToWait == 0)
+ {
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ }
+ gBerryBlenderData->framesToWait++;
+ sub_8051B40(&gBerryBlenderData->field_144, gBerryBlenderData->framesToWait);
+ sub_8051B40(&gBerryBlenderData->field_146, gBerryBlenderData->framesToWait);
+ if (gBerryBlenderData->framesToWait == 20)
+ {
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void sub_8051C04(struct Sprite* sprite)
+{
+ sprite->pos2.x = -(gBerryBlenderData->field_144);
+ sprite->pos2.y = -(gBerryBlenderData->field_146);
+}
+
+static void Blender_TrySettingRecord(void)
+{
+ if (gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] < gBerryBlenderData->max_RPM)
+ gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] = gBerryBlenderData->max_RPM;
+}
+
+static bool8 Blender_PrintBlendingResults(void)
+{
+ u16 i;
+
+ struct Pokeblock pokeblock;
+ u8 flavours[6];
+ u8 text[2][10];
+ u16 berryIDs[4]; // unused
+
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->framesToWait = 17;
+ break;
+ case 1:
+ gBerryBlenderData->framesToWait -= 10;
+ if (gBerryBlenderData->framesToWait < 0)
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 2:
+ if (++gBerryBlenderData->framesToWait > 20)
+ {
+ for (i = 0; i < 3; i++)
+ DestroySprite(&gSprites[gBerryBlenderData->scoreIconIDs[i]]);
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 3:
+ {
+ u8* textPtr;
+ u16 secondsPassed, minutes, seconds;
+
+ MenuDrawTextWindow(4, 2, 25, 17);
+ sub_8072BD8(gOtherText_ResultsOfBlending, 5, 3, 160);
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ u8 place = gBerryBlenderData->playerPlaces[i];
+ textPtr = text[0];
+
+ StringCopy(textPtr, gBerryBlenderData->blendedBerries[place].name);
+ ConvertInternationalString(textPtr, gLinkPlayers[place].language);
+#ifdef ENGLISH
+ StringAppend(textPtr, gOtherText_Berry);
+#else
+ de_sub_8073174(textPtr, gOtherText_Berry);
+#endif
+ textPtr = gBerryBlenderData->stringVar;
+ textPtr = ConvertIntToDecimalString(textPtr, i + 1);
+ textPtr[0] = CHAR_SPACE;
+ textPtr[1] = CHAR_PERIOD;
+ textPtr[2] = CHAR_SPACE;
+ textPtr += 3;
+ textPtr = sub_8072C74(textPtr, gLinkPlayers[place].name, 88, 0);
+ sub_8072C74(textPtr, text[0], 157, 0);
+ MenuPrint(gBerryBlenderData->stringVar, 5, gUnknown_082165E9[gBerryBlenderData->playersNo] + (i * gUnknown_082165EE[gBerryBlenderData->playersNo]));
+ }
+ ConvertIntToDecimalStringN(text[0], gBerryBlenderData->max_RPM % 100, 2, 2);
+ textPtr = gBerryBlenderData->stringVar;
+ textPtr = StringCopy(textPtr, gOtherText_MaxSpeed);
+ textPtr = sub_8072C14(textPtr, gBerryBlenderData->max_RPM / 100, 121, 1);
+
+#ifdef ENGLISH
+ textPtr[0] = CHAR_SPACE;
+ textPtr[1] = CHAR_PERIOD;
+ textPtr[2] = CHAR_SPACE;
+ textPtr += 3;
+ textPtr = sub_8072C74(textPtr, text[0], 142, 1);
+#else
+ *textPtr++ = CHAR_COMMA;
+ textPtr = sub_8072C74(textPtr, text[0], 136, 1);
+#endif
+ StringCopy(textPtr, gOtherText_RPM);
+ MenuPrint(gBerryBlenderData->stringVar, 5, 13);
+
+ secondsPassed = gBerryBlenderData->gameFrameTime / 60;
+ seconds = secondsPassed % 60;
+ minutes = secondsPassed / 60;
+ ConvertIntToDecimalStringN(text[0], minutes, 2, 2);
+ ConvertIntToDecimalStringN(text[1], seconds, 2, 2);
+ textPtr = gBerryBlenderData->stringVar;
+ textPtr = StringCopy(textPtr, gOtherText_RequiredTime);
+
+#ifdef ENGLISH
+ textPtr = sub_8072C74(textPtr, text[0], 102, 1);
+#else
+ textPtr = sub_8072C74(textPtr, text[0], 99, 1);
+#endif
+ textPtr = StringAppend(textPtr, gOtherText_Min);
+
+ textPtr = sub_8072C74(textPtr, text[1], 136, 1);
+ StringCopy(textPtr, gOtherText_Sec);
+
+ MenuPrint(gBerryBlenderData->stringVar, 5, 15);
+
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & A_BUTTON)
+ gBerryBlenderData->field_0++;
+ break;
+ case 5:
+ MenuZeroFillScreen();
+ MenuDrawTextWindow(0, 14, 29, 19);
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (gBerryBlenderData->chosenItemID[i] != 0)
+ berryIDs[i] = gBerryBlenderData->chosenItemID[i] - 133;
+ }
+ sub_8050760();
+ Blender_CalculatePokeblock(gBerryBlenderData->blendedBerries, &pokeblock, gBerryBlenderData->playersNo, flavours, gBerryBlenderData->max_RPM);
+ Blender_PrintMadePokeblockString(&pokeblock, gBerryBlenderData->stringVar);
+ CreateTask(sub_8052BD0, 6);
+ MenuPrintMessage(gBerryBlenderData->stringVar, 1, 15);
+ RemoveBagItem(gScriptItemId, 1);
+ sub_810CA34(&pokeblock);
+ gBerryBlenderData->field_0++;
+ break;
+ case 6:
+ if (MenuUpdateWindowText())
+ {
+ Blender_TrySettingRecord();
+ return TRUE;
+ }
+ break;
+ }
+ return FALSE;
+}
+
+static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst)
+{
+ u8 text[12];
+ u8 flavourLvl, feel;
+
+ dst[0] = EOS;
+ StringCopy(dst, gPokeblockNames[pokeblock->color]);
+#ifdef ENGLISH
+ StringAppend(dst, gOtherText_PokeBlockMade);
+#else
+ de_sub_8073174(dst, gOtherText_PokeBlockMade);
+#endif
+ StringAppend(dst, sNewLineString_0);
+
+ flavourLvl = sub_810C9B0(pokeblock);
+ feel = sub_810C9E8(pokeblock);
+
+ StringAppend(dst, gOtherText_BlockLevelIs);
+ ConvertIntToDecimalStringN(text, flavourLvl, 0, 3);
+ StringAppend(dst, text);
+
+ StringAppend(dst, gOtherText_BlockFeelIs);
+ ConvertIntToDecimalStringN(text, feel, 0, 3);
+ StringAppend(dst, text);
+
+ StringAppend(dst, gOtherText_Period);
+ StringAppend(dst, gUnknown_08216249);
+}
+
+static void Blender_SortBasedOnPoints(u8* places, u8 playersNum, u32* scores)
+{
+ s32 i, j;
+ for (i = 0; i < playersNum; i++)
+ {
+ for (j = 0; j < playersNum; j++)
+ {
+ if (scores[places[i]] > scores[places[j]])
+ {
+ u8 temp = places[i];
+ places[i] = places[j];
+ places[j] = temp;
+ }
+ }
+ }
+}
+
+static void Blender_SortScores(void)
+{
+ u8 i;
+ u8 places[4];
+ u32 points[4];
+
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ places[i] = i;
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ points[i] = 1000000 * gBerryBlenderData->scores[i][BLENDER_SCORE_BEST];
+ points[i] += 1000 * gBerryBlenderData->scores[i][BLENDER_SCORE_GOOD];
+ points[i] += 1000 - gBerryBlenderData->scores[i][BLENDER_SCORE_MISS];
+ }
+ Blender_SortBasedOnPoints(places, gBerryBlenderData->playersNo, points);
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ gBerryBlenderData->playerPlaces[i] = places[i];
+}
+
+static bool8 Blender_PrintBlendingRanking(void)
+{
+ u16 i;
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->framesToWait = 255;
+ break;
+ case 1:
+ gBerryBlenderData->framesToWait -= 10;
+ if (gBerryBlenderData->framesToWait < 0)
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 2:
+ if (++gBerryBlenderData->framesToWait > 20)
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 3:
+ MenuDrawTextWindow(4, 2, 25, 17);
+ sub_8072BD8(gOtherText_Ranking, 5, 3, 160);
+
+ gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST] = CreateSprite(&sSpriteTemplate_821645C, 140, 52, 0);
+ gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST]].callback = SpriteCallbackDummy;
+ StartSpriteAnim(&gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST]], 3);
+
+ gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_GOOD] = CreateSprite(&sSpriteTemplate_821645C, 164, 52, 0);
+ gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_GOOD]].callback = SpriteCallbackDummy;
+
+ gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_MISS] = CreateSprite(&sSpriteTemplate_821645C, 188, 52, 0);
+ gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_MISS]].callback = SpriteCallbackDummy;
+ StartSpriteAnim(&gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_MISS]], 1);
+
+ Blender_SortScores();
+
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ u8 place = gBerryBlenderData->playerPlaces[i];
+ u8* txtPtr = gBerryBlenderData->stringVar;
+
+ txtPtr[0] = EXT_CTRL_CODE_BEGIN;
+ txtPtr[1] = 0x13;
+ txtPtr[2] = 4;
+ txtPtr += 3;
+
+ txtPtr = ConvertIntToDecimalString(txtPtr, i + 1);
+
+ txtPtr[0] = CHAR_SPACE;
+ txtPtr[1] = CHAR_PERIOD;
+ txtPtr[2] = CHAR_SPACE;
+ txtPtr += 3;
+
+ txtPtr = StringCopy(txtPtr, gLinkPlayers[place].name);
+
+ txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_BEST], 108, 1);
+ txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_GOOD], 132, 1);
+ txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_MISS], 156, 1);
+
+ MenuPrint(gBerryBlenderData->stringVar, 5, i * gUnknown_082165F3[gBerryBlenderData->playersNo] + 8);
+ }
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ break;
+ case 4:
+ if (++gBerryBlenderData->framesToWait > 20)
+ gBerryBlenderData->field_0++;
+ break;
+ case 5:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 6:
+ gBerryBlenderData->field_0 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+// debug menu goes here
+
+void unref_sub_80524BC(void)
+{
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ SetVBlankCallback(VBlankCB1_BerryBlender);
+ SetUpWindowConfig(&gWindowConfig_81E6CE4);
+ InitMenuWindow(&gWindowConfig_81E6CE4);
+ SeedRng(gMain.vblankCounter1);
+ REG_DISPCNT = 0x1540;
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ sBlenderDebug.BPM = 8000;
+ sBlenderDebug.field_10++;
+ SetMainCallback2(sub_8052AF8);
+}
+
+static void BlenderDebug_PrintBerryData(void)
+{
+ u8 text[128];
+ u8 i;
+
+ StringCopy(text, sText_BPM);
+ MenuPrint(text, 2, 0);
+
+ ConvertIntToDecimalStringN(text, sBlenderDebug.BPM / 100, 2, 3);
+ MenuPrint(text, 6, 0);
+
+ for (i = 0; i < 4; i++)
+ {
+ u8 var;
+
+ if (sBlenderDebug.cursorPos == i)
+ {
+ text[0] = 0xEF;
+ CopyItemName(sBlenderDebug.berries[i] + 133, &text[1]);
+ }
+ else
+ {
+ CopyItemName(sBlenderDebug.berries[i] + 133, &text[0]);
+ text[6] = CHAR_SPACE;
+ text[7] = EOS;
+ }
+ var = (i * 3) + 3;
+ MenuPrint(text, 2, var);
+
+ ConvertIntToDecimalStringN(&text[0], gBerries[sBlenderDebug.berries[i]].spicy, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[3], gBerries[sBlenderDebug.berries[i]].dry, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[6], gBerries[sBlenderDebug.berries[i]].sweet, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[9], gBerries[sBlenderDebug.berries[i]].bitter, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[12], gBerries[sBlenderDebug.berries[i]].sour, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[15], gBerries[sBlenderDebug.berries[i]].smoothness, 2, 2);
+
+ text[17] = EOS;
+ MenuPrint(text, 7, var);
+ }
+ if (sBlenderDebug.pokeblock.color != 0)
+ {
+ StringCopy(text, gPokeblockNames[sBlenderDebug.pokeblock.color]);
+ MenuPrint(text, 2, 15);
+
+ ConvertIntToHexStringN(&text[0], sBlenderDebug.spicy, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[3], sBlenderDebug.dry, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[6], sBlenderDebug.sweet, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[9], sBlenderDebug.bitter, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[12], sBlenderDebug.sour, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[15], sBlenderDebug.feel, 2, 2);
+
+ text[17] = EOS;
+ MenuPrint(text, 7, 17);
+ }
+}
+
+static void sub_80527BC(void)
+{
+ u8 text[70];
+ u8 buffer[10];
+ u16 i;
+
+ if (gUnknown_020297DC == 1)
+ {
+ u16 j;
+ for (j = 0; j < 10; j++)
+ gUnknown_03004840[j] = 0;
+ gUnknown_03004830 = Random();
+ gUnknown_020297E0 = 0;
+ gUnknown_020297DC = 2;
+ for (i = 0; i < 200; i++)
+ ewram[i] = 0;
+ gUnknown_020297E8 = 0;
+ }
+ for (i = 0; i < 100; i++)
+ {
+ if (((Random() >> 15) & 1) == gUnknown_020297E8)
+ gUnknown_020297E0++;
+ else
+ {
+ u16* ewramPtr = ((u16*)(ewram));
+ ewramPtr[gUnknown_020297E4] = gUnknown_020297E0;
+ gUnknown_020297E4++;
+ gUnknown_020297E0 = 0;
+ gUnknown_020297E8 ^= 1;
+ }
+ }
+ text[0] = EOS;
+
+ ConvertIntToHexStringN(buffer, gUnknown_03004830, 2, 8);
+ StringAppend(text, buffer);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(buffer, gUnknown_020297E0, 2, 8);
+ StringAppend(text, buffer);
+ StringAppend(text, sNewLineString_1);
+
+ if (gUnknown_020297DC == 3)
+ {
+ ConvertIntToHexStringN(buffer, gUnknown_020297E4, 2, 16);
+ StringAppend(text, buffer);
+ gUnknown_020297DC = 0;
+ }
+
+ MenuPrint(text, 2, 15);
+}
+
+static void sub_8052918(void)
+{
+ if (gMain.newKeys & R_BUTTON)
+ {
+ sBlenderDebug.BPM += 1000;
+ if (sBlenderDebug.BPM > 30000)
+ sBlenderDebug.BPM = 1000;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & L_BUTTON)
+ {
+ sBlenderDebug.BPM -= 1000;
+ if (sBlenderDebug.BPM < 0)
+ sBlenderDebug.BPM = 30000;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & DPAD_UP)
+ {
+ sBlenderDebug.cursorPos -= 1;
+ if (sBlenderDebug.cursorPos < 0)
+ sBlenderDebug.cursorPos = 3;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & DPAD_DOWN)
+ {
+ sBlenderDebug.cursorPos += 1;
+ if (sBlenderDebug.cursorPos > 3)
+ sBlenderDebug.cursorPos = 0;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & DPAD_LEFT)
+ {
+ if (--sBlenderDebug.berries[sBlenderDebug.cursorPos] < 0)
+ sBlenderDebug.berries[sBlenderDebug.cursorPos] = 42;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (++sBlenderDebug.berries[sBlenderDebug.cursorPos] > 42)
+ sBlenderDebug.berries[sBlenderDebug.cursorPos] = 0;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ u16 berryIDs[4];
+ struct BlenderBerry berries[4];
+
+ u16 i, notEnigma = 0;
+ for (i = 0; i < 4; i++)
+ {
+ if (sBlenderDebug.berries[i] != 42)
+ {
+ notEnigma++;
+ berryIDs[i] = sBlenderDebug.berries[i];
+ Blender_CopyBerryData(&berries[i], sBlenderDebug.berries[i] + 133);
+ }
+ else
+ break;
+ }
+ if (notEnigma > 1)
+ {
+ BlenderDebug_CalculatePokeblock(berries, &sBlenderDebug.pokeblock, notEnigma, &sBlenderDebug.spicy, sBlenderDebug.BPM);
+ sBlenderDebug.field_10++;
+ }
+ else
+ sBlenderDebug.pokeblock.color = 0xFF;
+ }
+ if (sBlenderDebug.field_10)
+ {
+ BlenderDebug_PrintBerryData();
+ sBlenderDebug.field_10 = 0;
+ }
+ if (gMain.newKeys & SELECT_BUTTON && gUnknown_020297DC == 0)
+ {
+ gUnknown_020297DC++;
+ gUnknown_020297E0 = 0;
+ SeedRng(gMain.vblankCounter1);
+ }
+ if (gUnknown_020297DC != 0)
+ sub_80527BC();
+}
+
+static void sub_8052AF8(void)
+{
+ sub_8052918();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+// debug menu ends
+// blender record window begins
+
+void ShowBerryBlenderRecordWindow(void)
+{
+ u8 text[30];
+ s32 i;
+
+ MenuDrawTextWindow(6, 3, 23, 16);
+ MenuPrint(gMultiText_BerryBlenderMaxSpeedRecord, 8, 4);
+ MenuPrint(gMultiText_2P3P4P, 8, 9);
+
+ for (i = 0; i < 3; i++)
+ {
+ u32 record = gSaveBlock1.berryBlenderRecords[i];
+ u8* txtPtr = sub_8072C14(text, record / 100, 18, 1);
+
+#ifdef ENGLISH
+ txtPtr[0] = CHAR_SPACE;
+ txtPtr[1] = CHAR_PERIOD;
+ txtPtr[2] = CHAR_SPACE;
+ txtPtr += 3;
+#else
+ *txtPtr++ = CHAR_COMMA;
+#endif
+
+ txtPtr = ConvertIntToDecimalStringN(txtPtr, record % 100, 2, 2);
+ StringAppend(txtPtr, gOtherText_RPM);
+ MenuPrint(text, 15, i * 2 + 9);
+ }
+}
+
+static void sub_8052BD0(u8 taskID)
+{
+ if (gTasks[taskID].data[0] == 0)
+ {
+ PlayFanfare(BGM_FANFA1);
+ gTasks[taskID].data[0]++;
+ }
+ if (IsFanfareTaskInactive())
+ {
+ PlayBGM(gBerryBlenderData->field_178);
+ DestroyTask(taskID);
+ }
+}
diff --git a/src/scene/cute_sketch.c b/src/scene/cute_sketch.c
new file mode 100644
index 000000000..5317bc334
--- /dev/null
+++ b/src/scene/cute_sketch.c
@@ -0,0 +1,164 @@
+#include "global.h"
+#include "cute_sketch.h"
+#include "contest_painting.h"
+
+extern u16 (*gUnknown_03005DEC)[][32];
+extern u8 gUnknown_03005E00;
+extern u8 gUnknown_03005DFC;
+extern u8 gUnknown_03005DF8;
+extern u8 gUnknown_03005DF0;
+extern u8 gUnknown_03005E04;
+extern u8 gUnknown_03005DF4;
+
+extern u8 gUnknown_03005DE8;
+
+// this file's functions
+void sub_80FCAA4(void);
+void sub_80FCB5C(void);
+void sub_80FCD54(void);
+void sub_80FCEA4(void);
+void sub_80FCCBC(void);
+void sub_80FD06C(void);
+void sub_80FD114(void);
+void sub_80FCF3C(void);
+void sub_80FCAC4(void);
+void sub_80FCC18(u8);
+void sub_80FC92C(u8);
+void sub_80FC9E4(u8);
+void sub_80FD1C8(u16);
+u16 sub_80FD39C(u16*);
+u16 sub_80FD68C(u16*, u16*, u16*);
+
+void sub_80FC7A0(struct Unk03005E20* info)
+{
+ gUnknown_03005DEC = info->var_4;
+ gUnknown_03005E00 = info->var_1F;
+ gUnknown_03005DE8 = info->var_19;
+ gUnknown_03005DFC = info->var_1A;
+ gUnknown_03005DF8 = info->var_1B;
+ gUnknown_03005DF0 = info->var_1C;
+ gUnknown_03005E04 = info->var_1D;
+ gUnknown_03005DF4 = info->var_1E;
+ switch (info->var_0)
+ {
+ case 2:
+ sub_80FCAA4();
+ break;
+ case 8:
+ sub_80FCB5C();
+ break;
+ case 9:
+ sub_80FCD54();
+ sub_80FCC18(gUnknown_03005E00);
+ break;
+ case 10:
+ sub_80FCD54();
+ sub_80FCEA4();
+ sub_80FCCBC();
+ case 31:
+ sub_80FCEA4();
+ break;
+ case 11:
+ sub_80FCD54();
+ sub_80FD06C();
+ sub_80FD06C();
+ sub_80FD114();
+ sub_80FCCBC();
+ break;
+ case 13:
+ sub_80FCF3C();
+ break;
+ case 30:
+ sub_80FCD54();
+ break;
+ case 32:
+ sub_80FD06C();
+ break;
+ case 33:
+ sub_80FD114();
+ break;
+ case 6:
+ sub_80FCAC4();
+ sub_80FC92C(3);
+ break;
+ case 36:
+ sub_80FCD54();
+ sub_80FD06C();
+ sub_80FD114();
+ sub_80FCCBC();
+ sub_80FCB5C();
+ sub_80FCB5C();
+ sub_80FC92C(2);
+ sub_80FC9E4(4);
+ break;
+ }
+}
+
+#define RGB2(r, g, b) (((b) << 10) | ((g) << 5) | (r))
+
+void sub_80FC92C(u8 a0) // it changes palette someway somehow... .__.
+{
+ u8 i, j;
+ for (i = 0; i < gUnknown_03005DF0; i++)
+ {
+ u16* var2 = &(*gUnknown_03005DEC)[0][(gUnknown_03005DFC + i) * gUnknown_03005E04];
+ u16* pal = &var2[gUnknown_03005DE8];
+ for (j = 0; j < gUnknown_03005DF8; j++, pal++)
+ {
+ if (!(0x8000 & *pal))
+ {
+ u8 val = (31 & *pal);
+ val += a0;
+ if (val > 31)
+ val = 31;
+
+ *pal = RGB2(val, val, val);
+ }
+ }
+ }
+}
+
+void sub_80FC9E4(u8 a0)
+{
+ u8 i, j;
+ for (i = 0; i < gUnknown_03005DF0; i++)
+ {
+ u16* var2 = &(*gUnknown_03005DEC)[0][(gUnknown_03005DFC + i) * gUnknown_03005E04];
+ u16* pal = &var2[gUnknown_03005DE8];
+ for (j = 0; j < gUnknown_03005DF8; j++, pal++)
+ {
+ if (!(0x8000 & *pal))
+ {
+ u8 val = (31 & *pal);
+ if (val > 31 - a0)
+ val = 31 - (a0 >> 1);
+
+ *pal = RGB2(val, val, val);
+ }
+ }
+ }
+}
+
+void sub_80FCAA4(void)
+{
+ u32 i;
+ for (i = 0; i < 3200; i++)
+ sub_80FD1C8(i);
+}
+
+void sub_80FCAC4(void)
+{
+ u8 i, j;
+ for (i = 0; i < gUnknown_03005DF0; i++)
+ {
+ u16* var2 = &(*gUnknown_03005DEC)[0][(gUnknown_03005DFC + i) * gUnknown_03005E04];
+ u16* pal = &var2[gUnknown_03005DE8];
+ for (j = 0; j < gUnknown_03005DF8; j++, pal++)
+ {
+ if (!(0x8000 & *pal))
+ {
+ *pal = sub_80FD39C(pal);
+ }
+ }
+ }
+}
diff --git a/src/scene/evolution_graphics.c b/src/scene/evolution_graphics.c
new file mode 100644
index 000000000..a47e63a59
--- /dev/null
+++ b/src/scene/evolution_graphics.c
@@ -0,0 +1,613 @@
+#include "global.h"
+#include "sprite.h"
+#include "trig.h"
+#include "rng.h"
+#include "decompress.h"
+#include "task.h"
+#include "sound.h"
+#include "songs.h"
+#include "palette.h"
+
+// this file's functions
+static void EvoSparkle_DummySpriteCb(struct Sprite* sprite);
+static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID);
+static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID);
+static void EvoTask_WaitForPre1SparklesToGoUp(u8 taskID);
+static void EvoTask_BeginPreSparklesSet2(u8 taskID);
+static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID);
+static void EvoTask_DestroyPreSet2Task(u8 taskID);
+static void EvoTask_BeginPostSparklesSet1(u8 taskID);
+static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID);
+static void EvoTask_DestroyPostSet1Task(u8 taskID);
+static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID);
+static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID);
+static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID);
+static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID);
+static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID);
+
+static void sub_8149FC8(u8 taskID);
+static void sub_8149FEC(u8 taskID);
+static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID);
+static void PreEvoInVisible_PostEvoVisible_KillTask(u8 taskID);
+static void sub_814A03C(u8 taskID);
+
+// const data
+static const u16 sEvoSparklePalette[] = INCBIN_U16("graphics/misc/evo_sparkle.gbapal");
+static const u8 sEvoSparkleTiles[] = INCBIN_U8("graphics/misc/evo_sparkle.4bpp.lz");
+
+static const struct CompressedSpriteSheet sEvoSparkleSpriteSheets[] =
+{
+ {sEvoSparkleTiles, 0x20, 1001},
+ {NULL, 0, 0}
+};
+static const struct SpritePalette sEvoSparkleSpritePals[] =
+{
+ {sEvoSparklePalette, 1001},
+ {NULL, 0}
+};
+
+static const struct OamData sOamData_EvoSparkle =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_EvoSparkle[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_EvoSparkle[] =
+{
+ sSpriteAnim_EvoSparkle,
+};
+
+static const struct SpriteTemplate sEvoSparkleSpriteTemplate =
+{
+ .tileTag = 1001,
+ .paletteTag = 1001,
+ .oam = &sOamData_EvoSparkle,
+ .anims = sSpriteAnimTable_EvoSparkle,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = EvoSparkle_DummySpriteCb
+};
+
+static const s16 sEvoSparkleMatricies[] =
+{
+ 0x3C0, 0x380, 0x340, 0x300, 0x2C0, 0x280, 0x240, 0x200, 0x1C0,
+ 0x180, 0x140, 0x100, -4, 0x10, -3, 0x30, -2, 0x50,
+ -1, 0x70, 0x1, 0x70, 0x2, 0x50, 0x3, 0x30, 0x4, 0x10
+};
+
+// code
+
+static void EvoSparkle_DummySpriteCb(struct Sprite* sprite)
+{
+
+}
+
+static void SetEvoSparklesMatrices(void)
+{
+ u16 i;
+ for (i = 0; i < 12; i++)
+ {
+ SetOamMatrix(20 + i, sEvoSparkleMatricies[i], 0, 0, sEvoSparkleMatricies[i]);
+ }
+}
+
+static void SpriteCB_PreEvoSparkleSet1(struct Sprite* sprite)
+{
+ if (sprite->pos1.y > 8)
+ {
+ u8 matrixNum;
+
+ sprite->pos1.y = 88 - (sprite->data7 * sprite->data7) / 80;
+ sprite->pos2.y = Sin((u8)(sprite->data6), sprite->data5) / 4;
+ sprite->pos2.x = Cos((u8)(sprite->data6), sprite->data5);
+ sprite->data6 += 4;
+ if (sprite->data7 & 1)
+ sprite->data5--;
+ sprite->data7++;
+ if (sprite->pos2.y > 0)
+ sprite->subpriority = 1;
+ else
+ sprite->subpriority = 20;
+ matrixNum = sprite->data5 / 4 + 20;
+ if (matrixNum > 31)
+ matrixNum = 31;
+ sprite->oam.matrixNum = matrixNum;
+ }
+ else
+ DestroySprite(sprite);
+}
+
+static void CreatePreEvoSparkleSet1(u8 arg0)
+{
+ u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 88, 0);
+ if (spriteID != MAX_SPRITES)
+ {
+ gSprites[spriteID].data5 = 48;
+ gSprites[spriteID].data6 = arg0;
+ gSprites[spriteID].data7 = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.matrixNum = 31;
+ gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet1;
+ }
+}
+
+static void SpriteCB_PreEvoSparkleSet2(struct Sprite* sprite)
+{
+ if (sprite->pos1.y < 88)
+ {
+ sprite->pos1.y = 8 + (sprite->data7 * sprite->data7) / 5;
+ sprite->pos2.y = Sin((u8)(sprite->data6), sprite->data5) / 4;
+ sprite->pos2.x = Cos((u8)(sprite->data6), sprite->data5);
+ sprite->data5 = 8 + Sin((u8)(sprite->data7 * 4), 40);
+ sprite->data7++;
+ }
+ else
+ DestroySprite(sprite);
+}
+
+static void CreatePreEvoSparkleSet2(u8 arg0)
+{
+ u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 8, 0);
+ if (spriteID != MAX_SPRITES)
+ {
+ gSprites[spriteID].data5 = 8;
+ gSprites[spriteID].data6 = arg0;
+ gSprites[spriteID].data7 = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.matrixNum = 25;
+ gSprites[spriteID].subpriority = 1;
+ gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet2;
+ }
+}
+
+static void SpriteCB_PostEvoSparkleSet1(struct Sprite* sprite)
+{
+ if (sprite->data5 > 8)
+ {
+ sprite->pos2.y = Sin((u8)(sprite->data6), sprite->data5);
+ sprite->pos2.x = Cos((u8)(sprite->data6), sprite->data5);
+ sprite->data5 -= sprite->data3;
+ sprite->data6 += 4;
+ }
+ else
+ DestroySprite(sprite);
+}
+
+static void CreatePostEvoSparkleSet1(u8 arg0, u8 arg1)
+{
+ u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0);
+ if (spriteID != MAX_SPRITES)
+ {
+ gSprites[spriteID].data3 = arg1;
+ gSprites[spriteID].data5 = 120;
+ gSprites[spriteID].data6 = arg0;
+ gSprites[spriteID].data7 = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.matrixNum = 31;
+ gSprites[spriteID].subpriority = 1;
+ gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet1;
+ }
+}
+
+static void SpriteCB_PostEvoSparkleSet2(struct Sprite* sprite)
+{
+ if (!(sprite->data7 & 3))
+ sprite->pos1.y++;
+ if (sprite->data6 < 128)
+ {
+ u8 matrixNum;
+
+ sprite->pos2.y = -Sin((u8)(sprite->data6), sprite->data5);
+ sprite->pos1.x = 120 + (sprite->data3 * sprite->data7) / 3;
+ sprite->data6++;
+ matrixNum = 31 - (sprite->data6 * 12 / 128);
+ if (sprite->data6 > 64)
+ sprite->subpriority = 1;
+ else
+ {
+ sprite->invisible = 0;
+ sprite->subpriority = 20;
+ if (sprite->data6 > 112 && sprite->data6 & 1)
+ sprite->invisible = 1;
+ }
+ if (matrixNum < 20)
+ matrixNum = 20;
+ sprite->oam.matrixNum = matrixNum;
+ sprite->data7++;
+ }
+ else
+ DestroySprite(sprite);
+}
+
+static void CreatePostEvoSparkleSet2(u8 arg0)
+{
+ u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0);
+ if (spriteID != MAX_SPRITES)
+ {
+ gSprites[spriteID].data3 = 3 - (Random() % 7);
+ gSprites[spriteID].data5 = 48 + (Random() & 0x3F);
+ gSprites[spriteID].data7 = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.matrixNum = 31;
+ gSprites[spriteID].subpriority = 20;
+ gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet2;
+ }
+}
+
+void LoadEvoSparkleSpriteAndPal(void)
+{
+ LoadCompressedObjectPic(&sEvoSparkleSpriteSheets[0]);
+ LoadSpritePalettes(sEvoSparkleSpritePals);
+}
+
+#define tFrameCounter data[15]
+
+u8 LaunchTask_PreEvoSparklesSet1(u16 arg0)
+{
+ u8 taskID = CreateTask(EvoTask_BeginPreSet1_FadeAndPlaySE, 0);
+ gTasks[taskID].data[1] = arg0;
+ return taskID;
+}
+
+static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ BeginNormalPaletteFade(3 << gTasks[taskID].data[1], 0xA, 0, 0x10, 0x7FFF);
+ gTasks[taskID].func = EvoTask_CreatePreEvoSparkleSet1;
+ PlaySE(SE_W025);
+}
+
+static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 64)
+ {
+ if (!(gTasks[taskID].tFrameCounter & 7))
+ {
+ u8 i;
+ for (i = 0; i < 4; i++)
+ CreatePreEvoSparkleSet1((0x78 & gTasks[taskID].tFrameCounter) * 2 + i * 64);
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ {
+ gTasks[taskID].tFrameCounter = 96;
+ gTasks[taskID].func = EvoTask_WaitForPre1SparklesToGoUp;
+ }
+}
+
+static void EvoTask_WaitForPre1SparklesToGoUp(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter != 0)
+ gTasks[taskID].tFrameCounter--;
+ else
+ DestroyTask(taskID);
+}
+
+u8 LaunchTask_PreEvoSparklesSet2(void)
+{
+ return CreateTask(EvoTask_BeginPreSparklesSet2, 0);
+}
+
+static void EvoTask_BeginPreSparklesSet2(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ gTasks[taskID].func = EvoTask_CreatePreEvoSparklesSet2;
+ PlaySE(SE_W062B);
+}
+
+static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 96)
+ {
+ if (gTasks[taskID].tFrameCounter < 6)
+ {
+ u8 i;
+ for (i = 0; i < 9; i++)
+ CreatePreEvoSparkleSet2(i * 16);
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ gTasks[taskID].func = EvoTask_DestroyPreSet2Task;
+}
+
+static void EvoTask_DestroyPreSet2Task(u8 taskID)
+{
+ DestroyTask(taskID);
+}
+
+u8 LaunchTask_PostEvoSparklesSet1(void)
+{
+ return CreateTask(EvoTask_BeginPostSparklesSet1, 0);
+}
+
+static void EvoTask_BeginPostSparklesSet1(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet1;
+ PlaySE(SE_REAPOKE);
+}
+
+static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 48)
+ {
+ if (gTasks[taskID].tFrameCounter == 0)
+ {
+ u8 i;
+ for (i = 0; i < 16; i++)
+ CreatePostEvoSparkleSet1(i * 16, 4);
+ }
+ if (gTasks[taskID].tFrameCounter == 32)
+ {
+ u8 i;
+ for (i = 0; i < 16; i++)
+ CreatePostEvoSparkleSet1(i * 16, 8);
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ gTasks[taskID].func = EvoTask_DestroyPostSet1Task;
+}
+
+static void EvoTask_DestroyPostSet1Task(u8 taskID)
+{
+ DestroyTask(taskID);
+}
+
+u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 arg0)
+{
+ u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash, 0);
+ gTasks[taskID].data[2] = arg0;
+ return taskID;
+}
+
+static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
+ BeginNormalPaletteFade(0xFFF9001C, 0, 0, 0x10, 0x7FFF);
+ gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash;
+ PlaySE(SE_W080);
+}
+
+static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 128)
+ {
+ u8 i;
+ switch (gTasks[taskID].tFrameCounter)
+ {
+ default:
+ if (gTasks[taskID].tFrameCounter < 50)
+ CreatePostEvoSparkleSet2(Random() & 7);
+ break;
+ case 0:
+ for (i = 0; i < 8; i++)
+ CreatePostEvoSparkleSet2(i);
+ break;
+ case 32:
+ BeginNormalPaletteFade(0xFFFF001C, 0x10, 0x10, 0, 0x7FFF);
+ break;
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ gTasks[taskID].func = EvoTask_DestroyPostSet2AndFlashTask;
+}
+
+static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ DestroyTask(taskID);
+}
+
+u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 arg0)
+{
+ u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash_Trade, 0);
+ gTasks[taskID].data[2] = arg0;
+ return taskID;
+}
+
+static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
+ BeginNormalPaletteFade(0xFFF90001, 0, 0, 0x10, 0x7FFF);
+ gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade;
+ PlaySE(SE_W080);
+}
+
+static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 128)
+ {
+ u8 i;
+ switch (gTasks[taskID].tFrameCounter)
+ {
+ default:
+ if (gTasks[taskID].tFrameCounter < 50)
+ CreatePostEvoSparkleSet2(Random() & 7);
+ break;
+ case 0:
+ for (i = 0; i < 8; i++)
+ CreatePostEvoSparkleSet2(i);
+ break;
+ case 32:
+ BeginNormalPaletteFade(0xFFFF0001, 0x10, 0x10, 0, 0x7FFF);
+ break;
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ gTasks[taskID].func = EvoTask_DestroyPostSet2AndFlashTask;
+}
+
+#undef tFrameCounter
+
+static void PokeEvoSprite_DummySpriteCB(struct Sprite* sprite)
+{
+
+}
+
+#define tPreEvoSpriteID data[1]
+#define tPostEvoSpriteID data[2]
+#define tEvoStopped data[8]
+
+u8 sub_8149E7C(u8 preEvoSpriteID, u8 postEvoSpriteID)
+{
+ u16 i;
+ u16 stack[16];
+ u8 taskID;
+ s32 toDiv;
+
+ for (i = 0; i < 16; i++)
+ stack[i] = 0x7FFF;
+
+ taskID = CreateTask(sub_8149FC8, 0);
+ gTasks[taskID].tPreEvoSpriteID = preEvoSpriteID;
+ gTasks[taskID].tPostEvoSpriteID = postEvoSpriteID;
+ gTasks[taskID].data[3] = 256;
+ gTasks[taskID].data[4] = 16;
+
+ toDiv = 65536;
+ SetOamMatrix(30, 256, 0, 0, 256);
+ SetOamMatrix(31, toDiv / gTasks[taskID].data[4], 0, 0, toDiv / gTasks[taskID].data[4]);
+
+ gSprites[preEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
+ gSprites[preEvoSpriteID].oam.affineMode = 1;
+ gSprites[preEvoSpriteID].oam.matrixNum = 30;
+ gSprites[preEvoSpriteID].invisible = 0;
+ CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteID].oam.paletteNum * 16)], 16);
+
+ gSprites[postEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
+ gSprites[postEvoSpriteID].oam.affineMode = 1;
+ gSprites[postEvoSpriteID].oam.matrixNum = 31;
+ gSprites[postEvoSpriteID].invisible = 0;
+ CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteID].oam.paletteNum * 16)], 16);
+
+ gTasks[taskID].tEvoStopped = FALSE;
+ return taskID;
+}
+
+static void sub_8149FC8(u8 taskID)
+{
+ gTasks[taskID].data[5] = 0;
+ gTasks[taskID].data[6] = 8;
+ gTasks[taskID].func = sub_8149FEC;
+}
+
+static void sub_8149FEC(u8 taskID)
+{
+ if (gTasks[taskID].tEvoStopped)
+ PreEvoVisible_PostEvoInvisible_KillTask(taskID);
+ else if (gTasks[taskID].data[6] == 128)
+ PreEvoInVisible_PostEvoVisible_KillTask(taskID);
+ else
+ {
+ gTasks[taskID].data[6] += 2;
+ gTasks[taskID].data[5] ^= 1;
+ gTasks[taskID].func = sub_814A03C;
+ }
+}
+
+static void sub_814A03C(u8 taskID)
+{
+ if (gTasks[taskID].tEvoStopped)
+ gTasks[taskID].func = PreEvoVisible_PostEvoInvisible_KillTask;
+ else
+ {
+ u16 oamMatrixArg;
+ u8 r6 = 0;
+ if (gTasks[taskID].data[5] == 0)
+ {
+ if (gTasks[taskID].data[3] < 256 - gTasks[taskID].data[6])
+ gTasks[taskID].data[3] += gTasks[taskID].data[6];
+ else
+ {
+ gTasks[taskID].data[3] = 256;
+ r6++;
+ }
+ if (gTasks[taskID].data[4] > 16 + gTasks[taskID].data[6])
+ gTasks[taskID].data[4] -= gTasks[taskID].data[6];
+ else
+ {
+ gTasks[taskID].data[4] = 16;
+ r6++;
+ }
+ }
+ else
+ {
+ if (gTasks[taskID].data[4] < 256 - gTasks[taskID].data[6])
+ gTasks[taskID].data[4] += gTasks[taskID].data[6];
+ else
+ {
+ gTasks[taskID].data[4] = 256;
+ r6++;
+ }
+ if (gTasks[taskID].data[3] > 16 + gTasks[taskID].data[6])
+ gTasks[taskID].data[3] -= gTasks[taskID].data[6];
+ else
+ {
+ gTasks[taskID].data[3] = 16;
+ r6++;
+ }
+ }
+ oamMatrixArg = 65536 / gTasks[taskID].data[3];
+ SetOamMatrix(30, oamMatrixArg, 0, 0, oamMatrixArg);
+
+ oamMatrixArg = 65536 / gTasks[taskID].data[4];
+ SetOamMatrix(31, oamMatrixArg, 0, 0, oamMatrixArg);
+ if (r6 == 2)
+ gTasks[taskID].func = sub_8149FEC;
+ }
+}
+
+static void PreEvoInVisible_PostEvoVisible_KillTask(u8 taskID)
+{
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 1;
+
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 0;
+
+ DestroyTask(taskID);
+}
+
+static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID)
+{
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 0;
+
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 1;
+
+ DestroyTask(taskID);
+}