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-rw-r--r--src/battle_2.c30
-rw-r--r--src/battle_3.c5566
-rw-r--r--src/battle_4.c52
-rw-r--r--src/battle_6.c1507
-rw-r--r--src/battle_7.c336
-rw-r--r--src/battle_anim_81258BC.c50
-rw-r--r--src/battle_controller_linkopponent2.c (renamed from src/battle_10.c)352
-rw-r--r--src/battle_controller_linkpartner.c (renamed from src/battle_811DA74.c)246
-rw-r--r--src/battle_controller_opponent.c (renamed from src/battle_8.c)533
-rw-r--r--src/battle_controller_player.c3066
-rw-r--r--src/battle_controller_safari.c173
-rw-r--r--src/battle_controller_wally.c (renamed from src/battle_anim_8137220.c)279
-rw-r--r--src/battle_message.c19
-rw-r--r--src/battle_party_menu.c9
-rw-r--r--src/battle_setup.c4
-rw-r--r--src/battle_transition.c2513
-rw-r--r--src/berry_blender.c3884
-rw-r--r--src/berry_tag_screen.c108
-rw-r--r--src/cable_club.c922
-rw-r--r--src/calculate_base_damage.c1363
-rw-r--r--src/choose_party.c5
-rw-r--r--src/cute_sketch.c164
-rw-r--r--src/daycare.c6
-rw-r--r--src/de_rom_8040FE0.c202
-rw-r--r--src/easy_chat.c2
-rw-r--r--src/egg_hatch.c112
-rw-r--r--src/evolution_graphics.c614
-rw-r--r--src/evolution_scene.c3966
-rw-r--r--src/field_effect.c10
-rw-r--r--src/field_ground_effect.c595
-rw-r--r--src/hall_of_fame.c44
-rw-r--r--src/item_menu.c346
-rw-r--r--src/learn_move.c1081
-rw-r--r--src/link.c5
-rw-r--r--src/main_menu.c4
-rw-r--r--src/menu.c140
-rw-r--r--src/menu_cursor.c103
-rw-r--r--src/money.c2
-rw-r--r--src/mori_debug_menu.c2
-rw-r--r--src/option_menu.c102
-rw-r--r--src/party_menu.c11
-rw-r--r--src/pokeblock.c45
-rw-r--r--src/pokeblock_feed.c1015
-rw-r--r--src/pokemon_1.c28
-rw-r--r--src/pokemon_2.c116
-rw-r--r--src/pokemon_3.c4
-rw-r--r--src/pokemon_menu.c1197
-rw-r--r--src/reshow_battle_screen.c332
-rw-r--r--src/rom3.c531
-rw-r--r--src/rotating_gate.c711
-rw-r--r--src/script_menu.c272
-rw-r--r--src/shop.c1133
-rw-r--r--src/sound.c59
-rw-r--r--src/title_screen.c184
-rw-r--r--src/use_pokeblock.c266
-rw-r--r--src/wild_encounter.c2
56 files changed, 25929 insertions, 8494 deletions
diff --git a/src/battle_2.c b/src/battle_2.c
index 7772444d7..106d3333b 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -1347,8 +1347,8 @@ void sub_8010384(struct Sprite *sprite)
u16 species;
u8 yOffset;
- if (ewram17800[r6].unk2 != 0)
- species = ewram17800[r6].unk2;
+ if (ewram17800[r6].transformedSpecies != 0)
+ species = ewram17800[r6].transformedSpecies;
else
species = sprite->data2;
@@ -1866,7 +1866,7 @@ static void BattlePrepIntroSlide(void)
if (gBattleExecBuffer == 0)
{
gActiveBank = GetBankByPlayerAI(0);
- EmitBattleIntroSlide(0, gBattleTerrain);
+ EmitIntroSlide(0, gBattleTerrain);
MarkBufferBankForExecution(gActiveBank);
gBattleMainFunc = sub_8011384;
gBattleCommunication[0] = 0;
@@ -1910,7 +1910,7 @@ void sub_8011384(void)
if (GetBankIdentity(gActiveBank) == 0)
{
- dp01_build_cmdbuf_x07_7_7_7(0);
+ EmitTrainerThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
@@ -1918,7 +1918,7 @@ void sub_8011384(void)
{
if (GetBankIdentity(gActiveBank) == 1)
{
- dp01_build_cmdbuf_x07_7_7_7(0);
+ EmitTrainerThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
if (GetBankSide(gActiveBank) == 1
@@ -1931,7 +1931,7 @@ void sub_8011384(void)
&& !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)))
{
GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
- dp01_build_cmdbuf_x04_4_4_4(0);
+ EmitLoadPokeSprite(0);
MarkBufferBankForExecution(gActiveBank);
}
}
@@ -1941,7 +1941,7 @@ void sub_8011384(void)
if (GetBankIdentity(gActiveBank) == 2
|| GetBankIdentity(gActiveBank) == 3)
{
- dp01_build_cmdbuf_x07_7_7_7(0);
+ EmitTrainerThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
}
@@ -1979,7 +1979,7 @@ void bc_801333C(void)
}
}
gActiveBank = GetBankByPlayerAI(1);
- dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80);
+ Emitcmd48(0, (u8 *)sp0, 0x80);
MarkBufferBankForExecution(gActiveBank);
for (i = 0; i < 6; i++)
@@ -1997,7 +1997,7 @@ void bc_801333C(void)
}
}
gActiveBank = GetBankByPlayerAI(0);
- dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80);
+ Emitcmd48(0, (u8 *)sp0, 0x80);
MarkBufferBankForExecution(gActiveBank);
gBattleMainFunc = bc_battle_begin_message;
@@ -2063,13 +2063,13 @@ void sub_8011834(void)
{
if (GetBankIdentity(gActiveBank) == 1)
{
- dp01_build_cmdbuf_x2F_2F_2F_2F(0);
+ EmitTrainerBallThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
if ((gBattleTypeFlags & BATTLE_TYPE_MULTI)
&& GetBankIdentity(gActiveBank) == 3)
{
- dp01_build_cmdbuf_x2F_2F_2F_2F(0);
+ EmitTrainerBallThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
}
@@ -2115,13 +2115,13 @@ void sub_80119B4(void)
{
if (GetBankIdentity(gActiveBank) == 0)
{
- dp01_build_cmdbuf_x2F_2F_2F_2F(0);
+ EmitTrainerBallThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
if ((gBattleTypeFlags & BATTLE_TYPE_MULTI)
&& GetBankIdentity(gActiveBank) == 2)
{
- dp01_build_cmdbuf_x2F_2F_2F_2F(0);
+ EmitTrainerBallThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
}
@@ -2140,7 +2140,7 @@ void unref_sub_8011A68(void)
{
if (GetBankSide(gActiveBank) == 0)
{
- EmitSwitchInAnim(0, gBattlePartyID[gActiveBank], 0);
+ EmitSendOutPoke(0, gBattlePartyID[gActiveBank], 0);
MarkBufferBankForExecution(gActiveBank);
}
}
@@ -2429,7 +2429,7 @@ void sub_8012324(void)
}
else
{
- dp01_build_cmdbuf_x12_a_bb(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8));
+ Emitcmd18(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8));
MarkBufferBankForExecution(gActiveBank);
gBattleCommunication[gActiveBank]++;
}
diff --git a/src/battle_3.c b/src/battle_3.c
index 9bb9e333f..f04e722c4 100644
--- a/src/battle_3.c
+++ b/src/battle_3.c
@@ -1506,11 +1506,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (gBankAttacker >= gNoOfAllBanks)
gBankAttacker = bank;
switch (gLastUsedAbility)
- {
- case 0xFF: //weather from overworld
+ {
+ case 0xFF: //weather from overworld
//_08018586
- switch (weather_get_current())
- {
+ switch (weather_get_current())
+ {
case 3:
case 5:
case 13:
@@ -1540,34 +1540,34 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
effect++;
}
break;
- }
- if (effect)
+ }
+ if (effect)
{
gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current();
b_push_move_exec(gUnknown_081D901D);
}
- break;
- case ABILITY_DRIZZLE:
+ break;
+ case ABILITY_DRIZZLE:
//_08018680
- if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
+ if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
{
gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY);
b_push_move_exec(BattleScript_DrizzleActivates);
BATTLE_STRUCT->scriptingActive = bank;
effect++;
}
- break;
- case ABILITY_SAND_STREAM:
+ break;
+ case ABILITY_SAND_STREAM:
//_080186B8
- if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT))
+ if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT))
{
gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
b_push_move_exec(BattleScript_SandstreamActivates);
BATTLE_STRUCT->scriptingActive = bank;
effect++;
}
- break;
- case ABILITY_DROUGHT:
+ break;
+ case ABILITY_DROUGHT:
//_080186F0
if (!(gBattleWeather & WEATHER_SUN_PERMANENT))
{
@@ -1576,16 +1576,16 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
BATTLE_STRUCT->scriptingActive = bank;
effect++;
}
- break;
- case ABILITY_INTIMIDATE:
+ break;
+ case ABILITY_INTIMIDATE:
//_08018728
if (!(gSpecialStatuses[bank].intimidatedPoke))
{
gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES;
gSpecialStatuses[bank].intimidatedPoke = 1;
}
- break;
- case ABILITY_FORECAST:
+ break;
+ case ABILITY_FORECAST:
//_0801875C
effect = CastformDataTypeChange(bank);
if (effect != 0)
@@ -1594,22 +1594,22 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
BATTLE_STRUCT->scriptingActive = bank;
BATTLE_STRUCT->castformToChangeInto = effect - 1;
}
- break;
- case ABILITY_TRACE:
+ break;
+ case ABILITY_TRACE:
//_080187A0
- if (!(gSpecialStatuses[bank].traced))
+ if (!(gSpecialStatuses[bank].traced))
{
gStatuses3[bank] |= STATUS3_TRACE;
gSpecialStatuses[bank].traced = 1;
}
- break;
- case ABILITY_CLOUD_NINE:
- case ABILITY_AIR_LOCK:
+ break;
+ case ABILITY_CLOUD_NINE:
+ case ABILITY_AIR_LOCK:
//_080187DC
- {
- u8 i;
+ {
+ u8 i;
- for (i = 0; i < gNoOfAllBanks; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
{
// TODO: i should be in r6 here
//asm("":::"r4","r5");
@@ -1622,10 +1622,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
break;
}
}
- }
- break;
- }
- break;
+ }
+ break;
+ }
+ break;
case ABILITYEFFECT_ENDTURN: // 1
//_08018814
if (gBattleMons[bank].hp != 0)
@@ -2271,391 +2271,391 @@ __attribute__((naked))
u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x28\n\
- ldr r4, [sp, 0x48]\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- str r0, [sp, 0x4]\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- mov r10, r1\n\
- lsls r2, 24\n\
- lsrs r6, r2, 24\n\
- lsls r3, 24\n\
- lsrs r3, 24\n\
- mov r8, r3\n\
- lsls r4, 16\n\
- lsrs r4, 16\n\
- movs r0, 0\n\
- mov r9, r0\n\
- ldr r5, _08018380 @ =gBankAttacker\n\
- ldr r1, _08018384 @ =gNoOfAllBanks\n\
- ldrb r0, [r5]\n\
- ldrb r1, [r1]\n\
- cmp r0, r1\n\
- bcc _08018360\n\
- mov r1, r10\n\
- strb r1, [r5]\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x28\n\
+ ldr r4, [sp, 0x48]\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp, 0x4]\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ mov r10, r1\n\
+ lsls r2, 24\n\
+ lsrs r6, r2, 24\n\
+ lsls r3, 24\n\
+ lsrs r3, 24\n\
+ mov r8, r3\n\
+ lsls r4, 16\n\
+ lsrs r4, 16\n\
+ movs r0, 0\n\
+ mov r9, r0\n\
+ ldr r5, _08018380 @ =gBankAttacker\n\
+ ldr r1, _08018384 @ =gNoOfAllBanks\n\
+ ldrb r0, [r5]\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc _08018360\n\
+ mov r1, r10\n\
+ strb r1, [r5]\n\
_08018360:\n\
- ldrb r0, [r5]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _08018390\n\
- ldr r1, _08018388 @ =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, _0801838C @ =gPlayerParty\n\
- b _080183A0\n\
- .align 2, 0\n\
+ ldrb r0, [r5]\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _08018390\n\
+ ldr r1, _08018388 @ =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, _0801838C @ =gPlayerParty\n\
+ b _080183A0\n\
+ .align 2, 0\n\
_08018380: .4byte gBankAttacker\n\
_08018384: .4byte gNoOfAllBanks\n\
_08018388: .4byte gBattlePartyID\n\
_0801838C: .4byte gPlayerParty\n\
_08018390:\n\
- ldr r1, _080183D0 @ =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, _080183D4 @ =gEnemyParty\n\
+ ldr r1, _080183D0 @ =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, _080183D4 @ =gEnemyParty\n\
_080183A0:\n\
- adds r7, r1, r0\n\
- ldr r5, _080183D8 @ =gBankTarget\n\
- ldr r1, _080183DC @ =gNoOfAllBanks\n\
- ldrb r0, [r5]\n\
- ldrb r1, [r1]\n\
- cmp r0, r1\n\
- bcc _080183B2\n\
- mov r2, r10\n\
- strb r2, [r5]\n\
+ adds r7, r1, r0\n\
+ ldr r5, _080183D8 @ =gBankTarget\n\
+ ldr r1, _080183DC @ =gNoOfAllBanks\n\
+ ldrb r0, [r5]\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc _080183B2\n\
+ mov r2, r10\n\
+ strb r2, [r5]\n\
_080183B2:\n\
- ldrb r0, [r5]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _080183E4\n\
- ldr r1, _080183D0 @ =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, _080183E0 @ =gPlayerParty\n\
- b _080183F4\n\
- .align 2, 0\n\
+ ldrb r0, [r5]\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _080183E4\n\
+ ldr r1, _080183D0 @ =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, _080183E0 @ =gPlayerParty\n\
+ b _080183F4\n\
+ .align 2, 0\n\
_080183D0: .4byte gBattlePartyID\n\
_080183D4: .4byte gEnemyParty\n\
_080183D8: .4byte gBankTarget\n\
_080183DC: .4byte gNoOfAllBanks\n\
_080183E0: .4byte gPlayerParty\n\
_080183E4:\n\
- ldr r1, _08018444 @ =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, _08018448 @ =gEnemyParty\n\
+ ldr r1, _08018444 @ =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, _08018448 @ =gEnemyParty\n\
_080183F4:\n\
- adds r5, r1, r0\n\
- adds r0, r7, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x8]\n\
- adds r0, r7, 0\n\
- movs r1, 0\n\
- bl GetMonData\n\
- str r0, [sp, 0x10]\n\
- adds r0, r5, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0xC]\n\
- adds r0, r5, 0\n\
- movs r1, 0\n\
- bl GetMonData\n\
- str r0, [sp, 0x14]\n\
- ldr r0, _0801844C @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018436\n\
- bl _08019F92\n\
+ adds r5, r1, r0\n\
+ adds r0, r7, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x8]\n\
+ adds r0, r7, 0\n\
+ movs r1, 0\n\
+ bl GetMonData\n\
+ str r0, [sp, 0x10]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0xC]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0\n\
+ bl GetMonData\n\
+ str r0, [sp, 0x14]\n\
+ ldr r0, _0801844C @ =gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x80\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018436\n\
+ bl _08019F92\n\
_08018436:\n\
- mov r3, r8\n\
- cmp r3, 0\n\
- beq _08018454\n\
- ldr r0, _08018450 @ =gLastUsedAbility\n\
- strb r3, [r0]\n\
- mov r8, r0\n\
- b _0801846A\n\
- .align 2, 0\n\
+ mov r3, r8\n\
+ cmp r3, 0\n\
+ beq _08018454\n\
+ ldr r0, _08018450 @ =gLastUsedAbility\n\
+ strb r3, [r0]\n\
+ mov r8, r0\n\
+ b _0801846A\n\
+ .align 2, 0\n\
_08018444: .4byte gBattlePartyID\n\
_08018448: .4byte gEnemyParty\n\
_0801844C: .4byte gBattleTypeFlags\n\
_08018450: .4byte gLastUsedAbility\n\
_08018454:\n\
- ldr r2, _08018474 @ =gLastUsedAbility\n\
- ldr r1, _08018478 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r5, r10\n\
- muls r5, r0\n\
- adds r0, r5, 0\n\
- adds r0, r1\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- strb r0, [r2]\n\
- mov r8, r2\n\
+ ldr r2, _08018474 @ =gLastUsedAbility\n\
+ ldr r1, _08018478 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r5, r10\n\
+ muls r5, r0\n\
+ adds r0, r5, 0\n\
+ adds r0, r1\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r2]\n\
+ mov r8, r2\n\
_0801846A:\n\
- cmp r4, 0\n\
- beq _0801847C\n\
- adds r3, r4, 0\n\
- b _08018480\n\
- .align 2, 0\n\
+ cmp r4, 0\n\
+ beq _0801847C\n\
+ adds r3, r4, 0\n\
+ b _08018480\n\
+ .align 2, 0\n\
_08018474: .4byte gLastUsedAbility\n\
_08018478: .4byte gBattleMons\n\
_0801847C:\n\
- ldr r0, _08018494 @ =gCurrentMove\n\
- ldrh r3, [r0]\n\
+ ldr r0, _08018494 @ =gCurrentMove\n\
+ ldrh r3, [r0]\n\
_08018480:\n\
- ldr r1, _08018498 @ =0x02000000\n\
- ldr r2, _0801849C @ =0x0001601c\n\
- adds r0, r1, r2\n\
- ldrb r0, [r0]\n\
- adds r7, r1, 0\n\
- cmp r0, 0\n\
- beq _080184A0\n\
- movs r4, 0x3F\n\
- ands r4, r0\n\
- b _080184AC\n\
- .align 2, 0\n\
+ ldr r1, _08018498 @ =0x02000000\n\
+ ldr r2, _0801849C @ =0x0001601c\n\
+ adds r0, r1, r2\n\
+ ldrb r0, [r0]\n\
+ adds r7, r1, 0\n\
+ cmp r0, 0\n\
+ beq _080184A0\n\
+ movs r4, 0x3F\n\
+ ands r4, r0\n\
+ b _080184AC\n\
+ .align 2, 0\n\
_08018494: .4byte gCurrentMove\n\
_08018498: .4byte 0x02000000\n\
_0801849C: .4byte 0x0001601c\n\
_080184A0:\n\
- ldr r1, _080184C0 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r4, [r0, 0x2]\n\
+ ldr r1, _080184C0 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r4, [r0, 0x2]\n\
_080184AC:\n\
- ldr r5, [sp, 0x4]\n\
- cmp r5, 0x13\n\
- bls _080184B6\n\
- bl _08019F76\n\
+ ldr r5, [sp, 0x4]\n\
+ cmp r5, 0x13\n\
+ bls _080184B6\n\
+ bl _08019F76\n\
_080184B6:\n\
- lsls r0, r5, 2\n\
- ldr r1, _080184C4 @ =_080184C8\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .align 2, 0\n\
+ lsls r0, r5, 2\n\
+ ldr r1, _080184C4 @ =_080184C8\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
_080184C0: .4byte gBattleMoves\n\
_080184C4: .4byte _080184C8\n\
- .align 2, 0\n\
+ .align 2, 0\n\
_080184C8:\n\
- .4byte _08018518\n\
- .4byte _08018814\n\
- .4byte _08018A40\n\
- .4byte _08018AD8\n\
- .4byte _08018CF0\n\
- .4byte _08019448\n\
- .4byte _080197B4\n\
- .4byte _08019804\n\
- .4byte _08019880\n\
- .4byte _080198FC\n\
- .4byte _08019B1C\n\
- .4byte _08019940\n\
- .4byte _08019B60\n\
- .4byte _08019BBC\n\
- .4byte _08019C18\n\
- .4byte _08019D18\n\
- .4byte _08019D5C\n\
- .4byte _08019DB8\n\
- .4byte _08019F44\n\
- .4byte _08019CD4\n\
+ .4byte _08018518\n\
+ .4byte _08018814\n\
+ .4byte _08018A40\n\
+ .4byte _08018AD8\n\
+ .4byte _08018CF0\n\
+ .4byte _08019448\n\
+ .4byte _080197B4\n\
+ .4byte _08019804\n\
+ .4byte _08019880\n\
+ .4byte _080198FC\n\
+ .4byte _08019B1C\n\
+ .4byte _08019940\n\
+ .4byte _08019B60\n\
+ .4byte _08019BBC\n\
+ .4byte _08019C18\n\
+ .4byte _08019D18\n\
+ .4byte _08019D5C\n\
+ .4byte _08019DB8\n\
+ .4byte _08019F44\n\
+ .4byte _08019CD4\n\
_08018518:\n\
- ldr r2, _0801854C @ =gBankAttacker\n\
- ldr r0, _08018550 @ =gNoOfAllBanks\n\
- ldrb r1, [r2]\n\
- adds r5, r0, 0\n\
- ldrb r0, [r5]\n\
- cmp r1, r0\n\
- bcc _0801852A\n\
- mov r1, r10\n\
- strb r1, [r2]\n\
+ ldr r2, _0801854C @ =gBankAttacker\n\
+ ldr r0, _08018550 @ =gNoOfAllBanks\n\
+ ldrb r1, [r2]\n\
+ adds r5, r0, 0\n\
+ ldrb r0, [r5]\n\
+ cmp r1, r0\n\
+ bcc _0801852A\n\
+ mov r1, r10\n\
+ strb r1, [r2]\n\
_0801852A:\n\
- mov r2, r8\n\
- ldrb r0, [r2]\n\
- cmp r0, 0x2D\n\
- bne _08018534\n\
- b _080186B8\n\
+ mov r2, r8\n\
+ ldrb r0, [r2]\n\
+ cmp r0, 0x2D\n\
+ bne _08018534\n\
+ b _080186B8\n\
_08018534:\n\
- cmp r0, 0x2D\n\
- bgt _08018564\n\
- cmp r0, 0xD\n\
- bne _0801853E\n\
- b _080187DC\n\
+ cmp r0, 0x2D\n\
+ bgt _08018564\n\
+ cmp r0, 0xD\n\
+ bne _0801853E\n\
+ b _080187DC\n\
_0801853E:\n\
- cmp r0, 0xD\n\
- bgt _08018554\n\
- cmp r0, 0x2\n\
- bne _08018548\n\
- b _08018680\n\
+ cmp r0, 0xD\n\
+ bgt _08018554\n\
+ cmp r0, 0x2\n\
+ bne _08018548\n\
+ b _08018680\n\
_08018548:\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_0801854C: .4byte gBankAttacker\n\
_08018550: .4byte gNoOfAllBanks\n\
_08018554:\n\
- cmp r0, 0x16\n\
- bne _0801855A\n\
- b _08018728\n\
+ cmp r0, 0x16\n\
+ bne _0801855A\n\
+ b _08018728\n\
_0801855A:\n\
- cmp r0, 0x24\n\
- bne _08018560\n\
- b _080187A0\n\
+ cmp r0, 0x24\n\
+ bne _08018560\n\
+ b _080187A0\n\
_08018560:\n\
- bl _08019F76\n\
+ bl _08019F76\n\
_08018564:\n\
- cmp r0, 0x46\n\
- bne _0801856A\n\
- b _080186F0\n\
+ cmp r0, 0x46\n\
+ bne _0801856A\n\
+ b _080186F0\n\
_0801856A:\n\
- cmp r0, 0x46\n\
- bgt _08018578\n\
- cmp r0, 0x3B\n\
- bne _08018574\n\
- b _0801875C\n\
+ cmp r0, 0x46\n\
+ bgt _08018578\n\
+ cmp r0, 0x3B\n\
+ bne _08018574\n\
+ b _0801875C\n\
_08018574:\n\
- bl _08019F76\n\
+ bl _08019F76\n\
_08018578:\n\
- cmp r0, 0x4D\n\
- bne _0801857E\n\
- b _080187DC\n\
+ cmp r0, 0x4D\n\
+ bne _0801857E\n\
+ b _080187DC\n\
_0801857E:\n\
- cmp r0, 0xFF\n\
- beq _08018586\n\
- bl _08019F76\n\
+ cmp r0, 0xFF\n\
+ beq _08018586\n\
+ bl _08019F76\n\
_08018586:\n\
- bl weather_get_current\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- subs r0, 0x3\n\
- cmp r0, 0xA\n\
- bhi _0801864C\n\
- lsls r0, 2\n\
- ldr r1, _080185A0 @ =_080185A4\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .align 2, 0\n\
+ bl weather_get_current\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ subs r0, 0x3\n\
+ cmp r0, 0xA\n\
+ bhi _0801864C\n\
+ lsls r0, 2\n\
+ ldr r1, _080185A0 @ =_080185A4\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
_080185A0: .4byte _080185A4\n\
- .align 2, 0\n\
+ .align 2, 0\n\
_080185A4:\n\
- .4byte _080185D0\n\
- .4byte _0801864C\n\
- .4byte _080185D0\n\
- .4byte _0801864C\n\
- .4byte _0801864C\n\
- .4byte _080185F8\n\
- .4byte _0801864C\n\
- .4byte _0801864C\n\
- .4byte _0801864C\n\
- .4byte _08018620\n\
- .4byte _080185D0\n\
+ .4byte _080185D0\n\
+ .4byte _0801864C\n\
+ .4byte _080185D0\n\
+ .4byte _0801864C\n\
+ .4byte _0801864C\n\
+ .4byte _080185F8\n\
+ .4byte _0801864C\n\
+ .4byte _0801864C\n\
+ .4byte _0801864C\n\
+ .4byte _08018620\n\
+ .4byte _080185D0\n\
_080185D0:\n\
- ldr r2, _080185EC @ =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801864C\n\
- movs r0, 0x5\n\
- strh r0, [r2]\n\
- ldr r0, _080185F0 @ =0x02000000\n\
- ldr r3, _080185F4 @ =0x000160a4\n\
- adds r2, r0, r3\n\
- movs r1, 0xA\n\
- b _08018638\n\
- .align 2, 0\n\
+ ldr r2, _080185EC @ =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801864C\n\
+ movs r0, 0x5\n\
+ strh r0, [r2]\n\
+ ldr r0, _080185F0 @ =0x02000000\n\
+ ldr r3, _080185F4 @ =0x000160a4\n\
+ adds r2, r0, r3\n\
+ movs r1, 0xA\n\
+ b _08018638\n\
+ .align 2, 0\n\
_080185EC: .4byte gBattleWeather\n\
_080185F0: .4byte 0x02000000\n\
_080185F4: .4byte 0x000160a4\n\
_080185F8:\n\
- ldr r3, _08018614 @ =gBattleWeather\n\
- ldrh r1, [r3]\n\
- movs r2, 0x18\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801864C\n\
- strh r2, [r3]\n\
- ldr r0, _08018618 @ =0x02000000\n\
- ldr r3, _0801861C @ =0x000160a4\n\
- adds r2, r0, r3\n\
- movs r1, 0xC\n\
- b _08018638\n\
- .align 2, 0\n\
+ ldr r3, _08018614 @ =gBattleWeather\n\
+ ldrh r1, [r3]\n\
+ movs r2, 0x18\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801864C\n\
+ strh r2, [r3]\n\
+ ldr r0, _08018618 @ =0x02000000\n\
+ ldr r3, _0801861C @ =0x000160a4\n\
+ adds r2, r0, r3\n\
+ movs r1, 0xC\n\
+ b _08018638\n\
+ .align 2, 0\n\
_08018614: .4byte gBattleWeather\n\
_08018618: .4byte 0x02000000\n\
_0801861C: .4byte 0x000160a4\n\
_08018620:\n\
- ldr r3, _08018668 @ =gBattleWeather\n\
- ldrh r1, [r3]\n\
- movs r2, 0x60\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801864C\n\
- strh r2, [r3]\n\
- ldr r0, _0801866C @ =0x02000000\n\
- ldr r3, _08018670 @ =0x000160a4\n\
- adds r2, r0, r3\n\
- movs r1, 0xB\n\
+ ldr r3, _08018668 @ =gBattleWeather\n\
+ ldrh r1, [r3]\n\
+ movs r2, 0x60\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801864C\n\
+ strh r2, [r3]\n\
+ ldr r0, _0801866C @ =0x02000000\n\
+ ldr r3, _08018670 @ =0x000160a4\n\
+ adds r2, r0, r3\n\
+ movs r1, 0xB\n\
_08018638:\n\
- strb r1, [r2]\n\
- ldr r5, _08018674 @ =0x00016003\n\
- adds r0, r5\n\
- mov r1, r10\n\
- strb r1, [r0]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ strb r1, [r2]\n\
+ ldr r5, _08018674 @ =0x00016003\n\
+ adds r0, r5\n\
+ mov r1, r10\n\
+ strb r1, [r0]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_0801864C:\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- bne _08018656\n\
- bl _08019F92\n\
+ mov r2, r9\n\
+ cmp r2, 0\n\
+ bne _08018656\n\
+ bl _08019F92\n\
_08018656:\n\
- bl weather_get_current\n\
- ldr r1, _08018678 @ =gBattleCommunication\n\
- strb r0, [r1, 0x5]\n\
- ldr r0, _0801867C @ =gUnknown_081D901D\n\
- bl b_push_move_exec\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ bl weather_get_current\n\
+ ldr r1, _08018678 @ =gBattleCommunication\n\
+ strb r0, [r1, 0x5]\n\
+ ldr r0, _0801867C @ =gUnknown_081D901D\n\
+ bl b_push_move_exec\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018668: .4byte gBattleWeather\n\
_0801866C: .4byte 0x02000000\n\
_08018670: .4byte 0x000160a4\n\
@@ -2663,367 +2663,367 @@ _08018674: .4byte 0x00016003\n\
_08018678: .4byte gBattleCommunication\n\
_0801867C: .4byte gUnknown_081D901D\n\
_08018680:\n\
- ldr r2, _080186A8 @ =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x4\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018690\n\
- bl _08019F76\n\
+ ldr r2, _080186A8 @ =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x4\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018690\n\
+ bl _08019F76\n\
_08018690:\n\
- movs r0, 0x5\n\
- strh r0, [r2]\n\
- ldr r0, _080186AC @ =BattleScript_DrizzleActivates\n\
- bl b_push_move_exec\n\
- ldr r0, _080186B0 @ =0x02000000\n\
- ldr r3, _080186B4 @ =0x00016003\n\
- adds r0, r3\n\
- mov r5, r10\n\
- strb r5, [r0]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ movs r0, 0x5\n\
+ strh r0, [r2]\n\
+ ldr r0, _080186AC @ =BattleScript_DrizzleActivates\n\
+ bl b_push_move_exec\n\
+ ldr r0, _080186B0 @ =0x02000000\n\
+ ldr r3, _080186B4 @ =0x00016003\n\
+ adds r0, r3\n\
+ mov r5, r10\n\
+ strb r5, [r0]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_080186A8: .4byte gBattleWeather\n\
_080186AC: .4byte BattleScript_DrizzleActivates\n\
_080186B0: .4byte 0x02000000\n\
_080186B4: .4byte 0x00016003\n\
_080186B8:\n\
- ldr r2, _080186E0 @ =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080186C8\n\
- bl _08019F76\n\
+ ldr r2, _080186E0 @ =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080186C8\n\
+ bl _08019F76\n\
_080186C8:\n\
- movs r0, 0x18\n\
- strh r0, [r2]\n\
- ldr r0, _080186E4 @ =BattleScript_SandstreamActivates\n\
- bl b_push_move_exec\n\
- ldr r0, _080186E8 @ =0x02000000\n\
- ldr r1, _080186EC @ =0x00016003\n\
- adds r0, r1\n\
- mov r2, r10\n\
- strb r2, [r0]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ movs r0, 0x18\n\
+ strh r0, [r2]\n\
+ ldr r0, _080186E4 @ =BattleScript_SandstreamActivates\n\
+ bl b_push_move_exec\n\
+ ldr r0, _080186E8 @ =0x02000000\n\
+ ldr r1, _080186EC @ =0x00016003\n\
+ adds r0, r1\n\
+ mov r2, r10\n\
+ strb r2, [r0]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_080186E0: .4byte gBattleWeather\n\
_080186E4: .4byte BattleScript_SandstreamActivates\n\
_080186E8: .4byte 0x02000000\n\
_080186EC: .4byte 0x00016003\n\
_080186F0:\n\
- ldr r2, _08018718 @ =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018700\n\
- bl _08019F76\n\
+ ldr r2, _08018718 @ =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018700\n\
+ bl _08019F76\n\
_08018700:\n\
- movs r0, 0x60\n\
- strh r0, [r2]\n\
- ldr r0, _0801871C @ =BattleScript_DroughtActivates\n\
- bl b_push_move_exec\n\
- ldr r0, _08018720 @ =0x02000000\n\
- ldr r3, _08018724 @ =0x00016003\n\
- adds r0, r3\n\
- mov r5, r10\n\
- strb r5, [r0]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ movs r0, 0x60\n\
+ strh r0, [r2]\n\
+ ldr r0, _0801871C @ =BattleScript_DroughtActivates\n\
+ bl b_push_move_exec\n\
+ ldr r0, _08018720 @ =0x02000000\n\
+ ldr r3, _08018724 @ =0x00016003\n\
+ adds r0, r3\n\
+ mov r5, r10\n\
+ strb r5, [r0]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08018718: .4byte gBattleWeather\n\
_0801871C: .4byte BattleScript_DroughtActivates\n\
_08018720: .4byte 0x02000000\n\
_08018724: .4byte 0x00016003\n\
_08018728:\n\
- ldr r0, _08018754 @ =gSpecialStatuses\n\
- mov r1, r10\n\
- lsls r2, r1, 2\n\
- adds r1, r2, r1\n\
- lsls r1, 2\n\
- adds r3, r1, r0\n\
- ldrb r0, [r3]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08018740\n\
- bl _08019F76\n\
+ ldr r0, _08018754 @ =gSpecialStatuses\n\
+ mov r1, r10\n\
+ lsls r2, r1, 2\n\
+ adds r1, r2, r1\n\
+ lsls r1, 2\n\
+ adds r3, r1, r0\n\
+ ldrb r0, [r3]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018740\n\
+ bl _08019F76\n\
_08018740:\n\
- ldr r1, _08018758 @ =gStatuses3\n\
- adds r1, r2, r1\n\
- ldr r0, [r1]\n\
- movs r2, 0x80\n\
- lsls r2, 12\n\
- orrs r0, r2\n\
- str r0, [r1]\n\
- ldrb r0, [r3]\n\
- movs r1, 0x8\n\
- b _080187CA\n\
- .align 2, 0\n\
+ ldr r1, _08018758 @ =gStatuses3\n\
+ adds r1, r2, r1\n\
+ ldr r0, [r1]\n\
+ movs r2, 0x80\n\
+ lsls r2, 12\n\
+ orrs r0, r2\n\
+ str r0, [r1]\n\
+ ldrb r0, [r3]\n\
+ movs r1, 0x8\n\
+ b _080187CA\n\
+ .align 2, 0\n\
_08018754: .4byte gSpecialStatuses\n\
_08018758: .4byte gStatuses3\n\
_0801875C:\n\
- mov r0, r10\n\
- bl CastformDataTypeChange\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- cmp r0, 0\n\
- bne _08018770\n\
- bl _08019F92\n\
+ mov r0, r10\n\
+ bl CastformDataTypeChange\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ cmp r0, 0\n\
+ bne _08018770\n\
+ bl _08019F92\n\
_08018770:\n\
- ldr r0, _08018790 @ =BattleScript_CastformChange\n\
- bl b_push_move_exec\n\
- ldr r0, _08018794 @ =0x02000000\n\
- ldr r2, _08018798 @ =0x00016003\n\
- adds r1, r0, r2\n\
- mov r3, r10\n\
- strb r3, [r1]\n\
- mov r1, r9\n\
- subs r1, 0x1\n\
- ldr r5, _0801879C @ =0x0001609b\n\
- adds r0, r5\n\
- strb r1, [r0]\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ ldr r0, _08018790 @ =BattleScript_CastformChange\n\
+ bl b_push_move_exec\n\
+ ldr r0, _08018794 @ =0x02000000\n\
+ ldr r2, _08018798 @ =0x00016003\n\
+ adds r1, r0, r2\n\
+ mov r3, r10\n\
+ strb r3, [r1]\n\
+ mov r1, r9\n\
+ subs r1, 0x1\n\
+ ldr r5, _0801879C @ =0x0001609b\n\
+ adds r0, r5\n\
+ strb r1, [r0]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018790: .4byte BattleScript_CastformChange\n\
_08018794: .4byte 0x02000000\n\
_08018798: .4byte 0x00016003\n\
_0801879C: .4byte 0x0001609b\n\
_080187A0:\n\
- ldr r0, _080187D4 @ =gSpecialStatuses\n\
- mov r1, r10\n\
- lsls r2, r1, 2\n\
- adds r1, r2, r1\n\
- lsls r1, 2\n\
- adds r3, r1, r0\n\
- ldrb r0, [r3]\n\
- lsls r0, 27\n\
- cmp r0, 0\n\
- bge _080187B8\n\
- bl _08019F76\n\
+ ldr r0, _080187D4 @ =gSpecialStatuses\n\
+ mov r1, r10\n\
+ lsls r2, r1, 2\n\
+ adds r1, r2, r1\n\
+ lsls r1, 2\n\
+ adds r3, r1, r0\n\
+ ldrb r0, [r3]\n\
+ lsls r0, 27\n\
+ cmp r0, 0\n\
+ bge _080187B8\n\
+ bl _08019F76\n\
_080187B8:\n\
- ldr r1, _080187D8 @ =gStatuses3\n\
- adds r1, r2, r1\n\
- ldr r0, [r1]\n\
- movs r2, 0x80\n\
- lsls r2, 13\n\
- orrs r0, r2\n\
- str r0, [r1]\n\
- ldrb r0, [r3]\n\
- movs r1, 0x10\n\
+ ldr r1, _080187D8 @ =gStatuses3\n\
+ adds r1, r2, r1\n\
+ ldr r0, [r1]\n\
+ movs r2, 0x80\n\
+ lsls r2, 13\n\
+ orrs r0, r2\n\
+ str r0, [r1]\n\
+ ldrb r0, [r3]\n\
+ movs r1, 0x10\n\
_080187CA:\n\
- orrs r0, r1\n\
- strb r0, [r3]\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ orrs r0, r1\n\
+ strb r0, [r3]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_080187D4: .4byte gSpecialStatuses\n\
_080187D8: .4byte gStatuses3\n\
_080187DC:\n\
- movs r6, 0\n\
- ldrb r5, [r5]\n\
- cmp r6, r5\n\
- bcc _080187E8\n\
- bl _08019F76\n\
+ movs r6, 0\n\
+ ldrb r5, [r5]\n\
+ cmp r6, r5\n\
+ bcc _080187E8\n\
+ bl _08019F76\n\
_080187E8:\n\
- adds r0, r6, 0\n\
- bl CastformDataTypeChange\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- cmp r0, 0\n\
- beq _080187FC\n\
- bl _08019E14\n\
+ adds r0, r6, 0\n\
+ bl CastformDataTypeChange\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ cmp r0, 0\n\
+ beq _080187FC\n\
+ bl _08019E14\n\
_080187FC:\n\
- adds r0, r6, 0x1\n\
- lsls r0, 24\n\
- lsrs r6, r0, 24\n\
- ldr r0, _08018810 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r6, r0\n\
- bcc _080187E8\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ adds r0, r6, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ ldr r0, _08018810 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r6, r0\n\
+ bcc _080187E8\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018810: .4byte gNoOfAllBanks\n\
_08018814:\n\
- ldr r2, _08018844 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r4, r1, r2\n\
- ldrh r0, [r4, 0x28]\n\
- cmp r0, 0\n\
- bne _08018828\n\
- bl _08019F76\n\
+ ldr r2, _08018844 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r4, r1, r2\n\
+ ldrh r0, [r4, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08018828\n\
+ bl _08019F76\n\
_08018828:\n\
- ldr r0, _08018848 @ =gBankAttacker\n\
- mov r3, r10\n\
- strb r3, [r0]\n\
- mov r3, r8\n\
- ldrb r5, [r3]\n\
- cmp r5, 0x2C\n\
- beq _0801885A\n\
- cmp r5, 0x2C\n\
- bgt _0801884C\n\
- cmp r5, 0x3\n\
- bne _08018840\n\
- b _080189B8\n\
+ ldr r0, _08018848 @ =gBankAttacker\n\
+ mov r3, r10\n\
+ strb r3, [r0]\n\
+ mov r3, r8\n\
+ ldrb r5, [r3]\n\
+ cmp r5, 0x2C\n\
+ beq _0801885A\n\
+ cmp r5, 0x2C\n\
+ bgt _0801884C\n\
+ cmp r5, 0x3\n\
+ bne _08018840\n\
+ b _080189B8\n\
_08018840:\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018844: .4byte gBattleMons\n\
_08018848: .4byte gBankAttacker\n\
_0801884C:\n\
- cmp r5, 0x36\n\
- bne _08018852\n\
- b _08018A18\n\
+ cmp r5, 0x36\n\
+ bne _08018852\n\
+ b _08018A18\n\
_08018852:\n\
- cmp r5, 0x3D\n\
- beq _080188DC\n\
- bl _08019F76\n\
+ cmp r5, 0x3D\n\
+ beq _080188DC\n\
+ bl _08019F76\n\
_0801885A:\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0x13\n\
- movs r1, 0\n\
- movs r2, 0xD\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0\n\
- beq _08018876\n\
- bl _08019F76\n\
+ movs r0, 0\n\
+ str r0, [sp]\n\
+ movs r0, 0x13\n\
+ movs r1, 0\n\
+ movs r2, 0xD\n\
+ movs r3, 0\n\
+ bl AbilityBattleEffects\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0\n\
+ beq _08018876\n\
+ bl _08019F76\n\
_08018876:\n\
- str r0, [sp]\n\
- movs r0, 0x13\n\
- movs r1, 0\n\
- movs r2, 0x4D\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0801888E\n\
- bl _08019F76\n\
+ str r0, [sp]\n\
+ movs r0, 0x13\n\
+ movs r1, 0\n\
+ movs r2, 0x4D\n\
+ movs r3, 0\n\
+ bl AbilityBattleEffects\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _0801888E\n\
+ bl _08019F76\n\
_0801888E:\n\
- ldr r0, _080188D0 @ =gBattleWeather\n\
- ldrh r1, [r0]\n\
- movs r0, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801889E\n\
- bl _08019F76\n\
+ ldr r0, _080188D0 @ =gBattleWeather\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801889E\n\
+ bl _08019F76\n\
_0801889E:\n\
- ldrh r0, [r4, 0x2C]\n\
- ldrh r1, [r4, 0x28]\n\
- cmp r0, r1\n\
- bhi _080188AA\n\
- bl _08019F76\n\
+ ldrh r0, [r4, 0x2C]\n\
+ ldrh r1, [r4, 0x28]\n\
+ cmp r0, r1\n\
+ bhi _080188AA\n\
+ bl _08019F76\n\
_080188AA:\n\
- mov r2, r8\n\
- strb r5, [r2]\n\
- ldr r0, _080188D4 @ =BattleScript_RainDishActivates\n\
- bl b_push_move_exec\n\
- ldr r1, _080188D8 @ =gBattleMoveDamage\n\
- ldrh r0, [r4, 0x2C]\n\
- lsrs r0, 4\n\
- str r0, [r1]\n\
- cmp r0, 0\n\
- bne _080188C4\n\
- movs r0, 0x1\n\
- str r0, [r1]\n\
+ mov r2, r8\n\
+ strb r5, [r2]\n\
+ ldr r0, _080188D4 @ =BattleScript_RainDishActivates\n\
+ bl b_push_move_exec\n\
+ ldr r1, _080188D8 @ =gBattleMoveDamage\n\
+ ldrh r0, [r4, 0x2C]\n\
+ lsrs r0, 4\n\
+ str r0, [r1]\n\
+ cmp r0, 0\n\
+ bne _080188C4\n\
+ movs r0, 0x1\n\
+ str r0, [r1]\n\
_080188C4:\n\
- ldr r0, [r1]\n\
- negs r0, r0\n\
- str r0, [r1]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ ldr r0, [r1]\n\
+ negs r0, r0\n\
+ str r0, [r1]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_080188D0: .4byte gBattleWeather\n\
_080188D4: .4byte BattleScript_RainDishActivates\n\
_080188D8: .4byte gBattleMoveDamage\n\
_080188DC:\n\
- adds r0, r2, 0\n\
- adds r0, 0x4C\n\
- adds r5, r1, r0\n\
- ldrb r0, [r5]\n\
- cmp r0, 0\n\
- bne _080188EC\n\
- bl _08019F76\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x4C\n\
+ adds r5, r1, r0\n\
+ ldrb r0, [r5]\n\
+ cmp r0, 0\n\
+ bne _080188EC\n\
+ bl _08019F76\n\
_080188EC:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- lsrs r4, r0, 16\n\
- cmp r4, 0\n\
- beq _08018906\n\
- bl _08019F76\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ lsrs r4, r0, 16\n\
+ cmp r4, 0\n\
+ beq _08018906\n\
+ bl _08019F76\n\
_08018906:\n\
- ldr r0, [r5]\n\
- movs r1, 0x88\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018918\n\
- ldr r0, _08018990 @ =gBattleTextBuff1\n\
- ldr r1, _08018994 @ =gStatusConditionString_PoisonJpn\n\
- bl StringCopy\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x88\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018918\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _08018994 @ =gStatusConditionString_PoisonJpn\n\
+ bl StringCopy\n\
_08018918:\n\
- ldr r0, [r5]\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0801892A\n\
- ldr r0, _08018990 @ =gBattleTextBuff1\n\
- ldr r1, _08018998 @ =gStatusConditionString_SleepJpn\n\
- bl StringCopy\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0801892A\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _08018998 @ =gStatusConditionString_SleepJpn\n\
+ bl StringCopy\n\
_0801892A:\n\
- ldr r0, [r5]\n\
- movs r1, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0801893C\n\
- ldr r0, _08018990 @ =gBattleTextBuff1\n\
- ldr r1, _0801899C @ =gStatusConditionString_ParalysisJpn\n\
- bl StringCopy\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0801893C\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _0801899C @ =gStatusConditionString_ParalysisJpn\n\
+ bl StringCopy\n\
_0801893C:\n\
- ldr r0, [r5]\n\
- movs r1, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0801894E\n\
- ldr r0, _08018990 @ =gBattleTextBuff1\n\
- ldr r1, _080189A0 @ =gStatusConditionString_BurnJpn\n\
- bl StringCopy\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0801894E\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _080189A0 @ =gStatusConditionString_BurnJpn\n\
+ bl StringCopy\n\
_0801894E:\n\
- ldr r0, [r5]\n\
- movs r1, 0x20\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018960\n\
- ldr r0, _08018990 @ =gBattleTextBuff1\n\
- ldr r1, _080189A4 @ =gStatusConditionString_IceJpn\n\
- bl StringCopy\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x20\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018960\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _080189A4 @ =gStatusConditionString_IceJpn\n\
+ bl StringCopy\n\
_08018960:\n\
- str r4, [r5]\n\
- ldr r0, _080189A8 @ =0x02000000\n\
- ldr r4, _080189AC @ =gActiveBank\n\
- mov r3, r10\n\
- strb r3, [r4]\n\
- ldr r1, _080189B0 @ =0x00016003\n\
- adds r0, r1\n\
- strb r3, [r0]\n\
- ldr r0, _080189B4 @ =BattleScript_ShedSkinActivates\n\
- bl b_push_move_exec\n\
- str r5, [sp]\n\
- movs r0, 0\n\
- movs r1, 0x28\n\
- movs r2, 0\n\
- movs r3, 0x4\n\
- bl EmitSetAttributes\n\
- ldrb r0, [r4]\n\
- bl MarkBufferBankForExecution\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ str r4, [r5]\n\
+ ldr r0, _080189A8 @ =0x02000000\n\
+ ldr r4, _080189AC @ =gActiveBank\n\
+ mov r3, r10\n\
+ strb r3, [r4]\n\
+ ldr r1, _080189B0 @ =0x00016003\n\
+ adds r0, r1\n\
+ strb r3, [r0]\n\
+ ldr r0, _080189B4 @ =BattleScript_ShedSkinActivates\n\
+ bl b_push_move_exec\n\
+ str r5, [sp]\n\
+ movs r0, 0\n\
+ movs r1, 0x28\n\
+ movs r2, 0\n\
+ movs r3, 0x4\n\
+ bl EmitSetAttributes\n\
+ ldrb r0, [r4]\n\
+ bl MarkBufferBankForExecution\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08018990: .4byte gBattleTextBuff1\n\
_08018994: .4byte gStatusConditionString_PoisonJpn\n\
_08018998: .4byte gStatusConditionString_SleepJpn\n\
@@ -3035,132 +3035,132 @@ _080189AC: .4byte gActiveBank\n\
_080189B0: .4byte 0x00016003\n\
_080189B4: .4byte BattleScript_ShedSkinActivates\n\
_080189B8:\n\
- ldrb r2, [r4, 0x1B]\n\
- movs r0, 0x1B\n\
- ldrsb r0, [r4, r0]\n\
- cmp r0, 0xB\n\
- ble _080189C6\n\
- bl _08019F76\n\
+ ldrb r2, [r4, 0x1B]\n\
+ movs r0, 0x1B\n\
+ ldrsb r0, [r4, r0]\n\
+ cmp r0, 0xB\n\
+ ble _080189C6\n\
+ bl _08019F76\n\
_080189C6:\n\
- ldr r0, _08018A04 @ =gDisableStructs\n\
- mov r3, r10\n\
- lsls r1, r3, 3\n\
- subs r1, r3\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x16]\n\
- cmp r0, 0x2\n\
- bne _080189DC\n\
- bl _08019F76\n\
+ ldr r0, _08018A04 @ =gDisableStructs\n\
+ mov r3, r10\n\
+ lsls r1, r3, 3\n\
+ subs r1, r3\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x16]\n\
+ cmp r0, 0x2\n\
+ bne _080189DC\n\
+ bl _08019F76\n\
_080189DC:\n\
- adds r0, r2, 0x1\n\
- movs r2, 0\n\
- strb r0, [r4, 0x1B]\n\
- ldr r5, _08018A08 @ =0x000160a4\n\
- adds r1, r7, r5\n\
- movs r0, 0x11\n\
- strb r0, [r1]\n\
- ldr r1, _08018A0C @ =0x000160a5\n\
- adds r0, r7, r1\n\
- strb r2, [r0]\n\
- ldr r0, _08018A10 @ =BattleScript_SpeedBoostActivates\n\
- bl b_push_move_exec\n\
- ldr r2, _08018A14 @ =0x00016003\n\
- adds r0, r7, r2\n\
- mov r3, r10\n\
- strb r3, [r0]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ adds r0, r2, 0x1\n\
+ movs r2, 0\n\
+ strb r0, [r4, 0x1B]\n\
+ ldr r5, _08018A08 @ =0x000160a4\n\
+ adds r1, r7, r5\n\
+ movs r0, 0x11\n\
+ strb r0, [r1]\n\
+ ldr r1, _08018A0C @ =0x000160a5\n\
+ adds r0, r7, r1\n\
+ strb r2, [r0]\n\
+ ldr r0, _08018A10 @ =BattleScript_SpeedBoostActivates\n\
+ bl b_push_move_exec\n\
+ ldr r2, _08018A14 @ =0x00016003\n\
+ adds r0, r7, r2\n\
+ mov r3, r10\n\
+ strb r3, [r0]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08018A04: .4byte gDisableStructs\n\
_08018A08: .4byte 0x000160a4\n\
_08018A0C: .4byte 0x000160a5\n\
_08018A10: .4byte BattleScript_SpeedBoostActivates\n\
_08018A14: .4byte 0x00016003\n\
_08018A18:\n\
- ldr r2, _08018A3C @ =gDisableStructs\n\
- ldrb r0, [r0]\n\
- lsls r1, r0, 3\n\
- subs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r2\n\
- ldrb r3, [r1, 0x18]\n\
- lsls r0, r3, 31\n\
- lsrs r0, 31\n\
- movs r2, 0x1\n\
- eors r2, r0\n\
- movs r0, 0x2\n\
- negs r0, r0\n\
- ands r0, r3\n\
- orrs r0, r2\n\
- strb r0, [r1, 0x18]\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ ldr r2, _08018A3C @ =gDisableStructs\n\
+ ldrb r0, [r0]\n\
+ lsls r1, r0, 3\n\
+ subs r1, r0\n\
+ lsls r1, 2\n\
+ adds r1, r2\n\
+ ldrb r3, [r1, 0x18]\n\
+ lsls r0, r3, 31\n\
+ lsrs r0, 31\n\
+ movs r2, 0x1\n\
+ eors r2, r0\n\
+ movs r0, 0x2\n\
+ negs r0, r0\n\
+ ands r0, r3\n\
+ orrs r0, r2\n\
+ strb r0, [r1, 0x18]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018A3C: .4byte gDisableStructs\n\
_08018A40:\n\
- mov r5, r8\n\
- ldrb r0, [r5]\n\
- cmp r0, 0x2B\n\
- beq _08018A4C\n\
- bl _08019F76\n\
+ mov r5, r8\n\
+ ldrb r0, [r5]\n\
+ cmp r0, 0x2B\n\
+ beq _08018A4C\n\
+ bl _08019F76\n\
_08018A4C:\n\
- movs r4, 0\n\
- ldr r0, _08018ABC @ =gSoundMovesTable\n\
- ldrh r2, [r0]\n\
- ldr r5, _08018AC0 @ =0x0000ffff\n\
- adds r1, r0, 0\n\
- cmp r2, r5\n\
- bne _08018A5E\n\
- bl _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08018ABC @ =gSoundMovesTable\n\
+ ldrh r2, [r0]\n\
+ ldr r5, _08018AC0 @ =0x0000ffff\n\
+ adds r1, r0, 0\n\
+ cmp r2, r5\n\
+ bne _08018A5E\n\
+ bl _08019F76\n\
_08018A5E:\n\
- cmp r2, r3\n\
- beq _08018A76\n\
- adds r2, r1, 0\n\
+ cmp r2, r3\n\
+ beq _08018A76\n\
+ adds r2, r1, 0\n\
_08018A64:\n\
- adds r2, 0x2\n\
- adds r4, 0x1\n\
- ldrh r0, [r2]\n\
- cmp r0, r5\n\
- bne _08018A72\n\
- bl _08019F76\n\
+ adds r2, 0x2\n\
+ adds r4, 0x1\n\
+ ldrh r0, [r2]\n\
+ cmp r0, r5\n\
+ bne _08018A72\n\
+ bl _08019F76\n\
_08018A72:\n\
- cmp r0, r3\n\
- bne _08018A64\n\
+ cmp r0, r3\n\
+ bne _08018A64\n\
_08018A76:\n\
- lsls r0, r4, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- ldr r0, _08018AC0 @ =0x0000ffff\n\
- cmp r1, r0\n\
- bne _08018A86\n\
- bl _08019F76\n\
+ lsls r0, r4, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ ldr r0, _08018AC0 @ =0x0000ffff\n\
+ cmp r1, r0\n\
+ bne _08018A86\n\
+ bl _08019F76\n\
_08018A86:\n\
- ldr r1, _08018AC4 @ =gBattleMons\n\
- ldr r0, _08018AC8 @ =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x80\n\
- lsls r1, 5\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018AAC\n\
- ldr r0, _08018ACC @ =gHitMarker\n\
- ldr r1, [r0]\n\
- movs r2, 0x80\n\
- lsls r2, 4\n\
- orrs r1, r2\n\
- str r1, [r0]\n\
+ ldr r1, _08018AC4 @ =gBattleMons\n\
+ ldr r0, _08018AC8 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x80\n\
+ lsls r1, 5\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018AAC\n\
+ ldr r0, _08018ACC @ =gHitMarker\n\
+ ldr r1, [r0]\n\
+ movs r2, 0x80\n\
+ lsls r2, 4\n\
+ orrs r1, r2\n\
+ str r1, [r0]\n\
_08018AAC:\n\
- ldr r1, _08018AD0 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018AD4 @ =BattleScript_SoundproofProtected\n\
- str r0, [r1]\n\
- movs r0, 0x1\n\
- mov r9, r0\n\
- bl _08019F7C\n\
- .align 2, 0\n\
+ ldr r1, _08018AD0 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018AD4 @ =BattleScript_SoundproofProtected\n\
+ str r0, [r1]\n\
+ movs r0, 0x1\n\
+ mov r9, r0\n\
+ bl _08019F7C\n\
+ .align 2, 0\n\
_08018ABC: .4byte gSoundMovesTable\n\
_08018AC0: .4byte 0x0000ffff\n\
_08018AC4: .4byte gBattleMons\n\
@@ -3169,150 +3169,150 @@ _08018ACC: .4byte gHitMarker\n\
_08018AD0: .4byte gBattlescriptCurrInstr\n\
_08018AD4: .4byte BattleScript_SoundproofProtected\n\
_08018AD8:\n\
- cmp r3, 0\n\
- bne _08018AE0\n\
- bl _08019F76\n\
+ cmp r3, 0\n\
+ bne _08018AE0\n\
+ bl _08019F76\n\
_08018AE0:\n\
- mov r1, r8\n\
- ldrb r0, [r1]\n\
- cmp r0, 0xB\n\
- beq _08018B50\n\
- cmp r0, 0xB\n\
- bgt _08018AF2\n\
- cmp r0, 0xA\n\
- beq _08018AF8\n\
- b _08018C6A\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0xB\n\
+ beq _08018B50\n\
+ cmp r0, 0xB\n\
+ bgt _08018AF2\n\
+ cmp r0, 0xA\n\
+ beq _08018AF8\n\
+ b _08018C6A\n\
_08018AF2:\n\
- cmp r0, 0x12\n\
- beq _08018BA8\n\
- b _08018C6A\n\
+ cmp r0, 0x12\n\
+ beq _08018BA8\n\
+ b _08018C6A\n\
_08018AF8:\n\
- cmp r4, 0xD\n\
- beq _08018AFE\n\
- b _08018C6A\n\
+ cmp r4, 0xD\n\
+ beq _08018AFE\n\
+ b _08018C6A\n\
_08018AFE:\n\
- ldr r0, _08018B28 @ =gBattleMoves\n\
- lsls r1, r3, 1\n\
- adds r1, r3\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0\n\
- bne _08018B10\n\
- b _08018C6A\n\
+ ldr r0, _08018B28 @ =gBattleMoves\n\
+ lsls r1, r3, 1\n\
+ adds r1, r3\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ cmp r0, 0\n\
+ bne _08018B10\n\
+ b _08018C6A\n\
_08018B10:\n\
- ldr r1, _08018B2C @ =gProtectStructs\n\
- ldr r0, _08018B30 @ =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08018B3C\n\
- ldr r1, _08018B34 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018B38 @ =BattleScript_MoveHPDrain\n\
- b _08018B40\n\
- .align 2, 0\n\
+ ldr r1, _08018B2C @ =gProtectStructs\n\
+ ldr r0, _08018B30 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018B3C\n\
+ ldr r1, _08018B34 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018B38 @ =BattleScript_MoveHPDrain\n\
+ b _08018B40\n\
+ .align 2, 0\n\
_08018B28: .4byte gBattleMoves\n\
_08018B2C: .4byte gProtectStructs\n\
_08018B30: .4byte gBankAttacker\n\
_08018B34: .4byte gBattlescriptCurrInstr\n\
_08018B38: .4byte BattleScript_MoveHPDrain\n\
_08018B3C:\n\
- ldr r1, _08018B48 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018B4C @ =BattleScript_MoveHPDrain_PPLoss\n\
+ ldr r1, _08018B48 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018B4C @ =BattleScript_MoveHPDrain_PPLoss\n\
_08018B40:\n\
- str r0, [r1]\n\
- movs r2, 0x1\n\
- b _08018C68\n\
- .align 2, 0\n\
+ str r0, [r1]\n\
+ movs r2, 0x1\n\
+ b _08018C68\n\
+ .align 2, 0\n\
_08018B48: .4byte gBattlescriptCurrInstr\n\
_08018B4C: .4byte BattleScript_MoveHPDrain_PPLoss\n\
_08018B50:\n\
- cmp r4, 0xB\n\
- beq _08018B56\n\
- b _08018C6A\n\
+ cmp r4, 0xB\n\
+ beq _08018B56\n\
+ b _08018C6A\n\
_08018B56:\n\
- ldr r0, _08018B80 @ =gBattleMoves\n\
- lsls r1, r3, 1\n\
- adds r1, r3\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0\n\
- bne _08018B68\n\
- b _08018C6A\n\
+ ldr r0, _08018B80 @ =gBattleMoves\n\
+ lsls r1, r3, 1\n\
+ adds r1, r3\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ cmp r0, 0\n\
+ bne _08018B68\n\
+ b _08018C6A\n\
_08018B68:\n\
- ldr r1, _08018B84 @ =gProtectStructs\n\
- ldr r0, _08018B88 @ =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08018B94\n\
- ldr r1, _08018B8C @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018B90 @ =BattleScript_MoveHPDrain\n\
- b _08018B98\n\
- .align 2, 0\n\
+ ldr r1, _08018B84 @ =gProtectStructs\n\
+ ldr r0, _08018B88 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018B94\n\
+ ldr r1, _08018B8C @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018B90 @ =BattleScript_MoveHPDrain\n\
+ b _08018B98\n\
+ .align 2, 0\n\
_08018B80: .4byte gBattleMoves\n\
_08018B84: .4byte gProtectStructs\n\
_08018B88: .4byte gBankAttacker\n\
_08018B8C: .4byte gBattlescriptCurrInstr\n\
_08018B90: .4byte BattleScript_MoveHPDrain\n\
_08018B94:\n\
- ldr r1, _08018BA0 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018BA4 @ =BattleScript_MoveHPDrain_PPLoss\n\
+ ldr r1, _08018BA0 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018BA4 @ =BattleScript_MoveHPDrain_PPLoss\n\
_08018B98:\n\
- str r0, [r1]\n\
- movs r3, 0x1\n\
- mov r9, r3\n\
- b _08018C6A\n\
- .align 2, 0\n\
+ str r0, [r1]\n\
+ movs r3, 0x1\n\
+ mov r9, r3\n\
+ b _08018C6A\n\
+ .align 2, 0\n\
_08018BA0: .4byte gBattlescriptCurrInstr\n\
_08018BA4: .4byte BattleScript_MoveHPDrain_PPLoss\n\
_08018BA8:\n\
- cmp r4, 0xA\n\
- bne _08018C6A\n\
- ldr r1, _08018BF4 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r5, r10\n\
- muls r5, r0\n\
- adds r0, r5, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x20\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08018C6A\n\
- ldr r2, _08018BF8 @ =0x02017100\n\
- mov r0, r10\n\
- lsls r1, r0, 2\n\
- adds r0, r1, r2\n\
- ldr r3, [r0]\n\
- movs r4, 0x1\n\
- ands r3, r4\n\
- adds r5, r1, 0\n\
- cmp r3, 0\n\
- bne _08018C30\n\
- ldr r0, _08018BFC @ =gBattleCommunication\n\
- strb r3, [r0, 0x5]\n\
- ldr r1, _08018C00 @ =gProtectStructs\n\
- ldr r0, _08018C04 @ =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08018C10\n\
- ldr r1, _08018C08 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018C0C @ =BattleScript_FlashFireBoost\n\
- b _08018C14\n\
- .align 2, 0\n\
+ cmp r4, 0xA\n\
+ bne _08018C6A\n\
+ ldr r1, _08018BF4 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r5, r10\n\
+ muls r5, r0\n\
+ adds r0, r5, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x20\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08018C6A\n\
+ ldr r2, _08018BF8 @ =0x02017100\n\
+ mov r0, r10\n\
+ lsls r1, r0, 2\n\
+ adds r0, r1, r2\n\
+ ldr r3, [r0]\n\
+ movs r4, 0x1\n\
+ ands r3, r4\n\
+ adds r5, r1, 0\n\
+ cmp r3, 0\n\
+ bne _08018C30\n\
+ ldr r0, _08018BFC @ =gBattleCommunication\n\
+ strb r3, [r0, 0x5]\n\
+ ldr r1, _08018C00 @ =gProtectStructs\n\
+ ldr r0, _08018C04 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018C10\n\
+ ldr r1, _08018C08 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018C0C @ =BattleScript_FlashFireBoost\n\
+ b _08018C14\n\
+ .align 2, 0\n\
_08018BF4: .4byte gBattleMons\n\
_08018BF8: .4byte 0x02017100\n\
_08018BFC: .4byte gBattleCommunication\n\
@@ -3321,80 +3321,80 @@ _08018C04: .4byte gBankAttacker\n\
_08018C08: .4byte gBattlescriptCurrInstr\n\
_08018C0C: .4byte BattleScript_FlashFireBoost\n\
_08018C10:\n\
- ldr r1, _08018C28 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018C2C @ =BattleScript_FlashFireBoost_PPLoss\n\
+ ldr r1, _08018C28 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018C2C @ =BattleScript_FlashFireBoost_PPLoss\n\
_08018C14:\n\
- str r0, [r1]\n\
- adds r0, r5, r2\n\
- ldr r1, [r0]\n\
- movs r2, 0x1\n\
- orrs r1, r2\n\
- str r1, [r0]\n\
- movs r1, 0x2\n\
- mov r9, r1\n\
- b _08018C6A\n\
- .align 2, 0\n\
+ str r0, [r1]\n\
+ adds r0, r5, r2\n\
+ ldr r1, [r0]\n\
+ movs r2, 0x1\n\
+ orrs r1, r2\n\
+ str r1, [r0]\n\
+ movs r1, 0x2\n\
+ mov r9, r1\n\
+ b _08018C6A\n\
+ .align 2, 0\n\
_08018C28: .4byte gBattlescriptCurrInstr\n\
_08018C2C: .4byte BattleScript_FlashFireBoost_PPLoss\n\
_08018C30:\n\
- ldr r0, _08018C4C @ =gBattleCommunication\n\
- strb r4, [r0, 0x5]\n\
- ldr r1, _08018C50 @ =gProtectStructs\n\
- ldr r0, _08018C54 @ =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08018C60\n\
- ldr r1, _08018C58 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018C5C @ =BattleScript_FlashFireBoost\n\
- b _08018C64\n\
- .align 2, 0\n\
+ ldr r0, _08018C4C @ =gBattleCommunication\n\
+ strb r4, [r0, 0x5]\n\
+ ldr r1, _08018C50 @ =gProtectStructs\n\
+ ldr r0, _08018C54 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018C60\n\
+ ldr r1, _08018C58 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018C5C @ =BattleScript_FlashFireBoost\n\
+ b _08018C64\n\
+ .align 2, 0\n\
_08018C4C: .4byte gBattleCommunication\n\
_08018C50: .4byte gProtectStructs\n\
_08018C54: .4byte gBankAttacker\n\
_08018C58: .4byte gBattlescriptCurrInstr\n\
_08018C5C: .4byte BattleScript_FlashFireBoost\n\
_08018C60:\n\
- ldr r1, _08018CA4 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018CA8 @ =BattleScript_FlashFireBoost_PPLoss\n\
+ ldr r1, _08018CA4 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018CA8 @ =BattleScript_FlashFireBoost_PPLoss\n\
_08018C64:\n\
- str r0, [r1]\n\
- movs r2, 0x2\n\
+ str r0, [r1]\n\
+ movs r2, 0x2\n\
_08018C68:\n\
- mov r9, r2\n\
+ mov r9, r2\n\
_08018C6A:\n\
- mov r3, r9\n\
- cmp r3, 0x1\n\
- beq _08018C74\n\
- bl _08019F76\n\
+ mov r3, r9\n\
+ cmp r3, 0x1\n\
+ beq _08018C74\n\
+ bl _08019F76\n\
_08018C74:\n\
- ldr r1, _08018CAC @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r5, r10\n\
- muls r5, r0\n\
- adds r0, r5, 0\n\
- adds r1, r0, r1\n\
- ldrh r0, [r1, 0x2C]\n\
- ldrh r2, [r1, 0x28]\n\
- cmp r0, r2\n\
- bne _08018CD0\n\
- ldr r1, _08018CB0 @ =gProtectStructs\n\
- ldr r0, _08018CB4 @ =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08018CBC\n\
- ldr r1, _08018CA4 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018CB8 @ =BattleScript_MoveHPDrain_FullHP\n\
- str r0, [r1]\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ ldr r1, _08018CAC @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r5, r10\n\
+ muls r5, r0\n\
+ adds r0, r5, 0\n\
+ adds r1, r0, r1\n\
+ ldrh r0, [r1, 0x2C]\n\
+ ldrh r2, [r1, 0x28]\n\
+ cmp r0, r2\n\
+ bne _08018CD0\n\
+ ldr r1, _08018CB0 @ =gProtectStructs\n\
+ ldr r0, _08018CB4 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018CBC\n\
+ ldr r1, _08018CA4 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018CB8 @ =BattleScript_MoveHPDrain_FullHP\n\
+ str r0, [r1]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018CA4: .4byte gBattlescriptCurrInstr\n\
_08018CA8: .4byte BattleScript_FlashFireBoost_PPLoss\n\
_08018CAC: .4byte gBattleMons\n\
@@ -3402,178 +3402,178 @@ _08018CB0: .4byte gProtectStructs\n\
_08018CB4: .4byte gBankAttacker\n\
_08018CB8: .4byte BattleScript_MoveHPDrain_FullHP\n\
_08018CBC:\n\
- ldr r1, _08018CC8 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018CCC @ =BattleScript_MoveHPDrain_FullHP_PPLoss\n\
- str r0, [r1]\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ ldr r1, _08018CC8 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018CCC @ =BattleScript_MoveHPDrain_FullHP_PPLoss\n\
+ str r0, [r1]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018CC8: .4byte gBattlescriptCurrInstr\n\
_08018CCC: .4byte BattleScript_MoveHPDrain_FullHP_PPLoss\n\
_08018CD0:\n\
- ldr r2, _08018CEC @ =gBattleMoveDamage\n\
- ldrh r0, [r1, 0x2C]\n\
- lsrs r0, 2\n\
- str r0, [r2]\n\
- cmp r0, 0\n\
- bne _08018CE0\n\
- mov r3, r9\n\
- str r3, [r2]\n\
+ ldr r2, _08018CEC @ =gBattleMoveDamage\n\
+ ldrh r0, [r1, 0x2C]\n\
+ lsrs r0, 2\n\
+ str r0, [r2]\n\
+ cmp r0, 0\n\
+ bne _08018CE0\n\
+ mov r3, r9\n\
+ str r3, [r2]\n\
_08018CE0:\n\
- ldr r0, [r2]\n\
- negs r0, r0\n\
- str r0, [r2]\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ ldr r0, [r2]\n\
+ negs r0, r0\n\
+ str r0, [r2]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018CEC: .4byte gBattleMoveDamage\n\
_08018CF0:\n\
- mov r5, r8\n\
- ldrb r0, [r5]\n\
- subs r0, 0x9\n\
- cmp r0, 0x2F\n\
- bls _08018CFE\n\
- bl _08019F76\n\
+ mov r5, r8\n\
+ ldrb r0, [r5]\n\
+ subs r0, 0x9\n\
+ cmp r0, 0x2F\n\
+ bls _08018CFE\n\
+ bl _08019F76\n\
_08018CFE:\n\
- lsls r0, 2\n\
- ldr r1, _08018D08 @ =_08018D0C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .align 2, 0\n\
+ lsls r0, 2\n\
+ ldr r1, _08018D08 @ =_08018D0C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
_08018D08: .4byte _08018D0C\n\
- .align 2, 0\n\
+ .align 2, 0\n\
_08018D0C:\n\
- .4byte _08019128\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08018DCC\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08018E94\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08018F54\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _0801904C\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019204\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _080192E0\n\
+ .4byte _08019128\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08018DCC\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08018E94\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08018F54\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _0801904C\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019204\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _080192E0\n\
_08018DCC:\n\
- ldr r0, _08018E74 @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018DDC\n\
- bl _08019F76\n\
+ ldr r0, _08018E74 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018DDC\n\
+ bl _08019F76\n\
_08018DDC:\n\
- cmp r3, 0xA5\n\
- bne _08018DE4\n\
- bl _08019F76\n\
+ cmp r3, 0xA5\n\
+ bne _08018DE4\n\
+ bl _08019F76\n\
_08018DE4:\n\
- ldr r0, _08018E78 @ =gBattleMoves\n\
- lsls r1, r3, 1\n\
- adds r1, r3\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0\n\
- bne _08018DF8\n\
- bl _08019F76\n\
+ ldr r0, _08018E78 @ =gBattleMoves\n\
+ lsls r1, r3, 1\n\
+ adds r1, r3\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ cmp r0, 0\n\
+ bne _08018DF8\n\
+ bl _08019F76\n\
_08018DF8:\n\
- ldr r2, _08018E7C @ =gSpecialStatuses\n\
- ldr r0, _08018E80 @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08018E20\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08018E20\n\
- bl _08019F76\n\
+ ldr r2, _08018E7C @ =gSpecialStatuses\n\
+ ldr r0, _08018E80 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018E20\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018E20\n\
+ bl _08019F76\n\
_08018E20:\n\
- ldr r1, _08018E84 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- adds r1, r0, r1\n\
- adds r3, r1, 0\n\
- adds r3, 0x21\n\
- ldrb r0, [r3]\n\
- cmp r0, r4\n\
- bne _08018E3A\n\
- bl _08019F76\n\
+ ldr r1, _08018E84 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r0, r2, 0\n\
+ adds r1, r0, r1\n\
+ adds r3, r1, 0\n\
+ adds r3, 0x21\n\
+ ldrb r0, [r3]\n\
+ cmp r0, r4\n\
+ bne _08018E3A\n\
+ bl _08019F76\n\
_08018E3A:\n\
- adds r2, r1, 0\n\
- adds r2, 0x22\n\
- ldrb r0, [r2]\n\
- cmp r0, r4\n\
- bne _08018E48\n\
- bl _08019F76\n\
+ adds r2, r1, 0\n\
+ adds r2, 0x22\n\
+ ldrb r0, [r2]\n\
+ cmp r0, r4\n\
+ bne _08018E48\n\
+ bl _08019F76\n\
_08018E48:\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- bne _08018E52\n\
- bl _08019F76\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08018E52\n\
+ bl _08019F76\n\
_08018E52:\n\
- strb r4, [r3]\n\
- strb r4, [r2]\n\
- ldr r1, _08018E88 @ =gBattleTextBuff1\n\
- movs r0, 0xFD\n\
- strb r0, [r1]\n\
- movs r0, 0x3\n\
- strb r0, [r1, 0x1]\n\
- strb r4, [r1, 0x2]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08018E8C @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018E90 @ =BattleScript_ColorChangeActivates\n\
- str r0, [r1]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ strb r4, [r3]\n\
+ strb r4, [r2]\n\
+ ldr r1, _08018E88 @ =gBattleTextBuff1\n\
+ movs r0, 0xFD\n\
+ strb r0, [r1]\n\
+ movs r0, 0x3\n\
+ strb r0, [r1, 0x1]\n\
+ strb r4, [r1, 0x2]\n\
+ movs r0, 0xFF\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08018E8C @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018E90 @ =BattleScript_ColorChangeActivates\n\
+ str r0, [r1]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08018E74: .4byte gBattleMoveFlags\n\
_08018E78: .4byte gBattleMoves\n\
_08018E7C: .4byte gSpecialStatuses\n\
@@ -3583,81 +3583,81 @@ _08018E88: .4byte gBattleTextBuff1\n\
_08018E8C: .4byte gBattlescriptCurrInstr\n\
_08018E90: .4byte BattleScript_ColorChangeActivates\n\
_08018E94:\n\
- ldr r0, _08018F2C @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018EA4\n\
- bl _08019F76\n\
+ ldr r0, _08018F2C @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018EA4\n\
+ bl _08019F76\n\
_08018EA4:\n\
- ldr r1, _08018F30 @ =gBattleMons\n\
- ldr r0, _08018F34 @ =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r4, r0, r1\n\
- ldrh r0, [r4, 0x28]\n\
- cmp r0, 0\n\
- bne _08018EBA\n\
- bl _08019F76\n\
+ ldr r1, _08018F30 @ =gBattleMons\n\
+ ldr r0, _08018F34 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r4, r0, r1\n\
+ ldrh r0, [r4, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08018EBA\n\
+ bl _08019F76\n\
_08018EBA:\n\
- ldr r0, _08018F38 @ =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08018ECC\n\
- bl _08019F76\n\
+ ldr r0, _08018F38 @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08018ECC\n\
+ bl _08019F76\n\
_08018ECC:\n\
- ldr r2, _08018F3C @ =gSpecialStatuses\n\
- ldr r0, _08018F40 @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08018EF4\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08018EF4\n\
- bl _08019F76\n\
+ ldr r2, _08018F3C @ =gSpecialStatuses\n\
+ ldr r0, _08018F40 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018EF4\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018EF4\n\
+ bl _08019F76\n\
_08018EF4:\n\
- ldr r1, _08018F44 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r2, 0x1\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08018F0E\n\
- bl _08019F76\n\
+ ldr r1, _08018F44 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r2, 0x1\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08018F0E\n\
+ bl _08019F76\n\
_08018F0E:\n\
- ldr r1, _08018F48 @ =gBattleMoveDamage\n\
- ldrh r0, [r4, 0x2C]\n\
- lsrs r0, 4\n\
- str r0, [r1]\n\
- cmp r0, 0\n\
- bne _08018F1C\n\
- str r2, [r1]\n\
+ ldr r1, _08018F48 @ =gBattleMoveDamage\n\
+ ldrh r0, [r4, 0x2C]\n\
+ lsrs r0, 4\n\
+ str r0, [r1]\n\
+ cmp r0, 0\n\
+ bne _08018F1C\n\
+ str r2, [r1]\n\
_08018F1C:\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08018F4C @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018F50 @ =BattleScript_RoughSkinActivates\n\
- str r0, [r1]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08018F4C @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018F50 @ =BattleScript_RoughSkinActivates\n\
+ str r0, [r1]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08018F2C: .4byte gBattleMoveFlags\n\
_08018F30: .4byte gBattleMons\n\
_08018F34: .4byte gBankAttacker\n\
@@ -3669,106 +3669,106 @@ _08018F48: .4byte gBattleMoveDamage\n\
_08018F4C: .4byte gBattlescriptCurrInstr\n\
_08018F50: .4byte BattleScript_RoughSkinActivates\n\
_08018F54:\n\
- ldr r0, _08019020 @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018F64\n\
- bl _08019F76\n\
+ ldr r0, _08019020 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018F64\n\
+ bl _08019F76\n\
_08018F64:\n\
- ldr r1, _08019024 @ =gBattleMons\n\
- ldr r0, _08019028 @ =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _08018F7A\n\
- bl _08019F76\n\
+ ldr r1, _08019024 @ =gBattleMons\n\
+ ldr r0, _08019028 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08018F7A\n\
+ bl _08019F76\n\
_08018F7A:\n\
- ldr r0, _0801902C @ =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08018F8C\n\
- bl _08019F76\n\
+ ldr r0, _0801902C @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08018F8C\n\
+ bl _08019F76\n\
_08018F8C:\n\
- ldr r2, _08019030 @ =gSpecialStatuses\n\
- ldr r0, _08019034 @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08018FB4\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08018FB4\n\
- bl _08019F76\n\
+ ldr r2, _08019030 @ =gSpecialStatuses\n\
+ ldr r0, _08019034 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018FB4\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018FB4\n\
+ bl _08019F76\n\
_08018FB4:\n\
- ldr r1, _08019038 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08018FCC\n\
- bl _08019F76\n\
+ ldr r1, _08019038 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08018FCC\n\
+ bl _08019F76\n\
_08018FCC:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0xA\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08018FE4\n\
- bl _08019F76\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _08018FE4\n\
+ bl _08019F76\n\
_08018FE4:\n\
- ldr r5, _0801903C @ =gBattleCommunication\n\
- movs r4, 0x3\n\
+ ldr r5, _0801903C @ =gBattleCommunication\n\
+ movs r4, 0x3\n\
_08018FE8:\n\
- bl Random\n\
- ands r0, r4\n\
- strb r0, [r5, 0x3]\n\
- cmp r0, 0\n\
- beq _08018FE8\n\
- ldr r1, _0801903C @ =gBattleCommunication\n\
- ldrb r0, [r1, 0x3]\n\
- cmp r0, 0x3\n\
- bne _08019000\n\
- adds r0, 0x2\n\
- strb r0, [r1, 0x3]\n\
+ bl Random\n\
+ ands r0, r4\n\
+ strb r0, [r5, 0x3]\n\
+ cmp r0, 0\n\
+ beq _08018FE8\n\
+ ldr r1, _0801903C @ =gBattleCommunication\n\
+ ldrb r0, [r1, 0x3]\n\
+ cmp r0, 0x3\n\
+ bne _08019000\n\
+ adds r0, 0x2\n\
+ strb r0, [r1, 0x3]\n\
_08019000:\n\
- ldrb r0, [r1, 0x3]\n\
- adds r0, 0x40\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08019040 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08019044 @ =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, _08019048 @ =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ ldrb r0, [r1, 0x3]\n\
+ adds r0, 0x40\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019040 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019044 @ =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, _08019048 @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08019020: .4byte gBattleMoveFlags\n\
_08019024: .4byte gBattleMons\n\
_08019028: .4byte gBankAttacker\n\
@@ -3781,91 +3781,91 @@ _08019040: .4byte gBattlescriptCurrInstr\n\
_08019044: .4byte BattleScript_ApplySecondaryEffect\n\
_08019048: .4byte gHitMarker\n\
_0801904C:\n\
- ldr r0, _080190FC @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0801905C\n\
- bl _08019F76\n\
+ ldr r0, _080190FC @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0801905C\n\
+ bl _08019F76\n\
_0801905C:\n\
- ldr r1, _08019100 @ =gBattleMons\n\
- ldr r0, _08019104 @ =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _08019072\n\
- bl _08019F76\n\
+ ldr r1, _08019100 @ =gBattleMons\n\
+ ldr r0, _08019104 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08019072\n\
+ bl _08019F76\n\
_08019072:\n\
- ldr r0, _08019108 @ =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08019084\n\
- bl _08019F76\n\
+ ldr r0, _08019108 @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08019084\n\
+ bl _08019F76\n\
_08019084:\n\
- ldr r2, _0801910C @ =gSpecialStatuses\n\
- ldr r0, _08019110 @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _080190AC\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _080190AC\n\
- bl _08019F76\n\
+ ldr r2, _0801910C @ =gSpecialStatuses\n\
+ ldr r0, _08019110 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080190AC\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080190AC\n\
+ bl _08019F76\n\
_080190AC:\n\
- ldr r1, _08019114 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080190C4\n\
- bl _08019F76\n\
+ ldr r1, _08019114 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080190C4\n\
+ bl _08019F76\n\
_080190C4:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _080190DC\n\
- bl _08019F76\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _080190DC\n\
+ bl _08019F76\n\
_080190DC:\n\
- ldr r1, _08019118 @ =gBattleCommunication\n\
- movs r0, 0x42\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _0801911C @ =gBattlescriptCurrInstr\n\
- ldr r0, _08019120 @ =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, _08019124 @ =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ ldr r1, _08019118 @ =gBattleCommunication\n\
+ movs r0, 0x42\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _0801911C @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019120 @ =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, _08019124 @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_080190FC: .4byte gBattleMoveFlags\n\
_08019100: .4byte gBattleMons\n\
_08019104: .4byte gBankAttacker\n\
@@ -3878,91 +3878,91 @@ _0801911C: .4byte gBattlescriptCurrInstr\n\
_08019120: .4byte BattleScript_ApplySecondaryEffect\n\
_08019124: .4byte gHitMarker\n\
_08019128:\n\
- ldr r0, _080191D8 @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08019138\n\
- bl _08019F76\n\
+ ldr r0, _080191D8 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08019138\n\
+ bl _08019F76\n\
_08019138:\n\
- ldr r1, _080191DC @ =gBattleMons\n\
- ldr r0, _080191E0 @ =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _0801914E\n\
- bl _08019F76\n\
+ ldr r1, _080191DC @ =gBattleMons\n\
+ ldr r0, _080191E0 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _0801914E\n\
+ bl _08019F76\n\
_0801914E:\n\
- ldr r0, _080191E4 @ =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08019160\n\
- bl _08019F76\n\
+ ldr r0, _080191E4 @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08019160\n\
+ bl _08019F76\n\
_08019160:\n\
- ldr r2, _080191E8 @ =gSpecialStatuses\n\
- ldr r0, _080191EC @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08019188\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08019188\n\
- bl _08019F76\n\
+ ldr r2, _080191E8 @ =gSpecialStatuses\n\
+ ldr r0, _080191EC @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08019188\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08019188\n\
+ bl _08019F76\n\
_08019188:\n\
- ldr r1, _080191F0 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080191A0\n\
- bl _08019F76\n\
+ ldr r1, _080191F0 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080191A0\n\
+ bl _08019F76\n\
_080191A0:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _080191B8\n\
- bl _08019F76\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _080191B8\n\
+ bl _08019F76\n\
_080191B8:\n\
- ldr r1, _080191F4 @ =gBattleCommunication\n\
- movs r0, 0x45\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _080191F8 @ =gBattlescriptCurrInstr\n\
- ldr r0, _080191FC @ =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, _08019200 @ =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ ldr r1, _080191F4 @ =gBattleCommunication\n\
+ movs r0, 0x45\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _080191F8 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _080191FC @ =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, _08019200 @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_080191D8: .4byte gBattleMoveFlags\n\
_080191DC: .4byte gBattleMons\n\
_080191E0: .4byte gBankAttacker\n\
@@ -3975,91 +3975,91 @@ _080191F8: .4byte gBattlescriptCurrInstr\n\
_080191FC: .4byte BattleScript_ApplySecondaryEffect\n\
_08019200: .4byte gHitMarker\n\
_08019204:\n\
- ldr r0, _080192B4 @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08019214\n\
- bl _08019F76\n\
+ ldr r0, _080192B4 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08019214\n\
+ bl _08019F76\n\
_08019214:\n\
- ldr r1, _080192B8 @ =gBattleMons\n\
- ldr r0, _080192BC @ =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _0801922A\n\
- bl _08019F76\n\
+ ldr r1, _080192B8 @ =gBattleMons\n\
+ ldr r0, _080192BC @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _0801922A\n\
+ bl _08019F76\n\
_0801922A:\n\
- ldr r0, _080192C0 @ =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _0801923C\n\
- bl _08019F76\n\
+ ldr r0, _080192C0 @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _0801923C\n\
+ bl _08019F76\n\
_0801923C:\n\
- ldr r1, _080192C4 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08019254\n\
- bl _08019F76\n\
+ ldr r1, _080192C4 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08019254\n\
+ bl _08019F76\n\
_08019254:\n\
- ldr r2, _080192C8 @ =gSpecialStatuses\n\
- ldr r0, _080192CC @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _0801927C\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _0801927C\n\
- bl _08019F76\n\
+ ldr r2, _080192C8 @ =gSpecialStatuses\n\
+ ldr r0, _080192CC @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _0801927C\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _0801927C\n\
+ bl _08019F76\n\
_0801927C:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08019294\n\
- bl _08019F76\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _08019294\n\
+ bl _08019F76\n\
_08019294:\n\
- ldr r1, _080192D0 @ =gBattleCommunication\n\
- movs r0, 0x43\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _080192D4 @ =gBattlescriptCurrInstr\n\
- ldr r0, _080192D8 @ =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, _080192DC @ =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ ldr r1, _080192D0 @ =gBattleCommunication\n\
+ movs r0, 0x43\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _080192D4 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _080192D8 @ =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, _080192DC @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_080192B4: .4byte gBattleMoveFlags\n\
_080192B8: .4byte gBattleMons\n\
_080192BC: .4byte gBankAttacker\n\
@@ -4072,159 +4072,159 @@ _080192D4: .4byte gBattlescriptCurrInstr\n\
_080192D8: .4byte BattleScript_ApplySecondaryEffect\n\
_080192DC: .4byte gHitMarker\n\
_080192E0:\n\
- ldr r0, _08019420 @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080192F0\n\
- bl _08019F76\n\
+ ldr r0, _08019420 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080192F0\n\
+ bl _08019F76\n\
_080192F0:\n\
- ldr r5, _08019424 @ =gBattleMons\n\
- ldr r7, _08019428 @ =gBankAttacker\n\
- ldrb r1, [r7]\n\
- movs r6, 0x58\n\
- adds r0, r1, 0\n\
- muls r0, r6\n\
- adds r0, r5\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _08019308\n\
- bl _08019F76\n\
+ ldr r5, _08019424 @ =gBattleMons\n\
+ ldr r7, _08019428 @ =gBankAttacker\n\
+ ldrb r1, [r7]\n\
+ movs r6, 0x58\n\
+ adds r0, r1, 0\n\
+ muls r0, r6\n\
+ adds r0, r5\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08019308\n\
+ bl _08019F76\n\
_08019308:\n\
- ldr r0, _0801942C @ =gProtectStructs\n\
- lsls r1, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _0801931A\n\
- bl _08019F76\n\
+ ldr r0, _0801942C @ =gProtectStructs\n\
+ lsls r1, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _0801931A\n\
+ bl _08019F76\n\
_0801931A:\n\
- ldr r1, _08019430 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08019332\n\
- bl _08019F76\n\
+ ldr r1, _08019430 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08019332\n\
+ bl _08019F76\n\
_08019332:\n\
- ldr r3, _08019434 @ =gSpecialStatuses\n\
- ldr r0, _08019438 @ =gBankTarget\n\
- mov r8, r0\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r2, r0, 2\n\
- adds r0, r3, 0\n\
- adds r0, 0x8\n\
- adds r0, r2, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _0801935C\n\
- adds r0, r3, 0\n\
- adds r0, 0xC\n\
- adds r0, r2, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _0801935C\n\
- bl _08019F76\n\
+ ldr r3, _08019434 @ =gSpecialStatuses\n\
+ ldr r0, _08019438 @ =gBankTarget\n\
+ mov r8, r0\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r2, r0, 2\n\
+ adds r0, r3, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r2, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _0801935C\n\
+ adds r0, r3, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r2, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _0801935C\n\
+ bl _08019F76\n\
_0801935C:\n\
- adds r0, r1, 0\n\
- muls r0, r6\n\
- adds r0, r5\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _0801936C\n\
- bl _08019F76\n\
+ adds r0, r1, 0\n\
+ muls r0, r6\n\
+ adds r0, r5\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _0801936C\n\
+ bl _08019F76\n\
_0801936C:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08019384\n\
- bl _08019F76\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _08019384\n\
+ bl _08019F76\n\
_08019384:\n\
- ldrb r0, [r7]\n\
- muls r0, r6\n\
- adds r0, r5\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0xC\n\
- bne _08019396\n\
- bl _08019F76\n\
+ ldrb r0, [r7]\n\
+ muls r0, r6\n\
+ adds r0, r5\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0xC\n\
+ bne _08019396\n\
+ bl _08019F76\n\
_08019396:\n\
- ldr r0, [sp, 0x8]\n\
- ldr r1, [sp, 0x10]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- adds r4, r0, 0\n\
- ldr r0, [sp, 0xC]\n\
- ldr r1, [sp, 0x14]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- lsls r4, 24\n\
- lsls r0, 24\n\
- cmp r4, r0\n\
- bne _080193B4\n\
- bl _08019F76\n\
+ ldr r0, [sp, 0x8]\n\
+ ldr r1, [sp, 0x10]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ adds r4, r0, 0\n\
+ ldr r0, [sp, 0xC]\n\
+ ldr r1, [sp, 0x14]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ lsls r4, 24\n\
+ lsls r0, 24\n\
+ cmp r4, r0\n\
+ bne _080193B4\n\
+ bl _08019F76\n\
_080193B4:\n\
- ldrb r0, [r7]\n\
- muls r0, r6\n\
- adds r4, r5, 0\n\
- adds r4, 0x50\n\
- adds r0, r4\n\
- ldr r0, [r0]\n\
- movs r1, 0xF0\n\
- lsls r1, 12\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080193CE\n\
- bl _08019F76\n\
+ ldrb r0, [r7]\n\
+ muls r0, r6\n\
+ adds r4, r5, 0\n\
+ adds r4, 0x50\n\
+ adds r0, r4\n\
+ ldr r0, [r0]\n\
+ movs r1, 0xF0\n\
+ lsls r1, 12\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080193CE\n\
+ bl _08019F76\n\
_080193CE:\n\
- ldr r0, [sp, 0x8]\n\
- ldr r1, [sp, 0x10]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0xFF\n\
- bne _080193E2\n\
- bl _08019F76\n\
+ ldr r0, [sp, 0x8]\n\
+ ldr r1, [sp, 0x10]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0xFF\n\
+ bne _080193E2\n\
+ bl _08019F76\n\
_080193E2:\n\
- ldr r0, [sp, 0xC]\n\
- ldr r1, [sp, 0x14]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0xFF\n\
- bne _080193F6\n\
- bl _08019F76\n\
+ ldr r0, [sp, 0xC]\n\
+ ldr r1, [sp, 0x14]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0xFF\n\
+ bne _080193F6\n\
+ bl _08019F76\n\
_080193F6:\n\
- ldrb r0, [r7]\n\
- adds r2, r0, 0\n\
- muls r2, r6\n\
- adds r2, r4\n\
- ldr r1, _0801943C @ =gBitTable\n\
- mov r3, r8\n\
- ldrb r0, [r3]\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldr r1, [r0]\n\
- lsls r1, 16\n\
- ldr r0, [r2]\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08019440 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08019444 @ =BattleScript_CuteCharmActivates\n\
- str r0, [r1]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ ldrb r0, [r7]\n\
+ adds r2, r0, 0\n\
+ muls r2, r6\n\
+ adds r2, r4\n\
+ ldr r1, _0801943C @ =gBitTable\n\
+ mov r3, r8\n\
+ ldrb r0, [r3]\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldr r1, [r0]\n\
+ lsls r1, 16\n\
+ ldr r0, [r2]\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019440 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019444 @ =BattleScript_CuteCharmActivates\n\
+ str r0, [r1]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08019420: .4byte gBattleMoveFlags\n\
_08019424: .4byte gBattleMons\n\
_08019428: .4byte gBankAttacker\n\
@@ -4236,347 +4236,347 @@ _0801943C: .4byte gBitTable\n\
_08019440: .4byte gBattlescriptCurrInstr\n\
_08019444: .4byte BattleScript_CuteCharmActivates\n\
_08019448:\n\
- movs r5, 0\n\
- mov r10, r5\n\
- ldr r0, _0801947C @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcc _08019458\n\
- bl _08019F76\n\
+ movs r5, 0\n\
+ mov r10, r5\n\
+ ldr r0, _0801947C @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcc _08019458\n\
+ bl _08019F76\n\
_08019458:\n\
- ldr r1, _08019480 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- adds r0, r1\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- subs r0, 0x7\n\
- adds r2, r1, 0\n\
- cmp r0, 0x41\n\
- bls _08019472\n\
- b _080196D6\n\
+ ldr r1, _08019480 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r0, r2, 0\n\
+ adds r0, r1\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ subs r0, 0x7\n\
+ adds r2, r1, 0\n\
+ cmp r0, 0x41\n\
+ bls _08019472\n\
+ b _080196D6\n\
_08019472:\n\
- lsls r0, 2\n\
- ldr r1, _08019484 @ =_08019488\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .align 2, 0\n\
+ lsls r0, 2\n\
+ ldr r1, _08019484 @ =_08019488\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
_0801947C: .4byte gNoOfAllBanks\n\
_08019480: .4byte gBattleMons\n\
_08019484: .4byte _08019488\n\
- .align 2, 0\n\
+ .align 2, 0\n\
_08019488:\n\
- .4byte _080195EC\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196B0\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _08019614\n\
- .4byte _080196D6\n\
- .4byte _08019590\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080195BC\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _08019680\n\
- .4byte _08019650\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _08019614\n\
+ .4byte _080195EC\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196B0\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _08019614\n\
+ .4byte _080196D6\n\
+ .4byte _08019590\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080195BC\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _08019680\n\
+ .4byte _08019650\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _08019614\n\
_08019590:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- ldr r1, _080195B0 @ =0x00000f88\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080195AA\n\
- b _080196D6\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ ldr r1, _080195B0 @ =0x00000f88\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080195AA\n\
+ b _080196D6\n\
_080195AA:\n\
- ldr r0, _080195B4 @ =gBattleTextBuff1\n\
- ldr r1, _080195B8 @ =gStatusConditionString_PoisonJpn\n\
- b _0801969C\n\
- .align 2, 0\n\
+ ldr r0, _080195B4 @ =gBattleTextBuff1\n\
+ ldr r1, _080195B8 @ =gStatusConditionString_PoisonJpn\n\
+ b _0801969C\n\
+ .align 2, 0\n\
_080195B0: .4byte 0x00000f88\n\
_080195B4: .4byte gBattleTextBuff1\n\
_080195B8: .4byte gStatusConditionString_PoisonJpn\n\
_080195BC:\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080195D6\n\
- b _080196D6\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r0, r1, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080195D6\n\
+ b _080196D6\n\
_080195D6:\n\
- ldr r0, _080195E4 @ =gBattleTextBuff1\n\
- ldr r1, _080195E8 @ =gStatusConditionString_ConfusionJpn\n\
- bl StringCopy\n\
- movs r2, 0x2\n\
- mov r9, r2\n\
- b _080196DC\n\
- .align 2, 0\n\
+ ldr r0, _080195E4 @ =gBattleTextBuff1\n\
+ ldr r1, _080195E8 @ =gStatusConditionString_ConfusionJpn\n\
+ bl StringCopy\n\
+ movs r2, 0x2\n\
+ mov r9, r2\n\
+ b _080196DC\n\
+ .align 2, 0\n\
_080195E4: .4byte gBattleTextBuff1\n\
_080195E8: .4byte gStatusConditionString_ConfusionJpn\n\
_080195EC:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080196D6\n\
- ldr r0, _0801960C @ =gBattleTextBuff1\n\
- ldr r1, _08019610 @ =gStatusConditionString_ParalysisJpn\n\
- b _0801969C\n\
- .align 2, 0\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ ldr r0, _0801960C @ =gBattleTextBuff1\n\
+ ldr r1, _08019610 @ =gStatusConditionString_ParalysisJpn\n\
+ b _0801969C\n\
+ .align 2, 0\n\
_0801960C: .4byte gBattleTextBuff1\n\
_08019610: .4byte gStatusConditionString_ParalysisJpn\n\
_08019614:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r2, 0\n\
- adds r0, 0x4C\n\
- adds r0, r3, r0\n\
- ldr r0, [r0]\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080196D6\n\
- adds r2, 0x50\n\
- adds r2, r3, r2\n\
- ldr r0, [r2]\n\
- ldr r1, _08019644 @ =0xf7ffffff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- ldr r0, _08019648 @ =gBattleTextBuff1\n\
- ldr r1, _0801964C @ =gStatusConditionString_SleepJpn\n\
- bl StringCopy\n\
- movs r0, 0x1\n\
- mov r9, r0\n\
- b _080196DC\n\
- .align 2, 0\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x4C\n\
+ adds r0, r3, r0\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ adds r2, 0x50\n\
+ adds r2, r3, r2\n\
+ ldr r0, [r2]\n\
+ ldr r1, _08019644 @ =0xf7ffffff\n\
+ ands r0, r1\n\
+ str r0, [r2]\n\
+ ldr r0, _08019648 @ =gBattleTextBuff1\n\
+ ldr r1, _0801964C @ =gStatusConditionString_SleepJpn\n\
+ bl StringCopy\n\
+ movs r0, 0x1\n\
+ mov r9, r0\n\
+ b _080196DC\n\
+ .align 2, 0\n\
_08019644: .4byte 0xf7ffffff\n\
_08019648: .4byte gBattleTextBuff1\n\
_0801964C: .4byte gStatusConditionString_SleepJpn\n\
_08019650:\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080196D6\n\
- ldr r0, _08019678 @ =gBattleTextBuff1\n\
- ldr r1, _0801967C @ =gStatusConditionString_BurnJpn\n\
- bl StringCopy\n\
- movs r2, 0x1\n\
- mov r9, r2\n\
- b _080196DC\n\
- .align 2, 0\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r0, r1, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ ldr r0, _08019678 @ =gBattleTextBuff1\n\
+ ldr r1, _0801967C @ =gStatusConditionString_BurnJpn\n\
+ bl StringCopy\n\
+ movs r2, 0x1\n\
+ mov r9, r2\n\
+ b _080196DC\n\
+ .align 2, 0\n\
_08019678: .4byte gBattleTextBuff1\n\
_0801967C: .4byte gStatusConditionString_BurnJpn\n\
_08019680:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x20\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080196D6\n\
- ldr r0, _080196A8 @ =gBattleTextBuff1\n\
- ldr r1, _080196AC @ =gStatusConditionString_IceJpn\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x20\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ ldr r0, _080196A8 @ =gBattleTextBuff1\n\
+ ldr r1, _080196AC @ =gStatusConditionString_IceJpn\n\
_0801969C:\n\
- bl StringCopy\n\
- movs r5, 0x1\n\
- mov r9, r5\n\
- b _080196DC\n\
- .align 2, 0\n\
+ bl StringCopy\n\
+ movs r5, 0x1\n\
+ mov r9, r5\n\
+ b _080196DC\n\
+ .align 2, 0\n\
_080196A8: .4byte gBattleTextBuff1\n\
_080196AC: .4byte gStatusConditionString_IceJpn\n\
_080196B0:\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0xF0\n\
- lsls r1, 12\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080196D6\n\
- ldr r0, _080196EC @ =gBattleTextBuff1\n\
- ldr r1, _080196F0 @ =gStatusConditionString_LoveJpn\n\
- bl StringCopy\n\
- movs r2, 0x3\n\
- mov r9, r2\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r0, r1, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0xF0\n\
+ lsls r1, 12\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ ldr r0, _080196EC @ =gBattleTextBuff1\n\
+ ldr r1, _080196F0 @ =gStatusConditionString_LoveJpn\n\
+ bl StringCopy\n\
+ movs r2, 0x3\n\
+ mov r9, r2\n\
_080196D6:\n\
- mov r3, r9\n\
- cmp r3, 0\n\
- beq _08019798\n\
+ mov r3, r9\n\
+ cmp r3, 0\n\
+ beq _08019798\n\
_080196DC:\n\
- mov r5, r9\n\
- cmp r5, 0x2\n\
- beq _08019710\n\
- cmp r5, 0x2\n\
- bgt _080196F4\n\
- cmp r5, 0x1\n\
- beq _080196FC\n\
- b _0801973C\n\
- .align 2, 0\n\
+ mov r5, r9\n\
+ cmp r5, 0x2\n\
+ beq _08019710\n\
+ cmp r5, 0x2\n\
+ bgt _080196F4\n\
+ cmp r5, 0x1\n\
+ beq _080196FC\n\
+ b _0801973C\n\
+ .align 2, 0\n\
_080196EC: .4byte gBattleTextBuff1\n\
_080196F0: .4byte gStatusConditionString_LoveJpn\n\
_080196F4:\n\
- mov r0, r9\n\
- cmp r0, 0x3\n\
- beq _08019728\n\
- b _0801973C\n\
+ mov r0, r9\n\
+ cmp r0, 0x3\n\
+ beq _08019728\n\
+ b _0801973C\n\
_080196FC:\n\
- ldr r1, _0801970C @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r1, 0x4C\n\
- adds r2, r1\n\
- movs r0, 0\n\
- b _0801973A\n\
- .align 2, 0\n\
+ ldr r1, _0801970C @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r1, 0x4C\n\
+ adds r2, r1\n\
+ movs r0, 0\n\
+ b _0801973A\n\
+ .align 2, 0\n\
_0801970C: .4byte gBattleMons\n\
_08019710:\n\
- ldr r1, _08019724 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r1, 0x50\n\
- adds r2, r1\n\
- ldr r0, [r2]\n\
- movs r1, 0x8\n\
- negs r1, r1\n\
- b _08019738\n\
- .align 2, 0\n\
+ ldr r1, _08019724 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r1, 0x50\n\
+ adds r2, r1\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x8\n\
+ negs r1, r1\n\
+ b _08019738\n\
+ .align 2, 0\n\
_08019724: .4byte gBattleMons\n\
_08019728:\n\
- ldr r1, _08019778 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r1, 0x50\n\
- adds r2, r1\n\
- ldr r0, [r2]\n\
- ldr r1, _0801977C @ =0xfff0ffff\n\
+ ldr r1, _08019778 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r1, 0x50\n\
+ adds r2, r1\n\
+ ldr r0, [r2]\n\
+ ldr r1, _0801977C @ =0xfff0ffff\n\
_08019738:\n\
- ands r0, r1\n\
+ ands r0, r1\n\
_0801973A:\n\
- str r0, [r2]\n\
+ str r0, [r2]\n\
_0801973C:\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08019780 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08019784 @ =gUnknown_081D9956\n\
- str r0, [r1]\n\
- ldr r0, _08019788 @ =0x02000000\n\
- ldr r1, _0801978C @ =0x00016003\n\
- adds r0, r1\n\
- mov r2, r10\n\
- strb r2, [r0]\n\
- ldr r4, _08019790 @ =gActiveBank\n\
- strb r2, [r4]\n\
- ldrb r1, [r4]\n\
- movs r0, 0x58\n\
- muls r0, r1\n\
- ldr r1, _08019794 @ =gUnknown_02024ACC\n\
- adds r0, r1\n\
- str r0, [sp]\n\
- movs r0, 0\n\
- movs r1, 0x28\n\
- movs r2, 0\n\
- movs r3, 0x4\n\
- bl EmitSetAttributes\n\
- ldrb r0, [r4]\n\
- bl MarkBufferBankForExecution\n\
- bl _08019F92\n\
- .align 2, 0\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019780 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019784 @ =gUnknown_081D9956\n\
+ str r0, [r1]\n\
+ ldr r0, _08019788 @ =0x02000000\n\
+ ldr r1, _0801978C @ =0x00016003\n\
+ adds r0, r1\n\
+ mov r2, r10\n\
+ strb r2, [r0]\n\
+ ldr r4, _08019790 @ =gActiveBank\n\
+ strb r2, [r4]\n\
+ ldrb r1, [r4]\n\
+ movs r0, 0x58\n\
+ muls r0, r1\n\
+ ldr r1, _08019794 @ =gUnknown_02024ACC\n\
+ adds r0, r1\n\
+ str r0, [sp]\n\
+ movs r0, 0\n\
+ movs r1, 0x28\n\
+ movs r2, 0\n\
+ movs r3, 0x4\n\
+ bl EmitSetAttributes\n\
+ ldrb r0, [r4]\n\
+ bl MarkBufferBankForExecution\n\
+ bl _08019F92\n\
+ .align 2, 0\n\
_08019778: .4byte gBattleMons\n\
_0801977C: .4byte 0xfff0ffff\n\
_08019780: .4byte gBattlescriptCurrInstr\n\
@@ -4586,112 +4586,112 @@ _0801978C: .4byte 0x00016003\n\
_08019790: .4byte gActiveBank\n\
_08019794: .4byte gUnknown_02024ACC\n\
_08019798:\n\
- mov r0, r10\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- ldr r0, _080197B0 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcs _080197AC\n\
- b _08019458\n\
+ mov r0, r10\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ ldr r0, _080197B0 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcs _080197AC\n\
+ b _08019458\n\
_080197AC:\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_080197B0: .4byte gNoOfAllBanks\n\
_080197B4:\n\
- movs r3, 0\n\
- mov r10, r3\n\
- ldr r0, _080197FC @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcc _080197C2\n\
- b _08019F76\n\
+ movs r3, 0\n\
+ mov r10, r3\n\
+ ldr r0, _080197FC @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcc _080197C2\n\
+ b _08019F76\n\
_080197C2:\n\
- ldr r4, _08019800 @ =gBattleMons\n\
+ ldr r4, _08019800 @ =gBattleMons\n\
_080197C4:\n\
- movs r0, 0x58\n\
- mov r5, r10\n\
- muls r5, r0\n\
- adds r0, r5, 0\n\
- adds r0, r4\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x3B\n\
- bne _080197E8\n\
- mov r0, r10\n\
- bl CastformDataTypeChange\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- cmp r0, 0\n\
- beq _080197E8\n\
- b _08019E40\n\
+ movs r0, 0x58\n\
+ mov r5, r10\n\
+ muls r5, r0\n\
+ adds r0, r5, 0\n\
+ adds r0, r4\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x3B\n\
+ bne _080197E8\n\
+ mov r0, r10\n\
+ bl CastformDataTypeChange\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ cmp r0, 0\n\
+ beq _080197E8\n\
+ b _08019E40\n\
_080197E8:\n\
- mov r0, r10\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- ldr r0, _080197FC @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcc _080197C4\n\
- b _08019F76\n\
- .align 2, 0\n\
+ mov r0, r10\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ ldr r0, _080197FC @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcc _080197C4\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_080197FC: .4byte gNoOfAllBanks\n\
_08019800: .4byte gBattleMons\n\
_08019804:\n\
- mov r1, r8\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x1C\n\
- beq _0801980E\n\
- b _08019F76\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x1C\n\
+ beq _0801980E\n\
+ b _08019F76\n\
_0801980E:\n\
- ldr r4, _08019860 @ =gHitMarker\n\
- ldr r1, [r4]\n\
- movs r0, 0x80\n\
- lsls r0, 7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801981E\n\
- b _08019F76\n\
+ ldr r4, _08019860 @ =gHitMarker\n\
+ ldr r1, [r4]\n\
+ movs r0, 0x80\n\
+ lsls r0, 7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801981E\n\
+ b _08019F76\n\
_0801981E:\n\
- ldr r0, _08019864 @ =0xffffbfff\n\
- ands r1, r0\n\
- str r1, [r4]\n\
- ldr r3, _08019868 @ =0x000160ca\n\
- adds r2, r7, r3\n\
- ldrb r1, [r2]\n\
- movs r0, 0x3F\n\
- ands r0, r1\n\
- strb r0, [r2]\n\
- cmp r0, 0x6\n\
- bne _08019838\n\
- movs r0, 0x2\n\
- strb r0, [r2]\n\
+ ldr r0, _08019864 @ =0xffffbfff\n\
+ ands r1, r0\n\
+ str r1, [r4]\n\
+ ldr r3, _08019868 @ =0x000160ca\n\
+ adds r2, r7, r3\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0x3F\n\
+ ands r0, r1\n\
+ strb r0, [r2]\n\
+ cmp r0, 0x6\n\
+ bne _08019838\n\
+ movs r0, 0x2\n\
+ strb r0, [r2]\n\
_08019838:\n\
- ldr r1, _0801986C @ =gBattleCommunication\n\
- ldrb r0, [r2]\n\
- adds r0, 0x40\n\
- strb r0, [r1, 0x3]\n\
- ldr r0, _08019870 @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- ldr r5, _08019874 @ =0x00016003\n\
- adds r0, r7, r5\n\
- strb r1, [r0]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08019878 @ =gBattlescriptCurrInstr\n\
- ldr r0, _0801987C @ =BattleScript_SynchronizeActivates\n\
- str r0, [r1]\n\
- ldr r0, [r4]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r4]\n\
- b _08019F22\n\
- .align 2, 0\n\
+ ldr r1, _0801986C @ =gBattleCommunication\n\
+ ldrb r0, [r2]\n\
+ adds r0, 0x40\n\
+ strb r0, [r1, 0x3]\n\
+ ldr r0, _08019870 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ ldr r5, _08019874 @ =0x00016003\n\
+ adds r0, r7, r5\n\
+ strb r1, [r0]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019878 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _0801987C @ =BattleScript_SynchronizeActivates\n\
+ str r0, [r1]\n\
+ ldr r0, [r4]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r4]\n\
+ b _08019F22\n\
+ .align 2, 0\n\
_08019860: .4byte gHitMarker\n\
_08019864: .4byte 0xffffbfff\n\
_08019868: .4byte 0x000160ca\n\
@@ -4701,54 +4701,54 @@ _08019874: .4byte 0x00016003\n\
_08019878: .4byte gBattlescriptCurrInstr\n\
_0801987C: .4byte BattleScript_SynchronizeActivates\n\
_08019880:\n\
- mov r1, r8\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x1C\n\
- beq _0801988A\n\
- b _08019F76\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x1C\n\
+ beq _0801988A\n\
+ b _08019F76\n\
_0801988A:\n\
- ldr r4, _080198DC @ =gHitMarker\n\
- ldr r1, [r4]\n\
- movs r0, 0x80\n\
- lsls r0, 7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801989A\n\
- b _08019F76\n\
+ ldr r4, _080198DC @ =gHitMarker\n\
+ ldr r1, [r4]\n\
+ movs r0, 0x80\n\
+ lsls r0, 7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801989A\n\
+ b _08019F76\n\
_0801989A:\n\
- ldr r0, _080198E0 @ =0xffffbfff\n\
- ands r1, r0\n\
- str r1, [r4]\n\
- ldr r3, _080198E4 @ =0x000160ca\n\
- adds r2, r7, r3\n\
- ldrb r1, [r2]\n\
- movs r0, 0x3F\n\
- ands r0, r1\n\
- strb r0, [r2]\n\
- cmp r0, 0x6\n\
- bne _080198B4\n\
- movs r0, 0x2\n\
- strb r0, [r2]\n\
+ ldr r0, _080198E0 @ =0xffffbfff\n\
+ ands r1, r0\n\
+ str r1, [r4]\n\
+ ldr r3, _080198E4 @ =0x000160ca\n\
+ adds r2, r7, r3\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0x3F\n\
+ ands r0, r1\n\
+ strb r0, [r2]\n\
+ cmp r0, 0x6\n\
+ bne _080198B4\n\
+ movs r0, 0x2\n\
+ strb r0, [r2]\n\
_080198B4:\n\
- ldr r1, _080198E8 @ =gBattleCommunication\n\
- ldrb r0, [r2]\n\
- strb r0, [r1, 0x3]\n\
- ldr r0, _080198EC @ =gBankAttacker\n\
- ldrb r1, [r0]\n\
- ldr r5, _080198F0 @ =0x00016003\n\
- adds r0, r7, r5\n\
- strb r1, [r0]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _080198F4 @ =gBattlescriptCurrInstr\n\
- ldr r0, _080198F8 @ =BattleScript_SynchronizeActivates\n\
- str r0, [r1]\n\
- ldr r0, [r4]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r4]\n\
- b _08019F22\n\
- .align 2, 0\n\
+ ldr r1, _080198E8 @ =gBattleCommunication\n\
+ ldrb r0, [r2]\n\
+ strb r0, [r1, 0x3]\n\
+ ldr r0, _080198EC @ =gBankAttacker\n\
+ ldrb r1, [r0]\n\
+ ldr r5, _080198F0 @ =0x00016003\n\
+ adds r0, r7, r5\n\
+ strb r1, [r0]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _080198F4 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _080198F8 @ =BattleScript_SynchronizeActivates\n\
+ str r0, [r1]\n\
+ ldr r0, [r4]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r4]\n\
+ b _08019F22\n\
+ .align 2, 0\n\
_080198DC: .4byte gHitMarker\n\
_080198E0: .4byte 0xffffbfff\n\
_080198E4: .4byte 0x000160ca\n\
@@ -4758,152 +4758,152 @@ _080198F0: .4byte 0x00016003\n\
_080198F4: .4byte gBattlescriptCurrInstr\n\
_080198F8: .4byte BattleScript_SynchronizeActivates\n\
_080198FC:\n\
- movs r4, 0\n\
- ldr r0, _08019934 @ =gNoOfAllBanks\n\
- ldrb r1, [r0]\n\
- cmp r4, r1\n\
- blt _08019908\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019934 @ =gNoOfAllBanks\n\
+ ldrb r1, [r0]\n\
+ cmp r4, r1\n\
+ blt _08019908\n\
+ b _08019F76\n\
_08019908:\n\
- ldr r0, _08019938 @ =gBattleMons\n\
- adds r5, r1, 0\n\
- ldr r2, _0801993C @ =gStatuses3\n\
- adds r3, r0, 0\n\
- adds r3, 0x20\n\
- movs r6, 0x80\n\
- lsls r6, 12\n\
+ ldr r0, _08019938 @ =gBattleMons\n\
+ adds r5, r1, 0\n\
+ ldr r2, _0801993C @ =gStatuses3\n\
+ adds r3, r0, 0\n\
+ adds r3, 0x20\n\
+ movs r6, 0x80\n\
+ lsls r6, 12\n\
_08019916:\n\
- ldrb r1, [r3]\n\
- cmp r1, 0x16\n\
- bne _08019926\n\
- ldr r0, [r2]\n\
- ands r0, r6\n\
- cmp r0, 0\n\
- beq _08019926\n\
- b _08019E6C\n\
+ ldrb r1, [r3]\n\
+ cmp r1, 0x16\n\
+ bne _08019926\n\
+ ldr r0, [r2]\n\
+ ands r0, r6\n\
+ cmp r0, 0\n\
+ beq _08019926\n\
+ b _08019E6C\n\
_08019926:\n\
- adds r2, 0x4\n\
- adds r3, 0x58\n\
- adds r4, 0x1\n\
- cmp r4, r5\n\
- blt _08019916\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r2, 0x4\n\
+ adds r3, 0x58\n\
+ adds r4, 0x1\n\
+ cmp r4, r5\n\
+ blt _08019916\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019934: .4byte gNoOfAllBanks\n\
_08019938: .4byte gBattleMons\n\
_0801993C: .4byte gStatuses3\n\
_08019940:\n\
- movs r4, 0\n\
- ldr r0, _08019A1C @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _0801994C\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019A1C @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _0801994C\n\
+ b _08019F76\n\
_0801994C:\n\
- ldr r0, _08019A20 @ =gActiveBank\n\
- mov r8, r0\n\
- ldr r1, _08019A24 @ =gBattleMons\n\
- adds r1, 0x20\n\
- str r1, [sp, 0x1C]\n\
- movs r2, 0\n\
- str r2, [sp, 0x20]\n\
+ ldr r0, _08019A20 @ =gActiveBank\n\
+ mov r8, r0\n\
+ ldr r1, _08019A24 @ =gBattleMons\n\
+ adds r1, 0x20\n\
+ str r1, [sp, 0x1C]\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x20]\n\
_0801995A:\n\
- ldr r3, [sp, 0x1C]\n\
- ldrb r0, [r3]\n\
- cmp r0, 0x24\n\
- beq _08019964\n\
- b _08019AF6\n\
+ ldr r3, [sp, 0x1C]\n\
+ ldrb r0, [r3]\n\
+ cmp r0, 0x24\n\
+ beq _08019964\n\
+ b _08019AF6\n\
_08019964:\n\
- ldr r0, _08019A28 @ =gStatuses3\n\
- ldr r5, [sp, 0x20]\n\
- adds r0, r5, r0\n\
- ldr r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 13\n\
- ands r1, r0\n\
- str r5, [sp, 0x18]\n\
- cmp r1, 0\n\
- bne _0801997A\n\
- b _08019AF6\n\
+ ldr r0, _08019A28 @ =gStatuses3\n\
+ ldr r5, [sp, 0x20]\n\
+ adds r0, r5, r0\n\
+ ldr r1, [r0]\n\
+ movs r0, 0x80\n\
+ lsls r0, 13\n\
+ ands r1, r0\n\
+ str r5, [sp, 0x18]\n\
+ cmp r1, 0\n\
+ bne _0801997A\n\
+ b _08019AF6\n\
_0801997A:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankIdentity\n\
- movs r1, 0x1\n\
- adds r5, r0, 0\n\
- eors r5, r1\n\
- ands r5, r1\n\
- adds r0, r5, 0\n\
- bl GetBankByPlayerAI\n\
- lsls r0, 24\n\
- lsrs r6, r0, 24\n\
- adds r0, r5, 0x2\n\
- bl GetBankByPlayerAI\n\
- lsls r0, 24\n\
- lsrs r7, r0, 24\n\
- ldr r0, _08019A2C @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r2, 0x1\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080199AE\n\
- b _08019ABC\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankIdentity\n\
+ movs r1, 0x1\n\
+ adds r5, r0, 0\n\
+ eors r5, r1\n\
+ ands r5, r1\n\
+ adds r0, r5, 0\n\
+ bl GetBankByPlayerAI\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ adds r0, r5, 0x2\n\
+ bl GetBankByPlayerAI\n\
+ lsls r0, 24\n\
+ lsrs r7, r0, 24\n\
+ ldr r0, _08019A2C @ =gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ movs r2, 0x1\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080199AE\n\
+ b _08019ABC\n\
_080199AE:\n\
- movs r1, 0x58\n\
- adds r0, r6, 0\n\
- muls r0, r1\n\
- ldr r3, _08019A24 @ =gBattleMons\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08019A78\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08019A34\n\
- movs r1, 0x58\n\
- adds r0, r7, 0\n\
- muls r0, r1\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08019A34\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08019A34\n\
- str r2, [sp, 0x24]\n\
- bl Random\n\
- ldr r2, [sp, 0x24]\n\
- adds r1, r2, 0\n\
- ands r1, r0\n\
- lsls r1, 1\n\
- orrs r5, r1\n\
- adds r0, r5, 0\n\
- bl GetBankByPlayerAI\n\
- mov r2, r8\n\
- strb r0, [r2]\n\
- ldrb r0, [r2]\n\
- movs r3, 0x58\n\
- muls r0, r3\n\
- ldr r5, _08019A24 @ =gBattleMons\n\
- adds r0, r5\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- ldr r1, [sp, 0x1C]\n\
- strb r0, [r1]\n\
- ldrb r0, [r2]\n\
- muls r0, r3\n\
- adds r0, r5\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- ldr r2, _08019A30 @ =gLastUsedAbility\n\
- strb r0, [r2]\n\
- b _08019AE4\n\
- .align 2, 0\n\
+ movs r1, 0x58\n\
+ adds r0, r6, 0\n\
+ muls r0, r1\n\
+ ldr r3, _08019A24 @ =gBattleMons\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08019A78\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019A34\n\
+ movs r1, 0x58\n\
+ adds r0, r7, 0\n\
+ muls r0, r1\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08019A34\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019A34\n\
+ str r2, [sp, 0x24]\n\
+ bl Random\n\
+ ldr r2, [sp, 0x24]\n\
+ adds r1, r2, 0\n\
+ ands r1, r0\n\
+ lsls r1, 1\n\
+ orrs r5, r1\n\
+ adds r0, r5, 0\n\
+ bl GetBankByPlayerAI\n\
+ mov r2, r8\n\
+ strb r0, [r2]\n\
+ ldrb r0, [r2]\n\
+ movs r3, 0x58\n\
+ muls r0, r3\n\
+ ldr r5, _08019A24 @ =gBattleMons\n\
+ adds r0, r5\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ ldr r1, [sp, 0x1C]\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r2]\n\
+ muls r0, r3\n\
+ adds r0, r5\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ ldr r2, _08019A30 @ =gLastUsedAbility\n\
+ strb r0, [r2]\n\
+ b _08019AE4\n\
+ .align 2, 0\n\
_08019A1C: .4byte gNoOfAllBanks\n\
_08019A20: .4byte gActiveBank\n\
_08019A24: .4byte gBattleMons\n\
@@ -4911,609 +4911,609 @@ _08019A28: .4byte gStatuses3\n\
_08019A2C: .4byte gBattleTypeFlags\n\
_08019A30: .4byte gLastUsedAbility\n\
_08019A34:\n\
- ldr r3, _08019A74 @ =gBattleMons\n\
- movs r2, 0x58\n\
- adds r0, r6, 0\n\
- muls r0, r2\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08019A78\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08019A78\n\
- mov r5, r8\n\
- strb r6, [r5]\n\
- adds r1, r4, 0\n\
- muls r1, r2\n\
- adds r1, r3\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r1, 0x20\n\
- strb r0, [r1]\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- b _08019AE0\n\
- .align 2, 0\n\
+ ldr r3, _08019A74 @ =gBattleMons\n\
+ movs r2, 0x58\n\
+ adds r0, r6, 0\n\
+ muls r0, r2\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08019A78\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019A78\n\
+ mov r5, r8\n\
+ strb r6, [r5]\n\
+ adds r1, r4, 0\n\
+ muls r1, r2\n\
+ adds r1, r3\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r1, 0x20\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ b _08019AE0\n\
+ .align 2, 0\n\
_08019A74: .4byte gBattleMons\n\
_08019A78:\n\
- ldr r3, _08019AB8 @ =gBattleMons\n\
- movs r2, 0x58\n\
- adds r0, r7, 0\n\
- muls r0, r2\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08019AEE\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08019AEE\n\
- mov r5, r8\n\
- strb r7, [r5]\n\
- adds r1, r4, 0\n\
- muls r1, r2\n\
- adds r1, r3\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r1, 0x20\n\
- strb r0, [r1]\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- b _08019AE0\n\
- .align 2, 0\n\
+ ldr r3, _08019AB8 @ =gBattleMons\n\
+ movs r2, 0x58\n\
+ adds r0, r7, 0\n\
+ muls r0, r2\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08019AEE\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019AEE\n\
+ mov r5, r8\n\
+ strb r7, [r5]\n\
+ adds r1, r4, 0\n\
+ muls r1, r2\n\
+ adds r1, r3\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r1, 0x20\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ b _08019AE0\n\
+ .align 2, 0\n\
_08019AB8: .4byte gBattleMons\n\
_08019ABC:\n\
- mov r2, r8\n\
- strb r6, [r2]\n\
- movs r3, 0x58\n\
- adds r0, r6, 0\n\
- muls r0, r3\n\
- ldr r5, _08019B10 @ =gBattleMons\n\
- adds r0, r5\n\
- adds r2, r0, 0\n\
- adds r2, 0x20\n\
- ldrb r1, [r2]\n\
- cmp r1, 0\n\
- beq _08019AEE\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- beq _08019AEE\n\
- ldr r0, [sp, 0x1C]\n\
- strb r1, [r0]\n\
- ldrb r0, [r2]\n\
+ mov r2, r8\n\
+ strb r6, [r2]\n\
+ movs r3, 0x58\n\
+ adds r0, r6, 0\n\
+ muls r0, r3\n\
+ ldr r5, _08019B10 @ =gBattleMons\n\
+ adds r0, r5\n\
+ adds r2, r0, 0\n\
+ adds r2, 0x20\n\
+ ldrb r1, [r2]\n\
+ cmp r1, 0\n\
+ beq _08019AEE\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019AEE\n\
+ ldr r0, [sp, 0x1C]\n\
+ strb r1, [r0]\n\
+ ldrb r0, [r2]\n\
_08019AE0:\n\
- ldr r1, _08019B14 @ =gLastUsedAbility\n\
- strb r0, [r1]\n\
+ ldr r1, _08019B14 @ =gLastUsedAbility\n\
+ strb r0, [r1]\n\
_08019AE4:\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019AEE:\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- beq _08019AF6\n\
- b _08019E88\n\
+ mov r2, r9\n\
+ cmp r2, 0\n\
+ beq _08019AF6\n\
+ b _08019E88\n\
_08019AF6:\n\
- ldr r3, [sp, 0x1C]\n\
- adds r3, 0x58\n\
- str r3, [sp, 0x1C]\n\
- ldr r5, [sp, 0x20]\n\
- adds r5, 0x4\n\
- str r5, [sp, 0x20]\n\
- adds r4, 0x1\n\
- ldr r0, _08019B18 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- bge _08019B0E\n\
- b _0801995A\n\
+ ldr r3, [sp, 0x1C]\n\
+ adds r3, 0x58\n\
+ str r3, [sp, 0x1C]\n\
+ ldr r5, [sp, 0x20]\n\
+ adds r5, 0x4\n\
+ str r5, [sp, 0x20]\n\
+ adds r4, 0x1\n\
+ ldr r0, _08019B18 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ bge _08019B0E\n\
+ b _0801995A\n\
_08019B0E:\n\
- b _08019F76\n\
- .align 2, 0\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019B10: .4byte gBattleMons\n\
_08019B14: .4byte gLastUsedAbility\n\
_08019B18: .4byte gNoOfAllBanks\n\
_08019B1C:\n\
- movs r4, 0\n\
- ldr r0, _08019B54 @ =gNoOfAllBanks\n\
- ldrb r1, [r0]\n\
- cmp r4, r1\n\
- blt _08019B28\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019B54 @ =gNoOfAllBanks\n\
+ ldrb r1, [r0]\n\
+ cmp r4, r1\n\
+ blt _08019B28\n\
+ b _08019F76\n\
_08019B28:\n\
- ldr r0, _08019B58 @ =gBattleMons\n\
- adds r5, r1, 0\n\
- ldr r2, _08019B5C @ =gStatuses3\n\
- adds r3, r0, 0\n\
- adds r3, 0x20\n\
- movs r6, 0x80\n\
- lsls r6, 12\n\
+ ldr r0, _08019B58 @ =gBattleMons\n\
+ adds r5, r1, 0\n\
+ ldr r2, _08019B5C @ =gStatuses3\n\
+ adds r3, r0, 0\n\
+ adds r3, 0x20\n\
+ movs r6, 0x80\n\
+ lsls r6, 12\n\
_08019B36:\n\
- ldrb r1, [r3]\n\
- cmp r1, 0x16\n\
- bne _08019B46\n\
- ldr r0, [r2]\n\
- ands r0, r6\n\
- cmp r0, 0\n\
- beq _08019B46\n\
- b _08019F04\n\
+ ldrb r1, [r3]\n\
+ cmp r1, 0x16\n\
+ bne _08019B46\n\
+ ldr r0, [r2]\n\
+ ands r0, r6\n\
+ cmp r0, 0\n\
+ beq _08019B46\n\
+ b _08019F04\n\
_08019B46:\n\
- adds r2, 0x4\n\
- adds r3, 0x58\n\
- adds r4, 0x1\n\
- cmp r4, r5\n\
- blt _08019B36\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r2, 0x4\n\
+ adds r3, 0x58\n\
+ adds r4, 0x1\n\
+ cmp r4, r5\n\
+ blt _08019B36\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019B54: .4byte gNoOfAllBanks\n\
_08019B58: .4byte gBattleMons\n\
_08019B5C: .4byte gStatuses3\n\
_08019B60:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, _08019BB0 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019B76\n\
- b _08019F76\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, _08019BB0 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019B76\n\
+ b _08019F76\n\
_08019B76:\n\
- ldr r7, _08019BB4 @ =gBattleMons\n\
+ ldr r7, _08019BB4 @ =gBattleMons\n\
_08019B78:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- adds r3, r4, 0x1\n\
- cmp r0, r5\n\
- beq _08019BA2\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _08019BA2\n\
- ldr r0, _08019BB8 @ =gLastUsedAbility\n\
- strb r6, [r0]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r5\n\
+ beq _08019BA2\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _08019BA2\n\
+ ldr r0, _08019BB8 @ =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019BA2:\n\
- adds r4, r3, 0\n\
- ldr r0, _08019BB0 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019B78\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, r3, 0\n\
+ ldr r0, _08019BB0 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019B78\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019BB0: .4byte gNoOfAllBanks\n\
_08019BB4: .4byte gBattleMons\n\
_08019BB8: .4byte gLastUsedAbility\n\
_08019BBC:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, _08019C0C @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019BD2\n\
- b _08019F76\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, _08019C0C @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019BD2\n\
+ b _08019F76\n\
_08019BD2:\n\
- ldr r7, _08019C10 @ =gBattleMons\n\
+ ldr r7, _08019C10 @ =gBattleMons\n\
_08019BD4:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- adds r3, r4, 0x1\n\
- cmp r0, r5\n\
- bne _08019BFE\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _08019BFE\n\
- ldr r0, _08019C14 @ =gLastUsedAbility\n\
- strb r6, [r0]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r5\n\
+ bne _08019BFE\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _08019BFE\n\
+ ldr r0, _08019C14 @ =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019BFE:\n\
- adds r4, r3, 0\n\
- ldr r0, _08019C0C @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019BD4\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, r3, 0\n\
+ ldr r0, _08019C0C @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019BD4\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019C0C: .4byte gNoOfAllBanks\n\
_08019C10: .4byte gBattleMons\n\
_08019C14: .4byte gLastUsedAbility\n\
_08019C18:\n\
- mov r1, r8\n\
- ldrb r0, [r1]\n\
- cmp r0, 0xFD\n\
- beq _08019C40\n\
- cmp r0, 0xFE\n\
- beq _08019C78\n\
- movs r4, 0\n\
- ldr r0, _08019C38 @ =gNoOfAllBanks\n\
- adds r5, r0, 0\n\
- ldrb r2, [r5]\n\
- cmp r4, r2\n\
- blt _08019C32\n\
- b _08019F76\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0xFD\n\
+ beq _08019C40\n\
+ cmp r0, 0xFE\n\
+ beq _08019C78\n\
+ movs r4, 0\n\
+ ldr r0, _08019C38 @ =gNoOfAllBanks\n\
+ adds r5, r0, 0\n\
+ ldrb r2, [r5]\n\
+ cmp r4, r2\n\
+ blt _08019C32\n\
+ b _08019F76\n\
_08019C32:\n\
- ldr r2, _08019C3C @ =gBattleMons\n\
- b _08019CB0\n\
- .align 2, 0\n\
+ ldr r2, _08019C3C @ =gBattleMons\n\
+ b _08019CB0\n\
+ .align 2, 0\n\
_08019C38: .4byte gNoOfAllBanks\n\
_08019C3C: .4byte gBattleMons\n\
_08019C40:\n\
- movs r4, 0\n\
- ldr r0, _08019C70 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019C4C\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019C70 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019C4C\n\
+ b _08019F76\n\
_08019C4C:\n\
- ldr r5, _08019C74 @ =gStatuses3\n\
- movs r2, 0x80\n\
- lsls r2, 9\n\
- adds r1, r0, 0\n\
+ ldr r5, _08019C74 @ =gStatuses3\n\
+ movs r2, 0x80\n\
+ lsls r2, 9\n\
+ adds r1, r0, 0\n\
_08019C54:\n\
- lsls r0, r4, 2\n\
- adds r0, r5\n\
- ldr r0, [r0]\n\
- ands r0, r2\n\
- adds r3, r4, 0x1\n\
- cmp r0, 0\n\
- beq _08019C68\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ lsls r0, r4, 2\n\
+ adds r0, r5\n\
+ ldr r0, [r0]\n\
+ ands r0, r2\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, 0\n\
+ beq _08019C68\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019C68:\n\
- adds r4, r3, 0\n\
- cmp r4, r1\n\
- blt _08019C54\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, r3, 0\n\
+ cmp r4, r1\n\
+ blt _08019C54\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019C70: .4byte gNoOfAllBanks\n\
_08019C74: .4byte gStatuses3\n\
_08019C78:\n\
- movs r4, 0\n\
- ldr r0, _08019CA8 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019C84\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019CA8 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019C84\n\
+ b _08019F76\n\
_08019C84:\n\
- ldr r5, _08019CAC @ =gStatuses3\n\
- movs r2, 0x80\n\
- lsls r2, 10\n\
- adds r1, r0, 0\n\
+ ldr r5, _08019CAC @ =gStatuses3\n\
+ movs r2, 0x80\n\
+ lsls r2, 10\n\
+ adds r1, r0, 0\n\
_08019C8C:\n\
- lsls r0, r4, 2\n\
- adds r0, r5\n\
- ldr r0, [r0]\n\
- ands r0, r2\n\
- adds r3, r4, 0x1\n\
- cmp r0, 0\n\
- beq _08019CA0\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ lsls r0, r4, 2\n\
+ adds r0, r5\n\
+ ldr r0, [r0]\n\
+ ands r0, r2\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, 0\n\
+ beq _08019CA0\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019CA0:\n\
- adds r4, r3, 0\n\
- cmp r4, r1\n\
- blt _08019C8C\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, r3, 0\n\
+ cmp r4, r1\n\
+ blt _08019C8C\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019CA8: .4byte gNoOfAllBanks\n\
_08019CAC: .4byte gStatuses3\n\
_08019CB0:\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r2\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r3, r4, 0x1\n\
- cmp r0, r6\n\
- bne _08019CCA\n\
- mov r0, r8\n\
- strb r6, [r0]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r2\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r6\n\
+ bne _08019CCA\n\
+ mov r0, r8\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019CCA:\n\
- adds r4, r3, 0\n\
- ldrb r1, [r5]\n\
- cmp r4, r1\n\
- blt _08019CB0\n\
- b _08019F76\n\
+ adds r4, r3, 0\n\
+ ldrb r1, [r5]\n\
+ cmp r4, r1\n\
+ blt _08019CB0\n\
+ b _08019F76\n\
_08019CD4:\n\
- movs r4, 0\n\
- ldr r0, _08019D10 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019CE0\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019D10 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019CE0\n\
+ b _08019F76\n\
_08019CE0:\n\
- ldr r7, _08019D14 @ =gBattleMons\n\
- adds r2, r0, 0\n\
- movs r5, 0x58\n\
+ ldr r7, _08019D14 @ =gBattleMons\n\
+ adds r2, r0, 0\n\
+ movs r5, 0x58\n\
_08019CE6:\n\
- adds r0, r4, 0\n\
- muls r0, r5\n\
- adds r1, r0, r7\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r3, r4, 0x1\n\
- cmp r0, r6\n\
- bne _08019D08\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08019D08\n\
- mov r0, r8\n\
- strb r6, [r0]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ adds r0, r4, 0\n\
+ muls r0, r5\n\
+ adds r1, r0, r7\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r6\n\
+ bne _08019D08\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019D08\n\
+ mov r0, r8\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019D08:\n\
- adds r4, r3, 0\n\
- cmp r4, r2\n\
- blt _08019CE6\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, r3, 0\n\
+ cmp r4, r2\n\
+ blt _08019CE6\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019D10: .4byte gNoOfAllBanks\n\
_08019D14: .4byte gBattleMons\n\
_08019D18:\n\
- movs r4, 0\n\
- ldr r0, _08019D50 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019D24\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019D50 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019D24\n\
+ b _08019F76\n\
_08019D24:\n\
- ldr r7, _08019D54 @ =gBattleMons\n\
- adds r1, r0, 0\n\
- movs r5, 0x58\n\
- ldr r2, _08019D58 @ =gLastUsedAbility\n\
+ ldr r7, _08019D54 @ =gBattleMons\n\
+ adds r1, r0, 0\n\
+ movs r5, 0x58\n\
+ ldr r2, _08019D58 @ =gLastUsedAbility\n\
_08019D2C:\n\
- adds r0, r4, 0\n\
- muls r0, r5\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r3, r4, 0x1\n\
- cmp r0, r6\n\
- bne _08019D48\n\
- cmp r4, r10\n\
- beq _08019D48\n\
- strb r6, [r2]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ adds r0, r4, 0\n\
+ muls r0, r5\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r6\n\
+ bne _08019D48\n\
+ cmp r4, r10\n\
+ beq _08019D48\n\
+ strb r6, [r2]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019D48:\n\
- adds r4, r3, 0\n\
- cmp r4, r1\n\
- blt _08019D2C\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, r3, 0\n\
+ cmp r4, r1\n\
+ blt _08019D2C\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019D50: .4byte gNoOfAllBanks\n\
_08019D54: .4byte gBattleMons\n\
_08019D58: .4byte gLastUsedAbility\n\
_08019D5C:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, _08019DAC @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019D72\n\
- b _08019F76\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, _08019DAC @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019D72\n\
+ b _08019F76\n\
_08019D72:\n\
- ldr r7, _08019DB0 @ =gBattleMons\n\
+ ldr r7, _08019DB0 @ =gBattleMons\n\
_08019D74:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, r5\n\
- beq _08019DA0\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _08019DA0\n\
- ldr r0, _08019DB4 @ =gLastUsedAbility\n\
- strb r6, [r0]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, r5\n\
+ beq _08019DA0\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _08019DA0\n\
+ ldr r0, _08019DB4 @ =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019DA0:\n\
- adds r4, 0x1\n\
- ldr r0, _08019DAC @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019D74\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, 0x1\n\
+ ldr r0, _08019DAC @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019D74\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019DAC: .4byte gNoOfAllBanks\n\
_08019DB0: .4byte gBattleMons\n\
_08019DB4: .4byte gLastUsedAbility\n\
_08019DB8:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, _08019E08 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019DCE\n\
- b _08019F76\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, _08019E08 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019DCE\n\
+ b _08019F76\n\
_08019DCE:\n\
- ldr r7, _08019E0C @ =gBattleMons\n\
+ ldr r7, _08019E0C @ =gBattleMons\n\
_08019DD0:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, r5\n\
- bne _08019DFC\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _08019DFC\n\
- ldr r0, _08019E10 @ =gLastUsedAbility\n\
- strb r6, [r0]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, r5\n\
+ bne _08019DFC\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _08019DFC\n\
+ ldr r0, _08019E10 @ =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019DFC:\n\
- adds r4, 0x1\n\
- ldr r0, _08019E08 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019DD0\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, 0x1\n\
+ ldr r0, _08019E08 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019DD0\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019E08: .4byte gNoOfAllBanks\n\
_08019E0C: .4byte gBattleMons\n\
_08019E10: .4byte gLastUsedAbility\n\
_08019E14:\n\
- ldr r0, _08019E30 @ =BattleScript_CastformChange\n\
- bl b_push_move_exec\n\
- ldr r0, _08019E34 @ =0x02000000\n\
- ldr r2, _08019E38 @ =0x00016003\n\
- adds r1, r0, r2\n\
- strb r6, [r1]\n\
- mov r1, r9\n\
- subs r1, 0x1\n\
- ldr r3, _08019E3C @ =0x0001609b\n\
- adds r0, r3\n\
- strb r1, [r0]\n\
- b _08019F76\n\
- .align 2, 0\n\
+ ldr r0, _08019E30 @ =BattleScript_CastformChange\n\
+ bl b_push_move_exec\n\
+ ldr r0, _08019E34 @ =0x02000000\n\
+ ldr r2, _08019E38 @ =0x00016003\n\
+ adds r1, r0, r2\n\
+ strb r6, [r1]\n\
+ mov r1, r9\n\
+ subs r1, 0x1\n\
+ ldr r3, _08019E3C @ =0x0001609b\n\
+ adds r0, r3\n\
+ strb r1, [r0]\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019E30: .4byte BattleScript_CastformChange\n\
_08019E34: .4byte 0x02000000\n\
_08019E38: .4byte 0x00016003\n\
_08019E3C: .4byte 0x0001609b\n\
_08019E40:\n\
- ldr r0, _08019E5C @ =BattleScript_CastformChange\n\
- bl b_push_move_exec\n\
- ldr r0, _08019E60 @ =0x02000000\n\
- ldr r5, _08019E64 @ =0x00016003\n\
- adds r1, r0, r5\n\
- mov r2, r10\n\
- strb r2, [r1]\n\
- mov r1, r9\n\
- subs r1, 0x1\n\
- ldr r3, _08019E68 @ =0x0001609b\n\
- adds r0, r3\n\
- strb r1, [r0]\n\
- b _08019F92\n\
- .align 2, 0\n\
+ ldr r0, _08019E5C @ =BattleScript_CastformChange\n\
+ bl b_push_move_exec\n\
+ ldr r0, _08019E60 @ =0x02000000\n\
+ ldr r5, _08019E64 @ =0x00016003\n\
+ adds r1, r0, r5\n\
+ mov r2, r10\n\
+ strb r2, [r1]\n\
+ mov r1, r9\n\
+ subs r1, 0x1\n\
+ ldr r3, _08019E68 @ =0x0001609b\n\
+ adds r0, r3\n\
+ strb r1, [r0]\n\
+ b _08019F92\n\
+ .align 2, 0\n\
_08019E5C: .4byte BattleScript_CastformChange\n\
_08019E60: .4byte 0x02000000\n\
_08019E64: .4byte 0x00016003\n\
_08019E68: .4byte 0x0001609b\n\
_08019E6C:\n\
- mov r5, r8\n\
- strb r1, [r5]\n\
- ldr r0, [r2]\n\
- ldr r1, _08019E80 @ =0xfff7ffff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- ldr r0, _08019E84 @ =gUnknown_081D978C\n\
- bl b_push_move_exec\n\
- b _08019F1A\n\
- .align 2, 0\n\
+ mov r5, r8\n\
+ strb r1, [r5]\n\
+ ldr r0, [r2]\n\
+ ldr r1, _08019E80 @ =0xfff7ffff\n\
+ ands r0, r1\n\
+ str r0, [r2]\n\
+ ldr r0, _08019E84 @ =gUnknown_081D978C\n\
+ bl b_push_move_exec\n\
+ b _08019F1A\n\
+ .align 2, 0\n\
_08019E80: .4byte 0xfff7ffff\n\
_08019E84: .4byte gUnknown_081D978C\n\
_08019E88:\n\
- ldr r0, _08019EDC @ =BattleScript_TraceActivates\n\
- bl b_push_move_exec\n\
- ldr r1, _08019EE0 @ =gStatuses3\n\
- ldr r2, [sp, 0x18]\n\
- adds r1, r2, r1\n\
- ldr r0, [r1]\n\
- ldr r2, _08019EE4 @ =0xffefffff\n\
- ands r0, r2\n\
- str r0, [r1]\n\
- ldr r0, _08019EE8 @ =0x02000000\n\
- ldr r3, _08019EEC @ =0x00016003\n\
- adds r0, r3\n\
- strb r4, [r0]\n\
- ldr r1, _08019EF0 @ =gBattleTextBuff1\n\
- movs r4, 0xFD\n\
- strb r4, [r1]\n\
- movs r0, 0x4\n\
- strb r0, [r1, 0x1]\n\
- ldr r2, _08019EF4 @ =gActiveBank\n\
- ldrb r0, [r2]\n\
- strb r0, [r1, 0x2]\n\
- ldr r3, _08019EF8 @ =gBattlePartyID\n\
- ldrb r0, [r2]\n\
- lsls r0, 1\n\
- adds r0, r3\n\
- ldrh r0, [r0]\n\
- strb r0, [r1, 0x3]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x4]\n\
- ldr r1, _08019EFC @ =gBattleTextBuff2\n\
- strb r4, [r1]\n\
- movs r0, 0x9\n\
- strb r0, [r1, 0x1]\n\
- ldr r0, _08019F00 @ =gLastUsedAbility\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x2]\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- strb r0, [r1, 0x3]\n\
- b _08019F76\n\
- .align 2, 0\n\
+ ldr r0, _08019EDC @ =BattleScript_TraceActivates\n\
+ bl b_push_move_exec\n\
+ ldr r1, _08019EE0 @ =gStatuses3\n\
+ ldr r2, [sp, 0x18]\n\
+ adds r1, r2, r1\n\
+ ldr r0, [r1]\n\
+ ldr r2, _08019EE4 @ =0xffefffff\n\
+ ands r0, r2\n\
+ str r0, [r1]\n\
+ ldr r0, _08019EE8 @ =0x02000000\n\
+ ldr r3, _08019EEC @ =0x00016003\n\
+ adds r0, r3\n\
+ strb r4, [r0]\n\
+ ldr r1, _08019EF0 @ =gBattleTextBuff1\n\
+ movs r4, 0xFD\n\
+ strb r4, [r1]\n\
+ movs r0, 0x4\n\
+ strb r0, [r1, 0x1]\n\
+ ldr r2, _08019EF4 @ =gActiveBank\n\
+ ldrb r0, [r2]\n\
+ strb r0, [r1, 0x2]\n\
+ ldr r3, _08019EF8 @ =gBattlePartyID\n\
+ ldrb r0, [r2]\n\
+ lsls r0, 1\n\
+ adds r0, r3\n\
+ ldrh r0, [r0]\n\
+ strb r0, [r1, 0x3]\n\
+ movs r0, 0xFF\n\
+ strb r0, [r1, 0x4]\n\
+ ldr r1, _08019EFC @ =gBattleTextBuff2\n\
+ strb r4, [r1]\n\
+ movs r0, 0x9\n\
+ strb r0, [r1, 0x1]\n\
+ ldr r0, _08019F00 @ =gLastUsedAbility\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1, 0x2]\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ strb r0, [r1, 0x3]\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019EDC: .4byte BattleScript_TraceActivates\n\
_08019EE0: .4byte gStatuses3\n\
_08019EE4: .4byte 0xffefffff\n\
@@ -5525,88 +5525,88 @@ _08019EF8: .4byte gBattlePartyID\n\
_08019EFC: .4byte gBattleTextBuff2\n\
_08019F00: .4byte gLastUsedAbility\n\
_08019F04:\n\
- mov r5, r8\n\
- strb r1, [r5]\n\
- ldr r0, [r2]\n\
- ldr r1, _08019F30 @ =0xfff7ffff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08019F34 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08019F38 @ =gUnknown_081D9795\n\
- str r0, [r1]\n\
+ mov r5, r8\n\
+ strb r1, [r5]\n\
+ ldr r0, [r2]\n\
+ ldr r1, _08019F30 @ =0xfff7ffff\n\
+ ands r0, r1\n\
+ str r0, [r2]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019F34 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019F38 @ =gUnknown_081D9795\n\
+ str r0, [r1]\n\
_08019F1A:\n\
- ldr r0, _08019F3C @ =0x02000000\n\
- ldr r1, _08019F40 @ =0x000160dd\n\
- adds r0, r1\n\
- strb r4, [r0]\n\
+ ldr r0, _08019F3C @ =0x02000000\n\
+ ldr r1, _08019F40 @ =0x000160dd\n\
+ adds r0, r1\n\
+ strb r4, [r0]\n\
_08019F22:\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- b _08019F76\n\
- .align 2, 0\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019F30: .4byte 0xfff7ffff\n\
_08019F34: .4byte gBattlescriptCurrInstr\n\
_08019F38: .4byte gUnknown_081D9795\n\
_08019F3C: .4byte 0x02000000\n\
_08019F40: .4byte 0x000160dd\n\
_08019F44:\n\
- movs r4, 0\n\
- ldr r0, _08019FA4 @ =gNoOfAllBanks\n\
- ldrb r1, [r0]\n\
- cmp r4, r1\n\
- bge _08019F76\n\
- ldr r0, _08019FA8 @ =gBattleMons\n\
- adds r2, r1, 0\n\
- adds r1, r0, 0\n\
- adds r1, 0x20\n\
- ldr r3, _08019FAC @ =gLastUsedAbility\n\
+ movs r4, 0\n\
+ ldr r0, _08019FA4 @ =gNoOfAllBanks\n\
+ ldrb r1, [r0]\n\
+ cmp r4, r1\n\
+ bge _08019F76\n\
+ ldr r0, _08019FA8 @ =gBattleMons\n\
+ adds r2, r1, 0\n\
+ adds r1, r0, 0\n\
+ adds r1, 0x20\n\
+ ldr r3, _08019FAC @ =gLastUsedAbility\n\
_08019F58:\n\
- ldrb r0, [r1]\n\
- cmp r0, r6\n\
- bne _08019F6E\n\
- cmp r4, r10\n\
- beq _08019F6E\n\
- strb r6, [r3]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ ldrb r0, [r1]\n\
+ cmp r0, r6\n\
+ bne _08019F6E\n\
+ cmp r4, r10\n\
+ beq _08019F6E\n\
+ strb r6, [r3]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019F6E:\n\
- adds r1, 0x58\n\
- adds r4, 0x1\n\
- cmp r4, r2\n\
- blt _08019F58\n\
+ adds r1, 0x58\n\
+ adds r4, 0x1\n\
+ cmp r4, r2\n\
+ blt _08019F58\n\
_08019F76:\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- beq _08019F92\n\
+ mov r2, r9\n\
+ cmp r2, 0\n\
+ beq _08019F92\n\
_08019F7C:\n\
- ldr r3, [sp, 0x4]\n\
- cmp r3, 0xB\n\
- bhi _08019F92\n\
- ldr r1, _08019FAC @ =gLastUsedAbility\n\
- ldrb r0, [r1]\n\
- cmp r0, 0xFF\n\
- beq _08019F92\n\
- adds r1, r0, 0\n\
- mov r0, r10\n\
- bl RecordAbilityBattle\n\
+ ldr r3, [sp, 0x4]\n\
+ cmp r3, 0xB\n\
+ bhi _08019F92\n\
+ ldr r1, _08019FAC @ =gLastUsedAbility\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0xFF\n\
+ beq _08019F92\n\
+ adds r1, r0, 0\n\
+ mov r0, r10\n\
+ bl RecordAbilityBattle\n\
_08019F92:\n\
- mov r0, r9\n\
- add sp, 0x28\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
+ mov r0, r9\n\
+ add sp, 0x28\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .align 2, 0\n\
_08019FA4: .4byte gNoOfAllBanks\n\
_08019FA8: .4byte gBattleMons\n\
_08019FAC: .4byte gLastUsedAbility\n\
diff --git a/src/battle_4.c b/src/battle_4.c
index 6dd5d7df6..d8141bad1 100644
--- a/src/battle_4.c
+++ b/src/battle_4.c
@@ -82,7 +82,7 @@ extern void (*gBattleMainFunc)(void);
extern struct Window gUnknown_03004210;
extern const u8 gUnknown_08400D7A[];
extern u8 gPlayerPartyCount;
-extern u16 word_2024E82; //move to learn
+extern u16 gMoveToLearn; //move to learn
extern const u8 gTrainerMoney[];
extern u16 gRandomMove;
extern u8* gBattleScriptsEffectsTable[];
@@ -129,7 +129,7 @@ u16 sub_803FBFC(u8 a);
u8 GetBankByPlayerAI(u8 ID);
void sub_8012258(u8);
void sub_80157C4(u8 bank); //update sent pokes in battle
-//sub_803B7C8 teach poke a move
+//MonTryLearningNewMove teach poke a move
u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move);
void IncrementGameStat(u8 index);
u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale);
@@ -5634,7 +5634,7 @@ static void atk1A_faint_animation(void)
if (gBattleExecBuffer == 0)
{
gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- EmitFaintAnimation(0);
+ Emitcmd10(0);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
}
@@ -10125,7 +10125,7 @@ static void atk4E_switchin_anim(void)
GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
}
gAbsentBankFlags &= ~(gBitTable[gActiveBank]);
- EmitSwitchInAnim(0, gBattlePartyID[gActiveBank], BSScriptRead8(gBattlescriptCurrInstr + 2));
+ EmitSendOutPoke(0, gBattlePartyID[gActiveBank], BSScriptRead8(gBattlescriptCurrInstr + 2));
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 3;
}
@@ -10446,7 +10446,7 @@ _08022BC4:\n\
bics r0, r1\n\
str r0, [r2]\n\
movs r0, 0\n\
- bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\
+ bl Emitcmd42\n\
ldrb r0, [r4]\n\
bl MarkBufferBankForExecution\n\
b _08022C7E\n\
@@ -10531,7 +10531,7 @@ _08022C7E:\n\
bics r0, r1\n\
str r0, [r2]\n\
movs r0, 0\n\
- bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\
+ bl Emitcmd42\n\
ldrb r0, [r4]\n\
bl MarkBufferBankForExecution\n\
b _08022D40\n\
@@ -10615,7 +10615,7 @@ _08022D40:\n\
bics r0, r1\n\
str r0, [r2]\n\
movs r0, 0\n\
- bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\
+ bl Emitcmd42\n\
ldrb r0, [r4]\n\
bl MarkBufferBankForExecution\n\
b _08022DF6\n\
@@ -10702,7 +10702,7 @@ _08022DF6:\n\
bics r0, r1\n\
str r0, [r2]\n\
movs r0, 0\n\
- bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\
+ bl Emitcmd42\n\
ldrb r0, [r4]\n\
bl MarkBufferBankForExecution\n\
b _08022EB8\n\
@@ -10900,7 +10900,7 @@ _08022F92:\n\
bics r0, r1\n\
str r0, [r7]\n\
movs r0, 0\n\
- bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\
+ bl Emitcmd42\n\
ldrb r0, [r6]\n\
bl MarkBufferBankForExecution\n\
b _0802303A\n\
@@ -10977,7 +10977,7 @@ _0802303A:\n\
bics r0, r1\n\
str r0, [r2]\n\
movs r0, 0\n\
- bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\
+ bl Emitcmd42\n\
ldrb r0, [r5]\n\
bl MarkBufferBankForExecution\n\
b _080230EE\n\
@@ -11426,7 +11426,7 @@ static void atk54_effectiveness_sound(void)
static void atk55_play_sound(void)
{
gActiveBank = gBankAttacker;
- EmitPlaySound(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1));
+ Emitcmd44(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1));
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 3;
}
@@ -11442,7 +11442,7 @@ static void atk56_fainting_cry(void)
static void atk57(void)
{
gActiveBank = GetBankByPlayerAI(0);
- dp01_build_cmdbuf_x37_a(0, gBattleOutcome);
+ Emitcmd55(0, gBattleOutcome);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 1;
}
@@ -11460,9 +11460,9 @@ void atk59_learnmove_inbattle(void)
u8* loc1 = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
u8* loc2 = BSScriptReadPtr(gBattlescriptCurrInstr + 5);
- u16 ret = sub_803B7C8(&gPlayerParty[BATTLE_STRUCT->expGetterID], BSScriptRead8(gBattlescriptCurrInstr + 9));
+ u16 ret = MonTryLearningNewMove(&gPlayerParty[BATTLE_STRUCT->expGetterID], BSScriptRead8(gBattlescriptCurrInstr + 9));
while (ret == 0xFFFE)
- ret = sub_803B7C8(&gPlayerParty[BATTLE_STRUCT->expGetterID], 0);
+ ret = MonTryLearningNewMove(&gPlayerParty[BATTLE_STRUCT->expGetterID], 0);
if (ret == 0)
{
@@ -11549,7 +11549,7 @@ static void atk5A(void)
case 2:
if (!gPaletteFade.active)
{
- sub_809D9F0(gPlayerParty, BATTLE_STRUCT->expGetterID, gPlayerPartyCount - 1, ReshowBattleScreenAfterMenu, word_2024E82);
+ sub_809D9F0(gPlayerParty, BATTLE_STRUCT->expGetterID, gPlayerPartyCount - 1, ReshowBattleScreenAfterMenu, gMoveToLearn);
BATTLE_STRUCT->atk5A_StateTracker++;
}
break;
@@ -11584,18 +11584,18 @@ static void atk5A(void)
}
ptr[0] = 0xFF;
RemoveMonPPBonus(&gPlayerParty[BATTLE_STRUCT->expGetterID], move_pos);
- SetMonMoveSlot(&gPlayerParty[BATTLE_STRUCT->expGetterID], word_2024E82, move_pos);
+ SetMonMoveSlot(&gPlayerParty[BATTLE_STRUCT->expGetterID], gMoveToLearn, move_pos);
if (gBattlePartyID[0] == BATTLE_STRUCT->expGetterID && !(gBattleMons[0].status2 & STATUS2_TRANSFORMED)
&& !(gDisableStructs[0].unk18_b & gBitTable[move_pos]))
{
RemoveBattleMonPPBonus(&gBattleMons[0], move_pos);
- SetBattleMonMoveSlot(&gBattleMons[0], word_2024E82, move_pos);
+ SetBattleMonMoveSlot(&gBattleMons[0], gMoveToLearn, move_pos);
}
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && gBattlePartyID[2] == BATTLE_STRUCT->expGetterID && !(gBattleMons[2].status2 & STATUS2_TRANSFORMED)
&& !(gDisableStructs[2].unk18_b & gBitTable[move_pos]))
{
RemoveBattleMonPPBonus(&gBattleMons[2], move_pos);
- SetBattleMonMoveSlot(&gBattleMons[2], word_2024E82, move_pos);
+ SetBattleMonMoveSlot(&gBattleMons[2], gMoveToLearn, move_pos);
}
}
}
@@ -12011,7 +12011,7 @@ static void atk61_8025BA4(void)
hpStatus[i].status = GetMonData(&party[i], MON_DATA_STATUS);
}
}
- dp01_build_cmdbuf_x30_TODO(0, (u8*)(hpStatus), 1);
+ Emitcmd48(0, (u8*)(hpStatus), 1);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
}
@@ -12019,7 +12019,7 @@ static void atk61_8025BA4(void)
static void atk62_08025C6C(void)
{
gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- dp01_build_cmdbuf_x31_31_31_31(0);
+ Emitcmd49(0);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
}
@@ -12653,8 +12653,8 @@ void sub_8024CEC(void)
{
gBattleTextBuff2[0] = 0xFD;
gBattleTextBuff2[1] = 2;
- gBattleTextBuff2[2] = (word_2024E82);
- gBattleTextBuff2[3] = uBYTE1_16(word_2024E82);
+ gBattleTextBuff2[2] = (gMoveToLearn);
+ gBattleTextBuff2[3] = uBYTE1_16(gMoveToLearn);
gBattleTextBuff2[4] = 0xFF;
}
@@ -17789,13 +17789,13 @@ void atkEF_pokeball_catch_calculation(void)
gBankTarget = gBankAttacker ^ 1;
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
- EmitBallThrowAnim(0, 5);
+ EmitBallThrow(0, 5);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr = BattleScript_TrainerBallBlock;
}
else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
{
- EmitBallThrowAnim(0, 4);
+ EmitBallThrow(0, 4);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr = BattleScript_WallyBallThrow;
}
@@ -17873,7 +17873,7 @@ void atkEF_pokeball_catch_calculation(void)
}
if (odds > 254) //poke caught
{
- EmitBallThrowAnim(0, 4);
+ EmitBallThrow(0, 4);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr = BattleScript_SuccessBallThrow;
SetMonData(&gEnemyParty[gBattlePartyID[gBankTarget]], MON_DATA_POKEBALL, (const void*) &gLastUsedItem);
@@ -17890,7 +17890,7 @@ void atkEF_pokeball_catch_calculation(void)
for (shakes = 0; shakes < 4 && Random() < odds; shakes++) {}
if (gLastUsedItem == ITEM_MASTER_BALL)
shakes = 4; //why calculate the shakes before that check?
- EmitBallThrowAnim(0, shakes);
+ EmitBallThrow(0, shakes);
MarkBufferBankForExecution(gActiveBank);
if (shakes == 4) //poke caught, copy of the code above
{
diff --git a/src/battle_6.c b/src/battle_6.c
deleted file mode 100644
index c833aef5e..000000000
--- a/src/battle_6.c
+++ /dev/null
@@ -1,1507 +0,0 @@
-#include "global.h"
-#include "battle.h"
-#include "battle_interface.h"
-#include "battle_message.h"
-#include "data2.h"
-#include "menu_cursor.h"
-#include "palette.h"
-#include "pokemon.h"
-#include "rom3.h"
-#include "songs.h"
-#include "sound.h"
-#include "sprite.h"
-#include "string_util.h"
-#include "task.h"
-#include "text.h"
-#include "util.h"
-
-//Possibly PokemonSubstruct1
-struct UnknownStruct3
-{
- u16 moves[4];
- u8 pp[4];
- u8 ppBonuses;
-};
-
-extern u16 gUnknown_030042A4;
-extern u16 gUnknown_030042A0;
-
-extern struct Window gUnknown_03004210;
-
-extern void (*gBattleBankFunc[])(void);
-
-extern u8 gActiveBank;
-extern u8 gActionSelectionCursor[];
-extern u8 gDisplayedStringBattle[];
-extern u8 gMoveSelectionCursor[];
-extern u8 gBattleBufferA[][0x200];
-extern u8 gBankInMenu;
-extern u16 gBattlePartyID[];
-extern u8 gHealthboxIDs[];
-extern u8 gDoingBattleAnim;
-extern u8 gObjectBankIDs[];
-extern u16 gBattleTypeFlags;
-extern u8 gBattleOutcome;
-extern void (*gAnimScriptCallback)(void);
-extern bool8 gAnimScriptActive;
-extern u16 gMovePowerMoveAnim;
-extern u32 gMoveDmgMoveAnim;
-extern u8 gHappinessMoveAnim;
-extern u16 gWeatherMoveAnim;
-extern u32 *gDisableStructMoveAnim;
-extern u32 gPID_perBank[];
-extern u8 gBattleMonForms[];
-extern u16 gUnknown_02024DE8;
-extern u8 gUnknown_02024E68[];
-extern struct SpriteTemplate gUnknown_02024E8C;
-extern u8 gUnknown_0202F7C4;
-extern u8 gUnknown_02038470[];
-extern u16 gUnknown_030041B0;
-extern u16 gUnknown_030041B4;
-extern u16 gUnknown_030041B8;
-extern u16 gUnknown_03004280;
-extern u16 gUnknown_03004288;
-extern u16 gUnknown_030042A4;
-extern u16 gUnknown_030042C0;
-extern u8 gUnknown_03004344;
-extern u8 gUnknown_0300434C[];
-
-extern const u8 gUnknown_08400CA8[];
-extern const u8 gUnknown_08400CF3[];
-extern const u8 gUnknown_08400D38[];
-
-#if ENGLISH
-#define SUB_803037C_TILE_DATA_OFFSET 440
-#elif GERMAN
-#define SUB_803037C_TILE_DATA_OFFSET 444
-#endif
-
-extern void sub_802C68C(void);
-extern void sub_802E1B0(void);
-extern void sub_802E3B4();
-extern void sub_802E220();
-extern void sub_802E2D4();
-extern void sub_802E004(void);
-extern void sub_802DF30(void);
-extern void BattleMusicStop(void);
-extern void PlayerBufferExecCompleted(void);
-extern void bx_t1_healthbar_update(void);
-extern void nullsub_91(void);
-extern void sub_802D924(u8);
-extern void sub_802E434(void);
-extern bool8 mplay_80342A4(u8);
-extern void move_anim_start_t2_for_situation();
-extern void bx_blink_t1(void);
-extern void sub_8047858();
-extern u8 GetBankSide(u8);
-extern void sub_80E43C0();
-extern void oamt_add_pos2_onto_pos1();
-extern void sub_8078B34(struct Sprite *);
-extern void oamt_set_x3A_32();
-extern void sub_80318FC();
-extern bool8 IsDoubleBattle(void);
-extern void sub_802D500(void);
-extern void dp11b_obj_free();
-extern bool8 sub_8078874(u8);
-extern bool8 move_anim_start_t3();
-extern void sub_802E460(void);
-extern void b_link_standby_message(void);
-extern void sub_802D18C(void);
-extern void sub_802DF18(void);
-extern void BufferStringBattle();
-extern void sub_80326EC();
-extern void ExecuteMoveAnim();
-extern void sub_8031F24(void);
-extern void sub_80324BC();
-extern u8 sub_8031720();
-extern void bx_wait_t1(void);
-extern u8 GetBankByPlayerAI(u8);
-extern void sub_802DE10(void);
-extern void sub_80105EC(struct Sprite *);
-extern void sub_802D274(void);
-extern void sub_802D23C(void);
-extern u8 GetBankIdentity(u8);
-extern void sub_8031AF4();
-extern void sub_80313A0(struct Sprite *);
-extern void sub_802D204(void);
-extern u8 sub_8079E90();
-extern void sub_802DEAC(void);
-extern void sub_80312F0(struct Sprite *);
-extern u8 sub_8077ABC();
-extern u8 sub_8077F68();
-extern u8 sub_8046400();
-extern void sub_802D798(void);
-extern void bx_0802E404(void);
-
-u32 dp01_getattr_by_ch1_for_player_pokemon_(u8, u8 *);
-void dp01_setattr_by_ch1_for_player_pokemon(u8);
-void sub_802F934(u8, u8);
-void sub_802FB2C(void);
-void sub_8030190(void);
-void sub_80304A8(void);
-void sub_8030E38(struct Sprite *);
-void task05_08033660(u8);
-void sub_8031064(void);
-
-void PlayerHandleGetAttributes(void)
-{
- u8 unkData[0x100];
- u32 offset = 0;
- u8 r4;
- s32 i;
-
- if (gBattleBufferA[gActiveBank][2] == 0)
- {
- offset += dp01_getattr_by_ch1_for_player_pokemon_(gBattlePartyID[gActiveBank], unkData);
- }
- else
- {
- r4 = gBattleBufferA[gActiveBank][2];
- for (i = 0; i < 6; i++)
- {
- if (r4 & 1)
- offset += dp01_getattr_by_ch1_for_player_pokemon_(i, unkData + offset);
- r4 >>= 1;
- }
- }
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, offset, unkData);
- PlayerBufferExecCompleted();
-}
-
-// Duplicate of dp01_getattr_by_ch1_for_player_pokemon
-u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer)
-{
- struct BattlePokemon battlePokemon;
- struct UnknownStruct3 moveData;
- u8 nickname[20];
- u8 *src;
- s16 data16;
- u32 data32;
- s32 size = 0;
-
- switch (gBattleBufferA[gActiveBank][1])
- {
- case 0:
- battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
- battlePokemon.item = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
- for (size = 0; size < 4; size++)
- {
- battlePokemon.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
- battlePokemon.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
- }
- battlePokemon.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
- battlePokemon.friendship = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
- battlePokemon.experience = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
- battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
- battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
- battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
- battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
- battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
- battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
- battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
- battlePokemon.status1 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
- battlePokemon.level = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
- battlePokemon.hp = GetMonData(&gPlayerParty[a], MON_DATA_HP);
- battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
- battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
- battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
- battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
- battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
- battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
- battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG);
- battlePokemon.altAbility = GetMonData(&gPlayerParty[a], MON_DATA_ALT_ABILITY);
- battlePokemon.otId = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
- GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname);
- StringCopy10(battlePokemon.nickname, nickname);
- GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName);
- src = (u8 *)&battlePokemon;
- for (size = 0; size < sizeof(battlePokemon); size++)
- buffer[size] = src[size];
- break;
- case 1:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 2:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 3:
- for (size = 0; size < 4; size++)
- {
- moveData.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
- moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
- }
- moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
- src = (u8 *)&moveData;
- for (size = 0; size < sizeof(moveData); size++)
- buffer[size] = src[size];
- break;
- case 4:
- case 5:
- case 6:
- case 7:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 8:
- for (size = 0; size < 4; size++)
- buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
- buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
- size++;
- break;
- case 9:
- case 10:
- case 11:
- case 12:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9);
- size = 1;
- break;
- case 17:
- data32 = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
- buffer[0] = (data32 & 0x000000FF);
- buffer[1] = (data32 & 0x0000FF00) >> 8;
- buffer[2] = (data32 & 0x00FF0000) >> 16;
- size = 3;
- break;
- case 18:
- data32 = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
- buffer[0] = (data32 & 0x000000FF);
- buffer[1] = (data32 & 0x0000FF00) >> 8;
- buffer[2] = (data32 & 0x00FF0000) >> 16;
- size = 3;
- break;
- case 19:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_EV);
- size = 1;
- break;
- case 20:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_EV);
- size = 1;
- break;
- case 21:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_EV);
- size = 1;
- break;
- case 22:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_EV);
- size = 1;
- break;
- case 23:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV);
- size = 1;
- break;
- case 24:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV);
- size = 1;
- break;
- case 25:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
- size = 1;
- break;
- case 26:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKERUS);
- size = 1;
- break;
- case 27:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION);
- size = 1;
- break;
- case 28:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL);
- size = 1;
- break;
- case 29:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_GAME);
- size = 1;
- break;
- case 30:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKEBALL);
- size = 1;
- break;
- case 31:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
- buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
- buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
- buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
- buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
- buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
- size = 6;
- break;
- case 32:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
- size = 1;
- break;
- case 33:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
- size = 1;
- break;
- case 34:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
- size = 1;
- break;
- case 35:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
- size = 1;
- break;
- case 36:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
- size = 1;
- break;
- case 37:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
- size = 1;
- break;
- case 38:
- data32 = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
- buffer[0] = (data32 & 0x000000FF);
- buffer[1] = (data32 & 0x0000FF00) >> 8;
- buffer[2] = (data32 & 0x00FF0000) >> 16;
- buffer[3] = (data32 & 0xFF000000) >> 24;
- size = 4;
- break;
- case 39:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 40:
- data32 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
- buffer[0] = (data32 & 0x000000FF);
- buffer[1] = (data32 & 0x0000FF00) >> 8;
- buffer[2] = (data32 & 0x00FF0000) >> 16;
- buffer[3] = (data32 & 0xFF000000) >> 24;
- size = 4;
- break;
- case 41:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
- size = 1;
- break;
- case 42:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_HP);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 43:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 44:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 45:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 46:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 47:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 48:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 49:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL);
- size = 1;
- break;
- case 50:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY);
- size = 1;
- break;
- case 51:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE);
- size = 1;
- break;
- case 52:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART);
- size = 1;
- break;
- case 53:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH);
- size = 1;
- break;
- case 54:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SHEEN);
- size = 1;
- break;
- case 55:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON);
- size = 1;
- break;
- case 56:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON);
- size = 1;
- break;
- case 57:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON);
- size = 1;
- break;
- case 58:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON);
- size = 1;
- break;
- case 59:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON);
- size = 1;
- break;
- }
- return size;
-}
-
-void sub_802ECF0(void)
-{
- struct BattlePokemon battleMon; // I think this is a BattlePokemon
- u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
- u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1];
- u8 i;
-
- for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
- dst[i] = src[i];
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, gBattleBufferA[gActiveBank][2], dst);
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleSetAttributes(void)
-{
- u8 r4;
- u8 i;
-
- if (gBattleBufferA[gActiveBank][2] == 0)
- {
- dp01_setattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank]);
- }
- else
- {
- r4 = gBattleBufferA[gActiveBank][2];
- for (i = 0; i < 6; i++)
- {
- if (r4 & 1)
- dp01_setattr_by_ch1_for_player_pokemon(i);
- r4 >>= 1;
- }
- }
- PlayerBufferExecCompleted();
-}
-
-// Duplicate of sub_811EC68
-void dp01_setattr_by_ch1_for_player_pokemon(u8 a)
-{
- struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
- struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3];
- s32 i;
-
- switch (gBattleBufferA[gActiveBank][1])
- {
- case 0:
- {
- u8 iv;
-
- SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species);
- SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item);
- for (i = 0; i < 4; i++)
- {
- SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]);
- }
- SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses);
- SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship);
- SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience);
- iv = battlePokemon->hpIV;
- SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv);
- iv = battlePokemon->attackIV;
- SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv);
- iv = battlePokemon->defenseIV;
- SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
- iv = battlePokemon->speedIV;
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
- iv = battlePokemon->spAttackIV;
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
- iv = battlePokemon->spDefenseIV;
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv);
- SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality);
- SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1);
- SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level);
- SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp);
- SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
- SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
- SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
- SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
- }
- break;
- case 1:
- SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]);
- break;
- case 2:
- SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]);
- break;
- case 3:
- for (i = 0; i < 4; i++)
- {
- SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]);
- }
- SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses);
- break;
- case 4:
- case 5:
- case 6:
- case 7:
- SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]);
- break;
- case 8:
- SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]);
- break;
- case 9:
- case 10:
- case 11:
- case 12:
- SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]);
- break;
- case 17:
- SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]);
- break;
- case 18:
- SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]);
- break;
- case 19:
- SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 20:
- SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 21:
- SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 22:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 23:
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 24:
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 25:
- SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]);
- break;
- case 26:
- SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]);
- break;
- case 27:
- SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]);
- break;
- case 28:
- SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]);
- break;
- case 29:
- SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]);
- break;
- case 30:
- SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]);
- break;
- case 31:
- SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
- SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
- SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
- break;
- case 32:
- SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 33:
- SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 34:
- SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 35:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 36:
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 37:
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 38:
- SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]);
- break;
- case 39:
- SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]);
- break;
- case 40:
- SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]);
- break;
- case 41:
- SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]);
- break;
- case 42:
- SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]);
- break;
- case 43:
- SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]);
- break;
- case 44:
- SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]);
- break;
- case 45:
- SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
- break;
- case 46:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
- break;
- case 47:
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
- break;
- case 48:
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]);
- break;
- case 49:
- SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]);
- break;
- case 50:
- SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]);
- break;
- case 51:
- SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]);
- break;
- case 52:
- SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]);
- break;
- case 53:
- SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]);
- break;
- case 54:
- SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]);
- break;
- case 55:
- SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]);
- break;
- case 56:
- SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]);
- break;
- case 57:
- SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]);
- break;
- case 58:
- SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]);
- break;
- case 59:
- SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
- break;
- }
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
-}
-
-void sub_802F7CC(void)
-{
- u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
- u8 i;
-
- for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
- dst[i] = gBattleBufferA[gActiveBank][3 + i];
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleLoadPokeSprite(void)
-{
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
- gBattleBankFunc[gActiveBank] = bx_0802E404;
-}
-
-void PlayerHandleSendOutPoke(void)
-{
- sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
- gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- gActionSelectionCursor[gActiveBank] = 0;
- gMoveSelectionCursor[gActiveBank] = 0;
- sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]);
- gBattleBankFunc[gActiveBank] = sub_802D798;
-}
-
-void sub_802F934(u8 bank, u8 b)
-{
- u16 species;
-
- sub_8032AA8(bank, b);
- gBattlePartyID[bank] = gBattleBufferA[bank][1];
- species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
- gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank));
- gObjectBankIDs[bank] = CreateSprite(
- &gUnknown_02024E8C,
- sub_8077ABC(bank, 2),
- sub_8077F68(bank),
- sub_8079E90(bank));
- gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank];
- gSprites[gObjectBankIDs[bank]].data0 = bank;
- gSprites[gObjectBankIDs[bank]].data2 = species;
- gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
- StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
- gSprites[gObjectBankIDs[bank]].invisible = TRUE;
- gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
- gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF);
-}
-
-void PlayerHandleReturnPokeToBall(void)
-{
- if (gBattleBufferA[gActiveBank][1] == 0)
- {
- ewram17810[gActiveBank].unk4 = 0;
- gBattleBankFunc[gActiveBank] = sub_802FB2C;
- }
- else
- {
- FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
- DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
- sub_8043DB0(gHealthboxIDs[gActiveBank]);
- PlayerBufferExecCompleted();
- }
-}
-
-void sub_802FB2C(void)
-{
- switch (ewram17810[gActiveBank].unk4)
- {
- case 0:
- if (ewram17800[gActiveBank].unk0_2)
- move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
- ewram17810[gActiveBank].unk4 = 1;
- break;
- case 1:
- if (!ewram17810[gActiveBank].unk0_6)
- {
- ewram17810[gActiveBank].unk4 = 0;
- move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1);
- gBattleBankFunc[gActiveBank] = sub_802DEAC;
- }
- }
-}
-
-void PlayerHandleTrainerThrow(void)
-{
- s16 r7;
-
- if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
- {
- if (GetBankIdentity(gActiveBank) & 2)
- r7 = 16;
- else
- r7 = -16;
- }
- else
- {
- r7 = 0;
- }
- sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
- GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
- gObjectBankIDs[gActiveBank] = CreateSprite(
- &gUnknown_02024E8C,
- r7 + 80,
- (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
- sub_8079E90(gActiveBank));
- gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
- gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240;
- gSprites[gObjectBankIDs[gActiveBank]].data0 = -2;
- gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
- gBattleBankFunc[gActiveBank] = sub_802D204;
-}
-
-void PlayerHandleTrainerSlide(void)
-{
- sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
- GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
- gObjectBankIDs[gActiveBank] = CreateSprite(
- &gUnknown_02024E8C,
- 80,
- (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
- 30);
- gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
- gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96;
- gSprites[gObjectBankIDs[gActiveBank]].data0 = 2;
- gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
- gBattleBankFunc[gActiveBank] = sub_802D23C;
-}
-
-void PlayerHandleTrainerSlideBack(void)
-{
- oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
- gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
- gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
- gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
- gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
- oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
- StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
- gBattleBankFunc[gActiveBank] = sub_802D274;
-}
-
-void sub_802FE7C(void)
-{
- if (ewram17810[gActiveBank].unk4 == 0)
- {
- if (ewram17800[gActiveBank].unk0_2)
- move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
- ewram17810[gActiveBank].unk4++;
- }
- else
- {
- if (ewram17810[gActiveBank].unk0_6 == 0)
- {
- ewram17810[gActiveBank].unk4 = 0;
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- PlaySE12WithPanning(SE_POKE_DEAD, -64);
- gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
- gSprites[gObjectBankIDs[gActiveBank]].data2 = 5;
- gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC;
- gBattleBankFunc[gActiveBank] = sub_802DE10;
- }
- }
-}
-
-void sub_802FF60(void)
-{
- BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
- PlayerBufferExecCompleted();
-}
-
-void sub_802FF80(void)
-{
- ewram17840.unk8 = 4;
- gDoingBattleAnim = 1;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
- gBattleBankFunc[gActiveBank] = bx_wait_t1;
-}
-
-void PlayerHandleBallThrow(void)
-{
- u8 var = gBattleBufferA[gActiveBank][1];
-
- ewram17840.unk8 = var;
- gDoingBattleAnim = 1;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
- gBattleBankFunc[gActiveBank] = bx_wait_t1;
-}
-
-void PlayerHandlePuase(void)
-{
- u8 var = gBattleBufferA[gActiveBank][1];
-
- // WTF is this??
- while (var != 0)
- var--;
-
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleMoveAnimation(void)
-{
- if (!mplay_80342A4(gActiveBank))
- {
- u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
-
- gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3];
- gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8);
- gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24);
- gHappinessMoveAnim = gBattleBufferA[gActiveBank][10];
- gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8);
- gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16];
- gPID_perBank[gActiveBank] = *gDisableStructMoveAnim;
- if (sub_8031720(r0, gUnknown_0202F7C4) != 0)
- {
- // Dead code. sub_8031720 always returns 0.
- PlayerBufferExecCompleted();
- }
- else
- {
- ewram17810[gActiveBank].unk4 = 0;
- gBattleBankFunc[gActiveBank] = sub_8030190;
- }
- }
-}
-
-void sub_8030190(void)
-{
- u16 r4 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
- u8 r7 = gBattleBufferA[gActiveBank][11];
-
- switch (ewram17810[gActiveBank].unk4)
- {
- case 0:
- if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0)
- {
- ewram17800[gActiveBank].unk0_3 = 1;
- move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
- }
- ewram17810[gActiveBank].unk4 = 1;
- break;
- case 1:
- if (ewram17810[gActiveBank].unk0_6 == 0)
- {
- sub_80326EC(0);
- ExecuteMoveAnim(r4);
- ewram17810[gActiveBank].unk4 = 2;
- }
- break;
- case 2:
- gAnimScriptCallback();
- if (!gAnimScriptActive)
- {
- sub_80326EC(1);
- if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2)
- {
- move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
- ewram17800[gActiveBank].unk0_3 = 0;
- }
- ewram17810[gActiveBank].unk4 = 3;
- }
- break;
- case 3:
- if (ewram17810[gActiveBank].unk0_6 == 0)
- {
- sub_8031F24();
- sub_80324BC(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
- ewram17810[gActiveBank].unk4 = 0;
- PlayerBufferExecCompleted();
- }
- break;
- }
-}
-
-void PlayerHandlePrintString(void)
-{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
- BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
- gBattleBankFunc[gActiveBank] = sub_802DF18;
-}
-
-void PlayerHandlePrintStringPlayerOnly(void)
-{
- if (GetBankSide(gActiveBank) == 0)
- PlayerHandlePrintString();
- else
- PlayerBufferExecCompleted();
-}
-
-void sub_803037C(void)
-{
- int r4;
-
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 160;
- FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18);
- FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38);
-
- gBattleBankFunc[gActiveBank] = sub_802C098;
-
- InitWindow(&gUnknown_03004210, gUnknown_08400CF3, 400, 18, 35);
- sub_8002F44(&gUnknown_03004210);
- sub_814A5C0(0, 0xFFFF, 12, 11679, 0);
-
- for (r4 = 0; r4 < 4; r4++)
- nullsub_8(r4);
-
- sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
-
- StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CA8);
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35);
- sub_8002F44(&gUnknown_03004210);
-}
-
-void nullsub_42()
-{
-}
-
-void sub_8030468(void)
-{
- sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0);
- sub_80304A8();
- gBattleBankFunc[gActiveBank] = sub_802C68C;
-}
-
-void sub_80304A8(void)
-{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 320;
- sub_802E1B0();
- gUnknown_03004344 = 0xFF;
- sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
- if (gBattleBufferA[gActiveBank][2] != 1)
- {
- InitWindow(&gUnknown_03004210, gUnknown_08400D38, 656, 23, 55);
- sub_8002F44(&gUnknown_03004210);
- }
- sub_802E220();
- sub_802E2D4();
-}
-
-void PlayerHandleOpenBag(void)
-{
- s32 i;
-
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
- gBattleBankFunc[gActiveBank] = sub_802E004;
- gBankInMenu = gActiveBank;
- for (i = 0; i < 3; i++)
- gUnknown_02038470[i] = gBattleBufferA[gActiveBank][1 + i];
-}
-
-void sub_8030594(void)
-{
- s32 i;
-
- gUnknown_0300434C[gActiveBank] = CreateTask(TaskDummy, 0xFF);
- gTasks[gUnknown_0300434C[gActiveBank]].data[0] = gBattleBufferA[gActiveBank][1] & 0xF;
- ewram[0x16054] = gBattleBufferA[gActiveBank][1] >> 4;
- ewram[0x1609D] = gBattleBufferA[gActiveBank][2];
- ewram[0x160C0] = gBattleBufferA[gActiveBank][3];
- for (i = 0; i < 3; i++)
- gUnknown_02038470[i] = gBattleBufferA[gActiveBank][4 + i];
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
- gBattleBankFunc[gActiveBank] = sub_802DF30;
- gBankInMenu = gActiveBank;
-}
-
-void sub_8030674(void)
-{
- BattleMusicStop();
- BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleHealthBarUpdate(void)
-{
- s16 r7;
-
- load_gfxc_health_bar(0);
- r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (r7 != 0x7FFF)
- {
- u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
- u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP);
-
- sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, curHP, r7);
- }
- else
- {
- u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
-
- sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7);
- sub_80440EC(gHealthboxIDs[gActiveBank], 0, 0);
- }
- gBattleBankFunc[gActiveBank] = bx_t1_healthbar_update;
-}
-
-void PlayerHandleExpBarUpdate(void)
-{
- u8 r7 = gBattleBufferA[gActiveBank][1];
-
- if (GetMonData(&gPlayerParty[r7], MON_DATA_LEVEL) >= 100)
- {
- PlayerBufferExecCompleted();
- }
- else
- {
- u16 r4;
- u8 taskId;
-
- load_gfxc_health_bar(1);
- GetMonData(&gPlayerParty[r7], MON_DATA_SPECIES); // unused return value
- r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- taskId = CreateTask(sub_802D924, 10);
- gTasks[taskId].data[0] = r7;
- gTasks[taskId].data[1] = r4;
- gTasks[taskId].data[2] = gActiveBank;
- gBattleBankFunc[gActiveBank] = nullsub_91;
- }
-}
-
-void PlayerHandleStatusIconUpdate(void)
-{
- if (!mplay_80342A4(gActiveBank))
- {
- sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 9);
- ewram17810[gActiveBank].unk0_4 = 0;
- gBattleBankFunc[gActiveBank] = sub_802E434;
- }
-}
-
-void PlayerHandleStatusAnimation(void)
-{
- if (!mplay_80342A4(gActiveBank))
- {
- move_anim_start_t2_for_situation(
- gBattleBufferA[gActiveBank][1],
- gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
- gBattleBankFunc[gActiveBank] = sub_802E434;
- }
-}
-
-void PlayerHandleStatusXor(void)
-{
- u8 val = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS) ^ gBattleBufferA[gActiveBank][1];
-
- SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS, &val);
- PlayerBufferExecCompleted();
-}
-
-void sub_803097C(void)
-{
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleDMATransfer(void)
-{
- u32 val1 = gBattleBufferA[gActiveBank][1]
- | (gBattleBufferA[gActiveBank][2] << 8)
- | (gBattleBufferA[gActiveBank][3] << 16)
- | (gBattleBufferA[gActiveBank][4] << 24);
- u16 val2 = gBattleBufferA[gActiveBank][5] | (gBattleBufferA[gActiveBank][6] << 8);
-
- const u8 *src = &gBattleBufferA[gActiveBank][7];
- u8 *dst = (u8 *)val1;
- u32 size = val2;
-
- while (1)
- {
- if (size <= 0x1000)
- {
- DmaCopy16(3, src, dst, size);
- break;
- }
- DmaCopy16(3, src, dst, 0x1000);
- src += 0x1000;
- dst += 0x1000;
- size -= 0x1000;
- }
- PlayerBufferExecCompleted();
-}
-
-void sub_8030A3C(void)
-{
- PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
- PlayerBufferExecCompleted();
-}
-
-void sub_8030A6C(void)
-{
- PlayerBufferExecCompleted();
-}
-
-void sub_8030A78(void)
-{
- dp01_build_cmdbuf_x21_a_bb(1, 0, 0);
- PlayerBufferExecCompleted();
-}
-
-void sub_8030A8C(void)
-{
- dp01_build_cmdbuf_x22_a_three_bytes(1, 0, 0);
- PlayerBufferExecCompleted();
-}
-
-void sub_8030AA0(void)
-{
- dp01_build_cmdbuf_x23_aa_0(1, 0);
- PlayerBufferExecCompleted();
-}
-
-void sub_8030AB4(void)
-{
- dp01_build_cmdbuf_x24_aa_0(1, 0);
- PlayerBufferExecCompleted();
-}
-
-void sub_8030AC8(void)
-{
- gUnknown_020238C8.unk0_0 = 0;
- PlayerBufferExecCompleted();
-}
-
-void sub_8030AE4(void)
-{
- gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
- PlayerBufferExecCompleted();
-}
-
-void sub_8030B1C(void)
-{
- gUnknown_020238C8.unk0_7 = 0;
- PlayerBufferExecCompleted();
-}
-
-void sub_8030B34(void)
-{
- gUnknown_020238C8.unk0_7 ^= 1;
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleHitAnimation(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
- {
- PlayerBufferExecCompleted();
- }
- else
- {
- gDoingBattleAnim = 1;
- gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
- sub_8047858(gActiveBank);
- gBattleBankFunc[gActiveBank] = bx_blink_t1;
- }
-}
-
-void sub_8030BCC(void)
-{
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleEffectivenessSound(void)
-{
- s8 pan;
-
- if (GetBankSide(gActiveBank) == 0)
- pan = -64;
- else
- pan = 63;
- PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
- PlayerBufferExecCompleted();
-}
-
-void sub_8030C1C(void)
-{
- PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleFaintingCry(void)
-{
- u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
-
- PlayCry3(species, -25, 5);
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleIntroSlide(void)
-{
- sub_80E43C0(gBattleBufferA[gActiveBank][1]);
- gUnknown_02024DE8 |= 1;
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleTrainerBallThrow(void)
-{
- u8 paletteNum;
- u8 taskId;
-
- oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
- gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
- gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
- gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
- gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
- gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank;
- oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
- StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
- paletteNum = AllocSpritePalette(0xD6F8);
- LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32);
- gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum;
- taskId = CreateTask(task05_08033660, 5);
- gTasks[taskId].data[0] = gActiveBank;
- if (ewram17810[gActiveBank].unk0_0)
- gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
- ewram17810[4].unk9 |= 1;
- gBattleBankFunc[gActiveBank] = nullsub_91;
-}
-
-void sub_8030E38(struct Sprite *sprite)
-{
- u8 r4 = sprite->data5;
-
- FreeSpriteOamMatrix(sprite);
- FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
- DestroySprite(sprite);
- sub_80318FC(&gPlayerParty[gBattlePartyID[r4]], r4);
- StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0);
-}
-
-void task05_08033660(u8 taskId)
-{
- if (gTasks[taskId].data[1] < 31)
- {
- gTasks[taskId].data[1]++;
- }
- else
- {
- u8 savedActiveBank = gActiveBank;
-
- gActiveBank = gTasks[taskId].data[0];
- if (!IsDoubleBattle() || (gBattleTypeFlags & 0x40))
- {
- gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_802F934(gActiveBank, 0);
- }
- else
- {
- gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_802F934(gActiveBank, 0);
- gActiveBank ^= 2;
- gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- sub_802F934(gActiveBank, 0);
- gActiveBank ^= 2;
- }
- gBattleBankFunc[gActiveBank] = sub_802D500;
- gActiveBank = savedActiveBank;
- DestroyTask(taskId);
- }
-}
-
-void sub_8030FAC(void)
-{
- if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
- {
- PlayerBufferExecCompleted();
- }
- else
- {
- ewram17810[gActiveBank].unk0_0 = 1;
- gUnknown_02024E68[gActiveBank] = sub_8044804(gActiveBank, (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]);
- ewram17810[gActiveBank].unk5 = 0;
- if (gBattleBufferA[gActiveBank][2] != 0)
- ewram17810[gActiveBank].unk5 = 0x5D;
- gBattleBankFunc[gActiveBank] = sub_8031064;
- }
-}
-
-void sub_8031064(void)
-{
- if (ewram17810[gActiveBank].unk5++ > 0x5C)
- {
- ewram17810[gActiveBank].unk5 = 0;
- PlayerBufferExecCompleted();
- }
-}
-
-void sub_80310A4(void)
-{
- if (ewram17810[gActiveBank].unk0_0)
- gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
- PlayerBufferExecCompleted();
-}
-
-void sub_80310F0(void)
-{
- dp11b_obj_free(gActiveBank, 1);
- dp11b_obj_free(gActiveBank, 0);
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleSpriteInvisibility(void)
-{
- if (sub_8078874(gActiveBank))
- {
- gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
- sub_8031F88(gActiveBank);
- }
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleBattleAnimation(void)
-{
- if (!mplay_80342A4(gActiveBank))
- {
- u8 val2 = gBattleBufferA[gActiveBank][1];
- u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
-
- if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, val2, val))
- PlayerBufferExecCompleted();
- else
- gBattleBankFunc[gActiveBank] = sub_802E460;
- }
-}
-
-void PlayerHandleLinkStandbyMsg(void)
-{
- switch (gBattleBufferA[gActiveBank][1])
- {
- case 0:
- b_link_standby_message();
- // fall through
- case 1:
- dp11b_obj_free(gActiveBank, 1);
- dp11b_obj_free(gActiveBank, 0);
- break;
- case 2:
- b_link_standby_message();
- break;
- }
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleResetActionMoveSelection(void)
-{
- switch (gBattleBufferA[gActiveBank][1])
- {
- case 0:
- gActionSelectionCursor[gActiveBank] = 0;
- gMoveSelectionCursor[gActiveBank] = 0;
- break;
- case 1:
- gActionSelectionCursor[gActiveBank] = 0;
- break;
- case 2:
- gMoveSelectionCursor[gActiveBank] = 0;
- break;
- }
- PlayerBufferExecCompleted();
-}
-
-void sub_80312A0(void)
-{
- gBattleOutcome = gBattleBufferA[gActiveBank][1];
- FadeOutMapMusic(5);
- BeginFastPaletteFade(3);
- PlayerBufferExecCompleted();
- gBattleBankFunc[gActiveBank] = sub_802D18C;
-}
-
-void nullsub_43(void)
-{
-}
diff --git a/src/battle_7.c b/src/battle_7.c
index f2838467e..cf3a3522e 100644
--- a/src/battle_7.c
+++ b/src/battle_7.c
@@ -31,7 +31,6 @@ struct Struct2019348
extern u8 gBattleBufferA[][0x200];
extern u8 gActiveBank;
-extern u32 gBattleExecBuffer;
extern u8 gNoOfAllBanks;
extern u16 gBattlePartyID[];
extern u8 gBanksBySide[];
@@ -63,7 +62,6 @@ extern const u8 gSubstituteDollGfx[];
extern const u8 gSubstituteDollPal[];
extern const struct CompressedSpriteSheet gUnknown_081FAF24;
extern const struct SpriteTemplate gSpriteTemplate_81FAF34;
-extern void (*const gOpponentBufferCommands[])(void);
extern const struct CompressedSpriteSheet gUnknown_0820A47C;
extern const struct CompressedSpriteSheet gUnknown_0820A484;
extern const struct CompressedSpriteSheet gUnknown_0820A48C[];
@@ -96,9 +94,6 @@ void sub_80324E0(u8 a);
void sub_80327CC(void);
void sub_8032978(struct Sprite *);
void sub_80328A4(struct Sprite *);
-void OpponentBufferRunCommand(void);
-void sub_80332D0(void);
-void OpponentBufferExecCompleted(void);
void sub_80312F0(struct Sprite *sprite)
{
@@ -182,9 +177,9 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e)
gBattleMonForms[a] = e & 0x7F;
return TRUE;
}
- if (ewram17800[a].unk0_2 && sub_803163C(d) == 0)
+ if (ewram17800[a].substituteSprite && sub_803163C(d) == 0)
return TRUE;
- if (ewram17800[a].unk0_2 && d == 2 && gSprites[gObjectBankIDs[a]].invisible)
+ if (ewram17800[a].substituteSprite && d == 2 && gSprites[gObjectBankIDs[a]].invisible)
{
refresh_graphics_maybe(a, 1, gObjectBankIDs[a]);
sub_80324E0(a);
@@ -273,7 +268,7 @@ bool8 mplay_80342A4(u8 a)
return TRUE;
}
-void sub_8031794(struct Pokemon *pkmn, u8 b)
+void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 b)
{
u32 personalityValue;
u16 species;
@@ -284,14 +279,14 @@ void sub_8031794(struct Pokemon *pkmn, u8 b)
const u8 *lzPaletteData;
personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY);
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[b].transformedSpecies == 0)
{
species = GetMonData(pkmn, MON_DATA_SPECIES);
r7 = personalityValue;
}
else
{
- species = ewram17800[b].unk2;
+ species = ewram17800[b].transformedSpecies;
r7 = gPID_perBank[b];
}
otId = GetMonData(pkmn, MON_DATA_OT_ID);
@@ -305,7 +300,7 @@ void sub_8031794(struct Pokemon *pkmn, u8 b)
species,
r7);
paletteOffset = 0x100 + b * 16;
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[b].transformedSpecies == 0)
lzPaletteData = pokemon_get_pal(pkmn);
else
lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
@@ -318,14 +313,14 @@ void sub_8031794(struct Pokemon *pkmn, u8 b)
sub_800D238(lzPaletteData, ewram + 0x16400);
LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
}
- if (ewram17800[b].unk2 != 0)
+ if (ewram17800[b].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
}
}
-void sub_80318FC(struct Pokemon *pkmn, u8 b)
+void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 b)
{
u32 personalityValue;
u16 species;
@@ -336,14 +331,14 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b)
const u8 *lzPaletteData;
personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY);
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[b].transformedSpecies == 0)
{
species = GetMonData(pkmn, MON_DATA_SPECIES);
r7 = personalityValue;
}
else
{
- species = ewram17800[b].unk2;
+ species = ewram17800[b].transformedSpecies;
r7 = gPID_perBank[b];
}
otId = GetMonData(pkmn, MON_DATA_OT_ID);
@@ -357,7 +352,7 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b)
species,
r7);
paletteOffset = 0x100 + b * 16;
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[b].transformedSpecies == 0)
lzPaletteData = pokemon_get_pal(pkmn);
else
lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
@@ -370,7 +365,7 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b)
sub_800D238(lzPaletteData, ewram + 0x16400);
LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
}
- if (ewram17800[b].unk2 != 0)
+ if (ewram17800[b].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
@@ -405,7 +400,7 @@ void sub_8031A6C(u16 a, u8 b)
LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[a]);
}
-void sub_8031AF4(u16 a, u8 b)
+void LoadPlayerTrainerBankSprite(u16 a, u8 b)
{
u8 status;
@@ -607,12 +602,12 @@ void sub_8031F24(void)
s32 i;
for (i = 0; i < gNoOfAllBanks; i++)
- ewram17800[i].unk0_0 = gSprites[gObjectBankIDs[i]].invisible;
+ ewram17800[i].invisible = gSprites[gObjectBankIDs[i]].invisible;
}
void sub_8031F88(u8 a)
{
- ewram17800[a].unk0_0 = gSprites[gObjectBankIDs[a]].invisible;
+ ewram17800[a].invisible = gSprites[gObjectBankIDs[a]].invisible;
}
void sub_8031FC4(u8 a, u8 b, bool8 c)
@@ -630,7 +625,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
paletteOffset = 0x100 + a * 16;
LoadPalette(ewram + 0x16400 + ewram17840.unk0 * 32, paletteOffset, 32);
gBattleMonForms[a] = ewram17840.unk0;
- if (ewram17800[a].unk2 != 0)
+ if (ewram17800[a].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
@@ -709,7 +704,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
if (!IsContest())
{
- ewram17800[a].unk2 = species;
+ ewram17800[a].transformedSpecies = species;
gBattleMonForms[a] = gBattleMonForms[b];
}
gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a);
@@ -717,7 +712,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
}
}
-void sub_8032350(u8 a, u8 b)
+void BattleLoadSubstituteSprite(u8 a, u8 b)
{
u8 r4;
u16 foo;
@@ -750,16 +745,16 @@ void sub_8032350(u8 a, u8 b)
if (!IsContest())
{
if (GetBankSide(a) != 0)
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
else
- sub_80318FC(&gPlayerParty[gBattlePartyID[a]], a);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[a]], a);
}
}
}
void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId)
{
- sub_8032350(a, b);
+ BattleLoadSubstituteSprite(a, b);
StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[a]);
if (b == 0)
gSprites[spriteId].pos1.y = sub_8077F7C(a);
@@ -770,12 +765,12 @@ void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId)
void sub_80324BC(u8 a, u16 b)
{
if (b == 0xA4)
- ewram17800[a].unk0_2 = 1;
+ ewram17800[a].substituteSprite = 1;
}
void sub_80324E0(u8 a)
{
- ewram17800[a].unk0_2 = 0;
+ ewram17800[a].substituteSprite = 0;
}
void sub_80324F8(struct Pokemon *pkmn, u8 b)
@@ -896,9 +891,9 @@ void sub_80328A4(struct Sprite *sprite)
}
if (gAnimScriptActive || r7->invisible)
invisible = TRUE;
- else if (ewram17800[r4].unk2 != 0 && gEnemyMonElevation[ewram17800[r4].unk2] == 0)
+ else if (ewram17800[r4].transformedSpecies != 0 && gEnemyMonElevation[ewram17800[r4].transformedSpecies] == 0)
invisible = TRUE;
- if (ewram17800[r4].unk0_2)
+ if (ewram17800[r4].substituteSprite)
invisible = TRUE;
sprite->pos1.x = r7->pos1.x;
sprite->pos2.x = r7->pos2.x;
@@ -914,8 +909,8 @@ void sub_8032984(u8 a, u16 b)
{
if (GetBankSide(a) != 0)
{
- if (ewram17800[a].unk2 != 0)
- b = ewram17800[a].unk2;
+ if (ewram17800[a].transformedSpecies != 0)
+ b = ewram17800[a].transformedSpecies;
if (gEnemyMonElevation[b] != 0)
gSprites[ewram17810[a].unk7].callback = sub_80328A4;
else
@@ -953,283 +948,8 @@ void sub_8032A38(void)
void sub_8032AA8(u8 a, u8 b)
{
- ewram17800[a].unk2 = 0;
+ ewram17800[a].transformedSpecies = 0;
gBattleMonForms[a] = 0;
if (b == 0)
sub_80324E0(a);
}
-
-void nullsub_45(void)
-{
-}
-
-void SetBankFuncToOpponentBufferRunCommand(void)
-{
- gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand;
-}
-
-void OpponentBufferRunCommand(void)
-{
- if (gBattleExecBuffer & gBitTable[gActiveBank])
- {
- if (gBattleBufferA[gActiveBank][0] <= 0x38)
- gOpponentBufferCommands[gBattleBufferA[gActiveBank][0]]();
- else
- OpponentBufferExecCompleted();
- }
-}
-
-void sub_8032B4C(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
- OpponentBufferExecCompleted();
-}
-
-// Duplicate of sub_8032B4C
-void sub_8032B84(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
- OpponentBufferExecCompleted();
-}
-
-void sub_8032BBC(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
- {
- sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam);
- gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data5;
- FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
- DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
- OpponentBufferExecCompleted();
- }
-}
-
-void sub_8032C4C(void)
-{
- if ((--ewram17810[gActiveBank].unk9) == 0xFF)
- {
- ewram17810[gActiveBank].unk9 = 0;
- OpponentBufferExecCompleted();
- }
-}
-
-void sub_8032C88(void)
-{
- bool8 r6 = FALSE;
-
- if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
- {
- if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
- r6 = TRUE;
- }
- else
- {
- if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
- && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy)
- r6 = TRUE;
- }
- if (IsCryPlayingOrClearCrySongs())
- r6 = FALSE;
-
- if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0)
- {
- ewram17810[gActiveBank].unk0_7 = 0;
- ewram17810[gActiveBank].unk1_0 = 0;
- ewram17810[gActiveBank ^ 2].unk0_7 = 0;
- ewram17810[gActiveBank ^ 2].unk1_0 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
- if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
- m4aMPlayContinue(&gMPlay_BGM);
- else
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
- ewram17810[gActiveBank].unk9 = 3;
- gBattleBankFunc[gActiveBank] = sub_8032C4C;
- }
-}
-
-void sub_8032E2C(void)
-{
- if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
- sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
- if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7)
- sub_8141828(gActiveBank ^ 2, &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]]);
- if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3)
- {
- if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
- {
- DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]);
- sub_8045A5C(
- gHealthboxIDs[gActiveBank ^ 2],
- &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]],
- 0);
- sub_804777C(gActiveBank ^ 2);
- sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]);
- sub_8032984(
- gActiveBank ^ 2,
- GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], MON_DATA_SPECIES));
- }
- DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
- sub_8045A5C(
- gHealthboxIDs[gActiveBank],
- &gEnemyParty[gBattlePartyID[gActiveBank]],
- 0);
- sub_804777C(gActiveBank);
- sub_8043DFC(gHealthboxIDs[gActiveBank]);
- sub_8032984(
- gActiveBank,
- GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
-
- ewram17840.unk9_0 = 0;
- gBattleBankFunc[gActiveBank] = sub_8032C88;
- }
-}
-
-void sub_8033018(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE
- && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0)
- {
- if (!ewram17810[gActiveBank].unk0_7)
- {
- sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
- return;
- }
- if (ewram17810[gActiveBank].unk1_0)
- {
- ewram17810[gActiveBank].unk0_7 = 0;
- ewram17810[gActiveBank].unk1_0 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
- OpponentBufferExecCompleted();
- return;
- }
- }
-}
-
-void sub_80330C8(void)
-{
- s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0);
-
- sub_8043DFC(gHealthboxIDs[gActiveBank]);
- if (r4 != -1)
- sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0);
- else
- OpponentBufferExecCompleted();
-}
-
-void sub_803311C(void)
-{
- if (!gSprites[gObjectBankIDs[gActiveBank]].inUse)
- {
- sub_8043DB0(gHealthboxIDs[gActiveBank]);
- OpponentBufferExecCompleted();
- }
-}
-
-void sub_8033160(void)
-{
- if (!ewram17810[gActiveBank].unk0_6)
- {
- FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
- DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
- sub_8032A08(gActiveBank);
- sub_8043DB0(gHealthboxIDs[gActiveBank]);
- OpponentBufferExecCompleted();
- }
-}
-
-void sub_80331D0(void)
-{
- if (gUnknown_03004210.state == 0)
- OpponentBufferExecCompleted();
-}
-
-void bx_blink_t7(void)
-{
- u8 spriteId = gObjectBankIDs[gActiveBank];
-
- if (gSprites[spriteId].data1 == 32)
- {
- gSprites[spriteId].data1 = 0;
- gSprites[spriteId].invisible = FALSE;
- gDoingBattleAnim = 0;
- OpponentBufferExecCompleted();
- }
- else
- {
- if (((u16)gSprites[spriteId].data1 % 4) == 0)
- gSprites[spriteId].invisible ^= 1;
- gSprites[spriteId].data1++;
- }
-}
-
-void sub_8033264(void)
-{
- if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
- {
- if (ewram17800[gActiveBank].unk0_2)
- move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
- gBattleBankFunc[gActiveBank] = sub_80332D0;
- }
-}
-
-void sub_80332D0(void)
-{
- if (!ewram17810[gActiveBank].unk0_6)
- {
- CreateTask(c3_0802FDF4, 10);
- OpponentBufferExecCompleted();
- }
-}
-
-void sub_8033308(void)
-{
- if (ewram17810[gActiveBank].unk1_0)
- {
- ewram17810[gActiveBank].unk0_7 = 0;
- ewram17810[gActiveBank].unk1_0 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
- StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0);
- sub_8045A5C(
- gHealthboxIDs[gActiveBank],
- &gEnemyParty[gBattlePartyID[gActiveBank]],
- 0);
- sub_804777C(gActiveBank);
- sub_8043DFC(gHealthboxIDs[gActiveBank]);
- sub_8031F88(gActiveBank);
- gBattleBankFunc[gActiveBank] = sub_8033264;
- }
-}
-
-void sub_80333D4(void)
-{
- if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
- sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
- if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy
- && !ewram17810[gActiveBank].unk0_3)
- {
- DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
- sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
- gBattleBankFunc[gActiveBank] = sub_8033308;
- }
-}
-
-void sub_8033494(void)
-{
- if (!ewram17810[gActiveBank].unk0_4)
- OpponentBufferExecCompleted();
-}
-
-void sub_80334C0(void)
-{
- if (!ewram17810[gActiveBank].unk0_5)
- OpponentBufferExecCompleted();
-}
-
-void OpponentBufferExecCompleted(void)
-{
- gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand;
- gBattleExecBuffer &= ~gBitTable[gActiveBank];
-}
diff --git a/src/battle_anim_81258BC.c b/src/battle_anim_81258BC.c
deleted file mode 100644
index 5bdbb4946..000000000
--- a/src/battle_anim_81258BC.c
+++ /dev/null
@@ -1,50 +0,0 @@
-#include "global.h"
-#include "battle_anim_81258BC.h"
-#include "battle.h"
-#include "battle_message.h"
-#include "menu_cursor.h"
-#include "text.h"
-
-extern struct Window gUnknown_03004210;
-extern u8 gDisplayedStringBattle[];
-extern u8 gActionSelectionCursor[];
-
-extern const u8 gUnknown_08400CBB[];
-extern u8 gActiveBank;
-extern const u8 gUnknown_08400D15[];
-
-extern void *gBattleBankFunc[];
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
-
-#if ENGLISH
-#define SUB_812BB10_TILE_DATA_OFFSET 440
-#elif GERMAN
-#define SUB_812BB10_TILE_DATA_OFFSET 444
-#endif
-
-void sub_812BB10(void) {
- int i;
-
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 160;
- gUnknown_03004210.paletteNum = 0;
- FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
- FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
- gBattleBankFunc[gActiveBank] = bx_battle_menu_t6_2;
-
- InitWindow(&gUnknown_03004210, gUnknown_08400D15, 400, 18, 35);
- sub_8002F44(&gUnknown_03004210);
- sub_814A5C0(0, 0xFFFF, 12, 11679, 0);
-
- for (i = 0; i < 4; i++)
- {
- nullsub_8(i);
- }
-
- sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
- StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CBB);
-
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_812BB10_TILE_DATA_OFFSET, 2, 35);
- sub_8002F44(&gUnknown_03004210);
-} \ No newline at end of file
diff --git a/src/battle_10.c b/src/battle_controller_linkopponent2.c
index 0237bab4b..59030cd6e 100644
--- a/src/battle_10.c
+++ b/src/battle_controller_linkopponent2.c
@@ -52,7 +52,7 @@ extern u8 gUnknown_0300434C[];
extern u8 sub_8077F68();
extern u8 sub_8079E90();
extern u8 GetBankIdentity(u8);
-extern void sub_8031794(struct Pokemon *, u8);
+extern void BattleLoadOpponentMonSprite(struct Pokemon *, u8);
extern void sub_8037A74(void);
extern void sub_8032984(u8, u16);
extern void sub_8037E30(void);
@@ -98,7 +98,9 @@ extern u8 sub_8078874();
extern u8 move_anim_start_t3();
extern void sub_8037FD8(void);
extern void sub_8037F34(void);
-extern void dp01_tbl4_exec_completed(void);
+extern void LinkOpponentBufferExecCompleted(void);
+
+// this file's functions
u32 dp01_getattr_by_ch1_for_player_pokemon__(u8, u8 *);
void sub_8038900(u8);
@@ -108,6 +110,130 @@ void sub_8039B64(void);
void sub_803A2C4(u8);
void sub_803A4E0(void);
+void LinkOpponentHandleGetAttributes(void);
+void LinkOpponentHandlecmd1(void);
+void LinkOpponentHandleSetAttributes(void);
+void LinkOpponentHandlecmd3(void);
+void LinkOpponentHandleLoadPokeSprite(void);
+void LinkOpponentHandleSendOutPoke(void);
+void LinkOpponentHandleReturnPokeToBall(void);
+void LinkOpponentHandleTrainerThrow(void);
+void LinkOpponentHandleTrainerSlide(void);
+void LinkOpponentHandleTrainerSlideBack(void);
+void LinkOpponentHandlecmd10(void);
+void LinkOpponentHandlecmd11(void);
+void LinkOpponentHandlecmd12(void);
+void LinkOpponentHandleBallThrow(void);
+void LinkOpponentHandlePuase(void);
+void LinkOpponentHandleMoveAnimation(void);
+void LinkOpponentHandlePrintString(void);
+void LinkOpponentHandlePrintStringPlayerOnly(void);
+void LinkOpponentHandlecmd18(void);
+void LinkOpponentHandlecmd19(void);
+void LinkOpponentHandlecmd20(void);
+void LinkOpponentHandleOpenBag(void);
+void LinkOpponentHandlecmd22(void);
+void LinkOpponentHandlecmd23(void);
+void LinkOpponentHandleHealthBarUpdate(void);
+void LinkOpponentHandleExpBarUpdate(void);
+void LinkOpponentHandleStatusIconUpdate(void);
+void LinkOpponentHandleStatusAnimation(void);
+void LinkOpponentHandleStatusXor(void);
+void LinkOpponentHandlecmd29(void);
+void LinkOpponentHandleDMATransfer(void);
+void LinkOpponentHandlecmd31(void);
+void LinkOpponentHandlecmd32(void);
+void LinkOpponentHandlecmd33(void);
+void LinkOpponentHandlecmd34(void);
+void LinkOpponentHandlecmd35(void);
+void LinkOpponentHandlecmd36(void);
+void LinkOpponentHandlecmd37(void);
+void LinkOpponentHandlecmd38(void);
+void LinkOpponentHandlecmd39(void);
+void LinkOpponentHandlecmd40(void);
+void LinkOpponentHandleHitAnimation(void);
+void LinkOpponentHandlecmd42(void);
+void LinkOpponentHandleEffectivenessSound(void);
+void LinkOpponentHandlecmd44(void);
+void LinkOpponentHandleFaintingCry(void);
+void LinkOpponentHandleIntroSlide(void);
+void LinkOpponentHandleTrainerBallThrow(void);
+void LinkOpponentHandlecmd48(void);
+void LinkOpponentHandlecmd49(void);
+void LinkOpponentHandlecmd50(void);
+void LinkOpponentHandleSpriteInvisibility(void);
+void LinkOpponentHandleBattleAnimation(void);
+void LinkOpponentHandleLinkStandbyMsg(void);
+void LinkOpponentHandleResetActionMoveSelection(void);
+void LinkOpponentHandlecmd55(void);
+void LinkOpponentHandlecmd56(void);
+
+// const data
+
+typedef void (*BattleBufferCmd) (void);
+const BattleBufferCmd gLinkOpponentBufferCommands[] =
+{
+ LinkOpponentHandleGetAttributes,
+ LinkOpponentHandlecmd1,
+ LinkOpponentHandleSetAttributes,
+ LinkOpponentHandlecmd3,
+ LinkOpponentHandleLoadPokeSprite,
+ LinkOpponentHandleSendOutPoke,
+ LinkOpponentHandleReturnPokeToBall,
+ LinkOpponentHandleTrainerThrow,
+ LinkOpponentHandleTrainerSlide,
+ LinkOpponentHandleTrainerSlideBack,
+ LinkOpponentHandlecmd10,
+ LinkOpponentHandlecmd11,
+ LinkOpponentHandlecmd12,
+ LinkOpponentHandleBallThrow,
+ LinkOpponentHandlePuase,
+ LinkOpponentHandleMoveAnimation,
+ LinkOpponentHandlePrintString,
+ LinkOpponentHandlePrintStringPlayerOnly,
+ LinkOpponentHandlecmd18,
+ LinkOpponentHandlecmd19,
+ LinkOpponentHandlecmd20,
+ LinkOpponentHandleOpenBag,
+ LinkOpponentHandlecmd22,
+ LinkOpponentHandlecmd23,
+ LinkOpponentHandleHealthBarUpdate,
+ LinkOpponentHandleExpBarUpdate,
+ LinkOpponentHandleStatusIconUpdate,
+ LinkOpponentHandleStatusAnimation,
+ LinkOpponentHandleStatusXor,
+ LinkOpponentHandlecmd29,
+ LinkOpponentHandleDMATransfer,
+ LinkOpponentHandlecmd31,
+ LinkOpponentHandlecmd32,
+ LinkOpponentHandlecmd33,
+ LinkOpponentHandlecmd34,
+ LinkOpponentHandlecmd35,
+ LinkOpponentHandlecmd36,
+ LinkOpponentHandlecmd37,
+ LinkOpponentHandlecmd38,
+ LinkOpponentHandlecmd39,
+ LinkOpponentHandlecmd40,
+ LinkOpponentHandleHitAnimation,
+ LinkOpponentHandlecmd42,
+ LinkOpponentHandleEffectivenessSound,
+ LinkOpponentHandlecmd44,
+ LinkOpponentHandleFaintingCry,
+ LinkOpponentHandleIntroSlide,
+ LinkOpponentHandleTrainerBallThrow,
+ LinkOpponentHandlecmd48,
+ LinkOpponentHandlecmd49,
+ LinkOpponentHandlecmd50,
+ LinkOpponentHandleSpriteInvisibility,
+ LinkOpponentHandleBattleAnimation,
+ LinkOpponentHandleLinkStandbyMsg,
+ LinkOpponentHandleResetActionMoveSelection,
+ LinkOpponentHandlecmd55,
+ LinkOpponentHandlecmd56
+};
+
+// code
+
void LinkOpponentHandleGetAttributes(void)
{
u8 buffer[0x100];
@@ -129,8 +255,8 @@ void LinkOpponentHandleGetAttributes(void)
r4 >>= 1;
}
}
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer);
- dp01_tbl4_exec_completed();
+ Emitcmd29(1, r6, buffer);
+ LinkOpponentBufferExecCompleted();
}
u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer)
@@ -438,12 +564,12 @@ u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer)
return size;
}
-void sub_803889C(void)
+void LinkOpponentHandlecmd1(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_80388A8(void)
+void LinkOpponentHandleSetAttributes(void)
{
u8 i;
u8 r4;
@@ -462,7 +588,7 @@ void sub_80388A8(void)
r4 >>= 1;
}
}
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
void sub_8038900(u8 a)
@@ -681,7 +807,7 @@ void sub_8038900(u8 a)
}
}
-void sub_8039220(void)
+void LinkOpponentHandlecmd3(void)
{
u8 *dst;
u8 i;
@@ -689,14 +815,14 @@ void sub_8039220(void)
dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
dst[i] = gBattleBufferA[gActiveBank][3 + i];
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039294(void)
+void LinkOpponentHandleLoadPokeSprite(void)
{
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
- sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -711,7 +837,7 @@ void sub_8039294(void)
gBattleBankFunc[gActiveBank] = sub_8037A74;
}
-void sub_80393E4(void)
+void LinkOpponentHandleSendOutPoke(void)
{
gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
sub_8039430(gActiveBank, gBattleBufferA[gActiveBank][2]);
@@ -726,7 +852,7 @@ void sub_8039430(u8 a, u8 b)
gBattlePartyID[a] = gBattleBufferA[a][1];
species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES);
gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a));
gObjectBankIDs[a] = CreateSprite(
&gUnknown_02024E8C,
@@ -743,7 +869,7 @@ void sub_8039430(u8 a, u8 b)
gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFE);
}
-void sub_80395B4(void)
+void LinkOpponentHandleReturnPokeToBall(void)
{
if (gBattleBufferA[gActiveBank][1] == 0)
{
@@ -756,7 +882,7 @@ void sub_80395B4(void)
DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
sub_8032A08(gActiveBank);
sub_8043DB0(gHealthboxIDs[gActiveBank]);
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
}
@@ -765,7 +891,7 @@ void sub_8039648(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -780,7 +906,7 @@ void sub_8039648(void)
}
}
-void sub_80396D0(void)
+void LinkOpponentHandleTrainerThrow(void)
{
s16 xOffset;
u32 gender;
@@ -814,12 +940,12 @@ void sub_80396D0(void)
gBattleBankFunc[gActiveBank] = sub_803757C;
}
-void sub_80398A4(void)
+void LinkOpponentHandleTrainerSlide(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_80398B0(void)
+void LinkOpponentHandleTrainerSlideBack(void)
{
oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
gSprites[gObjectBankIDs[gActiveBank]].data0 = 35;
@@ -830,11 +956,11 @@ void sub_80398B0(void)
gBattleBankFunc[gActiveBank] = sub_80375B4;
}
-void sub_803995C(void)
+void LinkOpponentHandlecmd10(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -847,27 +973,27 @@ void sub_803995C(void)
}
}
-void sub_8039A00(void)
+void LinkOpponentHandlecmd11(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039A0C(void)
+void LinkOpponentHandlecmd12(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039A18(void)
+void LinkOpponentHandleBallThrow(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039A24(void)
+void LinkOpponentHandlePuase(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039A30(void)
+void LinkOpponentHandleMoveAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
@@ -890,7 +1016,7 @@ void sub_8039A30(void)
// Dead code. sub_8031720 always returns 0.
if (sub_8031720(r0, gUnknown_0202F7C4) != 0)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
else
{
@@ -909,7 +1035,7 @@ void sub_8039B64(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -929,7 +1055,7 @@ void sub_8039B64(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
@@ -945,13 +1071,13 @@ void sub_8039B64(void)
gActiveBank,
gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
ewram17810[gActiveBank].unk4 = 0;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
break;
}
}
-void sub_8039CC8(void)
+void LinkOpponentHandlePrintString(void)
{
gUnknown_030042A4 = 0;
gUnknown_030042A0 = 0;
@@ -960,42 +1086,42 @@ void sub_8039CC8(void)
gBattleBankFunc[gActiveBank] = sub_8037C2C;
}
-void sub_8039D2C(void)
+void LinkOpponentHandlePrintStringPlayerOnly(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D38(void)
+void LinkOpponentHandlecmd18(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D44(void)
+void LinkOpponentHandlecmd19(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D50(void)
+void LinkOpponentHandlecmd20(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D5C(void)
+void LinkOpponentHandleOpenBag(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D68(void)
+void LinkOpponentHandlecmd22(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D74(void)
+void LinkOpponentHandlecmd23(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D80(void)
+void LinkOpponentHandleHealthBarUpdate(void)
{
s16 r7;
@@ -1017,12 +1143,12 @@ void sub_8039D80(void)
gBattleBankFunc[gActiveBank] = sub_8037B24;
}
-void sub_8039E70(void)
+void LinkOpponentHandleExpBarUpdate(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039E7C(void)
+void LinkOpponentHandleStatusIconUpdate(void)
{
if (mplay_80342A4(gActiveBank) == 0)
{
@@ -1032,7 +1158,7 @@ void sub_8039E7C(void)
}
}
-void sub_8039EF0(void)
+void LinkOpponentHandleStatusAnimation(void)
{
if (mplay_80342A4(gActiveBank) == 0)
{
@@ -1046,80 +1172,80 @@ void sub_8039EF0(void)
}
}
-void sub_8039F58(void)
+void LinkOpponentHandleStatusXor(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039F64(void)
+void LinkOpponentHandlecmd29(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039F70(void)
+void LinkOpponentHandleDMATransfer(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039F7C(void)
+void LinkOpponentHandlecmd31(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039F88(void)
+void LinkOpponentHandlecmd32(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039F94(void)
+void LinkOpponentHandlecmd33(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039FA0(void)
+void LinkOpponentHandlecmd34(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039FAC(void)
+void LinkOpponentHandlecmd35(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039FB8(void)
+void LinkOpponentHandlecmd36(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039FC4(void)
+void LinkOpponentHandlecmd37(void)
{
gUnknown_020238C8.unk0_0 = 0;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039FE0(void)
+void LinkOpponentHandlecmd38(void)
{
gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A018(void)
+void LinkOpponentHandlecmd39(void)
{
gUnknown_020238C8.unk0_7 = 0;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A030(void)
+void LinkOpponentHandlecmd40(void)
{
gUnknown_020238C8.unk0_7 ^= 1;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void dp01t_29_4_blink(void)
+void LinkOpponentHandleHitAnimation(void)
{
if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
else
{
@@ -1130,12 +1256,12 @@ void dp01t_29_4_blink(void)
}
}
-void sub_803A0C8(void)
+void LinkOpponentHandlecmd42(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A0D4(void)
+void LinkOpponentHandleEffectivenessSound(void)
{
s8 pan;
@@ -1144,31 +1270,31 @@ void sub_803A0D4(void)
else
pan = 63;
PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A118(void)
+void LinkOpponentHandlecmd44(void)
{
PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A148(void)
+void LinkOpponentHandleFaintingCry(void)
{
PlayCry3(
GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES),
25, 5);
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void dp01t_2E_4_battle_intro(void)
+void LinkOpponentHandleIntroSlide(void)
{
sub_80E43C0(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A1B8(void)
+void LinkOpponentHandleTrainerBallThrow(void)
{
u8 taskId;
@@ -1219,11 +1345,11 @@ void sub_803A3A8(struct Sprite *sprite)
DestroySprite(sprite);
}
-void sub_803A3DC(void)
+void LinkOpponentHandlecmd48(void)
{
if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
return;
}
@@ -1256,33 +1382,33 @@ void sub_803A4E0(void)
if (ewram17810[gActiveBank].unk5++ >= 93)
{
ewram17810[gActiveBank].unk5 = 0;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
}
-void sub_803A520(void)
+void LinkOpponentHandlecmd49(void)
{
if (ewram17810[gActiveBank].unk0_0)
gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A56C(void)
+void LinkOpponentHandlecmd50(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A578(void)
+void LinkOpponentHandleSpriteInvisibility(void)
{
if (sub_8078874(gActiveBank) != 0)
{
gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
sub_8031F88(gActiveBank);
}
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void bx_exec_buffer_A_ch0_tbl4(void)
+void LinkOpponentHandleBattleAnimation(void)
{
if (mplay_80342A4(gActiveBank) == 0)
{
@@ -1290,23 +1416,23 @@ void bx_exec_buffer_A_ch0_tbl4(void)
u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0)
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = sub_8037FD8;
}
}
-void sub_803A640(void)
+void LinkOpponentHandleLinkStandbyMsg(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A64C(void)
+void LinkOpponentHandleResetActionMoveSelection(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A658(void)
+void LinkOpponentHandlecmd55(void)
{
if (gBattleBufferA[gActiveBank][1] == 3)
gBattleOutcome = gBattleBufferA[gActiveBank][1];
@@ -1314,10 +1440,10 @@ void sub_803A658(void)
gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ 3;
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
gBattleBankFunc[gActiveBank] = sub_8037F34;
}
-void nullsub_48(void)
+void LinkOpponentHandlecmd56(void)
{
}
diff --git a/src/battle_811DA74.c b/src/battle_controller_linkpartner.c
index 36a287efc..95022eaaf 100644
--- a/src/battle_811DA74.c
+++ b/src/battle_controller_linkpartner.c
@@ -64,7 +64,6 @@ extern u8 gUnknown_0300434C[];
extern u8 gBattleMonForms[];
extern u8 gAnimScriptActive;
extern void (*gAnimScriptCallback)(void);
-extern void (*const gLinkPartnerBufferCommands[])(void);
extern u8 move_anim_start_t3();
extern u8 sub_8078874();
@@ -87,12 +86,12 @@ extern void oamt_set_x3A_32();
extern void sub_8078B34(struct Sprite *);
extern void sub_80105EC(struct Sprite *);
extern s32 sub_803FC34(u16);
-extern void sub_8031AF4();
+extern void LoadPlayerTrainerBankSprite();
extern void sub_80313A0(struct Sprite *);
extern u8 sub_8046400();
extern void sub_80312F0(struct Sprite *);
extern u8 CreateInvisibleSpriteWithCallback();
-extern void sub_80318FC();
+extern void BattleLoadPlayerMonSprite();
extern u8 sub_8077ABC();
extern u8 sub_8077F68();
extern u8 sub_8079E90();
@@ -111,6 +110,8 @@ extern void sub_8031F88();
extern void sub_8141828();
extern void c2_8011A1C(void);
+// this file's functions
+
void LinkPartnerBufferRunCommand(void);
void sub_811E0A0(void);
void LinkPartnerBufferExecCompleted(void);
@@ -122,6 +123,127 @@ void sub_811FF30(void);
void sub_812071C(u8);
void sub_81208E0(void);
+void LinkPartnerHandleGetAttributes(void);
+void LinkPartnerHandlecmd1(void);
+void LinkPartnerHandleSetAttributes(void);
+void LinkPartnerHandlecmd3(void);
+void LinkPartnerHandleLoadPokeSprite(void);
+void LinkPartnerHandleSendOutPoke(void);
+void LinkPartnerHandleReturnPokeToBall(void);
+void LinkPartnerHandleTrainerThrow(void);
+void LinkPartnerHandleTrainerSlide(void);
+void LinkPartnerHandleTrainerSlideBack(void);
+void LinkPartnerHandlecmd10(void);
+void LinkPartnerHandlecmd11(void);
+void LinkPartnerHandlecmd12(void);
+void LinkPartnerHandleBallThrow(void);
+void LinkPartnerHandlePuase(void);
+void LinkPartnerHandleMoveAnimation(void);
+void LinkPartnerHandlePrintString(void);
+void LinkPartnerHandlePrintStringPlayerOnly(void);
+void LinkPartnerHandlecmd18(void);
+void LinkPartnerHandlecmd19(void);
+void LinkPartnerHandlecmd20(void);
+void LinkPartnerHandleOpenBag(void);
+void LinkPartnerHandlecmd22(void);
+void LinkPartnerHandlecmd23(void);
+void LinkPartnerHandleHealthBarUpdate(void);
+void LinkPartnerHandleExpBarUpdate(void);
+void LinkPartnerHandleStatusIconUpdate(void);
+void LinkPartnerHandleStatusAnimation(void);
+void LinkPartnerHandleStatusXor(void);
+void LinkPartnerHandlecmd29(void);
+void LinkPartnerHandleDMATransfer(void);
+void LinkPartnerHandlecmd31(void);
+void LinkPartnerHandlecmd32(void);
+void LinkPartnerHandlecmd33(void);
+void LinkPartnerHandlecmd34(void);
+void LinkPartnerHandlecmd35(void);
+void LinkPartnerHandlecmd36(void);
+void LinkPartnerHandlecmd37(void);
+void LinkPartnerHandlecmd38(void);
+void LinkPartnerHandlecmd39(void);
+void LinkPartnerHandlecmd40(void);
+void LinkPartnerHandleHitAnimation(void);
+void LinkPartnerHandlecmd42(void);
+void LinkPartnerHandleEffectivenessSound(void);
+void LinkPartnerHandlecmd44(void);
+void LinkPartnerHandleFaintingCry(void);
+void LinkPartnerHandleIntroSlide(void);
+void LinkPartnerHandleTrainerBallThrow(void);
+void LinkPartnerHandlecmd48(void);
+void LinkPartnerHandlecmd49(void);
+void LinkPartnerHandlecmd50(void);
+void LinkPartnerHandleSpriteInvisibility(void);
+void LinkPartnerHandleBattleAnimation(void);
+void LinkPartnerHandleLinkStandbyMsg(void);
+void LinkPartnerHandleResetActionMoveSelection(void);
+void LinkPartnerHandlecmd55(void);
+void LinkPartnerHandlecmd56(void);
+
+// const data
+typedef void (*BattleBufferCmd) (void);
+static const BattleBufferCmd gLinkPartnerBufferCommands[] =
+{
+ LinkPartnerHandleGetAttributes,
+ LinkPartnerHandlecmd1,
+ LinkPartnerHandleSetAttributes,
+ LinkPartnerHandlecmd3,
+ LinkPartnerHandleLoadPokeSprite,
+ LinkPartnerHandleSendOutPoke,
+ LinkPartnerHandleReturnPokeToBall,
+ LinkPartnerHandleTrainerThrow,
+ LinkPartnerHandleTrainerSlide,
+ LinkPartnerHandleTrainerSlideBack,
+ LinkPartnerHandlecmd10,
+ LinkPartnerHandlecmd11,
+ LinkPartnerHandlecmd12,
+ LinkPartnerHandleBallThrow,
+ LinkPartnerHandlePuase,
+ LinkPartnerHandleMoveAnimation,
+ LinkPartnerHandlePrintString,
+ LinkPartnerHandlePrintStringPlayerOnly,
+ LinkPartnerHandlecmd18,
+ LinkPartnerHandlecmd19,
+ LinkPartnerHandlecmd20,
+ LinkPartnerHandleOpenBag,
+ LinkPartnerHandlecmd22,
+ LinkPartnerHandlecmd23,
+ LinkPartnerHandleHealthBarUpdate,
+ LinkPartnerHandleExpBarUpdate,
+ LinkPartnerHandleStatusIconUpdate,
+ LinkPartnerHandleStatusAnimation,
+ LinkPartnerHandleStatusXor,
+ LinkPartnerHandlecmd29,
+ LinkPartnerHandleDMATransfer,
+ LinkPartnerHandlecmd31,
+ LinkPartnerHandlecmd32,
+ LinkPartnerHandlecmd33,
+ LinkPartnerHandlecmd34,
+ LinkPartnerHandlecmd35,
+ LinkPartnerHandlecmd36,
+ LinkPartnerHandlecmd37,
+ LinkPartnerHandlecmd38,
+ LinkPartnerHandlecmd39,
+ LinkPartnerHandlecmd40,
+ LinkPartnerHandleHitAnimation,
+ LinkPartnerHandlecmd42,
+ LinkPartnerHandleEffectivenessSound,
+ LinkPartnerHandlecmd44,
+ LinkPartnerHandleFaintingCry,
+ LinkPartnerHandleIntroSlide,
+ LinkPartnerHandleTrainerBallThrow,
+ LinkPartnerHandlecmd48,
+ LinkPartnerHandlecmd49,
+ LinkPartnerHandlecmd50,
+ LinkPartnerHandleSpriteInvisibility,
+ LinkPartnerHandleBattleAnimation,
+ LinkPartnerHandleLinkStandbyMsg,
+ LinkPartnerHandleResetActionMoveSelection,
+ LinkPartnerHandlecmd55,
+ LinkPartnerHandlecmd56,
+};
+// code starts here
void nullsub_74(void)
{
@@ -298,7 +420,7 @@ void sub_811E034(void)
{
if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
gBattleBankFunc[gActiveBank] = sub_811E0A0;
}
@@ -379,7 +501,7 @@ void LinkPartnerBufferExecCompleted(void)
if (gBattleTypeFlags & 2)
{
multiplayerId = GetMultiplayerId();
- dp01_prepare_buffer_wireless_probably(2, 4, &multiplayerId);
+ PrepareBufferDataTransferLink(2, 4, &multiplayerId);
gBattleBufferA[gActiveBank][0] = 0x38;
}
else
@@ -421,7 +543,7 @@ void LinkPartnerHandleGetAttributes(void)
r4 >>= 1;
}
}
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, unk);
+ Emitcmd29(1, r6, unk);
LinkPartnerBufferExecCompleted();
}
@@ -731,7 +853,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
return size;
}
-void sub_811EC04(void)
+void LinkPartnerHandlecmd1(void)
{
LinkPartnerBufferExecCompleted();
}
@@ -976,7 +1098,7 @@ void sub_811EC68(u8 a)
sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
-void sub_811F664(void)
+void LinkPartnerHandlecmd3(void)
{
u8 *dst;
u8 i;
@@ -987,9 +1109,9 @@ void sub_811F664(void)
LinkPartnerBufferExecCompleted();
}
-void sub_811F6D8(void)
+void LinkPartnerHandleLoadPokeSprite(void)
{
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(
GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES),
GetBankIdentity(gActiveBank));
@@ -1005,11 +1127,11 @@ void sub_811F6D8(void)
gBattleBankFunc[gActiveBank] = sub_811DDE8;
}
-void sub_811F7F4(void)
+void LinkPartnerHandleSendOutPoke(void)
{
sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_811F864(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattleBankFunc[gActiveBank] = sub_811E1BC;
}
@@ -1038,7 +1160,7 @@ void sub_811F864(u8 a, u8 b)
gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFF);
}
-void sub_811F9D0(void)
+void LinkPartnerHandleReturnPokeToBall(void)
{
if (gBattleBufferA[gActiveBank][1] == 0)
{
@@ -1059,7 +1181,7 @@ void sub_811FA5C(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -1074,7 +1196,7 @@ void sub_811FA5C(void)
}
}
-void sub_811FAE4(void)
+void LinkPartnerHandleTrainerThrow(void)
{
s16 xOffset;
u32 gender;
@@ -1092,7 +1214,7 @@ void sub_811FAE4(void)
xOffset = 0;
gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender;
}
- sub_8031AF4(gender, gActiveBank);
+ LoadPlayerTrainerBankSprite(gender, gActiveBank);
GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -1105,12 +1227,12 @@ void sub_811FAE4(void)
gBattleBankFunc[gActiveBank] = sub_811DAE4;
}
-void sub_811FC30(void)
+void LinkPartnerHandleTrainerSlide(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_811FC3C(void)
+void LinkPartnerHandleTrainerSlideBack(void)
{
oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
gSprites[gObjectBankIDs[gActiveBank]].data0 = 35;
@@ -1121,11 +1243,11 @@ void sub_811FC3C(void)
gBattleBankFunc[gActiveBank] = sub_811DB1C;
}
-void sub_811FCE8(void)
+void LinkPartnerHandlecmd10(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -1141,27 +1263,27 @@ void sub_811FCE8(void)
}
}
-void sub_811FDCC(void)
+void LinkPartnerHandlecmd11(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_811FDD8(void)
+void LinkPartnerHandlecmd12(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_811FDE4(void)
+void LinkPartnerHandleBallThrow(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_811FDF0(void)
+void LinkPartnerHandlePuase(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_811FDFC(void)
+void LinkPartnerHandleMoveAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
@@ -1200,7 +1322,7 @@ void sub_811FF30(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -1220,7 +1342,7 @@ void sub_811FF30(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
@@ -1242,7 +1364,7 @@ void sub_811FF30(void)
}
}
-void sub_8120094(void)
+void LinkPartnerHandlePrintString(void)
{
gUnknown_030042A4 = 0;
gUnknown_030042A0 = 0;
@@ -1251,37 +1373,37 @@ void sub_8120094(void)
gBattleBankFunc[gActiveBank] = sub_811DFA0;
}
-void sub_81200F8(void)
+void LinkPartnerHandlePrintStringPlayerOnly(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120104(void)
+void LinkPartnerHandlecmd18(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120110(void)
+void LinkPartnerHandlecmd19(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_812011C(void)
+void LinkPartnerHandlecmd20(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120128(void)
+void LinkPartnerHandleOpenBag(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120134(void)
+void LinkPartnerHandlecmd22(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120140(void)
+void LinkPartnerHandlecmd23(void)
{
LinkPartnerBufferExecCompleted();
}
@@ -1337,70 +1459,70 @@ void LinkPartnerHandleStatusAnimation(void)
}
}
-void sub_8120324(void)
+void LinkPartnerHandleStatusXor(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120330(void)
+void LinkPartnerHandlecmd29(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_812033C(void)
+void LinkPartnerHandleDMATransfer(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120348(void)
+void LinkPartnerHandlecmd31(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120354(void)
+void LinkPartnerHandlecmd32(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120360(void)
+void LinkPartnerHandlecmd33(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_812036C(void)
+void LinkPartnerHandlecmd34(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120378(void)
+void LinkPartnerHandlecmd35(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120384(void)
+void LinkPartnerHandlecmd36(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120390(void)
+void LinkPartnerHandlecmd37(void)
{
gUnknown_020238C8.unk0_0 = 0;
LinkPartnerBufferExecCompleted();
}
-void sub_81203AC(void)
+void LinkPartnerHandlecmd38(void)
{
gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
LinkPartnerBufferExecCompleted();
}
-void sub_81203E4(void)
+void LinkPartnerHandlecmd39(void)
{
gUnknown_020238C8.unk0_7 = 0;
LinkPartnerBufferExecCompleted();
}
-void sub_81203FC(void)
+void LinkPartnerHandlecmd40(void)
{
gUnknown_020238C8.unk0_7 ^= 1;
LinkPartnerBufferExecCompleted();
@@ -1421,7 +1543,7 @@ void LinkPartnerHandleHitAnimation(void)
}
}
-void sub_8120494(void)
+void LinkPartnerHandlecmd42(void)
{
LinkPartnerBufferExecCompleted();
}
@@ -1438,7 +1560,7 @@ void LinkPartnerHandleEffectivenessSound(void)
LinkPartnerBufferExecCompleted();
}
-void sub_81204E4(void)
+void LinkPartnerHandlecmd44(void)
{
PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
LinkPartnerBufferExecCompleted();
@@ -1452,14 +1574,14 @@ void LinkPartnerHandleFaintingCry(void)
LinkPartnerBufferExecCompleted();
}
-void dp01t_2E_3_battle_intro(void)
+void LinkPartnerHandleIntroSlide(void)
{
sub_80E43C0(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
LinkPartnerBufferExecCompleted();
}
-void sub_8120588(void)
+void LinkPartnerHandleTrainerBallThrow(void)
{
u8 r4;
u8 taskId;
@@ -1508,7 +1630,7 @@ void sub_812071C(u8 taskId)
sub_811F864(gActiveBank, 0);
gActiveBank ^= 2;
gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_811F864(gActiveBank, 0);
gActiveBank ^= 2;
}
@@ -1517,7 +1639,7 @@ void sub_812071C(u8 taskId)
DestroyTask(taskId);
}
-void dp01t_30_3_80EB11C(void)
+void LinkPartnerHandlecmd48(void)
{
if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
{
@@ -1546,19 +1668,19 @@ void sub_81208E0(void)
}
}
-void sub_8120920(void)
+void LinkPartnerHandlecmd49(void)
{
if (ewram17810[gActiveBank].unk0_0)
gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
LinkPartnerBufferExecCompleted();
}
-void sub_812096C(void)
+void LinkPartnerHandlecmd50(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120978(void)
+void LinkPartnerHandleSpriteInvisibility(void)
{
if (sub_8078874(gActiveBank) != 0)
{
@@ -1568,7 +1690,7 @@ void sub_8120978(void)
LinkPartnerBufferExecCompleted();
}
-void sub_81209D8(void)
+void LinkPartnerHandleBattleAnimation(void)
{
if (mplay_80342A4(gActiveBank) == 0)
{
@@ -1582,17 +1704,17 @@ void sub_81209D8(void)
}
}
-void sub_8120A40(void)
+void LinkPartnerHandleLinkStandbyMsg(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120A4C(void)
+void LinkPartnerHandleResetActionMoveSelection(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120A58(void)
+void LinkPartnerHandlecmd55(void)
{
gBattleOutcome = gBattleBufferA[gActiveBank][1];
FadeOutMapMusic(5);
@@ -1601,6 +1723,6 @@ void sub_8120A58(void)
gBattleBankFunc[gActiveBank] = sub_811E29C;
}
-void nullsub_75(void)
+void LinkPartnerHandlecmd56(void)
{
}
diff --git a/src/battle_8.c b/src/battle_controller_opponent.c
index 75f10c4b1..dd8c62cce 100644
--- a/src/battle_8.c
+++ b/src/battle_controller_opponent.c
@@ -1,15 +1,19 @@
#include "global.h"
#include "battle.h"
-#include "battle_ai.h"
#include "battle_interface.h"
#include "data2.h"
-#include "graphics.h"
+#include "battle_811DA74.h"
+#include "battle_anim_813F0F4.h"
+#include "link.h"
+#include "m4a.h"
#include "main.h"
+#include "palette.h"
+#include "pokeball.h"
#include "pokemon.h"
-#include "rng.h"
#include "rom3.h"
-#include "songs.h"
+#include "rom_8077ABC.h"
#include "sound.h"
+#include "songs.h"
#include "sprite.h"
#include "string_util.h"
#include "task.h"
@@ -53,12 +57,17 @@ extern bool8 gDoingBattleAnim;
extern u16 gUnknown_02024DE8;
extern u8 gUnknown_02024E68[];
extern MainCallback gPreBattleCallback1;
+extern void (*const gOpponentBufferCommands[])(void);
+extern struct MusicPlayerInfo gMPlay_SE1;
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u32 gBattleExecBuffer;
extern u8 sub_8077ABC();
extern u8 sub_8077F68();
extern u8 sub_8079E90();
extern void sub_8033018(void);
-extern void sub_8031794();
+extern void BattleLoadOpponentMonSprite();
extern u8 GetBankIdentity(u8);
extern void sub_8032984(u8, u16);
extern void sub_80333D4(void);
@@ -107,8 +116,11 @@ extern void sub_8032E2C(void);
extern u8 sub_8078874();
extern u8 move_anim_start_t3();
extern void sub_80334C0(void);
-extern void OpponentBufferExecCompleted(void);
+// this file's functions
+
+void OpponentBufferExecCompleted(void);
+void OpponentBufferRunCommand(void);
u32 sub_8033598(u8, u8 *);
void sub_8033E24(u8);
void sub_803495C(u8, u8);
@@ -117,6 +129,407 @@ void sub_8035238(void);
void sub_8035C10(struct Sprite *);
void sub_8035C44(u8);
void sub_8035E2C(void);
+void sub_80332D0(void);
+
+void OpponentHandleGetAttributes(void);
+void OpponentHandlecmd1(void);
+void OpponentHandleSetAttributes(void);
+void OpponentHandlecmd3(void);
+void OpponentHandleLoadPokeSprite(void);
+void OpponentHandleSendOutPoke(void);
+void OpponentHandleReturnPokeToBall(void);
+void OpponentHandleTrainerThrow(void);
+void OpponentHandleTrainerSlide(void);
+void OpponentHandleTrainerSlideBack(void);
+void OpponentHandlecmd10(void);
+void OpponentHandlecmd11(void);
+void OpponentHandlecmd12(void);
+void OpponentHandleBallThrow(void);
+void OpponentHandlePuase(void);
+void OpponentHandleMoveAnimation(void);
+void OpponentHandlePrintString(void);
+void OpponentHandlePrintStringPlayerOnly(void);
+void OpponentHandlecmd18(void);
+void OpponentHandlecmd19(void);
+void OpponentHandlecmd20(void);
+void OpponentHandleOpenBag(void);
+void OpponentHandlecmd22(void);
+void OpponentHandlecmd23(void);
+void OpponentHandleHealthBarUpdate(void);
+void OpponentHandleExpBarUpdate(void);
+void OpponentHandleStatusIconUpdate(void);
+void OpponentHandleStatusAnimation(void);
+void OpponentHandleStatusXor(void);
+void OpponentHandlecmd29(void);
+void OpponentHandleDMATransfer(void);
+void OpponentHandlecmd31(void);
+void OpponentHandlecmd32(void);
+void OpponentHandlecmd33(void);
+void OpponentHandlecmd34(void);
+void OpponentHandlecmd35(void);
+void OpponentHandlecmd36(void);
+void OpponentHandlecmd37(void);
+void OpponentHandlecmd38(void);
+void OpponentHandlecmd39(void);
+void OpponentHandlecmd40(void);
+void OpponentHandleHitAnimation(void);
+void OpponentHandlecmd42(void);
+void OpponentHandleEffectivenessSound(void);
+void OpponentHandlecmd44(void);
+void OpponentHandleFaintingCry(void);
+void OpponentHandleIntroSlide(void);
+void OpponentHandleTrainerBallThrow(void);
+void OpponentHandlecmd48(void);
+void OpponentHandlecmd49(void);
+void OpponentHandlecmd50(void);
+void OpponentHandleSpriteInvisibility(void);
+void OpponentHandleBattleAnimation(void);
+void OpponentHandleLinkStandbyMsg(void);
+void OpponentHandleResetActionMoveSelection(void);
+void OpponentHandlecmd55(void);
+void OpponentHandlecmd56(void);
+
+// const data
+typedef void (*BattleBufferCmd) (void);
+static const BattleBufferCmd gOpponentBufferCommands[] =
+{
+ OpponentHandleGetAttributes,
+ OpponentHandlecmd1,
+ OpponentHandleSetAttributes,
+ OpponentHandlecmd3,
+ OpponentHandleLoadPokeSprite,
+ OpponentHandleSendOutPoke,
+ OpponentHandleReturnPokeToBall,
+ OpponentHandleTrainerThrow,
+ OpponentHandleTrainerSlide,
+ OpponentHandleTrainerSlideBack,
+ OpponentHandlecmd10,
+ OpponentHandlecmd11,
+ OpponentHandlecmd12,
+ OpponentHandleBallThrow,
+ OpponentHandlePuase,
+ OpponentHandleMoveAnimation,
+ OpponentHandlePrintString,
+ OpponentHandlePrintStringPlayerOnly,
+ OpponentHandlecmd18,
+ OpponentHandlecmd19,
+ OpponentHandlecmd20,
+ OpponentHandleOpenBag,
+ OpponentHandlecmd22,
+ OpponentHandlecmd23,
+ OpponentHandleHealthBarUpdate,
+ OpponentHandleExpBarUpdate,
+ OpponentHandleStatusIconUpdate,
+ OpponentHandleStatusAnimation,
+ OpponentHandleStatusXor,
+ OpponentHandlecmd29,
+ OpponentHandleDMATransfer,
+ OpponentHandlecmd31,
+ OpponentHandlecmd32,
+ OpponentHandlecmd33,
+ OpponentHandlecmd34,
+ OpponentHandlecmd35,
+ OpponentHandlecmd36,
+ OpponentHandlecmd37,
+ OpponentHandlecmd38,
+ OpponentHandlecmd39,
+ OpponentHandlecmd40,
+ OpponentHandleHitAnimation,
+ OpponentHandlecmd42,
+ OpponentHandleEffectivenessSound,
+ OpponentHandlecmd44,
+ OpponentHandleFaintingCry,
+ OpponentHandleIntroSlide,
+ OpponentHandleTrainerBallThrow,
+ OpponentHandlecmd48,
+ OpponentHandlecmd49,
+ OpponentHandlecmd50,
+ OpponentHandleSpriteInvisibility,
+ OpponentHandleBattleAnimation,
+ OpponentHandleLinkStandbyMsg,
+ OpponentHandleResetActionMoveSelection,
+ OpponentHandlecmd55,
+ OpponentHandlecmd56,
+};
+
+static const u8 sUnknownBytes[] = {0xB0, 0xB0, 0xC8, 0x98, 0x28, 0x28, 0x28, 0x20};
+
+// code
+
+void nullsub_45(void)
+{
+}
+
+void SetBankFuncToOpponentBufferRunCommand(void)
+{
+ gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand;
+}
+
+void OpponentBufferRunCommand(void)
+{
+ if (gBattleExecBuffer & gBitTable[gActiveBank])
+ {
+ if (gBattleBufferA[gActiveBank][0] <= 0x38)
+ gOpponentBufferCommands[gBattleBufferA[gActiveBank][0]]();
+ else
+ OpponentBufferExecCompleted();
+ }
+}
+
+void sub_8032B4C(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ OpponentBufferExecCompleted();
+}
+
+// Duplicate of sub_8032B4C
+void sub_8032B84(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ OpponentBufferExecCompleted();
+}
+
+void sub_8032BBC(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data5;
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ OpponentBufferExecCompleted();
+ }
+}
+
+void sub_8032C4C(void)
+{
+ if ((--ewram17810[gActiveBank].unk9) == 0xFF)
+ {
+ ewram17810[gActiveBank].unk9 = 0;
+ OpponentBufferExecCompleted();
+ }
+}
+
+void sub_8032C88(void)
+{
+ bool8 r6 = FALSE;
+
+ if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ else
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ if (IsCryPlayingOrClearCrySongs())
+ r6 = FALSE;
+
+ if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ ewram17810[gActiveBank ^ 2].unk0_7 = 0;
+ ewram17810[gActiveBank ^ 2].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ m4aMPlayContinue(&gMPlay_BGM);
+ else
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
+ ewram17810[gActiveBank].unk9 = 3;
+ gBattleBankFunc[gActiveBank] = sub_8032C4C;
+ }
+}
+
+void sub_8032E2C(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
+ if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7)
+ sub_8141828(gActiveBank ^ 2, &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]]);
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3)
+ {
+ if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank ^ 2],
+ &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]],
+ 0);
+ sub_804777C(gActiveBank ^ 2);
+ sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]);
+ sub_8032984(
+ gActiveBank ^ 2,
+ GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], MON_DATA_SPECIES));
+ }
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank],
+ &gEnemyParty[gBattlePartyID[gActiveBank]],
+ 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ sub_8032984(
+ gActiveBank,
+ GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
+
+ ewram17840.unk9_0 = 0;
+ gBattleBankFunc[gActiveBank] = sub_8032C88;
+ }
+}
+
+void sub_8033018(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE
+ && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0)
+ {
+ if (!ewram17810[gActiveBank].unk0_7)
+ {
+ sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
+ return;
+ }
+ if (ewram17810[gActiveBank].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ OpponentBufferExecCompleted();
+ return;
+ }
+ }
+}
+
+void sub_80330C8(void)
+{
+ s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0);
+
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ if (r4 != -1)
+ sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0);
+ else
+ OpponentBufferExecCompleted();
+}
+
+void sub_803311C(void)
+{
+ if (!gSprites[gObjectBankIDs[gActiveBank]].inUse)
+ {
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ OpponentBufferExecCompleted();
+ }
+}
+
+void sub_8033160(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8032A08(gActiveBank);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ OpponentBufferExecCompleted();
+ }
+}
+
+void sub_80331D0(void)
+{
+ if (gUnknown_03004210.state == 0)
+ OpponentBufferExecCompleted();
+}
+
+void bx_blink_t7(void)
+{
+ u8 spriteId = gObjectBankIDs[gActiveBank];
+
+ if (gSprites[spriteId].data1 == 32)
+ {
+ gSprites[spriteId].data1 = 0;
+ gSprites[spriteId].invisible = FALSE;
+ gDoingBattleAnim = 0;
+ OpponentBufferExecCompleted();
+ }
+ else
+ {
+ if (((u16)gSprites[spriteId].data1 % 4) == 0)
+ gSprites[spriteId].invisible ^= 1;
+ gSprites[spriteId].data1++;
+ }
+}
+
+void sub_8033264(void)
+{
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ if (ewram17800[gActiveBank].substituteSprite)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ gBattleBankFunc[gActiveBank] = sub_80332D0;
+ }
+}
+
+void sub_80332D0(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ CreateTask(c3_0802FDF4, 10);
+ OpponentBufferExecCompleted();
+ }
+}
+
+void sub_8033308(void)
+{
+ if (ewram17810[gActiveBank].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank],
+ &gEnemyParty[gBattlePartyID[gActiveBank]],
+ 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ sub_8031F88(gActiveBank);
+ gBattleBankFunc[gActiveBank] = sub_8033264;
+ }
+}
+
+void sub_80333D4(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
+ if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy
+ && !ewram17810[gActiveBank].unk0_3)
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
+ gBattleBankFunc[gActiveBank] = sub_8033308;
+ }
+}
+
+void sub_8033494(void)
+{
+ if (!ewram17810[gActiveBank].unk0_4)
+ OpponentBufferExecCompleted();
+}
+
+void sub_80334C0(void)
+{
+ if (!ewram17810[gActiveBank].unk0_5)
+ OpponentBufferExecCompleted();
+}
+
+void OpponentBufferExecCompleted(void)
+{
+ gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand;
+ gBattleExecBuffer &= ~gBitTable[gActiveBank];
+}
void OpponentHandleGetAttributes(void)
{
@@ -139,7 +552,7 @@ void OpponentHandleGetAttributes(void)
r4 >>= 1;
}
}
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer);
+ Emitcmd29(1, r6, buffer);
OpponentBufferExecCompleted();
}
@@ -448,7 +861,7 @@ u32 sub_8033598(u8 a, u8 *buffer)
return size;
}
-void dp01t_01_2_read_pokmon_data_slice(void)
+void OpponentHandlecmd1(void)
{
struct BattlePokemon buffer;
u8 *src = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
@@ -457,7 +870,7 @@ void dp01t_01_2_read_pokmon_data_slice(void)
for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
dst[i] = src[i];
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, gBattleBufferA[gActiveBank][2], dst);
+ Emitcmd29(1, gBattleBufferA[gActiveBank][2], dst);
OpponentBufferExecCompleted();
}
@@ -699,7 +1112,7 @@ void sub_8033E24(u8 a)
}
}
-void sub_8034744(void)
+void OpponentHandlecmd3(void)
{
u8 *dst;
u8 i;
@@ -714,7 +1127,7 @@ void OpponentHandleLoadPokeSprite(void)
{
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
- sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -746,7 +1159,7 @@ void sub_803495C(u8 a, u8 b)
gBattlePartyID[a] = gBattleBufferA[a][1];
species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES);
gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a));
gObjectBankIDs[a] = CreateSprite(
&gUnknown_02024E8C,
@@ -785,7 +1198,7 @@ void sub_8034B74(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -872,11 +1285,11 @@ void OpponentHandleTrainerSlideBack(void)
gBattleBankFunc[gActiveBank] = sub_8032BBC;
}
-void sub_8035030(void)
+void OpponentHandlecmd10(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -889,12 +1302,12 @@ void sub_8035030(void)
}
}
-void sub_80350D4(void)
+void OpponentHandlecmd11(void)
{
OpponentBufferExecCompleted();
}
-void sub_80350E0(void)
+void OpponentHandlecmd12(void)
{
OpponentBufferExecCompleted();
}
@@ -904,7 +1317,7 @@ void OpponentHandleBallThrow(void)
OpponentBufferExecCompleted();
}
-void OpponentHandlePause(void)
+void OpponentHandlePuase(void)
{
OpponentBufferExecCompleted();
}
@@ -951,7 +1364,7 @@ void sub_8035238(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -971,7 +1384,7 @@ void sub_8035238(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
@@ -1007,19 +1420,19 @@ void OpponentHandlePrintStringPlayerOnly(void)
OpponentBufferExecCompleted();
}
-void sub_803540C(void)
+void OpponentHandlecmd18(void)
{
sub_8036B0C();
OpponentBufferExecCompleted();
}
-void sub_803541C(void)
+void OpponentHandlecmd19(void)
{
OpponentBufferExecCompleted();
}
#ifdef NONMATCHING
-void sub_8035428(void)
+void OpponentHandlecmd20(void)
{
u16 r4;
// Needed to match closer
@@ -1032,10 +1445,10 @@ void sub_8035428(void)
switch (r4)
{
case 5:
- dp01_build_cmdbuf_x21_a_bb(1, 4, 0);
+ Emitcmd33(1, 4, 0);
break;
case 4:
- dp01_build_cmdbuf_x21_a_bb(1, 3, 0);
+ Emitcmd33(1, 3, 0);
break;
default:
if (gBattleMoves[r5->moves[r4]].target & 0x12)
@@ -1047,7 +1460,7 @@ void sub_8035428(void)
gBankTarget = GetBankByPlayerAI(2);
}
r4 |= gBankTarget << 8;
- dp01_build_cmdbuf_x21_a_bb(1, 10, r4);
+ Emitcmd33(1, 10, r4);
break;
}
OpponentBufferExecCompleted();
@@ -1066,26 +1479,26 @@ void sub_8035428(void)
if (gBattleMoves[r2].target & 0x12)
{
r4 |= gActiveBank << 8;
- dp01_build_cmdbuf_x21_a_bb(1, 10, r4);
+ Emitcmd33(1, 10, r4);
}
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
u16 r2 = GetBankByPlayerAI(Random() & 2) << 8;
- dp01_build_cmdbuf_x21_a_bb(1, 10, r4 | r2);
+ Emitcmd33(1, 10, r4 | r2);
}
else
{
u16 r2 = GetBankByPlayerAI(0) << 8;
- dp01_build_cmdbuf_x21_a_bb(1, 10, r4 | r2);
+ Emitcmd33(1, 10, r4 | r2);
}
OpponentBufferExecCompleted();
}
}
#else
__attribute__((naked))
-void sub_8035428(void)
+void OpponentHandlecmd20(void)
{
asm(".syntax unified\n\
push {r4-r6,lr}\n\
@@ -1121,7 +1534,7 @@ _08035468:\n\
movs r1, 0x3\n\
_0803546C:\n\
movs r2, 0\n\
- bl dp01_build_cmdbuf_x21_a_bb\n\
+ bl Emitcmd33\n\
b _080354E0\n\
_08035474:\n\
ldr r3, _080354E8 @ =gBattleMoves\n\
@@ -1176,7 +1589,7 @@ _080354CE:\n\
movs r0, 0x1\n\
movs r1, 0xA\n\
adds r2, r4, 0\n\
- bl dp01_build_cmdbuf_x21_a_bb\n\
+ bl Emitcmd33\n\
_080354E0:\n\
bl OpponentBufferExecCompleted\n\
b _0803558A\n\
@@ -1213,7 +1626,7 @@ _080354FA:\n\
movs r0, 0x1\n\
movs r1, 0xA\n\
adds r2, r4, 0\n\
- bl dp01_build_cmdbuf_x21_a_bb\n\
+ bl Emitcmd33\n\
b _08035586\n\
.align 2, 0\n\
_08035534: .4byte gBattleMoves\n\
@@ -1238,7 +1651,7 @@ _0803553C:\n\
orrs r2, r4\n\
movs r0, 0x1\n\
movs r1, 0xA\n\
- bl dp01_build_cmdbuf_x21_a_bb\n\
+ bl Emitcmd33\n\
b _08035586\n\
.align 2, 0\n\
_0803556C: .4byte gBattleTypeFlags\n\
@@ -1251,7 +1664,7 @@ _08035570:\n\
orrs r2, r4\n\
movs r0, 0x1\n\
movs r1, 0xA\n\
- bl dp01_build_cmdbuf_x21_a_bb\n\
+ bl Emitcmd33\n\
_08035586:\n\
bl OpponentBufferExecCompleted\n\
_0803558A:\n\
@@ -1262,14 +1675,14 @@ _0803558A:\n\
}
#endif
-void sub_8035590(void)
+void OpponentHandleOpenBag(void)
{
// What is this?
- dp01_build_cmdbuf_x23_aa_0(1, ewram[0x160D4 + gActiveBank / 2 * 2]);
+ Emitcmd35(1, ewram[0x160D4 + gActiveBank / 2 * 2]);
OpponentBufferExecCompleted();
}
-void sub_80355C0(void)
+void OpponentHandlecmd22(void)
{
s32 r4;
@@ -1306,11 +1719,11 @@ void sub_80355C0(void)
ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2] = 6;
}
ewram[0x16068 + gActiveBank] = r4;
- dp01_build_cmdbuf_x22_a_three_bytes(1, r4, 0);
+ Emitcmd34(1, r4, 0);
OpponentBufferExecCompleted();
}
-void sub_80356C0(void)
+void OpponentHandlecmd23(void)
{
OpponentBufferExecCompleted();
}
@@ -1371,7 +1784,7 @@ void OpponentHandleStatusXor(void)
OpponentBufferExecCompleted();
}
-void sub_80358B0(void)
+void OpponentHandlecmd29(void)
{
OpponentBufferExecCompleted();
}
@@ -1381,55 +1794,55 @@ void OpponentHandleDMATransfer(void)
OpponentBufferExecCompleted();
}
-void sub_80358C8(void)
+void OpponentHandlecmd31(void)
{
OpponentBufferExecCompleted();
}
-void sub_80358D4(void)
+void OpponentHandlecmd32(void)
{
OpponentBufferExecCompleted();
}
-void sub_80358E0(void)
+void OpponentHandlecmd33(void)
{
OpponentBufferExecCompleted();
}
-void sub_80358EC(void)
+void OpponentHandlecmd34(void)
{
OpponentBufferExecCompleted();
}
-void sub_80358F8(void)
+void OpponentHandlecmd35(void)
{
OpponentBufferExecCompleted();
}
-void sub_8035904(void)
+void OpponentHandlecmd36(void)
{
OpponentBufferExecCompleted();
}
-void sub_8035910(void)
+void OpponentHandlecmd37(void)
{
gUnknown_020238C8.unk0_0 = 0;
OpponentBufferExecCompleted();
}
-void sub_803592C(void)
+void OpponentHandlecmd38(void)
{
gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
OpponentBufferExecCompleted();
}
-void sub_8035964(void)
+void OpponentHandlecmd39(void)
{
gUnknown_020238C8.unk0_7 = 0;
OpponentBufferExecCompleted();
}
-void sub_803597C(void)
+void OpponentHandlecmd40(void)
{
gUnknown_020238C8.unk0_7 ^= 1;
OpponentBufferExecCompleted();
@@ -1450,7 +1863,7 @@ void OpponentHandleHitAnimation(void)
}
}
-void sub_8035A14(void)
+void OpponentHandlecmd42(void)
{
OpponentBufferExecCompleted();
}
@@ -1467,7 +1880,7 @@ void OpponentHandleEffectivenessSound(void)
OpponentBufferExecCompleted();
}
-void sub_8035A64(void)
+void OpponentHandlecmd44(void)
{
PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
OpponentBufferExecCompleted();
@@ -1481,14 +1894,14 @@ void OpponentHandleFaintingCry(void)
OpponentBufferExecCompleted();
}
-void dp01t_2E_7_battle_intro(void)
+void OpponentHandleIntroSlide(void)
{
sub_80E43C0(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
OpponentBufferExecCompleted();
}
-void sub_8035B04(void)
+void OpponentHandleTrainerBallThrow(void)
{
u8 taskId;
@@ -1539,7 +1952,7 @@ void sub_8035C44(u8 taskId)
DestroyTask(taskId);
}
-void dp01t_30_7_0803D67C(void)
+void OpponentHandlecmd48(void)
{
if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
{
@@ -1580,14 +1993,14 @@ void sub_8035E2C(void)
}
}
-void sub_8035E6C(void)
+void OpponentHandlecmd49(void)
{
if (ewram17810[gActiveBank].unk0_0)
gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
OpponentBufferExecCompleted();
}
-void sub_8035EB8(void)
+void OpponentHandlecmd50(void)
{
OpponentBufferExecCompleted();
}
@@ -1626,7 +2039,7 @@ void OpponentHandleResetActionMoveSelection(void)
OpponentBufferExecCompleted();
}
-void sub_8035FA4(void)
+void OpponentHandlecmd55(void)
{
if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD))
{
@@ -1637,6 +2050,6 @@ void sub_8035FA4(void)
OpponentBufferExecCompleted();
}
-void nullsub_46(void)
+void OpponentHandlecmd56(void)
{
}
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
new file mode 100644
index 000000000..5cfdeefbe
--- /dev/null
+++ b/src/battle_controller_player.c
@@ -0,0 +1,3066 @@
+#include "global.h"
+#include "data2.h"
+#include "battle.h"
+#include "battle_interface.h"
+#include "battle_message.h"
+#include "item.h"
+#include "items.h"
+#include "link.h"
+#include "m4a.h"
+#include "main.h"
+#include "menu_cursor.h"
+#include "moves.h"
+#include "palette.h"
+#include "pokemon.h"
+#include "rom3.h"
+#include "songs.h"
+#include "sound.h"
+#include "string_util.h"
+#include "task.h"
+#include "text.h"
+#include "util.h"
+
+//Possibly PokemonSubstruct1
+struct UnknownStruct3
+{
+ u16 moves[4];
+ u8 pp[4];
+ u8 ppBonuses;
+};
+
+#if ENGLISH
+#define SUB_803037C_TILE_DATA_OFFSET 440
+#elif GERMAN
+#define SUB_803037C_TILE_DATA_OFFSET 444
+#endif
+
+extern u16 gUnknown_030042A4;
+extern u16 gUnknown_030042A0;
+
+extern struct Window gUnknown_03004210;
+
+extern void (*gBattleBankFunc[])(void);
+
+extern u8 gActiveBank;
+extern u8 gActionSelectionCursor[];
+extern u8 gDisplayedStringBattle[];
+extern u8 gMoveSelectionCursor[];
+extern u8 gBattleBufferA[][0x200];
+extern u8 gBankInMenu;
+extern u16 gBattlePartyID[];
+extern u8 gHealthboxIDs[];
+extern u8 gDoingBattleAnim;
+extern u8 gObjectBankIDs[];
+extern u16 gBattleTypeFlags;
+extern u8 gBattleOutcome;
+extern void (*gAnimScriptCallback)(void);
+extern bool8 gAnimScriptActive;
+extern u16 gMovePowerMoveAnim;
+extern u32 gMoveDmgMoveAnim;
+extern u8 gHappinessMoveAnim;
+extern u16 gWeatherMoveAnim;
+extern u32 *gDisableStructMoveAnim;
+extern u32 gPID_perBank[];
+extern u8 gBattleMonForms[];
+extern u16 gUnknown_02024DE8;
+extern u8 gUnknown_02024E68[];
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern u8 gUnknown_0202F7C4;
+extern u8 gUnknown_02038470[];
+extern u16 gUnknown_030041B0;
+extern u16 gUnknown_030041B4;
+extern u16 gUnknown_030041B8;
+extern u16 gUnknown_03004280;
+extern u16 gUnknown_03004288;
+extern u16 gUnknown_030042A4;
+extern u16 gUnknown_030042C0;
+extern u8 gUnknown_03004344;
+extern u8 gUnknown_0300434C[];
+
+extern const u8 gUnknown_08400CA8[];
+extern const u8 gUnknown_08400CF3[];
+extern const u8 gUnknown_08400D38[];
+
+extern void sub_802C68C(void);
+extern void sub_802E1B0(void);
+extern void sub_802E220();
+extern void sub_802E2D4();
+extern void sub_802E004(void);
+extern void sub_802DF30(void);
+extern void BattleMusicStop(void);
+extern void PlayerBufferExecCompleted(void);
+extern void bx_t1_healthbar_update(void);
+extern void nullsub_91(void);
+extern void sub_802D924(u8);
+extern void sub_802E434(void);
+extern bool8 mplay_80342A4(u8);
+extern void move_anim_start_t2_for_situation();
+extern void bx_blink_t1(void);
+extern void sub_8047858();
+extern u8 GetBankSide(u8);
+extern void sub_80E43C0();
+extern void oamt_add_pos2_onto_pos1();
+extern void sub_8078B34(struct Sprite *);
+extern void oamt_set_x3A_32();
+extern void BattleLoadPlayerMonSprite();
+extern bool8 IsDoubleBattle(void);
+extern void sub_802D500(void);
+extern bool8 sub_8078874(u8);
+extern bool8 move_anim_start_t3();
+extern void sub_802E460(void);
+extern void b_link_standby_message(void);
+extern void sub_802D18C(void);
+extern void sub_802DF18(void);
+extern void BufferStringBattle();
+extern void sub_80326EC();
+extern void ExecuteMoveAnim();
+extern void sub_8031F24(void);
+extern void sub_80324BC();
+extern u8 sub_8031720();
+extern void bx_wait_t1(void);
+extern u8 GetBankByPlayerAI(u8);
+extern void sub_802DE10(void);
+extern void sub_80105EC(struct Sprite *);
+extern void sub_802D274(void);
+extern void sub_802D23C(void);
+extern u8 GetBankIdentity(u8);
+extern void LoadPlayerTrainerBankSprite();
+extern void sub_80313A0(struct Sprite *);
+extern void sub_802D204(void);
+extern u8 sub_8079E90();
+extern void sub_802DEAC(void);
+extern void sub_80312F0(struct Sprite *);
+extern u8 sub_8077ABC();
+extern u8 sub_8077F68();
+extern u8 sub_8046400();
+extern void sub_802D798(void);
+extern void bx_0802E404(void);
+extern u8 gActiveBank;
+extern void (*gBattleBankFunc[])(void);
+extern bool8 gDoingBattleAnim;
+extern u16 gBattleTypeFlags;
+extern u32 gBattleExecBuffer;
+extern u8 gBattleBufferA[][0x200];
+extern u8 gObjectBankIDs[];
+extern u8 gActionSelectionCursor[];
+extern u8 gMoveSelectionCursor[];
+extern u8 gAbsentBankFlags;
+extern u8 gUnknown_03004344;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[];
+extern u16 gUnknown_030042A0;
+extern u16 gUnknown_030042A4;
+extern struct Window gUnknown_03004210;
+extern const u8 gUnknown_08400D89[];
+extern u8 gUnknown_03004348;
+extern struct BattlePokemon gBattleMons[];
+extern MainCallback gPreBattleCallback1;
+extern u8 gHealthboxIDs[];
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u8 gUnknown_0300434C[];
+extern u8 gUnknown_0202E8F4;
+extern u8 gUnknown_0202E8F5;
+extern u8 gUnknown_02038470[];
+extern u16 gScriptItemId;
+extern u8 gDisplayedStringBattle[];
+extern const u8 gUnknown_08400CE0[];
+
+extern void dp11b_obj_instanciate(u8, u8, s8, s8);
+extern u8 GetBankIdentity(u8);
+extern u8 GetBankByPlayerAI(u8);
+extern void dp11b_obj_free(u8, u8);
+extern void sub_8010520(struct Sprite *);
+extern void sub_8010574(struct Sprite *);
+extern bool8 IsDoubleBattle();
+extern void sub_804777C();
+extern void sub_8141828();
+extern void sub_8094E20(u8);
+extern void nullsub_14(void);
+extern void sub_80A6DCC(void);
+extern void ReshowBattleScreenAfterMenu(void);
+
+void PlayerHandleGetAttributes(void);
+void PlayerHandlecmd1(void);
+void PlayerHandleSetAttributes(void);
+void PlayerHandlecmd3(void);
+void PlayerHandleLoadPokeSprite(void);
+void PlayerHandleSendOutPoke(void);
+void PlayerHandleReturnPokeToBall(void);
+void PlayerHandleTrainerThrow(void);
+void PlayerHandleTrainerSlide(void);
+void PlayerHandleTrainerSlideBack(void);
+void PlayerHandlecmd10(void);
+void PlayerHandlecmd11(void);
+void PlayerHandlecmd12(void);
+void PlayerHandleBallThrow(void);
+void PlayerHandlePuase(void);
+void PlayerHandleMoveAnimation(void);
+void PlayerHandlePrintString(void);
+void PlayerHandlePrintStringPlayerOnly(void);
+void PlayerHandlecmd18(void);
+void PlayerHandlecmd19(void);
+void PlayerHandlecmd20(void);
+void PlayerHandleOpenBag(void);
+void PlayerHandlecmd22(void);
+void PlayerHandlecmd23(void);
+void PlayerHandleHealthBarUpdate(void);
+void PlayerHandleExpBarUpdate(void);
+void PlayerHandleStatusIconUpdate(void);
+void PlayerHandleStatusAnimation(void);
+void PlayerHandleStatusXor(void);
+void PlayerHandlecmd29(void);
+void PlayerHandleDMATransfer(void);
+void PlayerHandlecmd31(void);
+void PlayerHandlecmd32(void);
+void PlayerHandlecmd33(void);
+void PlayerHandlecmd34(void);
+void PlayerHandlecmd35(void);
+void PlayerHandlecmd36(void);
+void PlayerHandlecmd37(void);
+void PlayerHandlecmd38(void);
+void PlayerHandlecmd39(void);
+void PlayerHandlecmd40(void);
+void PlayerHandleHitAnimation(void);
+void PlayerHandlecmd42(void);
+void PlayerHandleEffectivenessSound(void);
+void PlayerHandlecmd44(void);
+void PlayerHandleFaintingCry(void);
+void PlayerHandleIntroSlide(void);
+void PlayerHandleTrainerBallThrow(void);
+void PlayerHandlecmd48(void);
+void PlayerHandlecmd49(void);
+void PlayerHandlecmd50(void);
+void PlayerHandleSpriteInvisibility(void);
+void PlayerHandleBattleAnimation(void);
+void PlayerHandleLinkStandbyMsg(void);
+void PlayerHandleResetActionMoveSelection(void);
+void PlayerHandlecmd55(void);
+void PlayerHandlecmd56(void);
+
+const u8 gString_TurnJP[] = _("ターン");
+
+void (*const gPlayerBufferCommands[])(void) =
+{
+ PlayerHandleGetAttributes,
+ PlayerHandlecmd1,
+ PlayerHandleSetAttributes,
+ PlayerHandlecmd3,
+ PlayerHandleLoadPokeSprite,
+ PlayerHandleSendOutPoke,
+ PlayerHandleReturnPokeToBall,
+ PlayerHandleTrainerThrow,
+ PlayerHandleTrainerSlide,
+ PlayerHandleTrainerSlideBack,
+ PlayerHandlecmd10,
+ PlayerHandlecmd11,
+ PlayerHandlecmd12,
+ PlayerHandleBallThrow,
+ PlayerHandlePuase,
+ PlayerHandleMoveAnimation,
+ PlayerHandlePrintString,
+ PlayerHandlePrintStringPlayerOnly,
+ PlayerHandlecmd18,
+ PlayerHandlecmd19,
+ PlayerHandlecmd20,
+ PlayerHandleOpenBag,
+ PlayerHandlecmd22,
+ PlayerHandlecmd23,
+ PlayerHandleHealthBarUpdate,
+ PlayerHandleExpBarUpdate,
+ PlayerHandleStatusIconUpdate,
+ PlayerHandleStatusAnimation,
+ PlayerHandleStatusXor,
+ PlayerHandlecmd29,
+ PlayerHandleDMATransfer,
+ PlayerHandlecmd31,
+ PlayerHandlecmd32,
+ PlayerHandlecmd33,
+ PlayerHandlecmd34,
+ PlayerHandlecmd35,
+ PlayerHandlecmd36,
+ PlayerHandlecmd37,
+ PlayerHandlecmd38,
+ PlayerHandlecmd39,
+ PlayerHandlecmd40,
+ PlayerHandleHitAnimation,
+ PlayerHandlecmd42,
+ PlayerHandleEffectivenessSound,
+ PlayerHandlecmd44,
+ PlayerHandleFaintingCry,
+ PlayerHandleIntroSlide,
+ PlayerHandleTrainerBallThrow,
+ PlayerHandlecmd48,
+ PlayerHandlecmd49,
+ PlayerHandlecmd50,
+ PlayerHandleSpriteInvisibility,
+ PlayerHandleBattleAnimation,
+ PlayerHandleLinkStandbyMsg,
+ PlayerHandleResetActionMoveSelection,
+ PlayerHandlecmd55,
+ PlayerHandlecmd56,
+};
+
+void PlayerBufferRunCommand(void);
+void sub_802C2EC(void);
+void sub_802C68C(void);
+void sub_802CA60(void);
+void sub_802D730(void);
+void sub_802DA9C(u8);
+void sub_802DB6C(u8);
+void sub_802DCB0(u8);
+void sub_802DD10(u8);
+void sub_802DDC4(u8);
+void sub_802DF88(void);
+void sub_802E03C(void);
+void sub_802E12C(s32, const u8 *);
+void sub_802E1B0(void);
+void sub_802E220(void);
+void sub_802E2D4(void);
+void sub_802E3B4(u8, int);
+void nullsub_7(u8);
+void b_link_standby_message(void);
+u32 dp01_getattr_by_ch1_for_player_pokemon_(u8, u8 *);
+void dp01_setattr_by_ch1_for_player_pokemon(u8);
+void sub_802F934(u8, u8);
+void sub_802FB2C(void);
+void sub_8030190(void);
+void sub_80304A8(void);
+void sub_8030E38(struct Sprite *);
+void task05_08033660(u8);
+void sub_8031064(void);
+
+void nullsub_91(void)
+{
+}
+
+void SetBankFuncToPlayerBufferRunCommand(void)
+{
+ gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand;
+ gDoingBattleAnim = FALSE;
+}
+
+void PlayerBufferExecCompleted(void)
+{
+ gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ u8 playerId = GetMultiplayerId();
+
+ PrepareBufferDataTransferLink(2, 4, &playerId);
+ gBattleBufferA[gActiveBank][0] = 0x38;
+ }
+ else
+ {
+ gBattleExecBuffer &= ~gBitTable[gActiveBank];
+ }
+}
+
+void PlayerBufferRunCommand(void)
+{
+ if (gBattleExecBuffer & gBitTable[gActiveBank])
+ {
+ if (gBattleBufferA[gActiveBank][0] < 0x39)
+ gPlayerBufferCommands[gBattleBufferA[gActiveBank][0]]();
+ else
+ PlayerBufferExecCompleted();
+ }
+}
+
+void bx_0802E404(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802C098(void)
+{
+ u16 itemId = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ dp11b_obj_instanciate(gActiveBank, 1, 7, 1);
+ dp11b_obj_instanciate(gActiveBank, 0, 7, 1);
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ DestroyMenuCursor();
+
+ // Useless switch statement.
+ switch (gActionSelectionCursor[gActiveBank])
+ {
+ case 0:
+ Emitcmd33(1, 0, 0);
+ break;
+ case 1:
+ Emitcmd33(1, 1, 0);
+ break;
+ case 2:
+ Emitcmd33(1, 2, 0);
+ break;
+ case 3:
+ Emitcmd33(1, 3, 0);
+ break;
+ }
+ PlayerBufferExecCompleted();
+ }
+ else if (gMain.newKeys & DPAD_LEFT)
+ {
+ if (gActionSelectionCursor[gActiveBank] & 1)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 1;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (!(gActionSelectionCursor[gActiveBank] & 1))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 1;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_UP)
+ {
+ if (gActionSelectionCursor[gActiveBank] & 2)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 2;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (!(gActionSelectionCursor[gActiveBank] & 2))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 2;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ && GetBankIdentity(gActiveBank) == 2
+ && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)])
+ && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ if (gBattleBufferA[gActiveBank][1] == 1)
+ {
+ // Add item to bag if it is a ball
+ if (itemId <= ITEM_PREMIER_BALL)
+ AddBagItem(itemId, 1);
+ else
+ return;
+ }
+ PlaySE(SE_SELECT);
+ Emitcmd33(1, 12, 0);
+ PlayerBufferExecCompleted();
+ DestroyMenuCursor();
+ }
+ }
+ else if (gMain.newKeys & START_BUTTON)
+ {
+ sub_804454C();
+ }
+}
+
+void unref_sub_802C2B8(void)
+{
+ dp11b_obj_free(gActiveBank, 1);
+ dp11b_obj_free(gActiveBank, 0);
+ gBattleBankFunc[gActiveBank] = sub_802C2EC;
+}
+
+// TODO: fix this function
+void sub_802C2EC(void)
+{
+ u8 arr[4] = {0, 2, 3, 1};
+ s32 i;
+
+ dp11b_obj_instanciate(gUnknown_03004344, 1, 15, 1);
+ i = 0;
+ if (gNoOfAllBanks != 0)
+ {
+ do
+ {
+ if (i != gUnknown_03004344)
+ dp11b_obj_free(i, 1);
+ i++;
+ } while (i < gNoOfAllBanks);
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ DestroyMenuCursor();
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ Emitcmd33(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8));
+ dp11b_obj_free(gUnknown_03004344, 1);
+ PlayerBufferExecCompleted();
+ }
+ //_0802C3A8
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ dp11b_obj_instanciate(gActiveBank, 1, 7, 1);
+ dp11b_obj_instanciate(gActiveBank, 0, 7, 1);
+ dp11b_obj_free(gUnknown_03004344, 1);
+ }
+ else if (gMain.newKeys & 0x60)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ do
+ {
+ u8 var = GetBankIdentity(gUnknown_03004344);
+
+ for (i = 0; i < 4; i++)
+ {
+ if (var == arr[i])
+ break;
+ }
+ do
+ {
+ i--;
+ if (i < 0)
+ i = 3;
+ gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ } while(gUnknown_03004344 == gNoOfAllBanks);
+ i = 0;
+ switch (GetBankIdentity(gUnknown_03004344))
+ {
+ case 0:
+ case 2:
+ if (gActiveBank == gUnknown_03004344)
+ {
+ u32 moveId;
+
+ asm("":::"memory");
+ moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]);
+ if (!(gBattleMoves[moveId].target & 2))
+ break;
+ }
+ i++;
+ break;
+ case 1:
+ case 3:
+ i++;
+ }
+ //_0802C500
+ if (gAbsentBankFlags & gBitTable[gUnknown_03004344])
+ i = 0;
+ } while (i == 0);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+ //_0802C540
+ else if (gMain.newKeys & 0x90)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ do
+ {
+ u8 var = GetBankIdentity(gUnknown_03004344);
+
+ for (i = 0; i < 4; i++)
+ {
+ if (var == arr[i])
+ break;
+ }
+ do
+ {
+ i++;
+ if (i > 3)
+ i = 0;
+ gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ } while (gUnknown_03004344 == gNoOfAllBanks);
+ i = 0;
+ switch (GetBankIdentity(gUnknown_03004344))
+ {
+ case 0:
+ case 2:
+ if (gActiveBank == gUnknown_03004344)
+ {
+ u32 moveId;
+
+ asm("":::"memory");
+ moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]);
+ if (!(gBattleMoves[moveId].target & 2))
+ break;
+ }
+ i++;
+ break;
+ case 1:
+ case 3:
+ i++;
+ }
+ if (gAbsentBankFlags & gBitTable[gUnknown_03004344])
+ i = 0;
+ } while (i == 0);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+}
+
+struct UnknownStruct1
+{
+ u16 moves[4];
+ u8 pp[4];
+ u8 unkC[0x12-0xC];
+ u8 unk12;
+ u8 unk13;
+ u8 filler14[0x20-0x14];
+};
+
+const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}");
+
+void sub_802C68C(void)
+{
+ u32 r8 = 0;
+ struct UnknownStruct1 *r6 = (struct UnknownStruct1 *)(gBattleBufferA[gActiveBank] + 4);
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ u32 r4;
+
+ PlaySE(SE_SELECT);
+
+ if (r6->moves[gMoveSelectionCursor[gActiveBank]] == MOVE_CURSE)
+ r4 = (r6->unk12 != TYPE_GHOST && (r6->unk13 ^ 7)) ? 0x10 : 0;
+ else
+ r4 = gBattleMoves[r6->moves[gMoveSelectionCursor[gActiveBank]]].target;
+
+ if (r4 & 0x10)
+ gUnknown_03004344 = gActiveBank;
+ else
+ gUnknown_03004344 = GetBankByPlayerAI((GetBankIdentity(gActiveBank) & 1) ^ 1);
+
+ if (gBattleBufferA[gActiveBank][1] == 0)
+ {
+ if ((r4 & 2) && gBattleBufferA[gActiveBank][2] == 0)
+ r8++;
+ }
+ else
+ {
+ if (!(r4 & 0x7D))
+ r8++;
+ if (r6->pp[gMoveSelectionCursor[gActiveBank]] == 0)
+ {
+ r8 = 0;
+ }
+ else if (!(r4 & 0x12) && CountAliveMons(0) <= 1)
+ {
+ gUnknown_03004344 = sub_803C434(gActiveBank);
+ r8 = 0;
+ }
+ }
+ if (r8 == 0)
+ {
+ DestroyMenuCursor();
+ Emitcmd33(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8));
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ gBattleBankFunc[gActiveBank] = sub_802C2EC;
+ if (r4 & 0x12)
+ gUnknown_03004344 = gActiveBank;
+ else if (gAbsentBankFlags & gBitTable[GetBankByPlayerAI(1)])
+ gUnknown_03004344 = GetBankByPlayerAI(3);
+ else
+ gUnknown_03004344 = GetBankByPlayerAI(1);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ DestroyMenuCursor();
+ PlaySE(SE_SELECT);
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 320;
+ Emitcmd33(1, 10, 0xFFFF);
+ PlayerBufferExecCompleted();
+ }
+ else if (gMain.newKeys & DPAD_LEFT)
+ {
+ if (gMoveSelectionCursor[gActiveBank] & 1)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 1;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (!(gMoveSelectionCursor[gActiveBank] & 1)
+ && (gMoveSelectionCursor[gActiveBank] ^ 1) < gUnknown_03004348)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 1;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_UP)
+ {
+ if (gMoveSelectionCursor[gActiveBank] & 2)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 2;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (!(gMoveSelectionCursor[gActiveBank] & 2)
+ && (gMoveSelectionCursor[gActiveBank] ^ 2) < gUnknown_03004348)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 2;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & SELECT_BUTTON)
+ {
+ if (gUnknown_03004348 > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_081FAE80);
+ if (gMoveSelectionCursor[gActiveBank] != 0)
+ gUnknown_03004344 = 0;
+ else
+ gUnknown_03004344 = gMoveSelectionCursor[gActiveBank] + 1;
+ sub_802E3B4(gUnknown_03004344, 27);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D89, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ gBattleBankFunc[gActiveBank] = sub_802CA60;
+ }
+ }
+}
+
+extern const u8 gUnknown_08400D49[];
+extern const u8 gUnknown_08400D38[];
+
+void sub_802CA60(void)
+{
+ u8 perMovePPBonuses[4];
+ struct
+ {
+ u16 moves[4];
+ u8 pp[4];
+ u8 filler18[8]; // what is this?
+ } sp0;
+ //struct UnknownStruct1 sp0;
+ u8 totalPPBonuses;
+
+ if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ if (gMoveSelectionCursor[gActiveBank] != gUnknown_03004344)
+ {
+ struct UnknownStruct1 *r9 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ s32 i;
+
+ i = r9->moves[gMoveSelectionCursor[gActiveBank]];
+ r9->moves[gMoveSelectionCursor[gActiveBank]] = r9->moves[gUnknown_03004344];
+ r9->moves[gUnknown_03004344] = i;
+
+ i = r9->pp[gMoveSelectionCursor[gActiveBank]];
+ r9->pp[gMoveSelectionCursor[gActiveBank]] = r9->pp[gUnknown_03004344];
+ r9->pp[gUnknown_03004344] = i;
+
+ i = r9->unkC[gMoveSelectionCursor[gActiveBank]];
+ r9->unkC[gMoveSelectionCursor[gActiveBank]] = r9->unkC[gUnknown_03004344];
+ r9->unkC[gUnknown_03004344] = i;
+
+ if (gDisableStructs[gActiveBank].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBank]])
+ {
+ gDisableStructs[gActiveBank].unk18_b &= ~gBitTable[gMoveSelectionCursor[gActiveBank]];
+ gDisableStructs[gActiveBank].unk18_b |= gBitTable[gUnknown_03004344];
+ }
+
+ sub_802E1B0();
+
+ for (i = 0; i < 4; i++)
+ perMovePPBonuses[i] = (gBattleMons[gActiveBank].ppBonuses & (3 << (i * 2))) >> (i * 2);
+ totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
+ perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
+ perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
+
+ totalPPBonuses = 0;
+ for (i = 0; i < 4; i++)
+ totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
+ gBattleMons[gActiveBank].ppBonuses = totalPPBonuses;
+
+ for (i = 0; i < 4; i++)
+ {
+ gBattleMons[gActiveBank].moves[i] = r9->moves[i];
+ gBattleMons[gActiveBank].pp[i] = r9->pp[i];
+ }
+ if (!(gBattleMons[gActiveBank].status2 & 0x200000))
+ {
+ for (i = 0; i < 4; i++)
+ {
+ sp0.moves[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i);
+ sp0.pp[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i);
+ }
+
+ totalPPBonuses = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES);
+ for (i = 0; i < 4; i++)
+ perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2);
+
+ i = sp0.moves[gMoveSelectionCursor[gActiveBank]];
+ sp0.moves[gMoveSelectionCursor[gActiveBank]] = sp0.moves[gUnknown_03004344];
+ sp0.moves[gUnknown_03004344] = i;
+
+ i = sp0.pp[gMoveSelectionCursor[gActiveBank]];
+ sp0.pp[gMoveSelectionCursor[gActiveBank]] = sp0.pp[gUnknown_03004344];
+ sp0.pp[gUnknown_03004344] = i;
+
+ totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
+ perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
+ perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
+
+ totalPPBonuses = 0;
+ for (i = 0; i < 4; i++)
+ totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
+
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, (u8 *)&sp0.moves[i]);
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &sp0.pp[i]);
+ }
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses);
+ }
+ }
+ else
+ {
+ sub_802E12C(gUnknown_03004344, gUnknown_08400D49);
+ }
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ gMoveSelectionCursor[gActiveBank] = gUnknown_03004344;
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_7(gUnknown_03004344);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_08400D49);
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ if ((gMain.newKeys & DPAD_LEFT) && (gUnknown_03004344 & 1))
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 1;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_RIGHT) && !(gUnknown_03004344 & 1) && (gUnknown_03004344 ^ 1) < gUnknown_03004348)
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 1;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_UP) && (gUnknown_03004344 & 2))
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 2;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_DOWN) && !(gUnknown_03004344 & 2) && (gUnknown_03004344 ^ 2) < gUnknown_03004348)
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 2;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+}
+
+void sub_802D148(void)
+{
+ if (gReceivedRemoteLinkPlayers == 0)
+ {
+ m4aSongNumStop(SE_HINSI);
+ gMain.inBattle = FALSE;
+ gMain.callback1 = gPreBattleCallback1;
+ SetMainCallback2(c2_8011A1C);
+ }
+}
+
+void sub_802D18C(void)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ sub_800832C();
+ gBattleBankFunc[gActiveBank] = sub_802D148;
+ }
+ else
+ {
+ m4aSongNumStop(SE_HINSI);
+ gMain.inBattle = FALSE;
+ gMain.callback1 = gPreBattleCallback1;
+ SetMainCallback2(gMain.savedCallback);
+ }
+ }
+}
+
+void sub_802D204(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ PlayerBufferExecCompleted();
+}
+
+// duplicate of sub_802D204
+void sub_802D23C(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802D274(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ nullsub_10(gSaveBlock2.playerGender);
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D2E0(void)
+{
+ if (--ewram17810[gActiveBank].unk9 == 0xFF)
+ {
+ ewram17810[gActiveBank].unk9 = 0;
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D31C(void)
+{
+ bool8 r6 = FALSE;
+
+ if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ else
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ if (IsCryPlayingOrClearCrySongs())
+ r6 = FALSE;
+
+ if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ ewram17810[gActiveBank ^ 2].unk0_7 = 0;
+ ewram17810[gActiveBank ^ 2].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ m4aMPlayContinue(&gMPlay_BGM);
+ else
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ if (IsDoubleBattle())
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], gActiveBank ^ 2);
+ ewram17810[gActiveBank].unk9 = 3;
+ gBattleBankFunc[gActiveBank] = sub_802D2E0;
+ }
+}
+
+void sub_802D500(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
+ if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7)
+ sub_8141828(gActiveBank ^ 2, &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]]);
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3)
+ {
+ if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank ^ 2],
+ &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]],
+ 0);
+ sub_804777C(gActiveBank ^ 2);
+ sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]);
+ }
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank],
+ &gPlayerParty[gBattlePartyID[gActiveBank]],
+ 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ ewram17840.unk9_0 = 0;
+ gBattleBankFunc[gActiveBank] = sub_802D31C;
+ }
+}
+
+void sub_802D680(void)
+{
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && ewram17810[gActiveBank].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ if (ewram17800[gActiveBank].substituteSprite)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ gBattleBankFunc[gActiveBank] = sub_802D730;
+ }
+}
+
+void sub_802D730(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6 && !IsCryPlayingOrClearCrySongs())
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D798(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
+ if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy
+ && !ewram17810[gActiveBank].unk0_3)
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ sub_8031F88(gActiveBank);
+ gBattleBankFunc[gActiveBank] = sub_802D680;
+ }
+}
+
+void c3_0802FDF4(u8 taskId)
+{
+ if (!IsCryPlayingOrClearCrySongs())
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ DestroyTask(taskId);
+ }
+}
+
+void bx_t1_healthbar_update(void)
+{
+ s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0);
+
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ if (r4 != -1)
+ {
+ sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0);
+ }
+ else
+ {
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D90C(void)
+{
+ if (gUnknown_03004210.state == 0)
+ PlayerBufferExecCompleted();
+}
+
+// Rare Candy usage, maybe?
+void sub_802D924(u8 taskId)
+{
+ u32 pkmnIndex = (u8)gTasks[taskId].data[0];
+ u8 bank = gTasks[taskId].data[2];
+ s16 gainedExp = gTasks[taskId].data[1];
+
+ if (IsDoubleBattle() == TRUE || pkmnIndex != gBattlePartyID[bank])
+ {
+ struct Pokemon *pkmn = &gPlayerParty[pkmnIndex];
+ u16 species = GetMonData(pkmn, MON_DATA_SPECIES);
+ u8 level = GetMonData(pkmn, MON_DATA_LEVEL);
+ u32 currExp = GetMonData(pkmn, MON_DATA_EXP);
+ u32 nextLvlExp = gExperienceTables[gBaseStats[species].growthRate][level + 1];
+
+ if (currExp + gainedExp >= nextLvlExp)
+ {
+ u8 savedActiveBank;
+
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&nextLvlExp);
+ CalculateMonStats(pkmn);
+ gainedExp -= nextLvlExp - currExp;
+ savedActiveBank = gActiveBank;
+ gActiveBank = bank;
+ Emitcmd33(1, 11, gainedExp);
+ gActiveBank = savedActiveBank;
+
+ if (IsDoubleBattle() == TRUE
+ && ((u16)pkmnIndex == gBattlePartyID[bank] || (u16)pkmnIndex == gBattlePartyID[bank ^ 2]))
+ gTasks[taskId].func = sub_802DCB0;
+ else
+ gTasks[taskId].func = sub_802DDC4;
+ }
+ else
+ {
+ currExp += gainedExp;
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&currExp);
+ gBattleBankFunc[bank] = sub_802D90C;
+ DestroyTask(taskId);
+ }
+ }
+ else
+ {
+ gTasks[taskId].func = sub_802DA9C;
+ }
+}
+
+void sub_802DA9C(u8 taskId)
+{
+ u8 pkmnIndex = gTasks[taskId].data[0];
+ s32 r9 = gTasks[taskId].data[1];
+ u8 bank = gTasks[taskId].data[2];
+ struct Pokemon *pkmn = &gPlayerParty[pkmnIndex];
+ u8 level = GetMonData(pkmn, MON_DATA_LEVEL);
+ u16 species = GetMonData(pkmn, MON_DATA_SPECIES);
+ u32 exp = GetMonData(pkmn, MON_DATA_EXP);
+ u32 currLvlExp = gExperienceTables[gBaseStats[species].growthRate][level];
+ u32 expToNextLvl;
+
+ exp -= currLvlExp;
+ expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
+ sub_8043D84(bank, gHealthboxIDs[bank], expToNextLvl, exp, -r9);
+ PlaySE(SE_EXP);
+ gTasks[taskId].func = sub_802DB6C;
+}
+
+#ifdef NONMATCHING
+void sub_802DB6C(u8 taskId)
+{
+ if (gTasks[taskId].data[10] < 13)
+ {
+ gTasks[taskId].data[10]++;
+ }
+ else
+ {
+ u8 r9 = gTasks[taskId].data[0];
+ s32 r10 = gTasks[taskId].data[1]; //s16?
+ u8 r7 = gTasks[taskId].data[2];
+ s16 r4;
+
+ r4 = sub_8045C78(r7, gHealthboxIDs[r7], 1, 0);
+ sub_8043DFC(gHealthboxIDs[r7]);
+ if (r4 == -1)
+ {
+ struct Pokemon *pkmn;
+ u8 r4;
+ u32 sp4;
+ u16 r0;
+ u32 sp0;
+
+ m4aSongNumStop(SE_EXP);
+ pkmn = &gPlayerParty[r9];
+ r4 = GetMonData(pkmn, MON_DATA_LEVEL);
+ sp4 = GetMonData(pkmn, MON_DATA_EXP);
+ r0 = GetMonData(pkmn, MON_DATA_SPECIES);
+ sp0 = gExperienceTables[gBaseStats[r0].growthRate][r4 + 1];
+ if (sp4 + r10 >= sp0)
+ {
+ u8 r5;
+ u32 asdf;
+
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp0);
+ CalculateMonStats(pkmn);
+ //r10 -= sp0 - sp4;
+ asdf = sp0 - sp4;
+ //asdf = r10 - (sp0 - sp4);
+ r10 -= asdf;
+ r5 = gActiveBank;
+ gActiveBank = r7;
+ Emitcmd33(1, 11, r10);
+ gActiveBank = r5;
+ gTasks[taskId].func = sub_802DCB0;
+ }
+ else
+ {
+ //u32 asdf = sp4 + r10;
+ sp4 += r10;
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp4);
+ gBattleBankFunc[r7] = sub_802D90C;
+ DestroyTask(taskId);
+ }
+ }
+ }
+}
+#else
+__attribute__((naked))
+void sub_802DB6C(u8 taskId)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x8\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ ldr r1, _0802DB98 @ =gTasks\n\
+ lsls r0, 2\n\
+ add r0, r8\n\
+ lsls r0, 3\n\
+ adds r6, r0, r1\n\
+ ldrh r1, [r6, 0x1C]\n\
+ movs r2, 0x1C\n\
+ ldrsh r0, [r6, r2]\n\
+ cmp r0, 0xC\n\
+ bgt _0802DB9C\n\
+ adds r0, r1, 0x1\n\
+ strh r0, [r6, 0x1C]\n\
+ b _0802DC98\n\
+ .align 2, 0\n\
+_0802DB98: .4byte gTasks\n\
+_0802DB9C:\n\
+ ldrb r0, [r6, 0x8]\n\
+ mov r9, r0\n\
+ ldrh r2, [r6, 0xA]\n\
+ mov r10, r2\n\
+ ldrb r7, [r6, 0xC]\n\
+ ldr r5, _0802DC64 @ =gHealthboxIDs\n\
+ adds r5, r7, r5\n\
+ ldrb r1, [r5]\n\
+ adds r0, r7, 0\n\
+ movs r2, 0x1\n\
+ movs r3, 0\n\
+ bl sub_8045C78\n\
+ adds r4, r0, 0\n\
+ lsls r4, 16\n\
+ lsrs r4, 16\n\
+ ldrb r0, [r5]\n\
+ bl sub_8043DFC\n\
+ lsls r4, 16\n\
+ asrs r4, 16\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ cmp r4, r0\n\
+ bne _0802DC98\n\
+ movs r0, 0x21\n\
+ bl m4aSongNumStop\n\
+ movs r0, 0x64\n\
+ mov r1, r9\n\
+ muls r1, r0\n\
+ ldr r0, _0802DC68 @ =gPlayerParty\n\
+ adds r5, r1, r0\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x38\n\
+ bl GetMonData\n\
+ adds r4, r0, 0\n\
+ lsls r4, 24\n\
+ lsrs r4, 24\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ bl GetMonData\n\
+ str r0, [sp, 0x4]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ ldr r3, _0802DC6C @ =gExperienceTables\n\
+ adds r4, 0x1\n\
+ lsls r4, 2\n\
+ ldr r2, _0802DC70 @ =gBaseStats\n\
+ lsls r1, r0, 3\n\
+ subs r1, r0\n\
+ lsls r1, 2\n\
+ adds r1, r2\n\
+ ldrb r1, [r1, 0x13]\n\
+ movs r0, 0xCA\n\
+ lsls r0, 1\n\
+ muls r0, r1\n\
+ adds r4, r0\n\
+ adds r4, r3\n\
+ ldr r1, [r4]\n\
+ str r1, [sp]\n\
+ mov r2, r10\n\
+ lsls r0, r2, 16\n\
+ asrs r4, r0, 16\n\
+ ldr r0, [sp, 0x4]\n\
+ adds r0, r4\n\
+ cmp r0, r1\n\
+ blt _0802DC7C\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ mov r2, sp\n\
+ bl SetMonData\n\
+ adds r0, r5, 0\n\
+ bl CalculateMonStats\n\
+ ldr r2, [sp]\n\
+ add r0, sp, 0x4\n\
+ ldrh r0, [r0]\n\
+ subs r2, r0\n\
+ subs r2, r4, r2\n\
+ ldr r4, _0802DC74 @ =gActiveBank\n\
+ ldrb r5, [r4]\n\
+ strb r7, [r4]\n\
+ lsls r2, 16\n\
+ lsrs r2, 16\n\
+ movs r0, 0x1\n\
+ movs r1, 0xB\n\
+ bl Emitcmd33\n\
+ strb r5, [r4]\n\
+ ldr r0, _0802DC78 @ =sub_802DCB0\n\
+ str r0, [r6]\n\
+ b _0802DC98\n\
+ .align 2, 0\n\
+_0802DC64: .4byte gHealthboxIDs\n\
+_0802DC68: .4byte gPlayerParty\n\
+_0802DC6C: .4byte gExperienceTables\n\
+_0802DC70: .4byte gBaseStats\n\
+_0802DC74: .4byte gActiveBank\n\
+_0802DC78: .4byte sub_802DCB0\n\
+_0802DC7C:\n\
+ str r0, [sp, 0x4]\n\
+ add r2, sp, 0x4\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ bl SetMonData\n\
+ ldr r1, _0802DCA8 @ =gBattleBankFunc\n\
+ lsls r0, r7, 2\n\
+ adds r0, r1\n\
+ ldr r1, _0802DCAC @ =sub_802D90C\n\
+ str r1, [r0]\n\
+ mov r0, r8\n\
+ bl DestroyTask\n\
+_0802DC98:\n\
+ add sp, 0x8\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_0802DCA8: .4byte gBattleBankFunc\n\
+_0802DCAC: .4byte sub_802D90C\n");
+}
+#endif
+
+void sub_802DCB0(u8 taskId)
+{
+ u8 bank = gTasks[taskId].data[2];
+ u8 pkmnIndex = gTasks[taskId].data[0];
+
+ if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2])
+ bank ^= 2;
+ move_anim_start_t4(bank, bank, bank, 0);
+ gTasks[taskId].func = sub_802DD10;
+}
+
+void sub_802DD10(u8 taskId)
+{
+ u8 bank = gTasks[taskId].data[2];
+
+ if (!ewram17810[bank].unk0_6)
+ {
+ u8 pkmnIndex = gTasks[taskId].data[0];
+
+ GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value
+ if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2])
+ sub_8045A5C(gHealthboxIDs[bank ^ 2], &gPlayerParty[pkmnIndex], 0);
+ else
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[pkmnIndex], 0);
+ gTasks[taskId].func = sub_802DDC4;
+ }
+}
+
+void sub_802DDC4(u8 taskId)
+{
+ u8 pkmnIndex;
+ u8 bank;
+
+ pkmnIndex = gTasks[taskId].data[0];
+ GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value
+ bank = gTasks[taskId].data[2];
+ gBattleBankFunc[bank] = sub_802D90C;
+ DestroyTask(taskId);
+}
+
+void sub_802DE10(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > DISPLAY_HEIGHT)
+ {
+ u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ nullsub_9(species);
+ FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802DEAC(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+// Duplicate of sub_802D90C
+void sub_802DF18(void)
+{
+ if (gUnknown_03004210.state == 0)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802DF30(void)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 r4;
+
+ gBattleBankFunc[gActiveBank] = sub_802DF88;
+ r4 = gTasks[gUnknown_0300434C[gActiveBank]].data[0];
+ DestroyTask(gUnknown_0300434C[gActiveBank]);
+ sub_8094E20(r4);
+ }
+}
+
+void sub_802DF88(void)
+{
+ if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ {
+ if (gUnknown_0202E8F4 == 1)
+ Emitcmd34(1, gUnknown_0202E8F5, gUnknown_02038470);
+ else
+ Emitcmd34(1, 6, NULL);
+ if ((gBattleBufferA[gActiveBank][1] & 0xF) == 1)
+ b_link_standby_message();
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802E004(void)
+{
+ if (!gPaletteFade.active)
+ {
+ gBattleBankFunc[gActiveBank] = sub_802E03C;
+ nullsub_14();
+ sub_80A6DCC();
+ }
+}
+
+void sub_802E03C(void)
+{
+ if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ {
+ Emitcmd35(1, gScriptItemId);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void bx_wait_t1(void)
+{
+ if (!gDoingBattleAnim || !ewram17810[gActiveBank].unk0_6)
+ PlayerBufferExecCompleted();
+}
+
+void bx_blink_t1(void)
+{
+ u8 spriteId = gObjectBankIDs[gActiveBank];
+
+ if (gSprites[spriteId].data1 == 32)
+ {
+ gSprites[spriteId].data1 = 0;
+ gSprites[spriteId].invisible = FALSE;
+ gDoingBattleAnim = 0;
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ if (((u16)gSprites[spriteId].data1 % 4) == 0)
+ gSprites[spriteId].invisible ^= 1;
+ gSprites[spriteId].data1++;
+ }
+}
+
+void sub_802E12C(s32 a, const u8 *b)
+{
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+
+ StringCopy(gDisplayedStringBattle, b);
+ StringAppend(gDisplayedStringBattle, gMoveNames[r4->moves[a]]);
+ InitWindow(
+ &gUnknown_03004210,
+ gDisplayedStringBattle,
+ 0x300 + a * 20,
+ (a & 1) ? 11 : 1,
+ (a < 2) ? 0x37 : 0x39);
+ sub_8002F44(&gUnknown_03004210);
+}
+
+void sub_802E1B0(void)
+{
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ s32 i;
+
+ gUnknown_03004348 = 0;
+ FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A);
+ for (i = 0; i < 4; i++)
+ {
+ nullsub_7(i);
+ sub_802E12C(i, gUnknown_08400D49);
+ if (r4->moves[i] != 0)
+ gUnknown_03004348++;
+ }
+}
+
+void sub_802E220(void)
+{
+ if (gBattleBufferA[gActiveBank][2] != 1)
+ {
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ u8 *str = gDisplayedStringBattle;
+
+ str = StringCopy(str, gUnknown_08400D49);
+ str[0] = EXT_CTRL_CODE_BEGIN;
+ str[1] = 0x11;
+ str[2] = 2;
+ str += 3;
+ str[0] = EXT_CTRL_CODE_BEGIN;
+ str[1] = 0x14;
+ str[2] = 6;
+ str += 3;
+ str = ConvertIntToDecimalStringN(str, r4->pp[gMoveSelectionCursor[gActiveBank]], 1, 2);
+ *str++ = CHAR_SLASH;
+ ConvertIntToDecimalStringN(str, r4->unkC[gMoveSelectionCursor[gActiveBank]], 1, 2);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ }
+}
+
+extern const u8 gUnknown_08400D52[];
+extern const u8 gTypeNames[][7];
+
+void sub_802E2D4(void)
+{
+ if (gBattleBufferA[gActiveBank][2] == 1)
+ {
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D52, 0x290, 0x13, 0x37);
+ }
+ else
+ {
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ u8 *str = gDisplayedStringBattle;
+
+ str = StringCopy(str, gUnknown_08400D49);
+ StringCopy(str, gTypeNames[gBattleMoves[r4->moves[gMoveSelectionCursor[gActiveBank]]].type]);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39);
+ }
+ sub_8002F44(&gUnknown_03004210);
+}
+
+const u8 gUnknown_081FAE89[][2] =
+{
+ { 8, 120},
+ {88, 120},
+ { 8, 136},
+ {88, 136},
+};
+
+const u8 gUnknown_081FAE91[][2] =
+{
+ {144, 120},
+ {190, 120},
+ {144, 136},
+ {190, 136},
+ { 72, 72},
+ { 32, 90},
+ { 80, 80},
+ { 80, 88},
+};
+
+void sub_802E3B4(u8 a, int unused)
+{
+ sub_814A958(0x48);
+ sub_814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]);
+}
+
+void nullsub_7(u8 a)
+{
+}
+
+void sub_802E3E4(u8 a, int unused)
+{
+ sub_814A958(0x2A);
+ sub_814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]);
+}
+
+void nullsub_8(u8 a)
+{
+}
+
+void sub_802E414(void)
+{
+ SetMainCallback2(ReshowBattleScreenAfterMenu);
+}
+
+void sub_802E424(void)
+{
+ SetMainCallback2(ReshowBattleScreenAfterMenu);
+}
+
+void sub_802E434(void)
+{
+ if (!ewram17810[gActiveBank].unk0_4)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802E460(void)
+{
+ if (!ewram17810[gActiveBank].unk0_5)
+ PlayerBufferExecCompleted();
+}
+
+void b_link_standby_message(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ sub_8002EB0(&gUnknown_03004210, gUnknown_08400CE0, 0x90, 2, 15);
+ }
+}
+
+void PlayerHandleGetAttributes(void)
+{
+ u8 unkData[0x100];
+ u32 offset = 0;
+ u8 r4;
+ s32 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ offset += dp01_getattr_by_ch1_for_player_pokemon_(gBattlePartyID[gActiveBank], unkData);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ offset += dp01_getattr_by_ch1_for_player_pokemon_(i, unkData + offset);
+ r4 >>= 1;
+ }
+ }
+ Emitcmd29(1, offset, unkData);
+ PlayerBufferExecCompleted();
+}
+
+// Duplicate of dp01_getattr_by_ch1_for_player_pokemon
+u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer)
+{
+ struct BattlePokemon battlePokemon;
+ struct UnknownStruct3 moveData;
+ u8 nickname[20];
+ u8 *src;
+ s16 data16;
+ u32 data32;
+ s32 size = 0;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
+ battlePokemon.item = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
+ for (size = 0; size < 4; size++)
+ {
+ battlePokemon.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
+ battlePokemon.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ }
+ battlePokemon.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ battlePokemon.friendship = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
+ battlePokemon.experience = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
+ battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
+ battlePokemon.status1 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
+ battlePokemon.level = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
+ battlePokemon.hp = GetMonData(&gPlayerParty[a], MON_DATA_HP);
+ battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
+ battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
+ battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
+ battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
+ battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
+ battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG);
+ battlePokemon.altAbility = GetMonData(&gPlayerParty[a], MON_DATA_ALT_ABILITY);
+ battlePokemon.otId = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
+ GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname);
+ StringCopy10(battlePokemon.nickname, nickname);
+ GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName);
+ src = (u8 *)&battlePokemon;
+ for (size = 0; size < sizeof(battlePokemon); size++)
+ buffer[size] = src[size];
+ break;
+ case 1:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 2:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 3:
+ for (size = 0; size < 4; size++)
+ {
+ moveData.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
+ moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ }
+ moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ src = (u8 *)&moveData;
+ for (size = 0; size < sizeof(moveData); size++)
+ buffer[size] = src[size];
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 8:
+ for (size = 0; size < 4; size++)
+ buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ size++;
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9);
+ size = 1;
+ break;
+ case 17:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 18:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 19:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_EV);
+ size = 1;
+ break;
+ case 20:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_EV);
+ size = 1;
+ break;
+ case 21:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_EV);
+ size = 1;
+ break;
+ case 22:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_EV);
+ size = 1;
+ break;
+ case 23:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV);
+ size = 1;
+ break;
+ case 24:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV);
+ size = 1;
+ break;
+ case 25:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
+ size = 1;
+ break;
+ case 26:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKERUS);
+ size = 1;
+ break;
+ case 27:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION);
+ size = 1;
+ break;
+ case 28:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL);
+ size = 1;
+ break;
+ case 29:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_GAME);
+ size = 1;
+ break;
+ case 30:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKEBALL);
+ size = 1;
+ break;
+ case 31:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ size = 6;
+ break;
+ case 32:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ size = 1;
+ break;
+ case 33:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ size = 1;
+ break;
+ case 34:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ size = 1;
+ break;
+ case 35:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ size = 1;
+ break;
+ case 36:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ size = 1;
+ break;
+ case 37:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ size = 1;
+ break;
+ case 38:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 39:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 40:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 41:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
+ size = 1;
+ break;
+ case 42:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 43:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 44:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 45:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 46:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 47:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 48:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 49:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL);
+ size = 1;
+ break;
+ case 50:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY);
+ size = 1;
+ break;
+ case 51:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE);
+ size = 1;
+ break;
+ case 52:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART);
+ size = 1;
+ break;
+ case 53:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH);
+ size = 1;
+ break;
+ case 54:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SHEEN);
+ size = 1;
+ break;
+ case 55:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON);
+ size = 1;
+ break;
+ case 56:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON);
+ size = 1;
+ break;
+ case 57:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON);
+ size = 1;
+ break;
+ case 58:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON);
+ size = 1;
+ break;
+ case 59:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON);
+ size = 1;
+ break;
+ }
+ return size;
+}
+
+void PlayerHandlecmd1(void)
+{
+ struct BattlePokemon battleMon; // I think this is a BattlePokemon
+ u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
+ u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1];
+ u8 i;
+
+ for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
+ dst[i] = src[i];
+ Emitcmd29(1, gBattleBufferA[gActiveBank][2], dst);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleSetAttributes(void)
+{
+ u8 r4;
+ u8 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ dp01_setattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank]);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ dp01_setattr_by_ch1_for_player_pokemon(i);
+ r4 >>= 1;
+ }
+ }
+ PlayerBufferExecCompleted();
+}
+
+// Duplicate of sub_811EC68
+void dp01_setattr_by_ch1_for_player_pokemon(u8 a)
+{
+ struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
+ struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3];
+ s32 i;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ {
+ u8 iv;
+
+ SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species);
+ SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item);
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]);
+ }
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses);
+ SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship);
+ SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience);
+ iv = battlePokemon->hpIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv);
+ iv = battlePokemon->attackIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv);
+ iv = battlePokemon->defenseIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
+ iv = battlePokemon->speedIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
+ iv = battlePokemon->spAttackIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
+ iv = battlePokemon->spDefenseIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv);
+ SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality);
+ SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1);
+ SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level);
+ SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp);
+ SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
+ }
+ break;
+ case 1:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 2:
+ SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 3:
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]);
+ }
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses);
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 8:
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]);
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 17:
+ SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 18:
+ SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 19:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 20:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 21:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 22:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 23:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 24:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 25:
+ SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 26:
+ SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 27:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 28:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 29:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 30:
+ SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 31:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
+ break;
+ case 32:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 33:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 34:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 35:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 36:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 37:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 38:
+ SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 39:
+ SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 40:
+ SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 41:
+ SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 42:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 43:
+ SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 44:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 45:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 46:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 47:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 48:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 49:
+ SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 50:
+ SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 51:
+ SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 52:
+ SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 53:
+ SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 54:
+ SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 55:
+ SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 56:
+ SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 57:
+ SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 58:
+ SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 59:
+ SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ }
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+}
+
+void PlayerHandlecmd3(void)
+{
+ u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
+ u8 i;
+
+ for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
+ dst[i] = gBattleBufferA[gActiveBank][3 + i];
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleLoadPokeSprite(void)
+{
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ gBattleBankFunc[gActiveBank] = bx_0802E404;
+}
+
+void PlayerHandleSendOutPoke(void)
+{
+ sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ gActionSelectionCursor[gActiveBank] = 0;
+ gMoveSelectionCursor[gActiveBank] = 0;
+ sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattleBankFunc[gActiveBank] = sub_802D798;
+}
+
+void sub_802F934(u8 bank, u8 b)
+{
+ u16 species;
+
+ sub_8032AA8(bank, b);
+ gBattlePartyID[bank] = gBattleBufferA[bank][1];
+ species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0);
+ GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(
+ &gUnknown_02024E8C,
+ sub_8077ABC(bank, 2),
+ sub_8077F68(bank),
+ sub_8079E90(bank));
+ gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank];
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = species;
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ gSprites[gObjectBankIDs[bank]].invisible = TRUE;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF);
+}
+
+void PlayerHandleReturnPokeToBall(void)
+{
+ if (gBattleBufferA[gActiveBank][1] == 0)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_802FB2C;
+ }
+ else
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802FB2C(void)
+{
+ switch (ewram17810[gActiveBank].unk4)
+ {
+ case 0:
+ if (ewram17800[gActiveBank].substituteSprite)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ ewram17810[gActiveBank].unk4 = 1;
+ break;
+ case 1:
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1);
+ gBattleBankFunc[gActiveBank] = sub_802DEAC;
+ }
+ }
+}
+
+void PlayerHandleTrainerThrow(void)
+{
+ s16 r7;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (GetBankIdentity(gActiveBank) & 2)
+ r7 = 16;
+ else
+ r7 = -16;
+ }
+ else
+ {
+ r7 = 0;
+ }
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank);
+ GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
+ &gUnknown_02024E8C,
+ r7 + 80,
+ (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
+ sub_8079E90(gActiveBank));
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = -2;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
+ gBattleBankFunc[gActiveBank] = sub_802D204;
+}
+
+void PlayerHandleTrainerSlide(void)
+{
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank);
+ GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
+ &gUnknown_02024E8C,
+ 80,
+ (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
+ 30);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 2;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
+ gBattleBankFunc[gActiveBank] = sub_802D23C;
+}
+
+void PlayerHandleTrainerSlideBack(void)
+{
+ oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
+ gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
+ oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
+ gBattleBankFunc[gActiveBank] = sub_802D274;
+}
+
+void PlayerHandlecmd10(void)
+{
+ if (ewram17810[gActiveBank].unk4 == 0)
+ {
+ if (ewram17800[gActiveBank].substituteSprite)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ ewram17810[gActiveBank].unk4++;
+ }
+ else
+ {
+ if (ewram17810[gActiveBank].unk0_6 == 0)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlaySE12WithPanning(SE_POKE_DEAD, -64);
+ gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = 5;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC;
+ gBattleBankFunc[gActiveBank] = sub_802DE10;
+ }
+ }
+}
+
+void PlayerHandlecmd11(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd12(void)
+{
+ ewram17840.unk8 = 4;
+ gDoingBattleAnim = 1;
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
+ gBattleBankFunc[gActiveBank] = bx_wait_t1;
+}
+
+void PlayerHandleBallThrow(void)
+{
+ u8 var = gBattleBufferA[gActiveBank][1];
+
+ ewram17840.unk8 = var;
+ gDoingBattleAnim = 1;
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
+ gBattleBankFunc[gActiveBank] = bx_wait_t1;
+}
+
+void PlayerHandlePuase(void)
+{
+ u8 var = gBattleBufferA[gActiveBank][1];
+
+ // WTF is this??
+ while (var != 0)
+ var--;
+
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleMoveAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
+
+ gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3];
+ gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8);
+ gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24);
+ gHappinessMoveAnim = gBattleBufferA[gActiveBank][10];
+ gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8);
+ gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16];
+ gPID_perBank[gActiveBank] = *gDisableStructMoveAnim;
+ if (sub_8031720(r0, gUnknown_0202F7C4) != 0)
+ {
+ // Dead code. sub_8031720 always returns 0.
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_8030190;
+ }
+ }
+}
+
+void sub_8030190(void)
+{
+ u16 r4 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
+ u8 r7 = gBattleBufferA[gActiveBank][11];
+
+ switch (ewram17810[gActiveBank].unk4)
+ {
+ case 0:
+ if (ewram17800[gActiveBank].substituteSprite == 1 && ewram17800[gActiveBank].unk0_3 == 0)
+ {
+ ewram17800[gActiveBank].unk0_3 = 1;
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ }
+ ewram17810[gActiveBank].unk4 = 1;
+ break;
+ case 1:
+ if (ewram17810[gActiveBank].unk0_6 == 0)
+ {
+ sub_80326EC(0);
+ ExecuteMoveAnim(r4);
+ ewram17810[gActiveBank].unk4 = 2;
+ }
+ break;
+ case 2:
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ sub_80326EC(1);
+ if (ewram17800[gActiveBank].substituteSprite == 1 && r7 < 2)
+ {
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ ewram17800[gActiveBank].unk0_3 = 0;
+ }
+ ewram17810[gActiveBank].unk4 = 3;
+ }
+ break;
+ case 3:
+ if (ewram17810[gActiveBank].unk0_6 == 0)
+ {
+ sub_8031F24();
+ sub_80324BC(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ ewram17810[gActiveBank].unk4 = 0;
+ PlayerBufferExecCompleted();
+ }
+ break;
+ }
+}
+
+void PlayerHandlePrintString(void)
+{
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
+ gBattleBankFunc[gActiveBank] = sub_802DF18;
+}
+
+void PlayerHandlePrintStringPlayerOnly(void)
+{
+ if (GetBankSide(gActiveBank) == 0)
+ PlayerHandlePrintString();
+ else
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd18(void)
+{
+ int r4;
+
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 160;
+ FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18);
+ FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38);
+
+ gBattleBankFunc[gActiveBank] = sub_802C098;
+
+ InitWindow(&gUnknown_03004210, gUnknown_08400CF3, 400, 18, 35);
+ sub_8002F44(&gUnknown_03004210);
+ sub_814A5C0(0, 0xFFFF, 12, 11679, 0);
+
+ for (r4 = 0; r4 < 4; r4++)
+ nullsub_8(r4);
+
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+
+ StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CA8);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35);
+ sub_8002F44(&gUnknown_03004210);
+}
+
+void PlayerHandlecmd19()
+{
+}
+
+void PlayerHandlecmd20(void)
+{
+ sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0);
+ sub_80304A8();
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+}
+
+void sub_80304A8(void)
+{
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 320;
+ sub_802E1B0();
+ gUnknown_03004344 = 0xFF;
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ if (gBattleBufferA[gActiveBank][2] != 1)
+ {
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 656, 23, 55);
+ sub_8002F44(&gUnknown_03004210);
+ }
+ sub_802E220();
+ sub_802E2D4();
+}
+
+void PlayerHandleOpenBag(void)
+{
+ s32 i;
+
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gBattleBankFunc[gActiveBank] = sub_802E004;
+ gBankInMenu = gActiveBank;
+ for (i = 0; i < 3; i++)
+ gUnknown_02038470[i] = gBattleBufferA[gActiveBank][1 + i];
+}
+
+void PlayerHandlecmd22(void)
+{
+ s32 i;
+
+ gUnknown_0300434C[gActiveBank] = CreateTask(TaskDummy, 0xFF);
+ gTasks[gUnknown_0300434C[gActiveBank]].data[0] = gBattleBufferA[gActiveBank][1] & 0xF;
+ ewram[0x16054] = gBattleBufferA[gActiveBank][1] >> 4;
+ ewram[0x1609D] = gBattleBufferA[gActiveBank][2];
+ ewram[0x160C0] = gBattleBufferA[gActiveBank][3];
+ for (i = 0; i < 3; i++)
+ gUnknown_02038470[i] = gBattleBufferA[gActiveBank][4 + i];
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gBattleBankFunc[gActiveBank] = sub_802DF30;
+ gBankInMenu = gActiveBank;
+}
+
+void PlayerHandlecmd23(void)
+{
+ BattleMusicStop();
+ BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleHealthBarUpdate(void)
+{
+ s16 r7;
+
+ load_gfxc_health_bar(0);
+ r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+ if (r7 != 0x7FFF)
+ {
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+ u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP);
+
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, curHP, r7);
+ }
+ else
+ {
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7);
+ sub_80440EC(gHealthboxIDs[gActiveBank], 0, 0);
+ }
+ gBattleBankFunc[gActiveBank] = bx_t1_healthbar_update;
+}
+
+void PlayerHandleExpBarUpdate(void)
+{
+ u8 r7 = gBattleBufferA[gActiveBank][1];
+
+ if (GetMonData(&gPlayerParty[r7], MON_DATA_LEVEL) >= 100)
+ {
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ u16 r4;
+ u8 taskId;
+
+ load_gfxc_health_bar(1);
+ GetMonData(&gPlayerParty[r7], MON_DATA_SPECIES); // unused return value
+ r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+ taskId = CreateTask(sub_802D924, 10);
+ gTasks[taskId].data[0] = r7;
+ gTasks[taskId].data[1] = r4;
+ gTasks[taskId].data[2] = gActiveBank;
+ gBattleBankFunc[gActiveBank] = nullsub_91;
+ }
+}
+
+void PlayerHandleStatusIconUpdate(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 9);
+ ewram17810[gActiveBank].unk0_4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_802E434;
+ }
+}
+
+void PlayerHandleStatusAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ move_anim_start_t2_for_situation(
+ gBattleBufferA[gActiveBank][1],
+ gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
+ gBattleBankFunc[gActiveBank] = sub_802E434;
+ }
+}
+
+void PlayerHandleStatusXor(void)
+{
+ u8 val = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS) ^ gBattleBufferA[gActiveBank][1];
+
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS, &val);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd29(void)
+{
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleDMATransfer(void)
+{
+ u32 val1 = gBattleBufferA[gActiveBank][1]
+ | (gBattleBufferA[gActiveBank][2] << 8)
+ | (gBattleBufferA[gActiveBank][3] << 16)
+ | (gBattleBufferA[gActiveBank][4] << 24);
+ u16 val2 = gBattleBufferA[gActiveBank][5] | (gBattleBufferA[gActiveBank][6] << 8);
+
+ const u8 *src = &gBattleBufferA[gActiveBank][7];
+ u8 *dst = (u8 *)val1;
+ u32 size = val2;
+
+ while (1)
+ {
+ if (size <= 0x1000)
+ {
+ DmaCopy16(3, src, dst, size);
+ break;
+ }
+ DmaCopy16(3, src, dst, 0x1000);
+ src += 0x1000;
+ dst += 0x1000;
+ size -= 0x1000;
+ }
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd31(void)
+{
+ PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd32(void)
+{
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd33(void)
+{
+ Emitcmd33(1, 0, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd34(void)
+{
+ Emitcmd34(1, 0, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd35(void)
+{
+ Emitcmd35(1, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd36(void)
+{
+ Emitcmd36(1, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd37(void)
+{
+ gUnknown_020238C8.unk0_0 = 0;
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd38(void)
+{
+ gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd39(void)
+{
+ gUnknown_020238C8.unk0_7 = 0;
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd40(void)
+{
+ gUnknown_020238C8.unk0_7 ^= 1;
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleHitAnimation(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
+ {
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ gDoingBattleAnim = 1;
+ gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
+ sub_8047858(gActiveBank);
+ gBattleBankFunc[gActiveBank] = bx_blink_t1;
+ }
+}
+
+void PlayerHandlecmd42(void)
+{
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleEffectivenessSound(void)
+{
+ s8 pan;
+
+ if (GetBankSide(gActiveBank) == 0)
+ pan = -64;
+ else
+ pan = 63;
+ PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd44(void)
+{
+ PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleFaintingCry(void)
+{
+ u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ PlayCry3(species, -25, 5);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleIntroSlide(void)
+{
+ sub_80E43C0(gBattleBufferA[gActiveBank][1]);
+ gUnknown_02024DE8 |= 1;
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleTrainerBallThrow(void)
+{
+ u8 paletteNum;
+ u8 taskId;
+
+ oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
+ gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
+ gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank;
+ oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
+ paletteNum = AllocSpritePalette(0xD6F8);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum;
+ taskId = CreateTask(task05_08033660, 5);
+ gTasks[taskId].data[0] = gActiveBank;
+ if (ewram17810[gActiveBank].unk0_0)
+ gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
+ ewram17810[4].unk9 |= 1;
+ gBattleBankFunc[gActiveBank] = nullsub_91;
+}
+
+void sub_8030E38(struct Sprite *sprite)
+{
+ u8 r4 = sprite->data5;
+
+ FreeSpriteOamMatrix(sprite);
+ FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
+ DestroySprite(sprite);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[r4]], r4);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0);
+}
+
+void task05_08033660(u8 taskId)
+{
+ if (gTasks[taskId].data[1] < 31)
+ {
+ gTasks[taskId].data[1]++;
+ }
+ else
+ {
+ u8 savedActiveBank = gActiveBank;
+
+ gActiveBank = gTasks[taskId].data[0];
+ if (!IsDoubleBattle() || (gBattleTypeFlags & 0x40))
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_802F934(gActiveBank, 0);
+ }
+ else
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_802F934(gActiveBank, 0);
+ gActiveBank ^= 2;
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ sub_802F934(gActiveBank, 0);
+ gActiveBank ^= 2;
+ }
+ gBattleBankFunc[gActiveBank] = sub_802D500;
+ gActiveBank = savedActiveBank;
+ DestroyTask(taskId);
+ }
+}
+
+void PlayerHandlecmd48(void)
+{
+ if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
+ {
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ ewram17810[gActiveBank].unk0_0 = 1;
+ gUnknown_02024E68[gActiveBank] = sub_8044804(gActiveBank, (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]);
+ ewram17810[gActiveBank].unk5 = 0;
+ if (gBattleBufferA[gActiveBank][2] != 0)
+ ewram17810[gActiveBank].unk5 = 0x5D;
+ gBattleBankFunc[gActiveBank] = sub_8031064;
+ }
+}
+
+void sub_8031064(void)
+{
+ if (ewram17810[gActiveBank].unk5++ > 0x5C)
+ {
+ ewram17810[gActiveBank].unk5 = 0;
+ PlayerBufferExecCompleted();
+ }
+}
+
+void PlayerHandlecmd49(void)
+{
+ if (ewram17810[gActiveBank].unk0_0)
+ gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd50(void)
+{
+ dp11b_obj_free(gActiveBank, 1);
+ dp11b_obj_free(gActiveBank, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleSpriteInvisibility(void)
+{
+ if (sub_8078874(gActiveBank))
+ {
+ gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
+ sub_8031F88(gActiveBank);
+ }
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleBattleAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u8 val2 = gBattleBufferA[gActiveBank][1];
+ u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, val2, val))
+ PlayerBufferExecCompleted();
+ else
+ gBattleBankFunc[gActiveBank] = sub_802E460;
+ }
+}
+
+void PlayerHandleLinkStandbyMsg(void)
+{
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ b_link_standby_message();
+ // fall through
+ case 1:
+ dp11b_obj_free(gActiveBank, 1);
+ dp11b_obj_free(gActiveBank, 0);
+ break;
+ case 2:
+ b_link_standby_message();
+ break;
+ }
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleResetActionMoveSelection(void)
+{
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ gActionSelectionCursor[gActiveBank] = 0;
+ gMoveSelectionCursor[gActiveBank] = 0;
+ break;
+ case 1:
+ gActionSelectionCursor[gActiveBank] = 0;
+ break;
+ case 2:
+ gMoveSelectionCursor[gActiveBank] = 0;
+ break;
+ }
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd55(void)
+{
+ gBattleOutcome = gBattleBufferA[gActiveBank][1];
+ FadeOutMapMusic(5);
+ BeginFastPaletteFade(3);
+ PlayerBufferExecCompleted();
+ gBattleBankFunc[gActiveBank] = sub_802D18C;
+}
+
+void PlayerHandlecmd56(void)
+{
+}
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
new file mode 100644
index 000000000..e84969b4f
--- /dev/null
+++ b/src/battle_controller_safari.c
@@ -0,0 +1,173 @@
+#include "global.h"
+#include "battle_anim_81258BC.h"
+#include "battle.h"
+#include "battle_message.h"
+#include "menu_cursor.h"
+#include "text.h"
+
+extern struct Window gUnknown_03004210;
+extern u8 gDisplayedStringBattle[];
+extern u8 gActionSelectionCursor[];
+
+extern const u8 gUnknown_08400CBB[];
+extern u8 gActiveBank;
+extern const u8 gUnknown_08400D15[];
+
+extern void *gBattleBankFunc[];
+extern u16 gUnknown_030042A0;
+extern u16 gUnknown_030042A4;
+
+#if ENGLISH
+#define SUB_812BB10_TILE_DATA_OFFSET 440
+#elif GERMAN
+#define SUB_812BB10_TILE_DATA_OFFSET 444
+#endif
+
+// this file's functions
+void SafariHandleGetAttributes(void);
+void SafariHandlecmd1(void);
+void SafariHandleSetAttributes(void);
+void SafariHandlecmd3(void);
+void SafariHandleLoadPokeSprite(void);
+void SafariHandleSendOutPoke(void);
+void SafariHandleReturnPokeToBall(void);
+void SafariHandleTrainerThrow(void);
+void SafariHandleTrainerSlide(void);
+void SafariHandleTrainerSlideBack(void);
+void SafariHandlecmd10(void);
+void SafariHandlecmd11(void);
+void SafariHandlecmd12(void);
+void SafariHandleBallThrow(void);
+void SafariHandlePuase(void);
+void SafariHandleMoveAnimation(void);
+void SafariHandlePrintString(void);
+void SafariHandlePrintStringPlayerOnly(void);
+void SafariHandlecmd18(void);
+void SafariHandlecmd19(void);
+void SafariHandlecmd20(void);
+void SafariHandleOpenBag(void);
+void SafariHandlecmd22(void);
+void SafariHandlecmd23(void);
+void SafariHandleHealthBarUpdate(void);
+void SafariHandleExpBarUpdate(void);
+void SafariHandleStatusIconUpdate(void);
+void SafariHandleStatusAnimation(void);
+void SafariHandleStatusXor(void);
+void SafariHandlecmd29(void);
+void SafariHandleDMATransfer(void);
+void SafariHandlecmd31(void);
+void SafariHandlecmd32(void);
+void SafariHandlecmd33(void);
+void SafariHandlecmd34(void);
+void SafariHandlecmd35(void);
+void SafariHandlecmd36(void);
+void SafariHandlecmd37(void);
+void SafariHandlecmd38(void);
+void SafariHandlecmd39(void);
+void SafariHandlecmd40(void);
+void SafariHandleHitAnimation(void);
+void SafariHandlecmd42(void);
+void SafariHandleEffectivenessSound(void);
+void SafariHandlecmd44(void);
+void SafariHandleFaintingCry(void);
+void SafariHandleIntroSlide(void);
+void SafariHandleTrainerBallThrow(void);
+void SafariHandlecmd48(void);
+void SafariHandlecmd49(void);
+void SafariHandlecmd50(void);
+void SafariHandleSpriteInvisibility(void);
+void SafariHandleBattleAnimation(void);
+void SafariHandleLinkStandbyMsg(void);
+void SafariHandleResetActionMoveSelection(void);
+void SafariHandlecmd55(void);
+void SafariHandlecmd56(void);
+
+// const data
+typedef void (*BattleBufferCmd) (void);
+const BattleBufferCmd gSafariBufferCommands[] =
+{
+ SafariHandleGetAttributes,
+ SafariHandlecmd1,
+ SafariHandleSetAttributes,
+ SafariHandlecmd3,
+ SafariHandleLoadPokeSprite,
+ SafariHandleSendOutPoke,
+ SafariHandleReturnPokeToBall,
+ SafariHandleTrainerThrow,
+ SafariHandleTrainerSlide,
+ SafariHandleTrainerSlideBack,
+ SafariHandlecmd10,
+ SafariHandlecmd11,
+ SafariHandlecmd12,
+ SafariHandleBallThrow,
+ SafariHandlePuase,
+ SafariHandleMoveAnimation,
+ SafariHandlePrintString,
+ SafariHandlePrintStringPlayerOnly,
+ SafariHandlecmd18,
+ SafariHandlecmd19,
+ SafariHandlecmd20,
+ SafariHandleOpenBag,
+ SafariHandlecmd22,
+ SafariHandlecmd23,
+ SafariHandleHealthBarUpdate,
+ SafariHandleExpBarUpdate,
+ SafariHandleStatusIconUpdate,
+ SafariHandleStatusAnimation,
+ SafariHandleStatusXor,
+ SafariHandlecmd29,
+ SafariHandleDMATransfer,
+ SafariHandlecmd31,
+ SafariHandlecmd32,
+ SafariHandlecmd33,
+ SafariHandlecmd34,
+ SafariHandlecmd35,
+ SafariHandlecmd36,
+ SafariHandlecmd37,
+ SafariHandlecmd38,
+ SafariHandlecmd39,
+ SafariHandlecmd40,
+ SafariHandleHitAnimation,
+ SafariHandlecmd42,
+ SafariHandleEffectivenessSound,
+ SafariHandlecmd44,
+ SafariHandleFaintingCry,
+ SafariHandleIntroSlide,
+ SafariHandleTrainerBallThrow,
+ SafariHandlecmd48,
+ SafariHandlecmd49,
+ SafariHandlecmd50,
+ SafariHandleSpriteInvisibility,
+ SafariHandleBattleAnimation,
+ SafariHandleLinkStandbyMsg,
+ SafariHandleResetActionMoveSelection,
+ SafariHandlecmd55,
+ SafariHandlecmd56,
+};
+// code
+
+void SafariHandlecmd18(void) {
+ int i;
+
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 160;
+ gUnknown_03004210.paletteNum = 0;
+ FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
+ FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
+ gBattleBankFunc[gActiveBank] = bx_battle_menu_t6_2;
+
+ InitWindow(&gUnknown_03004210, gUnknown_08400D15, 400, 18, 35);
+ sub_8002F44(&gUnknown_03004210);
+ sub_814A5C0(0, 0xFFFF, 12, 11679, 0);
+
+ for (i = 0; i < 4; i++)
+ {
+ nullsub_8(i);
+ }
+
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CBB);
+
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_812BB10_TILE_DATA_OFFSET, 2, 35);
+ sub_8002F44(&gUnknown_03004210);
+}
diff --git a/src/battle_anim_8137220.c b/src/battle_controller_wally.c
index bb181d5fb..f2cf5bbb4 100644
--- a/src/battle_anim_8137220.c
+++ b/src/battle_controller_wally.c
@@ -29,7 +29,6 @@ struct UnknownStruct3
extern u8 gActiveBank;
extern void (*gBattleBankFunc[])(void);
extern u32 gBattleExecBuffer;
-extern void (*gWallyBufferCommands[])(void);
extern u8 gBattleBufferA[][0x200];
extern u8 gObjectBankIDs[];
extern MainCallback gPreBattleCallback1;
@@ -61,8 +60,8 @@ extern const u8 gUnknown_08400CCC[];
extern const u8 gUnknown_08400CF3[];
// TODO: include rom3.h when my other PR gets merged
-extern void dp01_build_cmdbuf_x21_a_bb(u8, u8, u16);
-extern void dp01_build_cmdbuf_x23_aa_0(u8, u16);
+extern void Emitcmd33(u8, u8, u16);
+extern void Emitcmd35(u8, u16);
extern void nullsub_14(void);
extern void PrepareBagForWallyTutorial(void);
@@ -72,8 +71,8 @@ extern void sub_804777C();
extern void sub_8043DFC();
extern bool8 IsDoubleBattle(void);
extern void c3_0802FDF4(u8);
-extern void sub_802ECF0(void);
-extern void sub_8031AF4();
+extern void PlayerHandlecmd1(void);
+extern void LoadPlayerTrainerBankSprite();
extern u8 GetBankIdentity(u8);
extern void sub_80313A0(struct Sprite *);
extern u8 GetBankByPlayerAI(u8);
@@ -98,6 +97,8 @@ extern u8 sub_8079E90();
extern void sub_80312F0(struct Sprite *);
extern bool8 move_anim_start_t3();
+// this file's functions
+
void WallyBufferRunCommand(void);
void sub_81374FC(void);
void sub_81376B8(void);
@@ -107,6 +108,130 @@ void sub_8138294(u8);
void sub_81390D0(void);
void sub_8139A2C(u8);
+void WallyHandleGetAttributes(void);
+void WallyHandlecmd1(void);
+void WallyHandleSetAttributes(void);
+void WallyHandlecmd3(void);
+void WallyHandleLoadPokeSprite(void);
+void WallyHandleSendOutPoke(void);
+void WallyHandleReturnPokeToBall(void);
+void WallyHandleTrainerThrow(void);
+void WallyHandleTrainerSlide(void);
+void WallyHandleTrainerSlideBack(void);
+void WallyHandlecmd10(void);
+void WallyHandlecmd11(void);
+void WallyHandlecmd12(void);
+void WallyHandleBallThrow(void);
+void WallyHandlePuase(void);
+void WallyHandleMoveAnimation(void);
+void WallyHandlePrintString(void);
+void WallyHandlePrintStringPlayerOnly(void);
+void WallyHandlecmd18(void);
+void WallyHandlecmd19(void);
+void WallyHandlecmd20(void);
+void WallyHandleOpenBag(void);
+void WallyHandlecmd22(void);
+void WallyHandlecmd23(void);
+void WallyHandleHealthBarUpdate(void);
+void WallyHandleExpBarUpdate(void);
+void WallyHandleStatusIconUpdate(void);
+void WallyHandleStatusAnimation(void);
+void WallyHandleStatusXor(void);
+void WallyHandlecmd29(void);
+void WallyHandleDMATransfer(void);
+void WallyHandlecmd31(void);
+void WallyHandlecmd32(void);
+void WallyHandlecmd33(void);
+void WallyHandlecmd34(void);
+void WallyHandlecmd35(void);
+void WallyHandlecmd36(void);
+void WallyHandlecmd37(void);
+void WallyHandlecmd38(void);
+void WallyHandlecmd39(void);
+void WallyHandlecmd40(void);
+void WallyHandleHitAnimation(void);
+void WallyHandlecmd42(void);
+void WallyHandleEffectivenessSound(void);
+void WallyHandlecmd44(void);
+void WallyHandleFaintingCry(void);
+void WallyHandleIntroSlide(void);
+void WallyHandleTrainerBallThrow(void);
+void WallyHandlecmd48(void);
+void WallyHandlecmd49(void);
+void WallyHandlecmd50(void);
+void WallyHandleSpriteInvisibility(void);
+void WallyHandleBattleAnimation(void);
+void WallyHandleLinkStandbyMsg(void);
+void WallyHandleResetActionMoveSelection(void);
+void WallyHandlecmd55(void);
+void WallyHandlecmd56(void);
+
+// const data
+
+typedef void (*BattleBufferCmd) (void);
+static const BattleBufferCmd gWallyBufferCommands[] =
+{
+ WallyHandleGetAttributes,
+ WallyHandlecmd1,
+ WallyHandleSetAttributes,
+ WallyHandlecmd3,
+ WallyHandleLoadPokeSprite,
+ WallyHandleSendOutPoke,
+ WallyHandleReturnPokeToBall,
+ WallyHandleTrainerThrow,
+ WallyHandleTrainerSlide,
+ WallyHandleTrainerSlideBack,
+ WallyHandlecmd10,
+ WallyHandlecmd11,
+ WallyHandlecmd12,
+ WallyHandleBallThrow,
+ WallyHandlePuase,
+ WallyHandleMoveAnimation,
+ WallyHandlePrintString,
+ WallyHandlePrintStringPlayerOnly,
+ WallyHandlecmd18,
+ WallyHandlecmd19,
+ WallyHandlecmd20,
+ WallyHandleOpenBag,
+ WallyHandlecmd22,
+ WallyHandlecmd23,
+ WallyHandleHealthBarUpdate,
+ WallyHandleExpBarUpdate,
+ WallyHandleStatusIconUpdate,
+ WallyHandleStatusAnimation,
+ WallyHandleStatusXor,
+ WallyHandlecmd29,
+ WallyHandleDMATransfer,
+ WallyHandlecmd31,
+ WallyHandlecmd32,
+ WallyHandlecmd33,
+ WallyHandlecmd34,
+ WallyHandlecmd35,
+ WallyHandlecmd36,
+ WallyHandlecmd37,
+ WallyHandlecmd38,
+ WallyHandlecmd39,
+ WallyHandlecmd40,
+ WallyHandleHitAnimation,
+ WallyHandlecmd42,
+ WallyHandleEffectivenessSound,
+ WallyHandlecmd44,
+ WallyHandleFaintingCry,
+ WallyHandleIntroSlide,
+ WallyHandleTrainerBallThrow,
+ WallyHandlecmd48,
+ WallyHandlecmd49,
+ WallyHandlecmd50,
+ WallyHandleSpriteInvisibility,
+ WallyHandleBattleAnimation,
+ WallyHandleLinkStandbyMsg,
+ WallyHandleResetActionMoveSelection,
+ WallyHandlecmd55,
+ WallyHandlecmd56,
+};
+
+// code
+
void unref_sub_8137220(void)
{
}
@@ -146,7 +271,7 @@ void sub_81372BC(void)
if (r4 == 0)
{
PlaySE(SE_SELECT);
- dp01_build_cmdbuf_x21_a_bb(1, 0, 0);
+ Emitcmd33(1, 0, 0);
WallyBufferExecCompleted();
ewram[0x160A8]++;
ewram[0x160A9] = r4;
@@ -158,7 +283,7 @@ void sub_81372BC(void)
if (r4 == 0)
{
PlaySE(SE_SELECT);
- dp01_build_cmdbuf_x21_a_bb(1, 0, 0);
+ Emitcmd33(1, 0, 0);
WallyBufferExecCompleted();
ewram[0x160A8]++;
ewram[0x160A9] = r4;
@@ -169,7 +294,7 @@ void sub_81372BC(void)
r4 = --ewram[0x160AA];
if (r4 == 0)
{
- dp01_build_cmdbuf_x21_a_bb(1, 9, 0);
+ Emitcmd33(1, 9, 0);
WallyBufferExecCompleted();
ewram[0x160A8]++;
ewram[0x160A9] = r4;
@@ -191,7 +316,7 @@ void sub_81372BC(void)
{
PlaySE(SE_SELECT);
DestroyMenuCursor();
- dp01_build_cmdbuf_x21_a_bb(1, 1, 0);
+ Emitcmd33(1, 1, 0);
WallyBufferExecCompleted();
}
break;
@@ -241,7 +366,7 @@ void sub_81374FC(void)
if (gMain.callback2 == sub_800F808
&& !gPaletteFade.active)
{
- dp01_build_cmdbuf_x23_aa_0(1, gScriptItemId);
+ Emitcmd35(1, gScriptItemId);
WallyBufferExecCompleted();
}
}
@@ -359,7 +484,7 @@ void WallyBufferExecCompleted(void)
{
u8 multiplayerId = GetMultiplayerId();
- dp01_prepare_buffer_wireless_probably(2, 4, &multiplayerId);
+ PrepareBufferDataTransferLink(2, 4, &multiplayerId);
gBattleBufferA[gActiveBank][0] = 0x38;
}
else
@@ -374,7 +499,7 @@ void unref_sub_81379E4(void)
WallyBufferExecCompleted();
}
-void dp01t_00_5_getattr(void)
+void WallyHandleGetAttributes(void)
{
u8 arr[0x100];
u32 r6 = 0;
@@ -395,7 +520,7 @@ void dp01t_00_5_getattr(void)
r4 >>= 1;
}
}
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, arr);
+ Emitcmd29(1, r6, arr);
WallyBufferExecCompleted();
}
@@ -704,12 +829,12 @@ u32 sub_8137A84(u8 a, u8 *buffer)
return size;
}
-void sub_8138230(void)
+void WallyHandlecmd1(void)
{
- sub_802ECF0();
+ PlayerHandlecmd1();
}
-void sub_813823C(void)
+void WallyHandleSetAttributes(void)
{
u8 r4;
u8 i;
@@ -948,22 +1073,22 @@ void sub_8138294(u8 a)
sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
-void sub_8138C90(void)
+void WallyHandlecmd3(void)
{
WallyBufferExecCompleted();
}
-void sub_8138C9C(void)
+void WallyHandleLoadPokeSprite(void)
{
WallyBufferExecCompleted();
}
-void sub_8138CA8(void)
+void WallyHandleSendOutPoke(void)
{
WallyBufferExecCompleted();
}
-void sub_8138CB4(void)
+void WallyHandleReturnPokeToBall(void)
{
if (gBattleBufferA[gActiveBank][1] == 0)
{
@@ -979,9 +1104,9 @@ void sub_8138CB4(void)
}
}
-void sub_8138D38(void)
+void WallyHandleTrainerThrow(void)
{
- sub_8031AF4(2, gActiveBank);
+ LoadPlayerTrainerBankSprite(2, gActiveBank);
GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -994,9 +1119,9 @@ void sub_8138D38(void)
gBattleBankFunc[gActiveBank] = sub_813741C;
}
-void sub_8138E04(void)
+void WallyHandleTrainerSlide(void)
{
- sub_8031AF4(2, gActiveBank);
+ LoadPlayerTrainerBankSprite(2, gActiveBank);
GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -1009,22 +1134,22 @@ void sub_8138E04(void)
gBattleBankFunc[gActiveBank] = sub_8137908;
}
-void sub_8138ED0(void)
+void WallyHandleTrainerSlideBack(void)
{
WallyBufferExecCompleted();
}
-void sub_8138EDC(void)
+void WallyHandlecmd10(void)
{
WallyBufferExecCompleted();
}
-void sub_8138EE8(void)
+void WallyHandlecmd11(void)
{
WallyBufferExecCompleted();
}
-void sub_8138EF4(void)
+void WallyHandlecmd12(void)
{
ewram17840.unk8 = 4;
gDoingBattleAnim = TRUE;
@@ -1032,7 +1157,7 @@ void sub_8138EF4(void)
gBattleBankFunc[gActiveBank] = bx_wait_t5;
}
-void sub_8138F44(void)
+void WallyHandleBallThrow(void)
{
u8 val = gBattleBufferA[gActiveBank][1];
@@ -1042,12 +1167,12 @@ void sub_8138F44(void)
gBattleBankFunc[gActiveBank] = bx_wait_t5;
}
-void sub_8138FA0(void)
+void WallyHandlePuase(void)
{
WallyBufferExecCompleted();
}
-void sub_8138FAC(void)
+void WallyHandleMoveAnimation(void)
{
u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
@@ -1081,7 +1206,7 @@ void sub_81390D0(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 == 1)
+ if (ewram17800[gActiveBank].substituteSprite == 1)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -1098,7 +1223,7 @@ void sub_81390D0(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if (ewram17800[gActiveBank].unk0_2 == 1)
+ if (ewram17800[gActiveBank].substituteSprite == 1)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17810[gActiveBank].unk4 = 3;
}
@@ -1115,7 +1240,7 @@ void sub_81390D0(void)
}
}
-void sub_8139208(void)
+void WallyHandlePrintString(void)
{
u16 *ptr;
@@ -1129,15 +1254,15 @@ void sub_8139208(void)
gBattleBankFunc[gActiveBank] = sub_8137454;
}
-void dp01t_11_5_message_for_player_only(void)
+void WallyHandlePrintStringPlayerOnly(void)
{
if (GetBankSide(gActiveBank) == 0)
- sub_8139208();
+ WallyHandlePrintString();
else
WallyBufferExecCompleted();
}
-void sub_8139298(void)
+void WallyHandlecmd18(void)
{
s32 i;
@@ -1162,12 +1287,12 @@ void sub_8139298(void)
sub_8002F44(&gUnknown_03004210);
}
-void sub_8139378(void)
+void WallyHandlecmd19(void)
{
WallyBufferExecCompleted();
}
-void sub_8139384(void)
+void WallyHandlecmd20(void)
{
switch (ewram[0x160A9])
{
@@ -1182,31 +1307,31 @@ void sub_8139384(void)
{
DestroyMenuCursor();
PlaySE(SE_SELECT);
- dp01_build_cmdbuf_x21_a_bb(1, 10, 256);
+ Emitcmd33(1, 10, 256);
WallyBufferExecCompleted();
}
break;
}
}
-void sub_81393EC(void)
+void WallyHandleOpenBag(void)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
gBattleBankFunc[gActiveBank] = sub_81374C4;
gBankInMenu = gActiveBank;
}
-void sub_813942C(void)
+void WallyHandlecmd22(void)
{
WallyBufferExecCompleted();
}
-void sub_8139438(void)
+void WallyHandlecmd23(void)
{
WallyBufferExecCompleted();
}
-void sub_8139444(void)
+void WallyHandleHealthBarUpdate(void)
{
s16 r7;
@@ -1229,87 +1354,87 @@ void sub_8139444(void)
gBattleBankFunc[gActiveBank] = sub_81377B0;
}
-void sub_8139544(void)
+void WallyHandleExpBarUpdate(void)
{
WallyBufferExecCompleted();
}
-void sub_8139550(void)
+void WallyHandleStatusIconUpdate(void)
{
WallyBufferExecCompleted();
}
-void sub_813955C(void)
+void WallyHandleStatusAnimation(void)
{
WallyBufferExecCompleted();
}
-void sub_8139568(void)
+void WallyHandleStatusXor(void)
{
WallyBufferExecCompleted();
}
-void sub_8139574(void)
+void WallyHandlecmd29(void)
{
WallyBufferExecCompleted();
}
-void sub_8139580(void)
+void WallyHandleDMATransfer(void)
{
WallyBufferExecCompleted();
}
-void sub_813958C(void)
+void WallyHandlecmd31(void)
{
WallyBufferExecCompleted();
}
-void sub_8139598(void)
+void WallyHandlecmd32(void)
{
WallyBufferExecCompleted();
}
-void sub_81395A4(void)
+void WallyHandlecmd33(void)
{
WallyBufferExecCompleted();
}
-void sub_81395B0(void)
+void WallyHandlecmd34(void)
{
WallyBufferExecCompleted();
}
-void sub_81395BC(void)
+void WallyHandlecmd35(void)
{
WallyBufferExecCompleted();
}
-void sub_81395C8(void)
+void WallyHandlecmd36(void)
{
WallyBufferExecCompleted();
}
-void sub_81395D4(void)
+void WallyHandlecmd37(void)
{
WallyBufferExecCompleted();
}
-void sub_81395E0(void)
+void WallyHandlecmd38(void)
{
WallyBufferExecCompleted();
}
-void sub_81395EC(void)
+void WallyHandlecmd39(void)
{
WallyBufferExecCompleted();
}
-void sub_81395F8(void)
+void WallyHandlecmd40(void)
{
WallyBufferExecCompleted();
}
-void sub_8139604(void)
+void WallyHandleHitAnimation(void)
{
if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
{
@@ -1324,37 +1449,37 @@ void sub_8139604(void)
}
}
-void sub_8139674(void)
+void WallyHandlecmd42(void)
{
WallyBufferExecCompleted();
}
-void sub_8139680(void)
+void WallyHandleEffectivenessSound(void)
{
PlaySE(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
WallyBufferExecCompleted();
}
-void sub_81396B0(void)
+void WallyHandlecmd44(void)
{
PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
WallyBufferExecCompleted();
}
-void sub_81396E0(void)
+void WallyHandleFaintingCry(void)
{
PlayCry1(GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), 25);
WallyBufferExecCompleted();
}
-void dp01t_2E_5_battle_intro(void)
+void WallyHandleIntroSlide(void)
{
sub_80E43C0(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
WallyBufferExecCompleted();
}
-void sub_8139750(void)
+void WallyHandleTrainerBallThrow(void)
{
u8 paletteNum;
u8 taskId;
@@ -1382,7 +1507,7 @@ void sub_81398BC(u8 bank)
{
u16 species;
- ewram17800[bank].unk2 = 0;
+ ewram17800[bank].transformedSpecies = 0;
gBattlePartyID[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0);
@@ -1421,7 +1546,7 @@ void sub_8139A2C(u8 taskId)
}
}
-void sub_8139AA0(void)
+void WallyHandlecmd48(void)
{
if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
{
@@ -1435,22 +1560,22 @@ void sub_8139AA0(void)
}
}
-void sub_8139B20(void)
+void WallyHandlecmd49(void)
{
WallyBufferExecCompleted();
}
-void sub_8139B2C(void)
+void WallyHandlecmd50(void)
{
WallyBufferExecCompleted();
}
-void sub_8139B38(void)
+void WallyHandleSpriteInvisibility(void)
{
WallyBufferExecCompleted();
}
-void sub_8139B44(void)
+void WallyHandleBattleAnimation(void)
{
u8 val2 = gBattleBufferA[gActiveBank][1];
u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
@@ -1461,17 +1586,17 @@ void sub_8139B44(void)
gBattleBankFunc[gActiveBank] = sub_8137940;
}
-void sub_8139BA0(void)
+void WallyHandleLinkStandbyMsg(void)
{
WallyBufferExecCompleted();
}
-void sub_8139BAC(void)
+void WallyHandleResetActionMoveSelection(void)
{
WallyBufferExecCompleted();
}
-void sub_8139BB8(void)
+void WallyHandlecmd55(void)
{
gBattleOutcome = gBattleBufferA[gActiveBank][1];
FadeOutMapMusic(5);
@@ -1481,6 +1606,6 @@ void sub_8139BB8(void)
gBattleBankFunc[gActiveBank] = sub_813746C;
}
-void nullsub_80(void)
+void WallyHandlecmd56(void)
{
}
diff --git a/src/battle_message.c b/src/battle_message.c
index 37ec14459..a3cc320ad 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -116,22 +116,7 @@ struct StatusFlagString
extern const struct StatusFlagString gUnknown_081FA6D4[7]; // status flag/text
extern const u8 gUnknown_084017A8[8]; // empty flags
-struct StringInfo
-{
- u16 currentMove;
- u16 lastMove;
- u16 lastItem;
- u8 lastAbility;
- u8 scrActive;
- u8 unk1605E;
- u8 hpScale;
- u8 StringBank;
- u8 moveType;
- u8 abilities[4];
- u8 textBuffs[3][0x10];
-};
-
-extern struct StringInfo* gSelectedOrderFromParty;
+extern struct StringInfoBattle* gSelectedOrderFromParty;
#define gStringInfo gSelectedOrderFromParty
void sub_8121D1C(u8* textBuff);
@@ -156,7 +141,7 @@ void BufferStringBattle(u16 stringID)
int i;
const u8* stringPtr = NULL;
- gStringInfo = (struct StringInfo*)(&gBattleBufferA[gActiveBank][4]);
+ gStringInfo = (struct StringInfoBattle*)(&gBattleBufferA[gActiveBank][4]);
gLastUsedItem = gStringInfo->lastItem;
gLastUsedAbility = gStringInfo->lastAbility;
BATTLE_STRUCT->scriptingActive = gStringInfo->scrActive;
diff --git a/src/battle_party_menu.c b/src/battle_party_menu.c
index 73b847713..49e0b8432 100644
--- a/src/battle_party_menu.c
+++ b/src/battle_party_menu.c
@@ -35,23 +35,16 @@ extern void PartyMenuDrawHPBars(void);
extern u8 sub_806B58C(u8);
extern u8 GetItemEffectType();
extern void sub_806E750(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, int);
-extern u16 sub_806BD80();
-extern u8 sub_806CA38();
extern void sub_806D5A4(void);
extern void sub_802E414(void);
extern void sub_80A6DCC(void);
extern void sub_806AF4C();
-extern u8 sub_80F9344(void);
-extern u8 sub_806B124(void);
-extern void sub_806C994();
-extern void sub_806BF74();
extern void sub_806AEDC(void);
extern TaskFunc PartyMenuGetPopupMenuFunc(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, u8);
extern void sub_806E7D0(u8, const struct PartyPopupMenu *);
extern u8 *sub_8040D08();
extern void sub_8040B8C(void);
extern void sub_806E6F0();
-extern void sub_806D538();
extern void nullsub_14();
extern void OpenPartyMenu();
extern u8 sub_803FBBC(void);
@@ -586,7 +579,7 @@ static void Task_809538C(void)
{
do
{
- if (sub_806B124() == 1)
+ if (sub_806B124() == TRUE)
{
sub_806C994(EWRAM_1B000.unk260, gUnknown_020384F0);
sub_806BF74(EWRAM_1B000.unk260, 0);
diff --git a/src/battle_setup.c b/src/battle_setup.c
index 04674e739..31c127416 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -438,7 +438,7 @@ void task01_battle_start(u8 taskId)
}
break;
case 1:
- if (sub_811AAE8() == TRUE)
+ if (IsBattleTransitionDone() == TRUE)
{
SetMainCallback2(sub_800E7C4);
prev_quest_postbuffer_cursor_backup_reset();
@@ -827,7 +827,7 @@ void CB2_StartFirstBattle(void)
UpdatePaletteFade();
RunTasks();
- if (sub_811AAE8() == TRUE)
+ if (IsBattleTransitionDone() == TRUE)
{
gBattleTypeFlags = BATTLE_TYPE_FIRST_BATTLE;
gMain.savedCallback = HandleFirstBattleEnd;
diff --git a/src/battle_transition.c b/src/battle_transition.c
new file mode 100644
index 000000000..1cacb8857
--- /dev/null
+++ b/src/battle_transition.c
@@ -0,0 +1,2513 @@
+#include "global.h"
+#include "battle_transition.h"
+#include "main.h"
+#include "rom4.h"
+#include "task.h"
+#include "palette.h"
+#include "trig.h"
+#include "field_effect.h"
+#include "rng.h"
+#include "sprite.h"
+#include "sound.h"
+#include "songs.h"
+#include "trainer.h"
+#include "field_camera.h"
+
+void sub_807DE10(void);
+void dp12_8087EA4(void);
+
+extern u8 ewram[];
+extern u16 gUnknown_03005560[];
+extern u16 gUnknown_03004DE0[][0x3C0];
+
+extern const struct OamData gFieldOamData_32x32;
+
+struct TransitionData
+{
+ vs8 VBlank_DMA;
+ u16 WININ;
+ u16 WINOUT;
+ u16 field_6;
+ u16 WIN0V;
+ u16 field_A;
+ u16 field_C;
+ u16 BLDCNT;
+ u16 BLDALPHA;
+ u16 BLDY;
+ s16 field_14;
+ s16 field_16;
+ s16 field_18;
+ s16 field_1A;
+ s16 field_1C;
+ s16 field_1E; // unused
+ s16 field_20;
+ s16 field_22; // unused
+ s16 data[11];
+};
+
+#define TRANSITION_STRUCT (*(struct TransitionData *) (ewram + 0xC000))
+typedef bool8 (*TransitionState)(struct Task* task);
+typedef bool8 (*TransitionSpriteCallback)(struct Sprite* sprite);
+
+// this file's functions
+static void LaunchBattleTransitionTask(u8 transitionID);
+static void Task_BattleTransitionMain(u8 taskID);
+static void Phase1Task_TransitionAll(u8 taskID);
+static void Phase2Task_Transition_Blur(u8 taskID);
+static void Phase2Task_Transition_Swirl(u8 taskID);
+static void Phase2Task_Transition_Shuffle(u8 taskID);
+static void Phase2Task_Transition_BigPokeball(u8 taskID);
+static void Phase2Task_Transition_PokeballsTrail(u8 taskID);
+static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID);
+static void Phase2Task_Transition_Ripple(u8 taskID);
+static void Phase2Task_Transition_Wave(u8 taskID);
+static void Phase2Task_Transition_Slice(u8 taskID);
+static void Phase2Task_Transition_WhiteFade(u8 taskID);
+static void Phase2Task_Transition_GridSquares(u8 taskID);
+static void Phase2Task_Transition_Shards(u8 taskID);
+static void Phase2Task_Transition_Sydney(u8 taskID);
+static void Phase2Task_Transition_Phoebe(u8 taskID);
+static void Phase2Task_Transition_Glacia(u8 taskID);
+static void Phase2Task_Transition_Drake(u8 taskID);
+static void Phase2Task_Transition_Steven(u8 taskID);
+static bool8 Transition_Phase1(struct Task* task);
+static bool8 Transition_WaitForPhase1(struct Task* task);
+static bool8 Transition_Phase2(struct Task* task);
+static bool8 Transition_WaitForPhase2(struct Task* task);
+static void VBlankCB_Phase2_Transition_Swirl(void);
+static void HBlankCB_Phase2_Transition_Swirl(void);
+static void VBlankCB_Phase2_Transition_Shuffle(void);
+static void HBlankCB_Phase2_Transition_Shuffle(void);
+static void VBlankCB0_Phase2_Transition_BigPokeball(void);
+static void VBlankCB1_Phase2_Transition_BigPokeball(void);
+static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void);
+static void VBlankCB_Phase2_Transition_Ripple(void);
+static void HBlankCB_Phase2_Transition_Ripple(void);
+static void VBlankCB_Phase2_Transition_Wave(void);
+static void VBlankCB_Phase2_Transition_Slice(void);
+static void HBlankCB_Phase2_Transition_Slice(void);
+static void VBlankCB0_Phase2_Transition_WhiteFade(void);
+static void VBlankCB1_Phase2_Transition_WhiteFade(void);
+static void HBlankCB_Phase2_Transition_WhiteFade(void);
+static void VBlankCB0_Phase2_Mugshots(void);
+static void VBlankCB1_Phase2_Mugshots(void);
+static void HBlankCB_Phase2_Mugshots(void);
+static void VBlankCB_Phase2_Transition_Shards(void);
+static bool8 Phase2_Transition_Blur_Func1(struct Task* task);
+static bool8 Phase2_Transition_Blur_Func2(struct Task* task);
+static bool8 Phase2_Transition_Blur_Func3(struct Task* task);
+static bool8 Phase2_Transition_Swirl_Func1(struct Task* task);
+static bool8 Phase2_Transition_Swirl_Func2(struct Task* task);
+static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task);
+static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task);
+static bool8 Phase2_Transition_Ripple_Func1(struct Task* task);
+static bool8 Phase2_Transition_Ripple_Func2(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func1(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func2(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func3(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func1(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func2(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func3(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func1(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func2(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func3(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func4(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func5(struct Task* task);
+static bool8 Phase2_Mugshot_Func1(struct Task* task);
+static bool8 Phase2_Mugshot_Func2(struct Task* task);
+static bool8 Phase2_Mugshot_Func3(struct Task* task);
+static bool8 Phase2_Mugshot_Func4(struct Task* task);
+static bool8 Phase2_Mugshot_Func5(struct Task* task);
+static bool8 Phase2_Mugshot_Func6(struct Task* task);
+static bool8 Phase2_Mugshot_Func7(struct Task* task);
+static bool8 Phase2_Mugshot_Func8(struct Task* task);
+static bool8 Phase2_Mugshot_Func9(struct Task* task);
+static bool8 Phase2_Mugshot_Func10(struct Task* task);
+static void Phase2Task_MugShotTransition(u8 taskID);
+static void Mugshots_CreateOpponentPlayerSprites(struct Task* task);
+static void sub_811CA10(s16 spriteID, s16 value);
+static void sub_811CA28(s16 spriteID);
+static s16 sub_811CA44(s16 spriteID);
+static bool8 sub_811C934(struct Sprite* sprite);
+static bool8 sub_811C938(struct Sprite* sprite);
+static bool8 sub_811C984(struct Sprite* sprite);
+static bool8 sub_811C9B8(struct Sprite* sprite);
+static bool8 sub_811C9E4(struct Sprite* sprite);
+static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4);
+static bool8 sub_811D52C(void);
+static void Phase1_Task_RunFuncs(u8 taskID);
+static bool8 Phase1_TransitionAll_Func1(struct Task* task);
+static bool8 Phase1_TransitionAll_Func2(struct Task* task);
+static void sub_811D658(void);
+static void VBlankCB_BattleTransition(void);
+static void sub_811D6A8(u16** a0, u16** a1);
+static void sub_811D690(u16** a0);
+static void sub_811D6D4(void);
+static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize);
+static void sub_811D764(u16* a0, s16 a1, s16 a2, s16 a3);
+static void sub_811D8FC(s16* a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6);
+static bool8 sub_811D978(s16* a0, bool8 a1, bool8 a2);
+static void sub_811CFD0(struct Sprite* sprite);
+static void sub_811B720(struct Sprite* sprite);
+static void sub_811C90C(struct Sprite* sprite);
+
+// const data
+
+static const u32 sBigPokeball_Tileset[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp");
+static const u32 sPokeballTrail_Tileset[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp");
+static const u8 sSpriteImage_83FC148[] = INCBIN_U8("graphics/battle_transitions/pokeball.4bpp");
+static const u32 sUnknown_083FC348[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp");
+static const u8 sSpriteImage_83FC528[] = INCBIN_U8("graphics/battle_transitions/unused_brendan.4bpp");
+static const u8 sSpriteImage_83FCD28[] = INCBIN_U8("graphics/battle_transitions/unused_lass.4bpp");
+static const u32 sShrinkingBoxTileset[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp");
+
+static struct TransitionData * const sTransitionStructPtr = &TRANSITION_STRUCT;
+
+static const TaskFunc sPhase1_Tasks[TRANSITIONS_NO] =
+{
+ [0 ... TRANSITIONS_NO - 1] = &Phase1Task_TransitionAll
+};
+
+static const TaskFunc sPhase2_Tasks[TRANSITIONS_NO] =
+{
+ Phase2Task_Transition_Blur, // 0
+ Phase2Task_Transition_Swirl, // 1
+ Phase2Task_Transition_Shuffle, // 2
+ Phase2Task_Transition_BigPokeball, // 3
+ Phase2Task_Transition_PokeballsTrail, // 4
+ Phase2Task_Transition_Clockwise_BlackFade, // 5
+ Phase2Task_Transition_Ripple, // 6
+ Phase2Task_Transition_Wave, // 7
+ Phase2Task_Transition_Slice, // 8
+ Phase2Task_Transition_WhiteFade, // 9
+ Phase2Task_Transition_GridSquares, // 10
+ Phase2Task_Transition_Shards, // 11
+ Phase2Task_Transition_Sydney, // 12
+ Phase2Task_Transition_Phoebe, // 13
+ Phase2Task_Transition_Glacia, // 14
+ Phase2Task_Transition_Drake, // 15
+ Phase2Task_Transition_Steven, // 16
+};
+
+static const TransitionState sMainTransitionPhases[] =
+{
+ &Transition_Phase1,
+ &Transition_WaitForPhase1,
+ &Transition_Phase2,
+ &Transition_WaitForPhase2
+};
+
+static const TransitionState sPhase2_Transition_Blur_Funcs[] =
+{
+ Phase2_Transition_Blur_Func1,
+ Phase2_Transition_Blur_Func2,
+ Phase2_Transition_Blur_Func3
+};
+
+static const TransitionState sPhase2_Transition_Swirl_Funcs[] =
+{
+ Phase2_Transition_Swirl_Func1,
+ Phase2_Transition_Swirl_Func2,
+};
+
+static const TransitionState sPhase2_Transition_Shuffle_Funcs[] =
+{
+ Phase2_Transition_Shuffle_Func1,
+ Phase2_Transition_Shuffle_Func2,
+};
+
+static const TransitionState sPhase2_Transition_BigPokeball_Funcs[] =
+{
+ Phase2_Transition_BigPokeball_Func1,
+ Phase2_Transition_BigPokeball_Func2,
+ Phase2_Transition_BigPokeball_Func3,
+ Phase2_Transition_BigPokeball_Func4,
+ Phase2_Transition_BigPokeball_Func5,
+ Phase2_Transition_BigPokeball_Func6
+};
+
+static const TransitionState sPhase2_Transition_PokeballsTrail_Funcs[] =
+{
+ Phase2_Transition_PokeballsTrail_Func1,
+ Phase2_Transition_PokeballsTrail_Func2,
+ Phase2_Transition_PokeballsTrail_Func3
+};
+
+static const s16 sUnknown_083FD7E4[2] = {-16, 256};
+static const s16 sUnknown_083FD7E8[5] = {0, 32, 64, 18, 48};
+static const s16 sUnknown_083FD7F2[2] = {8, -8};
+
+static const TransitionState sPhase2_Transition_Clockwise_BlackFade_Funcs[] =
+{
+ Phase2_Transition_Clockwise_BlackFade_Func1,
+ Phase2_Transition_Clockwise_BlackFade_Func2,
+ Phase2_Transition_Clockwise_BlackFade_Func3,
+ Phase2_Transition_Clockwise_BlackFade_Func4,
+ Phase2_Transition_Clockwise_BlackFade_Func5,
+ Phase2_Transition_Clockwise_BlackFade_Func6,
+ Phase2_Transition_Clockwise_BlackFade_Func7
+};
+
+static const TransitionState sPhase2_Transition_Ripple_Funcs[] =
+{
+ Phase2_Transition_Ripple_Func1,
+ Phase2_Transition_Ripple_Func2
+};
+
+static const TransitionState sPhase2_Transition_Wave_Funcs[] =
+{
+ Phase2_Transition_Wave_Func1,
+ Phase2_Transition_Wave_Func2,
+ Phase2_Transition_Wave_Func3
+};
+
+static const TransitionState sPhase2_Mugshot_Transition_Funcs[] =
+{
+ Phase2_Mugshot_Func1,
+ Phase2_Mugshot_Func2,
+ Phase2_Mugshot_Func3,
+ Phase2_Mugshot_Func4,
+ Phase2_Mugshot_Func5,
+ Phase2_Mugshot_Func6,
+ Phase2_Mugshot_Func7,
+ Phase2_Mugshot_Func8,
+ Phase2_Mugshot_Func9,
+ Phase2_Mugshot_Func10
+};
+
+static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_NO] = {TRAINER_PIC_SIDNEY, TRAINER_PIC_PHOEBE, TRAINER_PIC_GLACIA, TRAINER_PIC_DRAKE, TRAINER_PIC_STEVEN};
+static const s16 sMugshotsOpponentRotationScales[MUGSHOTS_NO][2] =
+{
+ {0x200, 0x200},
+ {0x200, 0x200},
+ {0x1B0, 0x1B0},
+ {0x1A0, 0x1A0},
+ {0x188, 0x188},
+};
+static const s16 sMugshotsOpponentCoords[MUGSHOTS_NO][2] =
+{
+ {0, 0},
+ {0, 0},
+ {-4, 4},
+ {0, 5},
+ {0, 7},
+};
+
+static const TransitionSpriteCallback sUnknown_083FD880[] =
+{
+ sub_811C934,
+ sub_811C938,
+ sub_811C984,
+ sub_811C9B8,
+ sub_811C934,
+ sub_811C9E4,
+ sub_811C934
+};
+
+static const s16 sUnknown_083FD89C[2] = {12, -12};
+static const s16 sUnknown_083FD8A0[2] = {-1, 1};
+
+static const TransitionState sPhase2_Transition_Slice_Funcs[] =
+{
+ Phase2_Transition_Slice_Func1,
+ Phase2_Transition_Slice_Func2,
+ Phase2_Transition_Slice_Func3
+};
+
+static const TransitionState sPhase2_Transition_WhiteFade_Funcs[] =
+{
+ Phase2_Transition_WhiteFade_Func1,
+ Phase2_Transition_WhiteFade_Func2,
+ Phase2_Transition_WhiteFade_Func3,
+ Phase2_Transition_WhiteFade_Func4,
+ Phase2_Transition_WhiteFade_Func5
+};
+
+static const s16 sUnknown_083FD8C4[8] = {0, 20, 15, 40, 10, 25, 35, 5};
+
+static const TransitionState sPhase2_Transition_GridSquares_Funcs[] =
+{
+ Phase2_Transition_GridSquares_Func1,
+ Phase2_Transition_GridSquares_Func2,
+ Phase2_Transition_GridSquares_Func3
+};
+
+static const TransitionState sPhase2_Transition_Shards_Funcs[] =
+{
+ Phase2_Transition_Shards_Func1,
+ Phase2_Transition_Shards_Func2,
+ Phase2_Transition_Shards_Func3,
+ Phase2_Transition_Shards_Func4,
+ Phase2_Transition_Shards_Func5
+};
+
+static const s16 sUnknown_083FD8F4[][5] =
+{
+ {56, 0, 0, 160, 0},
+ {104, 160, 240, 88, 1},
+ {240, 72, 56, 0, 1},
+ {0, 32, 144, 160, 0},
+ {144, 160, 184, 0, 1},
+ {56, 0, 168, 160, 0},
+ {168, 160, 48, 0, 1},
+};
+
+static const s16 sUnknown_083FD93A[] = {8, 4, 2, 1, 1, 1, 0};
+
+static const TransitionState sPhase1_TransitionAll_Funcs[] =
+{
+ Phase1_TransitionAll_Func1,
+ Phase1_TransitionAll_Func2
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD950[] =
+{
+ sSpriteImage_83FC148, 0x200
+};
+
+static const union AnimCmd sSpriteAnim_83FD958[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_83FD960[] =
+{
+ sSpriteAnim_83FD958
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_83FD964[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, -4, 1),
+ AFFINEANIMCMD_JUMP(0)
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_83FD974[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 4, 1),
+ AFFINEANIMCMD_JUMP(0)
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_83FD984[] =
+{
+ sSpriteAffineAnim_83FD964,
+ sSpriteAffineAnim_83FD974
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD98C =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4105,
+ .oam = &gFieldOamData_32x32,
+ .anims = sSpriteAnimTable_83FD960,
+ .images = sSpriteImageTable_83FD950,
+ .affineAnims = sSpriteAffineAnimTable_83FD984,
+ .callback = sub_811B720
+};
+
+static const struct OamData gOamData_83FD9A4 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD9AC[] =
+{
+ sSpriteImage_83FC528, 0x800
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD9B4[] =
+{
+ sSpriteImage_83FCD28, 0x800
+};
+
+static const union AnimCmd sSpriteAnim_83FD9BC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_83FD9C4[] =
+{
+ sSpriteAnim_83FD9BC
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD9C8 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4106,
+ .oam = &gOamData_83FD9A4,
+ .anims = sSpriteAnimTable_83FD9C4,
+ .images = sSpriteImageTable_83FD9AC,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_811C90C
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD9E0 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4106,
+ .oam = &gOamData_83FD9A4,
+ .anims = sSpriteAnimTable_83FD9C4,
+ .images = sSpriteImageTable_83FD9B4,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_811C90C
+};
+
+static const u16 gFieldEffectObjectPalette10[] = INCBIN_U16("graphics/field_effect_objects/palettes/10.gbapal");
+
+const struct SpritePalette gFieldEffectObjectPaletteInfo10 =
+{
+ gFieldEffectObjectPalette10, 0x1009
+};
+
+static const u16 sMugshotPal_Sydney[] = INCBIN_U16("graphics/battle_transitions/sidney_bg.gbapal");
+static const u16 sMugshotPal_Phoebe[] = INCBIN_U16("graphics/battle_transitions/phoebe_bg.gbapal");
+static const u16 sMugshotPal_Glacia[] = INCBIN_U16("graphics/battle_transitions/glacia_bg.gbapal");
+static const u16 sMugshotPal_Drake[] = INCBIN_U16("graphics/battle_transitions/drake_bg.gbapal");
+static const u16 sMugshotPal_Steven[] = INCBIN_U16("graphics/battle_transitions/steven_bg.gbapal");
+static const u16 sMugshotPal_Brendan[] = INCBIN_U16("graphics/battle_transitions/brendan_bg.gbapal");
+static const u16 sMugshotPal_May[] = INCBIN_U16("graphics/battle_transitions/may_bg.gbapal");
+
+static const u16 * const sOpponentMugshotsPals[MUGSHOTS_NO] =
+{
+ sMugshotPal_Sydney,
+ sMugshotPal_Phoebe,
+ sMugshotPal_Glacia,
+ sMugshotPal_Drake,
+ sMugshotPal_Steven
+};
+
+static const u16 * const sPlayerMugshotsPals[2] =
+{
+ sMugshotPal_Brendan,
+ sMugshotPal_May
+};
+
+static const u16 sUnusedTrainerPalette[] = INCBIN_U16("graphics/battle_transitions/unused_trainer.gbapal");
+static const struct SpritePalette sSpritePalette_UnusedTrainer =
+{
+ sUnusedTrainerPalette, 0x100A
+};
+
+static const u16 sBigPokeball_Tilemap[] = INCBIN_U16("graphics/battle_transitions/big_pokeball_map.bin");
+static const u16 sMugshotsTilemap[] = INCBIN_U16("graphics/battle_transitions/elite_four_bg_map.bin");
+
+// actual code starts here
+
+void sub_811AABC(u8 transitionID)
+{
+ gMain.callback2 = sub_8054398;
+ LaunchBattleTransitionTask(transitionID);
+}
+
+void sub_811AAD8(u8 transitionID)
+{
+ LaunchBattleTransitionTask(transitionID);
+}
+
+#define tState data[0]
+#define tTransitionID data[1]
+#define tTransitionDone data[15]
+
+bool8 IsBattleTransitionDone(void)
+{
+ u8 taskID = FindTaskIdByFunc(Task_BattleTransitionMain);
+ if (gTasks[taskID].tTransitionDone)
+ {
+ DestroyTask(taskID);
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void LaunchBattleTransitionTask(u8 transitionID)
+{
+ u8 taskID = CreateTask(Task_BattleTransitionMain, 2);
+ gTasks[taskID].tTransitionID = transitionID;
+}
+
+static void Task_BattleTransitionMain(u8 taskID)
+{
+ while (sMainTransitionPhases[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Transition_Phase1(struct Task* task)
+{
+ sub_807DE10();
+ CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
+ if (sPhase1_Tasks[task->tTransitionID] != NULL)
+ {
+ CreateTask(sPhase1_Tasks[task->tTransitionID], 4);
+ task->tState++;
+ return FALSE;
+ }
+ else
+ {
+ task->tState = 2;
+ return TRUE;
+ }
+}
+
+static bool8 Transition_WaitForPhase1(struct Task* task)
+{
+ if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionID]) == 0xFF)
+ {
+ task->tState++;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static bool8 Transition_Phase2(struct Task* task)
+{
+ CreateTask(sPhase2_Tasks[task->tTransitionID], 0);
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Transition_WaitForPhase2(struct Task* task)
+{
+ task->tTransitionDone = 0;
+ if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionID]) == 0xFF)
+ task->tTransitionDone = 1;
+ return FALSE;
+}
+
+static void Phase1Task_TransitionAll(u8 taskID)
+{
+ if (gTasks[taskID].tState == 0)
+ {
+ gTasks[taskID].tState++;
+ CreatePhase1Task(0, 0, 3, 2, 2);
+ }
+ else if (sub_811D52C())
+ DestroyTask(taskID);
+}
+
+static void Phase2Task_Transition_Blur(u8 taskID)
+{
+ while (sPhase2_Transition_Blur_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Blur_Func1(struct Task* task)
+{
+ REG_MOSAIC = 0;
+ REG_BG1CNT |= BGCNT_MOSAIC;
+ REG_BG2CNT |= BGCNT_MOSAIC;
+ REG_BG3CNT |= BGCNT_MOSAIC;
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Blur_Func2(struct Task* task)
+{
+ if (task->data[1] != 0)
+ task->data[1]--;
+ else
+ {
+ task->data[1] = 4;
+ if (++task->data[2] == 10)
+ BeginNormalPaletteFade(-1, -1, 0, 0x10, 0);
+ REG_MOSAIC = (task->data[2] & 15) * 17;
+ if (task->data[2] > 14)
+ task->tState++;
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Blur_Func3(struct Task* task)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Blur);
+ DestroyTask(taskID);
+ }
+ return FALSE;
+}
+
+static void Phase2Task_Transition_Swirl(u8 taskID)
+{
+ while (sPhase2_Transition_Swirl_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Swirl_Func1(struct Task* task)
+{
+ u16 savedIME;
+
+ sub_811D658();
+ dp12_8087EA4();
+ BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
+ sub_811D6E8(gUnknown_03005560, TRANSITION_STRUCT.field_14, 0, 2, 0, 160);
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Swirl);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Swirl);
+
+ savedIME = REG_IME;
+ REG_IME = 0;
+ REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
+ REG_IME = savedIME;
+ REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Swirl_Func2(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ task->data[1] += 4;
+ task->data[2] += 8;
+
+ sub_811D6E8(gUnknown_03004DE0[0], TRANSITION_STRUCT.field_14, task->data[1], 2, task->data[2], 160);
+
+ if (!gPaletteFade.active)
+ {
+ u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Swirl);
+ DestroyTask(taskID);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Swirl(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Swirl(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1HOFS = var;
+ REG_BG2HOFS = var;
+ REG_BG3HOFS = var;
+}
+
+static void Phase2Task_Transition_Shuffle(u8 taskID)
+{
+ while (sPhase2_Transition_Shuffle_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task)
+{
+ u16 savedIME;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
+ memset(gUnknown_03005560, TRANSITION_STRUCT.field_16, 0x140);
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Shuffle);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Shuffle);
+
+ savedIME = REG_IME;
+ REG_IME = 0;
+ REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
+ REG_IME = savedIME;
+ REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task)
+{
+ u8 i;
+ u16 r3, r4;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ r4 = task->data[1];
+ r3 = task->data[2] >> 8;
+ task->data[1] += 4224;
+ task->data[2] += 384;
+
+ for (i = 0; i < 160; i++, r4 += 4224)
+ {
+ u16 var = r4 / 256;
+ gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
+ }
+
+ if (!gPaletteFade.active)
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shuffle));
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Shuffle(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Shuffle(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1VOFS = var;
+ REG_BG2VOFS = var;
+ REG_BG3VOFS = var;
+}
+
+static void Phase2Task_Transition_BigPokeball(u8 taskID)
+{
+ while (sPhase2_Transition_BigPokeball_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task)
+{
+ u16 i;
+ u16 *dst1, *dst2;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ task->data[1] = 16;
+ task->data[2] = 0;
+ task->data[4] = 0;
+ task->data[5] = 0x4000;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.field_6 = 240;
+ TRANSITION_STRUCT.WIN0V = 160;
+ TRANSITION_STRUCT.BLDCNT = 0x3F41;
+ TRANSITION_STRUCT.BLDALPHA = task->data[1] * 256; // 16 * 256 = 0x1000
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = 240;
+ }
+
+ SetVBlankCallback(VBlankCB0_Phase2_Transition_BigPokeball);
+
+ sub_811D6A8(&dst1, & dst2);
+ CpuFill16(0, dst1, 0x800);
+ CpuSet(sBigPokeball_Tileset, dst2, 0x2C0);
+ LoadPalette(gFieldEffectObjectPalette10, 240, 32);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task)
+{
+ s16 i, j;
+ u16 *dst1, *dst2;
+ const u16* BigPokeballMap;
+
+ BigPokeballMap = sBigPokeball_Tilemap;
+ sub_811D6A8(&dst1, &dst2);
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 30; j++, BigPokeballMap++)
+ {
+ dst1[i * 32 + j] = *BigPokeballMap | 0xF000;
+ }
+ }
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5], 160);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[3] == 0 || --task->data[3] == 0)
+ {
+ task->data[2]++;
+ task->data[3] = 2;
+ }
+ TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2];
+ if (task->data[2] > 15)
+ task->tState++;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[3] == 0 || --task->data[3] == 0)
+ {
+ task->data[1]--;
+ task->data[3] = 2;
+ }
+ TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2];
+ if (task->data[1] == 0)
+ task->tState++;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ if (task->data[5] <= 0)
+ {
+ task->tState++;
+ task->data[1] = 160;
+ task->data[2] = 256;
+ task->data[3] = 0;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[2] < 1024)
+ task->data[2] += 128;
+ if (task->data[1] != 0)
+ {
+ task->data[1] -= (task->data[2] >> 8);
+ if (task->data[1] < 0)
+ task->data[1] = 0;
+ }
+ sub_811D764(gUnknown_03004DE0[0], 120, 80, task->data[1]);
+ if (task->data[1] == 0)
+ {
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_BigPokeball));
+ }
+ if (task->data[3] == 0)
+ {
+ task->data[3]++;
+ SetVBlankCallback(VBlankCB1_Phase2_Transition_BigPokeball);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void Transition_BigPokeball_Vblank(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_BLDALPHA = TRANSITION_STRUCT.BLDALPHA;
+}
+
+static void VBlankCB0_Phase2_Transition_BigPokeball(void)
+{
+ Transition_BigPokeball_Vblank();
+ DmaSet(0, gUnknown_03005560, &REG_BG0HOFS, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Transition_BigPokeball(void)
+{
+ Transition_BigPokeball_Vblank();
+ DmaSet(0, gUnknown_03005560, &REG_WIN0H, 0xA2400001);
+}
+
+static void Phase2Task_Transition_PokeballsTrail(u8 taskID)
+{
+ while (sPhase2_Transition_PokeballsTrail_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task)
+{
+ u16 *dst1, *dst2;
+
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sPokeballTrail_Tileset, dst2, 0x20);
+ CpuFill32(0, dst1, 0x800);
+ LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task)
+{
+ s16 i;
+ s16 rand;
+ s16 arr0[2];
+ s16 arr1[5];
+
+ memcpy(arr0, sUnknown_083FD7E4, sizeof(sUnknown_083FD7E4));
+ memcpy(arr1, sUnknown_083FD7E8, sizeof(sUnknown_083FD7E8));
+ rand = Random() & 1;
+ for (i = 0; i <= 4; i++, rand ^= 1)
+ {
+ gUnknown_0202FF84[0] = arr0[rand]; // x
+ gUnknown_0202FF84[1] = (i * 32) + 16; // y
+ gUnknown_0202FF84[2] = rand;
+ gUnknown_0202FF84[3] = arr1[i];
+ FieldEffectStart(FLDEFF_POKEBALL);
+ }
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task)
+{
+ if (!FieldEffectActiveListContains(FLDEFF_POKEBALL))
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_PokeballsTrail));
+ }
+ return FALSE;
+}
+
+bool8 FldEff_Pokeball(void)
+{
+ u8 spriteID = CreateSpriteAtEnd(&sSpriteTemplate_83FD98C, gUnknown_0202FF84[0], gUnknown_0202FF84[1], 0);
+ gSprites[spriteID].oam.priority = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].data0 = gUnknown_0202FF84[2];
+ gSprites[spriteID].data1 = gUnknown_0202FF84[3];
+ gSprites[spriteID].data2 = -1;
+ InitSpriteAffineAnim(&gSprites[spriteID]);
+ StartSpriteAffineAnim(&gSprites[spriteID], gUnknown_0202FF84[2]);
+ return FALSE;
+}
+
+#define SOME_VRAM_STORE(ptr, posY, posX, toStore) \
+{ \
+ u32 index = (posY) * 32 + posX; \
+ ptr[index] = toStore; \
+}
+
+static void sub_811B720(struct Sprite* sprite)
+{
+ s16 arr0[2];
+
+ memcpy(arr0, sUnknown_083FD7F2, sizeof(sUnknown_083FD7F2));
+ if (sprite->data1 != 0)
+ sprite->data1--;
+ else
+ {
+ if (sprite->pos1.x >= 0 && sprite->pos1.x <= 240)
+ {
+ s16 posX = sprite->pos1.x >> 3;
+ s16 posY = sprite->pos1.y >> 3;
+
+ if (posX != sprite->data2)
+ {
+ u32 var;
+ u16 *ptr;
+
+ sprite->data2 = posX;
+ var = (((REG_BG0CNT >> 8) & 0x1F) << 11); // r2
+ ptr = (u16 *)(VRAM + var);
+
+ SOME_VRAM_STORE(ptr, posY - 2, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY - 1, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY - 0, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY + 1, posX, 0xF001);
+ }
+ }
+ sprite->pos1.x += arr0[sprite->data0];
+ if (sprite->pos1.x < -15 || sprite->pos1.x > 255)
+ FieldEffectStop(sprite, FLDEFF_POKEBALL);
+ }
+}
+
+static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID)
+{
+ while (sPhase2_Transition_Clockwise_BlackFade_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 0;
+ TRANSITION_STRUCT.WINOUT = 63;
+ TRANSITION_STRUCT.field_6 = -3855;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = 0xF3F4;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Clockwise_BlackFade);
+ TRANSITION_STRUCT.data[4] = 120;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], -1, 1, 1);
+ do
+ {
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] + 1) | 0x7800;
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] += 16;
+ if (TRANSITION_STRUCT.data[4] >= 240)
+ {
+ TRANSITION_STRUCT.data[5] = 0;
+ task->tState++;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task)
+{
+ s16 r1, r3;
+ vu8 var = 0;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 240, TRANSITION_STRUCT.data[5], 1, 1);
+
+ while (1)
+ {
+ r1 = 120, r3 = TRANSITION_STRUCT.data[2] + 1;
+ if (TRANSITION_STRUCT.data[5] >= 80)
+ r1 = TRANSITION_STRUCT.data[2], r3 = 240;
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
+ if (var != 0)
+ break;
+ var = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.data[5] += 8;
+ if (TRANSITION_STRUCT.data[5] >= 160)
+ {
+ TRANSITION_STRUCT.data[4] = 240;
+ task->tState++;
+ }
+ else
+ {
+ while (TRANSITION_STRUCT.data[3] < TRANSITION_STRUCT.data[5])
+ {
+ gUnknown_03004DE0[0][++TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
+ }
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 160, 1, 1);
+ do
+ {
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] << 8) | 0xF0;
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] -= 16;
+ if (TRANSITION_STRUCT.data[4] <= 0)
+ {
+ TRANSITION_STRUCT.data[5] = 160;
+ task->tState++;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task)
+{
+ s16 r1, r2, r3;
+ vu8 var = 0;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 0, TRANSITION_STRUCT.data[5], 1, 1);
+
+ while (1)
+ {
+ r1 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF, r2 = TRANSITION_STRUCT.data[2];
+ if (TRANSITION_STRUCT.data[5] <= 80)
+ r2 = 120, r1 = TRANSITION_STRUCT.data[2];
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
+ r3 = 0;
+ if (var != 0)
+ break;
+ var = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.data[5] -= 8;
+ if (TRANSITION_STRUCT.data[5] <= 0)
+ {
+ TRANSITION_STRUCT.data[4] = r3;
+ task->tState++;
+ }
+ else
+ {
+ while (TRANSITION_STRUCT.data[3] > TRANSITION_STRUCT.data[5])
+ {
+ gUnknown_03004DE0[0][--TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
+ }
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 0, 1, 1);
+ do
+ {
+ s16 r2, r3;
+
+ r2 = 120, r3 = TRANSITION_STRUCT.data[2];
+ if (TRANSITION_STRUCT.data[2] >= 120)
+ r2 = 0, r3 = 240;
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r2 << 8);
+
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] += 16;
+ if (TRANSITION_STRUCT.data[2] > 120)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Clockwise_BlackFade));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_WIN0H = gUnknown_03004DE0[1][0];
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void Phase2Task_Transition_Ripple(u8 taskID)
+{
+ while (sPhase2_Transition_Ripple_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Ripple_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = TRANSITION_STRUCT.field_16;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Ripple);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Ripple);
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Ripple_Func2(struct Task* task)
+{
+ u8 i;
+ s16 r3;
+ u16 r4, r8;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ r3 = task->data[2] >> 8;
+ r4 = task->data[1];
+ r8 = 384;
+ task->data[1] += 0x400;
+ if (task->data[2] <= 0x1FFF)
+ task->data[2] += 0x180;
+
+ for (i = 0; i < 160; i++, r4 += r8)
+ {
+ // todo: fix the asm
+ s16 var = r4 >> 8;
+ asm("");
+ gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
+ asm("");
+ }
+
+ if (++task->data[3] == 81)
+ {
+ task->data[4]++;
+ BeginNormalPaletteFade(-1, -2, 0, 0x10, 0);
+ }
+
+ if (task->data[4] != 0 && !gPaletteFade.active)
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Ripple));
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Ripple(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Ripple(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1VOFS = var;
+ REG_BG2VOFS = var;
+ REG_BG3VOFS = var;
+}
+
+static void Phase2Task_Transition_Wave(u8 taskID)
+{
+ while (sPhase2_Transition_Wave_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Wave_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.field_6 = 240;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 242;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Wave);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Wave_Func2(struct Task* task)
+{
+ u8 i, r5;
+ u16* toStore;
+ bool8 nextFunc;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ toStore = gUnknown_03004DE0[0];
+ r5 = task->data[2];
+ task->data[2] += 16;
+ task->data[1] += 8;
+
+ for (i = 0, nextFunc = TRUE; i < 160; i++, r5 += 4, toStore++)
+ {
+ s16 value = task->data[1] + Sin(r5, 40);
+ if (value < 0)
+ value = 0;
+ if (value > 240)
+ value = 240;
+ *toStore = (value << 8) | (0xF1);
+ if (value < 240)
+ nextFunc = FALSE;
+ }
+ if (nextFunc)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Wave_Func3(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Wave));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Wave(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+#define tMugshotOpponentID data[13]
+#define tMugshotPlayerID data[14]
+#define tMugshotID data[15]
+
+static void Phase2Task_Transition_Sydney(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_SYDNEY;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Phoebe(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_PHOEBE;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Glacia(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_GLACIA;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Drake(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_DRAKE;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Steven(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_STEVEN;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_MugShotTransition(u8 taskID)
+{
+ while (sPhase2_Mugshot_Transition_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Mugshot_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+ Mugshots_CreateOpponentPlayerSprites(task);
+
+ task->data[1] = 0;
+ task->data[2] = 1;
+ task->data[3] = 239;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 62;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 0xF0F1;
+ }
+
+ SetVBlankCallback(VBlankCB0_Phase2_Mugshots);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func2(struct Task* task)
+{
+ s16 i, j;
+ u16 *dst1, *dst2;
+ const u16* MugshotsMap;
+
+ MugshotsMap = sMugshotsTilemap;
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sUnknown_083FC348, dst2, 0xF0);
+ LoadPalette(sOpponentMugshotsPals[task->tMugshotID], 0xF0, 0x20);
+ LoadPalette(sPlayerMugshotsPals[gSaveBlock2.playerGender], 0xFA, 0xC);
+
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 32; j++, MugshotsMap++)
+ {
+ dst1[i * 32 + j] = *MugshotsMap | 0xF000;
+ }
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+ SetHBlankCallback(HBlankCB_Phase2_Mugshots);
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func3(struct Task* task)
+{
+ u8 i, r5;
+ u16* toStore;
+ s16 value;
+ s32 mergedValue;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ toStore = gUnknown_03004DE0[0];
+ r5 = task->data[1];
+ task->data[1] += 0x10;
+
+ for (i = 0; i < 80; i++, toStore++, r5 += 0x10)
+ {
+ value = task->data[2] + Sin(r5, 0x10);
+ if (value < 0)
+ value = 1;
+ if (value > 0xF0)
+ value = 0xF0;
+ *toStore = value;
+ }
+ for (; i < 160; i++, toStore++, r5 += 0x10)
+ {
+ value = task->data[3] - Sin(r5, 0x10);
+ if (value < 0)
+ value = 0;
+ if (value > 0xEF)
+ value = 0xEF;
+ *toStore = (value << 8) | (0xF0);
+ }
+
+ task->data[2] += 8;
+ task->data[3] -= 8;
+ if (task->data[2] > 0xF0)
+ task->data[2] = 0xF0;
+ if (task->data[3] < 0)
+ task->data[3] = 0;
+ mergedValue = *(s32*)(&task->data[2]);
+ if (mergedValue == 0xF0)
+ task->tState++;
+
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func4(struct Task* task)
+{
+ u8 i;
+ u16* toStore;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ for (i = 0, toStore = gUnknown_03004DE0[0]; i < 160; i++, toStore++)
+ {
+ *toStore = 0xF0;
+ }
+
+ task->tState++;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+
+ sub_811CA10(task->tMugshotOpponentID, 0);
+ sub_811CA10(task->tMugshotPlayerID, 1);
+ sub_811CA28(task->tMugshotOpponentID);
+
+ PlaySE(SE_BT_START);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func5(struct Task* task)
+{
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ if (sub_811CA44(task->tMugshotOpponentID))
+ {
+ task->tState++;
+ sub_811CA28(task->tMugshotPlayerID);
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ if (sub_811CA44(task->tMugshotPlayerID))
+ {
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ SetVBlankCallback(NULL);
+ DmaStop(0);
+ memset(gUnknown_03004DE0[0], 0, 0x140);
+ memset(gUnknown_03004DE0[1], 0, 0x140);
+ REG_WIN0H = 0xF0;
+ REG_BLDY = 0;
+ task->tState++;
+ task->data[3] = 0;
+ task->data[4] = 0;
+ TRANSITION_STRUCT.BLDCNT = 0xBF;
+ SetVBlankCallback(VBlankCB1_Phase2_Mugshots);
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func7(struct Task* task)
+{
+ bool32 r6;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ r6 = TRUE;
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+
+ if (task->data[4] < 0x50)
+ task->data[4] += 2;
+ if (task->data[4] > 0x50)
+ task->data[4] = 0x50;
+
+ if (++task->data[3] & 1)
+ {
+ s16 i;
+ for (i = 0, r6 = FALSE; i <= task->data[4]; i++)
+ {
+ s16 index1 = 0x50 - i;
+ s16 index2 = 0x50 + i;
+ if (gUnknown_03004DE0[0][index1] <= 15)
+ {
+ r6 = TRUE;
+ gUnknown_03004DE0[0][index1]++;
+ }
+ if (gUnknown_03004DE0[0][index2] <= 15)
+ {
+ r6 = TRUE;
+ gUnknown_03004DE0[0][index2]++;
+ }
+ }
+ }
+
+ if (task->data[4] == 0x50 && !r6)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func8(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ BlendPalettes(-1, 0x10, 0x7FFF);
+ TRANSITION_STRUCT.BLDCNT = 0xFF;
+ task->data[3] = 0;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Mugshot_Func9(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ task->data[3]++;
+ memset(gUnknown_03004DE0[0], task->data[3], 0x140);
+ if (task->data[3] > 15)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func10(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(task->func));
+ return FALSE;
+}
+
+static void VBlankCB0_Phase2_Mugshots(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_BG0VOFS = TRANSITION_STRUCT.field_1C;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Mugshots(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_BLDY, 0xA2400001);
+}
+
+static void HBlankCB_Phase2_Mugshots(void)
+{
+ if (REG_VCOUNT < 80)
+ REG_BG0HOFS = TRANSITION_STRUCT.field_18;
+ else
+ REG_BG0HOFS = TRANSITION_STRUCT.field_1A;
+}
+
+static void Mugshots_CreateOpponentPlayerSprites(struct Task* task)
+{
+ struct Sprite *opponentSprite, *playerSprite;
+
+ s16 mugshotID = task->tMugshotID;
+ task->tMugshotOpponentID = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotID],
+ sMugshotsOpponentCoords[mugshotID][0] - 32,
+ sMugshotsOpponentCoords[mugshotID][1] + 42,
+ 0, &ewram[0xC03C]);
+ task->tMugshotPlayerID = CreateTrainerSprite(gSaveBlock2.playerGender, 272, 106, 0, &ewram[0xC03C]);
+
+ opponentSprite = &gSprites[task->tMugshotOpponentID];
+ playerSprite = &gSprites[task->tMugshotPlayerID];
+
+ opponentSprite->callback = sub_811C90C;
+ playerSprite->callback = sub_811C90C;
+
+ opponentSprite->oam.affineMode = 3;
+ playerSprite->oam.affineMode = 3;
+
+ opponentSprite->oam.matrixNum = AllocOamMatrix();
+ playerSprite->oam.matrixNum = AllocOamMatrix();
+
+ opponentSprite->oam.shape = 1;
+ playerSprite->oam.shape = 1;
+
+ opponentSprite->oam.size = 3;
+ playerSprite->oam.size = 3;
+
+ CalcCenterToCornerVec(opponentSprite, 1, 3, 3);
+ CalcCenterToCornerVec(playerSprite, 1, 3, 3);
+
+ SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotID][0], sMugshotsOpponentRotationScales[mugshotID][1], 0);
+ SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 0x200, 0);
+}
+
+static void sub_811C90C(struct Sprite* sprite)
+{
+ while (sUnknown_083FD880[sprite->data0](sprite));
+}
+
+static bool8 sub_811C934(struct Sprite* sprite)
+{
+ return FALSE;
+}
+
+static bool8 sub_811C938(struct Sprite* sprite)
+{
+ s16 arr0[2];
+ s16 arr1[2];
+
+ memcpy(arr0, sUnknown_083FD89C, sizeof(sUnknown_083FD89C));
+ memcpy(arr1, sUnknown_083FD8A0, sizeof(sUnknown_083FD8A0));
+
+ sprite->data0++;
+ sprite->data1 = arr0[sprite->data7];
+ sprite->data2 = arr1[sprite->data7];
+ return TRUE;
+}
+
+static bool8 sub_811C984(struct Sprite* sprite)
+{
+ sprite->pos1.x += sprite->data1;
+ if (sprite->data7 && sprite->pos1.x < 133)
+ sprite->data0++;
+ else if (!sprite->data7 && sprite->pos1.x > 103)
+ sprite->data0++;
+ return FALSE;
+}
+
+static bool8 sub_811C9B8(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data2;
+ sprite->pos1.x += sprite->data1;
+ if (sprite->data1 == 0)
+ {
+ sprite->data0++;
+ sprite->data2 = -sprite->data2;
+ sprite->data6 = 1;
+ }
+ return FALSE;
+}
+
+static bool8 sub_811C9E4(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data2;
+ sprite->pos1.x += sprite->data1;
+ if (sprite->pos1.x < -31 || sprite->pos1.x > 271)
+ sprite->data0++;
+ return FALSE;
+}
+
+static void sub_811CA10(s16 spriteID, s16 value)
+{
+ gSprites[spriteID].data7 = value;
+}
+
+static void sub_811CA28(s16 spriteID)
+{
+ gSprites[spriteID].data0++;
+}
+
+static s16 sub_811CA44(s16 spriteID)
+{
+ return gSprites[spriteID].data6;
+}
+
+#undef tMugshotOpponentID
+#undef tMugshotPlayerID
+#undef tMugshotID
+
+static void Phase2Task_Transition_Slice(u8 taskID)
+{
+ while (sPhase2_Transition_Slice_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Slice_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ task->data[2] = 256;
+ task->data[3] = 1;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = TRANSITION_STRUCT.field_14;
+ gUnknown_03004DE0[1][160 + i] = 0xF0;
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Slice);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Slice);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Slice_Func2(struct Task* task)
+{
+ u16 i;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ task->data[1] += (task->data[2] >> 8);
+ if (task->data[1] > 0xF0)
+ task->data[1] = 0xF0;
+ if (task->data[2] <= 0xFFF)
+ task->data[2] += task->data[3];
+ if (task->data[3] < 128)
+ task->data[3] <<= 1; // multiplying by two
+
+ for (i = 0; i < 160; i++)
+ {
+ u16* storeLoc1 = &gUnknown_03004DE0[0][i];
+ u16* storeLoc2 = &gUnknown_03004DE0[0][i + 160];
+ if (1 & i)
+ {
+ *storeLoc1 = TRANSITION_STRUCT.field_14 + task->data[1];
+ *storeLoc2 = 0xF0 - task->data[1];
+ }
+ else
+ {
+ *storeLoc1 = TRANSITION_STRUCT.field_14 - task->data[1];
+ *storeLoc2 = (task->data[1] << 8) | (0xF1);
+ }
+ }
+
+ if (task->data[1] > 0xEF)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Slice_Func3(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Slice));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Slice(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640);
+ DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
+}
+
+static void HBlankCB_Phase2_Transition_Slice(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1HOFS = var;
+ REG_BG2HOFS = var;
+ REG_BG3HOFS = var;
+}
+
+static void Phase2Task_Transition_WhiteFade(u8 taskID)
+{
+ while (sPhase2_Transition_WhiteFade_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.BLDCNT = 0xBF;
+ TRANSITION_STRUCT.BLDY = 0;
+ TRANSITION_STRUCT.WININ = 0x1E;
+ TRANSITION_STRUCT.WINOUT = 0x3F;
+ TRANSITION_STRUCT.WIN0V = 0xA0;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 0;
+ gUnknown_03004DE0[1][i + 160] = 0xF0;
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ SetHBlankCallback(HBlankCB_Phase2_Transition_WhiteFade);
+ SetVBlankCallback(VBlankCB0_Phase2_Transition_WhiteFade);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task)
+{
+ s16 i, posY;
+ s16 arr1[8];
+ struct Sprite* sprite;
+
+ memcpy(arr1, sUnknown_083FD8C4, sizeof(sUnknown_083FD8C4));
+ for (i = 0, posY = 0; i < 8; i++, posY += 0x14)
+ {
+ sprite = &gSprites[CreateInvisibleSprite(sub_811CFD0)];
+ sprite->pos1.x = 0xF0;
+ sprite->pos1.y = posY;
+ sprite->data5 = arr1[i];
+ }
+ sprite->data6++;
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (TRANSITION_STRUCT.field_20 > 7)
+ {
+ BlendPalettes(-1, 0x10, 0x7FFF);
+ task->tState++;
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ DmaStop(0);
+ SetVBlankCallback(0);
+ SetHBlankCallback(0);
+
+ TRANSITION_STRUCT.field_6 = 0xF0;
+ TRANSITION_STRUCT.BLDY = 0;
+ TRANSITION_STRUCT.BLDCNT = 0xFF;
+ TRANSITION_STRUCT.WININ = 0x3F;
+
+ SetVBlankCallback(VBlankCB1_Phase2_Transition_WhiteFade);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task)
+{
+ if (++TRANSITION_STRUCT.BLDY > 16)
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_WhiteFade));
+ }
+ return FALSE;
+}
+
+static void VBlankCB0_Phase2_Transition_WhiteFade(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.field_6;
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640);
+ DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Transition_WhiteFade(void)
+{
+ VBlankCB_BattleTransition();
+ REG_BLDY = TRANSITION_STRUCT.BLDY;
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0H = TRANSITION_STRUCT.field_6;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+}
+
+static void HBlankCB_Phase2_Transition_WhiteFade(void)
+{
+ REG_BLDY = gUnknown_03004DE0[1][REG_VCOUNT];
+}
+
+static void sub_811CFD0(struct Sprite* sprite)
+{
+ if (sprite->data5)
+ {
+ sprite->data5--;
+ if (sprite->data6)
+ TRANSITION_STRUCT.VBlank_DMA = 1;
+ }
+ else
+ {
+ u16 i;
+ u16* ptr1 = &gUnknown_03004DE0[0][sprite->pos1.y];
+ u16* ptr2 = &gUnknown_03004DE0[0][sprite->pos1.y + 160];
+ for (i = 0; i < 20; i++)
+ {
+ ptr1[i] = sprite->data0 >> 8;
+ ptr2[i] = (u8)(sprite->pos1.x);
+ }
+ if (sprite->pos1.x == 0 && sprite->data0 == 0x1000)
+ sprite->data1 = 1;
+
+ sprite->pos1.x -= 16;
+ sprite->data0 += 0x80;
+
+ if (sprite->pos1.x < 0)
+ sprite->pos1.x = 0;
+ if (sprite->data0 > 0x1000)
+ sprite->data0 = 0x1000;
+
+ if (sprite->data6)
+ TRANSITION_STRUCT.VBlank_DMA = 1;
+
+ if (sprite->data1)
+ {
+ if (sprite->data6 == 0 || (TRANSITION_STRUCT.field_20 > 6 && sprite->data2++ > 7))
+ {
+ TRANSITION_STRUCT.field_20++;
+ DestroySprite(sprite);
+ }
+ }
+ }
+}
+
+static void Phase2Task_Transition_GridSquares(u8 taskID)
+{
+ while (sPhase2_Transition_GridSquares_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task)
+{
+ u16 *dst1, *dst2;
+
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sShrinkingBoxTileset, dst2, 0x10);
+ CpuFill16(0xF000, dst1, 0x800);
+ LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task)
+{
+ u16* dst1;
+
+ if (task->data[1] == 0)
+ {
+ sub_811D690(&dst1);
+ task->data[1] = 3;
+ task->data[2]++;
+ CpuSet(sShrinkingBoxTileset + (task->data[2] * 8), dst1, 0x10);
+ if (task->data[2] > 0xD)
+ {
+ task->tState++;
+ task->data[1] = 16;
+ }
+ }
+
+ task->data[1]--;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task)
+{
+ if (--task->data[1] == 0)
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_GridSquares));
+ }
+ return FALSE;
+}
+
+static void Phase2Task_Transition_Shards(u8 taskID)
+{
+ while (sPhase2_Transition_Shards_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Shards_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 0x3F;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.WIN0V = 0xA0;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[0][i] = 0xF0;
+ }
+
+ CpuSet(gUnknown_03004DE0[0], gUnknown_03004DE0[1], 0xA0);
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Shards);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Shards_Func2(struct Task* task)
+{
+ sub_811D8FC(TRANSITION_STRUCT.data,
+ sUnknown_083FD8F4[task->data[1]][0],
+ sUnknown_083FD8F4[task->data[1]][1],
+ sUnknown_083FD8F4[task->data[1]][2],
+ sUnknown_083FD8F4[task->data[1]][3],
+ 1, 1);
+ task->data[2] = sUnknown_083FD8F4[task->data[1]][4];
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Shards_Func3(struct Task* task)
+{
+ s16 i;
+ bool8 nextFunc;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ for (i = 0, nextFunc = FALSE; i < 16; i++)
+ {
+ s16 r3 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] >> 8;
+ s16 r4 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF;
+ if (task->data[2] == 0)
+ {
+ if (r3 < TRANSITION_STRUCT.data[2])
+ r3 = TRANSITION_STRUCT.data[2];
+ if (r3 > r4)
+ r3 = r4;
+ }
+ else
+ {
+ if (r4 > TRANSITION_STRUCT.data[2])
+ r4 = TRANSITION_STRUCT.data[2];
+ if (r4 <= r3)
+ r4 = r3;
+ }
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r4) | (r3 << 8);
+ if (nextFunc)
+ {
+ task->tState++;
+ break;
+ }
+ else
+ nextFunc = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Shards_Func4(struct Task* task)
+{
+ if (++task->data[1] < 7)
+ {
+ task->tState++;
+ task->data[3] = sUnknown_083FD93A[task->data[1] - 1];
+ return TRUE;
+ }
+ else
+ {
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shards));
+ return FALSE;
+ }
+}
+
+static bool8 Phase2_Transition_Shards_Func5(struct Task* task)
+{
+ if (--task->data[3] == 0)
+ {
+ task->tState = 1;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Shards(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_WIN0H = gUnknown_03004DE0[1][0];
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
+{
+ u8 taskID = CreateTask(Phase1_Task_RunFuncs, 3);
+ gTasks[taskID].data[1] = a0;
+ gTasks[taskID].data[2] = a1;
+ gTasks[taskID].data[3] = a2;
+ gTasks[taskID].data[4] = a3;
+ gTasks[taskID].data[5] = a4;
+ gTasks[taskID].data[6] = a0;
+}
+
+static bool8 sub_811D52C(void)
+{
+ if (FindTaskIdByFunc(Phase1_Task_RunFuncs) == 0xFF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static void Phase1_Task_RunFuncs(u8 taskID)
+{
+ while (sPhase1_TransitionAll_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase1_TransitionAll_Func1(struct Task* task)
+{
+ if (task->data[6] == 0 || --task->data[6] == 0)
+ {
+ task->data[6] = task->data[1];
+ task->data[7] += task->data[4];
+ if (task->data[7] > 16)
+ task->data[7] = 16;
+ BlendPalettes(-1, task->data[7], 0x2D6B);
+ }
+ if (task->data[7] > 15)
+ {
+ task->tState++;
+ task->data[6] = task->data[2];
+ }
+ return FALSE;
+}
+
+static bool8 Phase1_TransitionAll_Func2(struct Task* task)
+{
+ if (task->data[6] == 0 || --task->data[6] == 0)
+ {
+ task->data[6] = task->data[2];
+ task->data[7] -= task->data[5];
+ if (task->data[7] < 0)
+ task->data[7] = 0;
+ BlendPalettes(-1, task->data[7], 0x2D6B);
+ }
+ if (task->data[7] == 0)
+ {
+ if (--task->data[3] == 0)
+ DestroyTask(FindTaskIdByFunc(Phase1_Task_RunFuncs));
+ else
+ {
+ task->data[6] = task->data[1];
+ task->tState = 0;
+ }
+ }
+ return FALSE;
+}
+
+static void sub_811D658(void)
+{
+ struct TransitionData* const* dummy = &sTransitionStructPtr;
+ memset(*dummy, 0, sizeof(struct TransitionData));
+ sub_8057B14(&TRANSITION_STRUCT.field_14, &TRANSITION_STRUCT.field_16);
+}
+
+static void VBlankCB_BattleTransition(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void sub_811D690(u16** a0)
+{
+ u16 reg, *vram;
+
+ reg = REG_BG0CNT >> 2;
+ reg <<= 0xE;
+ vram = (u16*)(VRAM + reg);
+
+ *a0 = vram;
+}
+
+static void sub_811D6A8(u16** a0, u16** a1)
+{
+ u16 reg0, reg1, *vram0, *vram1;
+
+ reg0 = REG_BG0CNT >> 8;
+ reg1 = REG_BG0CNT >> 2;
+
+ reg0 <<= 0xB;
+ reg1 <<= 0xE;
+
+ vram0 = (u16*)(VRAM + reg0);
+ *a0 = vram0;
+
+ vram1 = (u16*)(VRAM + reg1);
+ *a1 = vram1;
+}
+
+static void sub_811D6D4(void)
+{
+ BlendPalettes(-1, 0x10, 0);
+}
+
+static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize)
+{
+ u8 i;
+ for (i = 0; arrSize > 0; arrSize--, i++, index += indexIncrementer)
+ {
+ array[i] = sinAdd + Sin(0xFF & index, amplitude);
+ }
+}
+
+static void sub_811D764(u16* array, s16 a1, s16 a2, s16 a3)
+{
+ s16 i;
+
+ memset(array, 0xA, 160 * sizeof(s16));
+ for (i = 0; i < 64; i++)
+ {
+ s16 sinResult, cosResult;
+ s16 toStoreOrr, r2, r3, toStore, r7, r8;
+
+ sinResult = Sin(i, a3);
+ cosResult = Cos(i, a3);
+
+ toStoreOrr = a1 - sinResult;
+ toStore = a1 + sinResult;
+ r7 = a2 - cosResult;
+ r8 = a2 + cosResult;
+
+ if (toStoreOrr < 0)
+ toStoreOrr = 0;
+ if (toStore > 0xF0)
+ toStore = 0xF0;
+ if (r7 < 0)
+ r7 = 0;
+ if (r8 > 0x9F)
+ r8 = 0x9F;
+
+ toStore |= (toStoreOrr << 8);
+ array[r7] = toStore;
+ array[r8] = toStore;
+
+ cosResult = Cos(i + 1, a3);
+ r3 = a2 - cosResult;
+ r2 = a2 + cosResult;
+
+ if (r3 < 0)
+ r3 = 0;
+ if (r2 > 0x9F)
+ r2 = 0x9F;
+
+ while (r7 > r3)
+ array[--r7] = toStore;
+ while (r7 < r3)
+ array[++r7] = toStore;
+
+ while (r8 > r2)
+ array[--r8] = toStore;
+ while (r8 < r2)
+ array[++r8] = toStore;
+ }
+}
+
+static void sub_811D8FC(s16* data, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6)
+{
+ data[0] = a1;
+ data[1] = a2;
+ data[2] = a1;
+ data[3] = a2;
+ data[4] = a3;
+ data[5] = a4;
+ data[6] = a5;
+ data[7] = a6;
+ data[8] = a3 - a1;
+ if (data[8] < 0)
+ {
+ data[8] = -data[8];
+ data[6] = -a5;
+ }
+ data[9] = a4 - a2;
+ if (data[9] < 0)
+ {
+ data[9] = -data[9];
+ data[7] = -a6;
+ }
+ data[10] = 0;
+}
+
+static bool8 sub_811D978(s16* data, bool8 a1, bool8 a2)
+{
+ u8 var;
+ if (data[8] > data[9])
+ {
+ data[2] += data[6];
+ data[10] += data[9];
+ if (data[10] > data[8])
+ {
+ data[3] += data[7];
+ data[10] -= data[8];
+ }
+ }
+ else
+ {
+ data[3] += data[7];
+ data[10] += data[8];
+ if (data[10] > data[9])
+ {
+ data[2] += data[6];
+ data[10] -= data[9];
+ }
+ }
+ var = 0;
+ if ((data[6] > 0 && data[2] >= data[4]) || (data[6] < 0 && data[2] <= data[4]))
+ {
+ var++;
+ if (a1)
+ data[2] = data[4];
+ }
+ if ((data[7] > 0 && data[3] >= data[5]) || (data[7] < 0 && data[3] <= data[5]))
+ {
+ var++;
+ if (a2)
+ data[3] = data[5];
+ }
+ if (var == 2)
+ return TRUE;
+ else
+ return FALSE;
+}
diff --git a/src/berry_blender.c b/src/berry_blender.c
new file mode 100644
index 000000000..029d352df
--- /dev/null
+++ b/src/berry_blender.c
@@ -0,0 +1,3884 @@
+#include "global.h"
+#include "decompress.h"
+#include "palette.h"
+#include "event_data.h"
+#include "main.h"
+#include "text_window.h"
+#include "menu.h"
+#include "strings2.h"
+#include "sound.h"
+#include "songs.h"
+#include "berry.h"
+#include "string_util.h"
+#include "link.h"
+#include "task.h"
+#include "rom4.h"
+#include "item.h"
+#include "items.h"
+#include "rng.h"
+#include "save.h"
+#include "menu_cursor.h"
+#include "trig.h"
+#include "pokeblock.h"
+
+//needed to match Blender_ControlHitPitch
+struct MusicPlayerInfo
+{
+ struct SongHeader *songHeader;
+ u32 status;
+ u8 trackCount;
+ u8 priority;
+ u8 cmd;
+ u8 unk_B;
+ u32 clock;
+ u8 gap[8];
+ u8 *memAccArea;
+ u16 tempoD;
+ u16 tempoU;
+ u16 tempoI;
+ u16 tempoC;
+ u16 fadeOI;
+ u16 fadeOC;
+ u16 fadeOV;
+ struct MusicPlayerTrack *tracks;
+ struct ToneData *tone;
+ u32 ident;
+ u32 func;
+ u32 intp;
+};
+
+#define BLENDER_SCORE_BEST 0
+#define BLENDER_SCORE_GOOD 1
+#define BLENDER_SCORE_MISS 2
+
+#define BLENDER_MAX_PLAYERS 4
+#define BLENDER_SCORES_NO 3
+
+#define FLAVOUR_SPICY 0
+#define FLAVOUR_DRY 1
+#define FLAVOUR_SWEET 2
+#define FLAVOUR_BITTER 3
+#define FLAVOUR_SOUR 4
+
+struct BlenderBerry
+{
+ u16 itemID;
+ u8 name[7];
+ u8 flavours[5];
+ u8 smoothness;
+};
+
+struct BerryBlenderData
+{
+ u8 field_0;
+ u8 field_1;
+ struct Window field_4;
+ u8 field_35;
+ u8 field_36;
+ u8 field_37;
+ u8 field_38;
+ u8 field_39;
+ u8 field_3A;
+ u8 field_3B;
+ u8 field_3C;
+ u8 field_3D;
+ u8 field_3E;
+ u8 field_3F;
+ u8 field_40;
+ u8 field_41;
+ u8 field_42;
+ u8 field_43;
+ u8 field_44;
+ u8 field_45;
+ u8 field_46;
+ u8 field_47;
+ u8 field_48;
+ u8 field_49;
+ u8 field_4A;
+ u8 field_4B;
+ u8 field_4C;
+ u8 field_4D;
+ u16 field_4E;
+ u8 scoreIconIDs[3];
+ u16 arrowPos;
+ s16 field_56;
+ s16 field_58;
+ u16 max_RPM;
+ u8 SyncArrowSpriteID[BLENDER_MAX_PLAYERS];
+ u8 SyncArrowSprite2ID[BLENDER_MAX_PLAYERS];
+ u8 field_64;
+ u8 field_65;
+ u8 field_66;
+ u8 field_67;
+ u8 field_68;
+ u8 field_69;
+ u8 field_6A;
+ u8 field_6B;
+ u8 field_6C;
+ u8 field_6D;
+ u8 field_6E;
+ u8 field_6F;
+ u16 field_70[BLENDER_MAX_PLAYERS];
+ u16 field_78;
+ u16 field_7A;
+ u16 field_7C;
+ u8 field_7E;
+ u8 field_7F;
+ u16 chosenItemID[BLENDER_MAX_PLAYERS];
+ u8 playersNo;
+ u8 field_89;
+ u8 field_8A;
+ u8 field_8B;
+ u8 field_8C;
+ u8 field_8D;
+ u8 field_8E;
+ u8 field_8F;
+ u8 field_90;
+ u8 field_91;
+ u8 field_92;
+ u8 field_93;
+ u16 field_94;
+ u8 field_96;
+ u8 field_97;
+ u8 field_98;
+ u8 field_99;
+ u16 field_9A[BLENDER_MAX_PLAYERS];
+ u16 field_A2[BLENDER_MAX_PLAYERS];
+ u8 field_AA;
+ u8 stringVar[129];
+ u32 gameFrameTime;
+ s32 framesToWait;
+ u32 field_134;
+ u8 field_138;
+ u8 field_139;
+ u8 field_13A;
+ u8 field_13B;
+ u8 field_13C;
+ u8 field_13D;
+ u16 field_13E;
+ u16 field_140;
+ u16 field_142;
+ s16 field_144;
+ s16 field_146;
+ u8 field_148[3];
+ u8 field_14B;
+ u16 scores[BLENDER_MAX_PLAYERS][3];
+ u8 playerPlaces[BLENDER_MAX_PLAYERS];
+ struct BgAffineDstData field_168;
+ u16 field_178;
+ struct BlenderBerry blendedBerries[BLENDER_MAX_PLAYERS];
+ u32 field_1BC;
+ u16 field_1C0;
+ u16 field_1C2;
+ u32 field_1C4;
+};
+
+struct BlenderDebug
+{
+ s8 cursorPos;
+ s8 berries[4];
+ struct Pokeblock pokeblock;
+ u8 field_10;
+ u8 spicy;
+ u8 dry;
+ u8 sweet;
+ u8 bitter;
+ u8 sour;
+ u8 feel;
+ s8 field_17;
+ s8 field_18;
+ s8 field_19;
+ s16 BPM;
+};
+
+// other files functions
+void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch);
+void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo);
+void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo);
+void sub_80A6978(void);
+u8 sub_80A7DEC(u8 berryId, u8 x, u8 y, bool8 animate);
+void sub_814A880(u8 a1, u8 a2);
+u8 sub_814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5);
+s8 sub_810CA00(void);
+bool8 sub_810CA34(struct Pokeblock *pokeblock);
+#ifdef GERMAN
+extern void de_sub_8073110();
+#endif
+
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u8 ewram[];
+extern u16 gScriptItemId;
+extern u8 gUnknown_020297ED;
+extern u8 byte_3002A68;
+
+extern const u8 gUnknown_08E6C100[];
+extern const u8 gUnknown_08E6C920[];
+extern const u8 gUnknown_08E6D354[];
+extern const struct WindowConfig gWindowConfig_81E6F68;
+extern const u8 *const gPokeblockNames[];
+extern const struct Berry gBerries[];
+
+extern const u8 gBerryBlenderArrowTiles[];
+extern const u8 gBerryBlenderMarubatsuTiles[];
+extern const u8 gBerryBlenderParticlesTiles[];
+extern const u8 gBerryBlenderCountdownNumbersTiles[];
+extern const u8 gBerryBlenderStartTiles[];
+extern const u16 gBerryBlenderMiscPalette[];
+extern const u16 gBerryBlenderArrowPalette[];
+
+// ewram
+static EWRAM_DATA u8 gUnknown_020297DC = 0;
+static EWRAM_DATA u32 gUnknown_020297E0 = 0;
+static EWRAM_DATA u32 gUnknown_020297E4 = 0;
+static EWRAM_DATA u8 gUnknown_020297E8 = 0;
+
+// iwram common
+u16 gUnknown_03004830;
+u8 gInGameOpponentsNo;
+u16 gUnknown_03004840[10];
+struct BerryBlenderData* gBerryBlenderData;
+
+// iwram bss
+IWRAM_DATA s16 gUnknown_03000510[8];
+IWRAM_DATA s16 gUnknown_03000520[6];
+IWRAM_DATA s16 gUnknown_0300052C;
+IWRAM_DATA s16 gUnknown_0300052E;
+IWRAM_DATA s32 gUnknown_03000530[6];
+IWRAM_DATA s32 gUnknown_03000548[5];
+IWRAM_DATA u32 gUnknown_0300055C;
+IWRAM_DATA struct BlenderDebug sBlenderDebug;
+
+// this file's functions
+void Blender_SetBankBerryData(u8 bank, u16 itemID);
+
+static void sub_80514A4(void);
+static void sub_80514F0(void);
+static void sub_804E56C(void);
+static void Blender_SetPlayerNamesLocal(u8 NoOfOpponents);
+static void sub_8051474(void);
+static void sub_804E9F8(void);
+static void sub_804F378(void);
+static void sub_8051414(struct BgAffineDstData *dest);
+static void sub_804F238(void);
+static void sub_80501FC(void);
+static bool8 sub_8051B8C(void);
+static void sub_804F2A8(void);
+static void sub_804F81C(void);
+static void sub_805156C(void);
+void sub_8051684(struct Sprite* sprite);
+static void sub_8051AC8(s16* a0, u16 a1);
+static void sub_805194C(u16 a0, u16 a1);
+static void sub_8051A3C(u16 a0);
+static void sub_8051B18(void);
+static void sub_805123C(void);
+static void sub_8050954(void);
+static bool8 Blender_PrintBlendingRanking(void);
+static bool8 Blender_PrintBlendingResults(void);
+static void sub_80510E8(void);
+static void sub_8050E30(void);
+static void sub_805197C(u16 a0, u16 a1);
+static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst);
+static void sub_8052BD0(u8 taskID);
+static void sub_8052AF8(void);
+static void sub_804F8C8(u8 taskID);
+static void sub_804F9F4(u8 taskID);
+static void sub_804FB1C(u8 taskID);
+static void sub_8051C04(struct Sprite* sprite);
+static void sub_8051650(struct Sprite* sprite);
+static void sub_805181C(struct Sprite* sprite);
+static void sub_80518CC(struct Sprite* sprite);
+
+// const data
+static const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");
+static const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin");
+static const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal");
+
+// unreferenced pals?
+static const u16 sUnknownPal_0[] = INCBIN_U16("graphics/unused/unknown/821604C.gbapal");
+static const u16 sUnknownArray_1[224] = {0};
+
+// unreferenced Japanese strings
+static const u8 sUnknownJpnString0[] = _("▶");
+static const u8 sUnknownJpnString1[] = _(" ");
+static const u8 sUnknownJpnString2[] = _("カッコイ"); // "cool" (missing an イ at the end)
+static const u8 sUnknownJpnString3[] = _("カワイイ"); // "cute"
+static const u8 sUnknownJpnString4[] = _("ウツクシ"); // "beautiful" (missing an イ at the end)
+static const u8 sUnknownJpnString5[] = _("カシコイ"); // "smart"
+static const u8 sUnknownJpnString6[] = _("タクマシ"); // "tough" (missing an イ at the end)
+
+static const u8 gUnknown_08216249[] = _("\p");
+
+// unreferenced; These appear to be the first names of four people who worked on the game.
+static const u8 sUnknownJpnString7[10] = _("てつじ"); // Tetsuji (Ohta)
+static const u8 sUnknownJpnString8[10] = _("あきと"); // Akito (Mori)
+static const u8 sUnknownJpnString9[10] = _("シゲル"); // Shigeru (Ohmori)
+static const u8 sUnknownJpnString10[10] = _("ヨシノリ"); // Yoshinori (Matsuda)
+
+static const u8 sUnknownText_2Pok[] = _("2Pok");
+static const u8 sUnknownText_3Pok[] = _("3Pok");
+static const u8 sUnknownText_4Pok[] = _("4Pok");
+static const u8* const gUnknown_08216284[] =
+{
+ sUnknownText_2Pok, sUnknownText_3Pok, sUnknownText_4Pok
+};
+
+// unreferenced player strings
+static const u8 sUnknown1PString[4] = _("1P");
+static const u8 sUnknown2PString[4] = _("2P");
+static const u8 sUnknown3PString[4] = _("3P");
+static const u8 sUnknown4PString[4] = _("4P");
+
+#ifdef ENGLISH
+static const u8 sBlenderOpponentName1[] = _("MISTER");
+static const u8 sBlenderOpponentName2[] = _("LADDIE");
+static const u8 sBlenderOpponentName3[] = _("LASSIE");
+#else // GERMAN
+static const u8 sBlenderOpponentName1[] = _("OPI");
+static const u8 sBlenderOpponentName2[] = _("KUMPEL");
+static const u8 sBlenderOpponentName3[] = _("TUSSI");
+#endif // ENGLISH
+static const u8* const sBlenderOpponentsNames[] =
+{
+ sBlenderOpponentName1, sBlenderOpponentName2, sBlenderOpponentName3
+};
+
+static const u8 sRedColorString[] = _("{COLOR RED}");
+static const u8 sNewLineString_0[] = _("\n");
+static const u8 sSpaceString_0[] = _(" ");
+
+static const s8 gUnknown_082162CC[][2] =
+{
+ {-1, -1}, {1, -1}, {-1, 1}, {1, 1}
+};
+
+static const u8 gUnknown_082162D4[][2] =
+{
+ {2, 6}, {23, 6}, {2, 12}, {23, 12}, {1, 6}, {22, 6}, {1, 12}, {22, 12}
+};
+
+static const u8 sBlenderSyncArrowsPos[][2] =
+{
+ {72, 32}, {168, 32}, {72, 128}, {168, 128}
+};
+
+static const u8 gUnknown_082162EC[3][4] =
+{
+ {-1, 0, 1, -1}, {-1, 0, 1, 2}, {0, 1, 2, 3}
+};
+
+static const u16 gUnknown_082162F8[] = {0, 0xC000, 0x4000, 0x8000};
+static const u8 gUnknown_08216300[] = {1, 1, 0};
+static const u8 gUnknown_08216303[] = {32, 224, 96, 160, 0};
+
+static const TaskFunc gUnknown_08216308[] =
+{
+ sub_804F8C8, sub_804F9F4, sub_804FB1C
+};
+
+static const struct OamData sOamData_8216314 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821631C[] =
+{
+ ANIMCMD_FRAME(16, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216324[] =
+{
+ ANIMCMD_FRAME(16, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821632C[] =
+{
+ ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216334[] =
+{
+ ANIMCMD_FRAME(16, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821633C[] =
+{
+ ANIMCMD_FRAME(48, 2, 1, 1),
+ ANIMCMD_FRAME(32, 5, 1, 1),
+ ANIMCMD_FRAME(48, 3, 1, 1),
+ ANIMCMD_FRAME(16, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216350[] =
+{
+ ANIMCMD_FRAME(48, 2, .vFlip = TRUE),
+ ANIMCMD_FRAME(32, 5, .vFlip = TRUE),
+ ANIMCMD_FRAME(48, 3, .vFlip = TRUE),
+ ANIMCMD_FRAME(16, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216364[] =
+{
+ ANIMCMD_FRAME(48, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(32, 5, .hFlip = TRUE),
+ ANIMCMD_FRAME(48, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216378[] =
+{
+ ANIMCMD_FRAME(48, 2, 0, 0),
+ ANIMCMD_FRAME(32, 5, 0, 0),
+ ANIMCMD_FRAME(48, 3, 0, 0),
+ ANIMCMD_FRAME(16, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821638C[] =
+{
+ ANIMCMD_FRAME(0, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216394[] =
+{
+ ANIMCMD_FRAME(0, 5, .vFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821639C[] =
+{
+ ANIMCMD_FRAME(0, 5, .hFlip = TRUE),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82163A4[] =
+{
+ ANIMCMD_FRAME(0, 5, 0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_82163AC[] =
+{
+ sSpriteAnim_821631C,
+ sSpriteAnim_8216324,
+ sSpriteAnim_821632C,
+ sSpriteAnim_8216334,
+ sSpriteAnim_821633C,
+ sSpriteAnim_8216350,
+ sSpriteAnim_8216364,
+ sSpriteAnim_8216378,
+ sSpriteAnim_821638C,
+ sSpriteAnim_8216394,
+ sSpriteAnim_821639C,
+ sSpriteAnim_82163A4
+};
+
+static const struct SpriteSheet gUnknown_082163DC =
+{
+ gBerryBlenderArrowTiles, 0x800, 46545
+};
+
+static const struct SpritePalette gUnknown_082163E4 =
+{
+ gBerryBlenderMiscPalette, 46546
+};
+
+static const struct SpritePalette gUnknown_082163EC =
+{
+ gBerryBlenderArrowPalette, 12312
+};
+
+static const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate =
+{
+ .tileTag = 46545,
+ .paletteTag = 12312,
+ .oam = &sOamData_8216314,
+ .anims = sSpriteAnimTable_82163AC,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8051C04
+};
+
+static const struct OamData sOamData_821640C =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_8216414[] =
+{
+ ANIMCMD_FRAME(0, 20),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821641C[] =
+{
+ ANIMCMD_FRAME(4, 20, 1, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216424[] =
+{
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821643C[] =
+{
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216444[] =
+{
+ sSpriteAnim_8216414,
+ sSpriteAnim_821641C,
+ sSpriteAnim_8216424,
+ sSpriteAnim_821643C,
+};
+
+static const struct SpriteSheet gUnknown_08216454 =
+{
+ gBerryBlenderMarubatsuTiles, 0x200, 48888
+};
+
+static const struct SpriteTemplate sSpriteTemplate_821645C =
+{
+ .tileTag = 48888,
+ .paletteTag = 46546,
+ .oam = &sOamData_821640C,
+ .anims = sSpriteAnimTable_8216444,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8051650
+};
+
+static const struct OamData sOamData_8216474 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821647C[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(3, 5),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216494[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164AC[] =
+{
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(3, 3),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164D0[] =
+{
+ ANIMCMD_FRAME(5, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_82164D8[] =
+{
+ ANIMCMD_FRAME(6, 5, 1, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_82164E0[] =
+{
+ sSpriteAnim_821647C,
+ sSpriteAnim_8216494,
+ sSpriteAnim_82164AC,
+ sSpriteAnim_82164D0,
+ sSpriteAnim_82164D8,
+};
+
+static const struct SpriteSheet gUnknown_082164F4 =
+{
+ gBerryBlenderParticlesTiles, 0xE0, 23456
+};
+
+static const struct SpriteTemplate sSpriteTemplate_82164FC =
+{
+ .tileTag = 23456,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216474,
+ .anims = sSpriteAnimTable_82164E0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct OamData sOamData_8216514 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_821651C[] =
+{
+ ANIMCMD_FRAME(32, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_8216524[] =
+{
+ ANIMCMD_FRAME(16, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd sSpriteAnim_821652C[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216534[] =
+{
+ sSpriteAnim_821651C,
+ sSpriteAnim_8216524,
+ sSpriteAnim_821652C,
+};
+
+static const struct SpriteSheet gUnknown_08216540 =
+{
+ gBerryBlenderCountdownNumbersTiles, 0x600, 12345
+};
+
+static const struct SpriteTemplate sSpriteTemplate_8216548 =
+{
+ .tileTag = 12345,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216514,
+ .anims = sSpriteAnimTable_8216534,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_805181C
+};
+
+static const struct OamData sOamData_8216560 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_8216568[] =
+{
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_8216570[] =
+{
+ sSpriteAnim_8216568,
+};
+
+static const struct SpriteSheet gUnknown_08216574 =
+{
+ gBerryBlenderStartTiles, 0x400, 12346
+};
+
+static const struct SpriteTemplate sSpriteTemplate_821657C =
+{
+ .tileTag = 12346,
+ .paletteTag = 46546,
+ .oam = &sOamData_8216560,
+ .anims = sSpriteAnimTable_8216570,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80518CC
+};
+
+static const s16 gUnknown_08216594[][5] =
+{
+ {-10, 20, 10, 2, 1},
+ {250, 20, 10, -2, 1},
+ {-10, 140, 10, 2, -1},
+ {250, 140, 10, -2, -1},
+};
+
+static const u8 gUnknown_082165BC[][3] =
+{
+ {4, 3, 2}, {0, 4, 3}, {1, 0, 4}, {2, 1, 0}, {3, 2, 1}, {0, 2, 3}, {1, 3, 4}, {2, 4, 0}, {3, 0, 1}, {4, 1, 2},
+};
+
+static const u8 gUnknown_082165DA[] = {1, 1, 2, 3, 4};
+static const u8 gUnknown_082165DF[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15};
+static const u8 gUnknown_082165E9[] = {6, 6, 6, 6, 5};
+static const u8 gUnknown_082165EE[] = {3, 3, 3, 2, 2};
+static const u8 gUnknown_082165F3[] = {3, 3, 3, 3, 2};
+
+static const u8 sText_Space[] = _(" ");
+static const u8 sText_BPM[] = _("BPM");
+static const u8 sText_Dash[] = _("-");
+static const u8 sNewLineString_1[] = _("\n");
+static const u8 sNewLineString_2[] = _("\n");
+
+static void Blender_ControlHitPitch(void)
+{
+ m4aMPlayPitchControl(&gMPlay_SE2, 0xFFFF, (gBerryBlenderData->field_56 - 128) * 2);
+}
+
+static void VBlankCB0_BerryBlender(void)
+{
+ sub_80514A4();
+ sub_80514F0();
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void VBlankCB1_BerryBlender(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static bool8 sub_804E2EC(void)
+{
+ switch (gBerryBlenderData->field_1)
+ {
+ case 0:
+ sub_800D238(gUnknown_08E6C100, &ewram[0x10000]);
+ gBerryBlenderData->field_1++;
+ break;
+ case 1:
+ {
+ const void* offsetRead = sBlenderCenterMap;
+ void* offsetWrite = (void*)(VRAM + 0x4000);
+
+ DmaCopy16(3, offsetRead, offsetWrite, 0x400);
+ LoadPalette(sBlenderCenterPal, 0, 0x100);
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 2:
+ {
+ void* offsetRead = &ewram[0x10000];
+ void* offsetWrite = (void*)(VRAM);
+ u32 size = 0x2000;
+ while (TRUE)
+ {
+ DmaCopy16(3, offsetRead, offsetWrite, 0x1000);
+ offsetRead += 0x1000;
+ offsetWrite += 0x1000;
+ size -= 0x1000;
+ if (size <= 0x1000)
+ {
+ DmaCopy16(3, offsetRead, offsetWrite, size);
+ break;
+ }
+ }
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 3:
+ sub_800D238(gUnknown_08E6C920, &ewram[0x10000]);
+ gBerryBlenderData->field_1++;
+ break;
+ case 4:
+ sub_800D238(gUnknown_08E6D354, &ewram[0x13000]);
+ gBerryBlenderData->field_1++;
+ break;
+ case 5:
+ {
+ void* offsetRead = &ewram[0x10000];
+ void* offsetWrite = (void*)(VRAM + 0xE000);
+
+ DmaCopy16(3, offsetRead, offsetWrite, 0x1000);
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 6:
+ {
+ void* offsetRead = &ewram[0x11000];
+ void* offsetWrite = (void*)(VRAM + 0xF000);
+
+ DmaCopy16(3, offsetRead, offsetWrite, 0x1000);
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 7:
+ {
+ u16 i;
+ u16* palStore = (u16*)(&ewram[0x13000]);
+ void* offsetRead;
+ void* offsetWrite;
+
+ for (i = 0; i < 640; i++)
+ {
+ *(palStore + i) |= 0x100;
+ }
+ offsetRead = &ewram[0x13000];
+ offsetWrite = (void*)(VRAM + 0x6000);
+ DmaCopy16(3, offsetRead, offsetWrite, 0x500);
+ LoadPalette(sBlenderOuterPal, 0x80, 0x20);
+ gBerryBlenderData->field_1++;
+ }
+ break;
+ case 8:
+ LoadSpriteSheet(&gUnknown_082163DC);
+ LoadSpriteSheet(&gUnknown_082164F4);
+ LoadSpriteSheet(&gUnknown_08216454);
+ gBerryBlenderData->field_1++;
+ break;
+ case 9:
+ LoadSpriteSheet(&gUnknown_08216540);
+ LoadSpriteSheet(&gUnknown_08216574);
+ LoadSpritePalette(&gUnknown_082163EC);
+ LoadSpritePalette(&gUnknown_082163E4);
+ gBerryBlenderData->field_1 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void sub_804E4FC(void)
+{
+ REG_DISPCNT = 0x1341;
+ REG_BG2CNT = 0x4880;
+ REG_BG1CNT = 0xC0D;
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+}
+
+void sub_804E538(void)
+{
+ u8* field6F; //this temp value is needed to match
+
+ gBerryBlenderData = (struct BerryBlenderData*)(&ewram[0x18000]);
+
+ field6F = &gBerryBlenderData->field_6F;
+ gBerryBlenderData->field_0 = 0;
+ *field6F = 0;
+
+ Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
+ SetMainCallback2(sub_804E56C);
+}
+
+static void sub_804E56C(void)
+{
+ s32 i;
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ REG_DISPCNT = 0;
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ SetVBlankCallback(NULL);
+ SetUpWindowConfig(&gWindowConfig_81E6F68);
+ InitMenuWindow(&gWindowConfig_81E6F68);
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_140 = 0;
+ gBerryBlenderData->field_13E = 0;
+ gBerryBlenderData->field_142 = 0x50;
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ gBerryBlenderData->field_1 = 0;
+ sub_8051474();
+ break;
+ case 1:
+ if (sub_804E2EC())
+ {
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->SyncArrowSpriteID[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSpriteID[i]], i + 8);
+ }
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 2:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ sub_8051474();
+ gBerryBlenderData->field_0++;
+ break;
+ case 3:
+ sub_804E4FC();
+ if (!gPaletteFade.active)
+ {
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 4:
+ MenuDrawTextWindow(0, 14, 29, 19);
+ MenuPrintMessage(gOtherText_BlenderChooseBerry, 1, 15);
+ gBerryBlenderData->field_0++;
+ break;
+ case 5:
+ if (MenuUpdateWindowText())
+ {
+ gBerryBlenderData->field_0++;
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ }
+ break;
+ case 6:
+ if (!gPaletteFade.active)
+ {
+ sub_80A6978();
+ gBerryBlenderData->field_0 = 0;
+ }
+ break;
+ }
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+void sub_804E738(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data6;
+ sprite->data2 -= sprite->data4;
+ sprite->data2 += sprite->data7;
+ sprite->data0 += sprite->data7;
+ sprite->data4--;
+
+ if (sprite->data0 < sprite->data2)
+ {
+ sprite->data3 = sprite->data4 = sprite->data3 - 1;
+ if (++sprite->data5 > 3)
+ DestroySprite(sprite);
+ else
+ PlaySE(SE_TB_KARA);
+ }
+ sprite->pos1.x = sprite->data1;
+ sprite->pos1.y = sprite->data2;
+}
+
+void sub_804E794(struct Sprite* sprite, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6)
+{
+ sprite->data0 = a3;
+ sprite->data1 = a2;
+ sprite->data2 = a3;
+ sprite->data3 = a4;
+ sprite->data4 = 10;
+ sprite->data5 = 0;
+ sprite->data6 = a5;
+ sprite->data7 = a6;
+ sprite->callback = sub_804E738;
+}
+
+static void sub_804E7C0(u16 a0, u8 a1)
+{
+ u8 spriteID = sub_80A7DEC(a0 + 123, 0, 80, a1 & 1);
+ sub_804E794(&gSprites[spriteID], gUnknown_08216594[a1][0], gUnknown_08216594[a1][1], gUnknown_08216594[a1][2], gUnknown_08216594[a1][3], gUnknown_08216594[a1][4]);
+}
+
+static void Blender_CopyBerryData(struct BlenderBerry* berry, u16 itemID)
+{
+ const struct Berry *berryInfo = GetBerryInfo(itemID + 124);
+ berry->itemID = itemID;
+ StringCopy(berry->name, berryInfo->name);
+ berry->flavours[FLAVOUR_SPICY] = berryInfo->spicy;
+ berry->flavours[FLAVOUR_DRY] = berryInfo->dry;
+ berry->flavours[FLAVOUR_SWEET] = berryInfo->sweet;
+ berry->flavours[FLAVOUR_BITTER] = berryInfo->bitter;
+ berry->flavours[FLAVOUR_SOUR] = berryInfo->sour;
+ berry->smoothness = berryInfo->smoothness;
+}
+
+static void Blender_SetPlayerNamesLocal(u8 NoOfOpponents)
+{
+ int i;
+ if (NoOfOpponents)
+ {
+ for (i = 0; i < 4; i++)
+ gLinkPlayers[i].language = GAME_LANGUAGE;
+ }
+ switch (NoOfOpponents)
+ {
+ case 0:
+ gInGameOpponentsNo = 0;
+ break;
+ case 1:
+ gInGameOpponentsNo = 1;
+ gBerryBlenderData->playersNo = 2;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[0]);
+ break;
+ case 2:
+ gInGameOpponentsNo = 2;
+ gBerryBlenderData->playersNo = 3;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[0]);
+ StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[1]);
+ break;
+ case 3:
+ gInGameOpponentsNo = 3;
+ gBerryBlenderData->playersNo = 4;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[0]);
+ StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[1]);
+ StringCopy(gLinkPlayers[3].name, sBlenderOpponentsNames[2]);
+ break;
+ }
+}
+
+void sub_804E990(void)
+{
+ s32 i;
+
+ REG_DISPCNT = 0;
+ gBerryBlenderData = (struct BerryBlenderData*)(&ewram[0x18000]);
+ gBerryBlenderData->field_0 = 0;
+ gBerryBlenderData->field_134 = 0;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->chosenItemID[i] = 0;
+ }
+ Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
+ if (gSpecialVar_0x8004 == 0)
+ SetMainCallback2(sub_804E9F8);
+ else
+ SetMainCallback2(sub_804F378);
+}
+
+static void sub_804E9F8(void)
+{
+ int i, j;
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+ SetUpWindowConfig(&gWindowConfig_81E6F68);
+ InitMenuWindow(&gWindowConfig_81E6F68);
+ gLinkType = 0x4422;
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_4E = 0;
+ gBerryBlenderData->field_7E = 0;
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->field_70[i] = 0;
+ for (j = 0; j < 3; j++)
+ {
+ gBerryBlenderData->scores[i][j] = 0;
+ }
+ }
+ gBerryBlenderData->field_7C = 0;
+ gBerryBlenderData->field_56 = 0;
+ gBerryBlenderData->arrowPos = 0;
+ gBerryBlenderData->max_RPM = 0;
+ gBerryBlenderData->field_1 = 0;
+ break;
+ case 1:
+ if (sub_804E2EC())
+ {
+ gBerryBlenderData->field_0++;
+ sub_8051474();
+ }
+ break;
+ case 2:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->SyncArrowSprite2ID[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSprite2ID[i]], i + 8);
+ }
+ gBerryBlenderData->field_0++;
+ break;
+ case 3:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gBerryBlenderData->field_0++;
+ break;
+ case 4:
+ sub_804E4FC();
+ if (!gPaletteFade.active)
+ {
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 5:
+ MenuDrawTextWindow(0, 13, 29, 19);
+ MenuPrint(gOtherText_LinkStandby3, 1, 14);
+ gBerryBlenderData->field_0 = 8;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 8:
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_13C = 0;
+ Blender_CopyBerryData(&gBerryBlenderData->blendedBerries[0], gScriptItemId);
+ memcpy(gBlockSendBuffer, &gBerryBlenderData->blendedBerries[0], sizeof(struct BlenderBerry));
+ sub_80084A4();
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 9:
+ if (sub_8007ECC())
+ {
+ ResetBlockReceivedFlags();
+ if (GetMultiplayerId() == 0)
+ sub_8007E9C(4);
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 10:
+ if (++gBerryBlenderData->framesToWait > 20)
+ {
+ MenuZeroFillScreen();
+ if (GetBlockReceivedStatus() == sub_8008198())
+ {
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ memcpy(&gBerryBlenderData->blendedBerries[i], &gBlockRecvBuffer[i][0], sizeof(struct BlenderBerry));
+ gBerryBlenderData->chosenItemID[i] = gBerryBlenderData->blendedBerries[i].itemID;
+ }
+ ResetBlockReceivedFlags();
+ gBerryBlenderData->field_0++;
+ }
+ }
+ break;
+ case 11:
+ gBerryBlenderData->playersNo = GetLinkPlayerCount();
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (gBerryBlenderData->field_13C == gUnknown_082162EC[gBerryBlenderData->playersNo - 2][i])
+ {
+ sub_804E7C0(gBerryBlenderData->chosenItemID[gBerryBlenderData->field_13C], i);
+ break;
+ }
+ }
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_13C++;
+ break;
+ case 12:
+ if (++gBerryBlenderData->framesToWait > 60)
+ {
+ if (gBerryBlenderData->field_13C >= gBerryBlenderData->playersNo)
+ {
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]] - 22528;
+ }
+ else
+ gBerryBlenderData->field_0--;
+ gBerryBlenderData->framesToWait = 0;
+ }
+ break;
+ case 13:
+ if (sub_8007ECC())
+ {
+ gBerryBlenderData->field_0++;
+ sub_8051414(&gBerryBlenderData->field_168);
+ }
+ break;
+ case 14:
+ REG_DISPCNT |= 0x400;
+ gBerryBlenderData->arrowPos += 0x200;
+ gBerryBlenderData->field_142 += 4;
+ if (gBerryBlenderData->field_142 > 255)
+ {
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_142 = 256;
+ gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]];
+ REG_BG2CNT = 0x4882;
+ gBerryBlenderData->framesToWait = 0;
+ sub_804F238();
+ sub_804F2A8();
+ }
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 15:
+ if (sub_8051B8C())
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 16:
+ CreateSprite(&sSpriteTemplate_8216548, 120, -16, 3);
+ gBerryBlenderData->field_0++;
+ break;
+ case 18:
+ gBerryBlenderData->field_0++;
+ break;
+ case 19:
+ sub_80084A4();
+ gBerryBlenderData->field_0++;
+ break;
+ case 20:
+ if (sub_8007ECC())
+ {
+ sub_8007E24();
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 21:
+ gBerryBlenderData->field_56 = 128;
+ gBerryBlenderData->gameFrameTime = 0;
+ SetMainCallback2(sub_80501FC);
+ if (GetCurrentMapMusic() != 403)
+ {
+ gBerryBlenderData->field_178 = GetCurrentMapMusic();
+ }
+ PlayBGM(BGM_CYCLING);
+ break;
+ case 100:
+ MenuDrawTextWindow(0, 13, 29, 19);
+ MenuPrintMessage(gOtherText_LinkNotFound, 1, 15);
+ gBerryBlenderData->field_0++;
+ break;
+ case 101:
+ if (MenuUpdateWindowText())
+ gBerryBlenderData->field_0++;
+ break;
+ case 102:
+ if (!gPaletteFade.active)
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+ break;
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_804F0F4(void)
+{
+ REG_DISPCNT = 0;
+
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+
+ SetUpWindowConfig(&gWindowConfig_81E6F68);
+ InitMenuWindow(&gWindowConfig_81E6F68);
+
+ gLinkType = 0x4422;
+
+ gBerryBlenderData->field_4E = 0;
+ gBerryBlenderData->field_56 = 0;
+ gBerryBlenderData->arrowPos = 0;
+ gBerryBlenderData->max_RPM = 0;
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ gBerryBlenderData->field_0++;
+}
+
+static u8 sub_804F16C(u16 arrowPos, u8 a1)
+{
+ u32 var1 = (arrowPos / 256) + 24;
+ u8 arrID = gBerryBlenderData->field_A2[a1];
+ u32 var2 = gUnknown_08216303[arrID];
+
+ if (var1 >= var2 && var1 < var2 + 48)
+ {
+ if (var1 >= var2 + 20 && var1 < var2 + 28)
+ return 2;
+ else
+ return 1;
+ }
+ else
+ return 0;
+}
+
+static void sub_804F1BC(u16 itemID, u8 a1, struct BlenderBerry* berry)
+{
+ u16 r4 = 0;
+ u16 i;
+ if (itemID == ITEM_ENIGMA_BERRY)
+ {
+ for (i = 0; i < 5; i++)
+ {
+ if (berry->flavours[r4] > berry->flavours[i])
+ r4 = i;
+ }
+ r4 += 5;
+ }
+ else
+ {
+ r4 = itemID - 133;
+ if (r4 >= 5)
+ r4 = (r4 % 5) + 5;
+ }
+ for (i = 0; i < a1 - 1; i++)
+ {
+ Blender_SetBankBerryData(i + 1, gUnknown_082165BC[r4][i] + 133);
+ }
+}
+
+static void sub_804F238(void)
+{
+ s32 i, j;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->field_A2[i] = 0xFF;
+ gBerryBlenderData->field_9A[i] = gUnknown_082162EC[gBerryBlenderData->playersNo - 2][i];
+ }
+ for (j = 0; j < BLENDER_MAX_PLAYERS; j++)
+ {
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (gBerryBlenderData->field_9A[i] == j)
+ gBerryBlenderData->field_A2[j] = i;
+ }
+ }
+}
+
+static void sub_804F2A8(void)
+{
+ int i;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (gBerryBlenderData->field_9A[i] != 0xFF)
+ {
+ u8* stringPtr = gStringVar1;
+
+ gBerryBlenderData->SyncArrowSpriteID[gBerryBlenderData->field_9A[i]] = gBerryBlenderData->SyncArrowSprite2ID[i];
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSpriteID[gBerryBlenderData->field_9A[i]]], i);
+ if (GetMultiplayerId() == gBerryBlenderData->field_9A[i])
+ stringPtr = StringCopy(stringPtr, sRedColorString);
+ StringCopy(stringPtr, gLinkPlayers[gBerryBlenderData->field_9A[i]].name);
+ MenuPrint_PixelCoords(gStringVar1, gUnknown_082162D4[i][0] * 8 + 1, gUnknown_082162D4[i][1] * 8, 1);
+ }
+ }
+}
+
+static void sub_804F378(void)
+{
+ s32 i, j;
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ sub_804F0F4();
+ Blender_SetBankBerryData(0, gScriptItemId);
+ Blender_CopyBerryData(&gBerryBlenderData->blendedBerries[0], gScriptItemId);
+ sub_804F1BC(gScriptItemId, gBerryBlenderData->playersNo, &gBerryBlenderData->blendedBerries[0]);
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->field_70[i] = 0;
+ for (j = 0; j < 3; j++)
+ {
+ gBerryBlenderData->scores[i][j] = 0;
+ }
+ }
+ gBerryBlenderData->field_7C = 0;
+ gBerryBlenderData->field_1 = 0;
+ break;
+ case 1:
+ if (sub_804E2EC())
+ {
+ gBerryBlenderData->field_0++;
+ sub_8051474();
+ }
+ break;
+ case 2:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ gBerryBlenderData->SyncArrowSprite2ID[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSprite2ID[i]], i + 8);
+ }
+ gBerryBlenderData->field_0++;
+ break;
+ case 3:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 4:
+ if (++gBerryBlenderData->framesToWait == 2)
+ sub_804E4FC();
+ if (!gPaletteFade.active)
+ gBerryBlenderData->field_0 = 8;
+ break;
+ case 8:
+ gBerryBlenderData->field_0 = 11;
+ gBerryBlenderData->field_13C = 0;
+ break;
+ case 11:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ u32 var = gUnknown_082162EC[gBerryBlenderData->playersNo - 2][i];
+ if (gBerryBlenderData->field_13C == var)
+ {
+ sub_804E7C0(gBerryBlenderData->chosenItemID[gBerryBlenderData->field_13C], i);
+ break;
+ }
+ }
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_13C++;
+ break;
+ case 12:
+ if (++gBerryBlenderData->framesToWait > 60)
+ {
+ if (gBerryBlenderData->field_13C >= gBerryBlenderData->playersNo)
+ {
+ gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]] - 22528;
+ gBerryBlenderData->field_0++;
+ }
+ else
+ gBerryBlenderData->field_0--;
+ gBerryBlenderData->framesToWait = 0;
+ }
+ break;
+ case 13:
+ gBerryBlenderData->field_0++;
+ sub_804F238();
+ PlaySE(SE_RU_HYUU);
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 14:
+ REG_DISPCNT |= 0x400;
+ gBerryBlenderData->arrowPos += 0x200;
+ gBerryBlenderData->field_142 += 4;
+ if (gBerryBlenderData->field_142 > 255)
+ {
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->field_142 = 256;
+ gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]];
+ REG_BG2CNT = 0x4882;
+ gBerryBlenderData->framesToWait = 0;
+ PlaySE(SE_TRACK_DOOR);;
+ sub_804F2A8();
+ }
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 15:
+ if (sub_8051B8C())
+ {
+ gBerryBlenderData->field_0++;
+ }
+ sub_8051414(&gBerryBlenderData->field_168);
+ break;
+ case 16:
+ CreateSprite(&sSpriteTemplate_8216548, 120, -16, 3);
+ gBerryBlenderData->field_0++;
+ break;
+ case 18:
+ gBerryBlenderData->field_0++;
+ break;
+ case 19:
+ gBerryBlenderData->field_0++;
+ break;
+ case 20:
+ gBerryBlenderData->field_0++;
+ break;
+ case 21:
+ sub_804F81C();
+ gBerryBlenderData->field_56 = 128;
+ gBerryBlenderData->gameFrameTime = 0;
+ gBerryBlenderData->field_14B = 0;
+ gBerryBlenderData->field_7E = 0;
+ SetMainCallback2(sub_80501FC);
+
+ for (i = 0; i < gSpecialVar_0x8004; i++)
+ {
+ gBerryBlenderData->field_148[i] = CreateTask(gUnknown_08216308[i], 10 + i);
+ }
+
+ if (GetCurrentMapMusic() != 403)
+ {
+ gBerryBlenderData->field_178 = GetCurrentMapMusic();
+ }
+ PlayBGM(BGM_CYCLING);
+ PlaySE(SE_MOTER);
+ Blender_ControlHitPitch();
+ break;
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_804F81C(void)
+{
+ s32 i;
+ for (i = 0; i < 4; i++)
+ {
+ gSendCmd[0] = 0;
+ gSendCmd[2] = 0;
+ gRecvCmds[0][i] = 0;
+ gRecvCmds[2][i] = 0;
+ }
+}
+
+static void sub_804F844(u8 taskID)
+{
+ if(++gTasks[taskID].data[0] > gTasks[taskID].data[1])
+ {
+ gRecvCmds[2][gTasks[taskID].data[2]] = 0x2345;
+ DestroyTask(taskID);
+ }
+}
+
+static void sub_804F890(u8 a0, u8 a1)
+{
+ u8 taskID = CreateTask(sub_804F844, 80);
+ gTasks[taskID].data[1] = a1;
+ gTasks[taskID].data[2] = a0;
+}
+
+static void sub_804F8C8(u8 taskID)
+{
+ if (sub_804F16C(gBerryBlenderData->arrowPos, 1) == 2)
+ {
+ if (gTasks[taskID].data[0] == 0)
+ {
+ if (gBerryBlenderData->field_14B == 0)
+ {
+ u8 rand = Random() / 655;
+ if (gBerryBlenderData->field_56 < 500)
+ {
+ if (rand > 75)
+ gRecvCmds[2][1] = 0x4523;
+ else
+ gRecvCmds[2][1] = 0x5432;
+ gRecvCmds[2][1] = 0x5432; // ???
+ }
+ else if (gBerryBlenderData->field_56 < 1500)
+ {
+ if (rand > 80)
+ gRecvCmds[2][1] = 0x4523;
+ else
+ {
+ u8 value = rand - 21;
+ if (value < 60)
+ gRecvCmds[2][1] = 0x5432;
+ else if (rand < 10)
+ sub_804F890(1, 5);
+ }
+ }
+ else if (rand <= 90)
+ {
+ u8 value = rand - 71;
+ if (value < 20)
+ gRecvCmds[2][1] = 0x5432;
+ else if (rand < 30)
+ sub_804F890(1, 5);
+ }
+ else
+ gRecvCmds[2][1] = 0x4523;
+ }
+ else
+ gRecvCmds[2][1] = 0x4523;
+
+ gTasks[taskID].data[0] = 1;
+ }
+ }
+ else
+ gTasks[taskID].data[0] = 0;
+}
+
+static void sub_804F9F4(u8 taskID)
+{
+ u32 var1 = (gBerryBlenderData->arrowPos + 0x1800) & 0xFFFF;
+ u32 var2 = gBerryBlenderData->field_A2[2] & 0xFF;
+ if ((var1 >> 8) > gUnknown_08216303[var2] + 20 && (var1 >> 8) < gUnknown_08216303[var2] + 40)
+ {
+ if (gTasks[taskID].data[0] == 0)
+ {
+ if (gBerryBlenderData->field_14B == 0)
+ {
+ u8 rand = Random() / 655;
+ if (gBerryBlenderData->field_56 < 500)
+ {
+ if (rand > 66)
+ gRecvCmds[2][2] = 0x4523;
+ else
+ gRecvCmds[2][2] = 0x5432;
+ }
+ else
+ {
+ u8 value;
+ if (rand > 65)
+ gRecvCmds[2][2] = 0x4523;
+ value = rand - 41;
+ if (value < 25)
+ gRecvCmds[2][2] = 0x5432;
+ if (rand < 10)
+ sub_804F890(2, 5);
+ }
+
+ gTasks[taskID].data[0] = 1;
+ }
+ else
+ {
+ gRecvCmds[2][2] = 0x4523;
+ gTasks[taskID].data[0] = 1;
+ }
+ }
+ }
+ else
+ gTasks[taskID].data[0] = 0;
+}
+
+static void sub_804FB1C(u8 taskID)
+{
+ u32 var1, var2;
+
+ var1 = (gBerryBlenderData->arrowPos + 0x1800) & 0xFFFF;
+ var2 = gBerryBlenderData->field_A2[3] & 0xFF;
+ if ((var1 >> 8) > gUnknown_08216303[var2] + 20 && (var1 >> 8) < gUnknown_08216303[var2] + 40)
+ {
+ if (gTasks[taskID].data[0] == 0)
+ {
+ if (gBerryBlenderData->field_14B == 0)
+ {
+ u8 rand = (Random() / 655);
+ if (gBerryBlenderData->field_56 < 500)
+ {
+ if (rand > 88)
+ gRecvCmds[2][3] = 0x4523;
+ else
+ gRecvCmds[2][3] = 0x5432;
+ }
+ else
+ {
+ if (rand > 60)
+ gRecvCmds[2][3] = 0x4523;
+ else
+ {
+ s8 value = rand - 56; // makes me wonder what the original code was
+ u8 value2 = value;
+ if (value2 < 5)
+ gRecvCmds[2][3] = 0x5432;
+ }
+ if (rand < 5)
+ sub_804F890(3, 5);
+ }
+ gTasks[taskID].data[0] = 1;
+ }
+ else
+ {
+ gRecvCmds[2][3] = 0x4523;
+ gTasks[taskID].data[0] = 1;
+ }
+ }
+ }
+ else
+ gTasks[taskID].data[0] = 0;
+}
+
+static void sub_804FC48(u16 a0, u8 a1)
+{
+ u8 spriteID;
+
+ spriteID = CreateSprite(&sSpriteTemplate_821645C,
+ sBlenderSyncArrowsPos[a1][0] - (10 * gUnknown_082162CC[a1][0]),
+ sBlenderSyncArrowsPos[a1][1] - (10 * gUnknown_082162CC[a1][1]),
+ 1);
+ if (a0 == 0x4523)
+ {
+ StartSpriteAnim(&gSprites[spriteID], 2);
+ gSprites[spriteID].callback = sub_8051684;
+ PlaySE(SE_RU_GASHIN);
+ }
+ else if (a0 == 0x5432)
+ {
+ StartSpriteAnim(&gSprites[spriteID], 0);
+ PlaySE(SE_SEIKAI);
+ }
+ else if (a0 == 0x2345)
+ {
+ StartSpriteAnim(&gSprites[spriteID], 1);
+ PlaySE(SE_HAZURE);
+ }
+ sub_805156C();
+}
+
+static void sub_804FD30(u16 a0)
+{
+ Blender_ControlHitPitch();
+ switch (a0)
+ {
+ case 0x4523:
+ if (gBerryBlenderData->field_56 < 1500)
+ gBerryBlenderData->field_56 += (384 / gUnknown_082165DA[gBerryBlenderData->playersNo]);
+ else
+ {
+ gBerryBlenderData->field_56 += (128 / gUnknown_082165DA[gBerryBlenderData->playersNo]);
+ sub_8051AC8(&gBerryBlenderData->field_144, (gBerryBlenderData->field_56 / 100) - 10);
+ sub_8051AC8(&gBerryBlenderData->field_146, (gBerryBlenderData->field_56 / 100) - 10);
+ }
+ break;
+ case 0x5432:
+ if (gBerryBlenderData->field_56 < 1500)
+ gBerryBlenderData->field_56 += (256 / gUnknown_082165DA[gBerryBlenderData->playersNo]);
+ break;
+ case 0x2345:
+ gBerryBlenderData->field_56 -= (256 / gUnknown_082165DA[gBerryBlenderData->playersNo]);
+ if (gBerryBlenderData->field_56 < 128)
+ gBerryBlenderData->field_56 = 128;
+ break;
+ }
+}
+
+static void sub_804FE70(void)
+{
+ s32 i;
+
+ if (gSpecialVar_0x8004 != 0)
+ {
+ if (gSendCmd[2] != 0)
+ {
+ gRecvCmds[2][0] = gSendCmd[2];
+ gRecvCmds[0][0] = 0x4444;
+ gSendCmd[2] = 0;
+ }
+ for (i = 1; i < 4; i++)
+ {
+ if (gRecvCmds[2][i] != 0)
+ gRecvCmds[0][i] = 0x4444;
+ }
+ }
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ if (gRecvCmds[0][i] == 0x4444)
+ {
+ u32 var = gBerryBlenderData->field_A2[i];
+ if (gRecvCmds[2][i] == 0x4523)
+ {
+ sub_804FD30(0x4523);
+ gBerryBlenderData->field_13E += (gBerryBlenderData->field_56 / 55);
+ if (gBerryBlenderData->field_13E >= 1000)
+ gBerryBlenderData->field_13E = 1000;
+ sub_804FC48(0x4523, var);
+ gBerryBlenderData->scores[i][BLENDER_SCORE_BEST]++;
+ }
+ else if (gRecvCmds[2][i] == 0x5432)
+ {
+ sub_804FD30(0x5432);
+ gBerryBlenderData->field_13E += (gBerryBlenderData->field_56 / 70);
+ sub_804FC48(0x5432, var);
+ gBerryBlenderData->scores[i][BLENDER_SCORE_GOOD]++;
+ }
+ else if (gRecvCmds[2][i] == 0x2345)
+ {
+ sub_804FC48(0x2345, var);
+ sub_804FD30(0x2345);
+ if (gBerryBlenderData->field_4.win_field_F > 1000)
+ gBerryBlenderData->field_13E = 1000;
+ if (gBerryBlenderData->scores[i][BLENDER_SCORE_MISS] < 999)
+ gBerryBlenderData->scores[i][BLENDER_SCORE_MISS]++;
+ }
+ if (gRecvCmds[2][i] == 0x2345 || gRecvCmds[2][i] == 0x4523 || gRecvCmds[2][i] == 0x5432)
+ {
+ if (gBerryBlenderData->field_56 > 1500)
+ m4aMPlayTempoControl(&gMPlay_BGM, ((gBerryBlenderData->field_56 - 750) / 20) + 256);
+ else
+ m4aMPlayTempoControl(&gMPlay_BGM, 256);
+ }
+ }
+ }
+ if (gSpecialVar_0x8004 != 0)
+ {
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ gRecvCmds[0][i] = 0;
+ gRecvCmds[2][i] = 0;
+ }
+ }
+}
+
+static void sub_80500A8(void)
+{
+ bool8 A_pressed = 0;
+ u8 var2 = gBerryBlenderData->field_A2[GetMultiplayerId()];
+ if (gBerryBlenderData->field_6F == 0)
+ {
+ if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A && gMain.newKeys & A_BUTTON)
+ A_pressed = ((gMain.heldKeysRaw & (A_BUTTON | L_BUTTON)) != (A_BUTTON | L_BUTTON));
+ else if (gMain.newKeys & A_BUTTON)
+ A_pressed = 1;
+ if (A_pressed)
+ {
+ u8 var3;
+ StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSpriteID[gBerryBlenderData->field_9A[var2]]], var2 + 4);
+ var3 = sub_804F16C(gBerryBlenderData->arrowPos, GetMultiplayerId());
+ if (var3 == 2)
+ gSendCmd[2] = 0x4523;
+ else if (var3 == 1)
+ gSendCmd[2] = 0x5432;
+ else
+ gSendCmd[2] = 0x2345;
+ }
+ }
+ if (++gBerryBlenderData->field_7E > 5)
+ {
+ if (gBerryBlenderData->field_56 > 128)
+ gBerryBlenderData->field_56--;
+ gBerryBlenderData->field_7E = 0;
+ }
+ if (gUnknown_020297ED && gMain.newKeys & L_BUTTON)
+ gBerryBlenderData->field_14B ^= 1;
+}
+
+static void sub_80501FC(void)
+{
+ sub_8051474();
+ if (gBerryBlenderData->gameFrameTime < (99 * 60 * 60) + (59 * 60)) // game time can't be longer than 99 minutes and 59 seconds, can't print 3 digits
+ gBerryBlenderData->gameFrameTime++;
+ sub_80500A8();
+ SetLinkDebugValues((u16)(gBerryBlenderData->field_56), gBerryBlenderData->field_13E);
+ sub_804FE70();
+ sub_805194C(gBerryBlenderData->field_13E, 1000);
+ sub_8051A3C(gBerryBlenderData->field_56);
+ sub_8051B18();
+ sub_805123C();
+ if (gBerryBlenderData->field_6F == 0 && gBerryBlenderData->field_140 >= 1000)
+ {
+ gBerryBlenderData->field_13E = 1000;
+ gBerryBlenderData->field_6F = 1;
+ SetMainCallback2(sub_8050954);
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static bool8 sub_80502A4(struct BlenderBerry* berries, u8 index1, u8 index2)
+{
+ if (berries[index1].itemID != berries[index2].itemID
+ || (StringCompare(berries[index1].name, berries[index2].name) == 0
+ && (berries[index1].flavours[0] == berries[index2].flavours[0]
+ && berries[index1].flavours[1] == berries[index2].flavours[1]
+ && berries[index1].flavours[2] == berries[index2].flavours[2]
+ && berries[index1].flavours[3] == berries[index2].flavours[3]
+ && berries[index1].flavours[4] == berries[index2].flavours[4]
+ && berries[index1].smoothness == berries[index2].smoothness)))
+ return TRUE;
+ else
+ return FALSE;
+}
+
+u32 Blender_GetPokeblockColor(struct BlenderBerry* berries, s16* a1, u8 playersNo, u8 a3)
+{
+ s16 vars[5];
+ s32 i;
+ s32 r6;
+ u8 r2;
+
+ for (i = 0; i <= 5; i++) // bug, writing one index too far
+ vars[i] = a1[i];
+ r6 = 0;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] == 0)
+ r6++;
+ }
+ if (r6 == 5 || a3 > 3)
+ return 12;
+ for (i = 0; i < playersNo; i++)
+ {
+ for (r6 = 0; r6 < playersNo; r6++)
+ {
+ if (berries[i].itemID == berries[r6].itemID && i != r6
+ && (berries[i].itemID != ITEM_ENIGMA_BERRY || sub_80502A4(berries, i, r6)))
+ return 12;
+ }
+ }
+ r2 = 0;
+ for (r2 = 0, i = 0; i < 5; i++)
+ {
+ if (vars[i] > 0)
+ r2++;
+ }
+ if (r2 > 3)
+ return 13;
+ if (r2 == 3)
+ return 11;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] > 50)
+ return 14;
+ }
+ if (r2 == 1 && vars[0] > 0)
+ return 1;
+ if (r2 == 1 && vars[1] > 0)
+ return 2;
+ if (r2 == 1 && vars[2] > 0)
+ return 3;
+ if (r2 == 1 && vars[3] > 0)
+ return 4;
+ if (r2 == 1 && vars[4] > 0)
+ return 5;
+ if (r2 == 2)
+ {
+ s32 var = 0;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] > 0)
+ gUnknown_03000520[var++] = i;
+ }
+ if (vars[gUnknown_03000520[0]] >= vars[gUnknown_03000520[1]])
+ {
+ if (gUnknown_03000520[0] == 0)
+ return (gUnknown_03000520[1] << 16) | 6;
+ if (gUnknown_03000520[0] == 1)
+ return (gUnknown_03000520[1] << 16) | 7;
+ if (gUnknown_03000520[0] == 2)
+ return (gUnknown_03000520[1] << 16) | 8;
+ if (gUnknown_03000520[0] == 3)
+ return (gUnknown_03000520[1] << 16) | 9;
+ if (gUnknown_03000520[0] == 4)
+ return (gUnknown_03000520[1] << 16) | 10;
+ }
+ else
+ {
+ if (gUnknown_03000520[1] == 0)
+ return (gUnknown_03000520[0] << 16) | 6;
+ if (gUnknown_03000520[1] == 1)
+ return (gUnknown_03000520[0] << 16) | 7;
+ if (gUnknown_03000520[1] == 2)
+ return (gUnknown_03000520[0] << 16) | 8;
+ if (gUnknown_03000520[1] == 3)
+ return (gUnknown_03000520[0] << 16) | 9;
+ if (gUnknown_03000520[1] == 4)
+ return (gUnknown_03000520[0] << 16) | 10;
+ }
+ }
+ return 0;
+}
+
+static void sub_80504F0(s16 value)
+{
+ gUnknown_0300052C = value;
+}
+
+s16 unref_sub_80504FC(void)
+{
+ return gUnknown_0300052C;
+}
+
+static void sub_8050508(s16 value)
+{
+ gUnknown_0300052E = value;
+}
+
+s16 unref_sub_8050514(void)
+{
+ return gUnknown_0300052E;
+}
+
+#ifdef NONMATCHING
+
+static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 maxRPM)
+{
+ s32 i;
+ s32 j;
+ s32 savedEntry;
+ s32 var3;
+ s32 var4;
+ u32 var6;
+ s32 var11;
+ u16 rand;
+
+ for (i = 0; i < 6; i++)
+ gUnknown_03000510[i] = 0;
+ for (i = 0; i < playersNo; i++)
+ {
+ for (j = 0; j < 5; j++)
+ gUnknown_03000510[j] += berries[i].flavours[j];
+ }
+
+ savedEntry = gUnknown_03000510[0];
+ gUnknown_03000510[0] -= gUnknown_03000510[1];
+ gUnknown_03000510[1] -= gUnknown_03000510[2];
+ gUnknown_03000510[2] -= gUnknown_03000510[3];
+ gUnknown_03000510[3] -= gUnknown_03000510[4];
+ gUnknown_03000510[4] -= savedEntry;
+
+ var6 = 0;
+ for (i = 0; i < 6; i++)
+ {
+ if (gUnknown_03000510[i] < 0)
+ {
+ gUnknown_03000510[i] = 0;
+ var6++;
+ }
+ }
+ for (i = 0; i < 5; i++)
+ {
+ if (gUnknown_03000510[i] > 0)
+ {
+ if (gUnknown_03000510[i] < var6)
+ gUnknown_03000510[i] = 0;
+ else
+ gUnknown_03000510[i] -= var6;
+ }
+ }
+ for (i = 0; i < 5; i++)
+ {
+ gUnknown_03000530[i] = gUnknown_03000510[i];
+ }
+
+ var11 = maxRPM / 333 + 100;
+ gUnknown_0300055C = ((var11));
+
+ for (i = 0; i < 5; i++)
+ {
+ var3 = gUnknown_03000510[i];
+ var3 = ((var11) * var3) / 10;
+ var4 = var3 % 10;
+ var3 /= 10;
+ if (var4 > 4)
+ var3++;
+ gUnknown_03000510[i] = var3;
+ }
+ for (i = 0; i < 5; i++)
+ {
+ gUnknown_03000548[i] = gUnknown_03000510[i];
+ }
+ pokeblock->color = Blender_GetPokeblockColor(berries, &gUnknown_03000510[0], playersNo, var6);
+ gUnknown_03000510[5] = (gUnknown_03000510[5] / playersNo) - playersNo;
+ if (gUnknown_03000510[5] < 0)
+ gUnknown_03000510[5] = 0;
+ if (pokeblock->color == 12)
+ {
+ rand = Random() % 10;
+ for (i = 0; i < 6; i++)
+ {
+ if ((gUnknown_082165DF[rand] >> i) & 1)
+ gUnknown_03000510[i] = 2;
+ else
+ gUnknown_03000510[i] = 0;
+ }
+ }
+ for (i = 0; i < 6; i++)
+ {
+ if (gUnknown_03000510[i] > 255)
+ gUnknown_03000510[i] = 255;
+ }
+ pokeblock->spicy = gUnknown_03000510[0];
+ pokeblock->dry = gUnknown_03000510[1];
+ pokeblock->sweet = gUnknown_03000510[2];
+ pokeblock->bitter = gUnknown_03000510[3];
+ pokeblock->sour = gUnknown_03000510[4];
+ pokeblock->feel = gUnknown_03000510[5];
+ for (i = 0; i < 6; i++)
+ {
+ flavours[i] = gUnknown_03000510[i];
+ }
+}
+
+#else
+__attribute__((naked))
+static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 a2, u8* flavours, u16 a4)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x10\n\
+ str r0, [sp]\n\
+ mov r8, r1\n\
+ str r3, [sp, 0x4]\n\
+ ldr r0, [sp, 0x30]\n\
+ lsls r2, 24\n\
+ lsrs r2, 24\n\
+ mov r9, r2\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x8]\n\
+ ldr r7, _080505DC @ =gUnknown_03000510\n\
+ adds r2, r7, 0\n\
+ movs r1, 0\n\
+ adds r0, r7, 0\n\
+ adds r0, 0xA\n\
+_0805054A:\n\
+ strh r1, [r0]\n\
+ subs r0, 0x2\n\
+ cmp r0, r2\n\
+ bge _0805054A\n\
+ movs r6, 0\n\
+ cmp r6, r9\n\
+ bge _08050580\n\
+ ldr r0, _080505DC @ =gUnknown_03000510\n\
+ mov r12, r0\n\
+ ldr r5, [sp]\n\
+ adds r5, 0x9\n\
+_08050560:\n\
+ movs r3, 0\n\
+ adds r4, r5, 0\n\
+ mov r2, r12\n\
+_08050566:\n\
+ adds r1, r4, r3\n\
+ ldrh r0, [r2]\n\
+ ldrb r1, [r1]\n\
+ adds r0, r1\n\
+ strh r0, [r2]\n\
+ adds r2, 0x2\n\
+ adds r3, 0x1\n\
+ cmp r3, 0x5\n\
+ ble _08050566\n\
+ adds r5, 0x10\n\
+ adds r6, 0x1\n\
+ cmp r6, r9\n\
+ blt _08050560\n\
+_08050580:\n\
+ movs r1, 0\n\
+ ldrsh r3, [r7, r1]\n\
+ ldrh r0, [r7]\n\
+ ldrh r1, [r7, 0x2]\n\
+ subs r0, r1\n\
+ strh r0, [r7]\n\
+ ldrh r0, [r7, 0x4]\n\
+ subs r1, r0\n\
+ strh r1, [r7, 0x2]\n\
+ ldrh r1, [r7, 0x6]\n\
+ subs r0, r1\n\
+ strh r0, [r7, 0x4]\n\
+ ldrh r0, [r7, 0x8]\n\
+ subs r1, r0\n\
+ strh r1, [r7, 0x6]\n\
+ subs r0, r3\n\
+ strh r0, [r7, 0x8]\n\
+ movs r3, 0\n\
+ movs r2, 0\n\
+ adds r1, r7, 0\n\
+ movs r6, 0x4\n\
+_080505AA:\n\
+ movs r4, 0\n\
+ ldrsh r0, [r1, r4]\n\
+ cmp r0, 0\n\
+ bge _080505B6\n\
+ strh r2, [r1]\n\
+ adds r3, 0x1\n\
+_080505B6:\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080505AA\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ movs r4, 0\n\
+ ldr r1, _080505DC @ =gUnknown_03000510\n\
+ movs r6, 0x4\n\
+_080505CA:\n\
+ ldrh r2, [r1]\n\
+ movs r5, 0\n\
+ ldrsh r0, [r1, r5]\n\
+ cmp r0, 0\n\
+ ble _080505E4\n\
+ cmp r0, r3\n\
+ bge _080505E0\n\
+ strh r4, [r1]\n\
+ b _080505E4\n\
+ .align 2, 0\n\
+_080505DC: .4byte gUnknown_03000510\n\
+_080505E0:\n\
+ subs r0, r2, r3\n\
+ strh r0, [r1]\n\
+_080505E4:\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080505CA\n\
+ ldr r1, _080506C4 @ =gUnknown_03000510\n\
+ ldr r2, _080506C8 @ =gUnknown_03000530\n\
+ movs r6, 0x4\n\
+_080505F2:\n\
+ movs r3, 0\n\
+ ldrsh r0, [r1, r3]\n\
+ stm r2!, {r0}\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080505F2\n\
+ ldr r1, _080506CC @ =0x0000014d\n\
+ ldr r0, [sp, 0x8]\n\
+ bl __udivsi3\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ adds r3, r0, 0\n\
+ adds r3, 0x64\n\
+ ldr r4, _080506D0 @ =gUnknown_0300055C\n\
+ str r3, [r4]\n\
+ movs r6, 0x4\n\
+_08050616:\n\
+ movs r0, 0\n\
+ ldrsh r5, [r7, r0]\n\
+ adds r0, r5, 0\n\
+ muls r0, r3\n\
+ movs r1, 0xA\n\
+ str r3, [sp, 0xC]\n\
+ bl __divsi3\n\
+ adds r5, r0, 0\n\
+ movs r1, 0xA\n\
+ bl __modsi3\n\
+ adds r4, r0, 0\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xA\n\
+ bl __divsi3\n\
+ adds r5, r0, 0\n\
+ ldr r3, [sp, 0xC]\n\
+ cmp r4, 0x4\n\
+ ble _08050642\n\
+ adds r5, 0x1\n\
+_08050642:\n\
+ strh r5, [r7]\n\
+ adds r7, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _08050616\n\
+ ldr r1, _080506C4 @ =gUnknown_03000510\n\
+ ldr r2, _080506D4 @ =gUnknown_03000548\n\
+ movs r6, 0x4\n\
+_08050652:\n\
+ movs r3, 0\n\
+ ldrsh r0, [r1, r3]\n\
+ stm r2!, {r0}\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _08050652\n\
+ ldr r4, _080506C4 @ =gUnknown_03000510\n\
+ ldr r0, [sp]\n\
+ adds r1, r4, 0\n\
+ mov r2, r9\n\
+ mov r3, r10\n\
+ bl Blender_GetPokeblockColor\n\
+ mov r5, r8\n\
+ strb r0, [r5]\n\
+ movs r1, 0xA\n\
+ ldrsh r0, [r4, r1]\n\
+ mov r1, r9\n\
+ bl __divsi3\n\
+ mov r3, r9\n\
+ subs r0, r3\n\
+ strh r0, [r4, 0xA]\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ bge _0805068C\n\
+ movs r0, 0\n\
+ strh r0, [r4, 0xA]\n\
+_0805068C:\n\
+ mov r5, r8\n\
+ ldrb r0, [r5]\n\
+ cmp r0, 0xC\n\
+ bne _080506E6\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ movs r6, 0\n\
+ ldr r0, _080506D8 @ =gUnknown_082165DF\n\
+ adds r0, r3, r0\n\
+ ldrb r0, [r0]\n\
+ adds r1, r4, 0\n\
+ movs r4, 0x1\n\
+ movs r3, 0x2\n\
+_080506B4:\n\
+ adds r2, r0, 0\n\
+ asrs r2, r6\n\
+ ands r2, r4\n\
+ cmp r2, 0\n\
+ beq _080506DC\n\
+ strh r3, [r1]\n\
+ b _080506DE\n\
+ .align 2, 0\n\
+_080506C4: .4byte gUnknown_03000510\n\
+_080506C8: .4byte gUnknown_03000530\n\
+_080506CC: .4byte 0x0000014d\n\
+_080506D0: .4byte gUnknown_0300055C\n\
+_080506D4: .4byte gUnknown_03000548\n\
+_080506D8: .4byte gUnknown_082165DF\n\
+_080506DC:\n\
+ strh r2, [r1]\n\
+_080506DE:\n\
+ adds r1, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x4\n\
+ ble _080506B4\n\
+_080506E6:\n\
+ ldr r7, _08050740 @ =gUnknown_03000510\n\
+ movs r2, 0xFF\n\
+ adds r1, r7, 0\n\
+ movs r6, 0x5\n\
+_080506EE:\n\
+ movs r3, 0\n\
+ ldrsh r0, [r1, r3]\n\
+ cmp r0, 0xFF\n\
+ ble _080506F8\n\
+ strh r2, [r1]\n\
+_080506F8:\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080506EE\n\
+ ldrh r0, [r7]\n\
+ mov r4, r8\n\
+ strb r0, [r4, 0x1]\n\
+ ldrh r0, [r7, 0x2]\n\
+ strb r0, [r4, 0x2]\n\
+ ldrh r0, [r7, 0x4]\n\
+ strb r0, [r4, 0x3]\n\
+ ldrh r0, [r7, 0x6]\n\
+ strb r0, [r4, 0x4]\n\
+ ldrh r0, [r7, 0x8]\n\
+ strb r0, [r4, 0x5]\n\
+ ldrh r0, [r7, 0xA]\n\
+ strb r0, [r4, 0x6]\n\
+ movs r6, 0\n\
+ adds r2, r7, 0\n\
+_0805071E:\n\
+ ldr r5, [sp, 0x4]\n\
+ adds r1, r5, r6\n\
+ ldrh r0, [r2]\n\
+ strb r0, [r1]\n\
+ adds r2, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x5\n\
+ ble _0805071E\n\
+ add sp, 0x10\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_08050740: .4byte gUnknown_03000510\n\
+ .syntax divided");
+}
+
+#endif // NONMATCHING
+
+static void BlenderDebug_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 a4)
+{
+ Blender_CalculatePokeblock(berries, pokeblock, playersNo, flavours, a4);
+}
+
+static void sub_8050760(void)
+{
+ u32 frames = (u16)(gBerryBlenderData->gameFrameTime);
+ u16 max_RPM = gBerryBlenderData->max_RPM;
+ s16 var = 0;
+
+ if (frames < 900)
+ var = 5;
+ else if ((u16)(frames - 900) < 600)
+ var = 4;
+ else if ((u16)(frames - 1500) < 600)
+ var = 3;
+ else if ((u16)(frames - 2100) < 900)
+ var = 2;
+ else if ((u16)(frames - 3300) < 300)
+ var = 1;
+ sub_8050508(var);
+
+ var = 0;
+ if (max_RPM <= 64)
+ {
+ if (max_RPM >= 50 && max_RPM < 100)
+ var = -1;
+ else if (max_RPM >= 100 && max_RPM < 150)
+ var = -2;
+ else if (max_RPM >= 150 && max_RPM < 200)
+ var = -3;
+ else if (max_RPM >= 200 && max_RPM < 250)
+ var = -4;
+ else if (max_RPM >= 250 && max_RPM < 300)
+ var = -5;
+ else if (max_RPM >= 350 && max_RPM < 400)
+ var = -6;
+ else if (max_RPM >= 400 && max_RPM < 450)
+ var = -7;
+ else if (max_RPM >= 500 && max_RPM < 550)
+ var = -8;
+ else if (max_RPM >= 550 && max_RPM < 600)
+ var = -9;
+ else if (max_RPM >= 600)
+ var = -10;
+ }
+ sub_80504F0(var);
+}
+
+static void sub_80508D4(u8 value)
+{
+ gBerryBlenderData->field_AA = value;
+ sub_814A880(192, (gBerryBlenderData->field_AA * 16) + 72);
+}
+
+static void sub_80508FC(void)
+{
+ gBerryBlenderData->field_AA = 0;
+ MenuDrawTextWindow(23, 8, 28, 13);
+ sub_814A5C0(0, -1, 12, 0x2D9F, 32);
+ MenuPrint(gOtherText_YesNoTerminating, 24, 9);
+ sub_80508D4(gBerryBlenderData->field_AA);
+}
+
+static void sub_8050954(void)
+{
+ u8 i;
+ u8 multiplayerID; // unused
+
+ sub_8051474();
+ multiplayerID = GetMultiplayerId();
+ switch (gBerryBlenderData->field_6F)
+ {
+ case 1:
+ ClearLinkCallback();
+ m4aMPlayTempoControl(&gMPlay_BGM, 256);
+ for (i = 0; i < gSpecialVar_0x8004; i++)
+ {
+ DestroyTask(gBerryBlenderData->field_148[i]);
+ }
+ gBerryBlenderData->field_6F++;
+ break;
+ case 2:
+ gBerryBlenderData->field_56 -= 32;
+ if (gBerryBlenderData->field_56 <= 0)
+ {
+ gBerryBlenderData->field_56 = 0;
+ if (gReceivedRemoteLinkPlayers != 0)
+ gBerryBlenderData->field_6F++;
+ else
+ gBerryBlenderData->field_6F = 5;
+ gBerryBlenderData->field_0 = 0;
+ m4aMPlayStop(&gMPlay_SE2);
+ }
+ Blender_ControlHitPitch();
+ break;
+ case 3:
+ if (/*multiplayerID != 0*/ GetMultiplayerId() != 0)
+ gBerryBlenderData->field_6F++;
+ else if (sub_8007ECC())
+ {
+ gBerryBlenderData->field_1BC = gBerryBlenderData->gameFrameTime;
+ gBerryBlenderData->field_1C0 = gBerryBlenderData->max_RPM;
+ SendBlock(0, &gBerryBlenderData->field_1BC, 40);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 4:
+ if (GetBlockReceivedStatus())
+ {
+ u32* ptr = ((u32*)(&gBlockRecvBuffer[0][0]));
+ gBerryBlenderData->max_RPM = gBlockRecvBuffer[0][2];
+ gBerryBlenderData->gameFrameTime = *ptr;
+ gBerryBlenderData->field_6F++;
+ ResetBlockReceivedFlags();
+ }
+ break;
+ case 5:
+ if (Blender_PrintBlendingRanking())
+ gBerryBlenderData->field_6F++;
+ break;
+ case 6:
+ if (Blender_PrintBlendingResults())
+ {
+ if (gInGameOpponentsNo == 0)
+ IncrementGameStat(34);
+ else
+ IncrementGameStat(33);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 7:
+ gBerryBlenderData->field_6F++;
+ MenuDrawTextWindow(0, 14, 29, 19);
+ MenuPrintMessage(gOtherText_BlendAnotherBerryPrompt, 1, 15);
+ break;
+ case 8:
+ if (MenuUpdateWindowText())
+ gBerryBlenderData->field_6F++;
+ break;
+ case 9:
+ gBerryBlenderData->field_AA = 0;
+ sub_80508FC();
+ gBerryBlenderData->field_6F++;
+ break;
+ case 10:
+ if (gMain.newKeys & DPAD_UP)
+ {
+ if (gBerryBlenderData->field_AA != 0)
+ PlaySE(SE_SELECT);
+ sub_80508D4(0);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (gBerryBlenderData->field_AA != 1)
+ PlaySE(SE_SELECT);
+ sub_80508D4(1);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gBerryBlenderData->field_6F++;
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gBerryBlenderData->field_6F++;
+ sub_80508D4(1);
+ }
+ break;
+ case 11:
+ gSendCmd[0] = 0x2FFF;
+ if (gBerryBlenderData->field_AA == 0)
+ {
+ if (IsBagPocketNonEmpty(BAG_BERRIES) == FALSE) // is empty
+ {
+ gBerryBlenderData->field_7C = 2;
+ gSendCmd[1] = 0x9999;
+ }
+ else if (sub_810CA00() == -1)
+ {
+ gBerryBlenderData->field_7C = 3;
+ gSendCmd[1] = 0xAAAA;
+ }
+ else
+ {
+ gBerryBlenderData->field_7C = 0;
+ gSendCmd[1] = 0x7779;
+ }
+ gBerryBlenderData->field_6F++;
+ }
+ else
+ {
+ gBerryBlenderData->field_7C = 1;
+ gSendCmd[1] = 0x8888;
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 12:
+ if (gInGameOpponentsNo)
+ {
+ SetMainCallback2(sub_80510E8);
+ gBerryBlenderData->field_6F = 0;
+ gBerryBlenderData->field_0 = 0;
+ }
+ else
+ {
+ MenuPrintMessage(gOtherText_LinkStandby3, 1, 15);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 13:
+ if (MenuUpdateWindowText())
+ {
+ SetMainCallback2(sub_8050E30);
+ gBerryBlenderData->field_6F = 0;
+ gBerryBlenderData->field_0 = 0;
+ }
+ break;
+ }
+ sub_8051B18();
+ sub_8051A3C(gBerryBlenderData->field_56);
+ sub_805123C();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+bool8 sub_8050CE8(void)
+{
+ switch (gBerryBlenderData->field_1C4)
+ {
+ case 0:
+ sub_80084A4();
+ gBerryBlenderData->field_1C4 = 1;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 1:
+ if (sub_8007ECC())
+ {
+ gBerryBlenderData->field_1C4++;
+ gSoftResetDisabled = TRUE;
+ }
+ break;
+ case 2:
+ sub_8125E2C();
+ gBerryBlenderData->field_1C4++;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 3:
+ if (++gBerryBlenderData->framesToWait == 10)
+ {
+ sub_80084A4();
+ gBerryBlenderData->field_1C4++;
+ }
+ break;
+ case 4:
+ if (sub_8007ECC())
+ {
+ if (sub_8125E6C())
+ gBerryBlenderData->field_1C4 = 5;
+ else
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_1C4 = 3;
+ }
+ }
+ break;
+ case 5:
+ gBerryBlenderData->field_1C4++;
+ gBerryBlenderData->framesToWait = 0;
+ break;
+ case 6:
+ if (++gBerryBlenderData->framesToWait > 5)
+ {
+ gSoftResetDisabled = FALSE;
+ return TRUE;
+ }
+ break;
+ }
+ return FALSE;
+}
+
+static void sub_8050E30(void)
+{
+ switch (gBerryBlenderData->field_6F)
+ {
+ case 0:
+ if (gBerryBlenderData->field_70[0] == 0x2222)
+ gBerryBlenderData->field_6F = 5;
+ else if (gBerryBlenderData->field_70[0] == 0x1111)
+ {
+ if (gBerryBlenderData->field_78 == 0x9999)
+ gBerryBlenderData->field_6F = 2;
+ else if (gBerryBlenderData->field_78 == 0xAAAA)
+ gBerryBlenderData->field_6F = 1;
+ else
+ gBerryBlenderData->field_6F = 5;
+ }
+ break;
+ case 1:
+ gBerryBlenderData->field_6F = 3;
+ DestroyMenuCursor();
+ MenuZeroFillWindowRect(23, 8, 28, 13);
+#ifdef ENGLISH
+ StringCopy(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
+ StringAppend(gStringVar4, gOtherText_OtherCaseIsFull);
+#else
+ StringCopy(gStringVar4, gOtherText_OtherCaseIsFull);
+ de_sub_8073110(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
+#endif
+ MenuPrintMessage(gStringVar4, 1, 15);
+ break;
+ case 2:
+ gBerryBlenderData->field_6F++;
+ DestroyMenuCursor();
+ MenuZeroFillWindowRect(23, 8, 28, 13);
+#ifdef ENGLISH
+ StringCopy(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
+ StringAppend(gStringVar4, gOtherText_NoBerriesForBlend);
+#else
+ StringCopy(gStringVar4, gOtherText_NoBerriesForBlend);
+ de_sub_8073110(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name);
+#endif
+ MenuPrintMessage(gStringVar4, 1, 15);
+ break;
+ case 3:
+ if (MenuUpdateWindowText())
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 4:
+ if (++gBerryBlenderData->framesToWait > 60)
+ gBerryBlenderData->field_6F = 5;
+ break;
+ case 5:
+ MenuDrawTextWindow(0, 14, 29, 19);
+ MenuPrint(gMultiText_Saving, 2, 15);
+ sub_80084A4();
+ gBerryBlenderData->field_6F++;
+ break;
+ case 6:
+ if (sub_8007ECC())
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_6F++;
+ gBerryBlenderData->field_1C4 = 0;
+ }
+ break;
+ case 7:
+ if (sub_8050CE8())
+ {
+ PlaySE(SE_SAVE);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 8:
+ gBerryBlenderData->field_6F++;
+ sub_80084A4();
+ break;
+ case 9:
+ if (sub_8007ECC())
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 10:
+ if (!gPaletteFade.active)
+ {
+ if (gBerryBlenderData->field_70[0] == 0x2222)
+ SetMainCallback2(sub_804E538);
+ else
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_6F++;
+ }
+ }
+ break;
+ case 11:
+ if (++gBerryBlenderData->framesToWait > 30)
+ {
+ sub_800832C();
+ gBerryBlenderData->field_6F++;
+ }
+ break;
+ case 12:
+ if (gReceivedRemoteLinkPlayers == 0)
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+ break;
+ }
+
+ sub_805123C();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_80510E8(void)
+{
+ switch (gBerryBlenderData->field_6F)
+ {
+ case 0:
+ if (gBerryBlenderData->field_7C < 2)
+ gBerryBlenderData->field_6F = 9;
+ if (gBerryBlenderData->field_7C == 2)
+ gBerryBlenderData->field_6F = 2;
+ if (gBerryBlenderData->field_7C == 3)
+ gBerryBlenderData->field_6F =1;
+ break;
+ case 1:
+ gBerryBlenderData->field_6F = 3;
+ DestroyMenuCursor();
+ MenuZeroFillWindowRect(23, 8, 28, 13);
+ MenuPrintMessage(gOtherText_CaseIsFull, 1, 15);
+ break;
+ case 2:
+ gBerryBlenderData->field_6F++;
+ DestroyMenuCursor();
+ MenuZeroFillWindowRect(23, 8, 28, 13);
+ MenuPrintMessage(gOtherText_OutOfBerries, 1, 15);
+ break;
+ case 3:
+ if (MenuUpdateWindowText())
+ gBerryBlenderData->field_6F = 9;
+ break;
+ case 9:
+ BeginFastPaletteFade(3);
+ gBerryBlenderData->field_6F++;
+ break;
+ case 10:
+ if (!gPaletteFade.active)
+ {
+ if (gBerryBlenderData->field_7C == 0)
+ SetMainCallback2(sub_804E538);
+ else
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+ }
+ break;
+ }
+
+ sub_805123C();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_805123C(void)
+{
+ if (gReceivedRemoteLinkPlayers)
+ {
+ if (gRecvCmds[0][0] == 0x2FFF)
+ {
+ if (gRecvCmds[1][0] == 0x1111)
+ {
+ switch (gRecvCmds[2][0])
+ {
+ case 0x8888:
+ gBerryBlenderData->field_78 = 0x8888;
+ gBerryBlenderData->field_7A = gRecvCmds[3][0];
+ break;
+ case 0x9999:
+ gBerryBlenderData->field_78 = 0x9999;
+ gBerryBlenderData->field_7A = gRecvCmds[3][0];
+ break;
+ case 0xAAAA:
+ gBerryBlenderData->field_78 = 0xAAAA;
+ gBerryBlenderData->field_7A = gRecvCmds[3][0];
+ break;
+ }
+ gBerryBlenderData->field_70[0] = 0x1111;
+ }
+ else if (gRecvCmds[1][0] == 0x2222)
+ gBerryBlenderData->field_70[0] = 0x2222;
+ }
+ if (GetMultiplayerId() == 0 && gBerryBlenderData->field_70[0] != 0x1111 && gBerryBlenderData->field_70[0] != 0x2222)
+ {
+ u8 i;
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (gRecvCmds[0][i] == 0x2FFF)
+ {
+ switch (gRecvCmds[1][i])
+ {
+ case 0x8888:
+ gBerryBlenderData->field_70[i] = 0x8888;
+ break;
+ case 0x7779:
+ gBerryBlenderData->field_70[i] = 0x7779;
+ break;
+ case 0x9999:
+ gBerryBlenderData->field_70[i] = 0x9999;
+ break;
+ case 0xAAAA:
+ gBerryBlenderData->field_70[i] = 0xAAAA;
+ break;
+ }
+ }
+ }
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (gBerryBlenderData->field_70[i] == 0)
+ break;
+ }
+ if (i == GetLinkPlayerCount())
+ {
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (gBerryBlenderData->field_70[i] != 0x7779)
+ break;
+ }
+ gSendCmd[0] = 0x2FFF;
+ if (i == GetLinkPlayerCount())
+ gSendCmd[1] = 0x2222;
+ else
+ {
+ gSendCmd[1] = 0x1111;
+ gSendCmd[2] = gBerryBlenderData->field_70[i];
+ gSendCmd[3] = i;
+ }
+ }
+ }
+ }
+}
+
+static void sub_8051414(struct BgAffineDstData *dest)
+{
+ struct BgAffineSrcData affineSrc;
+ affineSrc.texX = 30720;
+ affineSrc.texY = 20480;
+ affineSrc.scrX = 120 - gBerryBlenderData->field_144;
+ affineSrc.scrY = 80 - gBerryBlenderData->field_146;
+ affineSrc.sx = gBerryBlenderData->field_142;
+ affineSrc.sy = gBerryBlenderData->field_142;
+ affineSrc.alpha = gBerryBlenderData->arrowPos;
+ BgAffineSet(&affineSrc, dest, 1);
+}
+
+static void sub_8051474(void)
+{
+ gBerryBlenderData->field_58 = gBerryBlenderData->arrowPos;
+ gBerryBlenderData->arrowPos += gBerryBlenderData->field_56;
+ sub_8051414(&gBerryBlenderData->field_168);
+}
+
+static void sub_80514A4(void)
+{
+ REG_BG2PA = gBerryBlenderData->field_168.pa;
+ REG_BG2PB = gBerryBlenderData->field_168.pb;
+ REG_BG2PC = gBerryBlenderData->field_168.pc;
+ REG_BG2PD = gBerryBlenderData->field_168.pd;
+ REG_BG2X = gBerryBlenderData->field_168.dx;
+ REG_BG2Y = gBerryBlenderData->field_168.dy;
+}
+
+static void sub_80514F0(void)
+{
+ REG_BG1HOFS = gBerryBlenderData->field_144;
+ REG_BG1VOFS = gBerryBlenderData->field_146;
+ REG_BG0HOFS = gBerryBlenderData->field_144;
+ REG_BG0VOFS = gBerryBlenderData->field_146;
+}
+
+void sub_8051524(struct Sprite* sprite)
+{
+ sprite->data2 += sprite->data0;
+ sprite->data3 += sprite->data1;
+ sprite->pos2.x = sprite->data2 / 8;
+ sprite->pos2.y = sprite->data3 / 8;
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+static void sub_805156C(void)
+{
+ s32 limit = (Random() % 2) + 1;
+ s32 i;
+
+ for (i = 0; i < limit; i++)
+ {
+ u16 rand;
+ s32 x, y;
+ u8 spriteID;
+
+ rand = gBerryBlenderData->arrowPos + (Random() % 20);
+
+ x = gSineTable[(rand & 0xFF) + 64] / 4;
+ y = gSineTable[(rand & 0xFF)] / 4;
+
+ spriteID = CreateSprite(&sSpriteTemplate_82164FC, x + 120, y + 80, 1);
+ gSprites[spriteID].data0 = 16 - (Random() % 32);
+ gSprites[spriteID].data1 = 16 - (Random() % 32);
+
+ gSprites[spriteID].callback = sub_8051524;
+ }
+}
+
+static void sub_8051650(struct Sprite* sprite)
+{
+ sprite->data0++;
+ sprite->pos2.y = -(sprite->data0 / 3);
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+void sub_8051684(struct Sprite* sprite)
+{
+ sprite->data0++;
+ sprite->pos2.y = -(sprite->data0 * 2);
+ if (sprite->pos2.y < -12)
+ sprite->pos2.y = -12;
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+void Blender_SetBankBerryData(u8 bank, u16 itemID)
+{
+ gBerryBlenderData->chosenItemID[bank] = itemID;
+ Blender_CopyBerryData(&gBerryBlenderData->blendedBerries[bank], itemID);
+}
+
+void unref_sub_80516F8(u8 taskID)
+{
+ struct Task* task = &gTasks[taskID];
+ if (gReceivedRemoteLinkPlayers)
+ {
+ s32 i;
+ if (GetMultiplayerId() == 0)
+ {
+ if (++task->data[0] > 120)
+ task->data[0] = 0;
+ if (task->data[0] == 100)
+ {
+ ZeroFillWindowRect(&gBerryBlenderData->field_4, 0, 0, 16, 20);
+ MenuDrawTextWindow(4, 4, 10, 12);
+ for (i = 0; i < 3; i++)
+ {
+ if (gLinkPlayers[i + 1].trainerId != 0)
+ MenuPrint(gUnknown_08216284[i], 5, (2 * i) + 5);
+ MenuDrawTextWindow(0, 13, 29, 19);
+ MenuPrint(gOtherText_PressAToStart, 1, 15);
+ }
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ sub_8007E4C();
+ DestroyTask(taskID);
+ }
+ }
+ else
+ {
+ if (task->data[0] == 10)
+ MenuPrint(gOtherText_PleaseWait, 3, 10);
+ if (++task->data[0] > 120)
+ task->data[0] = 0;
+ if (byte_3002A68 > 4 && gReceivedRemoteLinkPlayers == 1)
+ DestroyTask(taskID);
+ }
+ }
+}
+
+static void sub_805181C(struct Sprite* sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data1 += 8;
+ if (sprite->data1 > 88)
+ {
+ sprite->data1 = 88;
+ sprite->data0++;
+ PlaySE(SE_KON);
+ }
+ break;
+ case 1:
+ sprite->data2 += 1;
+ if (sprite->data2 > 20)
+ {
+ sprite->data0++;
+ sprite->data2 = 0;
+ }
+ break;
+ case 2:
+ sprite->data1 += 4;
+ if (sprite->data1 > 176)
+ {
+ if (++sprite->data3 == 3)
+ {
+ DestroySprite(sprite);
+ CreateSprite(&sSpriteTemplate_821657C, 120, -20, 2);
+ }
+ else
+ {
+ sprite->data0 = 0;
+ sprite->data1 = -16;
+ StartSpriteAnim(sprite, sprite->data3);
+ }
+ }
+ break;
+ }
+ sprite->pos2.y = sprite->data1;
+}
+
+static void sub_80518CC(struct Sprite* sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data1 += 8;
+ if (sprite->data1 > 92)
+ {
+ sprite->data1 = 92;
+ sprite->data0++;
+ PlaySE(SE_PIN);
+ }
+ break;
+ case 1:
+ sprite->data2 += 1;
+ if (sprite->data2 > 20)
+ sprite->data0++;
+ break;
+ case 2:
+ sprite->data1 += 4;
+ if (sprite->data1 > 176)
+ {
+ gBerryBlenderData->field_0++;
+ DestroySprite(sprite);
+ }
+ break;
+ }
+ sprite->pos2.y = sprite->data1;
+}
+
+static void sub_805194C(u16 a0, u16 a1)
+{
+ if (gBerryBlenderData->field_140 < a0)
+ {
+ gBerryBlenderData->field_140 += 2;
+ sub_805197C(gBerryBlenderData->field_140, a1);
+ }
+}
+
+static void sub_805197C(u16 a0, u16 a1)
+{
+ s32 var1, var2, var3, var4;
+ u16* vram;
+
+ vram = (u16*)(VRAM + 0x6000);
+ var1 = (a0 * 64) / a1;
+ var2 = var1 / 8;
+ for (var4 = 0; var4 < var2; var4++)
+ {
+ vram[11 + var4] = 0x81E9;
+ vram[43 + var4] = 0x81F9;
+ }
+ var3 = var1 % 8;
+ if (var3 != 0)
+ {
+ vram[11 + var4] = var3 - 32287;
+ vram[43 + var4] = var3 - 32271;
+ var4++;
+ }
+ for (; var4 < 8; var4++)
+ {
+ vram[11 + var4] = 33249;
+ vram[43 + var4] = 33249 + 16;
+ }
+}
+
+static u32 sub_8051A1C(u16 a0)
+{
+ return 360000 * a0 / 0x10000;
+}
+
+static void sub_8051A3C(u16 a0)
+{
+ u8 i;
+ u8 palAdders[5];
+
+ u32 var = sub_8051A1C(a0);
+ if (gBerryBlenderData->max_RPM < var)
+ gBerryBlenderData->max_RPM = var;
+ for (i = 0; i < 5; i++)
+ {
+ palAdders[i] = var % 10;
+ var /= 10;
+ }
+ *((u16*)(VRAM + 0x6458)) = palAdders[4] + 0x8172;
+ *((u16*)(VRAM + 0x645A)) = palAdders[3] + 0x8172;
+ *((u16*)(VRAM + 0x645C)) = palAdders[2] + 0x8172;
+ *((u16*)(VRAM + 0x6460)) = palAdders[1] + 0x8172;
+ *((u16*)(VRAM + 0x6462)) = palAdders[0] + 0x8172;
+}
+
+static void sub_8051AC8(s16* a0, u16 a1)
+{
+ if (*a0 == 0)
+ *a0 = (Random() % a1) - (a1 / 2);
+}
+
+static void sub_8051AF4(s16* a0)
+{
+ if (*a0 < 0 )
+ (*a0)++;
+ if (*a0 > 0 )
+ (*a0)--;
+}
+
+static void sub_8051B18(void)
+{
+ sub_8051AF4(&gBerryBlenderData->field_144);
+ sub_8051AF4(&gBerryBlenderData->field_146);
+}
+
+static void sub_8051B40(s16* a0, u16 a1)
+{
+ s32 var;
+ if (a1 < 10)
+ var = 16;
+ else
+ var = 8;
+ if (*a0 == 0)
+ *a0 = (Random() % var) - (var / 2);
+ else
+ {
+ if (*a0 < 0)
+ (*a0)++;
+ if (*a0 > 0)
+ (*a0)--;
+ }
+}
+
+static bool8 sub_8051B8C(void)
+{
+ if (gBerryBlenderData->framesToWait == 0)
+ {
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ }
+ gBerryBlenderData->framesToWait++;
+ sub_8051B40(&gBerryBlenderData->field_144, gBerryBlenderData->framesToWait);
+ sub_8051B40(&gBerryBlenderData->field_146, gBerryBlenderData->framesToWait);
+ if (gBerryBlenderData->framesToWait == 20)
+ {
+ gBerryBlenderData->field_144 = 0;
+ gBerryBlenderData->field_146 = 0;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void sub_8051C04(struct Sprite* sprite)
+{
+ sprite->pos2.x = -(gBerryBlenderData->field_144);
+ sprite->pos2.y = -(gBerryBlenderData->field_146);
+}
+
+static void Blender_TrySettingRecord(void)
+{
+ if (gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] < gBerryBlenderData->max_RPM)
+ gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] = gBerryBlenderData->max_RPM;
+}
+
+static bool8 Blender_PrintBlendingResults(void)
+{
+ u16 i;
+
+ struct Pokeblock pokeblock;
+ u8 flavours[6];
+ u8 text[2][10];
+ u16 berryIDs[4]; // unused
+
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->framesToWait = 17;
+ break;
+ case 1:
+ gBerryBlenderData->framesToWait -= 10;
+ if (gBerryBlenderData->framesToWait < 0)
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 2:
+ if (++gBerryBlenderData->framesToWait > 20)
+ {
+ for (i = 0; i < 3; i++)
+ DestroySprite(&gSprites[gBerryBlenderData->scoreIconIDs[i]]);
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 3:
+ {
+ u8* textPtr;
+ u16 secondsPassed, minutes, seconds;
+
+ MenuDrawTextWindow(4, 2, 25, 17);
+ sub_8072BD8(gOtherText_ResultsOfBlending, 5, 3, 160);
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ u8 place = gBerryBlenderData->playerPlaces[i];
+ textPtr = text[0];
+
+ StringCopy(textPtr, gBerryBlenderData->blendedBerries[place].name);
+ ConvertInternationalString(textPtr, gLinkPlayers[place].language);
+#ifdef ENGLISH
+ StringAppend(textPtr, gOtherText_Berry);
+#else
+ de_sub_8073174(textPtr, gOtherText_Berry);
+#endif
+ textPtr = gBerryBlenderData->stringVar;
+ textPtr = ConvertIntToDecimalString(textPtr, i + 1);
+ textPtr[0] = CHAR_SPACE;
+ textPtr[1] = CHAR_PERIOD;
+ textPtr[2] = CHAR_SPACE;
+ textPtr += 3;
+ textPtr = sub_8072C74(textPtr, gLinkPlayers[place].name, 88, 0);
+ sub_8072C74(textPtr, text[0], 157, 0);
+ MenuPrint(gBerryBlenderData->stringVar, 5, gUnknown_082165E9[gBerryBlenderData->playersNo] + (i * gUnknown_082165EE[gBerryBlenderData->playersNo]));
+ }
+ ConvertIntToDecimalStringN(text[0], gBerryBlenderData->max_RPM % 100, 2, 2);
+ textPtr = gBerryBlenderData->stringVar;
+ textPtr = StringCopy(textPtr, gOtherText_MaxSpeed);
+ textPtr = sub_8072C14(textPtr, gBerryBlenderData->max_RPM / 100, 121, 1);
+
+#ifdef ENGLISH
+ textPtr[0] = CHAR_SPACE;
+ textPtr[1] = CHAR_PERIOD;
+ textPtr[2] = CHAR_SPACE;
+ textPtr += 3;
+ textPtr = sub_8072C74(textPtr, text[0], 142, 1);
+#else
+ *textPtr++ = CHAR_COMMA;
+ textPtr = sub_8072C74(textPtr, text[0], 136, 1);
+#endif
+ StringCopy(textPtr, gOtherText_RPM);
+ MenuPrint(gBerryBlenderData->stringVar, 5, 13);
+
+ secondsPassed = gBerryBlenderData->gameFrameTime / 60;
+ seconds = secondsPassed % 60;
+ minutes = secondsPassed / 60;
+ ConvertIntToDecimalStringN(text[0], minutes, 2, 2);
+ ConvertIntToDecimalStringN(text[1], seconds, 2, 2);
+ textPtr = gBerryBlenderData->stringVar;
+ textPtr = StringCopy(textPtr, gOtherText_RequiredTime);
+
+#ifdef ENGLISH
+ textPtr = sub_8072C74(textPtr, text[0], 102, 1);
+#else
+ textPtr = sub_8072C74(textPtr, text[0], 99, 1);
+#endif
+ textPtr = StringAppend(textPtr, gOtherText_Min);
+
+ textPtr = sub_8072C74(textPtr, text[1], 136, 1);
+ StringCopy(textPtr, gOtherText_Sec);
+
+ MenuPrint(gBerryBlenderData->stringVar, 5, 15);
+
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & A_BUTTON)
+ gBerryBlenderData->field_0++;
+ break;
+ case 5:
+ MenuZeroFillScreen();
+ MenuDrawTextWindow(0, 14, 29, 19);
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (gBerryBlenderData->chosenItemID[i] != 0)
+ berryIDs[i] = gBerryBlenderData->chosenItemID[i] - 133;
+ }
+ sub_8050760();
+ Blender_CalculatePokeblock(gBerryBlenderData->blendedBerries, &pokeblock, gBerryBlenderData->playersNo, flavours, gBerryBlenderData->max_RPM);
+ Blender_PrintMadePokeblockString(&pokeblock, gBerryBlenderData->stringVar);
+ CreateTask(sub_8052BD0, 6);
+ MenuPrintMessage(gBerryBlenderData->stringVar, 1, 15);
+ RemoveBagItem(gScriptItemId, 1);
+ sub_810CA34(&pokeblock);
+ gBerryBlenderData->field_0++;
+ break;
+ case 6:
+ if (MenuUpdateWindowText())
+ {
+ Blender_TrySettingRecord();
+ return TRUE;
+ }
+ break;
+ }
+ return FALSE;
+}
+
+static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst)
+{
+ u8 text[12];
+ u8 flavourLvl, feel;
+
+ dst[0] = EOS;
+ StringCopy(dst, gPokeblockNames[pokeblock->color]);
+#ifdef ENGLISH
+ StringAppend(dst, gOtherText_PokeBlockMade);
+#else
+ de_sub_8073174(dst, gOtherText_PokeBlockMade);
+#endif
+ StringAppend(dst, sNewLineString_0);
+
+ flavourLvl = sub_810C9B0(pokeblock);
+ feel = sub_810C9E8(pokeblock);
+
+ StringAppend(dst, gOtherText_BlockLevelIs);
+ ConvertIntToDecimalStringN(text, flavourLvl, 0, 3);
+ StringAppend(dst, text);
+
+ StringAppend(dst, gOtherText_BlockFeelIs);
+ ConvertIntToDecimalStringN(text, feel, 0, 3);
+ StringAppend(dst, text);
+
+ StringAppend(dst, gOtherText_Period);
+ StringAppend(dst, gUnknown_08216249);
+}
+
+static void Blender_SortBasedOnPoints(u8* places, u8 playersNum, u32* scores)
+{
+ s32 i, j;
+ for (i = 0; i < playersNum; i++)
+ {
+ for (j = 0; j < playersNum; j++)
+ {
+ if (scores[places[i]] > scores[places[j]])
+ {
+ u8 temp = places[i];
+ places[i] = places[j];
+ places[j] = temp;
+ }
+ }
+ }
+}
+
+static void Blender_SortScores(void)
+{
+ u8 i;
+ u8 places[4];
+ u32 points[4];
+
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ places[i] = i;
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ points[i] = 1000000 * gBerryBlenderData->scores[i][BLENDER_SCORE_BEST];
+ points[i] += 1000 * gBerryBlenderData->scores[i][BLENDER_SCORE_GOOD];
+ points[i] += 1000 - gBerryBlenderData->scores[i][BLENDER_SCORE_MISS];
+ }
+ Blender_SortBasedOnPoints(places, gBerryBlenderData->playersNo, points);
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ gBerryBlenderData->playerPlaces[i] = places[i];
+}
+
+static bool8 Blender_PrintBlendingRanking(void)
+{
+ u16 i;
+ switch (gBerryBlenderData->field_0)
+ {
+ case 0:
+ gBerryBlenderData->field_0++;
+ gBerryBlenderData->framesToWait = 255;
+ break;
+ case 1:
+ gBerryBlenderData->framesToWait -= 10;
+ if (gBerryBlenderData->framesToWait < 0)
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 2:
+ if (++gBerryBlenderData->framesToWait > 20)
+ {
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 3:
+ MenuDrawTextWindow(4, 2, 25, 17);
+ sub_8072BD8(gOtherText_Ranking, 5, 3, 160);
+
+ gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST] = CreateSprite(&sSpriteTemplate_821645C, 140, 52, 0);
+ gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST]].callback = SpriteCallbackDummy;
+ StartSpriteAnim(&gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST]], 3);
+
+ gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_GOOD] = CreateSprite(&sSpriteTemplate_821645C, 164, 52, 0);
+ gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_GOOD]].callback = SpriteCallbackDummy;
+
+ gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_MISS] = CreateSprite(&sSpriteTemplate_821645C, 188, 52, 0);
+ gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_MISS]].callback = SpriteCallbackDummy;
+ StartSpriteAnim(&gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_MISS]], 1);
+
+ Blender_SortScores();
+
+ for (i = 0; i < gBerryBlenderData->playersNo; i++)
+ {
+ u8 place = gBerryBlenderData->playerPlaces[i];
+ u8* txtPtr = gBerryBlenderData->stringVar;
+
+ txtPtr[0] = EXT_CTRL_CODE_BEGIN;
+ txtPtr[1] = 0x13;
+ txtPtr[2] = 4;
+ txtPtr += 3;
+
+ txtPtr = ConvertIntToDecimalString(txtPtr, i + 1);
+
+ txtPtr[0] = CHAR_SPACE;
+ txtPtr[1] = CHAR_PERIOD;
+ txtPtr[2] = CHAR_SPACE;
+ txtPtr += 3;
+
+ txtPtr = StringCopy(txtPtr, gLinkPlayers[place].name);
+
+ txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_BEST], 108, 1);
+ txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_GOOD], 132, 1);
+ txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_MISS], 156, 1);
+
+ MenuPrint(gBerryBlenderData->stringVar, 5, i * gUnknown_082165F3[gBerryBlenderData->playersNo] + 8);
+ }
+ gBerryBlenderData->framesToWait = 0;
+ gBerryBlenderData->field_0++;
+ break;
+ case 4:
+ if (++gBerryBlenderData->framesToWait > 20)
+ gBerryBlenderData->field_0++;
+ break;
+ case 5:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gBerryBlenderData->field_0++;
+ }
+ break;
+ case 6:
+ gBerryBlenderData->field_0 = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+// debug menu goes here
+
+void unref_sub_80524BC(void)
+{
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ SetVBlankCallback(VBlankCB1_BerryBlender);
+ SetUpWindowConfig(&gWindowConfig_81E6CE4);
+ InitMenuWindow(&gWindowConfig_81E6CE4);
+ SeedRng(gMain.vblankCounter1);
+ REG_DISPCNT = 0x1540;
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ sBlenderDebug.BPM = 8000;
+ sBlenderDebug.field_10++;
+ SetMainCallback2(sub_8052AF8);
+}
+
+static void BlenderDebug_PrintBerryData(void)
+{
+ u8 text[128];
+ u8 i;
+
+ StringCopy(text, sText_BPM);
+ MenuPrint(text, 2, 0);
+
+ ConvertIntToDecimalStringN(text, sBlenderDebug.BPM / 100, 2, 3);
+ MenuPrint(text, 6, 0);
+
+ for (i = 0; i < 4; i++)
+ {
+ u8 var;
+
+ if (sBlenderDebug.cursorPos == i)
+ {
+ text[0] = 0xEF;
+ CopyItemName(sBlenderDebug.berries[i] + 133, &text[1]);
+ }
+ else
+ {
+ CopyItemName(sBlenderDebug.berries[i] + 133, &text[0]);
+ text[6] = CHAR_SPACE;
+ text[7] = EOS;
+ }
+ var = (i * 3) + 3;
+ MenuPrint(text, 2, var);
+
+ ConvertIntToDecimalStringN(&text[0], gBerries[sBlenderDebug.berries[i]].spicy, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[3], gBerries[sBlenderDebug.berries[i]].dry, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[6], gBerries[sBlenderDebug.berries[i]].sweet, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[9], gBerries[sBlenderDebug.berries[i]].bitter, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[12], gBerries[sBlenderDebug.berries[i]].sour, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToDecimalStringN(&text[15], gBerries[sBlenderDebug.berries[i]].smoothness, 2, 2);
+
+ text[17] = EOS;
+ MenuPrint(text, 7, var);
+ }
+ if (sBlenderDebug.pokeblock.color != 0)
+ {
+ StringCopy(text, gPokeblockNames[sBlenderDebug.pokeblock.color]);
+ MenuPrint(text, 2, 15);
+
+ ConvertIntToHexStringN(&text[0], sBlenderDebug.spicy, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[3], sBlenderDebug.dry, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[6], sBlenderDebug.sweet, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[9], sBlenderDebug.bitter, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[12], sBlenderDebug.sour, 2, 2);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(&text[15], sBlenderDebug.feel, 2, 2);
+
+ text[17] = EOS;
+ MenuPrint(text, 7, 17);
+ }
+}
+
+static void sub_80527BC(void)
+{
+ u8 text[70];
+ u8 buffer[10];
+ u16 i;
+
+ if (gUnknown_020297DC == 1)
+ {
+ u16 j;
+ for (j = 0; j < 10; j++)
+ gUnknown_03004840[j] = 0;
+ gUnknown_03004830 = Random();
+ gUnknown_020297E0 = 0;
+ gUnknown_020297DC = 2;
+ for (i = 0; i < 200; i++)
+ ewram[i] = 0;
+ gUnknown_020297E8 = 0;
+ }
+ for (i = 0; i < 100; i++)
+ {
+ if (((Random() >> 15) & 1) == gUnknown_020297E8)
+ gUnknown_020297E0++;
+ else
+ {
+ u16* ewramPtr = ((u16*)(ewram));
+ ewramPtr[gUnknown_020297E4] = gUnknown_020297E0;
+ gUnknown_020297E4++;
+ gUnknown_020297E0 = 0;
+ gUnknown_020297E8 ^= 1;
+ }
+ }
+ text[0] = EOS;
+
+ ConvertIntToHexStringN(buffer, gUnknown_03004830, 2, 8);
+ StringAppend(text, buffer);
+ StringAppend(text, sText_Space);
+
+ ConvertIntToHexStringN(buffer, gUnknown_020297E0, 2, 8);
+ StringAppend(text, buffer);
+ StringAppend(text, sNewLineString_1);
+
+ if (gUnknown_020297DC == 3)
+ {
+ ConvertIntToHexStringN(buffer, gUnknown_020297E4, 2, 16);
+ StringAppend(text, buffer);
+ gUnknown_020297DC = 0;
+ }
+
+ MenuPrint(text, 2, 15);
+}
+
+static void sub_8052918(void)
+{
+ if (gMain.newKeys & R_BUTTON)
+ {
+ sBlenderDebug.BPM += 1000;
+ if (sBlenderDebug.BPM > 30000)
+ sBlenderDebug.BPM = 1000;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & L_BUTTON)
+ {
+ sBlenderDebug.BPM -= 1000;
+ if (sBlenderDebug.BPM < 0)
+ sBlenderDebug.BPM = 30000;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & DPAD_UP)
+ {
+ sBlenderDebug.cursorPos -= 1;
+ if (sBlenderDebug.cursorPos < 0)
+ sBlenderDebug.cursorPos = 3;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & DPAD_DOWN)
+ {
+ sBlenderDebug.cursorPos += 1;
+ if (sBlenderDebug.cursorPos > 3)
+ sBlenderDebug.cursorPos = 0;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & DPAD_LEFT)
+ {
+ if (--sBlenderDebug.berries[sBlenderDebug.cursorPos] < 0)
+ sBlenderDebug.berries[sBlenderDebug.cursorPos] = 42;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (++sBlenderDebug.berries[sBlenderDebug.cursorPos] > 42)
+ sBlenderDebug.berries[sBlenderDebug.cursorPos] = 0;
+ sBlenderDebug.field_10++;
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ u16 berryIDs[4];
+ struct BlenderBerry berries[4];
+
+ u16 i, notEnigma = 0;
+ for (i = 0; i < 4; i++)
+ {
+ if (sBlenderDebug.berries[i] != 42)
+ {
+ notEnigma++;
+ berryIDs[i] = sBlenderDebug.berries[i];
+ Blender_CopyBerryData(&berries[i], sBlenderDebug.berries[i] + 133);
+ }
+ else
+ break;
+ }
+ if (notEnigma > 1)
+ {
+ BlenderDebug_CalculatePokeblock(berries, &sBlenderDebug.pokeblock, notEnigma, &sBlenderDebug.spicy, sBlenderDebug.BPM);
+ sBlenderDebug.field_10++;
+ }
+ else
+ sBlenderDebug.pokeblock.color = 0xFF;
+ }
+ if (sBlenderDebug.field_10)
+ {
+ BlenderDebug_PrintBerryData();
+ sBlenderDebug.field_10 = 0;
+ }
+ if (gMain.newKeys & SELECT_BUTTON && gUnknown_020297DC == 0)
+ {
+ gUnknown_020297DC++;
+ gUnknown_020297E0 = 0;
+ SeedRng(gMain.vblankCounter1);
+ }
+ if (gUnknown_020297DC != 0)
+ sub_80527BC();
+}
+
+static void sub_8052AF8(void)
+{
+ sub_8052918();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+// debug menu ends
+// blender record window begins
+
+void ShowBerryBlenderRecordWindow(void)
+{
+ u8 text[30];
+ s32 i;
+
+ MenuDrawTextWindow(6, 3, 23, 16);
+ MenuPrint(gMultiText_BerryBlenderMaxSpeedRecord, 8, 4);
+ MenuPrint(gMultiText_2P3P4P, 8, 9);
+
+ for (i = 0; i < 3; i++)
+ {
+ u32 record = gSaveBlock1.berryBlenderRecords[i];
+ u8* txtPtr = sub_8072C14(text, record / 100, 18, 1);
+
+#ifdef ENGLISH
+ txtPtr[0] = CHAR_SPACE;
+ txtPtr[1] = CHAR_PERIOD;
+ txtPtr[2] = CHAR_SPACE;
+ txtPtr += 3;
+#else
+ *txtPtr++ = CHAR_COMMA;
+#endif
+
+ txtPtr = ConvertIntToDecimalStringN(txtPtr, record % 100, 2, 2);
+ StringAppend(txtPtr, gOtherText_RPM);
+ MenuPrint(text, 15, i * 2 + 9);
+ }
+}
+
+static void sub_8052BD0(u8 taskID)
+{
+ if (gTasks[taskID].data[0] == 0)
+ {
+ PlayFanfare(BGM_FANFA1);
+ gTasks[taskID].data[0]++;
+ }
+ if (IsFanfareTaskInactive())
+ {
+ PlayBGM(gBerryBlenderData->field_178);
+ DestroyTask(taskID);
+ }
+}
diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c
index 50db5388c..a965f386c 100644
--- a/src/berry_tag_screen.c
+++ b/src/berry_tag_screen.c
@@ -363,30 +363,30 @@ static void sub_81466A0(void)
static void sub_81466E8(u8 taskId, s8 direction)
{
- u8 berryPocket = 3;
- s16 *data = gTasks[taskId].data;
-
- if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos == 0
- && direction < 0)
- return;
- if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + 1 == gBagPocketScrollStates[berryPocket].numSlots
- && direction > 0)
- return;
-
- PlaySE(SE_SELECT);
- if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + direction < 0)
- data[1] = -(gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos);
- else if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + direction >= gBagPocketScrollStates[berryPocket].numSlots)
- data[1] = gBagPocketScrollStates[berryPocket].numSlots - gBagPocketScrollStates[berryPocket].scrollTop - gBagPocketScrollStates[berryPocket].cursorPos - 1;
- else
- data[1] = direction;
-
- gTasks[taskId].func = sub_8146798;
-
- if (direction < 0)
- data[0] = -16;
- else
- data[0] = 16;
+ u8 berryPocket = 3;
+ s16 *data = gTasks[taskId].data;
+
+ if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos == 0
+ && direction < 0)
+ return;
+ if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + 1 == gBagPocketScrollStates[berryPocket].numSlots
+ && direction > 0)
+ return;
+
+ PlaySE(SE_SELECT);
+ if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + direction < 0)
+ data[1] = -(gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos);
+ else if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + direction >= gBagPocketScrollStates[berryPocket].numSlots)
+ data[1] = gBagPocketScrollStates[berryPocket].numSlots - gBagPocketScrollStates[berryPocket].scrollTop - gBagPocketScrollStates[berryPocket].cursorPos - 1;
+ else
+ data[1] = direction;
+
+ gTasks[taskId].func = sub_8146798;
+
+ if (direction < 0)
+ data[0] = -16;
+ else
+ data[0] = 16;
}
@@ -411,36 +411,36 @@ static void sub_8146798(u8 taskId)
static void sub_8146810(s8 berry)
{
- u8 berryPocket = 3;
-
- if (berry > 0)
- {
- if (gBagPocketScrollStates[berryPocket].cursorPos + berry > 7)
- {
- gBagPocketScrollStates[berryPocket].scrollTop += gBagPocketScrollStates[berryPocket].cursorPos - 7 + berry;
- gBagPocketScrollStates[berryPocket].cursorPos = 7;
- }
- else
- {
- gBagPocketScrollStates[berryPocket].cursorPos += berry;
- }
- }
- else
- {
- if (gBagPocketScrollStates[berryPocket].cursorPos + berry < 0)
- {
- gBagPocketScrollStates[berryPocket].scrollTop += gBagPocketScrollStates[berryPocket].cursorPos + berry;
- gBagPocketScrollStates[berryPocket].cursorPos = 0;
- }
- else
- {
- gBagPocketScrollStates[berryPocket].cursorPos += berry;
- }
- }
- gScriptItemId = gCurrentBagPocketItemSlots[gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos].itemId;
- DestroySprite(&gSprites[gUnknown_0203932C]);
- sub_81466A0();
- sub_80A7DD4();
+ u8 berryPocket = 3;
+
+ if (berry > 0)
+ {
+ if (gBagPocketScrollStates[berryPocket].cursorPos + berry > 7)
+ {
+ gBagPocketScrollStates[berryPocket].scrollTop += gBagPocketScrollStates[berryPocket].cursorPos - 7 + berry;
+ gBagPocketScrollStates[berryPocket].cursorPos = 7;
+ }
+ else
+ {
+ gBagPocketScrollStates[berryPocket].cursorPos += berry;
+ }
+ }
+ else
+ {
+ if (gBagPocketScrollStates[berryPocket].cursorPos + berry < 0)
+ {
+ gBagPocketScrollStates[berryPocket].scrollTop += gBagPocketScrollStates[berryPocket].cursorPos + berry;
+ gBagPocketScrollStates[berryPocket].cursorPos = 0;
+ }
+ else
+ {
+ gBagPocketScrollStates[berryPocket].cursorPos += berry;
+ }
+ }
+ gScriptItemId = gCurrentBagPocketItemSlots[gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos].itemId;
+ DestroySprite(&gSprites[gUnknown_0203932C]);
+ sub_81466A0();
+ sub_80A7DD4();
}
static void sub_81468BC(void)
diff --git a/src/cable_club.c b/src/cable_club.c
index 20b087f4e..b81905cc5 100644
--- a/src/cable_club.c
+++ b/src/cable_club.c
@@ -1,229 +1,350 @@
#include "global.h"
+#include "battle.h"
+#include "battle_records.h"
#include "cable_club.h"
#include "field_message_box.h"
+#include "field_weather.h"
#include "link.h"
+#include "load_save.h"
+#include "m4a.h"
#include "main.h"
+#include "menu.h"
+#include "palette.h"
+#include "record_mixing.h"
+#include "rom4.h"
#include "script.h"
+#include "script_pokemon_80C4.h"
#include "songs.h"
#include "sound.h"
+#include "start_menu.h"
#include "string_util.h"
+#include "strings2.h"
#include "task.h"
#include "text.h"
#include "trainer_card.h"
extern u16 gScriptResult;
extern struct TrainerCard gTrainerCards[4];
-
extern u8 gUnknown_03004860;
extern u8 gFieldLinkPlayerCount;
-
-extern u8 gUnknown_081A4932[];
+extern u16 gSpecialVar_0x8004;
+extern u16 gSpecialVar_0x8005;
+extern u16 gSpecialVar_0x8006;
+extern u16 gBattleTypeFlags;
+extern const u8 gUnknown_081A4932[];
extern const u8 gUnknown_081A4975[];
-
+extern const u8 gUnknown_081A49B6[];
+extern const u8 gUnknown_081A490C[];
+extern const u8* const gTrainerCardColorNames[];
+extern struct
+{
+ u8 field0;
+ u8 field1;
+} gUnknown_020297D8;
+
+static void sub_8082F20(u8 taskId);
+static void sub_8082F68(u8 taskId);
+static void sub_8082FEC(u8 taskId);
+static void sub_808303C(u8 taskId);
static void sub_80830E4(u8 taskId);
+static void sub_8083188(u8 taskId);
static void sub_8083288(u8 taskId);
static void sub_8083314(u8 taskId);
+static void sub_80833C4(u8 taskId);
+static void sub_80833EC(u8 taskId);
+static void sub_8083418(u8 taskId);
+static bool8 sub_8083444(u8 taskId);
+static void sub_808353C(u8 taskId);
+static void sub_8083710(u8 taskId);
+static void sub_8083760(u8 taskId);
+static void sub_80837B4(u8 taskId);
+static void sub_80837EC(u8 taskId);
+static void sub_808382C(u8 taskId);
+static void sub_8083958(void);
+static void sub_80839DC(u8 taskId);
+static void sub_8083AAC(u8 taskId);
+static void sub_8083B44(u8 taskId);
+static void sub_8083B6C(void);
+static void sub_8083CA4(u8 taskId);
+
+extern void sub_80831F8(u8 taskId);
+extern void call_map_music_set_to_zero(void);
+extern void sub_810FEFC(void);
+extern void sub_8047CD8(void);
+extern void sub_805559C(void);
+extern void sub_8055574(void);
+extern s32 sub_80554F8(void);
+extern void sub_805465C(void);
+
+static void sub_8082CD4(u8 arg0, u8 arg1)
+{
+ if (FindTaskIdByFunc(sub_8082F20) == 0xFF)
+ {
+ u8 taskId = CreateTask(sub_8082F20, 80);
+
+ gTasks[taskId].data[1] = arg0;
+ gTasks[taskId].data[2] = arg1;
+ }
+}
+
+static void sub_8082D18(u32 value)
+{
+ ConvertIntToDecimalStringN(gStringVar1, value, STR_CONV_MODE_LEFT_ALIGN, 1);
+ MenuDrawTextWindow(18, 10, 28, 13);
+ sub_8072BD8(gOtherText_PLink, 19, 11, 72);
+}
+
+static void sub_8082D4C()
+{
+ MenuZeroFillWindowRect(18, 10, 28, 13);
+}
+
+static void sub_8082D60(u8 taskId, u8 arg1)
+{
+ s16 *data = &gTasks[taskId].data[3];
+
+ if (arg1 != *data)
+ {
+ if (arg1 <= 1)
+ sub_8082D4C();
+ else
+ sub_8082D18(arg1);
+ *data = arg1;
+ }
+}
+
+static u32 sub_8082D9C(u8 minPlayers, u8 maxPlayers)
+{
+ int playerCount;
+
+ switch (GetLinkPlayerDataExchangeStatusTimed())
+ {
+ case EXCHANGE_COMPLETE:
+ playerCount = GetLinkPlayerCount_2();
+ if (minPlayers <= playerCount && playerCount <= maxPlayers)
+ return 1;
+ ConvertIntToDecimalStringN(gStringVar1, playerCount, STR_CONV_MODE_LEFT_ALIGN, 1);
+ return 4;
+ case EXCHANGE_TIMED_OUT:
+ return 0;
+ case EXCHANGE_IN_PROGRESS:
+ return 3;
+ default:
+ return 0;
+ }
+}
+
+static bool32 sub_8082DF4(u8 taskId)
+{
+ if (HasLinkErrorOccurred() == TRUE)
+ {
+ gTasks[taskId].func = sub_8083418;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool32 sub_8082E28(u8 taskId)
+{
+ if ((gMain.newKeys & B_BUTTON)
+ && IsLinkConnectionEstablished() == FALSE)
+ {
+ gTasks[taskId].func = sub_80833EC;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool32 sub_8082E6C(u8 taskId)
+{
+ if (IsLinkConnectionEstablished())
+ SetSuppressLinkErrorMessage(TRUE);
+
+ if (gMain.newKeys & B_BUTTON)
+ {
+ gTasks[taskId].func = sub_80833EC;
+ return TRUE;
+ }
+ return FALSE;
+}
-void sub_808303C(u8 taskId) {
- s32 linkPlayerCount;
- s16 *taskData;
+static bool32 sub_8082EB8(u8 taskId)
+{
+ if (GetSioMultiSI() == 1)
+ {
+ gTasks[taskId].func = sub_8083418;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void unref_sub_8082EEC(u8 taskId)
+{
+ gTasks[taskId].data[0]++;
+ if (gTasks[taskId].data[0] == 10)
+ {
+ sub_8007E9C(2);
+ DestroyTask(taskId);
+ }
+}
+
+static void sub_8082F20(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (data[0] == 0)
+ {
+ OpenLinkTimed();
+ sub_80082EC();
+ ResetLinkPlayers();
+ }
+ else if (data[0] > 9)
+ {
+ gTasks[taskId].func = sub_8082F68;
+ }
+ data[0]++;
+}
- taskData = gTasks[taskId].data;
+static void sub_8082F68(u8 taskId)
+{
+ u32 playerCount = GetLinkPlayerCount_2();
- linkPlayerCount = GetLinkPlayerCount_2();
+ if (sub_8082E28(taskId) == TRUE
+ || sub_8082E6C(taskId) == TRUE
+ || playerCount < 2)
+ return;
- if (sub_8082E28(taskId) == 1 ||
- sub_8082EB8(taskId) == 1 ||
- sub_8082DF4(taskId) == 1)
+ SetSuppressLinkErrorMessage(TRUE);
+ gTasks[taskId].data[3] = 0;
+ if (IsLinkMaster() == TRUE)
{
+ PlaySE(SE_PIN);
+ ShowFieldAutoScrollMessage(gUnknown_081A4932);
+ gTasks[taskId].func = sub_8082FEC;
+ }
+ else
+ {
+ PlaySE(SE_BOO);
+ ShowFieldAutoScrollMessage(gUnknown_081A49B6);
+ gTasks[taskId].func = sub_80831F8;
+ }
+}
+
+static void sub_8082FEC(u8 taskId)
+{
+ if (sub_8082E28(taskId) == TRUE
+ || sub_8082EB8(taskId) == TRUE
+ || sub_8082DF4(taskId) == TRUE)
return;
+
+ if (GetFieldMessageBoxMode() == FIELD_MESSAGE_BOX_HIDDEN)
+ {
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].func = sub_808303C;
}
+}
+
+static void sub_808303C(u8 taskId)
+{
+ s16 *taskData = gTasks[taskId].data;
+ s32 linkPlayerCount = GetLinkPlayerCount_2();
+
+ if (sub_8082E28(taskId) == TRUE
+ || sub_8082EB8(taskId) == TRUE
+ || sub_8082DF4(taskId) == TRUE)
+ return;
sub_8082D60(taskId, linkPlayerCount);
if (!(gMain.newKeys & A_BUTTON))
- {
return;
- }
#if ENGLISH
if (linkPlayerCount < taskData[1])
- {
return;
- }
sub_80081C8(linkPlayerCount);
sub_8082D4C();
- ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1); // r5
- ShowFieldAutoScrollMessage((u8 *) gUnknown_081A4975);
+ ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1);
+ ShowFieldAutoScrollMessage((u8 *)gUnknown_081A4975);
gTasks[taskId].func = sub_80830E4;
#elif GERMAN
- if ((gLinkType == 0x2255 && (u32) linkPlayerCount > 1) ||
- (gLinkType != 0x2255 && taskData[1] <= linkPlayerCount))
+ if ((gLinkType == 0x2255 && (u32)linkPlayerCount > 1)
+ || (gLinkType != 0x2255 && taskData[1] <= linkPlayerCount))
{
sub_80081C8(linkPlayerCount);
sub_8082D4C();
- ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1); // r5
- ShowFieldAutoScrollMessage((u8 *) gUnknown_081A4975);
+ ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1);
+ ShowFieldAutoScrollMessage((u8 *)gUnknown_081A4975);
gTasks[taskId].func = sub_80830E4;
}
#endif
}
-#ifdef NONMATCHING
-static void sub_80830E4(u8 taskId) {
- if (sub_8082E28(taskId) == 1 ||
- sub_8082EB8(taskId) == 1 ||
- sub_8082DF4(taskId) == 1 ||
- GetFieldMessageBoxMode())
- {
+static void sub_80830E4(u8 taskId)
+{
+ if (sub_8082E28(taskId) == TRUE
+ || sub_8082EB8(taskId) == TRUE
+ || sub_8082DF4(taskId) == TRUE)
return;
- }
- if (sub_800820C() == GetLinkPlayerCount_2() &&
- !(gMain.heldKeys & B_BUTTON))
+ if (GetFieldMessageBoxMode() == FIELD_MESSAGE_BOX_HIDDEN)
{
- ShowFieldAutoScrollMessage(gUnknown_081A4932);
- gTasks[taskId].func = sub_8082FEC;
- return;
+ if (sub_800820C() != GetLinkPlayerCount_2())
+ {
+ ShowFieldAutoScrollMessage(gUnknown_081A4932);
+ gTasks[taskId].func = sub_8082FEC;
+ }
+ else if (gMain.heldKeys & B_BUTTON)
+ {
+ ShowFieldAutoScrollMessage(gUnknown_081A4932);
+ gTasks[taskId].func = sub_8082FEC;
+ }
+ else if (gMain.heldKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_8007F4C();
+ gTasks[taskId].func = sub_8083188;
+ }
}
-
- if (gMain.heldKeys & A_BUTTON)
- {
- PlaySE(SE_SELECT);
- sub_8007F4C();
- gTasks[(u32) taskId].func = sub_8083188;
- }
-}
-#else
-__attribute__((naked))
-static void sub_80830E4(u8 taskId) {
- asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- adds r6, r5, 0\n\
- adds r0, r5, 0\n\
- bl sub_8082E28\n\
- cmp r0, 0x1\n\
- beq _08083178\n\
- adds r0, r5, 0\n\
- bl sub_8082EB8\n\
- cmp r0, 0x1\n\
- beq _08083178\n\
- adds r0, r5, 0\n\
- bl sub_8082DF4\n\
- cmp r0, 0x1\n\
- beq _08083178\n\
- bl GetFieldMessageBoxMode\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _08083178\n\
- bl sub_800820C\n\
- adds r4, r0, 0\n\
- bl GetLinkPlayerCount_2\n\
- lsls r4, 24\n\
- lsls r0, 24\n\
- cmp r4, r0\n\
- bne _08083132\n\
- ldr r0, _08083148 @ =gMain\n\
- ldrh r1, [r0, 0x2C]\n\
- movs r0, 0x2\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08083158\n\
-_08083132:\n\
- ldr r0, _0808314C @ =gUnknown_081A4932\n\
- bl ShowFieldAutoScrollMessage\n\
- ldr r1, _08083150 @ =gTasks\n\
- lsls r0, r5, 2\n\
- adds r0, r5\n\
- lsls r0, 3\n\
- adds r0, r1\n\
- ldr r1, _08083154 @ =sub_8082FEC\n\
- str r1, [r0]\n\
- b _08083178\n\
- .align 2, 0\n\
-_08083148: .4byte gMain\n\
-_0808314C: .4byte gUnknown_081A4932\n\
-_08083150: .4byte gTasks\n\
-_08083154: .4byte sub_8082FEC\n\
-_08083158:\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08083178\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- bl sub_8007F4C\n\
- ldr r0, _08083180 @ =gTasks\n\
- lsls r1, r6, 2\n\
- adds r1, r6\n\
- lsls r1, 3\n\
- adds r1, r0\n\
- ldr r0, _08083184 @ =sub_8083188\n\
- str r0, [r1]\n\
-_08083178:\n\
- pop {r4-r6}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_08083180: .4byte gTasks\n\
-_08083184: .4byte sub_8083188\n\
- .syntax divided\n");
}
-#endif
-
-void sub_8083188(u8 taskId) {
- u8 local1, local2;
- u16 *result;
- local1 = gTasks[taskId].data[1];
- local2 = gTasks[taskId].data[2];
+static void sub_8083188(u8 taskId)
+{
+ u8 local1 = gTasks[taskId].data[1];
+ u8 local2 = gTasks[taskId].data[2];
-
- if (sub_8082DF4(taskId) == 1 ||
- sub_8083444(taskId) == 1)
- {
+ if (sub_8082DF4(taskId) == TRUE
+ || sub_8083444(taskId) == TRUE)
return;
- }
if (GetLinkPlayerCount_2() != sub_800820C())
{
gTasks[taskId].func = sub_8083418;
- return;
}
-
- result = &gScriptResult;
- *result = sub_8082D9C(local1, local2);
- if (*result)
+ else
{
- gTasks[taskId].func = sub_8083288;
+ gScriptResult = sub_8082D9C(local1, local2);
+ if (gScriptResult != 0)
+ gTasks[taskId].func = sub_8083288;
}
}
-void sub_80831F8(u8 taskId) {
+void sub_80831F8(u8 taskId)
+{
u8 local1, local2;
- u16 *result;
local1 = gTasks[taskId].data[1];
local2 = gTasks[taskId].data[2];
- if (sub_8082E28(taskId) == 1 ||
- sub_8082DF4(taskId) == 1)
- {
+ if (sub_8082E28(taskId) == TRUE
+ || sub_8082DF4(taskId) == TRUE)
return;
- }
- result = &gScriptResult;
- *result = sub_8082D9C(local1, local2);
- if (*result == 0)
- {
+ gScriptResult = sub_8082D9C(local1, local2);
+ if (gScriptResult == 0)
return;
- }
-
-
- if (*result == 3)
+ if (gScriptResult == 3)
{
sub_800832C();
HideFieldMessageBox();
@@ -234,16 +355,15 @@ void sub_80831F8(u8 taskId) {
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gUnknown_03004860 = GetMultiplayerId();
sub_80081C8(gFieldLinkPlayerCount);
- sub_8093390((struct TrainerCard *) gBlockSendBuffer);
+ sub_8093390((struct TrainerCard *)gBlockSendBuffer);
gTasks[taskId].func = sub_8083314;
}
}
-static void sub_8083288(u8 taskId) {
- if (sub_8082DF4(taskId) == 1)
- {
+static void sub_8083288(u8 taskId)
+{
+ if (sub_8082DF4(taskId) == TRUE)
return;
- }
if (gScriptResult == 3)
{
@@ -256,26 +376,22 @@ static void sub_8083288(u8 taskId) {
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gUnknown_03004860 = GetMultiplayerId();
sub_80081C8(gFieldLinkPlayerCount);
- sub_8093390((struct TrainerCard *) gBlockSendBuffer);
+ sub_8093390((struct TrainerCard *)gBlockSendBuffer);
gTasks[taskId].func = sub_8083314;
sub_8007E9C(2);
}
}
-static void sub_8083314(u8 taskId) {
+static void sub_8083314(u8 taskId)
+{
u8 index;
-
struct TrainerCard *trainerCards;
- if (sub_8082DF4(taskId) == 1)
- {
+ if (sub_8082DF4(taskId) == TRUE)
return;
- }
if (GetBlockReceivedStatus() != sub_8008198())
- {
return;
- }
index = 0;
trainerCards = gTrainerCards;
@@ -296,14 +412,12 @@ static void sub_8083314(u8 taskId) {
u16 linkType;
linkType = gLinkType;
// FIXME: sub_8082D4C doesn't take any arguments
- sub_8082D4C(0x00004411, linkType);
+ sub_8082D4C(0x4411, linkType);
#elif GERMAN
if (gLinkType != 0x4411)
{
if (gLinkType == 0x6601)
- {
deUnkValue2 = 1;
- }
}
sub_8082D4C();
#endif
@@ -315,3 +429,477 @@ static void sub_8083314(u8 taskId) {
sub_800832C();
gTasks[taskId].func = sub_80833C4;
}
+
+static void sub_80833C4(u8 taskId)
+{
+ if (gReceivedRemoteLinkPlayers == FALSE)
+ {
+ sub_8082D4C();
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+ }
+}
+
+static void sub_80833EC(u8 taskId)
+{
+ gScriptResult = 5;
+ sub_8082D4C();
+ HideFieldMessageBox();
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+}
+
+static void sub_8083418(u8 taskId)
+{
+ gScriptResult = 6;
+ sub_8082D4C();
+ HideFieldMessageBox();
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+}
+
+static bool8 sub_8083444(u8 taskId)
+{
+ gTasks[taskId].data[4]++;
+ if (gTasks[taskId].data[4] > 600)
+ {
+ gTasks[taskId].func = sub_8083418;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+void sub_808347C(u8 arg0)
+{
+ u32 r3 = 2;
+ u32 r2 = 2;
+
+ switch (gSpecialVar_0x8004)
+ {
+ case 1:
+ r3 = 2;
+ gLinkType = 0x2233;
+ break;
+ case 2:
+ r3 = 2;
+ gLinkType = 0x2244;
+ break;
+ case 5:
+ r3 = 4;
+ r2 = 4;
+ gLinkType = 0x2255;
+ break;
+ }
+
+ sub_8082CD4(r3, r2);
+}
+
+void sub_80834E4(void)
+{
+ gLinkType = 0x1133;
+ gBattleTypeFlags = 0;
+ sub_8082CD4(2, 2);
+}
+
+void sub_808350C(void)
+{
+ gScriptResult = 0;
+ gLinkType = 0x3311;
+ gBattleTypeFlags = 0;
+ sub_8082CD4(2, 4);
+}
+
+static void sub_808353C(u8 taskId)
+{
+ int playerCount;
+ int i;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ if (gScriptResult == 1)
+ {
+ playerCount = GetLinkPlayerCount();
+ for (i = 0; i < playerCount; i++)
+ {
+ if (gLinkPlayers[i].language == LANGUAGE_JAPANESE)
+ {
+ gScriptResult = 7;
+ sub_8008480();
+ gTasks[taskId].data[0] = 1;
+ return;
+ }
+ }
+ }
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+ break;
+ case 1:
+ if (gReceivedRemoteLinkPlayers == FALSE)
+ {
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
+
+void sub_80835D8(void)
+{
+ int taskId = FindTaskIdByFunc(sub_808353C);
+
+ if (taskId == 0xFF)
+ {
+ taskId = CreateTask(sub_808353C, 80);
+ gTasks[taskId].data[0] = 0;
+ }
+}
+
+void sub_8083614(void)
+{
+ gLinkType = 0x4411;
+ gBattleTypeFlags = 0;
+ sub_8082CD4(2, 4);
+}
+
+void sub_808363C(void)
+{
+ gLinkType = 0x6601;
+ gBattleTypeFlags = 0;
+ sub_8082CD4(4, 4);
+}
+
+u8 sub_8083664(void)
+{
+ if (FuncIsActiveTask(sub_8083710) != FALSE)
+ return 0xFF;
+
+ switch (gSpecialVar_0x8004)
+ {
+ case 1:
+ gLinkType = 0x2233;
+ break;
+ case 2:
+ gLinkType = 0x2244;
+ break;
+ case 5:
+ gLinkType = 0x2255;
+ break;
+ case 3:
+ gLinkType = 0x1111;
+ break;
+ case 4:
+ gLinkType = 0x3322;
+ break;
+ }
+
+ return CreateTask(sub_8083710, 80);
+}
+
+static void sub_8083710(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (data[0] == 0)
+ {
+ OpenLink();
+ ResetLinkPlayers();
+ CreateTask(sub_8083C50, 80);
+ }
+ else if (data[0] >= 10)
+ {
+ gTasks[taskId].func = sub_8083760;
+ }
+ data[0]++;
+}
+
+static void sub_8083760(u8 taskId)
+{
+ if (GetLinkPlayerCount_2() >= 2)
+ {
+ if (IsLinkMaster() == TRUE)
+ gTasks[taskId].func = sub_80837B4;
+ else
+ gTasks[taskId].func = sub_80837EC;
+ }
+}
+
+static void sub_80837B4(u8 taskId)
+{
+ if (sub_800820C() == GetLinkPlayerCount_2())
+ {
+ sub_8007F4C();
+ gTasks[taskId].func = sub_80837EC;
+ }
+}
+
+static void sub_80837EC(u8 taskId)
+{
+ if (gReceivedRemoteLinkPlayers == TRUE
+ && IsLinkPlayerDataExchangeComplete() == TRUE)
+ {
+ sub_800826C();
+ sub_8007B14();
+ DestroyTask(taskId);
+ }
+}
+
+void sub_8083820(void)
+{
+ InitSaveDialog();
+}
+
+static void sub_808382C(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ fade_screen(1, 0);
+ gLinkType = 0x2211;
+ ClearLinkCallback_2();
+ task->data[0]++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ task->data[0]++;
+ break;
+ case 2:
+ task->data[1]++;
+ if (task->data[1] > 20)
+ task->data[0]++;
+ break;
+ case 3:
+ sub_800832C();
+ task->data[0]++;
+ break;
+ case 4:
+ if (!gReceivedRemoteLinkPlayers)
+ task->data[0]++;
+ break;
+ case 5:
+ if (gLinkPlayers[0].trainerId & 1)
+ current_map_music_set__default_for_battle(BGM_BATTLE32);
+ else
+ current_map_music_set__default_for_battle(BGM_BATTLE20);
+
+ switch (gSpecialVar_0x8004)
+ {
+ case 1:
+ gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK;
+ break;
+ case 2:
+ gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK | BATTLE_TYPE_DOUBLE;
+ break;
+ case 5:
+ ReducePlayerPartyToThree();
+ gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI;
+ break;
+ }
+
+ SetMainCallback2(sub_800E7C4);
+ gMain.savedCallback = sub_8083958;
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+static void sub_8083958(void)
+{
+ call_map_music_set_to_zero();
+ LoadPlayerParty();
+ SavePlayerBag();
+ sub_810FEFC();
+
+ if (gSpecialVar_0x8004 != 5)
+ UpdateLinkBattleRecords(gUnknown_03004860 ^ 1);
+
+ gMain.savedCallback = sub_805465C;
+ SetMainCallback2(sub_8071B28);
+}
+
+void sub_80839A4(void)
+{
+ if (gSpecialVar_0x8004 == 1 || gSpecialVar_0x8004 == 2 || gSpecialVar_0x8004 == 5)
+ {
+ LoadPlayerParty();
+ SavePlayerBag();
+ }
+ copy_saved_warp2_bank_and_enter_x_to_warp1(0x7F);
+}
+
+void sub_80839D0(void)
+{
+ sub_805559C();
+}
+
+static void sub_80839DC(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ ShowFieldMessage(gUnknown_081A490C);
+ task->data[0] = 1;
+ break;
+ case 1:
+ if (IsFieldMessageBoxHidden())
+ {
+ sub_8055574();
+ sub_8007270(gSpecialVar_0x8005);
+ task->data[0] = 2;
+ }
+ break;
+ case 2:
+ switch (sub_80554F8())
+ {
+ case 0:
+ break;
+ case 1:
+ HideFieldMessageBox();
+ task->data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ case 2:
+ task->data[0] = 3;
+ break;
+ }
+ break;
+ case 3:
+ sub_8055588();
+ HideFieldMessageBox();
+ MenuZeroFillScreen();
+ DestroyTask(taskId);
+ EnableBothScriptContexts();
+ break;
+ }
+}
+
+void sub_8083A84(TaskFunc followupFunc)
+{
+ u8 taskId = CreateTask(sub_80839DC, 80);
+ SetTaskFuncWithFollowupFunc(taskId, sub_80839DC, followupFunc);
+ ScriptContext1_Stop();
+}
+
+static void sub_8083AAC(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ ScriptContext2_Enable();
+ fade_screen(1, 0);
+ ClearLinkCallback_2();
+ task->data[0]++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ task->data[0]++;
+ break;
+ case 2:
+ gUnknown_020297D8.field0 = 0;
+ gUnknown_020297D8.field1 = 0;
+ m4aMPlayAllStop();
+ sub_800832C();
+ task->data[0]++;
+ break;
+ case 3:
+ if (!gReceivedRemoteLinkPlayers)
+ {
+ SetMainCallback2(sub_8047CD8);
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
+
+static void sub_8083B44(u8 taskId)
+{
+ sub_8083B6C();
+ DestroyTask(taskId);
+}
+
+void sub_8083B5C(void)
+{
+ sub_8083A84(sub_8083B44);
+}
+
+static void sub_8083B6C(void)
+{
+ CreateTask(sub_8083AAC, 80);
+}
+
+void sub_8083B80(void)
+{
+ sub_8083B6C();
+ ScriptContext1_Stop();
+}
+
+void sub_8083B90(void)
+{
+ gLinkType = 0x2211;
+ sub_8083A84(sub_808382C);
+}
+
+void unref_sub_8083BB0(void)
+{
+ u8 taskId = CreateTask(sub_80839DC, 80);
+ SetTaskFuncWithFollowupFunc(taskId, sub_80839DC, Task_RecordMixing_Main);
+ ScriptContext1_Stop();
+}
+
+void sub_8083BDC(void)
+{
+ sub_8093130(gSpecialVar_0x8006, c2_exit_to_overworld_1_continue_scripts_restart_music);
+}
+
+bool32 sub_8083BF4(u8 linkPlayerIndex)
+{
+ u32 trainerCardColorIndex;
+
+ gSpecialVar_0x8006 = linkPlayerIndex;
+ StringCopy(gStringVar1, gLinkPlayers[linkPlayerIndex].name);
+
+ trainerCardColorIndex = sub_80934C4(linkPlayerIndex);
+ if (trainerCardColorIndex == 0)
+ return FALSE;
+
+ StringCopy(gStringVar2, gTrainerCardColorNames[trainerCardColorIndex - 1]);
+ return TRUE;
+}
+
+void sub_8083C50(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ task->data[0]++;
+ if (task->data[0] > 300)
+ {
+ CloseLink();
+ SetMainCallback2(CB2_LinkError);
+ DestroyTask(taskId);
+ }
+
+ if (gReceivedRemoteLinkPlayers)
+ DestroyTask(taskId);
+}
+
+static void sub_8083CA4(u8 taskId)
+{
+ if (!gReceivedRemoteLinkPlayers)
+ {
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+ }
+}
+
+void unref_sub_8083CC8(u8 taskId)
+{
+ sub_800832C();
+ gTasks[taskId].func = sub_8083CA4;
+} \ No newline at end of file
diff --git a/src/calculate_base_damage.c b/src/calculate_base_damage.c
index 0f2605e5b..f5c679876 100644
--- a/src/calculate_base_damage.c
+++ b/src/calculate_base_damage.c
@@ -7,52 +7,37 @@
#include "hold_effects.h"
#include "item.h"
#include "items.h"
-#include "main.h"
#include "pokemon.h"
#include "species.h"
-#include "sprite.h"
-#include "string_util.h"
-#include "strings2.h"
-#include "text.h"
+#include "moves.h"
+#include "battle_move_effects.h"
-extern u8 gPlayerPartyCount;
-extern u8 gEnemyPartyCount;
-
-extern u16 unk_20160BC[];
-extern struct SecretBaseRecord gSecretBaseRecord;
extern u32 dword_2017100[];
extern u16 gBattleTypeFlags;
extern struct BattlePokemon gBattleMons[4];
extern u16 gCurrentMove;
-extern u8 gLastUsedAbility;
extern u8 gCritMultiplier;
extern u16 gBattleWeather;
extern struct BattleEnigmaBerry gEnigmaBerries[];
extern u16 gBattleMovePower;
-extern struct SpriteTemplate gUnknown_02024E8C;
extern u16 gTrainerBattleOpponent;
-extern struct PokemonStorage gPokemonStorage;
-extern u8 gBadEggNickname[];
-extern struct SpriteTemplate gSpriteTemplate_8208288[];
-extern u8 gTrainerClassToPicIndex[];
-extern u8 gTrainerClassToNameIndex[];
-extern u8 gUnknown_08208238[];
-extern u8 gUnknown_0820823C[];
-extern u8 gStatStageRatios[];
-extern u8 gHoldEffectToType[][2];
+extern const u8 gHoldEffectToType[][2];
+extern const u8 gStatStageRatios[][2];
+
+u8 GetBankSide(u8 bank);
-#define APPLY_STAT_MOD(var, mon, stat, statIndex) \
-{ \
- (var) = (stat) * (gStatStageRatios)[(mon)->statStages[(statIndex)] * 2]; \
- (var) /= (gStatStageRatios + 1)[(mon)->statStages[(statIndex)] * 2]; \
+#define APPLY_STAT_MOD(var, mon, stat, statIndex) \
+{ \
+ (var) = (stat) * (gStatStageRatios)[(mon)->statStages[(statIndex)]][0]; \
+ (var) /= (gStatStageRatios)[(mon)->statStages[(statIndex)]][1]; \
}
-#ifdef NONMATCHING
-s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 a7, u8 a8)
+s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef)
{
- s32 i;
+ u32 i;
s32 damage = 0;
+ s32 damageHelper;
u8 type;
u16 attack, defense;
u16 spAttack, spDefense;
@@ -60,7 +45,6 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
u8 defenderHoldEffectParam;
u8 attackerHoldEffect;
u8 attackerHoldEffectParam;
- s32 a, b;
if (!powerOverride)
gBattleMovePower = gBattleMoves[move].power;
@@ -79,8 +63,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if (attacker->item == ITEM_ENIGMA_BERRY)
{
- attackerHoldEffect = gEnigmaBerries[a7].holdEffect;
- attackerHoldEffectParam = gEnigmaBerries[a7].holdEffectParam;
+ attackerHoldEffect = gEnigmaBerries[bankAtk].holdEffect;
+ attackerHoldEffectParam = gEnigmaBerries[bankAtk].holdEffectParam;
}
else
{
@@ -90,8 +74,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if (defender->item == ITEM_ENIGMA_BERRY)
{
- defenderHoldEffect = gEnigmaBerries[a8].holdEffect;
- defenderHoldEffectParam = gEnigmaBerries[a8].holdEffectParam;
+ defenderHoldEffect = gEnigmaBerries[bankDef].holdEffect;
+ defenderHoldEffectParam = gEnigmaBerries[bankDef].holdEffectParam;
}
else
{
@@ -107,35 +91,32 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
&& gTrainerBattleOpponent != 1024
&& FlagGet(BADGE01_GET)
- && !GetBankSide(a7))
+ && !GetBankSide(bankAtk))
attack = (110 * attack) / 100;
-
- if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
- {
- if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
- && gTrainerBattleOpponent != 1024
- && FlagGet(BADGE05_GET)
- && !GetBankSide(a8))
- defense = (110 * defense) / 100;
-
- if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
- {
- if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
- && gTrainerBattleOpponent != 1024
- && FlagGet(BADGE07_GET)
- && !GetBankSide(a7))
- spAttack = (110 * spAttack) / 100;
-
- if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
- {
- if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
- && gTrainerBattleOpponent != 1024
- && FlagGet(BADGE07_GET)
- && !GetBankSide(a8))
- spDefense = (110 * spDefense) / 100;
- }
- }
- }
+ }
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ && gTrainerBattleOpponent != 1024
+ && FlagGet(BADGE05_GET)
+ && !GetBankSide(bankDef))
+ defense = (110 * defense) / 100;
+ }
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ && gTrainerBattleOpponent != 1024
+ && FlagGet(BADGE07_GET)
+ && !GetBankSide(bankAtk))
+ spAttack = (110 * spAttack) / 100;
+ }
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ && gTrainerBattleOpponent != 1024
+ && FlagGet(BADGE07_GET)
+ && !GetBankSide(bankDef))
+ spDefense = (110 * spDefense) / 100;
}
for (i = 0; i < 17; i++)
@@ -171,17 +152,17 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
spAttack /= 2;
if (attacker->ability == ABILITY_HUSTLE)
attack = (150 * attack) / 100;
- if (attacker->ability == ABILITY_PLUS && AbilityBattleEffects(0xE, 0, ABILITY_MINUS, 0, 0))
+ if (attacker->ability == ABILITY_PLUS && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_MINUS, 0, 0))
spAttack = (150 * spAttack) / 100;
- if (attacker->ability == ABILITY_MINUS && AbilityBattleEffects(0xE, 0, ABILITY_PLUS, 0, 0))
+ if (attacker->ability == ABILITY_MINUS && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_PLUS, 0, 0))
spAttack = (150 * spAttack) / 100;
if (attacker->ability == ABILITY_GUTS && attacker->status1)
attack = (150 * attack) / 100;
if (defender->ability == ABILITY_MARVEL_SCALE && defender->status1)
defense = (150 * defense) / 100;
- if (type == TYPE_ELECTRIC && AbilityBattleEffects(0xE, 0, 0, 0xFD, 0))
+ if (type == TYPE_ELECTRIC && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, 0xFD, 0))
gBattleMovePower /= 2;
- if (type == TYPE_FIRE && AbilityBattleEffects(0xE, 0, 0, 0xFE, 0))
+ if (type == TYPE_FIRE && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, 0xFE, 0))
gBattleMovePower /= 2;
if (type == TYPE_GRASS && attacker->ability == ABILITY_OVERGROW && attacker->hp <= (attacker->maxHP / 3))
gBattleMovePower = (150 * gBattleMovePower) / 100;
@@ -191,39 +172,41 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
gBattleMovePower = (150 * gBattleMovePower) / 100;
if (type == TYPE_BUG && attacker->ability == ABILITY_SWARM && attacker->hp <= (attacker->maxHP / 3))
gBattleMovePower = (150 * gBattleMovePower) / 100;
- if (gBattleMoves[gCurrentMove].effect == 7)
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_EXPLOSION)
defense /= 2;
- if (type < TYPE_MYSTERY) // is physical?
+ if (type < TYPE_MYSTERY) // is physical
{
if (gCritMultiplier == 2)
{
- if (attacker->statStages[1] > 6)
- APPLY_STAT_MOD(a, attacker, attack, 1)
+ if (attacker->statStages[STAT_STAGE_ATK] > 6)
+ APPLY_STAT_MOD(damage, attacker, attack, STAT_STAGE_ATK)
else
- a = attack;
+ damage = attack;
}
else
- APPLY_STAT_MOD(a, attacker, attack, 1)
+ APPLY_STAT_MOD(damage, attacker, attack, STAT_STAGE_ATK)
- a = a * gBattleMovePower * (2 * attacker->level / 5 + 2);
+ damage = damage * gBattleMovePower;
+ damage *= (2 * attacker->level / 5 + 2);
if (gCritMultiplier == 2)
{
- if (defender->statStages[2] < 6)
- APPLY_STAT_MOD(b, defender, defense, 2)
+ if (defender->statStages[STAT_STAGE_DEF] < 6)
+ APPLY_STAT_MOD(damageHelper, defender, defense, STAT_STAGE_DEF)
else
- b = defense;
+ damageHelper = defense;
}
else
- APPLY_STAT_MOD(b, defender, defense, 2)
+ APPLY_STAT_MOD(damageHelper, defender, defense, STAT_STAGE_DEF)
- damage = (a / b) / 50;
+ damage = damage / damageHelper;
+ damage /= 50;
- if ((attacker->status1 & 0x10) && attacker->ability != ABILITY_GUTS)
+ if ((attacker->status1 & STATUS_BURN) && attacker->ability != ABILITY_GUTS)
damage /= 2;
- if ((a4 & 1) && gCritMultiplier == 1)
+ if ((sideStatus & SIDE_STATUS_REFLECT) && gCritMultiplier == 1)
{
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMons(2) == 2)
damage = 2 * (damage / 3);
@@ -246,29 +229,31 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
{
if (gCritMultiplier == 2)
{
- if (attacker->statStages[4] > 6)
- APPLY_STAT_MOD(a, attacker, spAttack, 4)
+ if (attacker->statStages[STAT_STAGE_SPATK] > 6)
+ APPLY_STAT_MOD(damage, attacker, spAttack, STAT_STAGE_SPATK)
else
- a = spAttack;
+ damage = spAttack;
}
else
- APPLY_STAT_MOD(a, attacker, spAttack, 4)
+ APPLY_STAT_MOD(damage, attacker, spAttack, STAT_STAGE_SPATK)
- a = a * gBattleMovePower * (2 * attacker->level / 5 + 2);
+ damage = damage * gBattleMovePower;
+ damage *= (2 * attacker->level / 5 + 2);
if (gCritMultiplier == 2)
{
- if (defender->statStages[5] < 6)
- APPLY_STAT_MOD(b, defender, spDefense, 5)
+ if (defender->statStages[STAT_STAGE_SPDEF] < 6)
+ APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_STAGE_SPDEF)
else
- b = spDefense;
+ damageHelper = spDefense;
}
else
- APPLY_STAT_MOD(b, defender, spDefense, 5)
+ APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_STAGE_SPDEF)
- damage = (a / b) / 50;
+ damage = (damage / damageHelper);
+ damage /= 50;
- if ((a4 & 2) && gCritMultiplier == 1)
+ if ((sideStatus & SIDE_STATUS_LIGHTSCREEN) && gCritMultiplier == 1)
{
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMons(2) == 2)
damage = 2 * (damage / 3);
@@ -279,1196 +264,46 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMons(2) == 2)
damage /= 2;
- // are effects of weather negated with cloud nine or air lock?
- if (!AbilityBattleEffects(0xE, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(0xE, 0, ABILITY_AIR_LOCK, 0, 0))
+ // are effects of weather negated with cloud nine or air lock
+ if (!AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_CLOUD_NINE, 0, 0)
+ && !AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_AIR_LOCK, 0, 0))
{
- // rain?
- if (gBattleWeather & 1)
+ if (gBattleWeather & WEATHER_RAIN_TEMPORARY)
{
- if (type == TYPE_FIRE)
+ switch (type)
+ {
+ case TYPE_FIRE:
damage /= 2;
- else if (type == TYPE_WATER)
+ break;
+ case TYPE_WATER:
damage = (15 * damage) / 10;
+ break;
+ }
}
- // does lack of sun half solar beam damage?
- if ((gBattleWeather & 0x9F) && gCurrentMove == 76)
+ // any weather except sun weakens solar beam
+ if ((gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_HAIL)) && gCurrentMove == MOVE_SOLAR_BEAM)
damage /= 2;
- // sunny?
- if (gBattleWeather & 0x60)
+ // sunny
+ if (gBattleWeather & WEATHER_SUN_ANY)
{
- if (type == TYPE_FIRE)
+ switch (type)
+ {
+ case TYPE_FIRE:
damage = (15 * damage) / 10;
- else if (type == TYPE_WATER)
+ break;
+ case TYPE_WATER:
damage /= 2;
+ break;
+ }
}
}
- // flash fire triggered?
- if ((dword_2017100[a7] & 1) && type == TYPE_FIRE)
+ // flash fire triggered
+ if ((dword_2017100[bankAtk] & 1) && type == TYPE_FIRE)
damage = (15 * damage) / 10;
}
return damage + 2;
}
-#else
-__attribute__((naked))
-s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 a7, u8 a8)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x2C\n\
- adds r7, r0, 0\n\
- str r1, [sp, 0x4]\n\
- str r2, [sp, 0x8]\n\
- ldr r0, [sp, 0x4C]\n\
- ldr r1, [sp, 0x50]\n\
- ldr r2, [sp, 0x54]\n\
- ldr r4, [sp, 0x58]\n\
- lsls r3, 16\n\
- lsrs r3, 16\n\
- str r3, [sp, 0xC]\n\
- lsls r0, 16\n\
- lsrs r3, r0, 16\n\
- lsls r1, 24\n\
- lsrs r6, r1, 24\n\
- lsls r2, 24\n\
- lsrs r2, 24\n\
- str r2, [sp, 0x10]\n\
- lsls r4, 24\n\
- lsrs r4, 24\n\
- movs r5, 0\n\
- cmp r3, 0\n\
- bne _0803BA80\n\
- ldr r2, _0803BA78 @ =gBattleMovePower\n\
- ldr r1, _0803BA7C @ =gBattleMoves\n\
- ldr r3, [sp, 0x8]\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x1]\n\
- strh r0, [r2]\n\
- b _0803BA84\n\
- .align 2, 0\n\
-_0803BA78: .4byte gBattleMovePower\n\
-_0803BA7C: .4byte gBattleMoves\n\
-_0803BA80:\n\
- ldr r0, _0803BA9C @ =gBattleMovePower\n\
- strh r3, [r0]\n\
-_0803BA84:\n\
- cmp r6, 0\n\
- bne _0803BAA4\n\
- ldr r1, _0803BAA0 @ =gBattleMoves\n\
- ldr r6, [sp, 0x8]\n\
- lsls r0, r6, 1\n\
- adds r0, r6\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- mov r9, r0\n\
- b _0803BAAE\n\
- .align 2, 0\n\
-_0803BA9C: .4byte gBattleMovePower\n\
-_0803BAA0: .4byte gBattleMoves\n\
-_0803BAA4:\n\
- movs r0, 0x3F\n\
- mov r9, r0\n\
- mov r1, r9\n\
- ands r1, r6\n\
- mov r9, r1\n\
-_0803BAAE:\n\
- ldrh r6, [r7, 0x2]\n\
- ldr r2, [sp, 0x4]\n\
- ldrh r2, [r2, 0x4]\n\
- str r2, [sp, 0x14]\n\
- ldrh r3, [r7, 0x8]\n\
- mov r8, r3\n\
- ldr r0, [sp, 0x4]\n\
- ldrh r0, [r0, 0xA]\n\
- str r0, [sp, 0x18]\n\
- ldrh r0, [r7, 0x2E]\n\
- cmp r0, 0xAF\n\
- bne _0803BAE0\n\
- ldr r1, _0803BADC @ =gEnigmaBerries\n\
- ldr r2, [sp, 0x10]\n\
- lsls r0, r2, 3\n\
- subs r0, r2\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r3, [r0, 0x7]\n\
- mov r10, r3\n\
- ldrb r0, [r0, 0x1A]\n\
- b _0803BAF6\n\
- .align 2, 0\n\
-_0803BADC: .4byte gEnigmaBerries\n\
-_0803BAE0:\n\
- ldrh r0, [r7, 0x2E]\n\
- bl ItemId_GetHoldEffect\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- ldrh r0, [r7, 0x2E]\n\
- bl ItemId_GetHoldEffectParam\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
-_0803BAF6:\n\
- str r0, [sp, 0x20]\n\
- ldr r1, [sp, 0x4]\n\
- ldrh r0, [r1, 0x2E]\n\
- cmp r0, 0xAF\n\
- bne _0803BB26\n\
- ldr r1, _0803BB10 @ =gEnigmaBerries\n\
- lsls r0, r4, 3\n\
- subs r0, r4\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x7]\n\
- str r0, [sp, 0x1C]\n\
- b _0803BB3C\n\
- .align 2, 0\n\
-_0803BB10: .4byte gEnigmaBerries\n\
-_0803BB14:\n\
- ldr r0, [sp, 0x20]\n\
- adds r0, 0x64\n\
- muls r0, r6\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r6, r0, 16\n\
- b _0803BCDC\n\
-_0803BB26:\n\
- ldr r2, [sp, 0x4]\n\
- ldrh r0, [r2, 0x2E]\n\
- bl ItemId_GetHoldEffect\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- str r0, [sp, 0x1C]\n\
- ldr r3, [sp, 0x4]\n\
- ldrh r0, [r3, 0x2E]\n\
- bl ItemId_GetHoldEffectParam\n\
-_0803BB3C:\n\
- adds r0, r7, 0\n\
- adds r0, 0x20\n\
- ldrb r1, [r0]\n\
- str r0, [sp, 0x24]\n\
- cmp r1, 0x25\n\
- beq _0803BB4C\n\
- cmp r1, 0x4A\n\
- bne _0803BB50\n\
-_0803BB4C:\n\
- lsls r0, r6, 17\n\
- lsrs r6, r0, 16\n\
-_0803BB50:\n\
- ldr r0, _0803BCB8 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- ldr r0, _0803BCBC @ =0x00000902\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803BB5E\n\
- b _0803BC78\n\
-_0803BB5E:\n\
- movs r0, 0x8\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803BB98\n\
- ldr r0, _0803BCC0 @ =gTrainerBattleOpponent\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 3\n\
- cmp r1, r0\n\
- beq _0803BB98\n\
- ldr r0, _0803BCC4 @ =0x00000807\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BB98\n\
- ldr r0, [sp, 0x10]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _0803BB98\n\
- movs r0, 0x6E\n\
- muls r0, r6\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r6, r0, 16\n\
-_0803BB98:\n\
- ldr r0, _0803BCB8 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- ldr r0, _0803BCBC @ =0x00000902\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0803BC78\n\
- movs r0, 0x8\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803BBE2\n\
- ldr r0, _0803BCC0 @ =gTrainerBattleOpponent\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 3\n\
- cmp r1, r0\n\
- beq _0803BBE2\n\
- ldr r0, _0803BCC8 @ =0x0000080b\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BBE2\n\
- adds r0, r4, 0\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _0803BBE2\n\
- movs r0, 0x6E\n\
- ldr r1, [sp, 0x14]\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x14]\n\
-_0803BBE2:\n\
- ldr r0, _0803BCB8 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- ldr r0, _0803BCBC @ =0x00000902\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0803BC78\n\
- movs r0, 0x8\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803BC2E\n\
- ldr r0, _0803BCC0 @ =gTrainerBattleOpponent\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 3\n\
- cmp r1, r0\n\
- beq _0803BC2E\n\
- ldr r0, _0803BCCC @ =0x0000080d\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BC2E\n\
- ldr r0, [sp, 0x10]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _0803BC2E\n\
- movs r0, 0x6E\n\
- mov r2, r8\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
-_0803BC2E:\n\
- ldr r0, _0803BCB8 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- ldr r0, _0803BCBC @ =0x00000902\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0803BC78\n\
- movs r0, 0x8\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803BC78\n\
- ldr r0, _0803BCC0 @ =gTrainerBattleOpponent\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 3\n\
- cmp r1, r0\n\
- beq _0803BC78\n\
- ldr r0, _0803BCCC @ =0x0000080d\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BC78\n\
- adds r0, r4, 0\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _0803BC78\n\
- movs r0, 0x6E\n\
- ldr r3, [sp, 0x18]\n\
- muls r0, r3\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x18]\n\
-_0803BC78:\n\
- movs r2, 0\n\
- ldr r4, _0803BCD0 @ =gHoldEffectToType\n\
- ldr r0, [sp, 0x4]\n\
- adds r0, 0x20\n\
- str r0, [sp, 0x28]\n\
- adds r3, r4, 0\n\
-_0803BC84:\n\
- lsls r1, r2, 1\n\
- ldrb r0, [r3]\n\
- cmp r10, r0\n\
- bne _0803BCD4\n\
- adds r0, r4, 0x1\n\
- adds r0, r1, r0\n\
- ldrb r0, [r0]\n\
- cmp r9, r0\n\
- bne _0803BCD4\n\
- mov r1, r9\n\
- cmp r1, 0x8\n\
- bhi _0803BC9E\n\
- b _0803BB14\n\
-_0803BC9E:\n\
- ldr r0, [sp, 0x20]\n\
- adds r0, 0x64\n\
- mov r2, r8\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
- b _0803BCDC\n\
- .align 2, 0\n\
-_0803BCB8: .4byte gBattleTypeFlags\n\
-_0803BCBC: .4byte 0x00000902\n\
-_0803BCC0: .4byte gTrainerBattleOpponent\n\
-_0803BCC4: .4byte 0x00000807\n\
-_0803BCC8: .4byte 0x0000080b\n\
-_0803BCCC: .4byte 0x0000080d\n\
-_0803BCD0: .4byte gHoldEffectToType\n\
-_0803BCD4:\n\
- adds r3, 0x2\n\
- adds r2, 0x1\n\
- cmp r2, 0x10\n\
- bls _0803BC84\n\
-_0803BCDC:\n\
- mov r3, r10\n\
- cmp r3, 0x1D\n\
- bne _0803BCF0\n\
- movs r0, 0x96\n\
- muls r0, r6\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r6, r0, 16\n\
-_0803BCF0:\n\
- mov r0, r10\n\
- cmp r0, 0x22\n\
- bne _0803BD28\n\
- ldr r0, _0803BFDC @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0803BD28\n\
- ldr r1, _0803BFE0 @ =0xfffffe69\n\
- adds r0, r1, 0\n\
- ldrh r2, [r7]\n\
- adds r0, r2\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r0, 0x1\n\
- bhi _0803BD28\n\
- movs r0, 0x96\n\
- mov r3, r8\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
-_0803BD28:\n\
- ldr r0, [sp, 0x1C]\n\
- cmp r0, 0x22\n\
- bne _0803BD60\n\
- ldr r0, _0803BFDC @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0803BD60\n\
- ldr r1, _0803BFE0 @ =0xfffffe69\n\
- adds r0, r1, 0\n\
- ldr r2, [sp, 0x4]\n\
- ldrh r2, [r2]\n\
- adds r0, r2\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r0, 0x1\n\
- bhi _0803BD60\n\
- movs r0, 0x96\n\
- ldr r3, [sp, 0x18]\n\
- muls r0, r3\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x18]\n\
-_0803BD60:\n\
- mov r0, r10\n\
- cmp r0, 0x23\n\
- bne _0803BD76\n\
- ldrh r1, [r7]\n\
- ldr r0, _0803BFE4 @ =0x00000175\n\
- cmp r1, r0\n\
- bne _0803BD76\n\
- mov r1, r8\n\
- lsls r0, r1, 17\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
-_0803BD76:\n\
- ldr r2, [sp, 0x1C]\n\
- cmp r2, 0x24\n\
- bne _0803BD8E\n\
- ldr r3, [sp, 0x4]\n\
- ldrh r1, [r3]\n\
- ldr r0, _0803BFE4 @ =0x00000175\n\
- cmp r1, r0\n\
- bne _0803BD8E\n\
- ldr r1, [sp, 0x18]\n\
- lsls r0, r1, 17\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x18]\n\
-_0803BD8E:\n\
- mov r2, r10\n\
- cmp r2, 0x2D\n\
- bne _0803BDA2\n\
- ldrh r0, [r7]\n\
- cmp r0, 0x19\n\
- bne _0803BDA2\n\
- mov r3, r8\n\
- lsls r0, r3, 17\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
-_0803BDA2:\n\
- ldr r0, [sp, 0x1C]\n\
- cmp r0, 0x40\n\
- bne _0803BDB8\n\
- ldr r1, [sp, 0x4]\n\
- ldrh r0, [r1]\n\
- cmp r0, 0x84\n\
- bne _0803BDB8\n\
- ldr r2, [sp, 0x14]\n\
- lsls r0, r2, 17\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x14]\n\
-_0803BDB8:\n\
- mov r3, r10\n\
- cmp r3, 0x41\n\
- bne _0803BDCE\n\
- ldrh r0, [r7]\n\
- subs r0, 0x68\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r0, 0x1\n\
- bhi _0803BDCE\n\
- lsls r0, r6, 17\n\
- lsrs r6, r0, 16\n\
-_0803BDCE:\n\
- ldr r1, [sp, 0x28]\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x2F\n\
- bne _0803BDE6\n\
- mov r2, r9\n\
- cmp r2, 0xA\n\
- beq _0803BDE0\n\
- cmp r2, 0xF\n\
- bne _0803BDE6\n\
-_0803BDE0:\n\
- mov r3, r8\n\
- lsrs r3, 1\n\
- mov r8, r3\n\
-_0803BDE6:\n\
- ldr r0, [sp, 0x24]\n\
- ldrb r4, [r0]\n\
- cmp r4, 0x37\n\
- bne _0803BDFC\n\
- movs r0, 0x96\n\
- muls r0, r6\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r6, r0, 16\n\
-_0803BDFC:\n\
- cmp r4, 0x39\n\
- bne _0803BE2A\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0xE\n\
- movs r1, 0\n\
- movs r2, 0x3A\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BE2A\n\
- movs r0, 0x96\n\
- mov r1, r8\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
-_0803BE2A:\n\
- ldr r2, [sp, 0x24]\n\
- ldrb r0, [r2]\n\
- cmp r0, 0x3A\n\
- bne _0803BE5C\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0xE\n\
- movs r1, 0\n\
- movs r2, 0x39\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BE5C\n\
- movs r0, 0x96\n\
- mov r3, r8\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
-_0803BE5C:\n\
- ldr r1, [sp, 0x24]\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x3E\n\
- bne _0803BE78\n\
- ldr r0, [r7, 0x4C]\n\
- cmp r0, 0\n\
- beq _0803BE78\n\
- movs r0, 0x96\n\
- muls r0, r6\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r6, r0, 16\n\
-_0803BE78:\n\
- ldr r2, [sp, 0x28]\n\
- ldrb r0, [r2]\n\
- cmp r0, 0x3F\n\
- bne _0803BE9A\n\
- ldr r3, [sp, 0x4]\n\
- ldr r0, [r3, 0x4C]\n\
- cmp r0, 0\n\
- beq _0803BE9A\n\
- movs r0, 0x96\n\
- ldr r1, [sp, 0x14]\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x14]\n\
-_0803BE9A:\n\
- mov r2, r9\n\
- cmp r2, 0xD\n\
- bne _0803BEBE\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0xE\n\
- movs r1, 0\n\
- movs r2, 0\n\
- movs r3, 0xFD\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BEBE\n\
- ldr r1, _0803BFE8 @ =gBattleMovePower\n\
- ldrh r0, [r1]\n\
- lsrs r0, 1\n\
- strh r0, [r1]\n\
-_0803BEBE:\n\
- mov r3, r9\n\
- cmp r3, 0xA\n\
- bne _0803BEE2\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0xE\n\
- movs r1, 0\n\
- movs r2, 0\n\
- movs r3, 0xFE\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BEE2\n\
- ldr r1, _0803BFE8 @ =gBattleMovePower\n\
- ldrh r0, [r1]\n\
- lsrs r0, 1\n\
- strh r0, [r1]\n\
-_0803BEE2:\n\
- mov r0, r9\n\
- cmp r0, 0xC\n\
- bne _0803BF12\n\
- ldr r1, [sp, 0x24]\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x41\n\
- bne _0803BF12\n\
- ldrh r0, [r7, 0x2C]\n\
- movs r1, 0x3\n\
- bl __udivsi3\n\
- ldrh r1, [r7, 0x28]\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r1, r0\n\
- bhi _0803BF12\n\
- ldr r4, _0803BFE8 @ =gBattleMovePower\n\
- ldrh r1, [r4]\n\
- movs r0, 0x96\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- strh r0, [r4]\n\
-_0803BF12:\n\
- mov r2, r9\n\
- cmp r2, 0xA\n\
- bne _0803BF42\n\
- ldr r3, [sp, 0x24]\n\
- ldrb r0, [r3]\n\
- cmp r0, 0x42\n\
- bne _0803BF42\n\
- ldrh r0, [r7, 0x2C]\n\
- movs r1, 0x3\n\
- bl __udivsi3\n\
- ldrh r1, [r7, 0x28]\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r1, r0\n\
- bhi _0803BF42\n\
- ldr r4, _0803BFE8 @ =gBattleMovePower\n\
- ldrh r1, [r4]\n\
- movs r0, 0x96\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- strh r0, [r4]\n\
-_0803BF42:\n\
- mov r0, r9\n\
- cmp r0, 0xB\n\
- bne _0803BF72\n\
- ldr r1, [sp, 0x24]\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x43\n\
- bne _0803BF72\n\
- ldrh r0, [r7, 0x2C]\n\
- movs r1, 0x3\n\
- bl __udivsi3\n\
- ldrh r1, [r7, 0x28]\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r1, r0\n\
- bhi _0803BF72\n\
- ldr r4, _0803BFE8 @ =gBattleMovePower\n\
- ldrh r1, [r4]\n\
- movs r0, 0x96\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- strh r0, [r4]\n\
-_0803BF72:\n\
- mov r2, r9\n\
- cmp r2, 0x6\n\
- bne _0803BFA2\n\
- ldr r3, [sp, 0x24]\n\
- ldrb r0, [r3]\n\
- cmp r0, 0x44\n\
- bne _0803BFA2\n\
- ldrh r0, [r7, 0x2C]\n\
- movs r1, 0x3\n\
- bl __udivsi3\n\
- ldrh r1, [r7, 0x28]\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r1, r0\n\
- bhi _0803BFA2\n\
- ldr r4, _0803BFE8 @ =gBattleMovePower\n\
- ldrh r1, [r4]\n\
- movs r0, 0x96\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- strh r0, [r4]\n\
-_0803BFA2:\n\
- ldr r2, _0803BFEC @ =gBattleMoves\n\
- ldr r0, _0803BFF0 @ =gCurrentMove\n\
- ldrh r1, [r0]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r2\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x7\n\
- bne _0803BFBC\n\
- ldr r0, [sp, 0x14]\n\
- lsrs r0, 1\n\
- str r0, [sp, 0x14]\n\
-_0803BFBC:\n\
- mov r1, r9\n\
- cmp r1, 0x8\n\
- bls _0803BFC4\n\
- b _0803C122\n\
-_0803BFC4:\n\
- ldr r0, _0803BFF4 @ =gCritMultiplier\n\
- ldrb r1, [r0]\n\
- adds r4, r0, 0\n\
- cmp r1, 0x2\n\
- bne _0803C000\n\
- movs r0, 0x19\n\
- ldrsb r0, [r7, r0]\n\
- cmp r0, 0x6\n\
- ble _0803BFFC\n\
- ldr r2, _0803BFF8 @ =gStatStageRatios\n\
- b _0803C006\n\
- .align 2, 0\n\
-_0803BFDC: .4byte gBattleTypeFlags\n\
-_0803BFE0: .4byte 0xfffffe69\n\
-_0803BFE4: .4byte 0x00000175\n\
-_0803BFE8: .4byte gBattleMovePower\n\
-_0803BFEC: .4byte gBattleMoves\n\
-_0803BFF0: .4byte gCurrentMove\n\
-_0803BFF4: .4byte gCritMultiplier\n\
-_0803BFF8: .4byte gStatStageRatios\n\
-_0803BFFC:\n\
- adds r5, r6, 0\n\
- b _0803C01E\n\
-_0803C000:\n\
- ldr r2, _0803C050 @ =gStatStageRatios\n\
- movs r0, 0x19\n\
- ldrsb r0, [r7, r0]\n\
-_0803C006:\n\
- lsls r0, 1\n\
- adds r1, r0, r2\n\
- ldrb r1, [r1]\n\
- adds r5, r6, 0\n\
- muls r5, r1\n\
- adds r2, 0x1\n\
- adds r0, r2\n\
- ldrb r1, [r0]\n\
- adds r0, r5, 0\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
-_0803C01E:\n\
- ldr r0, _0803C054 @ =gBattleMovePower\n\
- ldrh r0, [r0]\n\
- muls r5, r0\n\
- adds r0, r7, 0\n\
- adds r0, 0x2A\n\
- ldrb r0, [r0]\n\
- lsls r0, 1\n\
- movs r1, 0x5\n\
- bl __divsi3\n\
- adds r0, 0x2\n\
- muls r5, r0\n\
- ldrb r0, [r4]\n\
- cmp r0, 0x2\n\
- bne _0803C05C\n\
- ldr r2, [sp, 0x4]\n\
- movs r0, 0x1A\n\
- ldrsb r0, [r2, r0]\n\
- cmp r0, 0x5\n\
- bgt _0803C058\n\
- ldr r2, _0803C050 @ =gStatStageRatios\n\
- ldr r3, [sp, 0x4]\n\
- movs r0, 0x1A\n\
- ldrsb r0, [r3, r0]\n\
- b _0803C064\n\
- .align 2, 0\n\
-_0803C050: .4byte gStatStageRatios\n\
-_0803C054: .4byte gBattleMovePower\n\
-_0803C058:\n\
- ldr r3, [sp, 0x14]\n\
- b _0803C07E\n\
-_0803C05C:\n\
- ldr r2, _0803C0DC @ =gStatStageRatios\n\
- ldr r1, [sp, 0x4]\n\
- movs r0, 0x1A\n\
- ldrsb r0, [r1, r0]\n\
-_0803C064:\n\
- lsls r0, 1\n\
- adds r1, r0, r2\n\
- ldrb r1, [r1]\n\
- ldr r6, [sp, 0x14]\n\
- adds r3, r6, 0\n\
- muls r3, r1\n\
- adds r2, 0x1\n\
- adds r0, r2\n\
- ldrb r1, [r0]\n\
- adds r0, r3, 0\n\
- bl __divsi3\n\
- adds r3, r0, 0\n\
-_0803C07E:\n\
- adds r0, r5, 0\n\
- adds r1, r3, 0\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
- movs r1, 0x32\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
- ldr r0, [r7, 0x4C]\n\
- movs r1, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C0A8\n\
- ldr r1, [sp, 0x24]\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x3E\n\
- beq _0803C0A8\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C0A8:\n\
- movs r0, 0x1\n\
- ldr r2, [sp, 0xC]\n\
- ands r0, r2\n\
- cmp r0, 0\n\
- beq _0803C0EA\n\
- ldrb r1, [r4]\n\
- cmp r1, 0x1\n\
- bne _0803C0EA\n\
- ldr r0, _0803C0E0 @ =gBattleTypeFlags\n\
- ldrh r0, [r0]\n\
- ands r1, r0\n\
- cmp r1, 0\n\
- beq _0803C0E4\n\
- movs r0, 0x2\n\
- bl CountAliveMons\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x2\n\
- bne _0803C0E4\n\
- adds r0, r5, 0\n\
- movs r1, 0x3\n\
- bl __divsi3\n\
- lsls r5, r0, 1\n\
- b _0803C0EA\n\
- .align 2, 0\n\
-_0803C0DC: .4byte gStatStageRatios\n\
-_0803C0E0: .4byte gBattleTypeFlags\n\
-_0803C0E4:\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C0EA:\n\
- ldr r0, _0803C148 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C11C\n\
- ldr r0, _0803C14C @ =gBattleMoves\n\
- ldr r3, [sp, 0x8]\n\
- lsls r1, r3, 1\n\
- adds r1, r3\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x6]\n\
- cmp r0, 0x8\n\
- bne _0803C11C\n\
- movs r0, 0x2\n\
- bl CountAliveMons\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x2\n\
- bne _0803C11C\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C11C:\n\
- cmp r5, 0\n\
- bne _0803C122\n\
- movs r5, 0x1\n\
-_0803C122:\n\
- mov r6, r9\n\
- cmp r6, 0x9\n\
- bne _0803C12A\n\
- movs r5, 0\n\
-_0803C12A:\n\
- mov r0, r9\n\
- cmp r0, 0x9\n\
- bhi _0803C132\n\
- b _0803C330\n\
-_0803C132:\n\
- ldr r0, _0803C150 @ =gCritMultiplier\n\
- ldrb r1, [r0]\n\
- adds r4, r0, 0\n\
- cmp r1, 0x2\n\
- bne _0803C15C\n\
- movs r0, 0x1C\n\
- ldrsb r0, [r7, r0]\n\
- cmp r0, 0x6\n\
- ble _0803C158\n\
- ldr r2, _0803C154 @ =gStatStageRatios\n\
- b _0803C162\n\
- .align 2, 0\n\
-_0803C148: .4byte gBattleTypeFlags\n\
-_0803C14C: .4byte gBattleMoves\n\
-_0803C150: .4byte gCritMultiplier\n\
-_0803C154: .4byte gStatStageRatios\n\
-_0803C158:\n\
- mov r5, r8\n\
- b _0803C17A\n\
-_0803C15C:\n\
- ldr r2, _0803C1A8 @ =gStatStageRatios\n\
- movs r0, 0x1C\n\
- ldrsb r0, [r7, r0]\n\
-_0803C162:\n\
- lsls r0, 1\n\
- adds r1, r0, r2\n\
- ldrb r1, [r1]\n\
- mov r5, r8\n\
- muls r5, r1\n\
- adds r2, 0x1\n\
- adds r0, r2\n\
- ldrb r1, [r0]\n\
- adds r0, r5, 0\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
-_0803C17A:\n\
- ldr r0, _0803C1AC @ =gBattleMovePower\n\
- ldrh r0, [r0]\n\
- muls r5, r0\n\
- adds r0, r7, 0\n\
- adds r0, 0x2A\n\
- ldrb r0, [r0]\n\
- lsls r0, 1\n\
- movs r1, 0x5\n\
- bl __divsi3\n\
- adds r0, 0x2\n\
- muls r5, r0\n\
- ldrb r0, [r4]\n\
- cmp r0, 0x2\n\
- bne _0803C1B4\n\
- ldr r1, [sp, 0x4]\n\
- movs r0, 0x1D\n\
- ldrsb r0, [r1, r0]\n\
- cmp r0, 0x5\n\
- bgt _0803C1B0\n\
- ldr r2, _0803C1A8 @ =gStatStageRatios\n\
- b _0803C1BC\n\
- .align 2, 0\n\
-_0803C1A8: .4byte gStatStageRatios\n\
-_0803C1AC: .4byte gBattleMovePower\n\
-_0803C1B0:\n\
- ldr r3, [sp, 0x18]\n\
- b _0803C1D6\n\
-_0803C1B4:\n\
- ldr r2, _0803C21C @ =gStatStageRatios\n\
- ldr r1, [sp, 0x4]\n\
- movs r0, 0x1D\n\
- ldrsb r0, [r1, r0]\n\
-_0803C1BC:\n\
- lsls r0, 1\n\
- adds r1, r0, r2\n\
- ldrb r1, [r1]\n\
- ldr r6, [sp, 0x18]\n\
- adds r3, r6, 0\n\
- muls r3, r1\n\
- adds r2, 0x1\n\
- adds r0, r2\n\
- ldrb r1, [r0]\n\
- adds r0, r3, 0\n\
- bl __divsi3\n\
- adds r3, r0, 0\n\
-_0803C1D6:\n\
- adds r0, r5, 0\n\
- adds r1, r3, 0\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
- movs r1, 0x32\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
- movs r0, 0x2\n\
- ldr r1, [sp, 0xC]\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C22A\n\
- ldrb r1, [r4]\n\
- cmp r1, 0x1\n\
- bne _0803C22A\n\
- ldr r0, _0803C220 @ =gBattleTypeFlags\n\
- ldrh r0, [r0]\n\
- ands r1, r0\n\
- cmp r1, 0\n\
- beq _0803C224\n\
- movs r0, 0x2\n\
- bl CountAliveMons\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x2\n\
- bne _0803C224\n\
- adds r0, r5, 0\n\
- movs r1, 0x3\n\
- bl __divsi3\n\
- lsls r5, r0, 1\n\
- b _0803C22A\n\
- .align 2, 0\n\
-_0803C21C: .4byte gStatStageRatios\n\
-_0803C220: .4byte gBattleTypeFlags\n\
-_0803C224:\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C22A:\n\
- ldr r0, _0803C2A4 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C25C\n\
- ldr r0, _0803C2A8 @ =gBattleMoves\n\
- ldr r2, [sp, 0x8]\n\
- lsls r1, r2, 1\n\
- adds r1, r2\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x6]\n\
- cmp r0, 0x8\n\
- bne _0803C25C\n\
- movs r0, 0x2\n\
- bl CountAliveMons\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x2\n\
- bne _0803C25C\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C25C:\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0xE\n\
- movs r1, 0\n\
- movs r2, 0xD\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0\n\
- bne _0803C30C\n\
- str r0, [sp]\n\
- movs r0, 0xE\n\
- movs r1, 0\n\
- movs r2, 0x4D\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _0803C30C\n\
- ldr r2, _0803C2AC @ =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- adds r4, r2, 0\n\
- cmp r0, 0\n\
- beq _0803C2C4\n\
- mov r3, r9\n\
- cmp r3, 0xA\n\
- beq _0803C2B0\n\
- cmp r3, 0xB\n\
- beq _0803C2B8\n\
- b _0803C2C4\n\
- .align 2, 0\n\
-_0803C2A4: .4byte gBattleTypeFlags\n\
-_0803C2A8: .4byte gBattleMoves\n\
-_0803C2AC: .4byte gBattleWeather\n\
-_0803C2B0:\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
- b _0803C2C4\n\
-_0803C2B8:\n\
- lsls r0, r5, 4\n\
- subs r0, r5\n\
- movs r1, 0xA\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
-_0803C2C4:\n\
- ldrh r1, [r4]\n\
- movs r0, 0x9F\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C2DC\n\
- ldr r0, _0803C2F4 @ =gCurrentMove\n\
- ldrh r0, [r0]\n\
- cmp r0, 0x4C\n\
- bne _0803C2DC\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C2DC:\n\
- ldrh r1, [r4]\n\
- movs r0, 0x60\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C30C\n\
- mov r6, r9\n\
- cmp r6, 0xA\n\
- beq _0803C2F8\n\
- cmp r6, 0xB\n\
- beq _0803C306\n\
- b _0803C30C\n\
- .align 2, 0\n\
-_0803C2F4: .4byte gCurrentMove\n\
-_0803C2F8:\n\
- lsls r0, r5, 4\n\
- subs r0, r5\n\
- movs r1, 0xA\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
- b _0803C30C\n\
-_0803C306:\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C30C:\n\
- ldr r1, _0803C344 @ =0x02017100\n\
- ldr r2, [sp, 0x10]\n\
- lsls r0, r2, 2\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C330\n\
- mov r3, r9\n\
- cmp r3, 0xA\n\
- bne _0803C330\n\
- lsls r0, r5, 4\n\
- subs r0, r5\n\
- movs r1, 0xA\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
-_0803C330:\n\
- adds r0, r5, 0x2\n\
- add sp, 0x2C\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_0803C344: .4byte 0x02017100\n\
- .syntax divided");
-}
-#endif
diff --git a/src/choose_party.c b/src/choose_party.c
index 7b2c833e1..27181cf74 100644
--- a/src/choose_party.c
+++ b/src/choose_party.c
@@ -6,6 +6,7 @@
#include "name_string_util.h"
#include "palette.h"
#include "party_menu.h"
+#include "pokemon_menu.h"
#include "pokemon.h"
#include "pokemon_summary_screen.h"
#include "rom4.h"
@@ -50,10 +51,8 @@ extern void PartyMenuPrintMonsLevelOrStatus(void);
extern void PrintPartyMenuMonNicknames(void);
extern void sub_806BC3C(u8, u8);
extern u8 sub_806B58C(u8);
-extern void sub_806D538();
extern u16 sub_806BE38();
extern u8 sub_806CA38();
-extern void sub_808B5B4();
extern TaskFunc PartyMenuGetPopupMenuFunc(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, u8);
extern u8 sub_806B124();
extern void sub_806C994();
@@ -84,8 +83,6 @@ extern void PartyMenuDoPutNicknameTilemap(u16, u8, u8, u8, const u8 *);
extern void box_print(u8, int, const u8 *);
extern void sub_806BCE8(void);
extern void sub_806E750(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, int);
-extern u16 sub_806BD80();
-extern void sub_806BF74();
static void ClearPartySelection(void);
static bool8 IsMonAllowedInBattleTower(struct Pokemon *);
diff --git a/src/cute_sketch.c b/src/cute_sketch.c
new file mode 100644
index 000000000..5317bc334
--- /dev/null
+++ b/src/cute_sketch.c
@@ -0,0 +1,164 @@
+#include "global.h"
+#include "cute_sketch.h"
+#include "contest_painting.h"
+
+extern u16 (*gUnknown_03005DEC)[][32];
+extern u8 gUnknown_03005E00;
+extern u8 gUnknown_03005DFC;
+extern u8 gUnknown_03005DF8;
+extern u8 gUnknown_03005DF0;
+extern u8 gUnknown_03005E04;
+extern u8 gUnknown_03005DF4;
+
+extern u8 gUnknown_03005DE8;
+
+// this file's functions
+void sub_80FCAA4(void);
+void sub_80FCB5C(void);
+void sub_80FCD54(void);
+void sub_80FCEA4(void);
+void sub_80FCCBC(void);
+void sub_80FD06C(void);
+void sub_80FD114(void);
+void sub_80FCF3C(void);
+void sub_80FCAC4(void);
+void sub_80FCC18(u8);
+void sub_80FC92C(u8);
+void sub_80FC9E4(u8);
+void sub_80FD1C8(u16);
+u16 sub_80FD39C(u16*);
+u16 sub_80FD68C(u16*, u16*, u16*);
+
+void sub_80FC7A0(struct Unk03005E20* info)
+{
+ gUnknown_03005DEC = info->var_4;
+ gUnknown_03005E00 = info->var_1F;
+ gUnknown_03005DE8 = info->var_19;
+ gUnknown_03005DFC = info->var_1A;
+ gUnknown_03005DF8 = info->var_1B;
+ gUnknown_03005DF0 = info->var_1C;
+ gUnknown_03005E04 = info->var_1D;
+ gUnknown_03005DF4 = info->var_1E;
+ switch (info->var_0)
+ {
+ case 2:
+ sub_80FCAA4();
+ break;
+ case 8:
+ sub_80FCB5C();
+ break;
+ case 9:
+ sub_80FCD54();
+ sub_80FCC18(gUnknown_03005E00);
+ break;
+ case 10:
+ sub_80FCD54();
+ sub_80FCEA4();
+ sub_80FCCBC();
+ case 31:
+ sub_80FCEA4();
+ break;
+ case 11:
+ sub_80FCD54();
+ sub_80FD06C();
+ sub_80FD06C();
+ sub_80FD114();
+ sub_80FCCBC();
+ break;
+ case 13:
+ sub_80FCF3C();
+ break;
+ case 30:
+ sub_80FCD54();
+ break;
+ case 32:
+ sub_80FD06C();
+ break;
+ case 33:
+ sub_80FD114();
+ break;
+ case 6:
+ sub_80FCAC4();
+ sub_80FC92C(3);
+ break;
+ case 36:
+ sub_80FCD54();
+ sub_80FD06C();
+ sub_80FD114();
+ sub_80FCCBC();
+ sub_80FCB5C();
+ sub_80FCB5C();
+ sub_80FC92C(2);
+ sub_80FC9E4(4);
+ break;
+ }
+}
+
+#define RGB2(r, g, b) (((b) << 10) | ((g) << 5) | (r))
+
+void sub_80FC92C(u8 a0) // it changes palette someway somehow... .__.
+{
+ u8 i, j;
+ for (i = 0; i < gUnknown_03005DF0; i++)
+ {
+ u16* var2 = &(*gUnknown_03005DEC)[0][(gUnknown_03005DFC + i) * gUnknown_03005E04];
+ u16* pal = &var2[gUnknown_03005DE8];
+ for (j = 0; j < gUnknown_03005DF8; j++, pal++)
+ {
+ if (!(0x8000 & *pal))
+ {
+ u8 val = (31 & *pal);
+ val += a0;
+ if (val > 31)
+ val = 31;
+
+ *pal = RGB2(val, val, val);
+ }
+ }
+ }
+}
+
+void sub_80FC9E4(u8 a0)
+{
+ u8 i, j;
+ for (i = 0; i < gUnknown_03005DF0; i++)
+ {
+ u16* var2 = &(*gUnknown_03005DEC)[0][(gUnknown_03005DFC + i) * gUnknown_03005E04];
+ u16* pal = &var2[gUnknown_03005DE8];
+ for (j = 0; j < gUnknown_03005DF8; j++, pal++)
+ {
+ if (!(0x8000 & *pal))
+ {
+ u8 val = (31 & *pal);
+ if (val > 31 - a0)
+ val = 31 - (a0 >> 1);
+
+ *pal = RGB2(val, val, val);
+ }
+ }
+ }
+}
+
+void sub_80FCAA4(void)
+{
+ u32 i;
+ for (i = 0; i < 3200; i++)
+ sub_80FD1C8(i);
+}
+
+void sub_80FCAC4(void)
+{
+ u8 i, j;
+ for (i = 0; i < gUnknown_03005DF0; i++)
+ {
+ u16* var2 = &(*gUnknown_03005DEC)[0][(gUnknown_03005DFC + i) * gUnknown_03005E04];
+ u16* pal = &var2[gUnknown_03005DE8];
+ for (j = 0; j < gUnknown_03005DF8; j++, pal++)
+ {
+ if (!(0x8000 & *pal))
+ {
+ *pal = sub_80FD39C(pal);
+ }
+ }
+ }
+}
diff --git a/src/daycare.c b/src/daycare.c
index cded18207..7f688016a 100644
--- a/src/daycare.c
+++ b/src/daycare.c
@@ -209,7 +209,7 @@ void sub_80414C0(struct BoxPokemon * daycare_data)
}
u8 TryIncrementMonLevel(struct Pokemon *);
-extern u16 word_2024E82;
+extern u16 gMoveToLearn;
void sub_804151C(struct Pokemon * mon)
{
@@ -221,10 +221,10 @@ void sub_804151C(struct Pokemon * mon)
if(TryIncrementMonLevel(mon) == FALSE) goto end;
r6 = 1;
- while((temp = sub_803B7C8(mon, r6)) != 0){
+ while((temp = MonTryLearningNewMove(mon, r6)) != 0){
r6 = 0;
if(temp == 0xffff){
- DeleteFirstMoveAndGiveMoveToMon(mon, word_2024E82);
+ DeleteFirstMoveAndGiveMoveToMon(mon, gMoveToLearn);
}
}
}
diff --git a/src/de_rom_8040FE0.c b/src/de_rom_8040FE0.c
index c618ebdb2..eebcc1437 100644
--- a/src/de_rom_8040FE0.c
+++ b/src/de_rom_8040FE0.c
@@ -142,124 +142,124 @@ u8 *de_sub_8041024(s32 arg0, u32 arg1) {
__attribute__((naked))
void de_sub_8041024(void) {
asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- adds r2, r0, 0\n\
- adds r6, r1, 0\n\
- movs r0, 0x80\n\
- lsls r0, 3\n\
- cmp r2, r0\n\
- beq _0804104A\n\
- cmp r2, r0\n\
- bgt _08041040\n\
- movs r0, 0x80\n\
- lsls r0, 1\n\
- cmp r2, r0\n\
- beq _08041064\n\
- b _0804109C\n\
+ push {r4-r6,lr}\n\
+ adds r2, r0, 0\n\
+ adds r6, r1, 0\n\
+ movs r0, 0x80\n\
+ lsls r0, 3\n\
+ cmp r2, r0\n\
+ beq _0804104A\n\
+ cmp r2, r0\n\
+ bgt _08041040\n\
+ movs r0, 0x80\n\
+ lsls r0, 1\n\
+ cmp r2, r0\n\
+ beq _08041064\n\
+ b _0804109C\n\
_08041040:\n\
- movs r0, 0x80\n\
- lsls r0, 4\n\
- cmp r2, r0\n\
- beq _08041086\n\
- b _0804109C\n\
+ movs r0, 0x80\n\
+ lsls r0, 4\n\
+ cmp r2, r0\n\
+ beq _08041086\n\
+ b _0804109C\n\
_0804104A:\n\
- bl GetSecretBaseTrainerNameIndex\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- ldr r0, _08041060 @ =0x02017000\n\
- ldrb r0, [r0, 0x1]\n\
- lsls r0, 27\n\
- lsrs r2, r0, 31\n\
- cmp r5, 0x1A\n\
- beq _080410B8\n\
- b _080410F8\n\
- .align 2, 0\n\
+ bl GetSecretBaseTrainerNameIndex\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ ldr r0, _08041060 @ =0x02017000\n\
+ ldrb r0, [r0, 0x1]\n\
+ lsls r0, 27\n\
+ lsrs r2, r0, 31\n\
+ cmp r5, 0x1A\n\
+ beq _080410B8\n\
+ b _080410F8\n\
+ .align 2, 0\n\
_08041060: .4byte 0x02017000\n\
_08041064:\n\
- bl de_sub_81364AC\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- bl get_trainer_class_name_index\n\
+ bl de_sub_81364AC\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ bl get_trainer_class_name_index\n\
_08041070:\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- cmp r4, 0x1E\n\
- beq _08041094\n\
- adds r0, r4, 0\n\
- subs r0, 0x3D\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x2\n\
- bls _080410CC\n\
- b _080410F8\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ cmp r4, 0x1E\n\
+ beq _08041094\n\
+ adds r0, r4, 0\n\
+ subs r0, 0x3D\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0x2\n\
+ bls _080410CC\n\
+ b _080410F8\n\
_08041086:\n\
- bl de_sub_81364F8\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- bl sub_8135FD8\n\
- b _08041070\n\
+ bl de_sub_81364F8\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ bl sub_8135FD8\n\
+ b _08041070\n\
_08041094:\n\
- movs r0, 0x1\n\
- bl de_sub_8040FE0\n\
- b _08041102\n\
+ movs r0, 0x1\n\
+ bl de_sub_8040FE0\n\
+ b _08041102\n\
_0804109C:\n\
- ldr r1, _080410C0 @ =gTrainers\n\
- lsls r4, r6, 2\n\
- adds r0, r4, r6\n\
- lsls r0, 3\n\
- adds r0, r1\n\
- ldrb r5, [r0, 0x1]\n\
- lsls r0, r6, 16\n\
- lsrs r0, 16\n\
- bl sub_803FC58\n\
- lsls r0, 24\n\
- lsrs r2, r0, 24\n\
- cmp r5, 0x1A\n\
- bne _080410C4\n\
+ ldr r1, _080410C0 @ =gTrainers\n\
+ lsls r4, r6, 2\n\
+ adds r0, r4, r6\n\
+ lsls r0, 3\n\
+ adds r0, r1\n\
+ ldrb r5, [r0, 0x1]\n\
+ lsls r0, r6, 16\n\
+ lsrs r0, 16\n\
+ bl sub_803FC58\n\
+ lsls r0, 24\n\
+ lsrs r2, r0, 24\n\
+ cmp r5, 0x1A\n\
+ bne _080410C4\n\
_080410B8:\n\
- adds r0, r2, 0\n\
- bl de_sub_8040FE0\n\
- b _08041102\n\
- .align 2, 0\n\
+ adds r0, r2, 0\n\
+ bl de_sub_8040FE0\n\
+ b _08041102\n\
+ .align 2, 0\n\
_080410C0: .4byte gTrainers\n\
_080410C4:\n\
- cmp r5, 0x2E\n\
- bne _080410D4\n\
- cmp r2, 0x1\n\
- bne _080410D4\n\
+ cmp r5, 0x2E\n\
+ bne _080410D4\n\
+ cmp r2, 0x1\n\
+ bne _080410D4\n\
_080410CC:\n\
- movs r0, 0x1\n\
- bl de_sub_8040FF4\n\
- b _08041102\n\
+ movs r0, 0x1\n\
+ bl de_sub_8040FF4\n\
+ b _08041102\n\
_080410D4:\n\
- cmp r5, 0x19\n\
- bne _080410F8\n\
- ldr r0, _080410F4 @ =gTrainers\n\
- adds r1, r4, r6\n\
- lsls r1, 3\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x18]\n\
- movs r2, 0\n\
- cmp r0, 0x1\n\
- bne _080410EA\n\
- movs r2, 0x1\n\
+ cmp r5, 0x19\n\
+ bne _080410F8\n\
+ ldr r0, _080410F4 @ =gTrainers\n\
+ adds r1, r4, r6\n\
+ lsls r1, 3\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x18]\n\
+ movs r2, 0\n\
+ cmp r0, 0x1\n\
+ bne _080410EA\n\
+ movs r2, 0x1\n\
_080410EA:\n\
- adds r0, r2, 0\n\
- bl de_sub_804100C\n\
- b _08041102\n\
- .align 2, 0\n\
+ adds r0, r2, 0\n\
+ bl de_sub_804100C\n\
+ b _08041102\n\
+ .align 2, 0\n\
_080410F4: .4byte gTrainers\n\
_080410F8:\n\
- movs r0, 0xD\n\
- adds r1, r5, 0\n\
- muls r1, r0\n\
- ldr r0, _08041108 @ =gTrainerClassNames\n\
- adds r0, r1, r0\n\
+ movs r0, 0xD\n\
+ adds r1, r5, 0\n\
+ muls r1, r0\n\
+ ldr r0, _08041108 @ =gTrainerClassNames\n\
+ adds r0, r1, r0\n\
_08041102:\n\
- pop {r4-r6}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
+ pop {r4-r6}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .align 2, 0\n\
_08041108: .4byte gTrainerClassNames\n\
.syntax divided\n");
}
diff --git a/src/easy_chat.c b/src/easy_chat.c
index 8fae62872..dd33e69c3 100644
--- a/src/easy_chat.c
+++ b/src/easy_chat.c
@@ -144,7 +144,7 @@ u8 *sub_80EB544(u8 *dst, u16 *words, u16 arg2, u16 arg3)
u16 unref_sub_80EB5E0(u16 arg0)
{
- u8 *chars;
+ const u8 *chars;
u16 i;
u16 length;
int group, word;
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 2b68d83e8..aa3d45250 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -323,69 +323,69 @@ __attribute__((naked))
static bool8 sub_8042ABC(void* a, u8 b)
{
asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- sub sp, 0x20\n\
- adds r5, r0, 0\n\
- lsls r4, r1, 24\n\
- lsrs r4, 24\n\
- lsls r0, r4, 2\n\
- adds r0, r4\n\
- lsls r0, 4\n\
- adds r0, r5, r0\n\
- mov r1, sp\n\
- bl GetBoxMonNick\n\
- lsls r0, r4, 3\n\
- subs r0, r4\n\
- lsls r1, r0, 3\n\
- adds r0, r5, r1\n\
- adds r0, 0xC0\n\
- ldrh r0, [r0]\n\
- cmp r0, 0\n\
- beq _08042B40\n\
- adds r0, r1, 0\n\
- adds r0, 0xA0\n\
- adds r5, r0\n\
- adds r6, r5, 0\n\
- adds r6, 0x2C\n\
- mov r0, sp\n\
- adds r1, r6, 0\n\
- bl StringCompareWithoutExtCtrlCodes\n\
- cmp r0, 0\n\
- bne _08042B08\n\
- ldr r0, _08042B30 @ =gSaveBlock2\n\
- adds r1, r5, 0\n\
- adds r1, 0x24\n\
- bl StringCompareWithoutExtCtrlCodes\n\
- cmp r0, 0\n\
- beq _08042B40\n\
+ push {r4-r6,lr}\n\
+ sub sp, 0x20\n\
+ adds r5, r0, 0\n\
+ lsls r4, r1, 24\n\
+ lsrs r4, 24\n\
+ lsls r0, r4, 2\n\
+ adds r0, r4\n\
+ lsls r0, 4\n\
+ adds r0, r5, r0\n\
+ mov r1, sp\n\
+ bl GetBoxMonNick\n\
+ lsls r0, r4, 3\n\
+ subs r0, r4\n\
+ lsls r1, r0, 3\n\
+ adds r0, r5, r1\n\
+ adds r0, 0xC0\n\
+ ldrh r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08042B40\n\
+ adds r0, r1, 0\n\
+ adds r0, 0xA0\n\
+ adds r5, r0\n\
+ adds r6, r5, 0\n\
+ adds r6, 0x2C\n\
+ mov r0, sp\n\
+ adds r1, r6, 0\n\
+ bl StringCompareWithoutExtCtrlCodes\n\
+ cmp r0, 0\n\
+ bne _08042B08\n\
+ ldr r0, _08042B30 @ =gSaveBlock2\n\
+ adds r1, r5, 0\n\
+ adds r1, 0x24\n\
+ bl StringCompareWithoutExtCtrlCodes\n\
+ cmp r0, 0\n\
+ beq _08042B40\n\
_08042B08:\n\
- ldr r0, _08042B34 @ =gStringVar1\n\
- mov r1, sp\n\
- bl StringCopy\n\
- ldr r4, _08042B38 @ =gStringVar2\n\
- adds r1, r5, 0\n\
- adds r1, 0x24\n\
- adds r0, r4, 0\n\
- bl StringCopy\n\
- ldr r0, _08042B3C @ =gStringVar3\n\
- adds r1, r6, 0\n\
- bl StringCopy\n\
- adds r0, r4, 0\n\
- bl SanitizeNameString\n\
- movs r0, 0x1\n\
- b _08042B42\n\
- .align 2, 0\n\
+ ldr r0, _08042B34 @ =gStringVar1\n\
+ mov r1, sp\n\
+ bl StringCopy\n\
+ ldr r4, _08042B38 @ =gStringVar2\n\
+ adds r1, r5, 0\n\
+ adds r1, 0x24\n\
+ adds r0, r4, 0\n\
+ bl StringCopy\n\
+ ldr r0, _08042B3C @ =gStringVar3\n\
+ adds r1, r6, 0\n\
+ bl StringCopy\n\
+ adds r0, r4, 0\n\
+ bl SanitizeNameString\n\
+ movs r0, 0x1\n\
+ b _08042B42\n\
+ .align 2, 0\n\
_08042B30: .4byte gSaveBlock2\n\
_08042B34: .4byte gStringVar1\n\
_08042B38: .4byte gStringVar2\n\
_08042B3C: .4byte gStringVar3\n\
_08042B40:\n\
- movs r0, 0\n\
+ movs r0, 0\n\
_08042B42:\n\
- add sp, 0x20\n\
- pop {r4-r6}\n\
- pop {r1}\n\
- bx r1\n\
+ add sp, 0x20\n\
+ pop {r4-r6}\n\
+ pop {r1}\n\
+ bx r1\n\
.syntax divided");
}
diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c
new file mode 100644
index 000000000..1fd5bf8fa
--- /dev/null
+++ b/src/evolution_graphics.c
@@ -0,0 +1,614 @@
+#include "global.h"
+#include "evolution_graphics.h"
+#include "sprite.h"
+#include "trig.h"
+#include "rng.h"
+#include "decompress.h"
+#include "task.h"
+#include "sound.h"
+#include "songs.h"
+#include "palette.h"
+
+// this file's functions
+static void EvoSparkle_DummySpriteCb(struct Sprite* sprite);
+static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID);
+static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID);
+static void EvoTask_WaitForPre1SparklesToGoUp(u8 taskID);
+static void EvoTask_BeginPreSparklesSet2(u8 taskID);
+static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID);
+static void EvoTask_DestroyPreSet2Task(u8 taskID);
+static void EvoTask_BeginPostSparklesSet1(u8 taskID);
+static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID);
+static void EvoTask_DestroyPostSet1Task(u8 taskID);
+static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID);
+static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID);
+static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID);
+static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID);
+static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID);
+
+static void sub_8149FC8(u8 taskID);
+static void sub_8149FEC(u8 taskID);
+static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID);
+static void PreEvoInVisible_PostEvoVisible_KillTask(u8 taskID);
+static void sub_814A03C(u8 taskID);
+
+// const data
+static const u16 sEvoSparklePalette[] = INCBIN_U16("graphics/misc/evo_sparkle.gbapal");
+static const u8 sEvoSparkleTiles[] = INCBIN_U8("graphics/misc/evo_sparkle.4bpp.lz");
+
+static const struct CompressedSpriteSheet sEvoSparkleSpriteSheets[] =
+{
+ {sEvoSparkleTiles, 0x20, 1001},
+ {NULL, 0, 0}
+};
+static const struct SpritePalette sEvoSparkleSpritePals[] =
+{
+ {sEvoSparklePalette, 1001},
+ {NULL, 0}
+};
+
+static const struct OamData sOamData_EvoSparkle =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_EvoSparkle[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_EvoSparkle[] =
+{
+ sSpriteAnim_EvoSparkle,
+};
+
+static const struct SpriteTemplate sEvoSparkleSpriteTemplate =
+{
+ .tileTag = 1001,
+ .paletteTag = 1001,
+ .oam = &sOamData_EvoSparkle,
+ .anims = sSpriteAnimTable_EvoSparkle,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = EvoSparkle_DummySpriteCb
+};
+
+static const s16 sEvoSparkleMatricies[] =
+{
+ 0x3C0, 0x380, 0x340, 0x300, 0x2C0, 0x280, 0x240, 0x200, 0x1C0,
+ 0x180, 0x140, 0x100, -4, 0x10, -3, 0x30, -2, 0x50,
+ -1, 0x70, 0x1, 0x70, 0x2, 0x50, 0x3, 0x30, 0x4, 0x10
+};
+
+// code
+
+static void EvoSparkle_DummySpriteCb(struct Sprite* sprite)
+{
+
+}
+
+static void SetEvoSparklesMatrices(void)
+{
+ u16 i;
+ for (i = 0; i < 12; i++)
+ {
+ SetOamMatrix(20 + i, sEvoSparkleMatricies[i], 0, 0, sEvoSparkleMatricies[i]);
+ }
+}
+
+static void SpriteCB_PreEvoSparkleSet1(struct Sprite* sprite)
+{
+ if (sprite->pos1.y > 8)
+ {
+ u8 matrixNum;
+
+ sprite->pos1.y = 88 - (sprite->data7 * sprite->data7) / 80;
+ sprite->pos2.y = Sin((u8)(sprite->data6), sprite->data5) / 4;
+ sprite->pos2.x = Cos((u8)(sprite->data6), sprite->data5);
+ sprite->data6 += 4;
+ if (sprite->data7 & 1)
+ sprite->data5--;
+ sprite->data7++;
+ if (sprite->pos2.y > 0)
+ sprite->subpriority = 1;
+ else
+ sprite->subpriority = 20;
+ matrixNum = sprite->data5 / 4 + 20;
+ if (matrixNum > 31)
+ matrixNum = 31;
+ sprite->oam.matrixNum = matrixNum;
+ }
+ else
+ DestroySprite(sprite);
+}
+
+static void CreatePreEvoSparkleSet1(u8 arg0)
+{
+ u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 88, 0);
+ if (spriteID != MAX_SPRITES)
+ {
+ gSprites[spriteID].data5 = 48;
+ gSprites[spriteID].data6 = arg0;
+ gSprites[spriteID].data7 = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.matrixNum = 31;
+ gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet1;
+ }
+}
+
+static void SpriteCB_PreEvoSparkleSet2(struct Sprite* sprite)
+{
+ if (sprite->pos1.y < 88)
+ {
+ sprite->pos1.y = 8 + (sprite->data7 * sprite->data7) / 5;
+ sprite->pos2.y = Sin((u8)(sprite->data6), sprite->data5) / 4;
+ sprite->pos2.x = Cos((u8)(sprite->data6), sprite->data5);
+ sprite->data5 = 8 + Sin((u8)(sprite->data7 * 4), 40);
+ sprite->data7++;
+ }
+ else
+ DestroySprite(sprite);
+}
+
+static void CreatePreEvoSparkleSet2(u8 arg0)
+{
+ u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 8, 0);
+ if (spriteID != MAX_SPRITES)
+ {
+ gSprites[spriteID].data5 = 8;
+ gSprites[spriteID].data6 = arg0;
+ gSprites[spriteID].data7 = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.matrixNum = 25;
+ gSprites[spriteID].subpriority = 1;
+ gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet2;
+ }
+}
+
+static void SpriteCB_PostEvoSparkleSet1(struct Sprite* sprite)
+{
+ if (sprite->data5 > 8)
+ {
+ sprite->pos2.y = Sin((u8)(sprite->data6), sprite->data5);
+ sprite->pos2.x = Cos((u8)(sprite->data6), sprite->data5);
+ sprite->data5 -= sprite->data3;
+ sprite->data6 += 4;
+ }
+ else
+ DestroySprite(sprite);
+}
+
+static void CreatePostEvoSparkleSet1(u8 arg0, u8 arg1)
+{
+ u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0);
+ if (spriteID != MAX_SPRITES)
+ {
+ gSprites[spriteID].data3 = arg1;
+ gSprites[spriteID].data5 = 120;
+ gSprites[spriteID].data6 = arg0;
+ gSprites[spriteID].data7 = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.matrixNum = 31;
+ gSprites[spriteID].subpriority = 1;
+ gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet1;
+ }
+}
+
+static void SpriteCB_PostEvoSparkleSet2(struct Sprite* sprite)
+{
+ if (!(sprite->data7 & 3))
+ sprite->pos1.y++;
+ if (sprite->data6 < 128)
+ {
+ u8 matrixNum;
+
+ sprite->pos2.y = -Sin((u8)(sprite->data6), sprite->data5);
+ sprite->pos1.x = 120 + (sprite->data3 * sprite->data7) / 3;
+ sprite->data6++;
+ matrixNum = 31 - (sprite->data6 * 12 / 128);
+ if (sprite->data6 > 64)
+ sprite->subpriority = 1;
+ else
+ {
+ sprite->invisible = 0;
+ sprite->subpriority = 20;
+ if (sprite->data6 > 112 && sprite->data6 & 1)
+ sprite->invisible = 1;
+ }
+ if (matrixNum < 20)
+ matrixNum = 20;
+ sprite->oam.matrixNum = matrixNum;
+ sprite->data7++;
+ }
+ else
+ DestroySprite(sprite);
+}
+
+static void CreatePostEvoSparkleSet2(u8 arg0)
+{
+ u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0);
+ if (spriteID != MAX_SPRITES)
+ {
+ gSprites[spriteID].data3 = 3 - (Random() % 7);
+ gSprites[spriteID].data5 = 48 + (Random() & 0x3F);
+ gSprites[spriteID].data7 = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.matrixNum = 31;
+ gSprites[spriteID].subpriority = 20;
+ gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet2;
+ }
+}
+
+void LoadEvoSparkleSpriteAndPal(void)
+{
+ LoadCompressedObjectPic(&sEvoSparkleSpriteSheets[0]);
+ LoadSpritePalettes(sEvoSparkleSpritePals);
+}
+
+#define tFrameCounter data[15]
+
+u8 LaunchTask_PreEvoSparklesSet1(u16 arg0)
+{
+ u8 taskID = CreateTask(EvoTask_BeginPreSet1_FadeAndPlaySE, 0);
+ gTasks[taskID].data[1] = arg0;
+ return taskID;
+}
+
+static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ BeginNormalPaletteFade(3 << gTasks[taskID].data[1], 0xA, 0, 0x10, 0x7FFF);
+ gTasks[taskID].func = EvoTask_CreatePreEvoSparkleSet1;
+ PlaySE(SE_W025);
+}
+
+static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 64)
+ {
+ if (!(gTasks[taskID].tFrameCounter & 7))
+ {
+ u8 i;
+ for (i = 0; i < 4; i++)
+ CreatePreEvoSparkleSet1((0x78 & gTasks[taskID].tFrameCounter) * 2 + i * 64);
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ {
+ gTasks[taskID].tFrameCounter = 96;
+ gTasks[taskID].func = EvoTask_WaitForPre1SparklesToGoUp;
+ }
+}
+
+static void EvoTask_WaitForPre1SparklesToGoUp(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter != 0)
+ gTasks[taskID].tFrameCounter--;
+ else
+ DestroyTask(taskID);
+}
+
+u8 LaunchTask_PreEvoSparklesSet2(void)
+{
+ return CreateTask(EvoTask_BeginPreSparklesSet2, 0);
+}
+
+static void EvoTask_BeginPreSparklesSet2(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ gTasks[taskID].func = EvoTask_CreatePreEvoSparklesSet2;
+ PlaySE(SE_W062B);
+}
+
+static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 96)
+ {
+ if (gTasks[taskID].tFrameCounter < 6)
+ {
+ u8 i;
+ for (i = 0; i < 9; i++)
+ CreatePreEvoSparkleSet2(i * 16);
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ gTasks[taskID].func = EvoTask_DestroyPreSet2Task;
+}
+
+static void EvoTask_DestroyPreSet2Task(u8 taskID)
+{
+ DestroyTask(taskID);
+}
+
+u8 LaunchTask_PostEvoSparklesSet1(void)
+{
+ return CreateTask(EvoTask_BeginPostSparklesSet1, 0);
+}
+
+static void EvoTask_BeginPostSparklesSet1(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet1;
+ PlaySE(SE_REAPOKE);
+}
+
+static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 48)
+ {
+ if (gTasks[taskID].tFrameCounter == 0)
+ {
+ u8 i;
+ for (i = 0; i < 16; i++)
+ CreatePostEvoSparkleSet1(i * 16, 4);
+ }
+ if (gTasks[taskID].tFrameCounter == 32)
+ {
+ u8 i;
+ for (i = 0; i < 16; i++)
+ CreatePostEvoSparkleSet1(i * 16, 8);
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ gTasks[taskID].func = EvoTask_DestroyPostSet1Task;
+}
+
+static void EvoTask_DestroyPostSet1Task(u8 taskID)
+{
+ DestroyTask(taskID);
+}
+
+u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 species)
+{
+ u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash, 0);
+ gTasks[taskID].data[2] = species;
+ return taskID;
+}
+
+static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
+ BeginNormalPaletteFade(0xFFF9001C, 0, 0, 0x10, 0x7FFF);
+ gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash;
+ PlaySE(SE_W080);
+}
+
+static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 128)
+ {
+ u8 i;
+ switch (gTasks[taskID].tFrameCounter)
+ {
+ default:
+ if (gTasks[taskID].tFrameCounter < 50)
+ CreatePostEvoSparkleSet2(Random() & 7);
+ break;
+ case 0:
+ for (i = 0; i < 8; i++)
+ CreatePostEvoSparkleSet2(i);
+ break;
+ case 32:
+ BeginNormalPaletteFade(0xFFFF001C, 0x10, 0x10, 0, 0x7FFF);
+ break;
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ gTasks[taskID].func = EvoTask_DestroyPostSet2AndFlashTask;
+}
+
+static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ DestroyTask(taskID);
+}
+
+u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 species)
+{
+ u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash_Trade, 0);
+ gTasks[taskID].data[2] = species;
+ return taskID;
+}
+
+static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
+ BeginNormalPaletteFade(0xFFF90001, 0, 0, 0x10, 0x7FFF);
+ gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade;
+ PlaySE(SE_W080);
+}
+
+static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 128)
+ {
+ u8 i;
+ switch (gTasks[taskID].tFrameCounter)
+ {
+ default:
+ if (gTasks[taskID].tFrameCounter < 50)
+ CreatePostEvoSparkleSet2(Random() & 7);
+ break;
+ case 0:
+ for (i = 0; i < 8; i++)
+ CreatePostEvoSparkleSet2(i);
+ break;
+ case 32:
+ BeginNormalPaletteFade(0xFFFF0001, 0x10, 0x10, 0, 0x7FFF);
+ break;
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ gTasks[taskID].func = EvoTask_DestroyPostSet2AndFlashTask;
+}
+
+#undef tFrameCounter
+
+static void PokeEvoSprite_DummySpriteCB(struct Sprite* sprite)
+{
+
+}
+
+#define tPreEvoSpriteID data[1]
+#define tPostEvoSpriteID data[2]
+#define tEvoStopped data[8]
+
+u8 sub_8149E7C(u8 preEvoSpriteID, u8 postEvoSpriteID)
+{
+ u16 i;
+ u16 stack[16];
+ u8 taskID;
+ s32 toDiv;
+
+ for (i = 0; i < 16; i++)
+ stack[i] = 0x7FFF;
+
+ taskID = CreateTask(sub_8149FC8, 0);
+ gTasks[taskID].tPreEvoSpriteID = preEvoSpriteID;
+ gTasks[taskID].tPostEvoSpriteID = postEvoSpriteID;
+ gTasks[taskID].data[3] = 256;
+ gTasks[taskID].data[4] = 16;
+
+ toDiv = 65536;
+ SetOamMatrix(30, 256, 0, 0, 256);
+ SetOamMatrix(31, toDiv / gTasks[taskID].data[4], 0, 0, toDiv / gTasks[taskID].data[4]);
+
+ gSprites[preEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
+ gSprites[preEvoSpriteID].oam.affineMode = 1;
+ gSprites[preEvoSpriteID].oam.matrixNum = 30;
+ gSprites[preEvoSpriteID].invisible = 0;
+ CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteID].oam.paletteNum * 16)], 16);
+
+ gSprites[postEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
+ gSprites[postEvoSpriteID].oam.affineMode = 1;
+ gSprites[postEvoSpriteID].oam.matrixNum = 31;
+ gSprites[postEvoSpriteID].invisible = 0;
+ CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteID].oam.paletteNum * 16)], 16);
+
+ gTasks[taskID].tEvoStopped = FALSE;
+ return taskID;
+}
+
+static void sub_8149FC8(u8 taskID)
+{
+ gTasks[taskID].data[5] = 0;
+ gTasks[taskID].data[6] = 8;
+ gTasks[taskID].func = sub_8149FEC;
+}
+
+static void sub_8149FEC(u8 taskID)
+{
+ if (gTasks[taskID].tEvoStopped)
+ PreEvoVisible_PostEvoInvisible_KillTask(taskID);
+ else if (gTasks[taskID].data[6] == 128)
+ PreEvoInVisible_PostEvoVisible_KillTask(taskID);
+ else
+ {
+ gTasks[taskID].data[6] += 2;
+ gTasks[taskID].data[5] ^= 1;
+ gTasks[taskID].func = sub_814A03C;
+ }
+}
+
+static void sub_814A03C(u8 taskID)
+{
+ if (gTasks[taskID].tEvoStopped)
+ gTasks[taskID].func = PreEvoVisible_PostEvoInvisible_KillTask;
+ else
+ {
+ u16 oamMatrixArg;
+ u8 r6 = 0;
+ if (gTasks[taskID].data[5] == 0)
+ {
+ if (gTasks[taskID].data[3] < 256 - gTasks[taskID].data[6])
+ gTasks[taskID].data[3] += gTasks[taskID].data[6];
+ else
+ {
+ gTasks[taskID].data[3] = 256;
+ r6++;
+ }
+ if (gTasks[taskID].data[4] > 16 + gTasks[taskID].data[6])
+ gTasks[taskID].data[4] -= gTasks[taskID].data[6];
+ else
+ {
+ gTasks[taskID].data[4] = 16;
+ r6++;
+ }
+ }
+ else
+ {
+ if (gTasks[taskID].data[4] < 256 - gTasks[taskID].data[6])
+ gTasks[taskID].data[4] += gTasks[taskID].data[6];
+ else
+ {
+ gTasks[taskID].data[4] = 256;
+ r6++;
+ }
+ if (gTasks[taskID].data[3] > 16 + gTasks[taskID].data[6])
+ gTasks[taskID].data[3] -= gTasks[taskID].data[6];
+ else
+ {
+ gTasks[taskID].data[3] = 16;
+ r6++;
+ }
+ }
+ oamMatrixArg = 65536 / gTasks[taskID].data[3];
+ SetOamMatrix(30, oamMatrixArg, 0, 0, oamMatrixArg);
+
+ oamMatrixArg = 65536 / gTasks[taskID].data[4];
+ SetOamMatrix(31, oamMatrixArg, 0, 0, oamMatrixArg);
+ if (r6 == 2)
+ gTasks[taskID].func = sub_8149FEC;
+ }
+}
+
+static void PreEvoInVisible_PostEvoVisible_KillTask(u8 taskID)
+{
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 1;
+
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 0;
+
+ DestroyTask(taskID);
+}
+
+static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID)
+{
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 0;
+
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 1;
+
+ DestroyTask(taskID);
+}
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
new file mode 100644
index 000000000..eeeb04f56
--- /dev/null
+++ b/src/evolution_scene.c
@@ -0,0 +1,3966 @@
+#include "global.h"
+#include "task.h"
+#include "evolution_scene.h"
+#include "evolution_graphics.h"
+#include "palette.h"
+#include "main.h"
+#include "text.h"
+#include "text_window.h"
+#include "pokemon.h"
+#include "string_util.h"
+#include "battle.h"
+#include "unknown_task.h"
+#include "data2.h"
+#include "decompress.h"
+#include "m4a.h"
+#include "trade.h"
+#include "menu.h"
+#include "pokedex.h"
+#include "species.h"
+#include "sound.h"
+#include "songs.h"
+#include "rom4.h"
+#include "battle_message.h"
+#include "pokemon_summary_screen.h"
+#include "menu_cursor.h"
+#include "strings2.h"
+
+struct EvoInfo
+{
+ u8 preEvoSpriteID;
+ u8 postEvoSpriteID;
+ u8 evoTaskID;
+ u8 field_3;
+
+ u8 unk4[0x40];
+ u8 unk44[0x40];
+ u8 unk84[0x40];
+
+ u8 unkC4[0x40][0x20]; // 0x20148C4
+ u8 unk8C4[0x40][0x20]; // 0x20150C4
+ u8 unk10C4[0x40][0x20]; // 0x20158C4
+ u8 unk18C4[0x40][0x20]; // 0x20160C4
+ u8 unk20C4[0x40][0x20]; // 0x20168C4
+ u8 unk28C4[0x40][0x20]; // 0x20170C4
+ u8 unk30C4[0x40][0x20]; // 0x20178C4
+ u8 unk38C4[0x40][0x20]; // 0x20180C4
+
+ u8 *unk40C4[0x40][0x20]; // 0x20188C4
+
+ u16 unk60C4[0x40][0x20]; // 0x201A8C4
+ u16 unk70C4[0x40][0x20]; // 0x201B8C4
+ u16 unk80C4[0x40][0x20]; // 0x201C8C4
+ u16 unk90C4[0x40][0x20]; // 0x201D8C4
+
+ u8 unkA0C4; // 0x201E8C4
+};
+
+#define sEvoInfo ((*(struct EvoInfo*)(ewram + 0x14800)))
+
+void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies);
+void sub_8024CEC(void);
+void sub_8023A80(void);
+void sub_802BC6C(void);
+void sub_8023AD8(void);
+void nullsub_6(void);
+bool32 IsHMMove2(u16 move);
+
+extern struct Window gUnknown_03004210;
+extern u16 gUnknown_030042A4;
+extern u16 gUnknown_030042A0;
+extern u16 gUnknown_030042C0;
+extern u16 gUnknown_030041B4;
+extern u16 gUnknown_03004288;
+extern u16 gUnknown_03004280;
+extern u16 gUnknown_030041B0;
+extern u16 gUnknown_030041B8;
+extern u8 gBattleTerrain;
+extern u8 gReservedSpritePaletteCount;
+extern u16 gMoveToLearn;
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern u8 gUnk_2009000[]; // won't match if I 'ewram' it
+extern bool8 gAffineAnimsDisabled;
+extern u8 gDisplayedStringBattle[];
+extern u8 gBattleTextBuff2[];
+
+extern u8 gBattleCommunication[];
+#define sEvoCursorPos gBattleCommunication[1] // when learning a new move
+#define sEvoGraphicsTaskID gBattleCommunication[2]
+
+extern const u8 gUnknown_08400C4A[];
+extern const u8 gUnknown_08400C60[];
+extern const u8 gUnknown_08400C8D[];
+extern void * const gUnknown_081FAF4C[];
+extern const u8* const gBattleStringsTable[];
+
+// this file's functions
+static void Task_EvolutionScene(u8 taskID);
+static void Task_TradeEvolutionScene(u8 taskID);
+static void CB2_EvolutionSceneUpdate(void);
+static void CB2_TradeEvolutionSceneUpdate(void);
+static void EvoDummyFunc(void);
+static void EvoDummyFunc2(void);
+static void VBlankCB_EvolutionScene(void);
+static void VBlankCB_TradeEvolutionScene(void);
+static void sub_81150D8(void);
+
+// iwram common
+MainCallback gCB2_AfterEvolution;
+
+// const data
+static const u8 sUnknownShedinjaJpnString[] = _("ヌケニン");
+static const u8 sUnusedString0[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE2}{SHADOW LIGHT_GREY}");
+static const u8 sUnusedString1[] = _("▶\n ");
+static const u8 sUnusedString2[] = _(" \n▶");
+static const u8 sUnusedString3[] = _(" \n ");
+static const u8 sPadding[9] = {0};
+
+// code
+
+static void CB2_BeginEvolutionScene(void)
+{
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+#define tState data[0]
+#define tMonPtrHI data[1]
+#define tMonPtrLO data[2]
+#define tPreEvoSpecies data[3]
+#define tPostEvoSpecies data[4]
+#define tCanStop data[5] // in first fast data[5] only checks that
+#define tBits data[5] // in the second task, it works as a bitfield
+#define tLearnsFirstMove data[6]
+#define tLearnMoveState data[8]
+#define tData9 data[9]
+#define tData10 data[10]
+#define tEvoWasStopped data[11]
+#define tPartyID data[12]
+
+#define TASK_BIT_CAN_STOP 0x1
+#define TASK_BIT_LEARN_MOVE 0x80
+
+static void Task_BeginEvolutionScene(u8 taskID)
+{
+ struct Pokemon* mon = NULL;
+ switch (gTasks[taskID].tState)
+ {
+ case 0:
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].tState++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ u16 speciesToEvolve;
+ bool8 canStopEvo;
+ u8 partyID;
+
+ mon = (struct Pokemon*)(gTasks[taskID].tMonPtrHI | (gTasks[taskID].tMonPtrLO << 0x10));
+ speciesToEvolve = gTasks[taskID].tPostEvoSpecies;
+ canStopEvo = gTasks[taskID].tCanStop;
+ partyID = gTasks[taskID].tPartyID;
+
+ DestroyTask(taskID);
+ EvolutionScene(mon, speciesToEvolve, canStopEvo, partyID);
+ }
+ break;
+ }
+}
+
+void BeginEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID)
+{
+ u8 taskID = CreateTask(Task_BeginEvolutionScene, 0);
+ gTasks[taskID].tState = 0;
+ gTasks[taskID].tMonPtrHI = (u32)(mon);
+ gTasks[taskID].tMonPtrLO = (u32)(mon) >> 0x10;
+ gTasks[taskID].tPostEvoSpecies = speciesToEvolve;
+ gTasks[taskID].tCanStop = canStopEvo;
+ gTasks[taskID].tPartyID = partyID;
+ SetMainCallback2(CB2_BeginEvolutionScene);
+}
+
+void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID)
+{
+ u8 name[20];
+ u16 currSpecies;
+ u32 TiD, PiD;
+ const struct CompressedSpritePalette** pokePal;
+ u8 ID;
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
+
+ REG_MOSAIC = 0;
+ REG_WIN0H = 0;
+ REG_WIN0V = 0;
+ REG_WIN1H = 0;
+ REG_WIN1V = 0;
+ REG_WININ = 0;
+ REG_WINOUT = 0;
+
+ SetUpWindowConfig(&gWindowConfig_81E6C58);
+ ResetPaletteFade();
+
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ gUnknown_03004288 = 0;
+ gUnknown_03004280 = 0;
+ gUnknown_030041B0 = 256;
+ gUnknown_030041B8 = 0;
+
+ InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
+ gBattleTerrain = 9;
+
+ sub_800D6D4();
+ sub_800DAB8();
+ ResetSpriteData();
+ remove_some_task();
+ ResetTasks();
+ FreeAllSpritePalettes();
+
+ gReservedSpritePaletteCount = 4;
+
+ GetMonData(mon, MON_DATA_NICKNAME, name);
+ StringCopy10(gStringVar1, name);
+ StringCopy(gStringVar2, gSpeciesNames[speciesToEvolve]);
+
+ // preEvo sprite
+ currSpecies = GetMonData(mon, MON_DATA_SPECIES);
+ TiD = GetMonData(mon, MON_DATA_OT_ID);
+ PiD = GetMonData(mon, MON_DATA_PERSONALITY);
+ DecompressPicFromTable_2(&gMonFrontPicTable[currSpecies],
+ gMonFrontPicCoords[currSpecies].coords,
+ gMonFrontPicCoords[currSpecies].y_offset,
+ (void*)(0x2000000),
+ gUnknown_081FAF4C[1], currSpecies);
+ pokePal = (void*) sub_80409C8(currSpecies, TiD, PiD);
+ LoadCompressedPalette(*pokePal, 0x110, 0x20);
+
+ GetMonSpriteTemplate_803C56C(currSpecies, 1);
+ gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable;
+ sEvoInfo.preEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30);
+
+ gSprites[ID].callback = nullsub_37;
+ gSprites[ID].oam.paletteNum = 1;
+ gSprites[ID].invisible = 1;
+
+ // postEvo sprite
+ DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve],
+ gMonFrontPicCoords[speciesToEvolve].coords,
+ gMonFrontPicCoords[speciesToEvolve].y_offset,
+ (void*)(0x2000000),
+ gUnknown_081FAF4C[3], speciesToEvolve);
+ pokePal = (void*) sub_80409C8(speciesToEvolve, TiD, PiD);
+ LoadCompressedPalette(*pokePal, 0x120, 0x20);
+
+ GetMonSpriteTemplate_803C56C(speciesToEvolve, 3);
+ gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable;
+ sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30);
+ gSprites[ID].callback = nullsub_37;
+ gSprites[ID].oam.paletteNum = 2;
+ gSprites[ID].invisible = 1;
+
+ LoadEvoSparkleSpriteAndPal();
+
+ sEvoInfo.evoTaskID = ID = CreateTask(Task_EvolutionScene, 0);
+ gTasks[ID].tState = 0;
+ gTasks[ID].tPreEvoSpecies = currSpecies;
+ gTasks[ID].tPostEvoSpecies = speciesToEvolve;
+ gTasks[ID].tMonPtrHI = (u32)(mon);
+ gTasks[ID].tMonPtrLO = (u32)(mon) >> 0x10;
+ gTasks[ID].tCanStop = canStopEvo;
+ gTasks[ID].tLearnsFirstMove = TRUE;
+ gTasks[ID].tEvoWasStopped = FALSE;
+ gTasks[ID].tPartyID = partyID;
+
+ memcpy(gUnk_2009000, &gPlttBufferUnfaded[0x20], 0x60);
+
+ REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP;
+ SetHBlankCallback(EvoDummyFunc);
+ SetVBlankCallback(VBlankCB_EvolutionScene);
+ m4aMPlayAllStop();
+ SetMainCallback2(CB2_EvolutionSceneUpdate);
+}
+
+static void CB2_EvolutionSceneLoadGraphics(void)
+{
+ u8 ID;
+ const struct CompressedSpritePalette** pokePal;
+ u16 postEvoSpecies;
+ u32 TiD, PiD;
+ struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoInfo.evoTaskID].tPartyID];
+
+ postEvoSpecies = gTasks[sEvoInfo.evoTaskID].tPostEvoSpecies;
+ TiD = GetMonData(Mon, MON_DATA_OT_ID);
+ PiD = GetMonData(Mon, MON_DATA_PERSONALITY);
+
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
+
+ REG_MOSAIC = 0;
+ REG_WIN0H = 0;
+ REG_WIN0V = 0;
+ REG_WIN1H = 0;
+ REG_WIN1V = 0;
+ REG_WININ = 0;
+ REG_WINOUT = 0;
+ SetUpWindowConfig(&gWindowConfig_81E6C58);
+ ResetPaletteFade();
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ gUnknown_03004288 = 0;
+ gUnknown_03004280 = 0;
+ gUnknown_030041B0 = 256;
+ gUnknown_030041B8 = 0;
+
+ InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
+ gBattleTerrain = 9;
+
+ sub_800D6D4();
+ sub_800DAB8();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+
+ DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies],
+ gMonFrontPicCoords[postEvoSpecies].coords,
+ gMonFrontPicCoords[postEvoSpecies].y_offset,
+ (void*)(0x2000000),
+ gUnknown_081FAF4C[3], postEvoSpecies);
+ pokePal = (void*) sub_80409C8(postEvoSpecies, TiD, PiD);
+ LoadCompressedPalette(*pokePal, 0x120, 0x20);
+
+ GetMonSpriteTemplate_803C56C(postEvoSpecies, 3);
+ gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable;
+ sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30);
+
+ gSprites[ID].callback = nullsub_37;
+ gSprites[ID].oam.paletteNum = 2;
+
+ REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP;
+ SetHBlankCallback(EvoDummyFunc);
+ SetVBlankCallback(VBlankCB_EvolutionScene);
+ SetMainCallback2(CB2_EvolutionSceneUpdate);
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+}
+
+static void CB2_TradeEvolutionSceneLoadGraphics(void)
+{
+ struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoInfo.evoTaskID].tPartyID];
+ u16 postEvoSpecies = gTasks[sEvoInfo.evoTaskID].tPostEvoSpecies;
+
+ switch (gMain.state)
+ {
+ case 0:
+ REG_DISPCNT = 0;
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ gUnknown_03004288 = 0;
+ gUnknown_03004280 = 0;
+ gUnknown_030041B0 = 256;
+ gUnknown_030041B8 = 0;
+ gMain.state++;
+ break;
+ case 1:
+ SetUpWindowConfig(&gWindowConfig_81E6F84);
+ InitWindowFromConfig(&gUnknown_03004828->field_4, &gWindowConfig_81E6F84);
+ gMain.state++;
+ break;
+ case 2:
+ LoadTextWindowGraphics(&gUnknown_03004828->field_4);
+ gUnknown_03004828->field_34 = SetTextWindowBaseTileNum(2);
+ LoadTextWindowGraphics(&gUnknown_03004828->field_4);
+ MenuZeroFillScreen();
+ ResetPaletteFade();
+ gMain.state++;
+ SetHBlankCallback(EvoDummyFunc);
+ SetVBlankCallback(VBlankCB_TradeEvolutionScene);
+ break;
+ case 3:
+ sub_804E22C();
+ gMain.state++;
+ break;
+ case 4:
+ {
+ const struct CompressedSpritePalette** pokePal;
+ u32 TiD = GetMonData(Mon, MON_DATA_OT_ID);
+ u32 PiD = GetMonData(Mon, MON_DATA_PERSONALITY);
+ DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies],
+ gMonFrontPicCoords[postEvoSpecies].coords,
+ gMonFrontPicCoords[postEvoSpecies].y_offset,
+ (void*)(0x2000000),
+ gUnknown_081FAF4C[3], postEvoSpecies);
+ pokePal = (void*) sub_80409C8(postEvoSpecies, TiD, PiD);
+ LoadCompressedPalette(*pokePal, 0x120, 0x20);
+ gMain.state++;
+ }
+ break;
+ case 5:
+ {
+ u8 ID;
+
+ GetMonSpriteTemplate_803C56C(postEvoSpecies, 3);
+ gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable;
+ sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30);
+
+ gSprites[ID].callback = nullsub_37;
+ gSprites[ID].oam.paletteNum = 2;
+ gMain.state++;
+ }
+ break;
+ case 6:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ SetMainCallback2(CB2_TradeEvolutionSceneUpdate);
+ REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP;
+ break;
+ }
+}
+
+void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteID, u8 partyID)
+{
+ u8 name[20];
+ u16 currSpecies;
+ u32 TiD, PiD;
+ const struct CompressedSpritePalette** pokePal;
+ u8 ID;
+
+ GetMonData(mon, MON_DATA_NICKNAME, name);
+ StringCopy10(gStringVar1, name);
+ StringCopy(gStringVar2, gSpeciesNames[speciesToEvolve]);
+
+ gAffineAnimsDisabled = TRUE;
+
+ // preEvo sprite
+ currSpecies = GetMonData(mon, MON_DATA_SPECIES);
+ PiD = GetMonData(mon, MON_DATA_PERSONALITY);
+ TiD = GetMonData(mon, MON_DATA_OT_ID);
+ sEvoInfo.preEvoSpriteID = preEvoSpriteID;
+ DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve],
+ gMonFrontPicCoords[speciesToEvolve].coords,
+ gMonFrontPicCoords[speciesToEvolve].y_offset,
+ (void*)(0x2000000),
+ gUnknown_081FAF4C[1], speciesToEvolve);
+ pokePal = (void*) sub_80409C8(speciesToEvolve, TiD, PiD);
+ LoadCompressedPalette(*pokePal, 0x120, 0x20);
+
+ GetMonSpriteTemplate_803C56C(speciesToEvolve, 1);
+ gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable;
+ sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30);
+
+ gSprites[ID].callback = nullsub_37;
+ gSprites[ID].oam.paletteNum = 2;
+ gSprites[ID].invisible = 1;
+
+ LoadEvoSparkleSpriteAndPal();
+
+ sEvoInfo.evoTaskID = ID = CreateTask(Task_TradeEvolutionScene, 0);
+ gTasks[ID].tState = 0;
+ gTasks[ID].tPreEvoSpecies = currSpecies;
+ gTasks[ID].tPostEvoSpecies = speciesToEvolve;
+ gTasks[ID].tMonPtrHI = (u32)(mon);
+ gTasks[ID].tMonPtrLO = (u32)(mon) >> 0x10;
+ gTasks[ID].tLearnsFirstMove = TRUE;
+ gTasks[ID].tEvoWasStopped = FALSE;
+ gTasks[ID].tPartyID = partyID;
+
+ SetMainCallback2(CB2_TradeEvolutionSceneUpdate);
+}
+
+static void CB2_EvolutionSceneUpdate(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ sub_800374C(&gUnknown_03004210);
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+static void CB2_TradeEvolutionSceneUpdate(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ sub_80035AC(&gUnknown_03004828->field_4);
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon)
+{
+ u32 data = 0;
+ if (gEvolutionTable[preEvoSpecies].evolutions[0].method == EVO_LEVEL_NINJASK && gPlayerPartyCount < 6)
+ {
+ s32 i;
+ struct Pokemon* Shedinja = &gPlayerParty[gPlayerPartyCount];
+ const struct EvolutionData* EvoTable;
+ const struct EvolutionData* Evos;
+
+ CopyMon(Shedinja, mon, sizeof(struct Pokemon));
+ SetMonData(Shedinja, MON_DATA_SPECIES, (void*)(&gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies));
+ SetMonData(Shedinja, MON_DATA_NICKNAME, (void*)(gSpeciesNames[gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies]));
+ SetMonData(Shedinja, MON_DATA_HELD_ITEM, (void*)(&data));
+ SetMonData(Shedinja, MON_DATA_MARKINGS, (void*)(&data));
+ SetMonData(Shedinja, MON_DATA_10, (void*)(&data));
+ for (i = MON_DATA_COOL_RIBBON; i < MON_DATA_COOL_RIBBON + 5; i++)
+ SetMonData(Shedinja, i, (void*)(&data));
+ for (i = MON_DATA_CHAMPION_RIBBON; i <= MON_DATA_FATEFUL_ENCOUNTER; i++)
+ SetMonData(Shedinja, i, (void*)(&data));
+ SetMonData(Shedinja, MON_DATA_STATUS, (void*)(&data));
+ data = 0xFF;
+ SetMonData(Shedinja, MON_DATA_MAIL, (void*)(&data));
+
+ CalculateMonStats(Shedinja);
+ CalculatePlayerPartyCount();
+
+ // can't match it otherwise, ehh
+ EvoTable = gEvolutionTable;
+ Evos = EvoTable + preEvoSpecies;
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 2);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 3);
+
+ if (GetMonData(Shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA
+ && GetMonData(Shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE
+ && GetMonData(mon, MON_DATA_SPECIES) == SPECIES_NINJASK)
+ SetMonData(Shedinja, MON_DATA_NICKNAME, sUnknownShedinjaJpnString);
+ }
+}
+
+static void Task_EvolutionScene(u8 taskID)
+{
+ u32 var;
+ struct Pokemon* mon = (struct Pokemon*)(gTasks[taskID].tMonPtrHI | (gTasks[taskID].tMonPtrLO << 0x10));
+
+ // check if B Button was held, so the evolution gets stopped
+ if (gMain.heldKeys == B_BUTTON && gTasks[taskID].tState == 8 && gTasks[taskID].tBits & TASK_BIT_CAN_STOP)
+ {
+ gTasks[taskID].tState = 16;
+ if (gTasks[sEvoGraphicsTaskID].isActive)
+ gTasks[sEvoGraphicsTaskID].EvoGraphicsTaskEvoStop = TRUE;
+ }
+ switch (gTasks[taskID].tState)
+ {
+ case 0:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gSprites[sEvoInfo.preEvoSpriteID].invisible = 0;
+ gTasks[taskID].tState++;
+ break;
+ case 1: // print 'whoa, poke is evolving!!!' msg
+ if (!gPaletteFade.active)
+ {
+ StringExpandPlaceholders(gStringVar4, gUnknown_08400C4A);
+ sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 2: // wait for string, play cry
+ if (gUnknown_03004210.state == 0)
+ {
+ PlayCry1(gTasks[taskID].tPreEvoSpecies, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 3: // wait for cry, play tu du SE
+ if (IsCryFinished())
+ {
+ PlaySE(BGM_ME_SHINKA);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 4: // play evolution music and fade screen black
+ if (!IsSEPlaying())
+ {
+ PlayNewMapMusic(BGM_SHINKA);
+ gTasks[taskID].tState++;
+ BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0);
+ }
+ break;
+ case 5: // after screen fade, preapre evo sparkles
+ if (!gPaletteFade.active)
+ {
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet1(17);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 6: // another set of evo sparkles
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ gTasks[taskID].tState++;
+ sEvoInfo.field_3 = 1;
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet2();
+ }
+ break;
+ case 7: // launch task that flashes pre evo with post evo sprites
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = sub_8149E7C(sEvoInfo.preEvoSpriteID, sEvoInfo.postEvoSpriteID);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 8: // wait for the above task to finish
+ if (--sEvoInfo.field_3 == 0)
+ {
+ sEvoInfo.field_3 = 3;
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 9: // post evo sparkles
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet1();
+ gTasks[taskID].tState++;
+ break;
+ case 10:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet2AndFlash(gTasks[taskID].tPostEvoSpecies);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 11: // play tu du sound after evolution
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ PlaySE(SE_EXP);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 12: // play poke cry after evolution and return screed to pre-fade state
+ if (IsSEPlaying())
+ {
+ m4aMPlayAllStop();
+ PlayCry1(gTasks[taskID].tPostEvoSpecies, 0);
+ memcpy(&gPlttBufferUnfaded[0x20], gUnk_2009000, 0x60);
+ BeginNormalPaletteFade(0x1C, 0, 0x10, 0, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 13: // congratulations string and rename prompt
+ if (IsCryFinished() && !gPaletteFade.active)
+ {
+ StringExpandPlaceholders(gStringVar4, gUnknown_08400C60);
+ sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
+ PlayBGM(BGM_FANFA5);
+ gTasks[taskID].tState++;
+ SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies));
+ CalculateMonStats(mon);
+ EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3);
+ IncrementGameStat(14);
+ }
+ break;
+ case 14: // check if it wants to learn a new move
+ if (gUnknown_03004210.state == 0)
+ {
+ var = MonTryLearningNewMove(mon, gTasks[taskID].tLearnsFirstMove);
+ if (var != 0 && !gTasks[taskID].tEvoWasStopped)
+ {
+ u8 text[20];
+
+ sub_8053E90();
+ gTasks[taskID].tBits |= TASK_BIT_LEARN_MOVE;
+ gTasks[taskID].tLearnsFirstMove = FALSE;
+ gTasks[taskID].tLearnMoveState = 0;
+ GetMonData(mon, MON_DATA_NICKNAME, text);
+ StringCopy10(gBattleTextBuff1, text);
+ if (var == 0xFFFF) // no place to learn it
+ gTasks[taskID].tState = 21;
+ else if (var == 0xFFFE) // it already knows that move
+ break;
+ else
+ gTasks[taskID].tState = 19; // has less than 4 moves, so it's been learned
+ }
+ else // no move to learn
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].tState++;
+ }
+ }
+ break;
+ case 15: // task has finished, return
+ if (!gPaletteFade.active)
+ {
+ if (!(gTasks[taskID].tBits & TASK_BIT_LEARN_MOVE))
+ sub_8053E90();
+ if (!gTasks[taskID].tEvoWasStopped)
+ CreateShedinja(gTasks[taskID].tPreEvoSpecies, mon);
+ DestroyTask(taskID);
+ SetMainCallback2(gCB2_AfterEvolution);
+ }
+ break;
+ case 16: // evolution has been canceled, stop music and re-fade palette
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ m4aMPlayAllStop();
+ BeginNormalPaletteFade(0x6001C, 0, 0x10, 0, 0x7FFF);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 17: // play cry of the pokemon trying to evolve again, evolution has been stopped
+ if (!gPaletteFade.active)
+ {
+ PlayCry1(gTasks[taskID].tPreEvoSpecies, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 18: // after the cry, print the string 'WHOA IT DID NOT EVOLVE!!!'
+ if (IsCryFinished())
+ {
+ StringExpandPlaceholders(gStringVar4, gUnknown_08400C8D);
+ sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
+ gTasks[taskID].tEvoWasStopped = TRUE;
+ gTasks[taskID].tState = 14;
+ }
+ break;
+ case 19: // pokemon learned a new move, print string and play a fanfare
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ sub_8024CEC();
+ PlayFanfare(BGM_FANFA1);
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[3]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 20: // wait a bit and check if can learn another move
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying() && --gTasks[taskID].tLearnsFirstMove == 0)
+ gTasks[taskID].tState = 14;
+ break;
+ case 21: // try to learn a new move
+ switch (gTasks[taskID].tLearnMoveState)
+ {
+ case 0:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ sub_8024CEC();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[4]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 1:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[5]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 2:
+ if (gUnknown_03004210.state != 0)
+ break;
+ if (!IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[6]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tData9 = 5;
+ gTasks[taskID].tData10 = 9;
+ gTasks[taskID].tLearnMoveState++;
+ }
+ case 3:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ sub_8023A80();
+ gTasks[taskID].tLearnMoveState++;
+ sEvoCursorPos = 0;
+ sub_802BC6C();
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & DPAD_UP && sEvoCursorPos != 0)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_6();
+ sEvoCursorPos = 0;
+ sub_802BC6C();
+ }
+ if (gMain.newKeys & DPAD_DOWN && sEvoCursorPos == 0)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_6();
+ sEvoCursorPos = 1;
+ sub_802BC6C();
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ sub_8023AD8();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ PlaySE(SE_SELECT);
+ if (sEvoCursorPos != 0)
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10;
+ else
+ {
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData9;
+ if (gTasks[taskID].tLearnMoveState == 5)
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ }
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ sub_8023AD8();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ PlaySE(SE_SELECT);
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10;
+ }
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ {
+ sub_809D9F0(gPlayerParty, gTasks[taskID].tPartyID,
+ gPlayerPartyCount - 1, CB2_EvolutionSceneLoadGraphics,
+ gMoveToLearn);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 6:
+ if (!gPaletteFade.active && gMain.callback2 == CB2_EvolutionSceneUpdate)
+ {
+ var = sub_809FA30(); // moveID
+ if (var == 4)
+ gTasks[taskID].tLearnMoveState = 9;
+ else
+ {
+ u16 move = GetMonData(mon, var + MON_DATA_MOVE1);
+ if (IsHMMove2(move))
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[307]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState = 11;
+ }
+ else
+ {
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 2;
+ gBattleTextBuff2[2] = move;
+ gBattleTextBuff2[3] = (move & 0xFF00) >> 8;
+ gBattleTextBuff2[4] = EOS;
+ RemoveMonPPBonus(mon, var);
+ SetMonMoveSlot(mon, gMoveToLearn, var);
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[207]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ }
+ }
+ break;
+ case 7:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[7]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 8:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[208]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tState = 19;
+ }
+ break;
+ case 9:
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[8]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tData9 = 10;
+ gTasks[taskID].tData10 = 0;
+ gTasks[taskID].tLearnMoveState = 3;
+ break;
+ case 10:
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[9]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tState = 14;
+ break;
+ case 11:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ gTasks[taskID].tLearnMoveState = 5;
+ break;
+ }
+ break;
+ }
+}
+
+static void Task_TradeEvolutionScene(u8 taskID)
+{
+ u32 var;
+ struct Pokemon* mon = (struct Pokemon*)(gTasks[taskID].tMonPtrHI | (gTasks[taskID].tMonPtrLO << 0x10));
+
+ switch (gTasks[taskID].tState)
+ {
+ case 0:
+ StringExpandPlaceholders(gStringVar4, gUnknown_08400C4A);
+ sub_8002EB0(&gUnknown_03004828->field_4, gStringVar4, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tState++;
+ break;
+ case 1:
+ if (gUnknown_03004828->field_4.state == 0)
+ {
+ PlayCry1(gTasks[taskID].tPreEvoSpecies, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 2:
+ if (IsCryFinished())
+ {
+ m4aSongNumStop(BGM_SHINKA);
+ PlaySE(BGM_ME_SHINKA);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 3:
+ if (!IsSEPlaying())
+ {
+ PlayBGM(BGM_SHINKA);
+ gTasks[taskID].tState++;
+ BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0);
+ }
+ break;
+ case 4:
+ if (!gPaletteFade.active)
+ {
+ REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP;
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet1(17);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 5:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ gTasks[taskID].tState++;
+ sEvoInfo.field_3 = 1;
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet2();
+ }
+ break;
+ case 6:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = sub_8149E7C(sEvoInfo.preEvoSpriteID, sEvoInfo.postEvoSpriteID);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 7:
+ if (--sEvoInfo.field_3 == 0)
+ {
+ sEvoInfo.field_3 = 3;
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 8:
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet1();
+ gTasks[taskID].tState++;
+ break;
+ case 9:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet2AndFlash_Trade(gTasks[taskID].tPostEvoSpecies);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 10:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ PlaySE(SE_EXP);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 11:
+ if (IsSEPlaying())
+ {
+ PlayCry1(gTasks[taskID].tPostEvoSpecies, 0);
+ memcpy(&gPlttBufferUnfaded[0x20], gUnk_2009000, 0x60);
+ BeginNormalPaletteFade(1, 0, 0x10, 0, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 12:
+ if (IsCryFinished() && !gPaletteFade.active)
+ {
+ StringExpandPlaceholders(gStringVar4, gUnknown_08400C60);
+ sub_8002EB0(&gUnknown_03004828->field_4, gStringVar4, gUnknown_03004828->field_34, 2, 15);
+ PlayFanfare(BGM_FANFA5);
+ gTasks[taskID].tState++;
+ SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies));
+ CalculateMonStats(mon);
+ EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3);
+ IncrementGameStat(14);
+ }
+ break;
+ case 13:
+ if (gUnknown_03004828->field_4.state == 0 && IsFanfareTaskInactive() == TRUE)
+ {
+ var = MonTryLearningNewMove(mon, gTasks[taskID].tLearnsFirstMove);
+ if (var != 0 && !gTasks[taskID].tEvoWasStopped)
+ {
+ u8 text[20];
+
+ gTasks[taskID].tBits |= TASK_BIT_LEARN_MOVE;
+ gTasks[taskID].tLearnsFirstMove = FALSE;
+ gTasks[taskID].tLearnMoveState = 0;
+ GetMonData(mon, MON_DATA_NICKNAME, text);
+ StringCopy10(gBattleTextBuff1, text);
+ if (var == 0xFFFF)
+ gTasks[taskID].tState = 17;
+ else if (var == 0xFFFE)
+ break;
+ else
+ gTasks[taskID].tState = 15;
+ }
+ else
+ {
+ PlayBGM(BGM_SHINKA);
+ sub_8002EB0(&gUnknown_03004828->field_4, gOtherText_LinkStandby2, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tState++;
+ }
+ }
+ break;
+ case 14:
+ if (gUnknown_03004828->field_4.state == 0)
+ {
+ DestroyTask(taskID);
+ SetMainCallback2(gCB2_AfterEvolution);
+ }
+ break;
+ case 15:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ sub_8024CEC();
+ PlayFanfare(BGM_FANFA1);
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[3]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 16:
+ if (gUnknown_03004828->field_4.state == 0 && IsFanfareTaskInactive() == TRUE && --gTasks[taskID].tLearnsFirstMove == 0)
+ gTasks[taskID].tState = 13;
+ break;
+ case 17:
+ switch (gTasks[taskID].tLearnMoveState)
+ {
+ case 0:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ sub_8024CEC();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[4]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 1:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[5]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 2:
+ if (gUnknown_03004828->field_4.state != 0)
+ break;
+ if (!IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[6]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tData9 = 5;
+ gTasks[taskID].tData10 = 9;
+ gTasks[taskID].tLearnMoveState++;
+ }
+ case 3:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ DrawTextWindow(&gUnknown_03004828->field_4, 24, 8, 29, 13);
+ sEvoCursorPos = 0;
+ InitWindow(&gUnknown_03004828->field_4, gOtherText_YesNoAndPlayer, gUnknown_03004828->field_34 + 128, 25, 9);
+ sub_8002F44(&gUnknown_03004828->field_4);
+ sub_814A5C0(0, 0xFFFF, 0xC, 0x2D9F, 0x20);
+ sub_81150D8();
+ gTasks[taskID].tLearnMoveState++;
+ sEvoCursorPos = 0;
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & DPAD_UP && sEvoCursorPos != 0)
+ {
+ PlaySE(SE_SELECT);
+ EvoDummyFunc2();
+ sEvoCursorPos = 0;
+ sub_81150D8();
+ }
+ if (gMain.newKeys & DPAD_DOWN && sEvoCursorPos == 0)
+ {
+ PlaySE(SE_SELECT);
+ EvoDummyFunc2();
+ sEvoCursorPos = 1;
+ sub_81150D8();
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ ZeroFillWindowRect(&gUnknown_03004828->field_4, 0x18, 8, 0x1D, 0xD);
+ DestroyMenuCursor();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ PlaySE(SE_SELECT);
+ if (sEvoCursorPos != 0)
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10;
+ else
+ {
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData9;
+ if (gTasks[taskID].tLearnMoveState == 5)
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ }
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ ZeroFillWindowRect(&gUnknown_03004828->field_4, 0x18, 8, 0x1D, 0xD);
+ DestroyMenuCursor();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ PlaySE(SE_SELECT);
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10;
+ }
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ {
+ sub_809D9F0(gPlayerParty, gTasks[taskID].tPartyID,
+ gPlayerPartyCount - 1, CB2_TradeEvolutionSceneLoadGraphics,
+ gMoveToLearn);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 6:
+ if (!gPaletteFade.active && gMain.callback2 == CB2_TradeEvolutionSceneUpdate)
+ {
+ var = sub_809FA30(); // moveID
+ if (var == 4)
+ gTasks[taskID].tLearnMoveState = 9;
+ else
+ {
+ u16 move = GetMonData(mon, var + MON_DATA_MOVE1);
+ if (IsHMMove2(move))
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[307]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState = 11;
+ }
+ else
+ {
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 2;
+ gBattleTextBuff2[2] = move;
+ gBattleTextBuff2[3] = (move & 0xFF00) >> 8;
+ gBattleTextBuff2[4] = EOS;
+ RemoveMonPPBonus(mon, var);
+ SetMonMoveSlot(mon, gMoveToLearn, var);
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[207]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ }
+ }
+ break;
+ case 7:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[7]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 8:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[208]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tState = 15;
+ }
+ break;
+ case 9:
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[8]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tData9 = 10;
+ gTasks[taskID].tData10 = 0;
+ gTasks[taskID].tLearnMoveState = 3;
+ break;
+ case 10:
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[9]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tState = 13;
+ break;
+ case 11:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ gTasks[taskID].tLearnMoveState = 5;
+ break;
+ }
+ break;
+ }
+}
+
+/*
+DizzyEgg, 27.08.2017
+NOTE:
+ Functions below are all unused.
+ What's more, they do NOT exist in Emerald.
+ That's why I think there is no reason to decompile those,
+ as they probably were prototypes for the evolution
+ functions.
+*/
+
+/*
+void unref_sub_8113B50(u8 *a, u8 *b)
+{
+ //u8 *sp0 = a;
+ //u8 *sp4 = b;
+#define sp0 a
+#define sp4 b
+ s32 sp8;
+ s32 spC = 0;
+ u32 sp10 = 0;
+ s32 sp14;
+ s32 r6;
+ u32 r8;
+
+ for (sp8 = 0; sp8 < 64; sp8++)
+ {
+ sEvoInfo.unk84[sp8] = 0;
+ sEvoInfo.unk4[sp8] = 0;
+ sEvoInfo.unk44[sp8] = 0;
+ for (r6 = 0; r6 < 32; r6++)
+ {
+ sEvoInfo.unk10C4[sp8][r6] = 0;
+ sEvoInfo.unk18C4[sp8][r6] = 0;
+ sEvoInfo.unk20C4[sp8][r6] = 0;
+ sEvoInfo.unk28C4[sp8][r6] = 0;
+ sEvoInfo.unkC4[sp8][r6] = 0;
+ sEvoInfo.unk8C4[sp8][r6] = 0;
+ sEvoInfo.unk30C4[sp8][r6] = 0;
+ sEvoInfo.unk38C4[sp8][r6] = 0;
+
+ sEvoInfo.unk60C4[sp8][r6] = 0;
+ sEvoInfo.unk70C4[sp8][r6] = 0;
+ sEvoInfo.unk80C4[sp8][r6] = 0;
+ sEvoInfo.unk90C4[sp8][r6] = 0;
+ }
+ }
+
+ sEvoInfo.unkA0C4 = 64;
+ r8 = 0;
+ for (sp8 = 0; sp8 < 64; sp8++)
+ {
+ //_08113C32
+ u32 r3 = 0;
+ u8 *r2 = sp0 + r8;
+
+ for (r6 = 0; r6 < 64; r6++)
+ {
+ sEvoInfo.unk40C4[sp8][r6 >> 1] = r2;
+ switch (r3)
+ {
+ case 0:
+ switch (r6 & 1)
+ {
+ case 0:
+ if (*r2 & 0xF)
+ {
+ sEvoInfo.unk10C4[sp8][sEvoInfo.unk4[sp8]] = r6;
+ r3 = 1;
+ }
+ break;
+ case 1:
+ if (*r2 & 0xF0)
+ {
+ sEvoInfo.unk10C4[sp8][sEvoInfo.unk4[sp8]] = r6;
+ r3 = 1;
+ }
+ break;
+ }
+ break;
+ case 1:
+ switch (r6 & r3)
+ {
+ case 0:
+ if (*r2 & 0xF)
+ {
+ sEvoInfo.unk18C4[sp8][sEvoInfo.unk4[sp8]] = r6 - 1;
+ sEvoInfo.unk4[sp8]++;
+ r3 = 0;
+ }
+ break;
+ case 1:
+ if (*r2 & 0xF0)
+ {
+ sEvoInfo.unk18C4[sp8][sEvoInfo.unk4[sp8]] = r6 - 1;
+ sEvoInfo.unk4[sp8]++;
+ r3 = 0;
+ }
+ break;
+ }
+ }
+ //if (!((r6 + 1) & 7))
+ if ((r6 + 1) % 8 == 0)
+ r2 += 0x1D;
+ else if (r6 & 1)
+ r2 += 1;
+ }
+ if (r3)
+ {
+ sEvoInfo.unk18C4[sp8][sEvoInfo.unk4[sp8]] = r6;
+ sEvoInfo.unk4[sp8]++;
+ }
+ //_08113D26
+ if (!((sp8 + 1) & 7))
+ r8 += 0xE4;
+ else
+ r8 += 4;
+ }
+ //_08113D4A
+ r8 = 0;
+ for (sp8 = 0; sp8 < 64; sp8++)
+ {
+ //_08113D6A
+ u32 r3 = 0;
+ u8 *r2 = sp4 + r8;
+
+ for (r6 = 0; r6 < 64; r6++)
+ {
+ switch (r3)
+ {
+ case 0:
+ switch (r6 & 1)
+ {
+ case 0:
+ if (*r2 & 0xF)
+ {
+ sEvoInfo.unk20C4[sp8][sEvoInfo.unk44[sp8]] = r6;
+ r3 = 1;
+ }
+ break;
+ case 1:
+ if (*r2 & 0xF0)
+ {
+ sEvoInfo.unk20C4[sp8][sEvoInfo.unk44[sp8]] = r6;
+ r3 = 1;
+ }
+ break;
+ }
+ break;
+ case 1:
+ switch (r6 & r3)
+ {
+ case 0:
+ if (*r2 & 0xF)
+ {
+ sEvoInfo.unk28C4[sp8][sEvoInfo.unk44[sp8]] = r6 - 1;
+ sEvoInfo.unk44[sp8]++;
+ r3 = 0;
+ }
+ break;
+ case 1:
+ if (*r2 & 0xF0)
+ {
+ sEvoInfo.unk28C4[sp8][sEvoInfo.unk44[sp8]] = r6 - 1;
+ sEvoInfo.unk44[sp8]++;
+ r3 = 0;
+ }
+ break;
+ }
+ }
+ //_08113DE4
+ if (!((r6 + 1) & 7))
+ r2 += 0x1D;
+ else if (r6 & 1)
+ r2 += 1;
+
+ }
+ if (r3)
+ {
+ sEvoInfo.unk28C4[sp8][sEvoInfo.unk44[sp8]] = r6;
+ sEvoInfo.unk44[sp8]++;
+ }
+ //if (!((sp8 + 1) & 7))
+ if ((sp8 + 1) % 8 == 0)
+ r8 += 0xE4;
+ else
+ r8 += 4;
+ }
+
+ for (sp8 = 0; sp8 < 0x40; sp8++) //_08113E3A
+ {
+ if (sEvoInfo.unk4[sp8] < sEvoInfo.unk44[sp8])
+ {
+ for (spC = 0; spC < sEvoInfo.unk4[sp8]; spC++)
+ {
+ sp14 = 0x100;
+
+ for (r6 = 0; r6 < sEvoInfo.unk44[sp8]; r6++)
+ {
+ s32 r3;
+
+ //_08113EA4
+ if (sEvoInfo.unk10C4[sp8][spC] > sEvoInfo.unk20C4[sp8][r6])
+ r3 = sEvoInfo.unk10C4[sp8][spC] - sEvoInfo.unk20C4[sp8][r6];
+ else
+ r3 = sEvoInfo.unk20C4[sp8][r6] - sEvoInfo.unk10C4[sp8][spC];
+
+ if (sEvoInfo.unk18C4[sp8][spC] > sEvoInfo.unk28C4[sp8][spC])
+ r3 += sEvoInfo.unk18C4[sp8][spC] - sEvoInfo.unk28C4[sp8][spC];
+ else
+ r3 += sEvoInfo.unk28C4[sp8][spC] - sEvoInfo.unk18C4[sp8][spC];
+
+ if (sp14 >= r3 && sEvoInfo.unkC4[sp8][r6] == 0 && sEvoInfo.unk8C4[sp8][r6] == 0)
+ {
+ sp10 = r6;
+ sp14 = r3;
+ }
+ }
+ //_08113F3E
+ sub_81141F0(spC, sp10, sp8);
+ }
+ //_08113F54
+
+ for (r6 = 0; r6 < sEvoInfo.unk44[sp8]; r6++)
+ {
+ if (sEvoInfo.unkC4[sp8][r6] == 0 && sEvoInfo.unk8C4[sp8][r6] == 0)
+ sub_811430C(r6, sp8);
+ }
+ }
+ //_08113F9E
+ if (sEvoInfo.unk4[sp8] == sEvoInfo.unk44[sp8])
+ {
+ for (r6 = 0; r6 < sEvoInfo.unk4[sp8]; r6++)
+ sub_81141F0(r6, r6, sp8);
+ }
+ //_08113FCC
+ if (sEvoInfo.unk4[sp8] > sEvoInfo.unk44[sp8])
+ {
+ for (sp10 = 0; sp10 < sEvoInfo.unk44[sp8]; sp10++)
+ {
+ sp14 = 0x100;
+
+ for (r6 = 0; r6 < sEvoInfo.unk4[sp8]; r6++)
+ {
+ s32 r3;
+
+ if (sEvoInfo.unk10C4[sp8][r6] > sEvoInfo.unk20C4[sp8][sp10])
+ r3 = sEvoInfo.unk10C4[sp8][r6] - sEvoInfo.unk20C4[sp8][sp10];
+ else
+ r3 = sEvoInfo.unk20C4[sp8][sp10] - sEvoInfo.unk10C4[sp8][r6];
+
+ if (sEvoInfo.unk18C4[sp8][r6] > sEvoInfo.unk28C4[sp8][sp10])
+ r3 += sEvoInfo.unk18C4[sp8][r6] - sEvoInfo.unk28C4[sp8][sp10];
+ else
+ r3 += sEvoInfo.unk28C4[sp8][sp10] - sEvoInfo.unk18C4[sp8][r6];
+
+ //r3 = abs(sEvoInfo.unk10C4[sp8][r6] - sEvoInfo.unk20C4[sp8][sp10]);
+ //r3 += abs(sEvoInfo.unk18C4[sp8][r6] - sEvoInfo.unk28C4[sp8][sp10]);
+
+ if (sp14 > r3 && sEvoInfo.unkC4[sp8][r6] == 0)
+ {
+ spC = r6;
+ sp14 = r3;
+ }
+ }
+ //_081140C4
+ sEvoInfo.unk30C4[sp8][spC] = sEvoInfo.unk20C4[sp8][sp10];
+ sEvoInfo.unk38C4[sp8][spC] = sEvoInfo.unk28C4[sp8][sp10];
+ sEvoInfo.unkC4[sp8][spC] = 1;
+ }
+ //_08114104
+ for (r6 = 0; r6 < sEvoInfo.unk4[sp8]; r6++)
+ {
+ sEvoInfo.unk20C4[sp8][r6] = sEvoInfo.unk30C4[sp8][r6];
+ sEvoInfo.unk28C4[sp8][r6] = sEvoInfo.unk38C4[sp8][r6];
+ if (sEvoInfo.unkC4[sp8][r6] != 0)
+ {
+ sEvoInfo.unkC4[sp8][r6] = 0;
+ sub_81141F0(r6, r6, sp8);
+ }
+ else
+ {
+ // Ugh, can't get this part right
+ //u8 *ptr1 = &sEvoInfo.unk10C4[sp8][r6];
+ //u8 *ptr2 = &sEvoInfo.unk18C4[sp8][r6];
+ //s32 r2 = *ptr1 + (*ptr2 - *ptr1) / 2;
+
+ //u8 r0_ = sEvoInfo.unk10C4[sp8][r6];
+ //u8 r2_ = sEvoInfo.unk18C4[sp8][r6];
+ //s32 r2 = (r0_ - r2_) / 2;
+
+ s32 r2 = (sEvoInfo.unk18C4[sp8][r6] - sEvoInfo.unk10C4[sp8][r6]);
+ s32 r2_ = sEvoInfo.unk10C4[sp8][r6];
+
+ sEvoInfo.unk20C4[sp8][r6] = sEvoInfo.unk28C4[sp8][r6] = r2_ + r2 / 2;
+ sEvoInfo.unk28C4[sp8][r6]++;
+ sub_81141F0(r6, r6, sp8);
+ }
+ }
+ }
+ //_081141C4
+ }
+#undef sp0
+#undef sp4
+}
+*/
+__attribute__((naked))
+void unref_sub_8113B50()
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x3C\n\
+ str r0, [sp]\n\
+ str r1, [sp, 0x4]\n\
+ movs r0, 0\n\
+ str r0, [sp, 0xC]\n\
+ movs r1, 0\n\
+ str r1, [sp, 0x10]\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x8]\n\
+ ldr r3, _08113C60 @ =0x02014800\n\
+ mov r12, r3\n\
+ ldr r4, _08113C64 @ =0x000018c4\n\
+ add r4, r12\n\
+ mov r10, r4\n\
+ ldr r5, _08113C68 @ =0x000020c4\n\
+ add r5, r12\n\
+ mov r8, r5\n\
+_08113B7C:\n\
+ adds r0, r3, 0\n\
+ adds r0, 0x84\n\
+ ldr r1, [sp, 0x8]\n\
+ adds r0, r1, r0\n\
+ strb r2, [r0]\n\
+ adds r0, r3, 0x4\n\
+ adds r0, r1, r0\n\
+ strb r2, [r0]\n\
+ ldr r4, _08113C6C @ =0x02014844\n\
+ adds r0, r1, r4\n\
+ strb r2, [r0]\n\
+ movs r6, 0\n\
+ lsls r1, 5\n\
+ mov r9, r1\n\
+ ldr r5, [sp, 0x8]\n\
+ lsls r4, r5, 6\n\
+_08113B9C:\n\
+ mov r0, r9\n\
+ adds r1, r6, r0\n\
+ ldr r5, _08113C70 @ =0x020158c4\n\
+ adds r0, r1, r5\n\
+ strb r2, [r0]\n\
+ mov r5, r10\n\
+ adds r0, r1, r5\n\
+ strb r2, [r0]\n\
+ mov r5, r8\n\
+ adds r0, r1, r5\n\
+ strb r2, [r0]\n\
+ ldr r5, _08113C74 @ =0x020170c4\n\
+ adds r0, r1, r5\n\
+ strb r2, [r0]\n\
+ adds r7, r3, 0\n\
+ adds r7, 0xC4\n\
+ adds r0, r1, r7\n\
+ strb r2, [r0]\n\
+ ldr r5, _08113C78 @ =0x000008c4\n\
+ adds r0, r3, r5\n\
+ adds r0, r1, r0\n\
+ strb r2, [r0]\n\
+ ldr r5, _08113C7C @ =0x000030c4\n\
+ adds r0, r3, r5\n\
+ adds r0, r1, r0\n\
+ strb r2, [r0]\n\
+ ldr r5, _08113C80 @ =0x000038c4\n\
+ adds r0, r3, r5\n\
+ adds r1, r0\n\
+ strb r2, [r1]\n\
+ lsls r1, r6, 1\n\
+ adds r1, r4\n\
+ ldr r5, _08113C84 @ =0x000060c4\n\
+ adds r0, r3, r5\n\
+ adds r0, r1, r0\n\
+ strh r2, [r0]\n\
+ ldr r5, _08113C88 @ =0x000070c4\n\
+ adds r0, r3, r5\n\
+ adds r0, r1, r0\n\
+ strh r2, [r0]\n\
+ ldr r5, _08113C8C @ =0x000080c4\n\
+ adds r0, r3, r5\n\
+ adds r0, r1, r0\n\
+ strh r2, [r0]\n\
+ ldr r5, _08113C90 @ =0x000090c4\n\
+ adds r0, r3, r5\n\
+ adds r1, r0\n\
+ strh r2, [r1]\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x1F\n\
+ ble _08113B9C\n\
+ ldr r0, [sp, 0x8]\n\
+ adds r0, 0x1\n\
+ str r0, [sp, 0x8]\n\
+ cmp r0, 0x3F\n\
+ ble _08113B7C\n\
+ ldr r1, _08113C94 @ =0x0000a0c4\n\
+ add r1, r12\n\
+ movs r0, 0x40\n\
+ strb r0, [r1]\n\
+ movs r1, 0\n\
+ mov r8, r1\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x8]\n\
+ movs r3, 0x80\n\
+ lsls r3, 5\n\
+ adds r3, r7\n\
+ mov r12, r3\n\
+ movs r4, 0xC0\n\
+ lsls r4, 5\n\
+ adds r4, r7\n\
+ mov r9, r4\n\
+ movs r5, 0\n\
+ adds r4, r7, 0\n\
+ subs r4, 0xC0\n\
+_08113C32:\n\
+ movs r3, 0\n\
+ ldr r2, [sp]\n\
+ add r2, r8\n\
+ movs r6, 0\n\
+ ldr r0, [sp, 0x8]\n\
+ adds r0, 0x1\n\
+ str r0, [sp, 0x30]\n\
+ ldr r1, [sp, 0x8]\n\
+ lsls r1, 7\n\
+ mov r10, r1\n\
+ movs r7, 0x1\n\
+ negs r7, r7\n\
+_08113C4A:\n\
+ asrs r0, r6, 1\n\
+ lsls r0, 2\n\
+ add r0, r10\n\
+ ldr r1, _08113C98 @ =0x020188c4\n\
+ adds r0, r1\n\
+ str r2, [r0]\n\
+ cmp r3, 0\n\
+ beq _08113C9C\n\
+ cmp r3, 0x1\n\
+ beq _08113CC6\n\
+ b _08113CF4\n\
+ .align 2, 0\n\
+_08113C60: .4byte 0x02014800\n\
+_08113C64: .4byte 0x000018c4\n\
+_08113C68: .4byte 0x000020c4\n\
+_08113C6C: .4byte 0x02014844\n\
+_08113C70: .4byte 0x020158c4\n\
+_08113C74: .4byte 0x020170c4\n\
+_08113C78: .4byte 0x000008c4\n\
+_08113C7C: .4byte 0x000030c4\n\
+_08113C80: .4byte 0x000038c4\n\
+_08113C84: .4byte 0x000060c4\n\
+_08113C88: .4byte 0x000070c4\n\
+_08113C8C: .4byte 0x000080c4\n\
+_08113C90: .4byte 0x000090c4\n\
+_08113C94: .4byte 0x0000a0c4\n\
+_08113C98: .4byte 0x020188c4\n\
+_08113C9C:\n\
+ movs r0, 0x1\n\
+ ands r0, r6\n\
+ cmp r0, 0\n\
+ beq _08113CAA\n\
+ cmp r0, 0x1\n\
+ beq _08113CB0\n\
+ b _08113CF4\n\
+_08113CAA:\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0xF\n\
+ b _08113CB4\n\
+_08113CB0:\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0xF0\n\
+_08113CB4:\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08113CF4\n\
+ ldrb r0, [r4]\n\
+ adds r0, r5\n\
+ add r0, r12\n\
+ strb r6, [r0]\n\
+ movs r3, 0x1\n\
+ b _08113CF4\n\
+_08113CC6:\n\
+ adds r0, r6, 0\n\
+ ands r0, r3\n\
+ cmp r0, 0\n\
+ beq _08113CD4\n\
+ cmp r0, 0x1\n\
+ beq _08113CDA\n\
+ b _08113CF4\n\
+_08113CD4:\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0xF\n\
+ b _08113CDE\n\
+_08113CDA:\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0xF0\n\
+_08113CDE:\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08113CF4\n\
+ ldrb r0, [r4]\n\
+ adds r0, r5\n\
+ add r0, r9\n\
+ strb r7, [r0]\n\
+ ldrb r0, [r4]\n\
+ adds r0, 0x1\n\
+ strb r0, [r4]\n\
+ movs r3, 0\n\
+_08113CF4:\n\
+ adds r0, r6, 0x1\n\
+ movs r1, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08113D02\n\
+ adds r2, 0x1D\n\
+ b _08113D0C\n\
+_08113D02:\n\
+ movs r0, 0x1\n\
+ ands r0, r6\n\
+ cmp r0, 0\n\
+ beq _08113D0C\n\
+ adds r2, 0x1\n\
+_08113D0C:\n\
+ adds r7, 0x1\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x3F\n\
+ ble _08113C4A\n\
+ cmp r3, 0\n\
+ beq _08113D26\n\
+ ldrb r0, [r4]\n\
+ adds r0, r5\n\
+ add r0, r9\n\
+ strb r6, [r0]\n\
+ ldrb r0, [r4]\n\
+ adds r0, 0x1\n\
+ strb r0, [r4]\n\
+_08113D26:\n\
+ movs r0, 0x7\n\
+ ldr r2, [sp, 0x30]\n\
+ ands r2, r0\n\
+ cmp r2, 0\n\
+ bne _08113D36\n\
+ movs r3, 0xE4\n\
+ add r8, r3\n\
+ b _08113D3A\n\
+_08113D36:\n\
+ movs r0, 0x4\n\
+ add r8, r0\n\
+_08113D3A:\n\
+ adds r5, 0x20\n\
+ adds r4, 0x1\n\
+ ldr r1, [sp, 0x8]\n\
+ adds r1, 0x1\n\
+ str r1, [sp, 0x8]\n\
+ cmp r1, 0x3F\n\
+ bgt _08113D4A\n\
+ b _08113C32\n\
+_08113D4A:\n\
+ movs r2, 0\n\
+ mov r8, r2\n\
+ movs r3, 0\n\
+ str r3, [sp, 0x8]\n\
+ ldr r0, _08113D84 @ =0x02014844\n\
+ movs r4, 0x82\n\
+ lsls r4, 6\n\
+ adds r4, r0\n\
+ mov r10, r4\n\
+ movs r5, 0xA2\n\
+ lsls r5, 6\n\
+ adds r7, r0, r5\n\
+ movs r5, 0\n\
+ adds r4, r0, 0\n\
+ movs r0, 0x1\n\
+ mov r9, r0\n\
+_08113D6A:\n\
+ movs r3, 0\n\
+ ldr r2, [sp, 0x4]\n\
+ add r2, r8\n\
+ movs r6, 0\n\
+ ldr r1, [sp, 0x8]\n\
+ adds r1, 0x1\n\
+ str r1, [sp, 0x30]\n\
+_08113D78:\n\
+ cmp r3, 0\n\
+ beq _08113D88\n\
+ cmp r3, 0x1\n\
+ beq _08113DB4\n\
+ b _08113DE4\n\
+ .align 2, 0\n\
+_08113D84: .4byte 0x02014844\n\
+_08113D88:\n\
+ adds r0, r6, 0\n\
+ mov r1, r9\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08113D98\n\
+ cmp r0, 0x1\n\
+ beq _08113D9E\n\
+ b _08113DE4\n\
+_08113D98:\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0xF\n\
+ b _08113DA2\n\
+_08113D9E:\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0xF0\n\
+_08113DA2:\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08113DE4\n\
+ ldrb r0, [r4]\n\
+ adds r0, r5\n\
+ add r0, r10\n\
+ strb r6, [r0]\n\
+ movs r3, 0x1\n\
+ b _08113DE4\n\
+_08113DB4:\n\
+ adds r0, r6, 0\n\
+ ands r0, r3\n\
+ cmp r0, 0\n\
+ beq _08113DC2\n\
+ cmp r0, 0x1\n\
+ beq _08113DC8\n\
+ b _08113DE4\n\
+_08113DC2:\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0xF\n\
+ b _08113DCC\n\
+_08113DC8:\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0xF0\n\
+_08113DCC:\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08113DE4\n\
+ ldrb r0, [r4]\n\
+ adds r0, r5\n\
+ adds r0, r7\n\
+ subs r1, r6, 0x1\n\
+ strb r1, [r0]\n\
+ ldrb r0, [r4]\n\
+ adds r0, 0x1\n\
+ strb r0, [r4]\n\
+ movs r3, 0\n\
+_08113DE4:\n\
+ adds r1, r6, 0x1\n\
+ movs r0, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08113DF2\n\
+ adds r2, 0x1D\n\
+ b _08113DFC\n\
+_08113DF2:\n\
+ mov r0, r9\n\
+ ands r6, r0\n\
+ cmp r6, 0\n\
+ beq _08113DFC\n\
+ adds r2, 0x1\n\
+_08113DFC:\n\
+ adds r6, r1, 0\n\
+ cmp r6, 0x3F\n\
+ ble _08113D78\n\
+ cmp r3, 0\n\
+ beq _08113E14\n\
+ ldrb r0, [r4]\n\
+ adds r0, r5\n\
+ adds r0, r7\n\
+ strb r6, [r0]\n\
+ ldrb r0, [r4]\n\
+ adds r0, 0x1\n\
+ strb r0, [r4]\n\
+_08113E14:\n\
+ movs r0, 0x7\n\
+ ldr r1, [sp, 0x30]\n\
+ ands r1, r0\n\
+ cmp r1, 0\n\
+ bne _08113E24\n\
+ movs r2, 0xE4\n\
+ add r8, r2\n\
+ b _08113E28\n\
+_08113E24:\n\
+ movs r3, 0x4\n\
+ add r8, r3\n\
+_08113E28:\n\
+ adds r5, 0x20\n\
+ adds r4, 0x1\n\
+ ldr r0, [sp, 0x8]\n\
+ adds r0, 0x1\n\
+ str r0, [sp, 0x8]\n\
+ cmp r0, 0x3F\n\
+ ble _08113D6A\n\
+ movs r1, 0\n\
+ str r1, [sp, 0x8]\n\
+_08113E3A:\n\
+ ldr r3, [sp, 0x8]\n\
+ ldr r4, _08113EBC @ =0x02014804\n\
+ adds r2, r3, r4\n\
+ ldr r5, _08113EC0 @ =0x02014844\n\
+ adds r1, r3, r5\n\
+ ldrb r0, [r2]\n\
+ adds r3, 0x1\n\
+ str r3, [sp, 0x30]\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc _08113E52\n\
+ b _08113F9E\n\
+_08113E52:\n\
+ movs r0, 0\n\
+ str r0, [sp, 0xC]\n\
+ ldrb r2, [r2]\n\
+ cmp r0, r2\n\
+ bge _08113F54\n\
+ ldr r0, _08113EC4 @ =0x02014800\n\
+ adds r0, 0x4\n\
+ ldr r1, [sp, 0x8]\n\
+ adds r0, r1, r0\n\
+ str r0, [sp, 0x18]\n\
+_08113E66:\n\
+ movs r2, 0x80\n\
+ lsls r2, 1\n\
+ str r2, [sp, 0x14]\n\
+ movs r6, 0\n\
+ ldr r3, [sp, 0x8]\n\
+ ldr r4, _08113EC0 @ =0x02014844\n\
+ adds r0, r3, r4\n\
+ ldr r5, [sp, 0xC]\n\
+ adds r5, 0x1\n\
+ str r5, [sp, 0x34]\n\
+ ldrb r0, [r0]\n\
+ cmp r6, r0\n\
+ bge _08113F3E\n\
+ ldr r0, _08113EC4 @ =0x02014800\n\
+ mov r10, r0\n\
+ lsls r0, r3, 5\n\
+ ldr r2, [sp, 0xC]\n\
+ adds r1, r2, r0\n\
+ mov r9, r0\n\
+ ldr r0, _08113EC4 @ =0x02014800\n\
+ adds r0, 0xC4\n\
+ mov r3, r9\n\
+ adds r7, r3, r0\n\
+ mov r5, r9\n\
+ ldr r4, _08113EC4 @ =0x02014800\n\
+ ldr r2, _08113EC8 @ =0x000010c4\n\
+ adds r0, r4, r2\n\
+ adds r1, r0\n\
+ mov r8, r1\n\
+ ldrb r3, [r1]\n\
+ str r3, [sp, 0x1C]\n\
+_08113EA4:\n\
+ ldr r0, _08113ECC @ =0x000020c4\n\
+ add r0, r10\n\
+ adds r0, r5, r0\n\
+ ldr r4, [sp, 0x1C]\n\
+ ldrb r1, [r0]\n\
+ cmp r4, r1\n\
+ bls _08113ED0\n\
+ mov r2, r8\n\
+ ldrb r1, [r2]\n\
+ ldrb r0, [r0]\n\
+ b _08113ED6\n\
+ .align 2, 0\n\
+_08113EBC: .4byte 0x02014804\n\
+_08113EC0: .4byte 0x02014844\n\
+_08113EC4: .4byte 0x02014800\n\
+_08113EC8: .4byte 0x000010c4\n\
+_08113ECC: .4byte 0x000020c4\n\
+_08113ED0:\n\
+ ldrb r1, [r0]\n\
+ mov r3, r8\n\
+ ldrb r0, [r3]\n\
+_08113ED6:\n\
+ subs r3, r1, r0\n\
+ ldr r1, [sp, 0xC]\n\
+ add r1, r9\n\
+ ldr r0, _08113EFC @ =0x000018c4\n\
+ add r0, r10\n\
+ adds r4, r1, r0\n\
+ ldr r0, _08113F00 @ =0x000028c4\n\
+ add r0, r10\n\
+ adds r2, r5, r0\n\
+ ldrb r0, [r4]\n\
+ ldr r1, _08113F04 @ =0x02014800\n\
+ mov r12, r1\n\
+ ldrb r1, [r2]\n\
+ cmp r0, r1\n\
+ bls _08113F08\n\
+ adds r1, r0, 0\n\
+ ldrb r0, [r2]\n\
+ b _08113F0C\n\
+ .align 2, 0\n\
+_08113EFC: .4byte 0x000018c4\n\
+_08113F00: .4byte 0x000028c4\n\
+_08113F04: .4byte 0x02014800\n\
+_08113F08:\n\
+ ldrb r1, [r2]\n\
+ ldrb r0, [r4]\n\
+_08113F0C:\n\
+ subs r1, r0\n\
+ adds r3, r1\n\
+ ldr r2, [sp, 0x14]\n\
+ cmp r2, r3\n\
+ ble _08113F2C\n\
+ ldrb r0, [r7]\n\
+ cmp r0, 0\n\
+ bne _08113F2C\n\
+ ldr r0, _08114050 @ =0x000008c4\n\
+ add r0, r12\n\
+ adds r0, r5, r0\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08113F2C\n\
+ str r6, [sp, 0x10]\n\
+ str r3, [sp, 0x14]\n\
+_08113F2C:\n\
+ adds r7, 0x1\n\
+ adds r5, 0x1\n\
+ adds r6, 0x1\n\
+ ldr r3, [sp, 0x8]\n\
+ ldr r4, _08114054 @ =0x02014844\n\
+ adds r0, r3, r4\n\
+ ldrb r0, [r0]\n\
+ cmp r6, r0\n\
+ blt _08113EA4\n\
+_08113F3E:\n\
+ ldr r0, [sp, 0xC]\n\
+ ldr r1, [sp, 0x10]\n\
+ ldr r2, [sp, 0x8]\n\
+ bl sub_81141F0\n\
+ ldr r5, [sp, 0x34]\n\
+ str r5, [sp, 0xC]\n\
+ ldr r0, [sp, 0x18]\n\
+ ldrb r0, [r0]\n\
+ cmp r5, r0\n\
+ blt _08113E66\n\
+_08113F54:\n\
+ movs r6, 0\n\
+ ldr r2, _08114058 @ =0x02014800\n\
+ ldr r1, [sp, 0x8]\n\
+ ldr r3, _08114054 @ =0x02014844\n\
+ adds r0, r1, r3\n\
+ adds r4, r2, 0\n\
+ mov r12, r4\n\
+ ldrb r0, [r0]\n\
+ cmp r6, r0\n\
+ bge _08113F9E\n\
+ mov r0, r12\n\
+ adds r0, 0x44\n\
+ adds r4, r1, r0\n\
+_08113F6E:\n\
+ ldr r5, [sp, 0x8]\n\
+ lsls r0, r5, 5\n\
+ adds r1, r6, r0\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC4\n\
+ adds r0, r1, r0\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08113F94\n\
+ ldr r3, _08114050 @ =0x000008c4\n\
+ adds r0, r2, r3\n\
+ adds r0, r1, r0\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08113F94\n\
+ adds r0, r6, 0\n\
+ adds r1, r5, 0\n\
+ bl sub_811430C\n\
+_08113F94:\n\
+ adds r6, 0x1\n\
+ ldr r2, _08114058 @ =0x02014800\n\
+ ldrb r5, [r4]\n\
+ cmp r6, r5\n\
+ blt _08113F6E\n\
+_08113F9E:\n\
+ ldr r0, [sp, 0x8]\n\
+ ldr r1, _0811405C @ =0x02014804\n\
+ adds r2, r0, r1\n\
+ ldr r3, _08114054 @ =0x02014844\n\
+ adds r1, r0, r3\n\
+ ldrb r0, [r2]\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bne _08113FCC\n\
+ movs r6, 0\n\
+ ldrb r4, [r2]\n\
+ cmp r6, r4\n\
+ bge _08113FCC\n\
+ adds r4, r2, 0\n\
+_08113FBA:\n\
+ adds r0, r6, 0\n\
+ adds r1, r6, 0\n\
+ ldr r2, [sp, 0x8]\n\
+ bl sub_81141F0\n\
+ adds r6, 0x1\n\
+ ldrb r5, [r4]\n\
+ cmp r6, r5\n\
+ blt _08113FBA\n\
+_08113FCC:\n\
+ ldr r0, [sp, 0x8]\n\
+ ldr r1, _0811405C @ =0x02014804\n\
+ adds r2, r0, r1\n\
+ ldr r3, _08114054 @ =0x02014844\n\
+ adds r1, r0, r3\n\
+ ldrb r0, [r2]\n\
+ ldr r4, _08114058 @ =0x02014800\n\
+ ldrb r5, [r1]\n\
+ cmp r0, r5\n\
+ bhi _08113FE2\n\
+ b _081141C4\n\
+_08113FE2:\n\
+ movs r0, 0\n\
+ str r0, [sp, 0x10]\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ blt _08113FEE\n\
+ b _08114104\n\
+_08113FEE:\n\
+ str r2, [sp, 0x2C]\n\
+ ldr r1, [sp, 0x8]\n\
+ lsls r1, 5\n\
+ mov r9, r1\n\
+ adds r0, r4, 0\n\
+ adds r0, 0x44\n\
+ ldr r2, [sp, 0x8]\n\
+ adds r0, r2, r0\n\
+ str r0, [sp, 0x20]\n\
+ mov r3, r9\n\
+ str r3, [sp, 0x24]\n\
+_08114004:\n\
+ movs r4, 0x80\n\
+ lsls r4, 1\n\
+ str r4, [sp, 0x14]\n\
+ movs r6, 0\n\
+ ldr r5, [sp, 0x10]\n\
+ adds r5, 0x1\n\
+ str r5, [sp, 0x38]\n\
+ ldr r0, [sp, 0x2C]\n\
+ ldrb r0, [r0]\n\
+ cmp r6, r0\n\
+ bge _081140C4\n\
+ ldr r1, [sp, 0x10]\n\
+ ldr r2, [sp, 0x24]\n\
+ adds r1, r2\n\
+ mov r10, r1\n\
+ ldr r0, _08114058 @ =0x02014800\n\
+ adds r0, 0xC4\n\
+ adds r2, r0\n\
+ mov r8, r2\n\
+ ldr r7, [sp, 0x24]\n\
+ ldr r3, _08114058 @ =0x02014800\n\
+ ldr r4, _08114060 @ =0x000010c4\n\
+ adds r0, r3, r4\n\
+ adds r5, r7, r0\n\
+ ldr r0, _08114064 @ =0x020168c4\n\
+ add r0, r10\n\
+ mov r12, r0\n\
+ ldrb r1, [r0]\n\
+ str r1, [sp, 0x28]\n\
+_0811403E:\n\
+ ldrb r0, [r5]\n\
+ ldr r2, [sp, 0x28]\n\
+ cmp r0, r2\n\
+ bls _08114068\n\
+ adds r1, r0, 0\n\
+ mov r3, r12\n\
+ ldrb r0, [r3]\n\
+ b _0811406E\n\
+ .align 2, 0\n\
+_08114050: .4byte 0x000008c4\n\
+_08114054: .4byte 0x02014844\n\
+_08114058: .4byte 0x02014800\n\
+_0811405C: .4byte 0x02014804\n\
+_08114060: .4byte 0x000010c4\n\
+_08114064: .4byte 0x020168c4\n\
+_08114068:\n\
+ mov r4, r12\n\
+ ldrb r1, [r4]\n\
+ ldrb r0, [r5]\n\
+_0811406E:\n\
+ subs r3, r1, r0\n\
+ ldr r1, _0811408C @ =0x02014800\n\
+ ldr r2, _08114090 @ =0x000018c4\n\
+ adds r0, r1, r2\n\
+ adds r4, r7, r0\n\
+ ldr r2, _08114094 @ =0x020170c4\n\
+ add r2, r10\n\
+ ldrb r0, [r4]\n\
+ ldrb r1, [r2]\n\
+ cmp r0, r1\n\
+ bls _08114098\n\
+ adds r1, r0, 0\n\
+ ldrb r0, [r2]\n\
+ b _0811409C\n\
+ .align 2, 0\n\
+_0811408C: .4byte 0x02014800\n\
+_08114090: .4byte 0x000018c4\n\
+_08114094: .4byte 0x020170c4\n\
+_08114098:\n\
+ ldrb r1, [r2]\n\
+ ldrb r0, [r4]\n\
+_0811409C:\n\
+ subs r1, r0\n\
+ adds r3, r1\n\
+ ldr r2, [sp, 0x14]\n\
+ cmp r2, r3\n\
+ ble _081140B2\n\
+ mov r4, r8\n\
+ ldrb r0, [r4]\n\
+ cmp r0, 0\n\
+ bne _081140B2\n\
+ str r6, [sp, 0xC]\n\
+ str r3, [sp, 0x14]\n\
+_081140B2:\n\
+ movs r0, 0x1\n\
+ add r8, r0\n\
+ adds r7, 0x1\n\
+ adds r5, 0x1\n\
+ adds r6, 0x1\n\
+ ldr r1, [sp, 0x2C]\n\
+ ldrb r1, [r1]\n\
+ cmp r6, r1\n\
+ blt _0811403E\n\
+_081140C4:\n\
+ ldr r3, [sp, 0xC]\n\
+ add r3, r9\n\
+ ldr r2, _08114164 @ =0x02014800\n\
+ ldr r4, _08114168 @ =0x000030c4\n\
+ adds r1, r2, r4\n\
+ adds r1, r3, r1\n\
+ ldr r2, [sp, 0x10]\n\
+ add r2, r9\n\
+ ldr r5, _0811416C @ =0x020168c4\n\
+ adds r0, r2, r5\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1]\n\
+ ldr r0, _08114164 @ =0x02014800\n\
+ ldr r4, _08114170 @ =0x000038c4\n\
+ adds r1, r0, r4\n\
+ adds r1, r3, r1\n\
+ ldr r5, _08114174 @ =0x020170c4\n\
+ adds r2, r5\n\
+ ldrb r0, [r2]\n\
+ strb r0, [r1]\n\
+ ldr r0, _08114164 @ =0x02014800\n\
+ adds r0, 0xC4\n\
+ adds r3, r0\n\
+ movs r0, 0x1\n\
+ strb r0, [r3]\n\
+ ldr r0, [sp, 0x38]\n\
+ str r0, [sp, 0x10]\n\
+ ldr r1, [sp, 0x20]\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bge _08114104\n\
+ b _08114004\n\
+_08114104:\n\
+ movs r6, 0\n\
+ ldr r4, _08114164 @ =0x02014800\n\
+ ldr r2, [sp, 0x8]\n\
+ ldr r3, _08114178 @ =0x02014804\n\
+ adds r0, r2, r3\n\
+ ldrb r0, [r0]\n\
+ cmp r6, r0\n\
+ bge _081141C4\n\
+ adds r7, r4, 0\n\
+ mov r9, r6\n\
+ movs r5, 0xC4\n\
+ adds r5, r7\n\
+ mov r8, r5\n\
+_0811411E:\n\
+ ldr r1, [sp, 0x8]\n\
+ lsls r0, r1, 5\n\
+ adds r2, r6, r0\n\
+ ldr r3, _0811417C @ =0x000020c4\n\
+ adds r0, r7, r3\n\
+ adds r0, r2\n\
+ mov r10, r0\n\
+ ldr r5, _08114168 @ =0x000030c4\n\
+ adds r0, r7, r5\n\
+ adds r0, r2, r0\n\
+ ldrb r0, [r0]\n\
+ mov r1, r10\n\
+ strb r0, [r1]\n\
+ ldr r3, _08114180 @ =0x000028c4\n\
+ adds r0, r7, r3\n\
+ adds r3, r2, r0\n\
+ ldr r5, _08114170 @ =0x000038c4\n\
+ adds r0, r7, r5\n\
+ adds r0, r2, r0\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r3]\n\
+ mov r0, r8\n\
+ adds r1, r2, r0\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0\n\
+ beq _08114184\n\
+ mov r2, r9\n\
+ strb r2, [r1]\n\
+ adds r0, r6, 0\n\
+ adds r1, r6, 0\n\
+ ldr r2, [sp, 0x8]\n\
+ bl sub_81141F0\n\
+ b _081141B4\n\
+ .align 2, 0\n\
+_08114164: .4byte 0x02014800\n\
+_08114168: .4byte 0x000030c4\n\
+_0811416C: .4byte 0x020168c4\n\
+_08114170: .4byte 0x000038c4\n\
+_08114174: .4byte 0x020170c4\n\
+_08114178: .4byte 0x02014804\n\
+_0811417C: .4byte 0x000020c4\n\
+_08114180: .4byte 0x000028c4\n\
+_08114184:\n\
+ ldr r5, _081141E0 @ =0x000010c4\n\
+ adds r1, r4, r5\n\
+ adds r1, r2, r1\n\
+ ldr r5, _081141E4 @ =0x000018c4\n\
+ adds r0, r4, r5\n\
+ adds r0, r2, r0\n\
+ ldrb r0, [r0]\n\
+ ldrb r2, [r1]\n\
+ subs r0, r2\n\
+ lsrs r1, r0, 31\n\
+ adds r0, r1\n\
+ asrs r0, 1\n\
+ adds r2, r0\n\
+ strb r2, [r3]\n\
+ mov r0, r10\n\
+ strb r2, [r0]\n\
+ ldrb r0, [r3]\n\
+ subs r0, 0x1\n\
+ strb r0, [r3]\n\
+ adds r0, r6, 0\n\
+ adds r1, r6, 0\n\
+ ldr r2, [sp, 0x8]\n\
+ bl sub_81141F0\n\
+_081141B4:\n\
+ adds r6, 0x1\n\
+ ldr r4, _081141E8 @ =0x02014800\n\
+ ldr r1, [sp, 0x8]\n\
+ ldr r2, _081141EC @ =0x02014804\n\
+ adds r0, r1, r2\n\
+ ldrb r0, [r0]\n\
+ cmp r6, r0\n\
+ blt _0811411E\n\
+_081141C4:\n\
+ ldr r3, [sp, 0x30]\n\
+ str r3, [sp, 0x8]\n\
+ cmp r3, 0x3F\n\
+ bgt _081141CE\n\
+ b _08113E3A\n\
+_081141CE:\n\
+ add sp, 0x3C\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_081141E0: .4byte 0x000010c4\n\
+_081141E4: .4byte 0x000018c4\n\
+_081141E8: .4byte 0x02014800\n\
+_081141EC: .4byte 0x02014804\n\
+ .syntax divided");
+}
+
+void sub_81141F0(s32 a, s32 b, s32 c)
+{
+ u32 r7;
+
+ sEvoInfo.unk30C4[c][b] = sEvoInfo.unk10C4[c][a];
+ sEvoInfo.unk38C4[c][b] = sEvoInfo.unk18C4[c][a];
+
+ r7 = 0;
+ if (sEvoInfo.unk10C4[c][a] < sEvoInfo.unk20C4[c][b])
+ {
+ sEvoInfo.unkC4[c][b] = 4;
+ r7 = sEvoInfo.unk20C4[c][b] - sEvoInfo.unk10C4[c][a];
+ }
+ else if (sEvoInfo.unk10C4[c][a] > sEvoInfo.unk20C4[c][b])
+ {
+ sEvoInfo.unkC4[c][b] = 1;
+ r7 = sEvoInfo.unk10C4[c][a] - sEvoInfo.unk20C4[c][b];
+ }
+ sEvoInfo.unk80C4[c][b] = r7 * 16;
+
+ r7 = 0;
+ if (sEvoInfo.unk18C4[c][a] < sEvoInfo.unk28C4[c][b])
+ {
+ sEvoInfo.unk8C4[c][b] = 3;
+ r7 = sEvoInfo.unk28C4[c][b] - sEvoInfo.unk18C4[c][a];
+ }
+ else if (sEvoInfo.unk18C4[c][a] > sEvoInfo.unk28C4[c][b])
+ {
+ sEvoInfo.unk8C4[c][b] = 2;
+ r7 = sEvoInfo.unk18C4[c][a] - sEvoInfo.unk28C4[c][b];
+ }
+ sEvoInfo.unk90C4[c][b] = r7 * 16;
+
+ sEvoInfo.unk84[c]++;
+}
+
+void sub_811430C(u32 a, u32 b)
+{
+ u8 r2 = sEvoInfo.unk28C4[b][a];
+ u8 r3 = sEvoInfo.unk20C4[b][a];
+ s32 r7 = r2 - r3;
+
+ sEvoInfo.unk30C4[b][a] = sEvoInfo.unk38C4[b][a] = r3 + r7 / 2;
+ sEvoInfo.unkC4[b][a] = 5;
+ sEvoInfo.unk8C4[b][a] = 7;
+ sEvoInfo.unk84[b]++;
+ r7 = sEvoInfo.unk30C4[b][a] - sEvoInfo.unk20C4[b][a];
+ sEvoInfo.unk80C4[b][a] = r7 * 16;
+ r7 = sEvoInfo.unk28C4[b][a] - sEvoInfo.unk38C4[b][a];
+ sEvoInfo.unk90C4[b][a] = r7 * 16;
+}
+
+__attribute__((naked))
+void unref_sub_81143CC()
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x14\n\
+ movs r0, 0x1\n\
+ str r0, [sp, 0x4]\n\
+ ldr r0, _08114408 @ =0x02014800\n\
+ ldr r2, _0811440C @ =0x0000a0c4\n\
+ adds r1, r0, r2\n\
+ ldrb r3, [r1]\n\
+ adds r4, r0, 0\n\
+ cmp r3, 0\n\
+ beq _081143EE\n\
+ subs r0, r3, 0x1\n\
+ strb r0, [r1]\n\
+_081143EE:\n\
+ movs r5, 0\n\
+ str r5, [sp]\n\
+_081143F2:\n\
+ movs r3, 0\n\
+ adds r2, r4, 0\n\
+ adds r0, r4, 0\n\
+ adds r0, 0x84\n\
+ ldr r1, [sp]\n\
+ adds r0, r1, r0\n\
+ adds r1, 0x1\n\
+ str r1, [sp, 0x8]\n\
+ bl _08114D84\n\
+ .align 2, 0\n\
+_08114408: .4byte 0x02014800\n\
+_0811440C: .4byte 0x0000a0c4\n\
+_08114410:\n\
+ ldr r5, [sp]\n\
+ lsls r0, r5, 5\n\
+ adds r1, r3, r0\n\
+ adds r2, 0xC4\n\
+ adds r1, r2\n\
+ ldrb r2, [r1]\n\
+ mov r8, r0\n\
+ adds r0, r3, 0x1\n\
+ mov r10, r0\n\
+ cmp r2, 0xC\n\
+ bls _08114428\n\
+ b _081148D2\n\
+_08114428:\n\
+ lsls r0, r2, 2\n\
+ ldr r1, _08114434 @ =_08114438\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
+_08114434: .4byte _08114438\n\
+ .align 2, 0\n\
+_08114438:\n\
+ .4byte _081148D2\n\
+ .4byte _0811446C\n\
+ .4byte _081144F0\n\
+ .4byte _0811457C\n\
+ .4byte _08114600\n\
+ .4byte _0811468C\n\
+ .4byte _081146C8\n\
+ .4byte _08114704\n\
+ .4byte _08114740\n\
+ .4byte _0811477C\n\
+ .4byte _081147D0\n\
+ .4byte _08114810\n\
+ .4byte _08114858\n\
+_0811446C:\n\
+ movs r1, 0\n\
+ str r1, [sp, 0x4]\n\
+ lsls r0, r3, 1\n\
+ ldr r2, [sp]\n\
+ lsls r1, r2, 6\n\
+ adds r0, r1\n\
+ ldr r5, _081144E0 @ =0x000060c4\n\
+ adds r2, r4, r5\n\
+ adds r2, r0, r2\n\
+ ldr r5, _081144E4 @ =0x000080c4\n\
+ adds r1, r4, r5\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ ldrh r0, [r2]\n\
+ adds r1, r0\n\
+ movs r0, 0xFF\n\
+ lsls r0, 8\n\
+ ands r0, r1\n\
+ lsrs r5, r0, 8\n\
+ movs r0, 0xFF\n\
+ ands r1, r0\n\
+ strh r1, [r2]\n\
+ movs r6, 0\n\
+ adds r1, r3, 0x1\n\
+ mov r10, r1\n\
+ ldr r2, [sp, 0x4]\n\
+ cmp r2, r5\n\
+ blt _081144A6\n\
+ b _081148D2\n\
+_081144A6:\n\
+ mov r9, r4\n\
+ mov r4, r8\n\
+ adds r7, r3, r4\n\
+ ldr r0, _081144E8 @ =0x000030c4\n\
+ add r0, r9\n\
+ adds r4, r7, r0\n\
+ ldr r0, _081144EC @ =0x000020c4\n\
+ add r0, r9\n\
+ adds r2, r7, r0\n\
+_081144B8:\n\
+ ldrb r0, [r4]\n\
+ subs r0, 0x1\n\
+ strb r0, [r4]\n\
+ ldrb r1, [r4]\n\
+ ldr r0, [sp]\n\
+ str r2, [sp, 0xC]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114DB4\n\
+ ldrb r0, [r4]\n\
+ ldr r2, [sp, 0xC]\n\
+ ldr r3, [sp, 0x10]\n\
+ ldrb r1, [r2]\n\
+ cmp r0, r1\n\
+ bne _081144D8\n\
+ b _081148A0\n\
+_081144D8:\n\
+ adds r6, 0x1\n\
+ cmp r6, r5\n\
+ blt _081144B8\n\
+ b _081148D2\n\
+ .align 2, 0\n\
+_081144E0: .4byte 0x000060c4\n\
+_081144E4: .4byte 0x000080c4\n\
+_081144E8: .4byte 0x000030c4\n\
+_081144EC: .4byte 0x000020c4\n\
+_081144F0:\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x4]\n\
+ ldr r4, _08114568 @ =0x02014800\n\
+ lsls r0, r3, 1\n\
+ ldr r5, [sp]\n\
+ lsls r1, r5, 6\n\
+ adds r0, r1\n\
+ ldr r1, _0811456C @ =0x000060c4\n\
+ adds r2, r4, r1\n\
+ adds r2, r0, r2\n\
+ ldr r5, _08114570 @ =0x000080c4\n\
+ adds r1, r4, r5\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ ldrh r0, [r2]\n\
+ adds r1, r0\n\
+ movs r0, 0xFF\n\
+ lsls r0, 8\n\
+ ands r0, r1\n\
+ lsrs r5, r0, 8\n\
+ movs r0, 0xFF\n\
+ ands r1, r0\n\
+ strh r1, [r2]\n\
+ movs r6, 0\n\
+ adds r1, r3, 0x1\n\
+ mov r10, r1\n\
+ ldr r2, [sp, 0x4]\n\
+ cmp r2, r5\n\
+ blt _0811452C\n\
+ b _081148D2\n\
+_0811452C:\n\
+ mov r9, r4\n\
+ mov r4, r8\n\
+ adds r7, r3, r4\n\
+ ldr r0, _08114574 @ =0x000030c4\n\
+ add r0, r9\n\
+ adds r4, r7, r0\n\
+ ldr r0, _08114578 @ =0x000020c4\n\
+ add r0, r9\n\
+ adds r2, r7, r0\n\
+_0811453E:\n\
+ ldrb r0, [r4]\n\
+ ldrb r1, [r2]\n\
+ cmp r0, r1\n\
+ bne _08114548\n\
+ b _081148B8\n\
+_08114548:\n\
+ adds r1, r0, 0\n\
+ ldr r0, [sp]\n\
+ str r2, [sp, 0xC]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114DF0\n\
+ ldrb r0, [r4]\n\
+ subs r0, 0x1\n\
+ strb r0, [r4]\n\
+ adds r6, 0x1\n\
+ ldr r2, [sp, 0xC]\n\
+ ldr r3, [sp, 0x10]\n\
+ cmp r6, r5\n\
+ blt _0811453E\n\
+ b _081148D2\n\
+ .align 2, 0\n\
+_08114568: .4byte 0x02014800\n\
+_0811456C: .4byte 0x000060c4\n\
+_08114570: .4byte 0x000080c4\n\
+_08114574: .4byte 0x000030c4\n\
+_08114578: .4byte 0x000020c4\n\
+_0811457C:\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x4]\n\
+ lsls r0, r3, 1\n\
+ ldr r5, [sp]\n\
+ lsls r1, r5, 6\n\
+ adds r0, r1\n\
+ ldr r1, _081145F0 @ =0x000060c4\n\
+ adds r2, r4, r1\n\
+ adds r2, r0, r2\n\
+ ldr r5, _081145F4 @ =0x000080c4\n\
+ adds r1, r4, r5\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ ldrh r0, [r2]\n\
+ adds r1, r0\n\
+ movs r0, 0xFF\n\
+ lsls r0, 8\n\
+ ands r0, r1\n\
+ lsrs r5, r0, 8\n\
+ movs r0, 0xFF\n\
+ ands r1, r0\n\
+ strh r1, [r2]\n\
+ movs r6, 0\n\
+ adds r1, r3, 0x1\n\
+ mov r10, r1\n\
+ ldr r2, [sp, 0x4]\n\
+ cmp r2, r5\n\
+ blt _081145B6\n\
+ b _081148D2\n\
+_081145B6:\n\
+ mov r9, r4\n\
+ mov r4, r8\n\
+ adds r7, r3, r4\n\
+ ldr r0, _081145F8 @ =0x000030c4\n\
+ add r0, r9\n\
+ adds r4, r7, r0\n\
+ ldr r0, _081145FC @ =0x000020c4\n\
+ add r0, r9\n\
+ adds r2, r7, r0\n\
+_081145C8:\n\
+ ldrb r0, [r4]\n\
+ adds r0, 0x1\n\
+ strb r0, [r4]\n\
+ ldrb r1, [r4]\n\
+ ldr r0, [sp]\n\
+ str r2, [sp, 0xC]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114DB4\n\
+ ldrb r0, [r4]\n\
+ ldr r2, [sp, 0xC]\n\
+ ldr r3, [sp, 0x10]\n\
+ ldrb r1, [r2]\n\
+ cmp r0, r1\n\
+ bne _081145E8\n\
+ b _081148AC\n\
+_081145E8:\n\
+ adds r6, 0x1\n\
+ cmp r6, r5\n\
+ blt _081145C8\n\
+ b _081148D2\n\
+ .align 2, 0\n\
+_081145F0: .4byte 0x000060c4\n\
+_081145F4: .4byte 0x000080c4\n\
+_081145F8: .4byte 0x000030c4\n\
+_081145FC: .4byte 0x000020c4\n\
+_08114600:\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x4]\n\
+ ldr r4, _08114678 @ =0x02014800\n\
+ lsls r0, r3, 1\n\
+ ldr r5, [sp]\n\
+ lsls r1, r5, 6\n\
+ adds r0, r1\n\
+ ldr r1, _0811467C @ =0x000060c4\n\
+ adds r2, r4, r1\n\
+ adds r2, r0, r2\n\
+ ldr r5, _08114680 @ =0x000080c4\n\
+ adds r1, r4, r5\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ ldrh r0, [r2]\n\
+ adds r1, r0\n\
+ movs r0, 0xFF\n\
+ lsls r0, 8\n\
+ ands r0, r1\n\
+ lsrs r5, r0, 8\n\
+ movs r0, 0xFF\n\
+ ands r1, r0\n\
+ strh r1, [r2]\n\
+ movs r6, 0\n\
+ adds r1, r3, 0x1\n\
+ mov r10, r1\n\
+ ldr r2, [sp, 0x4]\n\
+ cmp r2, r5\n\
+ blt _0811463C\n\
+ b _081148D2\n\
+_0811463C:\n\
+ mov r9, r4\n\
+ mov r4, r8\n\
+ adds r7, r3, r4\n\
+ ldr r0, _08114684 @ =0x000030c4\n\
+ add r0, r9\n\
+ adds r4, r7, r0\n\
+ ldr r0, _08114688 @ =0x000020c4\n\
+ add r0, r9\n\
+ adds r2, r7, r0\n\
+_0811464E:\n\
+ ldrb r0, [r4]\n\
+ ldrb r1, [r2]\n\
+ cmp r0, r1\n\
+ bne _08114658\n\
+ b _081148B8\n\
+_08114658:\n\
+ adds r1, r0, 0\n\
+ ldr r0, [sp]\n\
+ str r2, [sp, 0xC]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114DF0\n\
+ ldrb r0, [r4]\n\
+ adds r0, 0x1\n\
+ strb r0, [r4]\n\
+ adds r6, 0x1\n\
+ ldr r2, [sp, 0xC]\n\
+ ldr r3, [sp, 0x10]\n\
+ cmp r6, r5\n\
+ blt _0811464E\n\
+ b _081148D2\n\
+ .align 2, 0\n\
+_08114678: .4byte 0x02014800\n\
+_0811467C: .4byte 0x000060c4\n\
+_08114680: .4byte 0x000080c4\n\
+_08114684: .4byte 0x000030c4\n\
+_08114688: .4byte 0x000020c4\n\
+_0811468C:\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x4]\n\
+ ldr r5, _081146C0 @ =0x02014800\n\
+ mov r0, r8\n\
+ adds r4, r3, r0\n\
+ ldr r1, _081146C4 @ =0x000030c4\n\
+ adds r0, r5, r1\n\
+ adds r0, r4, r0\n\
+ ldrb r1, [r0]\n\
+ ldr r0, [sp]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114E48\n\
+ lsls r0, 24\n\
+ ldr r3, [sp, 0x10]\n\
+ adds r2, r3, 0x1\n\
+ mov r10, r2\n\
+ cmp r0, 0\n\
+ bne _081146B4\n\
+ b _081148D2\n\
+_081146B4:\n\
+ adds r0, r5, 0\n\
+ adds r0, 0xC4\n\
+ adds r0, r4, r0\n\
+ movs r1, 0x9\n\
+ strb r1, [r0]\n\
+ b _081148D2\n\
+ .align 2, 0\n\
+_081146C0: .4byte 0x02014800\n\
+_081146C4: .4byte 0x000030c4\n\
+_081146C8:\n\
+ movs r4, 0\n\
+ str r4, [sp, 0x4]\n\
+ ldr r5, _081146FC @ =0x02014800\n\
+ mov r0, r8\n\
+ adds r4, r3, r0\n\
+ ldr r1, _08114700 @ =0x000030c4\n\
+ adds r0, r5, r1\n\
+ adds r0, r4, r0\n\
+ ldrb r1, [r0]\n\
+ ldr r0, [sp]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114E48\n\
+ lsls r0, 24\n\
+ ldr r3, [sp, 0x10]\n\
+ adds r2, r3, 0x1\n\
+ mov r10, r2\n\
+ cmp r0, 0\n\
+ bne _081146F0\n\
+ b _081148D2\n\
+_081146F0:\n\
+ adds r0, r5, 0\n\
+ adds r0, 0xC4\n\
+ adds r0, r4, r0\n\
+ movs r1, 0xA\n\
+ strb r1, [r0]\n\
+ b _081148D2\n\
+ .align 2, 0\n\
+_081146FC: .4byte 0x02014800\n\
+_08114700: .4byte 0x000030c4\n\
+_08114704:\n\
+ movs r4, 0\n\
+ str r4, [sp, 0x4]\n\
+ ldr r5, _08114738 @ =0x02014800\n\
+ mov r0, r8\n\
+ adds r4, r3, r0\n\
+ ldr r1, _0811473C @ =0x000030c4\n\
+ adds r0, r5, r1\n\
+ adds r0, r4, r0\n\
+ ldrb r1, [r0]\n\
+ ldr r0, [sp]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114E48\n\
+ lsls r0, 24\n\
+ ldr r3, [sp, 0x10]\n\
+ adds r2, r3, 0x1\n\
+ mov r10, r2\n\
+ cmp r0, 0\n\
+ bne _0811472C\n\
+ b _081148D2\n\
+_0811472C:\n\
+ adds r0, r5, 0\n\
+ adds r0, 0xC4\n\
+ adds r0, r4, r0\n\
+ movs r1, 0xB\n\
+ strb r1, [r0]\n\
+ b _081148D2\n\
+ .align 2, 0\n\
+_08114738: .4byte 0x02014800\n\
+_0811473C: .4byte 0x000030c4\n\
+_08114740:\n\
+ movs r4, 0\n\
+ str r4, [sp, 0x4]\n\
+ ldr r5, _08114774 @ =0x02014800\n\
+ mov r0, r8\n\
+ adds r4, r3, r0\n\
+ ldr r1, _08114778 @ =0x000030c4\n\
+ adds r0, r5, r1\n\
+ adds r0, r4, r0\n\
+ ldrb r1, [r0]\n\
+ ldr r0, [sp]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114E48\n\
+ lsls r0, 24\n\
+ ldr r3, [sp, 0x10]\n\
+ adds r2, r3, 0x1\n\
+ mov r10, r2\n\
+ cmp r0, 0\n\
+ bne _08114768\n\
+ b _081148D2\n\
+_08114768:\n\
+ adds r0, r5, 0\n\
+ adds r0, 0xC4\n\
+ adds r0, r4, r0\n\
+ movs r1, 0xC\n\
+ strb r1, [r0]\n\
+ b _081148D2\n\
+ .align 2, 0\n\
+_08114774: .4byte 0x02014800\n\
+_08114778: .4byte 0x000030c4\n\
+_0811477C:\n\
+ movs r4, 0\n\
+ str r4, [sp, 0x4]\n\
+ ldr r6, _081147B4 @ =0x02014800\n\
+ mov r0, r8\n\
+ adds r5, r3, r0\n\
+ ldr r1, _081147B8 @ =0x000030c4\n\
+ adds r4, r6, r1\n\
+ adds r4, r5, r4\n\
+ ldrb r1, [r4]\n\
+ ldr r0, [sp]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114DB4\n\
+ ldr r2, _081147BC @ =0x000020c4\n\
+ adds r0, r6, r2\n\
+ adds r0, r5, r0\n\
+ ldrb r1, [r4]\n\
+ ldr r3, [sp, 0x10]\n\
+ ldrb r0, [r0]\n\
+ cmp r1, r0\n\
+ bne _081147C0\n\
+ adds r0, r6, 0\n\
+ adds r0, 0xC4\n\
+ adds r0, r5, r0\n\
+ mov r4, sp\n\
+ ldrb r4, [r4, 0x4]\n\
+ strb r4, [r0]\n\
+ b _08114844\n\
+ .align 2, 0\n\
+_081147B4: .4byte 0x02014800\n\
+_081147B8: .4byte 0x000030c4\n\
+_081147BC: .4byte 0x000020c4\n\
+_081147C0:\n\
+ adds r0, r6, 0\n\
+ adds r0, 0xC4\n\
+ adds r0, r5, r0\n\
+ movs r1, 0x1\n\
+ strb r1, [r0]\n\
+ adds r0, r3, 0x1\n\
+ mov r10, r0\n\
+ b _081148D2\n\
+_081147D0:\n\
+ movs r1, 0\n\
+ str r1, [sp, 0x4]\n\
+ ldr r6, _08114804 @ =0x02014800\n\
+ mov r2, r8\n\
+ adds r5, r3, r2\n\
+ ldr r0, _08114808 @ =0x000030c4\n\
+ adds r4, r6, r0\n\
+ adds r4, r5, r4\n\
+ ldrb r1, [r4]\n\
+ ldr r0, [sp]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114DF0\n\
+ ldr r1, _0811480C @ =0x000020c4\n\
+ adds r0, r6, r1\n\
+ adds r0, r5, r0\n\
+ ldrb r1, [r4]\n\
+ ldr r3, [sp, 0x10]\n\
+ ldrb r0, [r0]\n\
+ cmp r1, r0\n\
+ beq _08114882\n\
+ adds r0, r6, 0\n\
+ adds r0, 0xC4\n\
+ adds r0, r5, r0\n\
+ movs r1, 0x2\n\
+ b _08114842\n\
+ .align 2, 0\n\
+_08114804: .4byte 0x02014800\n\
+_08114808: .4byte 0x000030c4\n\
+_0811480C: .4byte 0x000020c4\n\
+_08114810:\n\
+ movs r0, 0\n\
+ str r0, [sp, 0x4]\n\
+ ldr r6, _0811484C @ =0x02014800\n\
+ mov r1, r8\n\
+ adds r5, r3, r1\n\
+ ldr r2, _08114850 @ =0x000030c4\n\
+ adds r4, r6, r2\n\
+ adds r4, r5, r4\n\
+ ldrb r1, [r4]\n\
+ ldr r0, [sp]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114DB4\n\
+ ldr r1, _08114854 @ =0x000020c4\n\
+ adds r0, r6, r1\n\
+ adds r0, r5, r0\n\
+ ldrb r1, [r4]\n\
+ ldr r3, [sp, 0x10]\n\
+ ldrb r0, [r0]\n\
+ cmp r1, r0\n\
+ beq _08114882\n\
+ adds r0, r6, 0\n\
+ adds r0, 0xC4\n\
+ adds r0, r5, r0\n\
+ movs r1, 0x3\n\
+_08114842:\n\
+ strb r1, [r0]\n\
+_08114844:\n\
+ adds r5, r3, 0x1\n\
+ mov r10, r5\n\
+ b _081148D2\n\
+ .align 2, 0\n\
+_0811484C: .4byte 0x02014800\n\
+_08114850: .4byte 0x000030c4\n\
+_08114854: .4byte 0x000020c4\n\
+_08114858:\n\
+ movs r0, 0\n\
+ str r0, [sp, 0x4]\n\
+ ldr r6, _08114894 @ =0x02014800\n\
+ mov r1, r8\n\
+ adds r5, r3, r1\n\
+ ldr r2, _08114898 @ =0x000030c4\n\
+ adds r4, r6, r2\n\
+ adds r4, r5, r4\n\
+ ldrb r1, [r4]\n\
+ ldr r0, [sp]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114DF0\n\
+ ldr r1, _0811489C @ =0x000020c4\n\
+ adds r0, r6, r1\n\
+ adds r0, r5, r0\n\
+ ldrb r1, [r4]\n\
+ ldr r3, [sp, 0x10]\n\
+ ldrb r0, [r0]\n\
+ cmp r1, r0\n\
+ bne _081148C4\n\
+_08114882:\n\
+ adds r0, r6, 0\n\
+ adds r0, 0xC4\n\
+ adds r0, r5, r0\n\
+ mov r2, sp\n\
+ ldrb r2, [r2, 0x4]\n\
+ strb r2, [r0]\n\
+ adds r4, r3, 0x1\n\
+ mov r10, r4\n\
+ b _081148D2\n\
+ .align 2, 0\n\
+_08114894: .4byte 0x02014800\n\
+_08114898: .4byte 0x000030c4\n\
+_0811489C: .4byte 0x000020c4\n\
+_081148A0:\n\
+ mov r0, r9\n\
+ adds r0, 0xC4\n\
+ adds r0, r7, r0\n\
+ movs r5, 0\n\
+ strb r5, [r0]\n\
+ b _081148D2\n\
+_081148AC:\n\
+ mov r0, r9\n\
+ adds r0, 0xC4\n\
+ adds r0, r7, r0\n\
+ movs r1, 0\n\
+ strb r1, [r0]\n\
+ b _081148D2\n\
+_081148B8:\n\
+ mov r0, r9\n\
+ adds r0, 0xC4\n\
+ adds r0, r7, r0\n\
+ movs r1, 0\n\
+ strb r1, [r0]\n\
+ b _081148D2\n\
+_081148C4:\n\
+ adds r0, r6, 0\n\
+ adds r0, 0xC4\n\
+ adds r0, r5, r0\n\
+ movs r1, 0x4\n\
+ strb r1, [r0]\n\
+ adds r2, r3, 0x1\n\
+ mov r10, r2\n\
+_081148D2:\n\
+ ldr r0, _081148F4 @ =0x02014800\n\
+ mov r4, r8\n\
+ adds r1, r3, r4\n\
+ ldr r5, _081148F8 @ =0x000008c4\n\
+ adds r2, r0, r5\n\
+ adds r1, r2\n\
+ ldrb r1, [r1]\n\
+ adds r4, r0, 0\n\
+ cmp r1, 0xC\n\
+ bls _081148E8\n\
+ b _08114D76\n\
+_081148E8:\n\
+ lsls r0, r1, 2\n\
+ ldr r1, _081148FC @ =_08114900\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
+_081148F4: .4byte 0x02014800\n\
+_081148F8: .4byte 0x000008c4\n\
+_081148FC: .4byte _08114900\n\
+ .align 2, 0\n\
+_08114900:\n\
+ .4byte _08114D76\n\
+ .4byte _08114934\n\
+ .4byte _081149B8\n\
+ .4byte _08114A3C\n\
+ .4byte _08114AC0\n\
+ .4byte _08114B44\n\
+ .4byte _08114B7C\n\
+ .4byte _08114BB4\n\
+ .4byte _08114BEC\n\
+ .4byte _08114C24\n\
+ .4byte _08114C78\n\
+ .4byte _08114CB8\n\
+ .4byte _08114CF8\n\
+_08114934:\n\
+ movs r0, 0\n\
+ str r0, [sp, 0x4]\n\
+ lsls r0, r3, 1\n\
+ ldr r2, [sp]\n\
+ lsls r1, r2, 6\n\
+ adds r0, r1\n\
+ ldr r5, _081149A8 @ =0x000070c4\n\
+ adds r2, r4, r5\n\
+ adds r2, r0, r2\n\
+ ldr r5, _081149AC @ =0x000090c4\n\
+ adds r1, r4, r5\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ ldrh r0, [r2]\n\
+ adds r1, r0\n\
+ movs r0, 0xFF\n\
+ lsls r0, 8\n\
+ ands r0, r1\n\
+ lsrs r5, r0, 8\n\
+ movs r0, 0xFF\n\
+ ands r1, r0\n\
+ strh r1, [r2]\n\
+ movs r6, 0\n\
+ ldr r1, [sp, 0x4]\n\
+ cmp r1, r5\n\
+ blt _0811496A\n\
+ b _08114D76\n\
+_0811496A:\n\
+ mov r9, r4\n\
+ mov r2, r8\n\
+ adds r7, r3, r2\n\
+ ldr r0, _081149B0 @ =0x000038c4\n\
+ add r0, r9\n\
+ adds r4, r7, r0\n\
+ movs r3, 0\n\
+ ldr r0, _081149B4 @ =0x000028c4\n\
+ add r0, r9\n\
+ adds r2, r7, r0\n\
+_0811497E:\n\
+ ldrb r0, [r4]\n\
+ subs r0, 0x1\n\
+ strb r0, [r4]\n\
+ ldrb r1, [r4]\n\
+ ldr r0, [sp]\n\
+ str r2, [sp, 0xC]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114DB4\n\
+ ldrb r0, [r4]\n\
+ ldr r2, [sp, 0xC]\n\
+ ldr r3, [sp, 0x10]\n\
+ ldrb r1, [r2]\n\
+ cmp r0, r1\n\
+ bne _0811499E\n\
+ b _08114D4C\n\
+_0811499E:\n\
+ adds r6, 0x1\n\
+ cmp r6, r5\n\
+ blt _0811497E\n\
+ b _08114D76\n\
+ .align 2, 0\n\
+_081149A8: .4byte 0x000070c4\n\
+_081149AC: .4byte 0x000090c4\n\
+_081149B0: .4byte 0x000038c4\n\
+_081149B4: .4byte 0x000028c4\n\
+_081149B8:\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x4]\n\
+ ldr r4, _08114A28 @ =0x02014800\n\
+ lsls r0, r3, 1\n\
+ ldr r5, [sp]\n\
+ lsls r1, r5, 6\n\
+ adds r0, r1\n\
+ ldr r1, _08114A2C @ =0x000070c4\n\
+ adds r2, r4, r1\n\
+ adds r2, r0, r2\n\
+ ldr r5, _08114A30 @ =0x000090c4\n\
+ adds r1, r4, r5\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ ldrh r0, [r2]\n\
+ adds r1, r0\n\
+ movs r0, 0xFF\n\
+ lsls r0, 8\n\
+ ands r0, r1\n\
+ lsrs r5, r0, 8\n\
+ movs r0, 0xFF\n\
+ ands r1, r0\n\
+ strh r1, [r2]\n\
+ movs r6, 0\n\
+ ldr r1, [sp, 0x4]\n\
+ cmp r1, r5\n\
+ blt _081149F0\n\
+ b _08114D76\n\
+_081149F0:\n\
+ mov r9, r4\n\
+ mov r2, r8\n\
+ adds r7, r3, r2\n\
+ ldr r0, _08114A34 @ =0x000038c4\n\
+ add r0, r9\n\
+ adds r4, r7, r0\n\
+ ldr r0, _08114A38 @ =0x000028c4\n\
+ add r0, r9\n\
+ adds r2, r7, r0\n\
+_08114A02:\n\
+ ldrb r0, [r4]\n\
+ ldrb r1, [r2]\n\
+ cmp r0, r1\n\
+ bne _08114A0C\n\
+ b _08114D3C\n\
+_08114A0C:\n\
+ adds r1, r0, 0\n\
+ ldr r0, [sp]\n\
+ str r2, [sp, 0xC]\n\
+ bl sub_8114DF0\n\
+ ldrb r0, [r4]\n\
+ subs r0, 0x1\n\
+ strb r0, [r4]\n\
+ adds r6, 0x1\n\
+ ldr r2, [sp, 0xC]\n\
+ cmp r6, r5\n\
+ blt _08114A02\n\
+ b _08114D76\n\
+ .align 2, 0\n\
+_08114A28: .4byte 0x02014800\n\
+_08114A2C: .4byte 0x000070c4\n\
+_08114A30: .4byte 0x000090c4\n\
+_08114A34: .4byte 0x000038c4\n\
+_08114A38: .4byte 0x000028c4\n\
+_08114A3C:\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x4]\n\
+ lsls r0, r3, 1\n\
+ ldr r5, [sp]\n\
+ lsls r1, r5, 6\n\
+ adds r0, r1\n\
+ ldr r1, _08114AB0 @ =0x000070c4\n\
+ adds r2, r4, r1\n\
+ adds r2, r0, r2\n\
+ ldr r5, _08114AB4 @ =0x000090c4\n\
+ adds r1, r4, r5\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ ldrh r0, [r2]\n\
+ adds r1, r0\n\
+ movs r0, 0xFF\n\
+ lsls r0, 8\n\
+ ands r0, r1\n\
+ lsrs r5, r0, 8\n\
+ movs r0, 0xFF\n\
+ ands r1, r0\n\
+ strh r1, [r2]\n\
+ movs r6, 0\n\
+ ldr r1, [sp, 0x4]\n\
+ cmp r1, r5\n\
+ blt _08114A72\n\
+ b _08114D76\n\
+_08114A72:\n\
+ mov r9, r4\n\
+ mov r2, r8\n\
+ adds r7, r3, r2\n\
+ ldr r0, _08114AB8 @ =0x000038c4\n\
+ add r0, r9\n\
+ adds r4, r7, r0\n\
+ movs r3, 0\n\
+ ldr r0, _08114ABC @ =0x000028c4\n\
+ add r0, r9\n\
+ adds r2, r7, r0\n\
+_08114A86:\n\
+ ldrb r0, [r4]\n\
+ adds r0, 0x1\n\
+ strb r0, [r4]\n\
+ ldrb r1, [r4]\n\
+ ldr r0, [sp]\n\
+ str r2, [sp, 0xC]\n\
+ str r3, [sp, 0x10]\n\
+ bl sub_8114DB4\n\
+ ldrb r0, [r4]\n\
+ ldr r2, [sp, 0xC]\n\
+ ldr r3, [sp, 0x10]\n\
+ ldrb r1, [r2]\n\
+ cmp r0, r1\n\
+ bne _08114AA6\n\
+ b _08114D4C\n\
+_08114AA6:\n\
+ adds r6, 0x1\n\
+ cmp r6, r5\n\
+ blt _08114A86\n\
+ b _08114D76\n\
+ .align 2, 0\n\
+_08114AB0: .4byte 0x000070c4\n\
+_08114AB4: .4byte 0x000090c4\n\
+_08114AB8: .4byte 0x000038c4\n\
+_08114ABC: .4byte 0x000028c4\n\
+_08114AC0:\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x4]\n\
+ ldr r4, _08114B30 @ =0x02014800\n\
+ lsls r0, r3, 1\n\
+ ldr r5, [sp]\n\
+ lsls r1, r5, 6\n\
+ adds r0, r1\n\
+ ldr r1, _08114B34 @ =0x000070c4\n\
+ adds r2, r4, r1\n\
+ adds r2, r0, r2\n\
+ ldr r5, _08114B38 @ =0x000090c4\n\
+ adds r1, r4, r5\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ ldrh r0, [r2]\n\
+ adds r1, r0\n\
+ movs r0, 0xFF\n\
+ lsls r0, 8\n\
+ ands r0, r1\n\
+ lsrs r5, r0, 8\n\
+ movs r0, 0xFF\n\
+ ands r1, r0\n\
+ strh r1, [r2]\n\
+ movs r6, 0\n\
+ ldr r1, [sp, 0x4]\n\
+ cmp r1, r5\n\
+ blt _08114AF8\n\
+ b _08114D76\n\
+_08114AF8:\n\
+ mov r9, r4\n\
+ mov r2, r8\n\
+ adds r7, r3, r2\n\
+ ldr r0, _08114B3C @ =0x000038c4\n\
+ add r0, r9\n\
+ adds r4, r7, r0\n\
+ ldr r0, _08114B40 @ =0x000028c4\n\
+ add r0, r9\n\
+ adds r2, r7, r0\n\
+_08114B0A:\n\
+ ldrb r0, [r4]\n\
+ ldrb r1, [r2]\n\
+ cmp r0, r1\n\
+ bne _08114B14\n\
+ b _08114D5C\n\
+_08114B14:\n\
+ adds r1, r0, 0\n\
+ ldr r0, [sp]\n\
+ str r2, [sp, 0xC]\n\
+ bl sub_8114DF0\n\
+ ldrb r0, [r4]\n\
+ adds r0, 0x1\n\
+ strb r0, [r4]\n\
+ adds r6, 0x1\n\
+ ldr r2, [sp, 0xC]\n\
+ cmp r6, r5\n\
+ blt _08114B0A\n\
+ b _08114D76\n\
+ .align 2, 0\n\
+_08114B30: .4byte 0x02014800\n\
+_08114B34: .4byte 0x000070c4\n\
+_08114B38: .4byte 0x000090c4\n\
+_08114B3C: .4byte 0x000038c4\n\
+_08114B40: .4byte 0x000028c4\n\
+_08114B44:\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x4]\n\
+ ldr r5, _08114B70 @ =0x02014800\n\
+ mov r0, r8\n\
+ adds r4, r3, r0\n\
+ ldr r1, _08114B74 @ =0x000038c4\n\
+ adds r0, r5, r1\n\
+ adds r0, r4, r0\n\
+ ldrb r1, [r0]\n\
+ ldr r0, [sp]\n\
+ bl sub_8114E48\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _08114B64\n\
+ b _08114D76\n\
+_08114B64:\n\
+ ldr r2, _08114B78 @ =0x000008c4\n\
+ adds r0, r5, r2\n\
+ adds r0, r4, r0\n\
+ movs r1, 0x9\n\
+ b _08114D74\n\
+ .align 2, 0\n\
+_08114B70: .4byte 0x02014800\n\
+_08114B74: .4byte 0x000038c4\n\
+_08114B78: .4byte 0x000008c4\n\
+_08114B7C:\n\
+ movs r4, 0\n\
+ str r4, [sp, 0x4]\n\
+ ldr r5, _08114BA8 @ =0x02014800\n\
+ mov r0, r8\n\
+ adds r4, r3, r0\n\
+ ldr r1, _08114BAC @ =0x000038c4\n\
+ adds r0, r5, r1\n\
+ adds r0, r4, r0\n\
+ ldrb r1, [r0]\n\
+ ldr r0, [sp]\n\
+ bl sub_8114E48\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _08114B9C\n\
+ b _08114D76\n\
+_08114B9C:\n\
+ ldr r2, _08114BB0 @ =0x000008c4\n\
+ adds r0, r5, r2\n\
+ adds r0, r4, r0\n\
+ movs r1, 0xA\n\
+ b _08114D74\n\
+ .align 2, 0\n\
+_08114BA8: .4byte 0x02014800\n\
+_08114BAC: .4byte 0x000038c4\n\
+_08114BB0: .4byte 0x000008c4\n\
+_08114BB4:\n\
+ movs r4, 0\n\
+ str r4, [sp, 0x4]\n\
+ ldr r5, _08114BE0 @ =0x02014800\n\
+ mov r0, r8\n\
+ adds r4, r3, r0\n\
+ ldr r1, _08114BE4 @ =0x000038c4\n\
+ adds r0, r5, r1\n\
+ adds r0, r4, r0\n\
+ ldrb r1, [r0]\n\
+ ldr r0, [sp]\n\
+ bl sub_8114E48\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _08114BD4\n\
+ b _08114D76\n\
+_08114BD4:\n\
+ ldr r2, _08114BE8 @ =0x000008c4\n\
+ adds r0, r5, r2\n\
+ adds r0, r4, r0\n\
+ movs r1, 0xB\n\
+ b _08114D74\n\
+ .align 2, 0\n\
+_08114BE0: .4byte 0x02014800\n\
+_08114BE4: .4byte 0x000038c4\n\
+_08114BE8: .4byte 0x000008c4\n\
+_08114BEC:\n\
+ movs r4, 0\n\
+ str r4, [sp, 0x4]\n\
+ ldr r5, _08114C18 @ =0x02014800\n\
+ mov r0, r8\n\
+ adds r4, r3, r0\n\
+ ldr r1, _08114C1C @ =0x000038c4\n\
+ adds r0, r5, r1\n\
+ adds r0, r4, r0\n\
+ ldrb r1, [r0]\n\
+ ldr r0, [sp]\n\
+ bl sub_8114E48\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _08114C0C\n\
+ b _08114D76\n\
+_08114C0C:\n\
+ ldr r2, _08114C20 @ =0x000008c4\n\
+ adds r0, r5, r2\n\
+ adds r0, r4, r0\n\
+ movs r1, 0xC\n\
+ b _08114D74\n\
+ .align 2, 0\n\
+_08114C18: .4byte 0x02014800\n\
+_08114C1C: .4byte 0x000038c4\n\
+_08114C20: .4byte 0x000008c4\n\
+_08114C24:\n\
+ movs r4, 0\n\
+ str r4, [sp, 0x4]\n\
+ ldr r6, _08114C58 @ =0x02014800\n\
+ mov r0, r8\n\
+ adds r5, r3, r0\n\
+ ldr r1, _08114C5C @ =0x000038c4\n\
+ adds r4, r6, r1\n\
+ adds r4, r5, r4\n\
+ ldrb r1, [r4]\n\
+ ldr r0, [sp]\n\
+ bl sub_8114DB4\n\
+ ldr r2, _08114C60 @ =0x000028c4\n\
+ adds r0, r6, r2\n\
+ adds r0, r5, r0\n\
+ ldrb r1, [r4]\n\
+ ldrb r0, [r0]\n\
+ cmp r1, r0\n\
+ bne _08114C68\n\
+ ldr r4, _08114C64 @ =0x000008c4\n\
+ adds r0, r6, r4\n\
+ adds r0, r5, r0\n\
+ mov r5, sp\n\
+ ldrb r5, [r5, 0x4]\n\
+ strb r5, [r0]\n\
+ b _08114D76\n\
+ .align 2, 0\n\
+_08114C58: .4byte 0x02014800\n\
+_08114C5C: .4byte 0x000038c4\n\
+_08114C60: .4byte 0x000028c4\n\
+_08114C64: .4byte 0x000008c4\n\
+_08114C68:\n\
+ ldr r1, _08114C74 @ =0x000008c4\n\
+ adds r0, r6, r1\n\
+ adds r0, r5, r0\n\
+ movs r1, 0x1\n\
+ b _08114D74\n\
+ .align 2, 0\n\
+_08114C74: .4byte 0x000008c4\n\
+_08114C78:\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x4]\n\
+ ldr r6, _08114CA8 @ =0x02014800\n\
+ mov r4, r8\n\
+ adds r5, r3, r4\n\
+ ldr r0, _08114CAC @ =0x000038c4\n\
+ adds r4, r6, r0\n\
+ adds r4, r5, r4\n\
+ ldrb r1, [r4]\n\
+ ldr r0, [sp]\n\
+ bl sub_8114DF0\n\
+ ldr r1, _08114CB0 @ =0x000028c4\n\
+ adds r0, r6, r1\n\
+ adds r0, r5, r0\n\
+ ldrb r1, [r4]\n\
+ ldrb r0, [r0]\n\
+ cmp r1, r0\n\
+ beq _08114D1E\n\
+ ldr r1, _08114CB4 @ =0x000008c4\n\
+ adds r0, r6, r1\n\
+ adds r0, r5, r0\n\
+ movs r1, 0x2\n\
+ b _08114D74\n\
+ .align 2, 0\n\
+_08114CA8: .4byte 0x02014800\n\
+_08114CAC: .4byte 0x000038c4\n\
+_08114CB0: .4byte 0x000028c4\n\
+_08114CB4: .4byte 0x000008c4\n\
+_08114CB8:\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x4]\n\
+ ldr r6, _08114CE8 @ =0x02014800\n\
+ mov r4, r8\n\
+ adds r5, r3, r4\n\
+ ldr r0, _08114CEC @ =0x000038c4\n\
+ adds r4, r6, r0\n\
+ adds r4, r5, r4\n\
+ ldrb r1, [r4]\n\
+ ldr r0, [sp]\n\
+ bl sub_8114DB4\n\
+ ldr r1, _08114CF0 @ =0x000028c4\n\
+ adds r0, r6, r1\n\
+ adds r0, r5, r0\n\
+ ldrb r1, [r4]\n\
+ ldrb r0, [r0]\n\
+ cmp r1, r0\n\
+ beq _08114D1E\n\
+ ldr r1, _08114CF4 @ =0x000008c4\n\
+ adds r0, r6, r1\n\
+ adds r0, r5, r0\n\
+ movs r1, 0x3\n\
+ b _08114D74\n\
+ .align 2, 0\n\
+_08114CE8: .4byte 0x02014800\n\
+_08114CEC: .4byte 0x000038c4\n\
+_08114CF0: .4byte 0x000028c4\n\
+_08114CF4: .4byte 0x000008c4\n\
+_08114CF8:\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x4]\n\
+ ldr r6, _08114D2C @ =0x02014800\n\
+ mov r4, r8\n\
+ adds r5, r3, r4\n\
+ ldr r0, _08114D30 @ =0x000038c4\n\
+ adds r4, r6, r0\n\
+ adds r4, r5, r4\n\
+ ldrb r1, [r4]\n\
+ ldr r0, [sp]\n\
+ bl sub_8114DF0\n\
+ ldr r1, _08114D34 @ =0x000028c4\n\
+ adds r0, r6, r1\n\
+ adds r0, r5, r0\n\
+ ldrb r1, [r4]\n\
+ ldrb r0, [r0]\n\
+ cmp r1, r0\n\
+ bne _08114D6C\n\
+_08114D1E:\n\
+ ldr r2, _08114D38 @ =0x000008c4\n\
+ adds r0, r6, r2\n\
+ adds r0, r5, r0\n\
+ mov r4, sp\n\
+ ldrb r4, [r4, 0x4]\n\
+ strb r4, [r0]\n\
+ b _08114D76\n\
+ .align 2, 0\n\
+_08114D2C: .4byte 0x02014800\n\
+_08114D30: .4byte 0x000038c4\n\
+_08114D34: .4byte 0x000028c4\n\
+_08114D38: .4byte 0x000008c4\n\
+_08114D3C:\n\
+ ldr r0, _08114D48 @ =0x000008c4\n\
+ add r0, r9\n\
+ adds r0, r7, r0\n\
+ movs r1, 0\n\
+ b _08114D74\n\
+ .align 2, 0\n\
+_08114D48: .4byte 0x000008c4\n\
+_08114D4C:\n\
+ ldr r0, _08114D58 @ =0x000008c4\n\
+ add r0, r9\n\
+ adds r0, r7, r0\n\
+ strb r3, [r0]\n\
+ b _08114D76\n\
+ .align 2, 0\n\
+_08114D58: .4byte 0x000008c4\n\
+_08114D5C:\n\
+ ldr r0, _08114D68 @ =0x000008c4\n\
+ add r0, r9\n\
+ adds r0, r7, r0\n\
+ movs r1, 0\n\
+ b _08114D74\n\
+ .align 2, 0\n\
+_08114D68: .4byte 0x000008c4\n\
+_08114D6C:\n\
+ ldr r1, _08114DAC @ =0x000008c4\n\
+ adds r0, r6, r1\n\
+ adds r0, r5, r0\n\
+ movs r1, 0x4\n\
+_08114D74:\n\
+ strb r1, [r0]\n\
+_08114D76:\n\
+ mov r3, r10\n\
+ ldr r2, _08114DB0 @ =0x02014800\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x84\n\
+ ldr r4, [sp]\n\
+ adds r0, r4, r0\n\
+ adds r4, r2, 0\n\
+_08114D84:\n\
+ ldrb r0, [r0]\n\
+ cmp r3, r0\n\
+ bge _08114D8E\n\
+ bl _08114410\n\
+_08114D8E:\n\
+ ldr r5, [sp, 0x8]\n\
+ str r5, [sp]\n\
+ cmp r5, 0x3F\n\
+ bgt _08114D9A\n\
+ bl _081143F2\n\
+_08114D9A:\n\
+ ldr r0, [sp, 0x4]\n\
+ add sp, 0x14\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .align 2, 0\n\
+_08114DAC: .4byte 0x000008c4\n\
+_08114DB0: .4byte 0x02014800\n\
+ .syntax divided");
+}
+
+void sub_8114DB4(u32 a, u8 b)
+{
+ u8 *r2 = sEvoInfo.unk40C4[a][b / 2];
+
+ if (b % 2 != 0)
+ *r2 |= 0xF0;
+ else
+ *r2 |= 0x0F;
+}
+
+void sub_8114DF0(u32 a, u8 b)
+{
+ u8 *r2 = sEvoInfo.unk40C4[a][b / 2];
+ u8 *r1 = r2 + 0x6000;
+
+ if (b % 2 != 0)
+ {
+ if (!(*r1 & 0xF0))
+ *r2 &= 0x0F;
+ }
+ else
+ {
+ if (!(*r1 & 0x0F))
+ *r2 &= 0xF0;
+ }
+}
+
+__attribute__((naked))
+void sub_8114E48()
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ adds r4, r0, 0\n\
+ lsls r1, 24\n\
+ lsrs r6, r1, 24\n\
+ ldr r1, _08114E6C @ =0x02014800\n\
+ ldr r2, _08114E70 @ =0x0000a0c4\n\
+ adds r0, r1, r2\n\
+ ldrb r0, [r0]\n\
+ adds r5, r1, 0\n\
+ cmp r0, 0\n\
+ bne _08114E60\n\
+ b _08114F5E\n\
+_08114E60:\n\
+ movs r1, 0\n\
+ movs r3, 0\n\
+ cmp r4, 0\n\
+ bne _08114E74\n\
+ movs r1, 0x1\n\
+ b _08114EA6\n\
+ .align 2, 0\n\
+_08114E6C: .4byte 0x02014800\n\
+_08114E70: .4byte 0x0000a0c4\n\
+_08114E74:\n\
+ subs r0, r4, 0x1\n\
+ lsls r0, 5\n\
+ adds r2, r3, r0\n\
+ adds r0, r5, 0\n\
+ adds r0, 0xC4\n\
+ adds r0, r2, r0\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08114EA6\n\
+ ldr r7, _08114EC4 @ =0x000008c4\n\
+ adds r0, r5, r7\n\
+ adds r0, r2, r0\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08114EA6\n\
+ adds r3, 0x1\n\
+ cmp r3, 0x1F\n\
+ bgt _08114EA6\n\
+ cmp r4, 0\n\
+ bne _08114E74\n\
+ lsls r0, r1, 24\n\
+ movs r1, 0x80\n\
+ lsls r1, 17\n\
+ adds r0, r1\n\
+ lsrs r1, r0, 24\n\
+_08114EA6:\n\
+ cmp r3, 0x20\n\
+ bne _08114EB4\n\
+ lsls r0, r1, 24\n\
+ movs r2, 0x80\n\
+ lsls r2, 17\n\
+ adds r0, r2\n\
+ lsrs r1, r0, 24\n\
+_08114EB4:\n\
+ movs r3, 0\n\
+ cmp r4, 0x3F\n\
+ bne _08114EC8\n\
+ lsls r0, r1, 24\n\
+ movs r7, 0x80\n\
+ lsls r7, 17\n\
+ adds r0, r7\n\
+ b _08114EF8\n\
+ .align 2, 0\n\
+_08114EC4: .4byte 0x000008c4\n\
+_08114EC8:\n\
+ adds r0, r4, 0x1\n\
+ lsls r0, 5\n\
+ adds r2, r3, r0\n\
+ adds r0, r5, 0\n\
+ adds r0, 0xC4\n\
+ adds r0, r2, r0\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08114EFA\n\
+ ldr r7, _08114F64 @ =0x000008c4\n\
+ adds r0, r5, r7\n\
+ adds r0, r2, r0\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08114EFA\n\
+ adds r3, 0x1\n\
+ cmp r3, 0x1F\n\
+ bgt _08114EFA\n\
+ cmp r4, 0x3F\n\
+ bne _08114EC8\n\
+ lsls r0, r1, 24\n\
+ movs r1, 0x80\n\
+ lsls r1, 17\n\
+ adds r0, r1\n\
+_08114EF8:\n\
+ lsrs r1, r0, 24\n\
+_08114EFA:\n\
+ cmp r3, 0x20\n\
+ bne _08114F08\n\
+ lsls r0, r1, 24\n\
+ movs r2, 0x80\n\
+ lsls r2, 17\n\
+ adds r0, r2\n\
+ lsrs r1, r0, 24\n\
+_08114F08:\n\
+ cmp r1, 0x2\n\
+ beq _08114F5E\n\
+ subs r0, r6, 0x2\n\
+ lsls r0, 24\n\
+ lsrs r1, r0, 24\n\
+ cmp r0, 0\n\
+ bge _08114F18\n\
+ movs r1, 0\n\
+_08114F18:\n\
+ adds r0, r6, 0x2\n\
+ lsls r0, 24\n\
+ lsrs r2, r0, 24\n\
+ asrs r0, 24\n\
+ cmp r0, 0x3F\n\
+ ble _08114F26\n\
+ movs r2, 0x3F\n\
+_08114F26:\n\
+ lsls r1, 24\n\
+ asrs r3, r1, 24\n\
+ lsls r0, r2, 24\n\
+ asrs r2, r0, 24\n\
+ adds r6, r1, 0\n\
+ adds r7, r0, 0\n\
+ cmp r3, r2\n\
+ bge _08114F7C\n\
+ cmp r4, 0\n\
+ beq _08114F7C\n\
+ subs r0, r4, 0x1\n\
+ lsls r5, r0, 7\n\
+ ldr r0, _08114F68 @ =0x020188c4\n\
+ mov r12, r0\n\
+_08114F42:\n\
+ asrs r0, r3, 1\n\
+ lsls r0, 2\n\
+ adds r0, r5\n\
+ add r0, r12\n\
+ ldr r1, [r0]\n\
+ movs r0, 0x1\n\
+ ands r0, r3\n\
+ cmp r0, 0\n\
+ beq _08114F6C\n\
+ ldrb r1, [r1]\n\
+ movs r0, 0xF0\n\
+_08114F58:\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08114F72\n\
+_08114F5E:\n\
+ movs r0, 0x1\n\
+ b _08114FCA\n\
+ .align 2, 0\n\
+_08114F64: .4byte 0x000008c4\n\
+_08114F68: .4byte 0x020188c4\n\
+_08114F6C:\n\
+ ldrb r1, [r1]\n\
+ movs r0, 0xF\n\
+ b _08114F58\n\
+_08114F72:\n\
+ adds r3, 0x1\n\
+ cmp r3, r2\n\
+ bge _08114F7C\n\
+ cmp r4, 0\n\
+ bne _08114F42\n\
+_08114F7C:\n\
+ asrs r3, r6, 24\n\
+ asrs r1, r7, 24\n\
+ cmp r3, r1\n\
+ bge _08114FC8\n\
+ cmp r4, 0x3F\n\
+ beq _08114FC8\n\
+ adds r0, r4, 0x1\n\
+ lsls r5, r0, 7\n\
+ ldr r6, _08114FB0 @ =0x020188c4\n\
+ adds r2, r1, 0\n\
+_08114F90:\n\
+ asrs r0, r3, 1\n\
+ lsls r0, 2\n\
+ adds r0, r5\n\
+ adds r0, r6\n\
+ ldr r1, [r0]\n\
+ movs r0, 0x1\n\
+ ands r0, r3\n\
+ cmp r0, 0\n\
+ beq _08114FB4\n\
+ ldrb r1, [r1]\n\
+ movs r0, 0xF0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08114FBE\n\
+ b _08114F5E\n\
+ .align 2, 0\n\
+_08114FB0: .4byte 0x020188c4\n\
+_08114FB4:\n\
+ ldrb r1, [r1]\n\
+ movs r0, 0xF\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08114F5E\n\
+_08114FBE:\n\
+ adds r3, 0x1\n\
+ cmp r3, r2\n\
+ bge _08114FC8\n\
+ cmp r4, 0x3F\n\
+ bne _08114F90\n\
+_08114FC8:\n\
+ movs r0, 0\n\
+_08114FCA:\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .syntax divided");
+}
+
+// Functions below are vblank callbacks and are used
+
+static void EvoDummyFunc(void)
+{
+
+}
+
+static void VBlankCB_EvolutionScene(void)
+{
+ REG_BG0CNT = BGCNT_SCREENBASE(24) | BGCNT_16COLOR | BGCNT_TXT256x256 | BGCNT_AFF512x512 | BGCNT_PRIORITY(3); // 0x9803
+ REG_BG0HOFS = gUnknown_030042A4;
+ REG_BG0VOFS = gUnknown_030042A0;
+ REG_BG1HOFS = gUnknown_030042C0;
+ REG_BG1VOFS = gUnknown_030041B4;
+ REG_BG2HOFS = gUnknown_03004288;
+ REG_BG2VOFS = gUnknown_03004280;
+ REG_BG3HOFS = gUnknown_030041B0;
+ REG_BG3VOFS = gUnknown_030041B8;
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ sub_8089668();
+}
+
+static void VBlankCB_TradeEvolutionScene(void)
+{
+ REG_BG0HOFS = gUnknown_030042A4;
+ REG_BG0VOFS = gUnknown_030042A0;
+ REG_BG1HOFS = gUnknown_030042C0;
+ REG_BG1VOFS = gUnknown_030041B4;
+ REG_BG2HOFS = gUnknown_03004288;
+ REG_BG2VOFS = gUnknown_03004280;
+ REG_BG3HOFS = gUnknown_030041B0;
+ REG_BG3VOFS = gUnknown_030041B8;
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ sub_8089668();
+}
+
+static void sub_81150D8(void)
+{
+ sub_814A880(200, 72 + (sEvoCursorPos * 16));
+}
+
+static void EvoDummyFunc2(void)
+{
+
+}
diff --git a/src/field_effect.c b/src/field_effect.c
index 3632d7053..cffed2614 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -618,13 +618,13 @@ bool8 FieldEffectActiveListContains(u8 id)
return FALSE;
}
-u8 CreateTrainerSprite_BirchSpeech(u8 gender, s16 x, s16 y, u8 subpriority, u8 *buffer)
+u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer)
{
struct SpriteTemplate spriteTemplate;
- LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[gender], buffer);
- LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[gender], buffer);
- spriteTemplate.tileTag = gTrainerFrontPicTable[gender].tag;
- spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[gender].tag;
+ LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer);
+ LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer);
+ spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag;
+ spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag;
spriteTemplate.oam = &gOamData_839F0F4;
spriteTemplate.anims = gDummySpriteAnimTable;
spriteTemplate.images = NULL;
diff --git a/src/field_ground_effect.c b/src/field_ground_effect.c
index 42862d0ff..b9935463b 100644
--- a/src/field_ground_effect.c
+++ b/src/field_ground_effect.c
@@ -1,11 +1,38 @@
#include "global.h"
#include "field_ground_effect.h"
+#include "field_effect.h"
+#include "field_effect_helpers.h"
+#include "field_map_obj_helpers.h"
#include "fieldmap.h"
#include "metatile_behavior.h"
-extern u32 gUnknown_08376008[];
+static void nullsub(struct MapObject *mapObj, struct Sprite *sprite, u8);
+static void DoTracksGroundEffect_Footprints(struct MapObject *mapObj, struct Sprite *sprite, u8);
+static void DoTracksGroundEffect_BikeTireTracks(
+ struct MapObject *mapObj, struct Sprite *sprite, u8);
+void GroundEffect_SpawnOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite);
+void sub_8063E94(struct MapObject *mapObj, struct Sprite *sprite);
+void sub_8063EE0(struct MapObject *mapObj, struct Sprite *sprite);
+void sub_8063F2C(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_WaterReflection(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_IceReflection(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_FlowingWater(struct MapObject *mapObj, struct Sprite *sprite);
+void sub_8063FA0(struct MapObject *mapObj, struct Sprite *sprite);
+void sub_8063FCC(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_Ripple(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_StepOnPuddle(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_SandPile(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_JumpOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_JumpOnLongGrass(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_JumpOnShallowWater(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_JumpOnWater(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_JumpLandingDust(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_ShortGrass(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_HotSprings(struct MapObject *mapObj, struct Sprite *sprite);
+void GroundEffect_Seaweed(struct MapObject *mapObj, struct Sprite *sprite);
+u8 GetReflectionTypeByMetatileBehavior(u32 behavior);
-void GetAllGroundEffectFlags_OnSpawn(struct MapObject *mapObj, u32 *flags)
+static void GetAllGroundEffectFlags_OnSpawn(struct MapObject *mapObj, u32 *flags)
{
FieldObjectUpdateMetatileBehaviors(mapObj);
GetGroundEffectFlags_Reflection(mapObj, flags);
@@ -17,7 +44,7 @@ void GetAllGroundEffectFlags_OnSpawn(struct MapObject *mapObj, u32 *flags)
GetGroundEffectFlags_HotSprings(mapObj, flags);
}
-void GetAllGroundEffectFlags_OnBeginStep(struct MapObject *mapObj, u32 *flags)
+static void GetAllGroundEffectFlags_OnBeginStep(struct MapObject *mapObj, u32 *flags)
{
FieldObjectUpdateMetatileBehaviors(mapObj);
GetGroundEffectFlags_Reflection(mapObj, flags);
@@ -31,7 +58,7 @@ void GetAllGroundEffectFlags_OnBeginStep(struct MapObject *mapObj, u32 *flags)
GetGroundEffectFlags_HotSprings(mapObj, flags);
}
-void GetAllGroundEffectFlags_OnFinishStep(struct MapObject *mapObj, u32 *flags)
+static void GetAllGroundEffectFlags_OnFinishStep(struct MapObject *mapObj, u32 *flags)
{
FieldObjectUpdateMetatileBehaviors(mapObj);
GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags);
@@ -101,7 +128,7 @@ void GetGroundEffectFlags_Tracks(struct MapObject *mapObj, u32 *flags)
*flags |= 0x100;
}
else if (MetatileBehavior_IsSandOrDeepSand(mapObj->mapobj_unk_1F)
- || MetatileBehavior_IsUnusedFootprintMetatile(mapObj->mapobj_unk_1F))
+ || MetatileBehavior_IsUnusedFootprintMetatile(mapObj->mapobj_unk_1F))
{
*flags |= 0x80;
}
@@ -110,7 +137,7 @@ void GetGroundEffectFlags_Tracks(struct MapObject *mapObj, u32 *flags)
void GetGroundEffectFlags_SandPile(struct MapObject *mapObj, u32 *flags)
{
if (MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1E)
- && MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1F))
+ && MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1F))
{
if (!mapObj->mapobj_bit_20)
{
@@ -127,8 +154,10 @@ void GetGroundEffectFlags_SandPile(struct MapObject *mapObj, u32 *flags)
void GetGroundEffectFlags_ShallowFlowingWater(struct MapObject *mapObj, u32 *flags)
{
- if ((MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1E) && MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1F))
- || (MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1E) && MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1F)))
+ if ((MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1E)
+ && MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1F))
+ || (MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1E)
+ && MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1F)))
{
if (!mapObj->mapobj_bit_19)
{
@@ -146,7 +175,7 @@ void GetGroundEffectFlags_ShallowFlowingWater(struct MapObject *mapObj, u32 *fla
void GetGroundEffectFlags_Puddle(struct MapObject *mapObj, u32 *flags)
{
if (MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1E)
- && MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1F))
+ && MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1F))
{
*flags |= 0x400;
}
@@ -161,7 +190,7 @@ void GetGroundEffectFlags_Ripple(struct MapObject *mapObj, u32 *flags)
void GetGroundEffectFlags_ShortGrass(struct MapObject *mapObj, u32 *flags)
{
if (MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1E)
- && MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1F))
+ && MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1F))
{
if (!mapObj->mapobj_bit_18)
{
@@ -179,7 +208,7 @@ void GetGroundEffectFlags_ShortGrass(struct MapObject *mapObj, u32 *flags)
void GetGroundEffectFlags_HotSprings(struct MapObject *mapObj, u32 *flags)
{
if (MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1E)
- && MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1F))
+ && MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1F))
{
if (!mapObj->mapobj_bit_21)
{
@@ -204,8 +233,7 @@ void GetGroundEffectFlags_JumpLanding(struct MapObject *mapObj, u32 *flags)
{
typedef bool8 (*MetatileFunc)(u8);
- static const MetatileFunc metatileFuncs[] =
- {
+ static const MetatileFunc metatileFuncs[] = {
MetatileBehavior_IsTallGrass,
MetatileBehavior_IsLongGrass,
MetatileBehavior_IsPuddle,
@@ -214,14 +242,13 @@ void GetGroundEffectFlags_JumpLanding(struct MapObject *mapObj, u32 *flags)
MetatileBehavior_IsATile,
};
- static const u32 jumpLandingFlags[] =
- {
- 0x00001000, // Landing in tall grass
- 0x00002000, // Landing in long grass
- 0x00004000, // Landing on puddle
- 0x00008000, // Landing on surfable water or underwater
- 0x00004000, // Landing on shallow flowing water
- 0x00010000, // Landing on any other type of ground
+ static const u32 jumpLandingFlags[] = {
+ 0x00001000, // Landing in tall grass
+ 0x00002000, // Landing in long grass
+ 0x00004000, // Landing on puddle
+ 0x00008000, // Landing on surfable water or underwater
+ 0x00004000, // Landing on shallow flowing water
+ 0x00010000, // Landing on any other type of ground
};
if (mapObj->mapobj_bit_5 && !mapObj->mapobj_bit_25)
@@ -238,3 +265,529 @@ void GetGroundEffectFlags_JumpLanding(struct MapObject *mapObj, u32 *flags)
}
}
}
+
+u8 FieldObjectCheckForReflectiveSurface(struct MapObject *mapObj)
+{
+ const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId);
+
+ // ceil div by tile width?
+ s16 width = (info->width + 8) >> 4;
+ s16 height = (info->height + 8) >> 4;
+ s16 i;
+ s16 j;
+ u8 result;
+ u8 b;
+ s16 one;
+
+#define RETURN_REFLECTION_TYPE_AT(x, y) \
+ b = MapGridGetMetatileBehaviorAt(x, y); \
+ result = GetReflectionTypeByMetatileBehavior(b); \
+ if (result != 0) \
+ return result;
+
+ for (i = 0, one = 1; i < height; i++)
+ {
+ RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x, mapObj->coords2.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x, mapObj->coords3.y + one + i)
+ for (j = 1; j < width; j++)
+ {
+ RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x + j, mapObj->coords2.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x - j, mapObj->coords2.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x + j, mapObj->coords3.y + one + i)
+ RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x - j, mapObj->coords3.y + one + i)
+ }
+ }
+ return 0;
+
+#undef RETURN_REFLECTION_TYPE_AT
+}
+
+u8 GetReflectionTypeByMetatileBehavior(u32 behavior)
+{
+ if (MetatileBehavior_IsIce(behavior))
+ return 1;
+ else if (MetatileBehavior_IsReflective(behavior))
+ return 2;
+ else
+ return 0;
+}
+
+u8 GetLedgeJumpDirection(s16 x, s16 y, u8 z)
+{
+ static bool8 (*const unknown_08376040[])(u8) = {
+ MetatileBehavior_IsJumpSouth,
+ MetatileBehavior_IsJumpNorth,
+ MetatileBehavior_IsJumpWest,
+ MetatileBehavior_IsJumpEast,
+ };
+
+ u8 b;
+ u8 index = z;
+
+ if (index == 0)
+ return 0;
+ else if (index > 4)
+ index -= 4;
+
+ index--;
+ b = MapGridGetMetatileBehaviorAt(x, y);
+
+ if (unknown_08376040[index](b) == 1)
+ return index + 1;
+
+ return 0;
+}
+
+void FieldObjectSetSpriteOamTableForLongGrass(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ if (mapObj->mapobj_bit_4)
+ return;
+
+ if (!MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1E))
+ return;
+
+ if (!MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1F))
+ return;
+
+ sprite->subspriteTableNum = 4;
+
+ if (ZCoordToPriority(mapObj->elevation) == 1)
+ sprite->subspriteTableNum = 5;
+}
+
+bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y)
+{
+ u8 mapZ;
+
+ if (z == 0)
+ return FALSE;
+
+ mapZ = MapGridGetZCoordAt(x, y);
+
+ if (mapZ == 0 || mapZ == 0xF)
+ return FALSE;
+
+ if (mapZ != z)
+ return TRUE;
+
+ return FALSE;
+}
+
+static const u8 sUnknown_08376050[] = {
+ 0x73, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x00, 0x00, 0x73
+};
+
+// Each byte corresponds to a sprite priority for a field object.
+// This is directly the inverse of gFieldObjectPriorities_08376070.
+static const u8 sFieldObjectPriorities_08376060[] = {
+ 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 0, 0, 2
+};
+
+// Each byte corresponds to a sprite priority for a field object.
+// This is the inverse of gFieldObjectPriorities_08376060.
+// 1 = Above player sprite
+// 2 = Below player sprite
+static const u8 sFieldObjectPriorities_08376070[] = {
+ 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 0, 0, 1,
+};
+
+void FieldObjectUpdateZCoordAndPriority(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ if (mapObj->mapobj_bit_26)
+ return;
+
+ FieldObjectUpdateZCoord(mapObj);
+
+ sprite->subspriteTableNum = sFieldObjectPriorities_08376070[mapObj->elevation];
+ sprite->oam.priority = sFieldObjectPriorities_08376060[mapObj->elevation];
+}
+
+void InitObjectPriorityByZCoord(struct Sprite *sprite, u8 z)
+{
+ sprite->subspriteTableNum = sFieldObjectPriorities_08376070[z];
+ sprite->oam.priority = sFieldObjectPriorities_08376060[z];
+}
+
+u8 ZCoordToPriority(u8 z)
+{
+ return sFieldObjectPriorities_08376060[z];
+}
+
+void FieldObjectUpdateZCoord(struct MapObject *mapObj)
+{
+ u8 z = MapGridGetZCoordAt(mapObj->coords2.x, mapObj->coords2.y);
+ u8 z2 = MapGridGetZCoordAt(mapObj->coords3.x, mapObj->coords3.y);
+
+ if (z == 0xF || z2 == 0xF)
+ return;
+
+ mapObj->mapobj_unk_0B_0 = z;
+
+ if (z != 0 && z != 0xF)
+ mapObj->elevation = z;
+}
+
+void SetObjectSubpriorityByZCoord(u8 a, struct Sprite *sprite, u8 b)
+{
+ s32 tmp = sprite->centerToCornerVecY;
+ u32 tmpa = *(u16 *)&sprite->pos1.y;
+ u32 tmpb = *(u16 *)&gSpriteCoordOffsetY;
+ s32 tmp2 = (tmpa - tmp) + tmpb;
+ u16 tmp3 = (0x10 - ((((u32)tmp2 + 8) & 0xFF) >> 4)) * 2;
+ sprite->subpriority = tmp3 + sUnknown_08376050[a] + b;
+}
+
+void FieldObjectUpdateSubpriority(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ if (mapObj->mapobj_bit_26)
+ return;
+
+ SetObjectSubpriorityByZCoord(mapObj->elevation, sprite, 1);
+}
+
+bool8 AreZCoordsCompatible(u8 a, u8 b)
+{
+ if (a == 0 || b == 0)
+ return TRUE;
+
+ if (a != b)
+ return FALSE;
+
+ return TRUE;
+}
+
+void GroundEffect_SpawnOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u8 *ptr;
+
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = 2;
+ gUnknown_0202FF84[4] = (mapObj->localId << 8) | mapObj->mapNum;
+ gUnknown_0202FF84[5] = mapObj->mapGroup;
+
+ ptr = (u8 *)&gSaveBlock1;
+ gUnknown_0202FF84[6] = ((u8)gSaveBlock1.location.mapNum << 8)
+ | (u8)gSaveBlock1.location.mapGroup;
+
+ gUnknown_0202FF84[7] = 1;
+ FieldEffectStart(4);
+}
+
+void sub_8063E94(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u8 *ptr;
+
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = 2;
+ gUnknown_0202FF84[4] = (mapObj->localId << 8) | mapObj->mapNum;
+ gUnknown_0202FF84[5] = mapObj->mapGroup;
+
+ ptr = (u8 *)&gSaveBlock1;
+ gUnknown_0202FF84[6] = ((u8)gSaveBlock1.location.mapNum << 8)
+ | (u8)gSaveBlock1.location.mapGroup;
+
+ gUnknown_0202FF84[7] = 0;
+ FieldEffectStart(4);
+}
+
+void sub_8063EE0(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u8 *ptr;
+
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = 2;
+ gUnknown_0202FF84[4] = (mapObj->localId << 8) | mapObj->mapNum;
+ gUnknown_0202FF84[5] = mapObj->mapGroup;
+
+ ptr = (u8 *)&gSaveBlock1;
+ gUnknown_0202FF84[6] = ((u8)gSaveBlock1.location.mapNum << 8)
+ | (u8)gSaveBlock1.location.mapGroup;
+
+ gUnknown_0202FF84[7] = 1;
+ FieldEffectStart(17);
+}
+
+void sub_8063F2C(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u8 *ptr;
+
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = 2;
+ gUnknown_0202FF84[4] = (mapObj->localId << 8) | mapObj->mapNum;
+ gUnknown_0202FF84[5] = mapObj->mapGroup;
+
+ ptr = (u8 *)&gSaveBlock1;
+ gUnknown_0202FF84[6] = ((u8)gSaveBlock1.location.mapNum << 8)
+ | (u8)gSaveBlock1.location.mapGroup;
+
+ gUnknown_0202FF84[7] = 0;
+ FieldEffectStart(17);
+}
+
+void GroundEffect_WaterReflection(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ SetUpReflection(mapObj, sprite, 0);
+}
+
+void GroundEffect_IceReflection(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ SetUpReflection(mapObj, sprite, 1);
+}
+
+void GroundEffect_FlowingWater(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ oe_exec_and_other_stuff(FLDEFF_FEET_IN_FLOWING_WATER, mapObj);
+}
+
+static void (*const gUnknown_08376080[])(struct MapObject *mapObj, struct Sprite *sprite, u8 a) = {
+ nullsub, DoTracksGroundEffect_Footprints, DoTracksGroundEffect_BikeTireTracks,
+};
+
+void sub_8063FA0(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId);
+ gUnknown_08376080[info->tracks](mapObj, sprite, 0);
+}
+
+void sub_8063FCC(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId);
+ gUnknown_08376080[info->tracks](mapObj, sprite, 1);
+}
+
+static void nullsub(struct MapObject *mapObj, struct Sprite *sprite, u8 a)
+{
+}
+
+static void DoTracksGroundEffect_Footprints(struct MapObject *mapObj, struct Sprite *sprite, u8 a)
+{
+ // First half-word is a Field Effect script id. (gFieldEffectScriptPointers)
+ u16 sandFootprints_FieldEffectData[2] = { 0xD, 0x18 };
+
+ gUnknown_0202FF84[0] = mapObj->coords3.x;
+ gUnknown_0202FF84[1] = mapObj->coords3.y;
+ gUnknown_0202FF84[2] = 149;
+ gUnknown_0202FF84[3] = 2;
+ gUnknown_0202FF84[4] = mapObj->mapobj_unk_18;
+ FieldEffectStart(sandFootprints_FieldEffectData[a]);
+}
+
+static void DoTracksGroundEffect_BikeTireTracks(
+ struct MapObject *mapObj, struct Sprite *sprite, u8 a)
+{
+ // Specifies which bike track shape to show next.
+ // For example, when the bike turns from up to right, it will show
+ // a track that curves to the right.
+ // Each 4-byte row corresponds to the initial direction of the bike, and
+ // each byte in that row is for the next direction of the bike in the order
+ // of down, up, left, right.
+ static const u8 bikeTireTracks_Transitions[4][4] = {
+ 1, 2, 7, 8,
+ 1, 2, 6, 5,
+ 5, 8, 3, 4,
+ 6, 7, 3, 4,
+ };
+
+ if (mapObj->coords2.x != mapObj->coords3.x || mapObj->coords2.y != mapObj->coords3.y)
+ {
+ gUnknown_0202FF84[0] = mapObj->coords3.x;
+ gUnknown_0202FF84[1] = mapObj->coords3.y;
+ gUnknown_0202FF84[2] = 149;
+ gUnknown_0202FF84[3] = 2;
+ gUnknown_0202FF84[4] =
+ bikeTireTracks_Transitions[mapObj->mapobj_unk_20][mapObj->mapobj_unk_18 - 5];
+ FieldEffectStart(FLDEFF_BIKE_TIRE_TRACKS);
+ }
+}
+
+void GroundEffect_Ripple(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ DoRippleFieldEffect(mapObj, sprite);
+}
+
+void GroundEffect_StepOnPuddle(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ oe_exec_and_other_stuff(FLDEFF_SPLASH, mapObj);
+}
+
+void GroundEffect_SandPile(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ oe_exec_and_other_stuff(FLDEFF_SAND_PILE, mapObj);
+}
+
+void GroundEffect_JumpOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u8 spriteId;
+
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = 2;
+ FieldEffectStart(FLDEFF_JUMP_TALL_GRASS);
+
+ spriteId = sub_8126FF0(
+ mapObj->localId, mapObj->mapNum, mapObj->mapGroup, mapObj->coords2.x, mapObj->coords2.y);
+
+ if (spriteId == MAX_SPRITES)
+ GroundEffect_SpawnOnTallGrass(mapObj, sprite);
+}
+
+void GroundEffect_JumpOnLongGrass(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = 2;
+ FieldEffectStart(FLDEFF_JUMP_LONG_GRASS);
+}
+
+void GroundEffect_JumpOnShallowWater(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = sprite->oam.priority;
+ FieldEffectStart(FLDEFF_JUMP_SMALL_SPLASH);
+}
+
+void GroundEffect_JumpOnWater(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = sprite->oam.priority;
+ FieldEffectStart(FLDEFF_JUMP_BIG_SPLASH);
+}
+
+void GroundEffect_JumpLandingDust(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ gUnknown_0202FF84[2] = mapObj->elevation;
+ gUnknown_0202FF84[3] = sprite->oam.priority;
+ FieldEffectStart(FLDEFF_DUST);
+}
+
+void GroundEffect_ShortGrass(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ oe_exec_and_other_stuff(FLDEFF_SHORT_GRASS, mapObj);
+}
+
+void GroundEffect_HotSprings(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ oe_exec_and_other_stuff(FLDEFF_HOT_SPRINGS_WATER, mapObj);
+}
+
+void GroundEffect_Seaweed(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ gUnknown_0202FF84[0] = mapObj->coords2.x;
+ gUnknown_0202FF84[1] = mapObj->coords2.y;
+ FieldEffectStart(FLDEFF_BUBBLES);
+}
+
+static void (*const gUnknown_083760A0[])(struct MapObject *mapObj, struct Sprite *sprite) = {
+ GroundEffect_SpawnOnTallGrass,
+ sub_8063E94,
+ sub_8063EE0,
+ sub_8063F2C,
+ GroundEffect_WaterReflection,
+ GroundEffect_IceReflection,
+ GroundEffect_FlowingWater,
+ sub_8063FA0,
+ sub_8063FCC,
+ GroundEffect_Ripple,
+ GroundEffect_StepOnPuddle,
+ GroundEffect_SandPile,
+ GroundEffect_JumpOnTallGrass,
+ GroundEffect_JumpOnLongGrass,
+ GroundEffect_JumpOnShallowWater,
+ GroundEffect_JumpOnWater,
+ GroundEffect_JumpLandingDust,
+ GroundEffect_ShortGrass,
+ GroundEffect_HotSprings,
+ GroundEffect_Seaweed
+};
+
+void sub_8064218(struct MapObject *mapObj, struct Sprite *sprite, u32 flags)
+{
+ u8 i;
+ for (i = 0; i < ARRAY_COUNT(gUnknown_083760A0); i++, flags >>= 1)
+ if (flags & 1)
+ gUnknown_083760A0[i](mapObj, sprite);
+}
+
+void filters_out_some_ground_effects(struct MapObject *mapObj, u32 *flags)
+{
+ if (mapObj->mapobj_bit_4)
+ {
+ mapObj->mapobj_bit_18 = 0;
+ mapObj->mapobj_bit_20 = 0;
+ mapObj->mapobj_bit_19 = 0;
+ mapObj->mapobj_bit_21 = 0;
+ *flags &= 0xFFF9F7BD;
+ }
+}
+
+void FilterOutStepOnPuddleGroundEffectIfJumping(struct MapObject *mapObj, u32 *flags)
+{
+ if (mapObj->mapobj_bit_5)
+ *flags &= 0xFFFFFBFF;
+}
+
+void DoGroundEffects_OnSpawn(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u32 flags;
+
+ if (mapObj->mapobj_bit_2)
+ {
+ flags = 0;
+ FieldObjectUpdateZCoordAndPriority(mapObj, sprite);
+ GetAllGroundEffectFlags_OnSpawn(mapObj, &flags);
+ FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite);
+ sub_8064218(mapObj, sprite, flags);
+ mapObj->mapobj_bit_2 = 0;
+ mapObj->mapobj_bit_4 = 0;
+ }
+}
+
+void DoGroundEffects_OnBeginStep(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u32 flags;
+
+ if (mapObj->mapobj_bit_2)
+ {
+ flags = 0;
+ FieldObjectUpdateZCoordAndPriority(mapObj, sprite);
+ GetAllGroundEffectFlags_OnBeginStep(mapObj, &flags);
+ FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite);
+ filters_out_some_ground_effects(mapObj, &flags);
+ sub_8064218(mapObj, sprite, flags);
+ mapObj->mapobj_bit_2 = 0;
+ mapObj->mapobj_bit_4 = 0;
+ }
+}
+
+void DoGroundEffects_OnFinishStep(struct MapObject *mapObj, struct Sprite *sprite)
+{
+ u32 flags;
+
+ if (mapObj->mapobj_bit_3)
+ {
+ flags = 0;
+ FieldObjectUpdateZCoordAndPriority(mapObj, sprite);
+ GetAllGroundEffectFlags_OnFinishStep(mapObj, &flags);
+ FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite);
+ FilterOutStepOnPuddleGroundEffectIfJumping(mapObj, &flags);
+ sub_8064218(mapObj, sprite, flags);
+ mapObj->mapobj_bit_3 = 0;
+ mapObj->mapobj_bit_5 = 0;
+ }
+}
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index a04f9d65b..78909e289 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -224,12 +224,12 @@ static const struct SpriteFrameImage sSpriteImageTable_840B67C[] =
static const struct SpriteFrameImage* const sUnknown_0840B69C[7] =
{
sSpriteImageTable_840B5BC,
- sSpriteImageTable_840B5DC,
- sSpriteImageTable_840B5FC,
- sSpriteImageTable_840B61C,
- sSpriteImageTable_840B63C,
- sSpriteImageTable_840B65C,
- sSpriteImageTable_840B67C
+ sSpriteImageTable_840B5DC,
+ sSpriteImageTable_840B5FC,
+ sSpriteImageTable_840B61C,
+ sSpriteImageTable_840B63C,
+ sSpriteImageTable_840B65C,
+ sSpriteImageTable_840B67C
};
static const struct SpriteTemplate sUnknown_0840B6B8 =
@@ -365,22 +365,22 @@ static const union AnimCmd sSpriteAnim_840B758[] =
static const union AnimCmd* const sSpriteAnimTable_840B760[] =
{
sSpriteAnim_840B6D8,
- sSpriteAnim_840B6E0,
- sSpriteAnim_840B6E8,
- sSpriteAnim_840B6F0,
- sSpriteAnim_840B6F8,
- sSpriteAnim_840B700,
- sSpriteAnim_840B708,
- sSpriteAnim_840B710,
- sSpriteAnim_840B718,
- sSpriteAnim_840B720,
- sSpriteAnim_840B728,
- sSpriteAnim_840B730,
- sSpriteAnim_840B738,
- sSpriteAnim_840B740,
- sSpriteAnim_840B748,
- sSpriteAnim_840B750,
- sSpriteAnim_840B758
+ sSpriteAnim_840B6E0,
+ sSpriteAnim_840B6E8,
+ sSpriteAnim_840B6F0,
+ sSpriteAnim_840B6F8,
+ sSpriteAnim_840B700,
+ sSpriteAnim_840B708,
+ sSpriteAnim_840B710,
+ sSpriteAnim_840B718,
+ sSpriteAnim_840B720,
+ sSpriteAnim_840B728,
+ sSpriteAnim_840B730,
+ sSpriteAnim_840B738,
+ sSpriteAnim_840B740,
+ sSpriteAnim_840B748,
+ sSpriteAnim_840B750,
+ sSpriteAnim_840B758
};
static const struct SpriteTemplate sSpriteTemplate_840B7A4 =
diff --git a/src/item_menu.c b/src/item_menu.c
index fdc47ad67..4436bdfbe 100644
--- a/src/item_menu.c
+++ b/src/item_menu.c
@@ -2313,164 +2313,164 @@ __attribute__((naked))
static void sub_80A5600(u8 taskId)
{
asm(".syntax unified\n\
- push {r4,r5,lr}\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- movs r5, 0\n\
- ldr r2, _080A563C @ =gMain\n\
- ldrh r0, [r2, 0x30]\n\
- movs r1, 0xF0\n\
- ands r1, r0\n\
- cmp r1, 0x40\n\
- bne _080A5648\n\
- ldr r4, _080A5640 @ =sPopupMenuSelection\n\
- ldrb r0, [r4]\n\
- cmp r0, 0\n\
- bne _080A561E\n\
- b _080A5736\n\
+ push {r4,r5,lr}\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ movs r5, 0\n\
+ ldr r2, _080A563C @ =gMain\n\
+ ldrh r0, [r2, 0x30]\n\
+ movs r1, 0xF0\n\
+ ands r1, r0\n\
+ cmp r1, 0x40\n\
+ bne _080A5648\n\
+ ldr r4, _080A5640 @ =sPopupMenuSelection\n\
+ ldrb r0, [r4]\n\
+ cmp r0, 0\n\
+ bne _080A561E\n\
+ b _080A5736\n\
_080A561E:\n\
- adds r1, r0, 0\n\
- ldr r0, _080A5644 @ =sPopupMenuActionList\n\
- ldr r0, [r0]\n\
- adds r1, r0\n\
- subs r1, 0x1\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x8\n\
- bne _080A5630\n\
- b _080A5736\n\
+ adds r1, r0, 0\n\
+ ldr r0, _080A5644 @ =sPopupMenuActionList\n\
+ ldr r0, [r0]\n\
+ adds r1, r0\n\
+ subs r1, 0x1\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x8\n\
+ bne _080A5630\n\
+ b _080A5736\n\
_080A5630:\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- b _080A56D2\n\
- .align 2, 0\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ b _080A56D2\n\
+ .align 2, 0\n\
_080A563C: .4byte gMain\n\
_080A5640: .4byte sPopupMenuSelection\n\
_080A5644: .4byte sPopupMenuActionList\n\
_080A5648:\n\
- cmp r1, 0x80\n\
- bne _080A5680\n\
- ldr r4, _080A5674 @ =sPopupMenuSelection\n\
- ldrb r1, [r4]\n\
- ldr r0, _080A5678 @ =gUnknown_02038564\n\
- ldrb r0, [r0]\n\
- subs r0, 0x1\n\
- cmp r1, r0\n\
- beq _080A5736\n\
- cmp r1, 0x2\n\
- beq _080A5736\n\
- ldr r0, _080A567C @ =sPopupMenuActionList\n\
- ldr r0, [r0]\n\
- adds r0, r1, r0\n\
- ldrb r0, [r0, 0x1]\n\
- cmp r0, 0x8\n\
- beq _080A5736\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- movs r0, 0x1\n\
- b _080A56D2\n\
- .align 2, 0\n\
+ cmp r1, 0x80\n\
+ bne _080A5680\n\
+ ldr r4, _080A5674 @ =sPopupMenuSelection\n\
+ ldrb r1, [r4]\n\
+ ldr r0, _080A5678 @ =gUnknown_02038564\n\
+ ldrb r0, [r0]\n\
+ subs r0, 0x1\n\
+ cmp r1, r0\n\
+ beq _080A5736\n\
+ cmp r1, 0x2\n\
+ beq _080A5736\n\
+ ldr r0, _080A567C @ =sPopupMenuActionList\n\
+ ldr r0, [r0]\n\
+ adds r0, r1, r0\n\
+ ldrb r0, [r0, 0x1]\n\
+ cmp r0, 0x8\n\
+ beq _080A5736\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ movs r0, 0x1\n\
+ b _080A56D2\n\
+ .align 2, 0\n\
_080A5674: .4byte sPopupMenuSelection\n\
_080A5678: .4byte gUnknown_02038564\n\
_080A567C: .4byte sPopupMenuActionList\n\
_080A5680:\n\
- cmp r1, 0x20\n\
- bne _080A56B0\n\
- ldr r4, _080A56A8 @ =sPopupMenuSelection\n\
- ldrb r0, [r4]\n\
- cmp r0, 0x2\n\
- bls _080A5736\n\
- adds r1, r0, 0\n\
- ldr r0, _080A56AC @ =sPopupMenuActionList\n\
- ldr r0, [r0]\n\
- adds r1, r0\n\
- subs r1, 0x3\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x8\n\
- beq _080A5736\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- movs r0, 0x3\n\
- negs r0, r0\n\
- b _080A56D2\n\
- .align 2, 0\n\
+ cmp r1, 0x20\n\
+ bne _080A56B0\n\
+ ldr r4, _080A56A8 @ =sPopupMenuSelection\n\
+ ldrb r0, [r4]\n\
+ cmp r0, 0x2\n\
+ bls _080A5736\n\
+ adds r1, r0, 0\n\
+ ldr r0, _080A56AC @ =sPopupMenuActionList\n\
+ ldr r0, [r0]\n\
+ adds r1, r0\n\
+ subs r1, 0x3\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x8\n\
+ beq _080A5736\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ movs r0, 0x3\n\
+ negs r0, r0\n\
+ b _080A56D2\n\
+ .align 2, 0\n\
_080A56A8: .4byte sPopupMenuSelection\n\
_080A56AC: .4byte sPopupMenuActionList\n\
_080A56B0:\n\
- cmp r1, 0x10\n\
- bne _080A56E4\n\
- ldr r4, _080A56DC @ =sPopupMenuSelection\n\
- ldrb r0, [r4]\n\
- cmp r0, 0x2\n\
- bhi _080A5736\n\
- adds r1, r0, 0\n\
- ldr r0, _080A56E0 @ =sPopupMenuActionList\n\
- ldr r0, [r0]\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x3]\n\
- cmp r0, 0x8\n\
- beq _080A5736\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- movs r0, 0x3\n\
+ cmp r1, 0x10\n\
+ bne _080A56E4\n\
+ ldr r4, _080A56DC @ =sPopupMenuSelection\n\
+ ldrb r0, [r4]\n\
+ cmp r0, 0x2\n\
+ bhi _080A5736\n\
+ adds r1, r0, 0\n\
+ ldr r0, _080A56E0 @ =sPopupMenuActionList\n\
+ ldr r0, [r0]\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x3]\n\
+ cmp r0, 0x8\n\
+ beq _080A5736\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ movs r0, 0x3\n\
_080A56D2:\n\
- bl MoveMenuCursor3\n\
- strb r0, [r4]\n\
- b _080A5736\n\
- .align 2, 0\n\
+ bl MoveMenuCursor3\n\
+ strb r0, [r4]\n\
+ b _080A5736\n\
+ .align 2, 0\n\
_080A56DC: .4byte sPopupMenuSelection\n\
_080A56E0: .4byte sPopupMenuActionList\n\
_080A56E4:\n\
- ldrh r1, [r2, 0x2E]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080A5768\n\
- movs r0, 0x2\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080A5736\n\
- ldr r1, _080A574C @ =gTasks\n\
- lsls r0, r4, 2\n\
- adds r0, r4\n\
- lsls r0, 3\n\
- adds r0, r1\n\
- strh r5, [r0, 0x1C]\n\
- ldr r1, _080A5750 @ =gBagPocketScrollStates\n\
- ldr r0, _080A5754 @ =sCurrentBagPocket\n\
- ldrb r0, [r0]\n\
- lsls r0, 24\n\
- asrs r0, 24\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r2, [r0]\n\
- adds r0, r4, 0\n\
- adds r1, r2, 0\n\
- bl sub_80A48E8\n\
- ldr r0, _080A5758 @ =gBGTilemapBuffers + 0x800\n\
- bl sub_80A4DA4\n\
- ldr r1, _080A575C @ =sItemPopupMenuActions\n\
- ldr r0, _080A5760 @ =sPopupMenuActionList\n\
- ldr r0, [r0]\n\
- ldrb r0, [r0, 0x5]\n\
- lsls r0, 3\n\
- adds r1, 0x4\n\
- adds r0, r1\n\
- ldr r5, [r0]\n\
- adds r0, r4, 0\n\
- bl _call_via_r5\n\
+ ldrh r1, [r2, 0x2E]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080A5768\n\
+ movs r0, 0x2\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080A5736\n\
+ ldr r1, _080A574C @ =gTasks\n\
+ lsls r0, r4, 2\n\
+ adds r0, r4\n\
+ lsls r0, 3\n\
+ adds r0, r1\n\
+ strh r5, [r0, 0x1C]\n\
+ ldr r1, _080A5750 @ =gBagPocketScrollStates\n\
+ ldr r0, _080A5754 @ =sCurrentBagPocket\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 24\n\
+ asrs r0, 24\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r2, [r0]\n\
+ adds r0, r4, 0\n\
+ adds r1, r2, 0\n\
+ bl sub_80A48E8\n\
+ ldr r0, _080A5758 @ =gBGTilemapBuffers + 0x800\n\
+ bl sub_80A4DA4\n\
+ ldr r1, _080A575C @ =sItemPopupMenuActions\n\
+ ldr r0, _080A5760 @ =sPopupMenuActionList\n\
+ ldr r0, [r0]\n\
+ ldrb r0, [r0, 0x5]\n\
+ lsls r0, 3\n\
+ adds r1, 0x4\n\
+ adds r0, r1\n\
+ ldr r5, [r0]\n\
+ adds r0, r4, 0\n\
+ bl _call_via_r5\n\
_080A5736:\n\
- cmp r5, 0\n\
- bne _080A57BE\n\
- ldr r0, _080A5764 @ =sPopupMenuSelection\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- bne _080A57AC\n\
- movs r0, 0xC\n\
- bl sub_8072DDC\n\
- b _080A57BE\n\
- .align 2, 0\n\
+ cmp r5, 0\n\
+ bne _080A57BE\n\
+ ldr r0, _080A5764 @ =sPopupMenuSelection\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080A57AC\n\
+ movs r0, 0xC\n\
+ bl sub_8072DDC\n\
+ b _080A57BE\n\
+ .align 2, 0\n\
_080A574C: .4byte gTasks\n\
_080A5750: .4byte gBagPocketScrollStates\n\
_080A5754: .4byte sCurrentBagPocket\n\
@@ -2479,47 +2479,47 @@ _080A575C: .4byte sItemPopupMenuActions\n\
_080A5760: .4byte sPopupMenuActionList\n\
_080A5764: .4byte sPopupMenuSelection\n\
_080A5768:\n\
- ldr r1, _080A5798 @ =gTasks\n\
- lsls r0, r4, 2\n\
- adds r0, r4\n\
- lsls r0, 3\n\
- adds r0, r1\n\
- strh r5, [r0, 0x1C]\n\
- ldr r0, _080A579C @ =gBGTilemapBuffers + 0x800\n\
- bl sub_80A4DA4\n\
- ldr r1, _080A57A0 @ =sItemPopupMenuActions\n\
- ldr r0, _080A57A4 @ =sPopupMenuSelection\n\
- ldrb r2, [r0]\n\
- ldr r0, _080A57A8 @ =sPopupMenuActionList\n\
- ldr r0, [r0]\n\
- adds r0, r2\n\
- ldrb r0, [r0]\n\
- lsls r0, 3\n\
- adds r1, 0x4\n\
- adds r0, r1\n\
- ldr r5, [r0]\n\
- adds r0, r4, 0\n\
- bl _call_via_r5\n\
- b _080A5736\n\
- .align 2, 0\n\
+ ldr r1, _080A5798 @ =gTasks\n\
+ lsls r0, r4, 2\n\
+ adds r0, r4\n\
+ lsls r0, 3\n\
+ adds r0, r1\n\
+ strh r5, [r0, 0x1C]\n\
+ ldr r0, _080A579C @ =gBGTilemapBuffers + 0x800\n\
+ bl sub_80A4DA4\n\
+ ldr r1, _080A57A0 @ =sItemPopupMenuActions\n\
+ ldr r0, _080A57A4 @ =sPopupMenuSelection\n\
+ ldrb r2, [r0]\n\
+ ldr r0, _080A57A8 @ =sPopupMenuActionList\n\
+ ldr r0, [r0]\n\
+ adds r0, r2\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 3\n\
+ adds r1, 0x4\n\
+ adds r0, r1\n\
+ ldr r5, [r0]\n\
+ adds r0, r4, 0\n\
+ bl _call_via_r5\n\
+ b _080A5736\n\
+ .align 2, 0\n\
_080A5798: .4byte gTasks\n\
_080A579C: .4byte gBGTilemapBuffers + 0x800\n\
_080A57A0: .4byte sItemPopupMenuActions\n\
_080A57A4: .4byte sPopupMenuSelection\n\
_080A57A8: .4byte sPopupMenuActionList\n\
_080A57AC:\n\
- cmp r0, 0x2\n\
- bhi _080A57B8\n\
- movs r0, 0x2F\n\
- bl sub_8072DCC\n\
- b _080A57BE\n\
+ cmp r0, 0x2\n\
+ bhi _080A57B8\n\
+ movs r0, 0x2F\n\
+ bl sub_8072DCC\n\
+ b _080A57BE\n\
_080A57B8:\n\
- movs r0, 0x30\n\
- bl sub_8072DCC\n\
+ movs r0, 0x30\n\
+ bl sub_8072DCC\n\
_080A57BE:\n\
- pop {r4,r5}\n\
- pop {r0}\n\
- bx r0\n\
+ pop {r4,r5}\n\
+ pop {r0}\n\
+ bx r0\n\
.syntax divided\n");
}
diff --git a/src/learn_move.c b/src/learn_move.c
new file mode 100644
index 000000000..51de68171
--- /dev/null
+++ b/src/learn_move.c
@@ -0,0 +1,1081 @@
+#include "global.h"
+#include "data2.h"
+#include "field_fadetransition.h"
+#include "main.h"
+#include "menu.h"
+#include "menu_cursor.h"
+#include "palette.h"
+#include "pokemon.h"
+#include "rom4.h"
+#include "script.h"
+#include "songs.h"
+#include "sound.h"
+#include "sprite.h"
+#include "string_util.h"
+#include "strings.h"
+#include "strings2.h"
+#include "task.h"
+#include "trig.h"
+
+extern u8 ewram[];
+extern u16 gSpecialVar_0x8004;
+extern u16 gSpecialVar_0x8005;
+extern u8 gTileBuffer[];
+
+struct ContestMove
+{
+ u8 effect;
+ u8 contestCategory:3;
+ u8 comboStarterId;
+ u8 comboMoves[4];
+};
+
+struct ContestEffect
+{
+ u8 effectType;
+ u8 appeal;
+ u8 jam;
+};
+
+extern const struct ContestMove gContestMoves[];
+extern const struct ContestEffect gContestEffects[];
+extern const struct WindowConfig gWindowConfig_81E6CE4;
+extern const struct WindowConfig gWindowConfig_81E7240;
+extern const u8 *const gUnknown_083CADD4[];
+extern const u8 *const gMoveDescriptions[];
+extern const u8 gTypeNames[][7];
+extern const u8 *const gUnknown_083CAF70[];
+
+#ifdef GERMAN
+extern const u8 deuOtherText_ForgotAndLearned[];
+#endif
+
+extern void sub_809D9F0(struct Pokemon *, u8, u8, void *, u32);
+
+struct LearnMoveStruct
+{
+ u8 state;
+ u8 filler1;
+ u8 unk2;
+ u8 spriteIDs[20];
+ u8 filler17[1];
+ u8 unk18;
+ u8 unk19;
+ u8 numMenuChoices;
+ u8 menuSelection;
+ u8 unk1C;
+ bool8 unk1D;
+ u8 unk1E;
+ u8 filler1F;
+ /*0x020*/ u16 movesToLearn[20];
+ u8 filler48[0x52-0x48];
+ u8 moveNames[6][0x19];
+ u8 fillerE8[0x2C3-0xE8];
+ bool8 unk2C3;
+ bool8 showContestInfo;
+ /*0x2C5*/ u8 partyMon;
+ u8 unk2C6;
+};
+
+static struct LearnMoveStruct *sLearnMoveStruct;
+
+const u16 gDexArrows_Pal[] = INCBIN_U16("graphics/pokedex/arrows.gbapal");
+
+const u8 gDexArrows_Gfx[] = INCBIN_U8("graphics/pokedex/arrows.4bpp");
+
+const u8 gUnknown_08402CF8[][4] =
+{
+ { 0, 0, 9, 13},
+ {10, 0, 29, 7},
+ { 2, 14, 27, 19},
+ {10, 8, 29, 13},
+};
+
+struct UnknownStruct1
+{
+ const u8 *unk0;
+ u8 unk4;
+ u8 unk5;
+ u8 unk6;
+};
+
+const struct UnknownStruct1 gUnknown_08402D08[][4] =
+{
+ {
+ {OtherText_Battle, 1, 1, 0},
+ {OtherText_Power, 1, 4, 1},
+ {OtherText_Accuracy, 1, 9, 2},
+ {NULL, 0, 0, 0},
+ },
+ {
+ {OtherText_Contest, 1, 1, 0},
+ {OtherText_Appeal, 1, 4, 1},
+ {OtherText_Jam, 1, 9, 2},
+ {NULL, 0, 0, 0},
+ },
+};
+
+// XXX: What are these for?
+const u32 unkDataFF00FFEF = 0xFF00FFEF;
+const u8 *const gTileBuffer_ = gTileBuffer;
+
+const struct OamData gOamData_8402D50 = {.shape = 0};
+const struct OamData gOamData_8402D58 = {.shape = 2};
+const struct OamData gOamData_8402D60 = {.shape = 1};
+
+const union AnimCmd gSpriteAnim_8402D68[] =
+{
+ ANIMCMD_FRAME(2, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402D70[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_8402D78[] =
+{
+ gSpriteAnim_8402D68,
+ gSpriteAnim_8402D70,
+};
+
+const struct SpriteSheet gUnknown_08402D80 = {gDexArrows_Gfx, sizeof(gDexArrows_Gfx), 5525};
+const struct SpritePalette gUnknown_08402D88 = {gDexArrows_Pal, 5526};
+
+void sub_8133300(struct Sprite *);
+const struct SpriteTemplate gSpriteTemplate_8402D90 =
+{
+ .tileTag = 5525,
+ .paletteTag = 5526,
+ .oam = &gOamData_8402D58,
+ .anims = gSpriteAnimTable_8402D78,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8133300,
+};
+
+const union AnimCmd gSpriteAnim_8402DA8[] =
+{
+ ANIMCMD_FRAME(4, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402DB0[] =
+{
+ ANIMCMD_FRAME(6, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_8402DB8[] =
+{
+ gSpriteAnim_8402DA8,
+ gSpriteAnim_8402DB0,
+};
+
+const struct SpriteTemplate gSpriteTemplate_8402DC0 =
+{
+ .tileTag = 5525,
+ .paletteTag = 5526,
+ .oam = &gOamData_8402D60,
+ .anims = gSpriteAnimTable_8402DB8,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8133300,
+};
+
+const union AnimCmd gSpriteAnim_8402DD8[] =
+{
+ ANIMCMD_FRAME(8, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402DE0[] =
+{
+ ANIMCMD_FRAME(9, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402DE8[] =
+{
+ ANIMCMD_FRAME(10, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gSpriteAnim_8402DF0[] =
+{
+ ANIMCMD_FRAME(11, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_8402DF8[] =
+{
+ gSpriteAnim_8402DD8,
+ gSpriteAnim_8402DE0,
+ gSpriteAnim_8402DE8,
+ gSpriteAnim_8402DF0,
+};
+
+const struct SpriteTemplate gSpriteTemplate_8402E08 =
+{
+ .tileTag = 5525,
+ .paletteTag = 5526,
+ .oam = &gOamData_8402D50,
+ .anims = gSpriteAnimTable_8402DF8,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8133300,
+};
+
+const u8 gString_AkitoMori[] = _("あきと"); // programmer Akito Mori?
+
+void sub_813269C(u8);
+void CB2_InitLearnMove(void);
+void CB2_LearnMove(void);
+void LearnMoveMain(void);
+void DrawLearnMoveMenuWindow(void);
+void sub_8133030(bool8);
+u8 sub_81330E8(void);
+void sub_8133140(u8);
+u8 sub_8133248(void);
+void ClearLearnMoveVars(void);
+void sub_8133358(void);
+void sub_8133558(void);
+void sub_813362C(void);
+void sub_8133800(void);
+void sub_8133AEC(bool8, int);
+void sub_8133CA4(void);
+
+void VBlankCB_LearnMove(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void sub_8132670(void)
+{
+ ScriptContext2_Enable();
+ CreateTask(sub_813269C, 10);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+}
+
+void sub_813269C(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(CB2_InitLearnMove);
+ gFieldCallback = sub_8080990;
+ DestroyTask(taskId);
+ }
+}
+
+void CB2_InitLearnMove(void)
+{
+ REG_DISPCNT = 0;
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ sLearnMoveStruct = (struct LearnMoveStruct *)(ewram + 0x17000);
+ ClearLearnMoveVars();
+ sLearnMoveStruct->partyMon = gSpecialVar_0x8004;
+ sub_8133558();
+ SetVBlankCallback(VBlankCB_LearnMove);
+
+ SetUpWindowConfig(&gWindowConfig_81E7240);
+ InitMenuWindow(&gWindowConfig_81E7240);
+ MenuZeroFillScreen();
+
+ SetUpWindowConfig(&gWindowConfig_81E6CE4);
+ InitMenuWindow(&gWindowConfig_81E6CE4);
+ MenuZeroFillScreen();
+
+ REG_BG0VOFS = 0;
+ REG_BG0VOFS = 0; // huh?
+ REG_BG1HOFS = 0;
+ REG_BG1HOFS = 0; // huh?
+
+ LoadSpriteSheet(&gUnknown_08402D80);
+ LoadSpritePalette(&gUnknown_08402D88);
+ sub_8133358();
+ FillPalette(0, 0, 2);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ SetMainCallback2(CB2_LearnMove);
+}
+
+void sub_81327A4(void)
+{
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ sLearnMoveStruct = (struct LearnMoveStruct *)(ewram + 0x17000);
+ sub_8133558();
+ sLearnMoveStruct->unk2C6 = gSpecialVar_0x8005;
+ SetVBlankCallback(VBlankCB_LearnMove);
+
+ SetUpWindowConfig(&gWindowConfig_81E7240);
+ InitMenuWindow(&gWindowConfig_81E7240);
+ MenuZeroFillScreen();
+
+ SetUpWindowConfig(&gWindowConfig_81E6CE4);
+ InitMenuWindow(&gWindowConfig_81E6CE4);
+ MenuZeroFillScreen();
+
+ REG_DISPCNT = 0x1340;
+ REG_BG0VOFS = 0;
+ REG_BG0HOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1HOFS = 0; // huh?
+
+ LoadSpriteSheet(&gUnknown_08402D80);
+ LoadSpritePalette(&gUnknown_08402D88);
+ sub_8133358();
+ FillPalette(0, 0, 2);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ SetMainCallback2(CB2_LearnMove);
+}
+
+void CB2_LearnMove(void)
+{
+ LearnMoveMain();
+ if (sLearnMoveStruct->unk1D)
+ {
+ sLearnMoveStruct->unk1D = FALSE;
+ sub_814AD7C(0x58, (sLearnMoveStruct->unk18 * 2 + 1) * 8);
+ }
+ if (sLearnMoveStruct->unk1E != 0)
+ {
+ sLearnMoveStruct->unk1E = 0;
+ sub_8133800();
+ }
+ if (sLearnMoveStruct->unk2C3)
+ {
+ sub_8133AEC(sLearnMoveStruct->showContestInfo, 1);
+ sLearnMoveStruct->unk2C3 = FALSE;
+ }
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+void sub_81328E8(const u8 *a)
+{
+ StringExpandPlaceholders(gStringVar4, a);
+ MenuPrintMessage(gStringVar4, 3, 15);
+}
+
+void LearnMoveMain(void)
+{
+ switch (sLearnMoveStruct->state)
+ {
+ case 0:
+ sLearnMoveStruct->state++;
+ DrawLearnMoveMenuWindow();
+ sub_8133030(FALSE);
+ sub_8133800();
+ gSprites[1].pos1.x = 0x48;
+ sLearnMoveStruct->unk2C3 = TRUE;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ REG_DISPCNT = 0x1340;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ sLearnMoveStruct->state = 4;
+ break;
+ case 2:
+ sLearnMoveStruct->state++;
+ break;
+ case 3:
+ sub_8133030(FALSE);
+ sub_8133800();
+ sLearnMoveStruct->unk2C3 = TRUE;
+ sLearnMoveStruct->state++;
+ gSprites[1].pos1.x = 0x48;
+ break;
+ case 4:
+ if (sub_81330E8() == 0)
+ sub_813362C();
+ return;
+ case 5:
+ sub_8133140(0);
+ sub_8133800();
+ sLearnMoveStruct->unk2C3 = TRUE;
+ gSprites[1].pos1.x = 0x48;
+ sLearnMoveStruct->state++;
+ break;
+ case 6:
+ if (sub_8133248() == 0)
+ sub_813362C();
+ break;
+ case 8:
+ if (MenuUpdateWindowText())
+ {
+ DisplayYesNoMenu(21, 7, 1);
+ sLearnMoveStruct->state++;
+ }
+ break;
+ case 9:
+ {
+ s8 selection = ProcessMenuInputNoWrap_();
+
+ if (selection == 0)
+ {
+ sub_8133CA4();
+ if (GiveMoveToMon(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection]) != 0xFFFF)
+ {
+ sub_81328E8(gOtherText_PokeLearnedMove);
+ gSpecialVar_0x8004 = 1;
+ sLearnMoveStruct->state = 31;
+ }
+ else
+ {
+ sLearnMoveStruct->state = 16;
+ }
+ }
+ else if (selection == -1 || selection == 1)
+ {
+ sub_8133CA4();
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sLearnMoveStruct->state = 3;
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ sLearnMoveStruct->state = 5;
+ }
+ }
+ break;
+ case 12:
+ if (MenuUpdateWindowText())
+ {
+ DisplayYesNoMenu(21, 7, 1);
+ sLearnMoveStruct->state++;
+ }
+ break;
+ case 13:
+ {
+ s8 selection = ProcessMenuInputNoWrap_();
+
+ if (selection == 0)
+ {
+ sub_8133CA4();
+ gSpecialVar_0x8004 = selection;
+ sLearnMoveStruct->state = 14;
+ }
+ else if (selection == -1 || selection == 1)
+ {
+ sub_8133CA4();
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sLearnMoveStruct->state = 3;
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ sLearnMoveStruct->state = 5;
+ }
+ }
+ break;
+ case 16:
+ sub_81328E8(gOtherText_DeleteOlderMove);
+ sLearnMoveStruct->state++;
+ break;
+ case 17:
+ if (MenuUpdateWindowText())
+ {
+ DisplayYesNoMenu(21, 7, 1);
+ sLearnMoveStruct->state = 18;
+ }
+ break;
+ case 18:
+ {
+ s8 var = ProcessMenuInputNoWrap_();
+
+ if (var == 0)
+ {
+ sub_8133CA4();
+ sub_81328E8(gOtherText_WhichMoveToForget);
+ sLearnMoveStruct->state = 19;
+ }
+ else if (var == -1 || var == 1)
+ {
+ sub_8133CA4();
+ sLearnMoveStruct->state = 24;
+ }
+ }
+ break;
+ case 24:
+ sub_81328E8(gOtherText_StopLearningMove);
+ sLearnMoveStruct->state++;
+ break;
+ case 25:
+ if (MenuUpdateWindowText())
+ {
+ sLearnMoveStruct->state = 26;
+ DisplayYesNoMenu(21, 7, 1);
+ }
+ break;
+ case 26:
+ {
+ s8 var = ProcessMenuInputNoWrap_();
+
+ if (var == 0)
+ {
+ sub_8133CA4();
+ sLearnMoveStruct->state = 27;
+ }
+ else if (var == -1 || var == 1)
+ {
+ sub_8133CA4();
+
+ // What's the point? It gets set to 16, anyway.
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sLearnMoveStruct->state = 3;
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ sLearnMoveStruct->state = 5;
+ sLearnMoveStruct->state = 16;
+ }
+ }
+ break;
+ case 27:
+ if (MenuUpdateWindowText())
+ {
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sLearnMoveStruct->state = 3;
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ sLearnMoveStruct->state = 5;
+ }
+ break;
+ case 19:
+ if (MenuUpdateWindowText())
+ {
+ sLearnMoveStruct->state = 20;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ }
+ break;
+ case 20:
+ if (!gPaletteFade.active)
+ {
+ sub_809D9F0(gPlayerParty, sLearnMoveStruct->partyMon, gPlayerPartyCount - 1, sub_81327A4, sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection]);
+ sLearnMoveStruct->state = 28;
+ }
+ break;
+ case 21:
+ if (MenuUpdateWindowText())
+ sLearnMoveStruct->state = 14;
+ break;
+ case 22:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ break;
+ case 14:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ sLearnMoveStruct->state++;
+ break;
+ case 15:
+ if (!gPaletteFade.active)
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+ break;
+ case 28:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ sLearnMoveStruct->state++;
+ DrawLearnMoveMenuWindow();
+ sub_8133800();
+ if (sLearnMoveStruct->showContestInfo == FALSE)
+ sub_8133030(TRUE);
+ if (sLearnMoveStruct->showContestInfo == TRUE)
+ {
+ gSprites[1].pos1.x = 0x48;
+ sub_8133140(1);
+ }
+ sub_8133AEC(sLearnMoveStruct->showContestInfo, 1);
+ break;
+ case 29:
+ if (!gPaletteFade.active)
+ {
+ if (sLearnMoveStruct->unk2C6 == 4)
+ {
+ sLearnMoveStruct->state = 24;
+ }
+ else
+ {
+ u16 moveId = GetMonData(&gPlayerParty[sLearnMoveStruct->partyMon], MON_DATA_MOVE1 + sLearnMoveStruct->unk2C6);
+
+ StringCopy(gStringVar3, gMoveNames[moveId]);
+ RemoveMonPPBonus(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->unk2C6);
+ SetMonMoveSlot(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection], sLearnMoveStruct->unk2C6);
+ StringCopy(gStringVar2, gMoveNames[sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection]]);
+ sub_81328E8(gOtherText_ForgotMove123);
+ sLearnMoveStruct->state = 30;
+ gSpecialVar_0x8004 = 1;
+ }
+ }
+ break;
+ case 30:
+ if (MenuUpdateWindowText())
+ {
+#ifdef ENGLISH
+ sub_81328E8(gOtherText_ForgotOrDidNotLearnMove);
+#else
+ sub_81328E8(deuOtherText_ForgotAndLearned);
+#endif
+ sLearnMoveStruct->state = 31;
+ PlayFanfare(BGM_FANFA1);
+ }
+ break;
+ case 31:
+ if (MenuUpdateWindowText())
+ {
+ PlayFanfare(BGM_FANFA1);
+ sLearnMoveStruct->state = 32;
+ }
+ break;
+ case 32:
+ if (IsFanfareTaskInactive())
+ sLearnMoveStruct->state = 33;
+ break;
+ case 33:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->state = 14;
+ }
+ break;
+ }
+}
+
+void DrawLearnMoveMenuWindow(void)
+{
+ u32 i;
+
+ BasicInitMenuWindow(&gWindowConfig_81E7240);
+ for (i = 0; i < 4; i++)
+ {
+ MenuDrawTextWindow(
+ gUnknown_08402CF8[i][0],
+ gUnknown_08402CF8[i][1],
+ gUnknown_08402CF8[i][2],
+ gUnknown_08402CF8[i][3]);
+ }
+ BasicInitMenuWindow(&gWindowConfig_81E6CE4);
+}
+
+void sub_8133030(bool8 a)
+{
+ s32 i;
+
+ gSprites[sLearnMoveStruct->spriteIDs[0]].invisible = FALSE;
+ gSprites[sLearnMoveStruct->spriteIDs[1]].invisible = FALSE;
+
+ for (i = 0; i < 16; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = TRUE;
+
+ for (i = 0; gUnknown_08402D08[0][i].unk0 != NULL; i++)
+ {
+ sub_8072C74(gTileBuffer, gUnknown_08402D08[0][i].unk0, 64, 2);
+ MenuPrint(gTileBuffer, gUnknown_08402D08[0][i].unk4, gUnknown_08402D08[0][i].unk5);
+ }
+
+ if (!a)
+ sub_8072AB0(gOtherText_TeachWhichMove, 24, 120, 192, 32, 1);
+}
+
+u8 sub_81330E8(void)
+{
+ u32 result = (gMain.newKeys & DPAD_LEFT) || (gMain.newKeys & DPAD_RIGHT);
+
+ if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR
+ && ((gMain.newKeys & L_BUTTON) || (gMain.newKeys & R_BUTTON)))
+ result++;
+
+ if (result != 0)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->state = 5;
+ sLearnMoveStruct->showContestInfo = TRUE;
+ }
+
+ return result;
+}
+
+void sub_8133140(bool8 a)
+{
+ s32 i;
+
+ gSprites[sLearnMoveStruct->spriteIDs[0]].invisible = FALSE;
+ gSprites[sLearnMoveStruct->spriteIDs[1]].invisible = FALSE;
+
+ for (i = 0; i < 16; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = FALSE;
+
+ for (i = 0; gUnknown_08402D08[0][i].unk0 != NULL; i++)
+ {
+ sub_8072C74(gTileBuffer, gUnknown_08402D08[1][i].unk0, 64, 2);
+ MenuPrint(gTileBuffer, gUnknown_08402D08[1][i].unk4, gUnknown_08402D08[1][i].unk5);
+ if (i != 0)
+ {
+ MenuZeroFillWindowRect(
+ gUnknown_08402D08[1][i].unk4,
+ gUnknown_08402D08[1][i].unk5 + 2,
+ gUnknown_08402D08[1][i].unk4 + 7,
+ gUnknown_08402D08[1][i].unk5 + 3);
+ }
+ }
+
+ if (!a)
+ sub_8072AB0(gOtherText_TeachWhichMove, 24, 120, 192, 32, 1);
+}
+
+u8 sub_8133248(void)
+{
+ u32 result = (gMain.newKeys & DPAD_LEFT) || (gMain.newKeys & DPAD_RIGHT);
+
+ if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR
+ && ((gMain.newKeys & L_BUTTON) || (gMain.newKeys & R_BUTTON)))
+ result++;
+
+ if (result != 0)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->state = 3;
+ sLearnMoveStruct->showContestInfo = FALSE;
+ }
+
+ return result;
+}
+
+void ClearLearnMoveVars(void)
+{
+ s32 i;
+
+ sLearnMoveStruct->state = 0;
+ sLearnMoveStruct->unk2 = 0;
+ sLearnMoveStruct->unk19 = 0;
+ sLearnMoveStruct->unk18 = 0;
+ sLearnMoveStruct->unk1C = 0;
+ sLearnMoveStruct->numMenuChoices = 0;
+ sLearnMoveStruct->menuSelection = 0;
+ sLearnMoveStruct->unk1D = FALSE;
+ sLearnMoveStruct->unk1E = 0;
+ sLearnMoveStruct->unk2C3 = FALSE;
+ sLearnMoveStruct->showContestInfo = FALSE;
+ for (i = 0; i < 20; i++)
+ sLearnMoveStruct->movesToLearn[i] = 0;
+}
+
+void sub_8133300(struct Sprite *sprite)
+{
+ s16 var = (sprite->data1 * 10) & 0xFF;
+
+ switch (sprite->data0)
+ {
+ case 0:
+ break;
+ case 1:
+ sprite->pos2.x = Sin(var, 3) * sprite->data2;
+ break;
+ case 2:
+ sprite->pos2.y = Sin(var, 1) * sprite->data2;
+ break;
+ }
+ sprite->data1++;
+}
+
+void sub_8133358(void)
+{
+ s32 i;
+
+ sLearnMoveStruct->spriteIDs[0] = CreateSprite(&gSpriteTemplate_8402D90, 8, 16, 0);
+ gSprites[sLearnMoveStruct->spriteIDs[0]].data0 = 1;
+ gSprites[sLearnMoveStruct->spriteIDs[0]].data2 = -1;
+
+ sLearnMoveStruct->spriteIDs[1] = CreateSprite(&gSpriteTemplate_8402D90, 72, 16, 0);
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[1]], 1);
+ gSprites[sLearnMoveStruct->spriteIDs[1]].data0 = 1;
+ gSprites[sLearnMoveStruct->spriteIDs[1]].data2 = 1;
+
+ sLearnMoveStruct->spriteIDs[2] = CreateSprite(&gSpriteTemplate_8402DC0, 160, 4, 0);
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[2]], 1);
+ gSprites[sLearnMoveStruct->spriteIDs[2]].data0 = 2;
+ gSprites[sLearnMoveStruct->spriteIDs[2]].data2 = -1;
+
+ sLearnMoveStruct->spriteIDs[3] = CreateSprite(&gSpriteTemplate_8402DC0, 160, 60, 0);
+ gSprites[sLearnMoveStruct->spriteIDs[3]].data0 = 2;
+ gSprites[sLearnMoveStruct->spriteIDs[3]].data2 = 1;
+
+ for (i = 0; i < 8; i++)
+ {
+ sLearnMoveStruct->spriteIDs[i + 4] = CreateSprite(&gSpriteTemplate_8402E08, (i - (i / 4) * 4) * 8 + 0x1C, (i / 4) * 8 + 0x34, 0);
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 4]], 2);
+ }
+
+ for (i = 0; i < 8; i++)
+ {
+ sLearnMoveStruct->spriteIDs[i + 12] = CreateSprite(&gSpriteTemplate_8402E08, (i - (i / 4) * 4) * 8 + 0x1C, (i / 4) * 8 + 0x5C, 0);
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 12]], 2);
+ }
+
+ for (i = 0; i < 20; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i]].invisible = TRUE;
+
+ CreateBlendedOutlineCursor(16, 0xFFFF, 12, 0x2D9F, 18);
+}
+
+void sub_8133558(void)
+{
+ s32 i;
+ u8 nickname[POKEMON_NAME_LENGTH + 1];
+
+ sLearnMoveStruct->numMenuChoices = GetMoveRelearnerMoves(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->movesToLearn);
+ for (i = 0; i < sLearnMoveStruct->numMenuChoices; i++)
+ StringCopy(sLearnMoveStruct->moveNames[i], gMoveNames[sLearnMoveStruct->movesToLearn[i]]);
+ GetMonData(&gPlayerParty[sLearnMoveStruct->partyMon], MON_DATA_NICKNAME, nickname);
+ StringCopy10(gStringVar1, nickname);
+ StringCopy(sLearnMoveStruct->moveNames[sLearnMoveStruct->numMenuChoices], gUnknownText_Exit);
+ sLearnMoveStruct->numMenuChoices++;
+}
+
+void sub_813360C(s8 delta)
+{
+ sLearnMoveStruct->unk1C = sLearnMoveStruct->unk18;
+ sLearnMoveStruct->unk18 += delta;
+ sLearnMoveStruct->unk1D = TRUE;
+}
+
+void sub_813362C(void)
+{
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ {
+ if (sLearnMoveStruct->menuSelection != 0)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->menuSelection--;
+ sLearnMoveStruct->unk2C3 = TRUE;
+ if (sLearnMoveStruct->unk18 != 0)
+ {
+ sub_813360C(-1);
+ }
+ else if (sLearnMoveStruct->unk19 != 0)
+ {
+ sLearnMoveStruct->unk19--;
+ sLearnMoveStruct->unk1E++;
+ }
+ }
+ }
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ {
+ if (sLearnMoveStruct->menuSelection < sLearnMoveStruct->numMenuChoices - 1)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->menuSelection++;
+ sLearnMoveStruct->unk2C3 = TRUE;
+ if (sLearnMoveStruct->unk18 != 2)
+ {
+ sub_813360C(1);
+ }
+ else if (sLearnMoveStruct->unk19 != sLearnMoveStruct->numMenuChoices - 3)
+ {
+ sLearnMoveStruct->unk19++;
+ sLearnMoveStruct->unk1E++;
+ }
+ }
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ if (sLearnMoveStruct->menuSelection != sLearnMoveStruct->numMenuChoices - 1)
+ {
+ sLearnMoveStruct->state = 8;
+ StringCopy(gStringVar2, sLearnMoveStruct->moveNames[sLearnMoveStruct->menuSelection]);
+ StringExpandPlaceholders(gStringVar4, gOtherText_TeachSpecificMove);
+ MenuPrintMessage(gStringVar4, 3, 15);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gOtherText_GiveUpTeachingMove);
+ MenuPrintMessage(gStringVar4, 3, 15);
+ sLearnMoveStruct->state = 12;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sLearnMoveStruct->state = 12;
+ StringExpandPlaceholders(gStringVar4, gOtherText_GiveUpTeachingMove);
+ MenuPrintMessage(gStringVar4, 3, 15);
+ }
+ if (sLearnMoveStruct->numMenuChoices > 3)
+ {
+ gSprites[2].invisible = FALSE;
+ gSprites[3].invisible = FALSE;
+ if (sLearnMoveStruct->unk19 == 0)
+ gSprites[2].invisible = TRUE;
+ else if (sLearnMoveStruct->unk19 == sLearnMoveStruct->numMenuChoices - 3)
+ gSprites[3].invisible = TRUE;
+ }
+}
+
+void sub_8133800(void)
+{
+ u8 r6 = sLearnMoveStruct->unk19;
+ u8 *str = gTileBuffer;
+ s32 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (r6 >= sLearnMoveStruct->numMenuChoices)
+ {
+ str = sub_8072C74(str, gEmptyString_81E72B0, 0x90, 0);
+ }
+ else if (r6 == sLearnMoveStruct->numMenuChoices - 1)
+ {
+ str = sub_8072C74(str, gUnknownText_Exit, 0x90, 0);
+ }
+ else
+ {
+ u16 moveId = sLearnMoveStruct->movesToLearn[r6];
+
+ if (sLearnMoveStruct->showContestInfo)
+ str = sub_8072C74(str, gUnknown_083CAF70[gContestMoves[moveId].contestCategory], 0x27, 0);
+ else
+ str = sub_8072C74(str, gTypeNames[gBattleMoves[moveId].type], 0x27, 0);
+
+ str = sub_8072C74(str, sLearnMoveStruct->moveNames[r6], 0x72, 0);
+
+ str[0] = CHAR_P;
+ str[1] = CHAR_P;
+ str[2] = CHAR_SLASH;
+ str += 3;
+
+ str = sub_8072C14(str, gBattleMoves[moveId].pp, 0x90, 0);
+ }
+ *str++ = CHAR_NEWLINE;
+ r6++;
+ }
+ *str = EOS;
+ MenuPrint(gTileBuffer, 11, 1);
+ sub_813360C(0);
+}
+
+const u8 gUnknown_08402E24[7][3] =
+{
+ {11, 1, 1},
+ { 3, 6, 2},
+ {24, 1, 3},
+ { 3, 11, 4},
+ { 5, 4, 5},
+ { 3, 6, 6},
+ { 3, 11, 7},
+};
+
+const u8 gUnknown_08402E39[] = {0, 1, 2, 3};
+const u8 gUnknown_08402E3D[] = {4, 5, 6};
+
+void PrintMoveInfo(u16 moveId, const u8 *b)
+{
+ u8 str[0x34];
+ u8 numHearts;
+ u8 i;
+
+ StringCopy(str, gExpandedPlaceholder_Empty);
+ switch (b[2])
+ {
+ case 1:
+ break;
+ case 2:
+ if (gBattleMoves[moveId].power < 2)
+ sub_8072C74(str, gOtherText_ThreeDashes2, 32, 2);
+ else
+ sub_8072C14(str, gBattleMoves[moveId].power, 32, 2);
+ MenuPrint(str, b[0], b[1]);
+ break;
+ case 4:
+ if (gBattleMoves[moveId].accuracy == 0)
+ sub_8072C74(str, gOtherText_ThreeDashes2, 32, 2);
+ else
+ sub_8072C14(str, gBattleMoves[moveId].accuracy, 32, 2);
+ MenuPrint(str, b[0], b[1]);
+ break;
+ case 6:
+ MenuZeroFillWindowRect(b[0], b[1], b[0], b[1] + 1);
+ numHearts = gContestEffects[gContestMoves[moveId].effect].appeal / 10;
+ if (numHearts == 255)
+ numHearts = 0;
+ for (i = 0; i < 8; i++)
+ {
+ if (i < numHearts)
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 4]], 1);
+ else
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 4]], 0);
+ }
+ break;
+ case 7:
+ MenuZeroFillWindowRect(b[0], b[1], b[0], b[1] + 1);
+ numHearts = gContestEffects[gContestMoves[moveId].effect].jam / 10;
+ if (numHearts == 255)
+ numHearts = 0;
+ for (i = 0; i < 8; i++)
+ {
+ if (i < numHearts)
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 12]], 3);
+ else
+ StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 12]], 2);
+ }
+ break;
+ }
+}
+
+void sub_8133AEC(bool8 contestInfo, int unused)
+{
+ u16 i;
+
+ if (sLearnMoveStruct->menuSelection != sLearnMoveStruct->numMenuChoices - 1)
+ {
+ u16 moveId = sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection];
+
+ if (contestInfo)
+ {
+ for (i = 0; i < 16; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = FALSE;
+ for (i = 0; i < 3; i++)
+ PrintMoveInfo(moveId, gUnknown_08402E24[gUnknown_08402E3D[i]]);
+ sub_8072AB0(gUnknown_083CADD4[gContestMoves[moveId].effect], 0x58, 0x48, 0x90, 32, 1);
+ }
+ else
+ {
+ u8 var;
+
+ for (i = 0; i < 4; i++)
+ PrintMoveInfo(moveId, gUnknown_08402E24[gUnknown_08402E39[i]]);
+ var = sub_8072A18(gMoveDescriptions[moveId - 1], 0x58, 0x48, 0x90, 1);
+ if (var < 2)
+ {
+ u8 r1 = var * 2 + 9;
+
+ MenuFillWindowRectWithBlankTile(11, r1, 28, 12);
+ }
+ }
+ }
+ else
+ {
+ if (contestInfo)
+ {
+ MenuZeroFillWindowRect(gUnknown_08402E24[5][0], gUnknown_08402E24[5][1], gUnknown_08402E24[5][0], gUnknown_08402E24[5][1] + 1);
+ MenuZeroFillWindowRect(gUnknown_08402E24[6][0], gUnknown_08402E24[6][1], gUnknown_08402E24[6][0], gUnknown_08402E24[6][1] + 1);
+ for (i = 0; i < 16; i++)
+ gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = TRUE;
+ }
+ else
+ {
+ MenuZeroFillWindowRect(gUnknown_08402E24[1][0], gUnknown_08402E24[1][1], gUnknown_08402E24[1][0] + 3, gUnknown_08402E24[1][1] + 1);
+ MenuZeroFillWindowRect(gUnknown_08402E24[3][0], gUnknown_08402E24[3][1], gUnknown_08402E24[3][0] + 3, gUnknown_08402E24[3][1] + 1);
+ }
+ MenuZeroFillWindowRect(11, 9, 28, 12);
+ }
+}
+
+void sub_8133CA4(void)
+{
+ MenuZeroFillWindowRect(21, 7, 27, 12);
+ sub_8133AEC(sLearnMoveStruct->showContestInfo, 0);
+}
diff --git a/src/link.c b/src/link.c
index 5858ad8bf..850201ccb 100644
--- a/src/link.c
+++ b/src/link.c
@@ -2,7 +2,6 @@
#include "link.h"
#include "battle.h"
#include "berry.h"
-#include "berry_blender.h"
#include "hall_of_fame.h"
#include "item_use.h"
#include "main.h"
@@ -42,6 +41,8 @@ extern u16 gBattleTypeFlags;
extern u16 word_3004858;
+extern void Blender_SetBankBerryData(u8 bank, u16 itemID);
+
static void InitLinkTestBG(u8, u8, u8, u8);
void InitLinkTestBG_Unused(u8, u8, u8, u8);
void LinkTestScreen();
@@ -556,7 +557,7 @@ static void ProcessRecvCmds(u8 unusedParam)
sub_8007E24();
break;
case 0xAAAB:
- sub_80516C4(i, gRecvCmds[1][i]);
+ Blender_SetBankBerryData(i, gRecvCmds[1][i]);
break;
case 0xCCCC:
#if defined(ENGLISH)
diff --git a/src/main_menu.c b/src/main_menu.c
index 09fd06d9e..3b616065b 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -1421,14 +1421,14 @@ void AddBirchSpeechObjects(u8 taskId)
gTasks[taskId].data[TD_AZURILL_SPRITE_ID] = spriteId;
//Create Brendan sprite
- spriteId = CreateTrainerSprite_BirchSpeech(0, 120, 60, 0, unk_2000000);
+ spriteId = CreateTrainerSprite(0, 120, 60, 0, unk_2000000);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].invisible = 1;
gSprites[spriteId].oam.priority = 0;
gTasks[taskId].data[TD_BRENDAN_SPRITE_ID] = spriteId;
//Create May sprite
- spriteId = CreateTrainerSprite_BirchSpeech(1, 120, 60, 0, unk_2000000 + 0x800);
+ spriteId = CreateTrainerSprite(1, 120, 60, 0, unk_2000000 + 0x800);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].invisible = 1;
gSprites[spriteId].oam.priority = 0;
diff --git a/src/menu.c b/src/menu.c
index ef458124b..1096fa0bd 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -630,82 +630,82 @@ __attribute__((naked))
int sub_8072AB0(const u8 *str, u8 left, u16 top, u8 width, u8 height, u32 a6)
{
asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- sub sp, 0x10\n\
- mov r12, r0\n\
- ldr r0, [sp, 0x24]\n\
- ldr r4, [sp, 0x28]\n\
- str r4, [sp, 0xC]\n\
- lsls r1, 24\n\
- lsrs r5, r1, 24\n\
- lsls r2, 16\n\
- lsrs r4, r2, 16\n\
- lsls r3, 24\n\
- lsrs r6, r3, 24\n\
- lsls r0, 24\n\
- lsrs r7, r0, 24\n\
- ldr r0, _08072AF8 @ =gMenuWindowPtr\n\
- ldr r0, [r0]\n\
- ldr r1, _08072AFC @ =gMenuTextTileOffset\n\
- ldrh r3, [r1]\n\
- str r5, [sp]\n\
- str r4, [sp, 0x4]\n\
- str r6, [sp, 0x8]\n\
- movs r1, 0\n\
- mov r2, r12\n\
- bl sub_8004FD0\n\
- adds r1, r0, 0\n\
- lsls r1, 24\n\
- lsrs r2, r1, 24\n\
- movs r3, 0x7\n\
- ands r3, r5\n\
- cmp r3, 0\n\
- bne _08072B00\n\
- adds r1, r6, 0x7\n\
- asrs r1, 3\n\
- subs r1, 0x1\n\
- b _08072B0C\n\
- .align 2, 0\n\
+ push {r4-r7,lr}\n\
+ sub sp, 0x10\n\
+ mov r12, r0\n\
+ ldr r0, [sp, 0x24]\n\
+ ldr r4, [sp, 0x28]\n\
+ str r4, [sp, 0xC]\n\
+ lsls r1, 24\n\
+ lsrs r5, r1, 24\n\
+ lsls r2, 16\n\
+ lsrs r4, r2, 16\n\
+ lsls r3, 24\n\
+ lsrs r6, r3, 24\n\
+ lsls r0, 24\n\
+ lsrs r7, r0, 24\n\
+ ldr r0, _08072AF8 @ =gMenuWindowPtr\n\
+ ldr r0, [r0]\n\
+ ldr r1, _08072AFC @ =gMenuTextTileOffset\n\
+ ldrh r3, [r1]\n\
+ str r5, [sp]\n\
+ str r4, [sp, 0x4]\n\
+ str r6, [sp, 0x8]\n\
+ movs r1, 0\n\
+ mov r2, r12\n\
+ bl sub_8004FD0\n\
+ adds r1, r0, 0\n\
+ lsls r1, 24\n\
+ lsrs r2, r1, 24\n\
+ movs r3, 0x7\n\
+ ands r3, r5\n\
+ cmp r3, 0\n\
+ bne _08072B00\n\
+ adds r1, r6, 0x7\n\
+ asrs r1, 3\n\
+ subs r1, 0x1\n\
+ b _08072B0C\n\
+ .align 2, 0\n\
_08072AF8: .4byte gMenuWindowPtr\n\
_08072AFC: .4byte gMenuTextTileOffset\n\
_08072B00:\n\
- adds r3, r6, r3\n\
- subs r1, r3, 0x1\n\
- cmp r1, 0\n\
- bge _08072B0A\n\
- adds r1, r3, 0x6\n\
+ adds r3, r6, r3\n\
+ subs r1, r3, 0x1\n\
+ cmp r1, 0\n\
+ bge _08072B0A\n\
+ adds r1, r3, 0x6\n\
_08072B0A:\n\
- asrs r1, 3\n\
+ asrs r1, 3\n\
_08072B0C:\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- adds r6, r1, 0\n\
- lsrs r5, 3\n\
- adds r1, r7, 0x7\n\
- asrs r1, 3\n\
- lsls r1, 24\n\
- lsrs r7, r1, 24\n\
- lsrs r4, 3\n\
- cmp r2, r7\n\
- bcs _08072B3E\n\
- lsls r1, r2, 1\n\
- adds r1, r4, r1\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- adds r2, r5, r6\n\
- lsls r2, 24\n\
- lsrs r2, 24\n\
- adds r3, r7, r4\n\
- subs r3, 0x1\n\
- lsls r3, 24\n\
- lsrs r3, 24\n\
- adds r0, r5, 0\n\
- bl MenuFillWindowRectWithBlankTile\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ adds r6, r1, 0\n\
+ lsrs r5, 3\n\
+ adds r1, r7, 0x7\n\
+ asrs r1, 3\n\
+ lsls r1, 24\n\
+ lsrs r7, r1, 24\n\
+ lsrs r4, 3\n\
+ cmp r2, r7\n\
+ bcs _08072B3E\n\
+ lsls r1, r2, 1\n\
+ adds r1, r4, r1\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ adds r2, r5, r6\n\
+ lsls r2, 24\n\
+ lsrs r2, 24\n\
+ adds r3, r7, r4\n\
+ subs r3, 0x1\n\
+ lsls r3, 24\n\
+ lsrs r3, 24\n\
+ adds r0, r5, 0\n\
+ bl MenuFillWindowRectWithBlankTile\n\
_08072B3E:\n\
- add sp, 0x10\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
+ add sp, 0x10\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
.syntax divided\n");
}
#endif
diff --git a/src/menu_cursor.c b/src/menu_cursor.c
index 64ab36573..d43be2a2f 100644
--- a/src/menu_cursor.c
+++ b/src/menu_cursor.c
@@ -186,73 +186,67 @@ void sub_814A904(void)
return;
}
+#if ENGLISH
#ifdef NONMATCHING
// Fix pls
-void sub_814A958(u8 a1)
+void sub_814A958(u8 a)
{
- struct Subsprite *cursub;
- u8 v2; // r7@1
- s16 v3; // r2@1
- s32 v5; // r0@1
- s32 v6; // r3@1
- s32 v7; // r5@3
- int v8; // r7@9
- s16 negone;
-
- cursub = &gMenuCursorSubsprites[0];
- negone = -1;
- cursub = (struct Subsprite){0,2};
- cursub->x = negone;
- cursub++;
-
- v2 = 1;
- v3 = 1;
- v5 = (a1 - 1) << 0x10;
- v6 = v5 >> 0x10;
- if ((v5 >> 0x10) > 7)
+ u8 r7;
+ struct Subsprite *r4 = &gMenuCursorSubsprites[0];
+ s16 r2 = -1;
+ s32 _a = a;
+ s16 r5;
+ s16 i;
+
+ *r4 = (struct Subsprite){.x = 0, .y = 0, .shape = 2, .size = 0, .tileOffset = 0, .priority = 0};
+ r4->x = r2;
+ r4++;
+ r7 = 1;
+ r2 = 1;
+ r5 = a;
+ i = r5;
+ while ((i -= r2) >= 8)
{
- do
+ if (i > 0x1F)
{
- if (v6 > 0x1F)
+ *r4 = gUnknown_0842F780;
+ r4->x = r2;
+ r2 += 32;
+ r5 = a;
+ }
+ //_0814A9D4
+ else
+ {
+ r5 = a;
+ if (_a > 0x27 && i > 8)
{
- *cursub = gUnknown_0842F780;
- cursub->x = v3;
- v3 = ((v3 << 16) + 0x200000) >> 16;
- v7 = a1 << 16;
+ *r4 = gUnknown_0842F780;
+ r4->x = (r2 - 32) + (i & ~7);
+ r2 += i & 0x18;
}
+ //_0814AA0A
else
{
- v7 = a1 << 16;
- if (a1 <= 0x27 || v6 <= 0x8)
- {
- *cursub = gUnknown_0842F788;
- cursub->x = v3;
- v3 = ((v3 << 16) + 0x80000) >> 16;
- }
- else
- {
- *cursub = gUnknown_0842F780;
- cursub->x = v3 - 0x20 + (v6 & 0xFFF8);
- v3 = (v3 + (v6 & 0x18)) & negone;
- }
+ *r4 = gUnknown_0842F788;
+ r4->x = r2;
+ r2 += 8;
}
-
- cursub++;
- v2 = v2 + 1;
- v6 = ((v7 >> 16) - v3) & 0xFFFF;
}
- while (v7 - v3 > 7);
+ //_0814AA20
+ r4++;
+ r7++;
+ i = r5;
}
- *cursub = gUnknown_0842F790;
- cursub->x = v6 + v3 - 7;
- v8 = v2 + 1;
- if (gUnknown_0203A3D0 != 0x40)
- SetSubspriteTables(&gSprites[gUnknown_0203A3D0], &gSubspriteTables_842F5C0[v8]);
- if (gUnknown_0203A3D1 != 0x40)
- SetSubspriteTables(&gSprites[gUnknown_0203A3D1], &gSubspriteTables_842F5C0[v8]);
- return;
+ //_0814AA3A
+ *r4 = gUnknown_0842F790;
+ r4->x = r2 - 7 + i;
+ r7++;
+ if (gUnknown_0203A3D0 != 64)
+ SetSubspriteTables(&gSprites[gUnknown_0203A3D0], gSubspriteTables_842F5C0 + r7);
+ if (gUnknown_0203A3D1 != 64)
+ SetSubspriteTables(&gSprites[gUnknown_0203A3D1], gSubspriteTables_842F5C0 + r7);
}
-#elif ENGLISH
+#else
__attribute__((naked))
void sub_814A958(u8 a1)
{
@@ -434,6 +428,7 @@ _0814AAB4: .4byte gSubspriteTables_842F5C0\n\
_0814AAB8: .4byte gUnknown_0203A3D1\n\
.syntax divided\n");
}
+#endif
#elif GERMAN
__attribute__((naked))
void sub_814A958(u8 a1)
diff --git a/src/money.c b/src/money.c
index 5d9d0b689..67b7eb03f 100644
--- a/src/money.c
+++ b/src/money.c
@@ -148,7 +148,7 @@ void sub_80B7AEC(u32 arg0, u8 left, u8 top)
}
__attribute__((naked))
-void sub_80B7B34(void)
+void sub_80B7B34(u8 var1, u8 var2, int var3)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
diff --git a/src/mori_debug_menu.c b/src/mori_debug_menu.c
index 273191192..4eadaa78b 100644
--- a/src/mori_debug_menu.c
+++ b/src/mori_debug_menu.c
@@ -134,7 +134,7 @@ s8 MoriDebugMenu_PokeblockCase(void)
s32 loopCounter;
for (loopCounter = 0; loopCounter <= 39; loopCounter++)
- sub_810CA6C(loopCounter);
+ PokeblockClearIfExists(loopCounter);
CloseMenu();
return 1;
diff --git a/src/option_menu.c b/src/option_menu.c
index 7f8d76528..dfc49b035 100644
--- a/src/option_menu.c
+++ b/src/option_menu.c
@@ -486,61 +486,61 @@ __attribute__((naked))
static void FrameType_DrawChoices(u8 selection)
{
asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- sub sp, 0x10\n\
- lsls r0, 24\n\
- movs r1, 0x80\n\
- lsls r1, 17\n\
- adds r0, r1\n\
- lsrs r5, r0, 24\n\
- ldr r1, _0808C368 @ =gSystemText_Type\n\
- mov r0, sp\n\
- bl StringCopy\n\
- ldr r1, _0808C36C @ =gSystemText_Terminator\n\
- mov r0, sp\n\
- bl StringAppend\n\
- adds r4, r0, 0\n\
- adds r0, r5, 0\n\
- movs r1, 0xA\n\
- bl __udivsi3\n\
- adds r1, r0, 0\n\
- lsls r0, r1, 24\n\
- lsrs r6, r0, 24\n\
- cmp r6, 0\n\
- beq _0808C370\n\
- adds r0, r1, 0\n\
- adds r0, 0xA1\n\
- strb r0, [r4]\n\
- adds r4, 0x1\n\
- adds r0, r5, 0\n\
- movs r1, 0xA\n\
- bl __umodsi3\n\
- adds r0, 0xA1\n\
- strb r0, [r4]\n\
- b _0808C380\n\
- .align 2, 0\n\
+ push {r4-r6,lr}\n\
+ sub sp, 0x10\n\
+ lsls r0, 24\n\
+ movs r1, 0x80\n\
+ lsls r1, 17\n\
+ adds r0, r1\n\
+ lsrs r5, r0, 24\n\
+ ldr r1, _0808C368 @ =gSystemText_Type\n\
+ mov r0, sp\n\
+ bl StringCopy\n\
+ ldr r1, _0808C36C @ =gSystemText_Terminator\n\
+ mov r0, sp\n\
+ bl StringAppend\n\
+ adds r4, r0, 0\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xA\n\
+ bl __udivsi3\n\
+ adds r1, r0, 0\n\
+ lsls r0, r1, 24\n\
+ lsrs r6, r0, 24\n\
+ cmp r6, 0\n\
+ beq _0808C370\n\
+ adds r0, r1, 0\n\
+ adds r0, 0xA1\n\
+ strb r0, [r4]\n\
+ adds r4, 0x1\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ adds r0, 0xA1\n\
+ strb r0, [r4]\n\
+ b _0808C380\n\
+ .align 2, 0\n\
_0808C368: .4byte gSystemText_Type\n\
_0808C36C: .4byte gSystemText_Terminator\n\
_0808C370:\n\
- adds r0, r5, 0\n\
- movs r1, 0xA\n\
- bl __umodsi3\n\
- adds r0, 0xA1\n\
- strb r0, [r4]\n\
- adds r4, 0x1\n\
- strb r6, [r4]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ adds r0, 0xA1\n\
+ strb r0, [r4]\n\
+ adds r4, 0x1\n\
+ strb r6, [r4]\n\
_0808C380:\n\
- adds r4, 0x1\n\
- movs r0, 0xFF\n\
- strb r0, [r4]\n\
- mov r0, sp\n\
- movs r1, 0xF\n\
- movs r2, 0xF\n\
- bl MenuPrint\n\
- add sp, 0x10\n\
- pop {r4-r6}\n\
- pop {r0}\n\
- bx r0\n\
+ adds r4, 0x1\n\
+ movs r0, 0xFF\n\
+ strb r0, [r4]\n\
+ mov r0, sp\n\
+ movs r1, 0xF\n\
+ movs r2, 0xF\n\
+ bl MenuPrint\n\
+ add sp, 0x10\n\
+ pop {r4-r6}\n\
+ pop {r0}\n\
+ bx r0\n\
.syntax divided\n");
}
#endif
diff --git a/src/party_menu.c b/src/party_menu.c
index 1fcd2cdda..39477e293 100644
--- a/src/party_menu.c
+++ b/src/party_menu.c
@@ -33,15 +33,6 @@
#include "species.h"
#include "party_menu.h"
-#define DATA_COUNT (6)
-
-struct Unk2001000
-{
- u8 unk0;
- u8 unk1;
- u8 unk2;
-};
-
struct Unk201C000
{
/*0x00*/ struct Pokemon *pokemon;
@@ -68,8 +59,6 @@ struct UnknownStruct5
u16 *unk4;
};
-extern u8 ewram[];
-#define ewram01000 (*(struct Unk2001000 *)(ewram + 0x01000))
#define ewram1C000 (*(struct Unk201C000 *)(ewram + 0x1C000))
#define ewram1F000 (*(struct Unk201F000 *)(ewram + 0x1F000))
diff --git a/src/pokeblock.c b/src/pokeblock.c
index 775280f6e..029bb066f 100644
--- a/src/pokeblock.c
+++ b/src/pokeblock.c
@@ -25,7 +25,6 @@
#include "sound.h"
#include "songs.h"
#include "safari_zone.h"
-#include "use_pokeblock.h"
#include "event_data.h"
#include "pokeblock.h"
@@ -582,7 +581,7 @@ static void sub_810BDAC(bool8 flag)
v0 = ((i % 3) << 6) + 0x1a1 + (i / 3) * 6;
if (gUnknown_02039248.unk0 + gUnknown_02039248.unk1 != gUnknown_02039248.unk2)
{
- if (sub_810CA9C(&gSaveBlock1.pokeblocks[gUnknown_02039248.unk0 + gUnknown_02039248.unk1], i + 1) > 0)
+ if (GetPokeblockData(&gSaveBlock1.pokeblocks[gUnknown_02039248.unk0 + gUnknown_02039248.unk1], i + 1) > 0)
{
gBGTilemapBuffers[2][v0] = (i << 12) + 23;
gBGTilemapBuffers[2][v0 + 32] = (i << 12) + 24;
@@ -894,7 +893,7 @@ static void sub_810C5EC(u8 taskId)
static void sub_810C610(u8 taskId)
{
MenuZeroFillWindowRect(7, 6, 13, 11);
- sub_810CA6C((gUnknown_02039248.unk0 + gUnknown_02039248.unk1));
+ PokeblockClearIfExists((gUnknown_02039248.unk0 + gUnknown_02039248.unk1));
StringExpandPlaceholders(gStringVar4, gContestStatsText_WasThrownAway);
DisplayItemMessageOnField(taskId, gStringVar4, sub_810C704, 0);
sub_810BC98();
@@ -942,9 +941,9 @@ static void sub_810C748(u8 taskId)
static void sub_810C788(u8 taskId)
{
- s16 v0 = sub_810CAE4(GetNature(&gEnemyParty[0]), &gSaveBlock1.pokeblocks[gScriptItemId]);
+ s16 v0 = PokeblockGetGain(GetNature(&gEnemyParty[0]), &gSaveBlock1.pokeblocks[gScriptItemId]);
StringCopy(gBattleTextBuff1, gPokeblockNames[gSaveBlock1.pokeblocks[gScriptItemId].color]);
- sub_810CA6C(gScriptItemId);
+ PokeblockClearIfExists(gScriptItemId);
gScriptItemId = gSaveBlock1.pokeblocks[gScriptItemId].color << 8;
if (v0 == 0)
{
@@ -967,7 +966,7 @@ static void sub_810C854(u8 taskId)
SafariZoneActivatePokeblockFeeder(gScriptItemId);
StringCopy(gStringVar1, gPokeblockNames[gSaveBlock1.pokeblocks[gScriptItemId].color]);
gScriptResult = gScriptItemId;
- sub_810CA6C(gScriptItemId);
+ PokeblockClearIfExists(gScriptItemId);
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gTasks[taskId].func = sub_810C2C8;
}
@@ -1024,10 +1023,10 @@ u8 sub_810C9B0(struct Pokeblock *pokeblock)
{
u8 contestStat;
u8 maxRating;
- u8 rating = sub_810CA9C(pokeblock, 1);
+ u8 rating = GetPokeblockData(pokeblock, 1);
for (contestStat=1; contestStat<5; contestStat++)
{
- maxRating = sub_810CA9C(pokeblock, contestStat + 1);
+ maxRating = GetPokeblockData(pokeblock, contestStat + 1);
if (rating < maxRating)
{
rating = maxRating;
@@ -1038,7 +1037,7 @@ u8 sub_810C9B0(struct Pokeblock *pokeblock)
u8 sub_810C9E8(struct Pokeblock *pokeblock)
{
- u8 feel = sub_810CA9C(pokeblock, 6);
+ u8 feel = GetPokeblockData(pokeblock, 6);
if (feel > 99)
feel = 99;
return feel;
@@ -1068,7 +1067,7 @@ bool8 sub_810CA34(struct Pokeblock *pokeblock)
return TRUE;
}
-bool8 sub_810CA6C(u8 pokeblockIdx)
+bool8 PokeblockClearIfExists(u8 pokeblockIdx)
{
if (gSaveBlock1.pokeblocks[pokeblockIdx].color == 0)
{
@@ -1078,33 +1077,33 @@ bool8 sub_810CA6C(u8 pokeblockIdx)
return TRUE;
}
-s16 sub_810CA9C(const struct Pokeblock *pokeblock, u8 field)
+s16 GetPokeblockData(const struct Pokeblock *pokeblock, u8 field)
{
- if (field == 0)
+ if (field == PBLOCK_COLOR)
return pokeblock->color;
- if (field == 1)
+ if (field == PBLOCK_SPICY)
return pokeblock->spicy;
- if (field == 2)
+ if (field == PBLOCK_DRY)
return pokeblock->dry;
- if (field == 3)
+ if (field == PBLOCK_SWEET)
return pokeblock->sweet;
- if (field == 4)
+ if (field == PBLOCK_BITTER)
return pokeblock->bitter;
- if (field == 5)
+ if (field == PBLOCK_SOUR)
return pokeblock->sour;
- if (field == 6)
+ if (field == PBLOCK_FEEL)
return pokeblock->feel;
return 0;
}
-s16 sub_810CAE4(u8 nature, const struct Pokeblock *pokeblock)
+s16 PokeblockGetGain(u8 nature, const struct Pokeblock *pokeblock)
{
u8 flavor;
s16 curGain;
s16 totalGain = 0;
for (flavor=0; flavor<5; flavor++)
{
- curGain = sub_810CA9C(pokeblock, flavor + 1);
+ curGain = GetPokeblockData(pokeblock, flavor + 1);
if (curGain > 0)
{
totalGain += curGain * gPokeblockFlavorCompatibilityTable[5 * nature + flavor];
@@ -1113,9 +1112,9 @@ s16 sub_810CAE4(u8 nature, const struct Pokeblock *pokeblock)
return totalGain;
}
-void sub_810CB44(struct Pokeblock *pokeblock, u8 *dest)
+void PokeblockCopyName(struct Pokeblock *pokeblock, u8 *dest)
{
- u8 color = sub_810CA9C(pokeblock, 0);
+ u8 color = GetPokeblockData(pokeblock, PBLOCK_COLOR);
StringCopy(dest, gPokeblockNames[color]);
}
@@ -1124,7 +1123,7 @@ bool8 sub_810CB68(u8 nature, u8 *dest)
u8 flavor;
for (flavor=0; flavor<5; flavor++)
{
- if (sub_810CAE4(nature, &gUnknown_083F7F9C[flavor]) > 0)
+ if (PokeblockGetGain(nature, &gUnknown_083F7F9C[flavor]) > 0)
{
StringCopy(dest, gPokeblockNames[flavor + 1]);
return TRUE;
diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c
new file mode 100644
index 000000000..db4db55a7
--- /dev/null
+++ b/src/pokeblock_feed.c
@@ -0,0 +1,1015 @@
+#include "global.h"
+#include "task.h"
+#include "palette.h"
+#include "main.h"
+#include "menu_helpers.h"
+#include "text.h"
+#include "text_window.h"
+#include "menu.h"
+#include "rom4.h"
+#include "decompress.h"
+#include "data2.h"
+#include "sprite.h"
+#include "item_use.h"
+#include "pokeblock.h"
+#include "party_menu.h"
+#include "strings.h"
+#include "string_util.h"
+#include "m4a.h"
+#include "field_effect.h"
+#include "sound.h"
+#include "trig.h"
+
+extern u8 ewram[];
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u8 gPokeblockMonID;
+extern s16 gPokeblockGain;
+
+extern const u8 gPokeblockRed_Pal[];
+extern const u8 gPokeblockBlue_Pal[];
+extern const u8 gPokeblockPink_Pal[];
+extern const u8 gPokeblockGreen_Pal[];
+extern const u8 gPokeblockYellow_Pal[];
+extern const u8 gPokeblockPurple_Pal[];
+extern const u8 gPokeblockIndigo_Pal[];
+extern const u8 gPokeblockBrown_Pal[];
+extern const u8 gPokeblockLiteBlue_Pal[];
+extern const u8 gPokeblockOlive_Pal[];
+extern const u8 gPokeblockGray_Pal[];
+extern const u8 gPokeblockBlack_Pal[];
+extern const u8 gPokeblockWhite_Pal[];
+extern const u8 gPokeblockGold_Pal[];
+extern const u8 gPokeblock_Gfx[];
+extern const u8 gBattleTerrainTiles_Building[];
+extern const u8 gUnknown_08E782FC[];
+extern const u8 gBattleTerrainPalette_BattleTower[];
+extern const struct CompressedSpriteSheet gUnknown_083F7F74;
+extern const struct CompressedSpritePalette gUnknown_083F7F7C;
+
+bool8 sub_8040A3C(u16 species);
+
+// this file's functions
+static void sub_8147B04(void);
+static void sub_81481DC(void);
+static void sub_814825C(void);
+static u8 sub_81480B4(void);
+static u8 CreatePokeblockSprite(void);
+static u8 PokeblockFeed_CreatePokeSprite(struct Pokemon* mon);
+static bool8 sub_8147B20(struct Pokemon* mon);
+static void LaunchPokeblockFeedTask(u8);
+static void sub_8148044(u8);
+static void sub_8148078(struct Sprite* sprite);
+static void Task_PrintAtePokeblockText(u8 taskID);
+static void Task_PaletteFadeToReturn(u8 taskID);
+static void SetPokeblockFeedSpritePal(u8);
+static void sub_8148108(u8, bool8);
+static bool8 sub_8148540(void);
+static bool8 sub_81485CC(void);
+static bool8 FreePokeSpriteMatrix(void);
+void sub_8148710(void);
+static void SpriteCB_ThrownPokeblock(struct Sprite* sprite);
+static void sub_814862C(void);
+
+// EWRAM
+EWRAM_DATA static struct CompressedSpritePalette sPokeblockFeedSpritePal = {0};
+
+// IWRAM common
+struct Sprite* gPokeblockFeedPokeSprite;
+u16 gPokeblockFeedMonSpecies;
+bool8 gPokeblockMonNotFlipped;
+u8 gPokeblockFeedMonSpriteID;
+u8 gPokeblockFeedMonNature;
+u16 gUnknown_03005F34;
+u8 gPokeblockFeedUnused0;
+u8 gUnknown_03005F3C;
+u8 gUnknown_03005F40;
+struct Sprite gPokeblockFeedPokeSpriteCopy;
+u16 gUnknown_03005F94;
+s16 gUnknown_03005FA0[24];
+
+// rodata
+
+static const u8 sNatureToMonPokeblockAnim[][2] =
+{
+ { 0, 0 }, // HARDY
+ { 3, 0 }, // LONELY
+ { 4, 1 }, // BRAVE
+ { 5, 0 }, // ADAMANT
+ { 10, 0 }, // NAUGHTY
+ { 13, 0 }, // BOLD
+ { 15, 0 }, // DOCILE
+ { 16, 2 }, // RELAXED
+ { 18, 0 }, // IMPISH
+ { 19, 0 }, // LAX
+ { 20, 0 }, // TIMID
+ { 25, 0 }, // HASTY
+ { 27, 3 }, // SERIOUS
+ { 28, 0 }, // JOLLY
+ { 29, 0 }, // NAIVE
+ { 33, 4 }, // MODEST
+ { 36, 0 }, // MILD
+ { 37, 0 }, // QUIET
+ { 39, 0 }, // BASHFUL
+ { 42, 0 }, // RASH
+ { 45, 0 }, // CALM
+ { 46, 5 }, // GENTLE
+ { 47, 6 }, // SASSY
+ { 48, 0 }, // CAREFUL
+ { 53, 0 }, // QUIRKY
+};
+
+static const s16 sMonPokeblockAnims[][10] =
+{
+ // HARDY
+ { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
+ { 0, 4, 0, 16, 24, 0, 0, 0, 12, 0},
+ { 0, 4, 0, 32, 32, 0, 0, 0, 16, 1},
+
+ // LONELY
+ { 0, 3, 6, 0, 48, 0, 0, 0, 24, 1},
+
+ // BRAVE
+ { 64, 16, -24, 0, 32, 0, 0, 0, 0, 1},
+
+ // ADAMANT
+ { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
+ { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
+ { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
+ { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
+ { 0, 4, -16, 0, 4, 0, 16, 0, 0, 1},
+
+ // NAUGHTY
+ { 0, 3, 6, 0, 12, 0, 0, 0, 6, 0},
+ { 0, 3, -6, 0, 12, 0, 0, 0, 6, 0},
+ { 0, 16, 16, 0, 45, 1, 0, 0, 0, 1},
+
+ // BOLD
+ { 0, 16, 0, 24, 32, 0, 0, 0, 16, 0},
+ { 0, 16, 0, 23, 32, 0, 0, 0, 16, 1},
+
+ // DOCILE
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 1},
+
+ // RELAXED
+ { 0, 2, 8, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 2, -8, 0, 32, 0, 0, 0, 0, 1},
+
+ // IMPISH
+ { 0, 32, 2, 1, 48, 1, 0, 0, 24, 1},
+
+ // LAX
+ { 0, 2, 16, 16, 128, 0, 0, 0, 0, 1},
+
+ // TIMID
+ { 0, 2, -8, 0, 48, 0, -24, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 64, 32, 2, 0, 36, 0, 0, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 0, 2, 8, 0, 48, 0, 24, 0, 0, 1},
+
+ // HASTY
+ { 64, 24, 16, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 28, 2, 1, 32, 1, 0, 0, 16, 1},
+
+ // SERIOUS
+ { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
+
+ // JOLLY
+ { 64, 16, -16, 2, 48, 0, 0, 0, 32, 1},
+
+ // NAIVE
+ { 0, 12, -8, 4, 24, 0, 8, 0, 12, 0},
+ { 0, 12, 8, 8, 24, 0, -16, 0, 12, 0},
+ { 0, 12, -8, 16, 24, 0, 16, 0, 12, 0},
+ { 0, 12, 8, 28, 24, 0, -8, 0, 12, 1},
+
+ // MODEST
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 64, 16, -4, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 1},
+
+ // MILD
+ { 128, 4, 0, 8, 64, 0, 0, 0, 0, 1},
+
+ // QUIET
+ { 0, 2, 16, 0, 48, 0, 0, 0, 0, 0},
+ { 128, 2, 16, 0, 48, 0, 0, 0, 0, 1},
+
+ // BASHFUL
+ { 0, 2, -4, 0, 48, 0, -48, 0, 0, 0},
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
+ { 0, 2, 8, 0, 24, 0, 48, 0, 0, 1},
+
+ // RASH
+ { 64, 4, 64, 58, 52, 0, -88, 0, 0, 0},
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
+ { 0, 24, 80, 0, 32, 0, 88, 0, 0, 1},
+
+ // CALM
+ { 0, 2, 16, 4, 64, 0, 0, 0, 0, 1},
+
+ // GENTLE
+ { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
+
+ // SASSY
+ { 0, 0, 0, 0, 42, 0, 0, 0, 0, 1},
+
+ // CAREFUL
+ { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
+ { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
+ { 0, 4, 0, 12, 24, 0, 0, 0, 12, 0},
+ { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
+ { 0, 4, 0, 4, 24, 0, 0, 0, 12, 1},
+
+ // QUIRKY
+ { 0, 4, 16, 12, 64, 0, 0, 0, 0, 0},
+ { 0, -4, 16, 12, 64, 0, 0, 0, 0, 1},
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411E90[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411EA0[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 12, 1),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 30),
+ AFFINEANIMCMD_FRAME(0, 0, -12, 1),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411EC0[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0, 0, 12, 1),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 28),
+ AFFINEANIMCMD_FRAME(0, 0, -4, 3),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411EE8[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F08[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F30[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F50[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F78[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F98[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411FC0[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411FE0[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8412008[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8412028[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_8412050[] =
+{
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411EA0,
+ sSpriteAffineAnim_8411EE8,
+ sSpriteAffineAnim_8411F30,
+ sSpriteAffineAnim_8411F78,
+ sSpriteAffineAnim_8411FC0,
+ sSpriteAffineAnim_8412008,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411EC0,
+ sSpriteAffineAnim_8411F08,
+ sSpriteAffineAnim_8411F50,
+ sSpriteAffineAnim_8411F98,
+ sSpriteAffineAnim_8411FE0,
+ sSpriteAffineAnim_8412028,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+};
+
+static const u8* const sPokeblocksPals[] =
+{
+ gPokeblockRed_Pal,
+ gPokeblockBlue_Pal,
+ gPokeblockPink_Pal,
+ gPokeblockGreen_Pal,
+ gPokeblockYellow_Pal,
+ gPokeblockPurple_Pal,
+ gPokeblockIndigo_Pal,
+ gPokeblockBrown_Pal,
+ gPokeblockLiteBlue_Pal,
+ gPokeblockOlive_Pal,
+ gPokeblockGray_Pal,
+ gPokeblockBlack_Pal,
+ gPokeblockWhite_Pal,
+ gPokeblockGold_Pal
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_84120DC[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_84120EC[] =
+{
+ sSpriteAffineAnim_84120DC
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_84120F0[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8412148[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_84121A0[] =
+{
+ sSpriteAffineAnim_84120DC
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_84121A4[] =
+{
+ sSpriteAffineAnim_84120F0
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_84121A8[] =
+{
+ sSpriteAffineAnim_8412148
+};
+
+static const struct OamData sThrownPokeblockOamData =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sThrownPokeblockSpriteAnim[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sThrownPokeblockAnimTable[] =
+{
+ sThrownPokeblockSpriteAnim,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_84121C0[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(-8, -8, 0, 1),
+ AFFINEANIMCMD_JUMP(1)
+};
+
+static const union AffineAnimCmd *const sThrownPokeblockAffineAnimTable[] =
+{
+ sSpriteAffineAnim_84121C0
+};
+
+static const struct CompressedSpriteSheet sUnknown_084121DC =
+{
+ gPokeblock_Gfx, 0x20, 14818
+};
+
+static const struct SpriteTemplate sThrownPokeblockSpriteTemplate =
+{
+ .tileTag = 14818,
+ .paletteTag = 14818,
+ .oam = &sThrownPokeblockOamData,
+ .anims = sThrownPokeblockAnimTable,
+ .images = NULL,
+ .affineAnims = sThrownPokeblockAffineAnimTable,
+ .callback = SpriteCB_ThrownPokeblock
+};
+
+// code
+
+static void CB2_PokeblockFeed(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTasks();
+ UpdatePaletteFade();
+}
+
+static void VBlankCB_PokeblockFeed(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static bool8 TransitionToPokeblockFeedScene(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ sub_80F9438();
+ sub_80F9368();
+ sub_8147B04();
+ gMain.state++;
+ break;
+ case 1:
+ ResetPaletteFade();
+ gPaletteFade.bufferTransferDisabled = 1;
+ gMain.state++;
+ break;
+ case 2:
+ ResetSpriteData();
+ gMain.state++;
+ break;
+ case 3:
+ FreeAllSpritePalettes();
+ gMain.state++;
+ break;
+ case 4:
+ SetUpWindowConfig(&gWindowConfig_81E6E50);
+ gMain.state++;
+ break;
+ case 5:
+ MultistepInitMenuWindowBegin(&gWindowConfig_81E6E50);
+ gMain.state++;
+ break;
+ case 6:
+ if (MultistepInitMenuWindowContinue())
+ {
+ ewram[0x1FFFF] = 0;
+ gMain.state++;
+ }
+ break;
+ case 7:
+ if (sub_8147B20(&gPlayerParty[gPokeblockMonID]))
+ {
+ gMain.state++;
+ }
+ break;
+ case 8:
+ ewram[0x1FFFD] = sub_81480B4();
+ gMain.state++;
+ break;
+ case 9:
+ ewram[0x1FFFE] = PokeblockFeed_CreatePokeSprite(&gPlayerParty[gPokeblockMonID]);
+ gMain.state++;
+ break;
+ case 10:
+ MenuDrawTextWindow(0, 14, 29, 19);
+ gMain.state++;
+ break;
+ case 11:
+ if (sub_8055870() != 1)
+ {
+ gMain.state++;
+ }
+ break;
+ case 12:
+ {
+ u16 savedIME = REG_IME;
+ REG_IME = 0;
+ REG_IE |= 1;
+ REG_IME = savedIME;
+ REG_DISPSTAT |= 8;
+ SetVBlankCallback(VBlankCB_PokeblockFeed);
+ gMain.state++;
+ }
+ case 13:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gPaletteFade.bufferTransferDisabled = 0;
+ SetMainCallback2(CB2_PokeblockFeed);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void CB2_PreparePokeblockFeedScene(void)
+{
+ while (1)
+ {
+ if (TransitionToPokeblockFeedScene() == 1)
+ {
+ LaunchPokeblockFeedTask(1);
+ break;
+ }
+ if (sub_80F9344() == 1)
+ break;
+ }
+}
+
+static void sub_8147B04(void)
+{
+ REG_BG1CNT = 0x1D02l;
+ REG_DISPCNT = 0x1340;
+}
+
+static bool8 sub_8147B20(struct Pokemon* mon)
+{
+ u16 species;
+ u32 PiD, TiD;
+ switch (ewram[0x1FFFF])
+ {
+ case 0:
+ species = GetMonData(mon, MON_DATA_SPECIES2);
+ PiD = GetMonData(mon, MON_DATA_PERSONALITY);
+ HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, 0x2000000, gUnknown_081FAF4C[1], species, PiD);
+ ewram[0x1FFFF]++;
+ break;
+ case 1:
+ {
+ const struct CompressedSpritePalette* palette;
+
+ species = GetMonData(mon, MON_DATA_SPECIES2);
+ PiD = GetMonData(mon, MON_DATA_PERSONALITY);
+ TiD = GetMonData(mon, MON_DATA_OT_ID);
+ palette = sub_80409C8(species, TiD, PiD);
+ LoadCompressedObjectPalette(palette);
+ GetMonSpriteTemplate_803C56C(palette->tag, 1);
+ ewram[0x1FFFF]++;
+ }
+ break;
+ case 2:
+ LoadCompressedObjectPic(&gUnknown_083F7F74);
+ ewram[0x1FFFF]++;
+ break;
+ case 3:
+ LoadCompressedObjectPalette(&gUnknown_083F7F7C);
+ ewram[0x1FFFF]++;
+ break;
+ case 4:
+ LoadCompressedObjectPic(&sUnknown_084121DC);
+ ewram[0x1FFFF]++;
+ break;
+ case 5:
+ SetPokeblockFeedSpritePal(gScriptItemId);
+ LoadCompressedObjectPalette(&sPokeblockFeedSpritePal);
+ ewram[0x1FFFF]++;
+ break;
+ case 6:
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM));
+ ewram[0x1FFFF]++;
+ break;
+ case 7:
+ LZDecompressVram(gUnknown_08E782FC, (void*)(VRAM + 0xE800));
+ ewram[0x1FFFF]++;
+ break;
+ case 8:
+ LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60);
+ ewram[0x1FFFF] = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void SetPokeblockFeedSpritePal(u8 pkbID)
+{
+ u8 color = GetPokeblockData(&gSaveBlock1.pokeblocks[pkbID], PBLOCK_COLOR);
+ sPokeblockFeedSpritePal.data = sPokeblocksPals[color - 1];
+ sPokeblockFeedSpritePal.tag = 0x39E2;
+}
+
+static void sub_8147CC8(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ switch (gTasks[taskID].data[0])
+ {
+ case 0:
+ gUnknown_03005F3C = 0;
+ gUnknown_03005F94 = 0;
+ sub_81481DC();
+ break;
+ case 255:
+ sub_8148108(ewram[0x1FFFD], gTasks[taskID].data[1]);
+ break;
+ case 269:
+ ewram[0x1FFFC] = CreatePokeblockSprite();
+ break;
+ case 281:
+ sub_8148044(ewram[0x1FFFE]);
+ break;
+ case 297:
+ gTasks[taskID].func = Task_PrintAtePokeblockText;
+ return;
+ }
+ if (gUnknown_03005F94 < gUnknown_03005F34)
+ sub_814825C();
+ else if (gUnknown_03005F94 == gUnknown_03005F34)
+ gTasks[taskID].data[0] = 254;
+
+ gUnknown_03005F94++;
+ gTasks[taskID].data[0]++;
+ }
+}
+
+static void LaunchPokeblockFeedTask(u8 a0)
+{
+ u8 taskID = CreateTask(sub_8147CC8, 0);
+ gTasks[taskID].data[0] = 0;
+ gTasks[taskID].data[1] = a0;
+}
+
+static void Task_WaitForAtePokeblockText(u8 taskID)
+{
+ if (MenuUpdateWindowText() == 1)
+ gTasks[taskID].func = Task_PaletteFadeToReturn;
+}
+
+static void Task_PrintAtePokeblockText(u8 taskID)
+{
+ struct Pokemon* mon = &gPlayerParty[gPokeblockMonID];
+ struct Pokeblock* pokeblock = &gSaveBlock1.pokeblocks[gScriptItemId];
+
+ gPokeblockGain = PokeblockGetGain(GetNature(mon), pokeblock);
+ GetMonNickname(mon, gStringVar1);
+ PokeblockCopyName(pokeblock, gStringVar2);
+
+ if (gPokeblockGain == 0)
+ StringExpandPlaceholders(gStringVar4, gContestStatsText_NormallyAte);
+ else if (gPokeblockGain > 0)
+ StringExpandPlaceholders(gStringVar4, gContestStatsText_HappilyAte);
+ else
+ StringExpandPlaceholders(gStringVar4, gContestStatsText_DisdainfullyAte);
+
+ MenuPrintMessage(gStringVar4, 1, 15);
+ gTasks[taskID].func = Task_WaitForAtePokeblockText;
+}
+
+static void Task_ReturnAfterPaletteFade(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, -1, 256);
+ SetMainCallback2(gMain.savedCallback);
+ DestroyTask(taskID);
+ }
+}
+
+static void Task_PaletteFadeToReturn(u8 taskID)
+{
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].func = Task_ReturnAfterPaletteFade;
+}
+
+static u8 PokeblockFeed_CreatePokeSprite(struct Pokemon* mon)
+{
+ u16 species = GetMonData(mon, MON_DATA_SPECIES2);
+ u8 spriteID = CreateSprite(&gUnknown_02024E8C, 48, 80, 2);
+
+ gPokeblockFeedMonSpecies = species;
+ gPokeblockFeedMonSpriteID = spriteID;
+ gPokeblockFeedMonNature = GetNature(mon);
+ gSprites[spriteID].data2 = species;
+ gSprites[spriteID].callback = SpriteCallbackDummy;
+ gPokeblockMonNotFlipped = 1;
+ if (!sub_8040A3C(species))
+ {
+ gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84120EC;
+ gSprites[spriteID].oam.affineMode = 3;
+ CalcCenterToCornerVec(&gSprites[spriteID], gSprites[spriteID].oam.shape, gSprites[spriteID].oam.size, gSprites[spriteID].oam.affineMode);
+ gPokeblockMonNotFlipped = 0;
+ }
+ return spriteID;
+}
+
+static void sub_8148044(u8 spriteID)
+{
+ gSprites[spriteID].pos1.x = 48;
+ gSprites[spriteID].pos1.y = 80;
+ gSprites[spriteID].data0 = -8;
+ gSprites[spriteID].data1 = 1;
+ gSprites[spriteID].callback = sub_8148078;
+}
+
+static void sub_8148078(struct Sprite* sprite)
+{
+ sprite->pos1.x += 4;
+ sprite->pos1.y += sprite->data0;
+ sprite->data0 += sprite->data1;
+ if (sprite->data0 == 0)
+ PlayCry1(sprite->data2, 0);
+ if (sprite->data0 == 9)
+ sprite->callback = SpriteCallbackDummy;
+}
+
+static u8 sub_81480B4(void)
+{
+ u8 spriteID = sub_810BA50(188, 100, 2);
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84121A0;
+ gSprites[spriteID].callback = SpriteCallbackDummy;
+ InitSpriteAffineAnim(&gSprites[spriteID]);
+ return spriteID;
+}
+
+static void sub_8148108(u8 spriteID, bool8 a1)
+{
+ FreeOamMatrix(gSprites[spriteID].oam.matrixNum);
+ gSprites[spriteID].oam.affineMode = 3;
+ if (!a1)
+ gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84121A4;
+ else
+ gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84121A8;
+ InitSpriteAffineAnim(&gSprites[spriteID]);
+}
+
+static u8 CreatePokeblockSprite(void)
+{
+ u8 spriteID = CreateSprite(&sThrownPokeblockSpriteTemplate, 174, 84, 1);
+ gSprites[spriteID].data0 = -12;
+ gSprites[spriteID].data1 = 1;
+ return spriteID;
+}
+
+static void SpriteCB_ThrownPokeblock(struct Sprite* sprite)
+{
+ sprite->pos1.x -= 4;
+ sprite->pos1.y += sprite->data0;
+ sprite->data0 += sprite->data1;
+ if (sprite->data0 == 10)
+ DestroySprite(sprite);
+}
+
+static void sub_81481DC(void)
+{
+ u8 animID, i;
+
+ gUnknown_03005F34 = 1;
+ animID = sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][0];
+ for (i = 0; i < 8; i++, animID++)
+ {
+ gUnknown_03005F34 += sMonPokeblockAnims[animID][4];
+ if (sMonPokeblockAnims[animID][9] == 1)
+ break;
+ }
+}
+
+static void sub_814825C(void)
+{
+ switch (gUnknown_03005F3C)
+ {
+ case 0:
+ gUnknown_03005F40 = sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][0];
+ gPokeblockFeedPokeSprite = &gSprites[gPokeblockFeedMonSpriteID];
+ gPokeblockFeedPokeSpriteCopy = *gPokeblockFeedPokeSprite;
+ gUnknown_03005F3C = 10;
+ break;
+ case 1 ... 9:
+ break;
+ case 10:
+ sub_8148540();
+ if (sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1] != 0)
+ {
+ gPokeblockFeedPokeSprite->oam.affineMode = 3;
+ gPokeblockFeedPokeSprite->oam.matrixNum = 0;
+ gPokeblockFeedPokeSprite->affineAnims = sSpriteAffineAnimTable_8412050;
+ InitSpriteAffineAnim(gPokeblockFeedPokeSprite);
+ }
+ gUnknown_03005F3C = 50;
+ case 50:
+ if (sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1] != 0)
+ {
+ if (gPokeblockMonNotFlipped == 0)
+ StartSpriteAffineAnim(gPokeblockFeedPokeSprite, sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1] + 10);
+ else
+ StartSpriteAffineAnim(gPokeblockFeedPokeSprite, sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1]);
+ }
+ gUnknown_03005F3C = 60;
+ break;
+ case 60:
+ if (sub_81485CC() == 1)
+ {
+ if (gUnknown_03005FA0[9] == 0)
+ {
+ gUnknown_03005F40++;
+ sub_8148540();
+ gUnknown_03005F3C = 60;
+ }
+ else
+ {
+ FreeOamMatrix(gPokeblockFeedPokeSprite->oam.matrixNum);
+ gUnknown_03005F3C = 70;
+ }
+ }
+ break;
+ case 70:
+ FreePokeSpriteMatrix();
+ gUnknown_03005F40 = 0;
+ gUnknown_03005F3C = 0;
+ break;
+ case 71 ... 90:
+ break;
+ }
+}
+
+static bool8 sub_8148540(void)
+{
+ u8 i;
+ for (i = 0; i < 10; i++)
+ gUnknown_03005FA0[i] = sMonPokeblockAnims[gUnknown_03005F40][i];
+ if (gUnknown_03005FA0[4] == 0)
+ return TRUE;
+ else
+ {
+ gUnknown_03005FA0[10] = Sin(gUnknown_03005FA0[0], gUnknown_03005FA0[2]);
+ gUnknown_03005FA0[11] = Cos(gUnknown_03005FA0[0], gUnknown_03005FA0[3]);
+ gUnknown_03005FA0[12] = gUnknown_03005FA0[4];
+ gUnknown_03005FA0[13] = gPokeblockFeedPokeSprite->pos2.x;
+ gUnknown_03005FA0[14] = gPokeblockFeedPokeSprite->pos2.y;
+ sub_8148710();
+ gUnknown_03005FA0[4] = gUnknown_03005FA0[12];
+ sub_814862C();
+ gUnknown_03005FA0[4] = gUnknown_03005FA0[12];
+ return FALSE;
+ }
+}
+
+#define ewram1D000 ((u16 *)(ewram + 0x1D000))
+#define ewram1D400 ((u16 *)(ewram + 0x1D400))
+
+static bool8 sub_81485CC(void)
+{
+ u16 var = gUnknown_03005FA0[12] - gUnknown_03005FA0[4];
+
+ gPokeblockFeedPokeSprite->pos2.x = ewram1D000[var];
+ gPokeblockFeedPokeSprite->pos2.y = ewram1D400[var];
+
+ if (--gUnknown_03005FA0[4] == 0)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static bool8 FreePokeSpriteMatrix(void)
+{
+ FreeSpriteOamMatrix(gPokeblockFeedPokeSprite);
+ return FALSE;
+}
+
+static void sub_814862C(void)
+{
+ u16 i;
+ u16 r8 = gUnknown_03005FA0[8];
+ u16 r7 = gUnknown_03005FA0[12] - r8;
+ s16 var3 = gUnknown_03005FA0[13] + gUnknown_03005FA0[6];
+ s16 r9 = gUnknown_03005FA0[14] + gUnknown_03005FA0[7];
+
+ for (i = 0; i < r7 - 1; i++)
+ {
+ s16* r3 = &ewram1D000[r8 + i];
+ s16 r1 = *r3 - (var3);
+
+ s16* r5 = &ewram1D400[r8 + i];
+ s16 r4 = *r5 - r9;
+
+ *r3 -= r1 * (i + 1) / r7;
+ *r5 -= r4 * (i + 1) / r7;
+ }
+
+ ewram1D000[(r8 + r7) - 1] = var3;
+ ewram1D400[(r8 + r7) - 1] = r9;
+}
+
+void sub_8148710(void)
+{
+ bool8 var_24 = FALSE;
+ s16 r8 = gUnknown_03005FA0[13] - gUnknown_03005FA0[10];
+ s16 r7 = gUnknown_03005FA0[14] - gUnknown_03005FA0[11];
+ while (1)
+ {
+ u16 r5;
+ u16 r4;
+ u16 var;
+
+ var = abs(gUnknown_03005FA0[5]);
+ r5 = var + gUnknown_03005FA0[3];
+ gUnknown_03005FA0[3] = r5;
+
+ if (gUnknown_03005FA0[2] < 0)
+ var_24 = TRUE;
+
+ r4 = gUnknown_03005FA0[12] - gUnknown_03005FA0[4];
+
+ if (gUnknown_03005FA0[4] == 0)
+ break;
+
+ if (!var_24)
+ {
+ ewram1D000[r4] = Sin(gUnknown_03005FA0[0], gUnknown_03005FA0[2] + r5 / 256) + r8;
+ ewram1D400[r4] = Cos(gUnknown_03005FA0[0], gUnknown_03005FA0[3] + r5 / 256) + r7;
+ }
+ else
+ {
+ ewram1D000[r4] = Sin(gUnknown_03005FA0[0], gUnknown_03005FA0[2] - r5 / 256) + r8;
+ ewram1D400[r4] = Cos(gUnknown_03005FA0[0], gUnknown_03005FA0[3] - r5 / 256) + r7;
+ }
+
+ gUnknown_03005FA0[0] += gUnknown_03005FA0[1];
+ gUnknown_03005FA0[0] &= 0xFF;
+ gUnknown_03005FA0[4]--;
+ }
+}
diff --git a/src/pokemon_1.c b/src/pokemon_1.c
index c65bfa185..9c46e54d5 100644
--- a/src/pokemon_1.c
+++ b/src/pokemon_1.c
@@ -17,9 +17,9 @@
#define LOHALF(n) ((n) & 0xFFFF)
extern u8 unk_2000000[];
-extern u16 word_2024E82;
+extern u16 gMoveToLearn;
-static EWRAM_DATA u8 byte_2024E88 = 0;
+static EWRAM_DATA u8 sLearningMoveTableID = 0;
u8 gPlayerPartyCount;
struct Pokemon gPlayerParty[6];
@@ -583,29 +583,33 @@ void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon)
}
}
-u16 sub_803B7C8(struct Pokemon *mon, u8 a2)
+u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove)
{
u32 retVal = 0;
u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
u8 level = GetMonData(mon, MON_DATA_LEVEL, NULL);
- if (a2)
+ // since you can learn more than one move per level
+ // the game needs to know whether you decided to
+ // learn it or keep the old set to avoid asking
+ // you to learn the same move over and over again
+ if (firstMove)
{
- byte_2024E88 = retVal;
+ sLearningMoveTableID = 0;
- while ((gLevelUpLearnsets[species][byte_2024E88] & 0xFE00) != (level << 9))
+ while ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) != (level << 9))
{
- byte_2024E88++;
- if (gLevelUpLearnsets[species][byte_2024E88] == (u16)-1)
+ sLearningMoveTableID++;
+ if (gLevelUpLearnsets[species][sLearningMoveTableID] == 0xFFFF)
return 0;
}
}
- if ((gLevelUpLearnsets[species][byte_2024E88] & 0xFE00) == (level << 9))
+ if ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) == (level << 9))
{
- word_2024E82 = (gLevelUpLearnsets[species][byte_2024E88] & 0x1FF);
- byte_2024E88++;
- retVal = GiveMoveToMon(mon, word_2024E82);
+ gMoveToLearn = (gLevelUpLearnsets[species][sLearningMoveTableID] & 0x1FF);
+ sLearningMoveTableID++;
+ retVal = GiveMoveToMon(mon, gMoveToLearn);
}
return retVal;
diff --git a/src/pokemon_2.c b/src/pokemon_2.c
index a77edbdb2..f02ce6170 100644
--- a/src/pokemon_2.c
+++ b/src/pokemon_2.c
@@ -80,125 +80,31 @@ u8 CountAliveMons(u8 a1)
return retVal;
}
-#ifdef NONMATCHING
u8 sub_803C434(u8 a1)
{
- u32 status0 = GetBankIdentity(a1);
- register u8 status_ asm("r4");
- u8 status;
- register u32 mask1 asm("r1") = 1;
- register u32 mask2 asm("r6") = 1;
-
- status_ = mask2;
- status_ &= status0;
- status = status_ ^ mask1;
-
- {
- register u16 val_ asm("r1") = gBattleTypeFlags;
- u32 val = mask2;
- val &= val_;
- if (!val)
- {
- return GetBankByPlayerAI(status);
- }
- }
+ u8 status = GetBankIdentity(a1) & 1;
+ status ^= 1;
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ return GetBankByPlayerAI(status);
if (CountAliveMons(0) > 1)
{
- u16 r = Random();
- register u32 val asm("r1") = mask2;
- val &= r;
- if (!val)
- {
- u32 status2 = 2;
- status2 ^= status;
- return GetBankByPlayerAI(status2);
- }
+ u8 val;
+
+ if ((Random() & 1) == 0)
+ val = status ^ 2;
else
- {
- return GetBankByPlayerAI(status);
- }
+ val = status;
+ return GetBankByPlayerAI(val);
}
else
{
- if (gAbsentBankFlags & gBitTable[status])
+ if ((gAbsentBankFlags & gBitTable[status]))
return GetBankByPlayerAI(status ^ 2);
else
return GetBankByPlayerAI(status);
}
}
-#else
-__attribute__((naked))
-u8 sub_803C434(u8 a1)
-{
- asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- bl GetBankIdentity\n\
- movs r1, 0x1\n\
- movs r6, 0x1\n\
- adds r4, r6, 0\n\
- ands r4, r0\n\
- eors r4, r1\n\
- adds r5, r4, 0\n\
- ldr r0, _0803C45C\n\
- ldrh r1, [r0]\n\
- adds r0, r6, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0803C460\n\
- adds r0, r4, 0\n\
- b _0803C4AA\n\
- .align 2, 0\n\
-_0803C45C: .4byte gBattleTypeFlags\n\
-_0803C460:\n\
- movs r0, 0\n\
- bl CountAliveMons\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x1\n\
- bls _0803C484\n\
- bl Random\n\
- adds r1, r6, 0\n\
- ands r1, r0\n\
- cmp r1, 0\n\
- bne _0803C480\n\
- movs r0, 0x2\n\
- eors r0, r4\n\
- b _0803C4AA\n\
-_0803C480:\n\
- adds r0, r4, 0\n\
- b _0803C4AA\n\
-_0803C484:\n\
- ldr r0, _0803C49C\n\
- ldrb r1, [r0]\n\
- ldr r2, _0803C4A0\n\
- lsls r0, r4, 2\n\
- adds r0, r2\n\
- ldr r0, [r0]\n\
- ands r1, r0\n\
- cmp r1, 0\n\
- bne _0803C4A4\n\
- adds r0, r4, 0\n\
- b _0803C4AA\n\
- .align 2, 0\n\
-_0803C49C: .4byte gAbsentBankFlags\n\
-_0803C4A0: .4byte gBitTable\n\
-_0803C4A4:\n\
- movs r0, 0x2\n\
- eors r5, r0\n\
- adds r0, r5, 0\n\
-_0803C4AA:\n\
- bl GetBankByPlayerAI\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- pop {r4-r6}\n\
- pop {r1}\n\
- bx r1\n\
- .syntax divided\n");
-}
-#endif
u8 GetMonGender(struct Pokemon *mon)
{
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index e449af0a1..4f7655a34 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -457,7 +457,7 @@ u16 HoennToNationalOrder(u16 hoennNum)
return gHoennToNationalOrder[hoennNum - 1];
}
-u32 SpeciesToCryId(u16 species)
+u16 SpeciesToCryId(u16 species)
{
if (species <= 250)
return species;
@@ -1197,7 +1197,7 @@ const struct CompressedSpritePalette *sub_80409C8(u16 species, u32 otId , u32 pe
return &gMonPaletteTable[species];
}
-bool8 IsHMMove2(u16 move)
+bool32 IsHMMove2(u16 move)
{
int i = 0;
while (gHMMoves[i] != 0xFFFF)
diff --git a/src/pokemon_menu.c b/src/pokemon_menu.c
new file mode 100644
index 000000000..821101569
--- /dev/null
+++ b/src/pokemon_menu.c
@@ -0,0 +1,1197 @@
+#include "global.h"
+#include "pokemon.h"
+#include "pokemon_menu.h"
+#include "party_menu.h"
+#include "palette.h"
+#include "menu.h"
+#include "mail_data.h"
+#include "songs.h"
+#include "sound.h"
+#include "main.h"
+#include "rom4.h"
+#include "menu_helpers.h"
+#include "pokemon_summary_screen.h"
+#include "moves.h"
+#include "data2.h"
+#include "strings.h"
+#include "item_use.h"
+#include "item.h"
+#include "event_data.h"
+#include "mail.h"
+#include "field_player_avatar.h"
+#include "fldeff_softboiled.h"
+#include "braille_puzzles.h"
+#include "field_fadetransition.h"
+#include "field_weather.h"
+#include "field_effect.h"
+#include "field_control_avatar.h"
+#include "metatile_behavior.h"
+#include "fieldmap.h"
+#include "item_menu.h"
+#include "player_pc.h"
+
+/*
+Pokemon menu:
+ The menu that appears when you
+ click on a pokemon in
+ overworld 'pokemon' menu
+*/
+
+struct PokeMenuFieldMoveFunc
+{
+ bool8 (*func)(void);
+ u8 field_1;
+};
+
+extern u8 gUnknown_020384F0;
+extern u8 gUnknown_0202E8F4;
+extern u8 gUnknown_0202E8F5;
+extern u8 gUnknown_0202E8F6;
+extern u8 gUnknown_02038561;
+extern u16 gUnknown_0202E8F8;
+extern u8 ewram[];
+extern void (*gUnknown_03004AE4)(u8 taskID, u16 itemID, TaskFunc func);
+extern TaskFunc gUnknown_03005CF0;
+
+void sub_80E62A0(u8 arg0, struct MailStruct* arg1, void* arg2, u8 arg3);
+void sub_808A520(void);
+void sub_80A61D0(void);
+void CB2_InitFlyRegionMap(void);
+u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem);
+bool8 SetUpFieldMove_Cut(void);
+bool8 SetUpFieldMove_Flash(void);
+bool8 SetUpFieldMove_RockSmash(void);
+bool8 SetUpFieldMove_Strength(void);
+bool8 SetUpFieldMove_Teleport(void);
+bool8 SetUpFieldMove_Dig(void);
+bool8 SetUpFieldMove_SecretPower(void);
+bool8 SetUpFieldMove_SoftBoiled(void);
+bool8 SetUpFieldMove_SoftBoiled(void);
+bool8 SetUpFieldMove_SweetScent(void);
+
+#define sFieldMovesTerminator 0xFF // note: should be changed to 0xFFFF, because currently it makes it impossible to add a field move with 0xFF index
+
+// this file's functions
+static void sub_808A8A8(void);
+static void sub_808B3EC(void);
+static void sub_8089D94(u8 taskID);
+static void sub_8089E4C(u8 taskID);
+static void sub_808A5BC(u8 taskID);
+static void sub_808A8D4(u8 taskID);
+static void sub_808A73C(u8 taskID);
+static void sub_808A848(u8 taskID);
+static void sub_808AAF0(u8 taskID);
+static void sub_808ABF4(u8 taskID);
+static void sub_808AB34(u8 taskID);
+static void sub_808ABA8(u8 taskID);
+static void sub_808B224(u8 taskID);
+static void sub_808B2EC(u8 taskID);
+static void sub_808B2B4(u8 taskID);
+static void sub_808B25C(u8 taskID);
+static void sub_808B1EC(u8 taskID);
+static void sub_808B338(u8 taskID);
+static void sub_808B4A4(u8 taskID);
+static void sub_808B4EC(u8 taskID);
+static void sub_808B5E4(u8 taskID);
+static void PokemonMenu_Summary(u8 taskID);
+static void PokemonMenu_Switch(u8 taskID);
+static void PokemonMenu_Item(u8 taskID);
+static void PokemonMenu_Cancel(u8 taskID);
+static void PokemonMenu_GiveItem(u8 taskID);
+static void PokemonMenu_TakeItem(u8 taskID);
+static void PokemonMenu_TakeMail(u8 taskID);
+static void PokemonMenu_Mail(u8 taskID);
+static void PokemonMenu_ReadMail(u8 taskID);
+static void PokemonMenu_CancelSubmenu(u8 taskID);
+static void PokemonMenu_FieldMove(u8 taskID);
+static bool8 SetUpFieldMove_Waterfall(void);
+static bool8 SetUpFieldMove_Surf(void);
+static bool8 SetUpFieldMove_Fly(void);
+static bool8 SetUpFieldMove_Dive(void);
+
+// ewram data
+
+EWRAM_DATA static u8 sPokeMenuCursorPos = 0;
+EWRAM_DATA static u8 sPokeMenuOptionsNo = 0;
+EWRAM_DATA static u8 sPokeMenuOptionsOrder[8] = {0}; // 4 possible field moves and 4 default options
+
+// iwram common
+u8 gLastFieldPokeMenuOpened;
+void (*gUnknown_03005CE4)(void);
+
+// const data
+
+static const struct MenuAction sPokemonMenuActions[] =
+{
+ {OtherText_Summary, (void*) PokemonMenu_Summary},
+ {OtherText_Switch2, (void*) PokemonMenu_Switch},
+ {OtherText_Item, (void*) PokemonMenu_Item},
+ {gOtherText_CancelNoTerminator, (void*) PokemonMenu_Cancel},
+ {OtherText_Give2, (void*) PokemonMenu_GiveItem},
+ {OtherText_Take2, (void*) PokemonMenu_TakeItem},
+ {OtherText_Take, (void*) PokemonMenu_TakeMail},
+ {OtherText_Mail, (void*) PokemonMenu_Mail},
+ {OtherText_Read2, (void*) PokemonMenu_ReadMail},
+ {gOtherText_CancelNoTerminator, (void*) PokemonMenu_CancelSubmenu},
+ {gMoveNames[MOVE_CUT], (void*) PokemonMenu_FieldMove},
+ {gMoveNames[MOVE_FLASH], (void*) PokemonMenu_FieldMove},
+ {gMoveNames[MOVE_ROCK_SMASH], (void*) PokemonMenu_FieldMove},
+ {gMoveNames[MOVE_STRENGTH], (void*) PokemonMenu_FieldMove},
+ {gMoveNames[MOVE_SURF], (void*) PokemonMenu_FieldMove},
+ {gMoveNames[MOVE_FLY], (void*) PokemonMenu_FieldMove},
+ {gMoveNames[MOVE_DIVE], (void*) PokemonMenu_FieldMove},
+ {gMoveNames[MOVE_WATERFALL], (void*) PokemonMenu_FieldMove},
+ {gMoveNames[MOVE_TELEPORT], (void*) PokemonMenu_FieldMove},
+ {gMoveNames[MOVE_DIG], (void*) PokemonMenu_FieldMove},
+ {gMoveNames[MOVE_SECRET_POWER], (void*) PokemonMenu_FieldMove},
+ {gMoveNames[MOVE_MILK_DRINK], (void*) PokemonMenu_FieldMove},
+ {gMoveNames[MOVE_SOFT_BOILED], (void*) PokemonMenu_FieldMove},
+ {gMoveNames[MOVE_SWEET_SCENT], (void*) PokemonMenu_FieldMove},
+};
+
+static const u16 sPokeMenuFieldMoves[] =
+{
+ MOVE_CUT, MOVE_FLASH, MOVE_ROCK_SMASH, MOVE_STRENGTH,
+ MOVE_SURF, MOVE_FLY, MOVE_DIVE, MOVE_WATERFALL,
+ MOVE_TELEPORT, MOVE_DIG, MOVE_SECRET_POWER, MOVE_MILK_DRINK,
+ MOVE_SOFT_BOILED, MOVE_SWEET_SCENT, sFieldMovesTerminator,
+};
+
+static const u8 sUnknown_39F572[] = {4, 5, 9, 0};
+static const struct PartyPopupMenu sUnknown_0839F578 = {3, 6, sUnknown_39F572};
+
+static const u8 sUnknown_39F580[] = {8, 6, 9, 0};
+static const struct PartyPopupMenu sUnknown_0839F584 = {3, 9, sUnknown_39F580};
+
+static const struct PokeMenuFieldMoveFunc sFieldMoveFuncs[] =
+{
+ {SetUpFieldMove_Cut, 0x6},
+ {SetUpFieldMove_Flash, 0x9},
+ {SetUpFieldMove_RockSmash, 0x9},
+ {SetUpFieldMove_Strength, 0x9},
+ {SetUpFieldMove_Surf, 0x7},
+ {SetUpFieldMove_Fly, 0x9},
+ {SetUpFieldMove_Dive, 0x9},
+ {SetUpFieldMove_Waterfall, 0x9},
+ {SetUpFieldMove_Teleport, 0x9},
+ {SetUpFieldMove_Dig, 0x9},
+ {SetUpFieldMove_SecretPower, 0x9},
+ {SetUpFieldMove_SoftBoiled, 0x10},
+ {SetUpFieldMove_SoftBoiled, 0x10},
+ {SetUpFieldMove_SweetScent, 0x9},
+};
+
+void sub_8089A70(void)
+{
+ gPaletteFade.bufferTransferDisabled = 1;
+ OpenPartyMenu(0, 0);
+}
+
+static void sub_8089A8C(void)
+{
+ sPokeMenuOptionsNo = 0;
+ // if checking pokemon is an egg, we can't give it an item and it doesn't know any move
+ if (GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_IS_EGG))
+ {
+ AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_SUMMARY);
+ AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_SWITCH);
+ AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_CANCEL);
+ }
+ else
+ {
+ u16 moveID, tableID;
+ for (moveID = 0; moveID < 4; moveID++) // 4, max number of possible field moves
+ {
+ for (tableID = 0; sPokeMenuFieldMoves[tableID] != sFieldMovesTerminator; tableID++)
+ {
+ if (GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_MOVE1 + moveID) == sPokeMenuFieldMoves[tableID])
+ {
+ u8 fieldID = tableID + POKEMENU_FIRST_FIELD_MOVE_ID;
+ AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, fieldID);
+ break;
+ }
+ }
+ }
+ AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_SUMMARY);
+
+ // can't switch a pokemon if it's the only one in the party
+ if (GetMonData(&gPlayerParty[1], MON_DATA_SPECIES) != 0)
+ AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_SWITCH);
+
+ if (ItemIsMail(GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_HELD_ITEM)))
+ AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_MAIL);
+ else
+ AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_ITEM);
+
+ AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_CANCEL);
+ }
+}
+
+static void sub_8089BDC(u8 arg0, u8 arg1, u8 arg2, u8 noOfOptions, const struct MenuAction* menuActions, const u8* order, u8 arg6)
+{
+ sub_806D538(5, arg6);
+ MenuDrawTextWindow(arg0, arg1, arg0 + arg2, (noOfOptions * 2) + arg1 + 1);
+ PrintMenuItemsReordered(arg0 + 1, arg1 + 1, noOfOptions, menuActions, order);
+}
+
+void sub_8089C50(u8 arg0, u8 arg1, u8 arg2, u8 noOfOptions, const struct MenuAction* menuActions, const u8* order)
+{
+ sub_8089BDC(arg0, arg1, arg2, noOfOptions, menuActions, order, 1);
+}
+
+static void sub_8089C7C(u8 arg0)
+{
+ u32 r4 = (u8)(18 - (sPokeMenuOptionsNo << 1));
+
+ sub_8089BDC(19, r4, 10, sPokeMenuOptionsNo, sPokemonMenuActions, sPokeMenuOptionsOrder, 3);
+ r4 |= 1;
+ InitMenu(0, 20, r4, sPokeMenuOptionsNo, arg0, 9);
+}
+
+void sub_8089CD4(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ switch (sub_806BD80(taskID))
+ {
+ case 1:
+ PlaySE(SE_SELECT);
+ gLastFieldPokeMenuOpened = sub_806CA38(taskID);
+ GetMonNickname(&gPlayerParty[gLastFieldPokeMenuOpened], gStringVar1);
+ sub_8089A8C();
+ sPokeMenuCursorPos = 0;
+ sub_8089C7C(0);
+ gTasks[taskID].func = sub_8089D94;
+ sub_808B5B4(taskID);
+ break;
+ case 2:
+ PlaySE(SE_SELECT);
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].func = sub_8089E4C;
+ break;
+ }
+ }
+}
+
+static void sub_8089D94(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
+ {
+ PlaySE(SE_SELECT);
+ sPokeMenuCursorPos = MoveMenuCursor(-1);
+ sub_808B5B4(taskID);
+ }
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
+ {
+ PlaySE(SE_SELECT);
+ sPokeMenuCursorPos = MoveMenuCursor(1);
+ sub_808B5B4(taskID);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sPokemonMenuActions[sPokeMenuOptionsOrder[sPokeMenuCursorPos]].func(taskID);
+ sub_808B5B4(taskID);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PokemonMenu_Cancel(taskID);
+ sub_808B5B4(taskID);
+ }
+ }
+}
+
+static void sub_8089E4C(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ gLastFieldPokeMenuOpened = 0;
+ SetMainCallback2(sub_805469C);
+ DestroyTask(taskID);
+ }
+}
+
+static void sub_8089E84(void)
+{
+ GetMonNickname(&gPlayerParty[gLastFieldPokeMenuOpened], gStringVar1);
+ sub_8089A8C();
+ sPokeMenuCursorPos = 0;
+ sub_8089C7C(0);
+}
+
+static void sub_8089EBC(void)
+{
+ do
+ {
+ if (sub_806B124() == TRUE)
+ {
+ sub_806C994(EWRAM_1B000.unk260, gUnknown_020384F0);
+ sub_806BF74(EWRAM_1B000.unk260, 0);
+ gLastFieldPokeMenuOpened = gUnknown_020384F0;
+ sub_8089E84();
+ SetMainCallback2(sub_806AEDC);
+ break;
+ }
+ } while (sub_80F9344() != TRUE);
+}
+
+static void sub_8089F14(void)
+{
+ gPaletteFade.bufferTransferDisabled = 1;
+ sub_806AF4C(0, 0xFF, sub_8089D94, 5);
+ SetMainCallback2(sub_8089EBC);
+}
+
+static void sub_8089F44(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 spriteID = gSprites[gTasks[taskID].data[3] >> 8].data0;
+ DestroyTask(taskID);
+ ewram1B000_alt.unk262 = 1;
+ ShowPokemonSummaryScreen(gPlayerParty, spriteID, gPlayerPartyCount - 1, sub_8089F14, 0);
+ }
+}
+
+static void PokemonMenu_Summary(u8 taskID)
+{
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].func = sub_8089F44;
+}
+
+void sub_808A004(u8 taskID)
+{
+ SetTaskFuncWithFollowupFunc(taskID, sub_806CA60, sub_8089CD4);
+ MenuZeroFillWindowRect(19, 0, 29, 19);
+}
+
+static void PokemonMenu_Switch(u8 taskID)
+{
+ HandleDestroyMenuCursors();
+ ewram01000.unkC = sub_806CD5C;
+ ewram01000.array[53553] = 1;
+ sub_808A004(taskID);
+}
+
+static void sub_808A060(u8 taskID)
+{
+ if (gMain.newKeys == DPAD_UP && sPokeMenuCursorPos != 0)
+ {
+ sPokeMenuCursorPos = MoveMenuCursor(-1);
+ PlaySE(SE_SELECT);
+ }
+ if (gMain.newKeys == DPAD_DOWN && sPokeMenuCursorPos != 2)
+ {
+ sPokeMenuCursorPos = MoveMenuCursor(1);
+ PlaySE(SE_SELECT);
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ PartyMenuGetPopupMenuFunc(0, &sUnknown_0839F578, (void*) sPokemonMenuActions, sPokeMenuCursorPos)(taskID);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ sub_806E7D0(0, &sUnknown_0839F578);
+ PokemonMenu_CancelSubmenu(taskID);
+ }
+}
+
+static void sub_808A100(u8 taskID)
+{
+ sub_806E750(0, &sUnknown_0839F578, (void*)(sPokemonMenuActions), 0);
+ sub_806D538(0xD, 2);
+ gTasks[taskID].func = sub_808A060;
+}
+
+static void PokemonMenu_Item(u8 taskID)
+{
+ HandleDestroyMenuCursors();
+ sPokeMenuCursorPos = 0;
+ MenuZeroFillWindowRect(19, 0, 29, 19);
+ gTasks[taskID].func = sub_808A100;
+}
+
+static void sub_808A180(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 mailID = GetMonData(&gPlayerParty[sub_806CA38(taskID)], MON_DATA_MAIL);
+ DestroyTask(taskID);
+ sub_80E62A0(4, &gSaveBlock1.mail[mailID], sub_808A520, 3);
+ }
+}
+
+static void sub_808A1E0(u8 taskID)
+{
+ if (gUnknown_0202E8F6 != 1)
+ {
+ SetHeldItemIconVisibility(taskID, sub_806CA38(taskID));
+ sub_806D538(0, 0);
+ gTasks[taskID].func = sub_8089CD4;
+ }
+}
+
+static void sub_808A228(u8 taskID)
+{
+ if (ItemIsMail(gScriptItemId) && gUnknown_0202E8F4 != 0)
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].func = sub_808A180;
+ }
+ else
+ {
+ MenuZeroFillWindowRect(0, 0, 29, 19);
+ sub_806D538(0, 0);
+ gTasks[taskID].func = sub_8089CD4;
+ }
+}
+
+static void sub_808A2AC(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ PartyMenuTryGiveMonHeldItem(taskID, gScriptItemId, sub_808A228);
+}
+
+static void sub_808A2DC(u8 taskID)
+{
+ u8 mailID = GetMonData(&gPlayerParty[sub_806CA38(taskID)], MON_DATA_MAIL);
+ DestroyTask(taskID);
+ sub_80E62A0(4, &gSaveBlock1.mail[mailID], sub_808A520, 3);
+}
+
+static void sub_808A330(u8 taskID)
+{
+ PartyMenuTryGiveMonHeldItem(taskID, gScriptItemId, sub_808A2DC);
+}
+
+static void sub_808A34C(void)
+{
+ RunTasks();
+}
+
+static void sub_808A358(void)
+{
+ while (1)
+ {
+ if (sub_806B124() == TRUE)
+ {
+ sub_806C994(EWRAM_1B000.unk260, gLastFieldPokeMenuOpened);
+ sub_806BF74(EWRAM_1B000.unk260, 0);
+ SetMainCallback2(sub_806AEDC);
+ break;
+ }
+ if (sub_80F9344() == TRUE)
+ break;
+ }
+}
+
+static void sub_808A3A4(void)
+{
+ while (1)
+ {
+ if (sub_806B124() == TRUE)
+ {
+ sub_806C994(EWRAM_1B000.unk260, gLastFieldPokeMenuOpened);
+ sub_806BF74(EWRAM_1B000.unk260, 0);
+ EWRAM_1B000.unk262 = 3;
+ sub_8089E84();
+ SetMainCallback2(sub_806AEDC);
+ break;
+ }
+ if (sub_80F9344() == TRUE)
+ break;
+ }
+}
+
+void sub_808A3F8(void)
+{
+ if (ItemIsMail(gScriptItemId))
+ {
+ u8 taskID = CreateTask(sub_808A330, 0);
+ gPaletteFade.bufferTransferDisabled = 1;
+ sub_806BD58(taskID, 0);
+ sub_806C994(taskID, gLastFieldPokeMenuOpened);
+ sub_806BF74(taskID, 0);
+ if (!(bool8)(GetMonData(&gPlayerParty[sub_806CA38(taskID)], MON_DATA_HELD_ITEM)))
+ {
+ SetMainCallback2(sub_808A34C);
+ return;
+ }
+ else
+ DestroyTask(taskID);
+ }
+ gPaletteFade.bufferTransferDisabled = 1;
+ if (gScriptItemId)
+ {
+ sub_806AF4C(0, 0xFF, sub_808A2AC, 0xFF);
+ SetMainCallback2(sub_808A358);
+ }
+ else
+ {
+ sub_806AF4C(0, 0xFF, sub_8089D94, 5);
+ SetMainCallback2(sub_808A3A4);
+ }
+}
+
+static void sub_808A4D4(void)
+{
+ while (1)
+ {
+ if (sub_806B124() == TRUE)
+ {
+ sub_806C994(EWRAM_1B000.unk260, gLastFieldPokeMenuOpened);
+ sub_806BF74(EWRAM_1B000.unk260, 0);
+ SetMainCallback2(sub_806AEDC);
+ break;
+ }
+ if (sub_80F9344() == TRUE)
+ break;
+ }
+}
+
+void sub_808A520(void)
+{
+ gPaletteFade.bufferTransferDisabled = 1;
+ if (gScriptResult == 0)
+ {
+ if (gUnknown_0202E8F8)
+ RemoveBagItem(gUnknown_0202E8F8, 1);
+ AddBagItem(GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_HELD_ITEM), 1);
+ TakeMailFromMon(&gPlayerParty[gLastFieldPokeMenuOpened]);
+ SetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_HELD_ITEM, (void*) &gUnknown_0202E8F8);
+ sub_806AF4C(0, 0xFF, sub_8089CD4, 0);
+ }
+ else
+ sub_806AF4C(0, 0xFF, sub_808A5BC, 0xFF);
+ SetMainCallback2(sub_808A4D4);
+}
+
+static void sub_808A5BC(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ DisplayGiveHeldItemMessage(gLastFieldPokeMenuOpened, gScriptItemId, 0);
+ gTasks[taskID].func = sub_808A1E0;
+ }
+}
+
+static void sub_808A604(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(sub_80A61D0);
+ DestroyTask(taskID);
+ }
+}
+
+static void PokemonMenu_GiveItem(u8 taskID)
+{
+ gUnknown_0202E8F5 = sub_806CA38(taskID);
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].func = sub_808A604;
+}
+
+static void sub_808A678(u8 taskID)
+{
+ sub_808A8D4(taskID);
+}
+
+static void PokemonMenu_TakeItem(u8 taskID)
+{
+ HandleDestroyMenuCursors();
+ MenuZeroFillWindowRect(19, 0, 29, 19);
+ sub_806D5A4();
+ PartyMenuTryGiveMonHeldItem_806ECE8(taskID, sub_808A678);
+}
+
+static void PokemonMenu_TakeMail(u8 taskID)
+{
+ HandleDestroyMenuCursors();
+ MenuZeroFillWindowRect(19, 0, 29, 19);
+ sub_806D5A4();
+ DoTakeMail(taskID, sub_808A678);
+}
+
+static void PokemonMenu_Mail(u8 taskID)
+{
+ HandleDestroyMenuCursors();
+ sPokeMenuCursorPos = 0;
+ MenuZeroFillWindowRect(19, 0, 29, 19);
+ sub_806E750(0, &sUnknown_0839F584, (void*) sPokemonMenuActions, 0);
+ gTasks[taskID].func = sub_808A73C;
+}
+
+static void sub_808A73C(u8 taskID)
+{
+ if (gMain.newAndRepeatedKeys == DPAD_UP)
+ {
+ PlaySE(SE_SELECT);
+ if (sPokeMenuCursorPos == 0)
+ sPokeMenuCursorPos = MoveMenuCursor(sUnknown_0839F584.unk0 - 1);
+ else
+ sPokeMenuCursorPos = MoveMenuCursor(-1);
+ }
+ if (gMain.newAndRepeatedKeys == DPAD_DOWN)
+ {
+ PlaySE(SE_SELECT);
+ if (sPokeMenuCursorPos == sUnknown_0839F584.unk0 - 1)
+ sPokeMenuCursorPos = MoveMenuCursor(1 - sUnknown_0839F584.unk0);
+ else
+ sPokeMenuCursorPos = MoveMenuCursor(1);
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ PartyMenuGetPopupMenuFunc(0, &sUnknown_0839F584, (void*) sPokemonMenuActions, sPokeMenuCursorPos)(taskID);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ sub_806E7D0(0, &sUnknown_0839F584);
+ PokemonMenu_Cancel(taskID);
+ }
+}
+
+static void PokemonMenu_ReadMail(u8 taskID)
+{
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].func = sub_808A848;
+}
+
+static void sub_808A848(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 mailID = GetMonData(&gPlayerParty[sub_806CA38(taskID)], MON_DATA_MAIL);
+ DestroyTask(taskID);
+ HandleReadMail(&gSaveBlock1.mail[mailID], sub_808A8A8, 1);
+ }
+}
+
+static void sub_808A8A8(void)
+{
+ gUnknown_020384F0 = gLastFieldPokeMenuOpened;
+ ewram1B000.unk262 = 4;
+ sub_8089F14();
+}
+
+static void sub_808A8D4(u8 taskID)
+{
+ sPokeMenuCursorPos = 0;
+ MenuZeroFillWindowRect(19, 0, 29, 19);
+ sub_806D538(0, 0);
+ gTasks[taskID].func = sub_8089CD4;
+}
+
+static void PokemonMenu_Cancel(u8 taskID)
+{
+ HandleDestroyMenuCursors();
+ PlaySE(SE_SELECT);
+ sub_808A8D4(taskID);
+}
+
+static void PokemonMenu_CancelSubmenu(u8 taskID)
+{
+ HandleDestroyMenuCursors();
+ PlaySE(SE_SELECT);
+ MenuZeroFillWindowRect(19, 0, 29, 19);
+ sub_806D5A4();
+ sub_8089C7C(sPokeMenuCursorPos);
+ gTasks[taskID].func = sub_8089D94;
+}
+
+#define IS_SOFTBOILED_MILKDRINK(ID)((ID == (POKEMENU_MILK_DRINK - POKEMENU_FIRST_FIELD_MOVE_ID) || ID == (POKEMENU_SOFT_BOILED - POKEMENU_FIRST_FIELD_MOVE_ID)))
+#define IS_SURF(ID)((ID == (POKEMENU_SURF - POKEMENU_FIRST_FIELD_MOVE_ID)))
+#define IS_FLY(ID)((ID == (POKEMENU_FLY - POKEMENU_FIRST_FIELD_MOVE_ID)))
+
+#define TASK_FIELD_MOVE_ID 11
+
+static void PokemonMenu_FieldMove(u8 taskID)
+{
+ s16* taskData = gTasks[taskID].data;
+ HandleDestroyMenuCursors();
+ taskData[TASK_FIELD_MOVE_ID] = sPokeMenuOptionsOrder[sPokeMenuCursorPos] - POKEMENU_FIRST_FIELD_MOVE_ID;
+ if (sub_80F9344() == TRUE)
+ {
+ MenuZeroFillWindowRect(19, 0, 29, 19);
+ if (IS_SOFTBOILED_MILKDRINK(taskData[TASK_FIELD_MOVE_ID]))
+ sub_806D538(9, 0);
+ else
+ sub_806D538(sFieldMoveFuncs[taskData[TASK_FIELD_MOVE_ID]].field_1, 0);
+ gTasks[taskID].func = sub_808ABF4;
+ }
+ else if (taskData[TASK_FIELD_MOVE_ID] <= 7 && FlagGet(BADGE01_GET + taskData[TASK_FIELD_MOVE_ID]) != TRUE)
+ {
+ // can't use a field HM move without a proper badge
+ MenuZeroFillWindowRect(19, 0, 29, 19);
+ sub_806D5A4();
+ sub_806E834(gOtherText_CantBeUsedBadge, 1);
+ gTasks[taskID].func = sub_808AAF0;
+ }
+ else
+ {
+ if (sFieldMoveFuncs[taskData[TASK_FIELD_MOVE_ID]].func() == TRUE)
+ {
+ sPokeMenuCursorPos = 0;
+ if (!IS_SOFTBOILED_MILKDRINK(taskData[TASK_FIELD_MOVE_ID]))
+ {
+ gTasks[taskID].func = sub_808AB34;
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ }
+ else
+ sub_8133D28(taskID);
+ }
+ else
+ {
+ MenuZeroFillWindowRect(19, 0, 29, 19);
+ if (IS_SURF(taskData[TASK_FIELD_MOVE_ID]) && TestPlayerAvatarFlags(8))
+ sub_806D538(8, 0);
+ else
+ sub_806D538(sFieldMoveFuncs[taskData[TASK_FIELD_MOVE_ID]].field_1, 0);
+ gTasks[taskID].func = sub_808ABF4;
+ }
+ }
+}
+
+static void sub_808AAF0(u8 taskID)
+{
+ if (gUnknown_0202E8F6 != 1 && (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON))
+ {
+ MenuZeroFillWindowRect(0, 14, 29, 19);
+ PokemonMenu_Cancel(taskID);
+ }
+}
+
+static void sub_808AB34(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ if (!IS_FLY(gTasks[taskID].data[TASK_FIELD_MOVE_ID]) || ShouldDoBrailleFlyEffect())
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+ else
+ SetMainCallback2(CB2_InitFlyRegionMap);
+ DestroyTask(taskID);
+ }
+}
+
+void sub_808AB90(void)
+{
+ pal_fill_black();
+ CreateTask(sub_808ABA8, 8);
+}
+
+static void sub_808ABA8(u8 taskID)
+{
+ if (sub_807D770() == TRUE)
+ {
+ gUnknown_0202FF84[0] = GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_SPECIES);
+ gUnknown_03005CE4();
+ DestroyTask(taskID);
+ }
+}
+
+static void sub_808ABF4(u8 taskID)
+{
+ if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
+ {
+ MenuZeroFillWindowRect(1, 17, 28, 18);
+ PokemonMenu_Cancel(taskID);
+ }
+}
+
+static void sub_808AC2C(void)
+{
+ gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ FieldEffectStart(FLDEFF_USE_SURF);
+}
+
+static bool8 SetUpFieldMove_Surf(void)
+{
+ if (PartyHasMonWithSurf() == TRUE && IsPlayerFacingSurfableFishableWater() == TRUE)
+ {
+ gFieldCallback = sub_808AB90;
+ gUnknown_03005CE4 = sub_808AC2C;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void sub_808AC8C(void)
+{
+ gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ FieldEffectStart(FLDEFF_USE_FLY);
+}
+
+static bool8 SetUpFieldMove_Fly(void)
+{
+ if (ShouldDoBrailleFlyEffect())
+ {
+ gFieldCallback = sub_808AB90;
+ gUnknown_03005CE4 = DoBrailleFlyEffect;
+ return TRUE;
+ }
+ if (is_light_level_1_2_3_or_6(gMapHeader.mapType) == 1)
+ {
+ gFieldCallback = sub_808AB90;
+ gUnknown_03005CE4 = sub_808AC8C;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void sub_808AD0C(void)
+{
+ while (1)
+ {
+ if (sub_806B124() == TRUE)
+ {
+ sub_806C994(EWRAM_1B000.unk260, gLastFieldPokeMenuOpened);
+ sub_806BF74(EWRAM_1B000.unk260, 0);
+ SetMainCallback2(sub_806AEDC);
+ break;
+ }
+ if (sub_80F9344() == TRUE)
+ break;
+ }
+}
+
+void sub_808AD58(void)
+{
+ gPaletteFade.bufferTransferDisabled = 1;
+ sub_806AF4C(0, 0xFF, sub_8089CD4, 0);
+ SetMainCallback2(sub_808AD0C);
+}
+
+u16 unref_sub_808AD88(void)
+{
+ return GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_SPECIES);
+}
+
+static void sub_808ADAC(void)
+{
+ gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ FieldEffectStart(FLDEFF_USE_DIVE);
+}
+
+static bool8 SetUpFieldMove_Dive(void)
+{
+ gUnknown_0202FF84[1] = sub_8068F18();
+ if (gUnknown_0202FF84[1])
+ {
+ gFieldCallback = sub_808AB90;
+ gUnknown_03005CE4 = sub_808ADAC;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void sub_808AE08(void)
+{
+ gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened;
+ FieldEffectStart(FLDEFF_USE_WATERFALL);
+}
+
+static bool8 SetUpFieldMove_Waterfall(void)
+{
+ s16 x, y;
+ GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
+ if (MetatileBehavior_IsWaterfall(MapGridGetMetatileBehaviorAt(x, y)) == TRUE
+ && IsPlayerSurfingNorth() == TRUE)
+ {
+ gFieldCallback = sub_808AB90;
+ gUnknown_03005CE4 = sub_808AE08;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void sub_808AE8C(void)
+{
+ u8 i;
+ u8 arg = gScriptItemId - 33;
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES))
+ {
+ sub_806D668(i);
+ if (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) || !CanMonLearnTMHM(&gPlayerParty[i], arg))
+ sub_806BC3C(i, 0x9A);
+ else if (pokemon_has_move(&gPlayerParty[i], ItemIdToBattleMoveId(gScriptItemId)))
+ sub_806BC3C(i, 0xA8);
+ else
+ sub_806BC3C(i, 0x8C);
+ }
+ }
+}
+
+static void sub_808AF20(void)
+{
+ u8 i;
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES))
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) || !GetEvolutionTargetSpecies(&gPlayerParty[i], 3, gScriptItemId))
+ {
+ sub_806D668(i);
+ sub_806BC3C(i, 0);
+ }
+ }
+ }
+}
+
+static void sub_808AF80(void)
+{
+ while (1)
+ {
+ if (sub_806B124() == TRUE)
+ {
+ if (gUnknown_02038561 == 0)
+ {
+ switch (CheckIfItemIsTMHMOrEvolutionStone(gScriptItemId))
+ {
+ case 1:
+ sub_808AE8C();
+ break;
+ case 2:
+ sub_808AF20();
+ break;
+ }
+ }
+ if (gLastFieldPokeMenuOpened > 5 || !GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_SPECIES))
+ gLastFieldPokeMenuOpened = 0;
+ sub_806C994(ewram1B000.unk260, gLastFieldPokeMenuOpened);
+ sub_806BF74(ewram1B000.unk260, 0);
+ SetMainCallback2(sub_806AEDC);
+ break;
+ }
+ if (sub_80F9344() == TRUE)
+ break;
+ }
+}
+
+void sub_808B020(void)
+{
+ gPaletteFade.bufferTransferDisabled = 1;
+ switch (gUnknown_02038561)
+ {
+ case 0:
+ if (CheckIfItemIsTMHMOrEvolutionStone(gScriptItemId) == 1)
+ sub_806AF4C(0, 0, sub_808B0C0, 20);
+ else
+ sub_806AF4C(0, 0, sub_808B0C0, 3);
+ break;
+ case 4:
+ sub_806AF4C(0, 0, sub_808B1EC, 0xFF);
+ break;
+ case 1:
+ case 3:
+ sub_806AF4C(0, 0, sub_808B0C0, 4);
+ break;
+ }
+ SetMainCallback2(sub_808AF80);
+}
+
+void sub_808B0C0(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ switch (sub_806BD80(taskID))
+ {
+ case 1:
+ gLastFieldPokeMenuOpened = sub_806CA38(taskID);
+ if (GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_IS_EGG))
+ PlaySE(SE_HAZURE);
+ else
+ {
+ sub_806D5A4();
+ if (gUnknown_02038561 == 0)
+ gUnknown_03004AE4(taskID, gScriptItemId, sub_808B224);
+ if (gUnknown_02038561 == 1)
+ {
+ PlaySE(SE_SELECT);
+ PartyMenuTryGiveMonHeldItem(taskID, gScriptItemId, sub_808B2EC);
+ }
+ if (gUnknown_02038561 == 3)
+ {
+ PlaySE(SE_SELECT);
+ PartyMenuTryGiveMonMail(taskID, sub_808B2B4);
+ }
+ }
+ break;
+ case 2:
+ gLastFieldPokeMenuOpened = sub_806CA38(taskID);
+ PlaySE(SE_SELECT);
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ if (gUnknown_02038561 == 0 || gUnknown_02038561 == 1)
+ gTasks[taskID].func = sub_808B25C;
+ if (gUnknown_02038561 == 3)
+ gTasks[taskID].func = sub_808B2B4;
+ break;
+ }
+ }
+}
+
+static void sub_808B1EC(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ gUnknown_03004AE4(taskID, gScriptItemId, sub_808B224);
+}
+
+static void sub_808B224(u8 taskID)
+{
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].func = sub_808B25C;
+}
+
+static void sub_808B25C(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(sub_80A5B40);
+ DestroyTask(taskID);
+ }
+}
+
+static void sub_808B288(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(Mailbox_ReturnToMailListAfterDeposit);
+ DestroyTask(taskID);
+ }
+}
+
+static void sub_808B2B4(u8 taskID)
+{
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].func = sub_808B288;
+}
+
+static void sub_808B2EC(u8 taskID)
+{
+ if (gUnknown_0202E8F4 == 2)
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].func = sub_808B338;
+ }
+ else
+ sub_808B224(taskID);
+}
+
+static void sub_808B338(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 mailID;
+
+ gLastFieldPokeMenuOpened = sub_806CA38(taskID);
+ mailID = GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_MAIL);
+ DestroyTask(taskID);
+ sub_80E62A0(4, &gSaveBlock1.mail[mailID], sub_808B3EC, 3);
+ }
+}
+
+static void sub_808B3A0(void)
+{
+ while (1)
+ {
+ if (sub_806B124() == TRUE)
+ {
+ sub_806C994(EWRAM_1B000.unk260, gLastFieldPokeMenuOpened);
+ sub_806BF74(EWRAM_1B000.unk260, 0);
+ SetMainCallback2(sub_806AEDC);
+ break;
+ }
+ if (sub_80F9344() == TRUE)
+ break;
+ }
+}
+
+static void sub_808B3EC(void)
+{
+ IntrCallback callback;
+
+ gPaletteFade.bufferTransferDisabled = 1;
+ if (gScriptResult == 0)
+ {
+ if (gUnknown_0202E8F8)
+ RemoveBagItem(gUnknown_0202E8F8, 1);
+ AddBagItem(GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_HELD_ITEM), 1);
+ TakeMailFromMon(&gPlayerParty[gLastFieldPokeMenuOpened]);
+ SetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_HELD_ITEM, (void*) &gUnknown_0202E8F8);
+ CreateTask(sub_808B25C, 5);
+ gPaletteFade.bufferTransferDisabled = 0;
+ callback = sub_806AEDC;
+ }
+ else
+ {
+ sub_806AF4C(0, 0, sub_808B4A4, 0xFF);
+ callback = sub_808B3A0;
+ }
+ SetMainCallback2(callback);
+}
+
+static void sub_808B4A4(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ DisplayGiveHeldItemMessage(gLastFieldPokeMenuOpened, gScriptItemId, 1);
+ gTasks[taskID].func = sub_808B4EC;
+ }
+}
+
+static void sub_808B4EC(u8 taskID)
+{
+ if (gUnknown_0202E8F6 != 1)
+ sub_808B224(taskID);
+}
+
+void sub_808B508(u8 taskID)
+{
+ sub_808B224(taskID);
+}
+
+static void sub_808B518(void)
+{
+ while (1)
+ {
+ if (sub_806B124() == TRUE)
+ {
+ sub_806C994(EWRAM_1B000.unk260, gUnknown_020384F0);
+ sub_806BF74(EWRAM_1B000.unk260, 0);
+ SetMainCallback2(sub_806AEDC);
+ break;
+ }
+ if (sub_80F9344() == TRUE)
+ break;
+ }
+}
+
+void sub_808B564(void)
+{
+ gPaletteFade.bufferTransferDisabled = 1;
+ if (sub_809FA30() != 4)
+ sub_806AF4C(0, 0, TaughtMove, 0xFF);
+ else
+ sub_806AF4C(0, 0, StopTryingToTeachMove_806F588, 0xFF);
+ SetMainCallback2(sub_808B518);
+}
+
+void sub_808B5B4(u32 taskID)
+{
+ gUnknown_03005CF0 = gTasks[taskID].func;
+ gTasks[taskID].func = sub_808B5E4;
+ sub_808B5E4(taskID);
+}
+
+static void sub_808B5E4(u8 taskID)
+{
+ if (sub_8055870() != TRUE)
+ gTasks[taskID].func = gUnknown_03005CF0;
+}
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
new file mode 100644
index 000000000..343c8f183
--- /dev/null
+++ b/src/reshow_battle_screen.c
@@ -0,0 +1,332 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "palette.h"
+#include "main.h"
+#include "unknown_task.h"
+#include "text.h"
+#include "rom_8077ABC.h"
+#include "data2.h"
+
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern struct Window gUnknown_03004210;
+extern u16 gUnknown_03004280;
+extern u16 gUnknown_03004288;
+extern u16 gUnknown_030042A4;
+extern u16 gUnknown_030042C0;
+extern u16 gUnknown_030041B0;
+extern u16 gUnknown_030041B4;
+extern u16 gUnknown_030041B8;
+extern u16 gUnknown_030042A0;
+extern u8 gReservedSpritePaletteCount;
+extern u8 gActionSelectionCursor[4];
+extern u8 gBankInMenu;
+extern u16 gBattlePartyID[4];
+extern u8 gNoOfAllBanks;
+extern u16 gBattleTypeFlags;
+extern u8 gObjectBankIDs[4];
+extern u8 gBattleMonForms[4];
+extern u8 gHealthboxIDs[4];
+
+bool8 sub_800E414(u8 a0);
+bool8 sub_8031C30(u8 a0);
+void sub_8031EE8(void);
+void sub_80327CC(void);
+void sub_8032984(u8 a, u16 b);
+void sub_800FCD4(void);
+void BattleLoadOpponentMonSprite(struct Pokemon *, u8 bank);
+void BattleLoadPlayerMonSprite(struct Pokemon *, u8 bank);
+void BattleLoadSubstituteSprite(u8 bank, u8 b);
+void LoadPlayerTrainerBankSprite(u16 a0, u8 bank);
+u8 sub_8077F7C(u8 bank);
+u8 sub_8077F68(u8 bank);
+void nullsub_11(u8 healthboxID, u8 a1);
+void sub_8043DB0(u8 bank);
+u8 battle_make_oam_normal_battle(u8 bank);
+u8 battle_make_oam_safari_battle(void);
+void sub_8045A5C(u8 healthboxID, struct Pokemon*, u8);
+void sub_8043F44(u8 bank);
+void sub_8043DFC(u8 healthboxID);
+
+// this file's functions
+static void CB2_ReshowBattleScreenAfterMenu(void);
+static bool8 LoadAppropiateBankSprite(u8 bank);
+static void sub_807B184(u8 bank);
+static void sub_807B508(u8 bank);
+static void sub_807B06C(void);
+
+#define gReshowState ewram[0x1FFFF]
+#define gHelperState ewram[0x1FFFE]
+
+void nullsub_14(void)
+{
+
+}
+
+void ReshowBattleScreenAfterMenu(void)
+{
+ gPaletteFade.bufferTransferDisabled = 1;
+ SetHBlankCallback(0);
+ SetVBlankCallback(0);
+ REG_MOSAIC = 0;
+ gReshowState = 0;
+ gHelperState = 0;
+ SetMainCallback2(CB2_ReshowBattleScreenAfterMenu);
+}
+
+static void CB2_ReshowBattleScreenAfterMenu(void)
+{
+ switch (gReshowState)
+ {
+ case 0:
+ dp12_8087EA4();
+ SetUpWindowConfig(&gWindowConfig_81E6C58);
+ ResetPaletteFade();
+ InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ gUnknown_03004288 = 0;
+ gUnknown_03004280 = 0;
+ gUnknown_030041B0 = 0;
+ gUnknown_030041B8 = 0;
+ break;
+ case 1:
+ {
+ const u32 zero = 0;
+ CpuFastSet(&zero, (void*) VRAM, 0x1006000);
+ }
+ break;
+ case 2:
+ if (!sub_800E414(gHelperState))
+ {
+ gHelperState++;
+ gReshowState--;
+ }
+ else
+ gHelperState = 0;
+ break;
+ case 3:
+ ResetSpriteData();
+ break;
+ case 4:
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ break;
+ case 5:
+ sub_8031EE8();
+ break;
+ case 6:
+ if (sub_8031C30(gHelperState))
+ gHelperState = 0;
+ else
+ {
+ gHelperState++;
+ gReshowState--;
+ }
+ break;
+ case 7:
+ if (!LoadAppropiateBankSprite(0))
+ gReshowState--;
+ break;
+ case 8:
+ if (!LoadAppropiateBankSprite(1))
+ gReshowState--;
+ break;
+ case 9:
+ if (!LoadAppropiateBankSprite(2))
+ gReshowState--;
+ break;
+ case 10:
+ if (!LoadAppropiateBankSprite(3))
+ gReshowState--;
+ break;
+ case 11:
+ sub_807B184(0);
+ break;
+ case 12:
+ sub_807B184(1);
+ break;
+ case 13:
+ sub_807B184(2);
+ break;
+ case 14:
+ sub_807B184(3);
+ break;
+ case 15:
+ sub_807B508(0);
+ break;
+ case 16:
+ sub_807B508(1);
+ break;
+ case 17:
+ sub_807B508(2);
+ break;
+ case 18:
+ sub_807B508(3);
+ break;
+ case 19:
+ {
+ u8 opponentBank;
+ u16 species;
+
+ sub_80327CC();
+
+ opponentBank = GetBankByPlayerAI(1);
+ species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
+ sub_8032984(opponentBank, species);
+
+ if (IsDoubleBattle())
+ {
+ opponentBank = GetBankByPlayerAI(3);
+ species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
+ sub_8032984(opponentBank, species);
+ }
+ sub_802E3E4(gActionSelectionCursor[gBankInMenu], 0);
+ }
+ break;
+ default:
+ SetHBlankCallback(sub_800FCD4);
+ SetVBlankCallback(sub_800FCFC);
+ sub_807B06C();
+ BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1);
+ gPaletteFade.bufferTransferDisabled = 0;
+ SetMainCallback2(sub_800F808);
+ break;
+ }
+ gReshowState++;
+}
+
+static void sub_807B06C(void)
+{
+ struct BGCntrlBitfield *regBgcnt1, *regBgcnt2;
+
+ sub_800D6D4();
+
+ regBgcnt1 = (void*)(&REG_BG1CNT);
+ regBgcnt1->charBaseBlock = 0;
+
+ regBgcnt2 = (void*)(&REG_BG2CNT);
+ regBgcnt2->charBaseBlock = 0;
+}
+
+static bool8 LoadAppropiateBankSprite(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ if (GetBankSide(bank))
+ {
+ if (!ewram17800[bank].substituteSprite)
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadSubstituteSprite(bank, 0);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ LoadPlayerTrainerBankSprite(2, 0);
+ else if (!ewram17800[bank].substituteSprite)
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadSubstituteSprite(bank, 0);
+
+ gHelperState = 0;
+ }
+ return 1;
+}
+
+static void sub_807B184(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ u8 posY;
+
+ if (ewram17800[bank].substituteSprite)
+ posY = sub_8077F7C(bank);
+ else
+ posY = sub_8077F68(bank);
+ if (GetBankSide(bank))
+ {
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+ GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ {
+ GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(0));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
+ sub_8079E90(0));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ {
+ GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(0));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ (8 - gTrainerBackPicCoords[2].coords) * 4 + 80,
+ sub_8079E90(0));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ }
+ else
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+ GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ }
+ gSprites[gObjectBankIDs[bank]].invisible = ewram17800[bank].invisible;
+ }
+}
+
+static void sub_807B508(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ u8 healthboxID;
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ healthboxID = battle_make_oam_safari_battle();
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ return;
+ else
+ healthboxID = battle_make_oam_normal_battle(bank);
+ gHealthboxIDs[bank] = healthboxID;
+ sub_8043F44(bank);
+ sub_8043DFC(healthboxID);
+ if (GetBankSide(bank))
+ sub_8045A5C(gHealthboxIDs[bank], &gEnemyParty[gBattlePartyID[bank]], 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 10);
+ else
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 0);
+ if (GetBankIdentity(bank) == 3 || GetBankIdentity(bank) == 2)
+ nullsub_11(gHealthboxIDs[bank], 1);
+ else
+ nullsub_11(gHealthboxIDs[bank], 0);
+ if (GetBankSide(bank))
+ {
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ sub_8043DB0(healthboxID);
+ }
+ else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ sub_8043DB0(healthboxID);
+ }
+ }
+}
diff --git a/src/rom3.c b/src/rom3.c
index 803bbf943..3b4b6a941 100644
--- a/src/rom3.c
+++ b/src/rom3.c
@@ -14,6 +14,8 @@
#include "species.h"
#include "task.h"
#include "util.h"
+#include "battle_message.h"
+#include "data2.h"
extern u8 unk_2000000[];
@@ -343,30 +345,30 @@ void sub_800BD54(void)
}
}
-void dp01_prepare_buffer(u8 a, u8 *b, u16 c)
+void PrepareBufferDataTransfer(u8 a, u8 *data, u16 size)
{
int i;
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
- dp01_prepare_buffer_wireless_probably(a, c, b);
+ PrepareBufferDataTransferLink(a, size, data);
}
else
{
switch (a)
{
case 0:
- for (i = 0; i < c; i++)
+ for (i = 0; i < size; i++)
{
- gBattleBufferA[gActiveBank][i] = *b;
- b++;
+ gBattleBufferA[gActiveBank][i] = *data;
+ data++;
}
break;
case 1:
- for (i = 0; i < c; i++)
+ for (i = 0; i < size; i++)
{
- gBattleBufferB[gActiveBank][i] = *b;
- b++;
+ gBattleBufferB[gActiveBank][i] = *data;
+ data++;
}
break;
}
@@ -390,12 +392,12 @@ void sub_800BF28(void)
CpuFill16(0, EWRAM_14000, 0x2000);
}
-void dp01_prepare_buffer_wireless_probably(u8 a, u16 b, u8 *c)
+void PrepareBufferDataTransferLink(u8 a, u16 size, u8 *data)
{
s32 r9;
int i;
- r9 = b - b % 4 + 4;
+ r9 = size - size % 4 + 4;
if (gTasks[gUnknown_020238C4].data[14] + r9 + 9 > 0x1000)
{
gTasks[gUnknown_020238C4].data[12] = gTasks[gUnknown_020238C4].data[14];
@@ -409,8 +411,8 @@ void dp01_prepare_buffer_wireless_probably(u8 a, u16 b, u8 *c)
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14005] = (r9 & 0x0000FF00) >> 8;
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14006] = gAbsentBankFlags;
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14007] = gEffectBank;
- for (i = 0; i < b; i++)
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14008 + i] = c[i];
+ for (i = 0; i < size; i++)
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14008 + i] = data[i];
gTasks[gUnknown_020238C4].data[14] = gTasks[gUnknown_020238C4].data[14] + r9 + 8;
}
@@ -570,16 +572,16 @@ void EmitGetAttributes(u8 a, u8 b, u8 c)
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = c;
gBattleBuffersTransferData[3] = 0;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c)
+void Emitcmd1(u8 a, u8 b, u8 c)
{
gBattleBuffersTransferData[0] = 1;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = c;
gBattleBuffersTransferData[3] = 0;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, void *e)
@@ -591,10 +593,10 @@ void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, void *e)
gBattleBuffersTransferData[2] = c;
for (i = 0; i < d; i++)
gBattleBuffersTransferData[3 + i] = *(u8*)(e++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, d + 3);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, d + 3);
}
-void unref_sub_800C6A4(u8 a, u8 b, u8 c, u8 *d)
+void Emitcmd3(u8 a, u8 b, u8 c, u8 *d)
{
int i;
@@ -603,41 +605,41 @@ void unref_sub_800C6A4(u8 a, u8 b, u8 c, u8 *d)
gBattleBuffersTransferData[2] = c;
for (i = 0; i < c; i++)
gBattleBuffersTransferData[3 + i] = *(d++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 3);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, c + 3);
}
-void dp01_build_cmdbuf_x04_4_4_4(u8 a)
+void EmitLoadPokeSprite(u8 a)
{
gBattleBuffersTransferData[0] = 4;
gBattleBuffersTransferData[1] = 4;
gBattleBuffersTransferData[2] = 4;
gBattleBuffersTransferData[3] = 4;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void EmitSwitchInAnim(u8 a, u8 b, u8 c)
+void EmitSendOutPoke(u8 a, u8 b, u8 c)
{
gBattleBuffersTransferData[0] = 5;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = c;
gBattleBuffersTransferData[3] = 5;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitReturnPokeToBall(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 6;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void dp01_build_cmdbuf_x07_7_7_7(u8 a)
+void EmitTrainerThrow(u8 a)
{
gBattleBuffersTransferData[0] = 7;
gBattleBuffersTransferData[1] = 7;
gBattleBuffersTransferData[2] = 7;
gBattleBuffersTransferData[3] = 7;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitTrainerSlide(u8 a)
@@ -646,53 +648,53 @@ void EmitTrainerSlide(u8 a)
gBattleBuffersTransferData[1] = 8;
gBattleBuffersTransferData[2] = 8;
gBattleBuffersTransferData[3] = 8;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x09_9_9_9(u8 a)
+void EmitTrainerSlideBack(u8 a)
{
gBattleBuffersTransferData[0] = 9;
gBattleBuffersTransferData[1] = 9;
gBattleBuffersTransferData[2] = 9;
gBattleBuffersTransferData[3] = 9;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void EmitFaintAnimation(u8 a)
+void Emitcmd10(u8 a)
{
gBattleBuffersTransferData[0] = 10;
gBattleBuffersTransferData[1] = 10;
gBattleBuffersTransferData[2] = 10;
gBattleBuffersTransferData[3] = 10;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x0B_B_B_B(u8 a)
+void Emitcmd11(u8 a)
{
gBattleBuffersTransferData[0] = 11;
gBattleBuffersTransferData[1] = 11;
gBattleBuffersTransferData[2] = 11;
gBattleBuffersTransferData[3] = 11;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x0C_C_C_C(u8 a)
+void Emitcmd12(u8 a)
{
gBattleBuffersTransferData[0] = 12;
gBattleBuffersTransferData[1] = 12;
gBattleBuffersTransferData[2] = 12;
gBattleBuffersTransferData[3] = 12;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void EmitBallThrowAnim(u8 a, u8 b)
+void EmitBallThrow(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 13;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void unref_sub_800C828(u8 a, u8 b, u8 *c)
+void EmitPuase(u8 a, u8 b, u8 *c)
{
int i;
@@ -700,7 +702,7 @@ void unref_sub_800C828(u8 a, u8 b, u8 *c)
gBattleBuffersTransferData[1] = b;
for (i = 0; i < b * 3; i++)
gBattleBuffersTransferData[2 + i] = *(c++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, b * 3 + 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, b * 3 + 2);
}
void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStruct *g)
@@ -730,314 +732,87 @@ void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStru
gBattleBuffersTransferData[14] = 0;
gBattleBuffersTransferData[15] = 0;
memcpy(&gBattleBuffersTransferData[16], g, sizeof(*g));
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x2C);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 0x2C);
}
-#ifdef NONMATCHING
-void EmitPrintString(u8 a, u16 b)
+void EmitPrintString(u8 a, u16 stringID)
{
- int i;
- //u16 *r12;
+ s32 i;
+ struct StringInfoBattle* stringInfo;
gBattleBuffersTransferData[0] = 16;
gBattleBuffersTransferData[1] = gBattleOutcome;
- gBattleBuffersTransferData[2] = b;
- gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[2] = stringID;
+ gBattleBuffersTransferData[3] = (stringID & 0xFF00) >> 8;
+
+ stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]);
+ stringInfo->currentMove = gCurrentMove;
+ stringInfo->lastMove = gUnknown_02024BE8;
+ stringInfo->lastItem = gLastUsedItem;
+ stringInfo->lastAbility = gLastUsedAbility;
+ stringInfo->scrActive = BATTLE_STRUCT->scriptingActive;
+ stringInfo->unk1605E = BATTLE_STRUCT->unk1605E;
+ stringInfo->hpScale = BATTLE_STRUCT->hpScale;
+ stringInfo->StringBank = gStringBank;
+ stringInfo->moveType = gBattleMoves[gCurrentMove].type;
- *((u16 *)&gBattleBuffersTransferData[4]) = gCurrentMove;
- *((u16 *)&gBattleBuffersTransferData[6]) = gUnknown_02024BE8;
- *((u16 *)&gBattleBuffersTransferData[8]) = gLastUsedItem;
-
- gBattleBuffersTransferData[10] = gLastUsedAbility;
- gBattleBuffersTransferData[11] = unk_2000000[0x16000 + 3];
- gBattleBuffersTransferData[12] = unk_2000000[0x16000 + 0x5E];
- gBattleBuffersTransferData[13] = unk_2000000[0x16000 + 0xC1];
- gBattleBuffersTransferData[14] = gStringBank;
- gBattleBuffersTransferData[15] = gBattleMoves[gCurrentMove].type;
for (i = 0; i < 4; i++)
+ stringInfo->abilities[i] = gBattleMons[i].ability;
+ for (i = 0; i < 0x10; i++)
{
- gBattleBuffersTransferData[16 + i] = gBattleMons[i].ability;
- }
- for (i = 0; i < 16; i++)
- {
- gBattleBuffersTransferData[20 + i] = gBattleTextBuff1[i];
- gBattleBuffersTransferData[36 + i] = gBattleTextBuff2[i];
- gBattleBuffersTransferData[52 + i] = gBattleTextBuff3[i];
+ stringInfo->textBuffs[0][i] = gBattleTextBuff1[i];
+ stringInfo->textBuffs[1][i] = gBattleTextBuff2[i];
+ stringInfo->textBuffs[2][i] = gBattleTextBuff3[i];
}
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x44);
-}
-#else
-__attribute__((naked))
-void EmitPrintString(u8 a, u16 b)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- lsls r1, 16\n\
- lsrs r1, 16\n\
- ldr r2, _0800CA2C @ =gBattleBuffersTransferData\n\
- movs r0, 0x10\n\
- strb r0, [r2]\n\
- ldr r0, _0800CA30 @ =gBattleOutcome\n\
- ldrb r0, [r0]\n\
- strb r0, [r2, 0x1]\n\
- strb r1, [r2, 0x2]\n\
- lsrs r1, 8\n\
- strb r1, [r2, 0x3]\n\
- adds r0, r2, 0x4\n\
- mov r12, r0\n\
- ldr r4, _0800CA34 @ =gCurrentMove\n\
- ldrh r0, [r4]\n\
- strh r0, [r2, 0x4]\n\
- ldr r0, _0800CA38 @ =gUnknown_02024BE8\n\
- ldrh r0, [r0]\n\
- mov r1, r12\n\
- strh r0, [r1, 0x2]\n\
- ldr r0, _0800CA3C @ =gLastUsedItem\n\
- ldrh r0, [r0]\n\
- strh r0, [r1, 0x4]\n\
- ldr r0, _0800CA40 @ =gLastUsedAbility\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x6]\n\
- ldr r1, _0800CA44 @ =0x02000000\n\
- ldr r3, _0800CA48 @ =0x00016003\n\
- adds r0, r1, r3\n\
- ldrb r0, [r0]\n\
- mov r7, r12\n\
- strb r0, [r7, 0x7]\n\
- adds r3, 0x5B\n\
- adds r0, r1, r3\n\
- ldrb r0, [r0]\n\
- strb r0, [r7, 0x8]\n\
- ldr r7, _0800CA4C @ =0x000160c1\n\
- adds r1, r7\n\
- ldrb r0, [r1]\n\
- mov r1, r12\n\
- strb r0, [r1, 0x9]\n\
- ldr r0, _0800CA50 @ =gStringBank\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0xA]\n\
- ldr r3, _0800CA54 @ =gBattleMoves\n\
- ldrh r1, [r4]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r3\n\
- ldrb r0, [r0, 0x2]\n\
- mov r3, r12\n\
- strb r0, [r3, 0xB]\n\
- movs r3, 0\n\
- mov r9, r2\n\
- ldr r7, _0800CA58 @ =gBattleTextBuff3\n\
- mov r8, r7\n\
- adds r2, 0x10\n\
- ldr r0, _0800CA5C @ =gBattleMons\n\
- adds r4, r0, 0\n\
- adds r4, 0x20\n\
-_0800C9D2:\n\
- adds r1, r2, r3\n\
- ldrb r0, [r4]\n\
- strb r0, [r1]\n\
- adds r4, 0x58\n\
- adds r3, 0x1\n\
- cmp r3, 0x3\n\
- ble _0800C9D2\n\
- movs r3, 0\n\
- mov r5, r12\n\
- adds r5, 0x10\n\
- mov r4, r12\n\
- adds r4, 0x20\n\
- ldr r6, _0800CA60 @ =gBattleTextBuff2\n\
- mov r2, r12\n\
- adds r2, 0x30\n\
-_0800C9F0:\n\
- adds r1, r5, r3\n\
- ldr r7, _0800CA64 @ =gBattleTextBuff1\n\
- adds r0, r3, r7\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- adds r1, r4, r3\n\
- adds r0, r3, r6\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- adds r1, r2, r3\n\
- mov r7, r8\n\
- adds r0, r3, r7\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- adds r3, 0x1\n\
- cmp r3, 0xF\n\
- ble _0800C9F0\n\
- mov r0, r10\n\
- mov r1, r9\n\
- movs r2, 0x44\n\
- bl dp01_prepare_buffer\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_0800CA2C: .4byte gBattleBuffersTransferData\n\
-_0800CA30: .4byte gBattleOutcome\n\
-_0800CA34: .4byte gCurrentMove\n\
-_0800CA38: .4byte gUnknown_02024BE8\n\
-_0800CA3C: .4byte gLastUsedItem\n\
-_0800CA40: .4byte gLastUsedAbility\n\
-_0800CA44: .4byte 0x02000000\n\
-_0800CA48: .4byte 0x00016003\n\
-_0800CA4C: .4byte 0x000160c1\n\
-_0800CA50: .4byte gStringBank\n\
-_0800CA54: .4byte gBattleMoves\n\
-_0800CA58: .4byte gBattleTextBuff3\n\
-_0800CA5C: .4byte gBattleMons\n\
-_0800CA60: .4byte gBattleTextBuff2\n\
-_0800CA64: .4byte gBattleTextBuff1\n\
- .syntax divided\n");
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4);
}
-#endif
-__attribute__((naked))
void EmitPrintStringPlayerOnly(u8 a, u16 stringID)
{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- lsls r1, 16\n\
- lsrs r1, 16\n\
- ldr r2, _0800CB28 @ =gBattleBuffersTransferData\n\
- movs r0, 0x11\n\
- strb r0, [r2]\n\
- strb r0, [r2, 0x1]\n\
- strb r1, [r2, 0x2]\n\
- lsrs r1, 8\n\
- strb r1, [r2, 0x3]\n\
- adds r0, r2, 0x4\n\
- mov r12, r0\n\
- ldr r0, _0800CB2C @ =gCurrentMove\n\
- ldrh r0, [r0]\n\
- strh r0, [r2, 0x4]\n\
- ldr r0, _0800CB30 @ =gUnknown_02024BE8\n\
- ldrh r0, [r0]\n\
- mov r1, r12\n\
- strh r0, [r1, 0x2]\n\
- ldr r0, _0800CB34 @ =gLastUsedItem\n\
- ldrh r0, [r0]\n\
- strh r0, [r1, 0x4]\n\
- ldr r0, _0800CB38 @ =gLastUsedAbility\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x6]\n\
- ldr r0, _0800CB3C @ =0x02000000\n\
- ldr r3, _0800CB40 @ =0x00016003\n\
- adds r1, r0, r3\n\
- ldrb r1, [r1]\n\
- mov r7, r12\n\
- strb r1, [r7, 0x7]\n\
- ldr r1, _0800CB44 @ =0x0001605e\n\
- adds r0, r1\n\
- ldrb r0, [r0]\n\
- strb r0, [r7, 0x8]\n\
- movs r3, 0\n\
- mov r9, r2\n\
- ldr r7, _0800CB48 @ =gBattleTextBuff3\n\
- mov r8, r7\n\
- mov r4, r9\n\
- adds r4, 0x10\n\
- ldr r0, _0800CB4C @ =gBattleMons\n\
- adds r2, r0, 0\n\
- adds r2, 0x20\n\
-_0800CACE:\n\
- adds r1, r4, r3\n\
- ldrb r0, [r2]\n\
- strb r0, [r1]\n\
- adds r2, 0x58\n\
- adds r3, 0x1\n\
- cmp r3, 0x3\n\
- ble _0800CACE\n\
- movs r3, 0\n\
- mov r5, r12\n\
- adds r5, 0x10\n\
- mov r4, r12\n\
- adds r4, 0x20\n\
- ldr r6, _0800CB50 @ =gBattleTextBuff2\n\
- mov r2, r12\n\
- adds r2, 0x30\n\
-_0800CAEC:\n\
- adds r1, r5, r3\n\
- ldr r7, _0800CB54 @ =gBattleTextBuff1\n\
- adds r0, r3, r7\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- adds r1, r4, r3\n\
- adds r0, r3, r6\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- adds r1, r2, r3\n\
- mov r7, r8\n\
- adds r0, r3, r7\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- adds r3, 0x1\n\
- cmp r3, 0xF\n\
- ble _0800CAEC\n\
- mov r0, r10\n\
- mov r1, r9\n\
- movs r2, 0x44\n\
- bl dp01_prepare_buffer\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_0800CB28: .4byte gBattleBuffersTransferData\n\
-_0800CB2C: .4byte gCurrentMove\n\
-_0800CB30: .4byte gUnknown_02024BE8\n\
-_0800CB34: .4byte gLastUsedItem\n\
-_0800CB38: .4byte gLastUsedAbility\n\
-_0800CB3C: .4byte 0x02000000\n\
-_0800CB40: .4byte 0x00016003\n\
-_0800CB44: .4byte 0x0001605e\n\
-_0800CB48: .4byte gBattleTextBuff3\n\
-_0800CB4C: .4byte gBattleMons\n\
-_0800CB50: .4byte gBattleTextBuff2\n\
-_0800CB54: .4byte gBattleTextBuff1\n\
- .syntax divided\n");
-}
-
-void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c)
+ s32 i;
+ struct StringInfoBattle* stringInfo;
+
+ gBattleBuffersTransferData[0] = 17;
+ gBattleBuffersTransferData[1] = 17;
+ gBattleBuffersTransferData[2] = stringID;
+ gBattleBuffersTransferData[3] = (stringID & 0xFF00) >> 8;
+
+ stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]);
+ stringInfo->currentMove = gCurrentMove;
+ stringInfo->lastMove = gUnknown_02024BE8;
+ stringInfo->lastItem = gLastUsedItem;
+ stringInfo->lastAbility = gLastUsedAbility;
+ stringInfo->scrActive = BATTLE_STRUCT->scriptingActive;
+ stringInfo->unk1605E = BATTLE_STRUCT->unk1605E;
+
+ for (i = 0; i < 4; i++)
+ stringInfo->abilities[i] = gBattleMons[i].ability;
+ for (i = 0; i < 0x10; i++)
+ {
+ stringInfo->textBuffs[0][i] = gBattleTextBuff1[i];
+ stringInfo->textBuffs[1][i] = gBattleTextBuff2[i];
+ stringInfo->textBuffs[2][i] = gBattleTextBuff3[i];
+ }
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4);
+}
+
+void Emitcmd18(u8 a, u8 b, u16 c)
{
gBattleBuffersTransferData[0] = 18;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = c;
gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void unref_sub_800CB84(u8 a, u8 b)
+void Emitcmd19(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 19;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d)
+void Emitcmd20(u8 a, u8 b, u8 c, u8 *d)
{
u32 i;
@@ -1047,17 +822,17 @@ void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d)
gBattleBuffersTransferData[3] = 0;
for (i = 0; i < 20; i++)
gBattleBuffersTransferData[4 + i] = d[i];
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 24);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 24);
}
-void sub_800CBE0(u8 a, u8 *b)
+void EmitOpenBag(u8 a, u8 *b)
{
int i;
gBattleBuffersTransferData[0] = 21;
for (i = 0; i < 3; i++)
gBattleBuffersTransferData[1 + i] = b[i];
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e)
@@ -1070,16 +845,16 @@ void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e)
gBattleBuffersTransferData[3] = d;
for (i = 0; i < 3; i++)
gBattleBuffersTransferData[4 + i] = e[i];
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 8); //but only 7 bytes were written
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 8); //but only 7 bytes were written
}
-void dp01_build_cmdbuf_x17_17_17_17(u8 a)
+void Emitcmd23(u8 a)
{
gBattleBuffersTransferData[0] = 23;
gBattleBuffersTransferData[1] = 23;
gBattleBuffersTransferData[2] = 23;
gBattleBuffersTransferData[3] = 23;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
// FIXME: I think this function is supposed to take s16 as its second argument,
@@ -1090,7 +865,7 @@ void EmitHealthBarUpdate(u8 a, u16 b)
gBattleBuffersTransferData[1] = 0;
gBattleBuffersTransferData[2] = (s16)b;
gBattleBuffersTransferData[3] = ((s16)b & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
// FIXME: I think this function is supposed to take s16 as its third argument,
@@ -1101,7 +876,7 @@ void EmitExpBarUpdate(u8 a, u8 b, u16 c)
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = (s16)c;
gBattleBuffersTransferData[3] = ((s16)c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitStatusIconUpdate(u8 a, u32 b, u32 c)
@@ -1115,7 +890,7 @@ void EmitStatusIconUpdate(u8 a, u32 b, u32 c)
gBattleBuffersTransferData[6] = (c & 0x0000FF00) >> 8;
gBattleBuffersTransferData[7] = (c & 0x00FF0000) >> 16;
gBattleBuffersTransferData[8] = (c & 0xFF000000) >> 24;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 9);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 9);
}
void EmitStatusAnimation(u8 a, u8 b, u32 c)
@@ -1126,17 +901,17 @@ void EmitStatusAnimation(u8 a, u8 b, u32 c)
gBattleBuffersTransferData[3] = (c & 0x0000FF00) >> 8;
gBattleBuffersTransferData[4] = (c & 0x00FF0000) >> 16;
gBattleBuffersTransferData[5] = (c & 0xFF000000) >> 24;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 6);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 6);
}
void EmitStatusXor(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 28;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8 a, u16 b, u8 *c)
+void Emitcmd29(u8 a, u16 b, u8 *c)
{
int i;
@@ -1146,10 +921,10 @@ void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8 a, u16 b, u8 *c)
gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8;
for (i = 0; i < b; i++)
gBattleBuffersTransferData[4 + i] = *(c++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, b + 4);
}
-void unref_sub_800CDD4(u8 a, u32 b, u16 c, u8 *d)
+void EmitDMATransfer(u8 a, u32 b, u16 c, u8 *d)
{
int i;
@@ -1162,10 +937,10 @@ void unref_sub_800CDD4(u8 a, u32 b, u16 c, u8 *d)
gBattleBuffersTransferData[6] = (c & 0xFF00) >> 8;
for (i = 0; i < c; i++)
gBattleBuffersTransferData[7 + i] = *(d++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 7);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, c + 7);
}
-void unref_sub_800CE3C(u8 a, u16 b, u8 *c)
+void Emitcmd31(u8 a, u16 b, u8 *c)
{
int i;
@@ -1174,10 +949,10 @@ void unref_sub_800CE3C(u8 a, u16 b, u8 *c)
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
for (i = 0; i < b; i++)
gBattleBuffersTransferData[3 + i] = *(c++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, b + 3);
}
-void unref_sub_800CE84(u8 a, u16 b, u8 *c)
+void Emitcmd32(u8 a, u16 b, u8 *c)
{
int i;
@@ -1186,19 +961,19 @@ void unref_sub_800CE84(u8 a, u16 b, u8 *c)
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
for (i = 0; i < b; i++)
gBattleBuffersTransferData[3 + i] = *(c++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, b + 3);
}
-void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c)
+void Emitcmd33(u8 a, u8 b, u16 c)
{
gBattleBuffersTransferData[0] = 33;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = c;
gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c)
+void Emitcmd34(u8 a, u8 b, u8 *c)
{
int i;
@@ -1206,59 +981,59 @@ void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c)
gBattleBuffersTransferData[1] = b;
for (i = 0; i < 3; i++)
gBattleBuffersTransferData[2 + i] = c[i];
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 5);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 5);
}
-void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b)
+void Emitcmd35(u8 a, u16 b)
{
gBattleBuffersTransferData[0] = 35;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
gBattleBuffersTransferData[3] = 0;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b)
+void Emitcmd36(u8 a, u16 b)
{
gBattleBuffersTransferData[0] = 36;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
gBattleBuffersTransferData[3] = 0;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x25_25_25_25(u8 a)
+void Emitcmd37(u8 a)
{
gBattleBuffersTransferData[0] = 37;
gBattleBuffersTransferData[1] = 37;
gBattleBuffersTransferData[2] = 37;
gBattleBuffersTransferData[3] = 37;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x26_a(u8 a, u8 b)
+void Emitcmd38(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 38;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void dp01_build_cmdbuf_x27_27_27_27(u8 a)
+void Emitcmd39(u8 a)
{
gBattleBuffersTransferData[0] = 39;
gBattleBuffersTransferData[1] = 39;
gBattleBuffersTransferData[2] = 39;
gBattleBuffersTransferData[3] = 39;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x28_28_28_28(u8 a)
+void Emitcmd40(u8 a)
{
gBattleBuffersTransferData[0] = 40;
gBattleBuffersTransferData[1] = 40;
gBattleBuffersTransferData[2] = 40;
gBattleBuffersTransferData[3] = 40;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitHitAnimation(u8 a)
@@ -1267,16 +1042,16 @@ void EmitHitAnimation(u8 a)
gBattleBuffersTransferData[1] = 41;
gBattleBuffersTransferData[2] = 41;
gBattleBuffersTransferData[3] = 41;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a)
+void Emitcmd42(u8 a)
{
gBattleBuffersTransferData[0] = 42;
gBattleBuffersTransferData[1] = 42;
gBattleBuffersTransferData[2] = 42;
gBattleBuffersTransferData[3] = 42;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitEffectivenessSound(u8 a, u16 b)
@@ -1285,16 +1060,16 @@ void EmitEffectivenessSound(u8 a, u16 b)
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
gBattleBuffersTransferData[3] = 0;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void EmitPlaySound(u8 a, u16 b)
+void Emitcmd44(u8 a, u16 b)
{
gBattleBuffersTransferData[0] = 44;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
gBattleBuffersTransferData[3] = 0;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitFaintingCry(u8 a)
@@ -1303,26 +1078,26 @@ void EmitFaintingCry(u8 a)
gBattleBuffersTransferData[1] = 45;
gBattleBuffersTransferData[2] = 45;
gBattleBuffersTransferData[3] = 45;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void EmitBattleIntroSlide(u8 a, u8 b)
+void EmitIntroSlide(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 46;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a)
+void EmitTrainerBallThrow(u8 a)
{
gBattleBuffersTransferData[0] = 47;
gBattleBuffersTransferData[1] = 47;
gBattleBuffersTransferData[2] = 47;
gBattleBuffersTransferData[3] = 47;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c)
+void Emitcmd48(u8 a, u8 *b, u8 c)
{
int i;
@@ -1332,25 +1107,25 @@ void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c)
gBattleBuffersTransferData[3] = 48;
for (i = 0; i < 48; i++)
gBattleBuffersTransferData[4 + i] = b[i];
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 52);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 52);
}
-void dp01_build_cmdbuf_x31_31_31_31(u8 a)
+void Emitcmd49(u8 a)
{
gBattleBuffersTransferData[0] = 49;
gBattleBuffersTransferData[1] = 49;
gBattleBuffersTransferData[2] = 49;
gBattleBuffersTransferData[3] = 49;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x32_32_32_32(u8 a)
+void Emitcmd50(u8 a)
{
gBattleBuffersTransferData[0] = 50;
gBattleBuffersTransferData[1] = 50;
gBattleBuffersTransferData[2] = 50;
gBattleBuffersTransferData[3] = 50;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitSpriteInvisibility(u8 a, u8 b)
@@ -1359,7 +1134,7 @@ void EmitSpriteInvisibility(u8 a, u8 b)
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = 51;
gBattleBuffersTransferData[3] = 51;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitBattleAnimation(u8 a, u8 b, u16 c)
@@ -1368,26 +1143,26 @@ void EmitBattleAnimation(u8 a, u8 b, u16 c)
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = c;
gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitLinkStandbyMsg(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 53;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
void EmitResetActionMoveSelection(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 54;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void dp01_build_cmdbuf_x37_a(u8 a, u8 b)
+void Emitcmd55(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 55;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
diff --git a/src/rotating_gate.c b/src/rotating_gate.c
index bb3c31dfc..e8ab7e1bf 100644
--- a/src/rotating_gate.c
+++ b/src/rotating_gate.c
@@ -12,11 +12,11 @@
#define ROTATING_GATE_PUZZLE_MAX 14
#define GATE_ARM_MAX_LENGTH 2
-#define GATE_ROTATION(rotationDirection, arm, longArm) \
+#define GATE_ROT(rotationDirection, arm, longArm) \
((rotationDirection & 15) << 4) | ((arm & 7) << 1) | (longArm & 1)
-#define GATE_ROTATION_CLOCKWISE(arm, longArm) GATE_ROTATION(ROTATE_CLOCKWISE, arm, longArm)
-#define GATE_ROTATION_ANTICLOCKWISE(arm, longArm) GATE_ROTATION(ROTATE_ANTICLOCKWISE, arm, longArm)
-#define GATE_ROTATION_NONE 255
+#define GATE_ROT_CW(arm, longArm) GATE_ROT(ROTATE_CLOCKWISE, arm, longArm)
+#define GATE_ROT_ACW(arm, longArm) GATE_ROT(ROTATE_ANTICLOCKWISE, arm, longArm)
+#define GATE_ROT_NONE 255
static void SpriteCallback_RotatingGate(struct Sprite *sprite);
static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY);
@@ -181,7 +181,8 @@ enum
struct RotatingGatePuzzle
{
- struct Coords16 pos;
+ s16 x;
+ s16 y;
u8 shape;
u8 orientation;
};
@@ -193,32 +194,34 @@ struct Coords8
};
// Fortree
-static const struct RotatingGatePuzzle sRotatingGate_FortreePuzzleConfig[] = {
- { { 12, 5 }, GATE_SHAPE_L4, GATE_ORIENTATION_0 },
- { { 14, 7 }, GATE_SHAPE_L4, GATE_ORIENTATION_270 },
- { { 16, 4 }, GATE_SHAPE_T2, GATE_ORIENTATION_90 },
- { { 15, 14 }, GATE_SHAPE_L2, GATE_ORIENTATION_0 },
- { { 18, 13 }, GATE_SHAPE_T1, GATE_ORIENTATION_180 },
- { { 8, 20 }, GATE_SHAPE_T1, GATE_ORIENTATION_180 },
- { { 16, 20 }, GATE_SHAPE_T4, GATE_ORIENTATION_90 },
+static const struct RotatingGatePuzzle sRotatingGate_FortreePuzzleConfig[] =
+{
+ {12, 5, GATE_SHAPE_L4, GATE_ORIENTATION_0},
+ {14, 7, GATE_SHAPE_L4, GATE_ORIENTATION_270},
+ {16, 4, GATE_SHAPE_T2, GATE_ORIENTATION_90},
+ {15, 14, GATE_SHAPE_L2, GATE_ORIENTATION_0},
+ {18, 13, GATE_SHAPE_T1, GATE_ORIENTATION_180},
+ { 8, 20, GATE_SHAPE_T1, GATE_ORIENTATION_180},
+ {16, 20, GATE_SHAPE_T4, GATE_ORIENTATION_90},
};
// Trickhouse
-static const struct RotatingGatePuzzle sRotatingGate_TrickHousePuzzleConfig[] = {
- { { 13, 3 }, GATE_SHAPE_T1, GATE_ORIENTATION_270 },
- { { 12, 6 }, GATE_SHAPE_T1, GATE_ORIENTATION_180 },
- { { 3, 6 }, GATE_SHAPE_T1, GATE_ORIENTATION_180 },
- { { 3, 9 }, GATE_SHAPE_T2, GATE_ORIENTATION_270 },
- { { 8, 8 }, GATE_SHAPE_L1, GATE_ORIENTATION_90 },
- { { 2, 12 }, GATE_SHAPE_T3, GATE_ORIENTATION_180 },
- { { 9, 13 }, GATE_SHAPE_L2, GATE_ORIENTATION_0 },
- { { 3, 14 }, GATE_SHAPE_L3, GATE_ORIENTATION_90 },
- { { 9, 15 }, GATE_SHAPE_L4, GATE_ORIENTATION_180 },
- { { 3, 18 }, GATE_SHAPE_T2, GATE_ORIENTATION_180 },
- { { 2, 19 }, GATE_SHAPE_T1, GATE_ORIENTATION_0 },
- { { 5, 21 }, GATE_SHAPE_L1, GATE_ORIENTATION_0 },
- { { 9, 19 }, GATE_SHAPE_L4, GATE_ORIENTATION_270 },
- { { 12, 20 }, GATE_SHAPE_T1, GATE_ORIENTATION_90 },
+static const struct RotatingGatePuzzle sRotatingGate_TrickHousePuzzleConfig[] =
+{
+ {13, 3, GATE_SHAPE_T1, GATE_ORIENTATION_270},
+ {12, 6, GATE_SHAPE_T1, GATE_ORIENTATION_180},
+ { 3, 6, GATE_SHAPE_T1, GATE_ORIENTATION_180},
+ { 3, 9, GATE_SHAPE_T2, GATE_ORIENTATION_270},
+ { 8, 8, GATE_SHAPE_L1, GATE_ORIENTATION_90},
+ { 2, 12, GATE_SHAPE_T3, GATE_ORIENTATION_180},
+ { 9, 13, GATE_SHAPE_L2, GATE_ORIENTATION_0},
+ { 3, 14, GATE_SHAPE_L3, GATE_ORIENTATION_90},
+ { 9, 15, GATE_SHAPE_L4, GATE_ORIENTATION_180},
+ { 3, 18, GATE_SHAPE_T2, GATE_ORIENTATION_180},
+ { 2, 19, GATE_SHAPE_T1, GATE_ORIENTATION_0},
+ { 5, 21, GATE_SHAPE_L1, GATE_ORIENTATION_0},
+ { 9, 19, GATE_SHAPE_L4, GATE_ORIENTATION_270},
+ {12, 20, GATE_SHAPE_T1, GATE_ORIENTATION_90},
};
static const u8 sRotatingGateTiles_1[] = INCBIN_U8("graphics/rotating_gates/1.4bpp");
@@ -230,7 +233,8 @@ static const u8 sRotatingGateTiles_7[] = INCBIN_U8("graphics/rotating_gates/7.4b
static const u8 sRotatingGateTiles_0[] = INCBIN_U8("graphics/rotating_gates/0.4bpp");
static const u8 sRotatingGateTiles_4[] = INCBIN_U8("graphics/rotating_gates/4.4bpp");
-static const struct OamData sOamData_RotatingGateLarge = {
+static const struct OamData sOamData_RotatingGateLarge =
+{
.y = 0,
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = 0,
@@ -246,7 +250,8 @@ static const struct OamData sOamData_RotatingGateLarge = {
.affineParam = 0,
};
-static const struct OamData sOamData_RotatingGateRegular = {
+static const struct OamData sOamData_RotatingGateRegular =
+{
.y = 0,
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = 0,
@@ -262,145 +267,178 @@ static const struct OamData sOamData_RotatingGateRegular = {
.affineParam = 0,
};
-static const struct SpriteSheet sRotatingGatesGraphicsTable[] = {
- { sRotatingGateTiles_0, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L1 },
- { sRotatingGateTiles_1, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L2 },
- { sRotatingGateTiles_2, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L3 },
- { sRotatingGateTiles_3, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L4 },
- { sRotatingGateTiles_4, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T1 },
- { sRotatingGateTiles_5, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T2 },
- { sRotatingGateTiles_6, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T3 },
- { sRotatingGateTiles_7, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T4 },
- { NULL },
+static const struct SpriteSheet sRotatingGatesGraphicsTable[] =
+{
+ {sRotatingGateTiles_0, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L1},
+ {sRotatingGateTiles_1, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L2},
+ {sRotatingGateTiles_2, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L3},
+ {sRotatingGateTiles_3, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L4},
+ {sRotatingGateTiles_4, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T1},
+ {sRotatingGateTiles_5, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T2},
+ {sRotatingGateTiles_6, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T3},
+ {sRotatingGateTiles_7, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T4},
+ {NULL},
};
-static const union AnimCmd sSpriteAnim_RotatingGateLarge[] = {
- ANIMCMD_FRAME(0, 0), ANIMCMD_END,
+static const union AnimCmd sSpriteAnim_RotatingGateLarge[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END,
};
-static const union AnimCmd sSpriteAnim_RotatingGateRegular[] = {
+static const union AnimCmd sSpriteAnim_RotatingGateRegular[] =
+{
ANIMCMD_FRAME(0, 0), ANIMCMD_END,
};
-static const union AnimCmd *const sSpriteAnimTable_RotatingGateLarge[] = {
+static const union AnimCmd *const sSpriteAnimTable_RotatingGateLarge[] =
+{
sSpriteAnim_RotatingGateLarge,
};
-static const union AnimCmd *const sSpriteAnimTable_RotatingGateRegular[] = {
+static const union AnimCmd *const sSpriteAnimTable_RotatingGateRegular[] =
+{
sSpriteAnim_RotatingGateRegular,
};
-static const union AffineAnimCmd sSpriteAffineAnim_Rotated0[] = {
- AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_JUMP(0),
+static const union AffineAnimCmd sSpriteAffineAnim_Rotated0[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd sSpriteAffineAnim_Rotated90[] = {
- AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0), AFFINEANIMCMD_JUMP(0),
+static const union AffineAnimCmd sSpriteAffineAnim_Rotated90[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
+ AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd sSpriteAffineAnim_Rotated180[] = {
- AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0), AFFINEANIMCMD_JUMP(0),
+static const union AffineAnimCmd sSpriteAffineAnim_Rotated180[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
+ AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd sSpriteAffineAnim_Rotated270[] = {
- AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0), AFFINEANIMCMD_JUMP(0),
+static const union AffineAnimCmd sSpriteAffineAnim_Rotated270[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
+ AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270Faster[] = {
- AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8), AFFINEANIMCMD_END,
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270Faster[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8),
+ AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd *const sSpriteAffineAnimTable_RotatingGate[] = {
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_RotatingGate[] =
+{
sSpriteAffineAnim_Rotated0,
sSpriteAffineAnim_Rotated90,
sSpriteAffineAnim_Rotated180,
@@ -423,7 +461,8 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_RotatingGate[] =
sSpriteAffineAnim_RotatingClockwise270to360Faster,
};
-static const struct SpriteTemplate sSpriteTemplate_RotatingGateLarge = {
+static const struct SpriteTemplate sSpriteTemplate_RotatingGateLarge =
+{
.tileTag = ROTATING_GATE_TILE_TAG,
.paletteTag = 0xFFFF,
.oam = &sOamData_RotatingGateLarge,
@@ -433,7 +472,8 @@ static const struct SpriteTemplate sSpriteTemplate_RotatingGateLarge = {
.callback = SpriteCallback_RotatingGate,
};
-static const struct SpriteTemplate sSpriteTemplate_RotatingGateRegular = {
+static const struct SpriteTemplate sSpriteTemplate_RotatingGateRegular =
+{
.tileTag = ROTATING_GATE_TILE_TAG,
.paletteTag = 0xFFFF,
.oam = &sOamData_RotatingGateRegular,
@@ -449,62 +489,36 @@ static const struct SpriteTemplate sSpriteTemplate_RotatingGateRegular = {
// given direction. This information is compared against the gate
// "arm" layout to see if there is an arm at the position in order to
// produce the final rotation.
-static const u8 sRotatingGate_RotationInfoNorth[4][4] = {
- { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE },
- { GATE_ROTATION_CLOCKWISE(GATE_ARM_WEST, 1),
- GATE_ROTATION_CLOCKWISE(GATE_ARM_WEST, 0),
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_EAST, 0),
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_EAST, 1) },
- { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE },
+static const u8 sRotatingGate_RotationInfoNorth[4 * 4] =
+{
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_CW(GATE_ARM_WEST, 1), GATE_ROT_CW(GATE_ARM_WEST, 0), GATE_ROT_ACW(GATE_ARM_EAST, 0), GATE_ROT_ACW(GATE_ARM_EAST, 1),
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
};
-static const u8 sRotatingGate_RotationInfoSouth[4][4] = {
- { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE },
- { GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_WEST, 1),
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_WEST, 0),
- GATE_ROTATION_CLOCKWISE(GATE_ARM_EAST, 0),
- GATE_ROTATION_CLOCKWISE(GATE_ARM_EAST, 1) },
- { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE },
+static const u8 sRotatingGate_RotationInfoSouth[4 * 4] =
+{
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_ACW(GATE_ARM_WEST, 1), GATE_ROT_ACW(GATE_ARM_WEST, 0), GATE_ROT_CW(GATE_ARM_EAST, 0), GATE_ROT_CW(GATE_ARM_EAST, 1),
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
};
-static const u8 sRotatingGate_RotationInfoWest[4][4] = {
- { GATE_ROTATION_NONE,
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_NORTH, 1),
- GATE_ROTATION_NONE,
- GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE,
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_NORTH, 0),
- GATE_ROTATION_NONE,
- GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE,
- GATE_ROTATION_CLOCKWISE(GATE_ARM_SOUTH, 0),
- GATE_ROTATION_NONE,
- GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE,
- GATE_ROTATION_CLOCKWISE(GATE_ARM_SOUTH, 1),
- GATE_ROTATION_NONE,
- GATE_ROTATION_NONE },
+static const u8 sRotatingGate_RotationInfoWest[4 * 4] =
+{
+ GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_NORTH, 1), GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_NORTH, 0), GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_SOUTH, 0), GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_SOUTH, 1), GATE_ROT_NONE, GATE_ROT_NONE,
};
-static const u8 sRotatingGate_RotationInfoEast[4][4] = {
- { GATE_ROTATION_NONE,
- GATE_ROTATION_NONE,
- GATE_ROTATION_CLOCKWISE(GATE_ARM_NORTH, 1),
- GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE,
- GATE_ROTATION_NONE,
- GATE_ROTATION_CLOCKWISE(GATE_ARM_NORTH, 0),
- GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE,
- GATE_ROTATION_NONE,
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_SOUTH, 0),
- GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE,
- GATE_ROTATION_NONE,
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_SOUTH, 1),
- GATE_ROTATION_NONE },
+static const u8 sRotatingGate_RotationInfoEast[4 * 4] =
+{
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_NORTH, 1), GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_NORTH, 0), GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_SOUTH, 0), GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_SOUTH, 1), GATE_ROT_NONE,
};
// These tables describe the relative coordinate positions the arms
@@ -519,49 +533,86 @@ static const struct Coords8 sRotatingGate_ArmPositionsAntiClockwiseRotation[] =
// Describes where the gates "arms" are in the order north, east, south, west.
// These are adjusted using the current orientation to perform collision checking
-static const u8 sRotatingGate_ArmLayout[][GATE_ARM_WEST + 1][GATE_ARM_MAX_LENGTH] = {
+static const u8 sRotatingGate_ArmLayout[][4 * 2] =
+{
// L-shape gates
{
- { 1, 0 }, { 1, 0 }, { 0, 0 }, { 0, 0 },
+ 1, 0,
+ 1, 0,
+ 0, 0,
+ 0, 0,
},
{
- { 1, 1 }, { 1, 0 }, { 0, 0 }, { 0, 0 },
+ 1, 1,
+ 1, 0,
+ 0, 0,
+ 0, 0,
},
{
- { 1, 0 }, { 1, 1 }, { 0, 0 }, { 0, 0 },
+ 1, 0,
+ 1, 1,
+ 0, 0,
+ 0, 0,
},
{
- { 1, 1 }, { 1, 1 }, { 0, 0 }, { 0, 0 },
+ 1, 1,
+ 1, 1,
+ 0, 0,
+ 0, 0,
},
// T-shape gates
{
- { 1, 0 }, { 1, 0 }, { 1, 0 }, { 0, 0 },
+ 1, 0,
+ 1, 0,
+ 1, 0,
+ 0, 0,
},
{
- { 1, 1 }, { 1, 0 }, { 1, 0 }, { 0, 0 },
+ 1, 1,
+ 1, 0,
+ 1, 0,
+ 0, 0,
},
{
- { 1, 0 }, { 1, 1 }, { 1, 0 }, { 0, 0 },
+ 1, 0,
+ 1, 1,
+ 1, 0,
+ 0, 0,
},
{
- { 1, 0 }, { 1, 0 }, { 1, 1 }, { 0, 0 },
+ 1, 0,
+ 1, 0,
+ 1, 1,
+ 0, 0,
},
// Unused T-shape gates
// These have 2-3 long arms and cannot actually be used anywhere
// since configuration for them is missing from the other tables.
{
- { 1, 1 }, { 1, 1 }, { 1, 0 }, { 0, 0 },
+ 1, 1,
+ 1, 1,
+ 1, 0,
+ 0, 0,
},
{
- { 1, 1 }, { 1, 0 }, { 1, 1 }, { 0, 0 },
+ 1, 1,
+ 1, 0,
+ 1, 1,
+ 0, 0,
},
{
- { 1, 0 }, { 1, 1 }, { 1, 1 }, { 0, 0 },
+ 1, 0,
+ 1, 1,
+ 1, 1,
+ 0, 0,
},
{
- { 1, 1 }, { 1, 1 }, { 1, 1 }, { 0, 0 },
+ 1, 1,
+ 1, 1,
+ 1, 1,
+ 0, 0,
},
};
@@ -675,8 +726,8 @@ static void RotatingGate_CreateGatesWithinViewport(s16 deltaX, s16 deltaY)
for (i = 0; i < gRotatingGate_PuzzleCount; i++)
{
- x3 = gRotatingGate_PuzzleConfig[i].pos.x + 7;
- y3 = gRotatingGate_PuzzleConfig[i].pos.y + 7;
+ x3 = gRotatingGate_PuzzleConfig[i].x + 7;
+ y3 = gRotatingGate_PuzzleConfig[i].y + 7;
if (y <= y3 && y2 >= y3 && x <= x3 && x2 >= x3 &&
gRotatingGate_GateSpriteIds[i] == MAX_SPRITES)
@@ -697,24 +748,18 @@ static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY)
gate = &gRotatingGate_PuzzleConfig[gateId];
if (gate->shape == GATE_SHAPE_L1 || gate->shape == GATE_SHAPE_T1)
- {
template = sSpriteTemplate_RotatingGateRegular;
- }
else
- {
template = sSpriteTemplate_RotatingGateLarge;
- }
template.tileTag = gate->shape + ROTATING_GATE_TILE_TAG;
spriteId = CreateSprite(&template, 0, 0, 0x94);
if (spriteId == MAX_SPRITES)
- {
return MAX_SPRITES;
- }
- x = gate->pos.x + 7;
- y = gate->pos.y + 7;
+ x = gate->x + 7;
+ y = gate->y + 7;
sprite = &gSprites[spriteId];
sprite->data0 = gateId;
@@ -769,7 +814,7 @@ static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite)
u16 y;
s16 y2;
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX;
y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY;
@@ -778,12 +823,12 @@ static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite)
if ((s16)x > DISPLAY_WIDTH + 0x10 - 1 || x2 < -0x10)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
if ((s16)y > DISPLAY_HEIGHT + 0x10 - 1 || y2 < -0x10)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
}
@@ -811,8 +856,8 @@ static void RotatingGate_DestroyGatesOutsideViewport(void)
for (i = 0; i < gRotatingGate_PuzzleCount; i++)
{
- xGate = gRotatingGate_PuzzleConfig[i].pos.x + 7;
- yGate = gRotatingGate_PuzzleConfig[i].pos.y + 7;
+ xGate = gRotatingGate_PuzzleConfig[i].x + 7;
+ yGate = gRotatingGate_PuzzleConfig[i].y + 7;
if (gRotatingGate_GateSpriteIds[i] == MAX_SPRITES)
continue;
@@ -851,8 +896,8 @@ static int RotatingGate_CanRotate(u8 gateId, int rotationDirection)
orientation = RotatingGate_GetGateOrientation(gateId);
shape = gRotatingGate_PuzzleConfig[gateId].shape;
- x = gRotatingGate_PuzzleConfig[gateId].pos.x + 7;
- y = gRotatingGate_PuzzleConfig[gateId].pos.y + 7;
+ x = gRotatingGate_PuzzleConfig[gateId].x + 7;
+ y = gRotatingGate_PuzzleConfig[gateId].y + 7;
// Loop through the gate's "arms" clockwise (north, south, east, west)
for (i = GATE_ARM_NORTH; i <= GATE_ARM_WEST; i++)
@@ -878,118 +923,119 @@ static int RotatingGate_CanRotate(u8 gateId, int rotationDirection)
return 1;
}
#else
-__attribute__((naked)) static int RotatingGate_CanRotate(u8 a, int puzzleType)
+__attribute__((naked))
+static int RotatingGate_CanRotate(u8 a, int puzzleType)
{
asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0xC\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- cmp r1, 0x1\n\
- bne _080C7EAC\n\
- ldr r0, _080C7EA8 @ =sRotatingGate_ArmPositionsAntiClockwiseRotation\n\
- mov r10, r0\n\
- b _080C7EB8\n\
- .align 2, 0\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0xC\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r1, 0x1\n\
+ bne _080C7EAC\n\
+ ldr r0, _080C7EA8 @ =sRotatingGate_ArmPositionsAntiClockwiseRotation\n\
+ mov r10, r0\n\
+ b _080C7EB8\n\
+ .align 2, 0\n\
_080C7EA8: .4byte sRotatingGate_ArmPositionsAntiClockwiseRotation\n\
_080C7EAC:\n\
- cmp r1, 0x2\n\
- beq _080C7EB4\n\
+ cmp r1, 0x2\n\
+ beq _080C7EB4\n\
_080C7EB0:\n\
- movs r0, 0\n\
- b _080C7F48\n\
+ movs r0, 0\n\
+ b _080C7F48\n\
_080C7EB4:\n\
- ldr r1, _080C7F58 @ =sRotatingGate_ArmPositionsClockwiseRotation\n\
- mov r10, r1\n\
+ ldr r1, _080C7F58 @ =sRotatingGate_ArmPositionsClockwiseRotation\n\
+ mov r10, r1\n\
_080C7EB8:\n\
- adds r0, r4, 0\n\
- bl RotatingGate_GetGateOrientation\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- str r0, [sp]\n\
- ldr r0, _080C7F5C @ =gRotatingGate_PuzzleConfig\n\
- ldr r1, [r0]\n\
- lsls r0, r4, 3\n\
- adds r0, r1\n\
- ldrb r2, [r0, 0x4]\n\
- ldrh r1, [r0]\n\
- adds r1, 0x7\n\
- ldrh r0, [r0, 0x2]\n\
- adds r0, 0x7\n\
- movs r3, 0\n\
- lsls r2, 3\n\
- str r2, [sp, 0x4]\n\
- lsls r1, 16\n\
- asrs r1, 16\n\
- mov r9, r1\n\
- lsls r0, 16\n\
- asrs r0, 16\n\
- mov r8, r0\n\
+ adds r0, r4, 0\n\
+ bl RotatingGate_GetGateOrientation\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp]\n\
+ ldr r0, _080C7F5C @ =gRotatingGate_PuzzleConfig\n\
+ ldr r1, [r0]\n\
+ lsls r0, r4, 3\n\
+ adds r0, r1\n\
+ ldrb r2, [r0, 0x4]\n\
+ ldrh r1, [r0]\n\
+ adds r1, 0x7\n\
+ ldrh r0, [r0, 0x2]\n\
+ adds r0, 0x7\n\
+ movs r3, 0\n\
+ lsls r2, 3\n\
+ str r2, [sp, 0x4]\n\
+ lsls r1, 16\n\
+ asrs r1, 16\n\
+ mov r9, r1\n\
+ lsls r0, 16\n\
+ asrs r0, 16\n\
+ mov r8, r0\n\
_080C7EE8:\n\
- movs r6, 0\n\
- ldr r2, [sp]\n\
- adds r7, r2, r3\n\
- lsls r0, r3, 1\n\
- adds r5, r7, 0\n\
- ldr r1, [sp, 0x4]\n\
- adds r0, r1\n\
- ldr r2, _080C7F60 @ =sRotatingGate_ArmLayout\n\
- adds r4, r0, r2\n\
+ movs r6, 0\n\
+ ldr r2, [sp]\n\
+ adds r7, r2, r3\n\
+ lsls r0, r3, 1\n\
+ adds r5, r7, 0\n\
+ ldr r1, [sp, 0x4]\n\
+ adds r0, r1\n\
+ ldr r2, _080C7F60 @ =sRotatingGate_ArmLayout\n\
+ adds r4, r0, r2\n\
_080C7EFA:\n\
- adds r0, r5, 0\n\
- cmp r5, 0\n\
- bge _080C7F02\n\
- adds r0, r7, 0x3\n\
+ adds r0, r5, 0\n\
+ cmp r5, 0\n\
+ bge _080C7F02\n\
+ adds r0, r7, 0x3\n\
_080C7F02:\n\
- asrs r0, 2\n\
- lsls r0, 2\n\
- subs r0, r5, r0\n\
- lsls r0, 1\n\
- adds r0, r6\n\
- lsls r0, 24\n\
- lsrs r1, r0, 24\n\
- ldrb r0, [r4]\n\
- cmp r0, 0\n\
- beq _080C7F38\n\
- lsls r1, 2\n\
- add r1, r10\n\
- movs r0, 0\n\
- ldrsb r0, [r1, r0]\n\
- add r0, r9\n\
- ldrb r1, [r1, 0x1]\n\
- lsls r1, 24\n\
- asrs r1, 24\n\
- add r1, r8\n\
- str r3, [sp, 0x8]\n\
- bl MapGridIsImpassableAt\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- ldr r3, [sp, 0x8]\n\
- cmp r0, 0x1\n\
- beq _080C7EB0\n\
+ asrs r0, 2\n\
+ lsls r0, 2\n\
+ subs r0, r5, r0\n\
+ lsls r0, 1\n\
+ adds r0, r6\n\
+ lsls r0, 24\n\
+ lsrs r1, r0, 24\n\
+ ldrb r0, [r4]\n\
+ cmp r0, 0\n\
+ beq _080C7F38\n\
+ lsls r1, 2\n\
+ add r1, r10\n\
+ movs r0, 0\n\
+ ldrsb r0, [r1, r0]\n\
+ add r0, r9\n\
+ ldrb r1, [r1, 0x1]\n\
+ lsls r1, 24\n\
+ asrs r1, 24\n\
+ add r1, r8\n\
+ str r3, [sp, 0x8]\n\
+ bl MapGridIsImpassableAt\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ ldr r3, [sp, 0x8]\n\
+ cmp r0, 0x1\n\
+ beq _080C7EB0\n\
_080C7F38:\n\
- adds r4, 0x1\n\
- adds r6, 0x1\n\
- cmp r6, 0x1\n\
- ble _080C7EFA\n\
- adds r3, 0x1\n\
- cmp r3, 0x3\n\
- ble _080C7EE8\n\
- movs r0, 0x1\n\
+ adds r4, 0x1\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x1\n\
+ ble _080C7EFA\n\
+ adds r3, 0x1\n\
+ cmp r3, 0x3\n\
+ ble _080C7EE8\n\
+ movs r0, 0x1\n\
_080C7F48:\n\
- add sp, 0xC\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
+ add sp, 0xC\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .align 2, 0\n\
_080C7F58: .4byte sRotatingGate_ArmPositionsClockwiseRotation\n\
_080C7F5C: .4byte gRotatingGate_PuzzleConfig\n\
_080C7F60: .4byte sRotatingGate_ArmLayout\n\
@@ -997,7 +1043,6 @@ _080C7F60: .4byte sRotatingGate_ArmLayout\n\
}
#endif
-#ifdef NONMATCHING
static int RotatingGate_HasArm(u8 gateId, u8 armInfo)
{
int isLongArm;
@@ -1010,56 +1055,8 @@ static int RotatingGate_HasArm(u8 gateId, u8 armInfo)
armOrientation = (arm - RotatingGate_GetGateOrientation(gateId) + 4) % 4;
shape = gRotatingGate_PuzzleConfig[gateId].shape;
- return sRotatingGate_ArmLayout[shape][armOrientation][isLongArm];
+ return sRotatingGate_ArmLayout[shape][armOrientation * 2 + isLongArm];
}
-#else
-__attribute__((naked)) static int RotatingGate_HasArm(u8 a, u8 b)
-{
- asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- adds r4, r1, 0\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- adds r6, r0, 0\n\
- lsls r4, 24\n\
- lsrs r5, r4, 24\n\
- lsrs r4, 25\n\
- movs r0, 0x1\n\
- ands r5, r0\n\
- adds r0, r6, 0\n\
- bl RotatingGate_GetGateOrientation\n\
- subs r4, r0\n\
- adds r1, r4, 0x4\n\
- adds r0, r1, 0\n\
- cmp r1, 0\n\
- bge _080C7F8A\n\
- adds r0, r4, 0x7\n\
-_080C7F8A:\n\
- asrs r0, 2\n\
- lsls r0, 2\n\
- subs r0, r1, r0\n\
- ldr r1, _080C7FB0 @ =gRotatingGate_PuzzleConfig\n\
- ldr r2, [r1]\n\
- lsls r1, r6, 3\n\
- adds r1, r2\n\
- ldrb r1, [r1, 0x4]\n\
- ldr r2, _080C7FB4 @ =sRotatingGate_ArmLayout\n\
- lsls r0, 24\n\
- asrs r0, 23\n\
- adds r0, r5\n\
- lsls r1, 3\n\
- adds r0, r1\n\
- adds r0, r2\n\
- ldrb r0, [r0]\n\
- pop {r4-r6}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_080C7FB0: .4byte gRotatingGate_PuzzleConfig\n\
-_080C7FB4: .4byte sRotatingGate_ArmLayout\n\
-.syntax divided\n");
-}
-#endif
static void RotatingGate_TriggerRotationAnimation(u8 gateId, int rotationDirection)
{
@@ -1073,79 +1070,23 @@ static void RotatingGate_TriggerRotationAnimation(u8 gateId, int rotationDirecti
}
}
-#ifdef NONMATCHING
static u8 RotatingGate_GetRotationInfo(u8 direction, s16 x, s16 y)
{
- register const u8(*ptr)[][4] asm("r3");
+ register const u8 *ptr;
if (direction == DIR_NORTH)
- ptr = &sRotatingGate_RotationInfoNorth;
+ ptr = sRotatingGate_RotationInfoNorth;
else if (direction == DIR_SOUTH)
- ptr = &sRotatingGate_RotationInfoSouth;
+ ptr = sRotatingGate_RotationInfoSouth;
else if (direction == DIR_WEST)
- ptr = &sRotatingGate_RotationInfoWest;
+ ptr = sRotatingGate_RotationInfoWest;
else if (direction == DIR_EAST)
- ptr = &sRotatingGate_RotationInfoEast;
+ ptr = sRotatingGate_RotationInfoEast;
else
- return GATE_ROTATION_NONE;
+ return GATE_ROT_NONE;
- return (*ptr)[y][x];
-}
-#else
-__attribute__((naked)) static u8 RotatingGate_GetRotationInfo(u8 a, s16 b, s16 c)
-{
- asm(".syntax unified\n\
- push {lr}\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- adds r3, r0, 0\n\
- lsls r1, 16\n\
- lsrs r1, 16\n\
- lsls r2, 16\n\
- lsrs r2, 16\n\
- cmp r0, 0x2\n\
- bne _080C8008\n\
- ldr r3, _080C8004 @ =sRotatingGate_RotationInfoNorth\n\
- b _080C802A\n\
- .align 2, 0\n\
-_080C8004: .4byte sRotatingGate_RotationInfoNorth\n\
-_080C8008:\n\
- cmp r0, 0x1\n\
- bne _080C8014\n\
- ldr r3, _080C8010 @ =sRotatingGate_RotationInfoSouth\n\
- b _080C802A\n\
- .align 2, 0\n\
-_080C8010: .4byte sRotatingGate_RotationInfoSouth\n\
-_080C8014:\n\
- cmp r0, 0x3\n\
- bne _080C8020\n\
- ldr r3, _080C801C @ =sRotatingGate_RotationInfoWest\n\
- b _080C802A\n\
- .align 2, 0\n\
-_080C801C: .4byte sRotatingGate_RotationInfoWest\n\
-_080C8020:\n\
- cmp r3, 0x4\n\
- beq _080C8028\n\
- movs r0, 0xFF\n\
- b _080C8038\n\
-_080C8028:\n\
- ldr r3, _080C803C @ =sRotatingGate_RotationInfoEast\n\
-_080C802A:\n\
- lsls r0, r2, 16\n\
- lsls r1, 16\n\
- asrs r1, 16\n\
- asrs r0, 14\n\
- adds r0, r1\n\
- adds r0, r3, r0\n\
- ldrb r0, [r0]\n\
-_080C8038:\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_080C803C: .4byte sRotatingGate_RotationInfoEast\n\
-.syntax divided\n");
+ return ptr[y * 4 + x];
}
-#endif
void RotatingGate_InitPuzzle(void)
{
@@ -1178,36 +1119,24 @@ void RotatingGate_InitPuzzleAndGraphics(void)
bool8 CheckForRotatingGatePuzzleCollision(u8 direction, s16 x, s16 y)
{
int i;
- s16 gateX;
- s16 gateY;
- register u32 rotationInfo asm("r0");
- int rotationDirection;
- int armInfo;
- s16 centerX;
- s16 centerY;
if (!GetCurrentMapRotatingGatePuzzleType())
- {
- return 0;
- }
-
+ return FALSE;
for (i = 0; i < gRotatingGate_PuzzleCount; i++)
{
- gateX = gRotatingGate_PuzzleConfig[i].pos.x + 7;
- gateY = gRotatingGate_PuzzleConfig[i].pos.y + 7;
+ s16 gateX = gRotatingGate_PuzzleConfig[i].x + 7;
+ s16 gateY = gRotatingGate_PuzzleConfig[i].y + 7;
if (gateX - 2 <= x && x <= gateX + 1 && gateY - 2 <= y && y <= gateY + 1)
{
- centerX = x - gateX + 2;
- centerY = y - gateY + 2;
- rotationInfo = RotatingGate_GetRotationInfo(direction, centerX, centerY);
+ s16 centerX = x - gateX + 2;
+ s16 centerY = y - gateY + 2;
+ u8 rotationInfo = RotatingGate_GetRotationInfo(direction, centerX, centerY);
- if (rotationInfo != GATE_ROTATION_NONE)
+ if (rotationInfo != GATE_ROT_NONE)
{
- rotationDirection = rotationInfo >> 4;
- armInfo = rotationInfo & 0xF;
-
- asm("" ::"r"(armInfo));
+ u8 rotationDirection = ((rotationInfo & 0xF0) >> 4);
+ u8 armInfo = rotationInfo & 0xF;
if (RotatingGate_HasArm(i, armInfo))
{
@@ -1215,14 +1144,12 @@ bool8 CheckForRotatingGatePuzzleCollision(u8 direction, s16 x, s16 y)
{
RotatingGate_TriggerRotationAnimation(i, rotationDirection);
RotatingGate_RotateInDirection(i, rotationDirection);
- return 0;
+ return FALSE;
}
-
- return 1;
+ return TRUE;
}
}
}
}
-
- return 0;
+ return FALSE;
}
diff --git a/src/script_menu.c b/src/script_menu.c
index f4ac55fb9..6e1a12a60 100644
--- a/src/script_menu.c
+++ b/src/script_menu.c
@@ -901,162 +901,162 @@ void CreatePCMenu(void)
#elif GERMAN
__attribute__((naked))
void CreatePCMenu(void) {
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- sub sp, 0x18\n\
- ldr r0, _080B5748 @ =0x0000084b\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _080B5750\n\
- ldr r0, _080B574C @ =gPCText_LanettesPC\n\
- b _080B5752\n\
- .align 2, 0\n\
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ sub sp, 0x18\n\
+ ldr r0, _080B5748 @ =0x0000084b\n\
+ bl FlagGet\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080B5750\n\
+ ldr r0, _080B574C @ =gPCText_LanettesPC\n\
+ b _080B5752\n\
+ .align 2, 0\n\
_080B5748: .4byte 0x0000084b\n\
_080B574C: .4byte gPCText_LanettesPC\n\
_080B5750:\n\
- ldr r0, _080B57E8 @ =gPCText_SomeonesPC\n\
+ ldr r0, _080B57E8 @ =gPCText_SomeonesPC\n\
_080B5752:\n\
- bl GetStringWidthInTilesForScriptMenu\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x8]\n\
- movs r4, 0x1\n\
- ldr r0, _080B57EC @ =gPCText_PlayersPC\n\
- bl GetStringWidthInTilesForScriptMenu\n\
- lsls r1, r4, 2\n\
- add r1, sp\n\
- adds r1, 0x8\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [r1]\n\
- ldr r0, _080B57F0 @ =gPCText_LogOff\n\
- bl GetStringWidthInTilesForScriptMenu\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x10]\n\
- movs r4, 0x3\n\
- ldr r0, _080B57F4 @ =0x00000804\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _080B5798\n\
- ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\
- bl GetStringWidthInTilesForScriptMenu\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x14]\n\
- movs r4, 0x4\n\
+ bl GetStringWidthInTilesForScriptMenu\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x8]\n\
+ movs r4, 0x1\n\
+ ldr r0, _080B57EC @ =gPCText_PlayersPC\n\
+ bl GetStringWidthInTilesForScriptMenu\n\
+ lsls r1, r4, 2\n\
+ add r1, sp\n\
+ adds r1, 0x8\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [r1]\n\
+ ldr r0, _080B57F0 @ =gPCText_LogOff\n\
+ bl GetStringWidthInTilesForScriptMenu\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x10]\n\
+ movs r4, 0x3\n\
+ ldr r0, _080B57F4 @ =0x00000804\n\
+ bl FlagGet\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080B5798\n\
+ ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\
+ bl GetStringWidthInTilesForScriptMenu\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x14]\n\
+ movs r4, 0x4\n\
_080B5798:\n\
- movs r5, 0\n\
- cmp r5, r4\n\
- bge _080B57B4\n\
- add r2, sp, 0x8\n\
- adds r1, r4, 0\n\
+ movs r5, 0\n\
+ cmp r5, r4\n\
+ bge _080B57B4\n\
+ add r2, sp, 0x8\n\
+ adds r1, r4, 0\n\
_080B57A2:\n\
- ldr r0, [r2]\n\
- cmp r5, r0\n\
- bge _080B57AC\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
+ ldr r0, [r2]\n\
+ cmp r5, r0\n\
+ bge _080B57AC\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
_080B57AC:\n\
- adds r2, 0x4\n\
- subs r1, 0x1\n\
- cmp r1, 0\n\
- bne _080B57A2\n\
+ adds r2, 0x4\n\
+ subs r1, 0x1\n\
+ cmp r1, 0\n\
+ bne _080B57A2\n\
_080B57B4:\n\
- ldr r0, _080B57F4 @ =0x00000804\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _080B57FC\n\
- movs r7, 0x4\n\
- adds r4, r5, 0x2\n\
- lsls r2, r4, 24\n\
- lsrs r2, 24\n\
- movs r0, 0\n\
- movs r1, 0\n\
- movs r3, 0x9\n\
- bl MenuDrawTextWindow\n\
- ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\
- movs r1, 0x1\n\
- movs r2, 0x5\n\
- bl MenuPrint\n\
- ldr r0, _080B57F0 @ =gPCText_LogOff\n\
- movs r1, 0x1\n\
- movs r2, 0x7\n\
- bl MenuPrint\n\
- b _080B5818\n\
- .align 2, 0\n\
+ ldr r0, _080B57F4 @ =0x00000804\n\
+ bl FlagGet\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080B57FC\n\
+ movs r7, 0x4\n\
+ adds r4, r5, 0x2\n\
+ lsls r2, r4, 24\n\
+ lsrs r2, 24\n\
+ movs r0, 0\n\
+ movs r1, 0\n\
+ movs r3, 0x9\n\
+ bl MenuDrawTextWindow\n\
+ ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\
+ movs r1, 0x1\n\
+ movs r2, 0x5\n\
+ bl MenuPrint\n\
+ ldr r0, _080B57F0 @ =gPCText_LogOff\n\
+ movs r1, 0x1\n\
+ movs r2, 0x7\n\
+ bl MenuPrint\n\
+ b _080B5818\n\
+ .align 2, 0\n\
_080B57E8: .4byte gPCText_SomeonesPC\n\
_080B57EC: .4byte gPCText_PlayersPC\n\
_080B57F0: .4byte gPCText_LogOff\n\
_080B57F4: .4byte 0x00000804\n\
_080B57F8: .4byte gPCText_HallOfFame\n\
_080B57FC:\n\
- movs r7, 0x3\n\
- adds r4, r5, 0x2\n\
- lsls r2, r4, 24\n\
- lsrs r2, 24\n\
- movs r0, 0\n\
- movs r1, 0\n\
- movs r3, 0x7\n\
- bl MenuDrawTextWindow\n\
- ldr r0, _080B5834 @ =gPCText_LogOff\n\
- movs r1, 0x1\n\
- movs r2, 0x5\n\
- bl MenuPrint\n\
+ movs r7, 0x3\n\
+ adds r4, r5, 0x2\n\
+ lsls r2, r4, 24\n\
+ lsrs r2, 24\n\
+ movs r0, 0\n\
+ movs r1, 0\n\
+ movs r3, 0x7\n\
+ bl MenuDrawTextWindow\n\
+ ldr r0, _080B5834 @ =gPCText_LogOff\n\
+ movs r1, 0x1\n\
+ movs r2, 0x5\n\
+ bl MenuPrint\n\
_080B5818:\n\
- adds r6, r4, 0\n\
- ldr r0, _080B5838 @ =0x0000084b\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _080B5840\n\
- ldr r0, _080B583C @ =gPCText_LanettesPC\n\
- movs r1, 0x1\n\
- movs r2, 0x1\n\
- bl MenuPrint\n\
- b _080B584A\n\
- .align 2, 0\n\
+ adds r6, r4, 0\n\
+ ldr r0, _080B5838 @ =0x0000084b\n\
+ bl FlagGet\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080B5840\n\
+ ldr r0, _080B583C @ =gPCText_LanettesPC\n\
+ movs r1, 0x1\n\
+ movs r2, 0x1\n\
+ bl MenuPrint\n\
+ b _080B584A\n\
+ .align 2, 0\n\
_080B5834: .4byte gPCText_LogOff\n\
_080B5838: .4byte 0x0000084b\n\
_080B583C: .4byte gPCText_LanettesPC\n\
_080B5840:\n\
- ldr r0, _080B5888 @ =gPCText_SomeonesPC\n\
- movs r1, 0x1\n\
- movs r2, 0x1\n\
- bl MenuPrint\n\
+ ldr r0, _080B5888 @ =gPCText_SomeonesPC\n\
+ movs r1, 0x1\n\
+ movs r2, 0x1\n\
+ bl MenuPrint\n\
_080B584A:\n\
- ldr r0, _080B588C @ =gPCText_PlayersPC\n\
- movs r1, 0x1\n\
- movs r2, 0x3\n\
- bl MenuPrint\n\
- movs r4, 0\n\
- str r4, [sp]\n\
- adds r0, r5, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- str r0, [sp, 0x4]\n\
- movs r0, 0\n\
- movs r1, 0x1\n\
- movs r2, 0x1\n\
- adds r3, r7, 0\n\
- bl InitMenu\n\
- lsls r2, r6, 24\n\
- lsrs r2, 24\n\
- lsls r3, r7, 1\n\
- adds r3, 0x1\n\
- str r4, [sp]\n\
- str r7, [sp, 0x4]\n\
- movs r0, 0\n\
- movs r1, 0\n\
- bl sub_80B5230\n\
- add sp, 0x18\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
+ ldr r0, _080B588C @ =gPCText_PlayersPC\n\
+ movs r1, 0x1\n\
+ movs r2, 0x3\n\
+ bl MenuPrint\n\
+ movs r4, 0\n\
+ str r4, [sp]\n\
+ adds r0, r5, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp, 0x4]\n\
+ movs r0, 0\n\
+ movs r1, 0x1\n\
+ movs r2, 0x1\n\
+ adds r3, r7, 0\n\
+ bl InitMenu\n\
+ lsls r2, r6, 24\n\
+ lsrs r2, 24\n\
+ lsls r3, r7, 1\n\
+ adds r3, 0x1\n\
+ str r4, [sp]\n\
+ str r7, [sp, 0x4]\n\
+ movs r0, 0\n\
+ movs r1, 0\n\
+ bl sub_80B5230\n\
+ add sp, 0x18\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
_080B5888: .4byte gPCText_SomeonesPC\n\
_080B588C: .4byte gPCText_PlayersPC\n\
.syntax divided\n");
diff --git a/src/shop.c b/src/shop.c
index d53646a88..6a88f1394 100644
--- a/src/shop.c
+++ b/src/shop.c
@@ -16,68 +16,106 @@
#include "task.h"
#include "tv.h"
#include "unknown_task.h"
+#include "field_map_obj.h"
+#include "field_player_avatar.h"
+#include "fieldmap.h"
+#include "item.h"
+#include "decoration.h"
+#include "items.h"
+#include "songs.h"
+#include "rom4.h"
+#include "decoration_inventory.h"
+#include "field_camera.h"
-struct UnknownShopStruct
-{
- /* 0x0 */ void (* callback) (void);
- /* 0x4 */ u16 *itemList;
- /* 0x8 */ u8 itemCount;
- /* 0x9 */ u8 unk9;
- /* 0xA */ u8 unkA;
- /* 0xB */ u8 unkB;
- /* 0xC */ bool8 unkC;
- // unknown size
-};
+#define ewram18000 ((u16 *)(ewram + 0x18000))
+#define ewram18300 ((u16 *)(ewram + 0x18300))
-extern struct UnknownShopStruct gUnknown_03000708;
-extern struct MenuAction gUnknown_083CC6D0[];
+extern bool8 sub_80A52C4(u8, u8);
-extern u8 gUnknown_083CC6E8[];
-extern u8 gUnknown_083CC6EB[];
+extern u8 ewram[];
extern u8 gBuyMenuFrame_Gfx[];
-
extern u16 gBuyMenuFrame_Tilemap[];
extern u16 gMenuMoneyPal[16];
-extern u16 gUnknown_083CC710[2];
-u8 CreateShopMenu(bool8 var)
+void sub_80B39D0(int var1, int var2, bool32 hasControlCode);
+void sub_80B3A70(void);
+void sub_80B4378(u8);
+void sub_80B43F0(u8);
+void Task_ExitBuyMenu(u8);
+void sub_80B4470(u8);
+void sub_80B2EFC(u8 taskId);
+void sub_80B2F30(u8 taskId);
+void HandleShopMenuQuit(u8 taskId);
+void sub_80B3BF4(u8 taskId);
+void sub_80B3D7C(u8 taskId);
+
+// iwram
+static struct MartInfo gMartInfo;
+
+// ewram
+EWRAM_DATA u32 gMartTotalCost = 0;
+EWRAM_DATA s16 gUnknown_020386A4[16][4] = {0}; // game freak barely uses 2d arrays wtf?
+EWRAM_DATA struct ItemSlot gUnknown_02038724[3] = {0}; // tv.c uses this, so it cant be static
+EWRAM_DATA u8 gUnknown_02038730 = 0;
+EWRAM_DATA u8 gUnknown_02038731 = 0;
+
+// rodata
+static const struct MenuAction2 gUnknown_083CC6D0[] =
+{
+ { MartText_Buy, sub_80B2EFC },
+ { MartText_Sell, sub_80B2F30 },
+ { MartText_Quit2, HandleShopMenuQuit },
+};
+
+static const u8 gUnknown_083CC6E8[] = {0, 1, 2}; // BUY SELL EXIT
+static const u8 gUnknown_083CC6EB[] = {0, 2}; // BUY EXIT
+
+static const u16 gUnusedMartArray[] = {0x2, 0x3, 0x4, 0xD, 0x121, 0xE, 0xE, 0xE, 0xE, 0xE, 0xE, 0x0, 0x0};
+
+static const struct YesNoFuncTable gUnknown_083CC708[] =
+{
+ sub_80B3BF4,
+ sub_80B3D7C
+};
+
+u8 CreateShopMenu(u8 martType)
{
ScriptContext2_Enable();
- gUnknown_03000708.unkC = var;
- gUnknown_03000708.unk9 = 0;
+ gMartInfo.martType = martType;
+ gMartInfo.cursor = 0;
- if(var == FALSE)
+ if (martType == MART_TYPE_0)
{
- gUnknown_03000708.unkA = 2;
+ gMartInfo.numChoices = 2;
MenuDrawTextWindow(0, 0, 10, 7);
- PrintMenuItemsReordered(1, 1, 3, gUnknown_083CC6D0, (u8 *)gUnknown_083CC6E8);
+ PrintMenuItemsReordered(1, 1, 3, (struct MenuAction *)gUnknown_083CC6D0, (u8 *)gUnknown_083CC6E8);
}
else
{
- gUnknown_03000708.unkA = 1;
+ gMartInfo.numChoices = 1;
MenuDrawTextWindow(0, 0, 10, 5);
- PrintMenuItemsReordered(1, 1, 2, gUnknown_083CC6D0, (u8 *)gUnknown_083CC6EB);
+ PrintMenuItemsReordered(1, 1, 2, (struct MenuAction *)gUnknown_083CC6D0, (u8 *)gUnknown_083CC6EB);
}
- InitMenu(0, 1, 1, gUnknown_03000708.unkA + 1, 0, 9);
+ InitMenu(0, 1, 1, gMartInfo.numChoices + 1, 0, 9); // add 1 for cancel
return CreateTask(sub_80B2E38, 8);
}
void SetShopMenuCallback(void *callbackPtr)
{
- gUnknown_03000708.callback = callbackPtr;
+ gMartInfo.callback = callbackPtr;
}
void SetShopItemsForSale(u16 *items)
{
u16 i = 0;
- gUnknown_03000708.itemList = items;
- gUnknown_03000708.itemCount = 0;
+ gMartInfo.itemList = items;
+ gMartInfo.itemCount = 0;
- while (gUnknown_03000708.itemList[i])
+ while (gMartInfo.itemList[i])
{
- gUnknown_03000708.itemCount++;
+ gMartInfo.itemCount++;
i++;
}
}
@@ -86,37 +124,37 @@ void sub_80B2E38(u8 var)
{
const u8 local = var;
- if(gMain.newAndRepeatedKeys & 0x40)
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
{
- if(gUnknown_03000708.unk9)
+ if (gMartInfo.cursor) // can move cursor up?
{
- PlaySE(0x5);
- gUnknown_03000708.unk9 = MoveMenuCursor(-1);
+ PlaySE(SE_SELECT);
+ gMartInfo.cursor = MoveMenuCursor(-1);
}
}
- else if(gMain.newAndRepeatedKeys & 0x80)
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
- if(gUnknown_03000708.unk9 != gUnknown_03000708.unkA)
+ if (gMartInfo.cursor != gMartInfo.numChoices) // can move cursor down?
{
- PlaySE(0x5);
- gUnknown_03000708.unk9 = MoveMenuCursor(1);
+ PlaySE(SE_SELECT);
+ gMartInfo.cursor = MoveMenuCursor(1);
}
}
- else if (gMain.newKeys & 1)
+ else if (gMain.newKeys & A_BUTTON)
{
- PlaySE(0x5);
- if(!gUnknown_03000708.unkC)
+ PlaySE(SE_SELECT);
+ if (gMartInfo.martType == MART_TYPE_0)
{
- gUnknown_083CC6D0[gUnknown_083CC6E8[gUnknown_03000708.unk9]].func(local);
+ gUnknown_083CC6D0[gUnknown_083CC6E8[gMartInfo.cursor]].func(local);
}
else
{
- gUnknown_083CC6D0[gUnknown_083CC6EB[gUnknown_03000708.unk9]].func(local);
+ gUnknown_083CC6D0[gUnknown_083CC6EB[gMartInfo.cursor]].func(local);
}
}
- else if(gMain.newKeys & 2)
+ else if (gMain.newKeys & B_BUTTON)
{
- PlaySE(0x5);
+ PlaySE(SE_SELECT);
HandleShopMenuQuit(local);
}
}
@@ -141,17 +179,17 @@ void HandleShopMenuQuit(u8 taskId)
{
HandleDestroyMenuCursors();
MenuZeroFillWindowRect(0, 0, 11, 8);
- sub_80BE3BC(); // in tv.s?
+ sub_80BE3BC();
ScriptContext2_Disable();
DestroyTask(taskId);
- if(gUnknown_03000708.callback)
- gUnknown_03000708.callback(); // run the callback if it exists.
+ if (gMartInfo.callback)
+ gMartInfo.callback(); // run the callback if it exists.
}
void sub_80B2FA0(u8 taskId)
{
- if(!gPaletteFade.active)
+ if (!gPaletteFade.active)
{
SetMainCallback2((void *)((u16)gTasks[taskId].data[8] << 16 | (u16)gTasks[taskId].data[9]));
DestroyTask(taskId);
@@ -160,15 +198,15 @@ void sub_80B2FA0(u8 taskId)
void ReturnToShopMenuAfterExitingSellMenu(u8 taskId)
{
- CreateShopMenu(gUnknown_03000708.unkC);
+ CreateShopMenu(gMartInfo.martType);
DestroyTask(taskId);
}
void Task_ExitSellMenu(u8 taskId)
{
- if(sub_807D770() == 1)
+ if (sub_807D770() == 1)
{
- if(gUnknown_03000708.unkC == 2)
+ if (gMartInfo.martType == MART_TYPE_2)
DisplayItemMessageOnField(taskId, gOtherText_CanIHelpYou, ReturnToShopMenuAfterExitingSellMenu, 0);
else
DisplayItemMessageOnField(taskId, gOtherText_AnythingElse, ReturnToShopMenuAfterExitingSellMenu, 0);
@@ -253,8 +291,8 @@ void BuyMenuDrawGraphics(void)
SetUpWindowConfig(&gWindowConfig_81E6DFC);
InitMenuWindow(&gWindowConfig_81E6DFC);
BuyMenuDrawMapGraphics();
- gUnknown_03000708.unk9 = zero;
- gUnknown_03000708.unkB = zero2;
+ gMartInfo.cursor = zero;
+ gMartInfo.choicesAbove = zero2;
MenuZeroFillWindowRect(0, 0, 0x20, 0x20);
sub_80B7C14(gSaveBlock1.money, 0, 0);
sub_80B3764(0, 7);
@@ -272,9 +310,8 @@ void BuyMenuDrawGraphics(void)
void sub_80B3240(void)
{
- u16 tempArr[2];
+ u16 tempArr[2] = {0x41EE, 0x7FFF};
- memcpy(tempArr, gUnknown_083CC710, sizeof(tempArr));
LoadPalette(&tempArr[1], 0xD1, 2);
LoadPalette(&tempArr[0], 0xD8, 2);
}
@@ -283,7 +320,7 @@ void sub_80B3270(void)
{
sub_80F944C();
- if(gUnknown_03000708.itemCount > 7)
+ if (gMartInfo.itemCount > 7)
{
CreateVerticalScrollIndicators(0, 172, 12);
CreateVerticalScrollIndicators(1, 172, 148);
@@ -293,12 +330,12 @@ void sub_80B3270(void)
void sub_80B32A4(void)
{
- if(gUnknown_03000708.unkB == 0)
+ if (gMartInfo.choicesAbove == 0)
sub_80F979C(0, 1);
else
sub_80F979C(0, 0);
- if(gUnknown_03000708.unkB + 7 >= gUnknown_03000708.itemCount)
+ if (gMartInfo.choicesAbove + 7 >= gMartInfo.itemCount)
sub_80F979C(1, 1);
else
sub_80F979C(1, 0);
@@ -318,13 +355,13 @@ void BuyMenuDrawMapMetatileLayer(u16 *array, s16 offset1, s16 offset2, u16 *arra
array[offset1 + offset2 + 33] = array2[3];
}
-void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s8 var4)
+void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s32 var4)
{
u8 tempVar4 = var4;
s16 offset1 = var1 * 2;
s16 offset2 = (var2 * 0x40) + 0x40;
- switch(tempVar4)
+ switch (tempVar4)
{
case 0: // _080B335C
BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3);
@@ -340,3 +377,975 @@ void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s8 var4)
break;
}
}
+
+void sub_80B33D0(s16 var1, int var2, u16 *var3)
+{
+ s16 offset1 = var1 * 2;
+ s16 offset2 = (var2 * 0x40) + 0x40;
+
+ BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], offset1, offset2, var3);
+ BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3 + 4);
+}
+
+void sub_80B3420(void)
+{
+ s16 facingX;
+ s16 facingY;
+ s16 x;
+ s16 y;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY);
+ facingX -= 3;
+ facingY -= 3;
+
+ for (y = 0; y < 6; y++)
+ {
+ for (x = 0; x < 7; x++)
+ {
+ u16 metatileId = MapGridGetMetatileIdAt(facingX + x, facingY + y);
+
+ if (y != 5 && x != 6)
+ {
+ s32 r3 = MapGridGetMetatileLayerTypeAt(facingX + x, facingY + y);
+
+ if (metatileId < 512)
+ BuyMenuDrawMapMetatile(x, y, (u16 *)gMapHeader.mapData->primaryTileset->metatiles + metatileId * 8, r3);
+ else
+ BuyMenuDrawMapMetatile(x, y, (u16 *)gMapHeader.mapData->secondaryTileset->metatiles + (metatileId - 512) * 8, r3);
+ }
+ else
+ {
+ if (metatileId < 512)
+ sub_80B33D0(x, y, (u16 *)gMapHeader.mapData->primaryTileset->metatiles + metatileId * 8);
+ else
+ sub_80B33D0(x, y, (u16 *)gMapHeader.mapData->secondaryTileset->metatiles + (metatileId - 512) * 8);
+ }
+
+ if (y == 0 && x != 0 && x != 6)
+ sub_80B32EC(gBGTilemapBuffers[1], x * 2, 64);
+ }
+ }
+}
+
+void BuyMenuDrawMapGraphics(void)
+{
+ sub_80F9020();
+ sub_80B356C();
+ sub_80B368C();
+ sub_80B3420();
+}
+
+void sub_80B356C(void)
+{
+ s16 facingX;
+ s16 facingY;
+ u8 playerHeight;
+ u8 y;
+ u8 x;
+ u8 r8 = 0;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY);
+ playerHeight = PlayerGetZCoord();
+ for (y = 0; y < 16; y++)
+ gUnknown_020386A4[y][MAP_OBJ_ID] = 16;
+ for (y = 0; y < 5; y++)
+ {
+ for (x = 0; x < 7; x++)
+ {
+ u8 mapObjId = GetFieldObjectIdByXYZ(facingX - 3 + x, facingY - 2 + y, playerHeight);
+
+ if (mapObjId != 16)
+ {
+ gUnknown_020386A4[r8][MAP_OBJ_ID] = mapObjId;
+ gUnknown_020386A4[r8][X_COORD] = x;
+ gUnknown_020386A4[r8][Y_COORD] = y;
+ if (gMapObjects[mapObjId].mapobj_unk_18 == 1)
+ gUnknown_020386A4[r8][ANIM_NUM] = 0;
+ if (gMapObjects[mapObjId].mapobj_unk_18 == 2)
+ gUnknown_020386A4[r8][ANIM_NUM] = 1;
+ if (gMapObjects[mapObjId].mapobj_unk_18 == 3)
+ gUnknown_020386A4[r8][ANIM_NUM] = 2;
+ if (gMapObjects[mapObjId].mapobj_unk_18 == 4)
+ gUnknown_020386A4[r8][ANIM_NUM] = 3;
+ r8++;
+ }
+ }
+ }
+}
+
+void sub_80B368C(void)
+{
+ u8 i;
+
+ for (i = 0; i < 16; i++) // max objects?
+ {
+ if (gUnknown_020386A4[i][MAP_OBJ_ID] == 16)
+ continue;
+
+ StartSpriteAnim(&gSprites[AddPseudoFieldObject(
+ gMapObjects[gUnknown_020386A4[i][MAP_OBJ_ID]].graphicsId,
+ SpriteCallbackDummy,
+ (u16)gUnknown_020386A4[i][X_COORD] * 16 + 8,
+ (u16)gUnknown_020386A4[i][Y_COORD] * 16 + 32,
+ 2)],
+ gUnknown_020386A4[i][ANIM_NUM]);
+ }
+}
+
+void sub_80B3720(void)
+{
+ s16 i;
+
+ for (i = 0; i < 0x400; i++)
+ {
+ if (ewram18000[i] != 0)
+ gBGTilemapBuffers[1][i] = ewram18000[i] + 0xC3E0;
+ }
+}
+
+void sub_80B3764(int var1, int var2)
+{
+ sub_80B3720();
+ sub_80B39D0(var1, var2, 0);
+ InitMenu(0, 0xE, 0x2, 0x8, gMartInfo.cursor, 0xF);
+}
+
+void sub_80B379C(void)
+{
+ u16 i, j;
+
+ for (i = 0; i < 8; i++)
+ for (j = 0; j < 14; j++)
+ gBGTilemapBuffers[1][32 * (i + 12) + j] = ewram18300[32 * i + j] + 0xC3E0;
+}
+
+void sub_80B37EC(void)
+{
+ sub_80B3A70();
+}
+
+void sub_80B37F8(u8 taskId)
+{
+ u16 itemListIndex = gMartInfo.choicesAbove + gMartInfo.cursor;
+ u16 itemId = gMartInfo.itemList[itemListIndex];
+ u32 price = (ItemId_GetPrice(itemId) >> GetPriceReduction(1));
+
+ sub_80B7A94(gTasks[taskId].data[1] * price, 6, 6, 11);
+ gStringVar1[0] = EXT_CTRL_CODE_BEGIN;
+ gStringVar1[1] = 0x14;
+ gStringVar1[2] = 0x6;
+ ConvertIntToDecimalStringN(&gStringVar1[3], gTasks[taskId].data[1], 1, 2);
+ MenuPrint(gOtherText_xString1, 1, 11);
+ sub_80A3FA0(gBGTilemapBuffers[1], 1, 11, 12, 2, 0xC3E1);
+}
+
+void sub_80B389C(u16 itemId, u8 var2, bool32 hasControlCode)
+{
+ u8 *stringPtr = gStringVar1;
+
+ if (hasControlCode != FALSE)
+ {
+ stringPtr[0] = EXT_CTRL_CODE_BEGIN;
+ stringPtr[1] = 0x1;
+ stringPtr[2] = 0x2;
+ stringPtr += 3;
+ }
+
+ CopyItemName(itemId, stringPtr);
+
+ sub_8072A18(&gStringVar1[0], 0x70, var2 << 3, 0x58, 0x1);
+ stringPtr = gStringVar1;
+
+ if (hasControlCode != FALSE)
+ stringPtr = &gStringVar1[3];
+
+ sub_80B79F8(stringPtr, (ItemId_GetPrice(itemId) >> GetPriceReduction(1)), 0x4);
+ MenuPrint_PixelCoords(&gStringVar1[0], 0xCA, var2 << 3, 1);
+}
+
+void sub_80B3930(u16 itemId, u8 var2, bool32 hasControlCode)
+{
+ u8 *stringPtr = gStringVar1;
+
+ if (hasControlCode != FALSE)
+ {
+ stringPtr[0] = EXT_CTRL_CODE_BEGIN;
+ stringPtr[1] = 0x1;
+ stringPtr[2] = 0x2;
+ stringPtr += 3;
+ }
+
+ StringCopy(stringPtr, gDecorations[itemId].name);
+ sub_8072A18(&gStringVar1[0], 0x70, var2 << 3, 0x58, 0x1);
+ stringPtr = gStringVar1;
+
+ if (hasControlCode != FALSE)
+ stringPtr = &gStringVar1[3];
+
+ if (gDecorations[itemId].price == 10000)
+ {
+ sub_80B7B34(0x19, var2, hasControlCode); // huh???
+ }
+ else
+ {
+ sub_80B79F8(stringPtr, gDecorations[itemId].price, 0x4);
+ MenuPrint_PixelCoords(&gStringVar1[0], 0xCA, var2 << 3, 0x1);
+ }
+}
+
+void sub_80B39D0(int var1, int var2, bool32 hasControlCode)
+{
+ u8 i;
+
+ for (i = var1; i <= var2 && gMartInfo.choicesAbove + i < gMartInfo.itemCount; i++)
+ {
+ if (gMartInfo.martType == MART_TYPE_0)
+ sub_80B389C(gMartInfo.itemList[gMartInfo.choicesAbove + i], (i << 1) + 2, hasControlCode);
+ else
+ sub_80B3930(gMartInfo.itemList[gMartInfo.choicesAbove + i], (i << 1) + 2, hasControlCode);
+ }
+
+ if (i != 8 && gMartInfo.choicesAbove + i == gMartInfo.itemCount)
+ {
+ MenuFillWindowRectWithBlankTile(0xE, (i << 1) + 2, 0x1C, (i << 1) + 3);
+ MenuPrint(gOtherText_CancelNoTerminator, 0xE, (i << 1) + 2);
+ }
+}
+
+void sub_80B3A70(void)
+{
+ if (gMartInfo.choicesAbove + gMartInfo.cursor != gMartInfo.itemCount)
+ {
+ if (gMartInfo.martType == MART_TYPE_0)
+ {
+ sub_8072AB0(ItemId_GetDescription(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]),
+ 0x4, 0x68, 0x68, 0x30, 0);
+ }
+ else
+ sub_8072AB0(gDecorations[gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]].description,
+ 0x4, 0x68, 0x68, 0x30, 0);
+ }
+ else
+ {
+ sub_8072AB0(gOtherText_QuitShopping, 0x4, 0x68, 0x68, 0x30, 0);
+ }
+}
+
+void sub_80B3AEC(u8 taskId)
+{
+ if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
+ {
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0); // huh???
+ PlaySE(SE_SELECT);
+
+ if (gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor] == ITEM_POKE_BALL && gTasks[taskId].data[1] >= 10 && AddBagItem(ITEM_PREMIER_BALL, 1) == TRUE)
+ DisplayItemMessageOnField(taskId, gOtherText_FreePremierBall, sub_80B4378, 0xC3E1);
+ else
+ sub_80B4378(taskId);
+ }
+}
+
+void sub_80B3B80(u8 taskId)
+{
+ IncrementGameStat(0x26);
+ sub_80B79E0(&gSaveBlock1.money, gMartTotalCost);
+ PlaySE(SE_REGI);
+ sub_80B7BEC(gSaveBlock1.money, 0, 0);
+ gTasks[taskId].func = sub_80B3AEC;
+}
+
+void sub_80B3BD0(u8 taskId)
+{
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0); // same thing as above?
+ sub_80B4378(taskId);
+}
+
+void sub_80B3BF4(u8 taskId)
+{
+ MenuZeroFillWindowRect(0x7, 0x8, 0xD, 0xD);
+ sub_80A3FA0(gBGTilemapBuffers[1], 8, 9, 4, 4, 0);
+ sub_80B379C();
+ sub_80B3420();
+
+ if (IsEnoughMoney(gSaveBlock1.money, gMartTotalCost))
+ {
+ if (gMartInfo.martType == MART_TYPE_0)
+ {
+ if (AddBagItem(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gTasks[taskId].data[1]))
+ {
+ DisplayItemMessageOnField(taskId, gOtherText_HereYouGo, sub_80B3B80, 0xC3E1);
+ sub_80B4470(taskId);
+ }
+ else
+ DisplayItemMessageOnField(taskId, gOtherText_NoRoomFor, sub_80B3BD0, 0xC3E1);
+ }
+ else // a normal mart is only type 0, so types 1 and 2 are decoration marts.
+ {
+ if (IsThereStorageSpaceForDecoration(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]))
+ {
+ if (gMartInfo.martType == MART_TYPE_1)
+ DisplayItemMessageOnField(taskId, gOtherText_HereYouGo2, sub_80B3B80, 0xC3E1);
+ else
+ DisplayItemMessageOnField(taskId, gOtherText_HereYouGo3, sub_80B3B80, 0xC3E1);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gOtherText_SpaceForIsFull);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3BD0, 0xC3E1);
+ }
+ }
+ }
+ else
+ DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1);
+}
+
+void sub_80B3D38(u8 taskId)
+{
+ DisplayYesNoMenu(7, 8, 1);
+ sub_80A3FA0(gBGTilemapBuffers[1], 8, 9, 4, 4, 0xC3E1);
+ DoYesNoFuncWithChoice(taskId, gUnknown_083CC708);
+}
+
+void sub_80B3D7C(u8 taskId)
+{
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0);
+ MenuZeroFillWindowRect(0x7, 0x8, 0xD, 0xD);
+ sub_80A3FA0(gBGTilemapBuffers[1], 0x8, 0x9, 0x4, 0x4, 0);
+ sub_80B4378(taskId);
+}
+
+void sub_80B3DC8(u8 taskId)
+{
+ if (sub_80A52C4(taskId, gMartInfo.curItemCount) == TRUE)
+ sub_80B37F8(taskId);
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ gMartTotalCost = (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1)) * gTasks[taskId].data[1]; // set total cost of your purchase.
+ MenuZeroFillWindowRect(0, 0xA, 0xD, 0xD);
+ sub_80A3FA0(gBGTilemapBuffers[1], 0x1, 0xB, 0xC, 0x2, 0);
+ sub_80B379C();
+ sub_80B3420();
+ CopyItemName(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gStringVar1);
+ ConvertIntToDecimalStringN(gStringVar2, gTasks[taskId].data[1], 0, 0x2);
+ ConvertIntToDecimalStringN(gStringVar3, gMartTotalCost, 0, 0x8);
+ StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3D38, 0xC3E1);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0);
+ sub_80B4378(taskId);
+ }
+}
+
+void sub_80B3EFC(u8 taskId)
+{
+ u16 var;
+
+ gTasks[taskId].data[1] = 1;
+ MenuDrawTextWindow(0, 0xA, 0xD, 0xD);
+ sub_80B37F8(taskId);
+
+ var = gSaveBlock1.money / (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1));
+ if (var > 99)
+ gMartInfo.curItemCount = 99;
+ else
+ gMartInfo.curItemCount = var;
+
+ gTasks[taskId].func = sub_80B3DC8;
+}
+
+#ifdef NONMATCHING
+void sub_80B3F88(void)
+{
+ u16 *r1;
+ u16 *r2;
+ register u8 *r10 asm("r10");
+ s32 i;
+ s32 j;
+ struct Window *r8 = &gMenuWindow;
+
+ r1 = r8->tilemap;
+ r1 += 0x1EF;
+ r2 = r1;
+ r2 += 64;
+ r10 = r8->tileData;
+
+ for (i = 0; i < 14; i++)
+ {
+ for (j = 0; j < 15; j++)
+ {
+ if ((r1[j] & 0x3FF) <= r8->tileDataStartOffset + 1)
+ r2[j] = r8->tileDataStartOffset + 1;
+ else
+ r2[j] = r1[j] + 0x3C;
+ }
+
+ r1 -= 32;
+ r2 -= 32;
+ }
+
+ {
+ u8 *r1 = r10 + 0x3A20;
+ u8 *r2 = r1 + 0x780;
+ for (i = 0; i < 14; i++)
+ {
+ DmaCopy16(3, r1, r2, 0x1E0);
+ r2 -= 0x3C0;
+ r1 -= 0x3C0;
+ }
+ }
+}
+#else
+__attribute__((naked))
+void sub_80B3F88(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x4\n\
+ ldr r0, _080B4020 @ =gMenuWindow\n\
+ mov r8, r0\n\
+ ldr r1, [r0, 0x28]\n\
+ ldr r3, _080B4024 @ =0x000003de\n\
+ adds r1, r3\n\
+ adds r2, r1, 0\n\
+ adds r2, 0x80\n\
+ ldr r7, [r0, 0x24]\n\
+ mov r10, r7\n\
+ ldr r0, _080B4028 @ =0x000003ff\n\
+ mov r9, r0\n\
+ movs r6, 0xD\n\
+_080B3FAC:\n\
+ adds r3, r2, 0\n\
+ subs r3, 0x40\n\
+ str r3, [sp]\n\
+ movs r7, 0x40\n\
+ negs r7, r7\n\
+ adds r7, r1\n\
+ mov r12, r7\n\
+ adds r3, r2, 0\n\
+ adds r4, r1, 0\n\
+ movs r5, 0xE\n\
+_080B3FC0:\n\
+ ldrh r2, [r4]\n\
+ mov r1, r9\n\
+ ands r1, r2\n\
+ mov r7, r8\n\
+ ldrh r0, [r7, 0x1A]\n\
+ adds r0, 0x1\n\
+ cmp r1, r0\n\
+ ble _080B3FD4\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x3C\n\
+_080B3FD4:\n\
+ strh r0, [r3]\n\
+ adds r3, 0x2\n\
+ adds r4, 0x2\n\
+ subs r5, 0x1\n\
+ cmp r5, 0\n\
+ bge _080B3FC0\n\
+ ldr r2, [sp]\n\
+ mov r1, r12\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080B3FAC\n\
+ ldr r1, _080B402C @ =0x00003a20\n\
+ add r1, r10\n\
+ movs r0, 0xF0\n\
+ lsls r0, 3\n\
+ adds r2, r1, r0\n\
+ ldr r3, _080B4030 @ =0x040000d4\n\
+ ldr r5, _080B4034 @ =0x800000f0\n\
+ ldr r4, _080B4038 @ =0xfffffc40\n\
+ movs r6, 0xD\n\
+_080B3FFC:\n\
+ str r1, [r3]\n\
+ str r2, [r3, 0x4]\n\
+ str r5, [r3, 0x8]\n\
+ ldr r0, [r3, 0x8]\n\
+ adds r2, r4\n\
+ adds r1, r4\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080B3FFC\n\
+ add sp, 0x4\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080B4020: .4byte gMenuWindow\n\
+_080B4024: .4byte 0x000003de\n\
+_080B4028: .4byte 0x000003ff\n\
+_080B402C: .4byte 0x00003a20\n\
+_080B4030: .4byte 0x040000d4\n\
+_080B4034: .4byte 0x800000f0\n\
+_080B4038: .4byte 0xfffffc40\n\
+ .syntax divided");
+}
+#endif
+
+#ifdef NONMATCHING
+void sub_80B403C(void)
+{
+ u16 *r1;
+ u16 *r2;
+ u8 *r10;
+ s32 i;
+ s32 j;
+ struct Window *r8 = &gMenuWindow;
+
+ r1 = r8->tilemap;
+ r1 += 0x4F;
+ r2 = r1;
+ r2 += 64;
+ r10 = r8->tileData;
+
+ for (i = 0; i < 14; i++)
+ {
+ for (j = 0; j < 15; j++)
+ {
+ if ((r1[j] & 0x3FF) <= r8->tileDataStartOffset + 1)
+ r2[j] = r8->tileDataStartOffset + 1;
+ else
+ r2[j] = r1[j] + 0x3C;
+ }
+
+ r1 += 32;
+ r2 += 32;
+ }
+
+ {
+ register u8 *r1 asm("r1") = r10 + 0x960;
+ register u8 *r2 asm("r2") = r1;
+
+ r1 += 0x780;
+ for (i = 0; i < 14; i++)
+ {
+ DmaCopy16(3, r1, r2, 0x1E0);
+ r1 += 0x3C0;
+ r2 += 0x3C0;
+ }
+ }
+}
+#else
+__attribute__((naked))
+void sub_80B403C(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x4\n\
+ ldr r0, _080B40D8 @ =gMenuWindow\n\
+ mov r8, r0\n\
+ ldr r2, [r0, 0x28]\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x9E\n\
+ adds r2, r1, 0\n\
+ adds r1, 0x80\n\
+ ldr r3, [r0, 0x24]\n\
+ mov r10, r3\n\
+ ldr r7, _080B40DC @ =0x000003ff\n\
+ mov r9, r7\n\
+ movs r6, 0xD\n\
+_080B4060:\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x40\n\
+ str r0, [sp]\n\
+ movs r3, 0x40\n\
+ adds r3, r1\n\
+ mov r12, r3\n\
+ adds r3, r2, 0\n\
+ adds r4, r1, 0\n\
+ movs r5, 0xE\n\
+_080B4072:\n\
+ ldrh r2, [r4]\n\
+ mov r1, r9\n\
+ ands r1, r2\n\
+ mov r7, r8\n\
+ ldrh r0, [r7, 0x1A]\n\
+ adds r0, 0x1\n\
+ cmp r1, r0\n\
+ ble _080B4086\n\
+ adds r0, r2, 0\n\
+ subs r0, 0x3C\n\
+_080B4086:\n\
+ strh r0, [r3]\n\
+ adds r3, 0x2\n\
+ adds r4, 0x2\n\
+ subs r5, 0x1\n\
+ cmp r5, 0\n\
+ bge _080B4072\n\
+ ldr r2, [sp]\n\
+ mov r1, r12\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080B4060\n\
+ movs r1, 0x96\n\
+ lsls r1, 4\n\
+ add r1, r10\n\
+ adds r2, r1, 0\n\
+ movs r0, 0xF0\n\
+ lsls r0, 3\n\
+ adds r1, r0\n\
+ ldr r3, _080B40E0 @ =0x040000d4\n\
+ ldr r5, _080B40E4 @ =0x800000f0\n\
+ movs r4, 0xF0\n\
+ lsls r4, 2\n\
+ movs r6, 0xD\n\
+_080B40B4:\n\
+ str r1, [r3]\n\
+ str r2, [r3, 0x4]\n\
+ str r5, [r3, 0x8]\n\
+ ldr r0, [r3, 0x8]\n\
+ adds r2, r4\n\
+ adds r1, r4\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080B40B4\n\
+ add sp, 0x4\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080B40D8: .4byte gMenuWindow\n\
+_080B40DC: .4byte 0x000003ff\n\
+_080B40E0: .4byte 0x040000d4\n\
+_080B40E4: .4byte 0x800000f0\n\
+ .syntax divided");
+}
+#endif
+
+void sub_80B40E8(u8 taskId) // Mart_DoCursorAction
+{
+ if (!gPaletteFade.active)
+ {
+ if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) // only up can be pressed
+ {
+ if (gMartInfo.cursor == 0)
+ {
+ if (gMartInfo.choicesAbove == 0) // if there are no choices above, dont bother
+ return;
+
+ PlaySE(SE_SELECT);
+ gMartInfo.choicesAbove--; // since cursor is at the top and there are choices above the top, scroll the menu up by updating choicesAbove.
+ sub_80B3F88();
+ sub_80B39D0(0, 0, 0);
+ sub_80B3A70();
+ sub_80B32A4();
+ }
+ else // if the cursor is not 0, choicesAbove cannot be updated yet since the cursor is at the top of the menu, so update cursor.
+ {
+ PlaySE(SE_SELECT);
+ gMartInfo.cursor = MoveMenuCursor(-1); // move cursor up
+ sub_80B3A70();
+ }
+ }
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) // only down can be pressed
+ {
+ if (gMartInfo.cursor == 7) // are you at the bottom of the menu?
+ {
+ if (gMartInfo.choicesAbove + gMartInfo.cursor == gMartInfo.itemCount) // are you at cancel?
+ return;
+
+ PlaySE(SE_SELECT);
+ gMartInfo.choicesAbove++;
+ sub_80B403C();
+ sub_80B39D0(7, 7, 0);
+ sub_80B3A70();
+ sub_80B32A4();
+ }
+ else if (gMartInfo.cursor != gMartInfo.itemCount)
+ {
+ PlaySE(SE_SELECT);
+ gMartInfo.cursor = MoveMenuCursor(1);
+ sub_80B3A70();
+ }
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+
+ if (gMartInfo.choicesAbove + gMartInfo.cursor != gMartInfo.itemCount) // did you not hit CANCEL?
+ {
+ PauseVerticalScrollIndicator(0);
+ PauseVerticalScrollIndicator(1);
+ sub_80F979C(1, 1);
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 1);
+ HandleDestroyMenuCursors();
+ MenuZeroFillWindowRect(0, 0xC, 0xD, 0x13);
+
+ if (gMartInfo.martType == MART_TYPE_0)
+ {
+ gMartTotalCost = (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1)); // set 1x price
+ if (!IsEnoughMoney(gSaveBlock1.money, gMartTotalCost))
+ {
+ DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1); // tail merge
+ }
+ else // _080B42BA
+ {
+ CopyItemName(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gOtherText_HowManyYouWant);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3EFC, 0xC3E1);
+ }
+ }
+ else // _080B428C
+ {
+ gMartTotalCost = gDecorations[gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]].price;
+
+ if (!IsEnoughMoney(gSaveBlock1.money, gMartTotalCost))
+ {
+ DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1); // tail merge
+ }
+ else
+ {
+ StringCopy(gStringVar1, gDecorations[gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]].name);
+ ConvertIntToDecimalStringN(gStringVar2, gMartTotalCost, 0, 0x8);
+
+ if (gMartInfo.martType == MART_TYPE_1)
+ {
+ StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe2);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe3);
+ }
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3D38, 0xC3E1);
+ }
+ }
+ }
+ else
+ sub_80B43F0(taskId);
+ }
+ else if (gMain.newKeys & B_BUTTON) // go back to buy/sell/exit menu
+ {
+ PlaySE(SE_SELECT);
+ sub_80B43F0(taskId);
+ }
+ }
+}
+
+void sub_80B4378(u8 taskId)
+{
+ MenuZeroFillWindowRect(0, 0xE, 0x1D, 0x13);
+ MenuZeroFillWindowRect(0, 0xA, 0xD, 0xD);
+ sub_80A3FA0(gBGTilemapBuffers[1], 0x1, 0xB, 0xC, 0x2, 0);
+ sub_80B3420();
+ sub_80B3764(6, 7);
+ sub_80B37EC();
+ StartVerticalScrollIndicators(0);
+ StartVerticalScrollIndicators(1);
+ sub_80B32A4();
+ gTasks[taskId].func = sub_80B40E8;
+}
+
+void sub_80B43F0(u8 taskId)
+{
+ gFieldCallback = sub_80B3050;
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskId].func = Task_ExitBuyMenu;
+}
+
+void Task_ExitBuyMenu(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ RemoveMoneyLabelObject(0, 0);
+ BuyMenuFreeMemory();
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+ DestroyTask(taskId);
+ }
+}
+
+void sub_80B4470(u8 taskId)
+{
+ u16 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (gUnknown_02038724[i].itemId == gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]
+ && gUnknown_02038724[i].quantity != 0)
+ {
+ if (gUnknown_02038724[i].quantity + gTasks[taskId].data[1] > 255)
+ gUnknown_02038724[i].quantity = 255;
+ else
+ gUnknown_02038724[i].quantity += gTasks[taskId].data[1];
+ return;
+ }
+ }
+
+ if (gUnknown_02038730 < 3)
+ {
+ gUnknown_02038724[gUnknown_02038730].itemId = gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor];
+ gUnknown_02038724[gUnknown_02038730].quantity = gTasks[taskId].data[1];
+ gUnknown_02038730++;
+ }
+}
+
+void ClearItemPurchases(void)
+{
+ gUnknown_02038730 = 0;
+ ClearItemSlots(gUnknown_02038724, 3);
+}
+
+void CreatePokemartMenu(u16 *itemList)
+{
+ CreateShopMenu(MART_TYPE_0);
+ SetShopItemsForSale(itemList);
+ ClearItemPurchases();
+ SetShopMenuCallback(EnableBothScriptContexts);
+}
+
+void CreateDecorationShop1Menu(u16 *itemList)
+{
+ CreateShopMenu(MART_TYPE_1);
+ SetShopItemsForSale(itemList);
+ SetShopMenuCallback(EnableBothScriptContexts);
+}
+
+void CreateDecorationShop2Menu(u16 *itemList)
+{
+ CreateShopMenu(MART_TYPE_2);
+ SetShopItemsForSale(itemList);
+ SetShopMenuCallback(EnableBothScriptContexts);
+}
+
+void sub_80B45B4(u8 taskId, const s16 *list, u16 c)
+{
+ s16 r5 = gTasks[taskId].data[4] - 1;
+ s16 r3 = gTasks[taskId].data[5] - 1;
+ s16 r4 = gTasks[taskId].data[1];
+ s16 y;
+ s16 x;
+
+ if (gTasks[taskId].data[2] == 0)
+ {
+ for (y = 0; y < 3; y++)
+ {
+ for (x = 0; x < 3; x++)
+ {
+ s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y);
+
+ if (list[r4] == metatileId)
+ {
+ if (r4 != 2)
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[r4 + 1]);
+ else
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[0]);
+ }
+ }
+ }
+ }
+ else
+ {
+ for (y = 0; y < 3; y++)
+ {
+ for (x = 0; x < 3; x++)
+ {
+ s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y);
+
+ if (list[2 - r4] == metatileId)
+ {
+ if (r4 != 2)
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[1 - r4]);
+ else
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[2]);
+ }
+ }
+ }
+ }
+}
+
+static const u16 gUnknown_083CC714[] = {0x284, 0x282, 0x280};
+static const u16 gUnknown_083CC71A[] = {0x285, 0x283, 0x281};
+static const u16 gUnknown_083CC720[] = {0x28C, 0x28A, 0x288};
+static const u16 gUnknown_083CC726[] = {0x28D, 0x28B, 0x289};
+static const u16 gUnknown_083CC72C[] = {0x2A0, 0x2A2, 0x2A4};
+static const u16 gUnknown_083CC732[] = {0x2A1, 0x2A3, 0x2A5};
+static const u16 gUnknown_083CC738[] = {0x2A8, 0x2AA, 0x2AC};
+
+void sub_80B4710(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ data[3] = 1;
+
+ switch (data[0])
+ {
+ case 0:
+ sub_80B45B4(taskId, gUnknown_083CC714, 0);
+ break;
+ case 1:
+ sub_80B45B4(taskId, gUnknown_083CC71A, 0);
+ break;
+ case 2:
+ sub_80B45B4(taskId, gUnknown_083CC720, 0xC00);
+ break;
+ case 3:
+ sub_80B45B4(taskId, gUnknown_083CC726, 0);
+ break;
+ case 4:
+ sub_80B45B4(taskId, gUnknown_083CC72C, 0xC00);
+ break;
+ case 5:
+ sub_80B45B4(taskId, gUnknown_083CC732, 0);
+ break;
+ case 6:
+ sub_80B45B4(taskId, gUnknown_083CC738, 0);
+ break;
+ }
+
+ data[0] = (data[0] + 1) & 7;
+ if (!data[0])
+ {
+ DrawWholeMapView();
+ data[1] = (data[1] + 1) % 3;
+ data[3] = 0;
+ }
+}
+
+u8 sub_80B47D8(u16 var)
+{
+ u8 taskId = CreateTask(sub_80B4710, 0);
+ s16 *data = gTasks[taskId].data;
+
+ PlayerGetDestCoords(&data[4], &data[5]);
+ data[0] = 0;
+ data[1] = 0;
+ data[2] = var;
+ sub_80B4710(taskId);
+ return taskId;
+}
+
+void sub_80B4824(u8 var)
+{
+ gUnknown_02038731 = sub_80B47D8(var);
+}
+
+void sub_80B483C(void)
+{
+ DestroyTask(gUnknown_02038731);
+}
+
+bool8 sub_80B4850(void)
+{
+ if (gTasks[gUnknown_02038731].data[3] == 0 && gTasks[gUnknown_02038731].data[1] == 2)
+ return FALSE;
+ else
+ return TRUE;
+}
diff --git a/src/sound.c b/src/sound.c
index 8d23b7d7a..91f5e06a3 100644
--- a/src/sound.c
+++ b/src/sound.c
@@ -4,6 +4,7 @@
#include "battle.h"
#include "m4a.h"
#include "main.h"
+#include "pokemon.h"
#include "songs.h"
#include "task.h"
@@ -13,9 +14,6 @@ struct Fanfare
u16 duration;
};
-// FIXME: different prototype than definition
-u32 SpeciesToCryId(u32);
-
extern u16 gBattleTypeFlags;
static EWRAM_DATA struct MusicPlayerInfo *gMPlay_PokemonCry = NULL;
@@ -355,21 +353,9 @@ void PlayCry5(u16 species, u8 mode)
RestoreBGMVolumeAfterPokemonCry();
}
-#define GET_CRY_PTR(a, b)\
-{\
- struct ToneData *tone;\
- if (v0)\
- tone = &a[index];\
- else\
- tone = &b[index];\
- gMPlay_PokemonCry = SetPokemonCryTone(tone);\
- break;\
-}
-
static void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode)
{
- u32 cryId;
- u32 v0;
+ bool32 v0;
u32 release;
u32 length;
u32 pitch;
@@ -378,10 +364,7 @@ static void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode
u8 table;
species--;
-
- cryId = species;
-
- v0 = 0;
+ v0 = FALSE;
release = 0;
length = 140;
pitch = 15360;
@@ -427,26 +410,28 @@ static void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode
SetPokemonCryChorus(chorus);
SetPokemonCryPriority(priority);
- asm("");
- asm("");
- asm("");
- asm("");
- asm("");
- asm("");
- asm("");
-
- cryId = SpeciesToCryId(cryId);
- index = 0x7F;
- asm("" ::: "r0");
- index &= cryId;
- table = cryId >> 7;
+ species = SpeciesToCryId(species);
+ index = species & 0x7F;
+ table = species >> 7;
switch (table)
{
- case 0: GET_CRY_PTR(voicegroup_84537C0, voicegroup_8452590);
- case 1: GET_CRY_PTR(voicegroup_8453DC0, voicegroup_8452B90);
- case 2: GET_CRY_PTR(voicegroup_84543C0, voicegroup_8453190);
- case 3: GET_CRY_PTR(voicegroup_84549C0, voicegroup_8453790);
+ case 0:
+ gMPlay_PokemonCry = SetPokemonCryTone(
+ v0 ? &voicegroup_84537C0[index] : &voicegroup_8452590[index]);
+ break;
+ case 1:
+ gMPlay_PokemonCry = SetPokemonCryTone(
+ v0 ? &voicegroup_8453DC0[index] : &voicegroup_8452B90[index]);
+ break;
+ case 2:
+ gMPlay_PokemonCry = SetPokemonCryTone(
+ v0 ? &voicegroup_84543C0[index] : &voicegroup_8453190[index]);
+ break;
+ case 3:
+ gMPlay_PokemonCry = SetPokemonCryTone(
+ v0 ? &voicegroup_84549C0[index] : &voicegroup_8453790[index]);
+ break;
}
}
diff --git a/src/title_screen.c b/src/title_screen.c
index ab0f1d505..2503b0654 100644
--- a/src/title_screen.c
+++ b/src/title_screen.c
@@ -437,99 +437,99 @@ __attribute__((naked))
static void CreatePressStartBanner(s16 x, s16 y)
{
asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- lsls r0, 16\n\
- ldr r2, _0807C3AC @ =0xffe00000\n\
- adds r0, r2\n\
- lsrs r0, 16\n\
- movs r6, 0\n\
- lsls r1, 16\n\
- mov r10, r1\n\
- mov r8, r10\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ lsls r0, 16\n\
+ ldr r2, _0807C3AC @ =0xffe00000\n\
+ adds r0, r2\n\
+ lsrs r0, 16\n\
+ movs r6, 0\n\
+ lsls r1, 16\n\
+ mov r10, r1\n\
+ mov r8, r10\n\
_0807C302:\n\
- lsls r5, r0, 16\n\
- asrs r5, 16\n\
- ldr r0, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\
- adds r1, r5, 0\n\
- mov r3, r8\n\
- asrs r2, r3, 16\n\
- movs r3, 0\n\
- bl CreateSprite\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- lsls r4, r0, 4\n\
- adds r4, r0\n\
- lsls r4, 2\n\
- ldr r0, _0807C3B4 @ =gSprites\n\
- mov r9, r0\n\
- add r4, r9\n\
- adds r0, r4, 0\n\
- adds r1, r6, 0\n\
- bl StartSpriteAnim\n\
- movs r7, 0x1\n\
- strh r7, [r4, 0x2E]\n\
- adds r0, r6, 0x1\n\
- lsls r0, 24\n\
- lsrs r6, r0, 24\n\
- adds r5, 0x20\n\
- lsls r5, 16\n\
- lsrs r0, r5, 16\n\
- cmp r6, 0x2\n\
- bls _0807C302\n\
- ldr r1, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\
- mov r8, r1\n\
- lsls r5, r0, 16\n\
- asrs r5, 16\n\
- mov r2, r10\n\
- asrs r6, r2, 16\n\
- mov r0, r8\n\
- adds r1, r5, 0\n\
- adds r2, r6, 0\n\
- movs r3, 0\n\
- bl CreateSprite\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- lsls r4, r0, 4\n\
- adds r4, r0\n\
- lsls r4, 2\n\
- add r4, r9\n\
- adds r0, r4, 0\n\
- movs r1, 0x8\n\
- bl StartSpriteAnim\n\
- strh r7, [r4, 0x2E]\n\
- subs r5, 0x60\n\
- lsls r5, 16\n\
- asrs r5, 16\n\
- subs r6, 0x8\n\
- lsls r6, 16\n\
- asrs r6, 16\n\
- mov r0, r8\n\
- adds r1, r5, 0\n\
- adds r2, r6, 0\n\
- movs r3, 0\n\
- bl CreateSprite\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- lsls r4, r0, 4\n\
- adds r4, r0\n\
- lsls r4, 2\n\
- add r4, r9\n\
- adds r0, r4, 0\n\
- movs r1, 0x9\n\
- bl StartSpriteAnim\n\
- strh r7, [r4, 0x2E]\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
+ lsls r5, r0, 16\n\
+ asrs r5, 16\n\
+ ldr r0, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\
+ adds r1, r5, 0\n\
+ mov r3, r8\n\
+ asrs r2, r3, 16\n\
+ movs r3, 0\n\
+ bl CreateSprite\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ lsls r4, r0, 4\n\
+ adds r4, r0\n\
+ lsls r4, 2\n\
+ ldr r0, _0807C3B4 @ =gSprites\n\
+ mov r9, r0\n\
+ add r4, r9\n\
+ adds r0, r4, 0\n\
+ adds r1, r6, 0\n\
+ bl StartSpriteAnim\n\
+ movs r7, 0x1\n\
+ strh r7, [r4, 0x2E]\n\
+ adds r0, r6, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ adds r5, 0x20\n\
+ lsls r5, 16\n\
+ lsrs r0, r5, 16\n\
+ cmp r6, 0x2\n\
+ bls _0807C302\n\
+ ldr r1, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\
+ mov r8, r1\n\
+ lsls r5, r0, 16\n\
+ asrs r5, 16\n\
+ mov r2, r10\n\
+ asrs r6, r2, 16\n\
+ mov r0, r8\n\
+ adds r1, r5, 0\n\
+ adds r2, r6, 0\n\
+ movs r3, 0\n\
+ bl CreateSprite\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ lsls r4, r0, 4\n\
+ adds r4, r0\n\
+ lsls r4, 2\n\
+ add r4, r9\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x8\n\
+ bl StartSpriteAnim\n\
+ strh r7, [r4, 0x2E]\n\
+ subs r5, 0x60\n\
+ lsls r5, 16\n\
+ asrs r5, 16\n\
+ subs r6, 0x8\n\
+ lsls r6, 16\n\
+ asrs r6, 16\n\
+ mov r0, r8\n\
+ adds r1, r5, 0\n\
+ adds r2, r6, 0\n\
+ movs r3, 0\n\
+ bl CreateSprite\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ lsls r4, r0, 4\n\
+ adds r4, r0\n\
+ lsls r4, 2\n\
+ add r4, r9\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x9\n\
+ bl StartSpriteAnim\n\
+ strh r7, [r4, 0x2E]\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
_0807C3AC: .4byte 0xffe00000\n\
_0807C3B0: .4byte sStartCopyrightBannerSpriteTemplate\n\
_0807C3B4: .4byte gSprites\n\
diff --git a/src/use_pokeblock.c b/src/use_pokeblock.c
index 3aa2f1fa5..0c8f59959 100644
--- a/src/use_pokeblock.c
+++ b/src/use_pokeblock.c
@@ -1,5 +1,6 @@
//
// Created by Scott Norton on 5/31/17.
+// Modified by Dizzy Egg on 8/15/17.
//
#include "global.h"
@@ -16,8 +17,6 @@
#include "sound.h"
#include "songs.h"
#include "pokeblock.h"
-#include "pokeblock_feed.h"
-#include "use_pokeblock.h"
#define GFX_TAG_CONDITIONUPDOWN 0
@@ -29,7 +28,7 @@ const u16 ConditionUpDownPalette[] = INCBIN_U16("graphics/misc/condition_up_down
const u32 ConditionUpDownTiles[] = INCBIN_U32("graphics/misc/condition_up_down.4bpp");
#endif
-const u32 gUnknown_08406118[] = {
+static const u32 sContestStatsMonData[] = {
MON_DATA_COOL,
MON_DATA_TOUGH,
MON_DATA_SMART,
@@ -37,11 +36,11 @@ const u32 gUnknown_08406118[] = {
MON_DATA_BEAUTY
};
-const u8 gUnknown_0840612C[] = {
+static const u8 gUnknown_0840612C[] = {
0, 4, 3, 2, 1
};
-const u8 *const gUnknown_08406134[] = {
+static const u8 *const sContextStatNames[] = {
OtherText_Coolness,
OtherText_Toughness,
OtherText_Smartness,
@@ -49,18 +48,18 @@ const u8 *const gUnknown_08406134[] = {
OtherText_Beauty
};
-const struct SpriteSheet gSpriteSheet_ConditionUpDown = {
+static const struct SpriteSheet gSpriteSheet_ConditionUpDown = {
(u8 *)ConditionUpDownTiles,
sizeof ConditionUpDownTiles,
GFX_TAG_CONDITIONUPDOWN
};
-const struct SpritePalette gSpritePalette_ConditionUpDown = {
+static const struct SpritePalette gSpritePalette_ConditionUpDown = {
ConditionUpDownPalette,
GFX_TAG_CONDITIONUPDOWN
};
-const s16 gUnknown_08406158[][2] = {
+static const s16 gUnknown_08406158[][2] = {
{0x9c, 0x1e},
{0x75, 0x35},
{0x75, 0x70},
@@ -68,28 +67,28 @@ const s16 gUnknown_08406158[][2] = {
{0xc5, 0x35}
};
-const struct OamData gOamData_840616C = {
+static const struct OamData gOamData_840616C = {
.shape = 1,
.size = 2,
.priority = 1
};
-const union AnimCmd gSpriteAnim_8406174[] = {
+static const union AnimCmd gSpriteAnim_8406174[] = {
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
-const union AnimCmd gSpriteAnim_840617C[] = {
+static const union AnimCmd gSpriteAnim_840617C[] = {
ANIMCMD_FRAME(8, 5),
ANIMCMD_END
};
-const union AnimCmd *const gSpriteAnimTable_8406184[] = {
+static const union AnimCmd *const gSpriteAnimTable_8406184[] = {
gSpriteAnim_8406174,
gSpriteAnim_840617C
};
-const struct SpriteTemplate gSpriteTemplate_840618C = {
+static const struct SpriteTemplate gSpriteTemplate_840618C = {
GFX_TAG_CONDITIONUPDOWN,
GFX_TAG_CONDITIONUPDOWN,
&gOamData_840616C,
@@ -99,47 +98,44 @@ const struct SpriteTemplate gSpriteTemplate_840618C = {
SpriteCallbackDummy
};
-asm(".text\n"
- ".include \"constants/gba_constants.inc\"");
-
static EWRAM_DATA struct UnkPokenavStruct_Sub1 *gUnknown_02039304 = NULL;
static EWRAM_DATA MainCallback gUnknown_02039308 = NULL;
static EWRAM_DATA struct Pokeblock *gUnknown_0203930C = NULL;
-EWRAM_DATA u8 gUnknown_02039310 = 0;
-EWRAM_DATA s16 gUnknown_02039312 = 0;
+EWRAM_DATA u8 gPokeblockMonID = 0;
+EWRAM_DATA s16 gPokeblockGain = 0;
extern u16 gKeyRepeatStartDelay;
extern u16 gScriptItemId; // FIXME: remove after merge of #349 Pokeblock
-void launch_c3_walk_stairs_and_run_once(void (*const)(void));
-void sub_81361E4(void);
-void sub_813622C(void);
-void sub_8136244(void);
-void sub_8136264(void);
-void sub_8136294(void);
-void sub_81365A0(void);
-void sub_81365C8(void);
-void sub_8136638(void);
-void sub_81368A4(void);
+static void launch_c3_walk_stairs_and_run_once(void (*const)(void));
+static void sub_81361E4(void);
+static void sub_813622C(void);
+static void sub_8136244(void);
+static void sub_8136264(void);
+static void sub_8136294(void);
+static void sub_81365A0(void);
+static void sub_81365C8(void);
+static void sub_8136638(void);
+static void sub_81368A4(void);
void sub_8089668(void);
-void sub_8136B44(void);
-u8 sub_81370E4(u8);
-void sub_8136BB8(void);
-s8 sub_8136C40(void);
-bool8 sub_8137058(void);
-void sub_8136D60(void);
-void sub_8136808(void);
-void sub_8136D8C(void);
-u8 sub_81370A4(u8);
-void sub_81369CC(void);
-void sub_8136EF0(void);
-void sub_8137138(void);
-void sub_8136C6C(void);
-bool8 sub_8136D00(void);
-void sub_8136DC0(u8 *, u8, s16);
-void sub_8136DA0(const u8 *);
-void sub_8136F74(struct Pokeblock *, struct Pokemon *);
-void sub_81371DC(struct Sprite *);
+static void sub_8136B44(void);
+static u8 sub_81370E4(u8);
+static void sub_8136BB8(void);
+static s8 sub_8136C40(void);
+static bool8 sub_8137058(void);
+static void sub_8136D60(void);
+static void sub_8136808(void);
+static void sub_8136D8C(void);
+static u8 sub_81370A4(u8);
+static void sub_81369CC(void);
+static void sub_8136EF0(void);
+static void sub_8137138(void);
+static void sub_8136C6C(void);
+static bool8 sub_8136D00(void);
+static void Pokeblock_BufferEnhancedStatText(u8 *, u8, s16);
+static void Pokeblock_MenuWindowTextPrint(const u8 *);
+static void sub_8136F74(struct Pokeblock *, struct Pokemon *);
+static void sub_81371DC(struct Sprite *);
void sub_8136130(struct Pokeblock *pokeblock, MainCallback callback)
{
@@ -151,18 +147,18 @@ void sub_8136130(struct Pokeblock *pokeblock, MainCallback callback)
SetMainCallback2(sub_8136244);
}
-void sub_8136174(void)
+static void sub_8136174(void)
{
gUnknown_02039304->pokeblock = gUnknown_0203930C;
gUnknown_02039304->callback = gUnknown_02039308;
- gUnknown_02039310 = sub_81370E4(gUnknown_02039310);
- gUnknown_02039304->unk56 = gUnknown_02039310 < 4 ? 0 : 1;
+ gPokeblockMonID = sub_81370E4(gPokeblockMonID);
+ gUnknown_02039304->unk56 = gPokeblockMonID < 4 ? 0 : 1;
gUnknown_083DFEC4->unkD162[0] = 2;
launch_c3_walk_stairs_and_run_once(sub_8136294);
SetMainCallback2(sub_81361E4);
}
-void sub_81361E4(void)
+static void sub_81361E4(void)
{
gUnknown_02039304->unk0();
AnimateSprites();
@@ -176,7 +172,7 @@ void sub_81361E4(void)
}
}
-void sub_813622C(void)
+static void sub_813622C(void)
{
sub_81368A4();
AnimateSprites();
@@ -184,7 +180,7 @@ void sub_813622C(void)
UpdatePaletteFade();
}
-void sub_8136244(void)
+static void sub_8136244(void)
{
gUnknown_02039304->unk0();
AnimateSprites();
@@ -192,7 +188,7 @@ void sub_8136244(void)
UpdatePaletteFade();
}
-void sub_8136264(void)
+static void sub_8136264(void)
{
LoadOam();
ProcessSpriteCopyRequests();
@@ -201,13 +197,13 @@ void sub_8136264(void)
sub_8089668();
}
-void launch_c3_walk_stairs_and_run_once(void (*const func)(void))
+static void launch_c3_walk_stairs_and_run_once(void (*const func)(void))
{
gUnknown_02039304->unk0 = func;
gUnknown_02039304->unk50 = 0;
}
-void sub_8136294(void)
+static void sub_8136294(void)
{
bool32 c1LinkRelatedActive;
switch (gUnknown_02039304->unk50)
@@ -346,7 +342,7 @@ void sub_8136294(void)
}
}
-void sub_81365A0(void)
+static void sub_81365A0(void)
{
while (!gUnknown_02039304->unk55)
{
@@ -354,7 +350,7 @@ void sub_81365A0(void)
}
}
-void sub_81365C8(void)
+static void sub_81365C8(void)
{
switch (gUnknown_02039304->unk50)
{
@@ -374,7 +370,7 @@ void sub_81365C8(void)
}
}
-void sub_8136638(void)
+static void sub_8136638(void)
{
switch (gUnknown_02039304->unk50)
{
@@ -464,12 +460,12 @@ void sub_8136638(void)
}
}
-void sub_8136808(void)
+static void sub_8136808(void)
{
switch (gUnknown_02039304->unk50)
{
case 0:
- gUnknown_02039310 = sub_81370A4(gUnknown_083DFEC4->unk87DC);
+ gPokeblockMonID = sub_81370A4(gUnknown_083DFEC4->unk87DC);
gUnknown_02039308 = gUnknown_02039304->callback;
gUnknown_0203930C = gUnknown_02039304->pokeblock;
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
@@ -479,18 +475,18 @@ void sub_8136808(void)
if (!gPaletteFade.active)
{
gMain.savedCallback = sub_8136174;
- SetMainCallback2(sub_8147ADC);
+ SetMainCallback2(CB2_PreparePokeblockFeedScene);
}
break;
}
}
-void sub_81368A4(void)
+static void sub_81368A4(void)
{
switch (gUnknown_02039304->unk50)
{
case 0:
- if (gUnknown_083DFEC4->unk87DC != gUnknown_02039310)
+ if (gUnknown_083DFEC4->unk87DC != gPokeblockMonID)
{
sub_80F5060(gUnknown_02039304->unk56);
gUnknown_02039304->unk50++;
@@ -538,7 +534,7 @@ void sub_81368A4(void)
}
}
-void sub_81369CC(void)
+static void sub_81369CC(void)
{
switch (gUnknown_02039304->unk50)
{
@@ -578,14 +574,14 @@ void sub_81369CC(void)
case 5:
if (gMain.newKeys & (A_BUTTON | B_BUTTON) && !sub_8136D00())
{
- sub_810CA6C((u8)gScriptItemId);
+ PokeblockClearIfExists((u8)gScriptItemId);
launch_c3_walk_stairs_and_run_once(sub_8136B44);
}
break;
}
}
-void sub_8136B44(void)
+static void sub_8136B44(void)
{
switch (gUnknown_02039304->unk50)
{
@@ -609,7 +605,7 @@ void sub_8136B44(void)
}
}
-void sub_8136BB8(void)
+static void sub_8136BB8(void)
{
GetMonData(&gPlayerParty[sub_81370A4(gUnknown_083DFEC4->unk87DC)], MON_DATA_NICKNAME, gUnknown_02039304->stringBuffer);
StringGetEnd10(gUnknown_02039304->stringBuffer);
@@ -621,7 +617,7 @@ void sub_8136BB8(void)
MoveMenuCursor(0);
}
-s8 sub_8136C40(void)
+static s8 sub_8136C40(void)
{
s8 retval = ProcessMenuInputNoWrap();
if ((u8)(retval + 1) < 3)
@@ -632,124 +628,68 @@ s8 sub_8136C40(void)
return retval;
}
-void sub_8136C6C(void)
+static void sub_8136C6C(void)
{
BasicInitMenuWindow(&gWindowConfig_81E709C);
MenuDrawTextWindow(0, 16, 29, 19);
for (gUnknown_02039304->unk53 = 0; gUnknown_02039304->unk53 < 5 && gUnknown_02039304->unk61[gUnknown_02039304->unk53] == 0; gUnknown_02039304->unk53++);
if (gUnknown_02039304->unk53 < 5)
{
- sub_8136DC0(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]);
+ Pokeblock_BufferEnhancedStatText(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]);
}
else
{
- sub_8136DC0(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, 0);
+ Pokeblock_BufferEnhancedStatText(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, 0);
}
- sub_8136DA0(gUnknown_02039304->stringBuffer);
+ Pokeblock_MenuWindowTextPrint(gUnknown_02039304->stringBuffer);
}
-#ifdef NONMATCHING
-bool8 sub_8136D00(void)
+static bool8 sub_8136D00(void)
{
while (1)
{
- if (++gUnknown_02039304->unk53 >= 5)
+ gUnknown_02039304->unk53++;
+ if (gUnknown_02039304->unk53 < 5)
{
- break;
+ if (gUnknown_02039304->unk61[gUnknown_02039304->unk53] != 0)
+ break;
}
- if (gUnknown_02039304->unk61[gUnknown_02039304->unk53] != 0)
+ else
{
- sub_8136DC0(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]);
- sub_8136DA0(gUnknown_02039304->stringBuffer);
- return TRUE;
+ gUnknown_02039304->unk53 = 5;
+ return FALSE;
}
}
- gUnknown_02039304->unk53 = 5;
- return FALSE;
+ Pokeblock_BufferEnhancedStatText(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]);
+ Pokeblock_MenuWindowTextPrint(gUnknown_02039304->stringBuffer);
+ return TRUE;
}
-#else
-__attribute__((naked))
-bool8 sub_8136D00(void)
-{
- asm_unified("\tpush {r4,r5,lr}\n"
- "\tldr r4, _08136D30 @ =gUnknown_02039304\n"
- "\tadds r3, r4, 0\n"
- "\tmovs r5, 0x5\n"
- "_08136D08:\n"
- "\tldr r0, [r3]\n"
- "\tadds r0, 0x53\n"
- "\tldrb r1, [r0]\n"
- "\tadds r1, 0x1\n"
- "\tstrb r1, [r0]\n"
- "\tldr r2, [r3]\n"
- "\tadds r1, r2, 0\n"
- "\tadds r1, 0x53\n"
- "\tldrb r0, [r1]\n"
- "\tcmp r0, 0x4\n"
- "\tbhi _08136D34\n"
- "\tadds r0, r2, 0\n"
- "\tadds r0, 0x61\n"
- "\tldrb r1, [r1]\n"
- "\tadds r0, r1\n"
- "\tldrb r0, [r0]\n"
- "\tcmp r0, 0\n"
- "\tbne _08136D3A\n"
- "\tb _08136D08\n"
- "\t.align 2, 0\n"
- "_08136D30: .4byte gUnknown_02039304\n"
- "_08136D34:\n"
- "\tstrb r5, [r1]\n"
- "\tmovs r0, 0\n"
- "\tb _08136D5A\n"
- "_08136D3A:\n"
- "\tldr r2, [r4]\n"
- "\tadds r0, r2, 0\n"
- "\tadds r0, 0x10\n"
- "\tadds r1, r2, 0\n"
- "\tadds r1, 0x53\n"
- "\tldrb r1, [r1]\n"
- "\tadds r2, 0x61\n"
- "\tadds r2, r1\n"
- "\tldrb r2, [r2]\n"
- "\tbl sub_8136DC0\n"
- "\tldr r0, [r4]\n"
- "\tadds r0, 0x10\n"
- "\tbl sub_8136DA0\n"
- "\tmovs r0, 0x1\n"
- "_08136D5A:\n"
- "\tpop {r4,r5}\n"
- "\tpop {r1}\n"
- "\tbx r1");
-}
-#endif
-void sub_8136D60(void)
+static void sub_8136D60(void)
{
BasicInitMenuWindow(&gWindowConfig_81E709C);
MenuDrawTextWindow(0, 16, 29, 19);
MenuPrint(gOtherText_WontEat, 1, 17);
}
-void sub_8136D8C(void)
+static void sub_8136D8C(void)
{
MenuZeroFillScreen();
BasicInitMenuWindow(&gWindowConfig_81E7080);
}
-void sub_8136DA0(const u8 *message)
+static void Pokeblock_MenuWindowTextPrint(const u8 *message)
{
MenuDrawTextWindow(0, 16, 29, 19);
MenuPrint(message, 1, 17);
}
#ifdef NONMATCHING
-void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
+static void Pokeblock_BufferEnhancedStatText(u8 *dest, u8 statID, s16 a2)
{
- u16 v0 = a2;
if (a2 != 0)
{
- if ((v0 = max(a2, 0)) == 0);
- StringCopy(dest, gUnknown_08406134[a1]);
+ StringCopy(dest, sContextStatNames[statID]);
StringAppend(dest, gOtherText_WasEnhanced);
}
else
@@ -759,7 +699,7 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
}
#else
__attribute__((naked))
-void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
+static void Pokeblock_BufferEnhancedStatText(u8 *dest, u8 a1, s16 a2)
{
asm_unified("\tpush {r4,lr}\n"
"\tadds r4, r0, 0\n"
@@ -775,7 +715,7 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
"\tmovs r0, 0\n"
"_08136DD8:\n"
"\tlsls r0, 16\n"
- "\tldr r1, _08136DF4 @ =gUnknown_08406134\n"
+ "\tldr r1, _08136DF4 @ =sContextStatNames\n"
"\tlsls r0, r3, 2\n"
"\tadds r0, r1\n"
"\tldr r1, [r0]\n"
@@ -786,7 +726,7 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
"\tbl StringAppend\n"
"\tb _08136E04\n"
"\t.align 2, 0\n"
- "_08136DF4: .4byte gUnknown_08406134\n"
+ "_08136DF4: .4byte sContextStatNames\n"
"_08136DF8: .4byte gOtherText_WasEnhanced\n"
"_08136DFC:\n"
"\tldr r1, _08136E0C @ =gOtherText_NothingChanged\n"
@@ -801,16 +741,16 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
}
#endif
-void sub_8136E10(struct Pokemon *pokemon, u8 *data)
+static void Pokeblock_GetMonContestStats(struct Pokemon *pokemon, u8 *data)
{
u16 i;
for (i=0; i<5; i++)
{
- data[i] = GetMonData(pokemon, gUnknown_08406118[i]);
+ data[i] = GetMonData(pokemon, sContestStatsMonData[i]);
}
}
-void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
+static void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
{
u16 i;
s16 cstat;
@@ -820,14 +760,14 @@ void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
sub_8136F74(pokeblock, pokemon);
for (i=0; i<5; i++)
{
- data = GetMonData(pokemon, gUnknown_08406118[i]);
+ data = GetMonData(pokemon, sContestStatsMonData[i]);
cstat = data + gUnknown_02039304->unk66[i];
if (cstat < 0)
cstat = 0;
if (cstat > 255)
cstat = 255;
data = cstat;
- SetMonData(pokemon, gUnknown_08406118[i], &data);
+ SetMonData(pokemon, sContestStatsMonData[i], &data);
}
cstat = (u8)GetMonData(pokemon, MON_DATA_SHEEN);
cstat = cstat + pokeblock->feel;
@@ -838,21 +778,21 @@ void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
}
}
-void sub_8136EF0(void)
+static void sub_8136EF0(void)
{
u16 i;
struct Pokemon *pokemon = gPlayerParty;
pokemon += gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].partyIdx;
- sub_8136E10(pokemon, gUnknown_02039304->unk57);
+ Pokeblock_GetMonContestStats(pokemon, gUnknown_02039304->unk57);
sub_8136E40(gUnknown_02039304->pokeblock, pokemon);
- sub_8136E10(pokemon, gUnknown_02039304->unk5c);
+ Pokeblock_GetMonContestStats(pokemon, gUnknown_02039304->unk5c);
for (i=0; i<5; i++)
{
gUnknown_02039304->unk61[i] = gUnknown_02039304->unk5c[i] - gUnknown_02039304->unk57[i];
}
}
-void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
+static void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
{
s8 direction;
s8 i;
@@ -864,9 +804,9 @@ void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
gUnknown_02039304->unk66[2] = pokeblock->bitter;
gUnknown_02039304->unk66[3] = pokeblock->sweet;
gUnknown_02039304->unk66[4] = pokeblock->dry;
- if (gUnknown_02039312 > 0)
+ if (gPokeblockGain > 0)
direction = 1;
- else if (gUnknown_02039312 < 0)
+ else if (gPokeblockGain < 0)
direction = -1;
else
return;
@@ -884,7 +824,7 @@ void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
}
}
-bool8 sub_8137058(void)
+static bool8 sub_8137058(void)
{
struct Pokemon *pokemon = gPlayerParty;
pokemon += gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].partyIdx;
@@ -893,7 +833,7 @@ bool8 sub_8137058(void)
return FALSE;
}
-u8 sub_81370A4(u8 a0)
+static u8 sub_81370A4(u8 a0)
{
u8 i;
for (i=0; i<PARTY_SIZE; i++)
@@ -908,7 +848,7 @@ u8 sub_81370A4(u8 a0)
return 0;
}
-u8 sub_81370E4(u8 a0)
+static u8 sub_81370E4(u8 a0)
{
u8 ct;
u8 i;
@@ -927,7 +867,7 @@ u8 sub_8137124(u8 a0)
return sub_81370A4(a0);
}
-void sub_8137138(void)
+static void sub_8137138(void)
{
u16 flavor;
u8 spriteidx;
@@ -951,7 +891,7 @@ void sub_8137138(void)
}
}
-void sub_81371DC(struct Sprite *sprite)
+static void sub_81371DC(struct Sprite *sprite)
{
if (sprite->data0 <= 5)
sprite->pos2.y -= 2;
diff --git a/src/wild_encounter.c b/src/wild_encounter.c
index 96f47c067..7001c2eaa 100644
--- a/src/wild_encounter.c
+++ b/src/wild_encounter.c
@@ -3161,7 +3161,7 @@ static u8 PickWildMonNature(void)
}
for (i = 0; i < 25; i++)
{
- if (sub_810CAE4(natures[i], safariPokeblock) > 0)
+ if (PokeblockGetGain(natures[i], safariPokeblock) > 0)
return natures[i];
}
}