diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle/battle_2.c | 44 | ||||
-rw-r--r-- | src/battle/battle_ai.c | 21 | ||||
-rw-r--r-- | src/battle/battle_controller_linkopponent.c | 65 | ||||
-rw-r--r-- | src/battle/battle_controller_linkpartner.c | 64 | ||||
-rw-r--r-- | src/battle/battle_controller_opponent.c | 71 | ||||
-rw-r--r-- | src/battle/battle_controller_player.c | 84 | ||||
-rw-r--r-- | src/battle/battle_controller_wally.c | 58 | ||||
-rw-r--r-- | src/engine/trade.c | 2 | ||||
-rw-r--r-- | src/field/daycare.c | 10 | ||||
-rw-r--r-- | src/field/field_poison.c | 2 | ||||
-rw-r--r-- | src/field/field_specials.c | 10 | ||||
-rw-r--r-- | src/field/party_menu.c | 4 | ||||
-rw-r--r-- | src/field/roamer.c | 14 | ||||
-rw-r--r-- | src/pokemon/pokemon_1.c | 96 | ||||
-rw-r--r-- | src/pokemon/pokemon_2.c | 10 | ||||
-rw-r--r-- | src/pokemon/pokemon_3.c | 12 |
16 files changed, 267 insertions, 300 deletions
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c index a447cf498..e6bad0d6b 100644 --- a/src/battle/battle_2.c +++ b/src/battle/battle_2.c @@ -999,7 +999,7 @@ u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum) for (j = 0; j < 4; j++) { - SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]); + SetMonData(&party[i], MON_DATA_MOVE1 + j, &partyData[i].moves[j]); SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); } break; @@ -1014,7 +1014,7 @@ u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum) fixedIV = partyData[i].iv * 31 / 255; CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); - SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem); + SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem); break; } case 3: @@ -1027,10 +1027,10 @@ u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum) fixedIV = partyData[i].iv * 31 / 255; CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); - SetMonData(&party[i], MON_DATA_HELD_ITEM, (u8 *)&partyData[i].heldItem); + SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem); for (j = 0; j < 4; j++) { - SetMonData(&party[i], MON_DATA_MOVE1 + j, (u8 *)&partyData[i].moves[j]); + SetMonData(&party[i], MON_DATA_MOVE1 + j, &partyData[i].moves[j]); SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); } break; @@ -1375,6 +1375,7 @@ void sub_8010384(struct Sprite *sprite) void sub_8010494(struct Sprite *sprite) { s32 i; + u8 *dst; sprite->data4--; if (sprite->data4 == 0) @@ -1389,8 +1390,8 @@ void sub_8010494(struct Sprite *sprite) } else { - u8 *dst = (u8 *)gUnknown_081FAF4C[GetBankIdentity(sprite->data0)] + (gBattleMonForms[sprite->data0] << 11) + (sprite->data3 << 8); - + // this should use a BAD_MEMSET, but *(dst++) wont match with it. + dst = (u8 *)gUnknown_081FAF4C[GetBankIdentity(sprite->data0)] + (gBattleMonForms[sprite->data0] << 11) + (sprite->data3 << 8); for (i = 0; i < 0x100; i++) *(dst++) = 0; StartSpriteAnim(sprite, gBattleMonForms[sprite->data0]); @@ -1567,10 +1568,7 @@ void sub_8010874(void) { gStatuses3[i] = 0; - r4 = (u8 *)&gDisableStructs[i]; - for (j = 0; j < (u32)0x1C; j++) - r4[j] = 0; - + BAD_MEMSET(&gDisableStructs[i], 0, 0x1C, j, r4) gDisableStructs[i].isFirstTurn= 2; gUnknown_02024C70[i] = 0; gLastUsedMove[i] = 0; @@ -1586,19 +1584,14 @@ void sub_8010874(void) for (i = 0; i < 2; i++) { gSideAffecting[i] = 0; - - r4 = (u8 *)&gSideTimer[i]; - for (j = 0; j < 12; j++) - r4[j] = 0; + BAD_MEMSET(&gSideTimer[i], 0, 12, j, r4) } gBankAttacker = 0; gBankTarget = 0; gBattleWeather = 0; - r4 = (u8 *)&gWishFutureKnock; - for (i = 0; i < (u32)0x2C; i++) - r4[i] = 0; + BAD_MEMSET(&gWishFutureKnock, 0, 0x2C, i, r4) gHitMarker = 0; if ((gBattleTypeFlags & BATTLE_TYPE_LINK) == 0 && gSaveBlock2.optionsBattleSceneOff == TRUE) @@ -1721,9 +1714,7 @@ void SwitchInClearStructs(void) gActionSelectionCursor[gActiveBank] = 0; gMoveSelectionCursor[gActiveBank] = 0; - ptr = (u8 *)&gDisableStructs[gActiveBank]; - for (i = 0; i < (u32)0x1C; i++) - ptr[i] = 0; + BAD_MEMSET(&gDisableStructs[gActiveBank], 0, 0x1C, i, ptr) if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) { @@ -1778,9 +1769,7 @@ void UndoEffectsAfterFainting(void) gActionSelectionCursor[gActiveBank] = 0; gMoveSelectionCursor[gActiveBank] = 0; - ptr = (u8 *)&gDisableStructs[gActiveBank]; - for (i = 0; i < (u32)0x1C; i++) - ptr[i] = 0; + BAD_MEMSET(&gDisableStructs[gActiveBank], 0, 0x1C, i, ptr) gProtectStructs[gActiveBank].protected = 0; gProtectStructs[gActiveBank].endured = 0; gProtectStructs[gActiveBank].onlyStruggle = 0; @@ -1873,18 +1862,13 @@ void sub_8011384(void) if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI) && GetBankSide(gActiveBank) == 0) { - ptr = (u8 *)&gBattleMons[gActiveBank]; - for (i = 0; i < (u32)0x58; i++) - ptr[i] = 0; + BAD_MEMSET(&gBattleMons[gActiveBank], 0, 0x58, i, ptr) } else { u8 r0; - ptr = (u8 *)&gBattleMons[gActiveBank]; - for (i = 0; i < (u32)0x58; i++) - ptr[i] = gBattleBufferB[gActiveBank][4 + i]; - + BAD_MEMSET(&gBattleMons[gActiveBank], gBattleBufferB[gActiveBank][4 + i], 0x58, i, ptr) gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1; gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2; gBattleMons[gActiveBank].ability = GetAbilityBySpecies(gBattleMons[gActiveBank].species, gBattleMons[gActiveBank].altAbility); diff --git a/src/battle/battle_ai.c b/src/battle/battle_ai.c index 1869bbe36..a8bd7aa19 100644 --- a/src/battle/battle_ai.c +++ b/src/battle/battle_ai.c @@ -267,10 +267,9 @@ const u16 sDiscouragedPowerfulMoveEffects[] = void BattleAI_HandleItemUseBeforeAISetup(void) { s32 i; - u8 *data = (u8 *)UNK_2016A00_STRUCT; + u8 *data; - for (i = 0; (u32)i < sizeof(struct UnkBattleStruct1); i++) - data[i] = 0; + BAD_MEMSET(UNK_2016A00_STRUCT, 0, sizeof(struct UnkBattleStruct1), i, data) if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gTrainerBattleOpponent != 0x400 @@ -292,21 +291,23 @@ void BattleAI_HandleItemUseBeforeAISetup(void) void BattleAI_SetupAIData(void) { s32 i; - u8 *data = (u8 *)AI_THINKING_STRUCT; - u8 r7; + u8 limitations; + u8 *data; // clear AI data and set default move score to 100. strange that they didn't use memset here. - for (i = 0; (u32)i < sizeof(struct AI_ThinkingStruct); i++) - data[i] = 0; + BAD_MEMSET(AI_THINKING_STRUCT, 0, sizeof(struct AI_ThinkingStruct), i, data) + for (i = 0; i < MAX_MON_MOVES; i++) AI_THINKING_STRUCT->score[i] = 100; - r7 = CheckMoveLimitations(gActiveBank, 0, 0xFF); + limitations = CheckMoveLimitations(gActiveBank, 0, 0xFF); - // probably sets up the moves to consider and ignores non-valid moves such as NO_MOVE or glitch moves. + // do not consider moves the AI cannot select + // also, roll simulated RNG for moves that have a degree of + // randomness. for (i = 0; i < MAX_MON_MOVES; i++) { - if (gBitTable[i] & r7) + if (gBitTable[i] & limitations) AI_THINKING_STRUCT->score[i] = 0; AI_THINKING_STRUCT->simulatedRNG[i] = 100 - (Random() % 16); diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c index edfd7e675..7b7c7ed82 100644 --- a/src/battle/battle_controller_linkopponent.c +++ b/src/battle/battle_controller_linkopponent.c @@ -637,9 +637,8 @@ u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer) GetMonData(&gEnemyParty[a], MON_DATA_NICKNAME, nickname); StringCopy10(battlePokemon.nickname, nickname); GetMonData(&gEnemyParty[a], MON_DATA_OT_NAME, battlePokemon.otName); - src = (u8 *)&battlePokemon; - for (size = 0; size < sizeof(battlePokemon); size++) - buffer[size] = src[size]; + + BAD_MEMSET_REVERSE(&battlePokemon, buffer, sizeof(battlePokemon), size, src) break; case 1: data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); @@ -660,9 +659,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer) moveData.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); } moveData.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); - src = (u8 *)&moveData; - for (size = 0; size < sizeof(moveData); size++) - buffer[size] = src[size]; + BAD_MEMSET_REVERSE(&moveData, buffer, sizeof(moveData), size, src) break; case 4: case 5: @@ -936,38 +933,38 @@ void sub_8038900(u8 a) { u8 iv; - SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); - SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &battlePokemon->species); + SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &battlePokemon->item); for (i = 0; i < 4; i++) { - SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); - SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, &battlePokemon->pp[i]); } - SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); - SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); - SetMonData(&gEnemyParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); + SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); + SetMonData(&gEnemyParty[a], MON_DATA_EXP, &battlePokemon->experience); iv = battlePokemon->hpIV; - SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &iv); iv = battlePokemon->attackIV; - SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &iv); iv = battlePokemon->defenseIV; - SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &iv); iv = battlePokemon->speedIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, &iv); iv = battlePokemon->spAttackIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &iv); iv = battlePokemon->spDefenseIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); - SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); - SetMonData(&gEnemyParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); - SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); - SetMonData(&gEnemyParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); - SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); - SetMonData(&gEnemyParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); - SetMonData(&gEnemyParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); - SetMonData(&gEnemyParty[a], MON_DATA_SPEED, (u8 *)&battlePokemon->speed); - SetMonData(&gEnemyParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &iv); + SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &battlePokemon->personality); + SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &battlePokemon->status1); + SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &battlePokemon->level); + SetMonData(&gEnemyParty[a], MON_DATA_HP, &battlePokemon->hp); + SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &battlePokemon->maxHP); + SetMonData(&gEnemyParty[a], MON_DATA_ATK, &battlePokemon->attack); + SetMonData(&gEnemyParty[a], MON_DATA_DEF, &battlePokemon->defense); + SetMonData(&gEnemyParty[a], MON_DATA_SPEED, &battlePokemon->speed); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &battlePokemon->spAttack); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &battlePokemon->spDefense); } break; case 1: @@ -979,8 +976,8 @@ void sub_8038900(u8 a) case 3: for (i = 0; i < 4; i++) { - SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); - SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, &moveData->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, &moveData->pp[i]); } SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); break; @@ -1145,9 +1142,9 @@ void LinkOpponentHandlecmd3(void) u8 *dst; u8 i; - dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; + BAD_MEMSET(&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][3 + i], gBattleBufferA[gActiveBank][2], i, dst) + LinkOpponentBufferExecCompleted(); } diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c index 335ebcb12..7f3cf9d37 100644 --- a/src/battle/battle_controller_linkpartner.c +++ b/src/battle/battle_controller_linkpartner.c @@ -593,9 +593,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer) GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname); StringCopy10(battlePokemon.nickname, nickname); GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName); - src = (u8 *)&battlePokemon; - for (size = 0; size < sizeof(battlePokemon); size++) - buffer[size] = src[size]; + BAD_MEMSET_REVERSE(&battlePokemon, buffer, sizeof(battlePokemon), size, src) break; case 1: data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); @@ -616,9 +614,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer) moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); } moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); - src = (u8 *)&moveData; - for (size = 0; size < sizeof(moveData); size++) - buffer[size] = src[size]; + BAD_MEMSET_REVERSE(&moveData, buffer, sizeof(moveData), size, src) break; case 4: case 5: @@ -893,38 +889,38 @@ void sub_811EC68(u8 a) { u8 iv; - SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); - SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &battlePokemon->species); + SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &battlePokemon->item); for (i = 0; i < 4; i++) { - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, &battlePokemon->pp[i]); } - SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); - SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); - SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); + SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); + SetMonData(&gPlayerParty[a], MON_DATA_EXP, &battlePokemon->experience); iv = battlePokemon->hpIV; - SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &iv); iv = battlePokemon->attackIV; - SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &iv); iv = battlePokemon->defenseIV; - SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &iv); iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, &iv); iv = battlePokemon->spAttackIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &iv); iv = battlePokemon->spDefenseIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); - SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); - SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); - SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); - SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); - SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); - SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); - SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); - SetMonData(&gPlayerParty[a], MON_DATA_SPEED, (u8 *)&battlePokemon->speed); - SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &iv); + SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &battlePokemon->personality); + SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &battlePokemon->status1); + SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &battlePokemon->level); + SetMonData(&gPlayerParty[a], MON_DATA_HP, &battlePokemon->hp); + SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &battlePokemon->maxHP); + SetMonData(&gPlayerParty[a], MON_DATA_ATK, &battlePokemon->attack); + SetMonData(&gPlayerParty[a], MON_DATA_DEF, &battlePokemon->defense); + SetMonData(&gPlayerParty[a], MON_DATA_SPEED, &battlePokemon->speed); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &battlePokemon->spAttack); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &battlePokemon->spDefense); } break; case 1: @@ -936,8 +932,8 @@ void sub_811EC68(u8 a) case 3: for (i = 0; i < 4; i++) { - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, &moveData->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, &moveData->pp[i]); } SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); break; @@ -1103,9 +1099,9 @@ void LinkPartnerHandlecmd3(void) u8 *dst; u8 i; - dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; + BAD_MEMSET(&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][3 + i], gBattleBufferA[gActiveBank][2], i, dst) + LinkPartnerBufferExecCompleted(); } diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c index d03ef2967..9b3808824 100644 --- a/src/battle/battle_controller_opponent.c +++ b/src/battle/battle_controller_opponent.c @@ -601,9 +601,7 @@ u32 sub_8033598(u8 a, u8 *buffer) GetMonData(&gEnemyParty[a], MON_DATA_NICKNAME, nickname); StringCopy10(battlePokemon.nickname, nickname); GetMonData(&gEnemyParty[a], MON_DATA_OT_NAME, battlePokemon.otName); - src = (u8 *)&battlePokemon; - for (size = 0; size < sizeof(battlePokemon); size++) - buffer[size] = src[size]; + BAD_MEMSET_REVERSE(&battlePokemon, buffer, sizeof(battlePokemon), size, src) break; case 1: data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPECIES); @@ -624,9 +622,7 @@ u32 sub_8033598(u8 a, u8 *buffer) moveData.pp[size] = GetMonData(&gEnemyParty[a], MON_DATA_PP1 + size); } moveData.ppBonuses = GetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES); - src = (u8 *)&moveData; - for (size = 0; size < sizeof(moveData); size++) - buffer[size] = src[size]; + BAD_MEMSET_REVERSE(&moveData, buffer, sizeof(moveData), size, src) break; case 4: case 5: @@ -864,12 +860,12 @@ u32 sub_8033598(u8 a, u8 *buffer) void OpponentHandlecmd1(void) { struct BattlePokemon buffer; - u8 *src = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - u8 *dst = (u8 *)&buffer + gBattleBufferA[gActiveBank][1]; u8 i; + // TODO: Maybe fix this. Integrating this into BAD_MEMSET is too hard. + u8 *src = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = src[i]; + BAD_MEMSET(&buffer + gBattleBufferA[gActiveBank][1], src[i], gBattleBufferA[gActiveBank][2], i, dst) Emitcmd29(1, gBattleBufferA[gActiveBank][2], dst); OpponentBufferExecCompleted(); } @@ -908,38 +904,38 @@ void sub_8033E24(u8 a) { u8 iv; - SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); - SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + SetMonData(&gEnemyParty[a], MON_DATA_SPECIES, &battlePokemon->species); + SetMonData(&gEnemyParty[a], MON_DATA_HELD_ITEM, &battlePokemon->item); for (i = 0; i < 4; i++) { - SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); - SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, &battlePokemon->pp[i]); } - SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); - SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); - SetMonData(&gEnemyParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); + SetMonData(&gEnemyParty[a], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); + SetMonData(&gEnemyParty[a], MON_DATA_EXP, &battlePokemon->experience); iv = battlePokemon->hpIV; - SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &iv); iv = battlePokemon->attackIV; - SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &iv); iv = battlePokemon->defenseIV; - SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &iv); iv = battlePokemon->speedIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, &iv); iv = battlePokemon->spAttackIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &iv); iv = battlePokemon->spDefenseIV; - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); - SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); - SetMonData(&gEnemyParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); - SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); - SetMonData(&gEnemyParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); - SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); - SetMonData(&gEnemyParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); - SetMonData(&gEnemyParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); - SetMonData(&gEnemyParty[a], MON_DATA_SPEED, (u8 *)&battlePokemon->speed); - SetMonData(&gEnemyParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); - SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &iv); + SetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY, &battlePokemon->personality); + SetMonData(&gEnemyParty[a], MON_DATA_STATUS, &battlePokemon->status1); + SetMonData(&gEnemyParty[a], MON_DATA_LEVEL, &battlePokemon->level); + SetMonData(&gEnemyParty[a], MON_DATA_HP, &battlePokemon->hp); + SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, &battlePokemon->maxHP); + SetMonData(&gEnemyParty[a], MON_DATA_ATK, &battlePokemon->attack); + SetMonData(&gEnemyParty[a], MON_DATA_DEF, &battlePokemon->defense); + SetMonData(&gEnemyParty[a], MON_DATA_SPEED, &battlePokemon->speed); + SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &battlePokemon->spAttack); + SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, &battlePokemon->spDefense); } break; case 1: @@ -951,8 +947,8 @@ void sub_8033E24(u8 a) case 3: for (i = 0; i < 4; i++) { - SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); - SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + SetMonData(&gEnemyParty[a], MON_DATA_MOVE1 + i, &moveData->moves[i]); + SetMonData(&gEnemyParty[a], MON_DATA_PP1 + i, &moveData->pp[i]); } SetMonData(&gEnemyParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); break; @@ -1117,9 +1113,8 @@ void OpponentHandlecmd3(void) u8 *dst; u8 i; - dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; + BAD_MEMSET(&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][3 + i], + gBattleBufferA[gActiveBank][2], i, dst) OpponentBufferExecCompleted(); } diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c index 7f5c6c490..62da661f0 100644 --- a/src/battle/battle_controller_player.c +++ b/src/battle/battle_controller_player.c @@ -841,7 +841,7 @@ void sub_802CA60(void) for (i = 0; i < 4; i++) { - SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, (u8 *)&sp0.moves[i]); + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, &sp0.moves[i]); SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &sp0.pp[i]); } SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses); @@ -1149,7 +1149,7 @@ void sub_802D924(u8 taskId) { u8 savedActiveBank; - SetMonData(pkmn, MON_DATA_EXP, (u8 *)&nextLvlExp); + SetMonData(pkmn, MON_DATA_EXP, &nextLvlExp); CalculateMonStats(pkmn); gainedExp -= nextLvlExp - currExp; savedActiveBank = gActiveBank; @@ -1166,7 +1166,7 @@ void sub_802D924(u8 taskId) else { currExp += gainedExp; - SetMonData(pkmn, MON_DATA_EXP, (u8 *)&currExp); + SetMonData(pkmn, MON_DATA_EXP, &currExp); gBattleBankFunc[bank] = sub_802D90C; DestroyTask(taskId); } @@ -1231,7 +1231,7 @@ void sub_802DB6C(u8 taskId) u8 r5; u32 asdf; - SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp0); + SetMonData(pkmn, MON_DATA_EXP, &sp0); CalculateMonStats(pkmn); //r10 -= sp0 - sp4; asdf = sp0 - sp4; @@ -1247,7 +1247,7 @@ void sub_802DB6C(u8 taskId) { //u32 asdf = sp4 + r10; sp4 += r10; - SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp4); + SetMonData(pkmn, MON_DATA_EXP, &sp4); gBattleBankFunc[r7] = sub_802D90C; DestroyTask(taskId); } @@ -1773,9 +1773,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer) GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname); StringCopy10(battlePokemon.nickname, nickname); GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName); - src = (u8 *)&battlePokemon; - for (size = 0; size < sizeof(battlePokemon); size++) - buffer[size] = src[size]; + BAD_MEMSET_REVERSE(&battlePokemon, buffer, sizeof(battlePokemon), size, src) break; case 1: data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); @@ -1796,9 +1794,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer) moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); } moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); - src = (u8 *)&moveData; - for (size = 0; size < sizeof(moveData); size++) - buffer[size] = src[size]; + BAD_MEMSET_REVERSE(&moveData, buffer, sizeof(moveData), size, src) break; case 4: case 5: @@ -2035,13 +2031,13 @@ u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer) void PlayerHandlecmd1(void) { - struct BattlePokemon battleMon; // I think this is a BattlePokemon - u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1]; + struct BattlePokemon battleMon; u8 i; + // TODO: Maybe fix this. Integrating this into BAD_MEMSET is too hard. + u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = src[i]; + BAD_MEMSET(&battleMon + gBattleBufferA[gActiveBank][1], src[i], gBattleBufferA[gActiveBank][2], i, dst) Emitcmd29(1, gBattleBufferA[gActiveBank][2], dst); PlayerBufferExecCompleted(); } @@ -2081,38 +2077,38 @@ void dp01_setattr_by_ch1_for_player_pokemon(u8 a) { u8 iv; - SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); - SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &battlePokemon->species); + SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &battlePokemon->item); for (i = 0; i < 4; i++) { - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, &battlePokemon->pp[i]); } - SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); - SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); - SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); + SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); + SetMonData(&gPlayerParty[a], MON_DATA_EXP, &battlePokemon->experience); iv = battlePokemon->hpIV; - SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &iv); iv = battlePokemon->attackIV; - SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &iv); iv = battlePokemon->defenseIV; - SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &iv); iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, &iv); iv = battlePokemon->spAttackIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &iv); iv = battlePokemon->spDefenseIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); - SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); - SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); - SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); - SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); - SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); - SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); - SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); - SetMonData(&gPlayerParty[a], MON_DATA_SPEED, (u8 *)&battlePokemon->speed); - SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &iv); + SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &battlePokemon->personality); + SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &battlePokemon->status1); + SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &battlePokemon->level); + SetMonData(&gPlayerParty[a], MON_DATA_HP, &battlePokemon->hp); + SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &battlePokemon->maxHP); + SetMonData(&gPlayerParty[a], MON_DATA_ATK, &battlePokemon->attack); + SetMonData(&gPlayerParty[a], MON_DATA_DEF, &battlePokemon->defense); + SetMonData(&gPlayerParty[a], MON_DATA_SPEED, &battlePokemon->speed); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &battlePokemon->spAttack); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &battlePokemon->spDefense); } break; case 1: @@ -2124,8 +2120,8 @@ void dp01_setattr_by_ch1_for_player_pokemon(u8 a) case 3: for (i = 0; i < 4; i++) { - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, &moveData->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, &moveData->pp[i]); } SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); break; @@ -2288,11 +2284,11 @@ void dp01_setattr_by_ch1_for_player_pokemon(u8 a) void PlayerHandlecmd3(void) { - u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; u8 i; + u8 *dst; - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; + BAD_MEMSET(&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][3 + i], + gBattleBufferA[gActiveBank][2], i, dst) PlayerBufferExecCompleted(); } diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c index 3531c1771..d2baa293b 100644 --- a/src/battle/battle_controller_wally.c +++ b/src/battle/battle_controller_wally.c @@ -569,9 +569,7 @@ u32 sub_8137A84(u8 a, u8 *buffer) GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname); StringCopy10(battlePokemon.nickname, nickname); GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName); - src = (u8 *)&battlePokemon; - for (size = 0; size < sizeof(battlePokemon); size++) - buffer[size] = src[size]; + BAD_MEMSET_REVERSE(&battlePokemon, buffer, sizeof(battlePokemon), size, src) break; case 1: data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); @@ -592,9 +590,7 @@ u32 sub_8137A84(u8 a, u8 *buffer) moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); } moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); - src = (u8 *)&moveData; - for (size = 0; size < sizeof(moveData); size++) - buffer[size] = src[size]; + BAD_MEMSET_REVERSE(&moveData, buffer, sizeof(moveData), size, src) break; case 4: case 5: @@ -868,38 +864,38 @@ void sub_8138294(u8 a) { u8 iv; - SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); - SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &battlePokemon->species); + SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &battlePokemon->item); for (i = 0; i < 4; i++) { - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, &battlePokemon->pp[i]); } - SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); - SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); - SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); + SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); + SetMonData(&gPlayerParty[a], MON_DATA_EXP, &battlePokemon->experience); iv = battlePokemon->hpIV; - SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &iv); iv = battlePokemon->attackIV; - SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &iv); iv = battlePokemon->defenseIV; - SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &iv); iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, &iv); iv = battlePokemon->spAttackIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &iv); iv = battlePokemon->spDefenseIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); - SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); - SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); - SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); - SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); - SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); - SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); - SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); - SetMonData(&gPlayerParty[a], MON_DATA_SPEED, (u8 *)&battlePokemon->speed); - SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &iv); + SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &battlePokemon->personality); + SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &battlePokemon->status1); + SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &battlePokemon->level); + SetMonData(&gPlayerParty[a], MON_DATA_HP, &battlePokemon->hp); + SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &battlePokemon->maxHP); + SetMonData(&gPlayerParty[a], MON_DATA_ATK, &battlePokemon->attack); + SetMonData(&gPlayerParty[a], MON_DATA_DEF, &battlePokemon->defense); + SetMonData(&gPlayerParty[a], MON_DATA_SPEED, &battlePokemon->speed); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &battlePokemon->spAttack); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &battlePokemon->spDefense); } break; case 1: @@ -911,8 +907,8 @@ void sub_8138294(u8 a) case 3: for (i = 0; i < 4; i++) { - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, &moveData->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, &moveData->pp[i]); } SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); break; diff --git a/src/engine/trade.c b/src/engine/trade.c index 905e9ff0c..fdc764e87 100644 --- a/src/engine/trade.c +++ b/src/engine/trade.c @@ -5447,7 +5447,7 @@ static void sub_804D948(u8 whichPlayerMon, u8 whichInGameTrade) sub_804DAD4(&mail, inGameTrade); gUnknown_02029700[0] = mail; SetMonData(pokemon, MON_DATA_MAIL, &isMail); - SetMonData(pokemon, MON_DATA_HELD_ITEM, (u8 *)&inGameTrade->heldItem); + SetMonData(pokemon, MON_DATA_HELD_ITEM, &inGameTrade->heldItem); } else { diff --git a/src/field/daycare.c b/src/field/daycare.c index d182e121b..dd74f59e0 100644 --- a/src/field/daycare.c +++ b/src/field/daycare.c @@ -189,7 +189,7 @@ static u16 sub_8041570(struct DayCareData * daycare_data, u8 slot) if (GetMonData(&pokemon, MON_DATA_LEVEL) != MAX_LEVEL) { experience = GetMonData(&pokemon, MON_DATA_EXP) + daycare_data->misc.countersEtc.steps[slot]; - SetMonData(&pokemon, MON_DATA_EXP, (u8 *)&experience); + SetMonData(&pokemon, MON_DATA_EXP, &experience); DayCare_LevelUpMoves(&pokemon); } gPlayerParty[PARTY_SIZE - 1] = pokemon; @@ -214,7 +214,7 @@ u16 sub_8041648() u8 Daycare_GetLevelAfterSteps(struct BoxPokemon * mon, u32 steps){ struct BoxPokemon temp = *mon; u32 new_exp = GetBoxMonData(mon, MON_DATA_EXP) + steps; - SetBoxMonData(&temp, MON_DATA_EXP, (u8 *) &new_exp); + SetBoxMonData(&temp, MON_DATA_EXP, &new_exp); return GetLevelFromBoxMonExp(&temp); } @@ -961,7 +961,7 @@ void sub_8042044(struct Pokemon *mon, u16 species, u8 overwriteMetLocation) // s metLevel = 0; ball = ITEM_POKE_BALL; language = LANGUAGE_JAPANESE; - SetMonData(mon, MON_DATA_POKEBALL, (u8 *)&ball); + SetMonData(mon, MON_DATA_POKEBALL, &ball); SetMonData(mon, MON_DATA_NICKNAME, gUnknown_08209AD4); SetMonData(mon, MON_DATA_FRIENDSHIP, &gBaseStats[species].eggCycles); SetMonData(mon, MON_DATA_MET_LEVEL, &metLevel); @@ -986,7 +986,7 @@ static void sub_80420FC(struct Pokemon *mon, u16 species, struct DayCareData *da metLevel = 0; ball = ITEM_POKE_BALL; language = LANGUAGE_JAPANESE; - SetMonData(mon, MON_DATA_POKEBALL, (u8 *)&ball); + SetMonData(mon, MON_DATA_POKEBALL, &ball); SetMonData(mon, MON_DATA_NICKNAME, gUnknown_08209AD4); SetMonData(mon, MON_DATA_FRIENDSHIP, &gBaseStats[species].eggCycles); SetMonData(mon, MON_DATA_MET_LEVEL, &metLevel); @@ -1031,7 +1031,7 @@ static bool8 sub_80421B0(struct DayCareData *dayCareData) return TRUE; } steps--; - SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, (u8 *)&steps); + SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, &steps); } } } diff --git a/src/field/field_poison.c b/src/field/field_poison.c index 1244b9c62..b6ff12ff9 100644 --- a/src/field/field_poison.c +++ b/src/field/field_poison.c @@ -128,7 +128,7 @@ s32 DoPoisonFieldEffect(void) hp--; if (hp == 0) numFainting++; //Pokemon will now faint due to poison - SetMonData(pkmn, MON_DATA_HP, (u8 *)&hp); + SetMonData(pkmn, MON_DATA_HP, &hp); numPoisoned++; } pkmn++; diff --git a/src/field/field_specials.c b/src/field/field_specials.c index 899905429..b328ecb1b 100644 --- a/src/field/field_specials.c +++ b/src/field/field_specials.c @@ -1905,13 +1905,13 @@ void PutZigzagoonInPlayerParty(void) u16 monData; CreateMon(&gPlayerParty[0], SPECIES_ZIGZAGOON, 7, 0x20, FALSE, 0, FALSE, 0); monData = TRUE; - SetMonData(&gPlayerParty[0], MON_DATA_ALT_ABILITY, (u8 *)&monData); + SetMonData(&gPlayerParty[0], MON_DATA_ALT_ABILITY, &monData); monData = MOVE_TACKLE; - SetMonData(&gPlayerParty[0], MON_DATA_MOVE1, (u8 *)&monData); + SetMonData(&gPlayerParty[0], MON_DATA_MOVE1, &monData); monData = MOVE_NONE; - SetMonData(&gPlayerParty[0], MON_DATA_MOVE2, (u8 *)&monData); - SetMonData(&gPlayerParty[0], MON_DATA_MOVE3, (u8 *)&monData); - SetMonData(&gPlayerParty[0], MON_DATA_MOVE4, (u8 *)&monData); + SetMonData(&gPlayerParty[0], MON_DATA_MOVE2, &monData); + SetMonData(&gPlayerParty[0], MON_DATA_MOVE3, &monData); + SetMonData(&gPlayerParty[0], MON_DATA_MOVE4, &monData); } bool8 IsStarterInParty(void) diff --git a/src/field/party_menu.c b/src/field/party_menu.c index a4c66d891..a8c57b86d 100644 --- a/src/field/party_menu.c +++ b/src/field/party_menu.c @@ -4457,7 +4457,7 @@ void sub_806F8AC(u8 taskId) ewram1B000.unk261 = 2; sub_806E834(gStringVar4, 1); sp14 += sp0.unk4; - SetMonData(ewram1C000.pokemon, MON_DATA_HP, (u8 *)&sp14); + SetMonData(ewram1C000.pokemon, MON_DATA_HP, &sp14); RemoveBagItem(ewram1C000.unk6, 1); sub_8032638(); gTasks[taskId].func = sub_806FB44; @@ -4478,7 +4478,7 @@ void sub_806FA18(u8 taskId) PlaySE(SE_KAIFUKU); ewram1C000.unkC = 0; gTasks[taskId].data[11] -= gTasks[taskId].data[12]; - SetMonData(ewram1C000.pokemon, MON_DATA_HP, (u8 *)&gTasks[taskId].data[11]); + SetMonData(ewram1C000.pokemon, MON_DATA_HP, &gTasks[taskId].data[11]); SetMonIconAnim(GetMonIconSpriteId(ewram1C000.unk4, ewram01000.unk1), ewram1C000.pokemon); ewram1C000.unk5 = gSprites[ewram01000.unk2].data0; ewram1C000.pokemon = &gPlayerParty[ewram1C000.unk5]; diff --git a/src/field/roamer.c b/src/field/roamer.c index 948828d5e..c45c87601 100644 --- a/src/field/roamer.c +++ b/src/field/roamer.c @@ -173,13 +173,13 @@ void CreateRoamerMonInstance(void) struct Pokemon *mon = &gEnemyParty[0]; struct Roamer *roamer = &gSaveBlock1.roamer; CreateMonWithIVsPersonality(mon, roamer->species, roamer->level, roamer->ivs, roamer->personality); - SetMonData(mon, MON_DATA_STATUS, (u8 *)&roamer->status); - SetMonData(mon, MON_DATA_HP, (u8 *)&roamer->hp); - SetMonData(mon, MON_DATA_COOL, (u8 *)&roamer->cool); - SetMonData(mon, MON_DATA_BEAUTY, (u8 *)&roamer->beauty); - SetMonData(mon, MON_DATA_CUTE, (u8 *)&roamer->cute); - SetMonData(mon, MON_DATA_SMART, (u8 *)&roamer->smart); - SetMonData(mon, MON_DATA_TOUGH, (u8 *)&roamer->tough); + SetMonData(mon, MON_DATA_STATUS, &roamer->status); + SetMonData(mon, MON_DATA_HP, &roamer->hp); + SetMonData(mon, MON_DATA_COOL, &roamer->cool); + SetMonData(mon, MON_DATA_BEAUTY, &roamer->beauty); + SetMonData(mon, MON_DATA_CUTE, &roamer->cute); + SetMonData(mon, MON_DATA_SMART, &roamer->smart); + SetMonData(mon, MON_DATA_TOUGH, &roamer->tough); } bool8 TryStartRoamerEncounter(void) diff --git a/src/pokemon/pokemon_1.c b/src/pokemon/pokemon_1.c index 204baddbf..0c0d14d7a 100644 --- a/src/pokemon/pokemon_1.c +++ b/src/pokemon/pokemon_1.c @@ -39,17 +39,17 @@ void ZeroMonData(struct Pokemon *mon) u32 arg; ZeroBoxMonData(&mon->box); arg = 0; - SetMonData(mon, MON_DATA_STATUS, (u8 *)&arg); - SetMonData(mon, MON_DATA_LEVEL, (u8 *)&arg); - SetMonData(mon, MON_DATA_HP, (u8 *)&arg); - SetMonData(mon, MON_DATA_MAX_HP, (u8 *)&arg); - SetMonData(mon, MON_DATA_ATK, (u8 *)&arg); - SetMonData(mon, MON_DATA_DEF, (u8 *)&arg); - SetMonData(mon, MON_DATA_SPEED, (u8 *)&arg); - SetMonData(mon, MON_DATA_SPATK, (u8 *)&arg); - SetMonData(mon, MON_DATA_SPDEF, (u8 *)&arg); + SetMonData(mon, MON_DATA_STATUS, &arg); + SetMonData(mon, MON_DATA_LEVEL, &arg); + SetMonData(mon, MON_DATA_HP, &arg); + SetMonData(mon, MON_DATA_MAX_HP, &arg); + SetMonData(mon, MON_DATA_ATK, &arg); + SetMonData(mon, MON_DATA_DEF, &arg); + SetMonData(mon, MON_DATA_SPEED, &arg); + SetMonData(mon, MON_DATA_SPATK, &arg); + SetMonData(mon, MON_DATA_SPDEF, &arg); arg = 255; - SetMonData(mon, MON_DATA_MAIL, (u8 *)&arg); + SetMonData(mon, MON_DATA_MAIL, &arg); } void ZeroPlayerPartyMons(void) @@ -74,7 +74,7 @@ void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFix CreateBoxMon(&mon->box, species, level, fixedIV, hasFixedPersonality, fixedPersonality, otIdType, fixedOtId); SetMonData(mon, MON_DATA_LEVEL, &level); arg = 255; - SetMonData(mon, MON_DATA_MAIL, (u8 *)&arg); + SetMonData(mon, MON_DATA_MAIL, &arg); CalculateMonStats(mon); } @@ -92,7 +92,7 @@ void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, else personality = Random32(); - SetBoxMonData(boxMon, MON_DATA_PERSONALITY, (u8 *)&personality); + SetBoxMonData(boxMon, MON_DATA_PERSONALITY, &personality); //Determine original trainer ID if (otIdType == 2) //Pokemon cannot be shiny @@ -116,24 +116,24 @@ void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, | (gSaveBlock2.playerTrainerId[3] << 24); } - SetBoxMonData(boxMon, MON_DATA_OT_ID, (u8 *)&value); + SetBoxMonData(boxMon, MON_DATA_OT_ID, &value); checksum = CalculateBoxMonChecksum(boxMon); - SetBoxMonData(boxMon, MON_DATA_CHECKSUM, (u8 *)&checksum); + SetBoxMonData(boxMon, MON_DATA_CHECKSUM, &checksum); EncryptBoxMon(boxMon); GetSpeciesName(speciesName, species); SetBoxMonData(boxMon, MON_DATA_NICKNAME, speciesName); SetBoxMonData(boxMon, MON_DATA_LANGUAGE, &gGameLanguage); SetBoxMonData(boxMon, MON_DATA_OT_NAME, gSaveBlock2.playerName); - SetBoxMonData(boxMon, MON_DATA_SPECIES, (u8 *)&species); - SetBoxMonData(boxMon, MON_DATA_EXP, (u8 *)&gExperienceTables[gBaseStats[species].growthRate][level]); + SetBoxMonData(boxMon, MON_DATA_SPECIES, &species); + SetBoxMonData(boxMon, MON_DATA_EXP, &gExperienceTables[gBaseStats[species].growthRate][level]); SetBoxMonData(boxMon, MON_DATA_FRIENDSHIP, &gBaseStats[species].friendship); value = sav1_map_get_name(); - SetBoxMonData(boxMon, MON_DATA_MET_LOCATION, (u8 *)&value); + SetBoxMonData(boxMon, MON_DATA_MET_LOCATION, &value); SetBoxMonData(boxMon, MON_DATA_MET_LEVEL, &level); SetBoxMonData(boxMon, MON_DATA_MET_GAME, &gGameVersion); value = 4; - SetBoxMonData(boxMon, MON_DATA_POKEBALL, (u8 *)&value); + SetBoxMonData(boxMon, MON_DATA_POKEBALL, &value); SetBoxMonData(boxMon, MON_DATA_OT_GENDER, &gSaveBlock2.playerGender); if (fixedIV < 32) @@ -151,26 +151,26 @@ void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, value = Random(); iv = value & 0x1F; - SetBoxMonData(boxMon, MON_DATA_HP_IV, (u8 *)&iv); + SetBoxMonData(boxMon, MON_DATA_HP_IV, &iv); iv = (value & 0x3E0) >> 5; - SetBoxMonData(boxMon, MON_DATA_ATK_IV, (u8 *)&iv); + SetBoxMonData(boxMon, MON_DATA_ATK_IV, &iv); iv = (value & 0x7C00) >> 10; - SetBoxMonData(boxMon, MON_DATA_DEF_IV, (u8 *)&iv); + SetBoxMonData(boxMon, MON_DATA_DEF_IV, &iv); value = Random(); iv = value & 0x1F; - SetBoxMonData(boxMon, MON_DATA_SPEED_IV, (u8 *)&iv); + SetBoxMonData(boxMon, MON_DATA_SPEED_IV, &iv); iv = (value & 0x3E0) >> 5; - SetBoxMonData(boxMon, MON_DATA_SPATK_IV, (u8 *)&iv); + SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &iv); iv = (value & 0x7C00) >> 10; - SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, (u8 *)&iv); + SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, &iv); } if (gBaseStats[species].ability2) { value = personality & 1; - SetBoxMonData(boxMon, MON_DATA_ALT_ABILITY, (u8 *)&value); + SetBoxMonData(boxMon, MON_DATA_ALT_ABILITY, &value); } GiveBoxMonInitialMoveset(boxMon); @@ -237,7 +237,7 @@ void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level) void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality) { CreateMon(mon, species, level, 0, 1, personality, 0, 0); - SetMonData(mon, MON_DATA_IVS, (u8 *)&ivs); + SetMonData(mon, MON_DATA_IVS, &ivs); CalculateMonStats(mon); } @@ -278,7 +278,7 @@ void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedI for (i = 0; i < 6; i++) { if (evSpread & temp) - SetMonData(mon, MON_DATA_HP_EV + i, (u8 *)&evAmount); + SetMonData(mon, MON_DATA_HP_EV + i, &evAmount); temp <<= 1; } @@ -297,8 +297,8 @@ void sub_803ADE8(struct Pokemon *mon, struct UnknownPokemonStruct *src) for (i = 0; i < 4; i++) SetMonMoveSlot(mon, src->moves[i], i); - SetMonData(mon, MON_DATA_PP_BONUSES, (u8 *)&src->ppBonuses); - SetMonData(mon, MON_DATA_HELD_ITEM, (u8 *)&src->heldItem); + SetMonData(mon, MON_DATA_PP_BONUSES, &src->ppBonuses); + SetMonData(mon, MON_DATA_HELD_ITEM, &src->heldItem); StringCopy(nickname, src->nickname); @@ -310,13 +310,13 @@ void sub_803ADE8(struct Pokemon *mon, struct UnknownPokemonStruct *src) SetMonData(mon, MON_DATA_LANGUAGE, &language); StripExtCtrlCodes(nickname); SetMonData(mon, MON_DATA_NICKNAME, nickname); - SetMonData(mon, MON_DATA_FRIENDSHIP, (u8 *)&src->friendship); - SetMonData(mon, MON_DATA_HP_EV, (u8 *)&src->hpEV); - SetMonData(mon, MON_DATA_ATK_EV, (u8 *)&src->attackEV); - SetMonData(mon, MON_DATA_DEF_EV, (u8 *)&src->defenseEV); - SetMonData(mon, MON_DATA_SPEED_EV, (u8 *)&src->speedEV); - SetMonData(mon, MON_DATA_SPATK_EV, (u8 *)&src->spAttackEV); - SetMonData(mon, MON_DATA_SPDEF_EV, (u8 *)&src->spDefenseEV); + SetMonData(mon, MON_DATA_FRIENDSHIP, &src->friendship); + SetMonData(mon, MON_DATA_HP_EV, &src->hpEV); + SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV); + SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV); + SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV); + SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV); + SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV); value = src->altAbility; SetMonData(mon, MON_DATA_ALT_ABILITY, &value); value = src->hpIV; @@ -401,7 +401,7 @@ u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon) s32 n = (((2 * baseStat + iv + ev / 4) * level) / 100) + 5; \ u8 nature = GetNature(mon); \ n = nature_stat_mod(nature, n, statIndex); \ - SetMonData(mon, field, (u8 *)&n); \ + SetMonData(mon, field, &n); \ } void CalculateMonStats(struct Pokemon *mon) @@ -424,7 +424,7 @@ void CalculateMonStats(struct Pokemon *mon) s32 level = GetLevelFromMonExp(mon); s32 newMaxHP; - SetMonData(mon, MON_DATA_LEVEL, (u8 *)&level); + SetMonData(mon, MON_DATA_LEVEL, &level); if (species == SPECIES_SHEDINJA) { @@ -440,7 +440,7 @@ void CalculateMonStats(struct Pokemon *mon) if (unk_2000000[0x160FA] == 0) unk_2000000[0x160FA] = 1; - SetMonData(mon, MON_DATA_MAX_HP, (u8 *)&newMaxHP); + SetMonData(mon, MON_DATA_MAX_HP, &newMaxHP); CALC_STAT(baseAttack, attackIV, attackEV, 1, MON_DATA_ATK) CALC_STAT(baseDefense, defenseIV, defenseEV, 2, MON_DATA_DEF) @@ -465,18 +465,18 @@ void CalculateMonStats(struct Pokemon *mon) return; } - SetMonData(mon, MON_DATA_HP, (u8 *)¤tHP); + SetMonData(mon, MON_DATA_HP, ¤tHP); } void sub_803B4B4(const struct BoxPokemon *src, struct Pokemon *dest) { u32 value = 0; dest->box = *src; - SetMonData(dest, MON_DATA_STATUS, (u8 *)&value); - SetMonData(dest, MON_DATA_HP, (u8 *)&value); - SetMonData(dest, MON_DATA_MAX_HP, (u8 *)&value); + SetMonData(dest, MON_DATA_STATUS, &value); + SetMonData(dest, MON_DATA_HP, &value); + SetMonData(dest, MON_DATA_MAX_HP, &value); value = 255; - SetMonData(dest, MON_DATA_MAIL, (u8 *)&value); + SetMonData(dest, MON_DATA_MAIL, &value); CalculateMonStats(dest); } @@ -517,7 +517,7 @@ u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move) u16 existingMove = GetBoxMonData(boxMon, MON_DATA_MOVE1 + i, NULL); if (!existingMove) { - SetBoxMonData(boxMon, MON_DATA_MOVE1 + i, (u8 *)&move); + SetBoxMonData(boxMon, MON_DATA_MOVE1 + i, &move); SetBoxMonData(boxMon, MON_DATA_PP1 + i, &gBattleMoves[move].pp); return move; } @@ -546,7 +546,7 @@ u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move) void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot) { - SetMonData(mon, MON_DATA_MOVE1 + slot, (u8 *)&move); + SetMonData(mon, MON_DATA_MOVE1 + slot, &move); SetMonData(mon, MON_DATA_PP1 + slot, &gBattleMoves[move].pp); } @@ -636,7 +636,7 @@ void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move) for (i = 0; i < 4; i++) { - SetMonData(mon, MON_DATA_MOVE1 + i, (u8 *)&moves[i]); + SetMonData(mon, MON_DATA_MOVE1 + i, &moves[i]); SetMonData(mon, MON_DATA_PP1 + i, &pp[i]); } @@ -663,7 +663,7 @@ void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move) for (i = 0; i < 4; i++) { - SetBoxMonData(boxMon, MON_DATA_MOVE1 + i, (u8 *)&moves[i]); + SetBoxMonData(boxMon, MON_DATA_MOVE1 + i, &moves[i]); SetBoxMonData(boxMon, MON_DATA_PP1 + i, &pp[i]); } diff --git a/src/pokemon/pokemon_2.c b/src/pokemon/pokemon_2.c index 447d95768..72d41c7a6 100644 --- a/src/pokemon/pokemon_2.c +++ b/src/pokemon/pokemon_2.c @@ -631,8 +631,9 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data) #define SET16(lhs) (lhs) = data[0] + (data[1] << 8) #define SET32(lhs) (lhs) = data[0] + (data[1] << 8) + (data[2] << 16) + (data[3] << 24) -void SetMonData(struct Pokemon *mon, s32 field, const u8 *data) +void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg) { + u8 *data = (u8 *)dataArg; switch (field) { case MON_DATA_STATUS: @@ -673,8 +674,9 @@ void SetMonData(struct Pokemon *mon, s32 field, const u8 *data) } } -void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const u8 *data) +void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg) { + u8 *data = (u8 *)dataArg; struct PokemonSubstruct0 *substruct0 = NULL; struct PokemonSubstruct1 *substruct1 = NULL; struct PokemonSubstruct2 *substruct2 = NULL; @@ -1077,14 +1079,14 @@ void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord) 2, 0); - SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, (u8 *)&gSecretBaseRecord.partyHeldItems[i]); + SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gSecretBaseRecord.partyHeldItems[i]); for (j = 0; j < 6; j++) SetMonData(&gEnemyParty[i], MON_DATA_HP_EV + j, &gSecretBaseRecord.partyEVs[i]); for (j = 0; j < 4; j++) { - SetMonData(&gEnemyParty[i], MON_DATA_MOVE1 + j, (u8 *)&gSecretBaseRecord.partyMoves[i * 4 + j]); + SetMonData(&gEnemyParty[i], MON_DATA_MOVE1 + j, &gSecretBaseRecord.partyMoves[i * 4 + j]); SetMonData(&gEnemyParty[i], MON_DATA_PP1 + j, &gBattleMoves[gSecretBaseRecord.partyMoves[i * 4 + j]].pp); } } diff --git a/src/pokemon/pokemon_3.c b/src/pokemon/pokemon_3.c index f3d0bee03..e9fb30415 100644 --- a/src/pokemon/pokemon_3.c +++ b/src/pokemon/pokemon_3.c @@ -68,7 +68,7 @@ bool8 HealStatusConditions(struct Pokemon *mon, u32 unused, u32 healMask, u8 bat if (status & healMask) { status &= ~healMask; - SetMonData(mon, MON_DATA_STATUS, (u8 *)&status); + SetMonData(mon, MON_DATA_STATUS, &status); if (gMain.inBattle && battleId != 4) gBattleMons[battleId].status1 &= ~healMask; return FALSE; @@ -355,7 +355,7 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem) if (gEvolutionTable[species].evolutions[i].param == heldItem) { heldItem = 0; - SetMonData(mon, MON_DATA_HELD_ITEM, (u8 *)&heldItem); + SetMonData(mon, MON_DATA_HELD_ITEM, &heldItem); targetSpecies = gEvolutionTable[species].evolutions[i].targetSpecies; } break; @@ -695,7 +695,7 @@ void AdjustFriendship(struct Pokemon *mon, u8 event) friendship = 0; if (friendship > 255) friendship = 255; - SetMonData(mon, MON_DATA_FRIENDSHIP, (u8 *)&friendship); + SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship); } } } @@ -1299,16 +1299,16 @@ void SetWildMonHeldItem(void) u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, 0); if (gBaseStats[species].item1 == gBaseStats[species].item2) { - SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, (u8 *)&gBaseStats[species].item1); + SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].item1); return; } if (rnd > 44) { if (rnd <= 94) - SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, (u8 *)&gBaseStats[species].item1); + SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].item1); else - SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, (u8 *)&gBaseStats[species].item2); + SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].item2); } } } |