diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/field/slot_machine.c | 5363 |
1 files changed, 5346 insertions, 17 deletions
diff --git a/src/field/slot_machine.c b/src/field/slot_machine.c index 89ec68b0a..e1687b3d1 100644 --- a/src/field/slot_machine.c +++ b/src/field/slot_machine.c @@ -1,35 +1,2998 @@ #include "global.h" +#include "constants/songs.h" +#include "strings2.h" +#include "overworld.h" +#include "menu_cursor.h" +#include "field_effect.h" +#include "random.h" +#include "sound.h" +#include "main.h" #include "slot_machine.h" #include "decompress.h" +#include "trig.h" +#include "graphics.h" #include "palette.h" #include "task.h" +#include "util.h" +#include "text.h" +#include "menu.h" #include "ewram.h" -struct UnkStruct2000000 { - /*0x00*/ u8 filler00[61]; - /*0x3D*/ u8 unk3D; -}; - struct UnkStruct1 { /*0x00*/ u8 unk00; /*0x01*/ u8 unk01; /*0x02*/ s16 unk02; }; -extern struct UnkStruct1 *gUnknown_083ED048[]; -extern const u16 gPalette_83EDE24[]; - -extern const u8 gSlotMachine_Gfx[]; #if ENGLISH #define SLOTMACHINE_GFX_TILES 233 #elif GERMAN #define SLOTMACHINE_GFX_TILES 236 #endif + +static void sub_81018B8(void); +static void sub_8101954(void); +static void sub_81019B0(u8 arg0, void *ptr); +static void nullsub_67(u8 taskId); +static void sub_8101A28(void); +static void sub_8101A44(void); +static void sub_8101A8C(void); +static void sub_8101AE0(void); +static void sub_8101B04(void); +static void sub_8101BA4(void); +static void sub_8101C84(void); +static void sub_8101CA0(void); +static void sub_8101CC0(void); +static void sub_8101CD4(void); +static void sub_8101CEC(void); +static void sub_8101D04(void); +static void sub_8101D24(u8 taskId); +static bool8 sub_8101D5C(struct Task *task); +static bool8 sub_8101D8C(struct Task *task); +static bool8 sub_8101DB0(struct Task *task); +static bool8 sub_8101DF4(struct Task *task); +static bool8 sub_8101E10(struct Task *task); +static bool8 sub_8101E3C(struct Task *task); +static bool8 sub_8101F44(struct Task *task); +static bool8 sub_8101F60(struct Task *task); +static bool8 sub_8101F88(struct Task *task); +static bool8 sub_8101FA4(struct Task *task); +static bool8 sub_8102008(struct Task *task); +static bool8 sub_8102034(struct Task *task); +static bool8 sub_8102058(struct Task *task); +static bool8 sub_8102090(struct Task *task); +static bool8 sub_81020C8(struct Task *task); +static bool8 sub_81021E0(struct Task *task); +static bool8 sub_81021FC(struct Task *task); +static bool8 sub_8102264(struct Task *task); +static bool8 sub_81022A0(struct Task *task); +static bool8 sub_81022CC(struct Task *task); +static bool8 sub_81022F0(struct Task *task); +static bool8 sub_8102318(struct Task *task); +static bool8 sub_8102344(struct Task *task); +static bool8 sub_810239C(struct Task *task); +static bool8 sub_81023B8(struct Task *task); +static bool8 sub_81023E0(struct Task *task); +static bool8 sub_81023FC(struct Task *task); +static bool8 sub_8102424(struct Task *task); +static bool8 sub_8102460(struct Task *task); +static void sub_8102484(void); +static void sub_81024F0(void); +static bool8 sub_8102540(void); +static u8 sub_8102578(void); +u16 dp15_jump_random_unknown(void); +static u8 sub_81025BC(void); +static void sub_81027A0(void); +static void sub_81027D0(void); +static void sub_8102840(void); +static void sub_810290C(void); +static u8 sub_81029D4(u8 c1, u8 c2, u8 c3); +static void sub_8102A24(void); +static void sub_8102A64(u8 taskId); +static bool8 sub_8102A44(void); +bool8 sub_8102A9C(struct Task *task); +bool8 sub_8102AD0(struct Task *task); +bool8 sub_8102B80(struct Task *task); +u8 sub_8102BA4(u8 x, s16 y); +static void sub_8102DA8(void); +static void sub_8102DEC(u8 a0); +static void sub_8102E1C(u8 a0); +static bool8 sub_8102E40(u8 a0); +static void sub_8102E68(u8 taskId); +bool8 sub_8102EA0(struct Task *task); +bool8 sub_8102EA4(struct Task *task); +bool8 sub_8102EC0(struct Task *task); +bool8 sub_8102F4C(struct Task *task); +bool8 sub_8103008(struct Task *task); +bool8 sub_810305C(void); +bool8 sub_8103154(u8 a0, u8 a1); +bool8 sub_81031B4(u8 a0, u8 a1); +bool8 sub_81032C0(void); +bool8 sub_81032E8(void); +bool8 sub_810333C(void); +bool8 sub_81033DC(void); +bool8 sub_810341C(u8 a0); +bool8 sub_810347C(u8 a0); +void sub_81034F4(void); +void sub_8103540(void); +void sub_8103564(void); +void j5_08111E84(void); +void sub_8103668(void); +void sub_810380C(void); +void sub_8103830(void); +void sub_8103910(void); +void sub_8103A78(void); +static void sub_8103C14(u8 a0); +static void sub_8103C48(u8 taskId); +static void sub_8103D50(u8 a0); +void sub_8103C78(struct Task *task, u8 taskId); +void sub_8103CAC(struct Task *task, u8 taskId); +void sub_8103CC8(struct Task *task, u8 taskId); +static void sub_8103D8C(u8 a0); +static void sub_8103DC8(void); +static void sub_8103E04(u8 a0); +static bool8 sub_8103E38(void); +static bool8 sub_8103E7C(void); +static bool8 sub_8103EAC(u8 spriteId); +static void sub_8103EE4(struct Sprite *sprite); +static void sub_8103F70(void); +static bool8 sub_8103FA0(void); +static void sub_8103FE8(u8 taskId); +static void sub_8104048(void); +static void sub_8104064(u8 unused); +bool8 sub_81040C8(void); +static void sub_81040E8(u8 taskId); +void nullsub_68(struct Task *task); +void sub_810411C(struct Task *task); +void sub_8104144(struct Task *task); +void sub_81041AC(struct Task *task); +static void sub_810421C(struct Task *task); +void sub_810423C(u8 a0); +static void sub_810430C(void); +static bool8 sub_810432C(void); +void sub_810434C(u8 taskId); +void sub_810437C(struct Task *task); +void sub_81043EC(struct Task *task); +void sub_8104468(struct Task *task); +void sub_8104498(struct Task *task); +void sub_8104548(struct Task *task); +void sub_8104598(struct Task *task); +void sub_81045CC(struct Task *task); +void sub_810463C(struct Task *task); +void sub_81046C0(struct Task *task); +void sub_8104764(struct Task *task); +void sub_8104794(struct Task *task); +void sub_81047EC(struct Task *task); +void sub_8104860(struct Task *task); +void sub_81048A8(struct Task *task); +void sub_81048CC(struct Task *task); +void sub_8104940(struct Task *task); +void sub_81049C8(struct Task *task); +void sub_81049F8(struct Task *task); +void sub_8104A40(s16 a0, s16 a1); +void sub_8104A88(s16 a0); +void sub_8104AB8(u8 a0); +bool8 sub_8104AEC(void); +void sub_8104B0C(u8 taskId); +void sub_8104B3C(struct Task *task); +void sub_8104B60(struct Task *task); +void sub_8104B80(struct Task *task); +void sub_8104BC8(struct Task *task); +void sub_8104BFC(struct Task *task); +void sub_8104C44(struct Task *task); +void sub_8104C5C(void); +void sub_8104CAC(u8 arg0); +bool8 sub_8104E18(void); +void nullsub_69(struct Task *task); +void sub_8104E74(u8 taskId); +void sub_8104EA8(void); +void sub_8104F8C(void); +void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3); +void sub_81050C4(void); +void sub_8105100(void); +void sub_810514C(void); +void sub_81051C0(void); +void sub_8105284(void); +void sub_81052EC(void); +void sub_81053A0(void); +void sub_810545C(void); +void sub_81054B8(void); +void sub_8105524(void); +void sub_8105554(void); +void sub_8105578(void); +void sub_8105688(s16 a0); +void sub_81056C0(void); +void sub_81056F0(void); +void sub_81057E8(s16 a0); +void sub_8105804(void); +void sub_8105854(void); +void sub_81058A0(void); +void sub_81058C4(void); +void sub_81059B8(void); +void sub_81059E8(void); +bool8 sub_8105ACC(void); +void sub_8105AEC(void); +u8 sub_8105B1C(s16 x, s16 y); +void sub_8105B88(u8 spriteId); +u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4); +void sub_81063C0(void); +void sub_8106404(void); +static void sub_8106448(void); +void sub_81064B8(void); +void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4); +void sub_81065DC(void); + +const struct UnkStruct1 *const gUnknown_083ED048[]; +extern const u16 gPalette_83EDE24[]; +extern const u8 gSlotMachine_Gfx[]; extern const u16 gUnknown_08E95A18[]; +extern const u16 gUnknown_08E95AB8[]; +extern const u16 gUnknown_08E95FB8[]; +const u8 gUnknown_083ECD04[][3]; +const u8 gUnknown_083ECE3A[]; +const u16 gUnknown_083ECE42[]; +const u16 gUnknown_083ECE48[]; + +void PlaySlotMachine(u8 arg0, void *ptr) +{ + sub_81019B0(arg0, ptr); + SetMainCallback2(sub_81018B8); +} + +static void sub_81018B8(void) +{ + switch (gMain.state) + { + case 0: + sub_8101A28(); + sub_8101BA4(); + gMain.state++; + break; + case 1: + sub_8101A8C(); + gMain.state++; + break; + case 2: + sub_8101AE0(); + sub_8101B04(); + gMain.state++; + break; + case 3: + sub_8101C84(); + gMain.state++; + break; + case 4: + sub_8101CA0(); + gMain.state++; + break; + case 5: + sub_8101CC0(); + gMain.state++; + break; + case 6: + sub_8101CD4(); + sub_8101CEC(); + sub_8101A44(); + SetMainCallback2(sub_8101954); + break; + } +} + +static void sub_8101954(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +void sub_810196C(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + REG_WIN0H = eSlotMachine->win0h; + REG_WIN0V = eSlotMachine->win0v; + REG_WININ = eSlotMachine->winIn; + REG_WINOUT = eSlotMachine->winOut; +} + +static void sub_81019B0(u8 arg0, void *ptr) +{ + struct Task *task = &gTasks[CreateTask(nullsub_67, 0xFF)]; + task->data[0] = arg0; + StoreWordInTwoHalfwords(task->data + 1, (intptr_t)ptr); +} + +void sub_81019EC(void) +{ + struct Task *task = &gTasks[FindTaskIdByFunc(nullsub_67)]; + eSlotMachine->unk01 = task->data[0]; + LoadWordFromTwoHalfwords((u16 *)(task->data + 1), (u32 *)&eSlotMachine->prevMainCb); +} + +static void nullsub_67(u8 taskId) +{ +} + +static void sub_8101A28(void) +{ + SetVBlankCallback(NULL); + SetHBlankCallback(NULL); + REG_DISPCNT = 0; +} + +static void sub_8101A44(void) +{ + u16 imeBak; + SetVBlankCallback(sub_810196C); + imeBak = REG_IME; + REG_IME = 0; + REG_IE |= INTR_FLAG_VBLANK; + REG_IME = imeBak; + REG_DISPSTAT |= DISPSTAT_VBLANK_INTR; + REG_DISPCNT = DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON; +} + +static void sub_8101A8C(void) +{ + DmaClearLarge16(3, (u16 *)(BG_VRAM), BG_VRAM_SIZE, 0x1000); +} + +static void sub_8101AE0(void) +{ + DmaClear16(3, (u16 *)OAM, OAM_SIZE); +} + +static void sub_8101B04(void) +{ + REG_BG0CNT = 0; + REG_BG1CNT = 0; + REG_BG2CNT = 0; + REG_BG3CNT = 0; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG2HOFS = 0; + REG_BG2VOFS = 0; + REG_BG3HOFS = 0; + REG_BG3VOFS = 0; + REG_BG0CNT = BGCNT_PRIORITY(0) | BGCNT_SCREENBASE(31) | BGCNT_CHARBASE(2); + REG_BG1CNT = BGCNT_PRIORITY(1) | BGCNT_SCREENBASE(28); + REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(29); + REG_BG3CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(30); + REG_WININ = 0x3f; + REG_WINOUT = 0x3f; + REG_BLDCNT = BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_OBJ; + REG_BLDALPHA = 0x809; +} + +const s16 gUnknown_083ECCF8[][2]; + +static void sub_8101BA4(void) +{ + u8 i; + + sub_81019EC(); + eSlotMachine->state = 0; + eSlotMachine->unk02 = 0; + eSlotMachine->unk03 = Random() & 1; + eSlotMachine->unk04 = 0; + eSlotMachine->unk08 = 0; + eSlotMachine->unk0A = 0; + eSlotMachine->unk0B = 0; + eSlotMachine->coins = gSaveBlock1.coins; + eSlotMachine->unk0E = 0; + eSlotMachine->unk10 = 0; + eSlotMachine->bet = 0; + eSlotMachine->unk18 = 0; + eSlotMachine->unk1A = 8; + eSlotMachine->win0h = 0xf0; + eSlotMachine->win0v = 0xa0; + eSlotMachine->winIn = 0x3f; + eSlotMachine->winOut = 0x3f; + eSlotMachine->backupMapMusic = GetCurrentMapMusic(); + for (i = 0; i < 3; i++) + { + eSlotMachine->unk22[i] = 0; + eSlotMachine->unk28[i] = gUnknown_083ECCF8[i][eSlotMachine->unk03] % 21; + eSlotMachine->unk1C[i] = 0x1f8 - eSlotMachine->unk28[i] * 24; + eSlotMachine->unk1C[i] %= 0x1f8; + } +} + +static void sub_8101C84(void) +{ + SetUpWindowConfig(&gWindowConfig_81E7128); + InitMenuWindow(&gWindowConfig_81E7128); +} + +static void sub_8101CA0(void) +{ + ResetPaletteFade(); + ResetSpriteData(); + gOamLimit = 128; + FreeAllSpritePalettes(); + ResetTasks(); +} + +static void sub_8101CC0(void) +{ + sub_8106448(); + sub_81064B8(); + sub_81063C0(); +} + +static void sub_8101CD4(void) +{ + sub_8104EA8(); + sub_8104F8C(); + sub_8103DC8(); + sub_81050C4(); +} + +static void sub_8101CEC(void) +{ + sub_8104048(); + sub_8102DA8(); + sub_8104C5C(); + sub_8101D04(); +} + +static void sub_8101D04(void) +{ + sub_8101D24(CreateTask(sub_8101D24, 0)); +} + +static bool8 (*const gUnknown_083ECAAC[])(struct Task *task) = { + sub_8101D5C, + sub_8101D8C, + sub_8101DB0, + sub_8101DF4, + sub_8101E10, + sub_8101E3C, + sub_8101F44, + sub_8101F60, + sub_8101F88, + sub_8101FA4, + sub_8102008, + sub_8102034, + sub_8102058, + sub_8102090, + sub_81020C8, + sub_81021E0, + sub_81021FC, + sub_8102264, + sub_81022A0, + sub_81022CC, + sub_81022F0, + sub_8102318, + sub_8102344, + sub_810239C, + sub_81023B8, + sub_81023E0, + sub_81023FC, + sub_8102424, + sub_8102460 +}; + +static void sub_8101D24(u8 taskId) +{ + while (gUnknown_083ECAAC[eSlotMachine->state](gTasks + taskId)); +} + +static bool8 sub_8101D5C(struct Task *task) +{ + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + sub_810423C(eSlotMachine->unk02); + eSlotMachine->state++; + return FALSE; +} + +static bool8 sub_8101D8C(struct Task *task) +{ + if (!gPaletteFade.active) + { + eSlotMachine->state++; + } + return FALSE; +} + +static bool8 sub_8101DB0(struct Task *task) +{ + eSlotMachine->unk0E = 0; + eSlotMachine->bet = 0; + eSlotMachine->unk18 = 0; + eSlotMachine->unk04 &= 0xc0; + eSlotMachine->state = 4; + if (eSlotMachine->coins <= 0) + { + eSlotMachine->state = 25; + } + else if (eSlotMachine->unk0A) + { + eSlotMachine->state = 3; + sub_8104CAC(4); + } + return TRUE; +} + +static bool8 sub_8101DF4(struct Task *task) +{ + if (sub_8104E18()) + { + eSlotMachine->state = 4; + } + return FALSE; +} + +static bool8 sub_8101E10(struct Task *task) +{ + sub_8104CAC(0); + eSlotMachine->state = 5; + if (eSlotMachine->coins >= 9999) + { + eSlotMachine->state = 23; + } + return TRUE; +} + +static bool8 sub_8101E3C(struct Task *task) +{ + s16 i; + + if (gMain.newKeys & SELECT_BUTTON) + { + sub_8104AB8(0); + eSlotMachine->state = 8; + } + else if (gMain.newKeys & R_BUTTON) + { + if (eSlotMachine->coins - (3 - eSlotMachine->bet) >= 0) + { + for (i = eSlotMachine->bet; i < 3; i++) + { + sub_8103D50(i); + } + eSlotMachine->coins -= (3 - eSlotMachine->bet); + eSlotMachine->bet = 3; + eSlotMachine->state = 9; + PlaySE(SE_REGI); + } + else + { + eSlotMachine->state = 6; + } + } + else + { + if (gMain.newKeys & DPAD_DOWN && eSlotMachine->coins != 0) + { + PlaySE(SE_REGI); + sub_8103D50(eSlotMachine->bet); + eSlotMachine->coins--; + eSlotMachine->bet++; + } + if (eSlotMachine->bet >= 3 || (eSlotMachine->bet != 0 && gMain.newKeys & A_BUTTON)) + { + eSlotMachine->state = 9; + } + if (gMain.newKeys & B_BUTTON) + { + eSlotMachine->state = 21; + } + } + return FALSE; +} + +void sub_8101F2C(const u8 *str) +{ + MenuDisplayMessageBox(); + MenuPrint(str, 2, 15); +} + +static bool8 sub_8101F44(struct Task *task) +{ + sub_8101F2C(gOtherText_DontHaveThreeCoins); + eSlotMachine->state = 7; + return FALSE; +} + +static bool8 sub_8101F60(struct Task *task) +{ + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + MenuZeroFillScreen(); + eSlotMachine->state = 5; + } + return FALSE; +} + +static bool8 sub_8101F88(struct Task *task) +{ + if (sub_8104AEC()) + { + eSlotMachine->state = 5; + } + return FALSE; +} + +static bool8 sub_8101FA4(struct Task *task) +{ + sub_8102484(); + sub_8104DA4(); + sub_8102DEC(0); + sub_8102DEC(1); + sub_8102DEC(2); + task->data[0] = 0; + if (eSlotMachine->unk04 & 0x20) + { + sub_810430C(); + eSlotMachine->state = 10; + } + else + { + sub_8104CAC(1); + eSlotMachine->state = 11; + } + eSlotMachine->unk1A = 8; + if (eSlotMachine->unk0A) + { + eSlotMachine->unk1A = dp15_jump_random_unknown(); + } + return FALSE; +} + +static bool8 sub_8102008(struct Task *task) +{ + if (sub_810432C()) + { + sub_8104CAC(1); + eSlotMachine->unk04 &= 0xDF; + eSlotMachine->state = 11; + } + return FALSE; +} + +static bool8 sub_8102034(struct Task *task) +{ + if (++task->data[0] >= 30) + { + sub_81024F0(); + eSlotMachine->state = 12; + } + return FALSE; +} + +static bool8 sub_8102058(struct Task *task) +{ + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_JYUNI); + sub_8102E1C(eSlotMachine->unk18); + sub_8103C14(eSlotMachine->unk18); + eSlotMachine->state = 13; + } + return FALSE; +} + +static bool8 sub_8102090(struct Task *task) +{ + if (!sub_8102E40(eSlotMachine->unk18)) + { + eSlotMachine->unk18++; + eSlotMachine->state = 12; + if (eSlotMachine->unk18 > 2) + { + eSlotMachine->state = 14; + } + return TRUE; + } + return FALSE; +} + +static bool8 sub_81020C8(struct Task *task) +{ + eSlotMachine->unk04 &= 0xc0; + sub_81027A0(); + if (eSlotMachine->unk0A) + { + eSlotMachine->unk0A--; + eSlotMachine->unk0B++; + } + if (eSlotMachine->unk08) + { + eSlotMachine->state = 15; + sub_8102A24(); + sub_8103F70(); + if ((eSlotMachine->unk10 -= eSlotMachine->unk0E) < 0) + { + eSlotMachine->unk10 = 0; + } + if (eSlotMachine->unk08 & 0x180) + { + PlayFanfare(BGM_ME_B_BIG); + sub_8104CAC(6); + } + else if (eSlotMachine->unk08 & 0x40) + { + PlayFanfare(BGM_ME_B_BIG); + sub_8104CAC(5); + } + else + { + PlayFanfare(BGM_ME_B_SMALL); + sub_8104CAC(2); + } + if (eSlotMachine->unk08 & 0x1c0) + { + eSlotMachine->unk04 &= 0x3f; + if (eSlotMachine->unk08 & 0x180) + { + eSlotMachine->unk0A = 0; + eSlotMachine->unk0B = 0; + eSlotMachine->unk03 = 0; + if (eSlotMachine->unk08 & 0x100) + { + eSlotMachine->unk03 = 1; + } + } + } + if (eSlotMachine->unk08 & 0x20 && eSlotMachine->unk02 < 16) + { + eSlotMachine->unk02++; + sub_8104064(eSlotMachine->unk02); + } + } + else + { + sub_8104CAC(3); + eSlotMachine->state = 20; + if ((eSlotMachine->unk10 += eSlotMachine->bet) > 9999) + { + eSlotMachine->unk10 = 9999; + } + } + return FALSE; +} + +static bool8 sub_81021E0(struct Task *task) +{ + if (sub_8102A44()) + { + eSlotMachine->state = 16; + } + return FALSE; +} + +static bool8 sub_81021FC(struct Task *task) +{ + if (sub_8103FA0()) + { + eSlotMachine->state = 19; + if (eSlotMachine->unk08 & 0x180) + { + IncrementGameStat(GAME_STAT_SLOT_JACKPOTS); + } + if (eSlotMachine->unk08 & 0x04) + { + eSlotMachine->unk18 = 0; + eSlotMachine->state = 9; + } + if (eSlotMachine->unk08 & 0x20) + { + eSlotMachine->state = 17; + } + if (eSlotMachine->unk0A && eSlotMachine->unk08 & 0x04) + { + sub_8104CAC(4); + eSlotMachine->state = 18; + } + } + return FALSE; +} + +static bool8 sub_8102264(struct Task *task) +{ + if (!sub_81040C8()) + { + eSlotMachine->state = 19; + if (eSlotMachine->unk08 & 0x04) + { + eSlotMachine->state = 9; + if (eSlotMachine->unk0A) + { + sub_8104CAC(4); + eSlotMachine->state = 18; + } + } + } + return FALSE; +} + +static bool8 sub_81022A0(struct Task *task) +{ + if (sub_8104E18()) + { + eSlotMachine->state = 19; + if (eSlotMachine->unk08 & 0x04) + { + eSlotMachine->state = 9; + } + } + return FALSE; +} + +static bool8 sub_81022CC(struct Task *task) +{ + sub_8103D8C(0); + sub_8103D8C(1); + sub_8103D8C(2); + eSlotMachine->state = 2; + return FALSE; +} + +static bool8 sub_81022F0(struct Task *task) +{ + if (++task->data[1] > 64) + { + task->data[1] = 0; + eSlotMachine->state = 19; + } + return FALSE; +} + +static bool8 sub_8102318(struct Task *task) +{ + sub_8101F2C(gOtherText_QuitGamePrompt); + DisplayYesNoMenu(21, 7, 1); + sub_814AB84(); + eSlotMachine->state = 22; + return FALSE; +} + +static bool8 sub_8102344(struct Task *task) +{ + s8 input = ProcessMenuInputNoWrap_(); + if (input == 0) + { + MenuZeroFillScreen(); + sub_8103D8C(0); + sub_8103D8C(1); + sub_8103D8C(2); + eSlotMachine->coins += eSlotMachine->bet; + eSlotMachine->state = 27; + } + else if (input == 1 || input == -1) + { + MenuZeroFillScreen(); + eSlotMachine->state = 5; + } + return FALSE; +} + +static bool8 sub_810239C(struct Task *task) +{ + sub_8101F2C(gOtherText_MaxCoins); + eSlotMachine->state = 24; + return FALSE; +} + +static bool8 sub_81023B8(struct Task *task) +{ + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + MenuZeroFillScreen(); + eSlotMachine->state = 5; + } + return FALSE; +} + +static bool8 sub_81023E0(struct Task *task) +{ + sub_8101F2C(gOtherText_OutOfCoins); + eSlotMachine->state = 26; + return FALSE; +} + +static bool8 sub_81023FC(struct Task *task) +{ + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + MenuZeroFillScreen(); + eSlotMachine->state = 27; + } + return FALSE; +} + +static bool8 sub_8102424(struct Task *task) +{ + gSaveBlock1.coins = eSlotMachine->coins; + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + eSlotMachine->state++; + return FALSE; +} + +static bool8 sub_8102460(struct Task *task) +{ + if (!gPaletteFade.active) + { + SetMainCallback2(eSlotMachine->prevMainCb); + } + return FALSE; +} + +static void sub_8102484(void) +{ + u8 r3; + + if (eSlotMachine->unk0A == 0 && !(eSlotMachine->unk04 & 0xc0)) + { + if (sub_8102540()) + { + r3 = sub_8102578(); + if (r3 != 3) + { + eSlotMachine->unk04 |= gUnknown_083ECE42[r3]; + if (r3 != 1) + { + return; + } + } + } + r3 = sub_81025BC(); + if (r3 != 5) + { + eSlotMachine->unk04 |= gUnknown_083ECE48[r3]; + } + } +} + +static void sub_81024F0(void) +{ + eSlotMachine->unk06 = 0; + if (eSlotMachine->unk04) + { + eSlotMachine->unk06 = 1; + } +} + +u8 sub_810250C(u8 a0) +{ + u8 i; + + for (i = 0; i < 8; i++) + { + if (a0 & 1) + { + return gUnknown_083ECE3A[i]; + } + a0 >>= 1; + } + return 0; +} + +static bool8 sub_8102540(void) +{ + u8 rval = Random(); + if (gUnknown_083ECD04[eSlotMachine->unk01][eSlotMachine->bet - 1] > rval) + { + return TRUE; + } + return FALSE; +} + +const u8 gUnknown_083ECD16[][6]; + +static u8 sub_8102578(void) +{ + s16 i; + + for (i = 0; i < 3; i++) + { + s16 rval = Random() & 0xff; + s16 value = gUnknown_083ECD16[i][eSlotMachine->unk01]; + if (value > rval) + { + break; + } + } + return i; +} + +const u8 gUnknown_083ECD28[][6]; + +static u8 sub_81025BC(void) +{ + s16 i; + + for (i = 0; i < 5; i++) + { + s16 rval = Random() & 0xff; + s16 r3 = gUnknown_083ECD28[i][eSlotMachine->unk01]; + if (i == 0 && eSlotMachine->unk03 == 1) + { + r3 += 10; + if (r3 > 0x100) + { + r3 = 0x100; + } + } + else if (i == 4 && eSlotMachine->unk03 == 1) + { + r3 -= 10; + if (r3 < 0) + { + r3 = 0; + } + } + if (r3 > rval) + { + break; + } + } + return i; +} + +const u8 gUnknown_083ECD46[][17]; +const u8 gUnknown_083ECDAC[][17]; + +u8 sub_810264C(u8 a0) +{ + if (eSlotMachine->unk03 == 0) + { + return gUnknown_083ECD46[a0][eSlotMachine->unk02]; + } + return gUnknown_083ECDAC[a0][eSlotMachine->unk02]; +} + +void sub_8102680(void) +{ + u8 rval; + s16 i; + + eSlotMachine->unk05 = 0; + rval = Random(); + if (rval < sub_810264C(0)) + { + return; + } + for (i = 5; i > 0; i--) + { + rval = Random(); + if (rval < sub_810264C(i)) + { + break; + } + } + eSlotMachine->unk05 = i; +} + +const u16 gUnknown_083ECE12[]; + +bool8 sub_81026DC(u16 a0) +{ + u16 rval = Random() & 0xff; + if (rval < gUnknown_083ECE12[a0]) + { + return TRUE; + } + return FALSE; +} + +const u16 gUnknown_083ECE1C[][2]; +const u16 gUnknown_083ECE30[]; + +u16 dp15_jump_random_unknown(void) +{ + u8 r4 = 0; + u8 rval; + u8 value; + if (eSlotMachine->unk10 >= 300) + { + r4 = 4; + } + else if (eSlotMachine->unk10 >= 250) + { + r4 = 3; + } + else if (eSlotMachine->unk10 >= 200) + { + r4 = 2; + } + else if (eSlotMachine->unk10 >= 150) + { + r4 = 1; + } + rval = Random() % 100; + value = gUnknown_083ECE1C[r4][0]; + if (rval < value) + { + return 4; + } + rval = Random() % 100; + value = gUnknown_083ECE1C[r4][1] + gUnknown_083ECE30[eSlotMachine->unk0B]; + if (rval < value) + { + return 2; + } + return 8; +} + +static void sub_81027A0(void) +{ + eSlotMachine->unk08 = 0; + sub_81027D0(); + if (eSlotMachine->bet > 1) + { + sub_8102840(); + } + if (eSlotMachine->bet > 2) + { + sub_810290C(); + } +} + +extern const u16 gUnknown_083ECE5A[]; +extern const u16 gUnknown_083ECE6C[]; + +static void sub_81027D0(void) +{ + u8 c1, c2, c3, payout; + + c1 = sub_8102BA4(0, 2); + c2 = sub_8102BA4(1, 2); + c3 = sub_8102BA4(2, 2); + payout = sub_81029D4(c1, c2, c3); + if (payout != 9) + { + eSlotMachine->unk0E += gUnknown_083ECE6C[payout]; + eSlotMachine->unk08 |= gUnknown_083ECE5A[payout]; + sub_8103E04(0); + } +} + +static void sub_8102840(void) +{ + u8 c1, c2, c3, payout; + + c1 = sub_8102BA4(0, 1); + c2 = sub_8102BA4(1, 1); + c3 = sub_8102BA4(2, 1); + payout = sub_81029D4(c1, c2, c3); + if (payout != 9) + { + if (payout == 0) + { + payout = 1; + } + eSlotMachine->unk0E += gUnknown_083ECE6C[payout]; + eSlotMachine->unk08 |= gUnknown_083ECE5A[payout]; + sub_8103E04(1); + } + c1 = sub_8102BA4(0, 3); + c2 = sub_8102BA4(1, 3); + c3 = sub_8102BA4(2, 3); + payout = sub_81029D4(c1, c2, c3); + if (payout != 9) + { + if (payout == 0) + { + payout = 1; + } + eSlotMachine->unk0E += gUnknown_083ECE6C[payout]; + eSlotMachine->unk08 |= gUnknown_083ECE5A[payout]; + sub_8103E04(2); + } +} + +static void sub_810290C(void) +{ + u8 c1, c2, c3, payout; + + c1 = sub_8102BA4(0, 1); + c2 = sub_8102BA4(1, 2); + c3 = sub_8102BA4(2, 3); + payout = sub_81029D4(c1, c2, c3); + if (payout != 9) + { + if (payout != 0) + { + eSlotMachine->unk0E += gUnknown_083ECE6C[payout]; + eSlotMachine->unk08 |= gUnknown_083ECE5A[payout]; + } + sub_8103E04(3); + } + c1 = sub_8102BA4(0, 3); + c2 = sub_8102BA4(1, 2); + c3 = sub_8102BA4(2, 1); + payout = sub_81029D4(c1, c2, c3); + if (payout != 9) + { + if (payout != 0) + { + eSlotMachine->unk0E += gUnknown_083ECE6C[payout]; + eSlotMachine->unk08 |= gUnknown_083ECE5A[payout]; + } + sub_8103E04(4); + } +} + +const u8 gUnknown_083ECE52[]; + +static u8 sub_81029D4(u8 c1, u8 c2, u8 c3) +{ + if (c1 == c2 && c1 == c3) + { + return gUnknown_083ECE52[c1]; + } + if (c1 == 0 && c2 == 0 && c3 == 1) + { + return 6; + } + if (c1 == 1 && c2 == 1 && c3 == 0) + { + return 6; + } + if (c1 == 4) + { + return 0; + } + return 9; +} + +static void sub_8102A24(void) +{ + sub_8102A64(CreateTask(sub_8102A64, 4)); +} + +static bool8 sub_8102A44(void) +{ + if (FindTaskIdByFunc(sub_8102A64) == 0xff) + { + return TRUE; + } + return FALSE; +} + +bool8 (*const gUnknown_083ECB20[])(struct Task *task) = { + sub_8102A9C, + sub_8102AD0, + sub_8102B80 +}; + +static void sub_8102A64(u8 taskId) +{ + while (gUnknown_083ECB20[gTasks[taskId].data[0]](gTasks + taskId)); +} + +bool8 sub_8102A9C(struct Task *task) +{ + if (sub_8103E38()) + { + task->data[0]++; + if (eSlotMachine->unk0E == 0) + { + task->data[0] = 2; + return TRUE; + } + } + return FALSE; +} + +bool8 sub_8102AD0(struct Task *task) +{ + if (!task->data[1]--) + { + if (IsFanfareTaskInactive()) + { + PlaySE(SE_PIN); + } + eSlotMachine->unk0E--; + if (eSlotMachine->coins < 9999) + { + eSlotMachine->coins++; + } + task->data[1] = 8; + if (gMain.heldKeys & A_BUTTON) + { + task->data[1] = 4; + } + } + if (IsFanfareTaskInactive() && gMain.newKeys & START_BUTTON) + { + PlaySE(SE_PIN); + eSlotMachine->coins += eSlotMachine->unk0E; + if (eSlotMachine->coins > 9999) + { + eSlotMachine->coins = 9999; + } + eSlotMachine->unk0E = 0; + } + if (eSlotMachine->unk0E == 0) + { + task->data[0]++; + } + return FALSE; +} + +bool8 sub_8102B80(struct Task *task) +{ + if (sub_8103E7C()) + { + DestroyTask(FindTaskIdByFunc(sub_8102A64)); + } + return FALSE; +} + +const u8 gUnknown_083ECCB2[][21]; + +u8 sub_8102BA4(u8 x, s16 y) +{ + s16 offset = (eSlotMachine->unk28[x] + y) % 21; + if (offset < 0) + { + offset += 21; + } + return gUnknown_083ECCB2[x][offset]; +} + +u8 sub_8102BF8(u8 x, s16 y) +{ + s16 r6 = 0; + if ((eSlotMachine->unk1C[x]) % 24) + r6 = -1; + return sub_8102BA4(x, y + r6); +} + +const u8 gUnknown_083ECCF1[]; + +u8 sub_8102C48(s16 a0) +{ + s16 r1 = (eSlotMachine->unk16 + a0) % 6; + if (r1 < 0) + r1 += 6; + return gUnknown_083ECCF1[r1]; +} + +void sub_8102C84(u8 a0, s16 a1) +{ + eSlotMachine->unk1C[a0] += a1; + eSlotMachine->unk1C[a0] %= 504; + eSlotMachine->unk28[a0] = 21 - eSlotMachine->unk1C[a0] / 24; +} + +s16 sub_8102CCC(u8 a0, s16 a1) +{ + s16 r1 = eSlotMachine->unk1C[a0] % 24; + if (r1 != 0) + { + if (r1 < a1) + a1 = r1; + sub_8102C84(a0, a1); + r1 = eSlotMachine->unk1C[a0] % 24; + } + return r1; +} + +void sub_8102D28(s16 a0) +{ + eSlotMachine->unk14 += a0; + eSlotMachine->unk14 %= 120; + eSlotMachine->unk16 = 6 - eSlotMachine->unk14 / 20; +} + +s16 sub_8102D5C(s16 a0) +{ + s16 r1 = eSlotMachine->unk14 % 20; + if (r1 != 0) + { + if (r1 < a0) + a0 = r1; + sub_8102D28(a0); + r1 = eSlotMachine->unk14 % 20; + } + return r1; +} + +static void sub_8102DA8(void) +{ + u8 i; + for (i = 0; i < 3; i++) + { + u8 taskId = CreateTask(sub_8102E68, 2); + gTasks[taskId].data[15] = i; + eSlotMachine->unk3A[i] = taskId; + sub_8102E68(taskId); + } +} + +static void sub_8102DEC(u8 a0) +{ + gTasks[eSlotMachine->unk3A[a0]].data[0] = 1; + gTasks[eSlotMachine->unk3A[a0]].data[14] = 1; +} + +static void sub_8102E1C(u8 a0) +{ + gTasks[eSlotMachine->unk3A[a0]].data[0] = 2; +} + +static bool8 sub_8102E40(u8 a0) +{ + return gTasks[eSlotMachine->unk3A[a0]].data[14]; +} + +bool8 (*const gUnknown_083ECB2C[])(struct Task *task) = { + sub_8102EA0, + sub_8102EA4, + sub_8102EC0, + sub_8102F4C, + sub_8103008 +}; + +static void sub_8102E68(u8 taskId) +{ + while (gUnknown_083ECB2C[gTasks[taskId].data[0]](gTasks + taskId)); +} + +bool8 sub_8102EA0(struct Task *task) +{ + return FALSE; +} + +bool8 sub_8102EA4(struct Task *task) +{ + sub_8102C84(task->data[15], eSlotMachine->unk1A); + return FALSE; +} + +bool8 (*const gUnknown_083ECB40[])(void) = { + sub_810305C, + sub_81032C0, + sub_81033DC +}; +void (*const gUnknown_083ECB4C[])(void) = { + sub_81034F4, + sub_8103540, + sub_810380C +}; + +bool8 sub_8102EC0(struct Task *task) +{ + task->data[0]++; + eSlotMachine->unk34[task->data[15]] = 0; + eSlotMachine->unk2E[task->data[15]] = 0; + if (eSlotMachine->unk0A == 0 && (eSlotMachine->unk04 == 0 || eSlotMachine->unk06 == 0 || !gUnknown_083ECB40[task->data[15]]())) + { + eSlotMachine->unk06 = 0; + gUnknown_083ECB4C[task->data[15]](); + } + task->data[1] = eSlotMachine->unk2E[task->data[15]]; + return TRUE; +} + +bool8 sub_8102F4C(struct Task *task) +{ + u16 sp[] = {2, 4, 4, 4, 8}; + s16 r2 = eSlotMachine->unk1C[task->data[15]] % 24; + if (r2 != 0) + { + r2 = sub_8102CCC(task->data[15], eSlotMachine->unk1A); + } + else if (eSlotMachine->unk2E[task->data[15]]) + { + eSlotMachine->unk2E[task->data[15]]--; + sub_8102C84(task->data[15], eSlotMachine->unk1A); + r2 = eSlotMachine->unk1C[task->data[15]] % 24; + } + if (r2 == 0 && eSlotMachine->unk2E[task->data[15]] == 0) + { + task->data[0]++; + task->data[1] = sp[task->data[1]]; + task->data[2] = 0; + } + return FALSE; +} + +bool8 sub_8103008(struct Task *task) +{ + eSlotMachine->unk22[task->data[15]] = task->data[1]; + task->data[1] = -task->data[1]; + task->data[2]++; + if ((task->data[2] & 0x3) == 0) + { + task->data[1] >>= 1; + } + if (task->data[1] == 0) + { + task->data[0] = 0; + task->data[14] = 0; + eSlotMachine->unk22[task->data[15]] = 0; + } + return FALSE; +} + +bool8 (*const gUnknown_083ECB64[])(u8 a0, u8 a1) = { + sub_8103154, + sub_81031B4, + sub_81031B4 +}; + +bool8 sub_810305C(void) +{ + u8 r3 = sub_810250C(eSlotMachine->unk04); + u8 r5 = r3; + if (eSlotMachine->unk04 & 0xc0) + { + r5 = 0; + r3 = 1; + } + return gUnknown_083ECB64[eSlotMachine->bet - 1](r5, r3); +} + +bool8 sub_81030A4(s16 a0, u8 a1, u8 a2) +{ + u8 r1 = sub_8102BF8(0, a0); + if (r1 == a1 || r1 == a2) + { + eSlotMachine->unk07 = r1; + return TRUE; + } + return FALSE; +} + +bool8 sub_81030E0(s16 a0) +{ + if (sub_8102BF8(0, 1 - a0) == 4 || sub_8102BF8(0, 2 - a0) == 4 || sub_8102BF8(0, 3 - a0) == 4) + { + return TRUE; + } + return FALSE; +} + +bool8 sub_8103134(void) +{ + if (eSlotMachine->unk04 & 0xc2) + { + return TRUE; + } + return FALSE; +} + +bool8 sub_8103154(u8 a0, u8 a1) +{ + s16 i; + + for (i = 0; i < 5; i++) + { + if (sub_81030A4(2 - i, a0, a1)) + { + eSlotMachine->unk34[0] = 2; + eSlotMachine->unk2E[0] = i; + return TRUE; + } + } + return FALSE; +} + +bool8 sub_81031B4(u8 a0, u8 a1) +{ + s16 i; + bool8 r6 = sub_8103134(); + if (r6 || !sub_81030E0(0)) + { + for (i = 1; i < 4; i++) + { + if (sub_81030A4(i, a0, a1)) + { + eSlotMachine->unk34[0] = i; + eSlotMachine->unk2E[0] = 0; + return TRUE; + } + } + } + for (i = 1; i < 5; i++) + { + bool8 r7 = r6; + if (r7 || !sub_81030E0(i)) + { + if (sub_81030A4(1 - i, a0, a1)) + { + if (i == 1 && (r7 || !sub_81030E0(3))) + { + eSlotMachine->unk34[0] = 3; + eSlotMachine->unk2E[0] = 3; + return TRUE; + } + if (i < 4 && (r7 || !sub_81030E0(i + 1))) + { + eSlotMachine->unk34[0] = 2; + eSlotMachine->unk2E[0] = i + 1; + return TRUE; + } + eSlotMachine->unk34[0] = 1; + eSlotMachine->unk2E[0] = i; + return TRUE; + } + } + } + return FALSE; +} + +bool8 (*const gUnknown_083ECB70[])(void) = { + sub_81032E8, + sub_81032E8, + sub_810333C +}; + +bool8 sub_81032C0(void) +{ + return gUnknown_083ECB70[eSlotMachine->bet - 1](); +} + +bool8 sub_81032E8(void) +{ + s16 i; + s16 unk34_0 = eSlotMachine->unk34[0]; + + for (i = 0; i < 5; i++) + { + if (sub_8102BF8(1, unk34_0 - i) == eSlotMachine->unk07) + { + eSlotMachine->unk34[1] = unk34_0; + eSlotMachine->unk2E[1] = i; + return TRUE; + } + } + return FALSE; +} + +bool8 sub_810333C(void) +{ + s16 i; + if (sub_81032E8()) + { + if (eSlotMachine->unk34[0] != 2 && eSlotMachine->unk2E[1] > 1 && eSlotMachine->unk2E[1] != 4) + { + for (i = 0; i < 5; i++) + { + if (sub_8102BF8(1, 2 - i) == eSlotMachine->unk07) + { + eSlotMachine->unk34[1] = 2; + eSlotMachine->unk2E[1] = i; + break; + } + } + } + return TRUE; + } + if (eSlotMachine->unk34[0] != 2) + { + for (i = 0; i < 5; i++) + { + if (sub_8102BF8(1, 2 - i) == eSlotMachine->unk07) + { + eSlotMachine->unk34[1] = 2; + eSlotMachine->unk2E[1] = i; + return TRUE; + } + } + } + return FALSE; +} + +bool8 (*const gUnknown_083ECB7C[])(u8 a0) = { + sub_810341C, + sub_810341C, + sub_810347C +}; + +bool8 sub_81033DC(void) +{ + u8 r3 = eSlotMachine->unk07; + if (eSlotMachine->unk04 & 0x40) + { + r3 = 0; + if (eSlotMachine->unk07 == 0) + { + r3 = 1; + } + } + return gUnknown_083ECB7C[eSlotMachine->bet - 1](r3); +} + +bool8 sub_810341C(u8 a0) +{ + s16 i; + s16 unk34_1 = eSlotMachine->unk34[1]; + + for (i = 0; i < 5; i++) + { + if (sub_8102BF8(2, unk34_1 - i) == a0) + { + eSlotMachine->unk34[2] = unk34_1; + eSlotMachine->unk2E[2] = i; + return TRUE; + } + } + return FALSE; +} + +bool8 sub_810347C(u8 a0) +{ + s16 i; + s16 r8; + if (eSlotMachine->unk34[0] == eSlotMachine->unk34[1]) + { + return sub_810341C(a0); + } + r8 = 1; + if (eSlotMachine->unk34[0] == 1) + { + r8 = 3; + } + for (i = 0; i < 5; i++) + { + if (sub_8102BF8(2, r8 - i) == a0) + { + eSlotMachine->unk2E[2] = i; + eSlotMachine->unk34[2] = r8; + return TRUE; + } + } + return FALSE; +} + +void sub_81034F4(void) +{ + s16 i; + for (i = 0; sub_81030E0(i); i++); + eSlotMachine->unk2E[0] = i; +} + +bool8 sub_8103520(u8 *a0) +{ + if (*a0 == 0) + { + *a0 = 1; + return TRUE; + } + if (*a0 == 1) + { + *a0 = 0; + return TRUE; + } + return FALSE; +} + +void (*const gUnknown_083ECB88[])(void) = { + sub_8103564, + j5_08111E84, + sub_8103668 +}; + +void sub_8103540(void) +{ + gUnknown_083ECB88[eSlotMachine->bet - 1](); +} + +void sub_8103564(void) +{ + if (eSlotMachine->unk34[0] != 0 && eSlotMachine->unk04 & 0x80) + { + u8 sp0 = sub_8102BF8(0, 2 - eSlotMachine->unk2E[0]); + if (sub_8103520(&sp0)) + { + s16 i; + for (i = 0; i < 5; i++) + { + if (sp0 == sub_8102BF8(1, 2 - i)) + { + eSlotMachine->unk34[1] = 2; + eSlotMachine->unk2E[1] = i; + break; + } + } + } + } +} + +void j5_08111E84(void) +{ + if (eSlotMachine->unk34[0] != 0 && eSlotMachine->unk04 & 0x80) + { + u8 sp0 = sub_8102BF8(0, eSlotMachine->unk34[0] - eSlotMachine->unk2E[0]); + if (sub_8103520(&sp0)) + { + s16 i; + for (i = 0; i < 5; i++) + { + if (sp0 == sub_8102BF8(1, eSlotMachine->unk34[0] - i)) + { + eSlotMachine->unk34[1] = eSlotMachine->unk34[0]; + eSlotMachine->unk2E[1] = i; + break; + } + } + } + } +} + +#ifdef NONMATCHING // variable r6 is mistakenly plopped into r5, + // and variable i is mistakenly plopped into r6 +void sub_8103668(void) +{ + s16 i; + s16 r6; + if (eSlotMachine->unk34[0] != 0 && eSlotMachine->unk04 & 0x80) + { + if (eSlotMachine->unk34[0] == 2) + { + j5_08111E84(); + } + else + { + u8 sp0 = sub_8102BF8(0, eSlotMachine->unk34[0] - eSlotMachine->unk2E[0]); + if (sub_8103520(&sp0)) + { + r6 = 2; + if (eSlotMachine->unk34[0] == 3) + r6 = 3; + for (i = 0; i < 2; i++, r6--) + { + if (sp0 == sub_8102BF8(1, r6)) + { + eSlotMachine->unk34[1] = r6; + eSlotMachine->unk2E[1] = 0; + return; + } + } + for (i = 1; i < 5; i++) + { + if (sp0 == sub_8102BF8(1, eSlotMachine->unk34[0] - i)) + { + if (eSlotMachine->unk34[0] == 1) + { + if (i < 3) + { + eSlotMachine->unk34[1] = 2; + eSlotMachine->unk2E[1] = i + 1; + } + else + { + eSlotMachine->unk34[1] = 1; + eSlotMachine->unk2E[1] = i; + } + } + else + { + if (i < 3) + { + eSlotMachine->unk34[1] = 3; + eSlotMachine->unk2E[1] = i; + } + else + { + eSlotMachine->unk34[1] = 2; + eSlotMachine->unk2E[1] = i - 1; + } + } + return; + } + } + } + } + } +} +#else +__attribute__((naked)) void sub_8103668(void) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tsub sp, 0x4\n" + "\tldr r4, _0810368C @ =gSharedMem\n" + "\tldrh r3, [r4, 0x34]\n" + "\tmovs r0, 0x34\n" + "\tldrsh r2, [r4, r0]\n" + "\tcmp r2, 0\n" + "\tbeq _0810375A\n" + "\tldrb r1, [r4, 0x4]\n" + "\tmovs r0, 0x80\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _0810375A\n" + "\tcmp r2, 0x2\n" + "\tbne _081036AE\n" + "\tbl j5_08111E84\n" + "\tb _0810375A\n" + "\t.align 2, 0\n" + "_0810368C: .4byte gSharedMem\n" + "_08103690:\n" + "\tldr r0, _0810369C @ =gSharedMem\n" + "\tmovs r1, 0\n" + "\tstrh r6, [r0, 0x36]\n" + "\tstrh r1, [r0, 0x30]\n" + "\tb _0810375A\n" + "\t.align 2, 0\n" + "_0810369C: .4byte gSharedMem\n" + "_081036A0:\n" + "\tmovs r0, 0x2\n" + "\tstrh r0, [r5, 0x36]\n" + "\tadds r0, r4, 0x1\n" + "\tstrh r0, [r5, 0x30]\n" + "\tb _0810375A\n" + "_081036AA:\n" + "\tmovs r0, 0x3\n" + "\tb _08103736\n" + "_081036AE:\n" + "\tldrh r1, [r4, 0x2E]\n" + "\tsubs r1, r3, r1\n" + "\tlsls r1, 16\n" + "\tasrs r1, 16\n" + "\tmovs r0, 0\n" + "\tbl sub_8102BF8\n" + "\tmov r1, sp\n" + "\tstrb r0, [r1]\n" + "\tmov r0, sp\n" + "\tbl sub_8103520\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _0810375A\n" + "\tmovs r6, 0x2\n" + "\tmovs r1, 0x34\n" + "\tldrsh r0, [r4, r1]\n" + "\tcmp r0, 0x3\n" + "\tbne _081036D8\n" + "\tmovs r6, 0x3\n" + "_081036D8:\n" + "\tmovs r5, 0\n" + "\tmov r7, sp\n" + "_081036DC:\n" + "\tlsls r0, r6, 16\n" + "\tasrs r4, r0, 16\n" + "\tmovs r0, 0x1\n" + "\tadds r1, r4, 0\n" + "\tbl sub_8102BF8\n" + "\tldrb r1, [r7]\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tcmp r1, r0\n" + "\tbeq _08103690\n" + "\tlsls r1, r5, 16\n" + "\tmovs r0, 0x80\n" + "\tlsls r0, 9\n" + "\tadds r1, r0\n" + "\tsubs r0, r4, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r6, r0, 16\n" + "\tlsrs r5, r1, 16\n" + "\tasrs r1, 16\n" + "\tcmp r1, 0x1\n" + "\tble _081036DC\n" + "\tmovs r6, 0x1\n" + "\tmov r7, sp\n" + "\tldr r5, _0810373C @ =gSharedMem\n" + "_0810370E:\n" + "\tldrh r1, [r5, 0x34]\n" + "\tlsls r0, r6, 16\n" + "\tasrs r4, r0, 16\n" + "\tsubs r1, r4\n" + "\tlsls r1, 16\n" + "\tasrs r1, 16\n" + "\tmovs r0, 0x1\n" + "\tbl sub_8102BF8\n" + "\tldrb r1, [r7]\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tcmp r1, r0\n" + "\tbne _0810374E\n" + "\tmovs r1, 0x34\n" + "\tldrsh r0, [r5, r1]\n" + "\tcmp r0, 0x1\n" + "\tbne _08103740\n" + "\tcmp r4, 0x2\n" + "\tble _081036A0\n" + "_08103736:\n" + "\tstrh r0, [r5, 0x36]\n" + "\tstrh r6, [r5, 0x30]\n" + "\tb _0810375A\n" + "\t.align 2, 0\n" + "_0810373C: .4byte gSharedMem\n" + "_08103740:\n" + "\tcmp r4, 0x2\n" + "\tble _081036AA\n" + "\tmovs r0, 0x2\n" + "\tstrh r0, [r5, 0x36]\n" + "\tsubs r0, r4, 0x1\n" + "\tstrh r0, [r5, 0x30]\n" + "\tb _0810375A\n" + "_0810374E:\n" + "\tadds r0, r4, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r6, r0, 16\n" + "\tasrs r0, 16\n" + "\tcmp r0, 0x4\n" + "\tble _0810370E\n" + "_0810375A:\n" + "\tadd sp, 0x4\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0"); +} +#endif // NONMATCHING + +bool8 sub_8103764(u8 a0, u8 a1) +{ + if ((a0 == 0 && a1 == 1) || (a0 == 1 && a1 == 0)) + { + return TRUE; + } + return FALSE; +} + +bool8 sub_810378C(u8 a0, u8 a1, u8 a2) +{ + if ((a0 == 0 && a1 == 1 && a2 == 0) || (a0 == 1 && a1 == 0 && a2 == 1)) + { + return TRUE; + } + return FALSE; +} + +bool8 sub_81037BC(u8 a0, u8 a1, u8 a2) +{ + if ((a0 == 0 && a1 == 1 && a2 == 0) || + (a0 == 1 && a1 == 0 && a2 == 1) || + (a0 == 0 && a1 == 0 && a2 == 1) || + (a0 == 1 && a1 == 1 && a2 == 0) || + (a0 == a1 && a0 == a2)) + { + return FALSE; + } + return TRUE; +} + +void (*const gUnknown_083ECB94[])(void) = { + sub_8103830, + sub_8103910, + sub_8103A78 +}; + +void sub_810380C(void) +{ + gUnknown_083ECB94[eSlotMachine->bet - 1](); +} + +void sub_8103830(void) +{ + s16 i = 0; + u8 r5 = sub_8102BF8(0, 2 - eSlotMachine->unk2E[0]); + u8 r1 = sub_8102BF8(1, 2 - eSlotMachine->unk2E[1]); + if (r5 == r1) + { + while (1) + { + u8 r0; + if (!(r5 == (r0 = sub_8102BF8(2, 2 - i)) || (r5 == 0 && r0 == 1) || (r5 == 1 && r0 == 0))) + { + break; + } + i++; + } + } + else if (sub_8103764(r5, r1)) + { + if (eSlotMachine->unk04 & 0x80) + { + for (i = 0; i < 5; i++) + { + if (r5 == sub_8102BF8(2, 2 - i)) + { + eSlotMachine->unk2E[2] = i; + return; + } + } + } + i = 0; + while (1) + { + if (r5 != sub_8102BF8(2, 2 - i)) + { + break; + } + i++; + } + } + eSlotMachine->unk2E[2] = i; +} + +void sub_8103910(void) +{ + s16 sp0 = 0; + s16 i; + u8 r7; + u8 r6; + u8 r4; + + if (eSlotMachine->unk34[1] != 0 && eSlotMachine->unk34[0] == eSlotMachine->unk34[1] && eSlotMachine->unk04 & 0x80) + { + r7 = sub_8102BF8(0, eSlotMachine->unk34[0] - eSlotMachine->unk2E[0]); + r6 = sub_8102BF8(1, eSlotMachine->unk34[1] - eSlotMachine->unk2E[1]); + if (sub_8103764(r7, r6)) + { + for (i = 0; i < 5; i++) + { + r4 = sub_8102BF8(2, eSlotMachine->unk34[1] - i); + if (r7 == r4) + { + sp0 = i; + break; + } + } + } + } + while (1) + { + s16 r8; + for (i = 1, r8 = 0; i < 4; i++) + { + r7 = sub_8102BF8(0, i - eSlotMachine->unk2E[0]); + r6 = sub_8102BF8(1, i - eSlotMachine->unk2E[1]); + r4 = sub_8102BF8(2, i - sp0); + if (!sub_81037BC(r7, r6, r4) && (!sub_810378C(r7, r6, r4) || !(eSlotMachine->unk04 & 0x80))) + { + r8++; + break; + } + } + if (r8 == 0) + { + break; + } + sp0++; + } + eSlotMachine->unk2E[2] = sp0; +} + +void sub_8103A78(void) +{ + u8 r6; + u8 r5; + u8 r4; + s16 r8; + s16 i; + + sub_8103910(); + if (eSlotMachine->unk34[1] != 0 && eSlotMachine->unk34[0] != eSlotMachine->unk34[1] && eSlotMachine->unk04 & 0x80) + { + r6 = sub_8102BF8(0, eSlotMachine->unk34[0] - eSlotMachine->unk2E[0]); + r5 = sub_8102BF8(1, eSlotMachine->unk34[1] - eSlotMachine->unk2E[1]); + if (sub_8103764(r6, r5)) + { + r8 = 1; + if (eSlotMachine->unk34[0] == 1) + r8 = 3; + for (i = 0; i < 5; i++) + { + r4 = sub_8102BF8(2, r8 - (eSlotMachine->unk2E[2] + i)); + if (r6 == r4) + { + eSlotMachine->unk2E[2] += i; + break; + } + } + } + } + while (1) + { + r6 = sub_8102BF8(0, 1 - eSlotMachine->unk2E[0]); + r5 = sub_8102BF8(1, 2 - eSlotMachine->unk2E[1]); + r4 = sub_8102BF8(2, 3 - eSlotMachine->unk2E[2]); + if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && eSlotMachine->unk04 & 0x80)) + break; + eSlotMachine->unk2E[2]++; + } + while (1) + { + r6 = sub_8102BF8(0, 3 - eSlotMachine->unk2E[0]); + r5 = sub_8102BF8(1, 2 - eSlotMachine->unk2E[1]); + r4 = sub_8102BF8(2, 1 - eSlotMachine->unk2E[2]); + if (sub_81037BC(r6, r5, r4) || (sub_810378C(r6, r5, r4) && eSlotMachine->unk04 & 0x80)) + break; + eSlotMachine->unk2E[2]++; + } +} + +static void sub_8103C14(u8 a0) +{ + u8 taskId = CreateTask(sub_8103C48, 5); + gTasks[taskId].data[15] = a0; + sub_8103C48(taskId); +} + +void (*const gUnknown_083ECBA0[])(struct Task *task, u8 taskId) = { + sub_8103C78, + sub_8103CAC, + sub_8103CC8 +}; + +static void sub_8103C48(u8 taskId) +{ + gUnknown_083ECBA0[gTasks[taskId].data[0]](gTasks + taskId, taskId); +} + +const s16 gUnknown_083ECBAC[] = {5, 10, 15}; + +void sub_8103C78(struct Task *task, u8 taskId) +{ + sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x62, 0x63, 0x72, 0x73); + task->data[0]++; +} + +void sub_8103CAC(struct Task *task, u8 taskId) +{ + if (++task->data[1] > 11) + task->data[0]++; +} + +void sub_8103CC8(struct Task *task, u8 taskId) +{ + sub_81065A8(gUnknown_083ECBAC[task->data[15]], 0x42, 0x43, 0x52, 0x53); + DestroyTask(taskId); +} + +extern const u16 *const gUnknown_083EDD08[]; +const u16 *const gUnknown_083EDD1C[]; +const u8 gUnknown_083EDD30[]; + +static void sub_8103D00(u8 a0) +{ + LoadPalette(gUnknown_083EDD08[a0], gUnknown_083EDD30[a0], 2); +} + +static void sub_8103D28(u8 a0) +{ + LoadPalette(gUnknown_083EDD1C[a0], gUnknown_083EDD30[a0], 2); +} + +const u8 gUnknown_083EDD35[][2]; +const u8 gUnknown_083EDD3B[]; + +static void sub_8103D50(u8 a0) +{ + u8 i; + for (i = 0; i < gUnknown_083EDD3B[a0]; i++) + { + sub_8103D00(gUnknown_083EDD35[a0][i]); + } +} + +static void sub_8103D8C(u8 a0) +{ + u8 i; + for (i = 0; i < gUnknown_083EDD3B[a0]; i++) + { + sub_8103D28(gUnknown_083EDD35[a0][i]); + } +} + +static void sub_8103DC8(void) +{ + u8 i; + for (i = 0; i < 5; i++) + { + u8 spriteId = CreateInvisibleSprite(sub_8103EE4); + gSprites[spriteId].data[0] = i; + eSlotMachine->unk44[i] = spriteId; + } +} + +static void sub_8103E04(u8 a0) +{ + struct Sprite *sprite = gSprites + eSlotMachine->unk44[a0]; + sprite->data[1] = 1; + sprite->data[2] = 4; + sprite->data[3] = 0; + sprite->data[4] = 0; + sprite->data[5] = 2; + sprite->data[7] = 0; +} + +static bool8 sub_8103E38(void) +{ + u8 i; + for (i = 0; i < 5; i++) + { + struct Sprite *sprite = gSprites + eSlotMachine->unk44[i]; + if (sprite->data[1] && sprite->data[2]) + return FALSE; + } + return TRUE; +} + +static bool8 sub_8103E7C(void) +{ + u8 i; + for (i = 0; i < 5; i++) + { + if (!sub_8103EAC(eSlotMachine->unk44[i])) + return FALSE; + } + return TRUE; +} + +static bool8 sub_8103EAC(u8 spriteId) +{ + struct Sprite *sprite = gSprites + spriteId; + if (!sprite->data[1]) + return TRUE; + if (sprite->data[7]) + sprite->data[1] = 0; + return sprite->data[7]; +} + +static void sub_8103EE4(struct Sprite *sprite) +{ + s16 r4; + if (sprite->data[1]) + { + if (!sprite->data[3]--) + { + sprite->data[7] = 0; + sprite->data[3] = 1; + sprite->data[4] += sprite->data[5]; + r4 = 4; + if (sprite->data[2]) + r4 = 8; + if (sprite->data[4] <= 0) + { + sprite->data[7] = 1; + sprite->data[5] = -sprite->data[5]; + if (sprite->data[2]) + sprite->data[2]--; + } + else if (sprite->data[4] >= r4) + sprite->data[5] = -sprite->data[5]; + if (sprite->data[2]) + sprite->data[3] <<= 1; + } + MultiplyPaletteRGBComponents(gUnknown_083EDD30[sprite->data[0]], sprite->data[4], sprite->data[4], sprite->data[4]); + } +} + +static void sub_8103F70(void) +{ + u8 taskId = CreateTask(sub_8103FE8, 6); + gTasks[taskId].data[3] = 1; + sub_8103FE8(taskId); +} + +const u16 *const gUnknown_083EDDA0[]; +const u16 *const gUnknown_083EDDAC; + +static bool8 sub_8103FA0(void) +{ + u8 taskId = FindTaskIdByFunc(sub_8103FE8); + if (!gTasks[taskId].data[2]) + { + DestroyTask(taskId); + LoadPalette(gUnknown_083EDDAC, 0x10, 0x20); + return TRUE; + } + return FALSE; +} + +static void sub_8103FE8(u8 taskId) +{ + struct Task *task = gTasks + taskId; + if (!task->data[1]--) + { + task->data[1] = 4; + task->data[2] += task->data[3]; + if (task->data[2] == 0 || task->data[2] == 2) + { + task->data[3] = -task->data[3]; + } + } + LoadPalette(gUnknown_083EDDA0[task->data[2]], 0x10, 0x20); +} + +static void sub_8104048(void) +{ + eSlotMachine->unk3E = CreateTask(sub_81040E8, 8); +} + +static void sub_8104064(u8 unused) +{ + struct Task *task = gTasks + eSlotMachine->unk3E; + sub_810421C(task); + task->data[0] = 1; + task->data[1]++; + task->data[15] = 1; +} + +void sub_8104098(void) +{ + struct Task *task = gTasks + eSlotMachine->unk3E; + sub_810421C(task); + task->data[0] = 3; + task->data[15] = 1; +} + +bool8 sub_81040C8(void) +{ + return gTasks[eSlotMachine->unk3E].data[15]; +} + +void (*const gUnknown_083ECBB4[])(struct Task *task) = { + nullsub_68, + sub_810411C, + sub_8104144, + sub_81041AC +}; + +static void sub_81040E8(u8 taskId) +{ + gUnknown_083ECBB4[gTasks[taskId].data[0]](gTasks + taskId); +} + +void nullsub_68(struct Task *task) +{ + +} + +void sub_810411C(struct Task *task) +{ + task->data[2] = sub_8105B1C((task->data[1] << 3) + 20, 20); + task->data[0]++; +} + +const u16 gUnknown_083ECBC4[][2] = { + {0x9e, 0x6e}, + {0x9f, 0x6f}, + {0xaf, 0x7f} +}; + +void sub_8104144(struct Task *task) +{ + u16 *vaddr = (u16 *)BG_SCREEN_ADDR(29); + if (gSprites[task->data[2]].data[7]) + { + s16 r2 = task->data[1] + 2; + u8 r0 = 0; + if (task->data[1] == 1) + r0 = 1; + else if (task->data[1] == 16) + r0 = 2; + vaddr[r2 + 0x40] = gUnknown_083ECBC4[r0][0]; + sub_8105B88(task->data[2]); + task->data[0] = 0; + task->data[15] = 0; + } +} + +void sub_81041AC(struct Task *task) +{ + u16 *vaddr = (u16 *)BG_SCREEN_ADDR(29); + s16 r4 = task->data[1] + 2; + u8 r2 = 0; + if (task->data[1] == 1) + r2 = 1; + else if (task->data[1] == 16) + r2 = 2; + if (task->data[2] == 0) + { + vaddr[r4 + 0x40] = gUnknown_083ECBC4[r2][1]; + task->data[1]--; + } + if (++task->data[2] >= 20) + task->data[2] = 0; + if (task->data[1] == 0) + { + task->data[0] = 0; + task->data[15] = 0; + } +} + +static void sub_810421C(struct Task *task) +{ + u8 i; + + for (i = 2; i < 16; i++) + task->data[i] = 0; +} + +void sub_810423C(u8 a0) +{ + s16 i; + u8 r3; + s16 r2 = 3; + u16 *vaddr = (u16 *)BG_SCREEN_ADDR(29); + for (i = 0; i < a0; i++, r2++) + { + r3 = 0; + if (i == 0) + r3 = 1; + else if (i == 15) + r3 = 2; + vaddr[r2 + 0x40] = gUnknown_083ECBC4[r3][0]; + } + for (; i < 16; i++, r2++) + { + r3 = 0; + if (i == 0) + r3 = 1; + else if (i == 15) + r3 = 2; + vaddr[r2 + 0x40] = gUnknown_083ECBC4[r3][1]; + } + gTasks[eSlotMachine->unk3E].data[1] = a0; +} + +static void sub_810430C(void) +{ + u8 taskId = CreateTask(sub_810434C, 7); + sub_810434C(taskId); +} + +static bool8 sub_810432C(void) +{ + if (FindTaskIdByFunc(sub_810434C) == 0xFF) + return TRUE; + return FALSE; +} + +void (*const gUnknown_083ECBD0[])(struct Task *task) = { + sub_810437C, + sub_81043EC, + sub_8104468, + sub_8104498, + sub_8104548, + sub_8104598, + sub_81045CC, + sub_810463C, + sub_81046C0, + sub_8104764, + sub_8104794, + sub_81047EC, + sub_8104860, + sub_81048A8, + sub_81048CC, + sub_8104940, + sub_81049C8, + sub_8104794, + sub_81049F8 +}; + +void sub_810434C(u8 taskId) +{ + gUnknown_083ECBD0[gTasks[taskId].data[0]](gTasks + taskId); +} + +void sub_810437C(struct Task *task) +{ + eSlotMachine->unk0A = 0; + eSlotMachine->unk14 = 0; + eSlotMachine->unk16 = 0; + task->data[0]++; + task->data[1] = 0; + task->data[2] = 30; + task->data[4] = 1280; + gSpriteCoordOffsetX = 0; + gSpriteCoordOffsetY = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + sub_8104A40(30, 0); + sub_81051C0(); + sub_8105100(); + sub_81052EC(); + sub_81053A0(); + sub_810545C(); + sub_8102680(); + StopMapMusic(); + PlayNewMapMusic(BGM_BD_TIME); +} + +void sub_81043EC(struct Task *task) +{ + s16 r3; + gSpriteCoordOffsetX -= 8; + task->data[1] += 8; + r3 = ((task->data[1] + 240) & 0xff) >> 3; + REG_BG1HOFS = task->data[1] & 0x1ff; + if (r3 != task->data[2] && task->data[3] <= 18) + { + task->data[2] = r3; + task->data[3] = task->data[1] >> 3; + sub_8104A40(r3, task->data[3]); + } + if (task->data[1] >= 200) + { + task->data[0]++; + task->data[3] = 0; + } + sub_8102D28(task->data[4] >> 8); +} + +void sub_8104468(struct Task *task) +{ + sub_8102D28(task->data[4] >> 8); + if (++task->data[5] >= 60) + { + task->data[0]++; + sub_8105578(); + sub_81056F0(); + } +} + +void sub_8104498(struct Task *task) +{ + int r5; + u8 sp0[] = {1, 1, 2, 2}; + s16 sp4[] = {0x40, 0x30, 0x18, 0x08}; + s16 spC[] = {10, 8, 6, 4}; + + sub_8102D28(task->data[4] >> 8); + task->data[4] -= 4; + r5 = 4 - (task->data[4] >> 8); + sub_8105688(sp4[r5]); + sub_81057E8(spC[r5]); + StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, sp0[r5]); + if (task->data[4] <= 0x100) + { + task->data[0]++; + task->data[4] = 0x100; + task->data[5] = 0; + } +} + +void sub_8104548(struct Task *task) +{ + sub_8102D28(task->data[4] >> 8); + if (++task->data[5] >= 80) + { + task->data[0]++; + task->data[5] = 0; + sub_81057E8(2); + StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, 3); + } +} + +void sub_8104598(struct Task *task) +{ + sub_8102D28(task->data[4] >> 8); + task->data[4] = (u8)task->data[4] + 0x80; + if (++task->data[5] >= 80) + { + task->data[0]++; + task->data[5] = 0; + } +} + +void sub_81045CC(struct Task *task) +{ + sub_8102D28(task->data[4] >> 8); + task->data[4] = (u8)task->data[4] + 0x40; + if (++task->data[5] >= 40) + { + task->data[5] = 0; + if (eSlotMachine->unk05) + { + if (eSlotMachine->unk0A <= task->data[6]) + { + task->data[0]++; + } + } + else if (task->data[6] > 3) + { + task->data[0]++; + } + else if (sub_81026DC(task->data[6])) + { + task->data[0] = 14; + } + task->data[6]++; + } +} + +void sub_810463C(struct Task *task) +{ + s16 r5 = eSlotMachine->unk14 % 20; + if (r5) + { + r5 = sub_8102D5C(task->data[4] >> 8); + task->data[4] = (u8)task->data[4] + 0x40; + } + else if (sub_8102C48(1) != eSlotMachine->unk05) + { + sub_8102D28(task->data[4] >> 8); + r5 = eSlotMachine->unk14 % 20; + task->data[4] = (u8)task->data[4] + 0x40; + } + if (r5 == 0 && sub_8102C48(1) == eSlotMachine->unk05) + { + task->data[4] = 0; + task->data[0]++; + } +} + +void sub_81046C0(struct Task *task) +{ + if (++task->data[4] >= 60) + { + StopMapMusic(); + sub_81056C0(); + sub_8105804(); + task->data[0]++; + if(eSlotMachine->unk05 == 0) + { + task->data[4] = 0xa0; + StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, 5); + PlayFanfare(BGM_ME_ZANNEN); + } + else + { + task->data[4] = 0xc0; + StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, 4); + gSprites[eSlotMachine->unk3F].animCmdIndex = 0; + if (eSlotMachine->unk02) + { + sub_8104098(); + eSlotMachine->unk02 = 0; + } + PlayFanfare(BGM_ME_B_SMALL); + } + } +} + +void sub_8104764(struct Task *task) +{ + if ((task->data[4] == 0 || --task->data[4] == 0) && !sub_81040C8()) + { + task->data[0]++; + } +} + +void sub_8104794(struct Task *task) +{ + s16 r4; + gSpriteCoordOffsetX -= 8; + task->data[1] += 8; + task->data[3] += 8; + r4 = ((task->data[1] - 8) & 0xff) >> 3; + REG_BG1HOFS = task->data[1] & 0x1ff; + if (task->data[3] >> 3 <= 25) + { + sub_8104A88(r4); + } + else + { + task->data[0]++; + } +} + +void sub_81047EC(struct Task *task) +{ + eSlotMachine->unk0B = 0; + eSlotMachine->unk0A = eSlotMachine->unk05; + gSpriteCoordOffsetX = 0; + REG_BG1HOFS = 0; + eSlotMachine->unk1A = 8; + sub_810514C(); + sub_81054B8(); + sub_8105524(); + PlayNewMapMusic(eSlotMachine->backupMapMusic); + if (eSlotMachine->unk0A == 0) + { + DestroyTask(FindTaskIdByFunc(sub_810434C)); + } + else + { + sub_8104CAC(4); + task->data[1] = dp15_jump_random_unknown(); + task->data[2] = 0; + task->data[3] = 0; + task->data[0]++; + } +} + +void sub_8104860(struct Task *task) +{ + if (eSlotMachine->unk1A == task->data[1]) + { + task->data[0]++; + } + else if (eSlotMachine->unk1C[0] % 24 == 0 && (++task->data[2]& 0x07) == 0) + { + eSlotMachine->unk1A >>= 1; + } +} + +void sub_81048A8(struct Task *task) +{ + if (sub_8104E18()) + { + DestroyTask(FindTaskIdByFunc(sub_810434C)); + } +} + +void sub_81048CC(struct Task *task) +{ + sub_81054B8(); + sub_81056C0(); + sub_8105804(); + sub_8105854(); + gSprites[eSlotMachine->unk4E[0]].invisible = TRUE; + StartSpriteAnimIfDifferent(gSprites + eSlotMachine->unk3F, 5); + task->data[0]++; + task->data[4] = 4; + task->data[5] = 0; + StopMapMusic(); + PlayFanfare(BGM_ME_ZANNEN); + PlaySE(SE_W153); +} + +void sub_8104940(struct Task *task) +{ + gSpriteCoordOffsetY = task->data[4]; + REG_BG1VOFS = task->data[4]; + if (task->data[5] & 0x01) + task->data[4] = -task->data[4]; + if ((++task->data[5] & 0x1f) == 0) + task->data[4] >>= 1; + if (task->data[4] == 0) + { + sub_81058A0(); + sub_81058C4(); + sub_8105284(); + sub_81059E8(); + gSprites[eSlotMachine->unk4E[0]].invisible = FALSE; + task->data[0]++; + task->data[5] = 0; + } +} + +void sub_81049C8(struct Task *task) +{ + gSpriteCoordOffsetY = 0; + REG_BG1VOFS = 0; + if (sub_8105ACC()) + { + task->data[0]++; + sub_8105AEC(); + } +} + +void sub_81049F8(struct Task *task) +{ + gSpriteCoordOffsetX = 0; + REG_BG1HOFS = 0; + PlayNewMapMusic(eSlotMachine->backupMapMusic); + sub_810514C(); + sub_8105554(); + sub_8105524(); + sub_81059B8(); + DestroyTask(FindTaskIdByFunc(sub_810434C)); +} + +extern const u16 gReelTimeWindowTilemap[]; + +void sub_8104A40(s16 a0, s16 a1) +{ + s16 i; + + for (i = 4; i < 15; i++) + { + u16 tile = gReelTimeWindowTilemap[a1 + (i - 4) * 20]; + ((u16 *)BG_SCREEN_ADDR(28))[32 * i + a0] = tile; + } +} -extern u16 gUnknown_08E95AB8[]; -extern u16 gUnknown_08E95FB8[]; +void sub_8104A88(s16 a0) +{ + s16 i; + + for (i = 4; i < 15; i++) + { + ((u16 *)BG_SCREEN_ADDR(28))[32 * i + a0] = 0; + } +} + +void sub_8104AB8(u8 a0) +{ + u8 taskId = CreateTask(sub_8104B0C, 1); + gTasks[taskId].data[1] = a0; + sub_8104B0C(taskId); +} + +bool8 sub_8104AEC(void) +{ + if (FindTaskIdByFunc(sub_8104B0C) == 0xFF) + return TRUE; + return FALSE; +} + +void (*const gUnknown_083ECC30[])(struct Task *task) = { + sub_8104B3C, + sub_8104B60, + sub_8104B80, + sub_8104B60, + sub_8104BC8, + sub_8104B60, + sub_8104BFC, + sub_8104B60, + sub_8104C44 +}; + +void sub_8104B0C(u8 taskId) +{ + gUnknown_083ECC30[gTasks[taskId].data[0]](gTasks + taskId); +} + +void sub_8104B3C(struct Task *task) +{ + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + task->data[0]++; +} + +void sub_8104B60(struct Task *task) +{ + if (!gPaletteFade.active) + { + task->data[0]++; + } +} + +void sub_8104B80(struct Task *task) +{ + sub_8104DA4(); + sub_81065DC(); + BasicInitMenuWindow(&gWindowConfig_81E7144); + MenuPrint_PixelCoords(gOtherText_ReelTime, 10, 32, 1); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + task->data[0]++; +} + +void sub_8104BC8(struct Task *task) +{ + if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON)) + { + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + task->data[0]++; + } +} + +void sub_8104BFC(struct Task *task) +{ + MenuZeroFillScreen(); + BasicInitMenuWindow(&gWindowConfig_81E7128); + sub_81064B8(); + sub_8104CAC(task->data[1]); + sub_810423C(eSlotMachine->unk02); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + task->data[0]++; +} + +void sub_8104C44(struct Task *task) +{ + DestroyTask(FindTaskIdByFunc(sub_8104B0C)); +} + +void sub_8104C5C(void) +{ + u8 i; + struct Task *task; + i = CreateTask(sub_8104E74, 3); + eSlotMachine->unk3D = i; + task = gTasks + i; + task->data[1] = -1; + for (i = 4; i < 16; i++) + { + task->data[i] = MAX_SPRITES; + } +} static void LoadSlotMachineWheelOverlay(void); @@ -39,11 +3002,10 @@ void sub_8104CAC(u8 arg0) { sub_8104DA4(); - task = &gTasks[ewram0_8->unk3D]; + task = &gTasks[eSlotMachine->unk3D]; task->data[1] = arg0; - i = 0; - while (gUnknown_083ED048[arg0][i].unk00 != 0xFF) + for (i = 0; gUnknown_083ED048[arg0][i].unk00 != 0xFF; i++) { u8 spriteId; spriteId = sub_8105BB4( @@ -59,14 +3021,1029 @@ void sub_8104CAC(u8 arg0) { gSprites[spriteId].invisible = TRUE; } #endif + } +} + +void sub_8104D30(u8 a0, SpriteCallback a1, s16 a2, s16 a3, s16 a4) +{ + u8 i; + struct Task *task = gTasks + eSlotMachine->unk3D; + for (i = 4; i < 16; i++) + { + if (task->data[i] == MAX_SPRITES) + { + task->data[i] = sub_8105BF8(a0, a1, a2, a3, a4); + break; + } + } +} + +void (*const gUnknown_083ED064[])(void); + +void sub_8104DA4(void) +{ + u8 i; + struct Task *task = gTasks + eSlotMachine->unk3D; + if ((u16)task->data[1] != 0xFFFF) + gUnknown_083ED064[task->data[1]](); + for (i = 4; i < 16; i++) + { + if (task->data[i] != MAX_SPRITES) + { + DestroySprite(gSprites + task->data[i]); + task->data[i] = MAX_SPRITES; + } + } +} + +bool8 sub_8104E18(void) +{ + u8 i; + struct Task *task = gTasks + eSlotMachine->unk3D; + for (i = 4; i < 16; i++) + { + if (task->data[i] != MAX_SPRITES) + { + if (gSprites[task->data[i]].data[7]) + return FALSE; + } + } + return TRUE; +} + +void (*const gUnknown_083ECC54[])(struct Task *task) = { + nullsub_69 +}; + +void sub_8104E74(u8 taskId) +{ + gUnknown_083ECC54[gTasks[taskId].data[0]](gTasks + taskId); +} + +void nullsub_69(struct Task *task) +{ + +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED414; + +void sub_8104EA8(void) +{ + s16 i; + s16 j; + s16 x; + for (i = 0, x = 0x30; i < 3; i++, x += 0x28) + { + for (j = 0; j < 120; j += 24) + { + struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED414, x, 0, 14); + sprite->oam.priority = 3; + sprite->data[0] = i; + sprite->data[1] = j; + sprite->data[3] = -1; + } + } +} + +void sub_8104F18(struct Sprite *sprite) +{ + sprite->data[2] = eSlotMachine->unk1C[sprite->data[0]] + sprite->data[1]; + sprite->data[2] %= 120; + sprite->pos1.y = eSlotMachine->unk22[sprite->data[0]] + 28 + sprite->data[2]; + sprite->sheetTileStart = GetSpriteTileStartByTag(sub_8102BA4(sprite->data[0], sprite->data[2] / 24)); + SetSpriteSheetFrameTileNum(sprite); +} + +void sub_8104F8C(void) +{ + s16 i; + s16 x; + for (x = 203, i = 1; i < 10000; i *= 10, x -= 7) + { + sub_8104FF4(x, 23, 0, i); + } + for (x = 235, i = 1; i < 10000; i *= 10, x -= 7) + { + sub_8104FF4(x, 23, 1, i); + } +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED42C; + +void sub_8104FF4(s16 x, s16 y, u8 a2, s16 a3) +{ + struct Sprite *sprite = gSprites + CreateSprite(&gSpriteTemplate_83ED42C, x, y, 13); + sprite->oam.priority = 2; + sprite->data[0] = a2; + sprite->data[1] = a3; + sprite->data[2] = a3 * 10; + sprite->data[3] = -1; +} + +void sub_810506C(struct Sprite *sprite) +{ + u16 tag = eSlotMachine->coins; + if (sprite->data[0]) + tag = eSlotMachine->unk0E; + if (sprite->data[3] != tag) + { + sprite->data[3] = tag; + tag %= (u16)sprite->data[2]; + tag /= (u16)sprite->data[1]; + tag += 7; + sprite->sheetTileStart = GetSpriteTileStartByTag(tag); + SetSpriteSheetFrameTileNum(sprite); + } +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED444; +extern const struct SubspriteTable gSubspriteTables_83ED704[]; + +void sub_81050C4(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED444, 0x58, 0x48, 15); + gSprites[spriteId].oam.priority = 3; + SetSubspriteTables(gSprites + spriteId, gSubspriteTables_83ED704); +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED45C; - i += 1; +void sub_8105100(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED45C, 0x118, 0x50, 1); + gSprites[spriteId].oam.priority = 1; + gSprites[spriteId].coordOffsetEnabled = TRUE; + eSlotMachine->unk3F = spriteId; +} + +void sub_810514C(void) +{ + DestroySprite(gSprites + eSlotMachine->unk3F); +} + +void sub_8105170(struct Sprite *sprite) +{ + sprite->pos2.y = sprite->pos2.x = 0; + if (sprite->animNum == 4) + { + sprite->pos2.y = sprite->pos2.x = 8; + if ((sprite->animCmdIndex != 0 && sprite->animDelayCounter != 0) || (sprite->animCmdIndex == 0 && sprite->animDelayCounter == 0)) + { + sprite->pos2.y = -8; + } } } -asm(".section .text_b"); +extern const struct SpriteTemplate gSpriteTemplate_83ED474; +extern const struct SpriteTemplate gSpriteTemplate_83ED48C; +extern const struct SubspriteTable gSubspriteTables_83ED73C[]; +extern const struct SubspriteTable gSubspriteTables_83ED75C[]; + +void sub_81051C0(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED474, 0x170, 0x34, 7); + struct Sprite *sprite = gSprites + spriteId; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + SetSubspriteTables(sprite, gSubspriteTables_83ED73C); + eSlotMachine->unk49[0] = spriteId; + + spriteId = CreateSprite(&gSpriteTemplate_83ED48C, 0x170, 0x54, 7); + sprite = gSprites + spriteId; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + SetSubspriteTables(sprite, gSubspriteTables_83ED75C); + eSlotMachine->unk49[1] = spriteId; +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED4A4; +extern const struct SubspriteTable gSubspriteTables_83ED78C[]; + +void sub_8105284(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4A4, 0xa8 - gSpriteCoordOffsetX, 0x50, 7); + struct Sprite *sprite = gSprites + spriteId; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + SetSubspriteTables(sprite, gSubspriteTables_83ED78C); + eSlotMachine->unk42 = spriteId; +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED4BC; + +void sub_81052EC(void) +{ + u8 i; + s16 r5; + for (i = 0, r5 = 0; i < 3; i++, r5 += 20) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4BC, 0x170, 0x00, 10); + struct Sprite *sprite = gSprites + spriteId; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + sprite->data[7] = r5; + eSlotMachine->unk4B[i] = spriteId; + } +} + +void sub_810535C(struct Sprite *sprite) +{ + s16 r0 = (u16)(eSlotMachine->unk14 + sprite->data[7]); + r0 %= 40; + sprite->pos1.y = r0 + 59; + StartSpriteAnimIfDifferent(sprite, sub_8102C48(r0 / 20)); +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED4D4; +extern const struct SubspriteTable gSubspriteTables_83ED7B4[]; + +void sub_81053A0(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x170, 0x64, 9); + struct Sprite *sprite = gSprites + spriteId; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = 1; + SetSubspriteTables(sprite, gSubspriteTables_83ED7B4); + eSlotMachine->unk4E[0] = spriteId; + + spriteId = CreateSprite(&gSpriteTemplate_83ED4D4, 0x120, 0x68, 4); + sprite = gSprites + spriteId; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = 1; + SetSubspriteTables(sprite, gSubspriteTables_83ED7B4); + eSlotMachine->unk4E[1] = spriteId; +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED4EC; +extern const struct SubspriteTable gSubspriteTables_83ED7D4[]; + +void sub_810545C(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED4EC, 0x170, 0x4c, 11); + struct Sprite *sprite = gSprites + spriteId; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = 1; + SetSubspriteTables(sprite, gSubspriteTables_83ED7D4); + eSlotMachine->unk40 = spriteId; +} + +void sub_81054B8(void) +{ + u8 i; + + DestroySprite(gSprites + eSlotMachine->unk40); + for (i = 0; i < 2; i++) + { + DestroySprite(gSprites + eSlotMachine->unk49[i]); + } + for (i = 0; i < 3; i++) + { + DestroySprite(gSprites + eSlotMachine->unk4B[i]); + } +} + +void sub_8105524(void) +{ + u8 i; + for (i = 0; i < 2; i++) + { + DestroySprite(gSprites + eSlotMachine->unk4E[i]); + } +} + +void sub_8105554(void) +{ + DestroySprite(gSprites + eSlotMachine->unk42); +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED504; + +void sub_8105578(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0x98, 0x20, 5); + struct Sprite *sprite = gSprites + spriteId; + sprite->oam.priority = 1; + sprite->hFlip = TRUE; + eSlotMachine->unk50[0] = spriteId; + sprite->data[0] = 8; + sprite->data[1] = -1; + sprite->data[2] = -1; + sprite->data[7] = 0x20; + + spriteId = CreateSprite(&gSpriteTemplate_83ED504, 0xb8, 0x20, 5); + sprite = gSprites + spriteId; + sprite->oam.priority = 1; + eSlotMachine->unk50[1] = spriteId; + sprite->data[1] = 1; + sprite->data[2] = -1; + sprite->data[7] = 0x20; +} + +void sub_810562C(struct Sprite *sprite) +{ + if (sprite->data[0] != 0) + { + sprite->data[0]--; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->invisible = TRUE; + } + else + { + sprite->invisible = FALSE; + sprite->pos2.x += sprite->data[1]; + sprite->pos2.y += sprite->data[2]; + if (++sprite->data[3] >= 8) + { + sprite->data[0] = sprite->data[7]; + sprite->data[3] = 0; + } + } +} + +void sub_8105688(s16 a0) +{ + gSprites[eSlotMachine->unk50[0]].data[7] = a0; + gSprites[eSlotMachine->unk50[1]].data[7] = a0; +} + +void sub_81056C0(void) +{ + u8 i; + + for (i = 0; i < 2; i++) + { + DestroySprite(gSprites + eSlotMachine->unk50[i]); + } +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED51C; + +void sub_81056F0(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x48, 0x50, 3); + gSprites[spriteId].oam.priority = 1; + gSprites[spriteId].data[0] = 1; + gSprites[spriteId].data[5] = 0; + gSprites[spriteId].data[6] = 16; + gSprites[spriteId].data[7] = 8; + eSlotMachine->unk52[0] = spriteId; + + spriteId = CreateSprite(&gSpriteTemplate_83ED51C, 0x68, 0x50, 3); + gSprites[spriteId].oam.priority = 1; + gSprites[spriteId].hFlip = TRUE; + eSlotMachine->unk52[1] = spriteId; +} -void sub_8106448(void) { +extern const u8 gUnknown_083ECC58[2]; // don't remove this until decompiled through gUnknown_083ECCF8 + +void sub_8105784(struct Sprite *sprite) +{ + u8 sp[] = {16, 0}; + if (sprite->data[0] && --sprite->data[6] <= 0) + { + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, sp[sprite->data[5]], sp[sprite->data[5]], sp[sprite->data[5]]); + ++sprite->data[5]; + sprite->data[5] &= 1; + sprite->data[6] = sprite->data[7]; + } +} + +void sub_81057E8(s16 a0) +{ + gSprites[eSlotMachine->unk52[0]].data[7] = a0; +} + +void sub_8105804(void) +{ + u8 i; + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(7) << 4) + 0x103, 0, 0, 0); + for (i = 0; i < 2; i++) + { + DestroySprite(gSprites + eSlotMachine->unk52[i]); + } +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED534; + +void sub_8105854(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED534, 0xa8, 0x50, 6); + gSprites[spriteId].oam.priority = 1; + eSlotMachine->unk41 = spriteId; +} + +void sub_8105894(struct Sprite *sprite) +{ + sprite->pos2.y = gSpriteCoordOffsetY; +} + +void sub_81058A0(void) +{ + DestroySprite(gSprites + eSlotMachine->unk41); +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED54C; + +void sub_81058C4(void) +{ + u8 i; + u16 sp[] = {0x0, 0x40, 0x80, 0xC0}; + for (i = 0; i < 4; i++) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED54C, 0x50 - gSpriteCoordOffsetX, 0x44, 0); + struct Sprite *sprite = gSprites + spriteId; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + sprite->data[0] = sp[i]; + eSlotMachine->unk54[i] = spriteId; + } +} + +void sub_810594C(struct Sprite *sprite) +{ + sprite->data[0] -= 2; + sprite->data[0] &= 0xff; + sprite->pos2.x = Cos(sprite->data[0], 20); + sprite->pos2.y = Sin(sprite->data[0], 6); + sprite->subpriority = 0; + if (sprite->data[0] >= 0x80) + { + sprite->subpriority = 2; + } + if (++sprite->data[1] >= 16) + { + sprite->hFlip ^= 1; + sprite->data[1] = 0; + } +} + +void sub_81059B8(void) +{ + u8 i; + for (i = 0; i < 4; i++) + { + DestroySprite(gSprites + eSlotMachine->unk54[i]); + } +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED564; + +void sub_81059E8(void) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED564, 0xa8, 0x3c, 8); + struct Sprite *sprite = gSprites + spriteId; + sprite->oam.priority = 1; + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; + InitSpriteAffineAnim(sprite); + eSlotMachine->unk43 = spriteId; +} + +void sub_8105A38(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + if (sprite->affineAnimEnded) + sprite->data[0]++; + } + else if (sprite->data[0] == 1) + { + sprite->invisible ^= 1; + if (++sprite->data[2] >= 24) + { + sprite->data[0]++; + sprite->data[2] = 0; + } + } + else + { + sprite->invisible = TRUE; + if (++sprite->data[2] >= 16) + sprite->data[7] = 1; + } + sprite->data[1] &= 0xff; + sprite->data[1] += 16; + sprite->pos2.y -= (sprite->data[1] >> 8); +} + +u8 sub_8105ACC(void) +{ + return gSprites[eSlotMachine->unk43].data[7]; +} + +void sub_8105AEC(void) +{ + struct Sprite *sprite = gSprites + eSlotMachine->unk43; + FreeOamMatrix(sprite->oam.matrixNum); + DestroySprite(sprite); +} + +extern const struct SpriteTemplate gSpriteTemplate_83ED6CC; + +u8 sub_8105B1C(s16 x, s16 y) +{ + u8 spriteId = CreateSprite(&gSpriteTemplate_83ED6CC, x, y, 12); + struct Sprite *sprite = gSprites + spriteId; + sprite->oam.priority = 2; + sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; + InitSpriteAffineAnim(sprite); + return spriteId; +} + +void sub_8105B70(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded) + sprite->data[7] = 1; +} + +void sub_8105B88(u8 spriteId) +{ + struct Sprite *sprite = gSprites + spriteId; + FreeOamMatrix(sprite->oam.matrixNum); + DestroySprite(sprite); +} + +const s16 gUnknown_083ECE7E[][2]; +const SpriteCallback gUnknown_083ECF0C[]; + +u8 sub_8105BB4(u8 a0, u8 a1, s16 a2) +{ + return sub_8105BF8(a0, gUnknown_083ECF0C[a1], gUnknown_083ECE7E[a1][0], gUnknown_083ECE7E[a1][1], a2); +} + +const struct SpriteTemplate *const gUnknown_083EDB5C[]; +const struct SubspriteTable *const gUnknown_083EDBC4[]; + +u8 sub_8105BF8(u8 templateIdx, SpriteCallback callback, s16 x, s16 y, s16 a4) +{ + u8 spriteId = CreateSprite(gUnknown_083EDB5C[templateIdx], x, y, 16); + struct Sprite *sprite = gSprites + spriteId; + sprite->oam.priority = 3; + sprite->callback = callback; + sprite->data[6] = a4; + sprite->data[7] = 1; + if (gUnknown_083EDBC4[templateIdx]) + SetSubspriteTables(sprite, gUnknown_083EDBC4[templateIdx]); + return spriteId; +} + +void sub_8105C64(struct Sprite *sprite) +{ + sprite->data[7] = 0; +} + +void sub_8105C6C(struct Sprite *sprite) +{ + s16 sp0[] = {4, -4, 4, -4}; + s16 sp8[] = {4, 4, -4, -4}; + + if (sprite->data[1]++ >= 16) + { + sprite->subspriteTableNum ^= 1; + sprite->data[1] = 0; + } + sprite->pos2.x = 0; + sprite->pos2.y = 0; + if (sprite->subspriteTableNum != 0) + { + sprite->pos2.x = sp0[sprite->data[6]]; + sprite->pos2.y = sp8[sprite->data[6]]; + } +} + +void sub_8105CF0(struct Sprite *sprite) +{ + sprite->hFlip = TRUE; + sub_8105C6C(sprite); +} + +void sub_8105D08(struct Sprite *sprite) +{ + sprite->vFlip = TRUE; + sub_8105C6C(sprite); +} + +void sub_8105D20(struct Sprite *sprite) +{ + sprite->hFlip = TRUE; + sprite->vFlip = TRUE; + sub_8105C6C(sprite); +} + +void sub_8105D3C(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0xd0) + { + sprite->pos1.x = 0xd0; + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] > 90) + { + sprite->data[0]++; + } + break; + case 2: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0x110) + { + sprite->data[0]++; + } + break; + case 3: + sprite->data[7] = 0; + break; + } +} + +void sub_8105DA4(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos1.x -= 4; + if (sprite->pos1.x <= 0xd0) + { + sprite->pos1.x = 0xd0; + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] > 90) + { + sprite->data[0]++; + } + break; + case 2: + sprite->pos1.x -= 4; + if (sprite->pos1.x <= 0x90) + { + sprite->data[0]++; + } + break; + case 3: + sprite->data[7] = 0; + break; + } +} + +void sub_8105E08(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + StartSpriteAnim(sprite, eSlotMachine->unk0A - 1); + sprite->data[0]++; + // fallthrough + case 1: + if (++sprite->data[1] >= 4) + { + sprite->data[0]++; + sprite->data[1] = 0; + } + break; + case 2: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0xd0) + { + sprite->pos1.x = 0xd0; + sprite->data[0]++; + } + break; + case 3: + if (++sprite->data[1] > 90) + { + sprite->data[0]++; + } + break; + case 4: + sprite->pos1.x += 4; + if (sprite->pos1.x >= 0xf8) + { + sprite->data[0]++; + } + break; + case 5: + sprite->data[7] = 0; + break; + } +} + +void sub_8105EB4(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->animPaused = TRUE; + sprite->data[0]++; + // fallthrough + case 1: + sprite->pos1.y += 8; + if (sprite->pos1.y >= 0x70) + { + sprite->pos1.y = 0x70; + sprite->data[1] = 16; + sprite->data[0]++; + } + break; + case 2: + if (sprite->data[2] == 0) + { + sprite->pos1.y -= sprite->data[1]; + sprite->data[1] = -sprite->data[1]; + if (++sprite->data[3] >= 2) + { + sprite->data[1] >>= 2; + sprite->data[3] = 0; + if (sprite->data[1] == 0) + { + sprite->data[0]++; + sprite->data[7] = 0; + sprite->animPaused = FALSE; + } + } + } + sprite->data[2]++; + sprite->data[2] &= 0x07; + break; + } +} + +void sub_8105F54(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (++sprite->data[1] > 8) + { + sprite->data[0]++; + } + break; + case 1: + sprite->pos1.y += 2; + if (sprite->pos1.y >= 0x30) + { + sprite->pos1.y = 0x30; + sprite->data[0]++; + sprite->data[7] = 0; + } + break; + } +} + +void sub_8105F9C(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->invisible = TRUE; + if (++sprite->data[1] > 0x20) + { + sprite->data[0]++; + sprite->data[1] = 5; + sprite->oam.mosaic = TRUE; + sprite->invisible = FALSE; + StartSpriteAnim(sprite, 1); + REG_MOSAIC = ((sprite->data[1] << 4) | sprite->data[1]) << 8; + } + break; + case 1: + sprite->data[1] -= (sprite->data[2] >> 8); + if (sprite->data[1] < 0) + { + sprite->data[1] = 0; + } + REG_MOSAIC = ((sprite->data[1] << 4) | sprite->data[1]) << 8; + sprite->data[2] &= 0xff; + sprite->data[2] += 0x80; + if (sprite->data[1] == 0) + { + sprite->data[0]++; + sprite->data[7] = 0; + sprite->oam.mosaic = FALSE; + StartSpriteAnim(sprite, 0); + } + break; + } +} + +extern const u16 *const gUnknown_083EDE10[]; + +void sub_8106058(struct Sprite *sprite) +{ + if (sprite->data[1] < 3) + { + LoadPalette(gUnknown_083EDE10[sprite->data[1]], (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20); + if (++sprite->data[2] >= 4) + { + sprite->data[1]++; + sprite->data[2] = 0; + } + } + else + { + LoadPalette(gUnknown_083EDE10[sprite->data[1]], (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20); + if (++sprite->data[2] >= 25) + { + sprite->data[1] = 0; + sprite->data[2] = 0; + } + } + StartSpriteAnimIfDifferent(sprite, 1); + sprite->data[7] = 0; +} + +void sub_81060FC(struct Sprite *sprite) +{ + s16 sp00[] = {0, -40, 0, 0, 48, 0, 24, 0}; + s16 sp10[] = {-32, 0, -32, -48, 0, -48, 0, -48}; + s16 sp20[] = {16, 12, 16, 0, 0, 4, 8, 8}; + + switch (sprite->data[0]) + { + case 0: + sprite->pos2.x = sp00[sprite->data[6]]; + sprite->pos2.y = sp10[sprite->data[6]]; + sprite->data[1] = sp20[sprite->data[6]]; + sprite->data[0]++; + // fallthrough + case 1: + if (sprite->data[1]-- == 0) + { + sprite->data[0]++; + } + break; + case 2: + if (sprite->pos2.x > 0) + { + sprite->pos2.x -= 4; + } + else if (sprite->pos2.x < 0) + { + sprite->pos2.x += 4; + } + if (sprite->pos2.y > 0) + { + sprite->pos2.y -= 4; + } + else if (sprite->pos2.y < 0) + { + sprite->pos2.y += 4; + } + if (sprite->pos2.x == 0 && sprite->pos2.y == 0) + { + sprite->data[0]++; + } + break; + } +} + +void sub_81061C8(struct Sprite *sprite) +{ + s16 sp0[] = {160, 192, 224, 104, 80, 64, 48, 24}; + + if (sprite->data[0] == 0) + { + sprite->data[0]++; + sprite->data[1] = 12; + } + sprite->pos2.x = Cos(sp0[sprite->data[6]], sprite->data[1]); + sprite->pos2.y = Sin(sp0[sprite->data[6]], sprite->data[1]); + if (sprite->data[1]) + { + sprite->data[1]--; + } +} + +void sub_8106230(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + eSlotMachine->winIn = 0x2f; + eSlotMachine->winOut = 0x3f; + eSlotMachine->win0v = 0x2088; + sprite->invisible = TRUE; + sprite->data[0]++; + // fallthrough + case 1: + sprite->data[1] += 2; + sprite->data[2] = sprite->data[1] + 0xb0; + sprite->data[3] = 0xf0 - sprite->data[1]; + if (sprite->data[2] > 0xd0) + { + sprite->data[2] = 0xd0; + } + if (sprite->data[3] < 0xd0) + { + sprite->data[3] = 0xd0; + } + eSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3]; + if (sprite->data[1] > 0x33) + { + sprite->data[0]++; + eSlotMachine->winIn = 0x3f; + } + break; + case 2: + if (eSlotMachine->bet == 0) + { + break; + } + sub_8104D30(5, SpriteCallbackDummy, 0xd0, 0x74, 0); + eSlotMachine->win0h = 0xc0e0; + eSlotMachine->win0v = 0x6880; + eSlotMachine->winIn = 0x2f; + sprite->data[0]++; + sprite->data[1] = 0; + // fallthrough + case 3: + sprite->data[1] += 2; + sprite->data[2] = sprite->data[1] + 0xc0; + sprite->data[3] = 0xe0 - sprite->data[1]; + if (sprite->data[2] > 0xd0) + { + sprite->data[2] = 0xd0; + } + if (sprite->data[3] < 0xd0) + { + sprite->data[3] = 0xd0; + } + eSlotMachine->win0h = (sprite->data[2] << 8) | sprite->data[3]; + if (sprite->data[1] > 0x0f) + { + sprite->data[0]++; + eSlotMachine->winIn = 0x3f; + } + break; + } +} + +void nullsub_70(void) +{ + +} + +void sub_8106364(void) +{ + REG_MOSAIC = 0; +} + +extern const u16 *const gUnknown_083EDE20; + +void sub_8106370(void) +{ + LoadPalette(gUnknown_083EDE20, (IndexOfSpritePaletteTag(6) << 4) + 0x100, 0x20); +} + +void sub_810639C(void) +{ + eSlotMachine->win0h = 0xf0; + eSlotMachine->win0v = 0xa0; + eSlotMachine->winIn = 0x3f; + eSlotMachine->winOut = 0x3f; +} + +extern const u8 gSlotMachineReelTimeLights_Gfx[]; +extern const u8 gUnknown_083EDE8C[]; +const struct SpriteSheet gUnknown_083EDC2C[]; +extern const struct SpritePalette gSlotMachineSpritePalettes[]; + +void sub_81063C0(void) +{ + sub_8106404(); + LZDecompressWram(gSlotMachineReelTimeLights_Gfx, ewram10000); + LZDecompressWram(gUnknown_083EDE8C, ewram13200); + LoadSpriteSheets(gUnknown_083EDC2C); + LoadSpritePalettes(gSlotMachineSpritePalettes); +} + +const u8 *const gUnknown_083EDCE4; +const struct SpriteSheet gUnknown_083EDCDC; + +void sub_8106404(void) +{ + u8 *dest = ewram10000; + u8 i = 0; + const struct SpriteSheet *sheet = &gUnknown_083EDCDC; + const u8 *src = gUnknown_083EDCE4; + for (i = 0; i < 0x40; i++) + { + u8 j; + for (j = 0; j < 0x20; j++, dest++) + { + *dest = src[j]; + } + } + LoadSpriteSheet(sheet); +} + +static void sub_8106448(void) { u32 offsetRead, offsetWrite; u32 size; @@ -147,3 +4124,1355 @@ void sub_81065DC(void) { } } } + +const u8 gUnknown_083ECCB2[][21] = { + {0, 4, 2, 6, 5, 3, 1, 3, 4, 5, 6, 2, 0, 5, 3, 6, 2, 1, 5, 3, 6}, + {0, 4, 6, 3, 2, 4, 6, 5, 5, 3, 1, 3, 6, 4, 2, 3, 6, 4, 3, 6, 4}, + {0, 5, 1, 6, 3, 2, 6, 3, 5, 2, 6, 3, 2, 5, 6, 3, 2, 5, 6, 3, 4} +}; + +const u8 gUnknown_083ECCF1[] = { + 1, 0, 5, 4, 3, 2 +}; + +const s16 gUnknown_083ECCF8[][2] = { + {0, 6}, + {0, 10}, + {0, 2} +}; + +const u8 gUnknown_083ECD04[][3] = { + {1, 1, 12}, + {1, 1, 14}, + {2, 2, 14}, + {2, 2, 14}, + {2, 3, 16}, + {3, 3, 16} +}; + +const u8 gUnknown_083ECD16[][6] = { + {25, 25, 30, 40, 40, 50}, + {25, 25, 30, 30, 35, 35}, + {25, 25, 30, 25, 25, 30} +}; + +const u8 gUnknown_083ECD28[][6] = { + {20, 25, 25, 20, 25, 25}, + {12, 15, 15, 18, 19, 22}, + {25, 25, 25, 30, 30, 40}, + {25, 25, 20, 20, 15, 15}, + {40, 40, 35, 35, 40, 40} +}; + +const u8 gUnknown_083ECD46[][17] = { + {243, 243, 243, 80, 80, 80, 80, 40, 40, 40, 40, 40, 40, 5, 5, 5, 5}, + { 5, 5, 5, 150, 150, 150, 150, 130, 130, 130, 130, 130, 130, 100, 100, 100, 5}, + { 4, 4, 4, 20, 20, 20, 20, 80, 80, 80, 80, 80, 80, 100, 100, 100, 40}, + { 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 45, 45, 45, 100}, + { 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5, 5, 5, 100}, + { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6} +}; + +const u8 gUnknown_083ECDAC[][17] = { + { 243, 243, 243, 200, 200, 200, 200, 160, 160, 160, 160, 160, 160, 70, 70, 70, 5}, + { 5, 5, 5, 25, 25, 25, 25, 5, 5, 5, 5, 5, 5, 2, 2, 2, 6}, + { 4, 4, 4, 25, 25, 25, 25, 30, 30, 30, 30, 30, 30, 40, 40, 40, 35}, + { 2, 2, 2, 3, 3, 3, 3, 30, 30, 30, 30, 30, 30, 100, 100, 100, 50}, + { 1, 1, 1, 2, 2, 2, 2, 30, 30, 30, 30, 30, 30, 40, 40, 40, 100}, + { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 60} +}; + +const u16 gUnknown_083ECE12[] = { + 0x80, 0xaf, 0xc8, 0xe1, 0x100 +}; + +const u16 gUnknown_083ECE1C[][2] = { + {10, 5}, + {10, 10}, + {10, 15}, + {10, 25}, + {10, 35} +}; + +const u16 gUnknown_083ECE30[] = { + 0, 5, 10, 15, 20 +}; + + +const u8 gUnknown_083ECE3A[] = { + 6, 4, 3, 2, 5, 0, 0, 0 +}; + +const u16 gUnknown_083ECE42[] = { + 0x80, 0x20, 0x40 +}; + +const u16 gUnknown_083ECE48[] = { + 0x10, 0x08, 0x04, 0x02, 0x01 +}; + +const u8 gUnknown_083ECE52[] = { + 7, 8, 4, 3, 0, 5, 2 +}; + +const u16 gUnknown_083ECE5A[] = { + 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x100 +}; + +const u16 gUnknown_083ECE6C[] = { + 2, 4, 0, 6, 12, 3, 90, 300, 300 +}; + +const s16 gUnknown_083ECE7E[][2] = { + { 0xd0, 0x38}, + { 0xb8, 0x00}, + { 0xc8, 0x08}, + { 0xd8, 0x10}, + { 0xe8, 0x18}, + { 0xd0, 0x48}, + { 0xd0, 0x08}, + { 0xd0, 0x40}, + { 0xd0, 0x38}, + { 0xc0, 0x58}, + { 0xe0, 0x58}, + { 0xc0, 0x78}, + { 0xe0, 0x78}, + { 0x90, 0x38}, + {0x110, 0x58}, + { 0xa8, 0x70}, + { 0xd0, 0x54}, + { 0xd0, 0x70}, + { 0xbc, 0x34}, + { 0xd0, 0x34}, + { 0xe4, 0x34}, + { 0xb8, 0x48}, + { 0xc4, 0x48}, + { 0xd0, 0x48}, + { 0xdc, 0x48}, + { 0xe8, 0x48}, + { 0xbc, 0x34}, + { 0xd0, 0x34}, + { 0xe4, 0x34}, + { 0xb8, 0x48}, + { 0xc4, 0x48}, + { 0xd0, 0x48}, + { 0xdc, 0x48}, + { 0xe8, 0x48}, + { 0x00, 0x00} +}; + +const SpriteCallback gUnknown_083ECF0C[] = { + sub_8105C64, + sub_8105F54, + sub_8105F54, + sub_8105F54, + sub_8105F54, + sub_8105F9C, + sub_8105EB4, + sub_8105C64, + sub_8105C64, + sub_8105C6C, + sub_8105CF0, + sub_8105D08, + sub_8105D20, + sub_8105D3C, + sub_8105DA4, + sub_8105E08, + sub_8105C64, + sub_8106058, + sub_81060FC, + sub_81060FC, + sub_81060FC, + sub_81060FC, + sub_81060FC, + sub_81060FC, + sub_81060FC, + sub_81060FC, + sub_81061C8, + sub_81061C8, + sub_81061C8, + sub_81061C8, + sub_81061C8, + sub_81061C8, + sub_81061C8, + sub_81061C8, + sub_8106230 +}; + +static const struct UnkStruct1 Unknown_83ECF98[] = { + {25, 34, 0}, + {2, 0, 0}, + {9, 16, 0}, + {255, 0, 0} +}; + +static const struct UnkStruct1 Unknown_83ECFA8[] = { + {10, 1, 0}, + {11, 2, 0}, + {12, 3, 0}, + {13, 4, 0}, + {5, 5, 0}, + {8, 6, 0}, + {255, 0, 0} +}; + +static const struct UnkStruct1 Unknown_83ECFC4[] = { + {3, 7, 0}, + {8, 17, 0}, + {255, 0, 0} +}; + +static const struct UnkStruct1 Unknown_83ECFD0[] = { + {4, 8, 0}, + {6, 9, 0}, + {6, 10, 1}, + {6, 11, 2}, + {6, 12, 3}, + {255, 0, 0} +}; + +static const struct UnkStruct1 Unknown_83ECFE8[] = { + {0, 13, 0}, + {1, 14, 0}, + {7, 15, 0}, + {255, 0, 0} +}; + +static const struct UnkStruct1 Unknown_83ECFF8[] = { + {19, 26, 0}, + {20, 27, 1}, + {21, 28, 2}, + {14, 29, 3}, + {15, 30, 4}, + {16, 31, 5}, + {17, 32, 6}, + {18, 33, 7}, + {8, 17, 0}, + {255, 0, 0} +}; + +static const struct UnkStruct1 Unknown_83ED020[] = { + {22, 18, 0}, + {23, 19, 1}, + {24, 20, 2}, + {14, 21, 3}, + {15, 22, 4}, + {16, 23, 5}, + {17, 24, 6}, + {18, 25, 7}, + {8, 17, 0}, + {255, 0, 0} +}; + +const struct UnkStruct1 *const gUnknown_083ED048[] = { + Unknown_83ECF98, + Unknown_83ECFA8, + Unknown_83ECFC4, + Unknown_83ECFD0, + Unknown_83ECFE8, + Unknown_83ED020, + Unknown_83ECFF8 +}; + +void (*const gUnknown_083ED064[])(void) = { + sub_810639C, + sub_8106364, + sub_8106370, + nullsub_70, + nullsub_70, + sub_8106370, + sub_8106370 +}; + + +const struct OamData gOamData_83ED080 = { + .y = 0x0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = FALSE, + .bpp = ST_OAM_4BPP, + .shape = ST_OAM_SQUARE, + .x = 0x0, + .matrixNum = 0, + .size = 0, + .tileNum = 0x0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0 +}; + +const struct OamData gOamData_83ED088 = { + .y = 0x0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = FALSE, + .bpp = ST_OAM_4BPP, + .shape = ST_OAM_V_RECTANGLE, + .x = 0x0, + .matrixNum = 0, + .size = 0, + .tileNum = 0x0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0 +}; + +const struct OamData gOamData_83ED090 = { + .y = 0x0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = FALSE, + .bpp = ST_OAM_4BPP, + .shape = ST_OAM_SQUARE, + .x = 0x0, + .matrixNum = 0, + .size = 1, + .tileNum = 0x0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0 +}; + +const struct OamData gOamData_83ED098 = { + .y = 0x0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = FALSE, + .bpp = ST_OAM_4BPP, + .shape = ST_OAM_V_RECTANGLE, + .x = 0x0, + .matrixNum = 0, + .size = 2, + .tileNum = 0x0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0 +}; + +const struct OamData gOamData_83ED0A0 = { + .y = 0x0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = FALSE, + .bpp = ST_OAM_4BPP, + .shape = ST_OAM_SQUARE, + .x = 0x0, + .matrixNum = 0, + .size = 2, + .tileNum = 0x0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0 +}; + +const struct OamData gOamData_83ED0A8 = { + .y = 0x0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = FALSE, + .bpp = ST_OAM_4BPP, + .shape = ST_OAM_V_RECTANGLE, + .x = 0x0, + .matrixNum = 0, + .size = 3, + .tileNum = 0x0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0 +}; + +const struct OamData gOamData_83ED0B0 = { + .y = 0x0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = FALSE, + .bpp = ST_OAM_4BPP, + .shape = ST_OAM_H_RECTANGLE, + .x = 0x0, + .matrixNum = 0, + .size = 3, + .tileNum = 0x0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0 +}; + +const struct OamData gOamData_83ED0B8 = { + .y = 0x0, + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .mosaic = FALSE, + .bpp = ST_OAM_4BPP, + .shape = ST_OAM_SQUARE, + .x = 0x0, + .matrixNum = 0, + .size = 3, + .tileNum = 0x0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0 +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED0C0[] = { + {ewram13200 + 0x0000, 0x800}, + {ewram13200 + 0x0800, 0x800}, + {ewram13200 + 0x1000, 0x800}, + {ewram13200 + 0x1800, 0x800}, + {ewram13200 + 0x2000, 0x800} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED0E8[] = { + {ewram13200 + 0x2800, 0x300} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED0F0[] = { + {ewram13200 + 0x2B00, 0x500} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED0F8[] = { + {ewram13200 + 0x3000, 0x600} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED100[] = { + {gSpriteImage_8E988E8, 0x80}, + {gSpriteImage_8E98968, 0x80}, + {gSpriteImage_8E989E8, 0x80}, + {gSpriteImage_8E98A68, 0x80}, + {gSpriteImage_8E98AE8, 0x80}, + {gSpriteImage_8E98B68, 0x80} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED130[] = { + {gSpriteImage_8E991E8, 0x200} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED138[] = { + {gSpriteImage_8E99808, 0x40} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED140[] = { + {gSpriteImage_8E98BE8, 0x100}, + {gSpriteImage_8E98CE8, 0x100} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED150[] = { + {gSpriteImage_8E993E8, 0x400} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED158[] = { + {gSpriteImage_8E98DE8, 0x200}, + {gSpriteImage_8E98FE8, 0x200} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED168[] = { + {gSpriteImage_8E98848, 0x20} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED170[] = { + {gSpriteImage_8E98868, 0x80} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED178[] = { + {ewram10000 + 0x0000, 0x600} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED180[] = { + {ewram10000 + 0x0600, 0x200} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED188[] = { + {ewram10000 + 0x0800, 0x200} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED190[] = { + {ewram10000 + 0x0A00, 0x200} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED198[] = { + {ewram10000 + 0x0C00, 0x300} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED1A0[] = { + {ewram10000 + 0x1000, 0x400} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED1A8[] = { + {ewram10000 + 0x1400, 0x200} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED1B0[] = { + {ewram10000 + 0x1600, 0x300} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED1B8[] = { + {ewram10000 + 0x1900, 0x300} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED1C0[] = { + {ewram10000 + 0x1C00, 0x200}, + {ewram10000 + 0x1E00, 0x200}, + {ewram10000 + 0x1E00, 0x200} // is this a typo? +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED1D8[] = { + {ewram10000 + 0x2000, 0x280} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED1E0[] = { + {ewram10000 + 0x2280, 0x80}, + {ewram10000 + 0x2300, 0x80}, + {ewram10000 + 0x2380, 0x80}, + {ewram10000 + 0x2400, 0x80}, + {ewram10000 + 0x2480, 0x80} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED208[] = { + {ewram10000 + 0x2600, 0x480}, + {ewram10000 + 0x2A80, 0x480} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED218[] = { + {ewram10000 + 0x2F00, 0x180}, + {ewram10000 + 0x3080, 0x180} +}; + +const struct SpriteFrameImage gSpriteImageTable_83ED228[] = { + {gSpriteImage_8E98828, 0x20} +}; + +const union AnimCmd gSpriteAnim_83ED230[] = { + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED238[] = { + ANIMCMD_FRAME(0, 1), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_83ED240[] = { + ANIMCMD_FRAME(0, 16), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED248[] = { + ANIMCMD_FRAME(1, 16), + ANIMCMD_FRAME(0, 16), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_83ED254[] = { + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_83ED260[] = { + ANIMCMD_FRAME(1, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_83ED26C[] = { + ANIMCMD_FRAME(2, 32), + ANIMCMD_FRAME(3, 32), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_83ED278[] = { + ANIMCMD_FRAME(4, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED280[] = { + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED288[] = { + ANIMCMD_FRAME(1, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED290[] = { + ANIMCMD_FRAME(2, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED298[] = { + ANIMCMD_FRAME(3, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED2A0[] = { + ANIMCMD_FRAME(4, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED2A8[] = { + ANIMCMD_FRAME(5, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED2B0[] = { + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(1, 4), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_83ED2BC[] = { + ANIMCMD_FRAME(0, 16), + ANIMCMD_FRAME(1, 16), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_83ED2C8[] = { + ANIMCMD_FRAME(0, 30), + ANIMCMD_FRAME(1, 30), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_83ED2D4[] = { + ANIMCMD_FRAME(1, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED2DC[] = { + ANIMCMD_FRAME(0, 30), + ANIMCMD_FRAME(1, 30), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_83ED2E8[] = { + ANIMCMD_FRAME(0, 16), + ANIMCMD_FRAME(1, 16), + ANIMCMD_FRAME(0, 16), + ANIMCMD_FRAME(1, 16, .hFlip = TRUE), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_83ED2FC[] = { + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED304[] = { + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED30C[] = { + ANIMCMD_FRAME(1, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED314[] = { + ANIMCMD_FRAME(2, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED31C[] = { + ANIMCMD_FRAME(3, 1), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_83ED324[] = { + ANIMCMD_FRAME(4, 1), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_83ED32C[] = { + gSpriteAnim_83ED230 +}; + +const union AnimCmd *const gSpriteAnimTable_83ED330[] = { + gSpriteAnim_83ED238 +}; + +const union AnimCmd *const gSpriteAnimTable_83ED334[] = { + gSpriteAnim_83ED240, + gSpriteAnim_83ED248, + gSpriteAnim_83ED254, + gSpriteAnim_83ED260, + gSpriteAnim_83ED26C, + gSpriteAnim_83ED278 +}; + +const union AnimCmd *const gSpriteAnimTable_83ED34C[] = { + gSpriteAnim_83ED280, + gSpriteAnim_83ED288, + gSpriteAnim_83ED290, + gSpriteAnim_83ED298, + gSpriteAnim_83ED2A0, + gSpriteAnim_83ED2A8 +}; + +const union AnimCmd *const gSpriteAnimTable_83ED364[] = { + gSpriteAnim_83ED2B0 +}; + +const union AnimCmd *const gSpriteAnimTable_83ED368[] = { + gSpriteAnim_83ED2BC +}; + +const union AnimCmd *const gSpriteAnimTable_83ED36C[] = { + gSpriteAnim_83ED2C8, + gSpriteAnim_83ED2D4 +}; + +const union AnimCmd *const gSpriteAnimTable_83ED374[] = { + gSpriteAnim_83ED2DC +}; + +const union AnimCmd *const gSpriteAnimTable_83ED378[] = { + gSpriteAnim_83ED2E8, + gSpriteAnim_83ED2FC +}; + +const union AnimCmd *const gSpriteAnimTable_83ED380[] = { + gSpriteAnim_83ED304, + gSpriteAnim_83ED30C, + gSpriteAnim_83ED314, + gSpriteAnim_83ED31C, + gSpriteAnim_83ED324 +}; + +const union AffineAnimCmd gSpriteAffineAnim_83ED394[] = { + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0), + AFFINEANIMCMD_LOOP(0), + AFFINEANIMCMD_FRAME(0x1, 0x1, 0, 1), + AFFINEANIMCMD_LOOP(255), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83ED3BC[] = { + gSpriteAffineAnim_83ED394 +}; + +const union AffineAnimCmd gSpriteAffineAnim_83ED3C0[] = { + AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 6, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, 12, 2), + AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 4), + AFFINEANIMCMD_FRAME(0x0, 0x0, 12, 2), + AFFINEANIMCMD_FRAME(0x0, 0x0, 12, 2), + AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 4), + AFFINEANIMCMD_FRAME(0x0, 0x0, 12, 2), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_83ED410[] = { + gSpriteAffineAnim_83ED3C0 +}; + +const struct SpriteTemplate gSpriteTemplate_83ED414 = { + 0, 0, &gOamData_83ED0A0, gSpriteAnimTable_83ED32C, NULL, gDummySpriteAffineAnimTable, sub_8104F18 +}; + +const struct SpriteTemplate gSpriteTemplate_83ED42C = { + 7, 4, &gOamData_83ED088, gSpriteAnimTable_83ED32C, NULL, gDummySpriteAffineAnimTable, sub_810506C +}; + +const struct SpriteTemplate gSpriteTemplate_83ED444 = { + 17, 0, &gOamData_83ED0B8, gSpriteAnimTable_83ED32C, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED45C = { + 0xFFFF, 1, &gOamData_83ED0B8, gSpriteAnimTable_83ED334, gSpriteImageTable_83ED0C0, gDummySpriteAffineAnimTable, sub_8105170 +}; + +const struct SpriteTemplate gSpriteTemplate_83ED474 = { + 0xFFFF, 2, &gOamData_83ED088, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED0E8, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED48C = { + 0xFFFF, 3, &gOamData_83ED088, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED0F0, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED4A4 = { + 0xFFFF, 3, &gOamData_83ED088, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED0F8, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED4BC = { + 0xFFFF, 4, &gOamData_83ED090, gSpriteAnimTable_83ED34C, gSpriteImageTable_83ED100, gDummySpriteAffineAnimTable, sub_810535C +}; + +const struct SpriteTemplate gSpriteTemplate_83ED4D4 = { + 0xFFFF, 4, &gOamData_83ED090, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED130, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED4EC = { + 0xFFFF, 4, &gOamData_83ED090, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED138, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED504 = { + 0xFFFF, 4, &gOamData_83ED098, gSpriteAnimTable_83ED364, gSpriteImageTable_83ED140, gDummySpriteAffineAnimTable, sub_810562C +}; + +const struct SpriteTemplate gSpriteTemplate_83ED51C = { + 0xFFFF, 7, &gOamData_83ED0A8, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED150, gDummySpriteAffineAnimTable, sub_8105784 +}; + +const struct SpriteTemplate gSpriteTemplate_83ED534 = { + 0xFFFF, 5, &gOamData_83ED0A0, gSpriteAnimTable_83ED368, gSpriteImageTable_83ED158, gDummySpriteAffineAnimTable, sub_8105894 +}; + +const struct SpriteTemplate gSpriteTemplate_83ED54C = { + 0xFFFF, 4, &gOamData_83ED080, gSpriteAnimTable_83ED330, gSpriteImageTable_83ED168, gDummySpriteAffineAnimTable, sub_810594C +}; + +const struct SpriteTemplate gSpriteTemplate_83ED564 = { + 0xFFFF, 4, &gOamData_83ED090, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED170, gSpriteAffineAnimTable_83ED3BC, sub_8105A38 +}; + +const struct SpriteTemplate gSpriteTemplate_83ED57C = { + 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED178, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED594 = { + 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED180, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED5AC = { + 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED188, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED5C4 = { + 18, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED190, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED5DC = { + 0xFFFF, 6, &gOamData_83ED0B0, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED198, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED5F4 = { + 0xFFFF, 6, &gOamData_83ED0B0, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1A0, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED60C = { + 19, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1A8, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED624 = { + 20, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1B0, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED63C = { + 21, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1B8, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED654 = { + 0xFFFF, 6, &gOamData_83ED0A0, gSpriteAnimTable_83ED36C, gSpriteImageTable_83ED1C0, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED66C = { + 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED1D8, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED684 = { + 0xFFFF, 6, &gOamData_83ED090, gSpriteAnimTable_83ED380, gSpriteImageTable_83ED1E0, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED69C = { + 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED378, gSpriteImageTable_83ED208, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED6B4 = { + 0xFFFF, 6, &gOamData_83ED080, gSpriteAnimTable_83ED374, gSpriteImageTable_83ED218, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +const struct SpriteTemplate gSpriteTemplate_83ED6CC = { + 0xFFFF, 4, &gOamData_83ED080, gSpriteAnimTable_83ED32C, gSpriteImageTable_83ED228, gSpriteAffineAnimTable_83ED410, sub_8105B70 +}; + +const struct Subsprite gSubspriteTable_83ED6E4[] = { + {-64, -64, ST_OAM_SQUARE, 3, 0x0, 3}, + {0, -64, ST_OAM_SQUARE, 3, 0x0, 3}, + {-64, 0, ST_OAM_SQUARE, 3, 0x0, 3}, + {0, 0, ST_OAM_SQUARE, 3, 0x0, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED704[] = { + {4, gSubspriteTable_83ED6E4} +}; + +const struct Subsprite gSubspriteTable_83ED70C[] = { + {-32, -12, ST_OAM_H_RECTANGLE, 1, 0x0, 1}, + {0, -12, ST_OAM_H_RECTANGLE, 1, 0x4, 1}, + {-32, -4, ST_OAM_H_RECTANGLE, 1, 0x8, 1}, + {0, -4, ST_OAM_H_RECTANGLE, 1, 0xc, 1}, + {-32, 4, ST_OAM_H_RECTANGLE, 1, 0x10, 1}, + {0, 4, ST_OAM_H_RECTANGLE, 1, 0x14, 1} +}; + +const struct SubspriteTable gSubspriteTables_83ED73C[] = { + {6, gSubspriteTable_83ED70C} +}; + +const struct Subsprite gSubspriteTable_83ED744[] = { + {-32, -20, ST_OAM_H_RECTANGLE, 3, 0x0, 1}, + {-32, 12, ST_OAM_H_RECTANGLE, 1, 0x20, 1}, + {0, 12, ST_OAM_H_RECTANGLE, 1, 0x24, 1} +}; + +const struct SubspriteTable gSubspriteTables_83ED75C[] = { + {3, gSubspriteTable_83ED744} +}; + +const struct Subsprite gSubspriteTable_83ED764[] = { + {-32, -24, ST_OAM_H_RECTANGLE, 3, 0x0, 1}, + {-32, 8, ST_OAM_H_RECTANGLE, 1, 0x20, 1}, + {0, 8, ST_OAM_H_RECTANGLE, 1, 0x24, 1}, + {-32, 16, ST_OAM_H_RECTANGLE, 1, 0x28, 1}, + {0, 16, ST_OAM_H_RECTANGLE, 1, 0x2c, 1} +}; + +const struct SubspriteTable gSubspriteTables_83ED78C[] = { + {5, gSubspriteTable_83ED764} +}; + +const struct Subsprite gSubspriteTable_83ED794[] = { + {-32, -8, ST_OAM_H_RECTANGLE, 1, 0x0, 1}, + {0, -8, ST_OAM_H_RECTANGLE, 1, 0x4, 1}, + {-32, 0, ST_OAM_H_RECTANGLE, 1, 0x8, 1}, + {0, 0, ST_OAM_H_RECTANGLE, 1, 0xc, 1} +}; + +const struct SubspriteTable gSubspriteTables_83ED7B4[] = { + {4, gSubspriteTable_83ED794} +}; + +const struct Subsprite gSubspriteTable_83ED7BC[] = { + {-8, -12, ST_OAM_H_RECTANGLE, 0, 0x0, 1}, + {-8, -4, ST_OAM_H_RECTANGLE, 0, 0x0, 1}, + {-8, 4, ST_OAM_H_RECTANGLE, 0, 0x0, 1} +}; + +const struct SubspriteTable gSubspriteTables_83ED7D4[] = { + {3, gSubspriteTable_83ED7BC} +}; + +const struct Subsprite gSubspriteTable_83ED7DC[] = { + {-32, -24, ST_OAM_H_RECTANGLE, 3, 0x0, 3}, + {-32, 8, ST_OAM_H_RECTANGLE, 1, 0x20, 3}, + {0, 8, ST_OAM_H_RECTANGLE, 1, 0x24, 3}, + {-32, 16, ST_OAM_H_RECTANGLE, 1, 0x28, 3}, + {0, 16, ST_OAM_H_RECTANGLE, 1, 0x2c, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED804[] = { + {5, gSubspriteTable_83ED7DC} +}; + +const struct Subsprite gSubspriteTable_83ED80C[] = { + {-32, -8, ST_OAM_H_RECTANGLE, 1, 0x0, 3}, + {0, -8, ST_OAM_H_RECTANGLE, 1, 0x4, 3}, + {-32, 0, ST_OAM_H_RECTANGLE, 1, 0x8, 3}, + {0, 0, ST_OAM_H_RECTANGLE, 1, 0xc, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED82C[] = { + {4, gSubspriteTable_83ED80C} +}; + +const struct Subsprite gSubspriteTable_83ED834[] = { + {-32, -8, ST_OAM_H_RECTANGLE, 1, 0x0, 3}, + {0, -8, ST_OAM_H_RECTANGLE, 1, 0x4, 3}, + {-32, 0, ST_OAM_H_RECTANGLE, 1, 0x8, 3}, + {0, 0, ST_OAM_H_RECTANGLE, 1, 0xc, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED854[] = { + {4, gSubspriteTable_83ED834} +}; + +const struct Subsprite gSubspriteTable_83ED85C[] = { + {-32, -8, ST_OAM_H_RECTANGLE, 1, 0x0, 3}, + {0, -8, ST_OAM_H_RECTANGLE, 1, 0x4, 3}, + {-32, 0, ST_OAM_H_RECTANGLE, 1, 0x8, 3}, + {0, 0, ST_OAM_H_RECTANGLE, 1, 0xc, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED87C[] = { + {4, gSubspriteTable_83ED85C} +}; + +const struct Subsprite gSubspriteTable_83ED884[] = { + {-32, -12, ST_OAM_H_RECTANGLE, 1, 0x0, 3}, + {0, -12, ST_OAM_H_RECTANGLE, 1, 0x4, 3}, + {-32, -4, ST_OAM_H_RECTANGLE, 1, 0x8, 3}, + {0, -4, ST_OAM_H_RECTANGLE, 1, 0xc, 3}, + {-32, 4, ST_OAM_H_RECTANGLE, 1, 0x10, 3}, + {0, 4, ST_OAM_H_RECTANGLE, 1, 0x14, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED8B4[] = { + {6, gSubspriteTable_83ED884} +}; + +const struct Subsprite gSubspriteTable_83ED8BC[] = { + {-16, -16, ST_OAM_SQUARE, 2, 0x0, 3} +}; + +const struct Subsprite gSubspriteTable_83ED8C4[] = { + {-8, -8, ST_OAM_SQUARE, 1, 0x10, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED8CC[] = { + {1, gSubspriteTable_83ED8BC}, + {1, gSubspriteTable_83ED8C4} +}; + +const struct Subsprite gSubspriteTable_83ED8DC[] = { + {-24, -24, ST_OAM_H_RECTANGLE, 1, 0x0, 3}, + {8, -24, ST_OAM_H_RECTANGLE, 0, 0x4, 3}, + {-24, -16, ST_OAM_H_RECTANGLE, 1, 0x6, 3}, + {8, -16, ST_OAM_H_RECTANGLE, 0, 0xa, 3}, + {-24, -8, ST_OAM_H_RECTANGLE, 1, 0xc, 3}, + {8, -8, ST_OAM_H_RECTANGLE, 0, 0x10, 3}, + {-24, 0, ST_OAM_H_RECTANGLE, 1, 0x12, 3}, + {8, 0, ST_OAM_H_RECTANGLE, 0, 0x16, 3}, + {-24, 8, ST_OAM_H_RECTANGLE, 1, 0x18, 3}, + {8, 8, ST_OAM_H_RECTANGLE, 0, 0x1c, 3}, + {-24, 16, ST_OAM_H_RECTANGLE, 1, 0x1e, 3}, + {8, 16, ST_OAM_H_RECTANGLE, 0, 0x22, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED93C[] = { + 12, gSubspriteTable_83ED8DC +}; + +const struct Subsprite gSubspriteTable_83ED944[] = { + {-16, -12, ST_OAM_H_RECTANGLE, 2, 0x0, 3}, + {-16, 4, ST_OAM_H_RECTANGLE, 0, 0x8, 3}, + {0, 4, ST_OAM_H_RECTANGLE, 0, 0xa, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED95C[] = { + {3, gSubspriteTable_83ED944} +}; + +const struct Subsprite gSubspriteTable_83ED964[] = { + {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x0, 3}, + {-8, 0, ST_OAM_H_RECTANGLE, 0, 0x8, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED974[] = { + {2, gSubspriteTable_83ED964} +}; + +const struct Subsprite gSubspriteTable_83ED97C[] = { + {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x2, 3}, + {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xa, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED98C[] = { + {2, gSubspriteTable_83ED97C} +}; + +const struct Subsprite gSubspriteTable_83ED994[] = { + {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x4, 3}, + {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xc, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED9A4[] = { + {2, gSubspriteTable_83ED994} +}; + +const struct Subsprite gSubspriteTable_83ED9AC[] = { + {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x6, 3}, + {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xe, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED9BC[] = { + {2, gSubspriteTable_83ED9AC} +}; + +const struct Subsprite gSubspriteTable_83ED9C4[] = { + {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x0, 3}, + {-8, 0, ST_OAM_H_RECTANGLE, 0, 0x8, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED9D4[] = { + {2, gSubspriteTable_83ED9C4} +}; + +const struct Subsprite gSubspriteTable_83ED9DC[] = { + {-4, -8, ST_OAM_SQUARE, 0, 0x2, 3}, + {-4, 0, ST_OAM_SQUARE, 0, 0xa, 3} +}; + +const struct SubspriteTable gSubspriteTables_83ED9EC[] = { + {2, gSubspriteTable_83ED9DC} +}; + +const struct Subsprite gSubspriteTable_83ED9F4[] = { + {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x3, 3}, + {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xb, 3} +}; + +const struct SubspriteTable gSubspriteTables_83EDA04[] = { + {2, gSubspriteTable_83ED9F4} +}; + +const struct Subsprite gSubspriteTable_83EDA0C[] = { + {-4, -8, ST_OAM_SQUARE, 0, 0x5, 3}, + {-4, 0, ST_OAM_SQUARE, 0, 0xd, 3} +}; + +const struct SubspriteTable gSubspriteTables_83EDA1C[] = { + {2, gSubspriteTable_83EDA0C} +}; + +const struct Subsprite gSubspriteTable_83EDA24[] = { + {-8, -8, ST_OAM_H_RECTANGLE, 0, 0x6, 3}, + {-8, 0, ST_OAM_H_RECTANGLE, 0, 0xe, 3} +}; + +const struct SubspriteTable gSubspriteTables_83EDA34[] = { + {2, gSubspriteTable_83EDA24} +}; + +const struct Subsprite gSubspriteTable_83EDA3C[] = { + {-12, -12, ST_OAM_H_RECTANGLE, 0, 0x0, 3}, + {4, -12, ST_OAM_SQUARE, 0, 0x2, 3}, + {-12, -4, ST_OAM_H_RECTANGLE, 0, 0x8, 3}, + {4, -4, ST_OAM_SQUARE, 0, 0xa, 3}, + {-12, 4, ST_OAM_H_RECTANGLE, 0, 0x10, 3}, + {4, 4, ST_OAM_SQUARE, 0, 0x12, 3} +}; + +const struct SubspriteTable gSubspriteTables_83EDA6C[] = { + {6, gSubspriteTable_83EDA3C} +}; + +const struct Subsprite gSubspriteTable_83EDA74[] = { + {-8, -12, ST_OAM_H_RECTANGLE, 0, 0x3, 3}, + {-8, -4, ST_OAM_H_RECTANGLE, 0, 0xb, 3}, + {-8, 4, ST_OAM_H_RECTANGLE, 0, 0x13, 3} +}; + +const struct SubspriteTable gSubspriteTables_83EDA8C[] = { + {3, gSubspriteTable_83EDA74} +}; + +const struct Subsprite gSubspriteTable_83EDA94[] = { + {-12, -12, ST_OAM_H_RECTANGLE, 0, 0x5, 3}, + {4, -12, ST_OAM_SQUARE, 0, 0x7, 3}, + {-12, -4, ST_OAM_H_RECTANGLE, 0, 0xd, 3}, + {4, -4, ST_OAM_SQUARE, 0, 0xf, 3}, + {-12, 4, ST_OAM_H_RECTANGLE, 0, 0x15, 3}, + {4, 4, ST_OAM_SQUARE, 0, 0x17, 3} +}; + +const struct SubspriteTable gSubspriteTables_83EDAC4[] = { + {6, gSubspriteTable_83EDA94} +}; + +const struct Subsprite gSubspriteTable_83EDACC[] = { + {-12, -12, ST_OAM_H_RECTANGLE, 0, 0x0, 3}, + {4, -12, ST_OAM_SQUARE, 0, 0x2, 3}, + {-12, -4, ST_OAM_H_RECTANGLE, 0, 0x8, 3}, + {4, -4, ST_OAM_SQUARE, 0, 0xa, 3}, + {-12, 4, ST_OAM_H_RECTANGLE, 0, 0x10, 3}, + {4, 4, ST_OAM_SQUARE, 0, 0x12, 3} +}; + +const struct SubspriteTable gSubspriteTables_83EDAFC[] = { + {6, gSubspriteTable_83EDACC} +}; + +const struct Subsprite gSubspriteTable_83EDB04[] = { + {-8, -12, ST_OAM_H_RECTANGLE, 0, 0x3, 3}, + {-8, -4, ST_OAM_H_RECTANGLE, 0, 0xb, 3}, + {-8, 4, ST_OAM_H_RECTANGLE, 0, 0x13, 3} +}; + +const struct SubspriteTable gSubspriteTables_83EDB1C[] = { + {3, gSubspriteTable_83EDB04} +}; + +const struct Subsprite gSubspriteTable_83EDB24[] = { + {-12, -12, ST_OAM_H_RECTANGLE, 0, 0x5, 3}, + {4, -12, ST_OAM_SQUARE, 0, 0x7, 3}, + {-12, -4, ST_OAM_H_RECTANGLE, 0, 0xd, 3}, + {4, -4, ST_OAM_SQUARE, 0, 0xf, 3}, + {-12, 4, ST_OAM_H_RECTANGLE, 0, 0x15, 3}, + {4, 4, ST_OAM_SQUARE, 0, 0x17, 3} +}; + +const struct SubspriteTable gSubspriteTables_83EDB54[] = { + {6, gSubspriteTable_83EDB24} +}; + +const struct SpriteTemplate *const gUnknown_083EDB5C[] = { + &gSpriteTemplate_83ED57C, + &gSpriteTemplate_83ED594, + &gSpriteTemplate_83ED5AC, + &gSpriteTemplate_83ED5DC, + &gSpriteTemplate_83ED5F4, + &gSpriteTemplate_83ED654, + &gSpriteTemplate_83ED66C, + &gSpriteTemplate_83ED684, + &gSpriteTemplate_83ED69C, + &gSpriteTemplate_83ED6B4, + &gSpriteTemplate_83ED5C4, + &gSpriteTemplate_83ED5C4, + &gSpriteTemplate_83ED5C4, + &gSpriteTemplate_83ED5C4, + &gSpriteTemplate_83ED60C, + &gSpriteTemplate_83ED60C, + &gSpriteTemplate_83ED60C, + &gSpriteTemplate_83ED60C, + &gSpriteTemplate_83ED60C, + &gSpriteTemplate_83ED624, + &gSpriteTemplate_83ED624, + &gSpriteTemplate_83ED624, + &gSpriteTemplate_83ED63C, + &gSpriteTemplate_83ED63C, + &gSpriteTemplate_83ED63C, + &gDummySpriteTemplate +}; + +const struct SubspriteTable *const gUnknown_083EDBC4[] = { + gSubspriteTables_83ED804, + gSubspriteTables_83ED82C, + gSubspriteTables_83ED854, + gSubspriteTables_83ED8B4, + NULL, + NULL, + gSubspriteTables_83ED8CC, + NULL, + gSubspriteTables_83ED93C, + gSubspriteTables_83ED95C, + gSubspriteTables_83ED974, + gSubspriteTables_83ED98C, + gSubspriteTables_83ED9A4, + gSubspriteTables_83ED9BC, + gSubspriteTables_83ED9D4, + gSubspriteTables_83ED9EC, + gSubspriteTables_83EDA04, + gSubspriteTables_83EDA1C, + gSubspriteTables_83EDA34, + gSubspriteTables_83EDA6C, + gSubspriteTables_83EDA8C, + gSubspriteTables_83EDAC4, + gSubspriteTables_83EDAFC, + gSubspriteTables_83EDB1C, + gSubspriteTables_83EDB54, + NULL +}; + +const struct SpriteSheet gUnknown_083EDC2C[] = { + {gSlotMachineReelSymbol1Tiles, 0x200, 0}, + {gSlotMachineReelSymbol2Tiles, 0x200, 1}, + {gSlotMachineReelSymbol3Tiles, 0x200, 2}, + {gSlotMachineReelSymbol4Tiles, 0x200, 3}, + {gSlotMachineReelSymbol5Tiles, 0x200, 4}, + {gSlotMachineReelSymbol6Tiles, 0x200, 5}, + {gSlotMachineReelSymbol7Tiles, 0x200, 6}, + {gSlotMachineNumber0Tiles, 0x40, 7}, + {gSlotMachineNumber1Tiles, 0x40, 8}, + {gSlotMachineNumber2Tiles, 0x40, 9}, + {gSlotMachineNumber3Tiles, 0x40, 10}, + {gSlotMachineNumber4Tiles, 0x40, 11}, + {gSlotMachineNumber5Tiles, 0x40, 12}, + {gSlotMachineNumber6Tiles, 0x40, 13}, + {gSlotMachineNumber7Tiles, 0x40, 14}, + {gSlotMachineNumber8Tiles, 0x40, 15}, + {gSlotMachineNumber9Tiles, 0x40, 16}, + {ewram10000 + 0x0A00, 0x200, 18}, + {ewram10000 + 0x1400, 0x200, 19}, + {ewram10000 + 0x1600, 0x300, 20}, + {ewram10000 + 0x1900, 0x300, 21}, + {} +}; + +const struct SpriteSheet gUnknown_083EDCDC = { + ewram10000 + 0x0000, 0x800, 17 +}; + +const u8 *const gUnknown_083EDCE4 = gUnknownPalette_08E997E8; + +#ifdef SAPPHIRE +const u16 UnknownPalette_83EDCE8[] = INCBIN_U16("graphics/unknown/sapphire_83EDD40.gbapal"); +#elif defined(RUBY) +const u16 UnknownPalette_83EDCE8[] = INCBIN_U16("graphics/unknown/ruby_83EDCE8.gbapal"); +#endif // RS + +const u16 *const gUnknown_083EDD08[] = { + UnknownPalette_83EDCE8 + 10, + UnknownPalette_83EDCE8 + 11, + UnknownPalette_83EDCE8 + 12, + UnknownPalette_83EDCE8 + 13, + UnknownPalette_83EDCE8 + 14 +}; + +const u16 *const gUnknown_083EDD1C[] = { + gUnknown_08E95A18 + 74, + gUnknown_08E95A18 + 75, + gUnknown_08E95A18 + 76, + gUnknown_08E95A18 + 77, + gUnknown_08E95A18 + 78 +}; + +const u8 gUnknown_083EDD30[] = { + 0x4a, 0x4b, 0x4c, 0x4e, 0x4d +}; + +const u8 gUnknown_083EDD35[][2] = { + {0, 0}, + {1, 2}, + {3, 4} +}; +const u8 gUnknown_083EDD3B[] = {1, 2, 2}; + +#ifdef SAPPHIRE +const u16 Unknown_83EDD3E[] = INCBIN_U16("graphics/unknown/sapphire_83EDD96.gbapal"); +const u16 Unknown_83EDD5E[] = INCBIN_U16("graphics/unknown/sapphire_83EDDB6.gbapal"); +const u16 Unknown_83EDD7E[] = INCBIN_U16("graphics/unknown/sapphire_83EDDD6.gbapal"); +#elif defined (RUBY) +const u16 Unknown_83EDD3E[] = INCBIN_U16("graphics/unknown/ruby_83EDD3E.gbapal"); +const u16 Unknown_83EDD5E[] = INCBIN_U16("graphics/unknown/ruby_83EDD5E.gbapal"); +const u16 Unknown_83EDD7E[] = INCBIN_U16("graphics/unknown/ruby_83EDD7E.gbapal"); +#endif // RS + +const u16 *const gUnknown_083EDDA0[] = { + Unknown_83EDD3E, + Unknown_83EDD5E, + Unknown_83EDD7E +}; + +const u16 *const gUnknown_083EDDAC = gUnknown_08E95A18 + 16; + +const u16 Palette_83EDDB0[] = INCBIN_U16("graphics/slot_machine/83EDDB0.gbapal"); +const u16 Palette_83EDDD0[] = INCBIN_U16("graphics/slot_machine/83EDDD0.gbapal"); +const u16 Palette_83EDDF0[] = INCBIN_U16("graphics/slot_machine/83EDDF0.gbapal"); + +const u16 *const gUnknown_083EDE10[] = { + Palette_83EDDB0, + Palette_83EDDD0, + Palette_83EDDF0, + gSlotMachineSpritePalette6 +}; + +const u16 *const gUnknown_083EDE20 = gSlotMachineSpritePalette6; + +const u16 gPalette_83EDE24[] = INCBIN_U16("graphics/slot_machine/83EDE24_pal.bin"); + +const struct SpritePalette gSlotMachineSpritePalettes[] = { + {gSlotMachineSpritePalette0, 0}, + {gSlotMachineSpritePalette1, 1}, + {gSlotMachineSpritePalette2, 2}, + {gSlotMachineSpritePalette3, 3}, + {gSlotMachineSpritePalette4, 4}, + {gSlotMachineSpritePalette5, 5}, + {gSlotMachineSpritePalette6, 6}, + {gSlotMachineSpritePalette4, 7}, + {} +}; + +const u8 gUnknown_083EDE8C[] = INCBIN_U8("graphics/slot_machine/reel_time.4bpp.lz"); + +const u16 gReelTimeWindowTilemap[] = INCBIN_U16("graphics/slot_machine/reel_time_window_map.bin"); |