diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/bard_music.c | 97 | ||||
-rw-r--r-- | src/battle/battle_2.c (renamed from src/battle_2.c) | 141 | ||||
-rw-r--r-- | src/battle/battle_3.c | 6595 | ||||
-rw-r--r-- | src/battle/battle_4.c | 17641 | ||||
-rw-r--r-- | src/battle/battle_7.c (renamed from src/battle_7.c) | 380 | ||||
-rw-r--r-- | src/battle/battle_ai.c (renamed from src/battle_ai.c) | 66 | ||||
-rw-r--r-- | src/battle/battle_anim.c (renamed from src/battle_anim.c) | 162 | ||||
-rw-r--r-- | src/battle/battle_anim_807B69C.c | 353 | ||||
-rw-r--r-- | src/battle/battle_anim_80A7E7C.c (renamed from src/battle_anim_80A7E7C.c) | 92 | ||||
-rw-r--r-- | src/battle/battle_anim_80CA710.c | 18 | ||||
-rw-r--r-- | src/battle/battle_controller_linkopponent.c (renamed from src/battle_10.c) | 695 | ||||
-rw-r--r-- | src/battle/battle_controller_linkpartner.c (renamed from src/battle_811DA74.c) | 256 | ||||
-rw-r--r-- | src/battle/battle_controller_opponent.c (renamed from src/battle_8.c) | 543 | ||||
-rw-r--r-- | src/battle/battle_controller_player.c | 3066 | ||||
-rw-r--r-- | src/battle/battle_controller_safari.c | 709 | ||||
-rw-r--r-- | src/battle/battle_controller_wally.c (renamed from src/battle_anim_8137220.c) | 283 | ||||
-rw-r--r-- | src/battle/battle_interface.c (renamed from src/battle_interface.c) | 2 | ||||
-rw-r--r-- | src/battle/battle_message.c | 959 | ||||
-rw-r--r-- | src/battle/battle_party_menu.c (renamed from src/battle_party_menu.c) | 9 | ||||
-rw-r--r-- | src/battle/battle_records.c (renamed from src/battle_records.c) | 2 | ||||
-rw-r--r-- | src/battle/battle_setup.c (renamed from src/battle_setup.c) | 643 | ||||
-rw-r--r-- | src/battle/battle_transition.c | 2513 | ||||
-rw-r--r-- | src/battle/calculate_base_damage.c | 309 | ||||
-rw-r--r-- | src/battle/contest_link_80C857C.c (renamed from src/contest_link_80C857C.c) | 0 | ||||
-rw-r--r-- | src/battle/pokeball.c (renamed from src/pokeball.c) | 0 | ||||
-rw-r--r-- | src/battle/post_battle_event_funcs.c (renamed from src/post_battle_event_funcs.c) | 4 | ||||
-rw-r--r-- | src/battle/reshow_battle_screen.c | 332 | ||||
-rw-r--r-- | src/battle/smokescreen.c (renamed from src/smokescreen.c) | 0 | ||||
-rw-r--r-- | src/battle_6.c | 1507 | ||||
-rw-r--r-- | src/battle_anim_81258BC.c | 50 | ||||
-rw-r--r-- | src/cable_club.c | 317 | ||||
-rw-r--r-- | src/calculate_base_damage.c | 1474 | ||||
-rw-r--r-- | src/daycare.c | 350 | ||||
-rw-r--r-- | src/de_rom_8040FE0.c | 202 | ||||
-rw-r--r-- | src/debug/matsuda_debug_menu.c (renamed from src/matsuda_debug_menu.c) | 2 | ||||
-rw-r--r-- | src/debug/mori_debug_menu.c (renamed from src/mori_debug_menu.c) | 10 | ||||
-rw-r--r-- | src/debug/sound_check_menu.c | 1300 | ||||
-rw-r--r-- | src/debug/unknown_debug_menu.c (renamed from src/unknown_debug_menu.c) | 0 | ||||
-rw-r--r-- | src/egg_hatch.c | 52 | ||||
-rw-r--r-- | src/engine/blend_palette.c (renamed from src/blend_palette.c) | 0 | ||||
-rw-r--r-- | src/engine/cable_club.c | 905 | ||||
-rw-r--r-- | src/engine/clear_save_data_menu.c (renamed from src/clear_save_data_menu.c) | 0 | ||||
-rw-r--r-- | src/engine/clock.c (renamed from src/clock.c) | 2 | ||||
-rw-r--r-- | src/engine/decompress.c (renamed from src/decompress.c) | 2 | ||||
-rw-r--r-- | src/engine/link.c (renamed from src/link.c) | 5 | ||||
-rw-r--r-- | src/engine/load_save.c (renamed from src/load_save.c) | 2 | ||||
-rw-r--r-- | src/engine/main.c (renamed from src/main.c) | 2 | ||||
-rw-r--r-- | src/engine/main_menu.c (renamed from src/main_menu.c) | 412 | ||||
-rw-r--r-- | src/engine/menu.c (renamed from src/menu.c) | 148 | ||||
-rw-r--r-- | src/engine/menu_cursor.c (renamed from src/menu_cursor.c) | 103 | ||||
-rw-r--r-- | src/engine/mystery_event_menu.c (renamed from src/mystery_event_menu.c) | 24 | ||||
-rw-r--r-- | src/engine/mystery_event_script.c | 462 | ||||
-rw-r--r-- | src/engine/name_string_util.c (renamed from src/name_string_util.c) | 0 | ||||
-rw-r--r-- | src/engine/naming_screen.c (renamed from src/naming_screen.c) | 2 | ||||
-rw-r--r-- | src/engine/option_menu.c (renamed from src/option_menu.c) | 102 | ||||
-rw-r--r-- | src/engine/palette.c (renamed from src/palette.c) | 2 | ||||
-rw-r--r-- | src/engine/play_time.c (renamed from src/play_time.c) | 0 | ||||
-rw-r--r-- | src/engine/record_mixing.c (renamed from src/record_mixing.c) | 40 | ||||
-rw-r--r-- | src/engine/reset_rtc_screen.c (renamed from src/reset_rtc_screen.c) | 0 | ||||
-rw-r--r-- | src/engine/rng.c (renamed from src/rng.c) | 0 | ||||
-rw-r--r-- | src/engine/rtc.c (renamed from src/rtc.c) | 0 | ||||
-rw-r--r-- | src/engine/save.c (renamed from src/save.c) | 2 | ||||
-rw-r--r-- | src/engine/save_failed_screen.c (renamed from src/save_failed_screen.c) | 0 | ||||
-rw-r--r-- | src/engine/save_menu_util.c (renamed from src/save_menu_util.c) | 0 | ||||
-rw-r--r-- | src/engine/script.c (renamed from src/script.c) | 88 | ||||
-rw-r--r-- | src/engine/sound.c (renamed from src/sound.c) | 61 | ||||
-rw-r--r-- | src/engine/sprite.c (renamed from src/sprite.c) | 0 | ||||
-rw-r--r-- | src/engine/string_util.c (renamed from src/string_util.c) | 0 | ||||
-rw-r--r-- | src/engine/task.c (renamed from src/task.c) | 0 | ||||
-rw-r--r-- | src/engine/text.c (renamed from src/text.c) | 20 | ||||
-rw-r--r-- | src/engine/text_window.c (renamed from src/text_window.c) | 0 | ||||
-rw-r--r-- | src/engine/tileset_anim.c (renamed from src/tileset_anim.c) | 0 | ||||
-rw-r--r-- | src/engine/time_events.c (renamed from src/time_events.c) | 6 | ||||
-rw-r--r-- | src/engine/trade.c | 5715 | ||||
-rw-r--r-- | src/engine/trainer_card.c (renamed from src/trainer_card.c) | 4 | ||||
-rw-r--r-- | src/engine/trig.c (renamed from src/trig.c) | 0 | ||||
-rw-r--r-- | src/engine/util.c (renamed from src/util.c) | 0 | ||||
-rw-r--r-- | src/field/bard_music.c | 69 | ||||
-rw-r--r-- | src/field/berry.c (renamed from src/berry.c) | 6 | ||||
-rw-r--r-- | src/field/berry_tag_screen.c (renamed from src/berry_tag_screen.c) | 245 | ||||
-rw-r--r-- | src/field/bike.c (renamed from src/bike.c) | 12 | ||||
-rw-r--r-- | src/field/birch_pc.c (renamed from src/birch_pc.c) | 8 | ||||
-rw-r--r-- | src/field/braille_puzzles.c (renamed from src/braille_puzzles.c) | 36 | ||||
-rw-r--r-- | src/field/choose_party.c (renamed from src/choose_party.c) | 103 | ||||
-rw-r--r-- | src/field/coins.c (renamed from src/coins.c) | 26 | ||||
-rw-r--r-- | src/field/coord_event_weather.c (renamed from src/coord_event_weather.c) | 0 | ||||
-rw-r--r-- | src/field/daycare.c | 1690 | ||||
-rw-r--r-- | src/field/decoration.c (renamed from src/decoration.c) | 10 | ||||
-rw-r--r-- | src/field/decoration_inventory.c (renamed from src/decoration_inventory.c) | 2 | ||||
-rw-r--r-- | src/field/dewford_trend.c (renamed from src/dewford_trend.c) | 0 | ||||
-rw-r--r-- | src/field/diploma.c (renamed from src/diploma.c) | 4 | ||||
-rw-r--r-- | src/field/easy_chat.c (renamed from src/easy_chat.c) | 30 | ||||
-rw-r--r-- | src/field/event_data.c (renamed from src/event_data.c) | 20 | ||||
-rw-r--r-- | src/field/field_camera.c (renamed from src/field_camera.c) | 0 | ||||
-rw-r--r-- | src/field/field_control_avatar.c (renamed from src/field_control_avatar.c) | 48 | ||||
-rw-r--r-- | src/field/field_door.c (renamed from src/field_door.c) | 7 | ||||
-rw-r--r-- | src/field/field_effect.c (renamed from src/field_effect.c) | 121 | ||||
-rw-r--r-- | src/field/field_effect_helpers.c | 1632 | ||||
-rw-r--r-- | src/field/field_fadetransition.c | 626 | ||||
-rw-r--r-- | src/field/field_ground_effect.c | 796 | ||||
-rw-r--r-- | src/field/field_map_obj.c (renamed from src/field_map_obj.c) | 586 | ||||
-rw-r--r-- | src/field/field_map_obj_helpers.c (renamed from src/field_map_obj_helpers.c) | 14 | ||||
-rw-r--r-- | src/field/field_message_box.c (renamed from src/field_message_box.c) | 0 | ||||
-rw-r--r-- | src/field/field_player_avatar.c (renamed from src/field_player_avatar.c) | 233 | ||||
-rw-r--r-- | src/field/field_poison.c (renamed from src/field_poison.c) | 2 | ||||
-rw-r--r-- | src/field/field_region_map.c (renamed from src/field_region_map.c) | 0 | ||||
-rw-r--r-- | src/field/field_screen_effect.c (renamed from src/field_screen_effect.c) | 17 | ||||
-rw-r--r-- | src/field/field_special_scene.c (renamed from src/field_special_scene.c) | 14 | ||||
-rw-r--r-- | src/field/field_specials.c (renamed from src/field_specials.c) | 54 | ||||
-rw-r--r-- | src/field/field_tasks.c (renamed from src/field_tasks.c) | 33 | ||||
-rw-r--r-- | src/field/field_weather.c (renamed from src/field_weather.c) | 2 | ||||
-rw-r--r-- | src/field/fieldmap.c (renamed from src/fieldmap.c) | 16 | ||||
-rw-r--r-- | src/field/fldeff_cut.c (renamed from src/fldeff_cut.c) | 31 | ||||
-rw-r--r-- | src/field/fldeff_flash.c (renamed from src/fldeff_flash.c) | 10 | ||||
-rw-r--r-- | src/field/fldeff_softboiled.c (renamed from src/fldeff_softboiled.c) | 0 | ||||
-rw-r--r-- | src/field/fldeff_strength.c (renamed from src/fldeff_strength.c) | 16 | ||||
-rw-r--r-- | src/field/fldeff_sweetscent.c (renamed from src/fldeff_sweetscent.c) | 8 | ||||
-rw-r--r-- | src/field/fldeff_teleport.c (renamed from src/fldeff_teleport.c) | 14 | ||||
-rw-r--r-- | src/field/heal_location.c (renamed from src/heal_location.c) | 0 | ||||
-rw-r--r-- | src/field/hof_pc.c (renamed from src/hof_pc.c) | 8 | ||||
-rw-r--r-- | src/field/item.c (renamed from src/item.c) | 8 | ||||
-rw-r--r-- | src/field/item_menu.c (renamed from src/item_menu.c) | 372 | ||||
-rw-r--r-- | src/field/item_use.c (renamed from src/item_use.c) | 150 | ||||
-rw-r--r-- | src/field/landmark.c (renamed from src/landmark.c) | 0 | ||||
-rw-r--r-- | src/field/lottery_corner.c (renamed from src/lottery_corner.c) | 0 | ||||
-rw-r--r-- | src/field/map_name_popup.c (renamed from src/map_name_popup.c) | 0 | ||||
-rw-r--r-- | src/field/map_obj_lock.c (renamed from src/map_obj_lock.c) | 2 | ||||
-rw-r--r-- | src/field/mauville_man.c | 1311 | ||||
-rw-r--r-- | src/field/menu_helpers.c (renamed from src/menu_helpers.c) | 4 | ||||
-rw-r--r-- | src/field/metatile_behavior.c (renamed from src/metatile_behavior.c) | 0 | ||||
-rw-r--r-- | src/field/money.c (renamed from src/money.c) | 54 | ||||
-rw-r--r-- | src/field/overworld.c (renamed from src/rom4.c) | 655 | ||||
-rw-r--r-- | src/field/party_menu.c (renamed from src/party_menu.c) | 11 | ||||
-rw-r--r-- | src/field/player_pc.c (renamed from src/player_pc.c) | 10 | ||||
-rw-r--r-- | src/field/pokeblock.c (renamed from src/pokeblock.c) | 53 | ||||
-rw-r--r-- | src/field/pokenav.c (renamed from src/pokenav.c) | 2 | ||||
-rw-r--r-- | src/field/region_map.c (renamed from src/region_map.c) | 20 | ||||
-rw-r--r-- | src/field/roamer.c (renamed from src/roamer.c) | 0 | ||||
-rw-r--r-- | src/field/rotating_gate.c (renamed from src/rotating_gate.c) | 711 | ||||
-rw-r--r-- | src/field/safari_zone.c (renamed from src/safari_zone.c) | 4 | ||||
-rw-r--r-- | src/field/scrcmd.c (renamed from src/scrcmd.c) | 963 | ||||
-rw-r--r-- | src/field/script_menu.c | 1178 | ||||
-rw-r--r-- | src/field/script_movement.c (renamed from src/script_movement.c) | 62 | ||||
-rw-r--r-- | src/field/secret_base.c (renamed from src/secret_base.c) | 10 | ||||
-rw-r--r-- | src/field/shop.c | 1351 | ||||
-rw-r--r-- | src/field/slot_machine.c (renamed from src/slot_machine.c) | 2 | ||||
-rw-r--r-- | src/field/start_menu.c (renamed from src/start_menu.c) | 6 | ||||
-rw-r--r-- | src/field/starter_choose.c (renamed from src/starter_choose.c) | 0 | ||||
-rw-r--r-- | src/field/trader.c (renamed from src/trader.c) | 47 | ||||
-rw-r--r-- | src/field/trainer_see.c | 519 | ||||
-rw-r--r-- | src/field/tv.c (renamed from src/tv.c) | 57 | ||||
-rw-r--r-- | src/field/use_pokeblock.c (renamed from src/use_pokeblock.c) | 270 | ||||
-rw-r--r-- | src/field/wallclock.c (renamed from src/wallclock.c) | 0 | ||||
-rw-r--r-- | src/field/wild_encounter.c (renamed from src/wild_encounter.c) | 59 | ||||
-rw-r--r-- | src/field_fadetransition.c | 87 | ||||
-rw-r--r-- | src/field_ground_effect.c | 240 | ||||
-rw-r--r-- | src/libs/agb_flash.c (renamed from src/agb_flash.c) | 0 | ||||
-rw-r--r-- | src/libs/agb_flash_1m.c (renamed from src/agb_flash_1m.c) | 0 | ||||
-rw-r--r-- | src/libs/agb_flash_le.c (renamed from src/agb_flash_le.c) | 0 | ||||
-rw-r--r-- | src/libs/agb_flash_mx.c (renamed from src/agb_flash_mx.c) | 0 | ||||
-rw-r--r-- | src/libs/libc.c (renamed from src/libc.c) | 0 | ||||
-rw-r--r-- | src/libs/m4a_2.c (renamed from src/m4a_2.c) | 0 | ||||
-rw-r--r-- | src/libs/m4a_4.c (renamed from src/m4a_4.c) | 2 | ||||
-rw-r--r-- | src/libs/m4a_tables.c (renamed from src/m4a_tables.c) | 0 | ||||
-rw-r--r-- | src/libs/siirtc.c (renamed from src/siirtc.c) | 0 | ||||
-rw-r--r-- | src/mauville_old_man.c | 247 | ||||
-rw-r--r-- | src/mystery_event_script.c | 103 | ||||
-rw-r--r-- | src/pokemon/learn_move.c | 1081 | ||||
-rw-r--r-- | src/pokemon/mail.c (renamed from src/mail.c) | 4 | ||||
-rw-r--r-- | src/pokemon/mail_data.c (renamed from src/mail_data.c) | 0 | ||||
-rw-r--r-- | src/pokemon/mon_markings.c (renamed from src/mon_markings.c) | 0 | ||||
-rw-r--r-- | src/pokemon/pokeblock_feed.c | 1015 | ||||
-rw-r--r-- | src/pokemon/pokedex.c (renamed from src/pokedex.c) | 108 | ||||
-rw-r--r-- | src/pokemon/pokedex_cry_screen.c (renamed from src/pokedex_cry_screen.c) | 0 | ||||
-rw-r--r-- | src/pokemon/pokemon_1.c (renamed from src/pokemon_1.c) | 35 | ||||
-rw-r--r-- | src/pokemon/pokemon_2.c (renamed from src/pokemon_2.c) | 116 | ||||
-rw-r--r-- | src/pokemon/pokemon_3.c (renamed from src/pokemon_3.c) | 32 | ||||
-rw-r--r-- | src/pokemon/pokemon_data.c (renamed from src/pokemon_data.c) | 0 | ||||
-rw-r--r-- | src/pokemon/pokemon_icon.c (renamed from src/pokemon_icon.c) | 81 | ||||
-rw-r--r-- | src/pokemon/pokemon_menu.c | 1200 | ||||
-rw-r--r-- | src/pokemon/pokemon_size_record.c (renamed from src/pokemon_size_record.c) | 0 | ||||
-rw-r--r-- | src/pokemon/pokemon_storage_system.c (renamed from src/pokemon_storage_system.c) | 0 | ||||
-rw-r--r-- | src/pokemon/pokemon_summary_screen.c (renamed from src/pokemon_summary_screen.c) | 0 | ||||
-rw-r--r-- | src/rom3.c | 565 | ||||
-rw-r--r-- | src/rom6.c | 50 | ||||
-rw-r--r-- | src/rom_8077ABC.c | 204 | ||||
-rw-r--r-- | src/scene/berry_blender.c | 3884 | ||||
-rw-r--r-- | src/scene/contest_painting.c (renamed from src/contest_painting.c) | 4 | ||||
-rw-r--r-- | src/scene/credits.c (renamed from src/credits.c) | 4 | ||||
-rw-r--r-- | src/scene/cute_sketch.c | 164 | ||||
-rw-r--r-- | src/scene/egg_hatch.c | 862 | ||||
-rw-r--r-- | src/scene/evolution_graphics.c | 614 | ||||
-rw-r--r-- | src/scene/evolution_scene.c | 3966 | ||||
-rw-r--r-- | src/scene/hall_of_fame.c | 1413 | ||||
-rw-r--r-- | src/scene/intro.c (renamed from src/intro.c) | 2 | ||||
-rwxr-xr-x | src/scene/intro_credits_graphics.c | 532 | ||||
-rw-r--r-- | src/scene/new_game.c (renamed from src/new_game.c) | 8 | ||||
-rw-r--r-- | src/scene/title_screen.c (renamed from src/title_screen.c) | 184 | ||||
-rw-r--r-- | src/script_menu.c | 1134 | ||||
-rw-r--r-- | src/script_pokemon_util_80C4BF0.c | 56 | ||||
-rw-r--r-- | src/script_pokemon_util_80F99CC.c | 65 | ||||
-rw-r--r-- | src/shop.c | 342 | ||||
-rw-r--r-- | src/sound_check_menu.c | 2199 | ||||
-rw-r--r-- | src/strings.c | 4 | ||||
-rw-r--r-- | src/trade.c | 88 | ||||
-rw-r--r-- | src/trainer_see.c | 455 | ||||
-rw-r--r-- | src/unknown_task.c | 15 | ||||
-rw-r--r-- | src/unused_8124F94.c | 6 |
208 files changed, 70629 insertions, 14225 deletions
diff --git a/src/bard_music.c b/src/bard_music.c deleted file mode 100644 index a31568475..000000000 --- a/src/bard_music.c +++ /dev/null @@ -1,97 +0,0 @@ -#include "global.h" -#include "easy_chat.h" - -struct BardSound -{ - u8 pad_00[48]; -}; - -struct UnkBard -{ - /*0x00*/ u8 var00; - /*0x01*/ s8 var01; - /*0x02*/ u16 var02; - /*0x04*/ u16 var04; - /*0x06*/ u16 var06; -}; - -struct UnkBard3 -{ - /*0x00*/ u16 var00; - /*0x02*/ u16 var02; - /*0x04*/ s16 var04; - /*0x06*/ u16 var06; -}; - -struct UnkBard2 -{ - /*0x00*/ u8 var00; - /*0x01*/ u8 var01; - /*0x02*/ u8 var02; - /*0x03*/ u8 var03; - /*0x04*/ u16 var04; - u8 pad06[4]; - /*0x0A*/ u16 var0A; - u8 pad0C[12]; - /*0x18*/ struct UnkBard3 var18[6]; -}; - -extern struct BardSound *gBardMusicTable[]; -extern s16 *gUnknown_08417068[]; -extern u32 gUnknown_084170F4[]; - -static s16 sub_814A2B8(u32 arg0, u32 arg1) -{ - return gUnknown_08417068[arg0][arg1]; -} - -#if ENGLISH -struct BardSound *sub_814A2D0(u16 arg0, u16 arg1) -{ - struct BardSound *sounds = gBardMusicTable[arg0]; - - return &sounds[arg1]; -} -#elif GERMAN -struct BardSound *sub_814A2D0(u16 arg0, u16 arg1) -{ - u32 index; - struct BardSound *sounds; - - sounds = gBardMusicTable[arg0]; - index = de_sub_80EB748(arg0, arg1); - - return &sounds[index]; -} -#endif - -s32 sub_814A2EC(struct UnkBard2 *dest, struct UnkBard *src, u16 arg2) -{ - s32 i; - s32 j; - s32 thirty; - - for (i = 0; i < 6; i++) - { - dest->var18[i].var00 = src[i].var00; - if (src[i].var00 != 0xFF) - { - s32 r1 = src[i].var01 +gUnknown_084170F4[src[i].var00]; - - dest->var18[i].var02 = r1; - dest->var18[i].var06 = src[i].var04; - dest->var04 += r1; - } - } - - for (j = 0, thirty = 30; j < i; j++) - dest->var18[j].var04 = sub_814A2B8(thirty + arg2, j); - - dest->var00++; - dest->var01 = 0; - dest->var02 = 0; - dest->var03 = 0; - dest->var0A = 0; - - //warning: no return statement in function returning non-void -} diff --git a/src/battle_2.c b/src/battle/battle_2.c index d08f2b8df..770aa1209 100644 --- a/src/battle_2.c +++ b/src/battle/battle_2.c @@ -181,7 +181,7 @@ extern u8 gHealthboxIDs[]; extern struct UnknownStruct6 gUnknown_03004DE0; //extern u16 gUnknown_03004DE0[][0xA0]; // possibly? extern u16 gBattleTypeFlags; -extern s8 gBattleTerrain; // I'm not sure if this is supposed to be s8 or u8. Regardless, it must have the same type as the return value of GetBattleTerrain. +extern s8 gBattleTerrain; // I'm not sure if this is supposed to be s8 or u8. Regardless, it must have the same type as the return value of BattleSetup_GetTerrain. extern u8 gReservedSpritePaletteCount; extern u16 gTrainerBattleOpponent; extern struct BattleEnigmaBerry gEnigmaBerries[]; @@ -239,7 +239,8 @@ void InitBattle(void) gUnknown_03004DE0.unk0[i] = 0xFF10; gUnknown_03004DE0.unk780[i] = 0xFF10; } - sub_80895F8(gUnknown_081F9674.unk0, gUnknown_081F9674.unk4, gUnknown_081F9674.unk8); + //sub_80895F8(gUnknown_081F9674.unk0, gUnknown_081F9674.unk4, gUnknown_081F9674.unk8); + sub_80895F8(gUnknown_081F9674); SetUpWindowConfig(&gWindowConfig_81E6C58); ResetPaletteFade(); gUnknown_030042A4 = 0; @@ -250,7 +251,7 @@ void InitBattle(void) gUnknown_03004280 = 0; gUnknown_030041B0 = 0; gUnknown_030041B8 = 0; - gBattleTerrain = GetBattleTerrain(); + gBattleTerrain = BattleSetup_GetTerrain(); InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58); InitWindowFromConfig(&gUnknown_030041D0, &gWindowConfig_81E71D0); InitWindowFromConfig(&gUnknown_03004250, &gWindowConfig_81E71EC); @@ -1347,8 +1348,8 @@ void sub_8010384(struct Sprite *sprite) u16 species; u8 yOffset; - if (ewram17800[r6].unk2 != 0) - species = ewram17800[r6].unk2; + if (ewram17800[r6].transformedSpecies != 0) + species = ewram17800[r6].transformedSpecies; else species = sprite->data2; @@ -1584,7 +1585,7 @@ void sub_8010874(void) for (j = 0; j < (u32)0x1C; j++) r4[j] = 0; - gDisableStructs[i].IsFirstTurn = 2; + gDisableStructs[i].isFirstTurn= 2; gUnknown_02024C70[i] = 0; gLastUsedMove[i] = 0; gMoveHitWith[i] = 0; @@ -1655,25 +1656,25 @@ void sub_8010874(void) ewram16113 = 0; for (i = 0; i < 11; i++) gBattleResults.unk36[i] = 0; - gBattleResults.BattleTurnCounter = 0; - gBattleResults.PlayerFaintCounter = 0; - gBattleResults.OpponentFaintCounter = 0; + gBattleResults.battleTurnCounter = 0; + gBattleResults.playerFaintCounter = 0; + gBattleResults.opponentFaintCounter = 0; gBattleResults.unk2 = 0; gBattleResults.unk3 = 0; gBattleResults.unk4 = 0; gBattleResults.unk5_0 = 0; gBattleResults.unk5_1 = 0; - gBattleResults.LastOpponentSpecies = 0; - gBattleResults.LastUsedMove = 0; - gBattleResults.OpponentMove = 0; - gBattleResults.Poke1Species = 0; - gBattleResults.OpponentSpecies = 0; - gBattleResults.CaughtPoke = 0; + gBattleResults.lastOpponentSpecies = 0; + gBattleResults.lastUsedMove = 0; + gBattleResults.opponentMove = 0; + gBattleResults.poke1Species = 0; + gBattleResults.opponentSpecies = 0; + gBattleResults.caughtPoke = 0; for (i = 0; i < 10; i++) { - gBattleResults.PokeString1[i] = 0; - gBattleResults.PokeString2[i] = 0; - gBattleResults.CaughtNick[i] = 0; + gBattleResults.pokeString1[i] = 0; + gBattleResults.pokeString2[i] = 0; + gBattleResults.caughtNick[i] = 0; } } @@ -1692,25 +1693,25 @@ void SwitchInClearStructs(void) { struct UnknownStruct12 *sp20 = &gUnknown_02024AD0[i]; - if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].BankPreventingEscape == gActiveBank) + if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].bankPreventingEscape == gActiveBank) sp20->unk0 &= ~0x04000000; - if ((gStatuses3[i] & STATUS3_ALWAYS_HITS) && gDisableStructs[i].BankWithSureHit == gActiveBank) + if ((gStatuses3[i] & STATUS3_ALWAYS_HITS) && gDisableStructs[i].bankWithSureHit == gActiveBank) { gStatuses3[i] &= ~STATUS3_ALWAYS_HITS; - gDisableStructs[i].BankWithSureHit = 0; + gDisableStructs[i].bankWithSureHit = 0; } } } if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) { gBattleMons[gActiveBank].status2 &= (STATUS2_CONFUSION | STATUS2_FOCUS_ENERGY | STATUS2_SUBSTITUTE | STATUS2_ESCAPE_PREVENTION | STATUS2_CURSED); - gStatuses3[gActiveBank] &= (STATUS3_LEECHSEED_RECEIVER | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_MUDSPORT | STATUS3_WATERSPORT); + gStatuses3[gActiveBank] &= (STATUS3_LEECHSEED_BANK | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_MUDSPORT | STATUS3_WATERSPORT); for (i = 0; i < gNoOfAllBanks; i++) { if (GetBankSide(gActiveBank) != GetBankSide(i) && (gStatuses3[i] & STATUS3_ALWAYS_HITS) != 0 - && (gDisableStructs[i].BankWithSureHit == gActiveBank)) + && (gDisableStructs[i].bankWithSureHit == gActiveBank)) { gStatuses3[i] &= ~STATUS3_ALWAYS_HITS; gStatuses3[i] |= 0x10; @@ -1740,13 +1741,13 @@ void SwitchInClearStructs(void) if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) { - gDisableStructs[gActiveBank].SubstituteHP = sp0.SubstituteHP; - gDisableStructs[gActiveBank].BankWithSureHit = sp0.BankWithSureHit; - gDisableStructs[gActiveBank].unkF_0 = sp0.unkF_0; - gDisableStructs[gActiveBank].unkF_4 = sp0.unkF_4; + gDisableStructs[gActiveBank].substituteHP = sp0.substituteHP; + gDisableStructs[gActiveBank].bankWithSureHit = sp0.bankWithSureHit; + gDisableStructs[gActiveBank].perishSong1 = sp0.perishSong1; + gDisableStructs[gActiveBank].perishSong2 = sp0.perishSong2; } - gDisableStructs[gActiveBank].IsFirstTurn = 2; + gDisableStructs[gActiveBank].isFirstTurn= 2; gLastUsedMove[gActiveBank] = 0; gMoveHitWith[gActiveBank] = 0; gUnknown_02024C44[gActiveBank] = 0; @@ -1781,7 +1782,7 @@ void UndoEffectsAfterFainting(void) gStatuses3[gActiveBank] = 0; for (i = 0; i < gNoOfAllBanks; i++) { - if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].BankPreventingEscape == gActiveBank) + if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].bankPreventingEscape == gActiveBank) gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION; if (gBattleMons[i].status2 & (gBitTable[gActiveBank] << 16)) gBattleMons[i].status2 &= ~(gBitTable[gActiveBank] << 16); @@ -1794,27 +1795,27 @@ void UndoEffectsAfterFainting(void) ptr = (u8 *)&gDisableStructs[gActiveBank]; for (i = 0; i < (u32)0x1C; i++) ptr[i] = 0; - gProtectStructs[gActiveBank].Protected = 0; - gProtectStructs[gActiveBank].Endured = 0; - gProtectStructs[gActiveBank].OnlyStruggle = 0; - gProtectStructs[gActiveBank].HelpingHand = 0; - gProtectStructs[gActiveBank].BounceMove = 0; - gProtectStructs[gActiveBank].StealMove = 0; - gProtectStructs[gActiveBank].Flag0Unknown = 0; - gProtectStructs[gActiveBank].PrlzImmobility = 0; - gProtectStructs[gActiveBank].ConfusionSelfDmg = 0; - gProtectStructs[gActiveBank].NotEffective = 0; - gProtectStructs[gActiveBank].ChargingTurn = 0; - gProtectStructs[gActiveBank].FleeFlag = 0; - gProtectStructs[gActiveBank].UsedImprisionedMove = 0; - gProtectStructs[gActiveBank].LoveImmobility = 0; - gProtectStructs[gActiveBank].UsedDisabledMove = 0; - gProtectStructs[gActiveBank].UsedTauntedMove = 0; - gProtectStructs[gActiveBank].Flag2Unknown = 0; - gProtectStructs[gActiveBank].FlinchImmobility = 0; - gProtectStructs[gActiveBank].NotFirstStrike = 0; - - gDisableStructs[gActiveBank].IsFirstTurn = 2; + gProtectStructs[gActiveBank].protected = 0; + gProtectStructs[gActiveBank].endured = 0; + gProtectStructs[gActiveBank].onlyStruggle = 0; + gProtectStructs[gActiveBank].helpingHand = 0; + gProtectStructs[gActiveBank].bounceMove = 0; + gProtectStructs[gActiveBank].stealMove = 0; + gProtectStructs[gActiveBank].flag0Unknown = 0; + gProtectStructs[gActiveBank].prlzImmobility = 0; + gProtectStructs[gActiveBank].confusionSelfDmg = 0; + gProtectStructs[gActiveBank].notEffective = 0; + gProtectStructs[gActiveBank].chargingTurn = 0; + gProtectStructs[gActiveBank].fleeFlag = 0; + gProtectStructs[gActiveBank].usedImprisionedMove = 0; + gProtectStructs[gActiveBank].loveImmobility = 0; + gProtectStructs[gActiveBank].usedDisabledMove = 0; + gProtectStructs[gActiveBank].usedTauntedMove = 0; + gProtectStructs[gActiveBank].flag2Unknown = 0; + gProtectStructs[gActiveBank].flinchImmobility = 0; + gProtectStructs[gActiveBank].notFirstStrike = 0; + + gDisableStructs[gActiveBank].isFirstTurn= 2; gLastUsedMove[gActiveBank] = 0; gMoveHitWith[gActiveBank] = 0; gUnknown_02024C44[gActiveBank] = 0; @@ -1866,7 +1867,7 @@ static void BattlePrepIntroSlide(void) if (gBattleExecBuffer == 0) { gActiveBank = GetBankByPlayerAI(0); - EmitBattleIntroSlide(0, gBattleTerrain); + EmitIntroSlide(0, gBattleTerrain); MarkBufferBankForExecution(gActiveBank); gBattleMainFunc = sub_8011384; gBattleCommunication[0] = 0; @@ -1910,7 +1911,7 @@ void sub_8011384(void) if (GetBankIdentity(gActiveBank) == 0) { - dp01_build_cmdbuf_x07_7_7_7(0); + EmitTrainerThrow(0); MarkBufferBankForExecution(gActiveBank); } @@ -1918,20 +1919,20 @@ void sub_8011384(void) { if (GetBankIdentity(gActiveBank) == 1) { - dp01_build_cmdbuf_x07_7_7_7(0); + EmitTrainerThrow(0); MarkBufferBankForExecution(gActiveBank); } if (GetBankSide(gActiveBank) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) - GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); } else { if (GetBankSide(gActiveBank) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) { - GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); - dp01_build_cmdbuf_x04_4_4_4(0); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); + EmitLoadPokeSprite(0); MarkBufferBankForExecution(gActiveBank); } } @@ -1941,7 +1942,7 @@ void sub_8011384(void) if (GetBankIdentity(gActiveBank) == 2 || GetBankIdentity(gActiveBank) == 3) { - dp01_build_cmdbuf_x07_7_7_7(0); + EmitTrainerThrow(0); MarkBufferBankForExecution(gActiveBank); } } @@ -1979,7 +1980,7 @@ void bc_801333C(void) } } gActiveBank = GetBankByPlayerAI(1); - dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80); + Emitcmd48(0, (u8 *)sp0, 0x80); MarkBufferBankForExecution(gActiveBank); for (i = 0; i < 6; i++) @@ -1997,7 +1998,7 @@ void bc_801333C(void) } } gActiveBank = GetBankByPlayerAI(0); - dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80); + Emitcmd48(0, (u8 *)sp0, 0x80); MarkBufferBankForExecution(gActiveBank); gBattleMainFunc = bc_battle_begin_message; @@ -2063,13 +2064,13 @@ void sub_8011834(void) { if (GetBankIdentity(gActiveBank) == 1) { - dp01_build_cmdbuf_x2F_2F_2F_2F(0); + EmitTrainerBallThrow(0); MarkBufferBankForExecution(gActiveBank); } if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) && GetBankIdentity(gActiveBank) == 3) { - dp01_build_cmdbuf_x2F_2F_2F_2F(0); + EmitTrainerBallThrow(0); MarkBufferBankForExecution(gActiveBank); } } @@ -2085,7 +2086,7 @@ void bc_801362C(void) { if (GetBankSide(gActiveBank) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) - GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); } gBattleMainFunc = sub_8011970; } @@ -2115,13 +2116,13 @@ void sub_80119B4(void) { if (GetBankIdentity(gActiveBank) == 0) { - dp01_build_cmdbuf_x2F_2F_2F_2F(0); + EmitTrainerBallThrow(0); MarkBufferBankForExecution(gActiveBank); } if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) && GetBankIdentity(gActiveBank) == 2) { - dp01_build_cmdbuf_x2F_2F_2F_2F(0); + EmitTrainerBallThrow(0); MarkBufferBankForExecution(gActiveBank); } } @@ -2140,7 +2141,7 @@ void unref_sub_8011A68(void) { if (GetBankSide(gActiveBank) == 0) { - sub_800C704(0, gBattlePartyID[gActiveBank], 0); + EmitSendOutPoke(0, gBattlePartyID[gActiveBank], 0); MarkBufferBankForExecution(gActiveBank); } } @@ -2167,7 +2168,7 @@ void BattleBeginFirstTurn(void) { for (j = i + 1; j < gNoOfAllBanks; j++) { - if (b_first_side(gTurnOrder[i], gTurnOrder[j], 1) != 0) + if (GetWhoStrikesFirst(gTurnOrder[i], gTurnOrder[j], 1) != 0) sub_8012FBC(i, j); } } @@ -2191,7 +2192,7 @@ void BattleBeginFirstTurn(void) return; while (ewram160F9 < gNoOfAllBanks) { - if (sub_801A02C(0, gTurnOrder[ewram160F9], 0) != 0) + if (ItemBattleEffects(0, gTurnOrder[ewram160F9], 0) != 0) r9++; ewram160F9++; if (r9 != 0) @@ -2286,8 +2287,8 @@ void BattleTurnPassed(void) gBattleMainFunc = sub_80138F0; return; } - if (gBattleResults.BattleTurnCounter < 0xFF) - gBattleResults.BattleTurnCounter++; + if (gBattleResults.battleTurnCounter < 0xFF) + gBattleResults.battleTurnCounter++; for (i = 0; i < gNoOfAllBanks; i++) { gActionForBanks[i] = 0xFF; @@ -2429,7 +2430,7 @@ void sub_8012324(void) } else { - dp01_build_cmdbuf_x12_a_bb(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8)); + Emitcmd18(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8)); MarkBufferBankForExecution(gActiveBank); gBattleCommunication[gActiveBank]++; } diff --git a/src/battle/battle_3.c b/src/battle/battle_3.c new file mode 100644 index 000000000..b59757f00 --- /dev/null +++ b/src/battle/battle_3.c @@ -0,0 +1,6595 @@ +#include "global.h" +#include "abilities.h" +#include "battle.h" +#include "moves.h" +#include "item.h" +#include "items.h" +#include "hold_effects.h" +#include "species.h" +#include "pokemon.h" +#include "data2.h" +#include "rng.h" +#include "text.h" +#include "battle_move_effects.h" +#include "string_util.h" +#include "flags.h" + +extern u8* gBattlescriptCurrInstr; +extern u8 gActiveBank; +extern u8 gBattleBufferB[4][0x200]; +extern u8* gUnknown_02024C1C[4]; //battlescript location when you try to choose a move you're not allowed to +extern u16 gLastUsedMove[4]; +extern struct BattlePokemon gBattleMons[4]; +extern struct BattleEnigmaBerry gEnigmaBerries[4]; +extern u8 gStringBank; +extern u16 gLastUsedItem; +extern u16 gCurrentMove; +extern const u32 gBitTable[]; +extern u16 gBattleTypeFlags; +extern u8 gNoOfAllBanks; +extern u32 gStatuses3[4]; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u8 gTurnOrder[4]; +extern u16 gSideAffecting[2]; +extern u16 gBattleWeather; +extern void (*gBattleMainFunc)(void); +extern u8 gAbsentBankFlags; +extern u8 gBattleCommunication[]; +extern u32 gHitMarker; +extern u8 gEffectBank; +extern u8 gBank1; +extern s32 gBattleMoveDamage; +extern u16 gBattlePartyID[4]; +extern u16 gChosenMovesByBanks[4]; +extern s32 gTakenDmg[4]; +extern u8 gTakenDmgBanks[4]; +extern u8 gBattleMoveFlags; +extern u8 gLastUsedAbility; +extern u8 gBattleTextBuff2[]; +extern u8 gFightStateTracker; +extern struct BattleEnigmaBerry gEnigmaBerries[4]; +extern u8 gUnknown_02024BE5; +extern u8 gCurrMovePos; +extern u16 gRandomMove; +extern s32 gBattleMoveDamage; +extern u16 gDynamicBasePower; +extern u32 gBattleExecBuffer; +extern const u16 gSoundMovesTable[]; +extern const u8 gStatusConditionString_PoisonJpn[]; +extern const u8 gStatusConditionString_SleepJpn[]; +extern const u8 gStatusConditionString_ParalysisJpn[]; +extern const u8 gStatusConditionString_BurnJpn[]; +extern const u8 gStatusConditionString_IceJpn[]; +extern const u8 gStatusConditionString_ConfusionJpn[]; +extern const u8 gStatusConditionString_LoveJpn[]; +extern const BattleCmdFunc gBattleScriptingCommandsTable[]; + +u8 IsImprisoned(u8 bank, u16 move); +u8 GetBankByPlayerAI(u8 ID); +u8 GetBankIdentity(u8 bank); +u8 GetBankSide(u8 bank); +void b_call_bc_move_exec(u8* BS_ptr); +bool8 sub_8015660(u8 bank); //check if a move failed +void SetMoveEffect(bool8 primary, u8 certainArg); +bool8 UproarWakeUpCheck(u8 bank); +bool8 sub_8018018(u8 bank, u8, u8); +void sub_8015740(u8 bank); +s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 bank_atk, u8 bank_def); +u8 CountTrailingZeroBits(u32 a); +u8 GetMoveTarget(u16 move, u8 useMoveTarget); +u8 sub_803FC34(u8 bank); +u16 sub_803FBFC(u8 a); +u8 weather_get_current(void); +void b_push_move_exec(u8* BS_ptr); +void RecordAbilityBattle(u8 bank, u8 ability); +void RecordItemBattle(u8 bank, u8 holdEffect); +void sub_8013F54(void); +void sub_8013FBC(void); +s8 GetPokeFlavourRelation(u32 pid, u8 flavor); + +extern u8 BattleScript_MoveSelectionDisabledMove[]; +extern u8 BattleScript_MoveSelectionTormented[]; +extern u8 BattleScript_MoveSelectionTaunted[]; +extern u8 BattleScript_MoveSelectionImprisoned[]; +extern u8 BattleScript_MoveSelectionChoiceBanded[]; +extern u8 BattleScript_MoveSelectionNoPP[]; +extern u8 BattleScript_NoMovesLeft[]; +extern u8 BattleScript_WishComesTrue[]; +extern u8 BattleScript_IngrainTurnHeal[]; +extern u8 BattleScript_LeechSeedTurnDrain[]; +extern u8 BattleScript_PoisonTurnDmg[]; +extern u8 BattleScript_BurnTurnDmg[]; +extern u8 BattleScript_NightmareTurnDmg[]; +extern u8 BattleScript_CurseTurnDmg[]; +extern u8 BattleScript_WrapTurnDmg[]; +extern u8 BattleScript_WrapEnds[]; +extern u8 BattleScript_DisabledNoMore[]; +extern u8 BattleScript_EncoredNoMore[]; + +extern u8 gUnknown_081D9030[]; +extern u8 gUnknown_081D8F62[]; +extern u8 gUnknown_081D8FFF[]; +extern u8 gUnknown_081D8F7D[]; +extern u8 gUnknown_081D9016[]; +extern u8 gUnknown_081D9008[]; +extern u8 gUnknown_081D9041[]; +extern u8 gUnknown_081D950F[]; //uproar wakeup BS +extern u8 gUnknown_081D957E[]; //uproar BS +extern u8 BattleScript_ThrashConfuses[]; +extern u8 BattleScript_YawnMakesAsleep[]; +extern u8 BattleScript_FutureSightHits[]; +extern u8 BattleScript_PerishSongHits[]; +extern u8 BattleScript_PerishSongTimerGoesDown[]; +extern u8 gUnknown_081D8C72[]; +extern u8 gUnknown_081D8C7B[]; + +extern u8 BattleScript_MoveUsedIsAsleep[]; +extern u8 BattleScript_MoveUsedWokeUp[]; +extern u8 BattleScript_MoveUsedIsFrozen[]; +extern u8 BattleScript_MoveUsedUnfroze[]; +extern u8 BattleScript_MoveUsedLoafingAround[]; +extern u8 BattleScript_MoveUsedMustRecharge[]; +extern u8 BattleScript_MoveUsedFlinched[]; +extern u8 BattleScript_MoveUsedIsDisabled[]; +extern u8 BattleScript_MoveUsedIsTaunted[]; +extern u8 BattleScript_MoveUsedIsImprisoned[]; +extern u8 BattleScript_MoveUsedIsConfused[]; +extern u8 BattleScript_MoveUsedIsConfusedNoMore[]; +extern u8 BattleScript_MoveUsedIsParalyzed[]; +extern u8 BattleScript_MoveUsedIsParalyzedCantAttack[]; +extern u8 BattleScript_MoveUsedIsInLove[]; +extern u8 BattleScript_BideStoringEnergy[]; +extern u8 BattleScript_BideAttack[]; +extern u8 BattleScript_BideNoEnergyToAttack[]; + +extern u8 gUnknown_081D901D[]; //load weather from overworld +extern u8 BattleScript_DrizzleActivates[]; +extern u8 BattleScript_SandstreamActivates[]; +extern u8 BattleScript_DroughtActivates[]; +extern u8 BattleScript_CastformChange[]; +extern u8 BattleScript_RainDishActivates[]; +extern u8 BattleScript_ShedSkinActivates[]; +extern u8 BattleScript_SpeedBoostActivates[]; +extern u8 BattleScript_SoundproofProtected[]; +extern u8 BattleScript_MoveHPDrain[]; +extern u8 BattleScript_MoveHPDrain_PPLoss[]; +extern u8 BattleScript_FlashFireBoost[]; +extern u8 BattleScript_FlashFireBoost_PPLoss[]; +extern u8 BattleScript_MoveHPDrain_FullHP[]; +extern u8 BattleScript_MoveHPDrain_FullHP_PPLoss[]; +extern u8 BattleScript_ColorChangeActivates[]; +extern u8 BattleScript_RoughSkinActivates[]; +extern u8 BattleScript_ApplySecondaryEffect[]; +extern u8 BattleScript_CuteCharmActivates[]; +extern u8 gUnknown_081D9956[]; //ability status clear +extern u8 BattleScript_SynchronizeActivates[]; +extern u8 gUnknown_081D978C[]; //intimidate1 +extern u8 gUnknown_081D9795[]; //intimidate2 +extern u8 BattleScript_TraceActivates[]; + +extern u8 BattleScript_WhiteHerbEnd2[]; +extern u8 BattleScript_WhiteHerbRet[]; +extern u8 BattleScript_ItemHealHP_RemoveItem[]; +extern u8 BattleScript_BerryPPHealEnd2[]; +extern u8 BattleScript_ItemHealHP_End2[]; +extern u8 BattleScript_BerryConfuseHealEnd2[]; +extern u8 BattleScript_BerryStatRaiseEnd2[]; +extern u8 BattleScript_BerryFocusEnergyEnd2[]; +extern u8 BattleScript_BerryCurePrlzEnd2[]; +extern u8 BattleScript_BerryCurePsnEnd2[]; +extern u8 BattleScript_BerryCureBrnEnd2[]; +extern u8 BattleScript_BerryCureFrzEnd2[]; +extern u8 BattleScript_BerryCureSlpEnd2[]; +extern u8 BattleScript_BerryCureConfusionEnd2[]; +extern u8 gUnknown_081D9A44[]; //berry cure any status end2 +extern u8 BattleScript_BerryCureParRet[]; +extern u8 BattleScript_BerryCurePsnRet[]; +extern u8 BattleScript_BerryCureBrnRet[]; +extern u8 BattleScript_BerryCureFrzRet[]; +extern u8 BattleScript_BerryCureSlpRet[]; +extern u8 BattleScript_BerryCureConfusionRet[]; +extern u8 gUnknown_081D9A4A[]; //berry cure any status return + +extern u8 BattleScript_ItemHealHP_Ret[]; + +extern u8 gUnknown_081D995F[]; //disobedient while asleep +extern u8 gUnknown_081D996F[]; //disobedient, uses a random move +extern u8 gUnknown_081D9989[]; //disobedient, went to sleep +extern u8 gUnknown_081D99A0[]; //disobedient, hits itself + +#define CHOICED_MOVE(bank)(((u16*)(&ewram[bank * 2 + 0x160e8]))) + +//array entries for battle communication +#define MOVE_EFFECT_BYTE 0x3 +#define MULTISTRING_CHOOSER 0x5 +#define MSG_DISPLAY 0x7 + +void b_movescr_stack_push(u8* BS_ptr) +{ + B_BATTLESCRIPTS_STACK->ptr[B_BATTLESCRIPTS_STACK->size++] = BS_ptr; +} + +void b_movescr_stack_push_cursor(void) +{ + B_BATTLESCRIPTS_STACK->ptr[B_BATTLESCRIPTS_STACK->size++] = gBattlescriptCurrInstr; +} + +void b_movescr_stack_pop_cursor(void) +{ + gBattlescriptCurrInstr = B_BATTLESCRIPTS_STACK->ptr[--B_BATTLESCRIPTS_STACK->size]; +} + +u8 sub_8015894(void) //msg can't select a move +{ + u8 limitations = 0; + u16 move = gBattleMons[gActiveBank].moves[gBattleBufferB[gActiveBank][2]]; + u8 holdEffect; + u16* choicedMove = CHOICED_MOVE(gActiveBank); + if (gDisableStructs[gActiveBank].disabledMove == move && move) + { + BATTLE_STRUCT->scriptingActive = gActiveBank; + gCurrentMove = move; + gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionDisabledMove; + limitations++; + } + if (move == gLastUsedMove[gActiveBank] && move != MOVE_STRUGGLE && gBattleMons[gActiveBank].status2 & STATUS2_TORMENT) + { + CancelMultiTurnMoves(gActiveBank); + gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionTormented; + limitations++; + } + if (gDisableStructs[gActiveBank].tauntTimer1 && gBattleMoves[move].power == 0) + { + gCurrentMove = move; + gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionTaunted; + limitations++; + } + if (IsImprisoned(gActiveBank, move)) + { + gCurrentMove = move; + gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionImprisoned; + limitations++; + } + if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY) + holdEffect = gEnigmaBerries[gActiveBank].holdEffect; + else + holdEffect = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item); + gStringBank = gActiveBank; + if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != move) + { + gCurrentMove = *choicedMove; + gLastUsedItem = gBattleMons[gActiveBank].item; + gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionChoiceBanded; + limitations++; + } + if (gBattleMons[gActiveBank].pp[gBattleBufferB[gActiveBank][2]] == 0) + { + gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionNoPP; + limitations++; + } + return limitations; +} + +#define MOVE_LIMITATION_ZEROMOVE (1 << 0) +#define MOVE_LIMITATION_PP (1 << 1) +#define MOVE_LIMITATION_DISABLED (1 << 2) +#define MOVE_LIMITATION_TORMENTED (1 << 3) +#define MOVE_LIMITATION_TAUNT (1 << 4) +#define MOVE_LIMITATION_IMPRISION (1 << 5) + +u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check) +{ + u8 holdEffect; + u16* choicedMove = CHOICED_MOVE(bank); + s32 i; + if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY) + holdEffect = gEnigmaBerries[bank].holdEffect; + else + holdEffect = ItemId_GetHoldEffect(gBattleMons[bank].item); + gStringBank = bank; + for (i = 0; i < 4; i++) + { + if (gBattleMons[bank].moves[i] == 0 && check & MOVE_LIMITATION_ZEROMOVE) + unusableMoves |= gBitTable[i]; + if (gBattleMons[bank].pp[i] == 0 && check & MOVE_LIMITATION_PP) + unusableMoves |= gBitTable[i]; + if (gBattleMons[bank].moves[i] == gDisableStructs[bank].disabledMove && check & MOVE_LIMITATION_DISABLED) + unusableMoves |= gBitTable[i]; + if (gBattleMons[bank].moves[i] == gLastUsedMove[bank] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[bank].status2 & STATUS2_TORMENT) + unusableMoves |= gBitTable[i]; + if (gDisableStructs[bank].tauntTimer1 && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[bank].moves[i]].power == 0) + unusableMoves |= gBitTable[i]; + if (IsImprisoned(bank, gBattleMons[bank].moves[i]) && check & MOVE_LIMITATION_IMPRISION) + unusableMoves |= gBitTable[i]; + if (gDisableStructs[bank].encoreTimer1 && gDisableStructs[bank].encoredMove != gBattleMons[bank].moves[i]) + unusableMoves |= gBitTable[i]; + if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[bank].moves[i]) + unusableMoves |= gBitTable[i]; + } + return unusableMoves; +} + +bool8 AreAllMovesUnusable(void) +{ + u8 unusable; + unusable = CheckMoveLimitations(gActiveBank, 0, 0xFF); + if (unusable == 0xF) //all moves are unusable + { + gProtectStructs[gActiveBank].onlyStruggle = 1; + gUnknown_02024C1C[gActiveBank] = BattleScript_NoMovesLeft; + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + gBattleBufferB[gActiveBank][3] = GetBankByPlayerAI((GetBankIdentity(gActiveBank) ^ 1) | (Random() & 2)); + else + gBattleBufferB[gActiveBank][3] = GetBankByPlayerAI(GetBankIdentity(gActiveBank) ^ 1); + } + else + gProtectStructs[gActiveBank].onlyStruggle = 0; + return (unusable == 0xF); +} + +u8 IsImprisoned(u8 bank, u16 move) +{ + u8 imprisionedMoves = 0; + u8 bankSide = GetBankSide(bank); + s32 i; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (bankSide != GetBankSide(i) && gStatuses3[i] & STATUS3_IMPRISIONED) + { + s32 j; + for (j = 0; j < 4; j++) + { + if (move == gBattleMons[i].moves[j]) + break; + } + if (j < 4) + imprisionedMoves++; + } + } + return imprisionedMoves; +} + +u8 UpdateTurnCounters(void) +{ + u8 effect = 0; + s32 i; + + for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankAttacker]; gBankAttacker++) + { + } + for (gBankTarget = 0; gBankTarget < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankTarget]; gBankTarget++) + { + } + + do + { + u8 sideBank; + + switch (BATTLE_STRUCT->turncountersTracker) + { + case 0: + for (i = 0; i < gNoOfAllBanks; i++) + { + gTurnOrder[i] = i; + } + for (i = 0; i < gNoOfAllBanks - 1; i++) + { + s32 j; + for (j = i + 1; j < gNoOfAllBanks; j++) + { + if (GetWhoStrikesFirst(gTurnOrder[i], gTurnOrder[j], 0)) + sub_8012FBC(i, j); + } + } + BATTLE_STRUCT->turncountersTracker++; + BATTLE_STRUCT->turnSideTracker = 0; + case 1: + while (BATTLE_STRUCT->turnSideTracker < 2) + { + gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker; + + if (gSideAffecting[sideBank] & SIDE_STATUS_REFLECT) + { + if (--gSideTimer[sideBank].reflectTimer == 0) + { + + gSideAffecting[sideBank] &= ~SIDE_STATUS_REFLECT; + b_call_bc_move_exec(gUnknown_081D9030); + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = MOVE_REFLECT; + gBattleTextBuff1[3] = MOVE_REFLECT >> 8; + gBattleTextBuff1[4] = EOS; + effect++; + } + } + BATTLE_STRUCT->turnSideTracker++; + if (effect) + break; + } + if (!effect) + { + BATTLE_STRUCT->turncountersTracker++; + BATTLE_STRUCT->turnSideTracker = 0; + } + break; + case 2: + while (BATTLE_STRUCT->turnSideTracker < 2) + { + gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker; + if (gSideAffecting[sideBank] & SIDE_STATUS_LIGHTSCREEN) + { + if (--gSideTimer[sideBank].lightscreenTimer == 0) + { + gSideAffecting[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN; + b_call_bc_move_exec(gUnknown_081D9030); + gBattleCommunication[MULTISTRING_CHOOSER] = sideBank; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = MOVE_LIGHT_SCREEN; + gBattleTextBuff1[3] = MOVE_LIGHT_SCREEN >> 8; + gBattleTextBuff1[4] = EOS; + effect++; + } + } + BATTLE_STRUCT->turnSideTracker++; + if (effect) + break; + } + if (!effect) + { + BATTLE_STRUCT->turncountersTracker++; + BATTLE_STRUCT->turnSideTracker = 0; + } + break; + case 3: + while (BATTLE_STRUCT->turnSideTracker < 2) + { + gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker; + if (gSideTimer[sideBank].mistTimer && --gSideTimer[sideBank].mistTimer == 0) + { + gSideAffecting[sideBank] &= ~SIDE_STATUS_MIST; + b_call_bc_move_exec(gUnknown_081D9030); + gBattleCommunication[MULTISTRING_CHOOSER] = sideBank; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = MOVE_MIST; + gBattleTextBuff1[3] = MOVE_MIST >> 8; + gBattleTextBuff1[4] = EOS; + effect++; + } + BATTLE_STRUCT->turnSideTracker++; + if (effect) + break; + } + if (!effect) + { + BATTLE_STRUCT->turncountersTracker++; + BATTLE_STRUCT->turnSideTracker = 0; + } + break; + case 4: + while (BATTLE_STRUCT->turnSideTracker < 2) + { + gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker; + if (gSideAffecting[sideBank] & SIDE_STATUS_SAFEGUARD) + { + if (--gSideTimer[sideBank].safeguardTimer == 0) + { + gSideAffecting[sideBank] &= ~SIDE_STATUS_SAFEGUARD; + b_call_bc_move_exec(gUnknown_081D9041); + effect++; + } + } + BATTLE_STRUCT->turnSideTracker++; + if (effect) + break; + } + if (!effect) + { + BATTLE_STRUCT->turncountersTracker++; + BATTLE_STRUCT->turnSideTracker = 0; + } + break; + case 5: + while (BATTLE_STRUCT->turnSideTracker < gNoOfAllBanks) + { + gActiveBank = gTurnOrder[BATTLE_STRUCT->turnSideTracker]; + if (gWishFutureKnock.wishCounter[gActiveBank] && --gWishFutureKnock.wishCounter[gActiveBank] == 0 && gBattleMons[gActiveBank].hp) + { + gBankTarget = gActiveBank; + b_call_bc_move_exec(BattleScript_WishComesTrue); + effect++; + } + BATTLE_STRUCT->turnSideTracker++; + if (effect) + break; + } + if (!effect) + { + BATTLE_STRUCT->turncountersTracker++; + } + break; + case 6: + if (gBattleWeather & WEATHER_RAIN_ANY) + { + if (!(gBattleWeather & WEATHER_RAIN_PERMANENT)) + { + if (--gWishFutureKnock.weatherDuration == 0) + { + gBattleWeather &= ~WEATHER_RAIN_TEMPORARY; + gBattleWeather &= ~WEATHER_RAIN_DOWNPOUR; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR) + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR) + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + b_call_bc_move_exec(gUnknown_081D8F62); + effect++; + } + BATTLE_STRUCT->turncountersTracker++; + break; + case 7: + if (gBattleWeather & WEATHER_SANDSTORM_ANY) + { + if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT) && --gWishFutureKnock.weatherDuration == 0) + { + gBattleWeather &= ~WEATHER_SANDSTORM_TEMPORARY; + gBattlescriptCurrInstr = gUnknown_081D8FFF; + } + else + gBattlescriptCurrInstr = gUnknown_081D8F7D; + + BATTLE_STRUCT->animArg1 = 0xC; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + b_call_bc_move_exec(gBattlescriptCurrInstr); + effect++; + } + BATTLE_STRUCT->turncountersTracker++; + break; + case 8: + if (gBattleWeather & WEATHER_SUN_ANY) + { + if (!(gBattleWeather & WEATHER_SUN_PERMANENT) && --gWishFutureKnock.weatherDuration == 0) + { + gBattleWeather &= ~WEATHER_SUN_TEMPORARY; + gBattlescriptCurrInstr = gUnknown_081D9016; + } + else + gBattlescriptCurrInstr = gUnknown_081D9008; + + b_call_bc_move_exec(gBattlescriptCurrInstr); + effect++; + } + BATTLE_STRUCT->turncountersTracker++; + break; + case 9: + if (gBattleWeather & WEATHER_HAIL) + { + if (--gWishFutureKnock.weatherDuration == 0) + { + gBattleWeather &= ~WEATHER_HAIL; + gBattlescriptCurrInstr = gUnknown_081D8FFF; + } + else + gBattlescriptCurrInstr = gUnknown_081D8F7D; + + BATTLE_STRUCT->animArg1 = 0xD; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + b_call_bc_move_exec(gBattlescriptCurrInstr); + effect++; + } + BATTLE_STRUCT->turncountersTracker++; + break; + case 10: + effect++; + break; + } + } while (effect == 0); + return (gBattleMainFunc != BattleTurnPassed); +} + +#define TURNBASED_MAX_CASE 19 + +u8 TurnBasedEffects(void) +{ + u8 effect = 0; + + gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20); + while (BATTLE_STRUCT->turnEffectsBank < gNoOfAllBanks && BATTLE_STRUCT->turnEffectsTracker <= TURNBASED_MAX_CASE) + { + gActiveBank = gBankAttacker = gTurnOrder[BATTLE_STRUCT->turnEffectsBank]; + if (gAbsentBankFlags & gBitTable[gActiveBank]) + { + BATTLE_STRUCT->turnEffectsBank++; + } + else + { + switch (BATTLE_STRUCT->turnEffectsTracker) + { + case 0: // ingrain + if ((gStatuses3[gActiveBank] & STATUS3_ROOTED) + && gBattleMons[gActiveBank].hp != gBattleMons[gActiveBank].maxHP + && gBattleMons[gActiveBank].hp != 0) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + b_call_bc_move_exec(BattleScript_IngrainTurnHeal); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 1: // end turn abilities + if (AbilityBattleEffects(ABILITYEFFECT_ENDTURN, gActiveBank, 0, 0, 0)) + effect++; + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 2: // item effects + if (ItemBattleEffects(1, gActiveBank, 0)) + effect++; + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 18: // item effects again + if (ItemBattleEffects(1, gActiveBank, 1)) + effect++; + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 3: // leech seed + if (gStatuses3[gActiveBank] & STATUS3_LEECHSEED && gBattleMons[gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK].hp != 0 && gBattleMons[gActiveBank].hp != 0) + { + gBankTarget = gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK; //funny how the 'target' is actually the bank that receives HP + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + BATTLE_STRUCT->animArg1 = gBankTarget; + BATTLE_STRUCT->animArg2 = gBankAttacker; + b_call_bc_move_exec(BattleScript_LeechSeedTurnDrain); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 4: // poison + if ((gBattleMons[gActiveBank].status1 & STATUS_POISON) && gBattleMons[gActiveBank].hp != 0) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_call_bc_move_exec(BattleScript_PoisonTurnDmg); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 5: // toxic poison + if ((gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON) && gBattleMons[gActiveBank].hp != 0) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if ((gBattleMons[gActiveBank].status1 & 0xF00) != 0xF00) //not 16 turns + gBattleMons[gActiveBank].status1 += 0x100; + gBattleMoveDamage *= (gBattleMons[gActiveBank].status1 & 0xF00) >> 8; + b_call_bc_move_exec(BattleScript_PoisonTurnDmg); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 6: // burn + if ((gBattleMons[gActiveBank].status1 & STATUS_BURN) && gBattleMons[gActiveBank].hp != 0) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_call_bc_move_exec(BattleScript_BurnTurnDmg); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 7: // spooky nightmares + if ((gBattleMons[gActiveBank].status2 & STATUS2_NIGHTMARE) && gBattleMons[gActiveBank].hp != 0) + { + // missing sleep check + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_call_bc_move_exec(BattleScript_NightmareTurnDmg); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 8: // curse + if ((gBattleMons[gActiveBank].status2 & STATUS2_CURSED) && gBattleMons[gActiveBank].hp != 0) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_call_bc_move_exec(BattleScript_CurseTurnDmg); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 9: // wrap + if ((gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) && gBattleMons[gActiveBank].hp != 0) + { + gBattleMons[gActiveBank].status2 -= 0x2000; + if (gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) // damaged by wrap + { + BATTLE_STRUCT->animArg1 = ewram[gActiveBank * 2 + 0x16004]; + BATTLE_STRUCT->animArg2 = ewram[gActiveBank * 2 + 0x16005]; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = ewram[gActiveBank * 2 + 0x16004]; + gBattleTextBuff1[3] = ewram[gActiveBank * 2 + 0x16005]; + gBattleTextBuff1[4] = EOS; + gBattlescriptCurrInstr = BattleScript_WrapTurnDmg; + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + } + else // broke free + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = ewram[gActiveBank * 2 + 0x16004]; + gBattleTextBuff1[3] = ewram[gActiveBank * 2 + 0x16005]; + gBattleTextBuff1[4] = EOS; + gBattlescriptCurrInstr = BattleScript_WrapEnds; + } + b_call_bc_move_exec(gBattlescriptCurrInstr); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 10: // uproar + if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR) + { + for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks; gBankAttacker++) + { + if ((gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) + && gBattleMons[gBankAttacker].ability != ABILITY_SOUNDPROOF) + { + gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP); + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + b_call_bc_move_exec(gUnknown_081D950F); + gActiveBank = gBankAttacker; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + break; + } + } + if (gBankAttacker != gNoOfAllBanks) + { + effect = 2; // a pokemon was awaken + break; + } + else + { + gBankAttacker = gActiveBank; + gBattleMons[gActiveBank].status2 -= 0x10; // uproar timer goes down + if (sub_8015660(gActiveBank)) + { + CancelMultiTurnMoves(gActiveBank); + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleMons[gActiveBank].status2 |= STATUS2_MULTIPLETURNS; + } + else + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + CancelMultiTurnMoves(gActiveBank); + } + b_call_bc_move_exec(gUnknown_081D957E); + effect = 1; + } + } + if (effect != 2) + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 11: // thrash + if (gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE) + { + gBattleMons[gActiveBank].status2 -= 0x400; + if (sub_8015660(gActiveBank)) + CancelMultiTurnMoves(gActiveBank); + else if (!(gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE) + && (gBattleMons[gActiveBank].status2 & STATUS2_MULTIPLETURNS)) + { + gBattleMons[gActiveBank].status2 &= ~(STATUS2_MULTIPLETURNS); + if (!(gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x47; + SetMoveEffect(1, 0); + if (gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION) + b_call_bc_move_exec(BattleScript_ThrashConfuses); + effect++; + } + } + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 12: // disable + if (gDisableStructs[gActiveBank].disableTimer1 != 0) + { + int i; + for (i = 0; i < 4; i++) + { + if (gDisableStructs[gActiveBank].disabledMove == gBattleMons[gActiveBank].moves[i]) + break; + } + if (i == 4) // pokemon does not have the disabled move anymore + { + gDisableStructs[gActiveBank].disabledMove = 0; + gDisableStructs[gActiveBank].disableTimer1 = 0; + } + else if (--gDisableStructs[gActiveBank].disableTimer1 == 0) // disable ends + { + gDisableStructs[gActiveBank].disabledMove = 0; + b_call_bc_move_exec(BattleScript_DisabledNoMore); + effect++; + } + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 13: // encore + if (gDisableStructs[gActiveBank].encoreTimer1 != 0) + { + if (gBattleMons[gActiveBank].moves[gDisableStructs[gActiveBank].encoredMovePos] != gDisableStructs[gActiveBank].encoredMove) // pokemon does not have the encored move anymore + { + gDisableStructs[gActiveBank].encoredMove = 0; + gDisableStructs[gActiveBank].encoreTimer1 = 0; + } + else if (--gDisableStructs[gActiveBank].encoreTimer1 == 0 + || gBattleMons[gActiveBank].pp[gDisableStructs[gActiveBank].encoredMovePos] == 0) + { + gDisableStructs[gActiveBank].encoredMove = 0; + gDisableStructs[gActiveBank].encoreTimer1 = 0; + b_call_bc_move_exec(BattleScript_EncoredNoMore); + effect++; + } + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 14: // lock-on decrement + if (gStatuses3[gActiveBank] & STATUS3_ALWAYS_HITS) + gStatuses3[gActiveBank] -= 0x8; + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 15: // charge + if (gDisableStructs[gActiveBank].chargeTimer1 && --gDisableStructs[gActiveBank].chargeTimer1 == 0) + gStatuses3[gActiveBank] &= ~STATUS3_CHARGED_UP; + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 16: // taunt + if (gDisableStructs[gActiveBank].tauntTimer1) + gDisableStructs[gActiveBank].tauntTimer1--; + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 17: // yawn + if (gStatuses3[gActiveBank] & STATUS3_YAWN) + { + gStatuses3[gActiveBank] -= 0x800; + if (!(gStatuses3[gActiveBank] & STATUS3_YAWN) && !(gBattleMons[gActiveBank].status1 & STATUS_ANY) + && gBattleMons[gActiveBank].ability != ABILITY_VITAL_SPIRIT + && gBattleMons[gActiveBank].ability != ABILITY_INSOMNIA && !UproarWakeUpCheck(gActiveBank)) + { + CancelMultiTurnMoves(gActiveBank); + gBattleMons[gActiveBank].status1 |= (Random() & 3) + 2; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + gEffectBank = gActiveBank; + b_call_bc_move_exec(BattleScript_YawnMakesAsleep); + effect++; + } + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 19: // done + BATTLE_STRUCT->turnEffectsTracker = 0; + BATTLE_STRUCT->turnEffectsBank++; + break; + } + if (effect != 0) + return effect; + } + } + gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20); + return 0; +} + +bool8 sub_80170DC(void) // handle future sight and perish song +{ + gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20); + switch (BATTLE_STRUCT->sub80170DC_Tracker) + { + case 0: // future sight + while (BATTLE_STRUCT->sub80170DC_Bank < gNoOfAllBanks) + { + gActiveBank = BATTLE_STRUCT->sub80170DC_Bank; + if (gAbsentBankFlags & gBitTable[gActiveBank]) + BATTLE_STRUCT->sub80170DC_Bank++; + else + { + BATTLE_STRUCT->sub80170DC_Bank++; + if (gWishFutureKnock.futureSightCounter[gActiveBank] && --gWishFutureKnock.futureSightCounter[gActiveBank] == 0 && gBattleMons[gActiveBank].hp) + { + if (gWishFutureKnock.futureSightMove[gActiveBank] == MOVE_FUTURE_SIGHT) + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + else //Doom Desire + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = gWishFutureKnock.futureSightMove[gActiveBank]; + gBattleTextBuff1[3] = gWishFutureKnock.futureSightMove[gActiveBank] >> 8; + gBattleTextBuff1[4] = 0xFF; + gBankTarget = gActiveBank; + gBankAttacker = gWishFutureKnock.futureSightAttacker[gActiveBank]; + gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBank]; + gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF; + b_call_bc_move_exec(BattleScript_FutureSightHits); + return 1; + } + } + } + BATTLE_STRUCT->sub80170DC_Tracker = 1; + BATTLE_STRUCT->sub80170DC_Bank = 0; + case 1: // perish song + while (BATTLE_STRUCT->sub80170DC_Bank < gNoOfAllBanks) + { + gActiveBank = gBankAttacker = gTurnOrder[BATTLE_STRUCT->sub80170DC_Bank]; + if (gAbsentBankFlags & gBitTable[gActiveBank]) + BATTLE_STRUCT->sub80170DC_Bank++; + else + { + BATTLE_STRUCT->sub80170DC_Bank++; + if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 1; + gBattleTextBuff1[2] = 1; + gBattleTextBuff1[3] = 1; + gBattleTextBuff1[4] = gDisableStructs[gActiveBank].perishSong1; + gBattleTextBuff1[5] = 0xFF; + if (gDisableStructs[gActiveBank].perishSong1 == 0) + { + gStatuses3[gActiveBank] &= ~(STATUS3_PERISH_SONG); + gBattleMoveDamage = gBattleMons[gActiveBank].hp; + gBattlescriptCurrInstr = BattleScript_PerishSongHits; + } + else + { + gDisableStructs[gActiveBank].perishSong1--; + gBattlescriptCurrInstr = BattleScript_PerishSongTimerGoesDown; + } + b_call_bc_move_exec(gBattlescriptCurrInstr); + return 1; + } + } + } + break; + } + gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20); + return 0; +} + +#define sub_80173A4_MAX_CASE 7 + +bool8 sub_80173A4(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + return 0; + do + { + int i; + switch (BATTLE_STRUCT->sub80173A4_Tracker) + { + case 0: + BATTLE_STRUCT->unk1605A = 0; + BATTLE_STRUCT->sub80173A4_Tracker++; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gAbsentBankFlags & gBitTable[i] && !sub_8018018(i, 6, 6)) + gAbsentBankFlags &= ~(gBitTable[i]); + } + case 1: + do + { + gBank1 = gBankTarget = BATTLE_STRUCT->unk1605A; + if (gBattleMons[BATTLE_STRUCT->unk1605A].hp == 0 && !(BATTLE_STRUCT->unk16113 & gBitTable[gBattlePartyID[BATTLE_STRUCT->unk1605A]]) && !(gAbsentBankFlags & gBitTable[BATTLE_STRUCT->unk1605A])) + { + b_call_bc_move_exec(gUnknown_081D8C72); + BATTLE_STRUCT->sub80173A4_Tracker = 2; + return 1; + } + } while (++BATTLE_STRUCT->unk1605A != gNoOfAllBanks); + BATTLE_STRUCT->sub80173A4_Tracker = 3; + break; + case 2: + sub_8015740(gBank1); + if (++BATTLE_STRUCT->unk1605A == gNoOfAllBanks) + BATTLE_STRUCT->sub80173A4_Tracker = 3; + else + BATTLE_STRUCT->sub80173A4_Tracker = 1; + break; + case 3: + BATTLE_STRUCT->unk1605A = 0; + BATTLE_STRUCT->sub80173A4_Tracker++; + case 4: + do + { + gBank1 = gBankTarget = BATTLE_STRUCT->unk1605A; //or should banks be switched? + if (gBattleMons[BATTLE_STRUCT->unk1605A].hp == 0 && !(gAbsentBankFlags & gBitTable[BATTLE_STRUCT->unk1605A])) + { + b_call_bc_move_exec(gUnknown_081D8C7B); + BATTLE_STRUCT->sub80173A4_Tracker = 5; + return 1; + } + } while (++BATTLE_STRUCT->unk1605A != gNoOfAllBanks); + BATTLE_STRUCT->sub80173A4_Tracker = 6; + break; + case 5: + if (++BATTLE_STRUCT->unk1605A == gNoOfAllBanks) + BATTLE_STRUCT->sub80173A4_Tracker = 6; + else + BATTLE_STRUCT->sub80173A4_Tracker = 4; + break; + case 6: + if (AbilityBattleEffects(9, 0, 0, 0, 0) || AbilityBattleEffects(0xB, 0, 0, 0, 0) || ItemBattleEffects(1, 0, 1) || AbilityBattleEffects(6, 0, 0, 0, 0)) + return 1; + BATTLE_STRUCT->sub80173A4_Tracker++; + break; + case 7: + break; + } + } while (BATTLE_STRUCT->sub80173A4_Tracker != sub_80173A4_MAX_CASE); + return 0; +} + +void b_clear_atk_up_if_hit_flag_unless_enraged(void) +{ + int i; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].status2 & STATUS2_RAGE && gChosenMovesByBanks[i] != MOVE_RAGE) + gBattleMons[i].status2 &= ~(STATUS2_RAGE); + } +} + +#define ATKCANCELLER_MAX_CASE 14 + +u8 AtkCanceller_UnableToUseMove(void) +{ + u8 effect = 0; + s32* bideDmg = &BATTLE_STRUCT->bideDmg; + do + { + switch (BATTLE_STRUCT->atkCancellerTracker) + { + case 0: // flags clear + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_DESTINY_BOND); + gStatuses3[gBankAttacker] &= ~(STATUS3_GRUDGE); + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 1: // check being asleep + if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) + { + if (UproarWakeUpCheck(gBankAttacker)) + { + gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP); + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); + b_movescr_stack_push_cursor(); + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp; + effect = 2; + } + else + { + u8 toSub; + if (gBattleMons[gBankAttacker].ability == ABILITY_EARLY_BIRD) + toSub = 2; + else + toSub = 1; + if ((gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) < toSub) + gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP); + else + gBattleMons[gBankAttacker].status1 -= toSub; + if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) + { + if (gCurrentMove != MOVE_SNORE && gCurrentMove != MOVE_SLEEP_TALK) + { + gBattlescriptCurrInstr = BattleScript_MoveUsedIsAsleep; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 2; + } + } + else + { + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); + b_movescr_stack_push_cursor(); + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp; + effect = 2; + } + } + } + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 2: // check being frozen + if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE) + { + if (Random() % 5) + { + if (gBattleMoves[gCurrentMove].effect != EFFECT_THAW_HIT) // unfreezing via a move effect happens in case 13 + { + gBattlescriptCurrInstr = BattleScript_MoveUsedIsFrozen; + gHitMarker |= HITMARKER_NO_ATTACKSTRING; + } + else + { + BATTLE_STRUCT->atkCancellerTracker++; + break; + } + } + else // unfreeze + { + gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + effect = 2; + } + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 3: // truant + if (gBattleMons[gBankAttacker].ability == ABILITY_TRUANT && gDisableStructs[gBankAttacker].truantCounter) + { + CancelMultiTurnMoves(gBankAttacker); + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround; + gBattleMoveFlags |= MOVESTATUS_MISSED; + effect = 1; + } + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 4: // recharge + if (gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE) + { + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RECHARGE); + gDisableStructs[gBankAttacker].rechargeCounter = 0; + CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_MoveUsedMustRecharge; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 1; + } + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 5: // flinch + if (gBattleMons[gBankAttacker].status2 & STATUS2_FLINCHED) + { + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_FLINCHED); + gProtectStructs[gBankAttacker].flinchImmobility = 1; + CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_MoveUsedFlinched; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 1; + } + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 6: // disabled move + if (gDisableStructs[gBankAttacker].disabledMove == gCurrentMove && gDisableStructs[gBankAttacker].disabledMove != 0) + { + gProtectStructs[gBankAttacker].usedDisabledMove = 1; + BATTLE_STRUCT->scriptingActive = gBankAttacker; + CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_MoveUsedIsDisabled; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 1; + } + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 7: // taunt + if (gDisableStructs[gBankAttacker].tauntTimer1 && gBattleMoves[gCurrentMove].power == 0) + { + gProtectStructs[gBankAttacker].usedTauntedMove = 1; + CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_MoveUsedIsTaunted; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 1; + } + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 8: // imprisoned + if (IsImprisoned(gBankAttacker, gCurrentMove)) + { + gProtectStructs[gBankAttacker].usedImprisionedMove = 1; + CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_MoveUsedIsImprisoned; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 1; + } + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 9: // confusion + if (gBattleMons[gBankAttacker].status2 & STATUS2_CONFUSION) + { + gBattleMons[gBankAttacker].status2--; + if (gBattleMons[gBankAttacker].status2 & STATUS2_CONFUSION) + { + if (Random() & 1) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + b_movescr_stack_push_cursor(); + } + else // confusion dmg + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBankTarget = gBankAttacker; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker); + gProtectStructs[gBankAttacker].confusionSelfDmg = 1; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + } + gBattlescriptCurrInstr = BattleScript_MoveUsedIsConfused; + } + else // snapped out of confusion + { + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_MoveUsedIsConfusedNoMore; + } + effect = 1; + } + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 10: // paralysis + if (gBattleMons[gBankAttacker].status1 & STATUS_PARALYSIS && (Random() % 4) == 0) + { + gProtectStructs[gBankAttacker].prlzImmobility = 1; + CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_MoveUsedIsParalyzed; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + effect = 1; + } + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 11: // infatuation + if (gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) + { + BATTLE_STRUCT->scriptingActive = CountTrailingZeroBits((gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) >> 0x10); + if (Random() & 1) + b_movescr_stack_push_cursor(); + else + { + b_movescr_stack_push(BattleScript_MoveUsedIsParalyzedCantAttack); + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + gProtectStructs[gBankAttacker].loveImmobility = 1; + CancelMultiTurnMoves(gBankAttacker); + } + gBattlescriptCurrInstr = BattleScript_MoveUsedIsInLove; + effect = 1; + } + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 12: // bide + if (gBattleMons[gBankAttacker].status2 & STATUS2_BIDE) + { + gBattleMons[gBankAttacker].status2 -= 0x100; + if (gBattleMons[gBankAttacker].status2 & STATUS2_BIDE) + gBattlescriptCurrInstr = BattleScript_BideStoringEnergy; + else + { + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS); + if (gTakenDmg[gBankAttacker]) + { + gCurrentMove = MOVE_BIDE; + *bideDmg = gTakenDmg[gBankAttacker] * 2; + gBankTarget = gTakenDmgBanks[gBankAttacker]; + if (gAbsentBankFlags & gBitTable[gBankTarget]) + gBankTarget = GetMoveTarget(MOVE_BIDE, 1); + gBattlescriptCurrInstr = BattleScript_BideAttack; + } + else + gBattlescriptCurrInstr = BattleScript_BideNoEnergyToAttack; + } + effect = 1; + } + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 13: // move thawing + if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE) + { + if (gBattleMoves[gCurrentMove].effect == EFFECT_THAW_HIT) + { + gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + effect = 2; + } + BATTLE_STRUCT->atkCancellerTracker++; + break; + case 14: // last case + break; + } + + } while (BATTLE_STRUCT->atkCancellerTracker != ATKCANCELLER_MAX_CASE && effect == 0); + + if (effect == 2) + { + gActiveBank = gBankAttacker; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + } + return effect; +} + +bool8 sub_8018018(u8 bank, u8 r1, u8 r2) +{ + struct Pokemon* party; + u8 r7; + u8 r6; + s32 i; + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + return 0; + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + r7 = sub_803FC34(bank); + if (GetBankSide(bank) == 0) + party = gPlayerParty; + else + party = gEnemyParty; + r6 = sub_803FBFC(r7); + for (i = r6 * 3; i < r6 * 3 + 3; i++) + { + if (GetMonData(&party[i], MON_DATA_HP) && GetMonData(&party[i], MON_DATA_SPECIES2) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG) + break; + } + return (i == r6 * 3 + 3); + } + else + { + if (GetBankSide(bank) == 1) + { + r7 = GetBankByPlayerAI(1); + r6 = GetBankByPlayerAI(3); + party = gEnemyParty; + } + else + { + r7 = GetBankByPlayerAI(0); + r6 = GetBankByPlayerAI(2); + party = gPlayerParty; + } + if (r1 == 6) + r1 = gBattlePartyID[r7]; + if (r2 == 6) + r2 = gBattlePartyID[r6]; + for (i = 0; i < 6; i++) + { + if (GetMonData(&party[i], MON_DATA_HP) && GetMonData(&party[i], MON_DATA_SPECIES2) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG && i != r1 && i != r2 && i != ewram[r7 + 0x16068] && i != ewram[r6 + 0x16068]) + break; + } + return (i == 6); + } +} + +enum +{ + CASTFORM_NO_CHANGE, //0 + CASTFORM_TO_NORMAL, //1 + CASTFORM_TO_FIRE, //2 + CASTFORM_TO_WATER, //3 + CASTFORM_TO_ICE, //4 +}; + +u8 CastformDataTypeChange(u8 bank) +{ + u8 formChange = 0; + if (gBattleMons[bank].species != SPECIES_CASTFORM || gBattleMons[bank].ability != ABILITY_FORECAST || gBattleMons[bank].hp == 0) + return CASTFORM_NO_CHANGE; + if (!WEATHER_HAS_EFFECT && gBattleMons[bank].type1 != TYPE_NORMAL && gBattleMons[bank].type2 != TYPE_NORMAL) + { + gBattleMons[bank].type1 = TYPE_NORMAL; + gBattleMons[bank].type2 = TYPE_NORMAL; + return CASTFORM_TO_NORMAL; + } + if (!WEATHER_HAS_EFFECT) + return CASTFORM_NO_CHANGE; + if (!(gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SUN_ANY | WEATHER_HAIL)) && gBattleMons[bank].type1 != TYPE_NORMAL && gBattleMons[bank].type2 != TYPE_NORMAL) + { + gBattleMons[bank].type1 = TYPE_NORMAL; + gBattleMons[bank].type2 = TYPE_NORMAL; + formChange = CASTFORM_TO_NORMAL; + } + if (gBattleWeather & WEATHER_SUN_ANY && gBattleMons[bank].type1 != TYPE_FIRE && gBattleMons[bank].type2 != TYPE_FIRE) + { + gBattleMons[bank].type1 = TYPE_FIRE; + gBattleMons[bank].type2 = TYPE_FIRE; + formChange = CASTFORM_TO_FIRE; + } + if (gBattleWeather & WEATHER_RAIN_ANY && gBattleMons[bank].type1 != TYPE_WATER && gBattleMons[bank].type2 != TYPE_WATER) + { + gBattleMons[bank].type1 = TYPE_WATER; + gBattleMons[bank].type2 = TYPE_WATER; + formChange = CASTFORM_TO_WATER; + } + if (gBattleWeather & WEATHER_HAIL && gBattleMons[bank].type1 != TYPE_ICE && gBattleMons[bank].type2 != TYPE_ICE) + { + gBattleMons[bank].type1 = TYPE_ICE; + gBattleMons[bank].type2 = TYPE_ICE; + formChange = CASTFORM_TO_ICE; + } + return formChange; +} + +#ifdef NONMATCHING + +struct Struct2017100 +{ + u32 arr[4]; +}; + +#define ewram17100 (*(struct Struct2017100 *)(ewram + 0x17100)) + +u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) +{ + u8 effect = 0; + struct Pokemon* pokeAtk; + struct Pokemon* pokeDef; + u16 speciesAtk; + u16 speciesDef; + u32 pidAtk; + u32 pidDef; + + if (gBankAttacker >= gNoOfAllBanks) + gBankAttacker = bank; + if (GetBankSide(gBankAttacker) == 0) + pokeAtk = &gPlayerParty[gBattlePartyID[gBankAttacker]]; + else + pokeAtk = &gEnemyParty[gBattlePartyID[gBankAttacker]]; + + if (gBankTarget >= gNoOfAllBanks) + gBankTarget = bank; + if (GetBankSide(gBankTarget) == 0) + pokeDef = &gPlayerParty[gBattlePartyID[gBankTarget]]; + else + pokeDef = &gEnemyParty[gBattlePartyID[gBankTarget]]; + + speciesAtk = GetMonData(pokeAtk, MON_DATA_SPECIES); + pidAtk = GetMonData(pokeAtk, MON_DATA_PERSONALITY); + + speciesDef = GetMonData(pokeDef, MON_DATA_SPECIES); + pidDef = GetMonData(pokeDef, MON_DATA_PERSONALITY); + + if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) // why isn't that check done at the beginning? + { + //_08018436 + int i; // r4 + u16 move; + // Hmm... + #define moveType moveArg + //u16 moveType; + u8 side; + + if (special) + gLastUsedAbility = special; + else + gLastUsedAbility = gBattleMons[bank].ability; + + if (moveArg) + move = moveArg; + else + move = gCurrentMove; + + if (BATTLE_STRUCT->dynamicMoveType) + moveType = BATTLE_STRUCT->dynamicMoveType & 0x3F; + else + moveType = gBattleMoves[move].type; + + //_080184AC + switch (caseID) + { + case ABILITYEFFECT_ON_SWITCHIN: // 0 + //_08018518 + if (gBankAttacker >= gNoOfAllBanks) + gBankAttacker = bank; + switch (gLastUsedAbility) + { + case 0xFF: //weather from overworld + //_08018586 + switch (weather_get_current()) + { + case 3: + case 5: + case 13: + if (!(gBattleWeather & WEATHER_RAIN_ANY)) + { + gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT); + BATTLE_STRUCT->animArg1 = 0xA; + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + case 8: + if (!(gBattleWeather & WEATHER_SANDSTORM_ANY)) + { + gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY); + BATTLE_STRUCT->animArg1 = 0xC; + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + case 12: + if (!(gBattleWeather & WEATHER_SUN_ANY)) + { + gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY); + BATTLE_STRUCT->animArg1 = 0xB; + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + } + if (effect) + { + gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current(); + b_push_move_exec(gUnknown_081D901D); + } + break; + case ABILITY_DRIZZLE: + //_08018680 + if (!(gBattleWeather & WEATHER_RAIN_PERMANENT)) + { + gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY); + b_push_move_exec(BattleScript_DrizzleActivates); + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + case ABILITY_SAND_STREAM: + //_080186B8 + if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT)) + { + gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY); + b_push_move_exec(BattleScript_SandstreamActivates); + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + case ABILITY_DROUGHT: + //_080186F0 + if (!(gBattleWeather & WEATHER_SUN_PERMANENT)) + { + gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY); + b_push_move_exec(BattleScript_DroughtActivates); + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + case ABILITY_INTIMIDATE: + //_08018728 + if (!(gSpecialStatuses[bank].intimidatedPoke)) + { + gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES; + gSpecialStatuses[bank].intimidatedPoke = 1; + } + break; + case ABILITY_FORECAST: + //_0801875C + effect = CastformDataTypeChange(bank); + if (effect != 0) + { + b_push_move_exec(BattleScript_CastformChange); + BATTLE_STRUCT->scriptingActive = bank; + BATTLE_STRUCT->castformToChangeInto = effect - 1; + } + break; + case ABILITY_TRACE: + //_080187A0 + if (!(gSpecialStatuses[bank].traced)) + { + gStatuses3[bank] |= STATUS3_TRACE; + gSpecialStatuses[bank].traced = 1; + } + break; + case ABILITY_CLOUD_NINE: + case ABILITY_AIR_LOCK: + //_080187DC + { + u8 i; + + for (i = 0; i < gNoOfAllBanks; i++) + { + // TODO: i should be in r6 here + //asm("":::"r4","r5"); + effect = CastformDataTypeChange(i); + if (effect != 0) + { + b_push_move_exec(BattleScript_CastformChange); + BATTLE_STRUCT->scriptingActive = i; + BATTLE_STRUCT->castformToChangeInto = effect - 1; + break; + } + } + } + break; + } + break; + case ABILITYEFFECT_ENDTURN: // 1 + //_08018814 + if (gBattleMons[bank].hp != 0) + { + gBankAttacker = bank; + switch (gLastUsedAbility) + { + case ABILITY_RAIN_DISH: + if (WEATHER_HAS_EFFECT && (gBattleWeather & WEATHER_RAIN_ANY) + && gBattleMons[bank].maxHP > gBattleMons[bank].hp) + { + gLastUsedAbility = ABILITY_RAIN_DISH; //why + b_push_move_exec(BattleScript_RainDishActivates); + gBattleMoveDamage = gBattleMons[bank].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + effect++; + } + break; + case ABILITY_SHED_SKIN: + if ((gBattleMons[bank].status1 & STATUS_ANY) && (Random() % 3) == 0) + { + if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON)) + StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); + if (gBattleMons[bank].status1 & STATUS_SLEEP) + StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); + if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); + if (gBattleMons[bank].status1 & STATUS_BURN) + StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); + if (gBattleMons[bank].status1 & STATUS_FREEZE) + StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); + gBattleMons[bank].status1 = 0; + //gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); fixed in Emerald + BATTLE_STRUCT->scriptingActive = gActiveBank = bank; + b_push_move_exec(BattleScript_ShedSkinActivates); + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1); + MarkBufferBankForExecution(gActiveBank); + effect++; + } + break; + case ABILITY_SPEED_BOOST: + if (gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC && gDisableStructs[bank].isFirstTurn != 2) + { + gBattleMons[bank].statStages[STAT_STAGE_SPEED]++; + BATTLE_STRUCT->animArg1 = 0x11; + BATTLE_STRUCT->animArg2 = 0; + b_push_move_exec(BattleScript_SpeedBoostActivates); + BATTLE_STRUCT->scriptingActive = bank; + effect++; + } + break; + case ABILITY_TRUANT: + gDisableStructs[gBankAttacker].truantCounter ^= 1; + break; + } + } + break; + case ABILITYEFFECT_MOVES_BLOCK: // 2 + //_08018A40 + if (gLastUsedAbility == ABILITY_SOUNDPROOF) + { + for (i = 0; gSoundMovesTable[i] != 0xFFFF; i++) + { + if (gSoundMovesTable[i] == move) + break; + } + if (gSoundMovesTable[i] != 0xFFFF) + { + if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS) + gHitMarker |= HITMARKER_NO_PPDEDUCT; + gBattlescriptCurrInstr = BattleScript_SoundproofProtected; + effect = 1; + } + } + break; + case ABILITYEFFECT_ABSORBING: // 3 + //_08018AD8 + if (move) + { + switch (gLastUsedAbility) + { + case ABILITY_VOLT_ABSORB: + if (moveType == TYPE_ELECTRIC && gBattleMoves[move].power != 0) + { + if (gProtectStructs[gBankAttacker].notFirstStrike) + gBattlescriptCurrInstr = BattleScript_MoveHPDrain; + else + gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss; + effect = 1; + } + break; + case ABILITY_WATER_ABSORB: + if (moveType == TYPE_WATER && gBattleMoves[move].power != 0) + { + if (gProtectStructs[gBankAttacker].notFirstStrike) + gBattlescriptCurrInstr = BattleScript_MoveHPDrain; + else + gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss; + effect = 1; + } + break; + case ABILITY_FLASH_FIRE: + if (moveType == TYPE_FIRE && !(gBattleMons[bank].status1 & STATUS_FREEZE)) + { + if (!(ewram17100.arr[bank] & 1)) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + if (gProtectStructs[gBankAttacker].notFirstStrike) + gBattlescriptCurrInstr = BattleScript_FlashFireBoost; + else + gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss; + ewram17100.arr[bank] |= 1; + effect = 2; + } + else + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + if (gProtectStructs[gBankAttacker].notFirstStrike) + gBattlescriptCurrInstr = BattleScript_FlashFireBoost; + else + gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss; + effect = 2; + } + } + break; + } + if (effect == 1) + { + if (gBattleMons[bank].maxHP == gBattleMons[bank].hp) + { + if ((gProtectStructs[gBankAttacker].notFirstStrike)) + gBattlescriptCurrInstr = BattleScript_MoveHPDrain; + else + gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss; + } + else + { + gBattleMoveDamage = gBattleMons[bank].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + } + } + } + break; + case ABILITYEFFECT_CONTACT: // 4 + //_08018CF0 + switch (gLastUsedAbility) + { + case ABILITY_COLOR_CHANGE: + //_08018DCC + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && move != MOVE_STRUGGLE + && gBattleMoves[move].power != 0 + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && gBattleMons[bank].type1 != moveType + && gBattleMons[bank].type2 != moveType + && gBattleMons[bank].hp != 0) + { + gBattleMons[bank].type1 = moveType; + gBattleMons[bank].type2 = moveType; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 3; + gBattleTextBuff1[2] = moveType; + gBattleTextBuff1[3] = 0xFF; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_ColorChangeActivates; + effect++; + } + break; + case ABILITY_ROUGH_SKIN: + //_08018E94 + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)) + { + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_RoughSkinActivates; + effect++; + } + break; + case ABILITY_EFFECT_SPORE: + //_08018F54 + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (Random() % 10) == 0) + { + do + { + gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3; + } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0); + if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3) + gBattleCommunication[MOVE_EFFECT_BYTE] += 2; + gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + break; + case ABILITY_POISON_POINT: + //_0801904C + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (Random() % 3) == 0) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + break; + case ABILITY_STATIC: + //_08019128 + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (Random() % 3) == 0) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + break; + case ABILITY_FLAME_BODY: + //_08019204 + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (Random() % 3) == 0) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + break; + case ABILITY_CUTE_CHARM: + //_080192E0 + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gBattleMons[gBankAttacker].hp != 0 + && !gProtectStructs[gBankAttacker].confusionSelfDmg + && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && gBattleMons[gBankTarget].hp != 0 + && (Random() % 3) == 0 + && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS + && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) + && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) + && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF + && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF) + { + gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_CuteCharmActivates; + effect++; + } + break; + } + break; + case ABILITYEFFECT_IMMUNITY: // 5 + //_08019448 + { + #define i bank + for (i = 0; i < gNoOfAllBanks; i++) + { + switch (gBattleMons[i].ability) + { + case ABILITY_IMMUNITY: + if (gBattleMons[i].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | 0xF00)) // TODO: what is 0xF00? + { + StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); + effect = 1; + } + break; + case ABILITY_OWN_TEMPO: + if (gBattleMons[i].status2 & STATUS2_CONFUSION) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); + effect = 2; + } + break; + case ABILITY_LIMBER: + if (gBattleMons[i].status1 & STATUS_PARALYSIS) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); + effect = 1; + } + break; + case ABILITY_INSOMNIA: + case ABILITY_VITAL_SPIRIT: + if (gBattleMons[i].status1 & STATUS_SLEEP) + { + gBattleMons[i].status2 &= ~(STATUS2_NIGHTMARE); + StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); + effect = 1; + } + break; + case ABILITY_WATER_VEIL: + if (gBattleMons[i].status1 & STATUS_BURN) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); + effect = 1; + } + break; + case ABILITY_MAGMA_ARMOR: + if (gBattleMons[i].status1 & STATUS_FREEZE) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); + effect = 1; + } + break; + case ABILITY_OBLIVIOUS: + if (gBattleMons[i].status2 & STATUS2_INFATUATION) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn); + effect = 3; + } + break; + } + if (effect) + { + switch (effect) + { + case 1: // status cleared + gBattleMons[i].status1 = 0; + break; + case 2: // get rid of confusion + gBattleMons[i].status2 &= ~(STATUS2_CONFUSION); + break; + case 3: // get rid of infatuation + gBattleMons[i].status2 &= ~(STATUS2_INFATUATION); + break; + } + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9956; + BATTLE_STRUCT->scriptingActive = i; + gActiveBank = i; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + return effect; + } + } + #undef i + } + break; + case ABILITYEFFECT_FORECAST: // 6 + //_080197B4 + { + #define i bank + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ABILITY_FORECAST) + { + effect = CastformDataTypeChange(i); + if (effect) + { + b_push_move_exec(BattleScript_CastformChange); + BATTLE_STRUCT->scriptingActive = i; + BATTLE_STRUCT->castformToChangeInto = effect - 1; + return effect; + } + } + } + #undef i + } + break; + case ABILITYEFFECT_SYNCHRONIZE: // 7 + //_08019804 + if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT)) + { + gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); + BATTLE_STRUCT->synchroniseEffect &= 0x3F; + if (BATTLE_STRUCT->synchroniseEffect == 6) + BATTLE_STRUCT->synchroniseEffect = 2; + gBattleCommunication[MOVE_EFFECT_BYTE] = BATTLE_STRUCT->synchroniseEffect + 0x40; + BATTLE_STRUCT->scriptingActive = gBankTarget; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_SynchronizeActivates; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + break; + case ABILITYEFFECT_ATK_SYNCHRONIZE: // 8 + //_08019880 + if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT)) + { + gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); + BATTLE_STRUCT->synchroniseEffect &= 0x3F; + if (BATTLE_STRUCT->synchroniseEffect == 6) + BATTLE_STRUCT->synchroniseEffect = 2; + gBattleCommunication[MOVE_EFFECT_BYTE] = BATTLE_STRUCT->synchroniseEffect; + BATTLE_STRUCT->scriptingActive = gBankAttacker; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_SynchronizeActivates; + gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; + effect++; + } + break; + case ABILITYEFFECT_INTIMIDATE1: // 9 + //_080198FC + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ABILITY_INTIMIDATE && gStatuses3[i] & STATUS3_INTIMIDATE_POKES) + { + gLastUsedAbility = ABILITY_INTIMIDATE; + gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES); + b_push_move_exec(gUnknown_081D978C); + BATTLE_STRUCT->intimidateBank = i; + effect++; + break; + } + } + break; + case ABILITYEFFECT_TRACE: // 11 + //_08019940 + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ABILITY_TRACE && (gStatuses3[i] & STATUS3_TRACE)) + { + u8 opposite = (GetBankIdentity(i) ^ 1) & 1; + u8 target1 = GetBankByPlayerAI(opposite); + u8 target2 = GetBankByPlayerAI(opposite + 2); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0 + && gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0) + { + //_080199AE + gActiveBank = GetBankByPlayerAI(((Random() & 1) * 2) | opposite); + gBattleMons[i].ability = gBattleMons[gActiveBank].ability; + gLastUsedAbility = gBattleMons[gActiveBank].ability; + effect++; + } + else if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0) + { + //_08019A34 + gActiveBank = target1; + gBattleMons[i].ability = gBattleMons[gActiveBank].ability; + gLastUsedAbility = gBattleMons[gActiveBank].ability; + effect++; + } + else if (gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0) + { + //_08019A78 + gActiveBank = target2; + gBattleMons[i].ability = gBattleMons[gActiveBank].ability; + gLastUsedAbility = gBattleMons[gActiveBank].ability; + effect++; + } + } + else + //_08019ABC + { + gActiveBank = target1; + if (gBattleMons[target1].ability && gBattleMons[target1].hp) + { + gBattleMons[i].ability = gBattleMons[target1].ability; + gLastUsedAbility = gBattleMons[target1].ability; + effect++; + } + } + if (effect) + { + b_push_move_exec(BattleScript_TraceActivates); + gStatuses3[i] &= ~(STATUS3_TRACE); + BATTLE_STRUCT->scriptingActive = i; + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 4; + gBattleTextBuff1[2] = gActiveBank; + gBattleTextBuff1[3] = gBattlePartyID[gActiveBank]; + gBattleTextBuff1[4] = EOS; + + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 9; + gBattleTextBuff2[2] = gLastUsedAbility; + gBattleTextBuff2[3] = EOS; + break; + } + } + } + break; + case ABILITYEFFECT_INTIMIDATE2: // 10 + //_08019B1C + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ABILITY_INTIMIDATE && (gStatuses3[i] & STATUS3_INTIMIDATE_POKES)) + { + gLastUsedAbility = ABILITY_INTIMIDATE; + gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9795; + BATTLE_STRUCT->intimidateBank = i; + effect++; + break; + } + } + break; + case ABILITYEFFECT_CHECK_OTHER_SIDE: // 12 + //_08019B60 + side = GetBankSide(bank); + for (i = 0; i < gNoOfAllBanks; i++) + { + if (GetBankSide(i) != side && gBattleMons[i].ability == ability) + { + gLastUsedAbility = ability; + effect = i + 1; + } + } + break; + case ABILITYEFFECT_CHECK_BANK_SIDE: // 13 + //_08019BBC + side = GetBankSide(bank); + for (i = 0; i < gNoOfAllBanks; i++) + { + if (GetBankSide(i) == side && gBattleMons[i].ability == ability) + { + gLastUsedAbility = ability; + effect = i + 1; + } + } + break; + case ABILITYEFFECT_FIELD_SPORT: // 14 + //_08019C18 + switch (gLastUsedAbility) + { + case 0xFD: + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gStatuses3[i] & STATUS3_MUDSPORT) + effect = i + 1; + } + break; + case 0xFE: + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gStatuses3[i] & STATUS3_WATERSPORT) + effect = i + 1; + } + break; + default: + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ability) + { + gLastUsedAbility = ability; + effect = i + 1; + } + } + break; + } + break; + case ABILITYEFFECT_CHECK_ON_FIELD: // 19 + //_08019CD4 + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ability && gBattleMons[i].hp != 0) + { + gLastUsedAbility = ability; + effect = i + 1; + } + } + break; + case ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK: // 15 + //_08019D18 + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ability && i != bank) + { + gLastUsedAbility = ability; + effect = i + 1; + } + } + break; + case ABILITYEFFECT_COUNT_OTHER_SIZE: // 16 + //_08019D5C + side = GetBankSide(bank); + for (i = 0; i < gNoOfAllBanks; i++) + { + if (GetBankSide(i) != side && gBattleMons[i].ability == ability) + { + gLastUsedAbility = ability; + effect++; + } + } + break; + case ABILITYEFFECT_COUNT_BANK_SIDE: // 17 + //_08019DB8 + side = GetBankSide(bank); + for (i = 0; i < gNoOfAllBanks; i++) + { + if (GetBankSide(i) == side && gBattleMons[i].ability == ability) + { + gLastUsedAbility = ability; + effect++; + } + } + break; + case ABILITYEFFECT_COUNT_ON_FIELD: // 18 + //_08019F44 + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].ability == ability && i != bank) + { + gLastUsedAbility = ability; + effect++; + } + } + break; + } + //_08019F76 + if (effect && caseID < 0xC && gLastUsedAbility != 0xFF) + RecordAbilityBattle(bank, gLastUsedAbility); + } + + return effect; +} + +#else +__attribute__((naked)) +u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x28\n\ + ldr r4, [sp, 0x48]\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x4]\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + mov r10, r1\n\ + lsls r2, 24\n\ + lsrs r6, r2, 24\n\ + lsls r3, 24\n\ + lsrs r3, 24\n\ + mov r8, r3\n\ + lsls r4, 16\n\ + lsrs r4, 16\n\ + movs r0, 0\n\ + mov r9, r0\n\ + ldr r5, _08018380 @ =gBankAttacker\n\ + ldr r1, _08018384 @ =gNoOfAllBanks\n\ + ldrb r0, [r5]\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bcc _08018360\n\ + mov r1, r10\n\ + strb r1, [r5]\n\ +_08018360:\n\ + ldrb r0, [r5]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _08018390\n\ + ldr r1, _08018388 @ =gBattlePartyID\n\ + ldrb r0, [r5]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + movs r0, 0x64\n\ + muls r1, r0\n\ + ldr r0, _0801838C @ =gPlayerParty\n\ + b _080183A0\n\ + .align 2, 0\n\ +_08018380: .4byte gBankAttacker\n\ +_08018384: .4byte gNoOfAllBanks\n\ +_08018388: .4byte gBattlePartyID\n\ +_0801838C: .4byte gPlayerParty\n\ +_08018390:\n\ + ldr r1, _080183D0 @ =gBattlePartyID\n\ + ldrb r0, [r5]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + movs r0, 0x64\n\ + muls r1, r0\n\ + ldr r0, _080183D4 @ =gEnemyParty\n\ +_080183A0:\n\ + adds r7, r1, r0\n\ + ldr r5, _080183D8 @ =gBankTarget\n\ + ldr r1, _080183DC @ =gNoOfAllBanks\n\ + ldrb r0, [r5]\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bcc _080183B2\n\ + mov r2, r10\n\ + strb r2, [r5]\n\ +_080183B2:\n\ + ldrb r0, [r5]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _080183E4\n\ + ldr r1, _080183D0 @ =gBattlePartyID\n\ + ldrb r0, [r5]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + movs r0, 0x64\n\ + muls r1, r0\n\ + ldr r0, _080183E0 @ =gPlayerParty\n\ + b _080183F4\n\ + .align 2, 0\n\ +_080183D0: .4byte gBattlePartyID\n\ +_080183D4: .4byte gEnemyParty\n\ +_080183D8: .4byte gBankTarget\n\ +_080183DC: .4byte gNoOfAllBanks\n\ +_080183E0: .4byte gPlayerParty\n\ +_080183E4:\n\ + ldr r1, _08018444 @ =gBattlePartyID\n\ + ldrb r0, [r5]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + movs r0, 0x64\n\ + muls r1, r0\n\ + ldr r0, _08018448 @ =gEnemyParty\n\ +_080183F4:\n\ + adds r5, r1, r0\n\ + adds r0, r7, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0x8]\n\ + adds r0, r7, 0\n\ + movs r1, 0\n\ + bl GetMonData\n\ + str r0, [sp, 0x10]\n\ + adds r0, r5, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0xC]\n\ + adds r0, r5, 0\n\ + movs r1, 0\n\ + bl GetMonData\n\ + str r0, [sp, 0x14]\n\ + ldr r0, _0801844C @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x80\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08018436\n\ + bl _08019F92\n\ +_08018436:\n\ + mov r3, r8\n\ + cmp r3, 0\n\ + beq _08018454\n\ + ldr r0, _08018450 @ =gLastUsedAbility\n\ + strb r3, [r0]\n\ + mov r8, r0\n\ + b _0801846A\n\ + .align 2, 0\n\ +_08018444: .4byte gBattlePartyID\n\ +_08018448: .4byte gEnemyParty\n\ +_0801844C: .4byte gBattleTypeFlags\n\ +_08018450: .4byte gLastUsedAbility\n\ +_08018454:\n\ + ldr r2, _08018474 @ =gLastUsedAbility\n\ + ldr r1, _08018478 @ =gBattleMons\n\ + movs r0, 0x58\n\ + mov r5, r10\n\ + muls r5, r0\n\ + adds r0, r5, 0\n\ + adds r0, r1\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + strb r0, [r2]\n\ + mov r8, r2\n\ +_0801846A:\n\ + cmp r4, 0\n\ + beq _0801847C\n\ + adds r3, r4, 0\n\ + b _08018480\n\ + .align 2, 0\n\ +_08018474: .4byte gLastUsedAbility\n\ +_08018478: .4byte gBattleMons\n\ +_0801847C:\n\ + ldr r0, _08018494 @ =gCurrentMove\n\ + ldrh r3, [r0]\n\ +_08018480:\n\ + ldr r1, _08018498 @ =0x02000000\n\ + ldr r2, _0801849C @ =0x0001601c\n\ + adds r0, r1, r2\n\ + ldrb r0, [r0]\n\ + adds r7, r1, 0\n\ + cmp r0, 0\n\ + beq _080184A0\n\ + movs r4, 0x3F\n\ + ands r4, r0\n\ + b _080184AC\n\ + .align 2, 0\n\ +_08018494: .4byte gCurrentMove\n\ +_08018498: .4byte 0x02000000\n\ +_0801849C: .4byte 0x0001601c\n\ +_080184A0:\n\ + ldr r1, _080184C0 @ =gBattleMoves\n\ + lsls r0, r3, 1\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r4, [r0, 0x2]\n\ +_080184AC:\n\ + ldr r5, [sp, 0x4]\n\ + cmp r5, 0x13\n\ + bls _080184B6\n\ + bl _08019F76\n\ +_080184B6:\n\ + lsls r0, r5, 2\n\ + ldr r1, _080184C4 @ =_080184C8\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_080184C0: .4byte gBattleMoves\n\ +_080184C4: .4byte _080184C8\n\ + .align 2, 0\n\ +_080184C8:\n\ + .4byte _08018518\n\ + .4byte _08018814\n\ + .4byte _08018A40\n\ + .4byte _08018AD8\n\ + .4byte _08018CF0\n\ + .4byte _08019448\n\ + .4byte _080197B4\n\ + .4byte _08019804\n\ + .4byte _08019880\n\ + .4byte _080198FC\n\ + .4byte _08019B1C\n\ + .4byte _08019940\n\ + .4byte _08019B60\n\ + .4byte _08019BBC\n\ + .4byte _08019C18\n\ + .4byte _08019D18\n\ + .4byte _08019D5C\n\ + .4byte _08019DB8\n\ + .4byte _08019F44\n\ + .4byte _08019CD4\n\ +_08018518:\n\ + ldr r2, _0801854C @ =gBankAttacker\n\ + ldr r0, _08018550 @ =gNoOfAllBanks\n\ + ldrb r1, [r2]\n\ + adds r5, r0, 0\n\ + ldrb r0, [r5]\n\ + cmp r1, r0\n\ + bcc _0801852A\n\ + mov r1, r10\n\ + strb r1, [r2]\n\ +_0801852A:\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + cmp r0, 0x2D\n\ + bne _08018534\n\ + b _080186B8\n\ +_08018534:\n\ + cmp r0, 0x2D\n\ + bgt _08018564\n\ + cmp r0, 0xD\n\ + bne _0801853E\n\ + b _080187DC\n\ +_0801853E:\n\ + cmp r0, 0xD\n\ + bgt _08018554\n\ + cmp r0, 0x2\n\ + bne _08018548\n\ + b _08018680\n\ +_08018548:\n\ + bl _08019F76\n\ + .align 2, 0\n\ +_0801854C: .4byte gBankAttacker\n\ +_08018550: .4byte gNoOfAllBanks\n\ +_08018554:\n\ + cmp r0, 0x16\n\ + bne _0801855A\n\ + b _08018728\n\ +_0801855A:\n\ + cmp r0, 0x24\n\ + bne _08018560\n\ + b _080187A0\n\ +_08018560:\n\ + bl _08019F76\n\ +_08018564:\n\ + cmp r0, 0x46\n\ + bne _0801856A\n\ + b _080186F0\n\ +_0801856A:\n\ + cmp r0, 0x46\n\ + bgt _08018578\n\ + cmp r0, 0x3B\n\ + bne _08018574\n\ + b _0801875C\n\ +_08018574:\n\ + bl _08019F76\n\ +_08018578:\n\ + cmp r0, 0x4D\n\ + bne _0801857E\n\ + b _080187DC\n\ +_0801857E:\n\ + cmp r0, 0xFF\n\ + beq _08018586\n\ + bl _08019F76\n\ +_08018586:\n\ + bl weather_get_current\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + subs r0, 0x3\n\ + cmp r0, 0xA\n\ + bhi _0801864C\n\ + lsls r0, 2\n\ + ldr r1, _080185A0 @ =_080185A4\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_080185A0: .4byte _080185A4\n\ + .align 2, 0\n\ +_080185A4:\n\ + .4byte _080185D0\n\ + .4byte _0801864C\n\ + .4byte _080185D0\n\ + .4byte _0801864C\n\ + .4byte _0801864C\n\ + .4byte _080185F8\n\ + .4byte _0801864C\n\ + .4byte _0801864C\n\ + .4byte _0801864C\n\ + .4byte _08018620\n\ + .4byte _080185D0\n\ +_080185D0:\n\ + ldr r2, _080185EC @ =gBattleWeather\n\ + ldrh r1, [r2]\n\ + movs r0, 0x7\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801864C\n\ + movs r0, 0x5\n\ + strh r0, [r2]\n\ + ldr r0, _080185F0 @ =0x02000000\n\ + ldr r3, _080185F4 @ =0x000160a4\n\ + adds r2, r0, r3\n\ + movs r1, 0xA\n\ + b _08018638\n\ + .align 2, 0\n\ +_080185EC: .4byte gBattleWeather\n\ +_080185F0: .4byte 0x02000000\n\ +_080185F4: .4byte 0x000160a4\n\ +_080185F8:\n\ + ldr r3, _08018614 @ =gBattleWeather\n\ + ldrh r1, [r3]\n\ + movs r2, 0x18\n\ + adds r0, r2, 0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801864C\n\ + strh r2, [r3]\n\ + ldr r0, _08018618 @ =0x02000000\n\ + ldr r3, _0801861C @ =0x000160a4\n\ + adds r2, r0, r3\n\ + movs r1, 0xC\n\ + b _08018638\n\ + .align 2, 0\n\ +_08018614: .4byte gBattleWeather\n\ +_08018618: .4byte 0x02000000\n\ +_0801861C: .4byte 0x000160a4\n\ +_08018620:\n\ + ldr r3, _08018668 @ =gBattleWeather\n\ + ldrh r1, [r3]\n\ + movs r2, 0x60\n\ + adds r0, r2, 0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801864C\n\ + strh r2, [r3]\n\ + ldr r0, _0801866C @ =0x02000000\n\ + ldr r3, _08018670 @ =0x000160a4\n\ + adds r2, r0, r3\n\ + movs r1, 0xB\n\ +_08018638:\n\ + strb r1, [r2]\n\ + ldr r5, _08018674 @ =0x00016003\n\ + adds r0, r5\n\ + mov r1, r10\n\ + strb r1, [r0]\n\ + mov r0, r9\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_0801864C:\n\ + mov r2, r9\n\ + cmp r2, 0\n\ + bne _08018656\n\ + bl _08019F92\n\ +_08018656:\n\ + bl weather_get_current\n\ + ldr r1, _08018678 @ =gBattleCommunication\n\ + strb r0, [r1, 0x5]\n\ + ldr r0, _0801867C @ =gUnknown_081D901D\n\ + bl b_push_move_exec\n\ + bl _08019F76\n\ + .align 2, 0\n\ +_08018668: .4byte gBattleWeather\n\ +_0801866C: .4byte 0x02000000\n\ +_08018670: .4byte 0x000160a4\n\ +_08018674: .4byte 0x00016003\n\ +_08018678: .4byte gBattleCommunication\n\ +_0801867C: .4byte gUnknown_081D901D\n\ +_08018680:\n\ + ldr r2, _080186A8 @ =gBattleWeather\n\ + ldrh r1, [r2]\n\ + movs r0, 0x4\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08018690\n\ + bl _08019F76\n\ +_08018690:\n\ + movs r0, 0x5\n\ + strh r0, [r2]\n\ + ldr r0, _080186AC @ =BattleScript_DrizzleActivates\n\ + bl b_push_move_exec\n\ + ldr r0, _080186B0 @ =0x02000000\n\ + ldr r3, _080186B4 @ =0x00016003\n\ + adds r0, r3\n\ + mov r5, r10\n\ + strb r5, [r0]\n\ + bl _08019F22\n\ + .align 2, 0\n\ +_080186A8: .4byte gBattleWeather\n\ +_080186AC: .4byte BattleScript_DrizzleActivates\n\ +_080186B0: .4byte 0x02000000\n\ +_080186B4: .4byte 0x00016003\n\ +_080186B8:\n\ + ldr r2, _080186E0 @ =gBattleWeather\n\ + ldrh r1, [r2]\n\ + movs r0, 0x10\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080186C8\n\ + bl _08019F76\n\ +_080186C8:\n\ + movs r0, 0x18\n\ + strh r0, [r2]\n\ + ldr r0, _080186E4 @ =BattleScript_SandstreamActivates\n\ + bl b_push_move_exec\n\ + ldr r0, _080186E8 @ =0x02000000\n\ + ldr r1, _080186EC @ =0x00016003\n\ + adds r0, r1\n\ + mov r2, r10\n\ + strb r2, [r0]\n\ + bl _08019F22\n\ + .align 2, 0\n\ +_080186E0: .4byte gBattleWeather\n\ +_080186E4: .4byte BattleScript_SandstreamActivates\n\ +_080186E8: .4byte 0x02000000\n\ +_080186EC: .4byte 0x00016003\n\ +_080186F0:\n\ + ldr r2, _08018718 @ =gBattleWeather\n\ + ldrh r1, [r2]\n\ + movs r0, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08018700\n\ + bl _08019F76\n\ +_08018700:\n\ + movs r0, 0x60\n\ + strh r0, [r2]\n\ + ldr r0, _0801871C @ =BattleScript_DroughtActivates\n\ + bl b_push_move_exec\n\ + ldr r0, _08018720 @ =0x02000000\n\ + ldr r3, _08018724 @ =0x00016003\n\ + adds r0, r3\n\ + mov r5, r10\n\ + strb r5, [r0]\n\ + bl _08019F22\n\ + .align 2, 0\n\ +_08018718: .4byte gBattleWeather\n\ +_0801871C: .4byte BattleScript_DroughtActivates\n\ +_08018720: .4byte 0x02000000\n\ +_08018724: .4byte 0x00016003\n\ +_08018728:\n\ + ldr r0, _08018754 @ =gSpecialStatuses\n\ + mov r1, r10\n\ + lsls r2, r1, 2\n\ + adds r1, r2, r1\n\ + lsls r1, 2\n\ + adds r3, r1, r0\n\ + ldrb r0, [r3]\n\ + lsls r0, 28\n\ + cmp r0, 0\n\ + bge _08018740\n\ + bl _08019F76\n\ +_08018740:\n\ + ldr r1, _08018758 @ =gStatuses3\n\ + adds r1, r2, r1\n\ + ldr r0, [r1]\n\ + movs r2, 0x80\n\ + lsls r2, 12\n\ + orrs r0, r2\n\ + str r0, [r1]\n\ + ldrb r0, [r3]\n\ + movs r1, 0x8\n\ + b _080187CA\n\ + .align 2, 0\n\ +_08018754: .4byte gSpecialStatuses\n\ +_08018758: .4byte gStatuses3\n\ +_0801875C:\n\ + mov r0, r10\n\ + bl CastformDataTypeChange\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ + cmp r0, 0\n\ + bne _08018770\n\ + bl _08019F92\n\ +_08018770:\n\ + ldr r0, _08018790 @ =BattleScript_CastformChange\n\ + bl b_push_move_exec\n\ + ldr r0, _08018794 @ =0x02000000\n\ + ldr r2, _08018798 @ =0x00016003\n\ + adds r1, r0, r2\n\ + mov r3, r10\n\ + strb r3, [r1]\n\ + mov r1, r9\n\ + subs r1, 0x1\n\ + ldr r5, _0801879C @ =0x0001609b\n\ + adds r0, r5\n\ + strb r1, [r0]\n\ + bl _08019F76\n\ + .align 2, 0\n\ +_08018790: .4byte BattleScript_CastformChange\n\ +_08018794: .4byte 0x02000000\n\ +_08018798: .4byte 0x00016003\n\ +_0801879C: .4byte 0x0001609b\n\ +_080187A0:\n\ + ldr r0, _080187D4 @ =gSpecialStatuses\n\ + mov r1, r10\n\ + lsls r2, r1, 2\n\ + adds r1, r2, r1\n\ + lsls r1, 2\n\ + adds r3, r1, r0\n\ + ldrb r0, [r3]\n\ + lsls r0, 27\n\ + cmp r0, 0\n\ + bge _080187B8\n\ + bl _08019F76\n\ +_080187B8:\n\ + ldr r1, _080187D8 @ =gStatuses3\n\ + adds r1, r2, r1\n\ + ldr r0, [r1]\n\ + movs r2, 0x80\n\ + lsls r2, 13\n\ + orrs r0, r2\n\ + str r0, [r1]\n\ + ldrb r0, [r3]\n\ + movs r1, 0x10\n\ +_080187CA:\n\ + orrs r0, r1\n\ + strb r0, [r3]\n\ + bl _08019F76\n\ + .align 2, 0\n\ +_080187D4: .4byte gSpecialStatuses\n\ +_080187D8: .4byte gStatuses3\n\ +_080187DC:\n\ + movs r6, 0\n\ + ldrb r5, [r5]\n\ + cmp r6, r5\n\ + bcc _080187E8\n\ + bl _08019F76\n\ +_080187E8:\n\ + adds r0, r6, 0\n\ + bl CastformDataTypeChange\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ + cmp r0, 0\n\ + beq _080187FC\n\ + bl _08019E14\n\ +_080187FC:\n\ + adds r0, r6, 0x1\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + ldr r0, _08018810 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r6, r0\n\ + bcc _080187E8\n\ + bl _08019F76\n\ + .align 2, 0\n\ +_08018810: .4byte gNoOfAllBanks\n\ +_08018814:\n\ + ldr r2, _08018844 @ =gBattleMons\n\ + movs r0, 0x58\n\ + mov r1, r10\n\ + muls r1, r0\n\ + adds r4, r1, r2\n\ + ldrh r0, [r4, 0x28]\n\ + cmp r0, 0\n\ + bne _08018828\n\ + bl _08019F76\n\ +_08018828:\n\ + ldr r0, _08018848 @ =gBankAttacker\n\ + mov r3, r10\n\ + strb r3, [r0]\n\ + mov r3, r8\n\ + ldrb r5, [r3]\n\ + cmp r5, 0x2C\n\ + beq _0801885A\n\ + cmp r5, 0x2C\n\ + bgt _0801884C\n\ + cmp r5, 0x3\n\ + bne _08018840\n\ + b _080189B8\n\ +_08018840:\n\ + bl _08019F76\n\ + .align 2, 0\n\ +_08018844: .4byte gBattleMons\n\ +_08018848: .4byte gBankAttacker\n\ +_0801884C:\n\ + cmp r5, 0x36\n\ + bne _08018852\n\ + b _08018A18\n\ +_08018852:\n\ + cmp r5, 0x3D\n\ + beq _080188DC\n\ + bl _08019F76\n\ +_0801885A:\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r0, 0x13\n\ + movs r1, 0\n\ + movs r2, 0xD\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0\n\ + beq _08018876\n\ + bl _08019F76\n\ +_08018876:\n\ + str r0, [sp]\n\ + movs r0, 0x13\n\ + movs r1, 0\n\ + movs r2, 0x4D\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _0801888E\n\ + bl _08019F76\n\ +_0801888E:\n\ + ldr r0, _080188D0 @ =gBattleWeather\n\ + ldrh r1, [r0]\n\ + movs r0, 0x7\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801889E\n\ + bl _08019F76\n\ +_0801889E:\n\ + ldrh r0, [r4, 0x2C]\n\ + ldrh r1, [r4, 0x28]\n\ + cmp r0, r1\n\ + bhi _080188AA\n\ + bl _08019F76\n\ +_080188AA:\n\ + mov r2, r8\n\ + strb r5, [r2]\n\ + ldr r0, _080188D4 @ =BattleScript_RainDishActivates\n\ + bl b_push_move_exec\n\ + ldr r1, _080188D8 @ =gBattleMoveDamage\n\ + ldrh r0, [r4, 0x2C]\n\ + lsrs r0, 4\n\ + str r0, [r1]\n\ + cmp r0, 0\n\ + bne _080188C4\n\ + movs r0, 0x1\n\ + str r0, [r1]\n\ +_080188C4:\n\ + ldr r0, [r1]\n\ + negs r0, r0\n\ + str r0, [r1]\n\ + bl _08019F22\n\ + .align 2, 0\n\ +_080188D0: .4byte gBattleWeather\n\ +_080188D4: .4byte BattleScript_RainDishActivates\n\ +_080188D8: .4byte gBattleMoveDamage\n\ +_080188DC:\n\ + adds r0, r2, 0\n\ + adds r0, 0x4C\n\ + adds r5, r1, r0\n\ + ldrb r0, [r5]\n\ + cmp r0, 0\n\ + bne _080188EC\n\ + bl _08019F76\n\ +_080188EC:\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x3\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + cmp r4, 0\n\ + beq _08018906\n\ + bl _08019F76\n\ +_08018906:\n\ + ldr r0, [r5]\n\ + movs r1, 0x88\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08018918\n\ + ldr r0, _08018990 @ =gBattleTextBuff1\n\ + ldr r1, _08018994 @ =gStatusConditionString_PoisonJpn\n\ + bl StringCopy\n\ +_08018918:\n\ + ldr r0, [r5]\n\ + movs r1, 0x7\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801892A\n\ + ldr r0, _08018990 @ =gBattleTextBuff1\n\ + ldr r1, _08018998 @ =gStatusConditionString_SleepJpn\n\ + bl StringCopy\n\ +_0801892A:\n\ + ldr r0, [r5]\n\ + movs r1, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801893C\n\ + ldr r0, _08018990 @ =gBattleTextBuff1\n\ + ldr r1, _0801899C @ =gStatusConditionString_ParalysisJpn\n\ + bl StringCopy\n\ +_0801893C:\n\ + ldr r0, [r5]\n\ + movs r1, 0x10\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801894E\n\ + ldr r0, _08018990 @ =gBattleTextBuff1\n\ + ldr r1, _080189A0 @ =gStatusConditionString_BurnJpn\n\ + bl StringCopy\n\ +_0801894E:\n\ + ldr r0, [r5]\n\ + movs r1, 0x20\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08018960\n\ + ldr r0, _08018990 @ =gBattleTextBuff1\n\ + ldr r1, _080189A4 @ =gStatusConditionString_IceJpn\n\ + bl StringCopy\n\ +_08018960:\n\ + str r4, [r5]\n\ + ldr r0, _080189A8 @ =0x02000000\n\ + ldr r4, _080189AC @ =gActiveBank\n\ + mov r3, r10\n\ + strb r3, [r4]\n\ + ldr r1, _080189B0 @ =0x00016003\n\ + adds r0, r1\n\ + strb r3, [r0]\n\ + ldr r0, _080189B4 @ =BattleScript_ShedSkinActivates\n\ + bl b_push_move_exec\n\ + str r5, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x28\n\ + movs r2, 0\n\ + movs r3, 0x4\n\ + bl EmitSetAttributes\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + bl _08019F22\n\ + .align 2, 0\n\ +_08018990: .4byte gBattleTextBuff1\n\ +_08018994: .4byte gStatusConditionString_PoisonJpn\n\ +_08018998: .4byte gStatusConditionString_SleepJpn\n\ +_0801899C: .4byte gStatusConditionString_ParalysisJpn\n\ +_080189A0: .4byte gStatusConditionString_BurnJpn\n\ +_080189A4: .4byte gStatusConditionString_IceJpn\n\ +_080189A8: .4byte 0x02000000\n\ +_080189AC: .4byte gActiveBank\n\ +_080189B0: .4byte 0x00016003\n\ +_080189B4: .4byte BattleScript_ShedSkinActivates\n\ +_080189B8:\n\ + ldrb r2, [r4, 0x1B]\n\ + movs r0, 0x1B\n\ + ldrsb r0, [r4, r0]\n\ + cmp r0, 0xB\n\ + ble _080189C6\n\ + bl _08019F76\n\ +_080189C6:\n\ + ldr r0, _08018A04 @ =gDisableStructs\n\ + mov r3, r10\n\ + lsls r1, r3, 3\n\ + subs r1, r3\n\ + lsls r1, 2\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x16]\n\ + cmp r0, 0x2\n\ + bne _080189DC\n\ + bl _08019F76\n\ +_080189DC:\n\ + adds r0, r2, 0x1\n\ + movs r2, 0\n\ + strb r0, [r4, 0x1B]\n\ + ldr r5, _08018A08 @ =0x000160a4\n\ + adds r1, r7, r5\n\ + movs r0, 0x11\n\ + strb r0, [r1]\n\ + ldr r1, _08018A0C @ =0x000160a5\n\ + adds r0, r7, r1\n\ + strb r2, [r0]\n\ + ldr r0, _08018A10 @ =BattleScript_SpeedBoostActivates\n\ + bl b_push_move_exec\n\ + ldr r2, _08018A14 @ =0x00016003\n\ + adds r0, r7, r2\n\ + mov r3, r10\n\ + strb r3, [r0]\n\ + bl _08019F22\n\ + .align 2, 0\n\ +_08018A04: .4byte gDisableStructs\n\ +_08018A08: .4byte 0x000160a4\n\ +_08018A0C: .4byte 0x000160a5\n\ +_08018A10: .4byte BattleScript_SpeedBoostActivates\n\ +_08018A14: .4byte 0x00016003\n\ +_08018A18:\n\ + ldr r2, _08018A3C @ =gDisableStructs\n\ + ldrb r0, [r0]\n\ + lsls r1, r0, 3\n\ + subs r1, r0\n\ + lsls r1, 2\n\ + adds r1, r2\n\ + ldrb r3, [r1, 0x18]\n\ + lsls r0, r3, 31\n\ + lsrs r0, 31\n\ + movs r2, 0x1\n\ + eors r2, r0\n\ + movs r0, 0x2\n\ + negs r0, r0\n\ + ands r0, r3\n\ + orrs r0, r2\n\ + strb r0, [r1, 0x18]\n\ + bl _08019F76\n\ + .align 2, 0\n\ +_08018A3C: .4byte gDisableStructs\n\ +_08018A40:\n\ + mov r5, r8\n\ + ldrb r0, [r5]\n\ + cmp r0, 0x2B\n\ + beq _08018A4C\n\ + bl _08019F76\n\ +_08018A4C:\n\ + movs r4, 0\n\ + ldr r0, _08018ABC @ =gSoundMovesTable\n\ + ldrh r2, [r0]\n\ + ldr r5, _08018AC0 @ =0x0000ffff\n\ + adds r1, r0, 0\n\ + cmp r2, r5\n\ + bne _08018A5E\n\ + bl _08019F76\n\ +_08018A5E:\n\ + cmp r2, r3\n\ + beq _08018A76\n\ + adds r2, r1, 0\n\ +_08018A64:\n\ + adds r2, 0x2\n\ + adds r4, 0x1\n\ + ldrh r0, [r2]\n\ + cmp r0, r5\n\ + bne _08018A72\n\ + bl _08019F76\n\ +_08018A72:\n\ + cmp r0, r3\n\ + bne _08018A64\n\ +_08018A76:\n\ + lsls r0, r4, 1\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + ldr r0, _08018AC0 @ =0x0000ffff\n\ + cmp r1, r0\n\ + bne _08018A86\n\ + bl _08019F76\n\ +_08018A86:\n\ + ldr r1, _08018AC4 @ =gBattleMons\n\ + ldr r0, _08018AC8 @ =gBankAttacker\n\ + ldrb r2, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + adds r1, 0x50\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 5\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08018AAC\n\ + ldr r0, _08018ACC @ =gHitMarker\n\ + ldr r1, [r0]\n\ + movs r2, 0x80\n\ + lsls r2, 4\n\ + orrs r1, r2\n\ + str r1, [r0]\n\ +_08018AAC:\n\ + ldr r1, _08018AD0 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08018AD4 @ =BattleScript_SoundproofProtected\n\ + str r0, [r1]\n\ + movs r0, 0x1\n\ + mov r9, r0\n\ + bl _08019F7C\n\ + .align 2, 0\n\ +_08018ABC: .4byte gSoundMovesTable\n\ +_08018AC0: .4byte 0x0000ffff\n\ +_08018AC4: .4byte gBattleMons\n\ +_08018AC8: .4byte gBankAttacker\n\ +_08018ACC: .4byte gHitMarker\n\ +_08018AD0: .4byte gBattlescriptCurrInstr\n\ +_08018AD4: .4byte BattleScript_SoundproofProtected\n\ +_08018AD8:\n\ + cmp r3, 0\n\ + bne _08018AE0\n\ + bl _08019F76\n\ +_08018AE0:\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + cmp r0, 0xB\n\ + beq _08018B50\n\ + cmp r0, 0xB\n\ + bgt _08018AF2\n\ + cmp r0, 0xA\n\ + beq _08018AF8\n\ + b _08018C6A\n\ +_08018AF2:\n\ + cmp r0, 0x12\n\ + beq _08018BA8\n\ + b _08018C6A\n\ +_08018AF8:\n\ + cmp r4, 0xD\n\ + beq _08018AFE\n\ + b _08018C6A\n\ +_08018AFE:\n\ + ldr r0, _08018B28 @ =gBattleMoves\n\ + lsls r1, r3, 1\n\ + adds r1, r3\n\ + lsls r1, 2\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x1]\n\ + cmp r0, 0\n\ + bne _08018B10\n\ + b _08018C6A\n\ +_08018B10:\n\ + ldr r1, _08018B2C @ =gProtectStructs\n\ + ldr r0, _08018B30 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + lsls r0, 4\n\ + adds r0, r1\n\ + ldrb r0, [r0, 0x2]\n\ + lsls r0, 28\n\ + cmp r0, 0\n\ + bge _08018B3C\n\ + ldr r1, _08018B34 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08018B38 @ =BattleScript_MoveHPDrain\n\ + b _08018B40\n\ + .align 2, 0\n\ +_08018B28: .4byte gBattleMoves\n\ +_08018B2C: .4byte gProtectStructs\n\ +_08018B30: .4byte gBankAttacker\n\ +_08018B34: .4byte gBattlescriptCurrInstr\n\ +_08018B38: .4byte BattleScript_MoveHPDrain\n\ +_08018B3C:\n\ + ldr r1, _08018B48 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08018B4C @ =BattleScript_MoveHPDrain_PPLoss\n\ +_08018B40:\n\ + str r0, [r1]\n\ + movs r2, 0x1\n\ + b _08018C68\n\ + .align 2, 0\n\ +_08018B48: .4byte gBattlescriptCurrInstr\n\ +_08018B4C: .4byte BattleScript_MoveHPDrain_PPLoss\n\ +_08018B50:\n\ + cmp r4, 0xB\n\ + beq _08018B56\n\ + b _08018C6A\n\ +_08018B56:\n\ + ldr r0, _08018B80 @ =gBattleMoves\n\ + lsls r1, r3, 1\n\ + adds r1, r3\n\ + lsls r1, 2\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x1]\n\ + cmp r0, 0\n\ + bne _08018B68\n\ + b _08018C6A\n\ +_08018B68:\n\ + ldr r1, _08018B84 @ =gProtectStructs\n\ + ldr r0, _08018B88 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + lsls r0, 4\n\ + adds r0, r1\n\ + ldrb r0, [r0, 0x2]\n\ + lsls r0, 28\n\ + cmp r0, 0\n\ + bge _08018B94\n\ + ldr r1, _08018B8C @ =gBattlescriptCurrInstr\n\ + ldr r0, _08018B90 @ =BattleScript_MoveHPDrain\n\ + b _08018B98\n\ + .align 2, 0\n\ +_08018B80: .4byte gBattleMoves\n\ +_08018B84: .4byte gProtectStructs\n\ +_08018B88: .4byte gBankAttacker\n\ +_08018B8C: .4byte gBattlescriptCurrInstr\n\ +_08018B90: .4byte BattleScript_MoveHPDrain\n\ +_08018B94:\n\ + ldr r1, _08018BA0 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08018BA4 @ =BattleScript_MoveHPDrain_PPLoss\n\ +_08018B98:\n\ + str r0, [r1]\n\ + movs r3, 0x1\n\ + mov r9, r3\n\ + b _08018C6A\n\ + .align 2, 0\n\ +_08018BA0: .4byte gBattlescriptCurrInstr\n\ +_08018BA4: .4byte BattleScript_MoveHPDrain_PPLoss\n\ +_08018BA8:\n\ + cmp r4, 0xA\n\ + bne _08018C6A\n\ + ldr r1, _08018BF4 @ =gBattleMons\n\ + movs r0, 0x58\n\ + mov r5, r10\n\ + muls r5, r0\n\ + adds r0, r5, 0\n\ + adds r1, 0x4C\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0x20\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08018C6A\n\ + ldr r2, _08018BF8 @ =0x02017100\n\ + mov r0, r10\n\ + lsls r1, r0, 2\n\ + adds r0, r1, r2\n\ + ldr r3, [r0]\n\ + movs r4, 0x1\n\ + ands r3, r4\n\ + adds r5, r1, 0\n\ + cmp r3, 0\n\ + bne _08018C30\n\ + ldr r0, _08018BFC @ =gBattleCommunication\n\ + strb r3, [r0, 0x5]\n\ + ldr r1, _08018C00 @ =gProtectStructs\n\ + ldr r0, _08018C04 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + lsls r0, 4\n\ + adds r0, r1\n\ + ldrb r0, [r0, 0x2]\n\ + lsls r0, 28\n\ + cmp r0, 0\n\ + bge _08018C10\n\ + ldr r1, _08018C08 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08018C0C @ =BattleScript_FlashFireBoost\n\ + b _08018C14\n\ + .align 2, 0\n\ +_08018BF4: .4byte gBattleMons\n\ +_08018BF8: .4byte 0x02017100\n\ +_08018BFC: .4byte gBattleCommunication\n\ +_08018C00: .4byte gProtectStructs\n\ +_08018C04: .4byte gBankAttacker\n\ +_08018C08: .4byte gBattlescriptCurrInstr\n\ +_08018C0C: .4byte BattleScript_FlashFireBoost\n\ +_08018C10:\n\ + ldr r1, _08018C28 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08018C2C @ =BattleScript_FlashFireBoost_PPLoss\n\ +_08018C14:\n\ + str r0, [r1]\n\ + adds r0, r5, r2\n\ + ldr r1, [r0]\n\ + movs r2, 0x1\n\ + orrs r1, r2\n\ + str r1, [r0]\n\ + movs r1, 0x2\n\ + mov r9, r1\n\ + b _08018C6A\n\ + .align 2, 0\n\ +_08018C28: .4byte gBattlescriptCurrInstr\n\ +_08018C2C: .4byte BattleScript_FlashFireBoost_PPLoss\n\ +_08018C30:\n\ + ldr r0, _08018C4C @ =gBattleCommunication\n\ + strb r4, [r0, 0x5]\n\ + ldr r1, _08018C50 @ =gProtectStructs\n\ + ldr r0, _08018C54 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + lsls r0, 4\n\ + adds r0, r1\n\ + ldrb r0, [r0, 0x2]\n\ + lsls r0, 28\n\ + cmp r0, 0\n\ + bge _08018C60\n\ + ldr r1, _08018C58 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08018C5C @ =BattleScript_FlashFireBoost\n\ + b _08018C64\n\ + .align 2, 0\n\ +_08018C4C: .4byte gBattleCommunication\n\ +_08018C50: .4byte gProtectStructs\n\ +_08018C54: .4byte gBankAttacker\n\ +_08018C58: .4byte gBattlescriptCurrInstr\n\ +_08018C5C: .4byte BattleScript_FlashFireBoost\n\ +_08018C60:\n\ + ldr r1, _08018CA4 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08018CA8 @ =BattleScript_FlashFireBoost_PPLoss\n\ +_08018C64:\n\ + str r0, [r1]\n\ + movs r2, 0x2\n\ +_08018C68:\n\ + mov r9, r2\n\ +_08018C6A:\n\ + mov r3, r9\n\ + cmp r3, 0x1\n\ + beq _08018C74\n\ + bl _08019F76\n\ +_08018C74:\n\ + ldr r1, _08018CAC @ =gBattleMons\n\ + movs r0, 0x58\n\ + mov r5, r10\n\ + muls r5, r0\n\ + adds r0, r5, 0\n\ + adds r1, r0, r1\n\ + ldrh r0, [r1, 0x2C]\n\ + ldrh r2, [r1, 0x28]\n\ + cmp r0, r2\n\ + bne _08018CD0\n\ + ldr r1, _08018CB0 @ =gProtectStructs\n\ + ldr r0, _08018CB4 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + lsls r0, 4\n\ + adds r0, r1\n\ + ldrb r0, [r0, 0x2]\n\ + lsls r0, 28\n\ + cmp r0, 0\n\ + bge _08018CBC\n\ + ldr r1, _08018CA4 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08018CB8 @ =BattleScript_MoveHPDrain_FullHP\n\ + str r0, [r1]\n\ + bl _08019F76\n\ + .align 2, 0\n\ +_08018CA4: .4byte gBattlescriptCurrInstr\n\ +_08018CA8: .4byte BattleScript_FlashFireBoost_PPLoss\n\ +_08018CAC: .4byte gBattleMons\n\ +_08018CB0: .4byte gProtectStructs\n\ +_08018CB4: .4byte gBankAttacker\n\ +_08018CB8: .4byte BattleScript_MoveHPDrain_FullHP\n\ +_08018CBC:\n\ + ldr r1, _08018CC8 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08018CCC @ =BattleScript_MoveHPDrain_FullHP_PPLoss\n\ + str r0, [r1]\n\ + bl _08019F76\n\ + .align 2, 0\n\ +_08018CC8: .4byte gBattlescriptCurrInstr\n\ +_08018CCC: .4byte BattleScript_MoveHPDrain_FullHP_PPLoss\n\ +_08018CD0:\n\ + ldr r2, _08018CEC @ =gBattleMoveDamage\n\ + ldrh r0, [r1, 0x2C]\n\ + lsrs r0, 2\n\ + str r0, [r2]\n\ + cmp r0, 0\n\ + bne _08018CE0\n\ + mov r3, r9\n\ + str r3, [r2]\n\ +_08018CE0:\n\ + ldr r0, [r2]\n\ + negs r0, r0\n\ + str r0, [r2]\n\ + bl _08019F76\n\ + .align 2, 0\n\ +_08018CEC: .4byte gBattleMoveDamage\n\ +_08018CF0:\n\ + mov r5, r8\n\ + ldrb r0, [r5]\n\ + subs r0, 0x9\n\ + cmp r0, 0x2F\n\ + bls _08018CFE\n\ + bl _08019F76\n\ +_08018CFE:\n\ + lsls r0, 2\n\ + ldr r1, _08018D08 @ =_08018D0C\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_08018D08: .4byte _08018D0C\n\ + .align 2, 0\n\ +_08018D0C:\n\ + .4byte _08019128\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08018DCC\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08018E94\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08018F54\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _0801904C\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019204\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _08019F76\n\ + .4byte _080192E0\n\ +_08018DCC:\n\ + ldr r0, _08018E74 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08018DDC\n\ + bl _08019F76\n\ +_08018DDC:\n\ + cmp r3, 0xA5\n\ + bne _08018DE4\n\ + bl _08019F76\n\ +_08018DE4:\n\ + ldr r0, _08018E78 @ =gBattleMoves\n\ + lsls r1, r3, 1\n\ + adds r1, r3\n\ + lsls r1, 2\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x1]\n\ + cmp r0, 0\n\ + bne _08018DF8\n\ + bl _08019F76\n\ +_08018DF8:\n\ + ldr r2, _08018E7C @ =gSpecialStatuses\n\ + ldr r0, _08018E80 @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r1, r0, 2\n\ + adds r0, r2, 0\n\ + adds r0, 0x8\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _08018E20\n\ + adds r0, r2, 0\n\ + adds r0, 0xC\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _08018E20\n\ + bl _08019F76\n\ +_08018E20:\n\ + ldr r1, _08018E84 @ =gBattleMons\n\ + movs r0, 0x58\n\ + mov r2, r10\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + adds r1, r0, r1\n\ + adds r3, r1, 0\n\ + adds r3, 0x21\n\ + ldrb r0, [r3]\n\ + cmp r0, r4\n\ + bne _08018E3A\n\ + bl _08019F76\n\ +_08018E3A:\n\ + adds r2, r1, 0\n\ + adds r2, 0x22\n\ + ldrb r0, [r2]\n\ + cmp r0, r4\n\ + bne _08018E48\n\ + bl _08019F76\n\ +_08018E48:\n\ + ldrh r0, [r1, 0x28]\n\ + cmp r0, 0\n\ + bne _08018E52\n\ + bl _08019F76\n\ +_08018E52:\n\ + strb r4, [r3]\n\ + strb r4, [r2]\n\ + ldr r1, _08018E88 @ =gBattleTextBuff1\n\ + movs r0, 0xFD\n\ + strb r0, [r1]\n\ + movs r0, 0x3\n\ + strb r0, [r1, 0x1]\n\ + strb r4, [r1, 0x2]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x3]\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _08018E8C @ =gBattlescriptCurrInstr\n\ + ldr r0, _08018E90 @ =BattleScript_ColorChangeActivates\n\ + str r0, [r1]\n\ + bl _08019F22\n\ + .align 2, 0\n\ +_08018E74: .4byte gBattleMoveFlags\n\ +_08018E78: .4byte gBattleMoves\n\ +_08018E7C: .4byte gSpecialStatuses\n\ +_08018E80: .4byte gBankTarget\n\ +_08018E84: .4byte gBattleMons\n\ +_08018E88: .4byte gBattleTextBuff1\n\ +_08018E8C: .4byte gBattlescriptCurrInstr\n\ +_08018E90: .4byte BattleScript_ColorChangeActivates\n\ +_08018E94:\n\ + ldr r0, _08018F2C @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08018EA4\n\ + bl _08019F76\n\ +_08018EA4:\n\ + ldr r1, _08018F30 @ =gBattleMons\n\ + ldr r0, _08018F34 @ =gBankAttacker\n\ + ldrb r2, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + adds r4, r0, r1\n\ + ldrh r0, [r4, 0x28]\n\ + cmp r0, 0\n\ + bne _08018EBA\n\ + bl _08019F76\n\ +_08018EBA:\n\ + ldr r0, _08018F38 @ =gProtectStructs\n\ + lsls r1, r2, 4\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x1]\n\ + lsls r0, 31\n\ + cmp r0, 0\n\ + beq _08018ECC\n\ + bl _08019F76\n\ +_08018ECC:\n\ + ldr r2, _08018F3C @ =gSpecialStatuses\n\ + ldr r0, _08018F40 @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r1, r0, 2\n\ + adds r0, r2, 0\n\ + adds r0, 0x8\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _08018EF4\n\ + adds r0, r2, 0\n\ + adds r0, 0xC\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _08018EF4\n\ + bl _08019F76\n\ +_08018EF4:\n\ + ldr r1, _08018F44 @ =gBattleMoves\n\ + lsls r0, r3, 1\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r1, [r0, 0x8]\n\ + movs r2, 0x1\n\ + adds r0, r2, 0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08018F0E\n\ + bl _08019F76\n\ +_08018F0E:\n\ + ldr r1, _08018F48 @ =gBattleMoveDamage\n\ + ldrh r0, [r4, 0x2C]\n\ + lsrs r0, 4\n\ + str r0, [r1]\n\ + cmp r0, 0\n\ + bne _08018F1C\n\ + str r2, [r1]\n\ +_08018F1C:\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _08018F4C @ =gBattlescriptCurrInstr\n\ + ldr r0, _08018F50 @ =BattleScript_RoughSkinActivates\n\ + str r0, [r1]\n\ + bl _08019F22\n\ + .align 2, 0\n\ +_08018F2C: .4byte gBattleMoveFlags\n\ +_08018F30: .4byte gBattleMons\n\ +_08018F34: .4byte gBankAttacker\n\ +_08018F38: .4byte gProtectStructs\n\ +_08018F3C: .4byte gSpecialStatuses\n\ +_08018F40: .4byte gBankTarget\n\ +_08018F44: .4byte gBattleMoves\n\ +_08018F48: .4byte gBattleMoveDamage\n\ +_08018F4C: .4byte gBattlescriptCurrInstr\n\ +_08018F50: .4byte BattleScript_RoughSkinActivates\n\ +_08018F54:\n\ + ldr r0, _08019020 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08018F64\n\ + bl _08019F76\n\ +_08018F64:\n\ + ldr r1, _08019024 @ =gBattleMons\n\ + ldr r0, _08019028 @ =gBankAttacker\n\ + ldrb r2, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + bne _08018F7A\n\ + bl _08019F76\n\ +_08018F7A:\n\ + ldr r0, _0801902C @ =gProtectStructs\n\ + lsls r1, r2, 4\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x1]\n\ + lsls r0, 31\n\ + cmp r0, 0\n\ + beq _08018F8C\n\ + bl _08019F76\n\ +_08018F8C:\n\ + ldr r2, _08019030 @ =gSpecialStatuses\n\ + ldr r0, _08019034 @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r1, r0, 2\n\ + adds r0, r2, 0\n\ + adds r0, 0x8\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _08018FB4\n\ + adds r0, r2, 0\n\ + adds r0, 0xC\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _08018FB4\n\ + bl _08019F76\n\ +_08018FB4:\n\ + ldr r1, _08019038 @ =gBattleMoves\n\ + lsls r0, r3, 1\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r1, [r0, 0x8]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08018FCC\n\ + bl _08019F76\n\ +_08018FCC:\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0xA\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + beq _08018FE4\n\ + bl _08019F76\n\ +_08018FE4:\n\ + ldr r5, _0801903C @ =gBattleCommunication\n\ + movs r4, 0x3\n\ +_08018FE8:\n\ + bl Random\n\ + ands r0, r4\n\ + strb r0, [r5, 0x3]\n\ + cmp r0, 0\n\ + beq _08018FE8\n\ + ldr r1, _0801903C @ =gBattleCommunication\n\ + ldrb r0, [r1, 0x3]\n\ + cmp r0, 0x3\n\ + bne _08019000\n\ + adds r0, 0x2\n\ + strb r0, [r1, 0x3]\n\ +_08019000:\n\ + ldrb r0, [r1, 0x3]\n\ + adds r0, 0x40\n\ + strb r0, [r1, 0x3]\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _08019040 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08019044 @ =BattleScript_ApplySecondaryEffect\n\ + str r0, [r1]\n\ + ldr r2, _08019048 @ =gHitMarker\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + bl _08019F22\n\ + .align 2, 0\n\ +_08019020: .4byte gBattleMoveFlags\n\ +_08019024: .4byte gBattleMons\n\ +_08019028: .4byte gBankAttacker\n\ +_0801902C: .4byte gProtectStructs\n\ +_08019030: .4byte gSpecialStatuses\n\ +_08019034: .4byte gBankTarget\n\ +_08019038: .4byte gBattleMoves\n\ +_0801903C: .4byte gBattleCommunication\n\ +_08019040: .4byte gBattlescriptCurrInstr\n\ +_08019044: .4byte BattleScript_ApplySecondaryEffect\n\ +_08019048: .4byte gHitMarker\n\ +_0801904C:\n\ + ldr r0, _080190FC @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801905C\n\ + bl _08019F76\n\ +_0801905C:\n\ + ldr r1, _08019100 @ =gBattleMons\n\ + ldr r0, _08019104 @ =gBankAttacker\n\ + ldrb r2, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + bne _08019072\n\ + bl _08019F76\n\ +_08019072:\n\ + ldr r0, _08019108 @ =gProtectStructs\n\ + lsls r1, r2, 4\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x1]\n\ + lsls r0, 31\n\ + cmp r0, 0\n\ + beq _08019084\n\ + bl _08019F76\n\ +_08019084:\n\ + ldr r2, _0801910C @ =gSpecialStatuses\n\ + ldr r0, _08019110 @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r1, r0, 2\n\ + adds r0, r2, 0\n\ + adds r0, 0x8\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _080190AC\n\ + adds r0, r2, 0\n\ + adds r0, 0xC\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _080190AC\n\ + bl _08019F76\n\ +_080190AC:\n\ + ldr r1, _08019114 @ =gBattleMoves\n\ + lsls r0, r3, 1\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r1, [r0, 0x8]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _080190C4\n\ + bl _08019F76\n\ +_080190C4:\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x3\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + beq _080190DC\n\ + bl _08019F76\n\ +_080190DC:\n\ + ldr r1, _08019118 @ =gBattleCommunication\n\ + movs r0, 0x42\n\ + strb r0, [r1, 0x3]\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _0801911C @ =gBattlescriptCurrInstr\n\ + ldr r0, _08019120 @ =BattleScript_ApplySecondaryEffect\n\ + str r0, [r1]\n\ + ldr r2, _08019124 @ =gHitMarker\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + bl _08019F22\n\ + .align 2, 0\n\ +_080190FC: .4byte gBattleMoveFlags\n\ +_08019100: .4byte gBattleMons\n\ +_08019104: .4byte gBankAttacker\n\ +_08019108: .4byte gProtectStructs\n\ +_0801910C: .4byte gSpecialStatuses\n\ +_08019110: .4byte gBankTarget\n\ +_08019114: .4byte gBattleMoves\n\ +_08019118: .4byte gBattleCommunication\n\ +_0801911C: .4byte gBattlescriptCurrInstr\n\ +_08019120: .4byte BattleScript_ApplySecondaryEffect\n\ +_08019124: .4byte gHitMarker\n\ +_08019128:\n\ + ldr r0, _080191D8 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08019138\n\ + bl _08019F76\n\ +_08019138:\n\ + ldr r1, _080191DC @ =gBattleMons\n\ + ldr r0, _080191E0 @ =gBankAttacker\n\ + ldrb r2, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + bne _0801914E\n\ + bl _08019F76\n\ +_0801914E:\n\ + ldr r0, _080191E4 @ =gProtectStructs\n\ + lsls r1, r2, 4\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x1]\n\ + lsls r0, 31\n\ + cmp r0, 0\n\ + beq _08019160\n\ + bl _08019F76\n\ +_08019160:\n\ + ldr r2, _080191E8 @ =gSpecialStatuses\n\ + ldr r0, _080191EC @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r1, r0, 2\n\ + adds r0, r2, 0\n\ + adds r0, 0x8\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _08019188\n\ + adds r0, r2, 0\n\ + adds r0, 0xC\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _08019188\n\ + bl _08019F76\n\ +_08019188:\n\ + ldr r1, _080191F0 @ =gBattleMoves\n\ + lsls r0, r3, 1\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r1, [r0, 0x8]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _080191A0\n\ + bl _08019F76\n\ +_080191A0:\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x3\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + beq _080191B8\n\ + bl _08019F76\n\ +_080191B8:\n\ + ldr r1, _080191F4 @ =gBattleCommunication\n\ + movs r0, 0x45\n\ + strb r0, [r1, 0x3]\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _080191F8 @ =gBattlescriptCurrInstr\n\ + ldr r0, _080191FC @ =BattleScript_ApplySecondaryEffect\n\ + str r0, [r1]\n\ + ldr r2, _08019200 @ =gHitMarker\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + bl _08019F22\n\ + .align 2, 0\n\ +_080191D8: .4byte gBattleMoveFlags\n\ +_080191DC: .4byte gBattleMons\n\ +_080191E0: .4byte gBankAttacker\n\ +_080191E4: .4byte gProtectStructs\n\ +_080191E8: .4byte gSpecialStatuses\n\ +_080191EC: .4byte gBankTarget\n\ +_080191F0: .4byte gBattleMoves\n\ +_080191F4: .4byte gBattleCommunication\n\ +_080191F8: .4byte gBattlescriptCurrInstr\n\ +_080191FC: .4byte BattleScript_ApplySecondaryEffect\n\ +_08019200: .4byte gHitMarker\n\ +_08019204:\n\ + ldr r0, _080192B4 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08019214\n\ + bl _08019F76\n\ +_08019214:\n\ + ldr r1, _080192B8 @ =gBattleMons\n\ + ldr r0, _080192BC @ =gBankAttacker\n\ + ldrb r2, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + bne _0801922A\n\ + bl _08019F76\n\ +_0801922A:\n\ + ldr r0, _080192C0 @ =gProtectStructs\n\ + lsls r1, r2, 4\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x1]\n\ + lsls r0, 31\n\ + cmp r0, 0\n\ + beq _0801923C\n\ + bl _08019F76\n\ +_0801923C:\n\ + ldr r1, _080192C4 @ =gBattleMoves\n\ + lsls r0, r3, 1\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r1, [r0, 0x8]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08019254\n\ + bl _08019F76\n\ +_08019254:\n\ + ldr r2, _080192C8 @ =gSpecialStatuses\n\ + ldr r0, _080192CC @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r1, r0, 2\n\ + adds r0, r2, 0\n\ + adds r0, 0x8\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _0801927C\n\ + adds r0, r2, 0\n\ + adds r0, 0xC\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _0801927C\n\ + bl _08019F76\n\ +_0801927C:\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x3\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + beq _08019294\n\ + bl _08019F76\n\ +_08019294:\n\ + ldr r1, _080192D0 @ =gBattleCommunication\n\ + movs r0, 0x43\n\ + strb r0, [r1, 0x3]\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _080192D4 @ =gBattlescriptCurrInstr\n\ + ldr r0, _080192D8 @ =BattleScript_ApplySecondaryEffect\n\ + str r0, [r1]\n\ + ldr r2, _080192DC @ =gHitMarker\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + bl _08019F22\n\ + .align 2, 0\n\ +_080192B4: .4byte gBattleMoveFlags\n\ +_080192B8: .4byte gBattleMons\n\ +_080192BC: .4byte gBankAttacker\n\ +_080192C0: .4byte gProtectStructs\n\ +_080192C4: .4byte gBattleMoves\n\ +_080192C8: .4byte gSpecialStatuses\n\ +_080192CC: .4byte gBankTarget\n\ +_080192D0: .4byte gBattleCommunication\n\ +_080192D4: .4byte gBattlescriptCurrInstr\n\ +_080192D8: .4byte BattleScript_ApplySecondaryEffect\n\ +_080192DC: .4byte gHitMarker\n\ +_080192E0:\n\ + ldr r0, _08019420 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080192F0\n\ + bl _08019F76\n\ +_080192F0:\n\ + ldr r5, _08019424 @ =gBattleMons\n\ + ldr r7, _08019428 @ =gBankAttacker\n\ + ldrb r1, [r7]\n\ + movs r6, 0x58\n\ + adds r0, r1, 0\n\ + muls r0, r6\n\ + adds r0, r5\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + bne _08019308\n\ + bl _08019F76\n\ +_08019308:\n\ + ldr r0, _0801942C @ =gProtectStructs\n\ + lsls r1, 4\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x1]\n\ + lsls r0, 31\n\ + cmp r0, 0\n\ + beq _0801931A\n\ + bl _08019F76\n\ +_0801931A:\n\ + ldr r1, _08019430 @ =gBattleMoves\n\ + lsls r0, r3, 1\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r1, [r0, 0x8]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08019332\n\ + bl _08019F76\n\ +_08019332:\n\ + ldr r3, _08019434 @ =gSpecialStatuses\n\ + ldr r0, _08019438 @ =gBankTarget\n\ + mov r8, r0\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r2, r0, 2\n\ + adds r0, r3, 0\n\ + adds r0, 0x8\n\ + adds r0, r2, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _0801935C\n\ + adds r0, r3, 0\n\ + adds r0, 0xC\n\ + adds r0, r2, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _0801935C\n\ + bl _08019F76\n\ +_0801935C:\n\ + adds r0, r1, 0\n\ + muls r0, r6\n\ + adds r0, r5\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + bne _0801936C\n\ + bl _08019F76\n\ +_0801936C:\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x3\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + beq _08019384\n\ + bl _08019F76\n\ +_08019384:\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xC\n\ + bne _08019396\n\ + bl _08019F76\n\ +_08019396:\n\ + ldr r0, [sp, 0x8]\n\ + ldr r1, [sp, 0x10]\n\ + bl GetGenderFromSpeciesAndPersonality\n\ + adds r4, r0, 0\n\ + ldr r0, [sp, 0xC]\n\ + ldr r1, [sp, 0x14]\n\ + bl GetGenderFromSpeciesAndPersonality\n\ + lsls r4, 24\n\ + lsls r0, 24\n\ + cmp r4, r0\n\ + bne _080193B4\n\ + bl _08019F76\n\ +_080193B4:\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r4, r5, 0\n\ + adds r4, 0x50\n\ + adds r0, r4\n\ + ldr r0, [r0]\n\ + movs r1, 0xF0\n\ + lsls r1, 12\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080193CE\n\ + bl _08019F76\n\ +_080193CE:\n\ + ldr r0, [sp, 0x8]\n\ + ldr r1, [sp, 0x10]\n\ + bl GetGenderFromSpeciesAndPersonality\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0xFF\n\ + bne _080193E2\n\ + bl _08019F76\n\ +_080193E2:\n\ + ldr r0, [sp, 0xC]\n\ + ldr r1, [sp, 0x14]\n\ + bl GetGenderFromSpeciesAndPersonality\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0xFF\n\ + bne _080193F6\n\ + bl _08019F76\n\ +_080193F6:\n\ + ldrb r0, [r7]\n\ + adds r2, r0, 0\n\ + muls r2, r6\n\ + adds r2, r4\n\ + ldr r1, _0801943C @ =gBitTable\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r1, [r0]\n\ + lsls r1, 16\n\ + ldr r0, [r2]\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _08019440 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08019444 @ =BattleScript_CuteCharmActivates\n\ + str r0, [r1]\n\ + bl _08019F22\n\ + .align 2, 0\n\ +_08019420: .4byte gBattleMoveFlags\n\ +_08019424: .4byte gBattleMons\n\ +_08019428: .4byte gBankAttacker\n\ +_0801942C: .4byte gProtectStructs\n\ +_08019430: .4byte gBattleMoves\n\ +_08019434: .4byte gSpecialStatuses\n\ +_08019438: .4byte gBankTarget\n\ +_0801943C: .4byte gBitTable\n\ +_08019440: .4byte gBattlescriptCurrInstr\n\ +_08019444: .4byte BattleScript_CuteCharmActivates\n\ +_08019448:\n\ + movs r5, 0\n\ + mov r10, r5\n\ + ldr r0, _0801947C @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r10, r0\n\ + bcc _08019458\n\ + bl _08019F76\n\ +_08019458:\n\ + ldr r1, _08019480 @ =gBattleMons\n\ + movs r0, 0x58\n\ + mov r2, r10\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + adds r0, r1\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + subs r0, 0x7\n\ + adds r2, r1, 0\n\ + cmp r0, 0x41\n\ + bls _08019472\n\ + b _080196D6\n\ +_08019472:\n\ + lsls r0, 2\n\ + ldr r1, _08019484 @ =_08019488\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_0801947C: .4byte gNoOfAllBanks\n\ +_08019480: .4byte gBattleMons\n\ +_08019484: .4byte _08019488\n\ + .align 2, 0\n\ +_08019488:\n\ + .4byte _080195EC\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196B0\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _08019614\n\ + .4byte _080196D6\n\ + .4byte _08019590\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080195BC\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _08019680\n\ + .4byte _08019650\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _080196D6\n\ + .4byte _08019614\n\ +_08019590:\n\ + movs r0, 0x58\n\ + mov r3, r10\n\ + muls r3, r0\n\ + adds r0, r3, 0\n\ + adds r1, r2, 0\n\ + adds r1, 0x4C\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + ldr r1, _080195B0 @ =0x00000f88\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _080195AA\n\ + b _080196D6\n\ +_080195AA:\n\ + ldr r0, _080195B4 @ =gBattleTextBuff1\n\ + ldr r1, _080195B8 @ =gStatusConditionString_PoisonJpn\n\ + b _0801969C\n\ + .align 2, 0\n\ +_080195B0: .4byte 0x00000f88\n\ +_080195B4: .4byte gBattleTextBuff1\n\ +_080195B8: .4byte gStatusConditionString_PoisonJpn\n\ +_080195BC:\n\ + movs r0, 0x58\n\ + mov r1, r10\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + adds r1, r2, 0\n\ + adds r1, 0x50\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0x7\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _080195D6\n\ + b _080196D6\n\ +_080195D6:\n\ + ldr r0, _080195E4 @ =gBattleTextBuff1\n\ + ldr r1, _080195E8 @ =gStatusConditionString_ConfusionJpn\n\ + bl StringCopy\n\ + movs r2, 0x2\n\ + mov r9, r2\n\ + b _080196DC\n\ + .align 2, 0\n\ +_080195E4: .4byte gBattleTextBuff1\n\ +_080195E8: .4byte gStatusConditionString_ConfusionJpn\n\ +_080195EC:\n\ + movs r0, 0x58\n\ + mov r3, r10\n\ + muls r3, r0\n\ + adds r0, r3, 0\n\ + adds r1, r2, 0\n\ + adds r1, 0x4C\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080196D6\n\ + ldr r0, _0801960C @ =gBattleTextBuff1\n\ + ldr r1, _08019610 @ =gStatusConditionString_ParalysisJpn\n\ + b _0801969C\n\ + .align 2, 0\n\ +_0801960C: .4byte gBattleTextBuff1\n\ +_08019610: .4byte gStatusConditionString_ParalysisJpn\n\ +_08019614:\n\ + movs r0, 0x58\n\ + mov r3, r10\n\ + muls r3, r0\n\ + adds r0, r2, 0\n\ + adds r0, 0x4C\n\ + adds r0, r3, r0\n\ + ldr r0, [r0]\n\ + movs r1, 0x7\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080196D6\n\ + adds r2, 0x50\n\ + adds r2, r3, r2\n\ + ldr r0, [r2]\n\ + ldr r1, _08019644 @ =0xf7ffffff\n\ + ands r0, r1\n\ + str r0, [r2]\n\ + ldr r0, _08019648 @ =gBattleTextBuff1\n\ + ldr r1, _0801964C @ =gStatusConditionString_SleepJpn\n\ + bl StringCopy\n\ + movs r0, 0x1\n\ + mov r9, r0\n\ + b _080196DC\n\ + .align 2, 0\n\ +_08019644: .4byte 0xf7ffffff\n\ +_08019648: .4byte gBattleTextBuff1\n\ +_0801964C: .4byte gStatusConditionString_SleepJpn\n\ +_08019650:\n\ + movs r0, 0x58\n\ + mov r1, r10\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + adds r1, r2, 0\n\ + adds r1, 0x4C\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0x10\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080196D6\n\ + ldr r0, _08019678 @ =gBattleTextBuff1\n\ + ldr r1, _0801967C @ =gStatusConditionString_BurnJpn\n\ + bl StringCopy\n\ + movs r2, 0x1\n\ + mov r9, r2\n\ + b _080196DC\n\ + .align 2, 0\n\ +_08019678: .4byte gBattleTextBuff1\n\ +_0801967C: .4byte gStatusConditionString_BurnJpn\n\ +_08019680:\n\ + movs r0, 0x58\n\ + mov r3, r10\n\ + muls r3, r0\n\ + adds r0, r3, 0\n\ + adds r1, r2, 0\n\ + adds r1, 0x4C\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0x20\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080196D6\n\ + ldr r0, _080196A8 @ =gBattleTextBuff1\n\ + ldr r1, _080196AC @ =gStatusConditionString_IceJpn\n\ +_0801969C:\n\ + bl StringCopy\n\ + movs r5, 0x1\n\ + mov r9, r5\n\ + b _080196DC\n\ + .align 2, 0\n\ +_080196A8: .4byte gBattleTextBuff1\n\ +_080196AC: .4byte gStatusConditionString_IceJpn\n\ +_080196B0:\n\ + movs r0, 0x58\n\ + mov r1, r10\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + adds r1, r2, 0\n\ + adds r1, 0x50\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0xF0\n\ + lsls r1, 12\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080196D6\n\ + ldr r0, _080196EC @ =gBattleTextBuff1\n\ + ldr r1, _080196F0 @ =gStatusConditionString_LoveJpn\n\ + bl StringCopy\n\ + movs r2, 0x3\n\ + mov r9, r2\n\ +_080196D6:\n\ + mov r3, r9\n\ + cmp r3, 0\n\ + beq _08019798\n\ +_080196DC:\n\ + mov r5, r9\n\ + cmp r5, 0x2\n\ + beq _08019710\n\ + cmp r5, 0x2\n\ + bgt _080196F4\n\ + cmp r5, 0x1\n\ + beq _080196FC\n\ + b _0801973C\n\ + .align 2, 0\n\ +_080196EC: .4byte gBattleTextBuff1\n\ +_080196F0: .4byte gStatusConditionString_LoveJpn\n\ +_080196F4:\n\ + mov r0, r9\n\ + cmp r0, 0x3\n\ + beq _08019728\n\ + b _0801973C\n\ +_080196FC:\n\ + ldr r1, _0801970C @ =gBattleMons\n\ + movs r0, 0x58\n\ + mov r2, r10\n\ + muls r2, r0\n\ + adds r1, 0x4C\n\ + adds r2, r1\n\ + movs r0, 0\n\ + b _0801973A\n\ + .align 2, 0\n\ +_0801970C: .4byte gBattleMons\n\ +_08019710:\n\ + ldr r1, _08019724 @ =gBattleMons\n\ + movs r0, 0x58\n\ + mov r2, r10\n\ + muls r2, r0\n\ + adds r1, 0x50\n\ + adds r2, r1\n\ + ldr r0, [r2]\n\ + movs r1, 0x8\n\ + negs r1, r1\n\ + b _08019738\n\ + .align 2, 0\n\ +_08019724: .4byte gBattleMons\n\ +_08019728:\n\ + ldr r1, _08019778 @ =gBattleMons\n\ + movs r0, 0x58\n\ + mov r2, r10\n\ + muls r2, r0\n\ + adds r1, 0x50\n\ + adds r2, r1\n\ + ldr r0, [r2]\n\ + ldr r1, _0801977C @ =0xfff0ffff\n\ +_08019738:\n\ + ands r0, r1\n\ +_0801973A:\n\ + str r0, [r2]\n\ +_0801973C:\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _08019780 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08019784 @ =gUnknown_081D9956\n\ + str r0, [r1]\n\ + ldr r0, _08019788 @ =0x02000000\n\ + ldr r1, _0801978C @ =0x00016003\n\ + adds r0, r1\n\ + mov r2, r10\n\ + strb r2, [r0]\n\ + ldr r4, _08019790 @ =gActiveBank\n\ + strb r2, [r4]\n\ + ldrb r1, [r4]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + ldr r1, _08019794 @ =gUnknown_02024ACC\n\ + adds r0, r1\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x28\n\ + movs r2, 0\n\ + movs r3, 0x4\n\ + bl EmitSetAttributes\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + bl _08019F92\n\ + .align 2, 0\n\ +_08019778: .4byte gBattleMons\n\ +_0801977C: .4byte 0xfff0ffff\n\ +_08019780: .4byte gBattlescriptCurrInstr\n\ +_08019784: .4byte gUnknown_081D9956\n\ +_08019788: .4byte 0x02000000\n\ +_0801978C: .4byte 0x00016003\n\ +_08019790: .4byte gActiveBank\n\ +_08019794: .4byte gUnknown_02024ACC\n\ +_08019798:\n\ + mov r0, r10\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r10, r0\n\ + ldr r0, _080197B0 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r10, r0\n\ + bcs _080197AC\n\ + b _08019458\n\ +_080197AC:\n\ + bl _08019F76\n\ + .align 2, 0\n\ +_080197B0: .4byte gNoOfAllBanks\n\ +_080197B4:\n\ + movs r3, 0\n\ + mov r10, r3\n\ + ldr r0, _080197FC @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r10, r0\n\ + bcc _080197C2\n\ + b _08019F76\n\ +_080197C2:\n\ + ldr r4, _08019800 @ =gBattleMons\n\ +_080197C4:\n\ + movs r0, 0x58\n\ + mov r5, r10\n\ + muls r5, r0\n\ + adds r0, r5, 0\n\ + adds r0, r4\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x3B\n\ + bne _080197E8\n\ + mov r0, r10\n\ + bl CastformDataTypeChange\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ + cmp r0, 0\n\ + beq _080197E8\n\ + b _08019E40\n\ +_080197E8:\n\ + mov r0, r10\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r10, r0\n\ + ldr r0, _080197FC @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r10, r0\n\ + bcc _080197C4\n\ + b _08019F76\n\ + .align 2, 0\n\ +_080197FC: .4byte gNoOfAllBanks\n\ +_08019800: .4byte gBattleMons\n\ +_08019804:\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + cmp r0, 0x1C\n\ + beq _0801980E\n\ + b _08019F76\n\ +_0801980E:\n\ + ldr r4, _08019860 @ =gHitMarker\n\ + ldr r1, [r4]\n\ + movs r0, 0x80\n\ + lsls r0, 7\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801981E\n\ + b _08019F76\n\ +_0801981E:\n\ + ldr r0, _08019864 @ =0xffffbfff\n\ + ands r1, r0\n\ + str r1, [r4]\n\ + ldr r3, _08019868 @ =0x000160ca\n\ + adds r2, r7, r3\n\ + ldrb r1, [r2]\n\ + movs r0, 0x3F\n\ + ands r0, r1\n\ + strb r0, [r2]\n\ + cmp r0, 0x6\n\ + bne _08019838\n\ + movs r0, 0x2\n\ + strb r0, [r2]\n\ +_08019838:\n\ + ldr r1, _0801986C @ =gBattleCommunication\n\ + ldrb r0, [r2]\n\ + adds r0, 0x40\n\ + strb r0, [r1, 0x3]\n\ + ldr r0, _08019870 @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + ldr r5, _08019874 @ =0x00016003\n\ + adds r0, r7, r5\n\ + strb r1, [r0]\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _08019878 @ =gBattlescriptCurrInstr\n\ + ldr r0, _0801987C @ =BattleScript_SynchronizeActivates\n\ + str r0, [r1]\n\ + ldr r0, [r4]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + orrs r0, r1\n\ + str r0, [r4]\n\ + b _08019F22\n\ + .align 2, 0\n\ +_08019860: .4byte gHitMarker\n\ +_08019864: .4byte 0xffffbfff\n\ +_08019868: .4byte 0x000160ca\n\ +_0801986C: .4byte gBattleCommunication\n\ +_08019870: .4byte gBankTarget\n\ +_08019874: .4byte 0x00016003\n\ +_08019878: .4byte gBattlescriptCurrInstr\n\ +_0801987C: .4byte BattleScript_SynchronizeActivates\n\ +_08019880:\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + cmp r0, 0x1C\n\ + beq _0801988A\n\ + b _08019F76\n\ +_0801988A:\n\ + ldr r4, _080198DC @ =gHitMarker\n\ + ldr r1, [r4]\n\ + movs r0, 0x80\n\ + lsls r0, 7\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801989A\n\ + b _08019F76\n\ +_0801989A:\n\ + ldr r0, _080198E0 @ =0xffffbfff\n\ + ands r1, r0\n\ + str r1, [r4]\n\ + ldr r3, _080198E4 @ =0x000160ca\n\ + adds r2, r7, r3\n\ + ldrb r1, [r2]\n\ + movs r0, 0x3F\n\ + ands r0, r1\n\ + strb r0, [r2]\n\ + cmp r0, 0x6\n\ + bne _080198B4\n\ + movs r0, 0x2\n\ + strb r0, [r2]\n\ +_080198B4:\n\ + ldr r1, _080198E8 @ =gBattleCommunication\n\ + ldrb r0, [r2]\n\ + strb r0, [r1, 0x3]\n\ + ldr r0, _080198EC @ =gBankAttacker\n\ + ldrb r1, [r0]\n\ + ldr r5, _080198F0 @ =0x00016003\n\ + adds r0, r7, r5\n\ + strb r1, [r0]\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _080198F4 @ =gBattlescriptCurrInstr\n\ + ldr r0, _080198F8 @ =BattleScript_SynchronizeActivates\n\ + str r0, [r1]\n\ + ldr r0, [r4]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + orrs r0, r1\n\ + str r0, [r4]\n\ + b _08019F22\n\ + .align 2, 0\n\ +_080198DC: .4byte gHitMarker\n\ +_080198E0: .4byte 0xffffbfff\n\ +_080198E4: .4byte 0x000160ca\n\ +_080198E8: .4byte gBattleCommunication\n\ +_080198EC: .4byte gBankAttacker\n\ +_080198F0: .4byte 0x00016003\n\ +_080198F4: .4byte gBattlescriptCurrInstr\n\ +_080198F8: .4byte BattleScript_SynchronizeActivates\n\ +_080198FC:\n\ + movs r4, 0\n\ + ldr r0, _08019934 @ =gNoOfAllBanks\n\ + ldrb r1, [r0]\n\ + cmp r4, r1\n\ + blt _08019908\n\ + b _08019F76\n\ +_08019908:\n\ + ldr r0, _08019938 @ =gBattleMons\n\ + adds r5, r1, 0\n\ + ldr r2, _0801993C @ =gStatuses3\n\ + adds r3, r0, 0\n\ + adds r3, 0x20\n\ + movs r6, 0x80\n\ + lsls r6, 12\n\ +_08019916:\n\ + ldrb r1, [r3]\n\ + cmp r1, 0x16\n\ + bne _08019926\n\ + ldr r0, [r2]\n\ + ands r0, r6\n\ + cmp r0, 0\n\ + beq _08019926\n\ + b _08019E6C\n\ +_08019926:\n\ + adds r2, 0x4\n\ + adds r3, 0x58\n\ + adds r4, 0x1\n\ + cmp r4, r5\n\ + blt _08019916\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019934: .4byte gNoOfAllBanks\n\ +_08019938: .4byte gBattleMons\n\ +_0801993C: .4byte gStatuses3\n\ +_08019940:\n\ + movs r4, 0\n\ + ldr r0, _08019A1C @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt _0801994C\n\ + b _08019F76\n\ +_0801994C:\n\ + ldr r0, _08019A20 @ =gActiveBank\n\ + mov r8, r0\n\ + ldr r1, _08019A24 @ =gBattleMons\n\ + adds r1, 0x20\n\ + str r1, [sp, 0x1C]\n\ + movs r2, 0\n\ + str r2, [sp, 0x20]\n\ +_0801995A:\n\ + ldr r3, [sp, 0x1C]\n\ + ldrb r0, [r3]\n\ + cmp r0, 0x24\n\ + beq _08019964\n\ + b _08019AF6\n\ +_08019964:\n\ + ldr r0, _08019A28 @ =gStatuses3\n\ + ldr r5, [sp, 0x20]\n\ + adds r0, r5, r0\n\ + ldr r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 13\n\ + ands r1, r0\n\ + str r5, [sp, 0x18]\n\ + cmp r1, 0\n\ + bne _0801997A\n\ + b _08019AF6\n\ +_0801997A:\n\ + lsls r0, r4, 24\n\ + lsrs r0, 24\n\ + bl GetBankIdentity\n\ + movs r1, 0x1\n\ + adds r5, r0, 0\n\ + eors r5, r1\n\ + ands r5, r1\n\ + adds r0, r5, 0\n\ + bl GetBankByPlayerAI\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + adds r0, r5, 0x2\n\ + bl GetBankByPlayerAI\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + ldr r0, _08019A2C @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r2, 0x1\n\ + adds r0, r2, 0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _080199AE\n\ + b _08019ABC\n\ +_080199AE:\n\ + movs r1, 0x58\n\ + adds r0, r6, 0\n\ + muls r0, r1\n\ + ldr r3, _08019A24 @ =gBattleMons\n\ + adds r1, r0, r3\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _08019A78\n\ + ldrh r0, [r1, 0x28]\n\ + cmp r0, 0\n\ + beq _08019A34\n\ + movs r1, 0x58\n\ + adds r0, r7, 0\n\ + muls r0, r1\n\ + adds r1, r0, r3\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _08019A34\n\ + ldrh r0, [r1, 0x28]\n\ + cmp r0, 0\n\ + beq _08019A34\n\ + str r2, [sp, 0x24]\n\ + bl Random\n\ + ldr r2, [sp, 0x24]\n\ + adds r1, r2, 0\n\ + ands r1, r0\n\ + lsls r1, 1\n\ + orrs r5, r1\n\ + adds r0, r5, 0\n\ + bl GetBankByPlayerAI\n\ + mov r2, r8\n\ + strb r0, [r2]\n\ + ldrb r0, [r2]\n\ + movs r3, 0x58\n\ + muls r0, r3\n\ + ldr r5, _08019A24 @ =gBattleMons\n\ + adds r0, r5\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + ldr r1, [sp, 0x1C]\n\ + strb r0, [r1]\n\ + ldrb r0, [r2]\n\ + muls r0, r3\n\ + adds r0, r5\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + ldr r2, _08019A30 @ =gLastUsedAbility\n\ + strb r0, [r2]\n\ + b _08019AE4\n\ + .align 2, 0\n\ +_08019A1C: .4byte gNoOfAllBanks\n\ +_08019A20: .4byte gActiveBank\n\ +_08019A24: .4byte gBattleMons\n\ +_08019A28: .4byte gStatuses3\n\ +_08019A2C: .4byte gBattleTypeFlags\n\ +_08019A30: .4byte gLastUsedAbility\n\ +_08019A34:\n\ + ldr r3, _08019A74 @ =gBattleMons\n\ + movs r2, 0x58\n\ + adds r0, r6, 0\n\ + muls r0, r2\n\ + adds r1, r0, r3\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _08019A78\n\ + ldrh r0, [r1, 0x28]\n\ + cmp r0, 0\n\ + beq _08019A78\n\ + mov r5, r8\n\ + strb r6, [r5]\n\ + adds r1, r4, 0\n\ + muls r1, r2\n\ + adds r1, r3\n\ + ldrb r0, [r5]\n\ + muls r0, r2\n\ + adds r0, r3\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + adds r1, 0x20\n\ + strb r0, [r1]\n\ + ldrb r0, [r5]\n\ + muls r0, r2\n\ + adds r0, r3\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + b _08019AE0\n\ + .align 2, 0\n\ +_08019A74: .4byte gBattleMons\n\ +_08019A78:\n\ + ldr r3, _08019AB8 @ =gBattleMons\n\ + movs r2, 0x58\n\ + adds r0, r7, 0\n\ + muls r0, r2\n\ + adds r1, r0, r3\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _08019AEE\n\ + ldrh r0, [r1, 0x28]\n\ + cmp r0, 0\n\ + beq _08019AEE\n\ + mov r5, r8\n\ + strb r7, [r5]\n\ + adds r1, r4, 0\n\ + muls r1, r2\n\ + adds r1, r3\n\ + ldrb r0, [r5]\n\ + muls r0, r2\n\ + adds r0, r3\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + adds r1, 0x20\n\ + strb r0, [r1]\n\ + ldrb r0, [r5]\n\ + muls r0, r2\n\ + adds r0, r3\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + b _08019AE0\n\ + .align 2, 0\n\ +_08019AB8: .4byte gBattleMons\n\ +_08019ABC:\n\ + mov r2, r8\n\ + strb r6, [r2]\n\ + movs r3, 0x58\n\ + adds r0, r6, 0\n\ + muls r0, r3\n\ + ldr r5, _08019B10 @ =gBattleMons\n\ + adds r0, r5\n\ + adds r2, r0, 0\n\ + adds r2, 0x20\n\ + ldrb r1, [r2]\n\ + cmp r1, 0\n\ + beq _08019AEE\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + beq _08019AEE\n\ + ldr r0, [sp, 0x1C]\n\ + strb r1, [r0]\n\ + ldrb r0, [r2]\n\ +_08019AE0:\n\ + ldr r1, _08019B14 @ =gLastUsedAbility\n\ + strb r0, [r1]\n\ +_08019AE4:\n\ + mov r0, r9\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_08019AEE:\n\ + mov r2, r9\n\ + cmp r2, 0\n\ + beq _08019AF6\n\ + b _08019E88\n\ +_08019AF6:\n\ + ldr r3, [sp, 0x1C]\n\ + adds r3, 0x58\n\ + str r3, [sp, 0x1C]\n\ + ldr r5, [sp, 0x20]\n\ + adds r5, 0x4\n\ + str r5, [sp, 0x20]\n\ + adds r4, 0x1\n\ + ldr r0, _08019B18 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + bge _08019B0E\n\ + b _0801995A\n\ +_08019B0E:\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019B10: .4byte gBattleMons\n\ +_08019B14: .4byte gLastUsedAbility\n\ +_08019B18: .4byte gNoOfAllBanks\n\ +_08019B1C:\n\ + movs r4, 0\n\ + ldr r0, _08019B54 @ =gNoOfAllBanks\n\ + ldrb r1, [r0]\n\ + cmp r4, r1\n\ + blt _08019B28\n\ + b _08019F76\n\ +_08019B28:\n\ + ldr r0, _08019B58 @ =gBattleMons\n\ + adds r5, r1, 0\n\ + ldr r2, _08019B5C @ =gStatuses3\n\ + adds r3, r0, 0\n\ + adds r3, 0x20\n\ + movs r6, 0x80\n\ + lsls r6, 12\n\ +_08019B36:\n\ + ldrb r1, [r3]\n\ + cmp r1, 0x16\n\ + bne _08019B46\n\ + ldr r0, [r2]\n\ + ands r0, r6\n\ + cmp r0, 0\n\ + beq _08019B46\n\ + b _08019F04\n\ +_08019B46:\n\ + adds r2, 0x4\n\ + adds r3, 0x58\n\ + adds r4, 0x1\n\ + cmp r4, r5\n\ + blt _08019B36\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019B54: .4byte gNoOfAllBanks\n\ +_08019B58: .4byte gBattleMons\n\ +_08019B5C: .4byte gStatuses3\n\ +_08019B60:\n\ + mov r0, r10\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + movs r4, 0\n\ + ldr r0, _08019BB0 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt _08019B76\n\ + b _08019F76\n\ +_08019B76:\n\ + ldr r7, _08019BB4 @ =gBattleMons\n\ +_08019B78:\n\ + lsls r0, r4, 24\n\ + lsrs r0, 24\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + adds r3, r4, 0x1\n\ + cmp r0, r5\n\ + beq _08019BA2\n\ + movs r0, 0x58\n\ + muls r0, r4\n\ + adds r0, r7\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, r6\n\ + bne _08019BA2\n\ + ldr r0, _08019BB8 @ =gLastUsedAbility\n\ + strb r6, [r0]\n\ + lsls r0, r3, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_08019BA2:\n\ + adds r4, r3, 0\n\ + ldr r0, _08019BB0 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt _08019B78\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019BB0: .4byte gNoOfAllBanks\n\ +_08019BB4: .4byte gBattleMons\n\ +_08019BB8: .4byte gLastUsedAbility\n\ +_08019BBC:\n\ + mov r0, r10\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + movs r4, 0\n\ + ldr r0, _08019C0C @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt _08019BD2\n\ + b _08019F76\n\ +_08019BD2:\n\ + ldr r7, _08019C10 @ =gBattleMons\n\ +_08019BD4:\n\ + lsls r0, r4, 24\n\ + lsrs r0, 24\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + adds r3, r4, 0x1\n\ + cmp r0, r5\n\ + bne _08019BFE\n\ + movs r0, 0x58\n\ + muls r0, r4\n\ + adds r0, r7\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, r6\n\ + bne _08019BFE\n\ + ldr r0, _08019C14 @ =gLastUsedAbility\n\ + strb r6, [r0]\n\ + lsls r0, r3, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_08019BFE:\n\ + adds r4, r3, 0\n\ + ldr r0, _08019C0C @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt _08019BD4\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019C0C: .4byte gNoOfAllBanks\n\ +_08019C10: .4byte gBattleMons\n\ +_08019C14: .4byte gLastUsedAbility\n\ +_08019C18:\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + cmp r0, 0xFD\n\ + beq _08019C40\n\ + cmp r0, 0xFE\n\ + beq _08019C78\n\ + movs r4, 0\n\ + ldr r0, _08019C38 @ =gNoOfAllBanks\n\ + adds r5, r0, 0\n\ + ldrb r2, [r5]\n\ + cmp r4, r2\n\ + blt _08019C32\n\ + b _08019F76\n\ +_08019C32:\n\ + ldr r2, _08019C3C @ =gBattleMons\n\ + b _08019CB0\n\ + .align 2, 0\n\ +_08019C38: .4byte gNoOfAllBanks\n\ +_08019C3C: .4byte gBattleMons\n\ +_08019C40:\n\ + movs r4, 0\n\ + ldr r0, _08019C70 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt _08019C4C\n\ + b _08019F76\n\ +_08019C4C:\n\ + ldr r5, _08019C74 @ =gStatuses3\n\ + movs r2, 0x80\n\ + lsls r2, 9\n\ + adds r1, r0, 0\n\ +_08019C54:\n\ + lsls r0, r4, 2\n\ + adds r0, r5\n\ + ldr r0, [r0]\n\ + ands r0, r2\n\ + adds r3, r4, 0x1\n\ + cmp r0, 0\n\ + beq _08019C68\n\ + lsls r0, r3, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_08019C68:\n\ + adds r4, r3, 0\n\ + cmp r4, r1\n\ + blt _08019C54\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019C70: .4byte gNoOfAllBanks\n\ +_08019C74: .4byte gStatuses3\n\ +_08019C78:\n\ + movs r4, 0\n\ + ldr r0, _08019CA8 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt _08019C84\n\ + b _08019F76\n\ +_08019C84:\n\ + ldr r5, _08019CAC @ =gStatuses3\n\ + movs r2, 0x80\n\ + lsls r2, 10\n\ + adds r1, r0, 0\n\ +_08019C8C:\n\ + lsls r0, r4, 2\n\ + adds r0, r5\n\ + ldr r0, [r0]\n\ + ands r0, r2\n\ + adds r3, r4, 0x1\n\ + cmp r0, 0\n\ + beq _08019CA0\n\ + lsls r0, r3, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_08019CA0:\n\ + adds r4, r3, 0\n\ + cmp r4, r1\n\ + blt _08019C8C\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019CA8: .4byte gNoOfAllBanks\n\ +_08019CAC: .4byte gStatuses3\n\ +_08019CB0:\n\ + movs r0, 0x58\n\ + muls r0, r4\n\ + adds r0, r2\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + adds r3, r4, 0x1\n\ + cmp r0, r6\n\ + bne _08019CCA\n\ + mov r0, r8\n\ + strb r6, [r0]\n\ + lsls r0, r3, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_08019CCA:\n\ + adds r4, r3, 0\n\ + ldrb r1, [r5]\n\ + cmp r4, r1\n\ + blt _08019CB0\n\ + b _08019F76\n\ +_08019CD4:\n\ + movs r4, 0\n\ + ldr r0, _08019D10 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt _08019CE0\n\ + b _08019F76\n\ +_08019CE0:\n\ + ldr r7, _08019D14 @ =gBattleMons\n\ + adds r2, r0, 0\n\ + movs r5, 0x58\n\ +_08019CE6:\n\ + adds r0, r4, 0\n\ + muls r0, r5\n\ + adds r1, r0, r7\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + adds r3, r4, 0x1\n\ + cmp r0, r6\n\ + bne _08019D08\n\ + ldrh r0, [r1, 0x28]\n\ + cmp r0, 0\n\ + beq _08019D08\n\ + mov r0, r8\n\ + strb r6, [r0]\n\ + lsls r0, r3, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_08019D08:\n\ + adds r4, r3, 0\n\ + cmp r4, r2\n\ + blt _08019CE6\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019D10: .4byte gNoOfAllBanks\n\ +_08019D14: .4byte gBattleMons\n\ +_08019D18:\n\ + movs r4, 0\n\ + ldr r0, _08019D50 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt _08019D24\n\ + b _08019F76\n\ +_08019D24:\n\ + ldr r7, _08019D54 @ =gBattleMons\n\ + adds r1, r0, 0\n\ + movs r5, 0x58\n\ + ldr r2, _08019D58 @ =gLastUsedAbility\n\ +_08019D2C:\n\ + adds r0, r4, 0\n\ + muls r0, r5\n\ + adds r0, r7\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + adds r3, r4, 0x1\n\ + cmp r0, r6\n\ + bne _08019D48\n\ + cmp r4, r10\n\ + beq _08019D48\n\ + strb r6, [r2]\n\ + lsls r0, r3, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_08019D48:\n\ + adds r4, r3, 0\n\ + cmp r4, r1\n\ + blt _08019D2C\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019D50: .4byte gNoOfAllBanks\n\ +_08019D54: .4byte gBattleMons\n\ +_08019D58: .4byte gLastUsedAbility\n\ +_08019D5C:\n\ + mov r0, r10\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + movs r4, 0\n\ + ldr r0, _08019DAC @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt _08019D72\n\ + b _08019F76\n\ +_08019D72:\n\ + ldr r7, _08019DB0 @ =gBattleMons\n\ +_08019D74:\n\ + lsls r0, r4, 24\n\ + lsrs r0, 24\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, r5\n\ + beq _08019DA0\n\ + movs r0, 0x58\n\ + muls r0, r4\n\ + adds r0, r7\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, r6\n\ + bne _08019DA0\n\ + ldr r0, _08019DB4 @ =gLastUsedAbility\n\ + strb r6, [r0]\n\ + mov r0, r9\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_08019DA0:\n\ + adds r4, 0x1\n\ + ldr r0, _08019DAC @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt _08019D74\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019DAC: .4byte gNoOfAllBanks\n\ +_08019DB0: .4byte gBattleMons\n\ +_08019DB4: .4byte gLastUsedAbility\n\ +_08019DB8:\n\ + mov r0, r10\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + movs r4, 0\n\ + ldr r0, _08019E08 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt _08019DCE\n\ + b _08019F76\n\ +_08019DCE:\n\ + ldr r7, _08019E0C @ =gBattleMons\n\ +_08019DD0:\n\ + lsls r0, r4, 24\n\ + lsrs r0, 24\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, r5\n\ + bne _08019DFC\n\ + movs r0, 0x58\n\ + muls r0, r4\n\ + adds r0, r7\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, r6\n\ + bne _08019DFC\n\ + ldr r0, _08019E10 @ =gLastUsedAbility\n\ + strb r6, [r0]\n\ + mov r0, r9\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_08019DFC:\n\ + adds r4, 0x1\n\ + ldr r0, _08019E08 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r4, r0\n\ + blt _08019DD0\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019E08: .4byte gNoOfAllBanks\n\ +_08019E0C: .4byte gBattleMons\n\ +_08019E10: .4byte gLastUsedAbility\n\ +_08019E14:\n\ + ldr r0, _08019E30 @ =BattleScript_CastformChange\n\ + bl b_push_move_exec\n\ + ldr r0, _08019E34 @ =0x02000000\n\ + ldr r2, _08019E38 @ =0x00016003\n\ + adds r1, r0, r2\n\ + strb r6, [r1]\n\ + mov r1, r9\n\ + subs r1, 0x1\n\ + ldr r3, _08019E3C @ =0x0001609b\n\ + adds r0, r3\n\ + strb r1, [r0]\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019E30: .4byte BattleScript_CastformChange\n\ +_08019E34: .4byte 0x02000000\n\ +_08019E38: .4byte 0x00016003\n\ +_08019E3C: .4byte 0x0001609b\n\ +_08019E40:\n\ + ldr r0, _08019E5C @ =BattleScript_CastformChange\n\ + bl b_push_move_exec\n\ + ldr r0, _08019E60 @ =0x02000000\n\ + ldr r5, _08019E64 @ =0x00016003\n\ + adds r1, r0, r5\n\ + mov r2, r10\n\ + strb r2, [r1]\n\ + mov r1, r9\n\ + subs r1, 0x1\n\ + ldr r3, _08019E68 @ =0x0001609b\n\ + adds r0, r3\n\ + strb r1, [r0]\n\ + b _08019F92\n\ + .align 2, 0\n\ +_08019E5C: .4byte BattleScript_CastformChange\n\ +_08019E60: .4byte 0x02000000\n\ +_08019E64: .4byte 0x00016003\n\ +_08019E68: .4byte 0x0001609b\n\ +_08019E6C:\n\ + mov r5, r8\n\ + strb r1, [r5]\n\ + ldr r0, [r2]\n\ + ldr r1, _08019E80 @ =0xfff7ffff\n\ + ands r0, r1\n\ + str r0, [r2]\n\ + ldr r0, _08019E84 @ =gUnknown_081D978C\n\ + bl b_push_move_exec\n\ + b _08019F1A\n\ + .align 2, 0\n\ +_08019E80: .4byte 0xfff7ffff\n\ +_08019E84: .4byte gUnknown_081D978C\n\ +_08019E88:\n\ + ldr r0, _08019EDC @ =BattleScript_TraceActivates\n\ + bl b_push_move_exec\n\ + ldr r1, _08019EE0 @ =gStatuses3\n\ + ldr r2, [sp, 0x18]\n\ + adds r1, r2, r1\n\ + ldr r0, [r1]\n\ + ldr r2, _08019EE4 @ =0xffefffff\n\ + ands r0, r2\n\ + str r0, [r1]\n\ + ldr r0, _08019EE8 @ =0x02000000\n\ + ldr r3, _08019EEC @ =0x00016003\n\ + adds r0, r3\n\ + strb r4, [r0]\n\ + ldr r1, _08019EF0 @ =gBattleTextBuff1\n\ + movs r4, 0xFD\n\ + strb r4, [r1]\n\ + movs r0, 0x4\n\ + strb r0, [r1, 0x1]\n\ + ldr r2, _08019EF4 @ =gActiveBank\n\ + ldrb r0, [r2]\n\ + strb r0, [r1, 0x2]\n\ + ldr r3, _08019EF8 @ =gBattlePartyID\n\ + ldrb r0, [r2]\n\ + lsls r0, 1\n\ + adds r0, r3\n\ + ldrh r0, [r0]\n\ + strb r0, [r1, 0x3]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x4]\n\ + ldr r1, _08019EFC @ =gBattleTextBuff2\n\ + strb r4, [r1]\n\ + movs r0, 0x9\n\ + strb r0, [r1, 0x1]\n\ + ldr r0, _08019F00 @ =gLastUsedAbility\n\ + ldrb r0, [r0]\n\ + strb r0, [r1, 0x2]\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + strb r0, [r1, 0x3]\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019EDC: .4byte BattleScript_TraceActivates\n\ +_08019EE0: .4byte gStatuses3\n\ +_08019EE4: .4byte 0xffefffff\n\ +_08019EE8: .4byte 0x02000000\n\ +_08019EEC: .4byte 0x00016003\n\ +_08019EF0: .4byte gBattleTextBuff1\n\ +_08019EF4: .4byte gActiveBank\n\ +_08019EF8: .4byte gBattlePartyID\n\ +_08019EFC: .4byte gBattleTextBuff2\n\ +_08019F00: .4byte gLastUsedAbility\n\ +_08019F04:\n\ + mov r5, r8\n\ + strb r1, [r5]\n\ + ldr r0, [r2]\n\ + ldr r1, _08019F30 @ =0xfff7ffff\n\ + ands r0, r1\n\ + str r0, [r2]\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _08019F34 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08019F38 @ =gUnknown_081D9795\n\ + str r0, [r1]\n\ +_08019F1A:\n\ + ldr r0, _08019F3C @ =0x02000000\n\ + ldr r1, _08019F40 @ =0x000160dd\n\ + adds r0, r1\n\ + strb r4, [r0]\n\ +_08019F22:\n\ + mov r0, r9\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ + b _08019F76\n\ + .align 2, 0\n\ +_08019F30: .4byte 0xfff7ffff\n\ +_08019F34: .4byte gBattlescriptCurrInstr\n\ +_08019F38: .4byte gUnknown_081D9795\n\ +_08019F3C: .4byte 0x02000000\n\ +_08019F40: .4byte 0x000160dd\n\ +_08019F44:\n\ + movs r4, 0\n\ + ldr r0, _08019FA4 @ =gNoOfAllBanks\n\ + ldrb r1, [r0]\n\ + cmp r4, r1\n\ + bge _08019F76\n\ + ldr r0, _08019FA8 @ =gBattleMons\n\ + adds r2, r1, 0\n\ + adds r1, r0, 0\n\ + adds r1, 0x20\n\ + ldr r3, _08019FAC @ =gLastUsedAbility\n\ +_08019F58:\n\ + ldrb r0, [r1]\n\ + cmp r0, r6\n\ + bne _08019F6E\n\ + cmp r4, r10\n\ + beq _08019F6E\n\ + strb r6, [r3]\n\ + mov r0, r9\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_08019F6E:\n\ + adds r1, 0x58\n\ + adds r4, 0x1\n\ + cmp r4, r2\n\ + blt _08019F58\n\ +_08019F76:\n\ + mov r2, r9\n\ + cmp r2, 0\n\ + beq _08019F92\n\ +_08019F7C:\n\ + ldr r3, [sp, 0x4]\n\ + cmp r3, 0xB\n\ + bhi _08019F92\n\ + ldr r1, _08019FAC @ =gLastUsedAbility\n\ + ldrb r0, [r1]\n\ + cmp r0, 0xFF\n\ + beq _08019F92\n\ + adds r1, r0, 0\n\ + mov r0, r10\n\ + bl RecordAbilityBattle\n\ +_08019F92:\n\ + mov r0, r9\n\ + add sp, 0x28\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ +_08019FA4: .4byte gNoOfAllBanks\n\ +_08019FA8: .4byte gBattleMons\n\ +_08019FAC: .4byte gLastUsedAbility\n\ + .syntax divided"); +} + +#endif // NONMATCHING + +void b_call_bc_move_exec(u8* BS_ptr) +{ + gBattlescriptCurrInstr = BS_ptr; + B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size++] = gBattleMainFunc; + gBattleMainFunc = sub_8013F54; + gFightStateTracker = 0; +} + +void b_push_move_exec(u8* BS_ptr) +{ + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BS_ptr; + B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size++] = gBattleMainFunc; + gBattleMainFunc = sub_8013FBC; +} + +enum +{ + ITEM_NO_EFFECT, // 0 + ITEM_STATUS_CHANGE, // 1 + ITEM_EFFECT_OTHER, // 2 + ITEM_PP_CHANGE, // 3 + ITEM_HP_CHANGE, // 4 + ITEM_STATS_CHANGE, // 5 +}; + +enum +{ + FLAVOR_SPICY, // 0 + FLAVOR_DRY, // 1 + FLAVOR_SWEET, // 2 + FLAVOR_BITTER, // 3 + FLAVOR_SOUR, // 4 +}; + +u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) +{ + int i = 0; + u8 effect = ITEM_NO_EFFECT; + u8 changedPP = 0; + u8 bankHoldEffect, atkHoldEffect, defHoldEffect; + u8 bankQuality, atkQuality, defQuality; + u16 atkItem, defItem; + + gLastUsedItem = gBattleMons[bank].item; + if (gLastUsedItem == ITEM_ENIGMA_BERRY) + { + bankHoldEffect = gEnigmaBerries[bank].holdEffect; + bankQuality = gEnigmaBerries[bank].holdEffectParam; + } + else + { + bankHoldEffect = ItemId_GetHoldEffect(gLastUsedItem); + bankQuality = ItemId_GetHoldEffectParam(gLastUsedItem); + } + + atkItem = gBattleMons[gBankAttacker].item; + if (atkItem == ITEM_ENIGMA_BERRY) + { + atkHoldEffect = gEnigmaBerries[gBankAttacker].holdEffect; + atkQuality = gEnigmaBerries[gBankAttacker].holdEffectParam; + } + else + { + atkHoldEffect = ItemId_GetHoldEffect(atkItem); + atkQuality = ItemId_GetHoldEffectParam(atkItem); + } + + // def variables are unused + defItem = gBattleMons[gBankTarget].item; + if (defItem == ITEM_ENIGMA_BERRY) + { + defHoldEffect = gEnigmaBerries[gBankTarget].holdEffect; + defQuality = gEnigmaBerries[gBankTarget].holdEffectParam; + } + else + { + defHoldEffect = ItemId_GetHoldEffect(defItem); + defQuality = ItemId_GetHoldEffectParam(defItem); + } + + switch (caseID) + { + case 0: + switch (bankHoldEffect) + { + case HOLD_EFFECT_DOUBLE_PRIZE: + BATTLE_STRUCT->moneyMultiplier = 2; + break; + case HOLD_EFFECT_RESTORE_STATS: + for (i = 0; i < 8; i++) + { + if (gBattleMons[bank].statStages[i] < 6) + { + gBattleMons[bank].statStages[i] = 6; + effect = ITEM_STATS_CHANGE; + } + } + if (effect) + { + BATTLE_STRUCT->scriptingActive = bank; + gStringBank = bank; + gActiveBank = gBankAttacker = bank; + b_call_bc_move_exec(BattleScript_WhiteHerbEnd2); + } + break; + } + break; + case 1: + if (gBattleMons[bank].hp) + { + switch (bankHoldEffect) + { + case HOLD_EFFECT_RESTORE_HP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + { + gBattleMoveDamage = bankQuality; + if (gBattleMons[bank].hp + bankQuality > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem); + effect = 4; + } + break; + case HOLD_EFFECT_RESTORE_PP: + if (!moveTurn) + { + struct Pokemon* poke; + u8 ppBonuses; + u16 move; + + if (GetBankSide(bank) == 0) + poke = &gPlayerParty[gBattlePartyID[bank]]; + else + poke = &gEnemyParty[gBattlePartyID[bank]]; + for (i = 0; i < 4; i++) + { + move = GetMonData(poke, MON_DATA_MOVE1 + i); + changedPP = GetMonData(poke, MON_DATA_PP1 + i); + ppBonuses = GetMonData(poke, MON_DATA_PP_BONUSES); + if (move && changedPP == 0) + break; + } + if (i != 4) + { + u8 maxPP = CalculatePPWithBonus(move, ppBonuses, i); + if (changedPP + bankQuality > maxPP) + changedPP = maxPP; + else + changedPP = changedPP + bankQuality; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = move; + gBattleTextBuff1[3] = move >> 8; + gBattleTextBuff1[4] = 0xFF; + b_call_bc_move_exec(BattleScript_BerryPPHealEnd2); + EmitSetAttributes(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP); + MarkBufferBankForExecution(gActiveBank); + effect = ITEM_PP_CHANGE; + } + } + break; + case HOLD_EFFECT_RESTORE_STATS: + for (i = 0; i < 8; i++) + { + if (gBattleMons[bank].statStages[i] < 6) + { + gBattleMons[bank].statStages[i] = 6; + effect = ITEM_STATS_CHANGE; + } + } + if (effect) + { + BATTLE_STRUCT->scriptingActive = bank; + gStringBank = bank; + gActiveBank = gBankAttacker = bank; + b_call_bc_move_exec(BattleScript_WhiteHerbEnd2); + } + break; + case HOLD_EFFECT_LEFTOVERS: + if (gBattleMons[bank].hp < gBattleMons[bank].maxHP && !moveTurn) + { + gBattleMoveDamage = gBattleMons[bank].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + b_call_bc_move_exec(BattleScript_ItemHealHP_End2); + effect = ITEM_HP_CHANGE; + RecordItemBattle(bank, bankHoldEffect); + } + break; + // nice copy/paste there gamefreak, making a function for confuse berries was too much eh? + case HOLD_EFFECT_CONFUSE_SPICY: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 8; + gBattleTextBuff1[2] = FLAVOR_SPICY; + gBattleTextBuff1[3] = EOS; + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_SPICY) < 0) + b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2); + else + b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem); + effect = ITEM_HP_CHANGE; + } + break; + case HOLD_EFFECT_CONFUSE_DRY: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 8; + gBattleTextBuff1[2] = FLAVOR_DRY; + gBattleTextBuff1[3] = EOS; + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_DRY) < 0) + b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2); + else + b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem); + effect = ITEM_HP_CHANGE; + } + break; + case HOLD_EFFECT_CONFUSE_SWEET: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 8; + gBattleTextBuff1[2] = FLAVOR_SWEET; + gBattleTextBuff1[3] = EOS; + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_SWEET) < 0) + b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2); + else + b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem); + effect = ITEM_HP_CHANGE; + } + break; + case HOLD_EFFECT_CONFUSE_BITTER: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 8; + gBattleTextBuff1[2] = FLAVOR_BITTER; + gBattleTextBuff1[3] = EOS; + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_BITTER) < 0) + b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2); + else + b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem); + effect = ITEM_HP_CHANGE; + } + break; + case HOLD_EFFECT_CONFUSE_SOUR: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 8; + gBattleTextBuff1[2] = FLAVOR_SOUR; + gBattleTextBuff1[3] = EOS; + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_SOUR) < 0) + b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2); + else + b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem); + effect = ITEM_HP_CHANGE; + } + break; + // copy/paste again, smh + case HOLD_EFFECT_ATTACK_UP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_ATK] < 0xC) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = STAT_STAGE_ATK; + gBattleTextBuff1[3] = EOS; + + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 0; + gBattleTextBuff2[2] = 0xD2; + gBattleTextBuff2[3] = 0xD2 >> 8; + gBattleTextBuff2[4] = EOS; + + gEffectBank = bank; + BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_ATK; + BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_ATK; + BATTLE_STRUCT->animArg2 = 0; + b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2); + effect = ITEM_STATS_CHANGE; + } + break; + case HOLD_EFFECT_DEFENSE_UP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_DEF] < 0xC) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = STAT_STAGE_DEF; + gBattleTextBuff1[3] = EOS; + + gEffectBank = bank; + BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_DEF; + BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_DEF; + BATTLE_STRUCT->animArg2 = 0; + b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2); + effect = ITEM_STATS_CHANGE; + } + break; + case HOLD_EFFECT_SPEED_UP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = STAT_STAGE_SPEED; + gBattleTextBuff1[3] = EOS; + + gEffectBank = bank; + BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_SPEED; + BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_SPEED; + BATTLE_STRUCT->animArg2 = 0; + b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2); + effect = ITEM_STATS_CHANGE; + } + break; + case HOLD_EFFECT_SP_ATTACK_UP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPATK] < 0xC) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = STAT_STAGE_SPATK; + gBattleTextBuff1[3] = EOS; + + gEffectBank = bank; + BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_SPATK; + BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_SPATK; + BATTLE_STRUCT->animArg2 = 0; + b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2); + effect = ITEM_STATS_CHANGE; + } + break; + case HOLD_EFFECT_SP_DEFENSE_UP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPDEF] < 0xC) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = STAT_STAGE_SPDEF; + gBattleTextBuff1[3] = EOS; + + gEffectBank = bank; + BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_SPDEF; + BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_SPDEF; + BATTLE_STRUCT->animArg2 = 0; + b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2); + effect = ITEM_STATS_CHANGE; + } + break; + case HOLD_EFFECT_CRITICAL_UP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && !(gBattleMons[bank].status2 & STATUS2_FOCUS_ENERGY)) + { + gBattleMons[bank].status2 |= STATUS2_FOCUS_ENERGY; + b_call_bc_move_exec(BattleScript_BerryFocusEnergyEnd2); + effect = ITEM_EFFECT_OTHER; + } + break; + case HOLD_EFFECT_RANDOM_STAT_UP: + if (!moveTurn && gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality) + { + for (i = 0; i < 5; i++) + { + if (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] < 0xC) + break; + } + if (i != 5) + { + do + { + i = Random() % 5; + } while (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] == 0xC); + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = i + 1; + gBattleTextBuff1[3] = EOS; + + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 0; + gBattleTextBuff2[2] = 0xD1; + gBattleTextBuff2[3] = 0xD1 >> 8; + gBattleTextBuff2[4] = 0; + gBattleTextBuff2[5] = 0xD2; + gBattleTextBuff2[6] = 0xD2 >> 8; + gBattleTextBuff2[7] = EOS; + + gEffectBank = bank; + BATTLE_STRUCT->statChanger = 0x21 + i; + BATTLE_STRUCT->animArg1 = 0x21 + i + 6; + BATTLE_STRUCT->animArg2 = 0; + b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2); + effect = ITEM_STATS_CHANGE; + } + } + break; + case HOLD_EFFECT_CURE_PAR: + if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + { + gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS); + b_call_bc_move_exec(BattleScript_BerryCurePrlzEnd2); + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_PSN: + if (gBattleMons[bank].status1 & STATUS_PSN_ANY) + { + gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER); + b_call_bc_move_exec(BattleScript_BerryCurePsnEnd2); + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_BRN: + if (gBattleMons[bank].status1 & STATUS_BURN) + { + gBattleMons[bank].status1 &= ~(STATUS_BURN); + b_call_bc_move_exec(BattleScript_BerryCureBrnEnd2); + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_FRZ: + if (gBattleMons[bank].status1 & STATUS_FREEZE) + { + gBattleMons[bank].status1 &= ~(STATUS_FREEZE); + b_call_bc_move_exec(BattleScript_BerryCureFrzEnd2); + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_SLP: + if (gBattleMons[bank].status1 & STATUS_SLEEP) + { + gBattleMons[bank].status1 &= ~(STATUS_SLEEP); + gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + b_call_bc_move_exec(BattleScript_BerryCureSlpEnd2); + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_CONFUSION: + if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + { + gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); + b_call_bc_move_exec(BattleScript_BerryCureConfusionEnd2); + effect = ITEM_EFFECT_OTHER; + } + break; + case HOLD_EFFECT_CURE_STATUS: + if (gBattleMons[bank].status1 & STATUS_ANY || gBattleMons[bank].status2 & STATUS2_CONFUSION) + { + i = 0; + if (gBattleMons[bank].status1 & STATUS_PSN_ANY) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); + i++; + } + if (gBattleMons[bank].status1 & STATUS_SLEEP) + { + gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); + i++; + } + if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); + i++; + } + if (gBattleMons[bank].status1 & STATUS_BURN) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); + i++; + } + if (gBattleMons[bank].status1 & STATUS_FREEZE) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); + i++; + } + if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); + i++; + } + if (!(i > 1)) + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleMons[bank].status1 = 0; + gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); + b_call_bc_move_exec(gUnknown_081D9A44); + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_ATTRACT: + if (gBattleMons[bank].status2 & STATUS2_INFATUATION) + { + gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION); + StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn); + b_call_bc_move_exec(gUnknown_081D9A44); + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + effect = ITEM_EFFECT_OTHER; + } + break; + } + if (effect) + { + BATTLE_STRUCT->scriptingActive = bank; + gStringBank = bank; + gActiveBank = gBankAttacker = bank; + switch (effect) + { + case ITEM_STATUS_CHANGE: + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1); + MarkBufferBankForExecution(gActiveBank); + break; + case ITEM_PP_CHANGE: + if (!(gBattleMons[bank].status2 & STATUS2_TRANSFORMED) && !(gDisableStructs[bank].unk18_b & gBitTable[i])) + gBattleMons[bank].pp[i] = changedPP; + break; + } + } + } + break; + case 2: + break; + case 3: + for (bank = 0; bank < gNoOfAllBanks; bank++) + { + gLastUsedItem = gBattleMons[bank].item; + if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY) + { + bankHoldEffect = gEnigmaBerries[bank].holdEffect; + bankQuality = gEnigmaBerries[bank].holdEffectParam; + } + else + { + bankHoldEffect = ItemId_GetHoldEffect(gLastUsedItem); + bankQuality = ItemId_GetHoldEffectParam(gLastUsedItem); + } + switch (bankHoldEffect) + { + case HOLD_EFFECT_CURE_PAR: + if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + { + gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureParRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_PSN: + if (gBattleMons[bank].status1 & STATUS_PSN_ANY) + { + gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_BerryCurePsnRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_BRN: + if (gBattleMons[bank].status1 & STATUS_BURN) + { + gBattleMons[bank].status1 &= ~(STATUS_BURN); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureBrnRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_FRZ: + if (gBattleMons[bank].status1 & STATUS_FREEZE) + { + gBattleMons[bank].status1 &= ~(STATUS_FREEZE); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureFrzRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_SLP: + if (gBattleMons[bank].status1 & STATUS_SLEEP) + { + gBattleMons[bank].status1 &= ~(STATUS_SLEEP); + gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureSlpRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_CONFUSION: + if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + { + gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureConfusionRet; + effect = ITEM_EFFECT_OTHER; + } + break; + case HOLD_EFFECT_CURE_ATTRACT: + if (gBattleMons[bank].status2 & STATUS2_INFATUATION) + { + gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION); + StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn); + b_movescr_stack_push_cursor(); + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattlescriptCurrInstr = gUnknown_081D9A4A; + effect = ITEM_EFFECT_OTHER; + } + break; + case HOLD_EFFECT_CURE_STATUS: + if (gBattleMons[bank].status1 & STATUS_ANY || gBattleMons[bank].status2 & STATUS2_CONFUSION) + { + if (gBattleMons[bank].status1 & STATUS_PSN_ANY) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); + } + if (gBattleMons[bank].status1 & STATUS_SLEEP) + { + gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); + } + if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); + } + if (gBattleMons[bank].status1 & STATUS_BURN) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); + } + if (gBattleMons[bank].status1 & STATUS_FREEZE) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); + } + if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); + } + gBattleMons[bank].status1 = 0; + gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); + b_movescr_stack_push_cursor(); + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattlescriptCurrInstr = gUnknown_081D9A4A; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_RESTORE_STATS: + for (i = 0; i < 8; i++) + { + if (gBattleMons[bank].statStages[i] < 6) + { + gBattleMons[bank].statStages[i] = 6; + effect = ITEM_STATS_CHANGE; + } + } + if (effect) + { + BATTLE_STRUCT->scriptingActive = bank; + gStringBank = bank; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_WhiteHerbRet; + return effect; // unnecessary return + } + break; + } + if (effect) + { + BATTLE_STRUCT->scriptingActive = bank; + gStringBank = bank; + gActiveBank = bank; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + break; + } + } + break; + case 4: + if (gBattleMoveDamage) + { + switch (atkHoldEffect) + { + case HOLD_EFFECT_FLINCH: + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (Random() % 100) < bankQuality + && gBattleMoves[gCurrentMove].flags & FLAG_KINGSROCK_AFFECTED + && gBattleMons[gBankTarget].hp) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 8; + b_movescr_stack_push_cursor(); + SetMoveEffect(0, 0); + b_movescr_stack_pop_cursor(); + } + break; + case HOLD_EFFECT_SHELL_BELL: + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gSpecialStatuses[gBankTarget].moveturnLostHP != 0 + && gSpecialStatuses[gBankTarget].moveturnLostHP != 0xFFFF + && gBankAttacker != gBankTarget + && gBattleMons[gBankAttacker].hp != gBattleMons[gBankAttacker].maxHP + && gBattleMons[gBankAttacker].hp != 0) + { + gLastUsedItem = atkItem; + gStringBank = gBankAttacker; + BATTLE_STRUCT->scriptingActive = gBankAttacker; + gBattleMoveDamage = (gSpecialStatuses[gBankTarget].moveturnLostHP / atkQuality) * -1; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = -1; + gSpecialStatuses[gBankTarget].moveturnLostHP = 0; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_ItemHealHP_Ret; + effect++; + } + break; + } + } + break; + } + + return effect; +} + +struct CombinedMove +{ + u16 move1; + u16 move2; + u16 newMove; +}; + +static const struct CombinedMove sCombinedMoves[2] = +{ + {MOVE_EMBER, MOVE_GUST, MOVE_HEAT_WAVE}, + {0xFFFF, 0xFFFF, 0xFFFF} +}; + +void unref_sub_801B40C(void) +{ + int i = 0; + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + do + { + u8 bank = 0; + do + { + u8 absent = gAbsentBankFlags; + if (gBitTable[bank] & absent || absent & gBitTable[bank + 2]) + bank++; + else + { + if (sCombinedMoves[i].move1 == gChosenMovesByBanks[bank] && sCombinedMoves[i].move2 == gChosenMovesByBanks[bank + 2]) + { + gSideTimer[GetBankIdentity(bank) & 1].field3 = (bank) | ((bank + 2) << 4); + gSideTimer[GetBankIdentity(bank) & 1].field4 = sCombinedMoves[i].newMove; + gSideAffecting[GetBankIdentity(bank) & 1] |= SIDE_STATUS_X4; + } + if (sCombinedMoves[i].move1 == gChosenMovesByBanks[bank + 2] && sCombinedMoves[i].move2 == gChosenMovesByBanks[bank]) + { + gSideTimer[GetBankIdentity(bank) & 1].field3 = (bank + 2) | ((bank) << 4); + gSideTimer[GetBankIdentity(bank) & 1].field4 = sCombinedMoves[i].newMove; + gSideAffecting[GetBankIdentity(bank) & 1] |= SIDE_STATUS_X4; + } + bank++; + } + } while (bank < 2); + i++; + } while (sCombinedMoves[i].move1 != 0xFFFF); + } +} + +void sub_801B594(void) +{ + if (gBattleExecBuffer == 0) + gBattleScriptingCommandsTable[*gBattlescriptCurrInstr](); +} + +u8 GetMoveTarget(u16 move, u8 useMoveTarget) //get move target +{ + u8 targetBank = 0; + u8 moveTarget; + u8 side; + + if (useMoveTarget) + moveTarget = useMoveTarget - 1; + else + moveTarget = gBattleMoves[move].target; + + switch (moveTarget) + { + case 0: + side = GetBankSide(gBankAttacker) ^ 1; + if (gSideTimer[side].followmeTimer && gBattleMons[gSideTimer[side].followmeTarget].hp) + targetBank = gSideTimer[side].followmeTarget; + else + { + side = GetBankSide(gBankAttacker); + do + { + targetBank = Random() % gNoOfAllBanks; + } while (targetBank == gBankAttacker || side == GetBankSide(targetBank) || gAbsentBankFlags & gBitTable[targetBank]); + if (gBattleMoves[move].type == TYPE_ELECTRIC + && AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIZE, gBankAttacker, ABILITY_LIGHTNING_ROD, 0, 0) + && gBattleMons[targetBank].ability != ABILITY_LIGHTNING_ROD) + { + targetBank ^= 2; + RecordAbilityBattle(targetBank, gBattleMons[targetBank].ability); + gSpecialStatuses[targetBank].lightningRodRedirected = 1; + } + } + break; + case 1: + case 8: + case 32: + case 64: + targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1); + if (gAbsentBankFlags & gBitTable[targetBank]) + targetBank ^= 2; + break; + case 4: + side = GetBankSide(gBankAttacker) ^ 1; + if (gSideTimer[side].followmeTimer && gBattleMons[gSideTimer[side].followmeTarget].hp) + targetBank = gSideTimer[side].followmeTarget; + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & 4) + { + if (GetBankSide(gBankAttacker) == 0) + { + if (Random() & 1) + targetBank = GetBankByPlayerAI(1); + else + targetBank = GetBankByPlayerAI(3); + } + else + { + if (Random() & 1) + targetBank = GetBankByPlayerAI(0); + else + targetBank = GetBankByPlayerAI(2); + } + if (gAbsentBankFlags & gBitTable[targetBank]) + targetBank ^= 2; + } + else + targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1); + break; + case 2: + case 16: + targetBank = gBankAttacker; + break; + } + ewram[gBankAttacker + 0x16010] = targetBank; + return targetBank; +} + +u8 IsPokeDisobedient(void) +{ + u8 obedienceLevel; + s32 rnd; + s32 calc; + + if (gBattleTypeFlags & BATTLE_TYPE_LINK + || GetBankSide(gBankAttacker) == 1 + || !IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName) + || FlagGet(BADGE08_GET)) + return 0; + + obedienceLevel = 10; + if (FlagGet(BADGE02_GET)) + obedienceLevel = 30; + if (FlagGet(BADGE04_GET)) + obedienceLevel = 50; + if (FlagGet(BADGE06_GET)) + obedienceLevel = 70; + + if (gBattleMons[gBankAttacker].level <= obedienceLevel) + return 0; + rnd = (Random() & 255); + calc = (gBattleMons[gBankAttacker].level + obedienceLevel) * rnd >> 8; + if (calc < obedienceLevel) + return 0; + + // is not obedient + if (gCurrentMove == MOVE_RAGE) + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RAGE); + if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP && (gCurrentMove == MOVE_SNORE || gCurrentMove == MOVE_SLEEP_TALK)) + { + gBattlescriptCurrInstr = gUnknown_081D995F; + return 1; + } + + rnd = (Random() & 255); + calc = (gBattleMons[gBankAttacker].level + obedienceLevel) * rnd >> 8; + if (calc < obedienceLevel) + { + calc = CheckMoveLimitations(gBankAttacker, gBitTable[gCurrMovePos], 0xFF); + if (calc == 0xF) // all moves cannot be used + { + gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3; + gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround; + return 1; + } + else // use a random move + { + do + { + gCurrMovePos = gUnknown_02024BE5 = Random() & 3; + } while (gBitTable[gCurrMovePos] & calc); + gRandomMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + gBattleCommunication[3] = 0; + gDynamicBasePower = 0; + BATTLE_STRUCT->dynamicMoveType = 0; + gBattlescriptCurrInstr = gUnknown_081D996F; + gBankTarget = GetMoveTarget(gRandomMove, 0); + gHitMarker |= HITMARKER_x200000; + return 2; + } + } + else + { + obedienceLevel = gBattleMons[gBankAttacker].level - obedienceLevel; + + calc = (Random() & 255); + if (calc < obedienceLevel && !(gBattleMons[gBankAttacker].status1 & STATUS_ANY) && gBattleMons[gBankAttacker].ability != ABILITY_VITAL_SPIRIT && gBattleMons[gBankAttacker].ability != ABILITY_INSOMNIA) + { + // try putting asleep + int i; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].status2 & STATUS2_UPROAR) + break; + } + if (i == gNoOfAllBanks) + { + gBattlescriptCurrInstr = gUnknown_081D9989; + return 1; + } + } + calc -= obedienceLevel; + if (calc < obedienceLevel) + { + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker); + gBankTarget = gBankAttacker; + gBattlescriptCurrInstr = gUnknown_081D99A0; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + return 2; + } + else + { + gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3; + gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround; + return 1; + } + } +} diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c new file mode 100644 index 000000000..e4a4895b5 --- /dev/null +++ b/src/battle/battle_4.c @@ -0,0 +1,17641 @@ +#include "global.h" +#include "battle.h" +#include "battle_move_effects.h" +#include "moves.h" +#include "abilities.h" +#include "item.h" +#include "items.h" +#include "data2.h" +#include "hold_effects.h" +#include "rng.h" +#include "rom3.h" +#include "species.h" +#include "pokemon.h" +#include "text.h" +#include "palette.h" +#include "main.h" +#include "songs.h" +#include "sound.h" +#include "task.h" +#include "decompress.h" +#include "naming_screen.h" + +//extern needed variables +extern u8 gCritMultiplier; +extern s32 gBattleMoveDamage; +extern u32 gStatuses3[4]; +extern u16 gBattleTypeFlags; +extern const u32 gBitTable[]; +extern const struct BaseStats gBaseStats[]; +extern struct BattleEnigmaBerry gEnigmaBerries[4]; +extern struct BattlePokemon gBattleMons[4]; +extern u8 gActiveBank; +extern u32 gBattleExecBuffer; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[4]; +extern u8 gTurnOrder[4]; +extern u8 gUnknown_02024A76[4]; +extern u16 gCurrentMove; +extern u8 gLastUsedAbility; +extern u16 gBattleWeather; +extern u8 gStringBank; +extern u8 gEffectBank; +extern u8 gAbsentBankFlags; +extern u8 gMultiHitCounter; +extern u16 gLastUsedMove[4]; +extern u16 gLockedMove[4]; +extern u16 gChosenMovesByBanks[4]; +extern u16 gSideAffecting[2]; +extern u16 gPauseCounterBattle; +extern u16 gPaydayMoney; +extern u16 gRandomTurnNumber; +extern u8 gBattleOutcome; +extern u8 gBattleTerrain; +extern u16 gTrainerBattleOpponent; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u8* gBattlescriptCurrInstr; +extern u8 gCurrMovePos; +extern u8 gFightStateTracker; +extern u32 gHitMarker; +extern u8 gBattleMoveFlags; +extern u8 gBattleCommunication[]; +extern u16 gMoveHitWith[4]; +extern u16 gUnknown_02024C44[4]; +extern u8 gStringBank; +extern u16 gDynamicBasePower; +extern const u8 gTypeEffectiveness[]; +extern u16 gLastUsedItem; +extern u16 gBattleMovePower; +extern s32 gHP_dealt; +extern s32 gTakenDmg[4]; +extern u8 gTakenDmgBanks[4]; +extern const u16 gMissStrings[]; +extern u8 gSentPokesToOpponent[2]; +extern u8 gBank1; +extern u16 gExpShareExp; +extern u8 gBattleTextBuff1[]; +extern u8 gBattleTextBuff2[]; +extern u8 gBattleTextBuff3[]; +extern u8 gLeveledUpInBattle; +extern void (*gBattleMainFunc)(void); +extern struct Window gUnknown_03004210; +extern const u8 gUnknown_08400D7A[]; +extern u8 gPlayerPartyCount; +extern u16 gMoveToLearn; //move to learn +extern const u8 gTrainerMoney[]; +extern u16 gRandomMove; +extern u8* gBattleScriptsEffectsTable[]; +extern u16 gUnknown_02024BE8; //last used move in battle +extern u8 gBankInMenu; +extern u8 gActionForBanks[4]; +extern u16 gUnknown_02024C2C[4]; //last used moves 2, used by sketch +extern u16 gUnknown_030041B0; +extern u16 gUnknown_02024C4C[4]; //last used moves by banks, another one +extern u8 gCurrentMoveTurn; +extern u16 gTrappingMoves[]; + +//extern functions +u8 AtkCanceller_UnableToUseMove(void); +void PressurePPLose(u8 bank_atk, u8 bank_def, u16 move); +void CancelMultiTurnMoves(u8 bank); +void b_movescr_stack_push(u8* BS_ptr); +void b_movescr_stack_push_cursor(void); +void RecordAbilityBattle(u8 bank, u8 ability); +void RecordItemBattle(u8 bank, u8 holdEffect); +int IsPokeDisobedient(void); +static bool8 IsTwoTurnsMove(u16 move); +static void DestinyBondFlagUpdate(void); +static void b_wonderguard_and_levitate(void); +u8 GetBankIdentity(u8 bank); +u8 GetBankSide(u8 bank); +u8 GetBattleBank(u8 bankValue); +s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 bank_atk, u8 bank_def); +static u8 AttacksThisTurn(u8 bank, u16 move); //Note: returns 1 if it's a charging turn, otherwise 2 +void UndoEffectsAfterFainting(void); +void BattleMusicStop(void); +void PlayBGM(u16 songID); +void MonGainEVs(struct Pokemon*, u16 defeatedSpecies); +extern u8 gBattleBufferB[4][0x200]; +void sub_80324F8(struct Pokemon*, u8 bank); +void AdjustFriendship(struct Pokemon*, u8 value); +bool8 IsTradedMon(struct Pokemon*); +void b_movescr_stack_pop_cursor(void); +void SwitchInClearStructs(void); +u8* ConvertIntToDecimalStringN(u8*, s32, u8, u8); +u8 GetSetPokedexFlag(u16 nationalNum, u8 caseID); +u16 SpeciesToNationalPokedexNum(u16 species); +u8 sub_803FC34(u8 bank); +u16 sub_803FBFC(u8 a); +u8 GetBankByPlayerAI(u8 ID); +void sub_8012258(u8); +void sub_80157C4(u8 bank); //update sent pokes in battle +//MonTryLearningNewMove teach poke a move +u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move); +void IncrementGameStat(u8 index); +u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale); +u16 GetPokedexHeightWeight(u16 national_num, u8 heightweight); +u8 sub_814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5); +void DestroyMenuCursor(void); +void sub_802BC6C(void); +void sub_809D9F0(struct Pokemon *party, u8, u8, void *, u32); +u8 sub_809FA30(void); +bool32 IsHMMove2(u16 move); +void sub_802BBD4(u8 r0, u8 r1, u8 r2, u8 r3, u8 sp0); +void nullsub_6(void); +void ReshowBattleScreenAfterMenu(void); +void sub_800F808(void); +void AddMoney(u32* moneySaveblock, u32 to_give); +void sub_80156DC(void); //set sentpokes value +bool8 sub_8014AB8(u8 bank); //can run from battle +u8 CountAliveMons(u8 caseID); +void sub_803E1B0(struct Pokemon*, u16 item, u8 partyID, u8 r3, u8 sp); +u8 CanRunFromBattle(void); +u8 GetMoveTarget(u16 move, u8 targetbyte); //get target of move +void sub_80153D0(u8 atk); //pressure perish song pp decrement +u8 CastformDataTypeChange(u8 bank); +void b_push_move_exec(u8* bs_ptr); +u8 Overworld_GetMapTypeOfSaveblockLocation(void); +u8 CalculatePlayerPartyCount(void); +u16 Sqrt(u32 num); +u8 sub_809070C(u16 nationalNum, u32 TiD, u32 PiD); //task prepare poke dex display +void sub_814A880(u8 a1, u8 a2); +u8 CheckMoveLimitations(u8 bank, u8 unusable_moves, u8 flags); +void sub_801529C(u8 bank); +bool8 IsLinkDoubleBattle(void); +void sub_8094B6C(u8 bank, u8 partyID, u8 r2); + +//extern BattleScripts +extern u8 BattleScript_EndTurn[]; +extern u8 BattleScript_NoPPForMove[]; +extern u8 BattleScript_MagicCoatBounce[]; +extern u8 BattleScript_TookAttack[]; +extern u8 BattleScript_SnatchedMove[]; +extern u8 BattleScript_Pausex20[]; +extern u8 BattleScript_SubstituteFade[]; +extern u8 BattleScript_HangedOnMsg[]; +extern u8 BattleScript_OneHitKOMsg[]; +extern u8 BattleScript_EnduredMsg[]; +extern u8 BattleScript_PSNPrevention[]; +extern u8 BattleScript_BRNPrevention[]; +extern u8 BattleScript_PRLZPrevention[]; +extern u8 BattleScript_FlinchPrevention[]; +extern u8 BattleScript_StatUp[]; +extern u8 BattleScript_StatDown[]; +extern u8 BattleScript_NoItemSteal[]; +extern u8 BattleScript_ItemSteal[]; +extern u8 BattleScript_RapidSpinAway[]; +extern u8 BattleScript_TargetPRLZHeal[]; +extern u8 BattleScript_KnockedOff[]; +extern u8 BattleScript_LevelUp[]; +extern u8 BattleScript_WrapFree[]; +extern u8 BattleScript_LeechSeedFree[]; +extern u8 BattleScript_SpikesFree[]; +extern u8 BattleScript_ButItFailed[]; +extern u8 BattleScript_ObliviousPreventsAttraction[]; +extern u8 BattleScript_MistProtected[]; +extern u8 BattleScript_AbilityNoStatLoss[]; +extern u8 BattleScript_AbilityNoSpecificStatLoss[]; +extern u8 BattleScript_TrainerBallBlock[]; +extern u8 BattleScript_WallyBallThrow[]; +extern u8 BattleScript_SuccessBallThrow[]; +extern u8 BattleScript_ShakeBallThrow[]; +extern u8 BattleScript_AllStatsUp[]; +extern u8 BattleScript_AtkDefDown[]; +extern u8 BattleScript_SAtkDown2[]; + +extern u8 gUnknown_081D919F[]; //spikes1 +extern u8 gUnknown_081D9171[]; //spikes2 +extern u8 gUnknown_081D91CD[]; //spikes3 +extern u8 BattleScript_1D6F44[]; //present dmg +extern u8 BattleScript_1D83B5[]; //present full hp +extern u8 BattleScript_1D839B[]; //present hp heal +extern u8 BattleScript_1D6F74[]; +extern u8 BattleScript_CastformChange[]; +extern u8 gUnknown_081D9834[]; +extern u8 gUnknown_081D90FC[]; //bs random switchout +extern u8 gUnknown_081D95DB[]; //bs payday money give +extern u8 gUnknown_081D8C58[]; +extern u8 gUnknown_081D8C65[]; +extern u8 gUnknown_081D9156[]; +extern u8 gUnknown_081D9468[]; + + +//useful macros +//read via orr +#define BSScriptRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24) +#define BSScriptRead8(ptr) (((u8)((ptr)[0]))) +#define BSScriptReadPtr(ptr) ((void *)BSScriptRead32(ptr)) + +//read via add +#define BS2ScriptRead32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24)) +#define BS2ScriptRead16(ptr) ((ptr)[0] + ((ptr)[1] << 8)) +#define BS2ScriptReadPtr(ptr) ((void *)BS2ScriptRead32(ptr)) + +#define TargetProtectAffected ((gProtectStructs[gBankTarget].protected && gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED)) + +//array entries for battle communication +#define MOVE_EFFECT_BYTE 0x3 +#define MULTISTRING_CHOOSER 0x5 +#define MSG_DISPLAY 0x7 + +#define TARGET_SELECTED 0x0 +#define TARGET_DEPENDS 0x1 +#define TARGET_BOTH 0x8 +#define TARGET_FOES_AND_ALLY 0x20 +#define TARGET_OPPONENTS_FIELD 0x40 + +#define TYPE_FORESIGHT 0xFE +#define TYPE_ENDTABLE 0xFF + +#define CMP_EQUAL 0x0 +#define CMP_NOT_EQUAL 0x1 +#define CMP_GREATER_THAN 0x2 +#define CMP_LESS_THAN 0x3 +#define CMP_COMMON_BITS 0x4 +#define CMP_NO_COMMON_BITS 0x5 + +#define uBYTE0_16(value)(( (u8) (((u16)(value) & (0x000000FF)) >> 0x00))) +#define uBYTE1_16(value)(( (u8) (((u16)(value) & (0x0000FF00)) >> 0x08))) + +#define uBYTE0_32(value)(( (u8) (((u32)(value) & (0x000000FF)) >> 0x00))) +#define uBYTE1_32(value)(( (u8) (((u32)(value) & (0x0000FF00)) >> 0x08))) +#define uBYTE2_32(value)(( (u8) (((u32)(value) & (0x00FF0000)) >> 0x10))) +#define uBYTE3_32(value)(( (u8) (((u32)(value) & (0xFF000000)) >> 0x18))) + +#define sBYTE0_16(value)(( (u8) (((s16)(value) & (0x000000FF)) >> 0x00))) +#define sBYTE1_16(value)(( (u8) (((s16)(value) & (0x0000FF00)) >> 0x08))) + +#define sBYTE0_32(value)(( (u8) (((s32)(value) & (0x000000FF)) >> 0x00))) +#define sBYTE1_32(value)(( (u8) (((s32)(value) & (0x0000FF00)) >> 0x08))) +#define sBYTE2_32(value)(( (u8) (((s32)(value) & (0x00FF0000)) >> 0x10))) +#define sBYTE3_32(value)(( (u8) (((s32)(value) & (0xFF000000)) >> 0x18))) + +#define USED_HELD_ITEM(bank)((((u16*)(&unk_2000000[bank * 2 + 0x160cc])))) + +#define RecordAbilitySetField6(ability, fieldValue) \ +(gLastUsedAbility = ability, gBattleCommunication[6] = fieldValue, RecordAbilityBattle(gBankTarget, ability)) + +#define TARGET_TURN_DAMAGED (((gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_physical.moveturnLostHP_special))) + +#define HP_ON_SWITCHOUT (((u16*)(0x020160bc))) + +static void atk00_attackcanceler(void); +static void atk01_accuracycheck(void); +static void atk02_attackstring(void); +static void atk03_ppreduce(void); +static void atk04_critcalc(void); +static void atk05_damagecalc1(void); +static void atk06_typecalc(void); +static void atk07_dmg_adjustment(void); +static void atk08_dmg_adjustment2(void); +static void atk09_attackanimation(void); +static void atk0A_waitanimation(void); +static void atk0B_healthbarupdate(void); +static void atk0C_datahpupdate(void); +static void atk0D_critmessage(void); +static void atk0E_effectiveness_sound(void); +static void atk0F_resultmessage(void); +static void atk10_printstring(void); +static void atk11_printstring_playeronly(void); +static void atk12_waitmessage(void); +static void atk13_printfromtable(void); +static void atk14_printfromtable_playeronly(void); +static void atk15_seteffectwithchancetarget(void); +static void atk16_seteffectprimary(void); +static void atk17_seteffectsecondary(void); +static void atk18_status_effect_clear(void); +static void atk19_faint_pokemon(void); +static void atk1A_faint_animation(void); +static void atk1B_faint_effects_clear(void); +static void atk1C_jumpifstatus(void); +static void atk1D_jumpifstatus2(void); +static void atk1E_jumpifability(void); +static void atk1F_jumpifsideaffecting(void); +static void atk20_jumpifstat(void); +static void atk21_jumpifstatus3(void); +static void atk22_jumpiftype(void); +static void atk23_getexp(void); +static void atk24(void); +static void atk25_move_values_cleanup(void); +static void atk26_set_multihit(void); +static void atk27_decrement_multihit(void); +static void atk28_goto(void); +static void atk29_jumpifbyte(void); +static void atk2A_jumpifhalfword(void); +static void atk2B_jumpifword(void); +static void atk2C_jumpifarrayequal(void); +static void atk2D_jumpifarraynotequal(void); +static void atk2E_setbyte(void); +static void atk2F_addbyte(void); +static void atk30_subbyte(void); +static void atk31_copyarray(void); +static void atk32_copyarray_withindex(void); +static void atk33_orbyte(void); +static void atk34_orhalfword(void); +static void atk35_orword(void); +static void atk36_bicbyte(void); +static void atk37_bichalfword(void); +static void atk38_bicword(void); +static void atk39_pause(void); +static void atk3A_waitstate(void); +static void atk3B_healthbar_update(void); +static void atk3C_return(void); +static void atk3D_end(void); +static void atk3E_end2(void); +static void atk3F_end3(void); +static void atk40_jump_if_move_affected_by_protect(void); +static void atk41_call(void); +static void atk42_jumpiftype2(void); +static void atk43_jumpifabilitypresent(void); +static void atk44(void); +static void atk45_playanimation(void); +static void atk46_playanimation2(void); +static void atk47_setgraphicalstatchangevalues(void); +static void atk48_playstatchangeanimation(void); +static void atk49_moveendturn(void); +static void atk4A_typecalc2(void); +static void atk4B_return_atk_to_ball(void); +static void atk4C_copy_poke_data(void); +static void atk4D_switch_data_update(void); +static void atk4E_switchin_anim(void); +static void atk4F_jump_if_cannot_switch(void); +static void atk50_openpartyscreen(void); +static void atk51_switch_handle_order(void); +static void atk52_switch_in_effects(void); +static void atk53_trainer_slide(void); +static void atk54_effectiveness_sound(void); +static void atk55_play_sound(void); +static void atk56_fainting_cry(void); +static void atk57(void); +static void atk58_return_to_ball(void); +void atk59_learnmove_inbattle(void); +static void atk5A(void); +static void atk5B_80256E0(void); +static void atk5C_hitanimation(void); +static void atk5D_getmoneyreward(void); +static void atk5E_8025A70(void); +static void atk5F_8025B24(void); +static void atk60_increment_gamestat(void); +static void atk61_8025BA4(void); +static void atk62_08025C6C(void); +static void atk63_jumptorandomattack(void); +static void atk64_statusanimation(void); +static void atk65_status2animation(void); +static void atk66_chosenstatusanimation(void); +static void atk67_8025ECC(void); +static void atk68_80246A0(void); +static void atk69_dmg_adjustment2(void); +void atk6A_removeitem(void); +static void atk6B_atknameinbuff1(void); +static void atk6C_lvlbox_display(void); +static void atk6D_set_sentpokes_values(void); +static void atk6E_set_atk_to_player0(void); +static void atk6F_set_visible(void); +static void atk70_record_ability(void); +static void atk71_buffer_move_to_learn(void); +static void atk72_jump_if_can_run_frombattle(void); +static void atk73_hp_thresholds(void); +static void atk74_hp_thresholds2(void); +static void atk75_8026A58(void); +static void atk76_various(void); +static void atk77_setprotect(void); +static void atk78_faintifabilitynotdamp(void); +static void atk79_setatkhptozero(void); +static void atk7A_jumpwhiletargetvalid(void); +static void atk7B_healhalfHP_if_possible(void); +static void atk7C_8025508(void); +static void atk7D_set_rain(void); +static void atk7E_setreflect(void); +static void atk7F_setseeded(void); +static void atk80_manipulatedamage(void); +static void atk81_setrest(void); +static void atk82_jumpifnotfirstturn(void); +static void atk83_nop(void); +static void atk84_jump_if_cant_sleep(void); +static void atk85_stockpile(void); +static void atk86_stockpiletobasedamage(void); +static void atk87_stockpiletohpheal(void); +static void atk88_negativedamage(void); +static u8 ChangeStatBuffs(s8, u8, u8, u8*); +static void atk89_statbuffchange(void); +static void atk8A_normalisebuffs(void); +static void atk8B_setbide(void); +static void atk8C_confuseifrepeatingattackends(void); +static void atk8D_setmultihit_counter(void); +static void atk8E_prepare_multihit(void); +static void atk8F_forcerandomswitch(void); +static void atk90_conversion_type_change(void); +static void atk91_givepaydaymoney(void); +static void atk92_setlightscreen(void); +static void atk93_ko_move(void); +static void atk94_gethalfcurrentenemyhp(void); +static void atk95_setsandstorm(void); +static void atk96_weatherdamage(void); +static void atk97_try_infatuation(void); +static void atk98_status_icon_update(void); +static void atk99_setmist(void); +static void atk9A_set_focusenergy(void); +static void atk9B_transformdataexecution(void); +static void atk9C_set_substitute(void); +static void atk9D_copyattack(void); +static void atk9E_metronome(void); +static void atk9F_dmgtolevel(void); +static void atkA0_psywavedamageeffect(void); +static void atkA1_counterdamagecalculator(void); +static void atkA2_mirrorcoatdamagecalculator(void); +static void atkA3_disablelastusedattack(void); +static void atkA4_setencore(void); +static void atkA5_painsplitdmgcalc(void); +static void atkA6_settypetorandomresistance(void); +static void atkA7_setalwayshitflag(void); +static void atkA8_copymovepermanently(void); +static void atkA9_sleeptalk_choose_move(void); +static void atkAA_set_destinybond(void); +static void atkAB_DestinyBondFlagUpdate(void); +static void atkAC_remaininghptopower(void); +static void atkAD_spite_ppreduce(void); +static void atkAE_heal_party_status(void); +static void atkAF_cursetarget(void); +static void atkB0_set_spikes(void); +static void atkB1_set_foresight(void); +static void atkB2_setperishsong(void); +static void atkB3_rolloutdamagecalculation(void); +static void atkB4_jumpifconfusedandstatmaxed(void); +static void atkB5_furycuttercalc(void); +static void atkB6_happinesstodamagecalculation(void); +static void atkB7_presentdamagecalculation(void); +static void atkB8_set_safeguard(void); +static void atkB9_magnitudedamagecalculation(void); +static void atkBA_jumpifnopursuitswitchdmg(void); +static void atkBB_setsunny(void); +static void atkBC_maxattackhalvehp(void); +static void atkBD_copyfoestats(void); +static void atkBE_breakfree(void); +static void atkBF_set_defense_curl(void); +static void atkC0_recoverbasedonsunlight(void); +static void atkC1_hidden_power(void); +static void atkC2_selectnexttarget(void); +static void atkC3_setfutureattack(void); +static void atkC4_beat_up(void); +static void atkC5_hidepreattack(void); +static void atkC6_unhidepostattack(void); +static void atkC7_setminimize(void); +static void atkC8_sethail(void); +static void atkC9_jumpifattackandspecialattackcannotfall(void); +static void atkCA_setforcedtarget(void); +static void atkCB_setcharge(void); +static void atkCC_callterrainattack(void); +static void atkCD_cureifburnedparalysedorpoisoned(void); +static void atkCE_settorment(void); +static void atkCF_jumpifnodamage(void); +static void atkD0_settaunt(void); +static void atkD1_set_helpinghand(void); +static void atkD2_swap_items(void); +static void atkD3_copy_ability(void); +static void atkD4_wish_effect(void); +static void atkD5_setroots(void); +static void atkD6_doubledamagedealtifdamaged(void); +static void atkD7_setyawn(void); +static void atkD8_setdamagetohealthdifference(void); +static void atkD9_scaledamagebyhealthratio(void); +static void atkDA_abilityswap(void); +static void atkDB_imprisoneffect(void); +static void atkDC_setgrudge(void); +static void atkDD_weightdamagecalculation(void); +static void atkDE_asistattackselect(void); +static void atkDF_setmagiccoat(void); +static void atkE0_setstealstatchange(void); +static void atkE1_intimidate_string_loader(void); +static void atkE2_switchout_abilities(void); +static void atkE3_jumpiffainted(void); +static void atkE4_getsecretpowereffect(void); +static void atkE5_pickup(void); +static void atkE6_castform_change_animation(void); +static void atkE7_castform_data_change(void); +static void atkE8_settypebasedhalvers(void); +static void atkE9_setweatherballtype(void); +static void atkEA_recycleitem(void); +static void atkEB_settypetoterrain(void); +static void atkEC_pursuit_sth(void); +static void atkED_802B4B4(void); +static void atkEE_removelightscreenreflect(void); +void atkEF_pokeball_catch_calculation(void); +static void atkF0_copy_caught_poke(void); +static void atkF1_setpoke_as_caught(void); +static void atkF2_display_dex_info(void); +static void atkF3_nickname_caught_poke(void); +static void atkF4_802BEF0(void); +static void atkF5_removeattackerstatus1(void); +static void atkF6_802BF48(void); +static void atkF7_802BF54(void); + +const BattleCmdFunc gBattleScriptingCommandsTable[] = +{ + atk00_attackcanceler, + atk01_accuracycheck, + atk02_attackstring, + atk03_ppreduce, + atk04_critcalc, + atk05_damagecalc1, + atk06_typecalc, + atk07_dmg_adjustment, + atk08_dmg_adjustment2, + atk09_attackanimation, + atk0A_waitanimation, + atk0B_healthbarupdate, + atk0C_datahpupdate, + atk0D_critmessage, + atk0E_effectiveness_sound, + atk0F_resultmessage, + atk10_printstring, + atk11_printstring_playeronly, + atk12_waitmessage, + atk13_printfromtable, + atk14_printfromtable_playeronly, + atk15_seteffectwithchancetarget, + atk16_seteffectprimary, + atk17_seteffectsecondary, + atk18_status_effect_clear, + atk19_faint_pokemon, + atk1A_faint_animation, + atk1B_faint_effects_clear, + atk1C_jumpifstatus, + atk1D_jumpifstatus2, + atk1E_jumpifability, + atk1F_jumpifsideaffecting, + atk20_jumpifstat, + atk21_jumpifstatus3, + atk22_jumpiftype, + atk23_getexp, + atk24, + atk25_move_values_cleanup, + atk26_set_multihit, + atk27_decrement_multihit, + atk28_goto, + atk29_jumpifbyte, + atk2A_jumpifhalfword, + atk2B_jumpifword, + atk2C_jumpifarrayequal, + atk2D_jumpifarraynotequal, + atk2E_setbyte, + atk2F_addbyte, + atk30_subbyte, + atk31_copyarray, + atk32_copyarray_withindex, + atk33_orbyte, + atk34_orhalfword, + atk35_orword, + atk36_bicbyte, + atk37_bichalfword, + atk38_bicword, + atk39_pause, + atk3A_waitstate, + atk3B_healthbar_update, + atk3C_return, + atk3D_end, + atk3E_end2, + atk3F_end3, + atk40_jump_if_move_affected_by_protect, + atk41_call, + atk42_jumpiftype2, + atk43_jumpifabilitypresent, + atk44, + atk45_playanimation, + atk46_playanimation2, + atk47_setgraphicalstatchangevalues, + atk48_playstatchangeanimation, + atk49_moveendturn, + atk4A_typecalc2, + atk4B_return_atk_to_ball, + atk4C_copy_poke_data, + atk4D_switch_data_update, + atk4E_switchin_anim, + atk4F_jump_if_cannot_switch, + atk50_openpartyscreen, + atk51_switch_handle_order, + atk52_switch_in_effects, + atk53_trainer_slide, + atk54_effectiveness_sound, + atk55_play_sound, + atk56_fainting_cry, + atk57, + atk58_return_to_ball, + atk59_learnmove_inbattle, + atk5A, + atk5B_80256E0, + atk5C_hitanimation, + atk5D_getmoneyreward, + atk5E_8025A70, + atk5F_8025B24, + atk60_increment_gamestat, + atk61_8025BA4, + atk62_08025C6C, + atk63_jumptorandomattack, + atk64_statusanimation, + atk65_status2animation, + atk66_chosenstatusanimation, + atk67_8025ECC, + atk68_80246A0, + atk69_dmg_adjustment2, + atk6A_removeitem, + atk6B_atknameinbuff1, + atk6C_lvlbox_display, + atk6D_set_sentpokes_values, + atk6E_set_atk_to_player0, + atk6F_set_visible, + atk70_record_ability, + atk71_buffer_move_to_learn, + atk72_jump_if_can_run_frombattle, + atk73_hp_thresholds, + atk74_hp_thresholds2, + atk75_8026A58, + atk76_various, + atk77_setprotect, + atk78_faintifabilitynotdamp, + atk79_setatkhptozero, + atk7A_jumpwhiletargetvalid, + atk7B_healhalfHP_if_possible, + atk7C_8025508, + atk7D_set_rain, + atk7E_setreflect, + atk7F_setseeded, + atk80_manipulatedamage, + atk81_setrest, + atk82_jumpifnotfirstturn, + atk83_nop, + atk84_jump_if_cant_sleep, + atk85_stockpile, + atk86_stockpiletobasedamage, + atk87_stockpiletohpheal, + atk88_negativedamage, + atk89_statbuffchange, + atk8A_normalisebuffs, + atk8B_setbide, + atk8C_confuseifrepeatingattackends, + atk8D_setmultihit_counter, + atk8E_prepare_multihit, + atk8F_forcerandomswitch, + atk90_conversion_type_change, + atk91_givepaydaymoney, + atk92_setlightscreen, + atk93_ko_move, + atk94_gethalfcurrentenemyhp, + atk95_setsandstorm, + atk96_weatherdamage, + atk97_try_infatuation, + atk98_status_icon_update, + atk99_setmist, + atk9A_set_focusenergy, + atk9B_transformdataexecution, + atk9C_set_substitute, + atk9D_copyattack, + atk9E_metronome, + atk9F_dmgtolevel, + atkA0_psywavedamageeffect, + atkA1_counterdamagecalculator, + atkA2_mirrorcoatdamagecalculator, + atkA3_disablelastusedattack, + atkA4_setencore, + atkA5_painsplitdmgcalc, + atkA6_settypetorandomresistance, + atkA7_setalwayshitflag, + atkA8_copymovepermanently, + atkA9_sleeptalk_choose_move, + atkAA_set_destinybond, + atkAB_DestinyBondFlagUpdate, + atkAC_remaininghptopower, + atkAD_spite_ppreduce, + atkAE_heal_party_status, + atkAF_cursetarget, + atkB0_set_spikes, + atkB1_set_foresight, + atkB2_setperishsong, + atkB3_rolloutdamagecalculation, + atkB4_jumpifconfusedandstatmaxed, + atkB5_furycuttercalc, + atkB6_happinesstodamagecalculation, + atkB7_presentdamagecalculation, + atkB8_set_safeguard, + atkB9_magnitudedamagecalculation, + atkBA_jumpifnopursuitswitchdmg, + atkBB_setsunny, + atkBC_maxattackhalvehp, + atkBD_copyfoestats, + atkBE_breakfree, + atkBF_set_defense_curl, + atkC0_recoverbasedonsunlight, + atkC1_hidden_power, + atkC2_selectnexttarget, + atkC3_setfutureattack, + atkC4_beat_up, + atkC5_hidepreattack, + atkC6_unhidepostattack, + atkC7_setminimize, + atkC8_sethail, + atkC9_jumpifattackandspecialattackcannotfall, + atkCA_setforcedtarget, + atkCB_setcharge, + atkCC_callterrainattack, + atkCD_cureifburnedparalysedorpoisoned, + atkCE_settorment, + atkCF_jumpifnodamage, + atkD0_settaunt, + atkD1_set_helpinghand, + atkD2_swap_items, + atkD3_copy_ability, + atkD4_wish_effect, + atkD5_setroots, + atkD6_doubledamagedealtifdamaged, + atkD7_setyawn, + atkD8_setdamagetohealthdifference, + atkD9_scaledamagebyhealthratio, + atkDA_abilityswap, + atkDB_imprisoneffect, + atkDC_setgrudge, + atkDD_weightdamagecalculation, + atkDE_asistattackselect, + atkDF_setmagiccoat, + atkE0_setstealstatchange, + atkE1_intimidate_string_loader, + atkE2_switchout_abilities, + atkE3_jumpiffainted, + atkE4_getsecretpowereffect, + atkE5_pickup, + atkE6_castform_change_animation, + atkE7_castform_data_change, + atkE8_settypebasedhalvers, + atkE9_setweatherballtype, + atkEA_recycleitem, + atkEB_settypetoterrain, + atkEC_pursuit_sth, + atkED_802B4B4, + atkEE_removelightscreenreflect, + atkEF_pokeball_catch_calculation, + atkF0_copy_caught_poke, + atkF1_setpoke_as_caught, + atkF2_display_dex_info, + atkF3_nickname_caught_poke, + atkF4_802BEF0, + atkF5_removeattackerstatus1, + atkF6_802BF48, + atkF7_802BF54, +}; + +struct statFractions +{ + u8 dividend; + u8 divisor; +}; + +static const struct statFractions gAccuracyStageRatios[] = +{ + { 33, 100}, // -6 + { 36, 100}, // -5 + { 43, 100}, // -4 + { 50, 100}, // -3 + { 60, 100}, // -2 + { 75, 100}, // -1 + { 1, 1}, // 0 + {133, 100}, // +1 + {166, 100}, // +2 + { 2, 1}, // +3 + {233, 100}, // +4 + {133, 50}, // +5 + { 3, 1}, // +6 +}; + +//The chance is 1/N for each stage. +static const u16 gCriticalHitChance[] = {16, 8, 4, 3, 2}; + +static const u32 gStatusFlagsForMoveEffects[] = +{ + 0x00000000, + 0x00000007, + 0x00000008, + 0x00000010, + 0x00000020, + 0x00000040, + 0x00000080, + 0x00000007, + 0x00000008, + 0x00000000, + 0x00000070, + 0x00000000, + 0x00001000, + 0x0000E000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00400000, + 0x00000000, + 0x00000000, + 0x04000000, + 0x08000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000C00, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000, + 0x00000000 +}; + +extern u8 BattleScript_1D963E[]; +extern u8 BattleScript_1D965A[]; +extern u8 BattleScript_1D9669[]; +extern u8 BattleScript_1D9678[]; +extern u8 BattleScript_1D9687[]; +extern u8 BattleScript_1D969D[]; +extern u8 BattleScript_1D96BA[]; +extern u8 BattleScript_1D9696[]; +extern u8 BattleScript_1D96B1[]; +extern u8 BattleScript_1D96AA[]; +extern u8 BattleScript_1D96C8[]; + +u8* const gMoveEffectBS_Ptrs[] = +{ + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D965A, + BattleScript_1D9669, + BattleScript_1D9678, + BattleScript_1D9687, + BattleScript_1D969D, + BattleScript_1D96BA, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D9696, + BattleScript_1D96AA, + BattleScript_1D963E, + BattleScript_1D96B1, + BattleScript_1D96C8, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D963E, + BattleScript_1D96C8 +}; + +const u8 sUnreferencedBitMask1[] = {0, 1, 3, 7, 0xF, 0x1F, 0x3F}; + +const u8 gLevelUpStatBoxStats[] = {MON_DATA_MAX_HP, MON_DATA_SPATK, MON_DATA_ATK, MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPD}; + +static const u16 sProtectSuccessRates[] = {0xFFFF, 0x7FFF, 0x3FFF, 0x1FFF}; + +static const u16 sUnknown_081FACFE[] = //banned moves to copy +{ + MOVE_METRONOME, + MOVE_STRUGGLE, + MOVE_SKETCH, + MOVE_MIMIC, + 0xFFFE, + MOVE_COUNTER, + MOVE_MIRROR_COAT, + MOVE_PROTECT, + MOVE_DETECT, + MOVE_ENDURE, + MOVE_DESTINY_BOND, + MOVE_SLEEP_TALK, + MOVE_THIEF, + MOVE_FOLLOW_ME, + MOVE_SNATCH, + MOVE_HELPING_HAND, + MOVE_COVET, + MOVE_TRICK, + MOVE_FOCUS_PUNCH, + 0xFFFF +}; + +static const u8 sUnknown_081FAD26[] = //reversal+flail HP thresholds to power +{ + 1, 200, + 4, 150, + 9, 100, + 16, 80, + 32, 40, + 48, 20 +}; + +static const u16 sNaturePowerMoves[] = +{ + MOVE_STUN_SPORE, + MOVE_RAZOR_LEAF, + MOVE_EARTHQUAKE, + MOVE_HYDRO_PUMP, + MOVE_SURF, + MOVE_BUBBLE_BEAM, + MOVE_ROCK_SLIDE, + MOVE_SHADOW_BALL, + MOVE_SWIFT, + MOVE_SWIFT +}; + +//weight-based damage table for Low Kick +//format: min. weight (hectograms), base power +static const u16 sWeightDamage[] = +{ + 100, 20, + 250, 40, + 500, 60, + 1000, 80, + 2000, 100, + -1, -1 +}; + +static const u16 sPickupItems[] = +{ + ITEM_SUPER_POTION, 30, + ITEM_FULL_HEAL, 40, + ITEM_ULTRA_BALL, 50, + ITEM_RARE_CANDY, 60, + ITEM_FULL_RESTORE, 70, + ITEM_REVIVE, 80, + ITEM_NUGGET, 90, + ITEM_PROTEIN, 95, + ITEM_PP_UP, 99, + ITEM_KINGS_ROCK, 1 +}; + +static const u8 sTerrainToType[] = +{ + TYPE_GRASS, // tall grass + TYPE_GRASS, // long grass + TYPE_GROUND, // sand + TYPE_WATER, // underwater + TYPE_WATER, // water + TYPE_WATER, // pond water + TYPE_ROCK , // rock + TYPE_ROCK , // cave + TYPE_NORMAL, // building + TYPE_NORMAL, // plain +}; + +static const u8 sBallCatchBonuses[] = +{ + 20, 15, 10, 15 //Ultra, Great, Poke, Safari +}; + +static void atk00_attackcanceler(void) +{ + int i; + if (gBattleOutcome) + { + gFightStateTracker = 0xC; + return; + } + if (gBattleMons[gBankAttacker].hp == 0 && !(gHitMarker & HITMARKER_NO_ATTACKSTRING)) + { + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + gBattlescriptCurrInstr = BattleScript_EndTurn; + return; + } + if (AtkCanceller_UnableToUseMove()) + return; + if (AbilityBattleEffects(2, gBankTarget, 0, 0, 0)) + return; + if (!gBattleMons[gBankAttacker].pp[gCurrMovePos] && gCurrentMove != MOVE_STRUGGLE && !(gHitMarker & 0x800200) + && !(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)) + { + gBattlescriptCurrInstr = BattleScript_NoPPForMove; + gBattleMoveFlags |= MOVESTATUS_MISSED; + return; + } + gHitMarker &= ~(HITMARKER_x800000); + if (!(gHitMarker & HITMARKER_OBEYS) && !(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)) + { + u8 disobedient = IsPokeDisobedient(); + asm("":::"r0"); //It's impossible to match + asm("":::"r1"); + if ((disobedient)) + { + if (disobedient == 2) + gHitMarker |= HITMARKER_OBEYS; + else + gBattleMoveFlags |= MOVESTATUS_MISSED; + return; + } + } + gHitMarker |= HITMARKER_OBEYS; + if (gProtectStructs[gBankTarget].bounceMove && gBattleMoves[gCurrentMove].flags & FLAG_MAGICCOAT_AFFECTED) + { + PressurePPLose(gBankAttacker, gBankTarget, MOVE_MAGIC_COAT); + gProtectStructs[gBankTarget].bounceMove = 0; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_MagicCoatBounce; + return; + } + for (i = 0; i < gNoOfAllBanks; i++) + { + if ((gProtectStructs[gTurnOrder[i]].stealMove) && gBattleMoves[gCurrentMove].flags & FLAG_SNATCH_AFFECTED) + { + PressurePPLose(gBankAttacker, gTurnOrder[i], MOVE_SNATCH); + gProtectStructs[gTurnOrder[i]].stealMove = 0; + BATTLE_STRUCT->scriptingActive = gTurnOrder[i]; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_SnatchedMove; + return; + } + } + if (gSpecialStatuses[gBankTarget].lightningRodRedirected) + { + gSpecialStatuses[gBankTarget].lightningRodRedirected = 0; + gLastUsedAbility = ABILITY_LIGHTNING_ROD; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_TookAttack; + RecordAbilityBattle(gBankTarget, gLastUsedAbility); + } + else if (TargetProtectAffected + && (gCurrentMove != MOVE_CURSE || (gBattleMons[gBankAttacker].type1 == TYPE_GHOST || gBattleMons[gBankAttacker].type2 == TYPE_GHOST)) + && ((!IsTwoTurnsMove(gCurrentMove) || (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)))) + { + CancelMultiTurnMoves(gBankAttacker); + gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveHitWith[gBankTarget] = 0; + gUnknown_02024C44[gBankTarget] = 0; + gBattleCommunication[6] = 1; + gBattlescriptCurrInstr++; + } + else + { + gBattlescriptCurrInstr++; + } +} + +static void JumpIfMoveFailed(u8 adder, u16 move) +{ + void* to_store = gBattlescriptCurrInstr + adder; + if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + { + gMoveHitWith[gBankTarget] = 0; + gUnknown_02024C44[gBankTarget] = 0; + to_store = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + DestinyBondFlagUpdate(); + if (AbilityBattleEffects(3, gBankTarget, 0, 0, move)) + return; + } + gBattlescriptCurrInstr = to_store; +} + +static void atk40_jump_if_move_affected_by_protect(void) +{ + if (TargetProtectAffected) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + JumpIfMoveFailed(5, 0); + gBattleCommunication[6] = 1; + } + else + { + gBattlescriptCurrInstr += 5; + } +} + +static bool8 JumpIfMoveAffectedByProtect(u16 move) +{ + bool8 affected = 0; + if (TargetProtectAffected) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + JumpIfMoveFailed(7, move); + gBattleCommunication[6] = 1; + affected = 1; + } + return affected; +} + +static bool8 AccuracyCalcHelper(u16 move) +{ + if (gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS && gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker) + { + JumpIfMoveFailed(7, move); + return TRUE; + } + + if (!(gHitMarker & HITMARKER_IGNORE_ON_AIR) && gStatuses3[gBankTarget] & STATUS3_ON_AIR) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + JumpIfMoveFailed(7, move); + return TRUE; + } + gHitMarker &= ~HITMARKER_IGNORE_ON_AIR; + + if (!(gHitMarker & HITMARKER_IGNORE_UNDERGROUND) && gStatuses3[gBankTarget] & STATUS3_UNDERGROUND) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + JumpIfMoveFailed(7, move); + return TRUE; + } + gHitMarker &= ~HITMARKER_IGNORE_UNDERGROUND; + + if (!(gHitMarker & HITMARKER_IGNORE_UNDERWATER) && gStatuses3[gBankTarget] & STATUS3_UNDERWATER) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + JumpIfMoveFailed(7, move); + return TRUE; + } + gHitMarker &= ~HITMARKER_IGNORE_UNDERWATER; + + if ((WEATHER_HAS_EFFECT && (gBattleWeather & WEATHER_RAIN_ANY) && gBattleMoves[move].effect == EFFECT_THUNDER) + || (gBattleMoves[move].effect == EFFECT_ALWAYS_HIT || gBattleMoves[move].effect == EFFECT_VITAL_THROW)) + { + JumpIfMoveFailed(7, move); + return TRUE; + } + return FALSE; +} + +static void atk01_accuracycheck(void) +{ + u16 move = BS2ScriptRead16(gBattlescriptCurrInstr + 5); + if (move == 0xFFFE || move == 0xFFFF) + { + if (gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS && move == 0xFFFF && gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker) + gBattlescriptCurrInstr += 7; + else if (gStatuses3[gBankTarget] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER)) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else if (!JumpIfMoveAffectedByProtect(0)) + gBattlescriptCurrInstr += 7; + } + else + { + u8 type; s8 buff; u8 MoveAcc; u16 calc; u8 hold_effect; u8 quality; + if (move == 0) {move = gCurrentMove;} + + if (BATTLE_STRUCT->dynamicMoveType) + type = BATTLE_STRUCT->dynamicMoveType & 0x3F; + else + type = gBattleMoves[move].type; + + if (JumpIfMoveAffectedByProtect(move)) + return; + if (AccuracyCalcHelper(move)) + return; + + if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) + { + u8 acc = gBattleMons[gBankAttacker].statStages[STAT_STAGE_ACC]; + buff = acc; + } + else + { + u8 acc = gBattleMons[gBankAttacker].statStages[STAT_STAGE_ACC]; + buff = acc + 6 - gBattleMons[gBankTarget].statStages[STAT_STAGE_EVASION]; + } + + if (buff < 0) {buff = 0;} + if (buff > 0xC) {buff = 0xC;} + + MoveAcc = gBattleMoves[move].accuracy; + //check Thunder on sunny weather + if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SUN_ANY && gBattleMoves[move].effect == EFFECT_THUNDER) + MoveAcc = 50; + + calc = gAccuracyStageRatios[buff].dividend * MoveAcc; + calc /= gAccuracyStageRatios[buff].divisor; + + if (gBattleMons[gBankAttacker].ability == ABILITY_COMPOUND_EYES) + calc = (calc * 130) / 100; //1.3 compound eyes boost + if (WEATHER_HAS_EFFECT && gBattleMons[gBankTarget].ability == ABILITY_SAND_VEIL && gBattleWeather & WEATHER_SANDSTORM_ANY) + calc = (calc * 80) / 100; //1.2 sand veil loss; + if (gBattleMons[gBankAttacker].ability == ABILITY_HUSTLE && type < 9) + calc = (calc * 80) / 100; //1.2 hustle loss; + + if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + hold_effect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam; + else + { + hold_effect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); + quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + } + + gStringBank = gBankTarget; + + if (hold_effect == HOLD_EFFECT_EVASION_UP) + calc = (calc * (100 - quality)) / 100; + + //final calculation + if ((Random() % 100 + 1) > calc) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && (gBattleMoves[move].target == 0x8 || gBattleMoves[move].target == 0x20)) + gBattleCommunication[6] = 2; + else + gBattleCommunication[6] = 0; + b_wonderguard_and_levitate(); + + } + JumpIfMoveFailed(7, move); + } +} + +static void atk02_attackstring(void) +{ + if (gBattleExecBuffer) + return; + if (!(gHitMarker & (HITMARKER_NO_ATTACKSTRING | HITMARKER_ATTACKSTRING_PRINTED))) + { + PrepareStringBattle(4, gBankAttacker); + gHitMarker |= HITMARKER_ATTACKSTRING_PRINTED; + } + gBattlescriptCurrInstr++; + gBattleCommunication[MSG_DISPLAY] = 0; +} + +static void atk03_ppreduce(void) +{ + int to_deduct = 1; + if (gBattleExecBuffer) + return; + if (!gSpecialStatuses[gBankAttacker].flag20) + { + switch (gBattleMoves[gCurrentMove].target) + { + case TARGET_FOES_AND_ALLY: + to_deduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_ON_FIELD, gBankAttacker, ABILITY_PRESSURE, 0, 0); + break; + case TARGET_BOTH: + case TARGET_OPPONENTS_FIELD: + to_deduct += AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIZE, gBankAttacker, ABILITY_PRESSURE, 0, 0); + break; + default: + if (gBankAttacker != gBankTarget && gBattleMons[gBankTarget].ability == ABILITY_PRESSURE) + to_deduct++; + break; + } + } + if (!(gHitMarker & (HITMARKER_NO_PPDEDUCT | HITMARKER_NO_ATTACKSTRING)) && gBattleMons[gBankAttacker].pp[gCurrMovePos]) + { + gProtectStructs[gBankAttacker].notFirstStrike = 1; + if (gBattleMons[gBankAttacker].pp[gCurrMovePos] > to_deduct) + gBattleMons[gBankAttacker].pp[gCurrMovePos] -= to_deduct; + else + gBattleMons[gBankAttacker].pp[gCurrMovePos] = 0; + + if (!(gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED) + && !((gDisableStructs[gBankAttacker].unk18_b) & gBitTable[gCurrMovePos])) + { + gActiveBank = gBankAttacker; + EmitSetAttributes(0, REQUEST_PPMOVE1_BATTLE + gCurrMovePos, 0, 1, &gBattleMons[gBankAttacker].pp[gCurrMovePos]); + MarkBufferBankForExecution(gBankAttacker); + } + } + gHitMarker &= ~(HITMARKER_NO_PPDEDUCT); + gBattlescriptCurrInstr++; +} + +static void atk04_critcalc(void) +{ + u8 hold_effect; u16 item; u16 crit_chance; int adderv3, adderv5, adderv6, adderv7, adderv8, adderv9, adderv10, adderv11; u16 adderv12; + item = gBattleMons[gBankAttacker].item; + if (item == ITEM_ENIGMA_BERRY) + hold_effect = gEnigmaBerries[gBankAttacker].holdEffect; + else + hold_effect = ItemId_GetHoldEffect(item); + + gStringBank = gBankAttacker; + + if (gBattleMons[gBankAttacker].status2 & STATUS2_FOCUS_ENERGY) + adderv3 = 2; + else + adderv3 = 0; + + if (gBattleMoves[gCurrentMove].effect == EFFECT_HIGH_CRITICAL) {adderv3++;} + adderv5 = adderv3; + if (gBattleMoves[gCurrentMove].effect == EFFECT_SKY_ATTACK) {adderv5 = adderv3 + 1;} + + if (gBattleMoves[gCurrentMove].effect == EFFECT_BLAZE_KICK) {adderv5++;} + adderv6 = adderv5; + if (gBattleMoves[gCurrentMove].effect == EFFECT_POISON_TAIL) {adderv6 = adderv5 + 1;} + + adderv7 = 0; + if (hold_effect == HOLD_EFFECT_LUCKY_PUNCH && gBattleMons[gBankAttacker].species == SPECIES_CHANSEY) {adderv7 = 1;} + adderv8 = 2 * adderv7; + adderv9 = 0; + if (hold_effect == HOLD_EFFECT_STICK && gBattleMons[gBankAttacker].species == SPECIES_FARFETCHD) {adderv9 = 1;} + adderv11 = 2 * adderv9; + if (hold_effect == HOLD_EFFECT_SCOPE_LENS) + {adderv10 = 1 + adderv6 + adderv8; adderv12 = adderv10 + adderv11;} + else + {adderv10 = adderv6 + adderv8; adderv12 = adderv10 + adderv11;} + + crit_chance = adderv12; + + if (crit_chance > 4) {crit_chance = 4;} + + if ((gBattleMons[gBankTarget].ability != ABILITY_BATTLE_ARMOR && gBattleMons[gBankTarget].ability != ABILITY_SHELL_ARMOR) + && !(gStatuses3[gBankAttacker] & STATUS3_CANT_SCORE_A_CRIT) + && !(gBattleTypeFlags & (BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_FIRST_BATTLE)) + && !(Random() % gCriticalHitChance[crit_chance])) + gCritMultiplier = 2; + else + gCritMultiplier = 1; + gBattlescriptCurrInstr++; +} + +static void atk05_damagecalc1(void) +{ + u16 side_hword = gSideAffecting[GetBankIdentity(gBankTarget) & 1]; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove, + side_hword, gDynamicBasePower, + BATTLE_STRUCT->dynamicMoveType, gBankAttacker, gBankTarget); + gBattleMoveDamage = gBattleMoveDamage * gCritMultiplier * BATTLE_STRUCT->dmgMultiplier; + + if (gStatuses3[gBankAttacker] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) + gBattleMoveDamage *= 2; + if (gProtectStructs[gBankAttacker].helpingHand) + gBattleMoveDamage = gBattleMoveDamage * 15 / 10; + + gBattlescriptCurrInstr++; +} + +void AI_CalcDmg(u8 BankAtk, u8 BankDef) +{ + u16 side_hword = gSideAffecting[GetBankIdentity(BankDef) & 1]; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[BankAtk], &gBattleMons[BankDef], gCurrentMove, + side_hword, gDynamicBasePower, + BATTLE_STRUCT->dynamicMoveType, BankAtk, BankDef); + gDynamicBasePower = 0; + gBattleMoveDamage = gBattleMoveDamage * gCritMultiplier * BATTLE_STRUCT->dmgMultiplier; + + if (gStatuses3[BankAtk] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) + gBattleMoveDamage *= 2; + if (gProtectStructs[BankAtk].helpingHand) + gBattleMoveDamage = gBattleMoveDamage * 15 / 10; +} + +static void ModulateDmgByType(u8 multiplier) +{ + gBattleMoveDamage = gBattleMoveDamage * multiplier / 10; + if (gBattleMoveDamage == 0 && multiplier != 0) + gBattleMoveDamage = 1; + + switch (multiplier) + { + case 0: //no effect + gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + gBattleMoveFlags &= ~MOVESTATUS_NOTVERYEFFECTIVE; + gBattleMoveFlags &= ~MOVESTATUS_SUPEREFFECTIVE; + break; + case 5: //not very effecting + if (gBattleMoves[gCurrentMove].power && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + if (gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE) + gBattleMoveFlags &= ~MOVESTATUS_SUPEREFFECTIVE; + else + gBattleMoveFlags |= MOVESTATUS_NOTVERYEFFECTIVE; + } + break; + case 20: //super effective + if (gBattleMoves[gCurrentMove].power && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + if (gBattleMoveFlags & MOVESTATUS_NOTVERYEFFECTIVE) + gBattleMoveFlags &= ~MOVESTATUS_NOTVERYEFFECTIVE; + else + gBattleMoveFlags |= MOVESTATUS_SUPEREFFECTIVE; + } + break; + } +} + +static void atk06_typecalc(void) +{ + int i = 0; + u8 move_type; + if (gCurrentMove != MOVE_STRUGGLE) + { + if (BATTLE_STRUCT->dynamicMoveType) + move_type = BATTLE_STRUCT->dynamicMoveType & 0x3F; + else + move_type = gBattleMoves[gCurrentMove].type; + + //check stab + if (gBattleMons[gBankAttacker].type1 == move_type || gBattleMons[gBankAttacker].type2 == move_type) + { + gBattleMoveDamage = gBattleMoveDamage * 15; + gBattleMoveDamage = gBattleMoveDamage / 10; + } + + if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && move_type == TYPE_GROUND) + { + gLastUsedAbility = gBattleMons[gBankTarget].ability; + gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED); + gMoveHitWith[gBankTarget] = 0; + gUnknown_02024C44[gBankTarget] = 0; + gBattleCommunication[6] = move_type; + RecordAbilityBattle(gBankTarget, gLastUsedAbility); + } + else + { + while (gTypeEffectiveness[i]!= TYPE_ENDTABLE) + { + if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + { + if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) + break; + i += 3; + continue; + } + + else if (gTypeEffectiveness[i] == move_type) + { + //check type1 + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1) + ModulateDmgByType(gTypeEffectiveness[i + 2]); + //check type2 + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 && + gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2) + ModulateDmgByType(gTypeEffectiveness[i + 2]); + } + i += 3; + } + } + + if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2 + && (!(gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE) || ((gBattleMoveFlags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) + && gBattleMoves[gCurrentMove].power) + { + gLastUsedAbility = ABILITY_WONDER_GUARD; + gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveHitWith[gBankTarget] = 0; + gUnknown_02024C44[gBankTarget] = 0; + gBattleCommunication[6] = 3; + RecordAbilityBattle(gBankTarget, gLastUsedAbility); + } + if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) + gProtectStructs[gBankAttacker].notEffective = 1; + } + gBattlescriptCurrInstr++; +} +static void b_wonderguard_and_levitate(void) +{ + u8 flags = 0; + int i = 0; + u8 move_type; + + if (gCurrentMove == MOVE_STRUGGLE || !gBattleMoves[gCurrentMove].power) + return; + + if (BATTLE_STRUCT->dynamicMoveType) + move_type = BATTLE_STRUCT->dynamicMoveType & 0x3F; + else + move_type = gBattleMoves[gCurrentMove].type; + + if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && move_type == TYPE_GROUND) + { + RecordAbilitySetField6(ABILITY_LEVITATE, move_type); + return; + } + + while (gTypeEffectiveness[i]!= TYPE_ENDTABLE) + { + if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + { + if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) + break; + i += 3; + continue; + } + + if (gTypeEffectiveness[i] == move_type) + { + //check no effect + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 0) + { + gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + gProtectStructs[gBankAttacker].notEffective = 1; + } + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 && + gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 && + gTypeEffectiveness[i + 2] == 0) + { + gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + gProtectStructs[gBankAttacker].notEffective = 1; + } + + //check super effective + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 20) + flags |= 1; + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 + && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 + && gTypeEffectiveness[i + 2] == 20) + flags |= 1; + + //check not very effective + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 5) + flags |= 2; + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 + && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 + && gTypeEffectiveness[i + 2] == 5) + flags |= 2; + } + i += 3; + } + + if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2) + { + if (((flags & 2) || !(flags & 1)) && gBattleMoves[gCurrentMove].power) + { + RecordAbilitySetField6(ABILITY_WONDER_GUARD, 3); + } + } +} + +static void ModulateDmgByType2(u8 multiplier, u16 move, u8* flags) //a literal copy of the ModulateDmgbyType1 with different args... +{ + gBattleMoveDamage = gBattleMoveDamage * multiplier / 10; + if (gBattleMoveDamage == 0 && multiplier != 0) + gBattleMoveDamage = 1; + + switch (multiplier) + { + case 0: //no effect + *flags |= MOVESTATUS_NOTAFFECTED; + *flags &= ~MOVESTATUS_NOTVERYEFFECTIVE; + *flags &= ~MOVESTATUS_SUPEREFFECTIVE; + break; + case 5: //not very effecting + if (gBattleMoves[move].power && !(*flags & MOVESTATUS_NOEFFECT)) + { + if (*flags & MOVESTATUS_SUPEREFFECTIVE) + *flags &= ~MOVESTATUS_SUPEREFFECTIVE; + else + *flags |= MOVESTATUS_NOTVERYEFFECTIVE; + } + break; + case 20: //super effective + if (gBattleMoves[move].power && !(*flags & MOVESTATUS_NOEFFECT)) + { + if (*flags & MOVESTATUS_NOTVERYEFFECTIVE) + *flags &= ~MOVESTATUS_NOTVERYEFFECTIVE; + else + *flags |= MOVESTATUS_SUPEREFFECTIVE; + } + break; + } +} + +u8 TypeCalc(u16 move, u8 bank_atk, u8 bank_def) +{ + int i = 0; + u8 flags = 0; + u8 move_type; + + if (move == MOVE_STRUGGLE) + return 0; + + move_type = gBattleMoves[move].type; + + //check stab + if (gBattleMons[bank_atk].type1 == move_type || gBattleMons[bank_atk].type2 == move_type) + { + gBattleMoveDamage = gBattleMoveDamage * 15; + gBattleMoveDamage = gBattleMoveDamage / 10; + } + + if (gBattleMons[bank_def].ability == ABILITY_LEVITATE && move_type == TYPE_GROUND) + { + flags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED); + } + else + { + while (gTypeEffectiveness[i]!= TYPE_ENDTABLE) + { + if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + { + if (gBattleMons[bank_def].status2 & STATUS2_FORESIGHT) + break; + i += 3; + continue; + } + + else if (gTypeEffectiveness[i] == move_type) + { + //check type1 + if (gTypeEffectiveness[i + 1] == gBattleMons[bank_def].type1) + ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags); + //check type2 + if (gTypeEffectiveness[i + 1] == gBattleMons[bank_def].type2 && + gBattleMons[gBankTarget /* what the christ */].type1 != gBattleMons[bank_def].type2) + ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags); + } + i += 3; + } + } + + if (gBattleMons[bank_def].ability == ABILITY_WONDER_GUARD && !(flags & MOVESTATUS_MISSED) && + AttacksThisTurn(bank_atk, move) == 2 && + (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) && + gBattleMoves[move].power) + { + flags |= MOVESTATUS_MISSED; + } + return flags; +} + +u8 AI_TypeCalc(u16 move, u16 species, u8 ability) +{ + int i = 0; + u8 flags = 0; + u8 type1 = gBaseStats[species].type1, type2 = gBaseStats[species].type2, move_type; + + if (move == MOVE_STRUGGLE) + return 0; + + move_type = gBattleMoves[move].type; + + if (ability == ABILITY_LEVITATE && move_type == TYPE_GROUND) + flags = MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED; + else + { + while (gTypeEffectiveness[i]!= TYPE_ENDTABLE) + { + if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + { + i += 3; + continue; + } + if (gTypeEffectiveness[i] == move_type) + { + //check type1 + if (gTypeEffectiveness[i + 1] == type1) + ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags); + //check type2 + if (gTypeEffectiveness[i + 1] == type2 && gBattleMons[gBankTarget].type1 != type2) //gf you morons, you should check if (type1 != type2)... + ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags); + } + i += 3; + } + } + if (ability == ABILITY_WONDER_GUARD + && (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) + && gBattleMoves[move].power) + flags |= MOVESTATUS_NOTAFFECTED; + return flags; +} + +// Multiplies the damage by a random factor between 85% to 100% inclusive +static inline void ApplyRandomDmgMultiplier(void) +{ + u16 rand = Random(); + u16 randPercent = 100 - (rand % 16); + + if (gBattleMoveDamage != 0) + { + gBattleMoveDamage *= randPercent; + gBattleMoveDamage /= 100; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + } +} + +void Unused_ApplyRandomDmgMultiplier(void) +{ + ApplyRandomDmgMultiplier(); +} + +static void atk07_dmg_adjustment(void) +{ + u8 hold_effect, quality; + ApplyRandomDmgMultiplier(); + if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + { + hold_effect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam; + } + else + { + hold_effect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); + quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + } + + gStringBank = gBankTarget; + + if (hold_effect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality) + { + RecordItemBattle(gBankTarget, hold_effect); + gSpecialStatuses[gBankTarget].focusBanded = 1; + } + if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE) + goto END; + if (gBattleMoves[gCurrentMove].effect != EFFECT_FALSE_SWIPE && !gProtectStructs[gBankTarget].endured + && !gSpecialStatuses[gBankTarget].focusBanded) + goto END; + + if (gBattleMons[gBankTarget].hp > gBattleMoveDamage) + goto END; + + gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1; + + if (gProtectStructs[gBankTarget].endured) + { + gBattleMoveFlags |= MOVESTATUS_ENDURED; + goto END; + } + if (gSpecialStatuses[gBankTarget].focusBanded) + { + gBattleMoveFlags |= MOVESTATUS_HUNGON; + gLastUsedItem = gBattleMons[gBankTarget].item; + } + + END: + gBattlescriptCurrInstr++; +} + +static void atk08_dmg_adjustment2(void) //literally the same as 0x7 except it doesn't check for false swipe move effect... +{ + u8 hold_effect, quality; + ApplyRandomDmgMultiplier(); + if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + { + hold_effect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam; + } + else + { + hold_effect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); + quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + } + + gStringBank = gBankTarget; + + if (hold_effect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality) + { + RecordItemBattle(gBankTarget, hold_effect); + gSpecialStatuses[gBankTarget].focusBanded = 1; + } + if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE) + goto END; + if (!gProtectStructs[gBankTarget].endured + && !gSpecialStatuses[gBankTarget].focusBanded) + goto END; + + if (gBattleMons[gBankTarget].hp > gBattleMoveDamage) + goto END; + + gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1; + + if (gProtectStructs[gBankTarget].endured) + { + gBattleMoveFlags |= MOVESTATUS_ENDURED; + goto END; + } + if (gSpecialStatuses[gBankTarget].focusBanded) + { + gBattleMoveFlags |= MOVESTATUS_HUNGON; + gLastUsedItem = gBattleMons[gBankTarget].item; + } + + END: + gBattlescriptCurrInstr++; +} + +static void atk09_attackanimation(void) +{ + if (gBattleExecBuffer) + return; + + if ((gHitMarker & HITMARKER_NO_ANIMATIONS) && (gCurrentMove != MOVE_TRANSFORM && gCurrentMove != MOVE_SUBSTITUTE)) + { + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_Pausex20; + BATTLE_STRUCT->animTurn += 1; + BATTLE_STRUCT->animTargetsHit += 1; + } + else + { + if ((gBattleMoves[gCurrentMove].target & TARGET_BOTH || gBattleMoves[gCurrentMove].target & TARGET_FOES_AND_ALLY || gBattleMoves[gCurrentMove].target & TARGET_DEPENDS) && BATTLE_STRUCT->animTargetsHit) + { + gBattlescriptCurrInstr++; + return; + } + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + gActiveBank = gBankAttacker; + + EmitMoveAnimation(0, gCurrentMove, BATTLE_STRUCT->animTurn, gBattleMovePower, gBattleMoveDamage, gBattleMons[gBankAttacker].friendship, &gDisableStructs[gBankAttacker]); + BATTLE_STRUCT->animTurn += 1; + BATTLE_STRUCT->animTargetsHit += 1; + MarkBufferBankForExecution(gBankAttacker); + gBattlescriptCurrInstr++; + } + else + { + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_Pausex20; + } + } +} + +static void atk0A_waitanimation(void) +{ + if (gBattleExecBuffer == 0) + gBattlescriptCurrInstr++; +} + +static void atk0B_healthbarupdate(void) +{ + if (gBattleExecBuffer) + return; + if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + goto END; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + + if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE)) + { + PrepareStringBattle(0x80, gActiveBank); + goto END; + } + + EmitHealthBarUpdate(0, gBattleMoveDamage); + MarkBufferBankForExecution(gActiveBank); + + if (!GetBankSide(gActiveBank) && gBattleMoveDamage > 0) + gBattleResults.unk5_0 = 1; + + END: + gBattlescriptCurrInstr += 2; +} + +static void atk0C_datahpupdate(void) +{ + register u32 move_type asm("r6"); //no idea how to match it otherwise + u8 dynamic_move_type; + + if (gBattleExecBuffer) + return; + + dynamic_move_type = BATTLE_STRUCT->dynamicMoveType; + if (dynamic_move_type && !(dynamic_move_type & 0x40)) + { + move_type = 0x3F; + move_type &= dynamic_move_type; + } + else + { + move_type = gBattleMoves[gCurrentMove].type; + } + + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE)) + { + if (gDisableStructs[gActiveBank].substituteHP >= gBattleMoveDamage) + { + if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0) + gSpecialStatuses[gActiveBank].moveturnLostHP = gBattleMoveDamage; + gDisableStructs[gActiveBank].substituteHP -= gBattleMoveDamage; + gHP_dealt = gBattleMoveDamage; + } + else + { + if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0) + gSpecialStatuses[gActiveBank].moveturnLostHP = gDisableStructs[gActiveBank].substituteHP; + gHP_dealt = gDisableStructs[gActiveBank].substituteHP; + gDisableStructs[gActiveBank].substituteHP = 0; + } + //check substitute fading + if (gDisableStructs[gActiveBank].substituteHP == 0) + { + gBattlescriptCurrInstr += 2; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_SubstituteFade; + return; + } + } + else + { + gHitMarker &= ~(HITMARKER_IGNORE_SUBSTITUTE); + if (gBattleMoveDamage < 0) //hp goes up + { + gBattleMons[gActiveBank].hp -= gBattleMoveDamage; + if (gBattleMons[gActiveBank].hp > gBattleMons[gActiveBank].maxHP) + gBattleMons[gActiveBank].hp = gBattleMons[gActiveBank].maxHP; + + } + else //hp goes down + { + if (gHitMarker & HITMARKER_x20) + { + gHitMarker &= ~(HITMARKER_x20); + } + else + { + gTakenDmg[gActiveBank] += gBattleMoveDamage; + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 0) + gTakenDmgBanks[gActiveBank] = gBankAttacker; + else + gTakenDmgBanks[gActiveBank] = gBankTarget; + } + + if (gBattleMons[gActiveBank].hp > gBattleMoveDamage) + { + gBattleMons[gActiveBank].hp -= gBattleMoveDamage; + gHP_dealt = gBattleMoveDamage; + } + else + { + gHP_dealt = gBattleMons[gActiveBank].hp; + gBattleMons[gActiveBank].hp = 0; + } + + if (!gSpecialStatuses[gActiveBank].moveturnLostHP && !(gHitMarker & HITMARKER_x100000)) + gSpecialStatuses[gActiveBank].moveturnLostHP = gHP_dealt; + + if (move_type <= 8 && !(gHitMarker & HITMARKER_x100000) && gCurrentMove != MOVE_PAIN_SPLIT) + { + gProtectStructs[gActiveBank].physicalDmg = gHP_dealt; + gSpecialStatuses[gActiveBank].moveturnLostHP_physical = gHP_dealt; + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 0) + { + gProtectStructs[gActiveBank].physicalBank = gBankAttacker; + gSpecialStatuses[gActiveBank].moveturnPhysicalBank = gBankAttacker; + } + else + { + gProtectStructs[gActiveBank].physicalBank = gBankTarget; + gSpecialStatuses[gActiveBank].moveturnPhysicalBank = gBankTarget; + } + } + else if (move_type > 8 && !(gHitMarker & HITMARKER_x100000)) + { + gProtectStructs[gActiveBank].specialDmg = gHP_dealt; + gSpecialStatuses[gActiveBank].moveturnLostHP_special = gHP_dealt; + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 0) + { + gProtectStructs[gActiveBank].specialBank = gBankAttacker; + gSpecialStatuses[gActiveBank].moveturnSpecialBank = gBankAttacker; + } + else + { + gProtectStructs[gActiveBank].specialBank = gBankTarget; + gSpecialStatuses[gActiveBank].moveturnSpecialBank = gBankTarget; + } + } + } + gHitMarker &= ~(HITMARKER_x100000); + EmitSetAttributes(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBank].hp); + MarkBufferBankForExecution(gActiveBank); + } + } + else + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (gSpecialStatuses[gActiveBank].moveturnLostHP == 0) + gSpecialStatuses[gActiveBank].moveturnLostHP = 0xFFFF; + } + gBattlescriptCurrInstr += 2; +} + +static void atk0D_critmessage(void) +{ + if (gBattleExecBuffer == 0) + { + if (gCritMultiplier == 2 && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + PrepareStringBattle(0xD9, gBankAttacker); + gBattleCommunication[MSG_DISPLAY] = 1; + } + gBattlescriptCurrInstr++; + } +} + +static void atk0E_effectiveness_sound(void) +{ + if (gBattleExecBuffer) + return; + gActiveBank = gBankTarget; + if (!(gBattleMoveFlags & MOVESTATUS_MISSED)) + { + u8 flag = ~MOVESTATUS_MISSED; + switch (gBattleMoveFlags & flag) + { + case MOVESTATUS_SUPEREFFECTIVE: + EmitEffectivenessSound(0, 14); + MarkBufferBankForExecution(gActiveBank); + break; + case MOVESTATUS_NOTVERYEFFECTIVE: + EmitEffectivenessSound(0, 12); + MarkBufferBankForExecution(gActiveBank); + break; + case MOVESTATUS_NOTAFFECTED: + case MOVESTATUS_FAILED: + break; + case MOVESTATUS_ENDURED: + case MOVESTATUS_ONEHITKO: + case MOVESTATUS_HUNGON: + default: + if (gBattleMoveFlags & MOVESTATUS_SUPEREFFECTIVE) + { + EmitEffectivenessSound(0, 14); + MarkBufferBankForExecution(gActiveBank); + } + else if (gBattleMoveFlags & MOVESTATUS_NOTVERYEFFECTIVE) + { + EmitEffectivenessSound(0, 12); + MarkBufferBankForExecution(gActiveBank); + } + else if (!(gBattleMoveFlags & (MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED))) + { + EmitEffectivenessSound(0, 13); + MarkBufferBankForExecution(gActiveBank); + } + break; + } + } + gBattlescriptCurrInstr++; +} + +static void atk0F_resultmessage(void) +{ + u16 stringID = 0; + + if (gBattleExecBuffer) + return; + + if (gBattleMoveFlags & MOVESTATUS_MISSED && (!(gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) || gBattleCommunication[6] > 2)) + { + stringID = gMissStrings[gBattleCommunication[6]]; + gBattleCommunication[MSG_DISPLAY] = 1; + } + else + { + gBattleCommunication[MSG_DISPLAY] = 1; + switch (gBattleMoveFlags & 0xFE) + { + case MOVESTATUS_SUPEREFFECTIVE: + stringID = 0xDE; + break; + case MOVESTATUS_NOTVERYEFFECTIVE: + stringID = 0xDD; + break; + case MOVESTATUS_ONEHITKO: + stringID = 0xDA; + break; + case MOVESTATUS_ENDURED: + stringID = 0x99; + break; + case MOVESTATUS_FAILED: + goto FAILED; + case MOVESTATUS_NOTAFFECTED: + goto NOTAFFECTED; + case MOVESTATUS_HUNGON: + gLastUsedItem = gBattleMons[gBankTarget].item; + gStringBank = gBankTarget; + gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_HangedOnMsg; + return; + default: + if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) + NOTAFFECTED: + stringID = 0x1B; + else if (gBattleMoveFlags & MOVESTATUS_ONEHITKO) + { + gBattleMoveFlags &= ~(MOVESTATUS_ONEHITKO); + gBattleMoveFlags &= ~(MOVESTATUS_SUPEREFFECTIVE); + gBattleMoveFlags &= ~(MOVESTATUS_NOTVERYEFFECTIVE); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_OneHitKOMsg; + return; + } + else if (gBattleMoveFlags & MOVESTATUS_ENDURED) + { + gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_EnduredMsg; + return; + } + else if (gBattleMoveFlags & MOVESTATUS_HUNGON) + { + gLastUsedItem = gBattleMons[gBankTarget].item; + gStringBank = gBankTarget; + gBattleMoveFlags &= ~(MOVESTATUS_ENDURED | MOVESTATUS_HUNGON); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_HangedOnMsg; + return; + } + else if (gBattleMoveFlags & MOVESTATUS_FAILED) + FAILED: + stringID = 0xE5; + else + gBattleCommunication[MSG_DISPLAY] = 0; + } + } + + if (stringID) + { + register u16 dummy asm("r0") = stringID; //Can't match it otherwise + PrepareStringBattle(dummy, gBankAttacker); + } + gBattlescriptCurrInstr++; +} + +static void atk10_printstring(void) +{ + if (gBattleExecBuffer == 0) + { + u16 var = BS2ScriptRead16(gBattlescriptCurrInstr + 1); + PrepareStringBattle(var, gBankAttacker); + gBattlescriptCurrInstr += 3; + gBattleCommunication[MSG_DISPLAY] = 1; + } +} + +static void atk11_printstring_playeronly(void) +{ + gActiveBank = gBankAttacker; + EmitPrintStringPlayerOnly(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 3; + gBattleCommunication[MSG_DISPLAY] = 1; +} + +static void atk12_waitmessage(void) +{ + if (gBattleExecBuffer == 0) + { + if (!gBattleCommunication[MSG_DISPLAY]) + { + gBattlescriptCurrInstr += 3; + } + else + { + u16 to_wait = BS2ScriptRead16(gBattlescriptCurrInstr + 1); + if (++gPauseCounterBattle >= to_wait) + { + gPauseCounterBattle = 0; + gBattlescriptCurrInstr += 3; + gBattleCommunication[MSG_DISPLAY] = 0; + } + } + } +} + +static void atk13_printfromtable(void) +{ + if (gBattleExecBuffer == 0) + { + u16 *ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + ptr += gBattleCommunication[MULTISTRING_CHOOSER]; + PrepareStringBattle(*(u16*)ptr, gBankAttacker); + gBattlescriptCurrInstr += 5; + gBattleCommunication[MSG_DISPLAY] = 1; + } +} + +static void atk14_printfromtable_playeronly(void) +{ + if (gBattleExecBuffer == 0) + { + u16 *ptr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + ptr += gBattleCommunication[MULTISTRING_CHOOSER]; + gActiveBank = gBankAttacker; + EmitPrintStringPlayerOnly(0, *(u16*)ptr); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 5; + gBattleCommunication[MSG_DISPLAY] = 1; + } +} + +u8 BankGetTurnOrder(u8 bank) +{ + int i; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gTurnOrder[i] == bank) + break; + } + return i; +} + +//Someone please decompile this monstrosity below... +#ifdef NONMATCHING +void SetMoveEffect(bool8 primary, u8 certainArg) +{ + #define EffectAffectsUser 0x40 + register u8 certain asm("r5") = certainArg; + register bool32 StatusChanged asm("r10") = 0; + register int AffectsUser asm("r6") = 0; //0x40 otherwise + bool32 NoSunCanFreeze = 1; + + if (gBattleCommunication[MOVE_EFFECT_BYTE] & EffectAffectsUser) + { + gEffectBank = gBankAttacker; //bank that effects get applied on + gBattleCommunication[MOVE_EFFECT_BYTE] &= ~(EffectAffectsUser); + AffectsUser = EffectAffectsUser; + BATTLE_STRUCT->scriptingActive = gBankTarget; //theoretically the attacker + } + else + { + gEffectBank = gBankTarget; + BATTLE_STRUCT->scriptingActive = gBankAttacker; + } + + if (gBattleMons[gEffectBank].ability == ABILITY_SHIELD_DUST && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && + !primary && gBattleCommunication[MOVE_EFFECT_BYTE] <= 9) + {gBattlescriptCurrInstr++; return;} + + if (gSideAffecting[GetBankIdentity(gEffectBank) & 1] & SIDE_STATUS_SAFEGUARD && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && + !primary && gBattleCommunication[MOVE_EFFECT_BYTE] <= 7) + {gBattlescriptCurrInstr++; return;} + + //make sure at least ONE HP except payday and thief + if (gBattleMons[gEffectBank].hp == 0 && gBattleCommunication[MOVE_EFFECT_BYTE] != 0xB && gBattleCommunication[MOVE_EFFECT_BYTE] != 0x1F) + {gBattlescriptCurrInstr++; return;} + + if (gBattleMons[gEffectBank].status2 & STATUS2_SUBSTITUTE && AffectsUser != EffectAffectsUser) + {gBattlescriptCurrInstr++; return;} + + if (gBattleCommunication[MOVE_EFFECT_BYTE] <= 6) //status change + { + switch (gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]) + { + case STATUS_SLEEP: + //check active uproar + if (gBattleMons[gEffectBank].ability != ABILITY_SOUNDPROOF) + { + for (gActiveBank = 0; gActiveBank < gNoOfAllBanks && !(gBattleMons[gActiveBank].status2 & STATUS2_UPROAR); gActiveBank++) {} + } + else + gActiveBank = gNoOfAllBanks; + if (gBattleMons[gEffectBank].status1) {break;} + if (gActiveBank != gNoOfAllBanks) {break;} //nice way of checking uproar... + if (gBattleMons[gEffectBank].ability == ABILITY_VITAL_SPIRIT) {break;} + if (gBattleMons[gEffectBank].ability == ABILITY_INSOMNIA) {break;} + + CancelMultiTurnMoves(gEffectBank); + StatusChanged = 1; + break; + case STATUS_POISON: + if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY && (primary == 1 || certain == 0x80)) + { + gLastUsedAbility = ABILITY_IMMUNITY; + RecordAbilityBattle(gEffectBank, ABILITY_IMMUNITY); + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + //_0801E664: + gBattlescriptCurrInstr = BattleScript_PSNPrevention; + if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + return; + } + else + {gBattleCommunication[MULTISTRING_CHOOSER] = 0; return;} + } + if ((gBattleMons[gEffectBank].type1 == TYPE_POISON || gBattleMons[gEffectBank].type2 == TYPE_POISON || gBattleMons[gEffectBank].type1 == TYPE_STEEL || gBattleMons[gEffectBank].type2 == TYPE_STEEL) + && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == 1 || certain == 0x80)) + { + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_PSNPrevention; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + return; + } + if (gBattleMons[gEffectBank].type1 == TYPE_POISON) {break;} + if (gBattleMons[gEffectBank].type2 == TYPE_POISON) {break;} + if (gBattleMons[gEffectBank].type1 == TYPE_STEEL) {break;} + if (gBattleMons[gEffectBank].type2 == TYPE_STEEL) {break;} + if (gBattleMons[gEffectBank].status1) {break;} + if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY) {break;} + + StatusChanged = 1; + break; + case STATUS_BURN: + if (gBattleMons[gEffectBank].ability == ABILITY_WATER_VEIL && (primary == 1 || certain == 0x80)) + { + gLastUsedAbility = ABILITY_WATER_VEIL; + RecordAbilityBattle(gEffectBank, ABILITY_WATER_VEIL); + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + //_0801E664: + gBattlescriptCurrInstr = BattleScript_BRNPrevention; + if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + return; + } + else + {gBattleCommunication[MULTISTRING_CHOOSER] = 0; return;} + } + if ((gBattleMons[gEffectBank].type1 == TYPE_FIRE || gBattleMons[gEffectBank].type2 == TYPE_FIRE) + && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == 1 || certain == 0x80)) + { + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_BRNPrevention; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + return; + } + if (gBattleMons[gEffectBank].type1 == TYPE_FIRE) {break;} + if (gBattleMons[gEffectBank].type2 == TYPE_FIRE) {break;} + if (gBattleMons[gEffectBank].ability == ABILITY_WATER_VEIL) {break;} + if (gBattleMons[gEffectBank].status1 == 0) {break;} + StatusChanged = 1; + break; + case STATUS_FREEZE: + if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_SUN_ANY) {NoSunCanFreeze = 0;} + if (gBattleMons[gEffectBank].type1 == TYPE_ICE) {break;} + if (gBattleMons[gEffectBank].type2 == TYPE_ICE) {break;} + if (gBattleMons[gEffectBank].status1) {break;} + if (NoSunCanFreeze == 0) {break;} + if (gBattleMons[gEffectBank].ability == ABILITY_MAGMA_ARMOR) {break;} + + CancelMultiTurnMoves(gEffectBank); + StatusChanged = 1; + break; + case STATUS_PARALYSIS: + if (gBattleMons[gEffectBank].ability == ABILITY_LIMBER) + { + if ((primary == 1 || certain == 0x80)) + { + gLastUsedAbility = ABILITY_LIMBER; + RecordAbilityBattle(gEffectBank, ABILITY_LIMBER); + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + //_0801E664: + gBattlescriptCurrInstr = BattleScript_PRLZPrevention; + if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + return; + } + else + {gBattleCommunication[MULTISTRING_CHOOSER] = 0; return;} + } + else {break;} + } + if (gBattleMons[gEffectBank].status1) {break;} + StatusChanged = 1; + break; + case STATUS_TOXIC_POISON: + if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY && (primary == 1 || certain == 0x80)) + { + gLastUsedAbility = ABILITY_IMMUNITY; + RecordAbilityBattle(gEffectBank, ABILITY_IMMUNITY); + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + //_0801E664: + gBattlescriptCurrInstr = BattleScript_PSNPrevention; + if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + return; + } + else + {gBattleCommunication[MULTISTRING_CHOOSER] = 0; return;} + } + if ((gBattleMons[gEffectBank].type1 == TYPE_POISON || gBattleMons[gEffectBank].type2 == TYPE_POISON || gBattleMons[gEffectBank].type1 == TYPE_STEEL || gBattleMons[gEffectBank].type2 == TYPE_STEEL) + && !(gHitMarker & HITMARKER_IGNORE_SAFEGUARD) && (primary == 1 || certain == 0x80)) + { + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_PSNPrevention; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + return; + } + if (gBattleMons[gEffectBank].status1) {break;} + if (gBattleMons[gEffectBank].type1 != TYPE_POISON && + gBattleMons[gEffectBank].type2 != TYPE_POISON && + gBattleMons[gEffectBank].type1 != TYPE_STEEL && + gBattleMons[gEffectBank].type2 != TYPE_STEEL) + { + if (gBattleMons[gEffectBank].ability == ABILITY_IMMUNITY) {break;} + gBattleMons[gEffectBank].status1 &= ~(0x9); //This gets (correctly) optimized out... + StatusChanged = 1; + break; + } + else + gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + break; + } + if (StatusChanged == 1) + { + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + if (gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]] == STATUS_SLEEP) + gBattleMons[gEffectBank].status1 |= ((Random() & 3) + 2); + else + gBattleMons[gEffectBank].status1 |= gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]; + gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + gActiveBank = gEffectBank; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gEffectBank].status1); + MarkBufferBankForExecution(gActiveBank); + if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); + } + else + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + if (gBattleCommunication[MOVE_EFFECT_BYTE] == 2 || gBattleCommunication[MOVE_EFFECT_BYTE] == 6 || gBattleCommunication[MOVE_EFFECT_BYTE] == 5 || gBattleCommunication[MOVE_EFFECT_BYTE] == 3) + { + BATTLE_STRUCT->synchroniseEffect = gBattleCommunication[MOVE_EFFECT_BYTE]; + gHitMarker |= HITMARKER_SYNCHRONISE_EFFECT; + } + return; + } + else if (StatusChanged == 0) + {gBattlescriptCurrInstr++; return;} + } + else + { + if (gBattleMons[gEffectBank].status2 & gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]) + { + gBattlescriptCurrInstr++; + return; + } + switch (gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]) + { + case 7: //confusion + if (gBattleMons[gEffectBank].ability == ABILITY_OWN_TEMPO) + {gBattlescriptCurrInstr++; return;} + if (gBattleMons[gEffectBank].status2 & STATUS2_CONFUSION) + {gBattlescriptCurrInstr++; return;} + gBattleMons[gEffectBank].status2 |= (((Random()) % 0x4)) + 2; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + break; + case 8: //flinch + if (gBattleMons[gEffectBank].ability == ABILITY_INNER_FOCUS) + { + if (primary == 1 || certain == 0x80) + { + gLastUsedAbility = ABILITY_INNER_FOCUS; + RecordAbilityBattle(gEffectBank, ABILITY_INNER_FOCUS); + gBattlescriptCurrInstr = BattleScript_FlinchPrevention; + return; + } + else + {gBattlescriptCurrInstr++; return;} + } + else + { + if (BankGetTurnOrder(gEffectBank) > gCurrentMoveTurn) + gBattleMons[gEffectBank].status2 |= gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]; + gBattlescriptCurrInstr++; return; + } + break; + case 10: //uproar + if (gBattleMons[gEffectBank].status2 & STATUS2_UPROAR) + {gBattlescriptCurrInstr++; return;} + gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS; + gLockedMove[gEffectBank] = gCurrentMove; + gBattleMons[gEffectBank].status2 |= ((Random() & 3) + 2) << 4; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + break; + case 11: //pay day + if (!(GetBankIdentity(gBankAttacker) & 1)) + { + u16 PayDay = gPaydayMoney; + gPaydayMoney += (gBattleMons[gBankAttacker].level * 5); + if (PayDay > gPaydayMoney) + gPaydayMoney = 0xFFFF; + } + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + break; + case 9: //tri attack + if (gBattleMons[gEffectBank].status1) + {gBattlescriptCurrInstr++; return;} + gBattleCommunication[MOVE_EFFECT_BYTE] = Random() % 3 + 3; + SetMoveEffect(0, 0); + break; + case 12: //charging move + gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS; + gLockedMove[gEffectBank] = gCurrentMove; + gProtectStructs[gEffectBank].chargingTurn = 1; + gBattlescriptCurrInstr++; + break; + case 13: //wrap + if (gBattleMons[gEffectBank].status2 & STATUS2_WRAPPED) + {gBattlescriptCurrInstr++; return;} + gBattleMons[gEffectBank].status2 |= ((Random() & 3) + 2) << 0xD; + BATTLE_STRUCT->wrappedMove[gEffectBank*2] = (u8)gCurrentMove; + (1 + BATTLE_STRUCT->wrappedMove)[gEffectBank*2] = gCurrentMove >> 8; //don't ask. + BATTLE_STRUCT->wrappedBy[gEffectBank] = gBankAttacker; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + while (gBattleCommunication[MULTISTRING_CHOOSER] <= 4 + && gCurrentMove != gTrappingMoves[gBattleCommunication[MULTISTRING_CHOOSER]]) + gBattleCommunication[MULTISTRING_CHOOSER]++; + break; + case 14: //25% recoil + gBattleMoveDamage = (gHP_dealt) / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + break; + case 15 ... 21: //stat + 1 + if (ChangeStatBuffs(0x10, gBattleCommunication[MOVE_EFFECT_BYTE] + 0xF2, certain, 0)) {gBattlescriptCurrInstr++;} + else + { + BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F; //TODO: the arg ptr is wrong by one + BATTLE_STRUCT->animArg2 = 0; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_StatUp; + } + break; + case 22 ... 28: //stat - 1 + if (ChangeStatBuffs(~(0x6f), gBattleCommunication[MOVE_EFFECT_BYTE] + 0xEB, certain, 0)) {gBattlescriptCurrInstr++;} //TODO: negation doesnt work correctly + else + { + BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F; + BATTLE_STRUCT->animArg2 = 0; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_StatDown; + } + break; + case 39 ... 45: //stat + 2 + if (ChangeStatBuffs(0x20, gBattleCommunication[MOVE_EFFECT_BYTE] + 0xDA, certain, 0)) {gBattlescriptCurrInstr++;} + else + { + BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F; + BATTLE_STRUCT->animArg2 = 0; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_StatUp; + } + break; + case 46 ... 52: //stat - 2 + if (ChangeStatBuffs(~(0x5f), gBattleCommunication[MOVE_EFFECT_BYTE] + 0xD3, certain, 0)) {gBattlescriptCurrInstr++;} + else + { + BATTLE_STRUCT->animArg1 = gBattleCommunication[MOVE_EFFECT_BYTE] & 0x3F; + BATTLE_STRUCT->animArg2 = 0; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_StatDown; + } + break; + case 29: //recharge + gBattleMons[gEffectBank].status2 |= STATUS2_RECHARGE; + gDisableStructs[gEffectBank].rechargeCounter = 2; + gLockedMove[gEffectBank] = gCurrentMove; + gBattlescriptCurrInstr++; + break; + case 30: //rage + gBattleMons[gBankAttacker].status2 |= STATUS2_RAGE; + gBattlescriptCurrInstr++; + break; + case 31: //item steal + { + u8 side = GetBankSide(gBankAttacker); + if (GetBankSide(gBankAttacker) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)) && gTrainerBattleOpponent != 0x400) + {gBattlescriptCurrInstr++; return;} + if (!(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)) && gTrainerBattleOpponent != 0x400 && (gWishFutureKnock.knockedOffPokes[side] & gBitTable[gBattlePartyID[gBankAttacker]])) + {gBattlescriptCurrInstr++; return;} + if (gBattleMons[gBankTarget].item && gBattleMons[gBankTarget].ability == ABILITY_STICKY_HOLD) + { + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_NoItemSteal; + gLastUsedAbility = gBattleMons[gBankTarget].ability; + RecordAbilityBattle(gBankTarget, gLastUsedAbility); + return; + } + if (gBattleMons[gBankAttacker].item) + {gBattlescriptCurrInstr++; return;} + if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + {gBattlescriptCurrInstr++; return;} + if (gBattleMons[gBankTarget].item == 0) + {gBattlescriptCurrInstr++; return;} + + gLastUsedItem = gBattleMons[gBankTarget].item; + unk_2000000[gBankAttacker * 2 + 0x160cc] = gLastUsedItem; + gBattleMons[gBankTarget].item = 0; + + gActiveBank = gBankAttacker; + EmitSetAttributes(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gLastUsedItem); + MarkBufferBankForExecution(gBankAttacker); + + gActiveBank = gBankTarget; + EmitSetAttributes(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gBankTarget].item); + MarkBufferBankForExecution(gBankTarget); + + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_ItemSteal; + + ewram[gBankTarget * 2 + 0x160e8] = 0; + //STORE_CHOICEMOVE(gBankTarget, 0); + } + break; + case 32: //escape prevention + gBattleMons[gBankTarget].status2 |= STATUS2_RECHARGE; + gDisableStructs[gBankTarget].bankPreventingEscape = gBankAttacker; + gBattlescriptCurrInstr++; + break; + case 33: //nightmare + gBattleMons[gBankTarget].status2 |= STATUS2_NIGHTMARE; + gBattlescriptCurrInstr++; + break; + case 34: //ancientpower + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_AllStatsUp; + return; + case 35: //break free rapidspin + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_RapidSpinAway; + return; + case 36: //paralysis removal + if (gBattleMons[gBankTarget].status1 & STATUS_PARALYSIS) + { + gBattleMons[gBankTarget].status1 &= ~(STATUS_PARALYSIS); + gActiveBank = gBankTarget; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBankTarget].status1); + MarkBufferBankForExecution(gActiveBank); + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_TargetPRLZHeal; + } + else + {gBattlescriptCurrInstr++; return;} + break; + case 37: //superpower + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_AtkDefDown; + return; + case 38: //33% recoil + gBattleMoveDamage = gHP_dealt / 3; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = gMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]]; + break; + case 53: //thrash + if (!(gBattleMons[gEffectBank].status2 & STATUS2_LOCK_CONFUSE)) + { + gBattleMons[gEffectBank].status2 |= STATUS2_MULTIPLETURNS; + gLockedMove[gEffectBank] = gCurrentMove; + gBattleMons[gEffectBank].status2 |= (((Random() & 1) + 2) << 0xA); + } + else + {gBattlescriptCurrInstr++; return;} + break; + case 54: //knock off + if (gBattleMons[gEffectBank].ability == ABILITY_STICKY_HOLD) + { + if (gBattleMons[gEffectBank].item == 0) + {gBattlescriptCurrInstr++; return;} + gLastUsedAbility = ABILITY_STICKY_HOLD; + gBattlescriptCurrInstr = BattleScript_NoItemSteal; + RecordAbilityBattle(gEffectBank, ABILITY_STICKY_HOLD); + return; + } + if (gBattleMons[gEffectBank].item == 0) + {gBattlescriptCurrInstr++; return;} + else + { + u8 side = GetBankSide(gEffectBank); + gLastUsedItem = gBattleMons[gEffectBank].item; + gBattleMons[gEffectBank].item = 0; + gWishFutureKnock.knockedOffPokes[side] |= gBitTable[gBattlePartyID[gEffectBank]]; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_KnockedOff; + + ewram[gEffectBank * 2 + 0x160e8] = 0; + //STORE_CHOICEMOVE(gEffectBank, 0); + } + break; + case 59: //overheat + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_SAtkDown2; + return; + } + } +} +#else +__attribute__((naked)) +void SetMoveEffect(bool8 primary, u8 certainArg) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + lsls r1, 24\n\ + lsrs r5, r1, 24\n\ + movs r0, 0\n\ + mov r10, r0\n\ + movs r6, 0\n\ + movs r1, 0x1\n\ + str r1, [sp, 0x4]\n\ + ldr r1, _0801E430 @ =gBattleCommunication\n\ + ldrb r3, [r1, 0x3]\n\ + movs r0, 0x40\n\ + ands r0, r3\n\ + adds r7, r1, 0\n\ + cmp r0, 0\n\ + beq _0801E444\n\ + ldr r2, _0801E434 @ =gEffectBank\n\ + ldr r0, _0801E438 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + strb r0, [r2]\n\ + movs r0, 0xBF\n\ + ands r0, r3\n\ + strb r0, [r7, 0x3]\n\ + movs r6, 0x40\n\ + ldr r0, _0801E43C @ =0x02000000\n\ + ldr r1, _0801E440 @ =gBankTarget\n\ + b _0801E450\n\ + .align 2, 0\n\ +_0801E430: .4byte gBattleCommunication\n\ +_0801E434: .4byte gEffectBank\n\ +_0801E438: .4byte gBankAttacker\n\ +_0801E43C: .4byte 0x02000000\n\ +_0801E440: .4byte gBankTarget\n\ +_0801E444:\n\ + ldr r2, _0801E538 @ =gEffectBank\n\ + ldr r0, _0801E53C @ =gBankTarget\n\ + ldrb r0, [r0]\n\ + strb r0, [r2]\n\ + ldr r0, _0801E540 @ =0x02000000\n\ + ldr r1, _0801E544 @ =gBankAttacker\n\ +_0801E450:\n\ + ldrb r1, [r1]\n\ + ldr r3, _0801E548 @ =0x00016003\n\ + adds r0, r3\n\ + strb r1, [r0]\n\ + mov r8, r2\n\ + ldr r2, _0801E54C @ =gBattleMons\n\ + mov r0, r8\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r0, r2\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x13\n\ + bne _0801E48A\n\ + ldr r0, _0801E550 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801E48A\n\ + cmp r4, 0\n\ + bne _0801E48A\n\ + ldrb r0, [r7, 0x3]\n\ + cmp r0, 0x9\n\ + bhi _0801E48A\n\ + bl _0801F5DC\n\ +_0801E48A:\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + bl GetBankIdentity\n\ + ldr r2, _0801E554 @ =gSideAffecting\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + lsls r1, 1\n\ + adds r1, r2\n\ + ldrh r1, [r1]\n\ + movs r0, 0x20\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E4C4\n\ + ldr r0, _0801E550 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801E4C4\n\ + cmp r4, 0\n\ + bne _0801E4C4\n\ + ldr r0, _0801E558 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + cmp r0, 0x7\n\ + bhi _0801E4C4\n\ + bl _0801F5DC\n\ +_0801E4C4:\n\ + ldr r3, _0801E54C @ =gBattleMons\n\ + ldr r2, _0801E538 @ =gEffectBank\n\ + ldrb r1, [r2]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r0, r3\n\ + ldrh r0, [r0, 0x28]\n\ + mov r8, r2\n\ + mov r9, r3\n\ + cmp r0, 0\n\ + bne _0801E4EA\n\ + ldr r0, _0801E558 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + cmp r0, 0xB\n\ + beq _0801E4EA\n\ + cmp r0, 0x1F\n\ + beq _0801E4EA\n\ + bl _0801F5DC\n\ +_0801E4EA:\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + mov r1, r9\n\ + adds r1, 0x50\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 17\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E50C\n\ + cmp r6, 0x40\n\ + beq _0801E50C\n\ + bl _0801F5DC\n\ +_0801E50C:\n\ + ldr r0, _0801E558 @ =gBattleCommunication\n\ + ldrb r1, [r0, 0x3]\n\ + adds r7, r0, 0\n\ + cmp r1, 0x6\n\ + bls _0801E518\n\ + b _0801EB4A\n\ +_0801E518:\n\ + ldr r1, _0801E55C @ =gStatusFlagsForMoveEffects\n\ + ldrb r0, [r7, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + cmp r0, 0x10\n\ + bne _0801E528\n\ + b _0801E714\n\ +_0801E528:\n\ + cmp r0, 0x10\n\ + bhi _0801E560\n\ + cmp r0, 0x7\n\ + beq _0801E57A\n\ + cmp r0, 0x8\n\ + bne _0801E536\n\ + b _0801E630\n\ +_0801E536:\n\ + b _0801EA14\n\ + .align 2, 0\n\ +_0801E538: .4byte gEffectBank\n\ +_0801E53C: .4byte gBankTarget\n\ +_0801E540: .4byte 0x02000000\n\ +_0801E544: .4byte gBankAttacker\n\ +_0801E548: .4byte 0x00016003\n\ +_0801E54C: .4byte gBattleMons\n\ +_0801E550: .4byte gHitMarker\n\ +_0801E554: .4byte gSideAffecting\n\ +_0801E558: .4byte gBattleCommunication\n\ +_0801E55C: .4byte gStatusFlagsForMoveEffects\n\ +_0801E560:\n\ + cmp r0, 0x40\n\ + bne _0801E566\n\ + b _0801E888\n\ +_0801E566:\n\ + cmp r0, 0x40\n\ + bhi _0801E572\n\ + cmp r0, 0x20\n\ + bne _0801E570\n\ + b _0801E7EA\n\ +_0801E570:\n\ + b _0801EA14\n\ +_0801E572:\n\ + cmp r0, 0x80\n\ + bne _0801E578\n\ + b _0801E8E4\n\ +_0801E578:\n\ + b _0801EA14\n\ +_0801E57A:\n\ + mov r3, r8\n\ + ldrb r1, [r3]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x2B\n\ + beq _0801E5DC\n\ + ldr r0, _0801E5D4 @ =gActiveBank\n\ + movs r1, 0\n\ + strb r1, [r0]\n\ + ldr r1, _0801E5D8 @ =gNoOfAllBanks\n\ + ldrb r3, [r1]\n\ + adds r7, r0, 0\n\ + mov r12, r1\n\ + cmp r3, 0\n\ + beq _0801E5E8\n\ + mov r4, r9\n\ + ldr r0, [r4, 0x50]\n\ + movs r1, 0x70\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801E5E8\n\ + adds r1, r7, 0\n\ + mov r6, r9\n\ + adds r6, 0x50\n\ + movs r5, 0x58\n\ + movs r4, 0x70\n\ +_0801E5B4:\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, r3\n\ + bcs _0801E5E8\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + ands r0, r4\n\ + cmp r0, 0\n\ + beq _0801E5B4\n\ + b _0801E5E8\n\ + .align 2, 0\n\ +_0801E5D4: .4byte gActiveBank\n\ +_0801E5D8: .4byte gNoOfAllBanks\n\ +_0801E5DC:\n\ + ldr r0, _0801E628 @ =gActiveBank\n\ + ldr r2, _0801E62C @ =gNoOfAllBanks\n\ + ldrb r1, [r2]\n\ + strb r1, [r0]\n\ + adds r7, r0, 0\n\ + mov r12, r2\n\ +_0801E5E8:\n\ + mov r0, r8\n\ + ldrb r2, [r0]\n\ + movs r0, 0x58\n\ + adds r1, r2, 0\n\ + muls r1, r0\n\ + mov r0, r9\n\ + adds r0, 0x4C\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _0801E600\n\ + b _0801EA14\n\ +_0801E600:\n\ + ldrb r0, [r7]\n\ + mov r3, r12\n\ + ldrb r3, [r3]\n\ + cmp r0, r3\n\ + beq _0801E60C\n\ + b _0801EA14\n\ +_0801E60C:\n\ + mov r4, r9\n\ + adds r0, r1, r4\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x48\n\ + bne _0801E61A\n\ + b _0801EA14\n\ +_0801E61A:\n\ + cmp r0, 0xF\n\ + bne _0801E620\n\ + b _0801EA14\n\ +_0801E620:\n\ + adds r0, r2, 0\n\ + bl CancelMultiTurnMoves\n\ + b _0801EA04\n\ + .align 2, 0\n\ +_0801E628: .4byte gActiveBank\n\ +_0801E62C: .4byte gNoOfAllBanks\n\ +_0801E630:\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r1, [r0]\n\ + cmp r1, 0x11\n\ + bne _0801E688\n\ + cmp r4, 0x1\n\ + beq _0801E64A\n\ + cmp r5, 0x80\n\ + bne _0801E688\n\ +_0801E64A:\n\ + ldr r0, _0801E678 @ =gLastUsedAbility\n\ + strb r1, [r0]\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r1, 0x11\n\ + bl RecordAbilityBattle\n\ + ldr r4, _0801E67C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801E680 @ =BattleScript_PSNPrevention\n\ +_0801E664:\n\ + str r0, [r4]\n\ + ldr r2, _0801E684 @ =gHitMarker\n\ + ldr r1, [r2]\n\ + movs r0, 0x80\n\ + lsls r0, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E676\n\ + b _0801E928\n\ +_0801E676:\n\ + b _0801E94C\n\ + .align 2, 0\n\ +_0801E678: .4byte gLastUsedAbility\n\ +_0801E67C: .4byte gBattlescriptCurrInstr\n\ +_0801E680: .4byte BattleScript_PSNPrevention\n\ +_0801E684: .4byte gHitMarker\n\ +_0801E688:\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + movs r1, 0x58\n\ + muls r0, r1\n\ + add r0, r9\n\ + adds r1, r0, 0\n\ + adds r1, 0x21\n\ + ldrb r1, [r1]\n\ + cmp r1, 0x3\n\ + beq _0801E6AC\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x3\n\ + beq _0801E6AC\n\ + cmp r1, 0x8\n\ + beq _0801E6AC\n\ + cmp r0, 0x8\n\ + bne _0801E6C6\n\ +_0801E6AC:\n\ + ldr r0, _0801E710 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E6C6\n\ + cmp r4, 0x1\n\ + bne _0801E6C0\n\ + b _0801E98C\n\ +_0801E6C0:\n\ + cmp r5, 0x80\n\ + bne _0801E6C6\n\ + b _0801E98C\n\ +_0801E6C6:\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + movs r0, 0x58\n\ + muls r1, r0\n\ + mov r4, r9\n\ + adds r3, r1, r4\n\ + adds r0, r3, 0\n\ + adds r0, 0x21\n\ + ldrb r4, [r0]\n\ + cmp r4, 0x3\n\ + bne _0801E6DE\n\ + b _0801EA14\n\ +_0801E6DE:\n\ + adds r0, 0x1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x3\n\ + bne _0801E6E8\n\ + b _0801EA14\n\ +_0801E6E8:\n\ + cmp r4, 0x8\n\ + bne _0801E6EE\n\ + b _0801EA14\n\ +_0801E6EE:\n\ + cmp r0, 0x8\n\ + bne _0801E6F4\n\ + b _0801EA14\n\ +_0801E6F4:\n\ + mov r0, r9\n\ + adds r0, 0x4C\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _0801E702\n\ + b _0801EA14\n\ +_0801E702:\n\ + adds r0, r3, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x11\n\ + bne _0801E70E\n\ + b _0801EA14\n\ +_0801E70E:\n\ + b _0801EA04\n\ + .align 2, 0\n\ +_0801E710: .4byte gHitMarker\n\ +_0801E714:\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r1, [r0]\n\ + cmp r1, 0x29\n\ + bne _0801E758\n\ + cmp r4, 0x1\n\ + beq _0801E72E\n\ + cmp r5, 0x80\n\ + bne _0801E758\n\ +_0801E72E:\n\ + ldr r0, _0801E74C @ =gLastUsedAbility\n\ + strb r1, [r0]\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r1, 0x29\n\ + bl RecordAbilityBattle\n\ + ldr r4, _0801E750 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801E754 @ =BattleScript_BRNPrevention\n\ + b _0801E664\n\ + .align 2, 0\n\ +_0801E74C: .4byte gLastUsedAbility\n\ +_0801E750: .4byte gBattlescriptCurrInstr\n\ +_0801E754: .4byte BattleScript_BRNPrevention\n\ +_0801E758:\n\ + mov r0, r8\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + mov r2, r9\n\ + adds r1, r0, r2\n\ + adds r0, r1, 0\n\ + adds r0, 0x21\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xA\n\ + beq _0801E778\n\ + adds r0, r1, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xA\n\ + bne _0801E7A8\n\ +_0801E778:\n\ + ldr r0, _0801E79C @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E7A8\n\ + cmp r4, 0x1\n\ + beq _0801E78E\n\ + cmp r5, 0x80\n\ + bne _0801E7A8\n\ +_0801E78E:\n\ + ldr r4, _0801E7A0 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801E7A4 @ =BattleScript_BRNPrevention\n\ + b _0801E998\n\ + .align 2, 0\n\ +_0801E79C: .4byte gHitMarker\n\ +_0801E7A0: .4byte gBattlescriptCurrInstr\n\ +_0801E7A4: .4byte BattleScript_BRNPrevention\n\ +_0801E7A8:\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r1, 0x58\n\ + adds r2, r0, 0\n\ + muls r2, r1\n\ + mov r4, r9\n\ + adds r1, r2, r4\n\ + adds r0, r1, 0\n\ + adds r0, 0x21\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xA\n\ + bne _0801E7C2\n\ + b _0801EA14\n\ +_0801E7C2:\n\ + adds r0, r1, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xA\n\ + bne _0801E7CE\n\ + b _0801EA14\n\ +_0801E7CE:\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x29\n\ + bne _0801E7DA\n\ + b _0801EA14\n\ +_0801E7DA:\n\ + mov r0, r9\n\ + adds r0, 0x4C\n\ + adds r0, r2, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _0801E7E8\n\ + b _0801EA14\n\ +_0801E7E8:\n\ + b _0801EA04\n\ +_0801E7EA:\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r0, 0x13\n\ + movs r1, 0\n\ + movs r2, 0xD\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0\n\ + bne _0801E826\n\ + str r0, [sp]\n\ + movs r0, 0x13\n\ + movs r1, 0\n\ + movs r2, 0x4D\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _0801E826\n\ + ldr r0, _0801E87C @ =gBattleWeather\n\ + ldrh r1, [r0]\n\ + movs r0, 0x60\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E826\n\ + movs r1, 0\n\ + str r1, [sp, 0x4]\n\ +_0801E826:\n\ + ldr r4, _0801E880 @ =gBattleMons\n\ + ldr r0, _0801E884 @ =gEffectBank\n\ + ldrb r3, [r0]\n\ + movs r0, 0x58\n\ + adds r2, r3, 0\n\ + muls r2, r0\n\ + adds r1, r2, r4\n\ + adds r0, r1, 0\n\ + adds r0, 0x21\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xF\n\ + bne _0801E840\n\ + b _0801EA14\n\ +_0801E840:\n\ + adds r0, r1, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xF\n\ + bne _0801E84C\n\ + b _0801EA14\n\ +_0801E84C:\n\ + adds r0, r4, 0\n\ + adds r0, 0x4C\n\ + adds r0, r2, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _0801E85A\n\ + b _0801EA14\n\ +_0801E85A:\n\ + ldr r2, [sp, 0x4]\n\ + cmp r2, 0\n\ + bne _0801E862\n\ + b _0801EA14\n\ +_0801E862:\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x28\n\ + bne _0801E86E\n\ + b _0801EA14\n\ +_0801E86E:\n\ + adds r0, r3, 0\n\ + bl CancelMultiTurnMoves\n\ + movs r3, 0x1\n\ + mov r10, r3\n\ + b _0801EA14\n\ + .align 2, 0\n\ +_0801E87C: .4byte gBattleWeather\n\ +_0801E880: .4byte gBattleMons\n\ +_0801E884: .4byte gEffectBank\n\ +_0801E888:\n\ + mov r0, r8\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r1, r0\n\ + mov r2, r9\n\ + adds r0, r1, r2\n\ + adds r0, 0x20\n\ + ldrb r2, [r0]\n\ + cmp r2, 0x7\n\ + bne _0801E8D0\n\ + cmp r4, 0x1\n\ + beq _0801E8A6\n\ + cmp r5, 0x80\n\ + beq _0801E8A6\n\ + b _0801EA14\n\ +_0801E8A6:\n\ + ldr r0, _0801E8C4 @ =gLastUsedAbility\n\ + strb r2, [r0]\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r1, 0x7\n\ + bl RecordAbilityBattle\n\ + ldr r4, _0801E8C8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801E8CC @ =BattleScript_PRLZPrevention\n\ + b _0801E664\n\ + .align 2, 0\n\ +_0801E8C4: .4byte gLastUsedAbility\n\ +_0801E8C8: .4byte gBattlescriptCurrInstr\n\ +_0801E8CC: .4byte BattleScript_PRLZPrevention\n\ +_0801E8D0:\n\ + mov r0, r9\n\ + adds r0, 0x4C\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _0801E8DE\n\ + b _0801EA14\n\ +_0801E8DE:\n\ + movs r4, 0x1\n\ + mov r10, r4\n\ + b _0801EA14\n\ +_0801E8E4:\n\ + mov r0, r8\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r1, [r0]\n\ + cmp r1, 0x11\n\ + bne _0801E952\n\ + cmp r4, 0x1\n\ + beq _0801E8FE\n\ + cmp r5, 0x80\n\ + bne _0801E952\n\ +_0801E8FE:\n\ + ldr r0, _0801E938 @ =gLastUsedAbility\n\ + strb r1, [r0]\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + movs r1, 0x11\n\ + bl RecordAbilityBattle\n\ + ldr r4, _0801E93C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801E940 @ =BattleScript_PSNPrevention\n\ + str r0, [r4]\n\ + ldr r2, _0801E944 @ =gHitMarker\n\ + ldr r1, [r2]\n\ + movs r0, 0x80\n\ + lsls r0, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E94C\n\ +_0801E928:\n\ + movs r0, 0x1\n\ + strb r0, [r7, 0x5]\n\ + ldr r0, _0801E948 @ =0xffffdfff\n\ + ands r1, r0\n\ + str r1, [r2]\n\ + bl _0801F5FA\n\ + .align 2, 0\n\ +_0801E938: .4byte gLastUsedAbility\n\ +_0801E93C: .4byte gBattlescriptCurrInstr\n\ +_0801E940: .4byte BattleScript_PSNPrevention\n\ +_0801E944: .4byte gHitMarker\n\ +_0801E948: .4byte 0xffffdfff\n\ +_0801E94C:\n\ + strb r0, [r7, 0x5]\n\ + bl _0801F5FA\n\ +_0801E952:\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + movs r1, 0x58\n\ + muls r0, r1\n\ + add r0, r9\n\ + adds r1, r0, 0\n\ + adds r1, 0x21\n\ + ldrb r1, [r1]\n\ + cmp r1, 0x3\n\ + beq _0801E976\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x3\n\ + beq _0801E976\n\ + cmp r1, 0x8\n\ + beq _0801E976\n\ + cmp r0, 0x8\n\ + bne _0801E9B4\n\ +_0801E976:\n\ + ldr r0, _0801E9A4 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801E9B4\n\ + cmp r4, 0x1\n\ + beq _0801E98C\n\ + cmp r5, 0x80\n\ + bne _0801E9B4\n\ +_0801E98C:\n\ + ldr r4, _0801E9A8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801E9AC @ =BattleScript_PSNPrevention\n\ +_0801E998:\n\ + str r0, [r4]\n\ + ldr r1, _0801E9B0 @ =gBattleCommunication\n\ + movs r0, 0x2\n\ + strb r0, [r1, 0x5]\n\ + bl _0801F5FA\n\ + .align 2, 0\n\ +_0801E9A4: .4byte gHitMarker\n\ +_0801E9A8: .4byte gBattlescriptCurrInstr\n\ +_0801E9AC: .4byte BattleScript_PSNPrevention\n\ +_0801E9B0: .4byte gBattleCommunication\n\ +_0801E9B4:\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r6, 0x58\n\ + muls r0, r6\n\ + mov r2, r9\n\ + adds r2, 0x4C\n\ + adds r5, r0, r2\n\ + ldr r4, [r5]\n\ + cmp r4, 0\n\ + bne _0801EA14\n\ + mov r3, r9\n\ + adds r1, r0, r3\n\ + adds r0, r1, 0\n\ + adds r0, 0x21\n\ + ldrb r3, [r0]\n\ + cmp r3, 0x3\n\ + beq _0801EA0A\n\ + adds r0, 0x1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x3\n\ + beq _0801EA0A\n\ + cmp r3, 0x8\n\ + beq _0801EA0A\n\ + cmp r0, 0x8\n\ + beq _0801EA0A\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x11\n\ + beq _0801EA14\n\ + mov r4, r8\n\ + ldrb r0, [r4]\n\ + adds r1, r0, 0\n\ + muls r1, r6\n\ + adds r1, r2\n\ + ldr r0, [r1]\n\ + movs r2, 0x9\n\ + negs r2, r2\n\ + ands r0, r2\n\ + str r0, [r1]\n\ +_0801EA04:\n\ + movs r0, 0x1\n\ + mov r10, r0\n\ + b _0801EA14\n\ +_0801EA0A:\n\ + ldr r0, _0801EA58 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r2, 0x8\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_0801EA14:\n\ + mov r1, r10\n\ + cmp r1, 0x1\n\ + beq _0801EA1C\n\ + b _0801EB3C\n\ +_0801EA1C:\n\ + ldr r0, _0801EA5C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r0]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801EA60 @ =gStatusFlagsForMoveEffects\n\ + ldr r0, _0801EA64 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r3, [r0]\n\ + cmp r3, 0x7\n\ + bne _0801EA70\n\ + bl Random\n\ + ldr r2, _0801EA68 @ =gBattleMons\n\ + ldr r1, _0801EA6C @ =gEffectBank\n\ + ldrb r3, [r1]\n\ + movs r1, 0x58\n\ + muls r3, r1\n\ + adds r2, 0x4C\n\ + adds r3, r2\n\ + movs r1, 0x3\n\ + ands r1, r0\n\ + adds r1, 0x2\n\ + ldr r0, [r3]\n\ + orrs r0, r1\n\ + str r0, [r3]\n\ + b _0801EA84\n\ + .align 2, 0\n\ +_0801EA58: .4byte gBattleMoveFlags\n\ +_0801EA5C: .4byte gBattlescriptCurrInstr\n\ +_0801EA60: .4byte gStatusFlagsForMoveEffects\n\ +_0801EA64: .4byte gBattleCommunication\n\ +_0801EA68: .4byte gBattleMons\n\ +_0801EA6C: .4byte gEffectBank\n\ +_0801EA70:\n\ + ldr r2, _0801EAD4 @ =gBattleMons\n\ + ldr r0, _0801EAD8 @ =gEffectBank\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r1, r0\n\ + adds r2, 0x4C\n\ + adds r1, r2\n\ + ldr r0, [r1]\n\ + orrs r0, r3\n\ + str r0, [r1]\n\ +_0801EA84:\n\ + ldr r2, _0801EADC @ =gBattlescriptCurrInstr\n\ + ldr r1, _0801EAE0 @ =gMoveEffectBS_Ptrs\n\ + ldr r5, _0801EAE4 @ =gBattleCommunication\n\ + ldrb r0, [r5, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + str r0, [r2]\n\ + ldr r4, _0801EAE8 @ =gActiveBank\n\ + ldr r1, _0801EAD8 @ =gEffectBank\n\ + ldrb r0, [r1]\n\ + strb r0, [r4]\n\ + ldrb r1, [r1]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + ldr r1, _0801EAEC @ =gUnknown_02024ACC\n\ + adds r0, r1\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x28\n\ + movs r2, 0\n\ + movs r3, 0x4\n\ + bl EmitSetAttributes\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + ldr r2, _0801EAF0 @ =gHitMarker\n\ + ldr r1, [r2]\n\ + movs r0, 0x80\n\ + lsls r0, 6\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801EAF8\n\ + movs r0, 0x1\n\ + strb r0, [r5, 0x5]\n\ + ldr r0, _0801EAF4 @ =0xffffdfff\n\ + ands r1, r0\n\ + str r1, [r2]\n\ + b _0801EAFA\n\ + .align 2, 0\n\ +_0801EAD4: .4byte gBattleMons\n\ +_0801EAD8: .4byte gEffectBank\n\ +_0801EADC: .4byte gBattlescriptCurrInstr\n\ +_0801EAE0: .4byte gMoveEffectBS_Ptrs\n\ +_0801EAE4: .4byte gBattleCommunication\n\ +_0801EAE8: .4byte gActiveBank\n\ +_0801EAEC: .4byte gUnknown_02024ACC\n\ +_0801EAF0: .4byte gHitMarker\n\ +_0801EAF4: .4byte 0xffffdfff\n\ +_0801EAF8:\n\ + strb r0, [r5, 0x5]\n\ +_0801EAFA:\n\ + ldr r0, _0801EB2C @ =gBattleCommunication\n\ + ldrb r2, [r0, 0x3]\n\ + adds r7, r0, 0\n\ + cmp r2, 0x2\n\ + beq _0801EB14\n\ + cmp r2, 0x6\n\ + beq _0801EB14\n\ + cmp r2, 0x5\n\ + beq _0801EB14\n\ + cmp r2, 0x3\n\ + beq _0801EB14\n\ + bl _0801F5FA\n\ +_0801EB14:\n\ + ldr r0, _0801EB30 @ =0x02000000\n\ + ldrb r1, [r7, 0x3]\n\ + ldr r2, _0801EB34 @ =0x000160ca\n\ + adds r0, r2\n\ + strb r1, [r0]\n\ + ldr r2, _0801EB38 @ =gHitMarker\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 7\n\ + bl _0801F4F2\n\ + .align 2, 0\n\ +_0801EB2C: .4byte gBattleCommunication\n\ +_0801EB30: .4byte 0x02000000\n\ +_0801EB34: .4byte 0x000160ca\n\ +_0801EB38: .4byte gHitMarker\n\ +_0801EB3C:\n\ + mov r3, r10\n\ + cmp r3, 0\n\ + beq _0801EB46\n\ + bl _0801F5FA\n\ +_0801EB46:\n\ + bl _0801F5DC\n\ +_0801EB4A:\n\ + mov r0, r8\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r1, r0\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r1, r0\n\ + ldr r2, _0801EB84 @ =gStatusFlagsForMoveEffects\n\ + ldrb r3, [r7, 0x3]\n\ + lsls r0, r3, 2\n\ + adds r0, r2\n\ + ldr r1, [r1]\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _0801EB6E\n\ + bl _0801F5DC\n\ +_0801EB6E:\n\ + subs r0, r3, 0x7\n\ + cmp r0, 0x34\n\ + bls _0801EB78\n\ + bl _0801F5FA\n\ +_0801EB78:\n\ + lsls r0, 2\n\ + ldr r1, _0801EB88 @ =_0801EB8C\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_0801EB84: .4byte gStatusFlagsForMoveEffects\n\ +_0801EB88: .4byte _0801EB8C\n\ + .align 2, 0\n\ +_0801EB8C:\n\ + .4byte _0801EC60\n\ + .4byte _0801ECD4\n\ + .4byte _0801EE4C\n\ + .4byte _0801ED60\n\ + .4byte _0801EDDC\n\ + .4byte _0801EE84\n\ + .4byte _0801EECC\n\ + .4byte _0801EFA8\n\ + .4byte _0801EFEC\n\ + .4byte _0801EFEC\n\ + .4byte _0801EFEC\n\ + .4byte _0801EFEC\n\ + .4byte _0801EFEC\n\ + .4byte _0801EFEC\n\ + .4byte _0801EFEC\n\ + .4byte _0801F040\n\ + .4byte _0801F040\n\ + .4byte _0801F040\n\ + .4byte _0801F040\n\ + .4byte _0801F040\n\ + .4byte _0801F040\n\ + .4byte _0801F040\n\ + .4byte _0801F13C\n\ + .4byte _0801F184\n\ + .4byte _0801F1A4\n\ + .4byte _0801F364\n\ + .4byte _0801F3A0\n\ + .4byte _0801F3BC\n\ + .4byte _0801F3D4\n\ + .4byte _0801F3EC\n\ + .4byte _0801F44C\n\ + .4byte _0801F464\n\ + .4byte _0801F094\n\ + .4byte _0801F094\n\ + .4byte _0801F094\n\ + .4byte _0801F094\n\ + .4byte _0801F094\n\ + .4byte _0801F094\n\ + .4byte _0801F094\n\ + .4byte _0801F0E8\n\ + .4byte _0801F0E8\n\ + .4byte _0801F0E8\n\ + .4byte _0801F0E8\n\ + .4byte _0801F0E8\n\ + .4byte _0801F0E8\n\ + .4byte _0801F0E8\n\ + .4byte _0801F4A8\n\ + .4byte _0801F500\n\ + .4byte _0801F5FA\n\ + .4byte _0801F5FA\n\ + .4byte _0801F5FA\n\ + .4byte _0801F5FA\n\ + .4byte _0801F5EC\n\ +_0801EC60:\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + movs r5, 0x58\n\ + adds r1, r0, 0\n\ + muls r1, r5\n\ + mov r2, r9\n\ + adds r0, r1, r2\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x14\n\ + bne _0801EC7A\n\ + bl _0801F5DC\n\ +_0801EC7A:\n\ + mov r4, r9\n\ + adds r4, 0x50\n\ + adds r0, r1, r4\n\ + ldr r0, [r0]\n\ + movs r1, 0x7\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801EC8E\n\ + bl _0801F5DC\n\ +_0801EC8E:\n\ + bl Random\n\ + mov r3, r8\n\ + ldrb r1, [r3]\n\ + adds r2, r1, 0\n\ + muls r2, r5\n\ + adds r2, r4\n\ + lsls r0, 16\n\ + movs r1, 0xC0\n\ + lsls r1, 10\n\ + ands r1, r0\n\ + lsrs r1, 16\n\ + adds r1, 0x2\n\ + ldr r0, [r2]\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r4, _0801ECC8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801ECCC @ =gMoveEffectBS_Ptrs\n\ + ldr r0, _0801ECD0 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + bl _0801F5F8\n\ + .align 2, 0\n\ +_0801ECC8: .4byte gBattlescriptCurrInstr\n\ +_0801ECCC: .4byte gMoveEffectBS_Ptrs\n\ +_0801ECD0: .4byte gBattleCommunication\n\ +_0801ECD4:\n\ + mov r0, r8\n\ + ldrb r2, [r0]\n\ + movs r6, 0x58\n\ + adds r0, r2, 0\n\ + muls r0, r6\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r1, [r0]\n\ + cmp r1, 0x27\n\ + bne _0801ED18\n\ + cmp r4, 0x1\n\ + beq _0801ECF4\n\ + cmp r5, 0x80\n\ + beq _0801ECF4\n\ + bl _0801F5DC\n\ +_0801ECF4:\n\ + ldr r0, _0801ED0C @ =gLastUsedAbility\n\ + strb r1, [r0]\n\ + mov r1, r8\n\ + ldrb r0, [r1]\n\ + movs r1, 0x27\n\ + bl RecordAbilityBattle\n\ + ldr r1, _0801ED10 @ =gBattlescriptCurrInstr\n\ + ldr r0, _0801ED14 @ =BattleScript_FlinchPrevention\n\ + str r0, [r1]\n\ + bl _0801F5FA\n\ + .align 2, 0\n\ +_0801ED0C: .4byte gLastUsedAbility\n\ +_0801ED10: .4byte gBattlescriptCurrInstr\n\ +_0801ED14: .4byte BattleScript_FlinchPrevention\n\ +_0801ED18:\n\ + adds r0, r2, 0\n\ + bl BankGetTurnOrder\n\ + ldr r1, _0801ED54 @ =gCurrentMoveTurn\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bhi _0801ED2E\n\ + bl _0801F5DC\n\ +_0801ED2E:\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + adds r2, r0, 0\n\ + muls r2, r6\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r2, r0\n\ + ldr r1, _0801ED58 @ =gStatusFlagsForMoveEffects\n\ + ldr r0, _0801ED5C @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r1, [r2]\n\ + ldr r0, [r0]\n\ + orrs r1, r0\n\ + str r1, [r2]\n\ + bl _0801F5DC\n\ + .align 2, 0\n\ +_0801ED54: .4byte gCurrentMoveTurn\n\ +_0801ED58: .4byte gStatusFlagsForMoveEffects\n\ +_0801ED5C: .4byte gBattleCommunication\n\ +_0801ED60:\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r5, 0x58\n\ + muls r0, r5\n\ + mov r4, r9\n\ + adds r4, 0x50\n\ + adds r2, r0, r4\n\ + ldr r1, [r2]\n\ + movs r0, 0x70\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801ED7C\n\ + bl _0801F5DC\n\ +_0801ED7C:\n\ + movs r0, 0x80\n\ + lsls r0, 5\n\ + orrs r1, r0\n\ + str r1, [r2]\n\ + ldr r1, _0801EDC8 @ =gLockedMove\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldr r1, _0801EDCC @ =gCurrentMove\n\ + ldrh r1, [r1]\n\ + strh r1, [r0]\n\ + bl Random\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + adds r2, r1, 0\n\ + muls r2, r5\n\ + adds r2, r4\n\ + movs r1, 0x3\n\ + ands r1, r0\n\ + adds r1, 0x2\n\ + lsls r1, 4\n\ + ldr r0, [r2]\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r4, _0801EDD0 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801EDD4 @ =gMoveEffectBS_Ptrs\n\ + ldr r0, _0801EDD8 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + bl _0801F5F8\n\ + .align 2, 0\n\ +_0801EDC8: .4byte gLockedMove\n\ +_0801EDCC: .4byte gCurrentMove\n\ +_0801EDD0: .4byte gBattlescriptCurrInstr\n\ +_0801EDD4: .4byte gMoveEffectBS_Ptrs\n\ +_0801EDD8: .4byte gBattleCommunication\n\ +_0801EDDC:\n\ + ldr r5, _0801EE30 @ =gBankAttacker\n\ + ldrb r0, [r5]\n\ + bl GetBankIdentity\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _0801EE14\n\ + ldr r4, _0801EE34 @ =gPaydayMoney\n\ + ldrh r3, [r4]\n\ + ldr r2, _0801EE38 @ =gBattleMons\n\ + ldrb r1, [r5]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r0, r2\n\ + adds r0, 0x2A\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + adds r0, r3, r0\n\ + strh r0, [r4]\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r3, r0\n\ + bls _0801EE14\n\ + ldr r3, _0801EE3C @ =0x0000ffff\n\ + adds r0, r3, 0\n\ + strh r0, [r4]\n\ +_0801EE14:\n\ + ldr r4, _0801EE40 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801EE44 @ =gMoveEffectBS_Ptrs\n\ + ldr r0, _0801EE48 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + bl _0801F5F8\n\ + .align 2, 0\n\ +_0801EE30: .4byte gBankAttacker\n\ +_0801EE34: .4byte gPaydayMoney\n\ +_0801EE38: .4byte gBattleMons\n\ +_0801EE3C: .4byte 0x0000ffff\n\ +_0801EE40: .4byte gBattlescriptCurrInstr\n\ +_0801EE44: .4byte gMoveEffectBS_Ptrs\n\ +_0801EE48: .4byte gBattleCommunication\n\ +_0801EE4C:\n\ + mov r4, r8\n\ + ldrb r1, [r4]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + mov r1, r9\n\ + adds r1, 0x4C\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _0801EE62\n\ + b _0801F5DC\n\ +_0801EE62:\n\ + bl Random\n\ + ldr r4, _0801EE80 @ =gBattleCommunication\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x3\n\ + bl __umodsi3\n\ + adds r0, 0x3\n\ + strb r0, [r4, 0x3]\n\ + movs r0, 0\n\ + movs r1, 0\n\ + bl SetMoveEffect\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801EE80: .4byte gBattleCommunication\n\ +_0801EE84:\n\ + mov r0, r8\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + adds r2, r1, 0\n\ + muls r2, r0\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r2, r0\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 5\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r1, _0801EEC0 @ =gLockedMove\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldr r1, _0801EEC4 @ =gCurrentMove\n\ + ldrh r1, [r1]\n\ + strh r1, [r0]\n\ + ldr r0, _0801EEC8 @ =gProtectStructs\n\ + ldrb r1, [r2]\n\ + lsls r1, 4\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x1]\n\ + movs r2, 0x4\n\ + orrs r0, r2\n\ + strb r0, [r1, 0x1]\n\ + b _0801F5DC\n\ + .align 2, 0\n\ +_0801EEC0: .4byte gLockedMove\n\ +_0801EEC4: .4byte gCurrentMove\n\ +_0801EEC8: .4byte gProtectStructs\n\ +_0801EECC:\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r6, 0x58\n\ + muls r0, r6\n\ + mov r4, r9\n\ + adds r4, 0x50\n\ + adds r0, r4\n\ + ldr r5, [r0]\n\ + movs r0, 0xE0\n\ + lsls r0, 8\n\ + ands r5, r0\n\ + cmp r5, 0\n\ + beq _0801EEE8\n\ + b _0801F5DC\n\ +_0801EEE8:\n\ + bl Random\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + adds r2, r1, 0\n\ + muls r2, r6\n\ + adds r2, r4\n\ + movs r1, 0x3\n\ + ands r1, r0\n\ + adds r1, 0x3\n\ + lsls r1, 13\n\ + ldr r0, [r2]\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r2, _0801EF80 @ =0x02000000\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + ldr r4, _0801EF84 @ =0x00016004\n\ + adds r0, r4\n\ + adds r0, r2\n\ + ldr r6, _0801EF88 @ =gCurrentMove\n\ + ldrh r1, [r6]\n\ + strb r1, [r0]\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + ldr r1, _0801EF8C @ =0x00016005\n\ + adds r0, r1\n\ + adds r0, r2\n\ + ldrh r1, [r6]\n\ + lsrs r1, 8\n\ + strb r1, [r0]\n\ + ldrb r0, [r3]\n\ + ldr r3, _0801EF90 @ =0x00016020\n\ + adds r0, r3\n\ + adds r0, r2\n\ + ldr r1, _0801EF94 @ =gBankAttacker\n\ + ldrb r1, [r1]\n\ + strb r1, [r0]\n\ + ldr r4, _0801EF98 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801EF9C @ =gMoveEffectBS_Ptrs\n\ + ldr r2, _0801EFA0 @ =gBattleCommunication\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + str r0, [r4]\n\ + strb r5, [r2, 0x5]\n\ + ldr r1, _0801EFA4 @ =gTrappingMoves\n\ + ldrh r0, [r1]\n\ + ldrh r4, [r6]\n\ + cmp r0, r4\n\ + bne _0801EF5C\n\ + b _0801F5FA\n\ +_0801EF5C:\n\ + adds r3, r1, 0\n\ + adds r1, r6, 0\n\ +_0801EF60:\n\ + ldrb r0, [r2, 0x5]\n\ + adds r0, 0x1\n\ + strb r0, [r2, 0x5]\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x4\n\ + bls _0801EF70\n\ + b _0801F5FA\n\ +_0801EF70:\n\ + ldrb r0, [r2, 0x5]\n\ + lsls r0, 1\n\ + adds r0, r3\n\ + ldrh r0, [r0]\n\ + ldrh r4, [r1]\n\ + cmp r0, r4\n\ + bne _0801EF60\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801EF80: .4byte 0x02000000\n\ +_0801EF84: .4byte 0x00016004\n\ +_0801EF88: .4byte gCurrentMove\n\ +_0801EF8C: .4byte 0x00016005\n\ +_0801EF90: .4byte 0x00016020\n\ +_0801EF94: .4byte gBankAttacker\n\ +_0801EF98: .4byte gBattlescriptCurrInstr\n\ +_0801EF9C: .4byte gMoveEffectBS_Ptrs\n\ +_0801EFA0: .4byte gBattleCommunication\n\ +_0801EFA4: .4byte gTrappingMoves\n\ +_0801EFA8:\n\ + ldr r1, _0801EFD8 @ =gBattleMoveDamage\n\ + ldr r0, _0801EFDC @ =gHP_dealt\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bge _0801EFB4\n\ + adds r0, 0x3\n\ +_0801EFB4:\n\ + asrs r0, 2\n\ + str r0, [r1]\n\ + cmp r0, 0\n\ + bne _0801EFC0\n\ + movs r0, 0x1\n\ + str r0, [r1]\n\ +_0801EFC0:\n\ + ldr r4, _0801EFE0 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801EFE4 @ =gMoveEffectBS_Ptrs\n\ + ldr r0, _0801EFE8 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801EFD8: .4byte gBattleMoveDamage\n\ +_0801EFDC: .4byte gHP_dealt\n\ +_0801EFE0: .4byte gBattlescriptCurrInstr\n\ +_0801EFE4: .4byte gMoveEffectBS_Ptrs\n\ +_0801EFE8: .4byte gBattleCommunication\n\ +_0801EFEC:\n\ + ldrb r1, [r7, 0x3]\n\ + adds r1, 0xF2\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + movs r0, 0x10\n\ + adds r2, r6, 0\n\ + movs r3, 0\n\ + bl ChangeStatBuffs\n\ + lsls r0, 24\n\ + lsrs r3, r0, 24\n\ + cmp r3, 0\n\ + beq _0801F008\n\ + b _0801F5DC\n\ +_0801F008:\n\ + ldr r2, _0801F02C @ =0x02000000\n\ + ldrb r1, [r7, 0x3]\n\ + movs r0, 0x3F\n\ + ands r0, r1\n\ + ldr r4, _0801F030 @ =0x000160a4\n\ + adds r1, r2, r4\n\ + strb r0, [r1]\n\ + ldr r0, _0801F034 @ =0x000160a5\n\ + adds r2, r0\n\ + strb r3, [r2]\n\ + ldr r4, _0801F038 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F03C @ =BattleScript_StatUp\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F02C: .4byte 0x02000000\n\ +_0801F030: .4byte 0x000160a4\n\ +_0801F034: .4byte 0x000160a5\n\ +_0801F038: .4byte gBattlescriptCurrInstr\n\ +_0801F03C: .4byte BattleScript_StatUp\n\ +_0801F040:\n\ + movs r0, 0x70\n\ + negs r0, r0\n\ + ldrb r1, [r7, 0x3]\n\ + adds r1, 0xEB\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + adds r2, r6, 0\n\ + movs r3, 0\n\ + bl ChangeStatBuffs\n\ + lsls r0, 24\n\ + lsrs r3, r0, 24\n\ + cmp r3, 0\n\ + beq _0801F05E\n\ + b _0801F5DC\n\ +_0801F05E:\n\ + ldr r2, _0801F080 @ =0x02000000\n\ + ldrb r1, [r7, 0x3]\n\ + movs r0, 0x3F\n\ + ands r0, r1\n\ + ldr r4, _0801F084 @ =0x000160a4\n\ + adds r1, r2, r4\n\ + strb r0, [r1]\n\ + ldr r0, _0801F088 @ =0x000160a5\n\ + adds r2, r0\n\ + strb r3, [r2]\n\ + ldr r4, _0801F08C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F090 @ =BattleScript_StatDown\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F080: .4byte 0x02000000\n\ +_0801F084: .4byte 0x000160a4\n\ +_0801F088: .4byte 0x000160a5\n\ +_0801F08C: .4byte gBattlescriptCurrInstr\n\ +_0801F090: .4byte BattleScript_StatDown\n\ +_0801F094:\n\ + ldrb r1, [r7, 0x3]\n\ + adds r1, 0xDA\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + movs r0, 0x20\n\ + adds r2, r6, 0\n\ + movs r3, 0\n\ + bl ChangeStatBuffs\n\ + lsls r0, 24\n\ + lsrs r3, r0, 24\n\ + cmp r3, 0\n\ + beq _0801F0B0\n\ + b _0801F5DC\n\ +_0801F0B0:\n\ + ldr r2, _0801F0D4 @ =0x02000000\n\ + ldrb r1, [r7, 0x3]\n\ + movs r0, 0x3F\n\ + ands r0, r1\n\ + ldr r4, _0801F0D8 @ =0x000160a4\n\ + adds r1, r2, r4\n\ + strb r0, [r1]\n\ + ldr r0, _0801F0DC @ =0x000160a5\n\ + adds r2, r0\n\ + strb r3, [r2]\n\ + ldr r4, _0801F0E0 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F0E4 @ =BattleScript_StatUp\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F0D4: .4byte 0x02000000\n\ +_0801F0D8: .4byte 0x000160a4\n\ +_0801F0DC: .4byte 0x000160a5\n\ +_0801F0E0: .4byte gBattlescriptCurrInstr\n\ +_0801F0E4: .4byte BattleScript_StatUp\n\ +_0801F0E8:\n\ + movs r0, 0x60\n\ + negs r0, r0\n\ + ldrb r1, [r7, 0x3]\n\ + adds r1, 0xD3\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + adds r2, r6, 0\n\ + movs r3, 0\n\ + bl ChangeStatBuffs\n\ + lsls r0, 24\n\ + lsrs r3, r0, 24\n\ + cmp r3, 0\n\ + beq _0801F106\n\ + b _0801F5DC\n\ +_0801F106:\n\ + ldr r2, _0801F128 @ =0x02000000\n\ + ldrb r1, [r7, 0x3]\n\ + movs r0, 0x3F\n\ + ands r0, r1\n\ + ldr r4, _0801F12C @ =0x000160a4\n\ + adds r1, r2, r4\n\ + strb r0, [r1]\n\ + ldr r0, _0801F130 @ =0x000160a5\n\ + adds r2, r0\n\ + strb r3, [r2]\n\ + ldr r4, _0801F134 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F138 @ =BattleScript_StatDown\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F128: .4byte 0x02000000\n\ +_0801F12C: .4byte 0x000160a4\n\ +_0801F130: .4byte 0x000160a5\n\ +_0801F134: .4byte gBattlescriptCurrInstr\n\ +_0801F138: .4byte BattleScript_StatDown\n\ +_0801F13C:\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + movs r0, 0x58\n\ + adds r2, r1, 0\n\ + muls r2, r0\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r2, r0\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 15\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r2, _0801F178 @ =gDisableStructs\n\ + mov r3, r8\n\ + ldrb r1, [r3]\n\ + lsls r0, r1, 3\n\ + subs r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + movs r1, 0x2\n\ + strb r1, [r0, 0x19]\n\ + ldr r1, _0801F17C @ =gLockedMove\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldr r1, _0801F180 @ =gCurrentMove\n\ + ldrh r1, [r1]\n\ + strh r1, [r0]\n\ + b _0801F5DC\n\ + .align 2, 0\n\ +_0801F178: .4byte gDisableStructs\n\ +_0801F17C: .4byte gLockedMove\n\ +_0801F180: .4byte gCurrentMove\n\ +_0801F184:\n\ + ldr r0, _0801F1A0 @ =gBankAttacker\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + adds r2, r1, 0\n\ + muls r2, r0\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r2, r0\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 16\n\ +_0801F19A:\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + b _0801F5DC\n\ + .align 2, 0\n\ +_0801F1A0: .4byte gBankAttacker\n\ +_0801F1A4:\n\ + ldr r4, _0801F254 @ =gBankAttacker\n\ + ldrb r0, [r4]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + ldrb r0, [r4]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + bne _0801F1D8\n\ + ldr r0, _0801F258 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + ldr r0, _0801F25C @ =0x00000902\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801F214\n\ + ldr r0, _0801F260 @ =gTrainerBattleOpponent\n\ + ldrh r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 3\n\ + cmp r1, r0\n\ + beq _0801F1D8\n\ + b _0801F5DC\n\ +_0801F1D8:\n\ + ldr r0, _0801F258 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + ldr r0, _0801F25C @ =0x00000902\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0801F214\n\ + ldr r0, _0801F260 @ =gTrainerBattleOpponent\n\ + ldrh r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 3\n\ + cmp r1, r0\n\ + beq _0801F214\n\ + ldr r0, _0801F264 @ =gWishFutureKnock\n\ + adds r0, 0x29\n\ + adds r0, r6, r0\n\ + ldrb r1, [r0]\n\ + ldr r3, _0801F268 @ =gBitTable\n\ + ldr r2, _0801F26C @ =gBattlePartyID\n\ + ldr r0, _0801F254 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + lsls r0, 1\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _0801F214\n\ + b _0801F5DC\n\ +_0801F214:\n\ + ldr r2, _0801F270 @ =gBattleMons\n\ + ldr r1, _0801F274 @ =gBankTarget\n\ + ldrb r0, [r1]\n\ + movs r3, 0x58\n\ + muls r0, r3\n\ + adds r4, r0, r2\n\ + ldrh r0, [r4, 0x2E]\n\ + adds r7, r1, 0\n\ + mov r9, r2\n\ + cmp r0, 0\n\ + beq _0801F284\n\ + adds r0, r4, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x3C\n\ + bne _0801F284\n\ + ldr r1, _0801F278 @ =gBattlescriptCurrInstr\n\ + ldr r0, _0801F27C @ =BattleScript_NoItemSteal\n\ + str r0, [r1]\n\ + ldr r1, _0801F280 @ =gLastUsedAbility\n\ + ldrb r0, [r7]\n\ + muls r0, r3\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldrb r0, [r7]\n\ + ldrb r1, [r1]\n\ + bl RecordAbilityBattle\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801F254: .4byte gBankAttacker\n\ +_0801F258: .4byte gBattleTypeFlags\n\ +_0801F25C: .4byte 0x00000902\n\ +_0801F260: .4byte gTrainerBattleOpponent\n\ +_0801F264: .4byte gWishFutureKnock\n\ +_0801F268: .4byte gBitTable\n\ +_0801F26C: .4byte gBattlePartyID\n\ +_0801F270: .4byte gBattleMons\n\ +_0801F274: .4byte gBankTarget\n\ +_0801F278: .4byte gBattlescriptCurrInstr\n\ +_0801F27C: .4byte BattleScript_NoItemSteal\n\ +_0801F280: .4byte gLastUsedAbility\n\ +_0801F284:\n\ + ldr r4, _0801F340 @ =gBankAttacker\n\ + mov r10, r4\n\ + ldrb r1, [r4]\n\ + movs r0, 0x58\n\ + mov r8, r0\n\ + mov r0, r8\n\ + muls r0, r1\n\ + add r0, r9\n\ + ldrh r3, [r0, 0x2E]\n\ + cmp r3, 0\n\ + beq _0801F29C\n\ + b _0801F5DC\n\ +_0801F29C:\n\ + ldrb r0, [r7]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + add r0, r9\n\ + ldrh r2, [r0, 0x2E]\n\ + adds r0, r2, 0\n\ + cmp r0, 0xAF\n\ + bne _0801F2B0\n\ + b _0801F5DC\n\ +_0801F2B0:\n\ + cmp r0, 0\n\ + bne _0801F2B6\n\ + b _0801F5DC\n\ +_0801F2B6:\n\ + lsls r0, r1, 1\n\ + ldr r5, _0801F344 @ =0x020160f0\n\ + adds r0, r5\n\ + ldr r1, _0801F348 @ =gLastUsedItem\n\ + strh r2, [r0]\n\ + strh r2, [r1]\n\ + ldrb r0, [r7]\n\ + mov r4, r8\n\ + muls r4, r0\n\ + adds r0, r4, 0\n\ + add r0, r9\n\ + movs r6, 0\n\ + strh r3, [r0, 0x2E]\n\ + ldr r4, _0801F34C @ =gActiveBank\n\ + mov r2, r10\n\ + ldrb r0, [r2]\n\ + strb r0, [r4]\n\ + str r1, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + movs r2, 0\n\ + movs r3, 0x2\n\ + bl EmitSetAttributes\n\ + mov r3, r10\n\ + ldrb r0, [r3]\n\ + bl MarkBufferBankForExecution\n\ + ldrb r0, [r7]\n\ + strb r0, [r4]\n\ + ldrb r0, [r7]\n\ + mov r4, r8\n\ + muls r4, r0\n\ + adds r0, r4, 0\n\ + mov r1, r9\n\ + adds r1, 0x2E\n\ + adds r0, r1\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + movs r2, 0\n\ + movs r3, 0x2\n\ + bl EmitSetAttributes\n\ + ldrb r0, [r7]\n\ + bl MarkBufferBankForExecution\n\ + ldr r4, _0801F350 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F354 @ =BattleScript_ItemSteal\n\ + str r0, [r4]\n\ + ldr r0, _0801F358 @ =0xfffe9f10\n\ + adds r5, r0\n\ + ldrb r0, [r7]\n\ + lsls r0, 1\n\ + ldr r1, _0801F35C @ =0x000160e8\n\ + adds r0, r1\n\ + adds r0, r5\n\ + strb r6, [r0]\n\ + ldrb r0, [r7]\n\ + lsls r0, 1\n\ + ldr r2, _0801F360 @ =0x000160e9\n\ + adds r0, r2\n\ + adds r0, r5\n\ + strb r6, [r0]\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801F340: .4byte gBankAttacker\n\ +_0801F344: .4byte 0x020160f0\n\ +_0801F348: .4byte gLastUsedItem\n\ +_0801F34C: .4byte gActiveBank\n\ +_0801F350: .4byte gBattlescriptCurrInstr\n\ +_0801F354: .4byte BattleScript_ItemSteal\n\ +_0801F358: .4byte 0xfffe9f10\n\ +_0801F35C: .4byte 0x000160e8\n\ +_0801F360: .4byte 0x000160e9\n\ +_0801F364:\n\ + ldr r3, _0801F394 @ =gBankTarget\n\ + ldrb r1, [r3]\n\ + movs r0, 0x58\n\ + adds r2, r1, 0\n\ + muls r2, r0\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r2, r0\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 19\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + ldr r2, _0801F398 @ =gDisableStructs\n\ + ldrb r1, [r3]\n\ + lsls r0, r1, 3\n\ + subs r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldr r1, _0801F39C @ =gBankAttacker\n\ + ldrb r1, [r1]\n\ + strb r1, [r0, 0x14]\n\ + b _0801F5DC\n\ + .align 2, 0\n\ +_0801F394: .4byte gBankTarget\n\ +_0801F398: .4byte gDisableStructs\n\ +_0801F39C: .4byte gBankAttacker\n\ +_0801F3A0:\n\ + ldr r0, _0801F3B8 @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + adds r2, r1, 0\n\ + muls r2, r0\n\ + mov r0, r9\n\ + adds r0, 0x50\n\ + adds r2, r0\n\ + ldr r0, [r2]\n\ + movs r1, 0x80\n\ + lsls r1, 20\n\ + b _0801F19A\n\ + .align 2, 0\n\ +_0801F3B8: .4byte gBankTarget\n\ +_0801F3BC:\n\ + ldr r4, _0801F3CC @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F3D0 @ =BattleScript_AllStatsUp\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F3CC: .4byte gBattlescriptCurrInstr\n\ +_0801F3D0: .4byte BattleScript_AllStatsUp\n\ +_0801F3D4:\n\ + ldr r4, _0801F3E4 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F3E8 @ =BattleScript_RapidSpinAway\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F3E4: .4byte gBattlescriptCurrInstr\n\ +_0801F3E8: .4byte BattleScript_RapidSpinAway\n\ +_0801F3EC:\n\ + ldr r6, _0801F43C @ =gBankTarget\n\ + ldrb r0, [r6]\n\ + movs r2, 0x58\n\ + muls r0, r2\n\ + mov r1, r9\n\ + adds r1, 0x4C\n\ + adds r5, r0, r1\n\ + ldr r4, [r5]\n\ + movs r0, 0x40\n\ + ands r0, r4\n\ + cmp r0, 0\n\ + bne _0801F406\n\ + b _0801F5DC\n\ +_0801F406:\n\ + movs r0, 0x41\n\ + negs r0, r0\n\ + ands r4, r0\n\ + str r4, [r5]\n\ + ldr r4, _0801F440 @ =gActiveBank\n\ + ldrb r0, [r6]\n\ + strb r0, [r4]\n\ + ldrb r0, [r4]\n\ + muls r0, r2\n\ + adds r0, r1\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x28\n\ + movs r2, 0\n\ + movs r3, 0x4\n\ + bl EmitSetAttributes\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + ldr r4, _0801F444 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F448 @ =BattleScript_TargetPRLZHeal\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F43C: .4byte gBankTarget\n\ +_0801F440: .4byte gActiveBank\n\ +_0801F444: .4byte gBattlescriptCurrInstr\n\ +_0801F448: .4byte BattleScript_TargetPRLZHeal\n\ +_0801F44C:\n\ + ldr r4, _0801F45C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F460 @ =BattleScript_AtkDefDown\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F45C: .4byte gBattlescriptCurrInstr\n\ +_0801F460: .4byte BattleScript_AtkDefDown\n\ +_0801F464:\n\ + ldr r4, _0801F494 @ =gBattleMoveDamage\n\ + ldr r0, _0801F498 @ =gHP_dealt\n\ + ldr r0, [r0]\n\ + movs r1, 0x3\n\ + bl __divsi3\n\ + str r0, [r4]\n\ + cmp r0, 0\n\ + bne _0801F47A\n\ + movs r0, 0x1\n\ + str r0, [r4]\n\ +_0801F47A:\n\ + ldr r4, _0801F49C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r1, _0801F4A0 @ =gMoveEffectBS_Ptrs\n\ + ldr r0, _0801F4A4 @ =gBattleCommunication\n\ + ldrb r0, [r0, 0x3]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + b _0801F5F8\n\ + .align 2, 0\n\ +_0801F494: .4byte gBattleMoveDamage\n\ +_0801F498: .4byte gHP_dealt\n\ +_0801F49C: .4byte gBattlescriptCurrInstr\n\ +_0801F4A0: .4byte gMoveEffectBS_Ptrs\n\ +_0801F4A4: .4byte gBattleCommunication\n\ +_0801F4A8:\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + movs r5, 0x58\n\ + muls r0, r5\n\ + mov r4, r9\n\ + adds r4, 0x50\n\ + adds r2, r0, r4\n\ + ldr r1, [r2]\n\ + movs r0, 0xC0\n\ + lsls r0, 4\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0801F4C4\n\ + b _0801F5DC\n\ +_0801F4C4:\n\ + movs r0, 0x80\n\ + lsls r0, 5\n\ + orrs r1, r0\n\ + str r1, [r2]\n\ + ldr r1, _0801F4F8 @ =gLockedMove\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldr r1, _0801F4FC @ =gCurrentMove\n\ + ldrh r1, [r1]\n\ + strh r1, [r0]\n\ + bl Random\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + adds r2, r1, 0\n\ + muls r2, r5\n\ + adds r2, r4\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + adds r1, 0x2\n\ + lsls r1, 10\n\ + ldr r0, [r2]\n\ +_0801F4F2:\n\ + orrs r0, r1\n\ + str r0, [r2]\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801F4F8: .4byte gLockedMove\n\ +_0801F4FC: .4byte gCurrentMove\n\ +_0801F500:\n\ + mov r5, r8\n\ + ldrb r3, [r5]\n\ + movs r4, 0x58\n\ + adds r0, r3, 0\n\ + muls r0, r4\n\ + mov r2, r9\n\ + adds r1, r0, r2\n\ + adds r0, r1, 0\n\ + adds r0, 0x20\n\ + ldrb r2, [r0]\n\ + cmp r2, 0x3C\n\ + bne _0801F540\n\ + ldrh r0, [r1, 0x2E]\n\ + cmp r0, 0\n\ + beq _0801F5DC\n\ + ldr r0, _0801F534 @ =gLastUsedAbility\n\ + strb r2, [r0]\n\ + ldr r1, _0801F538 @ =gBattlescriptCurrInstr\n\ + ldr r0, _0801F53C @ =BattleScript_NoItemSteal\n\ + str r0, [r1]\n\ + ldrb r0, [r5]\n\ + movs r1, 0x3C\n\ + bl RecordAbilityBattle\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801F534: .4byte gLastUsedAbility\n\ +_0801F538: .4byte gBattlescriptCurrInstr\n\ +_0801F53C: .4byte BattleScript_NoItemSteal\n\ +_0801F540:\n\ + ldrh r0, [r1, 0x2E]\n\ + cmp r0, 0\n\ + beq _0801F5DC\n\ + adds r0, r3, 0\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + ldr r1, _0801F5B8 @ =gLastUsedItem\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ + muls r0, r4\n\ + add r0, r9\n\ + ldrh r0, [r0, 0x2E]\n\ + strh r0, [r1]\n\ + ldrb r0, [r3]\n\ + muls r0, r4\n\ + add r0, r9\n\ + movs r5, 0\n\ + movs r1, 0\n\ + strh r1, [r0, 0x2E]\n\ + ldr r2, _0801F5BC @ =gWishFutureKnock\n\ + adds r2, 0x29\n\ + adds r2, r6, r2\n\ + ldr r3, _0801F5C0 @ =gBitTable\n\ + ldr r1, _0801F5C4 @ =gBattlePartyID\n\ + mov r4, r8\n\ + ldrb r0, [r4]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldrh r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r4, _0801F5C8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F5CC @ =BattleScript_KnockedOff\n\ + str r0, [r4]\n\ + ldr r1, _0801F5D0 @ =0x02000000\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + lsls r0, 1\n\ + ldr r3, _0801F5D4 @ =0x000160e8\n\ + adds r0, r3\n\ + adds r0, r1\n\ + strb r5, [r0]\n\ + ldrb r0, [r2]\n\ + lsls r0, 1\n\ + ldr r4, _0801F5D8 @ =0x000160e9\n\ + adds r0, r4\n\ + adds r0, r1\n\ + strb r5, [r0]\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801F5B8: .4byte gLastUsedItem\n\ +_0801F5BC: .4byte gWishFutureKnock\n\ +_0801F5C0: .4byte gBitTable\n\ +_0801F5C4: .4byte gBattlePartyID\n\ +_0801F5C8: .4byte gBattlescriptCurrInstr\n\ +_0801F5CC: .4byte BattleScript_KnockedOff\n\ +_0801F5D0: .4byte 0x02000000\n\ +_0801F5D4: .4byte 0x000160e8\n\ +_0801F5D8: .4byte 0x000160e9\n\ +_0801F5DC:\n\ + ldr r1, _0801F5E8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x1\n\ + str r0, [r1]\n\ + b _0801F5FA\n\ + .align 2, 0\n\ +_0801F5E8: .4byte gBattlescriptCurrInstr\n\ +_0801F5EC:\n\ + ldr r4, _0801F60C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + adds r0, 0x1\n\ + bl b_movescr_stack_push\n\ + ldr r0, _0801F610 @ =BattleScript_SAtkDown2\n\ +_0801F5F8:\n\ + str r0, [r4]\n\ +_0801F5FA:\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0801F60C: .4byte gBattlescriptCurrInstr\n\ +_0801F610: .4byte BattleScript_SAtkDown2\n\ + .syntax divided\n"); +} +#endif // NONMATCHING + + +static void atk15_seteffectwithchancetarget(void) +{ + u32 PercentChance; + if (gBattleMons[gBankAttacker].ability == ABILITY_SERENE_GRACE) + PercentChance = gBattleMoves[gCurrentMove].secondaryEffectChance * 2; + else + PercentChance = gBattleMoves[gCurrentMove].secondaryEffectChance; + if (gBattleCommunication[MOVE_EFFECT_BYTE] & 0x80 && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + gBattleCommunication[MOVE_EFFECT_BYTE] &= 0x7F; + SetMoveEffect(0, 0x80); + } + else if (Random() % 100 <= PercentChance && gBattleCommunication[MOVE_EFFECT_BYTE] && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + if (PercentChance >= 100) + SetMoveEffect(0, 0x80); + else + SetMoveEffect(0, 0); + } + else + gBattlescriptCurrInstr++; + gBattleCommunication[MOVE_EFFECT_BYTE] = 0; + BATTLE_STRUCT->unk16112 = 0; +} + +static void atk16_seteffectprimary(void) +{ + SetMoveEffect(1, 0); +} + +static void atk17_seteffectsecondary(void) +{ + SetMoveEffect(0, 0); +} + +static void atk18_status_effect_clear(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (gBattleCommunication[MOVE_EFFECT_BYTE] <= 6) + gBattleMons[gActiveBank].status1 &= (~gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]); + else + gBattleMons[gActiveBank].status2 &= (~gStatusFlagsForMoveEffects[gBattleCommunication[MOVE_EFFECT_BYTE]]); + + gBattleCommunication[MOVE_EFFECT_BYTE] = 0; + gBattlescriptCurrInstr += 2; + BATTLE_STRUCT->unk16112 = 0; +} + +static void atk19_faint_pokemon(void) +{ + u8 *r4; + + if (gBattlescriptCurrInstr[2] != 0) + { + gActiveBank = GetBattleBank(gBattlescriptCurrInstr[1]); + if (gHitMarker & HITMARKER_FAINTED(gActiveBank)) + { + r4 = BSScriptReadPtr(gBattlescriptCurrInstr + 3); + + b_movescr_stack_pop_cursor(); + gBattlescriptCurrInstr = r4; + gSideAffecting[GetBankSide(gActiveBank)] &= ~SIDE_STATUS_SPIKES_DAMAGED; + } + else + { + gBattlescriptCurrInstr += 7; + } + } + else + { + u8 bank; + + if (gBattlescriptCurrInstr[1] == 1) + { + gActiveBank = gBankAttacker; + bank = gBankTarget; + r4 = gUnknown_081D8C58; + } + else + { + gActiveBank = gBankTarget; + bank = gBankAttacker; + r4 = gUnknown_081D8C65; + } + if (!(gAbsentBankFlags & gBitTable[gActiveBank]) + && gBattleMons[gActiveBank].hp == 0) + { + ewram[0x160AC + bank * 2 + 0] = 0; + ewram[0x160AC + bank * 2 + 1] = 0; + ewram[0x16100 + bank * 4 + 0] = 0; + ewram[0x16100 + bank * 4 + 1] = 0; + ewram[0x16100 + bank * 4 + 2] = 0; + ewram[0x16100 + bank * 4 + 3] = 0; + + gHitMarker |= HITMARKER_FAINTED(gActiveBank); + b_movescr_stack_push(gBattlescriptCurrInstr + 7); + gBattlescriptCurrInstr = r4; + if (GetBankSide(gActiveBank) == 0) + { + gHitMarker |= HITMARKER_x400000; + if (gBattleResults.playerFaintCounter < 0xFF) + gBattleResults.playerFaintCounter++; + if (gBattleMons[bank].level > gBattleMons[gActiveBank].level) + { + if (gBattleMons[bank].level - gBattleMons[gActiveBank].level > 0x1D) + AdjustFriendship(&gPlayerParty[gBattlePartyID[gActiveBank]], 8); + else + AdjustFriendship(&gPlayerParty[gBattlePartyID[gActiveBank]], 6); + } + } + else + { + if (gBattleResults.opponentFaintCounter < 0xFF) + gBattleResults.opponentFaintCounter++; + gBattleResults.lastOpponentSpecies = gBattleMons[gActiveBank].species; + } + if ((gHitMarker & HITMARKER_DESTINYBOND) && gBattleMons[gBankAttacker].hp != 0) + { + b_movescr_stack_push(gBattlescriptCurrInstr); + gBattleMoveDamage = gBattleMons[bank].hp; + gBattlescriptCurrInstr = gUnknown_081D9156; + } + if ((gStatuses3[gBankTarget] & STATUS3_GRUDGE) + && !(gHitMarker & HITMARKER_GRUDGE) + && GetBankSide(gBankAttacker) != GetBankSide(gBankTarget) + && gBattleMons[gBankAttacker].hp != 0 + && gCurrentMove != MOVE_STRUGGLE) + { + u8 moveIndex = ewram[0x1608C + gBankAttacker]; + + gBattleMons[gBankAttacker].pp[moveIndex] = 0; + b_movescr_stack_push(gBattlescriptCurrInstr); + gBattlescriptCurrInstr = gUnknown_081D9468; + gActiveBank = gBankAttacker; + EmitSetAttributes(0, moveIndex + 9, 0, 1, &gBattleMons[gActiveBank].pp[moveIndex]); + MarkBufferBankForExecution(gActiveBank); + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = gBattleMons[gBankAttacker].moves[moveIndex]; + gBattleTextBuff1[3] = gBattleMons[gBankAttacker].moves[moveIndex] >> 8; + gBattleTextBuff1[4] = EOS; + } + } + else + { + gBattlescriptCurrInstr += 7; + } + } +} + +static void atk1A_faint_animation(void) +{ + if (gBattleExecBuffer == 0) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + Emitcmd10(0); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; + } +} + +static void atk1B_faint_effects_clear(void) +{ + //Clears things like attraction or trapping to other banks + if (gBattleExecBuffer == 0) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + gBattleMons[gActiveBank].status1 = 0; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 0x4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + UndoEffectsAfterFainting(); + gBattlescriptCurrInstr += 2; + } +} + +static void atk1C_jumpifstatus(void) +{ + u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + u32 flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2); + void* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6); + if (gBattleMons[bank].status1 & flags && gBattleMons[bank].hp) + gBattlescriptCurrInstr = jump_loc; + else + gBattlescriptCurrInstr += 10; +} + +static void atk1D_jumpifstatus2(void) +{ + u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + u32 flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2); + void* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6); + if (gBattleMons[bank].status2 & flags && gBattleMons[bank].hp) + gBattlescriptCurrInstr = jump_loc; + else + gBattlescriptCurrInstr += 10; +} + +static void atk1E_jumpifability(void) +{ + u8 bank; + u8 ability = BSScriptRead8(gBattlescriptCurrInstr + 2); + void* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3); + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 8) + { + bank = AbilityBattleEffects(ABILITYEFFECT_CHECK_BANK_SIDE, gBankAttacker, ability, 0, 0); + if (bank) + { + gLastUsedAbility = ability; + gBattlescriptCurrInstr = jump_loc; + RecordAbilityBattle(bank -1, gLastUsedAbility); + unk_2000000[0x160f8] = bank - 1; + } + else + gBattlescriptCurrInstr += 7; + } + else if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 9) + { + bank = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gBankAttacker, ability, 0, 0); + if (bank) + { + gLastUsedAbility = ability; + gBattlescriptCurrInstr = jump_loc; + RecordAbilityBattle(bank - 1, gLastUsedAbility); + unk_2000000[0x160f8] = bank - 1; + } + else + gBattlescriptCurrInstr += 7; + } + else + { + bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (gBattleMons[bank].ability == ability) + { + gLastUsedAbility = ability; + gBattlescriptCurrInstr = jump_loc; + RecordAbilityBattle(bank, gLastUsedAbility); + unk_2000000[0x160f8] = bank; + } + else + gBattlescriptCurrInstr += 7; + } +} + +static void atk1F_jumpifsideaffecting(void) +{ + u8 side; + u16 flags; + void* jump_loc; + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 1) + side = GetBankIdentity(gBankAttacker) & 1; + else + side = GetBankIdentity(gBankTarget) & 1; + + flags = BS2ScriptRead16(gBattlescriptCurrInstr + 2); + jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 4); + + if (gSideAffecting[side] & flags) + gBattlescriptCurrInstr = jump_loc; + else + gBattlescriptCurrInstr += 8; +} + +static void atk20_jumpifstat(void) +{ + u8 ret = 0; + u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + u8 value = gBattleMons[bank].statStages[BSScriptRead8(gBattlescriptCurrInstr + 3)]; + switch (BSScriptRead8(gBattlescriptCurrInstr + 2)) + { + case CMP_EQUAL: + if (value == BSScriptRead8(gBattlescriptCurrInstr + 4)) + ret++; + break; + case CMP_NOT_EQUAL: + if (value != BSScriptRead8(gBattlescriptCurrInstr + 4)) + ret++; + break; + case CMP_GREATER_THAN: + if (value > BSScriptRead8(gBattlescriptCurrInstr + 4)) + ret++; + break; + case CMP_LESS_THAN: + if (value < BSScriptRead8(gBattlescriptCurrInstr + 4)) + ret++; + break; + case CMP_COMMON_BITS: + if (value & BSScriptRead8(gBattlescriptCurrInstr + 4)) + ret++; + break; + case CMP_NO_COMMON_BITS: + if (!(value & BSScriptRead8(gBattlescriptCurrInstr + 4))) + ret++; + break; + } + if (ret) + gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + else + gBattlescriptCurrInstr += 9; +} + +static void atk21_jumpifstatus3(void) +{ + u32 flags; + void* jump_loc; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + flags = BS2ScriptRead32(gBattlescriptCurrInstr + 2); + jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 7); + if (BSScriptRead8(gBattlescriptCurrInstr + 6)) + { + if ((gStatuses3[gActiveBank] & flags) != 0) + gBattlescriptCurrInstr += 11; + else + gBattlescriptCurrInstr = jump_loc; + } + else + { + if ((gStatuses3[gActiveBank] & flags) != 0) + gBattlescriptCurrInstr = jump_loc; + else + gBattlescriptCurrInstr += 11; + } +} + +static void atk22_jumpiftype(void) //u8 bank, u8 type, *ptr +{ + u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + u8 type = BSScriptRead8(gBattlescriptCurrInstr + 2); + void* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 3); + + if (gBattleMons[bank].type1 == type || gBattleMons[bank].type2 == type) + gBattlescriptCurrInstr = jump_loc; + else + gBattlescriptCurrInstr += 7; +} + +//here we go again... +#ifdef NONMATCHING +static void atk23_getexp(void) +{ + u8 hold_effect; + int via_expshare = 0, sent_in; + u16* exp = &BATTLE_STRUCT->exp; + gBank1 = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + sent_in = gSentPokesToOpponent[(gBank1 & 2) >> 1]; + switch (BATTLE_STRUCT->atk23StateTracker) + { + case 0: //check if should receive exp at all + if (GetBankSide(gBank1) != 1 || (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_SAFARI | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) + BATTLE_STRUCT->atk23StateTracker = 6; //goto last case + else + { + BATTLE_STRUCT->atk23StateTracker++; + ((u8*)ewram)[0x16113] |= gBitTable[gBattlePartyID[gBank1]]; + } + break; + case 1: //calculate experience points to redistribute + { + int via_sent_in = 0; + u16 calculatedExp; + int i; + for (i = 0; i < 6; i++) + { + u16 item; + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) == 0 || GetMonData(&gPlayerParty[i], MON_DATA_HP) == 0) + continue; + if (gBitTable[i] & sent_in) + via_sent_in++; + + item = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + if (item == ITEM_ENIGMA_BERRY) + hold_effect = gSaveBlock1.enigmaBerry.holdEffect; + else + hold_effect = ItemId_GetHoldEffect(item); + + if (hold_effect == HOLD_EFFECT_EXP_SHARE) + via_expshare++; + } + calculatedExp = gBaseStats[gBattleMons[gBank1].species].expYield * gBattleMons[gBank1].level / 7; + if (via_expshare) //at least one poke is getting exp via exp share + { + calculatedExp /= 2; + *exp = calculatedExp / via_sent_in; + if (*exp == 0) + *exp = 1; + + gExpShareExp = calculatedExp / via_expshare; + if (gExpShareExp == 0) + gExpShareExp = 1; + } + else + { + *exp = calculatedExp / via_sent_in; + if (*exp == 0) + *exp = 1; + gExpShareExp = 0; + } + BATTLE_STRUCT->atk23StateTracker++; + BATTLE_STRUCT->expGetterID = 0; + BATTLE_STRUCT->sentInPokes = sent_in; + } //no break statement + case 2: //loop; set exp value to the poke in expgetter_id and print message + if (gBattleExecBuffer == 0) + { + u16 item = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HELD_ITEM); + u8* tracker; u32 zero; + if (item == ITEM_ENIGMA_BERRY) + hold_effect = gSaveBlock1.enigmaBerry.holdEffect; + else + hold_effect = ItemId_GetHoldEffect(item); + + if ((hold_effect != HOLD_EFFECT_EXP_SHARE && !(BATTLE_STRUCT->sentInPokes & 1))) + { + BATTLE_STRUCT->sentInPokes >>= 1; + tracker = &BATTLE_STRUCT->atk23StateTracker; + zero = 0; + *tracker = 5; //increment looper + gBattleMoveDamage = zero; //used for exp + } + else if (GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL) == 100) + { + BATTLE_STRUCT->sentInPokes >>= 1; + tracker = &BATTLE_STRUCT->atk23StateTracker; + zero = 0; + *tracker = 5; //increment looper + gBattleMoveDamage = zero; //used for exp + } + else + { + //music change in wild battle after fainting a poke + if (!(gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gBattleMons[0].hp && !BATTLE_STRUCT->wildVictorySong) + { + BattleMusicStop(); + PlayBGM(0x161); + BATTLE_STRUCT->wildVictorySong++; + } + + if (GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HP)) + { + s16 stringID; + if (BATTLE_STRUCT->sentInPokes & 1) + gBattleMoveDamage = *exp; + else + gBattleMoveDamage = 0; + + if (hold_effect == HOLD_EFFECT_EXP_SHARE) + gBattleMoveDamage += gExpShareExp; + if (hold_effect == HOLD_EFFECT_LUCKY_EGG) + gBattleMoveDamage = (gBattleMoveDamage * 150) / 100; + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + gBattleMoveDamage = (gBattleMoveDamage * 150) / 100; + + if (IsTradedMon(&gPlayerParty[BATTLE_STRUCT->expGetterID])) + { + gBattleMoveDamage = (gBattleMoveDamage * 150) / 100; + stringID = 0x14A; + } + else + { + stringID = 0x149; + } + + //get exp getter bank + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + if (!(gBattlePartyID[2] != BATTLE_STRUCT->expGetterID) && !(gAbsentBankFlags & gBitTable[2])) + BATTLE_STRUCT->expGetterBank = 2; + else + { + if (!(gAbsentBankFlags & gBitTable[0])) + BATTLE_STRUCT->expGetterBank = 0; + else + BATTLE_STRUCT->expGetterBank = 2; + } + } + else + BATTLE_STRUCT->expGetterBank = 0; + + //buffer poke name + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 4; + gBattleTextBuff1[2] = BATTLE_STRUCT->expGetterBank; + gBattleTextBuff1[3] = BATTLE_STRUCT->expGetterID; + gBattleTextBuff1[4] = 0xFF; + + //buffer 'gained' or 'gained a boosted' + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 0; + gBattleTextBuff2[2] = stringID; + stringID = (stringID >> 8) & (0xFF); //this does not want to cooperate + gBattleTextBuff2[3] = stringID; + gBattleTextBuff2[4] = 0xFF; + + //buffer exp number + gBattleTextBuff3[0] = 0xFD; + gBattleTextBuff3[1] = 1; + gBattleTextBuff3[2] = 4; //word + gBattleTextBuff3[3] = 5; //max digits + gBattleTextBuff3[4] = gBattleMoveDamage; + gBattleTextBuff3[5] = sBYTE1_32(gBattleMoveDamage); + gBattleTextBuff3[6] = sBYTE2_32(gBattleMoveDamage); + gBattleTextBuff3[7] = sBYTE3_32(gBattleMoveDamage); + gBattleTextBuff3[8] = 0xFF; + + PrepareStringBattle(0xD, BATTLE_STRUCT->expGetterBank); + MonGainEVs(&gPlayerParty[BATTLE_STRUCT->expGetterID], gBattleMons[gBank1].species); + } + BATTLE_STRUCT->sentInPokes >>= 1; + BATTLE_STRUCT->atk23StateTracker++; + } + } + break; + case 3: //Set Stats and give exp + if (gBattleExecBuffer == 0) + { + gBattleBufferB[BATTLE_STRUCT->expGetterBank][0] = 0; + if (GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HP) && GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL) != 100) + { + // Doesn't match. + BATTLE_STRUCT->beforeLvlUp[0] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MAX_HP); + BATTLE_STRUCT->beforeLvlUp[1] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_ATK); + BATTLE_STRUCT->beforeLvlUp[2] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_DEF); + BATTLE_STRUCT->beforeLvlUp[3] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPD); + BATTLE_STRUCT->beforeLvlUp[4] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPATK); + BATTLE_STRUCT->beforeLvlUp[5] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPDEF); + + gActiveBank = BATTLE_STRUCT->expGetterBank; + EmitExpBarUpdate(0, BATTLE_STRUCT->expGetterID, gBattleMoveDamage); + MarkBufferBankForExecution(gActiveBank); + } + BATTLE_STRUCT->atk23StateTracker++; + } + break; + case 4: //lvl up if necessary + if (gBattleExecBuffer == 0) + { + gActiveBank = BATTLE_STRUCT->expGetterBank; + if (gBattleBufferB[gActiveBank][0] == 0x21 && gBattleBufferB[gActiveBank][1] == 0xB) + { + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattlePartyID[gActiveBank] == BATTLE_STRUCT->expGetterID) + sub_80324F8(&gPlayerParty[gActiveBank], gActiveBank); + + //buff poke name + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 4; + gBattleTextBuff1[2] = gActiveBank; + gBattleTextBuff1[3] = BATTLE_STRUCT->expGetterID; + gBattleTextBuff1[4] = 0xFF; + + //buff level + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 1; + gBattleTextBuff2[2] = 1; + gBattleTextBuff2[3] = 3; + gBattleTextBuff2[4] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL); + gBattleTextBuff2[5] = 0xFF; + + b_movescr_stack_push_cursor(); + gLeveledUpInBattle |= gBitTable[BATTLE_STRUCT->expGetterID]; + gBattlescriptCurrInstr = BattleScript_LevelUp; + gBattleMoveDamage = (gBattleBufferB[gActiveBank][2] | (gBattleBufferB[gActiveBank][3] << 8)); + AdjustFriendship(&gPlayerParty[BATTLE_STRUCT->expGetterID], 0); + + //update battle mon structure after level up + if (gBattlePartyID[0] == BATTLE_STRUCT->expGetterID && gBattleMons[0].hp) + { + gBattleMons[0].level = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL); + gBattleMons[0].hp = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HP); + gBattleMons[0].maxHP = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MAX_HP); + gBattleMons[0].attack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_ATK); + gBattleMons[0].defense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_DEF); + gBattleMons[0].speed = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPD); + gBattleMons[0].spAttack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPATK); + gBattleMons[0].spDefense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPDEF); + } + //What is else if? Guess it's too advanced for GameFreak + if (gBattlePartyID[2] == BATTLE_STRUCT->expGetterID && gBattleMons[2].hp && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + gBattleMons[2].level = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_LEVEL); + gBattleMons[2].hp = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_HP); + gBattleMons[2].maxHP = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MAX_HP); + gBattleMons[2].attack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_ATK); + gBattleMons[2].defense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_DEF); + //There are no words...GF can't even copy&paste code properly + gBattleMons[2].speed = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPD); + gBattleMons[2].spAttack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPD /*RIP*/); + gBattleMons[2].spDefense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPATK); + } + BATTLE_STRUCT->atk23StateTracker = 5; + } + else + { + gBattleMoveDamage = 0; + BATTLE_STRUCT->atk23StateTracker = 5; + } + } + break; + case 5: //looper increment + if (gBattleMoveDamage) //there is exp to give, goto case 3 that gives exp + BATTLE_STRUCT->atk23StateTracker = 3; + else + { + if (++BATTLE_STRUCT->expGetterID <= 5) + BATTLE_STRUCT->atk23StateTracker = 2; //loop again + else + BATTLE_STRUCT->atk23StateTracker = 6; //we're done + } + break; + case 6: //increment instruction + if (gBattleExecBuffer == 0) + { + //not even sure why gamefreak clears that data in this place + gBattleMons[gBank1].item = 0; + gBattleMons[gBank1].ability = 0; + gBattlescriptCurrInstr += 2; + } + break; + } +} +#else +__attribute__((naked)) +static void atk23_getexp(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + movs r6, 0\n\ + ldr r0, _0802004C @ =0x0201605c\n\ + mov r10, r0\n\ + ldr r0, _08020050 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r0]\n\ + ldrb r0, [r0, 0x1]\n\ + bl GetBattleBank\n\ + ldr r1, _08020054 @ =gBank1\n\ + strb r0, [r1]\n\ + ldr r2, _08020058 @ =gSentPokesToOpponent\n\ + movs r1, 0x2\n\ + ands r1, r0\n\ + lsls r1, 24\n\ + lsrs r1, 25\n\ + adds r1, r2\n\ + ldrb r1, [r1]\n\ + mov r8, r1\n\ + mov r0, r10\n\ + subs r0, 0x4D\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x6\n\ + bls _08020040\n\ + bl _08020996\n\ +_08020040:\n\ + lsls r0, 2\n\ + ldr r1, _0802005C @ =_08020060\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_0802004C: .4byte 0x0201605c\n\ +_08020050: .4byte gBattlescriptCurrInstr\n\ +_08020054: .4byte gBank1\n\ +_08020058: .4byte gSentPokesToOpponent\n\ +_0802005C: .4byte _08020060\n\ + .align 2, 0\n\ +_08020060:\n\ + .4byte _0802007C\n\ + .4byte _080200FC\n\ + .4byte _08020216\n\ + .4byte _0802055C\n\ + .4byte _08020648\n\ + .4byte _08020910\n\ + .4byte _0802096C\n\ +_0802007C:\n\ + ldr r4, _080200A8 @ =gBank1\n\ + ldrb r0, [r4]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + bne _08020098\n\ + ldr r0, _080200AC @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + ldr r0, _080200B0 @ =0x00000982\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080200BC\n\ +_08020098:\n\ + ldr r0, _080200B4 @ =0x02000000\n\ + ldr r1, _080200B8 @ =0x0001600f\n\ + adds r0, r1\n\ + movs r1, 0x6\n\ + strb r1, [r0]\n\ + bl _08020996\n\ + .align 2, 0\n\ +_080200A8: .4byte gBank1\n\ +_080200AC: .4byte gBattleTypeFlags\n\ +_080200B0: .4byte 0x00000982\n\ +_080200B4: .4byte 0x02000000\n\ +_080200B8: .4byte 0x0001600f\n\ +_080200BC:\n\ + ldr r2, _080200E8 @ =0x02000000\n\ + ldr r3, _080200EC @ =0x0001600f\n\ + adds r1, r2, r3\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + ldr r0, _080200F0 @ =0x00016113\n\ + adds r2, r0\n\ + ldr r3, _080200F4 @ =gBitTable\n\ + ldr r1, _080200F8 @ =gBattlePartyID\n\ + ldrb r0, [r4]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + ldrh r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + bl _08020996\n\ + .align 2, 0\n\ +_080200E8: .4byte 0x02000000\n\ +_080200EC: .4byte 0x0001600f\n\ +_080200F0: .4byte 0x00016113\n\ +_080200F4: .4byte gBitTable\n\ +_080200F8: .4byte gBattlePartyID\n\ +_080200FC:\n\ + movs r5, 0\n\ + movs r7, 0\n\ + ldr r1, _08020150 @ =gSaveBlock1 + 0x3688\n\ + mov r9, r1\n\ +_08020104:\n\ + movs r0, 0x64\n\ + adds r1, r7, 0\n\ + muls r1, r0\n\ + ldr r0, _08020154 @ =gPlayerParty\n\ + adds r4, r1, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _0802016A\n\ + adds r0, r4, 0\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _0802016A\n\ + ldr r0, _08020158 @ =gBitTable\n\ + lsls r1, r7, 2\n\ + adds r1, r0\n\ + ldr r0, [r1]\n\ + mov r2, r8\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + beq _08020138\n\ + adds r5, 0x1\n\ +_08020138:\n\ + adds r0, r4, 0\n\ + movs r1, 0xC\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0xAF\n\ + bne _0802015C\n\ + mov r3, r9\n\ + ldrb r4, [r3]\n\ + b _08020164\n\ + .align 2, 0\n\ +_08020150: .4byte gSaveBlock1 + 0x3688\n\ +_08020154: .4byte gPlayerParty\n\ +_08020158: .4byte gBitTable\n\ +_0802015C:\n\ + bl ItemId_GetHoldEffect\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ +_08020164:\n\ + cmp r4, 0x19\n\ + bne _0802016A\n\ + adds r6, 0x1\n\ +_0802016A:\n\ + adds r7, 0x1\n\ + cmp r7, 0x5\n\ + ble _08020104\n\ + ldr r3, _080201D0 @ =gBaseStats\n\ + ldr r2, _080201D4 @ =gBattleMons\n\ + ldr r0, _080201D8 @ =gBank1\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r1, r0\n\ + adds r1, r2\n\ + ldrh r2, [r1]\n\ + lsls r0, r2, 3\n\ + subs r0, r2\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldrb r2, [r0, 0x9]\n\ + adds r1, 0x2A\n\ + ldrb r0, [r1]\n\ + muls r0, r2\n\ + movs r1, 0x7\n\ + bl __divsi3\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + cmp r6, 0\n\ + beq _080201E0\n\ + lsrs r4, r0, 17\n\ + adds r0, r4, 0\n\ + adds r1, r5, 0\n\ + bl __divsi3\n\ + mov r1, r10\n\ + strh r0, [r1]\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + bne _080201B6\n\ + movs r0, 0x1\n\ + strh r0, [r1]\n\ +_080201B6:\n\ + ldr r5, _080201DC @ =gExpShareExp\n\ + adds r0, r4, 0\n\ + adds r1, r6, 0\n\ + bl __divsi3\n\ + strh r0, [r5]\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + bne _080201FA\n\ + movs r0, 0x1\n\ + strh r0, [r5]\n\ + b _080201FA\n\ + .align 2, 0\n\ +_080201D0: .4byte gBaseStats\n\ +_080201D4: .4byte gBattleMons\n\ +_080201D8: .4byte gBank1\n\ +_080201DC: .4byte gExpShareExp\n\ +_080201E0:\n\ + adds r0, r1, 0\n\ + adds r1, r5, 0\n\ + bl __divsi3\n\ + mov r2, r10\n\ + strh r0, [r2]\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + bne _080201F6\n\ + movs r0, 0x1\n\ + strh r0, [r2]\n\ +_080201F6:\n\ + ldr r0, _08020248 @ =gExpShareExp\n\ + strh r6, [r0]\n\ +_080201FA:\n\ + ldr r1, _0802024C @ =0x02000000\n\ + ldr r3, _08020250 @ =0x0001600f\n\ + adds r2, r1, r3\n\ + ldrb r0, [r2]\n\ + adds r0, 0x1\n\ + movs r3, 0\n\ + strb r0, [r2]\n\ + ldr r2, _08020254 @ =0x00016018\n\ + adds r0, r1, r2\n\ + strb r3, [r0]\n\ + ldr r3, _08020258 @ =0x0001605f\n\ + adds r1, r3\n\ + mov r0, r8\n\ + strb r0, [r1]\n\ +_08020216:\n\ + ldr r0, _0802025C @ =gBattleExecBuffer\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _08020220\n\ + b _08020996\n\ +_08020220:\n\ + ldr r0, _0802024C @ =0x02000000\n\ + ldr r1, _08020254 @ =0x00016018\n\ + adds r0, r1\n\ + ldrb r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _08020260 @ =gPlayerParty\n\ + adds r0, r1\n\ + movs r1, 0xC\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0xAF\n\ + bne _0802026C\n\ + ldr r0, _08020264 @ =gSaveBlock1\n\ + ldr r2, _08020268 @ =0x00003688\n\ + adds r0, r2\n\ + ldrb r4, [r0]\n\ + b _08020274\n\ + .align 2, 0\n\ +_08020248: .4byte gExpShareExp\n\ +_0802024C: .4byte 0x02000000\n\ +_08020250: .4byte 0x0001600f\n\ +_08020254: .4byte 0x00016018\n\ +_08020258: .4byte 0x0001605f\n\ +_0802025C: .4byte gBattleExecBuffer\n\ +_08020260: .4byte gPlayerParty\n\ +_08020264: .4byte gSaveBlock1\n\ +_08020268: .4byte 0x00003688\n\ +_0802026C:\n\ + bl ItemId_GetHoldEffect\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ +_08020274:\n\ + ldr r5, _08020294 @ =0x02000000\n\ + cmp r4, 0x19\n\ + beq _080202A0\n\ + ldr r3, _08020298 @ =0x0001605f\n\ + adds r1, r5, r3\n\ + ldrb r0, [r1]\n\ + movs r2, 0x1\n\ + ands r2, r0\n\ + cmp r2, 0\n\ + bne _080202A0\n\ + lsrs r0, 1\n\ + strb r0, [r1]\n\ + ldr r0, _0802029C @ =0x0001600f\n\ + adds r1, r5, r0\n\ + b _080202C8\n\ + .align 2, 0\n\ +_08020294: .4byte 0x02000000\n\ +_08020298: .4byte 0x0001605f\n\ +_0802029C: .4byte 0x0001600f\n\ +_080202A0:\n\ + ldr r1, _080202D4 @ =0x00016018\n\ + adds r0, r5, r1\n\ + ldrb r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _080202D8 @ =gPlayerParty\n\ + adds r0, r1\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + cmp r0, 0x64\n\ + bne _080202E8\n\ + ldr r2, _080202DC @ =0x0001605f\n\ + adds r1, r5, r2\n\ + ldrb r0, [r1]\n\ + lsrs r0, 1\n\ + movs r2, 0\n\ + strb r0, [r1]\n\ + ldr r3, _080202E0 @ =0x0001600f\n\ + adds r1, r5, r3\n\ +_080202C8:\n\ + movs r0, 0x5\n\ + strb r0, [r1]\n\ + ldr r0, _080202E4 @ =gBattleMoveDamage\n\ + str r2, [r0]\n\ + b _08020996\n\ + .align 2, 0\n\ +_080202D4: .4byte 0x00016018\n\ +_080202D8: .4byte gPlayerParty\n\ +_080202DC: .4byte 0x0001605f\n\ +_080202E0: .4byte 0x0001600f\n\ +_080202E4: .4byte gBattleMoveDamage\n\ +_080202E8:\n\ + ldr r0, _0802034C @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x8\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08020316\n\ + ldr r0, _08020350 @ =gBattleMons\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + beq _08020316\n\ + ldr r0, _08020354 @ =0x0001601b\n\ + adds r5, r0\n\ + ldrb r0, [r5]\n\ + cmp r0, 0\n\ + bne _08020316\n\ + bl BattleMusicStop\n\ + ldr r0, _08020358 @ =0x00000161\n\ + bl PlayBGM\n\ + ldrb r0, [r5]\n\ + adds r0, 0x1\n\ + strb r0, [r5]\n\ +_08020316:\n\ + ldr r5, _0802035C @ =0x02000000\n\ + ldr r1, _08020360 @ =0x00016018\n\ + adds r0, r5, r1\n\ + ldrb r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _08020364 @ =gPlayerParty\n\ + adds r0, r1\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _08020332\n\ + b _0802051E\n\ +_08020332:\n\ + ldr r2, _08020368 @ =0x0001605f\n\ + adds r0, r5, r2\n\ + ldrb r0, [r0]\n\ + movs r3, 0x1\n\ + ands r3, r0\n\ + cmp r3, 0\n\ + beq _08020370\n\ + ldr r1, _0802036C @ =gBattleMoveDamage\n\ + mov r3, r10\n\ + ldrh r0, [r3]\n\ + str r0, [r1]\n\ + mov r8, r1\n\ + b _08020376\n\ + .align 2, 0\n\ +_0802034C: .4byte gBattleTypeFlags\n\ +_08020350: .4byte gBattleMons\n\ +_08020354: .4byte 0x0001601b\n\ +_08020358: .4byte 0x00000161\n\ +_0802035C: .4byte 0x02000000\n\ +_08020360: .4byte 0x00016018\n\ +_08020364: .4byte gPlayerParty\n\ +_08020368: .4byte 0x0001605f\n\ +_0802036C: .4byte gBattleMoveDamage\n\ +_08020370:\n\ + ldr r0, _080203EC @ =gBattleMoveDamage\n\ + str r3, [r0]\n\ + mov r8, r0\n\ +_08020376:\n\ + cmp r4, 0x19\n\ + bne _08020386\n\ + ldr r0, _080203F0 @ =gExpShareExp\n\ + ldrh r1, [r0]\n\ + mov r2, r8\n\ + ldr r0, [r2]\n\ + adds r0, r1\n\ + str r0, [r2]\n\ +_08020386:\n\ + cmp r4, 0x28\n\ + bne _0802039C\n\ + mov r3, r8\n\ + ldr r1, [r3]\n\ + movs r0, 0x96\n\ + muls r0, r1\n\ + movs r1, 0x64\n\ + bl __divsi3\n\ + mov r1, r8\n\ + str r0, [r1]\n\ +_0802039C:\n\ + ldr r0, _080203F4 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x8\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080203B8\n\ + ldr r4, _080203EC @ =gBattleMoveDamage\n\ + ldr r1, [r4]\n\ + movs r0, 0x96\n\ + muls r0, r1\n\ + movs r1, 0x64\n\ + bl __divsi3\n\ + str r0, [r4]\n\ +_080203B8:\n\ + ldr r0, _080203F8 @ =0x02000000\n\ + ldr r2, _080203FC @ =0x00016018\n\ + adds r0, r2\n\ + ldrb r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _08020400 @ =gPlayerParty\n\ + adds r0, r1\n\ + bl IsTradedMon\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08020404\n\ + ldr r4, _080203EC @ =gBattleMoveDamage\n\ + ldr r1, [r4]\n\ + movs r0, 0x96\n\ + muls r0, r1\n\ + movs r1, 0x64\n\ + bl __divsi3\n\ + str r0, [r4]\n\ + movs r7, 0xA5\n\ + lsls r7, 1\n\ + mov r8, r4\n\ + b _0802040A\n\ + .align 2, 0\n\ +_080203EC: .4byte gBattleMoveDamage\n\ +_080203F0: .4byte gExpShareExp\n\ +_080203F4: .4byte gBattleTypeFlags\n\ +_080203F8: .4byte 0x02000000\n\ +_080203FC: .4byte 0x00016018\n\ +_08020400: .4byte gPlayerParty\n\ +_08020404:\n\ + ldr r7, _0802043C @ =0x00000149\n\ + ldr r3, _08020440 @ =gBattleMoveDamage\n\ + mov r8, r3\n\ +_0802040A:\n\ + ldr r0, _08020444 @ =gBattleTypeFlags\n\ + ldrh r0, [r0]\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _08020488\n\ + ldr r1, _08020448 @ =gBattlePartyID\n\ + ldr r0, _0802044C @ =0x02000000\n\ + ldr r3, _08020450 @ =0x00016018\n\ + adds r2, r0, r3\n\ + ldrh r1, [r1, 0x4]\n\ + adds r5, r0, 0\n\ + ldr r4, _08020454 @ =gBitTable\n\ + ldr r3, _08020458 @ =gAbsentBankFlags\n\ + ldrb r2, [r2]\n\ + cmp r1, r2\n\ + bne _08020460\n\ + ldrb r1, [r3]\n\ + ldr r0, [r4, 0x8]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _08020460\n\ + ldr r0, _0802045C @ =0x000160a2\n\ + adds r1, r5, r0\n\ + b _0802047C\n\ + .align 2, 0\n\ +_0802043C: .4byte 0x00000149\n\ +_08020440: .4byte gBattleMoveDamage\n\ +_08020444: .4byte gBattleTypeFlags\n\ +_08020448: .4byte gBattlePartyID\n\ +_0802044C: .4byte 0x02000000\n\ +_08020450: .4byte 0x00016018\n\ +_08020454: .4byte gBitTable\n\ +_08020458: .4byte gAbsentBankFlags\n\ +_0802045C: .4byte 0x000160a2\n\ +_08020460:\n\ + ldrb r2, [r3]\n\ + ldr r0, [r4]\n\ + ands r2, r0\n\ + cmp r2, 0\n\ + bne _08020478\n\ + ldr r1, _08020474 @ =0x000160a2\n\ + adds r0, r5, r1\n\ + strb r2, [r0]\n\ + b _08020490\n\ + .align 2, 0\n\ +_08020474: .4byte 0x000160a2\n\ +_08020478:\n\ + ldr r2, _08020484 @ =0x000160a2\n\ + adds r1, r5, r2\n\ +_0802047C:\n\ + movs r0, 0x2\n\ + strb r0, [r1]\n\ + b _08020490\n\ + .align 2, 0\n\ +_08020484: .4byte 0x000160a2\n\ +_08020488:\n\ + ldr r0, _08020530 @ =0x02000000\n\ + ldr r3, _08020534 @ =0x000160a2\n\ + adds r0, r3\n\ + strb r1, [r0]\n\ +_08020490:\n\ + ldr r1, _08020538 @ =gBattleTextBuff1\n\ + movs r3, 0\n\ + movs r2, 0xFD\n\ + strb r2, [r1]\n\ + movs r5, 0x4\n\ + strb r5, [r1, 0x1]\n\ + ldr r4, _08020530 @ =0x02000000\n\ + ldr r0, _08020534 @ =0x000160a2\n\ + adds r6, r4, r0\n\ + ldrb r0, [r6]\n\ + strb r0, [r1, 0x2]\n\ + ldr r0, _0802053C @ =0x00016018\n\ + adds r4, r0\n\ + ldrb r0, [r4]\n\ + strb r0, [r1, 0x3]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x4]\n\ + ldr r1, _08020540 @ =gBattleTextBuff2\n\ + strb r2, [r1]\n\ + strb r3, [r1, 0x1]\n\ + strb r7, [r1, 0x2]\n\ + movs r3, 0xFF\n\ + lsls r3, 8\n\ + ands r7, r3\n\ + asrs r0, r7, 8\n\ + strb r0, [r1, 0x3]\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + strb r0, [r1, 0x4]\n\ + ldr r1, _08020544 @ =gBattleTextBuff3\n\ + strb r2, [r1]\n\ + movs r0, 0x1\n\ + strb r0, [r1, 0x1]\n\ + strb r5, [r1, 0x2]\n\ + movs r0, 0x5\n\ + strb r0, [r1, 0x3]\n\ + mov r0, r8\n\ + ldr r2, [r0]\n\ + strb r2, [r1, 0x4]\n\ + adds r0, r2, 0\n\ + ands r0, r3\n\ + asrs r0, 8\n\ + strb r0, [r1, 0x5]\n\ + movs r0, 0xFF\n\ + lsls r0, 16\n\ + ands r0, r2\n\ + asrs r0, 16\n\ + strb r0, [r1, 0x6]\n\ + lsrs r2, 24\n\ + strb r2, [r1, 0x7]\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + strb r0, [r1, 0x8]\n\ + ldrb r1, [r6]\n\ + movs r0, 0xD\n\ + bl PrepareStringBattle\n\ + ldrb r1, [r4]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _08020548 @ =gPlayerParty\n\ + adds r0, r1\n\ + ldr r3, _0802054C @ =gBattleMons\n\ + ldr r1, _08020550 @ =gBank1\n\ + ldrb r2, [r1]\n\ + movs r1, 0x58\n\ + muls r1, r2\n\ + adds r1, r3\n\ + ldrh r1, [r1]\n\ + bl MonGainEVs\n\ +_0802051E:\n\ + ldr r1, _08020530 @ =0x02000000\n\ + ldr r3, _08020554 @ =0x0001605f\n\ + adds r2, r1, r3\n\ + ldrb r0, [r2]\n\ + lsrs r0, 1\n\ + strb r0, [r2]\n\ + ldr r0, _08020558 @ =0x0001600f\n\ + adds r1, r0\n\ + b _08020618\n\ + .align 2, 0\n\ +_08020530: .4byte 0x02000000\n\ +_08020534: .4byte 0x000160a2\n\ +_08020538: .4byte gBattleTextBuff1\n\ +_0802053C: .4byte 0x00016018\n\ +_08020540: .4byte gBattleTextBuff2\n\ +_08020544: .4byte gBattleTextBuff3\n\ +_08020548: .4byte gPlayerParty\n\ +_0802054C: .4byte gBattleMons\n\ +_08020550: .4byte gBank1\n\ +_08020554: .4byte 0x0001605f\n\ +_08020558: .4byte 0x0001600f\n\ +_0802055C:\n\ + ldr r0, _08020620 @ =gBattleExecBuffer\n\ + ldr r2, [r0]\n\ + cmp r2, 0\n\ + beq _08020566\n\ + b _08020996\n\ +_08020566:\n\ + ldr r1, _08020624 @ =gBattleBufferB\n\ + ldr r4, _08020628 @ =0x02000000\n\ + ldr r3, _0802062C @ =0x000160a2\n\ + adds r3, r4\n\ + mov r8, r3\n\ + ldrb r0, [r3]\n\ + lsls r0, 9\n\ + adds r0, r1\n\ + strb r2, [r0]\n\ + ldr r0, _08020630 @ =0x00016018\n\ + adds r7, r4, r0\n\ + ldrb r0, [r7]\n\ + movs r6, 0x64\n\ + muls r0, r6\n\ + ldr r5, _08020634 @ =gPlayerParty\n\ + adds r0, r5\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _08020612\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + cmp r0, 0x64\n\ + beq _08020612\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x3A\n\ + bl GetMonData\n\ + ldr r1, _08020638 @ =0x00017180\n\ + adds r4, r1\n\ + strh r0, [r4]\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x3B\n\ + bl GetMonData\n\ + strh r0, [r4, 0x2]\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x3C\n\ + bl GetMonData\n\ + strh r0, [r4, 0x4]\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x3D\n\ + bl GetMonData\n\ + strh r0, [r4, 0x6]\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x3E\n\ + bl GetMonData\n\ + strh r0, [r4, 0x8]\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + adds r0, r5\n\ + movs r1, 0x3F\n\ + bl GetMonData\n\ + strh r0, [r4, 0xA]\n\ + ldr r4, _0802063C @ =gActiveBank\n\ + mov r2, r8\n\ + ldrb r0, [r2]\n\ + strb r0, [r4]\n\ + ldrb r1, [r7]\n\ + ldr r0, _08020640 @ =gBattleMoveDamage\n\ + ldrh r2, [r0]\n\ + movs r0, 0\n\ + bl EmitExpBarUpdate\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ +_08020612:\n\ + ldr r1, _08020628 @ =0x02000000\n\ + ldr r3, _08020644 @ =0x0001600f\n\ + adds r1, r3\n\ +_08020618:\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + b _08020996\n\ + .align 2, 0\n\ +_08020620: .4byte gBattleExecBuffer\n\ +_08020624: .4byte gBattleBufferB\n\ +_08020628: .4byte 0x02000000\n\ +_0802062C: .4byte 0x000160a2\n\ +_08020630: .4byte 0x00016018\n\ +_08020634: .4byte gPlayerParty\n\ +_08020638: .4byte 0x00017180\n\ +_0802063C: .4byte gActiveBank\n\ +_08020640: .4byte gBattleMoveDamage\n\ +_08020644: .4byte 0x0001600f\n\ +_08020648:\n\ + ldr r0, _080208AC @ =gBattleExecBuffer\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _08020652\n\ + b _08020996\n\ +_08020652:\n\ + ldr r1, _080208B0 @ =gActiveBank\n\ + ldr r4, _080208B4 @ =0x02000000\n\ + ldr r2, _080208B8 @ =0x000160a2\n\ + adds r0, r4, r2\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldr r2, _080208BC @ =gBattleBufferB\n\ + ldrb r3, [r1]\n\ + lsls r1, r3, 9\n\ + adds r0, r1, r2\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x21\n\ + beq _0802066E\n\ + b _080208F0\n\ +_0802066E:\n\ + adds r0, r2, 0x1\n\ + adds r0, r1, r0\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xB\n\ + beq _0802067A\n\ + b _080208F0\n\ +_0802067A:\n\ + ldr r0, _080208C0 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x8\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080206A8\n\ + ldr r1, _080208C4 @ =gBattlePartyID\n\ + lsls r0, r3, 1\n\ + adds r2, r0, r1\n\ + ldr r0, _080208C8 @ =0x00016018\n\ + adds r1, r4, r0\n\ + ldrh r0, [r2]\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bne _080206A8\n\ + adds r1, r0, 0\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _080208CC @ =gPlayerParty\n\ + adds r0, r1\n\ + adds r1, r3, 0\n\ + bl sub_80324F8\n\ +_080206A8:\n\ + ldr r1, _080208D0 @ =gBattleTextBuff1\n\ + movs r2, 0xFD\n\ + strb r2, [r1]\n\ + movs r0, 0x4\n\ + strb r0, [r1, 0x1]\n\ + ldr r5, _080208B0 @ =gActiveBank\n\ + ldrb r0, [r5]\n\ + strb r0, [r1, 0x2]\n\ + ldr r0, _080208B4 @ =0x02000000\n\ + ldr r3, _080208C8 @ =0x00016018\n\ + adds r6, r0, r3\n\ + ldrb r0, [r6]\n\ + strb r0, [r1, 0x3]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x4]\n\ + ldr r4, _080208D4 @ =gBattleTextBuff2\n\ + strb r2, [r4]\n\ + movs r0, 0x1\n\ + strb r0, [r4, 0x1]\n\ + strb r0, [r4, 0x2]\n\ + movs r0, 0x3\n\ + strb r0, [r4, 0x3]\n\ + ldrb r0, [r6]\n\ + movs r1, 0x64\n\ + mov r8, r1\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + ldr r7, _080208CC @ =gPlayerParty\n\ + adds r0, r7\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + strb r0, [r4, 0x4]\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + strb r0, [r4, 0x5]\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r2, _080208D8 @ =gLeveledUpInBattle\n\ + ldr r1, _080208DC @ =gBitTable\n\ + ldrb r0, [r6]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r1, _080208E0 @ =gBattlescriptCurrInstr\n\ + ldr r0, _080208E4 @ =BattleScript_LevelUp\n\ + str r0, [r1]\n\ + ldr r4, _080208E8 @ =gBattleMoveDamage\n\ + ldr r2, _080208BC @ =gBattleBufferB\n\ + ldrb r1, [r5]\n\ + lsls r1, 9\n\ + adds r0, r2, 0x2\n\ + adds r0, r1, r0\n\ + ldrb r3, [r0]\n\ + adds r2, 0x3\n\ + adds r1, r2\n\ + ldrb r0, [r1]\n\ + lsls r0, 8\n\ + orrs r3, r0\n\ + str r3, [r4]\n\ + ldrb r0, [r6]\n\ + mov r3, r8\n\ + muls r3, r0\n\ + adds r0, r3, 0\n\ + adds r0, r7\n\ + movs r1, 0\n\ + bl AdjustFriendship\n\ + ldr r0, _080208C4 @ =gBattlePartyID\n\ + ldrb r1, [r6]\n\ + ldrh r0, [r0]\n\ + cmp r0, r1\n\ + bne _080207EC\n\ + ldr r4, _080208EC @ =gBattleMons\n\ + ldrh r0, [r4, 0x28]\n\ + cmp r0, 0\n\ + beq _080207EC\n\ + mov r0, r8\n\ + muls r0, r1\n\ + adds r0, r7\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + adds r1, r4, 0\n\ + adds r1, 0x2A\n\ + strb r0, [r1]\n\ + ldrb r0, [r6]\n\ + mov r1, r8\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + adds r0, r7\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + strh r0, [r4, 0x28]\n\ + ldrb r0, [r6]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + adds r0, r7\n\ + movs r1, 0x3A\n\ + bl GetMonData\n\ + strh r0, [r4, 0x2C]\n\ + ldrb r0, [r6]\n\ + mov r3, r8\n\ + muls r3, r0\n\ + adds r0, r3, 0\n\ + adds r0, r7\n\ + movs r1, 0x3B\n\ + bl GetMonData\n\ + strh r0, [r4, 0x2]\n\ + ldrb r0, [r6]\n\ + mov r1, r8\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + adds r0, r7\n\ + movs r1, 0x3C\n\ + bl GetMonData\n\ + strh r0, [r4, 0x4]\n\ + ldrb r0, [r6]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + adds r0, r7\n\ + movs r1, 0x3D\n\ + bl GetMonData\n\ + strh r0, [r4, 0x6]\n\ + ldrb r0, [r6]\n\ + mov r3, r8\n\ + muls r3, r0\n\ + adds r0, r3, 0\n\ + adds r0, r7\n\ + movs r1, 0x3D\n\ + bl GetMonData\n\ + strh r0, [r4, 0x6]\n\ + ldrb r0, [r6]\n\ + mov r1, r8\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + adds r0, r7\n\ + movs r1, 0x3E\n\ + bl GetMonData\n\ + strh r0, [r4, 0x8]\n\ + ldrb r0, [r6]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + adds r0, r7\n\ + movs r1, 0x3F\n\ + bl GetMonData\n\ + strh r0, [r4, 0xA]\n\ +_080207EC:\n\ + ldr r0, _080208C4 @ =gBattlePartyID\n\ + ldr r1, _080208B4 @ =0x02000000\n\ + ldr r3, _080208C8 @ =0x00016018\n\ + adds r7, r1, r3\n\ + ldrb r2, [r7]\n\ + ldrh r0, [r0, 0x4]\n\ + cmp r0, r2\n\ + bne _080208F6\n\ + ldr r6, _080208EC @ =gBattleMons\n\ + movs r0, 0xD8\n\ + adds r0, r6\n\ + mov r8, r0\n\ + ldrh r0, [r0]\n\ + cmp r0, 0\n\ + beq _080208F6\n\ + ldr r0, _080208C0 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080208F6\n\ + movs r5, 0x64\n\ + adds r0, r2, 0\n\ + muls r0, r5\n\ + ldr r4, _080208CC @ =gPlayerParty\n\ + adds r0, r4\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + adds r1, r6, 0\n\ + adds r1, 0xDA\n\ + strb r0, [r1]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + mov r1, r8\n\ + strh r0, [r1]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x3A\n\ + bl GetMonData\n\ + adds r1, r6, 0\n\ + adds r1, 0xDC\n\ + strh r0, [r1]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x3B\n\ + bl GetMonData\n\ + adds r1, r6, 0\n\ + adds r1, 0xB2\n\ + strh r0, [r1]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x3C\n\ + bl GetMonData\n\ + adds r1, r6, 0\n\ + adds r1, 0xB4\n\ + strh r0, [r1]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x3D\n\ + bl GetMonData\n\ + movs r2, 0xB6\n\ + adds r2, r6\n\ + mov r8, r2\n\ + strh r0, [r2]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x3D\n\ + bl GetMonData\n\ + mov r3, r8\n\ + strh r0, [r3]\n\ + ldrb r0, [r7]\n\ + muls r0, r5\n\ + adds r0, r4\n\ + movs r1, 0x3E\n\ + bl GetMonData\n\ + adds r1, r6, 0\n\ + adds r1, 0xB8\n\ + strh r0, [r1]\n\ + b _080208F6\n\ + .align 2, 0\n\ +_080208AC: .4byte gBattleExecBuffer\n\ +_080208B0: .4byte gActiveBank\n\ +_080208B4: .4byte 0x02000000\n\ +_080208B8: .4byte 0x000160a2\n\ +_080208BC: .4byte gBattleBufferB\n\ +_080208C0: .4byte gBattleTypeFlags\n\ +_080208C4: .4byte gBattlePartyID\n\ +_080208C8: .4byte 0x00016018\n\ +_080208CC: .4byte gPlayerParty\n\ +_080208D0: .4byte gBattleTextBuff1\n\ +_080208D4: .4byte gBattleTextBuff2\n\ +_080208D8: .4byte gLeveledUpInBattle\n\ +_080208DC: .4byte gBitTable\n\ +_080208E0: .4byte gBattlescriptCurrInstr\n\ +_080208E4: .4byte BattleScript_LevelUp\n\ +_080208E8: .4byte gBattleMoveDamage\n\ +_080208EC: .4byte gBattleMons\n\ +_080208F0:\n\ + ldr r1, _08020904 @ =gBattleMoveDamage\n\ + movs r0, 0\n\ + str r0, [r1]\n\ +_080208F6:\n\ + ldr r0, _08020908 @ =0x02000000\n\ + ldr r1, _0802090C @ =0x0001600f\n\ + adds r0, r1\n\ + movs r1, 0x5\n\ + strb r1, [r0]\n\ + b _08020996\n\ + .align 2, 0\n\ +_08020904: .4byte gBattleMoveDamage\n\ +_08020908: .4byte 0x02000000\n\ +_0802090C: .4byte 0x0001600f\n\ +_08020910:\n\ + ldr r0, _08020924 @ =gBattleMoveDamage\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _08020930\n\ + ldr r0, _08020928 @ =0x02000000\n\ + ldr r2, _0802092C @ =0x0001600f\n\ + adds r0, r2\n\ + movs r1, 0x3\n\ + strb r1, [r0]\n\ + b _08020996\n\ + .align 2, 0\n\ +_08020924: .4byte gBattleMoveDamage\n\ +_08020928: .4byte 0x02000000\n\ +_0802092C: .4byte 0x0001600f\n\ +_08020930:\n\ + ldr r2, _08020950 @ =0x02000000\n\ + ldr r3, _08020954 @ =0x00016018\n\ + adds r1, r2, r3\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x5\n\ + bhi _0802095C\n\ + ldr r0, _08020958 @ =0x0001600f\n\ + adds r1, r2, r0\n\ + movs r0, 0x2\n\ + strb r0, [r1]\n\ + b _08020996\n\ + .align 2, 0\n\ +_08020950: .4byte 0x02000000\n\ +_08020954: .4byte 0x00016018\n\ +_08020958: .4byte 0x0001600f\n\ +_0802095C:\n\ + ldr r3, _08020968 @ =0x0001600f\n\ + adds r1, r2, r3\n\ + movs r0, 0x6\n\ + strb r0, [r1]\n\ + b _08020996\n\ + .align 2, 0\n\ +_08020968: .4byte 0x0001600f\n\ +_0802096C:\n\ + ldr r0, _080209A4 @ =gBattleExecBuffer\n\ + ldr r5, [r0]\n\ + cmp r5, 0\n\ + bne _08020996\n\ + ldr r4, _080209A8 @ =gBattleMons\n\ + ldr r2, _080209AC @ =gBank1\n\ + ldrb r0, [r2]\n\ + movs r1, 0x58\n\ + muls r0, r1\n\ + adds r0, r4\n\ + movs r3, 0\n\ + strh r5, [r0, 0x2E]\n\ + ldrb r0, [r2]\n\ + muls r0, r1\n\ + adds r0, r4\n\ + adds r0, 0x20\n\ + strb r3, [r0]\n\ + ldr r1, _080209B0 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x2\n\ + str r0, [r1]\n\ +_08020996:\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080209A4: .4byte gBattleExecBuffer\n\ +_080209A8: .4byte gBattleMons\n\ +_080209AC: .4byte gBank1\n\ +_080209B0: .4byte gBattlescriptCurrInstr\n\ + .syntax divided\n"); +} + +#endif // NONMATCHING + +#ifdef NONMATCHING +static void atk24(void) +{ + u16 HP_count = 0; + int i; + if (gBattleExecBuffer) {return;} + + for (i = 0; i < 6; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) + HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP); + } + + if (HP_count == 0) + gBattleOutcome |= BATTLE_LOST; + + for (HP_count = 0, i = 0; i < 6; i++) + { + if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES) && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG)) + HP_count += GetMonData(&gEnemyParty[i], MON_DATA_HP); + } + + if (!HP_count) + gBattleOutcome |= BATTLE_WON; + + if (!gBattleOutcome && (gBattleTypeFlags & BATTLE_TYPE_LINK)) + { + register int found1 asm("r2"); + register int found2 asm("r4"); + + //I can't for the love of god decompile that part + + for (found1 = 0, i = 0; i < gNoOfAllBanks; i += 2) + { + if ((gHitMarker & HITMARKER_UNK(i)) && !gSpecialStatuses[i].flag40) + found1++; + } + + for (found2 = 0, i = 1; i < gNoOfAllBanks; i += 2) + { + if ((gHitMarker & HITMARKER_UNK(i)) && !gSpecialStatuses[i].flag40) + found2++; + } + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (found2 + found1 > 1) + gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr += 5; + } + else + { + if (found2 != 0 && found1 != 0) + gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr += 5; + } + } + else + gBattlescriptCurrInstr += 5; + +} +#else +__attribute__((naked)) +static void atk24(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + movs r6, 0\n\ + ldr r0, _08020AF0 @ =gBattleExecBuffer\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _080209C6\n\ + b _08020B46\n\ +_080209C6:\n\ + movs r5, 0\n\ +_080209C8:\n\ + movs r0, 0x64\n\ + adds r1, r5, 0\n\ + muls r1, r0\n\ + ldr r0, _08020AF4 @ =gPlayerParty\n\ + adds r4, r1, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _080209F8\n\ + adds r0, r4, 0\n\ + movs r1, 0x2D\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _080209F8\n\ + adds r0, r4, 0\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + adds r0, r6, r0\n\ + lsls r0, 16\n\ + lsrs r6, r0, 16\n\ +_080209F8:\n\ + adds r5, 0x1\n\ + cmp r5, 0x5\n\ + ble _080209C8\n\ + cmp r6, 0\n\ + bne _08020A0C\n\ + ldr r0, _08020AF8 @ =gBattleOutcome\n\ + ldrb r1, [r0]\n\ + movs r2, 0x2\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_08020A0C:\n\ + movs r6, 0\n\ + movs r5, 0\n\ +_08020A10:\n\ + movs r0, 0x64\n\ + adds r1, r5, 0\n\ + muls r1, r0\n\ + ldr r0, _08020AFC @ =gEnemyParty\n\ + adds r4, r1, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _08020A40\n\ + adds r0, r4, 0\n\ + movs r1, 0x2D\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _08020A40\n\ + adds r0, r4, 0\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + adds r0, r6, r0\n\ + lsls r0, 16\n\ + lsrs r6, r0, 16\n\ +_08020A40:\n\ + adds r5, 0x1\n\ + cmp r5, 0x5\n\ + ble _08020A10\n\ + ldr r2, _08020AF8 @ =gBattleOutcome\n\ + cmp r6, 0\n\ + bne _08020A54\n\ + ldrb r0, [r2]\n\ + movs r1, 0x1\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ +_08020A54:\n\ + ldrb r0, [r2]\n\ + cmp r0, 0\n\ + bne _08020B3E\n\ + ldr r2, _08020B00 @ =gBattleTypeFlags\n\ + ldrh r1, [r2]\n\ + movs r0, 0x2\n\ + ands r0, r1\n\ + mov r8, r2\n\ + cmp r0, 0\n\ + beq _08020B3E\n\ + movs r2, 0\n\ + movs r5, 0\n\ + ldr r0, _08020B04 @ =gNoOfAllBanks\n\ + ldrb r3, [r0]\n\ + mov r12, r0\n\ + ldr r7, _08020B08 @ =gBattlescriptCurrInstr\n\ + cmp r2, r3\n\ + bge _08020AA0\n\ + ldr r0, _08020B0C @ =gHitMarker\n\ + movs r1, 0x80\n\ + lsls r1, 21\n\ + ldr r6, [r0]\n\ + adds r4, r3, 0\n\ + ldr r3, _08020B10 @ =gSpecialStatuses\n\ +_08020A84:\n\ + adds r0, r1, 0\n\ + lsls r0, r5\n\ + ands r0, r6\n\ + cmp r0, 0\n\ + beq _08020A98\n\ + ldrb r0, [r3]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08020A98\n\ + adds r2, 0x1\n\ +_08020A98:\n\ + adds r3, 0x28\n\ + adds r5, 0x2\n\ + cmp r5, r4\n\ + blt _08020A84\n\ +_08020AA0:\n\ + movs r4, 0\n\ + movs r5, 0x1\n\ + mov r0, r12\n\ + ldrb r3, [r0]\n\ + cmp r5, r3\n\ + bge _08020ADA\n\ + ldr r0, _08020B0C @ =gHitMarker\n\ + movs r1, 0x80\n\ + lsls r1, 21\n\ + mov r12, r1\n\ + ldr r1, [r0]\n\ + ldr r0, _08020B10 @ =gSpecialStatuses\n\ + adds r6, r3, 0\n\ + adds r3, r0, 0\n\ + adds r3, 0x14\n\ +_08020ABE:\n\ + mov r0, r12\n\ + lsls r0, r5\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08020AD2\n\ + ldrb r0, [r3]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08020AD2\n\ + adds r4, 0x1\n\ +_08020AD2:\n\ + adds r3, 0x28\n\ + adds r5, 0x2\n\ + cmp r5, r6\n\ + blt _08020ABE\n\ +_08020ADA:\n\ + mov r0, r8\n\ + ldrh r1, [r0]\n\ + movs r0, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08020B14\n\ + adds r0, r4, r2\n\ + cmp r0, 0x1\n\ + bgt _08020B1C\n\ + b _08020B36\n\ + .align 2, 0\n\ +_08020AF0: .4byte gBattleExecBuffer\n\ +_08020AF4: .4byte gPlayerParty\n\ +_08020AF8: .4byte gBattleOutcome\n\ +_08020AFC: .4byte gEnemyParty\n\ +_08020B00: .4byte gBattleTypeFlags\n\ +_08020B04: .4byte gNoOfAllBanks\n\ +_08020B08: .4byte gBattlescriptCurrInstr\n\ +_08020B0C: .4byte gHitMarker\n\ +_08020B10: .4byte gSpecialStatuses\n\ +_08020B14:\n\ + cmp r4, 0\n\ + beq _08020B36\n\ + cmp r2, 0\n\ + beq _08020B36\n\ +_08020B1C:\n\ + ldr r2, [r7]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 24\n\ + adds r1, r0\n\ + str r1, [r7]\n\ + b _08020B46\n\ +_08020B36:\n\ + ldr r0, [r7]\n\ + adds r0, 0x5\n\ + str r0, [r7]\n\ + b _08020B46\n\ +_08020B3E:\n\ + ldr r1, _08020B50 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x5\n\ + str r0, [r1]\n\ +_08020B46:\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08020B50: .4byte gBattlescriptCurrInstr\n\ + .syntax divided\n"); +} +#endif + +static void MoveValuesCleanUp(void) +{ + gBattleMoveFlags = 0; + BATTLE_STRUCT->dmgMultiplier = 1; + gCritMultiplier = 1; + gBattleCommunication[MOVE_EFFECT_BYTE] = 0; + gBattleCommunication[6] = 0; + gHitMarker &= ~(HITMARKER_DESTINYBOND); + gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); +} + +static void atk25_move_values_cleanup(void) +{ + MoveValuesCleanUp(); + gBattlescriptCurrInstr += 1; +} + +static void atk26_set_multihit(void) +{ + gMultiHitCounter = BSScriptRead8(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr += 2; +} + +static void atk27_decrement_multihit(void) +{ + if (--gMultiHitCounter == 0) + gBattlescriptCurrInstr += 5; + else + gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atk28_goto(void) +{ + gBattlescriptCurrInstr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atk29_jumpifbyte(void) +{ + u8 caseID = BSScriptRead8(gBattlescriptCurrInstr + 1); + u8* ptr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2); + u8 value = BSScriptRead8(gBattlescriptCurrInstr + 6); + u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 7); + gBattlescriptCurrInstr += 11; + switch (caseID) + { + case CMP_EQUAL: + if (*ptr == value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_NOT_EQUAL: + if (*ptr != value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_GREATER_THAN: + if (*ptr > value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_LESS_THAN: + if (*ptr < value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_COMMON_BITS: + if (*ptr & value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_NO_COMMON_BITS: + if (!(*ptr & value)) + gBattlescriptCurrInstr = jump_loc; + break; + } +} + +static void atk2A_jumpifhalfword(void) +{ + u8 caseID = BSScriptRead8(gBattlescriptCurrInstr + 1); + u16* ptr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2); + u16 value = BS2ScriptRead16(gBattlescriptCurrInstr + 6); + u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 8); + gBattlescriptCurrInstr += 12; + switch (caseID) + { + case CMP_EQUAL: + if (*ptr == value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_NOT_EQUAL: + if (*ptr != value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_GREATER_THAN: + if (*ptr > value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_LESS_THAN: + if (*ptr < value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_COMMON_BITS: + if (*ptr & value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_NO_COMMON_BITS: + if (!(*ptr & value)) + gBattlescriptCurrInstr = jump_loc; + break; + } +} + +static void atk2B_jumpifword(void) +{ + u8 caseID = BSScriptRead8(gBattlescriptCurrInstr + 1); + u32* ptr = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2); + u32 value = BSScriptRead32(gBattlescriptCurrInstr + 6); + u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10); + gBattlescriptCurrInstr += 14; + switch (caseID) + { + case CMP_EQUAL: + if (*ptr == value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_NOT_EQUAL: + if (*ptr != value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_GREATER_THAN: + if (*ptr > value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_LESS_THAN: + if (*ptr < value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_COMMON_BITS: + if (*ptr & value) + gBattlescriptCurrInstr = jump_loc; + break; + case CMP_NO_COMMON_BITS: + if (!(*ptr & value)) + gBattlescriptCurrInstr = jump_loc; + break; + } +} + +static void atk2C_jumpifarrayequal(void) +{ + //Mem1, Mem2, Size, Jump Loc + u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + u32 size = BSScriptRead8(gBattlescriptCurrInstr + 9); + u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10); + + u8 i; + for (i = 0; i < size; i++) + { + if (*mem1 != *mem2) + { + gBattlescriptCurrInstr += 14; + break; + } + mem1++, mem2++; + } + + if (i == size) + gBattlescriptCurrInstr = jump_loc; +} + +static void atk2D_jumpifarraynotequal(void) +{ + //Mem1, Mem2, Size, Jump Loc + u8 equal_bytes = 0; + u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + u32 size = BSScriptRead8(gBattlescriptCurrInstr + 9); + u8* jump_loc = BS2ScriptReadPtr(gBattlescriptCurrInstr + 10); + + u8 i; + for (i = 0; i < size; i++) + { + if (*mem1 == *mem2) + { + equal_bytes++; + } + mem1++, mem2++; + } + + if (equal_bytes != size) + gBattlescriptCurrInstr = jump_loc; + else + gBattlescriptCurrInstr += 14; +} + +static void atk2E_setbyte(void) +{ + u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + *mem = BSScriptRead8(gBattlescriptCurrInstr + 5); + gBattlescriptCurrInstr += 6; +} + +static void atk2F_addbyte(void) +{ + u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + *mem += BSScriptRead8(gBattlescriptCurrInstr + 5); + gBattlescriptCurrInstr += 6; +} + +static void atk30_subbyte(void) +{ + u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + *mem -= BSScriptRead8(gBattlescriptCurrInstr + 5); + gBattlescriptCurrInstr += 6; +} + +static void atk31_copyarray(void) +{ + u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + s32 size = BSScriptRead8(gBattlescriptCurrInstr + 9); + + s32 i; + for (i = 0; i < size; i++) + { + mem1[i] = mem2[i]; + } + + gBattlescriptCurrInstr += 10; +} + +static void atk32_copyarray_withindex(void) +{ + u8* mem1 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* mem2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 5); + u8* index = BS2ScriptReadPtr(gBattlescriptCurrInstr + 9); + s32 size = BSScriptRead8(gBattlescriptCurrInstr + 13); + + s32 i; + for (i = 0; i < size; i++) + { + mem1[i] = mem2[i + *index]; + } + + gBattlescriptCurrInstr += 14; +} + +static void atk33_orbyte(void) +{ + u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + *mem |= BSScriptRead8(gBattlescriptCurrInstr + 5); + gBattlescriptCurrInstr += 6; +} + +static void atk34_orhalfword(void) +{ + u16* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u16 val = BS2ScriptRead16(gBattlescriptCurrInstr + 5); + + *mem |= val; + gBattlescriptCurrInstr += 7; +} + +static void atk35_orword(void) +{ + u32* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u32 val = BS2ScriptRead32(gBattlescriptCurrInstr + 5); + + *mem |= val; + gBattlescriptCurrInstr += 9; +} + +static void atk36_bicbyte(void) +{ + u8* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + *mem &= ~(BSScriptRead8(gBattlescriptCurrInstr + 5)); + gBattlescriptCurrInstr += 6; +} + +static void atk37_bichalfword(void) +{ + u16* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u16 val = BS2ScriptRead16(gBattlescriptCurrInstr + 5); + + *mem &= ~val; + gBattlescriptCurrInstr += 7; +} + +static void atk38_bicword(void) +{ + u32* mem = BS2ScriptReadPtr(gBattlescriptCurrInstr + 1); + u32 val = BS2ScriptRead32(gBattlescriptCurrInstr + 5); + + *mem &= ~val; + gBattlescriptCurrInstr += 9; +} + +static void atk39_pause(void) +{ + if (gBattleExecBuffer == 0) + { + u16 value = BS2ScriptRead16(gBattlescriptCurrInstr + 1); + if (++gPauseCounterBattle >= value) + { + gPauseCounterBattle = 0; + gBattlescriptCurrInstr += 3; + } + } +} + +static void atk3A_waitstate(void) +{ + if (gBattleExecBuffer == 0) + gBattlescriptCurrInstr++; +} + +static void atk3B_healthbar_update(void) +{ + if (!BSScriptRead8(gBattlescriptCurrInstr + 1)) + gActiveBank = gBankTarget; + else + gActiveBank = gBankAttacker; + + EmitHealthBarUpdate(0, gBattleMoveDamage); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk3C_return(void) +{ + b_movescr_stack_pop_cursor(); +} + +static void atk3D_end(void) +{ + gBattleMoveFlags = 0; + gActiveBank = 0; + gFightStateTracker = 0xB; +} + +static void atk3E_end2(void) +{ + //not much difference between this and 3D. It's more apparent in Emerald + gActiveBank = 0; + gFightStateTracker = 0xB; +} + +static void atk3F_end3(void) //pops the main function stack +{ + b_movescr_stack_pop_cursor(); + if (B_FUNCTION_STACK->size) + B_FUNCTION_STACK->size--; + gBattleMainFunc = B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size]; +} + +static void atk41_call(void) +{ + b_movescr_stack_push(gBattlescriptCurrInstr + 5); + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atk42_jumpiftype2(void) //u8 bank, u8 type, *ptr +{ + u8 bank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + + if (BSScriptRead8(gBattlescriptCurrInstr + 2) == gBattleMons[bank].type1 || BSScriptRead8(gBattlescriptCurrInstr + 2) == gBattleMons[bank].type2) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 3); + else + gBattlescriptCurrInstr += 7; +} + +static void atk43_jumpifabilitypresent(void) +{ + if (AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, BSScriptRead8(gBattlescriptCurrInstr + 1), 0, 0)) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + else + gBattlescriptCurrInstr += 6; +} + +static void atk44(void) +{ + unk_2000000[gBankAttacker + 0x16060] = 1; +} + +#ifdef NONMATCHING + +static void atk45_playanimation(void) +{ + #define ANIMATION_ID BSScriptRead8(gBattlescriptCurrInstr + 2) + #define ARGUMENT (u16*) BS2ScriptReadPtr(gBattlescriptCurrInstr + 3) + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + + if ( ANIMATION_ID == 1 || ANIMATION_ID == 0x11 || ANIMATION_ID == 2) { + EmitBattleAnimation(0, ANIMATION_ID, *argument); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 7; + } else if (gHitMarker & HITMARKER_NO_ANIMATIONS) { + b_movescr_stack_push(gBattlescriptCurrInstr + 7); + gBattlescriptCurrInstr = BattleScript_Pausex20; + } else { + if (((ANIMATION_ID - 10) > 3 && gStatuses3[gActiveBank] & (STATUS3_SEMI_INVULNERABLE))) { + gBattlescriptCurrInstr += 7; + } else { + EmitBattleAnimation(0, ANIMATION_ID, *argument); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 7; + } + } +} + +#else +__attribute__((naked)) +static void atk45_playanimation(void) +{ + asm(".syntax unified\n\ + push {r4-r6,lr}\n\ + ldr r5, _08021444 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r5]\n\ + ldrb r0, [r0, 0x1]\n\ + bl GetBattleBank\n\ + ldr r6, _08021448 @ =gActiveBank\n\ + strb r0, [r6]\n\ + ldr r2, [r5]\n\ + ldrb r1, [r2, 0x3]\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 8\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x5]\n\ + lsls r0, 16\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x6]\n\ + lsls r0, 24\n\ + adds r3, r1, r0\n\ + ldrb r4, [r2, 0x2]\n\ + adds r0, r4, 0\n\ + cmp r0, 0x1\n\ + beq _08021426\n\ + cmp r0, 0x11\n\ + beq _08021426\n\ + cmp r0, 0x2\n\ + bne _0802144C\n\ +_08021426:\n\ + ldr r4, _08021444 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r4]\n\ + ldrb r1, [r0, 0x2]\n\ + ldrh r2, [r3]\n\ + movs r0, 0\n\ + bl EmitBattleAnimation\n\ + ldr r0, _08021448 @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, [r4]\n\ + adds r0, 0x7\n\ + str r0, [r4]\n\ + b _080214AE\n\ + .align 2, 0\n\ +_08021444: .4byte gBattlescriptCurrInstr\n\ +_08021448: .4byte gActiveBank\n\ +_0802144C:\n\ + ldr r0, _08021464 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0802146C\n\ + adds r0, r2, 0x7\n\ + bl b_movescr_stack_push\n\ + ldr r0, _08021468 @ =BattleScript_Pausex20\n\ + b _080214AC\n\ + .align 2, 0\n\ +_08021464: .4byte gHitMarker\n\ +_08021468: .4byte BattleScript_Pausex20\n\ +_0802146C:\n\ + adds r0, r4, 0\n\ + subs r0, 0xA\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x3\n\ + bls _08021498\n\ + ldr r1, _08021490 @ =gStatuses3\n\ + ldrb r0, [r6]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + ldr r1, _08021494 @ =0x000400c0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021498\n\ + adds r0, r2, 0x7\n\ + b _080214AC\n\ + .align 2, 0\n\ +_08021490: .4byte gStatuses3\n\ +_08021494: .4byte 0x000400c0\n\ +_08021498:\n\ + ldrb r1, [r2, 0x2]\n\ + ldrh r2, [r3]\n\ + movs r0, 0\n\ + bl EmitBattleAnimation\n\ + ldrb r0, [r6]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, [r5]\n\ + adds r0, 0x7\n\ +_080214AC:\n\ + str r0, [r5]\n\ +_080214AE:\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided"); +} +#endif // NONMATCHING + +#ifdef NONMATCHING +static void atk46_playanimation2(void) +{ + u8 arg1; + u8* arg2; + u16* arg3; + u32 something; + + arg1 = BSScriptRead8(gBattlescriptCurrInstr + 1); + gActiveBank = GetBattleBank(arg1); + arg2 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 2); + arg3 = BS2ScriptReadPtr(gBattlescriptCurrInstr + 6); + + if (*arg2 == 1 || *arg2 == 0x11 || *arg2 == 2) + { + EmitBattleAnimation(0, *arg2, *arg3); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 10; + return; + } + if ((gHitMarker & 0x80)) + { + something = (u32)(gBattlescriptCurrInstr + 10); + } + else + { + u8 yeah = *arg2 - 10; + if (yeah < 4 || (gStatuses3[gActiveBank] & 0x000400C0) == 0) + { + EmitBattleAnimation(0, *arg2, *arg3); + MarkBufferBankForExecution(gActiveBank); + } + something = (u32)(gBattlescriptCurrInstr + 10); + } + gBattlescriptCurrInstr = (u8*)something; +} +#else +__attribute__((naked)) +static void atk46_playanimation2(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + ldr r6, _0802151C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r6]\n\ + ldrb r0, [r0, 0x1]\n\ + bl GetBattleBank\n\ + ldr r7, _08021520 @ =gActiveBank\n\ + strb r0, [r7]\n\ + ldr r2, [r6]\n\ + ldrb r1, [r2, 0x2]\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 8\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 16\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x5]\n\ + lsls r0, 24\n\ + adds r3, r1, r0\n\ + ldrb r1, [r2, 0x6]\n\ + ldrb r0, [r2, 0x7]\n\ + lsls r0, 8\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x8]\n\ + lsls r0, 16\n\ + adds r1, r0\n\ + ldrb r0, [r2, 0x9]\n\ + lsls r0, 24\n\ + adds r4, r1, r0\n\ + ldrb r5, [r3]\n\ + adds r0, r5, 0\n\ + cmp r0, 0x1\n\ + beq _080214FE\n\ + cmp r0, 0x11\n\ + beq _080214FE\n\ + cmp r0, 0x2\n\ + bne _08021524\n\ +_080214FE:\n\ + ldrb r1, [r3]\n\ + ldrh r2, [r4]\n\ + movs r0, 0\n\ + bl EmitBattleAnimation\n\ + ldr r0, _08021520 @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + bl MarkBufferBankForExecution\n\ + ldr r1, _0802151C @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0xA\n\ + str r0, [r1]\n\ + b _0802157A\n\ + .align 2, 0\n\ +_0802151C: .4byte gBattlescriptCurrInstr\n\ +_08021520: .4byte gActiveBank\n\ +_08021524:\n\ + ldr r0, _08021534 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021538\n\ + adds r0, r2, 0\n\ + b _08021576\n\ + .align 2, 0\n\ +_08021534: .4byte gHitMarker\n\ +_08021538:\n\ + adds r0, r5, 0\n\ + subs r0, 0xA\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x3\n\ + bls _08021564\n\ + ldr r1, _0802155C @ =gStatuses3\n\ + ldrb r0, [r7]\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + ldr r1, _08021560 @ =0x000400c0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021564\n\ + adds r0, r2, 0\n\ + b _08021576\n\ + .align 2, 0\n\ +_0802155C: .4byte gStatuses3\n\ +_08021560: .4byte 0x000400c0\n\ +_08021564:\n\ + ldrb r1, [r3]\n\ + ldrh r2, [r4]\n\ + movs r0, 0\n\ + bl EmitBattleAnimation\n\ + ldrb r0, [r7]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, [r6]\n\ +_08021576:\n\ + adds r0, 0xA\n\ + str r0, [r6]\n\ +_0802157A:\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided "); +} +#endif // NONMATCHING + +static void atk47_setgraphicalstatchangevalues(void) +{ + u8 to_add = 0; + switch (BATTLE_STRUCT->statChanger & 0xF0) + { + case 0x10: //+1 + to_add = 0xF; + break; + case 0x20: //+2 + to_add = 0x27; + break; + case 0x90: //-1 + to_add = 0x16; + break; + case 0xA0: //-2 + to_add = 0x2E; + break; + } + BATTLE_STRUCT->animArg1 = (BATTLE_STRUCT->statChanger & 0xF) + to_add - 1; + BATTLE_STRUCT->animArg2 = 0; + gBattlescriptCurrInstr++; +} + +#ifdef NONMATCHING +static void atk48_playstatchangeanimation(void) +{ + int curr_stat = 0; + u16 stat_animID = 0; + int changeable_stats = 0; + u32 stats_to_check; + u8 arg3; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + stats_to_check = BSScriptRead8(gBattlescriptCurrInstr + 2); + arg3 = BSScriptRead8(gBattlescriptCurrInstr + 3); + if (arg3 & 1) + { + u16 r1 = 0x15; + if (arg3 & 0x2) + r1 = 0x2D; + while (stats_to_check != 0) + { + if (!(stats_to_check & 1)) + continue; + if (!(BSScriptRead8(gBattlescriptCurrInstr + 3))) + { + u8 ability; + if (gSideTimer[GetBankIdentity(gActiveBank) & 1].mistTimer) + continue; + ability = gBattleMons[gActiveBank].ability; + if (ability == ABILITY_CLEAR_BODY || ability == ABILITY_WHITE_SMOKE || (ability == ABILITY_KEEN_EYE && curr_stat == 6) || (ability == ABILITY_HYPER_CUTTER && curr_stat == 1)) + continue; + } + if (gBattleMons[gActiveBank].statStages[curr_stat] > 0) + { + stat_animID = r1; + changeable_stats++; + } + + stats_to_check >>= 1; + r1 += 1; + curr_stat++; + } + if (changeable_stats > 1 && BSScriptRead8(gBattlescriptCurrInstr + 3) & 2) + stat_animID = 0x39; + else + stat_animID = 0x3A; + } + else + { + u16 r1 = 0x15; + if (arg3 & 0x2) + r1 = 0x2D; + while (stats_to_check != 0) + { + if (!(stats_to_check & 1)) + continue; + if (gBattleMons[gActiveBank].statStages[curr_stat] < 0xB) + { + stat_animID = r1; + changeable_stats++; + } + + stats_to_check >>= 1; + r1 += 1; + curr_stat++; + } + if (changeable_stats > 1 && BSScriptRead8(gBattlescriptCurrInstr + 3) & 2) + stat_animID = 0x37; + else + stat_animID = 0x38; + } + if ((BSScriptRead8(gBattlescriptCurrInstr + 3) & 2 && changeable_stats <= 1) + || changeable_stats == 0 || BATTLE_STRUCT->filler2[0] != 0) + gBattlescriptCurrInstr += 4; + else + { + EmitBattleAnimation(0, 1, stat_animID); + MarkBufferBankForExecution(gActiveBank); + if ((BSScriptRead8(gBattlescriptCurrInstr + 3) & 4) && changeable_stats > 1) + BATTLE_STRUCT->filler2[0] = 1; + gBattlescriptCurrInstr += 4; + } +} + +#else +__attribute__((naked)) +static void atk48_playstatchangeanimation(void) +{ + asm(".syntax unified\n\ +push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x4\n\ + movs r7, 0\n\ + movs r0, 0\n\ + mov r8, r0\n\ + movs r3, 0\n\ + ldr r5, _08021670 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r5]\n\ + ldrb r0, [r0, 0x1]\n\ + str r3, [sp]\n\ + bl GetBattleBank\n\ + ldr r2, _08021674 @ =gActiveBank\n\ + strb r0, [r2]\n\ + ldr r0, [r5]\n\ + ldrb r4, [r0, 0x2]\n\ + ldrb r1, [r0, 0x3]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + ldr r3, [sp]\n\ + cmp r0, 0\n\ + beq _08021710\n\ + movs r0, 0x2\n\ + ands r0, r1\n\ + movs r1, 0x15\n\ + cmp r0, 0\n\ + beq _0802163C\n\ + movs r1, 0x2D\n\ +_0802163C:\n\ + cmp r4, 0\n\ + beq _080216E4\n\ + movs r0, 0x1\n\ + mov r10, r0\n\ + ldr r0, _08021678 @ =gUnknown_02024A98\n\ + mov r9, r0\n\ + lsls r5, r1, 16\n\ +_0802164A:\n\ + adds r0, r4, 0\n\ + mov r1, r10\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080216D6\n\ + ldr r0, _08021670 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r0]\n\ + ldrb r1, [r0, 0x3]\n\ + movs r0, 0x8\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0802167C\n\ + ldr r0, _08021674 @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r0, r7, r0\n\ + b _080216C4\n\ + .align 2, 0\n\ +_08021670: .4byte gBattlescriptCurrInstr\n\ +_08021674: .4byte gActiveBank\n\ +_08021678: .4byte gUnknown_02024A98\n\ +_0802167C:\n\ + ldr r6, _08021700 @ =gActiveBank\n\ + ldrb r0, [r6]\n\ + str r3, [sp]\n\ + bl GetBankIdentity\n\ + mov r1, r10\n\ + ands r1, r0\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + ldr r1, _08021704 @ =gSideTimer\n\ + adds r0, r1\n\ + ldrb r0, [r0, 0x2]\n\ + ldr r3, [sp]\n\ + cmp r0, 0\n\ + bne _080216D6\n\ + ldr r0, _08021708 @ =gBattleMons\n\ + ldrb r2, [r6]\n\ + movs r1, 0x58\n\ + muls r2, r1\n\ + adds r0, r2, r0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x1D\n\ + beq _080216D6\n\ + cmp r0, 0x49\n\ + beq _080216D6\n\ + cmp r0, 0x33\n\ + bne _080216BA\n\ + cmp r7, 0x6\n\ + beq _080216D6\n\ +_080216BA:\n\ + cmp r0, 0x34\n\ + bne _080216C2\n\ + cmp r7, 0x1\n\ + beq _080216D6\n\ +_080216C2:\n\ + adds r0, r7, r2\n\ +_080216C4:\n\ + add r0, r9\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + cmp r0, 0\n\ + ble _080216D6\n\ + lsrs r0, r5, 16\n\ + mov r8, r0\n\ + adds r3, 0x1\n\ +_080216D6:\n\ + lsrs r4, 1\n\ + movs r1, 0x80\n\ + lsls r1, 9\n\ + adds r5, r1\n\ + adds r7, 0x1\n\ + cmp r4, 0\n\ + bne _0802164A\n\ +_080216E4:\n\ + ldr r0, _0802170C @ =gBattlescriptCurrInstr\n\ + mov r9, r0\n\ + cmp r3, 0x1\n\ + ble _08021772\n\ + ldr r0, [r0]\n\ + ldrb r1, [r0, 0x3]\n\ + movs r0, 0x2\n\ + ands r0, r1\n\ + movs r1, 0x39\n\ + mov r8, r1\n\ + cmp r0, 0\n\ + beq _08021772\n\ + movs r0, 0x3A\n\ + b _08021770\n\ + .align 2, 0\n\ +_08021700: .4byte gActiveBank\n\ +_08021704: .4byte gSideTimer\n\ +_08021708: .4byte gBattleMons\n\ +_0802170C: .4byte gBattlescriptCurrInstr\n\ +_08021710:\n\ + movs r0, 0x2\n\ + ands r0, r1\n\ + movs r1, 0xE\n\ + cmp r0, 0\n\ + beq _0802171C\n\ + movs r1, 0x26\n\ +_0802171C:\n\ + mov r9, r5\n\ + cmp r4, 0\n\ + beq _08021758\n\ + ldr r6, _0802178C @ =gUnknown_02024A98\n\ + adds r5, r2, 0\n\ + lsls r2, r1, 16\n\ +_08021728:\n\ + movs r0, 0x1\n\ + ands r0, r4\n\ + cmp r0, 0\n\ + beq _0802174A\n\ + ldrb r1, [r5]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r0, r7, r0\n\ + adds r0, r6\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + cmp r0, 0xB\n\ + bgt _0802174A\n\ + lsrs r1, r2, 16\n\ + mov r8, r1\n\ + adds r3, 0x1\n\ +_0802174A:\n\ + lsrs r4, 1\n\ + movs r0, 0x80\n\ + lsls r0, 9\n\ + adds r2, r0\n\ + adds r7, 0x1\n\ + cmp r4, 0\n\ + bne _08021728\n\ +_08021758:\n\ + cmp r3, 0x1\n\ + ble _08021772\n\ + mov r1, r9\n\ + ldr r0, [r1]\n\ + ldrb r1, [r0, 0x3]\n\ + movs r0, 0x2\n\ + ands r0, r1\n\ + movs r1, 0x37\n\ + mov r8, r1\n\ + cmp r0, 0\n\ + beq _08021772\n\ + movs r0, 0x38\n\ +_08021770:\n\ + mov r8, r0\n\ +_08021772:\n\ + mov r1, r9\n\ + ldr r2, [r1]\n\ + ldrb r1, [r2, 0x3]\n\ + movs r0, 0x4\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021790\n\ + cmp r3, 0x1\n\ + bgt _08021790\n\ + adds r0, r2, 0x4\n\ + mov r1, r9\n\ + b _080217E6\n\ + .align 2, 0\n\ +_0802178C: .4byte gUnknown_02024A98\n\ +_08021790:\n\ + cmp r3, 0\n\ + beq _080217E0\n\ + ldr r0, _080217D0 @ =0x02000000\n\ + ldr r1, _080217D4 @ =0x000160dc\n\ + adds r4, r0, r1\n\ + ldrb r0, [r4]\n\ + cmp r0, 0\n\ + bne _080217E0\n\ + movs r0, 0\n\ + movs r1, 0x1\n\ + mov r2, r8\n\ + str r3, [sp]\n\ + bl EmitBattleAnimation\n\ + ldr r0, _080217D8 @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, _080217DC @ =gBattlescriptCurrInstr\n\ + ldr r0, [r0]\n\ + ldrb r1, [r0, 0x3]\n\ + movs r0, 0x4\n\ + ands r0, r1\n\ + ldr r3, [sp]\n\ + cmp r0, 0\n\ + beq _080217CC\n\ + cmp r3, 0x1\n\ + ble _080217CC\n\ + movs r0, 0x1\n\ + strb r0, [r4]\n\ +_080217CC:\n\ + ldr r1, _080217DC @ =gBattlescriptCurrInstr\n\ + b _080217E2\n\ + .align 2, 0\n\ +_080217D0: .4byte 0x02000000\n\ +_080217D4: .4byte 0x000160dc\n\ +_080217D8: .4byte gActiveBank\n\ +_080217DC: .4byte gBattlescriptCurrInstr\n\ +_080217E0:\n\ + mov r1, r9\n\ +_080217E2:\n\ + ldr r0, [r1]\n\ + adds r0, 0x4\n\ +_080217E6:\n\ + str r0, [r1]\n\ + add sp, 0x4\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided"); +} + +#endif // NONMATCHING + +#ifdef NONMATCHING +static void atk49_moveendturn(void) +{ + int i; + int effect = 0; + u16 last_move = 0, *choiced_move_atk; + int arg1, arg2, hold_effect_atk, move_type; + if (gLastUsedMove != 0xFFFF) + last_move = gLastUsedMove; + + arg1 = BSScriptRead8(gBattlescriptCurrInstr + 1); + arg2 = BSScriptRead8(gBattlescriptCurrInstr + 2); + if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + hold_effect_atk = gEnigmaBerries[gBankAttacker].holdEffect; + else + hold_effect_atk = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); + + choiced_move_atk = (u16*)(gBankAttacker * 0x020160e8); + if (BATTLE_STRUCT->dynamicMoveType) + move_type = BATTLE_STRUCT->dynamicMoveType & 0x3F; + else + move_type = gBattleMoves[gCurrentMove].type; + + do + { + switch (BATTLE_STRUCT->cmd49StateTracker) + { + case 0: //rage check + if (gBattleMons[gBankTarget].status2 & STATUS2_RAGE + && gBattleMons[gBankTarget].hp && gBankAttacker != gBankTarget + && GetBankSide(gBankAttacker) != GetBankSide(gBankTarget) + && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && TARGET_TURN_DAMAGED + && gBattleMoves[gCurrentMove].power && gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK] <= 0xB) + { + gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK]++; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D9132; + effect = 1; + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 1: //defrosting check + if (gBattleMons[gBankTarget].status1 & STATUS_FREEZE + && gBattleMons[gBankTarget].hp && gBankAttacker != gBankTarget + && gSpecialStatuses[gBankTarget].moveturnLostHP + && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && move_type == TYPE_FIRE) + { + gBattleMons[gBankTarget].status1 &= ~(STATUS_FREEZE); + gActiveBank = gBankTarget; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBankTarget].status1); + MarkBufferBankForExecution(gActiveBank); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = gUnknown_081D955D; + effect = 1; + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 2: //target synchronize + if (AbilityBattleEffects(ABILITYEFFECT_SYNCHRONIZE, gBankTarget, 0, 0, 0)) + effect = 1; + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 3: //contact abilities + if (AbilityBattleEffects(ABILITYEFFECT_CONTACT, gBankTarget, 0, 0, 0)) + effect = 1; + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 4: //status immunities + if (AbilityBattleEffects(ABILITYEFFECT_IMMUNITY, 0, 0, 0, 0)) + effect = 1; //it loops through 4 banks, so we increment after its done with all banks + else + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 5: //attacker synchronize + if (AbilityBattleEffects(ABILITYEFFECT_ATK_SYNCHRONIZE, gBankAttacker, 0, 0, 0)) + effect = 1; + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 6: //update choice band move + if (gHitMarker & HITMARKER_OBEYS && hold_effect_atk == HOLD_EFFECT_CHOICE_BAND + && gLastUsedMove != MOVE_STRUGGLE && (*choiced_move_atk == 0 || *choiced_move_atk == 0xFFF) + && gLastUsedMove != MOVE_BATON_PASS && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) + { + *choiced_move_atk = gLastUsedMove; + for (i = 0; i < 4 && gBattleMons[gBankAttacker].moves[i] != *choiced_move_atk; i++){} + if (i == 4) + *choiced_move_atk = 0; + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 7: //changed held items + for (i = 0; i < gNoOfAllBanks; i++) + { + #define CHANGED_ITEM (((*u16)(0x020160f0))) + if (CHANGED_ITEM(i)) + gBattleMons[i].item = CHANGED_ITEM(i); + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 8: //make sprite invisible + if (gStatuses3[gBankAttacker] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER) + && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) + { + gActiveBank = gBankAttacker; + EmitSpriteInvisibility(0, 1); + MarkBufferBankForExecution(gActiveBank); + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + //sub_8015660 CheckIfMoveFailed + case 9: //semi-invlurneable attacker make visible + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) || !(gStatuses3[gBankAttacker] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER)) + || sub_8015660(gBankAttacker)) + { + gActiveBank = gBankAttacker; + EmitSpriteInvisibility(0, 0); + MarkBufferBankForExecution(gActiveBank); + gStatuses3 &= ~(STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER); + gSpecialStatuses[gBankAttacker].restored_bank_sprite = 1; + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 10: //semi-invlurneable target make visible + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) || !(gStatuses3[gBankTarget] & (STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER)) + || sub_8015660(gBankTarget)) + { + gActiveBank = gBankTarget; + EmitSpriteInvisibility(0, 0); + MarkBufferBankForExecution(gActiveBank); + gStatuses3 &= ~(STATUS3_ON_AIR | STATUS3_UNDERGROUND | STATUS3_UNDERWATER); + gSpecialStatuses[gBankTarget].restored_bank_sprite = 1; + } + BATTLE_STRUCT->cmd49StateTracker++; + break; + case 11: // + } + + } while (effect == 0) +} +#else +__attribute__((naked)) +static void atk49_moveendturn(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x18\n\ + movs r0, 0\n\ + mov r10, r0\n\ + ldr r0, _08021834 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r0]\n\ + ldrb r1, [r0, 0x1]\n\ + str r1, [sp, 0x10]\n\ + ldrb r0, [r0, 0x2]\n\ + str r0, [sp, 0x14]\n\ + ldr r1, _08021838 @ =gBattleMons\n\ + ldr r0, _0802183C @ =gBankAttacker\n\ + ldrb r2, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + adds r1, r0, r1\n\ + ldrh r0, [r1, 0x2E]\n\ + cmp r0, 0xAF\n\ + bne _08021844\n\ + ldr r1, _08021840 @ =gEnigmaBerries\n\ + lsls r0, r2, 3\n\ + subs r0, r2\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r0, [r0, 0x7]\n\ + b _0802184E\n\ + .align 2, 0\n\ +_08021834: .4byte gBattlescriptCurrInstr\n\ +_08021838: .4byte gBattleMons\n\ +_0802183C: .4byte gBankAttacker\n\ +_08021840: .4byte gEnigmaBerries\n\ +_08021844:\n\ + ldrh r0, [r1, 0x2E]\n\ + bl ItemId_GetHoldEffect\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ +_0802184E:\n\ + str r0, [sp, 0x8]\n\ + ldr r0, _0802186C @ =gBankAttacker\n\ + ldrb r1, [r0]\n\ + lsls r1, 1\n\ + ldr r0, _08021870 @ =0x020160e8\n\ + adds r1, r0\n\ + str r1, [sp, 0xC]\n\ + subs r0, 0xCC\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _080218C0\n\ + movs r2, 0x3F\n\ + ands r2, r0\n\ + str r2, [sp, 0x4]\n\ + b _080218D2\n\ + .align 2, 0\n\ +_0802186C: .4byte gBankAttacker\n\ +_08021870: .4byte 0x020160e8\n\ +_08021874:\n\ + strb r2, [r7]\n\ + ldr r0, [r5]\n\ + orrs r0, r6\n\ + str r0, [r5]\n\ + ldr r0, _080218AC @ =0x02000000\n\ + ldr r3, _080218B0 @ =0x0001600c\n\ + adds r0, r3\n\ + strb r4, [r0]\n\ + bl MoveValuesCleanUp\n\ + ldr r2, _080218B4 @ =gBattleScriptsEffectsTable\n\ + mov r4, r8\n\ + ldrh r1, [r4]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + add r0, r9\n\ + ldrb r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldr r0, [r0]\n\ + bl b_movescr_stack_push\n\ + ldr r1, _080218B8 @ =gBattlescriptCurrInstr\n\ + ldr r0, _080218BC @ =gUnknown_081D9B2D\n\ + bl _0802229C\n\ + .align 2, 0\n\ +_080218AC: .4byte 0x02000000\n\ +_080218B0: .4byte 0x0001600c\n\ +_080218B4: .4byte gBattleScriptsEffectsTable\n\ +_080218B8: .4byte gBattlescriptCurrInstr\n\ +_080218BC: .4byte gUnknown_081D9B2D\n\ +_080218C0:\n\ + ldr r2, _080218D8 @ =gBattleMoves\n\ + ldr r0, _080218DC @ =gCurrentMove\n\ + ldrh r1, [r0]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r0, [r0, 0x2]\n\ + str r0, [sp, 0x4]\n\ +_080218D2:\n\ + ldr r5, _080218E0 @ =0x02000000\n\ + mov r12, r5\n\ + b _080218EE\n\ + .align 2, 0\n\ +_080218D8: .4byte gBattleMoves\n\ +_080218DC: .4byte gCurrentMove\n\ +_080218E0: .4byte 0x02000000\n\ +_080218E4:\n\ + mov r0, r10\n\ + cmp r0, 0\n\ + beq _080218EE\n\ + bl _08022286\n\ +_080218EE:\n\ + ldr r0, _08021908 @ =0x0001600c\n\ + add r0, r12\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x11\n\ + bls _080218FC\n\ + bl _0802224E\n\ +_080218FC:\n\ + lsls r0, 2\n\ + ldr r1, _0802190C @ =_08021910\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_08021908: .4byte 0x0001600c\n\ +_0802190C: .4byte _08021910\n\ + .align 2, 0\n\ +_08021910:\n\ + .4byte _08021958\n\ + .4byte _08021A34\n\ + .4byte _08021AF0\n\ + .4byte _08021B20\n\ + .4byte _08021B44\n\ + .4byte _08021B78\n\ + .4byte _08021B9C\n\ + .4byte _08021C40\n\ + .4byte _08021C78\n\ + .4byte _08021CA8\n\ + .4byte _08021CCC\n\ + .4byte _08021D18\n\ + .4byte _08021DAC\n\ + .4byte _08021E30\n\ + .4byte _08021E70\n\ + .4byte _08022068\n\ + .4byte _080221C0\n\ + .4byte _0802224E\n\ +_08021958:\n\ + ldr r5, _08021A08 @ =gBattleMons\n\ + ldr r2, _08021A0C @ =gBankTarget\n\ + ldrb r4, [r2]\n\ + movs r6, 0x58\n\ + adds r3, r4, 0\n\ + muls r3, r6\n\ + adds r0, r5, 0\n\ + adds r0, 0x50\n\ + adds r0, r3, r0\n\ + ldr r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 16\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _080219FE\n\ + adds r0, r3, r5\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + beq _080219FE\n\ + ldr r0, _08021A10 @ =gBankAttacker\n\ + ldrb r1, [r0]\n\ + cmp r1, r4\n\ + beq _080219FE\n\ + adds r0, r1, 0\n\ + bl GetBankSide\n\ + adds r4, r0, 0\n\ + ldr r1, _08021A0C @ =gBankTarget\n\ + ldrb r0, [r1]\n\ + bl GetBankSide\n\ + lsls r4, 24\n\ + lsls r0, 24\n\ + cmp r4, r0\n\ + beq _080219FE\n\ + ldr r0, _08021A14 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _080219FE\n\ + ldr r2, _08021A18 @ =gProtectStructs\n\ + ldr r4, _08021A0C @ =gBankTarget\n\ + ldrb r3, [r4]\n\ + lsls r1, r3, 4\n\ + adds r0, r2, 0x4\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _080219C8\n\ + adds r0, r2, 0\n\ + adds r0, 0x8\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + beq _080219FE\n\ +_080219C8:\n\ + ldr r2, _08021A1C @ =gBattleMoves\n\ + ldr r0, _08021A20 @ =gCurrentMove\n\ + ldrh r1, [r0]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r0, [r0, 0x1]\n\ + cmp r0, 0\n\ + beq _080219FE\n\ + adds r0, r3, 0\n\ + muls r0, r6\n\ + adds r1, r0, r5\n\ + ldrb r2, [r1, 0x19]\n\ + movs r0, 0x19\n\ + ldrsb r0, [r1, r0]\n\ + cmp r0, 0xB\n\ + bgt _080219FE\n\ + adds r0, r2, 0x1\n\ + strb r0, [r1, 0x19]\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _08021A24 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08021A28 @ =gUnknown_081D9132\n\ + str r0, [r1]\n\ + movs r5, 0x1\n\ + mov r10, r5\n\ +_080219FE:\n\ + ldr r2, _08021A2C @ =0x02000000\n\ + ldr r0, _08021A30 @ =0x0001600c\n\ + adds r1, r2, r0\n\ + b _08021E00\n\ + .align 2, 0\n\ +_08021A08: .4byte gBattleMons\n\ +_08021A0C: .4byte gBankTarget\n\ +_08021A10: .4byte gBankAttacker\n\ +_08021A14: .4byte gBattleMoveFlags\n\ +_08021A18: .4byte gProtectStructs\n\ +_08021A1C: .4byte gBattleMoves\n\ +_08021A20: .4byte gCurrentMove\n\ +_08021A24: .4byte gBattlescriptCurrInstr\n\ +_08021A28: .4byte gUnknown_081D9132\n\ +_08021A2C: .4byte 0x02000000\n\ +_08021A30: .4byte 0x0001600c\n\ +_08021A34:\n\ + ldr r2, _08021AD0 @ =gBattleMons\n\ + ldr r1, _08021AD4 @ =gBankTarget\n\ + ldrb r4, [r1]\n\ + movs r3, 0x58\n\ + mov r12, r3\n\ + mov r3, r12\n\ + muls r3, r4\n\ + adds r7, r2, 0\n\ + adds r7, 0x4C\n\ + adds r6, r3, r7\n\ + ldr r5, [r6]\n\ + movs r0, 0x20\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + bne _08021A54\n\ + b _08021DFA\n\ +_08021A54:\n\ + adds r0, r3, r2\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + bne _08021A5E\n\ + b _08021DFA\n\ +_08021A5E:\n\ + ldr r0, _08021AD8 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + cmp r0, r4\n\ + bne _08021A68\n\ + b _08021DFA\n\ +_08021A68:\n\ + ldr r0, _08021ADC @ =gSpecialStatuses\n\ + lsls r1, r4, 2\n\ + adds r1, r4\n\ + lsls r1, 2\n\ + adds r0, 0xC\n\ + adds r1, r0\n\ + ldr r0, [r1]\n\ + cmp r0, 0\n\ + bne _08021A7C\n\ + b _08021DFA\n\ +_08021A7C:\n\ + ldr r0, _08021AE0 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021A8A\n\ + b _08021DFA\n\ +_08021A8A:\n\ + ldr r4, [sp, 0x4]\n\ + cmp r4, 0xA\n\ + beq _08021A92\n\ + b _08021DFA\n\ +_08021A92:\n\ + movs r0, 0x21\n\ + negs r0, r0\n\ + ands r5, r0\n\ + str r5, [r6]\n\ + ldr r4, _08021AE4 @ =gActiveBank\n\ + ldr r5, _08021AD4 @ =gBankTarget\n\ + ldrb r0, [r5]\n\ + strb r0, [r4]\n\ + ldrb r0, [r5]\n\ + mov r1, r12\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + adds r0, r7\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x28\n\ + movs r2, 0\n\ + movs r3, 0x4\n\ + bl EmitSetAttributes\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + bl b_movescr_stack_push_cursor\n\ + ldr r1, _08021AE8 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08021AEC @ =gUnknown_081D955D\n\ + str r0, [r1]\n\ + movs r2, 0x1\n\ + mov r10, r2\n\ + b _08021DFA\n\ + .align 2, 0\n\ +_08021AD0: .4byte gBattleMons\n\ +_08021AD4: .4byte gBankTarget\n\ +_08021AD8: .4byte gBankAttacker\n\ +_08021ADC: .4byte gSpecialStatuses\n\ +_08021AE0: .4byte gBattleMoveFlags\n\ +_08021AE4: .4byte gActiveBank\n\ +_08021AE8: .4byte gBattlescriptCurrInstr\n\ +_08021AEC: .4byte gUnknown_081D955D\n\ +_08021AF0:\n\ + ldr r0, _08021B14 @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r0, 0x7\n\ + movs r2, 0\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08021B0C\n\ + movs r4, 0x1\n\ + mov r10, r4\n\ +_08021B0C:\n\ + ldr r2, _08021B18 @ =0x02000000\n\ + ldr r5, _08021B1C @ =0x0001600c\n\ + adds r1, r2, r5\n\ + b _08021E00\n\ + .align 2, 0\n\ +_08021B14: .4byte gBankTarget\n\ +_08021B18: .4byte 0x02000000\n\ +_08021B1C: .4byte 0x0001600c\n\ +_08021B20:\n\ + ldr r0, _08021B40 @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r0, 0x4\n\ + movs r2, 0\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _08021B3A\n\ + b _08021DFA\n\ +_08021B3A:\n\ + movs r0, 0x1\n\ + mov r10, r0\n\ + b _08021DFA\n\ + .align 2, 0\n\ +_08021B40: .4byte gBankTarget\n\ +_08021B44:\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r0, 0x5\n\ + movs r1, 0\n\ + movs r2, 0\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08021B68\n\ + movs r4, 0x1\n\ + mov r10, r4\n\ + ldr r5, _08021B64 @ =0x02000000\n\ + mov r12, r5\n\ + b _0802224E\n\ + .align 2, 0\n\ +_08021B64: .4byte 0x02000000\n\ +_08021B68:\n\ + ldr r2, _08021B70 @ =0x02000000\n\ + ldr r0, _08021B74 @ =0x0001600c\n\ + adds r1, r2, r0\n\ + b _08021E00\n\ + .align 2, 0\n\ +_08021B70: .4byte 0x02000000\n\ +_08021B74: .4byte 0x0001600c\n\ +_08021B78:\n\ + ldr r0, _08021B98 @ =gBankAttacker\n\ + ldrb r1, [r0]\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r0, 0x8\n\ + movs r2, 0\n\ + movs r3, 0\n\ + bl AbilityBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _08021B92\n\ + b _08021DFA\n\ +_08021B92:\n\ + movs r1, 0x1\n\ + mov r10, r1\n\ + b _08021DFA\n\ + .align 2, 0\n\ +_08021B98: .4byte gBankAttacker\n\ +_08021B9C:\n\ + ldr r0, _08021C28 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 18\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021BE0\n\ + ldr r4, [sp, 0x8]\n\ + cmp r4, 0x1D\n\ + bne _08021BE0\n\ + ldr r0, _08021C2C @ =gUnknown_02024BE8\n\ + ldrh r2, [r0]\n\ + adds r7, r0, 0\n\ + cmp r2, 0xA5\n\ + beq _08021BE0\n\ + ldr r5, [sp, 0xC]\n\ + ldrh r1, [r5]\n\ + cmp r1, 0\n\ + beq _08021BC8\n\ + ldr r0, _08021C30 @ =0x0000ffff\n\ + cmp r1, r0\n\ + bne _08021BE0\n\ +_08021BC8:\n\ + cmp r2, 0xE2\n\ + bne _08021BDA\n\ + ldr r0, _08021C34 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x20\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08021BDA\n\ + b _08022244\n\ +_08021BDA:\n\ + ldrh r0, [r7]\n\ + ldr r1, [sp, 0xC]\n\ + strh r0, [r1]\n\ +_08021BE0:\n\ + movs r4, 0\n\ + ldr r2, _08021C38 @ =gBattleMons\n\ + ldr r3, _08021C3C @ =gBankAttacker\n\ + ldrb r1, [r3]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r2, 0xC\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + ldr r5, [sp, 0xC]\n\ + ldrh r1, [r5]\n\ + mov r9, r3\n\ + cmp r0, r1\n\ + beq _08021C18\n\ + mov r6, r9\n\ + movs r3, 0x58\n\ + adds r5, r1, 0\n\ +_08021C02:\n\ + adds r4, 0x1\n\ + cmp r4, 0x3\n\ + bgt _08021C18\n\ + lsls r0, r4, 1\n\ + ldrb r1, [r6]\n\ + muls r1, r3\n\ + adds r0, r1\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + cmp r0, r5\n\ + bne _08021C02\n\ +_08021C18:\n\ + cmp r4, 0x4\n\ + beq _08021C1E\n\ + b _08022244\n\ +_08021C1E:\n\ + movs r0, 0\n\ + ldr r1, [sp, 0xC]\n\ +_08021C22:\n\ + strh r0, [r1]\n\ + b _08022244\n\ + .align 2, 0\n\ +_08021C28: .4byte gHitMarker\n\ +_08021C2C: .4byte gUnknown_02024BE8\n\ +_08021C30: .4byte 0x0000ffff\n\ +_08021C34: .4byte gBattleMoveFlags\n\ +_08021C38: .4byte gBattleMons\n\ +_08021C3C: .4byte gBankAttacker\n\ +_08021C40:\n\ + movs r4, 0\n\ + ldr r0, _08021C6C @ =gNoOfAllBanks\n\ + ldrb r2, [r0]\n\ + cmp r4, r2\n\ + blt _08021C4C\n\ + b _08022244\n\ +_08021C4C:\n\ + movs r5, 0\n\ + ldr r2, _08021C70 @ =0x020160f0\n\ + ldr r3, _08021C74 @ =gBattleMons\n\ +_08021C52:\n\ + ldrh r1, [r2]\n\ + cmp r1, 0\n\ + beq _08021C5C\n\ + strh r1, [r3, 0x2E]\n\ + strh r5, [r2]\n\ +_08021C5C:\n\ + adds r2, 0x2\n\ + adds r3, 0x58\n\ + adds r4, 0x1\n\ + ldrb r1, [r0]\n\ + cmp r4, r1\n\ + blt _08021C52\n\ + b _08022244\n\ + .align 2, 0\n\ +_08021C6C: .4byte gNoOfAllBanks\n\ +_08021C70: .4byte 0x020160f0\n\ +_08021C74: .4byte gBattleMons\n\ +_08021C78:\n\ + movs r0, 0x3\n\ + movs r1, 0\n\ + movs r2, 0\n\ + bl ItemBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08021C98\n\ + movs r2, 0x1\n\ + mov r10, r2\n\ + ldr r3, _08021C94 @ =0x02000000\n\ + mov r12, r3\n\ + b _0802224E\n\ + .align 2, 0\n\ +_08021C94: .4byte 0x02000000\n\ +_08021C98:\n\ + ldr r2, _08021CA0 @ =0x02000000\n\ + ldr r4, _08021CA4 @ =0x0001600c\n\ + adds r1, r2, r4\n\ + b _08021E00\n\ + .align 2, 0\n\ +_08021CA0: .4byte 0x02000000\n\ +_08021CA4: .4byte 0x0001600c\n\ +_08021CA8:\n\ + movs r0, 0x4\n\ + movs r1, 0\n\ + movs r2, 0\n\ + bl ItemBattleEffects\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08021CBC\n\ + movs r5, 0x1\n\ + mov r10, r5\n\ +_08021CBC:\n\ + ldr r2, _08021CC4 @ =0x02000000\n\ + ldr r0, _08021CC8 @ =0x0001600c\n\ + adds r1, r2, r0\n\ + b _08021E00\n\ + .align 2, 0\n\ +_08021CC4: .4byte 0x02000000\n\ +_08021CC8: .4byte 0x0001600c\n\ +_08021CCC:\n\ + ldr r1, _08021D04 @ =gStatuses3\n\ + ldr r0, _08021D08 @ =gBankAttacker\n\ + ldrb r2, [r0]\n\ + lsls r0, r2, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + ldr r1, _08021D0C @ =0x000400c0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08021CE2\n\ + b _08021DFA\n\ +_08021CE2:\n\ + ldr r0, _08021D10 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + movs r1, 0x80\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08021CF0\n\ + b _08021DFA\n\ +_08021CF0:\n\ + ldr r4, _08021D14 @ =gActiveBank\n\ + strb r2, [r4]\n\ + movs r0, 0\n\ + movs r1, 0x1\n\ + bl EmitSpriteInvisibility\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08021DFA\n\ + .align 2, 0\n\ +_08021D04: .4byte gStatuses3\n\ +_08021D08: .4byte gBankAttacker\n\ +_08021D0C: .4byte 0x000400c0\n\ +_08021D10: .4byte gHitMarker\n\ +_08021D14: .4byte gActiveBank\n\ +_08021D18:\n\ + ldr r0, _08021D88 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08021D44\n\ + ldr r1, _08021D8C @ =gStatuses3\n\ + ldr r0, _08021D90 @ =gBankAttacker\n\ + ldrb r2, [r0]\n\ + lsls r0, r2, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + ldr r1, _08021D94 @ =0x000400c0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021D44\n\ + adds r0, r2, 0\n\ + bl sub_8015660\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08021D7E\n\ +_08021D44:\n\ + ldr r4, _08021D98 @ =gActiveBank\n\ + ldr r5, _08021D90 @ =gBankAttacker\n\ + ldrb r0, [r5]\n\ + strb r0, [r4]\n\ + movs r0, 0\n\ + movs r1, 0\n\ + bl EmitSpriteInvisibility\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, _08021D8C @ =gStatuses3\n\ + ldrb r2, [r5]\n\ + lsls r2, 2\n\ + adds r2, r0\n\ + ldr r0, [r2]\n\ + ldr r1, _08021D9C @ =0xfffbff3f\n\ + ands r0, r1\n\ + str r0, [r2]\n\ + ldr r2, _08021DA0 @ =gSpecialStatuses\n\ + ldrb r1, [r5]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r1, [r0]\n\ + movs r2, 0x4\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_08021D7E:\n\ + ldr r2, _08021DA4 @ =0x02000000\n\ + ldr r4, _08021DA8 @ =0x0001600c\n\ + adds r1, r2, r4\n\ + b _08021E00\n\ + .align 2, 0\n\ +_08021D88: .4byte gBattleMoveFlags\n\ +_08021D8C: .4byte gStatuses3\n\ +_08021D90: .4byte gBankAttacker\n\ +_08021D94: .4byte 0x000400c0\n\ +_08021D98: .4byte gActiveBank\n\ +_08021D9C: .4byte 0xfffbff3f\n\ +_08021DA0: .4byte gSpecialStatuses\n\ +_08021DA4: .4byte 0x02000000\n\ +_08021DA8: .4byte 0x0001600c\n\ +_08021DAC:\n\ + ldr r2, _08021E0C @ =gSpecialStatuses\n\ + ldr r1, _08021E10 @ =gBankTarget\n\ + ldrb r3, [r1]\n\ + lsls r4, r3, 2\n\ + adds r0, r4, r3\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r0, [r0]\n\ + lsls r0, 29\n\ + cmp r0, 0\n\ + blt _08021DFA\n\ + ldr r0, _08021E14 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r3, r0\n\ + bcs _08021DFA\n\ + ldr r5, _08021E18 @ =gStatuses3\n\ + adds r0, r4, r5\n\ + ldr r0, [r0]\n\ + ldr r1, _08021E1C @ =0x000400c0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08021DFA\n\ + ldr r4, _08021E20 @ =gActiveBank\n\ + strb r3, [r4]\n\ + movs r0, 0\n\ + movs r1, 0\n\ + bl EmitSpriteInvisibility\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, _08021E10 @ =gBankTarget\n\ + ldrb r2, [r0]\n\ + lsls r2, 2\n\ + adds r2, r5\n\ + ldr r0, [r2]\n\ + ldr r1, _08021E24 @ =0xfffbff3f\n\ + ands r0, r1\n\ + str r0, [r2]\n\ +_08021DFA:\n\ + ldr r2, _08021E28 @ =0x02000000\n\ + ldr r3, _08021E2C @ =0x0001600c\n\ + adds r1, r2, r3\n\ +_08021E00:\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + mov r12, r2\n\ + b _0802224E\n\ + .align 2, 0\n\ +_08021E0C: .4byte gSpecialStatuses\n\ +_08021E10: .4byte gBankTarget\n\ +_08021E14: .4byte gNoOfAllBanks\n\ +_08021E18: .4byte gStatuses3\n\ +_08021E1C: .4byte 0x000400c0\n\ +_08021E20: .4byte gActiveBank\n\ +_08021E24: .4byte 0xfffbff3f\n\ +_08021E28: .4byte 0x02000000\n\ +_08021E2C: .4byte 0x0001600c\n\ +_08021E30:\n\ + movs r4, 0\n\ + ldr r0, _08021E60 @ =gNoOfAllBanks\n\ + ldrb r5, [r0]\n\ + cmp r4, r5\n\ + blt _08021E3C\n\ + b _08022244\n\ +_08021E3C:\n\ + ldr r2, _08021E64 @ =gDisableStructs\n\ + ldr r5, _08021E68 @ =0xfeffffff\n\ + adds r3, r0, 0\n\ + ldr r1, _08021E6C @ =gUnknown_02024AD0\n\ +_08021E44:\n\ + ldrb r0, [r2, 0xA]\n\ + cmp r0, 0\n\ + bne _08021E50\n\ + ldr r0, [r1]\n\ + ands r0, r5\n\ + str r0, [r1]\n\ +_08021E50:\n\ + adds r2, 0x1C\n\ + adds r1, 0x58\n\ + adds r4, 0x1\n\ + ldrb r0, [r3]\n\ + cmp r4, r0\n\ + blt _08021E44\n\ + b _08022244\n\ + .align 2, 0\n\ +_08021E60: .4byte gNoOfAllBanks\n\ +_08021E64: .4byte gDisableStructs\n\ +_08021E68: .4byte 0xfeffffff\n\ +_08021E6C: .4byte gUnknown_02024AD0\n\ +_08021E70:\n\ + ldr r1, _08021F2C @ =gHitMarker\n\ + ldr r3, [r1]\n\ + movs r0, 0x80\n\ + lsls r0, 5\n\ + ands r0, r3\n\ + ldr r2, _08021F30 @ =gBankAttacker\n\ + mov r9, r2\n\ + adds r5, r1, 0\n\ + cmp r0, 0\n\ + beq _08021E9A\n\ + ldr r0, _08021F34 @ =gActiveBank\n\ + ldrb r2, [r2]\n\ + strb r2, [r0]\n\ + ldr r1, _08021F38 @ =gBankTarget\n\ + ldrb r0, [r1]\n\ + mov r4, r9\n\ + strb r0, [r4]\n\ + strb r2, [r1]\n\ + ldr r0, _08021F3C @ =0xffffefff\n\ + ands r3, r0\n\ + str r3, [r5]\n\ +_08021E9A:\n\ + ldr r1, _08021F40 @ =gBattleMoves\n\ + ldr r2, _08021F44 @ =gUnknown_02024BE8\n\ + ldrh r3, [r2]\n\ + lsls r0, r3, 1\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + mov r8, r1\n\ + adds r7, r2, 0\n\ + cmp r0, 0x7F\n\ + bne _08021EBE\n\ + ldr r0, _08021F48 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021ECA\n\ +_08021EBE:\n\ + ldr r1, _08021F4C @ =gUnknown_02024C2C\n\ + mov r2, r9\n\ + ldrb r0, [r2]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + strh r3, [r0]\n\ +_08021ECA:\n\ + ldr r0, _08021F50 @ =gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r2, _08021F54 @ =gBitTable\n\ + mov r3, r9\n\ + ldrb r4, [r3]\n\ + lsls r0, r4, 2\n\ + adds r0, r2\n\ + ldr r3, [r0]\n\ + ands r1, r3\n\ + adds r6, r2, 0\n\ + cmp r1, 0\n\ + beq _08021EE4\n\ + b _08022244\n\ +_08021EE4:\n\ + ldr r0, _08021F58 @ =0x000160a6\n\ + add r0, r12\n\ + ldrb r0, [r0]\n\ + ands r0, r3\n\ + cmp r0, 0\n\ + beq _08021EF2\n\ + b _08022244\n\ +_08021EF2:\n\ + ldrh r2, [r7]\n\ + lsls r0, r2, 1\n\ + adds r0, r2\n\ + lsls r0, 2\n\ + add r0, r8\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x7F\n\ + bne _08021F04\n\ + b _08022244\n\ +_08021F04:\n\ + ldr r0, [r5]\n\ + movs r1, 0x80\n\ + lsls r1, 18\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08021F68\n\ + ldr r1, _08021F5C @ =gLastUsedMove\n\ + lsls r0, r4, 1\n\ + adds r0, r1\n\ + strh r2, [r0]\n\ + ldr r0, _08021F60 @ =gUnknown_02024C4C\n\ + mov r4, r9\n\ + ldrb r1, [r4]\n\ + lsls r1, 1\n\ + adds r1, r0\n\ + ldr r0, _08021F64 @ =gCurrentMove\n\ + ldrh r0, [r0]\n\ + strh r0, [r1]\n\ + b _08021F82\n\ + .align 2, 0\n\ +_08021F2C: .4byte gHitMarker\n\ +_08021F30: .4byte gBankAttacker\n\ +_08021F34: .4byte gActiveBank\n\ +_08021F38: .4byte gBankTarget\n\ +_08021F3C: .4byte 0xffffefff\n\ +_08021F40: .4byte gBattleMoves\n\ +_08021F44: .4byte gUnknown_02024BE8\n\ +_08021F48: .4byte gBattleMoveFlags\n\ +_08021F4C: .4byte gUnknown_02024C2C\n\ +_08021F50: .4byte gAbsentBankFlags\n\ +_08021F54: .4byte gBitTable\n\ +_08021F58: .4byte 0x000160a6\n\ +_08021F5C: .4byte gLastUsedMove\n\ +_08021F60: .4byte gUnknown_02024C4C\n\ +_08021F64: .4byte gCurrentMove\n\ +_08021F68:\n\ + ldr r1, _08021FD0 @ =gLastUsedMove\n\ + lsls r0, r4, 1\n\ + adds r0, r1\n\ + ldr r1, _08021FD4 @ =0x0000ffff\n\ + strh r1, [r0]\n\ + ldr r1, _08021FD8 @ =gUnknown_02024C4C\n\ + mov r2, r9\n\ + ldrb r0, [r2]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + movs r1, 0x1\n\ + negs r1, r1\n\ + strh r1, [r0]\n\ +_08021F82:\n\ + ldr r2, _08021FDC @ =gBankTarget\n\ + ldrb r3, [r2]\n\ + lsls r0, r3, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + lsls r0, 28\n\ + ldr r1, [r5]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _08021FA0\n\ + ldr r0, _08021FE0 @ =gUnknown_02024C5C\n\ + adds r0, r3, r0\n\ + mov r3, r9\n\ + ldrb r1, [r3]\n\ + strb r1, [r0]\n\ +_08021FA0:\n\ + ldr r0, [r5]\n\ + movs r1, 0x80\n\ + lsls r1, 18\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0802204C\n\ + ldr r0, _08021FE4 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0802204C\n\ + ldrh r2, [r7]\n\ + ldr r0, _08021FD4 @ =0x0000ffff\n\ + cmp r2, r0\n\ + bne _08021FEC\n\ + ldr r1, _08021FE8 @ =gMoveHitWith\n\ + ldr r4, _08021FDC @ =gBankTarget\n\ + ldrb r0, [r4]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + strh r2, [r0]\n\ + b _08022244\n\ + .align 2, 0\n\ +_08021FD0: .4byte gLastUsedMove\n\ +_08021FD4: .4byte 0x0000ffff\n\ +_08021FD8: .4byte gUnknown_02024C4C\n\ +_08021FDC: .4byte gBankTarget\n\ +_08021FE0: .4byte gUnknown_02024C5C\n\ +_08021FE4: .4byte gBattleMoveFlags\n\ +_08021FE8: .4byte gMoveHitWith\n\ +_08021FEC:\n\ + ldr r0, _08022014 @ =gMoveHitWith\n\ + ldr r5, _08022018 @ =gBankTarget\n\ + ldrb r1, [r5]\n\ + lsls r1, 1\n\ + adds r1, r0\n\ + ldr r4, _0802201C @ =gCurrentMove\n\ + ldrh r0, [r4]\n\ + strh r0, [r1]\n\ + ldr r0, _08022020 @ =0x0001601c\n\ + add r0, r12\n\ + ldrb r3, [r0]\n\ + cmp r3, 0\n\ + beq _08022028\n\ + ldr r0, _08022024 @ =gUnknown_02024C44\n\ + ldrb r1, [r5]\n\ + lsls r1, 1\n\ + adds r1, r0\n\ + movs r0, 0x3F\n\ + ands r0, r3\n\ + b _08021C22\n\ + .align 2, 0\n\ +_08022014: .4byte gMoveHitWith\n\ +_08022018: .4byte gBankTarget\n\ +_0802201C: .4byte gCurrentMove\n\ +_08022020: .4byte 0x0001601c\n\ +_08022024: .4byte gUnknown_02024C44\n\ +_08022028:\n\ + ldr r0, _08022044 @ =gUnknown_02024C44\n\ + ldr r1, _08022048 @ =gBankTarget\n\ + ldrb r2, [r1]\n\ + lsls r2, 1\n\ + adds r2, r0\n\ + ldrh r1, [r4]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + add r0, r8\n\ + ldrb r0, [r0, 0x2]\n\ + strh r0, [r2]\n\ + b _08022244\n\ + .align 2, 0\n\ +_08022044: .4byte gUnknown_02024C44\n\ +_08022048: .4byte gBankTarget\n\ +_0802204C:\n\ + ldr r0, _0802205C @ =gMoveHitWith\n\ + ldr r2, _08022060 @ =gBankTarget\n\ + ldrb r1, [r2]\n\ + lsls r1, 1\n\ + adds r1, r0\n\ + ldr r0, _08022064 @ =0x0000ffff\n\ + b _08021C22\n\ + .align 2, 0\n\ +_0802205C: .4byte gMoveHitWith\n\ +_08022060: .4byte gBankTarget\n\ +_08022064: .4byte 0x0000ffff\n\ +_08022068:\n\ + ldr r0, _0802212C @ =gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r6, _08022130 @ =gBitTable\n\ + ldr r2, _08022134 @ =gBankAttacker\n\ + ldrb r5, [r2]\n\ + lsls r0, r5, 2\n\ + adds r0, r6\n\ + ldr r4, [r0]\n\ + ands r1, r4\n\ + mov r9, r2\n\ + cmp r1, 0\n\ + beq _08022082\n\ + b _08022244\n\ +_08022082:\n\ + ldr r0, _08022138 @ =0x000160a6\n\ + add r0, r12\n\ + ldrb r0, [r0]\n\ + ands r0, r4\n\ + cmp r0, 0\n\ + beq _08022090\n\ + b _08022244\n\ +_08022090:\n\ + ldr r1, _0802213C @ =gBattleMoves\n\ + ldr r4, _08022140 @ =gUnknown_02024BE8\n\ + ldrh r3, [r4]\n\ + lsls r0, r3, 1\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r1, [r0, 0x8]\n\ + movs r0, 0x10\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0802215C\n\ + ldr r0, _08022144 @ =gHitMarker\n\ + ldr r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 18\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0802215C\n\ + ldr r2, _08022148 @ =gBankTarget\n\ + ldrb r0, [r2]\n\ + cmp r5, r0\n\ + bne _080220C0\n\ + b _08022244\n\ +_080220C0:\n\ + adds r2, r0, 0\n\ + lsls r0, r2, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + lsls r0, 28\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _0802215C\n\ + ldr r0, _0802214C @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r0, 0x29\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0802215C\n\ + lsls r0, r2, 1\n\ + ldr r5, _08022150 @ =0x000160ac\n\ + adds r0, r5\n\ + add r0, r12\n\ + strb r3, [r0]\n\ + ldr r0, _08022148 @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + lsls r1, 1\n\ + ldr r2, _08022154 @ =0x000160ad\n\ + adds r1, r2\n\ + add r1, r12\n\ + ldrh r0, [r4]\n\ + lsrs r0, 8\n\ + strb r0, [r1]\n\ + ldr r3, _08022148 @ =gBankTarget\n\ + ldrb r2, [r3]\n\ + lsls r2, 2\n\ + mov r5, r9\n\ + ldrb r0, [r5]\n\ + lsrs r0, 1\n\ + lsls r0, 1\n\ + ldr r1, _08022158 @ =0x00016100\n\ + adds r0, r1\n\ + adds r2, r0\n\ + add r2, r12\n\ + ldrh r0, [r4]\n\ + strb r0, [r2]\n\ + ldrb r2, [r3]\n\ + lsls r2, 2\n\ + ldrb r0, [r5]\n\ + lsrs r0, 1\n\ + lsls r0, 1\n\ + adds r1, 0x1\n\ + adds r0, r1\n\ + adds r2, r0\n\ + add r2, r12\n\ + ldrh r0, [r4]\n\ + lsrs r0, 8\n\ + strb r0, [r2]\n\ + b _08022244\n\ + .align 2, 0\n\ +_0802212C: .4byte gAbsentBankFlags\n\ +_08022130: .4byte gBitTable\n\ +_08022134: .4byte gBankAttacker\n\ +_08022138: .4byte 0x000160a6\n\ +_0802213C: .4byte gBattleMoves\n\ +_08022140: .4byte gUnknown_02024BE8\n\ +_08022144: .4byte gHitMarker\n\ +_08022148: .4byte gBankTarget\n\ +_0802214C: .4byte gBattleMoveFlags\n\ +_08022150: .4byte 0x000160ac\n\ +_08022154: .4byte 0x000160ad\n\ +_08022158: .4byte 0x00016100\n\ +_0802215C:\n\ + mov r1, r9\n\ + ldrb r0, [r1]\n\ + ldr r2, _080221B4 @ =gBankTarget\n\ + ldrb r2, [r2]\n\ + cmp r0, r2\n\ + beq _08022244\n\ + ldr r3, _080221B4 @ =gBankTarget\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + ldr r4, _080221B8 @ =0x000160ac\n\ + adds r0, r4\n\ + add r0, r12\n\ + movs r3, 0\n\ + strb r3, [r0]\n\ + ldr r5, _080221B4 @ =gBankTarget\n\ + ldrb r0, [r5]\n\ + lsls r0, 1\n\ + ldr r1, _080221BC @ =0x000160ad\n\ + adds r0, r1\n\ + add r0, r12\n\ + strb r3, [r0]\n\ + ldrb r2, [r5]\n\ + lsls r2, 2\n\ + mov r4, r9\n\ + ldrb r0, [r4]\n\ + lsrs r0, 1\n\ + lsls r0, 1\n\ + adds r1, 0x53\n\ + adds r0, r1\n\ + adds r2, r0\n\ + add r2, r12\n\ + strb r3, [r2]\n\ + ldrb r2, [r5]\n\ + lsls r2, 2\n\ + ldrb r0, [r4]\n\ + lsrs r0, 1\n\ + lsls r0, 1\n\ + adds r1, 0x1\n\ + adds r0, r1\n\ + adds r2, r0\n\ + add r2, r12\n\ + strb r3, [r2]\n\ + b _08022244\n\ + .align 2, 0\n\ +_080221B4: .4byte gBankTarget\n\ +_080221B8: .4byte 0x000160ac\n\ +_080221BC: .4byte 0x000160ad\n\ +_080221C0:\n\ + ldr r5, _080222B0 @ =gHitMarker\n\ + ldr r2, [r5]\n\ + movs r0, 0x80\n\ + lsls r0, 12\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + bne _08022244\n\ + ldr r0, _080222B4 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08022244\n\ + ldr r1, _080222B8 @ =gProtectStructs\n\ + ldr r0, _080222BC @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + lsls r0, 4\n\ + adds r0, r1\n\ + ldrb r0, [r0, 0x1]\n\ + lsls r0, 29\n\ + cmp r0, 0\n\ + blt _08022244\n\ + ldr r0, _080222C0 @ =gBattleMoves\n\ + mov r9, r0\n\ + ldr r1, _080222C4 @ =gCurrentMove\n\ + mov r8, r1\n\ + ldrh r0, [r1]\n\ + lsls r1, r0, 1\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + add r1, r9\n\ + ldrb r0, [r1, 0x6]\n\ + cmp r0, 0x8\n\ + bne _08022244\n\ + movs r6, 0x80\n\ + lsls r6, 2\n\ + adds r4, r6, 0\n\ + ands r4, r2\n\ + cmp r4, 0\n\ + bne _08022244\n\ + ldr r7, _080222C8 @ =gBankTarget\n\ + ldrb r0, [r7]\n\ + bl GetBankIdentity\n\ + movs r1, 0x2\n\ + eors r0, r1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + bl GetBankByPlayerAI\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + ldr r1, _080222CC @ =gBattleMons\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + beq _0802223A\n\ + bl _08021874\n\ +_0802223A:\n\ + ldr r0, [r5]\n\ + orrs r0, r6\n\ + str r0, [r5]\n\ + ldr r2, _080222D0 @ =0x02000000\n\ + mov r12, r2\n\ +_08022244:\n\ + ldr r1, _080222D4 @ =0x0001600c\n\ + add r1, r12\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ +_0802224E:\n\ + ldr r3, [sp, 0x10]\n\ + cmp r3, 0x1\n\ + bne _08022262\n\ + mov r4, r10\n\ + cmp r4, 0\n\ + bne _08022262\n\ + ldr r1, _080222D4 @ =0x0001600c\n\ + add r1, r12\n\ + movs r0, 0x11\n\ + strb r0, [r1]\n\ +_08022262:\n\ + ldr r5, [sp, 0x10]\n\ + cmp r5, 0x2\n\ + bne _08022278\n\ + ldr r1, _080222D4 @ =0x0001600c\n\ + add r1, r12\n\ + ldr r0, [sp, 0x14]\n\ + ldrb r2, [r1]\n\ + cmp r0, r2\n\ + bne _08022278\n\ + movs r0, 0x11\n\ + strb r0, [r1]\n\ +_08022278:\n\ + ldr r0, _080222D4 @ =0x0001600c\n\ + add r0, r12\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x11\n\ + beq _08022286\n\ + bl _080218E4\n\ +_08022286:\n\ + ldr r0, _080222D4 @ =0x0001600c\n\ + add r0, r12\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x11\n\ + bne _0802229E\n\ + mov r3, r10\n\ + cmp r3, 0\n\ + bne _0802229E\n\ + ldr r1, _080222D8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x3\n\ +_0802229C:\n\ + str r0, [r1]\n\ +_0802229E:\n\ + add sp, 0x18\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080222B0: .4byte gHitMarker\n\ +_080222B4: .4byte gBattleTypeFlags\n\ +_080222B8: .4byte gProtectStructs\n\ +_080222BC: .4byte gBankAttacker\n\ +_080222C0: .4byte gBattleMoves\n\ +_080222C4: .4byte gCurrentMove\n\ +_080222C8: .4byte gBankTarget\n\ +_080222CC: .4byte gBattleMons\n\ +_080222D0: .4byte 0x02000000\n\ +_080222D4: .4byte 0x0001600c\n\ +_080222D8: .4byte gBattlescriptCurrInstr\n\ + .syntax divided" + ); +} +#endif // NONMATCHING + +static void atk4A_typecalc2(void) +{ + u8 flags = 0; + int i = 0; + u8 move_type = gBattleMoves[gCurrentMove].type; + + if (gBattleMons[gBankTarget].ability == ABILITY_LEVITATE && move_type == TYPE_GROUND) + { + gLastUsedAbility = gBattleMons[gBankTarget].ability; + gBattleMoveFlags |= (MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED); + gMoveHitWith[gBankTarget] = 0; + gBattleCommunication[6] = move_type; + RecordAbilityBattle(gBankTarget, gLastUsedAbility); + } + else + { + while (gTypeEffectiveness[i]!= TYPE_ENDTABLE) + { + if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + { + if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT) {break;} + else {i += 3; continue;} + } + + if (gTypeEffectiveness[i] == move_type) + { + //check type1 + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1) + { + if (gTypeEffectiveness[i + 2] == 0) + { + gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + break; + } + if (gTypeEffectiveness[i + 2] == 5) + flags |= MOVESTATUS_NOTVERYEFFECTIVE; + if (gTypeEffectiveness[i + 2] == 20) + flags |= MOVESTATUS_SUPEREFFECTIVE; + } + //check type2 + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2) + { + if (gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 + && gTypeEffectiveness[i + 2] == 0) + { + gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED; + break; + } + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 && gTypeEffectiveness[i + 2] == 5) + flags |= MOVESTATUS_NOTVERYEFFECTIVE; + if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 + && gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 && gTypeEffectiveness[i + 2] == 20) + flags |= MOVESTATUS_SUPEREFFECTIVE; + } + } + i += 3; + } + } + + if (gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD && !(flags & MOVESTATUS_NOEFFECT) && AttacksThisTurn(gBankAttacker, gCurrentMove) == 2 && + (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) && + gBattleMoves[gCurrentMove].power) + { + gLastUsedAbility = ABILITY_WONDER_GUARD; + gBattleMoveFlags |= MOVESTATUS_MISSED; + gMoveHitWith[gBankTarget] = 0; + gBattleCommunication[6] = 3; + RecordAbilityBattle(gBankTarget, gLastUsedAbility); + } + if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) + gProtectStructs[gBankAttacker].notEffective = 1; + + gBattlescriptCurrInstr++; +} + +static void atk4B_return_atk_to_ball(void) +{ + gActiveBank = gBankAttacker; + if (!(gHitMarker & HITMARKER_FAINTED(gActiveBank))) + { + EmitReturnPokeToBall(0, 0); + MarkBufferBankForExecution(gActiveBank); + } + gBattlescriptCurrInstr++; +} + +static void atk4C_copy_poke_data(void) +{ + if (gBattleExecBuffer) + return; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + + gBattlePartyID[gActiveBank] = unk_2000000[0x16068 + gActiveBank]; + + EmitGetAttributes(0, 0, gBitTable[gBattlePartyID[gActiveBank]]); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static inline u8 get_knocked_off_byte(u8 bank) +{ + register u32 side asm("r2") = GetBankSide(bank); + register struct WishFutureKnock* dummy = &gWishFutureKnock; + register u8* aa = ((u8*)((u8*)(dummy))); + register u8* bb = aa + 0x29; + register u8* cc asm("r0") = side + bb; + return *cc; +} + +static void atk4D_switch_data_update(void) +{ + struct BattlePokemon OldData; + int i; + u8 *monData; + if (gBattleExecBuffer) + return; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + OldData = gBattleMons[gActiveBank]; + monData = (u8*)(&gBattleMons[gActiveBank]); + for (i = 0; i < sizeof(struct BattlePokemon); i++) + { + monData[i] = gBattleBufferB[gActiveBank][4 + i]; + } + + gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1; + gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2; + gBattleMons[gActiveBank].ability = GetAbilityBySpecies(gBattleMons[gActiveBank].species, gBattleMons[gActiveBank].altAbility); + //check knocked off item + if (get_knocked_off_byte(gActiveBank) & gBitTable[gBattlePartyID[gActiveBank]]) + { + gBattleMons[gActiveBank].item = 0; + } + + if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) + { + for (i = 0; i < 8; i++) + { + gBattleMons[gActiveBank].statStages[i] = OldData.statStages[i]; + } + gBattleMons[gActiveBank].status2 = OldData.status2; + } + SwitchInClearStructs(); + BATTLE_STRUCT->scriptingActive = gActiveBank; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 7; + gBattleTextBuff1[2] = gActiveBank; + gBattleTextBuff1[3] = gBattlePartyID[gActiveBank]; + gBattleTextBuff1[4] = EOS; + + gBattlescriptCurrInstr += 2; +} + +static void atk4E_switchin_anim(void) +{ + if (gBattleExecBuffer) + return; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (GetBankSide(gActiveBank) == 1 && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER))) + { + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2); + } + gAbsentBankFlags &= ~(gBitTable[gActiveBank]); + EmitSendOutPoke(0, gBattlePartyID[gActiveBank], BSScriptRead8(gBattlescriptCurrInstr + 2)); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 3; +} + +static void atk4F_jump_if_cannot_switch(void) +{ + int val, to_cmp; + register struct Pokemon *party; + u8 r7; + //0x80 byte is used as a way of telling the function whether to not check status2/status3 + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1) & 0x7F); + if (!(BSScriptRead8(gBattlescriptCurrInstr + 1) & 0x80) + && ((gBattleMons[gActiveBank].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)) + || (gStatuses3[gActiveBank] & STATUS3_ROOTED))) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + return; + } + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (GetBankSide(gActiveBank) == 1) + party = gEnemyParty; + else + party = gPlayerParty; + val = 0; + if (sub_803FBFC(sub_803FC34(gActiveBank)) == 1) + val = 3; + for (to_cmp = val + 3; val < to_cmp; val++) + { + if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[val], MON_DATA_IS_EGG) + && GetMonData(&party[val], MON_DATA_HP) != 0 + && gBattlePartyID[gActiveBank] != val) + break; + } + if (val == to_cmp) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + else + gBattlescriptCurrInstr += 6; + } + else + { + if (GetBankSide(gActiveBank) == 1) + { + r7 = GetBankByPlayerAI(1); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + to_cmp = GetBankByPlayerAI(3); + else + to_cmp = r7; + party = gEnemyParty; + } + else + { + r7 = GetBankByPlayerAI(0); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + to_cmp = GetBankByPlayerAI(2); + else + to_cmp = r7; + party = gPlayerParty; + } + for (val = 0; val < 6; val++) + { + if (GetMonData(&party[val], MON_DATA_HP) != 0 + && GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[val], MON_DATA_IS_EGG) + && val != gBattlePartyID[r7] && val != gBattlePartyID[to_cmp]) + break; + } + if (val == 6) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + else + gBattlescriptCurrInstr += 6; + } +} + +void sub_8022A3C(u8 unkown) +{ + //BATTLE_STRUCT->unk16064[gActiveBank] = gBattlePartyID[gActiveBank]; + ewram[gActiveBank + 0x16064] = gBattlePartyID[gActiveBank]; + EmitChoosePokemon(0, 1, unkown, 0, BATTLE_STRUCT->unk1606C[gActiveBank]); + MarkBufferBankForExecution(gActiveBank); +} + +/* +static void atk50_openpartyscreen(void) +{ + int i = 0; + int r9 = 0; + u8* fail_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 5) + { + if ((gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI)) != BATTLE_TYPE_DOUBLE) + { + for (gActiveBank = i; gActiveBank < gNoOfAllBanks; gActiveBank++) + { + if (!(gHitMarker & HITMARKER_FAINTED(gActiveBank))) + { + EmitLinkStandbyMsg(0, 2); + MarkBufferBankForExecution(gActiveBank); + } + else if (sub_8018018(gActiveBank, 6, 6) == 0 + && !gSpecialStatuses[gActiveBank].flag40) + { + sub_8022A3C(6); + gSpecialStatuses[gActiveBank].flag40 = 1; + } + else + { + gAbsentBankFlags |= gBitTable[gActiveBank]; + gHitMarker &= (~HITMARKER_FAINTED(gActiveBank)); + EmitLinkStandbyMsg(0, 2); + MarkBufferBankForExecution(gActiveBank); + } + } + } + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + if (!(gHitMarker >> 0x1C & gBitTable[0])) + { + + } + else if (sub_8018018(gActiveBank, 6, 6) == 0 + && !gSpecialStatuses[gActiveBank].flag40) + { + + } + else + { + + } + } + } +} +*/ + +__attribute__((naked)) +static void atk50_openpartyscreen(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r9\n\ + mov r6, r8\n\ + push {r6,r7}\n\ + sub sp, 0x4\n\ + movs r7, 0\n\ + movs r0, 0\n\ + mov r9, r0\n\ + ldr r6, _08022B44 @ =gBattlescriptCurrInstr\n\ + ldr r1, [r6]\n\ + ldrb r2, [r1, 0x2]\n\ + ldrb r0, [r1, 0x3]\n\ + lsls r0, 8\n\ + orrs r2, r0\n\ + ldrb r0, [r1, 0x4]\n\ + lsls r0, 16\n\ + orrs r2, r0\n\ + ldrb r0, [r1, 0x5]\n\ + lsls r0, 24\n\ + orrs r2, r0\n\ + mov r8, r2\n\ + ldrb r2, [r1, 0x1]\n\ + adds r0, r2, 0\n\ + mov r12, r6\n\ + cmp r0, 0x5\n\ + beq _08022ACE\n\ + b _08022F74\n\ +_08022ACE:\n\ + ldr r0, _08022B48 @ =gBattleTypeFlags\n\ + ldrh r0, [r0]\n\ + movs r1, 0x41\n\ + ands r1, r0\n\ + cmp r1, 0x1\n\ + beq _08022BBC\n\ + ldr r1, _08022B4C @ =gActiveBank\n\ + strb r7, [r1]\n\ + ldr r0, _08022B50 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r7, r0\n\ + bcc _08022AE8\n\ + b _08022F62\n\ +_08022AE8:\n\ + ldr r7, _08022B54 @ =gHitMarker\n\ + ldr r6, _08022B58 @ =gBitTable\n\ + adds r4, r1, 0\n\ + ldr r0, _08022B5C @ =gAbsentBankFlags\n\ + mov r8, r0\n\ +_08022AF2:\n\ + ldrb r2, [r4]\n\ + lsls r0, r2, 2\n\ + adds r0, r6\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r7]\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08022B94\n\ + adds r0, r2, 0\n\ + movs r1, 0x6\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08022B60\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r7]\n\ + bics r0, r1\n\ + str r0, [r7]\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08022BA2\n\ + .align 2, 0\n\ +_08022B44: .4byte gBattlescriptCurrInstr\n\ +_08022B48: .4byte gBattleTypeFlags\n\ +_08022B4C: .4byte gActiveBank\n\ +_08022B50: .4byte gNoOfAllBanks\n\ +_08022B54: .4byte gHitMarker\n\ +_08022B58: .4byte gBitTable\n\ +_08022B5C: .4byte gAbsentBankFlags\n\ +_08022B60:\n\ + ldr r5, _08022B90 @ =gSpecialStatuses\n\ + ldrb r0, [r4]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r5\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022BA2\n\ + movs r0, 0x6\n\ + bl sub_8022A3C\n\ + ldrb r1, [r4]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r5\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08022BA2\n\ + .align 2, 0\n\ +_08022B90: .4byte gSpecialStatuses\n\ +_08022B94:\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ +_08022BA2:\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + ldr r1, _08022BB8 @ =gNoOfAllBanks\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bcc _08022AF2\n\ + b _08022F62\n\ + .align 2, 0\n\ +_08022BB8: .4byte gNoOfAllBanks\n\ +_08022BBC:\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _08022BC4\n\ + b _08022F62\n\ +_08022BC4:\n\ + ldr r0, _08022C1C @ =gHitMarker\n\ + mov r8, r0\n\ + ldr r0, [r0]\n\ + lsrs r5, r0, 28\n\ + ldr r6, _08022C20 @ =gBitTable\n\ + ldr r0, [r6]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08022C7E\n\ + ldr r4, _08022C24 @ =gActiveBank\n\ + strb r7, [r4]\n\ + movs r0, 0\n\ + movs r1, 0x6\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08022C2C\n\ + ldr r2, _08022C28 @ =gAbsentBankFlags\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + mov r2, r8\n\ + ldr r0, [r2]\n\ + bics r0, r1\n\ + str r0, [r2]\n\ + movs r0, 0\n\ + bl Emitcmd42\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08022C7E\n\ + .align 2, 0\n\ +_08022C1C: .4byte gHitMarker\n\ +_08022C20: .4byte gBitTable\n\ +_08022C24: .4byte gActiveBank\n\ +_08022C28: .4byte gAbsentBankFlags\n\ +_08022C2C:\n\ + ldr r6, _08022C60 @ =gSpecialStatuses\n\ + ldrb r0, [r4]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r6\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022C6C\n\ + ldr r0, _08022C64 @ =0x02000000\n\ + ldr r1, _08022C68 @ =0x0001606a\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + bl sub_8022A3C\n\ + ldrb r1, [r4]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08022C7E\n\ + .align 2, 0\n\ +_08022C60: .4byte gSpecialStatuses\n\ +_08022C64: .4byte 0x02000000\n\ +_08022C68: .4byte 0x0001606a\n\ +_08022C6C:\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + movs r2, 0x1\n\ + mov r9, r2\n\ +_08022C7E:\n\ + ldr r6, _08022CD8 @ =gBitTable\n\ + ldr r0, [r6, 0x8]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08022D40\n\ + ldr r0, [r6]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + bne _08022D40\n\ + ldr r4, _08022CDC @ =gActiveBank\n\ + movs r0, 0x2\n\ + strb r0, [r4]\n\ + movs r0, 0x2\n\ + movs r1, 0x6\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08022CE8\n\ + ldr r2, _08022CE0 @ =gAbsentBankFlags\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r2, _08022CE4 @ =gHitMarker\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r2]\n\ + bics r0, r1\n\ + str r0, [r2]\n\ + movs r0, 0\n\ + bl Emitcmd42\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08022D40\n\ + .align 2, 0\n\ +_08022CD8: .4byte gBitTable\n\ +_08022CDC: .4byte gActiveBank\n\ +_08022CE0: .4byte gAbsentBankFlags\n\ +_08022CE4: .4byte gHitMarker\n\ +_08022CE8:\n\ + ldr r6, _08022D1C @ =gSpecialStatuses\n\ + ldrb r0, [r4]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r6\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022D28\n\ + ldr r0, _08022D20 @ =0x02000000\n\ + ldr r1, _08022D24 @ =0x00016068\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + bl sub_8022A3C\n\ + ldrb r1, [r4]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08022D40\n\ + .align 2, 0\n\ +_08022D1C: .4byte gSpecialStatuses\n\ +_08022D20: .4byte 0x02000000\n\ +_08022D24: .4byte 0x00016068\n\ +_08022D28:\n\ + movs r0, 0x1\n\ + mov r2, r9\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + bne _08022D40\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ +_08022D40:\n\ + ldr r6, _08022D90 @ =gBitTable\n\ + ldr r0, [r6, 0x4]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08022DF6\n\ + ldr r4, _08022D94 @ =gActiveBank\n\ + movs r0, 0x1\n\ + strb r0, [r4]\n\ + movs r0, 0x1\n\ + movs r1, 0x6\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08022DA0\n\ + ldr r2, _08022D98 @ =gAbsentBankFlags\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r2, _08022D9C @ =gHitMarker\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r2]\n\ + bics r0, r1\n\ + str r0, [r2]\n\ + movs r0, 0\n\ + bl Emitcmd42\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08022DF6\n\ + .align 2, 0\n\ +_08022D90: .4byte gBitTable\n\ +_08022D94: .4byte gActiveBank\n\ +_08022D98: .4byte gAbsentBankFlags\n\ +_08022D9C: .4byte gHitMarker\n\ +_08022DA0:\n\ + ldr r6, _08022DD4 @ =gSpecialStatuses\n\ + ldrb r0, [r4]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r6\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022DE0\n\ + ldr r0, _08022DD8 @ =0x02000000\n\ + ldr r1, _08022DDC @ =0x0001606b\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + bl sub_8022A3C\n\ + ldrb r1, [r4]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08022DF6\n\ + .align 2, 0\n\ +_08022DD4: .4byte gSpecialStatuses\n\ +_08022DD8: .4byte 0x02000000\n\ +_08022DDC: .4byte 0x0001606b\n\ +_08022DE0:\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + movs r0, 0x2\n\ + mov r2, r9\n\ + orrs r2, r0\n\ + mov r9, r2\n\ +_08022DF6:\n\ + ldr r6, _08022E50 @ =gBitTable\n\ + ldr r0, [r6, 0xC]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08022EB8\n\ + ldr r0, [r6, 0x4]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + bne _08022EB8\n\ + ldr r4, _08022E54 @ =gActiveBank\n\ + movs r0, 0x3\n\ + strb r0, [r4]\n\ + movs r0, 0x3\n\ + movs r1, 0x6\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08022E60\n\ + ldr r2, _08022E58 @ =gAbsentBankFlags\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r2, _08022E5C @ =gHitMarker\n\ + ldrb r0, [r4]\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r2]\n\ + bics r0, r1\n\ + str r0, [r2]\n\ + movs r0, 0\n\ + bl Emitcmd42\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + b _08022EB8\n\ + .align 2, 0\n\ +_08022E50: .4byte gBitTable\n\ +_08022E54: .4byte gActiveBank\n\ +_08022E58: .4byte gAbsentBankFlags\n\ +_08022E5C: .4byte gHitMarker\n\ +_08022E60:\n\ + ldr r6, _08022E94 @ =gSpecialStatuses\n\ + ldrb r0, [r4]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r6\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022EA0\n\ + ldr r0, _08022E98 @ =0x02000000\n\ + ldr r1, _08022E9C @ =0x00016069\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + bl sub_8022A3C\n\ + ldrb r1, [r4]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r6\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08022EB8\n\ + .align 2, 0\n\ +_08022E94: .4byte gSpecialStatuses\n\ +_08022E98: .4byte 0x02000000\n\ +_08022E9C: .4byte 0x00016069\n\ +_08022EA0:\n\ + movs r0, 0x2\n\ + mov r2, r9\n\ + ands r2, r0\n\ + cmp r2, 0\n\ + bne _08022EB8\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ +_08022EB8:\n\ + ldr r1, _08022EE8 @ =gSpecialStatuses\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022F0C\n\ + adds r0, r1, 0\n\ + adds r0, 0x28\n\ + ldrb r0, [r0]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022F0C\n\ + cmp r5, 0\n\ + beq _08022F0C\n\ + ldr r0, _08022EEC @ =gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r0, _08022EF0 @ =gBitTable\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _08022EF8\n\ + ldr r1, _08022EF4 @ =gActiveBank\n\ + movs r0, 0x2\n\ + strb r0, [r1]\n\ + b _08022EFC\n\ + .align 2, 0\n\ +_08022EE8: .4byte gSpecialStatuses\n\ +_08022EEC: .4byte gAbsentBankFlags\n\ +_08022EF0: .4byte gBitTable\n\ +_08022EF4: .4byte gActiveBank\n\ +_08022EF8:\n\ + ldr r0, _08022F3C @ =gActiveBank\n\ + strb r1, [r0]\n\ +_08022EFC:\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldr r0, _08022F3C @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + bl MarkBufferBankForExecution\n\ +_08022F0C:\n\ + ldr r1, _08022F40 @ =gSpecialStatuses\n\ + ldrb r0, [r1, 0x14]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022F62\n\ + adds r0, r1, 0\n\ + adds r0, 0x3C\n\ + ldrb r0, [r0]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _08022F62\n\ + cmp r5, 0\n\ + beq _08022F62\n\ + ldr r0, _08022F44 @ =gAbsentBankFlags\n\ + ldrb r0, [r0]\n\ + ldr r1, _08022F48 @ =gBitTable\n\ + ldr r1, [r1, 0x4]\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08022F4C\n\ + ldr r1, _08022F3C @ =gActiveBank\n\ + movs r0, 0x3\n\ + b _08022F50\n\ + .align 2, 0\n\ +_08022F3C: .4byte gActiveBank\n\ +_08022F40: .4byte gSpecialStatuses\n\ +_08022F44: .4byte gAbsentBankFlags\n\ +_08022F48: .4byte gBitTable\n\ +_08022F4C:\n\ + ldr r1, _08022F6C @ =gActiveBank\n\ + movs r0, 0x1\n\ +_08022F50:\n\ + strb r0, [r1]\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldr r0, _08022F6C @ =gActiveBank\n\ + ldrb r0, [r0]\n\ + bl MarkBufferBankForExecution\n\ +_08022F62:\n\ + ldr r1, _08022F70 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x6\n\ + str r0, [r1]\n\ + b _08023302\n\ + .align 2, 0\n\ +_08022F6C: .4byte gActiveBank\n\ +_08022F70: .4byte gBattlescriptCurrInstr\n\ +_08022F74:\n\ + cmp r0, 0x6\n\ + beq _08022F7A\n\ + b _08023170\n\ +_08022F7A:\n\ + ldr r0, _08022FF0 @ =gBattleTypeFlags\n\ + ldrh r2, [r0]\n\ + movs r0, 0x40\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + beq _08022F88\n\ + b _0802310C\n\ +_08022F88:\n\ + movs r0, 0x1\n\ + ands r0, r2\n\ + cmp r0, 0\n\ + bne _08022F92\n\ + b _0802310C\n\ +_08022F92:\n\ + ldr r7, _08022FF4 @ =gHitMarker\n\ + ldr r0, [r7]\n\ + lsrs r5, r0, 28\n\ + ldr r4, _08022FF8 @ =gBitTable\n\ + ldr r0, [r4, 0x8]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _0802303A\n\ + ldr r0, [r4]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _0802303A\n\ + ldr r6, _08022FFC @ =gActiveBank\n\ + movs r0, 0x2\n\ + strb r0, [r6]\n\ + ldr r0, _08023000 @ =gBattleBufferB\n\ + ldrb r1, [r0, 0x1]\n\ + movs r0, 0x2\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08023008\n\ + ldr r2, _08023004 @ =gAbsentBankFlags\n\ + ldrb r0, [r6]\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldrb r0, [r6]\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r7]\n\ + bics r0, r1\n\ + str r0, [r7]\n\ + movs r0, 0\n\ + bl Emitcmd42\n\ + ldrb r0, [r6]\n\ + bl MarkBufferBankForExecution\n\ + b _0802303A\n\ + .align 2, 0\n\ +_08022FF0: .4byte gBattleTypeFlags\n\ +_08022FF4: .4byte gHitMarker\n\ +_08022FF8: .4byte gBitTable\n\ +_08022FFC: .4byte gActiveBank\n\ +_08023000: .4byte gBattleBufferB\n\ +_08023004: .4byte gAbsentBankFlags\n\ +_08023008:\n\ + ldr r4, _08023098 @ =gSpecialStatuses\n\ + ldrb r0, [r6]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r4\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _0802303A\n\ + ldr r0, _0802309C @ =0x02000000\n\ + ldr r1, _080230A0 @ =0x00016068\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + bl sub_8022A3C\n\ + ldrb r1, [r6]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_0802303A:\n\ + ldr r4, _080230A4 @ =gBitTable\n\ + ldr r0, [r4, 0xC]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _080230EE\n\ + ldr r0, [r4, 0x4]\n\ + ands r5, r0\n\ + cmp r5, 0\n\ + beq _080230EE\n\ + ldr r5, _080230A8 @ =gActiveBank\n\ + movs r0, 0x3\n\ + strb r0, [r5]\n\ + ldr r0, _080230AC @ =gBattleBufferB\n\ + ldr r2, _080230B0 @ =0x00000201\n\ + adds r0, r2\n\ + ldrb r1, [r0]\n\ + movs r0, 0x3\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080230BC\n\ + ldr r2, _080230B4 @ =gAbsentBankFlags\n\ + ldrb r0, [r5]\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldr r0, [r0]\n\ + ldrb r1, [r2]\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r2, _080230B8 @ =gHitMarker\n\ + ldrb r0, [r5]\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r2]\n\ + bics r0, r1\n\ + str r0, [r2]\n\ + movs r0, 0\n\ + bl Emitcmd42\n\ + ldrb r0, [r5]\n\ + bl MarkBufferBankForExecution\n\ + b _080230EE\n\ + .align 2, 0\n\ +_08023098: .4byte gSpecialStatuses\n\ +_0802309C: .4byte 0x02000000\n\ +_080230A0: .4byte 0x00016068\n\ +_080230A4: .4byte gBitTable\n\ +_080230A8: .4byte gActiveBank\n\ +_080230AC: .4byte gBattleBufferB\n\ +_080230B0: .4byte 0x00000201\n\ +_080230B4: .4byte gAbsentBankFlags\n\ +_080230B8: .4byte gHitMarker\n\ +_080230BC:\n\ + ldr r4, _080230FC @ =gSpecialStatuses\n\ + ldrb r0, [r5]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r4\n\ + ldrb r0, [r1]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + blt _080230EE\n\ + ldr r0, _08023100 @ =0x02000000\n\ + ldr r1, _08023104 @ =0x00016069\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + bl sub_8022A3C\n\ + ldrb r1, [r5]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldrb r1, [r0]\n\ + movs r2, 0x40\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_080230EE:\n\ + ldr r1, _08023108 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x6\n\ + str r0, [r1]\n\ + mov r12, r1\n\ + b _08023110\n\ + .align 2, 0\n\ +_080230FC: .4byte gSpecialStatuses\n\ +_08023100: .4byte 0x02000000\n\ +_08023104: .4byte 0x00016069\n\ +_08023108: .4byte gBattlescriptCurrInstr\n\ +_0802310C:\n\ + adds r0, r1, 0x6\n\ + str r0, [r6]\n\ +_08023110:\n\ + ldr r0, _08023160 @ =gHitMarker\n\ + ldr r0, [r0]\n\ + lsrs r5, r0, 28\n\ + ldr r1, _08023164 @ =gBank1\n\ + movs r0, 0\n\ + strb r0, [r1]\n\ + ldr r4, _08023168 @ =gBitTable\n\ + ldr r2, [r4]\n\ + ands r2, r5\n\ + ldr r6, _0802316C @ =gNoOfAllBanks\n\ + cmp r2, 0\n\ + bne _0802314C\n\ + adds r7, r6, 0\n\ + ldrb r0, [r6]\n\ + cmp r2, r0\n\ + bcs _0802314C\n\ + adds r3, r1, 0\n\ +_08023132:\n\ + ldrb r0, [r3]\n\ + adds r0, 0x1\n\ + strb r0, [r3]\n\ + ldrb r2, [r3]\n\ + lsls r0, r2, 2\n\ + adds r0, r4\n\ + ldr r0, [r0]\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + bne _0802314C\n\ + ldrb r0, [r7]\n\ + cmp r2, r0\n\ + bcc _08023132\n\ +_0802314C:\n\ + ldrb r0, [r1]\n\ + ldrb r6, [r6]\n\ + cmp r0, r6\n\ + beq _08023156\n\ + b _08023302\n\ +_08023156:\n\ + mov r1, r8\n\ + mov r2, r12\n\ + str r1, [r2]\n\ + b _08023302\n\ + .align 2, 0\n\ +_08023160: .4byte gHitMarker\n\ +_08023164: .4byte gBank1\n\ +_08023168: .4byte gBitTable\n\ +_0802316C: .4byte gNoOfAllBanks\n\ +_08023170:\n\ + movs r0, 0x80\n\ + ands r0, r2\n\ + movs r5, 0x1\n\ + cmp r0, 0\n\ + beq _0802317C\n\ + movs r5, 0\n\ +_0802317C:\n\ + movs r0, 0x7F\n\ + ands r0, r2\n\ + bl GetBattleBank\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + ldr r1, _080231A4 @ =gSpecialStatuses\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + lsls r0, 25\n\ + cmp r0, 0\n\ + bge _080231A8\n\ + ldr r0, [r6]\n\ + adds r0, 0x6\n\ + str r0, [r6]\n\ + b _08023302\n\ + .align 2, 0\n\ +_080231A4: .4byte gSpecialStatuses\n\ +_080231A8:\n\ + adds r0, r7, 0\n\ + movs r1, 0x6\n\ + movs r2, 0x6\n\ + bl sub_8018018\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080231F8\n\ + ldr r2, _080231E8 @ =gActiveBank\n\ + strb r7, [r2]\n\ + ldr r3, _080231EC @ =gAbsentBankFlags\n\ + ldr r4, _080231F0 @ =gBitTable\n\ + ldrb r0, [r2]\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldr r0, [r0]\n\ + ldrb r1, [r3]\n\ + orrs r0, r1\n\ + strb r0, [r3]\n\ + ldr r3, _080231F4 @ =gHitMarker\n\ + ldrb r0, [r2]\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldr r1, [r0]\n\ + lsls r1, 28\n\ + ldr r0, [r3]\n\ + bics r0, r1\n\ + str r0, [r3]\n\ + mov r0, r8\n\ + str r0, [r6]\n\ + b _08023302\n\ + .align 2, 0\n\ +_080231E8: .4byte gActiveBank\n\ +_080231EC: .4byte gAbsentBankFlags\n\ +_080231F0: .4byte gBitTable\n\ +_080231F4: .4byte gHitMarker\n\ +_080231F8:\n\ + ldr r4, _080232A0 @ =gActiveBank\n\ + strb r7, [r4]\n\ + ldr r3, _080232A4 @ =0x02000000\n\ + ldrb r0, [r4]\n\ + ldr r2, _080232A8 @ =0x00016064\n\ + adds r1, r0, r2\n\ + adds r1, r3\n\ + ldr r2, _080232AC @ =gBattlePartyID\n\ + lsls r0, 1\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + strb r0, [r1]\n\ + ldrb r1, [r4]\n\ + movs r0, 0x2\n\ + eors r0, r1\n\ + ldr r1, _080232B0 @ =0x00016068\n\ + adds r0, r1\n\ + adds r0, r3\n\ + ldrb r2, [r0]\n\ + ldrb r1, [r4]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + ldr r1, _080232B4 @ =0x0001606c\n\ + adds r3, r1\n\ + adds r0, r3\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + adds r1, r5, 0\n\ + movs r3, 0\n\ + bl EmitChoosePokemon\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, [r6]\n\ + adds r0, 0x6\n\ + str r0, [r6]\n\ + ldrb r0, [r4]\n\ + bl GetBankIdentity\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _0802325A\n\ + ldr r1, _080232B8 @ =gBattleResults\n\ + ldrb r0, [r1, 0x2]\n\ + cmp r0, 0xFE\n\ + bhi _0802325A\n\ + adds r0, 0x1\n\ + strb r0, [r1, 0x2]\n\ +_0802325A:\n\ + ldr r0, _080232BC @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + movs r0, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080232C4\n\ + ldr r1, _080232A0 @ =gActiveBank\n\ + movs r0, 0\n\ + strb r0, [r1]\n\ + ldr r0, _080232C0 @ =gNoOfAllBanks\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _08023302\n\ + adds r4, r1, 0\n\ +_08023276:\n\ + ldrb r0, [r4]\n\ + cmp r0, r7\n\ + beq _0802328A\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ +_0802328A:\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + ldr r1, _080232C0 @ =gNoOfAllBanks\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bcc _08023276\n\ + b _08023302\n\ + .align 2, 0\n\ +_080232A0: .4byte gActiveBank\n\ +_080232A4: .4byte 0x02000000\n\ +_080232A8: .4byte 0x00016064\n\ +_080232AC: .4byte gBattlePartyID\n\ +_080232B0: .4byte 0x00016068\n\ +_080232B4: .4byte 0x0001606c\n\ +_080232B8: .4byte gBattleResults\n\ +_080232BC: .4byte gBattleTypeFlags\n\ +_080232C0: .4byte gNoOfAllBanks\n\ +_080232C4:\n\ + adds r0, r7, 0\n\ + bl GetBankIdentity\n\ + movs r1, 0x1\n\ + eors r0, r1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + bl GetBankByPlayerAI\n\ + ldr r4, _08023310 @ =gActiveBank\n\ + strb r0, [r4]\n\ + ldr r0, _08023314 @ =gAbsentBankFlags\n\ + ldrb r1, [r0]\n\ + ldr r2, _08023318 @ =gBitTable\n\ + ldrb r3, [r4]\n\ + lsls r0, r3, 2\n\ + adds r0, r2\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + beq _080232F4\n\ + movs r0, 0x2\n\ + eors r3, r0\n\ + strb r3, [r4]\n\ +_080232F4:\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + bl EmitLinkStandbyMsg\n\ + ldrb r0, [r4]\n\ + bl MarkBufferBankForExecution\n\ +_08023302:\n\ + add sp, 0x4\n\ + pop {r3,r4}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08023310: .4byte gActiveBank\n\ +_08023314: .4byte gAbsentBankFlags\n\ +_08023318: .4byte gBitTable\n\ + .syntax divided"); +} + +static void atk51_switch_handle_order(void) +{ + int i; + if (gBattleExecBuffer) + return; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + switch (BSScriptRead8(gBattlescriptCurrInstr + 2)) + { + case 0: + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleBufferB[i][0] == 0x22) + ewram[i + 0x16068] = gBattleBufferB[i][1]; + } + break; + case 1: + if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + sub_8012258(gActiveBank); + break; + case 2: + gBattleCommunication[0] = gBattleBufferB[gActiveBank][1]; + ewram[gActiveBank + 0x16068] = gBattleBufferB[gActiveBank][1]; + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + + ewram[(gActiveBank) * 3 + (0x1606C + 0)] &= 0xF; + ewram[(gActiveBank) * 3 + (0x1606C + 0)] |= (gBattleBufferB[gActiveBank][2] & 0xF0); + ewram[(gActiveBank) * 3 + (0x1606C + 1)] = gBattleBufferB[gActiveBank][3]; + + ewram[(gActiveBank ^ 2) * 3 + (0x1606C + 0)] &= (0xF0); + ewram[(gActiveBank ^ 2) * 3 + (0x1606C + 0)] |= (gBattleBufferB[gActiveBank][2] & 0xF0) >> 4; + ewram[(gActiveBank ^ 2) * 3 + (0x1606C + 2)] = gBattleBufferB[gActiveBank][3]; + } + else + sub_8012258(gActiveBank); + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 6; + gBattleTextBuff1[2] = gBattleMons[gBankAttacker].species; + gBattleTextBuff1[3] = gBattleMons[gBankAttacker].species >> 8; + gBattleTextBuff1[4] = 0xFF; + + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 7; + gBattleTextBuff2[2] = gActiveBank; + gBattleTextBuff2[3] = gBattleBufferB[gActiveBank][1]; + gBattleTextBuff2[4] = 0xFF; + break; + } + gBattlescriptCurrInstr += 3; +} + +static void atk52_switch_in_effects(void) +{ + int i; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + sub_80157C4(gActiveBank); + gHitMarker &= ~(HITMARKER_FAINTED(gActiveBank)); + gSpecialStatuses[gActiveBank].flag40 = 0; + + if (!(gSideAffecting[GetBankSide(gActiveBank)] & SIDE_STATUS_SPIKES_DAMAGED) && (gSideAffecting[GetBankSide(gActiveBank)] & SIDE_STATUS_SPIKES) + && gBattleMons[gActiveBank].type1 != TYPE_FLYING && gBattleMons[gActiveBank].type2 != TYPE_FLYING && gBattleMons[gActiveBank].ability != ABILITY_LEVITATE) + { + u8 spikesDmg; + + gSideAffecting[GetBankSide(gActiveBank)] |= SIDE_STATUS_SPIKES_DAMAGED; + + spikesDmg = (5 - gSideTimer[GetBankSide(gActiveBank)].spikesAmount) * 2; + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / (spikesDmg); + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + + BATTLE_STRUCT->scriptingActive = gActiveBank; + b_movescr_stack_push_cursor(); + + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 0) + gBattlescriptCurrInstr = gUnknown_081D919F; + else if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 1) + gBattlescriptCurrInstr = gUnknown_081D9171; + else + gBattlescriptCurrInstr = gUnknown_081D91CD; + } + else + { + if (gBattleMons[gActiveBank].ability == ABILITY_TRUANT) + { + gDisableStructs[gActiveBank].truantCounter = 1; + } + + if (AbilityBattleEffects(0, gActiveBank, 0, 0, 0) == 0 && ItemBattleEffects(0, gActiveBank, 0) == 0) + { + gSideAffecting[GetBankSide(gActiveBank)] &= ~(SIDE_STATUS_SPIKES_DAMAGED); + + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gTurnOrder[i] == gActiveBank) + gUnknown_02024A76[i] = 0xC; + } + + for (i = 0; i < gNoOfAllBanks; i++) + { + *(HP_ON_SWITCHOUT + GetBankSide(i)) = gBattleMons[i].hp; + } + + if (BSScriptRead8(gBattlescriptCurrInstr + 1) == 5) + { + u32 hitmark = gHitMarker >> 0x1C; + gBank1++; + while (1) + { + if (hitmark & gBitTable[gBank1] && !(gAbsentBankFlags & gBitTable[gBank1])) + break; + if (gBank1 >= gNoOfAllBanks) + break; + gBank1++; + } + } + gBattlescriptCurrInstr += 2; + } + } +} + +static void atk53_trainer_slide(void) +{ + if (!BSScriptRead8(gBattlescriptCurrInstr + 1)) + gActiveBank = GetBankByPlayerAI(0); + else + gActiveBank = GetBankByPlayerAI(1); + + EmitTrainerSlide(0); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk54_effectiveness_sound(void) +{ + gActiveBank = gBankAttacker; + EmitEffectivenessSound(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 3; +} + +static void atk55_play_sound(void) +{ + gActiveBank = gBankAttacker; + Emitcmd44(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1)); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 3; +} + +static void atk56_fainting_cry(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + EmitFaintingCry(0); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk57(void) +{ + gActiveBank = GetBankByPlayerAI(0); + Emitcmd55(0, gBattleOutcome); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 1; +} + +static void atk58_return_to_ball(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + EmitReturnPokeToBall(0, 1); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +void atk59_learnmove_inbattle(void) +{ + u8* loc1 = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + u8* loc2 = BSScriptReadPtr(gBattlescriptCurrInstr + 5); + + u16 ret = MonTryLearningNewMove(&gPlayerParty[BATTLE_STRUCT->expGetterID], BSScriptRead8(gBattlescriptCurrInstr + 9)); + while (ret == 0xFFFE) + ret = MonTryLearningNewMove(&gPlayerParty[BATTLE_STRUCT->expGetterID], 0); + + if (ret == 0) + { + gBattlescriptCurrInstr = loc2; + } + else if (ret == 0xFFFF) + { + gBattlescriptCurrInstr += 10; + } + else + { + gActiveBank = GetBankByPlayerAI(0); + if (gBattlePartyID[gActiveBank] == BATTLE_STRUCT->expGetterID && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED)) + GiveMoveToBattleMon(&gBattleMons[gActiveBank], ret); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) //what is else if + { + gActiveBank = GetBankByPlayerAI(2); + if (gBattlePartyID[gActiveBank] == BATTLE_STRUCT->expGetterID && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED)) + GiveMoveToBattleMon(&gBattleMons[gActiveBank], ret); + } + gBattlescriptCurrInstr = loc1; + } +} + +void sub_8023A80(void) +{ + sub_802BBD4(0x18, 8, 0x1D, 0xD, 0); + InitWindow(&gUnknown_03004210, gUnknown_08400D7A, 0x100, 0x19, 0x9); + sub_8002F44(&gUnknown_03004210); + sub_814A5C0(0, 0xFFFF, 0xC, 0x2D9F, 0x20); +} + +void sub_8023AD8(void) +{ + sub_802BBD4(0x18, 8, 0x1D, 0xD, 1); + DestroyMenuCursor(); +} + +static void atk5A(void) +{ + gActiveBank = 0; + switch (BATTLE_STRUCT->atk5A_StateTracker) + { + case 0: + sub_8023A80(); + BATTLE_STRUCT->atk5A_StateTracker++; + gBattleCommunication[1] = 0; + sub_802BC6C(); + break; + case 1: + if (gMain.newKeys & DPAD_UP && gBattleCommunication[1] != 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 0; + sub_802BC6C(); + } + if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[1] == 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 1; + sub_802BC6C(); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gBattleCommunication[1] == 0) + { + sub_8023AD8(); + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + BATTLE_STRUCT->atk5A_StateTracker++; + return; + } + goto state_tracker_4; + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + state_tracker_4: + BATTLE_STRUCT->atk5A_StateTracker = 4; + } + break; + case 2: + if (!gPaletteFade.active) + { + sub_809D9F0(gPlayerParty, BATTLE_STRUCT->expGetterID, gPlayerPartyCount - 1, ReshowBattleScreenAfterMenu, gMoveToLearn); + BATTLE_STRUCT->atk5A_StateTracker++; + } + break; + case 3: + if (!gPaletteFade.active && gMain.callback2 == sub_800F808) + { + u8 move_pos = sub_809FA30(); + if (move_pos == 4) + { + BATTLE_STRUCT->atk5A_StateTracker = 4; + } + else + { + u16 move = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MOVE1 + move_pos); + if (IsHMMove2(move)) + { + PrepareStringBattle(0x13F, gActiveBank); + BATTLE_STRUCT->atk5A_StateTracker = 5; + } + else + { + u8 *ptr; + + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + ptr = gBattleTextBuff2; + { + ptr[0] = 0xFD; + ptr[1] = 2; + ptr[2] = move; + ptr[3] = ((move & 0xFF00) >> 8); + ptr += 4; + } + ptr[0] = 0xFF; + RemoveMonPPBonus(&gPlayerParty[BATTLE_STRUCT->expGetterID], move_pos); + SetMonMoveSlot(&gPlayerParty[BATTLE_STRUCT->expGetterID], gMoveToLearn, move_pos); + if (gBattlePartyID[0] == BATTLE_STRUCT->expGetterID && !(gBattleMons[0].status2 & STATUS2_TRANSFORMED) + && !(gDisableStructs[0].unk18_b & gBitTable[move_pos])) + { + RemoveBattleMonPPBonus(&gBattleMons[0], move_pos); + SetBattleMonMoveSlot(&gBattleMons[0], gMoveToLearn, move_pos); + } + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && gBattlePartyID[2] == BATTLE_STRUCT->expGetterID && !(gBattleMons[2].status2 & STATUS2_TRANSFORMED) + && !(gDisableStructs[2].unk18_b & gBitTable[move_pos])) + { + RemoveBattleMonPPBonus(&gBattleMons[2], move_pos); + SetBattleMonMoveSlot(&gBattleMons[2], gMoveToLearn, move_pos); + } + } + } + } + break; + case 4: + sub_8023AD8(); + gBattlescriptCurrInstr += 5; + break; + case 5: + if (gBattleExecBuffer == 0) + { + BATTLE_STRUCT->atk5A_StateTracker = 2; + } + break; + } +} + +static void atk5B_80256E0(void) +{ + switch (BATTLE_STRUCT->atk5A_StateTracker) + { + case 0: + sub_8023A80(); + BATTLE_STRUCT->atk5A_StateTracker++; + gBattleCommunication[1] = 0; + sub_802BC6C(); + break; + case 1: + if (gMain.newKeys & DPAD_UP && gBattleCommunication[1] != 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 0; + sub_802BC6C(); + } + if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[1] == 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 1; + sub_802BC6C(); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gBattleCommunication[1] != 0) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr += 5; + sub_8023AD8(); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + sub_8023AD8(); + } + } +} + +static void atk5C_hitanimation(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + gBattlescriptCurrInstr += 2; + else if (!(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE) || !(gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE) || gDisableStructs[gActiveBank].substituteHP == 0) + { + EmitHitAnimation(0); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; + } + else + gBattlescriptCurrInstr += 2; +} + +#define MONEY_UNKNOWN ((*(u8*)(0x02017000 + 0x94))) + +#ifdef NONMATCHING +static void atk5D_getmoneyreward(void) +{ + int i = 0; + u8 r5 = 0; + u32 money_to_give; + if (gTrainerBattleOpponent == 0x400) + { + money_to_give = 2 * BATTLE_STRUCT->moneyMultiplier * MONEY_UNKNOWN; + } + else + { + switch(gTrainers[gTrainerBattleOpponent].partyFlags) + { + case 0: + { + const struct PokeTrainerData1 *data = &gTrainers[gTrainerBattleOpponent].party->noItemNoMoves; + r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].lvl; + } + break; + case 2: + { + const struct PokeTrainerData2 *data = &gTrainers[gTrainerBattleOpponent].party->itemNoMoves; + r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].lvl; + } + break; + case 1: + case 3: + { + const struct PokeTrainerData3 *data = &gTrainers[gTrainerBattleOpponent].party->itemMoves; + r5 = data[gTrainers[gTrainerBattleOpponent].partySize - 1].lvl; + } + break; + } + for (; gTrainerMoney[i * 4] != 0xFF && gTrainerMoney[i * 4 + 1] != gTrainers[gTrainerBattleOpponent].trainerClass ; i++) {} + + money_to_give = (r5 << 2) * BATTLE_STRUCT->moneyMultiplier; + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + money_to_give = 2 * gTrainerMoney[i * 4 + 1] * money_to_give; + else + money_to_give = 1 * gTrainerMoney[i * 4 + 1] * money_to_give; + } + + AddMoney(&gSaveBlock1.money, money_to_give); + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 1; + gBattleTextBuff1[2] = 4; + gBattleTextBuff1[3] = 5; + gBattleTextBuff1[4] = BYTE0(money_to_give); + gBattleTextBuff1[5] = BYTE1(money_to_give); + gBattleTextBuff1[6] = BYTE2(money_to_give); + gBattleTextBuff1[7] = BYTE3(money_to_give); + gBattleTextBuff1[8] = 0xFF; + + gBattlescriptCurrInstr += 1; +} +#else +__attribute__((naked)) +static void atk5D_getmoneyreward(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + movs r6, 0\n\ + movs r5, 0\n\ + ldr r0, _08024048 @ =gTrainerBattleOpponent\n\ + ldrh r2, [r0]\n\ + movs r1, 0x80\n\ + lsls r1, 3\n\ + cmp r2, r1\n\ + bne _08024058\n\ + ldr r0, _0802404C @ =0x02017000\n\ + adds r1, r0, 0\n\ + adds r1, 0x94\n\ + ldrb r2, [r1]\n\ + ldr r1, _08024050 @ =0xfffff056\n\ + adds r0, r1\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r4, r2, 0\n\ + muls r4, r0\n\ + ldr r0, _08024054 @ =gSaveBlock1 + 0x490\n\ + mov r8, r0\n\ + b _08024140\n\ + .align 2, 0\n\ +_08024048: .4byte gTrainerBattleOpponent\n\ +_0802404C: .4byte 0x02017000\n\ +_08024050: .4byte 0xfffff056\n\ +_08024054: .4byte gSaveBlock1 + 0x490\n\ +_08024058:\n\ + ldr r2, _08024074 @ =gTrainers\n\ + ldrh r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r3, r0, 3\n\ + adds r4, r3, r2\n\ + ldrb r1, [r4]\n\ + cmp r1, 0x1\n\ + beq _080240AE\n\ + cmp r1, 0x1\n\ + bgt _08024078\n\ + cmp r1, 0\n\ + beq _08024082\n\ + b _080240C4\n\ + .align 2, 0\n\ +_08024074: .4byte gTrainers\n\ +_08024078:\n\ + cmp r1, 0x2\n\ + beq _08024098\n\ + cmp r1, 0x3\n\ + beq _080240AE\n\ + b _080240C4\n\ +_08024082:\n\ + adds r0, r2, 0\n\ + adds r0, 0x24\n\ + adds r0, r3, r0\n\ + ldr r1, [r0]\n\ + adds r0, r4, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + subs r0, 0x8\n\ + b _080240C2\n\ +_08024098:\n\ + adds r0, r2, 0\n\ + adds r0, 0x24\n\ + adds r0, r3, r0\n\ + ldr r1, [r0]\n\ + adds r0, r4, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + subs r0, 0x8\n\ + b _080240C2\n\ +_080240AE:\n\ + adds r0, r2, 0\n\ + adds r0, 0x24\n\ + adds r0, r3, r0\n\ + ldr r1, [r0]\n\ + adds r0, r4, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + lsls r0, 4\n\ + adds r0, r1\n\ + subs r0, 0x10\n\ +_080240C2:\n\ + ldrb r5, [r0, 0x2]\n\ +_080240C4:\n\ + ldr r0, _08024120 @ =gTrainerMoney\n\ + lsls r1, r6, 2\n\ + adds r3, r1, r0\n\ + ldrb r1, [r3]\n\ + mov r12, r0\n\ + lsls r4, r5, 2\n\ + ldr r5, _08024124 @ =0x02000000\n\ + ldr r7, _08024128 @ =gBattleTypeFlags\n\ + ldr r0, _0802412C @ =gSaveBlock1 + 0x490\n\ + mov r8, r0\n\ + cmp r1, 0xFF\n\ + beq _080240FE\n\ + ldr r2, _08024130 @ =gTrainers\n\ + ldr r0, _08024134 @ =gTrainerBattleOpponent\n\ + ldrh r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 3\n\ + adds r0, r2\n\ + ldrb r2, [r0, 0x1]\n\ + adds r1, r3, 0\n\ +_080240EE:\n\ + ldrb r0, [r1]\n\ + cmp r0, r2\n\ + beq _080240FE\n\ + adds r1, 0x4\n\ + adds r6, 0x1\n\ + ldrb r0, [r1]\n\ + cmp r0, 0xFF\n\ + bne _080240EE\n\ +_080240FE:\n\ + ldr r1, _08024138 @ =0x00016056\n\ + adds r0, r5, r1\n\ + ldrb r0, [r0]\n\ + adds r3, r4, 0\n\ + muls r3, r0\n\ + lsls r0, r6, 2\n\ + add r0, r12\n\ + ldrb r2, [r0, 0x1]\n\ + ldrh r1, [r7]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0802413C\n\ + lsls r0, r2, 1\n\ + adds r4, r3, 0\n\ + muls r4, r0\n\ + b _08024140\n\ + .align 2, 0\n\ +_08024120: .4byte gTrainerMoney\n\ +_08024124: .4byte 0x02000000\n\ +_08024128: .4byte gBattleTypeFlags\n\ +_0802412C: .4byte gSaveBlock1 + 0x490\n\ +_08024130: .4byte gTrainers\n\ +_08024134: .4byte gTrainerBattleOpponent\n\ +_08024138: .4byte 0x00016056\n\ +_0802413C:\n\ + adds r4, r3, 0\n\ + muls r4, r2\n\ +_08024140:\n\ + mov r0, r8\n\ + adds r1, r4, 0\n\ + bl AddMoney\n\ + ldr r1, _0802418C @ =gBattleTextBuff1\n\ + movs r0, 0xFD\n\ + strb r0, [r1]\n\ + movs r0, 0x1\n\ + strb r0, [r1, 0x1]\n\ + movs r0, 0x4\n\ + strb r0, [r1, 0x2]\n\ + movs r0, 0x5\n\ + strb r0, [r1, 0x3]\n\ + strb r4, [r1, 0x4]\n\ + movs r0, 0xFF\n\ + lsls r0, 8\n\ + ands r0, r4\n\ + lsrs r0, 8\n\ + strb r0, [r1, 0x5]\n\ + movs r0, 0xFF\n\ + lsls r0, 16\n\ + ands r0, r4\n\ + lsrs r0, 16\n\ + strb r0, [r1, 0x6]\n\ + lsrs r0, r4, 24\n\ + strb r0, [r1, 0x7]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x8]\n\ + ldr r1, _08024190 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x1\n\ + str r0, [r1]\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0802418C: .4byte gBattleTextBuff1\n\ +_08024190: .4byte gBattlescriptCurrInstr\n\ + .syntax divided"); +} +#endif //NONMATCHING + +static void atk5E_8025A70(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + switch (gBattleCommunication[0]) + { + case 0: + EmitGetAttributes(0, REQUEST_ALL_BATTLE, 0); + MarkBufferBankForExecution(gActiveBank); + gBattleCommunication[0]++; + break; + case 1: + if (gBattleExecBuffer == 0) + { + int i; + struct BattlePokemon* bufferPoke = (struct BattlePokemon*) &gBattleBufferB[gActiveBank][4]; + for (i = 0; i < 4; i++) + { + gBattleMons[gActiveBank].moves[i] = bufferPoke->moves[i]; + gBattleMons[gActiveBank].pp[i] = bufferPoke->pp[i]; + } + gBattlescriptCurrInstr += 2; + } + break; + } +} + +static void atk5F_8025B24(void) +{ + gActiveBank = gBankAttacker; + gBankAttacker = gBankTarget; + gBankTarget = gActiveBank; + //what is xor... + if (gHitMarker & HITMARKER_PURSUIT_TRAP) + gHitMarker &= ~(HITMARKER_PURSUIT_TRAP); + else + gHitMarker |= HITMARKER_PURSUIT_TRAP; + gBattlescriptCurrInstr++; +} + +static void atk60_increment_gamestat(void) +{ + if (GetBankSide(gBankAttacker) == 0) + { + IncrementGameStat(BSScriptRead8(gBattlescriptCurrInstr + 1)); + } + gBattlescriptCurrInstr += 2; +} + +struct hp_status +{ + u16 hp; + u32 status; +}; + +static void atk61_8025BA4(void) +{ + int i; + struct Pokemon* party; + struct hp_status hpStatus[6]; + if (gBattleExecBuffer) + return; + + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (GetBankSide(gActiveBank) == 0) + party = gPlayerParty; + else + party = gEnemyParty; + + for (i = 0; i < 6; i++) + { + if (GetMonData(&party[i], MON_DATA_SPECIES2) == 0 || GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG) + { + hpStatus[i].hp = 0xFFFF; + hpStatus[i].status = 0; + } + else + { + hpStatus[i].hp = GetMonData(&party[i], MON_DATA_HP); + hpStatus[i].status = GetMonData(&party[i], MON_DATA_STATUS); + } + } + Emitcmd48(0, (u8*)(hpStatus), 1); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk62_08025C6C(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + Emitcmd49(0); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk63_jumptorandomattack(void) +{ + if (BSScriptRead8(gBattlescriptCurrInstr + 1)) + gCurrentMove = gRandomMove; + else + gUnknown_02024BE8 = gCurrentMove = gRandomMove; + gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]; +} + +static void atk64_statusanimation(void) +{ + if (gBattleExecBuffer == 0) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) && gDisableStructs[gActiveBank].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) + { + EmitStatusAnimation(0, 0, gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + } + gBattlescriptCurrInstr += 2; + } +} + +static void atk65_status2animation(void) +{ + if (gBattleExecBuffer == 0) + { + u32 possible_to_anim; + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + possible_to_anim = BSScriptRead32(gBattlescriptCurrInstr + 2); + if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) && gDisableStructs[gActiveBank].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) + { + EmitStatusAnimation(0, 1, gBattleMons[gActiveBank].status2 & possible_to_anim); + MarkBufferBankForExecution(gActiveBank); + } + gBattlescriptCurrInstr += 6; + } +} + +static void atk66_chosenstatusanimation(void) +{ + if (gBattleExecBuffer == 0) + { + u32 status; + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + status = BSScriptRead32(gBattlescriptCurrInstr + 3); + if (!(gStatuses3[gActiveBank] & STATUS3_SEMI_INVULNERABLE) && gDisableStructs[gActiveBank].substituteHP == 0 && !(gHitMarker & HITMARKER_NO_ANIMATIONS)) + { + EmitStatusAnimation(0, BSScriptRead8(gBattlescriptCurrInstr + 2), status); + MarkBufferBankForExecution(gActiveBank); + } + gBattlescriptCurrInstr += 7; + } +} + +static void atk67_8025ECC(void) +{ + switch (gBattleCommunication[0]) + { + case 0: + sub_8023A80(); + gBattleCommunication[0]++; + gBattleCommunication[1] = 0; + sub_802BC6C(); + break; + case 1: + if (gMain.newKeys & DPAD_UP && gBattleCommunication[1] != 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 0; + sub_802BC6C(); + } + if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[1] == 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 1; + sub_802BC6C(); + } + if (gMain.newKeys & B_BUTTON) + { + gBattleCommunication[1] = 1; + PlaySE(SE_SELECT); + sub_8023AD8(); + gBattlescriptCurrInstr++; + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sub_8023AD8(); + gBattlescriptCurrInstr++; + } + break; + } +} + +static void atk68_80246A0(void) +{ + int i; + for (i = 0; i < gNoOfAllBanks; i++) + { + gUnknown_02024A76[i] = 0xC; + } + gBattlescriptCurrInstr++; +} + +static void atk69_dmg_adjustment2(void) //literally a copy of atk07 except theres no rand dmg modifier... +{ + u8 hold_effect, quality; + if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + hold_effect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam; + else + { + hold_effect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); + quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + } + + gStringBank = gBankTarget; + + if (hold_effect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality) + { + RecordItemBattle(gBankTarget, hold_effect); + gSpecialStatuses[gBankTarget].focusBanded = 1; + } + if (gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE) + goto END; + if (gBattleMoves[gCurrentMove].effect != EFFECT_FALSE_SWIPE && !gProtectStructs[gBankTarget].endured + && !gSpecialStatuses[gBankTarget].focusBanded) + goto END; + if (gBattleMons[gBankTarget].hp > gBattleMoveDamage) + goto END; + + gBattleMoveDamage = gBattleMons[gBankTarget].hp - 1; + + if (gProtectStructs[gBankTarget].endured) + { + gBattleMoveFlags |= MOVESTATUS_ENDURED; + goto END; + } + if (gSpecialStatuses[gBankTarget].focusBanded) + { + gBattleMoveFlags |= MOVESTATUS_HUNGON; + gLastUsedItem = gBattleMons[gBankTarget].item; + } + + END: + gBattlescriptCurrInstr++; +} + +void atk6A_removeitem(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + #define USED_HELD_ITEMS(bank) (*(u16 *)&ewram[0x160CC + 2 * (bank)]) + USED_HELD_ITEMS(gActiveBank) = gBattleMons[gActiveBank].item; + + gBattleMons[gActiveBank].item = 0; + EmitSetAttributes(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBank].item); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk6B_atknameinbuff1(void) +{ + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 7; + gBattleTextBuff1[2] = gBankAttacker; + gBattleTextBuff1[3] = gBattlePartyID[gBankAttacker]; + gBattleTextBuff1[4] = 0xFF; + gBattlescriptCurrInstr++; +} + +#ifdef NONMATCHING +static void atk6C_lvlbox_display(void) +{ + u8 r1 = 0; + u8 r7 = 0; + switch (BATTLE_STRUCT->atk6C_statetracker) + { + case 0: + sub_802BBD4(0xB, 0, 0x1D, 0x7, r1); + StringCopy(gStringVar4, gUnknown_08400D9F); + + } +} + +#else +__attribute__((naked)) +static void atk6C_lvlbox_display(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x4\n\ + movs r1, 0\n\ + movs r7, 0\n\ + ldr r0, _08024928 @ =0x02000000\n\ + mov r10, r0\n\ + ldr r4, _0802492C @ =0x0001609c\n\ + add r4, r10\n\ + ldrb r0, [r4]\n\ + cmp r0, 0x1\n\ + bne _0802491C\n\ + b _08024AF4\n\ +_0802491C:\n\ + cmp r0, 0x1\n\ + bgt _08024930\n\ + cmp r0, 0\n\ + beq _0802493E\n\ + b _08024C38\n\ + .align 2, 0\n\ +_08024928: .4byte 0x02000000\n\ +_0802492C: .4byte 0x0001609c\n\ +_08024930:\n\ + cmp r0, 0x2\n\ + bne _08024936\n\ + b _08024C04\n\ +_08024936:\n\ + cmp r0, 0x3\n\ + bne _0802493C\n\ + b _08024C30\n\ +_0802493C:\n\ + b _08024C38\n\ +_0802493E:\n\ + str r1, [sp]\n\ + movs r0, 0xB\n\ + movs r1, 0\n\ + movs r2, 0x1D\n\ + movs r3, 0x7\n\ + bl sub_802BBD4\n\ + ldr r0, _0802499C @ =gStringVar4\n\ + ldr r1, _080249A0 @ =gUnknown_08400D9F\n\ + bl StringCopy\n\ + adds r5, r0, 0\n\ + movs r1, 0\n\ + mov r8, r1\n\ +_0802495A:\n\ + movs r2, 0\n\ + mov r9, r2\n\ + ldr r0, _080249A4 @ =gUnknown_0840165C\n\ + mov r1, r8\n\ + lsls r4, r1, 2\n\ + adds r0, r4, r0\n\ + ldr r1, [r0]\n\ + adds r0, r5, 0\n\ + bl StringAppend\n\ + adds r5, r0, 0\n\ + ldr r0, _080249A8 @ =0x02000000\n\ + ldr r2, _080249AC @ =0x00016018\n\ + adds r0, r2\n\ + ldrb r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _080249B0 @ =gPlayerParty\n\ + adds r0, r1\n\ + ldr r1, _080249B4 @ =gLevelUpStatBoxStats\n\ + add r1, r8\n\ + ldrb r1, [r1]\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + mov r0, r8\n\ + cmp r0, 0x5\n\ + bhi _08024A1A\n\ + ldr r0, _080249B8 @ =_080249BC\n\ + adds r0, r4, r0\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_0802499C: .4byte gStringVar4\n\ +_080249A0: .4byte gUnknown_08400D9F\n\ +_080249A4: .4byte gUnknown_0840165C\n\ +_080249A8: .4byte 0x02000000\n\ +_080249AC: .4byte 0x00016018\n\ +_080249B0: .4byte gPlayerParty\n\ +_080249B4: .4byte gLevelUpStatBoxStats\n\ +_080249B8: .4byte _080249BC\n\ + .align 2, 0\n\ +_080249BC:\n\ + .4byte _080249D4\n\ + .4byte _080249E0\n\ + .4byte _080249EC\n\ + .4byte _080249F8\n\ + .4byte _08024A04\n\ + .4byte _08024A10\n\ +_080249D4:\n\ + ldr r0, _080249DC @ =0x02017180\n\ + ldrh r0, [r0]\n\ + b _08024A14\n\ + .align 2, 0\n\ +_080249DC: .4byte 0x02017180\n\ +_080249E0:\n\ + ldr r0, _080249E8 @ =0x02017180\n\ + ldrh r0, [r0, 0x8]\n\ + b _08024A14\n\ + .align 2, 0\n\ +_080249E8: .4byte 0x02017180\n\ +_080249EC:\n\ + ldr r0, _080249F4 @ =0x02017180\n\ + ldrh r0, [r0, 0x2]\n\ + b _08024A14\n\ + .align 2, 0\n\ +_080249F4: .4byte 0x02017180\n\ +_080249F8:\n\ + ldr r0, _08024A00 @ =0x02017180\n\ + ldrh r0, [r0, 0xA]\n\ + b _08024A14\n\ + .align 2, 0\n\ +_08024A00: .4byte 0x02017180\n\ +_08024A04:\n\ + ldr r0, _08024A0C @ =0x02017180\n\ + ldrh r0, [r0, 0x4]\n\ + b _08024A14\n\ + .align 2, 0\n\ +_08024A0C: .4byte 0x02017180\n\ +_08024A10:\n\ + ldr r0, _08024A54 @ =0x02017180\n\ + ldrh r0, [r0, 0x6]\n\ +_08024A14:\n\ + subs r0, r1, r0\n\ + lsls r0, 16\n\ + lsrs r7, r0, 16\n\ +_08024A1A:\n\ + lsls r0, r7, 16\n\ + asrs r0, 16\n\ + cmp r0, 0\n\ + bge _08024A2C\n\ + negs r0, r0\n\ + lsls r0, 16\n\ + lsrs r7, r0, 16\n\ + movs r1, 0x1\n\ + add r9, r1\n\ +_08024A2C:\n\ + movs r0, 0xFC\n\ + strb r0, [r5]\n\ + movs r0, 0x13\n\ + strb r0, [r5, 0x1]\n\ + movs r1, 0x1\n\ + mov r2, r8\n\ + ands r1, r2\n\ + lsls r0, r1, 3\n\ + adds r0, r1\n\ + adds r0, 0x5\n\ + lsls r0, 3\n\ + adds r0, 0x6\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + mov r0, r9\n\ + cmp r0, 0\n\ + beq _08024A5C\n\ + ldr r1, _08024A58 @ =gUnknown_08400DAC\n\ + b _08024A5E\n\ + .align 2, 0\n\ +_08024A54: .4byte 0x02017180\n\ +_08024A58: .4byte gUnknown_08400DAC\n\ +_08024A5C:\n\ + ldr r1, _08024AA4 @ =gUnknown_08400DAA\n\ +_08024A5E:\n\ + adds r0, r5, 0\n\ + bl StringCopy\n\ + adds r5, r0, 0\n\ + movs r6, 0xFC\n\ + strb r6, [r5]\n\ + movs r4, 0x14\n\ + strb r4, [r5, 0x1]\n\ + movs r0, 0x6\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + lsls r1, r7, 16\n\ + asrs r1, 16\n\ + adds r0, r5, 0\n\ + movs r2, 0x1\n\ + movs r3, 0x2\n\ + bl ConvertIntToDecimalStringN\n\ + adds r5, r0, 0\n\ + strb r6, [r5]\n\ + strb r4, [r5, 0x1]\n\ + movs r0, 0\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + movs r0, 0x1\n\ + mov r1, r8\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08024AA8\n\ + movs r0, 0xFE\n\ + strb r0, [r5]\n\ + movs r0, 0xFF\n\ + strb r0, [r5, 0x1]\n\ + adds r5, 0x1\n\ + b _08024AB8\n\ + .align 2, 0\n\ +_08024AA4: .4byte gUnknown_08400DAA\n\ +_08024AA8:\n\ + strb r6, [r5]\n\ + movs r0, 0x11\n\ + strb r0, [r5, 0x1]\n\ + movs r0, 0x8\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + movs r0, 0xFF\n\ + strb r0, [r5]\n\ +_08024AB8:\n\ + movs r2, 0x1\n\ + add r8, r2\n\ + mov r0, r8\n\ + cmp r0, 0x5\n\ + bgt _08024AC4\n\ + b _0802495A\n\ +_08024AC4:\n\ + ldr r4, _08024AE4 @ =gUnknown_03004210\n\ + ldr r1, _08024AE8 @ =gStringVar4\n\ + adds r2, 0xFF\n\ + movs r0, 0x1\n\ + str r0, [sp]\n\ + adds r0, r4, 0\n\ + movs r3, 0xC\n\ + bl InitWindow\n\ + adds r0, r4, 0\n\ + bl sub_8002F44\n\ + ldr r1, _08024AEC @ =0x02000000\n\ + ldr r2, _08024AF0 @ =0x0001609c\n\ + adds r1, r2\n\ + b _08024BEA\n\ + .align 2, 0\n\ +_08024AE4: .4byte gUnknown_03004210\n\ +_08024AE8: .4byte gStringVar4\n\ +_08024AEC: .4byte 0x02000000\n\ +_08024AF0: .4byte 0x0001609c\n\ +_08024AF4:\n\ + ldr r0, _08024B94 @ =gMain\n\ + ldrh r0, [r0, 0x2E]\n\ + cmp r0, 0\n\ + bne _08024AFE\n\ + b _08024C38\n\ +_08024AFE:\n\ + movs r0, 0x5\n\ + bl PlaySE\n\ + ldr r0, _08024B98 @ =gStringVar4\n\ + ldr r1, _08024B9C @ =gUnknown_08400D9F\n\ + bl StringCopy\n\ + adds r5, r0, 0\n\ + movs r0, 0\n\ + mov r8, r0\n\ + mov r9, r0\n\ + movs r6, 0xFC\n\ + movs r7, 0x14\n\ + ldr r1, _08024BA0 @ =0x00016018\n\ + add r10, r1\n\ +_08024B1C:\n\ + ldr r1, _08024BA4 @ =gUnknown_0840165C\n\ + mov r2, r8\n\ + lsls r0, r2, 2\n\ + adds r0, r1\n\ + ldr r1, [r0]\n\ + adds r0, r5, 0\n\ + bl StringAppend\n\ + adds r5, r0, 0\n\ + mov r0, r10\n\ + ldrb r1, [r0]\n\ + movs r0, 0x64\n\ + muls r0, r1\n\ + ldr r1, _08024BA8 @ =gPlayerParty\n\ + adds r0, r1\n\ + ldr r1, _08024BAC @ =gLevelUpStatBoxStats\n\ + add r1, r8\n\ + ldrb r1, [r1]\n\ + bl GetMonData\n\ + adds r1, r0, 0\n\ + strb r6, [r5]\n\ + movs r0, 0x13\n\ + strb r0, [r5, 0x1]\n\ + movs r4, 0x1\n\ + mov r2, r8\n\ + ands r4, r2\n\ + lsls r0, r4, 3\n\ + adds r0, r4\n\ + adds r0, 0x5\n\ + lsls r0, 3\n\ + adds r0, 0x6\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + strb r6, [r5]\n\ + strb r7, [r5, 0x1]\n\ + movs r0, 0x6\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + lsls r1, 16\n\ + asrs r1, 16\n\ + adds r0, r5, 0\n\ + movs r2, 0x1\n\ + movs r3, 0x3\n\ + bl ConvertIntToDecimalStringN\n\ + adds r5, r0, 0\n\ + strb r6, [r5]\n\ + strb r7, [r5, 0x1]\n\ + mov r0, r9\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + cmp r4, 0\n\ + beq _08024BB0\n\ + movs r0, 0xFE\n\ + strb r0, [r5]\n\ + movs r0, 0xFF\n\ + strb r0, [r5, 0x1]\n\ + adds r5, 0x1\n\ + b _08024BC0\n\ + .align 2, 0\n\ +_08024B94: .4byte gMain\n\ +_08024B98: .4byte gStringVar4\n\ +_08024B9C: .4byte gUnknown_08400D9F\n\ +_08024BA0: .4byte 0x00016018\n\ +_08024BA4: .4byte gUnknown_0840165C\n\ +_08024BA8: .4byte gPlayerParty\n\ +_08024BAC: .4byte gLevelUpStatBoxStats\n\ +_08024BB0:\n\ + strb r6, [r5]\n\ + movs r0, 0x11\n\ + strb r0, [r5, 0x1]\n\ + movs r0, 0x8\n\ + strb r0, [r5, 0x2]\n\ + adds r5, 0x3\n\ + movs r0, 0xFF\n\ + strb r0, [r5]\n\ +_08024BC0:\n\ + movs r1, 0x1\n\ + add r8, r1\n\ + mov r2, r8\n\ + cmp r2, 0x5\n\ + ble _08024B1C\n\ + ldr r4, _08024BF4 @ =gUnknown_03004210\n\ + ldr r1, _08024BF8 @ =gStringVar4\n\ + movs r2, 0x80\n\ + lsls r2, 1\n\ + movs r0, 0x1\n\ + str r0, [sp]\n\ + adds r0, r4, 0\n\ + movs r3, 0xC\n\ + bl InitWindow\n\ + adds r0, r4, 0\n\ + bl sub_8002F44\n\ + ldr r1, _08024BFC @ =0x02000000\n\ + ldr r0, _08024C00 @ =0x0001609c\n\ + adds r1, r0\n\ +_08024BEA:\n\ + ldrb r0, [r1]\n\ + adds r0, 0x1\n\ + strb r0, [r1]\n\ + b _08024C38\n\ + .align 2, 0\n\ +_08024BF4: .4byte gUnknown_03004210\n\ +_08024BF8: .4byte gStringVar4\n\ +_08024BFC: .4byte 0x02000000\n\ +_08024C00: .4byte 0x0001609c\n\ +_08024C04:\n\ + ldr r0, _08024C2C @ =gMain\n\ + ldrh r0, [r0, 0x2E]\n\ + cmp r0, 0\n\ + beq _08024C38\n\ + movs r0, 0x5\n\ + bl PlaySE\n\ + movs r0, 0x1\n\ + str r0, [sp]\n\ + movs r0, 0xB\n\ + movs r1, 0\n\ + movs r2, 0x1D\n\ + movs r3, 0x7\n\ + bl sub_802BBD4\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + b _08024C38\n\ + .align 2, 0\n\ +_08024C2C: .4byte gMain\n\ +_08024C30:\n\ + ldr r1, _08024C48 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x1\n\ + str r0, [r1]\n\ +_08024C38:\n\ + add sp, 0x4\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08024C48: .4byte gBattlescriptCurrInstr\n\ + .syntax divided"); +} + +#endif + +static void atk6D_set_sentpokes_values(void) +{ + sub_80156DC(); + gBattlescriptCurrInstr++; +} + +static void atk6E_set_atk_to_player0(void) +{ + gBankAttacker = GetBankByPlayerAI(0); + gBattlescriptCurrInstr++; +} + +static void atk6F_set_visible(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + EmitSpriteInvisibility(0, 0); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; +} + +static void atk70_record_ability(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + RecordAbilityBattle(gActiveBank, gLastUsedAbility); + gBattlescriptCurrInstr += 1; //buggy, should be += 2, one byte for command, one byte for argument... +} + +void sub_8024CEC(void) +{ + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 2; + gBattleTextBuff2[2] = (gMoveToLearn); + gBattleTextBuff2[3] = uBYTE1_16(gMoveToLearn); + gBattleTextBuff2[4] = 0xFF; +} + +static void atk71_buffer_move_to_learn(void) +{ + sub_8024CEC(); + gBattlescriptCurrInstr++; +} + +static void atk72_jump_if_can_run_frombattle(void) +{ + if (sub_8014AB8(gBank1)) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr += 5; +} + +static void atk73_hp_thresholds(void) +{ + u8 opposing_bank; + s32 result; + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + opposing_bank = gActiveBank ^ 1; + + result = gBattleMons[opposing_bank].hp * 100 / gBattleMons[opposing_bank].maxHP; + if (result == 0) + result = 1; + + if (result > 69 || !gBattleMons[opposing_bank].hp) + BATTLE_STRUCT->hpScale = 0; + else if (result > 39) + BATTLE_STRUCT->hpScale = 1; + else if (result > 9) + BATTLE_STRUCT->hpScale = 2; + else + BATTLE_STRUCT->hpScale = 3; + } + + gBattlescriptCurrInstr += 2; +} + +static void atk74_hp_thresholds2(void) +{ + u8 opposing_bank; + u8 hp_switchout; + s32 result; + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + opposing_bank = gActiveBank ^ 1; + hp_switchout = ewram[2 * GetBankSide(opposing_bank) + 0x160bc]; //BATTLE_STRUCT->HP_OnSwitchout[GetBankSide(opposing_bank)]; + result = (hp_switchout - gBattleMons[opposing_bank].hp) * 100 / hp_switchout; + + if (gBattleMons[opposing_bank].hp >= hp_switchout) + BATTLE_STRUCT->hpScale = 0; + else if (result <= 29) + BATTLE_STRUCT->hpScale = 1; + else if (result <= 69) + BATTLE_STRUCT->hpScale = 2; + else + BATTLE_STRUCT->hpScale = 3; + } + + gBattlescriptCurrInstr += 2; +} + +static void atk75_8026A58(void) +{ + gBankInMenu = gBankAttacker; + sub_803E1B0(&gEnemyParty[gBattlePartyID[gBankAttacker]], gLastUsedItem, gBattlePartyID[gBankAttacker], 0, 1); + gBattlescriptCurrInstr += 1; +} + +static void atk76_various(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + switch (BSScriptRead8(gBattlescriptCurrInstr + 2)) + { + case 0: + CancelMultiTurnMoves(gActiveBank); + break; + case 1: + { + u8 side; + gBankAttacker = gBankTarget; + side = GetBankSide(gBankAttacker) ^ 1; + if (gSideTimer[side].followmeTimer && gBattleMons[gSideTimer[side].followmeTarget].hp) + gBankTarget = gSideTimer[side].followmeTarget; + else + gBankTarget = gActiveBank; + } + break; + case 2: + gBattleCommunication[0] = CanRunFromBattle(); + break; + case 3: + gBankTarget = GetMoveTarget(gCurrentMove, 0); + break; + case 4: + if (gHitMarker & HITMARKER_FAINTED(gActiveBank)) + gBattleCommunication[0] = 1; + else + gBattleCommunication[0] = 0; + break; + case 5: + gSpecialStatuses[gActiveBank].intimidatedPoke = 0; + gSpecialStatuses[gActiveBank].traced = 0; + break; + case 6: + { + int i; + u16* choiced_move; + if (gBattlePartyID[0] == BATTLE_STRUCT->expGetterID) + goto ACTIVE_0; + if (gBattlePartyID[2] != BATTLE_STRUCT->expGetterID) + break; + if (gBattlePartyID[0] == gBattlePartyID[2]) + { + ACTIVE_0: + gActiveBank = 0; + } + else + gActiveBank = 2; + + choiced_move = (u16*)(&ewram[gActiveBank * 2 + 0x160e8]); + for (i = 0; i < 4; i++) + { + if (gBattleMons[gActiveBank].moves[i] == *choiced_move) + break; + } + if (i == 4) + *choiced_move = 0; + } + break; + } + + gBattlescriptCurrInstr += 3; +} + +static void atk77_setprotect(void) //protect and endure +{ + bool8 not_last_turn = 1; + u16 last_move = gUnknown_02024C4C[gBankAttacker]; + + if (last_move != MOVE_PROTECT && last_move != MOVE_DETECT && last_move != MOVE_ENDURE) + gDisableStructs[gBankAttacker].protectUses = 0; + if (gCurrentMoveTurn == (gNoOfAllBanks - 1)) + not_last_turn = 0; + + if (sProtectSuccessRates[gDisableStructs[gBankAttacker].protectUses] > Random() && not_last_turn) + { + if (gBattleMoves[gCurrentMove].effect == EFFECT_PROTECT) + { + gProtectStructs[gBankAttacker].protected = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + if (gBattleMoves[gCurrentMove].effect == EFFECT_ENDURE) //what is else if + { + gProtectStructs[gBankAttacker].endured = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + gDisableStructs[gBankAttacker].protectUses++; + } + else + { + gDisableStructs[gBankAttacker].protectUses = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleMoveFlags |= MOVESTATUS_MISSED; + } + + gBattlescriptCurrInstr++; +} + +static void atk78_faintifabilitynotdamp(void) +{ + if (gBattleExecBuffer) + return; + + for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++) + { + if (gBattleMons[gBankTarget].ability == ABILITY_DAMP) + break; + } + + if (gBankTarget == gNoOfAllBanks) + { + gActiveBank = gBankAttacker; + gBattleMoveDamage = gBattleMons[gActiveBank].hp; + EmitHealthBarUpdate(0, 0x7FFF); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr++; + + for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++) + { + if (gBankTarget == gBankAttacker) + continue; + if (!(gAbsentBankFlags & gBitTable[gBankTarget])) + break; + } + } + else + { + gLastUsedAbility = ABILITY_DAMP; + RecordAbilityBattle(gBankTarget, gBattleMons[gBankTarget].ability); + gBattlescriptCurrInstr = gUnknown_081D9834; + } +} + +static void atk79_setatkhptozero(void) +{ + if (gBattleExecBuffer) + return; + + gActiveBank = gBankAttacker; + gBattleMons[gActiveBank].hp = 0; + EmitSetAttributes(0, REQUEST_HP_BATTLE, 0, 2, &gBattleMons[gActiveBank].hp); + MarkBufferBankForExecution(gActiveBank); + + gBattlescriptCurrInstr++; +} + +static void atk7A_jumpwhiletargetvalid(void) //used by intimidate to loop through all targets +{ + u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + for (gBankTarget++; ; gBankTarget++) + { + if (gBankTarget == gBankAttacker) + continue; + if (!(gAbsentBankFlags & gBitTable[gBankTarget])) + break; + } + + if (gBankTarget >= gNoOfAllBanks) + gBattlescriptCurrInstr += 5; + else + gBattlescriptCurrInstr = jump_loc; + } + else + gBattlescriptCurrInstr += 5; +} + +static void atk7B_healhalfHP_if_possible(void) +{ + u8* fail_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + + if (BSScriptRead8(gBattlescriptCurrInstr + 5) == 1) + gBankTarget = gBankAttacker; + + gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 2; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + + if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP) + gBattlescriptCurrInstr = fail_loc; + else + gBattlescriptCurrInstr += 6; +} + +static void atk7C_8025508(void) +{ + u16 r7 = ewram[gBankAttacker * 2 + 0x160ac] | (ewram[gBankAttacker * 2 + 0x160ad] << 8); + u16 r6 = ewram[gBankAttacker * 4 + 0x16100] | (ewram[gBankAttacker * 4 + 0x16101] << 8); + u16 r5 = ewram[gBankAttacker * 4 + 0x16102] | (ewram[gBankAttacker * 4 + 0x16103] << 8); + + if (r7 !=0 && r7 != 0xFFFF) + { + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gCurrentMove = r7; + gBankTarget = GetMoveTarget(gCurrentMove, 0); + gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]; + } + else if (r6 != 0 && r5 != 0 && r6 != 0xFFFF && r5 != 0xFFFF) + { + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + if (Random() & 1) + gCurrentMove = r6; + else + gCurrentMove = r5; + gBankTarget = GetMoveTarget(gCurrentMove, 0); + gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]; + } + else if (r6 != 0 && r6 != 0xFFFF) + { + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gCurrentMove = r6; + gBankTarget = GetMoveTarget(gCurrentMove, 0); + gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]; + } + else if (r5 != 0 && r5 != 0xFFFF) + { + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gCurrentMove = r5; + gBankTarget = GetMoveTarget(gCurrentMove, 0); + gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]; + } + else + { + gSpecialStatuses[gBankAttacker].flag20 = 1; + gBattlescriptCurrInstr++; + } +} + +static void atk7D_set_rain(void) +{ + if (gBattleWeather & WEATHER_RAIN_ANY) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + gBattleWeather = WEATHER_RAIN_TEMPORARY; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gWishFutureKnock.weatherDuration = 5; + } + gBattlescriptCurrInstr++; +} + +static void atk7E_setreflect(void) +{ + if (gSideAffecting[GetBankIdentity(gBankAttacker) & 1] & SIDE_STATUS_REFLECT) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + else + { + gSideAffecting[GetBankIdentity(gBankAttacker) & 1] |= SIDE_STATUS_REFLECT; + gSideTimer[GetBankIdentity(gBankAttacker) & 1].reflectTimer = 5; + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMons(1) == 2) + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + gBattlescriptCurrInstr++; +} + +static void atk7F_setseeded(void) +{ + if (gBattleMoveFlags & MOVESTATUS_NOEFFECT || gStatuses3[gBankTarget] & STATUS3_LEECHSEED) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else if (gBattleMons[gBankTarget].type1 == TYPE_GRASS || gBattleMons[gBankTarget].type2 == TYPE_GRASS) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + gStatuses3[gBankTarget] |= gBankAttacker; + gStatuses3[gBankTarget] |= STATUS3_LEECHSEED; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + + gBattlescriptCurrInstr++; +} + +static void atk80_manipulatedamage(void) +{ + switch (BSScriptRead8(gBattlescriptCurrInstr + 1)) + { + case 0: + gBattleMoveDamage *= -1; + break; + case 1: + gBattleMoveDamage /= 2; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if ((gBattleMons[gBankTarget].maxHP / 2) < gBattleMoveDamage) + gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 2; + break; + case 2: + gBattleMoveDamage *= 2; + break; + } + + gBattlescriptCurrInstr += 2; +} + +static void atk81_setrest(void) +{ + u8* fail_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + gActiveBank = gBankTarget = gBankAttacker; + gBattleMoveDamage = gBattleMons[gBankTarget].maxHP * (-1); + if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP) + gBattlescriptCurrInstr = fail_loc; + else + { + if (gBattleMons[gBankTarget].status1 & ((u8)(~STATUS_SLEEP))) + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + + gBattleMons[gBankTarget].status1 = 3; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 5; + } +} + +static void atk82_jumpifnotfirstturn(void) +{ + u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + + if (gDisableStructs[gBankAttacker].isFirstTurn) + gBattlescriptCurrInstr += 5; + else + gBattlescriptCurrInstr = jump_loc; +} + +static void atk83_nop(void) +{ + gBattlescriptCurrInstr++; +} + +bool8 UproarWakeUpCheck(u8 bank) +{ + int i; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (!(gBattleMons[i].status2 & STATUS2_UPROAR) || gBattleMons[bank].ability == ABILITY_SOUNDPROOF) //wtf gamefreak, you should check this only once, not every time in a loop... + continue; + BATTLE_STRUCT->scriptingActive = i; + if (gBankTarget == 0xFF) + gBankTarget = i; + else if (gBankTarget == i) + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + break; + } + if (i == gNoOfAllBanks) + return 0; + else + return 1; +} + +static void atk84_jump_if_cant_sleep(void) +{ + u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + if (UproarWakeUpCheck(gBankTarget)) + gBattlescriptCurrInstr = jump_loc; + else if (gBattleMons[gBankTarget].ability == ABILITY_INSOMNIA || gBattleMons[gBankTarget].ability == ABILITY_VITAL_SPIRIT) + { + gLastUsedAbility = gBattleMons[gBankTarget].ability; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattlescriptCurrInstr = jump_loc; + RecordAbilityBattle(gBankTarget, gLastUsedAbility); + } + else + { + gBattlescriptCurrInstr += 5; + } +} + +static void atk85_stockpile(void) +{ + if (gDisableStructs[gBankAttacker].stockpileCounter == 3) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else + { + gDisableStructs[gBankAttacker].stockpileCounter++; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 1; + gBattleTextBuff1[2] = 1; + gBattleTextBuff1[3] = 1; + gBattleTextBuff1[4] = gDisableStructs[gBankAttacker].stockpileCounter; + gBattleTextBuff1[5] = 0xFF; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + gBattlescriptCurrInstr++; +} + +static void atk86_stockpiletobasedamage(void) +{ + u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + if (gDisableStructs[gBankAttacker].stockpileCounter == 0) + { + gBattlescriptCurrInstr = jump_loc; + } + else + { + if (gBattleCommunication[6] != 1) + { + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove, + gSideAffecting[GetBankIdentity(gBankTarget) & 1], 0, + 0, gBankAttacker, gBankTarget) + * gDisableStructs[gBankAttacker].stockpileCounter; + BATTLE_STRUCT->animTurn = gDisableStructs[gBankAttacker].stockpileCounter; + + if (gProtectStructs[gBankAttacker].helpingHand) + gBattleMoveDamage = gBattleMoveDamage * 15 / 10; + } + gDisableStructs[gBankAttacker].stockpileCounter = 0; + gBattlescriptCurrInstr += 5; + } +} + +static void atk87_stockpiletohpheal(void) +{ + u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + if (gDisableStructs[gBankAttacker].stockpileCounter == 0) + { + gBattlescriptCurrInstr = jump_loc; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + else if (gBattleMons[gBankAttacker].maxHP == gBattleMons[gBankAttacker].hp) + { + gDisableStructs[gBankAttacker].stockpileCounter = 0; + gBattlescriptCurrInstr = jump_loc; + gBankTarget = gBankAttacker; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else + { + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / (1 << (3 - gDisableStructs[gBankAttacker].stockpileCounter)); + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + BATTLE_STRUCT->animTurn = gDisableStructs[gBankAttacker].stockpileCounter; + gDisableStructs[gBankAttacker].stockpileCounter = 0; + gBattlescriptCurrInstr += 5; + gBankTarget = gBankAttacker; + } +} + +static void atk88_negativedamage(void) +{ + gBattleMoveDamage = -(gHP_dealt / 2); + if (gBattleMoveDamage == 0) + gBattleMoveDamage = -1; + gBattlescriptCurrInstr++; +} + +#ifdef NONMATCHING +u8 ChangeStatBuffs(s8 statchanger, u8 stat, u8 flags, u8* bs_ptr) +{ + u8 r9 = 0; + u8 r10 = 0; + u8 index; + if (flags & 0x40) + gActiveBank = gBankAttacker; + else + gActiveBank = gBankTarget; + flags &= ~(0x40); + if (flags & 0x80) + r9++; + flags &= ~(0x80); + if (flags & 0x20) + r10++; + flags &= ~(0x20); + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = stat; + gBattleTextBuff1[3] = 0xFF; + + if ((statchanger << 0x18) < 0) //stat decrease + { + if (gSideTimer[GetBankIdentity(gActiveBank) & 1].mistTimer && !r9 && gCurrentMove != MOVE_CURSE) + { + if (flags == 1) + { + if (gSpecialStatuses[gActiveBank].statloweringflag) + gBattlescriptCurrInstr = bs_ptr; + else + { + b_movescr_stack_push(bs_ptr); + BATTLE_STRUCT->scriptingActive = gActiveBank; + gBattlescriptCurrInstr = BattleScript_MistProtected; + gSpecialStatuses[gActiveBank].statloweringflag = 1; + } + } + return 1; + } + else if (gCurrentMove != MOVE_CURSE && r10 != 1 && JumpIfMoveAffectedByProtect(0)) + { + gBattlescriptCurrInstr = BattleScript_ButItFailed; + return 1; + } + else if ((gBattleMons[gActiveBank].ability == ABILITY_CLEAR_BODY || gBattleMons[gActiveBank].ability == ABILITY_WHITE_SMOKE) && !r9 && gCurrentMove != MOVE_CURSE) + { + if (flags == 1) + { + if (gSpecialStatuses[gActiveBank].statloweringflag) + gBattlescriptCurrInstr = bs_ptr; + else + { + b_movescr_stack_push(bs_ptr); + BATTLE_STRUCT->scriptingActive = gActiveBank; + gBattlescriptCurrInstr = BattleScript_AbilityNoStatLoss; + gLastUsedAbility = gBattleMons[gActiveBank].ability; + RecordAbilityBattle(gActiveBank, gLastUsedAbility); + gSpecialStatuses[gActiveBank].statloweringflag = 1; + } + } + return 1; + } + else if (gBattleMons[gActiveBank].ability == ABILITY_KEEN_EYE && !r9 && stat == STAT_STAGE_ACC) + { + if (flags == 1) + { + b_movescr_stack_push(bs_ptr); + BATTLE_STRUCT->scriptingActive = gActiveBank; + gBattlescriptCurrInstr = BattleScript_AbilityNoSpecificStatLoss; + gLastUsedAbility = gBattleMons[gActiveBank].ability; + RecordAbilityBattle(gActiveBank, gLastUsedAbility); + } + return 1; + } + else if (gBattleMons[gActiveBank].ability == ABILITY_HYPER_CUTTER && !r9 && stat == STAT_STAGE_ATK) + { + if (flags == 1) + { + b_movescr_stack_push(bs_ptr); + BATTLE_STRUCT->scriptingActive = gActiveBank; + gBattlescriptCurrInstr = BattleScript_AbilityNoSpecificStatLoss; + gLastUsedAbility = gBattleMons[gActiveBank].ability; + RecordAbilityBattle(gActiveBank, gLastUsedAbility); + } + return 1; + } + else if (gBattleMons[gActiveBank].ability == ABILITY_SHIELD_DUST && flags == 0) + return 1; + else //decrease + { + statchanger = -((statchanger >> 4) & (7)); + gBattleTextBuff2[0] = 0xFD; + index = 1; + if (statchanger == -2) + { + gBattleTextBuff2[1] = 0; + gBattleTextBuff2[2] = 0xD3; //harshly + gBattleTextBuff2[3] = 0x0; + index = 4; + } + gBattleTextBuff2[index] = 0; + index++; + gBattleTextBuff2[index] = 0xD4; //fell + index++; + gBattleTextBuff2[index] = 0; + index++; + gBattleTextBuff2[index] = 0xFF; + + if (gBattleMons[gActiveBank].statStages[stat] == 0) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + u8 stringID = 0; + if (gBankTarget == gActiveBank) + stringID = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = stringID; + } + } + } + else //stat increase + { + statchanger = (statchanger >> 4) & (7); + gBattleTextBuff2[0] = 0xFD; + index = 1; + if (statchanger == 2) + { + gBattleTextBuff2[1] = 0; + gBattleTextBuff2[2] = 0xD1; //sharply + gBattleTextBuff2[3] = 0x0; + index = 4; + } + gBattleTextBuff2[index] = 0; + index++; + gBattleTextBuff2[index] = 0xD2; //rose + index++; + gBattleTextBuff2[index] = 0; + index++; + gBattleTextBuff2[index] = 0xFF; + + if (gBattleMons[gActiveBank].statStages[stat] == 0xC) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + u8 stringID = 0; + if (gBankTarget == gActiveBank) + stringID = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = stringID; + } + } + + gBattleMons[gActiveBank].statStages[stat] += statchanger; + if (gBattleMons[gActiveBank].statStages[stat] < 0) + gBattleMons[gActiveBank].statStages[stat] = 0; + if (gBattleMons[gActiveBank].statStages[stat] > 0xC) + gBattleMons[gActiveBank].statStages[stat] = 0xC; + + if (gBattleCommunication[MULTISTRING_CHOOSER] == 2) + { + if (flags & 1) + gBattleMoveFlags |= MOVESTATUS_MISSED; + if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & 1)) //what the actual fuck gamefreak... + return 1; + } + return 0; +} + +#else +__attribute__((naked)) +u8 ChangeStatBuffs(s8 statchanger, u8 stat, u8 flags, u8* bs_ptr) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + mov r8, r3\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + lsls r1, 24\n\ + lsrs r7, r1, 24\n\ + lsls r2, 24\n\ + lsrs r5, r2, 24\n\ + movs r0, 0\n\ + mov r9, r0\n\ + mov r10, r0\n\ + movs r0, 0x40\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08025E54\n\ + ldr r0, _08025E4C @ =gActiveBank\n\ + ldr r1, _08025E50 @ =gBankAttacker\n\ + b _08025E58\n\ + .align 2, 0\n\ +_08025E4C: .4byte gActiveBank\n\ +_08025E50: .4byte gBankAttacker\n\ +_08025E54:\n\ + ldr r0, _08025EF8 @ =gActiveBank\n\ + ldr r1, _08025EFC @ =gBankTarget\n\ +_08025E58:\n\ + ldrb r1, [r1]\n\ + strb r1, [r0]\n\ + movs r0, 0xBF\n\ + ands r5, r0\n\ + movs r0, 0x80\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08025E72\n\ + mov r0, r9\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r9, r0\n\ +_08025E72:\n\ + movs r0, 0x7F\n\ + ands r5, r0\n\ + movs r0, 0x20\n\ + ands r0, r5\n\ + cmp r0, 0\n\ + beq _08025E88\n\ + mov r0, r10\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r10, r0\n\ +_08025E88:\n\ + movs r0, 0xDF\n\ + ands r5, r0\n\ + ldr r1, _08025F00 @ =gBattleTextBuff1\n\ + movs r4, 0\n\ + movs r2, 0xFD\n\ + strb r2, [r1]\n\ + movs r0, 0x5\n\ + strb r0, [r1, 0x1]\n\ + strb r7, [r1, 0x2]\n\ + movs r3, 0x1\n\ + negs r3, r3\n\ + mov r12, r3\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x3]\n\ + lsls r0, r6, 24\n\ + cmp r0, 0\n\ + blt _08025EAC\n\ + b _080261B0\n\ +_08025EAC:\n\ + ldr r4, _08025F04 @ =gSideTimer\n\ + ldr r1, _08025EF8 @ =gActiveBank\n\ + ldrb r0, [r1]\n\ + bl GetBankIdentity\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldrb r0, [r0, 0x2]\n\ + cmp r0, 0\n\ + beq _08025F54\n\ + mov r2, r9\n\ + cmp r2, 0\n\ + bne _08025F54\n\ + ldr r0, _08025F08 @ =gCurrentMove\n\ + ldrh r0, [r0]\n\ + cmp r0, 0xAE\n\ + beq _08025F84\n\ + cmp r5, 0x1\n\ + bne _08025F74\n\ + ldr r4, _08025F0C @ =gSpecialStatuses\n\ + ldr r3, _08025EF8 @ =gActiveBank\n\ + ldrb r0, [r3]\n\ + lsls r1, r0, 2\n\ + adds r1, r0\n\ + lsls r1, 2\n\ + adds r1, r4\n\ + ldrb r0, [r1]\n\ + lsls r0, 31\n\ + cmp r0, 0\n\ + beq _08025F14\n\ + ldr r0, _08025F10 @ =gBattlescriptCurrInstr\n\ + mov r4, r8\n\ + str r4, [r0]\n\ + b _08025F74\n\ + .align 2, 0\n\ +_08025EF8: .4byte gActiveBank\n\ +_08025EFC: .4byte gBankTarget\n\ +_08025F00: .4byte gBattleTextBuff1\n\ +_08025F04: .4byte gSideTimer\n\ +_08025F08: .4byte gCurrentMove\n\ +_08025F0C: .4byte gSpecialStatuses\n\ +_08025F10: .4byte gBattlescriptCurrInstr\n\ +_08025F14:\n\ + mov r0, r8\n\ + bl b_movescr_stack_push\n\ + ldr r0, _08025F40 @ =0x02000000\n\ + ldr r6, _08025F44 @ =gActiveBank\n\ + ldrb r1, [r6]\n\ + ldr r2, _08025F48 @ =0x00016003\n\ + adds r0, r2\n\ + strb r1, [r0]\n\ + ldr r1, _08025F4C @ =gBattlescriptCurrInstr\n\ + ldr r0, _08025F50 @ =BattleScript_MistProtected\n\ + str r0, [r1]\n\ + ldrb r1, [r6]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldrb r1, [r0]\n\ + movs r2, 0x1\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08025F74\n\ + .align 2, 0\n\ +_08025F40: .4byte 0x02000000\n\ +_08025F44: .4byte gActiveBank\n\ +_08025F48: .4byte 0x00016003\n\ +_08025F4C: .4byte gBattlescriptCurrInstr\n\ +_08025F50: .4byte BattleScript_MistProtected\n\ +_08025F54:\n\ + ldr r0, _08025F78 @ =gCurrentMove\n\ + ldrh r0, [r0]\n\ + cmp r0, 0xAE\n\ + beq _08025F84\n\ + mov r3, r10\n\ + cmp r3, 0x1\n\ + beq _08025F84\n\ + movs r0, 0\n\ + bl JumpIfMoveAffectedByProtect\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08025F84\n\ + ldr r1, _08025F7C @ =gBattlescriptCurrInstr\n\ + ldr r0, _08025F80 @ =BattleScript_ButItFailed\n\ + str r0, [r1]\n\ +_08025F74:\n\ + movs r0, 0x1\n\ + b _080262A4\n\ + .align 2, 0\n\ +_08025F78: .4byte gCurrentMove\n\ +_08025F7C: .4byte gBattlescriptCurrInstr\n\ +_08025F80: .4byte BattleScript_ButItFailed\n\ +_08025F84:\n\ + ldr r2, _08025FCC @ =gBattleMons\n\ + ldr r1, _08025FD0 @ =gActiveBank\n\ + ldrb r3, [r1]\n\ + movs r4, 0x58\n\ + adds r0, r3, 0\n\ + muls r0, r4\n\ + adds r0, r2\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + mov r10, r2\n\ + cmp r0, 0x1D\n\ + beq _08025FA0\n\ + cmp r0, 0x49\n\ + bne _08026040\n\ +_08025FA0:\n\ + mov r0, r9\n\ + cmp r0, 0\n\ + bne _08026040\n\ + ldr r0, _08025FD4 @ =gCurrentMove\n\ + ldrh r0, [r0]\n\ + cmp r0, 0xAE\n\ + beq _08026040\n\ + cmp r5, 0x1\n\ + bne _08025F74\n\ + ldr r4, _08025FD8 @ =gSpecialStatuses\n\ + lsls r0, r3, 2\n\ + adds r0, r3\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldrb r0, [r0]\n\ + lsls r0, 31\n\ + cmp r0, 0\n\ + beq _08025FE0\n\ + ldr r0, _08025FDC @ =gBattlescriptCurrInstr\n\ + mov r1, r8\n\ + str r1, [r0]\n\ + b _08025F74\n\ + .align 2, 0\n\ +_08025FCC: .4byte gBattleMons\n\ +_08025FD0: .4byte gActiveBank\n\ +_08025FD4: .4byte gCurrentMove\n\ +_08025FD8: .4byte gSpecialStatuses\n\ +_08025FDC: .4byte gBattlescriptCurrInstr\n\ +_08025FE0:\n\ + mov r0, r8\n\ + bl b_movescr_stack_push\n\ + ldr r0, _08026028 @ =0x02000000\n\ + ldr r2, _0802602C @ =gActiveBank\n\ + ldrb r1, [r2]\n\ + ldr r3, _08026030 @ =0x00016003\n\ + adds r0, r3\n\ + strb r1, [r0]\n\ + ldr r1, _08026034 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08026038 @ =BattleScript_AbilityNoStatLoss\n\ + str r0, [r1]\n\ + ldr r1, _0802603C @ =gLastUsedAbility\n\ + ldrb r0, [r2]\n\ + movs r6, 0x58\n\ + muls r0, r6\n\ + add r0, r10\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldrb r0, [r2]\n\ + ldrb r1, [r1]\n\ + bl RecordAbilityBattle\n\ + ldr r0, _0802602C @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r4\n\ + ldrb r1, [r0]\n\ + movs r2, 0x1\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ + b _08025F74\n\ + .align 2, 0\n\ +_08026028: .4byte 0x02000000\n\ +_0802602C: .4byte gActiveBank\n\ +_08026030: .4byte 0x00016003\n\ +_08026034: .4byte gBattlescriptCurrInstr\n\ +_08026038: .4byte BattleScript_AbilityNoStatLoss\n\ +_0802603C: .4byte gLastUsedAbility\n\ +_08026040:\n\ + ldr r1, _08026090 @ =gActiveBank\n\ + ldrb r0, [r1]\n\ + movs r4, 0x58\n\ + muls r0, r4\n\ + add r0, r10\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x33\n\ + bne _080260A8\n\ + mov r2, r9\n\ + cmp r2, 0\n\ + bne _080260A8\n\ + cmp r7, 0x6\n\ + bne _080260A8\n\ + cmp r5, 0x1\n\ + bne _08025F74\n\ + mov r0, r8\n\ + bl b_movescr_stack_push\n\ + ldr r0, _08026094 @ =0x02000000\n\ + ldr r3, _08026090 @ =gActiveBank\n\ + ldrb r1, [r3]\n\ + ldr r6, _08026098 @ =0x00016003\n\ + adds r0, r6\n\ + strb r1, [r0]\n\ + ldr r1, _0802609C @ =gBattlescriptCurrInstr\n\ + ldr r0, _080260A0 @ =BattleScript_AbilityNoSpecificStatLoss\n\ + str r0, [r1]\n\ + ldr r1, _080260A4 @ =gLastUsedAbility\n\ + ldrb r0, [r3]\n\ + muls r0, r4\n\ + add r0, r10\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldrb r0, [r3]\n\ + ldrb r1, [r1]\n\ + bl RecordAbilityBattle\n\ + b _08025F74\n\ + .align 2, 0\n\ +_08026090: .4byte gActiveBank\n\ +_08026094: .4byte 0x02000000\n\ +_08026098: .4byte 0x00016003\n\ +_0802609C: .4byte gBattlescriptCurrInstr\n\ +_080260A0: .4byte BattleScript_AbilityNoSpecificStatLoss\n\ +_080260A4: .4byte gLastUsedAbility\n\ +_080260A8:\n\ + ldr r1, _080260FC @ =gActiveBank\n\ + ldrb r0, [r1]\n\ + movs r4, 0x58\n\ + muls r0, r4\n\ + add r0, r10\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x34\n\ + bne _08026114\n\ + mov r2, r9\n\ + cmp r2, 0\n\ + bne _08026114\n\ + cmp r7, 0x1\n\ + bne _08026114\n\ + cmp r5, 0x1\n\ + beq _080260CA\n\ + b _08025F74\n\ +_080260CA:\n\ + mov r0, r8\n\ + bl b_movescr_stack_push\n\ + ldr r0, _08026100 @ =0x02000000\n\ + ldr r3, _080260FC @ =gActiveBank\n\ + ldrb r1, [r3]\n\ + ldr r6, _08026104 @ =0x00016003\n\ + adds r0, r6\n\ + strb r1, [r0]\n\ + ldr r1, _08026108 @ =gBattlescriptCurrInstr\n\ + ldr r0, _0802610C @ =BattleScript_AbilityNoSpecificStatLoss\n\ + str r0, [r1]\n\ + ldr r1, _08026110 @ =gLastUsedAbility\n\ + ldrb r0, [r3]\n\ + muls r0, r4\n\ + add r0, r10\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldrb r0, [r3]\n\ + ldrb r1, [r1]\n\ + bl RecordAbilityBattle\n\ + b _08025F74\n\ + .align 2, 0\n\ +_080260FC: .4byte gActiveBank\n\ +_08026100: .4byte 0x02000000\n\ +_08026104: .4byte 0x00016003\n\ +_08026108: .4byte gBattlescriptCurrInstr\n\ +_0802610C: .4byte BattleScript_AbilityNoSpecificStatLoss\n\ +_08026110: .4byte gLastUsedAbility\n\ +_08026114:\n\ + ldr r0, _080261A0 @ =gActiveBank\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + add r0, r10\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x13\n\ + bne _0802612C\n\ + cmp r5, 0\n\ + bne _0802612C\n\ + b _08025F74\n\ +_0802612C:\n\ + lsls r0, r6, 24\n\ + asrs r0, 28\n\ + movs r1, 0x7\n\ + ands r0, r1\n\ + negs r0, r0\n\ + lsls r0, 24\n\ + ldr r3, _080261A4 @ =gBattleTextBuff2\n\ + movs r4, 0\n\ + movs r1, 0xFD\n\ + strb r1, [r3]\n\ + movs r2, 0x1\n\ + lsrs r6, r0, 24\n\ + asrs r0, 24\n\ + subs r1, 0xFF\n\ + cmp r0, r1\n\ + bne _08026156\n\ + strb r4, [r3, 0x1]\n\ + movs r0, 0xD3\n\ + strb r0, [r3, 0x2]\n\ + strb r4, [r3, 0x3]\n\ + movs r2, 0x4\n\ +_08026156:\n\ + adds r0, r2, r3\n\ + strb r4, [r0]\n\ + adds r2, 0x1\n\ + adds r1, r2, r3\n\ + movs r0, 0xD4\n\ + strb r0, [r1]\n\ + adds r2, 0x1\n\ + adds r0, r2, r3\n\ + strb r4, [r0]\n\ + adds r2, 0x1\n\ + adds r1, r2, r3\n\ + movs r0, 0xFF\n\ + strb r0, [r1]\n\ + ldr r1, _080261A0 @ =gActiveBank\n\ + ldrb r2, [r1]\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + adds r0, r7, r0\n\ + mov r1, r10\n\ + adds r1, 0x18\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + cmp r0, 0\n\ + beq _08026206\n\ + movs r1, 0\n\ + ldr r0, _080261A8 @ =gBankTarget\n\ + ldrb r0, [r0]\n\ + ldr r3, _080261AC @ =gBattleCommunication\n\ + mov r8, r3\n\ + cmp r0, r2\n\ + bne _0802619A\n\ + movs r1, 0x1\n\ +_0802619A:\n\ + mov r4, r8\n\ + strb r1, [r4, 0x5]\n\ + b _08026234\n\ + .align 2, 0\n\ +_080261A0: .4byte gActiveBank\n\ +_080261A4: .4byte gBattleTextBuff2\n\ +_080261A8: .4byte gBankTarget\n\ +_080261AC: .4byte gBattleCommunication\n\ +_080261B0:\n\ + asrs r6, r0, 28\n\ + movs r0, 0x7\n\ + ands r6, r0\n\ + ldr r3, _08026210 @ =gBattleTextBuff2\n\ + strb r2, [r3]\n\ + movs r2, 0x1\n\ + cmp r6, 0x2\n\ + bne _080261CA\n\ + strb r4, [r3, 0x1]\n\ + movs r0, 0xD1\n\ + strb r0, [r3, 0x2]\n\ + strb r4, [r3, 0x3]\n\ + movs r2, 0x4\n\ +_080261CA:\n\ + adds r0, r2, r3\n\ + strb r4, [r0]\n\ + adds r2, 0x1\n\ + adds r1, r2, r3\n\ + movs r0, 0xD2\n\ + strb r0, [r1]\n\ + adds r2, 0x1\n\ + adds r0, r2, r3\n\ + strb r4, [r0]\n\ + adds r2, 0x1\n\ + adds r1, r2, r3\n\ + ldrb r0, [r1]\n\ + mov r2, r12\n\ + orrs r0, r2\n\ + strb r0, [r1]\n\ + ldr r2, _08026214 @ =gBattleMons\n\ + ldr r4, _08026218 @ =gActiveBank\n\ + ldrb r3, [r4]\n\ + movs r0, 0x58\n\ + muls r0, r3\n\ + adds r0, r7, r0\n\ + adds r1, r2, 0\n\ + adds r1, 0x18\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + mov r10, r2\n\ + cmp r0, 0xC\n\ + bne _08026220\n\ +_08026206:\n\ + ldr r1, _0802621C @ =gBattleCommunication\n\ + movs r0, 0x2\n\ + strb r0, [r1, 0x5]\n\ + mov r8, r1\n\ + b _08026234\n\ + .align 2, 0\n\ +_08026210: .4byte gBattleTextBuff2\n\ +_08026214: .4byte gBattleMons\n\ +_08026218: .4byte gActiveBank\n\ +_0802621C: .4byte gBattleCommunication\n\ +_08026220:\n\ + movs r1, 0\n\ + ldr r0, _080262B4 @ =gBankTarget\n\ + ldrb r0, [r0]\n\ + ldr r2, _080262B8 @ =gBattleCommunication\n\ + mov r8, r2\n\ + cmp r0, r3\n\ + bne _08026230\n\ + movs r1, 0x1\n\ +_08026230:\n\ + mov r3, r8\n\ + strb r1, [r3, 0x5]\n\ +_08026234:\n\ + ldr r2, _080262BC @ =gActiveBank\n\ + ldrb r0, [r2]\n\ + movs r4, 0x58\n\ + adds r1, r0, 0\n\ + muls r1, r4\n\ + adds r1, r7, r1\n\ + mov r3, r10\n\ + adds r3, 0x18\n\ + adds r1, r3\n\ + lsls r0, r6, 24\n\ + asrs r0, 24\n\ + ldrb r6, [r1]\n\ + adds r0, r6\n\ + strb r0, [r1]\n\ + ldrb r0, [r2]\n\ + muls r0, r4\n\ + adds r0, r7, r0\n\ + adds r1, r0, r3\n\ + movs r0, 0\n\ + ldrsb r0, [r1, r0]\n\ + cmp r0, 0\n\ + bge _08026264\n\ + movs r0, 0\n\ + strb r0, [r1]\n\ +_08026264:\n\ + ldr r1, _080262BC @ =gActiveBank\n\ + ldrb r0, [r1]\n\ + muls r0, r4\n\ + adds r0, r7, r0\n\ + adds r1, r0, r3\n\ + movs r0, 0\n\ + ldrsb r0, [r1, r0]\n\ + cmp r0, 0xC\n\ + ble _0802627A\n\ + movs r0, 0xC\n\ + strb r0, [r1]\n\ +_0802627A:\n\ + mov r2, r8\n\ + ldrb r0, [r2, 0x5]\n\ + cmp r0, 0x2\n\ + bne _080262A2\n\ + movs r3, 0x1\n\ + ands r3, r5\n\ + cmp r3, 0\n\ + beq _08026294\n\ + ldr r0, _080262C0 @ =gBattleMoveFlags\n\ + ldrb r1, [r0]\n\ + movs r2, 0x1\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_08026294:\n\ + mov r4, r8\n\ + ldrb r0, [r4, 0x5]\n\ + cmp r0, 0x2\n\ + bne _080262A2\n\ + cmp r3, 0\n\ + bne _080262A2\n\ + b _08025F74\n\ +_080262A2:\n\ + movs r0, 0\n\ +_080262A4:\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ +_080262B4: .4byte gBankTarget\n\ +_080262B8: .4byte gBattleCommunication\n\ +_080262BC: .4byte gActiveBank\n\ +_080262C0: .4byte gBattleMoveFlags\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static void atk89_statbuffchange(void) +{ + u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + if (ChangeStatBuffs(BATTLE_STRUCT->statChanger & 0xF0, BATTLE_STRUCT->statChanger & 0xF, BSScriptRead8(gBattlescriptCurrInstr + 1), jump_loc) == 0) + gBattlescriptCurrInstr += 6; +} + +static void atk8A_normalisebuffs(void) //haze +{ + int i, j; + for (i = 0; i < gNoOfAllBanks; i++) + { + for (j = 0; j < 8; j++) + { + gBattleMons[i].statStages[j] = 6; + } + } + gBattlescriptCurrInstr++; +} + +static void atk8B_setbide(void) +{ + gBattleMons[gBankAttacker].status2 |= STATUS2_MULTIPLETURNS; + gLockedMove[gBankAttacker] = gCurrentMove; + gTakenDmg[gBankAttacker] = 0; + gBattleMons[gBankAttacker].status2 |= (STATUS2_BIDE - 0x100); //2 turns + gBattlescriptCurrInstr++; +} + +static void atk8C_confuseifrepeatingattackends(void) +{ + if (!(gBattleMons[gBankAttacker].status2 & STATUS2_LOCK_CONFUSE)) + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x75; + gBattlescriptCurrInstr++; +} + +static void atk8D_setmultihit_counter(void) +{ + if (BSScriptRead8(gBattlescriptCurrInstr + 1)) + gMultiHitCounter = BSScriptRead8(gBattlescriptCurrInstr + 1); + else + { + gMultiHitCounter = Random() & 3; + if (gMultiHitCounter > 1) + gMultiHitCounter = (Random() & 3) + 2; + else + gMultiHitCounter += 2; + } + gBattlescriptCurrInstr += 2; +} + +static void atk8E_prepare_multihit(void) +{ + ewram[0x160e0] = 0xFD; + ewram[0x160e1] = 1; + ewram[0x160e2] = 1; + ewram[0x160e3] = 1; + ewram[0x160e4] = 0; + ewram[0x160e5] = 0xFF; + gBattlescriptCurrInstr++; +} + +static bool8 sub_80264C0(void) +{ + if (gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level) + { + ewram[gBankTarget + 0x16064] = gBattlePartyID[gBankTarget]; + } + else + { + u16 random = Random() & 0xFF; + if ((u32)((random * (gBattleMons[gBankAttacker].level + gBattleMons[gBankTarget].level) >> 8) + 1) <= (gBattleMons[gBankTarget].level / 4)) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + return 0; + } + ewram[gBankTarget + 0x16064] = gBattlePartyID[gBankTarget]; + } + gBattlescriptCurrInstr = gUnknown_081D90FC; + return 1; +} + +static void atk8F_forcerandomswitch(void) +{ + if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)) + { + u8 i; + struct Pokemon* party; + u8 valid; + u8 val; + if (!GetBankSide(gBankTarget)) + party = gPlayerParty; + else + party = gEnemyParty; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + valid = 0; + val = 0; + if (sub_803FBFC(sub_803FC34(gBankTarget)) == 1) + val = 3; + for (i = val; i < val + 3; i++) + { + if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && GetMonData(&party[i], MON_DATA_HP) != 0) + valid++; + } + } + else + { + valid = 0; + for (i = 0; i < 6; i++) + { + if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && GetMonData(&party[i], MON_DATA_HP) != 0) + valid++; + } + } + + if ((valid < 2 && (gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI)) != BATTLE_TYPE_DOUBLE) + || (valid < 3 && (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else if (sub_80264C0()) + { +#define MON_CAN_BATTLE(mon) (((GetMonData(mon, MON_DATA_SPECIES) && GetMonData(mon, MON_DATA_IS_EGG) != 1 && GetMonData(mon, MON_DATA_HP)))) + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + do + { + val = Random() % 3; + if (sub_803FBFC(sub_803FC34(gBankTarget)) == 1) + i = val + 3; + else + i = val; + } while (i == gBattlePartyID[gBankTarget] || i == gBattlePartyID[gBankTarget ^ 2] || !MON_CAN_BATTLE(&party[i])); + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + do + { + i = Random() % 6; + } while (i == gBattlePartyID[gBankTarget] || i == gBattlePartyID[gBankTarget ^ 2] || !MON_CAN_BATTLE(&party[i])); + } + else + { + do + { + i = Random() % 6; + } while (i == gBattlePartyID[gBankTarget] || !MON_CAN_BATTLE(&party[i])); + } + } + ewram[gBankTarget + 0x16068] = i; + if (!IsLinkDoubleBattle()) + sub_8012258(gBankTarget); + sub_8094B6C(gBankTarget, i, 0); + sub_8094B6C(gBankTarget ^ 2, i, 1); +#undef MON_CAN_BATTLE + } + } + else + { + sub_80264C0(); + } +} + +static void atk90_conversion_type_change(void) +{ + //randomly changes user's type to one of its moves' type + u8 valid_moves = 0; + u8 checked_move; + u8 move_type; + while (valid_moves < 4) + { + if (gBattleMons[gBankAttacker].moves[valid_moves] == 0) + break; + valid_moves++; + } + + for (checked_move = 0; checked_move < valid_moves; checked_move++) + { + move_type = gBattleMoves[gBattleMons[gBankAttacker].moves[checked_move]].type; + if (move_type == TYPE_MYSTERY) + { + if (gBattleMons[gBankAttacker].type1 == TYPE_GHOST || gBattleMons[gBankAttacker].type2 == TYPE_GHOST) + move_type = TYPE_GHOST; + else + move_type = TYPE_NORMAL; + } + if (move_type != gBattleMons[gBankAttacker].type1 && move_type != gBattleMons[gBankAttacker].type2) + break; + } + + if (checked_move == valid_moves) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + do + { + + while ((checked_move = Random() & 3) >= valid_moves); + + move_type = gBattleMoves[gBattleMons[gBankAttacker].moves[checked_move]].type; + if (move_type == TYPE_MYSTERY) + { + if (gBattleMons[gBankAttacker].type1 == TYPE_GHOST || gBattleMons[gBankAttacker].type2 == TYPE_GHOST) + move_type = TYPE_GHOST; + else + move_type = TYPE_NORMAL; + } + } while (move_type == gBattleMons[gBankAttacker].type1 || move_type == gBattleMons[gBankAttacker].type2); + + gBattleMons[gBankAttacker].type1 = move_type; + gBattleMons[gBankAttacker].type2 = move_type; + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 3; + gBattleTextBuff1[2] = move_type; + gBattleTextBuff1[3] = 0xFF; + + gBattlescriptCurrInstr += 5; + } +} + +static void atk91_givepaydaymoney(void) +{ + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && gPaydayMoney) + { + AddMoney(&gSaveBlock1.money, gPaydayMoney * BATTLE_STRUCT->moneyMultiplier); + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 1; + gBattleTextBuff1[2] = 2; + gBattleTextBuff1[3] = 5; + gBattleTextBuff1[4] = gPaydayMoney; + gBattleTextBuff1[5] = uBYTE1_16(gPaydayMoney); + gBattleTextBuff1[6] = 0xFF; + b_movescr_stack_push(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = gUnknown_081D95DB; + } + else + gBattlescriptCurrInstr++; +} + +static void atk92_setlightscreen(void) +{ + if (gSideAffecting[GetBankIdentity(gBankAttacker) & 1] & SIDE_STATUS_LIGHTSCREEN) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + else + { + gSideAffecting[GetBankIdentity(gBankAttacker) & 1] |= SIDE_STATUS_LIGHTSCREEN; + gSideTimer[GetBankIdentity(gBankAttacker) & 1].lightscreenTimer = 5; + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMons(1) == 2) + gBattleCommunication[MULTISTRING_CHOOSER] = 4; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 3; + } + gBattlescriptCurrInstr++; +} + +#ifdef NOTMATCHING +static void atk93_ko_move(void) +{ + if (gBattleMons[gBankTarget].item == ITEM_ENIGMA_BERRY) + hold_effect = gEnigmaBerries[gBankTarget].holdEffect, quality = gEnigmaBerries[gBankTarget].holdEffectParam; + else + { + hold_effect = ItemId_GetHoldEffect(gBattleMons[gBankTarget].item); + quality = ItemId_GetHoldEffectParam(gBattleMons[gBankTarget].item); + } + + gStringBank = gBankTarget; + + if (hold_effect == HOLD_EFFECT_FOCUS_BAND && (Random() % 100) < quality) + { + RecordItemBattle(gBankTarget, hold_effect); + gSpecialStatuses[gBankTarget].focusBanded = 1; + } + + if (gBattleMons[gBankTarget].ability == ABILITY_STURDY) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gLastUsedAbility = ABILITY_STURDY; + gBattlescriptCurrInstr = x; + RecordAbilityBattle(gBankTarget, ABILITY_STURDY); + return; + } + + if (!(gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS)) + { + u16 to_cmp = gBattleMons[gBankAttacker].level - gBattleMons[gBankTarget].level + gBattleMoves[gCurrentMove].accuracy; + if (Random() % 0x64 + 1 < to_cmp || gBattleMons[gBankAttacker].level < gBattleMons[gBankTarget].level) + { + goto MOVESTATUS_MISSED_LABEL; + } + } + else + { + if (gDisableStructs[gBankTarget].bankWithSureHit != gBankAttacker || gBattleMons[gBankAttacker].level < gBattleMons[gBankTarget].level) + { + + } + } + +MOVESTATUS_MISSED_LABEL: + gBattleTypeFlags |= MOVESTATUS_MISSED; + if (gBattleMons[gBankAttacker].level < gBattleMons[gBankTarget].level) + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +#else +__attribute((naked)) +static void atk93_ko_move(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + ldr r7, _08026BA8 @ =gBattleMons\n\ + ldr r6, _08026BAC @ =gBankTarget\n\ + ldrb r2, [r6]\n\ + movs r5, 0x58\n\ + adds r0, r2, 0\n\ + muls r0, r5\n\ + adds r1, r0, r7\n\ + ldrh r0, [r1, 0x2E]\n\ + cmp r0, 0xAF\n\ + bne _08026BB4\n\ + ldr r1, _08026BB0 @ =gEnigmaBerries\n\ + lsls r0, r2, 3\n\ + subs r0, r2\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r4, [r0, 0x7]\n\ + ldrb r6, [r0, 0x1A]\n\ + b _08026BCE\n\ + .align 2, 0\n\ +_08026BA8: .4byte gBattleMons\n\ +_08026BAC: .4byte gBankTarget\n\ +_08026BB0: .4byte gEnigmaBerries\n\ +_08026BB4:\n\ + ldrh r0, [r1, 0x2E]\n\ + bl ItemId_GetHoldEffect\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + ldrb r0, [r6]\n\ + muls r0, r5\n\ + adds r0, r7\n\ + ldrh r0, [r0, 0x2E]\n\ + bl ItemId_GetHoldEffectParam\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ +_08026BCE:\n\ + ldr r1, _08026C4C @ =gStringBank\n\ + ldr r5, _08026C50 @ =gBankTarget\n\ + ldrb r0, [r5]\n\ + strb r0, [r1]\n\ + cmp r4, 0x27\n\ + bne _08026C0C\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x64\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, r6\n\ + bcs _08026C0C\n\ + ldrb r0, [r5]\n\ + movs r1, 0x27\n\ + bl RecordItemBattle\n\ + ldr r2, _08026C54 @ =gSpecialStatuses\n\ + ldrb r1, [r5]\n\ + lsls r0, r1, 2\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r1, [r0]\n\ + movs r2, 0x80\n\ + orrs r1, r2\n\ + strb r1, [r0]\n\ +_08026C0C:\n\ + ldr r0, _08026C58 @ =gBattleMons\n\ + mov r8, r0\n\ + ldr r1, _08026C50 @ =gBankTarget\n\ + ldrb r2, [r1]\n\ + movs r6, 0x58\n\ + adds r0, r2, 0\n\ + muls r0, r6\n\ + mov r3, r8\n\ + adds r5, r0, r3\n\ + adds r0, r5, 0\n\ + adds r0, 0x20\n\ + ldrb r3, [r0]\n\ + mov r10, r8\n\ + cmp r3, 0x5\n\ + bne _08026C6C\n\ + ldr r2, _08026C5C @ =gBattleMoveFlags\n\ + ldrb r0, [r2]\n\ + movs r1, 0x1\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r0, _08026C60 @ =gLastUsedAbility\n\ + strb r3, [r0]\n\ + ldr r1, _08026C64 @ =gBattlescriptCurrInstr\n\ + ldr r0, _08026C68 @ =gUnknown_081D9826\n\ + str r0, [r1]\n\ + ldr r1, _08026C50 @ =gBankTarget\n\ + ldrb r0, [r1]\n\ + movs r1, 0x5\n\ + bl RecordAbilityBattle\n\ + b _08026E40\n\ + .align 2, 0\n\ +_08026C4C: .4byte gStringBank\n\ +_08026C50: .4byte gBankTarget\n\ +_08026C54: .4byte gSpecialStatuses\n\ +_08026C58: .4byte gBattleMons\n\ +_08026C5C: .4byte gBattleMoveFlags\n\ +_08026C60: .4byte gLastUsedAbility\n\ +_08026C64: .4byte gBattlescriptCurrInstr\n\ +_08026C68: .4byte gUnknown_081D9826\n\ +_08026C6C:\n\ + ldr r1, _08026CE0 @ =gStatuses3\n\ + lsls r0, r2, 2\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + movs r1, 0x18\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08026CF4\n\ + ldr r1, _08026CE4 @ =gBattleMoves\n\ + ldr r0, _08026CE8 @ =gCurrentMove\n\ + ldrh r0, [r0]\n\ + lsls r2, r0, 1\n\ + adds r2, r0\n\ + lsls r2, 2\n\ + adds r2, r1\n\ + ldr r7, _08026CEC @ =gBankAttacker\n\ + ldrb r0, [r7]\n\ + muls r0, r6\n\ + add r0, r10\n\ + adds r0, 0x2A\n\ + ldrb r0, [r0]\n\ + adds r1, r5, 0\n\ + adds r1, 0x2A\n\ + ldrb r1, [r1]\n\ + subs r0, r1\n\ + ldrb r2, [r2, 0x3]\n\ + adds r0, r2\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x64\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + adds r0, 0x1\n\ + cmp r0, r4\n\ + bge _08026CDC\n\ + ldrb r0, [r7]\n\ + adds r1, r0, 0\n\ + muls r1, r6\n\ + add r1, r10\n\ + adds r1, 0x2A\n\ + ldr r2, _08026CF0 @ =gBankTarget\n\ + ldrb r0, [r2]\n\ + muls r0, r6\n\ + add r0, r10\n\ + adds r0, 0x2A\n\ + ldrb r1, [r1]\n\ + movs r4, 0x1\n\ + ldrb r0, [r0]\n\ + cmp r1, r0\n\ + bcs _08026D20\n\ +_08026CDC:\n\ + mov r10, r8\n\ + b _08026DE0\n\ + .align 2, 0\n\ +_08026CE0: .4byte gStatuses3\n\ +_08026CE4: .4byte gBattleMoves\n\ +_08026CE8: .4byte gCurrentMove\n\ +_08026CEC: .4byte gBankAttacker\n\ +_08026CF0: .4byte gBankTarget\n\ +_08026CF4:\n\ + ldr r0, _08026D4C @ =gDisableStructs\n\ + lsls r1, r2, 3\n\ + subs r1, r2\n\ + lsls r1, 2\n\ + adds r1, r0\n\ + ldr r2, _08026D50 @ =gBankAttacker\n\ + ldrb r0, [r1, 0x15]\n\ + movs r4, 0\n\ + ldrb r3, [r2]\n\ + cmp r0, r3\n\ + bne _08026D20\n\ + ldrb r0, [r2]\n\ + muls r0, r6\n\ + add r0, r10\n\ + adds r0, 0x2A\n\ + adds r1, r5, 0\n\ + adds r1, 0x2A\n\ + ldrb r0, [r0]\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bcc _08026D20\n\ + movs r4, 0x1\n\ +_08026D20:\n\ + cmp r4, 0\n\ + beq _08026DE0\n\ + ldr r0, _08026D54 @ =gProtectStructs\n\ + ldr r1, _08026D58 @ =gBankTarget\n\ + ldrb r2, [r1]\n\ + lsls r1, r2, 4\n\ + adds r1, r0\n\ + ldrb r0, [r1]\n\ + lsls r0, 30\n\ + cmp r0, 0\n\ + bge _08026D64\n\ + ldr r1, _08026D5C @ =gBattleMoveDamage\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + add r0, r10\n\ + ldrh r0, [r0, 0x28]\n\ + subs r0, 0x1\n\ + str r0, [r1]\n\ + ldr r2, _08026D60 @ =gBattleMoveFlags\n\ + ldrb r0, [r2]\n\ + movs r1, 0x40\n\ + b _08026DC6\n\ + .align 2, 0\n\ +_08026D4C: .4byte gDisableStructs\n\ +_08026D50: .4byte gBankAttacker\n\ +_08026D54: .4byte gProtectStructs\n\ +_08026D58: .4byte gBankTarget\n\ +_08026D5C: .4byte gBattleMoveDamage\n\ +_08026D60: .4byte gBattleMoveFlags\n\ +_08026D64:\n\ + ldr r0, _08026DA0 @ =gSpecialStatuses\n\ + lsls r1, r2, 2\n\ + adds r1, r2\n\ + lsls r1, 2\n\ + adds r1, r0\n\ + ldrb r0, [r1]\n\ + lsrs r0, 7\n\ + cmp r0, 0\n\ + beq _08026DB4\n\ + ldr r1, _08026DA4 @ =gBattleMoveDamage\n\ + movs r3, 0x58\n\ + adds r0, r2, 0\n\ + muls r0, r3\n\ + add r0, r10\n\ + ldrh r0, [r0, 0x28]\n\ + subs r0, 0x1\n\ + str r0, [r1]\n\ + ldr r2, _08026DA8 @ =gBattleMoveFlags\n\ + ldrb r0, [r2]\n\ + movs r1, 0x80\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r1, _08026DAC @ =gLastUsedItem\n\ + ldr r2, _08026DB0 @ =gBankTarget\n\ + ldrb r0, [r2]\n\ + muls r0, r3\n\ + add r0, r10\n\ + ldrh r0, [r0, 0x2E]\n\ + strh r0, [r1]\n\ + b _08026DCA\n\ + .align 2, 0\n\ +_08026DA0: .4byte gSpecialStatuses\n\ +_08026DA4: .4byte gBattleMoveDamage\n\ +_08026DA8: .4byte gBattleMoveFlags\n\ +_08026DAC: .4byte gLastUsedItem\n\ +_08026DB0: .4byte gBankTarget\n\ +_08026DB4:\n\ + ldr r1, _08026DD4 @ =gBattleMoveDamage\n\ + movs r0, 0x58\n\ + muls r0, r2\n\ + add r0, r10\n\ + ldrh r0, [r0, 0x28]\n\ + str r0, [r1]\n\ + ldr r2, _08026DD8 @ =gBattleMoveFlags\n\ + ldrb r0, [r2]\n\ + movs r1, 0x10\n\ +_08026DC6:\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ +_08026DCA:\n\ + ldr r1, _08026DDC @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x5\n\ + str r0, [r1]\n\ + b _08026E40\n\ + .align 2, 0\n\ +_08026DD4: .4byte gBattleMoveDamage\n\ +_08026DD8: .4byte gBattleMoveFlags\n\ +_08026DDC: .4byte gBattlescriptCurrInstr\n\ +_08026DE0:\n\ + ldr r2, _08026E10 @ =gBattleMoveFlags\n\ + ldrb r0, [r2]\n\ + movs r1, 0x1\n\ + orrs r0, r1\n\ + strb r0, [r2]\n\ + ldr r0, _08026E14 @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + movs r2, 0x58\n\ + adds r1, r0, 0\n\ + muls r1, r2\n\ + add r1, r10\n\ + adds r1, 0x2A\n\ + ldr r3, _08026E18 @ =gBankTarget\n\ + ldrb r0, [r3]\n\ + muls r0, r2\n\ + add r0, r10\n\ + adds r0, 0x2A\n\ + ldrb r1, [r1]\n\ + ldrb r0, [r0]\n\ + cmp r1, r0\n\ + bcc _08026E20\n\ + ldr r1, _08026E1C @ =gBattleCommunication\n\ + movs r0, 0\n\ + b _08026E24\n\ + .align 2, 0\n\ +_08026E10: .4byte gBattleMoveFlags\n\ +_08026E14: .4byte gBankAttacker\n\ +_08026E18: .4byte gBankTarget\n\ +_08026E1C: .4byte gBattleCommunication\n\ +_08026E20:\n\ + ldr r1, _08026E50 @ =gBattleCommunication\n\ + movs r0, 0x1\n\ +_08026E24:\n\ + strb r0, [r1, 0x5]\n\ + ldr r3, _08026E54 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + str r1, [r3]\n\ +_08026E40:\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08026E50: .4byte gBattleCommunication\n\ +_08026E54: .4byte gBattlescriptCurrInstr\n\ + .syntax divided"); +} +#endif // NOTMATCHING + +static void atk94_gethalfcurrentenemyhp(void) //super fang +{ + gBattleMoveDamage = gBattleMons[gBankTarget].hp / 2; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattlescriptCurrInstr++; +} + +static void atk95_setsandstorm(void) +{ + if (gBattleWeather & WEATHER_SANDSTORM_ANY) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + gBattleWeather = WEATHER_SANDSTORM_TEMPORARY; + gBattleCommunication[MULTISTRING_CHOOSER] = 3; + gWishFutureKnock.weatherDuration = 5; + } + gBattlescriptCurrInstr++; +} + +static void atk96_weatherdamage(void) +{ + if (WEATHER_HAS_EFFECT) + { + if (gBattleWeather & WEATHER_SANDSTORM_ANY) + { + if (gBattleMons[gBankAttacker].type1 != TYPE_ROCK && gBattleMons[gBankAttacker].type1 != TYPE_STEEL && gBattleMons[gBankAttacker].type1 != TYPE_GROUND + && gBattleMons[gBankAttacker].type2 != TYPE_ROCK && gBattleMons[gBankAttacker].type2 != TYPE_STEEL && gBattleMons[gBankAttacker].type2 != TYPE_GROUND + && gBattleMons[gBankAttacker].ability != ABILITY_SAND_VEIL && !(gStatuses3[gBankAttacker] & STATUS3_UNDERGROUND) && !(gStatuses3[gBankAttacker] & STATUS3_UNDERWATER)) + { + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + } + else + { + gBattleMoveDamage = 0; + } + } + if (gBattleWeather & WEATHER_HAIL) + { + if (gBattleMons[gBankAttacker].type1 != TYPE_ICE && gBattleMons[gBankAttacker].type2 != TYPE_ICE && !(gStatuses3[gBankAttacker] & STATUS3_UNDERGROUND) && !(gStatuses3[gBankAttacker] & STATUS3_UNDERWATER)) + { + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + } + else + { + gBattleMoveDamage = 0; + } + } + } + else + gBattleMoveDamage = 0; + + if (gAbsentBankFlags & gBitTable[gBankAttacker]) + gBattleMoveDamage = 0; + + gBattlescriptCurrInstr++; +} + +static void atk97_try_infatuation(void) +{ + struct Pokemon *attacker, *target; + u16 atk_species, def_species; + u32 atk_pid, def_pid; + if (!GetBankSide(gBankAttacker)) + attacker = &gPlayerParty[gBattlePartyID[gBankAttacker]]; + else + attacker = &gEnemyParty[gBattlePartyID[gBankAttacker]]; + + if (!GetBankSide(gBankTarget)) + target = &gPlayerParty[gBattlePartyID[gBankTarget]]; + else + target = &gEnemyParty[gBattlePartyID[gBankTarget]]; + + atk_species = GetMonData(attacker, MON_DATA_SPECIES); + atk_pid = GetMonData(attacker, MON_DATA_PERSONALITY); + + def_species = GetMonData(target, MON_DATA_SPECIES); + def_pid = GetMonData(target, MON_DATA_PERSONALITY); + + if (gBattleMons[gBankTarget].ability == ABILITY_OBLIVIOUS) + { + gBattlescriptCurrInstr = BattleScript_ObliviousPreventsAttraction; + gLastUsedAbility = ABILITY_OBLIVIOUS; + RecordAbilityBattle(gBankTarget, ABILITY_OBLIVIOUS); + } + else + { + if (GetGenderFromSpeciesAndPersonality(atk_species, atk_pid) == GetGenderFromSpeciesAndPersonality(def_species, def_pid) + || gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE || gBattleMons[gBankTarget].status2 & STATUS2_INFATUATION || GetGenderFromSpeciesAndPersonality(atk_species, atk_pid) == 0xFF + || GetGenderFromSpeciesAndPersonality(def_species, def_pid) == 0xFF) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + gBattleMons[gBankTarget].status2 |= (gBitTable[gBankAttacker] << 16); + gBattlescriptCurrInstr += 5; + } + } +} + +static void atk98_status_icon_update(void) +{ + if (gBattleExecBuffer) + return; + + if (BSScriptRead8(gBattlescriptCurrInstr + 1) != 4) + { + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 2; + } + else + { + gActiveBank = gBankAttacker; + if (!(gAbsentBankFlags & gBitTable[gActiveBank])) + { + EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2); + MarkBufferBankForExecution(gActiveBank); + } + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + gActiveBank = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2); + if (!(gAbsentBankFlags & gBitTable[gActiveBank])) + { + EmitStatusIconUpdate(0, gBattleMons[gActiveBank].status1, gBattleMons[gActiveBank].status2); + MarkBufferBankForExecution(gActiveBank); + } + } + gBattlescriptCurrInstr += 2; + } +} + +static void atk99_setmist(void) +{ + if (gSideTimer[GetBankIdentity(gBankAttacker) & 1].mistTimer) + { + gBattleMoveFlags |= MOVESTATUS_FAILED; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else + { + gSideTimer[GetBankIdentity(gBankAttacker) & 1].mistTimer = 5; + gSideAffecting[GetBankIdentity(gBankAttacker) & 1] |= SIDE_STATUS_MIST; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + gBattlescriptCurrInstr++; +} + +static void atk9A_set_focusenergy(void) +{ + if (gBattleMons[gBankAttacker].status2 & STATUS2_FOCUS_ENERGY) + { + gBattleMoveFlags |= MOVESTATUS_FAILED; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else + { + gBattleMons[gBankAttacker].status2 |= STATUS2_FOCUS_ENERGY; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + gBattlescriptCurrInstr++; +} + +static void atk9B_transformdataexecution(void) +{ + gUnknown_02024BE8 = 0xFFFF; + gBattlescriptCurrInstr++; + if (gBattleMons[gBankTarget].status2 & STATUS2_TRANSFORMED || gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE) + { + gBattleMoveFlags |= MOVESTATUS_FAILED; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else + { + u32 i; s32 j; + u8 *atk_data, *def_data; + gBattleMons[gBankAttacker].status2 |= STATUS2_TRANSFORMED; + gDisableStructs[gBankAttacker].disabledMove = 0; + gDisableStructs[gBankAttacker].disableTimer1 = 0; + gDisableStructs[gBankAttacker].unk0 = gBattleMons[gBankTarget].personality; + gDisableStructs[gBankAttacker].unk18_b = 0; + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 6; + gBattleTextBuff1[2] = (gBattleMons[gBankTarget].species); + gBattleTextBuff1[3] = uBYTE1_16(gBattleMons[gBankTarget].species); + gBattleTextBuff1[4] = 0xFF; + + atk_data = (u8*)(&gBattleMons[gBankAttacker]); + def_data = (u8*)(&gBattleMons[gBankTarget]); + + for (i = 0; i < 0x24; i++) + atk_data[i] = def_data[i]; + + for (j = 0; j < 4; j++) + { + if (gBattleMoves[gBattleMons[gBankAttacker].moves[j]].pp < 5) + gBattleMons[gBankAttacker].pp[j] = gBattleMoves[gBattleMons[gBankAttacker].moves[j]].pp; + else + gBattleMons[gBankAttacker].pp[j] = 5; + } + + gActiveBank = gBankAttacker; + EmitResetActionMoveSelection(0, 2); + MarkBufferBankForExecution(gActiveBank); + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } +} + +static void atk9C_set_substitute(void) +{ + u32 hp = gBattleMons[gBankAttacker].maxHP / 4; + if (gBattleMons[gBankAttacker].maxHP / 4 == 0) + hp = 1; + if (gBattleMons[gBankAttacker].hp <= hp) + { + gBattleMoveDamage = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else + { + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMons[gBankAttacker].status2 |= STATUS2_SUBSTITUTE; + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_WRAPPED); + gDisableStructs[gBankAttacker].substituteHP = gBattleMoveDamage; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gHitMarker |= HITMARKER_IGNORE_SUBSTITUTE; + } + gBattlescriptCurrInstr++; +} + +static bool8 IsMoveUncopyable(u16 move) +{ + int i; + for (i = 0; sUnknown_081FACFE[i] != 0xFFFE && sUnknown_081FACFE[i] != move; i++) {} + return (sUnknown_081FACFE[i] != 0xFFFE); +} + +static void atk9D_copyattack(void) +{ + gUnknown_02024BE8 = 0xFFFF; + if (IsMoveUncopyable(gLastUsedMove[gBankTarget]) || gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED + || gLastUsedMove[gBankTarget] == 0 || gLastUsedMove[gBankTarget] == 0xFFFF) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + int i; + for (i = 0; i < 4; i++) + { + if (gBattleMons[gBankAttacker].moves[i] == gLastUsedMove[gBankTarget]) + break; + } + if (i == 4) + { + gBattleMons[gBankAttacker].moves[gCurrMovePos] = gLastUsedMove[gBankTarget]; + if (gBattleMoves[gLastUsedMove[gBankTarget]].pp < 5) + gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gLastUsedMove[gBankTarget]].pp; + else + gBattleMons[gBankAttacker].pp[gCurrMovePos] = 5; + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = gLastUsedMove[gBankTarget]; + gBattleTextBuff1[3] = uBYTE1_16(gLastUsedMove[gBankTarget]); + gBattleTextBuff1[4] = 0xFF; + + gDisableStructs[gBankAttacker].unk18_b |= gBitTable[gCurrMovePos]; + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +#ifdef NONMATCHING +static void atk9E_metronome(void) +{ + // sUnknown_081FACFE + int i; + do + { + while ((gCurrentMove = (Random() & 0x1FF) + 1) > 0x162); + for (i = 0; sUnknown_081FACFE[i] != gCurrentMove && sUnknown_081FACFE[i] != 0xFFFF; i++); + } while (sUnknown_081FACFE[i] != 0xFFFF); + + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]; + gBankTarget = GetMoveTarget(gCurrentMove, 0); +} + +#else +__attribute__((naked)) +static void atk9E_metronome(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + ldr r7, _08027938 @ =gCurrentMove\n\ + movs r6, 0xB1\n\ + lsls r6, 1\n\ + ldr r5, _0802793C @ =sUnknown_081FACFE\n\ + ldr r0, _08027940 @ =gBattlescriptCurrInstr\n\ + mov r8, r0\n\ +_080278CA:\n\ + bl Random\n\ + ldr r2, _08027944 @ =0x000001ff\n\ + adds r1, r2, 0\n\ + ands r0, r1\n\ + adds r0, 0x1\n\ + strh r0, [r7]\n\ + cmp r0, r6\n\ + bhi _080278CA\n\ + movs r0, 0x3\n\ +_080278DE:\n\ + subs r0, 0x1\n\ + cmp r0, 0\n\ + bge _080278DE\n\ + ldr r4, _08027938 @ =gCurrentMove\n\ + ldrh r2, [r4]\n\ + ldr r3, _08027948 @ =0x0000ffff\n\ + subs r0, r5, 0x2\n\ +_080278EC:\n\ + adds r0, 0x2\n\ + ldrh r1, [r0]\n\ + cmp r1, r2\n\ + beq _080278F8\n\ + cmp r1, r3\n\ + bne _080278EC\n\ +_080278F8:\n\ + ldr r0, _08027948 @ =0x0000ffff\n\ + cmp r1, r0\n\ + bne _080278CA\n\ + ldr r2, _0802794C @ =gHitMarker\n\ + ldr r0, [r2]\n\ + ldr r1, _08027950 @ =0xfffffbff\n\ + ands r0, r1\n\ + str r0, [r2]\n\ + ldr r3, _08027954 @ =gBattleScriptsEffectsTable\n\ + ldr r2, _08027958 @ =gBattleMoves\n\ + ldrh r1, [r4]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldr r0, [r0]\n\ + mov r1, r8\n\ + str r0, [r1]\n\ + ldrh r0, [r4]\n\ + movs r1, 0\n\ + bl GetMoveTarget\n\ + ldr r1, _0802795C @ =gBankTarget\n\ + strb r0, [r1]\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08027938: .4byte gCurrentMove\n\ +_0802793C: .4byte sUnknown_081FACFE\n\ +_08027940: .4byte gBattlescriptCurrInstr\n\ +_08027944: .4byte 0x000001ff\n\ +_08027948: .4byte 0x0000ffff\n\ +_0802794C: .4byte gHitMarker\n\ +_08027950: .4byte 0xfffffbff\n\ +_08027954: .4byte gBattleScriptsEffectsTable\n\ +_08027958: .4byte gBattleMoves\n\ +_0802795C: .4byte gBankTarget\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static void atk9F_dmgtolevel(void) +{ + gBattleMoveDamage = gBattleMons[gBankAttacker].level; + gBattlescriptCurrInstr++; +} + +static void atkA0_psywavedamageeffect(void) +{ + s32 rand_dmg; + while ((rand_dmg = (Random() & 0xF)) > 0xA); + rand_dmg *= 10; + gBattleMoveDamage = gBattleMons[gBankAttacker].level * (rand_dmg + 50) / 100; + gBattlescriptCurrInstr++; +} + +static void atkA1_counterdamagecalculator(void) +{ + u8 atk_side = GetBankSide(gBankAttacker); + u8 def_side = GetBankSide(gProtectStructs[gBankAttacker].physicalBank); + if (gProtectStructs[gBankAttacker].physicalDmg && atk_side != def_side && gBattleMons[gProtectStructs[gBankAttacker].physicalBank].hp) + { + gBattleMoveDamage = gProtectStructs[gBankAttacker].physicalDmg * 2; + if (gSideTimer[def_side].followmeTimer && gBattleMons[gSideTimer[def_side].followmeTarget].hp) + gBankTarget = gSideTimer[def_side].followmeTarget; + else + gBankTarget = gProtectStructs[gBankAttacker].physicalBank; + gBattlescriptCurrInstr += 5; + } + else + { + gSpecialStatuses[gBankAttacker].flag20 = 1; + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkA2_mirrorcoatdamagecalculator(void) //a copy of atkA1 with the physical -> special field changes +{ + u8 atk_side = GetBankSide(gBankAttacker); + u8 def_side = GetBankSide(gProtectStructs[gBankAttacker].specialBank); + if (gProtectStructs[gBankAttacker].specialDmg && atk_side != def_side && gBattleMons[gProtectStructs[gBankAttacker].specialBank].hp) + { + gBattleMoveDamage = gProtectStructs[gBankAttacker].specialDmg * 2; + if (gSideTimer[def_side].followmeTimer && gBattleMons[gSideTimer[def_side].followmeTarget].hp) + gBankTarget = gSideTimer[def_side].followmeTarget; + else + gBankTarget = gProtectStructs[gBankAttacker].specialBank; + gBattlescriptCurrInstr += 5; + } + else + { + gSpecialStatuses[gBankAttacker].flag20 = 1; + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkA3_disablelastusedattack(void) +{ + int i; + for (i = 0; i < 4; i++) + { + if (gBattleMons[gBankTarget].moves[i] == gLastUsedMove[gBankTarget]) + break; + } + if (gDisableStructs[gBankTarget].disabledMove == 0 && i != 4 && gBattleMons[gBankTarget].pp[i] != 0) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = gBattleMons[gBankTarget].moves[i]; + gBattleTextBuff1[3] = uBYTE1_16(gBattleMons[gBankTarget].moves[i]); + gBattleTextBuff1[4] = 0xFF; + + gDisableStructs[gBankTarget].disabledMove = gBattleMons[gBankTarget].moves[i]; + gDisableStructs[gBankTarget].disableTimer1 = (Random() & 3) + 2; + gDisableStructs[gBankTarget].disableTimer2 = gDisableStructs[gBankTarget].disableTimer1; //that's interesting + gBattlescriptCurrInstr += 5; + } + else + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkA4_setencore(void) +{ + int i; + for (i = 0; i < 4; i++) + { + if (gBattleMons[gBankTarget].moves[i] == gLastUsedMove[gBankTarget]) + break; + } + if (gLastUsedMove[gBankTarget] == MOVE_STRUGGLE || gLastUsedMove[gBankTarget] == MOVE_ENCORE || gLastUsedMove[gBankTarget] == MOVE_MIRROR_MOVE) + i = 4; + if (gDisableStructs[gBankTarget].encoredMove == 0 && i != 4 && gBattleMons[gBankTarget].pp[i] != 0) + { + gDisableStructs[gBankTarget].encoredMove = gBattleMons[gBankTarget].moves[i]; + gDisableStructs[gBankTarget].encoredMovePos = i; + gDisableStructs[gBankTarget].encoreTimer1 = (Random() & 3) + 3; + gDisableStructs[gBankTarget].encoreTimer2 = gDisableStructs[gBankTarget].encoreTimer1; + gBattlescriptCurrInstr += 5; + } + else + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkA5_painsplitdmgcalc(void) +{ + if (!(gBattleMons[gBankTarget].status2 & STATUS2_SUBSTITUTE)) + { + s32 hp_diff = (gBattleMons[gBankAttacker].hp + gBattleMons[gBankTarget].hp) / 2; + s32 to_store = gBattleMoveDamage = gBattleMons[gBankTarget].hp - hp_diff; + BATTLE_STRUCT->unk16014 = sBYTE0_32(to_store); + BATTLE_STRUCT->unk16015 = sBYTE1_32(to_store); + BATTLE_STRUCT->unk16016 = sBYTE2_32(to_store); + BATTLE_STRUCT->unk16017 = sBYTE3_32(to_store); + + gBattleMoveDamage = gBattleMons[gBankAttacker].hp - hp_diff; + gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF; + + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +#ifdef NONMATCHING +static void atkA6_settypetorandomresistance(void) +{ + if (gMoveHitWith[gBankAttacker] == 0 || gMoveHitWith[gBankAttacker] == 0xFFFF || (IsTwoTurnsMove(gMoveHitWith[gBankAttacker]) && !gProtectStructs[gBankAttacker].physicalDmg && !gProtectStructs[gBankAttacker].specialDmg)) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + int type = 0, rands = 0; + do + { + while (((type = (Random() & 0x7F)) > 0x70)); + type *= 3; + if (gTypeEffectiveness[type] == gUnknown_02024C44[gBankAttacker] && gTypeEffectiveness[type + 2] <= 5 && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1] && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1]) + { + gBattleMons[gBankAttacker].type1 = type; + gBattleMons[gBankAttacker].type2 = type; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 3; + gBattleTextBuff1[2] = type; + gBattleTextBuff1[3] = 0xFF; + gBattlescriptCurrInstr += 5; + return; + } + rands++; + } while (rands <= 999); + + type = 0, rands = 0; + do + { + if (gTypeEffectiveness[type] == 0xFE || gTypeEffectiveness[type] != 0xFF) + { + if (gTypeEffectiveness[type] == gUnknown_02024C44[gBankAttacker] && gTypeEffectiveness[type + 2] <= 5 && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1] && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1]) + { + gBattleMons[gBankAttacker].type1 = gTypeEffectiveness[rands + 1]; + gBattleMons[gBankAttacker].type2 = gTypeEffectiveness[rands + 1]; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 3; + gBattleTextBuff1[2] = gTypeEffectiveness[rands + 1]; + gBattleTextBuff1[3] = 0xFF; + gBattlescriptCurrInstr += 5; + return; + } + } + type += 3, rands += 3; + } while (rands < 336); + + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +#else +__attribute__((naked)) +static void atkA6_settypetorandomresistance(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + ldr r1, _08027FA8 @ =gMoveHitWith\n\ + ldr r4, _08027FAC @ =gBankAttacker\n\ + ldrb r0, [r4]\n\ + lsls r0, 1\n\ + adds r2, r0, r1\n\ + ldrh r1, [r2]\n\ + cmp r1, 0\n\ + beq _08027F8C\n\ + ldr r0, _08027FB0 @ =0x0000ffff\n\ + cmp r1, r0\n\ + beq _08027F8C\n\ + ldrh r0, [r2]\n\ + bl IsTwoTurnsMove\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _08028024\n\ + ldr r2, _08027FB4 @ =gProtectStructs\n\ + ldrb r0, [r4]\n\ + lsls r1, r0, 4\n\ + adds r0, r2, 0x4\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _08028024\n\ + adds r0, r2, 0\n\ + adds r0, 0x8\n\ + adds r0, r1, r0\n\ + ldr r0, [r0]\n\ + cmp r0, 0\n\ + bne _08028024\n\ +_08027F8C:\n\ + ldr r3, _08027FB8 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + str r1, [r3]\n\ + b _08028110\n\ + .align 2, 0\n\ +_08027FA8: .4byte gMoveHitWith\n\ +_08027FAC: .4byte gBankAttacker\n\ +_08027FB0: .4byte 0x0000ffff\n\ +_08027FB4: .4byte gProtectStructs\n\ +_08027FB8: .4byte gBattlescriptCurrInstr\n\ +_08027FBC:\n\ + mov r0, r12\n\ + strb r5, [r0]\n\ + mov r1, r10\n\ + ldrb r0, [r1]\n\ + muls r0, r2\n\ + adds r0, r7\n\ + adds r0, 0x22\n\ + strb r5, [r0]\n\ + ldr r1, _08027FE0 @ =gBattleTextBuff1\n\ + movs r0, 0xFD\n\ + strb r0, [r1]\n\ + movs r0, 0x3\n\ + strb r0, [r1, 0x1]\n\ + strb r5, [r1, 0x2]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x3]\n\ + ldr r1, _08027FE4 @ =gBattlescriptCurrInstr\n\ + b _08028012\n\ + .align 2, 0\n\ +_08027FE0: .4byte gBattleTextBuff1\n\ +_08027FE4: .4byte gBattlescriptCurrInstr\n\ +_08027FE8:\n\ + mov r0, r8\n\ + adds r0, 0x1\n\ + adds r0, r3\n\ + ldrb r2, [r0]\n\ + strb r2, [r4]\n\ + mov r4, r10\n\ + ldrb r0, [r4]\n\ + muls r0, r6\n\ + ldr r7, _0802801C @ =gBattleMons\n\ + adds r0, r7\n\ + adds r0, 0x22\n\ + strb r2, [r0]\n\ + ldr r1, _08028020 @ =gBattleTextBuff1\n\ + movs r0, 0xFD\n\ + strb r0, [r1]\n\ + movs r0, 0x3\n\ + strb r0, [r1, 0x1]\n\ + strb r2, [r1, 0x2]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x3]\n\ + mov r1, r12\n\ +_08028012:\n\ + ldr r0, [r1]\n\ + adds r0, 0x5\n\ + str r0, [r1]\n\ + b _08028110\n\ + .align 2, 0\n\ +_0802801C: .4byte gBattleMons\n\ +_08028020: .4byte gBattleTextBuff1\n\ +_08028024:\n\ + movs r4, 0\n\ + mov r8, r4\n\ + movs r7, 0x7F\n\ + mov r9, r7\n\ +_0802802C:\n\ + bl Random\n\ + mov r4, r9\n\ + ands r4, r0\n\ + cmp r4, 0x70\n\ + bhi _0802802C\n\ + lsls r0, r4, 1\n\ + adds r4, r0, r4\n\ + ldr r6, _08028120 @ =gTypeEffectiveness\n\ + adds r3, r4, r6\n\ + ldr r1, _08028124 @ =gUnknown_02024C44\n\ + ldr r2, _08028128 @ =gBankAttacker\n\ + ldrb r5, [r2]\n\ + lsls r0, r5, 1\n\ + adds r0, r1\n\ + ldrb r1, [r3]\n\ + mov r10, r2\n\ + ldrh r0, [r0]\n\ + cmp r1, r0\n\ + bne _08028088\n\ + adds r0, r4, 0x2\n\ + adds r0, r6\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x5\n\ + bhi _08028088\n\ + ldr r7, _0802812C @ =gBattleMons\n\ + movs r2, 0x58\n\ + adds r0, r5, 0\n\ + muls r0, r2\n\ + adds r3, r0, r7\n\ + movs r0, 0x21\n\ + adds r0, r3\n\ + mov r12, r0\n\ + adds r0, r4, 0x1\n\ + adds r0, r6\n\ + ldrb r5, [r0]\n\ + mov r1, r12\n\ + ldrb r0, [r1]\n\ + adds r1, r5, 0\n\ + cmp r0, r1\n\ + beq _08028088\n\ + adds r0, r3, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, r1\n\ + bne _08027FBC\n\ +_08028088:\n\ + movs r7, 0x1\n\ + add r8, r7\n\ + ldr r0, _08028130 @ =0x000003e7\n\ + cmp r8, r0\n\ + ble _0802802C\n\ + movs r0, 0\n\ + mov r8, r0\n\ + ldr r1, _08028134 @ =gBattlescriptCurrInstr\n\ + mov r12, r1\n\ + ldr r3, _08028120 @ =gTypeEffectiveness\n\ + adds r0, r4, 0x1\n\ + adds r0, r3\n\ + mov r9, r0\n\ + adds r5, r3, 0\n\ +_080280A4:\n\ + ldrb r1, [r5]\n\ + cmp r1, 0xFF\n\ + bgt _080280AE\n\ + cmp r1, 0xFE\n\ + bge _080280E8\n\ +_080280AE:\n\ + mov r4, r10\n\ + ldrb r2, [r4]\n\ + lsls r0, r2, 1\n\ + ldr r7, _08028124 @ =gUnknown_02024C44\n\ + adds r0, r7\n\ + ldrh r0, [r0]\n\ + cmp r1, r0\n\ + bne _080280E8\n\ + ldrb r0, [r5, 0x2]\n\ + cmp r0, 0x5\n\ + bhi _080280E8\n\ + movs r6, 0x58\n\ + adds r0, r2, 0\n\ + muls r0, r6\n\ + ldr r1, _0802812C @ =gBattleMons\n\ + adds r2, r0, r1\n\ + adds r4, r2, 0\n\ + adds r4, 0x21\n\ + ldrb r0, [r4]\n\ + mov r7, r9\n\ + ldrb r1, [r7]\n\ + cmp r0, r1\n\ + beq _080280E8\n\ + adds r0, r2, 0\n\ + adds r0, 0x22\n\ + ldrb r0, [r0]\n\ + cmp r0, r1\n\ + beq _080280E8\n\ + b _08027FE8\n\ +_080280E8:\n\ + adds r5, 0x3\n\ + movs r0, 0x3\n\ + add r8, r0\n\ + ldr r0, _08028138 @ =0x0000014f\n\ + cmp r8, r0\n\ + bls _080280A4\n\ + mov r1, r12\n\ + ldr r2, [r1]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + mov r4, r12\n\ + str r1, [r4]\n\ +_08028110:\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08028120: .4byte gTypeEffectiveness\n\ +_08028124: .4byte gUnknown_02024C44\n\ +_08028128: .4byte gBankAttacker\n\ +_0802812C: .4byte gBattleMons\n\ +_08028130: .4byte 0x000003e7\n\ +_08028134: .4byte gBattlescriptCurrInstr\n\ +_08028138: .4byte 0x0000014f\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static void atkA7_setalwayshitflag(void) +{ + gStatuses3[gBankTarget] &= ~(STATUS3_ALWAYS_HITS); + gStatuses3[gBankTarget] |= 0x10; + gDisableStructs[gBankTarget].bankWithSureHit = gBankAttacker; + gBattlescriptCurrInstr++; +} + +struct move_pp +{ + u16 move[4]; + u8 pp[4]; + u8 ppBonuses; +}; + +static void atkA8_copymovepermanently(void) +{ + gUnknown_02024BE8 = 0xFFFF; + if (!(gBattleMons[gBankAttacker].status2 & STATUS2_TRANSFORMED) && gUnknown_02024C2C[gBankTarget] != MOVE_STRUGGLE && gUnknown_02024C2C[gBankTarget] != 0 && gUnknown_02024C2C[gBankTarget] != 0xFFFF && gUnknown_02024C2C[gBankTarget] != MOVE_SKETCH) + { + int i; + for (i = 0; i < 4; i++) + { + if (gBattleMons[gBankAttacker].moves[i] == MOVE_SKETCH) + continue; + if (gBattleMons[gBankAttacker].moves[i] == gUnknown_02024C2C[gBankTarget]) + break; + } + if (i != 4) //sketch fail + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else //sketch worked + { + struct move_pp moves_data; + gBattleMons[gBankAttacker].moves[gCurrMovePos] = gUnknown_02024C2C[gBankTarget]; + gBattleMons[gBankAttacker].pp[gCurrMovePos] = gBattleMoves[gUnknown_02024C2C[gBankTarget]].pp; + gActiveBank = gBankAttacker; + for (i = 0; i < 4; i++) + { + moves_data.move[i] = gBattleMons[gBankAttacker].moves[i]; + moves_data.pp[i] = gBattleMons[gBankAttacker].pp[i]; + } + moves_data.ppBonuses = gBattleMons[gBankAttacker].ppBonuses; + EmitSetAttributes(0, REQUEST_MOVES_PP_BATTLE, 0, sizeof(struct move_pp), &moves_data); + MarkBufferBankForExecution(gActiveBank); + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = gUnknown_02024C2C[gBankTarget]; + gBattleTextBuff1[3] = gUnknown_02024C2C[gBankTarget] >> 8; + gBattleTextBuff1[4] = 0xFF; + gBattlescriptCurrInstr += 5; + } + } + else //sketch fail + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static bool8 IsTwoTurnsMove(u16 move) +{ + u8 effect = gBattleMoves[move].effect; + if (effect == EFFECT_SKULL_BASH || effect == EFFECT_RAZOR_WIND || effect == EFFECT_SKY_ATTACK || effect == EFFECT_SOLARBEAM || effect == EFFECT_FLY || effect == EFFECT_BIDE) + return 1; + else + return 0; +} + +static bool8 IsMoveUnchoosable(u16 move) +{ + if (move == 0 || move == MOVE_SLEEP_TALK || move == MOVE_ASSIST || move == MOVE_MIRROR_MOVE || move == MOVE_METRONOME) + return 1; + else + return 0; +} + +static u8 AttacksThisTurn(u8 bank, u16 move) //Note: returns 1 if it's a charging turn, otherwise 2 +{ + //first argument is unused + u8 effect; + if (gBattleMoves[move].effect == EFFECT_SOLARBEAM && (gBattleWeather & WEATHER_SUN_ANY)) + return 2; + effect = gBattleMoves[move].effect; + if (effect == EFFECT_SKULL_BASH || effect == EFFECT_RAZOR_WIND || effect == EFFECT_SKY_ATTACK || effect == EFFECT_SOLARBEAM || effect == EFFECT_FLY || effect == EFFECT_BIDE) + { + if ((gHitMarker & HITMARKER_x8000000)) + return 1; + } + return 2; +} + +static void atkA9_sleeptalk_choose_move(void) +{ + u8 unusable_moves = 0; + int i; + + for (i = 0; i < 4; i++) + { + if (IsMoveUnchoosable(gBattleMons[gBankAttacker].moves[i]) || gBattleMons[gBankAttacker].moves[i] == MOVE_FOCUS_PUNCH + || gBattleMons[gBankAttacker].moves[i] == MOVE_UPROAR || IsTwoTurnsMove(gBattleMons[gBankAttacker].moves[i])) + unusable_moves |= gBitTable[i]; + } + unusable_moves = CheckMoveLimitations(gBankAttacker, unusable_moves, 0xFD); + if (unusable_moves == 0xF) //all 4 moves cannot be chosen + gBattlescriptCurrInstr += 5; + else //at least one move can be chosen + { + u32 random_pos; + do + { + random_pos = Random() & 3; + } while ((gBitTable[random_pos] & unusable_moves)); + + gRandomMove = gBattleMons[gBankAttacker].moves[random_pos]; + gCurrMovePos = random_pos; + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gBankTarget = GetMoveTarget(gRandomMove, 0); + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkAA_set_destinybond(void) +{ + gBattleMons[gBankAttacker].status2 |= STATUS2_DESTINY_BOND; + gBattlescriptCurrInstr++; +} + +static void DestinyBondFlagUpdate(void) +{ + u8 atk_side = GetBankSide(gBankAttacker); + u8 def_side = GetBankSide(gBankTarget); + if (gBattleMons[gBankTarget].status2 & STATUS2_DESTINY_BOND && atk_side != def_side && !(gHitMarker & HITMARKER_GRUDGE)) + gHitMarker |= HITMARKER_DESTINYBOND; +} + +static void atkAB_DestinyBondFlagUpdate(void) +{ + DestinyBondFlagUpdate(); + gBattlescriptCurrInstr++; +} + +static void atkAC_remaininghptopower(void) +{ + s32 hp_fraction = GetScaledHPFraction(gBattleMons[gBankAttacker].hp, gBattleMons[gBankAttacker].maxHP, 48); + int i; + for (i = 0; i < 12; i += 2) + { + if (hp_fraction <= sUnknown_081FAD26[i]) + break; + } + gDynamicBasePower = sUnknown_081FAD26[i + 1]; + gBattlescriptCurrInstr++; +} + +static void atkAD_spite_ppreduce(void) +{ + if (gLastUsedMove[gBankTarget] != 0 && gLastUsedMove[gBankTarget] != 0xFFFF && !(gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE)) + { + int i; + for (i = 0; i < 4; i++) + { + if (gLastUsedMove[gBankTarget] == gBattleMons[gBankTarget].moves[i]) + break; + } + if (i != 4 && gBattleMons[gBankTarget].pp[i] > 1) + { + s32 lost_pp = (Random() & 3) + 2; + if (gBattleMons[gBankTarget].pp[i] < lost_pp) + lost_pp = gBattleMons[gBankTarget].pp[i]; + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = gLastUsedMove[gBankTarget]; + gBattleTextBuff1[3] = gLastUsedMove[gBankTarget] >> 8; + gBattleTextBuff1[4] = 0xFF; + ConvertIntToDecimalStringN(gBattleTextBuff2, lost_pp, 0, 1); + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 1; + gBattleTextBuff2[2] = 1; + gBattleTextBuff2[3] = 1; + gBattleTextBuff2[4] = lost_pp; + gBattleTextBuff2[5] = 0xFF; + + gBattleMons[gBankTarget].pp[i] -= lost_pp; + gActiveBank = gBankTarget; + if (!(gDisableStructs[gActiveBank].unk18_b & gBitTable[i]) + && !(gBattleMons[gActiveBank].status2 & STATUS2_TRANSFORMED)) + { + EmitSetAttributes(0, REQUEST_PPMOVE1_BATTLE + i, 0, 1, &gBattleMons[gActiveBank].pp[i]); + MarkBufferBankForExecution(gActiveBank); + } + gBattlescriptCurrInstr += 5; + if (gBattleMons[gBankTarget].pp[i] == 0) + CancelMultiTurnMoves(gBankTarget); + return; + } + } + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkAE_heal_party_status(void) +{ + register u32 zero2 asm("r4") = 0; + u32 zero = zero2; + u8 to_heal = 0; + if (gCurrentMove == MOVE_HEAL_BELL) + { + struct Pokemon* party; + int i; + + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + if (GetBankSide(gBankAttacker) == 0) + party = gPlayerParty; + else + party = gEnemyParty; + + if (gBattleMons[gBankAttacker].ability != ABILITY_SOUNDPROOF) + { + gBattleMons[gBankAttacker].status1 = 0; + } + else + { + RecordAbilityBattle(gBankAttacker, gBattleMons[gBankAttacker].ability); + gBattleCommunication[MULTISTRING_CHOOSER] |= 1; + } + + gActiveBank = BATTLE_STRUCT->scriptingActive = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gActiveBank])) + { + if (gBattleMons[gActiveBank].ability != ABILITY_SOUNDPROOF) + { + gBattleMons[gActiveBank].status1 = 0; + } + else + { + RecordAbilityBattle(gActiveBank, gBattleMons[gActiveBank].ability); + gBattleCommunication[MULTISTRING_CHOOSER] |= 2; + } + } + + for (i = 0; i < 6; i++) + { + u16 species = GetMonData(&party[i], MON_DATA_SPECIES2); + u8 abilityBit = GetMonData(&party[i], MON_DATA_ALT_ABILITY); + if (species != 0 && species != SPECIES_EGG) + { + u8 ability; + if (gBattlePartyID[gBankAttacker] == i) + ability = gBattleMons[gBankAttacker].ability; + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && gBattlePartyID[gActiveBank] == i && !(gAbsentBankFlags & gBitTable[gActiveBank])) + ability = gBattleMons[gActiveBank].ability; + else + ability = GetAbilityBySpecies(species, abilityBit); + if (ability != ABILITY_SOUNDPROOF) + to_heal |= (1 << i); + } + } + } + else //Aromatherapy + { + gBattleCommunication[MULTISTRING_CHOOSER] = 4; + to_heal = 0x3F; + gBattleMons[gBankAttacker].status1 = zero2; + + gActiveBank = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gActiveBank])) + gBattleMons[gActiveBank].status1 = 0; + + } + //missing check? + gActiveBank = gBankAttacker; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, to_heal, 4, &zero); + MarkBufferBankForExecution(gActiveBank); + + gBattlescriptCurrInstr++; +} + +static void atkAF_cursetarget(void) +{ + if (gBattleMons[gBankTarget].status2 & STATUS2_CURSED || gStatuses3[gBankTarget] & STATUS3_SEMI_INVULNERABLE) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + gBattleMons[gBankTarget].status2 |= STATUS2_CURSED; + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 2; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattlescriptCurrInstr += 5; + } +} + +static void atkB0_set_spikes(void) +{ + u8 side = GetBankSide(gBankAttacker) ^ 1; + if (gSideTimer[side].spikesAmount == 3) + { + gSpecialStatuses[gBankAttacker].flag20 = 1; + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + gSideAffecting[side] |= SIDE_STATUS_SPIKES; + gSideTimer[side].spikesAmount++; + gBattlescriptCurrInstr += 5; + } +} + +static void atkB1_set_foresight(void) +{ + gBattleMons[gBankTarget].status2 |= STATUS2_FORESIGHT; + gBattlescriptCurrInstr++; +} + +static void atkB2_setperishsong(void) +{ + int not_affected_pokes = 0, i; + + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gStatuses3[i] & STATUS3_PERISH_SONG || gBattleMons[i].ability == ABILITY_SOUNDPROOF) + not_affected_pokes++; + else + { + gStatuses3[i] |= STATUS3_PERISH_SONG; + gDisableStructs[i].perishSong1 = 3; + gDisableStructs[i].perishSong2 = 3; + } + } + + sub_80153D0(gBankAttacker); + if (not_affected_pokes == gNoOfAllBanks) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr += 5; +} + +static void atkB3_rolloutdamagecalculation(void) +{ + if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + { + CancelMultiTurnMoves(gBankAttacker); + gBattlescriptCurrInstr = BattleScript_1D6F74; + } + else + { + int i; + if (!(gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)) //first hit + { + gDisableStructs[gBankAttacker].rolloutTimer1 = 5; + gDisableStructs[gBankAttacker].rolloutTimer2 = 5; + gBattleMons[gBankAttacker].status2 |= STATUS2_MULTIPLETURNS; + gLockedMove[gBankAttacker] = gCurrentMove; + } + if (--gDisableStructs[gBankAttacker].rolloutTimer1 == 0) + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS); + + gDynamicBasePower = gBattleMoves[gCurrentMove].power; + for (i = 1; i < (5 - gDisableStructs[gBankAttacker].rolloutTimer1); i++) + gDynamicBasePower *= 2; + + if (gBattleMons[gBankAttacker].status2 & STATUS2_DEFENSE_CURL) + gDynamicBasePower *= 2; + + gBattlescriptCurrInstr++; + } +} + +static void atkB4_jumpifconfusedandstatmaxed(void) +{ + if (gBattleMons[gBankTarget].status2 & STATUS2_CONFUSION && gBattleMons[gBankTarget].statStages[BSScriptRead8(gBattlescriptCurrInstr + 1)] == 0xC) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + else + gBattlescriptCurrInstr += 6; +} + +static void atkB5_furycuttercalc(void) +{ + if (gBattleMoveFlags & MOVESTATUS_NOEFFECT) + { + gDisableStructs[gBankAttacker].furyCutterCounter = 0; + gBattlescriptCurrInstr = BattleScript_1D6F74; + } + else + { + int i; + + if (gDisableStructs[gBankAttacker].furyCutterCounter != 5) + gDisableStructs[gBankAttacker].furyCutterCounter++; + + gDynamicBasePower = gBattleMoves[gCurrentMove].power; + for (i = 1; i < gDisableStructs[gBankAttacker].furyCutterCounter; i++) + gDynamicBasePower *= 2; + + gBattlescriptCurrInstr++; + } +} + +static void atkB6_happinesstodamagecalculation(void) +{ + if (gBattleMoves[gCurrentMove].effect == EFFECT_RETURN) + gDynamicBasePower = 10 * (gBattleMons[gBankAttacker].friendship) / 25; + else //EFFECT_FRUSTRATION + gDynamicBasePower = 10 * (255 - gBattleMons[gBankAttacker].friendship) / 25; + gBattlescriptCurrInstr++; +} + +static void atkB7_presentdamagecalculation(void) +{ + s32 rand = Random() & 0xFF; + if (rand < 102) + gDynamicBasePower = 40; + else if (rand < 178) + gDynamicBasePower = 80; + else if (rand < 204) + gDynamicBasePower = 120; + else + { + gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + } + if (rand < 204) + gBattlescriptCurrInstr = BattleScript_1D6F44; + else if (gBattleMons[gBankTarget].maxHP == gBattleMons[gBankTarget].hp) + gBattlescriptCurrInstr = BattleScript_1D83B5; + else + { + //gBattleMoveFlags &= ~(MOVESTATUS_NOTAFFECTED); only in Emerald + gBattlescriptCurrInstr = BattleScript_1D839B; + } +} + +static void atkB8_set_safeguard(void) +{ + if (gSideAffecting[GetBankIdentity(gBankAttacker) & 1] & SIDE_STATUS_SAFEGUARD) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + else + { + gSideAffecting[GetBankIdentity(gBankAttacker) & 1] |= SIDE_STATUS_SAFEGUARD; + gSideTimer[GetBankIdentity(gBankAttacker) & 1].safeguardTimer = 5; + gBattleCommunication[MULTISTRING_CHOOSER] = 5; + } + gBattlescriptCurrInstr++; +} + +static void atkB9_magnitudedamagecalculation(void) +{ + s32 magnitude = Random() % 100; + if (magnitude < 5) + { + gDynamicBasePower = 10; + magnitude = 4; + } + else if (magnitude < 15) + { + gDynamicBasePower = 30; + magnitude = 5; + } + else if (magnitude < 35) + { + gDynamicBasePower = 50; + magnitude = 6; + } + else if (magnitude < 65) + { + gDynamicBasePower = 70; + magnitude = 7; + } + else if (magnitude < 85) + { + gDynamicBasePower = 90; + magnitude = 8; + } + else if (magnitude < 95) + { + gDynamicBasePower = 110; + magnitude = 9; + } + else + { + gDynamicBasePower = 150; + magnitude = 10; + } + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 1; + gBattleTextBuff1[2] = 1; + gBattleTextBuff1[3] = 2; + gBattleTextBuff1[4] = magnitude; + gBattleTextBuff1[5] = 0xFF; + + for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++) + { + if (gBankTarget == gBankAttacker) + continue; + if (!(gAbsentBankFlags & gBitTable[gBankTarget])) //a valid target was found + break; + } + gBattlescriptCurrInstr++; +} + +static void atkBA_jumpifnopursuitswitchdmg(void) +{ + if (gMultiHitCounter == 1) + { + if (GetBankSide(gBankAttacker) == 0) + gBankTarget = GetBankByPlayerAI(1); + else + gBankTarget = GetBankByPlayerAI(0); + } + else + { + if (GetBankSide(gBankAttacker) == 0) + gBankTarget = GetBankByPlayerAI(3); + else + gBankTarget = GetBankByPlayerAI(2); + } + + if (gActionForBanks[gBankTarget] == 0 && gBankAttacker == ewram[gBankTarget + 0x16010] && !(gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE)) + && gBattleMons[gBankAttacker].hp && !gDisableStructs[gBankTarget].truantCounter && gChosenMovesByBanks[gBankTarget] == MOVE_PURSUIT) + { + int i; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gTurnOrder[i] == gBankTarget) + gUnknown_02024A76[i] = 11; + } + gCurrentMove = MOVE_PURSUIT; + gBattlescriptCurrInstr += 5; + BATTLE_STRUCT->animTurn = 1; + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkBB_setsunny(void) +{ + if (gBattleWeather & WEATHER_SUN_ANY) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + gBattleWeather = WEATHER_SUN_TEMPORARY; + gBattleCommunication[MULTISTRING_CHOOSER] = 4; + gWishFutureKnock.weatherDuration = 5; + } + gBattlescriptCurrInstr++; +} + +static void atkBC_maxattackhalvehp(void) //belly drum +{ + u32 half_hp = gBattleMons[gBankAttacker].maxHP / 2; + if (!(gBattleMons[gBankAttacker].maxHP / 2)) + half_hp = 1; + + if (gBattleMons[gBankAttacker].statStages[STAT_STAGE_ATK] < 12 && gBattleMons[gBankAttacker].hp > half_hp) + { + gBattleMons[gBankAttacker].statStages[STAT_STAGE_ATK] = 12; + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 2; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattlescriptCurrInstr += 5; + } + else + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkBD_copyfoestats(void) //psych up +{ + int i; + for (i = 0; i < 8; i++) + { + gBattleMons[gBankAttacker].statStages[i] = gBattleMons[gBankTarget].statStages[i]; + } + gBattlescriptCurrInstr += 5; //why not 1? possible unused fail possibility? +} + +static void atkBE_breakfree(void) //rapid spin +{ + if (gBattleMons[gBankAttacker].status2 & STATUS2_WRAPPED) + { + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_WRAPPED); + gBankTarget = ewram[gBankAttacker + 0x16020]; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = ewram[gBankAttacker * 2 + 0x16004]; + gBattleTextBuff1[3] = ewram[gBankAttacker * 2 + 0x16005]; + gBattleTextBuff1[4] = 0xFF; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_WrapFree; + } + else if (gStatuses3[gBankAttacker] & STATUS3_LEECHSEED) + { + gStatuses3[gBankAttacker] &= ~(STATUS3_LEECHSEED); + gStatuses3[gBankAttacker] &= ~(STATUS3_LEECHSEED_BANK); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_LeechSeedFree; + } + else if (gSideAffecting[GetBankSide(gBankAttacker)] & SIDE_STATUS_SPIKES) + { + gSideAffecting[GetBankSide(gBankAttacker)] &= ~(SIDE_STATUS_SPIKES); + gSideTimer[GetBankSide(gBankAttacker)].spikesAmount = 0; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_SpikesFree; + } + else + gBattlescriptCurrInstr++; +} + +static void atkBF_set_defense_curl(void) +{ + gBattleMons[gBankAttacker].status2 |= STATUS2_DEFENSE_CURL; + gBattlescriptCurrInstr++; +} + +static void atkC0_recoverbasedonsunlight(void) +{ + gBankTarget = gBankAttacker; + if (gBattleMons[gBankAttacker].hp != gBattleMons[gBankAttacker].maxHP) + { + if (!gBattleWeather || !WEATHER_HAS_EFFECT) + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 2; + else if (gBattleWeather & WEATHER_SUN_ANY) + gBattleMoveDamage = 20 * gBattleMons[gBankAttacker].maxHP / 30; + else //not sunny weather + gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + gBattlescriptCurrInstr += 5; + } + else + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +__attribute__((naked)) +static void atkC1_hidden_power(void) +{ + asm(".syntax unified\n\ +push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + ldr r2, _08029894 @ =gBattleMons\n\ + ldr r0, _08029898 @ =gBankAttacker\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + adds r4, r1, 0\n\ + muls r4, r0\n\ + adds r4, r2\n\ + ldrb r0, [r4, 0x14]\n\ + mov r10, r0\n\ + mov r7, r10\n\ + lsls r7, 27\n\ + adds r0, r7, 0\n\ + lsrs r0, 27\n\ + mov r10, r0\n\ + movs r1, 0x2\n\ + mov r2, r10\n\ + ands r2, r1\n\ + asrs r2, 1\n\ + ldrh r7, [r4, 0x14]\n\ + mov r9, r7\n\ + mov r0, r9\n\ + lsls r0, 22\n\ + mov r9, r0\n\ + lsrs r3, r0, 27\n\ + adds r0, r1, 0\n\ + ands r0, r3\n\ + orrs r2, r0\n\ + ldrb r7, [r4, 0x15]\n\ + mov r8, r7\n\ + mov r0, r8\n\ + lsls r0, 25\n\ + mov r8, r0\n\ + lsrs r3, r0, 27\n\ + adds r0, r1, 0\n\ + ands r0, r3\n\ + lsls r0, 1\n\ + orrs r2, r0\n\ + ldr r6, [r4, 0x14]\n\ + lsls r6, 12\n\ + lsrs r3, r6, 27\n\ + adds r0, r1, 0\n\ + ands r0, r3\n\ + lsls r0, 2\n\ + orrs r2, r0\n\ + ldrh r5, [r4, 0x16]\n\ + lsls r5, 23\n\ + lsrs r3, r5, 27\n\ + adds r0, r1, 0\n\ + ands r0, r3\n\ + lsls r0, 3\n\ + orrs r2, r0\n\ + ldrb r3, [r4, 0x17]\n\ + lsls r3, 26\n\ + lsrs r0, r3, 27\n\ + ands r1, r0\n\ + lsls r1, 4\n\ + orrs r2, r1\n\ + movs r1, 0x1\n\ + adds r4, r1, 0\n\ + mov r7, r10\n\ + ands r4, r7\n\ + mov r0, r9\n\ + lsrs r0, 27\n\ + mov r9, r0\n\ + adds r0, r1, 0\n\ + mov r7, r9\n\ + ands r0, r7\n\ + lsls r0, 1\n\ + orrs r4, r0\n\ + mov r0, r8\n\ + lsrs r0, 27\n\ + mov r8, r0\n\ + adds r0, r1, 0\n\ + mov r7, r8\n\ + ands r0, r7\n\ + lsls r0, 2\n\ + orrs r4, r0\n\ + lsrs r6, 27\n\ + adds r0, r1, 0\n\ + ands r0, r6\n\ + lsls r0, 3\n\ + orrs r4, r0\n\ + lsrs r5, 27\n\ + adds r0, r1, 0\n\ + ands r0, r5\n\ + lsls r0, 4\n\ + orrs r4, r0\n\ + lsrs r3, 27\n\ + ands r1, r3\n\ + lsls r1, 5\n\ + orrs r4, r1\n\ + ldr r5, _0802989C @ =gDynamicBasePower\n\ + lsls r0, r2, 2\n\ + adds r0, r2\n\ + lsls r0, 3\n\ + movs r1, 0x3F\n\ + bl __divsi3\n\ + adds r0, 0x1E\n\ + strh r0, [r5]\n\ + ldr r5, _080298A0 @ =0x02000000\n\ + lsls r0, r4, 4\n\ + subs r0, r4\n\ + movs r1, 0x3F\n\ + bl __divsi3\n\ + adds r1, r0, 0x1\n\ + ldr r0, _080298A4 @ =0x0001601c\n\ + adds r5, r0\n\ + strb r1, [r5]\n\ + lsls r0, r1, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x8\n\ + bls _08029876\n\ + adds r0, r1, 0x1\n\ + strb r0, [r5]\n\ +_08029876:\n\ + ldrb r0, [r5]\n\ + movs r1, 0xC0\n\ + orrs r0, r1\n\ + strb r0, [r5]\n\ + ldr r1, _080298A8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x1\n\ + str r0, [r1]\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08029894: .4byte gBattleMons\n\ +_08029898: .4byte gBankAttacker\n\ +_0802989C: .4byte gDynamicBasePower\n\ +_080298A0: .4byte 0x02000000\n\ +_080298A4: .4byte 0x0001601c\n\ +_080298A8: .4byte gBattlescriptCurrInstr\n\ + .syntax divided"); +} + +static void atkC2_selectnexttarget(void) +{ + for (gBankTarget = 0; gBankTarget < gNoOfAllBanks; gBankTarget++) + { + if (gBankTarget == gBankAttacker) + continue; + if (!(gAbsentBankFlags & gBitTable[gBankTarget])) + break; + } + gBattlescriptCurrInstr++; +} + +static void atkC3_setfutureattack(void) +{ + if (gWishFutureKnock.futureSightCounter[gBankTarget] != 0) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + gWishFutureKnock.futureSightMove[gBankTarget] = gCurrentMove; + gWishFutureKnock.futureSightAttacker[gBankTarget] = gBankAttacker; + gWishFutureKnock.futureSightCounter[gBankTarget] = 3; + gWishFutureKnock.futureSightDmg[gBankTarget] = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankTarget], gCurrentMove, + gSideAffecting[GetBankIdentity(gBankTarget) & 1], 0, + 0, gBankAttacker, gBankTarget); + + if (gProtectStructs[gBankAttacker].helpingHand) + gWishFutureKnock.futureSightDmg[gBankTarget] = gWishFutureKnock.futureSightDmg[gBankTarget] * 15 / 10; + + if (gCurrentMove == MOVE_DOOM_DESIRE) + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + + gBattlescriptCurrInstr += 5; + } +} + +#ifdef NONMATCHING +static void atkC4_beat_up(void) +{ + register struct Pokemon* party asm("r7"); + if (GetBankSide(gBankAttacker) == 0) + party = gPlayerParty; + else + party = gEnemyParty; + + if (gBattleMons[gBankTarget].hp == 0) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + while (gBattleCommunication[0] < 6) + { + if (GetMonData(&party[gBattleCommunication[0]], MON_DATA_HP) && GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES2) + && GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES2) != SPECIES_EGG && !GetMonData(&party[gBattleCommunication[0]], MON_DATA_STATUS)) + break; + gBattleCommunication[0]++; + } + if (gBattleCommunication[0] < 6) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 4; + gBattleTextBuff1[2] = gBankAttacker; + gBattleTextBuff1[3] = gBattleCommunication[0]; + gBattleTextBuff1[4] = 0xFF; + gBattlescriptCurrInstr += 9; + + gBattleMoveDamage = gBaseStats[GetMonData(&party[gBattleCommunication[0]], MON_DATA_SPECIES)].baseAttack; + gBattleMoveDamage *= gBattleMoves[gCurrentMove].power; + gBattleMoveDamage *= (GetMonData(&party[gBattleCommunication[0]], MON_DATA_LEVEL) * 2 / 5 + 2); + gBattleMoveDamage /= gBaseStats[gBattleMons[gBankTarget].species].baseDefense; + gBattleMoveDamage = (gBattleMoveDamage / 50) + 2; + if (gProtectStructs[gBankAttacker].helpingHand) + gBattleMoveDamage = gBattleMoveDamage * 15 / 10; + + gBattleCommunication[0]++; + } + else if (gBattleCommunication[0] != 0) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 5); + } +} +#else +__attribute__((naked)) +static void atkC4_beat_up(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r9\n\ + mov r6, r8\n\ + push {r6,r7}\n\ + ldr r0, _08029A8C @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + ldr r7, _08029A90 @ =gEnemyParty\n\ + cmp r0, 0\n\ + bne _08029A62\n\ + ldr r7, _08029A94 @ =gPlayerParty\n\ +_08029A62:\n\ + ldr r2, _08029A98 @ =gBattleMons\n\ + ldr r0, _08029A9C @ =gBankTarget\n\ + ldrb r1, [r0]\n\ + movs r0, 0x58\n\ + muls r0, r1\n\ + adds r0, r2\n\ + ldrh r0, [r0, 0x28]\n\ + cmp r0, 0\n\ + bne _08029AA4\n\ + ldr r3, _08029AA0 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + b _08029C40\n\ + .align 2, 0\n\ +_08029A8C: .4byte gBankAttacker\n\ +_08029A90: .4byte gEnemyParty\n\ +_08029A94: .4byte gPlayerParty\n\ +_08029A98: .4byte gBattleMons\n\ +_08029A9C: .4byte gBankTarget\n\ +_08029AA0: .4byte gBattlescriptCurrInstr\n\ +_08029AA4:\n\ + ldr r6, _08029BE0 @ =gBattleCommunication\n\ + ldrb r0, [r6]\n\ + mov r8, r0\n\ + cmp r0, 0x5\n\ + bls _08029AB0\n\ + b _08029C0C\n\ +_08029AB0:\n\ + adds r4, r6, 0\n\ + movs r5, 0x64\n\ +_08029AB4:\n\ + ldrb r0, [r4]\n\ + muls r0, r5\n\ + adds r0, r7, r0\n\ + movs r1, 0x39\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _08029AF8\n\ + ldrb r0, [r6]\n\ + muls r0, r5\n\ + adds r0, r7, r0\n\ + movs r1, 0x41\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _08029AF8\n\ + ldrb r0, [r4]\n\ + muls r0, r5\n\ + adds r0, r7, r0\n\ + movs r1, 0x41\n\ + bl GetMonData\n\ + movs r1, 0xCE\n\ + lsls r1, 1\n\ + cmp r0, r1\n\ + beq _08029AF8\n\ + ldrb r0, [r4]\n\ + muls r0, r5\n\ + adds r0, r7, r0\n\ + movs r1, 0x37\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _08029B08\n\ +_08029AF8:\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + adds r6, r4, 0\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x5\n\ + bls _08029AB4\n\ +_08029B08:\n\ + ldr r1, _08029BE0 @ =gBattleCommunication\n\ + mov r9, r1\n\ + ldrb r2, [r1]\n\ + cmp r2, 0x5\n\ + bhi _08029C0C\n\ + ldr r1, _08029BE4 @ =gBattleTextBuff1\n\ + movs r0, 0xFD\n\ + strb r0, [r1]\n\ + movs r0, 0x4\n\ + strb r0, [r1, 0x1]\n\ + ldr r6, _08029BE8 @ =gBankAttacker\n\ + ldrb r0, [r6]\n\ + strb r0, [r1, 0x2]\n\ + strb r2, [r1, 0x3]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x4]\n\ + ldr r1, _08029BEC @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x9\n\ + str r0, [r1]\n\ + ldr r2, _08029BF0 @ =gBattleMoveDamage\n\ + mov r8, r2\n\ + ldr r5, _08029BF4 @ =gBaseStats\n\ + mov r1, r9\n\ + ldrb r0, [r1]\n\ + movs r4, 0x64\n\ + muls r0, r4\n\ + adds r0, r7, r0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + lsls r1, r0, 3\n\ + subs r1, r0\n\ + lsls r1, 2\n\ + adds r1, r5\n\ + ldrb r3, [r1, 0x1]\n\ + mov r2, r8\n\ + str r3, [r2]\n\ + ldr r2, _08029BF8 @ =gBattleMoves\n\ + ldr r0, _08029BFC @ =gCurrentMove\n\ + ldrh r1, [r0]\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r2\n\ + ldrb r0, [r0, 0x1]\n\ + muls r0, r3\n\ + mov r1, r8\n\ + str r0, [r1]\n\ + mov r2, r9\n\ + ldrb r0, [r2]\n\ + muls r0, r4\n\ + adds r0, r7, r0\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + lsls r0, 1\n\ + movs r1, 0x5\n\ + bl __udivsi3\n\ + adds r0, 0x2\n\ + mov r2, r8\n\ + ldr r1, [r2]\n\ + muls r0, r1\n\ + str r0, [r2]\n\ + ldr r3, _08029C00 @ =gBattleMons\n\ + ldr r1, _08029C04 @ =gBankTarget\n\ + ldrb r2, [r1]\n\ + movs r1, 0x58\n\ + muls r1, r2\n\ + adds r1, r3\n\ + ldrh r2, [r1]\n\ + lsls r1, r2, 3\n\ + subs r1, r2\n\ + lsls r1, 2\n\ + adds r1, r5\n\ + ldrb r1, [r1, 0x2]\n\ + bl __divsi3\n\ + mov r1, r8\n\ + str r0, [r1]\n\ + movs r1, 0x32\n\ + bl __divsi3\n\ + adds r2, r0, 0x2\n\ + mov r0, r8\n\ + str r2, [r0]\n\ + ldr r1, _08029C08 @ =gProtectStructs\n\ + ldrb r0, [r6]\n\ + lsls r0, 4\n\ + adds r0, r1\n\ + ldrb r0, [r0]\n\ + lsls r0, 28\n\ + cmp r0, 0\n\ + bge _08029BD4\n\ + lsls r0, r2, 4\n\ + subs r0, r2\n\ + movs r1, 0xA\n\ + bl __divsi3\n\ + mov r1, r8\n\ + str r0, [r1]\n\ +_08029BD4:\n\ + mov r2, r9\n\ + ldrb r0, [r2]\n\ + adds r0, 0x1\n\ + strb r0, [r2]\n\ + b _08029C46\n\ + .align 2, 0\n\ +_08029BE0: .4byte gBattleCommunication\n\ +_08029BE4: .4byte gBattleTextBuff1\n\ +_08029BE8: .4byte gBankAttacker\n\ +_08029BEC: .4byte gBattlescriptCurrInstr\n\ +_08029BF0: .4byte gBattleMoveDamage\n\ +_08029BF4: .4byte gBaseStats\n\ +_08029BF8: .4byte gBattleMoves\n\ +_08029BFC: .4byte gCurrentMove\n\ +_08029C00: .4byte gBattleMons\n\ +_08029C04: .4byte gBankTarget\n\ +_08029C08: .4byte gProtectStructs\n\ +_08029C0C:\n\ + mov r0, r8\n\ + cmp r0, 0\n\ + beq _08029C2C\n\ + ldr r3, _08029C28 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + b _08029C40\n\ + .align 2, 0\n\ +_08029C28: .4byte gBattlescriptCurrInstr\n\ +_08029C2C:\n\ + ldr r3, _08029C54 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x5]\n\ + ldrb r0, [r2, 0x6]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x7]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x8]\n\ +_08029C40:\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + str r1, [r3]\n\ +_08029C46:\n\ + pop {r3,r4}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08029C54: .4byte gBattlescriptCurrInstr\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static void atkC5_hidepreattack(void) +{ + switch (gCurrentMove) + { + case MOVE_FLY: + case MOVE_BOUNCE: + gStatuses3[gBankAttacker] |= STATUS3_ON_AIR; + break; + case MOVE_DIG: + gStatuses3[gBankAttacker] |= STATUS3_UNDERGROUND; + break; + case MOVE_DIVE: + gStatuses3[gBankAttacker] |= STATUS3_UNDERWATER; + break; + } + gBattlescriptCurrInstr++; +} + +static void atkC6_unhidepostattack(void) +{ + switch (gCurrentMove) + { + case MOVE_FLY: + case MOVE_BOUNCE: + gStatuses3[gBankAttacker] &= ~STATUS3_ON_AIR; + break; + case MOVE_DIG: + gStatuses3[gBankAttacker] &= ~STATUS3_UNDERGROUND; + break; + case MOVE_DIVE: + gStatuses3[gBankAttacker] &= ~STATUS3_UNDERWATER; + break; + } + gBattlescriptCurrInstr++; +} + +static void atkC7_setminimize(void) +{ + if (gHitMarker & HITMARKER_OBEYS) + gStatuses3[gBankAttacker] |= STATUS3_MINIMIZED; + gBattlescriptCurrInstr++; +} + +static void atkC8_sethail(void) +{ + if (gBattleWeather & WEATHER_HAIL) + { + gBattleMoveFlags |= MOVESTATUS_MISSED; + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + } + else + { + gBattleWeather = WEATHER_HAIL; + gBattleCommunication[MULTISTRING_CHOOSER] = 5; + gWishFutureKnock.weatherDuration = 5; + } + gBattlescriptCurrInstr++; +} + +static void atkC9_jumpifattackandspecialattackcannotfall(void) //memento +{ + if (gBattleMons[gBankTarget].statStages[STAT_STAGE_ATK] == 0 + && gBattleMons[gBankTarget].statStages[STAT_STAGE_SPATK] == 0 + && gBattleCommunication[6] != 1) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gActiveBank = gBankAttacker; + gBattleMoveDamage = gBattleMons[gActiveBank].hp; + EmitHealthBarUpdate(0, 0x7FFF); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 5; + } +} + +static void atkCA_setforcedtarget(void) //follow me +{ + gSideTimer[GetBankSide(gBankAttacker)].followmeTimer = 1; + gSideTimer[GetBankSide(gBankAttacker)].followmeTarget = gBankAttacker; + gBattlescriptCurrInstr++; +} + +static void atkCB_setcharge(void) +{ + gStatuses3[gBankAttacker] |= STATUS3_CHARGED_UP; + gDisableStructs[gBankAttacker].chargeTimer1 = 2; + gDisableStructs[gBankAttacker].chargeTimer2 = 2; + gBattlescriptCurrInstr++; +} + +static void atkCC_callterrainattack(void) //nature power +{ + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gCurrentMove = sNaturePowerMoves[gBattleTerrain]; + gBankTarget = GetMoveTarget(gCurrentMove, 0); + b_movescr_stack_push(gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]); + gBattlescriptCurrInstr++; +} + +static void atkCD_cureifburnedparalysedorpoisoned(void) //refresh +{ + if (gBattleMons[gBankAttacker].status1 & (STATUS_POISON | STATUS_BURN | STATUS_PARALYSIS | STATUS_TOXIC_POISON)) + { + gBattleMons[gBankAttacker].status1 = 0; + gBattlescriptCurrInstr += 5; + gActiveBank = gBankAttacker; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkCE_settorment(void) +{ + if (gBattleMons[gBankTarget].status2 & STATUS2_TORMENT) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gBattleMons[gBankTarget].status2 |= STATUS2_TORMENT; + gBattlescriptCurrInstr += 5; + } +} + +static void atkCF_jumpifnodamage(void) +{ + if (gProtectStructs[gBankAttacker].physicalDmg || gProtectStructs[gBankAttacker].specialDmg) + gBattlescriptCurrInstr += 5; + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkD0_settaunt(void) +{ + if (gDisableStructs[gBankTarget].tauntTimer1 == 0) + { + gDisableStructs[gBankTarget].tauntTimer1 = 2; + gDisableStructs[gBankTarget].tauntTimer2 = 2; + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkD1_set_helpinghand(void) +{ + gBankTarget = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gBankTarget]) + && !gProtectStructs[gBankAttacker].helpingHand && !gProtectStructs[gBankTarget].helpingHand) + { + gProtectStructs[gBankTarget].helpingHand = 1; + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +#ifdef NONMATCHING +static void atkD2_swap_items(void) +{ + if ((GetBankSide(gBankAttacker) != 1 || gBattleTypeFlags & (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER) || gTrainerBattleOpponent == 0x400)) + { + u8 side = GetBankSide(gBankAttacker); + if (gBattleTypeFlags) + } + + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +#else +__attribute__((naked)) +static void atkD2_swap_items(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x4\n\ + ldr r0, _0802A30C @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + bne _0802A24C\n\ + ldr r0, _0802A310 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + ldr r0, _0802A314 @ =0x00000902\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0802A24C\n\ + ldr r0, _0802A318 @ =gTrainerBattleOpponent\n\ + ldrh r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 3\n\ + cmp r1, r0\n\ + bne _0802A2EE\n\ +_0802A24C:\n\ + ldr r4, _0802A30C @ =gBankAttacker\n\ + ldrb r0, [r4]\n\ + bl GetBankSide\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + ldr r0, _0802A310 @ =gBattleTypeFlags\n\ + ldrh r1, [r0]\n\ + ldr r0, _0802A314 @ =0x00000902\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0802A290\n\ + ldr r0, _0802A318 @ =gTrainerBattleOpponent\n\ + ldrh r1, [r0]\n\ + movs r0, 0x80\n\ + lsls r0, 3\n\ + cmp r1, r0\n\ + beq _0802A290\n\ + ldr r0, _0802A31C @ =gWishFutureKnock\n\ + adds r0, 0x29\n\ + adds r0, r2, r0\n\ + ldrb r1, [r0]\n\ + ldr r3, _0802A320 @ =gBitTable\n\ + ldr r2, _0802A324 @ =gBattlePartyID\n\ + ldrb r0, [r4]\n\ + lsls r0, 1\n\ + adds r0, r2\n\ + ldrh r0, [r0]\n\ + lsls r0, 2\n\ + adds r0, r3\n\ + ldr r0, [r0]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _0802A2EE\n\ +_0802A290:\n\ + ldr r0, _0802A328 @ =gBattleMons\n\ + mov r9, r0\n\ + ldr r1, _0802A30C @ =gBankAttacker\n\ + ldrb r4, [r1]\n\ + movs r2, 0x58\n\ + mov r8, r2\n\ + mov r0, r8\n\ + muls r0, r4\n\ + mov r3, r9\n\ + adds r5, r0, r3\n\ + ldrh r3, [r5, 0x2E]\n\ + adds r1, r3, 0\n\ + cmp r1, 0\n\ + bne _0802A2BE\n\ + ldr r0, _0802A32C @ =gBankTarget\n\ + ldrb r0, [r0]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + add r0, r9\n\ + ldrh r0, [r0, 0x2E]\n\ + cmp r0, 0\n\ + beq _0802A2EE\n\ +_0802A2BE:\n\ + cmp r1, 0xAF\n\ + beq _0802A2EE\n\ + ldr r7, _0802A32C @ =gBankTarget\n\ + ldrb r0, [r7]\n\ + mov r1, r8\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + mov r1, r9\n\ + adds r2, r0, r1\n\ + ldrh r1, [r2, 0x2E]\n\ + cmp r1, 0xAF\n\ + beq _0802A2EE\n\ + adds r0, r3, 0\n\ + subs r0, 0x79\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0xB\n\ + bls _0802A2EE\n\ + adds r0, r1, 0\n\ + subs r0, 0x79\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0xB\n\ + bhi _0802A334\n\ +_0802A2EE:\n\ + ldr r3, _0802A330 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + str r1, [r3]\n\ + b _0802A49A\n\ + .align 2, 0\n\ +_0802A30C: .4byte gBankAttacker\n\ +_0802A310: .4byte gBattleTypeFlags\n\ +_0802A314: .4byte 0x00000902\n\ +_0802A318: .4byte gTrainerBattleOpponent\n\ +_0802A31C: .4byte gWishFutureKnock\n\ +_0802A320: .4byte gBitTable\n\ +_0802A324: .4byte gBattlePartyID\n\ +_0802A328: .4byte gBattleMons\n\ +_0802A32C: .4byte gBankTarget\n\ +_0802A330: .4byte gBattlescriptCurrInstr\n\ +_0802A334:\n\ + adds r0, r2, 0\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x3C\n\ + bne _0802A36C\n\ + ldr r1, _0802A360 @ =gBattlescriptCurrInstr\n\ + ldr r0, _0802A364 @ =BattleScript_NoItemSteal\n\ + str r0, [r1]\n\ + ldr r1, _0802A368 @ =gLastUsedAbility\n\ + ldrb r0, [r7]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + add r0, r9\n\ + adds r0, 0x20\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldrb r0, [r7]\n\ + ldrb r1, [r1]\n\ + bl RecordAbilityBattle\n\ + b _0802A49A\n\ + .align 2, 0\n\ +_0802A360: .4byte gBattlescriptCurrInstr\n\ +_0802A364: .4byte BattleScript_NoItemSteal\n\ +_0802A368: .4byte gLastUsedAbility\n\ +_0802A36C:\n\ + lsls r0, r4, 1\n\ + ldr r4, _0802A458 @ =0x020160f0\n\ + adds r6, r0, r4\n\ + ldrh r5, [r5, 0x2E]\n\ + mov r10, r5\n\ + strh r1, [r6]\n\ + ldr r3, _0802A45C @ =gBankAttacker\n\ + ldrb r0, [r3]\n\ + mov r1, r8\n\ + muls r1, r0\n\ + adds r0, r1, 0\n\ + add r0, r9\n\ + movs r1, 0\n\ + strh r1, [r0, 0x2E]\n\ + ldrb r0, [r7]\n\ + mov r2, r8\n\ + muls r2, r0\n\ + adds r0, r2, 0\n\ + add r0, r9\n\ + mov r3, r10\n\ + strh r3, [r0, 0x2E]\n\ + ldr r5, _0802A460 @ =gActiveBank\n\ + ldr r1, _0802A45C @ =gBankAttacker\n\ + ldrb r0, [r1]\n\ + strb r0, [r5]\n\ + str r6, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + movs r2, 0\n\ + movs r3, 0x2\n\ + bl EmitSetAttributes\n\ + ldr r2, _0802A45C @ =gBankAttacker\n\ + ldrb r0, [r2]\n\ + bl MarkBufferBankForExecution\n\ + ldrb r0, [r7]\n\ + strb r0, [r5]\n\ + ldrb r0, [r7]\n\ + mov r3, r8\n\ + muls r3, r0\n\ + adds r0, r3, 0\n\ + mov r1, r9\n\ + adds r1, 0x2E\n\ + adds r0, r1\n\ + str r0, [sp]\n\ + movs r0, 0\n\ + movs r1, 0x2\n\ + movs r2, 0\n\ + movs r3, 0x2\n\ + bl EmitSetAttributes\n\ + ldrb r0, [r7]\n\ + bl MarkBufferBankForExecution\n\ + ldr r0, _0802A464 @ =0xfffe9f10\n\ + adds r4, r0\n\ + ldrb r0, [r7]\n\ + lsls r0, 1\n\ + ldr r2, _0802A468 @ =0x000160e8\n\ + adds r0, r2\n\ + adds r0, r4\n\ + movs r1, 0\n\ + strb r1, [r0]\n\ + ldrb r0, [r7]\n\ + lsls r0, 1\n\ + ldr r1, _0802A46C @ =0x000160e9\n\ + adds r0, r1\n\ + adds r0, r4\n\ + movs r3, 0\n\ + strb r3, [r0]\n\ + ldr r3, _0802A45C @ =gBankAttacker\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + adds r0, r2\n\ + adds r0, r4\n\ + movs r2, 0\n\ + strb r2, [r0]\n\ + ldrb r0, [r3]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + adds r0, r4\n\ + strb r2, [r0]\n\ + ldr r1, _0802A470 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x5\n\ + str r0, [r1]\n\ + ldr r1, _0802A474 @ =gBattleTextBuff1\n\ + movs r3, 0xFD\n\ + strb r3, [r1]\n\ + movs r2, 0xA\n\ + strb r2, [r1, 0x1]\n\ + ldrh r0, [r6]\n\ + strb r0, [r1, 0x2]\n\ + ldrh r0, [r6]\n\ + lsrs r0, 8\n\ + strb r0, [r1, 0x3]\n\ + movs r0, 0xFF\n\ + strb r0, [r1, 0x4]\n\ + ldr r1, _0802A478 @ =gBattleTextBuff2\n\ + strb r3, [r1]\n\ + strb r2, [r1, 0x1]\n\ + mov r3, r10\n\ + strb r3, [r1, 0x2]\n\ + mov r2, r10\n\ + lsrs r0, r2, 8\n\ + strb r0, [r1, 0x3]\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + strb r0, [r1, 0x4]\n\ + cmp r2, 0\n\ + beq _0802A480\n\ + ldrh r0, [r6]\n\ + cmp r0, 0\n\ + beq _0802A494\n\ + ldr r1, _0802A47C @ =gBattleCommunication\n\ + movs r0, 0x2\n\ + b _0802A498\n\ + .align 2, 0\n\ +_0802A458: .4byte 0x020160f0\n\ +_0802A45C: .4byte gBankAttacker\n\ +_0802A460: .4byte gActiveBank\n\ +_0802A464: .4byte 0xfffe9f10\n\ +_0802A468: .4byte 0x000160e8\n\ +_0802A46C: .4byte 0x000160e9\n\ +_0802A470: .4byte gBattlescriptCurrInstr\n\ +_0802A474: .4byte gBattleTextBuff1\n\ +_0802A478: .4byte gBattleTextBuff2\n\ +_0802A47C: .4byte gBattleCommunication\n\ +_0802A480:\n\ + ldrh r0, [r6]\n\ + cmp r0, 0\n\ + beq _0802A494\n\ + ldr r0, _0802A490 @ =gBattleCommunication\n\ + movs r3, 0\n\ + strb r3, [r0, 0x5]\n\ + b _0802A49A\n\ + .align 2, 0\n\ +_0802A490: .4byte gBattleCommunication\n\ +_0802A494:\n\ + ldr r1, _0802A4AC @ =gBattleCommunication\n\ + movs r0, 0x1\n\ +_0802A498:\n\ + strb r0, [r1, 0x5]\n\ +_0802A49A:\n\ + add sp, 0x4\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0802A4AC: .4byte gBattleCommunication\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static void atkD3_copy_ability(void) //role play +{ + if (gBattleMons[gBankTarget].ability != 0 && gBattleMons[gBankTarget].ability != ABILITY_WONDER_GUARD) + { + gBattleMons[gBankAttacker].ability = gBattleMons[gBankTarget].ability; + gLastUsedAbility = gBattleMons[gBankTarget].ability; + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkD4_wish_effect(void) +{ + switch (BSScriptRead8(gBattlescriptCurrInstr + 1)) + { + case 0: //use wish + if (gWishFutureKnock.wishCounter[gBankAttacker] == 0) + { + gWishFutureKnock.wishCounter[gBankAttacker] = 2; + gWishFutureKnock.wishUserID[gBankAttacker] = gBattlePartyID[gBankAttacker]; + gBattlescriptCurrInstr += 6; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + break; + case 1: //heal effect + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 4; + gBattleTextBuff1[2] = gBankTarget; + gBattleTextBuff1[3] = gWishFutureKnock.wishUserID[gBankTarget]; + gBattleTextBuff1[4] = 0xFF; + gBattleMoveDamage = gBattleMons[gBankTarget].maxHP / 2; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + if (gBattleMons[gBankTarget].hp == gBattleMons[gBankTarget].maxHP) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + else + gBattlescriptCurrInstr += 6; + break; + } +} + +static void atkD5_setroots(void) //ingrain +{ + if (gStatuses3[gBankAttacker] & STATUS3_ROOTED) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gStatuses3[gBankAttacker] |= STATUS3_ROOTED; + gBattlescriptCurrInstr += 5; + } +} + +static void atkD6_doubledamagedealtifdamaged(void) +{ + if ((gProtectStructs[gBankAttacker].physicalDmg && gProtectStructs[gBankAttacker].physicalBank == gBankTarget) + || (gProtectStructs[gBankAttacker].specialDmg && gProtectStructs[gBankAttacker].specialBank == gBankTarget)) + BATTLE_STRUCT->dmgMultiplier = 2; + gBattlescriptCurrInstr++; +} + +static void atkD7_setyawn(void) +{ + if (gStatuses3[gBankTarget] & STATUS3_YAWN || (u8) gBattleMons[gBankTarget].status1) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gStatuses3[gBankTarget] |= 0x1000; + gBattlescriptCurrInstr += 5; + } +} + +static void atkD8_setdamagetohealthdifference(void) +{ + if (gBattleMons[gBankTarget].hp <= gBattleMons[gBankAttacker].hp) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + gBattleMoveDamage = gBattleMons[gBankTarget].hp - gBattleMons[gBankAttacker].hp; + gBattlescriptCurrInstr += 5; + } +} + +static void atkD9_scaledamagebyhealthratio(void) +{ + if (gDynamicBasePower == 0) + { + u8 power = gBattleMoves[gCurrentMove].power; + gDynamicBasePower = gBattleMons[gBankAttacker].hp * power / gBattleMons[gBankAttacker].maxHP; + if (gDynamicBasePower == 0) + gDynamicBasePower = 1; + } + gBattlescriptCurrInstr++; +} + +static void atkDA_abilityswap(void) +{ + if ((gBattleMons[gBankAttacker].ability == 0 && gBattleMons[gBankTarget].ability == 0) + || gBattleMons[gBankAttacker].ability == ABILITY_WONDER_GUARD || gBattleMons[gBankTarget].ability == ABILITY_WONDER_GUARD + || gBattleMoveFlags & MOVESTATUS_NOEFFECT) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + u8 atk_ability = gBattleMons[gBankAttacker].ability; + gBattleMons[gBankAttacker].ability = gBattleMons[gBankTarget].ability; + gBattleMons[gBankTarget].ability = atk_ability; + gBattlescriptCurrInstr += 5; + } +} + +static void atkDB_imprisoneffect(void) +{ + u8 r8 = 0; + if ((gStatuses3[gBankAttacker] & STATUS3_IMPRISIONED)) + { + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + else + { + u8 bank; + sub_801529C(gBankAttacker); + for (bank = 0; bank < gNoOfAllBanks; bank++) + { + if (r8 != GetBankSide(bank)) + { + int j; + for (j = 0; j < 4; j++) + { + int k; + for (k = 0; k < 4; k++) + { + if (gBattleMons[gBankAttacker].moves[j] == gBattleMons[bank].moves[k] && gBattleMons[gBankAttacker].moves[j]) + break; + } + if (k != 4) + break; + } + if (j != 4) + { + gStatuses3[gBankAttacker] |= STATUS3_IMPRISIONED; + gBattlescriptCurrInstr += 5; + break; + } + } + } + if (bank == gNoOfAllBanks) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } +} + +static void atkDC_setgrudge(void) +{ + if (gStatuses3[gBankAttacker] & STATUS3_GRUDGE) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gStatuses3[gBankAttacker] |= STATUS3_GRUDGE; + gBattlescriptCurrInstr += 5; + } +} + +static void atkDD_weightdamagecalculation(void) +{ + int i; + for (i = 0; sWeightDamage[i] != 0xFFFF; i += 2) + { + if (sWeightDamage[i] > GetPokedexHeightWeight(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1)) + break; + } + if (sWeightDamage[i] != 0xFFFF) + gDynamicBasePower = sWeightDamage[i + 1]; + else + gDynamicBasePower = 120; + gBattlescriptCurrInstr++; +} + +#ifdef NONMATCHING +static void atkDE_asistattackselect(void) +{ + u32 chooseable_moves_no = 0; + struct Pokemon* party; + int i, j; + u16* chooseable_moves; + if (GetBankIdentity(gBankAttacker) & 1) + party = gEnemyParty; + else + party = gPlayerParty; + + for (i = 0; i < 6; i++) + { + if (i == gBattlePartyID[gBankAttacker]) + break; + if (!GetMonData(&party[i], MON_DATA_SPECIES2) || GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG) + break; + chooseable_moves = &BATTLE_STRUCT->assistMove[chooseable_moves_no]; + for (j = 0; j < 4; j++) + { + int k; + u16 move = GetMonData(&party[i], MON_DATA_MOVE1 + i); + if (IsMoveUnchoosable(move)) + break; + //sUnknown_081FACFE[k] + for (k = 0; ;k++) + { + if (sUnknown_081FACFE[k] == 0xFFFF) + { + if (move) + { + *chooseable_moves = move; + chooseable_moves++; + chooseable_moves_no++; + } + break; + } + if (sUnknown_081FACFE[k] == move) + break; + } + } + } + if (chooseable_moves_no) + { + gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED); + gRandomMove = BATTLE_STRUCT->assistMove[Random() % chooseable_moves_no]; + gBankTarget = GetMoveTarget(gRandomMove, 0); + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +#else +__attribute__((naked)) +static void atkDE_asistattackselect(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + movs r0, 0\n\ + mov r10, r0\n\ + ldr r0, _0802AB9C @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + bl GetBankIdentity\n\ + movs r1, 0x1\n\ + ands r1, r0\n\ + ldr r0, _0802ABA0 @ =gPlayerParty\n\ + str r0, [sp]\n\ + cmp r1, 0\n\ + beq _0802AAAC\n\ + ldr r1, _0802ABA4 @ =gEnemyParty\n\ + str r1, [sp]\n\ +_0802AAAC:\n\ + movs r2, 0\n\ +_0802AAAE:\n\ + ldr r1, _0802ABA8 @ =gBattlePartyID\n\ + ldr r0, _0802AB9C @ =gBankAttacker\n\ + ldrb r0, [r0]\n\ + lsls r0, 1\n\ + adds r0, r1\n\ + adds r1, r2, 0x1\n\ + str r1, [sp, 0x4]\n\ + ldrh r0, [r0]\n\ + cmp r2, r0\n\ + beq _0802AB54\n\ + movs r0, 0x64\n\ + adds r6, r2, 0\n\ + muls r6, r0\n\ + ldr r0, [sp]\n\ + adds r4, r0, r6\n\ + adds r0, r4, 0\n\ + movs r1, 0x41\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _0802AB54\n\ + adds r0, r4, 0\n\ + movs r1, 0x41\n\ + bl GetMonData\n\ + movs r1, 0xCE\n\ + lsls r1, 1\n\ + cmp r0, r1\n\ + beq _0802AB54\n\ + movs r5, 0\n\ + ldr r1, _0802ABAC @ =0x0000ffff\n\ + mov r8, r1\n\ + mov r9, r6\n\ + mov r1, r10\n\ + lsls r0, r1, 1\n\ + ldr r1, _0802ABB0 @ =0x02016024\n\ + adds r6, r0, r1\n\ +_0802AAF8:\n\ + movs r7, 0\n\ + adds r1, r5, 0\n\ + adds r1, 0xD\n\ + ldr r0, [sp]\n\ + add r0, r9\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + adds r0, r4, 0\n\ + bl IsMoveUnchoosable\n\ + lsls r0, 24\n\ + adds r1, r5, 0x1\n\ + cmp r0, 0\n\ + bne _0802AB4E\n\ + ldr r0, _0802ABB4 @ =sUnknown_081FACFE\n\ + ldrh r2, [r0]\n\ + adds r3, r0, 0\n\ + cmp r2, r8\n\ + beq _0802AB42\n\ + cmp r4, r2\n\ + beq _0802AB38\n\ + ldr r5, _0802ABAC @ =0x0000ffff\n\ + adds r2, r3, 0\n\ +_0802AB2A:\n\ + adds r2, 0x2\n\ + adds r7, 0x1\n\ + ldrh r0, [r2]\n\ + cmp r0, r5\n\ + beq _0802AB42\n\ + cmp r4, r0\n\ + bne _0802AB2A\n\ +_0802AB38:\n\ + lsls r0, r7, 1\n\ + adds r0, r3\n\ + ldrh r0, [r0]\n\ + cmp r0, r8\n\ + bne _0802AB4E\n\ +_0802AB42:\n\ + cmp r4, 0\n\ + beq _0802AB4E\n\ + strh r4, [r6]\n\ + adds r6, 0x2\n\ + movs r0, 0x1\n\ + add r10, r0\n\ +_0802AB4E:\n\ + adds r5, r1, 0\n\ + cmp r5, 0x3\n\ + ble _0802AAF8\n\ +_0802AB54:\n\ + ldr r2, [sp, 0x4]\n\ + cmp r2, 0x5\n\ + ble _0802AAAE\n\ + mov r1, r10\n\ + cmp r1, 0\n\ + beq _0802ABCC\n\ + ldr r2, _0802ABB8 @ =gHitMarker\n\ + ldr r0, [r2]\n\ + ldr r1, _0802ABBC @ =0xfffffbff\n\ + ands r0, r1\n\ + str r0, [r2]\n\ + ldr r4, _0802ABC0 @ =gRandomMove\n\ + bl Random\n\ + movs r1, 0xFF\n\ + ands r1, r0\n\ + mov r0, r10\n\ + muls r0, r1\n\ + asrs r0, 8\n\ + lsls r0, 1\n\ + ldr r1, _0802ABB0 @ =0x02016024\n\ + adds r0, r1\n\ + ldrh r0, [r0]\n\ + strh r0, [r4]\n\ + ldrh r0, [r4]\n\ + movs r1, 0\n\ + bl GetMoveTarget\n\ + ldr r1, _0802ABC4 @ =gBankTarget\n\ + strb r0, [r1]\n\ + ldr r1, _0802ABC8 @ =gBattlescriptCurrInstr\n\ + ldr r0, [r1]\n\ + adds r0, 0x5\n\ + str r0, [r1]\n\ + b _0802ABE6\n\ + .align 2, 0\n\ +_0802AB9C: .4byte gBankAttacker\n\ +_0802ABA0: .4byte gPlayerParty\n\ +_0802ABA4: .4byte gEnemyParty\n\ +_0802ABA8: .4byte gBattlePartyID\n\ +_0802ABAC: .4byte 0x0000ffff\n\ +_0802ABB0: .4byte 0x02016024\n\ +_0802ABB4: .4byte sUnknown_081FACFE\n\ +_0802ABB8: .4byte gHitMarker\n\ +_0802ABBC: .4byte 0xfffffbff\n\ +_0802ABC0: .4byte gRandomMove\n\ +_0802ABC4: .4byte gBankTarget\n\ +_0802ABC8: .4byte gBattlescriptCurrInstr\n\ +_0802ABCC:\n\ + ldr r3, _0802ABF8 @ =gBattlescriptCurrInstr\n\ + ldr r2, [r3]\n\ + ldrb r1, [r2, 0x1]\n\ + ldrb r0, [r2, 0x2]\n\ + lsls r0, 8\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x3]\n\ + lsls r0, 16\n\ + orrs r1, r0\n\ + ldrb r0, [r2, 0x4]\n\ + lsls r0, 24\n\ + orrs r1, r0\n\ + str r1, [r3]\n\ +_0802ABE6:\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0802ABF8: .4byte gBattlescriptCurrInstr\n\ + .syntax divided"); +} + +#endif // NONMATCHING + +static void atkDF_setmagiccoat(void) +{ + gBankTarget = gBankAttacker; + gSpecialStatuses[gBankAttacker].flag20 = 1; + if (gCurrentMoveTurn == gNoOfAllBanks - 1) //last turn + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gProtectStructs[gBankAttacker].bounceMove = 1; + gBattlescriptCurrInstr += 5; + } +} + +static void atkE0_setstealstatchange(void) +{ + gSpecialStatuses[gBankAttacker].flag20 = 1; + if (gCurrentMoveTurn == gNoOfAllBanks - 1) //last turn + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + gProtectStructs[gBankAttacker].stealMove = 1; + gBattlescriptCurrInstr += 5; + } +} + +static void atkE1_intimidate_string_loader(void) +{ + u8 side; + + BATTLE_STRUCT->scriptingActive = ewram[0x160dd]; + side = GetBankSide(BATTLE_STRUCT->scriptingActive); + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 9; + gBattleTextBuff1[2] = gBattleMons[BATTLE_STRUCT->scriptingActive].ability; + gBattleTextBuff1[3] = 0xFF; + + for (;gBankTarget < gNoOfAllBanks; gBankTarget++) + { + if (GetBankSide(gBankTarget) == side) + continue; + if (!(gAbsentBankFlags & gBitTable[gBankTarget])) + break; + } + + if (gBankTarget >= gNoOfAllBanks) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + gBattlescriptCurrInstr += 5; +} + +static void atkE2_switchout_abilities(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + switch (gBattleMons[gActiveBank].ability) + { + case ABILITY_NATURAL_CURE: + gBattleMons[gActiveBank].status1 = 0; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, gBitTable[ewram[gActiveBank + 0x16064]], 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + break; + } + gBattlescriptCurrInstr += 2; +} + +static void atkE3_jumpiffainted(void) +{ + gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1)); + if (gBattleMons[gActiveBank].hp == 0) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); + else + gBattlescriptCurrInstr += 6; +} + +static void atkE4_getsecretpowereffect(void) +{ + switch (gBattleTerrain) + { + case BATTLE_TERRAIN_GRASS: + gBattleCommunication[MOVE_EFFECT_BYTE] = 2; + break; + case BATTLE_TERRAIN_LONG_GRASS: + gBattleCommunication[MOVE_EFFECT_BYTE] = 1; + break; + case BATTLE_TERRAIN_SAND: + gBattleCommunication[MOVE_EFFECT_BYTE] = 27; + break; + case BATTLE_TERRAIN_UNDERWATER: + gBattleCommunication[MOVE_EFFECT_BYTE] = 23; + break; + case BATTLE_TERRAIN_WATER: + gBattleCommunication[MOVE_EFFECT_BYTE] = 22; + break; + case BATTLE_TERRAIN_POND: + gBattleCommunication[MOVE_EFFECT_BYTE] = 24; + break; + case BATTLE_TERRAIN_MOUNTAIN: + gBattleCommunication[MOVE_EFFECT_BYTE] = 7; + break; + case BATTLE_TERRAIN_CAVE: + gBattleCommunication[MOVE_EFFECT_BYTE] = 8; + break; + default: + gBattleCommunication[MOVE_EFFECT_BYTE] = 5; + break; + } + gBattlescriptCurrInstr++; +} + +static void atkE5_pickup(void) +{ + int i; + for (i = 0; i < 6; i++) + { + u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); + u16 held_item = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + u8 ability; + if (GetMonData(&gPlayerParty[i], MON_DATA_ALT_ABILITY)) + ability = gBaseStats[species].ability2; + else + ability = gBaseStats[species].ability1; + + if (ability == ABILITY_PICKUP && species != 0 && species != SPECIES_EGG && held_item == 0 && (Random() % 10) == 0) + { + s32 chance = Random() % 100; + s32 j; + for (j = 0; j < 18; j += 2) + { + if (sPickupItems[j + 1] > chance) + break; + } + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, (const void*) &sPickupItems[j]); + } + } + gBattlescriptCurrInstr++; +} + +static void atkE6_castform_change_animation(void) +{ + gActiveBank = BATTLE_STRUCT->scriptingActive; + if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE) + BATTLE_STRUCT->castformToChangeInto |= 0x80; + EmitBattleAnimation(0, 0, BATTLE_STRUCT->castformToChangeInto); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr++; +} + +static void atkE7_castform_data_change(void) +{ + u8 form; + gBattlescriptCurrInstr++; + form = CastformDataTypeChange(BATTLE_STRUCT->scriptingActive); + if (form) + { + b_push_move_exec(BattleScript_CastformChange); + BATTLE_STRUCT->castformToChangeInto = form - 1; + } +} + +static void atkE8_settypebasedhalvers(void) //water/mud sport +{ + bool8 worked = FALSE; + if (gBattleMoves[gCurrentMove].effect == EFFECT_MUD_SPORT) + { + if (!(gStatuses3[gBankAttacker] & STATUS3_MUDSPORT)) + { + gStatuses3[gBankAttacker] |= STATUS3_MUDSPORT; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + worked = TRUE; + } + } + else //water sport + { + if (!(gStatuses3[gBankAttacker] & STATUS3_WATERSPORT)) + { + gStatuses3[gBankAttacker] |= STATUS3_WATERSPORT; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + worked = TRUE; + } + } + if (worked) + gBattlescriptCurrInstr += 5; + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkE9_setweatherballtype(void) +{ + if (WEATHER_HAS_EFFECT) + { + if ((u8)(gBattleWeather)) + BATTLE_STRUCT->dmgMultiplier = 2; + if (gBattleWeather & WEATHER_RAIN_ANY) + BATTLE_STRUCT->dynamicMoveType = TYPE_WATER | 0x80; + else if (gBattleWeather & WEATHER_SANDSTORM_ANY) + BATTLE_STRUCT->dynamicMoveType = TYPE_ROCK | 0x80; + else if (gBattleWeather & WEATHER_SUN_ANY) + BATTLE_STRUCT->dynamicMoveType = TYPE_FIRE | 0x80; + else if (gBattleWeather & WEATHER_HAIL) + BATTLE_STRUCT->dynamicMoveType = TYPE_ICE | 0x80; + else + BATTLE_STRUCT->dynamicMoveType = TYPE_NORMAL | 0x80; + } + gBattlescriptCurrInstr++; +} + +static void atkEA_recycleitem(void) +{ + u16* used_item; + gActiveBank = gBankAttacker; + used_item = USED_HELD_ITEM(gActiveBank); + if (*used_item && gBattleMons[gActiveBank].item == 0) + { + gLastUsedItem = *used_item; + *used_item = 0; + gBattleMons[gActiveBank].item = gLastUsedItem; + EmitSetAttributes(0, REQUEST_HELDITEM_BATTLE, 0, 2, &gBattleMons[gActiveBank].item); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkEB_settypetoterrain(void) +{ + if (gBattleMons[gBankAttacker].type1 != sTerrainToType[gBattleTerrain] && gBattleMons[gBankAttacker].type2 != sTerrainToType[gBattleTerrain]) + { + gBattleMons[gBankAttacker].type1 = sTerrainToType[gBattleTerrain]; + gBattleMons[gBankAttacker].type2 = sTerrainToType[gBattleTerrain]; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 3; + gBattleTextBuff1[2] = sTerrainToType[gBattleTerrain]; + gBattleTextBuff1[3] = 0xFF; + gBattlescriptCurrInstr += 5; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkEC_pursuit_sth(void) +{ + gActiveBank = GetBankByPlayerAI(GetBankIdentity(gBankAttacker) ^ 2); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !(gAbsentBankFlags & gBitTable[gActiveBank]) && gActionForBanks[gActiveBank] == 0 && gChosenMovesByBanks[gActiveBank] == MOVE_PURSUIT) + { + gUnknown_02024A76[gActiveBank] = 11; + gCurrentMove = MOVE_PURSUIT; + gBattlescriptCurrInstr += 5; + BATTLE_STRUCT->animTurn = 1; + BATTLE_STRUCT->unk160A7 = gBankAttacker; + gBankAttacker = gActiveBank; + } + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); +} + +static void atkED_802B4B4(void) +{ + gEffectBank = gBankAttacker; + if (gBankAttacker == gBankTarget) + gBankAttacker = gBankTarget = BATTLE_STRUCT->scriptingActive; + else + gBankTarget = BATTLE_STRUCT->scriptingActive; + BATTLE_STRUCT->scriptingActive = gEffectBank; + gBattlescriptCurrInstr++; +} + +static void atkEE_removelightscreenreflect(void) //brick break +{ + u8 side = GetBankSide(gBankAttacker) ^ 1; + if (gSideTimer[side].reflectTimer || gSideTimer[side].lightscreenTimer) + { + gSideAffecting[side] &= ~(SIDE_STATUS_REFLECT); + gSideAffecting[side] &= ~(SIDE_STATUS_LIGHTSCREEN); + gSideTimer[side].reflectTimer = 0; + gSideTimer[side].lightscreenTimer = 0; + BATTLE_STRUCT->animTurn = 1; + BATTLE_STRUCT->animTargetsHit = 1; + } + else + { + BATTLE_STRUCT->animTurn = 0; + BATTLE_STRUCT->animTargetsHit = 0; + } + gBattlescriptCurrInstr++; +} + +void atkEF_pokeball_catch_calculation(void) +{ + u8 ball_multiplier = 0; + if (gBattleExecBuffer) + return; + + gActiveBank = gBankAttacker; + gBankTarget = gBankAttacker ^ 1; + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + EmitBallThrow(0, 5); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr = BattleScript_TrainerBallBlock; + } + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) + { + EmitBallThrow(0, 4); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr = BattleScript_WallyBallThrow; + } + else + { + u32 odds; + u8 catch_rate; + if (gLastUsedItem == ITEM_SAFARI_BALL) + catch_rate = BATTLE_STRUCT->unk16089 * 1275 / 100; //correct the name to safariFleeRate + else + catch_rate = gBaseStats[gBattleMons[gBankTarget].species].catchRate; + if (gLastUsedItem > 5) + { + switch (gLastUsedItem) + { + case ITEM_NET_BALL: + if (gBattleMons[gBankTarget].type1 == TYPE_WATER || gBattleMons[gBankTarget].type2 == TYPE_WATER || gBattleMons[gBankTarget].type1 == TYPE_BUG || gBattleMons[gBankTarget].type2 == TYPE_BUG) + ball_multiplier = 30; + else + ball_multiplier = 10; + break; + case ITEM_DIVE_BALL: + if (Overworld_GetMapTypeOfSaveblockLocation() == 5) + ball_multiplier = 35; + else + ball_multiplier = 10; + break; + case ITEM_NEST_BALL: + if (gBattleMons[gBankTarget].level <= 39) + { + ball_multiplier = 40 - gBattleMons[gBankTarget].level; + if (ball_multiplier <= 9) + ball_multiplier = 10; + } + else + ball_multiplier = 10; + break; + case ITEM_REPEAT_BALL: + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1)) + ball_multiplier = 30; + else + ball_multiplier = 10; + break; + case ITEM_TIMER_BALL: + ball_multiplier = gBattleResults.battleTurnCounter + 10; + if (ball_multiplier > 40) + ball_multiplier = 40; + break; + case ITEM_LUXURY_BALL: + case ITEM_PREMIER_BALL: + ball_multiplier = 10; + break; + } + } + else + ball_multiplier = sBallCatchBonuses[gLastUsedItem - 2]; + + odds = (catch_rate * ball_multiplier / 10) * (gBattleMons[gBankTarget].maxHP * 3 - gBattleMons[gBankTarget].hp * 2) / (3 * gBattleMons[gBankTarget].maxHP); + if (gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE)) + odds *= 2; + if (gBattleMons[gBankTarget].status1 & (STATUS_POISON | STATUS_BURN | STATUS_PARALYSIS /*| STATUS_TOXIC_POISON */)) //nice one gf + odds = (odds * 15) / 10; + + if (gLastUsedItem != ITEM_SAFARI_BALL) + { + if (gLastUsedItem == ITEM_MASTER_BALL) + { + gBattleResults.unk5_1 = 1; + } + else + { + if (gBattleResults.unk36[gLastUsedItem - ITEM_ULTRA_BALL] < 0xFF) + gBattleResults.unk36[gLastUsedItem - ITEM_ULTRA_BALL]++; + } + } + if (odds > 254) //poke caught + { + EmitBallThrow(0, 4); + MarkBufferBankForExecution(gActiveBank); + gBattlescriptCurrInstr = BattleScript_SuccessBallThrow; + SetMonData(&gEnemyParty[gBattlePartyID[gBankTarget]], MON_DATA_POKEBALL, (const void*) &gLastUsedItem); + if (CalculatePlayerPartyCount() == 6) + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else //poke may be caught, calculate shakes + { + u8 shakes; + odds = Sqrt(Sqrt(16711680 / odds)); + odds = 1048560 / odds; + for (shakes = 0; shakes < 4 && Random() < odds; shakes++) {} + if (gLastUsedItem == ITEM_MASTER_BALL) + shakes = 4; //why calculate the shakes before that check? + EmitBallThrow(0, shakes); + MarkBufferBankForExecution(gActiveBank); + if (shakes == 4) //poke caught, copy of the code above + { + gBattlescriptCurrInstr = BattleScript_SuccessBallThrow; + SetMonData(&gEnemyParty[gBattlePartyID[gBankTarget]], MON_DATA_POKEBALL, (const void*) &gLastUsedItem); + if (CalculatePlayerPartyCount() == 6) + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else //rip + { + gBattleCommunication[MULTISTRING_CHOOSER] = shakes; + gBattlescriptCurrInstr = BattleScript_ShakeBallThrow; + } + } + } +} + +static void atkF0_copy_caught_poke(void) +{ + GiveMonToPlayer(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]]); + gBattleResults.caughtPoke = gBattleMons[gBankAttacker ^ 1].species; + GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_NICKNAME, gBattleResults.caughtNick); + gBattlescriptCurrInstr++; +} + +static void atkF1_setpoke_as_caught(void) +{ + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 1)) + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + else + { + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), 3); + if (gBattleMons[gBankTarget].species == SPECIES_UNOWN) + gSaveBlock2.pokedex.unownPersonality = gBattleMons[gBankTarget].personality; + if (gBattleMons[gBankTarget].species == SPECIES_SPINDA) //else if + gSaveBlock2.pokedex.spindaPersonality = gBattleMons[gBankTarget].personality; + gBattlescriptCurrInstr += 5; + } +} + +extern const u32 gBattleTerrainTiles_Building[]; +extern const u32 gBattleTerrainTilemap_Building[]; +extern const u32 gBattleTerrainPalette_BattleTower[]; + +static void atkF2_display_dex_info(void) +{ + switch (gBattleCommunication[0]) + { + case 0: + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gBattleCommunication[0]++; + break; + case 1: + if (!gPaletteFade.active) + { + gBattleCommunication[1] = sub_809070C(SpeciesToNationalPokedexNum(gBattleMons[gBankTarget].species), gBattleMons[gBankTarget].otId, gBattleMons[gBankTarget].personality); + gBattleCommunication[0]++; + } + break; + case 2: + if (!gPaletteFade.active && gMain.callback2 == sub_800F808 && !gTasks[gBattleCommunication[1]].isActive) + { + LZDecompressVram(gBattleTerrainTiles_Building, (void*)(0x06008000)); + LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(0x0600d000)); + LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60); + REG_BG3CNT = 0x5a0b; + gUnknown_030041B0 = 0x100; + BeginNormalPaletteFade(0xfffc, 0, 0x10, 0, 0); + gBattleCommunication[0]++; + } + break; + case 3: + if (!gPaletteFade.active) + gBattlescriptCurrInstr++; + break; + } +} + +__attribute__((naked)) +void sub_802BBD4(u8 r0, u8 r1, u8 r2, u8 r3, u8 sp0) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + ldr r4, [sp, 0x20]\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + mov r12, r1\n\ + lsls r2, 24\n\ + lsrs r5, r2, 24\n\ + lsls r3, 24\n\ + lsrs r7, r3, 24\n\ + lsls r4, 24\n\ + lsrs r4, 24\n\ + mov r8, r4\n\ + mov r2, r12\n\ + cmp r2, r7\n\ + bgt _0802BC5A\n\ + lsls r1, r6, 1\n\ + ldr r0, _0802BC20 @ =0x0600c000\n\ + adds r1, r0\n\ + mov r9, r1\n\ +_0802BC06:\n\ + adds r1, r6, 0\n\ + adds r0, r2, 0x1\n\ + mov r10, r0\n\ + cmp r1, r5\n\ + bgt _0802BC54\n\ + lsls r0, r2, 6\n\ + mov r4, r9\n\ + adds r3, r4, r0\n\ +_0802BC16:\n\ + cmp r2, r12\n\ + bne _0802BC28\n\ + ldr r0, _0802BC24 @ =0x00001022\n\ + b _0802BC36\n\ + .align 2, 0\n\ +_0802BC20: .4byte 0x0600c000\n\ +_0802BC24: .4byte 0x00001022\n\ +_0802BC28:\n\ + cmp r2, r7\n\ + bne _0802BC34\n\ + ldr r0, _0802BC30 @ =0x00001028\n\ + b _0802BC36\n\ + .align 2, 0\n\ +_0802BC30: .4byte 0x00001028\n\ +_0802BC34:\n\ + ldr r0, _0802BC68 @ =0x00001025\n\ +_0802BC36:\n\ + cmp r1, r6\n\ + beq _0802BC42\n\ + adds r0, 0x1\n\ + cmp r1, r5\n\ + bne _0802BC42\n\ + adds r0, 0x1\n\ +_0802BC42:\n\ + mov r4, r8\n\ + cmp r4, 0\n\ + beq _0802BC4A\n\ + movs r0, 0\n\ +_0802BC4A:\n\ + strh r0, [r3]\n\ + adds r3, 0x2\n\ + adds r1, 0x1\n\ + cmp r1, r5\n\ + ble _0802BC16\n\ +_0802BC54:\n\ + mov r2, r10\n\ + cmp r2, r7\n\ + ble _0802BC06\n\ +_0802BC5A:\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0802BC68: .4byte 0x00001025\n\ + .syntax divided"); +} + +void sub_802BC6C(void) +{ + sub_814A880(0xC8, ((gBattleCommunication[1] << 28) + 1207959552) >> 24); //what could that be? +} + +void nullsub_6(void) +{ + return; +} + +static void atkF3_nickname_caught_poke(void) +{ + switch (gBattleCommunication[0]) + { + case 0: + sub_8023A80(); + gBattleCommunication[0]++; + gBattleCommunication[1] = 0; + sub_802BC6C(); + break; + case 1: + if (gMain.newKeys & DPAD_UP && gBattleCommunication[1] != 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 0; + sub_802BC6C(); + } + if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[1] == 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + gBattleCommunication[1] = 1; + sub_802BC6C(); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gBattleCommunication[1] == 0) + { + gBattleCommunication[0]++; + BeginFastPaletteFade(3); + } + else + gBattleCommunication[0] = 4; + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + gBattleCommunication[0] = 4; + } + break; + case 2: + if (!gPaletteFade.active) + { + GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_NICKNAME, BATTLE_STRUCT->caughtNick); + DoNamingScreen(2, BATTLE_STRUCT->caughtNick, GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_SPECIES), GetMonGender(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]]), GetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_PERSONALITY, 0), sub_800F808); + gBattleCommunication[0]++; + } + break; + case 3: + if (gMain.callback2 == sub_800F808 && !gPaletteFade.active ) + { + SetMonData(&gEnemyParty[gBattlePartyID[gBankAttacker ^ 1]], MON_DATA_NICKNAME, BATTLE_STRUCT->caughtNick); + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + } + break; + case 4: + if (CalculatePlayerPartyCount() == 6) + gBattlescriptCurrInstr += 5; + else + gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1); + break; + } +} + +static void atkF4_802BEF0(void) +{ + gBattleMons[gBankAttacker].hp -= gBattleMoveDamage; + gBattlescriptCurrInstr++; +} + +static void atkF5_removeattackerstatus1(void) +{ + gBattleMons[gBankAttacker].status1 = 0; + gBattlescriptCurrInstr++; +} + +static void atkF6_802BF48(void) +{ + gFightStateTracker = 0xC; +} + +static void atkF7_802BF54(void) +{ + gFightStateTracker = 0xC; + gCurrentMoveTurn = gNoOfAllBanks; +} diff --git a/src/battle_7.c b/src/battle/battle_7.c index a93237608..ad96510cf 100644 --- a/src/battle_7.c +++ b/src/battle/battle_7.c @@ -31,7 +31,6 @@ struct Struct2019348 extern u8 gBattleBufferA[][0x200]; extern u8 gActiveBank; -extern u32 gBattleExecBuffer; extern u8 gNoOfAllBanks; extern u16 gBattlePartyID[]; extern u8 gBanksBySide[]; @@ -49,8 +48,8 @@ extern struct MusicPlayerInfo gMPlay_BGM; extern u32 gBitTable[]; extern u16 gBattleTypeFlags; extern u8 gBattleMonForms[]; -extern u8 gBattleAnimPlayerMonIndex; -extern u8 gBattleAnimEnemyMonIndex; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; extern void (*gAnimScriptCallback)(void); extern u8 gAnimScriptActive; extern const u8 *const gBattleAnims_Unknown1[]; @@ -63,7 +62,6 @@ extern const u8 gSubstituteDollGfx[]; extern const u8 gSubstituteDollPal[]; extern const struct CompressedSpriteSheet gUnknown_081FAF24; extern const struct SpriteTemplate gSpriteTemplate_81FAF34; -extern void (*const gOpponentBufferCommands[])(void); extern const struct CompressedSpriteSheet gUnknown_0820A47C; extern const struct CompressedSpriteSheet gUnknown_0820A484; extern const struct CompressedSpriteSheet gUnknown_0820A48C[]; @@ -80,7 +78,7 @@ extern void sub_80440EC(); extern void sub_804777C(); extern void sub_8141828(); extern u8 sub_8077ABC(); -extern u8 sub_8078874(u8); +extern u8 AnimBankSpriteExists(u8); extern u8 sub_8077F68(u8); extern u8 sub_8077F7C(u8); extern void sub_8094958(void); @@ -96,9 +94,6 @@ void sub_80324E0(u8 a); void sub_80327CC(void); void sub_8032978(struct Sprite *); void sub_80328A4(struct Sprite *); -void OpponentBufferRunCommand(void); -void sub_80332D0(void); -void OpponentBufferExecCompleted(void); void sub_80312F0(struct Sprite *sprite) { @@ -182,16 +177,16 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e) gBattleMonForms[a] = e & 0x7F; return TRUE; } - if (ewram17800[a].unk0_2 && sub_803163C(d) == 0) + if (ewram17800[a].substituteSprite && sub_803163C(d) == 0) return TRUE; - if (ewram17800[a].unk0_2 && d == 2 && gSprites[gObjectBankIDs[a]].invisible) + if (ewram17800[a].substituteSprite && d == 2 && gSprites[gObjectBankIDs[a]].invisible) { refresh_graphics_maybe(a, 1, gObjectBankIDs[a]); sub_80324E0(a); return TRUE; } - gBattleAnimPlayerMonIndex = b; - gBattleAnimEnemyMonIndex = c; + gBattleAnimBankAttacker = b; + gBattleAnimBankTarget = c; ewram17840.unk0 = e; DoMoveAnim(gBattleAnims_Unknown1, d, 0); taskId = CreateTask(sub_80315E8, 10); @@ -230,8 +225,8 @@ void move_anim_start_t4(u8 a, u8 b, u8 c, u8 d) { u8 taskId; - gBattleAnimPlayerMonIndex = b; - gBattleAnimEnemyMonIndex = c; + gBattleAnimBankAttacker = b; + gBattleAnimBankTarget = c; DoMoveAnim(gBattleAnims_Unknown2, d, 0); taskId = CreateTask(sub_80316CC, 10); gTasks[taskId].data[0] = a; @@ -273,7 +268,7 @@ bool8 mplay_80342A4(u8 a) return TRUE; } -void sub_8031794(struct Pokemon *pkmn, u8 b) +void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 b) { u32 personalityValue; u16 species; @@ -284,14 +279,14 @@ void sub_8031794(struct Pokemon *pkmn, u8 b) const u8 *lzPaletteData; personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY); - if (ewram17800[b].unk2 == 0) + if (ewram17800[b].transformedSpecies == 0) { species = GetMonData(pkmn, MON_DATA_SPECIES); r7 = personalityValue; } else { - species = ewram17800[b].unk2; + species = ewram17800[b].transformedSpecies; r7 = gPID_perBank[b]; } otId = GetMonData(pkmn, MON_DATA_OT_ID); @@ -305,27 +300,27 @@ void sub_8031794(struct Pokemon *pkmn, u8 b) species, r7); paletteOffset = 0x100 + b * 16; - if (ewram17800[b].unk2 == 0) - lzPaletteData = pokemon_get_pal(pkmn); + if (ewram17800[b].transformedSpecies == 0) + lzPaletteData = GetMonSpritePal(pkmn); else - lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); - sub_800D238(lzPaletteData, ewram); + lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personalityValue); + LZDecompressWram(lzPaletteData, ewram); LoadPalette(ewram, paletteOffset, 0x20); LoadPalette(ewram, 0x80 + b * 16, 0x20); if (species == SPECIES_CASTFORM) { paletteOffset = 0x100 + b * 16; - sub_800D238(lzPaletteData, ewram + 0x16400); + LZDecompressWram(lzPaletteData, ewram + 0x16400); LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20); } - if (ewram17800[b].unk2 != 0) + if (ewram17800[b].transformedSpecies != 0) { BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); } } -void sub_80318FC(struct Pokemon *pkmn, u8 b) +void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 b) { u32 personalityValue; u16 species; @@ -336,14 +331,14 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b) const u8 *lzPaletteData; personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY); - if (ewram17800[b].unk2 == 0) + if (ewram17800[b].transformedSpecies == 0) { species = GetMonData(pkmn, MON_DATA_SPECIES); r7 = personalityValue; } else { - species = ewram17800[b].unk2; + species = ewram17800[b].transformedSpecies; r7 = gPID_perBank[b]; } otId = GetMonData(pkmn, MON_DATA_OT_ID); @@ -357,20 +352,20 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b) species, r7); paletteOffset = 0x100 + b * 16; - if (ewram17800[b].unk2 == 0) - lzPaletteData = pokemon_get_pal(pkmn); + if (ewram17800[b].transformedSpecies == 0) + lzPaletteData = GetMonSpritePal(pkmn); else - lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); - sub_800D238(lzPaletteData, ewram); + lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personalityValue); + LZDecompressWram(lzPaletteData, ewram); LoadPalette(ewram, paletteOffset, 0x20); LoadPalette(ewram, 0x80 + b * 16, 0x20); if (species == SPECIES_CASTFORM) { paletteOffset = 0x100 + b * 16; - sub_800D238(lzPaletteData, ewram + 0x16400); + LZDecompressWram(lzPaletteData, ewram + 0x16400); LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20); } - if (ewram17800[b].unk2 != 0) + if (ewram17800[b].transformedSpecies != 0) { BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); @@ -405,7 +400,7 @@ void sub_8031A6C(u16 a, u8 b) LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[a]); } -void sub_8031AF4(u16 a, u8 b) +void LoadPlayerTrainerBankSprite(u16 a, u8 b) { u8 status; @@ -511,7 +506,7 @@ bool8 sub_8031C30(u8 a) void load_gfxc_health_bar(void) { - sub_800D238(gUnknown_08D09C48, (void *)0x02000000); + LZDecompressWram(gUnknown_08D09C48, (void *)0x02000000); } u8 battle_load_something(u8 *pState, u8 *b) @@ -607,12 +602,12 @@ void sub_8031F24(void) s32 i; for (i = 0; i < gNoOfAllBanks; i++) - ewram17800[i].unk0_0 = gSprites[gObjectBankIDs[i]].invisible; + ewram17800[i].invisible = gSprites[gObjectBankIDs[i]].invisible; } void sub_8031F88(u8 a) { - ewram17800[a].unk0_0 = gSprites[gObjectBankIDs[a]].invisible; + ewram17800[a].invisible = gSprites[gObjectBankIDs[a]].invisible; } void sub_8031FC4(u8 a, u8 b, bool8 c) @@ -630,7 +625,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) paletteOffset = 0x100 + a * 16; LoadPalette(ewram + 0x16400 + ewram17840.unk0 * 32, paletteOffset, 32); gBattleMonForms[a] = ewram17840.unk0; - if (ewram17800[a].unk2 != 0) + if (ewram17800[a].transformedSpecies != 0) { BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); @@ -695,21 +690,21 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[a]].oam.tileNum * 32); DmaCopy32(3, src, dst, 0x800); paletteOffset = 0x100 + a * 16; - lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); - sub_800D238(lzPaletteData, ewram); + lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personalityValue); + LZDecompressWram(lzPaletteData, ewram); LoadPalette(ewram, paletteOffset, 32); if (species == SPECIES_CASTFORM) { u16 *paletteSrc = (u16 *)(ewram + 0x16400); - sub_800D238(lzPaletteData, paletteSrc); + LZDecompressWram(lzPaletteData, paletteSrc); LoadPalette(paletteSrc + gBattleMonForms[b] * 16, paletteOffset, 32); } BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); if (!IsContest()) { - ewram17800[a].unk2 = species; + ewram17800[a].transformedSpecies = species; gBattleMonForms[a] = gBattleMonForms[b]; } gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a); @@ -717,7 +712,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) } } -void sub_8032350(u8 a, u8 b) +void BattleLoadSubstituteSprite(u8 a, u8 b) { u8 r4; u16 foo; @@ -750,16 +745,16 @@ void sub_8032350(u8 a, u8 b) if (!IsContest()) { if (GetBankSide(a) != 0) - sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); else - sub_80318FC(&gPlayerParty[gBattlePartyID[a]], a); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[a]], a); } } } void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId) { - sub_8032350(a, b); + BattleLoadSubstituteSprite(a, b); StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[a]); if (b == 0) gSprites[spriteId].pos1.y = sub_8077F7C(a); @@ -770,12 +765,12 @@ void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId) void sub_80324BC(u8 a, u16 b) { if (b == 0xA4) - ewram17800[a].unk0_2 = 1; + ewram17800[a].substituteSprite = 1; } void sub_80324E0(u8 a) { - ewram17800[a].unk0_2 = 0; + ewram17800[a].substituteSprite = 0; } void sub_80324F8(struct Pokemon *pkmn, u8 b) @@ -808,7 +803,7 @@ void sub_80324F8(struct Pokemon *pkmn, u8 b) } } -void sub_80325B8(void) +void BattleMusicStop(void) { u8 r4 = GetBankByPlayerAI(0); @@ -851,7 +846,7 @@ void sub_80326EC(u8 a) for (i = 0; i < gNoOfAllBanks; i++) { - if (sub_8078874(i) != 0) + if (AnimBankSpriteExists(i) != 0) { gSprites[gObjectBankIDs[i]].oam.affineMode = a; if (a == 0) @@ -889,16 +884,16 @@ void sub_80328A4(struct Sprite *sprite) u8 r4 = sprite->data0; struct Sprite *r7 = &gSprites[gObjectBankIDs[r4]]; - if (!r7->inUse || sub_8078874(r4) == 0) + if (!r7->inUse || AnimBankSpriteExists(r4) == 0) { sprite->callback = sub_8032978; return; } if (gAnimScriptActive || r7->invisible) invisible = TRUE; - else if (ewram17800[r4].unk2 != 0 && gEnemyMonElevation[ewram17800[r4].unk2] == 0) + else if (ewram17800[r4].transformedSpecies != 0 && gEnemyMonElevation[ewram17800[r4].transformedSpecies] == 0) invisible = TRUE; - if (ewram17800[r4].unk0_2) + if (ewram17800[r4].substituteSprite) invisible = TRUE; sprite->pos1.x = r7->pos1.x; sprite->pos2.x = r7->pos2.x; @@ -914,8 +909,8 @@ void sub_8032984(u8 a, u16 b) { if (GetBankSide(a) != 0) { - if (ewram17800[a].unk2 != 0) - b = ewram17800[a].unk2; + if (ewram17800[a].transformedSpecies != 0) + b = ewram17800[a].transformedSpecies; if (gEnemyMonElevation[b] != 0) gSprites[ewram17810[a].unk7].callback = sub_80328A4; else @@ -953,283 +948,8 @@ void sub_8032A38(void) void sub_8032AA8(u8 a, u8 b) { - ewram17800[a].unk2 = 0; + ewram17800[a].transformedSpecies = 0; gBattleMonForms[a] = 0; if (b == 0) sub_80324E0(a); } - -void nullsub_45(void) -{ -} - -void SetBankFuncToOpponentBufferRunCommand(void) -{ - gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand; -} - -void OpponentBufferRunCommand(void) -{ - if (gBattleExecBuffer & gBitTable[gActiveBank]) - { - if (gBattleBufferA[gActiveBank][0] <= 0x38) - gOpponentBufferCommands[gBattleBufferA[gActiveBank][0]](); - else - OpponentBufferExecCompleted(); - } -} - -void sub_8032B4C(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) - OpponentBufferExecCompleted(); -} - -// Duplicate of sub_8032B4C -void sub_8032B84(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) - OpponentBufferExecCompleted(); -} - -void sub_8032BBC(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) - { - sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam); - gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data5; - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - OpponentBufferExecCompleted(); - } -} - -void sub_8032C4C(void) -{ - if ((--ewram17810[gActiveBank].unk9) == 0xFF) - { - ewram17810[gActiveBank].unk9 = 0; - OpponentBufferExecCompleted(); - } -} - -void sub_8032C88(void) -{ - bool8 r6 = FALSE; - - if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) - { - if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) - r6 = TRUE; - } - else - { - if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy - && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy) - r6 = TRUE; - } - if (IsCryPlayingOrClearCrySongs()) - r6 = FALSE; - - if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0) - { - ewram17810[gActiveBank].unk0_7 = 0; - ewram17810[gActiveBank].unk1_0 = 0; - ewram17810[gActiveBank ^ 2].unk0_7 = 0; - ewram17810[gActiveBank ^ 2].unk1_0 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); - if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - m4aMPlayContinue(&gMPlay_BGM); - else - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); - ewram17810[gActiveBank].unk9 = 3; - gBattleBankFunc[gActiveBank] = sub_8032C4C; - } -} - -void sub_8032E2C(void) -{ - if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) - sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); - if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7) - sub_8141828(gActiveBank ^ 2, &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]]); - if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3) - { - if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - { - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); - sub_8045A5C( - gHealthboxIDs[gActiveBank ^ 2], - &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], - 0); - sub_804777C(gActiveBank ^ 2); - sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); - sub_8032984( - gActiveBank ^ 2, - GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], MON_DATA_SPECIES)); - } - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); - sub_8045A5C( - gHealthboxIDs[gActiveBank], - &gEnemyParty[gBattlePartyID[gActiveBank]], - 0); - sub_804777C(gActiveBank); - sub_8043DFC(gHealthboxIDs[gActiveBank]); - sub_8032984( - gActiveBank, - GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); - - ewram17840.unk9_0 = 0; - gBattleBankFunc[gActiveBank] = sub_8032C88; - } -} - -void sub_8033018(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE - && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) - { - if (!ewram17810[gActiveBank].unk0_7) - { - sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); - return; - } - if (ewram17810[gActiveBank].unk1_0) - { - ewram17810[gActiveBank].unk0_7 = 0; - ewram17810[gActiveBank].unk1_0 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); - OpponentBufferExecCompleted(); - return; - } - } -} - -void sub_80330C8(void) -{ - s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); - - sub_8043DFC(gHealthboxIDs[gActiveBank]); - if (r4 != -1) - sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); - else - OpponentBufferExecCompleted(); -} - -void sub_803311C(void) -{ - if (!gSprites[gObjectBankIDs[gActiveBank]].inUse) - { - sub_8043DB0(gHealthboxIDs[gActiveBank]); - OpponentBufferExecCompleted(); - } -} - -void sub_8033160(void) -{ - if (!ewram17810[gActiveBank].unk0_6) - { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - sub_8032A08(gActiveBank); - sub_8043DB0(gHealthboxIDs[gActiveBank]); - OpponentBufferExecCompleted(); - } -} - -void sub_80331D0(void) -{ - if (gUnknown_03004210.state == 0) - OpponentBufferExecCompleted(); -} - -void bx_blink_t7(void) -{ - u8 spriteId = gObjectBankIDs[gActiveBank]; - - if (gSprites[spriteId].data1 == 32) - { - gSprites[spriteId].data1 = 0; - gSprites[spriteId].invisible = FALSE; - gDoingBattleAnim = 0; - OpponentBufferExecCompleted(); - } - else - { - if (((u16)gSprites[spriteId].data1 % 4) == 0) - gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data1++; - } -} - -void sub_8033264(void) -{ - if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) - { - if (ewram17800[gActiveBank].unk0_2) - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); - gBattleBankFunc[gActiveBank] = sub_80332D0; - } -} - -void sub_80332D0(void) -{ - if (!ewram17810[gActiveBank].unk0_6) - { - CreateTask(c3_0802FDF4, 10); - OpponentBufferExecCompleted(); - } -} - -void sub_8033308(void) -{ - if (ewram17810[gActiveBank].unk1_0) - { - ewram17810[gActiveBank].unk0_7 = 0; - ewram17810[gActiveBank].unk1_0 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); - sub_8045A5C( - gHealthboxIDs[gActiveBank], - &gEnemyParty[gBattlePartyID[gActiveBank]], - 0); - sub_804777C(gActiveBank); - sub_8043DFC(gHealthboxIDs[gActiveBank]); - sub_8031F88(gActiveBank); - gBattleBankFunc[gActiveBank] = sub_8033264; - } -} - -void sub_80333D4(void) -{ - if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) - sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); - if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy - && !ewram17810[gActiveBank].unk0_3) - { - DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); - sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); - gBattleBankFunc[gActiveBank] = sub_8033308; - } -} - -void sub_8033494(void) -{ - if (!ewram17810[gActiveBank].unk0_4) - OpponentBufferExecCompleted(); -} - -void sub_80334C0(void) -{ - if (!ewram17810[gActiveBank].unk0_5) - OpponentBufferExecCompleted(); -} - -void OpponentBufferExecCompleted(void) -{ - gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand; - gBattleExecBuffer &= ~gBitTable[gActiveBank]; -} diff --git a/src/battle_ai.c b/src/battle/battle_ai.c index 6f91a104d..1869bbe36 100644 --- a/src/battle_ai.c +++ b/src/battle/battle_ai.c @@ -31,6 +31,14 @@ extern u8 gCritMultiplier; extern u16 gTrainerBattleOpponent; extern u8 *BattleAIs[]; +enum +{ + WEATHER_TYPE_SUN, + WEATHER_TYPE_RAIN, + WEATHER_TYPE_SANDSTORM, + WEATHER_TYPE_HAIL, +}; + /* gAIScriptPtr is a pointer to the next battle AI cmd command to read. when a command finishes processing, gAIScriptPtr is incremented by @@ -293,7 +301,7 @@ void BattleAI_SetupAIData(void) for (i = 0; i < MAX_MON_MOVES; i++) AI_THINKING_STRUCT->score[i] = 100; - r7 = sub_8015A98(gActiveBank, 0, 0xFF); + r7 = CheckMoveLimitations(gActiveBank, 0, 0xFF); // probably sets up the moves to consider and ignores non-valid moves such as NO_MOVE or glitch moves. for (i = 0; i < MAX_MON_MOVES; i++) @@ -896,7 +904,7 @@ static void BattleAICmd_if_user_cant_damage(void) static void BattleAICmd_get_turn_count(void) { - AI_THINKING_STRUCT->funcResult = gBattleResults.BattleTurnCounter; + AI_THINKING_STRUCT->funcResult = gBattleResults.battleTurnCounter; gAIScriptPtr += 1; } @@ -1265,7 +1273,7 @@ static void BattleAICmd_if_arg_not_equal(void) static void BattleAICmd_if_would_go_first(void) { - if (b_first_side(gBankAttacker, gBankTarget, 1) == gAIScriptPtr[1]) + if (GetWhoStrikesFirst(gBankAttacker, gBankTarget, 1) == gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); else gAIScriptPtr += 6; @@ -1273,7 +1281,7 @@ static void BattleAICmd_if_would_go_first(void) static void BattleAICmd_if_would_not_go_first(void) { - if (b_first_side(gBankAttacker, gBankTarget, 1) != gAIScriptPtr[1]) + if (GetWhoStrikesFirst(gBankAttacker, gBankTarget, 1) != gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); else gAIScriptPtr += 6; @@ -1412,8 +1420,8 @@ static void BattleAICmd_get_highest_possible_damage(void) s32 i; gDynamicBasePower = 0; - BATTLE_STRUCT->DynamicMoveType = 0; - BATTLE_STRUCT->DmgMultiplier = 1; + BATTLE_STRUCT->dynamicMoveType = 0; + BATTLE_STRUCT->dmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; AI_THINKING_STRUCT->funcResult = 0; @@ -1452,8 +1460,8 @@ static void BattleAICmd_if_damage_bonus(void) u8 damageVar; gDynamicBasePower = 0; - BATTLE_STRUCT->DynamicMoveType = 0; - BATTLE_STRUCT->DmgMultiplier = 1; + BATTLE_STRUCT->dynamicMoveType = 0; + BATTLE_STRUCT->dmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; @@ -1562,14 +1570,14 @@ static void BattleAICmd_if_status_not_in_party(void) static void BattleAICmd_get_weather(void) { - if (gBattleWeather & WEATHER_RAINY) - AI_THINKING_STRUCT->funcResult = WEATHER_RAIN; - if (gBattleWeather & WEATHER_SANDSTORMY) - AI_THINKING_STRUCT->funcResult = WEATHER_SANDSTORM; - if (gBattleWeather & WEATHER_SUNNY) - AI_THINKING_STRUCT->funcResult = WEATHER_SUN; - if (gBattleWeather & weather_hail) - AI_THINKING_STRUCT->funcResult = WEATHER_HAIL; + if (gBattleWeather & WEATHER_RAIN_ANY) + AI_THINKING_STRUCT->funcResult = WEATHER_TYPE_RAIN; + if (gBattleWeather & WEATHER_SANDSTORM_ANY) + AI_THINKING_STRUCT->funcResult = WEATHER_TYPE_SANDSTORM; + if (gBattleWeather & WEATHER_SUN_ANY) + AI_THINKING_STRUCT->funcResult = WEATHER_TYPE_SUN; + if (gBattleWeather & WEATHER_HAIL) + AI_THINKING_STRUCT->funcResult = WEATHER_TYPE_HAIL; gAIScriptPtr += 1; } @@ -1659,8 +1667,8 @@ static void BattleAICmd_if_can_faint(void) } gDynamicBasePower = 0; - BATTLE_STRUCT->DynamicMoveType = 0; - BATTLE_STRUCT->DmgMultiplier = 1; + BATTLE_STRUCT->dynamicMoveType = 0; + BATTLE_STRUCT->dmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; gCurrentMove = AI_THINKING_STRUCT->moveConsidered; @@ -1688,8 +1696,8 @@ static void BattleAICmd_if_cant_faint(void) } gDynamicBasePower = 0; - BATTLE_STRUCT->DynamicMoveType = 0; - BATTLE_STRUCT->DmgMultiplier = 1; + BATTLE_STRUCT->dynamicMoveType = 0; + BATTLE_STRUCT->dmgMultiplier = 1; gBattleMoveFlags = 0; gCritMultiplier = 1; gCurrentMove = AI_THINKING_STRUCT->moveConsidered; @@ -1843,7 +1851,7 @@ static void BattleAICmd_if_last_move_did_damage(void) if (gAIScriptPtr[2] == 0) { - if (gDisableStructs[index].DisabledMove == 0) + if (gDisableStructs[index].disabledMove == 0) { gAIScriptPtr += 7; return; @@ -1856,7 +1864,7 @@ static void BattleAICmd_if_last_move_did_damage(void) gAIScriptPtr += 7; return; } - else if (gDisableStructs[index].EncoredMove != 0) + else if (gDisableStructs[index].encoredMove != 0) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); return; @@ -1869,7 +1877,7 @@ static void BattleAICmd_if_encored(void) switch (gAIScriptPtr[1]) { case 0: // _08109348 - if (gDisableStructs[gActiveBank].DisabledMove == AI_THINKING_STRUCT->moveConsidered) + if (gDisableStructs[gActiveBank].disabledMove == AI_THINKING_STRUCT->moveConsidered) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -1877,7 +1885,7 @@ static void BattleAICmd_if_encored(void) gAIScriptPtr += 6; return; case 1: // _08109370 - if (gDisableStructs[gActiveBank].EncoredMove == AI_THINKING_STRUCT->moveConsidered) + if (gDisableStructs[gActiveBank].encoredMove == AI_THINKING_STRUCT->moveConsidered) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); return; @@ -1954,7 +1962,7 @@ static void BattleAICmd_is_first_turn(void) else index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[index].IsFirstTurn; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].isFirstTurn; gAIScriptPtr += 2; } @@ -1968,7 +1976,7 @@ static void BattleAICmd_get_stockpile_count(void) else index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[index].StockpileCounter; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].stockpileCounter; gAIScriptPtr += 2; } @@ -2025,7 +2033,7 @@ static void BattleAICmd_get_protect_count(void) else index = gBankTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[index].ProtectUses; + AI_THINKING_STRUCT->funcResult = gDisableStructs[index].protectUses; gAIScriptPtr += 2; } @@ -2104,7 +2112,7 @@ static void BattleAICmd_if_level_compare(void) static void BattleAICmd_if_taunted(void) { - if (gDisableStructs[gBankTarget].taunt != 0) + if (gDisableStructs[gBankTarget].tauntTimer1 != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; @@ -2112,7 +2120,7 @@ static void BattleAICmd_if_taunted(void) static void BattleAICmd_if_not_taunted(void) { - if (gDisableStructs[gBankTarget].taunt == 0) + if (gDisableStructs[gBankTarget].tauntTimer1 == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1); else gAIScriptPtr += 5; diff --git a/src/battle_anim.c b/src/battle/battle_anim.c index 6bd98099a..111d72813 100644 --- a/src/battle_anim.c +++ b/src/battle/battle_anim.c @@ -37,8 +37,8 @@ EWRAM_DATA u8 gMonAnimTaskIdArray[2] = {0}; EWRAM_DATA u8 gUnknown_0202F7C4 = 0; EWRAM_DATA u8 gUnknown_0202F7C5 = 0; EWRAM_DATA u16 gAnimMoveIndex = 0; // set but unused. -EWRAM_DATA u8 gBattleAnimPlayerMonIndex = 0; -EWRAM_DATA u8 gBattleAnimEnemyMonIndex = 0; +EWRAM_DATA u8 gBattleAnimBankAttacker = 0; +EWRAM_DATA u8 gBattleAnimBankTarget = 0; EWRAM_DATA u16 gUnknown_0202F7CA[4] = {0}; EWRAM_DATA u8 gUnknown_0202F7D2 = 0; extern u16 gUnknown_030041B4; @@ -201,15 +201,15 @@ void battle_anim_clear_some_data(void) gUnknown_0202F7C4 = 0; gUnknown_0202F7C5 = 0; gAnimMoveIndex = 0; - gBattleAnimPlayerMonIndex = 0; - gBattleAnimEnemyMonIndex = 0; + gBattleAnimBankAttacker = 0; + gBattleAnimBankTarget = 0; gUnknown_0202F7D2 = 0; } void ExecuteMoveAnim(u16 move) { - gBattleAnimPlayerMonIndex = gBankAttacker; - gBattleAnimEnemyMonIndex = gBankTarget; + gBattleAnimBankAttacker = gBankAttacker; + gBattleAnimBankTarget = gBankTarget; DoMoveAnim(gBattleAnims_Moves, move, 1); } @@ -396,7 +396,7 @@ static void ScriptCmd_sprite(void) r4 -= 0x40; else r4 = -r4; - _r0 = sub_8079E90(gBattleAnimEnemyMonIndex); + _r0 = sub_8079E90(gBattleAnimBankTarget); r1 = r4; } @@ -407,15 +407,15 @@ static void ScriptCmd_sprite(void) r4 -= 0x40; else r4 = -r4; - _r0 = sub_8079E90(gBattleAnimPlayerMonIndex); + _r0 = sub_8079E90(gBattleAnimBankAttacker); r1 = r4; } r6 = _r0 + r1; if ((s16)r6 < 3) r6 = 3; - r4 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2); - r2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 3); + r4 = sub_8077ABC(gBattleAnimBankTarget, 2); + r2 = sub_8077ABC(gBattleAnimBankTarget, 3); CreateSpriteAndAnimate(r7, r4, r2, r6); gAnimVisualTaskCount++; } @@ -485,10 +485,10 @@ _08075B34:\n\ _08075B36:\n\ lsls r0, 24\n\ lsrs r4, r0, 24\n\ - ldr r0, _08075B40 @ =gBattleAnimEnemyMonIndex\n\ + ldr r0, _08075B40 @ =gBattleAnimBankTarget\n\ b _08075B56\n\ .align 2, 0\n\ -_08075B40: .4byte gBattleAnimEnemyMonIndex\n\ +_08075B40: .4byte gBattleAnimBankTarget\n\ _08075B44:\n\ cmp r4, 0x3F\n\ bls _08075B4E\n\ @@ -500,7 +500,7 @@ _08075B4E:\n\ _08075B50:\n\ lsls r0, 24\n\ lsrs r4, r0, 24\n\ - ldr r0, _08075BAC @ =gBattleAnimPlayerMonIndex\n\ + ldr r0, _08075BAC @ =gBattleAnimBankAttacker\n\ _08075B56:\n\ ldrb r0, [r0]\n\ bl sub_8079E90\n\ @@ -517,7 +517,7 @@ _08075B56:\n\ bgt _08075B74\n\ movs r6, 0x3\n\ _08075B74:\n\ - ldr r5, _08075BB0 @ =gBattleAnimEnemyMonIndex\n\ + ldr r5, _08075BB0 @ =gBattleAnimBankTarget\n\ ldrb r0, [r5]\n\ movs r1, 0x2\n\ bl sub_8077ABC\n\ @@ -543,8 +543,8 @@ _08075B74:\n\ pop {r0}\n\ bx r0\n\ .align 2, 0\n\ -_08075BAC: .4byte gBattleAnimPlayerMonIndex\n\ -_08075BB0: .4byte gBattleAnimEnemyMonIndex\n\ +_08075BAC: .4byte gBattleAnimBankAttacker\n\ +_08075BB0: .4byte gBattleAnimBankTarget\n\ _08075BB4: .4byte gAnimVisualTaskCount\n\ .syntax divided\n"); } @@ -686,10 +686,10 @@ static void ScriptCmd_monbg(void) else if (r6 == 1) r6 = 3; if (r6 == 0 || r6 == 2) - r5 = gBattleAnimPlayerMonIndex; + r5 = gBattleAnimBankAttacker; else - r5 = gBattleAnimEnemyMonIndex; - if (b_side_obj__get_some_boolean(r5)) + r5 = gBattleAnimBankTarget; + if (IsAnimBankSpriteVisible(r5)) { r0 = GetBankIdentity(r5); r0 += 0xFF; @@ -719,7 +719,7 @@ static void ScriptCmd_monbg(void) } r5 ^= 2; - if (r6 > 1 && b_side_obj__get_some_boolean(r5)) + if (r6 > 1 && IsAnimBankSpriteVisible(r5)) { r0 = GetBankIdentity(r5); r0 += 0xFF; @@ -751,20 +751,20 @@ static void ScriptCmd_monbg(void) } #ifdef NONMATCHING -bool8 b_side_obj__get_some_boolean(u8 a) +bool8 IsAnimBankSpriteVisible(u8 a) { - if (IsContest() != 0) + if (IsContest()) { - if (a == gBattleAnimPlayerMonIndex) + if (a == gBattleAnimBankAttacker) return TRUE; else return FALSE; } - if (sub_8078874(a) == 0) + if (!AnimBankSpriteExists(a)) return FALSE; - if (IsContest() != 0) + if (IsContest()) return TRUE; // this line wont ever be reached. - if ((EWRAM_17800[a].unk0 & 1) == 0) + if (!(EWRAM_17800[a].unk0 & 1)) return TRUE; if (gSprites[gObjectBankIDs[a]].invisible) return FALSE; @@ -772,7 +772,7 @@ bool8 b_side_obj__get_some_boolean(u8 a) } #else __attribute__((naked)) -bool8 b_side_obj__get_some_boolean(u8 a) +bool8 IsAnimBankSpriteVisible(u8 a) { asm(".syntax unified\n\ push {r4,r5,lr}\n\ @@ -783,16 +783,16 @@ bool8 b_side_obj__get_some_boolean(u8 a) lsls r0, 24\n\ cmp r0, 0\n\ beq _08075FDC\n\ - ldr r0, _08075FD8 @ =gBattleAnimPlayerMonIndex\n\ + ldr r0, _08075FD8 @ =gBattleAnimBankAttacker\n\ ldrb r0, [r0]\n\ cmp r4, r0\n\ beq _0807601C\n\ b _0807602C\n\ .align 2, 0\n\ -_08075FD8: .4byte gBattleAnimPlayerMonIndex\n\ +_08075FD8: .4byte gBattleAnimBankAttacker\n\ _08075FDC:\n\ adds r0, r4, 0\n\ - bl sub_8078874\n\ + bl AnimBankSpriteExists\n\ lsls r0, 24\n\ cmp r0, 0\n\ beq _0807602C\n\ @@ -1096,9 +1096,9 @@ static void ScriptCmd_clearmonbg(void) else if (r4 == 1) r4 = 3; if (r4 == 0 || r4 == 2) - r5 = gBattleAnimPlayerMonIndex; + r5 = gBattleAnimBankAttacker; else - r5 = gBattleAnimEnemyMonIndex; + r5 = gBattleAnimBankTarget; if (gMonAnimTaskIdArray[0] != 0xFF) gSprites[gObjectBankIDs[r5]].invisible = FALSE; if (r4 > 1 && gMonAnimTaskIdArray[1] != 0xFF) @@ -1155,10 +1155,10 @@ static void ScriptCmd_monbg_22(void) else if (r5 == 1) r5 = 3; if (r5 == 0 || r5 == 2) - r4 = gBattleAnimPlayerMonIndex; + r4 = gBattleAnimBankAttacker; else - r4 = gBattleAnimEnemyMonIndex; - if (b_side_obj__get_some_boolean(r4)) + r4 = gBattleAnimBankTarget; + if (IsAnimBankSpriteVisible(r4)) { r0 = GetBankIdentity(r4); r0 += 0xFF; @@ -1170,7 +1170,7 @@ static void ScriptCmd_monbg_22(void) gSprites[gObjectBankIDs[r4]].invisible = FALSE; } r4 ^= 2; - if (r5 > 1 && b_side_obj__get_some_boolean(r4)) + if (r5 > 1 && IsAnimBankSpriteVisible(r4)) { r0 = GetBankIdentity(r4); r0 += 0xFF; @@ -1197,12 +1197,12 @@ static void ScriptCmd_clearmonbg_23(void) else if (r5 == 1) r5 = 3; if (r5 == 0 || r5 == 2) - r6 = gBattleAnimPlayerMonIndex; + r6 = gBattleAnimBankAttacker; else - r6 = gBattleAnimEnemyMonIndex; - if (b_side_obj__get_some_boolean(r6)) + r6 = gBattleAnimBankTarget; + if (IsAnimBankSpriteVisible(r6)) gSprites[gObjectBankIDs[r6]].invisible = FALSE; - if (r5 > 1 && b_side_obj__get_some_boolean(r6 ^ 2)) + if (r5 > 1 && IsAnimBankSpriteVisible(r6 ^ 2)) gSprites[gObjectBankIDs[r6 ^ 2]].invisible = FALSE; else r5 = 0; @@ -1228,9 +1228,9 @@ static void sub_80769A4(u8 taskId) r5 = 0; else r5 = 1; - if (b_side_obj__get_some_boolean(r4)) + if (IsAnimBankSpriteVisible(r4)) sub_8076464(r5); - if (gTasks[taskId].data[0] > 1 && b_side_obj__get_some_boolean(r4 ^ 2)) + if (gTasks[taskId].data[0] > 1 && IsAnimBankSpriteVisible(r4 ^ 2)) sub_8076464(r5 ^ 1); DestroyTask(taskId); } @@ -1371,7 +1371,7 @@ static void ScriptCmd_fadetobg_25(void) taskId = CreateTask(task_p5_load_battle_screen_elements, 5); if (IsContest() != 0) gTasks[taskId].data[0] = r6; - else if (GetBankSide(gBattleAnimEnemyMonIndex) == 0) + else if (GetBankSide(gBattleAnimBankTarget) == 0) gTasks[taskId].data[0] = r7; else gTasks[taskId].data[0] = r8; @@ -1422,7 +1422,7 @@ static void sub_8076DB8(u16 a) void *dmaSrc; void *dmaDest; - sub_800D238(tilemap, IsContest() ? EWRAM_14800 : EWRAM_18000); + LZDecompressWram(tilemap, IsContest() ? EWRAM_14800 : EWRAM_18000); sub_80763FC(sub_80789BC(), IsContest() ? EWRAM_14800 : EWRAM_18000, 0x100, 0); dmaSrc = IsContest() ? EWRAM_14800 : EWRAM_18000; dmaDest = (void *)(VRAM + 0xD000); @@ -1493,16 +1493,16 @@ static void ScriptCmd_changebg(void) /* s8 sub_8076F98(s8 a) { - if (!IsContest() && (EWRAM_17810[gBattleAnimPlayerMonIndex].unk0 & 0x10)) + if (!IsContest() && (EWRAM_17810[gBattleAnimBankAttacker].unk0 & 0x10)) { - a = GetBankSide(gBattleAnimPlayerMonIndex) ? 0xC0 : 0x3F; + a = GetBankSide(gBattleAnimBankAttacker) ? 0xC0 : 0x3F; } //_08076FDC else { if (IsContest()) { - if (gBattleAnimPlayerMonIndex == gBattleAnimEnemyMonIndex && gBattleAnimPlayerMonIndex == 2 + if (gBattleAnimBankAttacker == gBattleAnimBankTarget && gBattleAnimBankAttacker == 2 && a == 0x3F) { //jump to _0807707A @@ -1514,9 +1514,9 @@ s8 sub_8076F98(s8 a) //_08077004 else { - if (GetBankSide(gBattleAnimPlayerMonIndex) == 0) + if (GetBankSide(gBattleAnimBankAttacker) == 0) { - if (GetBankSide(gBattleAnimEnemyMonIndex) == 0) + if (GetBankSide(gBattleAnimBankTarget) == 0) } //_08077042 else @@ -1540,7 +1540,7 @@ s8 sub_8076F98(s8 a) lsls r0, 24\n\ cmp r0, 0\n\ bne _08076FDC\n\ - ldr r0, _08076FD4 @ =gBattleAnimPlayerMonIndex\n\ + ldr r0, _08076FD4 @ =gBattleAnimBankAttacker\n\ ldrb r2, [r0]\n\ lsls r0, r2, 1\n\ adds r0, r2\n\ @@ -1561,15 +1561,15 @@ s8 sub_8076F98(s8 a) movs r4, 0x3F\n\ b _0807706E\n\ .align 2, 0\n\ -_08076FD4: .4byte gBattleAnimPlayerMonIndex\n\ +_08076FD4: .4byte gBattleAnimBankAttacker\n\ _08076FD8: .4byte 0x02017810\n\ _08076FDC:\n\ bl IsContest\n\ lsls r0, 24\n\ cmp r0, 0\n\ beq _08077004\n\ - ldr r0, _08076FFC @ =gBattleAnimPlayerMonIndex\n\ - ldr r1, _08077000 @ =gBattleAnimEnemyMonIndex\n\ + ldr r0, _08076FFC @ =gBattleAnimBankAttacker\n\ + ldr r1, _08077000 @ =gBattleAnimBankTarget\n\ ldrb r0, [r0]\n\ ldrb r1, [r1]\n\ cmp r0, r1\n\ @@ -1580,16 +1580,16 @@ _08076FDC:\n\ beq _0807707A\n\ b _08077068\n\ .align 2, 0\n\ -_08076FFC: .4byte gBattleAnimPlayerMonIndex\n\ -_08077000: .4byte gBattleAnimEnemyMonIndex\n\ +_08076FFC: .4byte gBattleAnimBankAttacker\n\ +_08077000: .4byte gBattleAnimBankTarget\n\ _08077004:\n\ - ldr r0, _0807702C @ =gBattleAnimPlayerMonIndex\n\ + ldr r0, _0807702C @ =gBattleAnimBankAttacker\n\ ldrb r0, [r0]\n\ bl GetBankSide\n\ lsls r0, 24\n\ cmp r0, 0\n\ bne _08077042\n\ - ldr r0, _08077030 @ =gBattleAnimEnemyMonIndex\n\ + ldr r0, _08077030 @ =gBattleAnimBankTarget\n\ ldrb r0, [r0]\n\ bl GetBankSide\n\ lsls r0, 24\n\ @@ -1602,8 +1602,8 @@ _08077004:\n\ movs r4, 0xC0\n\ b _0807706E\n\ .align 2, 0\n\ -_0807702C: .4byte gBattleAnimPlayerMonIndex\n\ -_08077030: .4byte gBattleAnimEnemyMonIndex\n\ +_0807702C: .4byte gBattleAnimBankAttacker\n\ +_08077030: .4byte gBattleAnimBankTarget\n\ _08077034:\n\ movs r0, 0x40\n\ negs r0, r0\n\ @@ -1613,7 +1613,7 @@ _08077034:\n\ lsls r0, 24\n\ b _0807706C\n\ _08077042:\n\ - ldr r0, _08077064 @ =gBattleAnimEnemyMonIndex\n\ + ldr r0, _08077064 @ =gBattleAnimBankTarget\n\ ldrb r0, [r0]\n\ bl GetBankSide\n\ lsls r0, 24\n\ @@ -1629,7 +1629,7 @@ _08077042:\n\ movs r4, 0x3F\n\ b _0807706E\n\ .align 2, 0\n\ -_08077064: .4byte gBattleAnimEnemyMonIndex\n\ +_08077064: .4byte gBattleAnimBankTarget\n\ _08077068:\n\ lsls r0, r4, 24\n\ negs r0, r0\n\ @@ -1661,16 +1661,16 @@ _08077088:\n\ s8 sub_8077094(s8 a) { - if (!IsContest() && (EWRAM_17810[gBattleAnimPlayerMonIndex].unk0 & 0x10)) + if (!IsContest() && (EWRAM_17810[gBattleAnimBankAttacker].unk0 & 0x10)) { - if (GetBankSide(gBattleAnimPlayerMonIndex) != 0) + if (GetBankSide(gBattleAnimBankAttacker) != 0) a = 0x3F; else a = 0xC0; } else { - if (GetBankSide(gBattleAnimPlayerMonIndex) != 0 || IsContest() != 0) + if (GetBankSide(gBattleAnimBankAttacker) != 0 || IsContest() != 0) a = -a; } return a; @@ -2128,9 +2128,9 @@ static void ScriptCmd_monbgprio_28(void) r2 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1); gBattleAnimScriptPtr += 2; if (r2 != 0) - r0 = gBattleAnimEnemyMonIndex; + r0 = gBattleAnimBankTarget; else - r0 = gBattleAnimPlayerMonIndex; + r0 = gBattleAnimBankAttacker; r4 = GetBankIdentity(r0); if (!IsContest() && (r4 == 0 || r4 == 3)) { @@ -2157,12 +2157,12 @@ static void ScriptCmd_monbgprio_2A(void) r6 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1); gBattleAnimScriptPtr += 2; - if (GetBankSide(gBattleAnimPlayerMonIndex) != GetBankSide(gBattleAnimEnemyMonIndex)) + if (GetBankSide(gBattleAnimBankAttacker) != GetBankSide(gBattleAnimBankTarget)) { if (r6 != 0) - r0 = gBattleAnimEnemyMonIndex; + r0 = gBattleAnimBankTarget; else - r0 = gBattleAnimPlayerMonIndex; + r0 = gBattleAnimBankAttacker; r4 = GetBankIdentity(r0); if (!IsContest() && (r4 == 0 || r4 == 3)) { @@ -2178,7 +2178,7 @@ static void ScriptCmd_invisible(void) u8 spriteId; r0 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1); - spriteId = obj_id_for_side_relative_to_move(r0); + spriteId = GetAnimBankSpriteId(r0); if (spriteId != 0xFF) { gSprites[spriteId].invisible = TRUE; @@ -2192,7 +2192,7 @@ static void ScriptCmd_visible(void) u8 spriteId; r0 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1); - spriteId = obj_id_for_side_relative_to_move(r0); + spriteId = GetAnimBankSpriteId(r0); if (spriteId != 0xFF) { gSprites[spriteId].invisible = FALSE; @@ -2209,17 +2209,17 @@ static void ScriptCmd_doublebattle_2D(void) r7 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1); gBattleAnimScriptPtr += 2; if (!IsContest() && IsDoubleBattle() - && GetBankSide(gBattleAnimPlayerMonIndex) == GetBankSide(gBattleAnimEnemyMonIndex)) + && GetBankSide(gBattleAnimBankAttacker) == GetBankSide(gBattleAnimBankTarget)) { if (r7 == 0) { - r4 = GetBankIdentity_permutated(gBattleAnimPlayerMonIndex); - spriteId = obj_id_for_side_relative_to_move(0); + r4 = GetBankIdentity_permutated(gBattleAnimBankAttacker); + spriteId = GetAnimBankSpriteId(0); } else { - r4 = GetBankIdentity_permutated(gBattleAnimEnemyMonIndex); - spriteId = obj_id_for_side_relative_to_move(1); + r4 = GetBankIdentity_permutated(gBattleAnimBankTarget); + spriteId = GetAnimBankSpriteId(1); } if (spriteId != 0xFF) { @@ -2243,17 +2243,17 @@ static void ScriptCmd_doublebattle_2E(void) r7 = SCRIPT_READ_8(gBattleAnimScriptPtr + 1); gBattleAnimScriptPtr += 2; if (!IsContest() && IsDoubleBattle() - && GetBankSide(gBattleAnimPlayerMonIndex) == GetBankSide(gBattleAnimEnemyMonIndex)) + && GetBankSide(gBattleAnimBankAttacker) == GetBankSide(gBattleAnimBankTarget)) { if (r7 == 0) { - r4 = GetBankIdentity_permutated(gBattleAnimPlayerMonIndex); - spriteId = obj_id_for_side_relative_to_move(0); + r4 = GetBankIdentity_permutated(gBattleAnimBankAttacker); + spriteId = GetAnimBankSpriteId(0); } else { - r4 = GetBankIdentity_permutated(gBattleAnimEnemyMonIndex); - spriteId = obj_id_for_side_relative_to_move(1); + r4 = GetBankIdentity_permutated(gBattleAnimBankTarget); + spriteId = GetAnimBankSpriteId(1); } if (spriteId != 0xFF && r4 == 2) { diff --git a/src/battle/battle_anim_807B69C.c b/src/battle/battle_anim_807B69C.c new file mode 100644 index 000000000..bf3eb7ef1 --- /dev/null +++ b/src/battle/battle_anim_807B69C.c @@ -0,0 +1,353 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "blend_palette.h" +#include "decompress.h" +#include "palette.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" + +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; +extern bool8 gAnimScriptActive; +extern void (*gAnimScriptCallback)(void); +extern s16 gBattleAnimArgs[]; +extern u8 gBattleAnimBankTarget; +extern u8 gObjectBankIDs[]; +extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; +extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; +extern const u8 *const gBattleAnims_StatusConditions[]; +extern const struct OamData gOamData_837E05C; +extern const struct OamData gOamData_837DF24; + +extern u8 sub_8077ABC(u8, u8); +extern void sub_80E32E0(u8); + + +static const struct Subsprite gSubspriteTable_83931B8[] = +{ + {.x = -16, .y = -16, .shape = ST_OAM_SQUARE, .size = 3, .tileOffset = 0, .priority = 2}, + {.x = -16, .y = 48, .shape = ST_OAM_H_RECTANGLE, .size = 3, .tileOffset = 64, .priority = 2}, + {.x = 48, .y = -16, .shape = ST_OAM_V_RECTANGLE, .size = 3, .tileOffset = 96, .priority = 2}, + {.x = 48, .y = 48, .shape = ST_OAM_SQUARE, .size = 2, .tileOffset = 128, .priority = 2}, +}; + +static const struct SubspriteTable gSubspriteTables_83931D8[] = +{ + {ARRAY_COUNT(gSubspriteTable_83931B8), gSubspriteTable_83931B8}, +}; + +static const struct SpriteTemplate gSpriteTemplate_83931E0 = +{ + .tileTag = 10010, + .paletteTag = 10010, + .oam = &gOamData_837E05C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static void sub_807B870(struct Sprite *); +static const struct SpriteTemplate gSpriteTemplate_83931F8 = +{ + .tileTag = 10136, + .paletteTag = 10136, + .oam = &gOamData_837DF24, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807B870, +}; + +static void sub_807B7E0(u8); +static void sub_807B8A4(struct Sprite *); +static void sub_807B9D8(u8); +static void sub_807BA24(u8); +static void sub_807BAD4(u8); +static void sub_807BB24(u8); +static void sub_807BDAC(u8); + +u8 unref_sub_807B69C(u8 a, u8 b) +{ + u8 spriteId1 = gObjectBankIDs[a]; + u8 taskId = CreateTask(sub_807B7E0, 10); + u8 spriteId2; + u8 i; + + LoadCompressedObjectPic(&gBattleAnimPicTable[136]); + LoadCompressedObjectPalette(&gBattleAnimPaletteTable[136]); + gTasks[taskId].data[0] = a; + if (b != 0) + { + gTasks[taskId].data[1] = 0x1F; + for (i = 0; i < 10; i++) + { + spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].pos1.x, gSprites[spriteId1].pos1.y + 32, 0); + gSprites[spriteId2].data0 = i * 51; + gSprites[spriteId2].data1 = -256; + gSprites[spriteId2].invisible = TRUE; + if (i > 4) + gSprites[spriteId2].data6 = 21; + } + } + else + { + gTasks[taskId].data[1] = 0x7C00; + for (i = 0; i < 10; i++) + { + spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].pos1.x, gSprites[spriteId1].pos1.y - 32, 0); + gSprites[spriteId2].data0 = i * 51; + gSprites[spriteId2].data1 = 256; + gSprites[spriteId2].invisible = TRUE; + if (i > 4) + gSprites[spriteId2].data6 = 21; + } + } + gSprites[spriteId2].data7 = 1; + return taskId; +} + +static void sub_807B7E0(u8 taskId) +{ + if (gTasks[taskId].data[2] == 2) + { + gTasks[taskId].data[2] = 0; + BlendPalette(0x100 + gTasks[taskId].data[0] * 16, 16, gTasks[taskId].data[4], gTasks[taskId].data[1]); + if (gTasks[taskId].data[5] == 0) + { + gTasks[taskId].data[4]++; + if (gTasks[taskId].data[4] > 8) + gTasks[taskId].data[5] ^= 1; + } + else + { + u16 var = gTasks[taskId].data[4]; + + gTasks[taskId].data[4]--; + if (gTasks[taskId].data[4] < 0) + { + gTasks[taskId].data[4] = var; + gTasks[taskId].data[5] ^= 1; + gTasks[taskId].data[3]++; + if (gTasks[taskId].data[3] == 2) + DestroyTask(taskId); + } + } + } + else + { + gTasks[taskId].data[2]++; + } +} + +static void sub_807B870(struct Sprite *sprite) +{ + if (sprite->data6 == 0) + { + sprite->invisible = FALSE; + sprite->callback = sub_807B8A4; + sub_807B8A4(sprite); + } + else + { + sprite->data6 --; + } +} + +static void sub_807B8A4(struct Sprite *sprite) +{ + sprite->pos2.x = Cos(sprite->data0, 32); + sprite->pos2.y = Sin(sprite->data0, 8); + if (sprite->data0 < 128) + sprite->subpriority = 29; + else + sprite->subpriority = 31; + sprite->data0 = (sprite->data0 + 8) & 0xFF; + sprite->data5 += sprite->data1; + sprite->pos2.y += sprite->data5 >> 8; + sprite->data2++; + if (sprite->data2 == 52) + { + if (sprite->data7 != 0) + DestroySpriteAndFreeResources(sprite); + else + DestroySprite(sprite); + } +} + +void sub_807B920(u8 taskId) +{ + s16 x = sub_8077ABC(gBattleAnimBankTarget, 2) - 32; + s16 y = sub_8077ABC(gBattleAnimBankTarget, 3) - 36; + u8 spriteId; + + if (IsContest()) + x -= 6; + REG_BLDCNT = 0x3F40; + REG_BLDALPHA = 0x1000; + spriteId = CreateSprite(&gSpriteTemplate_83931E0, x, y, 4); + SetSubspriteTables(&gSprites[spriteId], gSubspriteTables_83931D8); + gTasks[taskId].data[15] = spriteId; + gTasks[taskId].func = sub_807B9D8; +} + +static void sub_807B9D8(u8 taskId) +{ + gTasks[taskId].data[1]++; + if (gTasks[taskId].data[1] == 10) + { + gTasks[taskId].func = sub_807BA24; + gTasks[taskId].data[1] = 0; + } + else + { + u8 var = gTasks[taskId].data[1]; + + REG_BLDALPHA = ((16 - var) << 8) | var; + } +} + +static void sub_807BA24(u8 taskId) +{ + u8 r2 = IndexOfSpritePaletteTag(0x271A); + + if (gTasks[taskId].data[1]++ > 13) + { + gTasks[taskId].data[2]++; + if (gTasks[taskId].data[2] == 3) + { + u16 temp; + + temp = gPlttBufferFaded[0x100 + r2 * 16 + 13]; + gPlttBufferFaded[0x100 + r2 * 16 + 13] = gPlttBufferFaded[0x100 + r2 * 16 + 14]; + gPlttBufferFaded[0x100 + r2 * 16 + 14] = gPlttBufferFaded[0x100 + r2 * 16 + 15]; + gPlttBufferFaded[0x100 + r2 * 16 + 15] = temp; + + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3]++; + if (gTasks[taskId].data[3] == 3) + { + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[4]++; + if (gTasks[taskId].data[4] == 2) + { + gTasks[taskId].data[1] = 9; + gTasks[taskId].func = sub_807BAD4; + } + } + } + } +} + +static void sub_807BAD4(u8 taskId) +{ + gTasks[taskId].data[1]--; + if (gTasks[taskId].data[1] == -1) + { + gTasks[taskId].func = sub_807BB24; + gTasks[taskId].data[1] = 0; + } + else + { + u8 var = gTasks[taskId].data[1]; + + REG_BLDALPHA = ((16 - var) << 8) | var; + } +} + +static void sub_807BB24(u8 taskId) +{ + gTasks[taskId].data[1]++; + if (gTasks[taskId].data[1] == 37) + { + u8 spriteId = gTasks[taskId].data[15]; + + FreeSpriteOamMatrix(&gSprites[spriteId]); + DestroySprite(&gSprites[spriteId]); + } + else if (gTasks[taskId].data[1] == 39) + { + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + DestroyAnimVisualTask(taskId); + } +} + +void sub_807BB88(u8 taskId) +{ + s16 r5; + s16 r2; + s16 r3 = 0; + + switch (ewram17840.unk0) + { + case 15: r5 = 0; r2 = 0; break; + case 16: r5 = 0; r2 = 1; break; + case 17: r5 = 0; r2 = 3; break; + case 18: r5 = 0; r2 = 5; break; + case 19: r5 = 0; r2 = 6; break; + case 20: r5 = 0; r2 = 2; break; + case 21: r5 = 0; r2 = 4; break; + case 22: r5 = 1; r2 = 0; break; + case 23: r5 = 1; r2 = 1; break; + case 24: r5 = 1; r2 = 3; break; + case 25: r5 = 1; r2 = 5; break; + case 26: r5 = 1; r2 = 6; break; + case 27: r5 = 1; r2 = 2; break; + case 28: r5 = 1; r2 = 4; break; + case 39: r5 = 0; r2 = 0; r3 = 1; break; + case 40: r5 = 0; r2 = 1; r3 = 1; break; + case 41: r5 = 0; r2 = 3; r3 = 1; break; + case 42: r5 = 0; r2 = 5; r3 = 1; break; + case 43: r5 = 0; r2 = 6; r3 = 1; break; + case 44: r5 = 0; r2 = 2; r3 = 1; break; + case 45: r5 = 0; r2 = 4; r3 = 1; break; + case 46: r5 = 1; r2 = 0; r3 = 1; break; + case 47: r5 = 1; r2 = 1; r3 = 1; break; + case 48: r5 = 1; r2 = 3; r3 = 1; break; + case 49: r5 = 1; r2 = 5; r3 = 1; break; + case 50: r5 = 1; r2 = 6; r3 = 1; break; + case 51: r5 = 1; r2 = 2; r3 = 1; break; + case 52: r5 = 1; r2 = 4; r3 = 1; break; + case 55: r5 = 0; r2 = 0xFF; r3 = 0; break; + case 56: r5 = 0; r2 = 0xFF; r3 = 1; break; + case 57: r5 = 1; r2 = 0xFF; r3 = 0; break; + case 58: r5 = 1; r2 = 0xFF; r3 = 1; break; + + default: + DestroyAnimVisualTask(taskId); + return; + } + + gBattleAnimArgs[0] = r5; + gBattleAnimArgs[1] = r2; + gBattleAnimArgs[2] = 0; + gBattleAnimArgs[3] = 0; + gBattleAnimArgs[4] = r3; + gTasks[taskId].func = sub_80E32E0; + sub_80E32E0(taskId); +} + +void move_anim_start_t2(u8 a, u8 b) +{ + u8 taskId; + + gBattleAnimBankAttacker = a; + gBattleAnimBankTarget = a; + DoMoveAnim(gBattleAnims_StatusConditions, b, 0); + taskId = CreateTask(sub_807BDAC, 10); + gTasks[taskId].data[0] = a; +} + +static void sub_807BDAC(u8 taskId) +{ + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + ewram17810[gTasks[taskId].data[0]].unk0_4 = 0; + DestroyTask(taskId); + } +} diff --git a/src/battle_anim_80A7E7C.c b/src/battle/battle_anim_80A7E7C.c index 31984977f..e0c79dc8e 100644 --- a/src/battle_anim_80A7E7C.c +++ b/src/battle/battle_anim_80A7E7C.c @@ -12,8 +12,8 @@ extern s16 gBattleAnimArgs[8]; extern u8 gObjectBankIDs[]; extern s32 gMoveDmgMoveAnim; extern u16 gMovePowerMoveAnim; -extern u8 gBattleAnimPlayerMonIndex; -extern u8 gBattleAnimEnemyMonIndex; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; static void sub_80A7EF0(u8 taskId); static void sub_80A808C(u8 taskId); @@ -34,7 +34,7 @@ static void sub_80A913C(u8 taskId); void sub_80A7E7C(u8 taskId) { u8 sprite; - sprite = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]); + sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); if (sprite == 0xff) { DestroyAnimVisualTask(taskId); @@ -96,7 +96,7 @@ void sub_80A7FA0(u8 taskId) r6 = 0; if (gBattleAnimArgs[0] < 4) { - sprite = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]); + sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); if (sprite == 0xff) { DestroyAnimVisualTask(taskId); @@ -121,7 +121,7 @@ void sub_80A7FA0(u8 taskId) side = GetBankByPlayerAI(3); break; } - if (b_side_obj__get_some_boolean(side) == FALSE) + if (IsAnimBankSpriteVisible(side) == FALSE) { r6 = 1; } @@ -129,7 +129,7 @@ void sub_80A7FA0(u8 taskId) } else { - sprite = gObjectBankIDs[gBattleAnimPlayerMonIndex]; + sprite = gObjectBankIDs[gBattleAnimBankAttacker]; } if (r6) { @@ -186,7 +186,7 @@ static void sub_80A808C(u8 taskId) void sub_80A8154(u8 taskId) { u8 sprite; - sprite = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]); + sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); if (sprite == 0xff) { DestroyAnimVisualTask(taskId); @@ -244,7 +244,7 @@ static void sub_80A81D8(u8 taskId) void sub_80A8314(u8 taskId) { - u8 sprite = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]); + u8 sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); gSprites[sprite].pos2.x = gBattleAnimArgs[1]; TASK.data[0] = sprite; TASK.data[1] = gBattleAnimArgs[1]; @@ -286,7 +286,7 @@ void sub_80A8408(u8 taskId) u8 sprite; u8 v1; v1 = 1; - sprite = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]); + sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); if (gBattleAnimArgs[4] > 5) { gBattleAnimArgs[4] = 5; @@ -328,7 +328,7 @@ static void sub_80A8488(u8 taskId) void sub_80A8500(u8 taskId) { - if (GetBankSide(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimBankAttacker)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; } @@ -338,7 +338,7 @@ void sub_80A8500(u8 taskId) void sub_80A8530(struct Sprite *sprite) { sprite->invisible = TRUE; - if (GetBankSide(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimBankAttacker)) { sprite->data1 = -gBattleAnimArgs[1]; } @@ -348,9 +348,9 @@ void sub_80A8530(struct Sprite *sprite) } sprite->data0 = gBattleAnimArgs[0]; sprite->data2 = 0; - sprite->data3 = gObjectBankIDs[gBattleAnimPlayerMonIndex]; + sprite->data3 = gObjectBankIDs[gBattleAnimBankAttacker]; sprite->data4 = gBattleAnimArgs[0]; - oamt_set_x3A_32(sprite, sub_80A85A4); + StoreSpriteCallbackInData6(sprite, sub_80A85A4); sprite->callback = sub_8078458; } @@ -359,20 +359,20 @@ static void sub_80A85A4(struct Sprite *sprite) sprite->data0 = sprite->data4; sprite->data1 = -sprite->data1; sprite->callback = sub_8078458; - oamt_set_x3A_32(sprite, move_anim_8072740); + StoreSpriteCallbackInData6(sprite, move_anim_8072740); } void sub_80A85C8(struct Sprite *sprite) { u8 spriteId; sprite->invisible = TRUE; - spriteId = obj_id_for_side_relative_to_move(gBattleAnimArgs[2]); + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[2]); sprite->data0 = gBattleAnimArgs[0]; sprite->data1 = 0; sprite->data2 = gBattleAnimArgs[1]; sprite->data3 = spriteId; sprite->data4 = gBattleAnimArgs[0]; - oamt_set_x3A_32(sprite, sub_80A8614); + StoreSpriteCallbackInData6(sprite, sub_80A8614); sprite->callback = sub_8078458; } @@ -381,7 +381,7 @@ void sub_80A8614(struct Sprite *sprite) sprite->data0 = sprite->data4; sprite->data2 = -sprite->data2; sprite->callback = sub_8078458; - oamt_set_x3A_32(sprite, move_anim_8072740); + StoreSpriteCallbackInData6(sprite, move_anim_8072740); } void sub_80A8638(struct Sprite *sprite) @@ -390,11 +390,11 @@ void sub_80A8638(struct Sprite *sprite) int spriteId; if (!gBattleAnimArgs[0]) { - spriteId = gObjectBankIDs[gBattleAnimPlayerMonIndex]; + spriteId = gObjectBankIDs[gBattleAnimBankAttacker]; } else { - spriteId = gObjectBankIDs[gBattleAnimEnemyMonIndex]; + spriteId = gObjectBankIDs[gBattleAnimBankTarget]; } sprite->data0 = gBattleAnimArgs[2]; sprite->data1 = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x; @@ -457,11 +457,11 @@ void sub_80A8764(struct Sprite *sprite) u8 spriteId; if (!gBattleAnimArgs[0]) { - v1 = gBattleAnimPlayerMonIndex; + v1 = gBattleAnimBankAttacker; } else { - v1 = gBattleAnimEnemyMonIndex; + v1 = gBattleAnimBankTarget; } spriteId = gObjectBankIDs[v1]; if (GetBankSide(v1)) @@ -482,7 +482,7 @@ void sub_80A8764(struct Sprite *sprite) sprite->data4 = 0; sprite->data5 = spriteId; sprite->invisible = TRUE; - oamt_set_x3A_32(sprite, move_anim_8072740); + StoreSpriteCallbackInData6(sprite, move_anim_8072740); sprite->callback = sub_80784A8; } @@ -493,11 +493,11 @@ void sub_80A8818(struct Sprite *sprite) sprite->invisible = TRUE; if (!gBattleAnimArgs[0]) { - v1 = gBattleAnimPlayerMonIndex; + v1 = gBattleAnimBankAttacker; } else { - v1 = gBattleAnimEnemyMonIndex; + v1 = gBattleAnimBankTarget; } spriteId = gObjectBankIDs[v1]; if (GetBankSide(v1)) @@ -520,11 +520,11 @@ void sub_80A8818(struct Sprite *sprite) sprite->data6 = gBattleAnimArgs[5]; if (!gBattleAnimArgs[5]) { - oamt_set_x3A_32(sprite, move_anim_8072740); + StoreSpriteCallbackInData6(sprite, move_anim_8072740); } else { - oamt_set_x3A_32(sprite, sub_80A88F0); + StoreSpriteCallbackInData6(sprite, sub_80A88F0); } sprite->callback = sub_80784A8; } @@ -541,12 +541,12 @@ void sub_80A8920(u8 taskId) { s16 r7; r7 = 0x8000 / gBattleAnimArgs[3]; - if (GetBankSide(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimBankAttacker)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; gBattleAnimArgs[5] = -gBattleAnimArgs[5]; } - TASK.data[0] = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]); + TASK.data[0] = GetAnimBankSpriteId(gBattleAnimArgs[0]); TASK.data[1] = (gBattleAnimArgs[1] << 8) / gBattleAnimArgs[3]; TASK.data[2] = gBattleAnimArgs[2]; TASK.data[3] = gBattleAnimArgs[3]; @@ -600,30 +600,30 @@ void sub_80A8A80(u8 taskId) { case 0: case 1: - spriteId = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]); + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]); break; case 2: - if (!b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex ^ 2)) + if (!IsAnimBankSpriteVisible(gBattleAnimBankAttacker ^ 2)) { DestroyAnimVisualTask(taskId); return; } - spriteId = gObjectBankIDs[gBattleAnimPlayerMonIndex ^ 2]; + spriteId = gObjectBankIDs[gBattleAnimBankAttacker ^ 2]; break; case 3: - if (!b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2)) + if (!IsAnimBankSpriteVisible(gBattleAnimBankTarget ^ 2)) { DestroyAnimVisualTask(taskId); return; } - spriteId = gObjectBankIDs[gBattleAnimEnemyMonIndex ^ 2]; + spriteId = gObjectBankIDs[gBattleAnimBankTarget ^ 2]; break; default: DestroyAnimVisualTask(taskId); return; } TASK.data[0] = spriteId; - if (GetBankSide(gBattleAnimEnemyMonIndex)) + if (GetBankSide(gBattleAnimBankTarget)) { TASK.data[1] = gBattleAnimArgs[1]; } @@ -648,11 +648,11 @@ static void sub_80A8B3C(u8 taskId) void sub_80A8B88(u8 taskId) { u8 spriteId; - if (GetBankSide(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimBankAttacker)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; } - spriteId = obj_id_for_side_relative_to_move(gBattleAnimArgs[4]); + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[4]); TASK.data[0] = gBattleAnimArgs[0]; TASK.data[1] = gBattleAnimArgs[1]; TASK.data[2] = gBattleAnimArgs[2]; @@ -660,11 +660,11 @@ void sub_80A8B88(u8 taskId) TASK.data[4] = spriteId; if (gBattleAnimArgs[4] == 0) { - TASK.data[5] = gBattleAnimPlayerMonIndex; + TASK.data[5] = gBattleAnimBankAttacker; } else { - TASK.data[5] = gBattleAnimEnemyMonIndex; + TASK.data[5] = gBattleAnimBankTarget; } TASK.data[12] = 1; TASK.func = sub_80A8C0C; @@ -714,7 +714,7 @@ static void sub_80A8C0C(u8 taskId) void sub_80A8D34(u8 taskId) { u8 spriteId; - spriteId = obj_id_for_side_relative_to_move(gBattleAnimArgs[3]); + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[3]); sub_8078E70(spriteId, gBattleAnimArgs[4]); TASK.data[0] = gBattleAnimArgs[0]; TASK.data[1] = gBattleAnimArgs[1]; @@ -754,7 +754,7 @@ static void sub_80A8D8C(u8 taskId) void sub_80A8E04(u8 taskId) { u8 spriteId; - spriteId = obj_id_for_side_relative_to_move(gBattleAnimArgs[2]); + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[2]); sub_8078E70(spriteId, 0); TASK.data[1] = 0; TASK.data[2] = gBattleAnimArgs[0]; @@ -777,11 +777,11 @@ void sub_80A8E04(u8 taskId) { if (gBattleAnimArgs[2] == 0) { - TASK.data[7] = !GetBankSide(gBattleAnimPlayerMonIndex); + TASK.data[7] = !GetBankSide(gBattleAnimBankAttacker); } else { - TASK.data[7] = !GetBankSide(gBattleAnimEnemyMonIndex); + TASK.data[7] = !GetBankSide(gBattleAnimBankTarget); } } if (TASK.data[7]) @@ -798,20 +798,20 @@ void sub_80A8E04(u8 taskId) void sub_80A8EFC(u8 taskId) { u8 spriteId; - spriteId = obj_id_for_side_relative_to_move(gBattleAnimArgs[2]); + spriteId = GetAnimBankSpriteId(gBattleAnimArgs[2]); sub_8078E70(spriteId, 0); TASK.data[1] = 0; TASK.data[2] = gBattleAnimArgs[0]; if (gBattleAnimArgs[2] == 0) { - if (GetBankSide(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimBankAttacker)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; } } else { - if (GetBankSide(gBattleAnimEnemyMonIndex)) + if (GetBankSide(gBattleAnimBankTarget)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; } @@ -891,7 +891,7 @@ void sub_80A9058(u8 taskId) TASK.data[12] = 0; TASK.data[10] = gBattleAnimArgs[3]; TASK.data[11] = gBattleAnimArgs[4]; - TASK.data[7] = obj_id_for_side_relative_to_move(1); + TASK.data[7] = GetAnimBankSpriteId(1); TASK.data[8] = gSprites[TASK.data[7]].pos2.x; TASK.data[9] = gSprites[TASK.data[7]].pos2.y; TASK.data[0] = 0; diff --git a/src/battle/battle_anim_80CA710.c b/src/battle/battle_anim_80CA710.c new file mode 100644 index 000000000..65ccd7c21 --- /dev/null +++ b/src/battle/battle_anim_80CA710.c @@ -0,0 +1,18 @@ + +// Includes +#include "global.h" + +// Static type declarations + +// Static RAM declarations + +IWRAM_DATA u32 filler_03000724; +IWRAM_DATA u16 gUnknown_03000728[4]; +IWRAM_DATA u16 gUnknown_03000730[6]; +IWRAM_DATA u32 filler_0300073c; + +// Static ROM declarations + +// .rodata + +// .text diff --git a/src/battle_10.c b/src/battle/battle_controller_linkopponent.c index 0237bab4b..0b6c3b6a1 100644 --- a/src/battle_10.c +++ b/src/battle/battle_controller_linkopponent.c @@ -3,6 +3,8 @@ #include "battle_interface.h" #include "data2.h" #include "link.h" +#include "m4a.h" +#include "main.h" #include "palette.h" #include "rom_8077ABC.h" #include "rom3.h" @@ -48,11 +50,14 @@ extern struct Window gUnknown_03004210; extern u16 gUnknown_030042A0; extern u16 gUnknown_030042A4; extern u8 gUnknown_0300434C[]; +extern u32 gBattleExecBuffer; +extern MainCallback gPreBattleCallback1; +extern struct MusicPlayerInfo gMPlay_BGM; extern u8 sub_8077F68(); extern u8 sub_8079E90(); extern u8 GetBankIdentity(u8); -extern void sub_8031794(struct Pokemon *, u8); +extern void BattleLoadOpponentMonSprite(struct Pokemon *, u8); extern void sub_8037A74(void); extern void sub_8032984(u8, u16); extern void sub_8037E30(void); @@ -66,7 +71,7 @@ extern void sub_8031A6C(u16, u8); extern void sub_80313A0(struct Sprite *); extern void sub_803757C(void); extern void oamt_add_pos2_onto_pos1(); -extern void oamt_set_x3A_32(); +extern void StoreSpriteCallbackInData6(); extern void sub_8078B34(struct Sprite *); extern void sub_80375B4(void); extern void sub_8010384(struct Sprite *); @@ -94,13 +99,19 @@ extern void nullsub_47(void); extern bool8 IsDoubleBattle(void); extern void sub_8037840(void); extern void sub_8031B74(); -extern u8 sub_8078874(); +extern u8 AnimBankSpriteExists(); extern u8 move_anim_start_t3(); extern void sub_8037FD8(void); extern void sub_8037F34(void); -extern void dp01_tbl4_exec_completed(void); +extern void LinkOpponentBufferExecCompleted(void); +extern void sub_8141828(); +extern void sub_804777C(); + +// this file's functions u32 dp01_getattr_by_ch1_for_player_pokemon__(u8, u8 *); +void sub_803752C(void); +void sub_8037D2C(void); void sub_8038900(u8); void sub_8039430(u8, u8); void sub_8039648(void); @@ -108,6 +119,454 @@ void sub_8039B64(void); void sub_803A2C4(u8); void sub_803A4E0(void); +void LinkOpponentHandleGetAttributes(void); +void LinkOpponentHandlecmd1(void); +void LinkOpponentHandleSetAttributes(void); +void LinkOpponentHandlecmd3(void); +void LinkOpponentHandleLoadPokeSprite(void); +void LinkOpponentHandleSendOutPoke(void); +void LinkOpponentHandleReturnPokeToBall(void); +void LinkOpponentHandleTrainerThrow(void); +void LinkOpponentHandleTrainerSlide(void); +void LinkOpponentHandleTrainerSlideBack(void); +void LinkOpponentHandlecmd10(void); +void LinkOpponentHandlecmd11(void); +void LinkOpponentHandlecmd12(void); +void LinkOpponentHandleBallThrow(void); +void LinkOpponentHandlePuase(void); +void LinkOpponentHandleMoveAnimation(void); +void LinkOpponentHandlePrintString(void); +void LinkOpponentHandlePrintStringPlayerOnly(void); +void LinkOpponentHandlecmd18(void); +void LinkOpponentHandlecmd19(void); +void LinkOpponentHandlecmd20(void); +void LinkOpponentHandleOpenBag(void); +void LinkOpponentHandlecmd22(void); +void LinkOpponentHandlecmd23(void); +void LinkOpponentHandleHealthBarUpdate(void); +void LinkOpponentHandleExpBarUpdate(void); +void LinkOpponentHandleStatusIconUpdate(void); +void LinkOpponentHandleStatusAnimation(void); +void LinkOpponentHandleStatusXor(void); +void LinkOpponentHandlecmd29(void); +void LinkOpponentHandleDMATransfer(void); +void LinkOpponentHandlecmd31(void); +void LinkOpponentHandlecmd32(void); +void LinkOpponentHandlecmd33(void); +void LinkOpponentHandlecmd34(void); +void LinkOpponentHandlecmd35(void); +void LinkOpponentHandlecmd36(void); +void LinkOpponentHandlecmd37(void); +void LinkOpponentHandlecmd38(void); +void LinkOpponentHandlecmd39(void); +void LinkOpponentHandlecmd40(void); +void LinkOpponentHandleHitAnimation(void); +void LinkOpponentHandlecmd42(void); +void LinkOpponentHandleEffectivenessSound(void); +void LinkOpponentHandlecmd44(void); +void LinkOpponentHandleFaintingCry(void); +void LinkOpponentHandleIntroSlide(void); +void LinkOpponentHandleTrainerBallThrow(void); +void LinkOpponentHandlecmd48(void); +void LinkOpponentHandlecmd49(void); +void LinkOpponentHandlecmd50(void); +void LinkOpponentHandleSpriteInvisibility(void); +void LinkOpponentHandleBattleAnimation(void); +void LinkOpponentHandleLinkStandbyMsg(void); +void LinkOpponentHandleResetActionMoveSelection(void); +void LinkOpponentHandlecmd55(void); +void LinkOpponentHandlecmd56(void); + +// const data + +typedef void (*BattleBufferCmd) (void); +const BattleBufferCmd gLinkOpponentBufferCommands[] = +{ + LinkOpponentHandleGetAttributes, + LinkOpponentHandlecmd1, + LinkOpponentHandleSetAttributes, + LinkOpponentHandlecmd3, + LinkOpponentHandleLoadPokeSprite, + LinkOpponentHandleSendOutPoke, + LinkOpponentHandleReturnPokeToBall, + LinkOpponentHandleTrainerThrow, + LinkOpponentHandleTrainerSlide, + LinkOpponentHandleTrainerSlideBack, + LinkOpponentHandlecmd10, + LinkOpponentHandlecmd11, + LinkOpponentHandlecmd12, + LinkOpponentHandleBallThrow, + LinkOpponentHandlePuase, + LinkOpponentHandleMoveAnimation, + LinkOpponentHandlePrintString, + LinkOpponentHandlePrintStringPlayerOnly, + LinkOpponentHandlecmd18, + LinkOpponentHandlecmd19, + LinkOpponentHandlecmd20, + LinkOpponentHandleOpenBag, + LinkOpponentHandlecmd22, + LinkOpponentHandlecmd23, + LinkOpponentHandleHealthBarUpdate, + LinkOpponentHandleExpBarUpdate, + LinkOpponentHandleStatusIconUpdate, + LinkOpponentHandleStatusAnimation, + LinkOpponentHandleStatusXor, + LinkOpponentHandlecmd29, + LinkOpponentHandleDMATransfer, + LinkOpponentHandlecmd31, + LinkOpponentHandlecmd32, + LinkOpponentHandlecmd33, + LinkOpponentHandlecmd34, + LinkOpponentHandlecmd35, + LinkOpponentHandlecmd36, + LinkOpponentHandlecmd37, + LinkOpponentHandlecmd38, + LinkOpponentHandlecmd39, + LinkOpponentHandlecmd40, + LinkOpponentHandleHitAnimation, + LinkOpponentHandlecmd42, + LinkOpponentHandleEffectivenessSound, + LinkOpponentHandlecmd44, + LinkOpponentHandleFaintingCry, + LinkOpponentHandleIntroSlide, + LinkOpponentHandleTrainerBallThrow, + LinkOpponentHandlecmd48, + LinkOpponentHandlecmd49, + LinkOpponentHandlecmd50, + LinkOpponentHandleSpriteInvisibility, + LinkOpponentHandleBattleAnimation, + LinkOpponentHandleLinkStandbyMsg, + LinkOpponentHandleResetActionMoveSelection, + LinkOpponentHandlecmd55, + LinkOpponentHandlecmd56 +}; + +// code + +void nullsub_47(void) +{ +} + +void SetBankFuncToLinkOpponentBufferRunCommand(void) +{ + gBattleBankFunc[gActiveBank] = sub_803752C; +} + +void sub_803752C(void) +{ + if (gBattleExecBuffer & gBitTable[gActiveBank]) + { + if (gBattleBufferA[gActiveBank][0] <= 0x38) + gLinkOpponentBufferCommands[gBattleBufferA[gActiveBank][0]](); + else + LinkOpponentBufferExecCompleted(); + } +} + +void sub_803757C(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + LinkOpponentBufferExecCompleted(); +} + +void sub_80375B4(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + { + sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam); + gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data5; + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + LinkOpponentBufferExecCompleted(); + } +} + +void sub_8037644(void) +{ + if ((--ewram17810[gActiveBank].unk9) == 0xFF) + { + ewram17810[gActiveBank].unk9 = 0; + LinkOpponentBufferExecCompleted(); + } +} + +void sub_8037680(void) +{ + bool8 r6 = FALSE; + + if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + else + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + if (IsCryPlayingOrClearCrySongs()) + r6 = FALSE; + + if (r6) + { + if (GetBankIdentity(gActiveBank) == 1) + { + if (!ewram17810[gActiveBank].unk1_0 || !ewram17810[gActiveBank ^ 2].unk1_0) + return; + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + ewram17810[gActiveBank ^ 2].unk0_7 = 0; + ewram17810[gActiveBank ^ 2].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + } + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (GetBankIdentity(gActiveBank) == 1) + m4aMPlayContinue(&gMPlay_BGM); + } + else + { + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); + } + ewram17810[gActiveBank].unk9 = 3; + gBattleBankFunc[gActiveBank] = sub_8037644; + } +} + +void sub_8037840(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7) + sub_8141828(gActiveBank ^ 2, &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]]); + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3) + { + if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) && GetBankIdentity(gActiveBank) == 3) + { + if (++ewram17810[gActiveBank].unk9 == 1) + return; + ewram17810[gActiveBank].unk9 = 0; + } + if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); + sub_8045A5C( + gHealthboxIDs[gActiveBank ^ 2], + &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], + 0); + sub_804777C(gActiveBank ^ 2); + sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); + sub_8032984( + gActiveBank ^ 2, + GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], MON_DATA_SPECIES)); + } + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8045A5C( + gHealthboxIDs[gActiveBank], + &gEnemyParty[gBattlePartyID[gActiveBank]], + 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + sub_8032984( + gActiveBank, + GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + + ewram17840.unk9_0 = 0; + gBattleBankFunc[gActiveBank] = sub_8037680; + } +} + +void sub_8037A74(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE + && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + { + if (!ewram17810[gActiveBank].unk0_7) + { + sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + return; + } + if (ewram17810[gActiveBank].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + LinkOpponentBufferExecCompleted(); + return; + } + } +} + +void sub_8037B24(void) +{ + s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); + + sub_8043DFC(gHealthboxIDs[gActiveBank]); + if (r4 != -1) + sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); + else + LinkOpponentBufferExecCompleted(); +} + +void sub_8037B78(void) +{ + if (!gSprites[gObjectBankIDs[gActiveBank]].inUse) + { + sub_8043DB0(gHealthboxIDs[gActiveBank]); + LinkOpponentBufferExecCompleted(); + } +} + +void sub_8037BBC(void) +{ + if (!ewram17810[gActiveBank].unk0_6) + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8032A08(gActiveBank); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + LinkOpponentBufferExecCompleted(); + } +} + +void sub_8037C2C(void) +{ + if (gUnknown_03004210.state == 0) + LinkOpponentBufferExecCompleted(); +} + +void dp01t_0F_4_move_anim(void) +{ + u8 spriteId = gObjectBankIDs[gActiveBank]; + + if (gSprites[spriteId].data1 == 32) + { + gSprites[spriteId].data1 = 0; + gSprites[spriteId].invisible = FALSE; + gDoingBattleAnim = 0; + LinkOpponentBufferExecCompleted(); + } + else + { + if (((u16)gSprites[spriteId].data1 % 4) == 0) + gSprites[spriteId].invisible ^= 1; + gSprites[spriteId].data1++; + } +} + +void sub_8037CC0(void) +{ + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) + { + if (ewram17800[gActiveBank].substituteSprite) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + gBattleBankFunc[gActiveBank] = sub_8037D2C; + } +} + +void sub_8037D2C(void) +{ + if (!ewram17810[gActiveBank].unk0_6) + { + CreateTask(c3_0802FDF4, 10); + LinkOpponentBufferExecCompleted(); + } +} + +void sub_8037D64(void) +{ + if (ewram17810[gActiveBank].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); + sub_8045A5C( + gHealthboxIDs[gActiveBank], + &gEnemyParty[gBattlePartyID[gActiveBank]], + 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + sub_8031F88(gActiveBank); + gBattleBankFunc[gActiveBank] = sub_8037CC0; + } +} + +void sub_8037E30(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy + && !ewram17810[gActiveBank].unk0_3) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + gBattleBankFunc[gActiveBank] = sub_8037D64; + } +} + +void sub_8037EF0(void) +{ + if (gReceivedRemoteLinkPlayers == 0) + { + m4aSongNumStop(SE_HINSI); + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(c2_8011A1C); + } +} + +void sub_8037F34(void) +{ + if (!gPaletteFade.active) + { + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + sub_800832C(); + gBattleBankFunc[gActiveBank] = sub_8037EF0; + } + else + { + m4aSongNumStop(SE_HINSI); + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(gMain.savedCallback); + } + } +} + +void sub_8037FAC(void) +{ + if (!ewram17810[gActiveBank].unk0_4) + LinkOpponentBufferExecCompleted(); +} + +void sub_8037FD8(void) +{ + if (!ewram17810[gActiveBank].unk0_5) + LinkOpponentBufferExecCompleted(); +} + +void LinkOpponentBufferExecCompleted(void) +{ + gBattleBankFunc[gActiveBank] = sub_803752C; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + u8 playerId = GetMultiplayerId(); + + PrepareBufferDataTransferLink(2, 4, &playerId); + gBattleBufferA[gActiveBank][0] = 0x38; + } + else + { + gBattleExecBuffer &= ~gBitTable[gActiveBank]; + } +} + void LinkOpponentHandleGetAttributes(void) { u8 buffer[0x100]; @@ -129,8 +588,8 @@ void LinkOpponentHandleGetAttributes(void) r4 >>= 1; } } - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer); - dp01_tbl4_exec_completed(); + Emitcmd29(1, r6, buffer); + LinkOpponentBufferExecCompleted(); } u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer) @@ -438,12 +897,12 @@ u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer) return size; } -void sub_803889C(void) +void LinkOpponentHandlecmd1(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_80388A8(void) +void LinkOpponentHandleSetAttributes(void) { u8 i; u8 r4; @@ -462,7 +921,7 @@ void sub_80388A8(void) r4 >>= 1; } } - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } void sub_8038900(u8 a) @@ -681,7 +1140,7 @@ void sub_8038900(u8 a) } } -void sub_8039220(void) +void LinkOpponentHandlecmd3(void) { u8 *dst; u8 i; @@ -689,14 +1148,14 @@ void sub_8039220(void) dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) dst[i] = gBattleBufferA[gActiveBank][3 + i]; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039294(void) +void LinkOpponentHandleLoadPokeSprite(void) { u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -711,7 +1170,7 @@ void sub_8039294(void) gBattleBankFunc[gActiveBank] = sub_8037A74; } -void sub_80393E4(void) +void LinkOpponentHandleSendOutPoke(void) { gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; sub_8039430(gActiveBank, gBattleBufferA[gActiveBank][2]); @@ -726,7 +1185,7 @@ void sub_8039430(u8 a, u8 b) gBattlePartyID[a] = gBattleBufferA[a][1]; species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); - sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); gObjectBankIDs[a] = CreateSprite( &gUnknown_02024E8C, @@ -743,7 +1202,7 @@ void sub_8039430(u8 a, u8 b) gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFE); } -void sub_80395B4(void) +void LinkOpponentHandleReturnPokeToBall(void) { if (gBattleBufferA[gActiveBank][1] == 0) { @@ -756,7 +1215,7 @@ void sub_80395B4(void) DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); sub_8032A08(gActiveBank); sub_8043DB0(gHealthboxIDs[gActiveBank]); - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } } @@ -765,7 +1224,7 @@ void sub_8039648(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -780,7 +1239,7 @@ void sub_8039648(void) } } -void sub_80396D0(void) +void LinkOpponentHandleTrainerThrow(void) { s16 xOffset; u32 gender; @@ -814,27 +1273,27 @@ void sub_80396D0(void) gBattleBankFunc[gActiveBank] = sub_803757C; } -void sub_80398A4(void) +void LinkOpponentHandleTrainerSlide(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_80398B0(void) +void LinkOpponentHandleTrainerSlideBack(void) { oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); gBattleBankFunc[gActiveBank] = sub_80375B4; } -void sub_803995C(void) +void LinkOpponentHandlecmd10(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -847,27 +1306,27 @@ void sub_803995C(void) } } -void sub_8039A00(void) +void LinkOpponentHandlecmd11(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039A0C(void) +void LinkOpponentHandlecmd12(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039A18(void) +void LinkOpponentHandleBallThrow(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039A24(void) +void LinkOpponentHandlePuase(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039A30(void) +void LinkOpponentHandleMoveAnimation(void) { if (!mplay_80342A4(gActiveBank)) { @@ -890,7 +1349,7 @@ void sub_8039A30(void) // Dead code. sub_8031720 always returns 0. if (sub_8031720(r0, gUnknown_0202F7C4) != 0) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } else { @@ -909,7 +1368,7 @@ void sub_8039B64(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -929,7 +1388,7 @@ void sub_8039B64(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; @@ -945,13 +1404,13 @@ void sub_8039B64(void) gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); ewram17810[gActiveBank].unk4 = 0; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } break; } } -void sub_8039CC8(void) +void LinkOpponentHandlePrintString(void) { gUnknown_030042A4 = 0; gUnknown_030042A0 = 0; @@ -960,42 +1419,42 @@ void sub_8039CC8(void) gBattleBankFunc[gActiveBank] = sub_8037C2C; } -void sub_8039D2C(void) +void LinkOpponentHandlePrintStringPlayerOnly(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D38(void) +void LinkOpponentHandlecmd18(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D44(void) +void LinkOpponentHandlecmd19(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D50(void) +void LinkOpponentHandlecmd20(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D5C(void) +void LinkOpponentHandleOpenBag(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D68(void) +void LinkOpponentHandlecmd22(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D74(void) +void LinkOpponentHandlecmd23(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039D80(void) +void LinkOpponentHandleHealthBarUpdate(void) { s16 r7; @@ -1017,12 +1476,12 @@ void sub_8039D80(void) gBattleBankFunc[gActiveBank] = sub_8037B24; } -void sub_8039E70(void) +void LinkOpponentHandleExpBarUpdate(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039E7C(void) +void LinkOpponentHandleStatusIconUpdate(void) { if (mplay_80342A4(gActiveBank) == 0) { @@ -1032,7 +1491,7 @@ void sub_8039E7C(void) } } -void sub_8039EF0(void) +void LinkOpponentHandleStatusAnimation(void) { if (mplay_80342A4(gActiveBank) == 0) { @@ -1046,80 +1505,80 @@ void sub_8039EF0(void) } } -void sub_8039F58(void) +void LinkOpponentHandleStatusXor(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039F64(void) +void LinkOpponentHandlecmd29(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039F70(void) +void LinkOpponentHandleDMATransfer(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039F7C(void) +void LinkOpponentHandlecmd31(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039F88(void) +void LinkOpponentHandlecmd32(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039F94(void) +void LinkOpponentHandlecmd33(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039FA0(void) +void LinkOpponentHandlecmd34(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039FAC(void) +void LinkOpponentHandlecmd35(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039FB8(void) +void LinkOpponentHandlecmd36(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039FC4(void) +void LinkOpponentHandlecmd37(void) { gUnknown_020238C8.unk0_0 = 0; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_8039FE0(void) +void LinkOpponentHandlecmd38(void) { gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A018(void) +void LinkOpponentHandlecmd39(void) { gUnknown_020238C8.unk0_7 = 0; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A030(void) +void LinkOpponentHandlecmd40(void) { gUnknown_020238C8.unk0_7 ^= 1; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void dp01t_29_4_blink(void) +void LinkOpponentHandleHitAnimation(void) { if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } else { @@ -1130,12 +1589,12 @@ void dp01t_29_4_blink(void) } } -void sub_803A0C8(void) +void LinkOpponentHandlecmd42(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A0D4(void) +void LinkOpponentHandleEffectivenessSound(void) { s8 pan; @@ -1144,31 +1603,31 @@ void sub_803A0D4(void) else pan = 63; PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A118(void) +void LinkOpponentHandlecmd44(void) { PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A148(void) +void LinkOpponentHandleFaintingCry(void) { PlayCry3( GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), 25, 5); - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void dp01t_2E_4_battle_intro(void) +void LinkOpponentHandleIntroSlide(void) { sub_80E43C0(gBattleBufferA[gActiveBank][1]); gUnknown_02024DE8 |= 1; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A1B8(void) +void LinkOpponentHandleTrainerBallThrow(void) { u8 taskId; @@ -1177,7 +1636,7 @@ void sub_803A1B8(void) gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_803A3A8); + StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_803A3A8); taskId = CreateTask(sub_803A2C4, 5); gTasks[taskId].data[0] = gActiveBank; if (ewram17810[gActiveBank].unk0_0) @@ -1219,11 +1678,11 @@ void sub_803A3A8(struct Sprite *sprite) DestroySprite(sprite); } -void sub_803A3DC(void) +void LinkOpponentHandlecmd48(void) { if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); return; } @@ -1256,33 +1715,33 @@ void sub_803A4E0(void) if (ewram17810[gActiveBank].unk5++ >= 93) { ewram17810[gActiveBank].unk5 = 0; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } } -void sub_803A520(void) +void LinkOpponentHandlecmd49(void) { if (ewram17810[gActiveBank].unk0_0) gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A56C(void) +void LinkOpponentHandlecmd50(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A578(void) +void LinkOpponentHandleSpriteInvisibility(void) { - if (sub_8078874(gActiveBank) != 0) + if (AnimBankSpriteExists(gActiveBank) != 0) { gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); } - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void bx_exec_buffer_A_ch0_tbl4(void) +void LinkOpponentHandleBattleAnimation(void) { if (mplay_80342A4(gActiveBank) == 0) { @@ -1290,23 +1749,23 @@ void bx_exec_buffer_A_ch0_tbl4(void) u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0) - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = sub_8037FD8; } } -void sub_803A640(void) +void LinkOpponentHandleLinkStandbyMsg(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A64C(void) +void LinkOpponentHandleResetActionMoveSelection(void) { - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); } -void sub_803A658(void) +void LinkOpponentHandlecmd55(void) { if (gBattleBufferA[gActiveBank][1] == 3) gBattleOutcome = gBattleBufferA[gActiveBank][1]; @@ -1314,10 +1773,10 @@ void sub_803A658(void) gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ 3; FadeOutMapMusic(5); BeginFastPaletteFade(3); - dp01_tbl4_exec_completed(); + LinkOpponentBufferExecCompleted(); gBattleBankFunc[gActiveBank] = sub_8037F34; } -void nullsub_48(void) +void LinkOpponentHandlecmd56(void) { } diff --git a/src/battle_811DA74.c b/src/battle/battle_controller_linkpartner.c index 36a287efc..3e34b2e25 100644 --- a/src/battle_811DA74.c +++ b/src/battle/battle_controller_linkpartner.c @@ -64,10 +64,9 @@ extern u8 gUnknown_0300434C[]; extern u8 gBattleMonForms[]; extern u8 gAnimScriptActive; extern void (*gAnimScriptCallback)(void); -extern void (*const gLinkPartnerBufferCommands[])(void); extern u8 move_anim_start_t3(); -extern u8 sub_8078874(); +extern u8 AnimBankSpriteExists(); extern void sub_8044CA0(u8); extern void sub_8030E38(struct Sprite *); extern void sub_80E43C0(); @@ -83,16 +82,16 @@ extern void sub_80324BC(); extern u8 sub_8031720(); extern u8 mplay_80342A4(); extern void oamt_add_pos2_onto_pos1(); -extern void oamt_set_x3A_32(); +extern void StoreSpriteCallbackInData6(); extern void sub_8078B34(struct Sprite *); extern void sub_80105EC(struct Sprite *); extern s32 sub_803FC34(u16); -extern void sub_8031AF4(); +extern void LoadPlayerTrainerBankSprite(); extern void sub_80313A0(struct Sprite *); extern u8 sub_8046400(); extern void sub_80312F0(struct Sprite *); extern u8 CreateInvisibleSpriteWithCallback(); -extern void sub_80318FC(); +extern void BattleLoadPlayerMonSprite(); extern u8 sub_8077ABC(); extern u8 sub_8077F68(); extern u8 sub_8079E90(); @@ -111,6 +110,8 @@ extern void sub_8031F88(); extern void sub_8141828(); extern void c2_8011A1C(void); +// this file's functions + void LinkPartnerBufferRunCommand(void); void sub_811E0A0(void); void LinkPartnerBufferExecCompleted(void); @@ -122,6 +123,127 @@ void sub_811FF30(void); void sub_812071C(u8); void sub_81208E0(void); +void LinkPartnerHandleGetAttributes(void); +void LinkPartnerHandlecmd1(void); +void LinkPartnerHandleSetAttributes(void); +void LinkPartnerHandlecmd3(void); +void LinkPartnerHandleLoadPokeSprite(void); +void LinkPartnerHandleSendOutPoke(void); +void LinkPartnerHandleReturnPokeToBall(void); +void LinkPartnerHandleTrainerThrow(void); +void LinkPartnerHandleTrainerSlide(void); +void LinkPartnerHandleTrainerSlideBack(void); +void LinkPartnerHandlecmd10(void); +void LinkPartnerHandlecmd11(void); +void LinkPartnerHandlecmd12(void); +void LinkPartnerHandleBallThrow(void); +void LinkPartnerHandlePuase(void); +void LinkPartnerHandleMoveAnimation(void); +void LinkPartnerHandlePrintString(void); +void LinkPartnerHandlePrintStringPlayerOnly(void); +void LinkPartnerHandlecmd18(void); +void LinkPartnerHandlecmd19(void); +void LinkPartnerHandlecmd20(void); +void LinkPartnerHandleOpenBag(void); +void LinkPartnerHandlecmd22(void); +void LinkPartnerHandlecmd23(void); +void LinkPartnerHandleHealthBarUpdate(void); +void LinkPartnerHandleExpBarUpdate(void); +void LinkPartnerHandleStatusIconUpdate(void); +void LinkPartnerHandleStatusAnimation(void); +void LinkPartnerHandleStatusXor(void); +void LinkPartnerHandlecmd29(void); +void LinkPartnerHandleDMATransfer(void); +void LinkPartnerHandlecmd31(void); +void LinkPartnerHandlecmd32(void); +void LinkPartnerHandlecmd33(void); +void LinkPartnerHandlecmd34(void); +void LinkPartnerHandlecmd35(void); +void LinkPartnerHandlecmd36(void); +void LinkPartnerHandlecmd37(void); +void LinkPartnerHandlecmd38(void); +void LinkPartnerHandlecmd39(void); +void LinkPartnerHandlecmd40(void); +void LinkPartnerHandleHitAnimation(void); +void LinkPartnerHandlecmd42(void); +void LinkPartnerHandleEffectivenessSound(void); +void LinkPartnerHandlecmd44(void); +void LinkPartnerHandleFaintingCry(void); +void LinkPartnerHandleIntroSlide(void); +void LinkPartnerHandleTrainerBallThrow(void); +void LinkPartnerHandlecmd48(void); +void LinkPartnerHandlecmd49(void); +void LinkPartnerHandlecmd50(void); +void LinkPartnerHandleSpriteInvisibility(void); +void LinkPartnerHandleBattleAnimation(void); +void LinkPartnerHandleLinkStandbyMsg(void); +void LinkPartnerHandleResetActionMoveSelection(void); +void LinkPartnerHandlecmd55(void); +void LinkPartnerHandlecmd56(void); + +// const data +typedef void (*BattleBufferCmd) (void); +static const BattleBufferCmd gLinkPartnerBufferCommands[] = +{ + LinkPartnerHandleGetAttributes, + LinkPartnerHandlecmd1, + LinkPartnerHandleSetAttributes, + LinkPartnerHandlecmd3, + LinkPartnerHandleLoadPokeSprite, + LinkPartnerHandleSendOutPoke, + LinkPartnerHandleReturnPokeToBall, + LinkPartnerHandleTrainerThrow, + LinkPartnerHandleTrainerSlide, + LinkPartnerHandleTrainerSlideBack, + LinkPartnerHandlecmd10, + LinkPartnerHandlecmd11, + LinkPartnerHandlecmd12, + LinkPartnerHandleBallThrow, + LinkPartnerHandlePuase, + LinkPartnerHandleMoveAnimation, + LinkPartnerHandlePrintString, + LinkPartnerHandlePrintStringPlayerOnly, + LinkPartnerHandlecmd18, + LinkPartnerHandlecmd19, + LinkPartnerHandlecmd20, + LinkPartnerHandleOpenBag, + LinkPartnerHandlecmd22, + LinkPartnerHandlecmd23, + LinkPartnerHandleHealthBarUpdate, + LinkPartnerHandleExpBarUpdate, + LinkPartnerHandleStatusIconUpdate, + LinkPartnerHandleStatusAnimation, + LinkPartnerHandleStatusXor, + LinkPartnerHandlecmd29, + LinkPartnerHandleDMATransfer, + LinkPartnerHandlecmd31, + LinkPartnerHandlecmd32, + LinkPartnerHandlecmd33, + LinkPartnerHandlecmd34, + LinkPartnerHandlecmd35, + LinkPartnerHandlecmd36, + LinkPartnerHandlecmd37, + LinkPartnerHandlecmd38, + LinkPartnerHandlecmd39, + LinkPartnerHandlecmd40, + LinkPartnerHandleHitAnimation, + LinkPartnerHandlecmd42, + LinkPartnerHandleEffectivenessSound, + LinkPartnerHandlecmd44, + LinkPartnerHandleFaintingCry, + LinkPartnerHandleIntroSlide, + LinkPartnerHandleTrainerBallThrow, + LinkPartnerHandlecmd48, + LinkPartnerHandlecmd49, + LinkPartnerHandlecmd50, + LinkPartnerHandleSpriteInvisibility, + LinkPartnerHandleBattleAnimation, + LinkPartnerHandleLinkStandbyMsg, + LinkPartnerHandleResetActionMoveSelection, + LinkPartnerHandlecmd55, + LinkPartnerHandlecmd56, +}; +// code starts here void nullsub_74(void) { @@ -298,7 +420,7 @@ void sub_811E034(void) { if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); gBattleBankFunc[gActiveBank] = sub_811E0A0; } @@ -379,7 +501,7 @@ void LinkPartnerBufferExecCompleted(void) if (gBattleTypeFlags & 2) { multiplayerId = GetMultiplayerId(); - dp01_prepare_buffer_wireless_probably(2, 4, &multiplayerId); + PrepareBufferDataTransferLink(2, 4, &multiplayerId); gBattleBufferA[gActiveBank][0] = 0x38; } else @@ -421,7 +543,7 @@ void LinkPartnerHandleGetAttributes(void) r4 >>= 1; } } - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, unk); + Emitcmd29(1, r6, unk); LinkPartnerBufferExecCompleted(); } @@ -731,7 +853,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer) return size; } -void sub_811EC04(void) +void LinkPartnerHandlecmd1(void) { LinkPartnerBufferExecCompleted(); } @@ -976,7 +1098,7 @@ void sub_811EC68(u8 a) sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); } -void sub_811F664(void) +void LinkPartnerHandlecmd3(void) { u8 *dst; u8 i; @@ -987,9 +1109,9 @@ void sub_811F664(void) LinkPartnerBufferExecCompleted(); } -void sub_811F6D8(void) +void LinkPartnerHandleLoadPokeSprite(void) { - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C( GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), GetBankIdentity(gActiveBank)); @@ -1005,11 +1127,11 @@ void sub_811F6D8(void) gBattleBankFunc[gActiveBank] = sub_811DDE8; } -void sub_811F7F4(void) +void LinkPartnerHandleSendOutPoke(void) { sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]); gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); sub_811F864(gActiveBank, gBattleBufferA[gActiveBank][2]); gBattleBankFunc[gActiveBank] = sub_811E1BC; } @@ -1038,7 +1160,7 @@ void sub_811F864(u8 a, u8 b) gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFF); } -void sub_811F9D0(void) +void LinkPartnerHandleReturnPokeToBall(void) { if (gBattleBufferA[gActiveBank][1] == 0) { @@ -1059,7 +1181,7 @@ void sub_811FA5C(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -1074,7 +1196,7 @@ void sub_811FA5C(void) } } -void sub_811FAE4(void) +void LinkPartnerHandleTrainerThrow(void) { s16 xOffset; u32 gender; @@ -1092,7 +1214,7 @@ void sub_811FAE4(void) xOffset = 0; gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender; } - sub_8031AF4(gender, gActiveBank); + LoadPlayerTrainerBankSprite(gender, gActiveBank); GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -1105,27 +1227,27 @@ void sub_811FAE4(void) gBattleBankFunc[gActiveBank] = sub_811DAE4; } -void sub_811FC30(void) +void LinkPartnerHandleTrainerSlide(void) { LinkPartnerBufferExecCompleted(); } -void sub_811FC3C(void) +void LinkPartnerHandleTrainerSlideBack(void) { oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); gSprites[gObjectBankIDs[gActiveBank]].data0 = 35; gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); gBattleBankFunc[gActiveBank] = sub_811DB1C; } -void sub_811FCE8(void) +void LinkPartnerHandlecmd10(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -1141,27 +1263,27 @@ void sub_811FCE8(void) } } -void sub_811FDCC(void) +void LinkPartnerHandlecmd11(void) { LinkPartnerBufferExecCompleted(); } -void sub_811FDD8(void) +void LinkPartnerHandlecmd12(void) { LinkPartnerBufferExecCompleted(); } -void sub_811FDE4(void) +void LinkPartnerHandleBallThrow(void) { LinkPartnerBufferExecCompleted(); } -void sub_811FDF0(void) +void LinkPartnerHandlePuase(void) { LinkPartnerBufferExecCompleted(); } -void sub_811FDFC(void) +void LinkPartnerHandleMoveAnimation(void) { if (!mplay_80342A4(gActiveBank)) { @@ -1200,7 +1322,7 @@ void sub_811FF30(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -1220,7 +1342,7 @@ void sub_811FF30(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; @@ -1242,7 +1364,7 @@ void sub_811FF30(void) } } -void sub_8120094(void) +void LinkPartnerHandlePrintString(void) { gUnknown_030042A4 = 0; gUnknown_030042A0 = 0; @@ -1251,37 +1373,37 @@ void sub_8120094(void) gBattleBankFunc[gActiveBank] = sub_811DFA0; } -void sub_81200F8(void) +void LinkPartnerHandlePrintStringPlayerOnly(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120104(void) +void LinkPartnerHandlecmd18(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120110(void) +void LinkPartnerHandlecmd19(void) { LinkPartnerBufferExecCompleted(); } -void sub_812011C(void) +void LinkPartnerHandlecmd20(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120128(void) +void LinkPartnerHandleOpenBag(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120134(void) +void LinkPartnerHandlecmd22(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120140(void) +void LinkPartnerHandlecmd23(void) { LinkPartnerBufferExecCompleted(); } @@ -1337,70 +1459,70 @@ void LinkPartnerHandleStatusAnimation(void) } } -void sub_8120324(void) +void LinkPartnerHandleStatusXor(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120330(void) +void LinkPartnerHandlecmd29(void) { LinkPartnerBufferExecCompleted(); } -void sub_812033C(void) +void LinkPartnerHandleDMATransfer(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120348(void) +void LinkPartnerHandlecmd31(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120354(void) +void LinkPartnerHandlecmd32(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120360(void) +void LinkPartnerHandlecmd33(void) { LinkPartnerBufferExecCompleted(); } -void sub_812036C(void) +void LinkPartnerHandlecmd34(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120378(void) +void LinkPartnerHandlecmd35(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120384(void) +void LinkPartnerHandlecmd36(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120390(void) +void LinkPartnerHandlecmd37(void) { gUnknown_020238C8.unk0_0 = 0; LinkPartnerBufferExecCompleted(); } -void sub_81203AC(void) +void LinkPartnerHandlecmd38(void) { gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; LinkPartnerBufferExecCompleted(); } -void sub_81203E4(void) +void LinkPartnerHandlecmd39(void) { gUnknown_020238C8.unk0_7 = 0; LinkPartnerBufferExecCompleted(); } -void sub_81203FC(void) +void LinkPartnerHandlecmd40(void) { gUnknown_020238C8.unk0_7 ^= 1; LinkPartnerBufferExecCompleted(); @@ -1421,7 +1543,7 @@ void LinkPartnerHandleHitAnimation(void) } } -void sub_8120494(void) +void LinkPartnerHandlecmd42(void) { LinkPartnerBufferExecCompleted(); } @@ -1438,7 +1560,7 @@ void LinkPartnerHandleEffectivenessSound(void) LinkPartnerBufferExecCompleted(); } -void sub_81204E4(void) +void LinkPartnerHandlecmd44(void) { PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); LinkPartnerBufferExecCompleted(); @@ -1452,14 +1574,14 @@ void LinkPartnerHandleFaintingCry(void) LinkPartnerBufferExecCompleted(); } -void dp01t_2E_3_battle_intro(void) +void LinkPartnerHandleIntroSlide(void) { sub_80E43C0(gBattleBufferA[gActiveBank][1]); gUnknown_02024DE8 |= 1; LinkPartnerBufferExecCompleted(); } -void sub_8120588(void) +void LinkPartnerHandleTrainerBallThrow(void) { u8 r4; u8 taskId; @@ -1470,7 +1592,7 @@ void sub_8120588(void) gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); + StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); r4 = AllocSpritePalette(0xD6F9); LoadCompressedPalette( @@ -1508,7 +1630,7 @@ void sub_812071C(u8 taskId) sub_811F864(gActiveBank, 0); gActiveBank ^= 2; gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); sub_811F864(gActiveBank, 0); gActiveBank ^= 2; } @@ -1517,7 +1639,7 @@ void sub_812071C(u8 taskId) DestroyTask(taskId); } -void dp01t_30_3_80EB11C(void) +void LinkPartnerHandlecmd48(void) { if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) { @@ -1546,21 +1668,21 @@ void sub_81208E0(void) } } -void sub_8120920(void) +void LinkPartnerHandlecmd49(void) { if (ewram17810[gActiveBank].unk0_0) gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; LinkPartnerBufferExecCompleted(); } -void sub_812096C(void) +void LinkPartnerHandlecmd50(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120978(void) +void LinkPartnerHandleSpriteInvisibility(void) { - if (sub_8078874(gActiveBank) != 0) + if (AnimBankSpriteExists(gActiveBank) != 0) { gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); @@ -1568,7 +1690,7 @@ void sub_8120978(void) LinkPartnerBufferExecCompleted(); } -void sub_81209D8(void) +void LinkPartnerHandleBattleAnimation(void) { if (mplay_80342A4(gActiveBank) == 0) { @@ -1582,17 +1704,17 @@ void sub_81209D8(void) } } -void sub_8120A40(void) +void LinkPartnerHandleLinkStandbyMsg(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120A4C(void) +void LinkPartnerHandleResetActionMoveSelection(void) { LinkPartnerBufferExecCompleted(); } -void sub_8120A58(void) +void LinkPartnerHandlecmd55(void) { gBattleOutcome = gBattleBufferA[gActiveBank][1]; FadeOutMapMusic(5); @@ -1601,6 +1723,6 @@ void sub_8120A58(void) gBattleBankFunc[gActiveBank] = sub_811E29C; } -void nullsub_75(void) +void LinkPartnerHandlecmd56(void) { } diff --git a/src/battle_8.c b/src/battle/battle_controller_opponent.c index 75f10c4b1..72b56b962 100644 --- a/src/battle_8.c +++ b/src/battle/battle_controller_opponent.c @@ -1,15 +1,19 @@ #include "global.h" #include "battle.h" -#include "battle_ai.h" #include "battle_interface.h" #include "data2.h" -#include "graphics.h" +#include "battle_811DA74.h" +#include "battle_anim_813F0F4.h" +#include "link.h" +#include "m4a.h" #include "main.h" +#include "palette.h" +#include "pokeball.h" #include "pokemon.h" -#include "rng.h" #include "rom3.h" -#include "songs.h" +#include "rom_8077ABC.h" #include "sound.h" +#include "songs.h" #include "sprite.h" #include "string_util.h" #include "task.h" @@ -53,12 +57,17 @@ extern bool8 gDoingBattleAnim; extern u16 gUnknown_02024DE8; extern u8 gUnknown_02024E68[]; extern MainCallback gPreBattleCallback1; +extern void (*const gOpponentBufferCommands[])(void); +extern struct MusicPlayerInfo gMPlay_SE1; +extern struct MusicPlayerInfo gMPlay_SE2; +extern struct MusicPlayerInfo gMPlay_BGM; +extern u32 gBattleExecBuffer; extern u8 sub_8077ABC(); extern u8 sub_8077F68(); extern u8 sub_8079E90(); extern void sub_8033018(void); -extern void sub_8031794(); +extern void BattleLoadOpponentMonSprite(); extern u8 GetBankIdentity(u8); extern void sub_8032984(u8, u16); extern void sub_80333D4(void); @@ -76,7 +85,7 @@ extern void sub_8032B84(void); extern void sub_8078B34(struct Sprite *); extern void sub_8032BBC(void); extern void oamt_add_pos2_onto_pos1(); -extern void oamt_set_x3A_32(); +extern void StoreSpriteCallbackInData6(); extern void sub_803311C(void); extern void sub_8010384(struct Sprite *); extern bool8 mplay_80342A4(u8); @@ -104,11 +113,14 @@ extern void nullsub_45(void); extern void sub_8031B74(); extern bool8 IsDoubleBattle(void); extern void sub_8032E2C(void); -extern u8 sub_8078874(); +extern u8 AnimBankSpriteExists(); extern u8 move_anim_start_t3(); extern void sub_80334C0(void); -extern void OpponentBufferExecCompleted(void); +// this file's functions + +void OpponentBufferExecCompleted(void); +void OpponentBufferRunCommand(void); u32 sub_8033598(u8, u8 *); void sub_8033E24(u8); void sub_803495C(u8, u8); @@ -117,6 +129,407 @@ void sub_8035238(void); void sub_8035C10(struct Sprite *); void sub_8035C44(u8); void sub_8035E2C(void); +void sub_80332D0(void); + +void OpponentHandleGetAttributes(void); +void OpponentHandlecmd1(void); +void OpponentHandleSetAttributes(void); +void OpponentHandlecmd3(void); +void OpponentHandleLoadPokeSprite(void); +void OpponentHandleSendOutPoke(void); +void OpponentHandleReturnPokeToBall(void); +void OpponentHandleTrainerThrow(void); +void OpponentHandleTrainerSlide(void); +void OpponentHandleTrainerSlideBack(void); +void OpponentHandlecmd10(void); +void OpponentHandlecmd11(void); +void OpponentHandlecmd12(void); +void OpponentHandleBallThrow(void); +void OpponentHandlePuase(void); +void OpponentHandleMoveAnimation(void); +void OpponentHandlePrintString(void); +void OpponentHandlePrintStringPlayerOnly(void); +void OpponentHandlecmd18(void); +void OpponentHandlecmd19(void); +void OpponentHandlecmd20(void); +void OpponentHandleOpenBag(void); +void OpponentHandlecmd22(void); +void OpponentHandlecmd23(void); +void OpponentHandleHealthBarUpdate(void); +void OpponentHandleExpBarUpdate(void); +void OpponentHandleStatusIconUpdate(void); +void OpponentHandleStatusAnimation(void); +void OpponentHandleStatusXor(void); +void OpponentHandlecmd29(void); +void OpponentHandleDMATransfer(void); +void OpponentHandlecmd31(void); +void OpponentHandlecmd32(void); +void OpponentHandlecmd33(void); +void OpponentHandlecmd34(void); +void OpponentHandlecmd35(void); +void OpponentHandlecmd36(void); +void OpponentHandlecmd37(void); +void OpponentHandlecmd38(void); +void OpponentHandlecmd39(void); +void OpponentHandlecmd40(void); +void OpponentHandleHitAnimation(void); +void OpponentHandlecmd42(void); +void OpponentHandleEffectivenessSound(void); +void OpponentHandlecmd44(void); +void OpponentHandleFaintingCry(void); +void OpponentHandleIntroSlide(void); +void OpponentHandleTrainerBallThrow(void); +void OpponentHandlecmd48(void); +void OpponentHandlecmd49(void); +void OpponentHandlecmd50(void); +void OpponentHandleSpriteInvisibility(void); +void OpponentHandleBattleAnimation(void); +void OpponentHandleLinkStandbyMsg(void); +void OpponentHandleResetActionMoveSelection(void); +void OpponentHandlecmd55(void); +void OpponentHandlecmd56(void); + +// const data +typedef void (*BattleBufferCmd) (void); +static const BattleBufferCmd gOpponentBufferCommands[] = +{ + OpponentHandleGetAttributes, + OpponentHandlecmd1, + OpponentHandleSetAttributes, + OpponentHandlecmd3, + OpponentHandleLoadPokeSprite, + OpponentHandleSendOutPoke, + OpponentHandleReturnPokeToBall, + OpponentHandleTrainerThrow, + OpponentHandleTrainerSlide, + OpponentHandleTrainerSlideBack, + OpponentHandlecmd10, + OpponentHandlecmd11, + OpponentHandlecmd12, + OpponentHandleBallThrow, + OpponentHandlePuase, + OpponentHandleMoveAnimation, + OpponentHandlePrintString, + OpponentHandlePrintStringPlayerOnly, + OpponentHandlecmd18, + OpponentHandlecmd19, + OpponentHandlecmd20, + OpponentHandleOpenBag, + OpponentHandlecmd22, + OpponentHandlecmd23, + OpponentHandleHealthBarUpdate, + OpponentHandleExpBarUpdate, + OpponentHandleStatusIconUpdate, + OpponentHandleStatusAnimation, + OpponentHandleStatusXor, + OpponentHandlecmd29, + OpponentHandleDMATransfer, + OpponentHandlecmd31, + OpponentHandlecmd32, + OpponentHandlecmd33, + OpponentHandlecmd34, + OpponentHandlecmd35, + OpponentHandlecmd36, + OpponentHandlecmd37, + OpponentHandlecmd38, + OpponentHandlecmd39, + OpponentHandlecmd40, + OpponentHandleHitAnimation, + OpponentHandlecmd42, + OpponentHandleEffectivenessSound, + OpponentHandlecmd44, + OpponentHandleFaintingCry, + OpponentHandleIntroSlide, + OpponentHandleTrainerBallThrow, + OpponentHandlecmd48, + OpponentHandlecmd49, + OpponentHandlecmd50, + OpponentHandleSpriteInvisibility, + OpponentHandleBattleAnimation, + OpponentHandleLinkStandbyMsg, + OpponentHandleResetActionMoveSelection, + OpponentHandlecmd55, + OpponentHandlecmd56, +}; + +static const u8 sUnknownBytes[] = {0xB0, 0xB0, 0xC8, 0x98, 0x28, 0x28, 0x28, 0x20}; + +// code + +void nullsub_45(void) +{ +} + +void SetBankFuncToOpponentBufferRunCommand(void) +{ + gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand; +} + +void OpponentBufferRunCommand(void) +{ + if (gBattleExecBuffer & gBitTable[gActiveBank]) + { + if (gBattleBufferA[gActiveBank][0] <= 0x38) + gOpponentBufferCommands[gBattleBufferA[gActiveBank][0]](); + else + OpponentBufferExecCompleted(); + } +} + +void sub_8032B4C(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + OpponentBufferExecCompleted(); +} + +// Duplicate of sub_8032B4C +void sub_8032B84(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + OpponentBufferExecCompleted(); +} + +void sub_8032BBC(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + { + sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam); + gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data5; + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + OpponentBufferExecCompleted(); + } +} + +void sub_8032C4C(void) +{ + if ((--ewram17810[gActiveBank].unk9) == 0xFF) + { + ewram17810[gActiveBank].unk9 = 0; + OpponentBufferExecCompleted(); + } +} + +void sub_8032C88(void) +{ + bool8 r6 = FALSE; + + if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + else + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + if (IsCryPlayingOrClearCrySongs()) + r6 = FALSE; + + if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + ewram17810[gActiveBank ^ 2].unk0_7 = 0; + ewram17810[gActiveBank ^ 2].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + m4aMPlayContinue(&gMPlay_BGM); + else + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); + ewram17810[gActiveBank].unk9 = 3; + gBattleBankFunc[gActiveBank] = sub_8032C4C; + } +} + +void sub_8032E2C(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7) + sub_8141828(gActiveBank ^ 2, &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]]); + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3) + { + if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); + sub_8045A5C( + gHealthboxIDs[gActiveBank ^ 2], + &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], + 0); + sub_804777C(gActiveBank ^ 2); + sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); + sub_8032984( + gActiveBank ^ 2, + GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], MON_DATA_SPECIES)); + } + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8045A5C( + gHealthboxIDs[gActiveBank], + &gEnemyParty[gBattlePartyID[gActiveBank]], + 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + sub_8032984( + gActiveBank, + GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + + ewram17840.unk9_0 = 0; + gBattleBankFunc[gActiveBank] = sub_8032C88; + } +} + +void sub_8033018(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE + && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + { + if (!ewram17810[gActiveBank].unk0_7) + { + sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + return; + } + if (ewram17810[gActiveBank].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + OpponentBufferExecCompleted(); + return; + } + } +} + +void sub_80330C8(void) +{ + s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); + + sub_8043DFC(gHealthboxIDs[gActiveBank]); + if (r4 != -1) + sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); + else + OpponentBufferExecCompleted(); +} + +void sub_803311C(void) +{ + if (!gSprites[gObjectBankIDs[gActiveBank]].inUse) + { + sub_8043DB0(gHealthboxIDs[gActiveBank]); + OpponentBufferExecCompleted(); + } +} + +void sub_8033160(void) +{ + if (!ewram17810[gActiveBank].unk0_6) + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8032A08(gActiveBank); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + OpponentBufferExecCompleted(); + } +} + +void sub_80331D0(void) +{ + if (gUnknown_03004210.state == 0) + OpponentBufferExecCompleted(); +} + +void bx_blink_t7(void) +{ + u8 spriteId = gObjectBankIDs[gActiveBank]; + + if (gSprites[spriteId].data1 == 32) + { + gSprites[spriteId].data1 = 0; + gSprites[spriteId].invisible = FALSE; + gDoingBattleAnim = 0; + OpponentBufferExecCompleted(); + } + else + { + if (((u16)gSprites[spriteId].data1 % 4) == 0) + gSprites[spriteId].invisible ^= 1; + gSprites[spriteId].data1++; + } +} + +void sub_8033264(void) +{ + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) + { + if (ewram17800[gActiveBank].substituteSprite) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + gBattleBankFunc[gActiveBank] = sub_80332D0; + } +} + +void sub_80332D0(void) +{ + if (!ewram17810[gActiveBank].unk0_6) + { + CreateTask(c3_0802FDF4, 10); + OpponentBufferExecCompleted(); + } +} + +void sub_8033308(void) +{ + if (ewram17810[gActiveBank].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0); + sub_8045A5C( + gHealthboxIDs[gActiveBank], + &gEnemyParty[gBattlePartyID[gActiveBank]], + 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + sub_8031F88(gActiveBank); + gBattleBankFunc[gActiveBank] = sub_8033264; + } +} + +void sub_80333D4(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy + && !ewram17810[gActiveBank].unk0_3) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + gBattleBankFunc[gActiveBank] = sub_8033308; + } +} + +void sub_8033494(void) +{ + if (!ewram17810[gActiveBank].unk0_4) + OpponentBufferExecCompleted(); +} + +void sub_80334C0(void) +{ + if (!ewram17810[gActiveBank].unk0_5) + OpponentBufferExecCompleted(); +} + +void OpponentBufferExecCompleted(void) +{ + gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand; + gBattleExecBuffer &= ~gBitTable[gActiveBank]; +} void OpponentHandleGetAttributes(void) { @@ -139,7 +552,7 @@ void OpponentHandleGetAttributes(void) r4 >>= 1; } } - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer); + Emitcmd29(1, r6, buffer); OpponentBufferExecCompleted(); } @@ -448,7 +861,7 @@ u32 sub_8033598(u8 a, u8 *buffer) return size; } -void dp01t_01_2_read_pokmon_data_slice(void) +void OpponentHandlecmd1(void) { struct BattlePokemon buffer; u8 *src = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; @@ -457,7 +870,7 @@ void dp01t_01_2_read_pokmon_data_slice(void) for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) dst[i] = src[i]; - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, gBattleBufferA[gActiveBank][2], dst); + Emitcmd29(1, gBattleBufferA[gActiveBank][2], dst); OpponentBufferExecCompleted(); } @@ -699,7 +1112,7 @@ void sub_8033E24(u8 a) } } -void sub_8034744(void) +void OpponentHandlecmd3(void) { u8 *dst; u8 i; @@ -714,7 +1127,7 @@ void OpponentHandleLoadPokeSprite(void) { u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -746,7 +1159,7 @@ void sub_803495C(u8 a, u8 b) gBattlePartyID[a] = gBattleBufferA[a][1]; species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); - sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); gObjectBankIDs[a] = CreateSprite( &gUnknown_02024E8C, @@ -785,7 +1198,7 @@ void sub_8034B74(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -868,15 +1281,15 @@ void OpponentHandleTrainerSlideBack(void) gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); gBattleBankFunc[gActiveBank] = sub_8032BBC; } -void sub_8035030(void) +void OpponentHandlecmd10(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -889,12 +1302,12 @@ void sub_8035030(void) } } -void sub_80350D4(void) +void OpponentHandlecmd11(void) { OpponentBufferExecCompleted(); } -void sub_80350E0(void) +void OpponentHandlecmd12(void) { OpponentBufferExecCompleted(); } @@ -904,7 +1317,7 @@ void OpponentHandleBallThrow(void) OpponentBufferExecCompleted(); } -void OpponentHandlePause(void) +void OpponentHandlePuase(void) { OpponentBufferExecCompleted(); } @@ -951,7 +1364,7 @@ void sub_8035238(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -971,7 +1384,7 @@ void sub_8035238(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; @@ -1007,19 +1420,19 @@ void OpponentHandlePrintStringPlayerOnly(void) OpponentBufferExecCompleted(); } -void sub_803540C(void) +void OpponentHandlecmd18(void) { sub_8036B0C(); OpponentBufferExecCompleted(); } -void sub_803541C(void) +void OpponentHandlecmd19(void) { OpponentBufferExecCompleted(); } #ifdef NONMATCHING -void sub_8035428(void) +void OpponentHandlecmd20(void) { u16 r4; // Needed to match closer @@ -1032,10 +1445,10 @@ void sub_8035428(void) switch (r4) { case 5: - dp01_build_cmdbuf_x21_a_bb(1, 4, 0); + Emitcmd33(1, 4, 0); break; case 4: - dp01_build_cmdbuf_x21_a_bb(1, 3, 0); + Emitcmd33(1, 3, 0); break; default: if (gBattleMoves[r5->moves[r4]].target & 0x12) @@ -1047,7 +1460,7 @@ void sub_8035428(void) gBankTarget = GetBankByPlayerAI(2); } r4 |= gBankTarget << 8; - dp01_build_cmdbuf_x21_a_bb(1, 10, r4); + Emitcmd33(1, 10, r4); break; } OpponentBufferExecCompleted(); @@ -1066,26 +1479,26 @@ void sub_8035428(void) if (gBattleMoves[r2].target & 0x12) { r4 |= gActiveBank << 8; - dp01_build_cmdbuf_x21_a_bb(1, 10, r4); + Emitcmd33(1, 10, r4); } else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { u16 r2 = GetBankByPlayerAI(Random() & 2) << 8; - dp01_build_cmdbuf_x21_a_bb(1, 10, r4 | r2); + Emitcmd33(1, 10, r4 | r2); } else { u16 r2 = GetBankByPlayerAI(0) << 8; - dp01_build_cmdbuf_x21_a_bb(1, 10, r4 | r2); + Emitcmd33(1, 10, r4 | r2); } OpponentBufferExecCompleted(); } } #else __attribute__((naked)) -void sub_8035428(void) +void OpponentHandlecmd20(void) { asm(".syntax unified\n\ push {r4-r6,lr}\n\ @@ -1121,7 +1534,7 @@ _08035468:\n\ movs r1, 0x3\n\ _0803546C:\n\ movs r2, 0\n\ - bl dp01_build_cmdbuf_x21_a_bb\n\ + bl Emitcmd33\n\ b _080354E0\n\ _08035474:\n\ ldr r3, _080354E8 @ =gBattleMoves\n\ @@ -1176,7 +1589,7 @@ _080354CE:\n\ movs r0, 0x1\n\ movs r1, 0xA\n\ adds r2, r4, 0\n\ - bl dp01_build_cmdbuf_x21_a_bb\n\ + bl Emitcmd33\n\ _080354E0:\n\ bl OpponentBufferExecCompleted\n\ b _0803558A\n\ @@ -1213,7 +1626,7 @@ _080354FA:\n\ movs r0, 0x1\n\ movs r1, 0xA\n\ adds r2, r4, 0\n\ - bl dp01_build_cmdbuf_x21_a_bb\n\ + bl Emitcmd33\n\ b _08035586\n\ .align 2, 0\n\ _08035534: .4byte gBattleMoves\n\ @@ -1238,7 +1651,7 @@ _0803553C:\n\ orrs r2, r4\n\ movs r0, 0x1\n\ movs r1, 0xA\n\ - bl dp01_build_cmdbuf_x21_a_bb\n\ + bl Emitcmd33\n\ b _08035586\n\ .align 2, 0\n\ _0803556C: .4byte gBattleTypeFlags\n\ @@ -1251,7 +1664,7 @@ _08035570:\n\ orrs r2, r4\n\ movs r0, 0x1\n\ movs r1, 0xA\n\ - bl dp01_build_cmdbuf_x21_a_bb\n\ + bl Emitcmd33\n\ _08035586:\n\ bl OpponentBufferExecCompleted\n\ _0803558A:\n\ @@ -1262,14 +1675,14 @@ _0803558A:\n\ } #endif -void sub_8035590(void) +void OpponentHandleOpenBag(void) { // What is this? - dp01_build_cmdbuf_x23_aa_0(1, ewram[0x160D4 + gActiveBank / 2 * 2]); + Emitcmd35(1, ewram[0x160D4 + gActiveBank / 2 * 2]); OpponentBufferExecCompleted(); } -void sub_80355C0(void) +void OpponentHandlecmd22(void) { s32 r4; @@ -1306,11 +1719,11 @@ void sub_80355C0(void) ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2] = 6; } ewram[0x16068 + gActiveBank] = r4; - dp01_build_cmdbuf_x22_a_three_bytes(1, r4, 0); + Emitcmd34(1, r4, 0); OpponentBufferExecCompleted(); } -void sub_80356C0(void) +void OpponentHandlecmd23(void) { OpponentBufferExecCompleted(); } @@ -1371,7 +1784,7 @@ void OpponentHandleStatusXor(void) OpponentBufferExecCompleted(); } -void sub_80358B0(void) +void OpponentHandlecmd29(void) { OpponentBufferExecCompleted(); } @@ -1381,55 +1794,55 @@ void OpponentHandleDMATransfer(void) OpponentBufferExecCompleted(); } -void sub_80358C8(void) +void OpponentHandlecmd31(void) { OpponentBufferExecCompleted(); } -void sub_80358D4(void) +void OpponentHandlecmd32(void) { OpponentBufferExecCompleted(); } -void sub_80358E0(void) +void OpponentHandlecmd33(void) { OpponentBufferExecCompleted(); } -void sub_80358EC(void) +void OpponentHandlecmd34(void) { OpponentBufferExecCompleted(); } -void sub_80358F8(void) +void OpponentHandlecmd35(void) { OpponentBufferExecCompleted(); } -void sub_8035904(void) +void OpponentHandlecmd36(void) { OpponentBufferExecCompleted(); } -void sub_8035910(void) +void OpponentHandlecmd37(void) { gUnknown_020238C8.unk0_0 = 0; OpponentBufferExecCompleted(); } -void sub_803592C(void) +void OpponentHandlecmd38(void) { gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; OpponentBufferExecCompleted(); } -void sub_8035964(void) +void OpponentHandlecmd39(void) { gUnknown_020238C8.unk0_7 = 0; OpponentBufferExecCompleted(); } -void sub_803597C(void) +void OpponentHandlecmd40(void) { gUnknown_020238C8.unk0_7 ^= 1; OpponentBufferExecCompleted(); @@ -1450,7 +1863,7 @@ void OpponentHandleHitAnimation(void) } } -void sub_8035A14(void) +void OpponentHandlecmd42(void) { OpponentBufferExecCompleted(); } @@ -1467,7 +1880,7 @@ void OpponentHandleEffectivenessSound(void) OpponentBufferExecCompleted(); } -void sub_8035A64(void) +void OpponentHandlecmd44(void) { PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); OpponentBufferExecCompleted(); @@ -1481,14 +1894,14 @@ void OpponentHandleFaintingCry(void) OpponentBufferExecCompleted(); } -void dp01t_2E_7_battle_intro(void) +void OpponentHandleIntroSlide(void) { sub_80E43C0(gBattleBufferA[gActiveBank][1]); gUnknown_02024DE8 |= 1; OpponentBufferExecCompleted(); } -void sub_8035B04(void) +void OpponentHandleTrainerBallThrow(void) { u8 taskId; @@ -1497,7 +1910,7 @@ void sub_8035B04(void) gSprites[gObjectBankIDs[gActiveBank]].data2 = 280; gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8035C10); + StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_8035C10); taskId = CreateTask(sub_8035C44, 5); gTasks[taskId].data[0] = gActiveBank; if (ewram17810[gActiveBank].unk0_0) @@ -1539,7 +1952,7 @@ void sub_8035C44(u8 taskId) DestroyTask(taskId); } -void dp01t_30_7_0803D67C(void) +void OpponentHandlecmd48(void) { if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) { @@ -1580,21 +1993,21 @@ void sub_8035E2C(void) } } -void sub_8035E6C(void) +void OpponentHandlecmd49(void) { if (ewram17810[gActiveBank].unk0_0) gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; OpponentBufferExecCompleted(); } -void sub_8035EB8(void) +void OpponentHandlecmd50(void) { OpponentBufferExecCompleted(); } void OpponentHandleSpriteInvisibility(void) { - if (sub_8078874(gActiveBank) != 0) + if (AnimBankSpriteExists(gActiveBank) != 0) { gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); @@ -1626,7 +2039,7 @@ void OpponentHandleResetActionMoveSelection(void) OpponentBufferExecCompleted(); } -void sub_8035FA4(void) +void OpponentHandlecmd55(void) { if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD)) { @@ -1637,6 +2050,6 @@ void sub_8035FA4(void) OpponentBufferExecCompleted(); } -void nullsub_46(void) +void OpponentHandlecmd56(void) { } diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c new file mode 100644 index 000000000..53b596c5e --- /dev/null +++ b/src/battle/battle_controller_player.c @@ -0,0 +1,3066 @@ +#include "global.h" +#include "data2.h" +#include "battle.h" +#include "battle_interface.h" +#include "battle_message.h" +#include "item.h" +#include "items.h" +#include "link.h" +#include "m4a.h" +#include "main.h" +#include "menu_cursor.h" +#include "moves.h" +#include "palette.h" +#include "pokemon.h" +#include "rom3.h" +#include "songs.h" +#include "sound.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "util.h" + +//Possibly PokemonSubstruct1 +struct UnknownStruct3 +{ + u16 moves[4]; + u8 pp[4]; + u8 ppBonuses; +}; + +#if ENGLISH +#define SUB_803037C_TILE_DATA_OFFSET 440 +#elif GERMAN +#define SUB_803037C_TILE_DATA_OFFSET 444 +#endif + +extern u16 gUnknown_030042A4; +extern u16 gUnknown_030042A0; + +extern struct Window gUnknown_03004210; + +extern void (*gBattleBankFunc[])(void); + +extern u8 gActiveBank; +extern u8 gActionSelectionCursor[]; +extern u8 gDisplayedStringBattle[]; +extern u8 gMoveSelectionCursor[]; +extern u8 gBattleBufferA[][0x200]; +extern u8 gBankInMenu; +extern u16 gBattlePartyID[]; +extern u8 gHealthboxIDs[]; +extern u8 gDoingBattleAnim; +extern u8 gObjectBankIDs[]; +extern u16 gBattleTypeFlags; +extern u8 gBattleOutcome; +extern void (*gAnimScriptCallback)(void); +extern bool8 gAnimScriptActive; +extern u16 gMovePowerMoveAnim; +extern u32 gMoveDmgMoveAnim; +extern u8 gHappinessMoveAnim; +extern u16 gWeatherMoveAnim; +extern u32 *gDisableStructMoveAnim; +extern u32 gPID_perBank[]; +extern u8 gBattleMonForms[]; +extern u16 gUnknown_02024DE8; +extern u8 gUnknown_02024E68[]; +extern struct SpriteTemplate gUnknown_02024E8C; +extern u8 gUnknown_0202F7C4; +extern u8 gUnknown_02038470[]; +extern u16 gUnknown_030041B0; +extern u16 gUnknown_030041B4; +extern u16 gUnknown_030041B8; +extern u16 gUnknown_03004280; +extern u16 gUnknown_03004288; +extern u16 gUnknown_030042A4; +extern u16 gUnknown_030042C0; +extern u8 gUnknown_03004344; +extern u8 gUnknown_0300434C[]; + +extern const u8 gUnknown_08400CA8[]; +extern const u8 gUnknown_08400CF3[]; +extern const u8 gUnknown_08400D38[]; + +extern void sub_802C68C(void); +extern void sub_802E1B0(void); +extern void sub_802E220(); +extern void sub_802E2D4(); +extern void sub_802E004(void); +extern void sub_802DF30(void); +extern void BattleMusicStop(void); +extern void PlayerBufferExecCompleted(void); +extern void bx_t1_healthbar_update(void); +extern void nullsub_91(void); +extern void sub_802D924(u8); +extern void sub_802E434(void); +extern bool8 mplay_80342A4(u8); +extern void move_anim_start_t2_for_situation(); +extern void bx_blink_t1(void); +extern void sub_8047858(); +extern u8 GetBankSide(u8); +extern void sub_80E43C0(); +extern void oamt_add_pos2_onto_pos1(); +extern void sub_8078B34(struct Sprite *); +extern void StoreSpriteCallbackInData6(); +extern void BattleLoadPlayerMonSprite(); +extern bool8 IsDoubleBattle(void); +extern void sub_802D500(void); +extern bool8 AnimBankSpriteExists(u8); +extern bool8 move_anim_start_t3(); +extern void sub_802E460(void); +extern void b_link_standby_message(void); +extern void sub_802D18C(void); +extern void sub_802DF18(void); +extern void BufferStringBattle(); +extern void sub_80326EC(); +extern void ExecuteMoveAnim(); +extern void sub_8031F24(void); +extern void sub_80324BC(); +extern u8 sub_8031720(); +extern void bx_wait_t1(void); +extern u8 GetBankByPlayerAI(u8); +extern void sub_802DE10(void); +extern void sub_80105EC(struct Sprite *); +extern void sub_802D274(void); +extern void sub_802D23C(void); +extern u8 GetBankIdentity(u8); +extern void LoadPlayerTrainerBankSprite(); +extern void sub_80313A0(struct Sprite *); +extern void sub_802D204(void); +extern u8 sub_8079E90(); +extern void sub_802DEAC(void); +extern void sub_80312F0(struct Sprite *); +extern u8 sub_8077ABC(); +extern u8 sub_8077F68(); +extern u8 sub_8046400(); +extern void sub_802D798(void); +extern void bx_0802E404(void); +extern u8 gActiveBank; +extern void (*gBattleBankFunc[])(void); +extern bool8 gDoingBattleAnim; +extern u16 gBattleTypeFlags; +extern u32 gBattleExecBuffer; +extern u8 gBattleBufferA[][0x200]; +extern u8 gObjectBankIDs[]; +extern u8 gActionSelectionCursor[]; +extern u8 gMoveSelectionCursor[]; +extern u8 gAbsentBankFlags; +extern u8 gUnknown_03004344; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[]; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042A4; +extern struct Window gUnknown_03004210; +extern const u8 gUnknown_08400D89[]; +extern u8 gUnknown_03004348; +extern struct BattlePokemon gBattleMons[]; +extern MainCallback gPreBattleCallback1; +extern u8 gHealthboxIDs[]; +extern struct MusicPlayerInfo gMPlay_BGM; +extern u8 gUnknown_0300434C[]; +extern u8 gUnknown_0202E8F4; +extern u8 gUnknown_0202E8F5; +extern u8 gUnknown_02038470[]; +extern u16 gScriptItemId; +extern u8 gDisplayedStringBattle[]; +extern const u8 gUnknown_08400CE0[]; + +extern void dp11b_obj_instanciate(u8, u8, s8, s8); +extern u8 GetBankIdentity(u8); +extern u8 GetBankByPlayerAI(u8); +extern void dp11b_obj_free(u8, u8); +extern void sub_8010520(struct Sprite *); +extern void sub_8010574(struct Sprite *); +extern bool8 IsDoubleBattle(); +extern void sub_804777C(); +extern void sub_8141828(); +extern void sub_8094E20(u8); +extern void nullsub_14(void); +extern void sub_80A6DCC(void); +extern void ReshowBattleScreenAfterMenu(void); + +void PlayerHandleGetAttributes(void); +void PlayerHandlecmd1(void); +void PlayerHandleSetAttributes(void); +void PlayerHandlecmd3(void); +void PlayerHandleLoadPokeSprite(void); +void PlayerHandleSendOutPoke(void); +void PlayerHandleReturnPokeToBall(void); +void PlayerHandleTrainerThrow(void); +void PlayerHandleTrainerSlide(void); +void PlayerHandleTrainerSlideBack(void); +void PlayerHandlecmd10(void); +void PlayerHandlecmd11(void); +void PlayerHandlecmd12(void); +void PlayerHandleBallThrow(void); +void PlayerHandlePuase(void); +void PlayerHandleMoveAnimation(void); +void PlayerHandlePrintString(void); +void PlayerHandlePrintStringPlayerOnly(void); +void PlayerHandlecmd18(void); +void PlayerHandlecmd19(void); +void PlayerHandlecmd20(void); +void PlayerHandleOpenBag(void); +void PlayerHandlecmd22(void); +void PlayerHandlecmd23(void); +void PlayerHandleHealthBarUpdate(void); +void PlayerHandleExpBarUpdate(void); +void PlayerHandleStatusIconUpdate(void); +void PlayerHandleStatusAnimation(void); +void PlayerHandleStatusXor(void); +void PlayerHandlecmd29(void); +void PlayerHandleDMATransfer(void); +void PlayerHandlecmd31(void); +void PlayerHandlecmd32(void); +void PlayerHandlecmd33(void); +void PlayerHandlecmd34(void); +void PlayerHandlecmd35(void); +void PlayerHandlecmd36(void); +void PlayerHandlecmd37(void); +void PlayerHandlecmd38(void); +void PlayerHandlecmd39(void); +void PlayerHandlecmd40(void); +void PlayerHandleHitAnimation(void); +void PlayerHandlecmd42(void); +void PlayerHandleEffectivenessSound(void); +void PlayerHandlecmd44(void); +void PlayerHandleFaintingCry(void); +void PlayerHandleIntroSlide(void); +void PlayerHandleTrainerBallThrow(void); +void PlayerHandlecmd48(void); +void PlayerHandlecmd49(void); +void PlayerHandlecmd50(void); +void PlayerHandleSpriteInvisibility(void); +void PlayerHandleBattleAnimation(void); +void PlayerHandleLinkStandbyMsg(void); +void PlayerHandleResetActionMoveSelection(void); +void PlayerHandlecmd55(void); +void PlayerHandlecmd56(void); + +const u8 gString_TurnJP[] = _("ターン"); + +void (*const gPlayerBufferCommands[])(void) = +{ + PlayerHandleGetAttributes, + PlayerHandlecmd1, + PlayerHandleSetAttributes, + PlayerHandlecmd3, + PlayerHandleLoadPokeSprite, + PlayerHandleSendOutPoke, + PlayerHandleReturnPokeToBall, + PlayerHandleTrainerThrow, + PlayerHandleTrainerSlide, + PlayerHandleTrainerSlideBack, + PlayerHandlecmd10, + PlayerHandlecmd11, + PlayerHandlecmd12, + PlayerHandleBallThrow, + PlayerHandlePuase, + PlayerHandleMoveAnimation, + PlayerHandlePrintString, + PlayerHandlePrintStringPlayerOnly, + PlayerHandlecmd18, + PlayerHandlecmd19, + PlayerHandlecmd20, + PlayerHandleOpenBag, + PlayerHandlecmd22, + PlayerHandlecmd23, + PlayerHandleHealthBarUpdate, + PlayerHandleExpBarUpdate, + PlayerHandleStatusIconUpdate, + PlayerHandleStatusAnimation, + PlayerHandleStatusXor, + PlayerHandlecmd29, + PlayerHandleDMATransfer, + PlayerHandlecmd31, + PlayerHandlecmd32, + PlayerHandlecmd33, + PlayerHandlecmd34, + PlayerHandlecmd35, + PlayerHandlecmd36, + PlayerHandlecmd37, + PlayerHandlecmd38, + PlayerHandlecmd39, + PlayerHandlecmd40, + PlayerHandleHitAnimation, + PlayerHandlecmd42, + PlayerHandleEffectivenessSound, + PlayerHandlecmd44, + PlayerHandleFaintingCry, + PlayerHandleIntroSlide, + PlayerHandleTrainerBallThrow, + PlayerHandlecmd48, + PlayerHandlecmd49, + PlayerHandlecmd50, + PlayerHandleSpriteInvisibility, + PlayerHandleBattleAnimation, + PlayerHandleLinkStandbyMsg, + PlayerHandleResetActionMoveSelection, + PlayerHandlecmd55, + PlayerHandlecmd56, +}; + +void PlayerBufferRunCommand(void); +void sub_802C2EC(void); +void sub_802C68C(void); +void sub_802CA60(void); +void sub_802D730(void); +void sub_802DA9C(u8); +void sub_802DB6C(u8); +void sub_802DCB0(u8); +void sub_802DD10(u8); +void sub_802DDC4(u8); +void sub_802DF88(void); +void sub_802E03C(void); +void sub_802E12C(s32, const u8 *); +void sub_802E1B0(void); +void sub_802E220(void); +void sub_802E2D4(void); +void sub_802E3B4(u8, int); +void nullsub_7(u8); +void b_link_standby_message(void); +u32 dp01_getattr_by_ch1_for_player_pokemon_(u8, u8 *); +void dp01_setattr_by_ch1_for_player_pokemon(u8); +void sub_802F934(u8, u8); +void sub_802FB2C(void); +void sub_8030190(void); +void sub_80304A8(void); +void sub_8030E38(struct Sprite *); +void task05_08033660(u8); +void sub_8031064(void); + +void nullsub_91(void) +{ +} + +void SetBankFuncToPlayerBufferRunCommand(void) +{ + gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand; + gDoingBattleAnim = FALSE; +} + +void PlayerBufferExecCompleted(void) +{ + gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + u8 playerId = GetMultiplayerId(); + + PrepareBufferDataTransferLink(2, 4, &playerId); + gBattleBufferA[gActiveBank][0] = 0x38; + } + else + { + gBattleExecBuffer &= ~gBitTable[gActiveBank]; + } +} + +void PlayerBufferRunCommand(void) +{ + if (gBattleExecBuffer & gBitTable[gActiveBank]) + { + if (gBattleBufferA[gActiveBank][0] < 0x39) + gPlayerBufferCommands[gBattleBufferA[gActiveBank][0]](); + else + PlayerBufferExecCompleted(); + } +} + +void bx_0802E404(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + PlayerBufferExecCompleted(); +} + +void sub_802C098(void) +{ + u16 itemId = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + dp11b_obj_instanciate(gActiveBank, 1, 7, 1); + dp11b_obj_instanciate(gActiveBank, 0, 7, 1); + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + DestroyMenuCursor(); + + // Useless switch statement. + switch (gActionSelectionCursor[gActiveBank]) + { + case 0: + Emitcmd33(1, 0, 0); + break; + case 1: + Emitcmd33(1, 1, 0); + break; + case 2: + Emitcmd33(1, 2, 0); + break; + case 3: + Emitcmd33(1, 3, 0); + break; + } + PlayerBufferExecCompleted(); + } + else if (gMain.newKeys & DPAD_LEFT) + { + if (gActionSelectionCursor[gActiveBank] & 1) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 1; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & DPAD_RIGHT) + { + if (!(gActionSelectionCursor[gActiveBank] & 1)) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 1; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & DPAD_UP) + { + if (gActionSelectionCursor[gActiveBank] & 2) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 2; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (!(gActionSelectionCursor[gActiveBank] & 2)) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 2; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & B_BUTTON) + { + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + && GetBankIdentity(gActiveBank) == 2 + && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)]) + && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + if (gBattleBufferA[gActiveBank][1] == 1) + { + // Add item to bag if it is a ball + if (itemId <= ITEM_PREMIER_BALL) + AddBagItem(itemId, 1); + else + return; + } + PlaySE(SE_SELECT); + Emitcmd33(1, 12, 0); + PlayerBufferExecCompleted(); + DestroyMenuCursor(); + } + } + else if (gMain.newKeys & START_BUTTON) + { + sub_804454C(); + } +} + +void unref_sub_802C2B8(void) +{ + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + gBattleBankFunc[gActiveBank] = sub_802C2EC; +} + +// TODO: fix this function +void sub_802C2EC(void) +{ + u8 arr[4] = {0, 2, 3, 1}; + s32 i; + + dp11b_obj_instanciate(gUnknown_03004344, 1, 15, 1); + i = 0; + if (gNoOfAllBanks != 0) + { + do + { + if (i != gUnknown_03004344) + dp11b_obj_free(i, 1); + i++; + } while (i < gNoOfAllBanks); + } + if (gMain.newKeys & A_BUTTON) + { + DestroyMenuCursor(); + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + Emitcmd33(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8)); + dp11b_obj_free(gUnknown_03004344, 1); + PlayerBufferExecCompleted(); + } + //_0802C3A8 + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + gBattleBankFunc[gActiveBank] = sub_802C68C; + dp11b_obj_instanciate(gActiveBank, 1, 7, 1); + dp11b_obj_instanciate(gActiveBank, 0, 7, 1); + dp11b_obj_free(gUnknown_03004344, 1); + } + else if (gMain.newKeys & 0x60) + { + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + do + { + u8 var = GetBankIdentity(gUnknown_03004344); + + for (i = 0; i < 4; i++) + { + if (var == arr[i]) + break; + } + do + { + i--; + if (i < 0) + i = 3; + gUnknown_03004344 = GetBankByPlayerAI(arr[i]); + } while(gUnknown_03004344 == gNoOfAllBanks); + i = 0; + switch (GetBankIdentity(gUnknown_03004344)) + { + case 0: + case 2: + if (gActiveBank == gUnknown_03004344) + { + u32 moveId; + + asm("":::"memory"); + moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]); + if (!(gBattleMoves[moveId].target & 2)) + break; + } + i++; + break; + case 1: + case 3: + i++; + } + //_0802C500 + if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) + i = 0; + } while (i == 0); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + } + //_0802C540 + else if (gMain.newKeys & 0x90) + { + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + do + { + u8 var = GetBankIdentity(gUnknown_03004344); + + for (i = 0; i < 4; i++) + { + if (var == arr[i]) + break; + } + do + { + i++; + if (i > 3) + i = 0; + gUnknown_03004344 = GetBankByPlayerAI(arr[i]); + } while (gUnknown_03004344 == gNoOfAllBanks); + i = 0; + switch (GetBankIdentity(gUnknown_03004344)) + { + case 0: + case 2: + if (gActiveBank == gUnknown_03004344) + { + u32 moveId; + + asm("":::"memory"); + moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]); + if (!(gBattleMoves[moveId].target & 2)) + break; + } + i++; + break; + case 1: + case 3: + i++; + } + if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) + i = 0; + } while (i == 0); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + } +} + +struct UnknownStruct1 +{ + u16 moves[4]; + u8 pp[4]; + u8 unkC[0x12-0xC]; + u8 unk12; + u8 unk13; + u8 filler14[0x20-0x14]; +}; + +const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}"); + +void sub_802C68C(void) +{ + u32 r8 = 0; + struct UnknownStruct1 *r6 = (struct UnknownStruct1 *)(gBattleBufferA[gActiveBank] + 4); + + if (gMain.newKeys & A_BUTTON) + { + u32 r4; + + PlaySE(SE_SELECT); + + if (r6->moves[gMoveSelectionCursor[gActiveBank]] == MOVE_CURSE) + r4 = (r6->unk12 != TYPE_GHOST && (r6->unk13 ^ 7)) ? 0x10 : 0; + else + r4 = gBattleMoves[r6->moves[gMoveSelectionCursor[gActiveBank]]].target; + + if (r4 & 0x10) + gUnknown_03004344 = gActiveBank; + else + gUnknown_03004344 = GetBankByPlayerAI((GetBankIdentity(gActiveBank) & 1) ^ 1); + + if (gBattleBufferA[gActiveBank][1] == 0) + { + if ((r4 & 2) && gBattleBufferA[gActiveBank][2] == 0) + r8++; + } + else + { + if (!(r4 & 0x7D)) + r8++; + if (r6->pp[gMoveSelectionCursor[gActiveBank]] == 0) + { + r8 = 0; + } + else if (!(r4 & 0x12) && CountAliveMons(0) <= 1) + { + gUnknown_03004344 = sub_803C434(gActiveBank); + r8 = 0; + } + } + if (r8 == 0) + { + DestroyMenuCursor(); + Emitcmd33(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8)); + PlayerBufferExecCompleted(); + } + else + { + gBattleBankFunc[gActiveBank] = sub_802C2EC; + if (r4 & 0x12) + gUnknown_03004344 = gActiveBank; + else if (gAbsentBankFlags & gBitTable[GetBankByPlayerAI(1)]) + gUnknown_03004344 = GetBankByPlayerAI(3); + else + gUnknown_03004344 = GetBankByPlayerAI(1); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + } + } + else if (gMain.newKeys & B_BUTTON) + { + DestroyMenuCursor(); + PlaySE(SE_SELECT); + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 320; + Emitcmd33(1, 10, 0xFFFF); + PlayerBufferExecCompleted(); + } + else if (gMain.newKeys & DPAD_LEFT) + { + if (gMoveSelectionCursor[gActiveBank] & 1) + { + nullsub_7(gMoveSelectionCursor[gActiveBank]); + gMoveSelectionCursor[gActiveBank] ^= 1; + PlaySE(SE_SELECT); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E220(); + sub_802E2D4(); + } + } + else if (gMain.newKeys & DPAD_RIGHT) + { + if (!(gMoveSelectionCursor[gActiveBank] & 1) + && (gMoveSelectionCursor[gActiveBank] ^ 1) < gUnknown_03004348) + { + nullsub_7(gMoveSelectionCursor[gActiveBank]); + gMoveSelectionCursor[gActiveBank] ^= 1; + PlaySE(SE_SELECT); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E220(); + sub_802E2D4(); + } + } + else if (gMain.newKeys & DPAD_UP) + { + if (gMoveSelectionCursor[gActiveBank] & 2) + { + nullsub_7(gMoveSelectionCursor[gActiveBank]); + gMoveSelectionCursor[gActiveBank] ^= 2; + PlaySE(SE_SELECT); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E220(); + sub_802E2D4(); + } + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (!(gMoveSelectionCursor[gActiveBank] & 2) + && (gMoveSelectionCursor[gActiveBank] ^ 2) < gUnknown_03004348) + { + nullsub_7(gMoveSelectionCursor[gActiveBank]); + gMoveSelectionCursor[gActiveBank] ^= 2; + PlaySE(SE_SELECT); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E220(); + sub_802E2D4(); + } + } + else if (gMain.newKeys & SELECT_BUTTON) + { + if (gUnknown_03004348 > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK)) + { + sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_081FAE80); + if (gMoveSelectionCursor[gActiveBank] != 0) + gUnknown_03004344 = 0; + else + gUnknown_03004344 = gMoveSelectionCursor[gActiveBank] + 1; + sub_802E3B4(gUnknown_03004344, 27); + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gUnknown_08400D89, 0x290, 0x17, 0x37); + sub_8002F44(&gUnknown_03004210); + gBattleBankFunc[gActiveBank] = sub_802CA60; + } + } +} + +extern const u8 gUnknown_08400D49[]; +extern const u8 gUnknown_08400D38[]; + +void sub_802CA60(void) +{ + u8 perMovePPBonuses[4]; + struct + { + u16 moves[4]; + u8 pp[4]; + u8 filler18[8]; // what is this? + } sp0; + //struct UnknownStruct1 sp0; + u8 totalPPBonuses; + + if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON)) + { + PlaySE(SE_SELECT); + if (gMoveSelectionCursor[gActiveBank] != gUnknown_03004344) + { + struct UnknownStruct1 *r9 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + s32 i; + + i = r9->moves[gMoveSelectionCursor[gActiveBank]]; + r9->moves[gMoveSelectionCursor[gActiveBank]] = r9->moves[gUnknown_03004344]; + r9->moves[gUnknown_03004344] = i; + + i = r9->pp[gMoveSelectionCursor[gActiveBank]]; + r9->pp[gMoveSelectionCursor[gActiveBank]] = r9->pp[gUnknown_03004344]; + r9->pp[gUnknown_03004344] = i; + + i = r9->unkC[gMoveSelectionCursor[gActiveBank]]; + r9->unkC[gMoveSelectionCursor[gActiveBank]] = r9->unkC[gUnknown_03004344]; + r9->unkC[gUnknown_03004344] = i; + + if (gDisableStructs[gActiveBank].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBank]]) + { + gDisableStructs[gActiveBank].unk18_b &= ~gBitTable[gMoveSelectionCursor[gActiveBank]]; + gDisableStructs[gActiveBank].unk18_b |= gBitTable[gUnknown_03004344]; + } + + sub_802E1B0(); + + for (i = 0; i < 4; i++) + perMovePPBonuses[i] = (gBattleMons[gActiveBank].ppBonuses & (3 << (i * 2))) >> (i * 2); + totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]]; + perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344]; + perMovePPBonuses[gUnknown_03004344] = totalPPBonuses; + + totalPPBonuses = 0; + for (i = 0; i < 4; i++) + totalPPBonuses |= perMovePPBonuses[i] << (i * 2); + gBattleMons[gActiveBank].ppBonuses = totalPPBonuses; + + for (i = 0; i < 4; i++) + { + gBattleMons[gActiveBank].moves[i] = r9->moves[i]; + gBattleMons[gActiveBank].pp[i] = r9->pp[i]; + } + if (!(gBattleMons[gActiveBank].status2 & 0x200000)) + { + for (i = 0; i < 4; i++) + { + sp0.moves[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i); + sp0.pp[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i); + } + + totalPPBonuses = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES); + for (i = 0; i < 4; i++) + perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2); + + i = sp0.moves[gMoveSelectionCursor[gActiveBank]]; + sp0.moves[gMoveSelectionCursor[gActiveBank]] = sp0.moves[gUnknown_03004344]; + sp0.moves[gUnknown_03004344] = i; + + i = sp0.pp[gMoveSelectionCursor[gActiveBank]]; + sp0.pp[gMoveSelectionCursor[gActiveBank]] = sp0.pp[gUnknown_03004344]; + sp0.pp[gUnknown_03004344] = i; + + totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]]; + perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344]; + perMovePPBonuses[gUnknown_03004344] = totalPPBonuses; + + totalPPBonuses = 0; + for (i = 0; i < 4; i++) + totalPPBonuses |= perMovePPBonuses[i] << (i * 2); + + for (i = 0; i < 4; i++) + { + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, (u8 *)&sp0.moves[i]); + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &sp0.pp[i]); + } + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses); + } + } + else + { + sub_802E12C(gUnknown_03004344, gUnknown_08400D49); + } + gBattleBankFunc[gActiveBank] = sub_802C68C; + gMoveSelectionCursor[gActiveBank] = gUnknown_03004344; + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37); + sub_8002F44(&gUnknown_03004210); + sub_802E220(); + sub_802E2D4(); + } + if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON)) + { + PlaySE(SE_SELECT); + nullsub_7(gUnknown_03004344); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_08400D49); + gBattleBankFunc[gActiveBank] = sub_802C68C; + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37); + sub_8002F44(&gUnknown_03004210); + sub_802E220(); + sub_802E2D4(); + } + if ((gMain.newKeys & DPAD_LEFT) && (gUnknown_03004344 & 1)) + { + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); + else + nullsub_7(gUnknown_03004344); + gUnknown_03004344 ^= 1; + PlaySE(SE_SELECT); + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gUnknown_03004344, 0); + else + sub_802E3B4(gUnknown_03004344, 0x1B); + } + if ((gMain.newKeys & DPAD_RIGHT) && !(gUnknown_03004344 & 1) && (gUnknown_03004344 ^ 1) < gUnknown_03004348) + { + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); + else + nullsub_7(gUnknown_03004344); + gUnknown_03004344 ^= 1; + PlaySE(SE_SELECT); + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gUnknown_03004344, 0); + else + sub_802E3B4(gUnknown_03004344, 0x1B); + } + if ((gMain.newKeys & DPAD_UP) && (gUnknown_03004344 & 2)) + { + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); + else + nullsub_7(gUnknown_03004344); + gUnknown_03004344 ^= 2; + PlaySE(SE_SELECT); + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gUnknown_03004344, 0); + else + sub_802E3B4(gUnknown_03004344, 0x1B); + } + if ((gMain.newKeys & DPAD_DOWN) && !(gUnknown_03004344 & 2) && (gUnknown_03004344 ^ 2) < gUnknown_03004348) + { + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); + else + nullsub_7(gUnknown_03004344); + gUnknown_03004344 ^= 2; + PlaySE(SE_SELECT); + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gUnknown_03004344, 0); + else + sub_802E3B4(gUnknown_03004344, 0x1B); + } +} + +void sub_802D148(void) +{ + if (gReceivedRemoteLinkPlayers == 0) + { + m4aSongNumStop(SE_HINSI); + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(c2_8011A1C); + } +} + +void sub_802D18C(void) +{ + if (!gPaletteFade.active) + { + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + sub_800832C(); + gBattleBankFunc[gActiveBank] = sub_802D148; + } + else + { + m4aSongNumStop(SE_HINSI); + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(gMain.savedCallback); + } + } +} + +void sub_802D204(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + PlayerBufferExecCompleted(); +} + +// duplicate of sub_802D204 +void sub_802D23C(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + PlayerBufferExecCompleted(); +} + +void sub_802D274(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + { + nullsub_10(gSaveBlock2.playerGender); + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + PlayerBufferExecCompleted(); + } +} + +void sub_802D2E0(void) +{ + if (--ewram17810[gActiveBank].unk9 == 0xFF) + { + ewram17810[gActiveBank].unk9 = 0; + PlayerBufferExecCompleted(); + } +} + +void sub_802D31C(void) +{ + bool8 r6 = FALSE; + + if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + else + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + if (IsCryPlayingOrClearCrySongs()) + r6 = FALSE; + + if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + ewram17810[gActiveBank ^ 2].unk0_7 = 0; + ewram17810[gActiveBank ^ 2].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + m4aMPlayContinue(&gMPlay_BGM); + else + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + if (IsDoubleBattle()) + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], gActiveBank ^ 2); + ewram17810[gActiveBank].unk9 = 3; + gBattleBankFunc[gActiveBank] = sub_802D2E0; + } +} + +void sub_802D500(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7) + sub_8141828(gActiveBank ^ 2, &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]]); + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3) + { + if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); + sub_8045A5C( + gHealthboxIDs[gActiveBank ^ 2], + &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], + 0); + sub_804777C(gActiveBank ^ 2); + sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); + } + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8045A5C( + gHealthboxIDs[gActiveBank], + &gPlayerParty[gBattlePartyID[gActiveBank]], + 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + ewram17840.unk9_0 = 0; + gBattleBankFunc[gActiveBank] = sub_802D31C; + } +} + +void sub_802D680(void) +{ + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy + && ewram17810[gActiveBank].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + if (ewram17800[gActiveBank].substituteSprite) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + gBattleBankFunc[gActiveBank] = sub_802D730; + } +} + +void sub_802D730(void) +{ + if (!ewram17810[gActiveBank].unk0_6 && !IsCryPlayingOrClearCrySongs()) + { + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + PlayerBufferExecCompleted(); + } +} + +void sub_802D798(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy + && !ewram17810[gActiveBank].unk0_3) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + sub_8031F88(gActiveBank); + gBattleBankFunc[gActiveBank] = sub_802D680; + } +} + +void c3_0802FDF4(u8 taskId) +{ + if (!IsCryPlayingOrClearCrySongs()) + { + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + DestroyTask(taskId); + } +} + +void bx_t1_healthbar_update(void) +{ + s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); + + sub_8043DFC(gHealthboxIDs[gActiveBank]); + if (r4 != -1) + { + sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); + } + else + { + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + PlayerBufferExecCompleted(); + } +} + +void sub_802D90C(void) +{ + if (gUnknown_03004210.state == 0) + PlayerBufferExecCompleted(); +} + +// Rare Candy usage, maybe? +void sub_802D924(u8 taskId) +{ + u32 pkmnIndex = (u8)gTasks[taskId].data[0]; + u8 bank = gTasks[taskId].data[2]; + s16 gainedExp = gTasks[taskId].data[1]; + + if (IsDoubleBattle() == TRUE || pkmnIndex != gBattlePartyID[bank]) + { + struct Pokemon *pkmn = &gPlayerParty[pkmnIndex]; + u16 species = GetMonData(pkmn, MON_DATA_SPECIES); + u8 level = GetMonData(pkmn, MON_DATA_LEVEL); + u32 currExp = GetMonData(pkmn, MON_DATA_EXP); + u32 nextLvlExp = gExperienceTables[gBaseStats[species].growthRate][level + 1]; + + if (currExp + gainedExp >= nextLvlExp) + { + u8 savedActiveBank; + + SetMonData(pkmn, MON_DATA_EXP, (u8 *)&nextLvlExp); + CalculateMonStats(pkmn); + gainedExp -= nextLvlExp - currExp; + savedActiveBank = gActiveBank; + gActiveBank = bank; + Emitcmd33(1, 11, gainedExp); + gActiveBank = savedActiveBank; + + if (IsDoubleBattle() == TRUE + && ((u16)pkmnIndex == gBattlePartyID[bank] || (u16)pkmnIndex == gBattlePartyID[bank ^ 2])) + gTasks[taskId].func = sub_802DCB0; + else + gTasks[taskId].func = sub_802DDC4; + } + else + { + currExp += gainedExp; + SetMonData(pkmn, MON_DATA_EXP, (u8 *)&currExp); + gBattleBankFunc[bank] = sub_802D90C; + DestroyTask(taskId); + } + } + else + { + gTasks[taskId].func = sub_802DA9C; + } +} + +void sub_802DA9C(u8 taskId) +{ + u8 pkmnIndex = gTasks[taskId].data[0]; + s32 r9 = gTasks[taskId].data[1]; + u8 bank = gTasks[taskId].data[2]; + struct Pokemon *pkmn = &gPlayerParty[pkmnIndex]; + u8 level = GetMonData(pkmn, MON_DATA_LEVEL); + u16 species = GetMonData(pkmn, MON_DATA_SPECIES); + u32 exp = GetMonData(pkmn, MON_DATA_EXP); + u32 currLvlExp = gExperienceTables[gBaseStats[species].growthRate][level]; + u32 expToNextLvl; + + exp -= currLvlExp; + expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp; + sub_8043D84(bank, gHealthboxIDs[bank], expToNextLvl, exp, -r9); + PlaySE(SE_EXP); + gTasks[taskId].func = sub_802DB6C; +} + +#ifdef NONMATCHING +void sub_802DB6C(u8 taskId) +{ + if (gTasks[taskId].data[10] < 13) + { + gTasks[taskId].data[10]++; + } + else + { + u8 r9 = gTasks[taskId].data[0]; + s32 r10 = gTasks[taskId].data[1]; //s16? + u8 r7 = gTasks[taskId].data[2]; + s16 r4; + + r4 = sub_8045C78(r7, gHealthboxIDs[r7], 1, 0); + sub_8043DFC(gHealthboxIDs[r7]); + if (r4 == -1) + { + struct Pokemon *pkmn; + u8 r4; + u32 sp4; + u16 r0; + u32 sp0; + + m4aSongNumStop(SE_EXP); + pkmn = &gPlayerParty[r9]; + r4 = GetMonData(pkmn, MON_DATA_LEVEL); + sp4 = GetMonData(pkmn, MON_DATA_EXP); + r0 = GetMonData(pkmn, MON_DATA_SPECIES); + sp0 = gExperienceTables[gBaseStats[r0].growthRate][r4 + 1]; + if (sp4 + r10 >= sp0) + { + u8 r5; + u32 asdf; + + SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp0); + CalculateMonStats(pkmn); + //r10 -= sp0 - sp4; + asdf = sp0 - sp4; + //asdf = r10 - (sp0 - sp4); + r10 -= asdf; + r5 = gActiveBank; + gActiveBank = r7; + Emitcmd33(1, 11, r10); + gActiveBank = r5; + gTasks[taskId].func = sub_802DCB0; + } + else + { + //u32 asdf = sp4 + r10; + sp4 += r10; + SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp4); + gBattleBankFunc[r7] = sub_802D90C; + DestroyTask(taskId); + } + } + } +} +#else +__attribute__((naked)) +void sub_802DB6C(u8 taskId) +{ + asm_unified("push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r8, r0\n\ + ldr r1, _0802DB98 @ =gTasks\n\ + lsls r0, 2\n\ + add r0, r8\n\ + lsls r0, 3\n\ + adds r6, r0, r1\n\ + ldrh r1, [r6, 0x1C]\n\ + movs r2, 0x1C\n\ + ldrsh r0, [r6, r2]\n\ + cmp r0, 0xC\n\ + bgt _0802DB9C\n\ + adds r0, r1, 0x1\n\ + strh r0, [r6, 0x1C]\n\ + b _0802DC98\n\ + .align 2, 0\n\ +_0802DB98: .4byte gTasks\n\ +_0802DB9C:\n\ + ldrb r0, [r6, 0x8]\n\ + mov r9, r0\n\ + ldrh r2, [r6, 0xA]\n\ + mov r10, r2\n\ + ldrb r7, [r6, 0xC]\n\ + ldr r5, _0802DC64 @ =gHealthboxIDs\n\ + adds r5, r7, r5\n\ + ldrb r1, [r5]\n\ + adds r0, r7, 0\n\ + movs r2, 0x1\n\ + movs r3, 0\n\ + bl sub_8045C78\n\ + adds r4, r0, 0\n\ + lsls r4, 16\n\ + lsrs r4, 16\n\ + ldrb r0, [r5]\n\ + bl sub_8043DFC\n\ + lsls r4, 16\n\ + asrs r4, 16\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + cmp r4, r0\n\ + bne _0802DC98\n\ + movs r0, 0x21\n\ + bl m4aSongNumStop\n\ + movs r0, 0x64\n\ + mov r1, r9\n\ + muls r1, r0\n\ + ldr r0, _0802DC68 @ =gPlayerParty\n\ + adds r5, r1, r0\n\ + adds r0, r5, 0\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + adds r4, r0, 0\n\ + lsls r4, 24\n\ + lsrs r4, 24\n\ + adds r0, r5, 0\n\ + movs r1, 0x19\n\ + bl GetMonData\n\ + str r0, [sp, 0x4]\n\ + adds r0, r5, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + ldr r3, _0802DC6C @ =gExperienceTables\n\ + adds r4, 0x1\n\ + lsls r4, 2\n\ + ldr r2, _0802DC70 @ =gBaseStats\n\ + lsls r1, r0, 3\n\ + subs r1, r0\n\ + lsls r1, 2\n\ + adds r1, r2\n\ + ldrb r1, [r1, 0x13]\n\ + movs r0, 0xCA\n\ + lsls r0, 1\n\ + muls r0, r1\n\ + adds r4, r0\n\ + adds r4, r3\n\ + ldr r1, [r4]\n\ + str r1, [sp]\n\ + mov r2, r10\n\ + lsls r0, r2, 16\n\ + asrs r4, r0, 16\n\ + ldr r0, [sp, 0x4]\n\ + adds r0, r4\n\ + cmp r0, r1\n\ + blt _0802DC7C\n\ + adds r0, r5, 0\n\ + movs r1, 0x19\n\ + mov r2, sp\n\ + bl SetMonData\n\ + adds r0, r5, 0\n\ + bl CalculateMonStats\n\ + ldr r2, [sp]\n\ + add r0, sp, 0x4\n\ + ldrh r0, [r0]\n\ + subs r2, r0\n\ + subs r2, r4, r2\n\ + ldr r4, _0802DC74 @ =gActiveBank\n\ + ldrb r5, [r4]\n\ + strb r7, [r4]\n\ + lsls r2, 16\n\ + lsrs r2, 16\n\ + movs r0, 0x1\n\ + movs r1, 0xB\n\ + bl Emitcmd33\n\ + strb r5, [r4]\n\ + ldr r0, _0802DC78 @ =sub_802DCB0\n\ + str r0, [r6]\n\ + b _0802DC98\n\ + .align 2, 0\n\ +_0802DC64: .4byte gHealthboxIDs\n\ +_0802DC68: .4byte gPlayerParty\n\ +_0802DC6C: .4byte gExperienceTables\n\ +_0802DC70: .4byte gBaseStats\n\ +_0802DC74: .4byte gActiveBank\n\ +_0802DC78: .4byte sub_802DCB0\n\ +_0802DC7C:\n\ + str r0, [sp, 0x4]\n\ + add r2, sp, 0x4\n\ + adds r0, r5, 0\n\ + movs r1, 0x19\n\ + bl SetMonData\n\ + ldr r1, _0802DCA8 @ =gBattleBankFunc\n\ + lsls r0, r7, 2\n\ + adds r0, r1\n\ + ldr r1, _0802DCAC @ =sub_802D90C\n\ + str r1, [r0]\n\ + mov r0, r8\n\ + bl DestroyTask\n\ +_0802DC98:\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0802DCA8: .4byte gBattleBankFunc\n\ +_0802DCAC: .4byte sub_802D90C\n"); +} +#endif + +void sub_802DCB0(u8 taskId) +{ + u8 bank = gTasks[taskId].data[2]; + u8 pkmnIndex = gTasks[taskId].data[0]; + + if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2]) + bank ^= 2; + move_anim_start_t4(bank, bank, bank, 0); + gTasks[taskId].func = sub_802DD10; +} + +void sub_802DD10(u8 taskId) +{ + u8 bank = gTasks[taskId].data[2]; + + if (!ewram17810[bank].unk0_6) + { + u8 pkmnIndex = gTasks[taskId].data[0]; + + GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value + if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2]) + sub_8045A5C(gHealthboxIDs[bank ^ 2], &gPlayerParty[pkmnIndex], 0); + else + sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[pkmnIndex], 0); + gTasks[taskId].func = sub_802DDC4; + } +} + +void sub_802DDC4(u8 taskId) +{ + u8 pkmnIndex; + u8 bank; + + pkmnIndex = gTasks[taskId].data[0]; + GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value + bank = gTasks[taskId].data[2]; + gBattleBankFunc[bank] = sub_802D90C; + DestroyTask(taskId); +} + +void sub_802DE10(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > DISPLAY_HEIGHT) + { + u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + nullsub_9(species); + FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + PlayerBufferExecCompleted(); + } +} + +void sub_802DEAC(void) +{ + if (!ewram17810[gActiveBank].unk0_6) + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + PlayerBufferExecCompleted(); + } +} + +// Duplicate of sub_802D90C +void sub_802DF18(void) +{ + if (gUnknown_03004210.state == 0) + PlayerBufferExecCompleted(); +} + +void sub_802DF30(void) +{ + if (!gPaletteFade.active) + { + u8 r4; + + gBattleBankFunc[gActiveBank] = sub_802DF88; + r4 = gTasks[gUnknown_0300434C[gActiveBank]].data[0]; + DestroyTask(gUnknown_0300434C[gActiveBank]); + sub_8094E20(r4); + } +} + +void sub_802DF88(void) +{ + if (gMain.callback2 == sub_800F808 && !gPaletteFade.active) + { + if (gUnknown_0202E8F4 == 1) + Emitcmd34(1, gUnknown_0202E8F5, gUnknown_02038470); + else + Emitcmd34(1, 6, NULL); + if ((gBattleBufferA[gActiveBank][1] & 0xF) == 1) + b_link_standby_message(); + PlayerBufferExecCompleted(); + } +} + +void sub_802E004(void) +{ + if (!gPaletteFade.active) + { + gBattleBankFunc[gActiveBank] = sub_802E03C; + nullsub_14(); + sub_80A6DCC(); + } +} + +void sub_802E03C(void) +{ + if (gMain.callback2 == sub_800F808 && !gPaletteFade.active) + { + Emitcmd35(1, gScriptItemId); + PlayerBufferExecCompleted(); + } +} + +void bx_wait_t1(void) +{ + if (!gDoingBattleAnim || !ewram17810[gActiveBank].unk0_6) + PlayerBufferExecCompleted(); +} + +void bx_blink_t1(void) +{ + u8 spriteId = gObjectBankIDs[gActiveBank]; + + if (gSprites[spriteId].data1 == 32) + { + gSprites[spriteId].data1 = 0; + gSprites[spriteId].invisible = FALSE; + gDoingBattleAnim = 0; + PlayerBufferExecCompleted(); + } + else + { + if (((u16)gSprites[spriteId].data1 % 4) == 0) + gSprites[spriteId].invisible ^= 1; + gSprites[spriteId].data1++; + } +} + +void sub_802E12C(s32 a, const u8 *b) +{ + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + + StringCopy(gDisplayedStringBattle, b); + StringAppend(gDisplayedStringBattle, gMoveNames[r4->moves[a]]); + InitWindow( + &gUnknown_03004210, + gDisplayedStringBattle, + 0x300 + a * 20, + (a & 1) ? 11 : 1, + (a < 2) ? 0x37 : 0x39); + sub_8002F44(&gUnknown_03004210); +} + +void sub_802E1B0(void) +{ + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + s32 i; + + gUnknown_03004348 = 0; + FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A); + for (i = 0; i < 4; i++) + { + nullsub_7(i); + sub_802E12C(i, gUnknown_08400D49); + if (r4->moves[i] != 0) + gUnknown_03004348++; + } +} + +void sub_802E220(void) +{ + if (gBattleBufferA[gActiveBank][2] != 1) + { + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + u8 *str = gDisplayedStringBattle; + + str = StringCopy(str, gUnknown_08400D49); + str[0] = EXT_CTRL_CODE_BEGIN; + str[1] = 0x11; + str[2] = 2; + str += 3; + str[0] = EXT_CTRL_CODE_BEGIN; + str[1] = 0x14; + str[2] = 6; + str += 3; + str = ConvertIntToDecimalStringN(str, r4->pp[gMoveSelectionCursor[gActiveBank]], 1, 2); + *str++ = CHAR_SLASH; + ConvertIntToDecimalStringN(str, r4->unkC[gMoveSelectionCursor[gActiveBank]], 1, 2); + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37); + sub_8002F44(&gUnknown_03004210); + } +} + +extern const u8 gUnknown_08400D52[]; +extern const u8 gTypeNames[][7]; + +void sub_802E2D4(void) +{ + if (gBattleBufferA[gActiveBank][2] == 1) + { + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gUnknown_08400D52, 0x290, 0x13, 0x37); + } + else + { + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + u8 *str = gDisplayedStringBattle; + + str = StringCopy(str, gUnknown_08400D49); + StringCopy(str, gTypeNames[gBattleMoves[r4->moves[gMoveSelectionCursor[gActiveBank]]].type]); + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39); + } + sub_8002F44(&gUnknown_03004210); +} + +const u8 gUnknown_081FAE89[][2] = +{ + { 8, 120}, + {88, 120}, + { 8, 136}, + {88, 136}, +}; + +const u8 gUnknown_081FAE91[][2] = +{ + {144, 120}, + {190, 120}, + {144, 136}, + {190, 136}, + { 72, 72}, + { 32, 90}, + { 80, 80}, + { 80, 88}, +}; + +void sub_802E3B4(u8 a, int unused) +{ + sub_814A958(0x48); + sub_814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]); +} + +void nullsub_7(u8 a) +{ +} + +void sub_802E3E4(u8 a, int unused) +{ + sub_814A958(0x2A); + sub_814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]); +} + +void nullsub_8(u8 a) +{ +} + +void sub_802E414(void) +{ + SetMainCallback2(ReshowBattleScreenAfterMenu); +} + +void sub_802E424(void) +{ + SetMainCallback2(ReshowBattleScreenAfterMenu); +} + +void sub_802E434(void) +{ + if (!ewram17810[gActiveBank].unk0_4) + PlayerBufferExecCompleted(); +} + +void sub_802E460(void) +{ + if (!ewram17810[gActiveBank].unk0_5) + PlayerBufferExecCompleted(); +} + +void b_link_standby_message(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + sub_8002EB0(&gUnknown_03004210, gUnknown_08400CE0, 0x90, 2, 15); + } +} + +void PlayerHandleGetAttributes(void) +{ + u8 unkData[0x100]; + u32 offset = 0; + u8 r4; + s32 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + offset += dp01_getattr_by_ch1_for_player_pokemon_(gBattlePartyID[gActiveBank], unkData); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + offset += dp01_getattr_by_ch1_for_player_pokemon_(i, unkData + offset); + r4 >>= 1; + } + } + Emitcmd29(1, offset, unkData); + PlayerBufferExecCompleted(); +} + +// Duplicate of dp01_getattr_by_ch1_for_player_pokemon +u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer) +{ + struct BattlePokemon battlePokemon; + struct UnknownStruct3 moveData; + u8 nickname[20]; + u8 *src; + s16 data16; + u32 data32; + s32 size = 0; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); + battlePokemon.item = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM); + for (size = 0; size < 4; size++) + { + battlePokemon.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size); + battlePokemon.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); + } + battlePokemon.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); + battlePokemon.friendship = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP); + battlePokemon.experience = GetMonData(&gPlayerParty[a], MON_DATA_EXP); + battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); + battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); + battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); + battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); + battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); + battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); + battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY); + battlePokemon.status1 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS); + battlePokemon.level = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL); + battlePokemon.hp = GetMonData(&gPlayerParty[a], MON_DATA_HP); + battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP); + battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK); + battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF); + battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD); + battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK); + battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF); + battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG); + battlePokemon.altAbility = GetMonData(&gPlayerParty[a], MON_DATA_ALT_ABILITY); + battlePokemon.otId = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID); + GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname); + StringCopy10(battlePokemon.nickname, nickname); + GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName); + src = (u8 *)&battlePokemon; + for (size = 0; size < sizeof(battlePokemon); size++) + buffer[size] = src[size]; + break; + case 1: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 2: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 3: + for (size = 0; size < 4; size++) + { + moveData.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size); + moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); + } + moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); + src = (u8 *)&moveData; + for (size = 0; size < sizeof(moveData); size++) + buffer[size] = src[size]; + break; + case 4: + case 5: + case 6: + case 7: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 8: + for (size = 0; size < 4; size++) + buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); + buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); + size++; + break; + case 9: + case 10: + case 11: + case 12: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); + size = 1; + break; + case 17: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 18: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_EXP); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case 19: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_EV); + size = 1; + break; + case 20: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_EV); + size = 1; + break; + case 21: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_EV); + size = 1; + break; + case 22: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_EV); + size = 1; + break; + case 23: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV); + size = 1; + break; + case 24: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV); + size = 1; + break; + case 25: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP); + size = 1; + break; + case 26: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKERUS); + size = 1; + break; + case 27: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION); + size = 1; + break; + case 28: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL); + size = 1; + break; + case 29: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_GAME); + size = 1; + break; + case 30: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKEBALL); + size = 1; + break; + case 31: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); + buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); + buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); + buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); + buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); + buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); + size = 6; + break; + case 32: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); + size = 1; + break; + case 33: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); + size = 1; + break; + case 34: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); + size = 1; + break; + case 35: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); + size = 1; + break; + case 36: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); + size = 1; + break; + case 37: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); + size = 1; + break; + case 38: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 39: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 40: + data32 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS); + buffer[0] = (data32 & 0x000000FF); + buffer[1] = (data32 & 0x0000FF00) >> 8; + buffer[2] = (data32 & 0x00FF0000) >> 16; + buffer[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case 41: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL); + size = 1; + break; + case 42: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 43: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 44: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_ATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 45: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_DEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 46: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 47: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPATK); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 48: + data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF); + buffer[0] = data16; + buffer[1] = data16 >> 8; + size = 2; + break; + case 49: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL); + size = 1; + break; + case 50: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY); + size = 1; + break; + case 51: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE); + size = 1; + break; + case 52: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART); + size = 1; + break; + case 53: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH); + size = 1; + break; + case 54: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SHEEN); + size = 1; + break; + case 55: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON); + size = 1; + break; + case 56: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON); + size = 1; + break; + case 57: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON); + size = 1; + break; + case 58: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON); + size = 1; + break; + case 59: + buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON); + size = 1; + break; + } + return size; +} + +void PlayerHandlecmd1(void) +{ + struct BattlePokemon battleMon; // I think this is a BattlePokemon + u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1]; + u8 i; + + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = src[i]; + Emitcmd29(1, gBattleBufferA[gActiveBank][2], dst); + PlayerBufferExecCompleted(); +} + +void PlayerHandleSetAttributes(void) +{ + u8 r4; + u8 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + dp01_setattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank]); + } + else + { + r4 = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (r4 & 1) + dp01_setattr_by_ch1_for_player_pokemon(i); + r4 >>= 1; + } + } + PlayerBufferExecCompleted(); +} + +// Duplicate of sub_811EC68 +void dp01_setattr_by_ch1_for_player_pokemon(u8 a) +{ + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; + struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; + s32 i; + + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + { + u8 iv; + + SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); + SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); + for (i = 0; i < 4; i++) + { + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); + } + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); + SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); + SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); + iv = battlePokemon->hpIV; + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv); + iv = battlePokemon->attackIV; + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv); + iv = battlePokemon->defenseIV; + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv); + iv = battlePokemon->speedIV; + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv); + iv = battlePokemon->spAttackIV; + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); + iv = battlePokemon->spDefenseIV; + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); + SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); + SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); + SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); + SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); + SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); + SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); + SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); + SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); + } + break; + case 1: + SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + break; + case 2: + SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + break; + case 3: + for (i = 0; i < 4; i++) + { + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); + } + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); + break; + case 4: + case 5: + case 6: + case 7: + SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); + break; + case 8: + SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + break; + case 9: + case 10: + case 11: + case 12: + SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); + break; + case 17: + SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + break; + case 18: + SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + break; + case 19: + SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 20: + SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 21: + SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 22: + SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 23: + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 24: + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case 25: + SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + break; + case 26: + SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + break; + case 27: + SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + break; + case 28: + SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 29: + SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + break; + case 30: + SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + break; + case 31: + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + break; + case 32: + SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 33: + SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 34: + SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 35: + SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 36: + SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 37: + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case 38: + SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + break; + case 39: + SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + break; + case 40: + SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + break; + case 41: + SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case 42: + SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 43: + SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + break; + case 44: + SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + break; + case 45: + SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + break; + case 46: + SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + break; + case 47: + SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + break; + case 48: + SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + break; + case 49: + SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + break; + case 50: + SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + break; + case 51: + SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + break; + case 52: + SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + break; + case 53: + SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + break; + case 54: + SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + break; + case 55: + SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 56: + SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 57: + SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 58: + SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case 59: + SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + } + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); +} + +void PlayerHandlecmd3(void) +{ + u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 i; + + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = gBattleBufferA[gActiveBank][3 + i]; + PlayerBufferExecCompleted(); +} + +void PlayerHandleLoadPokeSprite(void) +{ + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gBattleBankFunc[gActiveBank] = bx_0802E404; +} + +void PlayerHandleSendOutPoke(void) +{ + sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + gActionSelectionCursor[gActiveBank] = 0; + gMoveSelectionCursor[gActiveBank] = 0; + sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattleBankFunc[gActiveBank] = sub_802D798; +} + +void sub_802F934(u8 bank, u8 b) +{ + u16 species; + + sub_8032AA8(bank, b); + gBattlePartyID[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); + GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank)); + gObjectBankIDs[bank] = CreateSprite( + &gUnknown_02024E8C, + sub_8077ABC(bank, 2), + sub_8077F68(bank), + sub_8079E90(bank)); + gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank]; + gSprites[gObjectBankIDs[bank]].data0 = bank; + gSprites[gObjectBankIDs[bank]].data2 = species; + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + gSprites[gObjectBankIDs[bank]].invisible = TRUE; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF); +} + +void PlayerHandleReturnPokeToBall(void) +{ + if (gBattleBufferA[gActiveBank][1] == 0) + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_802FB2C; + } + else + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + PlayerBufferExecCompleted(); + } +} + +void sub_802FB2C(void) +{ + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].substituteSprite) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (!ewram17810[gActiveBank].unk0_6) + { + ewram17810[gActiveBank].unk4 = 0; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1); + gBattleBankFunc[gActiveBank] = sub_802DEAC; + } + } +} + +void PlayerHandleTrainerThrow(void) +{ + s16 r7; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (GetBankIdentity(gActiveBank) & 2) + r7 = 16; + else + r7 = -16; + } + else + { + r7 = 0; + } + LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); + GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + r7 + 80, + (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, + sub_8079E90(gActiveBank)); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = -2; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_802D204; +} + +void PlayerHandleTrainerSlide(void) +{ + LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); + GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + 80, + (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, + 30); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96; + gSprites[gObjectBankIDs[gActiveBank]].data0 = 2; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_802D23C; +} + +void PlayerHandleTrainerSlideBack(void) +{ + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 50; + gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + gBattleBankFunc[gActiveBank] = sub_802D274; +} + +void PlayerHandlecmd10(void) +{ + if (ewram17810[gActiveBank].unk4 == 0) + { + if (ewram17800[gActiveBank].substituteSprite) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + ewram17810[gActiveBank].unk4++; + } + else + { + if (ewram17810[gActiveBank].unk0_6 == 0) + { + ewram17810[gActiveBank].unk4 = 0; + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + PlaySE12WithPanning(SE_POKE_DEAD, -64); + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + gSprites[gObjectBankIDs[gActiveBank]].data2 = 5; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC; + gBattleBankFunc[gActiveBank] = sub_802DE10; + } + } +} + +void PlayerHandlecmd11(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd12(void) +{ + ewram17840.unk8 = 4; + gDoingBattleAnim = 1; + move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3); + gBattleBankFunc[gActiveBank] = bx_wait_t1; +} + +void PlayerHandleBallThrow(void) +{ + u8 var = gBattleBufferA[gActiveBank][1]; + + ewram17840.unk8 = var; + gDoingBattleAnim = 1; + move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3); + gBattleBankFunc[gActiveBank] = bx_wait_t1; +} + +void PlayerHandlePuase(void) +{ + u8 var = gBattleBufferA[gActiveBank][1]; + + // WTF is this?? + while (var != 0) + var--; + + PlayerBufferExecCompleted(); +} + +void PlayerHandleMoveAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + + gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3]; + gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); + gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); + gHappinessMoveAnim = gBattleBufferA[gActiveBank][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); + gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; + gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; + if (sub_8031720(r0, gUnknown_0202F7C4) != 0) + { + // Dead code. sub_8031720 always returns 0. + PlayerBufferExecCompleted(); + } + else + { + ewram17810[gActiveBank].unk4 = 0; + gBattleBankFunc[gActiveBank] = sub_8030190; + } + } +} + +void sub_8030190(void) +{ + u16 r4 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + u8 r7 = gBattleBufferA[gActiveBank][11]; + + switch (ewram17810[gActiveBank].unk4) + { + case 0: + if (ewram17800[gActiveBank].substituteSprite == 1 && ewram17800[gActiveBank].unk0_3 == 0) + { + ewram17800[gActiveBank].unk0_3 = 1; + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); + } + ewram17810[gActiveBank].unk4 = 1; + break; + case 1: + if (ewram17810[gActiveBank].unk0_6 == 0) + { + sub_80326EC(0); + ExecuteMoveAnim(r4); + ewram17810[gActiveBank].unk4 = 2; + } + break; + case 2: + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + sub_80326EC(1); + if (ewram17800[gActiveBank].substituteSprite == 1 && r7 < 2) + { + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + ewram17800[gActiveBank].unk0_3 = 0; + } + ewram17810[gActiveBank].unk4 = 3; + } + break; + case 3: + if (ewram17810[gActiveBank].unk0_6 == 0) + { + sub_8031F24(); + sub_80324BC(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + ewram17810[gActiveBank].unk4 = 0; + PlayerBufferExecCompleted(); + } + break; + } +} + +void PlayerHandlePrintString(void) +{ + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15); + gBattleBankFunc[gActiveBank] = sub_802DF18; +} + +void PlayerHandlePrintStringPlayerOnly(void) +{ + if (GetBankSide(gActiveBank) == 0) + PlayerHandlePrintString(); + else + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd18(void) +{ + int r4; + + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 160; + FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18); + FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38); + + gBattleBankFunc[gActiveBank] = sub_802C098; + + InitWindow(&gUnknown_03004210, gUnknown_08400CF3, 400, 18, 35); + sub_8002F44(&gUnknown_03004210); + sub_814A5C0(0, 0xFFFF, 12, 11679, 0); + + for (r4 = 0; r4 < 4; r4++) + nullsub_8(r4); + + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + + StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CA8); + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35); + sub_8002F44(&gUnknown_03004210); +} + +void PlayerHandlecmd19() +{ +} + +void PlayerHandlecmd20(void) +{ + sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0); + sub_80304A8(); + gBattleBankFunc[gActiveBank] = sub_802C68C; +} + +void sub_80304A8(void) +{ + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 320; + sub_802E1B0(); + gUnknown_03004344 = 0xFF; + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + if (gBattleBufferA[gActiveBank][2] != 1) + { + InitWindow(&gUnknown_03004210, gUnknown_08400D38, 656, 23, 55); + sub_8002F44(&gUnknown_03004210); + } + sub_802E220(); + sub_802E2D4(); +} + +void PlayerHandleOpenBag(void) +{ + s32 i; + + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gBattleBankFunc[gActiveBank] = sub_802E004; + gBankInMenu = gActiveBank; + for (i = 0; i < 3; i++) + gUnknown_02038470[i] = gBattleBufferA[gActiveBank][1 + i]; +} + +void PlayerHandlecmd22(void) +{ + s32 i; + + gUnknown_0300434C[gActiveBank] = CreateTask(TaskDummy, 0xFF); + gTasks[gUnknown_0300434C[gActiveBank]].data[0] = gBattleBufferA[gActiveBank][1] & 0xF; + ewram[0x16054] = gBattleBufferA[gActiveBank][1] >> 4; + ewram[0x1609D] = gBattleBufferA[gActiveBank][2]; + ewram[0x160C0] = gBattleBufferA[gActiveBank][3]; + for (i = 0; i < 3; i++) + gUnknown_02038470[i] = gBattleBufferA[gActiveBank][4 + i]; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gBattleBankFunc[gActiveBank] = sub_802DF30; + gBankInMenu = gActiveBank; +} + +void PlayerHandlecmd23(void) +{ + BattleMusicStop(); + BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandleHealthBarUpdate(void) +{ + s16 r7; + + load_gfxc_health_bar(0); + r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + if (r7 != 0x7FFF) + { + u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, curHP, r7); + } + else + { + u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + + sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); + sub_80440EC(gHealthboxIDs[gActiveBank], 0, 0); + } + gBattleBankFunc[gActiveBank] = bx_t1_healthbar_update; +} + +void PlayerHandleExpBarUpdate(void) +{ + u8 r7 = gBattleBufferA[gActiveBank][1]; + + if (GetMonData(&gPlayerParty[r7], MON_DATA_LEVEL) >= 100) + { + PlayerBufferExecCompleted(); + } + else + { + u16 r4; + u8 taskId; + + load_gfxc_health_bar(1); + GetMonData(&gPlayerParty[r7], MON_DATA_SPECIES); // unused return value + r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + taskId = CreateTask(sub_802D924, 10); + gTasks[taskId].data[0] = r7; + gTasks[taskId].data[1] = r4; + gTasks[taskId].data[2] = gActiveBank; + gBattleBankFunc[gActiveBank] = nullsub_91; + } +} + +void PlayerHandleStatusIconUpdate(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 9); + ewram17810[gActiveBank].unk0_4 = 0; + gBattleBankFunc[gActiveBank] = sub_802E434; + } +} + +void PlayerHandleStatusAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + move_anim_start_t2_for_situation( + gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); + gBattleBankFunc[gActiveBank] = sub_802E434; + } +} + +void PlayerHandleStatusXor(void) +{ + u8 val = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS) ^ gBattleBufferA[gActiveBank][1]; + + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS, &val); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd29(void) +{ + PlayerBufferExecCompleted(); +} + +void PlayerHandleDMATransfer(void) +{ + u32 val1 = gBattleBufferA[gActiveBank][1] + | (gBattleBufferA[gActiveBank][2] << 8) + | (gBattleBufferA[gActiveBank][3] << 16) + | (gBattleBufferA[gActiveBank][4] << 24); + u16 val2 = gBattleBufferA[gActiveBank][5] | (gBattleBufferA[gActiveBank][6] << 8); + + const u8 *src = &gBattleBufferA[gActiveBank][7]; + u8 *dst = (u8 *)val1; + u32 size = val2; + + while (1) + { + if (size <= 0x1000) + { + DmaCopy16(3, src, dst, size); + break; + } + DmaCopy16(3, src, dst, 0x1000); + src += 0x1000; + dst += 0x1000; + size -= 0x1000; + } + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd31(void) +{ + PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd32(void) +{ + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd33(void) +{ + Emitcmd33(1, 0, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd34(void) +{ + Emitcmd34(1, 0, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd35(void) +{ + Emitcmd35(1, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd36(void) +{ + Emitcmd36(1, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd37(void) +{ + gUnknown_020238C8.unk0_0 = 0; + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd38(void) +{ + gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd39(void) +{ + gUnknown_020238C8.unk0_7 = 0; + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd40(void) +{ + gUnknown_020238C8.unk0_7 ^= 1; + PlayerBufferExecCompleted(); +} + +void PlayerHandleHitAnimation(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) + { + PlayerBufferExecCompleted(); + } + else + { + gDoingBattleAnim = 1; + gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; + sub_8047858(gActiveBank); + gBattleBankFunc[gActiveBank] = bx_blink_t1; + } +} + +void PlayerHandlecmd42(void) +{ + PlayerBufferExecCompleted(); +} + +void PlayerHandleEffectivenessSound(void) +{ + s8 pan; + + if (GetBankSide(gActiveBank) == 0) + pan = -64; + else + pan = 63; + PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd44(void) +{ + PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayerBufferExecCompleted(); +} + +void PlayerHandleFaintingCry(void) +{ + u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + PlayCry3(species, -25, 5); + PlayerBufferExecCompleted(); +} + +void PlayerHandleIntroSlide(void) +{ + sub_80E43C0(gBattleBufferA[gActiveBank][1]); + gUnknown_02024DE8 |= 1; + PlayerBufferExecCompleted(); +} + +void PlayerHandleTrainerBallThrow(void) +{ + u8 paletteNum; + u8 taskId; + + oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); + gSprites[gObjectBankIDs[gActiveBank]].data0 = 50; + gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; + gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; + gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank; + StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); + StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); + paletteNum = AllocSpritePalette(0xD6F8); + LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum; + taskId = CreateTask(task05_08033660, 5); + gTasks[taskId].data[0] = gActiveBank; + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + ewram17810[4].unk9 |= 1; + gBattleBankFunc[gActiveBank] = nullsub_91; +} + +void sub_8030E38(struct Sprite *sprite) +{ + u8 r4 = sprite->data5; + + FreeSpriteOamMatrix(sprite); + FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); + DestroySprite(sprite); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[r4]], r4); + StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0); +} + +void task05_08033660(u8 taskId) +{ + if (gTasks[taskId].data[1] < 31) + { + gTasks[taskId].data[1]++; + } + else + { + u8 savedActiveBank = gActiveBank; + + gActiveBank = gTasks[taskId].data[0]; + if (!IsDoubleBattle() || (gBattleTypeFlags & 0x40)) + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_802F934(gActiveBank, 0); + } + else + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_802F934(gActiveBank, 0); + gActiveBank ^= 2; + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + sub_802F934(gActiveBank, 0); + gActiveBank ^= 2; + } + gBattleBankFunc[gActiveBank] = sub_802D500; + gActiveBank = savedActiveBank; + DestroyTask(taskId); + } +} + +void PlayerHandlecmd48(void) +{ + if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) + { + PlayerBufferExecCompleted(); + } + else + { + ewram17810[gActiveBank].unk0_0 = 1; + gUnknown_02024E68[gActiveBank] = sub_8044804(gActiveBank, (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); + ewram17810[gActiveBank].unk5 = 0; + if (gBattleBufferA[gActiveBank][2] != 0) + ewram17810[gActiveBank].unk5 = 0x5D; + gBattleBankFunc[gActiveBank] = sub_8031064; + } +} + +void sub_8031064(void) +{ + if (ewram17810[gActiveBank].unk5++ > 0x5C) + { + ewram17810[gActiveBank].unk5 = 0; + PlayerBufferExecCompleted(); + } +} + +void PlayerHandlecmd49(void) +{ + if (ewram17810[gActiveBank].unk0_0) + gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd50(void) +{ + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + PlayerBufferExecCompleted(); +} + +void PlayerHandleSpriteInvisibility(void) +{ + if (AnimBankSpriteExists(gActiveBank)) + { + gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + sub_8031F88(gActiveBank); + } + PlayerBufferExecCompleted(); +} + +void PlayerHandleBattleAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u8 val2 = gBattleBufferA[gActiveBank][1]; + u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, val2, val)) + PlayerBufferExecCompleted(); + else + gBattleBankFunc[gActiveBank] = sub_802E460; + } +} + +void PlayerHandleLinkStandbyMsg(void) +{ + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + b_link_standby_message(); + // fall through + case 1: + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + break; + case 2: + b_link_standby_message(); + break; + } + PlayerBufferExecCompleted(); +} + +void PlayerHandleResetActionMoveSelection(void) +{ + switch (gBattleBufferA[gActiveBank][1]) + { + case 0: + gActionSelectionCursor[gActiveBank] = 0; + gMoveSelectionCursor[gActiveBank] = 0; + break; + case 1: + gActionSelectionCursor[gActiveBank] = 0; + break; + case 2: + gMoveSelectionCursor[gActiveBank] = 0; + break; + } + PlayerBufferExecCompleted(); +} + +void PlayerHandlecmd55(void) +{ + gBattleOutcome = gBattleBufferA[gActiveBank][1]; + FadeOutMapMusic(5); + BeginFastPaletteFade(3); + PlayerBufferExecCompleted(); + gBattleBankFunc[gActiveBank] = sub_802D18C; +} + +void PlayerHandlecmd56(void) +{ +} diff --git a/src/battle/battle_controller_safari.c b/src/battle/battle_controller_safari.c new file mode 100644 index 000000000..e05578c31 --- /dev/null +++ b/src/battle/battle_controller_safari.c @@ -0,0 +1,709 @@ +#include "global.h" +#include "battle_anim_81258BC.h" +#include "battle.h" +#include "battle_message.h" +#include "data2.h" +#include "link.h" +#include "main.h" +#include "menu_cursor.h" +#include "palette.h" +#include "rom3.h" +#include "songs.h" +#include "sound.h" +#include "text.h" +#include "util.h" + +extern struct Window gUnknown_03004210; +extern u8 gDisplayedStringBattle[]; +extern u8 gActionSelectionCursor[]; + +extern const u8 gUnknown_08400CBB[]; +extern u8 gActiveBank; +extern const u8 gUnknown_08400D15[]; + +extern void *gBattleBankFunc[]; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042A4; +extern u8 gBattleBufferA[][0x200]; +extern bool8 gDoingBattleAnim; +extern u8 gObjectBankIDs[]; +extern struct SpriteTemplate gUnknown_02024E8C; +extern u16 gBattleTypeFlags; +extern u32 gBattleExecBuffer; +extern u16 gScriptItemId; +extern MainCallback gPreBattleCallback1; +extern u8 gBankInMenu; +extern u8 gHealthboxIDs[]; +extern u16 gBattlePartyID[]; +extern u16 gUnknown_02024DE8; +extern u8 gBattleOutcome; + +extern u8 GetBankSide(u8); +extern u8 GetBankByPlayerAI(u8); +extern u8 GetBankIdentity(u8); +extern void LoadPlayerTrainerBankSprite(); +extern u8 sub_8079E90(); +extern void sub_80313A0(struct Sprite *); +extern void sub_810BADC(void); +extern void sub_8045A5C(); +extern void sub_80E43C0(); +extern void sub_804777C(); +extern void sub_8043DFC(); +extern bool8 move_anim_start_t3(); + +#if ENGLISH +#define SUB_812BB10_TILE_DATA_OFFSET 440 +#elif GERMAN +#define SUB_812BB10_TILE_DATA_OFFSET 444 +#endif + +// this file's functions +void SafariHandleGetAttributes(void); +void SafariHandlecmd1(void); +void SafariHandleSetAttributes(void); +void SafariHandlecmd3(void); +void SafariHandleLoadPokeSprite(void); +void SafariHandleSendOutPoke(void); +void SafariHandleReturnPokeToBall(void); +void SafariHandleTrainerThrow(void); +void SafariHandleTrainerSlide(void); +void SafariHandleTrainerSlideBack(void); +void SafariHandlecmd10(void); +void SafariHandlecmd11(void); +void SafariHandlecmd12(void); +void SafariHandleBallThrow(void); +void SafariHandlePuase(void); +void SafariHandleMoveAnimation(void); +void SafariHandlePrintString(void); +void SafariHandlePrintStringPlayerOnly(void); +void SafariHandlecmd18(void); +void SafariHandlecmd19(void); +void SafariHandlecmd20(void); +void SafariHandleOpenBag(void); +void SafariHandlecmd22(void); +void SafariHandlecmd23(void); +void SafariHandleHealthBarUpdate(void); +void SafariHandleExpBarUpdate(void); +void SafariHandleStatusIconUpdate(void); +void SafariHandleStatusAnimation(void); +void SafariHandleStatusXor(void); +void SafariHandlecmd29(void); +void SafariHandleDMATransfer(void); +void SafariHandlecmd31(void); +void SafariHandlecmd32(void); +void SafariHandlecmd33(void); +void SafariHandlecmd34(void); +void SafariHandlecmd35(void); +void SafariHandlecmd36(void); +void SafariHandlecmd37(void); +void SafariHandlecmd38(void); +void SafariHandlecmd39(void); +void SafariHandlecmd40(void); +void SafariHandleHitAnimation(void); +void SafariHandlecmd42(void); +void SafariHandleEffectivenessSound(void); +void SafariHandlecmd44(void); +void SafariHandleFaintingCry(void); +void SafariHandleIntroSlide(void); +void SafariHandleTrainerBallThrow(void); +void SafariHandlecmd48(void); +void SafariHandlecmd49(void); +void SafariHandlecmd50(void); +void SafariHandleSpriteInvisibility(void); +void SafariHandleBattleAnimation(void); +void SafariHandleLinkStandbyMsg(void); +void SafariHandleResetActionMoveSelection(void); +void SafariHandlecmd55(void); +void SafariHandlecmd56(void); + +// const data +typedef void (*BattleBufferCmd) (void); +const BattleBufferCmd gSafariBufferCommands[] = +{ + SafariHandleGetAttributes, + SafariHandlecmd1, + SafariHandleSetAttributes, + SafariHandlecmd3, + SafariHandleLoadPokeSprite, + SafariHandleSendOutPoke, + SafariHandleReturnPokeToBall, + SafariHandleTrainerThrow, + SafariHandleTrainerSlide, + SafariHandleTrainerSlideBack, + SafariHandlecmd10, + SafariHandlecmd11, + SafariHandlecmd12, + SafariHandleBallThrow, + SafariHandlePuase, + SafariHandleMoveAnimation, + SafariHandlePrintString, + SafariHandlePrintStringPlayerOnly, + SafariHandlecmd18, + SafariHandlecmd19, + SafariHandlecmd20, + SafariHandleOpenBag, + SafariHandlecmd22, + SafariHandlecmd23, + SafariHandleHealthBarUpdate, + SafariHandleExpBarUpdate, + SafariHandleStatusIconUpdate, + SafariHandleStatusAnimation, + SafariHandleStatusXor, + SafariHandlecmd29, + SafariHandleDMATransfer, + SafariHandlecmd31, + SafariHandlecmd32, + SafariHandlecmd33, + SafariHandlecmd34, + SafariHandlecmd35, + SafariHandlecmd36, + SafariHandlecmd37, + SafariHandlecmd38, + SafariHandlecmd39, + SafariHandlecmd40, + SafariHandleHitAnimation, + SafariHandlecmd42, + SafariHandleEffectivenessSound, + SafariHandlecmd44, + SafariHandleFaintingCry, + SafariHandleIntroSlide, + SafariHandleTrainerBallThrow, + SafariHandlecmd48, + SafariHandlecmd49, + SafariHandlecmd50, + SafariHandleSpriteInvisibility, + SafariHandleBattleAnimation, + SafariHandleLinkStandbyMsg, + SafariHandleResetActionMoveSelection, + SafariHandlecmd55, + SafariHandlecmd56, +}; +// code + +void SafariBufferExecCompleted(void); +void bx_wait_t6(void); +void sub_812B65C(void); +void SafariBufferRunCommand(void); +void sub_812B758(void); + +void unref_sub_812B464(void) +{ +} + +void SetBankFuncToSafariBufferRunCommand(void) +{ + gBattleBankFunc[gActiveBank] = SafariBufferRunCommand; +} + +void SafariBufferRunCommand(void) +{ + if (gBattleExecBuffer & gBitTable[gActiveBank]) + { + if (gBattleBufferA[gActiveBank][0] < 0x39) + gSafariBufferCommands[gBattleBufferA[gActiveBank][0]](); + else + SafariBufferExecCompleted(); + } +} + +void bx_battle_menu_t6_2(void) +{ + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + DestroyMenuCursor(); + + // Useless switch statement. + switch (gActionSelectionCursor[gActiveBank]) + { + case 0: + Emitcmd33(1, 5, 0); + break; + case 1: + Emitcmd33(1, 6, 0); + break; + case 2: + Emitcmd33(1, 7, 0); + break; + case 3: + Emitcmd33(1, 8, 0); + break; + } + SafariBufferExecCompleted(); + } + else if (gMain.newKeys & DPAD_LEFT) + { + if (gActionSelectionCursor[gActiveBank] & 1) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 1; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & DPAD_RIGHT) + { + if (!(gActionSelectionCursor[gActiveBank] & 1)) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 1; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & DPAD_UP) + { + if (gActionSelectionCursor[gActiveBank] & 2) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 2; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (!(gActionSelectionCursor[gActiveBank] & 2)) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 2; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } +} + +void sub_812B65C(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + SafariBufferExecCompleted(); +} + +void sub_812B694(void) +{ + if (gUnknown_03004210.state == 0) + SafariBufferExecCompleted(); +} + +void sub_812B6AC(void) +{ + if (!gPaletteFade.active) + { + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(gMain.savedCallback); + } +} + +void bx_wait_t6(void) +{ + if (!gDoingBattleAnim || !ewram17810[gActiveBank].unk0_6) + SafariBufferExecCompleted(); +} + +void sub_812B724(void) +{ + if (!gPaletteFade.active) + { + gBattleBankFunc[gActiveBank] = sub_812B758; + sub_810BADC(); + } +} + +void sub_812B758(void) +{ + if (gMain.callback2 == sub_800F808 && !gPaletteFade.active) + { + Emitcmd35(1, gScriptItemId); + SafariBufferExecCompleted(); + } +} + +void sub_812B794(void) +{ + if (!ewram17810[gActiveBank].unk0_5) + SafariBufferExecCompleted(); +} + +void SafariBufferExecCompleted(void) +{ + gBattleBankFunc[gActiveBank] = SafariBufferRunCommand; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + u8 playerId = GetMultiplayerId(); + + PrepareBufferDataTransferLink(2, 4, &playerId); + gBattleBufferA[gActiveBank][0] = 0x38; + } + else + { + gBattleExecBuffer &= ~gBitTable[gActiveBank]; + } +} + +void unref_sub_812B838(void) +{ + if (!ewram17810[gActiveBank].unk0_4) + SafariBufferExecCompleted(); +} + +void SafariHandleGetAttributes(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd1(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleSetAttributes(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd3(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleLoadPokeSprite(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleSendOutPoke(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleReturnPokeToBall(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleTrainerThrow(void) +{ + LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); + GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); + gObjectBankIDs[gActiveBank] = CreateSprite( + &gUnknown_02024E8C, + 80, + (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, + 30); + gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; + gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; + gSprites[gObjectBankIDs[gActiveBank]].data0 = -2; + gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; + gBattleBankFunc[gActiveBank] = sub_812B65C; +} + +void SafariHandleTrainerSlide(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleTrainerSlideBack(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd10(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd11(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd12(void) +{ + ewram17840.unk8 = 4; + gDoingBattleAnim = 1; + move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 4); + gBattleBankFunc[gActiveBank] = bx_wait_t6; +} + +void SafariHandleBallThrow(void) +{ + u8 var = gBattleBufferA[gActiveBank][1]; + + ewram17840.unk8 = var; + gDoingBattleAnim = 1; + move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 4); + gBattleBankFunc[gActiveBank] = bx_wait_t6; +} + +// TODO: spell Pause correctly +void SafariHandlePuase(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleMoveAnimation(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlePrintString(void) +{ + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gBattleBankFunc[gActiveBank] = sub_812B694; +} + +void SafariHandlePrintStringPlayerOnly(void) +{ + if (GetBankSide(gActiveBank) == 0) + SafariHandlePrintString(); + else + SafariBufferExecCompleted(); +} + +void SafariHandlecmd18(void) +{ + int i; + + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 160; + gUnknown_03004210.paletteNum = 0; + FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18); + FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36); + gBattleBankFunc[gActiveBank] = bx_battle_menu_t6_2; + + InitWindow(&gUnknown_03004210, gUnknown_08400D15, 400, 18, 35); + sub_8002F44(&gUnknown_03004210); + sub_814A5C0(0, 0xFFFF, 12, 11679, 0); + + for (i = 0; i < 4; i++) + nullsub_8(i); + + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CBB); + + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_812BB10_TILE_DATA_OFFSET, 2, 35); + sub_8002F44(&gUnknown_03004210); +} + +void SafariHandlecmd19(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd20(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleOpenBag(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gBattleBankFunc[gActiveBank] = sub_812B724; + gBankInMenu = gActiveBank; +} + +void SafariHandlecmd22(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd23(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleHealthBarUpdate(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleExpBarUpdate(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleStatusIconUpdate(void) +{ + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 11); + SafariBufferExecCompleted(); +} + +void SafariHandleStatusAnimation(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleStatusXor(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd29(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleDMATransfer(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd31(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd32(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd33(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd34(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd35(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd36(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd37(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd38(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd39(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd40(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleHitAnimation(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd42(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleEffectivenessSound(void) +{ + s8 pan; + + if (GetBankSide(gActiveBank) == 0) + pan = -64; + else + pan = 63; + PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + SafariBufferExecCompleted(); +} + +void SafariHandlecmd44(void) +{ + PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + SafariBufferExecCompleted(); +} + +void SafariHandleFaintingCry(void) +{ + u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + PlayCry1(species, 25); + SafariBufferExecCompleted(); +} + +void SafariHandleIntroSlide(void) +{ + sub_80E43C0(gBattleBufferA[gActiveBank][1]); + gUnknown_02024DE8 |= 1; + SafariBufferExecCompleted(); +} + +void SafariHandleTrainerBallThrow(void) +{ + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 10); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + SafariBufferExecCompleted(); +} + +void SafariHandlecmd48(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd49(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd50(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleSpriteInvisibility(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleBattleAnimation(void) +{ + u8 r3 = gBattleBufferA[gActiveBank][1]; + u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0) + SafariBufferExecCompleted(); + else + gBattleBankFunc[gActiveBank] = sub_812B794; +} + +void SafariHandleLinkStandbyMsg(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandleResetActionMoveSelection(void) +{ + SafariBufferExecCompleted(); +} + +void SafariHandlecmd55(void) +{ + gBattleOutcome = gBattleBufferA[gActiveBank][1]; + FadeOutMapMusic(5); + BeginFastPaletteFade(3); + SafariBufferExecCompleted(); + if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD)) + gBattleBankFunc[gActiveBank] = sub_812B6AC; +} + +void SafariHandlecmd56(void) +{ +} diff --git a/src/battle_anim_8137220.c b/src/battle/battle_controller_wally.c index bb181d5fb..bf6ef0892 100644 --- a/src/battle_anim_8137220.c +++ b/src/battle/battle_controller_wally.c @@ -29,7 +29,6 @@ struct UnknownStruct3 extern u8 gActiveBank; extern void (*gBattleBankFunc[])(void); extern u32 gBattleExecBuffer; -extern void (*gWallyBufferCommands[])(void); extern u8 gBattleBufferA[][0x200]; extern u8 gObjectBankIDs[]; extern MainCallback gPreBattleCallback1; @@ -61,8 +60,8 @@ extern const u8 gUnknown_08400CCC[]; extern const u8 gUnknown_08400CF3[]; // TODO: include rom3.h when my other PR gets merged -extern void dp01_build_cmdbuf_x21_a_bb(u8, u8, u16); -extern void dp01_build_cmdbuf_x23_aa_0(u8, u16); +extern void Emitcmd33(u8, u8, u16); +extern void Emitcmd35(u8, u16); extern void nullsub_14(void); extern void PrepareBagForWallyTutorial(void); @@ -72,8 +71,8 @@ extern void sub_804777C(); extern void sub_8043DFC(); extern bool8 IsDoubleBattle(void); extern void c3_0802FDF4(u8); -extern void sub_802ECF0(void); -extern void sub_8031AF4(); +extern void PlayerHandlecmd1(void); +extern void LoadPlayerTrainerBankSprite(); extern u8 GetBankIdentity(u8); extern void sub_80313A0(struct Sprite *); extern u8 GetBankByPlayerAI(u8); @@ -90,7 +89,7 @@ extern void sub_80E43C0(); extern void oamt_add_pos2_onto_pos1(); extern void sub_8078B34(struct Sprite *); extern void sub_8030E38(struct Sprite *); -extern void oamt_set_x3A_32(); +extern void StoreSpriteCallbackInData6(); extern u8 sub_8046400(); extern u8 sub_8077ABC(); extern u8 sub_8077F68(); @@ -98,6 +97,8 @@ extern u8 sub_8079E90(); extern void sub_80312F0(struct Sprite *); extern bool8 move_anim_start_t3(); +// this file's functions + void WallyBufferRunCommand(void); void sub_81374FC(void); void sub_81376B8(void); @@ -107,6 +108,130 @@ void sub_8138294(u8); void sub_81390D0(void); void sub_8139A2C(u8); +void WallyHandleGetAttributes(void); +void WallyHandlecmd1(void); +void WallyHandleSetAttributes(void); +void WallyHandlecmd3(void); +void WallyHandleLoadPokeSprite(void); +void WallyHandleSendOutPoke(void); +void WallyHandleReturnPokeToBall(void); +void WallyHandleTrainerThrow(void); +void WallyHandleTrainerSlide(void); +void WallyHandleTrainerSlideBack(void); +void WallyHandlecmd10(void); +void WallyHandlecmd11(void); +void WallyHandlecmd12(void); +void WallyHandleBallThrow(void); +void WallyHandlePuase(void); +void WallyHandleMoveAnimation(void); +void WallyHandlePrintString(void); +void WallyHandlePrintStringPlayerOnly(void); +void WallyHandlecmd18(void); +void WallyHandlecmd19(void); +void WallyHandlecmd20(void); +void WallyHandleOpenBag(void); +void WallyHandlecmd22(void); +void WallyHandlecmd23(void); +void WallyHandleHealthBarUpdate(void); +void WallyHandleExpBarUpdate(void); +void WallyHandleStatusIconUpdate(void); +void WallyHandleStatusAnimation(void); +void WallyHandleStatusXor(void); +void WallyHandlecmd29(void); +void WallyHandleDMATransfer(void); +void WallyHandlecmd31(void); +void WallyHandlecmd32(void); +void WallyHandlecmd33(void); +void WallyHandlecmd34(void); +void WallyHandlecmd35(void); +void WallyHandlecmd36(void); +void WallyHandlecmd37(void); +void WallyHandlecmd38(void); +void WallyHandlecmd39(void); +void WallyHandlecmd40(void); +void WallyHandleHitAnimation(void); +void WallyHandlecmd42(void); +void WallyHandleEffectivenessSound(void); +void WallyHandlecmd44(void); +void WallyHandleFaintingCry(void); +void WallyHandleIntroSlide(void); +void WallyHandleTrainerBallThrow(void); +void WallyHandlecmd48(void); +void WallyHandlecmd49(void); +void WallyHandlecmd50(void); +void WallyHandleSpriteInvisibility(void); +void WallyHandleBattleAnimation(void); +void WallyHandleLinkStandbyMsg(void); +void WallyHandleResetActionMoveSelection(void); +void WallyHandlecmd55(void); +void WallyHandlecmd56(void); + +// const data + +typedef void (*BattleBufferCmd) (void); +static const BattleBufferCmd gWallyBufferCommands[] = +{ + WallyHandleGetAttributes, + WallyHandlecmd1, + WallyHandleSetAttributes, + WallyHandlecmd3, + WallyHandleLoadPokeSprite, + WallyHandleSendOutPoke, + WallyHandleReturnPokeToBall, + WallyHandleTrainerThrow, + WallyHandleTrainerSlide, + WallyHandleTrainerSlideBack, + WallyHandlecmd10, + WallyHandlecmd11, + WallyHandlecmd12, + WallyHandleBallThrow, + WallyHandlePuase, + WallyHandleMoveAnimation, + WallyHandlePrintString, + WallyHandlePrintStringPlayerOnly, + WallyHandlecmd18, + WallyHandlecmd19, + WallyHandlecmd20, + WallyHandleOpenBag, + WallyHandlecmd22, + WallyHandlecmd23, + WallyHandleHealthBarUpdate, + WallyHandleExpBarUpdate, + WallyHandleStatusIconUpdate, + WallyHandleStatusAnimation, + WallyHandleStatusXor, + WallyHandlecmd29, + WallyHandleDMATransfer, + WallyHandlecmd31, + WallyHandlecmd32, + WallyHandlecmd33, + WallyHandlecmd34, + WallyHandlecmd35, + WallyHandlecmd36, + WallyHandlecmd37, + WallyHandlecmd38, + WallyHandlecmd39, + WallyHandlecmd40, + WallyHandleHitAnimation, + WallyHandlecmd42, + WallyHandleEffectivenessSound, + WallyHandlecmd44, + WallyHandleFaintingCry, + WallyHandleIntroSlide, + WallyHandleTrainerBallThrow, + WallyHandlecmd48, + WallyHandlecmd49, + WallyHandlecmd50, + WallyHandleSpriteInvisibility, + WallyHandleBattleAnimation, + WallyHandleLinkStandbyMsg, + WallyHandleResetActionMoveSelection, + WallyHandlecmd55, + WallyHandlecmd56, +}; + +// code + void unref_sub_8137220(void) { } @@ -146,7 +271,7 @@ void sub_81372BC(void) if (r4 == 0) { PlaySE(SE_SELECT); - dp01_build_cmdbuf_x21_a_bb(1, 0, 0); + Emitcmd33(1, 0, 0); WallyBufferExecCompleted(); ewram[0x160A8]++; ewram[0x160A9] = r4; @@ -158,7 +283,7 @@ void sub_81372BC(void) if (r4 == 0) { PlaySE(SE_SELECT); - dp01_build_cmdbuf_x21_a_bb(1, 0, 0); + Emitcmd33(1, 0, 0); WallyBufferExecCompleted(); ewram[0x160A8]++; ewram[0x160A9] = r4; @@ -169,7 +294,7 @@ void sub_81372BC(void) r4 = --ewram[0x160AA]; if (r4 == 0) { - dp01_build_cmdbuf_x21_a_bb(1, 9, 0); + Emitcmd33(1, 9, 0); WallyBufferExecCompleted(); ewram[0x160A8]++; ewram[0x160A9] = r4; @@ -191,7 +316,7 @@ void sub_81372BC(void) { PlaySE(SE_SELECT); DestroyMenuCursor(); - dp01_build_cmdbuf_x21_a_bb(1, 1, 0); + Emitcmd33(1, 1, 0); WallyBufferExecCompleted(); } break; @@ -241,7 +366,7 @@ void sub_81374FC(void) if (gMain.callback2 == sub_800F808 && !gPaletteFade.active) { - dp01_build_cmdbuf_x23_aa_0(1, gScriptItemId); + Emitcmd35(1, gScriptItemId); WallyBufferExecCompleted(); } } @@ -359,7 +484,7 @@ void WallyBufferExecCompleted(void) { u8 multiplayerId = GetMultiplayerId(); - dp01_prepare_buffer_wireless_probably(2, 4, &multiplayerId); + PrepareBufferDataTransferLink(2, 4, &multiplayerId); gBattleBufferA[gActiveBank][0] = 0x38; } else @@ -374,7 +499,7 @@ void unref_sub_81379E4(void) WallyBufferExecCompleted(); } -void dp01t_00_5_getattr(void) +void WallyHandleGetAttributes(void) { u8 arr[0x100]; u32 r6 = 0; @@ -395,7 +520,7 @@ void dp01t_00_5_getattr(void) r4 >>= 1; } } - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, arr); + Emitcmd29(1, r6, arr); WallyBufferExecCompleted(); } @@ -704,12 +829,12 @@ u32 sub_8137A84(u8 a, u8 *buffer) return size; } -void sub_8138230(void) +void WallyHandlecmd1(void) { - sub_802ECF0(); + PlayerHandlecmd1(); } -void sub_813823C(void) +void WallyHandleSetAttributes(void) { u8 r4; u8 i; @@ -948,22 +1073,22 @@ void sub_8138294(u8 a) sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); } -void sub_8138C90(void) +void WallyHandlecmd3(void) { WallyBufferExecCompleted(); } -void sub_8138C9C(void) +void WallyHandleLoadPokeSprite(void) { WallyBufferExecCompleted(); } -void sub_8138CA8(void) +void WallyHandleSendOutPoke(void) { WallyBufferExecCompleted(); } -void sub_8138CB4(void) +void WallyHandleReturnPokeToBall(void) { if (gBattleBufferA[gActiveBank][1] == 0) { @@ -979,9 +1104,9 @@ void sub_8138CB4(void) } } -void sub_8138D38(void) +void WallyHandleTrainerThrow(void) { - sub_8031AF4(2, gActiveBank); + LoadPlayerTrainerBankSprite(2, gActiveBank); GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -994,9 +1119,9 @@ void sub_8138D38(void) gBattleBankFunc[gActiveBank] = sub_813741C; } -void sub_8138E04(void) +void WallyHandleTrainerSlide(void) { - sub_8031AF4(2, gActiveBank); + LoadPlayerTrainerBankSprite(2, gActiveBank); GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -1009,22 +1134,22 @@ void sub_8138E04(void) gBattleBankFunc[gActiveBank] = sub_8137908; } -void sub_8138ED0(void) +void WallyHandleTrainerSlideBack(void) { WallyBufferExecCompleted(); } -void sub_8138EDC(void) +void WallyHandlecmd10(void) { WallyBufferExecCompleted(); } -void sub_8138EE8(void) +void WallyHandlecmd11(void) { WallyBufferExecCompleted(); } -void sub_8138EF4(void) +void WallyHandlecmd12(void) { ewram17840.unk8 = 4; gDoingBattleAnim = TRUE; @@ -1032,7 +1157,7 @@ void sub_8138EF4(void) gBattleBankFunc[gActiveBank] = bx_wait_t5; } -void sub_8138F44(void) +void WallyHandleBallThrow(void) { u8 val = gBattleBufferA[gActiveBank][1]; @@ -1042,12 +1167,12 @@ void sub_8138F44(void) gBattleBankFunc[gActiveBank] = bx_wait_t5; } -void sub_8138FA0(void) +void WallyHandlePuase(void) { WallyBufferExecCompleted(); } -void sub_8138FAC(void) +void WallyHandleMoveAnimation(void) { u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); @@ -1081,7 +1206,7 @@ void sub_81390D0(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 == 1) + if (ewram17800[gActiveBank].substituteSprite == 1) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -1098,7 +1223,7 @@ void sub_81390D0(void) if (!gAnimScriptActive) { sub_80326EC(1); - if (ewram17800[gActiveBank].unk0_2 == 1) + if (ewram17800[gActiveBank].substituteSprite == 1) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17810[gActiveBank].unk4 = 3; } @@ -1115,7 +1240,7 @@ void sub_81390D0(void) } } -void sub_8139208(void) +void WallyHandlePrintString(void) { u16 *ptr; @@ -1129,15 +1254,15 @@ void sub_8139208(void) gBattleBankFunc[gActiveBank] = sub_8137454; } -void dp01t_11_5_message_for_player_only(void) +void WallyHandlePrintStringPlayerOnly(void) { if (GetBankSide(gActiveBank) == 0) - sub_8139208(); + WallyHandlePrintString(); else WallyBufferExecCompleted(); } -void sub_8139298(void) +void WallyHandlecmd18(void) { s32 i; @@ -1162,12 +1287,12 @@ void sub_8139298(void) sub_8002F44(&gUnknown_03004210); } -void sub_8139378(void) +void WallyHandlecmd19(void) { WallyBufferExecCompleted(); } -void sub_8139384(void) +void WallyHandlecmd20(void) { switch (ewram[0x160A9]) { @@ -1182,31 +1307,31 @@ void sub_8139384(void) { DestroyMenuCursor(); PlaySE(SE_SELECT); - dp01_build_cmdbuf_x21_a_bb(1, 10, 256); + Emitcmd33(1, 10, 256); WallyBufferExecCompleted(); } break; } } -void sub_81393EC(void) +void WallyHandleOpenBag(void) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); gBattleBankFunc[gActiveBank] = sub_81374C4; gBankInMenu = gActiveBank; } -void sub_813942C(void) +void WallyHandlecmd22(void) { WallyBufferExecCompleted(); } -void sub_8139438(void) +void WallyHandlecmd23(void) { WallyBufferExecCompleted(); } -void sub_8139444(void) +void WallyHandleHealthBarUpdate(void) { s16 r7; @@ -1229,87 +1354,87 @@ void sub_8139444(void) gBattleBankFunc[gActiveBank] = sub_81377B0; } -void sub_8139544(void) +void WallyHandleExpBarUpdate(void) { WallyBufferExecCompleted(); } -void sub_8139550(void) +void WallyHandleStatusIconUpdate(void) { WallyBufferExecCompleted(); } -void sub_813955C(void) +void WallyHandleStatusAnimation(void) { WallyBufferExecCompleted(); } -void sub_8139568(void) +void WallyHandleStatusXor(void) { WallyBufferExecCompleted(); } -void sub_8139574(void) +void WallyHandlecmd29(void) { WallyBufferExecCompleted(); } -void sub_8139580(void) +void WallyHandleDMATransfer(void) { WallyBufferExecCompleted(); } -void sub_813958C(void) +void WallyHandlecmd31(void) { WallyBufferExecCompleted(); } -void sub_8139598(void) +void WallyHandlecmd32(void) { WallyBufferExecCompleted(); } -void sub_81395A4(void) +void WallyHandlecmd33(void) { WallyBufferExecCompleted(); } -void sub_81395B0(void) +void WallyHandlecmd34(void) { WallyBufferExecCompleted(); } -void sub_81395BC(void) +void WallyHandlecmd35(void) { WallyBufferExecCompleted(); } -void sub_81395C8(void) +void WallyHandlecmd36(void) { WallyBufferExecCompleted(); } -void sub_81395D4(void) +void WallyHandlecmd37(void) { WallyBufferExecCompleted(); } -void sub_81395E0(void) +void WallyHandlecmd38(void) { WallyBufferExecCompleted(); } -void sub_81395EC(void) +void WallyHandlecmd39(void) { WallyBufferExecCompleted(); } -void sub_81395F8(void) +void WallyHandlecmd40(void) { WallyBufferExecCompleted(); } -void sub_8139604(void) +void WallyHandleHitAnimation(void) { if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) { @@ -1324,37 +1449,37 @@ void sub_8139604(void) } } -void sub_8139674(void) +void WallyHandlecmd42(void) { WallyBufferExecCompleted(); } -void sub_8139680(void) +void WallyHandleEffectivenessSound(void) { PlaySE(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); WallyBufferExecCompleted(); } -void sub_81396B0(void) +void WallyHandlecmd44(void) { PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); WallyBufferExecCompleted(); } -void sub_81396E0(void) +void WallyHandleFaintingCry(void) { PlayCry1(GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), 25); WallyBufferExecCompleted(); } -void dp01t_2E_5_battle_intro(void) +void WallyHandleIntroSlide(void) { sub_80E43C0(gBattleBufferA[gActiveBank][1]); gUnknown_02024DE8 |= 1; WallyBufferExecCompleted(); } -void sub_8139750(void) +void WallyHandleTrainerBallThrow(void) { u8 paletteNum; u8 taskId; @@ -1365,7 +1490,7 @@ void sub_8139750(void) gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); + StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); paletteNum = AllocSpritePalette(0xD6F8); LoadCompressedPalette(gTrainerBackPicPaletteTable[2].data, 0x100 + paletteNum * 16, 32); @@ -1382,7 +1507,7 @@ void sub_81398BC(u8 bank) { u16 species; - ewram17800[bank].unk2 = 0; + ewram17800[bank].transformedSpecies = 0; gBattlePartyID[bank] = gBattleBufferA[bank][1]; species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); @@ -1421,7 +1546,7 @@ void sub_8139A2C(u8 taskId) } } -void sub_8139AA0(void) +void WallyHandlecmd48(void) { if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) { @@ -1435,22 +1560,22 @@ void sub_8139AA0(void) } } -void sub_8139B20(void) +void WallyHandlecmd49(void) { WallyBufferExecCompleted(); } -void sub_8139B2C(void) +void WallyHandlecmd50(void) { WallyBufferExecCompleted(); } -void sub_8139B38(void) +void WallyHandleSpriteInvisibility(void) { WallyBufferExecCompleted(); } -void sub_8139B44(void) +void WallyHandleBattleAnimation(void) { u8 val2 = gBattleBufferA[gActiveBank][1]; u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); @@ -1461,17 +1586,17 @@ void sub_8139B44(void) gBattleBankFunc[gActiveBank] = sub_8137940; } -void sub_8139BA0(void) +void WallyHandleLinkStandbyMsg(void) { WallyBufferExecCompleted(); } -void sub_8139BAC(void) +void WallyHandleResetActionMoveSelection(void) { WallyBufferExecCompleted(); } -void sub_8139BB8(void) +void WallyHandlecmd55(void) { gBattleOutcome = gBattleBufferA[gActiveBank][1]; FadeOutMapMusic(5); @@ -1481,6 +1606,6 @@ void sub_8139BB8(void) gBattleBankFunc[gActiveBank] = sub_813746C; } -void nullsub_80(void) +void WallyHandlecmd56(void) { } diff --git a/src/battle_interface.c b/src/battle/battle_interface.c index 246bda62b..0741ad33a 100644 --- a/src/battle_interface.c +++ b/src/battle/battle_interface.c @@ -2501,7 +2501,7 @@ static void sub_8045458(u8 a, u8 b) if (GetBankSide(r4) != 0) { u16 species = GetMonData(&gEnemyParty[gBattlePartyID[r4]], MON_DATA_SPECIES); - if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(species), 1) != 0) + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), 1) != 0) { r4 = gSprites[a].data5; if (b != 0) diff --git a/src/battle/battle_message.c b/src/battle/battle_message.c new file mode 100644 index 000000000..a3cc320ad --- /dev/null +++ b/src/battle/battle_message.c @@ -0,0 +1,959 @@ +#include "global.h" +#include "battle_message.h" +#include "battle.h" +#include "item.h" +#include "items.h" +#include "pokemon.h" +#include "data2.h" +#include "text.h" +#include "string_util.h" +#include "link.h" +#include "battle_setup.h" +#include "battle_tower.h" +#include "flags.h" + +#define BATTLESTRING_TO_SUB 12 +#define BATTLESTRINGS_NO 351 +#define BATTLESTRINGS_MAX BATTLESTRINGS_NO + BATTLESTRING_TO_SUB + +extern const u8* const gBattleStringsTable[BATTLESTRINGS_NO]; + +extern u16 gLastUsedItem; +extern u8 gLastUsedAbility; +extern u8 gActiveBank; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u8 gStringBank; +extern u8 gEffectBank; +extern u8 gAbilitiesPerBank[4]; +extern u8 gBattleTextBuff1[]; +extern u8 gBattleTextBuff2[]; +extern u8 gBattleTextBuff3[]; +extern u8 gStringVar1[]; +extern u8 gStringVar2[]; +extern u8 gStringVar3[]; +extern u16 gBattleTypeFlags; +extern u16 gTrainerBattleOpponent; +extern u8 gDisplayedStringBattle[]; +extern u8 gStringVar1[]; +extern u8 gStringVar2[]; +extern u8 gStringVar3[]; +extern u16 gBattlePartyID[4]; +extern struct BattleEnigmaBerry gEnigmaBerries[4]; +extern u8 gBattleBufferA[4][0x200]; + +extern const u8 gUnknown_084005DB[]; +extern const u8 gUnknown_084005C7[]; +extern const u8 gUnknown_084005AA[]; +extern const u8 gUnknown_08400568[]; +extern const u8 gUnknown_08400590[]; +extern const u8 gUnknown_0840057B[]; +extern const u8 gUnknown_08400555[]; +extern const u8 gUnknown_084006F1[]; +extern const u8 gUnknown_084006A4[]; +extern const u8 gUnknown_0840069C[]; +extern const u8 gUnknown_0840065C[]; +extern const u8 gUnknown_08400645[]; +extern const u8 gUnknown_08400608[]; +extern const u8 gUnknown_08400635[]; +extern const u8 gUnknown_084005F5[]; +extern const u8 gUnknown_08400709[]; +extern const u8 gUnknown_08400727[]; +extern const u8 gUnknown_08400736[]; +extern const u8 gUnknown_08400749[]; +extern const u8 gUnknown_08400781[]; +extern const u8 gUnknown_08400771[]; +extern const u8 gUnknown_0840075E[]; +extern const u8 gUnknown_084006B3[]; +extern const u8 gUnknown_084006BB[]; +extern const u8 gUnknown_084006C6[]; +extern const u8 gUnknown_084006D5[]; +extern const u8 gUnknown_0840068C[]; +extern const u8 gUnknown_0840067C[]; +extern const u8 gUnknown_08400622[]; +extern const u8 gUnknown_084007BD[]; +extern const u8 gUnknown_083FFEFC[]; +extern const u8 gUnknown_083FFFF7[]; +extern const u8 gUnknown_083FFFEA[]; +extern const u8 gUnknown_083FFF6A[]; +extern const u8 gUnknown_083FFF99[]; +extern const u8 gUnknown_083FFFCB[]; +extern const u8 gUnknown_083FFF56[]; +extern const u8 gUnknown_083FFF81[]; +extern const u8 gUnknown_083FFFB3[]; +extern const u8 gUnknown_08400A78[]; +extern const u8 gUnknown_08400A85[]; +extern const u8 gUnknown_08400797[]; +extern const u8 gUnknown_08400791[]; +extern const u8 gUnknown_084007B7[]; +extern const u8 gUnknown_084007B2[]; +extern const u8 gUnknown_0840079C[]; +extern const u8 gUnknown_084007A1[]; +extern const u8 gUnknown_084007A7[]; +extern const u8 gUnknown_084007AC[]; +extern const u8 gUnknown_084009ED[]; +extern const u8 gUnknown_084009F7[]; +extern const u8 gUnknown_084007C8[]; +extern const u8 gUnknown_084007CA[]; +extern const u8 gUnknown_084007CC[]; +extern const u8 gUnknown_084007CE[]; +extern const u8 gUnknown_084007D0[]; +extern const u8 gUnknown_08400E5E[]; +extern const u8 gUnknown_08400E62[]; + +extern const u16 gUnknown_084016BC[]; // a table of moves + +extern const u8* const gUnknown_08401674[]; // table of pointers to 'a -TYPE' strings +extern const u8* const gUnknown_08400F58[]; // table of pointers to stat strings +extern const u8* const gUnknown_08400F78[]; // table of pointers to flavour strings + +struct StatusFlagString +{ + u8* flag; + u8* ptr; +}; + +extern const struct StatusFlagString gUnknown_081FA6D4[7]; // status flag/text +extern const u8 gUnknown_084017A8[8]; // empty flags + +extern struct StringInfoBattle* gSelectedOrderFromParty; +#define gStringInfo gSelectedOrderFromParty + +void sub_8121D1C(u8* textBuff); +void sub_8121D74(u8* textBuff); +void StrCpyDecodeBattleTextBuff(u8* src, u8* dst); + +u8 GetBankSide(u8 bank); +s32 sub_803FC34(u16); +void get_trainer_name(u8* dst); +u8 get_trainer_class_name_index(void); +u8 sub_8135FD8(void); +u8 GetMultiplayerId(void); +u8 GetBankByPlayerAI(u8 ID); +u8 GetBankSide(u8 bank); +u8 GetBankIdentity(u8 bank); +#ifdef GERMAN +extern u8 *de_sub_804110C(); +#endif + +void BufferStringBattle(u16 stringID) +{ + int i; + const u8* stringPtr = NULL; + + gStringInfo = (struct StringInfoBattle*)(&gBattleBufferA[gActiveBank][4]); + gLastUsedItem = gStringInfo->lastItem; + gLastUsedAbility = gStringInfo->lastAbility; + BATTLE_STRUCT->scriptingActive = gStringInfo->scrActive; + BATTLE_STRUCT->unk1605E = gStringInfo->unk1605E; + BATTLE_STRUCT->hpScale = gStringInfo->hpScale; + gStringBank = gStringInfo->StringBank; + BATTLE_STRUCT->stringMoveType = gStringInfo->moveType; + for (i = 0; i < 4; i++) + { + gAbilitiesPerBank[i] = gStringInfo->abilities[i]; + } + for (i = 0; i < 0x10; i++) + { + gBattleTextBuff1[i] = gStringInfo->textBuffs[0][i]; + gBattleTextBuff2[i] = gStringInfo->textBuffs[1][i]; + gBattleTextBuff3[i] = gStringInfo->textBuffs[2][i]; + } + switch (stringID) + { + case 0: // first battle msg + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + stringPtr = gUnknown_084005DB; + else + stringPtr = gUnknown_084005C7; + } + else + { + stringPtr = gUnknown_084005AA; +#ifdef GERMAN + stringPtr = de_sub_804110C(0xFFFF, stringPtr); +#endif + } + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_LEGENDARY) + stringPtr = gUnknown_08400568; + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) // interesting, looks like they had something planned for wild double battles + stringPtr = gUnknown_08400590; + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) + stringPtr = gUnknown_0840057B; + else + stringPtr = gUnknown_08400555; + } + break; + case 1: // poke first send-out + if (GetBankSide(gActiveBank) == 0) + { + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + stringPtr = gUnknown_084006F1; + else + stringPtr = gUnknown_084006A4; + } + else + stringPtr = gUnknown_0840069C; + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + stringPtr = gUnknown_0840065C; + else if (gBattleTypeFlags & BATTLE_TYPE_LINK) + stringPtr = gUnknown_08400645; + else + { + stringPtr = gUnknown_08400608; +#ifdef GERMAN + stringPtr = de_sub_804110C(0xFFFF, stringPtr); +#endif + } + } + else if (gBattleTypeFlags & BATTLE_TYPE_LINK) + stringPtr = gUnknown_08400635; + else + { + stringPtr = gUnknown_084005F5; +#ifdef GERMAN + stringPtr = de_sub_804110C(0xFFFF, stringPtr); +#endif + } + } + break; + case 2: // sending poke to ball msg + if (GetBankSide(gActiveBank) == 0) + { + if (BATTLE_STRUCT->hpScale == 0) + stringPtr = gUnknown_08400709; + else if (BATTLE_STRUCT->hpScale == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + stringPtr = gUnknown_08400727; + else if (BATTLE_STRUCT->hpScale == 2) + stringPtr = gUnknown_08400736; + else + stringPtr = gUnknown_08400749; + } + else + { + if (gTrainerBattleOpponent == 0x800) + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + stringPtr = gUnknown_08400781; + else + stringPtr = gUnknown_08400771; + } + else + { + stringPtr = gUnknown_0840075E; +#ifdef GERMAN + stringPtr = de_sub_804110C(0xFFFF, stringPtr); +#endif + } + } + break; + case 3: // switch-in msg + if (GetBankSide(BATTLE_STRUCT->scriptingActive) == 0) + { + if (BATTLE_STRUCT->hpScale == 0 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + stringPtr = gUnknown_084006B3; + else if (BATTLE_STRUCT->hpScale == 1) + stringPtr = gUnknown_084006BB; + else if (BATTLE_STRUCT->hpScale == 2) + stringPtr = gUnknown_084006C6; + else + stringPtr = gUnknown_084006D5; + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + stringPtr = gUnknown_0840068C; + else + stringPtr = gUnknown_0840067C; + } + else + { + stringPtr = gUnknown_08400622; +#ifdef GERMAN + stringPtr = de_sub_804110C(0xFFFF, stringPtr); +#endif + } + } + break; + case 4: // pokemon used a move msg + sub_8121D1C(gBattleTextBuff1); + if (gStringInfo->currentMove > 0x162) + StringCopy(gBattleTextBuff2, gUnknown_08401674[BATTLE_STRUCT->stringMoveType]); + else + StringCopy(gBattleTextBuff2, gMoveNames[gStringInfo->currentMove]); + sub_8121D74(gBattleTextBuff2); + stringPtr = gUnknown_084007BD; + break; + case 5: // battle end + if (gBattleTextBuff1[0] & 0x80) + { + gBattleTextBuff1[0] &= ~(0x80); + if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3) + gBattleTextBuff1[0] ^= 3; + if (gBattleTextBuff1[0] == BATTLE_LOST || gBattleTextBuff1[0] == BATTLE_DREW) + stringPtr = gUnknown_083FFEFC; + else + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + stringPtr = gUnknown_083FFFF7; + else + stringPtr = gUnknown_083FFFEA; + } + } + else + { + if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3) + gBattleTextBuff1[0] ^= 3; + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + switch (gBattleTextBuff1[0]) + { + case BATTLE_WON: + stringPtr = gUnknown_083FFF6A; + break; + case BATTLE_LOST: + stringPtr = gUnknown_083FFF99; + break; + case BATTLE_DREW: + stringPtr = gUnknown_083FFFCB; + break; + } + } + else + { + switch (gBattleTextBuff1[0]) + { + case BATTLE_WON: + stringPtr = gUnknown_083FFF56; + break; + case BATTLE_LOST: + stringPtr = gUnknown_083FFF81; + break; + case BATTLE_DREW: + stringPtr = gUnknown_083FFFB3; + break; + } + } + } + break; + default: // load a string from the table + if (stringID >= BATTLESTRINGS_MAX) + { + gDisplayedStringBattle[0] = EOS; + return; + } + else + { + stringPtr = gBattleStringsTable[stringID - BATTLESTRING_TO_SUB]; +#ifdef GERMAN + stringPtr = de_sub_804110C(stringID, stringPtr); +#endif + } + break; + } + StrCpyDecodeToDisplayedStringBattle(stringPtr); +} + +u32 StrCpyDecodeToDisplayedStringBattle(const u8* src) +{ + StrCpyDecodeBattle(src, gDisplayedStringBattle); +} + +const u8* AppendStatusString(u8* src) +{ + u32 i; + u8 status[8]; + u32 flag1, flag2; + u8* statusPtr; + + memcpy(status, gUnknown_084017A8, 8); + + statusPtr = status; + for (i = 0; i < sizeof(struct StatusFlagString); i++) + { + if (*src == EOS) + break; + *statusPtr = *src; + src++; + statusPtr++; + } + flag1 = *(u32*)(&status[0]); + flag2 = *(u32*)(&status[4]); + for (i = 0; i < 7; i++) + { + if (flag1 == *(u32*)(&gUnknown_081FA6D4[i].flag[0]) && flag2 == *(u32*)(&gUnknown_081FA6D4[i].flag[4])) + return gUnknown_081FA6D4[i].ptr; + } + return NULL; +} + +#ifdef GERMAN +extern u8 *de_sub_8073174(u8 *, const u8 *); +extern u8 *de_sub_8041024(s32, u32); +#endif + +#ifdef ENGLISH +#define HANDLE_NICKNAME_STRING_CASE(bank, monIndex) \ + if (GetBankSide(bank) != 0) \ + { \ + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \ + toCpy = gUnknown_08400797; \ + else \ + toCpy = gUnknown_08400791; \ + while (*toCpy != EOS) \ + { \ + dst[dstID] = *toCpy; \ + dstID++; \ + toCpy++; \ + } \ + GetMonData(&gEnemyParty[monIndex], MON_DATA_NICKNAME, text); \ + } \ + else \ + { \ + GetMonData(&gPlayerParty[monIndex], MON_DATA_NICKNAME, text); \ + } \ + StringGetEnd10(text); \ + toCpy = text; +#else +#define HANDLE_NICKNAME_STRING_CASE(bank, monIndex) \ + if (GetBankSide(bank) != 0) \ + { \ + GetMonData(&gEnemyParty[monIndex], MON_DATA_NICKNAME, text); \ + StringGetEnd10(text); \ + toCpy = text; \ + while (*toCpy != EOS) \ + { \ + dst[dstID] = *toCpy; \ + dstID++; \ + toCpy++; \ + } \ + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \ + toCpy = gUnknown_08400797; \ + else \ + toCpy = gUnknown_08400791; \ + } \ + else \ + { \ + GetMonData(&gPlayerParty[monIndex], MON_DATA_NICKNAME, text); \ + StringGetEnd10(text); \ + toCpy = text; \ + } +#endif + +u32 StrCpyDecodeBattle(const u8* src, u8* dst) +{ + u32 dstID = 0; // if they used dstID, why not use srcID as well? + const u8* toCpy = NULL; + u8 text[12]; + u8 multiplayerID = GetMultiplayerId(); + + while (*src != EOS) + { + if (*src == 0xFD) + { + src++; + switch (*src) + { + case 0: + if (gBattleTextBuff1[0] == 0xFD) + { + StrCpyDecodeBattleTextBuff(gBattleTextBuff1, gStringVar1); + toCpy = gStringVar1; + } + else + { + toCpy = AppendStatusString(gBattleTextBuff1); + if (toCpy == 0) + toCpy = gBattleTextBuff1; + } + break; + case 1: + if (gBattleTextBuff2[0] == 0xFD) + { + StrCpyDecodeBattleTextBuff(gBattleTextBuff2, gStringVar2); + toCpy = gStringVar2; + } + else + toCpy = gBattleTextBuff2; + break; + case 42: + if (gBattleTextBuff3[0] == 0xFD) + { + StrCpyDecodeBattleTextBuff(gBattleTextBuff3, gStringVar3); + toCpy = gStringVar3; + } + else + toCpy = gBattleTextBuff3; + break; + case 2: // first player poke name + GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(0)]], MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case 3: // first enemy poke name + GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(1)]], MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case 4: // second player poke name + GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(2)]], MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case 5: // second enemy poke name + GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(3)]], MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case 6: // link first player poke name + GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18]], MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case 7: // link first opponent poke name + GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 1]], MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case 8: // link second player poke name + GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 2]], MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case 9: // link second opponent poke name + GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 3]], MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case 10: // attacker name with prefix, only bank 0/1 + HANDLE_NICKNAME_STRING_CASE(gBankAttacker, gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1)]) + break; + case 11: // attacker partner name, only bank 0/1 + if (GetBankSide(gBankAttacker) == 0) + GetMonData(&gPlayerParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text); + else + GetMonData(&gEnemyParty[gBattlePartyID[GetBankByPlayerAI(GetBankIdentity(gBankAttacker) & 1) + 2]], MON_DATA_NICKNAME, text); + + StringGetEnd10(text); + toCpy = text; + break; + case 12: // attacker name with prefix + HANDLE_NICKNAME_STRING_CASE(gBankAttacker, gBattlePartyID[gBankAttacker]) + break; + case 13: // target name with prefix + HANDLE_NICKNAME_STRING_CASE(gBankTarget, gBattlePartyID[gBankTarget]) + break; + case 14: // effect bank name with prefix + HANDLE_NICKNAME_STRING_CASE(gEffectBank, gBattlePartyID[gEffectBank]) + break; + case 15: // active bank name with prefix + HANDLE_NICKNAME_STRING_CASE(gActiveBank, gBattlePartyID[gActiveBank]) + break; + case 16: // scripting active bank name with prefix + HANDLE_NICKNAME_STRING_CASE(BATTLE_STRUCT->scriptingActive, gBattlePartyID[BATTLE_STRUCT->scriptingActive]) + break; + case 17: // current move name + if (gStringInfo->currentMove > 0x162) + toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType]; + else + toCpy = gMoveNames[gStringInfo->currentMove]; + break; + case 18: // last used move name + if (gStringInfo->lastMove > 0x162) + toCpy = (void*) &gUnknown_08401674[BATTLE_STRUCT->stringMoveType]; + else + toCpy = gMoveNames[gStringInfo->lastMove]; + break; + case 19: // last used item + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + if (gLastUsedItem == ITEM_ENIGMA_BERRY) + { + if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank) + { + StringCopy(text, gEnigmaBerries[gStringBank].name); +#ifdef ENGLISH + StringAppend(text, gUnknown_08400A85); +#else + de_sub_8073174(text, gUnknown_08400A85); +#endif + toCpy = text; + } + else + toCpy = gUnknown_08400A78; + } + else + { + CopyItemName(gLastUsedItem, text); + toCpy = text; + } + } + else + { + CopyItemName(gLastUsedItem, text); + toCpy = text; + } + break; + case 20: // last used ability + toCpy = gAbilityNames[gLastUsedAbility]; + break; + case 21: // attacker ability + toCpy = gAbilityNames[gAbilitiesPerBank[gBankAttacker]]; + break; + case 22: // target ability + toCpy = gAbilityNames[gAbilitiesPerBank[gBankTarget]]; + break; + case 23: // scripting active ability + toCpy = gAbilityNames[gAbilitiesPerBank[BATTLE_STRUCT->scriptingActive]]; + break; + case 24: // effect bank ability + toCpy = gAbilityNames[gAbilitiesPerBank[gEffectBank]]; + break; + case 25: // trainer class name +#ifdef ENGLISH + if (gTrainerBattleOpponent == 0x400) + toCpy = gTrainerClassNames[GetSecretBaseTrainerNameIndex()]; + else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) + toCpy = gTrainerClassNames[get_trainer_class_name_index()]; + else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) + toCpy = gTrainerClassNames[sub_8135FD8()]; + else + toCpy = gTrainerClassNames[gTrainers[gTrainerBattleOpponent].trainerClass]; + break; +#else + if (gTrainerBattleOpponent == 0x400) + toCpy = de_sub_8041024(gTrainerBattleOpponent, 0); + else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) + toCpy = de_sub_8041024(BATTLE_TYPE_BATTLE_TOWER, 0); + else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) + toCpy = de_sub_8041024(BATTLE_TYPE_EREADER_TRAINER, 0); + else + toCpy = de_sub_8041024(0, gTrainerBattleOpponent); + break; +#endif + case 26: // trainer name + if (gTrainerBattleOpponent == 0x400) + { + memset(text, 0xFF, 8); + memcpy(text, &ewram[0x17002], 7); + toCpy = text; + } + else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) + { + get_trainer_name(text); + toCpy = text; + } + else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) + { + sub_8135FF4(text); + toCpy = text; + } + else + toCpy = gTrainers[gTrainerBattleOpponent].trainerName; + break; + case 27: // link player name? + toCpy = gLinkPlayers[multiplayerID].name; + break; + case 28: // link partner name? + toCpy = gLinkPlayers[sub_803FC34(2 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + break; + case 29: // link opponent 1 name? + toCpy = gLinkPlayers[sub_803FC34(1 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + break; + case 30: // link opponent 2 name? + toCpy = gLinkPlayers[sub_803FC34(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + break; + case 31: // link scripting active name + toCpy = gLinkPlayers[sub_803FC34(BATTLE_STRUCT->scriptingActive)].name; + break; + case 32: // player name + toCpy = gSaveBlock2.playerName; + break; + case 33: // ? + toCpy = sub_8082830(); + break; + case 34: // ? + HANDLE_NICKNAME_STRING_CASE(BATTLE_STRUCT->scriptingActive, BATTLE_STRUCT->unk1605E) + break; + case 35: // lanette pc + if (FlagGet(SYS_PC_LANETTE)) + toCpy = gUnknown_084009F7; + else + toCpy = gUnknown_084009ED; + break; + case 38: + if (GetBankSide(gBankAttacker) == 0) + toCpy = gUnknown_084007AC; + else + toCpy = gUnknown_084007A7; + break; + case 39: + if (GetBankSide(gBankTarget) == 0) + toCpy = gUnknown_084007AC; + else + toCpy = gUnknown_084007A7; + break; + case 36: + if (GetBankSide(gBankAttacker) == 0) + toCpy = gUnknown_084007A1; + else + toCpy = gUnknown_0840079C; + break; + case 37: + if (GetBankSide(gBankTarget) == 0) + toCpy = gUnknown_084007A1; + else + toCpy = gUnknown_0840079C; + break; + case 40: + if (GetBankSide(gBankAttacker) == 0) + toCpy = gUnknown_084007B7; + else + toCpy = gUnknown_084007B2; + break; + case 41: + if (GetBankSide(gBankTarget) == 0) + toCpy = gUnknown_084007B7; + else + toCpy = gUnknown_084007B2; + break; + } + //if (toCpy != NULL) really GF, why did you forget about this? + while (*toCpy != EOS) + { + dst[dstID] = *toCpy; + dstID++; + toCpy++; + } + if (*src == 33) + { + dst[dstID] = 0xFC; + dstID++; + dst[dstID] = 9; + dstID++; + } + } + else + { + dst[dstID] = *src; + dstID++; + } + src++; + } + dst[dstID] = *src; + dstID++; + return dstID; +} + +#define ByteRead16(ptr) ((ptr)[0] | ((ptr)[1] << 8)) +#define ByteRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24) + +void StrCpyDecodeBattleTextBuff(u8* src, u8* dst) +{ + u32 srcID = 1; + u32 value = 0; + u8 text[12]; + u16 hword; + + *dst = EOS; + while (src[srcID] != EOS) + { + switch (src[srcID]) + { + case 0: // battle string + hword = ByteRead16(&src[srcID + 1]); +#ifdef GERMAN + if (hword == 209 || hword == 211) + srcID += 3; +#endif + StringAppend(dst, gBattleStringsTable[hword - BATTLESTRING_TO_SUB]); + srcID += 3; + break; + case 1: // int to string + switch (src[srcID + 1]) + { + case 1: + value = src[srcID + 3]; + break; + case 2: + value = ByteRead16(&src[srcID + 3]); + break; + case 4: + value = ByteRead32(&src[srcID + 3]); + break; + } + ConvertIntToDecimalStringN(dst, value, 0, src[srcID + 2]); + srcID += src[srcID + 1] + 3; + break; + case 2: // move name + StringAppend(dst, gMoveNames[ByteRead16(&src[srcID + 1])]); + srcID += 3; + break; + case 3: // type name + StringAppend(dst, gTypeNames[src[srcID + 1]]); + srcID += 2; + break; + case 4: // poke nick with prefix +#ifdef ENGLISH + if (GetBankSide(src[srcID + 1]) == 0) + { + GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, text); + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + StringAppend(dst, gUnknown_08400797); + else + StringAppend(dst, gUnknown_08400791); + GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, text); + } + StringGetEnd10(text); + StringAppend(dst, text); +#else + if (GetBankSide(src[srcID + 1]) == 0) + { + GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, text); + StringGetEnd10(text); + StringAppend(dst, text); + } + else + { + GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, text); + StringGetEnd10(text); + StringAppend(dst, text); + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + StringAppend(dst, gUnknown_08400797); + else + StringAppend(dst, gUnknown_08400791); + } +#endif + srcID += 3; + break; + case 5: // stats + StringAppend(dst, gUnknown_08400F58[src[srcID + 1]]); + srcID += 2; + break; + case 6: // species name + GetSpeciesName(dst, ByteRead16(&src[srcID + 1])); + srcID += 3; + break; + case 7: // poke nick without prefix + if (GetBankSide(src[srcID + 1]) == 0) + GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, dst); + else + GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, dst); + StringGetEnd10(dst); + srcID += 3; + break; + case 8: // flavour table + StringAppend(dst, gUnknown_08400F78[src[srcID + 1]]); + srcID += 2; + break; + case 9: // ability names + StringAppend(dst, gAbilityNames[src[srcID + 1]]); + srcID += 2; + break; + case 10: // item name + { + hword = ByteRead16(&src[srcID + 1]); + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + if (hword == ITEM_ENIGMA_BERRY) + { + if (gLinkPlayers[BATTLE_STRUCT->linkPlayerIndex].lp_field_18 == gStringBank) + { + StringCopy(dst, gEnigmaBerries[gStringBank].name); +#ifdef ENGLISH + StringAppend(dst, gUnknown_08400A85); +#else + de_sub_8073174(dst, gUnknown_08400A85); +#endif + } + else + StringAppend(dst, gUnknown_08400A78); + } + else + CopyItemName(hword, dst); + } + else + CopyItemName(hword, dst); + srcID += 3; + } + break; + } + } +} + +void sub_8121D1C(u8* textBuff) +{ + s32 counter = 0; + u32 i = 0; + + while (counter != 4) + { + if (gUnknown_084016BC[i] == 0) + counter++; + if (gUnknown_084016BC[i++] == gStringInfo->currentMove) + break; + } + + if (counter >= 0) + { + if (counter <= 2) + StringCopy(textBuff, gUnknown_08400E5E); // is + else if (counter <= 4) + StringCopy(textBuff, gUnknown_08400E62); // 's + } +} + +void sub_8121D74(u8* dst) +{ + s32 counter = 0; + s32 i = 0; + + while (*dst != EOS) + dst++; + + while (counter != 4) + { + if (gUnknown_084016BC[i] == 0) + counter++; + if (gUnknown_084016BC[i++] == gStringInfo->currentMove) + break; + } + + switch (counter) + { + case 0: + StringCopy(dst, gUnknown_084007C8); + break; + case 1: + StringCopy(dst, gUnknown_084007CA); + break; + case 2: + StringCopy(dst, gUnknown_084007CC); + break; + case 3: + StringCopy(dst, gUnknown_084007CE); + break; + case 4: + StringCopy(dst, gUnknown_084007D0); + break; + } +} diff --git a/src/battle_party_menu.c b/src/battle/battle_party_menu.c index 73b847713..49e0b8432 100644 --- a/src/battle_party_menu.c +++ b/src/battle/battle_party_menu.c @@ -35,23 +35,16 @@ extern void PartyMenuDrawHPBars(void); extern u8 sub_806B58C(u8); extern u8 GetItemEffectType(); extern void sub_806E750(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, int); -extern u16 sub_806BD80(); -extern u8 sub_806CA38(); extern void sub_806D5A4(void); extern void sub_802E414(void); extern void sub_80A6DCC(void); extern void sub_806AF4C(); -extern u8 sub_80F9344(void); -extern u8 sub_806B124(void); -extern void sub_806C994(); -extern void sub_806BF74(); extern void sub_806AEDC(void); extern TaskFunc PartyMenuGetPopupMenuFunc(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, u8); extern void sub_806E7D0(u8, const struct PartyPopupMenu *); extern u8 *sub_8040D08(); extern void sub_8040B8C(void); extern void sub_806E6F0(); -extern void sub_806D538(); extern void nullsub_14(); extern void OpenPartyMenu(); extern u8 sub_803FBBC(void); @@ -586,7 +579,7 @@ static void Task_809538C(void) { do { - if (sub_806B124() == 1) + if (sub_806B124() == TRUE) { sub_806C994(EWRAM_1B000.unk260, gUnknown_020384F0); sub_806BF74(EWRAM_1B000.unk260, 0); diff --git a/src/battle_records.c b/src/battle/battle_records.c index 61dc09792..d848a10b8 100644 --- a/src/battle_records.c +++ b/src/battle/battle_records.c @@ -3,7 +3,7 @@ #include "game_stat.h" #include "link.h" #include "menu.h" -#include "rom4.h" +#include "overworld.h" #include "string_util.h" #include "strings2.h" #include "trainer_card.h" diff --git a/src/battle_setup.c b/src/battle/battle_setup.c index 04674e739..40949ed38 100644 --- a/src/battle_setup.c +++ b/src/battle/battle_setup.c @@ -18,7 +18,7 @@ #include "opponent_constants.h" #include "palette.h" #include "rng.h" -#include "rom4.h" +#include "overworld.h" #include "safari_zone.h" #include "script.h" #include "script_pokemon_80C4.h" @@ -37,15 +37,15 @@ extern u16 gScriptResult; extern void (*gFieldCallback)(void); -EWRAM_DATA u16 gTrainerBattleMode = 0; +EWRAM_DATA static u16 sTrainerBattleMode = 0; EWRAM_DATA u16 gTrainerBattleOpponent = 0; -EWRAM_DATA u16 gTrainerMapObjectLocalId = 0; -EWRAM_DATA u8 *gTrainerIntroSpeech = NULL; -EWRAM_DATA u8 *gTrainerDefeatSpeech = NULL; -EWRAM_DATA u8 *gTrainerVictorySpeech = NULL; -EWRAM_DATA u8 *gTrainerCannotBattleSpeech = NULL; -EWRAM_DATA u8 *gTrainerBattleScriptReturnAddress = NULL; -EWRAM_DATA u8 *gTrainerBattleEndScript = NULL; +EWRAM_DATA static u16 sTrainerMapObjectLocalId = 0; +EWRAM_DATA static u8 *sTrainerIntroSpeech = NULL; +EWRAM_DATA static u8 *sTrainerDefeatSpeech = NULL; +EWRAM_DATA static u8 *sTrainerVictorySpeech = NULL; +EWRAM_DATA static u8 *sTrainerCannotBattleSpeech = NULL; +EWRAM_DATA static u8 *sTrainerBattleScriptRetAddr = NULL; +EWRAM_DATA static u8 *sTrainerBattleEndScript = NULL; extern u16 gBattleTypeFlags; extern u16 gScriptLastTalked; @@ -62,80 +62,99 @@ extern u8 gUnknown_0819F8AE[]; extern u8 gUnknown_0819F80B[]; extern u8 gUnknown_081C6C02[]; - +// The first transition is used if the enemy pokemon are lower level than our pokemon. +// Otherwise, the second transition is used. static const u8 gBattleTransitionTable_Wild[][2] = { - {8, 9}, - {5, 10}, - {0, 10}, - {7, 6}, + {B_TRANSITION_SLICE, B_TRANSITION_WHITEFADE}, // Normal + {B_TRANSITION_CLOCKWISE_BLACKFADE, B_TRANSITION_GRID_SQUARES}, // Cave + {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES}, // Cave with flash used + {B_TRANSITION_WAVE, B_TRANSITION_RIPPLE}, // Water }; static const u8 gBattleTransitionTable_Trainer[][2] = { - {4, 11}, - {2, 3}, - {0, 10}, - {1, 6}, + {B_TRANSITION_POKEBALLS_TRAIL, B_TRANSITION_SHARDS}, // Normal + {B_TRANSITION_SHUFFLE, B_TRANSITION_BIG_POKEBALL}, // Cave + {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES}, // Cave with flash used + {B_TRANSITION_SWIRL, B_TRANSITION_RIPPLE}, // Water +}; + +enum +{ + TRAINER_PARAM_LOAD_VAL_8BIT, + TRAINER_PARAM_LOAD_VAL_16BIT, + TRAINER_PARAM_LOAD_VAL_32BIT, + TRAINER_PARAM_CLEAR_VAL_8BIT, + TRAINER_PARAM_CLEAR_VAL_16BIT, + TRAINER_PARAM_CLEAR_VAL_32BIT, + TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR, +}; + +struct TrainerBattleParameter +{ + void *varPtr; + u8 ptrType; }; -static const struct TrainerBattleSpec gTrainerBattleSpecs_0[] = -{ - {&gTrainerBattleMode, 0}, - {&gTrainerBattleOpponent, 1}, - {&gTrainerMapObjectLocalId, 1}, - {&gTrainerIntroSpeech, 2}, - {&gTrainerDefeatSpeech, 2}, - {&gTrainerVictorySpeech, 5}, - {&gTrainerCannotBattleSpeech, 5}, - {&gTrainerBattleEndScript, 5}, - {&gTrainerBattleScriptReturnAddress, 6}, + +static const struct TrainerBattleParameter gTrainerBattleSpecs_0[] = +{ + {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT}, + {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerCannotBattleSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerBattleEndScript, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR}, }; -static const struct TrainerBattleSpec gTrainerBattleSpecs_1[] = -{ - {&gTrainerBattleMode, 0}, - {&gTrainerBattleOpponent, 1}, - {&gTrainerMapObjectLocalId, 1}, - {&gTrainerIntroSpeech, 2}, - {&gTrainerDefeatSpeech, 2}, - {&gTrainerVictorySpeech, 5}, - {&gTrainerCannotBattleSpeech, 5}, - {&gTrainerBattleEndScript, 2}, - {&gTrainerBattleScriptReturnAddress, 6}, +static const struct TrainerBattleParameter gTrainerBattleSpecs_1[] = +{ + {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT}, + {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerCannotBattleSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerBattleEndScript, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR}, }; -static const struct TrainerBattleSpec gTrainerBattleSpecs_2[] = -{ - {&gTrainerBattleMode, 0}, - {&gTrainerBattleOpponent, 1}, - {&gTrainerMapObjectLocalId, 1}, - {&gTrainerIntroSpeech, 2}, - {&gTrainerDefeatSpeech, 2}, - {&gTrainerVictorySpeech, 5}, - {&gTrainerCannotBattleSpeech, 2}, - {&gTrainerBattleEndScript, 5}, - {&gTrainerBattleScriptReturnAddress, 6}, +static const struct TrainerBattleParameter gTrainerBattleSpecs_2[] = +{ + {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT}, + {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerCannotBattleSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerBattleEndScript, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR}, }; -static const struct TrainerBattleSpec gTrainerBattleSpecs_3[] = -{ - {&gTrainerBattleMode, 0}, - {&gTrainerBattleOpponent, 1}, - {&gTrainerMapObjectLocalId, 1}, - {&gTrainerIntroSpeech, 5}, - {&gTrainerDefeatSpeech, 2}, - {&gTrainerVictorySpeech, 5}, - {&gTrainerCannotBattleSpeech, 5}, - {&gTrainerBattleEndScript, 5}, - {&gTrainerBattleScriptReturnAddress, 6}, +static const struct TrainerBattleParameter gTrainerBattleSpecs_3[] = +{ + {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT}, + {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerIntroSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerCannotBattleSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerBattleEndScript, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR}, }; -static const struct TrainerBattleSpec gTrainerBattleSpecs_4[] = -{ - {&gTrainerBattleMode, 0}, - {&gTrainerBattleOpponent, 1}, - {&gTrainerMapObjectLocalId, 1}, - {&gTrainerIntroSpeech, 2}, - {&gTrainerDefeatSpeech, 2}, - {&gTrainerVictorySpeech, 5}, - {&gTrainerCannotBattleSpeech, 2}, - {&gTrainerBattleEndScript, 2}, - {&gTrainerBattleScriptReturnAddress, 6}, +static const struct TrainerBattleParameter gTrainerBattleSpecs_4[] = +{ + {&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT}, + {&gTrainerBattleOpponent, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerMapObjectLocalId, TRAINER_PARAM_LOAD_VAL_16BIT}, + {&sTrainerIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT}, + {&sTrainerCannotBattleSpeech, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerBattleEndScript, TRAINER_PARAM_LOAD_VAL_32BIT}, + {&sTrainerBattleScriptRetAddr, TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR}, }; const struct TrainerEyeTrainer gTrainerEyeTrainers[] = @@ -424,21 +443,36 @@ const struct TrainerEyeTrainer gTrainerEyeTrainers[] = static const u16 sBadgeFlags[] = {BADGE01_GET, BADGE02_GET, BADGE03_GET, BADGE04_GET, BADGE05_GET, BADGE06_GET, BADGE07_GET, BADGE08_GET}; -void task01_battle_start(u8 taskId) +static void DoStandardWildBattle(void); +static void DoSafariBattle(void); +static void SetTrainerFlagsAfterTrainerEyeRematch(void); +static void CB2_EndWildBattle(void); +static void CB2_EndScriptedWildBattle(void); +static u8 GetWildBattleTransition(void); +static u8 GetTrainerBattleTransition(void); +static void CB2_GiveStarter(void); +static void CB2_StartFirstBattle(void); +static void CB2_EndFirstBattle(void); +static bool32 IsPlayerDefeated(u32 a1); + +#define tState data[0] +#define tTransition data[1] + +static void Task_BattleStart(u8 taskId) { s16 *data = gTasks[taskId].data; - switch (data[0]) + switch (tState) { case 0: if (!FieldPoisonEffectIsRunning()) // is poison not active? { - sub_811AABC(data[1]); - data[0]++; // go to case 1. + BattleTransition_StartOnField(tTransition); + tState++; // go to case 1. } break; case 1: - if (sub_811AAE8() == TRUE) + if (IsBattleTransitionDone() == TRUE) { SetMainCallback2(sub_800E7C4); prev_quest_postbuffer_cursor_backup_reset(); @@ -449,132 +483,135 @@ void task01_battle_start(u8 taskId) } } -void task_add_01_battle_start(u8 transition, u16 song) +static void CreateBattleStartTask(u8 transition, u16 song) { - u8 taskId = CreateTask(task01_battle_start, 1); + u8 taskId = CreateTask(Task_BattleStart, 1); - gTasks[taskId].data[1] = transition; + gTasks[taskId].tTransition = transition; current_map_music_set__default_for_battle(song); } -void CheckForSafariZoneAndProceed(void) +#undef tState +#undef tTransition + +void BattleSetup_StartWildBattle(void) { if (GetSafariZoneFlag()) - StartBattle_Safari(); + DoSafariBattle(); else - StartBattle_StandardWild(); + DoStandardWildBattle(); } -void StartBattle_StandardWild(void) +static void DoStandardWildBattle(void) { ScriptContext2_Enable(); FreezeMapObjects(); sub_80597F4(); - gMain.savedCallback = HandleWildBattleEnd; + gMain.savedCallback = CB2_EndWildBattle; gBattleTypeFlags = 0; - task_add_01_battle_start(GetWildBattleTransition(), 0); + CreateBattleStartTask(GetWildBattleTransition(), 0); IncrementGameStat(7); IncrementGameStat(8); } -void StartBattle_Roamer(void) +void BattleSetup_StartRoamerBattle(void) { ScriptContext2_Enable(); FreezeMapObjects(); sub_80597F4(); - gMain.savedCallback = HandleWildBattleEnd; + gMain.savedCallback = CB2_EndWildBattle; gBattleTypeFlags = BATTLE_TYPE_ROAMER; - task_add_01_battle_start(GetWildBattleTransition(), 0); + CreateBattleStartTask(GetWildBattleTransition(), 0); IncrementGameStat(7); IncrementGameStat(8); } -void StartBattle_Safari(void) +static void DoSafariBattle(void) { ScriptContext2_Enable(); FreezeMapObjects(); sub_80597F4(); gMain.savedCallback = sub_80C824C; gBattleTypeFlags = BATTLE_TYPE_SAFARI; - task_add_01_battle_start(GetWildBattleTransition(), 0); + CreateBattleStartTask(GetWildBattleTransition(), 0); } -void task_add_01_battle_start_with_music_and_stats(void) +static void StartTheBattle(void) { - task_add_01_battle_start(GetTrainerBattleTransition(), 0); + CreateBattleStartTask(GetTrainerBattleTransition(), 0); IncrementGameStat(7); IncrementGameStat(9); } //Initiates battle where Wally catches Ralts -void StartBattle_WallyTutorial(void) +void ScrSpecial_StartWallyTutorialBattle(void) { CreateMaleMon(&gEnemyParty[0], SPECIES_RALTS, 5); ScriptContext2_Enable(); gMain.savedCallback = c2_exit_to_overworld_1_continue_scripts_restart_music; gBattleTypeFlags = BATTLE_TYPE_WALLY_TUTORIAL; - task_add_01_battle_start(8, 0); + CreateBattleStartTask(B_TRANSITION_SLICE, 0); } -void StartBattle_ScriptedWild(void) +void BattleSetup_StartScriptedWildBattle(void) { ScriptContext2_Enable(); - gMain.savedCallback = HandleScriptedWildBattleEnd; + gMain.savedCallback = CB2_EndScriptedWildBattle; gBattleTypeFlags = 0; - task_add_01_battle_start(GetWildBattleTransition(), 0); + CreateBattleStartTask(GetWildBattleTransition(), 0); IncrementGameStat(7); IncrementGameStat(8); } -void StartBattle_SouthernIsland(void) +void ScrSpecial_StartSouthernIslandBattle(void) { ScriptContext2_Enable(); - gMain.savedCallback = HandleScriptedWildBattleEnd; + gMain.savedCallback = CB2_EndScriptedWildBattle; gBattleTypeFlags = BATTLE_TYPE_LEGENDARY; - task_add_01_battle_start(GetWildBattleTransition(), 0); + CreateBattleStartTask(GetWildBattleTransition(), 0); IncrementGameStat(7); IncrementGameStat(8); } -void StartBattle_Rayquaza(void) +void ScrSpecial_StartRayquazaBattle(void) { ScriptContext2_Enable(); - gMain.savedCallback = HandleScriptedWildBattleEnd; + gMain.savedCallback = CB2_EndScriptedWildBattle; gBattleTypeFlags = BATTLE_TYPE_LEGENDARY; - task_add_01_battle_start(0, BGM_BATTLE34); + CreateBattleStartTask(B_TRANSITION_BLUR, BGM_BATTLE34); IncrementGameStat(7); IncrementGameStat(8); } -void StartBattle_GroudonKyogre(void) +void ScrSpecial_StartGroudonKyogreBattle(void) { ScriptContext2_Enable(); - gMain.savedCallback = HandleScriptedWildBattleEnd; + gMain.savedCallback = CB2_EndScriptedWildBattle; gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON; - if (gGameVersion == 2) - task_add_01_battle_start(0xB, BGM_BATTLE34); // KYOGRE + if (gGameVersion == VERSION_RUBY) + CreateBattleStartTask(B_TRANSITION_SHARDS, BGM_BATTLE34); // GROUDON else - task_add_01_battle_start(0x6, BGM_BATTLE34); // GROUDON + CreateBattleStartTask(B_TRANSITION_RIPPLE, BGM_BATTLE34); // KYOGRE IncrementGameStat(7); IncrementGameStat(8); } -void StartBattle_Regi(void) +void ScrSpecial_StartRegiBattle(void) { ScriptContext2_Enable(); - gMain.savedCallback = HandleScriptedWildBattleEnd; + gMain.savedCallback = CB2_EndScriptedWildBattle; gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI; - task_add_01_battle_start(0xA, BGM_BATTLE36); + CreateBattleStartTask(B_TRANSITION_GRID_SQUARES, BGM_BATTLE36); IncrementGameStat(7); IncrementGameStat(8); } -void HandleWildBattleEnd(void) +static void CB2_EndWildBattle(void) { CpuFill16(0, (void *)BG_PLTT, BG_PLTT_SIZE); ResetOamRange(0, 128); - if (battle_exit_is_player_defeat(gBattleOutcome) == TRUE) + if (IsPlayerDefeated(gBattleOutcome) == TRUE) { SetMainCallback2(CB2_WhiteOut); } @@ -585,18 +622,18 @@ void HandleWildBattleEnd(void) } } -void HandleScriptedWildBattleEnd(void) +void CB2_EndScriptedWildBattle(void) { CpuFill16(0, (void *)BG_PLTT, BG_PLTT_SIZE); ResetOamRange(0, 128); - if (battle_exit_is_player_defeat(gBattleOutcome) == TRUE) + if (IsPlayerDefeated(gBattleOutcome) == TRUE) SetMainCallback2(CB2_WhiteOut); else SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); } -s8 GetBattleTerrain(void) +s8 BattleSetup_GetTerrain(void) { u16 tileBehavior; s16 x, y; @@ -605,11 +642,11 @@ s8 GetBattleTerrain(void) tileBehavior = MapGridGetMetatileBehaviorAt(x, y); if (MetatileBehavior_IsTallGrass(tileBehavior)) - return 0; + return BATTLE_TERRAIN_GRASS; if (MetatileBehavior_IsLongGrass(tileBehavior)) - return 1; + return BATTLE_TERRAIN_LONG_GRASS; if (MetatileBehavior_IsSandOrDeepSand(tileBehavior)) - return 2; + return BATTLE_TERRAIN_SAND; switch (gMapHeader.mapType) { case MAP_TYPE_TOWN: @@ -618,54 +655,49 @@ s8 GetBattleTerrain(void) break; case MAP_TYPE_UNDERGROUND: if (sub_80574C4(tileBehavior)) - return 8; + return BATTLE_TERRAIN_BUILDING; if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) - return 5; - return 7; + return BATTLE_TERRAIN_POND; + return BATTLE_TERRAIN_CAVE; case MAP_TYPE_INDOOR: case MAP_TYPE_SECRET_BASE: - return 8; + return BATTLE_TERRAIN_BUILDING; case MAP_TYPE_UNDERWATER: - return 3; + return BATTLE_TERRAIN_UNDERWATER; case MAP_TYPE_6: if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) - return 4; - return 9; + return BATTLE_TERRAIN_WATER; + return BATTLE_TERRAIN_PLAIN; } if (sub_8057568(tileBehavior)) - return 4; + return BATTLE_TERRAIN_WATER; if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) - return 5; + return BATTLE_TERRAIN_POND; if (sub_80574D8(tileBehavior)) - return 6; + return BATTLE_TERRAIN_MOUNTAIN; if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) { if (sub_8057450(tileBehavior)) - return 5; + return BATTLE_TERRAIN_POND; if (MetatileBehavior_IsBridge(tileBehavior) == TRUE) - return 4; + return BATTLE_TERRAIN_WATER; } - if (gSaveBlock1.location.mapGroup == 0 && gSaveBlock1.location.mapNum == 28) - return 2; + if (gSaveBlock1.location.mapGroup == MAP_GROUP_ROUTE113 && gSaveBlock1.location.mapNum == MAP_ID_ROUTE113) + return BATTLE_TERRAIN_SAND; if (GetSav1Weather() == 8) - return 2; - return 9; + return BATTLE_TERRAIN_SAND; + return BATTLE_TERRAIN_PLAIN; } -s8 GetBattleTransitionTypeByMap(void) +static s8 GetBattleTransitionTypeByMap(void) { - u8 flashUsed; u16 tileBehavior; s16 x, y; PlayerGetDestCoords(&x, &y); tileBehavior = MapGridGetMetatileBehaviorAt(x, y); - - flashUsed = sav1_get_flash_used_on_map(); - - if (flashUsed) + if (Overworld_GetFlashLevel()) return 2; - if (!MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior)) { switch (gMapHeader.mapType) @@ -681,7 +713,7 @@ s8 GetBattleTransitionTypeByMap(void) return 3; } -u16 GetSumOfPartyMonLevel(u8 numMons) +static u16 GetSumOfPlayerPartyLevel(u8 numMons) { u8 sum = 0; int i; @@ -701,37 +733,37 @@ u16 GetSumOfPartyMonLevel(u8 numMons) return sum; } -u8 GetSumOfEnemyPartyLevel(u16 trainerNum, u8 numMons) +static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons) { u8 i; u8 sum; u32 count = numMons; void *party; - if (gTrainers[trainerNum].partySize < count) - count = gTrainers[trainerNum].partySize; + if (gTrainers[opponentId].partySize < count) + count = gTrainers[opponentId].partySize; sum = 0; - switch (gTrainers[trainerNum].partyFlags) + switch (gTrainers[opponentId].partyFlags) { case 0: - party = gTrainers[trainerNum].party; + party = gTrainers[opponentId].party; for (i = 0; i < count; i++) sum += ((struct TrainerPartyMember0 *)party)[i].level; break; case 1: - party = gTrainers[trainerNum].party; + party = gTrainers[opponentId].party; for (i = 0; i < count; i++) sum += ((struct TrainerPartyMember1 *)party)[i].level; break; case 2: - party = gTrainers[trainerNum].party; + party = gTrainers[opponentId].party; for (i = 0; i < count; i++) sum += ((struct TrainerPartyMember2 *)party)[i].level; break; case 3: - party = gTrainers[trainerNum].party; + party = gTrainers[opponentId].party; for (i = 0; i < count; i++) sum += ((struct TrainerPartyMember3 *)party)[i].level; break; @@ -740,76 +772,79 @@ u8 GetSumOfEnemyPartyLevel(u16 trainerNum, u8 numMons) return sum; } -u8 GetWildBattleTransition(void) +static u8 GetWildBattleTransition(void) { - u8 flashVar = GetBattleTransitionTypeByMap(); - u8 level = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL); + u8 transitionType = GetBattleTransitionTypeByMap(); + u8 enemyLevel = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL); + u8 playerLevel = GetSumOfPlayerPartyLevel(1); - if (level < (u8)GetSumOfPartyMonLevel(1)) // is wild mon level than the player's mon level? - return gBattleTransitionTable_Wild[flashVar][0]; + if (enemyLevel < playerLevel) + return gBattleTransitionTable_Wild[transitionType][0]; else - return gBattleTransitionTable_Wild[flashVar][1]; // use a white fade in instead of normal transition. + return gBattleTransitionTable_Wild[transitionType][1]; } -u8 GetTrainerBattleTransition(void) +static u8 GetTrainerBattleTransition(void) { const struct Trainer *trainer; u8 minPartyCount; - u8 flashVar; - u8 level; + u8 transitionType; + u8 enemyLevel; + u8 playerLevel; if (gTrainerBattleOpponent == 1024) // link battle? - return 16; + return B_TRANSITION_STEVEN; trainer = gTrainers; if (trainer[gTrainerBattleOpponent].trainerClass == 24) // league? { if (gTrainerBattleOpponent == 261) - return 12; + return B_TRANSITION_SYDNEY; if (gTrainerBattleOpponent == 262) - return 13; + return B_TRANSITION_PHOEBE; if (gTrainerBattleOpponent == 263) - return 14; + return B_TRANSITION_GLACIA; if (gTrainerBattleOpponent == 264) - return 15; - return 16; + return B_TRANSITION_DRAKE; + return B_TRANSITION_STEVEN; } if (trainer[gTrainerBattleOpponent].trainerClass == 32) // team leader? - return 16; + return B_TRANSITION_STEVEN; if (trainer[gTrainerBattleOpponent].doubleBattle == TRUE) minPartyCount = 2; // double battles always at least have 2 pokemon. else minPartyCount = 1; - flashVar = GetBattleTransitionTypeByMap(); - level = GetSumOfEnemyPartyLevel(gTrainerBattleOpponent, minPartyCount); - - if (level < (u8)GetSumOfPartyMonLevel(minPartyCount)) // is wild mon level than the player's mon level? - return gBattleTransitionTable_Trainer[flashVar][0]; + transitionType = GetBattleTransitionTypeByMap(); + enemyLevel = GetSumOfEnemyPartyLevel(gTrainerBattleOpponent, minPartyCount); + playerLevel = GetSumOfPlayerPartyLevel(minPartyCount); + if (enemyLevel < playerLevel) // is wild mon level than the player's mon level? + return gBattleTransitionTable_Trainer[transitionType][0]; else - return gBattleTransitionTable_Trainer[flashVar][1]; + return gBattleTransitionTable_Trainer[transitionType][1]; } -u8 GetBattleTowerBattleTransition(void) +u8 BattleSetup_GetBattleTowerBattleTransition(void) { - u8 monData = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL); + u8 enemyLevel = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL); + u8 playerLevel = GetSumOfPlayerPartyLevel(1); - if (monData < (u8)GetSumOfPartyMonLevel(1)) - return 4; + if (enemyLevel < playerLevel) + return B_TRANSITION_POKEBALLS_TRAIL; else - return 3; + return B_TRANSITION_BIG_POKEBALL; } -void ChooseStarter(void) +void ScrSpecial_ChooseStarter(void) { SetMainCallback2(CB2_ChooseStarter); gMain.savedCallback = CB2_GiveStarter; } -void CB2_GiveStarter(void) +static void CB2_GiveStarter(void) { u16 starterPoke; @@ -819,18 +854,18 @@ void CB2_GiveStarter(void) ResetTasks(); sub_80408BC(); SetMainCallback2(CB2_StartFirstBattle); - sub_811AAD8(0); + BattleTransition_Start(0); } -void CB2_StartFirstBattle(void) +static void CB2_StartFirstBattle(void) { UpdatePaletteFade(); RunTasks(); - if (sub_811AAE8() == TRUE) + if (IsBattleTransitionDone() == TRUE) { gBattleTypeFlags = BATTLE_TYPE_FIRST_BATTLE; - gMain.savedCallback = HandleFirstBattleEnd; + gMain.savedCallback = CB2_EndFirstBattle; SetMainCallback2(sub_800E7C4); prev_quest_postbuffer_cursor_backup_reset(); overworld_poison_timer_set(); @@ -839,35 +874,35 @@ void CB2_StartFirstBattle(void) } } -void HandleFirstBattleEnd(void) +static void CB2_EndFirstBattle(void) { - sav1_reset_battle_music_maybe(); + Overworld_ClearSavedMusic(); SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); } -u32 TrainerBattleLoadArg32(const u8 *ptr) +static u32 TrainerBattleLoadArg32(const u8 *ptr) { return ptr[0] | (ptr[1] << 8) | (ptr[2] << 16) | (ptr[3] << 24); } -u16 TrainerBattleLoadArg16(const u8 *ptr) +static u16 TrainerBattleLoadArg16(const u8 *ptr) { return ptr[0] | (ptr[1] << 8); } -u8 TrainerBattleLoadArg8(const u8 *ptr) +static u8 TrainerBattleLoadArg8(const u8 *ptr) { return ptr[0]; } -u16 trainerflag_opponent(void) +static u16 CurrentOpponentTrainerFlag(void) { return TRAINER_FLAG_START + gTrainerBattleOpponent; } -bool32 battle_exit_is_player_defeat(u32 a1) +static bool32 IsPlayerDefeated(u32 battleOutcome) { - switch (a1) + switch (battleOutcome) { case 2: case 3: @@ -882,69 +917,69 @@ bool32 battle_exit_is_player_defeat(u32 a1) return FALSE; } -void sub_80822BC(void) +static void sub_80822BC(void) { - gTrainerBattleMode = 0; + sTrainerBattleMode = 0; gTrainerBattleOpponent = 0; - gTrainerMapObjectLocalId = 0; - gTrainerIntroSpeech = 0; - gTrainerDefeatSpeech = 0; - gTrainerVictorySpeech = 0; - gTrainerCannotBattleSpeech = 0; - gTrainerBattleScriptReturnAddress = 0; - gTrainerBattleEndScript = 0; + sTrainerMapObjectLocalId = 0; + sTrainerIntroSpeech = 0; + sTrainerDefeatSpeech = 0; + sTrainerVictorySpeech = 0; + sTrainerCannotBattleSpeech = 0; + sTrainerBattleScriptRetAddr = 0; + sTrainerBattleEndScript = 0; } -void TrainerBattleLoadArgs(const struct TrainerBattleSpec *specs, const u8 *data) +static void TrainerBattleLoadArgs(const struct TrainerBattleParameter *specs, const u8 *data) { while (1) { switch (specs->ptrType) { - case 0: - *(u8 *)specs->ptr = TrainerBattleLoadArg8(data); - data++; + case TRAINER_PARAM_LOAD_VAL_8BIT: + *(u8 *)specs->varPtr = TrainerBattleLoadArg8(data); + data += 1; break; - case 1: - *(u16 *)specs->ptr = TrainerBattleLoadArg16(data); + case TRAINER_PARAM_LOAD_VAL_16BIT: + *(u16 *)specs->varPtr = TrainerBattleLoadArg16(data); data += 2; break; - case 2: - *(u32 *)specs->ptr = TrainerBattleLoadArg32(data); + case TRAINER_PARAM_LOAD_VAL_32BIT: + *(u32 *)specs->varPtr = TrainerBattleLoadArg32(data); data += 4; break; - case 3: - *(u8 *)specs->ptr = 0; + case TRAINER_PARAM_CLEAR_VAL_8BIT: + *(u8 *)specs->varPtr = 0; break; - case 4: - *(u16 *)specs->ptr = 0; + case TRAINER_PARAM_CLEAR_VAL_16BIT: + *(u16 *)specs->varPtr = 0; break; - case 5: - *(u32 *)specs->ptr = 0; + case TRAINER_PARAM_CLEAR_VAL_32BIT: + *(u32 *)specs->varPtr = 0; break; - case 6: - *(const u8 **)specs->ptr = data; + case TRAINER_PARAM_LOAD_SCRIPT_RET_ADDR: + *(const u8 **)specs->varPtr = data; return; } specs++; } } -void battle_80801F0(void) +static void battle_80801F0(void) { - if (gTrainerMapObjectLocalId) + if (sTrainerMapObjectLocalId) { - gScriptLastTalked = gTrainerMapObjectLocalId; - gSelectedMapObject = GetFieldObjectIdByLocalIdAndMap(gTrainerMapObjectLocalId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); + gScriptLastTalked = sTrainerMapObjectLocalId; + gSelectedMapObject = GetFieldObjectIdByLocalIdAndMap(sTrainerMapObjectLocalId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); } } -u8 *TrainerBattleConfigure(const u8 *data) +u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data) { sub_80822BC(); - gTrainerBattleMode = TrainerBattleLoadArg8(data); + sTrainerBattleMode = TrainerBattleLoadArg8(data); - switch (gTrainerBattleMode) + switch (sTrainerBattleMode) { case 3: TrainerBattleLoadArgs(gTrainerBattleSpecs_3, data); @@ -984,7 +1019,7 @@ void TrainerWantsBattle(u8 trainerMapObjId, u8 *trainerScript) { gSelectedMapObject = trainerMapObjId; gScriptLastTalked = gMapObjects[trainerMapObjId].localId; - TrainerBattleConfigure(trainerScript + 1); + BattleSetup_ConfigureTrainerBattle(trainerScript + 1); ScriptContext1_SetupScript(gUnknown_0819F80B); ScriptContext2_Enable(); } @@ -1002,27 +1037,27 @@ void sub_8082524(void) npc_set_running_behaviour_etc(mapObject, npc_running_behaviour_by_direction(mapObject->mapobj_unk_18)); } -u8 sub_8082558(void) +u8 ScrSpecial_GetTrainerBattleMode(void) { - return gTrainerBattleMode; + return sTrainerBattleMode; } -u8 sub_8082564(void) +u8 ScrSpecial_HasTrainerBeenFought(void) { - return FlagGet(trainerflag_opponent()); + return FlagGet(CurrentOpponentTrainerFlag()); } -void sub_808257C(void) +void SetCurrentTrainerBattledFlag(void) { - FlagSet(trainerflag_opponent()); + FlagSet(CurrentOpponentTrainerFlag()); } void unref_sub_8082590(void) { - FlagSet(trainerflag_opponent()); // duplicate function + FlagSet(CurrentOpponentTrainerFlag()); // duplicate function } -u8 trainer_flag_check(u16 flag) +u8 HasTrainerAlreadyBeenFought(u16 flag) { return FlagGet(TRAINER_FLAG_START + flag); } @@ -1034,14 +1069,14 @@ void trainer_flag_set(u16 flag) void trainer_flag_clear(u16 flag) { - FlagReset(TRAINER_FLAG_START + flag); + FlagClear(TRAINER_FLAG_START + flag); } -void sub_80825E4(void) +void BattleSetup_StartTrainerBattle(void) { gBattleTypeFlags = BATTLE_TYPE_TRAINER; gMain.savedCallback = sub_808260C; - task_add_01_battle_start_with_music_and_stats(); + StartTheBattle(); ScriptContext1_Stop(); } @@ -1051,74 +1086,77 @@ void sub_808260C(void) { SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle? } - else if (battle_exit_is_player_defeat(gBattleOutcome) == TRUE) + else if (IsPlayerDefeated(gBattleOutcome) == TRUE) { SetMainCallback2(CB2_WhiteOut); } else { SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); - sub_808257C(); + SetCurrentTrainerBattledFlag(); } } -void do_choose_name_or_words_screen(void) +void CB2_EndTrainerEyeRematchBattle(void) { if (gTrainerBattleOpponent == 1024) { SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle? } - else if (battle_exit_is_player_defeat(gBattleOutcome) == TRUE) + else if (IsPlayerDefeated(gBattleOutcome) == TRUE) { SetMainCallback2(CB2_WhiteOut); } else { SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); - sub_808257C(); - sub_8082CB8(); + SetCurrentTrainerBattledFlag(); + SetTrainerFlagsAfterTrainerEyeRematch(); } } -void sub_80826B0(void) +void ScrSpecial_StartTrainerEyeRematch(void) { gBattleTypeFlags = BATTLE_TYPE_TRAINER; - gMain.savedCallback = do_choose_name_or_words_screen; - task_add_01_battle_start_with_music_and_stats(); + gMain.savedCallback = CB2_EndTrainerEyeRematchBattle; + StartTheBattle(); ScriptContext1_Stop(); } -void sub_80826D8(void) +static u8 *GetTrainerIntroSpeech(void); +static u8 *GetTrainerNonBattlingSpeech(void); + +void ScrSpecial_ShowTrainerIntroSpeech(void) { - ShowFieldMessage(sub_808281C()); + ShowFieldMessage(GetTrainerIntroSpeech()); } -u8 *sub_80826E8(void) +u8 *BattleSetup_GetScriptAddrAfterBattle(void) { - if (gTrainerBattleScriptReturnAddress) - return gTrainerBattleScriptReturnAddress; + if (sTrainerBattleScriptRetAddr) + return sTrainerBattleScriptRetAddr; else return gUnknown_081C6C02; } -u8 *sub_8082700(void) +u8 *BattleSetup_GetTrainerPostBattleScript(void) { - if (gTrainerBattleEndScript) - return gTrainerBattleEndScript; + if (sTrainerBattleEndScript) + return sTrainerBattleEndScript; else return gUnknown_081C6C02; } -void sub_8082718(void) +void ScrSpecial_ShowTrainerNonBattlingSpeech(void) { - ShowFieldMessage(sub_8082880()); + ShowFieldMessage(GetTrainerNonBattlingSpeech()); } void PlayTrainerEncounterMusic(void) { u16 music; - if (gTrainerBattleMode != 1 && gTrainerBattleMode != 8) + if (sTrainerBattleMode != 1 && sTrainerBattleMode != 8) { switch (sub_803FC58(gTrainerBattleOpponent)) { @@ -1169,7 +1207,7 @@ void PlayTrainerEncounterMusic(void) } //Returns an empty string if a null pointer was passed, otherwise returns str -u8 *SanitizeString(const u8 *str) +static u8 *SanitizeString(const u8 *str) { if (str) return (u8 *) str; @@ -1177,9 +1215,9 @@ u8 *SanitizeString(const u8 *str) return (u8 *) gOtherText_CancelWithTerminator; } -u8 *sub_808281C(void) +static u8 *GetTrainerIntroSpeech(void) { - return SanitizeString(gTrainerIntroSpeech); + return SanitizeString(sTrainerIntroSpeech); } u8 *sub_8082830(void) @@ -1189,7 +1227,7 @@ u8 *sub_8082830(void) if (gTrainerBattleOpponent == 1024) str = sub_80BCCE8(); else - str = gTrainerDefeatSpeech; + str = sTrainerDefeatSpeech; StringExpandPlaceholders(gStringVar4, SanitizeString(str)); return gStringVar4; @@ -1197,43 +1235,43 @@ u8 *sub_8082830(void) u8 *unref_sub_808286C(void) { - return SanitizeString(gTrainerVictorySpeech); + return SanitizeString(sTrainerVictorySpeech); } -u8 *sub_8082880(void) +static u8 *GetTrainerNonBattlingSpeech(void) { - return SanitizeString(gTrainerCannotBattleSpeech); + return SanitizeString(sTrainerCannotBattleSpeech); } -s32 sub_8082894(const struct TrainerEyeTrainer *trainers, u16 trainerNum) +s32 sub_8082894(const struct TrainerEyeTrainer *trainers, u16 opponentId) { s32 i; for (i = 0; i < NUM_TRAINER_EYE_TRAINERS; i++) { - if (trainers[i].trainerNums[0] == trainerNum) + if (trainers[i].opponentIDs[0] == opponentId) return i; } return -1; } -s32 sub_80828B8(const struct TrainerEyeTrainer *trainers, u16 trainerNum) +s32 sub_80828B8(const struct TrainerEyeTrainer *trainers, u16 opponentId) { s32 i; s32 j; for (i = 0; i < NUM_TRAINER_EYE_TRAINERS; i++) { - for (j = 0; j < 5 && trainers[i].trainerNums[j] != 0; j++) + for (j = 0; j < 5 && trainers[i].opponentIDs[j] != 0; j++) { - if (trainers[i].trainerNums[j] == trainerNum) + if (trainers[i].opponentIDs[j] == opponentId) return i; } } return -1; } -bool32 sub_80828FC(const struct TrainerEyeTrainer *trainers, u16 mapGroup, u16 mapNum) +bool32 UpdateRandomTrainerEyeRematches(const struct TrainerEyeTrainer *trainers, u16 mapGroup, u16 mapNum) { int i; bool32 ret = FALSE; @@ -1243,14 +1281,19 @@ bool32 sub_80828FC(const struct TrainerEyeTrainer *trainers, u16 mapGroup, u16 m if (trainers[i].mapGroup == mapGroup && trainers[i].mapNum == mapNum) { if (gSaveBlock1.trainerRematches[i] != 0) + { + // Trainer already wants rematch. Don't bother updating it ret = TRUE; - else if (trainer_flag_check(trainers[i].trainerNums[0]) == TRUE && (Random() % 100) <= 30) + } + else if (HasTrainerAlreadyBeenFought(trainers[i].opponentIDs[0]) == TRUE + && (Random() % 100) <= 30) // 31% chance of getting a rematch { - int j = 1; + int rematches = 1; - while (j < 5 && trainers[i].trainerNums[j] != 0 && trainer_flag_check(trainers[i].trainerNums[j])) - j++; - gSaveBlock1.trainerRematches[i] = j; + while (rematches < 5 && trainers[i].opponentIDs[rematches] != 0 + && HasTrainerAlreadyBeenFought(trainers[i].opponentIDs[rematches])) + rematches++; + gSaveBlock1.trainerRematches[i] = rematches; ret = TRUE; } } @@ -1282,9 +1325,9 @@ s32 sub_80829E8(const struct TrainerEyeTrainer *trainers, u16 mapGroup, u16 mapN return 0; } -bool8 sub_8082A18(const struct TrainerEyeTrainer *trainers, u16 trainerNum) +bool8 sub_8082A18(const struct TrainerEyeTrainer *trainers, u16 opponentId) { - s32 trainerEyeIndex = sub_8082894(trainers, trainerNum); + s32 trainerEyeIndex = sub_8082894(trainers, opponentId); if (trainerEyeIndex != -1 && trainerEyeIndex < 100 && gSaveBlock1.trainerRematches[trainerEyeIndex]) return TRUE; @@ -1292,9 +1335,9 @@ bool8 sub_8082A18(const struct TrainerEyeTrainer *trainers, u16 trainerNum) return FALSE; } -bool8 sub_8082A54(const struct TrainerEyeTrainer *trainers, u16 trainerNum) +bool8 GetTrainerEyeRematchFlag(const struct TrainerEyeTrainer *trainers, u16 opponentId) { - s32 trainerEyeIndex = sub_80828B8(trainers, trainerNum); + s32 trainerEyeIndex = sub_80828B8(trainers, opponentId); if (trainerEyeIndex != -1 && trainerEyeIndex < 100 && gSaveBlock1.trainerRematches[trainerEyeIndex]) return TRUE; @@ -1302,38 +1345,38 @@ bool8 sub_8082A54(const struct TrainerEyeTrainer *trainers, u16 trainerNum) return FALSE; } -u16 sub_8082A90(const struct TrainerEyeTrainer *trainers, u16 trainerNum) +u16 sub_8082A90(const struct TrainerEyeTrainer *trainers, u16 opponentId) { int i; const struct TrainerEyeTrainer *trainer; - s32 trainerEyeIndex = sub_8082894(trainers, trainerNum); + s32 trainerEyeIndex = sub_8082894(trainers, opponentId); if (trainerEyeIndex == -1) return 0; trainer = &trainers[trainerEyeIndex]; for (i = 1; i < 5; i++) { - if (!trainer->trainerNums[i]) - return trainer->trainerNums[i - 1]; - if (!trainer_flag_check(trainer->trainerNums[i])) - return trainer->trainerNums[i]; + if (!trainer->opponentIDs[i]) + return trainer->opponentIDs[i - 1]; + if (!HasTrainerAlreadyBeenFought(trainer->opponentIDs[i])) + return trainer->opponentIDs[i]; } - return trainer->trainerNums[4]; + return trainer->opponentIDs[4]; } -void sub_8082AE4(const struct TrainerEyeTrainer *trainers, u16 trainerNum) +void ClearTrainerEyeRematchFlag(const struct TrainerEyeTrainer *trainers, u16 opponentId) { - s32 trainerEyeIndex = sub_80828B8(trainers, trainerNum); + s32 trainerEyeIndex = sub_80828B8(trainers, opponentId); if (trainerEyeIndex != -1) gSaveBlock1.trainerRematches[trainerEyeIndex] = 0; } -bool8 sub_8082B10(const struct TrainerEyeTrainer *trainers, u16 trainerNum) +bool8 sub_8082B10(const struct TrainerEyeTrainer *trainers, u16 opponentId) { - s32 trainerEyeIndex = sub_8082894(trainers, trainerNum); + s32 trainerEyeIndex = sub_8082894(trainers, opponentId); - if (trainerEyeIndex != -1 && trainer_flag_check(trainers[trainerEyeIndex].trainerNums[1])) + if (trainerEyeIndex != -1 && HasTrainerAlreadyBeenFought(trainers[trainerEyeIndex].opponentIDs[1])) return TRUE; else return FALSE; @@ -1377,7 +1420,7 @@ bool32 sub_8082BA4(void) void sub_8082BD0(u16 mapGroup, u16 mapNum) { - if (sub_8082BA4() && sub_80828FC(gTrainerEyeTrainers, mapGroup, mapNum) == TRUE) + if (sub_8082BA4() && UpdateRandomTrainerEyeRematches(gTrainerEyeTrainers, mapGroup, mapNum) == TRUE) gSaveBlock1.trainerRematchStepCounter = 0; } @@ -1391,9 +1434,9 @@ s32 unref_sub_8082C2C(u16 mapGroup, u16 mapNum) return sub_80829E8(gTrainerEyeTrainers, mapGroup, mapNum); } -u16 sub_8082C4C(u16 trainerNum) +u16 sub_8082C4C(u16 opponentId) { - return sub_8082A90(gTrainerEyeTrainers, trainerNum); + return sub_8082A90(gTrainerEyeTrainers, opponentId); } s32 sub_8082C68(void) @@ -1404,13 +1447,13 @@ s32 sub_8082C68(void) return sub_8082B10(gTrainerEyeTrainers, gTrainerBattleOpponent); } -u8 sub_8082C9C(void) +u8 ScrSpecial_GetTrainerEyeRematchFlag(void) { - return sub_8082A54(gTrainerEyeTrainers, gTrainerBattleOpponent); + return GetTrainerEyeRematchFlag(gTrainerEyeTrainers, gTrainerBattleOpponent); } -void sub_8082CB8(void) +void SetTrainerFlagsAfterTrainerEyeRematch(void) { - sub_8082AE4(gTrainerEyeTrainers, gTrainerBattleOpponent); - sub_808257C(); + ClearTrainerEyeRematchFlag(gTrainerEyeTrainers, gTrainerBattleOpponent); + SetCurrentTrainerBattledFlag(); } diff --git a/src/battle/battle_transition.c b/src/battle/battle_transition.c new file mode 100644 index 000000000..53d32d03a --- /dev/null +++ b/src/battle/battle_transition.c @@ -0,0 +1,2513 @@ +#include "global.h" +#include "battle_transition.h" +#include "main.h" +#include "overworld.h" +#include "task.h" +#include "palette.h" +#include "trig.h" +#include "field_effect.h" +#include "rng.h" +#include "sprite.h" +#include "sound.h" +#include "songs.h" +#include "trainer.h" +#include "field_camera.h" + +void sub_807DE10(void); +void dp12_8087EA4(void); + +extern u8 ewram[]; +extern u16 gUnknown_03005560[]; +extern u16 gUnknown_03004DE0[][0x3C0]; + +extern const struct OamData gFieldOamData_32x32; + +struct TransitionData +{ + vs8 VBlank_DMA; + u16 WININ; + u16 WINOUT; + u16 field_6; + u16 WIN0V; + u16 field_A; + u16 field_C; + u16 BLDCNT; + u16 BLDALPHA; + u16 BLDY; + s16 field_14; + s16 field_16; + s16 field_18; + s16 field_1A; + s16 field_1C; + s16 field_1E; // unused + s16 field_20; + s16 field_22; // unused + s16 data[11]; +}; + +#define TRANSITION_STRUCT (*(struct TransitionData *) (ewram + 0xC000)) +typedef bool8 (*TransitionState)(struct Task* task); +typedef bool8 (*TransitionSpriteCallback)(struct Sprite* sprite); + +// this file's functions +static void LaunchBattleTransitionTask(u8 transitionID); +static void Task_BattleTransitionMain(u8 taskID); +static void Phase1Task_TransitionAll(u8 taskID); +static void Phase2Task_Transition_Blur(u8 taskID); +static void Phase2Task_Transition_Swirl(u8 taskID); +static void Phase2Task_Transition_Shuffle(u8 taskID); +static void Phase2Task_Transition_BigPokeball(u8 taskID); +static void Phase2Task_Transition_PokeballsTrail(u8 taskID); +static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID); +static void Phase2Task_Transition_Ripple(u8 taskID); +static void Phase2Task_Transition_Wave(u8 taskID); +static void Phase2Task_Transition_Slice(u8 taskID); +static void Phase2Task_Transition_WhiteFade(u8 taskID); +static void Phase2Task_Transition_GridSquares(u8 taskID); +static void Phase2Task_Transition_Shards(u8 taskID); +static void Phase2Task_Transition_Sydney(u8 taskID); +static void Phase2Task_Transition_Phoebe(u8 taskID); +static void Phase2Task_Transition_Glacia(u8 taskID); +static void Phase2Task_Transition_Drake(u8 taskID); +static void Phase2Task_Transition_Steven(u8 taskID); +static bool8 Transition_Phase1(struct Task* task); +static bool8 Transition_WaitForPhase1(struct Task* task); +static bool8 Transition_Phase2(struct Task* task); +static bool8 Transition_WaitForPhase2(struct Task* task); +static void VBlankCB_Phase2_Transition_Swirl(void); +static void HBlankCB_Phase2_Transition_Swirl(void); +static void VBlankCB_Phase2_Transition_Shuffle(void); +static void HBlankCB_Phase2_Transition_Shuffle(void); +static void VBlankCB0_Phase2_Transition_BigPokeball(void); +static void VBlankCB1_Phase2_Transition_BigPokeball(void); +static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void); +static void VBlankCB_Phase2_Transition_Ripple(void); +static void HBlankCB_Phase2_Transition_Ripple(void); +static void VBlankCB_Phase2_Transition_Wave(void); +static void VBlankCB_Phase2_Transition_Slice(void); +static void HBlankCB_Phase2_Transition_Slice(void); +static void VBlankCB0_Phase2_Transition_WhiteFade(void); +static void VBlankCB1_Phase2_Transition_WhiteFade(void); +static void HBlankCB_Phase2_Transition_WhiteFade(void); +static void VBlankCB0_Phase2_Mugshots(void); +static void VBlankCB1_Phase2_Mugshots(void); +static void HBlankCB_Phase2_Mugshots(void); +static void VBlankCB_Phase2_Transition_Shards(void); +static bool8 Phase2_Transition_Blur_Func1(struct Task* task); +static bool8 Phase2_Transition_Blur_Func2(struct Task* task); +static bool8 Phase2_Transition_Blur_Func3(struct Task* task); +static bool8 Phase2_Transition_Swirl_Func1(struct Task* task); +static bool8 Phase2_Transition_Swirl_Func2(struct Task* task); +static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task); +static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task); +static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task); +static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task); +static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task); +static bool8 Phase2_Transition_Ripple_Func1(struct Task* task); +static bool8 Phase2_Transition_Ripple_Func2(struct Task* task); +static bool8 Phase2_Transition_Wave_Func1(struct Task* task); +static bool8 Phase2_Transition_Wave_Func2(struct Task* task); +static bool8 Phase2_Transition_Wave_Func3(struct Task* task); +static bool8 Phase2_Transition_Slice_Func1(struct Task* task); +static bool8 Phase2_Transition_Slice_Func2(struct Task* task); +static bool8 Phase2_Transition_Slice_Func3(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task); +static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task); +static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task); +static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task); +static bool8 Phase2_Transition_Shards_Func1(struct Task* task); +static bool8 Phase2_Transition_Shards_Func2(struct Task* task); +static bool8 Phase2_Transition_Shards_Func3(struct Task* task); +static bool8 Phase2_Transition_Shards_Func4(struct Task* task); +static bool8 Phase2_Transition_Shards_Func5(struct Task* task); +static bool8 Phase2_Mugshot_Func1(struct Task* task); +static bool8 Phase2_Mugshot_Func2(struct Task* task); +static bool8 Phase2_Mugshot_Func3(struct Task* task); +static bool8 Phase2_Mugshot_Func4(struct Task* task); +static bool8 Phase2_Mugshot_Func5(struct Task* task); +static bool8 Phase2_Mugshot_Func6(struct Task* task); +static bool8 Phase2_Mugshot_Func7(struct Task* task); +static bool8 Phase2_Mugshot_Func8(struct Task* task); +static bool8 Phase2_Mugshot_Func9(struct Task* task); +static bool8 Phase2_Mugshot_Func10(struct Task* task); +static void Phase2Task_MugShotTransition(u8 taskID); +static void Mugshots_CreateOpponentPlayerSprites(struct Task* task); +static void sub_811CA10(s16 spriteID, s16 value); +static void sub_811CA28(s16 spriteID); +static s16 sub_811CA44(s16 spriteID); +static bool8 sub_811C934(struct Sprite* sprite); +static bool8 sub_811C938(struct Sprite* sprite); +static bool8 sub_811C984(struct Sprite* sprite); +static bool8 sub_811C9B8(struct Sprite* sprite); +static bool8 sub_811C9E4(struct Sprite* sprite); +static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4); +static bool8 sub_811D52C(void); +static void Phase1_Task_RunFuncs(u8 taskID); +static bool8 Phase1_TransitionAll_Func1(struct Task* task); +static bool8 Phase1_TransitionAll_Func2(struct Task* task); +static void sub_811D658(void); +static void VBlankCB_BattleTransition(void); +static void sub_811D6A8(u16** a0, u16** a1); +static void sub_811D690(u16** a0); +static void sub_811D6D4(void); +static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize); +static void sub_811D764(u16* a0, s16 a1, s16 a2, s16 a3); +static void sub_811D8FC(s16* a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6); +static bool8 sub_811D978(s16* a0, bool8 a1, bool8 a2); +static void sub_811CFD0(struct Sprite* sprite); +static void sub_811B720(struct Sprite* sprite); +static void sub_811C90C(struct Sprite* sprite); + +// const data + +static const u32 sBigPokeball_Tileset[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp"); +static const u32 sPokeballTrail_Tileset[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp"); +static const u8 sSpriteImage_83FC148[] = INCBIN_U8("graphics/battle_transitions/pokeball.4bpp"); +static const u32 sUnknown_083FC348[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp"); +static const u8 sSpriteImage_83FC528[] = INCBIN_U8("graphics/battle_transitions/unused_brendan.4bpp"); +static const u8 sSpriteImage_83FCD28[] = INCBIN_U8("graphics/battle_transitions/unused_lass.4bpp"); +static const u32 sShrinkingBoxTileset[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp"); + +static struct TransitionData * const sTransitionStructPtr = &TRANSITION_STRUCT; + +static const TaskFunc sPhase1_Tasks[TRANSITIONS_NO] = +{ + [0 ... TRANSITIONS_NO - 1] = &Phase1Task_TransitionAll +}; + +static const TaskFunc sPhase2_Tasks[TRANSITIONS_NO] = +{ + Phase2Task_Transition_Blur, // 0 + Phase2Task_Transition_Swirl, // 1 + Phase2Task_Transition_Shuffle, // 2 + Phase2Task_Transition_BigPokeball, // 3 + Phase2Task_Transition_PokeballsTrail, // 4 + Phase2Task_Transition_Clockwise_BlackFade, // 5 + Phase2Task_Transition_Ripple, // 6 + Phase2Task_Transition_Wave, // 7 + Phase2Task_Transition_Slice, // 8 + Phase2Task_Transition_WhiteFade, // 9 + Phase2Task_Transition_GridSquares, // 10 + Phase2Task_Transition_Shards, // 11 + Phase2Task_Transition_Sydney, // 12 + Phase2Task_Transition_Phoebe, // 13 + Phase2Task_Transition_Glacia, // 14 + Phase2Task_Transition_Drake, // 15 + Phase2Task_Transition_Steven, // 16 +}; + +static const TransitionState sMainTransitionPhases[] = +{ + &Transition_Phase1, + &Transition_WaitForPhase1, + &Transition_Phase2, + &Transition_WaitForPhase2 +}; + +static const TransitionState sPhase2_Transition_Blur_Funcs[] = +{ + Phase2_Transition_Blur_Func1, + Phase2_Transition_Blur_Func2, + Phase2_Transition_Blur_Func3 +}; + +static const TransitionState sPhase2_Transition_Swirl_Funcs[] = +{ + Phase2_Transition_Swirl_Func1, + Phase2_Transition_Swirl_Func2, +}; + +static const TransitionState sPhase2_Transition_Shuffle_Funcs[] = +{ + Phase2_Transition_Shuffle_Func1, + Phase2_Transition_Shuffle_Func2, +}; + +static const TransitionState sPhase2_Transition_BigPokeball_Funcs[] = +{ + Phase2_Transition_BigPokeball_Func1, + Phase2_Transition_BigPokeball_Func2, + Phase2_Transition_BigPokeball_Func3, + Phase2_Transition_BigPokeball_Func4, + Phase2_Transition_BigPokeball_Func5, + Phase2_Transition_BigPokeball_Func6 +}; + +static const TransitionState sPhase2_Transition_PokeballsTrail_Funcs[] = +{ + Phase2_Transition_PokeballsTrail_Func1, + Phase2_Transition_PokeballsTrail_Func2, + Phase2_Transition_PokeballsTrail_Func3 +}; + +static const s16 sUnknown_083FD7E4[2] = {-16, 256}; +static const s16 sUnknown_083FD7E8[5] = {0, 32, 64, 18, 48}; +static const s16 sUnknown_083FD7F2[2] = {8, -8}; + +static const TransitionState sPhase2_Transition_Clockwise_BlackFade_Funcs[] = +{ + Phase2_Transition_Clockwise_BlackFade_Func1, + Phase2_Transition_Clockwise_BlackFade_Func2, + Phase2_Transition_Clockwise_BlackFade_Func3, + Phase2_Transition_Clockwise_BlackFade_Func4, + Phase2_Transition_Clockwise_BlackFade_Func5, + Phase2_Transition_Clockwise_BlackFade_Func6, + Phase2_Transition_Clockwise_BlackFade_Func7 +}; + +static const TransitionState sPhase2_Transition_Ripple_Funcs[] = +{ + Phase2_Transition_Ripple_Func1, + Phase2_Transition_Ripple_Func2 +}; + +static const TransitionState sPhase2_Transition_Wave_Funcs[] = +{ + Phase2_Transition_Wave_Func1, + Phase2_Transition_Wave_Func2, + Phase2_Transition_Wave_Func3 +}; + +static const TransitionState sPhase2_Mugshot_Transition_Funcs[] = +{ + Phase2_Mugshot_Func1, + Phase2_Mugshot_Func2, + Phase2_Mugshot_Func3, + Phase2_Mugshot_Func4, + Phase2_Mugshot_Func5, + Phase2_Mugshot_Func6, + Phase2_Mugshot_Func7, + Phase2_Mugshot_Func8, + Phase2_Mugshot_Func9, + Phase2_Mugshot_Func10 +}; + +static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_NO] = {TRAINER_PIC_SIDNEY, TRAINER_PIC_PHOEBE, TRAINER_PIC_GLACIA, TRAINER_PIC_DRAKE, TRAINER_PIC_STEVEN}; +static const s16 sMugshotsOpponentRotationScales[MUGSHOTS_NO][2] = +{ + {0x200, 0x200}, + {0x200, 0x200}, + {0x1B0, 0x1B0}, + {0x1A0, 0x1A0}, + {0x188, 0x188}, +}; +static const s16 sMugshotsOpponentCoords[MUGSHOTS_NO][2] = +{ + {0, 0}, + {0, 0}, + {-4, 4}, + {0, 5}, + {0, 7}, +}; + +static const TransitionSpriteCallback sUnknown_083FD880[] = +{ + sub_811C934, + sub_811C938, + sub_811C984, + sub_811C9B8, + sub_811C934, + sub_811C9E4, + sub_811C934 +}; + +static const s16 sUnknown_083FD89C[2] = {12, -12}; +static const s16 sUnknown_083FD8A0[2] = {-1, 1}; + +static const TransitionState sPhase2_Transition_Slice_Funcs[] = +{ + Phase2_Transition_Slice_Func1, + Phase2_Transition_Slice_Func2, + Phase2_Transition_Slice_Func3 +}; + +static const TransitionState sPhase2_Transition_WhiteFade_Funcs[] = +{ + Phase2_Transition_WhiteFade_Func1, + Phase2_Transition_WhiteFade_Func2, + Phase2_Transition_WhiteFade_Func3, + Phase2_Transition_WhiteFade_Func4, + Phase2_Transition_WhiteFade_Func5 +}; + +static const s16 sUnknown_083FD8C4[8] = {0, 20, 15, 40, 10, 25, 35, 5}; + +static const TransitionState sPhase2_Transition_GridSquares_Funcs[] = +{ + Phase2_Transition_GridSquares_Func1, + Phase2_Transition_GridSquares_Func2, + Phase2_Transition_GridSquares_Func3 +}; + +static const TransitionState sPhase2_Transition_Shards_Funcs[] = +{ + Phase2_Transition_Shards_Func1, + Phase2_Transition_Shards_Func2, + Phase2_Transition_Shards_Func3, + Phase2_Transition_Shards_Func4, + Phase2_Transition_Shards_Func5 +}; + +static const s16 sUnknown_083FD8F4[][5] = +{ + {56, 0, 0, 160, 0}, + {104, 160, 240, 88, 1}, + {240, 72, 56, 0, 1}, + {0, 32, 144, 160, 0}, + {144, 160, 184, 0, 1}, + {56, 0, 168, 160, 0}, + {168, 160, 48, 0, 1}, +}; + +static const s16 sUnknown_083FD93A[] = {8, 4, 2, 1, 1, 1, 0}; + +static const TransitionState sPhase1_TransitionAll_Funcs[] = +{ + Phase1_TransitionAll_Func1, + Phase1_TransitionAll_Func2 +}; + +static const struct SpriteFrameImage sSpriteImageTable_83FD950[] = +{ + sSpriteImage_83FC148, 0x200 +}; + +static const union AnimCmd sSpriteAnim_83FD958[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_83FD960[] = +{ + sSpriteAnim_83FD958 +}; + +static const union AffineAnimCmd sSpriteAffineAnim_83FD964[] = +{ + AFFINEANIMCMD_FRAME(0, 0, -4, 1), + AFFINEANIMCMD_JUMP(0) +}; + +static const union AffineAnimCmd sSpriteAffineAnim_83FD974[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 4, 1), + AFFINEANIMCMD_JUMP(0) +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_83FD984[] = +{ + sSpriteAffineAnim_83FD964, + sSpriteAffineAnim_83FD974 +}; + +static const struct SpriteTemplate sSpriteTemplate_83FD98C = +{ + .tileTag = 0xFFFF, + .paletteTag = 4105, + .oam = &gFieldOamData_32x32, + .anims = sSpriteAnimTable_83FD960, + .images = sSpriteImageTable_83FD950, + .affineAnims = sSpriteAffineAnimTable_83FD984, + .callback = sub_811B720 +}; + +static const struct OamData gOamData_83FD9A4 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct SpriteFrameImage sSpriteImageTable_83FD9AC[] = +{ + sSpriteImage_83FC528, 0x800 +}; + +static const struct SpriteFrameImage sSpriteImageTable_83FD9B4[] = +{ + sSpriteImage_83FCD28, 0x800 +}; + +static const union AnimCmd sSpriteAnim_83FD9BC[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_83FD9C4[] = +{ + sSpriteAnim_83FD9BC +}; + +static const struct SpriteTemplate sSpriteTemplate_83FD9C8 = +{ + .tileTag = 0xFFFF, + .paletteTag = 4106, + .oam = &gOamData_83FD9A4, + .anims = sSpriteAnimTable_83FD9C4, + .images = sSpriteImageTable_83FD9AC, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_811C90C +}; + +static const struct SpriteTemplate sSpriteTemplate_83FD9E0 = +{ + .tileTag = 0xFFFF, + .paletteTag = 4106, + .oam = &gOamData_83FD9A4, + .anims = sSpriteAnimTable_83FD9C4, + .images = sSpriteImageTable_83FD9B4, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_811C90C +}; + +static const u16 gFieldEffectObjectPalette10[] = INCBIN_U16("graphics/field_effect_objects/palettes/10.gbapal"); + +const struct SpritePalette gFieldEffectObjectPaletteInfo10 = +{ + gFieldEffectObjectPalette10, 0x1009 +}; + +static const u16 sMugshotPal_Sydney[] = INCBIN_U16("graphics/battle_transitions/sidney_bg.gbapal"); +static const u16 sMugshotPal_Phoebe[] = INCBIN_U16("graphics/battle_transitions/phoebe_bg.gbapal"); +static const u16 sMugshotPal_Glacia[] = INCBIN_U16("graphics/battle_transitions/glacia_bg.gbapal"); +static const u16 sMugshotPal_Drake[] = INCBIN_U16("graphics/battle_transitions/drake_bg.gbapal"); +static const u16 sMugshotPal_Steven[] = INCBIN_U16("graphics/battle_transitions/steven_bg.gbapal"); +static const u16 sMugshotPal_Brendan[] = INCBIN_U16("graphics/battle_transitions/brendan_bg.gbapal"); +static const u16 sMugshotPal_May[] = INCBIN_U16("graphics/battle_transitions/may_bg.gbapal"); + +static const u16 * const sOpponentMugshotsPals[MUGSHOTS_NO] = +{ + sMugshotPal_Sydney, + sMugshotPal_Phoebe, + sMugshotPal_Glacia, + sMugshotPal_Drake, + sMugshotPal_Steven +}; + +static const u16 * const sPlayerMugshotsPals[2] = +{ + sMugshotPal_Brendan, + sMugshotPal_May +}; + +static const u16 sUnusedTrainerPalette[] = INCBIN_U16("graphics/battle_transitions/unused_trainer.gbapal"); +static const struct SpritePalette sSpritePalette_UnusedTrainer = +{ + sUnusedTrainerPalette, 0x100A +}; + +static const u16 sBigPokeball_Tilemap[] = INCBIN_U16("graphics/battle_transitions/big_pokeball_map.bin"); +static const u16 sMugshotsTilemap[] = INCBIN_U16("graphics/battle_transitions/elite_four_bg_map.bin"); + +// actual code starts here + +void BattleTransition_StartOnField(u8 transitionID) +{ + gMain.callback2 = CB2_OverworldBasic; + LaunchBattleTransitionTask(transitionID); +} + +void BattleTransition_Start(u8 transitionID) +{ + LaunchBattleTransitionTask(transitionID); +} + +#define tState data[0] +#define tTransitionID data[1] +#define tTransitionDone data[15] + +bool8 IsBattleTransitionDone(void) +{ + u8 taskID = FindTaskIdByFunc(Task_BattleTransitionMain); + if (gTasks[taskID].tTransitionDone) + { + DestroyTask(taskID); + return TRUE; + } + else + return FALSE; +} + +static void LaunchBattleTransitionTask(u8 transitionID) +{ + u8 taskID = CreateTask(Task_BattleTransitionMain, 2); + gTasks[taskID].tTransitionID = transitionID; +} + +static void Task_BattleTransitionMain(u8 taskID) +{ + while (sMainTransitionPhases[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Transition_Phase1(struct Task* task) +{ + sub_807DE10(); + CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); + if (sPhase1_Tasks[task->tTransitionID] != NULL) + { + CreateTask(sPhase1_Tasks[task->tTransitionID], 4); + task->tState++; + return FALSE; + } + else + { + task->tState = 2; + return TRUE; + } +} + +static bool8 Transition_WaitForPhase1(struct Task* task) +{ + if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionID]) == 0xFF) + { + task->tState++; + return TRUE; + } + else + return FALSE; +} + +static bool8 Transition_Phase2(struct Task* task) +{ + CreateTask(sPhase2_Tasks[task->tTransitionID], 0); + task->tState++; + return FALSE; +} + +static bool8 Transition_WaitForPhase2(struct Task* task) +{ + task->tTransitionDone = 0; + if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionID]) == 0xFF) + task->tTransitionDone = 1; + return FALSE; +} + +static void Phase1Task_TransitionAll(u8 taskID) +{ + if (gTasks[taskID].tState == 0) + { + gTasks[taskID].tState++; + CreatePhase1Task(0, 0, 3, 2, 2); + } + else if (sub_811D52C()) + DestroyTask(taskID); +} + +static void Phase2Task_Transition_Blur(u8 taskID) +{ + while (sPhase2_Transition_Blur_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Blur_Func1(struct Task* task) +{ + REG_MOSAIC = 0; + REG_BG1CNT |= BGCNT_MOSAIC; + REG_BG2CNT |= BGCNT_MOSAIC; + REG_BG3CNT |= BGCNT_MOSAIC; + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Blur_Func2(struct Task* task) +{ + if (task->data[1] != 0) + task->data[1]--; + else + { + task->data[1] = 4; + if (++task->data[2] == 10) + BeginNormalPaletteFade(-1, -1, 0, 0x10, 0); + REG_MOSAIC = (task->data[2] & 15) * 17; + if (task->data[2] > 14) + task->tState++; + } + return FALSE; +} + +static bool8 Phase2_Transition_Blur_Func3(struct Task* task) +{ + if (!gPaletteFade.active) + { + u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Blur); + DestroyTask(taskID); + } + return FALSE; +} + +static void Phase2Task_Transition_Swirl(u8 taskID) +{ + while (sPhase2_Transition_Swirl_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Swirl_Func1(struct Task* task) +{ + u16 savedIME; + + sub_811D658(); + dp12_8087EA4(); + BeginNormalPaletteFade(-1, 4, 0, 0x10, 0); + sub_811D6E8(gUnknown_03005560, TRANSITION_STRUCT.field_14, 0, 2, 0, 160); + + SetVBlankCallback(VBlankCB_Phase2_Transition_Swirl); + SetHBlankCallback(HBlankCB_Phase2_Transition_Swirl); + + savedIME = REG_IME; + REG_IME = 0; + REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK); + REG_IME = savedIME; + REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_Swirl_Func2(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + task->data[1] += 4; + task->data[2] += 8; + + sub_811D6E8(gUnknown_03004DE0[0], TRANSITION_STRUCT.field_14, task->data[1], 2, task->data[2], 160); + + if (!gPaletteFade.active) + { + u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Swirl); + DestroyTask(taskID); + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Swirl(void) +{ + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); +} + +static void HBlankCB_Phase2_Transition_Swirl(void) +{ + u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; + REG_BG1HOFS = var; + REG_BG2HOFS = var; + REG_BG3HOFS = var; +} + +static void Phase2Task_Transition_Shuffle(u8 taskID) +{ + while (sPhase2_Transition_Shuffle_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task) +{ + u16 savedIME; + + sub_811D658(); + dp12_8087EA4(); + + BeginNormalPaletteFade(-1, 4, 0, 0x10, 0); + memset(gUnknown_03005560, TRANSITION_STRUCT.field_16, 0x140); + + SetVBlankCallback(VBlankCB_Phase2_Transition_Shuffle); + SetHBlankCallback(HBlankCB_Phase2_Transition_Shuffle); + + savedIME = REG_IME; + REG_IME = 0; + REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK); + REG_IME = savedIME; + REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task) +{ + u8 i; + u16 r3, r4; + + TRANSITION_STRUCT.VBlank_DMA = 0; + r4 = task->data[1]; + r3 = task->data[2] >> 8; + task->data[1] += 4224; + task->data[2] += 384; + + for (i = 0; i < 160; i++, r4 += 4224) + { + u16 var = r4 / 256; + gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3); + } + + if (!gPaletteFade.active) + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shuffle)); + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Shuffle(void) +{ + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); +} + +static void HBlankCB_Phase2_Transition_Shuffle(void) +{ + u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; + REG_BG1VOFS = var; + REG_BG2VOFS = var; + REG_BG3VOFS = var; +} + +static void Phase2Task_Transition_BigPokeball(u8 taskID) +{ + while (sPhase2_Transition_BigPokeball_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task) +{ + u16 i; + u16 *dst1, *dst2; + + sub_811D658(); + dp12_8087EA4(); + + task->data[1] = 16; + task->data[2] = 0; + task->data[4] = 0; + task->data[5] = 0x4000; + TRANSITION_STRUCT.WININ = 63; + TRANSITION_STRUCT.WINOUT = 0; + TRANSITION_STRUCT.field_6 = 240; + TRANSITION_STRUCT.WIN0V = 160; + TRANSITION_STRUCT.BLDCNT = 0x3F41; + TRANSITION_STRUCT.BLDALPHA = task->data[1] * 256; // 16 * 256 = 0x1000 + + for (i = 0; i < 160; i++) + { + gUnknown_03005560[i] = 240; + } + + SetVBlankCallback(VBlankCB0_Phase2_Transition_BigPokeball); + + sub_811D6A8(&dst1, & dst2); + CpuFill16(0, dst1, 0x800); + CpuSet(sBigPokeball_Tileset, dst2, 0x2C0); + LoadPalette(gFieldEffectObjectPalette10, 240, 32); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task) +{ + s16 i, j; + u16 *dst1, *dst2; + const u16* BigPokeballMap; + + BigPokeballMap = sBigPokeball_Tilemap; + sub_811D6A8(&dst1, &dst2); + for (i = 0; i < 20; i++) + { + for (j = 0; j < 30; j++, BigPokeballMap++) + { + dst1[i * 32 + j] = *BigPokeballMap | 0xF000; + } + } + sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5], 160); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + if (task->data[3] == 0 || --task->data[3] == 0) + { + task->data[2]++; + task->data[3] = 2; + } + TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2]; + if (task->data[2] > 15) + task->tState++; + task->data[4] += 8; + task->data[5] -= 256; + + sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160); + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + if (task->data[3] == 0 || --task->data[3] == 0) + { + task->data[1]--; + task->data[3] = 2; + } + TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2]; + if (task->data[1] == 0) + task->tState++; + task->data[4] += 8; + task->data[5] -= 256; + + sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160); + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + task->data[4] += 8; + task->data[5] -= 256; + + sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160); + + if (task->data[5] <= 0) + { + task->tState++; + task->data[1] = 160; + task->data[2] = 256; + task->data[3] = 0; + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + if (task->data[2] < 1024) + task->data[2] += 128; + if (task->data[1] != 0) + { + task->data[1] -= (task->data[2] >> 8); + if (task->data[1] < 0) + task->data[1] = 0; + } + sub_811D764(gUnknown_03004DE0[0], 120, 80, task->data[1]); + if (task->data[1] == 0) + { + DmaStop(0); + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_BigPokeball)); + } + if (task->data[3] == 0) + { + task->data[3]++; + SetVBlankCallback(VBlankCB1_Phase2_Transition_BigPokeball); + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static void Transition_BigPokeball_Vblank(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; + REG_BLDCNT = TRANSITION_STRUCT.BLDCNT; + REG_BLDALPHA = TRANSITION_STRUCT.BLDALPHA; +} + +static void VBlankCB0_Phase2_Transition_BigPokeball(void) +{ + Transition_BigPokeball_Vblank(); + DmaSet(0, gUnknown_03005560, ®_BG0HOFS, 0xA2400001); +} + +static void VBlankCB1_Phase2_Transition_BigPokeball(void) +{ + Transition_BigPokeball_Vblank(); + DmaSet(0, gUnknown_03005560, ®_WIN0H, 0xA2400001); +} + +static void Phase2Task_Transition_PokeballsTrail(u8 taskID) +{ + while (sPhase2_Transition_PokeballsTrail_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task) +{ + u16 *dst1, *dst2; + + sub_811D6A8(&dst1, &dst2); + CpuSet(sPokeballTrail_Tileset, dst2, 0x20); + CpuFill32(0, dst1, 0x800); + LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task) +{ + s16 i; + s16 rand; + s16 arr0[2]; + s16 arr1[5]; + + memcpy(arr0, sUnknown_083FD7E4, sizeof(sUnknown_083FD7E4)); + memcpy(arr1, sUnknown_083FD7E8, sizeof(sUnknown_083FD7E8)); + rand = Random() & 1; + for (i = 0; i <= 4; i++, rand ^= 1) + { + gFieldEffectArguments[0] = arr0[rand]; // x + gFieldEffectArguments[1] = (i * 32) + 16; // y + gFieldEffectArguments[2] = rand; + gFieldEffectArguments[3] = arr1[i]; + FieldEffectStart(FLDEFF_POKEBALL); + } + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task) +{ + if (!FieldEffectActiveListContains(FLDEFF_POKEBALL)) + { + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_PokeballsTrail)); + } + return FALSE; +} + +bool8 FldEff_Pokeball(void) +{ + u8 spriteID = CreateSpriteAtEnd(&sSpriteTemplate_83FD98C, gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + gSprites[spriteID].oam.priority = 0; + gSprites[spriteID].oam.affineMode = 1; + gSprites[spriteID].data0 = gFieldEffectArguments[2]; + gSprites[spriteID].data1 = gFieldEffectArguments[3]; + gSprites[spriteID].data2 = -1; + InitSpriteAffineAnim(&gSprites[spriteID]); + StartSpriteAffineAnim(&gSprites[spriteID], gFieldEffectArguments[2]); + return FALSE; +} + +#define SOME_VRAM_STORE(ptr, posY, posX, toStore) \ +{ \ + u32 index = (posY) * 32 + posX; \ + ptr[index] = toStore; \ +} + +static void sub_811B720(struct Sprite* sprite) +{ + s16 arr0[2]; + + memcpy(arr0, sUnknown_083FD7F2, sizeof(sUnknown_083FD7F2)); + if (sprite->data1 != 0) + sprite->data1--; + else + { + if (sprite->pos1.x >= 0 && sprite->pos1.x <= 240) + { + s16 posX = sprite->pos1.x >> 3; + s16 posY = sprite->pos1.y >> 3; + + if (posX != sprite->data2) + { + u32 var; + u16 *ptr; + + sprite->data2 = posX; + var = (((REG_BG0CNT >> 8) & 0x1F) << 11); // r2 + ptr = (u16 *)(VRAM + var); + + SOME_VRAM_STORE(ptr, posY - 2, posX, 0xF001); + SOME_VRAM_STORE(ptr, posY - 1, posX, 0xF001); + SOME_VRAM_STORE(ptr, posY - 0, posX, 0xF001); + SOME_VRAM_STORE(ptr, posY + 1, posX, 0xF001); + } + } + sprite->pos1.x += arr0[sprite->data0]; + if (sprite->pos1.x < -15 || sprite->pos1.x > 255) + FieldEffectStop(sprite, FLDEFF_POKEBALL); + } +} + +static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID) +{ + while (sPhase2_Transition_Clockwise_BlackFade_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task) +{ + u16 i; + + sub_811D658(); + dp12_8087EA4(); + + TRANSITION_STRUCT.WININ = 0; + TRANSITION_STRUCT.WINOUT = 63; + TRANSITION_STRUCT.field_6 = -3855; + TRANSITION_STRUCT.WIN0V = 160; + + for (i = 0; i < 160; i++) + { + gUnknown_03005560[i] = 0xF3F4; + } + + SetVBlankCallback(VBlankCB_Phase2_Transition_Clockwise_BlackFade); + TRANSITION_STRUCT.data[4] = 120; + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + + sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], -1, 1, 1); + do + { + gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] + 1) | 0x7800; + } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1)); + + TRANSITION_STRUCT.data[4] += 16; + if (TRANSITION_STRUCT.data[4] >= 240) + { + TRANSITION_STRUCT.data[5] = 0; + task->tState++; + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task) +{ + s16 r1, r3; + vu8 var = 0; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 240, TRANSITION_STRUCT.data[5], 1, 1); + + while (1) + { + r1 = 120, r3 = TRANSITION_STRUCT.data[2] + 1; + if (TRANSITION_STRUCT.data[5] >= 80) + r1 = TRANSITION_STRUCT.data[2], r3 = 240; + gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8); + if (var != 0) + break; + var = sub_811D978(TRANSITION_STRUCT.data, 1, 1); + } + + TRANSITION_STRUCT.data[5] += 8; + if (TRANSITION_STRUCT.data[5] >= 160) + { + TRANSITION_STRUCT.data[4] = 240; + task->tState++; + } + else + { + while (TRANSITION_STRUCT.data[3] < TRANSITION_STRUCT.data[5]) + { + gUnknown_03004DE0[0][++TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8); + } + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + + sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 160, 1, 1); + do + { + gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] << 8) | 0xF0; + } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1)); + + TRANSITION_STRUCT.data[4] -= 16; + if (TRANSITION_STRUCT.data[4] <= 0) + { + TRANSITION_STRUCT.data[5] = 160; + task->tState++; + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task) +{ + s16 r1, r2, r3; + vu8 var = 0; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 0, TRANSITION_STRUCT.data[5], 1, 1); + + while (1) + { + r1 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF, r2 = TRANSITION_STRUCT.data[2]; + if (TRANSITION_STRUCT.data[5] <= 80) + r2 = 120, r1 = TRANSITION_STRUCT.data[2]; + gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8); + r3 = 0; + if (var != 0) + break; + var = sub_811D978(TRANSITION_STRUCT.data, 1, 1); + } + + TRANSITION_STRUCT.data[5] -= 8; + if (TRANSITION_STRUCT.data[5] <= 0) + { + TRANSITION_STRUCT.data[4] = r3; + task->tState++; + } + else + { + while (TRANSITION_STRUCT.data[3] > TRANSITION_STRUCT.data[5]) + { + gUnknown_03004DE0[0][--TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8); + } + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + + sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 0, 1, 1); + do + { + s16 r2, r3; + + r2 = 120, r3 = TRANSITION_STRUCT.data[2]; + if (TRANSITION_STRUCT.data[2] >= 120) + r2 = 0, r3 = 240; + gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r2 << 8); + + } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1)); + + TRANSITION_STRUCT.data[4] += 16; + if (TRANSITION_STRUCT.data[2] > 120) + task->tState++; + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task) +{ + DmaStop(0); + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Clockwise_BlackFade)); + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA != 0) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; + REG_WIN0H = gUnknown_03004DE0[1][0]; + DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); +} + +static void Phase2Task_Transition_Ripple(u8 taskID) +{ + while (sPhase2_Transition_Ripple_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Ripple_Func1(struct Task* task) +{ + u8 i; + + sub_811D658(); + dp12_8087EA4(); + + for (i = 0; i < 160; i++) + { + gUnknown_03005560[i] = TRANSITION_STRUCT.field_16; + } + + SetVBlankCallback(VBlankCB_Phase2_Transition_Ripple); + SetHBlankCallback(HBlankCB_Phase2_Transition_Ripple); + + REG_IE |= INTR_FLAG_HBLANK; + REG_DISPSTAT |= DISPSTAT_HBLANK_INTR; + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Ripple_Func2(struct Task* task) +{ + u8 i; + s16 r3; + u16 r4, r8; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + r3 = task->data[2] >> 8; + r4 = task->data[1]; + r8 = 384; + task->data[1] += 0x400; + if (task->data[2] <= 0x1FFF) + task->data[2] += 0x180; + + for (i = 0; i < 160; i++, r4 += r8) + { + // todo: fix the asm + s16 var = r4 >> 8; + asm(""); + gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3); + asm(""); + } + + if (++task->data[3] == 81) + { + task->data[4]++; + BeginNormalPaletteFade(-1, -2, 0, 0x10, 0); + } + + if (task->data[4] != 0 && !gPaletteFade.active) + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Ripple)); + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Ripple(void) +{ + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); +} + +static void HBlankCB_Phase2_Transition_Ripple(void) +{ + u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; + REG_BG1VOFS = var; + REG_BG2VOFS = var; + REG_BG3VOFS = var; +} + +static void Phase2Task_Transition_Wave(u8 taskID) +{ + while (sPhase2_Transition_Wave_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Wave_Func1(struct Task* task) +{ + u8 i; + + sub_811D658(); + dp12_8087EA4(); + + TRANSITION_STRUCT.WININ = 63; + TRANSITION_STRUCT.WINOUT = 0; + TRANSITION_STRUCT.field_6 = 240; + TRANSITION_STRUCT.WIN0V = 160; + + for (i = 0; i < 160; i++) + { + gUnknown_03004DE0[1][i] = 242; + } + + SetVBlankCallback(VBlankCB_Phase2_Transition_Wave); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Wave_Func2(struct Task* task) +{ + u8 i, r5; + u16* toStore; + bool8 nextFunc; + + TRANSITION_STRUCT.VBlank_DMA = 0; + toStore = gUnknown_03004DE0[0]; + r5 = task->data[2]; + task->data[2] += 16; + task->data[1] += 8; + + for (i = 0, nextFunc = TRUE; i < 160; i++, r5 += 4, toStore++) + { + s16 value = task->data[1] + Sin(r5, 40); + if (value < 0) + value = 0; + if (value > 240) + value = 240; + *toStore = (value << 8) | (0xF1); + if (value < 240) + nextFunc = FALSE; + } + if (nextFunc) + task->tState++; + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Wave_Func3(struct Task* task) +{ + DmaStop(0); + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Wave)); + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Wave(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA != 0) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; + DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); +} + +#define tMugshotOpponentID data[13] +#define tMugshotPlayerID data[14] +#define tMugshotID data[15] + +static void Phase2Task_Transition_Sydney(u8 taskID) +{ + gTasks[taskID].tMugshotID = MUGSHOT_SYDNEY; + Phase2Task_MugShotTransition(taskID); +} + +static void Phase2Task_Transition_Phoebe(u8 taskID) +{ + gTasks[taskID].tMugshotID = MUGSHOT_PHOEBE; + Phase2Task_MugShotTransition(taskID); +} + +static void Phase2Task_Transition_Glacia(u8 taskID) +{ + gTasks[taskID].tMugshotID = MUGSHOT_GLACIA; + Phase2Task_MugShotTransition(taskID); +} + +static void Phase2Task_Transition_Drake(u8 taskID) +{ + gTasks[taskID].tMugshotID = MUGSHOT_DRAKE; + Phase2Task_MugShotTransition(taskID); +} + +static void Phase2Task_Transition_Steven(u8 taskID) +{ + gTasks[taskID].tMugshotID = MUGSHOT_STEVEN; + Phase2Task_MugShotTransition(taskID); +} + +static void Phase2Task_MugShotTransition(u8 taskID) +{ + while (sPhase2_Mugshot_Transition_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Mugshot_Func1(struct Task* task) +{ + u8 i; + + sub_811D658(); + dp12_8087EA4(); + Mugshots_CreateOpponentPlayerSprites(task); + + task->data[1] = 0; + task->data[2] = 1; + task->data[3] = 239; + TRANSITION_STRUCT.WININ = 63; + TRANSITION_STRUCT.WINOUT = 62; + TRANSITION_STRUCT.WIN0V = 160; + + for (i = 0; i < 160; i++) + { + gUnknown_03004DE0[1][i] = 0xF0F1; + } + + SetVBlankCallback(VBlankCB0_Phase2_Mugshots); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func2(struct Task* task) +{ + s16 i, j; + u16 *dst1, *dst2; + const u16* MugshotsMap; + + MugshotsMap = sMugshotsTilemap; + sub_811D6A8(&dst1, &dst2); + CpuSet(sUnknown_083FC348, dst2, 0xF0); + LoadPalette(sOpponentMugshotsPals[task->tMugshotID], 0xF0, 0x20); + LoadPalette(sPlayerMugshotsPals[gSaveBlock2.playerGender], 0xFA, 0xC); + + for (i = 0; i < 20; i++) + { + for (j = 0; j < 32; j++, MugshotsMap++) + { + dst1[i * 32 + j] = *MugshotsMap | 0xF000; + } + } + + REG_IE |= INTR_FLAG_HBLANK; + REG_DISPSTAT |= DISPSTAT_HBLANK_INTR; + SetHBlankCallback(HBlankCB_Phase2_Mugshots); + task->tState++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func3(struct Task* task) +{ + u8 i, r5; + u16* toStore; + s16 value; + s32 mergedValue; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + toStore = gUnknown_03004DE0[0]; + r5 = task->data[1]; + task->data[1] += 0x10; + + for (i = 0; i < 80; i++, toStore++, r5 += 0x10) + { + value = task->data[2] + Sin(r5, 0x10); + if (value < 0) + value = 1; + if (value > 0xF0) + value = 0xF0; + *toStore = value; + } + for (; i < 160; i++, toStore++, r5 += 0x10) + { + value = task->data[3] - Sin(r5, 0x10); + if (value < 0) + value = 0; + if (value > 0xEF) + value = 0xEF; + *toStore = (value << 8) | (0xF0); + } + + task->data[2] += 8; + task->data[3] -= 8; + if (task->data[2] > 0xF0) + task->data[2] = 0xF0; + if (task->data[3] < 0) + task->data[3] = 0; + mergedValue = *(s32*)(&task->data[2]); + if (mergedValue == 0xF0) + task->tState++; + + TRANSITION_STRUCT.field_18 -= 8; + TRANSITION_STRUCT.field_1A += 8; + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func4(struct Task* task) +{ + u8 i; + u16* toStore; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + for (i = 0, toStore = gUnknown_03004DE0[0]; i < 160; i++, toStore++) + { + *toStore = 0xF0; + } + + task->tState++; + task->data[1] = 0; + task->data[2] = 0; + task->data[3] = 0; + TRANSITION_STRUCT.field_18 -= 8; + TRANSITION_STRUCT.field_1A += 8; + + sub_811CA10(task->tMugshotOpponentID, 0); + sub_811CA10(task->tMugshotPlayerID, 1); + sub_811CA28(task->tMugshotOpponentID); + + PlaySE(SE_BT_START); + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func5(struct Task* task) +{ + TRANSITION_STRUCT.field_18 -= 8; + TRANSITION_STRUCT.field_1A += 8; + if (sub_811CA44(task->tMugshotOpponentID)) + { + task->tState++; + sub_811CA28(task->tMugshotPlayerID); + } + return FALSE; +} + +static bool8 Phase2_Mugshot_Func6(struct Task* task) +{ + TRANSITION_STRUCT.field_18 -= 8; + TRANSITION_STRUCT.field_1A += 8; + if (sub_811CA44(task->tMugshotPlayerID)) + { + TRANSITION_STRUCT.VBlank_DMA = 0; + SetVBlankCallback(NULL); + DmaStop(0); + memset(gUnknown_03004DE0[0], 0, 0x140); + memset(gUnknown_03004DE0[1], 0, 0x140); + REG_WIN0H = 0xF0; + REG_BLDY = 0; + task->tState++; + task->data[3] = 0; + task->data[4] = 0; + TRANSITION_STRUCT.BLDCNT = 0xBF; + SetVBlankCallback(VBlankCB1_Phase2_Mugshots); + } + return FALSE; +} + +static bool8 Phase2_Mugshot_Func7(struct Task* task) +{ + bool32 r6; + + TRANSITION_STRUCT.VBlank_DMA = 0; + r6 = TRUE; + TRANSITION_STRUCT.field_18 -= 8; + TRANSITION_STRUCT.field_1A += 8; + + if (task->data[4] < 0x50) + task->data[4] += 2; + if (task->data[4] > 0x50) + task->data[4] = 0x50; + + if (++task->data[3] & 1) + { + s16 i; + for (i = 0, r6 = FALSE; i <= task->data[4]; i++) + { + s16 index1 = 0x50 - i; + s16 index2 = 0x50 + i; + if (gUnknown_03004DE0[0][index1] <= 15) + { + r6 = TRUE; + gUnknown_03004DE0[0][index1]++; + } + if (gUnknown_03004DE0[0][index2] <= 15) + { + r6 = TRUE; + gUnknown_03004DE0[0][index2]++; + } + } + } + + if (task->data[4] == 0x50 && !r6) + task->tState++; + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func8(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + BlendPalettes(-1, 0x10, 0x7FFF); + TRANSITION_STRUCT.BLDCNT = 0xFF; + task->data[3] = 0; + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Mugshot_Func9(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + + task->data[3]++; + memset(gUnknown_03004DE0[0], task->data[3], 0x140); + if (task->data[3] > 15) + task->tState++; + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func10(struct Task* task) +{ + DmaStop(0); + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(task->func)); + return FALSE; +} + +static void VBlankCB0_Phase2_Mugshots(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA != 0) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); + REG_BG0VOFS = TRANSITION_STRUCT.field_1C; + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; + DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); +} + +static void VBlankCB1_Phase2_Mugshots(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA != 0) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); + REG_BLDCNT = TRANSITION_STRUCT.BLDCNT; + DmaSet(0, gUnknown_03004DE0[1], ®_BLDY, 0xA2400001); +} + +static void HBlankCB_Phase2_Mugshots(void) +{ + if (REG_VCOUNT < 80) + REG_BG0HOFS = TRANSITION_STRUCT.field_18; + else + REG_BG0HOFS = TRANSITION_STRUCT.field_1A; +} + +static void Mugshots_CreateOpponentPlayerSprites(struct Task* task) +{ + struct Sprite *opponentSprite, *playerSprite; + + s16 mugshotID = task->tMugshotID; + task->tMugshotOpponentID = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotID], + sMugshotsOpponentCoords[mugshotID][0] - 32, + sMugshotsOpponentCoords[mugshotID][1] + 42, + 0, &ewram[0xC03C]); + task->tMugshotPlayerID = CreateTrainerSprite(gSaveBlock2.playerGender, 272, 106, 0, &ewram[0xC03C]); + + opponentSprite = &gSprites[task->tMugshotOpponentID]; + playerSprite = &gSprites[task->tMugshotPlayerID]; + + opponentSprite->callback = sub_811C90C; + playerSprite->callback = sub_811C90C; + + opponentSprite->oam.affineMode = 3; + playerSprite->oam.affineMode = 3; + + opponentSprite->oam.matrixNum = AllocOamMatrix(); + playerSprite->oam.matrixNum = AllocOamMatrix(); + + opponentSprite->oam.shape = 1; + playerSprite->oam.shape = 1; + + opponentSprite->oam.size = 3; + playerSprite->oam.size = 3; + + CalcCenterToCornerVec(opponentSprite, 1, 3, 3); + CalcCenterToCornerVec(playerSprite, 1, 3, 3); + + SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotID][0], sMugshotsOpponentRotationScales[mugshotID][1], 0); + SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 0x200, 0); +} + +static void sub_811C90C(struct Sprite* sprite) +{ + while (sUnknown_083FD880[sprite->data0](sprite)); +} + +static bool8 sub_811C934(struct Sprite* sprite) +{ + return FALSE; +} + +static bool8 sub_811C938(struct Sprite* sprite) +{ + s16 arr0[2]; + s16 arr1[2]; + + memcpy(arr0, sUnknown_083FD89C, sizeof(sUnknown_083FD89C)); + memcpy(arr1, sUnknown_083FD8A0, sizeof(sUnknown_083FD8A0)); + + sprite->data0++; + sprite->data1 = arr0[sprite->data7]; + sprite->data2 = arr1[sprite->data7]; + return TRUE; +} + +static bool8 sub_811C984(struct Sprite* sprite) +{ + sprite->pos1.x += sprite->data1; + if (sprite->data7 && sprite->pos1.x < 133) + sprite->data0++; + else if (!sprite->data7 && sprite->pos1.x > 103) + sprite->data0++; + return FALSE; +} + +static bool8 sub_811C9B8(struct Sprite* sprite) +{ + sprite->data1 += sprite->data2; + sprite->pos1.x += sprite->data1; + if (sprite->data1 == 0) + { + sprite->data0++; + sprite->data2 = -sprite->data2; + sprite->data6 = 1; + } + return FALSE; +} + +static bool8 sub_811C9E4(struct Sprite* sprite) +{ + sprite->data1 += sprite->data2; + sprite->pos1.x += sprite->data1; + if (sprite->pos1.x < -31 || sprite->pos1.x > 271) + sprite->data0++; + return FALSE; +} + +static void sub_811CA10(s16 spriteID, s16 value) +{ + gSprites[spriteID].data7 = value; +} + +static void sub_811CA28(s16 spriteID) +{ + gSprites[spriteID].data0++; +} + +static s16 sub_811CA44(s16 spriteID) +{ + return gSprites[spriteID].data6; +} + +#undef tMugshotOpponentID +#undef tMugshotPlayerID +#undef tMugshotID + +static void Phase2Task_Transition_Slice(u8 taskID) +{ + while (sPhase2_Transition_Slice_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Slice_Func1(struct Task* task) +{ + u16 i; + + sub_811D658(); + dp12_8087EA4(); + + task->data[2] = 256; + task->data[3] = 1; + TRANSITION_STRUCT.WININ = 63; + TRANSITION_STRUCT.WINOUT = 0; + TRANSITION_STRUCT.WIN0V = 160; + + for (i = 0; i < 160; i++) + { + gUnknown_03004DE0[1][i] = TRANSITION_STRUCT.field_14; + gUnknown_03004DE0[1][160 + i] = 0xF0; + } + + REG_IE |= INTR_FLAG_HBLANK; + REG_DISPSTAT |= DISPSTAT_HBLANK_INTR; + + SetVBlankCallback(VBlankCB_Phase2_Transition_Slice); + SetHBlankCallback(HBlankCB_Phase2_Transition_Slice); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Slice_Func2(struct Task* task) +{ + u16 i; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + task->data[1] += (task->data[2] >> 8); + if (task->data[1] > 0xF0) + task->data[1] = 0xF0; + if (task->data[2] <= 0xFFF) + task->data[2] += task->data[3]; + if (task->data[3] < 128) + task->data[3] <<= 1; // multiplying by two + + for (i = 0; i < 160; i++) + { + u16* storeLoc1 = &gUnknown_03004DE0[0][i]; + u16* storeLoc2 = &gUnknown_03004DE0[0][i + 160]; + if (1 & i) + { + *storeLoc1 = TRANSITION_STRUCT.field_14 + task->data[1]; + *storeLoc2 = 0xF0 - task->data[1]; + } + else + { + *storeLoc1 = TRANSITION_STRUCT.field_14 - task->data[1]; + *storeLoc2 = (task->data[1] << 8) | (0xF1); + } + } + + if (task->data[1] > 0xEF) + task->tState++; + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Slice_Func3(struct Task* task) +{ + DmaStop(0); + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Slice)); + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Slice(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640); + DmaSet(0, &gUnknown_03004DE0[1][160], ®_WIN0H, 0xA2400001); +} + +static void HBlankCB_Phase2_Transition_Slice(void) +{ + u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; + REG_BG1HOFS = var; + REG_BG2HOFS = var; + REG_BG3HOFS = var; +} + +static void Phase2Task_Transition_WhiteFade(u8 taskID) +{ + while (sPhase2_Transition_WhiteFade_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task) +{ + u16 i; + + sub_811D658(); + dp12_8087EA4(); + + TRANSITION_STRUCT.BLDCNT = 0xBF; + TRANSITION_STRUCT.BLDY = 0; + TRANSITION_STRUCT.WININ = 0x1E; + TRANSITION_STRUCT.WINOUT = 0x3F; + TRANSITION_STRUCT.WIN0V = 0xA0; + + for (i = 0; i < 160; i++) + { + gUnknown_03004DE0[1][i] = 0; + gUnknown_03004DE0[1][i + 160] = 0xF0; + } + + REG_IE |= INTR_FLAG_HBLANK; + REG_DISPSTAT |= DISPSTAT_HBLANK_INTR; + + SetHBlankCallback(HBlankCB_Phase2_Transition_WhiteFade); + SetVBlankCallback(VBlankCB0_Phase2_Transition_WhiteFade); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task) +{ + s16 i, posY; + s16 arr1[8]; + struct Sprite* sprite; + + memcpy(arr1, sUnknown_083FD8C4, sizeof(sUnknown_083FD8C4)); + for (i = 0, posY = 0; i < 8; i++, posY += 0x14) + { + sprite = &gSprites[CreateInvisibleSprite(sub_811CFD0)]; + sprite->pos1.x = 0xF0; + sprite->pos1.y = posY; + sprite->data5 = arr1[i]; + } + sprite->data6++; + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + if (TRANSITION_STRUCT.field_20 > 7) + { + BlendPalettes(-1, 0x10, 0x7FFF); + task->tState++; + } + return FALSE; +} + +static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + + DmaStop(0); + SetVBlankCallback(0); + SetHBlankCallback(0); + + TRANSITION_STRUCT.field_6 = 0xF0; + TRANSITION_STRUCT.BLDY = 0; + TRANSITION_STRUCT.BLDCNT = 0xFF; + TRANSITION_STRUCT.WININ = 0x3F; + + SetVBlankCallback(VBlankCB1_Phase2_Transition_WhiteFade); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task) +{ + if (++TRANSITION_STRUCT.BLDY > 16) + { + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_WhiteFade)); + } + return FALSE; +} + +static void VBlankCB0_Phase2_Transition_WhiteFade(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + REG_BLDCNT = TRANSITION_STRUCT.BLDCNT; + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.field_6; + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640); + DmaSet(0, &gUnknown_03004DE0[1][160], ®_WIN0H, 0xA2400001); +} + +static void VBlankCB1_Phase2_Transition_WhiteFade(void) +{ + VBlankCB_BattleTransition(); + REG_BLDY = TRANSITION_STRUCT.BLDY; + REG_BLDCNT = TRANSITION_STRUCT.BLDCNT; + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0H = TRANSITION_STRUCT.field_6; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; +} + +static void HBlankCB_Phase2_Transition_WhiteFade(void) +{ + REG_BLDY = gUnknown_03004DE0[1][REG_VCOUNT]; +} + +static void sub_811CFD0(struct Sprite* sprite) +{ + if (sprite->data5) + { + sprite->data5--; + if (sprite->data6) + TRANSITION_STRUCT.VBlank_DMA = 1; + } + else + { + u16 i; + u16* ptr1 = &gUnknown_03004DE0[0][sprite->pos1.y]; + u16* ptr2 = &gUnknown_03004DE0[0][sprite->pos1.y + 160]; + for (i = 0; i < 20; i++) + { + ptr1[i] = sprite->data0 >> 8; + ptr2[i] = (u8)(sprite->pos1.x); + } + if (sprite->pos1.x == 0 && sprite->data0 == 0x1000) + sprite->data1 = 1; + + sprite->pos1.x -= 16; + sprite->data0 += 0x80; + + if (sprite->pos1.x < 0) + sprite->pos1.x = 0; + if (sprite->data0 > 0x1000) + sprite->data0 = 0x1000; + + if (sprite->data6) + TRANSITION_STRUCT.VBlank_DMA = 1; + + if (sprite->data1) + { + if (sprite->data6 == 0 || (TRANSITION_STRUCT.field_20 > 6 && sprite->data2++ > 7)) + { + TRANSITION_STRUCT.field_20++; + DestroySprite(sprite); + } + } + } +} + +static void Phase2Task_Transition_GridSquares(u8 taskID) +{ + while (sPhase2_Transition_GridSquares_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task) +{ + u16 *dst1, *dst2; + + sub_811D6A8(&dst1, &dst2); + CpuSet(sShrinkingBoxTileset, dst2, 0x10); + CpuFill16(0xF000, dst1, 0x800); + LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task) +{ + u16* dst1; + + if (task->data[1] == 0) + { + sub_811D690(&dst1); + task->data[1] = 3; + task->data[2]++; + CpuSet(sShrinkingBoxTileset + (task->data[2] * 8), dst1, 0x10); + if (task->data[2] > 0xD) + { + task->tState++; + task->data[1] = 16; + } + } + + task->data[1]--; + return FALSE; +} + +static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task) +{ + if (--task->data[1] == 0) + { + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_GridSquares)); + } + return FALSE; +} + +static void Phase2Task_Transition_Shards(u8 taskID) +{ + while (sPhase2_Transition_Shards_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Shards_Func1(struct Task* task) +{ + u16 i; + + sub_811D658(); + dp12_8087EA4(); + + TRANSITION_STRUCT.WININ = 0x3F; + TRANSITION_STRUCT.WINOUT = 0; + TRANSITION_STRUCT.WIN0V = 0xA0; + + for (i = 0; i < 160; i++) + { + gUnknown_03004DE0[0][i] = 0xF0; + } + + CpuSet(gUnknown_03004DE0[0], gUnknown_03004DE0[1], 0xA0); + SetVBlankCallback(VBlankCB_Phase2_Transition_Shards); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Shards_Func2(struct Task* task) +{ + sub_811D8FC(TRANSITION_STRUCT.data, + sUnknown_083FD8F4[task->data[1]][0], + sUnknown_083FD8F4[task->data[1]][1], + sUnknown_083FD8F4[task->data[1]][2], + sUnknown_083FD8F4[task->data[1]][3], + 1, 1); + task->data[2] = sUnknown_083FD8F4[task->data[1]][4]; + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Shards_Func3(struct Task* task) +{ + s16 i; + bool8 nextFunc; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + for (i = 0, nextFunc = FALSE; i < 16; i++) + { + s16 r3 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] >> 8; + s16 r4 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF; + if (task->data[2] == 0) + { + if (r3 < TRANSITION_STRUCT.data[2]) + r3 = TRANSITION_STRUCT.data[2]; + if (r3 > r4) + r3 = r4; + } + else + { + if (r4 > TRANSITION_STRUCT.data[2]) + r4 = TRANSITION_STRUCT.data[2]; + if (r4 <= r3) + r4 = r3; + } + gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r4) | (r3 << 8); + if (nextFunc) + { + task->tState++; + break; + } + else + nextFunc = sub_811D978(TRANSITION_STRUCT.data, 1, 1); + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Shards_Func4(struct Task* task) +{ + if (++task->data[1] < 7) + { + task->tState++; + task->data[3] = sUnknown_083FD93A[task->data[1] - 1]; + return TRUE; + } + else + { + DmaStop(0); + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shards)); + return FALSE; + } +} + +static bool8 Phase2_Transition_Shards_Func5(struct Task* task) +{ + if (--task->data[3] == 0) + { + task->tState = 1; + return TRUE; + } + else + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Shards(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; + REG_WIN0H = gUnknown_03004DE0[1][0]; + DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); +} + +static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4) +{ + u8 taskID = CreateTask(Phase1_Task_RunFuncs, 3); + gTasks[taskID].data[1] = a0; + gTasks[taskID].data[2] = a1; + gTasks[taskID].data[3] = a2; + gTasks[taskID].data[4] = a3; + gTasks[taskID].data[5] = a4; + gTasks[taskID].data[6] = a0; +} + +static bool8 sub_811D52C(void) +{ + if (FindTaskIdByFunc(Phase1_Task_RunFuncs) == 0xFF) + return TRUE; + else + return FALSE; +} + +static void Phase1_Task_RunFuncs(u8 taskID) +{ + while (sPhase1_TransitionAll_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase1_TransitionAll_Func1(struct Task* task) +{ + if (task->data[6] == 0 || --task->data[6] == 0) + { + task->data[6] = task->data[1]; + task->data[7] += task->data[4]; + if (task->data[7] > 16) + task->data[7] = 16; + BlendPalettes(-1, task->data[7], 0x2D6B); + } + if (task->data[7] > 15) + { + task->tState++; + task->data[6] = task->data[2]; + } + return FALSE; +} + +static bool8 Phase1_TransitionAll_Func2(struct Task* task) +{ + if (task->data[6] == 0 || --task->data[6] == 0) + { + task->data[6] = task->data[2]; + task->data[7] -= task->data[5]; + if (task->data[7] < 0) + task->data[7] = 0; + BlendPalettes(-1, task->data[7], 0x2D6B); + } + if (task->data[7] == 0) + { + if (--task->data[3] == 0) + DestroyTask(FindTaskIdByFunc(Phase1_Task_RunFuncs)); + else + { + task->data[6] = task->data[1]; + task->tState = 0; + } + } + return FALSE; +} + +static void sub_811D658(void) +{ + struct TransitionData* const* dummy = &sTransitionStructPtr; + memset(*dummy, 0, sizeof(struct TransitionData)); + sub_8057B14(&TRANSITION_STRUCT.field_14, &TRANSITION_STRUCT.field_16); +} + +static void VBlankCB_BattleTransition(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void sub_811D690(u16** a0) +{ + u16 reg, *vram; + + reg = REG_BG0CNT >> 2; + reg <<= 0xE; + vram = (u16*)(VRAM + reg); + + *a0 = vram; +} + +static void sub_811D6A8(u16** a0, u16** a1) +{ + u16 reg0, reg1, *vram0, *vram1; + + reg0 = REG_BG0CNT >> 8; + reg1 = REG_BG0CNT >> 2; + + reg0 <<= 0xB; + reg1 <<= 0xE; + + vram0 = (u16*)(VRAM + reg0); + *a0 = vram0; + + vram1 = (u16*)(VRAM + reg1); + *a1 = vram1; +} + +static void sub_811D6D4(void) +{ + BlendPalettes(-1, 0x10, 0); +} + +static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize) +{ + u8 i; + for (i = 0; arrSize > 0; arrSize--, i++, index += indexIncrementer) + { + array[i] = sinAdd + Sin(0xFF & index, amplitude); + } +} + +static void sub_811D764(u16* array, s16 a1, s16 a2, s16 a3) +{ + s16 i; + + memset(array, 0xA, 160 * sizeof(s16)); + for (i = 0; i < 64; i++) + { + s16 sinResult, cosResult; + s16 toStoreOrr, r2, r3, toStore, r7, r8; + + sinResult = Sin(i, a3); + cosResult = Cos(i, a3); + + toStoreOrr = a1 - sinResult; + toStore = a1 + sinResult; + r7 = a2 - cosResult; + r8 = a2 + cosResult; + + if (toStoreOrr < 0) + toStoreOrr = 0; + if (toStore > 0xF0) + toStore = 0xF0; + if (r7 < 0) + r7 = 0; + if (r8 > 0x9F) + r8 = 0x9F; + + toStore |= (toStoreOrr << 8); + array[r7] = toStore; + array[r8] = toStore; + + cosResult = Cos(i + 1, a3); + r3 = a2 - cosResult; + r2 = a2 + cosResult; + + if (r3 < 0) + r3 = 0; + if (r2 > 0x9F) + r2 = 0x9F; + + while (r7 > r3) + array[--r7] = toStore; + while (r7 < r3) + array[++r7] = toStore; + + while (r8 > r2) + array[--r8] = toStore; + while (r8 < r2) + array[++r8] = toStore; + } +} + +static void sub_811D8FC(s16* data, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6) +{ + data[0] = a1; + data[1] = a2; + data[2] = a1; + data[3] = a2; + data[4] = a3; + data[5] = a4; + data[6] = a5; + data[7] = a6; + data[8] = a3 - a1; + if (data[8] < 0) + { + data[8] = -data[8]; + data[6] = -a5; + } + data[9] = a4 - a2; + if (data[9] < 0) + { + data[9] = -data[9]; + data[7] = -a6; + } + data[10] = 0; +} + +static bool8 sub_811D978(s16* data, bool8 a1, bool8 a2) +{ + u8 var; + if (data[8] > data[9]) + { + data[2] += data[6]; + data[10] += data[9]; + if (data[10] > data[8]) + { + data[3] += data[7]; + data[10] -= data[8]; + } + } + else + { + data[3] += data[7]; + data[10] += data[8]; + if (data[10] > data[9]) + { + data[2] += data[6]; + data[10] -= data[9]; + } + } + var = 0; + if ((data[6] > 0 && data[2] >= data[4]) || (data[6] < 0 && data[2] <= data[4])) + { + var++; + if (a1) + data[2] = data[4]; + } + if ((data[7] > 0 && data[3] >= data[5]) || (data[7] < 0 && data[3] <= data[5])) + { + var++; + if (a2) + data[3] = data[5]; + } + if (var == 2) + return TRUE; + else + return FALSE; +} diff --git a/src/battle/calculate_base_damage.c b/src/battle/calculate_base_damage.c new file mode 100644 index 000000000..f5c679876 --- /dev/null +++ b/src/battle/calculate_base_damage.c @@ -0,0 +1,309 @@ +#include "global.h" +#include "abilities.h" +#include "battle.h" +#include "berry.h" +#include "data2.h" +#include "event_data.h" +#include "hold_effects.h" +#include "item.h" +#include "items.h" +#include "pokemon.h" +#include "species.h" +#include "moves.h" +#include "battle_move_effects.h" + +extern u32 dword_2017100[]; +extern u16 gBattleTypeFlags; +extern struct BattlePokemon gBattleMons[4]; +extern u16 gCurrentMove; +extern u8 gCritMultiplier; +extern u16 gBattleWeather; +extern struct BattleEnigmaBerry gEnigmaBerries[]; +extern u16 gBattleMovePower; +extern u16 gTrainerBattleOpponent; + +extern const u8 gHoldEffectToType[][2]; +extern const u8 gStatStageRatios[][2]; + +u8 GetBankSide(u8 bank); + +#define APPLY_STAT_MOD(var, mon, stat, statIndex) \ +{ \ + (var) = (stat) * (gStatStageRatios)[(mon)->statStages[(statIndex)]][0]; \ + (var) /= (gStatStageRatios)[(mon)->statStages[(statIndex)]][1]; \ +} + +s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef) +{ + u32 i; + s32 damage = 0; + s32 damageHelper; + u8 type; + u16 attack, defense; + u16 spAttack, spDefense; + u8 defenderHoldEffect; + u8 defenderHoldEffectParam; + u8 attackerHoldEffect; + u8 attackerHoldEffectParam; + + if (!powerOverride) + gBattleMovePower = gBattleMoves[move].power; + else + gBattleMovePower = powerOverride; + + if (!typeOverride) + type = gBattleMoves[move].type; + else + type = typeOverride & 0x3F; + + attack = attacker->attack; + defense = defender->defense; + spAttack = attacker->spAttack; + spDefense = defender->spDefense; + + if (attacker->item == ITEM_ENIGMA_BERRY) + { + attackerHoldEffect = gEnigmaBerries[bankAtk].holdEffect; + attackerHoldEffectParam = gEnigmaBerries[bankAtk].holdEffectParam; + } + else + { + attackerHoldEffect = ItemId_GetHoldEffect(attacker->item); + attackerHoldEffectParam = ItemId_GetHoldEffectParam(attacker->item); + } + + if (defender->item == ITEM_ENIGMA_BERRY) + { + defenderHoldEffect = gEnigmaBerries[bankDef].holdEffect; + defenderHoldEffectParam = gEnigmaBerries[bankDef].holdEffectParam; + } + else + { + defenderHoldEffect = ItemId_GetHoldEffect(defender->item); + defenderHoldEffectParam = ItemId_GetHoldEffectParam(defender->item); + } + + if (attacker->ability == ABILITY_HUGE_POWER || attacker->ability == ABILITY_PURE_POWER) + attack *= 2; + + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) + { + if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) + && gTrainerBattleOpponent != 1024 + && FlagGet(BADGE01_GET) + && !GetBankSide(bankAtk)) + attack = (110 * attack) / 100; + } + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) + { + if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) + && gTrainerBattleOpponent != 1024 + && FlagGet(BADGE05_GET) + && !GetBankSide(bankDef)) + defense = (110 * defense) / 100; + } + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) + { + if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) + && gTrainerBattleOpponent != 1024 + && FlagGet(BADGE07_GET) + && !GetBankSide(bankAtk)) + spAttack = (110 * spAttack) / 100; + } + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) + { + if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) + && gTrainerBattleOpponent != 1024 + && FlagGet(BADGE07_GET) + && !GetBankSide(bankDef)) + spDefense = (110 * spDefense) / 100; + } + + for (i = 0; i < 17; i++) + { + if (attackerHoldEffect == gHoldEffectToType[i][0] + && type == gHoldEffectToType[i][1]) + { + if (type <= 8) + attack = (attack * (attackerHoldEffectParam + 100)) / 100; + else + spAttack = (spAttack * (attackerHoldEffectParam + 100)) / 100; + break; + } + } + + if (attackerHoldEffect == HOLD_EFFECT_CHOICE_BAND) + attack = (150 * attack) / 100; + if (attackerHoldEffect == HOLD_EFFECT_SOUL_DEW && !(gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) && (attacker->species == SPECIES_LATIAS || attacker->species == SPECIES_LATIOS)) + spAttack = (150 * spAttack) / 100; + if (defenderHoldEffect == HOLD_EFFECT_SOUL_DEW && !(gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) && (defender->species == SPECIES_LATIAS || defender->species == SPECIES_LATIOS)) + spDefense = (150 * spDefense) / 100; + if (attackerHoldEffect == HOLD_EFFECT_DEEP_SEA_TOOTH && attacker->species == SPECIES_CLAMPERL) + spAttack *= 2; + if (defenderHoldEffect == HOLD_EFFECT_DEEP_SEA_SCALE && defender->species == SPECIES_CLAMPERL) + spDefense *= 2; + if (attackerHoldEffect == HOLD_EFFECT_LIGHT_BALL && attacker->species == SPECIES_PIKACHU) + spAttack *= 2; + if (defenderHoldEffect == HOLD_EFFECT_METAL_POWDER && defender->species == SPECIES_DITTO) + defense *= 2; + if (attackerHoldEffect == HOLD_EFFECT_THICK_CLUB && (attacker->species == SPECIES_CUBONE || attacker->species == SPECIES_MAROWAK)) + attack *= 2; + if (defender->ability == ABILITY_THICK_FAT && (type == TYPE_FIRE || type == TYPE_ICE)) + spAttack /= 2; + if (attacker->ability == ABILITY_HUSTLE) + attack = (150 * attack) / 100; + if (attacker->ability == ABILITY_PLUS && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_MINUS, 0, 0)) + spAttack = (150 * spAttack) / 100; + if (attacker->ability == ABILITY_MINUS && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_PLUS, 0, 0)) + spAttack = (150 * spAttack) / 100; + if (attacker->ability == ABILITY_GUTS && attacker->status1) + attack = (150 * attack) / 100; + if (defender->ability == ABILITY_MARVEL_SCALE && defender->status1) + defense = (150 * defense) / 100; + if (type == TYPE_ELECTRIC && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, 0xFD, 0)) + gBattleMovePower /= 2; + if (type == TYPE_FIRE && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, 0xFE, 0)) + gBattleMovePower /= 2; + if (type == TYPE_GRASS && attacker->ability == ABILITY_OVERGROW && attacker->hp <= (attacker->maxHP / 3)) + gBattleMovePower = (150 * gBattleMovePower) / 100; + if (type == TYPE_FIRE && attacker->ability == ABILITY_BLAZE && attacker->hp <= (attacker->maxHP / 3)) + gBattleMovePower = (150 * gBattleMovePower) / 100; + if (type == TYPE_WATER && attacker->ability == ABILITY_TORRENT && attacker->hp <= (attacker->maxHP / 3)) + gBattleMovePower = (150 * gBattleMovePower) / 100; + if (type == TYPE_BUG && attacker->ability == ABILITY_SWARM && attacker->hp <= (attacker->maxHP / 3)) + gBattleMovePower = (150 * gBattleMovePower) / 100; + if (gBattleMoves[gCurrentMove].effect == EFFECT_EXPLOSION) + defense /= 2; + + if (type < TYPE_MYSTERY) // is physical + { + if (gCritMultiplier == 2) + { + if (attacker->statStages[STAT_STAGE_ATK] > 6) + APPLY_STAT_MOD(damage, attacker, attack, STAT_STAGE_ATK) + else + damage = attack; + } + else + APPLY_STAT_MOD(damage, attacker, attack, STAT_STAGE_ATK) + + damage = damage * gBattleMovePower; + damage *= (2 * attacker->level / 5 + 2); + + if (gCritMultiplier == 2) + { + if (defender->statStages[STAT_STAGE_DEF] < 6) + APPLY_STAT_MOD(damageHelper, defender, defense, STAT_STAGE_DEF) + else + damageHelper = defense; + } + else + APPLY_STAT_MOD(damageHelper, defender, defense, STAT_STAGE_DEF) + + damage = damage / damageHelper; + damage /= 50; + + if ((attacker->status1 & STATUS_BURN) && attacker->ability != ABILITY_GUTS) + damage /= 2; + + if ((sideStatus & SIDE_STATUS_REFLECT) && gCritMultiplier == 1) + { + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMons(2) == 2) + damage = 2 * (damage / 3); + else + damage /= 2; + } + + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMons(2) == 2) + damage /= 2; + + // moves always do at least 1 damage. + if (damage == 0) + damage = 1; + } + + if (type == TYPE_MYSTERY) + damage = 0; // is ??? type. does 0 damage. + + if (type > TYPE_MYSTERY) // is special? + { + if (gCritMultiplier == 2) + { + if (attacker->statStages[STAT_STAGE_SPATK] > 6) + APPLY_STAT_MOD(damage, attacker, spAttack, STAT_STAGE_SPATK) + else + damage = spAttack; + } + else + APPLY_STAT_MOD(damage, attacker, spAttack, STAT_STAGE_SPATK) + + damage = damage * gBattleMovePower; + damage *= (2 * attacker->level / 5 + 2); + + if (gCritMultiplier == 2) + { + if (defender->statStages[STAT_STAGE_SPDEF] < 6) + APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_STAGE_SPDEF) + else + damageHelper = spDefense; + } + else + APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_STAGE_SPDEF) + + damage = (damage / damageHelper); + damage /= 50; + + if ((sideStatus & SIDE_STATUS_LIGHTSCREEN) && gCritMultiplier == 1) + { + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMons(2) == 2) + damage = 2 * (damage / 3); + else + damage /= 2; + } + + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMons(2) == 2) + damage /= 2; + + // are effects of weather negated with cloud nine or air lock + if (!AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_CLOUD_NINE, 0, 0) + && !AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_AIR_LOCK, 0, 0)) + { + if (gBattleWeather & WEATHER_RAIN_TEMPORARY) + { + switch (type) + { + case TYPE_FIRE: + damage /= 2; + break; + case TYPE_WATER: + damage = (15 * damage) / 10; + break; + } + } + + // any weather except sun weakens solar beam + if ((gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_HAIL)) && gCurrentMove == MOVE_SOLAR_BEAM) + damage /= 2; + + // sunny + if (gBattleWeather & WEATHER_SUN_ANY) + { + switch (type) + { + case TYPE_FIRE: + damage = (15 * damage) / 10; + break; + case TYPE_WATER: + damage /= 2; + break; + } + } + } + + // flash fire triggered + if ((dword_2017100[bankAtk] & 1) && type == TYPE_FIRE) + damage = (15 * damage) / 10; + } + + return damage + 2; +} diff --git a/src/contest_link_80C857C.c b/src/battle/contest_link_80C857C.c index 0ae98af09..0ae98af09 100644 --- a/src/contest_link_80C857C.c +++ b/src/battle/contest_link_80C857C.c diff --git a/src/pokeball.c b/src/battle/pokeball.c index ee3b95678..ee3b95678 100644 --- a/src/pokeball.c +++ b/src/battle/pokeball.c diff --git a/src/post_battle_event_funcs.c b/src/battle/post_battle_event_funcs.c index 8d85705c8..27d7022fe 100644 --- a/src/post_battle_event_funcs.c +++ b/src/battle/post_battle_event_funcs.c @@ -4,7 +4,7 @@ #include "load_save.h" #include "main.h" #include "pokemon.h" -#include "rom4.h" +#include "overworld.h" #include "script_pokemon_80C4.h" extern u8 gUnknown_02039324; @@ -14,7 +14,7 @@ int GameClear(void) int i; bool32 ribbonGet; - HealPlayerParty(); + ScrSpecial_HealPlayerParty(); if (FlagGet(SYS_GAME_CLEAR) == TRUE) { diff --git a/src/battle/reshow_battle_screen.c b/src/battle/reshow_battle_screen.c new file mode 100644 index 000000000..343c8f183 --- /dev/null +++ b/src/battle/reshow_battle_screen.c @@ -0,0 +1,332 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "palette.h" +#include "main.h" +#include "unknown_task.h" +#include "text.h" +#include "rom_8077ABC.h" +#include "data2.h" + +extern struct SpriteTemplate gUnknown_02024E8C; +extern struct Window gUnknown_03004210; +extern u16 gUnknown_03004280; +extern u16 gUnknown_03004288; +extern u16 gUnknown_030042A4; +extern u16 gUnknown_030042C0; +extern u16 gUnknown_030041B0; +extern u16 gUnknown_030041B4; +extern u16 gUnknown_030041B8; +extern u16 gUnknown_030042A0; +extern u8 gReservedSpritePaletteCount; +extern u8 gActionSelectionCursor[4]; +extern u8 gBankInMenu; +extern u16 gBattlePartyID[4]; +extern u8 gNoOfAllBanks; +extern u16 gBattleTypeFlags; +extern u8 gObjectBankIDs[4]; +extern u8 gBattleMonForms[4]; +extern u8 gHealthboxIDs[4]; + +bool8 sub_800E414(u8 a0); +bool8 sub_8031C30(u8 a0); +void sub_8031EE8(void); +void sub_80327CC(void); +void sub_8032984(u8 a, u16 b); +void sub_800FCD4(void); +void BattleLoadOpponentMonSprite(struct Pokemon *, u8 bank); +void BattleLoadPlayerMonSprite(struct Pokemon *, u8 bank); +void BattleLoadSubstituteSprite(u8 bank, u8 b); +void LoadPlayerTrainerBankSprite(u16 a0, u8 bank); +u8 sub_8077F7C(u8 bank); +u8 sub_8077F68(u8 bank); +void nullsub_11(u8 healthboxID, u8 a1); +void sub_8043DB0(u8 bank); +u8 battle_make_oam_normal_battle(u8 bank); +u8 battle_make_oam_safari_battle(void); +void sub_8045A5C(u8 healthboxID, struct Pokemon*, u8); +void sub_8043F44(u8 bank); +void sub_8043DFC(u8 healthboxID); + +// this file's functions +static void CB2_ReshowBattleScreenAfterMenu(void); +static bool8 LoadAppropiateBankSprite(u8 bank); +static void sub_807B184(u8 bank); +static void sub_807B508(u8 bank); +static void sub_807B06C(void); + +#define gReshowState ewram[0x1FFFF] +#define gHelperState ewram[0x1FFFE] + +void nullsub_14(void) +{ + +} + +void ReshowBattleScreenAfterMenu(void) +{ + gPaletteFade.bufferTransferDisabled = 1; + SetHBlankCallback(0); + SetVBlankCallback(0); + REG_MOSAIC = 0; + gReshowState = 0; + gHelperState = 0; + SetMainCallback2(CB2_ReshowBattleScreenAfterMenu); +} + +static void CB2_ReshowBattleScreenAfterMenu(void) +{ + switch (gReshowState) + { + case 0: + dp12_8087EA4(); + SetUpWindowConfig(&gWindowConfig_81E6C58); + ResetPaletteFade(); + InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58); + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + gUnknown_030042C0 = 0; + gUnknown_030041B4 = 0; + gUnknown_03004288 = 0; + gUnknown_03004280 = 0; + gUnknown_030041B0 = 0; + gUnknown_030041B8 = 0; + break; + case 1: + { + const u32 zero = 0; + CpuFastSet(&zero, (void*) VRAM, 0x1006000); + } + break; + case 2: + if (!sub_800E414(gHelperState)) + { + gHelperState++; + gReshowState--; + } + else + gHelperState = 0; + break; + case 3: + ResetSpriteData(); + break; + case 4: + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + break; + case 5: + sub_8031EE8(); + break; + case 6: + if (sub_8031C30(gHelperState)) + gHelperState = 0; + else + { + gHelperState++; + gReshowState--; + } + break; + case 7: + if (!LoadAppropiateBankSprite(0)) + gReshowState--; + break; + case 8: + if (!LoadAppropiateBankSprite(1)) + gReshowState--; + break; + case 9: + if (!LoadAppropiateBankSprite(2)) + gReshowState--; + break; + case 10: + if (!LoadAppropiateBankSprite(3)) + gReshowState--; + break; + case 11: + sub_807B184(0); + break; + case 12: + sub_807B184(1); + break; + case 13: + sub_807B184(2); + break; + case 14: + sub_807B184(3); + break; + case 15: + sub_807B508(0); + break; + case 16: + sub_807B508(1); + break; + case 17: + sub_807B508(2); + break; + case 18: + sub_807B508(3); + break; + case 19: + { + u8 opponentBank; + u16 species; + + sub_80327CC(); + + opponentBank = GetBankByPlayerAI(1); + species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES); + sub_8032984(opponentBank, species); + + if (IsDoubleBattle()) + { + opponentBank = GetBankByPlayerAI(3); + species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES); + sub_8032984(opponentBank, species); + } + sub_802E3E4(gActionSelectionCursor[gBankInMenu], 0); + } + break; + default: + SetHBlankCallback(sub_800FCD4); + SetVBlankCallback(sub_800FCFC); + sub_807B06C(); + BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1); + gPaletteFade.bufferTransferDisabled = 0; + SetMainCallback2(sub_800F808); + break; + } + gReshowState++; +} + +static void sub_807B06C(void) +{ + struct BGCntrlBitfield *regBgcnt1, *regBgcnt2; + + sub_800D6D4(); + + regBgcnt1 = (void*)(®_BG1CNT); + regBgcnt1->charBaseBlock = 0; + + regBgcnt2 = (void*)(®_BG2CNT); + regBgcnt2->charBaseBlock = 0; +} + +static bool8 LoadAppropiateBankSprite(u8 bank) +{ + if (bank < gNoOfAllBanks) + { + if (GetBankSide(bank)) + { + if (!ewram17800[bank].substituteSprite) + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[bank]], bank); + else + BattleLoadSubstituteSprite(bank, 0); + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, 0); + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + LoadPlayerTrainerBankSprite(2, 0); + else if (!ewram17800[bank].substituteSprite) + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[bank]], bank); + else + BattleLoadSubstituteSprite(bank, 0); + + gHelperState = 0; + } + return 1; +} + +static void sub_807B184(u8 bank) +{ + if (bank < gNoOfAllBanks) + { + u8 posY; + + if (ewram17800[bank].substituteSprite) + posY = sub_8077F7C(bank); + else + posY = sub_8077F68(bank); + if (GetBankSide(bank)) + { + if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + return; + GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); + gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank)); + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gObjectBankIDs[bank]].data0 = bank; + gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + { + GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(0)); + gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, + sub_8079E90(0)); + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gObjectBankIDs[bank]].data0 = bank; + } + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + { + GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(0)); + gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + (8 - gTrainerBackPicCoords[2].coords) * 4 + 80, + sub_8079E90(0)); + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gObjectBankIDs[bank]].data0 = bank; + } + else + { + if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + return; + GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); + gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank)); + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gObjectBankIDs[bank]].data0 = bank; + gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + } + gSprites[gObjectBankIDs[bank]].invisible = ewram17800[bank].invisible; + } +} + +static void sub_807B508(u8 bank) +{ + if (bank < gNoOfAllBanks) + { + u8 healthboxID; + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + healthboxID = battle_make_oam_safari_battle(); + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + return; + else + healthboxID = battle_make_oam_normal_battle(bank); + gHealthboxIDs[bank] = healthboxID; + sub_8043F44(bank); + sub_8043DFC(healthboxID); + if (GetBankSide(bank)) + sub_8045A5C(gHealthboxIDs[bank], &gEnemyParty[gBattlePartyID[bank]], 0); + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 10); + else + sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 0); + if (GetBankIdentity(bank) == 3 || GetBankIdentity(bank) == 2) + nullsub_11(gHealthboxIDs[bank], 1); + else + nullsub_11(gHealthboxIDs[bank], 0); + if (GetBankSide(bank)) + { + if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + sub_8043DB0(healthboxID); + } + else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) + { + if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + sub_8043DB0(healthboxID); + } + } +} diff --git a/src/smokescreen.c b/src/battle/smokescreen.c index 8345cb6ad..8345cb6ad 100644 --- a/src/smokescreen.c +++ b/src/battle/smokescreen.c diff --git a/src/battle_6.c b/src/battle_6.c deleted file mode 100644 index 9ea3f240a..000000000 --- a/src/battle_6.c +++ /dev/null @@ -1,1507 +0,0 @@ -#include "global.h" -#include "battle.h" -#include "battle_interface.h" -#include "battle_message.h" -#include "data2.h" -#include "menu_cursor.h" -#include "palette.h" -#include "pokemon.h" -#include "rom3.h" -#include "songs.h" -#include "sound.h" -#include "sprite.h" -#include "string_util.h" -#include "task.h" -#include "text.h" -#include "util.h" - -//Possibly PokemonSubstruct1 -struct UnknownStruct3 -{ - u16 moves[4]; - u8 pp[4]; - u8 ppBonuses; -}; - -extern u16 gUnknown_030042A4; -extern u16 gUnknown_030042A0; - -extern struct Window gUnknown_03004210; - -extern void (*gBattleBankFunc[])(void); - -extern u8 gActiveBank; -extern u8 gActionSelectionCursor[]; -extern u8 gDisplayedStringBattle[]; -extern u8 gMoveSelectionCursor[]; -extern u8 gBattleBufferA[][0x200]; -extern u8 gBankInMenu; -extern u16 gBattlePartyID[]; -extern u8 gHealthboxIDs[]; -extern u8 gDoingBattleAnim; -extern u8 gObjectBankIDs[]; -extern u16 gBattleTypeFlags; -extern u8 gBattleOutcome; -extern void (*gAnimScriptCallback)(void); -extern bool8 gAnimScriptActive; -extern u16 gMovePowerMoveAnim; -extern u32 gMoveDmgMoveAnim; -extern u8 gHappinessMoveAnim; -extern u16 gWeatherMoveAnim; -extern u32 *gDisableStructMoveAnim; -extern u32 gPID_perBank[]; -extern u8 gBattleMonForms[]; -extern u16 gUnknown_02024DE8; -extern u8 gUnknown_02024E68[]; -extern struct SpriteTemplate gUnknown_02024E8C; -extern u8 gUnknown_0202F7C4; -extern u8 gUnknown_02038470[]; -extern u16 gUnknown_030041B0; -extern u16 gUnknown_030041B4; -extern u16 gUnknown_030041B8; -extern u16 gUnknown_03004280; -extern u16 gUnknown_03004288; -extern u16 gUnknown_030042A4; -extern u16 gUnknown_030042C0; -extern u8 gUnknown_03004344; -extern u8 gUnknown_0300434C[]; - -extern const u8 gUnknown_08400CA8[]; -extern const u8 gUnknown_08400CF3[]; -extern const u8 gUnknown_08400D38[]; - -#if ENGLISH -#define SUB_803037C_TILE_DATA_OFFSET 440 -#elif GERMAN -#define SUB_803037C_TILE_DATA_OFFSET 444 -#endif - -extern void sub_802C68C(void); -extern void sub_802E1B0(void); -extern void sub_802E3B4(); -extern void sub_802E220(); -extern void sub_802E2D4(); -extern void sub_802E004(void); -extern void sub_802DF30(void); -extern void sub_80325B8(void); -extern void PlayerBufferExecCompleted(void); -extern void bx_t1_healthbar_update(void); -extern void nullsub_91(void); -extern void sub_802D924(u8); -extern void sub_802E434(void); -extern bool8 mplay_80342A4(u8); -extern void move_anim_start_t2_for_situation(); -extern void bx_blink_t1(void); -extern void sub_8047858(); -extern u8 GetBankSide(u8); -extern void sub_80E43C0(); -extern void oamt_add_pos2_onto_pos1(); -extern void sub_8078B34(struct Sprite *); -extern void oamt_set_x3A_32(); -extern void sub_80318FC(); -extern bool8 IsDoubleBattle(void); -extern void sub_802D500(void); -extern void dp11b_obj_free(); -extern bool8 sub_8078874(u8); -extern bool8 move_anim_start_t3(); -extern void sub_802E460(void); -extern void b_link_standby_message(void); -extern void sub_802D18C(void); -extern void sub_802DF18(void); -extern void BufferStringBattle(); -extern void sub_80326EC(); -extern void ExecuteMoveAnim(); -extern void sub_8031F24(void); -extern void sub_80324BC(); -extern u8 sub_8031720(); -extern void bx_wait_t1(void); -extern u8 GetBankByPlayerAI(u8); -extern void sub_802DE10(void); -extern void sub_80105EC(struct Sprite *); -extern void sub_802D274(void); -extern void sub_802D23C(void); -extern u8 GetBankIdentity(u8); -extern void sub_8031AF4(); -extern void sub_80313A0(struct Sprite *); -extern void sub_802D204(void); -extern u8 sub_8079E90(); -extern void sub_802DEAC(void); -extern void sub_80312F0(struct Sprite *); -extern u8 sub_8077ABC(); -extern u8 sub_8077F68(); -extern u8 sub_8046400(); -extern void sub_802D798(void); -extern void bx_0802E404(void); - -u32 dp01_getattr_by_ch1_for_player_pokemon_(u8, u8 *); -void dp01_setattr_by_ch1_for_player_pokemon(u8); -void sub_802F934(u8, u8); -void sub_802FB2C(void); -void sub_8030190(void); -void sub_80304A8(void); -void sub_8030E38(struct Sprite *); -void task05_08033660(u8); -void sub_8031064(void); - -void PlayerHandleGetAttributes(void) -{ - u8 unkData[0x100]; - u32 offset = 0; - u8 r4; - s32 i; - - if (gBattleBufferA[gActiveBank][2] == 0) - { - offset += dp01_getattr_by_ch1_for_player_pokemon_(gBattlePartyID[gActiveBank], unkData); - } - else - { - r4 = gBattleBufferA[gActiveBank][2]; - for (i = 0; i < 6; i++) - { - if (r4 & 1) - offset += dp01_getattr_by_ch1_for_player_pokemon_(i, unkData + offset); - r4 >>= 1; - } - } - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, offset, unkData); - PlayerBufferExecCompleted(); -} - -// Duplicate of dp01_getattr_by_ch1_for_player_pokemon -u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer) -{ - struct BattlePokemon battlePokemon; - struct UnknownStruct3 moveData; - u8 nickname[20]; - u8 *src; - s16 data16; - u32 data32; - s32 size = 0; - - switch (gBattleBufferA[gActiveBank][1]) - { - case 0: - battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); - battlePokemon.item = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM); - for (size = 0; size < 4; size++) - { - battlePokemon.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size); - battlePokemon.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); - } - battlePokemon.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); - battlePokemon.friendship = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP); - battlePokemon.experience = GetMonData(&gPlayerParty[a], MON_DATA_EXP); - battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); - battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); - battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); - battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); - battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); - battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); - battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY); - battlePokemon.status1 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS); - battlePokemon.level = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL); - battlePokemon.hp = GetMonData(&gPlayerParty[a], MON_DATA_HP); - battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP); - battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK); - battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF); - battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD); - battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK); - battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF); - battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG); - battlePokemon.altAbility = GetMonData(&gPlayerParty[a], MON_DATA_ALT_ABILITY); - battlePokemon.otId = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID); - GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname); - StringCopy10(battlePokemon.nickname, nickname); - GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName); - src = (u8 *)&battlePokemon; - for (size = 0; size < sizeof(battlePokemon); size++) - buffer[size] = src[size]; - break; - case 1: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 2: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 3: - for (size = 0; size < 4; size++) - { - moveData.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size); - moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); - } - moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); - src = (u8 *)&moveData; - for (size = 0; size < sizeof(moveData); size++) - buffer[size] = src[size]; - break; - case 4: - case 5: - case 6: - case 7: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 8: - for (size = 0; size < 4; size++) - buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size); - buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES); - size++; - break; - case 9: - case 10: - case 11: - case 12: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9); - size = 1; - break; - case 17: - data32 = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case 18: - data32 = GetMonData(&gPlayerParty[a], MON_DATA_EXP); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - size = 3; - break; - case 19: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_EV); - size = 1; - break; - case 20: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_EV); - size = 1; - break; - case 21: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_EV); - size = 1; - break; - case 22: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_EV); - size = 1; - break; - case 23: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV); - size = 1; - break; - case 24: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV); - size = 1; - break; - case 25: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP); - size = 1; - break; - case 26: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKERUS); - size = 1; - break; - case 27: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION); - size = 1; - break; - case 28: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL); - size = 1; - break; - case 29: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_GAME); - size = 1; - break; - case 30: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKEBALL); - size = 1; - break; - case 31: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); - buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); - buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); - buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); - buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); - buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); - size = 6; - break; - case 32: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV); - size = 1; - break; - case 33: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV); - size = 1; - break; - case 34: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV); - size = 1; - break; - case 35: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV); - size = 1; - break; - case 36: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV); - size = 1; - break; - case 37: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV); - size = 1; - break; - case 38: - data32 = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - buffer[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case 39: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 40: - data32 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS); - buffer[0] = (data32 & 0x000000FF); - buffer[1] = (data32 & 0x0000FF00) >> 8; - buffer[2] = (data32 & 0x00FF0000) >> 16; - buffer[3] = (data32 & 0xFF000000) >> 24; - size = 4; - break; - case 41: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL); - size = 1; - break; - case 42: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_HP); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 43: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 44: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_ATK); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 45: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_DEF); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 46: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 47: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPATK); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 48: - data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF); - buffer[0] = data16; - buffer[1] = data16 >> 8; - size = 2; - break; - case 49: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL); - size = 1; - break; - case 50: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY); - size = 1; - break; - case 51: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE); - size = 1; - break; - case 52: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART); - size = 1; - break; - case 53: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH); - size = 1; - break; - case 54: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SHEEN); - size = 1; - break; - case 55: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON); - size = 1; - break; - case 56: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON); - size = 1; - break; - case 57: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON); - size = 1; - break; - case 58: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON); - size = 1; - break; - case 59: - buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON); - size = 1; - break; - } - return size; -} - -void sub_802ECF0(void) -{ - struct BattlePokemon battleMon; // I think this is a BattlePokemon - u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1]; - u8 i; - - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = src[i]; - dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, gBattleBufferA[gActiveBank][2], dst); - PlayerBufferExecCompleted(); -} - -void PlayerHandleSetAttributes(void) -{ - u8 r4; - u8 i; - - if (gBattleBufferA[gActiveBank][2] == 0) - { - dp01_setattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank]); - } - else - { - r4 = gBattleBufferA[gActiveBank][2]; - for (i = 0; i < 6; i++) - { - if (r4 & 1) - dp01_setattr_by_ch1_for_player_pokemon(i); - r4 >>= 1; - } - } - PlayerBufferExecCompleted(); -} - -// Duplicate of sub_811EC68 -void dp01_setattr_by_ch1_for_player_pokemon(u8 a) -{ - struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; - struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3]; - s32 i; - - switch (gBattleBufferA[gActiveBank][1]) - { - case 0: - { - u8 iv; - - SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species); - SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item); - for (i = 0; i < 4; i++) - { - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]); - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]); - } - SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses); - SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship); - SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience); - iv = battlePokemon->hpIV; - SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv); - iv = battlePokemon->attackIV; - SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv); - iv = battlePokemon->defenseIV; - SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv); - iv = battlePokemon->speedIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv); - iv = battlePokemon->spAttackIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv); - iv = battlePokemon->spDefenseIV; - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv); - SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality); - SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1); - SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level); - SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp); - SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP); - SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack); - SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense); - SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed); - SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack); - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense); - } - break; - case 1: - SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); - break; - case 2: - SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); - break; - case 3: - for (i = 0; i < 4; i++) - { - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]); - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]); - } - SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses); - break; - case 4: - case 5: - case 6: - case 7: - SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]); - break; - case 8: - SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); - break; - case 9: - case 10: - case 11: - case 12: - SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]); - break; - case 17: - SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); - break; - case 18: - SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); - break; - case 19: - SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 20: - SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 21: - SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 22: - SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 23: - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 24: - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); - break; - case 25: - SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); - break; - case 26: - SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); - break; - case 27: - SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); - break; - case 28: - SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); - break; - case 29: - SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); - break; - case 30: - SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); - break; - case 31: - SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); - SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); - SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); - break; - case 32: - SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 33: - SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 34: - SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 35: - SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 36: - SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 37: - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); - break; - case 38: - SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); - break; - case 39: - SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); - break; - case 40: - SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); - break; - case 41: - SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); - break; - case 42: - SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); - break; - case 43: - SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); - break; - case 44: - SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); - break; - case 45: - SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); - break; - case 46: - SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); - break; - case 47: - SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); - break; - case 48: - SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); - break; - case 49: - SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); - break; - case 50: - SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); - break; - case 51: - SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); - break; - case 52: - SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); - break; - case 53: - SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); - break; - case 54: - SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); - break; - case 55: - SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 56: - SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 57: - SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 58: - SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - case 59: - SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); - break; - } - sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); -} - -void sub_802F7CC(void) -{ - u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; - u8 i; - - for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) - dst[i] = gBattleBufferA[gActiveBank][3 + i]; - PlayerBufferExecCompleted(); -} - -void PlayerHandleLoadPokeSprite(void) -{ - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gBattleBankFunc[gActiveBank] = bx_0802E404; -} - -void PlayerHandleSendOutPoke(void) -{ - sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - gActionSelectionCursor[gActiveBank] = 0; - gMoveSelectionCursor[gActiveBank] = 0; - sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]); - gBattleBankFunc[gActiveBank] = sub_802D798; -} - -void sub_802F934(u8 bank, u8 b) -{ - u16 species; - - sub_8032AA8(bank, b); - gBattlePartyID[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); - gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); - GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank)); - gObjectBankIDs[bank] = CreateSprite( - &gUnknown_02024E8C, - sub_8077ABC(bank, 2), - sub_8077F68(bank), - sub_8079E90(bank)); - gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank]; - gSprites[gObjectBankIDs[bank]].data0 = bank; - gSprites[gObjectBankIDs[bank]].data2 = species; - gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); - gSprites[gObjectBankIDs[bank]].invisible = TRUE; - gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; - gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF); -} - -void PlayerHandleReturnPokeToBall(void) -{ - if (gBattleBufferA[gActiveBank][1] == 0) - { - ewram17810[gActiveBank].unk4 = 0; - gBattleBankFunc[gActiveBank] = sub_802FB2C; - } - else - { - FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); - DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); - sub_8043DB0(gHealthboxIDs[gActiveBank]); - PlayerBufferExecCompleted(); - } -} - -void sub_802FB2C(void) -{ - switch (ewram17810[gActiveBank].unk4) - { - case 0: - if (ewram17800[gActiveBank].unk0_2) - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); - ewram17810[gActiveBank].unk4 = 1; - break; - case 1: - if (!ewram17810[gActiveBank].unk0_6) - { - ewram17810[gActiveBank].unk4 = 0; - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1); - gBattleBankFunc[gActiveBank] = sub_802DEAC; - } - } -} - -void PlayerHandleTrainerThrow(void) -{ - s16 r7; - - if (gBattleTypeFlags & BATTLE_TYPE_MULTI) - { - if (GetBankIdentity(gActiveBank) & 2) - r7 = 16; - else - r7 = -16; - } - else - { - r7 = 0; - } - sub_8031AF4(gSaveBlock2.playerGender, gActiveBank); - GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( - &gUnknown_02024E8C, - r7 + 80, - (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, - sub_8079E90(gActiveBank)); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240; - gSprites[gObjectBankIDs[gActiveBank]].data0 = -2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; - gBattleBankFunc[gActiveBank] = sub_802D204; -} - -void PlayerHandleTrainerSlide(void) -{ - sub_8031AF4(gSaveBlock2.playerGender, gActiveBank); - GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); - gObjectBankIDs[gActiveBank] = CreateSprite( - &gUnknown_02024E8C, - 80, - (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, - 30); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96; - gSprites[gObjectBankIDs[gActiveBank]].data0 = 2; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0; - gBattleBankFunc[gActiveBank] = sub_802D23C; -} - -void PlayerHandleTrainerSlideBack(void) -{ - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data0 = 50; - gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; - gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); - gBattleBankFunc[gActiveBank] = sub_802D274; -} - -void sub_802FE7C(void) -{ - if (ewram17810[gActiveBank].unk4 == 0) - { - if (ewram17800[gActiveBank].unk0_2) - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); - ewram17810[gActiveBank].unk4++; - } - else - { - if (ewram17810[gActiveBank].unk0_6 == 0) - { - ewram17810[gActiveBank].unk4 = 0; - sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - PlaySE12WithPanning(SE_POKE_DEAD, -64); - gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; - gSprites[gObjectBankIDs[gActiveBank]].data2 = 5; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC; - gBattleBankFunc[gActiveBank] = sub_802DE10; - } - } -} - -void sub_802FF60(void) -{ - BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0); - PlayerBufferExecCompleted(); -} - -void sub_802FF80(void) -{ - ewram17840.unk8 = 4; - gDoingBattleAnim = 1; - move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3); - gBattleBankFunc[gActiveBank] = bx_wait_t1; -} - -void PlayerHandleBallThrow(void) -{ - u8 var = gBattleBufferA[gActiveBank][1]; - - ewram17840.unk8 = var; - gDoingBattleAnim = 1; - move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3); - gBattleBankFunc[gActiveBank] = bx_wait_t1; -} - -void PlayerHandlePuase(void) -{ - u8 var = gBattleBufferA[gActiveBank][1]; - - // WTF is this?? - while (var != 0) - var--; - - PlayerBufferExecCompleted(); -} - -void PlayerHandleMoveAnimation(void) -{ - if (!mplay_80342A4(gActiveBank)) - { - u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - - gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3]; - gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); - gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); - gHappinessMoveAnim = gBattleBufferA[gActiveBank][10]; - gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); - gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16]; - gPID_perBank[gActiveBank] = *gDisableStructMoveAnim; - if (sub_8031720(r0, gUnknown_0202F7C4) != 0) - { - // Dead code. sub_8031720 always returns 0. - PlayerBufferExecCompleted(); - } - else - { - ewram17810[gActiveBank].unk4 = 0; - gBattleBankFunc[gActiveBank] = sub_8030190; - } - } -} - -void sub_8030190(void) -{ - u16 r4 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); - u8 r7 = gBattleBufferA[gActiveBank][11]; - - switch (ewram17810[gActiveBank].unk4) - { - case 0: - if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0) - { - ewram17800[gActiveBank].unk0_3 = 1; - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); - } - ewram17810[gActiveBank].unk4 = 1; - break; - case 1: - if (ewram17810[gActiveBank].unk0_6 == 0) - { - sub_80326EC(0); - ExecuteMoveAnim(r4); - ewram17810[gActiveBank].unk4 = 2; - } - break; - case 2: - gAnimScriptCallback(); - if (!gAnimScriptActive) - { - sub_80326EC(1); - if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2) - { - move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); - ewram17800[gActiveBank].unk0_3 = 0; - } - ewram17810[gActiveBank].unk4 = 3; - } - break; - case 3: - if (ewram17810[gActiveBank].unk0_6 == 0) - { - sub_8031F24(); - sub_80324BC(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - ewram17810[gActiveBank].unk4 = 0; - PlayerBufferExecCompleted(); - } - break; - } -} - -void PlayerHandlePrintString(void) -{ - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 0; - BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]); - sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15); - gBattleBankFunc[gActiveBank] = sub_802DF18; -} - -void PlayerHandlePrintStringPlayerOnly(void) -{ - if (GetBankSide(gActiveBank) == 0) - PlayerHandlePrintString(); - else - PlayerBufferExecCompleted(); -} - -void sub_803037C(void) -{ - int r4; - - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 160; - FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18); - FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38); - - gBattleBankFunc[gActiveBank] = sub_802C098; - - InitWindow(&gUnknown_03004210, gUnknown_08400CF3, 400, 18, 35); - sub_8002F44(&gUnknown_03004210); - sub_814A5C0(0, 0xFFFF, 12, 11679, 0); - - for (r4 = 0; r4 < 4; r4++) - nullsub_8(r4); - - sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); - - StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CA8); - InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35); - sub_8002F44(&gUnknown_03004210); -} - -void nullsub_42() -{ -} - -void sub_8030468(void) -{ - sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0); - sub_80304A8(); - gBattleBankFunc[gActiveBank] = sub_802C68C; -} - -void sub_80304A8(void) -{ - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 320; - sub_802E1B0(); - gUnknown_03004344 = 0xFF; - sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); - if (gBattleBufferA[gActiveBank][2] != 1) - { - InitWindow(&gUnknown_03004210, gUnknown_08400D38, 656, 23, 55); - sub_8002F44(&gUnknown_03004210); - } - sub_802E220(); - sub_802E2D4(); -} - -void PlayerHandleOpenBag(void) -{ - s32 i; - - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); - gBattleBankFunc[gActiveBank] = sub_802E004; - gBankInMenu = gActiveBank; - for (i = 0; i < 3; i++) - gUnknown_02038470[i] = gBattleBufferA[gActiveBank][1 + i]; -} - -void sub_8030594(void) -{ - s32 i; - - gUnknown_0300434C[gActiveBank] = CreateTask(TaskDummy, 0xFF); - gTasks[gUnknown_0300434C[gActiveBank]].data[0] = gBattleBufferA[gActiveBank][1] & 0xF; - ewram[0x16054] = gBattleBufferA[gActiveBank][1] >> 4; - ewram[0x1609D] = gBattleBufferA[gActiveBank][2]; - ewram[0x160C0] = gBattleBufferA[gActiveBank][3]; - for (i = 0; i < 3; i++) - gUnknown_02038470[i] = gBattleBufferA[gActiveBank][4 + i]; - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); - gBattleBankFunc[gActiveBank] = sub_802DF30; - gBankInMenu = gActiveBank; -} - -void sub_8030674(void) -{ - sub_80325B8(); - BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0); - PlayerBufferExecCompleted(); -} - -void PlayerHandleHealthBarUpdate(void) -{ - s16 r7; - - load_gfxc_health_bar(0); - r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (r7 != 0x7FFF) - { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); - - sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, curHP, r7); - } - else - { - u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); - - sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7); - sub_80440EC(gHealthboxIDs[gActiveBank], 0, 0); - } - gBattleBankFunc[gActiveBank] = bx_t1_healthbar_update; -} - -void PlayerHandleExpBarUpdate(void) -{ - u8 r7 = gBattleBufferA[gActiveBank][1]; - - if (GetMonData(&gPlayerParty[r7], MON_DATA_LEVEL) >= 100) - { - PlayerBufferExecCompleted(); - } - else - { - u16 r4; - u8 taskId; - - load_gfxc_health_bar(1); - GetMonData(&gPlayerParty[r7], MON_DATA_SPECIES); // unused return value - r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - taskId = CreateTask(sub_802D924, 10); - gTasks[taskId].data[0] = r7; - gTasks[taskId].data[1] = r4; - gTasks[taskId].data[2] = gActiveBank; - gBattleBankFunc[gActiveBank] = nullsub_91; - } -} - -void PlayerHandleStatusIconUpdate(void) -{ - if (!mplay_80342A4(gActiveBank)) - { - sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 9); - ewram17810[gActiveBank].unk0_4 = 0; - gBattleBankFunc[gActiveBank] = sub_802E434; - } -} - -void PlayerHandleStatusAnimation(void) -{ - if (!mplay_80342A4(gActiveBank)) - { - move_anim_start_t2_for_situation( - gBattleBufferA[gActiveBank][1], - gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); - gBattleBankFunc[gActiveBank] = sub_802E434; - } -} - -void PlayerHandleStatusXor(void) -{ - u8 val = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS) ^ gBattleBufferA[gActiveBank][1]; - - SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS, &val); - PlayerBufferExecCompleted(); -} - -void sub_803097C(void) -{ - PlayerBufferExecCompleted(); -} - -void PlayerHandleDMATransfer(void) -{ - u32 val1 = gBattleBufferA[gActiveBank][1] - | (gBattleBufferA[gActiveBank][2] << 8) - | (gBattleBufferA[gActiveBank][3] << 16) - | (gBattleBufferA[gActiveBank][4] << 24); - u16 val2 = gBattleBufferA[gActiveBank][5] | (gBattleBufferA[gActiveBank][6] << 8); - - const u8 *src = &gBattleBufferA[gActiveBank][7]; - u8 *dst = (u8 *)val1; - u32 size = val2; - - while (1) - { - if (size <= 0x1000) - { - DmaCopy16(3, src, dst, size); - break; - } - DmaCopy16(3, src, dst, 0x1000); - src += 0x1000; - dst += 0x1000; - size -= 0x1000; - } - PlayerBufferExecCompleted(); -} - -void sub_8030A3C(void) -{ - PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - PlayerBufferExecCompleted(); -} - -void sub_8030A6C(void) -{ - PlayerBufferExecCompleted(); -} - -void sub_8030A78(void) -{ - dp01_build_cmdbuf_x21_a_bb(1, 0, 0); - PlayerBufferExecCompleted(); -} - -void sub_8030A8C(void) -{ - dp01_build_cmdbuf_x22_a_three_bytes(1, 0, 0); - PlayerBufferExecCompleted(); -} - -void sub_8030AA0(void) -{ - dp01_build_cmdbuf_x23_aa_0(1, 0); - PlayerBufferExecCompleted(); -} - -void sub_8030AB4(void) -{ - dp01_build_cmdbuf_x24_aa_0(1, 0); - PlayerBufferExecCompleted(); -} - -void sub_8030AC8(void) -{ - gUnknown_020238C8.unk0_0 = 0; - PlayerBufferExecCompleted(); -} - -void sub_8030AE4(void) -{ - gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1]; - PlayerBufferExecCompleted(); -} - -void sub_8030B1C(void) -{ - gUnknown_020238C8.unk0_7 = 0; - PlayerBufferExecCompleted(); -} - -void sub_8030B34(void) -{ - gUnknown_020238C8.unk0_7 ^= 1; - PlayerBufferExecCompleted(); -} - -void PlayerHandleHitAnimation(void) -{ - if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE) - { - PlayerBufferExecCompleted(); - } - else - { - gDoingBattleAnim = 1; - gSprites[gObjectBankIDs[gActiveBank]].data1 = 0; - sub_8047858(gActiveBank); - gBattleBankFunc[gActiveBank] = bx_blink_t1; - } -} - -void sub_8030BCC(void) -{ - PlayerBufferExecCompleted(); -} - -void PlayerHandleEffectivenessSound(void) -{ - s8 pan; - - if (GetBankSide(gActiveBank) == 0) - pan = -64; - else - pan = 63; - PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); - PlayerBufferExecCompleted(); -} - -void sub_8030C1C(void) -{ - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); - PlayerBufferExecCompleted(); -} - -void PlayerHandleFaintingCry(void) -{ - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - - PlayCry3(species, -25, 5); - PlayerBufferExecCompleted(); -} - -void PlayerHandleIntroSlide(void) -{ - sub_80E43C0(gBattleBufferA[gActiveBank][1]); - gUnknown_02024DE8 |= 1; - PlayerBufferExecCompleted(); -} - -void PlayerHandleTrainerBallThrow(void) -{ - u8 paletteNum; - u8 taskId; - - oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]); - gSprites[gObjectBankIDs[gActiveBank]].data0 = 50; - gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; - gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; - gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); - StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); - paletteNum = AllocSpritePalette(0xD6F8); - LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32); - gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum; - taskId = CreateTask(task05_08033660, 5); - gTasks[taskId].data[0] = gActiveBank; - if (ewram17810[gActiveBank].unk0_0) - gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; - ewram17810[4].unk9 |= 1; - gBattleBankFunc[gActiveBank] = nullsub_91; -} - -void sub_8030E38(struct Sprite *sprite) -{ - u8 r4 = sprite->data5; - - FreeSpriteOamMatrix(sprite); - FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); - DestroySprite(sprite); - sub_80318FC(&gPlayerParty[gBattlePartyID[r4]], r4); - StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0); -} - -void task05_08033660(u8 taskId) -{ - if (gTasks[taskId].data[1] < 31) - { - gTasks[taskId].data[1]++; - } - else - { - u8 savedActiveBank = gActiveBank; - - gActiveBank = gTasks[taskId].data[0]; - if (!IsDoubleBattle() || (gBattleTypeFlags & 0x40)) - { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_802F934(gActiveBank, 0); - } - else - { - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_802F934(gActiveBank, 0); - gActiveBank ^= 2; - gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_802F934(gActiveBank, 0); - gActiveBank ^= 2; - } - gBattleBankFunc[gActiveBank] = sub_802D500; - gActiveBank = savedActiveBank; - DestroyTask(taskId); - } -} - -void sub_8030FAC(void) -{ - if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0) - { - PlayerBufferExecCompleted(); - } - else - { - ewram17810[gActiveBank].unk0_0 = 1; - gUnknown_02024E68[gActiveBank] = sub_8044804(gActiveBank, (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); - ewram17810[gActiveBank].unk5 = 0; - if (gBattleBufferA[gActiveBank][2] != 0) - ewram17810[gActiveBank].unk5 = 0x5D; - gBattleBankFunc[gActiveBank] = sub_8031064; - } -} - -void sub_8031064(void) -{ - if (ewram17810[gActiveBank].unk5++ > 0x5C) - { - ewram17810[gActiveBank].unk5 = 0; - PlayerBufferExecCompleted(); - } -} - -void sub_80310A4(void) -{ - if (ewram17810[gActiveBank].unk0_0) - gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0; - PlayerBufferExecCompleted(); -} - -void sub_80310F0(void) -{ - dp11b_obj_free(gActiveBank, 1); - dp11b_obj_free(gActiveBank, 0); - PlayerBufferExecCompleted(); -} - -void PlayerHandleSpriteInvisibility(void) -{ - if (sub_8078874(gActiveBank)) - { - gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; - sub_8031F88(gActiveBank); - } - PlayerBufferExecCompleted(); -} - -void PlayerHandleBattleAnimation(void) -{ - if (!mplay_80342A4(gActiveBank)) - { - u8 val2 = gBattleBufferA[gActiveBank][1]; - u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - - if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, val2, val)) - PlayerBufferExecCompleted(); - else - gBattleBankFunc[gActiveBank] = sub_802E460; - } -} - -void PlayerHandleLinkStandbyMsg(void) -{ - switch (gBattleBufferA[gActiveBank][1]) - { - case 0: - b_link_standby_message(); - // fall through - case 1: - dp11b_obj_free(gActiveBank, 1); - dp11b_obj_free(gActiveBank, 0); - break; - case 2: - b_link_standby_message(); - break; - } - PlayerBufferExecCompleted(); -} - -void PlayerHandleResetActionMoveSelection(void) -{ - switch (gBattleBufferA[gActiveBank][1]) - { - case 0: - gActionSelectionCursor[gActiveBank] = 0; - gMoveSelectionCursor[gActiveBank] = 0; - break; - case 1: - gActionSelectionCursor[gActiveBank] = 0; - break; - case 2: - gMoveSelectionCursor[gActiveBank] = 0; - break; - } - PlayerBufferExecCompleted(); -} - -void sub_80312A0(void) -{ - gBattleOutcome = gBattleBufferA[gActiveBank][1]; - FadeOutMapMusic(5); - BeginFastPaletteFade(3); - PlayerBufferExecCompleted(); - gBattleBankFunc[gActiveBank] = sub_802D18C; -} - -void nullsub_43(void) -{ -} diff --git a/src/battle_anim_81258BC.c b/src/battle_anim_81258BC.c deleted file mode 100644 index 5bdbb4946..000000000 --- a/src/battle_anim_81258BC.c +++ /dev/null @@ -1,50 +0,0 @@ -#include "global.h" -#include "battle_anim_81258BC.h" -#include "battle.h" -#include "battle_message.h" -#include "menu_cursor.h" -#include "text.h" - -extern struct Window gUnknown_03004210; -extern u8 gDisplayedStringBattle[]; -extern u8 gActionSelectionCursor[]; - -extern const u8 gUnknown_08400CBB[]; -extern u8 gActiveBank; -extern const u8 gUnknown_08400D15[]; - -extern void *gBattleBankFunc[]; -extern u16 gUnknown_030042A0; -extern u16 gUnknown_030042A4; - -#if ENGLISH -#define SUB_812BB10_TILE_DATA_OFFSET 440 -#elif GERMAN -#define SUB_812BB10_TILE_DATA_OFFSET 444 -#endif - -void sub_812BB10(void) { - int i; - - gUnknown_030042A4 = 0; - gUnknown_030042A0 = 160; - gUnknown_03004210.paletteNum = 0; - FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18); - FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36); - gBattleBankFunc[gActiveBank] = bx_battle_menu_t6_2; - - InitWindow(&gUnknown_03004210, gUnknown_08400D15, 400, 18, 35); - sub_8002F44(&gUnknown_03004210); - sub_814A5C0(0, 0xFFFF, 12, 11679, 0); - - for (i = 0; i < 4; i++) - { - nullsub_8(i); - } - - sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); - StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CBB); - - InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_812BB10_TILE_DATA_OFFSET, 2, 35); - sub_8002F44(&gUnknown_03004210); -}
\ No newline at end of file diff --git a/src/cable_club.c b/src/cable_club.c deleted file mode 100644 index 20b087f4e..000000000 --- a/src/cable_club.c +++ /dev/null @@ -1,317 +0,0 @@ -#include "global.h" -#include "cable_club.h" -#include "field_message_box.h" -#include "link.h" -#include "main.h" -#include "script.h" -#include "songs.h" -#include "sound.h" -#include "string_util.h" -#include "task.h" -#include "text.h" -#include "trainer_card.h" - -extern u16 gScriptResult; -extern struct TrainerCard gTrainerCards[4]; - -extern u8 gUnknown_03004860; -extern u8 gFieldLinkPlayerCount; - -extern u8 gUnknown_081A4932[]; -extern const u8 gUnknown_081A4975[]; - -static void sub_80830E4(u8 taskId); -static void sub_8083288(u8 taskId); -static void sub_8083314(u8 taskId); - -void sub_808303C(u8 taskId) { - s32 linkPlayerCount; - s16 *taskData; - - taskData = gTasks[taskId].data; - - linkPlayerCount = GetLinkPlayerCount_2(); - - if (sub_8082E28(taskId) == 1 || - sub_8082EB8(taskId) == 1 || - sub_8082DF4(taskId) == 1) - { - return; - } - - sub_8082D60(taskId, linkPlayerCount); - - if (!(gMain.newKeys & A_BUTTON)) - { - return; - } - -#if ENGLISH - if (linkPlayerCount < taskData[1]) - { - return; - } - - sub_80081C8(linkPlayerCount); - sub_8082D4C(); - ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1); // r5 - ShowFieldAutoScrollMessage((u8 *) gUnknown_081A4975); - gTasks[taskId].func = sub_80830E4; -#elif GERMAN - if ((gLinkType == 0x2255 && (u32) linkPlayerCount > 1) || - (gLinkType != 0x2255 && taskData[1] <= linkPlayerCount)) - { - sub_80081C8(linkPlayerCount); - sub_8082D4C(); - ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1); // r5 - ShowFieldAutoScrollMessage((u8 *) gUnknown_081A4975); - gTasks[taskId].func = sub_80830E4; - } -#endif -} - -#ifdef NONMATCHING -static void sub_80830E4(u8 taskId) { - if (sub_8082E28(taskId) == 1 || - sub_8082EB8(taskId) == 1 || - sub_8082DF4(taskId) == 1 || - GetFieldMessageBoxMode()) - { - return; - } - - if (sub_800820C() == GetLinkPlayerCount_2() && - !(gMain.heldKeys & B_BUTTON)) - { - ShowFieldAutoScrollMessage(gUnknown_081A4932); - gTasks[taskId].func = sub_8082FEC; - return; - } - - if (gMain.heldKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - sub_8007F4C(); - gTasks[(u32) taskId].func = sub_8083188; - } -} -#else -__attribute__((naked)) -static void sub_80830E4(u8 taskId) { - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - adds r6, r5, 0\n\ - adds r0, r5, 0\n\ - bl sub_8082E28\n\ - cmp r0, 0x1\n\ - beq _08083178\n\ - adds r0, r5, 0\n\ - bl sub_8082EB8\n\ - cmp r0, 0x1\n\ - beq _08083178\n\ - adds r0, r5, 0\n\ - bl sub_8082DF4\n\ - cmp r0, 0x1\n\ - beq _08083178\n\ - bl GetFieldMessageBoxMode\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _08083178\n\ - bl sub_800820C\n\ - adds r4, r0, 0\n\ - bl GetLinkPlayerCount_2\n\ - lsls r4, 24\n\ - lsls r0, 24\n\ - cmp r4, r0\n\ - bne _08083132\n\ - ldr r0, _08083148 @ =gMain\n\ - ldrh r1, [r0, 0x2C]\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08083158\n\ -_08083132:\n\ - ldr r0, _0808314C @ =gUnknown_081A4932\n\ - bl ShowFieldAutoScrollMessage\n\ - ldr r1, _08083150 @ =gTasks\n\ - lsls r0, r5, 2\n\ - adds r0, r5\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - ldr r1, _08083154 @ =sub_8082FEC\n\ - str r1, [r0]\n\ - b _08083178\n\ - .align 2, 0\n\ -_08083148: .4byte gMain\n\ -_0808314C: .4byte gUnknown_081A4932\n\ -_08083150: .4byte gTasks\n\ -_08083154: .4byte sub_8082FEC\n\ -_08083158:\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08083178\n\ - movs r0, 0x5\n\ - bl PlaySE\n\ - bl sub_8007F4C\n\ - ldr r0, _08083180 @ =gTasks\n\ - lsls r1, r6, 2\n\ - adds r1, r6\n\ - lsls r1, 3\n\ - adds r1, r0\n\ - ldr r0, _08083184 @ =sub_8083188\n\ - str r0, [r1]\n\ -_08083178:\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_08083180: .4byte gTasks\n\ -_08083184: .4byte sub_8083188\n\ - .syntax divided\n"); -} -#endif - -void sub_8083188(u8 taskId) { - u8 local1, local2; - u16 *result; - - local1 = gTasks[taskId].data[1]; - local2 = gTasks[taskId].data[2]; - - - if (sub_8082DF4(taskId) == 1 || - sub_8083444(taskId) == 1) - { - return; - } - - if (GetLinkPlayerCount_2() != sub_800820C()) - { - gTasks[taskId].func = sub_8083418; - return; - } - - result = &gScriptResult; - *result = sub_8082D9C(local1, local2); - if (*result) - { - gTasks[taskId].func = sub_8083288; - } -} - -void sub_80831F8(u8 taskId) { - u8 local1, local2; - u16 *result; - - local1 = gTasks[taskId].data[1]; - local2 = gTasks[taskId].data[2]; - - if (sub_8082E28(taskId) == 1 || - sub_8082DF4(taskId) == 1) - { - return; - } - - result = &gScriptResult; - *result = sub_8082D9C(local1, local2); - if (*result == 0) - { - return; - } - - - if (*result == 3) - { - sub_800832C(); - HideFieldMessageBox(); - gTasks[taskId].func = sub_80833C4; - } - else - { - gFieldLinkPlayerCount = GetLinkPlayerCount_2(); - gUnknown_03004860 = GetMultiplayerId(); - sub_80081C8(gFieldLinkPlayerCount); - sub_8093390((struct TrainerCard *) gBlockSendBuffer); - gTasks[taskId].func = sub_8083314; - } -} - -static void sub_8083288(u8 taskId) { - if (sub_8082DF4(taskId) == 1) - { - return; - } - - if (gScriptResult == 3) - { - sub_800832C(); - HideFieldMessageBox(); - gTasks[taskId].func = sub_80833C4; - } - else - { - gFieldLinkPlayerCount = GetLinkPlayerCount_2(); - gUnknown_03004860 = GetMultiplayerId(); - sub_80081C8(gFieldLinkPlayerCount); - sub_8093390((struct TrainerCard *) gBlockSendBuffer); - gTasks[taskId].func = sub_8083314; - sub_8007E9C(2); - } -} - -static void sub_8083314(u8 taskId) { - u8 index; - - struct TrainerCard *trainerCards; - - if (sub_8082DF4(taskId) == 1) - { - return; - } - - if (GetBlockReceivedStatus() != sub_8008198()) - { - return; - } - - index = 0; - trainerCards = gTrainerCards; - for (index = 0; index < GetLinkPlayerCount(); index++) - { - void *src; - src = gBlockRecvBuffer[index]; - memcpy(&trainerCards[index], src, sizeof(struct TrainerCard)); - } - - SetSuppressLinkErrorMessage(FALSE); - ResetBlockReceivedFlags(); - HideFieldMessageBox(); - - if (gScriptResult == 1) - { -#if ENGLISH - u16 linkType; - linkType = gLinkType; - // FIXME: sub_8082D4C doesn't take any arguments - sub_8082D4C(0x00004411, linkType); -#elif GERMAN - if (gLinkType != 0x4411) - { - if (gLinkType == 0x6601) - { - deUnkValue2 = 1; - } - } - sub_8082D4C(); -#endif - EnableBothScriptContexts(); - DestroyTask(taskId); - return; - } - - sub_800832C(); - gTasks[taskId].func = sub_80833C4; -} diff --git a/src/calculate_base_damage.c b/src/calculate_base_damage.c deleted file mode 100644 index 0f2605e5b..000000000 --- a/src/calculate_base_damage.c +++ /dev/null @@ -1,1474 +0,0 @@ -#include "global.h" -#include "abilities.h" -#include "battle.h" -#include "berry.h" -#include "data2.h" -#include "event_data.h" -#include "hold_effects.h" -#include "item.h" -#include "items.h" -#include "main.h" -#include "pokemon.h" -#include "species.h" -#include "sprite.h" -#include "string_util.h" -#include "strings2.h" -#include "text.h" - -extern u8 gPlayerPartyCount; -extern u8 gEnemyPartyCount; - -extern u16 unk_20160BC[]; -extern struct SecretBaseRecord gSecretBaseRecord; -extern u32 dword_2017100[]; -extern u16 gBattleTypeFlags; -extern struct BattlePokemon gBattleMons[4]; -extern u16 gCurrentMove; -extern u8 gLastUsedAbility; -extern u8 gCritMultiplier; -extern u16 gBattleWeather; -extern struct BattleEnigmaBerry gEnigmaBerries[]; -extern u16 gBattleMovePower; -extern struct SpriteTemplate gUnknown_02024E8C; -extern u16 gTrainerBattleOpponent; -extern struct PokemonStorage gPokemonStorage; - -extern u8 gBadEggNickname[]; -extern struct SpriteTemplate gSpriteTemplate_8208288[]; -extern u8 gTrainerClassToPicIndex[]; -extern u8 gTrainerClassToNameIndex[]; -extern u8 gUnknown_08208238[]; -extern u8 gUnknown_0820823C[]; -extern u8 gStatStageRatios[]; -extern u8 gHoldEffectToType[][2]; - -#define APPLY_STAT_MOD(var, mon, stat, statIndex) \ -{ \ - (var) = (stat) * (gStatStageRatios)[(mon)->statStages[(statIndex)] * 2]; \ - (var) /= (gStatStageRatios + 1)[(mon)->statStages[(statIndex)] * 2]; \ -} - -#ifdef NONMATCHING -s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 a7, u8 a8) -{ - s32 i; - s32 damage = 0; - u8 type; - u16 attack, defense; - u16 spAttack, spDefense; - u8 defenderHoldEffect; - u8 defenderHoldEffectParam; - u8 attackerHoldEffect; - u8 attackerHoldEffectParam; - s32 a, b; - - if (!powerOverride) - gBattleMovePower = gBattleMoves[move].power; - else - gBattleMovePower = powerOverride; - - if (!typeOverride) - type = gBattleMoves[move].type; - else - type = typeOverride & 0x3F; - - attack = attacker->attack; - defense = defender->defense; - spAttack = attacker->spAttack; - spDefense = defender->spDefense; - - if (attacker->item == ITEM_ENIGMA_BERRY) - { - attackerHoldEffect = gEnigmaBerries[a7].holdEffect; - attackerHoldEffectParam = gEnigmaBerries[a7].holdEffectParam; - } - else - { - attackerHoldEffect = ItemId_GetHoldEffect(attacker->item); - attackerHoldEffectParam = ItemId_GetHoldEffectParam(attacker->item); - } - - if (defender->item == ITEM_ENIGMA_BERRY) - { - defenderHoldEffect = gEnigmaBerries[a8].holdEffect; - defenderHoldEffectParam = gEnigmaBerries[a8].holdEffectParam; - } - else - { - defenderHoldEffect = ItemId_GetHoldEffect(defender->item); - defenderHoldEffectParam = ItemId_GetHoldEffectParam(defender->item); - } - - if (attacker->ability == ABILITY_HUGE_POWER || attacker->ability == ABILITY_PURE_POWER) - attack *= 2; - - if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) - { - if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) - && gTrainerBattleOpponent != 1024 - && FlagGet(BADGE01_GET) - && !GetBankSide(a7)) - attack = (110 * attack) / 100; - - if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) - { - if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) - && gTrainerBattleOpponent != 1024 - && FlagGet(BADGE05_GET) - && !GetBankSide(a8)) - defense = (110 * defense) / 100; - - if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) - { - if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) - && gTrainerBattleOpponent != 1024 - && FlagGet(BADGE07_GET) - && !GetBankSide(a7)) - spAttack = (110 * spAttack) / 100; - - if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))) - { - if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) - && gTrainerBattleOpponent != 1024 - && FlagGet(BADGE07_GET) - && !GetBankSide(a8)) - spDefense = (110 * spDefense) / 100; - } - } - } - } - - for (i = 0; i < 17; i++) - { - if (attackerHoldEffect == gHoldEffectToType[i][0] - && type == gHoldEffectToType[i][1]) - { - if (type <= 8) - attack = (attack * (attackerHoldEffectParam + 100)) / 100; - else - spAttack = (spAttack * (attackerHoldEffectParam + 100)) / 100; - break; - } - } - - if (attackerHoldEffect == HOLD_EFFECT_CHOICE_BAND) - attack = (150 * attack) / 100; - if (attackerHoldEffect == HOLD_EFFECT_SOUL_DEW && !(gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) && (attacker->species == SPECIES_LATIAS || attacker->species == SPECIES_LATIOS)) - spAttack = (150 * spAttack) / 100; - if (defenderHoldEffect == HOLD_EFFECT_SOUL_DEW && !(gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) && (defender->species == SPECIES_LATIAS || defender->species == SPECIES_LATIOS)) - spDefense = (150 * spDefense) / 100; - if (attackerHoldEffect == HOLD_EFFECT_DEEP_SEA_TOOTH && attacker->species == SPECIES_CLAMPERL) - spAttack *= 2; - if (defenderHoldEffect == HOLD_EFFECT_DEEP_SEA_SCALE && defender->species == SPECIES_CLAMPERL) - spDefense *= 2; - if (attackerHoldEffect == HOLD_EFFECT_LIGHT_BALL && attacker->species == SPECIES_PIKACHU) - spAttack *= 2; - if (defenderHoldEffect == HOLD_EFFECT_METAL_POWDER && defender->species == SPECIES_DITTO) - defense *= 2; - if (attackerHoldEffect == HOLD_EFFECT_THICK_CLUB && (attacker->species == SPECIES_CUBONE || attacker->species == SPECIES_MAROWAK)) - attack *= 2; - if (defender->ability == ABILITY_THICK_FAT && (type == TYPE_FIRE || type == TYPE_ICE)) - spAttack /= 2; - if (attacker->ability == ABILITY_HUSTLE) - attack = (150 * attack) / 100; - if (attacker->ability == ABILITY_PLUS && AbilityBattleEffects(0xE, 0, ABILITY_MINUS, 0, 0)) - spAttack = (150 * spAttack) / 100; - if (attacker->ability == ABILITY_MINUS && AbilityBattleEffects(0xE, 0, ABILITY_PLUS, 0, 0)) - spAttack = (150 * spAttack) / 100; - if (attacker->ability == ABILITY_GUTS && attacker->status1) - attack = (150 * attack) / 100; - if (defender->ability == ABILITY_MARVEL_SCALE && defender->status1) - defense = (150 * defense) / 100; - if (type == TYPE_ELECTRIC && AbilityBattleEffects(0xE, 0, 0, 0xFD, 0)) - gBattleMovePower /= 2; - if (type == TYPE_FIRE && AbilityBattleEffects(0xE, 0, 0, 0xFE, 0)) - gBattleMovePower /= 2; - if (type == TYPE_GRASS && attacker->ability == ABILITY_OVERGROW && attacker->hp <= (attacker->maxHP / 3)) - gBattleMovePower = (150 * gBattleMovePower) / 100; - if (type == TYPE_FIRE && attacker->ability == ABILITY_BLAZE && attacker->hp <= (attacker->maxHP / 3)) - gBattleMovePower = (150 * gBattleMovePower) / 100; - if (type == TYPE_WATER && attacker->ability == ABILITY_TORRENT && attacker->hp <= (attacker->maxHP / 3)) - gBattleMovePower = (150 * gBattleMovePower) / 100; - if (type == TYPE_BUG && attacker->ability == ABILITY_SWARM && attacker->hp <= (attacker->maxHP / 3)) - gBattleMovePower = (150 * gBattleMovePower) / 100; - if (gBattleMoves[gCurrentMove].effect == 7) - defense /= 2; - - if (type < TYPE_MYSTERY) // is physical? - { - if (gCritMultiplier == 2) - { - if (attacker->statStages[1] > 6) - APPLY_STAT_MOD(a, attacker, attack, 1) - else - a = attack; - } - else - APPLY_STAT_MOD(a, attacker, attack, 1) - - a = a * gBattleMovePower * (2 * attacker->level / 5 + 2); - - if (gCritMultiplier == 2) - { - if (defender->statStages[2] < 6) - APPLY_STAT_MOD(b, defender, defense, 2) - else - b = defense; - } - else - APPLY_STAT_MOD(b, defender, defense, 2) - - damage = (a / b) / 50; - - if ((attacker->status1 & 0x10) && attacker->ability != ABILITY_GUTS) - damage /= 2; - - if ((a4 & 1) && gCritMultiplier == 1) - { - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMons(2) == 2) - damage = 2 * (damage / 3); - else - damage /= 2; - } - - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMons(2) == 2) - damage /= 2; - - // moves always do at least 1 damage. - if (damage == 0) - damage = 1; - } - - if (type == TYPE_MYSTERY) - damage = 0; // is ??? type. does 0 damage. - - if (type > TYPE_MYSTERY) // is special? - { - if (gCritMultiplier == 2) - { - if (attacker->statStages[4] > 6) - APPLY_STAT_MOD(a, attacker, spAttack, 4) - else - a = spAttack; - } - else - APPLY_STAT_MOD(a, attacker, spAttack, 4) - - a = a * gBattleMovePower * (2 * attacker->level / 5 + 2); - - if (gCritMultiplier == 2) - { - if (defender->statStages[5] < 6) - APPLY_STAT_MOD(b, defender, spDefense, 5) - else - b = spDefense; - } - else - APPLY_STAT_MOD(b, defender, spDefense, 5) - - damage = (a / b) / 50; - - if ((a4 & 2) && gCritMultiplier == 1) - { - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMons(2) == 2) - damage = 2 * (damage / 3); - else - damage /= 2; - } - - if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMons(2) == 2) - damage /= 2; - - // are effects of weather negated with cloud nine or air lock? - if (!AbilityBattleEffects(0xE, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(0xE, 0, ABILITY_AIR_LOCK, 0, 0)) - { - // rain? - if (gBattleWeather & 1) - { - if (type == TYPE_FIRE) - damage /= 2; - else if (type == TYPE_WATER) - damage = (15 * damage) / 10; - } - - // does lack of sun half solar beam damage? - if ((gBattleWeather & 0x9F) && gCurrentMove == 76) - damage /= 2; - - // sunny? - if (gBattleWeather & 0x60) - { - if (type == TYPE_FIRE) - damage = (15 * damage) / 10; - else if (type == TYPE_WATER) - damage /= 2; - } - } - - // flash fire triggered? - if ((dword_2017100[a7] & 1) && type == TYPE_FIRE) - damage = (15 * damage) / 10; - } - - return damage + 2; -} -#else -__attribute__((naked)) -s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 a7, u8 a8) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x2C\n\ - adds r7, r0, 0\n\ - str r1, [sp, 0x4]\n\ - str r2, [sp, 0x8]\n\ - ldr r0, [sp, 0x4C]\n\ - ldr r1, [sp, 0x50]\n\ - ldr r2, [sp, 0x54]\n\ - ldr r4, [sp, 0x58]\n\ - lsls r3, 16\n\ - lsrs r3, 16\n\ - str r3, [sp, 0xC]\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - lsls r1, 24\n\ - lsrs r6, r1, 24\n\ - lsls r2, 24\n\ - lsrs r2, 24\n\ - str r2, [sp, 0x10]\n\ - lsls r4, 24\n\ - lsrs r4, 24\n\ - movs r5, 0\n\ - cmp r3, 0\n\ - bne _0803BA80\n\ - ldr r2, _0803BA78 @ =gBattleMovePower\n\ - ldr r1, _0803BA7C @ =gBattleMoves\n\ - ldr r3, [sp, 0x8]\n\ - lsls r0, r3, 1\n\ - adds r0, r3\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r0, [r0, 0x1]\n\ - strh r0, [r2]\n\ - b _0803BA84\n\ - .align 2, 0\n\ -_0803BA78: .4byte gBattleMovePower\n\ -_0803BA7C: .4byte gBattleMoves\n\ -_0803BA80:\n\ - ldr r0, _0803BA9C @ =gBattleMovePower\n\ - strh r3, [r0]\n\ -_0803BA84:\n\ - cmp r6, 0\n\ - bne _0803BAA4\n\ - ldr r1, _0803BAA0 @ =gBattleMoves\n\ - ldr r6, [sp, 0x8]\n\ - lsls r0, r6, 1\n\ - adds r0, r6\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r0, [r0, 0x2]\n\ - mov r9, r0\n\ - b _0803BAAE\n\ - .align 2, 0\n\ -_0803BA9C: .4byte gBattleMovePower\n\ -_0803BAA0: .4byte gBattleMoves\n\ -_0803BAA4:\n\ - movs r0, 0x3F\n\ - mov r9, r0\n\ - mov r1, r9\n\ - ands r1, r6\n\ - mov r9, r1\n\ -_0803BAAE:\n\ - ldrh r6, [r7, 0x2]\n\ - ldr r2, [sp, 0x4]\n\ - ldrh r2, [r2, 0x4]\n\ - str r2, [sp, 0x14]\n\ - ldrh r3, [r7, 0x8]\n\ - mov r8, r3\n\ - ldr r0, [sp, 0x4]\n\ - ldrh r0, [r0, 0xA]\n\ - str r0, [sp, 0x18]\n\ - ldrh r0, [r7, 0x2E]\n\ - cmp r0, 0xAF\n\ - bne _0803BAE0\n\ - ldr r1, _0803BADC @ =gEnigmaBerries\n\ - ldr r2, [sp, 0x10]\n\ - lsls r0, r2, 3\n\ - subs r0, r2\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r3, [r0, 0x7]\n\ - mov r10, r3\n\ - ldrb r0, [r0, 0x1A]\n\ - b _0803BAF6\n\ - .align 2, 0\n\ -_0803BADC: .4byte gEnigmaBerries\n\ -_0803BAE0:\n\ - ldrh r0, [r7, 0x2E]\n\ - bl ItemId_GetHoldEffect\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r10, r0\n\ - ldrh r0, [r7, 0x2E]\n\ - bl ItemId_GetHoldEffectParam\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ -_0803BAF6:\n\ - str r0, [sp, 0x20]\n\ - ldr r1, [sp, 0x4]\n\ - ldrh r0, [r1, 0x2E]\n\ - cmp r0, 0xAF\n\ - bne _0803BB26\n\ - ldr r1, _0803BB10 @ =gEnigmaBerries\n\ - lsls r0, r4, 3\n\ - subs r0, r4\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r0, [r0, 0x7]\n\ - str r0, [sp, 0x1C]\n\ - b _0803BB3C\n\ - .align 2, 0\n\ -_0803BB10: .4byte gEnigmaBerries\n\ -_0803BB14:\n\ - ldr r0, [sp, 0x20]\n\ - adds r0, 0x64\n\ - muls r0, r6\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r6, r0, 16\n\ - b _0803BCDC\n\ -_0803BB26:\n\ - ldr r2, [sp, 0x4]\n\ - ldrh r0, [r2, 0x2E]\n\ - bl ItemId_GetHoldEffect\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - str r0, [sp, 0x1C]\n\ - ldr r3, [sp, 0x4]\n\ - ldrh r0, [r3, 0x2E]\n\ - bl ItemId_GetHoldEffectParam\n\ -_0803BB3C:\n\ - adds r0, r7, 0\n\ - adds r0, 0x20\n\ - ldrb r1, [r0]\n\ - str r0, [sp, 0x24]\n\ - cmp r1, 0x25\n\ - beq _0803BB4C\n\ - cmp r1, 0x4A\n\ - bne _0803BB50\n\ -_0803BB4C:\n\ - lsls r0, r6, 17\n\ - lsrs r6, r0, 16\n\ -_0803BB50:\n\ - ldr r0, _0803BCB8 @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - ldr r0, _0803BCBC @ =0x00000902\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803BB5E\n\ - b _0803BC78\n\ -_0803BB5E:\n\ - movs r0, 0x8\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803BB98\n\ - ldr r0, _0803BCC0 @ =gTrainerBattleOpponent\n\ - ldrh r1, [r0]\n\ - movs r0, 0x80\n\ - lsls r0, 3\n\ - cmp r1, r0\n\ - beq _0803BB98\n\ - ldr r0, _0803BCC4 @ =0x00000807\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _0803BB98\n\ - ldr r0, [sp, 0x10]\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _0803BB98\n\ - movs r0, 0x6E\n\ - muls r0, r6\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r6, r0, 16\n\ -_0803BB98:\n\ - ldr r0, _0803BCB8 @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - ldr r0, _0803BCBC @ =0x00000902\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _0803BC78\n\ - movs r0, 0x8\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803BBE2\n\ - ldr r0, _0803BCC0 @ =gTrainerBattleOpponent\n\ - ldrh r1, [r0]\n\ - movs r0, 0x80\n\ - lsls r0, 3\n\ - cmp r1, r0\n\ - beq _0803BBE2\n\ - ldr r0, _0803BCC8 @ =0x0000080b\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _0803BBE2\n\ - adds r0, r4, 0\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _0803BBE2\n\ - movs r0, 0x6E\n\ - ldr r1, [sp, 0x14]\n\ - muls r0, r1\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x14]\n\ -_0803BBE2:\n\ - ldr r0, _0803BCB8 @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - ldr r0, _0803BCBC @ =0x00000902\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _0803BC78\n\ - movs r0, 0x8\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803BC2E\n\ - ldr r0, _0803BCC0 @ =gTrainerBattleOpponent\n\ - ldrh r1, [r0]\n\ - movs r0, 0x80\n\ - lsls r0, 3\n\ - cmp r1, r0\n\ - beq _0803BC2E\n\ - ldr r0, _0803BCCC @ =0x0000080d\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _0803BC2E\n\ - ldr r0, [sp, 0x10]\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _0803BC2E\n\ - movs r0, 0x6E\n\ - mov r2, r8\n\ - muls r2, r0\n\ - adds r0, r2, 0\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - mov r8, r0\n\ -_0803BC2E:\n\ - ldr r0, _0803BCB8 @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - ldr r0, _0803BCBC @ =0x00000902\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _0803BC78\n\ - movs r0, 0x8\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803BC78\n\ - ldr r0, _0803BCC0 @ =gTrainerBattleOpponent\n\ - ldrh r1, [r0]\n\ - movs r0, 0x80\n\ - lsls r0, 3\n\ - cmp r1, r0\n\ - beq _0803BC78\n\ - ldr r0, _0803BCCC @ =0x0000080d\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _0803BC78\n\ - adds r0, r4, 0\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _0803BC78\n\ - movs r0, 0x6E\n\ - ldr r3, [sp, 0x18]\n\ - muls r0, r3\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x18]\n\ -_0803BC78:\n\ - movs r2, 0\n\ - ldr r4, _0803BCD0 @ =gHoldEffectToType\n\ - ldr r0, [sp, 0x4]\n\ - adds r0, 0x20\n\ - str r0, [sp, 0x28]\n\ - adds r3, r4, 0\n\ -_0803BC84:\n\ - lsls r1, r2, 1\n\ - ldrb r0, [r3]\n\ - cmp r10, r0\n\ - bne _0803BCD4\n\ - adds r0, r4, 0x1\n\ - adds r0, r1, r0\n\ - ldrb r0, [r0]\n\ - cmp r9, r0\n\ - bne _0803BCD4\n\ - mov r1, r9\n\ - cmp r1, 0x8\n\ - bhi _0803BC9E\n\ - b _0803BB14\n\ -_0803BC9E:\n\ - ldr r0, [sp, 0x20]\n\ - adds r0, 0x64\n\ - mov r2, r8\n\ - muls r2, r0\n\ - adds r0, r2, 0\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - mov r8, r0\n\ - b _0803BCDC\n\ - .align 2, 0\n\ -_0803BCB8: .4byte gBattleTypeFlags\n\ -_0803BCBC: .4byte 0x00000902\n\ -_0803BCC0: .4byte gTrainerBattleOpponent\n\ -_0803BCC4: .4byte 0x00000807\n\ -_0803BCC8: .4byte 0x0000080b\n\ -_0803BCCC: .4byte 0x0000080d\n\ -_0803BCD0: .4byte gHoldEffectToType\n\ -_0803BCD4:\n\ - adds r3, 0x2\n\ - adds r2, 0x1\n\ - cmp r2, 0x10\n\ - bls _0803BC84\n\ -_0803BCDC:\n\ - mov r3, r10\n\ - cmp r3, 0x1D\n\ - bne _0803BCF0\n\ - movs r0, 0x96\n\ - muls r0, r6\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r6, r0, 16\n\ -_0803BCF0:\n\ - mov r0, r10\n\ - cmp r0, 0x22\n\ - bne _0803BD28\n\ - ldr r0, _0803BFDC @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - movs r0, 0x80\n\ - lsls r0, 1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _0803BD28\n\ - ldr r1, _0803BFE0 @ =0xfffffe69\n\ - adds r0, r1, 0\n\ - ldrh r2, [r7]\n\ - adds r0, r2\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0x1\n\ - bhi _0803BD28\n\ - movs r0, 0x96\n\ - mov r3, r8\n\ - muls r3, r0\n\ - adds r0, r3, 0\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - mov r8, r0\n\ -_0803BD28:\n\ - ldr r0, [sp, 0x1C]\n\ - cmp r0, 0x22\n\ - bne _0803BD60\n\ - ldr r0, _0803BFDC @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - movs r0, 0x80\n\ - lsls r0, 1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _0803BD60\n\ - ldr r1, _0803BFE0 @ =0xfffffe69\n\ - adds r0, r1, 0\n\ - ldr r2, [sp, 0x4]\n\ - ldrh r2, [r2]\n\ - adds r0, r2\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0x1\n\ - bhi _0803BD60\n\ - movs r0, 0x96\n\ - ldr r3, [sp, 0x18]\n\ - muls r0, r3\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x18]\n\ -_0803BD60:\n\ - mov r0, r10\n\ - cmp r0, 0x23\n\ - bne _0803BD76\n\ - ldrh r1, [r7]\n\ - ldr r0, _0803BFE4 @ =0x00000175\n\ - cmp r1, r0\n\ - bne _0803BD76\n\ - mov r1, r8\n\ - lsls r0, r1, 17\n\ - lsrs r0, 16\n\ - mov r8, r0\n\ -_0803BD76:\n\ - ldr r2, [sp, 0x1C]\n\ - cmp r2, 0x24\n\ - bne _0803BD8E\n\ - ldr r3, [sp, 0x4]\n\ - ldrh r1, [r3]\n\ - ldr r0, _0803BFE4 @ =0x00000175\n\ - cmp r1, r0\n\ - bne _0803BD8E\n\ - ldr r1, [sp, 0x18]\n\ - lsls r0, r1, 17\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x18]\n\ -_0803BD8E:\n\ - mov r2, r10\n\ - cmp r2, 0x2D\n\ - bne _0803BDA2\n\ - ldrh r0, [r7]\n\ - cmp r0, 0x19\n\ - bne _0803BDA2\n\ - mov r3, r8\n\ - lsls r0, r3, 17\n\ - lsrs r0, 16\n\ - mov r8, r0\n\ -_0803BDA2:\n\ - ldr r0, [sp, 0x1C]\n\ - cmp r0, 0x40\n\ - bne _0803BDB8\n\ - ldr r1, [sp, 0x4]\n\ - ldrh r0, [r1]\n\ - cmp r0, 0x84\n\ - bne _0803BDB8\n\ - ldr r2, [sp, 0x14]\n\ - lsls r0, r2, 17\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x14]\n\ -_0803BDB8:\n\ - mov r3, r10\n\ - cmp r3, 0x41\n\ - bne _0803BDCE\n\ - ldrh r0, [r7]\n\ - subs r0, 0x68\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0x1\n\ - bhi _0803BDCE\n\ - lsls r0, r6, 17\n\ - lsrs r6, r0, 16\n\ -_0803BDCE:\n\ - ldr r1, [sp, 0x28]\n\ - ldrb r0, [r1]\n\ - cmp r0, 0x2F\n\ - bne _0803BDE6\n\ - mov r2, r9\n\ - cmp r2, 0xA\n\ - beq _0803BDE0\n\ - cmp r2, 0xF\n\ - bne _0803BDE6\n\ -_0803BDE0:\n\ - mov r3, r8\n\ - lsrs r3, 1\n\ - mov r8, r3\n\ -_0803BDE6:\n\ - ldr r0, [sp, 0x24]\n\ - ldrb r4, [r0]\n\ - cmp r4, 0x37\n\ - bne _0803BDFC\n\ - movs r0, 0x96\n\ - muls r0, r6\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r6, r0, 16\n\ -_0803BDFC:\n\ - cmp r4, 0x39\n\ - bne _0803BE2A\n\ - movs r0, 0\n\ - str r0, [sp]\n\ - movs r0, 0xE\n\ - movs r1, 0\n\ - movs r2, 0x3A\n\ - movs r3, 0\n\ - bl AbilityBattleEffects\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _0803BE2A\n\ - movs r0, 0x96\n\ - mov r1, r8\n\ - muls r1, r0\n\ - adds r0, r1, 0\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - mov r8, r0\n\ -_0803BE2A:\n\ - ldr r2, [sp, 0x24]\n\ - ldrb r0, [r2]\n\ - cmp r0, 0x3A\n\ - bne _0803BE5C\n\ - movs r0, 0\n\ - str r0, [sp]\n\ - movs r0, 0xE\n\ - movs r1, 0\n\ - movs r2, 0x39\n\ - movs r3, 0\n\ - bl AbilityBattleEffects\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _0803BE5C\n\ - movs r0, 0x96\n\ - mov r3, r8\n\ - muls r3, r0\n\ - adds r0, r3, 0\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - mov r8, r0\n\ -_0803BE5C:\n\ - ldr r1, [sp, 0x24]\n\ - ldrb r0, [r1]\n\ - cmp r0, 0x3E\n\ - bne _0803BE78\n\ - ldr r0, [r7, 0x4C]\n\ - cmp r0, 0\n\ - beq _0803BE78\n\ - movs r0, 0x96\n\ - muls r0, r6\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r6, r0, 16\n\ -_0803BE78:\n\ - ldr r2, [sp, 0x28]\n\ - ldrb r0, [r2]\n\ - cmp r0, 0x3F\n\ - bne _0803BE9A\n\ - ldr r3, [sp, 0x4]\n\ - ldr r0, [r3, 0x4C]\n\ - cmp r0, 0\n\ - beq _0803BE9A\n\ - movs r0, 0x96\n\ - ldr r1, [sp, 0x14]\n\ - muls r0, r1\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x14]\n\ -_0803BE9A:\n\ - mov r2, r9\n\ - cmp r2, 0xD\n\ - bne _0803BEBE\n\ - movs r0, 0\n\ - str r0, [sp]\n\ - movs r0, 0xE\n\ - movs r1, 0\n\ - movs r2, 0\n\ - movs r3, 0xFD\n\ - bl AbilityBattleEffects\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _0803BEBE\n\ - ldr r1, _0803BFE8 @ =gBattleMovePower\n\ - ldrh r0, [r1]\n\ - lsrs r0, 1\n\ - strh r0, [r1]\n\ -_0803BEBE:\n\ - mov r3, r9\n\ - cmp r3, 0xA\n\ - bne _0803BEE2\n\ - movs r0, 0\n\ - str r0, [sp]\n\ - movs r0, 0xE\n\ - movs r1, 0\n\ - movs r2, 0\n\ - movs r3, 0xFE\n\ - bl AbilityBattleEffects\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _0803BEE2\n\ - ldr r1, _0803BFE8 @ =gBattleMovePower\n\ - ldrh r0, [r1]\n\ - lsrs r0, 1\n\ - strh r0, [r1]\n\ -_0803BEE2:\n\ - mov r0, r9\n\ - cmp r0, 0xC\n\ - bne _0803BF12\n\ - ldr r1, [sp, 0x24]\n\ - ldrb r0, [r1]\n\ - cmp r0, 0x41\n\ - bne _0803BF12\n\ - ldrh r0, [r7, 0x2C]\n\ - movs r1, 0x3\n\ - bl __udivsi3\n\ - ldrh r1, [r7, 0x28]\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r1, r0\n\ - bhi _0803BF12\n\ - ldr r4, _0803BFE8 @ =gBattleMovePower\n\ - ldrh r1, [r4]\n\ - movs r0, 0x96\n\ - muls r0, r1\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - strh r0, [r4]\n\ -_0803BF12:\n\ - mov r2, r9\n\ - cmp r2, 0xA\n\ - bne _0803BF42\n\ - ldr r3, [sp, 0x24]\n\ - ldrb r0, [r3]\n\ - cmp r0, 0x42\n\ - bne _0803BF42\n\ - ldrh r0, [r7, 0x2C]\n\ - movs r1, 0x3\n\ - bl __udivsi3\n\ - ldrh r1, [r7, 0x28]\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r1, r0\n\ - bhi _0803BF42\n\ - ldr r4, _0803BFE8 @ =gBattleMovePower\n\ - ldrh r1, [r4]\n\ - movs r0, 0x96\n\ - muls r0, r1\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - strh r0, [r4]\n\ -_0803BF42:\n\ - mov r0, r9\n\ - cmp r0, 0xB\n\ - bne _0803BF72\n\ - ldr r1, [sp, 0x24]\n\ - ldrb r0, [r1]\n\ - cmp r0, 0x43\n\ - bne _0803BF72\n\ - ldrh r0, [r7, 0x2C]\n\ - movs r1, 0x3\n\ - bl __udivsi3\n\ - ldrh r1, [r7, 0x28]\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r1, r0\n\ - bhi _0803BF72\n\ - ldr r4, _0803BFE8 @ =gBattleMovePower\n\ - ldrh r1, [r4]\n\ - movs r0, 0x96\n\ - muls r0, r1\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - strh r0, [r4]\n\ -_0803BF72:\n\ - mov r2, r9\n\ - cmp r2, 0x6\n\ - bne _0803BFA2\n\ - ldr r3, [sp, 0x24]\n\ - ldrb r0, [r3]\n\ - cmp r0, 0x44\n\ - bne _0803BFA2\n\ - ldrh r0, [r7, 0x2C]\n\ - movs r1, 0x3\n\ - bl __udivsi3\n\ - ldrh r1, [r7, 0x28]\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r1, r0\n\ - bhi _0803BFA2\n\ - ldr r4, _0803BFE8 @ =gBattleMovePower\n\ - ldrh r1, [r4]\n\ - movs r0, 0x96\n\ - muls r0, r1\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - strh r0, [r4]\n\ -_0803BFA2:\n\ - ldr r2, _0803BFEC @ =gBattleMoves\n\ - ldr r0, _0803BFF0 @ =gCurrentMove\n\ - ldrh r1, [r0]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r2\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x7\n\ - bne _0803BFBC\n\ - ldr r0, [sp, 0x14]\n\ - lsrs r0, 1\n\ - str r0, [sp, 0x14]\n\ -_0803BFBC:\n\ - mov r1, r9\n\ - cmp r1, 0x8\n\ - bls _0803BFC4\n\ - b _0803C122\n\ -_0803BFC4:\n\ - ldr r0, _0803BFF4 @ =gCritMultiplier\n\ - ldrb r1, [r0]\n\ - adds r4, r0, 0\n\ - cmp r1, 0x2\n\ - bne _0803C000\n\ - movs r0, 0x19\n\ - ldrsb r0, [r7, r0]\n\ - cmp r0, 0x6\n\ - ble _0803BFFC\n\ - ldr r2, _0803BFF8 @ =gStatStageRatios\n\ - b _0803C006\n\ - .align 2, 0\n\ -_0803BFDC: .4byte gBattleTypeFlags\n\ -_0803BFE0: .4byte 0xfffffe69\n\ -_0803BFE4: .4byte 0x00000175\n\ -_0803BFE8: .4byte gBattleMovePower\n\ -_0803BFEC: .4byte gBattleMoves\n\ -_0803BFF0: .4byte gCurrentMove\n\ -_0803BFF4: .4byte gCritMultiplier\n\ -_0803BFF8: .4byte gStatStageRatios\n\ -_0803BFFC:\n\ - adds r5, r6, 0\n\ - b _0803C01E\n\ -_0803C000:\n\ - ldr r2, _0803C050 @ =gStatStageRatios\n\ - movs r0, 0x19\n\ - ldrsb r0, [r7, r0]\n\ -_0803C006:\n\ - lsls r0, 1\n\ - adds r1, r0, r2\n\ - ldrb r1, [r1]\n\ - adds r5, r6, 0\n\ - muls r5, r1\n\ - adds r2, 0x1\n\ - adds r0, r2\n\ - ldrb r1, [r0]\n\ - adds r0, r5, 0\n\ - bl __divsi3\n\ - adds r5, r0, 0\n\ -_0803C01E:\n\ - ldr r0, _0803C054 @ =gBattleMovePower\n\ - ldrh r0, [r0]\n\ - muls r5, r0\n\ - adds r0, r7, 0\n\ - adds r0, 0x2A\n\ - ldrb r0, [r0]\n\ - lsls r0, 1\n\ - movs r1, 0x5\n\ - bl __divsi3\n\ - adds r0, 0x2\n\ - muls r5, r0\n\ - ldrb r0, [r4]\n\ - cmp r0, 0x2\n\ - bne _0803C05C\n\ - ldr r2, [sp, 0x4]\n\ - movs r0, 0x1A\n\ - ldrsb r0, [r2, r0]\n\ - cmp r0, 0x5\n\ - bgt _0803C058\n\ - ldr r2, _0803C050 @ =gStatStageRatios\n\ - ldr r3, [sp, 0x4]\n\ - movs r0, 0x1A\n\ - ldrsb r0, [r3, r0]\n\ - b _0803C064\n\ - .align 2, 0\n\ -_0803C050: .4byte gStatStageRatios\n\ -_0803C054: .4byte gBattleMovePower\n\ -_0803C058:\n\ - ldr r3, [sp, 0x14]\n\ - b _0803C07E\n\ -_0803C05C:\n\ - ldr r2, _0803C0DC @ =gStatStageRatios\n\ - ldr r1, [sp, 0x4]\n\ - movs r0, 0x1A\n\ - ldrsb r0, [r1, r0]\n\ -_0803C064:\n\ - lsls r0, 1\n\ - adds r1, r0, r2\n\ - ldrb r1, [r1]\n\ - ldr r6, [sp, 0x14]\n\ - adds r3, r6, 0\n\ - muls r3, r1\n\ - adds r2, 0x1\n\ - adds r0, r2\n\ - ldrb r1, [r0]\n\ - adds r0, r3, 0\n\ - bl __divsi3\n\ - adds r3, r0, 0\n\ -_0803C07E:\n\ - adds r0, r5, 0\n\ - adds r1, r3, 0\n\ - bl __divsi3\n\ - adds r5, r0, 0\n\ - movs r1, 0x32\n\ - bl __divsi3\n\ - adds r5, r0, 0\n\ - ldr r0, [r7, 0x4C]\n\ - movs r1, 0x10\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803C0A8\n\ - ldr r1, [sp, 0x24]\n\ - ldrb r0, [r1]\n\ - cmp r0, 0x3E\n\ - beq _0803C0A8\n\ - lsrs r0, r5, 31\n\ - adds r0, r5, r0\n\ - asrs r5, r0, 1\n\ -_0803C0A8:\n\ - movs r0, 0x1\n\ - ldr r2, [sp, 0xC]\n\ - ands r0, r2\n\ - cmp r0, 0\n\ - beq _0803C0EA\n\ - ldrb r1, [r4]\n\ - cmp r1, 0x1\n\ - bne _0803C0EA\n\ - ldr r0, _0803C0E0 @ =gBattleTypeFlags\n\ - ldrh r0, [r0]\n\ - ands r1, r0\n\ - cmp r1, 0\n\ - beq _0803C0E4\n\ - movs r0, 0x2\n\ - bl CountAliveMons\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x2\n\ - bne _0803C0E4\n\ - adds r0, r5, 0\n\ - movs r1, 0x3\n\ - bl __divsi3\n\ - lsls r5, r0, 1\n\ - b _0803C0EA\n\ - .align 2, 0\n\ -_0803C0DC: .4byte gStatStageRatios\n\ -_0803C0E0: .4byte gBattleTypeFlags\n\ -_0803C0E4:\n\ - lsrs r0, r5, 31\n\ - adds r0, r5, r0\n\ - asrs r5, r0, 1\n\ -_0803C0EA:\n\ - ldr r0, _0803C148 @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803C11C\n\ - ldr r0, _0803C14C @ =gBattleMoves\n\ - ldr r3, [sp, 0x8]\n\ - lsls r1, r3, 1\n\ - adds r1, r3\n\ - lsls r1, 2\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x6]\n\ - cmp r0, 0x8\n\ - bne _0803C11C\n\ - movs r0, 0x2\n\ - bl CountAliveMons\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x2\n\ - bne _0803C11C\n\ - lsrs r0, r5, 31\n\ - adds r0, r5, r0\n\ - asrs r5, r0, 1\n\ -_0803C11C:\n\ - cmp r5, 0\n\ - bne _0803C122\n\ - movs r5, 0x1\n\ -_0803C122:\n\ - mov r6, r9\n\ - cmp r6, 0x9\n\ - bne _0803C12A\n\ - movs r5, 0\n\ -_0803C12A:\n\ - mov r0, r9\n\ - cmp r0, 0x9\n\ - bhi _0803C132\n\ - b _0803C330\n\ -_0803C132:\n\ - ldr r0, _0803C150 @ =gCritMultiplier\n\ - ldrb r1, [r0]\n\ - adds r4, r0, 0\n\ - cmp r1, 0x2\n\ - bne _0803C15C\n\ - movs r0, 0x1C\n\ - ldrsb r0, [r7, r0]\n\ - cmp r0, 0x6\n\ - ble _0803C158\n\ - ldr r2, _0803C154 @ =gStatStageRatios\n\ - b _0803C162\n\ - .align 2, 0\n\ -_0803C148: .4byte gBattleTypeFlags\n\ -_0803C14C: .4byte gBattleMoves\n\ -_0803C150: .4byte gCritMultiplier\n\ -_0803C154: .4byte gStatStageRatios\n\ -_0803C158:\n\ - mov r5, r8\n\ - b _0803C17A\n\ -_0803C15C:\n\ - ldr r2, _0803C1A8 @ =gStatStageRatios\n\ - movs r0, 0x1C\n\ - ldrsb r0, [r7, r0]\n\ -_0803C162:\n\ - lsls r0, 1\n\ - adds r1, r0, r2\n\ - ldrb r1, [r1]\n\ - mov r5, r8\n\ - muls r5, r1\n\ - adds r2, 0x1\n\ - adds r0, r2\n\ - ldrb r1, [r0]\n\ - adds r0, r5, 0\n\ - bl __divsi3\n\ - adds r5, r0, 0\n\ -_0803C17A:\n\ - ldr r0, _0803C1AC @ =gBattleMovePower\n\ - ldrh r0, [r0]\n\ - muls r5, r0\n\ - adds r0, r7, 0\n\ - adds r0, 0x2A\n\ - ldrb r0, [r0]\n\ - lsls r0, 1\n\ - movs r1, 0x5\n\ - bl __divsi3\n\ - adds r0, 0x2\n\ - muls r5, r0\n\ - ldrb r0, [r4]\n\ - cmp r0, 0x2\n\ - bne _0803C1B4\n\ - ldr r1, [sp, 0x4]\n\ - movs r0, 0x1D\n\ - ldrsb r0, [r1, r0]\n\ - cmp r0, 0x5\n\ - bgt _0803C1B0\n\ - ldr r2, _0803C1A8 @ =gStatStageRatios\n\ - b _0803C1BC\n\ - .align 2, 0\n\ -_0803C1A8: .4byte gStatStageRatios\n\ -_0803C1AC: .4byte gBattleMovePower\n\ -_0803C1B0:\n\ - ldr r3, [sp, 0x18]\n\ - b _0803C1D6\n\ -_0803C1B4:\n\ - ldr r2, _0803C21C @ =gStatStageRatios\n\ - ldr r1, [sp, 0x4]\n\ - movs r0, 0x1D\n\ - ldrsb r0, [r1, r0]\n\ -_0803C1BC:\n\ - lsls r0, 1\n\ - adds r1, r0, r2\n\ - ldrb r1, [r1]\n\ - ldr r6, [sp, 0x18]\n\ - adds r3, r6, 0\n\ - muls r3, r1\n\ - adds r2, 0x1\n\ - adds r0, r2\n\ - ldrb r1, [r0]\n\ - adds r0, r3, 0\n\ - bl __divsi3\n\ - adds r3, r0, 0\n\ -_0803C1D6:\n\ - adds r0, r5, 0\n\ - adds r1, r3, 0\n\ - bl __divsi3\n\ - adds r5, r0, 0\n\ - movs r1, 0x32\n\ - bl __divsi3\n\ - adds r5, r0, 0\n\ - movs r0, 0x2\n\ - ldr r1, [sp, 0xC]\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803C22A\n\ - ldrb r1, [r4]\n\ - cmp r1, 0x1\n\ - bne _0803C22A\n\ - ldr r0, _0803C220 @ =gBattleTypeFlags\n\ - ldrh r0, [r0]\n\ - ands r1, r0\n\ - cmp r1, 0\n\ - beq _0803C224\n\ - movs r0, 0x2\n\ - bl CountAliveMons\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x2\n\ - bne _0803C224\n\ - adds r0, r5, 0\n\ - movs r1, 0x3\n\ - bl __divsi3\n\ - lsls r5, r0, 1\n\ - b _0803C22A\n\ - .align 2, 0\n\ -_0803C21C: .4byte gStatStageRatios\n\ -_0803C220: .4byte gBattleTypeFlags\n\ -_0803C224:\n\ - lsrs r0, r5, 31\n\ - adds r0, r5, r0\n\ - asrs r5, r0, 1\n\ -_0803C22A:\n\ - ldr r0, _0803C2A4 @ =gBattleTypeFlags\n\ - ldrh r1, [r0]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803C25C\n\ - ldr r0, _0803C2A8 @ =gBattleMoves\n\ - ldr r2, [sp, 0x8]\n\ - lsls r1, r2, 1\n\ - adds r1, r2\n\ - lsls r1, 2\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x6]\n\ - cmp r0, 0x8\n\ - bne _0803C25C\n\ - movs r0, 0x2\n\ - bl CountAliveMons\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x2\n\ - bne _0803C25C\n\ - lsrs r0, r5, 31\n\ - adds r0, r5, r0\n\ - asrs r5, r0, 1\n\ -_0803C25C:\n\ - movs r0, 0\n\ - str r0, [sp]\n\ - movs r0, 0xE\n\ - movs r1, 0\n\ - movs r2, 0xD\n\ - movs r3, 0\n\ - bl AbilityBattleEffects\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0\n\ - bne _0803C30C\n\ - str r0, [sp]\n\ - movs r0, 0xE\n\ - movs r1, 0\n\ - movs r2, 0x4D\n\ - movs r3, 0\n\ - bl AbilityBattleEffects\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _0803C30C\n\ - ldr r2, _0803C2AC @ =gBattleWeather\n\ - ldrh r1, [r2]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - adds r4, r2, 0\n\ - cmp r0, 0\n\ - beq _0803C2C4\n\ - mov r3, r9\n\ - cmp r3, 0xA\n\ - beq _0803C2B0\n\ - cmp r3, 0xB\n\ - beq _0803C2B8\n\ - b _0803C2C4\n\ - .align 2, 0\n\ -_0803C2A4: .4byte gBattleTypeFlags\n\ -_0803C2A8: .4byte gBattleMoves\n\ -_0803C2AC: .4byte gBattleWeather\n\ -_0803C2B0:\n\ - lsrs r0, r5, 31\n\ - adds r0, r5, r0\n\ - asrs r5, r0, 1\n\ - b _0803C2C4\n\ -_0803C2B8:\n\ - lsls r0, r5, 4\n\ - subs r0, r5\n\ - movs r1, 0xA\n\ - bl __divsi3\n\ - adds r5, r0, 0\n\ -_0803C2C4:\n\ - ldrh r1, [r4]\n\ - movs r0, 0x9F\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803C2DC\n\ - ldr r0, _0803C2F4 @ =gCurrentMove\n\ - ldrh r0, [r0]\n\ - cmp r0, 0x4C\n\ - bne _0803C2DC\n\ - lsrs r0, r5, 31\n\ - adds r0, r5, r0\n\ - asrs r5, r0, 1\n\ -_0803C2DC:\n\ - ldrh r1, [r4]\n\ - movs r0, 0x60\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803C30C\n\ - mov r6, r9\n\ - cmp r6, 0xA\n\ - beq _0803C2F8\n\ - cmp r6, 0xB\n\ - beq _0803C306\n\ - b _0803C30C\n\ - .align 2, 0\n\ -_0803C2F4: .4byte gCurrentMove\n\ -_0803C2F8:\n\ - lsls r0, r5, 4\n\ - subs r0, r5\n\ - movs r1, 0xA\n\ - bl __divsi3\n\ - adds r5, r0, 0\n\ - b _0803C30C\n\ -_0803C306:\n\ - lsrs r0, r5, 31\n\ - adds r0, r5, r0\n\ - asrs r5, r0, 1\n\ -_0803C30C:\n\ - ldr r1, _0803C344 @ =0x02017100\n\ - ldr r2, [sp, 0x10]\n\ - lsls r0, r2, 2\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - movs r1, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0803C330\n\ - mov r3, r9\n\ - cmp r3, 0xA\n\ - bne _0803C330\n\ - lsls r0, r5, 4\n\ - subs r0, r5\n\ - movs r1, 0xA\n\ - bl __divsi3\n\ - adds r5, r0, 0\n\ -_0803C330:\n\ - adds r0, r5, 0x2\n\ - add sp, 0x2C\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ -_0803C344: .4byte 0x02017100\n\ - .syntax divided"); -} -#endif diff --git a/src/daycare.c b/src/daycare.c deleted file mode 100644 index cded18207..000000000 --- a/src/daycare.c +++ /dev/null @@ -1,350 +0,0 @@ -#include "global.h" -#include "daycare.h" -#include "pokemon.h" -#include "species.h" -#include "items.h" -#include "string_util.h" - -extern u8 gLastFieldPokeMenuOpened; - -u8 *GetMonNick(struct Pokemon *mon, u8 *dest) -{ - s8 nickname[POKEMON_NAME_LENGTH * 2]; - - GetMonData(mon, MON_DATA_NICKNAME, nickname); - return StringCopy10(dest, nickname); -} - -u8 *GetBoxMonNick(struct BoxPokemon *mon, u8 *dest) -{ - s8 nickname[POKEMON_NAME_LENGTH * 2]; - - GetBoxMonData(mon, MON_DATA_NICKNAME, nickname); - return StringCopy10(dest, nickname); -} - -u8 Daycare_CountPokemon(struct BoxPokemon *daycare_data) -{ - u8 i, count; - count = 0; - - for(i = 0;i <= 1;i++) - if(GetBoxMonData(daycare_data + i, MON_DATA_SPECIES) != 0) - count++; - - return count; -} - -void sub_8041324(struct BoxPokemon * box_pokemon, struct RecordMixing_UnknownStruct * void_pointer) -{ - u8 i; - u8 specCount; - specCount = 0; - for (i=0; i<2; i++) - { - if (GetBoxMonData(&box_pokemon[i], MON_DATA_SPECIES) != SPECIES_NONE) - { - specCount ++; - if (GetBoxMonData(&box_pokemon[i], MON_DATA_HELD_ITEM) == ITEM_NONE) - { - void_pointer->unk74[i] = 0; - } else - { - void_pointer->unk74[i] = 1; - } - } else - { - void_pointer->unk74[i] = 1; - } - } - void_pointer->unk70 = specCount; -} - -s8 Daycare_FindEmptySpot(struct BoxPokemon * daycare_data) -{ - u8 i; - - for(i = 0;i <= 1;i++) - if(GetBoxMonData(daycare_data + i, MON_DATA_SPECIES) == 0) - return i; - - return -1; -} - -/*void Daycare_SendPokemon(struct Pokemon * mon, struct BoxPokemon * daycare_data){ // unfinished - s8 empty_slot; - - empty_slot = Daycare_FindEmptySpot(daycare_data); - if(MonHasMail(mon) != 0){ // if the mon holds a mail? - u8 empty_slot_times_56 = empty_slot * 56; - u8 * something2 = ((u8 *) (daycare_data + 2)) + empty_slot_times_56 + 36; - StringCopy(something2, gSaveBlock2.playerName); - PadNameString(something2, 0xFC); - something2 += 8; - GetMonNick(mon, something2); - u8 pokerus = GetMonData(mon, MON_DATA_64); - something1 += (u8 * daycare_data) -}*/ - -__attribute__((naked)) -void Daycare_SendPokemon() -{ - // strange stack usage - happens because THUMB ARM only allows R0-R7 to be pushed/popped: - // all registers in reglist must be Lo registers, except that PUSH can include the LR, and POP can include the PC - // the ldm/stm section probably copies some struct, but I'm not sure how the code would look - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r9\n\ - mov r6, r8\n\ - push {r6,r7}\n\ - adds r7, r0, 0\n\ - mov r8, r1\n\ - mov r0, r8\n\ - bl Daycare_FindEmptySpot\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - mov r9, r4\n\ - adds r0, r7, 0\n\ - bl MonHasMail\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _0804144A\n\ - lsls r0, r4, 24\n\ - asrs r0, 24\n\ - lsls r4, r0, 3\n\ - subs r4, r0\n\ - lsls r4, 3\n\ - adds r5, r4, 0\n\ - adds r5, 0xA0\n\ - add r5, r8\n\ - adds r6, r5, 0\n\ - adds r6, 0x24\n\ - ldr r1, _08041490 @ =gSaveBlock2\n\ - adds r0, r6, 0\n\ - bl StringCopy\n\ - adds r0, r6, 0\n\ - movs r1, 0xFC\n\ - bl PadNameString\n\ - adds r6, 0x8\n\ - adds r0, r7, 0\n\ - adds r1, r6, 0\n\ - bl GetMonNick\n\ - adds r0, r7, 0\n\ - movs r1, 0x40\n\ - bl GetMonData\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - add r4, r8\n\ - ldr r2, _08041494 @ =gSaveBlock1\n\ - lsls r1, r0, 3\n\ - adds r1, r0\n\ - lsls r1, 2\n\ - adds r1, r2\n\ - adds r4, 0xA0\n\ - ldr r0, _08041498 @ =0x00002b4c\n\ - adds r1, r0\n\ - ldm r1!, {r0,r2,r3}\n\ - stm r4!, {r0,r2,r3}\n\ - ldm r1!, {r0,r2,r3}\n\ - stm r4!, {r0,r2,r3}\n\ - ldm r1!, {r0,r2,r3}\n\ - stm r4!, {r0,r2,r3}\n\ - adds r0, r7, 0\n\ - bl TakeMailFromMon\n\ -_0804144A:\n\ - mov r2, r9\n\ - lsls r4, r2, 24\n\ - asrs r4, 24\n\ - lsls r5, r4, 2\n\ - adds r4, r5, r4\n\ - lsls r4, 4\n\ - add r4, r8\n\ - adds r0, r4, 0\n\ - adds r1, r7, 0\n\ - movs r2, 0x50\n\ - bl memcpy\n\ - adds r0, r4, 0\n\ - bl BoxMonRestorePP\n\ - movs r0, 0x88\n\ - lsls r0, 1\n\ - add r0, r8\n\ - adds r0, r5\n\ - movs r1, 0\n\ - str r1, [r0]\n\ - adds r0, r7, 0\n\ - bl ZeroMonData\n\ - bl party_compaction\n\ - bl CalculatePlayerPartyCount\n\ - pop {r3,r4}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_08041490: .4byte gSaveBlock2\n\ -_08041494: .4byte gSaveBlock1\n\ -_08041498: .4byte 0x00002b4c\n\ - .syntax divided\n"); -} - -void Daycare_SendPokemon_Special() -{ - Daycare_SendPokemon(gPlayerParty + gLastFieldPokeMenuOpened, gSaveBlock1.daycareData); -} - -void sub_80417F4(u8 *); - -void sub_80414C0(struct BoxPokemon * daycare_data) -{ - u32 second_species; - if((GetBoxMonData(&daycare_data[1], MON_DATA_SPECIES) != 0) && ((second_species = GetBoxMonData(&daycare_data[0], MON_DATA_SPECIES)) == 0)){ - daycare_data[0] = daycare_data[1]; - ZeroBoxMonData(&daycare_data[1]); - memcpy(daycare_data + 2, (u8 *) (daycare_data + 1) + 0x88, 0x38); - *((u32 *)(daycare_data) + 68) = *((u32 *)(daycare_data) + 69); - *((u32 *)(daycare_data) + 69) = second_species; - sub_80417F4((u8 *) (daycare_data + 1) + 0x88); - } -} - -u8 TryIncrementMonLevel(struct Pokemon *); -extern u16 word_2024E82; - -void sub_804151C(struct Pokemon * mon) -{ - s32 i; - u8 r6; - u16 temp; - - for(i = 0; i < 100; i++){ - if(TryIncrementMonLevel(mon) == FALSE) goto end; - - r6 = 1; - while((temp = sub_803B7C8(mon, r6)) != 0){ - r6 = 0; - if(temp == 0xffff){ - DeleteFirstMoveAndGiveMoveToMon(mon, word_2024E82); - } - } - } - - end: - - CalculateMonStats(mon); -} - -__attribute__((naked)) -u16 sub_8041570(struct BoxPokemon * daycare_data, u8 a2){ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r9\n\ - mov r6, r8\n\ - push {r6,r7}\n\ - sub sp, 0x68\n\ - adds r5, r0, 0\n\ - lsls r1, 24\n\ - lsrs r4, r1, 24\n\ - lsls r7, r4, 2\n\ - adds r0, r7, r4\n\ - lsls r0, 4\n\ - adds r6, r5, r0\n\ - ldr r1, _08041640 @ =gStringVar1\n\ - adds r0, r6, 0\n\ - bl GetBoxMonNick\n\ - adds r0, r6, 0\n\ - movs r1, 0xB\n\ - bl GetBoxMonData\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - mov r9, r0\n\ - adds r0, r6, 0\n\ - mov r1, sp\n\ - bl sub_803B4B4\n\ - mov r0, sp\n\ - movs r1, 0x38\n\ - bl GetMonData\n\ - cmp r0, 0x64\n\ - beq _080415D8\n\ - mov r0, sp\n\ - movs r1, 0x19\n\ - bl GetMonData\n\ - movs r2, 0x88\n\ - lsls r2, 1\n\ - adds r1, r5, r2\n\ - adds r1, r7\n\ - ldr r1, [r1]\n\ - adds r0, r1\n\ - str r0, [sp, 0x64]\n\ - add r2, sp, 0x64\n\ - mov r0, sp\n\ - movs r1, 0x19\n\ - bl SetMonData\n\ - mov r0, sp\n\ - bl sub_804151C\n\ -_080415D8:\n\ - ldr r0, _08041644 @ =gPlayerParty\n\ - movs r1, 0xFA\n\ - lsls r1, 1\n\ - adds r1, r0\n\ - mov r8, r1\n\ - mov r0, r8\n\ - mov r1, sp\n\ - movs r2, 0x64\n\ - bl memcpy\n\ - lsls r0, r4, 3\n\ - subs r0, r4\n\ - lsls r1, r0, 3\n\ - adds r0, r5, r1\n\ - adds r0, 0xC0\n\ - ldrh r0, [r0]\n\ - cmp r0, 0\n\ - beq _08041610\n\ - adds r4, r1, 0\n\ - adds r4, 0xA0\n\ - adds r4, r5, r4\n\ - mov r0, r8\n\ - adds r1, r4, 0\n\ - bl GiveMailToMon2\n\ - adds r0, r4, 0\n\ - bl sub_80417F4\n\ -_08041610:\n\ - bl party_compaction\n\ - adds r0, r6, 0\n\ - bl ZeroBoxMonData\n\ - movs r2, 0x88\n\ - lsls r2, 1\n\ - adds r0, r5, r2\n\ - adds r0, r7\n\ - movs r1, 0\n\ - str r1, [r0]\n\ - adds r0, r5, 0\n\ - bl sub_80414C0\n\ - bl CalculatePlayerPartyCount\n\ - mov r0, r9\n\ - add sp, 0x68\n\ - pop {r3,r4}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ -_08041640: .4byte gStringVar1\n\ -_08041644: .4byte gPlayerParty\n\ - .syntax divided"); -} - -extern u8 gSpecialVar_0x8004; - -u16 sub_8041648() -{ - return sub_8041570(gSaveBlock1.daycareData, gSpecialVar_0x8004); -} - -u8 Daycare_GetLevelAfterSteps(struct BoxPokemon * mon, u32 steps){ - struct BoxPokemon temp = *mon; - u32 new_exp = GetBoxMonData(mon, MON_DATA_EXP) + steps; - SetBoxMonData(&temp, MON_DATA_EXP, (u8 *) &new_exp); - return GetLevelFromBoxMonExp(&temp); -} diff --git a/src/de_rom_8040FE0.c b/src/de_rom_8040FE0.c index c618ebdb2..eebcc1437 100644 --- a/src/de_rom_8040FE0.c +++ b/src/de_rom_8040FE0.c @@ -142,124 +142,124 @@ u8 *de_sub_8041024(s32 arg0, u32 arg1) { __attribute__((naked)) void de_sub_8041024(void) { asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - adds r2, r0, 0\n\ - adds r6, r1, 0\n\ - movs r0, 0x80\n\ - lsls r0, 3\n\ - cmp r2, r0\n\ - beq _0804104A\n\ - cmp r2, r0\n\ - bgt _08041040\n\ - movs r0, 0x80\n\ - lsls r0, 1\n\ - cmp r2, r0\n\ - beq _08041064\n\ - b _0804109C\n\ + push {r4-r6,lr}\n\ + adds r2, r0, 0\n\ + adds r6, r1, 0\n\ + movs r0, 0x80\n\ + lsls r0, 3\n\ + cmp r2, r0\n\ + beq _0804104A\n\ + cmp r2, r0\n\ + bgt _08041040\n\ + movs r0, 0x80\n\ + lsls r0, 1\n\ + cmp r2, r0\n\ + beq _08041064\n\ + b _0804109C\n\ _08041040:\n\ - movs r0, 0x80\n\ - lsls r0, 4\n\ - cmp r2, r0\n\ - beq _08041086\n\ - b _0804109C\n\ + movs r0, 0x80\n\ + lsls r0, 4\n\ + cmp r2, r0\n\ + beq _08041086\n\ + b _0804109C\n\ _0804104A:\n\ - bl GetSecretBaseTrainerNameIndex\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - ldr r0, _08041060 @ =0x02017000\n\ - ldrb r0, [r0, 0x1]\n\ - lsls r0, 27\n\ - lsrs r2, r0, 31\n\ - cmp r5, 0x1A\n\ - beq _080410B8\n\ - b _080410F8\n\ - .align 2, 0\n\ + bl GetSecretBaseTrainerNameIndex\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + ldr r0, _08041060 @ =0x02017000\n\ + ldrb r0, [r0, 0x1]\n\ + lsls r0, 27\n\ + lsrs r2, r0, 31\n\ + cmp r5, 0x1A\n\ + beq _080410B8\n\ + b _080410F8\n\ + .align 2, 0\n\ _08041060: .4byte 0x02017000\n\ _08041064:\n\ - bl de_sub_81364AC\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - bl get_trainer_class_name_index\n\ + bl de_sub_81364AC\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + bl get_trainer_class_name_index\n\ _08041070:\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - cmp r4, 0x1E\n\ - beq _08041094\n\ - adds r0, r4, 0\n\ - subs r0, 0x3D\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x2\n\ - bls _080410CC\n\ - b _080410F8\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + cmp r4, 0x1E\n\ + beq _08041094\n\ + adds r0, r4, 0\n\ + subs r0, 0x3D\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x2\n\ + bls _080410CC\n\ + b _080410F8\n\ _08041086:\n\ - bl de_sub_81364F8\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - bl sub_8135FD8\n\ - b _08041070\n\ + bl de_sub_81364F8\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + bl sub_8135FD8\n\ + b _08041070\n\ _08041094:\n\ - movs r0, 0x1\n\ - bl de_sub_8040FE0\n\ - b _08041102\n\ + movs r0, 0x1\n\ + bl de_sub_8040FE0\n\ + b _08041102\n\ _0804109C:\n\ - ldr r1, _080410C0 @ =gTrainers\n\ - lsls r4, r6, 2\n\ - adds r0, r4, r6\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - ldrb r5, [r0, 0x1]\n\ - lsls r0, r6, 16\n\ - lsrs r0, 16\n\ - bl sub_803FC58\n\ - lsls r0, 24\n\ - lsrs r2, r0, 24\n\ - cmp r5, 0x1A\n\ - bne _080410C4\n\ + ldr r1, _080410C0 @ =gTrainers\n\ + lsls r4, r6, 2\n\ + adds r0, r4, r6\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + ldrb r5, [r0, 0x1]\n\ + lsls r0, r6, 16\n\ + lsrs r0, 16\n\ + bl sub_803FC58\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + cmp r5, 0x1A\n\ + bne _080410C4\n\ _080410B8:\n\ - adds r0, r2, 0\n\ - bl de_sub_8040FE0\n\ - b _08041102\n\ - .align 2, 0\n\ + adds r0, r2, 0\n\ + bl de_sub_8040FE0\n\ + b _08041102\n\ + .align 2, 0\n\ _080410C0: .4byte gTrainers\n\ _080410C4:\n\ - cmp r5, 0x2E\n\ - bne _080410D4\n\ - cmp r2, 0x1\n\ - bne _080410D4\n\ + cmp r5, 0x2E\n\ + bne _080410D4\n\ + cmp r2, 0x1\n\ + bne _080410D4\n\ _080410CC:\n\ - movs r0, 0x1\n\ - bl de_sub_8040FF4\n\ - b _08041102\n\ + movs r0, 0x1\n\ + bl de_sub_8040FF4\n\ + b _08041102\n\ _080410D4:\n\ - cmp r5, 0x19\n\ - bne _080410F8\n\ - ldr r0, _080410F4 @ =gTrainers\n\ - adds r1, r4, r6\n\ - lsls r1, 3\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x18]\n\ - movs r2, 0\n\ - cmp r0, 0x1\n\ - bne _080410EA\n\ - movs r2, 0x1\n\ + cmp r5, 0x19\n\ + bne _080410F8\n\ + ldr r0, _080410F4 @ =gTrainers\n\ + adds r1, r4, r6\n\ + lsls r1, 3\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x18]\n\ + movs r2, 0\n\ + cmp r0, 0x1\n\ + bne _080410EA\n\ + movs r2, 0x1\n\ _080410EA:\n\ - adds r0, r2, 0\n\ - bl de_sub_804100C\n\ - b _08041102\n\ - .align 2, 0\n\ + adds r0, r2, 0\n\ + bl de_sub_804100C\n\ + b _08041102\n\ + .align 2, 0\n\ _080410F4: .4byte gTrainers\n\ _080410F8:\n\ - movs r0, 0xD\n\ - adds r1, r5, 0\n\ - muls r1, r0\n\ - ldr r0, _08041108 @ =gTrainerClassNames\n\ - adds r0, r1, r0\n\ + movs r0, 0xD\n\ + adds r1, r5, 0\n\ + muls r1, r0\n\ + ldr r0, _08041108 @ =gTrainerClassNames\n\ + adds r0, r1, r0\n\ _08041102:\n\ - pop {r4-r6}\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ + pop {r4-r6}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ _08041108: .4byte gTrainerClassNames\n\ .syntax divided\n"); } diff --git a/src/matsuda_debug_menu.c b/src/debug/matsuda_debug_menu.c index 3665cabd8..c7d81f502 100644 --- a/src/matsuda_debug_menu.c +++ b/src/debug/matsuda_debug_menu.c @@ -8,7 +8,7 @@ #include "main.h" #include "menu.h" #include "palette.h" -#include "rom4.h" +#include "overworld.h" #include "sprite.h" #include "start_menu.h" #include "string_util.h" diff --git a/src/mori_debug_menu.c b/src/debug/mori_debug_menu.c index 273191192..1595ecd2e 100644 --- a/src/mori_debug_menu.c +++ b/src/debug/mori_debug_menu.c @@ -52,7 +52,7 @@ u8 MoriDebugMenu_SearchChild(u8 a1, u8 a2, u8 *ptr) u16 monData; u16 var; - monData = GetMonData(gPlayerParty, 11, ptr); + monData = GetMonData(gPlayerParty, MON_DATA_SPECIES, ptr); var = sub_8041870(monData); StringCopy(localPtr, gSpeciesNames[monData]); StringAppend(localPtr, gUnknown_0839B24D); @@ -67,7 +67,7 @@ u8 MoriDebugMenu_SearchChild(u8 a1, u8 a2, u8 *ptr) s8 MoriDebugMenu_Egg(void) { - if ( Daycare_CountPokemon(gSaveBlock1.daycareData) == 2 && daycare_relationship_score_from_savegame() ) + if ( Daycare_CountPokemon(&gSaveBlock1.daycareData) == 2 && daycare_relationship_score_from_savegame() ) sub_8041940(); CloseMenu(); @@ -76,7 +76,7 @@ s8 MoriDebugMenu_Egg(void) s8 MoriDebugMenu_MaleEgg(void) { - if ( Daycare_CountPokemon(gSaveBlock1.daycareData) == 2 && daycare_relationship_score_from_savegame() ) + if ( Daycare_CountPokemon(&gSaveBlock1.daycareData) == 2 && daycare_relationship_score_from_savegame() ) sub_8041950(); CloseMenu(); @@ -117,7 +117,7 @@ s8 MoriDebugMenu_BreedEgg(void) SetMonData(&gPlayerParty[loopCounter], MON_DATA_FRIENDSHIP, &friendship); } } - gSaveBlock1.filler_30B6 = -3; + gSaveBlock1.daycareData.misc.countersEtc.unk_11a = -3; CloseMenu(); return 1; } @@ -134,7 +134,7 @@ s8 MoriDebugMenu_PokeblockCase(void) s32 loopCounter; for (loopCounter = 0; loopCounter <= 39; loopCounter++) - sub_810CA6C(loopCounter); + PokeblockClearIfExists(loopCounter); CloseMenu(); return 1; diff --git a/src/debug/sound_check_menu.c b/src/debug/sound_check_menu.c new file mode 100644 index 000000000..14261b75e --- /dev/null +++ b/src/debug/sound_check_menu.c @@ -0,0 +1,1300 @@ +#include "global.h" +#include "sprite.h" +#include "palette.h" +#include "task.h" +#include "m4a.h" +#include "main.h" +#include "text.h" +#include "menu.h" +#include "songs.h" +#include "title_screen.h" +#include "sound.h" +#include "pokedex_cry_screen.h" + +// local task defines +#define tWindowSelected data[0] +#define tBgmIndex data[1] +#define tSeIndex data[2] + +// window selections +enum +{ + BGM_WINDOW, + SE_WINDOW +}; + +// driver test cry enums +enum +{ + CRY_TEST_VOICE, + CRY_TEST_VOLUME, + CRY_TEST_PANPOT, + CRY_TEST_PITCH, + CRY_TEST_LENGTH, + CRY_TEST_RELEASE, + CRY_TEST_PROGRESS, + CRY_TEST_CHORUS, + CRY_TEST_PRIORITY +}; + +// minmax range enums +enum +{ + MIN, + MAX +}; + +extern struct ToneData voicegroup_84537C0[]; +extern struct ToneData voicegroup_8452590[]; +extern struct ToneData voicegroup_8453DC0[]; +extern struct ToneData voicegroup_8452B90[]; +extern struct ToneData voicegroup_84543C0[]; +extern struct ToneData voicegroup_8453190[]; +extern struct ToneData voicegroup_84549C0[]; +extern struct ToneData voicegroup_8453790[]; + +static EWRAM_DATA u8 gUnknown_020387B0 = 0; +static EWRAM_DATA u8 gUnknown_020387B1 = 0; +static EWRAM_DATA u8 gUnknown_020387B2 = 0; +static EWRAM_DATA s8 sDriverTestSelection = 0; +static EWRAM_DATA int sSoundTestParams[9] = {0}; +static EWRAM_DATA u8 gUnknown_020387D8 = 0; +static EWRAM_DATA u8 gUnknown_020387D9 = 0; + +u16 gSoundTestCryNum; +extern u8 gUnknown_03005E98; + +struct MusicPlayerInfo *gUnknown_03005D30; + +extern struct MusicPlayerInfo gMPlay_BGM; + +void Task_InitSoundCheckMenu(u8); +void sub_80BA384(u8); +void sub_80BA65C(u8); +void sub_80BA68C(u8); +void HighlightSelectedWindow(u8); +void PrintSoundNumber(u16, u16, u16); +void sub_80BA79C(const u8 *const, u16, u16); +void Task_DrawDriverTestMenu(u8); +void Task_ProcessDriverTestInput(u8); +void AdjustSelectedDriverParam(s8); +void PrintDriverTestMenuText(void); +void sub_80BAE10(u8, u8); +void PrintSignedNumber(int, u16, u16, u8); +void sub_80BAF84(u8); +void sub_80BB038(u8); +void sub_80BB1D4(void); +void Task_InitCryTest(u8); +void Task_ProcessCryTestInput(u8); +void PrintCryNumber(void); + +void CB2_SoundCheckMenu(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +void VBlankCB_SoundCheckMenu(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + + if (gUnknown_020387B0 != 0) + { + m4aSoundMain(); + m4aSoundMain(); + m4aSoundMain(); + } +} + +// unused +void CB2_StartSoundCheckMenu(void) +{ + u8 taskId; + + SetVBlankCallback(NULL); + REG_DISPCNT = 0; + REG_BG2CNT = 0; + REG_BG1CNT = 0; + REG_BG0CNT = 0; + REG_BG2HOFS = 0; + REG_BG2VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + DmaFill16(3, 0, VRAM, VRAM_SIZE); + DmaFill32(3, 0, OAM, OAM_SIZE); + DmaFill16(3, 0, PLTT, PLTT_SIZE); + ResetPaletteFade(); + ResetTasks(); + ResetSpriteData(); + SetUpWindowConfig(&gWindowConfig_81E6C3C); + InitMenuWindow(&gWindowConfig_81E6CE4); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + REG_WIN0H = WIN_RANGE(0, 0); + REG_WIN0V = WIN_RANGE(0, 0); + REG_WIN1H = WIN_RANGE(0, 0); + REG_WIN1V = WIN_RANGE(0, 0); + REG_WININ = 0x1111; + REG_WINOUT = 0x31; + REG_BLDCNT = 0xE1; + REG_BLDALPHA = 0; + REG_BLDY = 7; + REG_IE = 1; // could be a typo of REG_IME + REG_IE |= 1; + REG_DISPSTAT |= 8; + SetVBlankCallback(VBlankCB_SoundCheckMenu); + SetMainCallback2(CB2_SoundCheckMenu); + REG_DISPCNT = 0x7140; + taskId = CreateTask(Task_InitSoundCheckMenu, 0); + gTasks[taskId].tWindowSelected = BGM_WINDOW; + gTasks[taskId].tBgmIndex = 0; + gTasks[taskId].tSeIndex = 0; + gTasks[taskId].data[3] = 0; + gUnknown_020387B0 = 0; + gTasks[taskId].data[3] = 0; // why? + m4aSoundInit(); +} + +void Task_InitSoundCheckMenu(u8 taskId) +{ + u8 soundcheckStr[] = _("サウンドチェック"); + u8 bgmStr[] = _("BGM"); + u8 seStr[] = _("SE "); + u8 abDescStr[] = _("A‥さいせい B‥おわり"); + u8 upDownStr[] = _("L‥UP R‥DOWN"); + u8 driverStr[] = _("R‥DRIVER-TEST"); + + if (!gPaletteFade.active) + { + MenuDrawTextWindow(2, 0, 27, 3); + MenuDrawTextWindow(2, 5, 27, 10); + MenuDrawTextWindow(2, 12, 27, 17); + MenuPrint(soundcheckStr, 4, 1); + MenuPrint(abDescStr, 14, 1); + MenuPrint(bgmStr, 4, 6); + MenuPrint(upDownStr, 14, 6); + MenuPrint(seStr, 4, 13); + MenuPrint(upDownStr, 14, 13); + MenuPrint(driverStr, 14, 18); + gTasks[taskId].func = sub_80BA384; + REG_WIN0H = WIN_RANGE(17, 223); + REG_WIN0V = WIN_RANGE(1, 31); + } +} + +// ideally this should be a multi Coords8 struct, but it wont match when its treated like a struct. +static const u8 gUnknown_083D0300[] = { 1, 1, 1, 3, 1, 5, 1, 7, 1, 9, 1, 11, 1, 13, 1, 15, 1, 17 }; + +extern const u8 *const gBGMNames[]; +extern const u8 *const gSENames[]; + +void sub_80BA384(u8 taskId) // Task_HandleDrawingSoundCheckMenuText +{ + HighlightSelectedWindow(gTasks[taskId].tWindowSelected); + PrintSoundNumber(gTasks[taskId].tBgmIndex + BGM_STOP, 7, 8); // print by BGM index + sub_80BA79C(gBGMNames[gTasks[taskId].tBgmIndex], 11, 8); + PrintSoundNumber(gTasks[taskId].tSeIndex, 7, 15); + sub_80BA79C(gSENames[gTasks[taskId].tSeIndex], 11, 15); + gTasks[taskId].func = sub_80BA65C; +} + +bool8 Task_ProcessSoundCheckMenuInput(u8 taskId) +{ + if (gMain.newKeys & R_BUTTON) // driver test + { + gTasks[taskId].func = Task_DrawDriverTestMenu; + } + else if (gMain.newKeys & L_BUTTON) + { + gTasks[taskId].func = sub_80BAF84; + } + else if (gMain.newKeys & START_BUTTON) + { + gTasks[taskId].func = Task_InitCryTest; + } + else if (gMain.newKeys & A_BUTTON) + { + if (gTasks[taskId].tWindowSelected != 0) // is playing? + { + if (gTasks[taskId].data[4] != 0) + { + if (gTasks[taskId].tSeIndex != 0) + { + m4aSongNumStop(gTasks[taskId].data[4]); + m4aSongNumStart(gTasks[taskId].tSeIndex); + gTasks[taskId].data[4] = gTasks[taskId].tSeIndex; + } + else + { + m4aSongNumStop(gTasks[taskId].data[4]); + gTasks[taskId].data[4] = 0; + } + } + else if (gTasks[taskId].tSeIndex != 0) + { + m4aSongNumStart(gTasks[taskId].tSeIndex); + gTasks[taskId].data[4] = gTasks[taskId].tSeIndex; + } + } + else + { + if (gTasks[taskId].data[3] != 0) + { + if (gTasks[taskId].tBgmIndex != 0) + { + m4aSongNumStop(gTasks[taskId].data[3] + BGM_STOP); + m4aSongNumStart(gTasks[taskId].tBgmIndex + BGM_STOP); + gTasks[taskId].data[3] = gTasks[taskId].tBgmIndex; + } + else + { + m4aSongNumStop(gTasks[taskId].data[3] + BGM_STOP); + gTasks[taskId].data[3] = 0; + } + } + else if (gTasks[taskId].tBgmIndex != 0) + { + m4aSongNumStart(gTasks[taskId].tBgmIndex + BGM_STOP); + gTasks[taskId].data[3] = gTasks[taskId].tBgmIndex; + } + } + } + else if (gMain.newKeys & B_BUTTON) + { + m4aSongNumStart(SE_SELECT); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[taskId].func = sub_80BA68C; + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + gTasks[taskId].tWindowSelected ^= 1; + return TRUE; + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + gTasks[taskId].tWindowSelected ^= 1; + return TRUE; + } + else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + if (gTasks[taskId].tWindowSelected != 0) + { + if (gTasks[taskId].tSeIndex > 0) + gTasks[taskId].tSeIndex--; + else + gTasks[taskId].tSeIndex = 247; + } + else + { + if (gTasks[taskId].tBgmIndex > 0) + gTasks[taskId].tBgmIndex--; + else + gTasks[taskId].tBgmIndex = 117; + } + return TRUE; + } + else if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + if (gTasks[taskId].tWindowSelected != 0) + { + if (gTasks[taskId].tSeIndex < 247) + gTasks[taskId].tSeIndex++; + else + gTasks[taskId].tSeIndex = 0; + } + else + { + if (gTasks[taskId].tBgmIndex < 117) + gTasks[taskId].tBgmIndex++; + else + gTasks[taskId].tBgmIndex = 0; + } + return TRUE; + } + else if (gMain.heldKeys & SELECT_BUTTON) + { + gUnknown_020387B0 = 1; + } + else + { + gUnknown_020387B0 = 0; + } + return FALSE; +} + +void sub_80BA65C(u8 taskId) +{ + if (Task_ProcessSoundCheckMenuInput(taskId) != FALSE) + gTasks[taskId].func = sub_80BA384; +} + +void sub_80BA68C(u8 taskId) +{ + if (!gPaletteFade.active) + { + DestroyTask(taskId); + SetMainCallback2(CB2_InitTitleScreen); + } +} + +void HighlightSelectedWindow(u8 windowType) +{ + switch (windowType) + { + case BGM_WINDOW: + default: + REG_WIN1H = WIN_RANGE(17, 223); + REG_WIN1V = WIN_RANGE(41, 87); + break; + case SE_WINDOW: + REG_WIN1H = WIN_RANGE(17, 223); + REG_WIN1V = WIN_RANGE(97, 143); + break; + } +} + +void PrintSoundNumber(u16 soundIndex, u16 x, u16 y) // PrintSoundNumber ? +{ + u8 i; + u8 str[5]; + bool8 someBool; + u8 divisorValue; + + for (i = 0; i < 3; i++) + str[i] = 0; // initialize array + + str[3] = CHAR_ELLIPSIS; + str[4] = EOS; + someBool = FALSE; + + divisorValue = soundIndex / 100; + if (divisorValue) + { + str[0] = divisorValue + CHAR_0; + someBool = TRUE; + } + + divisorValue = (soundIndex % 100) / 10; + if (divisorValue || someBool) + str[1] = divisorValue + CHAR_0; + + str[2] = ((soundIndex % 100) % 10) + CHAR_0; + MenuPrint(str, x, y); +} + +void sub_80BA79C(const u8 *const string, u16 x, u16 y) +{ + u8 i; + u8 str[11]; + + for (i = 0; i <= 10; i++) + str[i] = 0; // format string. + + str[10] = EOS; // the above for loop formats the last element of the array unnecessarily. + + for (i = 0; string[i] != EOS && i < 10; i++) + str[i] = string[i]; + + MenuPrint(str, x, y); +} + +void Task_DrawDriverTestMenu(u8 taskId) // Task_DrawDriverTestMenu +{ + u8 bbackStr[] = _("Bぼたんで もどる"); + u8 aplayStr[] = _("Aぼたんで さいせい"); + u8 voiceStr[] = _("VOICE‥‥‥‥"); + u8 volumeStr[] = _("VOLUME‥‥‥"); + u8 panpotStr[] = _("PANPOT‥‥‥"); + u8 pitchStr[] = _("PITCH‥‥‥‥"); + u8 lengthStr[] = _("LENGTH‥‥‥"); + u8 releaseStr[] = _("RELEASE‥‥"); + u8 progressStr[] = _("PROGRESS‥"); + u8 chorusStr[] = _("CHORUS‥‥‥"); + u8 priorityStr[] = _("PRIORITY‥"); + u8 playingStr[] = _("さいせいちゆう‥"); // 再生中 (playing) + u8 reverseStr[] = _("はんてん‥‥‥‥"); // 反転 (reverse) + u8 stereoStr[] = _("すてれお‥‥‥‥"); // stereo + + REG_DISPCNT = 0x3140; + MenuDrawTextWindow(0, 0, 29, 19); + MenuPrint(bbackStr, 19, 4); + MenuPrint(aplayStr, 19, 2); + MenuPrint(voiceStr, 2, 1); + MenuPrint(volumeStr, 2, 3); + MenuPrint(panpotStr, 2, 5); + MenuPrint(pitchStr, 2, 7); + MenuPrint(lengthStr, 2, 9); + MenuPrint(releaseStr, 2, 11); + MenuPrint(progressStr, 2, 13); + MenuPrint(chorusStr, 2, 15); + MenuPrint(priorityStr, 2, 17); + MenuPrint(playingStr, 19, 16); + MenuPrint(reverseStr, 19, 14); + MenuPrint(stereoStr, 19, 12); + REG_WIN0H = WIN_RANGE(0, DISPLAY_WIDTH); + REG_WIN0V = WIN_RANGE(0, DISPLAY_HEIGHT); + sDriverTestSelection = 0; + gUnknown_020387B1 = 0; + gUnknown_020387B2 = 0; + gUnknown_03005D30 = NULL; + gUnknown_020387D8 = 0; + gUnknown_020387D9 = 1; + sSoundTestParams[CRY_TEST_VOICE] = 0; + sSoundTestParams[CRY_TEST_VOLUME] = 120; + sSoundTestParams[CRY_TEST_PANPOT] = 0; + sSoundTestParams[CRY_TEST_PITCH] = 15360; + sSoundTestParams[CRY_TEST_LENGTH] = 180; + sSoundTestParams[CRY_TEST_PROGRESS] = 0; + sSoundTestParams[CRY_TEST_RELEASE] = 0; + sSoundTestParams[CRY_TEST_CHORUS] = 0; + sSoundTestParams[CRY_TEST_PRIORITY] = 2; + PrintDriverTestMenuText(); + sub_80BAE10(0, 0); + gTasks[taskId].func = Task_ProcessDriverTestInput; +} + +void Task_ProcessDriverTestInput(u8 taskId) +{ + if (gMain.newKeys & B_BUTTON) + { + REG_DISPCNT = 0x7140; + REG_WIN0H = WIN_RANGE(17, 223); + REG_WIN0V = WIN_RANGE(1, 31); + MenuZeroFillWindowRect(0, 0, 29, 19); + gTasks[taskId].func = Task_InitSoundCheckMenu; + return; + } + if (gMain.newAndRepeatedKeys & DPAD_UP) // _080BAAA8 + { + u8 old = sDriverTestSelection; + + if(--sDriverTestSelection < 0) + sDriverTestSelection = 8; + sub_80BAE10(old, sDriverTestSelection); + return; + } + if (gMain.newAndRepeatedKeys & DPAD_DOWN) // _080BAAD0 + { + u8 old = sDriverTestSelection; + + if(++sDriverTestSelection > 8) + sDriverTestSelection = 0; + sub_80BAE10(old, sDriverTestSelection); + return; + } + if (gMain.newKeys & START_BUTTON) // _080BAAF8 + { + gUnknown_020387D8 ^= 1; + PrintDriverTestMenuText(); + return; + } + if (gMain.newKeys & SELECT_BUTTON) // _080BAB14 + { + gUnknown_020387D9 ^= 1; + PrintDriverTestMenuText(); + SetPokemonCryStereo(gUnknown_020387D9); + return; + } + if (gMain.newAndRepeatedKeys & R_BUTTON) // _080BAB38 + { + AdjustSelectedDriverParam(10); + PrintDriverTestMenuText(); + return; + } + if (gMain.newAndRepeatedKeys & L_BUTTON) // _080BAB46 + { + AdjustSelectedDriverParam(-10); + PrintDriverTestMenuText(); + return; + } + if (gMain.newAndRepeatedKeys & DPAD_LEFT) // _080BAB56 + { + AdjustSelectedDriverParam(-1); + PrintDriverTestMenuText(); + return; + } + if (gMain.newAndRepeatedKeys & DPAD_RIGHT) // _080BAB64 + { + AdjustSelectedDriverParam(1); + PrintDriverTestMenuText(); + return; + } + if (gMain.newKeys & A_BUTTON) // _080BAB78 + { + u8 divide, remaining; + + SetPokemonCryVolume(sSoundTestParams[CRY_TEST_VOLUME]); + SetPokemonCryPanpot(sSoundTestParams[CRY_TEST_PANPOT]); + SetPokemonCryPitch(sSoundTestParams[CRY_TEST_PITCH]); + SetPokemonCryLength(sSoundTestParams[CRY_TEST_LENGTH]); + SetPokemonCryProgress(sSoundTestParams[CRY_TEST_PROGRESS]); + SetPokemonCryRelease(sSoundTestParams[CRY_TEST_RELEASE]); + SetPokemonCryChorus(sSoundTestParams[CRY_TEST_CHORUS]); + SetPokemonCryPriority(sSoundTestParams[CRY_TEST_PRIORITY]); + + remaining = sSoundTestParams[CRY_TEST_VOICE] % 128; + divide = sSoundTestParams[CRY_TEST_VOICE] / 128; + + switch (divide) + { + case 0: + if (gUnknown_020387D8) + gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_84537C0[remaining]); + else + gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8452590[remaining]); + break; + case 1: + if (gUnknown_020387D8) + gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8453DC0[remaining]); + else + gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8452B90[remaining]); + break; + case 2: + if (gUnknown_020387D8) + gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_84543C0[remaining]); + else + gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8453190[remaining]); + break; + case 3: + if (gUnknown_020387D8) + gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_84549C0[remaining]); + else + gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8453790[remaining]); + break; + } + } + + // _080BACA2 + if (gUnknown_03005D30 != NULL) + { + gUnknown_020387B1 = IsPokemonCryPlaying(gUnknown_03005D30); + + if (gUnknown_020387B1 != gUnknown_020387B2) + PrintDriverTestMenuText(); + + gUnknown_020387B2 = gUnknown_020387B1; + } +} + +void AdjustSelectedDriverParam(s8 delta) +{ + // also ideally should be a MinMax struct, but any attempt to make this into a struct causes it to not match due to the weird multi dim access. + int paramRanges[] = + { + 0, 387, // Voice + 0, 127, // Volume + -127, 127, // Panpot + -128, 32639, // Pitch + 0, 65535, // Length + 0, 255, // Release + 0, 65535, // Progress + -64, 63 // Chorus + // Priority??? Why is it missing? + }; + + sSoundTestParams[sDriverTestSelection] += delta; + + if (sSoundTestParams[sDriverTestSelection] > paramRanges[MULTI_DIM_ARR(sDriverTestSelection, B_16, MAX)]) + sSoundTestParams[sDriverTestSelection] = paramRanges[MULTI_DIM_ARR(sDriverTestSelection, B_16, MIN)]; + + if (sSoundTestParams[sDriverTestSelection] < paramRanges[MULTI_DIM_ARR(sDriverTestSelection, B_16, MIN)]) + sSoundTestParams[sDriverTestSelection] = paramRanges[MULTI_DIM_ARR(sDriverTestSelection, B_16, MAX)]; +} + +void PrintDriverTestMenuText(void) +{ + PrintSignedNumber(sSoundTestParams[CRY_TEST_VOICE] + 1, 11, 1, 5); + PrintSignedNumber(sSoundTestParams[CRY_TEST_VOLUME], 11, 3, 5); + PrintSignedNumber(sSoundTestParams[CRY_TEST_PANPOT], 11, 5, 5); + PrintSignedNumber(sSoundTestParams[CRY_TEST_PITCH], 11, 7, 5); + PrintSignedNumber(sSoundTestParams[CRY_TEST_LENGTH], 11, 9, 5); + PrintSignedNumber(sSoundTestParams[CRY_TEST_RELEASE], 11, 11, 5); + PrintSignedNumber(sSoundTestParams[CRY_TEST_PROGRESS], 11, 13, 5); + PrintSignedNumber(sSoundTestParams[CRY_TEST_CHORUS], 11, 15, 5); + PrintSignedNumber(sSoundTestParams[CRY_TEST_PRIORITY], 11, 17, 5); + PrintSignedNumber(gUnknown_020387B1, 27, 16, 1); + PrintSignedNumber(gUnknown_020387D8, 27, 14, 1); + PrintSignedNumber(gUnknown_020387D9, 27, 12, 1); +} + +void sub_80BAE10(u8 var1, u8 var2) +{ + u8 str1[] = _("▶"); + u8 str2[] = _(" "); + + MenuPrint(str2, gUnknown_083D0300[MULTI_DIM_ARR(var1, B_16, 0)], gUnknown_083D0300[MULTI_DIM_ARR(var1, B_16, 1)]); + MenuPrint(str1, gUnknown_083D0300[MULTI_DIM_ARR(var2, B_16, 0)], gUnknown_083D0300[MULTI_DIM_ARR(var2, B_16, 1)]); +} + +void PrintSignedNumber(int n, u16 x, u16 y, u8 digits) +{ + int powersOfTen[6] = + { + 1, + 10, + 100, + 1000, + 10000, + 100000 + }; + u8 str[8]; + s8 i; + s8 negative; + s8 someVar2; + + for (i = 0; i <= digits; i++) + str[i] = CHAR_SPACE; + str[digits + 1] = EOS; + + negative = FALSE; + if (n < 0) + { + n = -n; + negative = TRUE; + } + + if (digits == 1) + someVar2 = TRUE; + else + someVar2 = FALSE; + + for (i = digits - 1; i >= 0; i--) + { + s8 d = n / powersOfTen[i]; + + if (d != 0 || someVar2 || i == 0) + { + if (negative && !someVar2) + str[digits - i - 1] = CHAR_HYPHEN; + str[digits - i] = CHAR_0 + d; + someVar2 = TRUE; + } + n %= powersOfTen[i]; + } + + MenuPrint(str, x, y); +} + +static const s8 gUnknown_083D03F8[5] = { 0x3F, 0x00, 0xC0, 0x7F, 0x80 }; + +void sub_80BAF84(u8 taskId) +{ + u8 seStr[] = _("SE"); + u8 panStr[] = _("PAN"); + u8 playingStr[] = _("さいせいちゆう‥"); + + REG_DISPCNT = 0x3140; + MenuDrawTextWindow(0, 0, 29, 19); + MenuPrint(seStr, 3, 2); + MenuPrint(panStr, 3, 4); + MenuPrint(playingStr, 3, 8); + REG_WIN0H = WIN_RANGE(0, DISPLAY_WIDTH); + REG_WIN0V = WIN_RANGE(0, DISPLAY_HEIGHT); + sSoundTestParams[CRY_TEST_VOICE] = 1; + sSoundTestParams[CRY_TEST_PANPOT] = 0; + sSoundTestParams[CRY_TEST_CHORUS] = 0; + sSoundTestParams[CRY_TEST_PROGRESS] = 0; + sSoundTestParams[CRY_TEST_RELEASE] = 0; + sub_80BB1D4(); + gTasks[taskId].func = sub_80BB038; +} + +void sub_80BB038(u8 taskId) +{ + sub_80BB1D4(); + if (sSoundTestParams[CRY_TEST_PROGRESS]) + { + if (sSoundTestParams[CRY_TEST_RELEASE]) + { + sSoundTestParams[CRY_TEST_RELEASE]--; + } + else // _080BB05C + { + s8 panpot = gUnknown_083D03F8[sSoundTestParams[CRY_TEST_PANPOT]]; + if (panpot != -128) + { + if (panpot == 127) + { + sSoundTestParams[CRY_TEST_CHORUS] += 2; + if (sSoundTestParams[CRY_TEST_CHORUS] < 63) + SE12PanpotControl(sSoundTestParams[CRY_TEST_CHORUS]); + } + } + else // _080BB08C + { + sSoundTestParams[CRY_TEST_CHORUS] -= 2; + if (sSoundTestParams[CRY_TEST_CHORUS] > -64) + SE12PanpotControl(sSoundTestParams[CRY_TEST_CHORUS]); + } + } + } + // _080BB0A2 + if (gMain.newKeys & B_BUTTON) + { + REG_DISPCNT = 0x7140; + REG_WIN0H = WIN_RANGE(17, 223); + REG_WIN0V = WIN_RANGE(1, 31); + MenuZeroFillWindowRect(0, 0, 29, 19); + gTasks[taskId].func = Task_InitSoundCheckMenu; + return; + } + if (gMain.newKeys & A_BUTTON) // _080BB104 + { + s8 panpot = gUnknown_083D03F8[sSoundTestParams[CRY_TEST_PANPOT]]; + if (panpot != -128) + { + if (panpot == 127) + { + PlaySE12WithPanning(sSoundTestParams[CRY_TEST_VOICE], -64); + sSoundTestParams[CRY_TEST_CHORUS] = -64; + sSoundTestParams[CRY_TEST_PROGRESS] = 1; + sSoundTestParams[CRY_TEST_RELEASE] = 30; + return; + } + } + else // _080BB140 + { + PlaySE12WithPanning(sSoundTestParams[CRY_TEST_VOICE], 63); + sSoundTestParams[CRY_TEST_CHORUS] = 63; + sSoundTestParams[CRY_TEST_PROGRESS] = 1; + sSoundTestParams[CRY_TEST_RELEASE] = 30; + return; + } + // _080BB154 + PlaySE12WithPanning(sSoundTestParams[CRY_TEST_VOICE], panpot); + sSoundTestParams[CRY_TEST_PROGRESS] = 0; + return; + } + if (gMain.newKeys & L_BUTTON) // _080BB15E + { + sSoundTestParams[CRY_TEST_PANPOT]++; + if (sSoundTestParams[CRY_TEST_PANPOT] > 4) + sSoundTestParams[CRY_TEST_PANPOT] = 0; + } + if (gMain.newKeys & R_BUTTON) // _080BB176 + { + sSoundTestParams[CRY_TEST_PANPOT]--; + if (sSoundTestParams[CRY_TEST_PANPOT] < 0) + sSoundTestParams[CRY_TEST_PANPOT] = 4; + } + if (gMain.newAndRepeatedKeys & DPAD_RIGHT) // _080BB192 + { + sSoundTestParams[CRY_TEST_VOICE]++; + if (sSoundTestParams[CRY_TEST_VOICE] > 247) + sSoundTestParams[CRY_TEST_VOICE] = 0; + } + else if (gMain.newAndRepeatedKeys & DPAD_LEFT) // _080BB1B0 + { + sSoundTestParams[CRY_TEST_VOICE]--; + if (sSoundTestParams[CRY_TEST_VOICE] < 0) + sSoundTestParams[CRY_TEST_VOICE] = 247; + } +} + +void sub_80BB1D4(void) +{ + u8 lrStr[] = _(" LR"); + u8 rlStr[] = _(" RL"); + + PrintSignedNumber(sSoundTestParams[CRY_TEST_VOICE], 7, 2, 3); + + switch (gUnknown_083D03F8[sSoundTestParams[CRY_TEST_PANPOT]]) + { + case 127: + MenuPrint(lrStr, 7, 4); + break; + case -128: + MenuPrint(rlStr, 7, 4); + break; + default: + PrintSignedNumber(gUnknown_083D03F8[sSoundTestParams[CRY_TEST_PANPOT]], 7, 4, 3); + break; + } + PrintSignedNumber(IsSEPlaying(), 12, 8, 1); +} + +#define SOUND_LIST_BGM \ + X(BGM_STOP, "STOP") \ + X(BGM_TETSUJI, "TETSUJI") \ + X(BGM_FIELD13, "FIELD13") \ + X(BGM_KACHI22, "KACHI22") \ + X(BGM_KACHI2, "KACHI2") \ + X(BGM_KACHI3, "KACHI3") \ + X(BGM_KACHI5, "KACHI5") \ + X(BGM_PCC, "PCC") \ + X(BGM_NIBI, "NIBI") \ + X(BGM_SUIKUN, "SUIKUN") \ + X(BGM_DOORO1, "DOORO1") \ + X(BGM_DOORO_X1, "DOORO-X1") \ + X(BGM_DOORO_X3, "DOORO-X3") \ + X(BGM_MACHI_S2, "MACHI-S2") \ + X(BGM_MACHI_S4, "MACHI-S4") \ + X(BGM_GIM, "GIM") \ + X(BGM_NAMINORI, "NAMINORI") \ + X(BGM_DAN01, "DAN01") \ + X(BGM_FANFA1, "FANFA1") \ + X(BGM_ME_ASA, "ME-ASA") \ + X(BGM_ME_BACHI, "ME-BACHI") \ + X(BGM_FANFA4, "FANFA4") \ + X(BGM_FANFA5, "FANFA5") \ + X(BGM_ME_WAZA, "ME-WAZA") \ + X(BGM_BIJYUTU, "BIJYUTU") \ + X(BGM_DOORO_X4, "DOORO-X4") \ + X(BGM_FUNE_KAN, "FUNE-KAN") \ + X(BGM_ME_SHINKA, "ME-SHINKA") \ + X(BGM_SHINKA, "SHINKA") \ + X(BGM_ME_WASURE, "ME-WASURE") \ + X(BGM_SYOUJOEYE, "SYOUJOEYE") \ + X(BGM_BOYEYE, "BOYEYE") \ + X(BGM_DAN02, "DAN02") \ + X(BGM_MACHI_S3, "MACHI-S3") \ + X(BGM_ODAMAKI, "ODAMAKI") \ + X(BGM_B_TOWER, "B-TOWER") \ + X(BGM_SWIMEYE, "SWIMEYE") \ + X(BGM_DAN03, "DAN03") \ + X(BGM_ME_KINOMI, "ME-KINOMI") \ + X(BGM_ME_TAMA, "ME-TAMA") \ + X(BGM_ME_B_BIG, "ME-B-BIG") \ + X(BGM_ME_B_SMALL, "ME-B-SMALL") \ + X(BGM_ME_ZANNEN, "ME-ZANNEN") \ + X(BGM_BD_TIME, "BD-TIME") \ + X(BGM_TEST1, "TEST1") \ + X(BGM_TEST2, "TEST2") \ + X(BGM_TEST3, "TEST3") \ + X(BGM_TEST4, "TEST4") \ + X(BGM_TEST, "TEST") \ + X(BGM_GOMACHI0, "GOMACHI0") \ + X(BGM_GOTOWN, "GOTOWN") \ + X(BGM_POKECEN, "POKECEN") \ + X(BGM_NEXTROAD, "NEXTROAD") \ + X(BGM_GRANROAD, "GRANROAD") \ + X(BGM_CYCLING, "CYCLING") \ + X(BGM_FRIENDLY, "FRIENDLY") \ + X(BGM_MISHIRO, "MISHIRO") \ + X(BGM_TOZAN, "TOZAN") \ + X(BGM_GIRLEYE, "GIRLEYE") \ + X(BGM_MINAMO, "MINAMO") \ + X(BGM_ASHROAD, "ASHROAD") \ + X(BGM_EVENT0, "EVENT0") \ + X(BGM_DEEPDEEP, "DEEPDEEP") \ + X(BGM_KACHI1, "KACHI1") \ + X(BGM_TITLE3, "TITLE3") \ + X(BGM_DEMO1, "DEMO1") \ + X(BGM_GIRL_SUP, "GIRL-SUP") \ + X(BGM_HAGESHII, "HAGESHII") \ + X(BGM_KAKKOII, "KAKKOII") \ + X(BGM_KAZANBAI, "KAZANBAI") \ + X(BGM_AQA_0, "AQA-0") \ + X(BGM_TSURETEK, "TSURETEK") \ + X(BGM_BOY_SUP, "BOY-SUP") \ + X(BGM_RAINBOW, "RAINBOW") \ + X(BGM_AYASII, "AYASII") \ + X(BGM_KACHI4, "KACHI4") \ + X(BGM_ROPEWAY, "ROPEWAY") \ + X(BGM_CASINO, "CASINO") \ + X(BGM_HIGHTOWN, "HIGHTOWN") \ + X(BGM_SAFARI, "SAFARI") \ + X(BGM_C_ROAD, "C-ROAD") \ + X(BGM_AJITO, "AJITO") \ + X(BGM_M_BOAT, "M-BOAT") \ + X(BGM_M_DUNGON, "M-DUNGON") \ + X(BGM_FINECITY, "FINECITY") \ + X(BGM_MACHUPI, "MACHUPI") \ + X(BGM_P_SCHOOL, "P-SCHOOL") \ + X(BGM_DENDOU, "DENDOU") \ + X(BGM_TONEKUSA, "TONEKUSA") \ + X(BGM_MABOROSI, "MABOROSI") \ + X(BGM_CON_FAN, "CON-FAN") \ + X(BGM_CONTEST0, "CONTEST0") \ + X(BGM_MGM0, "MGM0") \ + X(BGM_T_BATTLE, "T-BATTLE") \ + X(BGM_OOAME, "OOAME") \ + X(BGM_HIDERI, "HIDERI") \ + X(BGM_RUNECITY, "RUNECITY") \ + X(BGM_CON_K, "CON-K") \ + X(BGM_EIKOU_R, "EIKOU-R") \ + X(BGM_KARAKURI, "KARAKURI") \ + X(BGM_HUTAGO, "HUTAGO") \ + X(BGM_SITENNOU, "SITENNOU") \ + X(BGM_YAMA_EYE, "YAMA-EYE") \ + X(BGM_CONLOBBY, "CONLOBBY") \ + X(BGM_INTER_V, "INTER-V") \ + X(BGM_DAIGO, "DAIGO") \ + X(BGM_THANKFOR, "THANKFOR") \ + X(BGM_END, "END") \ + X(BGM_BATTLE27, "BATTLE27") \ + X(BGM_BATTLE31, "BATTLE31") \ + X(BGM_BATTLE20, "BATTLE20") \ + X(BGM_BATTLE32, "BATTLE32") \ + X(BGM_BATTLE33, "BATTLE33") \ + X(BGM_BATTLE36, "BATTLE36") \ + X(BGM_BATTLE34, "BATTLE34") \ + X(BGM_BATTLE35, "BATTLE35") \ + X(BGM_BATTLE38, "BATTLE38") \ + X(BGM_BATTLE30, "BATTLE30") + +#define SOUND_LIST_SE \ + X(SE_STOP, "STOP") \ + X(SE_KAIFUKU, "KAIFUKU") \ + X(SE_PC_LOGON, "PC-LOGON") \ + X(SE_PC_OFF, "PC-OFF") \ + X(SE_PC_ON, "PC-ON") \ + X(SE_SELECT, "SELECT") \ + X(SE_WIN_OPEN, "WIN-OPEN") \ + X(SE_WALL_HIT, "WALL-HIT") \ + X(SE_DOOR, "DOOR") \ + X(SE_KAIDAN, "KAIDAN") \ + X(SE_DANSA, "DANSA") \ + X(SE_JITENSYA, "JITENSYA") \ + X(SE_KOUKA_L, "KOUKA-L") \ + X(SE_KOUKA_M, "KOUKA-M") \ + X(SE_KOUKA_H, "KOUKA-H") \ + X(SE_BOWA2, "BOWA2") \ + X(SE_POKE_DEAD, "POKE-DEAD") \ + X(SE_NIGERU, "NIGERU") \ + X(SE_JIDO_DOA, "JIDO-DOA") \ + X(SE_NAMINORI, "NAMINORI") \ + X(SE_BAN, "BAN") \ + X(SE_PIN, "PIN") \ + X(SE_BOO, "BOO") \ + X(SE_BOWA, "BOWA") \ + X(SE_JYUNI, "JYUNI") \ + X(SE_A, "A") \ + X(SE_I, "I") \ + X(SE_U, "U") \ + X(SE_E, "E") \ + X(SE_O, "O") \ + X(SE_N, "N") \ + X(SE_SEIKAI, "SEIKAI") \ + X(SE_HAZURE, "HAZURE") \ + X(SE_EXP, "EXP") \ + X(SE_JITE_PYOKO, "JITE-PYOKO") \ + X(SE_MU_PACHI, "MU-PACHI") \ + X(SE_TK_KASYA, "TK-KASYA") \ + X(SE_FU_ZAKU, "FU-ZAKU") \ + X(SE_FU_ZAKU2, "FU-ZAKU2") \ + X(SE_FU_ZUZUZU, "FU-ZUZUZU") \ + X(SE_RU_GASHIN, "RU-GASHIN") \ + X(SE_RU_GASYAN, "RU-GASYAN") \ + X(SE_RU_BARI, "RU-BARI") \ + X(SE_RU_HYUU, "RU-HYUU") \ + X(SE_KI_GASYAN, "KI-GASYAN") \ + X(SE_TK_WARPIN, "TK-WARPIN") \ + X(SE_TK_WARPOUT, "TK-WARPOUT") \ + X(SE_TU_SAA, "TU-SAA") \ + X(SE_HI_TURUN, "HI-TURUN") \ + X(SE_TRACK_MOVE, "TRACK-MOVE") \ + X(SE_TRACK_STOP, "TRACK-STOP") \ + X(SE_TRACK_HAIK, "TRACK-HAIK") \ + X(SE_TRACK_DOOR, "TRACK-DOOR") \ + X(SE_MOTER, "MOTER") \ + X(SE_CARD, "CARD") \ + X(SE_SAVE, "SAVE") \ + X(SE_KON, "KON") \ + X(SE_KON2, "KON2") \ + X(SE_KON3, "KON3") \ + X(SE_KON4, "KON4") \ + X(SE_SUIKOMU, "SUIKOMU") \ + X(SE_NAGERU, "NAGERU") \ + X(SE_TOY_C, "TOY-C") \ + X(SE_TOY_D, "TOY-D") \ + X(SE_TOY_E, "TOY-E") \ + X(SE_TOY_F, "TOY-F") \ + X(SE_TOY_G, "TOY-G") \ + X(SE_TOY_A, "TOY-A") \ + X(SE_TOY_B, "TOY-B") \ + X(SE_TOY_C1, "TOY-C1") \ + X(SE_MIZU, "MIZU") \ + X(SE_HASHI, "HASHI") \ + X(SE_DAUGI, "DAUGI") \ + X(SE_PINPON, "PINPON") \ + X(SE_FUUSEN1, "FUUSEN1") \ + X(SE_FUUSEN2, "FUUSEN2") \ + X(SE_FUUSEN3, "FUUSEN3") \ + X(SE_TOY_KABE, "TOY-KABE") \ + X(SE_TOY_DANGO, "TOY-DANGO") \ + X(SE_DOKU, "DOKU") \ + X(SE_ESUKA, "ESUKA") \ + X(SE_T_AME, "T-AME") \ + X(SE_T_AME_E, "T-AME-E") \ + X(SE_T_OOAME, "T-OOAME") \ + X(SE_T_OOAME_E, "T-OOAME-E") \ + X(SE_T_KOAME, "T-KOAME") \ + X(SE_T_KOAME_E, "T-KOAME-E") \ + X(SE_T_KAMI, "T-KAMI") \ + X(SE_T_KAMI2, "T-KAMI2") \ + X(SE_ELEBETA, "ELEBETA") \ + X(SE_HINSI, "HINSI") \ + X(SE_EXPMAX, "EXPMAX") \ + X(SE_TAMAKORO, "TAMAKORO") \ + X(SE_TAMAKORO_E, "TAMAKORO-E") \ + X(SE_BASABASA, "BASABASA") \ + X(SE_REGI, "REGI") \ + X(SE_C_GAJI, "C-GAJI") \ + X(SE_C_MAKU_U, "C-MAKU-U") \ + X(SE_C_MAKU_D, "C-MAKU-D") \ + X(SE_C_PASI, "C-PASI") \ + X(SE_C_SYU, "C-SYU") \ + X(SE_C_PIKON, "C-PIKON") \ + X(SE_REAPOKE, "REAPOKE") \ + X(SE_OP_BASYU, "OP-BASYU") \ + X(SE_BT_START, "BT-START") \ + X(SE_DENDOU, "DENDOU") \ + X(SE_JIHANKI, "JIHANKI") \ + X(SE_TAMA, "TAMA") \ + X(SE_Z_SCROLL, "Z-SCROLL") \ + X(SE_Z_PAGE, "Z-PAGE") \ + X(SE_PN_ON, "PN-ON") \ + X(SE_PN_OFF, "PN-OFF") \ + X(SE_Z_SEARCH, "Z-SEARCH") \ + X(SE_TAMAGO, "TAMAGO") \ + X(SE_TB_START, "TB-START") \ + X(SE_TB_KON, "TB-KON") \ + X(SE_TB_KARA, "TB-KARA") \ + X(SE_BIDORO, "BIDORO") \ + X(SE_W085, "W085") \ + X(SE_W085B, "W085B") \ + X(SE_W231, "W231") \ + X(SE_W171, "W171") \ + X(SE_W233, "W233") \ + X(SE_W233B, "W233B") \ + X(SE_W145, "W145") \ + X(SE_W145B, "W145B") \ + X(SE_W145C, "W145C") \ + X(SE_W240, "W240") \ + X(SE_W015, "W015") \ + X(SE_W081, "W081") \ + X(SE_W081B, "W081B") \ + X(SE_W088, "W088") \ + X(SE_W016, "W016") \ + X(SE_W016B, "W016B") \ + X(SE_W003, "W003") \ + X(SE_W104, "W104") \ + X(SE_W013, "W013") \ + X(SE_W196, "W196") \ + X(SE_W086, "W086") \ + X(SE_W004, "W004") \ + X(SE_W025, "W025") \ + X(SE_W025B, "W025B") \ + X(SE_W152, "W152") \ + X(SE_W026, "W026") \ + X(SE_W172, "W172") \ + X(SE_W172B, "W172B") \ + X(SE_W053, "W053") \ + X(SE_W007, "W007") \ + X(SE_W092, "W092") \ + X(SE_W221, "W221") \ + X(SE_W221B, "W221B") \ + X(SE_W052, "W052") \ + X(SE_W036, "W036") \ + X(SE_W059, "W059") \ + X(SE_W059B, "W059B") \ + X(SE_W010, "W010") \ + X(SE_W011, "W011") \ + X(SE_W017, "W017") \ + X(SE_W019, "W019") \ + X(SE_W028, "W028") \ + X(SE_W013B, "W013B") \ + X(SE_W044, "W044") \ + X(SE_W029, "W029") \ + X(SE_W057, "W057") \ + X(SE_W056, "W056") \ + X(SE_W250, "W250") \ + X(SE_W030, "W030") \ + X(SE_W039, "W039") \ + X(SE_W054, "W054") \ + X(SE_W077, "W077") \ + X(SE_W020, "W020") \ + X(SE_W082, "W082") \ + X(SE_W047, "W047") \ + X(SE_W195, "W195") \ + X(SE_W006, "W006") \ + X(SE_W091, "W091") \ + X(SE_W146, "W146") \ + X(SE_W120, "W120") \ + X(SE_W153, "W153") \ + X(SE_W071B, "W071B") \ + X(SE_W071, "W071") \ + X(SE_W103, "W103") \ + X(SE_W062, "W062") \ + X(SE_W062B, "W062B") \ + X(SE_W048, "W048") \ + X(SE_W187, "W187") \ + X(SE_W118, "W118") \ + X(SE_W155, "W155") \ + X(SE_W122, "W122") \ + X(SE_W060, "W060") \ + X(SE_W185, "W185") \ + X(SE_W014, "W014") \ + X(SE_W043, "W043") \ + X(SE_W207, "W207") \ + X(SE_W207B, "W207B") \ + X(SE_W215, "W215") \ + X(SE_W109, "W109") \ + X(SE_W173, "W173") \ + X(SE_W280, "W280") \ + X(SE_W202, "W202") \ + X(SE_W060B, "W060B") \ + X(SE_W076, "W076") \ + X(SE_W080, "W080") \ + X(SE_W100, "W100") \ + X(SE_W107, "W107") \ + X(SE_W166, "W166") \ + X(SE_W129, "W129") \ + X(SE_W115, "W115") \ + X(SE_W112, "W112") \ + X(SE_W197, "W197") \ + X(SE_W199, "W199") \ + X(SE_W236, "W236") \ + X(SE_W204, "W204") \ + X(SE_W268, "W268") \ + X(SE_W070, "W070") \ + X(SE_W063, "W063") \ + X(SE_W127, "W127") \ + X(SE_W179, "W179") \ + X(SE_W151, "W151") \ + X(SE_W201, "W201") \ + X(SE_W161, "W161") \ + X(SE_W161B, "W161B") \ + X(SE_W227, "W227") \ + X(SE_W227B, "W227B") \ + X(SE_W226, "W226") \ + X(SE_W208, "W208") \ + X(SE_W213, "W213") \ + X(SE_W213B, "W213B") \ + X(SE_W234, "W234") \ + X(SE_W260, "W260") \ + X(SE_W328, "W328") \ + X(SE_W320, "W320") \ + X(SE_W255, "W255") \ + X(SE_W291, "W291") \ + X(SE_W089, "W089") \ + X(SE_W239, "W239") \ + X(SE_W230, "W230") \ + X(SE_W281, "W281") \ + X(SE_W327, "W327") \ + X(SE_W287, "W287") \ + X(SE_W257, "W257") \ + X(SE_W253, "W253") \ + X(SE_W258, "W258") \ + X(SE_W322, "W322") \ + X(SE_W298, "W298") \ + X(SE_W287B, "W287B") \ + X(SE_W114, "W114") \ + X(SE_W063B, "W063B") + +// Create BGM list +#define X(songId, name) static const u8 sBGMName_##songId[] = _(name); +SOUND_LIST_BGM +#undef X + +#define X(songId, name) sBGMName_##songId, +static const u8 *const gBGMNames[] = +{ +SOUND_LIST_BGM +}; +#undef X + +// Create SE list +#define X(songId, name) static const u8 sSEName_##songId[] = _(name); +SOUND_LIST_SE +#undef X + +#define X(songId, name) sSEName_##songId, +static const u8 *const gSENames[] = +{ +SOUND_LIST_SE +}; +#undef X + +void Task_InitCryTest(u8 taskId) +{ + struct CryRelatedStruct cryStruct, cryStruct2; + u8 zero; + + SetUpWindowConfig(&gWindowConfig_81E6C3C); + InitMenuWindow(&gWindowConfig_81E6CE4); + gSoundTestCryNum = 1; + ResetSpriteData(); + FreeAllSpritePalettes(); + + cryStruct.unk0 = 0x2000; + cryStruct.unk2 = 29; + cryStruct.paletteNo = 12; + cryStruct.yPos = 30; + cryStruct.xPos = 4; + + zero = 0; // wtf? + gUnknown_03005E98 = 0; + + while (sub_8119E3C(&cryStruct, 3) == FALSE) + ; + + cryStruct2.unk0 = 0; + cryStruct2.unk2 = 15; + cryStruct2.paletteNo = 13; + cryStruct2.xPos = 12; + cryStruct2.yPos = 12; + + zero = 0; // wtf? + gUnknown_03005E98 = 0; + + while (ShowPokedexCryScreen(&cryStruct2, 2) == FALSE) + ; + + MenuDrawTextWindow(0, 16, 5, 19); + PrintCryNumber(); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + REG_BG2HOFS = 0; + REG_BG2VOFS = 0; + REG_BG2CNT = 0xF01; + REG_BG3CNT = 0x1D03; + REG_DISPCNT = 0x1d40; + m4aMPlayFadeOutTemporarily(&gMPlay_BGM, 2); + gTasks[taskId].func = Task_ProcessCryTestInput; +} + +void Task_ProcessCryTestInput(u8 taskId) +{ + sub_8119F88(3); + + if (gMain.newKeys & A_BUTTON) + { + sub_811A050(gSoundTestCryNum); + } + if (gMain.newKeys & R_BUTTON) + { + StopCryAndClearCrySongs(); + } + if (gMain.newAndRepeatedKeys & DPAD_UP) + { + if(--gSoundTestCryNum == 0) + gSoundTestCryNum = 384; // total species + PrintCryNumber(); + } + if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + if(++gSoundTestCryNum > 384) + gSoundTestCryNum = 1; + PrintCryNumber(); + } + if (gMain.newKeys & B_BUTTON) + { + REG_DISPCNT = 0x7140; + REG_WIN0H = WIN_RANGE(17, 223); + REG_WIN0V = WIN_RANGE(1, 31); + MenuZeroFillWindowRect(0, 0, 29, 19); + gTasks[taskId].func = Task_InitSoundCheckMenu; + DestroyCryMeterNeedleSprite(); + } +} + +void PrintCryNumber(void) +{ + PrintSignedNumber(gSoundTestCryNum, 1, 17, 3); +} diff --git a/src/unknown_debug_menu.c b/src/debug/unknown_debug_menu.c index a81625f2a..a81625f2a 100644 --- a/src/unknown_debug_menu.c +++ b/src/debug/unknown_debug_menu.c diff --git a/src/egg_hatch.c b/src/egg_hatch.c deleted file mode 100644 index 32fbe1547..000000000 --- a/src/egg_hatch.c +++ /dev/null @@ -1,52 +0,0 @@ -#include "global.h" -#include "pokemon.h" - -void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp) { - u16 species; - u32 personality, pokerus; - u8 i, friendship, language, gameMet, markings; - u16 moves[4]; - u32 ivs[6]; - - - species = GetMonData(egg, MON_DATA_SPECIES); - - for (i = 0; i < 4; i++) - { - moves[i] = GetMonData(egg, MON_DATA_MOVE1 + i); - } - - personality = GetMonData(egg, MON_DATA_PERSONALITY); - - for (i = 0; i < 6; i++) - { - ivs[i] = GetMonData(egg, MON_DATA_HP_IV + i); - } - - gameMet = GetMonData(egg, MON_DATA_MET_GAME); - markings = GetMonData(egg, MON_DATA_MARKINGS); - pokerus = GetMonData(egg, MON_DATA_POKERUS); - - CreateMon(temp, species, 5, 32, TRUE, personality, 0, 0); - - for (i = 0; i < 4; i++) - { - SetMonData(temp, MON_DATA_MOVE1 + i, (const u8 *) &moves[i]); - } - - for (i = 0; i < 6; i++) - { - SetMonData(temp, MON_DATA_HP_IV + i, (const u8 *) &ivs[i]); - } - - language = GAME_LANGUAGE; - SetMonData(temp, MON_DATA_LANGUAGE, &language); - SetMonData(temp, MON_DATA_MET_GAME, &gameMet); - SetMonData(temp, MON_DATA_MARKINGS, &markings); - - friendship = 120; - SetMonData(temp, MON_DATA_FRIENDSHIP, &friendship); - SetMonData(temp, MON_DATA_POKERUS, (const u8 *) &pokerus); - - *egg = *temp; -} diff --git a/src/blend_palette.c b/src/engine/blend_palette.c index 843c50ac1..843c50ac1 100644 --- a/src/blend_palette.c +++ b/src/engine/blend_palette.c diff --git a/src/engine/cable_club.c b/src/engine/cable_club.c new file mode 100644 index 000000000..c61a1d01c --- /dev/null +++ b/src/engine/cable_club.c @@ -0,0 +1,905 @@ +#include "global.h" +#include "battle.h" +#include "battle_records.h" +#include "cable_club.h" +#include "field_message_box.h" +#include "field_weather.h" +#include "link.h" +#include "load_save.h" +#include "m4a.h" +#include "main.h" +#include "menu.h" +#include "palette.h" +#include "record_mixing.h" +#include "overworld.h" +#include "script.h" +#include "script_pokemon_80C4.h" +#include "songs.h" +#include "sound.h" +#include "start_menu.h" +#include "string_util.h" +#include "strings2.h" +#include "task.h" +#include "text.h" +#include "trainer_card.h" + +extern u16 gScriptResult; +extern struct TrainerCard gTrainerCards[4]; +extern u8 gUnknown_03004860; +extern u8 gFieldLinkPlayerCount; +extern u16 gSpecialVar_0x8004; +extern u16 gSpecialVar_0x8005; +extern u16 gSpecialVar_0x8006; +extern u16 gBattleTypeFlags; +extern const u8 gUnknown_081A4932[]; +extern const u8 gUnknown_081A4975[]; +extern const u8 gUnknown_081A49B6[]; +extern const u8 gUnknown_081A490C[]; +extern const u8* const gTrainerCardColorNames[]; +extern struct +{ + u8 field0; + u8 field1; +} gUnknown_020297D8; + +static void sub_8082F20(u8 taskId); +static void sub_8082F68(u8 taskId); +static void sub_8082FEC(u8 taskId); +static void sub_808303C(u8 taskId); +static void sub_80830E4(u8 taskId); +static void sub_8083188(u8 taskId); +static void sub_8083288(u8 taskId); +static void sub_8083314(u8 taskId); +static void sub_80833C4(u8 taskId); +static void sub_80833EC(u8 taskId); +static void sub_8083418(u8 taskId); +static bool8 sub_8083444(u8 taskId); +static void sub_808353C(u8 taskId); +static void sub_8083710(u8 taskId); +static void sub_8083760(u8 taskId); +static void sub_80837B4(u8 taskId); +static void sub_80837EC(u8 taskId); +static void sub_808382C(u8 taskId); +static void sub_8083958(void); +static void sub_80839DC(u8 taskId); +static void sub_8083AAC(u8 taskId); +static void sub_8083B44(u8 taskId); +static void sub_8083B6C(void); +static void sub_8083CA4(u8 taskId); + +extern void sub_80831F8(u8 taskId); +extern void Overworld_ResetMapMusic(void); +extern void sub_810FEFC(void); +extern void sub_8047CD8(void); +extern void sub_805559C(void); +extern void sub_8055574(void); +extern s32 sub_80554F8(void); +extern void sub_805465C(void); + +static void sub_8082CD4(u8 arg0, u8 arg1) +{ + if (FindTaskIdByFunc(sub_8082F20) == 0xFF) + { + u8 taskId = CreateTask(sub_8082F20, 80); + + gTasks[taskId].data[1] = arg0; + gTasks[taskId].data[2] = arg1; + } +} + +static void sub_8082D18(u32 value) +{ + ConvertIntToDecimalStringN(gStringVar1, value, STR_CONV_MODE_LEFT_ALIGN, 1); + MenuDrawTextWindow(18, 10, 28, 13); + sub_8072BD8(gOtherText_PLink, 19, 11, 72); +} + +static void sub_8082D4C() +{ + MenuZeroFillWindowRect(18, 10, 28, 13); +} + +static void sub_8082D60(u8 taskId, u8 arg1) +{ + s16 *data = &gTasks[taskId].data[3]; + + if (arg1 != *data) + { + if (arg1 <= 1) + sub_8082D4C(); + else + sub_8082D18(arg1); + *data = arg1; + } +} + +static u32 sub_8082D9C(u8 minPlayers, u8 maxPlayers) +{ + int playerCount; + + switch (GetLinkPlayerDataExchangeStatusTimed()) + { + case EXCHANGE_COMPLETE: + playerCount = GetLinkPlayerCount_2(); + if (minPlayers <= playerCount && playerCount <= maxPlayers) + return 1; + ConvertIntToDecimalStringN(gStringVar1, playerCount, STR_CONV_MODE_LEFT_ALIGN, 1); + return 4; + case EXCHANGE_TIMED_OUT: + return 0; + case EXCHANGE_IN_PROGRESS: + return 3; + default: + return 0; + } +} + +static bool32 sub_8082DF4(u8 taskId) +{ + if (HasLinkErrorOccurred() == TRUE) + { + gTasks[taskId].func = sub_8083418; + return TRUE; + } + return FALSE; +} + +static bool32 sub_8082E28(u8 taskId) +{ + if ((gMain.newKeys & B_BUTTON) + && IsLinkConnectionEstablished() == FALSE) + { + gTasks[taskId].func = sub_80833EC; + return TRUE; + } + return FALSE; +} + +static bool32 sub_8082E6C(u8 taskId) +{ + if (IsLinkConnectionEstablished()) + SetSuppressLinkErrorMessage(TRUE); + + if (gMain.newKeys & B_BUTTON) + { + gTasks[taskId].func = sub_80833EC; + return TRUE; + } + return FALSE; +} + +static bool32 sub_8082EB8(u8 taskId) +{ + if (GetSioMultiSI() == 1) + { + gTasks[taskId].func = sub_8083418; + return TRUE; + } + return FALSE; +} + +void unref_sub_8082EEC(u8 taskId) +{ + gTasks[taskId].data[0]++; + if (gTasks[taskId].data[0] == 10) + { + sub_8007E9C(2); + DestroyTask(taskId); + } +} + +static void sub_8082F20(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (data[0] == 0) + { + OpenLinkTimed(); + sub_80082EC(); + ResetLinkPlayers(); + } + else if (data[0] > 9) + { + gTasks[taskId].func = sub_8082F68; + } + data[0]++; +} + +static void sub_8082F68(u8 taskId) +{ + u32 playerCount = GetLinkPlayerCount_2(); + + if (sub_8082E28(taskId) == TRUE + || sub_8082E6C(taskId) == TRUE + || playerCount < 2) + return; + + SetSuppressLinkErrorMessage(TRUE); + gTasks[taskId].data[3] = 0; + if (IsLinkMaster() == TRUE) + { + PlaySE(SE_PIN); + ShowFieldAutoScrollMessage(gUnknown_081A4932); + gTasks[taskId].func = sub_8082FEC; + } + else + { + PlaySE(SE_BOO); + ShowFieldAutoScrollMessage(gUnknown_081A49B6); + gTasks[taskId].func = sub_80831F8; + } +} + +static void sub_8082FEC(u8 taskId) +{ + if (sub_8082E28(taskId) == TRUE + || sub_8082EB8(taskId) == TRUE + || sub_8082DF4(taskId) == TRUE) + return; + + if (GetFieldMessageBoxMode() == FIELD_MESSAGE_BOX_HIDDEN) + { + gTasks[taskId].data[3] = 0; + gTasks[taskId].func = sub_808303C; + } +} + +static void sub_808303C(u8 taskId) +{ + s16 *taskData = gTasks[taskId].data; + s32 linkPlayerCount = GetLinkPlayerCount_2(); + + if (sub_8082E28(taskId) == TRUE + || sub_8082EB8(taskId) == TRUE + || sub_8082DF4(taskId) == TRUE) + return; + + sub_8082D60(taskId, linkPlayerCount); + + if (!(gMain.newKeys & A_BUTTON)) + return; + +#if ENGLISH + if (linkPlayerCount < taskData[1]) + return; + + sub_80081C8(linkPlayerCount); + sub_8082D4C(); + ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1); + ShowFieldAutoScrollMessage((u8 *)gUnknown_081A4975); + gTasks[taskId].func = sub_80830E4; +#elif GERMAN + if ((gLinkType == 0x2255 && (u32)linkPlayerCount > 1) + || (gLinkType != 0x2255 && taskData[1] <= linkPlayerCount)) + { + sub_80081C8(linkPlayerCount); + sub_8082D4C(); + ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1); + ShowFieldAutoScrollMessage((u8 *)gUnknown_081A4975); + gTasks[taskId].func = sub_80830E4; + } +#endif +} + +static void sub_80830E4(u8 taskId) +{ + if (sub_8082E28(taskId) == TRUE + || sub_8082EB8(taskId) == TRUE + || sub_8082DF4(taskId) == TRUE) + return; + + if (GetFieldMessageBoxMode() == FIELD_MESSAGE_BOX_HIDDEN) + { + if (sub_800820C() != GetLinkPlayerCount_2()) + { + ShowFieldAutoScrollMessage(gUnknown_081A4932); + gTasks[taskId].func = sub_8082FEC; + } + else if (gMain.heldKeys & B_BUTTON) + { + ShowFieldAutoScrollMessage(gUnknown_081A4932); + gTasks[taskId].func = sub_8082FEC; + } + else if (gMain.heldKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sub_8007F4C(); + gTasks[taskId].func = sub_8083188; + } + } +} + +static void sub_8083188(u8 taskId) +{ + u8 local1 = gTasks[taskId].data[1]; + u8 local2 = gTasks[taskId].data[2]; + + if (sub_8082DF4(taskId) == TRUE + || sub_8083444(taskId) == TRUE) + return; + + if (GetLinkPlayerCount_2() != sub_800820C()) + { + gTasks[taskId].func = sub_8083418; + } + else + { + gScriptResult = sub_8082D9C(local1, local2); + if (gScriptResult != 0) + gTasks[taskId].func = sub_8083288; + } +} + +void sub_80831F8(u8 taskId) +{ + u8 local1, local2; + + local1 = gTasks[taskId].data[1]; + local2 = gTasks[taskId].data[2]; + + if (sub_8082E28(taskId) == TRUE + || sub_8082DF4(taskId) == TRUE) + return; + + gScriptResult = sub_8082D9C(local1, local2); + if (gScriptResult == 0) + return; + if (gScriptResult == 3) + { + sub_800832C(); + HideFieldMessageBox(); + gTasks[taskId].func = sub_80833C4; + } + else + { + gFieldLinkPlayerCount = GetLinkPlayerCount_2(); + gUnknown_03004860 = GetMultiplayerId(); + sub_80081C8(gFieldLinkPlayerCount); + sub_8093390((struct TrainerCard *)gBlockSendBuffer); + gTasks[taskId].func = sub_8083314; + } +} + +static void sub_8083288(u8 taskId) +{ + if (sub_8082DF4(taskId) == TRUE) + return; + + if (gScriptResult == 3) + { + sub_800832C(); + HideFieldMessageBox(); + gTasks[taskId].func = sub_80833C4; + } + else + { + gFieldLinkPlayerCount = GetLinkPlayerCount_2(); + gUnknown_03004860 = GetMultiplayerId(); + sub_80081C8(gFieldLinkPlayerCount); + sub_8093390((struct TrainerCard *)gBlockSendBuffer); + gTasks[taskId].func = sub_8083314; + sub_8007E9C(2); + } +} + +static void sub_8083314(u8 taskId) +{ + u8 index; + struct TrainerCard *trainerCards; + + if (sub_8082DF4(taskId) == TRUE) + return; + + if (GetBlockReceivedStatus() != sub_8008198()) + return; + + index = 0; + trainerCards = gTrainerCards; + for (index = 0; index < GetLinkPlayerCount(); index++) + { + void *src; + src = gBlockRecvBuffer[index]; + memcpy(&trainerCards[index], src, sizeof(struct TrainerCard)); + } + + SetSuppressLinkErrorMessage(FALSE); + ResetBlockReceivedFlags(); + HideFieldMessageBox(); + + if (gScriptResult == 1) + { +#if ENGLISH + u16 linkType; + linkType = gLinkType; + // FIXME: sub_8082D4C doesn't take any arguments + sub_8082D4C(0x4411, linkType); +#elif GERMAN + if (gLinkType != 0x4411) + { + if (gLinkType == 0x6601) + deUnkValue2 = 1; + } + sub_8082D4C(); +#endif + EnableBothScriptContexts(); + DestroyTask(taskId); + return; + } + + sub_800832C(); + gTasks[taskId].func = sub_80833C4; +} + +static void sub_80833C4(u8 taskId) +{ + if (gReceivedRemoteLinkPlayers == FALSE) + { + sub_8082D4C(); + EnableBothScriptContexts(); + DestroyTask(taskId); + } +} + +static void sub_80833EC(u8 taskId) +{ + gScriptResult = 5; + sub_8082D4C(); + HideFieldMessageBox(); + EnableBothScriptContexts(); + DestroyTask(taskId); +} + +static void sub_8083418(u8 taskId) +{ + gScriptResult = 6; + sub_8082D4C(); + HideFieldMessageBox(); + EnableBothScriptContexts(); + DestroyTask(taskId); +} + +static bool8 sub_8083444(u8 taskId) +{ + gTasks[taskId].data[4]++; + if (gTasks[taskId].data[4] > 600) + { + gTasks[taskId].func = sub_8083418; + return TRUE; + } + + return FALSE; +} + +void sub_808347C(u8 arg0) +{ + u32 r3 = 2; + u32 r2 = 2; + + switch (gSpecialVar_0x8004) + { + case 1: + r3 = 2; + gLinkType = 0x2233; + break; + case 2: + r3 = 2; + gLinkType = 0x2244; + break; + case 5: + r3 = 4; + r2 = 4; + gLinkType = 0x2255; + break; + } + + sub_8082CD4(r3, r2); +} + +void sub_80834E4(void) +{ + gLinkType = 0x1133; + gBattleTypeFlags = 0; + sub_8082CD4(2, 2); +} + +void sub_808350C(void) +{ + gScriptResult = 0; + gLinkType = 0x3311; + gBattleTypeFlags = 0; + sub_8082CD4(2, 4); +} + +static void sub_808353C(u8 taskId) +{ + int playerCount; + int i; + + switch (gTasks[taskId].data[0]) + { + case 0: + if (gScriptResult == 1) + { + playerCount = GetLinkPlayerCount(); + for (i = 0; i < playerCount; i++) + { + if (gLinkPlayers[i].language == LANGUAGE_JAPANESE) + { + gScriptResult = 7; + sub_8008480(); + gTasks[taskId].data[0] = 1; + return; + } + } + } + EnableBothScriptContexts(); + DestroyTask(taskId); + break; + case 1: + if (gReceivedRemoteLinkPlayers == FALSE) + { + EnableBothScriptContexts(); + DestroyTask(taskId); + } + break; + } +} + +void sub_80835D8(void) +{ + int taskId = FindTaskIdByFunc(sub_808353C); + + if (taskId == 0xFF) + { + taskId = CreateTask(sub_808353C, 80); + gTasks[taskId].data[0] = 0; + } +} + +void sub_8083614(void) +{ + gLinkType = 0x4411; + gBattleTypeFlags = 0; + sub_8082CD4(2, 4); +} + +void sub_808363C(void) +{ + gLinkType = 0x6601; + gBattleTypeFlags = 0; + sub_8082CD4(4, 4); +} + +u8 sub_8083664(void) +{ + if (FuncIsActiveTask(sub_8083710) != FALSE) + return 0xFF; + + switch (gSpecialVar_0x8004) + { + case 1: + gLinkType = 0x2233; + break; + case 2: + gLinkType = 0x2244; + break; + case 5: + gLinkType = 0x2255; + break; + case 3: + gLinkType = 0x1111; + break; + case 4: + gLinkType = 0x3322; + break; + } + + return CreateTask(sub_8083710, 80); +} + +static void sub_8083710(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (data[0] == 0) + { + OpenLink(); + ResetLinkPlayers(); + CreateTask(sub_8083C50, 80); + } + else if (data[0] >= 10) + { + gTasks[taskId].func = sub_8083760; + } + data[0]++; +} + +static void sub_8083760(u8 taskId) +{ + if (GetLinkPlayerCount_2() >= 2) + { + if (IsLinkMaster() == TRUE) + gTasks[taskId].func = sub_80837B4; + else + gTasks[taskId].func = sub_80837EC; + } +} + +static void sub_80837B4(u8 taskId) +{ + if (sub_800820C() == GetLinkPlayerCount_2()) + { + sub_8007F4C(); + gTasks[taskId].func = sub_80837EC; + } +} + +static void sub_80837EC(u8 taskId) +{ + if (gReceivedRemoteLinkPlayers == TRUE + && IsLinkPlayerDataExchangeComplete() == TRUE) + { + sub_800826C(); + sub_8007B14(); + DestroyTask(taskId); + } +} + +void sub_8083820(void) +{ + ScrSpecial_DoSaveDialog(); +} + +static void sub_808382C(u8 taskId) +{ + struct Task* task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + fade_screen(1, 0); + gLinkType = 0x2211; + ClearLinkCallback_2(); + task->data[0]++; + break; + case 1: + if (!gPaletteFade.active) + task->data[0]++; + break; + case 2: + task->data[1]++; + if (task->data[1] > 20) + task->data[0]++; + break; + case 3: + sub_800832C(); + task->data[0]++; + break; + case 4: + if (!gReceivedRemoteLinkPlayers) + task->data[0]++; + break; + case 5: + if (gLinkPlayers[0].trainerId & 1) + current_map_music_set__default_for_battle(BGM_BATTLE32); + else + current_map_music_set__default_for_battle(BGM_BATTLE20); + + switch (gSpecialVar_0x8004) + { + case 1: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK; + break; + case 2: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK | BATTLE_TYPE_DOUBLE; + break; + case 5: + ReducePlayerPartyToThree(); + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI; + break; + } + + SetMainCallback2(sub_800E7C4); + gMain.savedCallback = sub_8083958; + DestroyTask(taskId); + break; + } +} + +static void sub_8083958(void) +{ + Overworld_ResetMapMusic(); + LoadPlayerParty(); + SavePlayerBag(); + sub_810FEFC(); + + if (gSpecialVar_0x8004 != 5) + UpdateLinkBattleRecords(gUnknown_03004860 ^ 1); + + gMain.savedCallback = sub_805465C; + SetMainCallback2(sub_8071B28); +} + +void sub_80839A4(void) +{ + if (gSpecialVar_0x8004 == 1 || gSpecialVar_0x8004 == 2 || gSpecialVar_0x8004 == 5) + { + LoadPlayerParty(); + SavePlayerBag(); + } + copy_saved_warp2_bank_and_enter_x_to_warp1(0x7F); +} + +void sub_80839D0(void) +{ + sub_805559C(); +} + +static void sub_80839DC(u8 taskId) +{ + struct Task* task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + ShowFieldMessage(gUnknown_081A490C); + task->data[0] = 1; + break; + case 1: + if (IsFieldMessageBoxHidden()) + { + sub_8055574(); + sub_8007270(gSpecialVar_0x8005); + task->data[0] = 2; + } + break; + case 2: + switch (sub_80554F8()) + { + case 0: + break; + case 1: + HideFieldMessageBox(); + task->data[0] = 0; + SwitchTaskToFollowupFunc(taskId); + break; + case 2: + task->data[0] = 3; + break; + } + break; + case 3: + sub_8055588(); + HideFieldMessageBox(); + MenuZeroFillScreen(); + DestroyTask(taskId); + EnableBothScriptContexts(); + break; + } +} + +void sub_8083A84(TaskFunc followupFunc) +{ + u8 taskId = CreateTask(sub_80839DC, 80); + SetTaskFuncWithFollowupFunc(taskId, sub_80839DC, followupFunc); + ScriptContext1_Stop(); +} + +static void sub_8083AAC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + ScriptContext2_Enable(); + fade_screen(1, 0); + ClearLinkCallback_2(); + task->data[0]++; + break; + case 1: + if (!gPaletteFade.active) + task->data[0]++; + break; + case 2: + gUnknown_020297D8.field0 = 0; + gUnknown_020297D8.field1 = 0; + m4aMPlayAllStop(); + sub_800832C(); + task->data[0]++; + break; + case 3: + if (!gReceivedRemoteLinkPlayers) + { + SetMainCallback2(sub_8047CD8); + DestroyTask(taskId); + } + break; + } +} + +static void sub_8083B44(u8 taskId) +{ + sub_8083B6C(); + DestroyTask(taskId); +} + +void sub_8083B5C(void) +{ + sub_8083A84(sub_8083B44); +} + +static void sub_8083B6C(void) +{ + CreateTask(sub_8083AAC, 80); +} + +void sub_8083B80(void) +{ + sub_8083B6C(); + ScriptContext1_Stop(); +} + +void sub_8083B90(void) +{ + gLinkType = 0x2211; + sub_8083A84(sub_808382C); +} + +void unref_sub_8083BB0(void) +{ + u8 taskId = CreateTask(sub_80839DC, 80); + SetTaskFuncWithFollowupFunc(taskId, sub_80839DC, Task_RecordMixing_Main); + ScriptContext1_Stop(); +} + +void sub_8083BDC(void) +{ + sub_8093130(gSpecialVar_0x8006, c2_exit_to_overworld_1_continue_scripts_restart_music); +} + +bool32 sub_8083BF4(u8 linkPlayerIndex) +{ + u32 trainerCardColorIndex; + + gSpecialVar_0x8006 = linkPlayerIndex; + StringCopy(gStringVar1, gLinkPlayers[linkPlayerIndex].name); + + trainerCardColorIndex = sub_80934C4(linkPlayerIndex); + if (trainerCardColorIndex == 0) + return FALSE; + + StringCopy(gStringVar2, gTrainerCardColorNames[trainerCardColorIndex - 1]); + return TRUE; +} + +void sub_8083C50(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + task->data[0]++; + if (task->data[0] > 300) + { + CloseLink(); + SetMainCallback2(CB2_LinkError); + DestroyTask(taskId); + } + + if (gReceivedRemoteLinkPlayers) + DestroyTask(taskId); +} + +static void sub_8083CA4(u8 taskId) +{ + if (!gReceivedRemoteLinkPlayers) + { + EnableBothScriptContexts(); + DestroyTask(taskId); + } +} + +void unref_sub_8083CC8(u8 taskId) +{ + sub_800832C(); + gTasks[taskId].func = sub_8083CA4; +}
\ No newline at end of file diff --git a/src/clear_save_data_menu.c b/src/engine/clear_save_data_menu.c index 498562fe0..498562fe0 100644 --- a/src/clear_save_data_menu.c +++ b/src/engine/clear_save_data_menu.c diff --git a/src/clock.c b/src/engine/clock.c index 1f2aac9fd..9635514d2 100644 --- a/src/clock.c +++ b/src/engine/clock.c @@ -7,7 +7,7 @@ #include "field_weather.h" #include "lottery_corner.h" #include "main.h" -#include "rom4.h" +#include "overworld.h" #include "rtc.h" #include "time_events.h" #include "tv.h" diff --git a/src/decompress.c b/src/engine/decompress.c index d7f7087a7..3e5993118 100644 --- a/src/decompress.c +++ b/src/engine/decompress.c @@ -6,7 +6,7 @@ #define WRAM 0x02000000 -void sub_800D238(const void *src, void *dest) +void LZDecompressWram(const void *src, void *dest) { LZ77UnCompWram(src, dest); } diff --git a/src/link.c b/src/engine/link.c index 5858ad8bf..850201ccb 100644 --- a/src/link.c +++ b/src/engine/link.c @@ -2,7 +2,6 @@ #include "link.h" #include "battle.h" #include "berry.h" -#include "berry_blender.h" #include "hall_of_fame.h" #include "item_use.h" #include "main.h" @@ -42,6 +41,8 @@ extern u16 gBattleTypeFlags; extern u16 word_3004858; +extern void Blender_SetBankBerryData(u8 bank, u16 itemID); + static void InitLinkTestBG(u8, u8, u8, u8); void InitLinkTestBG_Unused(u8, u8, u8, u8); void LinkTestScreen(); @@ -556,7 +557,7 @@ static void ProcessRecvCmds(u8 unusedParam) sub_8007E24(); break; case 0xAAAB: - sub_80516C4(i, gRecvCmds[1][i]); + Blender_SetBankBerryData(i, gRecvCmds[1][i]); break; case 0xCCCC: #if defined(ENGLISH) diff --git a/src/load_save.c b/src/engine/load_save.c index 730aea2b8..8424b1121 100644 --- a/src/load_save.c +++ b/src/engine/load_save.c @@ -3,7 +3,7 @@ #include "load_save.h" #include "main.h" #include "pokemon.h" -#include "rom4.h" +#include "overworld.h" extern u8 gPlayerPartyCount; diff --git a/src/main.c b/src/engine/main.c index afaa0e77a..d7c11b6c8 100644 --- a/src/main.c +++ b/src/engine/main.c @@ -9,7 +9,7 @@ #include "play_time.h" #include "rng.h" #include "rom3.h" -#include "rom4.h" +#include "overworld.h" #include "rtc.h" #include "siirtc.h" #include "sound.h" diff --git a/src/main_menu.c b/src/engine/main_menu.c index 09fd06d9e..e0af86f3d 100644 --- a/src/main_menu.c +++ b/src/engine/main_menu.c @@ -10,7 +10,7 @@ #include "option_menu.h" #include "palette.h" #include "pokeball.h" -#include "rom4.h" +#include "overworld.h" #include "rtc.h" #include "save_menu_util.h" #include "songs.h" @@ -56,32 +56,14 @@ extern const union AffineAnimCmd *const gSpriteAffineAnimTable_81E79AC[]; extern u8 unk_2000000[]; -//Task data -enum { - TD_MENULAYOUT, - TD_SELECTEDMENUITEM, -}; - //Menu layouts -enum { +enum +{ HAS_NO_SAVED_GAME, //NEW GAME, OPTION HAS_SAVED_GAME, //CONTINUE, NEW GAME, OPTION HAS_MYSTERY_GIFT, //CONTINUE, NEW GAME, MYSTERY EVENTS, OPTION }; -//Task data -enum { - TD_TRAINER_SPRITE_ID = 2, //Trainer sprite being displayed during gender menu - TD_BGHOFS = 4, //Used to set REG_BG1HOFS and slide the platform around - TD_SUBTASK_DONE, //Set to true if the spawned task has finished - TD_GENDER_SELECTION, - TD_COUNTER, - TD_BIRCH_SPRITE_ID, - TD_AZURILL_SPRITE_ID, - TD_BRENDAN_SPRITE_ID, - TD_MAY_SPRITE_ID -}; - static void CB2_MainMenu(void); static void VBlankCB_MainMenu(void); static void CB2_InitMainMenuFromOptions(void); @@ -180,6 +162,9 @@ static void CB2_InitMainMenuFromOptions(void) InitMainMenu(TRUE); } +#define tMenuLayout data[0] +#define tMenuSelection data[1] + u32 InitMainMenu(u8 a1) { u16 savedIme; @@ -239,7 +224,7 @@ u32 InitMainMenu(u8 a1) | DISPCNT_WIN0_ON; taskId = CreateTask(Task_MainMenuCheckSave, 0); - gTasks[taskId].data[TD_SELECTEDMENUITEM] = 0; + gTasks[taskId].tMenuSelection = 0; return 0; } @@ -261,9 +246,9 @@ void Task_MainMenuCheckSave(u8 taskId) { case 1: if (IsMysteryGiftEnabled() == TRUE) - gTasks[taskId].data[TD_MENULAYOUT] = HAS_MYSTERY_GIFT; + gTasks[taskId].tMenuLayout = HAS_MYSTERY_GIFT; else - gTasks[taskId].data[TD_MENULAYOUT] = HAS_SAVED_GAME; + gTasks[taskId].tMenuLayout = HAS_SAVED_GAME; gTasks[taskId].func = Task_MainMenuCheckRtc; break; @@ -272,7 +257,7 @@ void Task_MainMenuCheckSave(u8 taskId) MenuPrintMessage(gSaveFileDeletedMessage, 3, 15); REG_WIN0H = WIN_RANGE(17, 223); REG_WIN0V = WIN_RANGE(113, 159); - gTasks[taskId].data[TD_MENULAYOUT] = HAS_NO_SAVED_GAME; + gTasks[taskId].tMenuLayout = HAS_NO_SAVED_GAME; gTasks[taskId].func = Task_MainMenuWaitForSaveErrorAck; break; case 255: @@ -280,17 +265,17 @@ void Task_MainMenuCheckSave(u8 taskId) MenuPrintMessage(gSaveFileCorruptMessage, 3, 15); REG_WIN0H = WIN_RANGE(17, 223); REG_WIN0V = WIN_RANGE(113, 159); - gTasks[taskId].data[TD_MENULAYOUT] = HAS_SAVED_GAME; + gTasks[taskId].tMenuLayout = HAS_SAVED_GAME; gTasks[taskId].func = Task_MainMenuWaitForSaveErrorAck; if (IsMysteryGiftEnabled() == TRUE) - gTasks[taskId].data[TD_MENULAYOUT] = HAS_MYSTERY_GIFT; + gTasks[taskId].tMenuLayout = HAS_MYSTERY_GIFT; else - gTasks[taskId].data[TD_MENULAYOUT] = HAS_SAVED_GAME; + gTasks[taskId].tMenuLayout = HAS_SAVED_GAME; break; case 0: default: - gTasks[taskId].data[TD_MENULAYOUT] = HAS_NO_SAVED_GAME; + gTasks[taskId].tMenuLayout = HAS_NO_SAVED_GAME; gTasks[taskId].func = Task_MainMenuCheckRtc; break; case 4: @@ -298,7 +283,7 @@ void Task_MainMenuCheckSave(u8 taskId) MenuPrintMessage(gBoardNotInstalledMessage, 3, 15); REG_WIN0H = WIN_RANGE(17, 223); REG_WIN0V = WIN_RANGE(113, 159); - gTasks[taskId].data[TD_MENULAYOUT] = HAS_NO_SAVED_GAME; + gTasks[taskId].tMenuLayout = HAS_NO_SAVED_GAME; gTasks[taskId].func = Task_MainMenuWaitForSaveErrorAck; return; } @@ -383,7 +368,7 @@ void Task_MainMenuDraw(u8 taskId) LoadPalette(&palette, 241, 2); } - switch (gTasks[taskId].data[TD_MENULAYOUT]) + switch (gTasks[taskId].tMenuLayout) { case HAS_NO_SAVED_GAME: default: @@ -420,7 +405,7 @@ void Task_MainMenuDraw(u8 taskId) void Task_MainMenuHighlight(u8 taskId) { - HighlightCurrentMenuItem(gTasks[taskId].data[TD_MENULAYOUT], gTasks[taskId].data[TD_SELECTEDMENUITEM]); + HighlightCurrentMenuItem(gTasks[taskId].tMenuLayout, gTasks[taskId].tMenuSelection); gTasks[taskId].func = Task_MainMenuProcessKeyInput; } @@ -444,7 +429,7 @@ bool8 MainMenuProcessKeyInput(u8 taskId) { s32 menuItemCount; - switch (gTasks[taskId].data[TD_MENULAYOUT]) + switch (gTasks[taskId].tMenuLayout) { case HAS_NO_SAVED_GAME: default: @@ -460,17 +445,17 @@ bool8 MainMenuProcessKeyInput(u8 taskId) if (gMain.newKeys & DPAD_UP) { - if (gTasks[taskId].data[TD_SELECTEDMENUITEM] > 0) + if (gTasks[taskId].tMenuSelection > 0) { - gTasks[taskId].data[TD_SELECTEDMENUITEM]--; + gTasks[taskId].tMenuSelection--; return TRUE; } } if (gMain.newKeys & DPAD_DOWN) { - if (gTasks[taskId].data[TD_SELECTEDMENUITEM] < menuItemCount - 1) + if (gTasks[taskId].tMenuSelection < menuItemCount - 1) { - gTasks[taskId].data[TD_SELECTEDMENUITEM]++; + gTasks[taskId].tMenuSelection++; return TRUE; } } @@ -499,11 +484,11 @@ void Task_MainMenuPressedA(u8 taskId) if (gPaletteFade.active) return; - switch (gTasks[taskId].data[TD_MENULAYOUT]) + switch (gTasks[taskId].tMenuLayout) { case HAS_NO_SAVED_GAME: default: - switch (gTasks[taskId].data[TD_SELECTEDMENUITEM]) + switch (gTasks[taskId].tMenuSelection) { case 0: default: @@ -515,7 +500,7 @@ void Task_MainMenuPressedA(u8 taskId) } break; case HAS_SAVED_GAME: - switch (gTasks[taskId].data[TD_SELECTEDMENUITEM]) + switch (gTasks[taskId].tMenuSelection) { case 0: default: @@ -530,7 +515,7 @@ void Task_MainMenuPressedA(u8 taskId) } break; case HAS_MYSTERY_GIFT: - switch (gTasks[taskId].data[TD_SELECTEDMENUITEM]) + switch (gTasks[taskId].tMenuSelection) { case 0: default: @@ -584,6 +569,9 @@ void Task_MainMenuPressedB(u8 taskId) } } +#undef tMenuLayout +#undef tMenuSelection + void HighlightCurrentMenuItem(u8 layout, u8 menuItem) { REG_WIN0H = WIN_RANGE(9, 231); @@ -710,6 +698,16 @@ void PrintBadgeCount(void) MenuPrint_PixelCoords(buffer, 205, 40, 1); } +#define tTrainerSpriteId data[2] +#define tBGhofs data[4] +#define tSubtaskIsDone data[5] +#define tGenderSelection data[6] +#define tFrameCounter data[7] +#define tBirchSpriteId data[8] +#define tAzurillSpriteId data[9] +#define tBrendanSpriteId data[10] +#define tMaySpriteId data[11] + static void Task_NewGameSpeech1(u8 taskId) { SetUpWindowConfig(&gWindowConfig_81E6C3C); @@ -732,25 +730,25 @@ static void Task_NewGameSpeech1(u8 taskId) BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); REG_BG1CNT = BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(7) | BGCNT_16COLOR | BGCNT_TXT256x256; REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP; - gTasks[taskId].data[TD_BGHOFS] = 0; + gTasks[taskId].tBGhofs = 0; gTasks[taskId].func = Task_NewGameSpeech2; - gTasks[taskId].data[TD_TRAINER_SPRITE_ID] = 0xFF; + gTasks[taskId].tTrainerSpriteId = 0xFF; gTasks[taskId].data[3] = 0xFF; - gTasks[taskId].data[TD_COUNTER] = 216; //Wait 3.6 seconds (216 frames) before starting speech + gTasks[taskId].tFrameCounter = 216; //Wait 3.6 seconds (216 frames) before starting speech PlayBGM(BGM_DOORO_X4); } static void Task_NewGameSpeech2(u8 taskId) { - if (gTasks[taskId].data[TD_COUNTER] != 0) + if (gTasks[taskId].tFrameCounter != 0) { - gTasks[taskId].data[TD_COUNTER]--; + gTasks[taskId].tFrameCounter--; } else { //Initialize Birch sprite - u8 spriteId = gTasks[taskId].data[TD_BIRCH_SPRITE_ID]; + u8 spriteId = gTasks[taskId].tBirchSpriteId; gSprites[spriteId].pos1.x = 136; gSprites[spriteId].pos1.y = 60; @@ -758,19 +756,19 @@ static void Task_NewGameSpeech2(u8 taskId) gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; StartSpriteFadeIn(taskId, 10); StartBackgroundFadeIn(taskId, 20); - gTasks[taskId].data[TD_COUNTER] = 80; + gTasks[taskId].tFrameCounter = 80; gTasks[taskId].func = Task_NewGameSpeech3; } } static void Task_NewGameSpeech3(u8 taskId) { - if (gTasks[taskId].data[TD_SUBTASK_DONE] != FALSE) + if (gTasks[taskId].tSubtaskIsDone) { - gSprites[gTasks[taskId].data[TD_BIRCH_SPRITE_ID]].oam.objMode = ST_OAM_OBJ_NORMAL; - if (gTasks[taskId].data[TD_COUNTER]) + gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL; + if (gTasks[taskId].tFrameCounter) { - gTasks[taskId].data[TD_COUNTER]--; + gTasks[taskId].tFrameCounter--; } else { @@ -801,7 +799,7 @@ static void Task_NewGameSpeech5(u8 taskId) static void Task_NewGameSpeech6(u8 taskId) { - u8 spriteId = gTasks[taskId].data[TD_AZURILL_SPRITE_ID]; + u8 spriteId = gTasks[taskId].tAzurillSpriteId; gSprites[spriteId].pos1.x = 104; gSprites[spriteId].pos1.y = 72; @@ -809,7 +807,7 @@ static void Task_NewGameSpeech6(u8 taskId) gSprites[spriteId].data0 = 0; CreatePokeballSprite(spriteId, gSprites[spriteId].oam.paletteNum, 0x70, 0x3A, 0, 0, 0x20, 0x0000FFFF); gTasks[taskId].func = Task_NewGameSpeech7; - gTasks[taskId].data[TD_COUNTER] = 0; + gTasks[taskId].tFrameCounter = 0; } static void Task_NewGameSpeech7(u8 taskId) @@ -817,18 +815,18 @@ static void Task_NewGameSpeech7(u8 taskId) if (IsCryFinished()) { //Go on to next sentence after frame 95 - if (gTasks[taskId].data[TD_COUNTER] > 95) + if (gTasks[taskId].tFrameCounter > 95) { MenuSetText(gSystemText_NewPara); gTasks[taskId].func = Task_NewGameSpeech8; } } - if (gTasks[taskId].data[TD_COUNTER] < 16384) + if (gTasks[taskId].tFrameCounter < 16384) { - gTasks[taskId].data[TD_COUNTER]++; + gTasks[taskId].tFrameCounter++; //Play Azurill cry at frame 32 - if (gTasks[taskId].data[TD_COUNTER] == 32) + if (gTasks[taskId].tFrameCounter == 32) PlayCry1(SPECIES_AZURILL, 0); } } @@ -859,11 +857,11 @@ static void Task_NewGameSpeech10(u8 taskId) { if (BirchSpeechUpdateWindowText()) { - gSprites[gTasks[taskId].data[TD_BIRCH_SPRITE_ID]].oam.objMode = ST_OAM_OBJ_BLEND; - gSprites[gTasks[taskId].data[TD_AZURILL_SPRITE_ID]].oam.objMode = ST_OAM_OBJ_BLEND; + gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; + gSprites[gTasks[taskId].tAzurillSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; StartSpriteFadeOut(taskId, 2); StartBackgroundFadeOut(taskId, 1); - gTasks[taskId].data[TD_COUNTER] = 64; + gTasks[taskId].tFrameCounter = 64; gTasks[taskId].func = Task_NewGameSpeech11; } } @@ -871,41 +869,41 @@ static void Task_NewGameSpeech10(u8 taskId) //Slide platform away to the right static void Task_NewGameSpeech11(u8 taskId) { - if (gTasks[taskId].data[TD_BGHOFS] != -60) + if (gTasks[taskId].tBGhofs != -60) { - gTasks[taskId].data[TD_BGHOFS] -= 2; - REG_BG1HOFS = gTasks[taskId].data[TD_BGHOFS]; + gTasks[taskId].tBGhofs -= 2; + REG_BG1HOFS = gTasks[taskId].tBGhofs; } else { - gTasks[taskId].data[TD_BGHOFS] = -60; + gTasks[taskId].tBGhofs = -60; gTasks[taskId].func = Task_NewGameSpeech12; } } static void Task_NewGameSpeech12(u8 taskId) { - if (gTasks[taskId].data[TD_SUBTASK_DONE]) + if (gTasks[taskId].tSubtaskIsDone) { //Hide Birch and Azurill - gSprites[gTasks[taskId].data[TD_BIRCH_SPRITE_ID]].invisible = TRUE; - gSprites[gTasks[taskId].data[TD_AZURILL_SPRITE_ID]].invisible = TRUE; + gSprites[gTasks[taskId].tBirchSpriteId].invisible = TRUE; + gSprites[gTasks[taskId].tAzurillSpriteId].invisible = TRUE; - if (gTasks[taskId].data[TD_COUNTER]) + if (gTasks[taskId].tFrameCounter) { - gTasks[taskId].data[TD_COUNTER]--; + gTasks[taskId].tFrameCounter--; } else { //Initialize Brendan sprite - u8 spriteId = gTasks[taskId].data[TD_BRENDAN_SPRITE_ID]; + u8 spriteId = gTasks[taskId].tBrendanSpriteId; gSprites[spriteId].pos1.x = 180; gSprites[spriteId].pos1.y = 60; gSprites[spriteId].invisible = FALSE; gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; - gTasks[taskId].data[TD_TRAINER_SPRITE_ID] = spriteId; - gTasks[taskId].data[TD_GENDER_SELECTION] = 0; + gTasks[taskId].tTrainerSpriteId = spriteId; + gTasks[taskId].tGenderSelection = 0; StartSpriteFadeIn(taskId, 2); StartBackgroundFadeIn(taskId, 1); gTasks[taskId].func = Task_NewGameSpeech13; @@ -915,9 +913,9 @@ static void Task_NewGameSpeech12(u8 taskId) static void Task_NewGameSpeech13(u8 taskId) { - if (gTasks[taskId].data[TD_SUBTASK_DONE]) + if (gTasks[taskId].tSubtaskIsDone) { - gSprites[gTasks[taskId].data[TD_TRAINER_SPRITE_ID]].oam.objMode = ST_OAM_OBJ_NORMAL; + gSprites[gTasks[taskId].tTrainerSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL; gTasks[taskId].func = Task_NewGameSpeech14; } } @@ -964,11 +962,11 @@ static void Task_NewGameSpeech16(u8 taskId) cursorPos = GetMenuCursorPos(); - if (cursorPos != gTasks[taskId].data[TD_GENDER_SELECTION]) + if (cursorPos != gTasks[taskId].tGenderSelection) { //Menu selection changed. Slide Brendan or May out and slide the other in - gTasks[taskId].data[TD_GENDER_SELECTION] = cursorPos; - gSprites[gTasks[taskId].data[TD_TRAINER_SPRITE_ID]].oam.objMode = ST_OAM_OBJ_BLEND; + gTasks[taskId].tGenderSelection = cursorPos; + gSprites[gTasks[taskId].tTrainerSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; StartSpriteFadeOut(taskId, 0); gTasks[taskId].func = Task_NewGameSpeech17; } @@ -977,9 +975,9 @@ static void Task_NewGameSpeech16(u8 taskId) //Slide old trainer sprite off right of screen static void Task_NewGameSpeech17(u8 taskId) { - u8 spriteId = gTasks[taskId].data[TD_TRAINER_SPRITE_ID]; + u8 spriteId = gTasks[taskId].tTrainerSpriteId; - if (gTasks[taskId].data[TD_SUBTASK_DONE] == FALSE) + if (gTasks[taskId].tSubtaskIsDone == FALSE) { gSprites[spriteId].pos1.x += 4; //Move sprite right } @@ -988,14 +986,14 @@ static void Task_NewGameSpeech17(u8 taskId) gSprites[spriteId].invisible = TRUE; //Set up new trainer sprite - if (gTasks[taskId].data[TD_GENDER_SELECTION]) - spriteId = gTasks[taskId].data[TD_MAY_SPRITE_ID]; + if (gTasks[taskId].tGenderSelection) + spriteId = gTasks[taskId].tMaySpriteId; else - spriteId = gTasks[taskId].data[TD_BRENDAN_SPRITE_ID]; + spriteId = gTasks[taskId].tBrendanSpriteId; gSprites[spriteId].pos1.x = 240; gSprites[spriteId].pos1.y = 60; gSprites[spriteId].invisible = FALSE; - gTasks[taskId].data[TD_TRAINER_SPRITE_ID] = spriteId; + gTasks[taskId].tTrainerSpriteId = spriteId; gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; StartSpriteFadeIn(taskId, 0); gTasks[taskId].func = Task_NewGameSpeech18; @@ -1005,7 +1003,7 @@ static void Task_NewGameSpeech17(u8 taskId) //Slide new trainer sprite from right of screen static void Task_NewGameSpeech18(u8 taskId) { - u8 spriteId = gTasks[taskId].data[TD_TRAINER_SPRITE_ID]; + u8 spriteId = gTasks[taskId].tTrainerSpriteId; if (gSprites[spriteId].pos1.x > 180) { @@ -1014,7 +1012,7 @@ static void Task_NewGameSpeech18(u8 taskId) else { gSprites[spriteId].pos1.x = 180; - if (gTasks[taskId].data[TD_SUBTASK_DONE]) + if (gTasks[taskId].tSubtaskIsDone) { gSprites[spriteId].oam.objMode = ST_OAM_OBJ_NORMAL; gTasks[taskId].func = Task_NewGameSpeech16; //Go back to gender menu @@ -1106,7 +1104,7 @@ static void Task_NewGameSpeech25(u8 taskId) case 0: //YES PlaySE(SE_SELECT); MenuZeroFillWindowRect(2, 1, 8, 7); - gSprites[gTasks[taskId].data[TD_TRAINER_SPRITE_ID]].oam.objMode = ST_OAM_OBJ_BLEND; + gSprites[gTasks[taskId].tTrainerSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; StartSpriteFadeOut(taskId, 2); StartBackgroundFadeOut(taskId, 1); gTasks[taskId].func = Task_NewGameSpeech26; //Continue @@ -1122,10 +1120,10 @@ static void Task_NewGameSpeech25(u8 taskId) static void Task_NewGameSpeech26(u8 taskId) { - if (gTasks[taskId].data[TD_BGHOFS]) + if (gTasks[taskId].tBGhofs) { - gTasks[taskId].data[TD_BGHOFS] += 2; - REG_BG1HOFS = gTasks[taskId].data[TD_BGHOFS]; + gTasks[taskId].tBGhofs += 2; + REG_BG1HOFS = gTasks[taskId].tBGhofs; } else { @@ -1135,23 +1133,23 @@ static void Task_NewGameSpeech26(u8 taskId) static void Task_NewGameSpeech27(u8 taskId) { - if (gTasks[taskId].data[TD_SUBTASK_DONE]) + if (gTasks[taskId].tSubtaskIsDone) { s16 spriteId; //Hide Brendan and May sprites - spriteId = gTasks[taskId].data[TD_BRENDAN_SPRITE_ID]; + spriteId = gTasks[taskId].tBrendanSpriteId; gSprites[spriteId].invisible = TRUE; - spriteId = gTasks[taskId].data[TD_MAY_SPRITE_ID]; + spriteId = gTasks[taskId].tMaySpriteId; gSprites[spriteId].invisible = TRUE; //Fade in Birch and Azurill - spriteId = (u8)gTasks[taskId].data[TD_BIRCH_SPRITE_ID]; + spriteId = (u8)gTasks[taskId].tBirchSpriteId; gSprites[spriteId].pos1.x = 136; gSprites[spriteId].pos1.y = 64; gSprites[spriteId].invisible = FALSE; gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; - spriteId = (u8)gTasks[taskId].data[TD_AZURILL_SPRITE_ID]; + spriteId = (u8)gTasks[taskId].tAzurillSpriteId; gSprites[spriteId].pos1.x = 104; gSprites[spriteId].pos1.y = 72; gSprites[spriteId].invisible = FALSE; @@ -1170,27 +1168,27 @@ static void Task_NewGameSpeech27(u8 taskId) static void Task_NewGameSpeech28(u8 taskId) { - if (gTasks[taskId].data[TD_SUBTASK_DONE]) + if (gTasks[taskId].tSubtaskIsDone) { s16 spriteId; - spriteId = gTasks[taskId].data[TD_BIRCH_SPRITE_ID]; + spriteId = gTasks[taskId].tBirchSpriteId; gSprites[spriteId].oam.objMode = ST_OAM_OBJ_NORMAL; - spriteId = gTasks[taskId].data[TD_AZURILL_SPRITE_ID]; + spriteId = gTasks[taskId].tAzurillSpriteId; gSprites[spriteId].oam.objMode = ST_OAM_OBJ_NORMAL; if (BirchSpeechUpdateWindowText()) { //Fade out Birch and Azurill - spriteId = gTasks[taskId].data[TD_BIRCH_SPRITE_ID]; + spriteId = gTasks[taskId].tBirchSpriteId; gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; - spriteId = gTasks[taskId].data[TD_AZURILL_SPRITE_ID]; + spriteId = gTasks[taskId].tAzurillSpriteId; gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; StartSpriteFadeOut(taskId, 2); StartBackgroundFadeOut(taskId, 1); - gTasks[taskId].data[TD_COUNTER] = 64; + gTasks[taskId].tFrameCounter = 64; gTasks[taskId].func = Task_NewGameSpeech29; } } @@ -1198,19 +1196,19 @@ static void Task_NewGameSpeech28(u8 taskId) static void Task_NewGameSpeech29(u8 taskId) { - if (gTasks[taskId].data[TD_SUBTASK_DONE]) + if (gTasks[taskId].tSubtaskIsDone) { s16 spriteId; //Hide Birch and Azurill - spriteId = gTasks[taskId].data[TD_BIRCH_SPRITE_ID]; + spriteId = gTasks[taskId].tBirchSpriteId; gSprites[spriteId].invisible = TRUE; - spriteId = gTasks[taskId].data[TD_AZURILL_SPRITE_ID]; + spriteId = gTasks[taskId].tAzurillSpriteId; gSprites[spriteId].invisible = TRUE; - if (gTasks[taskId].data[TD_COUNTER]) + if (gTasks[taskId].tFrameCounter) { - gTasks[taskId].data[TD_COUNTER]--; + gTasks[taskId].tFrameCounter--; } else { @@ -1218,14 +1216,14 @@ static void Task_NewGameSpeech29(u8 taskId) //Fade in trainer and background if (gSaveBlock2.playerGender) - spriteId = (u8)gTasks[taskId].data[TD_MAY_SPRITE_ID]; + spriteId = (u8)gTasks[taskId].tMaySpriteId; else - spriteId = (u8)gTasks[taskId].data[TD_BRENDAN_SPRITE_ID]; + spriteId = (u8)gTasks[taskId].tBrendanSpriteId; gSprites[spriteId].pos1.x = 120; gSprites[spriteId].pos1.y = 60; gSprites[spriteId].invisible = FALSE; gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND; - gTasks[taskId].data[TD_TRAINER_SPRITE_ID] = spriteId; + gTasks[taskId].tTrainerSpriteId = spriteId; StartSpriteFadeIn(taskId, 2); StartBackgroundFadeIn(taskId, 1); @@ -1238,18 +1236,18 @@ static void Task_NewGameSpeech29(u8 taskId) static void Task_NewGameSpeech30(u8 taskId) { - if (gTasks[taskId].data[TD_SUBTASK_DONE]) + if (gTasks[taskId].tSubtaskIsDone) { s16 spriteId; - spriteId = gTasks[taskId].data[TD_TRAINER_SPRITE_ID]; + spriteId = gTasks[taskId].tTrainerSpriteId; gSprites[spriteId].oam.objMode = ST_OAM_OBJ_NORMAL; if (BirchSpeechUpdateWindowText()) { u8 spriteId; - spriteId = gTasks[taskId].data[TD_TRAINER_SPRITE_ID]; + spriteId = gTasks[taskId].tTrainerSpriteId; gSprites[spriteId].oam.affineMode = 1; gSprites[spriteId].affineAnims = gSpriteAffineAnimTable_81E79AC; InitSpriteAffineAnim(&gSprites[spriteId]); @@ -1264,7 +1262,7 @@ static void Task_NewGameSpeech30(u8 taskId) static void Task_NewGameSpeech31(u8 taskId) { - u8 spriteId = gTasks[taskId].data[TD_TRAINER_SPRITE_ID]; + u8 spriteId = gTasks[taskId].tTrainerSpriteId; if (gSprites[spriteId].affineAnimEnded) gTasks[taskId].func = Task_NewGameSpeech32; @@ -1274,7 +1272,7 @@ static void Task_NewGameSpeech32(u8 taskId) { if (!gPaletteFade.active) { - u8 spriteId = gTasks[taskId].data[TD_TRAINER_SPRITE_ID]; + u8 spriteId = gTasks[taskId].tTrainerSpriteId; gSprites[spriteId].callback = nullsub_34; REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON; BeginNormalPaletteFade(0xFFFF0000, 0, 0, 0x10, 0xFFFF); @@ -1328,7 +1326,7 @@ void CB_ContinueNewGameSpeechPart2() taskId = CreateTask(Task_NewGameSpeech23, 0); - gTasks[taskId].data[TD_BGHOFS] = -60; + gTasks[taskId].tBGhofs = -60; remove_some_task(); ResetSpriteData(); @@ -1340,20 +1338,20 @@ void CB_ContinueNewGameSpeechPart2() if (gSaveBlock2.playerGender != MALE) { - gTasks[taskId].data[TD_GENDER_SELECTION] = FEMALE; - spriteId = gTasks[taskId].data[TD_MAY_SPRITE_ID]; + gTasks[taskId].tGenderSelection = FEMALE; + spriteId = gTasks[taskId].tMaySpriteId; } else { - gTasks[taskId].data[TD_GENDER_SELECTION] = MALE; - spriteId = gTasks[taskId].data[TD_BRENDAN_SPRITE_ID]; + gTasks[taskId].tGenderSelection = MALE; + spriteId = gTasks[taskId].tBrendanSpriteId; } gSprites[spriteId].pos1.x = 180; gSprites[spriteId].pos1.y = 60; gSprites[spriteId].invisible = FALSE; - gTasks[taskId].data[TD_TRAINER_SPRITE_ID] = spriteId; + gTasks[taskId].tTrainerSpriteId = spriteId; REG_BG1HOFS = -60; @@ -1412,56 +1410,67 @@ void AddBirchSpeechObjects(u8 taskId) gSprites[spriteId].callback = nullsub_34; gSprites[spriteId].oam.priority = 0; gSprites[spriteId].invisible = 1; - gTasks[taskId].data[TD_BIRCH_SPRITE_ID] = spriteId; + gTasks[taskId].tBirchSpriteId = spriteId; spriteId = CreateAzurillSprite(0x68, 0x48); gSprites[spriteId].callback = nullsub_34; gSprites[spriteId].oam.priority = 0; gSprites[spriteId].invisible = 1; - gTasks[taskId].data[TD_AZURILL_SPRITE_ID] = spriteId; + gTasks[taskId].tAzurillSpriteId = spriteId; //Create Brendan sprite - spriteId = CreateTrainerSprite_BirchSpeech(0, 120, 60, 0, unk_2000000); + spriteId = CreateTrainerSprite(0, 120, 60, 0, unk_2000000); gSprites[spriteId].callback = nullsub_34; gSprites[spriteId].invisible = 1; gSprites[spriteId].oam.priority = 0; - gTasks[taskId].data[TD_BRENDAN_SPRITE_ID] = spriteId; + gTasks[taskId].tBrendanSpriteId = spriteId; //Create May sprite - spriteId = CreateTrainerSprite_BirchSpeech(1, 120, 60, 0, unk_2000000 + 0x800); + spriteId = CreateTrainerSprite(1, 120, 60, 0, unk_2000000 + 0x800); gSprites[spriteId].callback = nullsub_34; gSprites[spriteId].invisible = 1; gSprites[spriteId].oam.priority = 0; - gTasks[taskId].data[TD_MAY_SPRITE_ID] = spriteId; + gTasks[taskId].tMaySpriteId = spriteId; } -enum { - TD_PARENT_TASK_ID, - TD_EVA, //EVA coefficient of REG_BLDALPHA - TD_EVB, //EVB coefficient of REG_BLDALPHA - TD_INTERVAL, - TD_FRAMECOUNTER -}; +#undef tTrainerSpriteId +#undef tBGhofs +//#undef tSubtaskIsDone +#undef tGenderSelection +#undef tFrameCounter +#undef tBirchSpriteId +#undef tAzurillSpriteId +#undef tBrendanSpriteId +#undef tMaySpriteId + + +// Sprite Fade task + +#define tMainTaskId data[0] +#define tBlendEVA data[1] +#define tBlendEVB data[2] +#define tUpdateInterval data[3] +#define tFrameCounter data[4] static void Task_SpriteFadeOut(u8 taskId) { - if (gTasks[taskId].data[TD_EVA] == 0) + if (gTasks[taskId].tBlendEVA == 0) { - gTasks[gTasks[taskId].data[TD_PARENT_TASK_ID]].data[TD_SUBTASK_DONE] = TRUE; + gTasks[gTasks[taskId].tMainTaskId].tSubtaskIsDone = TRUE; DestroyTask(taskId); } else { - if (gTasks[taskId].data[TD_FRAMECOUNTER]) + if (gTasks[taskId].tFrameCounter) { - gTasks[taskId].data[TD_FRAMECOUNTER]--; + gTasks[taskId].tFrameCounter--; } else { - gTasks[taskId].data[TD_FRAMECOUNTER] = gTasks[taskId].data[TD_INTERVAL]; - gTasks[taskId].data[TD_EVA]--; - gTasks[taskId].data[TD_EVB]++; - REG_BLDALPHA = gTasks[taskId].data[TD_EVA] + (gTasks[taskId].data[TD_EVB] * 256); + gTasks[taskId].tFrameCounter = gTasks[taskId].tUpdateInterval; + gTasks[taskId].tBlendEVA--; + gTasks[taskId].tBlendEVB++; + REG_BLDALPHA = gTasks[taskId].tBlendEVA + (gTasks[taskId].tBlendEVB * 256); } } } @@ -1474,33 +1483,33 @@ static void StartSpriteFadeOut(u8 taskId, u8 interval) REG_BLDCNT = 592; REG_BLDALPHA = 16; REG_BLDY = 0; - gTasks[taskId].data[TD_SUBTASK_DONE] = FALSE; + gTasks[taskId].tSubtaskIsDone = FALSE; newTaskId = CreateTask(Task_SpriteFadeOut, 0); - gTasks[newTaskId].data[TD_PARENT_TASK_ID] = taskId; - gTasks[newTaskId].data[TD_EVA] = 16; - gTasks[newTaskId].data[TD_EVB] = 0; - gTasks[newTaskId].data[TD_INTERVAL] = interval; - gTasks[newTaskId].data[TD_FRAMECOUNTER] = interval; + gTasks[newTaskId].tMainTaskId = taskId; + gTasks[newTaskId].tBlendEVA = 16; + gTasks[newTaskId].tBlendEVB = 0; + gTasks[newTaskId].tUpdateInterval = interval; + gTasks[newTaskId].tFrameCounter = interval; } static void Task_SpriteFadeIn(u8 taskId) { - if (gTasks[taskId].data[TD_EVA] == 16) + if (gTasks[taskId].tBlendEVA == 16) { - gTasks[gTasks[taskId].data[TD_PARENT_TASK_ID]].data[TD_SUBTASK_DONE] = TRUE; + gTasks[gTasks[taskId].tMainTaskId].tSubtaskIsDone = TRUE; DestroyTask(taskId); } - else if (gTasks[taskId].data[TD_FRAMECOUNTER]) + else if (gTasks[taskId].tFrameCounter) { - gTasks[taskId].data[TD_FRAMECOUNTER]--; + gTasks[taskId].tFrameCounter--; } else { - gTasks[taskId].data[TD_FRAMECOUNTER] = gTasks[taskId].data[TD_INTERVAL]; - gTasks[taskId].data[TD_EVA]++; - gTasks[taskId].data[TD_EVB]--; - REG_BLDALPHA = gTasks[taskId].data[TD_EVA] + (gTasks[taskId].data[TD_EVB] * 256); + gTasks[taskId].tFrameCounter = gTasks[taskId].tUpdateInterval; + gTasks[taskId].tBlendEVA++; + gTasks[taskId].tBlendEVB--; + REG_BLDALPHA = gTasks[taskId].tBlendEVA + (gTasks[taskId].tBlendEVB * 256); } } @@ -1512,36 +1521,49 @@ static void StartSpriteFadeIn(u8 taskId, u8 interval) REG_BLDCNT = 592; REG_BLDALPHA = 4096; REG_BLDY = 0; - gTasks[taskId].data[TD_SUBTASK_DONE] = FALSE; + gTasks[taskId].tSubtaskIsDone = FALSE; newTaskId = CreateTask(Task_SpriteFadeIn, 0); - gTasks[newTaskId].data[TD_PARENT_TASK_ID] = taskId; - gTasks[newTaskId].data[TD_EVA] = 0; - gTasks[newTaskId].data[TD_EVB] = 16; - gTasks[newTaskId].data[TD_INTERVAL] = interval; - gTasks[newTaskId].data[TD_FRAMECOUNTER] = interval; + gTasks[newTaskId].tMainTaskId = taskId; + gTasks[newTaskId].tBlendEVA = 0; + gTasks[newTaskId].tBlendEVB = 16; + gTasks[newTaskId].tUpdateInterval = interval; + gTasks[newTaskId].tFrameCounter = interval; } -enum { - TD_FADELEVEL = 1, - TD_DELAY, -}; +#undef tMainTaskId +#undef tBlendEVA +#undef tBlendEVB +#undef tUpdateInterval +#undef tFrameCounter + + +// Background fade task + +#define tMainTaskId data[0] +#define tFadeLevel data[1] +#define tDelay data[2] +#define tUpdateInterval data[3] +#define tFrameCounter data[4] static void HandleFloorShadowFadeOut(u8 taskId) { - if (gTasks[taskId].data[TD_DELAY]) - gTasks[taskId].data[TD_DELAY]--; + if (gTasks[taskId].tDelay) + gTasks[taskId].tDelay--; else { - if (gTasks[taskId].data[TD_FADELEVEL] == 8) + if (gTasks[taskId].tFadeLevel == 8) DestroyTask(taskId); - else if (gTasks[taskId].data[TD_FRAMECOUNTER]) - gTasks[taskId].data[TD_FRAMECOUNTER]--; else { - gTasks[taskId].data[TD_FRAMECOUNTER] = gTasks[taskId].data[TD_INTERVAL]; - gTasks[taskId].data[TD_FADELEVEL]++; - LoadPalette(&gUnknown_081E795C[gTasks[taskId].data[TD_FADELEVEL]], 1, 0x10); + if (gTasks[taskId].tFrameCounter) + gTasks[taskId].tFrameCounter--; + else + { + gTasks[taskId].tFrameCounter = gTasks[taskId].tUpdateInterval; + gTasks[taskId].tFadeLevel++; + LoadPalette(&gUnknown_081E795C[gTasks[taskId].tFadeLevel], 1, 0x10); + } } } } @@ -1550,30 +1572,30 @@ static void HandleFloorShadowFadeOut(u8 taskId) static void StartBackgroundFadeOut(u8 taskId, u8 interval) { u8 newTaskId = CreateTask(HandleFloorShadowFadeOut, 0); - gTasks[newTaskId].data[TD_PARENT_TASK_ID] = taskId; - gTasks[newTaskId].data[TD_FADELEVEL] = 0; - gTasks[newTaskId].data[TD_DELAY] = 8; - gTasks[newTaskId].data[TD_INTERVAL] = interval; - gTasks[newTaskId].data[TD_FRAMECOUNTER] = interval; + gTasks[newTaskId].tMainTaskId = taskId; + gTasks[newTaskId].tFadeLevel = 0; + gTasks[newTaskId].tDelay = 8; + gTasks[newTaskId].tUpdateInterval = interval; + gTasks[newTaskId].tFrameCounter = interval; } static void HandleFloorShadowFadeIn(u8 taskId) { - if (gTasks[taskId].data[TD_DELAY]) - gTasks[taskId].data[TD_DELAY]--; + if (gTasks[taskId].tDelay) + gTasks[taskId].tDelay--; else { - if (gTasks[taskId].data[TD_FADELEVEL] == 0) + if (gTasks[taskId].tFadeLevel == 0) DestroyTask(taskId); else { - if (gTasks[taskId].data[TD_FRAMECOUNTER]) - gTasks[taskId].data[TD_FRAMECOUNTER]--; + if (gTasks[taskId].tFrameCounter) + gTasks[taskId].tFrameCounter--; else { - gTasks[taskId].data[TD_FRAMECOUNTER] = gTasks[taskId].data[TD_INTERVAL]; - gTasks[taskId].data[TD_FADELEVEL]--; - LoadPalette(&gUnknown_081E795C[gTasks[taskId].data[TD_FADELEVEL]], 1, 0x10); + gTasks[taskId].tFrameCounter = gTasks[taskId].tUpdateInterval; + gTasks[taskId].tFadeLevel--; + LoadPalette(&gUnknown_081E795C[gTasks[taskId].tFadeLevel], 1, 0x10); } } } @@ -1583,12 +1605,18 @@ static void HandleFloorShadowFadeIn(u8 taskId) static void StartBackgroundFadeIn(u8 taskId, u8 interval) { u8 newTaskId = CreateTask(HandleFloorShadowFadeIn, 0); - gTasks[newTaskId].data[TD_PARENT_TASK_ID] = taskId; - gTasks[newTaskId].data[TD_FADELEVEL] = 8; - gTasks[newTaskId].data[TD_DELAY] = 8; - gTasks[newTaskId].data[TD_INTERVAL] = interval; - gTasks[newTaskId].data[TD_FRAMECOUNTER] = interval; -} + gTasks[newTaskId].tMainTaskId = taskId; + gTasks[newTaskId].tFadeLevel = 8; + gTasks[newTaskId].tDelay = 8; + gTasks[newTaskId].tUpdateInterval = interval; + gTasks[newTaskId].tFrameCounter = interval; +} + +#undef tMainTaskId +#undef tFadeLevel +#undef tDelay +#undef tUpdateInterval +#undef tFrameCounter static void CreateGenderMenu(u8 left, u8 top) { diff --git a/src/menu.c b/src/engine/menu.c index ef458124b..a9c4aaa43 100644 --- a/src/menu.c +++ b/src/engine/menu.c @@ -154,9 +154,9 @@ void MenuPrint(const u8 *str, u8 left, u8 top) sub_8003460(gMenuWindowPtr, str, gMenuTextTileOffset, left, top); } -void MenuZeroFillWindowRect(u8 a1, u8 a2, u8 a3, u8 a4) +void MenuZeroFillWindowRect(u8 left, u8 top, u8 right, u8 bottom) { - ZeroFillWindowRect(gMenuWindowPtr, a1, a2, a3, a4); + ZeroFillWindowRect(gMenuWindowPtr, left, top, right, bottom); } void MenuFillWindowRectWithBlankTile(u8 left, u8 top, u8 right, u8 bottom) @@ -205,7 +205,7 @@ void MenuPrintMessage(const u8 *str, u8 left, u8 top) sub_8002EB0(gMenuWindowPtr, str, gMenuTextTileOffset, left, top); } -void sub_8072044(const u8 *str) +void MenuPrintMessageDefaultCoords(const u8 *str) { sub_8002EB0(gMenuWindowPtr, str, gMenuTextTileOffset, 2, 15); } @@ -571,7 +571,7 @@ void PrintMenuItems(u8 left, u8 top, u8 menuItemCount, const struct MenuAction m MenuPrint(menuItems[i].text, left, top + 2 * i); } -void PrintMenuItemsReordered(u8 left, u8 top, u8 menuItemCount, const struct MenuAction menuItems[], const u8 *order) +void PrintMenuItemsReordered(u8 left, u8 top, u8 menuItemCount, const struct MenuAction2 menuItems[], const u8 *order) { u8 i; @@ -630,82 +630,82 @@ __attribute__((naked)) int sub_8072AB0(const u8 *str, u8 left, u16 top, u8 width, u8 height, u32 a6) { asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - sub sp, 0x10\n\ - mov r12, r0\n\ - ldr r0, [sp, 0x24]\n\ - ldr r4, [sp, 0x28]\n\ - str r4, [sp, 0xC]\n\ - lsls r1, 24\n\ - lsrs r5, r1, 24\n\ - lsls r2, 16\n\ - lsrs r4, r2, 16\n\ - lsls r3, 24\n\ - lsrs r6, r3, 24\n\ - lsls r0, 24\n\ - lsrs r7, r0, 24\n\ - ldr r0, _08072AF8 @ =gMenuWindowPtr\n\ - ldr r0, [r0]\n\ - ldr r1, _08072AFC @ =gMenuTextTileOffset\n\ - ldrh r3, [r1]\n\ - str r5, [sp]\n\ - str r4, [sp, 0x4]\n\ - str r6, [sp, 0x8]\n\ - movs r1, 0\n\ - mov r2, r12\n\ - bl sub_8004FD0\n\ - adds r1, r0, 0\n\ - lsls r1, 24\n\ - lsrs r2, r1, 24\n\ - movs r3, 0x7\n\ - ands r3, r5\n\ - cmp r3, 0\n\ - bne _08072B00\n\ - adds r1, r6, 0x7\n\ - asrs r1, 3\n\ - subs r1, 0x1\n\ - b _08072B0C\n\ - .align 2, 0\n\ + push {r4-r7,lr}\n\ + sub sp, 0x10\n\ + mov r12, r0\n\ + ldr r0, [sp, 0x24]\n\ + ldr r4, [sp, 0x28]\n\ + str r4, [sp, 0xC]\n\ + lsls r1, 24\n\ + lsrs r5, r1, 24\n\ + lsls r2, 16\n\ + lsrs r4, r2, 16\n\ + lsls r3, 24\n\ + lsrs r6, r3, 24\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + ldr r0, _08072AF8 @ =gMenuWindowPtr\n\ + ldr r0, [r0]\n\ + ldr r1, _08072AFC @ =gMenuTextTileOffset\n\ + ldrh r3, [r1]\n\ + str r5, [sp]\n\ + str r4, [sp, 0x4]\n\ + str r6, [sp, 0x8]\n\ + movs r1, 0\n\ + mov r2, r12\n\ + bl sub_8004FD0\n\ + adds r1, r0, 0\n\ + lsls r1, 24\n\ + lsrs r2, r1, 24\n\ + movs r3, 0x7\n\ + ands r3, r5\n\ + cmp r3, 0\n\ + bne _08072B00\n\ + adds r1, r6, 0x7\n\ + asrs r1, 3\n\ + subs r1, 0x1\n\ + b _08072B0C\n\ + .align 2, 0\n\ _08072AF8: .4byte gMenuWindowPtr\n\ _08072AFC: .4byte gMenuTextTileOffset\n\ _08072B00:\n\ - adds r3, r6, r3\n\ - subs r1, r3, 0x1\n\ - cmp r1, 0\n\ - bge _08072B0A\n\ - adds r1, r3, 0x6\n\ + adds r3, r6, r3\n\ + subs r1, r3, 0x1\n\ + cmp r1, 0\n\ + bge _08072B0A\n\ + adds r1, r3, 0x6\n\ _08072B0A:\n\ - asrs r1, 3\n\ + asrs r1, 3\n\ _08072B0C:\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - adds r6, r1, 0\n\ - lsrs r5, 3\n\ - adds r1, r7, 0x7\n\ - asrs r1, 3\n\ - lsls r1, 24\n\ - lsrs r7, r1, 24\n\ - lsrs r4, 3\n\ - cmp r2, r7\n\ - bcs _08072B3E\n\ - lsls r1, r2, 1\n\ - adds r1, r4, r1\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - adds r2, r5, r6\n\ - lsls r2, 24\n\ - lsrs r2, 24\n\ - adds r3, r7, r4\n\ - subs r3, 0x1\n\ - lsls r3, 24\n\ - lsrs r3, 24\n\ - adds r0, r5, 0\n\ - bl MenuFillWindowRectWithBlankTile\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + adds r6, r1, 0\n\ + lsrs r5, 3\n\ + adds r1, r7, 0x7\n\ + asrs r1, 3\n\ + lsls r1, 24\n\ + lsrs r7, r1, 24\n\ + lsrs r4, 3\n\ + cmp r2, r7\n\ + bcs _08072B3E\n\ + lsls r1, r2, 1\n\ + adds r1, r4, r1\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + adds r2, r5, r6\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + adds r3, r7, r4\n\ + subs r3, 0x1\n\ + lsls r3, 24\n\ + lsrs r3, 24\n\ + adds r0, r5, 0\n\ + bl MenuFillWindowRectWithBlankTile\n\ _08072B3E:\n\ - add sp, 0x10\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ + add sp, 0x10\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ .syntax divided\n"); } #endif diff --git a/src/menu_cursor.c b/src/engine/menu_cursor.c index 64ab36573..d43be2a2f 100644 --- a/src/menu_cursor.c +++ b/src/engine/menu_cursor.c @@ -186,73 +186,67 @@ void sub_814A904(void) return; } +#if ENGLISH #ifdef NONMATCHING // Fix pls -void sub_814A958(u8 a1) +void sub_814A958(u8 a) { - struct Subsprite *cursub; - u8 v2; // r7@1 - s16 v3; // r2@1 - s32 v5; // r0@1 - s32 v6; // r3@1 - s32 v7; // r5@3 - int v8; // r7@9 - s16 negone; - - cursub = &gMenuCursorSubsprites[0]; - negone = -1; - cursub = (struct Subsprite){0,2}; - cursub->x = negone; - cursub++; - - v2 = 1; - v3 = 1; - v5 = (a1 - 1) << 0x10; - v6 = v5 >> 0x10; - if ((v5 >> 0x10) > 7) + u8 r7; + struct Subsprite *r4 = &gMenuCursorSubsprites[0]; + s16 r2 = -1; + s32 _a = a; + s16 r5; + s16 i; + + *r4 = (struct Subsprite){.x = 0, .y = 0, .shape = 2, .size = 0, .tileOffset = 0, .priority = 0}; + r4->x = r2; + r4++; + r7 = 1; + r2 = 1; + r5 = a; + i = r5; + while ((i -= r2) >= 8) { - do + if (i > 0x1F) { - if (v6 > 0x1F) + *r4 = gUnknown_0842F780; + r4->x = r2; + r2 += 32; + r5 = a; + } + //_0814A9D4 + else + { + r5 = a; + if (_a > 0x27 && i > 8) { - *cursub = gUnknown_0842F780; - cursub->x = v3; - v3 = ((v3 << 16) + 0x200000) >> 16; - v7 = a1 << 16; + *r4 = gUnknown_0842F780; + r4->x = (r2 - 32) + (i & ~7); + r2 += i & 0x18; } + //_0814AA0A else { - v7 = a1 << 16; - if (a1 <= 0x27 || v6 <= 0x8) - { - *cursub = gUnknown_0842F788; - cursub->x = v3; - v3 = ((v3 << 16) + 0x80000) >> 16; - } - else - { - *cursub = gUnknown_0842F780; - cursub->x = v3 - 0x20 + (v6 & 0xFFF8); - v3 = (v3 + (v6 & 0x18)) & negone; - } + *r4 = gUnknown_0842F788; + r4->x = r2; + r2 += 8; } - - cursub++; - v2 = v2 + 1; - v6 = ((v7 >> 16) - v3) & 0xFFFF; } - while (v7 - v3 > 7); + //_0814AA20 + r4++; + r7++; + i = r5; } - *cursub = gUnknown_0842F790; - cursub->x = v6 + v3 - 7; - v8 = v2 + 1; - if (gUnknown_0203A3D0 != 0x40) - SetSubspriteTables(&gSprites[gUnknown_0203A3D0], &gSubspriteTables_842F5C0[v8]); - if (gUnknown_0203A3D1 != 0x40) - SetSubspriteTables(&gSprites[gUnknown_0203A3D1], &gSubspriteTables_842F5C0[v8]); - return; + //_0814AA3A + *r4 = gUnknown_0842F790; + r4->x = r2 - 7 + i; + r7++; + if (gUnknown_0203A3D0 != 64) + SetSubspriteTables(&gSprites[gUnknown_0203A3D0], gSubspriteTables_842F5C0 + r7); + if (gUnknown_0203A3D1 != 64) + SetSubspriteTables(&gSprites[gUnknown_0203A3D1], gSubspriteTables_842F5C0 + r7); } -#elif ENGLISH +#else __attribute__((naked)) void sub_814A958(u8 a1) { @@ -434,6 +428,7 @@ _0814AAB4: .4byte gSubspriteTables_842F5C0\n\ _0814AAB8: .4byte gUnknown_0203A3D1\n\ .syntax divided\n"); } +#endif #elif GERMAN __attribute__((naked)) void sub_814A958(u8 a1) diff --git a/src/mystery_event_menu.c b/src/engine/mystery_event_menu.c index 89978f635..0e48dc177 100644 --- a/src/mystery_event_menu.c +++ b/src/engine/mystery_event_menu.c @@ -94,7 +94,7 @@ static void CB2_MysteryEventMenu(void) case 1: if (gPaletteFade.active) break; - sub_8072044(gSystemText_LinkStandby); + MenuPrintMessageDefaultCoords(gSystemText_LinkStandby); gMain.state++; break; case 2: @@ -109,7 +109,7 @@ static void CB2_MysteryEventMenu(void) if ((gLinkStatus & 0x20) && (gLinkStatus & 0x1C) > 4) { PlaySE(SE_PIN); - sub_8072044(gSystemText_LoadEventPressA); + MenuPrintMessageDefaultCoords(gSystemText_LoadEventPressA); gMain.state++; } if (gMain.newKeys & B_BUTTON) @@ -128,7 +128,7 @@ static void CB2_MysteryEventMenu(void) if (GetLinkPlayerCount_2() != 2) { GetEventLoadMessage(gStringVar4, 1); - sub_8072044(gStringVar4); + MenuPrintMessageDefaultCoords(gStringVar4); gMain.state = 13; break; } @@ -158,13 +158,13 @@ static void CB2_MysteryEventMenu(void) sub_800832C(); MenuZeroFillWindowRect(6, 5, 23, 8); GetEventLoadMessage(gStringVar4, 1); - sub_8072044(gStringVar4); + MenuPrintMessageDefaultCoords(gStringVar4); gMain.state = 13; break; } else if (CheckLanguageMatch()) { - sub_8072044(gSystemText_DontCutLink); + MenuPrintMessageDefaultCoords(gSystemText_DontCutLink); gMain.state++; break; } @@ -173,7 +173,7 @@ static void CB2_MysteryEventMenu(void) CloseLink(); MenuZeroFillWindowRect(6, 5, 23, 8); GetEventLoadMessage(gStringVar4, 1); - sub_8072044(gStringVar4); + MenuPrintMessageDefaultCoords(gStringVar4); gMain.state = 13; break; } @@ -222,7 +222,7 @@ static void CB2_MysteryEventMenu(void) sub_800832C(); MenuZeroFillWindowRect(6, 5, 23, 8); GetEventLoadMessage(gStringVar4, 1); - sub_8072044(gStringVar4); + MenuPrintMessageDefaultCoords(gStringVar4); ptr = (u8 *)&gMain; offset1 = offsetof(struct Main, state); asm("" ::: "r1"); @@ -234,7 +234,7 @@ static void CB2_MysteryEventMenu(void) register u8 *ptr2 asm("r1"); register int offset3 asm("r0"); register int dummy asm("r2"); - sub_8072044(gSystemText_DontCutLink); + MenuPrintMessageDefaultCoords(gSystemText_DontCutLink); ptr2 = (u8 *)&gMain; offset3 = offsetof(struct Main, state); if (dummy) @@ -249,7 +249,7 @@ static void CB2_MysteryEventMenu(void) MenuZeroFillWindowRect(6, 5, 23, 8); label: GetEventLoadMessage(gStringVar4, 1); - sub_8072044(gStringVar4); + MenuPrintMessageDefaultCoords(gStringVar4); ptr = (u8 *)&gMain; offset2 = offsetof(struct Main, state); ptr += offset2; @@ -287,14 +287,14 @@ static void CB2_MysteryEventMenu(void) case 11: if (gReceivedRemoteLinkPlayers) break; - unkVal = sub_812613C(unk_2000000); + unkVal = RunMysteryEventScript(unk_2000000); CpuFill32(0, unk_2000000, 0x7D4); if (!GetEventLoadMessage(gStringVar4, unkVal)) TrySavingData(NORMAL_SAVE); gMain.state++; break; case 12: - sub_8072044(gStringVar4); + MenuPrintMessageDefaultCoords(gStringVar4); gMain.state++; break; case 13: @@ -329,7 +329,7 @@ static void CB2_MysteryEventMenu(void) CloseLink(); MenuZeroFillWindowRect(6, 5, 23, 8); GetEventLoadMessage(gStringVar4, 1); - sub_8072044(gStringVar4); + MenuPrintMessageDefaultCoords(gStringVar4); gMain.state = 13; } } diff --git a/src/engine/mystery_event_script.c b/src/engine/mystery_event_script.c new file mode 100644 index 000000000..a6568f5de --- /dev/null +++ b/src/engine/mystery_event_script.c @@ -0,0 +1,462 @@ +#include "global.h" +#include "berry.h" +#include "easy_chat.h" +#include "event_data.h" +#include "mail_data.h" +#include "mystery_event_script.h" +#include "pokedex.h" +#include "pokemon.h" +#include "pokemon_size_record.h" +#include "script.h" +#include "species.h" +#include "strings.h" +#include "string_util.h" +#include "text.h" +#include "util.h" + +#if ENGLISH +#define LANGUAGE_MASK 0x2 +#elif GERMAN +#define LANGUAGE_MASK 0x4 +#endif + +#ifdef SAPPHIRE +#define VERSION_MASK 0x100 +#else +#define VERSION_MASK 0x80 +#endif + +extern void party_compaction(void); +extern void sub_813601C(void); + +extern ScrCmdFunc gMysteryEventScriptCmdTable[]; +extern ScrCmdFunc gMysteryEventScriptCmdTableEnd[]; + +extern const u8 gOtherText_BerryObtainedDadHasIt[]; +extern const u8 gOtherText_BerryTransformed[]; +extern const u8 gOtherText_BerryAlreadyObtained[]; +extern const u8 gOtherText_SpecialRibbonReceived[]; +extern const u8 gOtherText_DexUpgraded[]; +extern const u8 gOtherText_RareWordAdded[]; +extern const u8 gOtherText_PokeWasSentOver[]; +extern const u8 gOtherText_PartyIsFull[]; +extern const u8 gOtherText_NewTrainerInHoenn[]; +extern const u8 gOtherText_DataCannotUseVersion[]; + +static EWRAM_DATA struct ScriptContext sMysteryEventScriptContext = {0}; + +static bool32 CheckCompatibility(u16 a1, u32 a2, u16 a3, u32 a4) +{ + if (!(a1 & LANGUAGE_MASK)) + return FALSE; + + if (!(a2 & LANGUAGE_MASK)) + return FALSE; + + if (!(a3 & 0x4)) + return FALSE; + + if (!(a4 & VERSION_MASK)) + return FALSE; + + return TRUE; +} + +static void SetIncompatible(void) +{ + StringExpandPlaceholders(gStringVar4, gOtherText_DataCannotUseVersion); + SetMysteryEventScriptStatus(3); +} + +static void InitMysteryEventScript(struct ScriptContext *ctx, u8 *script) +{ + InitScriptContext(ctx, gMysteryEventScriptCmdTable, gMysteryEventScriptCmdTableEnd); + SetupBytecodeScript(ctx, script); + ctx->data[0] = (u32)script; + ctx->data[1] = 0; + ctx->data[2] = 0; + ctx->data[3] = 0; +} + +static bool32 RunMysteryEventScriptCommand(struct ScriptContext *ctx) +{ + if (RunScriptCommand(ctx) && ctx->data[3]) + return TRUE; + else + return FALSE; +} + +u32 RunMysteryEventScript(u8 *script) +{ + struct ScriptContext *ctx = &sMysteryEventScriptContext; + InitMysteryEventScript(ctx, script); + while (RunMysteryEventScriptCommand(ctx)) + ; + return ctx->data[2]; +} + +void SetMysteryEventScriptStatus(u32 val) +{ + sMysteryEventScriptContext.data[2] = val; +} + +static int CalcChecksum(u8 *data, int size) +{ + unsigned int i; + int sum = 0; + + for (i = 0; i < size; i++) + sum += data[i]; + + return sum; +} + +static u32 GetWord(u8 *ptr) +{ + return ptr[0] | (ptr[1] << 8) | (ptr[2] << 16) | (ptr[3] << 24); +} + +static void SetWord(u8 *ptr, u32 val) +{ + ptr[0] = val; + ptr[1] = val >> 8; + ptr[2] = val >> 16; + ptr[3] = val >> 24; +} + +bool8 unref_sub_81261B4(u8 *a1, int a2) +{ + if (a1[0x0] == 1 && a1[0x11] == 15 && !GetWord(a1 + 0x12)) + { + int v4 = GetWord(a1 + 0x16) - a2 + (int)a1; + int v5 = GetWord(a1 + 0x1A); + int v6 = CalcChecksum((u8*)v4, v5 - a2 + (int)a1 - v4); + SetWord(a1 + 0x12, v6); + return TRUE; + } + + return FALSE; +} + +bool8 unref_sub_812620C(u8 *a1, int a2) +{ + if (a1[0x0] == 1 && a1[0x11] == 16 && !GetWord(a1 + 0x12)) + { + int v4 = GetWord(a1 + 0x16) - a2 + (int)a1; + int v5 = GetWord(a1 + 0x1A); + int v6 = CalcCRC16((u8*)v4, v5 - a2 + (int)a1 - v4); + SetWord(a1 + 0x12, v6); + return TRUE; + } + + return FALSE; +} + +static u32 CalcRecordMixingGiftChecksum(void) +{ + u32 sum = 0; + int i; + char *data = (char *)&gSaveBlock1.recordMixingGift.data; + + for (i = 0; i < sizeof(gSaveBlock1.recordMixingGift.data); i++) + { + sum += data[i]; + } + + return sum; +} + +static bool32 IsRecordMixingGiftValid(void) +{ + struct RecordMixingGiftData *data = &gSaveBlock1.recordMixingGift.data; + + u32 checksum = CalcRecordMixingGiftChecksum(); + + if (!data->unk0) + return FALSE; + + if (!data->quantity) + return FALSE; + + if (!data->itemId) + return FALSE; + + if (checksum == 0) + return FALSE; + + if (checksum == gSaveBlock1.recordMixingGift.checksum) + return TRUE; + else + return FALSE; +} + +static void ClearRecordMixingGift(void) +{ + CpuFill16(0, &gSaveBlock1.recordMixingGift, sizeof(gSaveBlock1.recordMixingGift)); +} + +static void SetRecordMixingGift(u8 unk, u8 quantity, u16 itemId) +{ + if (!unk || !quantity || !itemId) + { + ClearRecordMixingGift(); + } + else + { + gSaveBlock1.recordMixingGift.data.unk0 = unk; + gSaveBlock1.recordMixingGift.data.quantity = quantity; + gSaveBlock1.recordMixingGift.data.itemId = itemId; + gSaveBlock1.recordMixingGift.checksum = CalcRecordMixingGiftChecksum(); + } +} + +u16 GetRecordMixingGift(void) +{ + struct RecordMixingGiftData *data = &gSaveBlock1.recordMixingGift.data; + + if (!IsRecordMixingGiftValid()) + { + ClearRecordMixingGift(); + return 0; + } + else + { + u16 itemId = data->itemId; + data->quantity--; + if (data->quantity == 0) + ClearRecordMixingGift(); + else + gSaveBlock1.recordMixingGift.checksum = CalcRecordMixingGiftChecksum(); + return itemId; + } +} + +bool8 MEScrCmd_end(struct ScriptContext *ctx) +{ + StopScript(ctx); + return TRUE; +} + +bool8 MEScrCmd_checkcompat(struct ScriptContext *ctx) +{ + u16 v1; + u32 v2; + u16 v3; + u32 v4; + + ctx->data[1] = ScriptReadWord(ctx); + v1 = ScriptReadHalfword(ctx); + v2 = ScriptReadWord(ctx); + v3 = ScriptReadHalfword(ctx); + v4 = ScriptReadWord(ctx); + + if (CheckCompatibility(v1, v2, v3, v4) == TRUE) + ctx->data[3] = 1; + else + SetIncompatible(); + + return TRUE; +} + +bool8 MEScrCmd_nop(struct ScriptContext *ctx) +{ + return FALSE; +} + +bool8 MEScrCmd_setstatus(struct ScriptContext *ctx) +{ + u8 value = ScriptReadByte(ctx); + ctx->data[2] = value; + return FALSE; +} + +bool8 MEScrCmd_setmsg(struct ScriptContext *ctx) +{ + u8 value = ScriptReadByte(ctx); + u8 *str = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + if (value == 255 || value == ctx->data[2]) + StringExpandPlaceholders(gStringVar4, str); + return FALSE; +} + +bool8 MEScrCmd_runscript(struct ScriptContext *ctx) +{ + u8 *script = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + ScriptContext2_RunNewScript(script); + return FALSE; +} + +bool8 MEScrCmd_setenigmaberry(struct ScriptContext *ctx) +{ + u8 *str; + const u8 *message; + bool32 haveBerry = IsEnigmaBerryValid(); + u8 *berry = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + StringCopyN(gStringVar1, gSaveBlock1.enigmaBerry.berry.name, 7); + SetEnigmaBerry(berry); + StringCopyN(gStringVar2, gSaveBlock1.enigmaBerry.berry.name, 7); + + if (!haveBerry) + { + str = gStringVar4; + message = gOtherText_BerryObtainedDadHasIt; + } + else if (StringCompare(gStringVar1, gStringVar2)) + { + str = gStringVar4; + message = gOtherText_BerryTransformed; + } + else + { + str = gStringVar4; + message = gOtherText_BerryAlreadyObtained; + } + + StringExpandPlaceholders(str, message); + + ctx->data[2] = 2; + + if (IsEnigmaBerryValid() == TRUE) + VarSet(0x402D, 1); + else + ctx->data[2] = 1; + + return FALSE; +} + +bool8 MEScrCmd_giveribbon(struct ScriptContext *ctx) +{ + u8 index = ScriptReadByte(ctx); + u8 ribbonId = ScriptReadByte(ctx); + GiveGiftRibbonToParty(index, ribbonId); + StringExpandPlaceholders(gStringVar4, gOtherText_SpecialRibbonReceived); + ctx->data[2] = 2; + return FALSE; +} + +bool8 MEScrCmd_initramscript(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 objectId = ScriptReadByte(ctx); + u8 *script = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + u8 *scriptEnd = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + InitRamScript(script, scriptEnd - script, mapGroup, mapNum, objectId); + return FALSE; +} + +bool8 MEScrCmd_givenationaldex(struct ScriptContext *ctx) +{ + EnableNationalPokedex(); + StringExpandPlaceholders(gStringVar4, gOtherText_DexUpgraded); + ctx->data[2] = 2; + return FALSE; +} + +bool8 MEScrCmd_addrareword(struct ScriptContext *ctx) +{ + sub_80EB890(ScriptReadByte(ctx)); + StringExpandPlaceholders(gStringVar4, gOtherText_RareWordAdded); + ctx->data[2] = 2; + return FALSE; +} + +bool8 MEScrCmd_setrecordmixinggift(struct ScriptContext *ctx) +{ + u8 unk = ScriptReadByte(ctx); + u8 quantity = ScriptReadByte(ctx); + u16 itemId = ScriptReadHalfword(ctx); + SetRecordMixingGift(unk, quantity, itemId); + return FALSE; +} + +bool8 MEScrCmd_givepokemon(struct ScriptContext *ctx) +{ + struct MailStruct mail; + struct Pokemon pokemon; + u16 species; + u16 heldItem; + u32 data = ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]; + void *pokemonPtr = (void *)data; + void *mailPtr = (void *)(data + sizeof(struct Pokemon)); + + pokemon = *(struct Pokemon *)pokemonPtr; + species = GetMonData(&pokemon, MON_DATA_SPECIES2); + + if (species == SPECIES_EGG) + StringCopyN(gStringVar1, gSystemText_Egg, 11); + else + StringCopyN(gStringVar1, gSystemText_Pokemon2, 11); + + if (gPlayerPartyCount == 6) + { + StringExpandPlaceholders(gStringVar4, gOtherText_PartyIsFull); + ctx->data[2] = 3; + } + else + { + memcpy(&gPlayerParty[5], pokemonPtr, sizeof(struct Pokemon)); + memcpy(&mail, mailPtr, sizeof(struct MailStruct)); + + if (species != SPECIES_EGG) + { + u16 pokedexNum = SpeciesToNationalPokedexNum(species); + GetSetPokedexFlag(pokedexNum, 2); + GetSetPokedexFlag(pokedexNum, 3); + } + + heldItem = GetMonData(&gPlayerParty[5], MON_DATA_HELD_ITEM); + if (ItemIsMail(heldItem)) + GiveMailToMon2(&gPlayerParty[5], &mail); + party_compaction(); + CalculatePlayerPartyCount(); + StringExpandPlaceholders(gStringVar4, gOtherText_PokeWasSentOver); + ctx->data[2] = 2; + } + + return FALSE; +} + +bool8 MEScrCmd_addtrainer(struct ScriptContext *ctx) +{ + u32 data = ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]; + memcpy(gSaveBlock2.filler_A8.ereaderTrainer, (void *)data, sizeof(gSaveBlock2.filler_A8.ereaderTrainer)); + sub_813601C(); + StringExpandPlaceholders(gStringVar4, gOtherText_NewTrainerInHoenn); + ctx->data[2] = 2; + return FALSE; +} + +bool8 MEScrCmd_enableresetrtc(struct ScriptContext *ctx) +{ + EnableResetRTC(); + StringExpandPlaceholders(gStringVar4, gSystemText_ClockAdjustmentUsable); + ctx->data[2] = 2; + return FALSE; +} + +bool8 MEScrCmd_checksum(struct ScriptContext *ctx) +{ + int checksum = ScriptReadWord(ctx); + u8 *data = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + u8 *dataEnd = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + if (checksum != CalcChecksum(data, dataEnd - data)) + { + ctx->data[3] = 0; + ctx->data[2] = 1; + } + return TRUE; +} + +bool8 MEScrCmd_crc(struct ScriptContext *ctx) +{ + int crc = ScriptReadWord(ctx); + u8 *data = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + u8 *dataEnd = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]); + if (crc != CalcCRC16(data, dataEnd - data)) + { + ctx->data[3] = 0; + ctx->data[2] = 1; + } + return TRUE; +} diff --git a/src/name_string_util.c b/src/engine/name_string_util.c index f1a935453..f1a935453 100644 --- a/src/name_string_util.c +++ b/src/engine/name_string_util.c diff --git a/src/naming_screen.c b/src/engine/naming_screen.c index 6c107f022..3f8417e6d 100644 --- a/src/naming_screen.c +++ b/src/engine/naming_screen.c @@ -1618,7 +1618,7 @@ static void DisplaySentToPCMessage(void) StringExpandPlaceholders(gStringVar4, gOtherText_SentToPC); BasicInitMenuWindow(&gWindowConfig_81E6E88); MenuDisplayMessageBox(); - sub_8072044(gStringVar4); + MenuPrintMessageDefaultCoords(gStringVar4); } static void sub_80B753C(void) diff --git a/src/option_menu.c b/src/engine/option_menu.c index 7f8d76528..dfc49b035 100644 --- a/src/option_menu.c +++ b/src/engine/option_menu.c @@ -486,61 +486,61 @@ __attribute__((naked)) static void FrameType_DrawChoices(u8 selection) { asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - sub sp, 0x10\n\ - lsls r0, 24\n\ - movs r1, 0x80\n\ - lsls r1, 17\n\ - adds r0, r1\n\ - lsrs r5, r0, 24\n\ - ldr r1, _0808C368 @ =gSystemText_Type\n\ - mov r0, sp\n\ - bl StringCopy\n\ - ldr r1, _0808C36C @ =gSystemText_Terminator\n\ - mov r0, sp\n\ - bl StringAppend\n\ - adds r4, r0, 0\n\ - adds r0, r5, 0\n\ - movs r1, 0xA\n\ - bl __udivsi3\n\ - adds r1, r0, 0\n\ - lsls r0, r1, 24\n\ - lsrs r6, r0, 24\n\ - cmp r6, 0\n\ - beq _0808C370\n\ - adds r0, r1, 0\n\ - adds r0, 0xA1\n\ - strb r0, [r4]\n\ - adds r4, 0x1\n\ - adds r0, r5, 0\n\ - movs r1, 0xA\n\ - bl __umodsi3\n\ - adds r0, 0xA1\n\ - strb r0, [r4]\n\ - b _0808C380\n\ - .align 2, 0\n\ + push {r4-r6,lr}\n\ + sub sp, 0x10\n\ + lsls r0, 24\n\ + movs r1, 0x80\n\ + lsls r1, 17\n\ + adds r0, r1\n\ + lsrs r5, r0, 24\n\ + ldr r1, _0808C368 @ =gSystemText_Type\n\ + mov r0, sp\n\ + bl StringCopy\n\ + ldr r1, _0808C36C @ =gSystemText_Terminator\n\ + mov r0, sp\n\ + bl StringAppend\n\ + adds r4, r0, 0\n\ + adds r0, r5, 0\n\ + movs r1, 0xA\n\ + bl __udivsi3\n\ + adds r1, r0, 0\n\ + lsls r0, r1, 24\n\ + lsrs r6, r0, 24\n\ + cmp r6, 0\n\ + beq _0808C370\n\ + adds r0, r1, 0\n\ + adds r0, 0xA1\n\ + strb r0, [r4]\n\ + adds r4, 0x1\n\ + adds r0, r5, 0\n\ + movs r1, 0xA\n\ + bl __umodsi3\n\ + adds r0, 0xA1\n\ + strb r0, [r4]\n\ + b _0808C380\n\ + .align 2, 0\n\ _0808C368: .4byte gSystemText_Type\n\ _0808C36C: .4byte gSystemText_Terminator\n\ _0808C370:\n\ - adds r0, r5, 0\n\ - movs r1, 0xA\n\ - bl __umodsi3\n\ - adds r0, 0xA1\n\ - strb r0, [r4]\n\ - adds r4, 0x1\n\ - strb r6, [r4]\n\ + adds r0, r5, 0\n\ + movs r1, 0xA\n\ + bl __umodsi3\n\ + adds r0, 0xA1\n\ + strb r0, [r4]\n\ + adds r4, 0x1\n\ + strb r6, [r4]\n\ _0808C380:\n\ - adds r4, 0x1\n\ - movs r0, 0xFF\n\ - strb r0, [r4]\n\ - mov r0, sp\n\ - movs r1, 0xF\n\ - movs r2, 0xF\n\ - bl MenuPrint\n\ - add sp, 0x10\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ + adds r4, 0x1\n\ + movs r0, 0xFF\n\ + strb r0, [r4]\n\ + mov r0, sp\n\ + movs r1, 0xF\n\ + movs r2, 0xF\n\ + bl MenuPrint\n\ + add sp, 0x10\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n\ .syntax divided\n"); } #endif diff --git a/src/palette.c b/src/engine/palette.c index 94a4f8092..17e9ca178 100644 --- a/src/palette.c +++ b/src/engine/palette.c @@ -74,7 +74,7 @@ static bool8 IsSoftwarePaletteFadeFinishing(void); void LoadCompressedPalette(const void *src, u16 offset, u16 size) { - sub_800D238(src, sPaletteDecompressionBuffer); + LZDecompressWram(src, sPaletteDecompressionBuffer); CpuCopy16(sPaletteDecompressionBuffer, gPlttBufferUnfaded + offset, size); CpuCopy16(sPaletteDecompressionBuffer, gPlttBufferFaded + offset, size); } diff --git a/src/play_time.c b/src/engine/play_time.c index 9882c9c4b..9882c9c4b 100644 --- a/src/play_time.c +++ b/src/engine/play_time.c diff --git a/src/record_mixing.c b/src/engine/record_mixing.c index 9cbcce49c..8dff432c1 100644 --- a/src/record_mixing.c +++ b/src/engine/record_mixing.c @@ -10,11 +10,11 @@ #include "items.h" #include "load_save.h" #include "link.h" -#include "mauville_old_man.h" +#include "mauville_man.h" #include "menu.h" #include "mystery_event_script.h" #include "rng.h" -#include "rom4.h" +#include "overworld.h" #include "save.h" #include "script.h" #include "secret_base.h" @@ -29,7 +29,7 @@ extern u8 ewram[]; #define unk_2018000 (*(struct PlayerRecords *)(ewram + 0x18000)) #define unk_2008000 (*(struct PlayerRecords *)(ewram + 0x08000)) -extern struct RecordMixing_UnknownStruct gUnknown_02038738; +extern struct RecordMixingDayCareMail gUnknown_02038738; extern u16 gSpecialVar_0x8005; u32 gUnknown_03005D2C; @@ -40,9 +40,9 @@ static u8 gUnknown_0300071C[4]; void *recordMixingSecretBases = &gSaveBlock1.secretBases; void *recordMixingTvShows = &gSaveBlock1.tvShows; void *gUnknown_083D0274 = &gSaveBlock1.unknown_2ABC; -void *gUnknown_083D0278 = &gSaveBlock1.oldMan; +void *gUnknown_083D0278 = &gSaveBlock1.mauvilleMan; void *recordMixingEasyChatPairs = &gSaveBlock1.easyChatPairs; -struct RecordMixing_UnknownStruct *gUnknown_083D0280 = &gUnknown_02038738; +struct RecordMixingDayCareMail *gUnknown_083D0280 = &gUnknown_02038738; void *gUnknown_083D0284 = &gSaveBlock2.filler_A8; #define BUFFER_CHUNK_SIZE 200 @@ -59,7 +59,7 @@ struct PlayerRecords u8 filler1004[0x40]; u8 filler1044[0x40]; struct EasyChatPair easyChatPairs[5]; - struct RecordMixing_UnknownStruct filler10AC; + struct RecordMixingDayCareMail filler10AC; u8 filler1124[0xA4]; u16 filler11C8[0x34]; }; @@ -74,14 +74,14 @@ void RecordMixing_PrepareExchangePacket(void) memcpy(unk_2018000.filler1004, gUnknown_083D0274, sizeof(unk_2008000.filler1004)); memcpy(unk_2018000.filler1044, gUnknown_083D0278, sizeof(unk_2008000.filler1044)); memcpy(unk_2018000.easyChatPairs, recordMixingEasyChatPairs, sizeof(unk_2018000.easyChatPairs)); - gUnknown_02038738.data[0] = gSaveBlock1.filler_303C.data[0]; - gUnknown_02038738.data[1] = gSaveBlock1.filler_303C.data[1]; - sub_8041324(gSaveBlock1.daycareData, &gUnknown_02038738); - memcpy(&unk_2018000.filler10AC, gUnknown_083D0280, sizeof(struct RecordMixing_UnknownStruct)); + gUnknown_02038738.mail[0] = gSaveBlock1.daycareData.misc.mail[0]; + gUnknown_02038738.mail[1] = gSaveBlock1.daycareData.misc.mail[1]; + sub_8041324(gSaveBlock1.daycareData.mons, &gUnknown_02038738); + memcpy(&unk_2018000.filler10AC, gUnknown_083D0280, sizeof(struct RecordMixingDayCareMail)); memcpy(unk_2018000.filler1124, gUnknown_083D0284, sizeof(unk_2018000.filler1124)); if (GetMultiplayerId() == 0) - unk_2018000.filler11C8[0] = sub_8126338(); + unk_2018000.filler11C8[0] = GetRecordMixingGift(); } void RecordMixing_ReceiveExchangePacket(u32 a) @@ -461,10 +461,10 @@ u8 sub_80B9BBC(u16 *a) void sub_80B9BC4(u8 *a, size_t b, u8 c[][2], u8 d, u8 e) { - struct RecordMixing_UnknownStructSub *r6 = (struct RecordMixing_UnknownStructSub *)(a + b * c[d][0]); - struct RecordMixing_UnknownStructSub *src = r6 + c[d][1]; - struct RecordMixing_UnknownStructSub sp0 = *src; - struct RecordMixing_UnknownStructSub *r8 = (struct RecordMixing_UnknownStructSub *)(a + b * c[e][0]); + struct DayCareMail *r6 = (struct DayCareMail *)(a + b * c[d][0]); + struct DayCareMail *src = r6 + c[d][1]; + struct DayCareMail sp0 = *src; + struct DayCareMail *r8 = (struct DayCareMail *)(a + b * c[e][0]); r6 += c[d][1]; *r6 = *(r8 + c[e][1]); @@ -511,7 +511,7 @@ void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d) u16 i; // r3 u16 r7; u8 r1; - struct RecordMixing_UnknownStruct *r6; + struct DayCareMisc *r6; //asm("":::"r8"); SeedRng(gLinkPlayers[0].trainerId); @@ -526,7 +526,7 @@ void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d) sp3C = 0; for (i = 0; i < r8; i++) { - r6 = (struct RecordMixing_UnknownStruct *)(a + b * i); + r6 = (struct DayCareMisc *)(a + b * i); if (r6->unk70 != 0) { for (r7 = 0; r7 < r6->unk70; r7++) @@ -540,7 +540,7 @@ void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d) //_080B9D46 for (r7 = 0, i = 0; i < r8; i++) { - r6 = (struct RecordMixing_UnknownStruct *)(a + b * i); + r6 = (struct DayCareMisc *)(a + b * i); if (sp1C[i][0] == 1 || sp1C[i][1] == 1) sp3C++; if (sp1C[i][0] == 1 && sp1C[i][1] == 0) @@ -596,7 +596,7 @@ void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d) //_080B9E3E for (i = 0; i < 4; i++) { - r6 = (struct RecordMixing_UnknownStruct *)a + b * c; + r6 = (struct DayCareMisc *)a + b * c; spC[i] = r6; } r1 = sub_80B9C4C(d) % 3; @@ -630,7 +630,7 @@ void sub_80B9C6C(u8 *a, u32 b, u8 c, void *d) //_080B9EF0 //memcpy(&gSaveBlock1.filler_303C.data[0], a + b * c, 0x38); //memcpy(&gSaveBlock1.filler_303C.data[1], a + b * c + 0x38, 0x38); - r6 = (struct RecordMixing_UnknownStruct *)(a + b * c); + r6 = (struct DayCareMisc *)(a + b * c); gSaveBlock1.filler_303C.data[0] = r6->data[0]; gSaveBlock1.filler_303C.data[1] = r6->data[1]; //memcpy(&gSaveBlock1.filler_303C.data[0], &r6->data[0], 0x38); diff --git a/src/reset_rtc_screen.c b/src/engine/reset_rtc_screen.c index d052992ad..d052992ad 100644 --- a/src/reset_rtc_screen.c +++ b/src/engine/reset_rtc_screen.c diff --git a/src/rng.c b/src/engine/rng.c index 7d4b5600e..7d4b5600e 100644 --- a/src/rng.c +++ b/src/engine/rng.c diff --git a/src/rtc.c b/src/engine/rtc.c index d73f943d2..d73f943d2 100644 --- a/src/rtc.c +++ b/src/engine/rtc.c diff --git a/src/save.c b/src/engine/save.c index adf39268e..eae3f4470 100644 --- a/src/save.c +++ b/src/engine/save.c @@ -3,7 +3,7 @@ #include "gba/flash_internal.h" #include "save.h" #include "load_save.h" -#include "rom4.h" +#include "overworld.h" #include "save_failed_screen.h" #define GETVALIDSTATUSBITFIELD ((1 << ARRAY_COUNT(gSaveSectionLocations)) - 1) diff --git a/src/save_failed_screen.c b/src/engine/save_failed_screen.c index b91e8b5bf..b91e8b5bf 100644 --- a/src/save_failed_screen.c +++ b/src/engine/save_failed_screen.c diff --git a/src/save_menu_util.c b/src/engine/save_menu_util.c index a2d17bd36..a2d17bd36 100644 --- a/src/save_menu_util.c +++ b/src/engine/save_menu_util.c diff --git a/src/script.c b/src/engine/script.c index e5be913c6..8625cfdc2 100644 --- a/src/script.c +++ b/src/engine/script.c @@ -3,6 +3,14 @@ #include "event_data.h" #define RAM_SCRIPT_MAGIC 51 +#define SCRIPT_STACK_SIZE 20 + +enum +{ + SCRIPT_MODE_STOPPED, + SCRIPT_MODE_BYTECODE, + SCRIPT_MODE_NATIVE, +}; EWRAM_DATA u8 *gUnknown_0202E8AC = NULL; @@ -19,66 +27,66 @@ void InitScriptContext(struct ScriptContext *ctx, void *cmdTable, void *cmdTable { s32 i; - ctx->mode = 0; - ctx->scriptPtr = 0; + ctx->mode = SCRIPT_MODE_STOPPED; + ctx->scriptPtr = NULL; ctx->stackDepth = 0; - ctx->nativePtr = 0; + ctx->nativePtr = NULL; ctx->cmdTable = cmdTable; ctx->cmdTableEnd = cmdTableEnd; for (i = 0; i < 4; i++) ctx->data[i] = 0; - for (i = 0; i < 20; i++) + for (i = 0; i < SCRIPT_STACK_SIZE; i++) ctx->stack[i] = 0; } u8 SetupBytecodeScript(struct ScriptContext *ctx, const u8 *ptr) { ctx->scriptPtr = ptr; - ctx->mode = 1; + ctx->mode = SCRIPT_MODE_BYTECODE; return 1; } -void SetupNativeScript(struct ScriptContext *ctx, void *ptr) +void SetupNativeScript(struct ScriptContext *ctx, bool8 (*ptr)(void)) { - ctx->mode = 2; + ctx->mode = SCRIPT_MODE_NATIVE; ctx->nativePtr = ptr; } void StopScript(struct ScriptContext *ctx) { - ctx->mode = 0; - ctx->scriptPtr = 0; + ctx->mode = SCRIPT_MODE_STOPPED; + ctx->scriptPtr = NULL; } -u8 RunScript(struct ScriptContext *ctx) +bool8 RunScriptCommand(struct ScriptContext *ctx) { - if (ctx->mode == 0) - return 0; + if (ctx->mode == SCRIPT_MODE_STOPPED) + return FALSE; switch (ctx->mode) { - case 0: - return 0; - case 2: + case SCRIPT_MODE_STOPPED: + return FALSE; + case SCRIPT_MODE_NATIVE: if (ctx->nativePtr) { - if (ctx->nativePtr() == 1) - ctx->mode = 1; - return 1; + if (ctx->nativePtr() == TRUE) + ctx->mode = SCRIPT_MODE_BYTECODE; + return TRUE; } - ctx->mode = 1; - case 1: + ctx->mode = SCRIPT_MODE_BYTECODE; + case SCRIPT_MODE_BYTECODE: while (1) { u8 cmdCode; - ScrCmdFunc *func; + ScrCmdFunc *cmdFunc; - if (!ctx->scriptPtr) + if (ctx->scriptPtr == NULL) { - ctx->mode = 0; - return 0; + ctx->mode = SCRIPT_MODE_STOPPED; + return FALSE; } if (ctx->scriptPtr == gNullScriptPtr) @@ -89,25 +97,25 @@ u8 RunScript(struct ScriptContext *ctx) cmdCode = *(ctx->scriptPtr); ctx->scriptPtr++; - func = &ctx->cmdTable[cmdCode]; + cmdFunc = &ctx->cmdTable[cmdCode]; - if (func >= ctx->cmdTableEnd) + if (cmdFunc >= ctx->cmdTableEnd) { - ctx->mode = 0; - return 0; + ctx->mode = SCRIPT_MODE_STOPPED; + return FALSE; } - if ((*func)(ctx) == 1) - return 1; + if ((*cmdFunc)(ctx) == TRUE) + return TRUE; } } - return 1; + return TRUE; } u8 ScriptPush(struct ScriptContext *ctx, const u8 *ptr) { - if (ctx->stackDepth + 1 >= 20) + if (ctx->stackDepth + 1 >= SCRIPT_STACK_SIZE) { return 1; } @@ -191,7 +199,7 @@ bool8 ScriptContext2_RunScript(void) ScriptContext2_Enable(); - if (!RunScript(&sScriptContext1)) + if (!RunScriptCommand(&sScriptContext1)) { sScriptContext1Status = 2; ScriptContext2_Disable(); @@ -224,20 +232,20 @@ void ScriptContext2_RunNewScript(const u8 *ptr) { InitScriptContext(&sScriptContext2, &gScriptCmdTable, &gScriptCmdTableEnd); SetupBytecodeScript(&sScriptContext2, ptr); - while (RunScript(&sScriptContext2) == 1) + while (RunScriptCommand(&sScriptContext2) == 1) ; } -u8 *mapheader_get_tagged_pointer(u8 tag) +static u8 *mapheader_get_tagged_pointer(u8 tag) { u8 *mapScripts = gMapHeader.mapScripts; - if (!mapScripts) + if (mapScripts == NULL) return NULL; while (1) { - if (!*mapScripts) + if (*mapScripts == 0) return NULL; if (*mapScripts == tag) { @@ -248,14 +256,14 @@ u8 *mapheader_get_tagged_pointer(u8 tag) } } -void mapheader_run_script_by_tag(u8 tag) +static void mapheader_run_script_by_tag(u8 tag) { u8 *ptr = mapheader_get_tagged_pointer(tag); if (ptr) ScriptContext2_RunNewScript(ptr); } -u8 *mapheader_get_first_match_from_tagged_ptr_list(u8 tag) +static u8 *mapheader_get_first_match_from_tagged_ptr_list(u8 tag) { u8 *ptr = mapheader_get_tagged_pointer(tag); @@ -316,7 +324,7 @@ void mapheader_run_first_tag4_script_list_match(void) ScriptContext2_RunNewScript(ptr); } -u32 CalculateRamScriptChecksum(void) +static u32 CalculateRamScriptChecksum(void) { u32 i; u32 sum = 0; diff --git a/src/sound.c b/src/engine/sound.c index 8d23b7d7a..a6a61c0b5 100644 --- a/src/sound.c +++ b/src/engine/sound.c @@ -4,6 +4,7 @@ #include "battle.h" #include "m4a.h" #include "main.h" +#include "pokemon.h" #include "songs.h" #include "task.h" @@ -13,9 +14,6 @@ struct Fanfare u16 duration; }; -// FIXME: different prototype than definition -u32 SpeciesToCryId(u32); - extern u16 gBattleTypeFlags; static EWRAM_DATA struct MusicPlayerInfo *gMPlay_PokemonCry = NULL; @@ -83,8 +81,6 @@ void MapMusicMain(void) PlayBGM(sCurrentMapMusic); break; case 2: - case 3: - case 4: break; case 5: if (IsBGMStopped()) @@ -355,21 +351,9 @@ void PlayCry5(u16 species, u8 mode) RestoreBGMVolumeAfterPokemonCry(); } -#define GET_CRY_PTR(a, b)\ -{\ - struct ToneData *tone;\ - if (v0)\ - tone = &a[index];\ - else\ - tone = &b[index];\ - gMPlay_PokemonCry = SetPokemonCryTone(tone);\ - break;\ -} - static void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode) { - u32 cryId; - u32 v0; + bool32 v0; u32 release; u32 length; u32 pitch; @@ -378,10 +362,7 @@ static void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode u8 table; species--; - - cryId = species; - - v0 = 0; + v0 = FALSE; release = 0; length = 140; pitch = 15360; @@ -427,26 +408,28 @@ static void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode SetPokemonCryChorus(chorus); SetPokemonCryPriority(priority); - asm(""); - asm(""); - asm(""); - asm(""); - asm(""); - asm(""); - asm(""); - - cryId = SpeciesToCryId(cryId); - index = 0x7F; - asm("" ::: "r0"); - index &= cryId; - table = cryId >> 7; + species = SpeciesToCryId(species); + index = species & 0x7F; + table = species >> 7; switch (table) { - case 0: GET_CRY_PTR(voicegroup_84537C0, voicegroup_8452590); - case 1: GET_CRY_PTR(voicegroup_8453DC0, voicegroup_8452B90); - case 2: GET_CRY_PTR(voicegroup_84543C0, voicegroup_8453190); - case 3: GET_CRY_PTR(voicegroup_84549C0, voicegroup_8453790); + case 0: + gMPlay_PokemonCry = SetPokemonCryTone( + v0 ? &voicegroup_84537C0[index] : &voicegroup_8452590[index]); + break; + case 1: + gMPlay_PokemonCry = SetPokemonCryTone( + v0 ? &voicegroup_8453DC0[index] : &voicegroup_8452B90[index]); + break; + case 2: + gMPlay_PokemonCry = SetPokemonCryTone( + v0 ? &voicegroup_84543C0[index] : &voicegroup_8453190[index]); + break; + case 3: + gMPlay_PokemonCry = SetPokemonCryTone( + v0 ? &voicegroup_84549C0[index] : &voicegroup_8453790[index]); + break; } } diff --git a/src/sprite.c b/src/engine/sprite.c index fb8c2b648..fb8c2b648 100644 --- a/src/sprite.c +++ b/src/engine/sprite.c diff --git a/src/string_util.c b/src/engine/string_util.c index 9686256a1..9686256a1 100644 --- a/src/string_util.c +++ b/src/engine/string_util.c diff --git a/src/task.c b/src/engine/task.c index 7bd2b5937..7bd2b5937 100644 --- a/src/task.c +++ b/src/engine/task.c diff --git a/src/text.c b/src/engine/text.c index b27084b86..87903608f 100644 --- a/src/text.c +++ b/src/engine/text.c @@ -219,12 +219,12 @@ static const u8 sBrailleGlyphs[] = INCBIN_U8("graphics/fonts/font6_braille.1bpp" static const u32 sDownArrowTiles[] = INCBIN_U32("graphics/fonts/down_arrow.4bpp"); // clang-format off -#include "data/text/type1_map.h" -#include "data/text/type3_map.h" -#include "data/text/font1_widths.h" -#include "data/text/font4_widths.h" -#include "data/text/font0_widths.h" -#include "data/text/font3_widths.h" +#include "../data/text/type1_map.h" +#include "../data/text/type3_map.h" +#include "../data/text/font1_widths.h" +#include "../data/text/font4_widths.h" +#include "../data/text/font0_widths.h" +#include "../data/text/font3_widths.h" // clang-format on const u16 gUnknownPalette_81E6692[] = INCBIN_U16("graphics/fonts/unknown_81E6692.gbapal"); @@ -1943,7 +1943,7 @@ void InitWindowFromConfig(struct Window *win, const struct WindowConfig *winConf void InitWindow(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 left, u8 top) { - struct WindowConfig *winConfig = win->config; + const struct WindowConfig *winConfig = win->config; win->textMode = winConfig->textMode; win->fontNum = winConfig->fontNum; win->language = GAME_LANGUAGE; @@ -2342,7 +2342,7 @@ u8 sub_8003490(struct Window *win, u8 c, u16 tileDataStartOffset, u8 left, u8 to void sub_80034D4(u8 *tileData, const u8 *text) { - sub_8004E3C((struct WindowConfig *)&gWindowConfig_81E6C74, tileData, text); + sub_8004E3C(&gWindowConfig_81E6C74, tileData, text); } u8 sub_80034EC(u8 *str) @@ -3645,7 +3645,7 @@ void sub_8004E28(struct Window *win, u8 *foreground, u8 *background, u8 *shadow) *shadow = win->shadowColor; } -void sub_8004E3C(struct WindowConfig *winConfig, u8 *tileData, const u8 *text) +void sub_8004E3C(const struct WindowConfig *winConfig, u8 *tileData, const u8 *text) { sTempWindow.config = winConfig; InitWindow(&sTempWindow, text, 0, 0, 0); @@ -3653,7 +3653,7 @@ void sub_8004E3C(struct WindowConfig *winConfig, u8 *tileData, const u8 *text) sub_8002F44(&sTempWindow); } -u8 GetStringWidthGivenWindowConfig(struct WindowConfig *winConfig, const u8 *s) +u8 GetStringWidthGivenWindowConfig(const struct WindowConfig *winConfig, const u8 *s) { sTempWindow.config = winConfig; InitWindow(&sTempWindow, s, 0, 0, 0); diff --git a/src/text_window.c b/src/engine/text_window.c index 9a88789d1..9a88789d1 100644 --- a/src/text_window.c +++ b/src/engine/text_window.c diff --git a/src/tileset_anim.c b/src/engine/tileset_anim.c index 34685381d..34685381d 100644 --- a/src/tileset_anim.c +++ b/src/engine/tileset_anim.c diff --git a/src/time_events.c b/src/engine/time_events.c index e1b9a2e9e..accb03db8 100644 --- a/src/time_events.c +++ b/src/engine/time_events.c @@ -4,7 +4,7 @@ #include "field_weather.h" #include "pokemon.h" #include "rng.h" -#include "rom4.h" +#include "overworld.h" #include "rtc.h" #include "script.h" #include "task.h" @@ -81,13 +81,13 @@ void UpdateShoalTideFlag(void) 1, }; - if (is_light_level_1_2_3_5_or_6(get_map_light_from_warp0())) + if (is_map_type_1_2_3_5_or_6(get_map_type_from_warp0())) { RtcCalcLocalTime(); if (tide[gLocalTime.hours]) FlagSet(SYS_SHOAL_TIDE); else - FlagReset(SYS_SHOAL_TIDE); + FlagClear(SYS_SHOAL_TIDE); } } diff --git a/src/engine/trade.c b/src/engine/trade.c new file mode 100644 index 000000000..6e78ba3ce --- /dev/null +++ b/src/engine/trade.c @@ -0,0 +1,5715 @@ +#include "global.h" +#include "name_string_util.h" +#include "string_util.h" +#include "text.h" +#include "main.h" +#include "species.h" +#include "items.h" +#include "moves.h" +#include "easy_chat.h" +#include "link.h" +#include "strings2.h" +#include "graphics.h" +#include "palette.h" +#include "task.h" +#include "menu.h" +#include "text_window.h" +#include "pokemon_icon.h" +#include "cable_club.h" +#include "party_menu.h" +#include "songs.h" +#include "sound.h" +#include "data2.h" +#include "pokemon_summary_screen.h" +#include "overworld.h" +#include "rom_8077ABC.h" +#include "daycare.h" +#include "event_data.h" +#include "strings.h" +#include "load_save.h" +#include "save.h" +#include "script.h" +#include "field_fadetransition.h" +#include "decompress.h" +#include "mail_data.h" +#include "evolution_scene.h" +#include "pokeball.h" +#include "pokedex.h" +#include "field_effect.h" +#include "util.h" +#include "battle_interface.h" +#include "trade.h" + +#ifdef ENGLISH +#define sub_804A96C_alt sub_804A96C +asm(".set sub_804A96C_alt, sub_804A96C"); +#endif + +#define Trade_SendData(ptr) (SendBlock(bitmask_all_link_players_but_self(), ptr->linkData, 20)) + +struct InGameTrade { + /*0x00*/ u8 name[11]; + /*0x0C*/ u16 species; + /*0x0E*/ u8 ivs[6]; + /*0x14*/ bool8 secondAbility; + /*0x18*/ u32 otId; + /*0x1C*/ u8 stats[5]; + /*0x24*/ u32 personality; + /*0x28*/ u16 heldItem; + /*0x2A*/ u8 mailNum; + /*0x2B*/ u8 otName[11]; + /*0x36*/ u8 otGender; + /*0x37*/ u8 sheen; + /*0x38*/ u16 playerSpecies; +}; + +struct UnkStructC { + /*0x00*/ u16 words[9]; + /*0x10*/ u8 string[8]; + /*0x1A*/ u8 otId[4]; + /*0x1E*/ u16 species; + /*0x20*/ u16 heldItem; +}; + +struct UnkStructD { + /*0x00*/ u8 filler_00[8]; + /*0x08*/ void *vramAddr; + /*0x0c*/ u8 filler_0c[4]; + /*0x10*/ u8 unk_10; + /*0x12*/ u16 unk_12[0x400]; +}; + +struct UnkStructE { + /*0x00*/ u8 unk_00; + /*0x02*/ u16 unk_02; + /*0x04*/ u8 unk_04; +}; + +struct TradeEwramSubstruct { + /*0x0000*/ u8 unk_0000; + /*0x0001*/ u8 unk_0001; + /*0x0004*/ struct Window window; + /*0x0034*/ u8 partyIcons[2][6]; + /*0x0040*/ u8 tradeMenuCursorSpriteIdx; + /*0x0041*/ u8 tradeMenuCursorPosition; + /*0x0042*/ u8 partyCounts[2]; + /*0x0044*/ u8 tradeMenuOptionsActive[13]; + /*0x0051*/ u8 unk_0051[2][6]; + /*0x005d*/ u8 unk_005d[2][6]; + /*0x005d*/ u8 unk_0069[2][6]; + /*0x0075*/ u8 unk_0075; + /*0x0076*/ u8 filler_0076[4]; + /*0x007a*/ u8 unk_007a; + /*0x007b*/ u8 unk_007b; + /*0x007c*/ u8 unk_007c; + /*0x007d*/ u8 unk_007d; + /*0x007e*/ u16 unk_007e; + /*0x0080*/ u8 unk_0080[2]; + /*0x0082*/ u8 unk_0082[2]; + /*0x0084*/ u8 unk_0084; + /*0x0085*/ u8 unk_0085; + /*0x0086*/ u8 unk_0086; + /*0x0087*/ u8 unk_0087; + /*0x0088*/ u8 filler_0088[2]; + /*0x008a*/ u8 unk_008a; + /*0x008b*/ u8 unk_008b; + /*0x008c*/ u16 linkData[20]; + /*0x00b4*/ u8 unk_00b4; + /*0x00b5*/ u8 unk_00b5[11]; + /*0x00c0*/ u8 filler_00c0[8]; + /*0x00c8*/ struct UnkStructD unk_00c8; + /*0x08dc*/ struct UnkStructE unk_08dc[4]; + /*0x08fc*/ u8 filler_08fc[0x704]; +}; + +IWRAM_DATA u8 gUnknown_03000508[8]; + +struct UnkStructF { + u8 filler_0000[9]; + u8 unk_0009; + u8 filler_000a[0xff6]; +}; + +struct TradeEwramStruct { + /*0x00000*/ u8 filler_00000[0x7000]; + /*0x07000*/ struct TradeEwramSubstruct unk_07000; + /*0x08000*/ struct UnkStructF unk_08000; + /*0x09000*/ u8 filler_09000[0x4000]; + /*0x0d000*/ u8 tileBuffers[13][256]; + /*0x0dd00*/ u8 filler_0dd00[0x1300]; + /*0x0f000*/ struct TradeEwramSubstruct2 unk_0f000; +}; + +static void sub_8047EC0(void); +static void sub_804AFB8(const struct WindowConfig *, u8 *, const u8 *, u8); +static void sub_804ACD8(const u8 *, u8 *, u8); +static void nullsub_5(u8, u8); +static void sub_804AA88(void); +static void sub_804A964(struct UnkStructD *, void *); +static void sub_80489F4(void); +static void sub_804AA0C(u8); +static bool8 sub_8048D44(void); +static void sub_804AF84(void); +static bool8 sub_804ABF8(void); +static void sub_804ACF4(u8); +static void sub_804A41C(u8); +static void sub_8048C70(void); +static void sub_8048B0C(u8); +static void sub_804AE3C(u8); +static void sub_804AF10(void); +static void sub_80494D8(void); +static void sub_8048AB4(void); +static void sub_804A940(struct UnkStructD *); +static void sub_804B41C(void); +static void sub_8049DE0(void); +static void sub_804AB30(void); +static void sub_8049ED4(u8); +static void sub_804A6DC(u8); +static void sub_804A938(struct UnkStructD *); +static void sub_804A9F4(u8); +static void sub_804AA00(u8); +static void sub_8049E9C(u8); +static void sub_804AADC(u16, u8); +static void sub_804A80C(void); +static u8 sub_80499F0(const u8 *, u8, u8); +static void sub_804A840(u8); +#ifdef NONMATCHING +static +#endif +u8 sub_804A2B4(u8 *, u8, u8); +static void sub_804A96C_alt(struct UnkStructD *, u8, u8, const u16 *, u8, u8, u16); +static void sub_804A96C(struct UnkStructD *, u8, u8, const u16 *, u8, u8, u16); +#ifdef NONMATCHING +static +#endif +void sub_804A33C(u8 *, u8, u8); +#ifdef NONMATCHING +static +#endif +void sub_804A51C(u8, u8, u8, u8, u8, u8); +static void sub_804D7AC(struct Sprite *); +static bool8 sub_804C29C(void); +static void sub_804DC18(void); +static u8 sub_804B2B0(void); +static void sub_804E144(void); +static void sub_804E1A0(u8); +static void sub_804DAD4(struct MailStruct *, const struct InGameTrade *); +static void sub_804DC88(void); +static void sub_804D6BC(struct Sprite *); +static void sub_804D738(struct Sprite *); +static void sub_804BBE8(u8); +static void sub_804B058(struct Sprite *); +static void sub_804B07C(struct Sprite *); +static void sub_804B0BC(struct Sprite *); +static void sub_804B104(struct Sprite *); +static void sub_804D80C(struct Sprite *); +static void sub_804E1DC(void); +static void sub_804BBCC(void); +static void sub_804D8E4(void); +static void sub_804C164(void); +static void sub_804C1A8(void); +#ifdef NONMATCHING +static +#endif +void sub_804DB84(void); + +extern u8 gUnknown_020297D8[2]; +extern u8 *gUnknown_020296CC[13]; +extern struct TradeEwramSubstruct *gUnknown_03004824; +extern struct MailStruct gUnknown_02029700[16]; + +#define ewram_2010000 (*(struct TradeEwramStruct *)(ewram + 0x10000)) + + +const u32 unref_data_820ABD4[] = { + 0x00000890, + 0x00003AC0, + 0x0000001C, + 0x00000530, + 0x00000024, + 0x00000064, + 0x000004D8 +}; + +const u16 gTradeMovesBoxTilemap[] = INCBIN_U16("graphics/trade/moves_box_map.bin"); +const u16 gTradePartyBoxTilemap[] = INCBIN_U16("graphics/trade/party_box_map.bin"); +const u16 gTradeStripesBG2Tilemap[] = INCBIN_U16("graphics/trade/stripes_bg2_map.bin"); +const u16 gTradeStripesBG3Tilemap[] = INCBIN_U16("graphics/trade/stripes_bg3_map.bin"); + +const struct OamData gOamData_820BFEC = { + .shape = ST_OAM_H_RECTANGLE, + .size = 2, + .priority = 1 +}; + +const union AnimCmd gSpriteAnim_820BFF4[] = { + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_820BFFC[] = { + ANIMCMD_FRAME(8, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_820C004[] = { + ANIMCMD_FRAME(16, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_820C00C[] = { + ANIMCMD_FRAME(24, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_820C014[] = { + ANIMCMD_FRAME(32, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_820C01C[] = { + ANIMCMD_FRAME(40, 5), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_820C024[] = { + gSpriteAnim_820BFF4, + gSpriteAnim_820BFFC, + gSpriteAnim_820C004, + gSpriteAnim_820C00C, + gSpriteAnim_820C014, + gSpriteAnim_820C01C +}; + +const u16 TradeScreenTextPalette[] = INCBIN_U16("graphics/trade/text1.gbapal"); +const u16 UnrefTradeScreenTextPalette[] = INCBIN_U16("graphics/trade/text2.gbapal"); + +const struct SpriteSheet gUnknown_0820C07C[] = { + {ewram_2010000.tileBuffers[ 0], 256, 200}, + {ewram_2010000.tileBuffers[ 1], 256, 201}, + {ewram_2010000.tileBuffers[ 2], 256, 202}, + {ewram_2010000.tileBuffers[ 3], 256, 203}, + {ewram_2010000.tileBuffers[ 4], 256, 204}, + {ewram_2010000.tileBuffers[ 5], 256, 205}, + {ewram_2010000.tileBuffers[ 6], 256, 206}, + {ewram_2010000.tileBuffers[ 7], 256, 207}, + {ewram_2010000.tileBuffers[ 8], 256, 208}, + {ewram_2010000.tileBuffers[ 9], 256, 209}, + {ewram_2010000.tileBuffers[10], 256, 210}, + {ewram_2010000.tileBuffers[11], 256, 211}, + {ewram_2010000.tileBuffers[12], 256, 212}, +}; + +const struct SpritePalette gSpritePalette_TradeScreenText = { + TradeScreenTextPalette, 4925 +}; + +const struct SpriteTemplate gSpriteTemplate_820C0EC = { + 200, + 4925, + &gOamData_820BFEC, + gSpriteAnimTable_820C024, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallbackDummy +}; + +const struct OamData gOamData_820C104 = { + .shape = ST_OAM_H_RECTANGLE, + .size = 3, + .priority = 1 +}; + +const union AnimCmd gSpriteAnim_820C10C[] = { + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_820C114[] = { + ANIMCMD_FRAME(32, 5), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_820C11C[] = { + gSpriteAnim_820C10C, + gSpriteAnim_820C114 +}; + +const struct SpriteSheet gUnknown_0820C124 = { + gUnknown_08EA1DEC, 0x800, 300 +}; + +const struct SpritePalette gUnknown_0820C12C = { + gUnknown_08EA0328, 2345 +}; + +const struct SpriteTemplate gSpriteTemplate_820C134 = { + 300, + 2345, + &gOamData_820C104, + gSpriteAnimTable_820C11C, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallbackDummy +}; + +const u8 *const gUnknown_0820C14C[] = { + TradeText_Cancel, + TradeText_ChoosePoke, + TradeText_Summary1, + TradeText_Trade1, + TradeText_CancelTradePrompt, + TradeText_PressBToExit +}; + +// This is used to determine the next mon to select when the D-Pad is +// pressed in a given direction. +// Note that the mons are laid out like this. +// 0-5 are the player's party and 6-11 are the trading partner's party. +// 12 is the cancel button. +// 0 1 6 7 +// 2 3 8 9 +// 4 5 10 11 +// 12 + +const u8 gTradeNextSelectedMonTable[][4][6] = { + { + { 4, 2, 12, 12, 0, 0}, + { 2, 4, 12, 12, 0, 0}, + { 7, 6, 1, 0, 0, 0}, + { 1, 6, 7, 0, 0, 0} + }, { + { 5, 3, 12, 12, 0, 0}, + { 3, 5, 12, 12, 0, 0}, + { 0, 7, 6, 1, 0, 0}, + { 6, 7, 0, 1, 0, 0} + }, { + { 0, 0, 0, 0, 0, 0}, + { 4, 0, 0, 0, 0, 0}, + { 9, 8, 7, 6, 0, 0}, + { 3, 1, 0, 0, 0, 0} + }, { + { 1, 1, 1, 1, 0, 0}, + { 5, 1, 1, 1, 0, 0}, + { 2, 9, 8, 7, 0, 0}, + { 8, 9, 6, 6, 0, 0} + }, { + { 2, 2, 2, 2, 0, 0}, + { 0, 0, 0, 0, 0, 0}, + {11, 10, 9, 8, 7, 6}, + { 5, 3, 1, 0, 0, 0} + }, { + { 3, 3, 3, 3, 0, 0}, + { 1, 1, 1, 1, 0, 0}, + { 4, 4, 4, 4, 0, 0}, + {10, 8, 6, 0, 0, 0} + }, { + {10, 8, 12, 0, 0, 0}, + { 8, 10, 12, 0, 0, 0}, + { 1, 0, 0, 0, 0, 0}, + { 7, 0, 1, 0, 0, 0} + }, { + {12, 0, 0, 0, 0, 0}, + { 9, 12, 0, 0, 0, 0}, + { 6, 0, 0, 0, 0, 0}, + { 0, 0, 0, 0, 0, 0} + }, { + { 6, 0, 0, 0, 0, 0}, + {10, 6, 0, 0, 0, 0}, + { 3, 2, 1, 0, 0, 0}, + { 9, 7, 0, 0, 0, 0} + }, { + { 7, 0, 0, 0, 0, 0}, + {11, 12, 0, 0, 0, 0}, + { 8, 0, 0, 0, 0, 0}, + { 2, 1, 0, 0, 0, 0} + }, { + { 8, 0, 0, 0, 0, 0}, + { 6, 0, 0, 0, 0, 0}, + { 5, 4, 3, 2, 1, 0}, + {11, 9, 7, 0, 0, 0} + }, { + { 9, 0, 0, 0, 0, 0}, + {12, 0, 0, 0, 0, 0}, + {10, 0, 0, 0, 0, 0}, + { 4, 2, 0, 0, 0, 0} + }, { + {11, 9, 7, 6, 0, 0}, + { 7, 6, 0, 0, 0, 0}, + {12, 0, 0, 0, 0, 0}, + {12, 0, 0, 0, 0, 0} + } +}; + +const u8 gTradeMonSpriteCoords[][2] = { + // Your party + {1, 5}, + {8, 5}, + {1, 10}, + {8, 10}, + {1, 15}, + {8, 15}, + + // Friend's party + {16, 5}, + {23, 5}, + {16, 10}, + {23, 10}, + {16, 15}, + {23, 15}, + + {23, 18} // CANCEL +}; + +const u8 gTradeLevelDisplayCoords[2][6][2] = { + { + // Your party + {5, 4}, + {12, 4}, + {5, 9}, + {12, 9}, + {5, 14}, + {12, 14}, + }, + { + // Friend's party + {20, 4}, + {27, 4}, + {20, 9}, + {27, 9}, + {20, 14}, + {27, 14} + } +}; + +const u8 gTradeMonBoxCoords[2][6][2] = { + { + // Your party + {1, 3}, + {8, 3}, + {1, 8}, + {8, 8}, + {1, 13}, + {8, 13}, + }, + { + // Friend's party + {16, 3}, + {23, 3}, + {16, 8}, + {23, 8}, + {16, 13}, + {23, 13} + } +}; + +const u8 gTradeUnknownSpriteCoords[][2][2] = { + { + { 59, 10}, + {179, 10}, + }, + { + { 59, 10}, + {179, 10} + } +}; + +const u8 *const gUnknown_0820C2F0[] = { + TradeText_LinkStandby, + TradeText_TradeCancelled, + TradeText_OnlyPoke, + TradeText_NonTradablePoke, + TradeText_WaitingForFriend, + TradeText_WantToTrade +}; + +const u8 gTradeMessageWindowRects[][4] = { + {8, 7, 22, 12}, + {8, 7, 22, 12}, + {6, 7, 24, 12}, + {6, 7, 24, 12}, + {8, 7, 22, 12}, + {7, 7, 23, 12} +}; + +const struct MenuAction2 gUnknown_0820C320[] = { + {TradeText_Summary2, sub_804A9F4}, + {TradeText_Trade2, sub_804AA00} +}; + +const u8 gUnknown_0820C330[][2] = { + { 0, 14}, + {15, 29} +}; + +const u8 gUnknown_0820C334[][2] = { + { 3, 5}, + { 3, 7}, + {18, 5}, + {18, 7} +}; + +const u8 gOtherText_Terminator[] = _(""); +const u8 gOtherText_MaleSymbol3[] = _("♂"); +const u8 gOtherText_FemaleSymbol3[] = _("♀"); +const u8 gOtherText_GenderlessSymbol[] = _("$"); + +u8 *const unref_data_820C344 = gTileBuffer; +const u8 unref_strings_820C348[][13] = { + _("かいめの そうしん"), + _("かいめの じゅしん"), + _("ポケモンアイコンセット"), + _("OBJテキストセット"), + _("セルセット"), + _("OBJテキストADD"), + _("システムメッセージADD"), + _("はいけいセット"), +}; + +const u8 gUnknown_0820C3B0[] = _("ヌケニン"); +const u8 unref_string_0820C3B5[] = _("こうかんせいりつ "); +const u8 unref_string_0820C3C3[] = _("だめだたらしいよ "); +const u8 gUnknown_0820C3D1[][2] = { + { 4, 3}, + {19, 3}, + { 0, 0} +}; + +const u16 gTradeBallPalette[] = INCBIN_U16("graphics/trade/ball.gbapal"); +const u32 gTradeBallTiles[] = INCBIN_U32("graphics/trade/ball.4bpp"); +const u16 gUnknown_0820C9F8[][16] = { + INCBIN_U16("graphics/trade/unknown.gbapal"), + INCBIN_U16("graphics/trade/gba.gbapal"), + INCBIN_U16("graphics/trade/shadow.gbapal"), + {}, + INCBIN_U16("graphics/trade/misc.gbapal") +}; + +const u32 gUnknown_0820CA98[] = INCBIN_U32("graphics/trade/gba.4bpp"); +const u32 gUnknown_0820CA98_2[] = INCBIN_U32("graphics/trade/shadow.4bpp"); +const u32 gUnknown_0820DD98[] = INCBIN_U32("graphics/trade/pokeball_symbol.8bpp"); +const u16 gUnknown_0820F798[] = INCBIN_U16("graphics/trade/shadow_map.bin"); +const u16 gUnknown_08210798[] = INCBIN_U16("graphics/trade/gba_map.bin"); +const u16 gUnknown_08211798[] = INCBIN_U16("graphics/trade/cable_closeup_map.bin"); +const u16 gUnknown_08211F98[] = INCBIN_U16("graphics/trade/pokeball_symbol_map.bin"); +const u16 unused_08212098[] = INCBIN_U16("graphics/unused/unknown/8212098.gbapal"); +const u16 gTradeCableEndPalette[] = INCBIN_U16("graphics/trade/cable_end.gbapal"); +const u16 unused_082120D8[] = INCBIN_U16("graphics/unused/unknown/82120D8.gbapal"); +const u16 nullpal_082120F8[16] = {}; +const u16 gTradeGlowPalette[] = INCBIN_U16("graphics/trade/glow.gbapal"); +const u32 gTradeGlow1Tiles[] = INCBIN_U32("graphics/trade/glow1.4bpp"); +const u32 gTradeGlow2Tiles[] = INCBIN_U32("graphics/trade/glow2.4bpp"); +const u32 gTradeCableEndTiles[] = INCBIN_U32("graphics/trade/cable_end.4bpp"); +const u32 gTradeGBAScreenTiles[] = INCBIN_U32("graphics/trade/gba_screen.4bpp"); +const u32 gUnknown_08213738[] = INCBIN_U32("graphics/trade/gba_affine.8bpp"); +const u16 gUnknown_08215778[] = INCBIN_U16("graphics/trade/gba_affine_map.bin"); + +const struct OamData gOamData_8215878 = { + .affineMode = 1, + .size = 1 +}; + +const union AnimCmd gSpriteAnim_8215880[] = { + ANIMCMD_FRAME( 0, 3), + ANIMCMD_FRAME( 4, 3), + ANIMCMD_FRAME( 8, 3), + ANIMCMD_FRAME(12, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(20, 3), + ANIMCMD_FRAME(24, 3), + ANIMCMD_FRAME(28, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(36, 3), + ANIMCMD_FRAME(40, 3), + ANIMCMD_FRAME(44, 3), + ANIMCMD_LOOP(1), + ANIMCMD_FRAME( 0, 3), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_82158BC[] = { + ANIMCMD_FRAME( 0, 3), + ANIMCMD_FRAME( 4, 3), + ANIMCMD_FRAME( 8, 3), + ANIMCMD_FRAME(12, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(20, 3), + ANIMCMD_FRAME(24, 3), + ANIMCMD_FRAME(28, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(36, 3), + ANIMCMD_FRAME(40, 3), + ANIMCMD_FRAME(44, 3), + ANIMCMD_LOOP(2), + ANIMCMD_FRAME( 0, 3), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_82158F8[] = { + gSpriteAnim_8215880, + gSpriteAnim_82158BC +}; + +const union AffineAnimCmd gSpriteAffineAnim_8215900[] = { + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd gSpriteAffineAnim_8215910[] = { + AFFINEANIMCMD_FRAME(-8, 0, 0, 20), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd gSpriteAffineAnim_8215920[] = { + AFFINEANIMCMD_FRAME(0x60, 0x100, 0, 0), + AFFINEANIMCMD_FRAME( 0, 0, 0, 5), + AFFINEANIMCMD_FRAME( 8, 0, 0, 20), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_8215940[] = { + gSpriteAffineAnim_8215900, + gSpriteAffineAnim_8215910, + gSpriteAffineAnim_8215920 +}; + +const struct SpriteSheet gUnknown_0821594C = { + (const u8 *)gTradeBallTiles, 0x600, 5557 +}; + +const struct SpritePalette gUnknown_08215954 = { + gTradeBallPalette, 5558 +}; + +const struct SpriteTemplate gSpriteTemplate_821595C = { + 5557, + 5558, + &gOamData_8215878, + gSpriteAnimTable_82158F8, + NULL, + gSpriteAffineAnimTable_8215940, + sub_804D6BC +}; + +const struct OamData gOamData_8215974 = { + .affineMode = 1, + .objMode = 1, + .size = 2, + .priority = 1 +}; + +const union AnimCmd gSpriteAnim_821597C[] = { + ANIMCMD_FRAME(0, 5, .hFlip = TRUE, .vFlip = TRUE), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_8215984[] = { + gSpriteAnim_821597C +}; + +const union AffineAnimCmd gSpriteAffineAnim_8215988[] = { + AFFINEANIMCMD_FRAME(-10, -10, 0, 5), + AFFINEANIMCMD_FRAME(10, 10, 0, 5), + AFFINEANIMCMD_JUMP(0) +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_82159A0[] = { + gSpriteAffineAnim_8215988 +}; + +const struct SpriteSheet gUnknown_082159A4 = { + (const u8 *)gTradeGlow1Tiles, 0x200, 5550 +}; + +const struct SpritePalette gUnknown_082159AC = { + gTradeGlowPalette, 5551 +}; + +const struct SpritePalette gUnknown_082159B4 = { + gTradeCableEndPalette, 5555 +}; + +const struct SpriteTemplate gSpriteTemplate_82159BC = { + 5550, + 5551, + &gOamData_8215974, + gSpriteAnimTable_8215984, + NULL, + gSpriteAffineAnimTable_82159A0, + sub_804B058 +}; + +const struct OamData gOamData_82159D4 = { + .shape = ST_OAM_V_RECTANGLE, + .size = 2, + .priority = 1 +}; + +const union AnimCmd gSpriteAnim_82159DC[] = { + ANIMCMD_FRAME(0, 5, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_END +}; + +const union AnimCmd gSpriteAnim_82159E4[] = { + ANIMCMD_FRAME(8, 5, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_82159EC[] = { + gSpriteAnim_82159DC, + gSpriteAnim_82159E4 +}; + +const struct SpriteSheet gUnknown_082159F4 = { + (const u8 *)gTradeGlow2Tiles, 0x300, 5552 +}; + +const struct SpriteTemplate gSpriteTemplate_82159FC = { + 5552, + 5551, + &gOamData_82159D4, + gSpriteAnimTable_82159EC, + NULL, + gDummySpriteAffineAnimTable, + sub_804B07C +}; + +const struct OamData gOamData_8215A14 = { + .shape = ST_OAM_V_RECTANGLE, + .size = 2, + .priority = 1 +}; + +const union AnimCmd gSpriteAnim_8215A1C[] = { + ANIMCMD_FRAME(0, 10), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_8215A24[] = { + gSpriteAnim_8215A1C +}; + +const struct SpriteSheet gUnknown_08215A28 = { + (const u8 *)gTradeCableEndTiles, 0x100, 5554 +}; + +const struct SpriteTemplate gSpriteTemplate_8215A30 = { + 5554, + 5555, + &gOamData_8215A14, + gSpriteAnimTable_8215A24, + NULL, + gDummySpriteAffineAnimTable, + sub_804B0BC +}; + +const struct OamData gOamData_8215A48 = { + .shape = ST_OAM_H_RECTANGLE, + .size = 3, + .priority = 1 +}; + +const union AnimCmd gSpriteAnim_8215A50[] = { + ANIMCMD_FRAME( 0, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(32, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(64, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(96, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(64, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(32, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME( 0, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_LOOP(8), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_8215A74[] = { + gSpriteAnim_8215A50 +}; + +const struct SpriteSheet gUnknown_08215A78 = { + (const u8 *)gTradeGBAScreenTiles, 0x1000, 5556 +}; + +const struct SpriteTemplate gSpriteTemplate_8215A80 = { + 5556, + 5555, + &gOamData_8215A48, + gSpriteAnimTable_8215A74, + NULL, + gDummySpriteAffineAnimTable, + sub_804B104 +}; + +const u16 gTradeGlow2PaletteAnimTable[] = { + RGB(18, 24, 31), + RGB(18, 24, 31), + RGB(18, 24, 31), + RGB(31, 31, 31), + RGB(31, 31, 31), + RGB(31, 31, 31), + RGB(18, 24, 31), + RGB(18, 24, 31), + RGB(18, 24, 31), + RGB(31, 31, 31), + RGB(31, 31, 31), + RGB(31, 31, 31), +}; + +const union AffineAnimCmd gSpriteAffineAnim_8215AB0[] = { + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_JUMP(0) +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_8215AC0[] = { + gSpriteAffineAnim_8215AB0 +}; + +const struct InGameTrade gIngameTrades[] = { +#if ENGLISH + { + _("MAKIT"), SPECIES_MAKUHITA, + 5, 5, 4, 4, 4, 4, + TRUE, 49562, + 5, 5, 5, 5, 30, + 0x9C40, + ITEM_X_ATTACK, -1, + _("ELYSSA"), MALE, 10, + SPECIES_SLAKOTH + }, { + _("SKITIT"), SPECIES_SKITTY, + 5, 4, 4, 5, 4, 4, + FALSE, 2259, + 5, 5, 30, 5, 5, + 0x498A2E17, + ITEM_GLITTER_MAIL, 0, + _("DARRELL"), FEMALE, 10, + SPECIES_PIKACHU + }, { + _("COROSO"), + SPECIES_CORSOLA, + 4, 4, 5, 4, 4, 5, + TRUE, 50183, + 5, 30, 5, 5, 5, + 0x4C970B7F, + ITEM_TROPIC_MAIL, 1, + _("LANE"), FEMALE, 10, + SPECIES_BELLOSSOM + } +#elif GERMAN + { + _("MAKIT"), SPECIES_MAKUHITA, + 5, 5, 4, 4, 4, 4, + TRUE, 49562, + 5, 5, 5, 5, 30, + 0x9C40, + ITEM_X_ATTACK, -1, + _("MAIK"), MALE, 10, + SPECIES_SLAKOTH + }, { + _("CONEC"), SPECIES_SKITTY, + 5, 4, 4, 5, 4, 4, + FALSE, 2259, + 5, 5, 30, 5, 5, + 0x498A2E17, + ITEM_GLITTER_MAIL, 0, + _("MADINA"), FEMALE, 10, + SPECIES_PIKACHU + }, { + _("CORASO"), + SPECIES_CORSOLA, + 4, 4, 5, 4, 4, 5, + TRUE, 50183, + 5, 30, 5, 5, 5, + 0x4C970B7F, + ITEM_TROPIC_MAIL, 1, + _("LIANA"), FEMALE, 10, + SPECIES_BELLOSSOM + } +#endif +}; + +const u16 gIngameTradeMail[][10] = { +#if ENGLISH + { + EC_POKEMON(PIKACHU), + EC_WORD_THANK_YOU, + EC_WORD_EXCL, + EC_WORD_MY, + EC_POKEMON(SKITTY), + EC_WORD_EATS, + EC_WORD_A_LOT, + EC_WORD_NOW, + EC_WORD_EXCL, + 0 + }, { + EC_WORD_I, + EC_WORD_WANT, + EC_WORD_TO, + EC_WORD_SEE, + EC_WORD_A, + EC_MOVE2(PETAL_DANCE), + EC_WORD_IT_S, + EC_WORD_SO, + EC_WORD_PRETTY, + 0 + } +#elif GERMAN + { + EC_POKEMON(PIKACHU), + EC_WORD_THANK_YOU, + EC_WORD_EXCL, + EC_WORD_MY, + EC_POKEMON(SKITTY), + EC_WORD_EATS, + 0xFFFF, + EC_WORD_A_LOT, + EC_WORD_EXCL, + 0 + }, { + EC_WORD_I, + EC_WORD_WANT, + EC_WORD_OF, + EC_MOVE2(PETAL_DANCE), + EC_WORD_WORKS, + EC_WORD_THE, + EC_WORD_IS, + EC_WORD_SO, + EC_WORD_PRETTY, + 0 + } +#endif +}; + +const s8 gTradeBallVerticalVelocityTable[] = { + 0, 0, 1, 0, + 1, 0, 1, 1, + 1, 1, 2, 2, + 2, 2, 3, 3, + 3, 3, 4, 4, + 4, 4, -4, -4, + -4, -3, -3, -3, + -3, -2, -2, -2, + -2, -1, -1, -1, + -1, 0, -1, 0, + -1, 0, 0, 0, + 0, 0, 1, 0, + 1, 0, 1, 1, + 1, 1, 2, 2, + 2, 2, 3, 3, + 3, 3, 4, 4, + 4, 4, -4, -3, + -3, -2, -2, -1, + -1, -1, 0, -1, + 0, 0, 0, 0, + 0, 0, 1, 0, + 1, 1, 1, 2, + 2, 3, 3, 4, + -4, -3, -2, -1, + -1, -1, 0, 0, + 0, 0, 1, 0, + 1, 1, 2, 3 +}; + +// .text + +void sub_8047CD8(void) +{ + SetMainCallback2(sub_8047EC0); +} + +static void sub_8047CE8(void) +{ + u8 mpId; + sub_804AFB8(&gWindowConfig_81E725C, gUnknown_020296CC[0], gSaveBlock2.playerName, 0xC); + mpId = GetMultiplayerId(); + sub_804AFB8(&gWindowConfig_81E725C, gUnknown_020296CC[3], gLinkPlayers[mpId ^ 1].name, 0xC); + sub_804AFB8(&gWindowConfig_81E725C, gUnknown_020296CC[6], gUnknown_0820C14C[0], 0x8); + sub_804ACD8(gUnknown_0820C14C[1], gUnknown_020296CC[8], 0x14); + nullsub_5(3, 0); +} + +static void sub_8047D58(void) +{ + struct SpriteTemplate spriteTemplate; + int i; + u8 mpId; + u16 slen; + int language; + + slen = StringLength(gSaveBlock2.playerName); + language = slen <= 5 ? 0 : 1; + for (i = 0; i < 3; i ++) + { + spriteTemplate = gSpriteTemplate_820C0EC; + spriteTemplate.tileTag += i; + CreateSprite(&spriteTemplate, gTradeUnknownSpriteCoords[language][0][0] + 32 * i, gTradeUnknownSpriteCoords[language][0][1], 1); + } + + mpId = GetMultiplayerId(); + slen = StringLength(gLinkPlayers[mpId ^ 1].name); + language = slen <= 5 ? 0 : 1; + for (i = 0; i < 3; i ++) + { + spriteTemplate = gSpriteTemplate_820C0EC; + spriteTemplate.tileTag += i + 3; + CreateSprite(&spriteTemplate, gTradeUnknownSpriteCoords[language][1][0] + 32 * i, gTradeUnknownSpriteCoords[language][1][1], 1); + } + nullsub_5(5, 0); +} + +static void sub_8047E44(void) +{ + struct SpriteTemplate spriteTemplate; + int i; + + for (i = 0; i < 2; i ++) + { + spriteTemplate = gSpriteTemplate_820C0EC; + spriteTemplate.tileTag += i + 6; + CreateSprite(&spriteTemplate, 0xd6 + 32 * i, 0x98, 1); + } + + for (i = 0; i < 5; i ++) + { + spriteTemplate = gSpriteTemplate_820C0EC; + spriteTemplate.tileTag += i + 8; + CreateSprite(&spriteTemplate, 0x18 + 32 * i, 0x96, 1); + } +} + +static void sub_8047EC0(void) +{ + int i; + + switch (gMain.state) + { + case 0: + gUnknown_03004824 = &ewram_2010000.unk_07000; + sub_804AA88(); + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + sub_804A964(&gUnknown_03004824->unk_00c8, (void *)BG_SCREEN_ADDR(5)); + SetVBlankCallback(sub_80489F4); + InitMenuWindow(&gWindowConfig_81E6CE4); + SetUpWindowConfig(&gWindowConfig_81E6F84); + InitWindowFromConfig(&gUnknown_03004824->window, &gWindowConfig_81E6F84); + gUnknown_03004824->unk_007a = SetTextWindowBaseTileNum(20); + LoadTextWindowGraphics(&gUnknown_03004824->window); + MenuZeroFillScreen(); + sub_809D51C(); + gUnknown_03004824->unk_0075 = 0; + gUnknown_03004824->unk_007b = 0; + gUnknown_03004824->unk_007c = 0; + gUnknown_03004824->unk_0080[0] = 0; + gUnknown_03004824->unk_0080[1] = 0; + gUnknown_03004824->unk_0086 = 0; + gUnknown_03004824->unk_0087 = 0; + gUnknown_03004824->unk_00b4 = 0; + gUnknown_03000508[0] = 0; + gMain.state ++; + sub_804AA0C(0); + CpuFill16(0, ewram_2010000.tileBuffers, sizeof(ewram_2010000.tileBuffers)); + for (i = 0; i < 13; i ++) + gUnknown_020296CC[i] = ewram_2010000.tileBuffers[i]; + break; + case 1: + gLinkType = 0x1122; + OpenLink(); + for (i = 0; i < PARTY_SIZE; i ++) + CreateMon(&gEnemyParty[i], 0, 0, 0x20, FALSE, 0, FALSE, 0); + gMain.state ++; + gUnknown_03004824->unk_00b4 = 0; + CreateTask(sub_8083C50, 1); + break; + case 2: + gUnknown_03004824->unk_00b4 ++; + if (gUnknown_03004824->unk_00b4 > 11) + { + gUnknown_03004824->unk_00b4 = 0; + gMain.state ++; + } + break; + case 3: + if (GetLinkPlayerCount_2() >= sub_800820C()) + { + if (IsLinkMaster()) + { + if (++gUnknown_03004824->unk_00b4 > 30) + { + sub_8007F4C(); + gMain.state ++; + } + } + else + gMain.state ++; + } + break; + case 4: + if (gReceivedRemoteLinkPlayers == 1 && IsLinkPlayerDataExchangeComplete() == TRUE) + { + CalculatePlayerPartyCount(); + gMain.state ++; + } + break; + case 5: + if (sub_8048D44()) + { + sub_804AF84(); + gMain.state ++; + } + break; + case 6: + CalculateEnemyPartyCount(); + FillWindowRect_DefaultPalette(&gUnknown_03004824->window, 0, 0, 0, 29, 19); + REG_DISPCNT = 0; + gUnknown_03004824->partyCounts[0] = gPlayerPartyCount; + gUnknown_03004824->partyCounts[1] = gEnemyPartyCount; + for (i = 0; i < gUnknown_03004824->partyCounts[0]; i ++) + gUnknown_03004824->partyIcons[0][i] = CreateMonIcon(GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2), sub_809D62C, gTradeMonSpriteCoords[i][0] * 8 + 14, gTradeMonSpriteCoords[i][1] * 8 - 12, TRUE, GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY)); + for (i = 0; i < gUnknown_03004824->partyCounts[1]; i ++) + gUnknown_03004824->partyIcons[1][i] = CreateMonIcon(GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2, NULL), sub_809D62C, gTradeMonSpriteCoords[6 + i][0] * 8 + 14, gTradeMonSpriteCoords[6 + i][1] * 8 - 12, TRUE, GetMonData(&gEnemyParty[i], MON_DATA_PERSONALITY)); + nullsub_5(2, 0); + gMain.state ++; + break; + case 7: + LoadHeldItemIconGraphics(); + CreateHeldItemIcons(&gUnknown_03004824->partyCounts[0], gUnknown_03004824->partyIcons[0], 0); + gMain.state ++; + break; + case 8: + CreateHeldItemIcons(&gUnknown_03004824->partyCounts[0], gUnknown_03004824->partyIcons[0], 1); + gMain.state ++; + break; + case 9: + sub_8047CE8(); + gMain.state ++; + gUnknown_03004824->unk_00b4 = 0; + break; + case 10: + nullsub_5(4, 0); + if (sub_804ABF8()) + gMain.state ++; + break; + case 11: + sub_8047D58(); + gMain.state ++; + break; + case 12: + sub_8047E44(); + gUnknown_03004824->tradeMenuCursorSpriteIdx = CreateSprite(&gSpriteTemplate_820C134, gTradeMonSpriteCoords[0][0] * 8 + 32, gTradeMonSpriteCoords[0][1] * 8, 2); + gUnknown_03004824->tradeMenuCursorPosition = 0; + gMain.state ++; + nullsub_5(6, 0); + break; + case 13: + sub_804ACF4(0); + sub_804A41C(0); + gUnknown_03004824->unk_0000 = 0; + gUnknown_03004824->unk_0001 = 0; + sub_8048C70(); + gMain.state ++; + nullsub_5(7, 0); + PlayBGM(BGM_P_SCHOOL); + break; + case 14: + sub_804ACF4(1); + sub_804A41C(1); + gMain.state ++; + // fallthrough + case 15: + sub_8048B0C(0); + gMain.state ++; + break; + case 16: + sub_8048B0C(1); + gMain.state ++; + break; + case 17: + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + gMain.state ++; + break; + case 18: + REG_DISPCNT = DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON; + gMain.state ++; + break; + case 19: + sub_804AE3C(0); + gMain.state ++; + break; + case 20: + sub_804AE3C(1); + sub_804AF10(); + gMain.state ++; + break; + case 21: + if (!gPaletteFade.active) + { + gMain.callback1 = sub_80494D8; + SetMainCallback2(sub_8048AB4); + gUnknown_03000508[0] = 0; + } + break; + } + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_80484F4(void) +{ + int i; + struct UnkStructF *unkStructF; + + switch (gMain.state) + { + case 0: + gUnknown_03004824 = &ewram_2010000.unk_07000; + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + sub_804A964(&gUnknown_03004824->unk_00c8, (void *)BG_SCREEN_ADDR(5)); + SetVBlankCallback(sub_80489F4); + InitMenuWindow(&gWindowConfig_81E6CE4); + SetUpWindowConfig(&gWindowConfig_81E6F84); + InitWindowFromConfig(&gUnknown_03004824->window, &gWindowConfig_81E6F84); + gUnknown_03004824->unk_007a = SetTextWindowBaseTileNum(20); + LoadTextWindowGraphics(&gUnknown_03004824->window); + MenuZeroFillScreen(); + sub_809D51C(); + gUnknown_03004824->unk_0075 = 0; + gUnknown_03004824->unk_007b = 0; + gUnknown_03004824->unk_007c = 0; + gUnknown_03004824->unk_0080[0] = 0; + gUnknown_03004824->unk_0080[1] = 0; + gUnknown_03004824->unk_0086 = 0; + gUnknown_03004824->unk_0087 = 0; + gUnknown_03004824->unk_00b4 = 0; + gUnknown_03000508[0] = 0; + gMain.state ++; + for (i = 0; i < 13; i ++) + gUnknown_020296CC[i] = ewram_2010000.tileBuffers[i]; + break; + case 1: + gMain.state ++; + gUnknown_03004824->unk_00b4 = 0; + break; + case 2: + gMain.state ++; + break; + case 3: + gMain.state ++; + break; + case 4: + CalculatePlayerPartyCount(); + gMain.state ++; + break; + case 5: + gMain.state ++; + break; + case 6: + CalculateEnemyPartyCount(); + REG_DISPCNT = 0; + gUnknown_03004824->partyCounts[0] = gPlayerPartyCount; + gUnknown_03004824->partyCounts[1] = gEnemyPartyCount; + sub_804A41C(0); + sub_804A41C(1); + for (i = 0; i < gUnknown_03004824->partyCounts[0]; i ++) + gUnknown_03004824->partyIcons[0][i] = CreateMonIcon(GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL), sub_809D62C, gTradeMonSpriteCoords[i][0] * 8 + 14, gTradeMonSpriteCoords[i][1] * 8 - 12, TRUE, GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY)); + for (i = 0; i < gUnknown_03004824->partyCounts[1]; i ++) + gUnknown_03004824->partyIcons[1][i] = CreateMonIcon(GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2, NULL), sub_809D62C, gTradeMonSpriteCoords[6 + i][0] * 8 + 14, gTradeMonSpriteCoords[6 + i][1] * 8 - 12, TRUE, GetMonData(&gEnemyParty[i], MON_DATA_PERSONALITY)); + nullsub_5(2, 0); + gMain.state ++; + break; + case 7: + LoadHeldItemIconGraphics(); + CreateHeldItemIcons(&gUnknown_03004824->partyCounts[0], gUnknown_03004824->partyIcons[0], 0); + gMain.state ++; + break; + case 8: + CreateHeldItemIcons(&gUnknown_03004824->partyCounts[0], gUnknown_03004824->partyIcons[0], 1); + gMain.state ++; + break; + case 9: + sub_8047CE8(); + gMain.state ++; + gUnknown_03004824->unk_00b4 = 0; + break; + case 10: + nullsub_5(4, 0); + if (sub_804ABF8()) + { + gMain.state ++; + } + break; + case 11: + sub_8047D58(); + gMain.state ++; + break; + case 12: + sub_8047E44(); + unkStructF = &ewram_2010000.unk_08000; + if (gUnknown_03004824->tradeMenuCursorPosition < 6) + gUnknown_03004824->tradeMenuCursorPosition = unkStructF->unk_0009; + else + gUnknown_03004824->tradeMenuCursorPosition = unkStructF->unk_0009 + 6; + gUnknown_03004824->tradeMenuCursorSpriteIdx = CreateSprite(&gSpriteTemplate_820C134, gTradeMonSpriteCoords[gUnknown_03004824->tradeMenuCursorPosition][0] * 8 + 32, gTradeMonSpriteCoords[gUnknown_03004824->tradeMenuCursorPosition][1] * 8, 2); + gMain.state = 15; + nullsub_5(6, 0); + break; + case 15: + sub_8048B0C(0); + gMain.state ++; + break; + case 16: + sub_8048B0C(1); + gUnknown_03004824->unk_0000 = 0; + gUnknown_03004824->unk_0001 = 0; + sub_8048C70(); + nullsub_5(7, 0); + gMain.state ++; + break; + case 17: + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + gMain.state ++; + break; + case 18: + REG_DISPCNT = DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON; + gMain.state ++; + break; + case 19: + gMain.state ++; + break; + case 20: + sub_804AF10(); + gMain.state ++; + break; + case 21: + if (!gPaletteFade.active) + { + SetMainCallback2(sub_8048AB4); + gUnknown_03000508[0] = 0; + } + break; + } + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_80489F4(void) +{ + sub_804A940(&gUnknown_03004824->unk_00c8); + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +/*static*/ void sub_8048A14(void) +{ + if (++gUnknown_03004824->unk_00b4 >= 16) + { + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gUnknown_03004824->unk_007b = 10; + } +} + +/*static*/ void sub_8048A50(void) +{ + if (!gPaletteFade.active) + { + gUnknown_020297D8[0] = gUnknown_03004824->tradeMenuCursorPosition; + gUnknown_020297D8[1] = gUnknown_03004824->unk_008a; + sub_800832C(); + gUnknown_03004824->unk_007b = 13; + } +} + +/*static*/ void sub_8048A90(void) +{ + if (!gReceivedRemoteLinkPlayers) + { + gMain.callback1 = NULL; + SetMainCallback2(sub_804B41C); + } +} + +static void sub_8048AB4(void) +{ + sub_8049DE0(); + sub_804AB30(); + sub_8049ED4(0); + sub_8049ED4(1); + REG_BG2HOFS = gUnknown_03004824->unk_0000++; + REG_BG3HOFS = gUnknown_03004824->unk_0001--; + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +#ifdef NONMATCHING +// Only minor register permutations +#pragma push_macro("BLOCKSIZE") +#define BLOCKSIZE 0x800 +static void sub_8048B0C(u8 a0) +{ + int i; + u16 *dest; + const u16 *src; + u32 size; + switch (a0) + { + case 0: + for (i = 0; i < 48; i ++) + { + gPlttBufferUnfaded[i] = *(gUnknown_08EA02C8 + i); + gPlttBufferFaded[i] = *(gUnknown_08EA02C8 + i); + } + src = gUnknown_08EA0348; + dest = (u16 *)BG_VRAM; + size = 0x1280; + while (1) + { + DmaCopy16(3, src, dest, BLOCKSIZE * sizeof(u16)); + src += BLOCKSIZE; + dest += BLOCKSIZE; + size -= BLOCKSIZE * sizeof(u16); + if (size <= BLOCKSIZE * sizeof(u16)) + { + DmaCopy16(3, src, dest, size); + break; + } + } + for (i = 0; i < 0x400; i ++) + gUnknown_03004824->unk_00c8.unk_12[i] = gUnknown_08EA15C8[i]; + dest = (u16 *)BG_SCREEN_ADDR(6); + DmaCopy16(3, gTradeStripesBG2Tilemap, dest, 0x800); + break; + case 1: + src = gTradeStripesBG3Tilemap; + dest = (u16 *)BG_SCREEN_ADDR(7); + DmaCopy16(3, src, dest, 0x800); + sub_804A6DC(0); + sub_804A6DC(1); + sub_804A938(&gUnknown_03004824->unk_00c8); + REG_BG0CNT &= ~0x03; // BGCNT_PRIORITY(0) + REG_BG1CNT = BGCNT_PRIORITY(1) | BGCNT_SCREENBASE(5); + REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(6); + REG_BG3CNT = BGCNT_PRIORITY(3) | BGCNT_SCREENBASE(7); + REG_BG0HOFS = 0; + REG_BG1HOFS = 0; + REG_BG2HOFS = 0; + REG_BG3HOFS = 0; + REG_BG0VOFS = 0; + REG_BG1VOFS = 0; + REG_BG2VOFS = 0; + REG_BG3VOFS = 0; + break; + } +} +#pragma pop_macro("BLOCKSIZE") +#else +asm(".include \"constants/gba_constants.inc\""); +__attribute__((naked)) +static void sub_8048B0C(u8 a0) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _08048B1C\n" + "\tcmp r0, 0x1\n" + "\tbeq _08048BD0\n" + "\tb _08048C3A\n" + "_08048B1C:\n" + "\tldr r5, _08048BA0 @ =gUnknown_08EA0348\n" + "\tldr r0, _08048BA4 @ =gTradeStripesBG2Tilemap\n" + "\tmov r12, r0\n" + "\tldr r1, _08048BA8 @ =gUnknown_08EA02C8\n" + "\tldr r4, _08048BAC @ =gPlttBufferFaded\n" + "\tldr r3, _08048BB0 @ =gPlttBufferUnfaded\n" + "\tmovs r2, 0x2F\n" + "_08048B2A:\n" + "\tldrh r0, [r1]\n" + "\tstrh r0, [r3]\n" + "\tldrh r0, [r1]\n" + "\tstrh r0, [r4]\n" + "\tadds r1, 0x2\n" + "\tadds r4, 0x2\n" + "\tadds r3, 0x2\n" + "\tsubs r2, 0x1\n" + "\tcmp r2, 0\n" + "\tbge _08048B2A\n" + "\tadds r3, r5, 0\n" + "\tmovs r4, 0xC0\n" + "\tlsls r4, 19\n" + "\tmovs r5, 0x94\n" + "\tlsls r5, 5\n" + "\tldr r1, _08048BB4 @ =0x040000d4\n" + "\tldr r6, _08048BB8 @ =0x80000800\n" + "\tmovs r2, 0x80\n" + "\tlsls r2, 5\n" + "\tmovs r7, 0x80\n" + "\tlsls r7, 24\n" + "_08048B54:\n" + "\tstr r3, [r1]\n" + "\tstr r4, [r1, 0x4]\n" + "\tstr r6, [r1, 0x8]\n" + "\tldr r0, [r1, 0x8]\n" + "\tadds r3, r2\n" + "\tadds r4, r2\n" + "\tsubs r5, r2\n" + "\tcmp r5, r2\n" + "\tbhi _08048B54\n" + "\tstr r3, [r1]\n" + "\tstr r4, [r1, 0x4]\n" + "\tlsrs r0, r5, 1\n" + "\torrs r0, r7\n" + "\tstr r0, [r1, 0x8]\n" + "\tldr r0, [r1, 0x8]\n" + "\tmovs r2, 0\n" + "\tldr r5, _08048BBC @ =0x000003ff\n" + "\tldr r4, _08048BC0 @ =gUnknown_03004824\n" + "\tldr r3, _08048BC4 @ =gUnknown_08EA15C8\n" + "_08048B7A:\n" + "\tldr r0, [r4]\n" + "\tlsls r1, r2, 1\n" + "\tadds r0, 0xDA\n" + "\tadds r0, r1\n" + "\tldrh r1, [r3]\n" + "\tstrh r1, [r0]\n" + "\tadds r3, 0x2\n" + "\tadds r2, 0x1\n" + "\tcmp r2, r5\n" + "\tble _08048B7A\n" + "\tldr r1, _08048BC8 @ =0x06003000\n" + "\tldr r0, _08048BB4 @ =0x040000d4\n" + "\tmov r2, r12\n" + "\tstr r2, [r0]\n" + "\tstr r1, [r0, 0x4]\n" + "\tldr r1, _08048BCC @ =0x80000400\n" + "\tstr r1, [r0, 0x8]\n" + "\tldr r0, [r0, 0x8]\n" + "\tb _08048C3A\n" + "\t.align 2, 0\n" + "_08048BA0: .4byte gUnknown_08EA0348\n" + "_08048BA4: .4byte gTradeStripesBG2Tilemap\n" + "_08048BA8: .4byte gUnknown_08EA02C8\n" + "_08048BAC: .4byte gPlttBufferFaded\n" + "_08048BB0: .4byte gPlttBufferUnfaded\n" + "_08048BB4: .4byte 0x040000d4\n" + "_08048BB8: .4byte 0x80000800\n" + "_08048BBC: .4byte 0x000003ff\n" + "_08048BC0: .4byte gUnknown_03004824\n" + "_08048BC4: .4byte gUnknown_08EA15C8\n" + "_08048BC8: .4byte 0x06003000\n" + "_08048BCC: .4byte 0x80000400\n" + "_08048BD0:\n" + "\tldr r1, _08048C40 @ =gTradeStripesBG3Tilemap\n" + "\tldr r2, _08048C44 @ =0x06003800\n" + "\tldr r0, _08048C48 @ =0x040000d4\n" + "\tstr r1, [r0]\n" + "\tstr r2, [r0, 0x4]\n" + "\tldr r1, _08048C4C @ =0x80000400\n" + "\tstr r1, [r0, 0x8]\n" + "\tldr r0, [r0, 0x8]\n" + "\tmovs r0, 0\n" + "\tbl sub_804A6DC\n" + "\tmovs r0, 0x1\n" + "\tbl sub_804A6DC\n" + "\tldr r0, _08048C50 @ =gUnknown_03004824\n" + "\tldr r0, [r0]\n" + "\tadds r0, 0xC8\n" + "\tbl sub_804A938\n" + "\tldr r2, _08048C54 @ =REG_BG0CNT\n" + "\tldrh r1, [r2]\n" + "\tldr r0, _08048C58 @ =0x0000fffc\n" + "\tands r0, r1\n" + "\tstrh r0, [r2]\n" + "\tldr r1, _08048C5C @ =REG_BG1CNT\n" + "\tldr r2, _08048C60 @ =0x00000501\n" + "\tadds r0, r2, 0\n" + "\tstrh r0, [r1]\n" + "\tadds r1, 0x2\n" + "\tldr r2, _08048C64 @ =0x00000602\n" + "\tadds r0, r2, 0\n" + "\tstrh r0, [r1]\n" + "\tadds r1, 0x2\n" + "\tldr r2, _08048C68 @ =0x00000703\n" + "\tadds r0, r2, 0\n" + "\tstrh r0, [r1]\n" + "\tldr r0, _08048C6C @ =REG_BG0HOFS\n" + "\tmovs r1, 0\n" + "\tstrh r1, [r0]\n" + "\tadds r0, 0x4\n" + "\tstrh r1, [r0]\n" + "\tadds r0, 0x4\n" + "\tstrh r1, [r0]\n" + "\tadds r0, 0x4\n" + "\tstrh r1, [r0]\n" + "\tsubs r0, 0xA\n" + "\tstrh r1, [r0]\n" + "\tadds r0, 0x4\n" + "\tstrh r1, [r0]\n" + "\tadds r0, 0x4\n" + "\tstrh r1, [r0]\n" + "\tadds r0, 0x4\n" + "\tstrh r1, [r0]\n" + "_08048C3A:\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_08048C40: .4byte gTradeStripesBG3Tilemap\n" + "_08048C44: .4byte 0x06003800\n" + "_08048C48: .4byte 0x040000d4\n" + "_08048C4C: .4byte 0x80000400\n" + "_08048C50: .4byte gUnknown_03004824\n" + "_08048C54: .4byte REG_BG0CNT\n" + "_08048C58: .4byte 0x0000fffc\n" + "_08048C5C: .4byte REG_BG1CNT\n" + "_08048C60: .4byte 0x00000501\n" + "_08048C64: .4byte 0x00000602\n" + "_08048C68: .4byte 0x00000703\n" + "_08048C6C: .4byte REG_BG0HOFS"); +} +#endif + +static void sub_8048C70(void) +{ + int i; + for (i = 0; i < PARTY_SIZE; i ++) + { + if (i < gUnknown_03004824->partyCounts[0]) + { + gSprites[gUnknown_03004824->partyIcons[0][i]].invisible = FALSE; + gUnknown_03004824->tradeMenuOptionsActive[i] = TRUE; + } + else + { + gUnknown_03004824->tradeMenuOptionsActive[i] = FALSE; + } + if (i < gUnknown_03004824->partyCounts[1]) + { + gSprites[gUnknown_03004824->partyIcons[1][i]].invisible = FALSE; + gUnknown_03004824->tradeMenuOptionsActive[i + 6] = TRUE; + } + else + { + gUnknown_03004824->tradeMenuOptionsActive[i + 6] = FALSE; + } + } + gUnknown_03004824->tradeMenuOptionsActive[12] = TRUE; +} + +static void nullsub_5(u8 a0, u8 a1) {} + +static void sub_8048D24(u8 *dest, const u8 *src, u32 size) +{ + int i; + for (i = 0; i < size; i ++) dest[i] = src[i]; +} + +static bool8 sub_8048D44(void) +{ + u8 mpId = GetMultiplayerId(); + int i; + u16 species; + u8 nickname[11]; + struct Pokemon *pokemon; + + SetLinkDebugValues(gUnknown_03004824->unk_0075 / 100, gUnknown_03004824->unk_0075 % 100); + switch (gUnknown_03004824->unk_0075) + { + case 0: + sub_8048D24(gBlockSendBuffer, (const u8 *)&gPlayerParty[0], 2 * sizeof(struct Pokemon)); + gUnknown_03004824->unk_0075 ++; + break; + case 1: + if (sub_8007ECC()) + { + if (GetBlockReceivedStatus() == 0) + { + gUnknown_03004824->unk_0075 ++; + } + else + { + ResetBlockReceivedFlags(); + gUnknown_03004824->unk_0075 ++; + } + } + break; + case 2: + if (mpId == 0) + { + sub_8007E9C(1); + } + gUnknown_03004824->unk_0075 ++; + break; + case 3: + if (GetBlockReceivedStatus() == 3) + { + sub_8048D24((u8 *)&gEnemyParty[0], (const u8 *)gBlockRecvBuffer[mpId ^ 1], 2 * sizeof(struct Pokemon)); + ResetBlockReceivedFlags(); + gUnknown_03004824->unk_0075 ++; + } + break; + case 4: + sub_8048D24(gBlockSendBuffer, (const u8 *)&gPlayerParty[2], 2 * sizeof(struct Pokemon)); + gUnknown_03004824->unk_0075 ++; + break; + case 5: + if (mpId == 0) + { + sub_8007E9C(1); + } + gUnknown_03004824->unk_0075 ++; + break; + case 6: + if (GetBlockReceivedStatus() == 3) + { + sub_8048D24((u8 *)&gEnemyParty[2], (const u8 *)gBlockRecvBuffer[mpId ^ 1], 2 * sizeof(struct Pokemon)); + ResetBlockReceivedFlags(); + gUnknown_03004824->unk_0075 ++; + } + break; + case 7: + sub_8048D24(gBlockSendBuffer, (const u8 *)&gPlayerParty[4], 2 * sizeof(struct Pokemon)); + gUnknown_03004824->unk_0075 ++; + break; + case 8: + if (mpId == 0) + { + sub_8007E9C(1); + } + gUnknown_03004824->unk_0075 ++; + break; + case 9: + if (GetBlockReceivedStatus() == 3) + { + sub_8048D24((u8 *)&gEnemyParty[4], (const u8 *)gBlockRecvBuffer[mpId ^ 1], 2 * sizeof(struct Pokemon)); + ResetBlockReceivedFlags(); + gUnknown_03004824->unk_0075 ++; + } + break; + case 10: + sub_8048D24(gBlockSendBuffer, (const u8 *)&gSaveBlock1.mail[0], 6 * sizeof(struct MailStruct) + 4); + gUnknown_03004824->unk_0075 ++; + break; + case 11: + if (mpId == 0) + { + sub_8007E9C(3); + } + gUnknown_03004824->unk_0075 ++; + break; + case 12: + if (GetBlockReceivedStatus() == 3) + { + sub_8048D24((u8 *)&gUnknown_02029700[0], (const u8 *)gBlockRecvBuffer[mpId ^ 1], 6 * sizeof(struct MailStruct)); + ResetBlockReceivedFlags(); + gUnknown_03004824->unk_0075 ++; + } + break; + case 13: + sub_8048D24(gBlockSendBuffer, (const u8 *)gSaveBlock1.giftRibbons, 11); + gUnknown_03004824->unk_0075 ++; + break; + case 14: + if (mpId == 0) + { + sub_8007E9C(4); + } + gUnknown_03004824->unk_0075 ++; + break; + case 15: + if (GetBlockReceivedStatus() == 3) + { + sub_8048D24((u8 *)gUnknown_03004824->unk_00b5, (const u8 *)gBlockRecvBuffer[mpId ^ 1], 11); + ResetBlockReceivedFlags(); + gUnknown_03004824->unk_0075 ++; + } + break; + case 16: + pokemon = gEnemyParty; + for (i = 0; i < PARTY_SIZE; i ++) + { + if ((species = GetMonData(pokemon, MON_DATA_SPECIES)) != SPECIES_NONE && species == SPECIES_SHEDINJA && GetMonData(pokemon, MON_DATA_LANGUAGE) != LANGUAGE_JAPANESE) + { + GetMonData(pokemon, MON_DATA_NICKNAME, nickname); + if (!StringCompareWithoutExtCtrlCodes(nickname, gUnknown_0820C3B0)) + SetMonData(pokemon, MON_DATA_NICKNAME, gSpeciesNames[SPECIES_SHEDINJA]); + } + pokemon ++; + } + return TRUE; + } + return FALSE; +} + +static void sub_8049088(void) +{ + u8 string[28]; + StringCopy(string, gTradeText_TradeOkayPrompt); + sub_804ACD8(string, (u8 *)BG_CHAR_ADDR(4) + gUnknown_03004824->unk_007e * 32, 20); +} + +static void sub_80490BC(u8 mpId, u8 a1) +{ + if (a1 & 1) + { + switch (gBlockRecvBuffer[mpId][0]) + { + case 0xeeaa: + gUnknown_03004824->unk_0084 = 2; + break; + case 0xaabb: + gUnknown_03004824->unk_0084 = 1; + break; + case 0xbbbb: + gUnknown_03004824->unk_0086 = 1; + break; + case 0xbbcc: + gUnknown_03004824->unk_0086 = 2; + break; + } + ResetBlockReceivedFlag(0); + } + if (a1 & 2) + { + switch (gBlockRecvBuffer[1][0]) + { + case 0xeeaa: + gUnknown_03004824->unk_0085 = 2; + break; + case 0xaabb: + gUnknown_03004824->unk_008a = gBlockRecvBuffer[1][1] + 6; + gUnknown_03004824->unk_0085 = 1; + break; + case 0xbbbb: + gUnknown_03004824->unk_0087 = 1; + break; + case 0xbbcc: + gUnknown_03004824->unk_0087 = 2; + break; + } + ResetBlockReceivedFlag(1); + } +} + +static void sub_80491E4(u8 mpId, u8 status) +{ + if (status & 1) + { + switch (gBlockRecvBuffer[0][0]) + { + case 0xeebb: + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + sub_804AA0C(4); + gUnknown_03004824->unk_007b = 11; + break; + case 0xeecc: + sub_804AA0C(5); + gUnknown_03004824->unk_007b = 8; + break; + case 0xdddd: + gUnknown_03004824->unk_008a = ((u8 *)gBlockRecvBuffer[0])[1 * sizeof(u16)] + 6; + sub_8049E9C(gUnknown_03004824->tradeMenuCursorPosition); + sub_8049E9C(gUnknown_03004824->unk_008a); + gUnknown_03004824->unk_007b = 7; + break; + case 0xccdd: + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gUnknown_03004824->unk_007b = 10; + break; + case 0xddee: + sub_804AA0C(1); + gUnknown_03004824->unk_007b = 8; + break; + } + ResetBlockReceivedFlag(0); + } + if (status & 2) + { + ResetBlockReceivedFlag(1); + } +} + +static void sub_80492D8(void) +{ + if (gUnknown_03004824->unk_0084 && gUnknown_03004824->unk_0085) + { + if (gUnknown_03004824->unk_0084 == 1 && gUnknown_03004824->unk_0085 == 1) + { + gUnknown_03004824->unk_007b = 6; + gUnknown_03004824->linkData[0] = 0xdddd; + gUnknown_03004824->linkData[1] = gUnknown_03004824->tradeMenuCursorPosition; + sub_804AADC(5, 0); + gUnknown_03004824->unk_0084 = gUnknown_03004824->unk_0085 = 0; + } + else if (gUnknown_03004824->unk_0084 == 1 && gUnknown_03004824->unk_0085 == 2) + { + sub_804AA0C(1); + gUnknown_03004824->linkData[0] = 0xeecc; + gUnknown_03004824->linkData[1] = 0; + sub_804AADC(5, 0); + gUnknown_03004824->unk_0086 = gUnknown_03004824->unk_0087 = 0; + gUnknown_03004824->unk_0084 = gUnknown_03004824->unk_0085 = 0; + gUnknown_03004824->unk_007b = 8; + } + else if (gUnknown_03004824->unk_0084 == 2 && gUnknown_03004824->unk_0085 == 1) + { + sub_804AA0C(5); + gUnknown_03004824->linkData[0] = 0xddee; + gUnknown_03004824->linkData[1] = 0; + sub_804AADC(5, 0); + gUnknown_03004824->unk_0086 = gUnknown_03004824->unk_0087 = 0; + gUnknown_03004824->unk_0084 = gUnknown_03004824->unk_0085 = 0; + gUnknown_03004824->unk_007b = 8; + } + else if (gUnknown_03004824->unk_0084 == 2 && gUnknown_03004824->unk_0085 == 2) + { + gUnknown_03004824->linkData[0] = 0xeebb; + gUnknown_03004824->linkData[1] = 0; + sub_804AADC(5, 0); + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gUnknown_03004824->unk_0084 = gUnknown_03004824->unk_0085 = 0; + gUnknown_03004824->unk_007b = 11; + } + } + if (gUnknown_03004824->unk_0086 && gUnknown_03004824->unk_0087) + { + if (gUnknown_03004824->unk_0086 == 1 && gUnknown_03004824->unk_0087 == 1) + { + gUnknown_03004824->linkData[0] = 0xccdd; + gUnknown_03004824->linkData[1] = 0; + sub_804AADC(5, 0); + gUnknown_03004824->unk_0086 = 0; + gUnknown_03004824->unk_0087 = 0; + gUnknown_03004824->unk_007b = 9; + } + if (gUnknown_03004824->unk_0086 == 2 || gUnknown_03004824->unk_0087 == 2) + { + sub_804AA0C(1); + gUnknown_03004824->linkData[0] = 0xddee; + gUnknown_03004824->linkData[1] = 0; + sub_804AADC(5, 0); + gUnknown_03004824->unk_0086 = 0; + gUnknown_03004824->unk_0087 = 0; + gUnknown_03004824->unk_007b = 8; + } + } +} + +static void sub_80494D8(void) +{ + u8 mpId = GetMultiplayerId(); + u8 status; + if ((status = GetBlockReceivedStatus())) + { + if (mpId == 0) + sub_80490BC(mpId, status); + else + sub_80491E4(mpId, status); + ResetBlockReceivedFlags(); + } + if (mpId == 0) + sub_80492D8(); +} + +static u8 sub_8049514(u8 oldPosition, u8 direction) +{ + int i; + u8 newPosition = 0; + for (i = 0; i < PARTY_SIZE; i ++) + { + if (gUnknown_03004824->tradeMenuOptionsActive[gTradeNextSelectedMonTable[oldPosition][direction][i]] == TRUE) + { + newPosition = gTradeNextSelectedMonTable[oldPosition][direction][i]; + break; + } + } + return newPosition; +} + +static void TradeMenuMoveCursor(u8 *tradeMenuCursorPosition, u8 direction) +{ + u8 newPosition = sub_8049514(*tradeMenuCursorPosition, direction); + if (newPosition == 12) // CANCEL + { + StartSpriteAnim(&gSprites[gUnknown_03004824->tradeMenuCursorSpriteIdx], 1); + gSprites[gUnknown_03004824->tradeMenuCursorSpriteIdx].pos1.x = 0xe0; + gSprites[gUnknown_03004824->tradeMenuCursorSpriteIdx].pos1.y = 0xa0; + } + else + { + StartSpriteAnim(&gSprites[gUnknown_03004824->tradeMenuCursorSpriteIdx], 0); + gSprites[gUnknown_03004824->tradeMenuCursorSpriteIdx].pos1.x = gTradeMonSpriteCoords[newPosition][0] * 8 + 32; + gSprites[gUnknown_03004824->tradeMenuCursorSpriteIdx].pos1.y = gTradeMonSpriteCoords[newPosition][1] * 8; + } + if (*tradeMenuCursorPosition != newPosition) + { + PlaySE(SE_SELECT); + } + *tradeMenuCursorPosition = newPosition; +} + +static void sub_8049620(void) +{ + sub_804AA0C(0); + gUnknown_03004824->unk_007b = 5; + if (GetMultiplayerId() == 1) + { + gUnknown_03004824->linkData[0] = 0xaabb; + gUnknown_03004824->linkData[1] = gUnknown_03004824->tradeMenuCursorPosition; + Trade_SendData(gUnknown_03004824); + } + else + { + gUnknown_03004824->unk_0084 = 1; + } +} + +static void sub_8049680(void) +{ + int i; + if (gMain.newAndRepeatedKeys & DPAD_UP) + { + TradeMenuMoveCursor(&gUnknown_03004824->tradeMenuCursorPosition, 0); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + TradeMenuMoveCursor(&gUnknown_03004824->tradeMenuCursorPosition, 1); + } + else if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + TradeMenuMoveCursor(&gUnknown_03004824->tradeMenuCursorPosition, 2); + } + else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + TradeMenuMoveCursor(&gUnknown_03004824->tradeMenuCursorPosition, 3); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gUnknown_03004824->tradeMenuCursorPosition < PARTY_SIZE) + { + DrawTextWindow(&gUnknown_03004824->window, 18, 14, 28, 19); + PrintMenuItems(19, 15, 2, (const struct MenuAction *)gUnknown_0820C320); + InitMenu(0, 19, 15, 2, 0, 9); + gUnknown_03004824->unk_007b = 1; + } + else if (gUnknown_03004824->tradeMenuCursorPosition < 2 * PARTY_SIZE) + { + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gUnknown_03004824->unk_007b = 2; + } + else if (gUnknown_03004824->tradeMenuCursorPosition == 2 * PARTY_SIZE) + { + DrawTextWindow(&gUnknown_03004824->window, 24, 14, 29, 19); + InitYesNoMenu(24, 14, 4); + gUnknown_03004824->unk_007b = 4; + sub_804ACD8(gUnknown_0820C14C[4], (u8 *)(BG_CHAR_ADDR(4) + 32 * gUnknown_03004824->unk_007e), 20); + } + } + if (gMain.newKeys & R_BUTTON) + { + for (i = 0; i < 10; i ++) + { + gUnknown_03004824->linkData[i] = i; + } + Trade_SendData(gUnknown_03004824); + } +} + +static void sub_8049804(void) +{ + HandleDestroyMenuCursors(); + sub_804A80C(); + gUnknown_03004824->unk_007b = 0; + gSprites[gUnknown_03004824->tradeMenuCursorSpriteIdx].invisible = FALSE; + sub_804ACD8(gUnknown_0820C14C[1], (u8 *)(BG_CHAR_ADDR(4) + 32 * gUnknown_03004824->unk_007e), 20); +} + +static void sub_8049860(void) +{ + if (gMain.newAndRepeatedKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + gUnknown_03004824->unk_007c = MoveMenuCursor(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + gUnknown_03004824->unk_007c = MoveMenuCursor(+1); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (GetMenuCursorPos() == 0) + { + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gUnknown_03004824->unk_007b = 2; + } + else if (sub_80499F0(gUnknown_03004824->unk_0051[0], gUnknown_03004824->partyCounts[0], gUnknown_03004824->tradeMenuCursorPosition) == 0) + { + sub_804AADC(3, 2); + gUnknown_03004824->unk_007b = 8; + } + else + { + sub_8049620(); + gSprites[gUnknown_03004824->tradeMenuCursorSpriteIdx].invisible = TRUE; + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_8049804(); + } +} + +static void sub_8049954(void) +{ + if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_8049804(); + } +} + +static void sub_804997C(void) +{ + if (!gPaletteFade.active) + { + if (gUnknown_03004824->tradeMenuCursorPosition < PARTY_SIZE) + { + ShowPokemonSummaryScreen(gPlayerParty, gUnknown_03004824->tradeMenuCursorPosition, gUnknown_03004824->partyCounts[0] - 1, sub_80484F4, 4); + } + else + { + ShowPokemonSummaryScreen(gEnemyParty, gUnknown_03004824->tradeMenuCursorPosition - 6, gUnknown_03004824->partyCounts[1] - 1, sub_80484F4, 4); + } + } +} + +static u8 sub_80499F0(const u8 *src, u8 partyCount, u8 tradeMenuCursorPosition) +{ + u8 retval = 0; + int i; + for (i = 0; i < partyCount; i ++) + { + if (tradeMenuCursorPosition != i) + { + retval += src[i]; + } + } + return retval; +} + +static void sub_8049A20(void) +{ + u8 unk_0051[12]; + int i; + for (i = 0; i < gUnknown_03004824->partyCounts[0]; i ++) + { + unk_0051[i] = gUnknown_03004824->unk_0051[0][i]; + } + if (sub_80499F0(unk_0051, gUnknown_03004824->partyCounts[0], gUnknown_03004824->tradeMenuCursorPosition) == 0) + { + sub_804AADC(3, 2); + gUnknown_03004824->linkData[0] = 0xbbcc; + sub_804AADC(0xb4, 0); + } + else + { + sub_804AADC(3, 1); + gUnknown_03004824->linkData[0] = 0xbbbb; + if (sub_8007ECC()) + { + Trade_SendData(gUnknown_03004824); + } + } +} + +static void sub_8049AC0(void) +{ + if (gMain.newAndRepeatedKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + gUnknown_03004824->unk_007c = MoveMenuCursor(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + gUnknown_03004824->unk_007c = MoveMenuCursor(+1); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (GetMenuCursorPos() == 0) + { + sub_8049A20(); + } + else + { + sub_804AADC(3, 1); + if (sub_8007ECC()) + { + gUnknown_03004824->linkData[0] = 0xbbcc; + Trade_SendData(gUnknown_03004824); + } + } + gUnknown_03004824->unk_007b = 100; + } + else if (gMain.newKeys & B_BUTTON) + { + sub_804AADC(3, 1); + if (GetMenuCursorPos() == 0) + { + gUnknown_03004824->unk_007c = MoveMenuCursor(+1); + } + gUnknown_03004824->linkData[0] = 0xbbcc; + Trade_SendData(gUnknown_03004824); + gUnknown_03004824->unk_007b = 100; + } +} + +static void sub_8049BC0(void) +{ + if (gMain.newAndRepeatedKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + gUnknown_03004824->unk_007c = MoveMenuCursor(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + gUnknown_03004824->unk_007c = MoveMenuCursor(+1); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (GetMenuCursorPos() == 0) + { + sub_804AA0C(4); + gUnknown_03004824->linkData[0] = 0xeeaa; + gUnknown_03004824->linkData[1] = 0; + sub_804AADC(5, 0); + gSprites[gUnknown_03004824->tradeMenuCursorSpriteIdx].invisible = TRUE; + gUnknown_03004824->unk_007b = 100; + } + else + { + sub_8049804(); + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_8049804(); + } +} + +static void sub_8049C8C(void) +{ + if (GetMultiplayerId() == 0) + { + sub_8049E9C(gUnknown_03004824->tradeMenuCursorPosition); + sub_8049E9C(gUnknown_03004824->unk_008a); + } + gUnknown_03004824->unk_007b = 7; +} + +static void sub_8049CC4(void) +{ + if (gUnknown_03004824->unk_0080[0] == 5 && gUnknown_03004824->unk_0080[1] == 5) + { + sub_8049088(); + gUnknown_03004824->unk_007b = 14; + } +} + +static void DisplayMessageAndContinueTask(void) +{ + gUnknown_03004824->unk_00b4++; + if (gUnknown_03004824->unk_00b4 > 120) + { + DrawTextWindow(&gUnknown_03004824->window, 24, 14, 29, 19); + InitYesNoMenu(24, 14, 4); + gUnknown_03004824->unk_00b4 = 0; + gUnknown_03004824->unk_007b = 3; + } +} + +static void sub_8049D44(void) +{ + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sub_804A840(0); + sub_804A840(1); + gUnknown_03004824->unk_007b = 0; + gSprites[gUnknown_03004824->tradeMenuCursorSpriteIdx].invisible = FALSE; + } +} + +static void sub_8049D9C(void) +{ + if (!gPaletteFade.active) + { + sub_800832C(); + gUnknown_03004824->unk_007b = 12; + } +} + +static void sub_8049DC4(void) +{ + if (gReceivedRemoteLinkPlayers == 0) + { + SetMainCallback2(sub_805465C); + } +} + +static void sub_8049DE0(void) +{ + switch (gUnknown_03004824->unk_007b) + { + case 0: + sub_8049680(); + break; + case 1: + sub_8049860(); + break; + case 2: + sub_804997C(); + break; + case 3: + sub_8049AC0(); + break; + case 4: + sub_8049BC0(); + break; + case 6: + sub_8049C8C(); + break; + case 7: + sub_8049CC4(); + break; + case 8: + sub_8049D44(); + break; + case 9: + sub_8048A14(); + break; + case 10: + sub_8048A50(); + break; + case 11: + sub_8049D9C(); + break; + case 12: + sub_8049DC4(); + break; + case 13: + sub_8048A90(); + break; + case 14: + DisplayMessageAndContinueTask(); + break; + case 15: + sub_8049954(); + break; + } +} + +static void sub_8049E9C(u8 a0) +{ + u8 v0 = a0 / 6; + if (gUnknown_03004824->unk_0080[v0] == 0) + { + gUnknown_03004824->unk_0080[v0] = 1; + gUnknown_03004824->unk_0082[v0] = a0; + } +} + +// TODO: Figure out what the f**k is going on here +#ifdef NONMATCHING +static void sub_8049ED4(u8 a0) +{ + u8 i; + s8 stringLength; + u8 whichParty = 1; + u8 whichPokemon; + u8 string1[40]; + u8 string2[56]; + u8 temp0 = gUnknown_03004824->unk_0082[a0]; + if (temp0 < PARTY_SIZE) + whichParty = 0; + whichPokemon = temp0 % PARTY_SIZE; + + switch (gUnknown_03004824->unk_0080[a0]) + { + case 1: + for (i = 0; i < gUnknown_03004824->partyCounts[a0]; i ++) + { + gSprites[gUnknown_03004824->partyIcons[whichParty][i]].invisible = TRUE; + } + gSprites[gUnknown_03004824->partyIcons[whichParty][whichPokemon]].invisible = FALSE; + gSprites[gUnknown_03004824->partyIcons[whichParty][whichPokemon]].data0 = 20; + gSprites[gUnknown_03004824->partyIcons[whichParty][whichPokemon]].data2 = (gTradeMonSpriteCoords[6 * whichParty + whichPokemon][0] + gTradeMonSpriteCoords[6 * whichParty + whichPokemon + 1][0]) / 2 * 8 + 14; + gSprites[gUnknown_03004824->partyIcons[whichParty][whichPokemon]].data4 = gTradeMonSpriteCoords[6 * whichParty + whichPokemon][1] * 8 - 12; + StoreSpriteCallbackInData6(&gSprites[gUnknown_03004824->partyIcons[whichParty][whichPokemon]], sub_809D62C); + gUnknown_03004824->unk_0080[a0] ++; + sub_8078A34(&gSprites[gUnknown_03004824->partyIcons[whichParty][whichPokemon]]); + HandleDestroyMenuCursors(); + FillWindowRect_DefaultPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[whichParty][0], 0, gUnknown_0820C330[whichParty][1], 19); + sub_804A96C_alt(&gUnknown_03004824->unk_00c8, 15 * a0, 0, gTradePartyBoxTilemap, 15, 17, 0); + if (whichParty == 0) + { + sub_804A80C(); + } + break; + case 2: + if (gSprites[gUnknown_03004824->partyIcons[whichParty][whichPokemon]].callback == sub_809D62C) + { + gUnknown_03004824->unk_0080[a0] = 3; + } + break; + case 3: + sub_804A96C_alt(&gUnknown_03004824->unk_00c8, 15 * whichParty, 0, gTradePartyBoxTilemap, 15, 17, 0); + gSprites[gUnknown_03004824->partyIcons[whichParty][whichPokemon]].pos1.x = (gTradeMonSpriteCoords[6 * whichParty + whichPokemon ][0] + gTradeMonSpriteCoords[6 * whichParty + whichPokemon + 1][0]) / 2 * 8 + 14; + gSprites[gUnknown_03004824->partyIcons[whichParty][whichPokemon]].pos1.y = gTradeMonSpriteCoords[6 * whichParty + whichPokemon ][1] * 8 - 12; + gSprites[gUnknown_03004824->partyIcons[whichParty][whichPokemon]].pos2.x = 0; + gSprites[gUnknown_03004824->partyIcons[whichParty][whichPokemon]].pos2.y = 0; + stringLength = sub_804A2B4(string1 + 6, whichParty, whichPokemon); + string1[0] = 0xFC; + string1[1] = 0x06; + string1[2] = 0x04; + string1[3] = 0xFC; + string1[4] = 0x11; + string1[5] = (64 - stringLength) / 2; + sub_8003460(&gUnknown_03004824->window, string1, gUnknown_03004824->unk_007a + whichParty * 6 * 32, gUnknown_0820C334[whichParty][0], gUnknown_0820C334[whichParty][1]); + sub_804A33C(string2, whichParty, whichPokemon); + sub_8003460(&gUnknown_03004824->window, gOtherText_Terminator2, gUnknown_03004824->unk_007a + whichParty * 6 * 32 + 32, gUnknown_0820C334[whichParty + 1][0], gUnknown_0820C334[whichParty + 1][1] + 1); + sub_8003460(&gUnknown_03004824->window, string2, gUnknown_03004824->unk_007a + whichParty * 6 * 32 + 38, gUnknown_0820C334[whichParty + 1][0], gUnknown_0820C334[whichParty + 1][1] + 1); + gUnknown_03004824->unk_0080[a0] ++; + break; + case 4: + sub_804ACD8(gUnknown_0820C14C[5], (u8 *)(BG_CHAR_ADDR(4) + 32 * gUnknown_03004824->unk_007e), 20); + sub_804A51C(a0, whichPokemon, gUnknown_0820C3D1[a0][0] + 4, gUnknown_0820C3D1[a0][1] + 1, gUnknown_0820C3D1[a0][0], gUnknown_0820C3D1[a0][1]); + gUnknown_03004824->unk_0080[a0] ++; + break; + } +} +#else +__attribute__((naked)) +static void sub_8049ED4(u8 a0) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tsub sp, 0x74\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tmov r10, r0\n" + "\tldr r0, _08049F24 @ =gUnknown_03004824\n" + "\tldr r5, [r0]\n" + "\tadds r0, r5, 0\n" + "\tadds r0, 0x82\n" + "\tadd r0, r10\n" + "\tldrb r0, [r0]\n" + "\tmovs r1, 0x1\n" + "\tstr r1, [sp, 0x6C]\n" + "\tcmp r0, 0x5\n" + "\tbhi _08049EFE\n" + "\tmovs r2, 0\n" + "\tstr r2, [sp, 0x6C]\n" + "_08049EFE:\n" + "\tmovs r1, 0x6\n" + "\tbl __umodsi3\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tmov r8, r0\n" + "\tadds r0, r5, 0\n" + "\tadds r0, 0x80\n" + "\tmov r1, r10\n" + "\tadds r3, r0, r1\n" + "\tldrb r0, [r3]\n" + "\tcmp r0, 0x2\n" + "\tbne _08049F1A\n" + "\tb _0804A0AC\n" + "_08049F1A:\n" + "\tcmp r0, 0x2\n" + "\tbgt _08049F28\n" + "\tcmp r0, 0x1\n" + "\tbeq _08049F36\n" + "\tb _0804A294\n" + "\t.align 2, 0\n" + "_08049F24: .4byte gUnknown_03004824\n" + "_08049F28:\n" + "\tcmp r0, 0x3\n" + "\tbne _08049F2E\n" + "\tb _0804A0E4\n" + "_08049F2E:\n" + "\tcmp r0, 0x4\n" + "\tbne _08049F34\n" + "\tb _0804A244\n" + "_08049F34:\n" + "\tb _0804A294\n" + "_08049F36:\n" + "\tmovs r4, 0\n" + "\tadds r0, r5, 0\n" + "\tadds r0, 0x42\n" + "\tadd r0, r10\n" + "\tldr r7, _0804A094 @ =gSprites\n" + "\tldr r2, [sp, 0x6C]\n" + "\tlsls r2, 1\n" + "\tmov r9, r2\n" + "\tldr r3, _0804A098 @ =gTradeMonSpriteCoords\n" + "\tmov r12, r3\n" + "\tmov r5, r10\n" + "\tlsls r5, 4\n" + "\tstr r5, [sp, 0x70]\n" + "\tldrb r0, [r0]\n" + "\tcmp r4, r0\n" + "\tbcs _08049F8E\n" + "\tadds r6, r7, 0\n" + "\tldr r2, _0804A09C @ =gUnknown_03004824\n" + "\tldr r0, [sp, 0x6C]\n" + "\tadd r0, r9\n" + "\tlsls r3, r0, 1\n" + "\tmovs r5, 0x4\n" + "_08049F62:\n" + "\tldr r0, [r2]\n" + "\tadds r1, r4, r3\n" + "\tadds r0, 0x34\n" + "\tadds r0, r1\n" + "\tldrb r1, [r0]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r6\n" + "\tadds r0, 0x3E\n" + "\tldrb r1, [r0]\n" + "\torrs r1, r5\n" + "\tstrb r1, [r0]\n" + "\tadds r0, r4, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r4, r0, 24\n" + "\tldr r0, [r2]\n" + "\tadds r0, 0x42\n" + "\tadd r0, r10\n" + "\tldrb r0, [r0]\n" + "\tcmp r4, r0\n" + "\tbcc _08049F62\n" + "_08049F8E:\n" + "\tldr r1, _0804A09C @ =gUnknown_03004824\n" + "\tldr r0, [r1]\n" + "\tldr r5, [sp, 0x6C]\n" + "\tadd r5, r9\n" + "\tlsls r3, r5, 1\n" + "\tmov r2, r8\n" + "\tadds r6, r2, r3\n" + "\tadds r0, 0x34\n" + "\tadds r0, r6\n" + "\tldrb r1, [r0]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r7\n" + "\tadds r0, 0x3E\n" + "\tldrb r2, [r0]\n" + "\tmovs r1, 0x5\n" + "\tnegs r1, r1\n" + "\tands r1, r2\n" + "\tstrb r1, [r0]\n" + "\tldr r0, _0804A09C @ =gUnknown_03004824\n" + "\tldr r4, [r0]\n" + "\tadds r4, 0x34\n" + "\tadds r4, r6\n" + "\tldrb r1, [r4]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r7\n" + "\tmovs r1, 0x14\n" + "\tstrh r1, [r0, 0x2E]\n" + "\tldrb r0, [r4]\n" + "\tlsls r2, r0, 4\n" + "\tadds r2, r0\n" + "\tlsls r2, 2\n" + "\tadds r2, r7\n" + "\tlsls r5, 2\n" + "\tmov r1, r12\n" + "\tadds r0, r5, r1\n" + "\tldrb r0, [r0]\n" + "\tadds r3, 0x1\n" + "\tlsls r3, 1\n" + "\tadd r3, r12\n" + "\tldrb r1, [r3]\n" + "\tadds r0, r1\n" + "\tasrs r0, 1\n" + "\tlsls r0, 3\n" + "\tadds r0, 0xE\n" + "\tstrh r0, [r2, 0x32]\n" + "\tldrb r0, [r4]\n" + "\tlsls r1, r0, 4\n" + "\tadds r1, r0\n" + "\tlsls r1, 2\n" + "\tadds r1, r7\n" + "\tmov r0, r12\n" + "\tadds r0, 0x1\n" + "\tadds r5, r0\n" + "\tldrb r0, [r5]\n" + "\tlsls r0, 3\n" + "\tsubs r0, 0xC\n" + "\tstrh r0, [r1, 0x36]\n" + "\tldrb r1, [r4]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r7\n" + "\tldr r1, _0804A0A0 @ =sub_809D62C\n" + "\tbl StoreSpriteCallbackInData6\n" + "\tldr r2, _0804A09C @ =gUnknown_03004824\n" + "\tldr r1, [r2]\n" + "\tadds r1, 0x80\n" + "\tadd r1, r10\n" + "\tldrb r0, [r1]\n" + "\tadds r0, 0x1\n" + "\tstrb r0, [r1]\n" + "\tldr r0, [r2]\n" + "\tadds r0, 0x34\n" + "\tadds r0, r6\n" + "\tldrb r1, [r0]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r7\n" + "\tbl sub_8078A34\n" + "\tbl HandleDestroyMenuCursors\n" + "\tldr r3, _0804A09C @ =gUnknown_03004824\n" + "\tldr r0, [r3]\n" + "\tadds r0, 0x4\n" + "\tldr r1, _0804A0A4 @ =gUnknown_0820C330\n" + "\tmov r5, r9\n" + "\tadds r2, r5, r1\n" + "\tldrb r2, [r2]\n" + "\tadds r1, 0x1\n" + "\tadd r1, r9\n" + "\tldrb r1, [r1]\n" + "\tstr r1, [sp]\n" + "\tmovs r1, 0x13\n" + "\tstr r1, [sp, 0x4]\n" + "\tmovs r1, 0\n" + "\tmovs r3, 0\n" + "\tbl FillWindowRect_DefaultPalette\n" + "\tldr r1, _0804A09C @ =gUnknown_03004824\n" + "\tldr r0, [r1]\n" + "\tadds r0, 0xC8\n" + "\tldr r2, [sp, 0x70]\n" + "\tmov r3, r10\n" + "\tsubs r1, r2, r3\n" + "\tlsls r1, 24\n" + "\tlsrs r1, 24\n" + "\tldr r3, _0804A0A8 @ =gTradePartyBoxTilemap\n" + "\tmovs r2, 0xF\n" + "\tstr r2, [sp]\n" + "\tmovs r2, 0x11\n" + "\tstr r2, [sp, 0x4]\n" + "\tmovs r5, 0\n" + "\tstr r5, [sp, 0x8]\n" + "\tmovs r2, 0\n" + "\tbl sub_804A96C_alt\n" + "\tldr r0, [sp, 0x6C]\n" + "\tcmp r0, 0\n" + "\tbeq _0804A08C\n" + "\tb _0804A294\n" + "_0804A08C:\n" + "\tbl sub_804A80C\n" + "\tb _0804A294\n" + "\t.align 2, 0\n" + "_0804A094: .4byte gSprites\n" + "_0804A098: .4byte gTradeMonSpriteCoords\n" + "_0804A09C: .4byte gUnknown_03004824\n" + "_0804A0A0: .4byte sub_809D62C\n" + "_0804A0A4: .4byte gUnknown_0820C330\n" + "_0804A0A8: .4byte gTradePartyBoxTilemap\n" + "_0804A0AC:\n" + "\tldr r2, _0804A0DC @ =gSprites\n" + "\tldr r1, [sp, 0x6C]\n" + "\tlsls r0, r1, 1\n" + "\tadds r0, r1\n" + "\tlsls r0, 1\n" + "\tadd r0, r8\n" + "\tadds r1, r5, 0\n" + "\tadds r1, 0x34\n" + "\tadds r1, r0\n" + "\tldrb r1, [r1]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r2, 0x1C\n" + "\tadds r0, r2\n" + "\tldr r1, [r0]\n" + "\tldr r0, _0804A0E0 @ =sub_809D62C\n" + "\tcmp r1, r0\n" + "\tbeq _0804A0D4\n" + "\tb _0804A294\n" + "_0804A0D4:\n" + "\tmovs r0, 0x3\n" + "\tstrb r0, [r3]\n" + "\tb _0804A294\n" + "\t.align 2, 0\n" + "_0804A0DC: .4byte gSprites\n" + "_0804A0E0: .4byte sub_809D62C\n" + "_0804A0E4:\n" + "\tadds r0, r5, 0\n" + "\tadds r0, 0xC8\n" + "\tldr r2, [sp, 0x6C]\n" + "\tlsls r1, r2, 4\n" + "\tsubs r1, r2\n" + "\tlsls r1, 24\n" + "\tlsrs r1, 24\n" + "\tldr r3, _0804A228 @ =gTradeMovesBoxTilemap\n" + "\tmovs r2, 0xF\n" + "\tstr r2, [sp]\n" + "\tmovs r7, 0x11\n" + "\tstr r7, [sp, 0x4]\n" + "\tmovs r5, 0\n" + "\tstr r5, [sp, 0x8]\n" + "\tmovs r2, 0\n" + "\tbl sub_804A96C_alt\n" + "\tldr r0, _0804A22C @ =gUnknown_03004824\n" + "\tldr r3, [r0]\n" + "\tldr r1, [sp, 0x6C]\n" + "\tlsls r6, r1, 1\n" + "\tadds r1, r6\n" + "\tmov r9, r1\n" + "\tlsls r1, 1\n" + "\tmov r2, r8\n" + "\tadds r0, r2, r1\n" + "\tadds r3, 0x34\n" + "\tadds r3, r0\n" + "\tldrb r0, [r3]\n" + "\tlsls r2, r0, 4\n" + "\tadds r2, r0\n" + "\tlsls r2, 2\n" + "\tldr r5, _0804A230 @ =gSprites\n" + "\tadds r2, r5\n" + "\tldr r4, _0804A234 @ =gTradeMonSpriteCoords\n" + "\tmov r0, r9\n" + "\tlsls r5, r0, 2\n" + "\tadds r0, r5, r4\n" + "\tldrb r0, [r0]\n" + "\tadds r1, 0x1\n" + "\tlsls r1, 1\n" + "\tadds r1, r4\n" + "\tldrb r1, [r1]\n" + "\tadds r0, r1\n" + "\tasrs r0, 1\n" + "\tlsls r0, 3\n" + "\tadds r0, 0xE\n" + "\tstrh r0, [r2, 0x20]\n" + "\tldrb r0, [r3]\n" + "\tlsls r1, r0, 4\n" + "\tadds r1, r0\n" + "\tlsls r1, 2\n" + "\tldr r2, _0804A230 @ =gSprites\n" + "\tadds r1, r2\n" + "\tadds r4, 0x1\n" + "\tadds r5, r4\n" + "\tldrb r0, [r5]\n" + "\tlsls r0, 3\n" + "\tsubs r0, 0xC\n" + "\tstrh r0, [r1, 0x22]\n" + "\tldrb r1, [r3]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r2\n" + "\tmovs r5, 0\n" + "\tstrh r5, [r0, 0x24]\n" + "\tldrb r1, [r3]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r2\n" + "\tstrh r5, [r0, 0x26]\n" + "\tmov r0, sp\n" + "\tadds r0, 0x12\n" + "\tldr r1, [sp, 0x6C]\n" + "\tmov r2, r8\n" + "\tbl sub_804A2B4\n" + "\tadd r1, sp, 0xC\n" + "\tmovs r3, 0xFC\n" + "\tstrb r3, [r1]\n" + "\tadds r2, r1, 0\n" + "\tmovs r1, 0x6\n" + "\tstrb r1, [r2, 0x1]\n" + "\tmovs r1, 0x4\n" + "\tstrb r1, [r2, 0x2]\n" + "\tadds r1, r2, 0\n" + "\tstrb r3, [r1, 0x3]\n" + "\tstrb r7, [r1, 0x4]\n" + "\tlsls r0, 24\n" + "\tasrs r0, 24\n" + "\tmovs r1, 0x40\n" + "\tsubs r1, r0\n" + "\tlsrs r0, r1, 31\n" + "\tadds r1, r0\n" + "\tasrs r1, 1\n" + "\tstrb r1, [r2, 0x5]\n" + "\tldr r0, _0804A22C @ =gUnknown_03004824\n" + "\tldr r1, [r0]\n" + "\tadds r0, r1, 0x4\n" + "\tadds r1, 0x7A\n" + "\tldrb r2, [r1]\n" + "\tmov r1, r9\n" + "\tlsls r1, 6\n" + "\tmov r9, r1\n" + "\tadd r2, r9\n" + "\tldr r4, _0804A238 @ =gUnknown_0820C334\n" + "\tldr r3, [sp, 0x6C]\n" + "\tlsls r1, r3, 2\n" + "\tadds r3, r1, r4\n" + "\tldrb r3, [r3]\n" + "\tldr r5, _0804A23C @ =gUnknown_0820C334 + 0x1\n" + "\tadds r1, r5\n" + "\tldrb r1, [r1]\n" + "\tstr r1, [sp]\n" + "\tadd r1, sp, 0xC\n" + "\tbl sub_8003460\n" + "\tadd r7, sp, 0x34\n" + "\tadds r0, r7, 0\n" + "\tldr r1, [sp, 0x6C]\n" + "\tmov r2, r8\n" + "\tbl sub_804A33C\n" + "\tldr r0, _0804A22C @ =gUnknown_03004824\n" + "\tldr r2, [r0]\n" + "\tadds r0, r2, 0x4\n" + "\tldr r1, _0804A240 @ =gOtherText_Terminator2\n" + "\tadds r2, 0x7A\n" + "\tldrb r2, [r2]\n" + "\tadd r2, r9\n" + "\tadds r2, 0x20\n" + "\tadds r6, 0x1\n" + "\tlsls r6, 1\n" + "\tadds r4, r6, r4\n" + "\tldrb r5, [r4]\n" + "\tldr r3, _0804A23C @ =gUnknown_0820C334 + 0x1\n" + "\tadds r6, r3\n" + "\tldrb r4, [r6]\n" + "\tadds r4, 0x1\n" + "\tlsls r4, 24\n" + "\tlsrs r4, 24\n" + "\tstr r4, [sp]\n" + "\tadds r3, r5, 0\n" + "\tbl sub_8003460\n" + "\tldr r0, _0804A22C @ =gUnknown_03004824\n" + "\tldr r1, [r0]\n" + "\tadds r0, r1, 0x4\n" + "\tadds r1, 0x7A\n" + "\tldrb r2, [r1]\n" + "\tadd r2, r9\n" + "\tadds r2, 0x26\n" + "\tstr r4, [sp]\n" + "\tadds r1, r7, 0\n" + "\tadds r3, r5, 0\n" + "\tbl sub_8003460\n" + "\tldr r2, _0804A22C @ =gUnknown_03004824\n" + "\tldr r1, [r2]\n" + "\tb _0804A28A\n" + "\t.align 2, 0\n" + "_0804A228: .4byte gTradeMovesBoxTilemap\n" + "_0804A22C: .4byte gUnknown_03004824\n" + "_0804A230: .4byte gSprites\n" + "_0804A234: .4byte gTradeMonSpriteCoords\n" + "_0804A238: .4byte gUnknown_0820C334\n" + "_0804A23C: .4byte gUnknown_0820C334 + 0x1\n" + "_0804A240: .4byte gOtherText_Terminator2\n" + "_0804A244:\n" + "\tldr r0, _0804A2A4 @ =gUnknown_0820C14C\n" + "\tldr r0, [r0, 0x14]\n" + "\tadds r1, r5, 0\n" + "\tadds r1, 0x7E\n" + "\tldrh r1, [r1]\n" + "\tlsls r1, 5\n" + "\tldr r3, _0804A2A8 @ =0x06010000\n" + "\tadds r1, r3\n" + "\tmovs r2, 0x14\n" + "\tbl sub_804ACD8\n" + "\tldr r0, _0804A2AC @ =gUnknown_0820C3D1\n" + "\tmov r5, r10\n" + "\tlsls r1, r5, 1\n" + "\tadds r4, r1, r0\n" + "\tldrb r2, [r4]\n" + "\tadds r2, 0x4\n" + "\tlsls r2, 24\n" + "\tlsrs r2, 24\n" + "\tadds r0, 0x1\n" + "\tadds r1, r0\n" + "\tldrb r3, [r1]\n" + "\tadds r3, 0x1\n" + "\tlsls r3, 24\n" + "\tlsrs r3, 24\n" + "\tldrb r0, [r4]\n" + "\tstr r0, [sp]\n" + "\tldrb r0, [r1]\n" + "\tstr r0, [sp, 0x4]\n" + "\tmov r0, r10\n" + "\tmov r1, r8\n" + "\tbl sub_804A51C\n" + "\tldr r0, _0804A2B0 @ =gUnknown_03004824\n" + "\tldr r1, [r0]\n" + "_0804A28A:\n" + "\tadds r1, 0x80\n" + "\tadd r1, r10\n" + "\tldrb r0, [r1]\n" + "\tadds r0, 0x1\n" + "\tstrb r0, [r1]\n" + "_0804A294:\n" + "\tadd sp, 0x74\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_0804A2A4: .4byte gUnknown_0820C14C\n" + "_0804A2A8: .4byte 0x06010000\n" + "_0804A2AC: .4byte gUnknown_0820C3D1\n" + "_0804A2B0: .4byte gUnknown_03004824"); +} +#endif + +#ifdef NONMATCHING +static +#endif +u8 sub_804A2B4(u8 *a0, u8 whichParty, u8 whichPokemon) +{ + u8 string[11]; + if (whichParty == 0) + { + GetMonData(&gPlayerParty[whichPokemon], MON_DATA_NICKNAME, string); + StringCopy10(a0, string); + GetMonGender(&gPlayerParty[whichPokemon]); + GetMonData(&gPlayerParty[whichPokemon], MON_DATA_LEVEL); + } + else + { + GetMonData(&gEnemyParty[whichPokemon], MON_DATA_NICKNAME, string); + StringCopy10(a0, string); + GetMonGender(&gEnemyParty[whichPokemon]); + GetMonData(&gEnemyParty[whichPokemon], MON_DATA_LEVEL); + } + return GetStringWidthGivenWindowConfig(&gWindowConfig_81E7294, a0); +} + +#ifdef NONMATCHING +static +#endif +void sub_804A33C(u8 *a0, u8 whichParty, u8 whichPokemon) +{ + u16 i; + u16 moves[4]; + if (gUnknown_03004824->unk_005d[whichParty][whichPokemon] == 0) + { + for (i = 0; i < 4; i ++) + { + if (whichParty == 0) + moves[i] = GetMonData(&gPlayerParty[whichPokemon], MON_DATA_MOVE1 + i, NULL); + else + moves[i] = GetMonData(&gEnemyParty[whichPokemon], MON_DATA_MOVE1 + i, NULL); + } + StringCopy(a0, gOtherText_Terminator); + for (i = 0; i < 4; i ++) + { + if (moves[i] != 0) + { + StringAppend(a0, gMoveNames[moves[i]]); + } + StringAppend(a0, gOtherText_ControlAndMiscText); + } + } + else + { + StringCopy(a0, gOtherText_Terminator); + StringAppend(a0, gOtherText_FourQuestions); + } +} + +#ifdef NONMATCHING +static void sub_804A41C(u8 whichParty) +{ + u8 i; + u8 nickname[22]; + u8 string[40]; + struct Pokemon *pokemon; + + string[0] = 0xFC; + string[1] = 0x06; + string[2] = 0x04; + string[3] = 0xFC; + string[4] = 0x11; + string[5] = 0x00; + + for (i = 0; i < gUnknown_03004824->partyCounts[whichParty]; i ++) + { + pokemon = whichParty == 0 ? &gPlayerParty[i] : &gEnemyParty[i]; + GetMonData(pokemon, MON_DATA_NICKNAME, nickname); + StringCopy10(string + 6, nickname); + GetMonGender(pokemon); + string[5] = (50 - GetStringWidthGivenWindowConfig(&gWindowConfig_81E7294, string + 6)) / 2; + sub_8003460(&gUnknown_03004824->window, string, gUnknown_03004824->unk_007a + 22 * 6 * whichParty + 22 * i, gTradeMonSpriteCoords[i + 6 * whichParty][0], gTradeMonSpriteCoords[i + 6 * whichParty][1]); + } +} +#else +__attribute__((naked)) +static void sub_804A41C(u8 whichParty) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tsub sp, 0x44\n" + "\tlsls r0, 24\n" + "\tlsrs r5, r0, 24\n" + "\tadd r3, sp, 0x1C\n" + "\tmovs r2, 0\n" + "\tmovs r1, 0xFC\n" + "\tstrb r1, [r3]\n" + "\tmovs r0, 0x6\n" + "\tstrb r0, [r3, 0x1]\n" + "\tmovs r0, 0x4\n" + "\tstrb r0, [r3, 0x2]\n" + "\tstrb r1, [r3, 0x3]\n" + "\tmovs r0, 0x11\n" + "\tstrb r0, [r3, 0x4]\n" + "\tstrb r2, [r3, 0x5]\n" + "\tmovs r6, 0\n" + "\tldr r1, _0804A470 @ =gUnknown_03004824\n" + "\tldr r0, [r1]\n" + "\tadds r0, 0x42\n" + "\tadds r0, r5\n" + "\tldrb r0, [r0]\n" + "\tcmp r6, r0\n" + "\tbcs _0804A504\n" + "\tmov r8, r3\n" + "\tadds r7, r1, 0\n" + "\tldr r0, _0804A474 @ =gTradeMonSpriteCoords\n" + "\tmov r9, r0\n" + "\tmovs r4, 0x1\n" + "\tadd r4, r9\n" + "\tmov r10, r4\n" + "_0804A462:\n" + "\tcmp r5, 0\n" + "\tbne _0804A47C\n" + "\tmovs r0, 0x64\n" + "\tadds r4, r6, 0\n" + "\tmuls r4, r0\n" + "\tldr r0, _0804A478 @ =gPlayerParty\n" + "\tb _0804A484\n" + "\t.align 2, 0\n" + "_0804A470: .4byte gUnknown_03004824\n" + "_0804A474: .4byte gTradeMonSpriteCoords\n" + "_0804A478: .4byte gPlayerParty\n" + "_0804A47C:\n" + "\tmovs r0, 0x64\n" + "\tadds r4, r6, 0\n" + "\tmuls r4, r0\n" + "\tldr r0, _0804A514 @ =gEnemyParty\n" + "_0804A484:\n" + "\tadds r4, r0\n" + "\tadds r0, r4, 0\n" + "\tmovs r1, 0x2\n" + "\tadd r2, sp, 0x4\n" + "\tbl GetMonData\n" + "\tmov r0, sp\n" + "\tadds r0, 0x22\n" + "\tadd r1, sp, 0x4\n" + "\tbl StringCopy10\n" + "\tadds r0, r4, 0\n" + "\tbl GetMonGender\n" + "\tmov r1, sp\n" + "\tadds r1, 0x22\n" + "\tldr r0, _0804A518 @ =gWindowConfig_81E7294\n" + "\tbl GetStringWidthGivenWindowConfig\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tmovs r1, 0x32\n" + "\tsubs r1, r0\n" + "\tlsrs r0, r1, 31\n" + "\tadds r1, r0\n" + "\tasrs r1, 1\n" + "\tmov r0, r8\n" + "\tstrb r1, [r0, 0x5]\n" + "\tldr r1, [r7]\n" + "\tadds r0, r1, 0x4\n" + "\tadds r1, 0x7A\n" + "\tlsls r2, r5, 5\n" + "\tadds r2, r5\n" + "\tlsls r2, 2\n" + "\tldrb r1, [r1]\n" + "\tadds r2, r1\n" + "\tmovs r1, 0x16\n" + "\tmuls r1, r6\n" + "\tadds r2, r1\n" + "\tlsls r2, 16\n" + "\tlsrs r2, 16\n" + "\tlsls r1, r5, 1\n" + "\tadds r1, r5\n" + "\tlsls r1, 1\n" + "\tadds r1, r6, r1\n" + "\tlsls r1, 1\n" + "\tmov r4, r9\n" + "\tadds r3, r1, r4\n" + "\tldrb r3, [r3]\n" + "\tadd r1, r10\n" + "\tldrb r1, [r1]\n" + "\tstr r1, [sp]\n" + "\tmov r1, r8\n" + "\tbl sub_8003460\n" + "\tadds r0, r6, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r6, r0, 24\n" + "\tldr r0, [r7]\n" + "\tadds r0, 0x42\n" + "\tadds r0, r5\n" + "\tldrb r0, [r0]\n" + "\tcmp r6, r0\n" + "\tbcc _0804A462\n" + "_0804A504:\n" + "\tadd sp, 0x44\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_0804A514: .4byte gEnemyParty\n" + "_0804A518: .4byte gWindowConfig_81E7294"); +} +#endif + +#ifdef NONMATCHING +static +#endif +void sub_804A51C(u8 a0, u8 a1, u8 a2, u8 a3, u8 a4, u8 a5) +{ + u8 nickname[24]; + u8 level; + u8 gender; + u8 lv_div_10; + sub_804A96C(&gUnknown_03004824->unk_00c8, a4, a5, gTradeMonBoxTilemap, 6, 3, 0); + if (a0 == 0) + { + level = GetMonData(&gPlayerParty[a1], MON_DATA_LEVEL, NULL); + gender = GetMonGender(&gPlayerParty[a1]); + GetMonData(&gPlayerParty[a1], MON_DATA_NICKNAME, nickname); + } + else + { + level = GetMonData(&gEnemyParty[a1], MON_DATA_LEVEL, NULL); + gender = GetMonGender(&gEnemyParty[a1]); + GetMonData(&gEnemyParty[a1], MON_DATA_NICKNAME, nickname); + } + if (gUnknown_03004824->unk_005d[a0][a1] == 0) + { + lv_div_10 = level / 10; + if (lv_div_10 != 0) + { + gUnknown_03004824->unk_00c8.unk_12[a2 + 32 * a3] = lv_div_10 + 0x60; + } + gUnknown_03004824->unk_00c8.unk_12[a2 + 32 * a3 + 1] = (u8)(level % 10) + 0x70; + if (gender == MON_MALE) + { + if (!NameHasGenderSymbol(nickname, MON_MALE)) + { + gUnknown_03004824->unk_00c8.unk_12[a2 + 32 * a3 - 31] += 1; + } + } + else if (gender == MON_FEMALE) + { + if (!NameHasGenderSymbol(nickname, MON_FEMALE)) + { + gUnknown_03004824->unk_00c8.unk_12[a2 + 32 * a3 - 31] += 2; + } + } + } + else + { + gUnknown_03004824->unk_00c8.unk_12[a2 + 32 * a3 - 32] = gUnknown_03004824->unk_00c8.unk_12[a2 + 32 * a3 - 33]; + gUnknown_03004824->unk_00c8.unk_12[a2 + 32 * a3 - 31] = gUnknown_03004824->unk_00c8.unk_12[a2 + 32 * a3 - 36] | 0x400; + } +#ifdef GERMAN + gUnknown_03004824->unk_00c8.unk_10 = 1; +#endif +} + +#ifdef NONMATCHING +static void sub_804A6DC(u8 whichParty) +{ + int i; + for (i = 0; i < gUnknown_03004824->partyCounts[whichParty]; i ++) + { + sub_804A51C(whichParty, i, gTradeLevelDisplayCoords[whichParty][i][0], gTradeLevelDisplayCoords[whichParty][i][1], gTradeMonBoxCoords[whichParty][i][0], gTradeMonBoxCoords[whichParty][i][1]); + } +} +#else +__attribute__((naked)) +static void sub_804A6DC(u8 whichParty) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tsub sp, 0x8\n" + "\tlsls r0, 24\n" + "\tlsrs r6, r0, 24\n" + "\tmovs r7, 0\n" + "\tldr r0, _0804A734 @ =gUnknown_03004824\n" + "\tldr r0, [r0]\n" + "\tadds r0, 0x42\n" + "\tadds r0, r6\n" + "\tldrb r0, [r0]\n" + "\tcmp r7, r0\n" + "\tbge _0804A72C\n" + "\tlsls r0, r6, 1\n" + "\tadds r0, r6\n" + "\tldr r1, _0804A738 @ =gTradeLevelDisplayCoords\n" + "\tlsls r0, 2\n" + "\tadds r5, r0, r1\n" + "\tldr r1, _0804A73C @ =gTradeMonBoxCoords\n" + "\tadds r4, r0, r1\n" + "_0804A702:\n" + "\tlsls r1, r7, 24\n" + "\tlsrs r1, 24\n" + "\tldrb r2, [r5]\n" + "\tldrb r3, [r5, 0x1]\n" + "\tldrb r0, [r4]\n" + "\tstr r0, [sp]\n" + "\tldrb r0, [r4, 0x1]\n" + "\tstr r0, [sp, 0x4]\n" + "\tadds r0, r6, 0\n" + "\tbl sub_804A51C\n" + "\tadds r5, 0x2\n" + "\tadds r4, 0x2\n" + "\tadds r7, 0x1\n" + "\tldr r0, _0804A734 @ =gUnknown_03004824\n" + "\tldr r0, [r0]\n" + "\tadds r0, 0x42\n" + "\tadds r0, r6\n" + "\tldrb r0, [r0]\n" + "\tcmp r7, r0\n" + "\tblt _0804A702\n" + "_0804A72C:\n" + "\tadd sp, 0x8\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_0804A734: .4byte gUnknown_03004824\n" + "_0804A738: .4byte gTradeLevelDisplayCoords\n" + "_0804A73C: .4byte gTradeMonBoxCoords"); +} +#endif + +static void sub_804A740(u8 whichParty) +{ + int i; + for (i = 0; i < gUnknown_03004824->partyCounts[whichParty]; i ++) + { + gSprites[gUnknown_03004824->partyIcons[whichParty][i]].invisible = FALSE; + gSprites[gUnknown_03004824->partyIcons[whichParty][i]].pos1.x = gTradeMonSpriteCoords[6 * whichParty + i][0] * 8 + 14; + gSprites[gUnknown_03004824->partyIcons[whichParty][i]].pos1.y = gTradeMonSpriteCoords[6 * whichParty + i][1] * 8 - 12; + gSprites[gUnknown_03004824->partyIcons[whichParty][i]].pos2.x = 0; + gSprites[gUnknown_03004824->partyIcons[whichParty][i]].pos2.y = 0; + } +} + +static void sub_804A80C(void) +{ + FillWindowRect_DefaultPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[1][0], 0, gUnknown_0820C330[1][1], 19); + sub_804A41C(1); +} + +static void sub_804A840(u8 whichParty) +{ + if (whichParty == 0) + { + FillWindowRect_DefaultPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[0][0], 0, gUnknown_0820C330[0][1], 19); + sub_804A96C_alt(&gUnknown_03004824->unk_00c8, 0, 0, gTradePartyBoxTilemap, 15, 17, 0); + sub_804A6DC(0); + sub_804A41C(0); + sub_804A740(0); + sub_804A938(&gUnknown_03004824->unk_00c8); + } + else + { + HandleDestroyMenuCursors(); + FillWindowRect_DefaultPalette(&gUnknown_03004824->window, 0, gUnknown_0820C330[1][0], 0, gUnknown_0820C330[1][1], 19); + sub_804A96C_alt(&gUnknown_03004824->unk_00c8, 15, 0, gTradePartyBoxTilemap, 15, 17, 0); + sub_804A6DC(1); + sub_804A41C(1); + sub_804A740(1); + sub_804A938(&gUnknown_03004824->unk_00c8); + } + sub_804ACD8(gUnknown_0820C14C[1], (u8 *)(BG_CHAR_ADDR(4) + 32 * gUnknown_03004824->unk_007e), 20); + gUnknown_03004824->unk_0080[whichParty] = 0; +} + +static void sub_804A938(struct UnkStructD *unkStructD) +{ + unkStructD->unk_10 = 1; +} + +static void sub_804A940(struct UnkStructD *unkStructD) +{ + if (unkStructD->unk_10) + { + CpuCopy16(unkStructD->unk_12, unkStructD->vramAddr, sizeof(unkStructD->unk_12)); + unkStructD->unk_10 = 0; + } +} + +static void sub_804A964(struct UnkStructD *unkStructD, void *dest) +{ + unkStructD->unk_10 = 0; + unkStructD->vramAddr = dest; +} + +static void sub_804A96C(struct UnkStructD *arg0, u8 left, u8 top, const u16 *tilemap, u8 width, u8 height, u16 sp8) { + int y, x; + + for (y = 0; y < height; y++) + { + + for (x = 0; x < width; x++) + { + arg0->unk_12[(top * 32 + left) + y * 32 + x] = tilemap[width * y + x] | sp8; + } + } + +#if ENGLISH + arg0->unk_10 = 1; +#endif +} + +#if GERMAN +static void sub_804A96C_alt(struct UnkStructD *arg0, u8 left, u8 top, const u16 *tilemap, u8 width, u8 height, u16 sp8) { + sub_804A96C(arg0, left, top, tilemap, width, height, sp8); + + arg0->unk_10 = 1; +} +#endif + +static void sub_804A9F4(u8 unused) +{ + MenuZeroFillScreen(); +} + +static void sub_804AA00(u8 unused) +{ + MenuZeroFillScreen(); +} + +static void sub_804AA0C(u8 a0) +{ + DrawTextWindow(&gUnknown_03004824->window, gTradeMessageWindowRects[a0][0], gTradeMessageWindowRects[a0][1], gTradeMessageWindowRects[a0][2], gTradeMessageWindowRects[a0][3]); + sub_8003460(&gUnknown_03004824->window, gUnknown_0820C2F0[a0], 0x180 + gUnknown_03004824->unk_007a, gTradeMessageWindowRects[a0][0] + 1, gTradeMessageWindowRects[a0][1] + 1); +} + +static void sub_804AA88(void) +{ + int i; + for (i = 0; i < 4; i ++) + { + gUnknown_03004824->unk_08dc[i].unk_00 = 0; + gUnknown_03004824->unk_08dc[i].unk_02 = 0; + gUnknown_03004824->unk_08dc[i].unk_04 |= 0xff; + } +} + +static void sub_804AADC(u16 a0, u8 a1) +{ + int i; + for (i = 0; i < 4; i ++) + { + if (gUnknown_03004824->unk_08dc[i].unk_00 == 0) + { + gUnknown_03004824->unk_08dc[i].unk_02 = a0; + gUnknown_03004824->unk_08dc[i].unk_04 = a1; + gUnknown_03004824->unk_08dc[i].unk_00 = 1; + break; + } + } +} + +static void sub_804AB30(void) +{ + int i; + for (i = 0; i < 4; i ++) + { + if (gUnknown_03004824->unk_08dc[i].unk_00) + { + if (gUnknown_03004824->unk_08dc[i].unk_02 != 0) + { + gUnknown_03004824->unk_08dc[i].unk_02 --; + continue; + } + switch (gUnknown_03004824->unk_08dc[i].unk_04) + { + case 0: + Trade_SendData(gUnknown_03004824); + break; + case 1: + sub_804AA0C(0); + break; + case 2: + sub_804AA0C(2); + break; + case 3: + sub_804AA0C(3); + break; + case 4: + sub_804AA0C(3); + break; + case 5: + sub_804AA0C(3); + break; + } + gUnknown_03004824->unk_08dc[i].unk_00 = 0; + } + } +} + +static bool8 sub_804ABF8(void) +{ + switch (gUnknown_03004824->unk_00b4) + { + case 8: + gUnknown_03004824->unk_007e = LoadSpriteSheet(&gUnknown_0820C07C[gUnknown_03004824->unk_00b4]); + gUnknown_03004824->unk_00b4 ++; + return FALSE; + case 13: + LoadSpritePalette(&gSpritePalette_TradeScreenText); + gUnknown_03004824->unk_00b4 ++; + return FALSE; + case 14: + LoadSpritePalette(&gUnknown_0820C12C); + gUnknown_03004824->unk_00b4 ++; + return FALSE; + case 15: + LoadSpriteSheet(&gUnknown_0820C124); + gUnknown_03004824->unk_00b4 ++; + // fallthrough + case 16: + gUnknown_03004824->unk_00b4 = 0; + return TRUE; + default: + LoadSpriteSheet(&gUnknown_0820C07C[gUnknown_03004824->unk_00b4]); + gUnknown_03004824->unk_00b4 ++; + return FALSE; + } +} + +static void sub_804ACD8(const u8 *src, u8 *dest, u8 a2) +{ + sub_804AFB8(&gWindowConfig_81E725C, dest, src, a2); +} + +#ifdef NONMATCHING +static void sub_804ACF4(u8 who) +{ + struct Pokemon *pokemon; + int i; + switch (who) + { + case 0: + for (i = 0; i < gUnknown_03004824->partyCounts[0]; i ++) + { + pokemon = &gPlayerParty[i]; + if (GetMonData(pokemon, MON_DATA_IS_EGG) == TRUE) + { + gUnknown_03004824->unk_0051[0][i] = 0; + gUnknown_03004824->unk_005d[0][i] = 1; + } + else if (GetMonData(pokemon, MON_DATA_HP) == 0) + { + gUnknown_03004824->unk_0051[0][i] = 0; + gUnknown_03004824->unk_005d[0][i] = 0; + } + else + { + gUnknown_03004824->unk_0051[0][i] = 1; + gUnknown_03004824->unk_005d[0][i] = 0; + } + } + break; + case 1: + for (i = 0; i < gUnknown_03004824->partyCounts[1]; i ++) + { + pokemon = &gEnemyParty[i]; + if (GetMonData(pokemon, MON_DATA_IS_EGG) == TRUE) + { + gUnknown_03004824->unk_0051[1][i] = 0; + gUnknown_03004824->unk_005d[1][i] = 1; + } + else if (GetMonData(pokemon, MON_DATA_HP) == 0) + { + gUnknown_03004824->unk_0051[1][i] = 0; + gUnknown_03004824->unk_005d[1][i] = 0; + } + else + { + gUnknown_03004824->unk_0051[1][i] = 1; + gUnknown_03004824->unk_005d[1][i] = 0; + } + } + break; + } +} +#else +static __attribute__((naked)) void sub_804ACF4(u8 who) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r9\n" + "\tmov r6, r8\n" + "\tpush {r6,r7}\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tmov r8, r0\n" + "\tcmp r0, 0\n" + "\tbeq _0804AD0C\n" + "\tcmp r0, 0x1\n" + "\tbeq _0804ADA0\n" + "\tb _0804AE2C\n" + "_0804AD0C:\n" + "\tmovs r7, 0\n" + "\tldr r1, _0804AD4C @ =gUnknown_03004824\n" + "\tldr r0, [r1]\n" + "\tadds r0, 0x42\n" + "\tldrb r0, [r0]\n" + "\tcmp r7, r0\n" + "\tblt _0804AD1C\n" + "\tb _0804AE2C\n" + "_0804AD1C:\n" + "\tadds r6, r1, 0\n" + "\tmovs r5, 0\n" + "\tmov r9, r5\n" + "_0804AD22:\n" + "\tmovs r0, 0x64\n" + "\tadds r1, r7, 0\n" + "\tmuls r1, r0\n" + "\tldr r0, _0804AD50 @ =gPlayerParty\n" + "\tadds r4, r1, r0\n" + "\tadds r0, r4, 0\n" + "\tmovs r1, 0x2D\n" + "\tbl GetMonData\n" + "\tadds r1, r0, 0\n" + "\tcmp r1, 0x1\n" + "\tbne _0804AD54\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x51\n" + "\tadds r0, r5\n" + "\tmov r2, r9\n" + "\tstrb r2, [r0]\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x5D\n" + "\tadds r0, r5\n" + "\tb _0804AD84\n" + "\t.align 2, 0\n" + "_0804AD4C: .4byte gUnknown_03004824\n" + "_0804AD50: .4byte gPlayerParty\n" + "_0804AD54:\n" + "\tadds r0, r4, 0\n" + "\tmovs r1, 0x39\n" + "\tbl GetMonData\n" + "\tadds r1, r0, 0\n" + "\tcmp r1, 0\n" + "\tbne _0804AD72\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x51\n" + "\tadds r0, r5\n" + "\tstrb r1, [r0]\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x5D\n" + "\tadds r0, r5\n" + "\tb _0804AD84\n" + "_0804AD72:\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x51\n" + "\tadds r0, r5\n" + "\tmovs r1, 0x1\n" + "\tstrb r1, [r0]\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x5D\n" + "\tadds r0, r5\n" + "\tmov r1, r9\n" + "_0804AD84:\n" + "\tstrb r1, [r0]\n" + "\tldr r0, _0804AD9C @ =gUnknown_03004824\n" + "\tadds r5, 0x1\n" + "\tadds r7, 0x1\n" + "\tldr r0, [r0]\n" + "\tadds r0, 0x42\n" + "\tadd r0, r8\n" + "\tldrb r0, [r0]\n" + "\tcmp r7, r0\n" + "\tblt _0804AD22\n" + "\tb _0804AE2C\n" + "\t.align 2, 0\n" + "_0804AD9C: .4byte gUnknown_03004824\n" + "_0804ADA0:\n" + "\tmovs r7, 0\n" + "\tldr r1, _0804ADE0 @ =gUnknown_03004824\n" + "\tldr r0, [r1]\n" + "\tadds r0, 0x43\n" + "\tldrb r0, [r0]\n" + "\tcmp r7, r0\n" + "\tbge _0804AE2C\n" + "\tadds r6, r1, 0\n" + "\tmovs r5, 0x6\n" + "\tmovs r2, 0\n" + "\tmov r9, r2\n" + "_0804ADB6:\n" + "\tmovs r0, 0x64\n" + "\tadds r1, r7, 0\n" + "\tmuls r1, r0\n" + "\tldr r0, _0804ADE4 @ =gEnemyParty\n" + "\tadds r4, r1, r0\n" + "\tadds r0, r4, 0\n" + "\tmovs r1, 0x2D\n" + "\tbl GetMonData\n" + "\tadds r1, r0, 0\n" + "\tcmp r1, 0x1\n" + "\tbne _0804ADE8\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x51\n" + "\tadds r0, r5\n" + "\tmov r2, r9\n" + "\tstrb r2, [r0]\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x5D\n" + "\tadds r0, r5\n" + "\tb _0804AE18\n" + "\t.align 2, 0\n" + "_0804ADE0: .4byte gUnknown_03004824\n" + "_0804ADE4: .4byte gEnemyParty\n" + "_0804ADE8:\n" + "\tadds r0, r4, 0\n" + "\tmovs r1, 0x39\n" + "\tbl GetMonData\n" + "\tadds r1, r0, 0\n" + "\tcmp r1, 0\n" + "\tbne _0804AE06\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x51\n" + "\tadds r0, r5\n" + "\tstrb r1, [r0]\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x5D\n" + "\tadds r0, r5\n" + "\tb _0804AE18\n" + "_0804AE06:\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x51\n" + "\tadds r0, r5\n" + "\tmovs r1, 0x1\n" + "\tstrb r1, [r0]\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x5D\n" + "\tadds r0, r5\n" + "\tmov r1, r9\n" + "_0804AE18:\n" + "\tstrb r1, [r0]\n" + "\tldr r0, _0804AE38 @ =gUnknown_03004824\n" + "\tadds r5, 0x1\n" + "\tadds r7, 0x1\n" + "\tldr r0, [r0]\n" + "\tadds r0, 0x42\n" + "\tadd r0, r8\n" + "\tldrb r0, [r0]\n" + "\tcmp r7, r0\n" + "\tblt _0804ADB6\n" + "_0804AE2C:\n" + "\tpop {r3,r4}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_0804AE38: .4byte gUnknown_03004824"); +} +#endif + +static void sub_804AE3C(u8 who) +{ + u16 i; + u16 curHp; + u16 maxHp; + switch (who) + { + case 0: + for (i = 0; i < gUnknown_03004824->partyCounts[0]; i ++) + { + curHp = GetMonData(&gPlayerParty[i], MON_DATA_HP); + maxHp = GetMonData(&gPlayerParty[i], MON_DATA_MAX_HP); + gUnknown_03004824->unk_0069[0][i] = GetHPBarLevel(curHp, maxHp); + } + break; + case 1: + for (i = 0; i < gUnknown_03004824->partyCounts[1]; i ++) + { + curHp = GetMonData(&gEnemyParty[i], MON_DATA_HP); + maxHp = GetMonData(&gEnemyParty[i], MON_DATA_MAX_HP); + gUnknown_03004824->unk_0069[1][i] = GetHPBarLevel(curHp, maxHp); + } + break; + } +} + +static void sub_804AF10(void) +{ + int i, j; + for (i = 0; i < 2; i ++) + { + for (j = 0; j < gUnknown_03004824->partyCounts[i]; j ++) + { + sub_809D824(&gSprites[gUnknown_03004824->partyIcons[i][j]], 4 - gUnknown_03004824->unk_0069[i][j]); + } + } +} + +static void sub_804AF84(void) +{ + int i; + for (i = 0; i < 11; i ++) + if (gSaveBlock1.giftRibbons[i] == 0 && gUnknown_03004824->unk_00b5[i] != 0) + gSaveBlock1.giftRibbons[i] = gUnknown_03004824->unk_00b5[i]; +} + +static void sub_804AFB8(const struct WindowConfig *windowConfig, u8 *dest, const u8 *src, u8 size) +{ + u8 i; + u8 *tileBuffer; + size = (size + 3) / 4; + tileBuffer = gTileBuffer; + CpuFill16(0, tileBuffer, size * 0x80); + CpuFill16(0, tileBuffer + windowConfig->width * 0x20, size * 0x80); + sub_8004E3C(windowConfig, tileBuffer, src); + for (i = 0; i < size; i ++) + { + CpuCopy16(&tileBuffer[32 * (i * 4)], &dest[32 * (i * 8)], 0x80); + CpuCopy16(&tileBuffer[32 * (i * 4 + windowConfig->width)], &dest[32 * (i * 8 + 4)], 0x80); + } +} + +static void sub_804B058(struct Sprite *sprite) +{ + if (++ sprite->data0 == 10) + { + PlaySE(SE_BOWA); + sprite->data0 = 0; + } +} + +static void sub_804B07C(struct Sprite *sprite) +{ + if (sprite->data1 == 0) + { + if (++ sprite->data0 == 12) + sprite->data0 = 0; + LoadPalette(&gTradeGlow2PaletteAnimTable[sprite->data0], 16 * (sprite->oam.paletteNum + 16) + 4, 2); + } +} + +static void sub_804B0BC(struct Sprite *sprite) +{ + sprite->data0 ++; + sprite->pos2.y ++; + if (sprite->data0 == 10) + DestroySprite(sprite); +} + +static void sub_804B0E0(struct Sprite *sprite) +{ + sprite->data0 ++; + sprite->pos2.y --; + if (sprite->data0 == 10) + DestroySprite(sprite); +} + +static void sub_804B104(struct Sprite *sprite) +{ + if (++ sprite->data0 == 15) + { + PlaySE(SE_W107); + sprite->data0 = 0; + } +} + +static void sub_804B128(void) +{ + struct BgAffineDstData dest; + DoBgAffineSet(&dest, gUnknown_03004828->unk_0104 << 8, gUnknown_03004828->unk_0106 << 8, gUnknown_03004828->unk_010c, gUnknown_03004828->unk_010e, gUnknown_03004828->unk_0118, gUnknown_03004828->unk_0118, gUnknown_03004828->unk_011c); + REG_BG2PA = dest.pa; + REG_BG2PB = dest.pb; + REG_BG2PC = dest.pc; + REG_BG2PD = dest.pd; + REG_BG2X = dest.dx; + REG_BG2Y = dest.dy; +} + +#ifdef NONMATCHING +static void sub_804B1BC(void) +{ + REG_BG1VOFS = gUnknown_03004828->bg1vofs; + REG_BG1HOFS = gUnknown_03004828->bg1hofs; + if ((REG_DISPCNT & 7) == DISPCNT_MODE_0) + { + REG_BG2VOFS = gUnknown_03004828->bg2vofs; + REG_BG2HOFS = gUnknown_03004828->bg2hofs; + } + else + { + sub_804B128(); + } +} +#else +__attribute__((naked)) static void sub_804B1BC(void) +{ + asm_unified("\tpush {lr}\n" + "\tldr r1, _0804B1FC @ =REG_BG1VOFS\n" + "\tldr r0, _0804B200 @ =gUnknown_03004828\n" + "\tldr r2, [r0]\n" + "\tmovs r3, 0x88\n" + "\tlsls r3, 1\n" + "\tadds r0, r2, r3\n" + "\tldrh r0, [r0]\n" + "\tstrh r0, [r1]\n" + "\tsubs r1, 0x2\n" + "\tadds r3, 0x2\n" + "\tadds r0, r2, r3\n" + "\tldrh r0, [r0]\n" + "\tstrh r0, [r1]\n" + "\tmovs r0, 0x80\n" + "\tlsls r0, 19\n" + "\tldrh r0, [r0]\n" + "\tmovs r1, 0x7\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbne _0804B208\n" + "\tldr r1, _0804B204 @ =REG_BG2VOFS\n" + "\tadds r3, 0x2\n" + "\tadds r0, r2, r3\n" + "\tldrh r0, [r0]\n" + "\tstrh r0, [r1]\n" + "\tsubs r1, 0x2\n" + "\tadds r3, 0x2\n" + "\tadds r0, r2, r3\n" + "\tldrh r0, [r0]\n" + "\tstrh r0, [r1]\n" + "\tb _0804B20C\n" + "\t.align 2, 0\n" + "_0804B1FC: .4byte REG_BG1VOFS\n" + "_0804B200: .4byte gUnknown_03004828\n" + "_0804B204: .4byte REG_BG2VOFS\n" + "_0804B208:\n" + "\tbl sub_804B128\n" + "_0804B20C:\n" + "\tpop {r0}\n" + "\tbx r0"); +} +#endif + +static void sub_804B210(void) +{ + sub_804B1BC(); + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void sub_804B228(void) +{ + gUnknown_03004828->unk_00b4 = 0; + gUnknown_03004828->unk_00b2 = 0; + gUnknown_03004828->unk_00b3 = 0; +} + +#ifdef NONMATCHING +static +#endif +void sub_804B24C(void) +{ + if (gUnknown_03004828->unk_00b2 == gUnknown_03004828->unk_00b3) + { + gUnknown_03004828->unk_00b4 ++; + } + else + { + gUnknown_03004828->unk_00b4 = 0; + } + if (gUnknown_03004828->unk_00b4 > 0xb4) + { + gUnknown_03004828->unk_00b4 = 0; + gUnknown_03004828->unk_00b3 = 0; + gUnknown_03004828->unk_00b2 = 0; + } + gUnknown_03004828->unk_00b3 = gUnknown_03004828->unk_00b2; +} + +static u8 sub_804B2B0(void) +{ + if (gReceivedRemoteLinkPlayers) + return GetMultiplayerId(); + return 0; +} + +static void sub_804B2D0(u8 whichParty, u8 a1) +{ + u8 v0; + struct Pokemon *pokemon; + u16 species; + u32 personality; + + v0 = 0; + pokemon = NULL; + if (whichParty == 0) + { + pokemon = &gPlayerParty[gUnknown_020297D8[0]]; + v0 = 1; + } + if (whichParty == 1) + { + pokemon = &gEnemyParty[gUnknown_020297D8[1] % 6]; + v0 = 3; + } + switch (a1) + { + case 0: + species = GetMonData(pokemon, MON_DATA_SPECIES2); + personality = GetMonData(pokemon, MON_DATA_PERSONALITY); + HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, (u32)ewram, gUnknown_081FAF4C[whichParty * 2 + 1], species, personality); + LoadCompressedObjectPalette(GetMonSpritePalStruct(pokemon)); + gUnknown_03004828->tradeSpecies[whichParty] = species; + break; + case 1: + GetMonSpriteTemplate_803C56C(GetMonSpritePalStruct(pokemon)->tag, v0); + gUnknown_03004828->pokePicSpriteIdxs[whichParty] = CreateSprite(&gUnknown_02024E8C, 0x78, 0x3c, 0x6); + gSprites[gUnknown_03004828->pokePicSpriteIdxs[whichParty]].invisible = TRUE; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[whichParty]].callback = SpriteCallbackDummy; + break; + } +} + +#ifdef NONMATCHING +static void sub_804B41C(void) +// Link trade init +{ + switch (gMain.state) + { + case 0: + REG_DISPCNT = 0; + ResetTasks(); + CloseLink(); + gUnknown_03004828 = &ewram_2010000.unk_0f000; + ResetSpriteData(); + FreeAllSpritePalettes(); + SetVBlankCallback(sub_804B210); + sub_804B228(); + SetUpWindowConfig(&gWindowConfig_81E6F84); + InitWindowFromConfig(&gUnknown_03004828->window, &gWindowConfig_81E6F84); + gUnknown_03004828->textWindowBaseTileNum = SetTextWindowBaseTileNum(2); + LoadTextWindowGraphics(&gUnknown_03004828->window); + MenuZeroFillScreen(); + gLinkType = 0x1144; + gMain.state ++; + LZDecompressVram(gUnknown_08D00000, (void *)VRAM); + CpuCopy16(gUnknown_08D00524, ewram, 0x1000); + DmaCopy16Defvars(3, ewram, (void *)BG_SCREEN_ADDR(5), 0x500); + LoadCompressedPalette(gUnknown_08D004E0, 0, 32); + gUnknown_03004828->unk_00b6 = 0; + gUnknown_03004828->unk_00c4 = 0; + gUnknown_03004828->isLinkTrade = TRUE; + gUnknown_03004828->unk_0104 = 0x40; + gUnknown_03004828->unk_0106 = 0x40; + gUnknown_03004828->unk_0108 = 0; + gUnknown_03004828->unk_010a = 0; + gUnknown_03004828->unk_010c = 0x78; + gUnknown_03004828->unk_010e = 0x50; + gUnknown_03004828->unk_0118 = 0x100; + gUnknown_03004828->unk_011c = 0; + break; + case 1: + OpenLink(); + gMain.state ++; + gUnknown_03004828->unk_00c0 = 0; + break; + case 2: + if (++ gUnknown_03004828->unk_00c0 > 60) + { + gUnknown_03004828->unk_00c0 = 0; + gMain.state ++; + } + break; + case 3: + if (IsLinkMaster()) + { + if (GetLinkPlayerCount_2() >= sub_800820C() && ++ gUnknown_03004828->unk_00c0 > 30) + { + sub_8007F4C(); + gMain.state ++; + } + } + else + { + gMain.state ++; + } + break; + case 4: + sub_804B24C(); + if (gReceivedRemoteLinkPlayers == TRUE && IsLinkPlayerDataExchangeComplete() == TRUE) gMain.state ++; + break; + case 5: + gUnknown_03004828->unk_009c = 0; + gUnknown_03004828->unk_009d = 0; + gUnknown_03004828->unk_00bd = 0; + sub_804B2D0(0, 0); + gMain.state ++; + break; + case 6: + sub_804B2D0(0, 1); + gMain.state ++; + break; + case 7: + sub_804B2D0(1, 0); + gMain.state ++; + break; + case 8: + sub_804B2D0(1, 1); + gMain.state ++; + break; + case 9: + sub_804C164(); + LoadSpriteSheet(&gUnknown_0821594C); + LoadSpritePalette(&gUnknown_08215954); + REG_BG1CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(5); + gMain.state ++; + break; + case 10: + gMain.state ++; + // fallthrough + case 11: + sub_804BBE8(5); + sub_804BBE8(0); + sub_804C1A8(); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + gMain.state ++; + break; + case 12: + if (!gPaletteFade.active) + { + SetMainCallback2(sub_804DB84); + } + break; + } + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} +#else +static __attribute__((naked)) void sub_804B41C(void) +{ + asm_unified("\tpush {r4-r6,lr}\n" + "\tsub sp, 0x4\n" + "\tldr r1, _0804B43C @ =gMain\n" + "\tldr r2, _0804B440 @ =0x0000043c\n" + "\tadds r0, r1, r2\n" + "\tldrb r0, [r0]\n" + "\tadds r2, r1, 0\n" + "\tcmp r0, 0xC\n" + "\tbls _0804B430\n" + "\tb _0804B76E_break\n" + "_0804B430:\n" + "\tlsls r0, 2\n" + "\tldr r1, _0804B444 @ =_0804B448\n" + "\tadds r0, r1\n" + "\tldr r0, [r0]\n" + "\tmov pc, r0\n" + "\t.align 2, 0\n" + "_0804B43C: .4byte gMain\n" + "_0804B440: .4byte 0x0000043c\n" + "_0804B444: .4byte _0804B448\n" + "\t.align 2, 0\n" + "_0804B448:\n" + "\t.4byte _0804B47C_case00\n" + "\t.4byte _0804B5AC_case01\n" + "\t.4byte _0804B5D4_case02\n" + "\t.4byte _0804B5FC_case03\n" + "\t.4byte _0804B648_case04\n" + "\t.4byte _0804B678_case05\n" + "\t.4byte _0804B6A8_case06\n" + "\t.4byte _0804B6B2_case07\n" + "\t.4byte _0804B6CC_case08\n" + "\t.4byte _0804B6E4_case09\n" + "\t.4byte _0804B71C_case10\n" + "\t.4byte _0804B726_case11\n" + "\t.4byte _0804B75C_case12\n" + "_0804B47C_case00:\n" + "\tmovs r1, 0x80\n" + "\tlsls r1, 19\n" + "\tmovs r0, 0\n" + "\tstrh r0, [r1]\n" + "\tbl ResetTasks\n" + "\tbl CloseLink\n" + "\tldr r6, _0804B570 @ =gUnknown_03004828\n" + "\tldr r5, _0804B574 @ =0x0201f000\n" + "\tstr r5, [r6]\n" + "\tbl ResetSpriteData\n" + "\tbl FreeAllSpritePalettes\n" + "\tldr r0, _0804B578 @ =sub_804B210\n" + "\tbl SetVBlankCallback\n" + "\tbl sub_804B228\n" + "\tldr r4, _0804B57C @ =gWindowConfig_81E6F84\n" + "\tadds r0, r4, 0\n" + "\tbl SetUpWindowConfig\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x4\n" + "\tadds r1, r4, 0\n" + "\tbl InitWindowFromConfig\n" + "\tmovs r0, 0x2\n" + "\tbl SetTextWindowBaseTileNum\n" + "\tldr r1, [r6]\n" + "\tadds r1, 0x34\n" + "\tstrb r0, [r1]\n" + "\tldr r0, [r6]\n" + "\tadds r0, 0x4\n" + "\tbl LoadTextWindowGraphics\n" + "\tbl MenuZeroFillScreen\n" + "\tldr r1, _0804B580 @ =gLinkType\n" + "\tldr r4, _0804B584 @ =0x00001144\n" + "\tadds r0, r4, 0\n" + "\tstrh r0, [r1]\n" + "\tldr r1, _0804B588 @ =gMain\n" + "\tldr r0, _0804B58C @ =0x0000043c\n" + "\tadds r1, r0\n" + "\tldrb r0, [r1]\n" + "\tadds r0, 0x1\n" + "\tstrb r0, [r1]\n" + "\tldr r0, _0804B590 @ =gUnknown_08D00000\n" + "\tmovs r1, 0xC0\n" + "\tlsls r1, 19\n" + "\tbl LZDecompressVram\n" + "\tldr r0, _0804B594 @ =gUnknown_08D00524\n" + "\tldr r1, _0804B598 @ =0xfffe1000\n" + "\tadds r5, r1\n" + "\tmovs r2, 0x80\n" + "\tlsls r2, 4\n" + "\tadds r1, r5, 0\n" + "\tbl CpuSet\n" + "\tldr r1, _0804B59C @ =0x06002800\n" + "\tldr r0, _0804B5A0 @ =0x040000d4\n" + "\tstr r5, [r0]\n" + "\tstr r1, [r0, 0x4]\n" + "\tldr r1, _0804B5A4 @ =0x80000280\n" + "\tstr r1, [r0, 0x8]\n" + "\tldr r0, [r0, 0x8]\n" + "\tldr r0, _0804B5A8 @ =gUnknown_08D004E0\n" + "\tmovs r1, 0\n" + "\tmovs r2, 0x20\n" + "\tbl LoadCompressedPalette\n" + "\tldr r1, [r6]\n" + "\tadds r0, r1, 0\n" + "\tadds r0, 0xB6\n" + "\tmovs r2, 0\n" + "\tstrh r2, [r0]\n" + "\tadds r0, 0xE\n" + "\tstrh r2, [r0]\n" + "\tmovs r4, 0x8F\n" + "\tlsls r4, 1\n" + "\tadds r1, r4\n" + "\tmovs r0, 0x1\n" + "\tstrb r0, [r1]\n" + "\tldr r3, [r6]\n" + "\tmovs r1, 0x82\n" + "\tlsls r1, 1\n" + "\tadds r0, r3, r1\n" + "\tmovs r1, 0x40\n" + "\tstrh r1, [r0]\n" + "\tsubs r4, 0x18\n" + "\tadds r0, r3, r4\n" + "\tstrh r1, [r0]\n" + "\tadds r1, 0xC8\n" + "\tadds r0, r3, r1\n" + "\tstrh r2, [r0]\n" + "\tadds r4, 0x4\n" + "\tadds r0, r3, r4\n" + "\tstrh r2, [r0]\n" + "\tmovs r0, 0x86\n" + "\tlsls r0, 1\n" + "\tadds r1, r3, r0\n" + "\tmovs r0, 0x78\n" + "\tstrh r0, [r1]\n" + "\tadds r4, 0x4\n" + "\tadds r1, r3, r4\n" + "\tmovs r0, 0x50\n" + "\tstrh r0, [r1]\n" + "\tadds r0, 0xC8\n" + "\tadds r1, r3, r0\n" + "\tsubs r0, 0x18\n" + "\tstrh r0, [r1]\n" + "\tmovs r1, 0x8E\n" + "\tlsls r1, 1\n" + "\tadds r0, r3, r1\n" + "\tstrh r2, [r0]\n" + "\tb _0804B76E_break\n" + "\t.align 2, 0\n" + "_0804B570: .4byte gUnknown_03004828\n" + "_0804B574: .4byte 0x0201f000\n" + "_0804B578: .4byte sub_804B210\n" + "_0804B57C: .4byte gWindowConfig_81E6F84\n" + "_0804B580: .4byte gLinkType\n" + "_0804B584: .4byte 0x00001144\n" + "_0804B588: .4byte gMain\n" + "_0804B58C: .4byte 0x0000043c\n" + "_0804B590: .4byte gUnknown_08D00000\n" + "_0804B594: .4byte gUnknown_08D00524\n" + "_0804B598: .4byte 0xfffe1000\n" + "_0804B59C: .4byte 0x06002800\n" + "_0804B5A0: .4byte 0x040000d4\n" + "_0804B5A4: .4byte 0x80000280\n" + "_0804B5A8: .4byte gUnknown_08D004E0\n" + "_0804B5AC_case01:\n" + "\tbl OpenLink\n" + "\tldr r1, _0804B5C8 @ =gMain\n" + "\tldr r2, _0804B5CC @ =0x0000043c\n" + "\tadds r1, r2\n" + "\tldrb r0, [r1]\n" + "\tadds r0, 0x1\n" + "\tmovs r2, 0\n" + "\tstrb r0, [r1]\n" + "\tldr r0, _0804B5D0 @ =gUnknown_03004828\n" + "\tldr r0, [r0]\n" + "\tadds r0, 0xC0\n" + "\tstr r2, [r0]\n" + "\tb _0804B76E_break\n" + "\t.align 2, 0\n" + "_0804B5C8: .4byte gMain\n" + "_0804B5CC: .4byte 0x0000043c\n" + "_0804B5D0: .4byte gUnknown_03004828\n" + "_0804B5D4_case02:\n" + "\tldr r0, _0804B5F4 @ =gUnknown_03004828\n" + "\tldr r0, [r0]\n" + "\tadds r1, r0, 0\n" + "\tadds r1, 0xC0\n" + "\tldr r0, [r1]\n" + "\tadds r0, 0x1\n" + "\tstr r0, [r1]\n" + "\tcmp r0, 0x3C\n" + "\tbhi _0804B5E8\n" + "\tb _0804B76E_break\n" + "_0804B5E8:\n" + "\tmovs r0, 0\n" + "\tstr r0, [r1]\n" + "\tldr r4, _0804B5F8 @ =0x0000043c\n" + "\tadds r1, r2, r4\n" + "\tb _0804B74C\n" + "\t.align 2, 0\n" + "_0804B5F4: .4byte gUnknown_03004828\n" + "_0804B5F8: .4byte 0x0000043c\n" + "_0804B5FC_case03:\n" + "\tbl IsLinkMaster\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbne _0804B608\n" + "\tb _0804B746\n" + "_0804B608:\n" + "\tbl GetLinkPlayerCount_2\n" + "\tadds r4, r0, 0\n" + "\tbl sub_800820C\n" + "\tlsls r4, 24\n" + "\tlsls r0, 24\n" + "\tcmp r4, r0\n" + "\tbcs _0804B61C\n" + "\tb _0804B76E_break\n" + "_0804B61C:\n" + "\tldr r0, _0804B63C @ =gUnknown_03004828\n" + "\tldr r1, [r0]\n" + "\tadds r1, 0xC0\n" + "\tldr r0, [r1]\n" + "\tadds r0, 0x1\n" + "\tstr r0, [r1]\n" + "\tcmp r0, 0x1E\n" + "\tbhi _0804B62E\n" + "\tb _0804B76E_break\n" + "_0804B62E:\n" + "\tbl sub_8007F4C\n" + "\tldr r1, _0804B640 @ =gMain\n" + "\tldr r0, _0804B644 @ =0x0000043c\n" + "\tadds r1, r0\n" + "\tb _0804B74C\n" + "\t.align 2, 0\n" + "_0804B63C: .4byte gUnknown_03004828\n" + "_0804B640: .4byte gMain\n" + "_0804B644: .4byte 0x0000043c\n" + "_0804B648_case04:\n" + "\tbl sub_804B24C\n" + "\tldr r0, _0804B66C @ =gReceivedRemoteLinkPlayers\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0x1\n" + "\tbeq _0804B656\n" + "\tb _0804B76E_break\n" + "_0804B656:\n" + "\tbl IsLinkPlayerDataExchangeComplete\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tcmp r0, 0x1\n" + "\tbeq _0804B664\n" + "\tb _0804B76E_break\n" + "_0804B664:\n" + "\tldr r1, _0804B670 @ =gMain\n" + "\tldr r4, _0804B674 @ =0x0000043c\n" + "\tadds r1, r4\n" + "\tb _0804B74C\n" + "\t.align 2, 0\n" + "_0804B66C: .4byte gReceivedRemoteLinkPlayers\n" + "_0804B670: .4byte gMain\n" + "_0804B674: .4byte 0x0000043c\n" + "_0804B678_case05:\n" + "\tldr r2, _0804B69C @ =gUnknown_03004828\n" + "\tldr r0, [r2]\n" + "\tadds r0, 0x9C\n" + "\tmovs r1, 0\n" + "\tstrb r1, [r0]\n" + "\tldr r0, [r2]\n" + "\tadds r0, 0x9D\n" + "\tstrb r1, [r0]\n" + "\tldr r0, [r2]\n" + "\tadds r0, 0xBD\n" + "\tstrb r1, [r0]\n" + "\tmovs r0, 0\n" + "\tbl sub_804B2D0\n" + "\tldr r1, _0804B6A0 @ =gMain\n" + "\tldr r0, _0804B6A4 @ =0x0000043c\n" + "\tadds r1, r0\n" + "\tb _0804B74C\n" + "\t.align 2, 0\n" + "_0804B69C: .4byte gUnknown_03004828\n" + "_0804B6A0: .4byte gMain\n" + "_0804B6A4: .4byte 0x0000043c\n" + "_0804B6A8_case06:\n" + "\tmovs r0, 0\n" + "\tmovs r1, 0x1\n" + "\tbl sub_804B2D0\n" + "\tb _0804B746\n" + "_0804B6B2_case07:\n" + "\tmovs r0, 0x1\n" + "\tmovs r1, 0\n" + "\tbl sub_804B2D0\n" + "\tldr r1, _0804B6C4 @ =gMain\n" + "\tldr r4, _0804B6C8 @ =0x0000043c\n" + "\tadds r1, r4\n" + "\tb _0804B74C\n" + "\t.align 2, 0\n" + "_0804B6C4: .4byte gMain\n" + "_0804B6C8: .4byte 0x0000043c\n" + "_0804B6CC_case08:\n" + "\tmovs r0, 0x1\n" + "\tmovs r1, 0x1\n" + "\tbl sub_804B2D0\n" + "\tldr r1, _0804B6DC @ =gMain\n" + "\tldr r0, _0804B6E0 @ =0x0000043c\n" + "\tadds r1, r0\n" + "\tb _0804B74C\n" + "\t.align 2, 0\n" + "_0804B6DC: .4byte gMain\n" + "_0804B6E0: .4byte 0x0000043c\n" + "_0804B6E4_case09:\n" + "\tbl sub_804C164\n" + "\tldr r0, _0804B704 @ =gUnknown_0821594C\n" + "\tbl LoadSpriteSheet\n" + "\tldr r0, _0804B708 @ =gUnknown_08215954\n" + "\tbl LoadSpritePalette\n" + "\tldr r1, _0804B70C @ =REG_BG1CNT\n" + "\tldr r2, _0804B710 @ =0x00000502\n" + "\tadds r0, r2, 0\n" + "\tstrh r0, [r1]\n" + "\tldr r1, _0804B714 @ =gMain\n" + "\tldr r4, _0804B718 @ =0x0000043c\n" + "\tadds r1, r4\n" + "\tb _0804B74C\n" + "\t.align 2, 0\n" + "_0804B704: .4byte gUnknown_0821594C\n" + "_0804B708: .4byte gUnknown_08215954\n" + "_0804B70C: .4byte REG_BG1CNT\n" + "_0804B710: .4byte 0x00000502\n" + "_0804B714: .4byte gMain\n" + "_0804B718: .4byte 0x0000043c\n" + "_0804B71C_case10:\n" + "\tldr r0, _0804B754 @ =0x0000043c\n" + "\tadds r1, r2, r0\n" + "\tldrb r0, [r1]\n" + "\tadds r0, 0x1\n" + "\tstrb r0, [r1]\n" + "_0804B726_case11:\n" + "\tmovs r0, 0x5\n" + "\tbl sub_804BBE8\n" + "\tmovs r0, 0\n" + "\tbl sub_804BBE8\n" + "\tbl sub_804C1A8\n" + "\tmovs r0, 0x1\n" + "\tnegs r0, r0\n" + "\tmovs r1, 0\n" + "\tstr r1, [sp]\n" + "\tmovs r2, 0x10\n" + "\tmovs r3, 0\n" + "\tbl BeginNormalPaletteFade\n" + "_0804B746:\n" + "\tldr r1, _0804B758 @ =gMain\n" + "\tldr r2, _0804B754 @ =0x0000043c\n" + "\tadds r1, r2\n" + "_0804B74C:\n" + "\tldrb r0, [r1]\n" + "\tadds r0, 0x1\n" + "\tstrb r0, [r1]\n" + "\tb _0804B76E_break\n" + "\t.align 2, 0\n" + "_0804B754: .4byte 0x0000043c\n" + "_0804B758: .4byte gMain\n" + "_0804B75C_case12:\n" + "\tldr r0, _0804B788 @ =gPaletteFade\n" + "\tldrb r1, [r0, 0x7]\n" + "\tmovs r0, 0x80\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbne _0804B76E_break\n" + "\tldr r0, _0804B78C @ =sub_804DB84\n" + "\tbl SetMainCallback2\n" + "_0804B76E_break:\n" + "\tbl RunTasks\n" + "\tbl AnimateSprites\n" + "\tbl BuildOamBuffer\n" + "\tbl UpdatePaletteFade\n" + "\tadd sp, 0x4\n" + "\tpop {r4-r6}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_0804B788: .4byte gPaletteFade\n" + "_0804B78C: .4byte sub_804DB84"); +} +#endif + +static void sub_804B790(void) +// In-game trade init +{ + u8 otName[11]; + switch (gMain.state) + { + case 0: + gUnknown_020297D8[0] = gSpecialVar_0x8005; + gUnknown_020297D8[1] = 6; + StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName); + GetMonData(&gEnemyParty[0], MON_DATA_OT_NAME, otName); + StringCopy(gLinkPlayers[1].name, otName); + REG_DISPCNT = 0; + ResetTasks(); + gUnknown_03004828 = &ewram_2010000.unk_0f000; + ResetSpriteData(); + FreeAllSpritePalettes(); + SetVBlankCallback(sub_804B210); + sub_804B228(); + SetUpWindowConfig(&gWindowConfig_81E717C); + InitWindowFromConfig(&gUnknown_03004828->window, &gWindowConfig_81E717C); + gUnknown_03004828->textWindowBaseTileNum = SetTextWindowBaseTileNum(2); + LoadTextWindowGraphics(&gUnknown_03004828->window); + MenuZeroFillScreen(); + gLinkType = 0x1144; + gUnknown_03004828->isLinkTrade = FALSE; + gUnknown_03004828->unk_00b6 = 0; + gUnknown_03004828->unk_00c4 = 0; + gUnknown_03004828->unk_0104 = 0x40; + gUnknown_03004828->unk_0106 = 0x40; + gUnknown_03004828->unk_0108 = 0; + gUnknown_03004828->unk_010a = 0; + gUnknown_03004828->unk_010c = 0x78; + gUnknown_03004828->unk_010e = 0x50; + gUnknown_03004828->unk_0118 = 0x100; + gUnknown_03004828->unk_011c = 0; + gUnknown_03004828->unk_00c0 = 0; + gMain.state = 5; + break; + case 5: + sub_804B2D0(0, 0); + gMain.state ++; + break; + case 6: + sub_804B2D0(0, 1); + gMain.state ++; + break; + case 7: + sub_804B2D0(1, 0); + gMain.state ++; + break; + case 8: + sub_804B2D0(1, 1); + gMain.state ++; + break; + case 9: + sub_804C164(); + LoadSpriteSheet(&gUnknown_0821594C); + LoadSpritePalette(&gUnknown_08215954); + REG_BG1CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(5); + gMain.state ++; + break; + case 10: + gMain.state ++; + // fallthrough + case 11: + sub_804BBE8(5); + sub_804BBE8(0); + sub_804C1A8(); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + gMain.state ++; + break; + case 12: + if (!gPaletteFade.active) + { + SetMainCallback2(sub_804BBCC); + } + break; + } + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_804BA18(u8 partyIdx) +{ + struct Pokemon *pokemon = &gPlayerParty[partyIdx]; + if (!GetMonData(pokemon, MON_DATA_IS_EGG)) + { + u16 species = SpeciesToNationalPokedexNum(GetMonData(pokemon, MON_DATA_SPECIES, NULL)); + GetSetPokedexFlag(species, 2); + GetSetPokedexFlag(species, 3); + } +} + +static void sub_804BA64(void) +{ + u8 mpId = GetMultiplayerId(); + if (gLinkPlayers[mpId ^ 1].lp_field_2 == 0x8000) + EnableNationalPokedex(); +} + +static void sub_804BA94(u8 a0, u8 a1) +{ + u8 friendship; + struct Pokemon *playerPokemon = &gPlayerParty[a0]; + u16 playerMail = GetMonData(playerPokemon, MON_DATA_MAIL); + + struct Pokemon *friendPokemon = &gEnemyParty[a1]; + u16 friendMail = GetMonData(friendPokemon, MON_DATA_MAIL); + + if (playerMail != 0xff) + ClearMailStruct(&gSaveBlock1.mail[playerMail]); + + // This is where the actual trade happens!! + gUnknown_03004828->pokemon = *playerPokemon; + *playerPokemon = *friendPokemon; + *friendPokemon = gUnknown_03004828->pokemon; + + friendship = 70; + if (!GetMonData(playerPokemon, MON_DATA_IS_EGG)) + SetMonData(playerPokemon, MON_DATA_FRIENDSHIP, &friendship); + + if (friendMail != 0xff) + GiveMailToMon2(playerPokemon, &gUnknown_02029700[friendMail]); + + sub_804BA18(a0); + if (gReceivedRemoteLinkPlayers) + sub_804BA64(); +} + +static void sub_804BB78(void) +{ + switch (gUnknown_03004828->unk_00bd) + { + case 1: + if (sub_8007ECC()) + { + Trade_SendData(gUnknown_03004828); + gUnknown_03004828->unk_00bd ++; + } + // fallthrough + case 2: + gUnknown_03004828->unk_00bd = 0; + break; + } +} + +static void sub_804BBCC(void) +{ + sub_804C29C(); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_804BBE8(u8 a0) +{ + int i; + u16 *buffer; + switch (a0) + { + case 0: + LoadPalette(gUnknown_0820C9F8, 0x10, 0xa0); + DmaCopyLarge16(3, gUnknown_0820CA98, (void *)BG_CHAR_ADDR(1), 0x1300, 0x1000); + DmaCopy16Defvars(3, gUnknown_0820F798, (void *)BG_SCREEN_ADDR(18), 0x1000); + gUnknown_03004828->bg2vofs = 0; + gUnknown_03004828->bg2hofs = 0xb4; + REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON; + REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(1) | BGCNT_SCREENBASE(18) | BGCNT_TXT512x256; + break; + case 1: + gUnknown_03004828->bg1hofs = 0; + gUnknown_03004828->bg1vofs = 0x15c; + REG_BG1VOFS = 0x15c; + REG_BG1CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(5) | BGCNT_TXT256x512; + + DmaCopy16Defvars(3, gUnknown_08210798, (void *)BG_SCREEN_ADDR(5), 0x1000); + DmaCopyLarge16(3, gUnknown_0820CA98, (void *)BG_CHAR_ADDR(0), 0x1300, 0x1000); + REG_DISPCNT = DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON; + break; + case 2: + gUnknown_03004828->bg1vofs = 0; + gUnknown_03004828->bg1hofs = 0; + REG_DISPCNT = DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON; + DmaCopy16Defvars(3, gUnknown_08211798, (void *)BG_SCREEN_ADDR(5), 0x800); + break; + case 3: + REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON; + gUnknown_03004828->unk_0104 = 0x40; + gUnknown_03004828->unk_0106 = 0x40; + gUnknown_03004828->unk_010c = 0x78; + gUnknown_03004828->unk_010e = -0x46; + gUnknown_03004828->unk_011c = 0; + DmaCopyLarge16(3, gUnknown_0820DD98, (void *)BG_CHAR_ADDR(1), 0x1a00, 0x1000); + DmaCopy16Defvars(3, gUnknown_08211F98, (void *)BG_SCREEN_ADDR(18), 0x100); + break; + case 4: + REG_DISPCNT = DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON; + REG_BG2CNT = BGCNT_PRIORITY(3) | BGCNT_CHARBASE(1) | BGCNT_256COLOR | BGCNT_SCREENBASE(18); + gUnknown_03004828->unk_0104 = 0x40; + gUnknown_03004828->unk_0106 = 0x5c; + gUnknown_03004828->unk_0118 = 0x20; + gUnknown_03004828->unk_011a = 0x400; + gUnknown_03004828->unk_011c = 0; + DmaCopyLarge16(3, gUnknown_08213738, (void *)BG_CHAR_ADDR(1), 0x2040, 0x1000); + DmaCopy16Defvars(3, gUnknown_08215778, (void *)BG_SCREEN_ADDR(18), 0x100); + break; + case 5: + gUnknown_03004828->bg1vofs = 0; + gUnknown_03004828->bg1hofs = 0; + REG_BG1CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(5); + LZDecompressVram(gUnknown_08D00000, (void *)BG_CHAR_ADDR(0)); + CpuCopy16(gUnknown_08D00524, buffer = (u16 *)ewram, 0x1000); + LoadCompressedPalette(gUnknown_08D004E0, 0x70, 0x20); + FillPalette(0, 0, 2); + for (i = 0; i < 0x280; i ++) + buffer[i] |= 0x7000; + DmaCopy16Defvars(3, ewram, (void *)BG_SCREEN_ADDR(5), 0x500); + MenuZeroFillWindowRect(2, 15, 27, 18); + break; + case 6: + REG_DISPCNT = DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON; + REG_BG2CNT = BGCNT_PRIORITY(3) | BGCNT_CHARBASE(1) | BGCNT_256COLOR | BGCNT_SCREENBASE(18); + gUnknown_03004828->unk_0104 = 0x40; + gUnknown_03004828->unk_0106 = 0x5c; + gUnknown_03004828->unk_0118 = 0x100; + gUnknown_03004828->unk_011a = 0x80; + gUnknown_03004828->unk_010c = 0x78; + gUnknown_03004828->unk_010e = 0x50; + gUnknown_03004828->unk_011c = 0; + DmaCopyLarge16(3, gUnknown_08213738, (void *)BG_CHAR_ADDR(1), 0x2040, 0x1000); + DmaCopy16Defvars(3, gUnknown_08215778, (void *)BG_SCREEN_ADDR(18), 0x100); + break; + case 7: + gUnknown_03004828->bg2vofs = 0; + gUnknown_03004828->bg2hofs = 0; + REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(1) | BGCNT_SCREENBASE(18) | BGCNT_TXT512x256; + LoadPalette(gUnknown_0820C9F8, 0x10, 0xa0); + DmaCopyLarge16(3, gUnknown_0820CA98, (void *)BG_CHAR_ADDR(1), 0x1300, 0x1000); + DmaCopy16Defvars(3, gUnknown_0820F798, (void *)BG_SCREEN_ADDR(18), 0x1000); + break; + } +} + +static void sub_804C0F8(u8 a0) +{ + if (a0 == 0) + { + if (gUnknown_03004828->bg1vofs < 0x10a) + { + gUnknown_03004828->unk_010e ++; + gUnknown_03004828->unk_011c += 64; + } + } + else + { + if (gUnknown_03004828->unk_010e > -0x40) + { + gUnknown_03004828->unk_010e --; + gUnknown_03004828->unk_011c += 64; + } + } +} + +static void sub_804C164(void) +{ + LoadSpriteSheet(&gUnknown_082159A4); + LoadSpriteSheet(&gUnknown_082159F4); + LoadSpriteSheet(&gUnknown_08215A28); + LoadSpriteSheet(&gUnknown_08215A78); + LoadSpritePalette(&gUnknown_082159AC); + LoadSpritePalette(&gUnknown_082159B4); +} + +static void sub_804C1A8(void) +{ + u8 mpId; + u8 string[20]; + const struct InGameTrade *ingameTrade; + if (gUnknown_03004828->isLinkTrade) + { + mpId = GetMultiplayerId(); + StringCopy(gStringVar1, gLinkPlayers[mpId ^ 1].name); + GetMonData(&gEnemyParty[gUnknown_020297D8[1] % 6], MON_DATA_NICKNAME, string); + StringCopy10(gStringVar3, string); + GetMonData(&gPlayerParty[gUnknown_020297D8[0]], MON_DATA_NICKNAME, string); + StringCopy10(gStringVar2, string); + } + else + { + ingameTrade = &gIngameTrades[gSpecialVar_0x8004]; + StringCopy(gStringVar1, ingameTrade->otName); + StringCopy10(gStringVar3, ingameTrade->name); + GetMonData(&gPlayerParty[gSpecialVar_0x8005], MON_DATA_NICKNAME, string); + StringCopy10(gStringVar2, string); + } +} + +static bool8 sub_804C29C(void) +{ + u16 evoTarget; + + switch (gUnknown_03004828->unk_00c4) + { + case 0: + gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].invisible = FALSE; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].pos2.x = -0xb4; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].pos2.y = gMonFrontPicCoords[gUnknown_03004828->tradeSpecies[0]].y_offset; + gUnknown_03004828->unk_00c4 ++; + gUnknown_03004828->unk_0124 = GetCurrentMapMusic(); + PlayBGM(BGM_SHINKA); + break; + case 1: + if (gUnknown_03004828->bg2hofs > 0) + { + gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].pos2.x += 3; + gUnknown_03004828->bg2hofs -= 3; + } + else + { + gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].pos2.x = 0; + gUnknown_03004828->bg2hofs = 0; + gUnknown_03004828->unk_00c4 = 10; + } + break; + + case 10: + StringExpandPlaceholders(gStringVar4, gTradeText_WillBeSent); + sub_8003460(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gUnknown_03004828->unk_00c4 = 11; + gUnknown_03004828->unk_00c0 = 0; + break; + case 11: + if (++gUnknown_03004828->unk_00c0 == 80) + { + gUnknown_03004828->unk_0102 = sub_8047580(gUnknown_03004828->pokePicSpriteIdxs[0], gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].oam.paletteNum, 0x78, 0x20, 0x2, 0x1, 0x14, 0xfffff); + gUnknown_03004828->unk_00c4 ++; + ZeroFillWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19); + StringExpandPlaceholders(gStringVar4, gTradeText_ByeBye); + sub_8003460(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + } + break; + case 12: + if (gSprites[gUnknown_03004828->unk_0102].callback == SpriteCallbackDummy && sub_80035AC(&gUnknown_03004828->window) == TRUE) + { + gUnknown_03004828->unk_0103 = CreateSprite(&gSpriteTemplate_821595C, 0x78, 0x20, 0); + gSprites[gUnknown_03004828->unk_0103].callback = sub_804D738; + DestroySprite(&gSprites[gUnknown_03004828->unk_0102]); + gUnknown_03004828->unk_00c4 ++; + } + break; + case 13: + // The game waits here for the sprite to finish its animation sequence. + break; + case 14: + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gUnknown_03004828->unk_00c4 = 20; + break; + + case 20: + if (!gPaletteFade.active) + { + sub_804BBE8(4); + gUnknown_03004828->unk_00c4 ++; + } + break; + case 21: + BeginNormalPaletteFade(-1, -1, 16, 0, 0); + gUnknown_03004828->unk_00c4 ++; + break; + case 22: + if (!gPaletteFade.active) + { + gUnknown_03004828->unk_00c4 = 23; + } + break; + case 23: + if (gUnknown_03004828->unk_011a > 0x100) + { + gUnknown_03004828->unk_011a -= 0x34; + } + else + { + sub_804BBE8(1); + gUnknown_03004828->unk_011a = 0x80; + gUnknown_03004828->unk_00c4 ++; + gUnknown_03004828->unk_00c0 = 0; + } + gUnknown_03004828->unk_0118 = 0x8000 / gUnknown_03004828->unk_011a; + break; + case 24: + if (++ gUnknown_03004828->unk_00c0 > 20) + { + sub_804BBE8(3); + sub_804B128(); + gUnknown_03004828->unk_00bb = CreateSprite(&gSpriteTemplate_8215A80, 0x78, 0x50, 0); + gUnknown_03004828->unk_00c4 ++; + } + break; + case 25: + if (gSprites[gUnknown_03004828->unk_00bb].animEnded) + { + DestroySprite(&gSprites[gUnknown_03004828->unk_00bb]); + REG_BLDCNT = 0x640; + REG_BLDALPHA = 0x40C; + gUnknown_03004828->unk_00c4 ++; + } + break; + case 26: + if (-- gUnknown_03004828->bg1vofs == 0x13C) + { + gUnknown_03004828->unk_00c4 ++; + } + if (gUnknown_03004828->bg1vofs == 0x148) + { + gUnknown_03004828->unk_00bc = CreateSprite(&gSpriteTemplate_8215A30, 0x80, 0x41, 0); + } + break; + case 27: + gUnknown_03004828->unk_00ba = CreateSprite(&gSpriteTemplate_82159BC, 0x80, 0x50, 3); + gUnknown_03004828->unk_00bb = CreateSprite(&gSpriteTemplate_82159FC, 0x80, 0x50, 0); + StartSpriteAnim(&gSprites[gUnknown_03004828->unk_00bb], 1); + gUnknown_03004828->unk_00c4 ++; + break; + case 28: + if ((gUnknown_03004828->bg1vofs -= 2) == 0xA6) + { + gUnknown_03004828->unk_00c4 = 200; + } + sub_804C0F8(0); + REG_DISPCNT = DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON; + break; + case 200: + gSprites[gUnknown_03004828->unk_00ba].pos1.y -= 2; + gSprites[gUnknown_03004828->unk_00bb].pos1.y -= 2; + sub_804C0F8(0); + if (gSprites[gUnknown_03004828->unk_00ba].pos1.y < -8) + { + gUnknown_03004828->unk_00c4 = 29; + } + break; + case 29: + BeginNormalPaletteFade(-1, -1, 0, 16, 0); + gUnknown_03004828->unk_00c4 = 30; + break; + case 30: + if (!gPaletteFade.active) + { + DestroySprite(&gSprites[gUnknown_03004828->unk_00ba]); + DestroySprite(&gSprites[gUnknown_03004828->unk_00bb]); + sub_804BBE8(2); + gUnknown_03004828->unk_00c4 ++; + } + break; + case 31: + BeginNormalPaletteFade(-1, -1, 16, 0, 0); + gUnknown_03004828->unk_00ba = CreateSprite(&gSpriteTemplate_82159FC, 0x6f, 0xaa, 0); + gUnknown_03004828->unk_00bb = CreateSprite(&gSpriteTemplate_82159FC, 0x81, -0xa, 0); + gUnknown_03004828->unk_00c4 ++; + break; + case 32: + if (!gPaletteFade.active) + { + PlaySE(SE_TK_WARPOUT); + gUnknown_03004828->unk_00c4 ++; + } + gSprites[gUnknown_03004828->unk_00ba].pos2.y -= 3; + gSprites[gUnknown_03004828->unk_00bb].pos2.y += 3; + break; + case 33: + gSprites[gUnknown_03004828->unk_00ba].pos2.y -= 3; + gSprites[gUnknown_03004828->unk_00bb].pos2.y += 3; + if (gSprites[gUnknown_03004828->unk_00ba].pos2.y <= -0x5a) + { + gSprites[gUnknown_03004828->unk_00ba].data1 = 1; + gSprites[gUnknown_03004828->unk_00bb].data1 = 1; + gUnknown_03004828->unk_00c4 ++; + } + break; + case 34: + BlendPalettes(1, 16, 0xffff); + gUnknown_03004828->unk_00c4 ++; + break; + case 35: + BlendPalettes(1, 0, 0xffff); + gUnknown_03004828->unk_00c4 ++; + break; + case 36: + BlendPalettes(1, 16, 0xffff); + gUnknown_03004828->unk_00c4 ++; + break; + case 37: + if (!IsPokeSpriteNotFlipped(gUnknown_03004828->tradeSpecies[0])) + { + gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].affineAnims = gSpriteAffineAnimTable_8215AC0; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].oam.affineMode = 3; + CalcCenterToCornerVec(&gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]], 0, 3, 3); + StartSpriteAffineAnim(&gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]], 0); + } + else + { + StartSpriteAffineAnim(&gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]], 0); + } + StartSpriteAffineAnim(&gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]], 0); + gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].pos1.x = 0x3c; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]].pos1.x = 0xb4; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].pos1.y = 0xc0; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]].pos1.y = -0x20; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].invisible = FALSE; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]].invisible = FALSE; + gUnknown_03004828->unk_00c4 ++; + break; + case 38: + gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].pos2.y -= 3; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]].pos2.y += 3; + if (-0xa0 > gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].pos2.y && gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].pos2.y >= -0xa3) + { + PlaySE(SE_TK_WARPIN); + } + if (gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].pos2.y < -0xde) + { + gSprites[gUnknown_03004828->unk_00ba].data1 = 0; + gSprites[gUnknown_03004828->unk_00bb].data1 = 0; + gUnknown_03004828->unk_00c4 ++; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]].invisible = TRUE; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]].invisible = TRUE; + BlendPalettes(1, 0, 0xffff); + } + break; + case 39: + gSprites[gUnknown_03004828->unk_00ba].pos2.y -= 3; + gSprites[gUnknown_03004828->unk_00bb].pos2.y += 3; + if (gSprites[gUnknown_03004828->unk_00ba].pos2.y <= -0xde) + { + BeginNormalPaletteFade(-1, -1, 0, 16, 0); + gUnknown_03004828->unk_00c4 ++; + DestroySprite(&gSprites[gUnknown_03004828->unk_00ba]); + DestroySprite(&gSprites[gUnknown_03004828->unk_00bb]); + } + break; + case 40: + if (!gPaletteFade.active) + { + gUnknown_03004828->unk_00c4 ++; + sub_804BBE8(1); + gUnknown_03004828->bg1vofs = 0xa6; + gUnknown_03004828->unk_00ba = CreateSprite(&gSpriteTemplate_82159BC, 0x80, -0x14, 3); + gUnknown_03004828->unk_00bb = CreateSprite(&gSpriteTemplate_82159FC, 0x80, -0x14, 0); + StartSpriteAnim(&gSprites[gUnknown_03004828->unk_00bb], 1); + } + break; + case 41: + BeginNormalPaletteFade(-1, -1, 16, 0, 0); + gUnknown_03004828->unk_00c4 ++; + break; + case 42: + REG_DISPCNT = DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON; + sub_804C0F8(1); + if (!gPaletteFade.active) + { + gUnknown_03004828->unk_00c4 ++; + } + break; + case 43: + sub_804C0F8(1); + gSprites[gUnknown_03004828->unk_00ba].pos2.y += 3; + gSprites[gUnknown_03004828->unk_00bb].pos2.y += 3; + if (gSprites[gUnknown_03004828->unk_00ba].pos2.y + gSprites[gUnknown_03004828->unk_00ba].pos1.y == 64) + { + gUnknown_03004828->unk_00c4 ++; + } + break; + case 44: + sub_804C0F8(1); + if ((gUnknown_03004828->bg1vofs += 2) > 0x13c) + { + gUnknown_03004828->bg1vofs = 0x13c; + gUnknown_03004828->unk_00c4 ++; + } + break; + case 45: + DestroySprite(&gSprites[gUnknown_03004828->unk_00ba]); + DestroySprite(&gSprites[gUnknown_03004828->unk_00bb]); + gUnknown_03004828->unk_00c4 ++; + gUnknown_03004828->unk_00c0 = 0; + break; + case 46: + if (++ gUnknown_03004828->unk_00c0 == 10) + { + gUnknown_03004828->unk_00c4 ++; + } + break; + case 47: + if (++ gUnknown_03004828->bg1vofs > 0x15c) + { + gUnknown_03004828->bg1vofs = 0x15c; + gUnknown_03004828->unk_00c4 ++; + } + if (gUnknown_03004828->bg1vofs == 0x148) + gUnknown_03004828->unk_00bc = CreateSprite(&gSpriteTemplate_8215A30, 0x80, 0x41, 0); + gSprites[gUnknown_03004828->unk_00bc].callback = sub_804B0E0; + break; + case 48: + gUnknown_03004828->unk_00bb = CreateSprite(&gSpriteTemplate_8215A80, 0x78, 0x50, 0); + gUnknown_03004828->unk_00c4 = 50; + break; + + case 50: + if (gSprites[gUnknown_03004828->unk_00bb].animEnded) + { + DestroySprite(&gSprites[gUnknown_03004828->unk_00bb]); + sub_804BBE8(6); + gUnknown_03004828->unk_00c4 ++; + PlaySE(SE_W028); + } + break; + case 51: + if (gUnknown_03004828->unk_011a < 0x400) + { + gUnknown_03004828->unk_011a += 0x34; + } + else + { + gUnknown_03004828->unk_011a = 0x400; + gUnknown_03004828->unk_00c4 ++; + } + gUnknown_03004828->unk_0118 = 0x8000 / gUnknown_03004828->unk_011a; + break; + case 52: + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gUnknown_03004828->unk_00c4 = 60; + break; + + case 60: + if (!gPaletteFade.active) + { + sub_804BBE8(5); + sub_804BBE8(7); + gUnknown_03004828->unk_00c4 ++; + } + break; + case 61: + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + gUnknown_03004828->unk_00c4 ++; + break; + case 62: + REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON; + if (!gPaletteFade.active) + { + gUnknown_03004828->unk_00c4 ++; + } + break; + case 63: + gUnknown_03004828->unk_0103 = CreateSprite(&gSpriteTemplate_821595C, 0x78, -0x8, 0); + gSprites[gUnknown_03004828->unk_0103].data3 = 0x4a; + gSprites[gUnknown_03004828->unk_0103].callback = sub_804D80C; + StartSpriteAnim(&gSprites[gUnknown_03004828->unk_0103], 1); + StartSpriteAffineAnim(&gSprites[gUnknown_03004828->unk_0103], 2); + BlendPalettes(1 << (16 + gSprites[gUnknown_03004828->unk_0103].oam.paletteNum), 16, 0xffff); + gUnknown_03004828->unk_00c4 ++; + gUnknown_03004828->unk_00c0 = 0; + break; + case 64: + BeginNormalPaletteFade(1 << (16 + gSprites[gUnknown_03004828->unk_0103].oam.paletteNum), 1, 16, 0, 0xffff); + gUnknown_03004828->unk_00c4 ++; + break; + case 65: + if (gSprites[gUnknown_03004828->unk_0103].callback == SpriteCallbackDummy) + { + gUnknown_03004828->unk_00c4 ++; + } + break; + case 66: + gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]].pos1.x = 0x78; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]].pos1.y = gMonFrontPicCoords[gUnknown_03004828->tradeSpecies[1]].y_offset + 60; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]].pos2.x = 0; + gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]].pos2.y = 0; + CreatePokeballSprite(gUnknown_03004828->pokePicSpriteIdxs[1], gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]].oam.paletteNum, 0x78, 0x54, 2, 1, 0x14, 0xfffff); + FreeSpriteOamMatrix(&gSprites[gUnknown_03004828->unk_0103]); + DestroySprite(&gSprites[gUnknown_03004828->unk_0103]); + gUnknown_03004828->unk_00c4 ++; + break; + case 67: + REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON; + ZeroFillWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19); + StringExpandPlaceholders(gStringVar4, gTradeText_SentOverPoke); + sub_8003460(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gUnknown_03004828->unk_00c4 ++; + gUnknown_03004828->unk_00c0 = 0; + break; + case 68: + if (++ gUnknown_03004828->unk_00c0 == 4) + { + PlayFanfare(BGM_FANFA5); + } + if (gUnknown_03004828->unk_00c0 == 0xf0) + { + gUnknown_03004828->unk_00c4 ++; + ZeroFillWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19); + StringExpandPlaceholders(gStringVar4, gTradeText_TakeGoodCare); + sub_8003460(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gUnknown_03004828->unk_00c0 = 0; + } + break; + case 69: // OneHand + if (++ gUnknown_03004828->unk_00c0 == 60) + { + gUnknown_03004828->unk_00c4 ++; + } + break; + case 70: + sub_804E1DC(); + gUnknown_03004828->unk_00c4 ++; + break; + case 71: + if (gUnknown_03004828->isLinkTrade) + { + return TRUE; + } + else if (gMain.newKeys & A_BUTTON) + { + gUnknown_03004828->unk_00c4 ++; + } + break; + case 72: // Only if in-game trade + sub_804BA94(gSpecialVar_0x8005, 0); + gCB2_AfterEvolution = sub_804BBCC; + evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gUnknown_020297D8[0]], TRUE, ITEM_NONE); + if (evoTarget != SPECIES_NONE) + TradeEvolutionScene(&gPlayerParty[gUnknown_020297D8[0]], evoTarget, gUnknown_03004828->pokePicSpriteIdxs[1], gUnknown_020297D8[0]); + gUnknown_03004828->unk_00c4 ++; + break; + case 73: + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gUnknown_03004828->unk_00c4 ++; + break; + case 74: + if (!gPaletteFade.active) + { + PlayBGM(gUnknown_03004828->unk_0124); + SetMainCallback2(c2_exit_to_overworld_2_switch); + sub_804D8E4(); + } + break; + } + return FALSE; +} + +static void sub_804D588(void) +{ + u16 evoTarget; + switch (gMain.state) + { + case 0: + gMain.state = 4; + gSoftResetDisabled = TRUE; + break; + case 4: + gCB2_AfterEvolution = sub_804DC88; + evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gUnknown_020297D8[0]], TRUE, ITEM_NONE); + if (evoTarget != SPECIES_NONE) + TradeEvolutionScene(&gPlayerParty[gUnknown_020297D8[0]], evoTarget, gUnknown_03004828->pokePicSpriteIdxs[1], gUnknown_020297D8[0]); + else + SetMainCallback2(sub_804DC88); + gUnknown_020297D8[0] = 255; + break; + } + if (!HasLinkErrorOccurred()) + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_804D63C(void) +{ + u8 blockReceivedStatus; + sub_804B2B0(); + blockReceivedStatus = GetBlockReceivedStatus(); + if (blockReceivedStatus & 0x01) + { + if (gBlockRecvBuffer[0][0] == 0xdcba) + { + SetMainCallback2(sub_804D588); + } + if (gBlockRecvBuffer[0][0] == 0xabcd) + { + gUnknown_03004828->unk_009c = 1; + } + ResetBlockReceivedFlag(0); + } + if (blockReceivedStatus & 0x02) + { + if (gBlockRecvBuffer[1][0] == 0xabcd) + { + gUnknown_03004828->unk_009d = 1; + } + ResetBlockReceivedFlag(1); + } +} + +static void sub_804D6BC(struct Sprite *sprite) +{ + sprite->pos1.y += sprite->data0 / 10; + sprite->data5 += sprite->data1; + sprite->pos1.x = sprite->data5 / 10; + if (sprite->pos1.y > 0x4c) + { + sprite->pos1.y = 0x4c; + sprite->data0 = -(sprite->data0 * sprite->data2) / 100; + sprite->data3 ++; + } + if (sprite->pos1.x == 0x78) + sprite->data1 = 0; + sprite->data0 += sprite->data4; + if (sprite->data3 == 4) + { + sprite->data7 = 1; + sprite->callback = SpriteCallbackDummy; + } +} + +static void sub_804D738(struct Sprite *sprite) +{ + sprite->pos2.y += gTradeBallVerticalVelocityTable[sprite->data0]; + if (sprite->data0 == 22) + PlaySE(SE_KON); + if (++ sprite->data0 == 44) + { + PlaySE(SE_W025); + sprite->callback = sub_804D7AC; + sprite->data0 = 0; + BeginNormalPaletteFade(1 << (16 + sprite->oam.paletteNum), -1, 0, 16, -1); + } +} + +static void sub_804D7AC(struct Sprite *sprite) +{ + if (sprite->data1 == 20) + StartSpriteAffineAnim(sprite, 1); + if (++ sprite->data1 > 20) + { + sprite->pos2.y -= gTradeBallVerticalVelocityTable[sprite->data0]; + if (++ sprite->data0 == 23) + { + DestroySprite(sprite); + gUnknown_03004828->unk_00c4 = 14; // Resume the master trade animation + } + } +} + +static void sub_804D80C(struct Sprite *sprite) +{ + if (sprite->data2 == 0) + { + if ((sprite->pos1.y += 4) > sprite->data3) + { + sprite->data2 ++; + sprite->data0 = 0x16; + PlaySE(SE_KON); + } + } + else + { + if (sprite->data0 == 0x42) + PlaySE(SE_KON2); + if (sprite->data0 == 0x5c) + PlaySE(SE_KON3); + if (sprite->data0 == 0x6b) + PlaySE(SE_KON4); + sprite->pos2.y += gTradeBallVerticalVelocityTable[sprite->data0]; + if (++sprite->data0 == 0x6c) + sprite->callback = SpriteCallbackDummy; + } +} + +u16 sub_804D89C(void) +{ + const struct InGameTrade *inGameTrade = &gIngameTrades[gSpecialVar_0x8004]; + StringCopy(gStringVar1, gSpeciesNames[inGameTrade->playerSpecies]); + StringCopy(gStringVar2, gSpeciesNames[inGameTrade->species]); + return inGameTrade->playerSpecies; +} + +static void sub_804D8E4(void) +{ + u8 nickname[32]; + const struct InGameTrade *inGameTrade = &gIngameTrades[gSpecialVar_0x8004]; + GetMonData(&gPlayerParty[gSpecialVar_0x8005], MON_DATA_NICKNAME, nickname); + StringCopy10(gStringVar1, nickname); + StringCopy(gStringVar2, gSpeciesNames[inGameTrade->species]); +} + +static void sub_804D948(u8 whichPlayerMon, u8 whichInGameTrade) +{ + const struct InGameTrade *inGameTrade = &gIngameTrades[whichInGameTrade]; + u8 level = GetMonData(&gPlayerParty[whichPlayerMon], MON_DATA_LEVEL); + + struct MailStruct mail; + u8 metLocation = 0xFE; + u8 isMail; + u8 *item; + struct Pokemon *pokemon = &gEnemyParty[0]; + + CreateMon(pokemon, inGameTrade->species, level, 32, TRUE, inGameTrade->personality, TRUE, inGameTrade->otId); + + SetMonData(pokemon, MON_DATA_HP_IV, &inGameTrade->ivs[0]); + SetMonData(pokemon, MON_DATA_ATK_IV, &inGameTrade->ivs[1]); + SetMonData(pokemon, MON_DATA_DEF_IV, &inGameTrade->ivs[2]); + SetMonData(pokemon, MON_DATA_SPD_IV, &inGameTrade->ivs[3]); + SetMonData(pokemon, MON_DATA_SPATK_IV, &inGameTrade->ivs[4]); + SetMonData(pokemon, MON_DATA_SPDEF_IV, &inGameTrade->ivs[5]); + SetMonData(pokemon, MON_DATA_NICKNAME, inGameTrade->name); + SetMonData(pokemon, MON_DATA_OT_NAME, inGameTrade->otName); + SetMonData(pokemon, MON_DATA_OT_GENDER, &inGameTrade->otGender); + SetMonData(pokemon, MON_DATA_ALT_ABILITY, &inGameTrade->secondAbility); + SetMonData(pokemon, MON_DATA_BEAUTY, &inGameTrade->stats[1]); + SetMonData(pokemon, MON_DATA_CUTE, &inGameTrade->stats[2]); + SetMonData(pokemon, MON_DATA_COOL, &inGameTrade->stats[0]); + SetMonData(pokemon, MON_DATA_SMART, &inGameTrade->stats[3]); + SetMonData(pokemon, MON_DATA_TOUGH, &inGameTrade->stats[4]); + SetMonData(pokemon, MON_DATA_SHEEN, &inGameTrade->sheen); + SetMonData(pokemon, MON_DATA_MET_LOCATION, &metLocation); + + isMail = FALSE; + if (inGameTrade->heldItem != ITEM_NONE) + { + if (ItemIsMail(inGameTrade->heldItem)) + { + sub_804DAD4(&mail, inGameTrade); + gUnknown_02029700[0] = mail; + SetMonData(pokemon, MON_DATA_MAIL, &isMail); + SetMonData(pokemon, MON_DATA_HELD_ITEM, (u8 *)&inGameTrade->heldItem); + } + else + { + item = (u8 *)&inGameTrade->heldItem; + SetMonData(pokemon, MON_DATA_HELD_ITEM, item); + } + } + CalculateMonStats(&gEnemyParty[0]); +} + +static void sub_804DAD4(struct MailStruct *mail, const struct InGameTrade *trade) { + s32 i; + + for (i = 0; i < 9; i++) + { + mail->words[i] = gIngameTradeMail[trade->mailNum][i]; + } + + StringCopy(mail->playerName, trade->otName); + +#if GERMAN + PadNameString(mail->playerName, CHAR_SPACE); +#endif + + mail->trainerId[0] = trade->otId >> 24; + mail->trainerId[1] = trade->otId >> 16; + mail->trainerId[2] = trade->otId >> 8; + mail->trainerId[3] = trade->otId; + mail->species = trade->species; + mail->itemId = trade->heldItem; +} + +u16 sub_804DB2C(void) +{ + if (GetMonData(&gPlayerParty[gSpecialVar_0x8005], MON_DATA_IS_EGG)) + return SPECIES_NONE; + return GetMonData(&gPlayerParty[gSpecialVar_0x8005], MON_DATA_SPECIES); +} + +void sub_804DB68(void) +{ + sub_804D948(gSpecialVar_0x8005, gSpecialVar_0x8004); +} + +#ifdef NONMATCHING +static +#endif +void sub_804DB84(void) +{ + if (sub_804C29C() == TRUE) + { + DestroySprite(&gSprites[gUnknown_03004828->pokePicSpriteIdxs[0]]); + FreeSpriteOamMatrix(&gSprites[gUnknown_03004828->pokePicSpriteIdxs[1]]); + sub_804BA94(gUnknown_020297D8[0], gUnknown_020297D8[1] % 6); + gUnknown_03004828->linkData[0] = 0xabcd; + gUnknown_03004828->unk_00bd = 1; + SetMainCallback2(sub_804DC18); + } + sub_804BB78(); + sub_804D63C(); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_804DC18(void) +{ + u8 mpId = sub_804B2B0(); + sub_804D63C(); + if (mpId == 0 && gUnknown_03004828->unk_009c == 1 && gUnknown_03004828->unk_009d == 1) + { + gUnknown_03004828->linkData[0] = 0xdcba; + Trade_SendData(gUnknown_03004828); + gUnknown_03004828->unk_009c = 2; + gUnknown_03004828->unk_009d = 2; + } + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_804DC88(void) +{ + switch (gMain.state) + { + case 0: + gUnknown_03004828 = &ewram_2010000.unk_0f000; + gMain.state ++; + ZeroFillWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19); + StringExpandPlaceholders(gStringVar4, gOtherText_LinkStandby2); + sub_8003460(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + break; + case 1: + sub_80084A4(); + gMain.state = 100; + gUnknown_03004828->unk_00c0 = 0; + break; + case 100: + if (++ gUnknown_03004828->unk_00c0 > 180) + { + gMain.state = 101; + gUnknown_03004828->unk_00c0 = 0; + } + if (sub_8007ECC()) + { + gMain.state = 2; + } + break; + case 101: + if (sub_8007ECC()) + { + gMain.state = 2; + } + break; + case 2: + gMain.state = 50; + ZeroFillWindowRect(&gUnknown_03004828->window, 0, 0, 29, 19); + sub_8003460(&gUnknown_03004828->window, gSystemText_Saving, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + break; + case 50: + SetSecretBase2Field_9_AndHideBG(); + IncrementGameStat(GAME_STAT_POKEMON_TRADES); + sub_8125D80(); + gMain.state ++; + gUnknown_03004828->unk_00c0 = 0; + break; + case 51: + if (++ gUnknown_03004828->unk_00c0 == 5) + { + gMain.state ++; + } + break; + case 52: + if (sub_8125DA8()) + { + ClearSecretBase2Field_9_2(); + gMain.state = 4; + } + else + { + gUnknown_03004828->unk_00c0 = 0; + gMain.state = 51; + } + break; + case 4: + sub_8125DDC(); + gMain.state = 40; + gUnknown_03004828->unk_00c0 = 0; + break; + case 40: + if (++ gUnknown_03004828->unk_00c0 > 50) + { + gUnknown_03004828->unk_00c0 = 0; + gMain.state = 41; + } + break; + case 41: + sub_80084A4(); + gMain.state = 42; + break; + case 42: + if (sub_8007ECC()) + { + sub_8125E04(); + gSoftResetDisabled = FALSE; + gMain.state = 5; + } + break; + case 5: + if (++ gUnknown_03004828->unk_00c0 > 60) + { + gMain.state ++; + sub_80084A4(); + } + break; + case 6: + if (sub_8007ECC()) + { + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gMain.state ++; + } + break; + case 7: + if (!gPaletteFade.active) + { + FadeOutBGM(3); + gMain.state ++; + } + break; + case 8: + if (IsBGMStopped() == TRUE) + { + sub_800832C(); + gMain.state ++; + } + break; + case 9: + if (!gReceivedRemoteLinkPlayers) + { + SetMainCallback2(sub_804E144); + } + break; + } + if (!HasLinkErrorOccurred()) + { + RunTasks(); + } + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_804E144(void) +{ + if (!gPaletteFade.active) + SetMainCallback2((sub_8047CD8)); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +void sub_804E174(void) +{ + ScriptContext2_Enable(); + CreateTask(sub_804E1A0, 10); + BeginNormalPaletteFade(-1, 0, 0, 16, 0); +} + +static void sub_804E1A0(u8 taskId) +{ + if (!gPaletteFade.active) + { + SetMainCallback2(sub_804B790); + gFieldCallback = sub_8080990; + DestroyTask(taskId); + } +} + +static void sub_804E1DC(void) +{ + u8 i; + u8 numRibbons = 0; + for (i = 0; i < 12; i ++) + { + numRibbons += GetMonData(&gEnemyParty[gUnknown_020297D8[1] % 6], MON_DATA_CHAMPION_RIBBON + i); + } + if (numRibbons != 0) + FlagSet(SYS_RIBBON_GET); +} + +void sub_804E22C(void) +{ + const u16 *src; + u16 *dest; + LZDecompressVram(gUnknown_08D00000, (u8 *)VRAM); + CpuCopy16(gUnknown_08D00524, ewram, 0x1000); + src = (const u16 *)ewram; + dest = (u16 *)(BG_SCREEN_ADDR(5)); + DmaCopy16(3, src, dest, 0x500) + LoadCompressedPalette(gUnknown_08D004E0, 0, 32); + REG_BG1CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(5); +} diff --git a/src/trainer_card.c b/src/engine/trainer_card.c index 626c5a7bf..bcb62ede6 100644 --- a/src/trainer_card.c +++ b/src/engine/trainer_card.c @@ -10,7 +10,7 @@ #include "money.h" #include "palette.h" #include "pokedex.h" -#include "rom4.h" +#include "overworld.h" #include "script_pokemon_80C4.h" #include "songs.h" #include "sound.h" @@ -509,7 +509,7 @@ static void sub_8093688(void) ewram0.var_5 = 0; ewram0.var_6 = 0; for (i = 0; i < 4; i++) - sub_80EB3FC(ewram0.var_20[i], ewram0.var_64.var_28[i]); + EasyChat_GetWordText(ewram0.var_20[i], ewram0.var_64.var_28[i]); sub_80936D4(); } diff --git a/src/trig.c b/src/engine/trig.c index e16a69e63..e16a69e63 100644 --- a/src/trig.c +++ b/src/engine/trig.c diff --git a/src/util.c b/src/engine/util.c index 582b9f806..582b9f806 100644 --- a/src/util.c +++ b/src/engine/util.c diff --git a/src/field/bard_music.c b/src/field/bard_music.c new file mode 100644 index 000000000..daf003233 --- /dev/null +++ b/src/field/bard_music.c @@ -0,0 +1,69 @@ +#include "global.h" +#include "bard_music.h" +#include "easy_chat.h" + +struct BardSound +{ + /*0x00*/ u8 var00; + /*0x01*/ s8 var01; + /*0x02*/ u16 var02; + /*0x04*/ u16 volume; + /*0x06*/ u16 var06; +}; + +extern const struct BardSound (*const gBardMusicTable[])[][6]; +extern s16 *gUnknown_08417068[]; +extern u32 gUnknown_084170F4[]; + +static s16 CalcWordPitch(u32 arg0, u32 songPos) +{ + return gUnknown_08417068[arg0][songPos]; +} + +#if ENGLISH +const struct BardSound *GetWordSounds(u16 group, u16 word) +{ + const struct BardSound (*sounds)[][6] = gBardMusicTable[group]; + + return (*sounds)[word]; +} +#elif GERMAN +const struct BardSound *GetWordSounds(u16 group, u16 word) +{ + const struct BardSound (*sounds)[][6] = gBardMusicTable[group]; + u32 index = de_sub_80EB748(group, word); + + return (*sounds)[index]; +} +#endif + +s32 GetWordPhonemes(struct BardSong *song, const struct BardSound *src, u16 arg2) +{ + s32 i; + s32 j; + s32 thirty; + + for (i = 0; i < 6; i++) + { + song->phonemes[i].sound = src[i].var00; + if (src[i].var00 != 0xFF) + { + s32 length = src[i].var01 + gUnknown_084170F4[src[i].var00]; + + song->phonemes[i].length = length; + song->phonemes[i].volume = src[i].volume; + song->var04 += length; + } + } + + for (j = 0, thirty = 30; j < i; j++) + song->phonemes[j].pitch = CalcWordPitch(thirty + arg2, j); + + song->currWord++; + song->currPhoneme = 0; + song->phonemeTimer = 0; + song->state = 0; + song->voiceInflection = 0; + + //warning: no return statement in function returning non-void +} diff --git a/src/berry.c b/src/field/berry.c index fa15672e7..d82eab2a6 100644 --- a/src/berry.c +++ b/src/field/berry.c @@ -974,7 +974,7 @@ const struct Berry gBerries[] = const struct BerryTree gBlankBerryTree = {0}; -extern u8 BerryTreeScript; +extern u8 S_BerryTree[]; extern u16 gScriptLastTalked; extern u16 gSpecialVar_0x8004; extern u16 gSpecialVar_0x8005; @@ -1078,7 +1078,7 @@ bool32 FieldObjectInteractionWaterBerryTree(void) bool8 IsPlayerFacingPlantedBerryTree(void) { - if (GetFieldObjectScriptPointerForComparison() == &BerryTreeScript + if (GetFieldObjectScriptPointerForComparison() == S_BerryTree && GetStageByBerryTreeId(FieldObjectGetBerryTreeId(gSelectedMapObject)) == 0) return TRUE; else @@ -1087,7 +1087,7 @@ bool8 IsPlayerFacingPlantedBerryTree(void) bool8 TryToWaterBerryTree(void) { - if (GetFieldObjectScriptPointerForComparison() != &BerryTreeScript) + if (GetFieldObjectScriptPointerForComparison() != S_BerryTree) return FALSE; else return FieldObjectInteractionWaterBerryTree(); diff --git a/src/berry_tag_screen.c b/src/field/berry_tag_screen.c index ff430e7b2..1413a02ca 100644 --- a/src/berry_tag_screen.c +++ b/src/field/berry_tag_screen.c @@ -10,7 +10,7 @@ #include "menu.h" #include "menu_helpers.h" #include "palette.h" -#include "rom4.h" +#include "overworld.h" #include "songs.h" #include "sound.h" #include "sprite.h" @@ -61,9 +61,9 @@ static void sub_8146440(u8 taskId); static void sub_8146480(u8 taskid); static void sub_81464E4(void); static void sub_8146600(u8 berry); -// static void sub_81466A0(void); +static void sub_81466A0(void); static void sub_81466E8(u8 taskId, s8 direction); -// static void sub_8146798(u8 berry); +static void sub_8146798(u8 berry); static void sub_8146810(s8 berry); static void sub_81468BC(void); @@ -347,7 +347,7 @@ static void sub_8146600(u8 berry) gUnknown_0203932E[4] = sub_80A7E5C(208); } -void sub_81466A0(void) +static void sub_81466A0(void) { u16 i; @@ -361,105 +361,36 @@ void sub_81466A0(void) } } -__attribute__((naked)) static void sub_81466E8(u8 taskId, s8 direction) { - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r8\n\ - push {r7}\n\ - lsls r0, 24\n\ - lsrs r7, r0, 24\n\ - lsls r1, 24\n\ - lsrs r2, r1, 24\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - ldr r1, _08146748 @ =gTasks + 0x8\n\ - adds r6, r0, r1\n\ - ldr r4, _0814674C @ =gBagPocketScrollStates\n\ - movs r0, 0xC\n\ - adds r0, r4\n\ - mov r8, r0\n\ - ldrb r1, [r0, 0x1]\n\ - ldrb r0, [r4, 0xC]\n\ - adds r1, r0\n\ - cmp r1, 0\n\ - bne _08146718\n\ - lsls r0, r2, 24\n\ - cmp r0, 0\n\ - blt _0814678C\n\ -_08146718:\n\ - adds r0, r1, 0x1\n\ - lsls r5, r2, 24\n\ - mov r1, r8\n\ - ldrb r1, [r1, 0x2]\n\ - cmp r0, r1\n\ - bne _08146728\n\ - cmp r5, 0\n\ - bgt _0814678C\n\ -_08146728:\n\ - movs r0, 0x5\n\ - bl PlaySE\n\ - mov r2, r8\n\ - ldrb r3, [r2, 0x1]\n\ - ldrb r4, [r4, 0xC]\n\ - mov r12, r4\n\ - adds r0, r3, r4\n\ - asrs r2, r5, 24\n\ - adds r1, r0, r2\n\ - cmp r1, 0\n\ - bge _08146750\n\ - negs r0, r0\n\ - strh r0, [r6, 0x2]\n\ - b _08146766\n\ - .align 2, 0\n\ -_08146748: .4byte gTasks + 0x8\n\ -_0814674C: .4byte gBagPocketScrollStates\n\ -_08146750:\n\ - mov r4, r8\n\ - ldrb r0, [r4, 0x2]\n\ - cmp r1, r0\n\ - blt _08146764\n\ - subs r0, r3\n\ - mov r1, r12\n\ - subs r0, r1\n\ - subs r0, 0x1\n\ - strh r0, [r6, 0x2]\n\ - b _08146766\n\ -_08146764:\n\ - strh r2, [r6, 0x2]\n\ -_08146766:\n\ - ldr r0, _08146780 @ =gTasks\n\ - lsls r1, r7, 2\n\ - adds r1, r7\n\ - lsls r1, 3\n\ - adds r1, r0\n\ - ldr r0, _08146784 @ =sub_8146798\n\ - str r0, [r1]\n\ - cmp r5, 0\n\ - bge _08146788\n\ - movs r2, 0x10\n\ - negs r2, r2\n\ - adds r0, r2, 0\n\ - b _0814678A\n\ - .align 2, 0\n\ -_08146780: .4byte gTasks\n\ -_08146784: .4byte sub_8146798\n\ -_08146788:\n\ - movs r0, 0x10\n\ -_0814678A:\n\ - strh r0, [r6]\n\ -_0814678C:\n\ - pop {r3}\n\ - mov r8, r3\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided\n"); + u8 berryPocket = 3; + s16 *data = gTasks[taskId].data; + + if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos == 0 + && direction < 0) + return; + if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + 1 == gBagPocketScrollStates[berryPocket].numSlots + && direction > 0) + return; + + PlaySE(SE_SELECT); + if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + direction < 0) + data[1] = -(gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos); + else if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + direction >= gBagPocketScrollStates[berryPocket].numSlots) + data[1] = gBagPocketScrollStates[berryPocket].numSlots - gBagPocketScrollStates[berryPocket].scrollTop - gBagPocketScrollStates[berryPocket].cursorPos - 1; + else + data[1] = direction; + + gTasks[taskId].func = sub_8146798; + + if (direction < 0) + data[0] = -16; + else + data[0] = 16; + } -void sub_8146798(u8 taskId) +static void sub_8146798(u8 taskId) { s16 *taskData = gTasks[taskId].data; @@ -478,94 +409,38 @@ void sub_8146798(u8 taskId) } } -__attribute__((naked)) static void sub_8146810(s8 berry) { - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - lsls r0, 24\n\ - lsrs r3, r0, 24\n\ - adds r4, r3, 0\n\ - lsls r0, r3, 24\n\ - asrs r1, r0, 24\n\ - cmp r1, 0\n\ - ble _08146848\n\ - ldr r0, _08146840 @ =gBagPocketScrollStates\n\ - adds r4, r0, 0\n\ - adds r4, 0xC\n\ - ldrb r2, [r0, 0xC]\n\ - adds r1, r2, r1\n\ - adds r6, r0, 0\n\ - cmp r1, 0x7\n\ - ble _08146844\n\ - adds r0, r3, 0\n\ - adds r0, 0xF9\n\ - adds r0, r2, r0\n\ - ldrb r1, [r4, 0x1]\n\ - adds r0, r1\n\ - strb r0, [r4, 0x1]\n\ - movs r0, 0x7\n\ - b _0814686E\n\ - .align 2, 0\n\ -_08146840: .4byte gBagPocketScrollStates\n\ -_08146844:\n\ - adds r0, r2, r3\n\ - b _0814686E\n\ -_08146848:\n\ - ldr r0, _08146868 @ =gBagPocketScrollStates\n\ - adds r5, r0, 0\n\ - adds r5, 0xC\n\ - ldrb r2, [r0, 0xC]\n\ - adds r1, r2, r1\n\ - adds r6, r0, 0\n\ - cmp r1, 0\n\ - bge _0814686C\n\ - adds r0, r2, r3\n\ - ldrb r1, [r5, 0x1]\n\ - adds r0, r1\n\ - movs r1, 0\n\ - strb r0, [r5, 0x1]\n\ - strb r1, [r6, 0xC]\n\ - b _08146870\n\ - .align 2, 0\n\ -_08146868: .4byte gBagPocketScrollStates\n\ -_0814686C:\n\ - adds r0, r2, r4\n\ -_0814686E:\n\ - strb r0, [r6, 0xC]\n\ -_08146870:\n\ - ldr r2, _081468AC @ =gScriptItemId\n\ - movs r0, 0x3\n\ - lsls r0, 2\n\ - adds r0, r6\n\ - ldrb r1, [r0, 0x1]\n\ - ldrb r0, [r0]\n\ - adds r1, r0\n\ - ldr r0, _081468B0 @ =gCurrentBagPocketItemSlots\n\ - ldr r0, [r0]\n\ - lsls r1, 2\n\ - adds r1, r0\n\ - ldrh r0, [r1]\n\ - strh r0, [r2]\n\ - ldr r0, _081468B4 @ =gUnknown_0203932C\n\ - ldrb r1, [r0]\n\ - lsls r0, r1, 4\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - ldr r1, _081468B8 @ =gSprites\n\ - adds r0, r1\n\ - bl DestroySprite\n\ - bl sub_81466A0\n\ - bl sub_80A7DD4\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_081468AC: .4byte gScriptItemId\n\ -_081468B0: .4byte gCurrentBagPocketItemSlots\n\ -_081468B4: .4byte gUnknown_0203932C\n\ -_081468B8: .4byte gSprites\n\ - .syntax divided\n"); + u8 berryPocket = 3; + + if (berry > 0) + { + if (gBagPocketScrollStates[berryPocket].cursorPos + berry > 7) + { + gBagPocketScrollStates[berryPocket].scrollTop += gBagPocketScrollStates[berryPocket].cursorPos - 7 + berry; + gBagPocketScrollStates[berryPocket].cursorPos = 7; + } + else + { + gBagPocketScrollStates[berryPocket].cursorPos += berry; + } + } + else + { + if (gBagPocketScrollStates[berryPocket].cursorPos + berry < 0) + { + gBagPocketScrollStates[berryPocket].scrollTop += gBagPocketScrollStates[berryPocket].cursorPos + berry; + gBagPocketScrollStates[berryPocket].cursorPos = 0; + } + else + { + gBagPocketScrollStates[berryPocket].cursorPos += berry; + } + } + gScriptItemId = gCurrentBagPocketItemSlots[gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos].itemId; + DestroySprite(&gSprites[gUnknown_0203932C]); + sub_81466A0(); + sub_80A7DD4(); } static void sub_81468BC(void) diff --git a/src/bike.c b/src/field/bike.c index 58a4f38f4..8df901b40 100644 --- a/src/bike.c +++ b/src/field/bike.c @@ -6,12 +6,10 @@ #include "flags.h" #include "global.fieldmap.h" #include "metatile_behavior.h" -#include "rom4.h" +#include "overworld.h" #include "songs.h" #include "sound.h" -extern u8 sub_80608A4(u8); - extern u8 gUnknown_02039250; extern u8 gUnknown_02039251; extern u8 gUnknown_0202E854; @@ -937,14 +935,14 @@ void GetOnOffBike(u8 var) if (gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE)) { SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT); - sav1_reset_battle_music_maybe(); - sub_8053E90(); + Overworld_ClearSavedMusic(); + Overworld_PlaySpecialMapMusic(); } else { SetPlayerAvatarTransitionFlags(var); - sav1_set_battle_music_maybe(BGM_CYCLING); - sub_8053FB0(BGM_CYCLING); + Overworld_SetSavedMusic(BGM_CYCLING); + Overworld_ChangeMusicTo(BGM_CYCLING); } } diff --git a/src/birch_pc.c b/src/field/birch_pc.c index 5fb6427c3..9872dd54d 100644 --- a/src/birch_pc.c +++ b/src/field/birch_pc.c @@ -91,15 +91,15 @@ const u8 *GetPokedexRatingText(u16 count) return gBirchDexRatingText_LessThan200; if (count == 200) { - if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1) - || GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // Jirachi or Deoxys is not counted towards the dex completion. If either of these flags are enabled, it means the actual count is less than 200. + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1) + || GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // Jirachi or Deoxys is not counted towards the dex completion. If either of these flags are enabled, it means the actual count is less than 200. return gBirchDexRatingText_LessThan200; return gBirchDexRatingText_DexCompleted; } if (count == 201) { - if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1) - && GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // If both of these flags are enabled, it means the actual count is less than 200. + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1) + && GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // If both of these flags are enabled, it means the actual count is less than 200. return gBirchDexRatingText_LessThan200; return gBirchDexRatingText_DexCompleted; } diff --git a/src/braille_puzzles.c b/src/field/braille_puzzles.c index b8d7cd386..b11b1ff3a 100644 --- a/src/braille_puzzles.c +++ b/src/field/braille_puzzles.c @@ -6,6 +6,7 @@ #include "fieldmap.h" #include "flags.h" #include "main.h" +#include "map_constants.h" #include "map_obj_lock.h" #include "menu.h" #include "rom6.h" @@ -19,11 +20,13 @@ extern u8 gPlayerPartyCount; extern u8 gLastFieldPokeMenuOpened; -extern u8 gIslandCave_EventScript_OpenRegiiceChamber[]; // regiice event script +extern u8 S_OpenRegiceChamber[]; // regiice event script bool8 ShouldDoBrailleDigEffect(void) { - if (!FlagGet(SYS_BRAILLE_DIG) && (gSaveBlock1.location.mapGroup == 0x18 && gSaveBlock1.location.mapNum == 0x47)) + if (!FlagGet(SYS_BRAILLE_DIG) + && (gSaveBlock1.location.mapGroup == MAP_GROUP_SEALED_CHAMBER_OUTER_ROOM + && gSaveBlock1.location.mapNum == MAP_ID_SEALED_CHAMBER_OUTER_ROOM)) { if (gSaveBlock1.pos.x == 10 && gSaveBlock1.pos.y == 3) return TRUE; @@ -52,10 +55,11 @@ void DoBrailleDigEffect(void) bool8 CheckRelicanthWailord(void) { + // First comes Relicanth. if (GetMonData(&gPlayerParty, MON_DATA_SPECIES2, 0) == SPECIES_RELICANTH) { CalculatePlayerPartyCount(); - + // Last comes Wailord if (GetMonData(&gPlayerParty[gPlayerPartyCount - 1], MON_DATA_SPECIES2, 0) == SPECIES_WAILORD) return TRUE; } @@ -64,7 +68,7 @@ bool8 CheckRelicanthWailord(void) bool8 ShouldDoBrailleStrengthEffect(void) { - if (!FlagGet(SYS_BRAILLE_STRENGTH) && (gSaveBlock1.location.mapGroup == 0x18 && gSaveBlock1.location.mapNum == 0x6)) + if (!FlagGet(SYS_BRAILLE_STRENGTH) && (gSaveBlock1.location.mapGroup == MAP_GROUP_DESERT_RUINS && gSaveBlock1.location.mapNum == MAP_ID_DESERT_RUINS)) { if (gSaveBlock1.pos.x == 10 && gSaveBlock1.pos.y == 23) return TRUE; @@ -94,7 +98,7 @@ void DoBrailleStrengthEffect(void) bool8 ShouldDoBrailleFlyEffect(void) { - if (!FlagGet(SYS_BRAILLE_FLY) && (gSaveBlock1.location.mapGroup == 0x18 && gSaveBlock1.location.mapNum == 0x44)) + if (!FlagGet(SYS_BRAILLE_FLY) && (gSaveBlock1.location.mapGroup == MAP_GROUP_ANCIENT_TOMB && gSaveBlock1.location.mapNum == MAP_ID_ANCIENT_TOMB)) { if (gSaveBlock1.pos.x == 8 && gSaveBlock1.pos.y == 25) return TRUE; @@ -105,8 +109,8 @@ bool8 ShouldDoBrailleFlyEffect(void) void DoBrailleFlyEffect(void) { - gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; - FieldEffectStart(0x3C); + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; + FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB); } bool8 FldEff_UseFlyAncientTomb(void) @@ -120,7 +124,7 @@ bool8 FldEff_UseFlyAncientTomb(void) void UseFlyAncientTomb_Callback(void) { - FieldEffectActiveListRemove(0x3C); + FieldEffectActiveListRemove(FLDEFF_USE_FLY_ANCIENT_TOMB); UseFlyAncientTomb_Finish(); } @@ -158,7 +162,7 @@ void Task_BrailleWait(u8 taskId) if (BrailleWait_CheckButtonPress() != FALSE) { MenuZeroFillScreen(); - PlaySE(5); + PlaySE(SE_SELECT); data[0] = 2; } else @@ -191,7 +195,7 @@ void Task_BrailleWait(u8 taskId) break; case 4: sub_8064E2C(); - ScriptContext1_SetupScript(gIslandCave_EventScript_OpenRegiiceChamber); + ScriptContext1_SetupScript(S_OpenRegiceChamber); DestroyTask(taskId); break; } @@ -199,14 +203,14 @@ void Task_BrailleWait(u8 taskId) bool32 BrailleWait_CheckButtonPress(void) { - u16 var = 0xFF; + u16 keyMask = A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON | DPAD_ANY; - if (gSaveBlock2.optionsButtonMode == 1) - var |= 0x300; - if (gSaveBlock2.optionsButtonMode == 2) - var |= 0x200; + if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR) + keyMask |= L_BUTTON | R_BUTTON; + if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A) + keyMask |= L_BUTTON; - if ((var & gMain.newKeys) != FALSE) + if (gMain.newKeys & keyMask) return TRUE; else return FALSE; diff --git a/src/choose_party.c b/src/field/choose_party.c index d8df44028..9cdf63fc8 100644 --- a/src/choose_party.c +++ b/src/field/choose_party.c @@ -6,9 +6,10 @@ #include "name_string_util.h" #include "palette.h" #include "party_menu.h" +#include "pokemon_menu.h" #include "pokemon.h" #include "pokemon_summary_screen.h" -#include "rom4.h" +#include "overworld.h" #include "script.h" #include "songs.h" #include "sound.h" @@ -50,10 +51,8 @@ extern void PartyMenuPrintMonsLevelOrStatus(void); extern void PrintPartyMenuMonNicknames(void); extern void sub_806BC3C(u8, u8); extern u8 sub_806B58C(u8); -extern void sub_806D538(); extern u16 sub_806BE38(); extern u8 sub_806CA38(); -extern void sub_808B5B4(); extern TaskFunc PartyMenuGetPopupMenuFunc(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, u8); extern u8 sub_806B124(); extern void sub_806C994(); @@ -84,8 +83,6 @@ extern void PartyMenuDoPutNicknameTilemap(u16, u8, u8, u8, const u8 *); extern void box_print(u8, int, const u8 *); extern void sub_806BCE8(void); extern void sub_806E750(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, int); -extern u16 sub_806BD80(); -extern void sub_806BF74(); static void ClearPartySelection(void); static bool8 IsMonAllowedInBattleTower(struct Pokemon *); @@ -211,11 +208,10 @@ bool8 sub_8121E78(void) return FALSE; } -#ifdef NONMATCHING static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn) { - u16 r3; - s32 i; + u16 species; + s32 i = 0; if (GetMonData(pkmn, MON_DATA_IS_EGG)) return FALSE; @@ -232,97 +228,16 @@ static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn) && GetMonData(pkmn, MON_DATA_LEVEL) > 50) return FALSE; - r3 = GetMonData(pkmn, MON_DATA_SPECIES); - // Can't stop the compiler from optimizing out the first index - for (i = 0; gBattleTowerBanlist[i] != 0xFFFF; i++) + // Check if the pkmn is in the ban list + species = GetMonData(pkmn, MON_DATA_SPECIES); + while (gBattleTowerBanlist[i] != 0xFFFF) { - if (gBattleTowerBanlist[i] == r3) + if (gBattleTowerBanlist[i] == species) return FALSE; + i++; } return TRUE; } -#else -__attribute__((naked)) -static bool8 IsMonAllowedInBattleTower(struct Pokemon *pkmn) -{ - asm_unified( - "push {r4,lr}\n\ - adds r4, r0, 0\n\ - movs r1, 0x2D\n\ - bl GetMonData\n\ - cmp r0, 0\n\ - bne _0812207C\n\ - ldr r0, _08122058 @ =0x0201b000\n\ - ldr r1, _0812205C @ =0x00000263\n\ - adds r0, r1\n\ - ldrb r0, [r0]\n\ - cmp r0, 0\n\ - bne _08122060\n\ - adds r0, r4, 0\n\ - movs r1, 0x39\n\ - bl GetMonData\n\ - cmp r0, 0\n\ - beq _0812207C\n\ - b _081220B6\n\ - .align 2, 0\n\ -_08122058: .4byte 0x0201b000\n\ -_0812205C: .4byte 0x00000263\n\ -_08122060:\n\ - ldr r0, _08122080 @ =gSaveBlock2\n\ - ldr r1, _08122084 @ =0x00000554\n\ - adds r0, r1\n\ - ldrb r1, [r0]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08122088\n\ - adds r0, r4, 0\n\ - movs r1, 0x38\n\ - bl GetMonData\n\ - cmp r0, 0x32\n\ - bls _08122088\n\ -_0812207C:\n\ - movs r0, 0\n\ - b _081220B8\n\ - .align 2, 0\n\ -_08122080: .4byte gSaveBlock2\n\ -_08122084: .4byte 0x00000554\n\ -_08122088:\n\ - adds r0, r4, 0\n\ - movs r1, 0xB\n\ - bl GetMonData\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - ldr r1, _081220C0 @ =gBattleTowerBanlist\n\ - movs r0, 0\n\ - lsls r0, 1\n\ - adds r2, r0, r1\n\ - ldrh r0, [r2]\n\ - ldr r1, _081220C4 @ =0x0000ffff\n\ - cmp r0, r1\n\ - beq _081220B6\n\ - adds r4, r1, 0\n\ - adds r1, r2, 0\n\ -_081220A8:\n\ - ldrh r0, [r1]\n\ - cmp r0, r3\n\ - beq _0812207C\n\ - adds r1, 0x2\n\ - ldrh r0, [r1]\n\ - cmp r0, r4\n\ - bne _081220A8\n\ -_081220B6:\n\ - movs r0, 0x1\n\ -_081220B8:\n\ - pop {r4}\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ -_081220C0: .4byte gBattleTowerBanlist\n\ -_081220C4: .4byte 0x0000ffff\n" - ); -} -#endif static u8 sub_81220C8(void) { diff --git a/src/coins.c b/src/field/coins.c index 3c6356612..91a4b508d 100644 --- a/src/coins.c +++ b/src/field/coins.c @@ -6,47 +6,47 @@ #define MAX_COINS 9999 -void UpdateCoinsWindow(s32 a, u8 b, u8 c) +void UpdateCoinsWindow(s32 coins, u8 x, u8 y) { - PrintCoins(a, 4, b + 2, c + 1); + PrintCoins(coins, 4, x + 2, y + 1); } -void ShowCoinsWindow(u32 a, u8 b, u8 c) +void ShowCoinsWindow(u32 coins, u8 x, u8 y) { - MenuDrawTextWindow(b, c, b + 9, c + 3); - UpdateCoinsWindow(a, b, c); + MenuDrawTextWindow(x, y, x + 9, y + 3); + UpdateCoinsWindow(coins, x, y); } -void HideCoinsWindow(u8 a, u8 b) +void HideCoinsWindow(u8 x, u8 y) { - MenuZeroFillWindowRect(a, b, a + 9, b + 3); + MenuZeroFillWindowRect(x, y, x + 9, y + 3); } -void PrintCoins(s32 a, u8 b, u8 c, u8 d) +void PrintCoins(s32 coins, u8 b, u8 x, u8 y) { u8 string[16]; u8 *ptr; u8 r1; u8 foo; - ConvertIntToDecimalString(string, a); + ConvertIntToDecimalString(string, coins); r1 = (b * 6 + 0x21 - 8 * (b + 2)); - c = c - r1 / 8; + x = x - r1 / 8; foo = r1 % 8; ptr = gStringVar1; if (foo) { - ptr[0] = 0xFC; + ptr[0] = EXT_CTRL_CODE_BEGIN; ptr[1] = 0x11; ptr[2] = 8 - (foo); ptr += 3; } - ptr[0] = 0xFC; + ptr[0] = EXT_CTRL_CODE_BEGIN; ptr[1] = 0x11; ptr[2] = (b - StringLength(string)) * 6; ptr += 3; StringCopy(ptr, string); - MenuPrint(gOtherText_Coins2, c, d); + MenuPrint(gOtherText_Coins2, x, y); } u16 GetCoins(void) diff --git a/src/coord_event_weather.c b/src/field/coord_event_weather.c index 9c5a1ca4d..9c5a1ca4d 100644 --- a/src/coord_event_weather.c +++ b/src/field/coord_event_weather.c diff --git a/src/field/daycare.c b/src/field/daycare.c new file mode 100644 index 000000000..591b5b188 --- /dev/null +++ b/src/field/daycare.c @@ -0,0 +1,1690 @@ +#include "global.h" +#include "daycare.h" +#include "pokemon.h" +#include "event_data.h" +#include "species.h" +#include "items.h" +#include "text.h" +#include "string_util.h" +#include "mail_data.h" +#include "name_string_util.h" +#include "pokemon_storage_system.h" +#include "rng.h" +#include "moves.h" +#include "trade.h" +#include "strings2.h" +#include "data/pokemon/egg_moves.h" +#include "party_menu.h" +#include "field_effect.h" +#include "main.h" +#include "menu.h" +#include "sound.h" +#include "songs.h" +#include "script.h" +#include "overworld.h" + +IWRAM_DATA u16 gUnknown_03000470[52]; +IWRAM_DATA u16 gUnknown_030004D8[4]; +IWRAM_DATA u16 gUnknown_030004E0[4]; +IWRAM_DATA u16 gUnknown_030004E8[12]; +IWRAM_DATA u16 gUnknown_03000500[4]; + +static void sub_80417F4(struct DayCareMail *); +static void sub_80420FC(struct Pokemon *, u16, struct DayCareData *); +static u8 daycare_relationship_score(struct DayCareData *); + +const u8 *const gUnknown_08209AC4[] = { + DaycareText_GetAlongVeryWell, + DaycareText_GetAlong, + DaycareText_DontLikeOther, + DaycareText_PlayOther +}; + +const u8 gUnknown_08209AD4[] = _("タマゴ"); + +u8 *GetMonNick(struct Pokemon *mon, u8 *dest) +{ + s8 nickname[POKEMON_NAME_LENGTH * 2]; + + GetMonData(mon, MON_DATA_NICKNAME, nickname); + return StringCopy10(dest, nickname); +} + +u8 *GetBoxMonNick(struct BoxPokemon *mon, u8 *dest) +{ + s8 nickname[POKEMON_NAME_LENGTH * 2]; + + GetBoxMonData(mon, MON_DATA_NICKNAME, nickname); + return StringCopy10(dest, nickname); +} + +u8 Daycare_CountPokemon(struct DayCareData *daycare_data) +{ + u8 i, count; + count = 0; + + for(i = 0;i <= 1;i++) + if(GetBoxMonData(&daycare_data->mons[i], MON_DATA_SPECIES) != 0) + count++; + + return count; +} + +void sub_8041324(struct BoxPokemon * box_pokemon, struct RecordMixingDayCareMail * daycareMailEtc) +{ + u8 i; + u8 specCount; + specCount = 0; + for (i=0; i<2; i++) + { + if (GetBoxMonData(&box_pokemon[i], MON_DATA_SPECIES) != SPECIES_NONE) + { + specCount ++; + if (GetBoxMonData(&box_pokemon[i], MON_DATA_HELD_ITEM) == ITEM_NONE) + { + daycareMailEtc->unk74[i] = 0; + } else + { + daycareMailEtc->unk74[i] = 1; + } + } else + { + daycareMailEtc->unk74[i] = 1; + } + } + daycareMailEtc->unk70 = specCount; +} + +static s8 Daycare_FindEmptySpot(struct BoxPokemon * daycare_data) +{ + u8 i; + + for(i = 0;i <= 1;i++) + if(GetBoxMonData(daycare_data + i, MON_DATA_SPECIES) == 0) + return i; + + return -1; +} + +static void Daycare_SendPokemon(struct Pokemon * mon, struct DayCareData * daycare_data) +{ + s8 empty_slot; + u8 mail; + u8 *names; + + empty_slot = Daycare_FindEmptySpot(daycare_data->mons); + if(MonHasMail(mon)) { + StringCopy((names = daycare_data->misc.mail[empty_slot].names), gSaveBlock2.playerName); + PadNameString(names, 0xFC); + names += 8; + GetMonNick(mon, names); + mail = GetMonData(mon, MON_DATA_MAIL); + daycare_data->misc.mail[empty_slot].message = gSaveBlock1.mail[mail]; + TakeMailFromMon(mon); + } + daycare_data->mons[empty_slot] = mon->box; + BoxMonRestorePP(&daycare_data->mons[empty_slot]); + daycare_data->misc.countersEtc.steps[empty_slot] = 0; + ZeroMonData(mon); + party_compaction(); + CalculatePlayerPartyCount(); +} + +void Daycare_SendPokemon_Special() +{ + Daycare_SendPokemon(gPlayerParty + gLastFieldPokeMenuOpened, &gSaveBlock1.daycareData); +} + +static void sub_80414C0(struct DayCareData * daycare_data) +{ + if((GetBoxMonData(&daycare_data->mons[1], MON_DATA_SPECIES) != 0) && GetBoxMonData(&daycare_data->mons[0], MON_DATA_SPECIES) == 0) + { + daycare_data->mons[0] = daycare_data->mons[1]; + ZeroBoxMonData(&daycare_data->mons[1]); + daycare_data->misc.mail[0] = daycare_data->misc.mail[1]; + daycare_data->misc.countersEtc.steps[0] = daycare_data->misc.countersEtc.steps[1]; + daycare_data->misc.countersEtc.steps[1] = 0; + sub_80417F4(&daycare_data->misc.mail[1]); + } +} + +u8 TryIncrementMonLevel(struct Pokemon *); +extern u16 gMoveToLearn; + +static void DayCare_LevelUpMoves(struct Pokemon * mon) +{ + s32 i; + u8 r6; + u16 temp; + + for (i = 0; i < MAX_LEVEL; i++) + { + if (TryIncrementMonLevel(mon)) + { + r6 = 1; + while ((temp = MonTryLearningNewMove(mon, r6)) != 0) + { + r6 = 0; + if (temp == 0xffff) + DeleteFirstMoveAndGiveMoveToMon(mon, gMoveToLearn); + } + } + else + break; + } + + CalculateMonStats(mon); +} + +static u16 sub_8041570(struct DayCareData * daycare_data, u8 slot) +{ + u16 species; + u32 experience; + struct Pokemon pokemon; + + GetBoxMonNick(&daycare_data->mons[slot], gStringVar1); + species = GetBoxMonData(&daycare_data->mons[slot], MON_DATA_SPECIES); + sub_803B4B4(&daycare_data->mons[slot], &pokemon); + if (GetMonData(&pokemon, MON_DATA_LEVEL) != MAX_LEVEL) + { + experience = GetMonData(&pokemon, MON_DATA_EXP) + daycare_data->misc.countersEtc.steps[slot]; + SetMonData(&pokemon, MON_DATA_EXP, (u8 *)&experience); + DayCare_LevelUpMoves(&pokemon); + } + gPlayerParty[PARTY_SIZE - 1] = pokemon; + if (daycare_data->misc.mail[slot].message.itemId) + { + GiveMailToMon2(&gPlayerParty[PARTY_SIZE - 1], &daycare_data->misc.mail[slot].message); + sub_80417F4(&daycare_data->misc.mail[slot]); + } + party_compaction(); + ZeroBoxMonData(&daycare_data->mons[slot]); + daycare_data->misc.countersEtc.steps[slot] = 0; + sub_80414C0(daycare_data); + CalculatePlayerPartyCount(); + return species; +} + +u16 sub_8041648() +{ + return sub_8041570(&gSaveBlock1.daycareData, gSpecialVar_0x8004); +} + +u8 Daycare_GetLevelAfterSteps(struct BoxPokemon * mon, u32 steps){ + struct BoxPokemon temp = *mon; + u32 new_exp = GetBoxMonData(mon, MON_DATA_EXP) + steps; + SetBoxMonData(&temp, MON_DATA_EXP, (u8 *) &new_exp); + return GetLevelFromBoxMonExp(&temp); +} + +static u8 sub_80416A0(struct DayCareData *daycareData, u8 slot) +{ + u8 levelBefore; + u8 levelAfter; + + levelBefore = GetLevelFromBoxMonExp(&daycareData->mons[slot]); + levelAfter = Daycare_GetLevelAfterSteps(&daycareData->mons[slot], daycareData->misc.countersEtc.steps[slot]); + return levelAfter - levelBefore; +} + +static u8 sub_80416E8(struct DayCareData *dayCareData, u8 slot) +{ + u8 levelDelta = sub_80416A0(dayCareData, slot); + GetBoxMonNick(&dayCareData->mons[slot], gStringVar1); + ConvertIntToDecimalStringN(gStringVar2, levelDelta, STR_CONV_MODE_LEFT_ALIGN, 2); + return levelDelta; +} + +static u16 sub_8041728(struct DayCareData *dayCareData, u8 slot) +{ + u16 cost; + + u8 levelDelta = sub_80416A0(dayCareData, slot); + GetBoxMonNick(&dayCareData->mons[slot], gStringVar1); + cost = 100 + 100 * levelDelta; + ConvertIntToDecimalStringN(gStringVar2, cost, STR_CONV_MODE_LEFT_ALIGN, 5); + return cost; +} + +void sub_8041770(void) +{ + gSpecialVar_0x8005 = sub_8041728(&gSaveBlock1.daycareData, gSpecialVar_0x8004); +} + +void sub_8041790(u16 i) +{ + gSaveBlock1.daycareData.misc.countersEtc.steps[0] += i; + gSaveBlock1.daycareData.misc.countersEtc.steps[1] += i; +} + +u8 sub_80417B8(void) +{ + if (GetBoxMonData(&gSaveBlock1.daycareData.mons[gSpecialVar_0x8004], MON_DATA_SPECIES) != 0) + return sub_80416E8(&gSaveBlock1.daycareData, gSpecialVar_0x8004); + return 0; +} + +static void sub_80417F4(struct DayCareMail *mail) +{ + u8 zero; + u8 *names; + u8 *names2; + int i; + zero = 0; + for (i = 7, names = mail->names + 7; i >= 0; i --) + *names-- = zero; + names2 = mail->names + 8; + zero = 0; + names = mail->names + 18; + do *names-- = zero; while ((int)names >= (int)names2); + ClearMailStruct(&mail->message); +} + +void unref_sub_8041824(struct DayCareData *dayCareData) +{ + u8 slot; + for (slot = 0; slot < ARRAY_COUNT(dayCareData->mons); slot ++) + { + ZeroBoxMonData(&dayCareData->mons[slot]); + dayCareData->misc.countersEtc.steps[slot] = 0; + sub_80417F4(&dayCareData->misc.mail[slot]); + } + dayCareData->misc.countersEtc.personalityLo = 0; + dayCareData->misc.countersEtc.unk_11a = 0; +} + +u16 sub_8041870(u16 species) +{ + int i, j, k; + bool8 found; + for (i = 0; i < 5; i ++) + { + found = FALSE; + for (j = 1; j < NUM_SPECIES; j ++) + { + for (k = 0; k < 5; k ++) + { + if (gEvolutionTable[j].evolutions[k].targetSpecies == species) + { + species = j; + found = TRUE; + break; + } + } + if (found) + break; + } + if (j == 412) + break; + } + return species; +} + +static void sub_80418F0(struct DayCareData *dayCareData) +{ + dayCareData->misc.countersEtc.personalityLo = (Random() % 0xfffe) + 1; + FlagSet(0x86); +} + +static void sub_804191C(struct DayCareData *dayCareData) +{ + dayCareData->misc.countersEtc.personalityLo = Random() | 0x8000; + FlagSet(0x86); +} + +void sub_8041940(void) +{ + sub_80418F0(&gSaveBlock1.daycareData); +} + +void sub_8041950(void) +{ + sub_804191C(&gSaveBlock1.daycareData); +} + +static void sub_8041960(u8 *data, u8 idx) +{ + int i, j; + u8 temp[6]; + data[idx] = 0xff; + for (i = 0; i < 6; i ++) + temp[i] = data[i]; + j = 0; + for (i = 0; i < 6; i ++) + if (temp[i] != 0xff) + data[j++] = temp[i]; +} + +static void InheritIVs(struct Pokemon *egg, struct DayCareData *dayCareData) +{ + u8 i; + u8 selectedIvs[3]; + u8 allIvs[6]; + u8 whichParent[3]; + u8 iv; + for (i = 0; i < 6; i ++) + allIvs[i] = i; + for (i = 0; i < 3; i ++) + { + selectedIvs[i] = allIvs[Random() % (6 - i)]; + sub_8041960(allIvs, selectedIvs[i]); + } + for (i = 0; i < 3; i ++) + whichParent[i] = Random() % 2; + for (i = 0; i < 3; i ++) + { + switch (selectedIvs[i]) + { + case 0: + iv = GetBoxMonData(&dayCareData->mons[whichParent[i]], MON_DATA_HP_IV); + SetMonData(egg, MON_DATA_HP_IV, &iv); + break; + case 1: + iv = GetBoxMonData(&dayCareData->mons[whichParent[i]], MON_DATA_ATK_IV); + SetMonData(egg, MON_DATA_ATK_IV, &iv); + break; + case 2: + iv = GetBoxMonData(&dayCareData->mons[whichParent[i]], MON_DATA_DEF_IV); + SetMonData(egg, MON_DATA_DEF_IV, &iv); + break; + case 3: + iv = GetBoxMonData(&dayCareData->mons[whichParent[i]], MON_DATA_SPD_IV); + SetMonData(egg, MON_DATA_SPD_IV, &iv); + break; + case 4: + iv = GetBoxMonData(&dayCareData->mons[whichParent[i]], MON_DATA_SPATK_IV); + SetMonData(egg, MON_DATA_SPATK_IV, &iv); + break; + case 5: + iv = GetBoxMonData(&dayCareData->mons[whichParent[i]], MON_DATA_SPDEF_IV); + SetMonData(egg, MON_DATA_SPDEF_IV, &iv); + break; + } + } +} + +#ifdef NONMATCHING +static +#endif +u8 pokemon_get_eggmoves(struct Pokemon *pokemon, u16 *eggMoves) +{ + u16 eggMoveIdx; + u16 numMovesFound; + u16 species; + u16 i; + + numMovesFound = 0; + eggMoveIdx = 0; + species = GetMonData(pokemon, MON_DATA_SPECIES); + for (i = 0; i < ARRAY_COUNT(gEggMoves) - 1; i ++) + { + if (gEggMoves[i] == species + EGG_MOVES_SPECIES_OFFSET) + { + eggMoveIdx = i + 1; + break; + } + } + for (i = 0; i < 10; i ++) + { + if (gEggMoves[eggMoveIdx + i] > EGG_MOVES_SPECIES_OFFSET) + { + break; + } + eggMoves[i] = gEggMoves[eggMoveIdx + i]; + numMovesFound++; + } + return numMovesFound; +} + +#ifdef NONMATCHING + +void daycare_build_child_moveset(struct Pokemon *egg, struct BoxPokemon *dad, struct BoxPokemon *mom) +{ + u16 numSharedParentMoves; + u8 numLevelUpMoves; + u8 numEggMoves; + u16 i, j; + + numSharedParentMoves = 0; + for (i = 0; i < 4; i ++) + { + gUnknown_03000500[i] = 0; + gUnknown_030004D8[i] = 0; + gUnknown_030004E0[i] = 0; + } + for (i = 0; i < 10; i ++) + gUnknown_030004E8[i] = 0; + for (i = 0; i < 50; i ++) + gUnknown_03000470[i] = 0; + + numLevelUpMoves = GetLevelUpMovesBySpecies(GetMonData(egg, MON_DATA_SPECIES), gUnknown_03000470); + for (i = 0; i < 4; i ++) + { + gUnknown_030004D8[i] = GetBoxMonData(dad, MON_DATA_MOVE1 + i); + gUnknown_03000500[i] = GetBoxMonData(mom, MON_DATA_MOVE1 + i); + } + numEggMoves = pokemon_get_eggmoves(egg, gUnknown_030004E8); + + for (i = 0; i < 4; i ++) + { + if (gUnknown_030004D8[i] != MOVE_NONE) + { + for (j = 0; j < numEggMoves; j ++) + { + if (gUnknown_030004D8[i] == gUnknown_030004E8[j]) + { + if (GiveMoveToMon(egg, gUnknown_030004D8[i]) == 0xffff) + DeleteFirstMoveAndGiveMoveToMon(egg, gUnknown_030004D8[i]); + break; + } + } + } + else + break; + } + for (i = 0; i < 4; i ++) + { + if (gUnknown_030004D8[i] != MOVE_NONE) + { + for (j = 0; j < 50 + 8; j ++) + { + if (gUnknown_030004D8[i] == ItemIdToBattleMoveId(ITEM_TM01 + j) && CanMonLearnTMHM(egg, j)) + { + if (GiveMoveToMon(egg, gUnknown_030004D8[i]) == 0xffff) + DeleteFirstMoveAndGiveMoveToMon(egg, gUnknown_030004D8[i]); + } + } + } + } + for (i = 0; i < 4; i ++) + { + if (gUnknown_030004D8[i] == MOVE_NONE) + break; + for (j = 0; j < 4; j ++) + { + if (gUnknown_030004D8[i] == gUnknown_03000500[j] && gUnknown_030004D8[i] != MOVE_NONE) + gUnknown_030004E0[numSharedParentMoves++] = gUnknown_030004D8[i]; + } + } + for (i = 0; i < 4; i ++) + { + if (gUnknown_030004E0[i] == MOVE_NONE) + break; + for (j = 0; j < numLevelUpMoves; j ++) + { + if (gUnknown_03000470[j] != MOVE_NONE && gUnknown_030004E0[i] == gUnknown_03000470[j]) + { + if (GiveMoveToMon(egg, gUnknown_030004E0[i]) == 0xffff) + DeleteFirstMoveAndGiveMoveToMon(egg, gUnknown_030004E0[i]); + break; + } + } + } +} +#else +__attribute__((naked)) +void daycare_build_child_moveset(struct Pokemon *egg, struct BoxPokemon *dad, struct BoxPokemon *mom) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tsub sp, 0xC\n" + "\tadds r7, r0, 0\n" + "\tmov r10, r1\n" + "\tmov r9, r2\n" + "\tmovs r0, 0\n" + "\tstr r0, [sp]\n" + "\tmovs r6, 0\n" + "\tldr r5, _08041CC8 @ =gUnknown_03000500\n" + "\tmovs r2, 0\n" + "\tldr r4, _08041CCC @ =gUnknown_030004D8\n" + "\tldr r3, _08041CD0 @ =gUnknown_030004E0\n" + "_08041BE4:\n" + "\tlsls r1, r6, 1\n" + "\tadds r0, r1, r5\n" + "\tstrh r2, [r0]\n" + "\tadds r0, r1, r4\n" + "\tstrh r2, [r0]\n" + "\tadds r1, r3\n" + "\tstrh r2, [r1]\n" + "\tadds r0, r6, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r6, r0, 16\n" + "\tcmp r6, 0x3\n" + "\tbls _08041BE4\n" + "\tmovs r6, 0\n" + "\tldr r2, _08041CD4 @ =gUnknown_030004E8\n" + "\tmovs r1, 0\n" + "_08041C02:\n" + "\tlsls r0, r6, 1\n" + "\tadds r0, r2\n" + "\tstrh r1, [r0]\n" + "\tadds r0, r6, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r6, r0, 16\n" + "\tcmp r6, 0x9\n" + "\tbls _08041C02\n" + "\tmovs r6, 0\n" + "\tldr r2, _08041CD8 @ =gUnknown_03000470\n" + "\tmovs r1, 0\n" + "_08041C18:\n" + "\tlsls r0, r6, 1\n" + "\tadds r0, r2\n" + "\tstrh r1, [r0]\n" + "\tadds r0, r6, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r6, r0, 16\n" + "\tcmp r6, 0x31\n" + "\tbls _08041C18\n" + "\tadds r0, r7, 0\n" + "\tmovs r1, 0xB\n" + "\tbl GetMonData\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tldr r1, _08041CD8 @ =gUnknown_03000470\n" + "\tbl GetLevelUpMovesBySpecies\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tstr r0, [sp, 0x4]\n" + "\tmovs r6, 0\n" + "\tldr r1, _08041CCC @ =gUnknown_030004D8\n" + "\tmov r8, r1\n" + "_08041C46:\n" + "\tadds r5, r6, 0\n" + "\tadds r5, 0xD\n" + "\tmov r0, r10\n" + "\tadds r1, r5, 0\n" + "\tbl GetBoxMonData\n" + "\tlsls r4, r6, 1\n" + "\tmov r2, r8\n" + "\tadds r1, r4, r2\n" + "\tstrh r0, [r1]\n" + "\tmov r0, r9\n" + "\tadds r1, r5, 0\n" + "\tbl GetBoxMonData\n" + "\tldr r1, _08041CC8 @ =gUnknown_03000500\n" + "\tadds r4, r1\n" + "\tstrh r0, [r4]\n" + "\tadds r0, r6, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r6, r0, 16\n" + "\tcmp r6, 0x3\n" + "\tbls _08041C46\n" + "\tldr r1, _08041CD4 @ =gUnknown_030004E8\n" + "\tadds r0, r7, 0\n" + "\tbl pokemon_get_eggmoves\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tmov r8, r0\n" + "\tmovs r6, 0\n" + "_08041C82:\n" + "\tldr r0, _08041CCC @ =gUnknown_030004D8\n" + "\tlsls r1, r6, 1\n" + "\tadds r2, r1, r0\n" + "\tldrh r1, [r2]\n" + "\tmov r9, r0\n" + "\tcmp r1, 0\n" + "\tbeq _08041CF8\n" + "\tmovs r5, 0\n" + "\tcmp r5, r8\n" + "\tbcs _08041CEA\n" + "\tadds r4, r2, 0\n" + "\tldr r2, _08041CDC @ =0x0000ffff\n" + "_08041C9A:\n" + "\tldr r0, _08041CD4 @ =gUnknown_030004E8\n" + "\tlsls r1, r5, 1\n" + "\tadds r1, r0\n" + "\tldrh r0, [r4]\n" + "\tldrh r1, [r1]\n" + "\tcmp r0, r1\n" + "\tbne _08041CE0\n" + "\tadds r1, r0, 0\n" + "\tadds r0, r7, 0\n" + "\tstr r2, [sp, 0x8]\n" + "\tbl GiveMoveToMon\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tldr r2, [sp, 0x8]\n" + "\tcmp r0, r2\n" + "\tbne _08041CEA\n" + "\tldrh r1, [r4]\n" + "\tadds r0, r7, 0\n" + "\tbl DeleteFirstMoveAndGiveMoveToMon\n" + "\tb _08041CEA\n" + "\t.align 2, 0\n" + "_08041CC8: .4byte gUnknown_03000500\n" + "_08041CCC: .4byte gUnknown_030004D8\n" + "_08041CD0: .4byte gUnknown_030004E0\n" + "_08041CD4: .4byte gUnknown_030004E8\n" + "_08041CD8: .4byte gUnknown_03000470\n" + "_08041CDC: .4byte 0x0000ffff\n" + "_08041CE0:\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r5, r0, 16\n" + "\tcmp r5, r8\n" + "\tbcc _08041C9A\n" + "_08041CEA:\n" + "\tadds r0, r6, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r6, r0, 16\n" + "\tldr r3, _08041E14 @ =gUnknown_030004D8\n" + "\tmov r9, r3\n" + "\tcmp r6, 0x3\n" + "\tbls _08041C82\n" + "_08041CF8:\n" + "\tmovs r6, 0\n" + "_08041CFA:\n" + "\tlsls r0, r6, 1\n" + "\tmov r2, r9\n" + "\tadds r1, r0, r2\n" + "\tldrh r1, [r1]\n" + "\tadds r2, r0, 0\n" + "\tadds r6, 0x1\n" + "\tmov r8, r6\n" + "\tcmp r1, 0\n" + "\tbeq _08041D5C\n" + "\tmovs r5, 0\n" + "\tldr r0, _08041E14 @ =gUnknown_030004D8\n" + "\tadds r4, r2, r0\n" + "\tldr r6, _08041E18 @ =0x0000ffff\n" + "\tmov r9, r0\n" + "_08041D16:\n" + "\tldr r3, _08041E1C @ =0x00000121\n" + "\tadds r0, r5, r3\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tbl ItemIdToBattleMoveId\n" + "\tldrh r1, [r4]\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tcmp r1, r0\n" + "\tbne _08041D52\n" + "\tlsls r1, r5, 24\n" + "\tlsrs r1, 24\n" + "\tadds r0, r7, 0\n" + "\tbl CanMonLearnTMHM\n" + "\tcmp r0, 0\n" + "\tbeq _08041D52\n" + "\tldrh r1, [r4]\n" + "\tadds r0, r7, 0\n" + "\tbl GiveMoveToMon\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tcmp r0, r6\n" + "\tbne _08041D52\n" + "\tldrh r1, [r4]\n" + "\tadds r0, r7, 0\n" + "\tbl DeleteFirstMoveAndGiveMoveToMon\n" + "_08041D52:\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r5, r0, 16\n" + "\tcmp r5, 0x39\n" + "\tbls _08041D16\n" + "_08041D5C:\n" + "\tmov r1, r8\n" + "\tlsls r0, r1, 16\n" + "\tlsrs r6, r0, 16\n" + "\tcmp r6, 0x3\n" + "\tbls _08041CFA\n" + "\tmovs r6, 0\n" + "\tmov r2, r9\n" + "\tldrh r0, [r2]\n" + "\tldr r3, _08041E20 @ =gUnknown_030004E0\n" + "\tmov r10, r3\n" + "\tcmp r0, 0\n" + "\tbeq _08041DC6\n" + "\tmov r4, r9\n" + "\tldr r0, _08041E24 @ =gUnknown_03000500\n" + "\tmov r9, r0\n" + "\tmov r12, r10\n" + "_08041D7C:\n" + "\tmovs r5, 0\n" + "\tlsls r2, r6, 1\n" + "\tadds r6, 0x1\n" + "\tmov r8, r6\n" + "\tadds r3, r2, r4\n" + "_08041D86:\n" + "\tlsls r0, r5, 1\n" + "\tadd r0, r9\n" + "\tldrh r2, [r3]\n" + "\tadds r1, r2, 0\n" + "\tldrh r0, [r0]\n" + "\tcmp r1, r0\n" + "\tbne _08041DA8\n" + "\tcmp r1, 0\n" + "\tbeq _08041DA8\n" + "\tldr r1, [sp]\n" + "\tadds r0, r1, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tstr r0, [sp]\n" + "\tlsls r1, 1\n" + "\tadd r1, r12\n" + "\tstrh r2, [r1]\n" + "_08041DA8:\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r5, r0, 16\n" + "\tcmp r5, 0x3\n" + "\tbls _08041D86\n" + "\tmov r1, r8\n" + "\tlsls r0, r1, 16\n" + "\tlsrs r6, r0, 16\n" + "\tcmp r6, 0x3\n" + "\tbhi _08041DC6\n" + "\tlsls r0, r6, 1\n" + "\tadds r0, r4\n" + "\tldrh r0, [r0]\n" + "\tcmp r0, 0\n" + "\tbne _08041D7C\n" + "_08041DC6:\n" + "\tmovs r6, 0\n" + "\tmov r2, r10\n" + "\tldrh r0, [r2]\n" + "\tcmp r0, 0\n" + "\tbeq _08041E50\n" + "_08041DD0:\n" + "\tmovs r5, 0\n" + "\tadds r3, r6, 0x1\n" + "\tmov r8, r3\n" + "\tldr r0, [sp, 0x4]\n" + "\tcmp r5, r0\n" + "\tbcs _08041E38\n" + "\tldr r2, _08041E18 @ =0x0000ffff\n" + "_08041DDE:\n" + "\tldr r1, _08041E28 @ =gUnknown_03000470\n" + "\tlsls r0, r5, 1\n" + "\tadds r0, r1\n" + "\tldrh r1, [r0]\n" + "\tcmp r1, 0\n" + "\tbeq _08041E2C\n" + "\tlsls r0, r6, 1\n" + "\tmov r3, r10\n" + "\tadds r4, r0, r3\n" + "\tldrh r0, [r4]\n" + "\tcmp r0, r1\n" + "\tbne _08041E2C\n" + "\tadds r1, r0, 0\n" + "\tadds r0, r7, 0\n" + "\tstr r2, [sp, 0x8]\n" + "\tbl GiveMoveToMon\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tldr r2, [sp, 0x8]\n" + "\tcmp r0, r2\n" + "\tbne _08041E38\n" + "\tldrh r1, [r4]\n" + "\tadds r0, r7, 0\n" + "\tbl DeleteFirstMoveAndGiveMoveToMon\n" + "\tb _08041E38\n" + "\t.align 2, 0\n" + "_08041E14: .4byte gUnknown_030004D8\n" + "_08041E18: .4byte 0x0000ffff\n" + "_08041E1C: .4byte 0x00000121\n" + "_08041E20: .4byte gUnknown_030004E0\n" + "_08041E24: .4byte gUnknown_03000500\n" + "_08041E28: .4byte gUnknown_03000470\n" + "_08041E2C:\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r5, r0, 16\n" + "\tldr r0, [sp, 0x4]\n" + "\tcmp r5, r0\n" + "\tbcc _08041DDE\n" + "_08041E38:\n" + "\tmov r1, r8\n" + "\tlsls r0, r1, 16\n" + "\tlsrs r6, r0, 16\n" + "\tcmp r6, 0x3\n" + "\tbhi _08041E50\n" + "\tldr r0, _08041E60 @ =gUnknown_030004E0\n" + "\tlsls r1, r6, 1\n" + "\tadds r1, r0\n" + "\tldrh r1, [r1]\n" + "\tmov r10, r0\n" + "\tcmp r1, 0\n" + "\tbne _08041DD0\n" + "_08041E50:\n" + "\tadd sp, 0xC\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_08041E60: .4byte gUnknown_030004E0"); +} +#endif + +static void RemoveEggFromDayCare(struct DayCareData *dayCareData) +{ + dayCareData->misc.countersEtc.personalityLo = 0; + dayCareData->misc.countersEtc.unk_11a = 0; +} + +void sub_8041E7C(void) +{ + RemoveEggFromDayCare(&gSaveBlock1.daycareData); +} + +static void incense_effects(u16 *species, struct DayCareData *dayCareData) +{ + u16 momItem, dadItem; + if (*species == SPECIES_WYNAUT || *species == SPECIES_AZURILL) + { + momItem = GetBoxMonData(&dayCareData->mons[0], MON_DATA_HELD_ITEM); + dadItem = GetBoxMonData(&dayCareData->mons[1], MON_DATA_HELD_ITEM); + if (*species == SPECIES_WYNAUT && momItem != ITEM_LAX_INCENSE && dadItem != ITEM_LAX_INCENSE) + { + *species = SPECIES_WOBBUFFET; + } + if (*species == SPECIES_AZURILL && momItem != ITEM_SEA_INCENSE && dadItem != ITEM_SEA_INCENSE) + { + *species = SPECIES_MARILL; + } + } +} + +static u16 sub_8041EEC(struct DayCareData *dayCareData, u8 *a1) // inherit_species_from_mom +{ + u16 i; + u16 species[2]; + u16 eggSpecies; + u8 buffer; + for (i=0; i<2; i++) + { + species[i] = GetBoxMonData(&dayCareData->mons[i], MON_DATA_SPECIES); + if (species[i] == SPECIES_DITTO) + { + a1[0] = i ^ 1; + a1[1] = i; + } + else if (GetBoxMonGender(&dayCareData->mons[i]) == MON_FEMALE) + { + a1[0] = i; + a1[1] = i ^ 1; + } + } + eggSpecies = sub_8041870(species[a1[0]]); + if (eggSpecies == SPECIES_NIDORAN_F && dayCareData->misc.countersEtc.personalityLo & 0x8000) + { + eggSpecies = SPECIES_NIDORAN_M; + } + if (eggSpecies == SPECIES_ILLUMISE && dayCareData->misc.countersEtc.personalityLo & 0x8000) + { + eggSpecies = SPECIES_VOLBEAT; + } + if (species[a1[1]] == SPECIES_DITTO && GetBoxMonGender(&dayCareData->mons[a1[0]]) != MON_FEMALE) + { + buffer = a1[1]; + a1[1] = a1[0]; + a1[0] = buffer; + } + return eggSpecies; +} + +static void sub_8041FC4(struct DayCareData *dayCareData) // give_egg +{ + struct Pokemon egg; + u16 species; + u8 parents[2]; + u8 isEgg; + species = sub_8041EEC(dayCareData, parents); + incense_effects(&species, dayCareData); + sub_80420FC(&egg, species, dayCareData); + InheritIVs(&egg, dayCareData); + daycare_build_child_moveset(&egg, &dayCareData->mons[parents[1]], &dayCareData->mons[parents[0]]); + isEgg = TRUE; + SetMonData(&egg, MON_DATA_IS_EGG, &isEgg); + gPlayerParty[5] = egg; + party_compaction(); + CalculatePlayerPartyCount(); + RemoveEggFromDayCare(dayCareData); +} + + +void sub_8042044(struct Pokemon *mon, u16 species, u8 overwriteMetLocation) // scr_create_egg +{ + u8 metLevel; + u16 ball; + u8 language; + u8 metLocation; + u8 isEgg; + CreateMon(mon, species, 5, 0x20, FALSE, 0, FALSE, 0); + metLevel = 0; + ball = ITEM_POKE_BALL; + language = LANGUAGE_JAPANESE; + SetMonData(mon, MON_DATA_POKEBALL, (u8 *)&ball); + SetMonData(mon, MON_DATA_NICKNAME, gUnknown_08209AD4); + SetMonData(mon, MON_DATA_FRIENDSHIP, &gBaseStats[species].eggCycles); + SetMonData(mon, MON_DATA_MET_LEVEL, &metLevel); + SetMonData(mon, MON_DATA_LANGUAGE, &language); + if (overwriteMetLocation) + { + metLocation = 0xfd; + SetMonData(mon, MON_DATA_MET_LOCATION, &metLocation); + } + isEgg = TRUE; + SetMonData(mon, MON_DATA_IS_EGG, &isEgg); +} + +static void sub_80420FC(struct Pokemon *mon, u16 species, struct DayCareData *dayCareData) +{ + u32 personality; + u16 ball; + u8 metLevel; + u8 language; + personality = dayCareData->misc.countersEtc.personalityLo | (Random() << 16); + CreateMon(mon, species, 5, 0x20, TRUE, personality, FALSE, 0); + metLevel = 0; + ball = ITEM_POKE_BALL; + language = LANGUAGE_JAPANESE; + SetMonData(mon, MON_DATA_POKEBALL, (u8 *)&ball); + SetMonData(mon, MON_DATA_NICKNAME, gUnknown_08209AD4); + SetMonData(mon, MON_DATA_FRIENDSHIP, &gBaseStats[species].eggCycles); + SetMonData(mon, MON_DATA_MET_LEVEL, &metLevel); + SetMonData(mon, MON_DATA_LANGUAGE, &language); +} + +void sp0B8_daycare(void) +{ + sub_8041FC4(&gSaveBlock1.daycareData); +} + +#ifdef NONMATCHING +static bool8 sub_80421B0(struct DayCareData *dayCareData) +{ + struct BoxPokemon *parent; + u32 i; + int v0; + int steps; + v0 = 0; + for (i=0, parent=&dayCareData->mons[0]; i<2; parent++, i++) + { + if (GetBoxMonData(parent, MON_DATA_SANITY_BIT2, v0)) + { + dayCareData->misc.countersEtc.steps[i]++; + v0++; + } + } + if (dayCareData->misc.countersEtc.personalityLo == 0 && v0 == 2 && dayCareData->misc.extra.misc[4] == 0xff && daycare_relationship_score(dayCareData) > (u32)((u32)(Random() * 100) / 0xffff)) + { + sub_8041940(); + } + if ((++dayCareData->misc.countersEtc.unk_11a) == 0xff) + { + for (i=0; i<gPlayerPartyCount; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) + { + steps = GetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP); + if (steps == 0) + { + gSpecialVar_0x8004 = i; + return TRUE; + } + steps--; + SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, (u8 *)&steps); + } + } + } + return FALSE; +} +#else +__attribute__((naked)) +static bool8 sub_80421B0(struct DayCareData *dayCareData) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tsub sp, 0x8\n" + "\tadds r7, r0, 0\n" + "\tmovs r2, 0\n" + "\tmovs r6, 0\n" + "\tadds r5, r7, 0\n" + "_080421BC:\n" + "\tlsls r4, r6, 2\n" + "\tadds r0, r5, 0\n" + "\tmovs r1, 0x5\n" + "\tstr r2, [sp, 0x4]\n" + "\tbl GetBoxMonData\n" + "\tldr r2, [sp, 0x4]\n" + "\tcmp r0, 0\n" + "\tbeq _080421DE\n" + "\tmovs r0, 0x88\n" + "\tlsls r0, 1\n" + "\tadds r1, r7, r0\n" + "\tadds r1, r4\n" + "\tldr r0, [r1]\n" + "\tadds r0, 0x1\n" + "\tstr r0, [r1]\n" + "\tadds r2, 0x1\n" + "_080421DE:\n" + "\tadds r5, 0x50\n" + "\tadds r6, 0x1\n" + "\tcmp r6, 0x1\n" + "\tbls _080421BC\n" + "\tmovs r1, 0x8C\n" + "\tlsls r1, 1\n" + "\tadds r0, r7, r1\n" + "\tldrh r0, [r0]\n" + "\tcmp r0, 0\n" + "\tbne _08042226\n" + "\tcmp r2, 0x2\n" + "\tbne _08042226\n" + "\tsubs r1, 0x4\n" + "\tadds r0, r7, r1\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0xFF\n" + "\tbne _08042226\n" + "\tadds r0, r7, 0\n" + "\tbl daycare_relationship_score\n" + "\tadds r4, r0, 0\n" + "\tlsls r4, 24\n" + "\tlsrs r4, 24\n" + "\tbl Random\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tmovs r1, 0x64\n" + "\tmuls r0, r1\n" + "\tldr r1, _08042240 @ =0x0000ffff\n" + "\tbl __udivsi3\n" + "\tcmp r4, r0\n" + "\tbls _08042226\n" + "\tbl sub_8041940\n" + "_08042226:\n" + "\tmovs r0, 0x8D\n" + "\tlsls r0, 1\n" + "\tadds r1, r7, r0\n" + "\tldrb r0, [r1]\n" + "\tadds r0, 0x1\n" + "\tstrb r0, [r1]\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tcmp r0, 0xFF\n" + "\tbne _08042290\n" + "\tmovs r6, 0\n" + "\tb _08042288\n" + "\t.align 2, 0\n" + "_08042240: .4byte 0x0000ffff\n" + "_08042244:\n" + "\tmovs r0, 0x64\n" + "\tadds r1, r6, 0\n" + "\tmuls r1, r0\n" + "\tldr r0, _08042270 @ =gPlayerParty\n" + "\tadds r4, r1, r0\n" + "\tadds r0, r4, 0\n" + "\tmovs r1, 0x2D\n" + "\tbl GetMonData\n" + "\tcmp r0, 0\n" + "\tbeq _08042286\n" + "\tadds r0, r4, 0\n" + "\tmovs r1, 0x20\n" + "\tbl GetMonData\n" + "\tstr r0, [sp]\n" + "\tcmp r0, 0\n" + "\tbne _08042278\n" + "\tldr r0, _08042274 @ =gSpecialVar_0x8004\n" + "\tstrh r6, [r0]\n" + "\tmovs r0, 0x1\n" + "\tb _08042292\n" + "\t.align 2, 0\n" + "_08042270: .4byte gPlayerParty\n" + "_08042274: .4byte gSpecialVar_0x8004\n" + "_08042278:\n" + "\tsubs r0, 0x1\n" + "\tstr r0, [sp]\n" + "\tadds r0, r4, 0\n" + "\tmovs r1, 0x20\n" + "\tmov r2, sp\n" + "\tbl SetMonData\n" + "_08042286:\n" + "\tadds r6, 0x1\n" + "_08042288:\n" + "\tldr r0, _0804229C @ =gPlayerPartyCount\n" + "\tldrb r0, [r0]\n" + "\tcmp r6, r0\n" + "\tbcc _08042244\n" + "_08042290:\n" + "\tmovs r0, 0\n" + "_08042292:\n" + "\tadd sp, 0x8\n" + "\tpop {r4-r7}\n" + "\tpop {r1}\n" + "\tbx r1\n" + "\t.align 2, 0\n" + "_0804229C: .4byte gPlayerPartyCount"); +} +#endif + +bool8 sub_80422A0(void) +{ + return sub_80421B0(&gSaveBlock1.daycareData); +} + +static bool8 sub_80422B4(struct DayCareData *dayCareData) +{ + return (u32)((-dayCareData->misc.countersEtc.personalityLo) | dayCareData->misc.countersEtc.personalityLo) >> 31; +} + +static void sub_80422C4(struct DayCareData *dayCareData) +{ + u8 language; + if (GetBoxMonData(&dayCareData->mons[0], MON_DATA_SPECIES) != 0) + { + GetBoxMonNick(&dayCareData->mons[0], gStringVar1); + language = GetBoxMonData(&dayCareData->mons[0], MON_DATA_LANGUAGE); + GetBoxMonData(&dayCareData->mons[0], MON_DATA_OT_NAME, gStringVar3); + ConvertInternationalString(gStringVar3, language); + } + if (GetBoxMonData(&dayCareData->mons[1], MON_DATA_SPECIES) != 0) + { + GetBoxMonNick(&dayCareData->mons[1], gStringVar2); + } +} + +u16 sub_8042328(void) +{ + GetBoxMonNick(&gPlayerParty[gLastFieldPokeMenuOpened].box, gStringVar1); + return GetBoxMonData(&gPlayerParty[gLastFieldPokeMenuOpened].box, MON_DATA_SPECIES); +} + +void sp0B5_daycare(void) +{ + sub_80422C4(&gSaveBlock1.daycareData); +} + +u8 sp0B6_daycare(void) +{ + u8 monCount; + if (sub_80422B4(&gSaveBlock1.daycareData)) + { + return 1; + } + monCount = Daycare_CountPokemon(&gSaveBlock1.daycareData); + if (monCount != 0) + { + return monCount + 1; + } + return 0; +} + +#ifdef NONMATCHING +static +#endif +bool8 sub_80423A8(u16 *a, u16 *b) +{ + int i, j; + u16 *v0, *v1, v2; + for (i=0, v0=a; i<2; v0++, i++) + { + for (j=0, v2=*v0, v1=b; j<2; v1++, j++) + { + if (v2 == *v1) + { + return TRUE; + } + } + } + return FALSE; +} + +#ifdef NONMATCHING +static u8 daycare_relationship_score(struct DayCareData *dayCareData) +{ + u16 species[2]; + u32 otIds[2]; + u32 genders[2]; + u16 eggGroups[2][2]; + int i; + u16 *spc; + u32 *ids; + u32 *gnd; + u16 *egg1; + u16 *egg2; + struct BoxPokemon *parent; + for (i=0, parent=&dayCareData->mons[0], spc=species, ids=otIds, gnd=genders, egg1=&eggGroups[0][0], egg2=&eggGroups[0][1]; i<2; spc++, egg1+=2, egg2+=2, parent++, i++) + { + *spc = GetBoxMonData(parent, MON_DATA_SPECIES); + *ids++ = GetBoxMonData(parent, MON_DATA_OT_ID); + *gnd++ = GetGenderFromSpeciesAndPersonality(*spc, GetBoxMonData(parent, MON_DATA_PERSONALITY)); + *egg1 = gBaseStats[*spc].eggGroup1; + *egg2 = gBaseStats[*spc].eggGroup2; + } + if (eggGroups[0][0] == 0xf) + { + return 0; + } + if (eggGroups[1][0] == 0xf) + { + return 0; + } + if (eggGroups[0][0] == 0xd && eggGroups[1][0] == 0xd) + { + return 0; + } + else if (eggGroups[0][0] == 0xd || eggGroups[1][0] == 0xd) + { + if (otIds[0] == otIds[1]) + { + return 20; + } + return 50; + } + if (genders[0] == genders[1] || genders[0] == MON_GENDERLESS || genders[1] == MON_GENDERLESS) + { + return 0; + } + if (!sub_80423A8(eggGroups[0], eggGroups[1])) + { + return 0; + } + if (species[0] == species[1]) + { + if (otIds[0] == otIds[1]) + { + return 50; + } + return 70; + } + else + { + if (otIds[0] != otIds[1]) + { + return 50; + } + return 20; + } +} +#else +__attribute__((naked)) +static u8 daycare_relationship_score(struct DayCareData *dayCareData) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tsub sp, 0x2C\n" + "\tmovs r1, 0\n" + "\tmov r8, r1\n" + "\tmov r2, sp\n" + "\tadds r2, 0x8\n" + "\tstr r2, [sp, 0x1C]\n" + "\tadd r1, sp, 0xC\n" + "\tmov r10, r1\n" + "\tadds r2, 0xC\n" + "\tstr r2, [sp, 0x20]\n" + "\tmov r1, sp\n" + "\tadds r1, 0x2\n" + "\tldr r2, _08042488 @ =gBaseStats\n" + "\tmov r9, r2\n" + "\tldr r5, [sp, 0x1C]\n" + "\tadds r7, r1, 0\n" + "\tmov r6, sp\n" + "\tldr r1, [sp, 0x20]\n" + "\tstr r1, [sp, 0x24]\n" + "\tmov r2, r10\n" + "\tstr r2, [sp, 0x28]\n" + "\tadds r4, r0, 0\n" + "_0804240E:\n" + "\tadds r0, r4, 0\n" + "\tmovs r1, 0xB\n" + "\tbl GetBoxMonData\n" + "\tstrh r0, [r5]\n" + "\tadds r0, r4, 0\n" + "\tmovs r1, 0x1\n" + "\tbl GetBoxMonData\n" + "\tldr r1, [sp, 0x28]\n" + "\tstm r1!, {r0}\n" + "\tstr r1, [sp, 0x28]\n" + "\tadds r0, r4, 0\n" + "\tmovs r1, 0\n" + "\tbl GetBoxMonData\n" + "\tadds r1, r0, 0\n" + "\tldrh r0, [r5]\n" + "\tbl GetGenderFromSpeciesAndPersonality\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tldr r2, [sp, 0x24]\n" + "\tstm r2!, {r0}\n" + "\tstr r2, [sp, 0x24]\n" + "\tldrh r1, [r5]\n" + "\tlsls r0, r1, 3\n" + "\tsubs r0, r1\n" + "\tlsls r0, 2\n" + "\tadd r0, r9\n" + "\tldrb r0, [r0, 0x14]\n" + "\tstrh r0, [r6]\n" + "\tldrh r1, [r5]\n" + "\tlsls r0, r1, 3\n" + "\tsubs r0, r1\n" + "\tlsls r0, 2\n" + "\tadd r0, r9\n" + "\tldrb r0, [r0, 0x15]\n" + "\tstrh r0, [r7]\n" + "\tadds r5, 0x2\n" + "\tadds r7, 0x4\n" + "\tadds r6, 0x4\n" + "\tadds r4, 0x50\n" + "\tmovs r0, 0x1\n" + "\tadd r8, r0\n" + "\tmov r1, r8\n" + "\tcmp r1, 0x1\n" + "\tbls _0804240E\n" + "\tmov r0, sp\n" + "\tldrh r1, [r0]\n" + "\tcmp r1, 0xF\n" + "\tbeq _08042484\n" + "\tldrh r0, [r0, 0x4]\n" + "\tcmp r0, 0xF\n" + "\tbeq _08042484\n" + "\tcmp r1, 0xD\n" + "\tbne _0804248C\n" + "\tcmp r0, 0xD\n" + "\tbne _08042490\n" + "_08042484:\n" + "\tmovs r0, 0\n" + "\tb _080424E4\n" + "\t.align 2, 0\n" + "_08042488: .4byte gBaseStats\n" + "_0804248C:\n" + "\tcmp r0, 0xD\n" + "\tbne _0804249C\n" + "_08042490:\n" + "\tldr r1, [sp, 0xC]\n" + "\tmov r2, r10\n" + "\tldr r0, [r2, 0x4]\n" + "\tcmp r1, r0\n" + "\tbeq _080424DE\n" + "\tb _080424E2\n" + "_0804249C:\n" + "\tldr r0, [sp, 0x14]\n" + "\tldr r2, [sp, 0x20]\n" + "\tldr r1, [r2, 0x4]\n" + "\tcmp r0, r1\n" + "\tbeq _08042484\n" + "\tcmp r0, 0xFF\n" + "\tbeq _08042484\n" + "\tcmp r1, 0xFF\n" + "\tbeq _08042484\n" + "\tadd r1, sp, 0x4\n" + "\tmov r0, sp\n" + "\tbl sub_80423A8\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbeq _08042484\n" + "\tldr r0, [sp, 0x1C]\n" + "\tldrh r1, [r0, 0x2]\n" + "\tldrh r0, [r0]\n" + "\tcmp r0, r1\n" + "\tbne _080424D4\n" + "\tldr r1, [sp, 0xC]\n" + "\tmov r2, r10\n" + "\tldr r0, [r2, 0x4]\n" + "\tcmp r1, r0\n" + "\tbeq _080424E2\n" + "\tmovs r0, 0x46\n" + "\tb _080424E4\n" + "_080424D4:\n" + "\tldr r1, [sp, 0xC]\n" + "\tmov r2, r10\n" + "\tldr r0, [r2, 0x4]\n" + "\tcmp r1, r0\n" + "\tbne _080424E2\n" + "_080424DE:\n" + "\tmovs r0, 0x14\n" + "\tb _080424E4\n" + "_080424E2:\n" + "\tmovs r0, 0x32\n" + "_080424E4:\n" + "\tadd sp, 0x2C\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r1}\n" + "\tbx r1"); +} +#endif + +u8 daycare_relationship_score_from_savegame(void) +{ + return daycare_relationship_score(&gSaveBlock1.daycareData); +} + +void sp0B9_daycare_relationship_comment(void) +{ + u8 whichString; + u8 relationshipScore; + + relationshipScore = daycare_relationship_score_from_savegame(); + whichString = 0; + if (relationshipScore == 0) + whichString = 3; + if (relationshipScore == 20) + whichString = 2; + if (relationshipScore == 50) + whichString = 1; + if (relationshipScore == 70) + whichString = 0; + StringCopy(gStringVar4, gUnknown_08209AC4[whichString]); +} + +#ifdef NONMATCHING +bool8 NameHasGenderSymbol(const u8 *name, u8 genderRatio) +{ + u8 i; + u8 flags[2]; + + // This portion is nonmatching + flags[1] = 0; + flags[0] = 0; + for (i = 0; name[i] != EOS; i ++) + // End nonmatching portion + + { + if (name[i] == CHAR_MALE) flags[0] ++; + if (name[i] == CHAR_FEMALE) flags[1] ++; + } + if (genderRatio == MON_MALE && flags[0] && !flags[1]) return TRUE; + if (genderRatio == MON_FEMALE && flags[1] && !flags[0]) return TRUE; + return FALSE; +} +#else +__attribute__((naked)) +bool8 NameHasGenderSymbol(const u8 *name, u8 genderRatio) +{ + asm_unified("\n" + "\tpush {r4,r5,lr}\n" + "\tsub sp, 0x4\n" + "\tadds r4, r0, 0\n" + "\tlsls r1, 24\n" + "\tlsrs r5, r1, 24\n" + "\tmov r2, sp\n" + "\tmov r1, sp\n" + "\tmovs r0, 0\n" + "\tstrb r0, [r1, 0x1]\n" + "\tstrb r0, [r2]\n" + "\tmovs r3, 0\n" + "\tldrb r0, [r4]\n" + "\tcmp r0, 0xFF\n" + "\tbeq _0804258C\n" + "_08042564:\n" + "\tadds r1, r4, r3\n" + "\tldrb r0, [r1]\n" + "\tcmp r0, 0xB5\n" + "\tbne _08042572\n" + "\tldrb r0, [r2]\n" + "\tadds r0, 0x1\n" + "\tstrb r0, [r2]\n" + "_08042572:\n" + "\tldrb r0, [r1]\n" + "\tcmp r0, 0xB6\n" + "\tbne _0804257E\n" + "\tldrb r0, [r2, 0x1]\n" + "\tadds r0, 0x1\n" + "\tstrb r0, [r2, 0x1]\n" + "_0804257E:\n" + "\tadds r0, r3, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r3, r0, 24\n" + "\tadds r0, r4, r3\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0xFF\n" + "\tbne _08042564\n" + "_0804258C:\n" + "\tcmp r5, 0\n" + "\tbne _080425A0\n" + "\tmov r0, sp\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0\n" + "\tbeq _080425A0\n" + "\tmov r0, sp\n" + "\tldrb r0, [r0, 0x1]\n" + "\tcmp r0, 0\n" + "\tbeq _080425B4\n" + "_080425A0:\n" + "\tcmp r5, 0xFE\n" + "\tbne _080425B8\n" + "\tmov r0, sp\n" + "\tldrb r0, [r0, 0x1]\n" + "\tcmp r0, 0\n" + "\tbeq _080425B8\n" + "\tmov r0, sp\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, 0\n" + "\tbne _080425B8\n" + "_080425B4:\n" + "\tmovs r0, 0x1\n" + "\tb _080425BA\n" + "_080425B8:\n" + "\tmovs r0, 0\n" + "_080425BA:\n" + "\tadd sp, 0x4\n" + "\tpop {r4,r5}\n" + "\tpop {r1}\n" + "\tbx r1"); +} +#endif + +static u8 *AppendGenderSymbol(u8 *name, u8 gender) +{ + if (gender == MON_MALE) + { + if (!NameHasGenderSymbol(name, MON_MALE)) + return StringAppend(name, gOtherText_MaleSymbol3); + } + + else if (gender == MON_FEMALE) + { + if (!NameHasGenderSymbol(name, MON_FEMALE)) + return StringAppend(name, gOtherText_FemaleSymbol3); + } + return StringAppend(name, gOtherText_GenderlessSymbol); +} + +static u8 *MonAppendGenderSymbol(u8 *name, struct BoxPokemon *boxMon) +{ + return AppendGenderSymbol(name, GetBoxMonGender(boxMon)); +} + +static void DaycareLevelMenuGetText(struct DayCareData *dayCareData, u8 *dest) +{ + u8 buffers[2][20]; + u8 i; + *dest = EOS; + for (i = 0; i < 2; i ++) + { + GetBoxMonNick(&dayCareData->mons[i], buffers[i]); + MonAppendGenderSymbol(buffers[i], &dayCareData->mons[i]); + } + StringCopy(dest, buffers[0]); + StringAppend(dest, gOtherText_NewLine2); + StringAppend(dest, buffers[1]); + StringAppend(dest, gOtherText_NewLine2); + StringAppend(dest, gOtherText_CancelAndLv); +} + +static void DaycareLevelMenuGetLevelText(struct DayCareData *dayCareData, u8 *dest) +{ + u8 i; + u8 level; + *dest = EOS; + for (i = 0; i < 2; i ++) + { + level = Daycare_GetLevelAfterSteps(&dayCareData->mons[i], dayCareData->misc.countersEtc.steps[i]); + dest[0] = 0x34; + dest[1] = 0xFC; + dest[2] = 0x14; + dest[3] = 0x06; + dest = ConvertIntToDecimalStringN(dest + 4, level, STR_CONV_MODE_RIGHT_ALIGN, 3); + dest[0] = 0xFC; + dest[1] = 0x14; + dest[2] = 0x00; + dest = StringCopy(dest + 3, gOtherText_NewLine2); + } + *dest = EOS; +} + +static void DaycareLevelMenuProcessKeyInput(u8 taskId) +{ + if (gMain.newKeys & DPAD_UP) + { + if (gTasks[taskId].data[0] != 0) + { + gTasks[taskId].data[0] --; + MoveMenuCursor(-1); + PlaySE(SE_SELECT); + } + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (gTasks[taskId].data[0] != 2) + { + gTasks[taskId].data[0] ++; + MoveMenuCursor(+1); + PlaySE(SE_SELECT); + } + } + else if (gMain.newKeys & A_BUTTON) + { + HandleDestroyMenuCursors(); + PlaySE(SE_SELECT); + gLastFieldPokeMenuOpened = gScriptResult = gTasks[taskId].data[0]; + DestroyTask(taskId); + MenuZeroFillWindowRect(15, 6, 29, 13); + EnableBothScriptContexts(); + } + else if (gMain.newKeys & B_BUTTON) + { + HandleDestroyMenuCursors(); + gLastFieldPokeMenuOpened = gScriptResult = 2; + DestroyTask(taskId); + MenuZeroFillWindowRect(15, 6, 29, 13); + EnableBothScriptContexts(); + } +} + +void ShowDaycareLevelMenu(void) +{ + u8 buffer[100]; + MenuDrawTextWindow(15, 6, 29, 13); + DaycareLevelMenuGetText(&gSaveBlock1.daycareData, buffer); + MenuPrint(buffer, 16, 7); + DaycareLevelMenuGetLevelText(&gSaveBlock1.daycareData, buffer); + MenuPrint_PixelCoords(buffer, 0xce, 0x38, TRUE); + InitMenu(0, 16, 7, 3, 0, 13); + CreateTask(DaycareLevelMenuProcessKeyInput, 3); +} + +void ChooseSendDaycareMon(void) +{ + OpenPartyMenu(6, 0); + gMain.savedCallback = c2_exit_to_overworld_2_switch; +} diff --git a/src/decoration.c b/src/field/decoration.c index da33b3ab7..e067191e9 100644 --- a/src/decoration.c +++ b/src/field/decoration.c @@ -1,7 +1,7 @@ #include "global.h" #include "main.h" #include "map_object_constants.h" -#include "rom4.h" +#include "overworld.h" #include "sound.h" #include "songs.h" #include "string_util.h" @@ -619,7 +619,7 @@ const u8 DecorDesc_REGISTEEL_DOLL[] = _( "Place it on a mat\n" "or a desk."); #elif GERMAN -#include "data/decoration/descriptions_de.h" +#include "../data/decoration/descriptions_de.h" #endif const u16 DecorGfx_SMALL_DESK[] = { @@ -1389,7 +1389,7 @@ const struct Decoration gDecorations[] = { {DECOR_REGISTEEL_DOLL, _("REGISTEEL DOLL"), DECORPERM_SOLID_MAT, DECORSHAPE_1x2, DECORCAT_DOLL, 10000, DecorDesc_REGISTEEL_DOLL, DecorGfx_REGISTEEL_DOLL} }; #elif GERMAN -#include "data/decoration/decorations.h" +#include "../data/decoration/decorations.h" #endif const u8 *const gUnknown_083EC5E4[] = { @@ -2199,7 +2199,7 @@ void sub_80FF0E0(u8 taskId) void sub_80FF114(u8 taskId) { DrawWholeMapView(); - warp1_set(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, -1, gTasks[taskId].data[3], gTasks[taskId].data[4]); + Overworld_SetWarpDestination(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, -1, gTasks[taskId].data[3], gTasks[taskId].data[4]); warp_in(); } void sub_80FF160(u8 taskId) @@ -2322,7 +2322,7 @@ void sub_80FF474(void) { if (FlagGet(i + 0xae) == 1) { - FlagReset(i + 0xae); + FlagClear(i + 0xae); for (j=0; j<gMapHeader.events->mapObjectCount; j++) { if (gMapHeader.events->mapObjects[j].flagId == i + 0xae) diff --git a/src/decoration_inventory.c b/src/field/decoration_inventory.c index 35ba7e228..083cb260c 100644 --- a/src/decoration_inventory.c +++ b/src/field/decoration_inventory.c @@ -1,5 +1,5 @@ // -// Created by Scott Norton on 6/5/17. + // #include "global.h" diff --git a/src/dewford_trend.c b/src/field/dewford_trend.c index aaf4dd66a..aaf4dd66a 100644 --- a/src/dewford_trend.c +++ b/src/field/dewford_trend.c diff --git a/src/diploma.c b/src/field/diploma.c index ba7de58aa..27601404c 100644 --- a/src/diploma.c +++ b/src/field/diploma.c @@ -4,7 +4,7 @@ #include "menu.h" #include "palette.h" #include "pokedex.h" -#include "rom4.h" +#include "overworld.h" #include "sprite.h" #include "string_util.h" #include "strings2.h" @@ -35,7 +35,7 @@ static void VBlankCB(void) TransferPlttBuffer(); } -void sub_8145D88(void) +void CB2_ShowDiploma(void) { u32 savedIme; diff --git a/src/easy_chat.c b/src/field/easy_chat.c index cca8c1355..6014b3d14 100644 --- a/src/easy_chat.c +++ b/src/field/easy_chat.c @@ -19,8 +19,10 @@ extern const u8 gEasyChatGroupSizes[]; extern u16 gSpecialVar_0x8004; +IWRAM_DATA u8 gUnknown_03000740; -u8 *sub_80EB3FC(u8 *dst, u16 word) +// returns the end of the destination buffer text +u8 *EasyChat_GetWordText(u8 *dst, u16 word) { u16 group; u16 wordIndex; @@ -32,13 +34,13 @@ u8 *sub_80EB3FC(u8 *dst, u16 word) if (word == 0xFFFF) { - dst[0] = EOS; + *dst = EOS; return dst; } else { - group = word >> 9; - wordIndex = word & 0x1FF; + group = EC_GROUP(word); + wordIndex = EC_INDEX(word); switch (group) { case EC_GROUP_POKEMON: // 0 @@ -59,7 +61,7 @@ u8 *sub_80EB3FC(u8 *dst, u16 word) dst = StringCopy(dst, src); break; } - dst[0] = EOS; + *dst = EOS; return dst; } } @@ -77,7 +79,7 @@ u8 *ConvertEasyChatWordsToString(u8 *dst, u16 *words, u16 arg2, u16 arg3) for (n = 0; n < i1; n++) { - dst = sub_80EB3FC(dst, words[0]); + dst = EasyChat_GetWordText(dst, words[0]); if (words[0] != 0xFFFF) { @@ -90,7 +92,7 @@ u8 *ConvertEasyChatWordsToString(u8 *dst, u16 *words, u16 arg2, u16 arg3) word = words[0]; words++; - dst = sub_80EB3FC(dst, word); + dst = EasyChat_GetWordText(dst, word); dst[0] = CHAR_NEWLINE; dst++; @@ -115,7 +117,7 @@ u8 *sub_80EB544(u8 *dst, u16 *words, u16 arg2, u16 arg3) for (n = 0; n < i1; n++) { - dst = sub_80EB3FC(dst, words[0]); + dst = EasyChat_GetWordText(dst, words[0]); if (words[0] != 0xFFFF) { @@ -128,7 +130,7 @@ u8 *sub_80EB544(u8 *dst, u16 *words, u16 arg2, u16 arg3) word = words[0]; words++; - dst = sub_80EB3FC(dst, word); + dst = EasyChat_GetWordText(dst, word); // Only difference with ConvertEasyChatWordsToString dst[0] = (i == 0) ? CHAR_NEWLINE : CHAR_PROMPT_SCROLL; @@ -144,7 +146,7 @@ u8 *sub_80EB544(u8 *dst, u16 *words, u16 arg2, u16 arg3) u16 unref_sub_80EB5E0(u16 arg0) { - u8 *chars; + const u8 *chars; u16 i; u16 length; int group, word; @@ -153,8 +155,8 @@ u16 unref_sub_80EB5E0(u16 arg0) if (arg0 == 0xFFFF) return 0; - group = arg0 >> 9; - word = arg0 & 0x1FF; + group = EC_GROUP(arg0); + word = EC_INDEX(arg0); switch (group) { case EC_GROUP_POKEMON: // 0 @@ -321,7 +323,7 @@ void sub_80EB83C(void) group = EC_GROUP_LIFESTYLE; local2 = sub_80EB784(group); - sub_80EB3FC(gStringVar2, local2); + EasyChat_GetWordText(gStringVar2, local2); } u8 sub_80EB868(u8 arg0) @@ -428,7 +430,7 @@ static u16 sub_80EB9D8(void) for (i = 0; i < gEasyChatGroupSizes[EC_GROUP_POKEMON]; i++) { const u16 dexNum = SpeciesToNationalPokedexNum(*speciesList); - const u8 local2 = GetNationalPokedexFlag(dexNum, 0); + const u8 local2 = GetSetPokedexFlag(dexNum, 0); if (local2) { diff --git a/src/event_data.c b/src/field/event_data.c index 0484bae02..43d49c417 100644 --- a/src/event_data.c +++ b/src/field/event_data.c @@ -36,10 +36,10 @@ void ClearTempFieldEventData(void) { memset(gSaveBlock1.flags, 0, TEMP_FLAGS_SIZE); memset(gSaveBlock1.vars, 0, TEMP_VARS_SIZE); - FlagReset(SYS_ENC_UP_ITEM); - FlagReset(SYS_ENC_DOWN_ITEM); - FlagReset(SYS_USE_STRENGTH); - FlagReset(SYS_CTRL_OBJ_DELETE); + FlagClear(SYS_ENC_UP_ITEM); + FlagClear(SYS_ENC_DOWN_ITEM); + FlagClear(SYS_USE_STRENGTH); + FlagClear(SYS_CTRL_OBJ_DELETE); } // probably had different flag splits at one point. @@ -53,7 +53,7 @@ void DisableNationalPokedex(void) u16 *nationalDexVar = GetVarPointer(VAR_NATIONAL_DEX); gSaveBlock2.pokedex.nationalMagic = 0; *nationalDexVar = 0; - FlagReset(SYS_NATIONAL_DEX); + FlagClear(SYS_NATIONAL_DEX); } void EnableNationalPokedex(void) @@ -77,7 +77,7 @@ bool32 IsNationalPokedexEnabled(void) void DisableMysteryGift(void) { - FlagReset(SYS_EXDATA_ENABLE); + FlagClear(SYS_EXDATA_ENABLE); } void EnableMysteryGift(void) @@ -93,7 +93,7 @@ bool32 IsMysteryGiftEnabled(void) void DisableResetRTC(void) { VarSet(VAR_RESET_RTC_ENABLE, 0); - FlagReset(SYS_RESET_RTC_ENABLE); + FlagClear(SYS_RESET_RTC_ENABLE); } void EnableResetRTC(void) @@ -114,10 +114,8 @@ u16 *GetVarPointer(u16 id) { if (id < 0x4000) return NULL; - - if ((s16)id >= 0) + if (id < 0x8000) return &gSaveBlock1.vars[id - 0x4000]; - return gSpecialVars[id - 0x8000]; } @@ -162,7 +160,7 @@ u8 FlagSet(u16 id) return 0; } -u8 FlagReset(u16 id) +u8 FlagClear(u16 id) { u8 *ptr = GetFlagPointer(id); if (ptr) diff --git a/src/field_camera.c b/src/field/field_camera.c index db51cf054..db51cf054 100644 --- a/src/field_camera.c +++ b/src/field/field_camera.c diff --git a/src/field_control_avatar.c b/src/field/field_control_avatar.c index a8f6b6b9b..ff8e8504c 100644 --- a/src/field_control_avatar.c +++ b/src/field/field_control_avatar.c @@ -13,7 +13,7 @@ #include "flags.h" #include "item_menu.h" #include "metatile_behavior.h" -#include "rom4.h" +#include "overworld.h" #include "safari_zone.h" #include "script.h" #include "secret_base.h" @@ -57,7 +57,7 @@ extern u8 gUnknown_081A4363[]; extern u8 gUnknown_081C346A[]; extern u8 gUnknown_081616E1[]; extern u8 Event_WorldMap[]; -extern u8 Event_RunningShoesManual[]; +extern u8 S_RunningShoesManual[]; extern u8 PictureBookShelfScript[]; extern u8 BookshelfScript[]; extern u8 PokemonCenterBookshelfScript[]; @@ -70,13 +70,13 @@ extern u8 gUnknown_0815F43A[]; extern u8 gUnknown_0815F523[]; extern u8 gUnknown_0815F528[]; extern u8 UseSurfScript[]; -extern u8 UseWaterfallScript[]; -extern u8 CannotUseWaterfallScript[]; +extern u8 S_UseWaterfall[]; +extern u8 S_CannotUseWaterfall[]; extern u8 UseDiveScript[]; -extern u8 UnderwaterUseDiveScript[]; -extern u8 GraniteCave_B1F_EventScript_1C6BC5[]; +extern u8 S_UseDiveUnderwater[]; +extern u8 S_FallDownHole[]; extern u8 gUnknown_081A14B8[]; -extern u8 Event_EggHatch[]; +extern u8 S_EggHatch[]; extern u8 gUnknown_0815FD0D[]; extern u8 gUnknown_081C6BDE[]; @@ -391,7 +391,7 @@ static u8 *sub_8068500(struct MapPosition *position, u8 b, u8 c) if (MetatileBehavior_IsRegionMap(b) == TRUE) return Event_WorldMap; if (sub_805791C(b) == TRUE) - return Event_RunningShoesManual; + return S_RunningShoesManual; if (MetatileBehavior_IsPictureBookShelf(b) == TRUE) return PictureBookShelfScript; if (MetatileBehavior_IsBookShelf(b) == TRUE) @@ -428,9 +428,9 @@ static u8 *TryGetFieldMoveScript(struct MapPosition *unused1, u8 b, u8 unused2) if (MetatileBehavior_IsWaterfall(b) == TRUE) { if (FlagGet(BADGE08_GET) == TRUE && IsPlayerSurfingNorth() == TRUE) - return UseWaterfallScript; + return S_UseWaterfall; else - return CannotUseWaterfallScript; + return S_CannotUseWaterfall; } return NULL; } @@ -447,9 +447,9 @@ static bool32 sub_8068770(void) static bool32 sub_80687A4(void) { - if (FlagGet(BADGE07_GET) && gMapHeader.mapType == 5 && sub_8068F18() == 1) + if (FlagGet(BADGE07_GET) && gMapHeader.mapType == MAP_TYPE_UNDERWATER && sub_8068F18() == 1) { - ScriptContext1_SetupScript(UnderwaterUseDiveScript); + ScriptContext1_SetupScript(S_UseDiveUnderwater); return TRUE; } return FALSE; @@ -485,7 +485,7 @@ bool8 sub_8068870(u16 a) { if (MetatileBehavior_IsCrackedFloorHole(a)) { - ScriptContext1_SetupScript(GraniteCave_B1F_EventScript_1C6BC5); + ScriptContext1_SetupScript(S_FallDownHole); return TRUE; } return FALSE; @@ -503,7 +503,7 @@ bool8 sub_8068894(void) if (sub_80422A0()) { IncrementGameStat(13); - ScriptContext1_SetupScript(Event_EggHatch); + ScriptContext1_SetupScript(S_EggHatch); return TRUE; } if (SafariZoneTakeStep() == TRUE) @@ -549,14 +549,14 @@ static bool8 overworld_poison_step(void) { u16 *ptr; - if (gMapHeader.mapType != 9) + if (gMapHeader.mapType != MAP_TYPE_SECRET_BASE) { ptr = GetVarPointer(VAR_POISON_STEP_COUNTER); (*ptr)++; (*ptr) %= 4; if (*ptr == 0) { - switch (overworld_poison()) + switch (DoPoisonFieldEffect()) { case 0: return FALSE; @@ -698,7 +698,7 @@ static void sub_8068C30(struct MapHeader *unused, s8 b, struct MapPosition *posi warp1_set_2(warpEvent->unk7, warpEvent->mapNum, warpEvent->mapGroup); sub_80535C4(position->x, position->y); - mapHeader = get_mapheader_by_bank_and_number(warpEvent->unk7, warpEvent->mapNum); + mapHeader = Overworld_GetMapHeaderByGroupAndId(warpEvent->unk7, warpEvent->mapNum); if (mapHeader->events->warps[warpEvent->mapGroup].mapNum == 0x7F) saved_warp2_set(mapHeader->events->warps[b].mapGroup, gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, b); } @@ -730,7 +730,7 @@ static bool8 map_warp_consider_2_to_inside(struct MapPosition *position, u16 b, return FALSE; } -static s8 map_warp_check(struct MapHeader *mapHeader, u16 b, u16 c, u8 d) +static s8 map_warp_check(struct MapHeader *mapHeader, u16 x, u16 y, u8 warpId) { s32 i; struct WarpEvent *warpEvent = mapHeader->events->warps; @@ -738,9 +738,9 @@ static s8 map_warp_check(struct MapHeader *mapHeader, u16 b, u16 c, u8 d) for (i = 0; i < warpCount; i++, warpEvent++) { - if ((u16)warpEvent->x == b && (u16)warpEvent->y == c) + if ((u16)warpEvent->x == x && (u16)warpEvent->y == y) { - if ((u8)warpEvent->warpId == d || (u8)warpEvent->warpId == 0) + if ((u8)warpEvent->warpId == warpId || (u8)warpEvent->warpId == 0) return i; } } @@ -767,7 +767,7 @@ static u8 *trigger_activate(struct CoordEvent *coordEvent) return NULL; } -static u8 *mapheader_trigger_activate_at(struct MapHeader *mapHeader, u16 b, u16 c, u8 d) +static u8 *mapheader_trigger_activate_at(struct MapHeader *mapHeader, u16 x, u16 y, u8 d) { s32 i; struct CoordEvent *coordEvents = mapHeader->events->coordEvents; @@ -776,7 +776,7 @@ static u8 *mapheader_trigger_activate_at(struct MapHeader *mapHeader, u16 b, u16 for (i = 0; i < coordEventCount; i++) { - if ((u16)coordEvents[i].x == b && (u16)coordEvents[i].y == c) + if ((u16)coordEvents[i].x == x && (u16)coordEvents[i].y == y) { if (coordEvents[i].unk4 == d || coordEvents[i].unk4 == 0) { @@ -813,7 +813,7 @@ static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *mapHea int dive_warp(struct MapPosition *position, u16 b) { - if (gMapHeader.mapType == 5 && sub_805750C(b) == 0) + if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && sub_805750C(b) == 0) { if (sub_80538B0(position->x - 7, position->y - 7)) { @@ -843,7 +843,7 @@ u8 sub_8068F18(void) PlayerGetDestCoords(&x, &y); r5 = MapGridGetMetatileBehaviorAt(x, y); - if (gMapHeader.mapType == 5 && sub_805750C(r5) == 0) + if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && sub_805750C(r5) == 0) { if (sub_80538B0(x - 7, y - 7) == TRUE) return 1; diff --git a/src/field_door.c b/src/field/field_door.c index 791ed4c94..ab46f0696 100644 --- a/src/field_door.c +++ b/src/field/field_door.c @@ -3,6 +3,7 @@ #include "field_camera.h" #include "fieldmap.h" #include "metatile_behavior.h" +#include "songs.h" #include "task.h" extern struct DoorAnimFrame gDoorOpenAnimFrames[]; @@ -212,10 +213,10 @@ bool8 FieldIsDoorAnimationRunning(void) return FuncIsActiveTask(Task_AnimateDoor); } -u32 sub_8058790(u32 x, u32 y) +u32 GetDoorSoundEffect(u32 x, u32 y) { if (cur_mapdata_get_door_x2_at(gDoorAnimGraphicsTable, x, y) == 0) - return 8; + return SE_DOOR; else - return 18; + return SE_JIDO_DOA; } diff --git a/src/field_effect.c b/src/field/field_effect.c index 3632d7053..afe020ac7 100644 --- a/src/field_effect.c +++ b/src/field/field_effect.c @@ -9,7 +9,7 @@ #include "menu.h" #include "palette.h" #include "text.h" -#include "rom4.h" +#include "overworld.h" #include "task.h" #include "sound.h" #include "songs.h" @@ -28,7 +28,7 @@ #define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))} -EWRAM_DATA u32 gUnknown_0202FF84[8] = {0}; +EWRAM_DATA u32 gFieldEffectArguments[8] = {0}; const u32 gSpriteImage_839DC14[] = INCBIN_U32("graphics/birch_speech/birch.4bpp"); const u16 gBirchPalette[16] = INCBIN_U16("graphics/birch_speech/birch.gbapal"); @@ -618,13 +618,13 @@ bool8 FieldEffectActiveListContains(u8 id) return FALSE; } -u8 CreateTrainerSprite_BirchSpeech(u8 gender, s16 x, s16 y, u8 subpriority, u8 *buffer) +u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer) { struct SpriteTemplate spriteTemplate; - LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[gender], buffer); - LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[gender], buffer); - spriteTemplate.tileTag = gTrainerFrontPicTable[gender].tag; - spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[gender].tag; + LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer); + LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer); + spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag; + spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag; spriteTemplate.oam = &gOamData_839F0F4; spriteTemplate.anims = gDummySpriteAnimTable; spriteTemplate.images = NULL; @@ -660,7 +660,7 @@ u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subprio const struct CompressedSpritePalette *spritePalette; HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, (u32)gUnknown_081FAF4C[3] /* this is actually u8* or something, pointing to ewram */, gUnknown_081FAF4C[3], species, g); - spritePalette = sub_80409C8(species, d, g); + spritePalette = GetMonSpritePalStructFromOtIdPersonality(species, d, g); LoadCompressedObjectPalette(spritePalette); GetMonSpriteTemplate_803C56C(species, 3); gUnknown_02024E8C.paletteTag = spritePalette->tag; @@ -1203,17 +1203,17 @@ void task00_8084310(u8 taskId) { return; } - gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; - if ((int)gUnknown_0202FF84[0] > 5) + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; + if ((int)gFieldEffectArguments[0] > 5) { - gUnknown_0202FF84[0] = 0; + gFieldEffectArguments[0] = 0; } FieldEffectStart(FLDEFF_USE_FLY); task->data[0]++; } if (!FieldEffectActiveListContains(FLDEFF_USE_FLY)) { - flag_var_implications_of_teleport_(); + Overworld_ResetStateAfterFly(); warp_in(); SetMainCallback2(CB2_LoadMap); gFieldCallback = mapldr_08084390; @@ -1223,7 +1223,7 @@ void task00_8084310(u8 taskId) void mapldr_08084390(void) { - sub_8053E90(); + Overworld_PlaySpecialMapMusic(); pal_fill_black(); CreateTask(c3_080843F8, 0); gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 1; @@ -1264,7 +1264,7 @@ extern void CameraObjectReset1(void); void sub_8086748(void) { - sub_8053E90(); + Overworld_PlaySpecialMapMusic(); pal_fill_for_map_transition(); ScriptContext2_Enable(); FreezeMapObjects(); @@ -1533,7 +1533,7 @@ void sub_8086C40(void) void sub_8086C94(void) { - sub_8053E90(); + Overworld_PlaySpecialMapMusic(); pal_fill_for_map_transition(); ScriptContext2_Enable(); CreateTask(sub_8086CBC, 0); @@ -1665,7 +1665,7 @@ bool8 FldEff_UseWaterfall(void) { u8 taskId; taskId = CreateTask(sub_8086F64, 0xff); - gTasks[taskId].data[1] = gUnknown_0202FF84[0]; + gTasks[taskId].data[1] = gFieldEffectArguments[0]; sub_8086F64(taskId); return FALSE; } @@ -1689,7 +1689,7 @@ bool8 waterfall_1_do_anim_probably(struct Task *task, struct MapObject *mapObjec if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject)) { FieldObjectClearAnimIfSpecialAnimFinished(mapObject); - gUnknown_0202FF84[0] = task->data[1]; + gFieldEffectArguments[0] = task->data[1]; FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); task->data[0]++; } @@ -1738,8 +1738,8 @@ bool8 FldEff_UseDive(void) { u8 taskId; taskId = CreateTask(Task_Dive, 0xff); - gTasks[taskId].data[15] = gUnknown_0202FF84[0]; - gTasks[taskId].data[14] = gUnknown_0202FF84[1]; + gTasks[taskId].data[15] = gFieldEffectArguments[0]; + gTasks[taskId].data[14] = gFieldEffectArguments[1]; Task_Dive(taskId); return FALSE; } @@ -1759,7 +1759,7 @@ bool8 sub_8087124(struct Task *task) bool8 dive_2_unknown(struct Task *task) { ScriptContext2_Enable(); - gUnknown_0202FF84[0] = task->data[15]; + gFieldEffectArguments[0] = task->data[15]; FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); task->data[0]++; return FALSE; @@ -1820,10 +1820,10 @@ bool8 sub_8087298(struct Task *task, struct MapObject *mapObject, struct Sprite { sprite->pos2.y = 0; task->data[3] = 1; - gUnknown_0202FF84[0] = mapObject->coords2.x; - gUnknown_0202FF84[1] = mapObject->coords2.y; - gUnknown_0202FF84[2] = sprite->subpriority - 1; - gUnknown_0202FF84[3] = sprite->oam.priority; + gFieldEffectArguments[0] = mapObject->coords2.x; + gFieldEffectArguments[1] = mapObject->coords2.y; + gFieldEffectArguments[2] = sprite->subpriority - 1; + gFieldEffectArguments[3] = sprite->oam.priority; FieldEffectStart(FLDEFF_LAVARIDGE_GYM_WARP); PlaySE(SE_W153); task->data[0]++; @@ -1894,11 +1894,10 @@ bool8 sub_80873F4(struct Task *task, struct MapObject *mapObject, struct Sprite } void sub_8087470(u8); -extern u8 sub_80608A4(u8); void mapldr_080851BC(void) { - sub_8053E90(); + Overworld_PlaySpecialMapMusic(); pal_fill_for_map_transition(); ScriptContext2_Enable(); gFieldCallback = NULL; @@ -1924,10 +1923,10 @@ bool8 sub_80874FC(struct Task *task, struct MapObject *mapObject, struct Sprite { if (sub_807D770()) { - gUnknown_0202FF84[0] = mapObject->coords2.x; - gUnknown_0202FF84[1] = mapObject->coords2.y; - gUnknown_0202FF84[2] = sprite->subpriority - 1; - gUnknown_0202FF84[3] = sprite->oam.priority; + gFieldEffectArguments[0] = mapObject->coords2.x; + gFieldEffectArguments[1] = mapObject->coords2.y; + gFieldEffectArguments[2] = sprite->subpriority - 1; + gFieldEffectArguments[3] = sprite->oam.priority; task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH); task->data[0]++; } @@ -1966,9 +1965,9 @@ extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36] u8 FldEff_LavaridgeGymWarp(void) { u8 spriteId; - sub_8060470((s16 *)&gUnknown_0202FF84[0], (s16 *)&gUnknown_0202FF84[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[33], gUnknown_0202FF84[0], gUnknown_0202FF84[1], gUnknown_0202FF84[2]); - gSprites[spriteId].oam.priority = gUnknown_0202FF84[3]; + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[33], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + gSprites[spriteId].oam.priority = gFieldEffectArguments[3]; gSprites[spriteId].coordOffsetEnabled = 1; return spriteId; } @@ -2009,10 +2008,10 @@ bool8 sub_80876F8(struct Task *task, struct MapObject *mapObject, struct Sprite { if (task->data[1] > 3) { - gUnknown_0202FF84[0] = mapObject->coords2.x; - gUnknown_0202FF84[1] = mapObject->coords2.y; - gUnknown_0202FF84[2] = sprite->subpriority - 1; - gUnknown_0202FF84[3] = sprite->oam.priority; + gFieldEffectArguments[0] = mapObject->coords2.x; + gFieldEffectArguments[1] = mapObject->coords2.y; + gFieldEffectArguments[2] = sprite->subpriority - 1; + gFieldEffectArguments[3] = sprite->oam.priority; task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH); task->data[0]++; } else @@ -2064,9 +2063,9 @@ bool8 sub_80877D4(struct Task *task, struct MapObject *mapObject, struct Sprite u8 FldEff_PopOutOfAsh(void) { u8 spriteId; - sub_8060470((s16 *)&gUnknown_0202FF84[0], (s16 *)&gUnknown_0202FF84[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[32], gUnknown_0202FF84[0], gUnknown_0202FF84[1], gUnknown_0202FF84[2]); - gSprites[spriteId].oam.priority = gUnknown_0202FF84[3]; + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[32], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + gSprites[spriteId].oam.priority = gFieldEffectArguments[3]; gSprites[spriteId].coordOffsetEnabled = 1; return spriteId; } @@ -2135,7 +2134,7 @@ void sub_8087A74(u8); void mapldr_080859D4(void) { - sub_8053E90(); + Overworld_PlaySpecialMapMusic(); pal_fill_for_map_transition(); ScriptContext2_Enable(); FreezeMapObjects(); @@ -2267,7 +2266,7 @@ void sub_8087D78(struct Task *task) { if (!gPaletteFade.active && sub_8054034() == TRUE) { - sub_8053570(); + Overworld_SetWarpDestToLastHealLoc(); warp_in(); SetMainCallback2(CB2_LoadMap); gFieldCallback = mapldr_08085D88; @@ -2279,7 +2278,7 @@ void sub_8087E1C(u8); void mapldr_08085D88(void) { - sub_8053E90(); + Overworld_PlaySpecialMapMusic(); pal_fill_for_map_transition(); ScriptContext2_Enable(); FreezeMapObjects(); @@ -2385,26 +2384,26 @@ void sub_8088890(struct Sprite *); bool8 FldEff_FieldMoveShowMon(void) { u8 taskId; - if (is_light_level_1_2_3_5_or_6(sav1_map_get_light_level()) == TRUE) + if (is_map_type_1_2_3_5_or_6(Overworld_GetMapTypeOfSaveblockLocation()) == TRUE) { taskId = CreateTask(sub_8088120, 0xff); } else { taskId = CreateTask(sub_808847C, 0xff); } - gTasks[taskId].data[15] = sub_8088830(gUnknown_0202FF84[0], gUnknown_0202FF84[1], gUnknown_0202FF84[2]); + gTasks[taskId].data[15] = sub_8088830(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); return FALSE; } bool8 FldEff_FieldMoveShowMonInit(void) { struct Pokemon *pokemon; - u32 flag = gUnknown_0202FF84[0] & 0x80000000; - pokemon = &gPlayerParty[(u8)gUnknown_0202FF84[0]]; - gUnknown_0202FF84[0] = GetMonData(pokemon, MON_DATA_SPECIES); - gUnknown_0202FF84[1] = GetMonData(pokemon, MON_DATA_OT_ID); - gUnknown_0202FF84[2] = GetMonData(pokemon, MON_DATA_PERSONALITY); - gUnknown_0202FF84[0] |= flag; + u32 flag = gFieldEffectArguments[0] & 0x80000000; + pokemon = &gPlayerParty[(u8)gFieldEffectArguments[0]]; + gFieldEffectArguments[0] = GetMonData(pokemon, MON_DATA_SPECIES); + gFieldEffectArguments[1] = GetMonData(pokemon, MON_DATA_OT_ID); + gFieldEffectArguments[2] = GetMonData(pokemon, MON_DATA_PERSONALITY); + gFieldEffectArguments[0] |= flag; FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON); FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); return FALSE; @@ -2879,9 +2878,9 @@ u8 FldEff_UseSurf(void) { u8 taskId; taskId = CreateTask(sub_8088954, 0xff); - gTasks[taskId].data[15] = gUnknown_0202FF84[0]; - sav1_reset_battle_music_maybe(); - sub_8053FB0(0x016d); + gTasks[taskId].data[15] = gFieldEffectArguments[0]; + Overworld_ClearSavedMusic(); + Overworld_ChangeMusicTo(0x016d); return FALSE; } @@ -2919,7 +2918,7 @@ void sub_8088A30(struct Task *task) mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(mapObject)) { - gUnknown_0202FF84[0] = task->data[15] | 0x80000000; + gFieldEffectArguments[0] = task->data[15] | 0x80000000; FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); task->data[0]++; } @@ -2934,9 +2933,9 @@ void sub_8088A78(struct Task *task) sub_805B980(mapObject, GetPlayerAvatarGraphicsIdByStateId(3)); FieldObjectClearAnimIfSpecialAnimFinished(mapObject); FieldObjectSetSpecialAnim(mapObject, sub_80608D0(mapObject->placeholder18)); - gUnknown_0202FF84[0] = task->data[1]; - gUnknown_0202FF84[1] = task->data[2]; - gUnknown_0202FF84[2] = gPlayerAvatar.mapObjectId; + gFieldEffectArguments[0] = task->data[1]; + gFieldEffectArguments[1] = task->data[2]; + gFieldEffectArguments[2] = gPlayerAvatar.mapObjectId; mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_SURF_BLOB); task->data[0]++; } @@ -2970,7 +2969,7 @@ u8 FldEff_NPCFlyOut(void) sprite->oam.paletteNum = 0; sprite->oam.priority = 1; sprite->callback = sub_8088BC4; - sprite->data1 = gUnknown_0202FF84[0]; + sprite->data1 = gFieldEffectArguments[0]; PlaySE(SE_W019); return spriteId; } @@ -3009,7 +3008,7 @@ u8 FldEff_UseFly(void) { u8 taskId; taskId = CreateTask(sub_8088C70, 0xfe); - gTasks[taskId].data[1] = gUnknown_0202FF84[0]; + gTasks[taskId].data[1] = gFieldEffectArguments[0]; return 0; } @@ -3040,7 +3039,7 @@ void sub_8088CF8(struct Task *task) if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) { task->data[0]++; - gUnknown_0202FF84[0] = task->data[1]; + gFieldEffectArguments[0] = task->data[1]; FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); } } diff --git a/src/field/field_effect_helpers.c b/src/field/field_effect_helpers.c new file mode 100644 index 000000000..2ad8bdce3 --- /dev/null +++ b/src/field/field_effect_helpers.c @@ -0,0 +1,1632 @@ +#include "global.h" +#include "sprite.h" +#include "fieldmap.h" +#include "metatile_behavior.h" +#include "songs.h" +#include "sound.h" +#include "field_map_obj.h" +#include "field_camera.h" +#include "field_map_obj_helpers.h" +#include "field_weather.h" +#include "field_effect.h" +#include "field_ground_effect.h" +#include "field_effect_helpers.h" + +static void sub_81269E0(struct Sprite *); +static void npc_pal_op(struct MapObject *mapObject, struct Sprite *sprite); +static void npc_pal_op_A(struct MapObject *, u8); +static void npc_pal_op_B(struct MapObject *, u8); +static void sub_81275A0(struct Sprite *); +static void sub_81275C4(struct Sprite *); +static void sub_8127DA0(struct Sprite *); +static void sub_8127DD0(struct Sprite *); +static void sub_8127E30(struct Sprite *); +static void sub_812882C(struct Sprite *, u8, u8); +static void sub_81278D8(struct Sprite *); +static void sub_8127FD4(struct MapObject *, struct Sprite *); +static void sub_812800C(struct MapObject *, struct Sprite *); +static void sub_81280A0(struct MapObject *, struct Sprite *, struct Sprite *); +static void sub_8128174(struct Sprite *); +static u32 ShowDisguiseFieldEffect(u8, u8, u8); + +const u8 UnusedEggString_8401E28[] = _("タマゴ"); + +const u16 gUnknown_08401E2C[] = { + 0x0c, + 0x1c, + 0x2c +}; + +const u8 gUnknown_08401E32[] = { + 0, + 1, + 2, + 3 +}; + +const u16 gUnknown_08401E36[] = { + 4, + 4, + 4, + 16 +}; + +void (*const gUnknown_08401E40[])(struct Sprite *) = { + sub_81275A0, + sub_81275C4 +}; + +void (*const gUnknown_08401E48[])(struct Sprite *) = { + sub_8127DA0, + sub_8127DD0, + sub_8127E30 +}; + +const u8 gUnknown_08401E54[] = { + 0, + 0, + 1, + 2, + 3 +}; + +const u16 gUnknown_08401E5A[] = { + 3, + 7 +}; + +void SetUpReflection(struct MapObject *mapObject, struct Sprite *sprite, bool8 flag) +{ + struct Sprite *newSprite; + + newSprite = &gSprites[obj_unfreeze(sprite, sprite->pos1.x, sprite->pos1.y, 0x98)]; + newSprite->callback = sub_81269E0; + newSprite->oam.priority = 3; + newSprite->oam.paletteNum = gUnknown_0830FD14[newSprite->oam.paletteNum]; + newSprite->usingSheet = TRUE; + newSprite->anims = gDummySpriteAnimTable; + StartSpriteAnim(newSprite, 0); + newSprite->affineAnims = gDummySpriteAffineAnimTable; + newSprite->affineAnimBeginning = TRUE; + newSprite->subspriteMode = 0; + newSprite->data0 = sprite->data0; + newSprite->data1 = mapObject->localId; + newSprite->data7 = flag; + npc_pal_op(mapObject, newSprite); + if (!flag) + { + newSprite->oam.affineMode = 1; + } +} + +static s16 sub_81268D0(struct MapObject *mapObject) +{ + return GetFieldObjectGraphicsInfo(mapObject->graphicsId)->height - 2; +} + +static void npc_pal_op(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 whichElement; + u16 unk_8041e2c[ARRAY_COUNT(gUnknown_08401E2C)]; + + memcpy(unk_8041e2c, gUnknown_08401E2C, sizeof gUnknown_08401E2C); + sprite->data2 = 0; + if (!GetFieldObjectGraphicsInfo(mapObject->graphicsId)->disableReflectionPaletteLoad && ((whichElement = sub_8057450(mapObject->mapobj_unk_1F)) || (whichElement = sub_8057450(mapObject->mapobj_unk_1E)))) + { + sprite->data2 = unk_8041e2c[whichElement - 1]; + npc_pal_op_A(mapObject, sprite->oam.paletteNum); + } + else + { + npc_pal_op_B(mapObject, sprite->oam.paletteNum); + } +} + +static void npc_pal_op_B(struct MapObject *mapObject, u8 paletteNum) +{ + const struct MapObjectGraphicsInfo *graphicsInfo; + + graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + if (graphicsInfo->paletteTag2 != 0x11ff) + { + if (graphicsInfo->paletteSlot == 0) + { + npc_load_two_palettes__no_record(graphicsInfo->paletteTag1, paletteNum); + } + else if (graphicsInfo->paletteSlot == 10) + { + npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, paletteNum); + } + else + { + pal_patch_for_npc(npc_paltag_by_palslot(paletteNum), paletteNum); + } + sub_807D78C(paletteNum); + } +} + +static void npc_pal_op_A(struct MapObject *mapObject, u8 paletteNum) +{ + const struct MapObjectGraphicsInfo *graphicsInfo; + + graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + if (graphicsInfo->paletteTag2 != 0x11ff) + { + pal_patch_for_npc(graphicsInfo->paletteTag2, paletteNum); + sub_807D78C(paletteNum); + } +} + +static void sub_81269E0(struct Sprite *sprite) +{ + struct MapObject *mapObject; + struct Sprite *oldSprite; + + mapObject = &gMapObjects[sprite->data0]; + oldSprite = &gSprites[mapObject->spriteId]; + if (!mapObject->active || !mapObject->mapobj_bit_17 || mapObject->localId != sprite->data1) + { + sprite->inUse = FALSE; + } + else + { + sprite->oam.paletteNum = gUnknown_0830FD14[oldSprite->oam.paletteNum]; + sprite->oam.shape = oldSprite->oam.shape; + sprite->oam.size = oldSprite->oam.size; + sprite->oam.matrixNum = oldSprite->oam.matrixNum | 0x10; + sprite->oam.tileNum = oldSprite->oam.tileNum; + sprite->subspriteTables = oldSprite->subspriteTables; + sprite->subspriteTableNum = oldSprite->subspriteTableNum; + sprite->invisible = oldSprite->invisible; + sprite->pos1.x = oldSprite->pos1.x; + sprite->pos1.y = oldSprite->pos1.y + sub_81268D0(mapObject) + sprite->data2; + sprite->centerToCornerVecX = oldSprite->centerToCornerVecX; + sprite->centerToCornerVecY = oldSprite->centerToCornerVecY; + sprite->pos2.x = oldSprite->pos2.x; + sprite->pos2.y = -oldSprite->pos2.y; + sprite->coordOffsetEnabled = oldSprite->coordOffsetEnabled; + if (sprite->data7 == FALSE) + { + sprite->oam.matrixNum = 0; + if (oldSprite->oam.matrixNum & 0x8) + { + sprite->oam.matrixNum = 1; + } + } + } +} + +u8 sub_8126B54(void) +{ + u8 spriteId; + struct Sprite *sprite; + + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[8] /*gFieldEffectSpriteTemplate_Arrow*/, 0, 0, 0x52); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = TRUE; + sprite->invisible = TRUE; + } + return spriteId; +} + +void objid_set_invisible(u8 spriteId) +{ + gSprites[spriteId].invisible = TRUE; +} + +void sub_8126BC4(u8 spriteId, u8 animNum, s16 x, s16 y) +{ + s16 x2; + s16 y2; + struct Sprite *sprite; + + sprite = &gSprites[spriteId]; + if (sprite->invisible || sprite->data0 != x || sprite->data1 != y) + { + sub_80603CC(x, y, &x2, &y2); + sprite = &gSprites[spriteId]; + sprite->pos1.x = x2 + 8; + sprite->pos1.y = y2 + 8; + sprite->invisible = FALSE; + sprite->data0 = x; + sprite->data1 = y; + StartSpriteAnim(sprite, animNum - 1); + } +} + +u32 FldEff_Shadow(void) +{ + u8 mapObjectId; + const struct MapObjectGraphicsInfo *graphicsInfo; + u8 spriteId; + + mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[gUnknown_08401E32[graphicsInfo->shadowSize]], 0, 0, 0x94); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].coordOffsetEnabled = TRUE; + gSprites[spriteId].data0 = gFieldEffectArguments[0]; + gSprites[spriteId].data1 = gFieldEffectArguments[1]; + gSprites[spriteId].data2 = gFieldEffectArguments[2]; + gSprites[spriteId].data3 = (graphicsInfo->height >> 1) - gUnknown_08401E36[graphicsInfo->shadowSize]; + } + return 0; +} + +void oamc_shadow(struct Sprite *sprite) +{ + u8 mapObjectId; + struct MapObject *mapObject; + struct Sprite *linkedSprite; + + if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId)) + { + FieldEffectStop(sprite, FLDEFF_SHADOW); + } + else + { + mapObject = &gMapObjects[mapObjectId]; + linkedSprite = &gSprites[mapObject->spriteId]; + sprite->oam.priority = linkedSprite->oam.priority; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = linkedSprite->pos1.y + sprite->data3; + if (!mapObject->active || !mapObject->mapobj_bit_22 || MetatileBehavior_IsPokeGrass(mapObject->mapobj_unk_1E) || MetatileBehavior_IsSurfableWaterOrUnderwater(mapObject->mapobj_unk_1E) || MetatileBehavior_IsSurfableWaterOrUnderwater(mapObject->mapobj_unk_1F) || MetatileBehavior_IsReflective(mapObject->mapobj_unk_1E) || MetatileBehavior_IsReflective(mapObject->mapobj_unk_1F)) + { + FieldEffectStop(sprite, FLDEFF_SHADOW); + } + } +} + +u32 FldEff_TallGrass(void) +{ + s16 x; + s16 y; + u8 spriteId; + struct Sprite *sprite; + + x = gFieldEffectArguments[0]; + y = gFieldEffectArguments[1]; + sub_8060470(&x, &y, 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[4], x, y, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data0 = gFieldEffectArguments[2]; + sprite->data1 = gFieldEffectArguments[0]; + sprite->data2 = gFieldEffectArguments[1]; + sprite->data3 = gFieldEffectArguments[4]; + sprite->data4 = gFieldEffectArguments[5]; + sprite->data5 = gFieldEffectArguments[6]; + if (gFieldEffectArguments[7]) + { + SeekSpriteAnim(sprite, 4); + } + } + return 0; +} + +void unc_grass_normal(struct Sprite *sprite) +{ + u8 mapNum; + u8 mapGroup; + u8 metatileBehavior; + u8 localId; + u8 mapObjectId; + struct MapObject *mapObject; + + mapNum = sprite->data5 >> 8; + mapGroup = sprite->data5; + if (gCamera.field_0 && (gSaveBlock1.location.mapNum != mapNum || gSaveBlock1.location.mapGroup != mapGroup)) + { + sprite->data1 -= gCamera.x; + sprite->data2 -= gCamera.y; + sprite->data5 = ((u8)gSaveBlock1.location.mapNum << 8) | (u8)gSaveBlock1.location.mapGroup; + } + localId = sprite->data3 >> 8; + mapNum = sprite->data3; + mapGroup = sprite->data4; + metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data1, sprite->data2); + if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId) || !MetatileBehavior_IsTallGrass(metatileBehavior) || (sprite->data7 && sprite->animEnded)) + { + FieldEffectStop(sprite, FLDEFF_TALL_GRASS); + } + else + { + mapObject = &gMapObjects[mapObjectId]; + if ((mapObject->coords2.x != sprite->data1 || mapObject->coords2.y != sprite->data2) && (mapObject->coords3.x != sprite->data1 || mapObject->coords3.y != sprite->data2)) + { + sprite->data7 = TRUE; + } + metatileBehavior = 0; + if (sprite->animCmdIndex == 0) + { + metatileBehavior = 4; + } + sub_806487C(sprite, 0); + sub_812882C(sprite, sprite->data0, metatileBehavior); + } +} + +u32 FldEff_JumpTallGrass(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[10], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data0 = gFieldEffectArguments[2]; + sprite->data1 = 12; + } + return 0; +} + +u8 sub_8126FF0(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) +{ + struct Sprite *sprite; + u8 i; + + for (i = 0; i < MAX_SPRITES; i ++) + { + if (gSprites[i].inUse) + { + sprite = &gSprites[i]; + if (sprite->callback == unc_grass_normal && (x == sprite->data1 && y == sprite->data2) && (localId == (u8)(sprite->data3 >> 8) && mapNum == (sprite->data3 & 0xFF) && mapGroup == sprite->data4)) + { + return i; + } + } + } + return MAX_SPRITES; +} + +u32 FldEff_LongGrass(void) +{ + s16 x; + s16 y; + u8 spriteId; + struct Sprite *sprite; + + x = gFieldEffectArguments[0]; + y = gFieldEffectArguments[1]; + sub_8060470(&x, &y, 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = ZCoordToPriority(gFieldEffectArguments[2]); + sprite->data0 = gFieldEffectArguments[2]; + sprite->data1 = gFieldEffectArguments[0]; + sprite->data2 = gFieldEffectArguments[1]; + sprite->data3 = gFieldEffectArguments[4]; + sprite->data4 = gFieldEffectArguments[5]; + sprite->data5 = gFieldEffectArguments[6]; + if (gFieldEffectArguments[7]) + { + SeekSpriteAnim(sprite, 6); + } + } + return 0; +} + +void unc_grass_tall(struct Sprite *sprite) +{ + u8 mapNum; + u8 mapGroup; + u8 metatileBehavior; + u8 localId; + u8 mapObjectId; + struct MapObject *mapObject; + + mapNum = sprite->data5 >> 8; + mapGroup = sprite->data5; + if (gCamera.field_0 && (gSaveBlock1.location.mapNum != mapNum || gSaveBlock1.location.mapGroup != mapGroup)) + { + sprite->data1 -= gCamera.x; + sprite->data2 -= gCamera.y; + sprite->data5 = ((u8)gSaveBlock1.location.mapNum << 8) | (u8)gSaveBlock1.location.mapGroup; + } + localId = sprite->data3 >> 8; + mapNum = sprite->data3; + mapGroup = sprite->data4; + metatileBehavior = MapGridGetMetatileBehaviorAt(sprite->data1, sprite->data2); + if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId) || !MetatileBehavior_IsLongGrass(metatileBehavior) || (sprite->data7 && sprite->animEnded)) + { + FieldEffectStop(sprite, FLDEFF_LONG_GRASS); + } + else + { + mapObject = &gMapObjects[mapObjectId]; + if ((mapObject->coords2.x != sprite->data1 || mapObject->coords2.y != sprite->data2) && (mapObject->coords3.x != sprite->data1 || mapObject->coords3.y != sprite->data2)) + { + sprite->data7 = TRUE; + } + sub_806487C(sprite, 0); + sub_812882C(sprite, sprite->data0, 0); + } +} + +u32 FldEff_JumpLongGrass(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[16], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data0 = gFieldEffectArguments[2]; + sprite->data1 = 18; + } + return 0; +} + +u32 FldEff_ShortGrass(void) +{ + u8 mapObjectId; + struct MapObject *mapObject; + u8 spriteId; + struct Sprite *sprite; + + mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + mapObject = &gMapObjects[mapObjectId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[30], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &(gSprites[spriteId]); + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority; + sprite->data0 = gFieldEffectArguments[0]; + sprite->data1 = gFieldEffectArguments[1]; + sprite->data2 = gFieldEffectArguments[2]; + sprite->data3 = gSprites[mapObject->spriteId].pos1.x; + sprite->data4 = gSprites[mapObject->spriteId].pos1.y; + } + return 0; +} + +void sub_8127334(struct Sprite *sprite) +{ + u8 mapObjectId; + s16 x; + s16 y; + const struct MapObjectGraphicsInfo *graphicsInfo; + struct Sprite *linkedSprite; + + if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_18) + { + FieldEffectStop(sprite, FLDEFF_SHORT_GRASS); + } + else + { + graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId); + linkedSprite = &gSprites[gMapObjects[mapObjectId].spriteId]; + y = linkedSprite->pos1.y; + x = linkedSprite->pos1.x; + if (x != sprite->data3 || y != sprite->data4) + { + sprite->data3 = x; + sprite->data4 = y; + if (sprite->animEnded) + { + StartSpriteAnim(sprite, 0); + } + } + sprite->pos1.x = x; + sprite->pos1.y = y; + sprite->pos2.y = (graphicsInfo->height >> 1) - 8; + sprite->subpriority = linkedSprite->subpriority - 1; + sprite->oam.priority = linkedSprite->oam.priority; + sub_806487C(sprite, linkedSprite->invisible); + } +} + +u32 FldEff_SandFootprints(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[11], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data7 = FLDEFF_SAND_FOOTPRINTS; + StartSpriteAnim(sprite, gFieldEffectArguments[4]); + } + return 0; +} + +u32 FldEff_DeepSandFootprints(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[23], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data7 = FLDEFF_DEEP_SAND_FOOTPRINTS; + StartSpriteAnim(sprite, gFieldEffectArguments[4]); + } + return spriteId; +} + +u32 FldEff_BikeTireTracks(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[27], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data7 = FLDEFF_BIKE_TIRE_TRACKS; + StartSpriteAnim(sprite, gFieldEffectArguments[4]); + } + return spriteId; +} + +void sub_8127584(struct Sprite *sprite) +{ + gUnknown_08401E40[sprite->data0](sprite); +} + +static void sub_81275A0(struct Sprite *sprite) +{ + if (++sprite->data1 > 40) + { + sprite->data0 = 1; + } + sub_806487C(sprite, FALSE); +} + +static void sub_81275C4(struct Sprite *sprite) +{ + sprite->invisible ^= 1; + sprite->data1 ++; + sub_806487C(sprite, sprite->invisible); + if (sprite->data1 > 56) + { + FieldEffectStop(sprite, sprite->data7); + } +} + +u32 FldEff_Splash(void) +{ + u8 mapObjectId; + struct MapObject *mapObject; + u8 spriteId; + struct Sprite *sprite; + const struct MapObjectGraphicsInfo *graphicsInfo; + struct Sprite *linkedSprite; + + mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + mapObject = &gMapObjects[mapObjectId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + linkedSprite = &gSprites[mapObject->spriteId]; + sprite->oam.priority = linkedSprite->oam.priority; + sprite->data0 = gFieldEffectArguments[0]; + sprite->data1 = gFieldEffectArguments[1]; + sprite->data2 = gFieldEffectArguments[2]; + sprite->pos2.y = (graphicsInfo->height >> 1) - 4; + PlaySE(SE_MIZU); + } + return 0; +} + +void sub_81276B4(struct Sprite *sprite) +{ + u8 mapObjectId; + + if (sprite->animEnded || TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId)) + { + FieldEffectStop(sprite, FLDEFF_SPLASH); + } + else + { + sprite->pos1.x = gSprites[gMapObjects[mapObjectId].spriteId].pos1.x; + sprite->pos1.y = gSprites[gMapObjects[mapObjectId].spriteId].pos1.y; + sub_806487C(sprite, FALSE); + } +} + +u32 FldEff_JumpSmallSplash(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[14], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data0 = gFieldEffectArguments[2]; + sprite->data1 = FLDEFF_JUMP_SMALL_SPLASH; + } + return 0; +} + +u32 FldEff_JumpBigSplash(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[12], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data0 = gFieldEffectArguments[2]; + sprite->data1 = FLDEFF_JUMP_BIG_SPLASH; + } + return 0; +} + +u32 FldEff_FeetInFlowingWater(void) +{ + u8 mapObjectId; + struct MapObject *mapObject; + u8 spriteId; + struct Sprite *sprite; + const struct MapObjectGraphicsInfo *graphicsInfo; + + mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + mapObject = &gMapObjects[mapObjectId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + sprite = &gSprites[spriteId]; + sprite->callback = sub_81278D8; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority; + sprite->data0 = gFieldEffectArguments[0]; + sprite->data1 = gFieldEffectArguments[1]; + sprite->data2 = gFieldEffectArguments[2]; + sprite->data3 = -1; + sprite->data4 = -1; + sprite->pos2.y = (graphicsInfo->height >> 1) - 4; + StartSpriteAnim(sprite, 1); + } + return 0; +} + +static void sub_81278D8(struct Sprite *sprite) +{ + u8 mapObjectId; + struct Sprite *linkedSprite; + struct MapObject *mapObject; + + if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_19) + { + FieldEffectStop(sprite, FLDEFF_FEET_IN_FLOWING_WATER); + } + else + { + mapObject = &gMapObjects[mapObjectId]; + linkedSprite = &gSprites[mapObject->spriteId]; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = linkedSprite->pos1.y; + sprite->subpriority = linkedSprite->subpriority; + sub_806487C(sprite, FALSE); + if (mapObject->coords2.x != sprite->data3 || mapObject->coords2.y != sprite->data4) + { + sprite->data3 = mapObject->coords2.x; + sprite->data4 = mapObject->coords2.y; + if (!sprite->invisible) + { + PlaySE(SE_MIZU); + } + } + } +} + +u32 FldEff_Ripple(void) +{ + u8 spriteId; + struct Sprite *sprite; + + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[5], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data0 = FLDEFF_RIPPLE; + } + return 0; +} + +u32 FldEff_HotSpringsWater(void) +{ + u8 mapObjectId; + struct MapObject *mapObject; + u8 spriteId; + struct Sprite *sprite; + + mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + mapObject = &gMapObjects[mapObjectId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[31], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority; + sprite->data0 = gFieldEffectArguments[0]; + sprite->data1 = gFieldEffectArguments[1]; + sprite->data2 = gFieldEffectArguments[2]; + sprite->data3 = gSprites[mapObject->spriteId].pos1.x; + sprite->data4 = gSprites[mapObject->spriteId].pos1.y; + } + return 0; +} + +void sub_8127A7C(struct Sprite *sprite) +{ + u8 mapObjectId; + const struct MapObjectGraphicsInfo *graphicsInfo; + struct Sprite *linkedSprite; + + if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_21) + { + FieldEffectStop(sprite, FLDEFF_HOT_SPRINGS_WATER); + } + else + { + graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId); + linkedSprite = &gSprites[gMapObjects[mapObjectId].spriteId]; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = (graphicsInfo->height >> 1) + linkedSprite->pos1.y - 8; + sprite->subpriority = linkedSprite->subpriority - 1; + sub_806487C(sprite, FALSE); + } +} + +u32 FldEff_Unknown19(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data0 = FLDEFF_UNKNOWN_19; + } + return 0; +} + +u32 FldEff_Unknown20(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[18], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data0 = FLDEFF_UNKNOWN_20; + } + return 0; +} + +u32 FldEff_Unknown21(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data0 = FLDEFF_UNKNOWN_21; + } + return 0; +} + +u32 FldEff_Unknown22(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[20], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data0 = FLDEFF_UNKNOWN_22; + } + return 0; +} + +void ash(s16 x, s16 y, u16 c, s16 d) +{ + gFieldEffectArguments[0] = x; + gFieldEffectArguments[1] = y; + gFieldEffectArguments[2] = 0x52; + gFieldEffectArguments[3] = 1; + gFieldEffectArguments[4] = c; + gFieldEffectArguments[5] = d; + FieldEffectStart(FLDEFF_ASH); +} + +u32 FldEff_Ash(void) +{ + s16 x; + s16 y; + u8 spriteId; + struct Sprite *sprite; + + x = gFieldEffectArguments[0]; + y = gFieldEffectArguments[1]; + sub_8060470(&x, &y, 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[6], x, y, gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data1 = gFieldEffectArguments[0]; + sprite->data2 = gFieldEffectArguments[1]; + sprite->data3 = gFieldEffectArguments[4]; + sprite->data4 = gFieldEffectArguments[5]; + } + return 0; +} + +void sub_8127D84(struct Sprite *sprite) +{ + gUnknown_08401E48[sprite->data0](sprite); +} + +static void sub_8127DA0(struct Sprite *sprite) +{ + sprite->invisible = TRUE; + sprite->animPaused = TRUE; + if (--sprite->data4 == 0) + { + sprite->data0 = 1; + } +} + +static void sub_8127DD0(struct Sprite *sprite) +{ + sprite->invisible = FALSE; + sprite->animPaused = FALSE; + MapGridSetMetatileIdAt(sprite->data1, sprite->data2, sprite->data3); + CurrentMapDrawMetatileAt(sprite->data1, sprite->data2); + gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_2 = TRUE; + sprite->data0 = 2; +} + +static void sub_8127E30(struct Sprite *sprite) +{ + sub_806487C(sprite, FALSE); + if (sprite->animEnded) + { + FieldEffectStop(sprite, FLDEFF_ASH); + } +} + +u32 FldEff_SurfBlob(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[7], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x96); + if (spriteId !=MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.paletteNum = 0; + sprite->data2 = gFieldEffectArguments[2]; + sprite->data3 = -1; + sprite->data6 = -1; + sprite->data7 = -1; + } + FieldEffectActiveListRemove(FLDEFF_SURF_BLOB); + return spriteId; +} + +void sub_8127ED0(u8 spriteId, u8 value) +{ + gSprites[spriteId].data0 = (gSprites[spriteId].data0 & ~0xF) | (value & 0xF); +} + +void sub_8127EFC(u8 spriteId, u8 value) +{ + gSprites[spriteId].data0 = (gSprites[spriteId].data0 & ~0xF0) | ((value & 0xF) << 4); +} + +void sub_8127F28(u8 spriteId, u8 value, s16 data1) +{ + gSprites[spriteId].data0 = (gSprites[spriteId].data0 & ~0xF00) | ((value & 0xF) << 8); + gSprites[spriteId].data1 = data1; +} + +static u8 sub_8127F5C(struct Sprite *sprite) +{ + return sprite->data0 & 0xF; +} + +static u8 sub_8127F64(struct Sprite *sprite) +{ + return (sprite->data0 & 0xF0) >> 4; +} + +static u8 sub_8127F70(struct Sprite *sprite) +{ + return (sprite->data0 & 0xF00) >> 8; +} + +void sub_8127F7C(struct Sprite *sprite) +{ + struct MapObject *mapObject; + struct Sprite *linkedSprite; + + mapObject = &gMapObjects[sprite->data2]; + linkedSprite = &gSprites[mapObject->spriteId]; + sub_8127FD4(mapObject, sprite); + sub_812800C(mapObject, sprite); + sub_81280A0(mapObject, linkedSprite, sprite); + sprite->oam.priority = linkedSprite->oam.priority; +} + +static void sub_8127FD4(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 unk_8041E54[ARRAY_COUNT(gUnknown_08401E54)]; + + memcpy(unk_8041E54, gUnknown_08401E54, sizeof gUnknown_08401E54); + if (sub_8127F64(sprite) == 0) + { + StartSpriteAnimIfDifferent(sprite, unk_8041E54[mapObject->placeholder18]); + } +} + +#ifdef NONMATCHING +static void sub_812800C(struct MapObject *mapObject, struct Sprite *sprite) +{ + s16 x; + s16 y; + u8 i; + + x = mapObject->coords2.x; + y = mapObject->coords2.y; + if (sprite->pos2.y == 0 && (x != sprite->data6 || y != sprite->data7)) + { + sprite->data5 = sprite->pos2.y; + for (sprite->data6 = x, sprite->data7 = y, i = DIR_SOUTH; i <= DIR_EAST; i ++, x = sprite->data6, y = sprite->data7) + { + MoveCoords(i, &x, &y); + if (MapGridGetZCoordAt(x, y) == 3) + { + sprite->data5 ++; + break; + } + } + } +} +#else +__attribute__((naked)) static void sub_812800C(struct MapObject *mapObject, struct Sprite *sprite) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r8\n" + "\tpush {r7}\n" + "\tsub sp, 0x4\n" + "\tadds r4, r1, 0\n" + "\tldrh r2, [r0, 0x10]\n" + "\tmov r1, sp\n" + "\tstrh r2, [r1]\n" + "\tldrh r1, [r0, 0x12]\n" + "\tmov r0, sp\n" + "\tadds r0, 0x2\n" + "\tstrh r1, [r0]\n" + "\tmovs r2, 0x26\n" + "\tldrsh r3, [r4, r2]\n" + "\tmov r8, r0\n" + "\tcmp r3, 0\n" + "\tbne _08128094\n" + "\tmov r0, sp\n" + "\tmovs r5, 0\n" + "\tldrsh r2, [r0, r5]\n" + "\tmovs r5, 0x3A\n" + "\tldrsh r0, [r4, r5]\n" + "\tcmp r2, r0\n" + "\tbne _08128048\n" + "\tlsls r0, r1, 16\n" + "\tasrs r0, 16\n" + "\tmovs r5, 0x3C\n" + "\tldrsh r1, [r4, r5]\n" + "\tcmp r0, r1\n" + "\tbeq _08128094\n" + "_08128048:\n" + "\tstrh r3, [r4, 0x38]\n" + "\tstrh r2, [r4, 0x3A]\n" + "\tmov r1, r8\n" + "\tmovs r2, 0\n" + "\tldrsh r0, [r1, r2]\n" + "\tstrh r0, [r4, 0x3C]\n" + "\tmovs r5, 0x1\n" + "\tmov r7, r8\n" + "\tmov r6, sp\n" + "_0812805A:\n" + "\tadds r0, r5, 0\n" + "\tmov r1, sp\n" + "\tadds r2, r7, 0\n" + "\tbl MoveCoords\n" + "\tmovs r1, 0\n" + "\tldrsh r0, [r6, r1]\n" + "\tmovs r2, 0\n" + "\tldrsh r1, [r7, r2]\n" + "\tbl MapGridGetZCoordAt\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tcmp r0, 0x3\n" + "\tbne _08128080\n" + "\tldrh r0, [r4, 0x38]\n" + "\tadds r0, 0x1\n" + "\tstrh r0, [r4, 0x38]\n" + "\tb _08128094\n" + "_08128080:\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r5, r0, 24\n" + "\tldrh r0, [r4, 0x3A]\n" + "\tstrh r0, [r6]\n" + "\tldrh r0, [r4, 0x3C]\n" + "\tmov r1, r8\n" + "\tstrh r0, [r1]\n" + "\tcmp r5, 0x4\n" + "\tbls _0812805A\n" + "_08128094:\n" + "\tadd sp, 0x4\n" + "\tpop {r3}\n" + "\tmov r8, r3\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0"); +} +#endif + +static void sub_81280A0(struct MapObject *mapObject, struct Sprite *linkedSprite, struct Sprite *sprite) +{ + u16 unk_8401E5A[ARRAY_COUNT(gUnknown_08401E5A)]; + u8 v0; + + memcpy(unk_8401E5A, gUnknown_08401E5A, sizeof gUnknown_08401E5A); + v0 = sub_8127F5C(sprite); + if (v0 != 0) + { + if (((u16)(++ sprite->data4) & unk_8401E5A[sprite->data5]) == 0) + { + sprite->pos2.y += sprite->data3; + } + if ((sprite->data4 & 0x0F) == 0) + { + sprite->data3 = -sprite->data3; + } + if (v0 != 2) + { + if (sub_8127F70(sprite) == 0) + { + linkedSprite->pos2.y = sprite->pos2.y; + } + else + { + linkedSprite->pos2.y = sprite->data1 + sprite->pos2.y; + } + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = linkedSprite->pos1.y + 8; + } + } +} + +u8 sub_8128124(u8 oldSpriteId) +{ + u8 spriteId; + struct Sprite *sprite; + + spriteId = CreateSpriteAtEnd(&gDummySpriteTemplate, 0, 0, -1); + sprite = &gSprites[spriteId]; + sprite->callback = sub_8128174; + sprite->invisible = TRUE; + sprite->data0 = oldSpriteId; + sprite->data1 = 1; + return spriteId; +} + +static void sub_8128174(struct Sprite *sprite) +{ + struct Sprite *oldSprite; + + oldSprite = &gSprites[sprite->data0]; + if (((sprite->data2++) & 0x03) == 0) + { + oldSprite->pos2.y += sprite->data1; + } + if ((sprite->data2 & 0x0F) == 0) + { + sprite->data1 = -sprite->data1; + } +} + +u32 FldEff_Dust(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[9], gFieldEffectArguments[0], gFieldEffectArguments[1], 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->data0 = gFieldEffectArguments[2]; + sprite->data1 = 10; + } + return 0; +} + +u32 FldEff_SandPile(void) +{ + u8 mapObjectId; + struct MapObject *mapObject; + u8 spriteId; + struct Sprite *sprite; + const struct MapObjectGraphicsInfo *graphicsInfo; + + mapObjectId = GetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + mapObject = &gMapObjects[mapObjectId]; + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[29], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gSprites[mapObject->spriteId].oam.priority; + sprite->data0 = gFieldEffectArguments[0]; + sprite->data1 = gFieldEffectArguments[1]; + sprite->data2 = gFieldEffectArguments[2]; + sprite->data3 = gSprites[mapObject->spriteId].pos1.x; + sprite->data4 = gSprites[mapObject->spriteId].pos1.y; + sprite->pos2.y = (graphicsInfo->height >> 1) - 2; + SeekSpriteAnim(sprite, 2); + } + return 0; +} + +void sub_81282E0(struct Sprite *sprite) +{ + u8 mapObjectId; + s16 x; + s16 y; + + if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjectId) || !gMapObjects[mapObjectId].mapobj_bit_20) + { + FieldEffectStop(sprite, FLDEFF_SAND_PILE); + } + else + { + y = gSprites[gMapObjects[mapObjectId].spriteId].pos1.y; + x = gSprites[gMapObjects[mapObjectId].spriteId].pos1.x; + if (x != sprite->data3 || y != sprite->data4) + { + sprite->data3 = x; + sprite->data4 = y; + if (sprite->animEnded) + { + StartSpriteAnim(sprite, 0); + } + } + sprite->pos1.x = x; + sprite->pos1.y = y; + sprite->subpriority = gSprites[gMapObjects[mapObjectId].spriteId].subpriority; + sub_806487C(sprite, FALSE); + } +} + +u32 FldEff_Bubbles(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 0); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[34], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = 1; + } + return 0; +} + +void sub_8128410(struct Sprite *sprite) +{ + sprite->data0 += 0x80; + sprite->data0 &= 0x100; + sprite->pos1.y -= sprite->data0 >> 8; + sub_806487C(sprite, FALSE); + if (sprite->invisible || sprite->animEnded) + { + FieldEffectStop(sprite, FLDEFF_BUBBLES); + } +} + +u32 FldEff_BerryTreeGrowthSparkle(void) +{ + u8 spriteId; + struct Sprite *sprite; + + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 4); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled = TRUE; + sprite->oam.priority = gFieldEffectArguments[3]; + sprite->oam.paletteNum = 5; + sprite->data0 = FLDEFF_BERRY_TREE_GROWTH_SPARKLE; + } + return 0; +} + +u32 FldEff_TreeDisguise(void) +{ + return ShowDisguiseFieldEffect(FLDEFF_TREE_DISGUISE, 0x18, 0x04); +} + + +u32 FldEff_MountainDisguise(void) +{ + return ShowDisguiseFieldEffect(FLDEFF_MOUNTAIN_DISGUISE, 0x19, 0x03); +} + + +u32 FldEff_SandDisguise(void) +{ + return ShowDisguiseFieldEffect(FLDEFF_SAND_DISGUISE, 0x1C, 0x02); +} + +static u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum) +{ + u8 spriteId; + struct Sprite *sprite; + + if (TryGetFieldObjectIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &spriteId)) + { + FieldEffectActiveListRemove(fldEff); + return MAX_SPRITES; + } + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[templateIdx], 0, 0, 0); + if (spriteId != MAX_SPRITES) + { + sprite = &gSprites[spriteId]; + sprite->coordOffsetEnabled ++; + sprite->oam.paletteNum = paletteNum; + sprite->data1 = fldEff; + sprite->data2 = gFieldEffectArguments[0]; + sprite->data3 = gFieldEffectArguments[1]; + sprite->data4 = gFieldEffectArguments[2]; + } + return spriteId; +} + +void sub_81285AC(struct Sprite *sprite) +{ + u8 mapObjectId; + const struct MapObjectGraphicsInfo *graphicsInfo; + struct Sprite *linkedSprite; + + if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data2, sprite->data3, sprite->data4, &mapObjectId)) + { + FieldEffectStop(sprite, sprite->data1); + } + // else { + graphicsInfo = GetFieldObjectGraphicsInfo(gMapObjects[mapObjectId].graphicsId); + linkedSprite = &gSprites[gMapObjects[mapObjectId].spriteId]; + sprite->invisible = linkedSprite->invisible; + sprite->pos1.x = linkedSprite->pos1.x; + sprite->pos1.y = (graphicsInfo->height >> 1) + linkedSprite->pos1.y - 16; + sprite->subpriority = linkedSprite->subpriority - 1; + if (sprite->data0 == 1) + { + sprite->data0 ++; + StartSpriteAnim(sprite, 1); + } + if (sprite->data0 == 2 && sprite->animEnded) + { + sprite->data7 = 1; + } + if (sprite->data0 == 3) + { + FieldEffectStop(sprite, sprite->data1); + } + // } +} + +void sub_812869C(struct MapObject *mapObject) +{ + if (mapObject->mapobj_unk_21 == 1) + { + gSprites[mapObject->mapobj_unk_1A].data0 ++; + } +} + +bool8 sub_81286C4(struct MapObject *mapObject) +{ + struct Sprite *sprite; + + if (mapObject->mapobj_unk_21 == 2) + { + return TRUE; + } + if (mapObject->mapobj_unk_21 == 0) + { + return TRUE; + } + sprite = &gSprites[mapObject->mapobj_unk_1A]; + if (sprite->data7) + { + mapObject->mapobj_unk_21 = 2; + sprite->data0 ++; + return TRUE; + } + return FALSE; +} + +u32 FldEff_Sparkle(void) +{ + u8 spriteId; + + gFieldEffectArguments[0] += 7; + gFieldEffectArguments[1] += 7; + sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[35], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].oam.priority = gFieldEffectArguments[2]; + gSprites[spriteId].coordOffsetEnabled = TRUE; + } + return 0; +} + +void sub_8128774(struct Sprite *sprite) +{ + if (sprite->data0 == 0) + { + if (sprite->animEnded) + { + sprite->invisible = TRUE; + sprite->data0 ++; + } + if (sprite->data0 == 0) + { + return; + } + } + if (++ sprite->data1 >= 35) + { + FieldEffectStop(sprite, FLDEFF_SPARKLE); + } +} + +void sub_81287C4(struct Sprite *sprite) +{ + if (sprite->animEnded) + { + FieldEffectStop(sprite, sprite->data1); + } + else + { + sub_806487C(sprite, FALSE); + SetObjectSubpriorityByZCoord(sprite->data0, sprite, 0); + } +} + +void sub_8128800(struct Sprite *sprite) +{ + if (sprite->animEnded) + { + FieldEffectStop(sprite, sprite->data0); + } + else + { + sub_806487C(sprite, FALSE); + } +} + +#ifdef NONMATCHING +static void sub_812882C(struct Sprite *sprite /*r6*/, u8 z, u8 offset) +{ + u8 i; + s16 xlo; + s16 xhi; + s16 lx; + s16 lyhi; + s16 ly; + s16 ylo; + s16 yhi; + struct MapObject *mapObject; // r4 + const struct MapObjectGraphicsInfo *graphicsInfo; // destroyed + struct Sprite *linkedSprite; // r5 + + SetObjectSubpriorityByZCoord(z, sprite, offset); + for (i = 0; i < 16; i ++) + { + mapObject = &gMapObjects[i]; + if (mapObject->active) + { + graphicsInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); + linkedSprite = &gSprites[mapObject->spriteId]; + xhi = sprite->pos1.x + sprite->centerToCornerVecX; + xlo = sprite->pos1.x - sprite->centerToCornerVecX; + lx = linkedSprite->pos1.x; + if (xhi < lx && xlo > lx) + { + lyhi = linkedSprite->pos1.y + linkedSprite->centerToCornerVecY; + ly = linkedSprite->pos1.y; + ylo = sprite->pos1.y - sprite->centerToCornerVecY; + yhi = ylo + linkedSprite->centerToCornerVecY; + if ((lyhi < yhi || lyhi < ylo) && ly > yhi) + { + if (sprite->subpriority <= linkedSprite->subpriority) + { + sprite->subpriority = linkedSprite->subpriority + 2; + break; + } + } + } + } + } +} +#else +__attribute__((naked)) static void sub_812882C(struct Sprite *sprite /*r6*/, u8 z, u8 offset) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tadds r6, r0, 0\n" + "\tadds r0, r1, 0\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tlsls r2, 24\n" + "\tlsrs r2, 24\n" + "\tadds r1, r6, 0\n" + "\tbl SetObjectSubpriorityByZCoord\n" + "\tmovs r7, 0\n" + "_08128842:\n" + "\tlsls r0, r7, 3\n" + "\tadds r0, r7\n" + "\tlsls r0, 2\n" + "\tldr r1, _081288DC @ =gMapObjects\n" + "\tadds r4, r0, r1\n" + "\tldrb r0, [r4]\n" + "\tlsls r0, 31\n" + "\tcmp r0, 0\n" + "\tbeq _081288E4\n" + "\tldrb r0, [r4, 0x5]\n" + "\tbl GetFieldObjectGraphicsInfo\n" + "\tldrb r1, [r4, 0x4]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tldr r1, _081288E0 @ =gSprites\n" + "\tadds r5, r0, r1\n" + "\tadds r0, r6, 0\n" + "\tadds r0, 0x28\n" + "\tmovs r2, 0\n" + "\tldrsb r2, [r0, r2]\n" + "\tldrh r0, [r6, 0x20]\n" + "\tadds r1, r0, r2\n" + "\tsubs r0, r2\n" + "\tlsls r0, 16\n" + "\tlsrs r4, r0, 16\n" + "\tlsls r1, 16\n" + "\tasrs r1, 16\n" + "\tmovs r0, 0x20\n" + "\tldrsh r2, [r5, r0]\n" + "\tcmp r1, r2\n" + "\tbge _081288E4\n" + "\tlsls r0, r4, 16\n" + "\tasrs r0, 16\n" + "\tcmp r0, r2\n" + "\tble _081288E4\n" + "\tadds r0, r5, 0\n" + "\tadds r0, 0x29\n" + "\tmovs r3, 0\n" + "\tldrsb r3, [r0, r3]\n" + "\tldrh r2, [r5, 0x22]\n" + "\tadds r2, r3\n" + "\tldrh r4, [r5, 0x22]\n" + "\tadds r0, r6, 0\n" + "\tadds r0, 0x29\n" + "\tmovs r1, 0\n" + "\tldrsb r1, [r0, r1]\n" + "\tldrh r0, [r6, 0x22]\n" + "\tsubs r0, r1\n" + "\tlsls r0, 16\n" + "\tasrs r0, 16\n" + "\tadds r3, r0, r3\n" + "\tlsls r2, 16\n" + "\tasrs r2, 16\n" + "\tlsls r3, 16\n" + "\tasrs r3, 16\n" + "\tcmp r2, r3\n" + "\tblt _081288BC\n" + "\tcmp r2, r0\n" + "\tbge _081288E4\n" + "_081288BC:\n" + "\tlsls r0, r4, 16\n" + "\tasrs r0, 16\n" + "\tcmp r0, r3\n" + "\tble _081288E4\n" + "\tadds r2, r6, 0\n" + "\tadds r2, 0x43\n" + "\tadds r0, r5, 0\n" + "\tadds r0, 0x43\n" + "\tldrb r1, [r0]\n" + "\tldrb r0, [r2]\n" + "\tcmp r0, r1\n" + "\tbhi _081288E4\n" + "\tadds r0, r1, 0x2\n" + "\tstrb r0, [r2]\n" + "\tb _081288EE\n" + "\t.align 2, 0\n" + "_081288DC: .4byte gMapObjects\n" + "_081288E0: .4byte gSprites\n" + "_081288E4:\n" + "\tadds r0, r7, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r7, r0, 24\n" + "\tcmp r7, 0xF\n" + "\tbls _08128842\n" + "_081288EE:\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0"); +} +#endif diff --git a/src/field/field_fadetransition.c b/src/field/field_fadetransition.c new file mode 100644 index 000000000..82776d18c --- /dev/null +++ b/src/field/field_fadetransition.c @@ -0,0 +1,626 @@ +#include "global.h" +#include "cable_club.h" +#include "fieldmap.h" +#include "field_door.h" +#include "field_effect.h" +#include "field_fadetransition.h" +#include "field_map_obj.h" +#include "field_map_obj_helpers.h" +#include "field_player_avatar.h" +#include "field_special_scene.h" +#include "field_weather.h" +#include "fldeff_flash.h" +#include "link.h" +#include "main.h" +#include "map_obj_lock.h" +#include "metatile_behavior.h" +#include "palette.h" +#include "overworld.h" +#include "script.h" +#include "songs.h" +#include "sound.h" +#include "start_menu.h" +#include "task.h" + +void sub_8080B9C(u8); +void task_map_chg_seq_0807E20C(u8); +void task_map_chg_seq_0807E2CC(u8); +void task0A_fade_n_map_maybe(u8); +void sub_808115C(u8); + +void palette_bg_fill_white(void) +{ + CpuFastFill16(RGB_WHITE, gPlttBufferFaded, PLTT_SIZE); +} + +void palette_bg_fill_black(void) +{ + CpuFastFill16(RGB_BLACK, gPlttBufferFaded, PLTT_SIZE); +} + +void pal_fill_for_map_transition(void) +{ + u8 map_light = get_map_type_from_warp0(); + switch (fade_type_for_given_maplight_pair(map_light, Overworld_GetMapTypeOfSaveblockLocation())) + { + case 0: + fade_screen(0, 0); + palette_bg_fill_black(); + break; + case 1: + fade_screen(2, 0); + palette_bg_fill_white(); + } +} + +void pal_fill_black(void) +{ + fade_screen(0, 0); + palette_bg_fill_black(); +} + +void fade_8080918(void) +{ + u8 light_level = Overworld_GetMapTypeOfSaveblockLocation(); + switch (sub_810CDB8(light_level, warp1_get_mapheader()->mapType)) + { + case 0: + fade_screen(1, 0); + break; + case 1: + fade_screen(3, 0); + } +} + +void sub_8080958(u8 arg) +{ + sub_8059B88(!arg); +} + +void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskID) +{ + if (sub_8080E70() == TRUE) + { + DestroyTask(taskID); + EnableBothScriptContexts(); + } +} + +void sub_8080990(void) +{ + ScriptContext2_Enable(); + Overworld_PlaySpecialMapMusic(); + pal_fill_black(); + CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10); +} + +void sub_80809B0(void) +{ + ScriptContext2_Enable(); + pal_fill_black(); + CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10); +} + +void task_mpl_807DD60(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[1] = sub_8083664(); + task->data[0]++; + break; + case 1: + if (gTasks[task->data[1]].isActive != TRUE) + { + pal_fill_for_map_transition(); + task->data[0]++; + } + break; + case 2: + if (sub_8080E70() == TRUE) + { + ScriptContext2_Disable(); + DestroyTask(taskId); + } + } +} + +void sub_8080A3C(void) +{ + ScriptContext2_Enable(); + Overworld_PlaySpecialMapMusic(); + palette_bg_fill_black(); + CreateTask(task_mpl_807DD60, 10); +} + +void sub_8080A5C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + sub_80084A4(); + task->data[0]++; + break; + case 1: + if (sub_8007ECC()) + { + pal_fill_for_map_transition(); + task->data[0]++; + } + break; + case 2: + if (sub_8080E70() == TRUE) + { + sub_8007B14(); + ScriptContext2_Disable(); + DestroyTask(taskId); + } + } +} + +void sub_8080AC4(void) +{ + ScriptContext2_Enable(); + Overworld_PlaySpecialMapMusic(); + palette_bg_fill_black(); + CreateTask(sub_8080A5C, 10); +} + +void sub_8080AE4(void) +{ + s16 x, y; + u8 behavior; + TaskFunc func; + PlayerGetDestCoords(&x, &y); + behavior = MapGridGetMetatileBehaviorAt(x, y); + if (MetatileBehavior_IsDoor(behavior) == TRUE) + func = sub_8080B9C; + else if (MetatileBehavior_IsNonAnimDoor(behavior) == TRUE) + func = task_map_chg_seq_0807E20C; + else + func = task_map_chg_seq_0807E2CC; + CreateTask(func, 10); +} + +void mapldr_default(void) +{ + Overworld_PlaySpecialMapMusic(); + pal_fill_for_map_transition(); + sub_8080AE4(); + ScriptContext2_Enable(); +} + +void sub_8080B60(void) +{ + Overworld_PlaySpecialMapMusic(); + pal_fill_black(); + sub_8080AE4(); + ScriptContext2_Enable(); +} + +void sub_8080B78(void) +{ + Overworld_PlaySpecialMapMusic(); + pal_fill_for_map_transition(); + PlaySE(SE_TK_WARPOUT); + CreateTask(task_map_chg_seq_0807E2CC, 10); + ScriptContext2_Enable(); +} + +void sub_8080B9C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + s16 *x = &task->data[2]; + s16 *y = &task->data[3]; + + switch (task->data[0]) + { + case 0: + sub_8080958(0); + FreezeMapObjects(); + PlayerGetDestCoords(x, y); + FieldSetDoorOpened(*x, *y); + task->data[0] = 1; + break; + case 1: + if (sub_8080E70()) + { + u8 mapObjId; + sub_8080958(1); + mapObjId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectSetSpecialAnim(&gMapObjects[mapObjId], 8); + task->data[0] = 2; + } + break; + case 2: + if (walkrun_is_standing_still()) + { + u8 mapObjId; + task->data[1] = FieldAnimateDoorClose(*x, *y); + mapObjId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[mapObjId]); + task->data[0] = 3; + } + break; + case 3: + if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE) + { + UnfreezeMapObjects(); + task->data[0] = 4; + } + break; + case 4: + ScriptContext2_Disable(); + DestroyTask(taskId); + break; + } +} + +void task_map_chg_seq_0807E20C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + s16 *x = &task->data[2]; + s16 *y = &task->data[3]; + + switch (task->data[0]) + { + case 0: + sub_8080958(0); + FreezeMapObjects(); + PlayerGetDestCoords(x, y); + task->data[0] = 1; + break; + case 1: + if (sub_8080E70()) + { + u8 mapObjId; + sub_8080958(1); + mapObjId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectSetSpecialAnim(&gMapObjects[mapObjId], GetGoSpeed0AnimId(player_get_direction_lower_nybble())); + task->data[0] = 2; + } + break; + case 2: + if (walkrun_is_standing_still()) + { + UnfreezeMapObjects(); + task->data[0] = 3; + } + break; + case 3: + ScriptContext2_Disable(); + DestroyTask(taskId); + break; + } +} + +void task_map_chg_seq_0807E2CC(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + FreezeMapObjects(); + ScriptContext2_Enable(); + gTasks[taskId].data[0]++; + break; + case 1: + if (sub_8080E70()) + { + UnfreezeMapObjects(); + ScriptContext2_Disable(); + DestroyTask(taskId); + } + break; + } +} + +void sub_8080DC4(u8 taskId) +{ + if (sub_8080E70() == TRUE) + { + DestroyTask(taskId); + CreateTask(sub_80712B4, 80); + } +} + +void atk17_seteffectuser(void) +{ + pal_fill_black(); + CreateStartMenuTask(sub_8080DC4); + ScriptContext2_Enable(); +} + +void task_mpl_807E3C8(u8 taskId) +{ + if (sub_8080E70() == 1) + { + ScriptContext2_Disable(); + DestroyTask(taskId); + sub_8064E2C(); + } +} + +void sub_8080E28(void) +{ + ScriptContext2_Enable(); + pal_fill_black(); + CreateTask(task_mpl_807E3C8, 10); +} + +void sub_8080E44(void) +{ + ScriptContext2_Enable(); + Overworld_PlaySpecialMapMusic(); + pal_fill_black(); + CreateTask(task_mpl_807E3C8, 10); +} + +bool32 sub_8080E64(void) +{ + return gPaletteFade.active; +} + +bool32 sub_8080E70(void) +{ + if (sub_807D770() == TRUE) + return TRUE; + else + return FALSE; +} + +void sub_8080E88(void) +{ + ScriptContext2_Enable(); + sub_8053FF8(); + fade_8080918(); + PlayRainSoundEffect(); + PlaySE(SE_KAIDAN); + gFieldCallback = mapldr_default; + CreateTask(task0A_fade_n_map_maybe, 10); +} + +void sp13E_warp_to_last_warp(void) +{ + ScriptContext2_Enable(); + sub_8053FF8(); + fade_8080918(); + PlayRainSoundEffect(); + gFieldCallback = mapldr_default; + CreateTask(task0A_fade_n_map_maybe, 10); +} + +void sub_8080EF0(void) +{ + ScriptContext2_Enable(); + gFieldCallback = mapldr_default; + CreateTask(sub_808115C, 10); +} + +void sp13F_fall_to_last_warp(void) +{ + sp13E_warp_to_last_warp(); + gFieldCallback = sub_8086748; +} + +void sub_8080F2C(u8 metatileBehavior) +{ + ScriptContext2_Enable(); + sub_8086A2C(metatileBehavior, 10); +} + +void sub_8080F48(void) +{ + ScriptContext2_Enable(); + sub_80871B8(10); +} + +void sub_8080F58(void) +{ + ScriptContext2_Enable(); + sub_8087654(10); +} + +void sub_8080F68(void) +{ + ScriptContext2_Enable(); + sub_8053FF8(); + fade_8080918(); + PlaySE(SE_TK_WARPIN); + CreateTask(task0A_fade_n_map_maybe, 10); + gFieldCallback = sub_8080B78; +} + +void sub_8080F9C(void) +{ + ScriptContext2_Enable(); + fade_8080918(); + CreateTask(task0A_fade_n_map_maybe, 10); + gFieldCallback = sub_80C791C; +} + +void sub_8080FC4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + ScriptContext2_Enable(); + task->data[0]++; + break; + case 1: + if (!sub_8080E64() && sub_8054034()) + { + task->data[0]++; + } + break; + case 2: + warp_in(); + SetMainCallback2(sub_8054588); + DestroyTask(taskId); + break; + } +} + +void DoCableClubWarp(void) +{ + ScriptContext2_Enable(); + sub_8053FF8(); + fade_8080918(); + PlaySE(SE_KAIDAN); + CreateTask(sub_8080FC4, 10); +} + +void sub_8081050(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + ClearLinkCallback_2(); + fade_screen(1, 0); + sub_8053FF8(); + PlaySE(SE_KAIDAN); + data[0]++; + break; + case 1: + if (!sub_8080E64() && sub_8054034()) + { + sub_800832C(); + data[0]++; + } + break; + case 2: + if (!gReceivedRemoteLinkPlayers) + { + warp_in(); + SetMainCallback2(CB2_LoadMap); + DestroyTask(taskId); + } + break; + } +} + +void sub_80810DC(void) +{ + CreateTask(sub_8081050, 10); +} + +void task0A_fade_n_map_maybe(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + FreezeMapObjects(); + ScriptContext2_Enable(); + task->data[0]++; + break; + case 1: + if (!sub_8080E64() && sub_8054034()) + { + task->data[0]++; + } + break; + case 2: + warp_in(); + SetMainCallback2(CB2_LoadMap); + DestroyTask(taskId); + break; + } +} + +void sub_808115C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + s16 *x = &task->data[2]; + s16 *y = &task->data[3]; + + switch (task->data[0]) + { + case 0: + FreezeMapObjects(); + PlayerGetDestCoords(x, y); + PlaySE(GetDoorSoundEffect(*x, *y - 1)); + task->data[1] = FieldAnimateDoorOpen(*x, *y - 1); + task->data[0] = 1; + break; + case 1: + if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE) + { + u8 mapObjId; + mapObjId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectClearAnimIfSpecialAnimActive(&gMapObjects[mapObjId]); + mapObjId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectSetSpecialAnim(&gMapObjects[mapObjId], 9); + task->data[0] = 2; + } + break; + case 2: + if (walkrun_is_standing_still()) + { + u8 mapObjId; + task->data[1] = FieldAnimateDoorClose(*x, *y - 1); + mapObjId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[mapObjId]); + sub_8080958(0); + task->data[0] = 3; + } + break; + case 3: + if (task->data[1] < 0 || gTasks[task->data[1]].isActive != TRUE) + { + task->data[0] = 4; + } + break; + case 4: + sub_8053FF8(); + fade_8080918(); + PlayRainSoundEffect(); + task->data[0] = 0; + task->func = task0A_fade_n_map_maybe; + break; + } +} + +void sub_80812C8(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + FreezeMapObjects(); + ScriptContext2_Enable(); + task->data[0]++; + break; + case 1: + if (!sub_8080E64() && sub_8054034()) + { + task->data[0]++; + } + break; + case 2: + warp_in(); + SetMainCallback2(sub_8054534); + DestroyTask(taskId); + break; + } +} + +void sub_8081334(void) +{ + ScriptContext2_Enable(); + sub_8053FF8(); + fade_8080918(); + PlayRainSoundEffect(); + PlaySE(SE_KAIDAN); + gFieldCallback = sub_8080B60; + CreateTask(sub_80812C8, 10); +} diff --git a/src/field/field_ground_effect.c b/src/field/field_ground_effect.c new file mode 100644 index 000000000..5af8ea3e3 --- /dev/null +++ b/src/field/field_ground_effect.c @@ -0,0 +1,796 @@ +#include "global.h" +#include "field_ground_effect.h" +#include "field_effect.h" +#include "field_effect_helpers.h" +#include "field_map_obj_helpers.h" +#include "fieldmap.h" +#include "metatile_behavior.h" + +static void nullsub(struct MapObject *mapObj, struct Sprite *sprite, u8); +static void DoTracksGroundEffect_Footprints(struct MapObject *mapObj, struct Sprite *sprite, u8); +static void DoTracksGroundEffect_BikeTireTracks( + struct MapObject *mapObj, struct Sprite *sprite, u8); +void GroundEffect_SpawnOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite); +void sub_8063E94(struct MapObject *mapObj, struct Sprite *sprite); +void sub_8063EE0(struct MapObject *mapObj, struct Sprite *sprite); +void sub_8063F2C(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_WaterReflection(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_IceReflection(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_FlowingWater(struct MapObject *mapObj, struct Sprite *sprite); +void sub_8063FA0(struct MapObject *mapObj, struct Sprite *sprite); +void sub_8063FCC(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_Ripple(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_StepOnPuddle(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_SandPile(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_JumpOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_JumpOnLongGrass(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_JumpOnShallowWater(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_JumpOnWater(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_JumpLandingDust(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_ShortGrass(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_HotSprings(struct MapObject *mapObj, struct Sprite *sprite); +void GroundEffect_Seaweed(struct MapObject *mapObj, struct Sprite *sprite); +u8 GetReflectionTypeByMetatileBehavior(u32 behavior); + +static void GetAllGroundEffectFlags_OnSpawn(struct MapObject *mapObj, u32 *flags) +{ + FieldObjectUpdateMetatileBehaviors(mapObj); + GetGroundEffectFlags_Reflection(mapObj, flags); + GetGroundEffectFlags_TallGrassOnSpawn(mapObj, flags); + GetGroundEffectFlags_LongGrassOnSpawn(mapObj, flags); + GetGroundEffectFlags_SandPile(mapObj, flags); + GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags); + GetGroundEffectFlags_ShortGrass(mapObj, flags); + GetGroundEffectFlags_HotSprings(mapObj, flags); +} + +static void GetAllGroundEffectFlags_OnBeginStep(struct MapObject *mapObj, u32 *flags) +{ + FieldObjectUpdateMetatileBehaviors(mapObj); + GetGroundEffectFlags_Reflection(mapObj, flags); + GetGroundEffectFlags_TallGrassOnBeginStep(mapObj, flags); + GetGroundEffectFlags_LongGrassOnBeginStep(mapObj, flags); + GetGroundEffectFlags_Tracks(mapObj, flags); + GetGroundEffectFlags_SandPile(mapObj, flags); + GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags); + GetGroundEffectFlags_Puddle(mapObj, flags); + GetGroundEffectFlags_ShortGrass(mapObj, flags); + GetGroundEffectFlags_HotSprings(mapObj, flags); +} + +static void GetAllGroundEffectFlags_OnFinishStep(struct MapObject *mapObj, u32 *flags) +{ + FieldObjectUpdateMetatileBehaviors(mapObj); + GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags); + GetGroundEffectFlags_SandPile(mapObj, flags); + GetGroundEffectFlags_Puddle(mapObj, flags); + GetGroundEffectFlags_Ripple(mapObj, flags); + GetGroundEffectFlags_ShortGrass(mapObj, flags); + GetGroundEffectFlags_HotSprings(mapObj, flags); + GetGroundEffectFlags_Seaweed(mapObj, flags); + GetGroundEffectFlags_JumpLanding(mapObj, flags); +} + +void FieldObjectUpdateMetatileBehaviors(struct MapObject *mapObj) +{ + mapObj->mapobj_unk_1F = MapGridGetMetatileBehaviorAt(mapObj->coords3.x, mapObj->coords3.y); + mapObj->mapobj_unk_1E = MapGridGetMetatileBehaviorAt(mapObj->coords2.x, mapObj->coords2.y); +} + +void GetGroundEffectFlags_Reflection(struct MapObject *mapObj, u32 *flags) +{ + u32 reflectionFlags[2] = { 0x00000020, 0x00000010 }; + u8 type = FieldObjectCheckForReflectiveSurface(mapObj); + + if (type) + { + if (!mapObj->mapobj_bit_17) + { + mapObj->mapobj_bit_17 = 0; + mapObj->mapobj_bit_17 = 1; + *flags |= reflectionFlags[type - 1]; + } + } + else + { + mapObj->mapobj_bit_17 = 0; + } +} + +void GetGroundEffectFlags_TallGrassOnSpawn(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsTallGrass(mapObj->mapobj_unk_1E)) + *flags |= 0x1; +} + +void GetGroundEffectFlags_TallGrassOnBeginStep(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsTallGrass(mapObj->mapobj_unk_1E)) + *flags |= 0x2; +} + +void GetGroundEffectFlags_LongGrassOnSpawn(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1E)) + *flags |= 0x4; +} + +void GetGroundEffectFlags_LongGrassOnBeginStep(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1E)) + *flags |= 0x8; +} + +void GetGroundEffectFlags_Tracks(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1F)) + { + *flags |= 0x100; + } + else if (MetatileBehavior_IsSandOrDeepSand(mapObj->mapobj_unk_1F) + || MetatileBehavior_IsUnusedFootprintMetatile(mapObj->mapobj_unk_1F)) + { + *flags |= 0x80; + } +} + +void GetGroundEffectFlags_SandPile(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1E) + && MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1F)) + { + if (!mapObj->mapobj_bit_20) + { + mapObj->mapobj_bit_20 = 0; + mapObj->mapobj_bit_20 = 1; + *flags |= 0x800; + } + } + else + { + mapObj->mapobj_bit_20 = 0; + } +} + +void GetGroundEffectFlags_ShallowFlowingWater(struct MapObject *mapObj, u32 *flags) +{ + if ((MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1E) + && MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1F)) + || (MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1E) + && MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1F))) + { + if (!mapObj->mapobj_bit_19) + { + mapObj->mapobj_bit_19 = 0; + mapObj->mapobj_bit_19 = 1; + *flags |= 0x40; + } + } + else + { + mapObj->mapobj_bit_19 = 0; + } +} + +void GetGroundEffectFlags_Puddle(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1E) + && MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1F)) + { + *flags |= 0x400; + } +} + +void GetGroundEffectFlags_Ripple(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_HasRipples(mapObj->mapobj_unk_1E)) + *flags |= 0x200; +} + +void GetGroundEffectFlags_ShortGrass(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1E) + && MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1F)) + { + if (!mapObj->mapobj_bit_18) + { + mapObj->mapobj_bit_18 = 0; + mapObj->mapobj_bit_18 = 1; + *flags |= 0x20000; + } + } + else + { + mapObj->mapobj_bit_18 = 0; + } +} + +void GetGroundEffectFlags_HotSprings(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1E) + && MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1F)) + { + if (!mapObj->mapobj_bit_21) + { + mapObj->mapobj_bit_21 = 0; + mapObj->mapobj_bit_21 = 1; + *flags |= 0x40000; + } + } + else + { + mapObj->mapobj_bit_21 = 0; + } +} + +void GetGroundEffectFlags_Seaweed(struct MapObject *mapObj, u32 *flags) +{ + if (MetatileBehavior_IsSeaweed(mapObj->mapobj_unk_1E)) + *flags |= 0x80000; +} + +void GetGroundEffectFlags_JumpLanding(struct MapObject *mapObj, u32 *flags) +{ + typedef bool8 (*MetatileFunc)(u8); + + static const MetatileFunc metatileFuncs[] = { + MetatileBehavior_IsTallGrass, + MetatileBehavior_IsLongGrass, + MetatileBehavior_IsPuddle, + MetatileBehavior_IsSurfableWaterOrUnderwater, + MetatileBehavior_IsShallowFlowingWater, + MetatileBehavior_IsATile, + }; + + static const u32 jumpLandingFlags[] = { + 0x00001000, // Landing in tall grass + 0x00002000, // Landing in long grass + 0x00004000, // Landing on puddle + 0x00008000, // Landing on surfable water or underwater + 0x00004000, // Landing on shallow flowing water + 0x00010000, // Landing on any other type of ground + }; + + if (mapObj->mapobj_bit_5 && !mapObj->mapobj_bit_25) + { + u8 i; + + for (i = 0; i < 6; i++) + { + if (metatileFuncs[i](mapObj->mapobj_unk_1E)) + { + *flags |= jumpLandingFlags[i]; + return; + } + } + } +} + +u8 FieldObjectCheckForReflectiveSurface(struct MapObject *mapObj) +{ + const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId); + + // ceil div by tile width? + s16 width = (info->width + 8) >> 4; + s16 height = (info->height + 8) >> 4; + s16 i; + s16 j; + u8 result; + u8 b; + s16 one; + +#define RETURN_REFLECTION_TYPE_AT(x, y) \ + b = MapGridGetMetatileBehaviorAt(x, y); \ + result = GetReflectionTypeByMetatileBehavior(b); \ + if (result != 0) \ + return result; + + for (i = 0, one = 1; i < height; i++) + { + RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x, mapObj->coords2.y + one + i) + RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x, mapObj->coords3.y + one + i) + for (j = 1; j < width; j++) + { + RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x + j, mapObj->coords2.y + one + i) + RETURN_REFLECTION_TYPE_AT(mapObj->coords2.x - j, mapObj->coords2.y + one + i) + RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x + j, mapObj->coords3.y + one + i) + RETURN_REFLECTION_TYPE_AT(mapObj->coords3.x - j, mapObj->coords3.y + one + i) + } + } + return 0; + +#undef RETURN_REFLECTION_TYPE_AT +} + +u8 GetReflectionTypeByMetatileBehavior(u32 behavior) +{ + if (MetatileBehavior_IsIce(behavior)) + return 1; + else if (MetatileBehavior_IsReflective(behavior)) + return 2; + else + return 0; +} + +u8 GetLedgeJumpDirection(s16 x, s16 y, u8 z) +{ + static bool8 (*const unknown_08376040[])(u8) = { + MetatileBehavior_IsJumpSouth, + MetatileBehavior_IsJumpNorth, + MetatileBehavior_IsJumpWest, + MetatileBehavior_IsJumpEast, + }; + + u8 b; + u8 index = z; + + if (index == 0) + return 0; + else if (index > 4) + index -= 4; + + index--; + b = MapGridGetMetatileBehaviorAt(x, y); + + if (unknown_08376040[index](b) == 1) + return index + 1; + + return 0; +} + +void FieldObjectSetSpriteOamTableForLongGrass(struct MapObject *mapObj, struct Sprite *sprite) +{ + if (mapObj->mapobj_bit_4) + return; + + if (!MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1E)) + return; + + if (!MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1F)) + return; + + sprite->subspriteTableNum = 4; + + if (ZCoordToPriority(mapObj->elevation) == 1) + sprite->subspriteTableNum = 5; +} + +bool8 IsZCoordMismatchAt(u8 z, s16 x, s16 y) +{ + u8 mapZ; + + if (z == 0) + return FALSE; + + mapZ = MapGridGetZCoordAt(x, y); + + if (mapZ == 0 || mapZ == 0xF) + return FALSE; + + if (mapZ != z) + return TRUE; + + return FALSE; +} + +static const u8 sUnknown_08376050[] = { + 0x73, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x73, 0x53, 0x00, 0x00, 0x73 +}; + +// Each byte corresponds to a sprite priority for a field object. +// This is directly the inverse of gFieldObjectPriorities_08376070. +static const u8 sFieldObjectPriorities_08376060[] = { + 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 0, 0, 2 +}; + +// Each byte corresponds to a sprite priority for a field object. +// This is the inverse of gFieldObjectPriorities_08376060. +// 1 = Above player sprite +// 2 = Below player sprite +static const u8 sFieldObjectPriorities_08376070[] = { + 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 0, 0, 1, +}; + +void FieldObjectUpdateZCoordAndPriority(struct MapObject *mapObj, struct Sprite *sprite) +{ + if (mapObj->mapobj_bit_26) + return; + + FieldObjectUpdateZCoord(mapObj); + + sprite->subspriteTableNum = sFieldObjectPriorities_08376070[mapObj->elevation]; + sprite->oam.priority = sFieldObjectPriorities_08376060[mapObj->elevation]; +} + +void InitObjectPriorityByZCoord(struct Sprite *sprite, u8 z) +{ + sprite->subspriteTableNum = sFieldObjectPriorities_08376070[z]; + sprite->oam.priority = sFieldObjectPriorities_08376060[z]; +} + +u8 ZCoordToPriority(u8 z) +{ + return sFieldObjectPriorities_08376060[z]; +} + +void FieldObjectUpdateZCoord(struct MapObject *mapObj) +{ + u8 z = MapGridGetZCoordAt(mapObj->coords2.x, mapObj->coords2.y); + u8 z2 = MapGridGetZCoordAt(mapObj->coords3.x, mapObj->coords3.y); + + if (z == 0xF || z2 == 0xF) + return; + + mapObj->mapobj_unk_0B_0 = z; + + if (z != 0 && z != 0xF) + mapObj->elevation = z; +} + +void SetObjectSubpriorityByZCoord(u8 a, struct Sprite *sprite, u8 b) +{ + s32 tmp = sprite->centerToCornerVecY; + u32 tmpa = *(u16 *)&sprite->pos1.y; + u32 tmpb = *(u16 *)&gSpriteCoordOffsetY; + s32 tmp2 = (tmpa - tmp) + tmpb; + u16 tmp3 = (0x10 - ((((u32)tmp2 + 8) & 0xFF) >> 4)) * 2; + sprite->subpriority = tmp3 + sUnknown_08376050[a] + b; +} + +void FieldObjectUpdateSubpriority(struct MapObject *mapObj, struct Sprite *sprite) +{ + if (mapObj->mapobj_bit_26) + return; + + SetObjectSubpriorityByZCoord(mapObj->elevation, sprite, 1); +} + +bool8 AreZCoordsCompatible(u8 a, u8 b) +{ + if (a == 0 || b == 0) + return TRUE; + + if (a != b) + return FALSE; + + return TRUE; +} + +void GroundEffect_SpawnOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite) +{ + u8 *ptr; + + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = 2; + gFieldEffectArguments[4] = (mapObj->localId << 8) | mapObj->mapNum; + gFieldEffectArguments[5] = mapObj->mapGroup; + + ptr = (u8 *)&gSaveBlock1; + gFieldEffectArguments[6] = ((u8)gSaveBlock1.location.mapNum << 8) + | (u8)gSaveBlock1.location.mapGroup; + + gFieldEffectArguments[7] = 1; + FieldEffectStart(FLDEFF_TALL_GRASS); +} + +void sub_8063E94(struct MapObject *mapObj, struct Sprite *sprite) +{ + u8 *ptr; + + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = 2; + gFieldEffectArguments[4] = (mapObj->localId << 8) | mapObj->mapNum; + gFieldEffectArguments[5] = mapObj->mapGroup; + + ptr = (u8 *)&gSaveBlock1; + gFieldEffectArguments[6] = ((u8)gSaveBlock1.location.mapNum << 8) + | (u8)gSaveBlock1.location.mapGroup; + + gFieldEffectArguments[7] = 0; + FieldEffectStart(FLDEFF_TALL_GRASS); +} + +void sub_8063EE0(struct MapObject *mapObj, struct Sprite *sprite) +{ + u8 *ptr; + + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = 2; + gFieldEffectArguments[4] = (mapObj->localId << 8) | mapObj->mapNum; + gFieldEffectArguments[5] = mapObj->mapGroup; + + ptr = (u8 *)&gSaveBlock1; + gFieldEffectArguments[6] = ((u8)gSaveBlock1.location.mapNum << 8) + | (u8)gSaveBlock1.location.mapGroup; + + gFieldEffectArguments[7] = 1; + FieldEffectStart(FLDEFF_LONG_GRASS); +} + +void sub_8063F2C(struct MapObject *mapObj, struct Sprite *sprite) +{ + u8 *ptr; + + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = 2; + gFieldEffectArguments[4] = (mapObj->localId << 8) | mapObj->mapNum; + gFieldEffectArguments[5] = mapObj->mapGroup; + + ptr = (u8 *)&gSaveBlock1; + gFieldEffectArguments[6] = ((u8)gSaveBlock1.location.mapNum << 8) + | (u8)gSaveBlock1.location.mapGroup; + + gFieldEffectArguments[7] = 0; + FieldEffectStart(FLDEFF_LONG_GRASS); +} + +void GroundEffect_WaterReflection(struct MapObject *mapObj, struct Sprite *sprite) +{ + SetUpReflection(mapObj, sprite, 0); +} + +void GroundEffect_IceReflection(struct MapObject *mapObj, struct Sprite *sprite) +{ + SetUpReflection(mapObj, sprite, 1); +} + +void GroundEffect_FlowingWater(struct MapObject *mapObj, struct Sprite *sprite) +{ + oe_exec_and_other_stuff(FLDEFF_FEET_IN_FLOWING_WATER, mapObj); +} + +static void (*const gUnknown_08376080[])(struct MapObject *mapObj, struct Sprite *sprite, u8 a) = { + nullsub, DoTracksGroundEffect_Footprints, DoTracksGroundEffect_BikeTireTracks, +}; + +void sub_8063FA0(struct MapObject *mapObj, struct Sprite *sprite) +{ + const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId); + gUnknown_08376080[info->tracks](mapObj, sprite, 0); +} + +void sub_8063FCC(struct MapObject *mapObj, struct Sprite *sprite) +{ + const struct MapObjectGraphicsInfo *info = GetFieldObjectGraphicsInfo(mapObj->graphicsId); + gUnknown_08376080[info->tracks](mapObj, sprite, 1); +} + +static void nullsub(struct MapObject *mapObj, struct Sprite *sprite, u8 a) +{ +} + +static void DoTracksGroundEffect_Footprints(struct MapObject *mapObj, struct Sprite *sprite, u8 a) +{ + // First half-word is a Field Effect script id. (gFieldEffectScriptPointers) + u16 sandFootprints_FieldEffectData[2] = { + FLDEFF_SAND_FOOTPRINTS, + FLDEFF_DEEP_SAND_FOOTPRINTS + }; + + gFieldEffectArguments[0] = mapObj->coords3.x; + gFieldEffectArguments[1] = mapObj->coords3.y; + gFieldEffectArguments[2] = 149; + gFieldEffectArguments[3] = 2; + gFieldEffectArguments[4] = mapObj->mapobj_unk_18; + FieldEffectStart(sandFootprints_FieldEffectData[a]); +} + +static void DoTracksGroundEffect_BikeTireTracks( + struct MapObject *mapObj, struct Sprite *sprite, u8 a) +{ + // Specifies which bike track shape to show next. + // For example, when the bike turns from up to right, it will show + // a track that curves to the right. + // Each 4-byte row corresponds to the initial direction of the bike, and + // each byte in that row is for the next direction of the bike in the order + // of down, up, left, right. + static const u8 bikeTireTracks_Transitions[4][4] = { + 1, 2, 7, 8, + 1, 2, 6, 5, + 5, 8, 3, 4, + 6, 7, 3, 4, + }; + + if (mapObj->coords2.x != mapObj->coords3.x || mapObj->coords2.y != mapObj->coords3.y) + { + gFieldEffectArguments[0] = mapObj->coords3.x; + gFieldEffectArguments[1] = mapObj->coords3.y; + gFieldEffectArguments[2] = 149; + gFieldEffectArguments[3] = 2; + gFieldEffectArguments[4] = + bikeTireTracks_Transitions[mapObj->mapobj_unk_20][mapObj->mapobj_unk_18 - 5]; + FieldEffectStart(FLDEFF_BIKE_TIRE_TRACKS); + } +} + +void GroundEffect_Ripple(struct MapObject *mapObj, struct Sprite *sprite) +{ + DoRippleFieldEffect(mapObj, sprite); +} + +void GroundEffect_StepOnPuddle(struct MapObject *mapObj, struct Sprite *sprite) +{ + oe_exec_and_other_stuff(FLDEFF_SPLASH, mapObj); +} + +void GroundEffect_SandPile(struct MapObject *mapObj, struct Sprite *sprite) +{ + oe_exec_and_other_stuff(FLDEFF_SAND_PILE, mapObj); +} + +void GroundEffect_JumpOnTallGrass(struct MapObject *mapObj, struct Sprite *sprite) +{ + u8 spriteId; + + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = 2; + FieldEffectStart(FLDEFF_JUMP_TALL_GRASS); + + spriteId = sub_8126FF0( + mapObj->localId, mapObj->mapNum, mapObj->mapGroup, mapObj->coords2.x, mapObj->coords2.y); + + if (spriteId == MAX_SPRITES) + GroundEffect_SpawnOnTallGrass(mapObj, sprite); +} + +void GroundEffect_JumpOnLongGrass(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = 2; + FieldEffectStart(FLDEFF_JUMP_LONG_GRASS); +} + +void GroundEffect_JumpOnShallowWater(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = sprite->oam.priority; + FieldEffectStart(FLDEFF_JUMP_SMALL_SPLASH); +} + +void GroundEffect_JumpOnWater(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = sprite->oam.priority; + FieldEffectStart(FLDEFF_JUMP_BIG_SPLASH); +} + +void GroundEffect_JumpLandingDust(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + gFieldEffectArguments[2] = mapObj->elevation; + gFieldEffectArguments[3] = sprite->oam.priority; + FieldEffectStart(FLDEFF_DUST); +} + +void GroundEffect_ShortGrass(struct MapObject *mapObj, struct Sprite *sprite) +{ + oe_exec_and_other_stuff(FLDEFF_SHORT_GRASS, mapObj); +} + +void GroundEffect_HotSprings(struct MapObject *mapObj, struct Sprite *sprite) +{ + oe_exec_and_other_stuff(FLDEFF_HOT_SPRINGS_WATER, mapObj); +} + +void GroundEffect_Seaweed(struct MapObject *mapObj, struct Sprite *sprite) +{ + gFieldEffectArguments[0] = mapObj->coords2.x; + gFieldEffectArguments[1] = mapObj->coords2.y; + FieldEffectStart(FLDEFF_BUBBLES); +} + +static void (*const gUnknown_083760A0[])(struct MapObject *mapObj, struct Sprite *sprite) = { + GroundEffect_SpawnOnTallGrass, + sub_8063E94, + sub_8063EE0, + sub_8063F2C, + GroundEffect_WaterReflection, + GroundEffect_IceReflection, + GroundEffect_FlowingWater, + sub_8063FA0, + sub_8063FCC, + GroundEffect_Ripple, + GroundEffect_StepOnPuddle, + GroundEffect_SandPile, + GroundEffect_JumpOnTallGrass, + GroundEffect_JumpOnLongGrass, + GroundEffect_JumpOnShallowWater, + GroundEffect_JumpOnWater, + GroundEffect_JumpLandingDust, + GroundEffect_ShortGrass, + GroundEffect_HotSprings, + GroundEffect_Seaweed +}; + +void sub_8064218(struct MapObject *mapObj, struct Sprite *sprite, u32 flags) +{ + u8 i; + for (i = 0; i < ARRAY_COUNT(gUnknown_083760A0); i++, flags >>= 1) + if (flags & 1) + gUnknown_083760A0[i](mapObj, sprite); +} + +void filters_out_some_ground_effects(struct MapObject *mapObj, u32 *flags) +{ + if (mapObj->mapobj_bit_4) + { + mapObj->mapobj_bit_18 = 0; + mapObj->mapobj_bit_20 = 0; + mapObj->mapobj_bit_19 = 0; + mapObj->mapobj_bit_21 = 0; + *flags &= 0xFFF9F7BD; + } +} + +void FilterOutStepOnPuddleGroundEffectIfJumping(struct MapObject *mapObj, u32 *flags) +{ + if (mapObj->mapobj_bit_5) + *flags &= 0xFFFFFBFF; +} + +void DoGroundEffects_OnSpawn(struct MapObject *mapObj, struct Sprite *sprite) +{ + u32 flags; + + if (mapObj->mapobj_bit_2) + { + flags = 0; + FieldObjectUpdateZCoordAndPriority(mapObj, sprite); + GetAllGroundEffectFlags_OnSpawn(mapObj, &flags); + FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite); + sub_8064218(mapObj, sprite, flags); + mapObj->mapobj_bit_2 = 0; + mapObj->mapobj_bit_4 = 0; + } +} + +void DoGroundEffects_OnBeginStep(struct MapObject *mapObj, struct Sprite *sprite) +{ + u32 flags; + + if (mapObj->mapobj_bit_2) + { + flags = 0; + FieldObjectUpdateZCoordAndPriority(mapObj, sprite); + GetAllGroundEffectFlags_OnBeginStep(mapObj, &flags); + FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite); + filters_out_some_ground_effects(mapObj, &flags); + sub_8064218(mapObj, sprite, flags); + mapObj->mapobj_bit_2 = 0; + mapObj->mapobj_bit_4 = 0; + } +} + +void DoGroundEffects_OnFinishStep(struct MapObject *mapObj, struct Sprite *sprite) +{ + u32 flags; + + if (mapObj->mapobj_bit_3) + { + flags = 0; + FieldObjectUpdateZCoordAndPriority(mapObj, sprite); + GetAllGroundEffectFlags_OnFinishStep(mapObj, &flags); + FieldObjectSetSpriteOamTableForLongGrass(mapObj, sprite); + FilterOutStepOnPuddleGroundEffectIfJumping(mapObj, &flags); + sub_8064218(mapObj, sprite, flags); + mapObj->mapobj_bit_3 = 0; + mapObj->mapobj_bit_5 = 0; + } +} diff --git a/src/field_map_obj.c b/src/field/field_map_obj.c index f60b1b233..0cba448a9 100644 --- a/src/field_map_obj.c +++ b/src/field/field_map_obj.c @@ -11,7 +11,7 @@ #include "fieldmap.h" #include "palette.h" #include "rng.h" -#include "rom4.h" +#include "overworld.h" #include "sprite.h" #include "metatile_behavior.h" #include "map_constants.h" @@ -1901,7 +1901,7 @@ extern void CameraObjectReset1(void); extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; extern u8 gReservedSpritePaletteCount; -extern struct Camera gUnknown_0202E844; +extern struct Camera gCamera; static u8 gUnknown_030005A4; static u16 gUnknown_030005A6; @@ -2462,24 +2462,24 @@ extern void sub_8064970(struct Sprite *); extern void sub_8060470(s16 *, s16 *, s16, s16); extern void InitObjectPriorityByZCoord(); -u8 sub_805B410(u8 a, u8 b, s16 c, s16 d, u8 e, u8 f) +u8 sub_805B410(u8 graphicsId, u8 b, s16 x, s16 y, u8 elevation, u8 direction) { const struct MapObjectGraphicsInfo *gfxInfo; struct SpriteTemplate spriteTemplate; const struct SubspriteTable *subspriteTables; u8 spriteId; - gfxInfo = GetFieldObjectGraphicsInfo(a); - MakeObjectTemplateFromFieldObjectGraphicsInfo(a, sub_8064970, &spriteTemplate, &subspriteTables); + gfxInfo = GetFieldObjectGraphicsInfo(graphicsId); + MakeObjectTemplateFromFieldObjectGraphicsInfo(graphicsId, sub_8064970, &spriteTemplate, &subspriteTables); #ifdef NONMATCHING spriteTemplate.paletteTag = 0xFFFF; #else *(u16 *)&spriteTemplate.paletteTag = 0xFFFF; #endif - c += 7; - d += 7; - sub_8060470(&c, &d, 8, 16); - spriteId = CreateSpriteAtEnd(&spriteTemplate, c, d, 0); + x += 7; + y += 7; + sub_8060470(&x, &y, 8, 16); + spriteId = CreateSpriteAtEnd(&spriteTemplate, x, y, 0); if (spriteId != 64) { struct Sprite *sprite = &gSprites[spriteId]; @@ -2490,7 +2490,7 @@ u8 sub_805B410(u8 a, u8 b, s16 c, s16 d, u8 e, u8 f) sprite->oam.paletteNum = gfxInfo->paletteSlot; sprite->coordOffsetEnabled = TRUE; sprite->data0 = b; - sprite->data1 = e; + sprite->data1 = elevation; if (gfxInfo->paletteSlot == 10) npc_load_two_palettes__and_record(gfxInfo->paletteTag1, gfxInfo->paletteSlot); if (subspriteTables != NULL) @@ -2498,9 +2498,9 @@ u8 sub_805B410(u8 a, u8 b, s16 c, s16 d, u8 e, u8 f) SetSubspriteTables(sprite, subspriteTables); sprite->subspriteMode = 2; } - InitObjectPriorityByZCoord(sprite, e); - SetObjectSubpriorityByZCoord(e, sprite, 1); - StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(f)); + InitObjectPriorityByZCoord(sprite, elevation); + SetObjectSubpriorityByZCoord(elevation, sprite, 1); + StartSpriteAnim(sprite, FieldObjectDirectionToImageAnimId(direction)); } return spriteId; } @@ -2986,24 +2986,21 @@ void UpdateFieldObjectCoordsForCameraUpdate(void) s16 deltaX; s16 deltaY; -#ifndef NONMATCHING - asm(""::"r"(i)); //makes the compiler store i in r3 -#endif - - if (gUnknown_0202E844.field_0) + if (gCamera.field_0) { - for (i = 0, deltaX = gUnknown_0202E844.x, deltaY = gUnknown_0202E844.y; i < 16; i++) + deltaX = gCamera.x; + deltaY = gCamera.y; + for (i = 0; i < 16; i++) { - struct MapObject *mapObject = &gMapObjects[i]; - if (mapObject->active) + if (gMapObjects[i].active) { - mapObject->coords1.x -= deltaX; - mapObject->coords1.y -= deltaY; - mapObject->coords2.x -= deltaX; - mapObject->coords2.y -= deltaY; - mapObject->coords3.x -= deltaX; - mapObject->coords3.y -= deltaY; + gMapObjects[i].coords1.x -= deltaX; + gMapObjects[i].coords1.y -= deltaY; + gMapObjects[i].coords2.x -= deltaX; + gMapObjects[i].coords2.y -= deltaY; + gMapObjects[i].coords3.x -= deltaX; + gMapObjects[i].coords3.y -= deltaY; } } } @@ -3244,7 +3241,7 @@ struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8 localId, u8 m return FindFieldObjectTemplateInArrayByLocalId(localId, gSaveBlock1.mapObjectTemplates, gMapHeader.events->mapObjectCount); else { - struct MapHeader *mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum); + struct MapHeader *mapHeader = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum); return FindFieldObjectTemplateInArrayByLocalId(localId, mapHeader->events->mapObjects, mapHeader->events->mapObjectCount); } @@ -3895,11 +3892,11 @@ u8 do_berry_tree_growth_sparkle_1(struct MapObject *mapObject, struct Sprite *sp { if (!(sprite->data7 & 4) && sprite->animNum == 4) { - gUnknown_0202FF84[0] = mapObject->coords2.x; - gUnknown_0202FF84[1] = mapObject->coords2.y; - gUnknown_0202FF84[2] = sprite->subpriority - 1; - gUnknown_0202FF84[3] = sprite->oam.priority; - FieldEffectStart(0x17); + gFieldEffectArguments[0] = mapObject->coords2.x; + gFieldEffectArguments[1] = mapObject->coords2.y; + gFieldEffectArguments[2] = sprite->subpriority - 1; + gFieldEffectArguments[3] = sprite->oam.priority; + FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE); sprite->animNum = 0; } return 0; @@ -3934,11 +3931,11 @@ u8 do_berry_tree_growth_sparkle_2(struct MapObject *mapObject, struct Sprite *sp sprite->data1 = 3; sprite->data2 = 0; sprite->data7 |= 2; - gUnknown_0202FF84[0] = mapObject->coords2.x; - gUnknown_0202FF84[1] = mapObject->coords2.y; - gUnknown_0202FF84[2] = sprite->subpriority - 1; - gUnknown_0202FF84[3] = sprite->oam.priority; - FieldEffectStart(0x17); + gFieldEffectArguments[0] = mapObject->coords2.x; + gFieldEffectArguments[1] = mapObject->coords2.y; + gFieldEffectArguments[2] = sprite->subpriority - 1; + gFieldEffectArguments[3] = sprite->oam.priority; + FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE); return 1; } @@ -5030,32 +5027,30 @@ u8 sub_805F3C4(struct MapObject *mapObject, struct Sprite *sprite) return 0; } -#ifdef NONMATCHING - -u8 sub_805F3EC(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, u8 *a3(u8)) +bool8 sub_805F3EC(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, bool8 a3(u8)) { return 0; } -u8 sub_805F3F0(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, u8 *a3(u8)) +bool8 sub_805F3F0(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, bool8 a3(u8)) { - int direction; - direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, a2); - FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction)); + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, a2))); mapObject->mapobj_bit_1 = 1; sprite->data1 = 2; return 1; } -u8 sub_805F438(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, u8 *a3(u8)) +bool8 sub_805F438(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, bool8 a3(u8)) { + u32 direction; s16 x; s16 y; - int direction; - direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, a2); + + direction = a2; + direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction); FieldObjectMoveDestCoords(mapObject, direction, &x, &y); FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(direction)); - if (!npc_block_way(mapObject, x, y, direction) || (a3 != NULL && !a3(MapGridGetMetatileBehaviorAt(x, y)))) + if (npc_block_way(mapObject, x, y, direction) || (a3 != NULL && !a3(MapGridGetMetatileBehaviorAt(x, y)))) { FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction)); } @@ -5063,9 +5058,115 @@ u8 sub_805F438(struct MapObject *mapObject, struct Sprite *sprite, u8 a2, u8 *a3 sprite->data1 = 2; return 1; } -#endif -asm(".section .text_fmocb2_c\n"); +bool8 sub_805F4F0(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8)) +{ + u32 direction; + s16 x; + s16 y; + + direction = playerDirection; + direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction); + FieldObjectMoveDestCoords(mapObject, direction, &x, &y); + FieldObjectSetRegularAnim(mapObject, sprite, sub_8060744(direction)); + if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y)))) + { + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction)); + } + mapObject->mapobj_bit_1 = TRUE; + sprite->data1 = 2; + return TRUE; +} + +bool8 sub_805F5A8(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8)) +{ + u32 direction; + s16 x; + s16 y; + + direction = playerDirection; + direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction); + FieldObjectMoveDestCoords(mapObject, direction, &x, &y); + FieldObjectSetRegularAnim(mapObject, sprite, sub_806079C(direction)); + if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y)))) + { + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction)); + } + mapObject->mapobj_bit_1 = TRUE; + sprite->data1 = 2; + return TRUE; +} + +bool8 sub_805F660(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8)) +{ + u32 direction; + s16 x; + s16 y; + + direction = playerDirection; + direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction); + FieldObjectMoveDestCoords(mapObject, direction, &x, &y); + FieldObjectSetRegularAnim(mapObject, sprite, sub_80607C8(direction)); + if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y)))) + { + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction)); + } + mapObject->mapobj_bit_1 = TRUE; + sprite->data1 = 2; + return TRUE; +} + +bool8 cph_IM_DIFFERENT(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8)) +{ + u32 direction; + + direction = playerDirection; + direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction); + FieldObjectSetRegularAnim(mapObject, sprite, sub_806084C(direction)); + mapObject->mapobj_bit_1 = TRUE; + sprite->data1 = 2; + return TRUE; +} + +bool8 sub_805F760(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8)) +{ + u32 direction; + s16 x; + s16 y; + + direction = playerDirection; + direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction); + FieldObjectMoveDestCoords(mapObject, direction, &x, &y); + FieldObjectSetRegularAnim(mapObject, sprite, sub_80608A4(direction)); + if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y)))) + { + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction)); + } + mapObject->mapobj_bit_1 = TRUE; + sprite->data1 = 2; + return TRUE; +} + +bool8 oac_hopping(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8)) +{ + u32 direction; + s16 x; + s16 y; + + direction = playerDirection; + direction = state_to_direction(gUnknown_0836DC09[mapObject->animPattern], mapObject->mapobj_unk_21, direction); + x = mapObject->coords2.x; + y = mapObject->coords2.y; + sub_8060320(direction, &x, &y, 2, 2); + FieldObjectSetRegularAnim(mapObject, sprite, GetJumpLedgeAnimId(direction)); + if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y)))) + { + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction)); + } + mapObject->mapobj_bit_1 = TRUE; + sprite->data1 = 2; + return TRUE; +} fieldmap_object_cb(sub_805F8E0, sub_805F904, gUnknown_083755C0); @@ -5086,8 +5187,8 @@ void FieldObjectCB_TreeDisguise(struct Sprite *sprite) mapObject = &gMapObjects[sprite->data0]; if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data7 == 0)) { - FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]); - mapObject->mapobj_unk_1A = FieldEffectStart(0x1c); + FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); + mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_TREE_DISGUISE); mapObject->mapobj_unk_21 = 1; sprite->data7 ++; } @@ -5106,8 +5207,8 @@ void FieldObjectCB_MountainDisguise(struct Sprite *sprite) mapObject = &gMapObjects[sprite->data0]; if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && sprite->data7 == 0)) { - FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]); - mapObject->mapobj_unk_1A = FieldEffectStart(0x1d); + FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); + mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_MOUNTAIN_DISGUISE); mapObject->mapobj_unk_21 = 1; sprite->data7 ++; } @@ -5364,53 +5465,38 @@ u8 sub_805FF20(struct MapObject *mapObject, u8 direction) } bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject2 *mapObject, s16 x, s16 y); -bool8 CheckForCollisionBetweenFieldObjects(struct MapObject *mapObject, s16 x, s16 y); +static bool8 DoesObjectCollideWithObjectAt(struct MapObject *mapObject, s16 x, s16 y); bool8 IsMetatileDirectionallyImpassable(struct MapObject *mapObject, s16 x, s16 y, u8 direction); -u8 npc_block_way(struct MapObject *mapObject, s16 x, s16 y, u8 direction) +u8 npc_block_way(struct MapObject *mapObject, s16 x, s16 y, u32 dirn) { + u8 direction; + direction = dirn; if (IsCoordOutsideFieldObjectMovementRect((struct MapObject2 *)mapObject, x, y)) - { return 1; - } - if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(mapObject, x, y, direction)) - { + else if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(mapObject, x, y, direction)) return 2; - } else if (mapObject->mapobj_bit_15 && !CanCameraMoveInDirection(direction)) - { + else if (mapObject->mapobj_bit_15 && !CanCameraMoveInDirection(direction)) return 2; - } - if (IsZCoordMismatchAt(mapObject->mapobj_unk_0B_0, x, y)) - { + else if (IsZCoordMismatchAt(mapObject->mapobj_unk_0B_0, x, y)) return 3; - } - if (CheckForCollisionBetweenFieldObjects(mapObject, x, y)) - { + else if (DoesObjectCollideWithObjectAt(mapObject, x, y)) return 4; - } return 0; } u8 sub_8060024(struct MapObject *mapObject, s16 x, s16 y, u8 direction) { - u8 flags; - flags = 0; + u8 flags = 0; + if (IsCoordOutsideFieldObjectMovementRect((struct MapObject2 *)mapObject, x, y)) - { flags |= 1; - } if (MapGridIsImpassableAt(x, y) || GetMapBorderIdAt(x, y) == -1 || IsMetatileDirectionallyImpassable(mapObject, x, y, direction) || (mapObject->mapobj_bit_15 && !CanCameraMoveInDirection(direction))) - { flags |= 2; - } if (IsZCoordMismatchAt(mapObject->mapobj_unk_0B_0, x, y)) - { flags |= 4; - } - if (CheckForCollisionBetweenFieldObjects(mapObject, x, y)) - { + if (DoesObjectCollideWithObjectAt(mapObject, x, y)) flags |= 8; - } return flags; } @@ -5418,25 +5504,22 @@ bool8 IsCoordOutsideFieldObjectMovementRect(struct MapObject2 *mapObject, s16 x, { s16 minv; s16 maxv; + if (mapObject->mapobj_unk_19 != 0) { minv = mapObject->coords1.x - (mapObject->mapobj_unk_19); maxv = mapObject->coords1.x + (mapObject->mapobj_unk_19); if (minv > x || maxv < x) - { - return 1; - } + return TRUE; } if (mapObject->mapobj_unk_19b != 0) { minv = mapObject->coords1.y - (mapObject->mapobj_unk_19b); maxv = mapObject->coords1.y + (mapObject->mapobj_unk_19b); if (minv > y || maxv < y) - { - return 1; - } + return TRUE; } - return 0; + return FALSE; } bool8 IsMetatileDirectionallyImpassable(struct MapObject *mapObject, s16 x, s16 y, u8 direction) @@ -5448,23 +5531,19 @@ bool8 IsMetatileDirectionallyImpassable(struct MapObject *mapObject, s16 x, s16 return 0; } -bool8 CheckForCollisionBetweenFieldObjects(struct MapObject *mapObject, s16 x, s16 y) +static bool8 DoesObjectCollideWithObjectAt(struct MapObject *mapObject, s16 x, s16 y) { - struct MapObject *mapObject2; u8 i; - for (i=0; i<16; i++) + + for (i = 0; i < 16; i++) { - mapObject2 = &gMapObjects[i]; + struct MapObject *mapObject2 = &gMapObjects[i]; + if (mapObject2->active && mapObject2 != mapObject) { - if ((mapObject2->coords2.x != x || mapObject2->coords2.y != y) && (mapObject2->coords3.x != x || mapObject2->coords3.y != y)) - { - continue; - } - if (AreZCoordsCompatible(mapObject->mapobj_unk_0B_0, mapObject2->mapobj_unk_0B_0)) - { - return 1; - } + if (((mapObject2->coords2.x == x && mapObject2->coords2.y == y) || (mapObject2->coords3.x == x && mapObject2->coords3.y == y)) + && AreZCoordsCompatible(mapObject->mapobj_unk_0B_0, mapObject2->mapobj_unk_0B_0)) + return TRUE; } } return 0; @@ -5504,23 +5583,26 @@ void unref_sub_80602F8(u8 direction, s16 *x, s16 *y) *y += gDirectionToVector[direction].y << 4; } -void sub_8060320(u8 direction, s16 *x, s16 *y, s16 deltaX, s16 deltaY) +void sub_8060320(u32 dirn, s16 *x, s16 *y, s16 deltaX, s16 deltaY) { + u8 direction = dirn; + s16 dx2 = deltaX; + s16 dy2 = deltaY; if (gDirectionToVector[direction].x > 0) { - *x += deltaX; + *x += dx2; } if (gDirectionToVector[direction].x < 0) { - *x -= deltaX; + *x -= dx2; } if (gDirectionToVector[direction].y > 0) { - *y += deltaY; + *y += dy2; } if (gDirectionToVector[direction].y < 0) { - *y -= deltaY; + *y -= dy2; } } @@ -5587,11 +5669,12 @@ void GetFieldObjectMovingCameraOffset(s16 *x, s16 *y) } } -void FieldObjectMoveDestCoords(struct MapObject *mapObject, u8 direction, s16 *x, s16 *y) +void FieldObjectMoveDestCoords(struct MapObject *mapObject, u32 direction, s16 *x, s16 *y) { + u8 newDirn = direction; *x = mapObject->coords2.x; *y = mapObject->coords2.y; - MoveCoords(direction, x, y); + MoveCoords(newDirn, x, y); } bool8 FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(struct MapObject *mapObject) @@ -5705,193 +5788,34 @@ void meta_step(struct MapObject *mapObject, struct Sprite *sprite, u8 (*callback FieldObjectUpdateSubpriority(mapObject, sprite); } - -u8 GetFaceDirectionAnimId(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_083756C8, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 GetSimpleGoAnimId(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_083756CD, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 GetGoSpeed0AnimId(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_083756D2, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 sub_8060744(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_083756D7, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 d2s_08064034(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_083756DC, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 sub_806079C(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_083756E1, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 sub_80607C8(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_083756E6, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 sub_80607F4(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_083756EB, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 GetJumpLedgeAnimId(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_083756F0, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 sub_806084C(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_083756F5, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 sub_8060878(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_083756FA, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 sub_80608A4(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_083756FF, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 sub_80608D0(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_08375704, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 GetStepInPlaceDelay32AnimId(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_08375709, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 GetStepInPlaceDelay16AnimId(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_0837570E, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 GetStepInPlaceDelay8AnimId(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_08375713, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} - -u8 GetStepInPlaceDelay4AnimId(u8 index) -{ - u8 directions[5]; - memcpy(directions, gUnknown_08375718, 5); - if (index >= 5) - { - index = 0; - } - return directions[index]; -} +#define dirn_to_anim(name, table)\ +u8 name(u32 idx)\ +{\ + u8 direction;\ + u8 animIds[sizeof(table)];\ + direction = idx;\ + memcpy(animIds, (table), sizeof(table));\ + if (direction > DIR_EAST) direction = 0;\ + return animIds[direction];\ +} + +dirn_to_anim(GetFaceDirectionAnimId, gUnknown_083756C8) +dirn_to_anim(GetSimpleGoAnimId, gUnknown_083756CD) +dirn_to_anim(GetGoSpeed0AnimId, gUnknown_083756D2) +dirn_to_anim(sub_8060744, gUnknown_083756D7) +dirn_to_anim(d2s_08064034, gUnknown_083756DC) +dirn_to_anim(sub_806079C, gUnknown_083756E1) +dirn_to_anim(sub_80607C8, gUnknown_083756E6) +dirn_to_anim(sub_80607F4, gUnknown_083756EB) +dirn_to_anim(GetJumpLedgeAnimId, gUnknown_083756F0) +dirn_to_anim(sub_806084C, gUnknown_083756F5) +dirn_to_anim(sub_8060878, gUnknown_083756FA) +dirn_to_anim(sub_80608A4, gUnknown_083756FF) +dirn_to_anim(sub_80608D0, gUnknown_08375704) +dirn_to_anim(GetStepInPlaceDelay32AnimId, gUnknown_08375709) +dirn_to_anim(GetStepInPlaceDelay16AnimId, gUnknown_0837570E) +dirn_to_anim(GetStepInPlaceDelay8AnimId, gUnknown_08375713) +dirn_to_anim(GetStepInPlaceDelay4AnimId, gUnknown_08375718) u8 FieldObjectFaceOppositeDirection(struct MapObject *mapObject, u8 direction) { @@ -6019,65 +5943,23 @@ u8 GetOppositeDirection(u8 direction) return directions[direction - 1]; } -int zffu_offset_calc(u8 a0, u8 a1) +u32 zffu_offset_calc(u8 a0, u8 a1) { return gUnknown_08375757[a0 - 1][a1 - 1]; } -#ifdef NONMATCHING -int state_to_direction(u8 a0, u8 a1, u8 a2) +u32 state_to_direction(u8 a0, u32 a1, u32 a2) { - int zffuOffset; - asm_comment("For some reason, r2 is being backed up to r3 and restored ahead of the zffu call."); - if (a1 == 0 || a2 == 0 || a1 > 4 || a2 > 4) + u32 zffuOffset; + u8 a1_2 = a1; + u8 a2_2 = a2; + if (a1_2 == 0 || a2_2 == 0 || a1_2 > DIR_EAST || a2_2 > DIR_EAST) { return 0; } - zffuOffset = zffu_offset_calc(a1, a2); + zffuOffset = zffu_offset_calc(a1_2, a2); return gUnknown_08375767[a0 - 1][zffuOffset - 1]; } -#else -__attribute__((naked)) -int state_to_direction(u8 a0, u8 a1, u8 a2) -{ - asm(".syntax unified\n\ - push {r4,lr}\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - adds r0, r1, 0\n\ - lsls r2, 24\n\ - lsrs r2, 24\n\ - cmp r1, 0\n\ - beq _08060BFC\n\ - cmp r2, 0\n\ - beq _08060BFC\n\ - cmp r1, 0x4\n\ - bhi _08060BFC\n\ - cmp r2, 0x4\n\ - bls _08060C00\n\ -_08060BFC:\n\ - movs r0, 0\n\ - b _08060C12\n\ -_08060C00:\n\ - adds r1, r2, 0\n\ - bl zffu_offset_calc\n\ - ldr r2, _08060C18 @ =gUnknown_08375767\n\ - lsls r1, r4, 2\n\ - subs r1, 0x5\n\ - adds r0, r1\n\ - adds r0, r2\n\ - ldrb r0, [r0]\n\ -_08060C12:\n\ - pop {r4}\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ -_08060C18: .4byte gUnknown_08375767\n\ -.syntax divided\n"); -} -#endif void FieldObjectExecSpecialAnim(struct MapObject *mapObject, struct Sprite *sprite) { @@ -7490,24 +7372,24 @@ bool8 sub_8062644(struct MapObject *mapObject, struct Sprite *sprite) bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *sprite) { - FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]); - FieldEffectStart(0x0); + FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); + FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1); sprite->data2 = 1; return TRUE; } bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *sprite) { - FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]); - FieldEffectStart(0x21); + FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); + FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_2); sprite->data2 = 1; return TRUE; } bool8 do_heart_bubble(struct MapObject *mapObject, struct Sprite *sprite) { - FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]); - FieldEffectStart(0x2e); + FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); + FieldEffectStart(FLDEFF_HEART_ICON); sprite->data2 = 1; return TRUE; } @@ -8303,12 +8185,12 @@ void sub_80634A0(struct MapObject *mapObject, struct Sprite *sprite) } void sub_80634E8(struct MapObject *, struct Sprite *); -void npc_update_obj_anim_flag(struct MapObject *, struct Sprite *); +static void UpdateMapObjSpriteVisibility(struct MapObject *, struct Sprite *); void sub_80634D0(struct MapObject *mapObject, struct Sprite *sprite) { sub_80634E8(mapObject, sprite); - npc_update_obj_anim_flag(mapObject, sprite); + UpdateMapObjSpriteVisibility(mapObject, sprite); } #ifdef NONMATCHING @@ -8464,7 +8346,7 @@ _080635C0:\n\ } #endif -void npc_update_obj_anim_flag(struct MapObject *mapObject, struct Sprite *sprite) +void UpdateMapObjSpriteVisibility(struct MapObject *mapObject, struct Sprite *sprite) { sprite->invisible = 0; if (mapObject->mapobj_bit_13 || mapObject->mapobj_bit_14) diff --git a/src/field_map_obj_helpers.c b/src/field/field_map_obj_helpers.c index 87be8e011..b453d3794 100644 --- a/src/field_map_obj_helpers.c +++ b/src/field/field_map_obj_helpers.c @@ -294,7 +294,7 @@ void sub_8064990(u8 a1, u8 dir) u32 oe_exec_and_other_stuff(u8 fieldEffectId, struct MapObject *mapObject) { - FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]); + FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); return FieldEffectStart(fieldEffectId); } @@ -303,16 +303,16 @@ void DoShadowFieldEffect(struct MapObject *mapObject) if (!mapObject->mapobj_bit_22) { mapObject->mapobj_bit_22 = 1; - oe_exec_and_other_stuff(3, mapObject); + oe_exec_and_other_stuff(FLDEFF_SHADOW, mapObject); } } void DoRippleFieldEffect(struct MapObject *mapObject, struct Sprite *sprite) { const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId); - gUnknown_0202FF84[0] = sprite->pos1.x; - gUnknown_0202FF84[1] = sprite->pos1.y + (gfxInfo->height >> 1) - 2; - gUnknown_0202FF84[2] = 151; - gUnknown_0202FF84[3] = 3; - FieldEffectStart(5); + gFieldEffectArguments[0] = sprite->pos1.x; + gFieldEffectArguments[1] = sprite->pos1.y + (gfxInfo->height >> 1) - 2; + gFieldEffectArguments[2] = 151; + gFieldEffectArguments[3] = 3; + FieldEffectStart(FLDEFF_RIPPLE); } diff --git a/src/field_message_box.c b/src/field/field_message_box.c index 35aac7ac9..35aac7ac9 100644 --- a/src/field_message_box.c +++ b/src/field/field_message_box.c diff --git a/src/field_player_avatar.c b/src/field/field_player_avatar.c index 2a7b2f3e0..6c1c9123a 100644 --- a/src/field_player_avatar.c +++ b/src/field/field_player_avatar.c @@ -14,7 +14,7 @@ #include "metatile_behavior.h" #include "party_menu.h" #include "rng.h" -#include "rom4.h" +#include "overworld.h" #include "rotating_gate.h" #include "script.h" #include "songs.h" @@ -666,10 +666,10 @@ void PlayerAvatarTransition_Surfing(struct MapObject *a) sub_805B980(a, GetPlayerAvatarGraphicsIdByStateId(3)); FieldObjectTurn(a, a->placeholder18); SetPlayerAvatarStateMask(8); - gUnknown_0202FF84[0] = a->coords2.x; - gUnknown_0202FF84[1] = a->coords2.y; - gUnknown_0202FF84[2] = gPlayerAvatar.mapObjectId; - unk = FieldEffectStart(8); + gFieldEffectArguments[0] = a->coords2.x; + gFieldEffectArguments[1] = a->coords2.y; + gFieldEffectArguments[2] = gPlayerAvatar.mapObjectId; + unk = FieldEffectStart(FLDEFF_SURF_BLOB); a->mapobj_unk_1A = unk; sub_8127ED0(unk, 1); } @@ -1224,13 +1224,13 @@ u8 sub_8059EA4(struct Task *task, struct MapObject *b, struct MapObject *c) { FieldObjectClearAnimIfSpecialAnimFinished(b); FieldObjectClearAnimIfSpecialAnimFinished(c); - FieldObjectSetSpecialAnim(b, GetStepInPlaceDelay16AnimId(task->data[2])); - FieldObjectSetSpecialAnim(c, GetSimpleGoAnimId(task->data[2])); - gUnknown_0202FF84[0] = c->coords2.x; - gUnknown_0202FF84[1] = c->coords2.y; - gUnknown_0202FF84[2] = c->elevation; - gUnknown_0202FF84[3] = gSprites[c->spriteId].oam.priority; - FieldEffectStart(10); + FieldObjectSetSpecialAnim(b, GetStepInPlaceDelay16AnimId((u8)task->data[2])); + FieldObjectSetSpecialAnim(c, GetSimpleGoAnimId((u8)task->data[2])); + gFieldEffectArguments[0] = c->coords2.x; + gFieldEffectArguments[1] = c->coords2.y; + gFieldEffectArguments[2] = c->elevation; + gFieldEffectArguments[3] = gSprites[c->spriteId].oam.priority; + FieldEffectStart(FLDEFF_DUST); PlaySE(SE_W070); task->data[0]++; } @@ -1365,8 +1365,8 @@ void sub_805A20C(u8 a) u8 taskId; ScriptContext2_Enable(); - sav1_reset_battle_music_maybe(); - sub_8053F84(); + Overworld_ClearSavedMusic(); + Overworld_ChangeMusicToDefault(); gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_SURFING; gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_ON_FOOT; gPlayerAvatar.unk6 = 1; @@ -1385,7 +1385,7 @@ static void taskFF_0805D1D4(u8 taskId) return; } sub_8127ED0(playerMapObj->mapobj_unk_1A, 2); - FieldObjectSetSpecialAnim(playerMapObj, sub_80608D0(gTasks[taskId].data[0])); + FieldObjectSetSpecialAnim(playerMapObj, sub_80608D0((u8)gTasks[taskId].data[0])); gTasks[taskId].func = sub_805A2D0; } @@ -1406,7 +1406,7 @@ static void sub_805A2D0(u8 taskId) /* Fishing */ -static u8 (*const gUnknown_0830FCB4[])(struct Task *) = +static u8 (*const sFishingStateFuncs[])(struct Task *) = { Fishing1, Fishing2, @@ -1429,17 +1429,33 @@ static u8 (*const gUnknown_0830FCB4[])(struct Task *) = static void Task_Fishing(u8 taskId); static void sub_805A954(void); -void StartFishing(u8 a) +#define tStep data[0] +#define tFrameCounter data[1] +#define tNumDots data[2] +#define tDotsRequired data[3] +#define tRoundsPlayed data[12] +#define tMinRoundsRequired data[13] +#define tPlayerGfxId data[14] +#define tFishingRod data[15] + +#define FISHING_START_ROUND 3 +#define FISHING_GOT_BITE 6 +#define FISHING_ON_HOOK 9 +#define FISHING_NO_BITE 11 +#define FISHING_GOT_AWAY 12 +#define FISHING_SHOW_RESULT 13 + +void StartFishing(u8 rod) { u8 taskId = CreateTask(Task_Fishing, 0xFF); - gTasks[taskId].data[15] = a; + gTasks[taskId].tFishingRod = rod; Task_Fishing(taskId); } static void Task_Fishing(u8 taskId) { - while (gUnknown_0830FCB4[gTasks[taskId].data[0]](&gTasks[taskId])) + while (sFishingStateFuncs[gTasks[taskId].tStep](&gTasks[taskId])) ; } @@ -1447,7 +1463,7 @@ u8 Fishing1(struct Task *task) { ScriptContext2_Enable(); gPlayerAvatar.unk6 = 1; - task->data[0]++; + task->tStep++; return 0; } @@ -1457,23 +1473,25 @@ u8 Fishing2(struct Task *task) const s16 arr1[] = {1, 1, 1}; const s16 arr2[] = {1, 3, 6}; - task->data[12] = 0; - task->data[13] = arr1[task->data[15]] + (Random() % arr2[task->data[15]]); - task->data[14] = gMapObjects[gPlayerAvatar.mapObjectId].graphicsId; + task->tRoundsPlayed = 0; + task->tMinRoundsRequired = arr1[task->tFishingRod] + (Random() % arr2[task->tFishingRod]); + task->tPlayerGfxId = gMapObjects[gPlayerAvatar.mapObjectId].graphicsId; playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId]; FieldObjectClearAnimIfSpecialAnimActive(playerMapObj); playerMapObj->mapobj_bit_11 = 1; sub_8059C3C(playerMapObj->mapobj_unk_18); - task->data[0]++; + task->tStep++; return 0; } u8 Fishing3(struct Task *task) { sub_805A954(); - task->data[1]++; - if (task->data[1] > 0x3B) - task->data[0]++; + + // Wait one second before starting dot game + task->tFrameCounter++; + if (task->tFrameCounter >= 60) + task->tStep++; return 0; } @@ -1482,87 +1500,92 @@ u8 Fishing4(struct Task *task) u32 randVal; MenuDisplayMessageBox(); - task->data[0]++; - task->data[1] = 0; - task->data[2] = 0; + task->tStep++; + task->tFrameCounter = 0; + task->tNumDots = 0; randVal = Random(); randVal %= 10; - task->data[3] = randVal + 1; - if (task->data[12] == 0) - task->data[3] = randVal + 4; - if (task->data[3] > 9) - task->data[3] = 10; + task->tDotsRequired = randVal + 1; + if (task->tRoundsPlayed == 0) + task->tDotsRequired = randVal + 4; + if (task->tDotsRequired >= 10) + task->tDotsRequired = 10; return 1; } +// Play a round of the dot game u8 Fishing5(struct Task *task) { const u8 dot[] = _("·"); sub_805A954(); - task->data[1]++; + task->tFrameCounter++; if (gMain.newKeys & A_BUTTON) { - task->data[0] = 11; - if (task->data[12] != 0) - task->data[0] = 12; + task->tStep = FISHING_NO_BITE; + if (task->tRoundsPlayed != 0) + task->tStep = FISHING_GOT_AWAY; return 1; } else { - if (task->data[1] > 0x13) + if (task->tFrameCounter >= 20) { - task->data[1] = 0; - if (task->data[2] >= task->data[3]) + task->tFrameCounter = 0; + if (task->tNumDots >= task->tDotsRequired) { - task->data[0]++; - if (task->data[12] != 0) - task->data[0]++; - task->data[12]++; + task->tStep++; + if (task->tRoundsPlayed != 0) + task->tStep++; + task->tRoundsPlayed++; } else { - MenuPrint(dot, task->data[2] + 4, 15); - task->data[2]++; + MenuPrint(dot, task->tNumDots + 4, 15); + task->tNumDots++; } } return 0; } } +// Determine if fish bites u8 Fishing6(struct Task *task) { sub_805A954(); - task->data[0]++; - if (!GetFishingWildMonListHeader() || (Random() & 1)) - task->data[0] = 11; + task->tStep++; + if (!DoesCurrentMapHaveFishingMons() || (Random() & 1)) + task->tStep = FISHING_NO_BITE; else StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], sub_805FE08(player_get_direction_lower_nybble())); return 1; } +// Oh! A Bite! u8 Fishing7(struct Task *task) { sub_805A954(); MenuPrint(gOtherText_OhABite, 4, 17); - task->data[0]++; - task->data[1] = 0; + task->tStep++; + task->tFrameCounter = 0; return 0; } +// We have a bite. Now, wait for the player to press A, or the timer to expire. u8 Fishing8(struct Task *task) { - const s16 arr[3] = {36, 33, 30}; + const s16 reelTimeouts[3] = {36, 33, 30}; sub_805A954(); - task->data[1]++; - if (task->data[1] >= arr[task->data[15]]) - task->data[0] = 12; + task->tFrameCounter++; + if (task->tFrameCounter >= reelTimeouts[task->tFishingRod]) + task->tStep = FISHING_GOT_AWAY; else if (gMain.newKeys & A_BUTTON) - task->data[0]++; + task->tStep++; return 0; } +// Determine if we're going to play the dot game again u8 Fishing9(struct Task *task) { const s16 arr[][2] = @@ -1573,17 +1596,18 @@ u8 Fishing9(struct Task *task) }; sub_805A954(); - task->data[0]++; - if (task->data[12] < task->data[13]) + task->tStep++; + if (task->tRoundsPlayed < task->tMinRoundsRequired) { - task->data[0] = 3; + task->tStep = FISHING_START_ROUND; } - else if (task->data[12] < 2) + else if (task->tRoundsPlayed < 2) { - s16 randVal = Random() % 100; + // probability of having to play another round + s16 probability = Random() % 100; - if (arr[task->data[15]][task->data[12]] > randVal) - task->data[0] = 3; + if (arr[task->tFishingRod][task->tRoundsPlayed] > probability) + task->tStep = FISHING_START_ROUND; } return 0; } @@ -1591,72 +1615,73 @@ u8 Fishing9(struct Task *task) u8 Fishing10(struct Task *task) { sub_805A954(); - sub_8072044(gOtherText_PokeOnHook); + MenuPrintMessageDefaultCoords(gOtherText_PokeOnHook); MenuDisplayMessageBox(); - task->data[0]++; - task->data[1] = 0; + task->tStep++; + task->tFrameCounter = 0; return 0; } u8 Fishing11(struct Task *task) { - if (task->data[1] == 0) - { + if (task->tFrameCounter == 0) sub_805A954(); - if (task->data[1] == 0) + + if (task->tFrameCounter == 0) + { + if (MenuUpdateWindowText()) { - if (MenuUpdateWindowText()) - { - struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId]; - - sub_805B980(playerMapObj, task->data[14]); - FieldObjectTurn(playerMapObj, playerMapObj->placeholder18); - if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) - sub_8127F28(gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1A, 0, 0); - gSprites[gPlayerAvatar.spriteId].pos2.x = 0; - gSprites[gPlayerAvatar.spriteId].pos2.y = 0; - MenuZeroFillScreen(); - task->data[1]++; - return 0; - } - else - { - if (task->data[1] == 0) - return 0; - } + struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId]; + + sub_805B980(playerMapObj, task->tPlayerGfxId); + FieldObjectTurn(playerMapObj, playerMapObj->placeholder18); + if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) + sub_8127F28(gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1A, 0, 0); + gSprites[gPlayerAvatar.spriteId].pos2.x = 0; + gSprites[gPlayerAvatar.spriteId].pos2.y = 0; + MenuZeroFillScreen(); + task->tFrameCounter++; + return 0; } } - gPlayerAvatar.unk6 = 0; - ScriptContext2_Disable(); - FishingWildEncounter(task->data[15]); - sub_80BE97C(1); - DestroyTask(FindTaskIdByFunc(Task_Fishing)); + + if (task->tFrameCounter != 0) + { + gPlayerAvatar.unk6 = 0; + ScriptContext2_Disable(); + FishingWildEncounter(task->tFishingRod); + sub_80BE97C(1); + DestroyTask(FindTaskIdByFunc(Task_Fishing)); + } return 0; } +// Not even a nibble u8 Fishing12(struct Task *task) { sub_805A954(); StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], sub_805FDF8(player_get_direction_lower_nybble())); - sub_8072044(gOtherText_NotEvenANibble); - task->data[0] = 13; + MenuPrintMessageDefaultCoords(gOtherText_NotEvenANibble); + task->tStep = FISHING_SHOW_RESULT; return 1; } +// It got away u8 Fishing13(struct Task *task) { sub_805A954(); StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], sub_805FDF8(player_get_direction_lower_nybble())); - sub_8072044(gOtherText_ItGotAway); - task->data[0]++; + MenuPrintMessageDefaultCoords(gOtherText_ItGotAway); + task->tStep++; return 1; } +// Display the message u8 Fishing14(struct Task *task) { sub_805A954(); MenuDisplayMessageBox(); - task->data[0]++; + task->tStep++; return 0; } @@ -1667,13 +1692,13 @@ u8 Fishing15(struct Task *task) { struct MapObject *playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId]; - sub_805B980(playerMapObj, task->data[14]); + sub_805B980(playerMapObj, task->tPlayerGfxId); FieldObjectTurn(playerMapObj, playerMapObj->placeholder18); if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) sub_8127F28(gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1A, 0, 0); gSprites[gPlayerAvatar.spriteId].pos2.x = 0; gSprites[gPlayerAvatar.spriteId].pos2.y = 0; - task->data[0]++; + task->tStep++; } return 0; } @@ -1692,6 +1717,10 @@ u8 Fishing16(struct Task *task) return 0; } +#undef tStep +#undef tFrameCounter +#undef tFishingRod + static void sub_805A954(void) { struct Sprite *playerSprite = &gSprites[gPlayerAvatar.spriteId]; diff --git a/src/field_poison.c b/src/field/field_poison.c index 8c9e029e1..1244b9c62 100644 --- a/src/field_poison.c +++ b/src/field/field_poison.c @@ -108,7 +108,7 @@ void ExecuteWhiteOut(void) ScriptContext1_Stop(); } -s32 overworld_poison(void) +s32 DoPoisonFieldEffect(void) { struct Pokemon *pkmn = &gPlayerParty[0]; u32 numPoisoned = 0; diff --git a/src/field_region_map.c b/src/field/field_region_map.c index 7cb22e5df..7cb22e5df 100644 --- a/src/field_region_map.c +++ b/src/field/field_region_map.c diff --git a/src/field_screen_effect.c b/src/field/field_screen_effect.c index 79913e1c5..0c76d254d 100644 --- a/src/field_screen_effect.c +++ b/src/field/field_screen_effect.c @@ -3,7 +3,7 @@ #include "field_camera.h" #include "menu.h" #include "palette.h" -#include "rom4.h" +#include "overworld.h" #include "script.h" #include "task.h" #include "text.h" @@ -21,11 +21,11 @@ extern u16 gUnknown_03004DE0[][0x3C0]; const static u16 gUnknown_0839ACDC[] = { 0xC8, 0x48, 0x38, 0x28, 0x18, 0x0 }; -const s32 gUnknown_0839ACE8 = 4; +const s32 gMaxFlashLevel = 4; -const static u32 gUnknown_0839ACEC[3] = +const static struct UnknownTaskStruct gUnknown_0839ACEC = { - REG_ADDR_WIN0H, + (void *)REG_ADDR_WIN0H, ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1, 1 }; @@ -137,11 +137,11 @@ static u8 sub_8081534(s32 a1, s32 a2, s32 a3, s32 a4, s32 a5, u8 a6) void sub_8081594(u8 a1) { - u8 index = sav1_get_flash_used_on_map(); + u8 flashLevel = Overworld_GetFlashLevel(); u8 value = 0; if (!a1) value = 1; - sub_8081534(120, 80, gUnknown_0839ACDC[index], gUnknown_0839ACDC[a1], value, 1); + sub_8081534(120, 80, gUnknown_0839ACDC[flashLevel], gUnknown_0839ACDC[a1], value, 1); sub_8081510(); ScriptContext2_Enable(); } @@ -220,7 +220,8 @@ static void sub_80816A8(u8 taskId) REG_WINOUT = 30; sub_8081398(&gUnknown_03004DE0[0][0], data[2], data[3], 1); CpuFastSet(&gUnknown_03004DE0[0], &gUnknown_03004DE0[1], 480); - sub_80895F8(gUnknown_0839ACEC[0], gUnknown_0839ACEC[1], gUnknown_0839ACEC[2]); + //sub_80895F8(gUnknown_0839ACEC[0], gUnknown_0839ACEC[1], gUnknown_0839ACEC[2]); + sub_80895F8(gUnknown_0839ACEC); data[0] = 1; break; case 1: @@ -326,7 +327,7 @@ static void task50_0807F0C8(u8); void sub_8081924(void) { - sub_8054044(); + Overworld_FadeOutMapMusic(); CreateTask(task50_0807F0C8, 80); } diff --git a/src/field_special_scene.c b/src/field/field_special_scene.c index 82a7a13e3..d4b59c8a2 100644 --- a/src/field_special_scene.c +++ b/src/field/field_special_scene.c @@ -8,7 +8,7 @@ #include "fieldmap.h" #include "main.h" #include "palette.h" -#include "rom4.h" +#include "overworld.h" #include "script.h" #include "script_movement.h" #include "songs.h" @@ -250,7 +250,7 @@ bool8 sub_80C7754(void) } else { - warp1_set(mapGroup, mapNum, -1, x, y); + Overworld_SetWarpDestination(mapGroup, mapNum, -1, x, y); return TRUE; } } @@ -273,7 +273,7 @@ void Task_HandlePorthole(u8 taskId) case IDLE_CHECK: // idle and move. if (gMain.newKeys & A_BUTTON) data[1] = 1; - if (!sub_80A212C(0xFF, location->mapNum, location->mapGroup)) + if (!ScriptMovement_IsObjectMovementFinished(0xFF, location->mapNum, location->mapGroup)) return; if (CountSSTidalStep(1) == TRUE) { @@ -294,18 +294,18 @@ void Task_HandlePorthole(u8 taskId) // run this once. if (*var == 2) // which direction? { - exec_movement(0xFF, location->mapNum, location->mapGroup, gUnknown_083D295F); + ScriptMovement_StartObjectMovementScript(0xFF, location->mapNum, location->mapGroup, gUnknown_083D295F); data[0] = IDLE_CHECK; // run case 1. } else { - exec_movement(0xFF, location->mapNum, location->mapGroup, gUnknown_083D2961); + ScriptMovement_StartObjectMovementScript(0xFF, location->mapNum, location->mapGroup, gUnknown_083D2961); data[0] = IDLE_CHECK; // run case 1. } break; case EXIT_PORTHOLE: // exit porthole. - FlagReset(0x4001); - FlagReset(0x4000); + FlagClear(0x4001); + FlagClear(0x4000); copy_saved_warp2_bank_and_enter_x_to_warp1(0); sp13E_warp_to_last_warp(); DestroyTask(taskId); diff --git a/src/field_specials.c b/src/field/field_specials.c index 454bd8d96..36362d098 100644 --- a/src/field_specials.c +++ b/src/field/field_specials.c @@ -12,7 +12,7 @@ #include "field_player_avatar.h" #include "main.h" #include "map_constants.h" -#include "rom4.h" +#include "overworld.h" #include "script.h" #include "songs.h" #include "string_util.h" @@ -61,44 +61,44 @@ static void RecordCyclingRoadResults(u32, u8); static struct ElevatorMenu gUnknown_03000760[20]; -void sub_810D6A4(void) { - SetMainCallback2(sub_8145D88); +void ScrSpecial_ShowDiploma(void) +{ + SetMainCallback2(CB2_ShowDiploma); ScriptContext2_Enable(); } -void sub_810D6B8(void) { +void ScrSpecial_ViewWallClock(void) +{ gMain.savedCallback = c2_exit_to_overworld_2_switch; SetMainCallback2(CB2_ViewWallClock); ScriptContext2_Enable(); } -void ResetCyclingRoadChallengeData(void) { +void ResetCyclingRoadChallengeData(void) +{ gUnknown_02039250 = 0; gUnknown_02039251 = 0; gUnknown_02039254 = 0; } -void BeginCyclingRoadChallenge(void) { +void ScrSpecial_BeginCyclingRoadChallenge(void) +{ gUnknown_02039250 = 1; gUnknown_02039251 = 0; gUnknown_02039254 = gMain.vblankCounter1; } -u16 GetPlayerAvatarBike(void) { +u16 GetPlayerAvatarBike(void) +{ if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE)) - { return 1; - } - if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE)) - { return 2; - } - return 0; } -void DetermineCyclingRoadResults(u32 arg0, u8 arg1) { +static void DetermineCyclingRoadResults(u32 arg0, u8 arg1) +{ u8 result; if (arg1 <= 99) @@ -213,7 +213,7 @@ void UpdateCyclingRoadState(void) { if (VarGet(0x40a9) == 2 || VarGet(0x40a9) == 3) { VarSet(0x40a9, 0); - sav1_set_battle_music_maybe(SE_STOP); + Overworld_SetSavedMusic(SE_STOP); } } @@ -225,7 +225,7 @@ void SetSSTidalFlag(void) void ResetSSTidalFlag(void) { - FlagReset(SYS_CRUISE_MODE); + FlagClear(SYS_CRUISE_MODE); } bool32 CountSSTidalStep(u16 delta) @@ -700,11 +700,11 @@ void CableCarWarp(void) { if (gSpecialVar_0x8004 != 0) { - warp1_set(MAP_GROUP_ROUTE112_CABLE_CAR_STATION, MAP_ID_ROUTE112_CABLE_CAR_STATION, -1, 6, 4); + Overworld_SetWarpDestination(MAP_GROUP_ROUTE112_CABLE_CAR_STATION, MAP_ID_ROUTE112_CABLE_CAR_STATION, -1, 6, 4); } else { - warp1_set(MAP_GROUP_MT_CHIMNEY_CABLE_CAR_STATION, MAP_ID_MT_CHIMNEY_CABLE_CAR_STATION, -1, 6, 4); + Overworld_SetWarpDestination(MAP_GROUP_MT_CHIMNEY_CABLE_CAR_STATION, MAP_ID_MT_CHIMNEY_CABLE_CAR_STATION, -1, 6, 4); } } @@ -1453,7 +1453,7 @@ void ResetTrickHouseEndRoomFlag(void) u16 *specVar = &gSpecialVar_0x8004; u16 flag = 0x259; *specVar = flag; - FlagReset(flag); + FlagClear(flag); } bool8 CheckLeadMonCool(void) @@ -1868,7 +1868,7 @@ void GivLeadMonEffortRibbon(void) SetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_EFFORT_RIBBON, &ribbonSet); } -bool8 GetLeadMonEVCount(void) +bool8 ScrSpecial_AreLeadMonEVsMaxedOut(void) { if (GetMonEVCount(&gPlayerParty[GetLeadMonIndex()]) >= 510) { @@ -1919,7 +1919,7 @@ bool8 IsStarterInParty(void) u8 i; u16 starter = GetStarterPokemon(VarGet(VAR_FIRST_POKE)); u8 partyCount = CalculatePlayerPartyCount(); - for (i=0; i<partyCount; i++) + for (i = 0; i < partyCount; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) == starter) { @@ -2005,7 +2005,7 @@ bool8 sub_810F828(void) void SetRoute119Weather(void) { - if (is_light_level_1_2_3_5_or_6(get_map_light_from_warp0()) != TRUE) + if (is_map_type_1_2_3_5_or_6(get_map_type_from_warp0()) != TRUE) { SetSav1Weather(0x14); } @@ -2013,7 +2013,7 @@ void SetRoute119Weather(void) void SetRoute123Weather(void) { - if (is_light_level_1_2_3_5_or_6(get_map_light_from_warp0()) != TRUE) + if (is_map_type_1_2_3_5_or_6(get_map_type_from_warp0()) != TRUE) { SetSav1Weather(0x15); } @@ -2140,10 +2140,10 @@ void sub_810FAA0(void) sub_810FF48(); sub_810FD80(); gSaveBlock1.vars[0x42] = gSaveBlock2.playTimeHours; - FlagReset(0x315); - FlagReset(0x316); - FlagReset(0x317); - FlagReset(0x318); + FlagClear(0x315); + FlagClear(0x316); + FlagClear(0x317); + FlagClear(0x318); VarSet(VAR_0x4095, 1); } } diff --git a/src/field_tasks.c b/src/field/field_tasks.c index caf2ce6b9..da6f162c2 100644 --- a/src/field_tasks.c +++ b/src/field/field_tasks.c @@ -1,5 +1,5 @@ // -// Created by scott on 6/22/2017. + // #include "global.h" @@ -10,7 +10,7 @@ #include "item.h" #include "items.h" #include "event_data.h" -#include "rom4.h" +#include "overworld.h" #include "clock.h" #include "script.h" #include "field_special_scene.h" @@ -48,21 +48,25 @@ void Task_RunPerStepCallback(u8 taskId) gUnknown_08376364[idx](taskId); } -static void RunTimeBasedEvents(s16 *taskData) +#define tState data[0] +#define tAmbientCryState data[1] +#define tAmbientCryDelay data[2] + +static void RunTimeBasedEvents(s16 *data) { - switch (*taskData) + switch (tState) { case 0: if (gMain.vblankCounter1 & 0x1000) { DoTimeBasedEvents(); - (*taskData)++; + tState++; } break; case 1: if (!(gMain.vblankCounter1 & 0x1000)) { - (*taskData)--; + tState--; } break; } @@ -70,14 +74,19 @@ static void RunTimeBasedEvents(s16 *taskData) void Task_RunTimeBasedEvents(u8 taskId) { - s16 *taskData = gTasks[taskId].data; + s16 *data = gTasks[taskId].data; + if (!ScriptContext2_IsEnabled()) { - RunTimeBasedEvents(taskData); - sub_80540D0(taskData + 1, taskData + 2); + RunTimeBasedEvents(data); + UpdateAmbientCry(&tAmbientCryState, &tAmbientCryDelay); } } +#undef tState +#undef tAmbientCryState +#undef tAmbientCryDelay + void Task_MuddySlope(u8); void SetUpFieldTasks(void) @@ -836,11 +845,11 @@ void Task_MuddySlope(u8 taskId) } break; } - if (gUnknown_0202E844.field_0 && mapIndices != data[0]) + if (gCamera.field_0 && mapIndices != data[0]) { data[0] = mapIndices; - x2 = gUnknown_0202E844.x; - y2 = gUnknown_0202E844.y; + x2 = gCamera.x; + y2 = gCamera.y; } else { diff --git a/src/field_weather.c b/src/field/field_weather.c index 5ff2eddf9..443a38357 100644 --- a/src/field_weather.c +++ b/src/field/field_weather.c @@ -55,7 +55,7 @@ extern struct Weather gWeather; extern u8 *gUnknown_083970E8; extern u8 (*gUnknown_08396FC8[][4])(void); extern u8 (*gUnknown_083970B8[])(void); -extern u8 *gUnknown_030006DC; +IWRAM_DATA u8 *gUnknown_030006DC; extern u8 gUnknown_083970C8; extern u8 (*gUnknown_0202FC48)[32]; extern u8 gUnknown_0202F9E8[32]; diff --git a/src/fieldmap.c b/src/field/fieldmap.c index 0e0ec246c..7a31ae720 100644 --- a/src/fieldmap.c +++ b/src/field/fieldmap.c @@ -1,7 +1,7 @@ #include "global.h" #include "fieldmap.h" #include "palette.h" -#include "rom4.h" +#include "overworld.h" #include "script.h" #include "secret_base.h" #include "tv.h" @@ -22,7 +22,7 @@ struct Coords32 EWRAM_DATA static u16 gUnknown_02029828[0x2800] = {0}; EWRAM_DATA struct MapHeader gMapHeader = {0}; -EWRAM_DATA struct Camera gUnknown_0202E844 = {0}; +EWRAM_DATA struct Camera gCamera = {0}; EWRAM_DATA static struct ConnectionFlags gUnknown_0202E850 = {0}; struct BackupMapData gUnknown_03004870; @@ -31,7 +31,7 @@ static const struct ConnectionFlags sDummyConnectionFlags = {0}; struct MapHeader *mapconnection_get_mapheader(struct MapConnection *connection) { - return get_mapheader_by_bank_and_number(connection->mapGroup, connection->mapNum); + return Overworld_GetMapHeaderByGroupAndId(connection->mapGroup, connection->mapNum); } void not_trainer_hill_battle_pyramid(void) @@ -713,7 +713,7 @@ bool8 CameraMove(int x, int y) unsigned int direction; struct MapConnection *connection; int old_x, old_y; - gUnknown_0202E844.field_0 = FALSE; + gCamera.field_0 = FALSE; direction = GetPostCameraMoveMapBorderId(x, y); if (direction + 1 <= 1) { @@ -728,14 +728,14 @@ bool8 CameraMove(int x, int y) connection = sub_8056A64(direction, gSaveBlock1.pos.x, gSaveBlock1.pos.y); sub_8056918(connection, direction, x, y); sub_80538F0(connection->mapGroup, connection->mapNum); - gUnknown_0202E844.field_0 = TRUE; - gUnknown_0202E844.x = old_x - gSaveBlock1.pos.x; - gUnknown_0202E844.y = old_y - gSaveBlock1.pos.y; + gCamera.field_0 = TRUE; + gCamera.x = old_x - gSaveBlock1.pos.x; + gCamera.y = old_y - gSaveBlock1.pos.y; gSaveBlock1.pos.x += x; gSaveBlock1.pos.y += y; sub_80566F0(direction); } - return gUnknown_0202E844.field_0; + return gCamera.field_0; } struct MapConnection *sub_8056A64(u8 direction, int x, int y) diff --git a/src/fldeff_cut.c b/src/field/fldeff_cut.c index b394d1e4c..00643a979 100644 --- a/src/fldeff_cut.c +++ b/src/field/fldeff_cut.c @@ -8,7 +8,7 @@ #include "metatile_behavior.h" #include "metatile_behaviors.h" #include "pokemon_menu.h" -#include "rom4.h" +#include "overworld.h" #include "rom6.h" #include "script.h" #include "songs.h" @@ -28,7 +28,7 @@ extern struct MapPosition gUnknown_0203923C; extern u8 gLastFieldPokeMenuOpened; -extern u8 UseCutScript; +extern u8 S_UseCut[]; bool8 SetUpFieldMove_Cut(void) { @@ -38,7 +38,7 @@ bool8 SetUpFieldMove_Cut(void) if(npc_before_player_of_type(0x52) == TRUE) // is in front of tree? { - gFieldCallback = sub_808AB90; + gFieldCallback = FieldCallback_Teleport; gUnknown_03005CE4 = sub_80A2634; return TRUE; } @@ -57,7 +57,7 @@ bool8 SetUpFieldMove_Cut(void) if(MetatileBehavior_IsPokeGrass(tileBehavior) == TRUE || MetatileBehavior_IsAshGrass(tileBehavior) == TRUE) { - gFieldCallback = sub_808AB90; + gFieldCallback = FieldCallback_Teleport; gUnknown_03005CE4 = sub_80A25E8; return TRUE; } @@ -70,8 +70,8 @@ bool8 SetUpFieldMove_Cut(void) void sub_80A25E8(void) { - FieldEffectStart(1); - gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; + FieldEffectStart(FLDEFF_USE_CUT_ON_GRASS); + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; } bool8 FldEff_UseCutOnGrass(void) @@ -86,8 +86,8 @@ bool8 FldEff_UseCutOnGrass(void) void sub_80A2634(void) { - gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; - ScriptContext1_SetupScript(&UseCutScript); + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; + ScriptContext1_SetupScript(S_UseCut); } bool8 FldEff_UseCutOnTree(void) @@ -102,8 +102,8 @@ bool8 FldEff_UseCutOnTree(void) void sub_80A2684(void) { - FieldEffectActiveListRemove(1); - FieldEffectStart(0x3A); + FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_GRASS); + FieldEffectStart(FLDEFF_CUT_GRASS); } bool8 FldEff_CutGrass(void) @@ -272,19 +272,16 @@ void sub_80A2AB8(void) { u8 i; - for(i = 1; i < 8; i++) - { + for (i = 1; i < 8; i++) DestroySprite(&gSprites[gCutGrassSpriteArray[i]]); - } - - FieldEffectStop(&gSprites[gCutGrassSpriteArray[0]], 0x3A); + FieldEffectStop(&gSprites[gCutGrassSpriteArray[0]], FLDEFF_CUT_GRASS); sub_8064E2C(); ScriptContext2_Disable(); } void sub_80A2B00(void) { - PlaySE(0x80); - FieldEffectActiveListRemove(2); + PlaySE(SE_W015); + FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_TREE); EnableBothScriptContexts(); } diff --git a/src/fldeff_flash.c b/src/field/fldeff_flash.c index 6c2633567..1ee8a8f05 100644 --- a/src/fldeff_flash.c +++ b/src/field/fldeff_flash.c @@ -4,7 +4,7 @@ #include "main.h" #include "palette.h" #include "pokemon_menu.h" -#include "rom4.h" +#include "overworld.h" #include "rom6.h" #include "script.h" #include "songs.h" @@ -51,7 +51,7 @@ bool8 SetUpFieldMove_Flash(void) { if (gMapHeader.cave == TRUE && !FlagGet(SYS_USE_FLASH)) { - gFieldCallback = sub_808AB90; + gFieldCallback = FieldCallback_Teleport; gUnknown_03005CE4 = sub_810CBFC; return TRUE; } @@ -62,7 +62,7 @@ bool8 SetUpFieldMove_Flash(void) void sub_810CBFC(void) { u8 taskId = oei_task_add(); - gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; gTasks[taskId].data[8] = (uintptr_t)sub_810CC34 >> 16; gTasks[taskId].data[9] = (uintptr_t)sub_810CC34; } @@ -123,8 +123,8 @@ void sub_810CC80(void) bool8 sub_810CD5C(void) { u8 i; - u8 v0 = get_map_light_from_warp0(); - u8 v1 = sav1_map_get_light_level(); + u8 v0 = get_map_type_from_warp0(); + u8 v1 = Overworld_GetMapTypeOfSaveblockLocation(); for (i = 0; gUnknown_083F7FC4[i].unk0; i++) { diff --git a/src/fldeff_softboiled.c b/src/field/fldeff_softboiled.c index cb26d9966..cb26d9966 100644 --- a/src/fldeff_softboiled.c +++ b/src/field/fldeff_softboiled.c diff --git a/src/fldeff_strength.c b/src/field/fldeff_strength.c index 81f4f63c6..d9603d094 100644 --- a/src/fldeff_strength.c +++ b/src/field/fldeff_strength.c @@ -18,14 +18,14 @@ extern u16 gScriptResult; extern void (*gFieldCallback)(void); extern void (*gUnknown_03005CE4)(void); -extern u8 UseStrengthScript[]; +extern u8 S_UseStrength[]; bool8 SetUpFieldMove_Strength(void) { if (ShouldDoBrailleStrengthEffect()) { gScriptResult = gLastFieldPokeMenuOpened; - gFieldCallback = sub_808AB90; + gFieldCallback = FieldCallback_Teleport; gUnknown_03005CE4 = sub_811AA38; } else @@ -33,7 +33,7 @@ bool8 SetUpFieldMove_Strength(void) if (npc_before_player_of_type(87) != TRUE) return 0; gScriptResult = gLastFieldPokeMenuOpened; - gFieldCallback = sub_808AB90; + gFieldCallback = FieldCallback_Teleport; gUnknown_03005CE4 = sub_811AA18; } @@ -42,14 +42,14 @@ bool8 SetUpFieldMove_Strength(void) static void sub_811AA18(void) { - gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; - ScriptContext1_SetupScript(UseStrengthScript); + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; + ScriptContext1_SetupScript(S_UseStrength); } static void sub_811AA38(void) { - gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; - FieldEffectStart(40); + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; + FieldEffectStart(FLDEFF_USE_STRENGTH); } bool8 FldEff_UseStrength(void) @@ -58,7 +58,7 @@ bool8 FldEff_UseStrength(void) gTasks[taskId].data[8] = (u32)sub_811AA9C >> 16; gTasks[taskId].data[9] = (u32)sub_811AA9C; - GetMonNickname(&gPlayerParty[gUnknown_0202FF84[0]], gStringVar1); + GetMonNickname(&gPlayerParty[gFieldEffectArguments[0]], gStringVar1); return FALSE; } diff --git a/src/fldeff_sweetscent.c b/src/field/fldeff_sweetscent.c index 4c3e6bf4a..b9dbf619d 100644 --- a/src/fldeff_sweetscent.c +++ b/src/field/fldeff_sweetscent.c @@ -23,15 +23,15 @@ extern u8 SweetScentNothingHereScript[]; bool8 SetUpFieldMove_SweetScent(void) { - gFieldCallback = sub_808AB90; + gFieldCallback = FieldCallback_Teleport; gUnknown_03005CE4 = sub_812BFD4; return TRUE; } static void sub_812BFD4(void) { - FieldEffectStart(51); - gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; + FieldEffectStart(FLDEFF_SWEET_SCENT); + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; } bool8 FldEff_SweetScent() @@ -51,7 +51,7 @@ static void sub_812C01C(void) BeginNormalPaletteFade(~(1 << (gSprites[GetPlayerAvatarObjectId()].oam.paletteNum + 16)), 4, 0, 8, 0x1F); taskId = CreateTask(sub_812C084, 0); gTasks[taskId].data[0] = 0; - FieldEffectActiveListRemove(51); + FieldEffectActiveListRemove(FLDEFF_SWEET_SCENT); } static void sub_812C084(u8 taskId) diff --git a/src/fldeff_teleport.c b/src/field/fldeff_teleport.c index 74e68df06..af48fb414 100644 --- a/src/fldeff_teleport.c +++ b/src/field/fldeff_teleport.c @@ -3,7 +3,7 @@ #include "field_effect.h" #include "field_player_avatar.h" #include "pokemon_menu.h" -#include "rom4.h" +#include "overworld.h" #include "rom6.h" #include "task.h" @@ -13,9 +13,9 @@ extern void (*gUnknown_03005CE4)(void); bool8 SetUpFieldMove_Teleport(void) { - if (is_light_level_1_2_3_or_6(gMapHeader.mapType) == TRUE) + if (Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType) == TRUE) { - gFieldCallback = sub_808AB90; + gFieldCallback = FieldCallback_Teleport; gUnknown_03005CE4 = hm_teleport_run_dp02scr; return TRUE; } @@ -25,9 +25,9 @@ bool8 SetUpFieldMove_Teleport(void) void hm_teleport_run_dp02scr(void) { - new_game(); - FieldEffectStart(63); - gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; + Overworld_ResetStateAfterTeleport(); + FieldEffectStart(FLDEFF_USE_TELEPORT); + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; } bool8 FldEff_UseTeleport(void) @@ -41,6 +41,6 @@ bool8 FldEff_UseTeleport(void) void sub_814A404(void) { - FieldEffectActiveListRemove(63); + FieldEffectActiveListRemove(FLDEFF_USE_TELEPORT); sub_8087BA8(); } diff --git a/src/heal_location.c b/src/field/heal_location.c index 42bc18567..42bc18567 100644 --- a/src/heal_location.c +++ b/src/field/heal_location.c diff --git a/src/hof_pc.c b/src/field/hof_pc.c index 4646d171c..267ed4274 100644 --- a/src/hof_pc.c +++ b/src/field/hof_pc.c @@ -2,7 +2,7 @@ #include "hall_of_fame.h" #include "main.h" #include "palette.h" -#include "rom4.h" +#include "overworld.h" #include "script.h" #include "script_menu.h" #include "task.h" @@ -28,10 +28,10 @@ void ReturnFromHallOfFamePC(void) static void ReshowPCMenuAfterHallOfFamePC(void) { ScriptContext2_Enable(); - sub_8053E90(); + Overworld_PlaySpecialMapMusic(); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); - TryCreatePCMenu(); - sub_80B5838(); + ScrSpecial_CreatePCMenu(); + ScriptMenu_DisplayPCStartupPrompt(); CreateTask(Task_WaitForPaletteFade, 10); } diff --git a/src/item.c b/src/field/item.c index 36871285a..fd49f5c39 100644 --- a/src/item.c +++ b/src/field/item.c @@ -30,11 +30,11 @@ enum }; #if ENGLISH -#include "data/item_descriptions_en.h" -#include "data/items_en.h" +#include "../data/item_descriptions_en.h" +#include "../data/items_en.h" #elif GERMAN -#include "data/item_descriptions_de.h" -#include "data/items_de.h" +#include "../data/item_descriptions_de.h" +#include "../data/items_de.h" #endif static void CompactPCItems(void); diff --git a/src/item_menu.c b/src/field/item_menu.c index 350ba3db4..c508bcacf 100644 --- a/src/item_menu.c +++ b/src/field/item_menu.c @@ -23,7 +23,7 @@ #include "party_menu.h" #include "player_pc.h" #include "pokemon_menu.h" -#include "rom4.h" +#include "overworld.h" #include "script.h" #include "songs.h" #include "sound.h" @@ -56,14 +56,6 @@ extern void sub_804E990(u8); extern void sub_802E424(u8); extern void sub_8064E2C(void); -struct PocketScrollState -{ - u8 cursorPos; - u8 scrollTop; - u8 numSlots; - u8 cursorMax; -}; - struct UnknownStruct2 { u8 unk0; @@ -160,7 +152,7 @@ static u8 sReturnLocation; static const u8 *sPopupMenuActionList; // common -void (*gUnknown_03005D00)(u8) = NULL; +void (*gFieldItemUseCallback)(u8) = NULL; extern u16 gUnknown_030041B4; extern struct PocketScrollState gBagPocketScrollStates[]; extern struct ItemSlot *gCurrentBagPocketItemSlots; // selected pocket item slots @@ -2321,164 +2313,164 @@ __attribute__((naked)) static void sub_80A5600(u8 taskId) { asm(".syntax unified\n\ - push {r4,r5,lr}\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - movs r5, 0\n\ - ldr r2, _080A563C @ =gMain\n\ - ldrh r0, [r2, 0x30]\n\ - movs r1, 0xF0\n\ - ands r1, r0\n\ - cmp r1, 0x40\n\ - bne _080A5648\n\ - ldr r4, _080A5640 @ =sPopupMenuSelection\n\ - ldrb r0, [r4]\n\ - cmp r0, 0\n\ - bne _080A561E\n\ - b _080A5736\n\ + push {r4,r5,lr}\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + movs r5, 0\n\ + ldr r2, _080A563C @ =gMain\n\ + ldrh r0, [r2, 0x30]\n\ + movs r1, 0xF0\n\ + ands r1, r0\n\ + cmp r1, 0x40\n\ + bne _080A5648\n\ + ldr r4, _080A5640 @ =sPopupMenuSelection\n\ + ldrb r0, [r4]\n\ + cmp r0, 0\n\ + bne _080A561E\n\ + b _080A5736\n\ _080A561E:\n\ - adds r1, r0, 0\n\ - ldr r0, _080A5644 @ =sPopupMenuActionList\n\ - ldr r0, [r0]\n\ - adds r1, r0\n\ - subs r1, 0x1\n\ - ldrb r0, [r1]\n\ - cmp r0, 0x8\n\ - bne _080A5630\n\ - b _080A5736\n\ + adds r1, r0, 0\n\ + ldr r0, _080A5644 @ =sPopupMenuActionList\n\ + ldr r0, [r0]\n\ + adds r1, r0\n\ + subs r1, 0x1\n\ + ldrb r0, [r1]\n\ + cmp r0, 0x8\n\ + bne _080A5630\n\ + b _080A5736\n\ _080A5630:\n\ - movs r0, 0x5\n\ - bl PlaySE\n\ - movs r0, 0x1\n\ - negs r0, r0\n\ - b _080A56D2\n\ - .align 2, 0\n\ + movs r0, 0x5\n\ + bl PlaySE\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + b _080A56D2\n\ + .align 2, 0\n\ _080A563C: .4byte gMain\n\ _080A5640: .4byte sPopupMenuSelection\n\ _080A5644: .4byte sPopupMenuActionList\n\ _080A5648:\n\ - cmp r1, 0x80\n\ - bne _080A5680\n\ - ldr r4, _080A5674 @ =sPopupMenuSelection\n\ - ldrb r1, [r4]\n\ - ldr r0, _080A5678 @ =gUnknown_02038564\n\ - ldrb r0, [r0]\n\ - subs r0, 0x1\n\ - cmp r1, r0\n\ - beq _080A5736\n\ - cmp r1, 0x2\n\ - beq _080A5736\n\ - ldr r0, _080A567C @ =sPopupMenuActionList\n\ - ldr r0, [r0]\n\ - adds r0, r1, r0\n\ - ldrb r0, [r0, 0x1]\n\ - cmp r0, 0x8\n\ - beq _080A5736\n\ - movs r0, 0x5\n\ - bl PlaySE\n\ - movs r0, 0x1\n\ - b _080A56D2\n\ - .align 2, 0\n\ + cmp r1, 0x80\n\ + bne _080A5680\n\ + ldr r4, _080A5674 @ =sPopupMenuSelection\n\ + ldrb r1, [r4]\n\ + ldr r0, _080A5678 @ =gUnknown_02038564\n\ + ldrb r0, [r0]\n\ + subs r0, 0x1\n\ + cmp r1, r0\n\ + beq _080A5736\n\ + cmp r1, 0x2\n\ + beq _080A5736\n\ + ldr r0, _080A567C @ =sPopupMenuActionList\n\ + ldr r0, [r0]\n\ + adds r0, r1, r0\n\ + ldrb r0, [r0, 0x1]\n\ + cmp r0, 0x8\n\ + beq _080A5736\n\ + movs r0, 0x5\n\ + bl PlaySE\n\ + movs r0, 0x1\n\ + b _080A56D2\n\ + .align 2, 0\n\ _080A5674: .4byte sPopupMenuSelection\n\ _080A5678: .4byte gUnknown_02038564\n\ _080A567C: .4byte sPopupMenuActionList\n\ _080A5680:\n\ - cmp r1, 0x20\n\ - bne _080A56B0\n\ - ldr r4, _080A56A8 @ =sPopupMenuSelection\n\ - ldrb r0, [r4]\n\ - cmp r0, 0x2\n\ - bls _080A5736\n\ - adds r1, r0, 0\n\ - ldr r0, _080A56AC @ =sPopupMenuActionList\n\ - ldr r0, [r0]\n\ - adds r1, r0\n\ - subs r1, 0x3\n\ - ldrb r0, [r1]\n\ - cmp r0, 0x8\n\ - beq _080A5736\n\ - movs r0, 0x5\n\ - bl PlaySE\n\ - movs r0, 0x3\n\ - negs r0, r0\n\ - b _080A56D2\n\ - .align 2, 0\n\ + cmp r1, 0x20\n\ + bne _080A56B0\n\ + ldr r4, _080A56A8 @ =sPopupMenuSelection\n\ + ldrb r0, [r4]\n\ + cmp r0, 0x2\n\ + bls _080A5736\n\ + adds r1, r0, 0\n\ + ldr r0, _080A56AC @ =sPopupMenuActionList\n\ + ldr r0, [r0]\n\ + adds r1, r0\n\ + subs r1, 0x3\n\ + ldrb r0, [r1]\n\ + cmp r0, 0x8\n\ + beq _080A5736\n\ + movs r0, 0x5\n\ + bl PlaySE\n\ + movs r0, 0x3\n\ + negs r0, r0\n\ + b _080A56D2\n\ + .align 2, 0\n\ _080A56A8: .4byte sPopupMenuSelection\n\ _080A56AC: .4byte sPopupMenuActionList\n\ _080A56B0:\n\ - cmp r1, 0x10\n\ - bne _080A56E4\n\ - ldr r4, _080A56DC @ =sPopupMenuSelection\n\ - ldrb r0, [r4]\n\ - cmp r0, 0x2\n\ - bhi _080A5736\n\ - adds r1, r0, 0\n\ - ldr r0, _080A56E0 @ =sPopupMenuActionList\n\ - ldr r0, [r0]\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x3]\n\ - cmp r0, 0x8\n\ - beq _080A5736\n\ - movs r0, 0x5\n\ - bl PlaySE\n\ - movs r0, 0x3\n\ + cmp r1, 0x10\n\ + bne _080A56E4\n\ + ldr r4, _080A56DC @ =sPopupMenuSelection\n\ + ldrb r0, [r4]\n\ + cmp r0, 0x2\n\ + bhi _080A5736\n\ + adds r1, r0, 0\n\ + ldr r0, _080A56E0 @ =sPopupMenuActionList\n\ + ldr r0, [r0]\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x3]\n\ + cmp r0, 0x8\n\ + beq _080A5736\n\ + movs r0, 0x5\n\ + bl PlaySE\n\ + movs r0, 0x3\n\ _080A56D2:\n\ - bl MoveMenuCursor3\n\ - strb r0, [r4]\n\ - b _080A5736\n\ - .align 2, 0\n\ + bl MoveMenuCursor3\n\ + strb r0, [r4]\n\ + b _080A5736\n\ + .align 2, 0\n\ _080A56DC: .4byte sPopupMenuSelection\n\ _080A56E0: .4byte sPopupMenuActionList\n\ _080A56E4:\n\ - ldrh r1, [r2, 0x2E]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _080A5768\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080A5736\n\ - ldr r1, _080A574C @ =gTasks\n\ - lsls r0, r4, 2\n\ - adds r0, r4\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - strh r5, [r0, 0x1C]\n\ - ldr r1, _080A5750 @ =gBagPocketScrollStates\n\ - ldr r0, _080A5754 @ =sCurrentBagPocket\n\ - ldrb r0, [r0]\n\ - lsls r0, 24\n\ - asrs r0, 24\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r2, [r0]\n\ - adds r0, r4, 0\n\ - adds r1, r2, 0\n\ - bl sub_80A48E8\n\ - ldr r0, _080A5758 @ =gBGTilemapBuffers + 0x800\n\ - bl sub_80A4DA4\n\ - ldr r1, _080A575C @ =sItemPopupMenuActions\n\ - ldr r0, _080A5760 @ =sPopupMenuActionList\n\ - ldr r0, [r0]\n\ - ldrb r0, [r0, 0x5]\n\ - lsls r0, 3\n\ - adds r1, 0x4\n\ - adds r0, r1\n\ - ldr r5, [r0]\n\ - adds r0, r4, 0\n\ - bl _call_via_r5\n\ + ldrh r1, [r2, 0x2E]\n\ + movs r0, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _080A5768\n\ + movs r0, 0x2\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080A5736\n\ + ldr r1, _080A574C @ =gTasks\n\ + lsls r0, r4, 2\n\ + adds r0, r4\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + strh r5, [r0, 0x1C]\n\ + ldr r1, _080A5750 @ =gBagPocketScrollStates\n\ + ldr r0, _080A5754 @ =sCurrentBagPocket\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r2, [r0]\n\ + adds r0, r4, 0\n\ + adds r1, r2, 0\n\ + bl sub_80A48E8\n\ + ldr r0, _080A5758 @ =gBGTilemapBuffers + 0x800\n\ + bl sub_80A4DA4\n\ + ldr r1, _080A575C @ =sItemPopupMenuActions\n\ + ldr r0, _080A5760 @ =sPopupMenuActionList\n\ + ldr r0, [r0]\n\ + ldrb r0, [r0, 0x5]\n\ + lsls r0, 3\n\ + adds r1, 0x4\n\ + adds r0, r1\n\ + ldr r5, [r0]\n\ + adds r0, r4, 0\n\ + bl _call_via_r5\n\ _080A5736:\n\ - cmp r5, 0\n\ - bne _080A57BE\n\ - ldr r0, _080A5764 @ =sPopupMenuSelection\n\ - ldrb r0, [r0]\n\ - cmp r0, 0\n\ - bne _080A57AC\n\ - movs r0, 0xC\n\ - bl sub_8072DDC\n\ - b _080A57BE\n\ - .align 2, 0\n\ + cmp r5, 0\n\ + bne _080A57BE\n\ + ldr r0, _080A5764 @ =sPopupMenuSelection\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + bne _080A57AC\n\ + movs r0, 0xC\n\ + bl sub_8072DDC\n\ + b _080A57BE\n\ + .align 2, 0\n\ _080A574C: .4byte gTasks\n\ _080A5750: .4byte gBagPocketScrollStates\n\ _080A5754: .4byte sCurrentBagPocket\n\ @@ -2487,47 +2479,47 @@ _080A575C: .4byte sItemPopupMenuActions\n\ _080A5760: .4byte sPopupMenuActionList\n\ _080A5764: .4byte sPopupMenuSelection\n\ _080A5768:\n\ - ldr r1, _080A5798 @ =gTasks\n\ - lsls r0, r4, 2\n\ - adds r0, r4\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - strh r5, [r0, 0x1C]\n\ - ldr r0, _080A579C @ =gBGTilemapBuffers + 0x800\n\ - bl sub_80A4DA4\n\ - ldr r1, _080A57A0 @ =sItemPopupMenuActions\n\ - ldr r0, _080A57A4 @ =sPopupMenuSelection\n\ - ldrb r2, [r0]\n\ - ldr r0, _080A57A8 @ =sPopupMenuActionList\n\ - ldr r0, [r0]\n\ - adds r0, r2\n\ - ldrb r0, [r0]\n\ - lsls r0, 3\n\ - adds r1, 0x4\n\ - adds r0, r1\n\ - ldr r5, [r0]\n\ - adds r0, r4, 0\n\ - bl _call_via_r5\n\ - b _080A5736\n\ - .align 2, 0\n\ + ldr r1, _080A5798 @ =gTasks\n\ + lsls r0, r4, 2\n\ + adds r0, r4\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + strh r5, [r0, 0x1C]\n\ + ldr r0, _080A579C @ =gBGTilemapBuffers + 0x800\n\ + bl sub_80A4DA4\n\ + ldr r1, _080A57A0 @ =sItemPopupMenuActions\n\ + ldr r0, _080A57A4 @ =sPopupMenuSelection\n\ + ldrb r2, [r0]\n\ + ldr r0, _080A57A8 @ =sPopupMenuActionList\n\ + ldr r0, [r0]\n\ + adds r0, r2\n\ + ldrb r0, [r0]\n\ + lsls r0, 3\n\ + adds r1, 0x4\n\ + adds r0, r1\n\ + ldr r5, [r0]\n\ + adds r0, r4, 0\n\ + bl _call_via_r5\n\ + b _080A5736\n\ + .align 2, 0\n\ _080A5798: .4byte gTasks\n\ _080A579C: .4byte gBGTilemapBuffers + 0x800\n\ _080A57A0: .4byte sItemPopupMenuActions\n\ _080A57A4: .4byte sPopupMenuSelection\n\ _080A57A8: .4byte sPopupMenuActionList\n\ _080A57AC:\n\ - cmp r0, 0x2\n\ - bhi _080A57B8\n\ - movs r0, 0x2F\n\ - bl sub_8072DCC\n\ - b _080A57BE\n\ + cmp r0, 0x2\n\ + bhi _080A57B8\n\ + movs r0, 0x2F\n\ + bl sub_8072DCC\n\ + b _080A57BE\n\ _080A57B8:\n\ - movs r0, 0x30\n\ - bl sub_8072DCC\n\ + movs r0, 0x30\n\ + bl sub_8072DCC\n\ _080A57BE:\n\ - pop {r4,r5}\n\ - pop {r0}\n\ - bx r0\n\ + pop {r4,r5}\n\ + pop {r0}\n\ + bx r0\n\ .syntax divided\n"); } @@ -2726,7 +2718,7 @@ void ExecuteItemUseFromBlackPalette(void) static void Task_CallItemUseOnFieldCallback(u8 taskId) { if (sub_807D770() == TRUE) - gUnknown_03005D00(taskId); + gFieldItemUseCallback(taskId); } void sub_80A5D04(void) @@ -3123,7 +3115,7 @@ static void sub_80A6760(u8 taskId) static void BuyMenuPrintItemQuantityAndPrice(u8 taskId) { sub_80A36B8(gBGTilemapBuffers[1], 0, 0, 31, 31); - RemoveMoneyLabelObject(0, 0); + CloseMoneyWindow(0, 0); MenuZeroFillWindowRect(0, 4, 13, 13); MenuZeroFillWindowRect(0, 14, 29, 19); gTasks[taskId].func = sub_80A6760; @@ -3131,20 +3123,20 @@ static void BuyMenuPrintItemQuantityAndPrice(u8 taskId) static void BuyMenuDisplayMessage(u16 itemId, u16 quantity) { - sub_80B7A94(ItemId_GetPrice(itemId) / 2 * quantity, 6, 6, 11); + PrintMoneyAmount(ItemId_GetPrice(itemId) / 2 * quantity, 6, 6, 11); ConvertIntToDecimalStringN(gStringVar1, ItemId_GetPrice(itemId) / 2 * quantity, STR_CONV_MODE_LEFT_ALIGN, 6); } static void sub_80A683C(void) { - sub_80B7C14(gSaveBlock1.money, 0, 0); + OpenMoneyWindow(gSaveBlock1.money, 0, 0); sub_80A4008(gBGTilemapBuffers[1], 1, 1, 12, 2); } static void sub_80A6870(u16 itemId, u8 quantity) { - sub_80B79B8(&gSaveBlock1.money, ItemId_GetPrice(itemId) / 2 * quantity); - sub_80B7BEC(gSaveBlock1.money, 0, 0); + AddMoney(&gSaveBlock1.money, ItemId_GetPrice(itemId) / 2 * quantity); + UpdateMoneyWindow(gSaveBlock1.money, 0, 0); } static void sub_80A68A4(void) @@ -4500,7 +4492,7 @@ static void LoadBerryPic(u8 berryId) spritePal.data = (u16 *)sBerryGraphicsTable[berryId].lzPalette; spritePal.tag = 0x7544; LoadCompressedObjectPalette((struct CompressedSpritePalette *)&spritePal); - sub_800D238(sBerryGraphicsTable[berryId].lzPic, ewramBerryPicTemp); + LZDecompressWram(sBerryGraphicsTable[berryId].lzPic, ewramBerryPicTemp); DrawBerryPic(ewramBerryPicTemp, ewramBerryPic); } } diff --git a/src/item_use.c b/src/field/item_use.c index 1750c1584..68da27fdb 100644 --- a/src/item_use.c +++ b/src/field/item_use.c @@ -26,7 +26,7 @@ #include "pokeblock.h" #include "pokemon_item_effect.h" #include "pokemon_menu.h" -#include "rom4.h" +#include "overworld.h" #include "rom_8094928.h" #include "script.h" #include "songs.h" @@ -36,10 +36,10 @@ #include "task.h" #include "vars.h" -extern void (* gUnknown_03005D00)(u8); -extern void (* gFieldCallback)(void); -extern void (* gUnknown_0300485C)(void); -extern void (* gUnknown_03004AE4)(u8, u16, TaskFunc); +extern void (*gFieldItemUseCallback)(u8); +extern void (*gFieldCallback)(void); +extern void (*gUnknown_0300485C)(void); +extern void (*gUnknown_03004AE4)(u8, u16, TaskFunc); extern u8 gUnknown_02038561; extern u8 gLastFieldPokeMenuOpened; @@ -106,11 +106,13 @@ void SetUpItemUseOnFieldCallback(u8 taskId) { if (gTasks[taskId].data[2] != 1) { - gFieldCallback = (void *)ExecuteItemUseFromBlackPalette; + gFieldCallback = ExecuteItemUseFromBlackPalette; ItemMenu_ConfirmNormalFade(taskId); } else - gUnknown_03005D00(taskId); + { + gFieldItemUseCallback(taskId); + } } void HandleDeniedItemUseMessage(u8 var1, u8 playerMenuStatus, const u8 *text) @@ -185,9 +187,9 @@ void ItemUseOutOfBattle_Bike(u8 taskId) } else { - if (IsBikingAllowedByMap() == TRUE && IsBikingDisallowedByPlayer() == FALSE) + if (Overworld_IsBikingAllowed() == TRUE && IsBikingDisallowedByPlayer() == FALSE) { - gUnknown_03005D00 = (void *)ItemUseOnFieldCB_Bike; + gFieldItemUseCallback = (void *)ItemUseOnFieldCB_Bike; SetUpItemUseOnFieldCallback(taskId); } else @@ -241,7 +243,7 @@ void ItemUseOutOfBattle_Rod(u8 taskId) { if (CanFish() == TRUE) { - gUnknown_03005D00 = (void *)ItemUseOnFieldCB_Rod; + gFieldItemUseCallback = (void *)ItemUseOnFieldCB_Rod; SetUpItemUseOnFieldCallback(taskId); } else @@ -257,7 +259,7 @@ void ItemUseOnFieldCB_Rod(u8 taskId) void ItemUseOutOfBattle_Itemfinder(u8 var) { IncrementGameStat(0x27); - gUnknown_03005D00 = (void *)ItemUseOnFieldCB_Itemfinder; + gFieldItemUseCallback = (void *)ItemUseOnFieldCB_Itemfinder; SetUpItemUseOnFieldCallback(var); } @@ -342,7 +344,7 @@ bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId) sub_80C9720(taskId); // hidden item detected? - if(gTasks[taskId].data[2] == TRUE) + if (gTasks[taskId].data[2] == TRUE) return TRUE; else return FALSE; @@ -354,11 +356,11 @@ bool8 HiddenItemAtPos(struct MapEvents *events, s16 x, s16 y) struct BgEvent *bgEvent = events->bgEvents; int i; - for(i = 0; i < bgEventCount; i++) + for (i = 0; i < bgEventCount; i++) { - if(bgEvent[i].kind == 7 && x == (u16)bgEvent[i].x && y == (u16)bgEvent[i].y) // hidden item and coordinates matches x and y passed? + if (bgEvent[i].kind == 7 && x == (u16)bgEvent[i].x && y == (u16)bgEvent[i].y) // hidden item and coordinates matches x and y passed? { - if(!FlagGet(bgEvent[i].bgUnion.hiddenItem.hiddenItemId + 600)) + if (!FlagGet(bgEvent[i].bgUnion.hiddenItem.hiddenItemId + 600)) return TRUE; else return FALSE; @@ -376,7 +378,7 @@ bool8 sub_80C9688(struct MapConnection *connection, int x, int y) mapHeader = mapconnection_get_mapheader(connection); - switch(connection->direction) + switch (connection->direction) { // same weird temp variable behavior seen in HiddenItemAtPos case 2: @@ -592,7 +594,7 @@ void sub_80C9838(u8 taskId, s16 x, s16 y) s16 *data = gTasks[taskId].data; s16 var1, var2, var3, var4; - if(data[2] == FALSE) + if (data[2] == FALSE) { data[0] = x; data[1] = y; @@ -602,34 +604,34 @@ void sub_80C9838(u8 taskId, s16 x, s16 y) { // data[0] and data[1] contain the player's coordinates. // x and y contain the item's coordinates. - if(data[0] < 0) + if (data[0] < 0) var1 = data[0] * -1; // item is to the left else var1 = data[0]; // item is to the right - if(data[1] < 0) + if (data[1] < 0) var2 = data[1] * -1; // item is to the north else var2 = data[1]; // item is to the south - if(x < 0) + if (x < 0) var3 = x * -1; else var3 = x; - if(y < 0) + if (y < 0) var4 = y * -1; else var4 = y; - if(var1 + var2 > var3 + var4) + if (var1 + var2 > var3 + var4) { data[0] = x; data[1] = y; } else { - if(var1 + var2 == var3 + var4 && (var2 > var4 || (var2 == var4 && data[1] < y))) + if (var1 + var2 == var3 + var4 && (var2 > var4 || (var2 == var4 && data[1] < y))) { data[0] = x; data[1] = y; @@ -642,40 +644,40 @@ u8 GetPlayerDirectionTowardsHiddenItem(s16 itemX, s16 itemY) { s16 abX, abY; - if(itemX == 0 && itemY == 0) + if (itemX == 0 && itemY == 0) return DIR_NONE; // player is standing on the item. // get absolute X distance. - if(itemX < 0) + if (itemX < 0) abX = itemX * -1; else abX = itemX; // get absolute Y distance. - if(itemY < 0) + if (itemY < 0) abY = itemY * -1; else abY = itemY; - if(abX > abY) + if (abX > abY) { - if(itemX < 0) + if (itemX < 0) return DIR_EAST; else return DIR_NORTH; } else { - if(abX < abY) + if (abX < abY) { - if(itemY < 0) + if (itemY < 0) return DIR_SOUTH; else return DIR_WEST; } - if(abX == abY) + if (abX == abY) { - if(itemY < 0) + if (itemY < 0) return DIR_SOUTH; else return DIR_WEST; @@ -694,7 +696,7 @@ void SetPlayerDirectionTowardsItem(u8 direction) void DisplayItemRespondingMessageAndExitItemfinder(u8 taskId) { - if(FieldObjectCheckIfSpecialAnimFinishedOrInactive(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]) == TRUE) + if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]) == TRUE) DisplayItemMessageOnField(taskId, gOtherText_ItemfinderResponding, ExitItemfinder, 0); } @@ -702,7 +704,7 @@ void RotatePlayerAndExitItemfinder(u8 taskId) { s16 *data = gTasks[taskId].data; - if(FieldObjectCheckIfSpecialAnimFinishedOrInactive(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]) == TRUE + if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]) == TRUE || data[2] == FALSE) { SetPlayerDirectionTowardsItem(gItemFinderDirections[data[5]]); @@ -710,18 +712,18 @@ void RotatePlayerAndExitItemfinder(u8 taskId) data[5] = (data[5] + 1) & 3; data[3]++; - if(data[3] == 4) + if (data[3] == 4) DisplayItemMessageOnField(taskId, gOtherText_ItemfinderItemUnderfoot, ExitItemfinder, 0); } } void ItemUseOutOfBattle_PokeblockCase(u8 taskId) { - if(sub_80F9344() == TRUE) + if (sub_80F9344() == TRUE) { DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].data[2]); } - else if(gTasks[taskId].data[2] != TRUE) + else if (gTasks[taskId].data[2] != TRUE) { sub_810BA7C(0); ItemMenu_ConfirmNormalFade(taskId); @@ -739,7 +741,7 @@ void ItemUseOutOfBattle_CoinCase(u8 taskId) ConvertIntToDecimalStringN(gStringVar1, GetCoins(), 0, 4); StringExpandPlaceholders(gStringVar4, gOtherText_Coins3); - if(!gTasks[taskId].data[2]) + if (!gTasks[taskId].data[2]) { MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14); DisplayItemMessageOnField(taskId, gStringVar4, CleanUpItemMenuMessage, 1); @@ -752,20 +754,20 @@ void ItemUseOutOfBattle_CoinCase(u8 taskId) void sub_80C9BB8(u8 var) { - if(gMain.newKeys & A_BUTTON) + if (gMain.newKeys & A_BUTTON) CleanUpItemMenuMessage(var); } void sub_80C9BD8(u8 var) { - if(gMain.newKeys & A_BUTTON) + if (gMain.newKeys & A_BUTTON) CleanUpOverworldMessage(var); } // unused void ItemUseOutOfBattle_SSTicket(u8 taskId) { - if(gTasks[taskId].data[2] == 0) + if (gTasks[taskId].data[2] == 0) { MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14); DisplayItemMessageOnField(taskId, gUnknown_083D61DC[ItemId_GetSecondaryId(gScriptItemId)], sub_80C9BB8, 1); @@ -778,9 +780,9 @@ void ItemUseOutOfBattle_SSTicket(u8 taskId) void sub_80C9C7C(u8 taskId) { - if(IsPlayerFacingPlantedBerryTree() == TRUE) + if (IsPlayerFacingPlantedBerryTree() == TRUE) { - gUnknown_03005D00 = sub_80C9D00; + gFieldItemUseCallback = sub_80C9D00; gFieldCallback = ExecuteItemUseFromBlackPalette; gTasks[taskId].data[8] = (u32)c2_exit_to_overworld_2_switch >> 16; gTasks[taskId].data[9] = (u32)c2_exit_to_overworld_2_switch; @@ -803,9 +805,9 @@ void sub_80C9D00(u8 taskId) void ItemUseOutOfBattle_WailmerPail(u8 taskId) { - if(TryToWaterBerryTree() == TRUE) + if (TryToWaterBerryTree() == TRUE) { - gUnknown_03005D00 = sub_80C9D74; + gFieldItemUseCallback = sub_80C9D74; SetUpItemUseOnFieldCallback(taskId); } else @@ -839,9 +841,9 @@ void ItemUseOutOfBattle_SacredAsh(u8 taskId) gLastFieldPokeMenuOpened = 0; - for(i = 0; i < 6; i++) + for (i = 0; i < 6; i++) { - if(GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != 0 && GetMonData(&gPlayerParty[i], MON_DATA_HP) == 0) + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != 0 && GetMonData(&gPlayerParty[i], MON_DATA_HP) == 0) { gLastFieldPokeMenuOpened = i; break; @@ -874,7 +876,7 @@ void ItemUseOutOfBattle_TMHM(u8 taskId) { MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14); - if(gScriptItemId >= ITEM_HM01) + if (gScriptItemId >= ITEM_HM01) DisplayItemMessageOnField(taskId, gOtherText_BootedHM, sub_80C9EE4, 1); // HM else DisplayItemMessageOnField(taskId, gOtherText_BootedTM, sub_80C9EE4, 1); // TM @@ -882,13 +884,13 @@ void ItemUseOutOfBattle_TMHM(u8 taskId) void sub_80C9EE4(u8 taskId) { - PlaySE(2); + PlaySE(SE_PC_LOGON); gTasks[taskId].func = sub_80C9F10; } void sub_80C9F10(u8 taskId) { - if(gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) + if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) { StringCopy(gStringVar1, gMoveNames[ItemIdToBattleMoveId(gScriptItemId)]); StringExpandPlaceholders(gStringVar4, gOtherText_ContainsMove); @@ -909,7 +911,7 @@ void sub_80C9FC0(u8 var) sub_80C9D98(var); } -void sub_80C9FDC(void) +static void PrepareItemUseMessage(void) { RemoveBagItem(gScriptItemId, 1); sub_80A3E0C(); @@ -919,10 +921,10 @@ void sub_80C9FDC(void) void ItemUseOutOfBattle_Repel(u8 var) { - if(VarGet(VAR_REPEL_STEP_COUNT) == FALSE) + if (VarGet(VAR_REPEL_STEP_COUNT) == FALSE) { VarSet(VAR_REPEL_STEP_COUNT, ItemId_GetHoldEffectParam(gScriptItemId)); - sub_80C9FDC(); + PrepareItemUseMessage(); DisplayItemMessageOnField(var, gStringVar4, CleanUpItemMenuMessage, 1); } else @@ -941,26 +943,26 @@ void sub_80CA098(u8 taskId) { if(++gTasks[taskId].data[15] > 7) { - PlaySE(0x75); + PlaySE(SE_BIDORO); DisplayItemMessageOnField(taskId, gStringVar4, CleanUpItemMenuMessage, 1); } } void ItemUseOutOfBattle_BlackWhiteFlute(u8 taskId) { - if(gScriptItemId == 43) + if (gScriptItemId == ITEM_WHITE_FLUTE) { FlagSet(SYS_ENC_UP_ITEM); - FlagReset(SYS_ENC_DOWN_ITEM); + FlagClear(SYS_ENC_DOWN_ITEM); sub_80CA07C(); StringExpandPlaceholders(gStringVar4, gOtherText_UsedFlute); gTasks[taskId].func = sub_80CA098; gTasks[taskId].data[15] = 0; } - else if(gScriptItemId == 42) + else if (gScriptItemId == ITEM_BLACK_FLUTE) { FlagSet(SYS_ENC_DOWN_ITEM); - FlagReset(SYS_ENC_UP_ITEM); + FlagClear(SYS_ENC_UP_ITEM); sub_80CA07C(); StringExpandPlaceholders(gStringVar4, gOtherText_UsedRepel); gTasks[taskId].func = sub_80CA098; @@ -975,17 +977,17 @@ void task08_080A1C44(u8 taskId) DestroyTask(taskId); } -void sub_80CA18C(u8 taskId) +void EscapeRopeCallback(u8 taskId) { - sub_8053014(); - sub_80C9FDC(); + Overworld_ResetStateAfterDigEscRope(); + PrepareItemUseMessage(); gTasks[taskId].data[0] = 0; DisplayItemMessageOnField(taskId, gStringVar4, task08_080A1C44, 0); } -bool8 sub_80CA1C8(void) +bool8 CanUseEscapeRopeOnCurrMap(void) { - if(gMapHeader.mapType == MAP_TYPE_UNDERGROUND) + if (gMapHeader.mapType == MAP_TYPE_UNDERGROUND) return TRUE; else return FALSE; @@ -993,9 +995,9 @@ bool8 sub_80CA1C8(void) void ItemUseOutOfBattle_EscapeRope(u8 taskId) { - if(sub_80CA1C8() == TRUE) // is map type an area you can use escape rope? + if (CanUseEscapeRopeOnCurrMap() == TRUE) { - gUnknown_03005D00 = sub_80CA18C; + gFieldItemUseCallback = EscapeRopeCallback; SetUpItemUseOnFieldCallback(taskId); } else @@ -1012,7 +1014,7 @@ void ItemUseOutOfBattle_EvolutionStone(u8 var) void ItemUseInBattle_PokeBall(u8 var) { - if(PlayerPartyAndPokemonStorageFull() == FALSE) // have room for mon? + if (PlayerPartyAndPokemonStorageFull() == FALSE) // have room for mon? { RemoveBagItem(gScriptItemId, 1); sub_80A7094(var); @@ -1026,7 +1028,7 @@ void ItemUseInBattle_PokeBall(u8 var) void sub_80CA294(u8 var) { - if(gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) + if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) sub_80A7094(var); } @@ -1034,7 +1036,7 @@ void sub_80CA2BC(u8 taskId) { if(++gTasks[taskId].data[15] > 7) { - PlaySE(1); + PlaySE(SE_KAIFUKU); RemoveBagItem(gScriptItemId, 1); DisplayItemMessageOnField(taskId, sub_803F378(gScriptItemId), sub_80CA294, 1); } @@ -1046,7 +1048,7 @@ void ItemUseInBattle_StatIncrease(u8 taskId) MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14); - if(ExecuteTableBasedItemEffect_(&gPlayerParty[partyId], gScriptItemId, partyId, 0) != FALSE) + if (ExecuteTableBasedItemEffect_(&gPlayerParty[partyId], gScriptItemId, partyId, 0) != FALSE) { DisplayItemMessageOnField(taskId, gOtherText_WontHaveAnyEffect, CleanUpItemMenuMessage, 1); } @@ -1059,7 +1061,7 @@ void ItemUseInBattle_StatIncrease(u8 taskId) void sub_80CA394(u8 taskId) { - if(!gPaletteFade.active) + if (!gPaletteFade.active) { sub_8094E4C(); gpu_pal_allocator_reset__manage_upper_four(); @@ -1095,7 +1097,7 @@ void unref_sub_80CA448(u8 var) { MenuZeroFillWindowRect(0, 0xD, 0xD, 0x14); - if(ExecuteTableBasedItemEffect__(0, gScriptItemId, 0) == FALSE) + if (ExecuteTableBasedItemEffect__(0, gScriptItemId, 0) == FALSE) { RemoveBagItem(gScriptItemId, 1); GetMonNickname(&gPlayerParty[0], gStringVar1); @@ -1114,7 +1116,7 @@ void ItemUseInBattle_Escape(u8 taskId) if((gBattleTypeFlags & BATTLE_TYPE_TRAINER) == FALSE) { - sub_80C9FDC(); + PrepareItemUseMessage(); DisplayItemMessageOnField(taskId, gStringVar4, sub_80A7094, 1); } else @@ -1125,7 +1127,7 @@ void ItemUseInBattle_Escape(u8 taskId) void ItemUseOutOfBattle_EnigmaBerry(u8 taskId) { - switch(GetItemEffectType(gScriptItemId) - 1) + switch (GetItemEffectType(gScriptItemId) - 1) { case 1: case 2: @@ -1168,7 +1170,7 @@ void ItemUseOutOfBattle_EnigmaBerry(u8 taskId) void ItemUseInBattle_EnigmaBerry(u8 taskId) { - switch(GetItemEffectType(gScriptItemId)) + switch (GetItemEffectType(gScriptItemId)) { case 0: ItemUseInBattle_StatIncrease(taskId); diff --git a/src/landmark.c b/src/field/landmark.c index 6a53716bb..6a53716bb 100644 --- a/src/landmark.c +++ b/src/field/landmark.c diff --git a/src/lottery_corner.c b/src/field/lottery_corner.c index c2c25b9ac..c2c25b9ac 100644 --- a/src/lottery_corner.c +++ b/src/field/lottery_corner.c diff --git a/src/map_name_popup.c b/src/field/map_name_popup.c index 01105d0db..01105d0db 100644 --- a/src/map_name_popup.c +++ b/src/field/map_name_popup.c diff --git a/src/map_obj_lock.c b/src/field/map_obj_lock.c index bd40bcacc..2856320b8 100644 --- a/src/map_obj_lock.c +++ b/src/field/map_obj_lock.c @@ -75,7 +75,7 @@ bool8 sub_8064DB4(void) } } -void sub_8064DD8(void) +void LockSelectedMapObject(void) { u8 taskId; FreezeMapObjectsExceptOne(gSelectedMapObject); diff --git a/src/field/mauville_man.c b/src/field/mauville_man.c new file mode 100644 index 000000000..33bc39648 --- /dev/null +++ b/src/field/mauville_man.c @@ -0,0 +1,1311 @@ +#include "global.h" +#include "bard_music.h" +#include "mauville_man.h" +#include "easy_chat.h" +#include "event_data.h" +#include "field_message_box.h" +#include "m4a.h" +#include "menu.h" +#include "overworld.h" +#include "rng.h" +#include "script.h" +#include "songs.h" +#include "sound.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" +#include "trader.h" + +#define MACRO1(a) (((a) % 4) + (((a) / 8) & 1)) + +extern struct MusicPlayerInfo gMPlay_SE2; + +extern u16 gScriptResult; +extern u16 gSpecialVar_0x8004; + +extern const u8 gTextStoryteller_Story1Title[]; +extern const u8 gTextStoryteller_Story1Action[]; +extern const u8 gTextStoryteller_Story1Text[]; +extern const u8 gTextStoryteller_Story2Title[]; +extern const u8 gTextStoryteller_Story2Action[]; +extern const u8 gTextStoryteller_Story2Text[]; +extern const u8 gTextStoryteller_Story3Title[]; +extern const u8 gTextStoryteller_Story3Action[]; +extern const u8 gTextStoryteller_Story3Text[]; +extern const u8 gTextStoryteller_Story4Title[]; +extern const u8 gTextStoryteller_Story4Action[]; +extern const u8 gTextStoryteller_Story4Text[]; +extern const u8 gTextStoryteller_Story5Title[]; +extern const u8 gTextStoryteller_Story5Action[]; +extern const u8 gTextStoryteller_Story5Text[]; +extern const u8 gTextStoryteller_Story6Title[]; +extern const u8 gTextStoryteller_Story6Action[]; +extern const u8 gTextStoryteller_Story6Text[]; +extern const u8 gTextStoryteller_Story7Title[]; +extern const u8 gTextStoryteller_Story7Action[]; +extern const u8 gTextStoryteller_Story7Text[]; +extern const u8 gTextStoryteller_Story8Title[]; +extern const u8 gTextStoryteller_Story8Action[]; +extern const u8 gTextStoryteller_Story8Text[]; +extern const u8 gTextStoryteller_Story9Title[]; +extern const u8 gTextStoryteller_Story9Action[]; +extern const u8 gTextStoryteller_Story9Text[]; +extern const u8 gTextStoryteller_Story10Title[]; +extern const u8 gTextStoryteller_Story10Action[]; +extern const u8 gTextStoryteller_Story10Text[]; +extern const u8 gTextStoryteller_Story11Title[]; +extern const u8 gTextStoryteller_Story11Action[]; +extern const u8 gTextStoryteller_Story11Text[]; +extern const u8 gTextStoryteller_Story12Title[]; +extern const u8 gTextStoryteller_Story12Action[]; +extern const u8 gTextStoryteller_Story12Text[]; +extern const u8 gTextStoryteller_Story13Title[]; +extern const u8 gTextStoryteller_Story13Action[]; +extern const u8 gTextStoryteller_Story13Text[]; +extern const u8 gTextStoryteller_Story14Title[]; +extern const u8 gTextStoryteller_Story14Action[]; +extern const u8 gTextStoryteller_Story14Text[]; +extern const u8 gTextStoryteller_Story15Title[]; +extern const u8 gTextStoryteller_Story15Action[]; +extern const u8 gTextStoryteller_Story15Text[]; +extern const u8 gTextStoryteller_Story16Title[]; +extern const u8 gTextStoryteller_Story16Action[]; +extern const u8 gTextStoryteller_Story16Text[]; +extern const u8 gTextStoryteller_Story17Title[]; +extern const u8 gTextStoryteller_Story17Action[]; +extern const u8 gTextStoryteller_Story17Text[]; +extern const u8 gTextStoryteller_Story18Title[]; +extern const u8 gTextStoryteller_Story18Action[]; +extern const u8 gTextStoryteller_Story18Text[]; +extern const u8 gTextStoryteller_Story19Title[]; +extern const u8 gTextStoryteller_Story19Action[]; +extern const u8 gTextStoryteller_Story19Text[]; +extern const u8 gTextStoryteller_Story20Title[]; +extern const u8 gTextStoryteller_Story20Action[]; +extern const u8 gTextStoryteller_Story20Text[]; +extern const u8 gTextStoryteller_Story21Title[]; +extern const u8 gTextStoryteller_Story21Action[]; +extern const u8 gTextStoryteller_Story21Text[]; +extern const u8 gTextStoryteller_Story22Title[]; +extern const u8 gTextStoryteller_Story22Action[]; +extern const u8 gTextStoryteller_Story22Text[]; +extern const u8 gTextStoryteller_Story23Title[]; +extern const u8 gTextStoryteller_Story23Action[]; +extern const u8 gTextStoryteller_Story23Text[]; +extern const u8 gTextStoryteller_Story24Title[]; +extern const u8 gTextStoryteller_Story24Action[]; +extern const u8 gTextStoryteller_Story24Text[]; +extern const u8 gTextStoryteller_Story25Title[]; +extern const u8 gTextStoryteller_Story25Action[]; +extern const u8 gTextStoryteller_Story25Text[]; +extern const u8 gTextStoryteller_Story26Title[]; +extern const u8 gTextStoryteller_Story26Action[]; +extern const u8 gTextStoryteller_Story26Text[]; +extern const u8 gTextStoryteller_Story27Title[]; +extern const u8 gTextStoryteller_Story27Action[]; +extern const u8 gTextStoryteller_Story27Text[]; +extern const u8 gTextStoryteller_Story28Title[]; +extern const u8 gTextStoryteller_Story28Action[]; +extern const u8 gTextStoryteller_Story28Text[]; +extern const u8 gTextStoryteller_Story29Title[]; +extern const u8 gTextStoryteller_Story29Action[]; +extern const u8 gTextStoryteller_Story29Text[]; +extern const u8 gTextStoryteller_Story30Title[]; +extern const u8 gTextStoryteller_Story30Action[]; +extern const u8 gTextStoryteller_Story30Text[]; +extern const u8 gTextStoryteller_Story31Title[]; +extern const u8 gTextStoryteller_Story31Action[]; +extern const u8 gTextStoryteller_Story31Text[]; +extern const u8 gTextStoryteller_Story32Title[]; +extern const u8 gTextStoryteller_Story32Action[]; +extern const u8 gTextStoryteller_Story32Text[]; +extern const u8 gTextStoryteller_Story33Title[]; +extern const u8 gTextStoryteller_Story33Action[]; +extern const u8 gTextStoryteller_Story33Text[]; +extern const u8 gTextStoryteller_Story34Title[]; +extern const u8 gTextStoryteller_Story34Action[]; +extern const u8 gTextStoryteller_Story34Text[]; +extern const u8 gTextStoryteller_Story35Title[]; +extern const u8 gTextStoryteller_Story35Action[]; +extern const u8 gTextStoryteller_Story35Text[]; +extern const u8 gTextStoryteller_Story36Title[]; +extern const u8 gTextStoryteller_Story36Action[]; +extern const u8 gTextStoryteller_Story36Text[]; + +extern struct BardSong gUnknown_03005DA0; + +EWRAM_DATA static u16 gUnknown_020388BC = 0; // set but not used? + +static const u16 sDefaultBardSongLyrics[] = +{ +#ifdef ENGLISH + EC_WORD_SISTER, + EC_WORD_EATS, + EC_WORD_SWEETS, + EC_WORD_VORACIOUS, + EC_WORD_AND, + EC_WORD_DROOLING, +#else + EC_WORD_SISTER, + EC_WORD_MUST_BE, + EC_WORD_SWEETS, + EC_WORD_VORACIOUS, + EC_WORD_DROOLING, + EC_WORD_THICK, +#endif +}; + +static const u8 *const sGiddyAdjectives[] = +{ + OtherText_SoPretty, + OtherText_SoDarling, + OtherText_SoRelaxed, + OtherText_SoSunny, + OtherText_SoDesirable, + OtherText_SoExciting, + OtherText_SoAmusing, + OtherText_SoMagical, +}; + +static const u8 *const sGiddyQuestions[] = +{ + OtherText_WantVacationNicePlace, + OtherText_BoughtCrayonsIsNice, + OtherText_IfWeCouldFloat, + OtherText_SandWashesAwayMakeSad, + OtherText_WhatsBottomSeaLike, + OtherText_SeeSettingSun, + OtherText_LyingInGreenGrass, + OtherText_SecretBasesWonderful, +}; + +static void sub_80F7DC0(void); +static void Task_BardSong(u8); +static void StartBardSong(u8); +static void StorytellerSetup(void); +static void sub_80F8428(void); + +static void SetupBard(void) +{ + u16 i; + struct MauvilleManBard *bard = &gSaveBlock1.mauvilleMan.bard; + + bard->id = MAUVILLE_MAN_BARD; + bard->hasChangedSong = FALSE; + for (i = 0; i < 6; i++) + bard->songLyrics[i] = sDefaultBardSongLyrics[i]; +} + +static void SetupHipster(void) +{ + struct MauvilleManHipster *hipster = &gSaveBlock1.mauvilleMan.hipster; + + hipster->id = MAUVILLE_MAN_HIPSTER; + hipster->alreadySpoken = FALSE; +} + +static void SetupStoryteller(void) +{ + StorytellerSetup(); +} + +static void SetupGiddy(void) +{ + struct MauvilleManGiddy *giddy = &gSaveBlock1.mauvilleMan.giddy; + + giddy->id = MAUVILLE_MAN_GIDDY; + giddy->taleCounter = 0; +} + +static void SetupTrader(void) +{ + TraderSetup(); +} + +void SetupMauvilleOldMan(void) +{ + u16 trainerId = (gSaveBlock2.playerTrainerId[1] << 8) | gSaveBlock2.playerTrainerId[0]; + + // Determine man based on the last digit of the player's trainer ID. + switch ((trainerId % 10) / 2) + { + case MAUVILLE_MAN_BARD: + SetupBard(); + break; + case MAUVILLE_MAN_HIPSTER: + SetupHipster(); + break; + case MAUVILLE_MAN_TRADER: + SetupTrader(); + break; + case MAUVILLE_MAN_STORYTELLER: + SetupStoryteller(); + break; + case MAUVILLE_MAN_GIDDY: + SetupGiddy(); + break; + } + sub_80F83D0(); +} + +static u8 GetCurrentMauvilleOldMan(void) +{ + struct MauvilleManCommon *common = &gSaveBlock1.mauvilleMan.common; + + return common->id; +} + +void ScrSpecial_GetCurrentMauvilleMan(void) +{ + gScriptResult = GetCurrentMauvilleOldMan(); +} + +void ScrSpecial_HasBardSongBeenChanged(void) +{ + u16 *scriptResult = &gScriptResult; // why?? + struct MauvilleManBard *bard = &gSaveBlock1.mauvilleMan.bard; + + *scriptResult = bard->hasChangedSong; +} + +void ScrSpecial_SaveBardSongLyrics(void) +{ + u16 i; + struct MauvilleManBard *bard = &gSaveBlock1.mauvilleMan.bard; + + StringCopy(bard->playerName, gSaveBlock2.playerName); + + for (i = 0; i < 4; i++) + bard->playerTrainerId[i] = gSaveBlock2.playerTrainerId[i]; + + for (i = 0; i < 6; i++) + bard->songLyrics[i] = bard->temporaryLyrics[i]; + + bard->hasChangedSong = TRUE; +} + +// Copies lyrics into gStringVar4 +void PrepareSongText(void) +{ + struct MauvilleManBard *bard = &gSaveBlock1.mauvilleMan.bard; + u16 specialVar = gSpecialVar_0x8004; // It's a bit odd to use this temp variable, but it seems needed to match. + u16 *lyrics; + u16 lineNum; + u8 *wordEnd; + u8 *str; + + lyrics = bard->temporaryLyrics; + if (specialVar == 0) + lyrics = bard->songLyrics; + wordEnd = gStringVar4; + str = wordEnd; + // Put three words on each line + for (lineNum = 0; lineNum < 2; lineNum++) + { + wordEnd = EasyChat_GetWordText(wordEnd, *(lyrics++)); + while (wordEnd != str) + { + if (*str == CHAR_SPACE) + *str = CHAR_SONG_WORD_SEPARATOR; + str++; + } + + str++; + *(wordEnd++) = CHAR_SPACE; + + wordEnd = EasyChat_GetWordText(wordEnd, *(lyrics++)); + while (wordEnd != str) + { + if (*str == CHAR_SPACE) + *str = CHAR_SONG_WORD_SEPARATOR; + str++; + } + + str++; + *(wordEnd++) = CHAR_NEWLINE; + + wordEnd = EasyChat_GetWordText(wordEnd, *(lyrics++)); + while (wordEnd != str) + { + if (*str == CHAR_SPACE) + *str = CHAR_SONG_WORD_SEPARATOR; + str++; + } + + if (lineNum == 0) + { + *(wordEnd++) = EXT_CTRL_CODE_BEGIN; + *(wordEnd++) = 15; + } + } +} + +void ScrSpecial_PlayBardSong(void) +{ + StartBardSong(gSpecialVar_0x8004); + MenuDisplayMessageBox(); + ScriptContext1_Stop(); +} + +void ScrSpecial_GetHipsterSpokenFlag(void) +{ + u16 *scriptResult = &gScriptResult; // again?? + struct MauvilleManHipster *hipster = &gSaveBlock1.mauvilleMan.hipster; + + *scriptResult = hipster->alreadySpoken; +} + +void ScrSpecial_SetHipsterSpokenFlag(void) +{ + struct MauvilleManHipster *hipster = &gSaveBlock1.mauvilleMan.hipster; + + hipster->alreadySpoken = TRUE; +} + +void ScrSpecial_HipsterTeachWord(void) +{ + u16 var = sub_80EB8EC(); + + if (var == 0xFFFF) + { + gScriptResult = FALSE; + } + else + { + EasyChat_GetWordText(gStringVar1, var); + gScriptResult = TRUE; + } +} + +void ScrSpecial_GiddyShouldTellAnotherTale(void) +{ + struct MauvilleManGiddy *giddy = &gSaveBlock1.mauvilleMan.giddy; + + if (giddy->taleCounter == 10) + { + gScriptResult = FALSE; + giddy->taleCounter = 0; + } + else + { + gScriptResult = TRUE; + } +} + +void ScrSpecial_GenerateGiddyLine(void) +{ + struct MauvilleManGiddy *giddy = &gSaveBlock1.mauvilleMan.giddy; + + if (giddy->taleCounter == 0) + sub_80F7DC0(); + + if (giddy->randomWords[giddy->taleCounter] != 0xFFFF) // is not the last element of the array? + { + u8 *stringPtr; + u32 adjective = Random(); + + adjective %= 8; + stringPtr = EasyChat_GetWordText(gStringVar4, giddy->randomWords[giddy->taleCounter]); + stringPtr = StringCopy(stringPtr, gOtherText_Is); + stringPtr = StringCopy(stringPtr, sGiddyAdjectives[adjective]); + StringCopy(stringPtr, gOtherText_DontYouAgree); + } + else + { + StringCopy(gStringVar4, sGiddyQuestions[giddy->questionList[giddy->questionNum++]]); + } + + if (!(Random() % 10)) + giddy->taleCounter = 10; + else + giddy->taleCounter++; + + gScriptResult = TRUE; +} + +#ifdef NONMATCHING +static void sub_80F7DC0(void) +{ + u16 arr[][2] = + { + { 0x0, 0}, + { 0xC, 0}, + { 0xD, 0}, + {0x12, 0}, + {0x13, 0}, + {0x15, 0}, + }; + u16 i; + u16 r10; + u16 r7; + + for (i = 0; i < 8; i++) + { + struct MauvilleManGiddy *giddy = &gSaveBlock1.mauvilleMan.giddy; + + //gSaveBlock1.mauvilleMan.giddy.questionList[i] = i; + giddy->questionList[i] = i; + } + + // Scramble questions + for (i = 0; i < 8; i++) + { + struct MauvilleManGiddy *giddy = &gSaveBlock1.mauvilleMan.giddy; + + /* + u16 r1 = Random() % (i + 1); + u8 r7 = gSaveBlock1.mauvilleMan.giddy.questionList[i]; + gSaveBlock1.mauvilleMan.giddy.questionList[i] = gSaveBlock1.mauvilleMan.giddy.questionList[r1]; + gSaveBlock1.mauvilleMan.giddy.questionList[r1] = r7; + */ + u16 r1 = Random() % (i + 1); + u8 r7 = giddy->questionList[i]; + giddy->questionList[i] = giddy->questionList[r1]; + giddy->questionList[r1] = r7; + } + + r10 = 0; + for (i = 0; i < 6; i++) + { + arr[i][1] = sub_80EAE88(arr[i][0]); + r10 += arr[i][1]; + } + + { + struct MauvilleManGiddy *giddy = &gSaveBlock1.mauvilleMan.giddy; + giddy->questionNum = 0; + } + //gSaveBlock1.mauvilleMan.giddy.questionNum = 0; + + r7 = 0; + for (i = 0; i < 10; i++) + { + struct MauvilleManGiddy *giddy = &gSaveBlock1.mauvilleMan.giddy; + + u16 var = Random() % 10; + if (var < 3 && r7 < 8) + { + //gSaveBlock1.mauvilleMan.giddy.randomWords[i] = 0xFFFF; + giddy->randomWords[i] = 0xFFFF; + r7++; + } + //_080F7E90 + else + { + s16 r2 = Random() % r10; + + u16 r1 = 0; + + while (i < 6) // comparing the wrong variable + { + r2 = arr[r1][1] - r2; + if (r2 <= 0) + break; + r1++; + } + + if (r1 == 6) + r1 = 0; + //gSaveBlock1.mauvilleMan.giddy.randomWords[i] = sub_80EB784(arr[r1][0]); + giddy->randomWords[i] = sub_80EB784(arr[r1][0]); + } + } +} +#else + +static const u16 gUnknown_083E53C8[][2] = +{ + { 0x0, 0}, + { 0xC, 0}, + { 0xD, 0}, + {0x12, 0}, + {0x13, 0}, + {0x15, 0}, +}; + +__attribute__((naked)) +static void sub_80F7DC0(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x18\n\ + ldr r1, _080F7E84 @ =gUnknown_083E53C8\n\ + mov r0, sp\n\ + movs r2, 0x18\n\ + bl memcpy\n\ + movs r5, 0\n\ + movs r0, 0x2\n\ + add r0, sp\n\ + mov r8, r0\n\ + ldr r1, _080F7E88 @ =gSaveBlock1 + 0x2D94\n\ + adds r1, 0x18\n\ + adds r3, r1, 0\n\ +_080F7DE4:\n\ + adds r0, r3, r5\n\ + strb r5, [r0]\n\ + adds r0, r5, 0x1\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + cmp r5, 0x7\n\ + bls _080F7DE4\n\ + movs r5, 0\n\ + ldr r2, _080F7E88 @ =gSaveBlock1 + 0x2D94\n\ + adds r2, 0x4\n\ + mov r9, r2\n\ + adds r6, r1, 0\n\ +_080F7DFC:\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + adds r4, r5, 0x1\n\ + adds r1, r4, 0\n\ + bl __modsi3\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + adds r2, r6, r5\n\ + ldrb r7, [r2]\n\ + adds r1, r6, r1\n\ + ldrb r0, [r1]\n\ + strb r0, [r2]\n\ + strb r7, [r1]\n\ + lsls r4, 16\n\ + lsrs r5, r4, 16\n\ + cmp r5, 0x7\n\ + bls _080F7DFC\n\ + movs r3, 0\n\ + mov r10, r3\n\ + movs r5, 0\n\ +_080F7E2A:\n\ + lsls r4, r5, 2\n\ + mov r1, sp\n\ + adds r0, r1, r4\n\ + ldrb r0, [r0]\n\ + bl sub_80EAE88\n\ + add r4, r8\n\ + strh r0, [r4]\n\ + add r0, r10\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + mov r10, r0\n\ + adds r0, r5, 0x1\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + cmp r5, 0x5\n\ + bls _080F7E2A\n\ + movs r0, 0\n\ + ldr r2, _080F7E88 @ =gSaveBlock1 + 0x2D94\n\ + strb r0, [r2, 0x2]\n\ + movs r7, 0\n\ + movs r5, 0\n\ +_080F7E56:\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0xA\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + cmp r1, 0x2\n\ + bhi _080F7E90\n\ + cmp r7, 0x7\n\ + bhi _080F7E90\n\ + lsls r0, r5, 1\n\ + add r0, r9\n\ + ldr r1, _080F7E8C @ =0x0000ffff\n\ + strh r1, [r0]\n\ + adds r0, r7, 0x1\n\ + lsls r0, 16\n\ + lsrs r7, r0, 16\n\ + adds r4, r5, 0x1\n\ + b _080F7EE2\n\ + .align 2, 0\n\ +_080F7E84: .4byte gUnknown_083E53C8\n\ +_080F7E88: .4byte gSaveBlock1 + 0x2D94\n\ +_080F7E8C: .4byte 0x0000ffff\n\ +_080F7E90:\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + mov r1, r10\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + lsrs r2, r0, 16\n\ + movs r1, 0\n\ + adds r4, r5, 0x1\n\ + lsls r6, r5, 1\n\ + cmp r5, 0x5\n\ + bhi _080F7ECC\n\ + mov r3, r8\n\ + ldrh r0, [r3]\n\ + b _080F7EC2\n\ +_080F7EB2:\n\ + adds r0, r1, 0x1\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + cmp r5, 0x5\n\ + bhi _080F7ECC\n\ + lsls r0, r1, 2\n\ + adds r0, r3, r0\n\ + ldrh r0, [r0]\n\ +_080F7EC2:\n\ + subs r0, r2, r0\n\ + lsls r0, 16\n\ + lsrs r2, r0, 16\n\ + cmp r0, 0\n\ + bgt _080F7EB2\n\ +_080F7ECC:\n\ + cmp r1, 0x6\n\ + bne _080F7ED2\n\ + movs r1, 0\n\ +_080F7ED2:\n\ + lsls r0, r1, 2\n\ + add r0, sp\n\ + ldrh r0, [r0]\n\ + bl sub_80EB784\n\ + mov r2, r9\n\ + adds r1, r2, r6\n\ + strh r0, [r1]\n\ +_080F7EE2:\n\ + lsls r0, r4, 16\n\ + lsrs r5, r0, 16\n\ + cmp r5, 0x9\n\ + bls _080F7E56\n\ + add sp, 0x18\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .syntax divided\n"); +} +#endif + +static void sub_80F7EFC(void) +{ + struct MauvilleManBard *bard = &gSaveBlock1.mauvilleMan.bard; + + bard->hasChangedSong = FALSE; +} + +static void sub_80F7F0C(void) +{ + struct MauvilleManHipster *hipster = &gSaveBlock1.mauvilleMan.hipster; + + hipster->alreadySpoken = FALSE; +} + +static void sub_80F7F18(void) +{ + sub_8109A20(); +} + +static void sub_80F7F24(void) +{ + sub_80F8428(); +} + +void sub_80F7F30(void) +{ + switch (GetCurrentMauvilleOldMan()) + { + case MAUVILLE_MAN_BARD: + sub_80F7EFC(); + break; + case MAUVILLE_MAN_HIPSTER: + sub_80F7F0C(); + break; + case MAUVILLE_MAN_STORYTELLER: + sub_80F7F24(); + break; + case MAUVILLE_MAN_TRADER: + sub_80F7F18(); + break; + case MAUVILLE_MAN_GIDDY: + break; + } + sub_80F83D0(); +} + +#define tState data[0] +#define tCharIndex data[3] +#define tCurrWord data[4] +#define tUseTemporaryLyrics data[5] + +static void StartBardSong(bool8 useTemporaryLyrics) +{ + u8 taskId = CreateTask(Task_BardSong, 0x50); + + gTasks[taskId].tUseTemporaryLyrics = useTemporaryLyrics; +} + +static void BardSing(struct Task *task, struct BardSong *song) +{ + switch (task->tState) + { + case 0: // Initialize song + { + struct MauvilleManBard *bard = &gSaveBlock1.mauvilleMan.bard; + u16 *lyrics; + s32 i; + + // Copy lyrics + if (gSpecialVar_0x8004 == 0) + lyrics = bard->songLyrics; + else + lyrics = bard->temporaryLyrics; + for (i = 0; i < 6; i++) + song->lyrics[i] = lyrics[i]; + + // Clear phonemes + for (i = 0; i < 6; i++) + { + song->phonemes[i].sound = 0xFFFF; + song->phonemes[i].length = 0; + song->phonemes[i].pitch = 0; + song->phonemes[i].volume = 0; + } + song->currWord = 0; + song->currPhoneme = 0; + song->var04 = 0; + } + break; + case 1: // Wait for BGM to end + break; + case 2: // Initialize word + { + u16 word = song->lyrics[song->currWord]; + const struct BardSound *sounds = GetWordSounds(EC_GROUP(word), EC_INDEX(word)); + + song->var04 = 0; + GetWordPhonemes(song, sounds, MACRO1(word)); + } + break; + case 3: + case 4: + { + struct BardPhoneme *phoneme = &song->phonemes[song->currPhoneme]; + + switch (song->state) + { + case 0: + if (song->phonemeTimer == 0) // Timer has expired. Move to next phoneme + { + if (song->currPhoneme == 6 || phoneme->sound == 0xFF) + { + song->state = 0xFE; + break; + } + song->phonemeTimer = phoneme->length; + if (phoneme->sound <= 50) + { + u16 num = phoneme->sound / 3; + + m4aSongNumStart(249 + num * 3); + } + song->state = 1; + } + else + { + if (song->voiceInflection > 10) + song->volume -= 2; + if (song->voiceInflection & 1) + song->pitch += 64; + else + song->pitch -= 64; + m4aMPlayVolumeControl(&gMPlay_SE2, 0xFFFF, song->volume); + m4aMPlayPitchControl(&gMPlay_SE2, 0xFFFF, song->pitch); + song->voiceInflection++; + } + song->phonemeTimer--; + break; + case 1: + song->currPhoneme++; + song->state = 0; + if (phoneme->sound <= 50) + { + song->volume = 0x100 + phoneme->volume * 16; + m4aMPlayVolumeControl(&gMPlay_SE2, 0xFFFF, song->volume); + song->pitch = 0x200 + phoneme->pitch; + m4aMPlayPitchControl(&gMPlay_SE2, 0xFFFF, song->pitch); + } + break; + case 0xFE: + m4aMPlayStop(&gMPlay_SE2); + song->state = 0xFF; + break; + } + } + break; + case 5: + break; + } +} + +static void Task_BardSong(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; // r5 + + BardSing(task, &gUnknown_03005DA0); + switch (task->tState) + { + case 0: // Initialize song + PrepareSongText(); + InitWindowFromConfig(gMenuWindowPtr, &gWindowConfig_81E6CE4); + sub_8002EB0(gMenuWindowPtr, gStringVar4, 2, 4, 15); + task->data[1] = 0; + task->data[2] = 0; + task->tCharIndex = 0; + task->tCurrWord = 0; + FadeOutBGMTemporarily(4); + task->tState = 1; + break; + case 1: // Wait for BGM to end + if (IsBGMPausedOrStopped()) + task->tState = 2; + break; + case 2: // Initialize word + { + struct MauvilleManBard *bard = &gSaveBlock1.mauvilleMan.bard; + u8 *str = gStringVar4 + task->tCharIndex; + u16 wordLen = 0; + // Can't get it to match without hacking + u32 temp; + register s16 zero asm("r1"); + + while (*str != CHAR_SPACE + && *str != CHAR_NEWLINE + && *str != EXT_CTRL_CODE_BEGIN + && *str != EOS) + { + str++; + wordLen++; + } + if (!task->tUseTemporaryLyrics) + gUnknown_020388BC = MACRO1(bard->songLyrics[task->tCurrWord]); + else + gUnknown_020388BC = MACRO1(bard->temporaryLyrics[task->tCurrWord]); + temp = gUnknown_03005DA0.var04 / wordLen; + zero = 0; + gUnknown_03005DA0.var04 = temp; + if (gUnknown_03005DA0.var04 <= 0) + gUnknown_03005DA0.var04 = 1; + task->tCurrWord++; + if (task->data[2] == 0) + task->tState = 3; + else + task->tState = 5; + task->data[1] = zero; + } + break; + case 5: + if (task->data[2] == 0) + task->tState = 3; + else + task->data[2]--; + break; + case 3: + if (gStringVar4[task->tCharIndex] == EOS) + { + FadeInNewBGM(BGM_POKECEN, 6); + m4aMPlayFadeOutTemporarily(&gMPlay_SE2, 2); + EnableBothScriptContexts(); + DestroyTask(taskId); + } + else if (gStringVar4[task->tCharIndex] == CHAR_SPACE) + { + sub_8003418(gMenuWindowPtr); + task->tCharIndex++; + task->tState = 2; + task->data[2] = 0; + } + else if (gStringVar4[task->tCharIndex] == CHAR_NEWLINE) + { + task->tCharIndex++; + task->tState = 2; + task->data[2] = 0; + } + else if (gStringVar4[task->tCharIndex] == EXT_CTRL_CODE_BEGIN) + { + task->tCharIndex += 2; // skip over control codes + task->tState = 2; + task->data[2] = 8; + } + else if (gStringVar4[task->tCharIndex] == CHAR_SONG_WORD_SEPARATOR) + { + gStringVar4[task->tCharIndex] = CHAR_SPACE; // restore it back to a space + sub_8003418(gMenuWindowPtr); + task->tCharIndex++; + task->data[2] = 0; + } + else + { + switch (task->data[1]) + { + case 0: + sub_8003418(gMenuWindowPtr); + task->data[1]++; + break; + case 1: + task->data[1]++; + break; + case 2: + task->tCharIndex++; + task->data[1] = 0; + task->data[2] = gUnknown_03005DA0.var04; + task->tState = 4; + break; + } + } + break; + case 4: + task->data[2]--; + if (task->data[2] == 0) + task->tState = 3; + break; + } +} + +void sub_80F83D0(void) +{ + VarSet(0x4010, 0x45 + GetCurrentMauvilleOldMan()); +} + +struct Story +{ + u8 stat; + u8 minVal; + const u8 *title; + const u8 *action; + const u8 *fullText; +}; + +static const struct Story sStorytellerStories[] = +{ + {0x32, 1, gTextStoryteller_Story1Title, gTextStoryteller_Story1Action, gTextStoryteller_Story1Text}, + {0x02, 1, gTextStoryteller_Story2Title, gTextStoryteller_Story2Action, gTextStoryteller_Story2Text}, + {0x03, 1, gTextStoryteller_Story3Title, gTextStoryteller_Story3Action, gTextStoryteller_Story3Text}, + {0x04, 1, gTextStoryteller_Story4Title, gTextStoryteller_Story4Action, gTextStoryteller_Story4Text}, + {0x06, 1, gTextStoryteller_Story5Title, gTextStoryteller_Story5Action, gTextStoryteller_Story5Text}, + {0x09, 1, gTextStoryteller_Story6Title, gTextStoryteller_Story6Action, gTextStoryteller_Story6Text}, + {0x0B, 1, gTextStoryteller_Story7Title, gTextStoryteller_Story7Action, gTextStoryteller_Story7Text}, + {0x0C, 1, gTextStoryteller_Story8Title, gTextStoryteller_Story8Action, gTextStoryteller_Story8Text}, + {0x0D, 1, gTextStoryteller_Story9Title, gTextStoryteller_Story9Action, gTextStoryteller_Story9Text}, + {0x0E, 1, gTextStoryteller_Story10Title, gTextStoryteller_Story10Action, gTextStoryteller_Story10Text}, + {0x0F, 1, gTextStoryteller_Story11Title, gTextStoryteller_Story11Action, gTextStoryteller_Story11Text}, + {0x10, 1, gTextStoryteller_Story12Title, gTextStoryteller_Story12Action, gTextStoryteller_Story12Text}, + {0x11, 1, gTextStoryteller_Story13Title, gTextStoryteller_Story13Action, gTextStoryteller_Story13Text}, + {0x12, 1, gTextStoryteller_Story14Title, gTextStoryteller_Story14Action, gTextStoryteller_Story14Text}, + {0x13, 1, gTextStoryteller_Story15Title, gTextStoryteller_Story15Action, gTextStoryteller_Story15Text}, + {0x14, 1, gTextStoryteller_Story16Title, gTextStoryteller_Story16Action, gTextStoryteller_Story16Text}, + {0x1A, 1, gTextStoryteller_Story17Title, gTextStoryteller_Story17Action, gTextStoryteller_Story17Text}, + {0x1B, 1, gTextStoryteller_Story18Title, gTextStoryteller_Story18Action, gTextStoryteller_Story18Text}, + {0x1C, 1, gTextStoryteller_Story19Title, gTextStoryteller_Story19Action, gTextStoryteller_Story19Text}, + {0x1D, 2, gTextStoryteller_Story20Title, gTextStoryteller_Story20Action, gTextStoryteller_Story20Text}, + {0x1E, 1, gTextStoryteller_Story21Title, gTextStoryteller_Story21Action, gTextStoryteller_Story21Text}, + {0x21, 1, gTextStoryteller_Story22Title, gTextStoryteller_Story22Action, gTextStoryteller_Story22Text}, + {0x24, 1, gTextStoryteller_Story23Title, gTextStoryteller_Story23Action, gTextStoryteller_Story23Text}, + {0x25, 1, gTextStoryteller_Story24Title, gTextStoryteller_Story24Action, gTextStoryteller_Story24Text}, + {0x26, 1, gTextStoryteller_Story25Title, gTextStoryteller_Story25Action, gTextStoryteller_Story25Text}, + {0x27, 1, gTextStoryteller_Story26Title, gTextStoryteller_Story26Action, gTextStoryteller_Story26Text}, + {0x28, 1, gTextStoryteller_Story27Title, gTextStoryteller_Story27Action, gTextStoryteller_Story27Text}, + {0x29, 1, gTextStoryteller_Story28Title, gTextStoryteller_Story28Action, gTextStoryteller_Story28Text}, + {0x2A, 1, gTextStoryteller_Story29Title, gTextStoryteller_Story29Action, gTextStoryteller_Story29Text}, + {0x2B, 1, gTextStoryteller_Story30Title, gTextStoryteller_Story30Action, gTextStoryteller_Story30Text}, + {0x2C, 1, gTextStoryteller_Story31Title, gTextStoryteller_Story31Action, gTextStoryteller_Story31Text}, + {0x2D, 1, gTextStoryteller_Story32Title, gTextStoryteller_Story32Action, gTextStoryteller_Story32Text}, + {0x2E, 1, gTextStoryteller_Story33Title, gTextStoryteller_Story33Action, gTextStoryteller_Story33Text}, + {0x2F, 1, gTextStoryteller_Story34Title, gTextStoryteller_Story34Action, gTextStoryteller_Story34Text}, + {0x30, 1, gTextStoryteller_Story35Title, gTextStoryteller_Story35Action, gTextStoryteller_Story35Text}, + {0x31, 1, gTextStoryteller_Story36Title, gTextStoryteller_Story36Action, gTextStoryteller_Story36Text}, +}; + +static void StorytellerSetup(void) +{ + struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller; + s32 i; + + storyteller->id = MAUVILLE_MAN_STORYTELLER; + storyteller->alreadyRecorded = FALSE; + for (i = 0; i < 4; i++) + { + storyteller->gameStatIDs[i] = 0; + storyteller->trainerNames[0][i] = EOS; // Maybe they meant storyteller->trainerNames[i][0] instead? + } +} + +static void sub_80F8428(void) +{ + struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller; + + storyteller->id = MAUVILLE_MAN_STORYTELLER; + storyteller->alreadyRecorded = FALSE; +} + +static u32 StorytellerGetGameStat(u8 stat) +{ + if (stat == NUM_GAME_STATS) + stat = 0; + return GetGameStat(stat); +} + +static const struct Story *GetStoryByStat(u32 stat) +{ + s32 i; + + for (i = 0; i < 36; i++) + { + if (sStorytellerStories[i].stat == stat) + return &sStorytellerStories[i]; + } + return &sStorytellerStories[35]; +} + +static const u8 *GetStoryTitleByStat(u32 stat) +{ + return GetStoryByStat(stat)->title; +} + +static const u8 *GetStoryTextByStat(u32 stat) +{ + return GetStoryByStat(stat)->fullText; +} + +static const u8 *GetStoryActionByStat(u32 stat) +{ + return GetStoryByStat(stat)->action; +} + +static u8 GetFreeStorySlot(void) +{ + u8 i; + + for (i = 0; i < 4; i++) + { + struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller; + + if (storyteller->gameStatIDs[i] == 0) + break; + } + return i; +} + +static u32 StorytellerGetRecordedTrainerStat(u32 trainer) +{ + u8 *ptr = gSaveBlock1.mauvilleMan.storyteller.statValues[trainer]; + + return ptr[0] | (ptr[1] << 8) | (ptr[2] << 16) | (ptr[3] << 24); +} + +static void StorytellerSetRecordedTrainerStat(u32 trainer, u32 val) +{ + u8 *ptr = gSaveBlock1.mauvilleMan.storyteller.statValues[trainer]; + + ptr[0] = val; + ptr[1] = val >> 8; + ptr[2] = val >> 16; + ptr[3] = val >> 24; +} + +static bool32 HasTrainerStatIncreased(u32 trainer) +{ + struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller; + + if (StorytellerGetGameStat(storyteller->gameStatIDs[trainer]) > StorytellerGetRecordedTrainerStat(trainer)) + return TRUE; + else + return FALSE; +} + +static void GetStoryByStattellerPlayerName(u32 player, void *dst) +{ + u8 *name = gSaveBlock1.mauvilleMan.storyteller.trainerNames[player]; + + memset(dst, EOS, 8); + memcpy(dst, name, 7); +} + +static void StorytellerSetPlayerName(u32 player, const u8 *src) +{ + u8 *name = gSaveBlock1.mauvilleMan.storyteller.trainerNames[player]; + u8 len = StringLength(src); + + memset(name, EOS, 7); + StringCopyN(name, src, len); +} + +static void StorytellerRecordNewStat(u32 player, u32 stat) +{ + struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller; + + storyteller->gameStatIDs[player] = stat; + StorytellerSetPlayerName(player, gSaveBlock2.playerName); + StorytellerSetRecordedTrainerStat(player, StorytellerGetGameStat(stat)); + ConvertIntToDecimalStringN(gStringVar1, StorytellerGetGameStat(stat), 0, 10); + StringCopy(gStringVar2, GetStoryActionByStat(stat)); +} + +static void ScrambleStatList(u8 *arr, s32 count) +{ + s32 i; + + for (i = 0; i < count; i++) + arr[i] = i; + for (i = 0; i < count; i++) + { + u32 a = Random() % count; + u32 b = Random() % count; + u8 temp = arr[a]; + arr[a] = arr[b]; + arr[b] = temp; + } +} + +// What purpose does this struct even serve? Only the length field is used. +static const struct {u32 length; struct MauvilleManStoryteller *unused1; u32 unused2;} sStorytellerStuff = +{ + 36, + &gSaveBlock1.mauvilleMan.storyteller, // unused + 12, // unused +}; + +static bool8 StorytellerInitializeRandomStat(void) +{ + u8 arr[sStorytellerStuff.length]; + s32 i; + s32 j; + + ScrambleStatList(arr, 36); + for (i = 0; i < 36; i++) + { + u8 stat = sStorytellerStories[arr[i]].stat; + u8 minVal = sStorytellerStories[arr[i]].minVal; + struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller; + + for (j = 0; j < 4; j++) + { + if (gSaveBlock1.mauvilleMan.storyteller.gameStatIDs[j] == stat) + break; + } + if (j == 4 && StorytellerGetGameStat(stat) >= minVal) + { + storyteller->alreadyRecorded = TRUE; + StorytellerRecordNewStat(GetFreeStorySlot(), stat); + return TRUE; + } + } + return FALSE; +} + +static void StorytellerDisplayStory(u32 player) +{ + struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller; + u8 stat = storyteller->gameStatIDs[player]; + + ConvertIntToDecimalStringN(gStringVar1, StorytellerGetRecordedTrainerStat(player), 0, 10); + StringCopy(gStringVar2, GetStoryActionByStat(stat)); + GetStoryByStattellerPlayerName(player, gStringVar3); + ShowFieldMessage(GetStoryTextByStat(stat)); +} + +static void PrintStoryList(void) +{ + s32 i; + + MenuDrawTextWindow(0, 0, 25, 4 + GetFreeStorySlot() * 2); + for (i = 0; i < 4; i++) + { + struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller; + u8 stat = storyteller->gameStatIDs[i]; + + if (stat == 0) + break; + MenuPrint(GetStoryTitleByStat(stat), 1, 2 + i * 2); + } + MenuPrint(gPCText_Cancel, 1, 2 + i * 2); +} + +static u8 gUnknown_03000748; + +static void Task_StoryListMenu(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + s32 selection; + + switch (task->data[0]) + { + case 0: + PrintStoryList(); + InitMenu(0, 1, 2, GetFreeStorySlot() + 1, 0, 24); + task->data[0]++; + break; + case 1: + selection = ProcessMenuInput(); + if (selection == -2) + break; + if (selection == -1 || selection == GetFreeStorySlot()) + { + gScriptResult = 0; + } + else + { + gScriptResult = 1; + gUnknown_03000748 = selection; + } + HandleDestroyMenuCursors(); + MenuZeroFillWindowRect(0, 0, 25, 12); + DestroyTask(taskId); + EnableBothScriptContexts(); + break; + } +} + +// Sets gScriptResult to TRUE if player selected a story +void ScrSpecial_StorytellerStoryListMenu(void) +{ + CreateTask(Task_StoryListMenu, 0x50); +} + +void ScrSpecial_StorytellerDisplayStory(void) +{ + StorytellerDisplayStory(gUnknown_03000748); +} + +u8 ScrSpecial_StorytellerGetFreeStorySlot(void) +{ + return GetFreeStorySlot(); +} + +// Returns TRUE if stat has increased +bool8 ScrSpecial_StorytellerUpdateStat(void) +{ + struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller; + u8 r4 = storyteller->gameStatIDs[gUnknown_03000748]; + + if (HasTrainerStatIncreased(gUnknown_03000748) == TRUE) + { + StorytellerRecordNewStat(gUnknown_03000748, r4); + return TRUE; + } + return FALSE; +} + +bool8 ScrSpecial_HasStorytellerAlreadyRecorded(void) +{ + struct MauvilleManStoryteller *storyteller = &gSaveBlock1.mauvilleMan.storyteller; + + if (storyteller->alreadyRecorded == FALSE) + return FALSE; + else + return TRUE; +} + +bool8 ScrSpecial_StorytellerInitializeRandomStat(void) +{ + return StorytellerInitializeRandomStat(); +} diff --git a/src/menu_helpers.c b/src/field/menu_helpers.c index 9915d67ac..14e823355 100644 --- a/src/menu_helpers.c +++ b/src/field/menu_helpers.c @@ -7,7 +7,7 @@ #include "map_constants.h" #include "menu.h" #include "menu_helpers.h" -#include "rom4.h" +#include "overworld.h" #include "songs.h" #include "sound.h" #include "sprite.h" @@ -140,7 +140,7 @@ static void PrintMessage(const u8 *str, u16 tile) { sub_80A3FA0(&gBGTilemapBuffers[1][0], 2, 15, 26, 4, tile); } - sub_8072044(str); + MenuPrintMessageDefaultCoords(str); } static void sub_80F9090(u8 taskId) diff --git a/src/metatile_behavior.c b/src/field/metatile_behavior.c index d05ba0b89..d05ba0b89 100644 --- a/src/metatile_behavior.c +++ b/src/field/metatile_behavior.c diff --git a/src/money.c b/src/field/money.c index 5d9d0b689..5d0f0ae8d 100644 --- a/src/money.c +++ b/src/field/money.c @@ -25,7 +25,7 @@ bool8 IsEnoughMoney(u32 budget, u32 cost) return FALSE; } -void sub_80B79B8(u32 *arg0, u32 arg1) +void AddMoney(u32 *arg0, u32 arg1) { if (*arg0 > *arg0 + arg1) { @@ -40,7 +40,7 @@ void sub_80B79B8(u32 *arg0, u32 arg1) } } -void sub_80B79E0(u32 *arg0, u32 arg1) +void RemoveMoney(u32 *arg0, u32 arg1) { if (*arg0 < arg1) { @@ -52,39 +52,25 @@ void sub_80B79E0(u32 *arg0, u32 arg1) } } -void sub_80B79F8(u8 *buffer, u32 arg1, u8 arg2) +void GetMoneyAmountText(u8 *buffer, u32 amount, u8 arg2) { u8 width; u8 i; - if (arg1 > 999999) - { + if (amount > 999999) width = 7; - } - else if (arg1 > 99999) - { + else if (amount > 99999) width = 6; - } - else if (arg1 > 10000) - { + else if (amount > 10000) width = 5; - } - else if (arg1 > 999) - { + else if (amount > 999) width = 4; - } - else if (arg1 > 99) - { + else if (amount > 99) width = 3; - } - else if (arg1 > 9) - { + else if (amount > 9) width = 2; - } else - { width = 1; - } buffer[0] = EXT_CTRL_CODE_BEGIN; buffer[1] = 0x14; @@ -100,7 +86,7 @@ void sub_80B79F8(u8 *buffer, u32 arg1, u8 arg2) buffer[0] = CHAR_CURRENCY; buffer += 1; - buffer = ConvertIntToDecimalString(buffer, arg1); + buffer = ConvertIntToDecimalString(buffer, amount); buffer[0] = EXT_CTRL_CODE_BEGIN; buffer[1] = 0x14; @@ -108,16 +94,18 @@ void sub_80B79F8(u8 *buffer, u32 arg1, u8 arg2) buffer[3] = EOS; } -void sub_80B7A94(u32 arg0, u8 size, u8 x, u8 y) +void PrintMoneyAmount(u32 amount, u8 size, u8 x, u8 y) { u8 buffer[16]; u8 stringWidth; - sub_80B79F8(buffer, arg0, size); + GetMoneyAmountText(buffer, amount, size); stringWidth = sub_8072CA4(buffer); if (stringWidth >= (size + 1) * 8) + { MenuPrint(buffer, x, y); + } else { int xPlusOne = x + 1; @@ -148,7 +136,7 @@ void sub_80B7AEC(u32 arg0, u8 left, u8 top) } __attribute__((naked)) -void sub_80B7B34(void) +void sub_80B7B34(u8 var1, u8 var2, int var3) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -241,15 +229,15 @@ _080B7BE8: .4byte 0x0600f840\n\ .syntax divided\n"); } -void sub_80B7BEC(u32 arg0, u8 x, u8 y) +void UpdateMoneyWindow(u32 amount, u8 x, u8 y) { - sub_80B7A94(arg0, 6, x + 6, y + 1); + PrintMoneyAmount(amount, 6, x + 6, y + 1); } -void sub_80B7C14(u32 arg0, u8 x, u8 y) +void OpenMoneyWindow(u32 amount, u8 x, u8 y) { MenuDrawTextWindow(x, y, x + 13, y + 3); - sub_80B7BEC(arg0, x, y); + UpdateMoneyWindow(amount, x, y); LoadCompressedObjectPic(&gUnknown_083CF584); LoadCompressedObjectPalette(&gUnknown_083CF58C); @@ -257,7 +245,7 @@ void sub_80B7C14(u32 arg0, u8 x, u8 y) gUnknown_02038734 = CreateSprite(&gSpriteTemplate_83CF56C, x * 8 + 19, y * 8 + 11, 0); } -void RemoveMoneyLabelObject(u8 x, u8 y) +void CloseMoneyWindow(u8 x, u8 y) { DestroySpriteAndFreeResources(&gSprites[gUnknown_02038734]); FreeSpritePaletteByTag(SPRITE_TAG_MONEY); @@ -271,5 +259,5 @@ bool8 sub_80B7CE8(void) void sub_80B7D0C(void) { - sub_80B79E0(&gSaveBlock1.money, gSpecialVar_0x8005); + RemoveMoney(&gSaveBlock1.money, gSpecialVar_0x8005); } diff --git a/src/rom4.c b/src/field/overworld.c index f9006efba..d6f255409 100644 --- a/src/rom4.c +++ b/src/field/overworld.c @@ -1,5 +1,5 @@ #include "global.h" -#include "rom4.h" +#include "overworld.h" #include "battle_setup.h" #include "berry.h" #include "cable_club.h" @@ -25,6 +25,7 @@ #include "link.h" #include "load_save.h" #include "main.h" +#include "map_constants.h" #include "map_name_popup.h" #include "menu.h" #include "metatile_behavior.h" @@ -40,6 +41,7 @@ #include "secret_base.h" #include "songs.h" #include "sound.h" +#include "species.h" #include "start_menu.h" #include "task.h" #include "tileset_anim.h" @@ -60,28 +62,10 @@ struct UnkTVStruct u32 tv_field_4; }; -EWRAM_DATA struct WarpData gUnknown_020297F0 = {0}; -EWRAM_DATA struct WarpData gUnknown_020297F8 = {0}; -EWRAM_DATA struct WarpData gUnknown_02029800 = {0}; -EWRAM_DATA struct WarpData gUnknown_02029808 = {0}; -EWRAM_DATA struct UnkPlayerStruct gUnknown_02029810 = {0}; -EWRAM_DATA u16 gUnknown_02029814 = 0; -EWRAM_DATA bool8 gUnknown_02029816 = FALSE; -EWRAM_DATA struct LinkPlayerMapObject gLinkPlayerMapObjects[4] = {0}; - -static u8 gUnknown_03000580[4]; -static u16 (*gUnknown_03000584)(u32); -static u8 gUnknown_03000588; - -u16 word_3004858; -void (*gFieldCallback)(void); -u8 gUnknown_03004860; -u8 gFieldLinkPlayerCount; - extern u16 gUnknown_03004898; extern u16 gUnknown_0300489C; -extern u8 EventScript_LeagueWhiteOut[]; +extern u8 S_WhiteOut[]; extern u8 gUnknown_0819FC9F[]; extern u8 SingleBattleColosseum_EventScript_1A436F[]; extern u8 SingleBattleColosseum_EventScript_1A4379[]; @@ -102,71 +86,165 @@ extern u8 TradeRoom_PromptToCancelLink[]; extern u8 TradeRoom_TerminateLink[]; extern u8 gUnknown_081A4508[]; -extern u8 (*gUnknown_082166A0[])(struct LinkPlayerMapObject *, struct MapObject *, u8); -extern u8 (*gUnknown_082166AC[])(struct LinkPlayerMapObject *, struct MapObject *, u8); -extern void (*gUnknown_082166D8[])(struct LinkPlayerMapObject *, struct MapObject *); - extern struct MapData * const gMapAttributes[]; extern struct MapHeader * const * const gMapGroups[]; -extern const struct WarpData gDummyWarpData; -extern s32 gUnknown_0839ACE8; -extern u32 gUnknown_08216694[]; +extern s32 gMaxFlashLevel; + +EWRAM_DATA struct WarpData gUnknown_020297F0 = {0}; +EWRAM_DATA struct WarpData gWarpDestination = {0}; // new warp position +EWRAM_DATA struct WarpData gUnknown_02029800 = {0}; +EWRAM_DATA struct WarpData gUnknown_02029808 = {0}; +EWRAM_DATA struct UnkPlayerStruct gUnknown_02029810 = {0}; +EWRAM_DATA static u16 sAmbientCrySpecies = 0; +EWRAM_DATA static bool8 sIsAmbientCryWaterMon = FALSE; +EWRAM_DATA struct LinkPlayerMapObject gLinkPlayerMapObjects[4] = {0}; + +static u8 gUnknown_03000580[4]; +static u16 (*gUnknown_03000584)(u32); +static u8 gUnknown_03000588; + +u16 word_3004858; +void (*gFieldCallback)(void); +u8 gUnknown_03004860; +u8 gFieldLinkPlayerCount; + +static const struct WarpData sDummyWarpData = +{ + .mapGroup = -1, + .mapNum = -1, + .warpId = -1, + .x = -1, + .y = -1, +}; + +static const u8 sUnusedData[] = +{ + 0xB0, 0x04, 0x00, 0x00, + 0x10, 0x0E, 0x00, 0x00, + 0xB0, 0x04, 0x00, 0x00, + 0x60, 0x09, 0x00, 0x00, + 0x32, 0x00, 0x00, 0x00, + 0x50, 0x00, 0x00, 0x00, + 0xD4, 0xFF, 0xFF, 0xFF, + 0x2C, 0x00, 0x00, 0x00, +}; + +const struct UCoords32 gUnknown_0821664C[] = +{ + { 0, 0}, + { 0, 1}, + { 0, -1}, + {-1, 0}, + { 1, 0}, + {-1, 1}, + { 1, 1}, + {-1, -1}, + { 1, -1}, +}; + +const struct UnknownTaskStruct gUnknown_08216694 = +{ + (void *)REG_ADDR_WIN0H, + ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1, + 1, + 0, +}; + +static u8 sub_8055C68(struct LinkPlayerMapObject *, struct MapObject *, u8); +static u8 sub_8055C88(struct LinkPlayerMapObject *, struct MapObject *, u8); +static u8 sub_8055C8C(struct LinkPlayerMapObject *, struct MapObject *, u8); -void DoWhiteOut(void) +static u8 (*const gUnknown_082166A0[])(struct LinkPlayerMapObject *, struct MapObject *, u8) = { - ScriptContext2_RunNewScript(EventScript_LeagueWhiteOut); + sub_8055C68, + sub_8055C88, + sub_8055C8C, +}; + +static u8 sub_8055CAC(struct LinkPlayerMapObject *, struct MapObject *, u8); +static u8 sub_8055CB0(struct LinkPlayerMapObject *, struct MapObject *, u8); +static u8 sub_8055D18(struct LinkPlayerMapObject *, struct MapObject *, u8); + +static u8 (*const gUnknown_082166AC[])(struct LinkPlayerMapObject *, struct MapObject *, u8) = +{ + sub_8055CAC, + sub_8055CB0, + sub_8055CB0, + sub_8055CB0, + sub_8055CB0, + sub_8055CAC, + sub_8055CAC, + sub_8055D18, + sub_8055D18, + sub_8055D18, + sub_8055D18, +}; + +static void sub_8055D30(struct LinkPlayerMapObject *, struct MapObject *); +static void sub_8055D38(struct LinkPlayerMapObject *, struct MapObject *); + +static void (*const gUnknown_082166D8[])(struct LinkPlayerMapObject *, struct MapObject *) = +{ + sub_8055D30, + sub_8055D38, +}; + + +static void DoWhiteOut(void) +{ + ScriptContext2_RunNewScript(S_WhiteOut); gSaveBlock1.money /= 2; - HealPlayerParty(); - sub_8053050(); - sub_8053570(); + ScrSpecial_HealPlayerParty(); + Overworld_ResetStateAfterWhiteOut(); + Overworld_SetWarpDestToLastHealLoc(); warp_in(); } -void flag_var_implications_of_teleport_(void) +void Overworld_ResetStateAfterFly(void) { player_avatar_init_params_reset(); - FlagReset(SYS_CYCLING_ROAD); - FlagReset(SYS_CRUISE_MODE); - FlagReset(SYS_SAFARI_MODE); - FlagReset(SYS_USE_STRENGTH); - FlagReset(SYS_USE_FLASH); + FlagClear(SYS_CYCLING_ROAD); + FlagClear(SYS_CRUISE_MODE); + FlagClear(SYS_SAFARI_MODE); + FlagClear(SYS_USE_STRENGTH); + FlagClear(SYS_USE_FLASH); } -void new_game(void) +void Overworld_ResetStateAfterTeleport(void) { player_avatar_init_params_reset(); - FlagReset(SYS_CYCLING_ROAD); - FlagReset(SYS_CRUISE_MODE); - FlagReset(SYS_SAFARI_MODE); - FlagReset(SYS_USE_STRENGTH); - FlagReset(SYS_USE_FLASH); + FlagClear(SYS_CYCLING_ROAD); + FlagClear(SYS_CRUISE_MODE); + FlagClear(SYS_SAFARI_MODE); + FlagClear(SYS_USE_STRENGTH); + FlagClear(SYS_USE_FLASH); ScriptContext2_RunNewScript(gUnknown_0819FC9F); } -void sub_8053014(void) +void Overworld_ResetStateAfterDigEscRope(void) { player_avatar_init_params_reset(); - FlagReset(SYS_CYCLING_ROAD); - FlagReset(SYS_CRUISE_MODE); - FlagReset(SYS_SAFARI_MODE); - FlagReset(SYS_USE_STRENGTH); - FlagReset(SYS_USE_FLASH); + FlagClear(SYS_CYCLING_ROAD); + FlagClear(SYS_CRUISE_MODE); + FlagClear(SYS_SAFARI_MODE); + FlagClear(SYS_USE_STRENGTH); + FlagClear(SYS_USE_FLASH); } -void sub_8053050(void) +void Overworld_ResetStateAfterWhiteOut(void) { player_avatar_init_params_reset(); - FlagReset(SYS_CYCLING_ROAD); - FlagReset(SYS_CRUISE_MODE); - FlagReset(SYS_SAFARI_MODE); - FlagReset(SYS_USE_STRENGTH); - FlagReset(SYS_USE_FLASH); + FlagClear(SYS_CYCLING_ROAD); + FlagClear(SYS_CRUISE_MODE); + FlagClear(SYS_SAFARI_MODE); + FlagClear(SYS_USE_STRENGTH); + FlagClear(SYS_USE_FLASH); } void sub_805308C(void) { - FlagReset(SYS_SAFARI_MODE); - sub_8054164(); + FlagClear(SYS_SAFARI_MODE); + ChooseAmbientCrySpecies(); ResetCyclingRoadChallengeData(); UpdateLocationHistoryForRoamer(); RoamerMoveToOtherLocationSet(); @@ -205,23 +283,27 @@ void SetGameStat(u8 index, u32 value) gSaveBlock1.gameStats[index] = value; } -void sub_8053154(void) +void LoadMapObjTemplatesFromHeader(void) { + // Clear map object templates CpuFill32(0, gSaveBlock1.mapObjectTemplates, sizeof(gSaveBlock1.mapObjectTemplates)); + + // Copy map header events to save block CpuCopy32(gMapHeader.events->mapObjects, gSaveBlock1.mapObjectTemplates, gMapHeader.events->mapObjectCount * sizeof(struct MapObjectTemplate)); } -void sub_8053198(void) +static void LoadSaveblockMapObjScripts(void) { struct MapObjectTemplate *mapObjectTemplates = gSaveBlock1.mapObjectTemplates; s32 i; + for (i = 0; i < 64; i++) mapObjectTemplates[i].script = gMapHeader.events->mapObjects[i].script; } -void update_saveblock1_field_object_coords(u8 localId, s16 x, s16 y) +void Overworld_SetMapObjTemplateCoords(u8 localId, s16 x, s16 y) { s32 i; for (i = 0; i < 64; i++) @@ -231,28 +313,27 @@ void update_saveblock1_field_object_coords(u8 localId, s16 x, s16 y) { mapObjectTemplate->x = x; mapObjectTemplate->y = y; - break; + return; } } } -void update_saveblock1_field_object_movement_behavior(u8 localId, u8 movementType) +void Overworld_SetMapObjTemplateMovementType(u8 localId, u8 movementType) { - s32 i = 0; - struct MapObjectTemplate *mapObjectTemplate = gSaveBlock1.mapObjectTemplates; - do + s32 i; + + for (i = 0; i < 64; i++) { + struct MapObjectTemplate *mapObjectTemplate = &gSaveBlock1.mapObjectTemplates[i]; if (mapObjectTemplate->localId == localId) { mapObjectTemplate->movementType = movementType; - break; + return; } - mapObjectTemplate++; - i++; - } while (i < 64); + } } -void mapdata_load_assets_to_gpu_and_full_redraw(void) +static void mapdata_load_assets_to_gpu_and_full_redraw(void) { move_tilemap_camera_to_upper_left_corner(); copy_map_tileset1_tileset2_to_vram(gMapHeader.mapData); @@ -261,7 +342,7 @@ void mapdata_load_assets_to_gpu_and_full_redraw(void) cur_mapheader_run_tileset_funcs_after_some_cpuset(); } -struct MapData *get_mapdata_header(void) +static struct MapData *get_mapdata_header(void) { u16 mapDataId = gSaveBlock1.mapDataId; if (mapDataId) @@ -269,15 +350,15 @@ struct MapData *get_mapdata_header(void) return NULL; } -void warp_shift(void) +static void ApplyCurrentWarp(void) { gUnknown_020297F0 = gSaveBlock1.location; - gSaveBlock1.location = gUnknown_020297F8; - gUnknown_02029800 = gDummyWarpData; - gUnknown_02029808 = gDummyWarpData; + gSaveBlock1.location = gWarpDestination; + gUnknown_02029800 = sDummyWarpData; + gUnknown_02029808 = sDummyWarpData; } -void warp_set(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) +static void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) { warp->mapGroup = mapGroup; warp->mapNum = mapNum; @@ -286,7 +367,7 @@ void warp_set(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 warp->y = y; } -bool32 warp_data_is_not_neg_1(struct WarpData *warp) +static bool32 warp_data_is_not_neg_1(struct WarpData *warp) { if (warp->mapGroup != -1) return FALSE; @@ -301,31 +382,27 @@ bool32 warp_data_is_not_neg_1(struct WarpData *warp) return TRUE; } -struct MapHeader * const get_mapheader_by_bank_and_number(u16 mapGroup, u16 mapNum) +struct MapHeader *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum) { return gMapGroups[mapGroup][mapNum]; } -struct MapHeader * const warp1_get_mapheader(void) +struct MapHeader *const warp1_get_mapheader(void) { - return get_mapheader_by_bank_and_number(gUnknown_020297F8.mapGroup, gUnknown_020297F8.mapNum); + return Overworld_GetMapHeaderByGroupAndId(gWarpDestination.mapGroup, gWarpDestination.mapNum); } -void set_current_map_header_from_sav1_save_old_name(void) +static void set_current_map_header_from_sav1_save_old_name(void) { - struct MapHeader *dest = &gMapHeader; - struct MapHeader *src = get_mapheader_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum); - *dest = *src; - gSaveBlock1.mapDataId = dest->mapDataId; - dest->mapData = get_mapdata_header(); + gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum); + gSaveBlock1.mapDataId = gMapHeader.mapDataId; + gMapHeader.mapData = get_mapdata_header(); } -void sub_805338C(void) +static void LoadSaveblockMapHeader(void) { - struct MapHeader *dest = &gMapHeader; - struct MapHeader *src = get_mapheader_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum); - *dest = *src; - dest->mapData = get_mapdata_header(); + gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum); + gMapHeader.mapData = get_mapdata_header(); } void sub_80533CC(void) @@ -349,115 +426,117 @@ void sub_80533CC(void) void warp_in(void) { - warp_shift(); + ApplyCurrentWarp(); set_current_map_header_from_sav1_save_old_name(); sub_80533CC(); } -void warp1_set(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) +void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) { - warp_set(&gUnknown_020297F8, mapGroup, mapNum, warpId, x, y); + SetWarpData(&gWarpDestination, mapGroup, mapNum, warpId, x, y); } void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId) { - warp1_set(mapGroup, mapNum, warpId, -1, -1); + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, -1, -1); } void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId) { - warp_set(&gSaveBlock1.warp2, mapGroup, mapNum, warpId, gSaveBlock1.pos.x, gSaveBlock1.pos.y); + SetWarpData(&gSaveBlock1.warp2, mapGroup, mapNum, warpId, gSaveBlock1.pos.x, gSaveBlock1.pos.y); } void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) { - warp_set(&gSaveBlock1.warp2, mapGroup, mapNum, warpId, x, y); + SetWarpData(&gSaveBlock1.warp2, mapGroup, mapNum, warpId, x, y); } void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused) { - gUnknown_020297F8 = gSaveBlock1.warp2; + gWarpDestination = gSaveBlock1.warp2; } void sub_8053538(u8 a1) { const struct HealLocation *warp = GetHealLocation(a1); + if (warp) - warp1_set(warp->group, warp->map, -1, warp->x, warp->y); + Overworld_SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y); } -void sub_8053570(void) +void Overworld_SetWarpDestToLastHealLoc(void) { - gUnknown_020297F8 = gSaveBlock1.warp3; + gWarpDestination = gSaveBlock1.lastHealLocation; } -void sub_8053588(u8 a1) +void Overworld_SetHealLocationWarp(u8 healLocationId) { - const struct HealLocation *warp = GetHealLocation(a1); - if (warp) - warp_set(&gSaveBlock1.warp3, warp->group, warp->map, -1, warp->x, warp->y); + const struct HealLocation *healLocation = GetHealLocation(healLocationId); + + if (healLocation != NULL) + SetWarpData(&gSaveBlock1.lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y); } void sub_80535C4(s16 a1, s16 a2) { - u8 v4 = sav1_map_get_light_level(); - u8 v5 = get_map_light_level_by_bank_and_number(gUnknown_020297F8.mapGroup, gUnknown_020297F8.mapNum); - if (is_light_level_1_2_3_5_or_6(v4) && is_light_level_1_2_3_5_or_6(v5) != TRUE) + u8 currMapType = Overworld_GetMapTypeOfSaveblockLocation(); + u8 destMapType = GetMapTypeByGroupAndId(gWarpDestination.mapGroup, gWarpDestination.mapNum); + if (is_map_type_1_2_3_5_or_6(currMapType) && is_map_type_1_2_3_5_or_6(destMapType) != TRUE) sub_805363C(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, -1, a1 - 7, a2 - 6); } void sub_805363C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) { - warp_set(&gSaveBlock1.warp4, mapGroup, mapNum, warpId, x, y); + SetWarpData(&gSaveBlock1.warp4, mapGroup, mapNum, warpId, x, y); } void sub_8053678(void) { - gUnknown_020297F8 = gSaveBlock1.warp4; + gWarpDestination = gSaveBlock1.warp4; } void sub_8053690(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) { - warp_set(&gUnknown_02029800, mapGroup, mapNum, warpId, x, y); + SetWarpData(&gUnknown_02029800, mapGroup, mapNum, warpId, x, y); } -void warp1_set_to_warp2(void) +static void warp1_set_to_warp2(void) { - gUnknown_020297F8 = gUnknown_02029800; + gWarpDestination = gUnknown_02029800; } void sub_80536E4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) { - warp_set(&gUnknown_02029808, mapGroup, mapNum, warpId, x, y); + SetWarpData(&gUnknown_02029808, mapGroup, mapNum, warpId, x, y); } void sub_8053720(s16 x, s16 y) { if (warp_data_is_not_neg_1(&gUnknown_02029808) == TRUE) { - gUnknown_020297F8 = gUnknown_020297F0; + gWarpDestination = gUnknown_020297F0; } else { - warp1_set(gUnknown_02029808.mapGroup, gUnknown_02029808.mapNum, -1, x, y); + Overworld_SetWarpDestination(gUnknown_02029808.mapGroup, gUnknown_02029808.mapNum, -1, x, y); } } void sub_8053778(void) { - gUnknown_020297F8 = gSaveBlock1.warp1; + gWarpDestination = gSaveBlock1.warp1; } void unref_sub_8053790(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) { - warp_set(&gSaveBlock1.warp1, mapGroup, mapNum, warpId, x, y); + SetWarpData(&gSaveBlock1.warp1, mapGroup, mapNum, warpId, x, y); } void sub_80537CC(u8 a1) { const struct HealLocation *warp = GetHealLocation(a1); if (warp) - warp_set(&gSaveBlock1.warp1, warp->group, warp->map, -1, warp->x, warp->y); + SetWarpData(&gSaveBlock1.warp1, warp->group, warp->map, -1, warp->x, warp->y); } void gpu_sync_bg_hide() @@ -465,7 +544,7 @@ void gpu_sync_bg_hide() gSaveBlock1.warp1 = gSaveBlock1.warp2; } -struct MapConnection *sub_8053818(u8 dir) +struct MapConnection *GetMapConnection(u8 dir) { s32 i; s32 count = gMapHeader.connections->count; @@ -483,10 +562,11 @@ struct MapConnection *sub_8053818(u8 dir) bool8 sub_8053850(u8 dir, u16 x, u16 y) { - struct MapConnection *connection = sub_8053818(dir); - if (connection) + struct MapConnection *connection = GetMapConnection(dir); + + if (connection != NULL) { - warp1_set(connection->mapGroup, connection->mapNum, -1, x, y); + Overworld_SetWarpDestination(connection->mapGroup, connection->mapNum, -1, x, y); } else { @@ -512,20 +592,20 @@ void sub_80538F0(u8 mapGroup, u8 mapNum) { s32 i; - warp1_set(mapGroup, mapNum, -1, -1, -1); + Overworld_SetWarpDestination(mapGroup, mapNum, -1, -1, -1); sub_8053F0C(); - warp_shift(); + ApplyCurrentWarp(); set_current_map_header_from_sav1_save_old_name(); - sub_8053154(); + LoadMapObjTemplatesFromHeader(); ClearTempFieldEventData(); ResetCyclingRoadChallengeData(); prev_quest_postbuffer_cursor_backup_reset(); sub_8082BD0(mapGroup, mapNum); DoTimeBasedEvents(); sub_80806E4(); - sub_8054164(); - sub_8053C98(); - sav1_reset_battle_music_maybe(); + ChooseAmbientCrySpecies(); + SetDefaultFlashLevel(); + Overworld_ClearSavedMusic(); mapheader_run_script_with_tag_x3(); not_trainer_hill_battle_pyramid(); sub_8056D38(gMapHeader.mapData); @@ -549,9 +629,9 @@ void sub_8053994(u32 a1) bool8 v3; set_current_map_header_from_sav1_save_old_name(); - sub_8053154(); - v2 = is_light_level_1_2_3_5_or_6(gMapHeader.mapType); - v3 = is_light_level_8_or_9(gMapHeader.mapType); + LoadMapObjTemplatesFromHeader(); + v2 = is_map_type_1_2_3_5_or_6(gMapHeader.mapType); + v3 = Overworld_MapTypeIsIndoors(gMapHeader.mapType); ClearTempFieldEventData(); ResetCyclingRoadChallengeData(); prev_quest_postbuffer_cursor_backup_reset(); @@ -559,11 +639,11 @@ void sub_8053994(u32 a1) if (a1 != 1) DoTimeBasedEvents(); sub_80806E4(); - sub_8054164(); + ChooseAmbientCrySpecies(); if (v2) - FlagReset(SYS_USE_FLASH); - sub_8053C98(); - sav1_reset_battle_music_maybe(); + FlagClear(SYS_USE_FLASH); + SetDefaultFlashLevel(); + Overworld_ClearSavedMusic(); mapheader_run_script_with_tag_x3(); UpdateLocationHistoryForRoamer(); RoamerMoveToOtherLocationSet(); @@ -600,11 +680,11 @@ void walkrun_find_lowest_active_bit_in_bitfield(void) struct UnkPlayerStruct *sub_8053AA8(void) { struct UnkPlayerStruct playerStruct; - u8 light = sav1_map_get_light_level(); + u8 mapType = Overworld_GetMapTypeOfSaveblockLocation(); u16 v2 = cur_mapdata_block_role_at_screen_center_acc_to_sav1(); - u8 v4 = sub_8053B00(&gUnknown_02029810, v2, light); + u8 v4 = sub_8053B00(&gUnknown_02029810, v2, mapType); playerStruct.player_field_0 = v4; - playerStruct.player_field_1 = sub_8053B60(&gUnknown_02029810, v4, v2, light); + playerStruct.player_field_1 = sub_8053B60(&gUnknown_02029810, v4, v2, mapType); gUnknown_02029810 = playerStruct; return &gUnknown_02029810; } @@ -617,7 +697,7 @@ u8 sub_8053B00(struct UnkPlayerStruct *playerStruct, u16 a2, u8 a3) return 16; if (MetatileBehavior_IsSurfableWaterOrUnderwater(a2) == 1) return 8; - if (IsBikingAllowedByMap() != TRUE) + if (Overworld_IsBikingAllowed() != TRUE) return 1; if (playerStruct->player_field_0 == 2) return 2; @@ -655,10 +735,12 @@ u16 cur_mapdata_block_role_at_screen_center_acc_to_sav1(void) return MapGridGetMetatileBehaviorAt(gSaveBlock1.pos.x + 7, gSaveBlock1.pos.y + 7); } -bool32 IsBikingAllowedByMap(void) +bool32 Overworld_IsBikingAllowed(void) { // is player in cycling road entrance? - if (gSaveBlock1.location.mapGroup == 29 && (gSaveBlock1.location.mapNum == 11 || gSaveBlock1.location.mapNum == 12)) + if (gSaveBlock1.location.mapGroup == MAP_GROUP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE + && (gSaveBlock1.location.mapNum == MAP_ID_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE + || gSaveBlock1.location.mapNum == MAP_ID_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE)) return TRUE; // is player indoor, in a secret base, or underwater? @@ -669,37 +751,37 @@ bool32 IsBikingAllowedByMap(void) if (gMapHeader.mapType == MAP_TYPE_UNDERWATER) return FALSE; - // is player in SeafloorCavern_Room9? - if (gSaveBlock1.location.mapGroup == 24 && gSaveBlock1.location.mapNum == 36) + // Thou shalt not bike on the sacred resting grounds of Kyogre/Groudon. + if (gSaveBlock1.location.mapGroup == MAP_GROUP_SEAFLOOR_CAVERN_ROOM9 + && gSaveBlock1.location.mapNum == MAP_ID_SEAFLOOR_CAVERN_ROOM9) return FALSE; - - // is player in CaveOfOrigin_B4F? - if (gSaveBlock1.location.mapGroup == 24 && gSaveBlock1.location.mapNum == 42) + if (gSaveBlock1.location.mapGroup == MAP_GROUP_CAVE_OF_ORIGIN_B4F + && gSaveBlock1.location.mapNum == MAP_ID_CAVE_OF_ORIGIN_B4F) return FALSE; return TRUE; } -void sub_8053C98(void) +void SetDefaultFlashLevel(void) { if (!gMapHeader.cave) - gSaveBlock1.flashUsed = 0; + gSaveBlock1.flashLevel = 0; else if (FlagGet(SYS_USE_FLASH)) - gSaveBlock1.flashUsed = 1; + gSaveBlock1.flashLevel = 1; else - gSaveBlock1.flashUsed = gUnknown_0839ACE8; + gSaveBlock1.flashLevel = gMaxFlashLevel; } -void sub_8053CE4(s32 a1) +void Overworld_SetFlashLevel(s32 flashLevel) { - if (a1 < 0 || a1 > gUnknown_0839ACE8) - a1 = 0; - gSaveBlock1.flashUsed = a1; + if (flashLevel < 0 || flashLevel > gMaxFlashLevel) + flashLevel = 0; + gSaveBlock1.flashLevel = flashLevel; } -u8 sav1_get_flash_used_on_map(void) +u8 Overworld_GetFlashLevel(void) { - return gSaveBlock1.flashUsed; + return gSaveBlock1.flashLevel; } void sub_8053D14(u16 mapDataId) @@ -708,60 +790,63 @@ void sub_8053D14(u16 mapDataId) gMapHeader.mapData = get_mapdata_header(); } -bool16 sub_8053D30(struct WarpData *warp) +static bool16 ShouldLegendaryMusicPlayAtLocation(struct WarpData *warp) { if (!FlagGet(SYS_WEATHER_CTRL)) return FALSE; - if (warp->mapGroup != 0) - return FALSE; - switch (warp->mapNum) + if (warp->mapGroup == 0) { - case 5: - case 6: - case 7: - case 8: - return TRUE; - case 39: - case 40: - case 41: - case 42: - case 43: - return TRUE; + switch (warp->mapNum) + { + case MAP_ID_LILYCOVE_CITY: + case MAP_ID_MOSSDEEP_CITY: + case MAP_ID_SOOTOPOLIS_CITY: + case MAP_ID_EVER_GRANDE_CITY: + return TRUE; + case MAP_ID_ROUTE124: + case MAP_ID_ROUTE125: + case MAP_ID_ROUTE126: + case MAP_ID_ROUTE127: + case MAP_ID_ROUTE128: + return TRUE; + } } return FALSE; } -bool16 sub_8053D6C(struct WarpData *warp) +static bool16 IsInfiltratedWeatherInstitute(struct WarpData *warp) { - if (VarGet(0x40B3)) + if (VarGet(VAR_WEATHER_INSTITUTE_CLEARED)) return FALSE; - if (warp->mapGroup != 32) + if (warp->mapGroup != MAP_GROUP_ROUTE119_WEATHER_INSTITUTE_1F) return FALSE; - if (warp->mapNum == 0 || warp->mapNum == 1) + if (warp->mapNum == MAP_ID_ROUTE119_WEATHER_INSTITUTE_1F + || warp->mapNum == MAP_ID_ROUTE119_WEATHER_INSTITUTE_2F) return TRUE; return FALSE; } -u16 sub_8053D9C(struct WarpData *warp) +static u16 GetLocationMusic(struct WarpData *warp) { - if (sub_8053D30(warp) == TRUE) + if (ShouldLegendaryMusicPlayAtLocation(warp) == TRUE) return LEGENDARY_MUSIC; - else if (sub_8053D6C(warp) == TRUE) + else if (IsInfiltratedWeatherInstitute(warp) == TRUE) return BGM_TOZAN; else - return get_mapheader_by_bank_and_number(warp->mapGroup, warp->mapNum)->music; + return Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum)->music; } -u16 sav1_map_get_music(void) +u16 GetCurrLocationDefaultMusic(void) { u16 music; - if (gSaveBlock1.location.mapGroup == 0 - && gSaveBlock1.location.mapNum == 26 + // Play the desert music only when the sandstorm is active on Route 111. + if (gSaveBlock1.location.mapGroup == MAP_GROUP_ROUTE111 + && gSaveBlock1.location.mapNum == MAP_ID_ROUTE111 && GetSav1Weather() == 8) return BGM_ASHROAD; - music = sub_8053D9C(&gSaveBlock1.location); + music = GetLocationMusic(&gSaveBlock1.location); if (music != 0x7FFF) { return music; @@ -775,36 +860,37 @@ u16 sav1_map_get_music(void) } } -u16 warp1_target_get_music(void) +u16 GetWarpDestinationMusic(void) { - u16 music = sub_8053D9C(&gUnknown_020297F8); + u16 music = GetLocationMusic(&gWarpDestination); if (music != 0x7FFF) { return music; } else { - if (gSaveBlock1.location.mapGroup == 0 && gSaveBlock1.location.mapNum == 2) + if (gSaveBlock1.location.mapGroup == MAP_GROUP_MAUVILLE_CITY + && gSaveBlock1.location.mapNum == MAP_ID_MAUVILLE_CITY) return BGM_DOORO_X1; else return BGM_GRANROAD; } } -void call_map_music_set_to_zero(void) +void Overworld_ResetMapMusic(void) { ResetMapMusic(); } -void sub_8053E90(void) +void Overworld_PlaySpecialMapMusic(void) { - u16 music = sav1_map_get_music(); + u16 music = GetCurrLocationDefaultMusic(); if (music != LEGENDARY_MUSIC) { - if (gSaveBlock1.battleMusic) - music = gSaveBlock1.battleMusic; - else if (sav1_map_get_light_level() == 5) + if (gSaveBlock1.savedMusic) + music = gSaveBlock1.savedMusic; + else if (Overworld_GetMapTypeOfSaveblockLocation() == MAP_TYPE_UNDERWATER) music = BGM_DEEPDEEP; else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) music = BGM_NAMINORI; @@ -814,21 +900,21 @@ void sub_8053E90(void) PlayNewMapMusic(music); } -void sav1_set_battle_music_maybe(u16 songNum) +void Overworld_SetSavedMusic(u16 songNum) { - gSaveBlock1.battleMusic = songNum; + gSaveBlock1.savedMusic = songNum; } -void sav1_reset_battle_music_maybe(void) +void Overworld_ClearSavedMusic(void) { - gSaveBlock1.battleMusic = 0; + gSaveBlock1.savedMusic = 0; } void sub_8053F0C(void) { if (FlagGet(SPECIAL_FLAG_1) != TRUE) { - u16 newMusic = warp1_target_get_music(); + u16 newMusic = GetWarpDestinationMusic(); u16 currentMusic = GetCurrentMapMusic(); if (newMusic != LEGENDARY_MUSIC) { @@ -847,24 +933,24 @@ void sub_8053F0C(void) } } -void sub_8053F84(void) +void Overworld_ChangeMusicToDefault(void) { u16 currentMusic = GetCurrentMapMusic(); - if (currentMusic != sav1_map_get_music()) - FadeOutAndPlayNewMapMusic(sav1_map_get_music(), 8); + if (currentMusic != GetCurrLocationDefaultMusic()) + FadeOutAndPlayNewMapMusic(GetCurrLocationDefaultMusic(), 8); } -void sub_8053FB0(u16 music) +void Overworld_ChangeMusicTo(u16 newMusic) { u16 currentMusic = GetCurrentMapMusic(); - if (currentMusic != music && currentMusic != LEGENDARY_MUSIC) - FadeOutAndPlayNewMapMusic(music, 8); + if (currentMusic != newMusic && currentMusic != LEGENDARY_MUSIC) + FadeOutAndPlayNewMapMusic(newMusic, 8); } -u8 is_warp1_light_level_8_or_9(void) +u8 GetMapMusicFadeoutSpeed(void) { struct MapHeader *mapHeader = warp1_get_mapheader(); - if (is_light_level_8_or_9(mapHeader->mapType) == TRUE) + if (Overworld_MapTypeIsIndoors(mapHeader->mapType) == TRUE) return 2; else return 4; @@ -872,10 +958,10 @@ u8 is_warp1_light_level_8_or_9(void) void sub_8053FF8(void) { - u16 music = warp1_target_get_music(); + u16 music = GetWarpDestinationMusic(); if (FlagGet(SPECIAL_FLAG_1) != TRUE && music != GetCurrentMapMusic()) { - u8 speed = is_warp1_light_level_8_or_9(); + u8 speed = GetMapMusicFadeoutSpeed(); FadeOutMapMusic(speed); } } @@ -885,48 +971,50 @@ bool8 sub_8054034(void) return IsNotWaitingForBGMStop(); } -void sub_8054044(void) +void Overworld_FadeOutMapMusic(void) { FadeOutMapMusic(4); } -void sub_8054050(void) +static void PlayAmbientCry(void) { s16 x, y; - PlayerGetDestCoords((u16 *)&x, (u16 *)&y); - if (gUnknown_02029816 != TRUE - || MetatileBehavior_IsSurfableWaterOrUnderwater(MapGridGetMetatileBehaviorAt(x, y))) - { - s8 pan = (Random() % 88) + 212; - s8 volume = (Random() % 30) + 50; - PlayCry2(gUnknown_02029814, pan, volume, 1); - } + s8 pan; + s8 volume; + + PlayerGetDestCoords(&x, &y); + if (sIsAmbientCryWaterMon == TRUE + && !MetatileBehavior_IsSurfableWaterOrUnderwater(MapGridGetMetatileBehaviorAt(x, y))) + return; + pan = (Random() % 88) + 212; + volume = (Random() % 30) + 50; + PlayCry2(sAmbientCrySpecies, pan, volume, 1); } -void sub_80540D0(s16 *a1, u16 *a2) +void UpdateAmbientCry(s16 *state, u16 *delayCounter) { - switch (*a1) + switch (*state) { case 0: - if (!gUnknown_02029814) - *a1 = 4; + if (sAmbientCrySpecies == SPECIES_NONE) + *state = 4; else - *a1 = 1; + *state = 1; break; case 1: - *a2 = (Random() % 2400) + 1200; - *a1 = 3; + *delayCounter = (Random() % 2400) + 1200; + *state = 3; break; case 2: - *a2 = (Random() % 1200) + 1200; - *a1 = 3; + *delayCounter = (Random() % 1200) + 1200; + *state = 3; break; case 3: - (*a2)--; - if (*a2 == 0) + (*delayCounter)--; + if (*delayCounter == 0) { - sub_8054050(); - *a1 = 2; + PlayAmbientCry(); + *state = 2; } break; case 4: @@ -934,58 +1022,70 @@ void sub_80540D0(s16 *a1, u16 *a2) } } -void sub_8054164(void) +void ChooseAmbientCrySpecies(void) { - if ((gSaveBlock1.location.mapGroup == 0 && gSaveBlock1.location.mapNum == 45) && !IsMirageIslandPresent()) + if ((gSaveBlock1.location.mapGroup == MAP_GROUP_ROUTE130 + && gSaveBlock1.location.mapNum == MAP_ID_ROUTE130) + && !IsMirageIslandPresent()) { - gUnknown_02029816 = TRUE; - gUnknown_02029814 = GetMirageIslandMon(); + // Only play water pokemon cries on this route + // when Mirage Island is not present + sIsAmbientCryWaterMon = TRUE; + sAmbientCrySpecies = GetLocalWaterMon(); } else { - gUnknown_02029814 = GetLocalWildMon(&gUnknown_02029816); + sAmbientCrySpecies = GetLocalWildMon(&sIsAmbientCryWaterMon); } } -u8 get_map_light_level_by_bank_and_number(s8 mapGroup, s8 mapNum) +u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum) { - return get_mapheader_by_bank_and_number(mapGroup, mapNum)->mapType; + return Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->mapType; } -u8 get_map_light_level_from_warp(struct WarpData *warp) +u8 GetMapTypeByWarpData(struct WarpData *warp) { - return get_map_light_level_by_bank_and_number(warp->mapGroup, warp->mapNum); + return GetMapTypeByGroupAndId(warp->mapGroup, warp->mapNum); } -u8 sav1_map_get_light_level(void) +u8 Overworld_GetMapTypeOfSaveblockLocation(void) { - return get_map_light_level_from_warp(&gSaveBlock1.location); + return GetMapTypeByWarpData(&gSaveBlock1.location); } -u8 get_map_light_from_warp0(void) +u8 get_map_type_from_warp0(void) { - return get_map_light_level_from_warp(&gUnknown_020297F0); + return GetMapTypeByWarpData(&gUnknown_020297F0); } -bool8 is_light_level_1_2_3_5_or_6(u8 a1) +bool8 is_map_type_1_2_3_5_or_6(u8 mapType) { - if (a1 == 3 || a1 == 1 || a1 == 5 || a1 == 2 || a1 == 6) + if (mapType == MAP_TYPE_ROUTE + || mapType == MAP_TYPE_TOWN + || mapType == MAP_TYPE_UNDERWATER + || mapType == MAP_TYPE_CITY + || mapType == MAP_TYPE_6) return TRUE; else return FALSE; } -bool8 is_light_level_1_2_3_or_6(u8 a1) +bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType) { - if (a1 == 3 || a1 == 1 || a1 == 6 || a1 == 2) + if (mapType == MAP_TYPE_ROUTE + || mapType == MAP_TYPE_TOWN + || mapType == MAP_TYPE_6 + || mapType == MAP_TYPE_CITY) return TRUE; else return FALSE; } -bool8 is_light_level_8_or_9(u8 a1) +bool8 Overworld_MapTypeIsIndoors(u8 mapType) { - if (a1 == 8 || a1 == 9) + if (mapType == MAP_TYPE_INDOOR + || mapType == MAP_TYPE_SECRET_BASE) return TRUE; else return FALSE; @@ -993,17 +1093,17 @@ bool8 is_light_level_8_or_9(u8 a1) u8 unref_sub_8054260(void) { - return get_mapheader_by_bank_and_number(gSaveBlock1.warp2.mapGroup, gSaveBlock1.warp2.mapNum)->regionMapSectionId; + return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1.warp2.mapGroup, gSaveBlock1.warp2.mapNum)->regionMapSectionId; } u8 sav1_map_get_name(void) { - return get_mapheader_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->regionMapSectionId; + return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->regionMapSectionId; } u8 sav1_map_get_battletype(void) { - return get_mapheader_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->battleType; + return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->battleType; } void ResetSafariZoneFlag_(void) @@ -1046,7 +1146,7 @@ void c1_overworld(void) c1_overworld_normal(gMain.newKeys, gMain.heldKeys); } -void c2_overworld_basic(void) +void OverworldBasic(void) { ScriptContext2_RunScript(); RunTasks(); @@ -1058,9 +1158,10 @@ void c2_overworld_basic(void) sub_8072EDC(); } -void sub_8054398(void) +// This CB2 is used when starting +void CB2_OverworldBasic(void) { - c2_overworld_basic(); + OverworldBasic(); } void c2_overworld(void) @@ -1068,7 +1169,7 @@ void c2_overworld(void) int fading = (gPaletteFade.active != 0); if (fading) SetVBlankCallback(NULL); - c2_overworld_basic(); + OverworldBasic(); if (fading) SetFieldVBlankCallback(); } @@ -1085,7 +1186,7 @@ void sub_80543DC(u16 (*a1)(u32)) void sub_80543E8(void) { - if (gFieldCallback) + if (gFieldCallback != NULL) gFieldCallback(); else mapldr_default(); @@ -1265,8 +1366,8 @@ void CB2_ContinueSavedGame(void) FieldClearVBlankHBlankCallbacks(); StopMapMusic(); ResetSafariZoneFlag_(); - sub_805338C(); - sub_8053198(); + LoadSaveblockMapHeader(); + LoadSaveblockMapObjScripts(); UnfreezeMapObjects(); DoTimeBasedEvents(); sub_805308C(); @@ -1317,11 +1418,11 @@ void VBlankCB_Field(void) void sub_8054814(void) { - u8 val = sav1_get_flash_used_on_map(); + u8 val = Overworld_GetFlashLevel(); if (val) { sub_80815E0(val); - sub_80895F8(gUnknown_08216694[0], gUnknown_08216694[1], gUnknown_08216694[2]); + sub_80895F8(gUnknown_08216694); } } @@ -1886,27 +1987,27 @@ void sub_8055280(u16 a1) u16 sub_80552B0(u32 a1) { - if (gMain.heldKeys & 0x40) + if (gMain.heldKeys & DPAD_UP) { return 19; } - else if (gMain.heldKeys & 0x80) + else if (gMain.heldKeys & DPAD_DOWN) { return 18; } - else if (gMain.heldKeys & 0x20) + else if (gMain.heldKeys & DPAD_LEFT) { return 20; } - else if (gMain.heldKeys & 0x10) + else if (gMain.heldKeys & DPAD_RIGHT) { return 21; } - else if (gMain.newKeys & 8) + else if (gMain.newKeys & START_BUTTON) { return 24; } - else if (gMain.newKeys & 1) + else if (gMain.newKeys & A_BUTTON) { return 25; } @@ -2434,27 +2535,27 @@ void sub_8055BFC(u8 linkPlayerId, u8 a2) } } -u8 sub_8055C68(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) +static u8 sub_8055C68(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) { return gUnknown_082166AC[a3](linkPlayerMapObj, mapObj, a3); } -u8 sub_8055C88(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) +static u8 sub_8055C88(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) { return 1; } -u8 sub_8055C8C(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) +static u8 sub_8055C8C(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) { return gUnknown_082166AC[a3](linkPlayerMapObj, mapObj, a3); } -u8 sub_8055CAC(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) +static u8 sub_8055CAC(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) { return 0; } -u8 sub_8055CB0(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) +static u8 sub_8055CB0(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) { s16 x, y; @@ -2474,18 +2575,18 @@ u8 sub_8055CB0(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *m } } -u8 sub_8055D18(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) +static u8 sub_8055D18(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj, u8 a3) { mapObj->mapobj_unk_19 = npc_something3(a3, mapObj->mapobj_unk_19); return 0; } -void sub_8055D30(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj) +static void sub_8055D30(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj) { linkPlayerMapObj->mode = 0; } -void sub_8055D38(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj) +static void sub_8055D38(struct LinkPlayerMapObject *linkPlayerMapObj, struct MapObject *mapObj) { mapObj->mapobj_unk_21--; linkPlayerMapObj->mode = 1; diff --git a/src/party_menu.c b/src/field/party_menu.c index 1fcd2cdda..39477e293 100644 --- a/src/party_menu.c +++ b/src/field/party_menu.c @@ -33,15 +33,6 @@ #include "species.h" #include "party_menu.h" -#define DATA_COUNT (6) - -struct Unk2001000 -{ - u8 unk0; - u8 unk1; - u8 unk2; -}; - struct Unk201C000 { /*0x00*/ struct Pokemon *pokemon; @@ -68,8 +59,6 @@ struct UnknownStruct5 u16 *unk4; }; -extern u8 ewram[]; -#define ewram01000 (*(struct Unk2001000 *)(ewram + 0x01000)) #define ewram1C000 (*(struct Unk201C000 *)(ewram + 0x1C000)) #define ewram1F000 (*(struct Unk201F000 *)(ewram + 0x1F000)) diff --git a/src/player_pc.c b/src/field/player_pc.c index 6d52c560a..83e6dd221 100644 --- a/src/player_pc.c +++ b/src/field/player_pc.c @@ -18,7 +18,7 @@ #include "songs.h" #include "name_string_util.h" #include "mail.h" -#include "rom4.h" +#include "overworld.h" #include "player_pc.h" extern void DisplayItemMessageOnField(u8, const u8*, TaskFunc, u16); @@ -106,7 +106,7 @@ static const u8 *const gPCText_OptionDescList[] = gMenuText_GoBackToPrev }; -static const struct MenuAction2 gPCText_PlayerPCOptionsText[] = +static const struct MenuAction2 sPlayerPCMenuActions[] = { { SecretBaseText_ItemStorage, PlayerPC_ItemStorage }, { gPCText_Mailbox, PlayerPC_Mailbox }, @@ -226,7 +226,7 @@ void PlayerPC(void) static void InitPlayerPCMenu(u8 taskId) { MenuDrawTextWindow(0, 0, 10, gPcItemMenuOptionsNum * 2 + 1); - PrintMenuItemsReordered(1, 1, gPcItemMenuOptionsNum, (struct MenuAction *)gPCText_PlayerPCOptionsText, gPcItemMenuOptionOrder); + PrintMenuItemsReordered(1, 1, gPcItemMenuOptionsNum, sPlayerPCMenuActions, gPcItemMenuOptionOrder); InitMenu(0, 1, 1, gPcItemMenuOptionsNum, 0, 9); TASK.FUNC = PlayerPCProcessMenuInput; } @@ -247,13 +247,13 @@ static void PlayerPCProcessMenuInput(u8 taskId) { HandleDestroyMenuCursors(); PlaySE(SE_SELECT); - gPCText_PlayerPCOptionsText[gPcItemMenuOptionOrder[GetMenuCursorPos()]].func(taskId); + sPlayerPCMenuActions[gPcItemMenuOptionOrder[GetMenuCursorPos()]].func(taskId); } else if (gMain.newKeys & B_BUTTON) { HandleDestroyMenuCursors(); PlaySE(SE_SELECT); - gPCText_PlayerPCOptionsText[gPcItemMenuOptionsNum[gPcItemMenuOptionOrder - 1]].func(taskId); // run EXIT. + sPlayerPCMenuActions[gPcItemMenuOptionsNum[gPcItemMenuOptionOrder - 1]].func(taskId); // run EXIT. } } diff --git a/src/pokeblock.c b/src/field/pokeblock.c index 775280f6e..34f4ffa35 100644 --- a/src/pokeblock.c +++ b/src/field/pokeblock.c @@ -1,9 +1,9 @@ // -// Created by scott on 6/27/2017. + // #include "global.h" -#include "rom4.h" +#include "overworld.h" #include "sprite.h" #include "script.h" #include "strings.h" @@ -25,7 +25,6 @@ #include "sound.h" #include "songs.h" #include "safari_zone.h" -#include "use_pokeblock.h" #include "event_data.h" #include "pokeblock.h" @@ -379,7 +378,7 @@ static bool8 sub_810B998(void) ewram[0x1ffff]++; break; case 1: - sub_800D238(gMenuPokeblock_Tilemap, gBGTilemapBuffers[2]); + LZDecompressWram(gMenuPokeblock_Tilemap, gBGTilemapBuffers[2]); ewram[0x1ffff]++; break; case 2: @@ -582,7 +581,7 @@ static void sub_810BDAC(bool8 flag) v0 = ((i % 3) << 6) + 0x1a1 + (i / 3) * 6; if (gUnknown_02039248.unk0 + gUnknown_02039248.unk1 != gUnknown_02039248.unk2) { - if (sub_810CA9C(&gSaveBlock1.pokeblocks[gUnknown_02039248.unk0 + gUnknown_02039248.unk1], i + 1) > 0) + if (GetPokeblockData(&gSaveBlock1.pokeblocks[gUnknown_02039248.unk0 + gUnknown_02039248.unk1], i + 1) > 0) { gBGTilemapBuffers[2][v0] = (i << 12) + 23; gBGTilemapBuffers[2][v0 + 32] = (i << 12) + 24; @@ -817,7 +816,7 @@ static void sub_810C368(u8 taskId) sub_80F98A4(1); BasicInitMenuWindow(&gWindowConfig_81E6E50); MenuDrawTextWindow(7, v0 + 4, 13, 11); - PrintMenuItemsReordered(8, v0 + 5, gUnknown_0203924C, (const struct MenuAction *)gUnknown_083F7EF4, gUnknown_03000758); + PrintMenuItemsReordered(8, v0 + 5, gUnknown_0203924C, gUnknown_083F7EF4, gUnknown_03000758); InitMenu(0, 8, v0 + 5, gUnknown_0203924C, 0, 5); gScriptItemId = gUnknown_02039248.unk0 + gUnknown_02039248.unk1; gTasks[taskId].func = sub_810C40C; @@ -894,7 +893,7 @@ static void sub_810C5EC(u8 taskId) static void sub_810C610(u8 taskId) { MenuZeroFillWindowRect(7, 6, 13, 11); - sub_810CA6C((gUnknown_02039248.unk0 + gUnknown_02039248.unk1)); + PokeblockClearIfExists((gUnknown_02039248.unk0 + gUnknown_02039248.unk1)); StringExpandPlaceholders(gStringVar4, gContestStatsText_WasThrownAway); DisplayItemMessageOnField(taskId, gStringVar4, sub_810C704, 0); sub_810BC98(); @@ -942,9 +941,9 @@ static void sub_810C748(u8 taskId) static void sub_810C788(u8 taskId) { - s16 v0 = sub_810CAE4(GetNature(&gEnemyParty[0]), &gSaveBlock1.pokeblocks[gScriptItemId]); + s16 v0 = PokeblockGetGain(GetNature(&gEnemyParty[0]), &gSaveBlock1.pokeblocks[gScriptItemId]); StringCopy(gBattleTextBuff1, gPokeblockNames[gSaveBlock1.pokeblocks[gScriptItemId].color]); - sub_810CA6C(gScriptItemId); + PokeblockClearIfExists(gScriptItemId); gScriptItemId = gSaveBlock1.pokeblocks[gScriptItemId].color << 8; if (v0 == 0) { @@ -967,7 +966,7 @@ static void sub_810C854(u8 taskId) SafariZoneActivatePokeblockFeeder(gScriptItemId); StringCopy(gStringVar1, gPokeblockNames[gSaveBlock1.pokeblocks[gScriptItemId].color]); gScriptResult = gScriptItemId; - sub_810CA6C(gScriptItemId); + PokeblockClearIfExists(gScriptItemId); BeginNormalPaletteFade(-1, 0, 0, 16, 0); gTasks[taskId].func = sub_810C2C8; } @@ -1024,10 +1023,10 @@ u8 sub_810C9B0(struct Pokeblock *pokeblock) { u8 contestStat; u8 maxRating; - u8 rating = sub_810CA9C(pokeblock, 1); + u8 rating = GetPokeblockData(pokeblock, 1); for (contestStat=1; contestStat<5; contestStat++) { - maxRating = sub_810CA9C(pokeblock, contestStat + 1); + maxRating = GetPokeblockData(pokeblock, contestStat + 1); if (rating < maxRating) { rating = maxRating; @@ -1038,7 +1037,7 @@ u8 sub_810C9B0(struct Pokeblock *pokeblock) u8 sub_810C9E8(struct Pokeblock *pokeblock) { - u8 feel = sub_810CA9C(pokeblock, 6); + u8 feel = GetPokeblockData(pokeblock, 6); if (feel > 99) feel = 99; return feel; @@ -1068,7 +1067,7 @@ bool8 sub_810CA34(struct Pokeblock *pokeblock) return TRUE; } -bool8 sub_810CA6C(u8 pokeblockIdx) +bool8 PokeblockClearIfExists(u8 pokeblockIdx) { if (gSaveBlock1.pokeblocks[pokeblockIdx].color == 0) { @@ -1078,33 +1077,33 @@ bool8 sub_810CA6C(u8 pokeblockIdx) return TRUE; } -s16 sub_810CA9C(const struct Pokeblock *pokeblock, u8 field) +s16 GetPokeblockData(const struct Pokeblock *pokeblock, u8 field) { - if (field == 0) + if (field == PBLOCK_COLOR) return pokeblock->color; - if (field == 1) + if (field == PBLOCK_SPICY) return pokeblock->spicy; - if (field == 2) + if (field == PBLOCK_DRY) return pokeblock->dry; - if (field == 3) + if (field == PBLOCK_SWEET) return pokeblock->sweet; - if (field == 4) + if (field == PBLOCK_BITTER) return pokeblock->bitter; - if (field == 5) + if (field == PBLOCK_SOUR) return pokeblock->sour; - if (field == 6) + if (field == PBLOCK_FEEL) return pokeblock->feel; return 0; } -s16 sub_810CAE4(u8 nature, const struct Pokeblock *pokeblock) +s16 PokeblockGetGain(u8 nature, const struct Pokeblock *pokeblock) { u8 flavor; s16 curGain; s16 totalGain = 0; for (flavor=0; flavor<5; flavor++) { - curGain = sub_810CA9C(pokeblock, flavor + 1); + curGain = GetPokeblockData(pokeblock, flavor + 1); if (curGain > 0) { totalGain += curGain * gPokeblockFlavorCompatibilityTable[5 * nature + flavor]; @@ -1113,9 +1112,9 @@ s16 sub_810CAE4(u8 nature, const struct Pokeblock *pokeblock) return totalGain; } -void sub_810CB44(struct Pokeblock *pokeblock, u8 *dest) +void PokeblockCopyName(struct Pokeblock *pokeblock, u8 *dest) { - u8 color = sub_810CA9C(pokeblock, 0); + u8 color = GetPokeblockData(pokeblock, PBLOCK_COLOR); StringCopy(dest, gPokeblockNames[color]); } @@ -1124,7 +1123,7 @@ bool8 sub_810CB68(u8 nature, u8 *dest) u8 flavor; for (flavor=0; flavor<5; flavor++) { - if (sub_810CAE4(nature, &gUnknown_083F7F9C[flavor]) > 0) + if (PokeblockGetGain(nature, &gUnknown_083F7F9C[flavor]) > 0) { StringCopy(dest, gPokeblockNames[flavor + 1]); return TRUE; diff --git a/src/pokenav.c b/src/field/pokenav.c index 84ed7b14b..21d7bb4e3 100644 --- a/src/pokenav.c +++ b/src/field/pokenav.c @@ -38,3 +38,5 @@ void sub_80F700C(u8 *arg0, u16 arg1) { ptr[2] = 0x80; ptr[3] = 0xFF; } + +IWRAM_DATA MainCallback gUnknown_03000744; diff --git a/src/region_map.c b/src/field/region_map.c index 076dfecec..bfd2729c2 100644 --- a/src/region_map.c +++ b/src/field/region_map.c @@ -9,7 +9,7 @@ #include "palette.h" #include "pokemon_menu.h" #include "region_map.h" -#include "rom4.h" +#include "overworld.h" #include "secret_base.h" #include "songs.h" #include "sprite.h" @@ -140,12 +140,12 @@ static const u16 sRegionMapBkgnd_Pal[] = INCBIN_U16("graphics/pokenav/region_map static const u8 sRegionMapBkgnd_ImageLZ[] = INCBIN_U8("graphics/pokenav/region_map.8bpp.lz"); static const u8 sRegionMapBkgnd_TilemapLZ[] = INCBIN_U8("graphics/pokenav/region_map_map.bin.lz"); -#include "data/region_map_layout.h" +#include "../data/region_map_layout.h" #if ENGLISH -#include "data/region_map_names_en.h" +#include "../data/region_map_names_en.h" #elif GERMAN -#include "data/region_map_names_de.h" +#include "../data/region_map_names_de.h" #endif struct RegionMapLocation @@ -714,7 +714,7 @@ static void InitializeCursorPosition(void) return; } - switch (get_map_light_level_by_bank_and_number(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum) - 1) + switch (GetMapTypeByGroupAndId(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum) - 1) { default: case 0: @@ -733,7 +733,7 @@ static void InitializeCursorPosition(void) break; case 3: case 6: - mapHeader = get_mapheader_by_bank_and_number(gSaveBlock1.warp4.mapGroup, gSaveBlock1.warp4.mapNum); + mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1.warp4.mapGroup, gSaveBlock1.warp4.mapNum); gRegionMap->mapSecId = mapHeader->regionMapSectionId; gRegionMap->playerIsInCave = TRUE; mapWidth = mapHeader->mapData->width; @@ -742,7 +742,7 @@ static void InitializeCursorPosition(void) y = gSaveBlock1.warp4.y; break; case 8: - mapHeader = get_mapheader_by_bank_and_number(gSaveBlock1.warp2.mapGroup, gSaveBlock1.warp2.mapNum); + mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1.warp2.mapGroup, gSaveBlock1.warp2.mapNum); gRegionMap->mapSecId = mapHeader->regionMapSectionId; gRegionMap->playerIsInCave = TRUE; mapWidth = mapHeader->mapData->width; @@ -758,12 +758,12 @@ static void InitializeCursorPosition(void) if (gRegionMap->mapSecId != MAPSEC_UNK_0x57) { r4 = &gSaveBlock1.warp4; - mapHeader = get_mapheader_by_bank_and_number(r4->mapGroup, r4->mapNum); + mapHeader = Overworld_GetMapHeaderByGroupAndId(r4->mapGroup, r4->mapNum); } else { r4 = &gSaveBlock1.warp2; - mapHeader = get_mapheader_by_bank_and_number(r4->mapGroup, r4->mapNum); + mapHeader = Overworld_GetMapHeaderByGroupAndId(r4->mapGroup, r4->mapNum); gRegionMap->mapSecId = mapHeader->regionMapSectionId; } gRegionMap->playerIsInCave = FALSE; @@ -850,7 +850,7 @@ static void sub_80FB600(void) default: case 0: { - struct MapHeader *mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum); + struct MapHeader *mapHeader = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum); u16 r1; gRegionMap->mapSecId = mapHeader->regionMapSectionId; diff --git a/src/roamer.c b/src/field/roamer.c index 948828d5e..948828d5e 100644 --- a/src/roamer.c +++ b/src/field/roamer.c diff --git a/src/rotating_gate.c b/src/field/rotating_gate.c index bb3c31dfc..e8ab7e1bf 100644 --- a/src/rotating_gate.c +++ b/src/field/rotating_gate.c @@ -12,11 +12,11 @@ #define ROTATING_GATE_PUZZLE_MAX 14 #define GATE_ARM_MAX_LENGTH 2 -#define GATE_ROTATION(rotationDirection, arm, longArm) \ +#define GATE_ROT(rotationDirection, arm, longArm) \ ((rotationDirection & 15) << 4) | ((arm & 7) << 1) | (longArm & 1) -#define GATE_ROTATION_CLOCKWISE(arm, longArm) GATE_ROTATION(ROTATE_CLOCKWISE, arm, longArm) -#define GATE_ROTATION_ANTICLOCKWISE(arm, longArm) GATE_ROTATION(ROTATE_ANTICLOCKWISE, arm, longArm) -#define GATE_ROTATION_NONE 255 +#define GATE_ROT_CW(arm, longArm) GATE_ROT(ROTATE_CLOCKWISE, arm, longArm) +#define GATE_ROT_ACW(arm, longArm) GATE_ROT(ROTATE_ANTICLOCKWISE, arm, longArm) +#define GATE_ROT_NONE 255 static void SpriteCallback_RotatingGate(struct Sprite *sprite); static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY); @@ -181,7 +181,8 @@ enum struct RotatingGatePuzzle { - struct Coords16 pos; + s16 x; + s16 y; u8 shape; u8 orientation; }; @@ -193,32 +194,34 @@ struct Coords8 }; // Fortree -static const struct RotatingGatePuzzle sRotatingGate_FortreePuzzleConfig[] = { - { { 12, 5 }, GATE_SHAPE_L4, GATE_ORIENTATION_0 }, - { { 14, 7 }, GATE_SHAPE_L4, GATE_ORIENTATION_270 }, - { { 16, 4 }, GATE_SHAPE_T2, GATE_ORIENTATION_90 }, - { { 15, 14 }, GATE_SHAPE_L2, GATE_ORIENTATION_0 }, - { { 18, 13 }, GATE_SHAPE_T1, GATE_ORIENTATION_180 }, - { { 8, 20 }, GATE_SHAPE_T1, GATE_ORIENTATION_180 }, - { { 16, 20 }, GATE_SHAPE_T4, GATE_ORIENTATION_90 }, +static const struct RotatingGatePuzzle sRotatingGate_FortreePuzzleConfig[] = +{ + {12, 5, GATE_SHAPE_L4, GATE_ORIENTATION_0}, + {14, 7, GATE_SHAPE_L4, GATE_ORIENTATION_270}, + {16, 4, GATE_SHAPE_T2, GATE_ORIENTATION_90}, + {15, 14, GATE_SHAPE_L2, GATE_ORIENTATION_0}, + {18, 13, GATE_SHAPE_T1, GATE_ORIENTATION_180}, + { 8, 20, GATE_SHAPE_T1, GATE_ORIENTATION_180}, + {16, 20, GATE_SHAPE_T4, GATE_ORIENTATION_90}, }; // Trickhouse -static const struct RotatingGatePuzzle sRotatingGate_TrickHousePuzzleConfig[] = { - { { 13, 3 }, GATE_SHAPE_T1, GATE_ORIENTATION_270 }, - { { 12, 6 }, GATE_SHAPE_T1, GATE_ORIENTATION_180 }, - { { 3, 6 }, GATE_SHAPE_T1, GATE_ORIENTATION_180 }, - { { 3, 9 }, GATE_SHAPE_T2, GATE_ORIENTATION_270 }, - { { 8, 8 }, GATE_SHAPE_L1, GATE_ORIENTATION_90 }, - { { 2, 12 }, GATE_SHAPE_T3, GATE_ORIENTATION_180 }, - { { 9, 13 }, GATE_SHAPE_L2, GATE_ORIENTATION_0 }, - { { 3, 14 }, GATE_SHAPE_L3, GATE_ORIENTATION_90 }, - { { 9, 15 }, GATE_SHAPE_L4, GATE_ORIENTATION_180 }, - { { 3, 18 }, GATE_SHAPE_T2, GATE_ORIENTATION_180 }, - { { 2, 19 }, GATE_SHAPE_T1, GATE_ORIENTATION_0 }, - { { 5, 21 }, GATE_SHAPE_L1, GATE_ORIENTATION_0 }, - { { 9, 19 }, GATE_SHAPE_L4, GATE_ORIENTATION_270 }, - { { 12, 20 }, GATE_SHAPE_T1, GATE_ORIENTATION_90 }, +static const struct RotatingGatePuzzle sRotatingGate_TrickHousePuzzleConfig[] = +{ + {13, 3, GATE_SHAPE_T1, GATE_ORIENTATION_270}, + {12, 6, GATE_SHAPE_T1, GATE_ORIENTATION_180}, + { 3, 6, GATE_SHAPE_T1, GATE_ORIENTATION_180}, + { 3, 9, GATE_SHAPE_T2, GATE_ORIENTATION_270}, + { 8, 8, GATE_SHAPE_L1, GATE_ORIENTATION_90}, + { 2, 12, GATE_SHAPE_T3, GATE_ORIENTATION_180}, + { 9, 13, GATE_SHAPE_L2, GATE_ORIENTATION_0}, + { 3, 14, GATE_SHAPE_L3, GATE_ORIENTATION_90}, + { 9, 15, GATE_SHAPE_L4, GATE_ORIENTATION_180}, + { 3, 18, GATE_SHAPE_T2, GATE_ORIENTATION_180}, + { 2, 19, GATE_SHAPE_T1, GATE_ORIENTATION_0}, + { 5, 21, GATE_SHAPE_L1, GATE_ORIENTATION_0}, + { 9, 19, GATE_SHAPE_L4, GATE_ORIENTATION_270}, + {12, 20, GATE_SHAPE_T1, GATE_ORIENTATION_90}, }; static const u8 sRotatingGateTiles_1[] = INCBIN_U8("graphics/rotating_gates/1.4bpp"); @@ -230,7 +233,8 @@ static const u8 sRotatingGateTiles_7[] = INCBIN_U8("graphics/rotating_gates/7.4b static const u8 sRotatingGateTiles_0[] = INCBIN_U8("graphics/rotating_gates/0.4bpp"); static const u8 sRotatingGateTiles_4[] = INCBIN_U8("graphics/rotating_gates/4.4bpp"); -static const struct OamData sOamData_RotatingGateLarge = { +static const struct OamData sOamData_RotatingGateLarge = +{ .y = 0, .affineMode = ST_OAM_AFFINE_NORMAL, .objMode = 0, @@ -246,7 +250,8 @@ static const struct OamData sOamData_RotatingGateLarge = { .affineParam = 0, }; -static const struct OamData sOamData_RotatingGateRegular = { +static const struct OamData sOamData_RotatingGateRegular = +{ .y = 0, .affineMode = ST_OAM_AFFINE_NORMAL, .objMode = 0, @@ -262,145 +267,178 @@ static const struct OamData sOamData_RotatingGateRegular = { .affineParam = 0, }; -static const struct SpriteSheet sRotatingGatesGraphicsTable[] = { - { sRotatingGateTiles_0, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L1 }, - { sRotatingGateTiles_1, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L2 }, - { sRotatingGateTiles_2, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L3 }, - { sRotatingGateTiles_3, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L4 }, - { sRotatingGateTiles_4, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T1 }, - { sRotatingGateTiles_5, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T2 }, - { sRotatingGateTiles_6, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T3 }, - { sRotatingGateTiles_7, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T4 }, - { NULL }, +static const struct SpriteSheet sRotatingGatesGraphicsTable[] = +{ + {sRotatingGateTiles_0, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L1}, + {sRotatingGateTiles_1, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L2}, + {sRotatingGateTiles_2, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L3}, + {sRotatingGateTiles_3, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L4}, + {sRotatingGateTiles_4, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T1}, + {sRotatingGateTiles_5, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T2}, + {sRotatingGateTiles_6, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T3}, + {sRotatingGateTiles_7, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T4}, + {NULL}, }; -static const union AnimCmd sSpriteAnim_RotatingGateLarge[] = { - ANIMCMD_FRAME(0, 0), ANIMCMD_END, +static const union AnimCmd sSpriteAnim_RotatingGateLarge[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END, }; -static const union AnimCmd sSpriteAnim_RotatingGateRegular[] = { +static const union AnimCmd sSpriteAnim_RotatingGateRegular[] = +{ ANIMCMD_FRAME(0, 0), ANIMCMD_END, }; -static const union AnimCmd *const sSpriteAnimTable_RotatingGateLarge[] = { +static const union AnimCmd *const sSpriteAnimTable_RotatingGateLarge[] = +{ sSpriteAnim_RotatingGateLarge, }; -static const union AnimCmd *const sSpriteAnimTable_RotatingGateRegular[] = { +static const union AnimCmd *const sSpriteAnimTable_RotatingGateRegular[] = +{ sSpriteAnim_RotatingGateRegular, }; -static const union AffineAnimCmd sSpriteAffineAnim_Rotated0[] = { - AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_JUMP(0), +static const union AffineAnimCmd sSpriteAffineAnim_Rotated0[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd sSpriteAffineAnim_Rotated90[] = { - AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0), AFFINEANIMCMD_JUMP(0), +static const union AffineAnimCmd sSpriteAffineAnim_Rotated90[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0), + AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd sSpriteAffineAnim_Rotated180[] = { - AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0), AFFINEANIMCMD_JUMP(0), +static const union AffineAnimCmd sSpriteAffineAnim_Rotated180[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0), + AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd sSpriteAffineAnim_Rotated270[] = { - AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0), AFFINEANIMCMD_JUMP(0), +static const union AffineAnimCmd sSpriteAffineAnim_Rotated270[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0), + AFFINEANIMCMD_JUMP(0), }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90Faster[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90Faster[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180Faster[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180Faster[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270Faster[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270Faster[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360Faster[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360Faster[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270Faster[] = { - AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8), AFFINEANIMCMD_END, +static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270Faster[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8), + AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180Faster[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180Faster[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90Faster[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90Faster[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0Faster[] = { +static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0Faster[] = +{ AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd *const sSpriteAffineAnimTable_RotatingGate[] = { +static const union AffineAnimCmd *const sSpriteAffineAnimTable_RotatingGate[] = +{ sSpriteAffineAnim_Rotated0, sSpriteAffineAnim_Rotated90, sSpriteAffineAnim_Rotated180, @@ -423,7 +461,8 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_RotatingGate[] = sSpriteAffineAnim_RotatingClockwise270to360Faster, }; -static const struct SpriteTemplate sSpriteTemplate_RotatingGateLarge = { +static const struct SpriteTemplate sSpriteTemplate_RotatingGateLarge = +{ .tileTag = ROTATING_GATE_TILE_TAG, .paletteTag = 0xFFFF, .oam = &sOamData_RotatingGateLarge, @@ -433,7 +472,8 @@ static const struct SpriteTemplate sSpriteTemplate_RotatingGateLarge = { .callback = SpriteCallback_RotatingGate, }; -static const struct SpriteTemplate sSpriteTemplate_RotatingGateRegular = { +static const struct SpriteTemplate sSpriteTemplate_RotatingGateRegular = +{ .tileTag = ROTATING_GATE_TILE_TAG, .paletteTag = 0xFFFF, .oam = &sOamData_RotatingGateRegular, @@ -449,62 +489,36 @@ static const struct SpriteTemplate sSpriteTemplate_RotatingGateRegular = { // given direction. This information is compared against the gate // "arm" layout to see if there is an arm at the position in order to // produce the final rotation. -static const u8 sRotatingGate_RotationInfoNorth[4][4] = { - { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE }, - { GATE_ROTATION_CLOCKWISE(GATE_ARM_WEST, 1), - GATE_ROTATION_CLOCKWISE(GATE_ARM_WEST, 0), - GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_EAST, 0), - GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_EAST, 1) }, - { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE }, - { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE }, +static const u8 sRotatingGate_RotationInfoNorth[4 * 4] = +{ + GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, + GATE_ROT_CW(GATE_ARM_WEST, 1), GATE_ROT_CW(GATE_ARM_WEST, 0), GATE_ROT_ACW(GATE_ARM_EAST, 0), GATE_ROT_ACW(GATE_ARM_EAST, 1), + GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, + GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, }; -static const u8 sRotatingGate_RotationInfoSouth[4][4] = { - { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE }, - { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE }, - { GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_WEST, 1), - GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_WEST, 0), - GATE_ROTATION_CLOCKWISE(GATE_ARM_EAST, 0), - GATE_ROTATION_CLOCKWISE(GATE_ARM_EAST, 1) }, - { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE }, +static const u8 sRotatingGate_RotationInfoSouth[4 * 4] = +{ + GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, + GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, + GATE_ROT_ACW(GATE_ARM_WEST, 1), GATE_ROT_ACW(GATE_ARM_WEST, 0), GATE_ROT_CW(GATE_ARM_EAST, 0), GATE_ROT_CW(GATE_ARM_EAST, 1), + GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, }; -static const u8 sRotatingGate_RotationInfoWest[4][4] = { - { GATE_ROTATION_NONE, - GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_NORTH, 1), - GATE_ROTATION_NONE, - GATE_ROTATION_NONE }, - { GATE_ROTATION_NONE, - GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_NORTH, 0), - GATE_ROTATION_NONE, - GATE_ROTATION_NONE }, - { GATE_ROTATION_NONE, - GATE_ROTATION_CLOCKWISE(GATE_ARM_SOUTH, 0), - GATE_ROTATION_NONE, - GATE_ROTATION_NONE }, - { GATE_ROTATION_NONE, - GATE_ROTATION_CLOCKWISE(GATE_ARM_SOUTH, 1), - GATE_ROTATION_NONE, - GATE_ROTATION_NONE }, +static const u8 sRotatingGate_RotationInfoWest[4 * 4] = +{ + GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_NORTH, 1), GATE_ROT_NONE, GATE_ROT_NONE, + GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_NORTH, 0), GATE_ROT_NONE, GATE_ROT_NONE, + GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_SOUTH, 0), GATE_ROT_NONE, GATE_ROT_NONE, + GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_SOUTH, 1), GATE_ROT_NONE, GATE_ROT_NONE, }; -static const u8 sRotatingGate_RotationInfoEast[4][4] = { - { GATE_ROTATION_NONE, - GATE_ROTATION_NONE, - GATE_ROTATION_CLOCKWISE(GATE_ARM_NORTH, 1), - GATE_ROTATION_NONE }, - { GATE_ROTATION_NONE, - GATE_ROTATION_NONE, - GATE_ROTATION_CLOCKWISE(GATE_ARM_NORTH, 0), - GATE_ROTATION_NONE }, - { GATE_ROTATION_NONE, - GATE_ROTATION_NONE, - GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_SOUTH, 0), - GATE_ROTATION_NONE }, - { GATE_ROTATION_NONE, - GATE_ROTATION_NONE, - GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_SOUTH, 1), - GATE_ROTATION_NONE }, +static const u8 sRotatingGate_RotationInfoEast[4 * 4] = +{ + GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_NORTH, 1), GATE_ROT_NONE, + GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_NORTH, 0), GATE_ROT_NONE, + GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_SOUTH, 0), GATE_ROT_NONE, + GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_SOUTH, 1), GATE_ROT_NONE, }; // These tables describe the relative coordinate positions the arms @@ -519,49 +533,86 @@ static const struct Coords8 sRotatingGate_ArmPositionsAntiClockwiseRotation[] = // Describes where the gates "arms" are in the order north, east, south, west. // These are adjusted using the current orientation to perform collision checking -static const u8 sRotatingGate_ArmLayout[][GATE_ARM_WEST + 1][GATE_ARM_MAX_LENGTH] = { +static const u8 sRotatingGate_ArmLayout[][4 * 2] = +{ // L-shape gates { - { 1, 0 }, { 1, 0 }, { 0, 0 }, { 0, 0 }, + 1, 0, + 1, 0, + 0, 0, + 0, 0, }, { - { 1, 1 }, { 1, 0 }, { 0, 0 }, { 0, 0 }, + 1, 1, + 1, 0, + 0, 0, + 0, 0, }, { - { 1, 0 }, { 1, 1 }, { 0, 0 }, { 0, 0 }, + 1, 0, + 1, 1, + 0, 0, + 0, 0, }, { - { 1, 1 }, { 1, 1 }, { 0, 0 }, { 0, 0 }, + 1, 1, + 1, 1, + 0, 0, + 0, 0, }, // T-shape gates { - { 1, 0 }, { 1, 0 }, { 1, 0 }, { 0, 0 }, + 1, 0, + 1, 0, + 1, 0, + 0, 0, }, { - { 1, 1 }, { 1, 0 }, { 1, 0 }, { 0, 0 }, + 1, 1, + 1, 0, + 1, 0, + 0, 0, }, { - { 1, 0 }, { 1, 1 }, { 1, 0 }, { 0, 0 }, + 1, 0, + 1, 1, + 1, 0, + 0, 0, }, { - { 1, 0 }, { 1, 0 }, { 1, 1 }, { 0, 0 }, + 1, 0, + 1, 0, + 1, 1, + 0, 0, }, // Unused T-shape gates // These have 2-3 long arms and cannot actually be used anywhere // since configuration for them is missing from the other tables. { - { 1, 1 }, { 1, 1 }, { 1, 0 }, { 0, 0 }, + 1, 1, + 1, 1, + 1, 0, + 0, 0, }, { - { 1, 1 }, { 1, 0 }, { 1, 1 }, { 0, 0 }, + 1, 1, + 1, 0, + 1, 1, + 0, 0, }, { - { 1, 0 }, { 1, 1 }, { 1, 1 }, { 0, 0 }, + 1, 0, + 1, 1, + 1, 1, + 0, 0, }, { - { 1, 1 }, { 1, 1 }, { 1, 1 }, { 0, 0 }, + 1, 1, + 1, 1, + 1, 1, + 0, 0, }, }; @@ -675,8 +726,8 @@ static void RotatingGate_CreateGatesWithinViewport(s16 deltaX, s16 deltaY) for (i = 0; i < gRotatingGate_PuzzleCount; i++) { - x3 = gRotatingGate_PuzzleConfig[i].pos.x + 7; - y3 = gRotatingGate_PuzzleConfig[i].pos.y + 7; + x3 = gRotatingGate_PuzzleConfig[i].x + 7; + y3 = gRotatingGate_PuzzleConfig[i].y + 7; if (y <= y3 && y2 >= y3 && x <= x3 && x2 >= x3 && gRotatingGate_GateSpriteIds[i] == MAX_SPRITES) @@ -697,24 +748,18 @@ static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY) gate = &gRotatingGate_PuzzleConfig[gateId]; if (gate->shape == GATE_SHAPE_L1 || gate->shape == GATE_SHAPE_T1) - { template = sSpriteTemplate_RotatingGateRegular; - } else - { template = sSpriteTemplate_RotatingGateLarge; - } template.tileTag = gate->shape + ROTATING_GATE_TILE_TAG; spriteId = CreateSprite(&template, 0, 0, 0x94); if (spriteId == MAX_SPRITES) - { return MAX_SPRITES; - } - x = gate->pos.x + 7; - y = gate->pos.y + 7; + x = gate->x + 7; + y = gate->y + 7; sprite = &gSprites[spriteId]; sprite->data0 = gateId; @@ -769,7 +814,7 @@ static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite) u16 y; s16 y2; - sprite->invisible = 0; + sprite->invisible = FALSE; x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX; y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY; @@ -778,12 +823,12 @@ static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite) if ((s16)x > DISPLAY_WIDTH + 0x10 - 1 || x2 < -0x10) { - sprite->invisible = 1; + sprite->invisible = TRUE; } if ((s16)y > DISPLAY_HEIGHT + 0x10 - 1 || y2 < -0x10) { - sprite->invisible = 1; + sprite->invisible = TRUE; } } @@ -811,8 +856,8 @@ static void RotatingGate_DestroyGatesOutsideViewport(void) for (i = 0; i < gRotatingGate_PuzzleCount; i++) { - xGate = gRotatingGate_PuzzleConfig[i].pos.x + 7; - yGate = gRotatingGate_PuzzleConfig[i].pos.y + 7; + xGate = gRotatingGate_PuzzleConfig[i].x + 7; + yGate = gRotatingGate_PuzzleConfig[i].y + 7; if (gRotatingGate_GateSpriteIds[i] == MAX_SPRITES) continue; @@ -851,8 +896,8 @@ static int RotatingGate_CanRotate(u8 gateId, int rotationDirection) orientation = RotatingGate_GetGateOrientation(gateId); shape = gRotatingGate_PuzzleConfig[gateId].shape; - x = gRotatingGate_PuzzleConfig[gateId].pos.x + 7; - y = gRotatingGate_PuzzleConfig[gateId].pos.y + 7; + x = gRotatingGate_PuzzleConfig[gateId].x + 7; + y = gRotatingGate_PuzzleConfig[gateId].y + 7; // Loop through the gate's "arms" clockwise (north, south, east, west) for (i = GATE_ARM_NORTH; i <= GATE_ARM_WEST; i++) @@ -878,118 +923,119 @@ static int RotatingGate_CanRotate(u8 gateId, int rotationDirection) return 1; } #else -__attribute__((naked)) static int RotatingGate_CanRotate(u8 a, int puzzleType) +__attribute__((naked)) +static int RotatingGate_CanRotate(u8 a, int puzzleType) { asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0xC\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r1, 0x1\n\ - bne _080C7EAC\n\ - ldr r0, _080C7EA8 @ =sRotatingGate_ArmPositionsAntiClockwiseRotation\n\ - mov r10, r0\n\ - b _080C7EB8\n\ - .align 2, 0\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0xC\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + cmp r1, 0x1\n\ + bne _080C7EAC\n\ + ldr r0, _080C7EA8 @ =sRotatingGate_ArmPositionsAntiClockwiseRotation\n\ + mov r10, r0\n\ + b _080C7EB8\n\ + .align 2, 0\n\ _080C7EA8: .4byte sRotatingGate_ArmPositionsAntiClockwiseRotation\n\ _080C7EAC:\n\ - cmp r1, 0x2\n\ - beq _080C7EB4\n\ + cmp r1, 0x2\n\ + beq _080C7EB4\n\ _080C7EB0:\n\ - movs r0, 0\n\ - b _080C7F48\n\ + movs r0, 0\n\ + b _080C7F48\n\ _080C7EB4:\n\ - ldr r1, _080C7F58 @ =sRotatingGate_ArmPositionsClockwiseRotation\n\ - mov r10, r1\n\ + ldr r1, _080C7F58 @ =sRotatingGate_ArmPositionsClockwiseRotation\n\ + mov r10, r1\n\ _080C7EB8:\n\ - adds r0, r4, 0\n\ - bl RotatingGate_GetGateOrientation\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - str r0, [sp]\n\ - ldr r0, _080C7F5C @ =gRotatingGate_PuzzleConfig\n\ - ldr r1, [r0]\n\ - lsls r0, r4, 3\n\ - adds r0, r1\n\ - ldrb r2, [r0, 0x4]\n\ - ldrh r1, [r0]\n\ - adds r1, 0x7\n\ - ldrh r0, [r0, 0x2]\n\ - adds r0, 0x7\n\ - movs r3, 0\n\ - lsls r2, 3\n\ - str r2, [sp, 0x4]\n\ - lsls r1, 16\n\ - asrs r1, 16\n\ - mov r9, r1\n\ - lsls r0, 16\n\ - asrs r0, 16\n\ - mov r8, r0\n\ + adds r0, r4, 0\n\ + bl RotatingGate_GetGateOrientation\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + str r0, [sp]\n\ + ldr r0, _080C7F5C @ =gRotatingGate_PuzzleConfig\n\ + ldr r1, [r0]\n\ + lsls r0, r4, 3\n\ + adds r0, r1\n\ + ldrb r2, [r0, 0x4]\n\ + ldrh r1, [r0]\n\ + adds r1, 0x7\n\ + ldrh r0, [r0, 0x2]\n\ + adds r0, 0x7\n\ + movs r3, 0\n\ + lsls r2, 3\n\ + str r2, [sp, 0x4]\n\ + lsls r1, 16\n\ + asrs r1, 16\n\ + mov r9, r1\n\ + lsls r0, 16\n\ + asrs r0, 16\n\ + mov r8, r0\n\ _080C7EE8:\n\ - movs r6, 0\n\ - ldr r2, [sp]\n\ - adds r7, r2, r3\n\ - lsls r0, r3, 1\n\ - adds r5, r7, 0\n\ - ldr r1, [sp, 0x4]\n\ - adds r0, r1\n\ - ldr r2, _080C7F60 @ =sRotatingGate_ArmLayout\n\ - adds r4, r0, r2\n\ + movs r6, 0\n\ + ldr r2, [sp]\n\ + adds r7, r2, r3\n\ + lsls r0, r3, 1\n\ + adds r5, r7, 0\n\ + ldr r1, [sp, 0x4]\n\ + adds r0, r1\n\ + ldr r2, _080C7F60 @ =sRotatingGate_ArmLayout\n\ + adds r4, r0, r2\n\ _080C7EFA:\n\ - adds r0, r5, 0\n\ - cmp r5, 0\n\ - bge _080C7F02\n\ - adds r0, r7, 0x3\n\ + adds r0, r5, 0\n\ + cmp r5, 0\n\ + bge _080C7F02\n\ + adds r0, r7, 0x3\n\ _080C7F02:\n\ - asrs r0, 2\n\ - lsls r0, 2\n\ - subs r0, r5, r0\n\ - lsls r0, 1\n\ - adds r0, r6\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ - ldrb r0, [r4]\n\ - cmp r0, 0\n\ - beq _080C7F38\n\ - lsls r1, 2\n\ - add r1, r10\n\ - movs r0, 0\n\ - ldrsb r0, [r1, r0]\n\ - add r0, r9\n\ - ldrb r1, [r1, 0x1]\n\ - lsls r1, 24\n\ - asrs r1, 24\n\ - add r1, r8\n\ - str r3, [sp, 0x8]\n\ - bl MapGridIsImpassableAt\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - ldr r3, [sp, 0x8]\n\ - cmp r0, 0x1\n\ - beq _080C7EB0\n\ + asrs r0, 2\n\ + lsls r0, 2\n\ + subs r0, r5, r0\n\ + lsls r0, 1\n\ + adds r0, r6\n\ + lsls r0, 24\n\ + lsrs r1, r0, 24\n\ + ldrb r0, [r4]\n\ + cmp r0, 0\n\ + beq _080C7F38\n\ + lsls r1, 2\n\ + add r1, r10\n\ + movs r0, 0\n\ + ldrsb r0, [r1, r0]\n\ + add r0, r9\n\ + ldrb r1, [r1, 0x1]\n\ + lsls r1, 24\n\ + asrs r1, 24\n\ + add r1, r8\n\ + str r3, [sp, 0x8]\n\ + bl MapGridIsImpassableAt\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + ldr r3, [sp, 0x8]\n\ + cmp r0, 0x1\n\ + beq _080C7EB0\n\ _080C7F38:\n\ - adds r4, 0x1\n\ - adds r6, 0x1\n\ - cmp r6, 0x1\n\ - ble _080C7EFA\n\ - adds r3, 0x1\n\ - cmp r3, 0x3\n\ - ble _080C7EE8\n\ - movs r0, 0x1\n\ + adds r4, 0x1\n\ + adds r6, 0x1\n\ + cmp r6, 0x1\n\ + ble _080C7EFA\n\ + adds r3, 0x1\n\ + cmp r3, 0x3\n\ + ble _080C7EE8\n\ + movs r0, 0x1\n\ _080C7F48:\n\ - add sp, 0xC\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ + add sp, 0xC\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ _080C7F58: .4byte sRotatingGate_ArmPositionsClockwiseRotation\n\ _080C7F5C: .4byte gRotatingGate_PuzzleConfig\n\ _080C7F60: .4byte sRotatingGate_ArmLayout\n\ @@ -997,7 +1043,6 @@ _080C7F60: .4byte sRotatingGate_ArmLayout\n\ } #endif -#ifdef NONMATCHING static int RotatingGate_HasArm(u8 gateId, u8 armInfo) { int isLongArm; @@ -1010,56 +1055,8 @@ static int RotatingGate_HasArm(u8 gateId, u8 armInfo) armOrientation = (arm - RotatingGate_GetGateOrientation(gateId) + 4) % 4; shape = gRotatingGate_PuzzleConfig[gateId].shape; - return sRotatingGate_ArmLayout[shape][armOrientation][isLongArm]; + return sRotatingGate_ArmLayout[shape][armOrientation * 2 + isLongArm]; } -#else -__attribute__((naked)) static int RotatingGate_HasArm(u8 a, u8 b) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - adds r4, r1, 0\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - adds r6, r0, 0\n\ - lsls r4, 24\n\ - lsrs r5, r4, 24\n\ - lsrs r4, 25\n\ - movs r0, 0x1\n\ - ands r5, r0\n\ - adds r0, r6, 0\n\ - bl RotatingGate_GetGateOrientation\n\ - subs r4, r0\n\ - adds r1, r4, 0x4\n\ - adds r0, r1, 0\n\ - cmp r1, 0\n\ - bge _080C7F8A\n\ - adds r0, r4, 0x7\n\ -_080C7F8A:\n\ - asrs r0, 2\n\ - lsls r0, 2\n\ - subs r0, r1, r0\n\ - ldr r1, _080C7FB0 @ =gRotatingGate_PuzzleConfig\n\ - ldr r2, [r1]\n\ - lsls r1, r6, 3\n\ - adds r1, r2\n\ - ldrb r1, [r1, 0x4]\n\ - ldr r2, _080C7FB4 @ =sRotatingGate_ArmLayout\n\ - lsls r0, 24\n\ - asrs r0, 23\n\ - adds r0, r5\n\ - lsls r1, 3\n\ - adds r0, r1\n\ - adds r0, r2\n\ - ldrb r0, [r0]\n\ - pop {r4-r6}\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ -_080C7FB0: .4byte gRotatingGate_PuzzleConfig\n\ -_080C7FB4: .4byte sRotatingGate_ArmLayout\n\ -.syntax divided\n"); -} -#endif static void RotatingGate_TriggerRotationAnimation(u8 gateId, int rotationDirection) { @@ -1073,79 +1070,23 @@ static void RotatingGate_TriggerRotationAnimation(u8 gateId, int rotationDirecti } } -#ifdef NONMATCHING static u8 RotatingGate_GetRotationInfo(u8 direction, s16 x, s16 y) { - register const u8(*ptr)[][4] asm("r3"); + register const u8 *ptr; if (direction == DIR_NORTH) - ptr = &sRotatingGate_RotationInfoNorth; + ptr = sRotatingGate_RotationInfoNorth; else if (direction == DIR_SOUTH) - ptr = &sRotatingGate_RotationInfoSouth; + ptr = sRotatingGate_RotationInfoSouth; else if (direction == DIR_WEST) - ptr = &sRotatingGate_RotationInfoWest; + ptr = sRotatingGate_RotationInfoWest; else if (direction == DIR_EAST) - ptr = &sRotatingGate_RotationInfoEast; + ptr = sRotatingGate_RotationInfoEast; else - return GATE_ROTATION_NONE; + return GATE_ROT_NONE; - return (*ptr)[y][x]; -} -#else -__attribute__((naked)) static u8 RotatingGate_GetRotationInfo(u8 a, s16 b, s16 c) -{ - asm(".syntax unified\n\ - push {lr}\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - adds r3, r0, 0\n\ - lsls r1, 16\n\ - lsrs r1, 16\n\ - lsls r2, 16\n\ - lsrs r2, 16\n\ - cmp r0, 0x2\n\ - bne _080C8008\n\ - ldr r3, _080C8004 @ =sRotatingGate_RotationInfoNorth\n\ - b _080C802A\n\ - .align 2, 0\n\ -_080C8004: .4byte sRotatingGate_RotationInfoNorth\n\ -_080C8008:\n\ - cmp r0, 0x1\n\ - bne _080C8014\n\ - ldr r3, _080C8010 @ =sRotatingGate_RotationInfoSouth\n\ - b _080C802A\n\ - .align 2, 0\n\ -_080C8010: .4byte sRotatingGate_RotationInfoSouth\n\ -_080C8014:\n\ - cmp r0, 0x3\n\ - bne _080C8020\n\ - ldr r3, _080C801C @ =sRotatingGate_RotationInfoWest\n\ - b _080C802A\n\ - .align 2, 0\n\ -_080C801C: .4byte sRotatingGate_RotationInfoWest\n\ -_080C8020:\n\ - cmp r3, 0x4\n\ - beq _080C8028\n\ - movs r0, 0xFF\n\ - b _080C8038\n\ -_080C8028:\n\ - ldr r3, _080C803C @ =sRotatingGate_RotationInfoEast\n\ -_080C802A:\n\ - lsls r0, r2, 16\n\ - lsls r1, 16\n\ - asrs r1, 16\n\ - asrs r0, 14\n\ - adds r0, r1\n\ - adds r0, r3, r0\n\ - ldrb r0, [r0]\n\ -_080C8038:\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ -_080C803C: .4byte sRotatingGate_RotationInfoEast\n\ -.syntax divided\n"); + return ptr[y * 4 + x]; } -#endif void RotatingGate_InitPuzzle(void) { @@ -1178,36 +1119,24 @@ void RotatingGate_InitPuzzleAndGraphics(void) bool8 CheckForRotatingGatePuzzleCollision(u8 direction, s16 x, s16 y) { int i; - s16 gateX; - s16 gateY; - register u32 rotationInfo asm("r0"); - int rotationDirection; - int armInfo; - s16 centerX; - s16 centerY; if (!GetCurrentMapRotatingGatePuzzleType()) - { - return 0; - } - + return FALSE; for (i = 0; i < gRotatingGate_PuzzleCount; i++) { - gateX = gRotatingGate_PuzzleConfig[i].pos.x + 7; - gateY = gRotatingGate_PuzzleConfig[i].pos.y + 7; + s16 gateX = gRotatingGate_PuzzleConfig[i].x + 7; + s16 gateY = gRotatingGate_PuzzleConfig[i].y + 7; if (gateX - 2 <= x && x <= gateX + 1 && gateY - 2 <= y && y <= gateY + 1) { - centerX = x - gateX + 2; - centerY = y - gateY + 2; - rotationInfo = RotatingGate_GetRotationInfo(direction, centerX, centerY); + s16 centerX = x - gateX + 2; + s16 centerY = y - gateY + 2; + u8 rotationInfo = RotatingGate_GetRotationInfo(direction, centerX, centerY); - if (rotationInfo != GATE_ROTATION_NONE) + if (rotationInfo != GATE_ROT_NONE) { - rotationDirection = rotationInfo >> 4; - armInfo = rotationInfo & 0xF; - - asm("" ::"r"(armInfo)); + u8 rotationDirection = ((rotationInfo & 0xF0) >> 4); + u8 armInfo = rotationInfo & 0xF; if (RotatingGate_HasArm(i, armInfo)) { @@ -1215,14 +1144,12 @@ bool8 CheckForRotatingGatePuzzleCollision(u8 direction, s16 x, s16 y) { RotatingGate_TriggerRotationAnimation(i, rotationDirection); RotatingGate_RotateInDirection(i, rotationDirection); - return 0; + return FALSE; } - - return 1; + return TRUE; } } } } - - return 0; + return FALSE; } diff --git a/src/safari_zone.c b/src/field/safari_zone.c index a47c8e951..14fd1ddc4 100644 --- a/src/safari_zone.c +++ b/src/field/safari_zone.c @@ -4,7 +4,7 @@ #include "field_fadetransition.h" #include "field_player_avatar.h" #include "main.h" -#include "rom4.h" +#include "overworld.h" #include "script.h" #include "string_util.h" #include "text.h" @@ -51,7 +51,7 @@ void SetSafariZoneFlag(void) void ResetSafariZoneFlag(void) { - FlagReset(SYS_SAFARI_MODE); + FlagClear(SYS_SAFARI_MODE); } void EnterSafariMode(void) diff --git a/src/scrcmd.c b/src/field/scrcmd.c index 7d719371e..28584d4d0 100644 --- a/src/scrcmd.c +++ b/src/field/scrcmd.c @@ -31,7 +31,7 @@ #include "party_menu.h" #include "pokemon.h" #include "rng.h" -#include "rom4.h" +#include "overworld.h" #include "rtc.h" #include "script.h" #include "script_menu.h" @@ -50,11 +50,11 @@ typedef void (*NativeFunc)(void); extern u32 gUnknown_0202E8AC; static EWRAM_DATA u32 gUnknown_0202E8B0 = 0; -static EWRAM_DATA u16 gUnknown_0202E8B4 = 0; -static EWRAM_DATA u16 gUnknown_0202E8B6 = 0; -static EWRAM_DATA u16 gUnknown_0202E8B8 = 0; -static EWRAM_DATA u16 gUnknown_0202E8BA = 0; -static EWRAM_DATA u16 gUnknown_0202E8BC = 0; +static EWRAM_DATA u16 sPauseCounter = 0; +static EWRAM_DATA u16 sMovingNpcId = 0; +static EWRAM_DATA u16 sMovingNpcMapBank = 0; +static EWRAM_DATA u16 sMovingNpcMapId = 0; +static EWRAM_DATA u16 sFieldEffectScriptId = 0; extern u16 gSpecialVar_0x8000; extern u16 gSpecialVar_0x8001; @@ -91,12 +91,12 @@ static u8 * const sScriptStringVars[] = gStringVar3, }; -bool8 ScrCmd_snop(struct ScriptContext *ctx) +bool8 ScrCmd_nop(struct ScriptContext *ctx) { return FALSE; } -bool8 ScrCmd_snop1(struct ScriptContext *ctx) +bool8 ScrCmd_nop1(struct ScriptContext *ctx) { return FALSE; } @@ -107,30 +107,34 @@ bool8 ScrCmd_end(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_jumpasm(struct ScriptContext *ctx) +bool8 ScrCmd_gotonative(struct ScriptContext *ctx) { - u32 addr = ScriptReadWord(ctx); - SetupNativeScript(ctx, (void *)addr); + bool8 (*addr)(void) = (bool8 (*)(void))ScriptReadWord(ctx); + + SetupNativeScript(ctx, addr); return TRUE; } bool8 ScrCmd_special(struct ScriptContext *ctx) { u16 index = ScriptReadHalfword(ctx); + gSpecials[index](); return FALSE; } -bool8 ScrCmd_specialval(struct ScriptContext *ctx) +bool8 ScrCmd_specialvar(struct ScriptContext *ctx) { u16 *var = GetVarPointer(ScriptReadHalfword(ctx)); + *var = gSpecials[ScriptReadHalfword(ctx)](); return FALSE; } -bool8 ScrCmd_callasm(struct ScriptContext *ctx) +bool8 ScrCmd_callnative(struct ScriptContext *ctx) { NativeFunc func = (NativeFunc)ScriptReadWord(ctx); + func(); return FALSE; } @@ -141,9 +145,10 @@ bool8 ScrCmd_waitstate(struct ScriptContext *ctx) return TRUE; } -bool8 ScrCmd_jump(struct ScriptContext *ctx) +bool8 ScrCmd_goto(struct ScriptContext *ctx) { u8 *ptr = (u8 *)ScriptReadWord(ctx); + ScriptJump(ctx, ptr); return FALSE; } @@ -156,25 +161,27 @@ bool8 ScrCmd_return(struct ScriptContext *ctx) bool8 ScrCmd_call(struct ScriptContext *ctx) { - u8 *ptr = (u8 *)ScriptReadWord(ctx); + ScriptCall(ctx, ptr); return FALSE; } -bool8 ScrCmd_jumpif(struct ScriptContext *ctx) +bool8 ScrCmd_goto_if(struct ScriptContext *ctx) { u8 condition = ScriptReadByte(ctx); u8 *ptr = (u8 *)ScriptReadWord(ctx); + if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptJump(ctx, ptr); return FALSE; } -bool8 ScrCmd_callif(struct ScriptContext *ctx) +bool8 ScrCmd_call_if(struct ScriptContext *ctx) { u8 condition = ScriptReadByte(ctx); u8 *ptr = (u8 *)ScriptReadWord(ctx); + if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptCall(ctx, ptr); return FALSE; @@ -184,13 +191,15 @@ bool8 ScrCmd_setvaddress(struct ScriptContext *ctx) { u32 addr1 = (u32)ctx->scriptPtr - 1; u32 addr2 = ScriptReadWord(ctx); + gUnknown_0202E8B0 = addr2 - addr1; return FALSE; } -bool8 ScrCmd_vjump(struct ScriptContext *ctx) +bool8 ScrCmd_vgoto(struct ScriptContext *ctx) { u32 addr = ScriptReadWord(ctx); + ScriptJump(ctx, (u8 *)(addr - gUnknown_0202E8B0)); return FALSE; } @@ -198,32 +207,36 @@ bool8 ScrCmd_vjump(struct ScriptContext *ctx) bool8 ScrCmd_vcall(struct ScriptContext *ctx) { u32 addr = ScriptReadWord(ctx); + ScriptCall(ctx, (u8 *)(addr - gUnknown_0202E8B0)); return FALSE; } -bool8 ScrCmd_if5(struct ScriptContext *ctx) +bool8 ScrCmd_vgoto_if(struct ScriptContext *ctx) { u8 condition = ScriptReadByte(ctx); u8 *ptr = (u8 *)(ScriptReadWord(ctx) - gUnknown_0202E8B0); + if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptJump(ctx, ptr); return FALSE; } -bool8 ScrCmd_if6(struct ScriptContext *ctx) +bool8 ScrCmd_vcall_if(struct ScriptContext *ctx) { u8 condition = ScriptReadByte(ctx); u8 *ptr = (u8 *)(ScriptReadWord(ctx) - gUnknown_0202E8B0); + if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptCall(ctx, ptr); return FALSE; } -bool8 ScrCmd_jumpstd(struct ScriptContext *ctx) +bool8 ScrCmd_gotostd(struct ScriptContext *ctx) { u8 index = ScriptReadByte(ctx); u8 **ptr = &gStdScripts[index]; + if (ptr < gStdScripts_End) ScriptJump(ctx, *ptr); return FALSE; @@ -233,15 +246,17 @@ bool8 ScrCmd_callstd(struct ScriptContext *ctx) { u8 index = ScriptReadByte(ctx); u8 **ptr = &gStdScripts[index]; + if (ptr < gStdScripts_End) ScriptCall(ctx, *ptr); return FALSE; } -bool8 ScrCmd_jumpstdif(struct ScriptContext *ctx) +bool8 ScrCmd_gotostd_if(struct ScriptContext *ctx) { u8 condition = ScriptReadByte(ctx); u8 index = ScriptReadByte(ctx); + if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) { u8 **ptr = &gStdScripts[index]; @@ -251,10 +266,11 @@ bool8 ScrCmd_jumpstdif(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_callstdif(struct ScriptContext *ctx) +bool8 ScrCmd_callstd_if(struct ScriptContext *ctx) { u8 condition = ScriptReadByte(ctx); u8 index = ScriptReadByte(ctx); + if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) { u8 **ptr = &gStdScripts[index]; @@ -264,50 +280,55 @@ bool8 ScrCmd_callstdif(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_jumpram(struct ScriptContext *ctx) +bool8 ScrCmd_gotoram(struct ScriptContext *ctx) { ScriptJump(ctx, (u8 *)gUnknown_0202E8AC); return FALSE; } -bool8 ScrCmd_die(struct ScriptContext *ctx) +bool8 ScrCmd_killscript(struct ScriptContext *ctx) { ClearRamScript(); StopScript(ctx); return TRUE; } -bool8 ScrCmd_setbyte(struct ScriptContext *ctx) +bool8 ScrCmd_setmysteryeventstatus(struct ScriptContext *ctx) { u8 value = ScriptReadByte(ctx); - sub_8126160(value); + + SetMysteryEventScriptStatus(value); return FALSE; } -bool8 ScrCmd_loadptr(struct ScriptContext *ctx) +bool8 ScrCmd_loadword(struct ScriptContext *ctx) { u8 index = ScriptReadByte(ctx); + ctx->data[index] = ScriptReadWord(ctx); return FALSE; } -bool8 ScrCmd_loadbytefrompointer(struct ScriptContext *ctx) +bool8 ScrCmd_loadbytefromaddr(struct ScriptContext *ctx) { u8 index = ScriptReadByte(ctx); + ctx->data[index] = *(u8 *)ScriptReadWord(ctx); return FALSE; } -bool8 ScrCmd_writebytetooffset(struct ScriptContext *ctx) +bool8 ScrCmd_writebytetoaddr(struct ScriptContext *ctx) { u8 value = ScriptReadByte(ctx); + *(u8 *)ScriptReadWord(ctx) = value; return FALSE; } -bool8 ScrCmd_setbufferbyte(struct ScriptContext *ctx) +bool8 ScrCmd_loadbyte(struct ScriptContext *ctx) { u8 index = ScriptReadByte(ctx); + ctx->data[index] = ScriptReadByte(ctx); return FALSE; } @@ -315,14 +336,16 @@ bool8 ScrCmd_setbufferbyte(struct ScriptContext *ctx) bool8 ScrCmd_setptrbyte(struct ScriptContext *ctx) { u8 index = ScriptReadByte(ctx); + *(u8 *)ScriptReadWord(ctx) = ctx->data[index]; return FALSE; } -bool8 ScrCmd_copybuffers(struct ScriptContext *ctx) +bool8 ScrCmd_copylocal(struct ScriptContext *ctx) { u8 destIndex = ScriptReadByte(ctx); u8 srcIndex = ScriptReadByte(ctx); + ctx->data[destIndex] = ctx->data[srcIndex]; return FALSE; } @@ -359,73 +382,81 @@ u8 compare_012(u16 a1, u16 a2) { if (a1 < a2) return 0; - if (a1 == a2) return 1; - return 2; } -bool8 ScrCmd_comparebuffers(struct ScriptContext *ctx) +// comparelocaltolocal +bool8 ScrCmd_compare_local_to_local(struct ScriptContext *ctx) { u8 value1 = ctx->data[ScriptReadByte(ctx)]; u8 value2 = ctx->data[ScriptReadByte(ctx)]; + ctx->comparisonResult = compare_012(value1, value2); return FALSE; } -bool8 ScrCmd_comparebuffertobyte(struct ScriptContext *ctx) +// comparelocaltoimm +bool8 ScrCmd_compare_local_to_value(struct ScriptContext *ctx) { u8 value1 = ctx->data[ScriptReadByte(ctx)]; u8 value2 = ScriptReadByte(ctx); + ctx->comparisonResult = compare_012(value1, value2); return FALSE; } -bool8 ScrCmd_comparebuffertoptrbyte(struct ScriptContext *ctx) +bool8 ScrCmd_compare_local_to_addr(struct ScriptContext *ctx) { u8 value1 = ctx->data[ScriptReadByte(ctx)]; u8 value2 = *(u8 *)ScriptReadWord(ctx); + ctx->comparisonResult = compare_012(value1, value2); return FALSE; } -bool8 ScrCmd_compareptrbytetobuffer(struct ScriptContext *ctx) +bool8 ScrCmd_compare_addr_to_local(struct ScriptContext *ctx) { u8 value1 = *(u8 *)ScriptReadWord(ctx); u8 value2 = ctx->data[ScriptReadByte(ctx)]; + ctx->comparisonResult = compare_012(value1, value2); return FALSE; } -bool8 ScrCmd_compareptrbytetobyte(struct ScriptContext *ctx) +bool8 ScrCmd_compare_addr_to_value(struct ScriptContext *ctx) { u8 value1 = *(u8 *)ScriptReadWord(ctx); u8 value2 = ScriptReadByte(ctx); + ctx->comparisonResult = compare_012(value1, value2); return FALSE; } -bool8 ScrCmd_compareptrbytes(struct ScriptContext *ctx) +bool8 ScrCmd_compare_addr_to_addr(struct ScriptContext *ctx) { u8 value1 = *(u8 *)ScriptReadWord(ctx); u8 value2 = *(u8 *)ScriptReadWord(ctx); + ctx->comparisonResult = compare_012(value1, value2); return FALSE; } -bool8 ScrCmd_compare(struct ScriptContext *ctx) +bool8 ScrCmd_compare_var_to_value(struct ScriptContext *ctx) { u16 value1 = *GetVarPointer(ScriptReadHalfword(ctx)); u16 value2 = ScriptReadHalfword(ctx); + ctx->comparisonResult = compare_012(value1, value2); return FALSE; } -bool8 ScrCmd_comparevars(struct ScriptContext *ctx) +bool8 ScrCmd_compare_var_to_var(struct ScriptContext *ctx) { u16 *ptr1 = GetVarPointer(ScriptReadHalfword(ctx)); u16 *ptr2 = GetVarPointer(ScriptReadHalfword(ctx)); + ctx->comparisonResult = compare_012(*ptr1, *ptr2); return FALSE; } @@ -447,6 +478,7 @@ bool8 ScrCmd_subvar(struct ScriptContext *ctx) bool8 ScrCmd_random(struct ScriptContext *ctx) { u16 max = VarGet(ScriptReadHalfword(ctx)); + gScriptResult = Random() % max; return FALSE; } @@ -455,6 +487,7 @@ bool8 ScrCmd_additem(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); + gScriptResult = AddBagItem(itemId, (u8)quantity); return FALSE; } @@ -463,6 +496,7 @@ bool8 ScrCmd_removeitem(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); + gScriptResult = RemoveBagItem(itemId, (u8)quantity); return FALSE; } @@ -471,6 +505,7 @@ bool8 ScrCmd_checkitemspace(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); + gScriptResult = CheckBagHasSpace(itemId, (u8)quantity); return FALSE; } @@ -479,6 +514,7 @@ bool8 ScrCmd_checkitem(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); + gScriptResult = CheckBagHasItem(itemId, (u8)quantity); return FALSE; } @@ -486,6 +522,7 @@ bool8 ScrCmd_checkitem(struct ScriptContext *ctx) bool8 ScrCmd_checkitemtype(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); + gScriptResult = GetPocketByItemId(itemId); return FALSE; } @@ -494,6 +531,7 @@ bool8 ScrCmd_addpcitem(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u16 quantity = VarGet(ScriptReadHalfword(ctx)); + gScriptResult = AddPCItem(itemId, quantity); return FALSE; } @@ -502,6 +540,7 @@ bool8 ScrCmd_checkpcitem(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u16 quantity = VarGet(ScriptReadHalfword(ctx)); + gScriptResult = CheckPCHasItem(itemId, quantity); return FALSE; } @@ -509,6 +548,7 @@ bool8 ScrCmd_checkpcitem(struct ScriptContext *ctx) bool8 ScrCmd_adddecor(struct ScriptContext *ctx) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); + gScriptResult = IsThereStorageSpaceForDecoration(decorId); return FALSE; } @@ -516,6 +556,7 @@ bool8 ScrCmd_adddecor(struct ScriptContext *ctx) bool8 ScrCmd_removedecor(struct ScriptContext *ctx) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); + gScriptResult = sub_81340A8(decorId); return FALSE; } @@ -523,13 +564,15 @@ bool8 ScrCmd_removedecor(struct ScriptContext *ctx) bool8 ScrCmd_checkdecor(struct ScriptContext *ctx) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); + gScriptResult = sub_8134074(decorId); return FALSE; } -bool8 ScrCmd_testdecor(struct ScriptContext *ctx) +bool8 ScrCmd_hasdecor(struct ScriptContext *ctx) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); + gScriptResult = sub_8133FE4(decorId); return FALSE; } @@ -542,7 +585,7 @@ bool8 ScrCmd_setflag(struct ScriptContext *ctx) bool8 ScrCmd_clearflag(struct ScriptContext *ctx) { - FlagReset(ScriptReadHalfword(ctx)); + FlagClear(ScriptReadHalfword(ctx)); return FALSE; } @@ -552,23 +595,24 @@ bool8 ScrCmd_checkflag(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_inccounter(struct ScriptContext *ctx) +bool8 ScrCmd_incrementgamestat(struct ScriptContext *ctx) { IncrementGameStat(ScriptReadByte(ctx)); return FALSE; } -bool8 ScrCmd_lighten(struct ScriptContext *ctx) +bool8 ScrCmd_animdarklevel(struct ScriptContext *ctx) { sub_8081594(ScriptReadByte(ctx)); ScriptContext1_Stop(); return TRUE; } -bool8 ScrCmd_darken(struct ScriptContext *ctx) +bool8 ScrCmd_setdarklevel(struct ScriptContext *ctx) { - u16 value = VarGet(ScriptReadHalfword(ctx)); - sub_8053CE4(value); + u16 flashLevel = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetFlashLevel(flashLevel); return FALSE; } @@ -591,6 +635,7 @@ bool8 ScrCmd_fadescreendelay(struct ScriptContext *ctx) { u8 duration = ScriptReadByte(ctx); u8 delay = ScriptReadByte(ctx); + fade_screen(duration, delay); SetupNativeScript(ctx, IsPaletteNotActive); return TRUE; @@ -598,36 +643,37 @@ bool8 ScrCmd_fadescreendelay(struct ScriptContext *ctx) bool8 s28_pause_asm() { - gUnknown_0202E8B4--; + sPauseCounter--; - if (gUnknown_0202E8B4 == 0) + if (sPauseCounter == 0) return TRUE; else return FALSE; } -bool8 ScrCmd_pause(struct ScriptContext *ctx) +bool8 ScrCmd_delay(struct ScriptContext *ctx) { - gUnknown_0202E8B4 = ScriptReadHalfword(ctx); + sPauseCounter = ScriptReadHalfword(ctx); SetupNativeScript(ctx, s28_pause_asm); return TRUE; } -bool8 ScrCmd_compareflags(struct ScriptContext *ctx) +bool8 ScrCmd_initclock(struct ScriptContext *ctx) { u8 hour = VarGet(ScriptReadHalfword(ctx)); u8 minute = VarGet(ScriptReadHalfword(ctx)); + RtcInitLocalTimeOffset(hour, minute); return FALSE; } -bool8 ScrCmd_checkdailyflags(struct ScriptContext *ctx) +bool8 ScrCmd_dodailyevents(struct ScriptContext *ctx) { DoTimeBasedEvents(); return FALSE; } -bool8 ScrCmd_resetvars(struct ScriptContext *ctx) +bool8 ScrCmd_gettime(struct ScriptContext *ctx) { RtcCalcLocalTime(); gSpecialVar_0x8000 = gLocalTime.hours; @@ -638,8 +684,9 @@ bool8 ScrCmd_resetvars(struct ScriptContext *ctx) bool8 ScrCmd_setweather(struct ScriptContext *ctx) { - u16 value = VarGet(ScriptReadHalfword(ctx)); - SetSav1Weather(value); + u16 weather = VarGet(ScriptReadHalfword(ctx)); + + SetSav1Weather(weather); return FALSE; } @@ -661,47 +708,51 @@ bool8 ScrCmd_tileeffect(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_setmapfooter(struct ScriptContext *ctx) +bool8 ScrCmd_setmaplayoutindex(struct ScriptContext *ctx) { u16 value = VarGet(ScriptReadHalfword(ctx)); + sub_8053D14(value); return FALSE; } bool8 ScrCmd_warp(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u16 v4 = VarGet(ScriptReadHalfword(ctx)); - s8 v5 = VarGet(ScriptReadHalfword(ctx)); - warp1_set(v1, v2, v3, v4, v5); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_8080E88(); player_avatar_init_params_reset(); return TRUE; } -bool8 ScrCmd_warpmuted(struct ScriptContext *ctx) +bool8 ScrCmd_warpsilent(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u16 v4 = VarGet(ScriptReadHalfword(ctx)); - s8 v5 = VarGet(ScriptReadHalfword(ctx)); - warp1_set(v1, v2, v3, v4, v5); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); sp13E_warp_to_last_warp(); player_avatar_init_params_reset(); return TRUE; } -bool8 ScrCmd_warpwalk(struct ScriptContext *ctx) +bool8 ScrCmd_warpdoor(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u16 v4 = VarGet(ScriptReadHalfword(ctx)); - s8 v5 = VarGet(ScriptReadHalfword(ctx)); - warp1_set(v1, v2, v3, v4, v5); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_8080EF0(); player_avatar_init_params_reset(); return TRUE; @@ -709,18 +760,16 @@ bool8 ScrCmd_warpwalk(struct ScriptContext *ctx) bool8 ScrCmd_warphole(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); u16 x; u16 y; PlayerGetDestCoords(&x, &y); - - if (v1 == 0xFF && v2 == 0xFF) + if (mapGroup == 0xFF && mapNum == 0xFF) sub_8053720(x - 7, y - 7); else - warp1_set(v1, v2, -1, x - 7, y - 7); - + Overworld_SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7); sp13F_fall_to_last_warp(); player_avatar_init_params_reset(); return TRUE; @@ -728,78 +777,85 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx) bool8 ScrCmd_warpteleport(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u16 v4 = VarGet(ScriptReadHalfword(ctx)); - s8 v5 = VarGet(ScriptReadHalfword(ctx)); - warp1_set(v1, v2, v3, v4, v5); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_8080F68(); player_avatar_init_params_reset(); return TRUE; } -bool8 ScrCmd_warp3(struct ScriptContext *ctx) +bool8 ScrCmd_setwarp(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u16 v4 = VarGet(ScriptReadHalfword(ctx)); - s8 v5 = VarGet(ScriptReadHalfword(ctx)); - warp1_set(v1, v2, v3, v4, v5); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); return FALSE; } -bool8 ScrCmd_warpplace(struct ScriptContext *ctx) +bool8 ScrCmd_setdynamicwarp(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u16 v4 = VarGet(ScriptReadHalfword(ctx)); - s8 v5 = VarGet(ScriptReadHalfword(ctx)); - saved_warp2_set_2(0, v1, v2, v3, v4, v5); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + saved_warp2_set_2(0, mapGroup, mapNum, warpId, x, y); return FALSE; } -bool8 ScrCmd_warp4(struct ScriptContext *ctx) +bool8 ScrCmd_setdivewarp(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u16 v4 = VarGet(ScriptReadHalfword(ctx)); - s8 v5 = VarGet(ScriptReadHalfword(ctx)); - sub_8053690(v1, v2, v3, v4, v5); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + sub_8053690(mapGroup, mapNum, warpId, x, y); return FALSE; } -bool8 ScrCmd_warp5(struct ScriptContext *ctx) +bool8 ScrCmd_setholewarp(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u16 v4 = VarGet(ScriptReadHalfword(ctx)); - s8 v5 = VarGet(ScriptReadHalfword(ctx)); - sub_80536E4(v1, v2, v3, v4, v5); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + sub_80536E4(mapGroup, mapNum, warpId, x, y); return FALSE; } -bool8 ScrCmd_warp6(struct ScriptContext *ctx) +bool8 ScrCmd_setescapewarp(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u16 v4 = VarGet(ScriptReadHalfword(ctx)); - s8 v5 = VarGet(ScriptReadHalfword(ctx)); - sub_805363C(v1, v2, v3, v4, v5); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + sub_805363C(mapGroup, mapNum, warpId, x, y); return FALSE; } bool8 ScrCmd_getplayerxy(struct ScriptContext *ctx) { - u16 *ptr1 = GetVarPointer(ScriptReadHalfword(ctx)); - u16 *ptr2 = GetVarPointer(ScriptReadHalfword(ctx)); - *ptr1 = gSaveBlock1.pos.x; - *ptr2 = gSaveBlock1.pos.y; + u16 *pX = GetVarPointer(ScriptReadHalfword(ctx)); + u16 *pY = GetVarPointer(ScriptReadHalfword(ctx)); + + *pX = gSaveBlock1.pos.x; + *pY = gSaveBlock1.pos.y; return FALSE; } @@ -809,13 +865,13 @@ bool8 ScrCmd_countpokemon(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_playsfx(struct ScriptContext *ctx) +bool8 ScrCmd_playse(struct ScriptContext *ctx) { PlaySE(ScriptReadHalfword(ctx)); return FALSE; } -bool8 s30_music_check_asm() +static bool8 WaitForSoundEffectFinish() { if (!IsSEPlaying()) return TRUE; @@ -823,222 +879,238 @@ bool8 s30_music_check_asm() return FALSE; } -bool8 ScrCmd_checksound(struct ScriptContext *ctx) +bool8 ScrCmd_waitse(struct ScriptContext *ctx) { - SetupNativeScript(ctx, s30_music_check_asm); + SetupNativeScript(ctx, WaitForSoundEffectFinish); return TRUE; } -bool8 ScrCmd_fanfare(struct ScriptContext *ctx) +bool8 ScrCmd_playfanfare(struct ScriptContext *ctx) { PlayFanfare(ScriptReadHalfword(ctx)); return FALSE; } -bool8 s32_fanfare_wait_asm() +static bool8 WaitForFanfareFinish() { return IsFanfareTaskInactive(); } bool8 ScrCmd_waitfanfare(struct ScriptContext *ctx) { - SetupNativeScript(ctx, s32_fanfare_wait_asm); + SetupNativeScript(ctx, WaitForFanfareFinish); return TRUE; } -bool8 ScrCmd_playmusic(struct ScriptContext *ctx) +bool8 ScrCmd_playbgm(struct ScriptContext *ctx) { u16 songId = ScriptReadHalfword(ctx); bool8 val = ScriptReadByte(ctx); + if (val == TRUE) - sav1_set_battle_music_maybe(songId); + Overworld_SetSavedMusic(songId); PlayNewMapMusic(songId); return FALSE; } -bool8 ScrCmd_playmusicbattle(struct ScriptContext *ctx) +bool8 ScrCmd_savebgm(struct ScriptContext *ctx) { - sav1_set_battle_music_maybe(ScriptReadHalfword(ctx)); + Overworld_SetSavedMusic(ScriptReadHalfword(ctx)); return FALSE; } -bool8 ScrCmd_fadedefault(struct ScriptContext *ctx) +bool8 ScrCmd_fadedefaultbgm(struct ScriptContext *ctx) { - sub_8053F84(); + Overworld_ChangeMusicToDefault(); return FALSE; } -bool8 ScrCmd_fademusic(struct ScriptContext *ctx) +bool8 ScrCmd_fadenewbgm(struct ScriptContext *ctx) { - sub_8053FB0(ScriptReadHalfword(ctx)); + Overworld_ChangeMusicTo(ScriptReadHalfword(ctx)); return FALSE; } -bool8 ScrCmd_fadeout(struct ScriptContext *ctx) +bool8 ScrCmd_fadeoutbgm(struct ScriptContext *ctx) { - u8 val = ScriptReadByte(ctx); - if (val) - FadeOutBGMTemporarily(4 * val); + u8 speed = ScriptReadByte(ctx); + + if (speed != 0) + FadeOutBGMTemporarily(4 * speed); else FadeOutBGMTemporarily(4); SetupNativeScript(ctx, IsBGMPausedOrStopped); return TRUE; } -bool8 ScrCmd_fadein(struct ScriptContext *ctx) +bool8 ScrCmd_fadeinbgm(struct ScriptContext *ctx) { - u8 val = ScriptReadByte(ctx); - if (val) - FadeInBGM(4 * val); + u8 speed = ScriptReadByte(ctx); + + if (speed != 0) + FadeInBGM(4 * speed); else FadeInBGM(4); return FALSE; } -bool8 ScrCmd_move(struct ScriptContext *ctx) +bool8 ScrCmd_applymovement(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - void *v2 = (void *)ScriptReadWord(ctx); - exec_movement(v1, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, v2); - gUnknown_0202E8B6 = v1; + u16 localId = VarGet(ScriptReadHalfword(ctx)); + void *movementScript = (void *)ScriptReadWord(ctx); + + ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, movementScript); + sMovingNpcId = localId; return FALSE; } -bool8 ScrCmd_movecoords(struct ScriptContext *ctx) +bool8 ScrCmd_applymovement_at(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - void *v2 = (void *)ScriptReadWord(ctx); - u8 v3 = ScriptReadByte(ctx); - u8 v4 = ScriptReadByte(ctx); - exec_movement(v1, v4, v3, v2); - gUnknown_0202E8B6 = v1; + u16 localId = VarGet(ScriptReadHalfword(ctx)); + void *movementScript = (void *)ScriptReadWord(ctx); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + + ScriptMovement_StartObjectMovementScript(localId, mapNum, mapGroup, movementScript); + sMovingNpcId = localId; return FALSE; } -bool8 s51a_0806B288(void) +static bool8 WaitForMovementFinish(void) { - return sub_80A212C(gUnknown_0202E8B6, gUnknown_0202E8BA, gUnknown_0202E8B8); + return ScriptMovement_IsObjectMovementFinished(sMovingNpcId, sMovingNpcMapId, sMovingNpcMapBank); } -bool8 ScrCmd_waitmove(struct ScriptContext *ctx) +bool8 ScrCmd_waitmovement(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - if (v1) - gUnknown_0202E8B6 = v1; - gUnknown_0202E8B8 = gSaveBlock1.location.mapGroup; - gUnknown_0202E8BA = gSaveBlock1.location.mapNum; - SetupNativeScript(ctx, s51a_0806B288); + u16 localId = VarGet(ScriptReadHalfword(ctx)); + + if (localId != 0) + sMovingNpcId = localId; + sMovingNpcMapBank = gSaveBlock1.location.mapGroup; + sMovingNpcMapId = gSaveBlock1.location.mapNum; + SetupNativeScript(ctx, WaitForMovementFinish); return TRUE; } -bool8 ScrCmd_waitmovexy(struct ScriptContext *ctx) +bool8 ScrCmd_waitmovement_at(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - u8 v2; - u8 v3; + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 mapBank; + u8 mapId; - if (v1) - gUnknown_0202E8B6 = v1; - - v2 = ScriptReadByte(ctx); - v3 = ScriptReadByte(ctx); - gUnknown_0202E8B8 = v2; - gUnknown_0202E8BA = v3; - SetupNativeScript(ctx, s51a_0806B288); + if (localId != 0) + sMovingNpcId = localId; + mapBank = ScriptReadByte(ctx); + mapId = ScriptReadByte(ctx); + sMovingNpcMapBank = mapBank; + sMovingNpcMapId = mapId; + SetupNativeScript(ctx, WaitForMovementFinish); return TRUE; } -bool8 ScrCmd_disappear(struct ScriptContext *ctx) +bool8 ScrCmd_removeobject(struct ScriptContext *ctx) { - u16 objectId = VarGet(ScriptReadHalfword(ctx)); - RemoveFieldObjectByLocalIdAndMap(objectId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); + u16 localId = VarGet(ScriptReadHalfword(ctx)); + + RemoveFieldObjectByLocalIdAndMap(localId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); return FALSE; } -bool8 ScrCmd_disappearxy(struct ScriptContext *ctx) +bool8 ScrCmd_removeobject_at(struct ScriptContext *ctx) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); + RemoveFieldObjectByLocalIdAndMap(objectId, mapNum, mapGroup); return FALSE; } -bool8 ScrCmd_reappear(struct ScriptContext *ctx) +bool8 ScrCmd_addobject(struct ScriptContext *ctx) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); + show_sprite(objectId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); return FALSE; } -bool8 ScrCmd_reappearxy(struct ScriptContext *ctx) +bool8 ScrCmd_addobject_at(struct ScriptContext *ctx) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); + show_sprite(objectId, mapNum, mapGroup); return FALSE; } -bool8 ScrCmd_movesprite(struct ScriptContext *ctx) +bool8 ScrCmd_setobjectxy(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - u16 v2 = VarGet(ScriptReadHalfword(ctx)); - u32 v3 = VarGet(ScriptReadHalfword(ctx)); - sub_805C0F8(v1, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, v2, v3); + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + sub_805C0F8(localId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, x, y); return FALSE; } -bool8 ScrCmd_movespriteperm(struct ScriptContext *ctx) +bool8 ScrCmd_setobjectxyperm(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - u16 v2 = VarGet(ScriptReadHalfword(ctx)); - u32 v3 = VarGet(ScriptReadHalfword(ctx)); - update_saveblock1_field_object_coords(v1, v2, v3); + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetMapObjTemplateCoords(localId, x, y); return FALSE; } -bool8 ScrCmd_moveoffscreen(struct ScriptContext *ctx) +bool8 ScrCmd_moveobjectoffscreen(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - sub_805C78C(v1, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); + u16 localId = VarGet(ScriptReadHalfword(ctx)); + + sub_805C78C(localId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); return FALSE; } -bool8 ScrCmd_spritevisible(struct ScriptContext *ctx) +bool8 ScrCmd_showobject(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - npc_by_local_id_and_map_set_field_1_bit_x20(v1, v3, v2, 0); + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + + npc_by_local_id_and_map_set_field_1_bit_x20(localId, mapNum, mapGroup, 0); return FALSE; } -bool8 ScrCmd_spriteinvisible(struct ScriptContext *ctx) +bool8 ScrCmd_hideobject(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - npc_by_local_id_and_map_set_field_1_bit_x20(v1, v3, v2, 1); + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + + npc_by_local_id_and_map_set_field_1_bit_x20(localId, mapNum, mapGroup, 1); return FALSE; } -bool8 ScrCmd_spritelevelup(struct ScriptContext *ctx) +bool8 ScrCmd_setobjectpriority(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u8 v4 = ScriptReadByte(ctx); - sub_805BCF0(v1, v3, v2, v4 + 83); + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 priority = ScriptReadByte(ctx); + + sub_805BCF0(localId, mapNum, mapGroup, priority + 83); return FALSE; } -bool8 ScrCmd_restorespritelevel(struct ScriptContext *ctx) +bool8 ScrCmd_resetobjectpriority(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - sub_805BD48(v1, v3, v2); + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + + sub_805BD48(localId, mapNum, mapGroup); return FALSE; } @@ -1052,39 +1124,43 @@ bool8 ScrCmd_faceplayer(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_spriteface(struct ScriptContext *ctx) +bool8 ScrCmd_turnobject(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - u8 v2 = ScriptReadByte(ctx); - FieldObjectTurnByLocalIdAndMap(v1, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, v2); + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 direction = ScriptReadByte(ctx); + + FieldObjectTurnByLocalIdAndMap(localId, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, direction); return FALSE; } -bool8 ScrCmd_spritebehave(struct ScriptContext *ctx) +bool8 ScrCmd_setobjectmovementtype(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - u8 v2 = ScriptReadByte(ctx); - update_saveblock1_field_object_movement_behavior(v1, v2); + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 movementType = ScriptReadByte(ctx); + + Overworld_SetMapObjTemplateMovementType(localId, movementType); return FALSE; } -bool8 ScrCmd_createvsprite(struct ScriptContext *ctx) +bool8 ScrCmd_createvobject(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); + u8 graphicsId = ScriptReadByte(ctx); u8 v2 = ScriptReadByte(ctx); - u16 v3 = VarGet(ScriptReadHalfword(ctx)); - u32 v4 = VarGet(ScriptReadHalfword(ctx)); - u8 v5 = ScriptReadByte(ctx); - u8 v6 = ScriptReadByte(ctx); - sub_805B410(v1, v2, v3, v4, v5, v6); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u32 y = VarGet(ScriptReadHalfword(ctx)); + u8 elevation = ScriptReadByte(ctx); + u8 direction = ScriptReadByte(ctx); + + sub_805B410(graphicsId, v2, x, y, elevation, direction); return FALSE; } -bool8 ScrCmd_vspriteface(struct ScriptContext *ctx) +bool8 ScrCmd_turnvobject(struct ScriptContext *ctx) { u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - sub_8064990(v1, v2); + u8 direction = ScriptReadByte(ctx); + + sub_8064990(v1, direction); return FALSE; } @@ -1112,7 +1188,7 @@ bool8 ScrCmd_lock(struct ScriptContext *ctx) { if (gMapObjects[gSelectedMapObject].active) { - sub_8064DD8(); + LockSelectedMapObject(); SetupNativeScript(ctx, sub_8064DB4); } else @@ -1120,7 +1196,6 @@ bool8 ScrCmd_lock(struct ScriptContext *ctx) ScriptFreezeMapObjects(); SetupNativeScript(ctx, sub_8064CFC); } - return TRUE; } } @@ -1154,34 +1229,36 @@ bool8 ScrCmd_release(struct ScriptContext *ctx) bool8 ScrCmd_message(struct ScriptContext *ctx) { u8 *msg = (u8 *)ScriptReadWord(ctx); - if (!msg) + + if (msg == NULL) msg = (u8 *)ctx->data[0]; ShowFieldMessage(msg); return FALSE; } -bool8 ScrCmd_message2(struct ScriptContext *ctx) +bool8 ScrCmd_messageautoscroll(struct ScriptContext *ctx) { u8 *msg = (u8 *)ScriptReadWord(ctx); - if (!msg) + + if (msg == NULL) msg = (u8 *)ctx->data[0]; ShowFieldAutoScrollMessage(msg); return FALSE; } -bool8 ScrCmd_waittext(struct ScriptContext *ctx) +bool8 ScrCmd_waitmessage(struct ScriptContext *ctx) { SetupNativeScript(ctx, IsFieldMessageBoxHidden); return TRUE; } -bool8 ScrCmd_closebutton(struct ScriptContext *ctx) +bool8 ScrCmd_closemessage(struct ScriptContext *ctx) { HideFieldMessageBox(); return FALSE; } -bool8 WaitForAorBPress(void) +static bool8 WaitForAorBPress(void) { if (gMain.newKeys & A_BUTTON) return TRUE; @@ -1198,9 +1275,10 @@ bool8 ScrCmd_waitbutton(struct ScriptContext *ctx) bool8 ScrCmd_yesnobox(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - if (yes_no_box(v1, v2) == 1) + u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + + if (ScriptMenu_YesNo(left, top) == TRUE) { ScriptContext1_Stop(); return TRUE; @@ -1213,11 +1291,12 @@ bool8 ScrCmd_yesnobox(struct ScriptContext *ctx) bool8 ScrCmd_multichoice(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u8 v4 = ScriptReadByte(ctx); - if (sub_80B5054(v1, v2, v3, v4) == 1) + u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + u8 multichoiceId = ScriptReadByte(ctx); + u8 ignoreBPress = ScriptReadByte(ctx); + + if (ScriptMenu_Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE) { ScriptContext1_Stop(); return TRUE; @@ -1228,14 +1307,15 @@ bool8 ScrCmd_multichoice(struct ScriptContext *ctx) } } -bool8 ScrCmd_multichoicedef(struct ScriptContext *ctx) +bool8 ScrCmd_multichoicedefault(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u8 v4 = ScriptReadByte(ctx); - u8 v5 = ScriptReadByte(ctx); - if (sub_80B50B0(v1, v2, v3, v5, v4) == 1) + u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + u8 multichoiceId = ScriptReadByte(ctx); + u8 defaultChoice = ScriptReadByte(ctx); + u8 ignoreBPress = ScriptReadByte(ctx); + + if (ScriptMenu_MultichoiceWithDefault(left, top, multichoiceId, ignoreBPress, defaultChoice) == TRUE) { ScriptContext1_Stop(); return TRUE; @@ -1246,24 +1326,26 @@ bool8 ScrCmd_multichoicedef(struct ScriptContext *ctx) } } -bool8 ScrCmd_showbox(struct ScriptContext *ctx) +bool8 ScrCmd_drawbox(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u8 v4 = ScriptReadByte(ctx); - MenuDrawTextWindow(v1, v2, v3, v4); + u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + u8 right = ScriptReadByte(ctx); + u8 bottom = ScriptReadByte(ctx); + + MenuDrawTextWindow(left, top, right, bottom); return FALSE; } -bool8 ScrCmd_multichoicerow(struct ScriptContext *ctx) +bool8 ScrCmd_multichoicegrid(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u8 v4 = ScriptReadByte(ctx); - u8 v5 = ScriptReadByte(ctx); - if (sub_80B5578(v1, v2, v3, v5, v4) == 1) + u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + u8 multichoiceId = ScriptReadByte(ctx); + u8 numColumns = ScriptReadByte(ctx); + u8 ignoreBPress = ScriptReadByte(ctx); + + if (ScriptMenu_MultichoiceGrid(left, top, multichoiceId, ignoreBPress, numColumns) == TRUE) { ScriptContext1_Stop(); return TRUE; @@ -1274,23 +1356,26 @@ bool8 ScrCmd_multichoicerow(struct ScriptContext *ctx) } } -bool8 ScrCmd_hidebox(struct ScriptContext *ctx) +bool8 ScrCmd_erasebox(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u8 v4 = ScriptReadByte(ctx); - MenuZeroFillWindowRect(v1, v2, v3, v4); + u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + u8 right = ScriptReadByte(ctx); + u8 bottom = ScriptReadByte(ctx); + + MenuZeroFillWindowRect(left, top, right, bottom); return FALSE; } -bool8 ScrCmd_clearbox(struct ScriptContext *ctx) +// unused +bool8 ScrCmd_drawboxtext(struct ScriptContext *ctx) { - u8 v1 = ScriptReadByte(ctx); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u8 v4 = ScriptReadByte(ctx); - if (Multichoice(v1, v2, v3, v4) == 1) + u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + u8 multichoiceId = ScriptReadByte(ctx); + u8 ignoreBPress = ScriptReadByte(ctx); + + if (Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE) { ScriptContext1_Stop(); return TRUE; @@ -1301,28 +1386,30 @@ bool8 ScrCmd_clearbox(struct ScriptContext *ctx) } } -bool8 ScrCmd_showpokepic(struct ScriptContext *ctx) +bool8 ScrCmd_drawpokepic(struct ScriptContext *ctx) { - u16 v1 = VarGet(ScriptReadHalfword(ctx)); - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - sub_80B58C4(v1, v2, v3); + u16 species = VarGet(ScriptReadHalfword(ctx)); + u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx); + + ScriptMenu_ShowPokemonPic(species, x, y); return FALSE; } -bool8 ScrCmd_hidepokepic(struct ScriptContext *ctx) +bool8 ScrCmd_erasepokepic(struct ScriptContext *ctx) { - void *func = picbox_close(); - if (!func) - return FALSE; + bool8 (*func)(void) = ScriptMenu_GetPicboxWaitFunc(); + if (func == NULL) + return FALSE; SetupNativeScript(ctx, func); return TRUE; } -bool8 ScrCmd_showcontestwinner(struct ScriptContext *ctx) +bool8 ScrCmd_drawcontestwinner(struct ScriptContext *ctx) { u8 v1 = ScriptReadByte(ctx); + if (v1) sub_8106630(v1); ShowContestWinner(); @@ -1330,9 +1417,10 @@ bool8 ScrCmd_showcontestwinner(struct ScriptContext *ctx) return TRUE; } -bool8 ScrCmd_braillemsg(struct ScriptContext *ctx) +bool8 ScrCmd_braillemessage(struct ScriptContext *ctx) { u8 *ptr = (u8 *)ScriptReadWord(ctx); + u8 v2 = ptr[0]; u8 v3 = ptr[1]; u8 v4 = ptr[2]; @@ -1345,24 +1433,27 @@ bool8 ScrCmd_braillemsg(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_vtext(struct ScriptContext *ctx) +bool8 ScrCmd_vmessage(struct ScriptContext *ctx) { u32 v1 = ScriptReadWord(ctx); + ShowFieldMessage((u8 *)(v1 - gUnknown_0202E8B0)); return FALSE; } -bool8 ScrCmd_bufferpoke(struct ScriptContext *ctx) +bool8 ScrCmd_getspeciesname(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 species = VarGet(ScriptReadHalfword(ctx)); + StringCopy(sScriptStringVars[stringVarIndex], gSpeciesNames[species]); return FALSE; } -bool8 ScrCmd_bufferfirstpoke(struct ScriptContext *ctx) +bool8 ScrCmd_getfirstpartypokename(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); + u8 *dest = sScriptStringVars[stringVarIndex]; u8 partyIndex = GetLeadMonIndex(); u32 species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES, NULL); @@ -1370,113 +1461,126 @@ bool8 ScrCmd_bufferfirstpoke(struct ScriptContext *ctx) return FALSE; } -bool8 ScrCmd_bufferpartypoke(struct ScriptContext *ctx) +bool8 ScrCmd_getpartypokename(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); + GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, sScriptStringVars[stringVarIndex]); StringGetEnd10(sScriptStringVars[stringVarIndex]); return FALSE; } -bool8 ScrCmd_bufferitem(struct ScriptContext *ctx) +bool8 ScrCmd_getitemname(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 itemId = VarGet(ScriptReadHalfword(ctx)); + CopyItemName(itemId, sScriptStringVars[stringVarIndex]); return FALSE; } -bool8 ScrCmd_bufferdecor(struct ScriptContext *ctx) +bool8 ScrCmd_getdecorname(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 decorId = VarGet(ScriptReadHalfword(ctx)); + StringCopy(sScriptStringVars[stringVarIndex], gDecorations[decorId].name); return FALSE; } -bool8 ScrCmd_bufferattack(struct ScriptContext *ctx) +bool8 ScrCmd_getmovename(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 moveId = VarGet(ScriptReadHalfword(ctx)); + StringCopy(sScriptStringVars[stringVarIndex], gMoveNames[moveId]); return FALSE; } -bool8 ScrCmd_buffernum(struct ScriptContext *ctx) +bool8 ScrCmd_getnumberstring(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 v1 = VarGet(ScriptReadHalfword(ctx)); u8 v2 = sub_80BF0B8(v1); + ConvertIntToDecimalStringN(sScriptStringVars[stringVarIndex], v1, 0, v2); return FALSE; } -bool8 ScrCmd_bufferstd(struct ScriptContext *ctx) +bool8 ScrCmd_getstdstring(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 index = VarGet(ScriptReadHalfword(ctx)); + StringCopy(sScriptStringVars[stringVarIndex], gUnknown_083CE048[index]); return FALSE; } -bool8 ScrCmd_buffertext(struct ScriptContext *ctx) +bool8 ScrCmd_getstring(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u8 *text = (u8 *)ScriptReadWord(ctx); + StringCopy(sScriptStringVars[stringVarIndex], text); return FALSE; } -bool8 ScrCmd_vloadptr(struct ScriptContext *ctx) +bool8 ScrCmd_vloadword(struct ScriptContext *ctx) { u8 *ptr = (u8 *)(ScriptReadWord(ctx) - gUnknown_0202E8B0); + StringExpandPlaceholders(gStringVar4, ptr); return FALSE; } -bool8 ScrCmd_vbuffer(struct ScriptContext *ctx) +bool8 ScrCmd_vgetstring(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u32 addr = ScriptReadWord(ctx); + u8 *src = (u8 *)(addr - gUnknown_0202E8B0); u8 *dest = sScriptStringVars[stringVarIndex]; StringCopy(dest, src); return FALSE; } -bool8 ScrCmd_givepokemon(struct ScriptContext *ctx) +bool8 ScrCmd_givepoke(struct ScriptContext *ctx) { - u16 v3 = VarGet(ScriptReadHalfword(ctx)); - u8 v5 = ScriptReadByte(ctx); - u16 v7 = VarGet(ScriptReadHalfword(ctx)); - u32 v8 = ScriptReadWord(ctx); - u32 v9 = ScriptReadWord(ctx); - u8 v10 = ScriptReadByte(ctx); - gScriptResult = ScriptGiveMon(v3, v5, v7, v8, v9, v10); + u16 species = VarGet(ScriptReadHalfword(ctx)); + u8 level = ScriptReadByte(ctx); + u16 item = VarGet(ScriptReadHalfword(ctx)); + u32 unkParam1 = ScriptReadWord(ctx); + u32 unkParam2 = ScriptReadWord(ctx); + u8 unkParam3 = ScriptReadByte(ctx); + + gScriptResult = ScriptGiveMon(species, level, item, unkParam1, unkParam2, unkParam3); return FALSE; } bool8 ScrCmd_giveegg(struct ScriptContext *ctx) { - u16 value = VarGet(ScriptReadHalfword(ctx)); - gScriptResult = ScriptGiveEgg(value); + u16 species = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = ScriptGiveEgg(species); return FALSE; } bool8 ScrCmd_setpokemove(struct ScriptContext *ctx) { - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u16 v4 = ScriptReadHalfword(ctx); - ScriptSetMonMoveSlot(v2, v4, v3); + u8 partyIndex = ScriptReadByte(ctx); + u8 slot = ScriptReadByte(ctx); + u16 move = ScriptReadHalfword(ctx); + + ScriptSetMonMoveSlot(partyIndex, move, slot); return FALSE; } -bool8 ScrCmd_checkattack(struct ScriptContext *ctx) +bool8 ScrCmd_checkpokemove(struct ScriptContext *ctx) { u8 i; u16 moveId = ScriptReadHalfword(ctx); + gScriptResult = 6; for (i = 0; i < 6; i++) { @@ -1498,17 +1602,19 @@ bool8 ScrCmd_givemoney(struct ScriptContext *ctx) { u32 amount = ScriptReadWord(ctx); u8 ignore = ScriptReadByte(ctx); + if (!ignore) - sub_80B79B8(&gSaveBlock1.money, amount); + AddMoney(&gSaveBlock1.money, amount); return FALSE; } -bool8 ScrCmd_paymoney(struct ScriptContext *ctx) +bool8 ScrCmd_takemoney(struct ScriptContext *ctx) { u32 amount = ScriptReadWord(ctx); u8 ignore = ScriptReadByte(ctx); + if (!ignore) - sub_80B79E0(&gSaveBlock1.money, amount); + RemoveMoney(&gSaveBlock1.money, amount); return FALSE; } @@ -1516,120 +1622,131 @@ bool8 ScrCmd_checkmoney(struct ScriptContext *ctx) { u32 amount = ScriptReadWord(ctx); u8 ignore = ScriptReadByte(ctx); + if (!ignore) gScriptResult = IsEnoughMoney(gSaveBlock1.money, amount); return FALSE; } -bool8 ScrCmd_showmoney(struct ScriptContext *ctx) +bool8 ScrCmd_showmoneybox(struct ScriptContext *ctx) { - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); + u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx); u8 ignore = ScriptReadByte(ctx); + if (!ignore) - sub_80B7C14(gSaveBlock1.money, v2, v3); + OpenMoneyWindow(gSaveBlock1.money, x, y); return FALSE; } -bool8 ScrCmd_hidemoney(struct ScriptContext *ctx) +bool8 ScrCmd_hidemoneybox(struct ScriptContext *ctx) { - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - RemoveMoneyLabelObject(v2, v3); + u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx); + + CloseMoneyWindow(x, y); return FALSE; } -bool8 ScrCmd_updatemoney(struct ScriptContext *ctx) +bool8 ScrCmd_updatemoneybox(struct ScriptContext *ctx) { - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); + u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx); u8 ignore = ScriptReadByte(ctx); + if (!ignore) - sub_80B7BEC(gSaveBlock1.money, v2, v3); + UpdateMoneyWindow(gSaveBlock1.money, x, y); return FALSE; } -bool8 ScrCmd_showcoins(struct ScriptContext *ctx) +bool8 ScrCmd_showcoinsbox(struct ScriptContext *ctx) { - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - ShowCoinsWindow(gSaveBlock1.coins, v2, v3); + u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx); + + ShowCoinsWindow(gSaveBlock1.coins, x, y); return FALSE; } -bool8 ScrCmd_hidecoins(struct ScriptContext *ctx) +bool8 ScrCmd_hidecoinsbox(struct ScriptContext *ctx) { - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - HideCoinsWindow(v2, v3); + u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx); + + HideCoinsWindow(x, y); return FALSE; } -bool8 ScrCmd_updatecoins(struct ScriptContext *ctx) +bool8 ScrCmd_updatecoinsbox(struct ScriptContext *ctx) { - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - UpdateCoinsWindow(gSaveBlock1.coins, v2, v3); + u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx); + + UpdateCoinsWindow(gSaveBlock1.coins, x, y); return FALSE; } bool8 ScrCmd_trainerbattle(struct ScriptContext *ctx) { - ctx->scriptPtr = TrainerBattleConfigure(ctx->scriptPtr); + ctx->scriptPtr = BattleSetup_ConfigureTrainerBattle(ctx->scriptPtr); return FALSE; } -bool8 ScrCmd_reptrainerbattle(struct ScriptContext *ctx) +bool8 ScrCmd_battlebegin(struct ScriptContext *ctx) { - sub_80825E4(); + BattleSetup_StartTrainerBattle(); return TRUE; } -bool8 ScrCmd_endtrainerbattle(struct ScriptContext *ctx) +bool8 ScrCmd_ontrainerbattleend(struct ScriptContext *ctx) { - ctx->scriptPtr = sub_80826E8(); + ctx->scriptPtr = BattleSetup_GetScriptAddrAfterBattle(); return FALSE; } -bool8 ScrCmd_endtrainerbattle2(struct ScriptContext *ctx) +bool8 ScrCmd_ontrainerbattleendgoto(struct ScriptContext *ctx) { - ctx->scriptPtr = sub_8082700(); + ctx->scriptPtr = BattleSetup_GetTrainerPostBattleScript(); return FALSE; } bool8 ScrCmd_checktrainerflag(struct ScriptContext *ctx) { u16 index = VarGet(ScriptReadHalfword(ctx)); - ctx->comparisonResult = trainer_flag_check(index); + + ctx->comparisonResult = HasTrainerAlreadyBeenFought(index); return FALSE; } -bool8 ScrCmd_cleartrainerflag(struct ScriptContext *ctx) +bool8 ScrCmd_settrainerflag(struct ScriptContext *ctx) { u16 index = VarGet(ScriptReadHalfword(ctx)); + trainer_flag_set(index); return FALSE; } -bool8 ScrCmd_settrainerflag(struct ScriptContext *ctx) +bool8 ScrCmd_cleartrainerflag(struct ScriptContext *ctx) { u16 index = VarGet(ScriptReadHalfword(ctx)); + trainer_flag_clear(index); return FALSE; } bool8 ScrCmd_setwildbattle(struct ScriptContext *ctx) { - u16 v2 = ScriptReadHalfword(ctx); - u8 v4 = ScriptReadByte(ctx); - u16 v5 = ScriptReadHalfword(ctx); - ScriptWildBattle(v2, v4, v5); + u16 species = ScriptReadHalfword(ctx); + u8 level = ScriptReadByte(ctx); + u16 item = ScriptReadHalfword(ctx); + + CreateScriptedWildMon(species, level, item); return FALSE; } bool8 ScrCmd_dowildbattle(struct ScriptContext *ctx) { - StartBattle_ScriptedWild(); + BattleSetup_StartScriptedWildBattle(); ScriptContext1_Stop(); return TRUE; } @@ -1637,6 +1754,7 @@ bool8 ScrCmd_dowildbattle(struct ScriptContext *ctx) bool8 ScrCmd_pokemart(struct ScriptContext *ctx) { void *ptr = (void *)ScriptReadWord(ctx); + CreatePokemartMenu(ptr); ScriptContext1_Stop(); return TRUE; @@ -1645,6 +1763,7 @@ bool8 ScrCmd_pokemart(struct ScriptContext *ctx) bool8 ScrCmd_pokemartdecor(struct ScriptContext *ctx) { void *ptr = (void *)ScriptReadWord(ctx); + CreateDecorationShop1Menu(ptr); ScriptContext1_Stop(); return TRUE; @@ -1653,34 +1772,38 @@ bool8 ScrCmd_pokemartdecor(struct ScriptContext *ctx) bool8 ScrCmd_pokemartbp(struct ScriptContext *ctx) { void *ptr = (void *)ScriptReadWord(ctx); + CreateDecorationShop2Menu(ptr); ScriptContext1_Stop(); return TRUE; } -bool8 ScrCmd_pokecasino(struct ScriptContext *ctx) +bool8 ScrCmd_playslotmachine(struct ScriptContext *ctx) { u8 v2 = VarGet(ScriptReadHalfword(ctx)); + PlaySlotMachine(v2, c2_exit_to_overworld_1_continue_scripts_restart_music); ScriptContext1_Stop(); return TRUE; } -bool8 ScrCmd_event_8a(struct ScriptContext *ctx) +bool8 ScrCmd_plantberrytree(struct ScriptContext *ctx) { - u8 v2 = ScriptReadByte(ctx); - u8 v3 = ScriptReadByte(ctx); - u8 v4 = ScriptReadByte(ctx); - if (!v3) - PlantBerryTree(v2, 0, v4, FALSE); + u8 treeId = ScriptReadByte(ctx); + u8 berry = ScriptReadByte(ctx); + u8 growthStage = ScriptReadByte(ctx); + + if (berry == 0) + PlantBerryTree(treeId, 0, growthStage, FALSE); else - PlantBerryTree(v2, v3, v4, FALSE); + PlantBerryTree(treeId, berry, growthStage, FALSE); return FALSE; } -bool8 ScrCmd_event_96(struct ScriptContext *ctx) +bool8 ScrCmd_getpricereduction(struct ScriptContext *ctx) { u16 value = VarGet(ScriptReadHalfword(ctx)); + gScriptResult = GetPriceReduction(value); return FALSE; } @@ -1713,54 +1836,58 @@ bool8 ScrCmd_contestlinktransfer(struct ScriptContext *ctx) return TRUE; } -bool8 ScrCmd_doanimation(struct ScriptContext *ctx) +bool8 ScrCmd_dofieldeffect(struct ScriptContext *ctx) { u16 effectId = VarGet(ScriptReadHalfword(ctx)); - gUnknown_0202E8BC = effectId; - FieldEffectStart(gUnknown_0202E8BC); + + sFieldEffectScriptId = effectId; + FieldEffectStart(sFieldEffectScriptId); return FALSE; } -bool8 ScrCmd_setanimation(struct ScriptContext *ctx) +bool8 ScrCmd_setfieldeffect(struct ScriptContext *ctx) { - u8 v2 = ScriptReadByte(ctx); - gUnknown_0202FF84[v2] = (s16)VarGet(ScriptReadHalfword(ctx)); + u8 argNum = ScriptReadByte(ctx); + + gFieldEffectArguments[argNum] = (s16)VarGet(ScriptReadHalfword(ctx)); return FALSE; } static bool8 sub_8067B48() { - if (!FieldEffectActiveListContains(gUnknown_0202E8BC)) + if (!FieldEffectActiveListContains(sFieldEffectScriptId)) return TRUE; else return FALSE; } -bool8 ScrCmd_checkanimation(struct ScriptContext *ctx) +bool8 ScrCmd_waitfieldeffect(struct ScriptContext *ctx) { - gUnknown_0202E8BC = VarGet(ScriptReadHalfword(ctx)); + sFieldEffectScriptId = VarGet(ScriptReadHalfword(ctx)); SetupNativeScript(ctx, sub_8067B48); return TRUE; } bool8 ScrCmd_sethealplace(struct ScriptContext *ctx) { - u16 v2 = VarGet(ScriptReadHalfword(ctx)); - sub_8053588(v2); + u16 healLocationId = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetHealLocationWarp(healLocationId); return FALSE; } -bool8 ScrCmd_checkgender(struct ScriptContext *ctx) +bool8 ScrCmd_checkplayergender(struct ScriptContext *ctx) { gScriptResult = gSaveBlock2.playerGender; return FALSE; } -bool8 ScrCmd_pokecry(struct ScriptContext *ctx) +bool8 ScrCmd_playpokecry(struct ScriptContext *ctx) { - u16 v3 = VarGet(ScriptReadHalfword(ctx)); - u16 v5 = VarGet(ScriptReadHalfword(ctx)); - PlayCry5(v3, v5); + u16 species = VarGet(ScriptReadHalfword(ctx)); + u16 mode = VarGet(ScriptReadHalfword(ctx)); + + PlayCry5(species, mode); return FALSE; } @@ -1772,34 +1899,37 @@ bool8 ScrCmd_waitpokecry(struct ScriptContext *ctx) bool8 ScrCmd_setmaptile(struct ScriptContext *ctx) { - u16 v3 = VarGet(ScriptReadHalfword(ctx)); - u16 v5 = VarGet(ScriptReadHalfword(ctx)); - u16 v7 = VarGet(ScriptReadHalfword(ctx)); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + u16 tileId = VarGet(ScriptReadHalfword(ctx)); u16 v8 = VarGet(ScriptReadHalfword(ctx)); - v3 += 7; - v5 += 7; + + x += 7; + y += 7; if (!v8) - MapGridSetMetatileIdAt(v3, v5, v7); + MapGridSetMetatileIdAt(x, y, tileId); else - MapGridSetMetatileIdAt(v3, v5, v7 | 0xC00); + MapGridSetMetatileIdAt(x, y, tileId | 0xC00); return FALSE; } -bool8 ScrCmd_setdooropened(struct ScriptContext *ctx) +bool8 ScrCmd_opendoor(struct ScriptContext *ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); + x += 7; y += 7; - PlaySE(sub_8058790(x, y)); + PlaySE(GetDoorSoundEffect(x, y)); FieldAnimateDoorOpen(x, y); return FALSE; } -bool8 ScrCmd_setdoorclosed(struct ScriptContext *ctx) +bool8 ScrCmd_closedoor(struct ScriptContext *ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); + x += 7; y += 7; FieldAnimateDoorClose(x, y); @@ -1814,43 +1944,46 @@ static bool8 IsDoorAnimationStopped() return FALSE; } -bool8 ScrCmd_doorchange(struct ScriptContext *ctx) +bool8 ScrCmd_waitdooranim(struct ScriptContext *ctx) { SetupNativeScript(ctx, IsDoorAnimationStopped); return TRUE; } -bool8 ScrCmd_setdooropened2(struct ScriptContext *ctx) +bool8 ScrCmd_setdooropen(struct ScriptContext *ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); + x += 7; y += 7; FieldSetDoorOpened(x, y); return FALSE; } -bool8 ScrCmd_setdoorclosed2(struct ScriptContext *ctx) +bool8 ScrCmd_setdoorclosed(struct ScriptContext *ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); + x += 7; y += 7; FieldSetDoorClosed(x, y); return FALSE; } -bool8 ScrCmd_event_b1(struct ScriptContext *ctx) +bool8 ScrCmd_addelevmenuitem(struct ScriptContext *ctx) { u8 v3 = ScriptReadByte(ctx); u16 v5 = VarGet(ScriptReadHalfword(ctx)); u16 v7 = VarGet(ScriptReadHalfword(ctx)); u16 v9 = VarGet(ScriptReadHalfword(ctx)); + ScriptAddElevatorMenuItem(v3, v5, v7, v9); return FALSE; } -bool8 ScrCmd_event_b2(struct ScriptContext *ctx) +bool8 ScrCmd_showelevmenu(struct ScriptContext *ctx) { ScriptShowElevatorMenu(); ScriptContext1_Stop(); @@ -1867,21 +2000,21 @@ bool8 ScrCmd_checkcoins(struct ScriptContext *ctx) bool8 ScrCmd_givecoins(struct ScriptContext *ctx) { u16 coins = VarGet(ScriptReadHalfword(ctx)); + if (GiveCoins(coins) == TRUE) gScriptResult = 0; else gScriptResult = 1; - return FALSE; } -bool8 ScrCmd_removecoins(struct ScriptContext *ctx) +bool8 ScrCmd_takecoins(struct ScriptContext *ctx) { u16 coins = VarGet(ScriptReadHalfword(ctx)); + if (TakeCoins(coins) == TRUE) gScriptResult = 0; else gScriptResult = 1; - return FALSE; } diff --git a/src/field/script_menu.c b/src/field/script_menu.c new file mode 100644 index 000000000..e25e74d8c --- /dev/null +++ b/src/field/script_menu.c @@ -0,0 +1,1178 @@ +#include "global.h" +#include "script.h" +#include "script_menu.h" +#include "event_data.h" +#include "field_effect.h" +#include "menu.h" +#include "palette.h" +#include "script.h" +#include "songs.h" +#include "sound.h" +#include "sprite.h" +#include "strings.h" +#include "task.h" + +// multichoice lists +const struct MenuAction MultichoiceList_00[] = +{ + {OtherText_Petalburg, NULL}, + {OtherText_Slateport, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_02[] = +{ + {OtherText_Enter, NULL}, + {OtherText_Info3, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_03[] = +{ + {OtherText_WhatsAContest, NULL}, + {OtherText_TypesOfContest, NULL}, + {OtherText_Ranks, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_04[] = +{ + {OtherText_CoolContest, NULL}, + {OtherText_BeautyContest, NULL}, + {OtherText_CuteContest, NULL}, + {OtherText_SmartContest, NULL}, + {OtherText_ToughContest, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_06[] = +{ + {OtherText_Decoration, NULL}, + {OtherText_PackUp, NULL}, + {OtherText_Registry, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_05[] = +{ + {OtherText_Decoration, NULL}, + {OtherText_PackUp, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_07[] = +{ + {OtherText_Register, NULL}, + {OtherText_Registry, NULL}, + {OtherText_Information, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_12[] = +{ + {OtherText_Mach, NULL}, + {OtherText_Acro, NULL}, +}; + +const struct MenuAction MultichoiceList_13[] = +{ + {OtherText_Poison, NULL}, + {OtherText_Paralysis, NULL}, + {OtherText_Sleep, NULL}, + {OtherText_Burn, NULL}, + {OtherText_Frozen, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_14[] = +{ + {OtherText_Dewford, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_16[] = +{ + {OtherText_SawIt, NULL}, + {OtherText_NotYet, NULL}, +}; + +const struct MenuAction MultichoiceList_17[] = +{ + {OtherText_Yes, NULL}, + {OtherText_No, NULL}, + {OtherText_Info3, NULL}, +}; + +const struct MenuAction MultichoiceList_18[] = +{ + {OtherText_SingleBattle, NULL}, + {OtherText_DoubleBattle, NULL}, + {OtherText_MultiBattle, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_19[] = +{ + {OtherText_Littleroot, NULL}, + {OtherText_Slateport, NULL}, + {OtherText_Lilycove, NULL}, +}; + +const struct MenuAction MultichoiceList_20[] = +{ + {OtherText_Yes, NULL}, + {OtherText_No, NULL}, + {OtherText_Info3, NULL}, +}; + +const struct MenuAction MultichoiceList_23[] = +{ + {OtherText_MakeAChallenge, NULL}, + {OtherText_ObtainInformation, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_24[] = +{ + {OtherText_Lv50_2, NULL}, + {OtherText_Lv100_2, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_25[] = +{ + {OtherText_Zigzagoon, NULL}, + {OtherText_Nincada, NULL}, + {OtherText_Poochyena, NULL}, +}; + +const struct MenuAction MultichoiceList_26[] = +{ + {OtherText_Nincada2, NULL}, + {OtherText_Lotad, NULL}, + {OtherText_Roselia, NULL}, +}; + +const struct MenuAction MultichoiceList_27[] = +{ + {OtherText_Shroomish, NULL}, + {OtherText_Nincada3, NULL}, + {OtherText_Surskit, NULL}, +}; + +const struct MenuAction MultichoiceList_28[] = +{ + {OtherText_Treecko, NULL}, + {OtherText_Torchic, NULL}, + {OtherText_Mudkip, NULL}, +}; + +const struct MenuAction MultichoiceList_29[] = +{ + {OtherText_Seedot, NULL}, + {OtherText_Shroomish2, NULL}, + {OtherText_Spinda, NULL}, +}; + +const struct MenuAction MultichoiceList_30[] = +{ + {OtherText_Shroomish3, NULL}, + {OtherText_Zigzagoon2, NULL}, + {OtherText_Wurmple, NULL}, +}; + +const struct MenuAction MultichoiceList_31[] = +{ + {OtherText_PokeBall, NULL}, + {OtherText_SuperPotion, NULL}, + {OtherText_SamePrice, NULL}, +}; + +const struct MenuAction MultichoiceList_32[] = +{ + {OtherText_Yen135, NULL}, + {OtherText_Yen155, NULL}, + {OtherText_Yen175, NULL}, +}; + +const struct MenuAction MultichoiceList_33[] = +{ + {OtherText_CostMore, NULL}, + {OtherText_CostLess, NULL}, + {OtherText_SamePrice2, NULL}, +}; + +const struct MenuAction MultichoiceList_34[] = +{ + {OtherText_MaleSymbol, NULL}, + {OtherText_FemaleSymbol, NULL}, + {OtherText_Neither, NULL}, +}; + +const struct MenuAction MultichoiceList_35[] = +{ + {OtherText_Males, NULL}, + {OtherText_Females, NULL}, + {OtherText_SameNumber, NULL}, +}; + +const struct MenuAction MultichoiceList_36[] = +{ + {OtherText_Male, NULL}, + {OtherText_Female, NULL}, + {OtherText_ItDepends, NULL}, +}; + +const struct MenuAction MultichoiceList_37[] = +{ + {OtherText_Six2, NULL}, + {OtherText_Eight2, NULL}, + {OtherText_Ten, NULL}, +}; + +const struct MenuAction MultichoiceList_38[] = +{ + {OtherText_One, NULL}, + {OtherText_Two, NULL}, + {OtherText_Three, NULL}, +}; + +const struct MenuAction MultichoiceList_39[] = +{ + {OtherText_Six, NULL}, + {OtherText_Seven, NULL}, + {OtherText_Eight, NULL}, +}; + +const struct MenuAction MultichoiceList_42[] = +{ + {OtherText_FreshWater, NULL}, + {OtherText_SodaPop, NULL}, + {OtherText_Lemonade, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_43[] = +{ + {OtherText_HowToRide, NULL}, + {OtherText_HowToTurn, NULL}, + {OtherText_SandySlopes, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_44[] = +{ + {OtherText_Wheelies, NULL}, + {OtherText_BunnyHops, NULL}, + {OtherText_Jumping, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_45[] = +{ + {OtherText_Satisfied, NULL}, + {OtherText_Dissatisfied, NULL}, +}; + +const struct MenuAction MultichoiceList_46[] = +{ + {OtherText_Deepseatooth, NULL}, + {OtherText_Deepseascale, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_47[] = +{ + {OtherText_BlueFlute2, NULL}, + {OtherText_YellowFlute2, NULL}, + {OtherText_RedFlute2, NULL}, + {OtherText_WhiteFlute2, NULL}, + {OtherText_BlackFlute2, NULL}, + {OtherText_GlassChair, NULL}, + {OtherText_GlassDesk, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_48[] = +{ + {OtherText_TreeckoDoll, NULL}, + {OtherText_TorchicDoll, NULL}, + {OtherText_MudkipDoll, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_55[] = +{ + {OtherText_TM32, NULL}, + {OtherText_TM29, NULL}, + {OtherText_TM35, NULL}, + {OtherText_TM24, NULL}, + {OtherText_TM13, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_49[] = +{ + {OtherText_50Coins, NULL}, + {OtherText_500Coins, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_50[] = +{ + {OtherText_Excellent, NULL}, + {OtherText_NotSoHot, NULL}, +}; + +const struct MenuAction MultichoiceList_52[] = +{ + {OtherText_Lilycove, NULL}, + {OtherText_BattleTower, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_53[] = +{ + {OtherText_Slateport, NULL}, + {OtherText_Lilycove, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_54[] = +{ + {OtherText_Right, NULL}, + {OtherText_Left, NULL}, +}; + +const struct MenuAction MultichoiceList_56[] = +{ + {OtherText_Slateport, NULL}, + {OtherText_BattleTower, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_57[] = +{ + {OtherText_1F_2, NULL}, + {OtherText_2F_2, NULL}, + {OtherText_3F_2, NULL}, + {OtherText_4F_2, NULL}, + {OtherText_5F_2, NULL}, +}; + +const struct MenuAction MultichoiceList_58[] = +{ + {OtherText_RedShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_59[] = +{ + {OtherText_YellowShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_60[] = +{ + {OtherText_RedShard, NULL}, + {OtherText_YellowShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_61[] = +{ + {OtherText_BlueShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_62[] = +{ + {OtherText_RedShard, NULL}, + {OtherText_BlueShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_63[] = +{ + {OtherText_YellowShard, NULL}, + {OtherText_BlueShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_64[] = +{ + {OtherText_RedShard, NULL}, + {OtherText_YellowShard, NULL}, + {OtherText_BlueShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_65[] = +{ + {OtherText_GreenShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_66[] = +{ + {OtherText_RedShard, NULL}, + {OtherText_GreenShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_67[] = +{ + {OtherText_YellowShard, NULL}, + {OtherText_GreenShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_68[] = +{ + {OtherText_RedShard, NULL}, + {OtherText_YellowShard, NULL}, + {OtherText_GreenShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_69[] = +{ + {OtherText_BlueShard, NULL}, + {OtherText_GreenShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_70[] = +{ + {OtherText_RedShard, NULL}, + {OtherText_BlueShard, NULL}, + {OtherText_GreenShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_71[] = +{ + {OtherText_YellowShard, NULL}, + {OtherText_BlueShard, NULL}, + {OtherText_GreenShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_72[] = +{ + {OtherText_RedShard, NULL}, + {OtherText_YellowShard, NULL}, + {OtherText_BlueShard, NULL}, + {OtherText_GreenShard, NULL}, + {gOtherText_CancelNoTerminator, NULL}, +}; + +const struct MenuAction MultichoiceList_01[] = +{ + {gOtherText_CancelNoTerminator, NULL}, +}; + +struct MultichoiceListStruct +{ + const struct MenuAction *list; + u8 count; +}; + +const struct MultichoiceListStruct gMultichoiceLists[] = +{ + {MultichoiceList_00, ARRAY_COUNT(MultichoiceList_00)}, + {MultichoiceList_01, ARRAY_COUNT(MultichoiceList_01)}, + {MultichoiceList_02, ARRAY_COUNT(MultichoiceList_02)}, + {MultichoiceList_03, ARRAY_COUNT(MultichoiceList_03)}, + {MultichoiceList_04, ARRAY_COUNT(MultichoiceList_04)}, + {MultichoiceList_05, ARRAY_COUNT(MultichoiceList_05)}, + {MultichoiceList_06, ARRAY_COUNT(MultichoiceList_06)}, + {MultichoiceList_07, ARRAY_COUNT(MultichoiceList_07)}, + {MultichoiceList_01, ARRAY_COUNT(MultichoiceList_01)}, + {MultichoiceList_01, ARRAY_COUNT(MultichoiceList_01)}, + {MultichoiceList_01, ARRAY_COUNT(MultichoiceList_01)}, + {MultichoiceList_01, ARRAY_COUNT(MultichoiceList_01)}, + {MultichoiceList_12, ARRAY_COUNT(MultichoiceList_12)}, + {MultichoiceList_13, ARRAY_COUNT(MultichoiceList_13)}, + {MultichoiceList_14, ARRAY_COUNT(MultichoiceList_14)}, + {MultichoiceList_01, ARRAY_COUNT(MultichoiceList_01)}, + {MultichoiceList_16, ARRAY_COUNT(MultichoiceList_16)}, + {MultichoiceList_17, ARRAY_COUNT(MultichoiceList_17)}, + {MultichoiceList_18, ARRAY_COUNT(MultichoiceList_18)}, + {MultichoiceList_19, ARRAY_COUNT(MultichoiceList_19)}, + {MultichoiceList_20, ARRAY_COUNT(MultichoiceList_20)}, + {MultichoiceList_01, ARRAY_COUNT(MultichoiceList_01)}, + {MultichoiceList_01, ARRAY_COUNT(MultichoiceList_01)}, + {MultichoiceList_23, ARRAY_COUNT(MultichoiceList_23)}, + {MultichoiceList_24, ARRAY_COUNT(MultichoiceList_24)}, + {MultichoiceList_25, ARRAY_COUNT(MultichoiceList_25)}, + {MultichoiceList_26, ARRAY_COUNT(MultichoiceList_26)}, + {MultichoiceList_27, ARRAY_COUNT(MultichoiceList_27)}, + {MultichoiceList_28, ARRAY_COUNT(MultichoiceList_28)}, + {MultichoiceList_29, ARRAY_COUNT(MultichoiceList_29)}, + {MultichoiceList_30, ARRAY_COUNT(MultichoiceList_30)}, + {MultichoiceList_31, ARRAY_COUNT(MultichoiceList_31)}, + {MultichoiceList_32, ARRAY_COUNT(MultichoiceList_32)}, + {MultichoiceList_33, ARRAY_COUNT(MultichoiceList_33)}, + {MultichoiceList_34, ARRAY_COUNT(MultichoiceList_34)}, + {MultichoiceList_35, ARRAY_COUNT(MultichoiceList_35)}, + {MultichoiceList_36, ARRAY_COUNT(MultichoiceList_36)}, + {MultichoiceList_37, ARRAY_COUNT(MultichoiceList_37)}, + {MultichoiceList_38, ARRAY_COUNT(MultichoiceList_38)}, + {MultichoiceList_39, ARRAY_COUNT(MultichoiceList_39)}, + {MultichoiceList_01, ARRAY_COUNT(MultichoiceList_01)}, + {MultichoiceList_01, ARRAY_COUNT(MultichoiceList_01)}, + {MultichoiceList_42, ARRAY_COUNT(MultichoiceList_42)}, + {MultichoiceList_43, ARRAY_COUNT(MultichoiceList_43)}, + {MultichoiceList_44, ARRAY_COUNT(MultichoiceList_44)}, + {MultichoiceList_45, ARRAY_COUNT(MultichoiceList_45)}, + {MultichoiceList_46, ARRAY_COUNT(MultichoiceList_46)}, + {MultichoiceList_47, ARRAY_COUNT(MultichoiceList_47)}, + {MultichoiceList_48, ARRAY_COUNT(MultichoiceList_48)}, + {MultichoiceList_49, ARRAY_COUNT(MultichoiceList_49)}, + {MultichoiceList_50, ARRAY_COUNT(MultichoiceList_50)}, + {MultichoiceList_01, ARRAY_COUNT(MultichoiceList_01)}, + {MultichoiceList_52, ARRAY_COUNT(MultichoiceList_52)}, + {MultichoiceList_53, ARRAY_COUNT(MultichoiceList_53)}, + {MultichoiceList_54, ARRAY_COUNT(MultichoiceList_54)}, + {MultichoiceList_55, ARRAY_COUNT(MultichoiceList_55)}, + {MultichoiceList_56, ARRAY_COUNT(MultichoiceList_56)}, + {MultichoiceList_57, ARRAY_COUNT(MultichoiceList_57)}, + {MultichoiceList_58, ARRAY_COUNT(MultichoiceList_58)}, + {MultichoiceList_59, ARRAY_COUNT(MultichoiceList_59)}, + {MultichoiceList_60, ARRAY_COUNT(MultichoiceList_60)}, + {MultichoiceList_61, ARRAY_COUNT(MultichoiceList_61)}, + {MultichoiceList_62, ARRAY_COUNT(MultichoiceList_62)}, + {MultichoiceList_63, ARRAY_COUNT(MultichoiceList_63)}, + {MultichoiceList_64, ARRAY_COUNT(MultichoiceList_64)}, + {MultichoiceList_65, ARRAY_COUNT(MultichoiceList_65)}, + {MultichoiceList_66, ARRAY_COUNT(MultichoiceList_66)}, + {MultichoiceList_67, ARRAY_COUNT(MultichoiceList_67)}, + {MultichoiceList_68, ARRAY_COUNT(MultichoiceList_68)}, + {MultichoiceList_69, ARRAY_COUNT(MultichoiceList_69)}, + {MultichoiceList_70, ARRAY_COUNT(MultichoiceList_70)}, + {MultichoiceList_71, ARRAY_COUNT(MultichoiceList_71)}, + {MultichoiceList_72, ARRAY_COUNT(MultichoiceList_72)}, +}; + +const u8 *const gUnknown_083CE048[] = +{ + OtherText_Cool2, + OtherText_Beauty3, + OtherText_Cute2, + OtherText_Smart2, + OtherText_Tough2, + OtherText_Normal, + OtherText_Super, + OtherText_Hyper, + OtherText_Master, + OtherText_Cool3, + OtherText_Beauty4, + OtherText_Cute3, + OtherText_Smart3, + OtherText_Tough3, + OtherText_Items, + OtherText_KeyItems, + OtherText_Balls, + OtherText_TMsHMs, + OtherText_Berries, +}; + +extern u8 gPCText_WhichPCShouldBeAccessed[]; + +extern u16 gScriptResult; + +static void Task_HandleMultichoiceInput(u8); +static void Task_HandleYesNoInput(u8); +static void Task_HandleMultichoiceGridInput(u8); +static u16 GetStringWidthInTilesForScriptMenu(const u8 *str); +static void DrawMultichoiceMenu(u8, u8, u8, const struct MenuAction *list, u8, u8); +static void StartScriptMenuTask(u8, u8, u8, u8, u8, u8); +static void sub_80B53B4(u8, u8, u8, const struct MenuAction *list, u8); +static bool8 IsPicboxClosed(void); + +bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress) +{ + if (FuncIsActiveTask(Task_HandleMultichoiceInput) == TRUE) + { + return FALSE; + } + else + { + gScriptResult = 0xFF; + DrawMultichoiceMenu(left, top, gMultichoiceLists[multichoiceId].count, gMultichoiceLists[multichoiceId].list, ignoreBPress, 0); + return TRUE; + } +} + +bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress, u8 defaultChoice) +{ + if (FuncIsActiveTask(Task_HandleMultichoiceInput) == TRUE) + { + return FALSE; + } + else + { + gScriptResult = 0xFF; + DrawMultichoiceMenu(left, top, gMultichoiceLists[multichoiceId].count, gMultichoiceLists[multichoiceId].list, ignoreBPress, defaultChoice); + return TRUE; + } +} + +static u16 GetStringWidthInTilesForScriptMenu(const u8 *str) +{ + // each tile on screen is 8x8, so it needs the number of tiles and not pixels, hence the division by 8. + return (GetStringWidthGivenWindowConfig((struct WindowConfig *)&gWindowConfig_81E6CE4, str) + 7) / 8; +} + +static void DrawMultichoiceMenu(u8 left, u8 top, u8 count, const struct MenuAction *list, u8 ignoreBPress, u8 cursorPos) +{ + u16 width = GetStringWidthInTilesForScriptMenu(list[0].text); + u16 newWidth; + u8 i; + u8 right; + u8 bottom; + + for (i = 1; i < count; i++) + { + newWidth = GetStringWidthInTilesForScriptMenu(list[i].text); + if (width < newWidth) + width = newWidth; + } + + right = width; + right = (right + left) + 1; + + if (right > 29) + { + left = left + (29 - right); + right = 29; + } + + bottom = top + (2 * count + 1); + + MenuDrawTextWindow(left, top, right, bottom); + PrintMenuItems(left + 1, top + 1, count, list); + InitMenu(0, left + 1, top + 1, count, cursorPos, right - left - 1); + StartScriptMenuTask(left, top, right, bottom, ignoreBPress, count); +} + +#define tLeft data[0] +#define tTop data[1] +#define tRight data[2] +#define tBottom data[3] +#define tIgnoreBPress data[4] +#define tDoWrap data[5] + +static void StartScriptMenuTask(u8 left, u8 top, u8 right, u8 bottom, u8 ignoreBPress, u8 count) +{ + u8 taskId = CreateTask(Task_HandleMultichoiceInput, 80); + + gTasks[taskId].tLeft = left; + gTasks[taskId].tTop = top; + gTasks[taskId].tRight = right; + gTasks[taskId].tBottom = bottom; + gTasks[taskId].tIgnoreBPress = ignoreBPress; + + if (count > 3) + gTasks[taskId].tDoWrap = TRUE; + else + gTasks[taskId].tDoWrap = FALSE; +} + +static void Task_HandleMultichoiceInput(u8 taskId) +{ + s8 selection; + + if (!gPaletteFade.active) + { + if (!gTasks[taskId].tDoWrap) + selection = ProcessMenuInputNoWrap(); + else + selection = ProcessMenuInput(); + + if (selection != -2) + { + if (selection == -1) + { + if (gTasks[taskId].tIgnoreBPress) + return; + PlaySE(SE_SELECT); + gScriptResult = 127; + } + else + { + gScriptResult = selection; + } + HandleDestroyMenuCursors(); + MenuZeroFillWindowRect(gTasks[taskId].tLeft, gTasks[taskId].tTop, gTasks[taskId].tRight, gTasks[taskId].tBottom); + DestroyTask(taskId); + EnableBothScriptContexts(); + } + } +} + +bool8 Multichoice(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress) +{ + if (FuncIsActiveTask(Task_HandleMultichoiceInput) == TRUE) + { + return FALSE; + } + else + { + gScriptResult = 0xFF; + sub_80B53B4(left, top, gMultichoiceLists[multichoiceId].count, gMultichoiceLists[multichoiceId].list, ignoreBPress); + return TRUE; + } +} + +static void sub_80B53B4(u8 left, u8 top, u8 count, const struct MenuAction *list, u8 ignoreBPress) +{ + u16 width = GetStringWidthInTilesForScriptMenu(list[0].text); + u16 newWidth; + u8 i; + u8 right; + u8 bottom; + + for (i = 1; i < count; i++) + { + newWidth = GetStringWidthInTilesForScriptMenu(list[i].text); + if (width < newWidth) + width = newWidth; + } + + right = width; + right = (right + left) + 2; + bottom = top + (2 * count + 1); + + PrintMenuItems(left, top, count, list); + InitMenu(0, left, top, count, 0, right - left - 1); + StartScriptMenuTask(left, top, right, bottom, ignoreBPress, count); +} + +bool8 ScriptMenu_YesNo(u8 left, u8 top) +{ + u8 taskId; + + if (FuncIsActiveTask(Task_HandleYesNoInput) == TRUE) + { + return FALSE; + } + else + { + gScriptResult = 0xFF; + DisplayYesNoMenu(left, top, 1); + taskId = CreateTask(Task_HandleYesNoInput, 0x50); + gTasks[taskId].tLeft = left; + gTasks[taskId].tTop = top; + return TRUE; + } +} + +// unused +bool8 IsScriptActive(void) +{ + if (gScriptResult == 0xFF) + return FALSE; + else + return TRUE; +} + +static void Task_HandleYesNoInput(u8 taskId) +{ + u8 left, top; + + if (gTasks[taskId].tRight < 5) + { + gTasks[taskId].tRight++; + return; + } + + switch (ProcessMenuInputNoWrap()) + { + case -2: + return; + case -1: + case 1: + PlaySE(SE_SELECT); + gScriptResult = 0; + break; + case 0: + gScriptResult = 1; + break; + } + + left = gTasks[taskId].tLeft; + top = gTasks[taskId].tTop; + + MenuZeroFillWindowRect(left, top, left + 6, top + 5); + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress, u8 columnCount) +{ + u8 bottom = 0; + + if (FuncIsActiveTask(Task_HandleMultichoiceGridInput) == TRUE) + { + return FALSE; + } + else + { + u8 taskId; + u8 width; + + gScriptResult = 0xFF; + + sub_807274C(left, top, gMultichoiceLists[multichoiceId].count, 0, gMultichoiceLists[multichoiceId].list, columnCount, 0); + + taskId = CreateTask(Task_HandleMultichoiceGridInput, 80); + + if (!((gMultichoiceLists[multichoiceId].count >> 1) < columnCount || (gMultichoiceLists[multichoiceId].count & 1)) + || columnCount == 1 || gMultichoiceLists[multichoiceId].count == columnCount) + { + bottom = (2 * (gMultichoiceLists[multichoiceId].count / columnCount)) + 1 + top; + } + else + { + bottom = (2 * (gMultichoiceLists[multichoiceId].count / columnCount)) + 3 + top; + } + + width = sub_807288C(columnCount); + gTasks[taskId].tLeft = left; + gTasks[taskId].tTop = top; + gTasks[taskId].tRight = width + left + 2; + gTasks[taskId].tBottom = bottom; + gTasks[taskId].tIgnoreBPress = ignoreBPress; + return TRUE; + } +} + +static void Task_HandleMultichoiceGridInput(u8 taskId) +{ + s8 selection = sub_80727CC(); + + if (selection != -2) + { + if (selection == -1) + { + if (gTasks[taskId].tIgnoreBPress) + return; + PlaySE(SE_SELECT); + gScriptResult = 127; + } + else + { + gScriptResult = selection; + } + HandleDestroyMenuCursors(); + MenuZeroFillWindowRect(gTasks[taskId].tLeft, gTasks[taskId].tTop, gTasks[taskId].tRight, gTasks[taskId].tBottom); + DestroyTask(taskId); + EnableBothScriptContexts(); + } +} + +#undef tLeft +#undef tTop +#undef tRight +#undef tBottom +#undef tIgnoreBPress +#undef tDoWrap + +bool8 ScrSpecial_CreatePCMenu(void) +{ + if (FuncIsActiveTask(Task_HandleMultichoiceInput) == TRUE) + { + return FALSE; + } + else + { + gScriptResult = 0xFF; + ScriptMenu_CreatePCMenu(); + return TRUE; + } +} + +#if ENGLISH +void ScriptMenu_CreatePCMenu(void) +{ + u16 playersPCWidth = GetStringWidthInTilesForScriptMenu(gPCText_PlayersPC); + u8 width; + u8 numChoices; + + if (playersPCWidth > GetStringWidthInTilesForScriptMenu(gPCText_SomeonesPC)) + width = playersPCWidth; + else + width = 8; + + if (FlagGet(SYS_GAME_CLEAR)) // player has cleared game? + { + numChoices = 4; + MenuDrawTextWindow(0, 0, width + 2, 9); + MenuPrint(gPCText_HallOfFame, 1, 5); + MenuPrint(gPCText_LogOff, 1, 7); + } + else + { + numChoices = 3; + MenuDrawTextWindow(0, 0, width + 2, 7); + MenuPrint(gPCText_LogOff, 1, 5); + } + + if (FlagGet(SYS_PC_LANETTE)) // player met lanette? + MenuPrint(gPCText_LanettesPC, 1, 1); + else + MenuPrint(gPCText_SomeonesPC, 1, 1); + + MenuPrint(gPCText_PlayersPC, 1, 3); + InitMenu(0, 1, 1, numChoices, 0, width + 1); + StartScriptMenuTask(0, 0, width + 2, 2 * numChoices + 1, 0, numChoices); +} +#elif GERMAN +__attribute__((naked)) +void ScriptMenu_CreatePCMenu(void) { + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + sub sp, 0x18\n\ + ldr r0, _080B5748 @ =0x0000084b\n\ + bl FlagGet\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080B5750\n\ + ldr r0, _080B574C @ =gPCText_LanettesPC\n\ + b _080B5752\n\ + .align 2, 0\n\ +_080B5748: .4byte 0x0000084b\n\ +_080B574C: .4byte gPCText_LanettesPC\n\ +_080B5750:\n\ + ldr r0, _080B57E8 @ =gPCText_SomeonesPC\n\ +_080B5752:\n\ + bl GetStringWidthInTilesForScriptMenu\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0x8]\n\ + movs r4, 0x1\n\ + ldr r0, _080B57EC @ =gPCText_PlayersPC\n\ + bl GetStringWidthInTilesForScriptMenu\n\ + lsls r1, r4, 2\n\ + add r1, sp\n\ + adds r1, 0x8\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [r1]\n\ + ldr r0, _080B57F0 @ =gPCText_LogOff\n\ + bl GetStringWidthInTilesForScriptMenu\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0x10]\n\ + movs r4, 0x3\n\ + ldr r0, _080B57F4 @ =0x00000804\n\ + bl FlagGet\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080B5798\n\ + ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\ + bl GetStringWidthInTilesForScriptMenu\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0x14]\n\ + movs r4, 0x4\n\ +_080B5798:\n\ + movs r5, 0\n\ + cmp r5, r4\n\ + bge _080B57B4\n\ + add r2, sp, 0x8\n\ + adds r1, r4, 0\n\ +_080B57A2:\n\ + ldr r0, [r2]\n\ + cmp r5, r0\n\ + bge _080B57AC\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ +_080B57AC:\n\ + adds r2, 0x4\n\ + subs r1, 0x1\n\ + cmp r1, 0\n\ + bne _080B57A2\n\ +_080B57B4:\n\ + ldr r0, _080B57F4 @ =0x00000804\n\ + bl FlagGet\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080B57FC\n\ + movs r7, 0x4\n\ + adds r4, r5, 0x2\n\ + lsls r2, r4, 24\n\ + lsrs r2, 24\n\ + movs r0, 0\n\ + movs r1, 0\n\ + movs r3, 0x9\n\ + bl MenuDrawTextWindow\n\ + ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\ + movs r1, 0x1\n\ + movs r2, 0x5\n\ + bl MenuPrint\n\ + ldr r0, _080B57F0 @ =gPCText_LogOff\n\ + movs r1, 0x1\n\ + movs r2, 0x7\n\ + bl MenuPrint\n\ + b _080B5818\n\ + .align 2, 0\n\ +_080B57E8: .4byte gPCText_SomeonesPC\n\ +_080B57EC: .4byte gPCText_PlayersPC\n\ +_080B57F0: .4byte gPCText_LogOff\n\ +_080B57F4: .4byte 0x00000804\n\ +_080B57F8: .4byte gPCText_HallOfFame\n\ +_080B57FC:\n\ + movs r7, 0x3\n\ + adds r4, r5, 0x2\n\ + lsls r2, r4, 24\n\ + lsrs r2, 24\n\ + movs r0, 0\n\ + movs r1, 0\n\ + movs r3, 0x7\n\ + bl MenuDrawTextWindow\n\ + ldr r0, _080B5834 @ =gPCText_LogOff\n\ + movs r1, 0x1\n\ + movs r2, 0x5\n\ + bl MenuPrint\n\ +_080B5818:\n\ + adds r6, r4, 0\n\ + ldr r0, _080B5838 @ =0x0000084b\n\ + bl FlagGet\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080B5840\n\ + ldr r0, _080B583C @ =gPCText_LanettesPC\n\ + movs r1, 0x1\n\ + movs r2, 0x1\n\ + bl MenuPrint\n\ + b _080B584A\n\ + .align 2, 0\n\ +_080B5834: .4byte gPCText_LogOff\n\ +_080B5838: .4byte 0x0000084b\n\ +_080B583C: .4byte gPCText_LanettesPC\n\ +_080B5840:\n\ + ldr r0, _080B5888 @ =gPCText_SomeonesPC\n\ + movs r1, 0x1\n\ + movs r2, 0x1\n\ + bl MenuPrint\n\ +_080B584A:\n\ + ldr r0, _080B588C @ =gPCText_PlayersPC\n\ + movs r1, 0x1\n\ + movs r2, 0x3\n\ + bl MenuPrint\n\ + movs r4, 0\n\ + str r4, [sp]\n\ + adds r0, r5, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x4]\n\ + movs r0, 0\n\ + movs r1, 0x1\n\ + movs r2, 0x1\n\ + adds r3, r7, 0\n\ + bl InitMenu\n\ + lsls r2, r6, 24\n\ + lsrs r2, 24\n\ + lsls r3, r7, 1\n\ + adds r3, 0x1\n\ + str r4, [sp]\n\ + str r7, [sp, 0x4]\n\ + movs r0, 0\n\ + movs r1, 0\n\ + bl StartScriptMenuTask\n\ + add sp, 0x18\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080B5888: .4byte gPCText_SomeonesPC\n\ +_080B588C: .4byte gPCText_PlayersPC\n\ + .syntax divided\n"); +} +#endif + +void ScriptMenu_DisplayPCStartupPrompt(void) +{ + MenuDisplayMessageBox(); + MenuPrint(gPCText_WhichPCShouldBeAccessed, 2, 15); +} + +#define tState data[0] +#define tMonSpecies data[1] +#define tMonSpriteId data[2] +#define tWindowX data[3] +#define tWindowY data[4] + +static void Task_PokemonPicWindow(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->tState) + { + case 0: + task->tState++; + break; + case 1: + break; + case 2: + FreeResourcesAndDestroySprite(&gSprites[task->tMonSpriteId]); + task->tState++; + break; + case 3: + MenuZeroFillWindowRect(task->tWindowX, task->tWindowY, task->tWindowX + 9, task->tWindowY + 10); + DestroyTask(taskId); + break; + } +} + +bool8 ScriptMenu_ShowPokemonPic(u16 species, u8 x, u8 y) +{ + u8 taskId; + u8 spriteId; + + if (FindTaskIdByFunc(Task_PokemonPicWindow) != 0xFF) + { + return FALSE; + } + else + { + MenuDrawTextWindow(x, y, x + 9, y + 10); + taskId = CreateTask(Task_PokemonPicWindow, 0x50); + gTasks[taskId].tState = 0; + gTasks[taskId].tMonSpecies = species; + spriteId = CreateMonSprite_PicBox(species, x * 8 + 40, y * 8 + 40, 0); + gTasks[taskId].tMonSpriteId = spriteId; + gTasks[taskId].tWindowX = x; + gTasks[taskId].tWindowY = y; + gSprites[spriteId].callback = SpriteCallbackDummy; + gSprites[spriteId].oam.priority = 0; + return TRUE; + } +} + +bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void) +{ + u8 taskId = FindTaskIdByFunc(Task_PokemonPicWindow); + + if (taskId == 0xFF) + return NULL; + gTasks[taskId].tState++; + return IsPicboxClosed; +} + +static bool8 IsPicboxClosed(void) +{ + if (FindTaskIdByFunc(Task_PokemonPicWindow) == 0xFF) + return TRUE; + else + return FALSE; +} + +#undef tState +#undef tMonSpecies +#undef tMonSpriteId +#undef tWindowX +#undef tWindowY diff --git a/src/script_movement.c b/src/field/script_movement.c index e25b60a3c..30e10b451 100644 --- a/src/script_movement.c +++ b/src/field/script_movement.c @@ -13,33 +13,33 @@ static bool8 sub_80A21F4(u8, u8, u8 *); static u8 sub_80A2260(u8, u8); static bool8 sub_80A2370(u8, u8); static void sub_80A23C8(u8, u8, u8, u8 *); -static void sub_80A2408(u8); +static void UnfreezeObjects(u8); static void Task_80A244C(u8); static void sub_80A2490(u8, u8, u8, u8 *); -bool8 exec_movement(u8 a, u8 b, u8 c, u8 *d) +bool8 ScriptMovement_StartObjectMovementScript(u8 localId, u8 mapNum, u8 mapGroup, u8 *movementScript) { u8 mapObjId; - if (TryGetFieldObjectIdByLocalIdAndMap(a, b, c, &mapObjId)) + if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjId)) return TRUE; if (!FuncIsActiveTask(Task_80A244C)) sub_80A2198(50); - return sub_80A21F4(sub_80A21E0(), mapObjId, d); + return sub_80A21F4(sub_80A21E0(), mapObjId, movementScript); } -bool8 sub_80A212C(u8 a, u8 b, u8 c) +bool8 ScriptMovement_IsObjectMovementFinished(u8 localId, u8 mapNum, u8 mapBank) { u8 mapObjId; u8 r4; u8 r1; - if (TryGetFieldObjectIdByLocalIdAndMap(a, b, c, &mapObjId)) - return 1; + if (TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapBank, &mapObjId)) + return TRUE; r4 = sub_80A21E0(); r1 = sub_80A2260(r4, mapObjId); if (r1 == 16) - return 1; + return TRUE; return sub_80A2370(r4, r1); } @@ -50,7 +50,7 @@ void sub_80A2178(void) taskId = sub_80A21E0(); if (taskId != 0xFF) { - sub_80A2408(taskId); + UnfreezeObjects(taskId); DestroyTask(taskId); } } @@ -70,27 +70,31 @@ static u8 sub_80A21E0(void) return FindTaskIdByFunc(Task_80A244C); } -static bool8 sub_80A21F4(u8 taskId, u8 b, u8 *c) +static bool8 sub_80A21F4(u8 taskId, u8 mapObjId, u8 *movementScript) { u8 r4; - r4 = sub_80A2260(taskId, b); + r4 = sub_80A2260(taskId, mapObjId); if (r4 != 16) { if (sub_80A2370(taskId, r4) == 0) + { return TRUE; + } else { - sub_80A23C8(taskId, r4, b, c); + sub_80A23C8(taskId, r4, mapObjId, movementScript); return FALSE; } } r4 = sub_80A2260(taskId, 0xFF); if (r4 == 16) + { return TRUE; + } else { - sub_80A23C8(taskId, r4, b, c); + sub_80A23C8(taskId, r4, mapObjId, movementScript); return FALSE; } } @@ -156,9 +160,9 @@ static bool8 sub_80A2370(u8 taskId, u8 b) return FALSE; } -static void npc_obj_offscreen_culling_and_flag_update(u8 a, u8 *b) +static void npc_obj_offscreen_culling_and_flag_update(u8 a, u8 *movementScript) { - gUnknown_020384F8[a] = b; + gUnknown_020384F8[a] = movementScript; } static u8 *sub_80A23B8(u8 a) @@ -166,23 +170,23 @@ static u8 *sub_80A23B8(u8 a) return gUnknown_020384F8[a]; } -static void sub_80A23C8(u8 taskId, u8 b, u8 c, u8 *d) +static void sub_80A23C8(u8 taskId, u8 b, u8 mapObjId, u8 *movementScript) { sub_80A2318(taskId, b); - npc_obj_offscreen_culling_and_flag_update(b, d); - sub_80A22D0(taskId, b, c); + npc_obj_offscreen_culling_and_flag_update(b, movementScript); + sub_80A22D0(taskId, b, mapObjId); } -static void sub_80A2408(u8 a) +static void UnfreezeObjects(u8 taskId) { - u8 *ptr; + u8 *pMapObjId; u8 i; - ptr = (u8 *)&gTasks[a].data[1]; - for (i = 0; i < 16; i++, ptr++) + pMapObjId = (u8 *)&gTasks[taskId].data[1]; + for (i = 0; i < 16; i++, pMapObjId++) { - if (*ptr != 0xFF) - UnfreezeMapObject(&gMapObjects[*ptr]); + if (*pMapObjId != 0xFF) + UnfreezeMapObject(&gMapObjects[*pMapObjId]); } } @@ -199,23 +203,23 @@ static void Task_80A244C(u8 taskId) } } -static void sub_80A2490(u8 taskId, u8 b, u8 c, u8 *d) +static void sub_80A2490(u8 taskId, u8 b, u8 mapObjId, u8 *d) { u8 var; - if (FieldObjectIsSpecialAnimActive(&gMapObjects[c]) - && !FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[c])) + if (FieldObjectIsSpecialAnimActive(&gMapObjects[mapObjId]) + && !FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[mapObjId])) return; var = *d; if (var == 0xFE) { sub_80A2348(taskId, b); - FreezeMapObject(&gMapObjects[c]); + FreezeMapObject(&gMapObjects[mapObjId]); } else { - if (!FieldObjectSetSpecialAnim(&gMapObjects[c], var)) + if (!FieldObjectSetSpecialAnim(&gMapObjects[mapObjId], var)) { d++; npc_obj_offscreen_culling_and_flag_update(b, d); diff --git a/src/secret_base.c b/src/field/secret_base.c index 4e8331f5c..f221d7f16 100644 --- a/src/secret_base.c +++ b/src/field/secret_base.c @@ -14,7 +14,7 @@ #include "metatile_behavior.h" #include "palette.h" #include "pokemon.h" -#include "rom4.h" +#include "overworld.h" #include "script.h" #include "string_util.h" #include "strings.h" @@ -270,7 +270,7 @@ void sub_80BBAF0(void) bool8 sub_80BBB24(void) { - if (gMapHeader.mapType == 9 && VarGet(VAR_0x4097) == 0) + if (gMapHeader.mapType == MAP_TYPE_SECRET_BASE && VarGet(VAR_0x4097) == 0) return FALSE; return TRUE; } @@ -301,7 +301,7 @@ void sub_80BBBEC(u8 taskid) s8 idx; if (!gPaletteFade.active) { idx = 4 * (gUnknown_020387DC / 10); - warp1_set(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, -1, gUnknown_083D1374[idx + 2], gUnknown_083D1374[idx + 3]); + Overworld_SetWarpDestination(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, -1, gUnknown_083D1374[idx + 2], gUnknown_083D1374[idx + 3]); warp_in(); gFieldCallback = sub_80BBB90; SetMainCallback2(CB2_LoadMap); @@ -380,7 +380,7 @@ void sub_80BBDD0(void) gScriptResult = gMapHeader.events->mapObjects[objid].graphicsId + 0x3f20; VarSet(gScriptResult, gDecorations[roomdecor[decidx]].tiles[0]); gScriptResult = gMapHeader.events->mapObjects[objid].localId; - FlagReset(gSpecialVar_0x8004 + 0xAE); + FlagClear(gSpecialVar_0x8004 + 0xAE); show_sprite(gScriptResult, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); sub_805C0F8(gScriptResult, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007); sub_805C78C(gScriptResult, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); @@ -690,7 +690,7 @@ _080BBEDA:\n\ adds r0, 0xAE\n\ lsls r0, 16\n\ lsrs r0, 16\n\ - bl FlagReset\n\ + bl FlagClear\n\ ldr r3, _080BBF9C @ =gScriptResult\n\ ldrb r0, [r3]\n\ mov r4, r10\n\ diff --git a/src/field/shop.c b/src/field/shop.c new file mode 100644 index 000000000..375205935 --- /dev/null +++ b/src/field/shop.c @@ -0,0 +1,1351 @@ +#include "global.h" +#include "shop.h" +#include "decompress.h" +#include "field_fadetransition.h" +#include "field_weather.h" +#include "item_menu.h" +#include "main.h" +#include "menu.h" +#include "menu_helpers.h" +#include "money.h" +#include "palette.h" +#include "script.h" +#include "sound.h" +#include "sprite.h" +#include "strings.h" +#include "task.h" +#include "tv.h" +#include "unknown_task.h" +#include "field_map_obj.h" +#include "field_player_avatar.h" +#include "fieldmap.h" +#include "item.h" +#include "decoration.h" +#include "items.h" +#include "songs.h" +#include "overworld.h" +#include "decoration_inventory.h" +#include "field_camera.h" + +#define ewram18000 ((u16 *)(ewram + 0x18000)) +#define ewram18300 ((u16 *)(ewram + 0x18300)) + +extern bool8 sub_80A52C4(u8, u8); + +extern u8 ewram[]; +extern u8 gBuyMenuFrame_Gfx[]; +extern u16 gBuyMenuFrame_Tilemap[]; +extern u16 gMenuMoneyPal[16]; + +void sub_80B39D0(int var1, int var2, bool32 hasControlCode); +void sub_80B3A70(void); +void sub_80B4378(u8); +void sub_80B43F0(u8); +void Task_ExitBuyMenu(u8); +void sub_80B4470(u8); +void sub_80B2EFC(u8 taskId); +void sub_80B2F30(u8 taskId); +void HandleShopMenuQuit(u8 taskId); +void sub_80B3BF4(u8 taskId); +void sub_80B3D7C(u8 taskId); + +// iwram +static struct MartInfo gMartInfo; + +// ewram +EWRAM_DATA u32 gMartTotalCost = 0; +EWRAM_DATA s16 gUnknown_020386A4[16][4] = {0}; // game freak barely uses 2d arrays wtf? +EWRAM_DATA struct ItemSlot gUnknown_02038724[3] = {0}; // tv.c uses this, so it cant be static +EWRAM_DATA u8 gUnknown_02038730 = 0; +EWRAM_DATA u8 gUnknown_02038731 = 0; + +// rodata +static const struct MenuAction2 sBuySellQuitMenuActions[] = +{ + { MartText_Buy, sub_80B2EFC }, + { MartText_Sell, sub_80B2F30 }, + { MartText_Quit2, HandleShopMenuQuit }, +}; + +static const u8 gUnknown_083CC6E8[] = {0, 1, 2}; // BUY SELL EXIT +static const u8 gUnknown_083CC6EB[] = {0, 2}; // BUY EXIT + +static const u16 gUnusedMartArray[] = {0x2, 0x3, 0x4, 0xD, 0x121, 0xE, 0xE, 0xE, 0xE, 0xE, 0xE, 0x0, 0x0}; + +static const struct YesNoFuncTable gUnknown_083CC708[] = +{ + sub_80B3BF4, + sub_80B3D7C +}; + +u8 CreateShopMenu(u8 martType) +{ + ScriptContext2_Enable(); + gMartInfo.martType = martType; + gMartInfo.cursor = 0; + + if (martType == MART_TYPE_0) + { + gMartInfo.numChoices = 2; + MenuDrawTextWindow(0, 0, 10, 7); + PrintMenuItemsReordered(1, 1, 3, sBuySellQuitMenuActions, gUnknown_083CC6E8); + } + else + { + gMartInfo.numChoices = 1; + MenuDrawTextWindow(0, 0, 10, 5); + PrintMenuItemsReordered(1, 1, 2, sBuySellQuitMenuActions, gUnknown_083CC6EB); + } + InitMenu(0, 1, 1, gMartInfo.numChoices + 1, 0, 9); // add 1 for cancel + + return CreateTask(sub_80B2E38, 8); +} + +void SetShopMenuCallback(void *callbackPtr) +{ + gMartInfo.callback = callbackPtr; +} + +void SetShopItemsForSale(u16 *items) +{ + u16 i = 0; + + gMartInfo.itemList = items; + gMartInfo.itemCount = 0; + + while (gMartInfo.itemList[i]) + { + gMartInfo.itemCount++; + i++; + } +} + +void sub_80B2E38(u8 var) +{ + const u8 local = var; + + if (gMain.newAndRepeatedKeys & DPAD_UP) + { + if (gMartInfo.cursor) // can move cursor up? + { + PlaySE(SE_SELECT); + gMartInfo.cursor = MoveMenuCursor(-1); + } + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + if (gMartInfo.cursor != gMartInfo.numChoices) // can move cursor down? + { + PlaySE(SE_SELECT); + gMartInfo.cursor = MoveMenuCursor(1); + } + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gMartInfo.martType == MART_TYPE_0) + { + sBuySellQuitMenuActions[gUnknown_083CC6E8[gMartInfo.cursor]].func(local); + } + else + { + sBuySellQuitMenuActions[gUnknown_083CC6EB[gMartInfo.cursor]].func(local); + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + HandleShopMenuQuit(local); + } +} + +void sub_80B2EFC(u8 taskId) +{ + gTasks[taskId].data[8] = (u32)BuyMenuDrawGraphics >> 16; + gTasks[taskId].data[9] = (u32)BuyMenuDrawGraphics; + gTasks[taskId].func = sub_80B2FA0; + fade_screen(1, 0); +} + +void sub_80B2F30(u8 taskId) +{ + gTasks[taskId].data[8] = (u32)sub_80A6300 >> 16; + gTasks[taskId].data[9] = (u32)sub_80A6300; + gTasks[taskId].func = sub_80B2FA0; + fade_screen(1, 0); +} + +void HandleShopMenuQuit(u8 taskId) +{ + HandleDestroyMenuCursors(); + MenuZeroFillWindowRect(0, 0, 11, 8); + sub_80BE3BC(); + ScriptContext2_Disable(); + DestroyTask(taskId); + + if (gMartInfo.callback) + gMartInfo.callback(); // run the callback if it exists. +} + +void sub_80B2FA0(u8 taskId) +{ + if (!gPaletteFade.active) + { + SetMainCallback2((void *)((u16)gTasks[taskId].data[8] << 16 | (u16)gTasks[taskId].data[9])); + DestroyTask(taskId); + } +} + +void ReturnToShopMenuAfterExitingSellMenu(u8 taskId) +{ + CreateShopMenu(gMartInfo.martType); + DestroyTask(taskId); +} + +void Task_ExitSellMenu(u8 taskId) +{ + if (sub_807D770() == 1) + { + if (gMartInfo.martType == MART_TYPE_2) + DisplayItemMessageOnField(taskId, gOtherText_CanIHelpYou, ReturnToShopMenuAfterExitingSellMenu, 0); + else + DisplayItemMessageOnField(taskId, gOtherText_AnythingElse, ReturnToShopMenuAfterExitingSellMenu, 0); + } +} + +void sub_80B3050(void) +{ + pal_fill_black(); + CreateTask(Task_ExitSellMenu, 0x8); +} + +void sub_80B3068(u8 taskId) +{ + Task_ExitSellMenu(taskId); +} + +void unref_sub_80B3078(u8 taskId) +{ + gTasks[taskId].func = Task_ExitSellMenu; +} + +void sub_80B3094(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTasks(); + UpdatePaletteFade(); +} + +void sub_80B30AC(void) +{ + void *addr; + void *addr2; + void *addr3; + u16 *tempArr; + u16 *tempArr2; + u16 *tempArr3; + + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + + // temp vars needed to match for some dumb reason + tempArr = gBGTilemapBuffers[1]; + addr = (void *)(VRAM + 0xE800); + DmaCopy16(3, tempArr, addr, 0x800); + tempArr2 = gBGTilemapBuffers[2]; + addr2 = (void *)(VRAM + 0xE000); + DmaCopy16(3, tempArr2, addr2, 0x800); + tempArr3 = gBGTilemapBuffers[3]; + addr3 = (void *)(VRAM + 0xF000); + DmaCopy16(3, tempArr3, addr3, 0x800); +} + +// this function is fugly. pls fix +void BuyMenuDrawGraphics(void) +{ + void *addr; + register u16 zero2 asm("r5"); + + sub_80F9438(); + remove_some_task(); + REG_BG1HOFS = (zero2 = 0); + REG_BG1VOFS = zero2; + REG_BG2HOFS = zero2; + REG_BG2VOFS = zero2; + REG_BG3HOFS = zero2; + REG_BG3VOFS = zero2; + gPaletteFade.bufferTransferDisabled = 1; + addr = (void*)OAM; + { + register const u32 zero asm("r6") = 0; + DmaFill32(3, zero, addr, OAM_SIZE); + LZDecompressVram(gBuyMenuFrame_Gfx, (void*)(VRAM + 0x7C00)); + LZDecompressWram(gBuyMenuFrame_Tilemap, (void *)0x02018000); + LoadCompressedPalette(gMenuMoneyPal, 0xC0, sizeof(gMenuMoneyPal)); + FreeAllSpritePalettes(); + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + SetUpWindowConfig(&gWindowConfig_81E6DFC); + InitMenuWindow(&gWindowConfig_81E6DFC); + BuyMenuDrawMapGraphics(); + gMartInfo.cursor = zero; + gMartInfo.choicesAbove = zero2; + MenuZeroFillWindowRect(0, 0, 0x20, 0x20); + OpenMoneyWindow(gSaveBlock1.money, 0, 0); + sub_80B3764(0, 7); + sub_80B37EC(); + sub_80B3270(); + CreateTask(sub_80B40E8, 0x8); + sub_80B3240(); + asm("":::"r4"); // what?? + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, zero); + gPaletteFade.bufferTransferDisabled = 0; + SetVBlankCallback(sub_80B30AC); + SetMainCallback2(sub_80B3094); + } +} + +void sub_80B3240(void) +{ + u16 tempArr[2] = {0x41EE, 0x7FFF}; + + LoadPalette(&tempArr[1], 0xD1, 2); + LoadPalette(&tempArr[0], 0xD8, 2); +} + +void sub_80B3270(void) +{ + sub_80F944C(); + + if (gMartInfo.itemCount > 7) + { + CreateVerticalScrollIndicators(0, 172, 12); + CreateVerticalScrollIndicators(1, 172, 148); + sub_80F979C(0, 1); + } +} + +void sub_80B32A4(void) +{ + if (gMartInfo.choicesAbove == 0) + sub_80F979C(0, 1); + else + sub_80F979C(0, 0); + + if (gMartInfo.choicesAbove + 7 >= gMartInfo.itemCount) + sub_80F979C(1, 1); + else + sub_80F979C(1, 0); +} + +void sub_80B32EC(u16 *array, s16 offset1, s16 offset2) +{ + array[offset1 + offset2] = 0xC3E1; + array[offset1 + offset2 + 1] = 0xC3E1; +} + +void BuyMenuDrawMapMetatileLayer(u16 *array, s16 offset1, s16 offset2, u16 *array2) +{ + array[offset1 + offset2] = array2[0]; + array[offset1 + offset2 + 1] = array2[1]; + array[offset1 + offset2 + 32] = array2[2]; + array[offset1 + offset2 + 33] = array2[3]; +} + +void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s32 var4) +{ + u8 tempVar4 = var4; + s16 offset1 = var1 * 2; + s16 offset2 = (var2 * 0x40) + 0x40; + + switch (tempVar4) + { + case 0: // _080B335C + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3); + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[1], offset1, offset2, var3 + 4); + break; + case 1: // _080B3364 + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], offset1, offset2, var3); + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3 + 4); + break; + case 2: // _080B3398 + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], offset1, offset2, var3); + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[1], offset1, offset2, var3 + 4); + break; + } +} + +void sub_80B33D0(s16 var1, int var2, u16 *var3) +{ + s16 offset1 = var1 * 2; + s16 offset2 = (var2 * 0x40) + 0x40; + + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], offset1, offset2, var3); + BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3 + 4); +} + +void sub_80B3420(void) +{ + s16 facingX; + s16 facingY; + s16 x; + s16 y; + + GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY); + facingX -= 3; + facingY -= 3; + + for (y = 0; y < 6; y++) + { + for (x = 0; x < 7; x++) + { + u16 metatileId = MapGridGetMetatileIdAt(facingX + x, facingY + y); + + if (y != 5 && x != 6) + { + s32 r3 = MapGridGetMetatileLayerTypeAt(facingX + x, facingY + y); + + if (metatileId < 512) + BuyMenuDrawMapMetatile(x, y, (u16 *)gMapHeader.mapData->primaryTileset->metatiles + metatileId * 8, r3); + else + BuyMenuDrawMapMetatile(x, y, (u16 *)gMapHeader.mapData->secondaryTileset->metatiles + (metatileId - 512) * 8, r3); + } + else + { + if (metatileId < 512) + sub_80B33D0(x, y, (u16 *)gMapHeader.mapData->primaryTileset->metatiles + metatileId * 8); + else + sub_80B33D0(x, y, (u16 *)gMapHeader.mapData->secondaryTileset->metatiles + (metatileId - 512) * 8); + } + + if (y == 0 && x != 0 && x != 6) + sub_80B32EC(gBGTilemapBuffers[1], x * 2, 64); + } + } +} + +void BuyMenuDrawMapGraphics(void) +{ + sub_80F9020(); + sub_80B356C(); + sub_80B368C(); + sub_80B3420(); +} + +void sub_80B356C(void) +{ + s16 facingX; + s16 facingY; + u8 playerHeight; + u8 y; + u8 x; + u8 r8 = 0; + + GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY); + playerHeight = PlayerGetZCoord(); + for (y = 0; y < 16; y++) + gUnknown_020386A4[y][MAP_OBJ_ID] = 16; + for (y = 0; y < 5; y++) + { + for (x = 0; x < 7; x++) + { + u8 mapObjId = GetFieldObjectIdByXYZ(facingX - 3 + x, facingY - 2 + y, playerHeight); + + if (mapObjId != 16) + { + gUnknown_020386A4[r8][MAP_OBJ_ID] = mapObjId; + gUnknown_020386A4[r8][X_COORD] = x; + gUnknown_020386A4[r8][Y_COORD] = y; + if (gMapObjects[mapObjId].mapobj_unk_18 == 1) + gUnknown_020386A4[r8][ANIM_NUM] = 0; + if (gMapObjects[mapObjId].mapobj_unk_18 == 2) + gUnknown_020386A4[r8][ANIM_NUM] = 1; + if (gMapObjects[mapObjId].mapobj_unk_18 == 3) + gUnknown_020386A4[r8][ANIM_NUM] = 2; + if (gMapObjects[mapObjId].mapobj_unk_18 == 4) + gUnknown_020386A4[r8][ANIM_NUM] = 3; + r8++; + } + } + } +} + +void sub_80B368C(void) +{ + u8 i; + + for (i = 0; i < 16; i++) // max objects? + { + if (gUnknown_020386A4[i][MAP_OBJ_ID] == 16) + continue; + + StartSpriteAnim(&gSprites[AddPseudoFieldObject( + gMapObjects[gUnknown_020386A4[i][MAP_OBJ_ID]].graphicsId, + SpriteCallbackDummy, + (u16)gUnknown_020386A4[i][X_COORD] * 16 + 8, + (u16)gUnknown_020386A4[i][Y_COORD] * 16 + 32, + 2)], + gUnknown_020386A4[i][ANIM_NUM]); + } +} + +void sub_80B3720(void) +{ + s16 i; + + for (i = 0; i < 0x400; i++) + { + if (ewram18000[i] != 0) + gBGTilemapBuffers[1][i] = ewram18000[i] + 0xC3E0; + } +} + +void sub_80B3764(int var1, int var2) +{ + sub_80B3720(); + sub_80B39D0(var1, var2, 0); + InitMenu(0, 0xE, 0x2, 0x8, gMartInfo.cursor, 0xF); +} + +void sub_80B379C(void) +{ + u16 i, j; + + for (i = 0; i < 8; i++) + for (j = 0; j < 14; j++) + gBGTilemapBuffers[1][32 * (i + 12) + j] = ewram18300[32 * i + j] + 0xC3E0; +} + +void sub_80B37EC(void) +{ + sub_80B3A70(); +} + +void sub_80B37F8(u8 taskId) +{ + u16 itemListIndex = gMartInfo.choicesAbove + gMartInfo.cursor; + u16 itemId = gMartInfo.itemList[itemListIndex]; + u32 price = (ItemId_GetPrice(itemId) >> GetPriceReduction(1)); + + PrintMoneyAmount(gTasks[taskId].data[1] * price, 6, 6, 11); + gStringVar1[0] = EXT_CTRL_CODE_BEGIN; + gStringVar1[1] = 0x14; + gStringVar1[2] = 0x6; + ConvertIntToDecimalStringN(&gStringVar1[3], gTasks[taskId].data[1], 1, 2); + MenuPrint(gOtherText_xString1, 1, 11); + sub_80A3FA0(gBGTilemapBuffers[1], 1, 11, 12, 2, 0xC3E1); +} + +void sub_80B389C(u16 itemId, u8 var2, bool32 hasControlCode) +{ + u8 *stringPtr = gStringVar1; + + if (hasControlCode != FALSE) + { + stringPtr[0] = EXT_CTRL_CODE_BEGIN; + stringPtr[1] = 0x1; + stringPtr[2] = 0x2; + stringPtr += 3; + } + + CopyItemName(itemId, stringPtr); + + sub_8072A18(&gStringVar1[0], 0x70, var2 << 3, 0x58, 0x1); + stringPtr = gStringVar1; + + if (hasControlCode != FALSE) + stringPtr = &gStringVar1[3]; + + GetMoneyAmountText(stringPtr, (ItemId_GetPrice(itemId) >> GetPriceReduction(1)), 0x4); + MenuPrint_PixelCoords(&gStringVar1[0], 0xCA, var2 << 3, 1); +} + +void sub_80B3930(u16 itemId, u8 var2, bool32 hasControlCode) +{ + u8 *stringPtr = gStringVar1; + + if (hasControlCode != FALSE) + { + stringPtr[0] = EXT_CTRL_CODE_BEGIN; + stringPtr[1] = 0x1; + stringPtr[2] = 0x2; + stringPtr += 3; + } + + StringCopy(stringPtr, gDecorations[itemId].name); + sub_8072A18(&gStringVar1[0], 0x70, var2 << 3, 0x58, 0x1); + stringPtr = gStringVar1; + + if (hasControlCode != FALSE) + stringPtr = &gStringVar1[3]; + + if (gDecorations[itemId].price == 10000) + { + sub_80B7B34(0x19, var2, hasControlCode); // huh??? + } + else + { + GetMoneyAmountText(stringPtr, gDecorations[itemId].price, 0x4); + MenuPrint_PixelCoords(&gStringVar1[0], 0xCA, var2 << 3, 0x1); + } +} + +void sub_80B39D0(int var1, int var2, bool32 hasControlCode) +{ + u8 i; + + for (i = var1; i <= var2 && gMartInfo.choicesAbove + i < gMartInfo.itemCount; i++) + { + if (gMartInfo.martType == MART_TYPE_0) + sub_80B389C(gMartInfo.itemList[gMartInfo.choicesAbove + i], (i << 1) + 2, hasControlCode); + else + sub_80B3930(gMartInfo.itemList[gMartInfo.choicesAbove + i], (i << 1) + 2, hasControlCode); + } + + if (i != 8 && gMartInfo.choicesAbove + i == gMartInfo.itemCount) + { + MenuFillWindowRectWithBlankTile(0xE, (i << 1) + 2, 0x1C, (i << 1) + 3); + MenuPrint(gOtherText_CancelNoTerminator, 0xE, (i << 1) + 2); + } +} + +void sub_80B3A70(void) +{ + if (gMartInfo.choicesAbove + gMartInfo.cursor != gMartInfo.itemCount) + { + if (gMartInfo.martType == MART_TYPE_0) + { + sub_8072AB0(ItemId_GetDescription(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]), + 0x4, 0x68, 0x68, 0x30, 0); + } + else + sub_8072AB0(gDecorations[gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]].description, + 0x4, 0x68, 0x68, 0x30, 0); + } + else + { + sub_8072AB0(gOtherText_QuitShopping, 0x4, 0x68, 0x68, 0x30, 0); + } +} + +void sub_80B3AEC(u8 taskId) +{ + if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) + { + sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0); // huh??? + PlaySE(SE_SELECT); + + if (gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor] == ITEM_POKE_BALL && gTasks[taskId].data[1] >= 10 && AddBagItem(ITEM_PREMIER_BALL, 1) == TRUE) + DisplayItemMessageOnField(taskId, gOtherText_FreePremierBall, sub_80B4378, 0xC3E1); + else + sub_80B4378(taskId); + } +} + +void sub_80B3B80(u8 taskId) +{ + IncrementGameStat(0x26); + RemoveMoney(&gSaveBlock1.money, gMartTotalCost); + PlaySE(SE_REGI); + UpdateMoneyWindow(gSaveBlock1.money, 0, 0); + gTasks[taskId].func = sub_80B3AEC; +} + +void sub_80B3BD0(u8 taskId) +{ + sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0); // same thing as above? + sub_80B4378(taskId); +} + +void sub_80B3BF4(u8 taskId) +{ + MenuZeroFillWindowRect(0x7, 0x8, 0xD, 0xD); + sub_80A3FA0(gBGTilemapBuffers[1], 8, 9, 4, 4, 0); + sub_80B379C(); + sub_80B3420(); + + if (IsEnoughMoney(gSaveBlock1.money, gMartTotalCost)) + { + if (gMartInfo.martType == MART_TYPE_0) + { + if (AddBagItem(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gTasks[taskId].data[1])) + { + DisplayItemMessageOnField(taskId, gOtherText_HereYouGo, sub_80B3B80, 0xC3E1); + sub_80B4470(taskId); + } + else + DisplayItemMessageOnField(taskId, gOtherText_NoRoomFor, sub_80B3BD0, 0xC3E1); + } + else // a normal mart is only type 0, so types 1 and 2 are decoration marts. + { + if (IsThereStorageSpaceForDecoration(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor])) + { + if (gMartInfo.martType == MART_TYPE_1) + DisplayItemMessageOnField(taskId, gOtherText_HereYouGo2, sub_80B3B80, 0xC3E1); + else + DisplayItemMessageOnField(taskId, gOtherText_HereYouGo3, sub_80B3B80, 0xC3E1); + } + else + { + StringExpandPlaceholders(gStringVar4, gOtherText_SpaceForIsFull); + DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3BD0, 0xC3E1); + } + } + } + else + DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1); +} + +void sub_80B3D38(u8 taskId) +{ + DisplayYesNoMenu(7, 8, 1); + sub_80A3FA0(gBGTilemapBuffers[1], 8, 9, 4, 4, 0xC3E1); + DoYesNoFuncWithChoice(taskId, gUnknown_083CC708); +} + +void sub_80B3D7C(u8 taskId) +{ + sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0); + MenuZeroFillWindowRect(0x7, 0x8, 0xD, 0xD); + sub_80A3FA0(gBGTilemapBuffers[1], 0x8, 0x9, 0x4, 0x4, 0); + sub_80B4378(taskId); +} + +void sub_80B3DC8(u8 taskId) +{ + if (sub_80A52C4(taskId, gMartInfo.curItemCount) == TRUE) + sub_80B37F8(taskId); + + if (gMain.newKeys & A_BUTTON) + { + gMartTotalCost = (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1)) * gTasks[taskId].data[1]; // set total cost of your purchase. + MenuZeroFillWindowRect(0, 0xA, 0xD, 0xD); + sub_80A3FA0(gBGTilemapBuffers[1], 0x1, 0xB, 0xC, 0x2, 0); + sub_80B379C(); + sub_80B3420(); + CopyItemName(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gStringVar1); + ConvertIntToDecimalStringN(gStringVar2, gTasks[taskId].data[1], 0, 0x2); + ConvertIntToDecimalStringN(gStringVar3, gMartTotalCost, 0, 0x8); + StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe); + DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3D38, 0xC3E1); + } + else if (gMain.newKeys & B_BUTTON) + { + sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0); + sub_80B4378(taskId); + } +} + +void sub_80B3EFC(u8 taskId) +{ + u16 var; + + gTasks[taskId].data[1] = 1; + MenuDrawTextWindow(0, 0xA, 0xD, 0xD); + sub_80B37F8(taskId); + + var = gSaveBlock1.money / (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1)); + if (var > 99) + gMartInfo.curItemCount = 99; + else + gMartInfo.curItemCount = var; + + gTasks[taskId].func = sub_80B3DC8; +} + +#ifdef NONMATCHING +void sub_80B3F88(void) +{ + u16 *r1; + u16 *r2; + register u8 *r10 asm("r10"); + s32 i; + s32 j; + struct Window *r8 = &gMenuWindow; + + r1 = r8->tilemap; + r1 += 0x1EF; + r2 = r1; + r2 += 64; + r10 = r8->tileData; + + for (i = 0; i < 14; i++) + { + for (j = 0; j < 15; j++) + { + if ((r1[j] & 0x3FF) <= r8->tileDataStartOffset + 1) + r2[j] = r8->tileDataStartOffset + 1; + else + r2[j] = r1[j] + 0x3C; + } + + r1 -= 32; + r2 -= 32; + } + + { + u8 *r1 = r10 + 0x3A20; + u8 *r2 = r1 + 0x780; + for (i = 0; i < 14; i++) + { + DmaCopy16(3, r1, r2, 0x1E0); + r2 -= 0x3C0; + r1 -= 0x3C0; + } + } +} +#else +__attribute__((naked)) +void sub_80B3F88(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x4\n\ + ldr r0, _080B4020 @ =gMenuWindow\n\ + mov r8, r0\n\ + ldr r1, [r0, 0x28]\n\ + ldr r3, _080B4024 @ =0x000003de\n\ + adds r1, r3\n\ + adds r2, r1, 0\n\ + adds r2, 0x80\n\ + ldr r7, [r0, 0x24]\n\ + mov r10, r7\n\ + ldr r0, _080B4028 @ =0x000003ff\n\ + mov r9, r0\n\ + movs r6, 0xD\n\ +_080B3FAC:\n\ + adds r3, r2, 0\n\ + subs r3, 0x40\n\ + str r3, [sp]\n\ + movs r7, 0x40\n\ + negs r7, r7\n\ + adds r7, r1\n\ + mov r12, r7\n\ + adds r3, r2, 0\n\ + adds r4, r1, 0\n\ + movs r5, 0xE\n\ +_080B3FC0:\n\ + ldrh r2, [r4]\n\ + mov r1, r9\n\ + ands r1, r2\n\ + mov r7, r8\n\ + ldrh r0, [r7, 0x1A]\n\ + adds r0, 0x1\n\ + cmp r1, r0\n\ + ble _080B3FD4\n\ + adds r0, r2, 0\n\ + adds r0, 0x3C\n\ +_080B3FD4:\n\ + strh r0, [r3]\n\ + adds r3, 0x2\n\ + adds r4, 0x2\n\ + subs r5, 0x1\n\ + cmp r5, 0\n\ + bge _080B3FC0\n\ + ldr r2, [sp]\n\ + mov r1, r12\n\ + subs r6, 0x1\n\ + cmp r6, 0\n\ + bge _080B3FAC\n\ + ldr r1, _080B402C @ =0x00003a20\n\ + add r1, r10\n\ + movs r0, 0xF0\n\ + lsls r0, 3\n\ + adds r2, r1, r0\n\ + ldr r3, _080B4030 @ =0x040000d4\n\ + ldr r5, _080B4034 @ =0x800000f0\n\ + ldr r4, _080B4038 @ =0xfffffc40\n\ + movs r6, 0xD\n\ +_080B3FFC:\n\ + str r1, [r3]\n\ + str r2, [r3, 0x4]\n\ + str r5, [r3, 0x8]\n\ + ldr r0, [r3, 0x8]\n\ + adds r2, r4\n\ + adds r1, r4\n\ + subs r6, 0x1\n\ + cmp r6, 0\n\ + bge _080B3FFC\n\ + add sp, 0x4\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080B4020: .4byte gMenuWindow\n\ +_080B4024: .4byte 0x000003de\n\ +_080B4028: .4byte 0x000003ff\n\ +_080B402C: .4byte 0x00003a20\n\ +_080B4030: .4byte 0x040000d4\n\ +_080B4034: .4byte 0x800000f0\n\ +_080B4038: .4byte 0xfffffc40\n\ + .syntax divided"); +} +#endif + +#ifdef NONMATCHING +void sub_80B403C(void) +{ + u16 *r1; + u16 *r2; + u8 *r10; + s32 i; + s32 j; + struct Window *r8 = &gMenuWindow; + + r1 = r8->tilemap; + r1 += 0x4F; + r2 = r1; + r2 += 64; + r10 = r8->tileData; + + for (i = 0; i < 14; i++) + { + for (j = 0; j < 15; j++) + { + if ((r1[j] & 0x3FF) <= r8->tileDataStartOffset + 1) + r2[j] = r8->tileDataStartOffset + 1; + else + r2[j] = r1[j] + 0x3C; + } + + r1 += 32; + r2 += 32; + } + + { + register u8 *r1 asm("r1") = r10 + 0x960; + register u8 *r2 asm("r2") = r1; + + r1 += 0x780; + for (i = 0; i < 14; i++) + { + DmaCopy16(3, r1, r2, 0x1E0); + r1 += 0x3C0; + r2 += 0x3C0; + } + } +} +#else +__attribute__((naked)) +void sub_80B403C(void) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x4\n\ + ldr r0, _080B40D8 @ =gMenuWindow\n\ + mov r8, r0\n\ + ldr r2, [r0, 0x28]\n\ + adds r1, r2, 0\n\ + adds r1, 0x9E\n\ + adds r2, r1, 0\n\ + adds r1, 0x80\n\ + ldr r3, [r0, 0x24]\n\ + mov r10, r3\n\ + ldr r7, _080B40DC @ =0x000003ff\n\ + mov r9, r7\n\ + movs r6, 0xD\n\ +_080B4060:\n\ + adds r0, r2, 0\n\ + adds r0, 0x40\n\ + str r0, [sp]\n\ + movs r3, 0x40\n\ + adds r3, r1\n\ + mov r12, r3\n\ + adds r3, r2, 0\n\ + adds r4, r1, 0\n\ + movs r5, 0xE\n\ +_080B4072:\n\ + ldrh r2, [r4]\n\ + mov r1, r9\n\ + ands r1, r2\n\ + mov r7, r8\n\ + ldrh r0, [r7, 0x1A]\n\ + adds r0, 0x1\n\ + cmp r1, r0\n\ + ble _080B4086\n\ + adds r0, r2, 0\n\ + subs r0, 0x3C\n\ +_080B4086:\n\ + strh r0, [r3]\n\ + adds r3, 0x2\n\ + adds r4, 0x2\n\ + subs r5, 0x1\n\ + cmp r5, 0\n\ + bge _080B4072\n\ + ldr r2, [sp]\n\ + mov r1, r12\n\ + subs r6, 0x1\n\ + cmp r6, 0\n\ + bge _080B4060\n\ + movs r1, 0x96\n\ + lsls r1, 4\n\ + add r1, r10\n\ + adds r2, r1, 0\n\ + movs r0, 0xF0\n\ + lsls r0, 3\n\ + adds r1, r0\n\ + ldr r3, _080B40E0 @ =0x040000d4\n\ + ldr r5, _080B40E4 @ =0x800000f0\n\ + movs r4, 0xF0\n\ + lsls r4, 2\n\ + movs r6, 0xD\n\ +_080B40B4:\n\ + str r1, [r3]\n\ + str r2, [r3, 0x4]\n\ + str r5, [r3, 0x8]\n\ + ldr r0, [r3, 0x8]\n\ + adds r2, r4\n\ + adds r1, r4\n\ + subs r6, 0x1\n\ + cmp r6, 0\n\ + bge _080B40B4\n\ + add sp, 0x4\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_080B40D8: .4byte gMenuWindow\n\ +_080B40DC: .4byte 0x000003ff\n\ +_080B40E0: .4byte 0x040000d4\n\ +_080B40E4: .4byte 0x800000f0\n\ + .syntax divided"); +} +#endif + +void sub_80B40E8(u8 taskId) // Mart_DoCursorAction +{ + if (!gPaletteFade.active) + { + if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) // only up can be pressed + { + if (gMartInfo.cursor == 0) + { + if (gMartInfo.choicesAbove == 0) // if there are no choices above, dont bother + return; + + PlaySE(SE_SELECT); + gMartInfo.choicesAbove--; // since cursor is at the top and there are choices above the top, scroll the menu up by updating choicesAbove. + sub_80B3F88(); + sub_80B39D0(0, 0, 0); + sub_80B3A70(); + sub_80B32A4(); + } + else // if the cursor is not 0, choicesAbove cannot be updated yet since the cursor is at the top of the menu, so update cursor. + { + PlaySE(SE_SELECT); + gMartInfo.cursor = MoveMenuCursor(-1); // move cursor up + sub_80B3A70(); + } + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) // only down can be pressed + { + if (gMartInfo.cursor == 7) // are you at the bottom of the menu? + { + if (gMartInfo.choicesAbove + gMartInfo.cursor == gMartInfo.itemCount) // are you at cancel? + return; + + PlaySE(SE_SELECT); + gMartInfo.choicesAbove++; + sub_80B403C(); + sub_80B39D0(7, 7, 0); + sub_80B3A70(); + sub_80B32A4(); + } + else if (gMartInfo.cursor != gMartInfo.itemCount) + { + PlaySE(SE_SELECT); + gMartInfo.cursor = MoveMenuCursor(1); + sub_80B3A70(); + } + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + + if (gMartInfo.choicesAbove + gMartInfo.cursor != gMartInfo.itemCount) // did you not hit CANCEL? + { + PauseVerticalScrollIndicator(0); + PauseVerticalScrollIndicator(1); + sub_80F979C(1, 1); + sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 1); + HandleDestroyMenuCursors(); + MenuZeroFillWindowRect(0, 0xC, 0xD, 0x13); + + if (gMartInfo.martType == MART_TYPE_0) + { + gMartTotalCost = (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1)); // set 1x price + if (!IsEnoughMoney(gSaveBlock1.money, gMartTotalCost)) + { + DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1); // tail merge + } + else // _080B42BA + { + CopyItemName(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gStringVar1); + StringExpandPlaceholders(gStringVar4, gOtherText_HowManyYouWant); + DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3EFC, 0xC3E1); + } + } + else // _080B428C + { + gMartTotalCost = gDecorations[gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]].price; + + if (!IsEnoughMoney(gSaveBlock1.money, gMartTotalCost)) + { + DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1); // tail merge + } + else + { + StringCopy(gStringVar1, gDecorations[gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]].name); + ConvertIntToDecimalStringN(gStringVar2, gMartTotalCost, 0, 0x8); + + if (gMartInfo.martType == MART_TYPE_1) + { + StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe2); + } + else + { + StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe3); + } + DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3D38, 0xC3E1); + } + } + } + else + sub_80B43F0(taskId); + } + else if (gMain.newKeys & B_BUTTON) // go back to buy/sell/exit menu + { + PlaySE(SE_SELECT); + sub_80B43F0(taskId); + } + } +} + +void sub_80B4378(u8 taskId) +{ + MenuZeroFillWindowRect(0, 0xE, 0x1D, 0x13); + MenuZeroFillWindowRect(0, 0xA, 0xD, 0xD); + sub_80A3FA0(gBGTilemapBuffers[1], 0x1, 0xB, 0xC, 0x2, 0); + sub_80B3420(); + sub_80B3764(6, 7); + sub_80B37EC(); + StartVerticalScrollIndicators(0); + StartVerticalScrollIndicators(1); + sub_80B32A4(); + gTasks[taskId].func = sub_80B40E8; +} + +void sub_80B43F0(u8 taskId) +{ + gFieldCallback = sub_80B3050; + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskId].func = Task_ExitBuyMenu; +} + +void Task_ExitBuyMenu(u8 taskId) +{ + if (!gPaletteFade.active) + { + CloseMoneyWindow(0, 0); + BuyMenuFreeMemory(); + SetMainCallback2(c2_exit_to_overworld_2_switch); + DestroyTask(taskId); + } +} + +void sub_80B4470(u8 taskId) +{ + u16 i; + + for (i = 0; i < 3; i++) + { + if (gUnknown_02038724[i].itemId == gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor] + && gUnknown_02038724[i].quantity != 0) + { + if (gUnknown_02038724[i].quantity + gTasks[taskId].data[1] > 255) + gUnknown_02038724[i].quantity = 255; + else + gUnknown_02038724[i].quantity += gTasks[taskId].data[1]; + return; + } + } + + if (gUnknown_02038730 < 3) + { + gUnknown_02038724[gUnknown_02038730].itemId = gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]; + gUnknown_02038724[gUnknown_02038730].quantity = gTasks[taskId].data[1]; + gUnknown_02038730++; + } +} + +void ClearItemPurchases(void) +{ + gUnknown_02038730 = 0; + ClearItemSlots(gUnknown_02038724, 3); +} + +void CreatePokemartMenu(u16 *itemList) +{ + CreateShopMenu(MART_TYPE_0); + SetShopItemsForSale(itemList); + ClearItemPurchases(); + SetShopMenuCallback(EnableBothScriptContexts); +} + +void CreateDecorationShop1Menu(u16 *itemList) +{ + CreateShopMenu(MART_TYPE_1); + SetShopItemsForSale(itemList); + SetShopMenuCallback(EnableBothScriptContexts); +} + +void CreateDecorationShop2Menu(u16 *itemList) +{ + CreateShopMenu(MART_TYPE_2); + SetShopItemsForSale(itemList); + SetShopMenuCallback(EnableBothScriptContexts); +} + +void sub_80B45B4(u8 taskId, const s16 *list, u16 c) +{ + s16 r5 = gTasks[taskId].data[4] - 1; + s16 r3 = gTasks[taskId].data[5] - 1; + s16 r4 = gTasks[taskId].data[1]; + s16 y; + s16 x; + + if (gTasks[taskId].data[2] == 0) + { + for (y = 0; y < 3; y++) + { + for (x = 0; x < 3; x++) + { + s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y); + + if (list[r4] == metatileId) + { + if (r4 != 2) + MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[r4 + 1]); + else + MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[0]); + } + } + } + } + else + { + for (y = 0; y < 3; y++) + { + for (x = 0; x < 3; x++) + { + s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y); + + if (list[2 - r4] == metatileId) + { + if (r4 != 2) + MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[1 - r4]); + else + MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[2]); + } + } + } + } +} + +static const u16 gUnknown_083CC714[] = {0x284, 0x282, 0x280}; +static const u16 gUnknown_083CC71A[] = {0x285, 0x283, 0x281}; +static const u16 gUnknown_083CC720[] = {0x28C, 0x28A, 0x288}; +static const u16 gUnknown_083CC726[] = {0x28D, 0x28B, 0x289}; +static const u16 gUnknown_083CC72C[] = {0x2A0, 0x2A2, 0x2A4}; +static const u16 gUnknown_083CC732[] = {0x2A1, 0x2A3, 0x2A5}; +static const u16 gUnknown_083CC738[] = {0x2A8, 0x2AA, 0x2AC}; + +void sub_80B4710(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + data[3] = 1; + + switch (data[0]) + { + case 0: + sub_80B45B4(taskId, gUnknown_083CC714, 0); + break; + case 1: + sub_80B45B4(taskId, gUnknown_083CC71A, 0); + break; + case 2: + sub_80B45B4(taskId, gUnknown_083CC720, 0xC00); + break; + case 3: + sub_80B45B4(taskId, gUnknown_083CC726, 0); + break; + case 4: + sub_80B45B4(taskId, gUnknown_083CC72C, 0xC00); + break; + case 5: + sub_80B45B4(taskId, gUnknown_083CC732, 0); + break; + case 6: + sub_80B45B4(taskId, gUnknown_083CC738, 0); + break; + } + + data[0] = (data[0] + 1) & 7; + if (!data[0]) + { + DrawWholeMapView(); + data[1] = (data[1] + 1) % 3; + data[3] = 0; + } +} + +u8 sub_80B47D8(u16 var) +{ + u8 taskId = CreateTask(sub_80B4710, 0); + s16 *data = gTasks[taskId].data; + + PlayerGetDestCoords(&data[4], &data[5]); + data[0] = 0; + data[1] = 0; + data[2] = var; + sub_80B4710(taskId); + return taskId; +} + +void sub_80B4824(u8 var) +{ + gUnknown_02038731 = sub_80B47D8(var); +} + +void sub_80B483C(void) +{ + DestroyTask(gUnknown_02038731); +} + +bool8 sub_80B4850(void) +{ + if (gTasks[gUnknown_02038731].data[3] == 0 && gTasks[gUnknown_02038731].data[1] == 2) + return FALSE; + else + return TRUE; +} diff --git a/src/slot_machine.c b/src/field/slot_machine.c index c9a06a758..e8e4f271b 100644 --- a/src/slot_machine.c +++ b/src/field/slot_machine.c @@ -71,7 +71,7 @@ void sub_8106448(void) { u32 offsetRead, offsetWrite; u32 size; - sub_800D238(gSlotMachine_Gfx, (void *) 0x02010000); + LZDecompressWram(gSlotMachine_Gfx, (void *) 0x02010000); offsetRead = 0x02010000; offsetWrite = BG_VRAM; diff --git a/src/start_menu.c b/src/field/start_menu.c index 411690aff..6e44090df 100644 --- a/src/start_menu.c +++ b/src/field/start_menu.c @@ -15,7 +15,7 @@ #include "pokedex.h" #include "pokemon_menu.h" #include "pokenav.h" -#include "rom4.h" +#include "overworld.h" #include "safari_zone.h" #include "save.h" #include "save_menu_util.h" @@ -505,7 +505,7 @@ static u8 RunSaveDialogCallback(void) return saveDialogCallback(); } -void InitSaveDialog(void) +void ScrSpecial_DoSaveDialog(void) { sub_807160C(); CreateTask(Task_SaveDialog, 0x50); @@ -515,7 +515,7 @@ static void DisplaySaveMessageWithCallback(const u8 *ptr, u8 (*func)(void)) { StringExpandPlaceholders(gStringVar4, ptr); MenuDisplayMessageBox(); - sub_8072044(gStringVar4); + MenuPrintMessageDefaultCoords(gStringVar4); savingComplete = TRUE; saveDialogCallback = func; } diff --git a/src/starter_choose.c b/src/field/starter_choose.c index 2b28df4f0..2b28df4f0 100644 --- a/src/starter_choose.c +++ b/src/field/starter_choose.c diff --git a/src/trader.c b/src/field/trader.c index ea06058e9..61f48fad8 100644 --- a/src/trader.c +++ b/src/field/trader.c @@ -3,6 +3,7 @@ #include "decoration_inventory.h" #include "event_data.h" #include "main.h" +#include "mauville_man.h" #include "menu.h" #include "menu_helpers.h" #include "script.h" @@ -36,7 +37,7 @@ void sub_810993C(void) { u8 i, j; u8 buffer[12]; - struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; + struct MauvilleManTrader *trader = &gSaveBlock1.mauvilleMan.trader; for (i = 0; i < 3; i++) { @@ -55,13 +56,13 @@ void sub_810993C(void) } } -void sub_81099CC(void) +void TraderSetup(void) { u8 i; - struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; + struct MauvilleManTrader *trader = &gSaveBlock1.mauvilleMan.trader; - trader->unk0 = 2; - trader->unk31 = 0; + trader->id = MAUVILLE_MAN_TRADER; + trader->alreadyTraded = FALSE; for (i = 0; i < 4; i++) { @@ -74,8 +75,8 @@ void sub_81099CC(void) void sub_8109A20(void) { - struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; - trader->unk31 = 0; + struct MauvilleManTrader *trader = &gSaveBlock1.mauvilleMan.trader; + trader->alreadyTraded = FALSE; } void sub_8109A30(u8 value) @@ -83,12 +84,12 @@ void sub_8109A30(u8 value) VarSet(VAR_RECYCLE_GOODS, value); } -void sub_8109A48(u8 taskId) +void CreateAvailableDecorationsMenu(u8 taskId) { u8 i; u8 numChoices = 1; u8 numDecorations = 0; - struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; + struct MauvilleManTrader *trader = &gSaveBlock1.mauvilleMan.trader; for (i = 0; i < 4; i++) { @@ -139,9 +140,9 @@ void sub_8109B34(u8 taskId, u8 decorationId) EnableBothScriptContexts(); } -void sub_8109B7C(u8 taskId) +void Task_HandleGetDecorationMenuInput(u8 taskId) { - struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; + struct MauvilleManTrader *trader = &gSaveBlock1.mauvilleMan.trader; if (gMain.newKeys & DPAD_UP) { @@ -174,13 +175,13 @@ void sub_8109B7C(u8 taskId) } } -void sub_8109C44(void) +void ScrSpecial_GetTraderTradedFlag(void) { - struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; - gScriptResult = trader->unk31; + struct MauvilleManTrader *trader = &gSaveBlock1.mauvilleMan.trader; + gScriptResult = trader->alreadyTraded; } -void sub_8109C58(void) +void ScrSpecial_DoesPlayerHaveNoDecorations(void) { u8 i; @@ -195,7 +196,7 @@ void sub_8109C58(void) gScriptResult = TRUE; } -void sub_8109C90(void) +void ScrSpecial_IsDecorationFull(void) { gScriptResult = FALSE; if (gDecorations[gSpecialVar_0x8004].category != gDecorations[gSpecialVar_0x8006].category @@ -206,7 +207,7 @@ void sub_8109C90(void) } } -void sub_8109CF0(void) +void ScrSpecial_TraderMenuGiveDecoration(void) { CreateTask(sub_80FE7A8, 0); } @@ -242,20 +243,20 @@ void sub_8109DAC(u8 taskId) EnableBothScriptContexts(); } -void sub_8109DE0(void) +void ScrSpecial_TraderDoDecorationTrade(void) { - struct MauvilleOldManTrader *trader = &gSaveBlock1.oldMan.trader; + struct MauvilleManTrader *trader = &gSaveBlock1.mauvilleMan.trader; sub_81340A8(gSpecialVar_0x8006); IsThereStorageSpaceForDecoration(gSpecialVar_0x8004); StringCopy(trader->unk5[gSpecialVar_0x8005], gSaveBlock2.playerName); trader->unk1[gSpecialVar_0x8005] = gSpecialVar_0x8006; sub_810993C(); - trader->unk31 = 1; + trader->alreadyTraded = TRUE; } -void sub_8109E34(void) +void ScrSpecial_TraderMenuGetDecoration(void) { - u8 taskId = CreateTask(sub_8109B7C, 0); - sub_8109A48(taskId); + u8 taskId = CreateTask(Task_HandleGetDecorationMenuInput, 0); + CreateAvailableDecorationsMenu(taskId); } diff --git a/src/field/trainer_see.c b/src/field/trainer_see.c new file mode 100644 index 000000000..5a8ebbafc --- /dev/null +++ b/src/field/trainer_see.c @@ -0,0 +1,519 @@ +#include "global.h" +#include "trainer_see.h" +#include "battle_setup.h" +#include "field_effect.h" +#include "field_map_obj.h" +#include "field_player_avatar.h" +#include "script.h" +#include "sprite.h" +#include "task.h" +#include "util.h" + +const u8 gSpriteImage_839B308[] = INCBIN_U8("graphics/unknown_sprites/839B4E0/0.4bpp"); +const u8 gSpriteImage_839B388[] = INCBIN_U8("graphics/unknown_sprites/839B4E0/1.4bpp"); +const u8 gSpriteImage_839B408[] = INCBIN_U8("graphics/unknown_sprites/839B408.4bpp"); + +u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y); +u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y); +u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y); +u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y); + +static u8 (*const sDirectionalApproachDistanceFuncs[])(struct MapObject *, s16, s16, s16) = +{ + GetTrainerApproachDistanceSouth, + GetTrainerApproachDistanceNorth, + GetTrainerApproachDistanceWest, + GetTrainerApproachDistanceEast, +}; + +extern struct SpriteTemplate gSpriteTemplate_839B510; +extern struct SpriteTemplate gSpriteTemplate_839B528; + +bool8 CheckTrainers(void) +{ + u8 mapObjId; + + for (mapObjId = 0; mapObjId < 16; mapObjId++) + { + if (gMapObjects[mapObjId].active + && (gMapObjects[mapObjId].trainerType == 1 || gMapObjects[mapObjId].trainerType == 3) + && CheckTrainer(mapObjId)) + return TRUE; + } + return FALSE; +} + +bool8 CheckTrainer(u8 mapObjId) +{ + u8 *scriptPtr = GetFieldObjectScriptPointerByFieldObjectId(mapObjId); + + if (GetTrainerFlagFromScriptPointer(scriptPtr)) + { + return FALSE; + } + else + { + struct MapObject *trainerObj = &gMapObjects[mapObjId]; + bool8 canApproach = TrainerCanApproachPlayer(trainerObj); + + if (canApproach) + { + TrainerWantsBattle(mapObjId, scriptPtr); + sub_80842C8(trainerObj, (canApproach - 1)); + return TRUE; + } + else + { + return FALSE; + } + } +} + +bool8 TrainerCanApproachPlayer(struct MapObject *trainerObj) +{ + s16 x, y; + u8 i; + u8 approachDistance; + + PlayerGetDestCoords(&x, &y); + if (trainerObj->trainerType == 1) // can only see in one direction + { + approachDistance = sDirectionalApproachDistanceFuncs[trainerObj->mapobj_unk_18 - 1](trainerObj, trainerObj->trainerRange_berryTreeId, x, y); + return CheckPathBetweenTrainerAndPlayer((struct MapObject2 *)trainerObj, approachDistance, trainerObj->mapobj_unk_18); + } + else // can see in all directions + { + for (i = 0; i < 4; i++) + { + approachDistance = sDirectionalApproachDistanceFuncs[i](trainerObj, trainerObj->trainerRange_berryTreeId, x, y); + if (CheckPathBetweenTrainerAndPlayer((struct MapObject2 *)trainerObj, approachDistance, i + 1)) // directions are 1-4 instead of 0-3. south north west east + return approachDistance; + } + } + return FALSE; +} + +// Returns how far south the player is from trainer. 0 if out of trainer's sight. +u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y) +{ + if (trainerObj->coords2.x == x + && y > trainerObj->coords2.y + && y <= trainerObj->coords2.y + range) + return (y - trainerObj->coords2.y); + else + return 0; +} + +// Returns how far north the player is from trainer. 0 if out of trainer's sight. +u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y) +{ + if (trainerObj->coords2.x == x + && y < trainerObj->coords2.y + && y >= trainerObj->coords2.y - range) + return (trainerObj->coords2.y - y); + else + return 0; +} + +// Returns how far west the player is from trainer. 0 if out of trainer's sight. +u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y) +{ + if (trainerObj->coords2.y == y + && x < trainerObj->coords2.x + && x >= trainerObj->coords2.x - range) + return (trainerObj->coords2.x - x); + else + return 0; +} + +// Returns how far east the player is from trainer. 0 if out of trainer's sight. +u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y) +{ + if (trainerObj->coords2.y == y + && x > trainerObj->coords2.x + && x <= trainerObj->coords2.x + range) + return (x - trainerObj->coords2.x); + else + return 0; +} + +#ifdef BUGFIX_TRAINERAPPROACH +#define COLLISION_MASK ~1 +#else +#define COLLISION_MASK 1 +#endif + +bool8 CheckPathBetweenTrainerAndPlayer(struct MapObject2 *trainerObj, u8 approachDistance, u8 direction) +{ + s16 x, y; + u8 unk19_temp; + u8 unk19b_temp; + u8 i; + u8 collision; + + if (approachDistance == 0) + return FALSE; + + x = trainerObj->coords2.x; + y = trainerObj->coords2.y; + + for (i = 0; i <= approachDistance - 1; i++, MoveCoords(direction, &x, &y)) + { + collision = sub_8060024((struct MapObject *)trainerObj, x, y, direction); + if (collision != 0 && (collision & COLLISION_MASK)) + return FALSE; + } + + // preserve mapobj_unk_19 before clearing. + unk19_temp = trainerObj->mapobj_unk_19; + unk19b_temp = trainerObj->mapobj_unk_19b; + trainerObj->mapobj_unk_19 = 0; + trainerObj->mapobj_unk_19b = 0; + + collision = npc_block_way((struct MapObject *)trainerObj, x, y, direction); + + trainerObj->mapobj_unk_19 = unk19_temp; + trainerObj->mapobj_unk_19b = unk19b_temp; + if (collision == 4) + return approachDistance; + + return FALSE; +} + +#define tTrainerObjHi data[1] +#define tTrainerObjLo data[2] + +void sub_80842C8(struct MapObject *trainerObj, u8 b) +{ + u8 taskId = CreateTask(RunTrainerSeeFuncList, 0x50); + struct Task *task = &gTasks[taskId]; + + task->tTrainerObjHi = (u32)(trainerObj) >> 16; + task->tTrainerObjLo = (u32)(trainerObj); + task->data[3] = b; +} + +void sub_80842FC(TaskFunc followupFunc) +{ + TaskFunc taskFunc = RunTrainerSeeFuncList; + u8 taskId = FindTaskIdByFunc(taskFunc); + + SetTaskFuncWithFollowupFunc(taskId, taskFunc, followupFunc); + gTasks[taskId].data[0] = 1; + taskFunc(taskId); +} + +static bool8 sub_8084394(u8 taskId, struct Task *task, struct MapObject *trainerObj); +static bool8 sub_8084398(u8 taskId, struct Task *task, struct MapObject *trainerObj); +static bool8 sub_80843DC(u8 taskId, struct Task *task, struct MapObject *trainerObj); +static bool8 sub_808441C(u8 taskId, struct Task *task, struct MapObject *trainerObj); +static bool8 sub_8084478(u8 taskId, struct Task *task, struct MapObject *trainerObj); +static bool8 sub_8084534(u8 taskId, struct Task *task, struct MapObject *trainerObj); +static bool8 sub_8084578(u8 taskId, struct Task *task, struct MapObject *trainerObj); +static bool8 sub_80845AC(u8 taskId, struct Task *task, struct MapObject *trainerObj); +static bool8 sub_80845C8(u8 taskId, struct Task *task, struct MapObject *trainerObj); +static bool8 sub_80845FC(u8 taskId, struct Task *task, struct MapObject *trainerObj); +static bool8 sub_8084654(u8 taskId, struct Task *task, struct MapObject *trainerObj); +static bool8 sub_80846C8(u8 taskId, struct Task *task, struct MapObject *trainerObj); + +static bool8 (*const gTrainerSeeFuncList[])(u8 taskId, struct Task *task, struct MapObject *trainerObj) = +{ + sub_8084394, + sub_8084398, + sub_80843DC, + sub_808441C, + sub_8084478, + sub_8084534, + sub_8084578, + sub_80845AC, + sub_80845C8, + sub_80845FC, + sub_8084654, + sub_80846C8, +}; + +void RunTrainerSeeFuncList(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + struct MapObject *trainerObj = (struct MapObject *)((task->tTrainerObjHi << 16) | (task->tTrainerObjLo)); + + if (!trainerObj->active) + { + SwitchTaskToFollowupFunc(taskId); + } + else + { + while (gTrainerSeeFuncList[task->data[0]](taskId, task, trainerObj)) + ; + } +} + +static bool8 sub_8084394(u8 taskId, struct Task *task, struct MapObject *trainerObj) // cant be void because it is called with RunTrainerSeeFuncList with arguments. +{ + return FALSE; +} + +static bool8 sub_8084398(u8 taskId, struct Task *task, struct MapObject *trainerObj) +{ + u8 direction; + + FieldObjectGetLocalIdAndMap(trainerObj, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); + FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1); + direction = GetFaceDirectionAnimId(trainerObj->mapobj_unk_18); + FieldObjectSetSpecialAnim(trainerObj, direction); + task->data[0]++; + return TRUE; +} + +static bool8 sub_80843DC(u8 taskId, struct Task *task, struct MapObject *trainerObj) +{ + if (FieldEffectActiveListContains(0)) + { + return FALSE; + } + else + { + task->data[0]++; + if (trainerObj->animPattern == 57 || trainerObj->animPattern == 58) + task->data[0] = 6; + if (trainerObj->animPattern == 63) + task->data[0] = 8; + return TRUE; + } +} + +static bool8 sub_808441C(u8 taskId, struct Task *task, struct MapObject *trainerObj) +{ + if (!(FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)) || FieldObjectClearAnimIfSpecialAnimFinished(trainerObj)) + { + if (task->data[3]) + { + FieldObjectSetSpecialAnim(trainerObj, GetGoSpeed0AnimId(trainerObj->mapobj_unk_18)); + task->data[3]--; + } + else + { + FieldObjectSetSpecialAnim(trainerObj, 0x3E); + task->data[0]++; + } + } + return FALSE; +} + +static bool8 sub_8084478(u8 taskId, struct Task *task, struct MapObject *trainerObj) +{ + struct MapObject *playerObj; + + if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj) && !FieldObjectClearAnimIfSpecialAnimFinished(trainerObj)) + return FALSE; + + npc_set_running_behaviour_etc(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18)); + sub_805C774(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18)); + sub_805C754(trainerObj); + + playerObj = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj) && !FieldObjectClearAnimIfSpecialAnimFinished(playerObj)) + return FALSE; + + sub_80597E8(); + FieldObjectSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], GetFaceDirectionAnimId(GetOppositeDirection(trainerObj->mapobj_unk_18))); + task->data[0]++; + return FALSE; +} + +static bool8 sub_8084534(u8 taskId, struct Task *task, struct MapObject *trainerObj) // technically only 1 parameter, but needs all 3 for TrainerSeeFuncList call. +{ + struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId]; + + if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj) + || FieldObjectClearAnimIfSpecialAnimFinished(playerObj)) + SwitchTaskToFollowupFunc(taskId); + return FALSE; +} + +static bool8 sub_8084578(u8 taskId, struct Task *task, struct MapObject *trainerObj) +{ + if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj) + || FieldObjectClearAnimIfSpecialAnimFinished(trainerObj)) + { + FieldObjectSetSpecialAnim(trainerObj, 0x59); + task->data[0]++; + } + return FALSE; +} + +static bool8 sub_80845AC(u8 taskId, struct Task *task, struct MapObject *trainerObj) +{ + if (FieldObjectClearAnimIfSpecialAnimFinished(trainerObj)) + task->data[0] = 3; + + return FALSE; +} + +static bool8 sub_80845C8(u8 taskId, struct Task *task, struct MapObject *trainerObj) +{ + if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj) + || FieldObjectClearAnimIfSpecialAnimFinished(trainerObj)) + { + FieldObjectSetSpecialAnim(trainerObj, 0x3E); + task->data[0]++; + } + return FALSE; +} + +static bool8 sub_80845FC(u8 taskId, struct Task *task, struct MapObject *trainerObj) +{ + if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(trainerObj)) + { + gFieldEffectArguments[0] = trainerObj->coords2.x; + gFieldEffectArguments[1] = trainerObj->coords2.y; + gFieldEffectArguments[2] = gSprites[trainerObj->spriteId].subpriority - 1; + gFieldEffectArguments[3] = 2; + task->data[4] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH); + task->data[0]++; + } + return FALSE; +} + +static bool8 sub_8084654(u8 taskId, struct Task *task, struct MapObject *trainerObj) +{ + struct Sprite *sprite; + + if (gSprites[task->data[4]].animCmdIndex == 2) + { + trainerObj->mapobj_bit_26 = 0; + trainerObj->mapobj_bit_2 = 1; + + sprite = &gSprites[trainerObj->spriteId]; + sprite->oam.priority = 2; + FieldObjectClearAnimIfSpecialAnimFinished(trainerObj); + FieldObjectSetSpecialAnim(trainerObj, sub_806084C(trainerObj->mapobj_unk_18)); + task->data[0]++; + } + return FALSE; +} + +static bool8 sub_80846C8(u8 taskId, struct Task *task, struct MapObject *trainerObj) +{ + if (!FieldEffectActiveListContains(49)) + task->data[0] = 3; + + return FALSE; +} + +static bool8 (*const gTrainerSeeFuncList2[])(u8, struct Task *, struct MapObject *) = +{ + sub_80845C8, + sub_80845FC, + sub_8084654, + sub_80846C8, +}; + +void sub_80846E4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + struct MapObject *mapObj; + + // another mapObj loaded into by loadword? + LoadWordFromTwoHalfwords(&task->data[1], (u32 *)&mapObj); + if (!task->data[7]) + { + FieldObjectClearAnim(mapObj); + task->data[7]++; + } + gTrainerSeeFuncList2[task->data[0]](taskId, task, mapObj); + if (task->data[0] == 3 && !FieldEffectActiveListContains(49)) + { + npc_set_running_behaviour_etc(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18)); + sub_805C774(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18)); + DestroyTask(taskId); + } + else + mapObj->mapobj_bit_7 = 0; +} + +void sub_8084794(struct MapObject *var) +{ + StoreWordInTwoHalfwords(&gTasks[CreateTask(sub_80846E4, 0)].data[1], (u32)var); +} + +static void Task_DestroyTrainerApproachTask(u8); + +void ScrSpecial_EndTrainerApproach(void) +{ + sub_80842FC(Task_DestroyTrainerApproachTask); +} + +static void Task_DestroyTrainerApproachTask(u8 taskId) +{ + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +u8 FldEff_ExclamationMarkIcon1(void) +{ + u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839B510, 0, 0, 0x53); + + if (spriteId != 64) + sub_8084894(&gSprites[spriteId], 0, 0); + + return 0; +} + +u8 FldEff_ExclamationMarkIcon2(void) +{ + u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839B510, 0, 0, 0x52); + + if (spriteId != 64) + sub_8084894(&gSprites[spriteId], 33, 1); + + return 0; +} + +u8 FldEff_HeartIcon(void) +{ + u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839B528, 0, 0, 0x52); + + if (spriteId != 64) + sub_8084894(&gSprites[spriteId], 46, 0); + + return 0; +} + +void sub_8084894(struct Sprite *sprite, u16 a2, u8 a3) +{ + sprite->oam.priority = 1; + sprite->coordOffsetEnabled = 1; + + sprite->data0 = gFieldEffectArguments[0]; + sprite->data1 = gFieldEffectArguments[1]; + sprite->data2 = gFieldEffectArguments[2]; + sprite->data3 = -5; + sprite->data7 = a2; + + StartSpriteAnim(sprite, a3); +} + +void objc_exclamation_mark_probably(struct Sprite *sprite) +{ + u8 mapObjId; + + if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjId) + || sprite->animEnded) + { + FieldEffectStop(sprite, (u8)sprite->data7); + } + else + { + struct Sprite *mapObjSprite = &gSprites[gMapObjects[mapObjId].spriteId]; + sprite->data4 += sprite->data3; + sprite->pos1.x = mapObjSprite->pos1.x; + sprite->pos1.y = mapObjSprite->pos1.y - 16; + sprite->pos2.x = mapObjSprite->pos2.x; + sprite->pos2.y = mapObjSprite->pos2.y + sprite->data4; + if (sprite->data4) + sprite->data3++; + else + sprite->data3 = 0; + } +} diff --git a/src/tv.c b/src/field/tv.c index c5b47cdae..e9b5e850d 100644 --- a/src/tv.c +++ b/src/field/tv.c @@ -15,7 +15,7 @@ #include "species.h" #include "pokedex.h" #include "naming_screen.h" -#include "rom4.h" +#include "overworld.h" #include "map_constants.h" #include "strings.h" #include "battle.h" @@ -31,7 +31,7 @@ #include "pokedex.h" #include "region_map.h" #include "rng.h" -#include "rom4.h" +#include "overworld.h" #include "rtc.h" #include "script_menu.h" #include "species.h" @@ -235,7 +235,7 @@ void UpdateTVScreensOnMap(int width, int height) } else if (FlagGet(SYS_TV_START) && (sub_80BD8B8() != 0xff || sub_80BECA0() != 0xff || IsTVShowInSearchOfTrainersAiring())) { - FlagReset(SYS_TV_WATCH); + FlagClear(SYS_TV_WATCH); SetTVMetatilesOnMap(width, height, 0x3); } break; @@ -316,14 +316,14 @@ void GabbyAndTyBeforeInterview(void) { u8 i; - gSaveBlock1.gabbyAndTyData.mon1 = gBattleResults.Poke1Species; - gSaveBlock1.gabbyAndTyData.mon2 = gBattleResults.OpponentSpecies; - gSaveBlock1.gabbyAndTyData.lastMove = gBattleResults.LastUsedMove; + gSaveBlock1.gabbyAndTyData.mon1 = gBattleResults.poke1Species; + gSaveBlock1.gabbyAndTyData.mon2 = gBattleResults.opponentSpecies; + gSaveBlock1.gabbyAndTyData.lastMove = gBattleResults.lastUsedMove; if (gSaveBlock1.gabbyAndTyData.battleNum != 0xff) gSaveBlock1.gabbyAndTyData.battleNum ++; gSaveBlock1.gabbyAndTyData.valA_0 = gBattleResults.unk5_0; - if (gBattleResults.PlayerFaintCounter) + if (gBattleResults.playerFaintCounter) gSaveBlock1.gabbyAndTyData.valA_1 = 1; else gSaveBlock1.gabbyAndTyData.valA_1 = 0; @@ -388,7 +388,7 @@ bool8 GabbyAndTyGetLastQuote(void) if (gSaveBlock1.gabbyAndTyData.quote == 0xffff) return FALSE; - sub_80EB3FC(gStringVar1, gSaveBlock1.gabbyAndTyData.quote); + EasyChat_GetWordText(gStringVar1, gSaveBlock1.gabbyAndTyData.quote); gSaveBlock1.gabbyAndTyData.quote |= 0xffff; return TRUE; } @@ -489,14 +489,14 @@ void sub_80BDEC8(void) sub_80BEB20(); sub_80BE778(); - if (gBattleResults.CaughtPoke == 0) + if (gBattleResults.caughtPoke == 0) { sub_80BE074(); } else { sub_80BE028(); - if (sub_80BF77C(0xffff) == 0 && StringCompareWithoutExtCtrlCodes(gSpeciesNames[gBattleResults.CaughtPoke], gBattleResults.CaughtNick) != 0) + if (sub_80BF77C(0xffff) == 0 && StringCompareWithoutExtCtrlCodes(gSpeciesNames[gBattleResults.caughtPoke], gBattleResults.caughtNick) != 0) { gUnknown_03005D38.var0 = sub_80BF74C(gSaveBlock1.tvShows); if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_POKEMON_TODAY_CAUGHT) != 1) @@ -527,8 +527,8 @@ void sub_80BDEC8(void) pokemonToday->var12 = total; pokemonToday->ball = item; StringCopy(pokemonToday->playerName, gSaveBlock2.playerName); - StringCopy(pokemonToday->nickname, gBattleResults.CaughtNick); - pokemonToday->species = gBattleResults.CaughtPoke; + StringCopy(pokemonToday->nickname, gBattleResults.caughtNick); + pokemonToday->species = gBattleResults.caughtPoke; sub_80BE138((TVShow *)pokemonToday); pokemonToday->language = GAME_LANGUAGE; pokemonToday->language2 = sub_80BDEAC(pokemonToday->nickname); @@ -550,8 +550,8 @@ void sub_80BE028(void) worldOfMasters->var00 = TVSHOW_WORLD_OF_MASTERS; } worldOfMasters->var02++; - worldOfMasters->var04 = gBattleResults.CaughtPoke; - worldOfMasters->var08 = gBattleResults.Poke1Species; + worldOfMasters->var04 = gBattleResults.caughtPoke; + worldOfMasters->var08 = gBattleResults.poke1Species; worldOfMasters->var0a = gMapHeader.regionMapSectionId; } @@ -577,8 +577,8 @@ void sub_80BE074(void) zero = 0; pokemonTodayFailed->var00 = TVSHOW_POKEMON_TODAY_FAILED; pokemonTodayFailed->var01 = zero; - pokemonTodayFailed->species = gBattleResults.Poke1Species; - pokemonTodayFailed->species2 = gBattleResults.LastOpponentSpecies; + pokemonTodayFailed->species = gBattleResults.poke1Species; + pokemonTodayFailed->species2 = gBattleResults.lastOpponentSpecies; pokemonTodayFailed->var10 = total; pokemonTodayFailed->var11 = gBattleOutcome; pokemonTodayFailed->var12 = gMapHeader.regionMapSectionId; @@ -942,7 +942,6 @@ void sub_80BE97C(bool8 flag) void sub_80BE9D4(void) { - //TVShow *show; gUnknown_03005D38.var0 = sub_80BF74C(gSaveBlock1.tvShows); if (gUnknown_03005D38.var0 != -1 && sub_80BF1B4(TVSHOW_FISHING_ADVICE) != 1) { @@ -1556,7 +1555,7 @@ u16 sub_80BF674(u16 species) rspecies = (Random() % (NUM_SPECIES - 1)) + 1; cspecies = rspecies; - while (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(cspecies), 0) != 1 || cspecies == species) + while (GetSetPokedexFlag(SpeciesToNationalPokedexNum(cspecies), 0) != 1 || cspecies == species) { if (cspecies == SPECIES_BULBASAUR) cspecies = NUM_SPECIES - 1; @@ -1624,7 +1623,7 @@ void sub_80BF79C(TVShow *arg0) break; i++; } - sub_80EB3FC(gStringVar3, arg0->recentHappenings.var04[i]); + EasyChat_GetWordText(gStringVar3, arg0->recentHappenings.var04[i]); } u8 sub_80BF7E8(struct TVShowNameRaterShow *arg0) @@ -2320,7 +2319,7 @@ void sub_80C03A8(u8 showidx) void sub_80C03C8(u16 species, u8 showidx) { - if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(species), 0) == 0) + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), 0) == 0) gSaveBlock1.tvShows[showidx].common.var01 = 0; } @@ -2575,20 +2574,20 @@ void DoTVShowBravoTrainerPokemonProfile(void) break; case 3: TVShowConvertInternationalString(gStringVar1, bravoTrainer->playerName, bravoTrainer->language); - sub_80EB3FC(gStringVar2, bravoTrainer->var04[0]); + EasyChat_GetWordText(gStringVar2, bravoTrainer->var04[0]); sub_80BF088(2, bravoTrainer->contestResult + 1); gUnknown_020387E8 = 5; break; case 4: TVShowConvertInternationalString(gStringVar1, bravoTrainer->playerName, bravoTrainer->language); - sub_80EB3FC(gStringVar2, bravoTrainer->var04[0]); + EasyChat_GetWordText(gStringVar2, bravoTrainer->var04[0]); sub_80BF088(2, bravoTrainer->contestResult + 1); gUnknown_020387E8 = 5; break; case 5: TVShowConvertInternationalString(gStringVar1, bravoTrainer->playerName, bravoTrainer->language); CopyContestCategoryToStringVar(1, bravoTrainer->contestCategory); - sub_80EB3FC(gStringVar3, bravoTrainer->var04[1]); + EasyChat_GetWordText(gStringVar3, bravoTrainer->var04[1]); if (bravoTrainer->var14) gUnknown_020387E8 = 6; else @@ -2597,7 +2596,7 @@ void DoTVShowBravoTrainerPokemonProfile(void) case 6: StringCopy(gStringVar1, gSpeciesNames[bravoTrainer->species]); StringCopy(gStringVar2, gMoveNames[bravoTrainer->var14]); - sub_80EB3FC(gStringVar3, bravoTrainer->var04[1]); + EasyChat_GetWordText(gStringVar3, bravoTrainer->var04[1]); gUnknown_020387E8 = 7; break; case 7: @@ -2680,7 +2679,7 @@ void DoTVShowBravoTrainerBattleTowerProfile(void) gUnknown_020387E8 = 11; break; case 11: - sub_80EB3FC(gStringVar1, bravoTrainerTower->var18[0]); + EasyChat_GetWordText(gStringVar1, bravoTrainerTower->var18[0]); if (bravoTrainerTower->var1b == 0) gUnknown_020387E8 = 12; else @@ -2688,7 +2687,7 @@ void DoTVShowBravoTrainerBattleTowerProfile(void) break; case 12: case 13: - sub_80EB3FC(gStringVar1, bravoTrainerTower->var18[0]); + EasyChat_GetWordText(gStringVar1, bravoTrainerTower->var18[0]); TVShowConvertInternationalString(gStringVar2, bravoTrainerTower->trainerName, bravoTrainerTower->language); TVShowConvertInternationalString(gStringVar3, bravoTrainerTower->pokemonName, bravoTrainerTower->language); gUnknown_020387E8 = 14; @@ -3106,12 +3105,12 @@ void DoTVShowPokemonFanClubOpinions(void) case 3: TVShowConvertInternationalString(gStringVar1, fanclubOpinions->playerName, fanclubOpinions->language); StringCopy(gStringVar2, gSpeciesNames[fanclubOpinions->var02]); - sub_80EB3FC(gStringVar3, fanclubOpinions->var1C[0]); + EasyChat_GetWordText(gStringVar3, fanclubOpinions->var1C[0]); gUnknown_020387E8 = 4; break; case 4: TVShowConvertInternationalString(gStringVar1, fanclubOpinions->playerName, fanclubOpinions->language); - sub_80EB3FC(gStringVar3, fanclubOpinions->var1C[1]); + EasyChat_GetWordText(gStringVar3, fanclubOpinions->var1C[1]); TVShowDone(); break; } @@ -3176,7 +3175,7 @@ void DoTVShowInSearchOfTrainers(void) gUnknown_020387E8 = 8; break; case 8: - sub_80EB3FC(gStringVar1, gSaveBlock1.gabbyAndTyData.quote); + EasyChat_GetWordText(gStringVar1, gSaveBlock1.gabbyAndTyData.quote); StringCopy(gStringVar2, gSpeciesNames[gSaveBlock1.gabbyAndTyData.mon1]); StringCopy(gStringVar3, gSpeciesNames[gSaveBlock1.gabbyAndTyData.mon2]); gScriptResult = 1; diff --git a/src/use_pokeblock.c b/src/field/use_pokeblock.c index 3aa2f1fa5..e946a9cfc 100644 --- a/src/use_pokeblock.c +++ b/src/field/use_pokeblock.c @@ -1,10 +1,11 @@ // -// Created by Scott Norton on 5/31/17. + +// Modified by Dizzy Egg on 8/15/17. // #include "global.h" #include "main.h" -#include "rom4.h" +#include "overworld.h" #include "string_util.h" #include "strings.h" #include "sprite.h" @@ -16,8 +17,6 @@ #include "sound.h" #include "songs.h" #include "pokeblock.h" -#include "pokeblock_feed.h" -#include "use_pokeblock.h" #define GFX_TAG_CONDITIONUPDOWN 0 @@ -29,7 +28,7 @@ const u16 ConditionUpDownPalette[] = INCBIN_U16("graphics/misc/condition_up_down const u32 ConditionUpDownTiles[] = INCBIN_U32("graphics/misc/condition_up_down.4bpp"); #endif -const u32 gUnknown_08406118[] = { +static const u32 sContestStatsMonData[] = { MON_DATA_COOL, MON_DATA_TOUGH, MON_DATA_SMART, @@ -37,11 +36,11 @@ const u32 gUnknown_08406118[] = { MON_DATA_BEAUTY }; -const u8 gUnknown_0840612C[] = { +static const u8 gUnknown_0840612C[] = { 0, 4, 3, 2, 1 }; -const u8 *const gUnknown_08406134[] = { +static const u8 *const sContextStatNames[] = { OtherText_Coolness, OtherText_Toughness, OtherText_Smartness, @@ -49,18 +48,18 @@ const u8 *const gUnknown_08406134[] = { OtherText_Beauty }; -const struct SpriteSheet gSpriteSheet_ConditionUpDown = { +static const struct SpriteSheet gSpriteSheet_ConditionUpDown = { (u8 *)ConditionUpDownTiles, sizeof ConditionUpDownTiles, GFX_TAG_CONDITIONUPDOWN }; -const struct SpritePalette gSpritePalette_ConditionUpDown = { +static const struct SpritePalette gSpritePalette_ConditionUpDown = { ConditionUpDownPalette, GFX_TAG_CONDITIONUPDOWN }; -const s16 gUnknown_08406158[][2] = { +static const s16 gUnknown_08406158[][2] = { {0x9c, 0x1e}, {0x75, 0x35}, {0x75, 0x70}, @@ -68,28 +67,28 @@ const s16 gUnknown_08406158[][2] = { {0xc5, 0x35} }; -const struct OamData gOamData_840616C = { +static const struct OamData gOamData_840616C = { .shape = 1, .size = 2, .priority = 1 }; -const union AnimCmd gSpriteAnim_8406174[] = { +static const union AnimCmd gSpriteAnim_8406174[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_END }; -const union AnimCmd gSpriteAnim_840617C[] = { +static const union AnimCmd gSpriteAnim_840617C[] = { ANIMCMD_FRAME(8, 5), ANIMCMD_END }; -const union AnimCmd *const gSpriteAnimTable_8406184[] = { +static const union AnimCmd *const gSpriteAnimTable_8406184[] = { gSpriteAnim_8406174, gSpriteAnim_840617C }; -const struct SpriteTemplate gSpriteTemplate_840618C = { +static const struct SpriteTemplate gSpriteTemplate_840618C = { GFX_TAG_CONDITIONUPDOWN, GFX_TAG_CONDITIONUPDOWN, &gOamData_840616C, @@ -99,47 +98,44 @@ const struct SpriteTemplate gSpriteTemplate_840618C = { SpriteCallbackDummy }; -asm(".text\n" - ".include \"constants/gba_constants.inc\""); - static EWRAM_DATA struct UnkPokenavStruct_Sub1 *gUnknown_02039304 = NULL; static EWRAM_DATA MainCallback gUnknown_02039308 = NULL; static EWRAM_DATA struct Pokeblock *gUnknown_0203930C = NULL; -EWRAM_DATA u8 gUnknown_02039310 = 0; -EWRAM_DATA s16 gUnknown_02039312 = 0; +EWRAM_DATA u8 gPokeblockMonID = 0; +EWRAM_DATA s16 gPokeblockGain = 0; extern u16 gKeyRepeatStartDelay; extern u16 gScriptItemId; // FIXME: remove after merge of #349 Pokeblock -void launch_c3_walk_stairs_and_run_once(void (*const)(void)); -void sub_81361E4(void); -void sub_813622C(void); -void sub_8136244(void); -void sub_8136264(void); -void sub_8136294(void); -void sub_81365A0(void); -void sub_81365C8(void); -void sub_8136638(void); -void sub_81368A4(void); +static void launch_c3_walk_stairs_and_run_once(void (*const)(void)); +static void sub_81361E4(void); +static void sub_813622C(void); +static void sub_8136244(void); +static void sub_8136264(void); +static void sub_8136294(void); +static void sub_81365A0(void); +static void sub_81365C8(void); +static void sub_8136638(void); +static void sub_81368A4(void); void sub_8089668(void); -void sub_8136B44(void); -u8 sub_81370E4(u8); -void sub_8136BB8(void); -s8 sub_8136C40(void); -bool8 sub_8137058(void); -void sub_8136D60(void); -void sub_8136808(void); -void sub_8136D8C(void); -u8 sub_81370A4(u8); -void sub_81369CC(void); -void sub_8136EF0(void); -void sub_8137138(void); -void sub_8136C6C(void); -bool8 sub_8136D00(void); -void sub_8136DC0(u8 *, u8, s16); -void sub_8136DA0(const u8 *); -void sub_8136F74(struct Pokeblock *, struct Pokemon *); -void sub_81371DC(struct Sprite *); +static void sub_8136B44(void); +static u8 sub_81370E4(u8); +static void sub_8136BB8(void); +static s8 sub_8136C40(void); +static bool8 sub_8137058(void); +static void sub_8136D60(void); +static void sub_8136808(void); +static void sub_8136D8C(void); +static u8 sub_81370A4(u8); +static void sub_81369CC(void); +static void sub_8136EF0(void); +static void sub_8137138(void); +static void sub_8136C6C(void); +static bool8 sub_8136D00(void); +static void Pokeblock_BufferEnhancedStatText(u8 *, u8, s16); +static void Pokeblock_MenuWindowTextPrint(const u8 *); +static void sub_8136F74(struct Pokeblock *, struct Pokemon *); +static void sub_81371DC(struct Sprite *); void sub_8136130(struct Pokeblock *pokeblock, MainCallback callback) { @@ -151,18 +147,18 @@ void sub_8136130(struct Pokeblock *pokeblock, MainCallback callback) SetMainCallback2(sub_8136244); } -void sub_8136174(void) +static void sub_8136174(void) { gUnknown_02039304->pokeblock = gUnknown_0203930C; gUnknown_02039304->callback = gUnknown_02039308; - gUnknown_02039310 = sub_81370E4(gUnknown_02039310); - gUnknown_02039304->unk56 = gUnknown_02039310 < 4 ? 0 : 1; + gPokeblockMonID = sub_81370E4(gPokeblockMonID); + gUnknown_02039304->unk56 = gPokeblockMonID < 4 ? 0 : 1; gUnknown_083DFEC4->unkD162[0] = 2; launch_c3_walk_stairs_and_run_once(sub_8136294); SetMainCallback2(sub_81361E4); } -void sub_81361E4(void) +static void sub_81361E4(void) { gUnknown_02039304->unk0(); AnimateSprites(); @@ -176,7 +172,7 @@ void sub_81361E4(void) } } -void sub_813622C(void) +static void sub_813622C(void) { sub_81368A4(); AnimateSprites(); @@ -184,7 +180,7 @@ void sub_813622C(void) UpdatePaletteFade(); } -void sub_8136244(void) +static void sub_8136244(void) { gUnknown_02039304->unk0(); AnimateSprites(); @@ -192,7 +188,7 @@ void sub_8136244(void) UpdatePaletteFade(); } -void sub_8136264(void) +static void sub_8136264(void) { LoadOam(); ProcessSpriteCopyRequests(); @@ -201,13 +197,13 @@ void sub_8136264(void) sub_8089668(); } -void launch_c3_walk_stairs_and_run_once(void (*const func)(void)) +static void launch_c3_walk_stairs_and_run_once(void (*const func)(void)) { gUnknown_02039304->unk0 = func; gUnknown_02039304->unk50 = 0; } -void sub_8136294(void) +static void sub_8136294(void) { bool32 c1LinkRelatedActive; switch (gUnknown_02039304->unk50) @@ -346,7 +342,7 @@ void sub_8136294(void) } } -void sub_81365A0(void) +static void sub_81365A0(void) { while (!gUnknown_02039304->unk55) { @@ -354,7 +350,7 @@ void sub_81365A0(void) } } -void sub_81365C8(void) +static void sub_81365C8(void) { switch (gUnknown_02039304->unk50) { @@ -374,7 +370,7 @@ void sub_81365C8(void) } } -void sub_8136638(void) +static void sub_8136638(void) { switch (gUnknown_02039304->unk50) { @@ -464,12 +460,12 @@ void sub_8136638(void) } } -void sub_8136808(void) +static void sub_8136808(void) { switch (gUnknown_02039304->unk50) { case 0: - gUnknown_02039310 = sub_81370A4(gUnknown_083DFEC4->unk87DC); + gPokeblockMonID = sub_81370A4(gUnknown_083DFEC4->unk87DC); gUnknown_02039308 = gUnknown_02039304->callback; gUnknown_0203930C = gUnknown_02039304->pokeblock; BeginNormalPaletteFade(-1, 0, 0, 16, 0); @@ -479,18 +475,18 @@ void sub_8136808(void) if (!gPaletteFade.active) { gMain.savedCallback = sub_8136174; - SetMainCallback2(sub_8147ADC); + SetMainCallback2(CB2_PreparePokeblockFeedScene); } break; } } -void sub_81368A4(void) +static void sub_81368A4(void) { switch (gUnknown_02039304->unk50) { case 0: - if (gUnknown_083DFEC4->unk87DC != gUnknown_02039310) + if (gUnknown_083DFEC4->unk87DC != gPokeblockMonID) { sub_80F5060(gUnknown_02039304->unk56); gUnknown_02039304->unk50++; @@ -538,7 +534,7 @@ void sub_81368A4(void) } } -void sub_81369CC(void) +static void sub_81369CC(void) { switch (gUnknown_02039304->unk50) { @@ -578,14 +574,14 @@ void sub_81369CC(void) case 5: if (gMain.newKeys & (A_BUTTON | B_BUTTON) && !sub_8136D00()) { - sub_810CA6C((u8)gScriptItemId); + PokeblockClearIfExists((u8)gScriptItemId); launch_c3_walk_stairs_and_run_once(sub_8136B44); } break; } } -void sub_8136B44(void) +static void sub_8136B44(void) { switch (gUnknown_02039304->unk50) { @@ -609,7 +605,7 @@ void sub_8136B44(void) } } -void sub_8136BB8(void) +static void sub_8136BB8(void) { GetMonData(&gPlayerParty[sub_81370A4(gUnknown_083DFEC4->unk87DC)], MON_DATA_NICKNAME, gUnknown_02039304->stringBuffer); StringGetEnd10(gUnknown_02039304->stringBuffer); @@ -621,7 +617,7 @@ void sub_8136BB8(void) MoveMenuCursor(0); } -s8 sub_8136C40(void) +static s8 sub_8136C40(void) { s8 retval = ProcessMenuInputNoWrap(); if ((u8)(retval + 1) < 3) @@ -632,124 +628,68 @@ s8 sub_8136C40(void) return retval; } -void sub_8136C6C(void) +static void sub_8136C6C(void) { BasicInitMenuWindow(&gWindowConfig_81E709C); MenuDrawTextWindow(0, 16, 29, 19); for (gUnknown_02039304->unk53 = 0; gUnknown_02039304->unk53 < 5 && gUnknown_02039304->unk61[gUnknown_02039304->unk53] == 0; gUnknown_02039304->unk53++); if (gUnknown_02039304->unk53 < 5) { - sub_8136DC0(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]); + Pokeblock_BufferEnhancedStatText(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]); } else { - sub_8136DC0(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, 0); + Pokeblock_BufferEnhancedStatText(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, 0); } - sub_8136DA0(gUnknown_02039304->stringBuffer); + Pokeblock_MenuWindowTextPrint(gUnknown_02039304->stringBuffer); } -#ifdef NONMATCHING -bool8 sub_8136D00(void) +static bool8 sub_8136D00(void) { while (1) { - if (++gUnknown_02039304->unk53 >= 5) + gUnknown_02039304->unk53++; + if (gUnknown_02039304->unk53 < 5) { - break; + if (gUnknown_02039304->unk61[gUnknown_02039304->unk53] != 0) + break; } - if (gUnknown_02039304->unk61[gUnknown_02039304->unk53] != 0) + else { - sub_8136DC0(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]); - sub_8136DA0(gUnknown_02039304->stringBuffer); - return TRUE; + gUnknown_02039304->unk53 = 5; + return FALSE; } } - gUnknown_02039304->unk53 = 5; - return FALSE; -} -#else -__attribute__((naked)) -bool8 sub_8136D00(void) -{ - asm_unified("\tpush {r4,r5,lr}\n" - "\tldr r4, _08136D30 @ =gUnknown_02039304\n" - "\tadds r3, r4, 0\n" - "\tmovs r5, 0x5\n" - "_08136D08:\n" - "\tldr r0, [r3]\n" - "\tadds r0, 0x53\n" - "\tldrb r1, [r0]\n" - "\tadds r1, 0x1\n" - "\tstrb r1, [r0]\n" - "\tldr r2, [r3]\n" - "\tadds r1, r2, 0\n" - "\tadds r1, 0x53\n" - "\tldrb r0, [r1]\n" - "\tcmp r0, 0x4\n" - "\tbhi _08136D34\n" - "\tadds r0, r2, 0\n" - "\tadds r0, 0x61\n" - "\tldrb r1, [r1]\n" - "\tadds r0, r1\n" - "\tldrb r0, [r0]\n" - "\tcmp r0, 0\n" - "\tbne _08136D3A\n" - "\tb _08136D08\n" - "\t.align 2, 0\n" - "_08136D30: .4byte gUnknown_02039304\n" - "_08136D34:\n" - "\tstrb r5, [r1]\n" - "\tmovs r0, 0\n" - "\tb _08136D5A\n" - "_08136D3A:\n" - "\tldr r2, [r4]\n" - "\tadds r0, r2, 0\n" - "\tadds r0, 0x10\n" - "\tadds r1, r2, 0\n" - "\tadds r1, 0x53\n" - "\tldrb r1, [r1]\n" - "\tadds r2, 0x61\n" - "\tadds r2, r1\n" - "\tldrb r2, [r2]\n" - "\tbl sub_8136DC0\n" - "\tldr r0, [r4]\n" - "\tadds r0, 0x10\n" - "\tbl sub_8136DA0\n" - "\tmovs r0, 0x1\n" - "_08136D5A:\n" - "\tpop {r4,r5}\n" - "\tpop {r1}\n" - "\tbx r1"); + Pokeblock_BufferEnhancedStatText(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]); + Pokeblock_MenuWindowTextPrint(gUnknown_02039304->stringBuffer); + return TRUE; } -#endif -void sub_8136D60(void) +static void sub_8136D60(void) { BasicInitMenuWindow(&gWindowConfig_81E709C); MenuDrawTextWindow(0, 16, 29, 19); MenuPrint(gOtherText_WontEat, 1, 17); } -void sub_8136D8C(void) +static void sub_8136D8C(void) { MenuZeroFillScreen(); BasicInitMenuWindow(&gWindowConfig_81E7080); } -void sub_8136DA0(const u8 *message) +static void Pokeblock_MenuWindowTextPrint(const u8 *message) { MenuDrawTextWindow(0, 16, 29, 19); MenuPrint(message, 1, 17); } #ifdef NONMATCHING -void sub_8136DC0(u8 *dest, u8 a1, s16 a2) +static void Pokeblock_BufferEnhancedStatText(u8 *dest, u8 statID, s16 a2) { - u16 v0 = a2; if (a2 != 0) { - if ((v0 = max(a2, 0)) == 0); - StringCopy(dest, gUnknown_08406134[a1]); + StringCopy(dest, sContextStatNames[statID]); StringAppend(dest, gOtherText_WasEnhanced); } else @@ -759,7 +699,7 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2) } #else __attribute__((naked)) -void sub_8136DC0(u8 *dest, u8 a1, s16 a2) +static void Pokeblock_BufferEnhancedStatText(u8 *dest, u8 a1, s16 a2) { asm_unified("\tpush {r4,lr}\n" "\tadds r4, r0, 0\n" @@ -775,7 +715,7 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2) "\tmovs r0, 0\n" "_08136DD8:\n" "\tlsls r0, 16\n" - "\tldr r1, _08136DF4 @ =gUnknown_08406134\n" + "\tldr r1, _08136DF4 @ =sContextStatNames\n" "\tlsls r0, r3, 2\n" "\tadds r0, r1\n" "\tldr r1, [r0]\n" @@ -786,7 +726,7 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2) "\tbl StringAppend\n" "\tb _08136E04\n" "\t.align 2, 0\n" - "_08136DF4: .4byte gUnknown_08406134\n" + "_08136DF4: .4byte sContextStatNames\n" "_08136DF8: .4byte gOtherText_WasEnhanced\n" "_08136DFC:\n" "\tldr r1, _08136E0C @ =gOtherText_NothingChanged\n" @@ -801,16 +741,16 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2) } #endif -void sub_8136E10(struct Pokemon *pokemon, u8 *data) +static void Pokeblock_GetMonContestStats(struct Pokemon *pokemon, u8 *data) { u16 i; for (i=0; i<5; i++) { - data[i] = GetMonData(pokemon, gUnknown_08406118[i]); + data[i] = GetMonData(pokemon, sContestStatsMonData[i]); } } -void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon) +static void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon) { u16 i; s16 cstat; @@ -820,14 +760,14 @@ void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon) sub_8136F74(pokeblock, pokemon); for (i=0; i<5; i++) { - data = GetMonData(pokemon, gUnknown_08406118[i]); + data = GetMonData(pokemon, sContestStatsMonData[i]); cstat = data + gUnknown_02039304->unk66[i]; if (cstat < 0) cstat = 0; if (cstat > 255) cstat = 255; data = cstat; - SetMonData(pokemon, gUnknown_08406118[i], &data); + SetMonData(pokemon, sContestStatsMonData[i], &data); } cstat = (u8)GetMonData(pokemon, MON_DATA_SHEEN); cstat = cstat + pokeblock->feel; @@ -838,21 +778,21 @@ void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon) } } -void sub_8136EF0(void) +static void sub_8136EF0(void) { u16 i; struct Pokemon *pokemon = gPlayerParty; pokemon += gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].partyIdx; - sub_8136E10(pokemon, gUnknown_02039304->unk57); + Pokeblock_GetMonContestStats(pokemon, gUnknown_02039304->unk57); sub_8136E40(gUnknown_02039304->pokeblock, pokemon); - sub_8136E10(pokemon, gUnknown_02039304->unk5c); + Pokeblock_GetMonContestStats(pokemon, gUnknown_02039304->unk5c); for (i=0; i<5; i++) { gUnknown_02039304->unk61[i] = gUnknown_02039304->unk5c[i] - gUnknown_02039304->unk57[i]; } } -void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon) +static void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon) { s8 direction; s8 i; @@ -864,9 +804,9 @@ void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon) gUnknown_02039304->unk66[2] = pokeblock->bitter; gUnknown_02039304->unk66[3] = pokeblock->sweet; gUnknown_02039304->unk66[4] = pokeblock->dry; - if (gUnknown_02039312 > 0) + if (gPokeblockGain > 0) direction = 1; - else if (gUnknown_02039312 < 0) + else if (gPokeblockGain < 0) direction = -1; else return; @@ -884,7 +824,7 @@ void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon) } } -bool8 sub_8137058(void) +static bool8 sub_8137058(void) { struct Pokemon *pokemon = gPlayerParty; pokemon += gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].partyIdx; @@ -893,7 +833,7 @@ bool8 sub_8137058(void) return FALSE; } -u8 sub_81370A4(u8 a0) +static u8 sub_81370A4(u8 a0) { u8 i; for (i=0; i<PARTY_SIZE; i++) @@ -908,7 +848,7 @@ u8 sub_81370A4(u8 a0) return 0; } -u8 sub_81370E4(u8 a0) +static u8 sub_81370E4(u8 a0) { u8 ct; u8 i; @@ -927,7 +867,7 @@ u8 sub_8137124(u8 a0) return sub_81370A4(a0); } -void sub_8137138(void) +static void sub_8137138(void) { u16 flavor; u8 spriteidx; @@ -951,7 +891,7 @@ void sub_8137138(void) } } -void sub_81371DC(struct Sprite *sprite) +static void sub_81371DC(struct Sprite *sprite) { if (sprite->data0 <= 5) sprite->pos2.y -= 2; diff --git a/src/wallclock.c b/src/field/wallclock.c index 8db13dc2d..8db13dc2d 100644 --- a/src/wallclock.c +++ b/src/field/wallclock.c diff --git a/src/wild_encounter.c b/src/field/wild_encounter.c index 96f47c067..390898917 100644 --- a/src/wild_encounter.c +++ b/src/field/wild_encounter.c @@ -5,11 +5,12 @@ #include "event_data.h" #include "field_player_avatar.h" #include "fieldmap.h" +#include "map_constants.h" #include "metatile_behavior.h" #include "pokeblock.h" #include "rng.h" #include "roamer.h" -#include "rom4.h" +#include "overworld.h" #include "safari_zone.h" #include "script.h" #include "species.h" @@ -2901,7 +2902,7 @@ const struct WildPokemonInfo Underwater2_WaterMonsInfo = {4, Underwater2_WaterMo extern u16 gRoute119WaterTileData[]; extern u16 gScriptResult; extern struct WildPokemon gWildFeebasRoute119Data; -extern u8 Event_RepelWoreOff[]; +extern u8 S_RepelWoreOff[]; EWRAM_DATA static u8 sWildEncountersDisabled = 0; EWRAM_DATA static u32 sFeebasRngValue = 0; @@ -2911,7 +2912,7 @@ EWRAM_DATA static u32 sFeebasRngValue = 0; static u16 FeebasRandom(void); static void FeebasSeedRng(u16 seed); -static bool8 RepelCheck(u8 level); +static bool8 IsWildLevelAllowedByRepel(u8 level); static void ApplyFluteEncounterRateMod(u32 *encRate); static void ApplyCleanseTagEncounterRateMod(u32 *encRate); @@ -2952,7 +2953,8 @@ static bool8 CheckFeebas(void) u8 route119section = 0; u16 waterTileNum; - if (gSaveBlock1.location.mapGroup == 0 && gSaveBlock1.location.mapNum == 0x22) + if (gSaveBlock1.location.mapGroup == MAP_GROUP_ROUTE119 + && gSaveBlock1.location.mapNum == MAP_ID_ROUTE119) { GetXYCoordsOneStepInFrontOfPlayer(&x, &y); x -= 7; @@ -3161,7 +3163,7 @@ static u8 PickWildMonNature(void) } for (i = 0; i < 25; i++) { - if (sub_810CAE4(natures[i], safariPokeblock) > 0) + if (PokeblockGetGain(natures[i], safariPokeblock) > 0) return natures[i]; } } @@ -3193,7 +3195,7 @@ static bool8 GenerateWildMon(struct WildPokemonInfo *wildMonInfo, u8 area, bool8 break; } level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]); - if (checkRepel == TRUE && RepelCheck(level) == FALSE) + if (checkRepel == TRUE && IsWildLevelAllowedByRepel(level) == FALSE) return FALSE; else { @@ -3215,7 +3217,7 @@ static bool8 SetUpMassOutbreakEncounter(bool8 checkRepel) { u16 i; - if (checkRepel == TRUE && RepelCheck(gSaveBlock1.outbreakPokemonLevel) == 0) + if (checkRepel == TRUE && IsWildLevelAllowedByRepel(gSaveBlock1.outbreakPokemonLevel) == FALSE) return FALSE; else { @@ -3302,9 +3304,9 @@ bool8 StandardWildEncounter(u16 a, u16 b) if (TryStartRoamerEncounter() == TRUE) { roamer = &gSaveBlock1.roamer; - if (RepelCheck(roamer->level)) + if (IsWildLevelAllowedByRepel(roamer->level)) { - StartBattle_Roamer(); + BattleSetup_StartRoamerBattle(); return 1; } } @@ -3312,7 +3314,7 @@ bool8 StandardWildEncounter(u16 a, u16 b) { if (DoMassOutbreakEncounterTest() == TRUE && SetUpMassOutbreakEncounter(1) == TRUE) { - CheckForSafariZoneAndProceed(); + BattleSetup_StartWildBattle(); return 1; } if (GenerateWildMon(gWildMonHeaders[headerNum].landMonsInfo, 0, TRUE) == TRUE) @@ -3336,9 +3338,9 @@ bool8 StandardWildEncounter(u16 a, u16 b) if (TryStartRoamerEncounter() == TRUE) { roamer = &gSaveBlock1.roamer; - if (RepelCheck(roamer->level)) + if (IsWildLevelAllowedByRepel(roamer->level)) { - StartBattle_Roamer(); + BattleSetup_StartRoamerBattle(); return 1; } } @@ -3349,7 +3351,7 @@ bool8 StandardWildEncounter(u16 a, u16 b) { label: //_0808527A - CheckForSafariZoneAndProceed(); + BattleSetup_StartWildBattle(); return 1; } } @@ -3361,7 +3363,7 @@ bool8 StandardWildEncounter(u16 a, u16 b) return 0; } -void RockSmashWildEncounter(void) +void ScrSpecial_RockSmashWildEncounter(void) { u16 headerNum = GetCurrentMapWildMonHeader(); @@ -3377,7 +3379,7 @@ void RockSmashWildEncounter(void) else if (DoWildEncounterTest(wildPokemonInfo->encounterRate, 1) == TRUE && GenerateWildMon(wildPokemonInfo, 2, TRUE) == TRUE) { - CheckForSafariZoneAndProceed(); + BattleSetup_StartWildBattle(); gScriptResult = 1; return; } @@ -3403,14 +3405,14 @@ bool8 SweetScentWildEncounter(void) return FALSE; if (TryStartRoamerEncounter() == TRUE) { - StartBattle_Roamer(); + BattleSetup_StartRoamerBattle(); return TRUE; } if (DoMassOutbreakEncounterTest() == TRUE) - SetUpMassOutbreakEncounter(0); + SetUpMassOutbreakEncounter(FALSE); else GenerateWildMon(wildPokemonInfo, 0, FALSE); - CheckForSafariZoneAndProceed(); + BattleSetup_StartWildBattle(); return TRUE; } else if (MetatileBehavior_IsWaterWildEncounter(MapGridGetMetatileBehaviorAt(x, y)) == 1) @@ -3420,18 +3422,18 @@ bool8 SweetScentWildEncounter(void) return FALSE; if (TryStartRoamerEncounter() == TRUE) { - StartBattle_Roamer(); + BattleSetup_StartRoamerBattle(); return TRUE; } GenerateWildMon(wildPokemonInfo, 1, FALSE); - CheckForSafariZoneAndProceed(); + BattleSetup_StartWildBattle(); return TRUE; } } return FALSE; } -bool8 GetFishingWildMonListHeader(void) +bool8 DoesCurrentMapHaveFishingMons(void) { u16 headerNum = GetCurrentMapWildMonHeader(); @@ -3460,7 +3462,7 @@ void FishingWildEncounter(u8 rod) } IncrementGameStat(12); sub_80BEA50(species); - CheckForSafariZoneAndProceed(); + BattleSetup_StartWildBattle(); } u16 GetLocalWildMon(bool8 *isWaterMon) @@ -3497,7 +3499,7 @@ u16 GetLocalWildMon(bool8 *isWaterMon) } } -u16 GetMirageIslandMon(void) +u16 GetLocalWaterMon(void) { u16 headerNum = GetCurrentMapWildMonHeader(); @@ -3521,20 +3523,21 @@ bool8 UpdateRepelCounter(void) VarSet(VAR_REPEL_STEP_COUNT, steps); if (steps == 0) { - ScriptContext1_SetupScript(Event_RepelWoreOff); + ScriptContext1_SetupScript(S_RepelWoreOff); return TRUE; } } return FALSE; } -//Returns FALSE if Repel prevents wild Pokemon at the specified level from appearing -static bool8 RepelCheck(u8 level) +static bool8 IsWildLevelAllowedByRepel(u8 wildLevel) { u8 i; if (!VarGet(VAR_REPEL_STEP_COUNT)) + { return TRUE; + } else { for (i = 0; i < 6; i++) @@ -3542,7 +3545,9 @@ static bool8 RepelCheck(u8 level) // UB: Too few arguments for function 'GetMonData' if (GetMonData(&gPlayerParty[i], MON_DATA_HP) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) { - if (level < (u8)GetMonData(&gPlayerParty[i], MON_DATA_LEVEL)) + u8 ourLevel = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL); + + if (wildLevel < ourLevel) return FALSE; else return TRUE; diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c deleted file mode 100644 index 364d55e51..000000000 --- a/src/field_fadetransition.c +++ /dev/null @@ -1,87 +0,0 @@ -#include "global.h" -#include "gba/syscall.h" -#include "field_fadetransition.h" -#include "field_player_avatar.h" -#include "field_weather.h" -#include "fldeff_flash.h" -#include "global.fieldmap.h" -#include "rom4.h" -#include "script.h" -#include "task.h" - -extern u16 gPlttBufferFaded[]; - -void palette_bg_fill_white(void) -{ - u32 source_color = 0x7fff7fff; - CpuFastSet(&source_color, gPlttBufferFaded, 0x100 | (1 << 24)); -} - -void palette_bg_fill_black(void) -{ - u32 source_color = 0; - CpuFastSet(&source_color, gPlttBufferFaded, 0x100 | (1 << 24)); -} - -void pal_fill_for_map_transition(void) -{ - u8 map_light = get_map_light_from_warp0(); - switch (fade_type_for_given_maplight_pair(map_light, sav1_map_get_light_level())) - { - case 0: - fade_screen(0, 0); - palette_bg_fill_black(); - break; - case 1: - fade_screen(2, 0); - palette_bg_fill_white(); - } -} - -void pal_fill_black(void) -{ - fade_screen(0, 0); - palette_bg_fill_black(); -} - -void fade_8080918(void) -{ - u8 light_level = sav1_map_get_light_level(); - switch (sub_810CDB8(light_level, warp1_get_mapheader()->mapType)) - { - case 0: - fade_screen(1, 0); - break; - case 1: - fade_screen(3, 0); - } -} - -void sub_8080958(u8 arg) -{ - sub_8059B88(!arg); -} - -void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskID) -{ - if (sub_8080E70() == 1) - { - DestroyTask(taskID); - EnableBothScriptContexts(); - } -} - -void sub_8080990(void) -{ - ScriptContext2_Enable(); - sub_8053E90(); - pal_fill_black(); - CreateTask(&task0A_asap_script_env_2_enable_and_set_ctx_running, 0x0a); -} - -void sub_80809B0(void) -{ - ScriptContext2_Enable(); - pal_fill_black(); - CreateTask(&task0A_asap_script_env_2_enable_and_set_ctx_running, 0x0a); -} diff --git a/src/field_ground_effect.c b/src/field_ground_effect.c deleted file mode 100644 index 42862d0ff..000000000 --- a/src/field_ground_effect.c +++ /dev/null @@ -1,240 +0,0 @@ -#include "global.h" -#include "field_ground_effect.h" -#include "fieldmap.h" -#include "metatile_behavior.h" - -extern u32 gUnknown_08376008[]; - -void GetAllGroundEffectFlags_OnSpawn(struct MapObject *mapObj, u32 *flags) -{ - FieldObjectUpdateMetatileBehaviors(mapObj); - GetGroundEffectFlags_Reflection(mapObj, flags); - GetGroundEffectFlags_TallGrassOnSpawn(mapObj, flags); - GetGroundEffectFlags_LongGrassOnSpawn(mapObj, flags); - GetGroundEffectFlags_SandPile(mapObj, flags); - GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags); - GetGroundEffectFlags_ShortGrass(mapObj, flags); - GetGroundEffectFlags_HotSprings(mapObj, flags); -} - -void GetAllGroundEffectFlags_OnBeginStep(struct MapObject *mapObj, u32 *flags) -{ - FieldObjectUpdateMetatileBehaviors(mapObj); - GetGroundEffectFlags_Reflection(mapObj, flags); - GetGroundEffectFlags_TallGrassOnBeginStep(mapObj, flags); - GetGroundEffectFlags_LongGrassOnBeginStep(mapObj, flags); - GetGroundEffectFlags_Tracks(mapObj, flags); - GetGroundEffectFlags_SandPile(mapObj, flags); - GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags); - GetGroundEffectFlags_Puddle(mapObj, flags); - GetGroundEffectFlags_ShortGrass(mapObj, flags); - GetGroundEffectFlags_HotSprings(mapObj, flags); -} - -void GetAllGroundEffectFlags_OnFinishStep(struct MapObject *mapObj, u32 *flags) -{ - FieldObjectUpdateMetatileBehaviors(mapObj); - GetGroundEffectFlags_ShallowFlowingWater(mapObj, flags); - GetGroundEffectFlags_SandPile(mapObj, flags); - GetGroundEffectFlags_Puddle(mapObj, flags); - GetGroundEffectFlags_Ripple(mapObj, flags); - GetGroundEffectFlags_ShortGrass(mapObj, flags); - GetGroundEffectFlags_HotSprings(mapObj, flags); - GetGroundEffectFlags_Seaweed(mapObj, flags); - GetGroundEffectFlags_JumpLanding(mapObj, flags); -} - -void FieldObjectUpdateMetatileBehaviors(struct MapObject *mapObj) -{ - mapObj->mapobj_unk_1F = MapGridGetMetatileBehaviorAt(mapObj->coords3.x, mapObj->coords3.y); - mapObj->mapobj_unk_1E = MapGridGetMetatileBehaviorAt(mapObj->coords2.x, mapObj->coords2.y); -} - -void GetGroundEffectFlags_Reflection(struct MapObject *mapObj, u32 *flags) -{ - u32 reflectionFlags[2] = { 0x00000020, 0x00000010 }; - u8 type = FieldObjectCheckForReflectiveSurface(mapObj); - - if (type) - { - if (!mapObj->mapobj_bit_17) - { - mapObj->mapobj_bit_17 = 0; - mapObj->mapobj_bit_17 = 1; - *flags |= reflectionFlags[type - 1]; - } - } - else - { - mapObj->mapobj_bit_17 = 0; - } -} - -void GetGroundEffectFlags_TallGrassOnSpawn(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsTallGrass(mapObj->mapobj_unk_1E)) - *flags |= 0x1; -} - -void GetGroundEffectFlags_TallGrassOnBeginStep(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsTallGrass(mapObj->mapobj_unk_1E)) - *flags |= 0x2; -} - -void GetGroundEffectFlags_LongGrassOnSpawn(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1E)) - *flags |= 0x4; -} - -void GetGroundEffectFlags_LongGrassOnBeginStep(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsLongGrass(mapObj->mapobj_unk_1E)) - *flags |= 0x8; -} - -void GetGroundEffectFlags_Tracks(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1F)) - { - *flags |= 0x100; - } - else if (MetatileBehavior_IsSandOrDeepSand(mapObj->mapobj_unk_1F) - || MetatileBehavior_IsUnusedFootprintMetatile(mapObj->mapobj_unk_1F)) - { - *flags |= 0x80; - } -} - -void GetGroundEffectFlags_SandPile(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1E) - && MetatileBehavior_IsDeepSand(mapObj->mapobj_unk_1F)) - { - if (!mapObj->mapobj_bit_20) - { - mapObj->mapobj_bit_20 = 0; - mapObj->mapobj_bit_20 = 1; - *flags |= 0x800; - } - } - else - { - mapObj->mapobj_bit_20 = 0; - } -} - -void GetGroundEffectFlags_ShallowFlowingWater(struct MapObject *mapObj, u32 *flags) -{ - if ((MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1E) && MetatileBehavior_IsShallowFlowingWater(mapObj->mapobj_unk_1F)) - || (MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1E) && MetatileBehavior_IsPacifidlogLog(mapObj->mapobj_unk_1F))) - { - if (!mapObj->mapobj_bit_19) - { - mapObj->mapobj_bit_19 = 0; - mapObj->mapobj_bit_19 = 1; - *flags |= 0x40; - } - } - else - { - mapObj->mapobj_bit_19 = 0; - } -} - -void GetGroundEffectFlags_Puddle(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1E) - && MetatileBehavior_IsPuddle(mapObj->mapobj_unk_1F)) - { - *flags |= 0x400; - } -} - -void GetGroundEffectFlags_Ripple(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_HasRipples(mapObj->mapobj_unk_1E)) - *flags |= 0x200; -} - -void GetGroundEffectFlags_ShortGrass(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1E) - && MetatileBehavior_IsShortGrass(mapObj->mapobj_unk_1F)) - { - if (!mapObj->mapobj_bit_18) - { - mapObj->mapobj_bit_18 = 0; - mapObj->mapobj_bit_18 = 1; - *flags |= 0x20000; - } - } - else - { - mapObj->mapobj_bit_18 = 0; - } -} - -void GetGroundEffectFlags_HotSprings(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1E) - && MetatileBehavior_IsHotSprings(mapObj->mapobj_unk_1F)) - { - if (!mapObj->mapobj_bit_21) - { - mapObj->mapobj_bit_21 = 0; - mapObj->mapobj_bit_21 = 1; - *flags |= 0x40000; - } - } - else - { - mapObj->mapobj_bit_21 = 0; - } -} - -void GetGroundEffectFlags_Seaweed(struct MapObject *mapObj, u32 *flags) -{ - if (MetatileBehavior_IsSeaweed(mapObj->mapobj_unk_1E)) - *flags |= 0x80000; -} - -void GetGroundEffectFlags_JumpLanding(struct MapObject *mapObj, u32 *flags) -{ - typedef bool8 (*MetatileFunc)(u8); - - static const MetatileFunc metatileFuncs[] = - { - MetatileBehavior_IsTallGrass, - MetatileBehavior_IsLongGrass, - MetatileBehavior_IsPuddle, - MetatileBehavior_IsSurfableWaterOrUnderwater, - MetatileBehavior_IsShallowFlowingWater, - MetatileBehavior_IsATile, - }; - - static const u32 jumpLandingFlags[] = - { - 0x00001000, // Landing in tall grass - 0x00002000, // Landing in long grass - 0x00004000, // Landing on puddle - 0x00008000, // Landing on surfable water or underwater - 0x00004000, // Landing on shallow flowing water - 0x00010000, // Landing on any other type of ground - }; - - if (mapObj->mapobj_bit_5 && !mapObj->mapobj_bit_25) - { - u8 i; - - for (i = 0; i < 6; i++) - { - if (metatileFuncs[i](mapObj->mapobj_unk_1E)) - { - *flags |= jumpLandingFlags[i]; - return; - } - } - } -} diff --git a/src/agb_flash.c b/src/libs/agb_flash.c index 340d469a7..340d469a7 100644 --- a/src/agb_flash.c +++ b/src/libs/agb_flash.c diff --git a/src/agb_flash_1m.c b/src/libs/agb_flash_1m.c index e249fab9a..e249fab9a 100644 --- a/src/agb_flash_1m.c +++ b/src/libs/agb_flash_1m.c diff --git a/src/agb_flash_le.c b/src/libs/agb_flash_le.c index 39d956e27..39d956e27 100644 --- a/src/agb_flash_le.c +++ b/src/libs/agb_flash_le.c diff --git a/src/agb_flash_mx.c b/src/libs/agb_flash_mx.c index 67348901f..67348901f 100644 --- a/src/agb_flash_mx.c +++ b/src/libs/agb_flash_mx.c diff --git a/src/libc.c b/src/libs/libc.c index 920673e3e..920673e3e 100644 --- a/src/libc.c +++ b/src/libs/libc.c diff --git a/src/m4a_2.c b/src/libs/m4a_2.c index 2d3c65848..2d3c65848 100644 --- a/src/m4a_2.c +++ b/src/libs/m4a_2.c diff --git a/src/m4a_4.c b/src/libs/m4a_4.c index 99195ec00..2e1d140b4 100644 --- a/src/m4a_4.c +++ b/src/libs/m4a_4.c @@ -45,7 +45,7 @@ void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 mplayInfo->ident = ID_NUMBER; } -void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 pitch) +void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch) { s32 i; u32 bit; diff --git a/src/m4a_tables.c b/src/libs/m4a_tables.c index 91f00a31d..91f00a31d 100644 --- a/src/m4a_tables.c +++ b/src/libs/m4a_tables.c diff --git a/src/siirtc.c b/src/libs/siirtc.c index 965a068f1..965a068f1 100644 --- a/src/siirtc.c +++ b/src/libs/siirtc.c diff --git a/src/mauville_old_man.c b/src/mauville_old_man.c deleted file mode 100644 index 93684fc60..000000000 --- a/src/mauville_old_man.c +++ /dev/null @@ -1,247 +0,0 @@ -#include "global.h" -#include "mauville_old_man.h" -#include "easy_chat.h" -#include "menu.h" -#include "rng.h" -#include "script.h" -#include "string_util.h" -#include "strings.h" -#include "trader.h" - -extern u16 gScriptResult; -extern u16 gSpecialVar_0x8004; - -extern u32 gUnknown_083E5388[]; -extern u32 gUnknown_083E53A8[]; - -extern u16 gUnknown_083E537C[]; - -void sub_80F7A34(void) -{ - u16 i; - OldMan *oldMan = &gSaveBlock1.oldMan; - - oldMan->oldMan1.unk_2D94 = 0; - oldMan->oldMan1.unk_2DBD = 0; - - for(i = 0; i < 6; i++) - oldMan->oldMan1.mauvilleOldMan_ecArray[i] = gUnknown_083E537C[i]; -} - -void sub_80F7A6C(void) -{ - struct UnkMauvilleOldManStruct *bard = &gSaveBlock1.oldMan.oldMan1; - - bard->unk_2D94 = 1; - bard->unk_2D95 = 0; -} - -void sub_80F7A7C(void) -{ - sub_80F83F8(); -} - -void sub_80F7A88(void) -{ - OldMan *oldMan = &gSaveBlock1.oldMan; - - oldMan->oldMan1.unk_2D94 = 4; - oldMan->oldMan1.unk_2D95 = 0; -} - -void sub_80F7A98(void) -{ - sub_81099CC(); -} - -void SetMauvilleOldMan(void) -{ - u32 var = ((u16)((gSaveBlock2.playerTrainerId[1] << 8 | gSaveBlock2.playerTrainerId[0])) % 10) / 2; - - switch(var) - { - case 0: - sub_80F7A34(); - break; - case 1: - sub_80F7A6C(); - break; - case 2: - sub_80F7A98(); - break; - case 3: - sub_80F7A7C(); - break; - case 4: - sub_80F7A88(); - break; - } - sub_80F83D0(); -} - -u8 GetCurrentMauvilleOldMan(void) -{ - OldMan *oldMan = &gSaveBlock1.oldMan; - - return oldMan->oldMan1.unk_2D94; -} - -void sub_80F7B14(void) -{ - gScriptResult = GetCurrentMauvilleOldMan(); -} - -void sub_80F7B2C(void) -{ - u16 *scriptPtr = &gScriptResult; // why?? - OldMan *oldMan = &gSaveBlock1.oldMan; - - *scriptPtr = oldMan->oldMan1.unk_2DBD; -} - -void sub_80F7B40(void) -{ - u16 i; - OldMan *oldMan = &gSaveBlock1.oldMan; - //struct UnkMauvilleOldManStruct *oldManStruct = &gSaveBlock1.oldManStruct; - - StringCopy(oldMan->oldMan1.playerName, gSaveBlock2.playerName); - - for(i = 0; i < 4; i++) - oldMan->oldMan1.playerTrainerId[i] = gSaveBlock2.playerTrainerId[i]; - - for(i = 0; i < 6; i++) - oldMan->oldMan1.mauvilleOldMan_ecArray[i] = oldMan->oldMan1.mauvilleOldMan_ecArray2[i]; - - oldMan->oldMan1.unk_2DBD = 1; -} - -void sub_80F7BA0(void) -{ - struct UnkMauvilleOldManStruct *oldMan = &gSaveBlock1.oldMan.oldMan1; - u16 specialVar = gSpecialVar_0x8004; // It's a bit odd to use this temp variable, but it seems needed to match. - u16 *r5; - u16 i; - u8 *ptr; - u8 *r4; - - r5 = oldMan->mauvilleOldMan_ecArray2; - if (specialVar == 0) - r5 = oldMan->mauvilleOldMan_ecArray; - ptr = gStringVar4; - r4 = ptr; - for (i = 0; i < 2; i++) - { - ptr = sub_80EB3FC(ptr, *(r5++)); - while (ptr != r4) - { - if (*r4 == 0) - *r4 = 0x37; - r4++; - } - r4++; - *(ptr++) = 0; - ptr = sub_80EB3FC(ptr, *(r5++)); - while (ptr != r4) - { - if (*r4 == 0) - *r4 = 0x37; - r4++; - } - r4++; - *(ptr++) = 0xFE; - ptr = sub_80EB3FC(ptr, *(r5++)); - while (ptr != r4) - { - if (*r4 == 0) - *r4 = 0x37; - r4++; - } - //_080F7C2A - if (i == 0) - { - *(ptr++) = EXT_CTRL_CODE_BEGIN; - *(ptr++) = 0xF; - } - } -} - -void sub_80F7C54(void) -{ - sub_80F7F80(gSpecialVar_0x8004); - MenuDisplayMessageBox(); - ScriptContext1_Stop(); -} - -void sub_80F7C70(void) -{ - u16 *scriptPtr = &gScriptResult; // again?? - OldMan *oldMan = &gSaveBlock1.oldMan; - - *scriptPtr = oldMan->oldMan1.unk_2D95; -} - -void sub_80F7C84(void) -{ - OldMan *oldMan = &gSaveBlock1.oldMan; - - oldMan->oldMan1.unk_2D95 = 1; -} - -void sub_80F7C90(void) -{ - u16 var = sub_80EB8EC(); - - if(var == 0xFFFF) - { - gScriptResult = FALSE; - } - else - { - sub_80EB3FC(gStringVar1, var); - gScriptResult = TRUE; - } -} - -void sub_80F7CC8(void) -{ - OldMan *oldMan = &gSaveBlock1.oldMan; - - if(oldMan->oldMan1.unk_2D95 == 10) - { - gScriptResult = FALSE; - oldMan->oldMan1.unk_2D95 = 0; - } - else - gScriptResult = TRUE; -} - -void sub_80F7CF4(void) -{ - struct UnkMauvilleOldManStruct2 *oldMan = &gSaveBlock1.oldMan.oldMan2; - - if(oldMan->unk1 == 0) - sub_80F7DC0(); - - if(oldMan->mauvilleOldMan_ecArray[oldMan->unk1] != 0xFFFF) // is not the last element of the array? - { - u8 *stringPtr; - u32 random = Random(); - - random %= 8; - stringPtr = sub_80EB3FC(gStringVar4, oldMan->mauvilleOldMan_ecArray[oldMan->unk1]); - stringPtr = StringCopy(stringPtr, gOtherText_Is); - stringPtr = StringCopy(stringPtr, (u8 *)gUnknown_083E5388[random]); - StringCopy(stringPtr, gOtherText_DontYouAgree); - } - else - { - StringCopy(gStringVar4, (u8 *)gUnknown_083E53A8[oldMan->mauvilleOldMan_ecArray2[oldMan->unk2++]]); - } - if(!(Random() % 10)) - oldMan->unk1 = 10; - else - oldMan->unk1++; - - gScriptResult = TRUE; -} diff --git a/src/mystery_event_script.c b/src/mystery_event_script.c deleted file mode 100644 index f7a1b633d..000000000 --- a/src/mystery_event_script.c +++ /dev/null @@ -1,103 +0,0 @@ -#include "global.h" -#include "mystery_event_script.h" -#include "script.h" -#include "string_util.h" -#include "text.h" - -#if ENGLISH -#define UNK_MASK_1 0x2 -#elif GERMAN -#define UNK_MASK_1 0x4 -#endif - -#ifdef SAPPHIRE -#define UNK_MASK_2 0x100 -#else -#define UNK_MASK_2 0x80 -#endif - -extern ScrCmdFunc gScriptFuncs[]; -extern ScrCmdFunc gScriptFuncs_End[]; - -extern u8 gOtherText_DataCannotUseVersion[]; - -static EWRAM_DATA struct ScriptContext gUnknown_02039288 = {0}; - -bool32 sub_8126098(u16 a1, u32 a2, u16 a3, u32 a4) -{ - if (!(a1 & UNK_MASK_1)) - return FALSE; - - if (!(a2 & UNK_MASK_1)) - return FALSE; - - if (!(a3 & 0x4)) - return FALSE; - - if (!(a4 & UNK_MASK_2)) - return FALSE; - - return TRUE; -} - -void sub_81260D0(void) -{ - StringExpandPlaceholders(gStringVar4, gOtherText_DataCannotUseVersion); - sub_8126160(3); -} - -void sub_81260EC(struct ScriptContext *ctx, u8 *ptr) -{ - InitScriptContext(ctx, gScriptFuncs, gScriptFuncs_End); - SetupBytecodeScript(ctx, ptr); - ctx->data[0] = (u32)ptr; - ctx->data[1] = 0; - ctx->data[2] = 0; - ctx->data[3] = 0; -} - -bool32 sub_812611C(struct ScriptContext *ctx) -{ - if (RunScript(ctx) && ctx->data[3]) - return TRUE; - else - return FALSE; -} - -u32 sub_812613C(u8 *ptr) -{ - struct ScriptContext *ctx = &gUnknown_02039288; - sub_81260EC(ctx, ptr); - while (sub_812611C(ctx)) - ; - return ctx->data[2]; -} - -void sub_8126160(u32 val) -{ - gUnknown_02039288.data[2] = val; -} - -int sub_812616C(u8 *a1, int a2) -{ - unsigned int i; - int sum = 0; - - for (i = 0; i < a2; i++) - sum += a1[i]; - - return sum; -} - -u32 sub_812618C(u8 *ptr) -{ - return ptr[0] | (ptr[1] << 8) | (ptr[2] << 16) | (ptr[3] << 24); -} - -void sub_81261A4(u8 *ptr, u32 val) -{ - ptr[0] = val; - ptr[1] = val >> 8; - ptr[2] = val >> 16; - ptr[3] = val >> 24; -} diff --git a/src/pokemon/learn_move.c b/src/pokemon/learn_move.c new file mode 100644 index 000000000..33252c66b --- /dev/null +++ b/src/pokemon/learn_move.c @@ -0,0 +1,1081 @@ +#include "global.h" +#include "data2.h" +#include "field_fadetransition.h" +#include "main.h" +#include "menu.h" +#include "menu_cursor.h" +#include "palette.h" +#include "pokemon.h" +#include "overworld.h" +#include "script.h" +#include "songs.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "strings.h" +#include "strings2.h" +#include "task.h" +#include "trig.h" + +extern u8 ewram[]; +extern u16 gSpecialVar_0x8004; +extern u16 gSpecialVar_0x8005; +extern u8 gTileBuffer[]; + +struct ContestMove +{ + u8 effect; + u8 contestCategory:3; + u8 comboStarterId; + u8 comboMoves[4]; +}; + +struct ContestEffect +{ + u8 effectType; + u8 appeal; + u8 jam; +}; + +extern const struct ContestMove gContestMoves[]; +extern const struct ContestEffect gContestEffects[]; +extern const struct WindowConfig gWindowConfig_81E6CE4; +extern const struct WindowConfig gWindowConfig_81E7240; +extern const u8 *const gUnknown_083CADD4[]; +extern const u8 *const gMoveDescriptions[]; +extern const u8 gTypeNames[][7]; +extern const u8 *const gUnknown_083CAF70[]; + +#ifdef GERMAN +extern const u8 deuOtherText_ForgotAndLearned[]; +#endif + +extern void sub_809D9F0(struct Pokemon *, u8, u8, void *, u32); + +struct LearnMoveStruct +{ + u8 state; + u8 filler1; + u8 unk2; + u8 spriteIDs[20]; + u8 filler17[1]; + u8 unk18; + u8 unk19; + u8 numMenuChoices; + u8 menuSelection; + u8 unk1C; + bool8 unk1D; + u8 unk1E; + u8 filler1F; + /*0x020*/ u16 movesToLearn[20]; + u8 filler48[0x52-0x48]; + u8 moveNames[6][0x19]; + u8 fillerE8[0x2C3-0xE8]; + bool8 unk2C3; + bool8 showContestInfo; + /*0x2C5*/ u8 partyMon; + u8 unk2C6; +}; + +static struct LearnMoveStruct *sLearnMoveStruct; + +const u16 gDexArrows_Pal[] = INCBIN_U16("graphics/pokedex/arrows.gbapal"); + +const u8 gDexArrows_Gfx[] = INCBIN_U8("graphics/pokedex/arrows.4bpp"); + +const u8 gUnknown_08402CF8[][4] = +{ + { 0, 0, 9, 13}, + {10, 0, 29, 7}, + { 2, 14, 27, 19}, + {10, 8, 29, 13}, +}; + +struct UnknownStruct1 +{ + const u8 *unk0; + u8 unk4; + u8 unk5; + u8 unk6; +}; + +const struct UnknownStruct1 gUnknown_08402D08[][4] = +{ + { + {OtherText_Battle, 1, 1, 0}, + {OtherText_Power, 1, 4, 1}, + {OtherText_Accuracy, 1, 9, 2}, + {NULL, 0, 0, 0}, + }, + { + {OtherText_Contest, 1, 1, 0}, + {OtherText_Appeal, 1, 4, 1}, + {OtherText_Jam, 1, 9, 2}, + {NULL, 0, 0, 0}, + }, +}; + +// XXX: What are these for? +const u32 unkDataFF00FFEF = 0xFF00FFEF; +const u8 *const gTileBuffer_ = gTileBuffer; + +const struct OamData gOamData_8402D50 = {.shape = 0}; +const struct OamData gOamData_8402D58 = {.shape = 2}; +const struct OamData gOamData_8402D60 = {.shape = 1}; + +const union AnimCmd gSpriteAnim_8402D68[] = +{ + ANIMCMD_FRAME(2, 5), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_8402D70[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_8402D78[] = +{ + gSpriteAnim_8402D68, + gSpriteAnim_8402D70, +}; + +const struct SpriteSheet gUnknown_08402D80 = {gDexArrows_Gfx, sizeof(gDexArrows_Gfx), 5525}; +const struct SpritePalette gUnknown_08402D88 = {gDexArrows_Pal, 5526}; + +void sub_8133300(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_8402D90 = +{ + .tileTag = 5525, + .paletteTag = 5526, + .oam = &gOamData_8402D58, + .anims = gSpriteAnimTable_8402D78, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8133300, +}; + +const union AnimCmd gSpriteAnim_8402DA8[] = +{ + ANIMCMD_FRAME(4, 5), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_8402DB0[] = +{ + ANIMCMD_FRAME(6, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_8402DB8[] = +{ + gSpriteAnim_8402DA8, + gSpriteAnim_8402DB0, +}; + +const struct SpriteTemplate gSpriteTemplate_8402DC0 = +{ + .tileTag = 5525, + .paletteTag = 5526, + .oam = &gOamData_8402D60, + .anims = gSpriteAnimTable_8402DB8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8133300, +}; + +const union AnimCmd gSpriteAnim_8402DD8[] = +{ + ANIMCMD_FRAME(8, 5), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_8402DE0[] = +{ + ANIMCMD_FRAME(9, 5), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_8402DE8[] = +{ + ANIMCMD_FRAME(10, 5), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_8402DF0[] = +{ + ANIMCMD_FRAME(11, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_8402DF8[] = +{ + gSpriteAnim_8402DD8, + gSpriteAnim_8402DE0, + gSpriteAnim_8402DE8, + gSpriteAnim_8402DF0, +}; + +const struct SpriteTemplate gSpriteTemplate_8402E08 = +{ + .tileTag = 5525, + .paletteTag = 5526, + .oam = &gOamData_8402D50, + .anims = gSpriteAnimTable_8402DF8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8133300, +}; + +const u8 gString_AkitoMori[] = _("あきと"); // programmer Akito Mori? + +void sub_813269C(u8); +void CB2_InitLearnMove(void); +void CB2_LearnMove(void); +void LearnMoveMain(void); +void DrawLearnMoveMenuWindow(void); +void sub_8133030(bool8); +u8 sub_81330E8(void); +void sub_8133140(u8); +u8 sub_8133248(void); +void ClearLearnMoveVars(void); +void sub_8133358(void); +void sub_8133558(void); +void sub_813362C(void); +void sub_8133800(void); +void sub_8133AEC(bool8, int); +void sub_8133CA4(void); + +void VBlankCB_LearnMove(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void sub_8132670(void) +{ + ScriptContext2_Enable(); + CreateTask(sub_813269C, 10); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); +} + +void sub_813269C(u8 taskId) +{ + if (!gPaletteFade.active) + { + SetMainCallback2(CB2_InitLearnMove); + gFieldCallback = sub_8080990; + DestroyTask(taskId); + } +} + +void CB2_InitLearnMove(void) +{ + REG_DISPCNT = 0; + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + sLearnMoveStruct = (struct LearnMoveStruct *)(ewram + 0x17000); + ClearLearnMoveVars(); + sLearnMoveStruct->partyMon = gSpecialVar_0x8004; + sub_8133558(); + SetVBlankCallback(VBlankCB_LearnMove); + + SetUpWindowConfig(&gWindowConfig_81E7240); + InitMenuWindow(&gWindowConfig_81E7240); + MenuZeroFillScreen(); + + SetUpWindowConfig(&gWindowConfig_81E6CE4); + InitMenuWindow(&gWindowConfig_81E6CE4); + MenuZeroFillScreen(); + + REG_BG0VOFS = 0; + REG_BG0VOFS = 0; // huh? + REG_BG1HOFS = 0; + REG_BG1HOFS = 0; // huh? + + LoadSpriteSheet(&gUnknown_08402D80); + LoadSpritePalette(&gUnknown_08402D88); + sub_8133358(); + FillPalette(0, 0, 2); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + SetMainCallback2(CB2_LearnMove); +} + +void sub_81327A4(void) +{ + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + sLearnMoveStruct = (struct LearnMoveStruct *)(ewram + 0x17000); + sub_8133558(); + sLearnMoveStruct->unk2C6 = gSpecialVar_0x8005; + SetVBlankCallback(VBlankCB_LearnMove); + + SetUpWindowConfig(&gWindowConfig_81E7240); + InitMenuWindow(&gWindowConfig_81E7240); + MenuZeroFillScreen(); + + SetUpWindowConfig(&gWindowConfig_81E6CE4); + InitMenuWindow(&gWindowConfig_81E6CE4); + MenuZeroFillScreen(); + + REG_DISPCNT = 0x1340; + REG_BG0VOFS = 0; + REG_BG0HOFS = 0; + REG_BG1HOFS = 0; + REG_BG1HOFS = 0; // huh? + + LoadSpriteSheet(&gUnknown_08402D80); + LoadSpritePalette(&gUnknown_08402D88); + sub_8133358(); + FillPalette(0, 0, 2); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + SetMainCallback2(CB2_LearnMove); +} + +void CB2_LearnMove(void) +{ + LearnMoveMain(); + if (sLearnMoveStruct->unk1D) + { + sLearnMoveStruct->unk1D = FALSE; + sub_814AD7C(0x58, (sLearnMoveStruct->unk18 * 2 + 1) * 8); + } + if (sLearnMoveStruct->unk1E != 0) + { + sLearnMoveStruct->unk1E = 0; + sub_8133800(); + } + if (sLearnMoveStruct->unk2C3) + { + sub_8133AEC(sLearnMoveStruct->showContestInfo, 1); + sLearnMoveStruct->unk2C3 = FALSE; + } + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +void sub_81328E8(const u8 *a) +{ + StringExpandPlaceholders(gStringVar4, a); + MenuPrintMessage(gStringVar4, 3, 15); +} + +void LearnMoveMain(void) +{ + switch (sLearnMoveStruct->state) + { + case 0: + sLearnMoveStruct->state++; + DrawLearnMoveMenuWindow(); + sub_8133030(FALSE); + sub_8133800(); + gSprites[1].pos1.x = 0x48; + sLearnMoveStruct->unk2C3 = TRUE; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + REG_DISPCNT = 0x1340; + break; + case 1: + if (!gPaletteFade.active) + sLearnMoveStruct->state = 4; + break; + case 2: + sLearnMoveStruct->state++; + break; + case 3: + sub_8133030(FALSE); + sub_8133800(); + sLearnMoveStruct->unk2C3 = TRUE; + sLearnMoveStruct->state++; + gSprites[1].pos1.x = 0x48; + break; + case 4: + if (sub_81330E8() == 0) + sub_813362C(); + return; + case 5: + sub_8133140(0); + sub_8133800(); + sLearnMoveStruct->unk2C3 = TRUE; + gSprites[1].pos1.x = 0x48; + sLearnMoveStruct->state++; + break; + case 6: + if (sub_8133248() == 0) + sub_813362C(); + break; + case 8: + if (MenuUpdateWindowText()) + { + DisplayYesNoMenu(21, 7, 1); + sLearnMoveStruct->state++; + } + break; + case 9: + { + s8 selection = ProcessMenuInputNoWrap_(); + + if (selection == 0) + { + sub_8133CA4(); + if (GiveMoveToMon(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection]) != 0xFFFF) + { + sub_81328E8(gOtherText_PokeLearnedMove); + gSpecialVar_0x8004 = 1; + sLearnMoveStruct->state = 31; + } + else + { + sLearnMoveStruct->state = 16; + } + } + else if (selection == -1 || selection == 1) + { + sub_8133CA4(); + if (sLearnMoveStruct->showContestInfo == FALSE) + sLearnMoveStruct->state = 3; + if (sLearnMoveStruct->showContestInfo == TRUE) + sLearnMoveStruct->state = 5; + } + } + break; + case 12: + if (MenuUpdateWindowText()) + { + DisplayYesNoMenu(21, 7, 1); + sLearnMoveStruct->state++; + } + break; + case 13: + { + s8 selection = ProcessMenuInputNoWrap_(); + + if (selection == 0) + { + sub_8133CA4(); + gSpecialVar_0x8004 = selection; + sLearnMoveStruct->state = 14; + } + else if (selection == -1 || selection == 1) + { + sub_8133CA4(); + if (sLearnMoveStruct->showContestInfo == FALSE) + sLearnMoveStruct->state = 3; + if (sLearnMoveStruct->showContestInfo == TRUE) + sLearnMoveStruct->state = 5; + } + } + break; + case 16: + sub_81328E8(gOtherText_DeleteOlderMove); + sLearnMoveStruct->state++; + break; + case 17: + if (MenuUpdateWindowText()) + { + DisplayYesNoMenu(21, 7, 1); + sLearnMoveStruct->state = 18; + } + break; + case 18: + { + s8 var = ProcessMenuInputNoWrap_(); + + if (var == 0) + { + sub_8133CA4(); + sub_81328E8(gOtherText_WhichMoveToForget); + sLearnMoveStruct->state = 19; + } + else if (var == -1 || var == 1) + { + sub_8133CA4(); + sLearnMoveStruct->state = 24; + } + } + break; + case 24: + sub_81328E8(gOtherText_StopLearningMove); + sLearnMoveStruct->state++; + break; + case 25: + if (MenuUpdateWindowText()) + { + sLearnMoveStruct->state = 26; + DisplayYesNoMenu(21, 7, 1); + } + break; + case 26: + { + s8 var = ProcessMenuInputNoWrap_(); + + if (var == 0) + { + sub_8133CA4(); + sLearnMoveStruct->state = 27; + } + else if (var == -1 || var == 1) + { + sub_8133CA4(); + + // What's the point? It gets set to 16, anyway. + if (sLearnMoveStruct->showContestInfo == FALSE) + sLearnMoveStruct->state = 3; + if (sLearnMoveStruct->showContestInfo == TRUE) + sLearnMoveStruct->state = 5; + sLearnMoveStruct->state = 16; + } + } + break; + case 27: + if (MenuUpdateWindowText()) + { + if (sLearnMoveStruct->showContestInfo == FALSE) + sLearnMoveStruct->state = 3; + if (sLearnMoveStruct->showContestInfo == TRUE) + sLearnMoveStruct->state = 5; + } + break; + case 19: + if (MenuUpdateWindowText()) + { + sLearnMoveStruct->state = 20; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + } + break; + case 20: + if (!gPaletteFade.active) + { + sub_809D9F0(gPlayerParty, sLearnMoveStruct->partyMon, gPlayerPartyCount - 1, sub_81327A4, sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection]); + sLearnMoveStruct->state = 28; + } + break; + case 21: + if (MenuUpdateWindowText()) + sLearnMoveStruct->state = 14; + break; + case 22: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + break; + case 14: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + sLearnMoveStruct->state++; + break; + case 15: + if (!gPaletteFade.active) + SetMainCallback2(c2_exit_to_overworld_2_switch); + break; + case 28: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + sLearnMoveStruct->state++; + DrawLearnMoveMenuWindow(); + sub_8133800(); + if (sLearnMoveStruct->showContestInfo == FALSE) + sub_8133030(TRUE); + if (sLearnMoveStruct->showContestInfo == TRUE) + { + gSprites[1].pos1.x = 0x48; + sub_8133140(1); + } + sub_8133AEC(sLearnMoveStruct->showContestInfo, 1); + break; + case 29: + if (!gPaletteFade.active) + { + if (sLearnMoveStruct->unk2C6 == 4) + { + sLearnMoveStruct->state = 24; + } + else + { + u16 moveId = GetMonData(&gPlayerParty[sLearnMoveStruct->partyMon], MON_DATA_MOVE1 + sLearnMoveStruct->unk2C6); + + StringCopy(gStringVar3, gMoveNames[moveId]); + RemoveMonPPBonus(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->unk2C6); + SetMonMoveSlot(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection], sLearnMoveStruct->unk2C6); + StringCopy(gStringVar2, gMoveNames[sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection]]); + sub_81328E8(gOtherText_ForgotMove123); + sLearnMoveStruct->state = 30; + gSpecialVar_0x8004 = 1; + } + } + break; + case 30: + if (MenuUpdateWindowText()) + { +#ifdef ENGLISH + sub_81328E8(gOtherText_ForgotOrDidNotLearnMove); +#else + sub_81328E8(deuOtherText_ForgotAndLearned); +#endif + sLearnMoveStruct->state = 31; + PlayFanfare(BGM_FANFA1); + } + break; + case 31: + if (MenuUpdateWindowText()) + { + PlayFanfare(BGM_FANFA1); + sLearnMoveStruct->state = 32; + } + break; + case 32: + if (IsFanfareTaskInactive()) + sLearnMoveStruct->state = 33; + break; + case 33: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sLearnMoveStruct->state = 14; + } + break; + } +} + +void DrawLearnMoveMenuWindow(void) +{ + u32 i; + + BasicInitMenuWindow(&gWindowConfig_81E7240); + for (i = 0; i < 4; i++) + { + MenuDrawTextWindow( + gUnknown_08402CF8[i][0], + gUnknown_08402CF8[i][1], + gUnknown_08402CF8[i][2], + gUnknown_08402CF8[i][3]); + } + BasicInitMenuWindow(&gWindowConfig_81E6CE4); +} + +void sub_8133030(bool8 a) +{ + s32 i; + + gSprites[sLearnMoveStruct->spriteIDs[0]].invisible = FALSE; + gSprites[sLearnMoveStruct->spriteIDs[1]].invisible = FALSE; + + for (i = 0; i < 16; i++) + gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = TRUE; + + for (i = 0; gUnknown_08402D08[0][i].unk0 != NULL; i++) + { + sub_8072C74(gTileBuffer, gUnknown_08402D08[0][i].unk0, 64, 2); + MenuPrint(gTileBuffer, gUnknown_08402D08[0][i].unk4, gUnknown_08402D08[0][i].unk5); + } + + if (!a) + sub_8072AB0(gOtherText_TeachWhichMove, 24, 120, 192, 32, 1); +} + +u8 sub_81330E8(void) +{ + u32 result = (gMain.newKeys & DPAD_LEFT) || (gMain.newKeys & DPAD_RIGHT); + + if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR + && ((gMain.newKeys & L_BUTTON) || (gMain.newKeys & R_BUTTON))) + result++; + + if (result != 0) + { + PlaySE(SE_SELECT); + sLearnMoveStruct->state = 5; + sLearnMoveStruct->showContestInfo = TRUE; + } + + return result; +} + +void sub_8133140(bool8 a) +{ + s32 i; + + gSprites[sLearnMoveStruct->spriteIDs[0]].invisible = FALSE; + gSprites[sLearnMoveStruct->spriteIDs[1]].invisible = FALSE; + + for (i = 0; i < 16; i++) + gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = FALSE; + + for (i = 0; gUnknown_08402D08[0][i].unk0 != NULL; i++) + { + sub_8072C74(gTileBuffer, gUnknown_08402D08[1][i].unk0, 64, 2); + MenuPrint(gTileBuffer, gUnknown_08402D08[1][i].unk4, gUnknown_08402D08[1][i].unk5); + if (i != 0) + { + MenuZeroFillWindowRect( + gUnknown_08402D08[1][i].unk4, + gUnknown_08402D08[1][i].unk5 + 2, + gUnknown_08402D08[1][i].unk4 + 7, + gUnknown_08402D08[1][i].unk5 + 3); + } + } + + if (!a) + sub_8072AB0(gOtherText_TeachWhichMove, 24, 120, 192, 32, 1); +} + +u8 sub_8133248(void) +{ + u32 result = (gMain.newKeys & DPAD_LEFT) || (gMain.newKeys & DPAD_RIGHT); + + if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR + && ((gMain.newKeys & L_BUTTON) || (gMain.newKeys & R_BUTTON))) + result++; + + if (result != 0) + { + PlaySE(SE_SELECT); + sLearnMoveStruct->state = 3; + sLearnMoveStruct->showContestInfo = FALSE; + } + + return result; +} + +void ClearLearnMoveVars(void) +{ + s32 i; + + sLearnMoveStruct->state = 0; + sLearnMoveStruct->unk2 = 0; + sLearnMoveStruct->unk19 = 0; + sLearnMoveStruct->unk18 = 0; + sLearnMoveStruct->unk1C = 0; + sLearnMoveStruct->numMenuChoices = 0; + sLearnMoveStruct->menuSelection = 0; + sLearnMoveStruct->unk1D = FALSE; + sLearnMoveStruct->unk1E = 0; + sLearnMoveStruct->unk2C3 = FALSE; + sLearnMoveStruct->showContestInfo = FALSE; + for (i = 0; i < 20; i++) + sLearnMoveStruct->movesToLearn[i] = 0; +} + +void sub_8133300(struct Sprite *sprite) +{ + s16 var = (sprite->data1 * 10) & 0xFF; + + switch (sprite->data0) + { + case 0: + break; + case 1: + sprite->pos2.x = Sin(var, 3) * sprite->data2; + break; + case 2: + sprite->pos2.y = Sin(var, 1) * sprite->data2; + break; + } + sprite->data1++; +} + +void sub_8133358(void) +{ + s32 i; + + sLearnMoveStruct->spriteIDs[0] = CreateSprite(&gSpriteTemplate_8402D90, 8, 16, 0); + gSprites[sLearnMoveStruct->spriteIDs[0]].data0 = 1; + gSprites[sLearnMoveStruct->spriteIDs[0]].data2 = -1; + + sLearnMoveStruct->spriteIDs[1] = CreateSprite(&gSpriteTemplate_8402D90, 72, 16, 0); + StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[1]], 1); + gSprites[sLearnMoveStruct->spriteIDs[1]].data0 = 1; + gSprites[sLearnMoveStruct->spriteIDs[1]].data2 = 1; + + sLearnMoveStruct->spriteIDs[2] = CreateSprite(&gSpriteTemplate_8402DC0, 160, 4, 0); + StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[2]], 1); + gSprites[sLearnMoveStruct->spriteIDs[2]].data0 = 2; + gSprites[sLearnMoveStruct->spriteIDs[2]].data2 = -1; + + sLearnMoveStruct->spriteIDs[3] = CreateSprite(&gSpriteTemplate_8402DC0, 160, 60, 0); + gSprites[sLearnMoveStruct->spriteIDs[3]].data0 = 2; + gSprites[sLearnMoveStruct->spriteIDs[3]].data2 = 1; + + for (i = 0; i < 8; i++) + { + sLearnMoveStruct->spriteIDs[i + 4] = CreateSprite(&gSpriteTemplate_8402E08, (i - (i / 4) * 4) * 8 + 0x1C, (i / 4) * 8 + 0x34, 0); + StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 4]], 2); + } + + for (i = 0; i < 8; i++) + { + sLearnMoveStruct->spriteIDs[i + 12] = CreateSprite(&gSpriteTemplate_8402E08, (i - (i / 4) * 4) * 8 + 0x1C, (i / 4) * 8 + 0x5C, 0); + StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 12]], 2); + } + + for (i = 0; i < 20; i++) + gSprites[sLearnMoveStruct->spriteIDs[i]].invisible = TRUE; + + CreateBlendedOutlineCursor(16, 0xFFFF, 12, 0x2D9F, 18); +} + +void sub_8133558(void) +{ + s32 i; + u8 nickname[POKEMON_NAME_LENGTH + 1]; + + sLearnMoveStruct->numMenuChoices = GetMoveRelearnerMoves(&gPlayerParty[sLearnMoveStruct->partyMon], sLearnMoveStruct->movesToLearn); + for (i = 0; i < sLearnMoveStruct->numMenuChoices; i++) + StringCopy(sLearnMoveStruct->moveNames[i], gMoveNames[sLearnMoveStruct->movesToLearn[i]]); + GetMonData(&gPlayerParty[sLearnMoveStruct->partyMon], MON_DATA_NICKNAME, nickname); + StringCopy10(gStringVar1, nickname); + StringCopy(sLearnMoveStruct->moveNames[sLearnMoveStruct->numMenuChoices], gUnknownText_Exit); + sLearnMoveStruct->numMenuChoices++; +} + +void sub_813360C(s8 delta) +{ + sLearnMoveStruct->unk1C = sLearnMoveStruct->unk18; + sLearnMoveStruct->unk18 += delta; + sLearnMoveStruct->unk1D = TRUE; +} + +void sub_813362C(void) +{ + if (gMain.newAndRepeatedKeys & DPAD_UP) + { + if (sLearnMoveStruct->menuSelection != 0) + { + PlaySE(SE_SELECT); + sLearnMoveStruct->menuSelection--; + sLearnMoveStruct->unk2C3 = TRUE; + if (sLearnMoveStruct->unk18 != 0) + { + sub_813360C(-1); + } + else if (sLearnMoveStruct->unk19 != 0) + { + sLearnMoveStruct->unk19--; + sLearnMoveStruct->unk1E++; + } + } + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + if (sLearnMoveStruct->menuSelection < sLearnMoveStruct->numMenuChoices - 1) + { + PlaySE(SE_SELECT); + sLearnMoveStruct->menuSelection++; + sLearnMoveStruct->unk2C3 = TRUE; + if (sLearnMoveStruct->unk18 != 2) + { + sub_813360C(1); + } + else if (sLearnMoveStruct->unk19 != sLearnMoveStruct->numMenuChoices - 3) + { + sLearnMoveStruct->unk19++; + sLearnMoveStruct->unk1E++; + } + } + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (sLearnMoveStruct->menuSelection != sLearnMoveStruct->numMenuChoices - 1) + { + sLearnMoveStruct->state = 8; + StringCopy(gStringVar2, sLearnMoveStruct->moveNames[sLearnMoveStruct->menuSelection]); + StringExpandPlaceholders(gStringVar4, gOtherText_TeachSpecificMove); + MenuPrintMessage(gStringVar4, 3, 15); + } + else + { + StringExpandPlaceholders(gStringVar4, gOtherText_GiveUpTeachingMove); + MenuPrintMessage(gStringVar4, 3, 15); + sLearnMoveStruct->state = 12; + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sLearnMoveStruct->state = 12; + StringExpandPlaceholders(gStringVar4, gOtherText_GiveUpTeachingMove); + MenuPrintMessage(gStringVar4, 3, 15); + } + if (sLearnMoveStruct->numMenuChoices > 3) + { + gSprites[2].invisible = FALSE; + gSprites[3].invisible = FALSE; + if (sLearnMoveStruct->unk19 == 0) + gSprites[2].invisible = TRUE; + else if (sLearnMoveStruct->unk19 == sLearnMoveStruct->numMenuChoices - 3) + gSprites[3].invisible = TRUE; + } +} + +void sub_8133800(void) +{ + u8 r6 = sLearnMoveStruct->unk19; + u8 *str = gTileBuffer; + s32 i; + + for (i = 0; i < 3; i++) + { + if (r6 >= sLearnMoveStruct->numMenuChoices) + { + str = sub_8072C74(str, gEmptyString_81E72B0, 0x90, 0); + } + else if (r6 == sLearnMoveStruct->numMenuChoices - 1) + { + str = sub_8072C74(str, gUnknownText_Exit, 0x90, 0); + } + else + { + u16 moveId = sLearnMoveStruct->movesToLearn[r6]; + + if (sLearnMoveStruct->showContestInfo) + str = sub_8072C74(str, gUnknown_083CAF70[gContestMoves[moveId].contestCategory], 0x27, 0); + else + str = sub_8072C74(str, gTypeNames[gBattleMoves[moveId].type], 0x27, 0); + + str = sub_8072C74(str, sLearnMoveStruct->moveNames[r6], 0x72, 0); + + str[0] = CHAR_P; + str[1] = CHAR_P; + str[2] = CHAR_SLASH; + str += 3; + + str = sub_8072C14(str, gBattleMoves[moveId].pp, 0x90, 0); + } + *str++ = CHAR_NEWLINE; + r6++; + } + *str = EOS; + MenuPrint(gTileBuffer, 11, 1); + sub_813360C(0); +} + +const u8 gUnknown_08402E24[7][3] = +{ + {11, 1, 1}, + { 3, 6, 2}, + {24, 1, 3}, + { 3, 11, 4}, + { 5, 4, 5}, + { 3, 6, 6}, + { 3, 11, 7}, +}; + +const u8 gUnknown_08402E39[] = {0, 1, 2, 3}; +const u8 gUnknown_08402E3D[] = {4, 5, 6}; + +void PrintMoveInfo(u16 moveId, const u8 *b) +{ + u8 str[0x34]; + u8 numHearts; + u8 i; + + StringCopy(str, gExpandedPlaceholder_Empty); + switch (b[2]) + { + case 1: + break; + case 2: + if (gBattleMoves[moveId].power < 2) + sub_8072C74(str, gOtherText_ThreeDashes2, 32, 2); + else + sub_8072C14(str, gBattleMoves[moveId].power, 32, 2); + MenuPrint(str, b[0], b[1]); + break; + case 4: + if (gBattleMoves[moveId].accuracy == 0) + sub_8072C74(str, gOtherText_ThreeDashes2, 32, 2); + else + sub_8072C14(str, gBattleMoves[moveId].accuracy, 32, 2); + MenuPrint(str, b[0], b[1]); + break; + case 6: + MenuZeroFillWindowRect(b[0], b[1], b[0], b[1] + 1); + numHearts = gContestEffects[gContestMoves[moveId].effect].appeal / 10; + if (numHearts == 255) + numHearts = 0; + for (i = 0; i < 8; i++) + { + if (i < numHearts) + StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 4]], 1); + else + StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 4]], 0); + } + break; + case 7: + MenuZeroFillWindowRect(b[0], b[1], b[0], b[1] + 1); + numHearts = gContestEffects[gContestMoves[moveId].effect].jam / 10; + if (numHearts == 255) + numHearts = 0; + for (i = 0; i < 8; i++) + { + if (i < numHearts) + StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 12]], 3); + else + StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[i + 12]], 2); + } + break; + } +} + +void sub_8133AEC(bool8 contestInfo, int unused) +{ + u16 i; + + if (sLearnMoveStruct->menuSelection != sLearnMoveStruct->numMenuChoices - 1) + { + u16 moveId = sLearnMoveStruct->movesToLearn[sLearnMoveStruct->menuSelection]; + + if (contestInfo) + { + for (i = 0; i < 16; i++) + gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = FALSE; + for (i = 0; i < 3; i++) + PrintMoveInfo(moveId, gUnknown_08402E24[gUnknown_08402E3D[i]]); + sub_8072AB0(gUnknown_083CADD4[gContestMoves[moveId].effect], 0x58, 0x48, 0x90, 32, 1); + } + else + { + u8 var; + + for (i = 0; i < 4; i++) + PrintMoveInfo(moveId, gUnknown_08402E24[gUnknown_08402E39[i]]); + var = sub_8072A18(gMoveDescriptions[moveId - 1], 0x58, 0x48, 0x90, 1); + if (var < 2) + { + u8 r1 = var * 2 + 9; + + MenuFillWindowRectWithBlankTile(11, r1, 28, 12); + } + } + } + else + { + if (contestInfo) + { + MenuZeroFillWindowRect(gUnknown_08402E24[5][0], gUnknown_08402E24[5][1], gUnknown_08402E24[5][0], gUnknown_08402E24[5][1] + 1); + MenuZeroFillWindowRect(gUnknown_08402E24[6][0], gUnknown_08402E24[6][1], gUnknown_08402E24[6][0], gUnknown_08402E24[6][1] + 1); + for (i = 0; i < 16; i++) + gSprites[sLearnMoveStruct->spriteIDs[i + 4]].invisible = TRUE; + } + else + { + MenuZeroFillWindowRect(gUnknown_08402E24[1][0], gUnknown_08402E24[1][1], gUnknown_08402E24[1][0] + 3, gUnknown_08402E24[1][1] + 1); + MenuZeroFillWindowRect(gUnknown_08402E24[3][0], gUnknown_08402E24[3][1], gUnknown_08402E24[3][0] + 3, gUnknown_08402E24[3][1] + 1); + } + MenuZeroFillWindowRect(11, 9, 28, 12); + } +} + +void sub_8133CA4(void) +{ + MenuZeroFillWindowRect(21, 7, 27, 12); + sub_8133AEC(sLearnMoveStruct->showContestInfo, 0); +} diff --git a/src/mail.c b/src/pokemon/mail.c index 658d37976..c5dd119e3 100644 --- a/src/mail.c +++ b/src/pokemon/mail.c @@ -8,7 +8,7 @@ #include "name_string_util.h" #include "palette.h" #include "pokemon_icon.h" -#include "rom4.h" +#include "overworld.h" #include "sprite.h" #include "string_util.h" #include "strings2.h" @@ -92,7 +92,7 @@ void HandleReadMail(struct MailStruct *arg0, MainCallback arg1, bool8 arg2) ewram0.varFF = GAME_LANGUAGE; ewram0.var100 = 1; - ewram0.var104 = (MainCallback)sub_80EB3FC; + ewram0.var104 = (MainCallback)EasyChat_GetWordText; ewram0.var108 = (MainCallback)ConvertEasyChatWordsToString; mailDesign = arg0->itemId - ITEM_ORANGE_MAIL; diff --git a/src/mail_data.c b/src/pokemon/mail_data.c index ae3f4b3e8..ae3f4b3e8 100644 --- a/src/mail_data.c +++ b/src/pokemon/mail_data.c diff --git a/src/mon_markings.c b/src/pokemon/mon_markings.c index 0cad8db59..0cad8db59 100644 --- a/src/mon_markings.c +++ b/src/pokemon/mon_markings.c diff --git a/src/pokemon/pokeblock_feed.c b/src/pokemon/pokeblock_feed.c new file mode 100644 index 000000000..5d6b215cd --- /dev/null +++ b/src/pokemon/pokeblock_feed.c @@ -0,0 +1,1015 @@ +#include "global.h" +#include "task.h" +#include "palette.h" +#include "main.h" +#include "menu_helpers.h" +#include "text.h" +#include "text_window.h" +#include "menu.h" +#include "overworld.h" +#include "decompress.h" +#include "data2.h" +#include "sprite.h" +#include "item_use.h" +#include "pokeblock.h" +#include "party_menu.h" +#include "strings.h" +#include "string_util.h" +#include "m4a.h" +#include "field_effect.h" +#include "sound.h" +#include "trig.h" + +extern u8 ewram[]; +extern struct MusicPlayerInfo gMPlay_BGM; +extern u8 gPokeblockMonID; +extern s16 gPokeblockGain; + +extern const u8 gPokeblockRed_Pal[]; +extern const u8 gPokeblockBlue_Pal[]; +extern const u8 gPokeblockPink_Pal[]; +extern const u8 gPokeblockGreen_Pal[]; +extern const u8 gPokeblockYellow_Pal[]; +extern const u8 gPokeblockPurple_Pal[]; +extern const u8 gPokeblockIndigo_Pal[]; +extern const u8 gPokeblockBrown_Pal[]; +extern const u8 gPokeblockLiteBlue_Pal[]; +extern const u8 gPokeblockOlive_Pal[]; +extern const u8 gPokeblockGray_Pal[]; +extern const u8 gPokeblockBlack_Pal[]; +extern const u8 gPokeblockWhite_Pal[]; +extern const u8 gPokeblockGold_Pal[]; +extern const u8 gPokeblock_Gfx[]; +extern const u8 gBattleTerrainTiles_Building[]; +extern const u8 gUnknown_08E782FC[]; +extern const u8 gBattleTerrainPalette_BattleTower[]; +extern const struct CompressedSpriteSheet gUnknown_083F7F74; +extern const struct CompressedSpritePalette gUnknown_083F7F7C; + +bool8 IsPokeSpriteNotFlipped(u16 species); + +// this file's functions +static void sub_8147B04(void); +static void sub_81481DC(void); +static void sub_814825C(void); +static u8 sub_81480B4(void); +static u8 CreatePokeblockSprite(void); +static u8 PokeblockFeed_CreatePokeSprite(struct Pokemon* mon); +static bool8 sub_8147B20(struct Pokemon* mon); +static void LaunchPokeblockFeedTask(u8); +static void sub_8148044(u8); +static void sub_8148078(struct Sprite* sprite); +static void Task_PrintAtePokeblockText(u8 taskID); +static void Task_PaletteFadeToReturn(u8 taskID); +static void SetPokeblockFeedSpritePal(u8); +static void sub_8148108(u8, bool8); +static bool8 sub_8148540(void); +static bool8 sub_81485CC(void); +static bool8 FreePokeSpriteMatrix(void); +void sub_8148710(void); +static void SpriteCB_ThrownPokeblock(struct Sprite* sprite); +static void sub_814862C(void); + +// EWRAM +EWRAM_DATA static struct CompressedSpritePalette sPokeblockFeedSpritePal = {0}; + +// IWRAM common +struct Sprite* gPokeblockFeedPokeSprite; +u16 gPokeblockFeedMonSpecies; +bool8 gPokeblockMonNotFlipped; +u8 gPokeblockFeedMonSpriteID; +u8 gPokeblockFeedMonNature; +u16 gUnknown_03005F34; +u8 gPokeblockFeedUnused0; +u8 gUnknown_03005F3C; +u8 gUnknown_03005F40; +struct Sprite gPokeblockFeedPokeSpriteCopy; +u16 gUnknown_03005F94; +s16 gUnknown_03005FA0[24]; + +// rodata + +static const u8 sNatureToMonPokeblockAnim[][2] = +{ + { 0, 0 }, // HARDY + { 3, 0 }, // LONELY + { 4, 1 }, // BRAVE + { 5, 0 }, // ADAMANT + { 10, 0 }, // NAUGHTY + { 13, 0 }, // BOLD + { 15, 0 }, // DOCILE + { 16, 2 }, // RELAXED + { 18, 0 }, // IMPISH + { 19, 0 }, // LAX + { 20, 0 }, // TIMID + { 25, 0 }, // HASTY + { 27, 3 }, // SERIOUS + { 28, 0 }, // JOLLY + { 29, 0 }, // NAIVE + { 33, 4 }, // MODEST + { 36, 0 }, // MILD + { 37, 0 }, // QUIET + { 39, 0 }, // BASHFUL + { 42, 0 }, // RASH + { 45, 0 }, // CALM + { 46, 5 }, // GENTLE + { 47, 6 }, // SASSY + { 48, 0 }, // CAREFUL + { 53, 0 }, // QUIRKY +}; + +static const s16 sMonPokeblockAnims[][10] = +{ + // HARDY + { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0}, + { 0, 4, 0, 16, 24, 0, 0, 0, 12, 0}, + { 0, 4, 0, 32, 32, 0, 0, 0, 16, 1}, + + // LONELY + { 0, 3, 6, 0, 48, 0, 0, 0, 24, 1}, + + // BRAVE + { 64, 16, -24, 0, 32, 0, 0, 0, 0, 1}, + + // ADAMANT + { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0}, + { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0}, + { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0}, + { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0}, + { 0, 4, -16, 0, 4, 0, 16, 0, 0, 1}, + + // NAUGHTY + { 0, 3, 6, 0, 12, 0, 0, 0, 6, 0}, + { 0, 3, -6, 0, 12, 0, 0, 0, 6, 0}, + { 0, 16, 16, 0, 45, 1, 0, 0, 0, 1}, + + // BOLD + { 0, 16, 0, 24, 32, 0, 0, 0, 16, 0}, + { 0, 16, 0, 23, 32, 0, 0, 0, 16, 1}, + + // DOCILE + { 0, 0, 0, 0, 80, 0, 0, 0, 0, 1}, + + // RELAXED + { 0, 2, 8, 0, 32, 0, 0, 0, 0, 0}, + { 0, 2, -8, 0, 32, 0, 0, 0, 0, 1}, + + // IMPISH + { 0, 32, 2, 1, 48, 1, 0, 0, 24, 1}, + + // LAX + { 0, 2, 16, 16, 128, 0, 0, 0, 0, 1}, + + // TIMID + { 0, 2, -8, 0, 48, 0, -24, 0, 0, 0}, + { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0}, + { 64, 32, 2, 0, 36, 0, 0, 0, 0, 0}, + { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0}, + { 0, 2, 8, 0, 48, 0, 24, 0, 0, 1}, + + // HASTY + { 64, 24, 16, 0, 32, 0, 0, 0, 0, 0}, + { 0, 28, 2, 1, 32, 1, 0, 0, 16, 1}, + + // SERIOUS + { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1}, + + // JOLLY + { 64, 16, -16, 2, 48, 0, 0, 0, 32, 1}, + + // NAIVE + { 0, 12, -8, 4, 24, 0, 8, 0, 12, 0}, + { 0, 12, 8, 8, 24, 0, -16, 0, 12, 0}, + { 0, 12, -8, 16, 24, 0, 16, 0, 12, 0}, + { 0, 12, 8, 28, 24, 0, -8, 0, 12, 1}, + + // MODEST + { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0}, + { 64, 16, -4, 0, 32, 0, 0, 0, 0, 0}, + { 0, 0, 0, 0, 8, 0, 0, 0, 0, 1}, + + // MILD + { 128, 4, 0, 8, 64, 0, 0, 0, 0, 1}, + + // QUIET + { 0, 2, 16, 0, 48, 0, 0, 0, 0, 0}, + { 128, 2, 16, 0, 48, 0, 0, 0, 0, 1}, + + // BASHFUL + { 0, 2, -4, 0, 48, 0, -48, 0, 0, 0}, + { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0}, + { 0, 2, 8, 0, 24, 0, 48, 0, 0, 1}, + + // RASH + { 64, 4, 64, 58, 52, 0, -88, 0, 0, 0}, + { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0}, + { 0, 24, 80, 0, 32, 0, 88, 0, 0, 1}, + + // CALM + { 0, 2, 16, 4, 64, 0, 0, 0, 0, 1}, + + // GENTLE + { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1}, + + // SASSY + { 0, 0, 0, 0, 42, 0, 0, 0, 0, 1}, + + // CAREFUL + { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0}, + { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0}, + { 0, 4, 0, 12, 24, 0, 0, 0, 12, 0}, + { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0}, + { 0, 4, 0, 4, 24, 0, 0, 0, 12, 1}, + + // QUIRKY + { 0, 4, 16, 12, 64, 0, 0, 0, 0, 0}, + { 0, -4, 16, 12, 64, 0, 0, 0, 0, 1}, +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411E90[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411EA0[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 12, 1), + AFFINEANIMCMD_FRAME(0, 0, 0, 30), + AFFINEANIMCMD_FRAME(0, 0, -12, 1), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411EC0[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 12, 1), + AFFINEANIMCMD_FRAME(0, 0, 0, 28), + AFFINEANIMCMD_FRAME(0, 0, -4, 3), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411EE8[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F08[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F30[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F50[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F78[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F98[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411FC0[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411FE0[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8412008[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8412028[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_8412050[] = +{ + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411EA0, + sSpriteAffineAnim_8411EE8, + sSpriteAffineAnim_8411F30, + sSpriteAffineAnim_8411F78, + sSpriteAffineAnim_8411FC0, + sSpriteAffineAnim_8412008, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411EC0, + sSpriteAffineAnim_8411F08, + sSpriteAffineAnim_8411F50, + sSpriteAffineAnim_8411F98, + sSpriteAffineAnim_8411FE0, + sSpriteAffineAnim_8412028, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, +}; + +static const u8* const sPokeblocksPals[] = +{ + gPokeblockRed_Pal, + gPokeblockBlue_Pal, + gPokeblockPink_Pal, + gPokeblockGreen_Pal, + gPokeblockYellow_Pal, + gPokeblockPurple_Pal, + gPokeblockIndigo_Pal, + gPokeblockBrown_Pal, + gPokeblockLiteBlue_Pal, + gPokeblockOlive_Pal, + gPokeblockGray_Pal, + gPokeblockBlack_Pal, + gPokeblockWhite_Pal, + gPokeblockGold_Pal +}; + +static const union AffineAnimCmd sSpriteAffineAnim_84120DC[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_84120EC[] = +{ + sSpriteAffineAnim_84120DC +}; + +static const union AffineAnimCmd sSpriteAffineAnim_84120F0[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1), + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8412148[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1), + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_84121A0[] = +{ + sSpriteAffineAnim_84120DC +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_84121A4[] = +{ + sSpriteAffineAnim_84120F0 +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_84121A8[] = +{ + sSpriteAffineAnim_8412148 +}; + +static const struct OamData sThrownPokeblockOamData = +{ + .y = 0, + .affineMode = 3, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sThrownPokeblockSpriteAnim[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd *const sThrownPokeblockAnimTable[] = +{ + sThrownPokeblockSpriteAnim, +}; + +static const union AffineAnimCmd sSpriteAffineAnim_84121C0[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(-8, -8, 0, 1), + AFFINEANIMCMD_JUMP(1) +}; + +static const union AffineAnimCmd *const sThrownPokeblockAffineAnimTable[] = +{ + sSpriteAffineAnim_84121C0 +}; + +static const struct CompressedSpriteSheet sUnknown_084121DC = +{ + gPokeblock_Gfx, 0x20, 14818 +}; + +static const struct SpriteTemplate sThrownPokeblockSpriteTemplate = +{ + .tileTag = 14818, + .paletteTag = 14818, + .oam = &sThrownPokeblockOamData, + .anims = sThrownPokeblockAnimTable, + .images = NULL, + .affineAnims = sThrownPokeblockAffineAnimTable, + .callback = SpriteCB_ThrownPokeblock +}; + +// code + +static void CB2_PokeblockFeed(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTasks(); + UpdatePaletteFade(); +} + +static void VBlankCB_PokeblockFeed(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static bool8 TransitionToPokeblockFeedScene(void) +{ + switch (gMain.state) + { + case 0: + sub_80F9438(); + sub_80F9368(); + sub_8147B04(); + gMain.state++; + break; + case 1: + ResetPaletteFade(); + gPaletteFade.bufferTransferDisabled = 1; + gMain.state++; + break; + case 2: + ResetSpriteData(); + gMain.state++; + break; + case 3: + FreeAllSpritePalettes(); + gMain.state++; + break; + case 4: + SetUpWindowConfig(&gWindowConfig_81E6E50); + gMain.state++; + break; + case 5: + MultistepInitMenuWindowBegin(&gWindowConfig_81E6E50); + gMain.state++; + break; + case 6: + if (MultistepInitMenuWindowContinue()) + { + ewram[0x1FFFF] = 0; + gMain.state++; + } + break; + case 7: + if (sub_8147B20(&gPlayerParty[gPokeblockMonID])) + { + gMain.state++; + } + break; + case 8: + ewram[0x1FFFD] = sub_81480B4(); + gMain.state++; + break; + case 9: + ewram[0x1FFFE] = PokeblockFeed_CreatePokeSprite(&gPlayerParty[gPokeblockMonID]); + gMain.state++; + break; + case 10: + MenuDrawTextWindow(0, 14, 29, 19); + gMain.state++; + break; + case 11: + if (sub_8055870() != 1) + { + gMain.state++; + } + break; + case 12: + { + u16 savedIME = REG_IME; + REG_IME = 0; + REG_IE |= 1; + REG_IME = savedIME; + REG_DISPSTAT |= 8; + SetVBlankCallback(VBlankCB_PokeblockFeed); + gMain.state++; + } + case 13: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + gPaletteFade.bufferTransferDisabled = 0; + SetMainCallback2(CB2_PokeblockFeed); + return TRUE; + } + return FALSE; +} + +void CB2_PreparePokeblockFeedScene(void) +{ + while (1) + { + if (TransitionToPokeblockFeedScene() == 1) + { + LaunchPokeblockFeedTask(1); + break; + } + if (sub_80F9344() == 1) + break; + } +} + +static void sub_8147B04(void) +{ + REG_BG1CNT = 0x1D02l; + REG_DISPCNT = 0x1340; +} + +static bool8 sub_8147B20(struct Pokemon* mon) +{ + u16 species; + u32 PiD, TiD; + switch (ewram[0x1FFFF]) + { + case 0: + species = GetMonData(mon, MON_DATA_SPECIES2); + PiD = GetMonData(mon, MON_DATA_PERSONALITY); + HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, 0x2000000, gUnknown_081FAF4C[1], species, PiD); + ewram[0x1FFFF]++; + break; + case 1: + { + const struct CompressedSpritePalette* palette; + + species = GetMonData(mon, MON_DATA_SPECIES2); + PiD = GetMonData(mon, MON_DATA_PERSONALITY); + TiD = GetMonData(mon, MON_DATA_OT_ID); + palette = GetMonSpritePalStructFromOtIdPersonality(species, TiD, PiD); + LoadCompressedObjectPalette(palette); + GetMonSpriteTemplate_803C56C(palette->tag, 1); + ewram[0x1FFFF]++; + } + break; + case 2: + LoadCompressedObjectPic(&gUnknown_083F7F74); + ewram[0x1FFFF]++; + break; + case 3: + LoadCompressedObjectPalette(&gUnknown_083F7F7C); + ewram[0x1FFFF]++; + break; + case 4: + LoadCompressedObjectPic(&sUnknown_084121DC); + ewram[0x1FFFF]++; + break; + case 5: + SetPokeblockFeedSpritePal(gScriptItemId); + LoadCompressedObjectPalette(&sPokeblockFeedSpritePal); + ewram[0x1FFFF]++; + break; + case 6: + LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM)); + ewram[0x1FFFF]++; + break; + case 7: + LZDecompressVram(gUnknown_08E782FC, (void*)(VRAM + 0xE800)); + ewram[0x1FFFF]++; + break; + case 8: + LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60); + ewram[0x1FFFF] = 0; + return TRUE; + } + return FALSE; +} + +static void SetPokeblockFeedSpritePal(u8 pkbID) +{ + u8 color = GetPokeblockData(&gSaveBlock1.pokeblocks[pkbID], PBLOCK_COLOR); + sPokeblockFeedSpritePal.data = sPokeblocksPals[color - 1]; + sPokeblockFeedSpritePal.tag = 0x39E2; +} + +static void sub_8147CC8(u8 taskID) +{ + if (!gPaletteFade.active) + { + switch (gTasks[taskID].data[0]) + { + case 0: + gUnknown_03005F3C = 0; + gUnknown_03005F94 = 0; + sub_81481DC(); + break; + case 255: + sub_8148108(ewram[0x1FFFD], gTasks[taskID].data[1]); + break; + case 269: + ewram[0x1FFFC] = CreatePokeblockSprite(); + break; + case 281: + sub_8148044(ewram[0x1FFFE]); + break; + case 297: + gTasks[taskID].func = Task_PrintAtePokeblockText; + return; + } + if (gUnknown_03005F94 < gUnknown_03005F34) + sub_814825C(); + else if (gUnknown_03005F94 == gUnknown_03005F34) + gTasks[taskID].data[0] = 254; + + gUnknown_03005F94++; + gTasks[taskID].data[0]++; + } +} + +static void LaunchPokeblockFeedTask(u8 a0) +{ + u8 taskID = CreateTask(sub_8147CC8, 0); + gTasks[taskID].data[0] = 0; + gTasks[taskID].data[1] = a0; +} + +static void Task_WaitForAtePokeblockText(u8 taskID) +{ + if (MenuUpdateWindowText() == 1) + gTasks[taskID].func = Task_PaletteFadeToReturn; +} + +static void Task_PrintAtePokeblockText(u8 taskID) +{ + struct Pokemon* mon = &gPlayerParty[gPokeblockMonID]; + struct Pokeblock* pokeblock = &gSaveBlock1.pokeblocks[gScriptItemId]; + + gPokeblockGain = PokeblockGetGain(GetNature(mon), pokeblock); + GetMonNickname(mon, gStringVar1); + PokeblockCopyName(pokeblock, gStringVar2); + + if (gPokeblockGain == 0) + StringExpandPlaceholders(gStringVar4, gContestStatsText_NormallyAte); + else if (gPokeblockGain > 0) + StringExpandPlaceholders(gStringVar4, gContestStatsText_HappilyAte); + else + StringExpandPlaceholders(gStringVar4, gContestStatsText_DisdainfullyAte); + + MenuPrintMessage(gStringVar4, 1, 15); + gTasks[taskID].func = Task_WaitForAtePokeblockText; +} + +static void Task_ReturnAfterPaletteFade(u8 taskID) +{ + if (!gPaletteFade.active) + { + m4aMPlayVolumeControl(&gMPlay_BGM, -1, 256); + SetMainCallback2(gMain.savedCallback); + DestroyTask(taskID); + } +} + +static void Task_PaletteFadeToReturn(u8 taskID) +{ + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].func = Task_ReturnAfterPaletteFade; +} + +static u8 PokeblockFeed_CreatePokeSprite(struct Pokemon* mon) +{ + u16 species = GetMonData(mon, MON_DATA_SPECIES2); + u8 spriteID = CreateSprite(&gUnknown_02024E8C, 48, 80, 2); + + gPokeblockFeedMonSpecies = species; + gPokeblockFeedMonSpriteID = spriteID; + gPokeblockFeedMonNature = GetNature(mon); + gSprites[spriteID].data2 = species; + gSprites[spriteID].callback = SpriteCallbackDummy; + gPokeblockMonNotFlipped = 1; + if (!IsPokeSpriteNotFlipped(species)) + { + gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84120EC; + gSprites[spriteID].oam.affineMode = 3; + CalcCenterToCornerVec(&gSprites[spriteID], gSprites[spriteID].oam.shape, gSprites[spriteID].oam.size, gSprites[spriteID].oam.affineMode); + gPokeblockMonNotFlipped = 0; + } + return spriteID; +} + +static void sub_8148044(u8 spriteID) +{ + gSprites[spriteID].pos1.x = 48; + gSprites[spriteID].pos1.y = 80; + gSprites[spriteID].data0 = -8; + gSprites[spriteID].data1 = 1; + gSprites[spriteID].callback = sub_8148078; +} + +static void sub_8148078(struct Sprite* sprite) +{ + sprite->pos1.x += 4; + sprite->pos1.y += sprite->data0; + sprite->data0 += sprite->data1; + if (sprite->data0 == 0) + PlayCry1(sprite->data2, 0); + if (sprite->data0 == 9) + sprite->callback = SpriteCallbackDummy; +} + +static u8 sub_81480B4(void) +{ + u8 spriteID = sub_810BA50(188, 100, 2); + gSprites[spriteID].oam.affineMode = 1; + gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84121A0; + gSprites[spriteID].callback = SpriteCallbackDummy; + InitSpriteAffineAnim(&gSprites[spriteID]); + return spriteID; +} + +static void sub_8148108(u8 spriteID, bool8 a1) +{ + FreeOamMatrix(gSprites[spriteID].oam.matrixNum); + gSprites[spriteID].oam.affineMode = 3; + if (!a1) + gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84121A4; + else + gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84121A8; + InitSpriteAffineAnim(&gSprites[spriteID]); +} + +static u8 CreatePokeblockSprite(void) +{ + u8 spriteID = CreateSprite(&sThrownPokeblockSpriteTemplate, 174, 84, 1); + gSprites[spriteID].data0 = -12; + gSprites[spriteID].data1 = 1; + return spriteID; +} + +static void SpriteCB_ThrownPokeblock(struct Sprite* sprite) +{ + sprite->pos1.x -= 4; + sprite->pos1.y += sprite->data0; + sprite->data0 += sprite->data1; + if (sprite->data0 == 10) + DestroySprite(sprite); +} + +static void sub_81481DC(void) +{ + u8 animID, i; + + gUnknown_03005F34 = 1; + animID = sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][0]; + for (i = 0; i < 8; i++, animID++) + { + gUnknown_03005F34 += sMonPokeblockAnims[animID][4]; + if (sMonPokeblockAnims[animID][9] == 1) + break; + } +} + +static void sub_814825C(void) +{ + switch (gUnknown_03005F3C) + { + case 0: + gUnknown_03005F40 = sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][0]; + gPokeblockFeedPokeSprite = &gSprites[gPokeblockFeedMonSpriteID]; + gPokeblockFeedPokeSpriteCopy = *gPokeblockFeedPokeSprite; + gUnknown_03005F3C = 10; + break; + case 1 ... 9: + break; + case 10: + sub_8148540(); + if (sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1] != 0) + { + gPokeblockFeedPokeSprite->oam.affineMode = 3; + gPokeblockFeedPokeSprite->oam.matrixNum = 0; + gPokeblockFeedPokeSprite->affineAnims = sSpriteAffineAnimTable_8412050; + InitSpriteAffineAnim(gPokeblockFeedPokeSprite); + } + gUnknown_03005F3C = 50; + case 50: + if (sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1] != 0) + { + if (gPokeblockMonNotFlipped == 0) + StartSpriteAffineAnim(gPokeblockFeedPokeSprite, sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1] + 10); + else + StartSpriteAffineAnim(gPokeblockFeedPokeSprite, sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1]); + } + gUnknown_03005F3C = 60; + break; + case 60: + if (sub_81485CC() == 1) + { + if (gUnknown_03005FA0[9] == 0) + { + gUnknown_03005F40++; + sub_8148540(); + gUnknown_03005F3C = 60; + } + else + { + FreeOamMatrix(gPokeblockFeedPokeSprite->oam.matrixNum); + gUnknown_03005F3C = 70; + } + } + break; + case 70: + FreePokeSpriteMatrix(); + gUnknown_03005F40 = 0; + gUnknown_03005F3C = 0; + break; + case 71 ... 90: + break; + } +} + +static bool8 sub_8148540(void) +{ + u8 i; + for (i = 0; i < 10; i++) + gUnknown_03005FA0[i] = sMonPokeblockAnims[gUnknown_03005F40][i]; + if (gUnknown_03005FA0[4] == 0) + return TRUE; + else + { + gUnknown_03005FA0[10] = Sin(gUnknown_03005FA0[0], gUnknown_03005FA0[2]); + gUnknown_03005FA0[11] = Cos(gUnknown_03005FA0[0], gUnknown_03005FA0[3]); + gUnknown_03005FA0[12] = gUnknown_03005FA0[4]; + gUnknown_03005FA0[13] = gPokeblockFeedPokeSprite->pos2.x; + gUnknown_03005FA0[14] = gPokeblockFeedPokeSprite->pos2.y; + sub_8148710(); + gUnknown_03005FA0[4] = gUnknown_03005FA0[12]; + sub_814862C(); + gUnknown_03005FA0[4] = gUnknown_03005FA0[12]; + return FALSE; + } +} + +#define ewram1D000 ((u16 *)(ewram + 0x1D000)) +#define ewram1D400 ((u16 *)(ewram + 0x1D400)) + +static bool8 sub_81485CC(void) +{ + u16 var = gUnknown_03005FA0[12] - gUnknown_03005FA0[4]; + + gPokeblockFeedPokeSprite->pos2.x = ewram1D000[var]; + gPokeblockFeedPokeSprite->pos2.y = ewram1D400[var]; + + if (--gUnknown_03005FA0[4] == 0) + return TRUE; + else + return FALSE; +} + +static bool8 FreePokeSpriteMatrix(void) +{ + FreeSpriteOamMatrix(gPokeblockFeedPokeSprite); + return FALSE; +} + +static void sub_814862C(void) +{ + u16 i; + u16 r8 = gUnknown_03005FA0[8]; + u16 r7 = gUnknown_03005FA0[12] - r8; + s16 var3 = gUnknown_03005FA0[13] + gUnknown_03005FA0[6]; + s16 r9 = gUnknown_03005FA0[14] + gUnknown_03005FA0[7]; + + for (i = 0; i < r7 - 1; i++) + { + s16* r3 = &ewram1D000[r8 + i]; + s16 r1 = *r3 - (var3); + + s16* r5 = &ewram1D400[r8 + i]; + s16 r4 = *r5 - r9; + + *r3 -= r1 * (i + 1) / r7; + *r5 -= r4 * (i + 1) / r7; + } + + ewram1D000[(r8 + r7) - 1] = var3; + ewram1D400[(r8 + r7) - 1] = r9; +} + +void sub_8148710(void) +{ + bool8 var_24 = FALSE; + s16 r8 = gUnknown_03005FA0[13] - gUnknown_03005FA0[10]; + s16 r7 = gUnknown_03005FA0[14] - gUnknown_03005FA0[11]; + while (1) + { + u16 r5; + u16 r4; + u16 var; + + var = abs(gUnknown_03005FA0[5]); + r5 = var + gUnknown_03005FA0[3]; + gUnknown_03005FA0[3] = r5; + + if (gUnknown_03005FA0[2] < 0) + var_24 = TRUE; + + r4 = gUnknown_03005FA0[12] - gUnknown_03005FA0[4]; + + if (gUnknown_03005FA0[4] == 0) + break; + + if (!var_24) + { + ewram1D000[r4] = Sin(gUnknown_03005FA0[0], gUnknown_03005FA0[2] + r5 / 256) + r8; + ewram1D400[r4] = Cos(gUnknown_03005FA0[0], gUnknown_03005FA0[3] + r5 / 256) + r7; + } + else + { + ewram1D000[r4] = Sin(gUnknown_03005FA0[0], gUnknown_03005FA0[2] - r5 / 256) + r8; + ewram1D400[r4] = Cos(gUnknown_03005FA0[0], gUnknown_03005FA0[3] - r5 / 256) + r7; + } + + gUnknown_03005FA0[0] += gUnknown_03005FA0[1]; + gUnknown_03005FA0[0] &= 0xFF; + gUnknown_03005FA0[4]--; + } +} diff --git a/src/pokedex.c b/src/pokemon/pokedex.c index c132635cb..947dfd218 100644 --- a/src/pokedex.c +++ b/src/pokemon/pokedex.c @@ -1,4 +1,3 @@ - #include "global.h" #include "gba/m4a_internal.h" #include "pokedex.h" @@ -16,7 +15,7 @@ #include "pokedex_cry_screen.h" #include "pokemon.h" #include "rng.h" -#include "rom4.h" +#include "overworld.h" #include "songs.h" #include "sound.h" #include "species.h" @@ -150,7 +149,6 @@ extern const u8 gUnknown_08E96738[]; extern const u8 gUnknown_08E96888[]; extern const u8 gUnknown_08E96994[]; extern const u8 gUnknown_08E9C6DC[]; -extern const u8 gUnknown_08D00524[]; extern const u8 gUnknown_08E96BD4[]; extern const u8 gUnknown_08E96ACC[]; extern const u8 gUnknown_08E96B58[]; @@ -186,7 +184,7 @@ static const u8 gUnknown_0839FA7C[] = INCBIN_U8("graphics/pokedex/noball.4bpp.lz extern const u8 gUnknown_0839FA7C[]; #endif -#include "data/pokedex_orders.h" +#include "../data/pokedex_orders.h" static const struct OamData gOamData_83A0404 = { .y = 160, @@ -515,9 +513,9 @@ static const u8 gUnknown_083A05F1[] = {16, 8, 4, 2, 1}; const u8 gEmptySpacce_83A05F6[] = {0, 0}; // Padding, maybe? static const u8 gUnknown_083A05F8[] = _(""); #if ENGLISH -#include "data/pokedex_entries_en.h" +#include "../data/pokedex_entries_en.h" #elif GERMAN -#include "data/pokedex_entries_de.h" +#include "../data/pokedex_entries_de.h" #endif static const u16 gUnknown_083B4EC4[16] = {0}; static const u8 *const sMonFootprintTable[] = @@ -1320,8 +1318,8 @@ void ResetPokedex(void) { gSaveBlock2.pokedex.owned[i] = 0; gSaveBlock2.pokedex.seen[i] = 0; - gSaveBlock1.unk938[i] = 0; - gSaveBlock1.unk3A8C[i] = 0; + gSaveBlock1.dexSeen2[i] = 0; + gSaveBlock1.dexSeen3[i] = 0; } } @@ -2030,8 +2028,8 @@ static void SortPokedex(u8 dexMode, u8 sortMode) { vars[2] = HoennToNationalOrder(i + 1); gPokedexView->unk0[i].dexNum = vars[2]; - gPokedexView->unk0[i].seen = GetNationalPokedexFlag(vars[2], 0); - gPokedexView->unk0[i].owned = GetNationalPokedexFlag(vars[2], 1); + gPokedexView->unk0[i].seen = GetSetPokedexFlag(vars[2], 0); + gPokedexView->unk0[i].owned = GetSetPokedexFlag(vars[2], 1); if (gPokedexView->unk0[i].seen) gPokedexView->pokemonListCount = i + 1; } @@ -2045,14 +2043,14 @@ static void SortPokedex(u8 dexMode, u8 sortMode) for (i = 0; i < vars[0]; i++) { vars[2] = i + 1; - if (GetNationalPokedexFlag(vars[2], 0)) + if (GetSetPokedexFlag(vars[2], 0)) r10 = 1; if (r10) { asm(""); //Needed to match for some reason gPokedexView->unk0[r5].dexNum = vars[2]; - gPokedexView->unk0[r5].seen = GetNationalPokedexFlag(vars[2], 0); - gPokedexView->unk0[r5].owned = GetNationalPokedexFlag(vars[2], 1); + gPokedexView->unk0[r5].seen = GetSetPokedexFlag(vars[2], 0); + gPokedexView->unk0[r5].owned = GetSetPokedexFlag(vars[2], 1); if (gPokedexView->unk0[r5].seen) gPokedexView->pokemonListCount = r5 + 1; r5++; @@ -2065,11 +2063,11 @@ static void SortPokedex(u8 dexMode, u8 sortMode) { vars[2] = gPokedexOrder_Alphabetical[i]; - if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 0)) + if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 0)) { gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2]; gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1; - gPokedexView->unk0[gPokedexView->pokemonListCount].owned = GetNationalPokedexFlag(vars[2], 1); + gPokedexView->unk0[gPokedexView->pokemonListCount].owned = GetSetPokedexFlag(vars[2], 1); gPokedexView->pokemonListCount++; } } @@ -2079,7 +2077,7 @@ static void SortPokedex(u8 dexMode, u8 sortMode) { vars[2] = gPokedexOrder_Weight[i]; - if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 1)) + if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1)) { gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2]; gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1; @@ -2093,7 +2091,7 @@ static void SortPokedex(u8 dexMode, u8 sortMode) { vars[2] = gPokedexOrder_Weight[i]; - if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 1)) + if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1)) { gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2]; gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1; @@ -2107,7 +2105,7 @@ static void SortPokedex(u8 dexMode, u8 sortMode) { vars[2] = gPokedexOrder_Height[i]; - if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 1)) + if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1)) { gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2]; gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1; @@ -2121,7 +2119,7 @@ static void SortPokedex(u8 dexMode, u8 sortMode) { vars[2] = gPokedexOrder_Height[i]; - if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 1)) + if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1)) { gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2]; gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1; @@ -3946,7 +3944,7 @@ static void sub_8090B8C(u8 taskId) otId = ((u16)gTasks[taskId].data[13] << 16) | (u16)gTasks[taskId].data[12]; personality = ((u16)gTasks[taskId].data[15] << 16) | (u16)gTasks[taskId].data[14]; paletteNum = gSprites[gTasks[taskId].data[3]].oam.paletteNum; - lzPaletteData = species_and_otid_get_pal(species, otId, personality); + lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personality); LoadCompressedPalette(lzPaletteData, 0x100 | paletteNum * 16, 32); DestroyTask(taskId); } @@ -4008,79 +4006,79 @@ u16 GetPokedexHeightWeight(u16 dexNum, u8 data) } } -s8 GetNationalPokedexFlag(u16 a, u8 b) +s8 GetSetPokedexFlag(u16 nationalDexNo, u8 caseID) { u8 index; u8 bit; u8 mask; s8 retVal; - a--; - index = a / 8; - bit = a % 8; + nationalDexNo--; + index = nationalDexNo / 8; + bit = nationalDexNo % 8; mask = 1 << bit; retVal = 0; - switch (b) + switch (caseID) { - case 0: + case FLAG_GET_SEEN: if (gSaveBlock2.pokedex.seen[index] & mask) { - if ((gSaveBlock2.pokedex.seen[index] & mask) == (gSaveBlock1.unk938[index] & mask) - && (gSaveBlock2.pokedex.seen[index] & mask) == (gSaveBlock1.unk3A8C[index] & mask)) + if ((gSaveBlock2.pokedex.seen[index] & mask) == (gSaveBlock1.dexSeen2[index] & mask) + && (gSaveBlock2.pokedex.seen[index] & mask) == (gSaveBlock1.dexSeen3[index] & mask)) retVal = 1; else { gSaveBlock2.pokedex.seen[index] &= ~mask; - gSaveBlock1.unk938[index] &= ~mask; - gSaveBlock1.unk3A8C[index] &= ~mask; + gSaveBlock1.dexSeen2[index] &= ~mask; + gSaveBlock1.dexSeen3[index] &= ~mask; retVal = 0; } } break; - case 1: + case FLAG_GET_CAUGHT: if (gSaveBlock2.pokedex.owned[index] & mask) { if ((gSaveBlock2.pokedex.owned[index] & mask) == (gSaveBlock2.pokedex.seen[index] & mask) - && (gSaveBlock2.pokedex.owned[index] & mask) == (gSaveBlock1.unk938[index] & mask) - && (gSaveBlock2.pokedex.owned[index] & mask) == (gSaveBlock1.unk3A8C[index] & mask)) + && (gSaveBlock2.pokedex.owned[index] & mask) == (gSaveBlock1.dexSeen2[index] & mask) + && (gSaveBlock2.pokedex.owned[index] & mask) == (gSaveBlock1.dexSeen3[index] & mask)) retVal = 1; else { gSaveBlock2.pokedex.owned[index] &= ~mask; gSaveBlock2.pokedex.seen[index] &= ~mask; - gSaveBlock1.unk938[index] &= ~mask; - gSaveBlock1.unk3A8C[index] &= ~mask; + gSaveBlock1.dexSeen2[index] &= ~mask; + gSaveBlock1.dexSeen3[index] &= ~mask; retVal = 0; } } break; - case 2: + case FLAG_SET_SEEN: gSaveBlock2.pokedex.seen[index] |= mask; - gSaveBlock1.unk938[index] |= mask; - gSaveBlock1.unk3A8C[index] |= mask; + gSaveBlock1.dexSeen2[index] |= mask; + gSaveBlock1.dexSeen3[index] |= mask; break; - case 3: + case FLAG_SET_CAUGHT: gSaveBlock2.pokedex.owned[index] |= mask; break; } return retVal; } -u16 GetNationalPokedexCount(u8 a) +u16 GetNationalPokedexCount(u8 caseID) { u16 count = 0; u16 i; for (i = 0; i < NATIONAL_DEX_COUNT; i++) { - switch (a) + switch (caseID) { - case 0: - if (GetNationalPokedexFlag(i + 1, 0) != 0) + case FLAG_GET_SEEN: + if (GetSetPokedexFlag(i + 1, FLAG_GET_SEEN)) count++; break; - case 1: - if (GetNationalPokedexFlag(i + 1, 1) != 0) + case FLAG_GET_CAUGHT: + if (GetSetPokedexFlag(i + 1, FLAG_GET_CAUGHT)) count++; break; } @@ -4088,21 +4086,21 @@ u16 GetNationalPokedexCount(u8 a) return count; } -u16 GetHoennPokedexCount(u8 a) +u16 GetHoennPokedexCount(u8 caseID) { u16 count = 0; u16 i; for (i = 0; i < 202; i++) { - switch (a) + switch (caseID) { - case 0: - if (GetNationalPokedexFlag(HoennToNationalOrder(i + 1), 0) != 0) + case FLAG_GET_SEEN: + if (GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_SEEN)) count++; break; - case 1: - if (GetNationalPokedexFlag(HoennToNationalOrder(i + 1), 1) != 0) + case FLAG_GET_CAUGHT: + if (GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_CAUGHT)) count++; break; } @@ -4116,7 +4114,7 @@ bool8 sub_8090FC0(void) for (i = 0; i < 200; i++) { - if (GetNationalPokedexFlag(HoennToNationalOrder(i + 1), 1) == 0) + if (!GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_CAUGHT)) return FALSE; } return TRUE; @@ -4128,17 +4126,17 @@ u16 sub_8090FF4(void) for (i = 0; i < 150; i++) { - if (GetNationalPokedexFlag(i + 1, 1) == 0) + if (GetSetPokedexFlag(i + 1, 1) == 0) return 0; } for (i = 152; i < 250; i++) { - if (GetNationalPokedexFlag(i + 1, 1) == 0) + if (GetSetPokedexFlag(i + 1, 1) == 0) return 0; } for (i = 252; i < 384; i++) { - if (GetNationalPokedexFlag(i + 1, 1) == 0) + if (GetSetPokedexFlag(i + 1, 1) == 0) return 0; } return 1; diff --git a/src/pokedex_cry_screen.c b/src/pokemon/pokedex_cry_screen.c index 92fd832fc..92fd832fc 100644 --- a/src/pokedex_cry_screen.c +++ b/src/pokemon/pokedex_cry_screen.c diff --git a/src/pokemon_1.c b/src/pokemon/pokemon_1.c index c65bfa185..1d597cb17 100644 --- a/src/pokemon_1.c +++ b/src/pokemon/pokemon_1.c @@ -4,7 +4,7 @@ #include "main.h" #include "pokemon.h" #include "rng.h" -#include "rom4.h" +#include "overworld.h" #include "species.h" #include "sprite.h" #include "string_util.h" @@ -17,9 +17,9 @@ #define LOHALF(n) ((n) & 0xFFFF) extern u8 unk_2000000[]; -extern u16 word_2024E82; +extern u16 gMoveToLearn; -static EWRAM_DATA u8 byte_2024E88 = 0; +static EWRAM_DATA u8 sLearningMoveTableID = 0; u8 gPlayerPartyCount; struct Pokemon gPlayerParty[6]; @@ -69,6 +69,7 @@ void ZeroEnemyPartyMons(void) void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId) { u32 arg; + ZeroMonData(mon); CreateBoxMon(&mon->box, species, level, fixedIV, hasFixedPersonality, fixedPersonality, otIdType, fixedOtId); SetMonData(mon, MON_DATA_LEVEL, &level); @@ -467,10 +468,10 @@ void CalculateMonStats(struct Pokemon *mon) SetMonData(mon, MON_DATA_HP, (u8 *)¤tHP); } -void sub_803B4B4(struct Pokemon *src, struct Pokemon *dest) +void sub_803B4B4(const struct BoxPokemon *src, struct Pokemon *dest) { u32 value = 0; - memcpy(&dest->box, &src->box, sizeof(struct BoxPokemon)); + dest->box = *src; SetMonData(dest, MON_DATA_STATUS, (u8 *)&value); SetMonData(dest, MON_DATA_HP, (u8 *)&value); SetMonData(dest, MON_DATA_MAX_HP, (u8 *)&value); @@ -583,29 +584,33 @@ void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon) } } -u16 sub_803B7C8(struct Pokemon *mon, u8 a2) +u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove) { u32 retVal = 0; u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); u8 level = GetMonData(mon, MON_DATA_LEVEL, NULL); - if (a2) + // since you can learn more than one move per level + // the game needs to know whether you decided to + // learn it or keep the old set to avoid asking + // you to learn the same move over and over again + if (firstMove) { - byte_2024E88 = retVal; + sLearningMoveTableID = 0; - while ((gLevelUpLearnsets[species][byte_2024E88] & 0xFE00) != (level << 9)) + while ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) != (level << 9)) { - byte_2024E88++; - if (gLevelUpLearnsets[species][byte_2024E88] == (u16)-1) + sLearningMoveTableID++; + if (gLevelUpLearnsets[species][sLearningMoveTableID] == 0xFFFF) return 0; } } - if ((gLevelUpLearnsets[species][byte_2024E88] & 0xFE00) == (level << 9)) + if ((gLevelUpLearnsets[species][sLearningMoveTableID] & 0xFE00) == (level << 9)) { - word_2024E82 = (gLevelUpLearnsets[species][byte_2024E88] & 0x1FF); - byte_2024E88++; - retVal = GiveMoveToMon(mon, word_2024E82); + gMoveToLearn = (gLevelUpLearnsets[species][sLearningMoveTableID] & 0x1FF); + sLearningMoveTableID++; + retVal = GiveMoveToMon(mon, gMoveToLearn); } return retVal; diff --git a/src/pokemon_2.c b/src/pokemon/pokemon_2.c index a77edbdb2..f02ce6170 100644 --- a/src/pokemon_2.c +++ b/src/pokemon/pokemon_2.c @@ -80,125 +80,31 @@ u8 CountAliveMons(u8 a1) return retVal; } -#ifdef NONMATCHING u8 sub_803C434(u8 a1) { - u32 status0 = GetBankIdentity(a1); - register u8 status_ asm("r4"); - u8 status; - register u32 mask1 asm("r1") = 1; - register u32 mask2 asm("r6") = 1; - - status_ = mask2; - status_ &= status0; - status = status_ ^ mask1; - - { - register u16 val_ asm("r1") = gBattleTypeFlags; - u32 val = mask2; - val &= val_; - if (!val) - { - return GetBankByPlayerAI(status); - } - } + u8 status = GetBankIdentity(a1) & 1; + status ^= 1; + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + return GetBankByPlayerAI(status); if (CountAliveMons(0) > 1) { - u16 r = Random(); - register u32 val asm("r1") = mask2; - val &= r; - if (!val) - { - u32 status2 = 2; - status2 ^= status; - return GetBankByPlayerAI(status2); - } + u8 val; + + if ((Random() & 1) == 0) + val = status ^ 2; else - { - return GetBankByPlayerAI(status); - } + val = status; + return GetBankByPlayerAI(val); } else { - if (gAbsentBankFlags & gBitTable[status]) + if ((gAbsentBankFlags & gBitTable[status])) return GetBankByPlayerAI(status ^ 2); else return GetBankByPlayerAI(status); } } -#else -__attribute__((naked)) -u8 sub_803C434(u8 a1) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - bl GetBankIdentity\n\ - movs r1, 0x1\n\ - movs r6, 0x1\n\ - adds r4, r6, 0\n\ - ands r4, r0\n\ - eors r4, r1\n\ - adds r5, r4, 0\n\ - ldr r0, _0803C45C\n\ - ldrh r1, [r0]\n\ - adds r0, r6, 0\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _0803C460\n\ - adds r0, r4, 0\n\ - b _0803C4AA\n\ - .align 2, 0\n\ -_0803C45C: .4byte gBattleTypeFlags\n\ -_0803C460:\n\ - movs r0, 0\n\ - bl CountAliveMons\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - bls _0803C484\n\ - bl Random\n\ - adds r1, r6, 0\n\ - ands r1, r0\n\ - cmp r1, 0\n\ - bne _0803C480\n\ - movs r0, 0x2\n\ - eors r0, r4\n\ - b _0803C4AA\n\ -_0803C480:\n\ - adds r0, r4, 0\n\ - b _0803C4AA\n\ -_0803C484:\n\ - ldr r0, _0803C49C\n\ - ldrb r1, [r0]\n\ - ldr r2, _0803C4A0\n\ - lsls r0, r4, 2\n\ - adds r0, r2\n\ - ldr r0, [r0]\n\ - ands r1, r0\n\ - cmp r1, 0\n\ - bne _0803C4A4\n\ - adds r0, r4, 0\n\ - b _0803C4AA\n\ - .align 2, 0\n\ -_0803C49C: .4byte gAbsentBankFlags\n\ -_0803C4A0: .4byte gBitTable\n\ -_0803C4A4:\n\ - movs r0, 0x2\n\ - eors r5, r0\n\ - adds r0, r5, 0\n\ -_0803C4AA:\n\ - bl GetBankByPlayerAI\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - pop {r4-r6}\n\ - pop {r1}\n\ - bx r1\n\ - .syntax divided\n"); -} -#endif u8 GetMonGender(struct Pokemon *mon) { diff --git a/src/pokemon_3.c b/src/pokemon/pokemon_3.c index 3d85a1c8f..1eff9b83c 100644 --- a/src/pokemon_3.c +++ b/src/pokemon/pokemon_3.c @@ -11,7 +11,7 @@ #include "main.h" #include "pokemon.h" #include "rng.h" -#include "rom4.h" +#include "overworld.h" #include "rom_8077ABC.h" #include "rom_8094928.h" #include "rtc.h" @@ -278,7 +278,7 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem) else holdEffect = ItemId_GetHoldEffect(heldItem); - if (holdEffect == 38 && type != 3) + if (holdEffect == HOLD_EFFECT_PREVENT_EVOLVE && type != 3) return 0; switch (type) @@ -457,7 +457,7 @@ u16 HoennToNationalOrder(u16 hoennNum) return gHoennToNationalOrder[hoennNum - 1]; } -u32 SpeciesToCryId(u16 species) +u16 SpeciesToCryId(u16 species) { if (species <= 250) return species; @@ -1096,7 +1096,7 @@ void ClearBattleMonForms(void) gBattleMonForms[i] = 0; } -u16 sub_8040728(void) +u16 GetBGM_ForBattle(void) { if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) return BGM_BATTLE34; @@ -1137,7 +1137,7 @@ void sub_80408BC(void) { ResetMapMusic(); m4aMPlayAllStop(); - PlayBGM(sub_8040728()); + PlayBGM(GetBGM_ForBattle()); } void current_map_music_set__default_for_battle(u16 song) @@ -1147,15 +1147,15 @@ void current_map_music_set__default_for_battle(u16 song) if (song) PlayNewMapMusic(song); else - PlayNewMapMusic(sub_8040728()); + PlayNewMapMusic(GetBGM_ForBattle()); } -const u8 *pokemon_get_pal(struct Pokemon *mon) +const u8 *GetMonSpritePal(struct Pokemon *mon) { u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0); u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0); u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0); - return species_and_otid_get_pal(species, otId, personality); + return GetMonSpritePalFromOtIdPersonality(species, otId, personality); } //Extracts the upper 16 bits of a 32-bit number @@ -1164,7 +1164,7 @@ const u8 *pokemon_get_pal(struct Pokemon *mon) //Extracts the lower 16 bits of a 32-bit number #define LOHALF(n) ((n) & 0xFFFF) -const u8 *species_and_otid_get_pal(u16 species, u32 otId, u32 personality) +const u8 *GetMonSpritePalFromOtIdPersonality(u16 species, u32 otId, u32 personality) { u32 shinyValue; @@ -1178,15 +1178,15 @@ const u8 *species_and_otid_get_pal(u16 species, u32 otId, u32 personality) return gMonPaletteTable[species].data; } -const struct CompressedSpritePalette *sub_8040990(struct Pokemon *mon) +const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *mon) { u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0); u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0); u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0); - return sub_80409C8(species, otId, personality); + return GetMonSpritePalStructFromOtIdPersonality(species, otId, personality); } -const struct CompressedSpritePalette *sub_80409C8(u16 species, u32 otId , u32 personality) +const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality) { u32 shinyValue; @@ -1197,7 +1197,7 @@ const struct CompressedSpritePalette *sub_80409C8(u16 species, u32 otId , u32 pe return &gMonPaletteTable[species]; } -bool8 IsHMMove2(u16 move) +bool32 IsHMMove2(u16 move) { int i = 0; while (gHMMoves[i] != 0xFFFF) @@ -1208,9 +1208,9 @@ bool8 IsHMMove2(u16 move) return FALSE; } -bool8 sub_8040A3C(u16 species) +bool8 IsPokeSpriteNotFlipped(u16 species) { - return gBaseStats[species].unk19_7; + return gBaseStats[species].noFlip; } s8 sub_8040A54(struct Pokemon *mon, u8 a2) @@ -1219,7 +1219,7 @@ s8 sub_8040A54(struct Pokemon *mon, u8 a2) return gPokeblockFlavorCompatibilityTable[nature * 5 + a2]; } -s8 sub_8040A7C(u32 personality, u8 a2) +s8 GetPokeFlavourRelation(u32 personality, u8 a2) { u8 nature = GetNatureFromPersonality(personality); return gPokeblockFlavorCompatibilityTable[nature * 5 + a2]; diff --git a/src/pokemon_data.c b/src/pokemon/pokemon_data.c index 6414134fb..6414134fb 100644 --- a/src/pokemon_data.c +++ b/src/pokemon/pokemon_data.c diff --git a/src/pokemon_icon.c b/src/pokemon/pokemon_icon.c index 8994ea49e..9bb3386e1 100644 --- a/src/pokemon_icon.c +++ b/src/pokemon/pokemon_icon.c @@ -1024,17 +1024,17 @@ void sub_809D7E8(struct Sprite *); u8 unref_sub_809D26C(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority) { u8 spriteId; - struct MonIconSpriteTemplate iconTemplate; - struct MonIconSpriteTemplate *iconTemplatePtr = &iconTemplate; // needed to match - - iconTemplatePtr->oam = &sMonIconOamData; - iconTemplatePtr->image = gMonIconTable[species]; - iconTemplatePtr->anims = sMonIconAnims; - iconTemplatePtr->affineAnims = sMonIconAffineAnims; - iconTemplatePtr->callback = callback; - iconTemplatePtr->paletteTag = POKE_ICON_BASE_PAL_TAG + gMonIconPaletteIndices[species]; + struct MonIconSpriteTemplate iconTemplate = + { + .oam = &sMonIconOamData, + .image = gMonIconTable[species], + .anims = sMonIconAnims, + .affineAnims = sMonIconAffineAnims, + .callback = callback, + .paletteTag = POKE_ICON_BASE_PAL_TAG + gMonIconPaletteIndices[species], + }; - spriteId = CreateMonIconSprite(iconTemplatePtr, x, y, subpriority); + spriteId = CreateMonIconSprite(&iconTemplate, x, y, subpriority); UpdateMonIconFrame(&gSprites[spriteId]); @@ -1067,17 +1067,17 @@ u8 CreateMonIcon(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u u8 sub_809D3A4(u16 species, void (*callback)(struct Sprite *), s16 x, s16 y, u8 subpriority) { u8 spriteId; - struct MonIconSpriteTemplate iconTemplate; - struct MonIconSpriteTemplate *iconTemplatePtr = &iconTemplate; // needed to match - - iconTemplatePtr->oam = &sMonIconOamData; - iconTemplatePtr->image = gMonIconTable[species]; - iconTemplatePtr->anims = sMonIconAnims; - iconTemplatePtr->affineAnims = sMonIconAffineAnims; - iconTemplatePtr->callback = callback; - iconTemplatePtr->paletteTag = POKE_ICON_BASE_PAL_TAG + gMonIconPaletteIndices[species]; + struct MonIconSpriteTemplate iconTemplate = + { + .oam = &sMonIconOamData, + .image = gMonIconTable[species], + .anims = sMonIconAnims, + .affineAnims = sMonIconAffineAnims, + .callback = callback, + .paletteTag = POKE_ICON_BASE_PAL_TAG + gMonIconPaletteIndices[species], + }; - spriteId = CreateMonIconSprite(iconTemplatePtr, x, y, subpriority); + spriteId = CreateMonIconSprite(&iconTemplate, x, y, subpriority); UpdateMonIconFrame(&gSprites[spriteId]); @@ -1197,7 +1197,7 @@ void sub_809D62C(struct Sprite *sprite) UpdateMonIconFrame(sprite); } -// TODO: try to find a way to avoid using goto and asm statement +// TODO: try to find a way to avoid using asm statement u8 UpdateMonIconFrame(struct Sprite *sprite) { u8 result = 0; @@ -1206,34 +1206,31 @@ u8 UpdateMonIconFrame(struct Sprite *sprite) { s16 frame = sprite->anims[sprite->animNum][sprite->animCmdIndex].frame.imageValue; - if (frame != -2) - { - if (frame != -1) - goto copy; - goto end; - } - - sprite->animCmdIndex = 0; - goto end; - - copy: - RequestSpriteCopy( - (u8 *)sprite->images + sSpriteImageSizes[sprite->oam.shape][sprite->oam.size] * frame, - (u8 *)OBJ_VRAM0 + sprite->oam.tileNum * TILE_SIZE_4BPP, - sSpriteImageSizes[sprite->oam.shape][sprite->oam.size]); + switch (frame) { - register u8 duration asm("r0") = sprite->anims[sprite->animNum][sprite->animCmdIndex].frame.duration; - sprite->animDelayCounter = duration; + case -1: + break; + case -2: + sprite->animCmdIndex = 0; + break; + default: + RequestSpriteCopy( + (u8 *)sprite->images + sSpriteImageSizes[sprite->oam.shape][sprite->oam.size] * frame, + (u8 *)OBJ_VRAM0 + sprite->oam.tileNum * TILE_SIZE_4BPP, + sSpriteImageSizes[sprite->oam.shape][sprite->oam.size]); + { + register u8 duration asm("r0") = sprite->anims[sprite->animNum][sprite->animCmdIndex].frame.duration; + sprite->animDelayCounter = duration; + } + sprite->animCmdIndex++; + result = sprite->animCmdIndex; + break; } - sprite->animCmdIndex++; - result = sprite->animCmdIndex; } else { sprite->animDelayCounter--; } - -end: return result; } diff --git a/src/pokemon/pokemon_menu.c b/src/pokemon/pokemon_menu.c new file mode 100644 index 000000000..bc5150a16 --- /dev/null +++ b/src/pokemon/pokemon_menu.c @@ -0,0 +1,1200 @@ +#include "global.h" +#include "pokemon.h" +#include "pokemon_menu.h" +#include "party_menu.h" +#include "palette.h" +#include "menu.h" +#include "mail_data.h" +#include "songs.h" +#include "sound.h" +#include "main.h" +#include "overworld.h" +#include "menu_helpers.h" +#include "pokemon_summary_screen.h" +#include "moves.h" +#include "data2.h" +#include "strings.h" +#include "item_use.h" +#include "item.h" +#include "event_data.h" +#include "mail.h" +#include "field_player_avatar.h" +#include "fldeff_softboiled.h" +#include "braille_puzzles.h" +#include "field_fadetransition.h" +#include "field_weather.h" +#include "field_effect.h" +#include "field_control_avatar.h" +#include "metatile_behavior.h" +#include "fieldmap.h" +#include "item_menu.h" +#include "player_pc.h" + +/* +Pokemon menu: + The menu that appears when you + click on a pokemon in + overworld 'pokemon' menu +*/ + +struct PokeMenuFieldMoveFunc +{ + bool8 (*func)(void); + u8 field_1; +}; + +extern u8 gUnknown_020384F0; +extern u8 gUnknown_0202E8F4; +extern u8 gUnknown_0202E8F5; +extern u8 gUnknown_0202E8F6; +extern u8 gUnknown_02038561; +extern u16 gUnknown_0202E8F8; +extern u8 ewram[]; +extern void (*gUnknown_03004AE4)(u8 taskID, u16 itemID, TaskFunc func); +extern TaskFunc gUnknown_03005CF0; + +void sub_80E62A0(u8 arg0, struct MailStruct* arg1, void* arg2, u8 arg3); +void sub_808A520(void); +void sub_80A61D0(void); +void CB2_InitFlyRegionMap(void); +u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem); +bool8 SetUpFieldMove_Cut(void); +bool8 SetUpFieldMove_Flash(void); +bool8 SetUpFieldMove_RockSmash(void); +bool8 SetUpFieldMove_Strength(void); +bool8 SetUpFieldMove_Teleport(void); +bool8 SetUpFieldMove_Dig(void); +bool8 SetUpFieldMove_SecretPower(void); +bool8 SetUpFieldMove_SoftBoiled(void); +bool8 SetUpFieldMove_SoftBoiled(void); +bool8 SetUpFieldMove_SweetScent(void); + +#define sFieldMovesTerminator 0xFF // note: should be changed to 0xFFFF, because currently it makes it impossible to add a field move with 0xFF index + +// this file's functions +static void sub_808A8A8(void); +static void sub_808B3EC(void); +static void sub_8089D94(u8 taskID); +static void sub_8089E4C(u8 taskID); +static void sub_808A5BC(u8 taskID); +static void sub_808A8D4(u8 taskID); +static void sub_808A73C(u8 taskID); +static void sub_808A848(u8 taskID); +static void sub_808AAF0(u8 taskID); +static void sub_808ABF4(u8 taskID); +static void sub_808AB34(u8 taskID); +static void sub_808ABA8(u8 taskID); +static void sub_808B224(u8 taskID); +static void sub_808B2EC(u8 taskID); +static void sub_808B2B4(u8 taskID); +static void sub_808B25C(u8 taskID); +static void sub_808B1EC(u8 taskID); +static void sub_808B338(u8 taskID); +static void sub_808B4A4(u8 taskID); +static void sub_808B4EC(u8 taskID); +static void sub_808B5E4(u8 taskID); +static void PokemonMenu_Summary(u8 taskID); +static void PokemonMenu_Switch(u8 taskID); +static void PokemonMenu_Item(u8 taskID); +static void PokemonMenu_Cancel(u8 taskID); +static void PokemonMenu_GiveItem(u8 taskID); +static void PokemonMenu_TakeItem(u8 taskID); +static void PokemonMenu_TakeMail(u8 taskID); +static void PokemonMenu_Mail(u8 taskID); +static void PokemonMenu_ReadMail(u8 taskID); +static void PokemonMenu_CancelSubmenu(u8 taskID); +static void PokemonMenu_FieldMove(u8 taskID); +static bool8 SetUpFieldMove_Waterfall(void); +static bool8 SetUpFieldMove_Surf(void); +static bool8 SetUpFieldMove_Fly(void); +static bool8 SetUpFieldMove_Dive(void); + +// ewram data + +EWRAM_DATA static u8 sPokeMenuCursorPos = 0; +EWRAM_DATA static u8 sPokeMenuOptionsNo = 0; +EWRAM_DATA static u8 sPokeMenuOptionsOrder[8] = {0}; // 4 possible field moves and 4 default options + +// iwram common +u8 gLastFieldPokeMenuOpened; +void (*gUnknown_03005CE4)(void); + +// const data + +static const struct MenuAction2 sPokemonMenuActions[] = +{ + {OtherText_Summary, PokemonMenu_Summary}, + {OtherText_Switch2, PokemonMenu_Switch}, + {OtherText_Item, PokemonMenu_Item}, + {gOtherText_CancelNoTerminator, PokemonMenu_Cancel}, + {OtherText_Give2, PokemonMenu_GiveItem}, + {OtherText_Take2, PokemonMenu_TakeItem}, + {OtherText_Take, PokemonMenu_TakeMail}, + {OtherText_Mail, PokemonMenu_Mail}, + {OtherText_Read2, PokemonMenu_ReadMail}, + {gOtherText_CancelNoTerminator, PokemonMenu_CancelSubmenu}, + {gMoveNames[MOVE_CUT], PokemonMenu_FieldMove}, + {gMoveNames[MOVE_FLASH], PokemonMenu_FieldMove}, + {gMoveNames[MOVE_ROCK_SMASH], PokemonMenu_FieldMove}, + {gMoveNames[MOVE_STRENGTH], PokemonMenu_FieldMove}, + {gMoveNames[MOVE_SURF], PokemonMenu_FieldMove}, + {gMoveNames[MOVE_FLY], PokemonMenu_FieldMove}, + {gMoveNames[MOVE_DIVE], PokemonMenu_FieldMove}, + {gMoveNames[MOVE_WATERFALL], PokemonMenu_FieldMove}, + {gMoveNames[MOVE_TELEPORT], PokemonMenu_FieldMove}, + {gMoveNames[MOVE_DIG], PokemonMenu_FieldMove}, + {gMoveNames[MOVE_SECRET_POWER], PokemonMenu_FieldMove}, + {gMoveNames[MOVE_MILK_DRINK], PokemonMenu_FieldMove}, + {gMoveNames[MOVE_SOFT_BOILED], PokemonMenu_FieldMove}, + {gMoveNames[MOVE_SWEET_SCENT], PokemonMenu_FieldMove}, +}; + +static const u16 sPokeMenuFieldMoves[] = +{ + MOVE_CUT, MOVE_FLASH, MOVE_ROCK_SMASH, MOVE_STRENGTH, + MOVE_SURF, MOVE_FLY, MOVE_DIVE, MOVE_WATERFALL, + MOVE_TELEPORT, MOVE_DIG, MOVE_SECRET_POWER, MOVE_MILK_DRINK, + MOVE_SOFT_BOILED, MOVE_SWEET_SCENT, sFieldMovesTerminator, +}; + +static const u8 sUnknown_39F572[] = {4, 5, 9, 0}; +static const struct PartyPopupMenu sUnknown_0839F578 = {3, 6, sUnknown_39F572}; + +static const u8 sUnknown_39F580[] = {8, 6, 9, 0}; +static const struct PartyPopupMenu sUnknown_0839F584 = {3, 9, sUnknown_39F580}; + +static const struct PokeMenuFieldMoveFunc sFieldMoveFuncs[] = +{ + {SetUpFieldMove_Cut, 0x6}, + {SetUpFieldMove_Flash, 0x9}, + {SetUpFieldMove_RockSmash, 0x9}, + {SetUpFieldMove_Strength, 0x9}, + {SetUpFieldMove_Surf, 0x7}, + {SetUpFieldMove_Fly, 0x9}, + {SetUpFieldMove_Dive, 0x9}, + {SetUpFieldMove_Waterfall, 0x9}, + {SetUpFieldMove_Teleport, 0x9}, + {SetUpFieldMove_Dig, 0x9}, + {SetUpFieldMove_SecretPower, 0x9}, + {SetUpFieldMove_SoftBoiled, 0x10}, + {SetUpFieldMove_SoftBoiled, 0x10}, + {SetUpFieldMove_SweetScent, 0x9}, +}; + +void sub_8089A70(void) +{ + gPaletteFade.bufferTransferDisabled = 1; + OpenPartyMenu(0, 0); +} + +static void sub_8089A8C(void) +{ + sPokeMenuOptionsNo = 0; + // if checking pokemon is an egg, we can't give it an item and it doesn't know any move + if (GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_IS_EGG)) + { + AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_SUMMARY); + AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_SWITCH); + AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_CANCEL); + } + else + { + u16 moveID, tableID; + for (moveID = 0; moveID < 4; moveID++) // 4, max number of possible field moves + { + for (tableID = 0; sPokeMenuFieldMoves[tableID] != sFieldMovesTerminator; tableID++) + { + if (GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_MOVE1 + moveID) == sPokeMenuFieldMoves[tableID]) + { + u8 fieldID = tableID + POKEMENU_FIRST_FIELD_MOVE_ID; + AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, fieldID); + break; + } + } + } + AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_SUMMARY); + + // can't switch a pokemon if it's the only one in the party + if (GetMonData(&gPlayerParty[1], MON_DATA_SPECIES) != 0) + AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_SWITCH); + + if (ItemIsMail(GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_HELD_ITEM))) + AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_MAIL); + else + AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_ITEM); + + AppendToList(sPokeMenuOptionsOrder, &sPokeMenuOptionsNo, POKEMENU_CANCEL); + } +} + +static void sub_8089BDC(u8 arg0, u8 arg1, u8 arg2, u8 noOfOptions, const struct MenuAction2 *menuActions, const u8 *order, u8 arg6) +{ + sub_806D538(5, arg6); + MenuDrawTextWindow(arg0, arg1, arg0 + arg2, (noOfOptions * 2) + arg1 + 1); + PrintMenuItemsReordered(arg0 + 1, arg1 + 1, noOfOptions, menuActions, order); +} + +void sub_8089C50(u8 arg0, u8 arg1, u8 arg2, u8 noOfOptions, const struct MenuAction2 *menuActions, const u8 *order) +{ + sub_8089BDC(arg0, arg1, arg2, noOfOptions, menuActions, order, 1); +} + +static void sub_8089C7C(u8 arg0) +{ + u32 r4 = (u8)(18 - (sPokeMenuOptionsNo << 1)); + + sub_8089BDC(19, r4, 10, sPokeMenuOptionsNo, sPokemonMenuActions, sPokeMenuOptionsOrder, 3); + r4 |= 1; + InitMenu(0, 20, r4, sPokeMenuOptionsNo, arg0, 9); +} + +void sub_8089CD4(u8 taskID) +{ + if (!gPaletteFade.active) + { + switch (sub_806BD80(taskID)) + { + case 1: + PlaySE(SE_SELECT); + gLastFieldPokeMenuOpened = sub_806CA38(taskID); + GetMonNickname(&gPlayerParty[gLastFieldPokeMenuOpened], gStringVar1); + sub_8089A8C(); + sPokeMenuCursorPos = 0; + sub_8089C7C(0); + gTasks[taskID].func = sub_8089D94; + sub_808B5B4(taskID); + break; + case 2: + PlaySE(SE_SELECT); + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].func = sub_8089E4C; + break; + } + } +} + +static void sub_8089D94(u8 taskID) +{ + if (!gPaletteFade.active) + { + if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) + { + PlaySE(SE_SELECT); + sPokeMenuCursorPos = MoveMenuCursor(-1); + sub_808B5B4(taskID); + } + else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) + { + PlaySE(SE_SELECT); + sPokeMenuCursorPos = MoveMenuCursor(1); + sub_808B5B4(taskID); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sPokemonMenuActions[sPokeMenuOptionsOrder[sPokeMenuCursorPos]].func(taskID); + sub_808B5B4(taskID); + } + else if (gMain.newKeys & B_BUTTON) + { + PokemonMenu_Cancel(taskID); + sub_808B5B4(taskID); + } + } +} + +static void sub_8089E4C(u8 taskID) +{ + if (!gPaletteFade.active) + { + gLastFieldPokeMenuOpened = 0; + SetMainCallback2(sub_805469C); + DestroyTask(taskID); + } +} + +static void sub_8089E84(void) +{ + GetMonNickname(&gPlayerParty[gLastFieldPokeMenuOpened], gStringVar1); + sub_8089A8C(); + sPokeMenuCursorPos = 0; + sub_8089C7C(0); +} + +static void sub_8089EBC(void) +{ + do + { + if (sub_806B124() == TRUE) + { + sub_806C994(EWRAM_1B000.unk260, gUnknown_020384F0); + sub_806BF74(EWRAM_1B000.unk260, 0); + gLastFieldPokeMenuOpened = gUnknown_020384F0; + sub_8089E84(); + SetMainCallback2(sub_806AEDC); + break; + } + } while (sub_80F9344() != TRUE); +} + +static void sub_8089F14(void) +{ + gPaletteFade.bufferTransferDisabled = 1; + sub_806AF4C(0, 0xFF, sub_8089D94, 5); + SetMainCallback2(sub_8089EBC); +} + +static void sub_8089F44(u8 taskID) +{ + if (!gPaletteFade.active) + { + u8 spriteID = gSprites[gTasks[taskID].data[3] >> 8].data0; + DestroyTask(taskID); + ewram1B000_alt.unk262 = 1; + ShowPokemonSummaryScreen(gPlayerParty, spriteID, gPlayerPartyCount - 1, sub_8089F14, 0); + } +} + +static void PokemonMenu_Summary(u8 taskID) +{ + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].func = sub_8089F44; +} + +void sub_808A004(u8 taskID) +{ + SetTaskFuncWithFollowupFunc(taskID, sub_806CA60, sub_8089CD4); + MenuZeroFillWindowRect(19, 0, 29, 19); +} + +static void PokemonMenu_Switch(u8 taskID) +{ + HandleDestroyMenuCursors(); + ewram01000.unkC = sub_806CD5C; + ewram01000.array[53553] = 1; + sub_808A004(taskID); +} + +static void sub_808A060(u8 taskID) +{ + if (gMain.newKeys == DPAD_UP && sPokeMenuCursorPos != 0) + { + sPokeMenuCursorPos = MoveMenuCursor(-1); + PlaySE(SE_SELECT); + } + if (gMain.newKeys == DPAD_DOWN && sPokeMenuCursorPos != 2) + { + sPokeMenuCursorPos = MoveMenuCursor(1); + PlaySE(SE_SELECT); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + PartyMenuGetPopupMenuFunc(0, &sUnknown_0839F578, (void *)sPokemonMenuActions, sPokeMenuCursorPos)(taskID); + } + else if (gMain.newKeys & B_BUTTON) + { + sub_806E7D0(0, &sUnknown_0839F578); + PokemonMenu_CancelSubmenu(taskID); + } +} + +static void sub_808A100(u8 taskID) +{ + sub_806E750(0, &sUnknown_0839F578, (void*)(sPokemonMenuActions), 0); + sub_806D538(0xD, 2); + gTasks[taskID].func = sub_808A060; +} + +static void PokemonMenu_Item(u8 taskID) +{ + HandleDestroyMenuCursors(); + sPokeMenuCursorPos = 0; + MenuZeroFillWindowRect(19, 0, 29, 19); + gTasks[taskID].func = sub_808A100; +} + +static void sub_808A180(u8 taskID) +{ + if (!gPaletteFade.active) + { + u8 mailID = GetMonData(&gPlayerParty[sub_806CA38(taskID)], MON_DATA_MAIL); + DestroyTask(taskID); + sub_80E62A0(4, &gSaveBlock1.mail[mailID], sub_808A520, 3); + } +} + +static void sub_808A1E0(u8 taskID) +{ + if (gUnknown_0202E8F6 != 1) + { + SetHeldItemIconVisibility(taskID, sub_806CA38(taskID)); + sub_806D538(0, 0); + gTasks[taskID].func = sub_8089CD4; + } +} + +static void sub_808A228(u8 taskID) +{ + if (ItemIsMail(gScriptItemId) && gUnknown_0202E8F4 != 0) + { + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].func = sub_808A180; + } + else + { + MenuZeroFillWindowRect(0, 0, 29, 19); + sub_806D538(0, 0); + gTasks[taskID].func = sub_8089CD4; + } +} + +static void sub_808A2AC(u8 taskID) +{ + if (!gPaletteFade.active) + PartyMenuTryGiveMonHeldItem(taskID, gScriptItemId, sub_808A228); +} + +static void sub_808A2DC(u8 taskID) +{ + u8 mailID = GetMonData(&gPlayerParty[sub_806CA38(taskID)], MON_DATA_MAIL); + DestroyTask(taskID); + sub_80E62A0(4, &gSaveBlock1.mail[mailID], sub_808A520, 3); +} + +static void sub_808A330(u8 taskID) +{ + PartyMenuTryGiveMonHeldItem(taskID, gScriptItemId, sub_808A2DC); +} + +static void sub_808A34C(void) +{ + RunTasks(); +} + +static void sub_808A358(void) +{ + while (1) + { + if (sub_806B124() == TRUE) + { + sub_806C994(EWRAM_1B000.unk260, gLastFieldPokeMenuOpened); + sub_806BF74(EWRAM_1B000.unk260, 0); + SetMainCallback2(sub_806AEDC); + break; + } + if (sub_80F9344() == TRUE) + break; + } +} + +static void sub_808A3A4(void) +{ + while (1) + { + if (sub_806B124() == TRUE) + { + sub_806C994(EWRAM_1B000.unk260, gLastFieldPokeMenuOpened); + sub_806BF74(EWRAM_1B000.unk260, 0); + EWRAM_1B000.unk262 = 3; + sub_8089E84(); + SetMainCallback2(sub_806AEDC); + break; + } + if (sub_80F9344() == TRUE) + break; + } +} + +void sub_808A3F8(void) +{ + if (ItemIsMail(gScriptItemId)) + { + u8 taskID = CreateTask(sub_808A330, 0); + gPaletteFade.bufferTransferDisabled = 1; + sub_806BD58(taskID, 0); + sub_806C994(taskID, gLastFieldPokeMenuOpened); + sub_806BF74(taskID, 0); + if (!(bool8)(GetMonData(&gPlayerParty[sub_806CA38(taskID)], MON_DATA_HELD_ITEM))) + { + SetMainCallback2(sub_808A34C); + return; + } + else + DestroyTask(taskID); + } + gPaletteFade.bufferTransferDisabled = 1; + if (gScriptItemId) + { + sub_806AF4C(0, 0xFF, sub_808A2AC, 0xFF); + SetMainCallback2(sub_808A358); + } + else + { + sub_806AF4C(0, 0xFF, sub_8089D94, 5); + SetMainCallback2(sub_808A3A4); + } +} + +static void sub_808A4D4(void) +{ + while (1) + { + if (sub_806B124() == TRUE) + { + sub_806C994(EWRAM_1B000.unk260, gLastFieldPokeMenuOpened); + sub_806BF74(EWRAM_1B000.unk260, 0); + SetMainCallback2(sub_806AEDC); + break; + } + if (sub_80F9344() == TRUE) + break; + } +} + +void sub_808A520(void) +{ + gPaletteFade.bufferTransferDisabled = 1; + if (gScriptResult == 0) + { + if (gUnknown_0202E8F8) + RemoveBagItem(gUnknown_0202E8F8, 1); + AddBagItem(GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_HELD_ITEM), 1); + TakeMailFromMon(&gPlayerParty[gLastFieldPokeMenuOpened]); + SetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_HELD_ITEM, (void*) &gUnknown_0202E8F8); + sub_806AF4C(0, 0xFF, sub_8089CD4, 0); + } + else + sub_806AF4C(0, 0xFF, sub_808A5BC, 0xFF); + SetMainCallback2(sub_808A4D4); +} + +static void sub_808A5BC(u8 taskID) +{ + if (!gPaletteFade.active) + { + DisplayGiveHeldItemMessage(gLastFieldPokeMenuOpened, gScriptItemId, 0); + gTasks[taskID].func = sub_808A1E0; + } +} + +static void sub_808A604(u8 taskID) +{ + if (!gPaletteFade.active) + { + SetMainCallback2(sub_80A61D0); + DestroyTask(taskID); + } +} + +static void PokemonMenu_GiveItem(u8 taskID) +{ + gUnknown_0202E8F5 = sub_806CA38(taskID); + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].func = sub_808A604; +} + +static void sub_808A678(u8 taskID) +{ + sub_808A8D4(taskID); +} + +static void PokemonMenu_TakeItem(u8 taskID) +{ + HandleDestroyMenuCursors(); + MenuZeroFillWindowRect(19, 0, 29, 19); + sub_806D5A4(); + PartyMenuTryGiveMonHeldItem_806ECE8(taskID, sub_808A678); +} + +static void PokemonMenu_TakeMail(u8 taskID) +{ + HandleDestroyMenuCursors(); + MenuZeroFillWindowRect(19, 0, 29, 19); + sub_806D5A4(); + DoTakeMail(taskID, sub_808A678); +} + +static void PokemonMenu_Mail(u8 taskID) +{ + HandleDestroyMenuCursors(); + sPokeMenuCursorPos = 0; + MenuZeroFillWindowRect(19, 0, 29, 19); + sub_806E750(0, &sUnknown_0839F584, (void*) sPokemonMenuActions, 0); + gTasks[taskID].func = sub_808A73C; +} + +static void sub_808A73C(u8 taskID) +{ + if (gMain.newAndRepeatedKeys == DPAD_UP) + { + PlaySE(SE_SELECT); + if (sPokeMenuCursorPos == 0) + sPokeMenuCursorPos = MoveMenuCursor(sUnknown_0839F584.unk0 - 1); + else + sPokeMenuCursorPos = MoveMenuCursor(-1); + } + if (gMain.newAndRepeatedKeys == DPAD_DOWN) + { + PlaySE(SE_SELECT); + if (sPokeMenuCursorPos == sUnknown_0839F584.unk0 - 1) + sPokeMenuCursorPos = MoveMenuCursor(1 - sUnknown_0839F584.unk0); + else + sPokeMenuCursorPos = MoveMenuCursor(1); + } + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + PartyMenuGetPopupMenuFunc(0, &sUnknown_0839F584, (void*) sPokemonMenuActions, sPokeMenuCursorPos)(taskID); + } + else if (gMain.newKeys & B_BUTTON) + { + sub_806E7D0(0, &sUnknown_0839F584); + PokemonMenu_Cancel(taskID); + } +} + +static void PokemonMenu_ReadMail(u8 taskID) +{ + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].func = sub_808A848; +} + +static void sub_808A848(u8 taskID) +{ + if (!gPaletteFade.active) + { + u8 mailID = GetMonData(&gPlayerParty[sub_806CA38(taskID)], MON_DATA_MAIL); + DestroyTask(taskID); + HandleReadMail(&gSaveBlock1.mail[mailID], sub_808A8A8, 1); + } +} + +static void sub_808A8A8(void) +{ + gUnknown_020384F0 = gLastFieldPokeMenuOpened; + ewram1B000.unk262 = 4; + sub_8089F14(); +} + +static void sub_808A8D4(u8 taskID) +{ + sPokeMenuCursorPos = 0; + MenuZeroFillWindowRect(19, 0, 29, 19); + sub_806D538(0, 0); + gTasks[taskID].func = sub_8089CD4; +} + +static void PokemonMenu_Cancel(u8 taskID) +{ + HandleDestroyMenuCursors(); + PlaySE(SE_SELECT); + sub_808A8D4(taskID); +} + +static void PokemonMenu_CancelSubmenu(u8 taskID) +{ + HandleDestroyMenuCursors(); + PlaySE(SE_SELECT); + MenuZeroFillWindowRect(19, 0, 29, 19); + sub_806D5A4(); + sub_8089C7C(sPokeMenuCursorPos); + gTasks[taskID].func = sub_8089D94; +} + +#define IS_SOFTBOILED_MILKDRINK(ID)((ID == (POKEMENU_MILK_DRINK - POKEMENU_FIRST_FIELD_MOVE_ID) || ID == (POKEMENU_SOFT_BOILED - POKEMENU_FIRST_FIELD_MOVE_ID))) +#define IS_SURF(ID)((ID == (POKEMENU_SURF - POKEMENU_FIRST_FIELD_MOVE_ID))) +#define IS_FLY(ID)((ID == (POKEMENU_FLY - POKEMENU_FIRST_FIELD_MOVE_ID))) + +#define tFieldMoveId data[11] + +static void PokemonMenu_FieldMove(u8 taskID) +{ + s16* data = gTasks[taskID].data; + + HandleDestroyMenuCursors(); + tFieldMoveId = sPokeMenuOptionsOrder[sPokeMenuCursorPos] - POKEMENU_FIRST_FIELD_MOVE_ID; + if (sub_80F9344() == TRUE) + { + MenuZeroFillWindowRect(19, 0, 29, 19); + if (IS_SOFTBOILED_MILKDRINK(tFieldMoveId)) + sub_806D538(9, 0); + else + sub_806D538(sFieldMoveFuncs[tFieldMoveId].field_1, 0); + gTasks[taskID].func = sub_808ABF4; + } + else if (tFieldMoveId <= 7 && FlagGet(BADGE01_GET + tFieldMoveId) != TRUE) + { + // can't use a field HM move without a proper badge + MenuZeroFillWindowRect(19, 0, 29, 19); + sub_806D5A4(); + sub_806E834(gOtherText_CantBeUsedBadge, 1); + gTasks[taskID].func = sub_808AAF0; + } + else + { + if (sFieldMoveFuncs[tFieldMoveId].func() == TRUE) + { + sPokeMenuCursorPos = 0; + if (!IS_SOFTBOILED_MILKDRINK(tFieldMoveId)) + { + gTasks[taskID].func = sub_808AB34; + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + } + else + sub_8133D28(taskID); + } + else + { + MenuZeroFillWindowRect(19, 0, 29, 19); + if (IS_SURF(tFieldMoveId) && TestPlayerAvatarFlags(8)) + sub_806D538(8, 0); + else + sub_806D538(sFieldMoveFuncs[tFieldMoveId].field_1, 0); + gTasks[taskID].func = sub_808ABF4; + } + } +} + +static void sub_808AAF0(u8 taskID) +{ + if (gUnknown_0202E8F6 != 1 && (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)) + { + MenuZeroFillWindowRect(0, 14, 29, 19); + PokemonMenu_Cancel(taskID); + } +} + +static void sub_808AB34(u8 taskID) +{ + if (!gPaletteFade.active) + { + if (!IS_FLY(gTasks[taskID].tFieldMoveId) || ShouldDoBrailleFlyEffect()) + SetMainCallback2(c2_exit_to_overworld_2_switch); + else + SetMainCallback2(CB2_InitFlyRegionMap); + DestroyTask(taskID); + } +} + +#undef tFieldMoveId + +void FieldCallback_Teleport(void) +{ + pal_fill_black(); + CreateTask(sub_808ABA8, 8); +} + +static void sub_808ABA8(u8 taskID) +{ + if (sub_807D770() == TRUE) + { + gFieldEffectArguments[0] = GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_SPECIES); + gUnknown_03005CE4(); + DestroyTask(taskID); + } +} + +static void sub_808ABF4(u8 taskID) +{ + if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) + { + MenuZeroFillWindowRect(1, 17, 28, 18); + PokemonMenu_Cancel(taskID); + } +} + +static void sub_808AC2C(void) +{ + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; + FieldEffectStart(FLDEFF_USE_SURF); +} + +static bool8 SetUpFieldMove_Surf(void) +{ + if (PartyHasMonWithSurf() == TRUE && IsPlayerFacingSurfableFishableWater() == TRUE) + { + gFieldCallback = FieldCallback_Teleport; + gUnknown_03005CE4 = sub_808AC2C; + return TRUE; + } + else + return FALSE; +} + +static void sub_808AC8C(void) +{ + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; + FieldEffectStart(FLDEFF_USE_FLY); +} + +static bool8 SetUpFieldMove_Fly(void) +{ + if (ShouldDoBrailleFlyEffect()) + { + gFieldCallback = FieldCallback_Teleport; + gUnknown_03005CE4 = DoBrailleFlyEffect; + return TRUE; + } + if (Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType) == TRUE) + { + gFieldCallback = FieldCallback_Teleport; + gUnknown_03005CE4 = sub_808AC8C; + return TRUE; + } + return FALSE; +} + +static void sub_808AD0C(void) +{ + while (1) + { + if (sub_806B124() == TRUE) + { + sub_806C994(EWRAM_1B000.unk260, gLastFieldPokeMenuOpened); + sub_806BF74(EWRAM_1B000.unk260, 0); + SetMainCallback2(sub_806AEDC); + break; + } + if (sub_80F9344() == TRUE) + break; + } +} + +void sub_808AD58(void) +{ + gPaletteFade.bufferTransferDisabled = 1; + sub_806AF4C(0, 0xFF, sub_8089CD4, 0); + SetMainCallback2(sub_808AD0C); +} + +u16 unref_sub_808AD88(void) +{ + return GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_SPECIES); +} + +static void sub_808ADAC(void) +{ + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; + FieldEffectStart(FLDEFF_USE_DIVE); +} + +static bool8 SetUpFieldMove_Dive(void) +{ + gFieldEffectArguments[1] = sub_8068F18(); + if (gFieldEffectArguments[1]) + { + gFieldCallback = FieldCallback_Teleport; + gUnknown_03005CE4 = sub_808ADAC; + return TRUE; + } + else + return FALSE; +} + +static void sub_808AE08(void) +{ + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; + FieldEffectStart(FLDEFF_USE_WATERFALL); +} + +static bool8 SetUpFieldMove_Waterfall(void) +{ + s16 x, y; + GetXYCoordsOneStepInFrontOfPlayer(&x, &y); + if (MetatileBehavior_IsWaterfall(MapGridGetMetatileBehaviorAt(x, y)) == TRUE + && IsPlayerSurfingNorth() == TRUE) + { + gFieldCallback = FieldCallback_Teleport; + gUnknown_03005CE4 = sub_808AE08; + return TRUE; + } + else + return FALSE; +} + +static void sub_808AE8C(void) +{ + u8 i; + u8 arg = gScriptItemId - 33; + for (i = 0; i < 6; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES)) + { + sub_806D668(i); + if (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) || !CanMonLearnTMHM(&gPlayerParty[i], arg)) + sub_806BC3C(i, 0x9A); + else if (pokemon_has_move(&gPlayerParty[i], ItemIdToBattleMoveId(gScriptItemId))) + sub_806BC3C(i, 0xA8); + else + sub_806BC3C(i, 0x8C); + } + } +} + +static void sub_808AF20(void) +{ + u8 i; + for (i = 0; i < 6; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES)) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) || !GetEvolutionTargetSpecies(&gPlayerParty[i], 3, gScriptItemId)) + { + sub_806D668(i); + sub_806BC3C(i, 0); + } + } + } +} + +static void sub_808AF80(void) +{ + while (1) + { + if (sub_806B124() == TRUE) + { + if (gUnknown_02038561 == 0) + { + switch (CheckIfItemIsTMHMOrEvolutionStone(gScriptItemId)) + { + case 1: + sub_808AE8C(); + break; + case 2: + sub_808AF20(); + break; + } + } + if (gLastFieldPokeMenuOpened > 5 || !GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_SPECIES)) + gLastFieldPokeMenuOpened = 0; + sub_806C994(ewram1B000.unk260, gLastFieldPokeMenuOpened); + sub_806BF74(ewram1B000.unk260, 0); + SetMainCallback2(sub_806AEDC); + break; + } + if (sub_80F9344() == TRUE) + break; + } +} + +void sub_808B020(void) +{ + gPaletteFade.bufferTransferDisabled = 1; + switch (gUnknown_02038561) + { + case 0: + if (CheckIfItemIsTMHMOrEvolutionStone(gScriptItemId) == 1) + sub_806AF4C(0, 0, sub_808B0C0, 20); + else + sub_806AF4C(0, 0, sub_808B0C0, 3); + break; + case 4: + sub_806AF4C(0, 0, sub_808B1EC, 0xFF); + break; + case 1: + case 3: + sub_806AF4C(0, 0, sub_808B0C0, 4); + break; + } + SetMainCallback2(sub_808AF80); +} + +void sub_808B0C0(u8 taskID) +{ + if (!gPaletteFade.active) + { + switch (sub_806BD80(taskID)) + { + case 1: + gLastFieldPokeMenuOpened = sub_806CA38(taskID); + if (GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_IS_EGG)) + PlaySE(SE_HAZURE); + else + { + sub_806D5A4(); + if (gUnknown_02038561 == 0) + gUnknown_03004AE4(taskID, gScriptItemId, sub_808B224); + if (gUnknown_02038561 == 1) + { + PlaySE(SE_SELECT); + PartyMenuTryGiveMonHeldItem(taskID, gScriptItemId, sub_808B2EC); + } + if (gUnknown_02038561 == 3) + { + PlaySE(SE_SELECT); + PartyMenuTryGiveMonMail(taskID, sub_808B2B4); + } + } + break; + case 2: + gLastFieldPokeMenuOpened = sub_806CA38(taskID); + PlaySE(SE_SELECT); + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + if (gUnknown_02038561 == 0 || gUnknown_02038561 == 1) + gTasks[taskID].func = sub_808B25C; + if (gUnknown_02038561 == 3) + gTasks[taskID].func = sub_808B2B4; + break; + } + } +} + +static void sub_808B1EC(u8 taskID) +{ + if (!gPaletteFade.active) + gUnknown_03004AE4(taskID, gScriptItemId, sub_808B224); +} + +static void sub_808B224(u8 taskID) +{ + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].func = sub_808B25C; +} + +static void sub_808B25C(u8 taskID) +{ + if (!gPaletteFade.active) + { + SetMainCallback2(sub_80A5B40); + DestroyTask(taskID); + } +} + +static void sub_808B288(u8 taskID) +{ + if (!gPaletteFade.active) + { + SetMainCallback2(Mailbox_ReturnToMailListAfterDeposit); + DestroyTask(taskID); + } +} + +static void sub_808B2B4(u8 taskID) +{ + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].func = sub_808B288; +} + +static void sub_808B2EC(u8 taskID) +{ + if (gUnknown_0202E8F4 == 2) + { + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].func = sub_808B338; + } + else + sub_808B224(taskID); +} + +static void sub_808B338(u8 taskID) +{ + if (!gPaletteFade.active) + { + u8 mailID; + + gLastFieldPokeMenuOpened = sub_806CA38(taskID); + mailID = GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_MAIL); + DestroyTask(taskID); + sub_80E62A0(4, &gSaveBlock1.mail[mailID], sub_808B3EC, 3); + } +} + +static void sub_808B3A0(void) +{ + while (1) + { + if (sub_806B124() == TRUE) + { + sub_806C994(EWRAM_1B000.unk260, gLastFieldPokeMenuOpened); + sub_806BF74(EWRAM_1B000.unk260, 0); + SetMainCallback2(sub_806AEDC); + break; + } + if (sub_80F9344() == TRUE) + break; + } +} + +static void sub_808B3EC(void) +{ + IntrCallback callback; + + gPaletteFade.bufferTransferDisabled = 1; + if (gScriptResult == 0) + { + if (gUnknown_0202E8F8) + RemoveBagItem(gUnknown_0202E8F8, 1); + AddBagItem(GetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_HELD_ITEM), 1); + TakeMailFromMon(&gPlayerParty[gLastFieldPokeMenuOpened]); + SetMonData(&gPlayerParty[gLastFieldPokeMenuOpened], MON_DATA_HELD_ITEM, (void*) &gUnknown_0202E8F8); + CreateTask(sub_808B25C, 5); + gPaletteFade.bufferTransferDisabled = 0; + callback = sub_806AEDC; + } + else + { + sub_806AF4C(0, 0, sub_808B4A4, 0xFF); + callback = sub_808B3A0; + } + SetMainCallback2(callback); +} + +static void sub_808B4A4(u8 taskID) +{ + if (!gPaletteFade.active) + { + DisplayGiveHeldItemMessage(gLastFieldPokeMenuOpened, gScriptItemId, 1); + gTasks[taskID].func = sub_808B4EC; + } +} + +static void sub_808B4EC(u8 taskID) +{ + if (gUnknown_0202E8F6 != 1) + sub_808B224(taskID); +} + +void sub_808B508(u8 taskID) +{ + sub_808B224(taskID); +} + +static void sub_808B518(void) +{ + while (1) + { + if (sub_806B124() == TRUE) + { + sub_806C994(EWRAM_1B000.unk260, gUnknown_020384F0); + sub_806BF74(EWRAM_1B000.unk260, 0); + SetMainCallback2(sub_806AEDC); + break; + } + if (sub_80F9344() == TRUE) + break; + } +} + +void sub_808B564(void) +{ + gPaletteFade.bufferTransferDisabled = 1; + if (sub_809FA30() != 4) + sub_806AF4C(0, 0, TaughtMove, 0xFF); + else + sub_806AF4C(0, 0, StopTryingToTeachMove_806F588, 0xFF); + SetMainCallback2(sub_808B518); +} + +void sub_808B5B4(u32 taskID) +{ + gUnknown_03005CF0 = gTasks[taskID].func; + gTasks[taskID].func = sub_808B5E4; + sub_808B5E4(taskID); +} + +static void sub_808B5E4(u8 taskID) +{ + if (sub_8055870() != TRUE) + gTasks[taskID].func = gUnknown_03005CF0; +} diff --git a/src/pokemon_size_record.c b/src/pokemon/pokemon_size_record.c index f2222bd3b..f2222bd3b 100644 --- a/src/pokemon_size_record.c +++ b/src/pokemon/pokemon_size_record.c diff --git a/src/pokemon_storage_system.c b/src/pokemon/pokemon_storage_system.c index 5e97523e2..5e97523e2 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon/pokemon_storage_system.c diff --git a/src/pokemon_summary_screen.c b/src/pokemon/pokemon_summary_screen.c index 00a0bea29..00a0bea29 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon/pokemon_summary_screen.c diff --git a/src/rom3.c b/src/rom3.c index 02def5dfa..3f4860ecc 100644 --- a/src/rom3.c +++ b/src/rom3.c @@ -1,5 +1,4 @@ #include "global.h" -#include "rom3.h" #include "battle.h" #include "battle_811DA74.h" #include "battle_ai.h" @@ -10,10 +9,13 @@ #include "items.h" #include "link.h" #include "pokemon.h" +#include "rom3.h" #include "rom_8094928.h" #include "species.h" #include "task.h" #include "util.h" +#include "battle_message.h" +#include "data2.h" extern u8 unk_2000000[]; @@ -343,30 +345,30 @@ void sub_800BD54(void) } } -void dp01_prepare_buffer(u8 a, u8 *b, u16 c) +void PrepareBufferDataTransfer(u8 a, u8 *data, u16 size) { int i; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { - dp01_prepare_buffer_wireless_probably(a, c, b); + PrepareBufferDataTransferLink(a, size, data); } else { switch (a) { case 0: - for (i = 0; i < c; i++) + for (i = 0; i < size; i++) { - gBattleBufferA[gActiveBank][i] = *b; - b++; + gBattleBufferA[gActiveBank][i] = *data; + data++; } break; case 1: - for (i = 0; i < c; i++) + for (i = 0; i < size; i++) { - gBattleBufferB[gActiveBank][i] = *b; - b++; + gBattleBufferB[gActiveBank][i] = *data; + data++; } break; } @@ -390,12 +392,12 @@ void sub_800BF28(void) CpuFill16(0, EWRAM_14000, 0x2000); } -void dp01_prepare_buffer_wireless_probably(u8 a, u16 b, u8 *c) +void PrepareBufferDataTransferLink(u8 a, u16 size, u8 *data) { s32 r9; int i; - r9 = b - b % 4 + 4; + r9 = size - size % 4 + 4; if (gTasks[gUnknown_020238C4].data[14] + r9 + 9 > 0x1000) { gTasks[gUnknown_020238C4].data[12] = gTasks[gUnknown_020238C4].data[14]; @@ -409,8 +411,8 @@ void dp01_prepare_buffer_wireless_probably(u8 a, u16 b, u8 *c) unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14005] = (r9 & 0x0000FF00) >> 8; unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14006] = gAbsentBankFlags; unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14007] = gEffectBank; - for (i = 0; i < b; i++) - unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14008 + i] = c[i]; + for (i = 0; i < size; i++) + unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14008 + i] = data[i]; gTasks[gUnknown_020238C4].data[14] = gTasks[gUnknown_020238C4].data[14] + r9 + 8; } @@ -570,19 +572,19 @@ void EmitGetAttributes(u8 a, u8 b, u8 c) gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = c; gBattleBuffersTransferData[3] = 0; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c) +void Emitcmd1(u8 a, u8 b, u8 c) { gBattleBuffersTransferData[0] = 1; gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = c; gBattleBuffersTransferData[3] = 0; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e) +void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, void *e) { int i; @@ -590,11 +592,11 @@ void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, u8 *e) gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = c; for (i = 0; i < d; i++) - gBattleBuffersTransferData[3 + i] = *(e++); - dp01_prepare_buffer(a, gBattleBuffersTransferData, d + 3); + gBattleBuffersTransferData[3 + i] = *(u8*)(e++); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, d + 3); } -void unref_sub_800C6A4(u8 a, u8 b, u8 c, u8 *d) +void Emitcmd3(u8 a, u8 b, u8 c, u8 *d) { int i; @@ -603,96 +605,96 @@ void unref_sub_800C6A4(u8 a, u8 b, u8 c, u8 *d) gBattleBuffersTransferData[2] = c; for (i = 0; i < c; i++) gBattleBuffersTransferData[3 + i] = *(d++); - dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 3); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, c + 3); } -void dp01_build_cmdbuf_x04_4_4_4(u8 a) +void EmitLoadPokeSprite(u8 a) { gBattleBuffersTransferData[0] = 4; gBattleBuffersTransferData[1] = 4; gBattleBuffersTransferData[2] = 4; gBattleBuffersTransferData[3] = 4; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void sub_800C704(u8 a, u8 b, u8 c) +void EmitSendOutPoke(u8 a, u8 b, u8 c) { gBattleBuffersTransferData[0] = 5; gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = c; gBattleBuffersTransferData[3] = 5; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x06_a(u8 a, u8 b) +void EmitReturnPokeToBall(u8 a, u8 b) { gBattleBuffersTransferData[0] = 6; gBattleBuffersTransferData[1] = b; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2); } -void dp01_build_cmdbuf_x07_7_7_7(u8 a) +void EmitTrainerThrow(u8 a) { gBattleBuffersTransferData[0] = 7; gBattleBuffersTransferData[1] = 7; gBattleBuffersTransferData[2] = 7; gBattleBuffersTransferData[3] = 7; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x08_8_8_8(u8 a) +void EmitTrainerSlide(u8 a) { gBattleBuffersTransferData[0] = 8; gBattleBuffersTransferData[1] = 8; gBattleBuffersTransferData[2] = 8; gBattleBuffersTransferData[3] = 8; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x09_9_9_9(u8 a) +void EmitTrainerSlideBack(u8 a) { gBattleBuffersTransferData[0] = 9; gBattleBuffersTransferData[1] = 9; gBattleBuffersTransferData[2] = 9; gBattleBuffersTransferData[3] = 9; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void EmitFaintAnimation(u8 a) +void Emitcmd10(u8 a) { gBattleBuffersTransferData[0] = 10; gBattleBuffersTransferData[1] = 10; gBattleBuffersTransferData[2] = 10; gBattleBuffersTransferData[3] = 10; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x0B_B_B_B(u8 a) +void Emitcmd11(u8 a) { gBattleBuffersTransferData[0] = 11; gBattleBuffersTransferData[1] = 11; gBattleBuffersTransferData[2] = 11; gBattleBuffersTransferData[3] = 11; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x0C_C_C_C(u8 a) +void Emitcmd12(u8 a) { gBattleBuffersTransferData[0] = 12; gBattleBuffersTransferData[1] = 12; gBattleBuffersTransferData[2] = 12; gBattleBuffersTransferData[3] = 12; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x0D_a(u8 a, u8 b) +void EmitBallThrow(u8 a, u8 b) { gBattleBuffersTransferData[0] = 13; gBattleBuffersTransferData[1] = b; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2); } -void unref_sub_800C828(u8 a, u8 b, u8 *c) +void EmitPuase(u8 a, u8 b, u8 *c) { int i; @@ -700,10 +702,10 @@ void unref_sub_800C828(u8 a, u8 b, u8 *c) gBattleBuffersTransferData[1] = b; for (i = 0; i < b * 3; i++) gBattleBuffersTransferData[2 + i] = *(c++); - dp01_prepare_buffer(a, gBattleBuffersTransferData, b * 3 + 2); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, b * 3 + 2); } -void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g) +void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStruct *g) { gBattleBuffersTransferData[0] = 15; gBattleBuffersTransferData[1] = b; @@ -729,315 +731,88 @@ void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, u8 *g) } gBattleBuffersTransferData[14] = 0; gBattleBuffersTransferData[15] = 0; - memcpy(&gBattleBuffersTransferData[16], g, 0x1C); - dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x2C); + memcpy(&gBattleBuffersTransferData[16], g, sizeof(*g)); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 0x2C); } -#ifdef NONMATCHING -void EmitPrintString(u8 a, u16 b) +void EmitPrintString(u8 a, u16 stringID) { - int i; - //u16 *r12; + s32 i; + struct StringInfoBattle* stringInfo; gBattleBuffersTransferData[0] = 16; gBattleBuffersTransferData[1] = gBattleOutcome; - gBattleBuffersTransferData[2] = b; - gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8; - - *((u16 *)&gBattleBuffersTransferData[4]) = gCurrentMove; - *((u16 *)&gBattleBuffersTransferData[6]) = gUnknown_02024BE8; - *((u16 *)&gBattleBuffersTransferData[8]) = gLastUsedItem; + gBattleBuffersTransferData[2] = stringID; + gBattleBuffersTransferData[3] = (stringID & 0xFF00) >> 8; + + stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]); + stringInfo->currentMove = gCurrentMove; + stringInfo->lastMove = gUnknown_02024BE8; + stringInfo->lastItem = gLastUsedItem; + stringInfo->lastAbility = gLastUsedAbility; + stringInfo->scrActive = BATTLE_STRUCT->scriptingActive; + stringInfo->unk1605E = BATTLE_STRUCT->unk1605E; + stringInfo->hpScale = BATTLE_STRUCT->hpScale; + stringInfo->StringBank = gStringBank; + stringInfo->moveType = gBattleMoves[gCurrentMove].type; - gBattleBuffersTransferData[10] = gLastUsedAbility; - gBattleBuffersTransferData[11] = unk_2000000[0x16000 + 3]; - gBattleBuffersTransferData[12] = unk_2000000[0x16000 + 0x5E]; - gBattleBuffersTransferData[13] = unk_2000000[0x16000 + 0xC1]; - gBattleBuffersTransferData[14] = gStringBank; - gBattleBuffersTransferData[15] = gBattleMoves[gCurrentMove].type; for (i = 0; i < 4; i++) + stringInfo->abilities[i] = gBattleMons[i].ability; + for (i = 0; i < 0x10; i++) { - gBattleBuffersTransferData[16 + i] = gBattleMons[i].ability; + stringInfo->textBuffs[0][i] = gBattleTextBuff1[i]; + stringInfo->textBuffs[1][i] = gBattleTextBuff2[i]; + stringInfo->textBuffs[2][i] = gBattleTextBuff3[i]; } - for (i = 0; i < 16; i++) + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4); +} + +void EmitPrintStringPlayerOnly(u8 a, u16 stringID) +{ + s32 i; + struct StringInfoBattle* stringInfo; + + gBattleBuffersTransferData[0] = 17; + gBattleBuffersTransferData[1] = 17; + gBattleBuffersTransferData[2] = stringID; + gBattleBuffersTransferData[3] = (stringID & 0xFF00) >> 8; + + stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]); + stringInfo->currentMove = gCurrentMove; + stringInfo->lastMove = gUnknown_02024BE8; + stringInfo->lastItem = gLastUsedItem; + stringInfo->lastAbility = gLastUsedAbility; + stringInfo->scrActive = BATTLE_STRUCT->scriptingActive; + stringInfo->unk1605E = BATTLE_STRUCT->unk1605E; + + for (i = 0; i < 4; i++) + stringInfo->abilities[i] = gBattleMons[i].ability; + for (i = 0; i < 0x10; i++) { - gBattleBuffersTransferData[20 + i] = gBattleTextBuff1[i]; - gBattleBuffersTransferData[36 + i] = gBattleTextBuff2[i]; - gBattleBuffersTransferData[52 + i] = gBattleTextBuff3[i]; + stringInfo->textBuffs[0][i] = gBattleTextBuff1[i]; + stringInfo->textBuffs[1][i] = gBattleTextBuff2[i]; + stringInfo->textBuffs[2][i] = gBattleTextBuff3[i]; } - dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x44); -} -#else -__attribute__((naked)) -void EmitPrintString(u8 a, u16 b) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r10, r0\n\ - lsls r1, 16\n\ - lsrs r1, 16\n\ - ldr r2, _0800CA2C @ =gBattleBuffersTransferData\n\ - movs r0, 0x10\n\ - strb r0, [r2]\n\ - ldr r0, _0800CA30 @ =gBattleOutcome\n\ - ldrb r0, [r0]\n\ - strb r0, [r2, 0x1]\n\ - strb r1, [r2, 0x2]\n\ - lsrs r1, 8\n\ - strb r1, [r2, 0x3]\n\ - adds r0, r2, 0x4\n\ - mov r12, r0\n\ - ldr r4, _0800CA34 @ =gCurrentMove\n\ - ldrh r0, [r4]\n\ - strh r0, [r2, 0x4]\n\ - ldr r0, _0800CA38 @ =gUnknown_02024BE8\n\ - ldrh r0, [r0]\n\ - mov r1, r12\n\ - strh r0, [r1, 0x2]\n\ - ldr r0, _0800CA3C @ =gLastUsedItem\n\ - ldrh r0, [r0]\n\ - strh r0, [r1, 0x4]\n\ - ldr r0, _0800CA40 @ =gLastUsedAbility\n\ - ldrb r0, [r0]\n\ - strb r0, [r1, 0x6]\n\ - ldr r1, _0800CA44 @ =0x02000000\n\ - ldr r3, _0800CA48 @ =0x00016003\n\ - adds r0, r1, r3\n\ - ldrb r0, [r0]\n\ - mov r7, r12\n\ - strb r0, [r7, 0x7]\n\ - adds r3, 0x5B\n\ - adds r0, r1, r3\n\ - ldrb r0, [r0]\n\ - strb r0, [r7, 0x8]\n\ - ldr r7, _0800CA4C @ =0x000160c1\n\ - adds r1, r7\n\ - ldrb r0, [r1]\n\ - mov r1, r12\n\ - strb r0, [r1, 0x9]\n\ - ldr r0, _0800CA50 @ =gStringBank\n\ - ldrb r0, [r0]\n\ - strb r0, [r1, 0xA]\n\ - ldr r3, _0800CA54 @ =gBattleMoves\n\ - ldrh r1, [r4]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r3\n\ - ldrb r0, [r0, 0x2]\n\ - mov r3, r12\n\ - strb r0, [r3, 0xB]\n\ - movs r3, 0\n\ - mov r9, r2\n\ - ldr r7, _0800CA58 @ =gBattleTextBuff3\n\ - mov r8, r7\n\ - adds r2, 0x10\n\ - ldr r0, _0800CA5C @ =gBattleMons\n\ - adds r4, r0, 0\n\ - adds r4, 0x20\n\ -_0800C9D2:\n\ - adds r1, r2, r3\n\ - ldrb r0, [r4]\n\ - strb r0, [r1]\n\ - adds r4, 0x58\n\ - adds r3, 0x1\n\ - cmp r3, 0x3\n\ - ble _0800C9D2\n\ - movs r3, 0\n\ - mov r5, r12\n\ - adds r5, 0x10\n\ - mov r4, r12\n\ - adds r4, 0x20\n\ - ldr r6, _0800CA60 @ =gBattleTextBuff2\n\ - mov r2, r12\n\ - adds r2, 0x30\n\ -_0800C9F0:\n\ - adds r1, r5, r3\n\ - ldr r7, _0800CA64 @ =gBattleTextBuff1\n\ - adds r0, r3, r7\n\ - ldrb r0, [r0]\n\ - strb r0, [r1]\n\ - adds r1, r4, r3\n\ - adds r0, r3, r6\n\ - ldrb r0, [r0]\n\ - strb r0, [r1]\n\ - adds r1, r2, r3\n\ - mov r7, r8\n\ - adds r0, r3, r7\n\ - ldrb r0, [r0]\n\ - strb r0, [r1]\n\ - adds r3, 0x1\n\ - cmp r3, 0xF\n\ - ble _0800C9F0\n\ - mov r0, r10\n\ - mov r1, r9\n\ - movs r2, 0x44\n\ - bl dp01_prepare_buffer\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_0800CA2C: .4byte gBattleBuffersTransferData\n\ -_0800CA30: .4byte gBattleOutcome\n\ -_0800CA34: .4byte gCurrentMove\n\ -_0800CA38: .4byte gUnknown_02024BE8\n\ -_0800CA3C: .4byte gLastUsedItem\n\ -_0800CA40: .4byte gLastUsedAbility\n\ -_0800CA44: .4byte 0x02000000\n\ -_0800CA48: .4byte 0x00016003\n\ -_0800CA4C: .4byte 0x000160c1\n\ -_0800CA50: .4byte gStringBank\n\ -_0800CA54: .4byte gBattleMoves\n\ -_0800CA58: .4byte gBattleTextBuff3\n\ -_0800CA5C: .4byte gBattleMons\n\ -_0800CA60: .4byte gBattleTextBuff2\n\ -_0800CA64: .4byte gBattleTextBuff1\n\ - .syntax divided\n"); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4); } -#endif -__attribute__((naked)) -void EmitPrintStringPlayerOnly() -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r10, r0\n\ - lsls r1, 16\n\ - lsrs r1, 16\n\ - ldr r2, _0800CB28 @ =gBattleBuffersTransferData\n\ - movs r0, 0x11\n\ - strb r0, [r2]\n\ - strb r0, [r2, 0x1]\n\ - strb r1, [r2, 0x2]\n\ - lsrs r1, 8\n\ - strb r1, [r2, 0x3]\n\ - adds r0, r2, 0x4\n\ - mov r12, r0\n\ - ldr r0, _0800CB2C @ =gCurrentMove\n\ - ldrh r0, [r0]\n\ - strh r0, [r2, 0x4]\n\ - ldr r0, _0800CB30 @ =gUnknown_02024BE8\n\ - ldrh r0, [r0]\n\ - mov r1, r12\n\ - strh r0, [r1, 0x2]\n\ - ldr r0, _0800CB34 @ =gLastUsedItem\n\ - ldrh r0, [r0]\n\ - strh r0, [r1, 0x4]\n\ - ldr r0, _0800CB38 @ =gLastUsedAbility\n\ - ldrb r0, [r0]\n\ - strb r0, [r1, 0x6]\n\ - ldr r0, _0800CB3C @ =0x02000000\n\ - ldr r3, _0800CB40 @ =0x00016003\n\ - adds r1, r0, r3\n\ - ldrb r1, [r1]\n\ - mov r7, r12\n\ - strb r1, [r7, 0x7]\n\ - ldr r1, _0800CB44 @ =0x0001605e\n\ - adds r0, r1\n\ - ldrb r0, [r0]\n\ - strb r0, [r7, 0x8]\n\ - movs r3, 0\n\ - mov r9, r2\n\ - ldr r7, _0800CB48 @ =gBattleTextBuff3\n\ - mov r8, r7\n\ - mov r4, r9\n\ - adds r4, 0x10\n\ - ldr r0, _0800CB4C @ =gBattleMons\n\ - adds r2, r0, 0\n\ - adds r2, 0x20\n\ -_0800CACE:\n\ - adds r1, r4, r3\n\ - ldrb r0, [r2]\n\ - strb r0, [r1]\n\ - adds r2, 0x58\n\ - adds r3, 0x1\n\ - cmp r3, 0x3\n\ - ble _0800CACE\n\ - movs r3, 0\n\ - mov r5, r12\n\ - adds r5, 0x10\n\ - mov r4, r12\n\ - adds r4, 0x20\n\ - ldr r6, _0800CB50 @ =gBattleTextBuff2\n\ - mov r2, r12\n\ - adds r2, 0x30\n\ -_0800CAEC:\n\ - adds r1, r5, r3\n\ - ldr r7, _0800CB54 @ =gBattleTextBuff1\n\ - adds r0, r3, r7\n\ - ldrb r0, [r0]\n\ - strb r0, [r1]\n\ - adds r1, r4, r3\n\ - adds r0, r3, r6\n\ - ldrb r0, [r0]\n\ - strb r0, [r1]\n\ - adds r1, r2, r3\n\ - mov r7, r8\n\ - adds r0, r3, r7\n\ - ldrb r0, [r0]\n\ - strb r0, [r1]\n\ - adds r3, 0x1\n\ - cmp r3, 0xF\n\ - ble _0800CAEC\n\ - mov r0, r10\n\ - mov r1, r9\n\ - movs r2, 0x44\n\ - bl dp01_prepare_buffer\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_0800CB28: .4byte gBattleBuffersTransferData\n\ -_0800CB2C: .4byte gCurrentMove\n\ -_0800CB30: .4byte gUnknown_02024BE8\n\ -_0800CB34: .4byte gLastUsedItem\n\ -_0800CB38: .4byte gLastUsedAbility\n\ -_0800CB3C: .4byte 0x02000000\n\ -_0800CB40: .4byte 0x00016003\n\ -_0800CB44: .4byte 0x0001605e\n\ -_0800CB48: .4byte gBattleTextBuff3\n\ -_0800CB4C: .4byte gBattleMons\n\ -_0800CB50: .4byte gBattleTextBuff2\n\ -_0800CB54: .4byte gBattleTextBuff1\n\ - .syntax divided\n"); -} - -void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c) +void Emitcmd18(u8 a, u8 b, u16 c) { gBattleBuffersTransferData[0] = 18; gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = c; gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void unref_sub_800CB84(u8 a, u8 b) +void Emitcmd19(u8 a, u8 b) { gBattleBuffersTransferData[0] = 19; gBattleBuffersTransferData[1] = b; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2); } -void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d) +void Emitcmd20(u8 a, u8 b, u8 c, u8 *d) { u32 i; @@ -1047,20 +822,20 @@ void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d) gBattleBuffersTransferData[3] = 0; for (i = 0; i < 20; i++) gBattleBuffersTransferData[4 + i] = d[i]; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 24); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 24); } -void sub_800CBE0(u8 a, u8 *b) +void EmitOpenBag(u8 a, u8 *b) { int i; gBattleBuffersTransferData[0] = 21; for (i = 0; i < 3; i++) gBattleBuffersTransferData[1 + i] = b[i]; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f(u8 a, u8 b, u8 c, u8 d, u8 *e) +void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e) { int i; @@ -1070,34 +845,38 @@ void dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f(u8 a, u8 b, u8 c, u8 d, u8 *e) gBattleBuffersTransferData[3] = d; for (i = 0; i < 3; i++) gBattleBuffersTransferData[4 + i] = e[i]; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 8); //but only 7 bytes were written + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 8); //but only 7 bytes were written } -void dp01_build_cmdbuf_x17_17_17_17(u8 a) +void Emitcmd23(u8 a) { gBattleBuffersTransferData[0] = 23; gBattleBuffersTransferData[1] = 23; gBattleBuffersTransferData[2] = 23; gBattleBuffersTransferData[3] = 23; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void EmitHealthBarUpdate(u8 a, s16 b) +// FIXME: I think this function is supposed to take s16 as its second argument, +// but battle_4.c expects u16 +void EmitHealthBarUpdate(u8 a, u16 b) { gBattleBuffersTransferData[0] = 24; gBattleBuffersTransferData[1] = 0; - gBattleBuffersTransferData[2] = b; - gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + gBattleBuffersTransferData[2] = (s16)b; + gBattleBuffersTransferData[3] = ((s16)b & 0xFF00) >> 8; + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void EmitExpBarUpdate(u8 a, u8 b, s16 c) +// FIXME: I think this function is supposed to take s16 as its third argument, +// but battle_4.c expects u16 +void EmitExpBarUpdate(u8 a, u8 b, u16 c) { gBattleBuffersTransferData[0] = 25; gBattleBuffersTransferData[1] = b; - gBattleBuffersTransferData[2] = c; - gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + gBattleBuffersTransferData[2] = (s16)c; + gBattleBuffersTransferData[3] = ((s16)c & 0xFF00) >> 8; + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } void EmitStatusIconUpdate(u8 a, u32 b, u32 c) @@ -1111,7 +890,7 @@ void EmitStatusIconUpdate(u8 a, u32 b, u32 c) gBattleBuffersTransferData[6] = (c & 0x0000FF00) >> 8; gBattleBuffersTransferData[7] = (c & 0x00FF0000) >> 16; gBattleBuffersTransferData[8] = (c & 0xFF000000) >> 24; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 9); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 9); } void EmitStatusAnimation(u8 a, u8 b, u32 c) @@ -1122,17 +901,17 @@ void EmitStatusAnimation(u8 a, u8 b, u32 c) gBattleBuffersTransferData[3] = (c & 0x0000FF00) >> 8; gBattleBuffersTransferData[4] = (c & 0x00FF0000) >> 16; gBattleBuffersTransferData[5] = (c & 0xFF000000) >> 24; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 6); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 6); } void EmitStatusXor(u8 a, u8 b) { gBattleBuffersTransferData[0] = 28; gBattleBuffersTransferData[1] = b; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2); } -void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8 a, u16 b, u8 *c) +void Emitcmd29(u8 a, u16 b, u8 *c) { int i; @@ -1142,10 +921,10 @@ void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8 a, u16 b, u8 *c) gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8; for (i = 0; i < b; i++) gBattleBuffersTransferData[4 + i] = *(c++); - dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, b + 4); } -void unref_sub_800CDD4(u8 a, u32 b, u16 c, u8 *d) +void EmitDMATransfer(u8 a, u32 b, u16 c, u8 *d) { int i; @@ -1158,10 +937,10 @@ void unref_sub_800CDD4(u8 a, u32 b, u16 c, u8 *d) gBattleBuffersTransferData[6] = (c & 0xFF00) >> 8; for (i = 0; i < c; i++) gBattleBuffersTransferData[7 + i] = *(d++); - dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 7); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, c + 7); } -void unref_sub_800CE3C(u8 a, u16 b, u8 *c) +void Emitcmd31(u8 a, u16 b, u8 *c) { int i; @@ -1170,10 +949,10 @@ void unref_sub_800CE3C(u8 a, u16 b, u8 *c) gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; for (i = 0; i < b; i++) gBattleBuffersTransferData[3 + i] = *(c++); - dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, b + 3); } -void unref_sub_800CE84(u8 a, u16 b, u8 *c) +void Emitcmd32(u8 a, u16 b, u8 *c) { int i; @@ -1182,19 +961,19 @@ void unref_sub_800CE84(u8 a, u16 b, u8 *c) gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; for (i = 0; i < b; i++) gBattleBuffersTransferData[3 + i] = *(c++); - dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, b + 3); } -void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c) +void Emitcmd33(u8 a, u8 b, u16 c) { gBattleBuffersTransferData[0] = 33; gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = c; gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c) +void Emitcmd34(u8 a, u8 b, u8 *c) { int i; @@ -1202,59 +981,59 @@ void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c) gBattleBuffersTransferData[1] = b; for (i = 0; i < 3; i++) gBattleBuffersTransferData[2 + i] = c[i]; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 5); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 5); } -void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b) +void Emitcmd35(u8 a, u16 b) { gBattleBuffersTransferData[0] = 35; gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; gBattleBuffersTransferData[3] = 0; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b) +void Emitcmd36(u8 a, u16 b) { gBattleBuffersTransferData[0] = 36; gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; gBattleBuffersTransferData[3] = 0; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x25_25_25_25(u8 a) +void Emitcmd37(u8 a) { gBattleBuffersTransferData[0] = 37; gBattleBuffersTransferData[1] = 37; gBattleBuffersTransferData[2] = 37; gBattleBuffersTransferData[3] = 37; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x26_a(u8 a, u8 b) +void Emitcmd38(u8 a, u8 b) { gBattleBuffersTransferData[0] = 38; gBattleBuffersTransferData[1] = b; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2); } -void dp01_build_cmdbuf_x27_27_27_27(u8 a) +void Emitcmd39(u8 a) { gBattleBuffersTransferData[0] = 39; gBattleBuffersTransferData[1] = 39; gBattleBuffersTransferData[2] = 39; gBattleBuffersTransferData[3] = 39; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x28_28_28_28(u8 a) +void Emitcmd40(u8 a) { gBattleBuffersTransferData[0] = 40; gBattleBuffersTransferData[1] = 40; gBattleBuffersTransferData[2] = 40; gBattleBuffersTransferData[3] = 40; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } void EmitHitAnimation(u8 a) @@ -1263,16 +1042,16 @@ void EmitHitAnimation(u8 a) gBattleBuffersTransferData[1] = 41; gBattleBuffersTransferData[2] = 41; gBattleBuffersTransferData[3] = 41; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a) +void Emitcmd42(u8 a) { gBattleBuffersTransferData[0] = 42; gBattleBuffersTransferData[1] = 42; gBattleBuffersTransferData[2] = 42; gBattleBuffersTransferData[3] = 42; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } void EmitEffectivenessSound(u8 a, u16 b) @@ -1281,16 +1060,16 @@ void EmitEffectivenessSound(u8 a, u16 b) gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; gBattleBuffersTransferData[3] = 0; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void sub_800D074(u8 a, u16 b) +void Emitcmd44(u8 a, u16 b) { gBattleBuffersTransferData[0] = 44; gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8; gBattleBuffersTransferData[3] = 0; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } void EmitFaintingCry(u8 a) @@ -1299,26 +1078,26 @@ void EmitFaintingCry(u8 a) gBattleBuffersTransferData[1] = 45; gBattleBuffersTransferData[2] = 45; gBattleBuffersTransferData[3] = 45; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void EmitBattleIntroSlide(u8 a, u8 b) +void EmitIntroSlide(u8 a, u8 battleTerrain) { gBattleBuffersTransferData[0] = 46; - gBattleBuffersTransferData[1] = b; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); + gBattleBuffersTransferData[1] = battleTerrain; + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2); } -void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a) +void EmitTrainerBallThrow(u8 a) { gBattleBuffersTransferData[0] = 47; gBattleBuffersTransferData[1] = 47; gBattleBuffersTransferData[2] = 47; gBattleBuffersTransferData[3] = 47; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c) +void Emitcmd48(u8 a, u8 *b, u8 c) { int i; @@ -1328,25 +1107,25 @@ void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c) gBattleBuffersTransferData[3] = 48; for (i = 0; i < 48; i++) gBattleBuffersTransferData[4 + i] = b[i]; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 52); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 52); } -void dp01_build_cmdbuf_x31_31_31_31(u8 a) +void Emitcmd49(u8 a) { gBattleBuffersTransferData[0] = 49; gBattleBuffersTransferData[1] = 49; gBattleBuffersTransferData[2] = 49; gBattleBuffersTransferData[3] = 49; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } -void dp01_build_cmdbuf_x32_32_32_32(u8 a) +void Emitcmd50(u8 a) { gBattleBuffersTransferData[0] = 50; gBattleBuffersTransferData[1] = 50; gBattleBuffersTransferData[2] = 50; gBattleBuffersTransferData[3] = 50; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } void EmitSpriteInvisibility(u8 a, u8 b) @@ -1355,7 +1134,7 @@ void EmitSpriteInvisibility(u8 a, u8 b) gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = 51; gBattleBuffersTransferData[3] = 51; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } void EmitBattleAnimation(u8 a, u8 b, u16 c) @@ -1364,26 +1143,26 @@ void EmitBattleAnimation(u8 a, u8 b, u16 c) gBattleBuffersTransferData[1] = b; gBattleBuffersTransferData[2] = c; gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 4); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4); } void EmitLinkStandbyMsg(u8 a, u8 b) { gBattleBuffersTransferData[0] = 53; gBattleBuffersTransferData[1] = b; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2); } void EmitResetActionMoveSelection(u8 a, u8 b) { gBattleBuffersTransferData[0] = 54; gBattleBuffersTransferData[1] = b; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2); } -void dp01_build_cmdbuf_x37_a(u8 a, u8 b) +void Emitcmd55(u8 a, u8 b) { gBattleBuffersTransferData[0] = 55; gBattleBuffersTransferData[1] = b; - dp01_prepare_buffer(a, gBattleBuffersTransferData, 2); + PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2); } diff --git a/src/rom6.c b/src/rom6.c index ff032b6c2..b91a9b2c0 100644 --- a/src/rom6.c +++ b/src/rom6.c @@ -6,7 +6,7 @@ #include "field_player_avatar.h" #include "item_use.h" #include "pokemon_menu.h" -#include "rom4.h" +#include "overworld.h" #include "script.h" #include "songs.h" #include "sound.h" @@ -17,7 +17,7 @@ extern u16 gScriptLastTalked; extern void (*gFieldCallback)(void); extern u8 gLastFieldPokeMenuOpened; extern void (*gUnknown_03005CE4)(void); -extern u8 UseRockSmashScript[]; +extern u8 S_UseRockSmash[]; EWRAM_DATA struct MapPosition gUnknown_0203923C = {0}; @@ -64,9 +64,9 @@ static void task08_080C9820(u8 taskId) if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(&gMapObjects[mapObjId]) || FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[mapObjId])) { - if (gMapHeader.mapType == 5) + if (gMapHeader.mapType == MAP_TYPE_UNDERWATER) { - FieldEffectStart(0x3B); + FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); gTasks[taskId].func = sub_810B428; } else @@ -82,7 +82,7 @@ static void sub_810B3DC(u8 taskId) { if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(&gMapObjects[gPlayerAvatar.mapObjectId]) == TRUE) { - FieldEffectStart(0x3B); + FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); gTasks[taskId].func = sub_810B428; } } @@ -91,17 +91,17 @@ static void sub_810B428(u8 taskId) { if (!FieldEffectActiveListContains(6)) { - gUnknown_0202FF84[1] = player_get_direction_lower_nybble(); - if (gUnknown_0202FF84[1] == 1) - gUnknown_0202FF84[2] = 0; - if (gUnknown_0202FF84[1] == 2) - gUnknown_0202FF84[2] = 1; - if (gUnknown_0202FF84[1] == 3) - gUnknown_0202FF84[2] = 2; - if (gUnknown_0202FF84[1] == 4) - gUnknown_0202FF84[2] = 3; + gFieldEffectArguments[1] = player_get_direction_lower_nybble(); + if (gFieldEffectArguments[1] == 1) + gFieldEffectArguments[2] = 0; + if (gFieldEffectArguments[1] == 2) + gFieldEffectArguments[2] = 1; + if (gFieldEffectArguments[1] == 3) + gFieldEffectArguments[2] = 2; + if (gFieldEffectArguments[1] == 4) + gFieldEffectArguments[2] = 3; sub_805B980(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByCurrentState()); - StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gUnknown_0202FF84[2]); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]); FieldEffectActiveListRemove(6); gTasks[taskId].func = sub_810B4CC; } @@ -120,7 +120,7 @@ bool8 SetUpFieldMove_RockSmash(void) { if (npc_before_player_of_type(0x56) == TRUE) { - gFieldCallback = sub_808AB90; + gFieldCallback = FieldCallback_Teleport; gUnknown_03005CE4 = sub_810B53C; return TRUE; } @@ -132,8 +132,8 @@ bool8 SetUpFieldMove_RockSmash(void) static void sub_810B53C(void) { - gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; - ScriptContext1_SetupScript(UseRockSmashScript); + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; + ScriptContext1_SetupScript(S_UseRockSmash); } int FldEff_RockSmash(void) @@ -149,15 +149,15 @@ int FldEff_RockSmash(void) static void sub_810B58C(void) { PlaySE(SE_W088); - FieldEffectActiveListRemove(0x25); + FieldEffectActiveListRemove(FLDEFF_USE_ROCK_SMASH); EnableBothScriptContexts(); } int SetUpFieldMove_Dig(void) { - if (sub_80CA1C8() == TRUE) + if (CanUseEscapeRopeOnCurrMap() == TRUE) { - gFieldCallback = sub_808AB90; + gFieldCallback = FieldCallback_Teleport; gUnknown_03005CE4 = sub_810B5D8; return TRUE; } @@ -169,9 +169,9 @@ int SetUpFieldMove_Dig(void) static void sub_810B5D8(void) { - sub_8053014(); - FieldEffectStart(0x26); - gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; + Overworld_ResetStateAfterDigEscRope(); + FieldEffectStart(FLDEFF_USE_DIG); + gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; } int FldEff_UseDig(void) @@ -189,7 +189,7 @@ static void sub_810B634(void) { u8 taskId; - FieldEffectActiveListRemove(0x26); + FieldEffectActiveListRemove(FLDEFF_USE_DIG); if (ShouldDoBrailleDigEffect()) { DoBrailleDigEffect(); diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c index 249146b37..172233e6d 100644 --- a/src/rom_8077ABC.c +++ b/src/rom_8077ABC.c @@ -102,8 +102,8 @@ extern u32 gTransformPersonalities[NUM_BATTLE_SLOTS]; extern u8 gBattleMonForms[NUM_BATTLE_SLOTS]; extern u16 gUnknown_0202F7CA[]; extern u8 gBattleMonSprites[NUM_BATTLE_SLOTS]; -extern u8 gBattleAnimPlayerMonIndex; -extern u8 gBattleAnimEnemyMonIndex; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; extern s16 gBattleAnimArgs[8]; extern u8 gBanksBySide[NUM_BATTLE_SLOTS]; extern u8 gNoOfAllBanks; // gNumBattleMons? @@ -402,43 +402,43 @@ u8 sub_8077FC0(u8 slot) { return r6; } -u8 obj_id_for_side_relative_to_move(u8 a1) { +u8 GetAnimBankSpriteId(u8 whichBank) { u8 *sprites; - if (a1 == 0) { - if (sub_8078874(gBattleAnimPlayerMonIndex)) { + if (whichBank == ANIM_BANK_ATK) { + if (AnimBankSpriteExists(gBattleAnimBankAttacker)) { sprites = gBattleMonSprites; - return sprites[gBattleAnimPlayerMonIndex]; + return sprites[gBattleAnimBankAttacker]; } else { return 0xff; } - } else if (a1 == 1) { - if (sub_8078874(gBattleAnimEnemyMonIndex)) { + } else if (whichBank == ANIM_BANK_DEF) { + if (AnimBankSpriteExists(gBattleAnimBankTarget)) { sprites = gBattleMonSprites; - return sprites[gBattleAnimEnemyMonIndex]; + return sprites[gBattleAnimBankTarget]; } else { return 0xff; } - } else if (a1 == 2) { - if (!b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex ^ 2)) { + } else if (whichBank == ANIM_BANK_ATK_PARTNER) { + if (!IsAnimBankSpriteVisible(gBattleAnimBankAttacker ^ 2)) { return 0xff; } else { - return gBattleMonSprites[gBattleAnimPlayerMonIndex ^ 2]; + return gBattleMonSprites[gBattleAnimBankAttacker ^ 2]; } } else { - if (b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2)) { - return gBattleMonSprites[gBattleAnimEnemyMonIndex ^ 2]; + if (IsAnimBankSpriteVisible(gBattleAnimBankTarget ^ 2)) { + return gBattleMonSprites[gBattleAnimBankTarget ^ 2]; } else { return 0xff; } } } -void oamt_set_x3A_32(struct Sprite *sprite, void (*callback)(struct Sprite*)) { +void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*callback)(struct Sprite*)) { sprite->data6 = (u32)(callback) & 0xffff; sprite->data7 = (u32)(callback) >> 16; } -void sub_8078104(struct Sprite *sprite) { +void SetCallbackToStoredInData6(struct Sprite *sprite) { u32 callback = (u16)sprite->data6 | (sprite->data7 << 16); sprite->callback = (void (*)(struct Sprite *))callback; } @@ -455,7 +455,7 @@ void sub_8078114(struct Sprite *sprite) { } sprite->data3--; } else { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } @@ -472,7 +472,7 @@ void sub_8078174(struct Sprite *sprite) { } sprite->data3--; } else { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } @@ -494,7 +494,7 @@ void unref_sub_80781F0(struct Sprite *sprite) { } sprite->data3--; } else { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } @@ -510,7 +510,7 @@ void sub_8078278(struct Sprite *sprite) { } sprite->data3--; } else { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } @@ -518,7 +518,7 @@ void sub_80782D8(struct Sprite *sprite) { if (sprite->data0 > 0) { sprite->data0--; } else { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } @@ -547,7 +547,7 @@ void sub_8078364(struct Sprite *sprite) { sprite->pos2.x += sprite->data1; sprite->pos2.y += sprite->data2; } else { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } @@ -559,7 +559,7 @@ void sub_8078394(struct Sprite *sprite) { sprite->pos2.x = sprite->data3 >> 8; sprite->pos2.y = sprite->data4 >> 8; } else { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } @@ -571,7 +571,7 @@ void sub_80783D0(struct Sprite *sprite) { sprite->pos2.x = sprite->data3 >> 8; sprite->pos2.y = sprite->data4 >> 8; } else { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } UpdateMonIconFrame(sprite); } @@ -579,8 +579,8 @@ void sub_80783D0(struct Sprite *sprite) { void unref_sub_8078414(struct Sprite *sprite) { sprite->data1 = sprite->pos1.x + sprite->pos2.x; sprite->data3 = sprite->pos1.y + sprite->pos2.y; - sprite->data2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2); - sprite->data4 = sub_8077ABC(gBattleAnimEnemyMonIndex, 3); + sprite->data2 = sub_8077ABC(gBattleAnimBankTarget, 2); + sprite->data4 = sub_8077ABC(gBattleAnimBankTarget, 3); sprite->callback = sub_80782F8; } @@ -590,7 +590,7 @@ void sub_8078458(struct Sprite *sprite) { gSprites[sprite->data3].pos2.x += sprite->data1; gSprites[sprite->data3].pos2.y += sprite->data2; } else { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } @@ -602,7 +602,7 @@ void sub_80784A8(struct Sprite *sprite) { gSprites[sprite->data5].pos2.x = sprite->data3 >> 8; gSprites[sprite->data5].pos2.y = sprite->data4 >> 8; } else { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } @@ -619,7 +619,7 @@ void sub_8078504(struct Sprite *sprite) { } } } else { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } @@ -631,8 +631,8 @@ void move_anim_8074EE0(struct Sprite *sprite) { void unref_sub_8078588(struct Sprite *sprite) { sprite->data1 = sprite->pos1.x + sprite->pos2.x; sprite->data3 = sprite->pos1.y + sprite->pos2.y; - sprite->data2 = sub_8077ABC(gBattleAnimPlayerMonIndex, 2); - sprite->data4 = sub_8077ABC(gBattleAnimPlayerMonIndex, 3); + sprite->data2 = sub_8077ABC(gBattleAnimBankAttacker, 2); + sprite->data4 = sub_8077ABC(gBattleAnimBankAttacker, 3); sprite->callback = sub_80782F8; } @@ -643,13 +643,13 @@ void unref_sub_80785CC(struct Sprite *sprite) { void sub_80785E4(struct Sprite *sprite) { if (sprite->affineAnimEnded) { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } void sub_8078600(struct Sprite *sprite) { if (sprite->animEnded) { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } @@ -666,19 +666,19 @@ void sub_8078634(u8 task) { } void sub_8078650(struct Sprite *sprite) { - sprite->pos1.x = sub_8077ABC(gBattleAnimPlayerMonIndex, 2); - sprite->pos1.y = sub_8077ABC(gBattleAnimPlayerMonIndex, 3); + sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2); + sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 3); } void sub_807867C(struct Sprite *sprite, s16 a2) { - u16 v1 = sub_8077ABC(gBattleAnimPlayerMonIndex, 0); - u16 v2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 0); + u16 v1 = sub_8077ABC(gBattleAnimBankAttacker, 0); + u16 v2 = sub_8077ABC(gBattleAnimBankTarget, 0); if (v1 > v2) { sprite->pos1.x -= a2; } else if (v1 < v2) { sprite->pos1.x += a2; } else { - if (GetBankSide(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimBankAttacker)) { sprite->pos1.x -= a2; } else { sprite->pos1.x += a2; @@ -712,8 +712,8 @@ void oamt_add_pos2_onto_pos1(struct Sprite *sprite) { void sub_8078764(struct Sprite *sprite, u8 a2) { if (!a2) { - sprite->pos1.x = sub_8077EE4(gBattleAnimEnemyMonIndex, 0); - sprite->pos1.y = sub_8077EE4(gBattleAnimEnemyMonIndex, 1); + sprite->pos1.x = sub_8077EE4(gBattleAnimBankTarget, 0); + sprite->pos1.y = sub_8077EE4(gBattleAnimBankTarget, 1); } sub_807867C(sprite, gBattleAnimArgs[0]); sprite->pos1.y += gBattleAnimArgs[1]; @@ -721,11 +721,11 @@ void sub_8078764(struct Sprite *sprite, u8 a2) { void sub_80787B0(struct Sprite *sprite, u8 a2) { if (!a2) { - sprite->pos1.x = sub_8077EE4(gBattleAnimPlayerMonIndex, 0); - sprite->pos1.y = sub_8077EE4(gBattleAnimPlayerMonIndex, 1); + sprite->pos1.x = sub_8077EE4(gBattleAnimBankAttacker, 0); + sprite->pos1.y = sub_8077EE4(gBattleAnimBankAttacker, 1); } else { - sprite->pos1.x = sub_8077EE4(gBattleAnimPlayerMonIndex, 2); - sprite->pos1.y = sub_8077EE4(gBattleAnimPlayerMonIndex, 3); + sprite->pos1.x = sub_8077EE4(gBattleAnimBankAttacker, 2); + sprite->pos1.y = sub_8077EE4(gBattleAnimBankAttacker, 3); } sub_807867C(sprite, gBattleAnimArgs[0]); sprite->pos1.y += gBattleAnimArgs[1]; @@ -749,12 +749,12 @@ u8 GetBankByPlayerAI(u8 slot) { return i; } -bool8 sub_8078874(u8 slot) { +bool8 AnimBankSpriteExists(u8 slot) { if (IsContest()) { - if (gBattleAnimPlayerMonIndex == slot) { + if (gBattleAnimBankAttacker == slot) { return TRUE; } - if (gBattleAnimEnemyMonIndex == slot) { + if (gBattleAnimBankTarget == slot) { return TRUE; } return FALSE; @@ -796,7 +796,7 @@ void sub_8078954(struct Struct_sub_8078914 *unk) { unk->field_0 = (u8 *)0x6008000; unk->field_4 = (u8 *)0x600f000; unk->field_8 = 0xe; - } else if (GetBankIdentity_permutated(gBattleAnimPlayerMonIndex) == 1) { + } else if (GetBankIdentity_permutated(gBattleAnimBankAttacker) == 1) { unk->field_0 = (u8 *)0x6004000; unk->field_4 = (u8 *)0x600e000; unk->field_8 = 0x8; @@ -906,7 +906,7 @@ bool8 sub_8078B5C(struct Sprite *sprite) { void sub_8078BB8(struct Sprite *sprite) { if (sub_8078B5C(sprite)) { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } @@ -986,7 +986,7 @@ bool8 sub_8078CE8(struct Sprite *sprite) { void sub_8078D44(struct Sprite *sprite) { if (sub_8078CE8(sprite)) { - sub_8078104(sprite); + SetCallbackToStoredInData6(sprite); } } @@ -1024,7 +1024,7 @@ void obj_id_set_rotscale(u8 sprite, s16 xScale, s16 yScale, u16 rotation) { bool8 sub_8078E38() { if (IsContest()) { - if (gSprites[obj_id_for_side_relative_to_move(0)].data2 == 0xc9 /* XXX SPECIES_UNOWN? */) { + if (gSprites[GetAnimBankSpriteId(0)].data2 == 0xc9 /* XXX SPECIES_UNOWN? */) { return FALSE; } return TRUE; @@ -1035,7 +1035,7 @@ bool8 sub_8078E38() { void sub_8078E70(u8 sprite, u8 a2) { struct Struct_2017810 *unk; u8 r7 = gSprites[sprite].data0; - if (IsContest() || b_side_obj__get_some_boolean(r7)) { + if (IsContest() || IsAnimBankSpriteVisible(r7)) { gSprites[sprite].invisible = FALSE; } gSprites[sprite].oam.objMode = a2; @@ -1096,12 +1096,12 @@ void sub_8079098(struct Sprite *sprite) { CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); } -u16 sub_80790D8(s16 a, s16 b) { +static u16 ArcTan2_(s16 a, s16 b) { return ArcTan2(a, b); } u16 sub_80790F0(s16 a, s16 b) { - u16 var = sub_80790D8(a, b); + u16 var = ArcTan2_(a, b); return -var; } @@ -1140,22 +1140,22 @@ u32 sub_80791A8(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7) { } } if (a2) { - shift = gBattleAnimPlayerMonIndex + 16; + shift = gBattleAnimBankAttacker + 16; var |= 1 << shift; } if (a3) { - shift = gBattleAnimEnemyMonIndex + 16; + shift = gBattleAnimBankTarget + 16; var |= 1 << shift; } if (a4) { - if (b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex ^ 2)) { - shift = (gBattleAnimPlayerMonIndex ^ 2) + 16; + if (IsAnimBankSpriteVisible(gBattleAnimBankAttacker ^ 2)) { + shift = (gBattleAnimBankAttacker ^ 2) + 16; var |= 1 << shift; } } if (a5) { - if (b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2)) { - shift = (gBattleAnimEnemyMonIndex ^ 2) + 16; + if (IsAnimBankSpriteVisible(gBattleAnimBankTarget ^ 2)) { + shift = (gBattleAnimBankTarget ^ 2) + 16; var |= 1 << shift; } } @@ -1184,24 +1184,24 @@ u32 sub_80792C0(u8 a1, u8 a2, u8 a3, u8 a4) { } } else { if (a1) { - if (b_side_obj__get_some_boolean(GetBankByPlayerAI(0))) { + if (IsAnimBankSpriteVisible(GetBankByPlayerAI(0))) { var |= 1 << (GetBankByPlayerAI(0) + 16); } } if (a2) { - if (b_side_obj__get_some_boolean(GetBankByPlayerAI(2))) { + if (IsAnimBankSpriteVisible(GetBankByPlayerAI(2))) { shift = GetBankByPlayerAI(2) + 16; var |= 1 << shift; } } if (a3) { - if (b_side_obj__get_some_boolean(GetBankByPlayerAI(1))) { + if (IsAnimBankSpriteVisible(GetBankByPlayerAI(1))) { shift = GetBankByPlayerAI(1) + 16; var |= 1 << shift; } } if (a4) { - if (b_side_obj__get_some_boolean(GetBankByPlayerAI(3))) { + if (IsAnimBankSpriteVisible(GetBankByPlayerAI(3))) { shift = GetBankByPlayerAI(3) + 16; var |= 1 << shift; } @@ -1252,24 +1252,24 @@ void sub_807941C(struct Sprite *sprite) { v2 = 1; } sub_80787B0(sprite, v1); - if (GetBankSide(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimBankAttacker)) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } sprite->data0 = gBattleAnimArgs[4]; - sprite->data2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2) + gBattleAnimArgs[2]; - sprite->data4 = sub_8077ABC(gBattleAnimEnemyMonIndex, v2) + gBattleAnimArgs[3]; + sprite->data2 = sub_8077ABC(gBattleAnimBankTarget, 2) + gBattleAnimArgs[2]; + sprite->data4 = sub_8077ABC(gBattleAnimBankTarget, v2) + gBattleAnimArgs[3]; sprite->callback = sub_8078B34; - oamt_set_x3A_32(sprite, move_anim_8072740); + StoreSpriteCallbackInData6(sprite, move_anim_8072740); } void sub_80794A8(struct Sprite *sprite) { sub_80787B0(sprite, 1); - if (GetBankSide(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimBankAttacker)) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } sprite->data0 = gBattleAnimArgs[4]; - sprite->data2 = sub_8077ABC(gBattleAnimEnemyMonIndex, 2) + gBattleAnimArgs[2]; - sprite->data4 = sub_8077ABC(gBattleAnimEnemyMonIndex, 3) + gBattleAnimArgs[3]; + sprite->data2 = sub_8077ABC(gBattleAnimBankTarget, 2) + gBattleAnimArgs[2]; + sprite->data4 = sub_8077ABC(gBattleAnimBankTarget, 3) + gBattleAnimArgs[3]; sprite->data5 = gBattleAnimArgs[5]; sub_80786EC(sprite); sprite->callback = sub_8079518; @@ -1292,12 +1292,12 @@ void sub_8079534(struct Sprite *sprite) { } if (!gBattleAnimArgs[5]) { sub_80787B0(sprite, r4); - slot = gBattleAnimPlayerMonIndex; + slot = gBattleAnimBankAttacker; } else { sub_8078764(sprite, r4); - slot = gBattleAnimEnemyMonIndex; + slot = gBattleAnimBankTarget; } - if (GetBankSide(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimBankAttacker)) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } sub_8078764(sprite, r4); @@ -1305,12 +1305,12 @@ void sub_8079534(struct Sprite *sprite) { sprite->data2 = sub_8077ABC(slot, 2) + gBattleAnimArgs[2]; sprite->data4 = sub_8077ABC(slot, r7) + gBattleAnimArgs[3]; sprite->callback = sub_8078B34; - oamt_set_x3A_32(sprite, move_anim_8072740); + StoreSpriteCallbackInData6(sprite, move_anim_8072740); } s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8 a1) { u16 i; - u8 sprite = obj_id_for_side_relative_to_move(a1); + u8 sprite = GetAnimBankSpriteId(a1); if (sprite != 0xff) { for (i = 0; i < 0x40; i++) { if (gSprites[i].inUse) { @@ -1380,7 +1380,7 @@ void sub_80796F8(u8 taskId) { } void sub_8079790(u8 task) { - u8 sprite = obj_id_for_side_relative_to_move(gBattleAnimArgs[0]); + u8 sprite = GetAnimBankSpriteId(gBattleAnimArgs[0]); if (sprite == 0xff) { DestroyAnimVisualTask(task); return; @@ -1624,24 +1624,24 @@ void sub_8079CEC(u8 task) { } void unref_sub_8079D20(u8 priority) { - if (b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex)) { - gSprites[gBattleMonSprites[gBattleAnimEnemyMonIndex]].oam.priority = priority; + if (IsAnimBankSpriteVisible(gBattleAnimBankTarget)) { + gSprites[gBattleMonSprites[gBattleAnimBankTarget]].oam.priority = priority; } - if (b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex)) { - gSprites[gBattleMonSprites[gBattleAnimPlayerMonIndex]].oam.priority = priority; + if (IsAnimBankSpriteVisible(gBattleAnimBankAttacker)) { + gSprites[gBattleMonSprites[gBattleAnimBankAttacker]].oam.priority = priority; } - if (b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2)) { - gSprites[gBattleMonSprites[gBattleAnimEnemyMonIndex ^ 2]].oam.priority = priority; + if (IsAnimBankSpriteVisible(gBattleAnimBankTarget ^ 2)) { + gSprites[gBattleMonSprites[gBattleAnimBankTarget ^ 2]].oam.priority = priority; } - if (b_side_obj__get_some_boolean(gBattleAnimPlayerMonIndex ^ 2)) { - gSprites[gBattleMonSprites[gBattleAnimPlayerMonIndex ^ 2]].oam.priority = priority; + if (IsAnimBankSpriteVisible(gBattleAnimBankAttacker ^ 2)) { + gSprites[gBattleMonSprites[gBattleAnimBankAttacker ^ 2]].oam.priority = priority; } } void sub_8079E24() { int i; for (i = 0; i < gNoOfAllBanks; i++) { - if (b_side_obj__get_some_boolean(i)) { + if (IsAnimBankSpriteVisible(i)) { gSprites[gBattleMonSprites[i]].subpriority = sub_8079E90(i); gSprites[gBattleMonSprites[i]].oam.priority = 2; } @@ -1706,7 +1706,7 @@ u8 sub_8079F44(u16 species, u8 isBackpic, u8 a3, s16 a4, s16 a5, u8 a6, u32 a7, u16 sheet = LoadSpriteSheet(&gUnknown_0837F5E0[a3]); u16 palette = AllocSpritePalette(gSpriteTemplate_837F5B0[a3].paletteTag); if (!isBackpic) { - LoadCompressedPalette(species_and_otid_get_pal(species, a8, a7), (palette * 0x10) + 0x100, 0x20); + LoadCompressedPalette(GetMonSpritePalFromOtIdPersonality(species, a8, a7), (palette * 0x10) + 0x100, 0x20); LoadSpecialPokePic( &gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, @@ -1719,7 +1719,7 @@ u8 sub_8079F44(u16 species, u8 isBackpic, u8 a3, s16 a4, s16 a5, u8 a6, u32 a7, ); } else { LoadCompressedPalette( - species_and_otid_get_pal(species, a8, a7), (palette * 0x10) + 0x100, 0x20); + GetMonSpritePalFromOtIdPersonality(species, a8, a7), (palette * 0x10) + 0x100, 0x20); LoadSpecialPokePic( &gMonBackPicTable[species], gMonBackPicCoords[species].coords, @@ -1892,7 +1892,7 @@ u8 sub_807A4A0(int a1, u8 sprite, int a3) { void sub_807A544(struct Sprite *sprite) { sub_8078650(sprite); - if (GetBankSide(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimBankAttacker)) { sprite->pos1.x -= gBattleAnimArgs[0]; gBattleAnimArgs[3] = -gBattleAnimArgs[3]; sprite->hFlip = TRUE; @@ -1904,12 +1904,12 @@ void sub_807A544(struct Sprite *sprite) { sprite->data1 = gBattleAnimArgs[3]; sprite->data3 = gBattleAnimArgs[4]; sprite->data5 = gBattleAnimArgs[5]; - oamt_set_x3A_32(sprite, move_anim_8074EE0); + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); sprite->callback = sub_8078504; } void sub_807A5C4(struct Sprite *sprite) { - if (GetBankSide(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimBankAttacker)) { sprite->pos1.x -= gBattleAnimArgs[0]; gBattleAnimArgs[3] *= -1; } else { @@ -1921,28 +1921,28 @@ void sub_807A5C4(struct Sprite *sprite) { sprite->data3 = gBattleAnimArgs[4]; sprite->data5 = gBattleAnimArgs[5]; StartSpriteAnim(sprite, gBattleAnimArgs[6]); - oamt_set_x3A_32(sprite, move_anim_8074EE0); + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); sprite->callback = sub_8078504; } void sub_807A63C(struct Sprite *sprite) { sub_8078650(sprite); - if (GetBankSide(gBattleAnimPlayerMonIndex)) { + if (GetBankSide(gBattleAnimBankAttacker)) { sprite->pos1.x -= gBattleAnimArgs[0]; } else { sprite->pos1.x += gBattleAnimArgs[0]; } sprite->pos1.y += gBattleAnimArgs[1]; sprite->callback = sub_8078600; - oamt_set_x3A_32(sprite, move_anim_8072740); + StoreSpriteCallbackInData6(sprite, move_anim_8072740); } void sub_807A69C(u8 taskId) { u16 src; u16 dest; struct Task *task = &gTasks[taskId]; - task->data[0] = obj_id_for_side_relative_to_move(0); - task->data[1] = (GetBankSide(gBattleAnimPlayerMonIndex)) ? -8 : 8; + task->data[0] = GetAnimBankSpriteId(0); + task->data[1] = (GetBankSide(gBattleAnimBankAttacker)) ? -8 : 8; task->data[2] = 0; task->data[3] = 0; gSprites[task->data[0]].pos2.x -= task->data[0]; @@ -1951,7 +1951,7 @@ void sub_807A69C(u8 taskId) { dest = (task->data[4] + 0x10) * 0x10; src = (gSprites[task->data[0]].oam.paletteNum + 0x10) * 0x10; - task->data[6] = sub_8079E90(gBattleAnimPlayerMonIndex); + task->data[6] = sub_8079E90(gBattleAnimBankAttacker); if (task->data[6] == 20 || task->data[6] == 40) { task->data[6] = 2; } else { @@ -2012,9 +2012,9 @@ void sub_807A8D4(struct Sprite *sprite) { } void sub_807A908(struct Sprite *sprite) { - sprite->pos1.x = sub_8077ABC(gBattleAnimPlayerMonIndex, 2); - sprite->pos1.y = sub_8077ABC(gBattleAnimPlayerMonIndex, 3); - if (!GetBankSide(gBattleAnimPlayerMonIndex)) { + sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2); + sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 3); + if (!GetBankSide(gBattleAnimBankAttacker)) { sprite->data0 = 5; } else { sprite->data0 = -10; @@ -2041,7 +2041,7 @@ void sub_807A9BC(struct Sprite *sprite) { sprite->data0 = gBattleAnimArgs[2]; sprite->data2 = sprite->pos1.x + gBattleAnimArgs[4]; sprite->data4 = sprite->pos1.y + gBattleAnimArgs[5]; - if (!GetBankSide(gBattleAnimEnemyMonIndex)) { + if (!GetBankSide(gBattleAnimBankTarget)) { x = (u16)gBattleAnimArgs[4] + 30; sprite->pos1.x += x; sprite->pos1.y = gBattleAnimArgs[5] - 20; @@ -2051,5 +2051,5 @@ void sub_807A9BC(struct Sprite *sprite) { sprite->pos1.y = gBattleAnimArgs[5] - 80; } sprite->callback = sub_8078B34; - oamt_set_x3A_32(sprite, move_anim_8072740); + StoreSpriteCallbackInData6(sprite, move_anim_8072740); } diff --git a/src/scene/berry_blender.c b/src/scene/berry_blender.c new file mode 100644 index 000000000..7ffcc5185 --- /dev/null +++ b/src/scene/berry_blender.c @@ -0,0 +1,3884 @@ +#include "global.h" +#include "decompress.h" +#include "palette.h" +#include "event_data.h" +#include "main.h" +#include "text_window.h" +#include "menu.h" +#include "strings2.h" +#include "sound.h" +#include "songs.h" +#include "berry.h" +#include "string_util.h" +#include "link.h" +#include "task.h" +#include "overworld.h" +#include "item.h" +#include "items.h" +#include "rng.h" +#include "save.h" +#include "menu_cursor.h" +#include "trig.h" +#include "pokeblock.h" + +//needed to match Blender_ControlHitPitch +struct MusicPlayerInfo +{ + struct SongHeader *songHeader; + u32 status; + u8 trackCount; + u8 priority; + u8 cmd; + u8 unk_B; + u32 clock; + u8 gap[8]; + u8 *memAccArea; + u16 tempoD; + u16 tempoU; + u16 tempoI; + u16 tempoC; + u16 fadeOI; + u16 fadeOC; + u16 fadeOV; + struct MusicPlayerTrack *tracks; + struct ToneData *tone; + u32 ident; + u32 func; + u32 intp; +}; + +#define BLENDER_SCORE_BEST 0 +#define BLENDER_SCORE_GOOD 1 +#define BLENDER_SCORE_MISS 2 + +#define BLENDER_MAX_PLAYERS 4 +#define BLENDER_SCORES_NO 3 + +#define FLAVOUR_SPICY 0 +#define FLAVOUR_DRY 1 +#define FLAVOUR_SWEET 2 +#define FLAVOUR_BITTER 3 +#define FLAVOUR_SOUR 4 + +struct BlenderBerry +{ + u16 itemID; + u8 name[7]; + u8 flavours[5]; + u8 smoothness; +}; + +struct BerryBlenderData +{ + u8 field_0; + u8 field_1; + struct Window field_4; + u8 field_35; + u8 field_36; + u8 field_37; + u8 field_38; + u8 field_39; + u8 field_3A; + u8 field_3B; + u8 field_3C; + u8 field_3D; + u8 field_3E; + u8 field_3F; + u8 field_40; + u8 field_41; + u8 field_42; + u8 field_43; + u8 field_44; + u8 field_45; + u8 field_46; + u8 field_47; + u8 field_48; + u8 field_49; + u8 field_4A; + u8 field_4B; + u8 field_4C; + u8 field_4D; + u16 field_4E; + u8 scoreIconIDs[3]; + u16 arrowPos; + s16 field_56; + s16 field_58; + u16 max_RPM; + u8 SyncArrowSpriteID[BLENDER_MAX_PLAYERS]; + u8 SyncArrowSprite2ID[BLENDER_MAX_PLAYERS]; + u8 field_64; + u8 field_65; + u8 field_66; + u8 field_67; + u8 field_68; + u8 field_69; + u8 field_6A; + u8 field_6B; + u8 field_6C; + u8 field_6D; + u8 field_6E; + u8 field_6F; + u16 field_70[BLENDER_MAX_PLAYERS]; + u16 field_78; + u16 field_7A; + u16 field_7C; + u8 field_7E; + u8 field_7F; + u16 chosenItemID[BLENDER_MAX_PLAYERS]; + u8 playersNo; + u8 field_89; + u8 field_8A; + u8 field_8B; + u8 field_8C; + u8 field_8D; + u8 field_8E; + u8 field_8F; + u8 field_90; + u8 field_91; + u8 field_92; + u8 field_93; + u16 field_94; + u8 field_96; + u8 field_97; + u8 field_98; + u8 field_99; + u16 field_9A[BLENDER_MAX_PLAYERS]; + u16 field_A2[BLENDER_MAX_PLAYERS]; + u8 field_AA; + u8 stringVar[129]; + u32 gameFrameTime; + s32 framesToWait; + u32 field_134; + u8 field_138; + u8 field_139; + u8 field_13A; + u8 field_13B; + u8 field_13C; + u8 field_13D; + u16 field_13E; + u16 field_140; + u16 field_142; + s16 field_144; + s16 field_146; + u8 field_148[3]; + u8 field_14B; + u16 scores[BLENDER_MAX_PLAYERS][3]; + u8 playerPlaces[BLENDER_MAX_PLAYERS]; + struct BgAffineDstData field_168; + u16 field_178; + struct BlenderBerry blendedBerries[BLENDER_MAX_PLAYERS]; + u32 field_1BC; + u16 field_1C0; + u16 field_1C2; + u32 field_1C4; +}; + +struct BlenderDebug +{ + s8 cursorPos; + s8 berries[4]; + struct Pokeblock pokeblock; + u8 field_10; + u8 spicy; + u8 dry; + u8 sweet; + u8 bitter; + u8 sour; + u8 feel; + s8 field_17; + s8 field_18; + s8 field_19; + s16 BPM; +}; + +// other files functions +void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch); +void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo); +void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo); +void sub_80A6978(void); +u8 sub_80A7DEC(u8 berryId, u8 x, u8 y, bool8 animate); +void sub_814A880(u8 a1, u8 a2); +u8 sub_814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5); +s8 sub_810CA00(void); +bool8 sub_810CA34(struct Pokeblock *pokeblock); +#ifdef GERMAN +extern void de_sub_8073110(); +#endif + +extern struct MusicPlayerInfo gMPlay_SE2; +extern struct MusicPlayerInfo gMPlay_BGM; +extern u8 ewram[]; +extern u16 gScriptItemId; +extern u8 gUnknown_020297ED; +extern u8 byte_3002A68; + +extern const u8 gUnknown_08E6C100[]; +extern const u8 gUnknown_08E6C920[]; +extern const u8 gUnknown_08E6D354[]; +extern const struct WindowConfig gWindowConfig_81E6F68; +extern const u8 *const gPokeblockNames[]; +extern const struct Berry gBerries[]; + +extern const u8 gBerryBlenderArrowTiles[]; +extern const u8 gBerryBlenderMarubatsuTiles[]; +extern const u8 gBerryBlenderParticlesTiles[]; +extern const u8 gBerryBlenderCountdownNumbersTiles[]; +extern const u8 gBerryBlenderStartTiles[]; +extern const u16 gBerryBlenderMiscPalette[]; +extern const u16 gBerryBlenderArrowPalette[]; + +// ewram +static EWRAM_DATA u8 gUnknown_020297DC = 0; +static EWRAM_DATA u32 gUnknown_020297E0 = 0; +static EWRAM_DATA u32 gUnknown_020297E4 = 0; +static EWRAM_DATA u8 gUnknown_020297E8 = 0; + +// iwram common +u16 gUnknown_03004830; +u8 gInGameOpponentsNo; +u16 gUnknown_03004840[10]; +struct BerryBlenderData* gBerryBlenderData; + +// iwram bss +IWRAM_DATA s16 gUnknown_03000510[8]; +IWRAM_DATA s16 gUnknown_03000520[6]; +IWRAM_DATA s16 gUnknown_0300052C; +IWRAM_DATA s16 gUnknown_0300052E; +IWRAM_DATA s32 gUnknown_03000530[6]; +IWRAM_DATA s32 gUnknown_03000548[5]; +IWRAM_DATA u32 gUnknown_0300055C; +IWRAM_DATA struct BlenderDebug sBlenderDebug; + +// this file's functions +void Blender_SetBankBerryData(u8 bank, u16 itemID); + +static void sub_80514A4(void); +static void sub_80514F0(void); +static void sub_804E56C(void); +static void Blender_SetPlayerNamesLocal(u8 NoOfOpponents); +static void sub_8051474(void); +static void sub_804E9F8(void); +static void sub_804F378(void); +static void sub_8051414(struct BgAffineDstData *dest); +static void sub_804F238(void); +static void sub_80501FC(void); +static bool8 sub_8051B8C(void); +static void sub_804F2A8(void); +static void sub_804F81C(void); +static void sub_805156C(void); +void sub_8051684(struct Sprite* sprite); +static void sub_8051AC8(s16* a0, u16 a1); +static void sub_805194C(u16 a0, u16 a1); +static void sub_8051A3C(u16 a0); +static void sub_8051B18(void); +static void sub_805123C(void); +static void sub_8050954(void); +static bool8 Blender_PrintBlendingRanking(void); +static bool8 Blender_PrintBlendingResults(void); +static void sub_80510E8(void); +static void sub_8050E30(void); +static void sub_805197C(u16 a0, u16 a1); +static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst); +static void sub_8052BD0(u8 taskID); +static void sub_8052AF8(void); +static void sub_804F8C8(u8 taskID); +static void sub_804F9F4(u8 taskID); +static void sub_804FB1C(u8 taskID); +static void sub_8051C04(struct Sprite* sprite); +static void sub_8051650(struct Sprite* sprite); +static void sub_805181C(struct Sprite* sprite); +static void sub_80518CC(struct Sprite* sprite); + +// const data +static const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal"); +static const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin"); +static const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal"); + +// unreferenced pals? +static const u16 sUnknownPal_0[] = INCBIN_U16("graphics/unused/unknown/821604C.gbapal"); +static const u16 sUnknownArray_1[224] = {0}; + +// unreferenced Japanese strings +static const u8 sUnknownJpnString0[] = _("▶"); +static const u8 sUnknownJpnString1[] = _(" "); +static const u8 sUnknownJpnString2[] = _("カッコイ"); // "cool" (missing an イ at the end) +static const u8 sUnknownJpnString3[] = _("カワイイ"); // "cute" +static const u8 sUnknownJpnString4[] = _("ウツクシ"); // "beautiful" (missing an イ at the end) +static const u8 sUnknownJpnString5[] = _("カシコイ"); // "smart" +static const u8 sUnknownJpnString6[] = _("タクマシ"); // "tough" (missing an イ at the end) + +static const u8 gUnknown_08216249[] = _("\p"); + +// unreferenced; These appear to be the first names of four people who worked on the game. +static const u8 sUnknownJpnString7[10] = _("てつじ"); // Tetsuji (Ohta) +static const u8 sUnknownJpnString8[10] = _("あきと"); // Akito (Mori) +static const u8 sUnknownJpnString9[10] = _("シゲル"); // Shigeru (Ohmori) +static const u8 sUnknownJpnString10[10] = _("ヨシノリ"); // Yoshinori (Matsuda) + +static const u8 sUnknownText_2Pok[] = _("2Pok"); +static const u8 sUnknownText_3Pok[] = _("3Pok"); +static const u8 sUnknownText_4Pok[] = _("4Pok"); +static const u8* const gUnknown_08216284[] = +{ + sUnknownText_2Pok, sUnknownText_3Pok, sUnknownText_4Pok +}; + +// unreferenced player strings +static const u8 sUnknown1PString[4] = _("1P"); +static const u8 sUnknown2PString[4] = _("2P"); +static const u8 sUnknown3PString[4] = _("3P"); +static const u8 sUnknown4PString[4] = _("4P"); + +#ifdef ENGLISH +static const u8 sBlenderOpponentName1[] = _("MISTER"); +static const u8 sBlenderOpponentName2[] = _("LADDIE"); +static const u8 sBlenderOpponentName3[] = _("LASSIE"); +#else // GERMAN +static const u8 sBlenderOpponentName1[] = _("OPI"); +static const u8 sBlenderOpponentName2[] = _("KUMPEL"); +static const u8 sBlenderOpponentName3[] = _("TUSSI"); +#endif // ENGLISH +static const u8* const sBlenderOpponentsNames[] = +{ + sBlenderOpponentName1, sBlenderOpponentName2, sBlenderOpponentName3 +}; + +static const u8 sRedColorString[] = _("{COLOR RED}"); +static const u8 sNewLineString_0[] = _("\n"); +static const u8 sSpaceString_0[] = _(" "); + +static const s8 gUnknown_082162CC[][2] = +{ + {-1, -1}, {1, -1}, {-1, 1}, {1, 1} +}; + +static const u8 gUnknown_082162D4[][2] = +{ + {2, 6}, {23, 6}, {2, 12}, {23, 12}, {1, 6}, {22, 6}, {1, 12}, {22, 12} +}; + +static const u8 sBlenderSyncArrowsPos[][2] = +{ + {72, 32}, {168, 32}, {72, 128}, {168, 128} +}; + +static const u8 gUnknown_082162EC[3][4] = +{ + {-1, 0, 1, -1}, {-1, 0, 1, 2}, {0, 1, 2, 3} +}; + +static const u16 gUnknown_082162F8[] = {0, 0xC000, 0x4000, 0x8000}; +static const u8 gUnknown_08216300[] = {1, 1, 0}; +static const u8 gUnknown_08216303[] = {32, 224, 96, 160, 0}; + +static const TaskFunc gUnknown_08216308[] = +{ + sub_804F8C8, sub_804F9F4, sub_804FB1C +}; + +static const struct OamData sOamData_8216314 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_821631C[] = +{ + ANIMCMD_FRAME(16, 5, 1, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216324[] = +{ + ANIMCMD_FRAME(16, 5, .vFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821632C[] = +{ + ANIMCMD_FRAME(16, 5, .hFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216334[] = +{ + ANIMCMD_FRAME(16, 5, 0, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821633C[] = +{ + ANIMCMD_FRAME(48, 2, 1, 1), + ANIMCMD_FRAME(32, 5, 1, 1), + ANIMCMD_FRAME(48, 3, 1, 1), + ANIMCMD_FRAME(16, 5, 1, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216350[] = +{ + ANIMCMD_FRAME(48, 2, .vFlip = TRUE), + ANIMCMD_FRAME(32, 5, .vFlip = TRUE), + ANIMCMD_FRAME(48, 3, .vFlip = TRUE), + ANIMCMD_FRAME(16, 5, .vFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216364[] = +{ + ANIMCMD_FRAME(48, 2, .hFlip = TRUE), + ANIMCMD_FRAME(32, 5, .hFlip = TRUE), + ANIMCMD_FRAME(48, 3, .hFlip = TRUE), + ANIMCMD_FRAME(16, 5, .hFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216378[] = +{ + ANIMCMD_FRAME(48, 2, 0, 0), + ANIMCMD_FRAME(32, 5, 0, 0), + ANIMCMD_FRAME(48, 3, 0, 0), + ANIMCMD_FRAME(16, 5, 0, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821638C[] = +{ + ANIMCMD_FRAME(0, 5, 1, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216394[] = +{ + ANIMCMD_FRAME(0, 5, .vFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821639C[] = +{ + ANIMCMD_FRAME(0, 5, .hFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82163A4[] = +{ + ANIMCMD_FRAME(0, 5, 0, 0), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_82163AC[] = +{ + sSpriteAnim_821631C, + sSpriteAnim_8216324, + sSpriteAnim_821632C, + sSpriteAnim_8216334, + sSpriteAnim_821633C, + sSpriteAnim_8216350, + sSpriteAnim_8216364, + sSpriteAnim_8216378, + sSpriteAnim_821638C, + sSpriteAnim_8216394, + sSpriteAnim_821639C, + sSpriteAnim_82163A4 +}; + +static const struct SpriteSheet gUnknown_082163DC = +{ + gBerryBlenderArrowTiles, 0x800, 46545 +}; + +static const struct SpritePalette gUnknown_082163E4 = +{ + gBerryBlenderMiscPalette, 46546 +}; + +static const struct SpritePalette gUnknown_082163EC = +{ + gBerryBlenderArrowPalette, 12312 +}; + +static const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate = +{ + .tileTag = 46545, + .paletteTag = 12312, + .oam = &sOamData_8216314, + .anims = sSpriteAnimTable_82163AC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8051C04 +}; + +static const struct OamData sOamData_821640C = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_8216414[] = +{ + ANIMCMD_FRAME(0, 20), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821641C[] = +{ + ANIMCMD_FRAME(4, 20, 1, 0), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216424[] = +{ + ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(12, 4), + ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(12, 4), + ANIMCMD_FRAME(8, 4), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821643C[] = +{ + ANIMCMD_FRAME(8, 4), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_8216444[] = +{ + sSpriteAnim_8216414, + sSpriteAnim_821641C, + sSpriteAnim_8216424, + sSpriteAnim_821643C, +}; + +static const struct SpriteSheet gUnknown_08216454 = +{ + gBerryBlenderMarubatsuTiles, 0x200, 48888 +}; + +static const struct SpriteTemplate sSpriteTemplate_821645C = +{ + .tileTag = 48888, + .paletteTag = 46546, + .oam = &sOamData_821640C, + .anims = sSpriteAnimTable_8216444, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8051650 +}; + +static const struct OamData sOamData_8216474 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_821647C[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(1, 4), + ANIMCMD_FRAME(3, 5), + ANIMCMD_FRAME(1, 4), + ANIMCMD_FRAME(0, 3), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216494[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(2, 4), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(2, 4), + ANIMCMD_FRAME(0, 3), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82164AC[] = +{ + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(1, 2), + ANIMCMD_FRAME(2, 2), + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(3, 3), + ANIMCMD_FRAME(2, 2), + ANIMCMD_FRAME(1, 2), + ANIMCMD_FRAME(0, 2), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82164D0[] = +{ + ANIMCMD_FRAME(5, 5, 1, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_82164D8[] = +{ + ANIMCMD_FRAME(6, 5, 1, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_82164E0[] = +{ + sSpriteAnim_821647C, + sSpriteAnim_8216494, + sSpriteAnim_82164AC, + sSpriteAnim_82164D0, + sSpriteAnim_82164D8, +}; + +static const struct SpriteSheet gUnknown_082164F4 = +{ + gBerryBlenderParticlesTiles, 0xE0, 23456 +}; + +static const struct SpriteTemplate sSpriteTemplate_82164FC = +{ + .tileTag = 23456, + .paletteTag = 46546, + .oam = &sOamData_8216474, + .anims = sSpriteAnimTable_82164E0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct OamData sOamData_8216514 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_821651C[] = +{ + ANIMCMD_FRAME(32, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8216524[] = +{ + ANIMCMD_FRAME(16, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_821652C[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_8216534[] = +{ + sSpriteAnim_821651C, + sSpriteAnim_8216524, + sSpriteAnim_821652C, +}; + +static const struct SpriteSheet gUnknown_08216540 = +{ + gBerryBlenderCountdownNumbersTiles, 0x600, 12345 +}; + +static const struct SpriteTemplate sSpriteTemplate_8216548 = +{ + .tileTag = 12345, + .paletteTag = 46546, + .oam = &sOamData_8216514, + .anims = sSpriteAnimTable_8216534, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_805181C +}; + +static const struct OamData sOamData_8216560 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_8216568[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_8216570[] = +{ + sSpriteAnim_8216568, +}; + +static const struct SpriteSheet gUnknown_08216574 = +{ + gBerryBlenderStartTiles, 0x400, 12346 +}; + +static const struct SpriteTemplate sSpriteTemplate_821657C = +{ + .tileTag = 12346, + .paletteTag = 46546, + .oam = &sOamData_8216560, + .anims = sSpriteAnimTable_8216570, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80518CC +}; + +static const s16 gUnknown_08216594[][5] = +{ + {-10, 20, 10, 2, 1}, + {250, 20, 10, -2, 1}, + {-10, 140, 10, 2, -1}, + {250, 140, 10, -2, -1}, +}; + +static const u8 gUnknown_082165BC[][3] = +{ + {4, 3, 2}, {0, 4, 3}, {1, 0, 4}, {2, 1, 0}, {3, 2, 1}, {0, 2, 3}, {1, 3, 4}, {2, 4, 0}, {3, 0, 1}, {4, 1, 2}, +}; + +static const u8 gUnknown_082165DA[] = {1, 1, 2, 3, 4}; +static const u8 gUnknown_082165DF[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15}; +static const u8 gUnknown_082165E9[] = {6, 6, 6, 6, 5}; +static const u8 gUnknown_082165EE[] = {3, 3, 3, 2, 2}; +static const u8 gUnknown_082165F3[] = {3, 3, 3, 3, 2}; + +static const u8 sText_Space[] = _(" "); +static const u8 sText_BPM[] = _("BPM"); +static const u8 sText_Dash[] = _("-"); +static const u8 sNewLineString_1[] = _("\n"); +static const u8 sNewLineString_2[] = _("\n"); + +static void Blender_ControlHitPitch(void) +{ + m4aMPlayPitchControl(&gMPlay_SE2, 0xFFFF, (gBerryBlenderData->field_56 - 128) * 2); +} + +static void VBlankCB0_BerryBlender(void) +{ + sub_80514A4(); + sub_80514F0(); + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void VBlankCB1_BerryBlender(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static bool8 sub_804E2EC(void) +{ + switch (gBerryBlenderData->field_1) + { + case 0: + LZDecompressWram(gUnknown_08E6C100, &ewram[0x10000]); + gBerryBlenderData->field_1++; + break; + case 1: + { + const void* offsetRead = sBlenderCenterMap; + void* offsetWrite = (void*)(VRAM + 0x4000); + + DmaCopy16(3, offsetRead, offsetWrite, 0x400); + LoadPalette(sBlenderCenterPal, 0, 0x100); + gBerryBlenderData->field_1++; + } + break; + case 2: + { + void* offsetRead = &ewram[0x10000]; + void* offsetWrite = (void*)(VRAM); + u32 size = 0x2000; + while (TRUE) + { + DmaCopy16(3, offsetRead, offsetWrite, 0x1000); + offsetRead += 0x1000; + offsetWrite += 0x1000; + size -= 0x1000; + if (size <= 0x1000) + { + DmaCopy16(3, offsetRead, offsetWrite, size); + break; + } + } + gBerryBlenderData->field_1++; + } + break; + case 3: + LZDecompressWram(gUnknown_08E6C920, &ewram[0x10000]); + gBerryBlenderData->field_1++; + break; + case 4: + LZDecompressWram(gUnknown_08E6D354, &ewram[0x13000]); + gBerryBlenderData->field_1++; + break; + case 5: + { + void* offsetRead = &ewram[0x10000]; + void* offsetWrite = (void*)(VRAM + 0xE000); + + DmaCopy16(3, offsetRead, offsetWrite, 0x1000); + gBerryBlenderData->field_1++; + } + break; + case 6: + { + void* offsetRead = &ewram[0x11000]; + void* offsetWrite = (void*)(VRAM + 0xF000); + + DmaCopy16(3, offsetRead, offsetWrite, 0x1000); + gBerryBlenderData->field_1++; + } + break; + case 7: + { + u16 i; + u16* palStore = (u16*)(&ewram[0x13000]); + void* offsetRead; + void* offsetWrite; + + for (i = 0; i < 640; i++) + { + *(palStore + i) |= 0x100; + } + offsetRead = &ewram[0x13000]; + offsetWrite = (void*)(VRAM + 0x6000); + DmaCopy16(3, offsetRead, offsetWrite, 0x500); + LoadPalette(sBlenderOuterPal, 0x80, 0x20); + gBerryBlenderData->field_1++; + } + break; + case 8: + LoadSpriteSheet(&gUnknown_082163DC); + LoadSpriteSheet(&gUnknown_082164F4); + LoadSpriteSheet(&gUnknown_08216454); + gBerryBlenderData->field_1++; + break; + case 9: + LoadSpriteSheet(&gUnknown_08216540); + LoadSpriteSheet(&gUnknown_08216574); + LoadSpritePalette(&gUnknown_082163EC); + LoadSpritePalette(&gUnknown_082163E4); + gBerryBlenderData->field_1 = 0; + return TRUE; + } + return FALSE; +} + +static void sub_804E4FC(void) +{ + REG_DISPCNT = 0x1341; + REG_BG2CNT = 0x4880; + REG_BG1CNT = 0xC0D; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; +} + +void sub_804E538(void) +{ + u8* field6F; //this temp value is needed to match + + gBerryBlenderData = (struct BerryBlenderData*)(&ewram[0x18000]); + + field6F = &gBerryBlenderData->field_6F; + gBerryBlenderData->field_0 = 0; + *field6F = 0; + + Blender_SetPlayerNamesLocal(gSpecialVar_0x8004); + SetMainCallback2(sub_804E56C); +} + +static void sub_804E56C(void) +{ + s32 i; + switch (gBerryBlenderData->field_0) + { + case 0: + REG_DISPCNT = 0; + ResetSpriteData(); + FreeAllSpritePalettes(); + SetVBlankCallback(NULL); + SetUpWindowConfig(&gWindowConfig_81E6F68); + InitMenuWindow(&gWindowConfig_81E6F68); + gBerryBlenderData->field_0++; + gBerryBlenderData->field_140 = 0; + gBerryBlenderData->field_13E = 0; + gBerryBlenderData->field_142 = 0x50; + gBerryBlenderData->field_144 = 0; + gBerryBlenderData->field_146 = 0; + gBerryBlenderData->field_1 = 0; + sub_8051474(); + break; + case 1: + if (sub_804E2EC()) + { + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + gBerryBlenderData->SyncArrowSpriteID[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1); + StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSpriteID[i]], i + 8); + } + SetVBlankCallback(VBlankCB0_BerryBlender); + gBerryBlenderData->field_0++; + } + break; + case 2: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + sub_8051474(); + gBerryBlenderData->field_0++; + break; + case 3: + sub_804E4FC(); + if (!gPaletteFade.active) + { + gBerryBlenderData->field_0++; + } + break; + case 4: + MenuDrawTextWindow(0, 14, 29, 19); + MenuPrintMessage(gOtherText_BlenderChooseBerry, 1, 15); + gBerryBlenderData->field_0++; + break; + case 5: + if (MenuUpdateWindowText()) + { + gBerryBlenderData->field_0++; + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + } + break; + case 6: + if (!gPaletteFade.active) + { + sub_80A6978(); + gBerryBlenderData->field_0 = 0; + } + break; + } + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +void sub_804E738(struct Sprite* sprite) +{ + sprite->data1 += sprite->data6; + sprite->data2 -= sprite->data4; + sprite->data2 += sprite->data7; + sprite->data0 += sprite->data7; + sprite->data4--; + + if (sprite->data0 < sprite->data2) + { + sprite->data3 = sprite->data4 = sprite->data3 - 1; + if (++sprite->data5 > 3) + DestroySprite(sprite); + else + PlaySE(SE_TB_KARA); + } + sprite->pos1.x = sprite->data1; + sprite->pos1.y = sprite->data2; +} + +void sub_804E794(struct Sprite* sprite, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6) +{ + sprite->data0 = a3; + sprite->data1 = a2; + sprite->data2 = a3; + sprite->data3 = a4; + sprite->data4 = 10; + sprite->data5 = 0; + sprite->data6 = a5; + sprite->data7 = a6; + sprite->callback = sub_804E738; +} + +static void sub_804E7C0(u16 a0, u8 a1) +{ + u8 spriteID = sub_80A7DEC(a0 + 123, 0, 80, a1 & 1); + sub_804E794(&gSprites[spriteID], gUnknown_08216594[a1][0], gUnknown_08216594[a1][1], gUnknown_08216594[a1][2], gUnknown_08216594[a1][3], gUnknown_08216594[a1][4]); +} + +static void Blender_CopyBerryData(struct BlenderBerry* berry, u16 itemID) +{ + const struct Berry *berryInfo = GetBerryInfo(itemID + 124); + berry->itemID = itemID; + StringCopy(berry->name, berryInfo->name); + berry->flavours[FLAVOUR_SPICY] = berryInfo->spicy; + berry->flavours[FLAVOUR_DRY] = berryInfo->dry; + berry->flavours[FLAVOUR_SWEET] = berryInfo->sweet; + berry->flavours[FLAVOUR_BITTER] = berryInfo->bitter; + berry->flavours[FLAVOUR_SOUR] = berryInfo->sour; + berry->smoothness = berryInfo->smoothness; +} + +static void Blender_SetPlayerNamesLocal(u8 NoOfOpponents) +{ + int i; + if (NoOfOpponents) + { + for (i = 0; i < 4; i++) + gLinkPlayers[i].language = GAME_LANGUAGE; + } + switch (NoOfOpponents) + { + case 0: + gInGameOpponentsNo = 0; + break; + case 1: + gInGameOpponentsNo = 1; + gBerryBlenderData->playersNo = 2; + StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName); + StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[0]); + break; + case 2: + gInGameOpponentsNo = 2; + gBerryBlenderData->playersNo = 3; + StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName); + StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[0]); + StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[1]); + break; + case 3: + gInGameOpponentsNo = 3; + gBerryBlenderData->playersNo = 4; + StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName); + StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[0]); + StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[1]); + StringCopy(gLinkPlayers[3].name, sBlenderOpponentsNames[2]); + break; + } +} + +void sub_804E990(void) +{ + s32 i; + + REG_DISPCNT = 0; + gBerryBlenderData = (struct BerryBlenderData*)(&ewram[0x18000]); + gBerryBlenderData->field_0 = 0; + gBerryBlenderData->field_134 = 0; + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + gBerryBlenderData->chosenItemID[i] = 0; + } + Blender_SetPlayerNamesLocal(gSpecialVar_0x8004); + if (gSpecialVar_0x8004 == 0) + SetMainCallback2(sub_804E9F8); + else + SetMainCallback2(sub_804F378); +} + +static void sub_804E9F8(void) +{ + int i, j; + switch (gBerryBlenderData->field_0) + { + case 0: + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + SetVBlankCallback(VBlankCB0_BerryBlender); + SetUpWindowConfig(&gWindowConfig_81E6F68); + InitMenuWindow(&gWindowConfig_81E6F68); + gLinkType = 0x4422; + gBerryBlenderData->field_0++; + gBerryBlenderData->field_4E = 0; + gBerryBlenderData->field_7E = 0; + gBerryBlenderData->field_144 = 0; + gBerryBlenderData->field_146 = 0; + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + gBerryBlenderData->field_70[i] = 0; + for (j = 0; j < 3; j++) + { + gBerryBlenderData->scores[i][j] = 0; + } + } + gBerryBlenderData->field_7C = 0; + gBerryBlenderData->field_56 = 0; + gBerryBlenderData->arrowPos = 0; + gBerryBlenderData->max_RPM = 0; + gBerryBlenderData->field_1 = 0; + break; + case 1: + if (sub_804E2EC()) + { + gBerryBlenderData->field_0++; + sub_8051474(); + } + break; + case 2: + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + gBerryBlenderData->SyncArrowSprite2ID[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1); + StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSprite2ID[i]], i + 8); + } + gBerryBlenderData->field_0++; + break; + case 3: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + gBerryBlenderData->field_0++; + break; + case 4: + sub_804E4FC(); + if (!gPaletteFade.active) + { + gBerryBlenderData->field_0++; + } + break; + case 5: + MenuDrawTextWindow(0, 13, 29, 19); + MenuPrint(gOtherText_LinkStandby3, 1, 14); + gBerryBlenderData->field_0 = 8; + gBerryBlenderData->framesToWait = 0; + break; + case 8: + gBerryBlenderData->field_0++; + gBerryBlenderData->field_13C = 0; + Blender_CopyBerryData(&gBerryBlenderData->blendedBerries[0], gScriptItemId); + memcpy(gBlockSendBuffer, &gBerryBlenderData->blendedBerries[0], sizeof(struct BlenderBerry)); + sub_80084A4(); + gBerryBlenderData->framesToWait = 0; + break; + case 9: + if (sub_8007ECC()) + { + ResetBlockReceivedFlags(); + if (GetMultiplayerId() == 0) + sub_8007E9C(4); + gBerryBlenderData->field_0++; + } + break; + case 10: + if (++gBerryBlenderData->framesToWait > 20) + { + MenuZeroFillScreen(); + if (GetBlockReceivedStatus() == sub_8008198()) + { + for (i = 0; i < GetLinkPlayerCount(); i++) + { + memcpy(&gBerryBlenderData->blendedBerries[i], &gBlockRecvBuffer[i][0], sizeof(struct BlenderBerry)); + gBerryBlenderData->chosenItemID[i] = gBerryBlenderData->blendedBerries[i].itemID; + } + ResetBlockReceivedFlags(); + gBerryBlenderData->field_0++; + } + } + break; + case 11: + gBerryBlenderData->playersNo = GetLinkPlayerCount(); + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + if (gBerryBlenderData->field_13C == gUnknown_082162EC[gBerryBlenderData->playersNo - 2][i]) + { + sub_804E7C0(gBerryBlenderData->chosenItemID[gBerryBlenderData->field_13C], i); + break; + } + } + gBerryBlenderData->framesToWait = 0; + gBerryBlenderData->field_0++; + gBerryBlenderData->field_13C++; + break; + case 12: + if (++gBerryBlenderData->framesToWait > 60) + { + if (gBerryBlenderData->field_13C >= gBerryBlenderData->playersNo) + { + gBerryBlenderData->field_0++; + gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]] - 22528; + } + else + gBerryBlenderData->field_0--; + gBerryBlenderData->framesToWait = 0; + } + break; + case 13: + if (sub_8007ECC()) + { + gBerryBlenderData->field_0++; + sub_8051414(&gBerryBlenderData->field_168); + } + break; + case 14: + REG_DISPCNT |= 0x400; + gBerryBlenderData->arrowPos += 0x200; + gBerryBlenderData->field_142 += 4; + if (gBerryBlenderData->field_142 > 255) + { + gBerryBlenderData->field_0++; + gBerryBlenderData->field_142 = 256; + gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]]; + REG_BG2CNT = 0x4882; + gBerryBlenderData->framesToWait = 0; + sub_804F238(); + sub_804F2A8(); + } + sub_8051414(&gBerryBlenderData->field_168); + break; + case 15: + if (sub_8051B8C()) + { + gBerryBlenderData->framesToWait = 0; + gBerryBlenderData->field_0++; + } + sub_8051414(&gBerryBlenderData->field_168); + break; + case 16: + CreateSprite(&sSpriteTemplate_8216548, 120, -16, 3); + gBerryBlenderData->field_0++; + break; + case 18: + gBerryBlenderData->field_0++; + break; + case 19: + sub_80084A4(); + gBerryBlenderData->field_0++; + break; + case 20: + if (sub_8007ECC()) + { + sub_8007E24(); + gBerryBlenderData->field_0++; + } + break; + case 21: + gBerryBlenderData->field_56 = 128; + gBerryBlenderData->gameFrameTime = 0; + SetMainCallback2(sub_80501FC); + if (GetCurrentMapMusic() != 403) + { + gBerryBlenderData->field_178 = GetCurrentMapMusic(); + } + PlayBGM(BGM_CYCLING); + break; + case 100: + MenuDrawTextWindow(0, 13, 29, 19); + MenuPrintMessage(gOtherText_LinkNotFound, 1, 15); + gBerryBlenderData->field_0++; + break; + case 101: + if (MenuUpdateWindowText()) + gBerryBlenderData->field_0++; + break; + case 102: + if (!gPaletteFade.active) + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + break; + } + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_804F0F4(void) +{ + REG_DISPCNT = 0; + + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + + SetVBlankCallback(VBlankCB0_BerryBlender); + + SetUpWindowConfig(&gWindowConfig_81E6F68); + InitMenuWindow(&gWindowConfig_81E6F68); + + gLinkType = 0x4422; + + gBerryBlenderData->field_4E = 0; + gBerryBlenderData->field_56 = 0; + gBerryBlenderData->arrowPos = 0; + gBerryBlenderData->max_RPM = 0; + gBerryBlenderData->field_144 = 0; + gBerryBlenderData->field_146 = 0; + gBerryBlenderData->field_0++; +} + +static u8 sub_804F16C(u16 arrowPos, u8 a1) +{ + u32 var1 = (arrowPos / 256) + 24; + u8 arrID = gBerryBlenderData->field_A2[a1]; + u32 var2 = gUnknown_08216303[arrID]; + + if (var1 >= var2 && var1 < var2 + 48) + { + if (var1 >= var2 + 20 && var1 < var2 + 28) + return 2; + else + return 1; + } + else + return 0; +} + +static void sub_804F1BC(u16 itemID, u8 a1, struct BlenderBerry* berry) +{ + u16 r4 = 0; + u16 i; + if (itemID == ITEM_ENIGMA_BERRY) + { + for (i = 0; i < 5; i++) + { + if (berry->flavours[r4] > berry->flavours[i]) + r4 = i; + } + r4 += 5; + } + else + { + r4 = itemID - 133; + if (r4 >= 5) + r4 = (r4 % 5) + 5; + } + for (i = 0; i < a1 - 1; i++) + { + Blender_SetBankBerryData(i + 1, gUnknown_082165BC[r4][i] + 133); + } +} + +static void sub_804F238(void) +{ + s32 i, j; + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + gBerryBlenderData->field_A2[i] = 0xFF; + gBerryBlenderData->field_9A[i] = gUnknown_082162EC[gBerryBlenderData->playersNo - 2][i]; + } + for (j = 0; j < BLENDER_MAX_PLAYERS; j++) + { + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + if (gBerryBlenderData->field_9A[i] == j) + gBerryBlenderData->field_A2[j] = i; + } + } +} + +static void sub_804F2A8(void) +{ + int i; + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + if (gBerryBlenderData->field_9A[i] != 0xFF) + { + u8* stringPtr = gStringVar1; + + gBerryBlenderData->SyncArrowSpriteID[gBerryBlenderData->field_9A[i]] = gBerryBlenderData->SyncArrowSprite2ID[i]; + StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSpriteID[gBerryBlenderData->field_9A[i]]], i); + if (GetMultiplayerId() == gBerryBlenderData->field_9A[i]) + stringPtr = StringCopy(stringPtr, sRedColorString); + StringCopy(stringPtr, gLinkPlayers[gBerryBlenderData->field_9A[i]].name); + MenuPrint_PixelCoords(gStringVar1, gUnknown_082162D4[i][0] * 8 + 1, gUnknown_082162D4[i][1] * 8, 1); + } + } +} + +static void sub_804F378(void) +{ + s32 i, j; + switch (gBerryBlenderData->field_0) + { + case 0: + sub_804F0F4(); + Blender_SetBankBerryData(0, gScriptItemId); + Blender_CopyBerryData(&gBerryBlenderData->blendedBerries[0], gScriptItemId); + sub_804F1BC(gScriptItemId, gBerryBlenderData->playersNo, &gBerryBlenderData->blendedBerries[0]); + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + gBerryBlenderData->field_70[i] = 0; + for (j = 0; j < 3; j++) + { + gBerryBlenderData->scores[i][j] = 0; + } + } + gBerryBlenderData->field_7C = 0; + gBerryBlenderData->field_1 = 0; + break; + case 1: + if (sub_804E2EC()) + { + gBerryBlenderData->field_0++; + sub_8051474(); + } + break; + case 2: + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + gBerryBlenderData->SyncArrowSprite2ID[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1); + StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSprite2ID[i]], i + 8); + } + gBerryBlenderData->field_0++; + break; + case 3: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + gBerryBlenderData->field_0++; + gBerryBlenderData->framesToWait = 0; + break; + case 4: + if (++gBerryBlenderData->framesToWait == 2) + sub_804E4FC(); + if (!gPaletteFade.active) + gBerryBlenderData->field_0 = 8; + break; + case 8: + gBerryBlenderData->field_0 = 11; + gBerryBlenderData->field_13C = 0; + break; + case 11: + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + u32 var = gUnknown_082162EC[gBerryBlenderData->playersNo - 2][i]; + if (gBerryBlenderData->field_13C == var) + { + sub_804E7C0(gBerryBlenderData->chosenItemID[gBerryBlenderData->field_13C], i); + break; + } + } + gBerryBlenderData->framesToWait = 0; + gBerryBlenderData->field_0++; + gBerryBlenderData->field_13C++; + break; + case 12: + if (++gBerryBlenderData->framesToWait > 60) + { + if (gBerryBlenderData->field_13C >= gBerryBlenderData->playersNo) + { + gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]] - 22528; + gBerryBlenderData->field_0++; + } + else + gBerryBlenderData->field_0--; + gBerryBlenderData->framesToWait = 0; + } + break; + case 13: + gBerryBlenderData->field_0++; + sub_804F238(); + PlaySE(SE_RU_HYUU); + sub_8051414(&gBerryBlenderData->field_168); + break; + case 14: + REG_DISPCNT |= 0x400; + gBerryBlenderData->arrowPos += 0x200; + gBerryBlenderData->field_142 += 4; + if (gBerryBlenderData->field_142 > 255) + { + gBerryBlenderData->field_0++; + gBerryBlenderData->field_142 = 256; + gBerryBlenderData->arrowPos = gUnknown_082162F8[gUnknown_08216300[gBerryBlenderData->playersNo - 2]]; + REG_BG2CNT = 0x4882; + gBerryBlenderData->framesToWait = 0; + PlaySE(SE_TRACK_DOOR);; + sub_804F2A8(); + } + sub_8051414(&gBerryBlenderData->field_168); + break; + case 15: + if (sub_8051B8C()) + { + gBerryBlenderData->field_0++; + } + sub_8051414(&gBerryBlenderData->field_168); + break; + case 16: + CreateSprite(&sSpriteTemplate_8216548, 120, -16, 3); + gBerryBlenderData->field_0++; + break; + case 18: + gBerryBlenderData->field_0++; + break; + case 19: + gBerryBlenderData->field_0++; + break; + case 20: + gBerryBlenderData->field_0++; + break; + case 21: + sub_804F81C(); + gBerryBlenderData->field_56 = 128; + gBerryBlenderData->gameFrameTime = 0; + gBerryBlenderData->field_14B = 0; + gBerryBlenderData->field_7E = 0; + SetMainCallback2(sub_80501FC); + + for (i = 0; i < gSpecialVar_0x8004; i++) + { + gBerryBlenderData->field_148[i] = CreateTask(gUnknown_08216308[i], 10 + i); + } + + if (GetCurrentMapMusic() != 403) + { + gBerryBlenderData->field_178 = GetCurrentMapMusic(); + } + PlayBGM(BGM_CYCLING); + PlaySE(SE_MOTER); + Blender_ControlHitPitch(); + break; + } + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_804F81C(void) +{ + s32 i; + for (i = 0; i < 4; i++) + { + gSendCmd[0] = 0; + gSendCmd[2] = 0; + gRecvCmds[0][i] = 0; + gRecvCmds[2][i] = 0; + } +} + +static void sub_804F844(u8 taskID) +{ + if(++gTasks[taskID].data[0] > gTasks[taskID].data[1]) + { + gRecvCmds[2][gTasks[taskID].data[2]] = 0x2345; + DestroyTask(taskID); + } +} + +static void sub_804F890(u8 a0, u8 a1) +{ + u8 taskID = CreateTask(sub_804F844, 80); + gTasks[taskID].data[1] = a1; + gTasks[taskID].data[2] = a0; +} + +static void sub_804F8C8(u8 taskID) +{ + if (sub_804F16C(gBerryBlenderData->arrowPos, 1) == 2) + { + if (gTasks[taskID].data[0] == 0) + { + if (gBerryBlenderData->field_14B == 0) + { + u8 rand = Random() / 655; + if (gBerryBlenderData->field_56 < 500) + { + if (rand > 75) + gRecvCmds[2][1] = 0x4523; + else + gRecvCmds[2][1] = 0x5432; + gRecvCmds[2][1] = 0x5432; // ??? + } + else if (gBerryBlenderData->field_56 < 1500) + { + if (rand > 80) + gRecvCmds[2][1] = 0x4523; + else + { + u8 value = rand - 21; + if (value < 60) + gRecvCmds[2][1] = 0x5432; + else if (rand < 10) + sub_804F890(1, 5); + } + } + else if (rand <= 90) + { + u8 value = rand - 71; + if (value < 20) + gRecvCmds[2][1] = 0x5432; + else if (rand < 30) + sub_804F890(1, 5); + } + else + gRecvCmds[2][1] = 0x4523; + } + else + gRecvCmds[2][1] = 0x4523; + + gTasks[taskID].data[0] = 1; + } + } + else + gTasks[taskID].data[0] = 0; +} + +static void sub_804F9F4(u8 taskID) +{ + u32 var1 = (gBerryBlenderData->arrowPos + 0x1800) & 0xFFFF; + u32 var2 = gBerryBlenderData->field_A2[2] & 0xFF; + if ((var1 >> 8) > gUnknown_08216303[var2] + 20 && (var1 >> 8) < gUnknown_08216303[var2] + 40) + { + if (gTasks[taskID].data[0] == 0) + { + if (gBerryBlenderData->field_14B == 0) + { + u8 rand = Random() / 655; + if (gBerryBlenderData->field_56 < 500) + { + if (rand > 66) + gRecvCmds[2][2] = 0x4523; + else + gRecvCmds[2][2] = 0x5432; + } + else + { + u8 value; + if (rand > 65) + gRecvCmds[2][2] = 0x4523; + value = rand - 41; + if (value < 25) + gRecvCmds[2][2] = 0x5432; + if (rand < 10) + sub_804F890(2, 5); + } + + gTasks[taskID].data[0] = 1; + } + else + { + gRecvCmds[2][2] = 0x4523; + gTasks[taskID].data[0] = 1; + } + } + } + else + gTasks[taskID].data[0] = 0; +} + +static void sub_804FB1C(u8 taskID) +{ + u32 var1, var2; + + var1 = (gBerryBlenderData->arrowPos + 0x1800) & 0xFFFF; + var2 = gBerryBlenderData->field_A2[3] & 0xFF; + if ((var1 >> 8) > gUnknown_08216303[var2] + 20 && (var1 >> 8) < gUnknown_08216303[var2] + 40) + { + if (gTasks[taskID].data[0] == 0) + { + if (gBerryBlenderData->field_14B == 0) + { + u8 rand = (Random() / 655); + if (gBerryBlenderData->field_56 < 500) + { + if (rand > 88) + gRecvCmds[2][3] = 0x4523; + else + gRecvCmds[2][3] = 0x5432; + } + else + { + if (rand > 60) + gRecvCmds[2][3] = 0x4523; + else + { + s8 value = rand - 56; // makes me wonder what the original code was + u8 value2 = value; + if (value2 < 5) + gRecvCmds[2][3] = 0x5432; + } + if (rand < 5) + sub_804F890(3, 5); + } + gTasks[taskID].data[0] = 1; + } + else + { + gRecvCmds[2][3] = 0x4523; + gTasks[taskID].data[0] = 1; + } + } + } + else + gTasks[taskID].data[0] = 0; +} + +static void sub_804FC48(u16 a0, u8 a1) +{ + u8 spriteID; + + spriteID = CreateSprite(&sSpriteTemplate_821645C, + sBlenderSyncArrowsPos[a1][0] - (10 * gUnknown_082162CC[a1][0]), + sBlenderSyncArrowsPos[a1][1] - (10 * gUnknown_082162CC[a1][1]), + 1); + if (a0 == 0x4523) + { + StartSpriteAnim(&gSprites[spriteID], 2); + gSprites[spriteID].callback = sub_8051684; + PlaySE(SE_RU_GASHIN); + } + else if (a0 == 0x5432) + { + StartSpriteAnim(&gSprites[spriteID], 0); + PlaySE(SE_SEIKAI); + } + else if (a0 == 0x2345) + { + StartSpriteAnim(&gSprites[spriteID], 1); + PlaySE(SE_HAZURE); + } + sub_805156C(); +} + +static void sub_804FD30(u16 a0) +{ + Blender_ControlHitPitch(); + switch (a0) + { + case 0x4523: + if (gBerryBlenderData->field_56 < 1500) + gBerryBlenderData->field_56 += (384 / gUnknown_082165DA[gBerryBlenderData->playersNo]); + else + { + gBerryBlenderData->field_56 += (128 / gUnknown_082165DA[gBerryBlenderData->playersNo]); + sub_8051AC8(&gBerryBlenderData->field_144, (gBerryBlenderData->field_56 / 100) - 10); + sub_8051AC8(&gBerryBlenderData->field_146, (gBerryBlenderData->field_56 / 100) - 10); + } + break; + case 0x5432: + if (gBerryBlenderData->field_56 < 1500) + gBerryBlenderData->field_56 += (256 / gUnknown_082165DA[gBerryBlenderData->playersNo]); + break; + case 0x2345: + gBerryBlenderData->field_56 -= (256 / gUnknown_082165DA[gBerryBlenderData->playersNo]); + if (gBerryBlenderData->field_56 < 128) + gBerryBlenderData->field_56 = 128; + break; + } +} + +static void sub_804FE70(void) +{ + s32 i; + + if (gSpecialVar_0x8004 != 0) + { + if (gSendCmd[2] != 0) + { + gRecvCmds[2][0] = gSendCmd[2]; + gRecvCmds[0][0] = 0x4444; + gSendCmd[2] = 0; + } + for (i = 1; i < 4; i++) + { + if (gRecvCmds[2][i] != 0) + gRecvCmds[0][i] = 0x4444; + } + } + for (i = 0; i < gBerryBlenderData->playersNo; i++) + { + if (gRecvCmds[0][i] == 0x4444) + { + u32 var = gBerryBlenderData->field_A2[i]; + if (gRecvCmds[2][i] == 0x4523) + { + sub_804FD30(0x4523); + gBerryBlenderData->field_13E += (gBerryBlenderData->field_56 / 55); + if (gBerryBlenderData->field_13E >= 1000) + gBerryBlenderData->field_13E = 1000; + sub_804FC48(0x4523, var); + gBerryBlenderData->scores[i][BLENDER_SCORE_BEST]++; + } + else if (gRecvCmds[2][i] == 0x5432) + { + sub_804FD30(0x5432); + gBerryBlenderData->field_13E += (gBerryBlenderData->field_56 / 70); + sub_804FC48(0x5432, var); + gBerryBlenderData->scores[i][BLENDER_SCORE_GOOD]++; + } + else if (gRecvCmds[2][i] == 0x2345) + { + sub_804FC48(0x2345, var); + sub_804FD30(0x2345); + if (gBerryBlenderData->field_4.win_field_F > 1000) + gBerryBlenderData->field_13E = 1000; + if (gBerryBlenderData->scores[i][BLENDER_SCORE_MISS] < 999) + gBerryBlenderData->scores[i][BLENDER_SCORE_MISS]++; + } + if (gRecvCmds[2][i] == 0x2345 || gRecvCmds[2][i] == 0x4523 || gRecvCmds[2][i] == 0x5432) + { + if (gBerryBlenderData->field_56 > 1500) + m4aMPlayTempoControl(&gMPlay_BGM, ((gBerryBlenderData->field_56 - 750) / 20) + 256); + else + m4aMPlayTempoControl(&gMPlay_BGM, 256); + } + } + } + if (gSpecialVar_0x8004 != 0) + { + for (i = 0; i < gBerryBlenderData->playersNo; i++) + { + gRecvCmds[0][i] = 0; + gRecvCmds[2][i] = 0; + } + } +} + +static void sub_80500A8(void) +{ + bool8 A_pressed = 0; + u8 var2 = gBerryBlenderData->field_A2[GetMultiplayerId()]; + if (gBerryBlenderData->field_6F == 0) + { + if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A && gMain.newKeys & A_BUTTON) + A_pressed = ((gMain.heldKeysRaw & (A_BUTTON | L_BUTTON)) != (A_BUTTON | L_BUTTON)); + else if (gMain.newKeys & A_BUTTON) + A_pressed = 1; + if (A_pressed) + { + u8 var3; + StartSpriteAnim(&gSprites[gBerryBlenderData->SyncArrowSpriteID[gBerryBlenderData->field_9A[var2]]], var2 + 4); + var3 = sub_804F16C(gBerryBlenderData->arrowPos, GetMultiplayerId()); + if (var3 == 2) + gSendCmd[2] = 0x4523; + else if (var3 == 1) + gSendCmd[2] = 0x5432; + else + gSendCmd[2] = 0x2345; + } + } + if (++gBerryBlenderData->field_7E > 5) + { + if (gBerryBlenderData->field_56 > 128) + gBerryBlenderData->field_56--; + gBerryBlenderData->field_7E = 0; + } + if (gUnknown_020297ED && gMain.newKeys & L_BUTTON) + gBerryBlenderData->field_14B ^= 1; +} + +static void sub_80501FC(void) +{ + sub_8051474(); + if (gBerryBlenderData->gameFrameTime < (99 * 60 * 60) + (59 * 60)) // game time can't be longer than 99 minutes and 59 seconds, can't print 3 digits + gBerryBlenderData->gameFrameTime++; + sub_80500A8(); + SetLinkDebugValues((u16)(gBerryBlenderData->field_56), gBerryBlenderData->field_13E); + sub_804FE70(); + sub_805194C(gBerryBlenderData->field_13E, 1000); + sub_8051A3C(gBerryBlenderData->field_56); + sub_8051B18(); + sub_805123C(); + if (gBerryBlenderData->field_6F == 0 && gBerryBlenderData->field_140 >= 1000) + { + gBerryBlenderData->field_13E = 1000; + gBerryBlenderData->field_6F = 1; + SetMainCallback2(sub_8050954); + } + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static bool8 sub_80502A4(struct BlenderBerry* berries, u8 index1, u8 index2) +{ + if (berries[index1].itemID != berries[index2].itemID + || (StringCompare(berries[index1].name, berries[index2].name) == 0 + && (berries[index1].flavours[0] == berries[index2].flavours[0] + && berries[index1].flavours[1] == berries[index2].flavours[1] + && berries[index1].flavours[2] == berries[index2].flavours[2] + && berries[index1].flavours[3] == berries[index2].flavours[3] + && berries[index1].flavours[4] == berries[index2].flavours[4] + && berries[index1].smoothness == berries[index2].smoothness))) + return TRUE; + else + return FALSE; +} + +u32 Blender_GetPokeblockColor(struct BlenderBerry* berries, s16* a1, u8 playersNo, u8 a3) +{ + s16 vars[5]; + s32 i; + s32 r6; + u8 r2; + + for (i = 0; i <= 5; i++) // bug, writing one index too far + vars[i] = a1[i]; + r6 = 0; + for (i = 0; i < 5; i++) + { + if (vars[i] == 0) + r6++; + } + if (r6 == 5 || a3 > 3) + return 12; + for (i = 0; i < playersNo; i++) + { + for (r6 = 0; r6 < playersNo; r6++) + { + if (berries[i].itemID == berries[r6].itemID && i != r6 + && (berries[i].itemID != ITEM_ENIGMA_BERRY || sub_80502A4(berries, i, r6))) + return 12; + } + } + r2 = 0; + for (r2 = 0, i = 0; i < 5; i++) + { + if (vars[i] > 0) + r2++; + } + if (r2 > 3) + return 13; + if (r2 == 3) + return 11; + for (i = 0; i < 5; i++) + { + if (vars[i] > 50) + return 14; + } + if (r2 == 1 && vars[0] > 0) + return 1; + if (r2 == 1 && vars[1] > 0) + return 2; + if (r2 == 1 && vars[2] > 0) + return 3; + if (r2 == 1 && vars[3] > 0) + return 4; + if (r2 == 1 && vars[4] > 0) + return 5; + if (r2 == 2) + { + s32 var = 0; + for (i = 0; i < 5; i++) + { + if (vars[i] > 0) + gUnknown_03000520[var++] = i; + } + if (vars[gUnknown_03000520[0]] >= vars[gUnknown_03000520[1]]) + { + if (gUnknown_03000520[0] == 0) + return (gUnknown_03000520[1] << 16) | 6; + if (gUnknown_03000520[0] == 1) + return (gUnknown_03000520[1] << 16) | 7; + if (gUnknown_03000520[0] == 2) + return (gUnknown_03000520[1] << 16) | 8; + if (gUnknown_03000520[0] == 3) + return (gUnknown_03000520[1] << 16) | 9; + if (gUnknown_03000520[0] == 4) + return (gUnknown_03000520[1] << 16) | 10; + } + else + { + if (gUnknown_03000520[1] == 0) + return (gUnknown_03000520[0] << 16) | 6; + if (gUnknown_03000520[1] == 1) + return (gUnknown_03000520[0] << 16) | 7; + if (gUnknown_03000520[1] == 2) + return (gUnknown_03000520[0] << 16) | 8; + if (gUnknown_03000520[1] == 3) + return (gUnknown_03000520[0] << 16) | 9; + if (gUnknown_03000520[1] == 4) + return (gUnknown_03000520[0] << 16) | 10; + } + } + return 0; +} + +static void sub_80504F0(s16 value) +{ + gUnknown_0300052C = value; +} + +s16 unref_sub_80504FC(void) +{ + return gUnknown_0300052C; +} + +static void sub_8050508(s16 value) +{ + gUnknown_0300052E = value; +} + +s16 unref_sub_8050514(void) +{ + return gUnknown_0300052E; +} + +#ifdef NONMATCHING + +static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 maxRPM) +{ + s32 i; + s32 j; + s32 savedEntry; + s32 var3; + s32 var4; + u32 var6; + s32 var11; + u16 rand; + + for (i = 0; i < 6; i++) + gUnknown_03000510[i] = 0; + for (i = 0; i < playersNo; i++) + { + for (j = 0; j < 5; j++) + gUnknown_03000510[j] += berries[i].flavours[j]; + } + + savedEntry = gUnknown_03000510[0]; + gUnknown_03000510[0] -= gUnknown_03000510[1]; + gUnknown_03000510[1] -= gUnknown_03000510[2]; + gUnknown_03000510[2] -= gUnknown_03000510[3]; + gUnknown_03000510[3] -= gUnknown_03000510[4]; + gUnknown_03000510[4] -= savedEntry; + + var6 = 0; + for (i = 0; i < 6; i++) + { + if (gUnknown_03000510[i] < 0) + { + gUnknown_03000510[i] = 0; + var6++; + } + } + for (i = 0; i < 5; i++) + { + if (gUnknown_03000510[i] > 0) + { + if (gUnknown_03000510[i] < var6) + gUnknown_03000510[i] = 0; + else + gUnknown_03000510[i] -= var6; + } + } + for (i = 0; i < 5; i++) + { + gUnknown_03000530[i] = gUnknown_03000510[i]; + } + + var11 = maxRPM / 333 + 100; + gUnknown_0300055C = ((var11)); + + for (i = 0; i < 5; i++) + { + var3 = gUnknown_03000510[i]; + var3 = ((var11) * var3) / 10; + var4 = var3 % 10; + var3 /= 10; + if (var4 > 4) + var3++; + gUnknown_03000510[i] = var3; + } + for (i = 0; i < 5; i++) + { + gUnknown_03000548[i] = gUnknown_03000510[i]; + } + pokeblock->color = Blender_GetPokeblockColor(berries, &gUnknown_03000510[0], playersNo, var6); + gUnknown_03000510[5] = (gUnknown_03000510[5] / playersNo) - playersNo; + if (gUnknown_03000510[5] < 0) + gUnknown_03000510[5] = 0; + if (pokeblock->color == 12) + { + rand = Random() % 10; + for (i = 0; i < 6; i++) + { + if ((gUnknown_082165DF[rand] >> i) & 1) + gUnknown_03000510[i] = 2; + else + gUnknown_03000510[i] = 0; + } + } + for (i = 0; i < 6; i++) + { + if (gUnknown_03000510[i] > 255) + gUnknown_03000510[i] = 255; + } + pokeblock->spicy = gUnknown_03000510[0]; + pokeblock->dry = gUnknown_03000510[1]; + pokeblock->sweet = gUnknown_03000510[2]; + pokeblock->bitter = gUnknown_03000510[3]; + pokeblock->sour = gUnknown_03000510[4]; + pokeblock->feel = gUnknown_03000510[5]; + for (i = 0; i < 6; i++) + { + flavours[i] = gUnknown_03000510[i]; + } +} + +#else +__attribute__((naked)) +static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 a2, u8* flavours, u16 a4) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x10\n\ + str r0, [sp]\n\ + mov r8, r1\n\ + str r3, [sp, 0x4]\n\ + ldr r0, [sp, 0x30]\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + mov r9, r2\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0x8]\n\ + ldr r7, _080505DC @ =gUnknown_03000510\n\ + adds r2, r7, 0\n\ + movs r1, 0\n\ + adds r0, r7, 0\n\ + adds r0, 0xA\n\ +_0805054A:\n\ + strh r1, [r0]\n\ + subs r0, 0x2\n\ + cmp r0, r2\n\ + bge _0805054A\n\ + movs r6, 0\n\ + cmp r6, r9\n\ + bge _08050580\n\ + ldr r0, _080505DC @ =gUnknown_03000510\n\ + mov r12, r0\n\ + ldr r5, [sp]\n\ + adds r5, 0x9\n\ +_08050560:\n\ + movs r3, 0\n\ + adds r4, r5, 0\n\ + mov r2, r12\n\ +_08050566:\n\ + adds r1, r4, r3\n\ + ldrh r0, [r2]\n\ + ldrb r1, [r1]\n\ + adds r0, r1\n\ + strh r0, [r2]\n\ + adds r2, 0x2\n\ + adds r3, 0x1\n\ + cmp r3, 0x5\n\ + ble _08050566\n\ + adds r5, 0x10\n\ + adds r6, 0x1\n\ + cmp r6, r9\n\ + blt _08050560\n\ +_08050580:\n\ + movs r1, 0\n\ + ldrsh r3, [r7, r1]\n\ + ldrh r0, [r7]\n\ + ldrh r1, [r7, 0x2]\n\ + subs r0, r1\n\ + strh r0, [r7]\n\ + ldrh r0, [r7, 0x4]\n\ + subs r1, r0\n\ + strh r1, [r7, 0x2]\n\ + ldrh r1, [r7, 0x6]\n\ + subs r0, r1\n\ + strh r0, [r7, 0x4]\n\ + ldrh r0, [r7, 0x8]\n\ + subs r1, r0\n\ + strh r1, [r7, 0x6]\n\ + subs r0, r3\n\ + strh r0, [r7, 0x8]\n\ + movs r3, 0\n\ + movs r2, 0\n\ + adds r1, r7, 0\n\ + movs r6, 0x4\n\ +_080505AA:\n\ + movs r4, 0\n\ + ldrsh r0, [r1, r4]\n\ + cmp r0, 0\n\ + bge _080505B6\n\ + strh r2, [r1]\n\ + adds r3, 0x1\n\ +_080505B6:\n\ + adds r1, 0x2\n\ + subs r6, 0x1\n\ + cmp r6, 0\n\ + bge _080505AA\n\ + lsls r0, r3, 24\n\ + lsrs r0, 24\n\ + mov r10, r0\n\ + movs r4, 0\n\ + ldr r1, _080505DC @ =gUnknown_03000510\n\ + movs r6, 0x4\n\ +_080505CA:\n\ + ldrh r2, [r1]\n\ + movs r5, 0\n\ + ldrsh r0, [r1, r5]\n\ + cmp r0, 0\n\ + ble _080505E4\n\ + cmp r0, r3\n\ + bge _080505E0\n\ + strh r4, [r1]\n\ + b _080505E4\n\ + .align 2, 0\n\ +_080505DC: .4byte gUnknown_03000510\n\ +_080505E0:\n\ + subs r0, r2, r3\n\ + strh r0, [r1]\n\ +_080505E4:\n\ + adds r1, 0x2\n\ + subs r6, 0x1\n\ + cmp r6, 0\n\ + bge _080505CA\n\ + ldr r1, _080506C4 @ =gUnknown_03000510\n\ + ldr r2, _080506C8 @ =gUnknown_03000530\n\ + movs r6, 0x4\n\ +_080505F2:\n\ + movs r3, 0\n\ + ldrsh r0, [r1, r3]\n\ + stm r2!, {r0}\n\ + adds r1, 0x2\n\ + subs r6, 0x1\n\ + cmp r6, 0\n\ + bge _080505F2\n\ + ldr r1, _080506CC @ =0x0000014d\n\ + ldr r0, [sp, 0x8]\n\ + bl __udivsi3\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + adds r3, r0, 0\n\ + adds r3, 0x64\n\ + ldr r4, _080506D0 @ =gUnknown_0300055C\n\ + str r3, [r4]\n\ + movs r6, 0x4\n\ +_08050616:\n\ + movs r0, 0\n\ + ldrsh r5, [r7, r0]\n\ + adds r0, r5, 0\n\ + muls r0, r3\n\ + movs r1, 0xA\n\ + str r3, [sp, 0xC]\n\ + bl __divsi3\n\ + adds r5, r0, 0\n\ + movs r1, 0xA\n\ + bl __modsi3\n\ + adds r4, r0, 0\n\ + adds r0, r5, 0\n\ + movs r1, 0xA\n\ + bl __divsi3\n\ + adds r5, r0, 0\n\ + ldr r3, [sp, 0xC]\n\ + cmp r4, 0x4\n\ + ble _08050642\n\ + adds r5, 0x1\n\ +_08050642:\n\ + strh r5, [r7]\n\ + adds r7, 0x2\n\ + subs r6, 0x1\n\ + cmp r6, 0\n\ + bge _08050616\n\ + ldr r1, _080506C4 @ =gUnknown_03000510\n\ + ldr r2, _080506D4 @ =gUnknown_03000548\n\ + movs r6, 0x4\n\ +_08050652:\n\ + movs r3, 0\n\ + ldrsh r0, [r1, r3]\n\ + stm r2!, {r0}\n\ + adds r1, 0x2\n\ + subs r6, 0x1\n\ + cmp r6, 0\n\ + bge _08050652\n\ + ldr r4, _080506C4 @ =gUnknown_03000510\n\ + ldr r0, [sp]\n\ + adds r1, r4, 0\n\ + mov r2, r9\n\ + mov r3, r10\n\ + bl Blender_GetPokeblockColor\n\ + mov r5, r8\n\ + strb r0, [r5]\n\ + movs r1, 0xA\n\ + ldrsh r0, [r4, r1]\n\ + mov r1, r9\n\ + bl __divsi3\n\ + mov r3, r9\n\ + subs r0, r3\n\ + strh r0, [r4, 0xA]\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + bge _0805068C\n\ + movs r0, 0\n\ + strh r0, [r4, 0xA]\n\ +_0805068C:\n\ + mov r5, r8\n\ + ldrb r0, [r5]\n\ + cmp r0, 0xC\n\ + bne _080506E6\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0xA\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + movs r6, 0\n\ + ldr r0, _080506D8 @ =gUnknown_082165DF\n\ + adds r0, r3, r0\n\ + ldrb r0, [r0]\n\ + adds r1, r4, 0\n\ + movs r4, 0x1\n\ + movs r3, 0x2\n\ +_080506B4:\n\ + adds r2, r0, 0\n\ + asrs r2, r6\n\ + ands r2, r4\n\ + cmp r2, 0\n\ + beq _080506DC\n\ + strh r3, [r1]\n\ + b _080506DE\n\ + .align 2, 0\n\ +_080506C4: .4byte gUnknown_03000510\n\ +_080506C8: .4byte gUnknown_03000530\n\ +_080506CC: .4byte 0x0000014d\n\ +_080506D0: .4byte gUnknown_0300055C\n\ +_080506D4: .4byte gUnknown_03000548\n\ +_080506D8: .4byte gUnknown_082165DF\n\ +_080506DC:\n\ + strh r2, [r1]\n\ +_080506DE:\n\ + adds r1, 0x2\n\ + adds r6, 0x1\n\ + cmp r6, 0x4\n\ + ble _080506B4\n\ +_080506E6:\n\ + ldr r7, _08050740 @ =gUnknown_03000510\n\ + movs r2, 0xFF\n\ + adds r1, r7, 0\n\ + movs r6, 0x5\n\ +_080506EE:\n\ + movs r3, 0\n\ + ldrsh r0, [r1, r3]\n\ + cmp r0, 0xFF\n\ + ble _080506F8\n\ + strh r2, [r1]\n\ +_080506F8:\n\ + adds r1, 0x2\n\ + subs r6, 0x1\n\ + cmp r6, 0\n\ + bge _080506EE\n\ + ldrh r0, [r7]\n\ + mov r4, r8\n\ + strb r0, [r4, 0x1]\n\ + ldrh r0, [r7, 0x2]\n\ + strb r0, [r4, 0x2]\n\ + ldrh r0, [r7, 0x4]\n\ + strb r0, [r4, 0x3]\n\ + ldrh r0, [r7, 0x6]\n\ + strb r0, [r4, 0x4]\n\ + ldrh r0, [r7, 0x8]\n\ + strb r0, [r4, 0x5]\n\ + ldrh r0, [r7, 0xA]\n\ + strb r0, [r4, 0x6]\n\ + movs r6, 0\n\ + adds r2, r7, 0\n\ +_0805071E:\n\ + ldr r5, [sp, 0x4]\n\ + adds r1, r5, r6\n\ + ldrh r0, [r2]\n\ + strb r0, [r1]\n\ + adds r2, 0x2\n\ + adds r6, 0x1\n\ + cmp r6, 0x5\n\ + ble _0805071E\n\ + add sp, 0x10\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08050740: .4byte gUnknown_03000510\n\ + .syntax divided"); +} + +#endif // NONMATCHING + +static void BlenderDebug_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 a4) +{ + Blender_CalculatePokeblock(berries, pokeblock, playersNo, flavours, a4); +} + +static void sub_8050760(void) +{ + u32 frames = (u16)(gBerryBlenderData->gameFrameTime); + u16 max_RPM = gBerryBlenderData->max_RPM; + s16 var = 0; + + if (frames < 900) + var = 5; + else if ((u16)(frames - 900) < 600) + var = 4; + else if ((u16)(frames - 1500) < 600) + var = 3; + else if ((u16)(frames - 2100) < 900) + var = 2; + else if ((u16)(frames - 3300) < 300) + var = 1; + sub_8050508(var); + + var = 0; + if (max_RPM <= 64) + { + if (max_RPM >= 50 && max_RPM < 100) + var = -1; + else if (max_RPM >= 100 && max_RPM < 150) + var = -2; + else if (max_RPM >= 150 && max_RPM < 200) + var = -3; + else if (max_RPM >= 200 && max_RPM < 250) + var = -4; + else if (max_RPM >= 250 && max_RPM < 300) + var = -5; + else if (max_RPM >= 350 && max_RPM < 400) + var = -6; + else if (max_RPM >= 400 && max_RPM < 450) + var = -7; + else if (max_RPM >= 500 && max_RPM < 550) + var = -8; + else if (max_RPM >= 550 && max_RPM < 600) + var = -9; + else if (max_RPM >= 600) + var = -10; + } + sub_80504F0(var); +} + +static void sub_80508D4(u8 value) +{ + gBerryBlenderData->field_AA = value; + sub_814A880(192, (gBerryBlenderData->field_AA * 16) + 72); +} + +static void sub_80508FC(void) +{ + gBerryBlenderData->field_AA = 0; + MenuDrawTextWindow(23, 8, 28, 13); + sub_814A5C0(0, -1, 12, 0x2D9F, 32); + MenuPrint(gOtherText_YesNoTerminating, 24, 9); + sub_80508D4(gBerryBlenderData->field_AA); +} + +static void sub_8050954(void) +{ + u8 i; + u8 multiplayerID; // unused + + sub_8051474(); + multiplayerID = GetMultiplayerId(); + switch (gBerryBlenderData->field_6F) + { + case 1: + ClearLinkCallback(); + m4aMPlayTempoControl(&gMPlay_BGM, 256); + for (i = 0; i < gSpecialVar_0x8004; i++) + { + DestroyTask(gBerryBlenderData->field_148[i]); + } + gBerryBlenderData->field_6F++; + break; + case 2: + gBerryBlenderData->field_56 -= 32; + if (gBerryBlenderData->field_56 <= 0) + { + gBerryBlenderData->field_56 = 0; + if (gReceivedRemoteLinkPlayers != 0) + gBerryBlenderData->field_6F++; + else + gBerryBlenderData->field_6F = 5; + gBerryBlenderData->field_0 = 0; + m4aMPlayStop(&gMPlay_SE2); + } + Blender_ControlHitPitch(); + break; + case 3: + if (/*multiplayerID != 0*/ GetMultiplayerId() != 0) + gBerryBlenderData->field_6F++; + else if (sub_8007ECC()) + { + gBerryBlenderData->field_1BC = gBerryBlenderData->gameFrameTime; + gBerryBlenderData->field_1C0 = gBerryBlenderData->max_RPM; + SendBlock(0, &gBerryBlenderData->field_1BC, 40); + gBerryBlenderData->field_6F++; + } + break; + case 4: + if (GetBlockReceivedStatus()) + { + u32* ptr = ((u32*)(&gBlockRecvBuffer[0][0])); + gBerryBlenderData->max_RPM = gBlockRecvBuffer[0][2]; + gBerryBlenderData->gameFrameTime = *ptr; + gBerryBlenderData->field_6F++; + ResetBlockReceivedFlags(); + } + break; + case 5: + if (Blender_PrintBlendingRanking()) + gBerryBlenderData->field_6F++; + break; + case 6: + if (Blender_PrintBlendingResults()) + { + if (gInGameOpponentsNo == 0) + IncrementGameStat(34); + else + IncrementGameStat(33); + gBerryBlenderData->field_6F++; + } + break; + case 7: + gBerryBlenderData->field_6F++; + MenuDrawTextWindow(0, 14, 29, 19); + MenuPrintMessage(gOtherText_BlendAnotherBerryPrompt, 1, 15); + break; + case 8: + if (MenuUpdateWindowText()) + gBerryBlenderData->field_6F++; + break; + case 9: + gBerryBlenderData->field_AA = 0; + sub_80508FC(); + gBerryBlenderData->field_6F++; + break; + case 10: + if (gMain.newKeys & DPAD_UP) + { + if (gBerryBlenderData->field_AA != 0) + PlaySE(SE_SELECT); + sub_80508D4(0); + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (gBerryBlenderData->field_AA != 1) + PlaySE(SE_SELECT); + sub_80508D4(1); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + gBerryBlenderData->field_6F++; + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + gBerryBlenderData->field_6F++; + sub_80508D4(1); + } + break; + case 11: + gSendCmd[0] = 0x2FFF; + if (gBerryBlenderData->field_AA == 0) + { + if (IsBagPocketNonEmpty(BAG_BERRIES) == FALSE) // is empty + { + gBerryBlenderData->field_7C = 2; + gSendCmd[1] = 0x9999; + } + else if (sub_810CA00() == -1) + { + gBerryBlenderData->field_7C = 3; + gSendCmd[1] = 0xAAAA; + } + else + { + gBerryBlenderData->field_7C = 0; + gSendCmd[1] = 0x7779; + } + gBerryBlenderData->field_6F++; + } + else + { + gBerryBlenderData->field_7C = 1; + gSendCmd[1] = 0x8888; + gBerryBlenderData->field_6F++; + } + break; + case 12: + if (gInGameOpponentsNo) + { + SetMainCallback2(sub_80510E8); + gBerryBlenderData->field_6F = 0; + gBerryBlenderData->field_0 = 0; + } + else + { + MenuPrintMessage(gOtherText_LinkStandby3, 1, 15); + gBerryBlenderData->field_6F++; + } + break; + case 13: + if (MenuUpdateWindowText()) + { + SetMainCallback2(sub_8050E30); + gBerryBlenderData->field_6F = 0; + gBerryBlenderData->field_0 = 0; + } + break; + } + sub_8051B18(); + sub_8051A3C(gBerryBlenderData->field_56); + sub_805123C(); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +bool8 sub_8050CE8(void) +{ + switch (gBerryBlenderData->field_1C4) + { + case 0: + sub_80084A4(); + gBerryBlenderData->field_1C4 = 1; + gBerryBlenderData->framesToWait = 0; + break; + case 1: + if (sub_8007ECC()) + { + gBerryBlenderData->field_1C4++; + gSoftResetDisabled = TRUE; + } + break; + case 2: + sub_8125E2C(); + gBerryBlenderData->field_1C4++; + gBerryBlenderData->framesToWait = 0; + break; + case 3: + if (++gBerryBlenderData->framesToWait == 10) + { + sub_80084A4(); + gBerryBlenderData->field_1C4++; + } + break; + case 4: + if (sub_8007ECC()) + { + if (sub_8125E6C()) + gBerryBlenderData->field_1C4 = 5; + else + { + gBerryBlenderData->framesToWait = 0; + gBerryBlenderData->field_1C4 = 3; + } + } + break; + case 5: + gBerryBlenderData->field_1C4++; + gBerryBlenderData->framesToWait = 0; + break; + case 6: + if (++gBerryBlenderData->framesToWait > 5) + { + gSoftResetDisabled = FALSE; + return TRUE; + } + break; + } + return FALSE; +} + +static void sub_8050E30(void) +{ + switch (gBerryBlenderData->field_6F) + { + case 0: + if (gBerryBlenderData->field_70[0] == 0x2222) + gBerryBlenderData->field_6F = 5; + else if (gBerryBlenderData->field_70[0] == 0x1111) + { + if (gBerryBlenderData->field_78 == 0x9999) + gBerryBlenderData->field_6F = 2; + else if (gBerryBlenderData->field_78 == 0xAAAA) + gBerryBlenderData->field_6F = 1; + else + gBerryBlenderData->field_6F = 5; + } + break; + case 1: + gBerryBlenderData->field_6F = 3; + DestroyMenuCursor(); + MenuZeroFillWindowRect(23, 8, 28, 13); +#ifdef ENGLISH + StringCopy(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name); + StringAppend(gStringVar4, gOtherText_OtherCaseIsFull); +#else + StringCopy(gStringVar4, gOtherText_OtherCaseIsFull); + de_sub_8073110(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name); +#endif + MenuPrintMessage(gStringVar4, 1, 15); + break; + case 2: + gBerryBlenderData->field_6F++; + DestroyMenuCursor(); + MenuZeroFillWindowRect(23, 8, 28, 13); +#ifdef ENGLISH + StringCopy(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name); + StringAppend(gStringVar4, gOtherText_NoBerriesForBlend); +#else + StringCopy(gStringVar4, gOtherText_NoBerriesForBlend); + de_sub_8073110(gStringVar4, gLinkPlayers[gBerryBlenderData->field_7A].name); +#endif + MenuPrintMessage(gStringVar4, 1, 15); + break; + case 3: + if (MenuUpdateWindowText()) + { + gBerryBlenderData->framesToWait = 0; + gBerryBlenderData->field_6F++; + } + break; + case 4: + if (++gBerryBlenderData->framesToWait > 60) + gBerryBlenderData->field_6F = 5; + break; + case 5: + MenuDrawTextWindow(0, 14, 29, 19); + MenuPrint(gMultiText_Saving, 2, 15); + sub_80084A4(); + gBerryBlenderData->field_6F++; + break; + case 6: + if (sub_8007ECC()) + { + gBerryBlenderData->framesToWait = 0; + gBerryBlenderData->field_6F++; + gBerryBlenderData->field_1C4 = 0; + } + break; + case 7: + if (sub_8050CE8()) + { + PlaySE(SE_SAVE); + gBerryBlenderData->field_6F++; + } + break; + case 8: + gBerryBlenderData->field_6F++; + sub_80084A4(); + break; + case 9: + if (sub_8007ECC()) + { + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gBerryBlenderData->field_6F++; + } + break; + case 10: + if (!gPaletteFade.active) + { + if (gBerryBlenderData->field_70[0] == 0x2222) + SetMainCallback2(sub_804E538); + else + { + gBerryBlenderData->framesToWait = 0; + gBerryBlenderData->field_6F++; + } + } + break; + case 11: + if (++gBerryBlenderData->framesToWait > 30) + { + sub_800832C(); + gBerryBlenderData->field_6F++; + } + break; + case 12: + if (gReceivedRemoteLinkPlayers == 0) + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + break; + } + + sub_805123C(); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_80510E8(void) +{ + switch (gBerryBlenderData->field_6F) + { + case 0: + if (gBerryBlenderData->field_7C < 2) + gBerryBlenderData->field_6F = 9; + if (gBerryBlenderData->field_7C == 2) + gBerryBlenderData->field_6F = 2; + if (gBerryBlenderData->field_7C == 3) + gBerryBlenderData->field_6F =1; + break; + case 1: + gBerryBlenderData->field_6F = 3; + DestroyMenuCursor(); + MenuZeroFillWindowRect(23, 8, 28, 13); + MenuPrintMessage(gOtherText_CaseIsFull, 1, 15); + break; + case 2: + gBerryBlenderData->field_6F++; + DestroyMenuCursor(); + MenuZeroFillWindowRect(23, 8, 28, 13); + MenuPrintMessage(gOtherText_OutOfBerries, 1, 15); + break; + case 3: + if (MenuUpdateWindowText()) + gBerryBlenderData->field_6F = 9; + break; + case 9: + BeginFastPaletteFade(3); + gBerryBlenderData->field_6F++; + break; + case 10: + if (!gPaletteFade.active) + { + if (gBerryBlenderData->field_7C == 0) + SetMainCallback2(sub_804E538); + else + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); + } + break; + } + + sub_805123C(); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_805123C(void) +{ + if (gReceivedRemoteLinkPlayers) + { + if (gRecvCmds[0][0] == 0x2FFF) + { + if (gRecvCmds[1][0] == 0x1111) + { + switch (gRecvCmds[2][0]) + { + case 0x8888: + gBerryBlenderData->field_78 = 0x8888; + gBerryBlenderData->field_7A = gRecvCmds[3][0]; + break; + case 0x9999: + gBerryBlenderData->field_78 = 0x9999; + gBerryBlenderData->field_7A = gRecvCmds[3][0]; + break; + case 0xAAAA: + gBerryBlenderData->field_78 = 0xAAAA; + gBerryBlenderData->field_7A = gRecvCmds[3][0]; + break; + } + gBerryBlenderData->field_70[0] = 0x1111; + } + else if (gRecvCmds[1][0] == 0x2222) + gBerryBlenderData->field_70[0] = 0x2222; + } + if (GetMultiplayerId() == 0 && gBerryBlenderData->field_70[0] != 0x1111 && gBerryBlenderData->field_70[0] != 0x2222) + { + u8 i; + for (i = 0; i < GetLinkPlayerCount(); i++) + { + if (gRecvCmds[0][i] == 0x2FFF) + { + switch (gRecvCmds[1][i]) + { + case 0x8888: + gBerryBlenderData->field_70[i] = 0x8888; + break; + case 0x7779: + gBerryBlenderData->field_70[i] = 0x7779; + break; + case 0x9999: + gBerryBlenderData->field_70[i] = 0x9999; + break; + case 0xAAAA: + gBerryBlenderData->field_70[i] = 0xAAAA; + break; + } + } + } + for (i = 0; i < GetLinkPlayerCount(); i++) + { + if (gBerryBlenderData->field_70[i] == 0) + break; + } + if (i == GetLinkPlayerCount()) + { + for (i = 0; i < GetLinkPlayerCount(); i++) + { + if (gBerryBlenderData->field_70[i] != 0x7779) + break; + } + gSendCmd[0] = 0x2FFF; + if (i == GetLinkPlayerCount()) + gSendCmd[1] = 0x2222; + else + { + gSendCmd[1] = 0x1111; + gSendCmd[2] = gBerryBlenderData->field_70[i]; + gSendCmd[3] = i; + } + } + } + } +} + +static void sub_8051414(struct BgAffineDstData *dest) +{ + struct BgAffineSrcData affineSrc; + affineSrc.texX = 30720; + affineSrc.texY = 20480; + affineSrc.scrX = 120 - gBerryBlenderData->field_144; + affineSrc.scrY = 80 - gBerryBlenderData->field_146; + affineSrc.sx = gBerryBlenderData->field_142; + affineSrc.sy = gBerryBlenderData->field_142; + affineSrc.alpha = gBerryBlenderData->arrowPos; + BgAffineSet(&affineSrc, dest, 1); +} + +static void sub_8051474(void) +{ + gBerryBlenderData->field_58 = gBerryBlenderData->arrowPos; + gBerryBlenderData->arrowPos += gBerryBlenderData->field_56; + sub_8051414(&gBerryBlenderData->field_168); +} + +static void sub_80514A4(void) +{ + REG_BG2PA = gBerryBlenderData->field_168.pa; + REG_BG2PB = gBerryBlenderData->field_168.pb; + REG_BG2PC = gBerryBlenderData->field_168.pc; + REG_BG2PD = gBerryBlenderData->field_168.pd; + REG_BG2X = gBerryBlenderData->field_168.dx; + REG_BG2Y = gBerryBlenderData->field_168.dy; +} + +static void sub_80514F0(void) +{ + REG_BG1HOFS = gBerryBlenderData->field_144; + REG_BG1VOFS = gBerryBlenderData->field_146; + REG_BG0HOFS = gBerryBlenderData->field_144; + REG_BG0VOFS = gBerryBlenderData->field_146; +} + +void sub_8051524(struct Sprite* sprite) +{ + sprite->data2 += sprite->data0; + sprite->data3 += sprite->data1; + sprite->pos2.x = sprite->data2 / 8; + sprite->pos2.y = sprite->data3 / 8; + if (sprite->animEnded) + DestroySprite(sprite); +} + +static void sub_805156C(void) +{ + s32 limit = (Random() % 2) + 1; + s32 i; + + for (i = 0; i < limit; i++) + { + u16 rand; + s32 x, y; + u8 spriteID; + + rand = gBerryBlenderData->arrowPos + (Random() % 20); + + x = gSineTable[(rand & 0xFF) + 64] / 4; + y = gSineTable[(rand & 0xFF)] / 4; + + spriteID = CreateSprite(&sSpriteTemplate_82164FC, x + 120, y + 80, 1); + gSprites[spriteID].data0 = 16 - (Random() % 32); + gSprites[spriteID].data1 = 16 - (Random() % 32); + + gSprites[spriteID].callback = sub_8051524; + } +} + +static void sub_8051650(struct Sprite* sprite) +{ + sprite->data0++; + sprite->pos2.y = -(sprite->data0 / 3); + if (sprite->animEnded) + DestroySprite(sprite); +} + +void sub_8051684(struct Sprite* sprite) +{ + sprite->data0++; + sprite->pos2.y = -(sprite->data0 * 2); + if (sprite->pos2.y < -12) + sprite->pos2.y = -12; + if (sprite->animEnded) + DestroySprite(sprite); +} + +void Blender_SetBankBerryData(u8 bank, u16 itemID) +{ + gBerryBlenderData->chosenItemID[bank] = itemID; + Blender_CopyBerryData(&gBerryBlenderData->blendedBerries[bank], itemID); +} + +void unref_sub_80516F8(u8 taskID) +{ + struct Task* task = &gTasks[taskID]; + if (gReceivedRemoteLinkPlayers) + { + s32 i; + if (GetMultiplayerId() == 0) + { + if (++task->data[0] > 120) + task->data[0] = 0; + if (task->data[0] == 100) + { + ZeroFillWindowRect(&gBerryBlenderData->field_4, 0, 0, 16, 20); + MenuDrawTextWindow(4, 4, 10, 12); + for (i = 0; i < 3; i++) + { + if (gLinkPlayers[i + 1].trainerId != 0) + MenuPrint(gUnknown_08216284[i], 5, (2 * i) + 5); + MenuDrawTextWindow(0, 13, 29, 19); + MenuPrint(gOtherText_PressAToStart, 1, 15); + } + } + if (gMain.newKeys & A_BUTTON) + { + sub_8007E4C(); + DestroyTask(taskID); + } + } + else + { + if (task->data[0] == 10) + MenuPrint(gOtherText_PleaseWait, 3, 10); + if (++task->data[0] > 120) + task->data[0] = 0; + if (byte_3002A68 > 4 && gReceivedRemoteLinkPlayers == 1) + DestroyTask(taskID); + } + } +} + +static void sub_805181C(struct Sprite* sprite) +{ + switch (sprite->data0) + { + case 0: + sprite->data1 += 8; + if (sprite->data1 > 88) + { + sprite->data1 = 88; + sprite->data0++; + PlaySE(SE_KON); + } + break; + case 1: + sprite->data2 += 1; + if (sprite->data2 > 20) + { + sprite->data0++; + sprite->data2 = 0; + } + break; + case 2: + sprite->data1 += 4; + if (sprite->data1 > 176) + { + if (++sprite->data3 == 3) + { + DestroySprite(sprite); + CreateSprite(&sSpriteTemplate_821657C, 120, -20, 2); + } + else + { + sprite->data0 = 0; + sprite->data1 = -16; + StartSpriteAnim(sprite, sprite->data3); + } + } + break; + } + sprite->pos2.y = sprite->data1; +} + +static void sub_80518CC(struct Sprite* sprite) +{ + switch (sprite->data0) + { + case 0: + sprite->data1 += 8; + if (sprite->data1 > 92) + { + sprite->data1 = 92; + sprite->data0++; + PlaySE(SE_PIN); + } + break; + case 1: + sprite->data2 += 1; + if (sprite->data2 > 20) + sprite->data0++; + break; + case 2: + sprite->data1 += 4; + if (sprite->data1 > 176) + { + gBerryBlenderData->field_0++; + DestroySprite(sprite); + } + break; + } + sprite->pos2.y = sprite->data1; +} + +static void sub_805194C(u16 a0, u16 a1) +{ + if (gBerryBlenderData->field_140 < a0) + { + gBerryBlenderData->field_140 += 2; + sub_805197C(gBerryBlenderData->field_140, a1); + } +} + +static void sub_805197C(u16 a0, u16 a1) +{ + s32 var1, var2, var3, var4; + u16* vram; + + vram = (u16*)(VRAM + 0x6000); + var1 = (a0 * 64) / a1; + var2 = var1 / 8; + for (var4 = 0; var4 < var2; var4++) + { + vram[11 + var4] = 0x81E9; + vram[43 + var4] = 0x81F9; + } + var3 = var1 % 8; + if (var3 != 0) + { + vram[11 + var4] = var3 - 32287; + vram[43 + var4] = var3 - 32271; + var4++; + } + for (; var4 < 8; var4++) + { + vram[11 + var4] = 33249; + vram[43 + var4] = 33249 + 16; + } +} + +static u32 sub_8051A1C(u16 a0) +{ + return 360000 * a0 / 0x10000; +} + +static void sub_8051A3C(u16 a0) +{ + u8 i; + u8 palAdders[5]; + + u32 var = sub_8051A1C(a0); + if (gBerryBlenderData->max_RPM < var) + gBerryBlenderData->max_RPM = var; + for (i = 0; i < 5; i++) + { + palAdders[i] = var % 10; + var /= 10; + } + *((u16*)(VRAM + 0x6458)) = palAdders[4] + 0x8172; + *((u16*)(VRAM + 0x645A)) = palAdders[3] + 0x8172; + *((u16*)(VRAM + 0x645C)) = palAdders[2] + 0x8172; + *((u16*)(VRAM + 0x6460)) = palAdders[1] + 0x8172; + *((u16*)(VRAM + 0x6462)) = palAdders[0] + 0x8172; +} + +static void sub_8051AC8(s16* a0, u16 a1) +{ + if (*a0 == 0) + *a0 = (Random() % a1) - (a1 / 2); +} + +static void sub_8051AF4(s16* a0) +{ + if (*a0 < 0 ) + (*a0)++; + if (*a0 > 0 ) + (*a0)--; +} + +static void sub_8051B18(void) +{ + sub_8051AF4(&gBerryBlenderData->field_144); + sub_8051AF4(&gBerryBlenderData->field_146); +} + +static void sub_8051B40(s16* a0, u16 a1) +{ + s32 var; + if (a1 < 10) + var = 16; + else + var = 8; + if (*a0 == 0) + *a0 = (Random() % var) - (var / 2); + else + { + if (*a0 < 0) + (*a0)++; + if (*a0 > 0) + (*a0)--; + } +} + +static bool8 sub_8051B8C(void) +{ + if (gBerryBlenderData->framesToWait == 0) + { + gBerryBlenderData->field_144 = 0; + gBerryBlenderData->field_146 = 0; + } + gBerryBlenderData->framesToWait++; + sub_8051B40(&gBerryBlenderData->field_144, gBerryBlenderData->framesToWait); + sub_8051B40(&gBerryBlenderData->field_146, gBerryBlenderData->framesToWait); + if (gBerryBlenderData->framesToWait == 20) + { + gBerryBlenderData->field_144 = 0; + gBerryBlenderData->field_146 = 0; + return TRUE; + } + else + return FALSE; +} + +static void sub_8051C04(struct Sprite* sprite) +{ + sprite->pos2.x = -(gBerryBlenderData->field_144); + sprite->pos2.y = -(gBerryBlenderData->field_146); +} + +static void Blender_TrySettingRecord(void) +{ + if (gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] < gBerryBlenderData->max_RPM) + gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] = gBerryBlenderData->max_RPM; +} + +static bool8 Blender_PrintBlendingResults(void) +{ + u16 i; + + struct Pokeblock pokeblock; + u8 flavours[6]; + u8 text[2][10]; + u16 berryIDs[4]; // unused + + switch (gBerryBlenderData->field_0) + { + case 0: + gBerryBlenderData->field_0++; + gBerryBlenderData->framesToWait = 17; + break; + case 1: + gBerryBlenderData->framesToWait -= 10; + if (gBerryBlenderData->framesToWait < 0) + { + gBerryBlenderData->framesToWait = 0; + gBerryBlenderData->field_0++; + } + break; + case 2: + if (++gBerryBlenderData->framesToWait > 20) + { + for (i = 0; i < 3; i++) + DestroySprite(&gSprites[gBerryBlenderData->scoreIconIDs[i]]); + gBerryBlenderData->framesToWait = 0; + gBerryBlenderData->field_0++; + } + break; + case 3: + { + u8* textPtr; + u16 secondsPassed, minutes, seconds; + + MenuDrawTextWindow(4, 2, 25, 17); + sub_8072BD8(gOtherText_ResultsOfBlending, 5, 3, 160); + for (i = 0; i < gBerryBlenderData->playersNo; i++) + { + u8 place = gBerryBlenderData->playerPlaces[i]; + textPtr = text[0]; + + StringCopy(textPtr, gBerryBlenderData->blendedBerries[place].name); + ConvertInternationalString(textPtr, gLinkPlayers[place].language); +#ifdef ENGLISH + StringAppend(textPtr, gOtherText_Berry); +#else + de_sub_8073174(textPtr, gOtherText_Berry); +#endif + textPtr = gBerryBlenderData->stringVar; + textPtr = ConvertIntToDecimalString(textPtr, i + 1); + textPtr[0] = CHAR_SPACE; + textPtr[1] = CHAR_PERIOD; + textPtr[2] = CHAR_SPACE; + textPtr += 3; + textPtr = sub_8072C74(textPtr, gLinkPlayers[place].name, 88, 0); + sub_8072C74(textPtr, text[0], 157, 0); + MenuPrint(gBerryBlenderData->stringVar, 5, gUnknown_082165E9[gBerryBlenderData->playersNo] + (i * gUnknown_082165EE[gBerryBlenderData->playersNo])); + } + ConvertIntToDecimalStringN(text[0], gBerryBlenderData->max_RPM % 100, 2, 2); + textPtr = gBerryBlenderData->stringVar; + textPtr = StringCopy(textPtr, gOtherText_MaxSpeed); + textPtr = sub_8072C14(textPtr, gBerryBlenderData->max_RPM / 100, 121, 1); + +#ifdef ENGLISH + textPtr[0] = CHAR_SPACE; + textPtr[1] = CHAR_PERIOD; + textPtr[2] = CHAR_SPACE; + textPtr += 3; + textPtr = sub_8072C74(textPtr, text[0], 142, 1); +#else + *textPtr++ = CHAR_COMMA; + textPtr = sub_8072C74(textPtr, text[0], 136, 1); +#endif + StringCopy(textPtr, gOtherText_RPM); + MenuPrint(gBerryBlenderData->stringVar, 5, 13); + + secondsPassed = gBerryBlenderData->gameFrameTime / 60; + seconds = secondsPassed % 60; + minutes = secondsPassed / 60; + ConvertIntToDecimalStringN(text[0], minutes, 2, 2); + ConvertIntToDecimalStringN(text[1], seconds, 2, 2); + textPtr = gBerryBlenderData->stringVar; + textPtr = StringCopy(textPtr, gOtherText_RequiredTime); + +#ifdef ENGLISH + textPtr = sub_8072C74(textPtr, text[0], 102, 1); +#else + textPtr = sub_8072C74(textPtr, text[0], 99, 1); +#endif + textPtr = StringAppend(textPtr, gOtherText_Min); + + textPtr = sub_8072C74(textPtr, text[1], 136, 1); + StringCopy(textPtr, gOtherText_Sec); + + MenuPrint(gBerryBlenderData->stringVar, 5, 15); + + gBerryBlenderData->framesToWait = 0; + gBerryBlenderData->field_0++; + } + break; + case 4: + if (gMain.newKeys & A_BUTTON) + gBerryBlenderData->field_0++; + break; + case 5: + MenuZeroFillScreen(); + MenuDrawTextWindow(0, 14, 29, 19); + for (i = 0; i < BLENDER_MAX_PLAYERS; i++) + { + if (gBerryBlenderData->chosenItemID[i] != 0) + berryIDs[i] = gBerryBlenderData->chosenItemID[i] - 133; + } + sub_8050760(); + Blender_CalculatePokeblock(gBerryBlenderData->blendedBerries, &pokeblock, gBerryBlenderData->playersNo, flavours, gBerryBlenderData->max_RPM); + Blender_PrintMadePokeblockString(&pokeblock, gBerryBlenderData->stringVar); + CreateTask(sub_8052BD0, 6); + MenuPrintMessage(gBerryBlenderData->stringVar, 1, 15); + RemoveBagItem(gScriptItemId, 1); + sub_810CA34(&pokeblock); + gBerryBlenderData->field_0++; + break; + case 6: + if (MenuUpdateWindowText()) + { + Blender_TrySettingRecord(); + return TRUE; + } + break; + } + return FALSE; +} + +static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst) +{ + u8 text[12]; + u8 flavourLvl, feel; + + dst[0] = EOS; + StringCopy(dst, gPokeblockNames[pokeblock->color]); +#ifdef ENGLISH + StringAppend(dst, gOtherText_PokeBlockMade); +#else + de_sub_8073174(dst, gOtherText_PokeBlockMade); +#endif + StringAppend(dst, sNewLineString_0); + + flavourLvl = sub_810C9B0(pokeblock); + feel = sub_810C9E8(pokeblock); + + StringAppend(dst, gOtherText_BlockLevelIs); + ConvertIntToDecimalStringN(text, flavourLvl, 0, 3); + StringAppend(dst, text); + + StringAppend(dst, gOtherText_BlockFeelIs); + ConvertIntToDecimalStringN(text, feel, 0, 3); + StringAppend(dst, text); + + StringAppend(dst, gOtherText_Period); + StringAppend(dst, gUnknown_08216249); +} + +static void Blender_SortBasedOnPoints(u8* places, u8 playersNum, u32* scores) +{ + s32 i, j; + for (i = 0; i < playersNum; i++) + { + for (j = 0; j < playersNum; j++) + { + if (scores[places[i]] > scores[places[j]]) + { + u8 temp = places[i]; + places[i] = places[j]; + places[j] = temp; + } + } + } +} + +static void Blender_SortScores(void) +{ + u8 i; + u8 places[4]; + u32 points[4]; + + for (i = 0; i < gBerryBlenderData->playersNo; i++) + places[i] = i; + for (i = 0; i < gBerryBlenderData->playersNo; i++) + { + points[i] = 1000000 * gBerryBlenderData->scores[i][BLENDER_SCORE_BEST]; + points[i] += 1000 * gBerryBlenderData->scores[i][BLENDER_SCORE_GOOD]; + points[i] += 1000 - gBerryBlenderData->scores[i][BLENDER_SCORE_MISS]; + } + Blender_SortBasedOnPoints(places, gBerryBlenderData->playersNo, points); + for (i = 0; i < gBerryBlenderData->playersNo; i++) + gBerryBlenderData->playerPlaces[i] = places[i]; +} + +static bool8 Blender_PrintBlendingRanking(void) +{ + u16 i; + switch (gBerryBlenderData->field_0) + { + case 0: + gBerryBlenderData->field_0++; + gBerryBlenderData->framesToWait = 255; + break; + case 1: + gBerryBlenderData->framesToWait -= 10; + if (gBerryBlenderData->framesToWait < 0) + { + gBerryBlenderData->framesToWait = 0; + gBerryBlenderData->field_0++; + } + break; + case 2: + if (++gBerryBlenderData->framesToWait > 20) + { + gBerryBlenderData->framesToWait = 0; + gBerryBlenderData->field_0++; + } + break; + case 3: + MenuDrawTextWindow(4, 2, 25, 17); + sub_8072BD8(gOtherText_Ranking, 5, 3, 160); + + gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST] = CreateSprite(&sSpriteTemplate_821645C, 140, 52, 0); + gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST]].callback = SpriteCallbackDummy; + StartSpriteAnim(&gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_BEST]], 3); + + gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_GOOD] = CreateSprite(&sSpriteTemplate_821645C, 164, 52, 0); + gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_GOOD]].callback = SpriteCallbackDummy; + + gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_MISS] = CreateSprite(&sSpriteTemplate_821645C, 188, 52, 0); + gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_MISS]].callback = SpriteCallbackDummy; + StartSpriteAnim(&gSprites[gBerryBlenderData->scoreIconIDs[BLENDER_SCORE_MISS]], 1); + + Blender_SortScores(); + + for (i = 0; i < gBerryBlenderData->playersNo; i++) + { + u8 place = gBerryBlenderData->playerPlaces[i]; + u8* txtPtr = gBerryBlenderData->stringVar; + + txtPtr[0] = EXT_CTRL_CODE_BEGIN; + txtPtr[1] = 0x13; + txtPtr[2] = 4; + txtPtr += 3; + + txtPtr = ConvertIntToDecimalString(txtPtr, i + 1); + + txtPtr[0] = CHAR_SPACE; + txtPtr[1] = CHAR_PERIOD; + txtPtr[2] = CHAR_SPACE; + txtPtr += 3; + + txtPtr = StringCopy(txtPtr, gLinkPlayers[place].name); + + txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_BEST], 108, 1); + txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_GOOD], 132, 1); + txtPtr = sub_8072C14(txtPtr, gBerryBlenderData->scores[place][BLENDER_SCORE_MISS], 156, 1); + + MenuPrint(gBerryBlenderData->stringVar, 5, i * gUnknown_082165F3[gBerryBlenderData->playersNo] + 8); + } + gBerryBlenderData->framesToWait = 0; + gBerryBlenderData->field_0++; + break; + case 4: + if (++gBerryBlenderData->framesToWait > 20) + gBerryBlenderData->field_0++; + break; + case 5: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + gBerryBlenderData->field_0++; + } + break; + case 6: + gBerryBlenderData->field_0 = 0; + return TRUE; + } + return FALSE; +} + +// debug menu goes here + +void unref_sub_80524BC(void) +{ + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + SetVBlankCallback(VBlankCB1_BerryBlender); + SetUpWindowConfig(&gWindowConfig_81E6CE4); + InitMenuWindow(&gWindowConfig_81E6CE4); + SeedRng(gMain.vblankCounter1); + REG_DISPCNT = 0x1540; + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + sBlenderDebug.BPM = 8000; + sBlenderDebug.field_10++; + SetMainCallback2(sub_8052AF8); +} + +static void BlenderDebug_PrintBerryData(void) +{ + u8 text[128]; + u8 i; + + StringCopy(text, sText_BPM); + MenuPrint(text, 2, 0); + + ConvertIntToDecimalStringN(text, sBlenderDebug.BPM / 100, 2, 3); + MenuPrint(text, 6, 0); + + for (i = 0; i < 4; i++) + { + u8 var; + + if (sBlenderDebug.cursorPos == i) + { + text[0] = 0xEF; + CopyItemName(sBlenderDebug.berries[i] + 133, &text[1]); + } + else + { + CopyItemName(sBlenderDebug.berries[i] + 133, &text[0]); + text[6] = CHAR_SPACE; + text[7] = EOS; + } + var = (i * 3) + 3; + MenuPrint(text, 2, var); + + ConvertIntToDecimalStringN(&text[0], gBerries[sBlenderDebug.berries[i]].spicy, 2, 2); + StringAppend(text, sText_Space); + + ConvertIntToDecimalStringN(&text[3], gBerries[sBlenderDebug.berries[i]].dry, 2, 2); + StringAppend(text, sText_Space); + + ConvertIntToDecimalStringN(&text[6], gBerries[sBlenderDebug.berries[i]].sweet, 2, 2); + StringAppend(text, sText_Space); + + ConvertIntToDecimalStringN(&text[9], gBerries[sBlenderDebug.berries[i]].bitter, 2, 2); + StringAppend(text, sText_Space); + + ConvertIntToDecimalStringN(&text[12], gBerries[sBlenderDebug.berries[i]].sour, 2, 2); + StringAppend(text, sText_Space); + + ConvertIntToDecimalStringN(&text[15], gBerries[sBlenderDebug.berries[i]].smoothness, 2, 2); + + text[17] = EOS; + MenuPrint(text, 7, var); + } + if (sBlenderDebug.pokeblock.color != 0) + { + StringCopy(text, gPokeblockNames[sBlenderDebug.pokeblock.color]); + MenuPrint(text, 2, 15); + + ConvertIntToHexStringN(&text[0], sBlenderDebug.spicy, 2, 2); + StringAppend(text, sText_Space); + + ConvertIntToHexStringN(&text[3], sBlenderDebug.dry, 2, 2); + StringAppend(text, sText_Space); + + ConvertIntToHexStringN(&text[6], sBlenderDebug.sweet, 2, 2); + StringAppend(text, sText_Space); + + ConvertIntToHexStringN(&text[9], sBlenderDebug.bitter, 2, 2); + StringAppend(text, sText_Space); + + ConvertIntToHexStringN(&text[12], sBlenderDebug.sour, 2, 2); + StringAppend(text, sText_Space); + + ConvertIntToHexStringN(&text[15], sBlenderDebug.feel, 2, 2); + + text[17] = EOS; + MenuPrint(text, 7, 17); + } +} + +static void sub_80527BC(void) +{ + u8 text[70]; + u8 buffer[10]; + u16 i; + + if (gUnknown_020297DC == 1) + { + u16 j; + for (j = 0; j < 10; j++) + gUnknown_03004840[j] = 0; + gUnknown_03004830 = Random(); + gUnknown_020297E0 = 0; + gUnknown_020297DC = 2; + for (i = 0; i < 200; i++) + ewram[i] = 0; + gUnknown_020297E8 = 0; + } + for (i = 0; i < 100; i++) + { + if (((Random() >> 15) & 1) == gUnknown_020297E8) + gUnknown_020297E0++; + else + { + u16* ewramPtr = ((u16*)(ewram)); + ewramPtr[gUnknown_020297E4] = gUnknown_020297E0; + gUnknown_020297E4++; + gUnknown_020297E0 = 0; + gUnknown_020297E8 ^= 1; + } + } + text[0] = EOS; + + ConvertIntToHexStringN(buffer, gUnknown_03004830, 2, 8); + StringAppend(text, buffer); + StringAppend(text, sText_Space); + + ConvertIntToHexStringN(buffer, gUnknown_020297E0, 2, 8); + StringAppend(text, buffer); + StringAppend(text, sNewLineString_1); + + if (gUnknown_020297DC == 3) + { + ConvertIntToHexStringN(buffer, gUnknown_020297E4, 2, 16); + StringAppend(text, buffer); + gUnknown_020297DC = 0; + } + + MenuPrint(text, 2, 15); +} + +static void sub_8052918(void) +{ + if (gMain.newKeys & R_BUTTON) + { + sBlenderDebug.BPM += 1000; + if (sBlenderDebug.BPM > 30000) + sBlenderDebug.BPM = 1000; + sBlenderDebug.field_10++; + } + if (gMain.newKeys & L_BUTTON) + { + sBlenderDebug.BPM -= 1000; + if (sBlenderDebug.BPM < 0) + sBlenderDebug.BPM = 30000; + sBlenderDebug.field_10++; + } + if (gMain.newKeys & DPAD_UP) + { + sBlenderDebug.cursorPos -= 1; + if (sBlenderDebug.cursorPos < 0) + sBlenderDebug.cursorPos = 3; + sBlenderDebug.field_10++; + } + if (gMain.newKeys & DPAD_DOWN) + { + sBlenderDebug.cursorPos += 1; + if (sBlenderDebug.cursorPos > 3) + sBlenderDebug.cursorPos = 0; + sBlenderDebug.field_10++; + } + if (gMain.newKeys & DPAD_LEFT) + { + if (--sBlenderDebug.berries[sBlenderDebug.cursorPos] < 0) + sBlenderDebug.berries[sBlenderDebug.cursorPos] = 42; + sBlenderDebug.field_10++; + } + if (gMain.newKeys & DPAD_RIGHT) + { + if (++sBlenderDebug.berries[sBlenderDebug.cursorPos] > 42) + sBlenderDebug.berries[sBlenderDebug.cursorPos] = 0; + sBlenderDebug.field_10++; + } + if (gMain.newKeys & A_BUTTON) + { + u16 berryIDs[4]; + struct BlenderBerry berries[4]; + + u16 i, notEnigma = 0; + for (i = 0; i < 4; i++) + { + if (sBlenderDebug.berries[i] != 42) + { + notEnigma++; + berryIDs[i] = sBlenderDebug.berries[i]; + Blender_CopyBerryData(&berries[i], sBlenderDebug.berries[i] + 133); + } + else + break; + } + if (notEnigma > 1) + { + BlenderDebug_CalculatePokeblock(berries, &sBlenderDebug.pokeblock, notEnigma, &sBlenderDebug.spicy, sBlenderDebug.BPM); + sBlenderDebug.field_10++; + } + else + sBlenderDebug.pokeblock.color = 0xFF; + } + if (sBlenderDebug.field_10) + { + BlenderDebug_PrintBerryData(); + sBlenderDebug.field_10 = 0; + } + if (gMain.newKeys & SELECT_BUTTON && gUnknown_020297DC == 0) + { + gUnknown_020297DC++; + gUnknown_020297E0 = 0; + SeedRng(gMain.vblankCounter1); + } + if (gUnknown_020297DC != 0) + sub_80527BC(); +} + +static void sub_8052AF8(void) +{ + sub_8052918(); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +// debug menu ends +// blender record window begins + +void ShowBerryBlenderRecordWindow(void) +{ + u8 text[30]; + s32 i; + + MenuDrawTextWindow(6, 3, 23, 16); + MenuPrint(gMultiText_BerryBlenderMaxSpeedRecord, 8, 4); + MenuPrint(gMultiText_2P3P4P, 8, 9); + + for (i = 0; i < 3; i++) + { + u32 record = gSaveBlock1.berryBlenderRecords[i]; + u8* txtPtr = sub_8072C14(text, record / 100, 18, 1); + +#ifdef ENGLISH + txtPtr[0] = CHAR_SPACE; + txtPtr[1] = CHAR_PERIOD; + txtPtr[2] = CHAR_SPACE; + txtPtr += 3; +#else + *txtPtr++ = CHAR_COMMA; +#endif + + txtPtr = ConvertIntToDecimalStringN(txtPtr, record % 100, 2, 2); + StringAppend(txtPtr, gOtherText_RPM); + MenuPrint(text, 15, i * 2 + 9); + } +} + +static void sub_8052BD0(u8 taskID) +{ + if (gTasks[taskID].data[0] == 0) + { + PlayFanfare(BGM_FANFA1); + gTasks[taskID].data[0]++; + } + if (IsFanfareTaskInactive()) + { + PlayBGM(gBerryBlenderData->field_178); + DestroyTask(taskID); + } +} diff --git a/src/contest_painting.c b/src/scene/contest_painting.c index 391cbdfaa..3662efdec 100644 --- a/src/contest_painting.c +++ b/src/scene/contest_painting.c @@ -353,7 +353,7 @@ static void sub_8106AC4(u16 species, u8 arg1) void *pal; // Unsure what gUnknown_03005E8C->var0 is supposed to be. - pal = species_and_otid_get_pal(species, gUnknown_03005E8C->var4, gUnknown_03005E8C->var0); + pal = GetMonSpritePalFromOtIdPersonality(species, gUnknown_03005E8C->var4, gUnknown_03005E8C->var0); LZDecompressVram(pal, gUnknown_03005E90); if (arg1 == 1) @@ -402,7 +402,7 @@ static void sub_8106AC4(u16 arg0, u8 arg2) ldr r1, [r0, 0x4]\n\ ldr r2, [r0]\n\ adds r0, r6, 0\n\ - bl species_and_otid_get_pal\n\ + bl GetMonSpritePalFromOtIdPersonality\n\ ldr r1, _08106B2C @ =gUnknown_03005E90\n\ mov r8, r1\n\ ldr r1, [r1]\n\ diff --git a/src/credits.c b/src/scene/credits.c index df70674b6..cf10137c1 100644 --- a/src/credits.c +++ b/src/scene/credits.c @@ -1387,7 +1387,7 @@ static u8 sub_81456B4(u16 species, u16 x, u16 y, u16 position) 1 ); - lzPaletteData = species_and_otid_get_pal(species, 0, 0xFFFF); + lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, 0, 0xFFFF); LoadCompressedPalette(lzPaletteData, 0x100 + (position * 16), 0x20); sub_8143648(position, position); @@ -1433,7 +1433,7 @@ static void sub_81458DC(void) for (dexNum = 1, seenTypesCount = 0; dexNum < 386; dexNum++) { - if (GetNationalPokedexFlag(dexNum, 1)) + if (GetSetPokedexFlag(dexNum, 1)) { unk201C000->unk90[seenTypesCount] = dexNum; seenTypesCount++; diff --git a/src/scene/cute_sketch.c b/src/scene/cute_sketch.c new file mode 100644 index 000000000..5317bc334 --- /dev/null +++ b/src/scene/cute_sketch.c @@ -0,0 +1,164 @@ +#include "global.h" +#include "cute_sketch.h" +#include "contest_painting.h" + +extern u16 (*gUnknown_03005DEC)[][32]; +extern u8 gUnknown_03005E00; +extern u8 gUnknown_03005DFC; +extern u8 gUnknown_03005DF8; +extern u8 gUnknown_03005DF0; +extern u8 gUnknown_03005E04; +extern u8 gUnknown_03005DF4; + +extern u8 gUnknown_03005DE8; + +// this file's functions +void sub_80FCAA4(void); +void sub_80FCB5C(void); +void sub_80FCD54(void); +void sub_80FCEA4(void); +void sub_80FCCBC(void); +void sub_80FD06C(void); +void sub_80FD114(void); +void sub_80FCF3C(void); +void sub_80FCAC4(void); +void sub_80FCC18(u8); +void sub_80FC92C(u8); +void sub_80FC9E4(u8); +void sub_80FD1C8(u16); +u16 sub_80FD39C(u16*); +u16 sub_80FD68C(u16*, u16*, u16*); + +void sub_80FC7A0(struct Unk03005E20* info) +{ + gUnknown_03005DEC = info->var_4; + gUnknown_03005E00 = info->var_1F; + gUnknown_03005DE8 = info->var_19; + gUnknown_03005DFC = info->var_1A; + gUnknown_03005DF8 = info->var_1B; + gUnknown_03005DF0 = info->var_1C; + gUnknown_03005E04 = info->var_1D; + gUnknown_03005DF4 = info->var_1E; + switch (info->var_0) + { + case 2: + sub_80FCAA4(); + break; + case 8: + sub_80FCB5C(); + break; + case 9: + sub_80FCD54(); + sub_80FCC18(gUnknown_03005E00); + break; + case 10: + sub_80FCD54(); + sub_80FCEA4(); + sub_80FCCBC(); + case 31: + sub_80FCEA4(); + break; + case 11: + sub_80FCD54(); + sub_80FD06C(); + sub_80FD06C(); + sub_80FD114(); + sub_80FCCBC(); + break; + case 13: + sub_80FCF3C(); + break; + case 30: + sub_80FCD54(); + break; + case 32: + sub_80FD06C(); + break; + case 33: + sub_80FD114(); + break; + case 6: + sub_80FCAC4(); + sub_80FC92C(3); + break; + case 36: + sub_80FCD54(); + sub_80FD06C(); + sub_80FD114(); + sub_80FCCBC(); + sub_80FCB5C(); + sub_80FCB5C(); + sub_80FC92C(2); + sub_80FC9E4(4); + break; + } +} + +#define RGB2(r, g, b) (((b) << 10) | ((g) << 5) | (r)) + +void sub_80FC92C(u8 a0) // it changes palette someway somehow... .__. +{ + u8 i, j; + for (i = 0; i < gUnknown_03005DF0; i++) + { + u16* var2 = &(*gUnknown_03005DEC)[0][(gUnknown_03005DFC + i) * gUnknown_03005E04]; + u16* pal = &var2[gUnknown_03005DE8]; + for (j = 0; j < gUnknown_03005DF8; j++, pal++) + { + if (!(0x8000 & *pal)) + { + u8 val = (31 & *pal); + val += a0; + if (val > 31) + val = 31; + + *pal = RGB2(val, val, val); + } + } + } +} + +void sub_80FC9E4(u8 a0) +{ + u8 i, j; + for (i = 0; i < gUnknown_03005DF0; i++) + { + u16* var2 = &(*gUnknown_03005DEC)[0][(gUnknown_03005DFC + i) * gUnknown_03005E04]; + u16* pal = &var2[gUnknown_03005DE8]; + for (j = 0; j < gUnknown_03005DF8; j++, pal++) + { + if (!(0x8000 & *pal)) + { + u8 val = (31 & *pal); + if (val > 31 - a0) + val = 31 - (a0 >> 1); + + *pal = RGB2(val, val, val); + } + } + } +} + +void sub_80FCAA4(void) +{ + u32 i; + for (i = 0; i < 3200; i++) + sub_80FD1C8(i); +} + +void sub_80FCAC4(void) +{ + u8 i, j; + for (i = 0; i < gUnknown_03005DF0; i++) + { + u16* var2 = &(*gUnknown_03005DEC)[0][(gUnknown_03005DFC + i) * gUnknown_03005E04]; + u16* pal = &var2[gUnknown_03005DE8]; + for (j = 0; j < gUnknown_03005DF8; j++, pal++) + { + if (!(0x8000 & *pal)) + { + *pal = sub_80FD39C(pal); + } + } + } +} diff --git a/src/scene/egg_hatch.c b/src/scene/egg_hatch.c new file mode 100644 index 000000000..032dcd284 --- /dev/null +++ b/src/scene/egg_hatch.c @@ -0,0 +1,862 @@ +#include "global.h" +#include "pokemon.h" +#include "items.h" +#include "decompress.h" +#include "data2.h" +#include "task.h" +#include "script.h" +#include "palette.h" +#include "overworld.h" +#include "main.h" +#include "event_data.h" +#include "sound.h" +#include "songs.h" +#include "text.h" +#include "text_window.h" +#include "string_util.h" +#include "strings2.h" +#include "menu.h" +#include "naming_screen.h" +#include "trig.h" +#include "rng.h" +#include "trade.h" + +extern u8 ewram[]; +extern struct SpriteTemplate gUnknown_02024E8C; + +struct EggHatchData +{ + u8 eggSpriteID; + u8 pokeSpriteID; + u8 CB2_state; + u8 CB2_PalCounter; + u8 eggPartyID; + struct Window window; + u8 tileDataStartOffset; + u8 unused_39; + u8 eggShardVelocityID; +}; + +struct EggHatchData* gEggHatchData; + +extern const u32 gUnknown_08D00000[]; +extern const u32 gUnknown_08D00524[]; +extern const u16 gUnknown_08D004E0[]; //palette +extern const struct SpriteSheet sUnknown_0820A3B0; +extern const struct SpriteSheet sUnknown_0820A3B8; +extern const struct SpritePalette sUnknown_0820A3C0; + +bool8 GetSetPokedexFlag(u16 nationalNum, u8 caseID); +u8* GetMonNick(struct Pokemon* mon, u8* dst); +u8 sav1_map_get_name(void); +const struct CompressedSpritePalette* GetMonSpritePalStruct(struct Pokemon* mon); //gets pokemon palette address +void sub_8080990(void); + +static void Task_EggHatch(u8 taskID); +static void CB2_EggHatch_0(void); +static void CB2_EggHatch_1(void); +static void SpriteCB_Egg_0(struct Sprite* sprite); +static void SpriteCB_Egg_1(struct Sprite* sprite); +static void SpriteCB_Egg_2(struct Sprite* sprite); +static void SpriteCB_Egg_3(struct Sprite* sprite); +static void SpriteCB_Egg_4(struct Sprite* sprite); +static void SpriteCB_Egg_5(struct Sprite* sprite); +static void SpriteCB_EggShard(struct Sprite* sprite); +static void EggHatchPrintMessage2(u8* src); +static void EggHatchPrintMessage1(u8* src); +static bool8 EggHatchUpdateWindowText(void); +static void CreateRandomEggShardSprite(void); +static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex); + +// graphics + +static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/egg/palette.gbapal"); +static const u8 sEggHatchTiles[] = INCBIN_U8("graphics/misc/egg_hatch.4bpp"); +static const u8 sEggShardTiles[] = INCBIN_U8("graphics/misc/egg_shard.4bpp"); + +static const struct OamData sOamData_820A378 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_820A380[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_820A388[] = +{ + ANIMCMD_FRAME(16, 5), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_820A390[] = +{ + ANIMCMD_FRAME(32, 5), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_820A398[] = +{ + ANIMCMD_FRAME(48, 5), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_820A3A0[] = +{ + sSpriteAnim_820A380, + sSpriteAnim_820A388, + sSpriteAnim_820A390, + sSpriteAnim_820A398, +}; + +static const struct SpriteSheet sUnknown_0820A3B0 = +{ + .data = sEggHatchTiles, + .size = 2048, + .tag = 12345, +}; + +static const struct SpriteSheet sUnknown_0820A3B8 = +{ + .data = sEggShardTiles, + .size = 128, + .tag = 23456, +}; + +static const struct SpritePalette sUnknown_0820A3C0 = +{ + .data = sEggPalette, + .tag = 54321 +}; + +static const struct SpriteTemplate sSpriteTemplate_820A3C8 = +{ + .tileTag = 12345, + .paletteTag = 54321, + .oam = &sOamData_820A378, + .anims = sSpriteAnimTable_820A3A0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + + +static const struct OamData sOamData_820A3E0 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_820A3E8[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_820A3F0[] = +{ + ANIMCMD_FRAME(1, 5), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_820A3F8[] = +{ + ANIMCMD_FRAME(2, 5), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_820A400[] = +{ + ANIMCMD_FRAME(3, 5), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_820A408[] = +{ + sSpriteAnim_820A3E8, + sSpriteAnim_820A3F0, + sSpriteAnim_820A3F8, + sSpriteAnim_820A400, +}; + +static const struct SpriteTemplate sSpriteTemplate_820A418 = +{ + .tileTag = 23456, + .paletteTag = 54321, + .oam = &sOamData_820A3E0, + .anims = sSpriteAnimTable_820A408, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_EggShard +}; + +// actual code + +static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp) +{ + u16 species; + u32 personality, pokerus; + u8 i, friendship, language, gameMet, markings; + u16 moves[4]; + u32 ivs[6]; + + + species = GetMonData(egg, MON_DATA_SPECIES); + + for (i = 0; i < 4; i++) + { + moves[i] = GetMonData(egg, MON_DATA_MOVE1 + i); + } + + personality = GetMonData(egg, MON_DATA_PERSONALITY); + + for (i = 0; i < 6; i++) + { + ivs[i] = GetMonData(egg, MON_DATA_HP_IV + i); + } + + gameMet = GetMonData(egg, MON_DATA_MET_GAME); + markings = GetMonData(egg, MON_DATA_MARKINGS); + pokerus = GetMonData(egg, MON_DATA_POKERUS); + + CreateMon(temp, species, 5, 32, TRUE, personality, 0, 0); + + for (i = 0; i < 4; i++) + { + SetMonData(temp, MON_DATA_MOVE1 + i, (const u8 *) &moves[i]); + } + + for (i = 0; i < 6; i++) + { + SetMonData(temp, MON_DATA_HP_IV + i, (const u8 *) &ivs[i]); + } + + language = GAME_LANGUAGE; + SetMonData(temp, MON_DATA_LANGUAGE, &language); + SetMonData(temp, MON_DATA_MET_GAME, &gameMet); + SetMonData(temp, MON_DATA_MARKINGS, &markings); + + friendship = 120; + SetMonData(temp, MON_DATA_FRIENDSHIP, &friendship); + SetMonData(temp, MON_DATA_POKERUS, (const u8 *) &pokerus); + + *egg = *temp; +} + +static void AddHatchedMonToParty(u8 id) +{ + u8 isEgg; + u16 pokeNum; + u8 name[12]; + u16 ball; + u16 caughtLvl; + u8 mapNameID; + struct Pokemon* mon = &gPlayerParty[id]; + + CreatedHatchedMon(mon, &gEnemyParty[0]); + isEgg = 0; + SetMonData(mon, MON_DATA_IS_EGG, &isEgg); + + pokeNum = GetMonData(mon, MON_DATA_SPECIES); + GetSpeciesName(name, pokeNum); + SetMonData(mon, MON_DATA_NICKNAME, name); + + pokeNum = SpeciesToNationalPokedexNum(pokeNum); + GetSetPokedexFlag(pokeNum, 2); + GetSetPokedexFlag(pokeNum, 3); + + GetMonNick(mon, gStringVar1); + + ball = ITEM_POKE_BALL; + SetMonData(mon, MON_DATA_POKEBALL, (const u8*) &ball); + + caughtLvl = 0; + SetMonData(mon, MON_DATA_MET_LEVEL, (const u8*) &caughtLvl); + + mapNameID = sav1_map_get_name(); + SetMonData(mon, MON_DATA_MET_LOCATION, &mapNameID); + + MonRestorePP(mon); + CalculateMonStats(mon); +} + +void ScriptHatchMon(void) +{ + AddHatchedMonToParty(gSpecialVar_0x8004); +} + +#ifdef NONMATCHING +static bool8 sub_8042ABC(void* a, u8 b) +{ + +} + +#else +__attribute__((naked)) +static bool8 sub_8042ABC(void* a, u8 b) +{ + asm(".syntax unified\n\ + push {r4-r6,lr}\n\ + sub sp, 0x20\n\ + adds r5, r0, 0\n\ + lsls r4, r1, 24\n\ + lsrs r4, 24\n\ + lsls r0, r4, 2\n\ + adds r0, r4\n\ + lsls r0, 4\n\ + adds r0, r5, r0\n\ + mov r1, sp\n\ + bl GetBoxMonNick\n\ + lsls r0, r4, 3\n\ + subs r0, r4\n\ + lsls r1, r0, 3\n\ + adds r0, r5, r1\n\ + adds r0, 0xC0\n\ + ldrh r0, [r0]\n\ + cmp r0, 0\n\ + beq _08042B40\n\ + adds r0, r1, 0\n\ + adds r0, 0xA0\n\ + adds r5, r0\n\ + adds r6, r5, 0\n\ + adds r6, 0x2C\n\ + mov r0, sp\n\ + adds r1, r6, 0\n\ + bl StringCompareWithoutExtCtrlCodes\n\ + cmp r0, 0\n\ + bne _08042B08\n\ + ldr r0, _08042B30 @ =gSaveBlock2\n\ + adds r1, r5, 0\n\ + adds r1, 0x24\n\ + bl StringCompareWithoutExtCtrlCodes\n\ + cmp r0, 0\n\ + beq _08042B40\n\ +_08042B08:\n\ + ldr r0, _08042B34 @ =gStringVar1\n\ + mov r1, sp\n\ + bl StringCopy\n\ + ldr r4, _08042B38 @ =gStringVar2\n\ + adds r1, r5, 0\n\ + adds r1, 0x24\n\ + adds r0, r4, 0\n\ + bl StringCopy\n\ + ldr r0, _08042B3C @ =gStringVar3\n\ + adds r1, r6, 0\n\ + bl StringCopy\n\ + adds r0, r4, 0\n\ + bl SanitizeNameString\n\ + movs r0, 0x1\n\ + b _08042B42\n\ + .align 2, 0\n\ +_08042B30: .4byte gSaveBlock2\n\ +_08042B34: .4byte gStringVar1\n\ +_08042B38: .4byte gStringVar2\n\ +_08042B3C: .4byte gStringVar3\n\ +_08042B40:\n\ + movs r0, 0\n\ +_08042B42:\n\ + add sp, 0x20\n\ + pop {r4-r6}\n\ + pop {r1}\n\ + bx r1\n\ + .syntax divided"); +} + +#endif // NONMATCHING + +bool8 sub_8042B4C(void) +{ + return sub_8042ABC(&gSaveBlock1.daycareData, gSpecialVar_0x8004); +} + +static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID) +{ + u8 r5 = 0; + u8 spriteID = 0; + struct Pokemon* mon = NULL; + + if (a0 == 0) + { + mon = &gPlayerParty[pokeID]; + r5 = 1; + } + if (a0 == 1) + { + mon = &gPlayerParty[pokeID]; + r5 = 3; + } + switch (switchID) + { + case 0: + { + u16 species = GetMonData(mon, MON_DATA_SPECIES); + u32 pid = GetMonData(mon, MON_DATA_PERSONALITY); + HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset,(u32)(&ewram[0]), gUnknown_081FAF4C[2 * a0 + 1], species, pid); + LoadCompressedObjectPalette(GetMonSpritePalStruct(mon)); + } + break; + case 1: + GetMonSpriteTemplate_803C56C(GetMonSpritePalStruct(mon)->tag, r5); + spriteID = CreateSprite(&gUnknown_02024E8C, 120, 70, 6); + gSprites[spriteID].invisible = 1; + gSprites[spriteID].callback = SpriteCallbackDummy; + break; + } + return spriteID; +} + +static void VBlankCB_EggHatch(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void EggHatch(void) +{ + ScriptContext2_Enable(); + CreateTask(Task_EggHatch, 10); + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); +} + +static void Task_EggHatch(u8 taskID) +{ + if (!gPaletteFade.active) + { + SetMainCallback2(CB2_EggHatch_0); + gFieldCallback = sub_8080990; + DestroyTask(taskID); + } +} + +static void CB2_EggHatch_0(void) +{ + switch (gMain.state) + { + case 0: + REG_DISPCNT = 0; + gEggHatchData = (struct EggHatchData*)(&ewram[0x18000]); + gEggHatchData->eggPartyID = gSpecialVar_0x8004; + gEggHatchData->eggShardVelocityID = 0; + ResetTasks(); + ResetSpriteData(); + FreeAllSpritePalettes(); + SetVBlankCallback(VBlankCB_EggHatch); + gMain.state++; + gSpecialVar_0x8005 = GetCurrentMapMusic(); + break; + case 1: + SetUpWindowConfig(&gWindowConfig_81E6F84); + InitWindowFromConfig(&gEggHatchData->window, &gWindowConfig_81E6F84); + gEggHatchData->tileDataStartOffset = SetTextWindowBaseTileNum(20); + LoadTextWindowGraphics(&gEggHatchData->window); + gMain.state++; + break; + case 2: + LZDecompressVram(&gUnknown_08D00000, (void*)(VRAM)); + CpuSet(&gUnknown_08D00524, &ewram[0], 0x800); + DmaCopy16(3, &ewram[0], (void*)(VRAM + 0x2800), 0x500); + LoadCompressedPalette(&gUnknown_08D004E0, 0, 0x20); + gMain.state++; + break; + case 3: + LoadSpriteSheet(&sUnknown_0820A3B0); + LoadSpriteSheet(&sUnknown_0820A3B8); + LoadSpritePalette(&sUnknown_0820A3C0); + gMain.state++; + break; + case 4: + gEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_820A3C8, 0x78, 0x4B, 5); + AddHatchedMonToParty(gEggHatchData->eggPartyID); + gMain.state++; + break; + case 5: + EggHatchCreateMonSprite(0, 0, gEggHatchData->eggPartyID); + gMain.state++; + break; + case 6: + gEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(0, 1, gEggHatchData->eggPartyID); + gMain.state++; + break; + case 7: + { + u32 offsetRead, offsetWrite; + u32 offsetRead2, offsetWrite2; + u32 size; + + REG_BG2CNT = 0x4C06; + LoadPalette(gUnknown_0820C9F8, 0x10, 0xA0); + + offsetRead = (u32)(&gUnknown_0820CA98); + offsetWrite = (VRAM + 0x4000); + size = 0x1300; + while (TRUE) + { + DmaCopy16(3, offsetRead, (void *) (offsetWrite), 0x1000); + offsetRead += 0x1000; + offsetWrite += 0x1000; + size -= 0x1000; + if (size <= 0x1000) + { + DmaCopy16(3, offsetRead, (void *) (offsetWrite), size); + break; + } + } + + offsetRead2 = (u32)(&gUnknown_0820F798); + offsetWrite2 = (u32)(VRAM + 0x6000); + DmaCopy16(3, offsetRead2, (void*)(offsetWrite2), 0x1000); + gMain.state++; + } + break; + case 8: + REG_BG1CNT = 0x501; + + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + + REG_BG2HOFS = 0; + REG_BG2VOFS = 0; + + SetMainCallback2(CB2_EggHatch_1); + gEggHatchData->CB2_state = 0; + break; + } +} + +static void EggHatchSetMonNickname(void) +{ + SetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar3); + SetMainCallback2(c2_exit_to_overworld_2_switch); +} + +static void Task_EggHatchPlayBGM(u8 taskID) +{ + if (gTasks[taskID].data[0] == 0) + StopMapMusic(); + if (gTasks[taskID].data[0] == 1) + PlayBGM(376); + if (gTasks[taskID].data[0] > 60) + { + PlayBGM(377); + DestroyTask(taskID); + //return; task is destroyed, yet you increment the value? + } + gTasks[taskID].data[0]++; +} + +static void CB2_EggHatch_1(void) +{ + switch (gEggHatchData->CB2_state) + { + case 0: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + REG_DISPCNT = 0x1740; + gEggHatchData->CB2_state++; + CreateTask(Task_EggHatchPlayBGM, 5); + break; + case 1: + if (!gPaletteFade.active) + { + gEggHatchData->CB2_PalCounter = 0; + gEggHatchData->CB2_state++; + } + break; + case 2: + if (++gEggHatchData->CB2_PalCounter > 30) + { + gEggHatchData->CB2_state++; + gSprites[gEggHatchData->eggSpriteID].callback = SpriteCB_Egg_0; + } + break; + case 3: + if (gSprites[gEggHatchData->eggSpriteID].callback == SpriteCallbackDummy) + gEggHatchData->CB2_state++; + break; + case 4: + GetMonNick(&gPlayerParty[gEggHatchData->eggPartyID], gStringVar1); + StringExpandPlaceholders(gStringVar4, gOtherText_HatchedFromEgg); + EggHatchPrintMessage2(gStringVar4); + PlayFanfare(371); + gEggHatchData->CB2_state++; + break; + case 5: + if (IsFanfareTaskInactive()) + gEggHatchData->CB2_state++; + break; + case 6: + if (IsFanfareTaskInactive()) + gEggHatchData->CB2_state++; + break; + case 7: + GetMonNick(&gPlayerParty[gEggHatchData->eggPartyID], gStringVar1); + StringExpandPlaceholders(gStringVar4, gOtherText_NickHatchPrompt); + EggHatchPrintMessage1(gStringVar4); + gEggHatchData->CB2_state++; + break; + case 8: + if (EggHatchUpdateWindowText()) + { + MenuDrawTextWindow(22, 8, 27, 13); + InitYesNoMenu(22, 8, 4); + gEggHatchData->CB2_state++; + } + break; + case 9: + { + s8 menuInput; + if ((menuInput = ProcessMenuInputNoWrap_()) != -2) + { + if (menuInput != -1 && menuInput != 1) + { + u16 species; + u8 gender; + u32 personality; + + GetMonNick(&gPlayerParty[gEggHatchData->eggPartyID], gStringVar3); + species = GetMonData(&gPlayerParty[gEggHatchData->eggPartyID], MON_DATA_SPECIES); + gender = GetMonGender(&gPlayerParty[gEggHatchData->eggPartyID]); + personality = GetMonData(&gPlayerParty[gEggHatchData->eggPartyID], MON_DATA_PERSONALITY, 0); + DoNamingScreen(3, gStringVar3, species, gender, personality, EggHatchSetMonNickname); + } + else + gEggHatchData->CB2_state++; + } + } + break; + case 10: + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gEggHatchData->CB2_state++; + break; + case 11: + if (!gPaletteFade.active) + SetMainCallback2(c2_exit_to_overworld_2_switch); + break; + } + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void SpriteCB_Egg_0(struct Sprite* sprite) +{ + if (++sprite->data0 > 20) + { + sprite->callback = SpriteCB_Egg_1; + sprite->data0 = 0; + } + else + { + sprite->data1 = (sprite->data1 + 20) & 0xFF; + sprite->pos2.x = Sin(sprite->data1, 1); + if (sprite->data0 == 15) + { + PlaySE(SE_BOWA); + StartSpriteAnim(sprite, 1); + CreateRandomEggShardSprite(); + } + } +} + +static void SpriteCB_Egg_1(struct Sprite* sprite) +{ + if (++sprite->data2 > 30) + { + if (++sprite->data0 > 20) + { + sprite->callback = SpriteCB_Egg_2; + sprite->data0 = 0; + sprite->data2 = 0; + } + else + { + sprite->data1 = (sprite->data1 + 20) & 0xFF; + sprite->pos2.x = Sin(sprite->data1, 2); + if (sprite->data0 == 15) + { + PlaySE(SE_BOWA); + StartSpriteAnim(sprite, 2); + } + } + } +} + +static void SpriteCB_Egg_2(struct Sprite* sprite) +{ + if (++sprite->data2 > 30) + { + if (++sprite->data0 > 38) + { + u16 species; + + sprite->callback = SpriteCB_Egg_3; + sprite->data0 = 0; + species = GetMonData(&gPlayerParty[gEggHatchData->eggPartyID], MON_DATA_SPECIES); + gSprites[gEggHatchData->pokeSpriteID].pos2.x = 0; + gSprites[gEggHatchData->pokeSpriteID].pos2.y = gMonFrontPicCoords[species].y_offset; + } + else + { + sprite->data1 = (sprite->data1 + 20) & 0xFF; + sprite->pos2.x = Sin(sprite->data1, 2); + if (sprite->data0 == 15) + { + PlaySE(SE_BOWA); + StartSpriteAnim(sprite, 2); + CreateRandomEggShardSprite(); + CreateRandomEggShardSprite(); + } + if (sprite->data0 == 30) + PlaySE(SE_BOWA); + } + } +} + +static void SpriteCB_Egg_3(struct Sprite* sprite) +{ + if (++sprite->data0 > 50) + { + sprite->callback = SpriteCB_Egg_4; + sprite->data0 = 0; + } +} + +static void SpriteCB_Egg_4(struct Sprite* sprite) +{ + s16 i; + if (sprite->data0 == 0) + BeginNormalPaletteFade(-1, -1, 0, 0x10, 0xFFFF); + if (sprite->data0 < 4u) + { + for (i = 0; i <= 3; i++) + CreateRandomEggShardSprite(); + } + sprite->data0++; + if (!gPaletteFade.active) + { + PlaySE(SE_TAMAGO); + sprite->invisible = 1; + sprite->callback = SpriteCB_Egg_5; + sprite->data0 = 0; + } +} + +static void SpriteCB_Egg_5(struct Sprite* sprite) +{ + if (sprite->data0 == 0) + { + gSprites[gEggHatchData->pokeSpriteID].invisible = 0; + StartSpriteAffineAnim(&gSprites[gEggHatchData->pokeSpriteID], 1); + } + if (sprite->data0 == 8) + BeginNormalPaletteFade(-1, -1, 0x10, 0, 0xFFFF); + if (sprite->data0 <= 9) + gSprites[gEggHatchData->pokeSpriteID].pos1.y -= 1; + if (sprite->data0 > 40) + sprite->callback = SpriteCallbackDummy; + sprite->data0++; +} + +static void SpriteCB_EggShard(struct Sprite* sprite) +{ + sprite->data4 += sprite->data1; + sprite->data5 += sprite->data2; + + sprite->pos2.x = sprite->data4 / 256; + sprite->pos2.y = sprite->data5 / 256; + + sprite->data2 += sprite->data3; + + if (sprite->pos1.y + sprite->pos2.y > sprite->pos1.y + 20 && sprite->data2 > 0) + DestroySprite(sprite); +} + +// Converts a number to Q8.8 fixed-point format +#define Q_8_8(n) ((s16)((n) * 256)) + +static const s16 sEggShardVelocities[][2] = +{ + {Q_8_8(-1.5), Q_8_8(-3.75)}, + {Q_8_8(-5), Q_8_8(-3)}, + {Q_8_8(3.5), Q_8_8(-3)}, + {Q_8_8(-4), Q_8_8(-3.75)}, + {Q_8_8(2), Q_8_8(-1.5)}, + {Q_8_8(-0.5), Q_8_8(-6.75)}, + {Q_8_8(5), Q_8_8(-2.25)}, + {Q_8_8(-1.5), Q_8_8(-3.75)}, + {Q_8_8(4.5), Q_8_8(-1.5)}, + {Q_8_8(-1), Q_8_8(-6.75)}, + {Q_8_8(4), Q_8_8(-2.25)}, + {Q_8_8(-3.5), Q_8_8(-3.75)}, + {Q_8_8(1), Q_8_8(-1.5)}, + {Q_8_8(-3.515625), Q_8_8(-6.75)}, + {Q_8_8(4.5), Q_8_8(-2.25)}, + {Q_8_8(-0.5), Q_8_8(-7.5)}, + {Q_8_8(1), Q_8_8(-4.5)}, + {Q_8_8(-2.5), Q_8_8(-2.25)}, + {Q_8_8(2.5), Q_8_8(-7.5)}, +}; + +static void CreateRandomEggShardSprite(void) +{ + u16 spriteAnimIndex; + + s16 velocity1 = sEggShardVelocities[gEggHatchData->eggShardVelocityID][0]; + s16 velocity2 = sEggShardVelocities[gEggHatchData->eggShardVelocityID][1]; + gEggHatchData->eggShardVelocityID++; + spriteAnimIndex = Random() % 4; + CreateEggShardSprite(120, 60, velocity1, velocity2, 100, spriteAnimIndex); +} + +static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex) +{ + u8 spriteID = CreateSprite(&sSpriteTemplate_820A418, x, y, 4); + gSprites[spriteID].data1 = data1; + gSprites[spriteID].data2 = data2; + gSprites[spriteID].data3 = data3; + StartSpriteAnim(&gSprites[spriteID], spriteAnimIndex); +} + +static void EggHatchPrintMessage1(u8* src) +{ + sub_8002EB0(&gEggHatchData->window, src, gEggHatchData->tileDataStartOffset, 3, 15); +} + +static void EggHatchPrintMessage2(u8* src) +{ + sub_8003460(&gEggHatchData->window, src, gEggHatchData->tileDataStartOffset, 3, 15); +} + +static bool8 EggHatchUpdateWindowText(void) +{ + return sub_80035AC(&gEggHatchData->window); +} diff --git a/src/scene/evolution_graphics.c b/src/scene/evolution_graphics.c new file mode 100644 index 000000000..1fd5bf8fa --- /dev/null +++ b/src/scene/evolution_graphics.c @@ -0,0 +1,614 @@ +#include "global.h" +#include "evolution_graphics.h" +#include "sprite.h" +#include "trig.h" +#include "rng.h" +#include "decompress.h" +#include "task.h" +#include "sound.h" +#include "songs.h" +#include "palette.h" + +// this file's functions +static void EvoSparkle_DummySpriteCb(struct Sprite* sprite); +static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID); +static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID); +static void EvoTask_WaitForPre1SparklesToGoUp(u8 taskID); +static void EvoTask_BeginPreSparklesSet2(u8 taskID); +static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID); +static void EvoTask_DestroyPreSet2Task(u8 taskID); +static void EvoTask_BeginPostSparklesSet1(u8 taskID); +static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID); +static void EvoTask_DestroyPostSet1Task(u8 taskID); +static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID); +static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID); +static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID); +static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID); +static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID); + +static void sub_8149FC8(u8 taskID); +static void sub_8149FEC(u8 taskID); +static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID); +static void PreEvoInVisible_PostEvoVisible_KillTask(u8 taskID); +static void sub_814A03C(u8 taskID); + +// const data +static const u16 sEvoSparklePalette[] = INCBIN_U16("graphics/misc/evo_sparkle.gbapal"); +static const u8 sEvoSparkleTiles[] = INCBIN_U8("graphics/misc/evo_sparkle.4bpp.lz"); + +static const struct CompressedSpriteSheet sEvoSparkleSpriteSheets[] = +{ + {sEvoSparkleTiles, 0x20, 1001}, + {NULL, 0, 0} +}; +static const struct SpritePalette sEvoSparkleSpritePals[] = +{ + {sEvoSparklePalette, 1001}, + {NULL, 0} +}; + +static const struct OamData sOamData_EvoSparkle = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_EvoSparkle[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_EvoSparkle[] = +{ + sSpriteAnim_EvoSparkle, +}; + +static const struct SpriteTemplate sEvoSparkleSpriteTemplate = +{ + .tileTag = 1001, + .paletteTag = 1001, + .oam = &sOamData_EvoSparkle, + .anims = sSpriteAnimTable_EvoSparkle, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = EvoSparkle_DummySpriteCb +}; + +static const s16 sEvoSparkleMatricies[] = +{ + 0x3C0, 0x380, 0x340, 0x300, 0x2C0, 0x280, 0x240, 0x200, 0x1C0, + 0x180, 0x140, 0x100, -4, 0x10, -3, 0x30, -2, 0x50, + -1, 0x70, 0x1, 0x70, 0x2, 0x50, 0x3, 0x30, 0x4, 0x10 +}; + +// code + +static void EvoSparkle_DummySpriteCb(struct Sprite* sprite) +{ + +} + +static void SetEvoSparklesMatrices(void) +{ + u16 i; + for (i = 0; i < 12; i++) + { + SetOamMatrix(20 + i, sEvoSparkleMatricies[i], 0, 0, sEvoSparkleMatricies[i]); + } +} + +static void SpriteCB_PreEvoSparkleSet1(struct Sprite* sprite) +{ + if (sprite->pos1.y > 8) + { + u8 matrixNum; + + sprite->pos1.y = 88 - (sprite->data7 * sprite->data7) / 80; + sprite->pos2.y = Sin((u8)(sprite->data6), sprite->data5) / 4; + sprite->pos2.x = Cos((u8)(sprite->data6), sprite->data5); + sprite->data6 += 4; + if (sprite->data7 & 1) + sprite->data5--; + sprite->data7++; + if (sprite->pos2.y > 0) + sprite->subpriority = 1; + else + sprite->subpriority = 20; + matrixNum = sprite->data5 / 4 + 20; + if (matrixNum > 31) + matrixNum = 31; + sprite->oam.matrixNum = matrixNum; + } + else + DestroySprite(sprite); +} + +static void CreatePreEvoSparkleSet1(u8 arg0) +{ + u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 88, 0); + if (spriteID != MAX_SPRITES) + { + gSprites[spriteID].data5 = 48; + gSprites[spriteID].data6 = arg0; + gSprites[spriteID].data7 = 0; + gSprites[spriteID].oam.affineMode = 1; + gSprites[spriteID].oam.matrixNum = 31; + gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet1; + } +} + +static void SpriteCB_PreEvoSparkleSet2(struct Sprite* sprite) +{ + if (sprite->pos1.y < 88) + { + sprite->pos1.y = 8 + (sprite->data7 * sprite->data7) / 5; + sprite->pos2.y = Sin((u8)(sprite->data6), sprite->data5) / 4; + sprite->pos2.x = Cos((u8)(sprite->data6), sprite->data5); + sprite->data5 = 8 + Sin((u8)(sprite->data7 * 4), 40); + sprite->data7++; + } + else + DestroySprite(sprite); +} + +static void CreatePreEvoSparkleSet2(u8 arg0) +{ + u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 8, 0); + if (spriteID != MAX_SPRITES) + { + gSprites[spriteID].data5 = 8; + gSprites[spriteID].data6 = arg0; + gSprites[spriteID].data7 = 0; + gSprites[spriteID].oam.affineMode = 1; + gSprites[spriteID].oam.matrixNum = 25; + gSprites[spriteID].subpriority = 1; + gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet2; + } +} + +static void SpriteCB_PostEvoSparkleSet1(struct Sprite* sprite) +{ + if (sprite->data5 > 8) + { + sprite->pos2.y = Sin((u8)(sprite->data6), sprite->data5); + sprite->pos2.x = Cos((u8)(sprite->data6), sprite->data5); + sprite->data5 -= sprite->data3; + sprite->data6 += 4; + } + else + DestroySprite(sprite); +} + +static void CreatePostEvoSparkleSet1(u8 arg0, u8 arg1) +{ + u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0); + if (spriteID != MAX_SPRITES) + { + gSprites[spriteID].data3 = arg1; + gSprites[spriteID].data5 = 120; + gSprites[spriteID].data6 = arg0; + gSprites[spriteID].data7 = 0; + gSprites[spriteID].oam.affineMode = 1; + gSprites[spriteID].oam.matrixNum = 31; + gSprites[spriteID].subpriority = 1; + gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet1; + } +} + +static void SpriteCB_PostEvoSparkleSet2(struct Sprite* sprite) +{ + if (!(sprite->data7 & 3)) + sprite->pos1.y++; + if (sprite->data6 < 128) + { + u8 matrixNum; + + sprite->pos2.y = -Sin((u8)(sprite->data6), sprite->data5); + sprite->pos1.x = 120 + (sprite->data3 * sprite->data7) / 3; + sprite->data6++; + matrixNum = 31 - (sprite->data6 * 12 / 128); + if (sprite->data6 > 64) + sprite->subpriority = 1; + else + { + sprite->invisible = 0; + sprite->subpriority = 20; + if (sprite->data6 > 112 && sprite->data6 & 1) + sprite->invisible = 1; + } + if (matrixNum < 20) + matrixNum = 20; + sprite->oam.matrixNum = matrixNum; + sprite->data7++; + } + else + DestroySprite(sprite); +} + +static void CreatePostEvoSparkleSet2(u8 arg0) +{ + u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0); + if (spriteID != MAX_SPRITES) + { + gSprites[spriteID].data3 = 3 - (Random() % 7); + gSprites[spriteID].data5 = 48 + (Random() & 0x3F); + gSprites[spriteID].data7 = 0; + gSprites[spriteID].oam.affineMode = 1; + gSprites[spriteID].oam.matrixNum = 31; + gSprites[spriteID].subpriority = 20; + gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet2; + } +} + +void LoadEvoSparkleSpriteAndPal(void) +{ + LoadCompressedObjectPic(&sEvoSparkleSpriteSheets[0]); + LoadSpritePalettes(sEvoSparkleSpritePals); +} + +#define tFrameCounter data[15] + +u8 LaunchTask_PreEvoSparklesSet1(u16 arg0) +{ + u8 taskID = CreateTask(EvoTask_BeginPreSet1_FadeAndPlaySE, 0); + gTasks[taskID].data[1] = arg0; + return taskID; +} + +static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID) +{ + SetEvoSparklesMatrices(); + gTasks[taskID].tFrameCounter = 0; + BeginNormalPaletteFade(3 << gTasks[taskID].data[1], 0xA, 0, 0x10, 0x7FFF); + gTasks[taskID].func = EvoTask_CreatePreEvoSparkleSet1; + PlaySE(SE_W025); +} + +static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID) +{ + if (gTasks[taskID].tFrameCounter < 64) + { + if (!(gTasks[taskID].tFrameCounter & 7)) + { + u8 i; + for (i = 0; i < 4; i++) + CreatePreEvoSparkleSet1((0x78 & gTasks[taskID].tFrameCounter) * 2 + i * 64); + } + gTasks[taskID].tFrameCounter++; + } + else + { + gTasks[taskID].tFrameCounter = 96; + gTasks[taskID].func = EvoTask_WaitForPre1SparklesToGoUp; + } +} + +static void EvoTask_WaitForPre1SparklesToGoUp(u8 taskID) +{ + if (gTasks[taskID].tFrameCounter != 0) + gTasks[taskID].tFrameCounter--; + else + DestroyTask(taskID); +} + +u8 LaunchTask_PreEvoSparklesSet2(void) +{ + return CreateTask(EvoTask_BeginPreSparklesSet2, 0); +} + +static void EvoTask_BeginPreSparklesSet2(u8 taskID) +{ + SetEvoSparklesMatrices(); + gTasks[taskID].tFrameCounter = 0; + gTasks[taskID].func = EvoTask_CreatePreEvoSparklesSet2; + PlaySE(SE_W062B); +} + +static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID) +{ + if (gTasks[taskID].tFrameCounter < 96) + { + if (gTasks[taskID].tFrameCounter < 6) + { + u8 i; + for (i = 0; i < 9; i++) + CreatePreEvoSparkleSet2(i * 16); + } + gTasks[taskID].tFrameCounter++; + } + else + gTasks[taskID].func = EvoTask_DestroyPreSet2Task; +} + +static void EvoTask_DestroyPreSet2Task(u8 taskID) +{ + DestroyTask(taskID); +} + +u8 LaunchTask_PostEvoSparklesSet1(void) +{ + return CreateTask(EvoTask_BeginPostSparklesSet1, 0); +} + +static void EvoTask_BeginPostSparklesSet1(u8 taskID) +{ + SetEvoSparklesMatrices(); + gTasks[taskID].tFrameCounter = 0; + gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet1; + PlaySE(SE_REAPOKE); +} + +static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID) +{ + if (gTasks[taskID].tFrameCounter < 48) + { + if (gTasks[taskID].tFrameCounter == 0) + { + u8 i; + for (i = 0; i < 16; i++) + CreatePostEvoSparkleSet1(i * 16, 4); + } + if (gTasks[taskID].tFrameCounter == 32) + { + u8 i; + for (i = 0; i < 16; i++) + CreatePostEvoSparkleSet1(i * 16, 8); + } + gTasks[taskID].tFrameCounter++; + } + else + gTasks[taskID].func = EvoTask_DestroyPostSet1Task; +} + +static void EvoTask_DestroyPostSet1Task(u8 taskID) +{ + DestroyTask(taskID); +} + +u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 species) +{ + u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash, 0); + gTasks[taskID].data[2] = species; + return taskID; +} + +static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID) +{ + SetEvoSparklesMatrices(); + gTasks[taskID].tFrameCounter = 0; + CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30); + BeginNormalPaletteFade(0xFFF9001C, 0, 0, 0x10, 0x7FFF); + gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash; + PlaySE(SE_W080); +} + +static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID) +{ + if (gTasks[taskID].tFrameCounter < 128) + { + u8 i; + switch (gTasks[taskID].tFrameCounter) + { + default: + if (gTasks[taskID].tFrameCounter < 50) + CreatePostEvoSparkleSet2(Random() & 7); + break; + case 0: + for (i = 0; i < 8; i++) + CreatePostEvoSparkleSet2(i); + break; + case 32: + BeginNormalPaletteFade(0xFFFF001C, 0x10, 0x10, 0, 0x7FFF); + break; + } + gTasks[taskID].tFrameCounter++; + } + else + gTasks[taskID].func = EvoTask_DestroyPostSet2AndFlashTask; +} + +static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID) +{ + if (!gPaletteFade.active) + DestroyTask(taskID); +} + +u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 species) +{ + u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash_Trade, 0); + gTasks[taskID].data[2] = species; + return taskID; +} + +static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID) +{ + SetEvoSparklesMatrices(); + gTasks[taskID].tFrameCounter = 0; + CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30); + BeginNormalPaletteFade(0xFFF90001, 0, 0, 0x10, 0x7FFF); + gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade; + PlaySE(SE_W080); +} + +static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID) +{ + if (gTasks[taskID].tFrameCounter < 128) + { + u8 i; + switch (gTasks[taskID].tFrameCounter) + { + default: + if (gTasks[taskID].tFrameCounter < 50) + CreatePostEvoSparkleSet2(Random() & 7); + break; + case 0: + for (i = 0; i < 8; i++) + CreatePostEvoSparkleSet2(i); + break; + case 32: + BeginNormalPaletteFade(0xFFFF0001, 0x10, 0x10, 0, 0x7FFF); + break; + } + gTasks[taskID].tFrameCounter++; + } + else + gTasks[taskID].func = EvoTask_DestroyPostSet2AndFlashTask; +} + +#undef tFrameCounter + +static void PokeEvoSprite_DummySpriteCB(struct Sprite* sprite) +{ + +} + +#define tPreEvoSpriteID data[1] +#define tPostEvoSpriteID data[2] +#define tEvoStopped data[8] + +u8 sub_8149E7C(u8 preEvoSpriteID, u8 postEvoSpriteID) +{ + u16 i; + u16 stack[16]; + u8 taskID; + s32 toDiv; + + for (i = 0; i < 16; i++) + stack[i] = 0x7FFF; + + taskID = CreateTask(sub_8149FC8, 0); + gTasks[taskID].tPreEvoSpriteID = preEvoSpriteID; + gTasks[taskID].tPostEvoSpriteID = postEvoSpriteID; + gTasks[taskID].data[3] = 256; + gTasks[taskID].data[4] = 16; + + toDiv = 65536; + SetOamMatrix(30, 256, 0, 0, 256); + SetOamMatrix(31, toDiv / gTasks[taskID].data[4], 0, 0, toDiv / gTasks[taskID].data[4]); + + gSprites[preEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB; + gSprites[preEvoSpriteID].oam.affineMode = 1; + gSprites[preEvoSpriteID].oam.matrixNum = 30; + gSprites[preEvoSpriteID].invisible = 0; + CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteID].oam.paletteNum * 16)], 16); + + gSprites[postEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB; + gSprites[postEvoSpriteID].oam.affineMode = 1; + gSprites[postEvoSpriteID].oam.matrixNum = 31; + gSprites[postEvoSpriteID].invisible = 0; + CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteID].oam.paletteNum * 16)], 16); + + gTasks[taskID].tEvoStopped = FALSE; + return taskID; +} + +static void sub_8149FC8(u8 taskID) +{ + gTasks[taskID].data[5] = 0; + gTasks[taskID].data[6] = 8; + gTasks[taskID].func = sub_8149FEC; +} + +static void sub_8149FEC(u8 taskID) +{ + if (gTasks[taskID].tEvoStopped) + PreEvoVisible_PostEvoInvisible_KillTask(taskID); + else if (gTasks[taskID].data[6] == 128) + PreEvoInVisible_PostEvoVisible_KillTask(taskID); + else + { + gTasks[taskID].data[6] += 2; + gTasks[taskID].data[5] ^= 1; + gTasks[taskID].func = sub_814A03C; + } +} + +static void sub_814A03C(u8 taskID) +{ + if (gTasks[taskID].tEvoStopped) + gTasks[taskID].func = PreEvoVisible_PostEvoInvisible_KillTask; + else + { + u16 oamMatrixArg; + u8 r6 = 0; + if (gTasks[taskID].data[5] == 0) + { + if (gTasks[taskID].data[3] < 256 - gTasks[taskID].data[6]) + gTasks[taskID].data[3] += gTasks[taskID].data[6]; + else + { + gTasks[taskID].data[3] = 256; + r6++; + } + if (gTasks[taskID].data[4] > 16 + gTasks[taskID].data[6]) + gTasks[taskID].data[4] -= gTasks[taskID].data[6]; + else + { + gTasks[taskID].data[4] = 16; + r6++; + } + } + else + { + if (gTasks[taskID].data[4] < 256 - gTasks[taskID].data[6]) + gTasks[taskID].data[4] += gTasks[taskID].data[6]; + else + { + gTasks[taskID].data[4] = 256; + r6++; + } + if (gTasks[taskID].data[3] > 16 + gTasks[taskID].data[6]) + gTasks[taskID].data[3] -= gTasks[taskID].data[6]; + else + { + gTasks[taskID].data[3] = 16; + r6++; + } + } + oamMatrixArg = 65536 / gTasks[taskID].data[3]; + SetOamMatrix(30, oamMatrixArg, 0, 0, oamMatrixArg); + + oamMatrixArg = 65536 / gTasks[taskID].data[4]; + SetOamMatrix(31, oamMatrixArg, 0, 0, oamMatrixArg); + if (r6 == 2) + gTasks[taskID].func = sub_8149FEC; + } +} + +static void PreEvoInVisible_PostEvoVisible_KillTask(u8 taskID) +{ + gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0; + gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0; + gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 1; + + gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0; + gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0; + gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 0; + + DestroyTask(taskID); +} + +static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID) +{ + gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0; + gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0; + gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 0; + + gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0; + gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0; + gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 1; + + DestroyTask(taskID); +} diff --git a/src/scene/evolution_scene.c b/src/scene/evolution_scene.c new file mode 100644 index 000000000..24168dc56 --- /dev/null +++ b/src/scene/evolution_scene.c @@ -0,0 +1,3966 @@ +#include "global.h" +#include "task.h" +#include "evolution_scene.h" +#include "evolution_graphics.h" +#include "palette.h" +#include "main.h" +#include "text.h" +#include "text_window.h" +#include "pokemon.h" +#include "string_util.h" +#include "battle.h" +#include "unknown_task.h" +#include "data2.h" +#include "decompress.h" +#include "m4a.h" +#include "trade.h" +#include "menu.h" +#include "pokedex.h" +#include "species.h" +#include "sound.h" +#include "songs.h" +#include "overworld.h" +#include "battle_message.h" +#include "pokemon_summary_screen.h" +#include "menu_cursor.h" +#include "strings2.h" + +struct EvoInfo +{ + u8 preEvoSpriteID; + u8 postEvoSpriteID; + u8 evoTaskID; + u8 field_3; + + u8 unk4[0x40]; + u8 unk44[0x40]; + u8 unk84[0x40]; + + u8 unkC4[0x40][0x20]; // 0x20148C4 + u8 unk8C4[0x40][0x20]; // 0x20150C4 + u8 unk10C4[0x40][0x20]; // 0x20158C4 + u8 unk18C4[0x40][0x20]; // 0x20160C4 + u8 unk20C4[0x40][0x20]; // 0x20168C4 + u8 unk28C4[0x40][0x20]; // 0x20170C4 + u8 unk30C4[0x40][0x20]; // 0x20178C4 + u8 unk38C4[0x40][0x20]; // 0x20180C4 + + u8 *unk40C4[0x40][0x20]; // 0x20188C4 + + u16 unk60C4[0x40][0x20]; // 0x201A8C4 + u16 unk70C4[0x40][0x20]; // 0x201B8C4 + u16 unk80C4[0x40][0x20]; // 0x201C8C4 + u16 unk90C4[0x40][0x20]; // 0x201D8C4 + + u8 unkA0C4; // 0x201E8C4 +}; + +#define sEvoInfo ((*(struct EvoInfo*)(ewram + 0x14800))) + +void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies); +void sub_8024CEC(void); +void sub_8023A80(void); +void sub_802BC6C(void); +void sub_8023AD8(void); +void nullsub_6(void); +bool32 IsHMMove2(u16 move); + +extern struct Window gUnknown_03004210; +extern u16 gUnknown_030042A4; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042C0; +extern u16 gUnknown_030041B4; +extern u16 gUnknown_03004288; +extern u16 gUnknown_03004280; +extern u16 gUnknown_030041B0; +extern u16 gUnknown_030041B8; +extern u8 gBattleTerrain; +extern u8 gReservedSpritePaletteCount; +extern u16 gMoveToLearn; +extern struct SpriteTemplate gUnknown_02024E8C; +extern u8 gUnk_2009000[]; // won't match if I 'ewram' it +extern bool8 gAffineAnimsDisabled; +extern u8 gDisplayedStringBattle[]; +extern u8 gBattleTextBuff2[]; + +extern u8 gBattleCommunication[]; +#define sEvoCursorPos gBattleCommunication[1] // when learning a new move +#define sEvoGraphicsTaskID gBattleCommunication[2] + +extern const u8 gUnknown_08400C4A[]; +extern const u8 gUnknown_08400C60[]; +extern const u8 gUnknown_08400C8D[]; +extern void * const gUnknown_081FAF4C[]; +extern const u8* const gBattleStringsTable[]; + +// this file's functions +static void Task_EvolutionScene(u8 taskID); +static void Task_TradeEvolutionScene(u8 taskID); +static void CB2_EvolutionSceneUpdate(void); +static void CB2_TradeEvolutionSceneUpdate(void); +static void EvoDummyFunc(void); +static void EvoDummyFunc2(void); +static void VBlankCB_EvolutionScene(void); +static void VBlankCB_TradeEvolutionScene(void); +static void sub_81150D8(void); + +// iwram common +MainCallback gCB2_AfterEvolution; + +// const data +static const u8 sUnknownShedinjaJpnString[] = _("ヌケニン"); +static const u8 sUnusedString0[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE2}{SHADOW LIGHT_GREY}"); +static const u8 sUnusedString1[] = _("▶\n "); +static const u8 sUnusedString2[] = _(" \n▶"); +static const u8 sUnusedString3[] = _(" \n "); +static const u8 sPadding[9] = {0}; + +// code + +static void CB2_BeginEvolutionScene(void) +{ + UpdatePaletteFade(); + RunTasks(); +} + +#define tState data[0] +#define tMonPtrHI data[1] +#define tMonPtrLO data[2] +#define tPreEvoSpecies data[3] +#define tPostEvoSpecies data[4] +#define tCanStop data[5] // in first fast data[5] only checks that +#define tBits data[5] // in the second task, it works as a bitfield +#define tLearnsFirstMove data[6] +#define tLearnMoveState data[8] +#define tData9 data[9] +#define tData10 data[10] +#define tEvoWasStopped data[11] +#define tPartyID data[12] + +#define TASK_BIT_CAN_STOP 0x1 +#define TASK_BIT_LEARN_MOVE 0x80 + +static void Task_BeginEvolutionScene(u8 taskID) +{ + struct Pokemon* mon = NULL; + switch (gTasks[taskID].tState) + { + case 0: + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].tState++; + break; + case 1: + if (!gPaletteFade.active) + { + u16 speciesToEvolve; + bool8 canStopEvo; + u8 partyID; + + mon = (struct Pokemon*)(gTasks[taskID].tMonPtrHI | (gTasks[taskID].tMonPtrLO << 0x10)); + speciesToEvolve = gTasks[taskID].tPostEvoSpecies; + canStopEvo = gTasks[taskID].tCanStop; + partyID = gTasks[taskID].tPartyID; + + DestroyTask(taskID); + EvolutionScene(mon, speciesToEvolve, canStopEvo, partyID); + } + break; + } +} + +void BeginEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID) +{ + u8 taskID = CreateTask(Task_BeginEvolutionScene, 0); + gTasks[taskID].tState = 0; + gTasks[taskID].tMonPtrHI = (u32)(mon); + gTasks[taskID].tMonPtrLO = (u32)(mon) >> 0x10; + gTasks[taskID].tPostEvoSpecies = speciesToEvolve; + gTasks[taskID].tCanStop = canStopEvo; + gTasks[taskID].tPartyID = partyID; + SetMainCallback2(CB2_BeginEvolutionScene); +} + +void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID) +{ + u8 name[20]; + u16 currSpecies; + u32 TiD, PiD; + const struct CompressedSpritePalette** pokePal; + u8 ID; + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void*)(VRAM), VRAM_SIZE); + + REG_MOSAIC = 0; + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WIN1H = 0; + REG_WIN1V = 0; + REG_WININ = 0; + REG_WINOUT = 0; + + SetUpWindowConfig(&gWindowConfig_81E6C58); + ResetPaletteFade(); + + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + gUnknown_030042C0 = 0; + gUnknown_030041B4 = 0; + gUnknown_03004288 = 0; + gUnknown_03004280 = 0; + gUnknown_030041B0 = 256; + gUnknown_030041B8 = 0; + + InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58); + gBattleTerrain = BATTLE_TERRAIN_PLAIN; + + sub_800D6D4(); + sub_800DAB8(); + ResetSpriteData(); + remove_some_task(); + ResetTasks(); + FreeAllSpritePalettes(); + + gReservedSpritePaletteCount = 4; + + GetMonData(mon, MON_DATA_NICKNAME, name); + StringCopy10(gStringVar1, name); + StringCopy(gStringVar2, gSpeciesNames[speciesToEvolve]); + + // preEvo sprite + currSpecies = GetMonData(mon, MON_DATA_SPECIES); + TiD = GetMonData(mon, MON_DATA_OT_ID); + PiD = GetMonData(mon, MON_DATA_PERSONALITY); + DecompressPicFromTable_2(&gMonFrontPicTable[currSpecies], + gMonFrontPicCoords[currSpecies].coords, + gMonFrontPicCoords[currSpecies].y_offset, + (void*)(0x2000000), + gUnknown_081FAF4C[1], currSpecies); + pokePal = (void*) GetMonSpritePalStructFromOtIdPersonality(currSpecies, TiD, PiD); + LoadCompressedPalette(*pokePal, 0x110, 0x20); + + GetMonSpriteTemplate_803C56C(currSpecies, 1); + gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable; + sEvoInfo.preEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30); + + gSprites[ID].callback = nullsub_37; + gSprites[ID].oam.paletteNum = 1; + gSprites[ID].invisible = 1; + + // postEvo sprite + DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve], + gMonFrontPicCoords[speciesToEvolve].coords, + gMonFrontPicCoords[speciesToEvolve].y_offset, + (void*)(0x2000000), + gUnknown_081FAF4C[3], speciesToEvolve); + pokePal = (void*) GetMonSpritePalStructFromOtIdPersonality(speciesToEvolve, TiD, PiD); + LoadCompressedPalette(*pokePal, 0x120, 0x20); + + GetMonSpriteTemplate_803C56C(speciesToEvolve, 3); + gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable; + sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30); + gSprites[ID].callback = nullsub_37; + gSprites[ID].oam.paletteNum = 2; + gSprites[ID].invisible = 1; + + LoadEvoSparkleSpriteAndPal(); + + sEvoInfo.evoTaskID = ID = CreateTask(Task_EvolutionScene, 0); + gTasks[ID].tState = 0; + gTasks[ID].tPreEvoSpecies = currSpecies; + gTasks[ID].tPostEvoSpecies = speciesToEvolve; + gTasks[ID].tMonPtrHI = (u32)(mon); + gTasks[ID].tMonPtrLO = (u32)(mon) >> 0x10; + gTasks[ID].tCanStop = canStopEvo; + gTasks[ID].tLearnsFirstMove = TRUE; + gTasks[ID].tEvoWasStopped = FALSE; + gTasks[ID].tPartyID = partyID; + + memcpy(gUnk_2009000, &gPlttBufferUnfaded[0x20], 0x60); + + REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP; + SetHBlankCallback(EvoDummyFunc); + SetVBlankCallback(VBlankCB_EvolutionScene); + m4aMPlayAllStop(); + SetMainCallback2(CB2_EvolutionSceneUpdate); +} + +static void CB2_EvolutionSceneLoadGraphics(void) +{ + u8 ID; + const struct CompressedSpritePalette** pokePal; + u16 postEvoSpecies; + u32 TiD, PiD; + struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoInfo.evoTaskID].tPartyID]; + + postEvoSpecies = gTasks[sEvoInfo.evoTaskID].tPostEvoSpecies; + TiD = GetMonData(Mon, MON_DATA_OT_ID); + PiD = GetMonData(Mon, MON_DATA_PERSONALITY); + + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void*)(VRAM), VRAM_SIZE); + + REG_MOSAIC = 0; + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WIN1H = 0; + REG_WIN1V = 0; + REG_WININ = 0; + REG_WINOUT = 0; + SetUpWindowConfig(&gWindowConfig_81E6C58); + ResetPaletteFade(); + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + gUnknown_030042C0 = 0; + gUnknown_030041B4 = 0; + gUnknown_03004288 = 0; + gUnknown_03004280 = 0; + gUnknown_030041B0 = 256; + gUnknown_030041B8 = 0; + + InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58); + gBattleTerrain = BATTLE_TERRAIN_PLAIN; + + sub_800D6D4(); + sub_800DAB8(); + ResetSpriteData(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + + DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies], + gMonFrontPicCoords[postEvoSpecies].coords, + gMonFrontPicCoords[postEvoSpecies].y_offset, + (void*)(0x2000000), + gUnknown_081FAF4C[3], postEvoSpecies); + pokePal = (void*) GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, TiD, PiD); + LoadCompressedPalette(*pokePal, 0x120, 0x20); + + GetMonSpriteTemplate_803C56C(postEvoSpecies, 3); + gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable; + sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30); + + gSprites[ID].callback = nullsub_37; + gSprites[ID].oam.paletteNum = 2; + + REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP; + SetHBlankCallback(EvoDummyFunc); + SetVBlankCallback(VBlankCB_EvolutionScene); + SetMainCallback2(CB2_EvolutionSceneUpdate); + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); +} + +static void CB2_TradeEvolutionSceneLoadGraphics(void) +{ + struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoInfo.evoTaskID].tPartyID]; + u16 postEvoSpecies = gTasks[sEvoInfo.evoTaskID].tPostEvoSpecies; + + switch (gMain.state) + { + case 0: + REG_DISPCNT = 0; + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + ResetSpriteData(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + gUnknown_030042C0 = 0; + gUnknown_030041B4 = 0; + gUnknown_03004288 = 0; + gUnknown_03004280 = 0; + gUnknown_030041B0 = 256; + gUnknown_030041B8 = 0; + gMain.state++; + break; + case 1: + SetUpWindowConfig(&gWindowConfig_81E6F84); + InitWindowFromConfig(&gUnknown_03004828->window, &gWindowConfig_81E6F84); + gMain.state++; + break; + case 2: + LoadTextWindowGraphics(&gUnknown_03004828->window); + gUnknown_03004828->textWindowBaseTileNum = SetTextWindowBaseTileNum(2); + LoadTextWindowGraphics(&gUnknown_03004828->window); + MenuZeroFillScreen(); + ResetPaletteFade(); + gMain.state++; + SetHBlankCallback(EvoDummyFunc); + SetVBlankCallback(VBlankCB_TradeEvolutionScene); + break; + case 3: + sub_804E22C(); + gMain.state++; + break; + case 4: + { + const struct CompressedSpritePalette** pokePal; + u32 TiD = GetMonData(Mon, MON_DATA_OT_ID); + u32 PiD = GetMonData(Mon, MON_DATA_PERSONALITY); + DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies], + gMonFrontPicCoords[postEvoSpecies].coords, + gMonFrontPicCoords[postEvoSpecies].y_offset, + (void*)(0x2000000), + gUnknown_081FAF4C[3], postEvoSpecies); + pokePal = (void*) GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, TiD, PiD); + LoadCompressedPalette(*pokePal, 0x120, 0x20); + gMain.state++; + } + break; + case 5: + { + u8 ID; + + GetMonSpriteTemplate_803C56C(postEvoSpecies, 3); + gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable; + sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30); + + gSprites[ID].callback = nullsub_37; + gSprites[ID].oam.paletteNum = 2; + gMain.state++; + } + break; + case 6: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + SetMainCallback2(CB2_TradeEvolutionSceneUpdate); + REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP; + break; + } +} + +void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteID, u8 partyID) +{ + u8 name[20]; + u16 currSpecies; + u32 TiD, PiD; + const struct CompressedSpritePalette** pokePal; + u8 ID; + + GetMonData(mon, MON_DATA_NICKNAME, name); + StringCopy10(gStringVar1, name); + StringCopy(gStringVar2, gSpeciesNames[speciesToEvolve]); + + gAffineAnimsDisabled = TRUE; + + // preEvo sprite + currSpecies = GetMonData(mon, MON_DATA_SPECIES); + PiD = GetMonData(mon, MON_DATA_PERSONALITY); + TiD = GetMonData(mon, MON_DATA_OT_ID); + sEvoInfo.preEvoSpriteID = preEvoSpriteID; + DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve], + gMonFrontPicCoords[speciesToEvolve].coords, + gMonFrontPicCoords[speciesToEvolve].y_offset, + (void*)(0x2000000), + gUnknown_081FAF4C[1], speciesToEvolve); + pokePal = (void*) GetMonSpritePalStructFromOtIdPersonality(speciesToEvolve, TiD, PiD); + LoadCompressedPalette(*pokePal, 0x120, 0x20); + + GetMonSpriteTemplate_803C56C(speciesToEvolve, 1); + gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable; + sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30); + + gSprites[ID].callback = nullsub_37; + gSprites[ID].oam.paletteNum = 2; + gSprites[ID].invisible = 1; + + LoadEvoSparkleSpriteAndPal(); + + sEvoInfo.evoTaskID = ID = CreateTask(Task_TradeEvolutionScene, 0); + gTasks[ID].tState = 0; + gTasks[ID].tPreEvoSpecies = currSpecies; + gTasks[ID].tPostEvoSpecies = speciesToEvolve; + gTasks[ID].tMonPtrHI = (u32)(mon); + gTasks[ID].tMonPtrLO = (u32)(mon) >> 0x10; + gTasks[ID].tLearnsFirstMove = TRUE; + gTasks[ID].tEvoWasStopped = FALSE; + gTasks[ID].tPartyID = partyID; + + SetMainCallback2(CB2_TradeEvolutionSceneUpdate); +} + +static void CB2_EvolutionSceneUpdate(void) +{ + AnimateSprites(); + BuildOamBuffer(); + sub_800374C(&gUnknown_03004210); + UpdatePaletteFade(); + RunTasks(); +} + +static void CB2_TradeEvolutionSceneUpdate(void) +{ + AnimateSprites(); + BuildOamBuffer(); + sub_80035AC(&gUnknown_03004828->window); + UpdatePaletteFade(); + RunTasks(); +} + +static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon) +{ + u32 data = 0; + if (gEvolutionTable[preEvoSpecies].evolutions[0].method == EVO_LEVEL_NINJASK && gPlayerPartyCount < 6) + { + s32 i; + struct Pokemon* Shedinja = &gPlayerParty[gPlayerPartyCount]; + const struct EvolutionData* EvoTable; + const struct EvolutionData* Evos; + + CopyMon(Shedinja, mon, sizeof(struct Pokemon)); + SetMonData(Shedinja, MON_DATA_SPECIES, (void*)(&gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies)); + SetMonData(Shedinja, MON_DATA_NICKNAME, (void*)(gSpeciesNames[gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies])); + SetMonData(Shedinja, MON_DATA_HELD_ITEM, (void*)(&data)); + SetMonData(Shedinja, MON_DATA_MARKINGS, (void*)(&data)); + SetMonData(Shedinja, MON_DATA_10, (void*)(&data)); + for (i = MON_DATA_COOL_RIBBON; i < MON_DATA_COOL_RIBBON + 5; i++) + SetMonData(Shedinja, i, (void*)(&data)); + for (i = MON_DATA_CHAMPION_RIBBON; i <= MON_DATA_FATEFUL_ENCOUNTER; i++) + SetMonData(Shedinja, i, (void*)(&data)); + SetMonData(Shedinja, MON_DATA_STATUS, (void*)(&data)); + data = 0xFF; + SetMonData(Shedinja, MON_DATA_MAIL, (void*)(&data)); + + CalculateMonStats(Shedinja); + CalculatePlayerPartyCount(); + + // can't match it otherwise, ehh + EvoTable = gEvolutionTable; + Evos = EvoTable + preEvoSpecies; + GetSetPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 2); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 3); + + if (GetMonData(Shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA + && GetMonData(Shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE + && GetMonData(mon, MON_DATA_SPECIES) == SPECIES_NINJASK) + SetMonData(Shedinja, MON_DATA_NICKNAME, sUnknownShedinjaJpnString); + } +} + +static void Task_EvolutionScene(u8 taskID) +{ + u32 var; + struct Pokemon* mon = (struct Pokemon*)(gTasks[taskID].tMonPtrHI | (gTasks[taskID].tMonPtrLO << 0x10)); + + // check if B Button was held, so the evolution gets stopped + if (gMain.heldKeys == B_BUTTON && gTasks[taskID].tState == 8 && gTasks[taskID].tBits & TASK_BIT_CAN_STOP) + { + gTasks[taskID].tState = 16; + if (gTasks[sEvoGraphicsTaskID].isActive) + gTasks[sEvoGraphicsTaskID].EvoGraphicsTaskEvoStop = TRUE; + } + switch (gTasks[taskID].tState) + { + case 0: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + gSprites[sEvoInfo.preEvoSpriteID].invisible = 0; + gTasks[taskID].tState++; + break; + case 1: // print 'whoa, poke is evolving!!!' msg + if (!gPaletteFade.active) + { + StringExpandPlaceholders(gStringVar4, gUnknown_08400C4A); + sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15); + gTasks[taskID].tState++; + } + break; + case 2: // wait for string, play cry + if (gUnknown_03004210.state == 0) + { + PlayCry1(gTasks[taskID].tPreEvoSpecies, 0); + gTasks[taskID].tState++; + } + break; + case 3: // wait for cry, play tu du SE + if (IsCryFinished()) + { + PlaySE(BGM_ME_SHINKA); + gTasks[taskID].tState++; + } + break; + case 4: // play evolution music and fade screen black + if (!IsSEPlaying()) + { + PlayNewMapMusic(BGM_SHINKA); + gTasks[taskID].tState++; + BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0); + } + break; + case 5: // after screen fade, preapre evo sparkles + if (!gPaletteFade.active) + { + sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet1(17); + gTasks[taskID].tState++; + } + break; + case 6: // another set of evo sparkles + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + gTasks[taskID].tState++; + sEvoInfo.field_3 = 1; + sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet2(); + } + break; + case 7: // launch task that flashes pre evo with post evo sprites + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + sEvoGraphicsTaskID = sub_8149E7C(sEvoInfo.preEvoSpriteID, sEvoInfo.postEvoSpriteID); + gTasks[taskID].tState++; + } + break; + case 8: // wait for the above task to finish + if (--sEvoInfo.field_3 == 0) + { + sEvoInfo.field_3 = 3; + if (!gTasks[sEvoGraphicsTaskID].isActive) + gTasks[taskID].tState++; + } + break; + case 9: // post evo sparkles + sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet1(); + gTasks[taskID].tState++; + break; + case 10: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet2AndFlash(gTasks[taskID].tPostEvoSpecies); + gTasks[taskID].tState++; + } + break; + case 11: // play tu du sound after evolution + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + PlaySE(SE_EXP); + gTasks[taskID].tState++; + } + break; + case 12: // play poke cry after evolution and return screed to pre-fade state + if (IsSEPlaying()) + { + m4aMPlayAllStop(); + PlayCry1(gTasks[taskID].tPostEvoSpecies, 0); + memcpy(&gPlttBufferUnfaded[0x20], gUnk_2009000, 0x60); + BeginNormalPaletteFade(0x1C, 0, 0x10, 0, 0); + gTasks[taskID].tState++; + } + break; + case 13: // congratulations string and rename prompt + if (IsCryFinished() && !gPaletteFade.active) + { + StringExpandPlaceholders(gStringVar4, gUnknown_08400C60); + sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15); + PlayBGM(BGM_FANFA5); + gTasks[taskID].tState++; + SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies)); + CalculateMonStats(mon); + EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3); + IncrementGameStat(14); + } + break; + case 14: // check if it wants to learn a new move + if (gUnknown_03004210.state == 0) + { + var = MonTryLearningNewMove(mon, gTasks[taskID].tLearnsFirstMove); + if (var != 0 && !gTasks[taskID].tEvoWasStopped) + { + u8 text[20]; + + Overworld_PlaySpecialMapMusic(); + gTasks[taskID].tBits |= TASK_BIT_LEARN_MOVE; + gTasks[taskID].tLearnsFirstMove = FALSE; + gTasks[taskID].tLearnMoveState = 0; + GetMonData(mon, MON_DATA_NICKNAME, text); + StringCopy10(gBattleTextBuff1, text); + if (var == 0xFFFF) // no place to learn it + gTasks[taskID].tState = 21; + else if (var == 0xFFFE) // it already knows that move + break; + else + gTasks[taskID].tState = 19; // has less than 4 moves, so it's been learned + } + else // no move to learn + { + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskID].tState++; + } + } + break; + case 15: // task has finished, return + if (!gPaletteFade.active) + { + if (!(gTasks[taskID].tBits & TASK_BIT_LEARN_MOVE)) + Overworld_PlaySpecialMapMusic(); + if (!gTasks[taskID].tEvoWasStopped) + CreateShedinja(gTasks[taskID].tPreEvoSpecies, mon); + DestroyTask(taskID); + SetMainCallback2(gCB2_AfterEvolution); + } + break; + case 16: // evolution has been canceled, stop music and re-fade palette + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + m4aMPlayAllStop(); + BeginNormalPaletteFade(0x6001C, 0, 0x10, 0, 0x7FFF); + gTasks[taskID].tState++; + } + break; + case 17: // play cry of the pokemon trying to evolve again, evolution has been stopped + if (!gPaletteFade.active) + { + PlayCry1(gTasks[taskID].tPreEvoSpecies, 0); + gTasks[taskID].tState++; + } + break; + case 18: // after the cry, print the string 'WHOA IT DID NOT EVOLVE!!!' + if (IsCryFinished()) + { + StringExpandPlaceholders(gStringVar4, gUnknown_08400C8D); + sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15); + gTasks[taskID].tEvoWasStopped = TRUE; + gTasks[taskID].tState = 14; + } + break; + case 19: // pokemon learned a new move, print string and play a fanfare + if (gUnknown_03004210.state == 0 && !IsSEPlaying()) + { + sub_8024CEC(); + PlayFanfare(BGM_FANFA1); + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[3]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter + gTasks[taskID].tState++; + } + break; + case 20: // wait a bit and check if can learn another move + if (gUnknown_03004210.state == 0 && !IsSEPlaying() && --gTasks[taskID].tLearnsFirstMove == 0) + gTasks[taskID].tState = 14; + break; + case 21: // try to learn a new move + switch (gTasks[taskID].tLearnMoveState) + { + case 0: + if (gUnknown_03004210.state == 0 && !IsSEPlaying()) + { + sub_8024CEC(); + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[4]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gTasks[taskID].tLearnMoveState++; + } + break; + case 1: + if (gUnknown_03004210.state == 0 && !IsSEPlaying()) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[5]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gTasks[taskID].tLearnMoveState++; + } + break; + case 2: + if (gUnknown_03004210.state != 0) + break; + if (!IsSEPlaying()) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[6]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gTasks[taskID].tData9 = 5; + gTasks[taskID].tData10 = 9; + gTasks[taskID].tLearnMoveState++; + } + case 3: + if (gUnknown_03004210.state == 0 && !IsSEPlaying()) + { + sub_8023A80(); + gTasks[taskID].tLearnMoveState++; + sEvoCursorPos = 0; + sub_802BC6C(); + } + break; + case 4: + if (gMain.newKeys & DPAD_UP && sEvoCursorPos != 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + sEvoCursorPos = 0; + sub_802BC6C(); + } + if (gMain.newKeys & DPAD_DOWN && sEvoCursorPos == 0) + { + PlaySE(SE_SELECT); + nullsub_6(); + sEvoCursorPos = 1; + sub_802BC6C(); + } + if (gMain.newKeys & A_BUTTON) + { + sub_8023AD8(); + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + PlaySE(SE_SELECT); + if (sEvoCursorPos != 0) + gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10; + else + { + gTasks[taskID].tLearnMoveState = gTasks[taskID].tData9; + if (gTasks[taskID].tLearnMoveState == 5) + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + } + } + if (gMain.newKeys & B_BUTTON) + { + sub_8023AD8(); + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + PlaySE(SE_SELECT); + gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10; + } + break; + case 5: + if (!gPaletteFade.active) + { + sub_809D9F0(gPlayerParty, gTasks[taskID].tPartyID, + gPlayerPartyCount - 1, CB2_EvolutionSceneLoadGraphics, + gMoveToLearn); + gTasks[taskID].tLearnMoveState++; + } + break; + case 6: + if (!gPaletteFade.active && gMain.callback2 == CB2_EvolutionSceneUpdate) + { + var = sub_809FA30(); // moveID + if (var == 4) + gTasks[taskID].tLearnMoveState = 9; + else + { + u16 move = GetMonData(mon, var + MON_DATA_MOVE1); + if (IsHMMove2(move)) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[307]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gTasks[taskID].tLearnMoveState = 11; + } + else + { + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 2; + gBattleTextBuff2[2] = move; + gBattleTextBuff2[3] = (move & 0xFF00) >> 8; + gBattleTextBuff2[4] = EOS; + RemoveMonPPBonus(mon, var); + SetMonMoveSlot(mon, gMoveToLearn, var); + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[207]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gTasks[taskID].tLearnMoveState++; + } + } + } + break; + case 7: + if (gUnknown_03004210.state == 0 && !IsSEPlaying()) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[7]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gTasks[taskID].tLearnMoveState++; + } + break; + case 8: + if (gUnknown_03004210.state == 0 && !IsSEPlaying()) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[208]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gTasks[taskID].tState = 19; + } + break; + case 9: + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[8]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gTasks[taskID].tData9 = 10; + gTasks[taskID].tData10 = 0; + gTasks[taskID].tLearnMoveState = 3; + break; + case 10: + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[9]); + sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15); + gTasks[taskID].tState = 14; + break; + case 11: + if (gUnknown_03004210.state == 0 && !IsSEPlaying()) + gTasks[taskID].tLearnMoveState = 5; + break; + } + break; + } +} + +static void Task_TradeEvolutionScene(u8 taskID) +{ + u32 var; + struct Pokemon* mon = (struct Pokemon*)(gTasks[taskID].tMonPtrHI | (gTasks[taskID].tMonPtrLO << 0x10)); + + switch (gTasks[taskID].tState) + { + case 0: + StringExpandPlaceholders(gStringVar4, gUnknown_08400C4A); + sub_8002EB0(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gTasks[taskID].tState++; + break; + case 1: + if (gUnknown_03004828->window.state == 0) + { + PlayCry1(gTasks[taskID].tPreEvoSpecies, 0); + gTasks[taskID].tState++; + } + break; + case 2: + if (IsCryFinished()) + { + m4aSongNumStop(BGM_SHINKA); + PlaySE(BGM_ME_SHINKA); + gTasks[taskID].tState++; + } + break; + case 3: + if (!IsSEPlaying()) + { + PlayBGM(BGM_SHINKA); + gTasks[taskID].tState++; + BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0); + } + break; + case 4: + if (!gPaletteFade.active) + { + REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP; + sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet1(17); + gTasks[taskID].tState++; + } + break; + case 5: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + gTasks[taskID].tState++; + sEvoInfo.field_3 = 1; + sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet2(); + } + break; + case 6: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + sEvoGraphicsTaskID = sub_8149E7C(sEvoInfo.preEvoSpriteID, sEvoInfo.postEvoSpriteID); + gTasks[taskID].tState++; + } + break; + case 7: + if (--sEvoInfo.field_3 == 0) + { + sEvoInfo.field_3 = 3; + if (!gTasks[sEvoGraphicsTaskID].isActive) + gTasks[taskID].tState++; + } + break; + case 8: + sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet1(); + gTasks[taskID].tState++; + break; + case 9: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet2AndFlash_Trade(gTasks[taskID].tPostEvoSpecies); + gTasks[taskID].tState++; + } + break; + case 10: + if (!gTasks[sEvoGraphicsTaskID].isActive) + { + PlaySE(SE_EXP); + gTasks[taskID].tState++; + } + break; + case 11: + if (IsSEPlaying()) + { + PlayCry1(gTasks[taskID].tPostEvoSpecies, 0); + memcpy(&gPlttBufferUnfaded[0x20], gUnk_2009000, 0x60); + BeginNormalPaletteFade(1, 0, 0x10, 0, 0); + gTasks[taskID].tState++; + } + break; + case 12: + if (IsCryFinished() && !gPaletteFade.active) + { + StringExpandPlaceholders(gStringVar4, gUnknown_08400C60); + sub_8002EB0(&gUnknown_03004828->window, gStringVar4, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + PlayFanfare(BGM_FANFA5); + gTasks[taskID].tState++; + SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies)); + CalculateMonStats(mon); + EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2); + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3); + IncrementGameStat(14); + } + break; + case 13: + if (gUnknown_03004828->window.state == 0 && IsFanfareTaskInactive() == TRUE) + { + var = MonTryLearningNewMove(mon, gTasks[taskID].tLearnsFirstMove); + if (var != 0 && !gTasks[taskID].tEvoWasStopped) + { + u8 text[20]; + + gTasks[taskID].tBits |= TASK_BIT_LEARN_MOVE; + gTasks[taskID].tLearnsFirstMove = FALSE; + gTasks[taskID].tLearnMoveState = 0; + GetMonData(mon, MON_DATA_NICKNAME, text); + StringCopy10(gBattleTextBuff1, text); + if (var == 0xFFFF) + gTasks[taskID].tState = 17; + else if (var == 0xFFFE) + break; + else + gTasks[taskID].tState = 15; + } + else + { + PlayBGM(BGM_SHINKA); + sub_8002EB0(&gUnknown_03004828->window, gOtherText_LinkStandby2, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gTasks[taskID].tState++; + } + } + break; + case 14: + if (gUnknown_03004828->window.state == 0) + { + DestroyTask(taskID); + SetMainCallback2(gCB2_AfterEvolution); + } + break; + case 15: + if (gUnknown_03004828->window.state == 0 && !IsSEPlaying()) + { + sub_8024CEC(); + PlayFanfare(BGM_FANFA1); + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[3]); + sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter + gTasks[taskID].tState++; + } + break; + case 16: + if (gUnknown_03004828->window.state == 0 && IsFanfareTaskInactive() == TRUE && --gTasks[taskID].tLearnsFirstMove == 0) + gTasks[taskID].tState = 13; + break; + case 17: + switch (gTasks[taskID].tLearnMoveState) + { + case 0: + if (gUnknown_03004828->window.state == 0 && !IsSEPlaying()) + { + sub_8024CEC(); + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[4]); + sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gTasks[taskID].tLearnMoveState++; + } + break; + case 1: + if (gUnknown_03004828->window.state == 0 && !IsSEPlaying()) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[5]); + sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gTasks[taskID].tLearnMoveState++; + } + break; + case 2: + if (gUnknown_03004828->window.state != 0) + break; + if (!IsSEPlaying()) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[6]); + sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gTasks[taskID].tData9 = 5; + gTasks[taskID].tData10 = 9; + gTasks[taskID].tLearnMoveState++; + } + case 3: + if (gUnknown_03004828->window.state == 0 && !IsSEPlaying()) + { + DrawTextWindow(&gUnknown_03004828->window, 24, 8, 29, 13); + sEvoCursorPos = 0; + InitWindow(&gUnknown_03004828->window, gOtherText_YesNoAndPlayer, gUnknown_03004828->textWindowBaseTileNum + 128, 25, 9); + sub_8002F44(&gUnknown_03004828->window); + sub_814A5C0(0, 0xFFFF, 0xC, 0x2D9F, 0x20); + sub_81150D8(); + gTasks[taskID].tLearnMoveState++; + sEvoCursorPos = 0; + } + break; + case 4: + if (gMain.newKeys & DPAD_UP && sEvoCursorPos != 0) + { + PlaySE(SE_SELECT); + EvoDummyFunc2(); + sEvoCursorPos = 0; + sub_81150D8(); + } + if (gMain.newKeys & DPAD_DOWN && sEvoCursorPos == 0) + { + PlaySE(SE_SELECT); + EvoDummyFunc2(); + sEvoCursorPos = 1; + sub_81150D8(); + } + if (gMain.newKeys & A_BUTTON) + { + ZeroFillWindowRect(&gUnknown_03004828->window, 0x18, 8, 0x1D, 0xD); + DestroyMenuCursor(); + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]); + sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + PlaySE(SE_SELECT); + if (sEvoCursorPos != 0) + gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10; + else + { + gTasks[taskID].tLearnMoveState = gTasks[taskID].tData9; + if (gTasks[taskID].tLearnMoveState == 5) + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + } + } + if (gMain.newKeys & B_BUTTON) + { + ZeroFillWindowRect(&gUnknown_03004828->window, 0x18, 8, 0x1D, 0xD); + DestroyMenuCursor(); + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]); + sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + PlaySE(SE_SELECT); + gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10; + } + break; + case 5: + if (!gPaletteFade.active) + { + sub_809D9F0(gPlayerParty, gTasks[taskID].tPartyID, + gPlayerPartyCount - 1, CB2_TradeEvolutionSceneLoadGraphics, + gMoveToLearn); + gTasks[taskID].tLearnMoveState++; + } + break; + case 6: + if (!gPaletteFade.active && gMain.callback2 == CB2_TradeEvolutionSceneUpdate) + { + var = sub_809FA30(); // moveID + if (var == 4) + gTasks[taskID].tLearnMoveState = 9; + else + { + u16 move = GetMonData(mon, var + MON_DATA_MOVE1); + if (IsHMMove2(move)) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[307]); + sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gTasks[taskID].tLearnMoveState = 11; + } + else + { + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 2; + gBattleTextBuff2[2] = move; + gBattleTextBuff2[3] = (move & 0xFF00) >> 8; + gBattleTextBuff2[4] = EOS; + RemoveMonPPBonus(mon, var); + SetMonMoveSlot(mon, gMoveToLearn, var); + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[207]); + sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gTasks[taskID].tLearnMoveState++; + } + } + } + break; + case 7: + if (gUnknown_03004828->window.state == 0 && !IsSEPlaying()) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[7]); + sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gTasks[taskID].tLearnMoveState++; + } + break; + case 8: + if (gUnknown_03004828->window.state == 0 && !IsSEPlaying()) + { + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[208]); + sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gTasks[taskID].tState = 15; + } + break; + case 9: + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[8]); + sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gTasks[taskID].tData9 = 10; + gTasks[taskID].tData10 = 0; + gTasks[taskID].tLearnMoveState = 3; + break; + case 10: + StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[9]); + sub_8002EB0(&gUnknown_03004828->window, gDisplayedStringBattle, gUnknown_03004828->textWindowBaseTileNum, 2, 15); + gTasks[taskID].tState = 13; + break; + case 11: + if (gUnknown_03004828->window.state == 0 && !IsSEPlaying()) + gTasks[taskID].tLearnMoveState = 5; + break; + } + break; + } +} + +/* +DizzyEgg, 27.08.2017 +NOTE: + Functions below are all unused. + What's more, they do NOT exist in Emerald. + That's why I think there is no reason to decompile those, + as they probably were prototypes for the evolution + functions. +*/ + +/* +void unref_sub_8113B50(u8 *a, u8 *b) +{ + //u8 *sp0 = a; + //u8 *sp4 = b; +#define sp0 a +#define sp4 b + s32 sp8; + s32 spC = 0; + u32 sp10 = 0; + s32 sp14; + s32 r6; + u32 r8; + + for (sp8 = 0; sp8 < 64; sp8++) + { + sEvoInfo.unk84[sp8] = 0; + sEvoInfo.unk4[sp8] = 0; + sEvoInfo.unk44[sp8] = 0; + for (r6 = 0; r6 < 32; r6++) + { + sEvoInfo.unk10C4[sp8][r6] = 0; + sEvoInfo.unk18C4[sp8][r6] = 0; + sEvoInfo.unk20C4[sp8][r6] = 0; + sEvoInfo.unk28C4[sp8][r6] = 0; + sEvoInfo.unkC4[sp8][r6] = 0; + sEvoInfo.unk8C4[sp8][r6] = 0; + sEvoInfo.unk30C4[sp8][r6] = 0; + sEvoInfo.unk38C4[sp8][r6] = 0; + + sEvoInfo.unk60C4[sp8][r6] = 0; + sEvoInfo.unk70C4[sp8][r6] = 0; + sEvoInfo.unk80C4[sp8][r6] = 0; + sEvoInfo.unk90C4[sp8][r6] = 0; + } + } + + sEvoInfo.unkA0C4 = 64; + r8 = 0; + for (sp8 = 0; sp8 < 64; sp8++) + { + //_08113C32 + u32 r3 = 0; + u8 *r2 = sp0 + r8; + + for (r6 = 0; r6 < 64; r6++) + { + sEvoInfo.unk40C4[sp8][r6 >> 1] = r2; + switch (r3) + { + case 0: + switch (r6 & 1) + { + case 0: + if (*r2 & 0xF) + { + sEvoInfo.unk10C4[sp8][sEvoInfo.unk4[sp8]] = r6; + r3 = 1; + } + break; + case 1: + if (*r2 & 0xF0) + { + sEvoInfo.unk10C4[sp8][sEvoInfo.unk4[sp8]] = r6; + r3 = 1; + } + break; + } + break; + case 1: + switch (r6 & r3) + { + case 0: + if (*r2 & 0xF) + { + sEvoInfo.unk18C4[sp8][sEvoInfo.unk4[sp8]] = r6 - 1; + sEvoInfo.unk4[sp8]++; + r3 = 0; + } + break; + case 1: + if (*r2 & 0xF0) + { + sEvoInfo.unk18C4[sp8][sEvoInfo.unk4[sp8]] = r6 - 1; + sEvoInfo.unk4[sp8]++; + r3 = 0; + } + break; + } + } + //if (!((r6 + 1) & 7)) + if ((r6 + 1) % 8 == 0) + r2 += 0x1D; + else if (r6 & 1) + r2 += 1; + } + if (r3) + { + sEvoInfo.unk18C4[sp8][sEvoInfo.unk4[sp8]] = r6; + sEvoInfo.unk4[sp8]++; + } + //_08113D26 + if (!((sp8 + 1) & 7)) + r8 += 0xE4; + else + r8 += 4; + } + //_08113D4A + r8 = 0; + for (sp8 = 0; sp8 < 64; sp8++) + { + //_08113D6A + u32 r3 = 0; + u8 *r2 = sp4 + r8; + + for (r6 = 0; r6 < 64; r6++) + { + switch (r3) + { + case 0: + switch (r6 & 1) + { + case 0: + if (*r2 & 0xF) + { + sEvoInfo.unk20C4[sp8][sEvoInfo.unk44[sp8]] = r6; + r3 = 1; + } + break; + case 1: + if (*r2 & 0xF0) + { + sEvoInfo.unk20C4[sp8][sEvoInfo.unk44[sp8]] = r6; + r3 = 1; + } + break; + } + break; + case 1: + switch (r6 & r3) + { + case 0: + if (*r2 & 0xF) + { + sEvoInfo.unk28C4[sp8][sEvoInfo.unk44[sp8]] = r6 - 1; + sEvoInfo.unk44[sp8]++; + r3 = 0; + } + break; + case 1: + if (*r2 & 0xF0) + { + sEvoInfo.unk28C4[sp8][sEvoInfo.unk44[sp8]] = r6 - 1; + sEvoInfo.unk44[sp8]++; + r3 = 0; + } + break; + } + } + //_08113DE4 + if (!((r6 + 1) & 7)) + r2 += 0x1D; + else if (r6 & 1) + r2 += 1; + + } + if (r3) + { + sEvoInfo.unk28C4[sp8][sEvoInfo.unk44[sp8]] = r6; + sEvoInfo.unk44[sp8]++; + } + //if (!((sp8 + 1) & 7)) + if ((sp8 + 1) % 8 == 0) + r8 += 0xE4; + else + r8 += 4; + } + + for (sp8 = 0; sp8 < 0x40; sp8++) //_08113E3A + { + if (sEvoInfo.unk4[sp8] < sEvoInfo.unk44[sp8]) + { + for (spC = 0; spC < sEvoInfo.unk4[sp8]; spC++) + { + sp14 = 0x100; + + for (r6 = 0; r6 < sEvoInfo.unk44[sp8]; r6++) + { + s32 r3; + + //_08113EA4 + if (sEvoInfo.unk10C4[sp8][spC] > sEvoInfo.unk20C4[sp8][r6]) + r3 = sEvoInfo.unk10C4[sp8][spC] - sEvoInfo.unk20C4[sp8][r6]; + else + r3 = sEvoInfo.unk20C4[sp8][r6] - sEvoInfo.unk10C4[sp8][spC]; + + if (sEvoInfo.unk18C4[sp8][spC] > sEvoInfo.unk28C4[sp8][spC]) + r3 += sEvoInfo.unk18C4[sp8][spC] - sEvoInfo.unk28C4[sp8][spC]; + else + r3 += sEvoInfo.unk28C4[sp8][spC] - sEvoInfo.unk18C4[sp8][spC]; + + if (sp14 >= r3 && sEvoInfo.unkC4[sp8][r6] == 0 && sEvoInfo.unk8C4[sp8][r6] == 0) + { + sp10 = r6; + sp14 = r3; + } + } + //_08113F3E + sub_81141F0(spC, sp10, sp8); + } + //_08113F54 + + for (r6 = 0; r6 < sEvoInfo.unk44[sp8]; r6++) + { + if (sEvoInfo.unkC4[sp8][r6] == 0 && sEvoInfo.unk8C4[sp8][r6] == 0) + sub_811430C(r6, sp8); + } + } + //_08113F9E + if (sEvoInfo.unk4[sp8] == sEvoInfo.unk44[sp8]) + { + for (r6 = 0; r6 < sEvoInfo.unk4[sp8]; r6++) + sub_81141F0(r6, r6, sp8); + } + //_08113FCC + if (sEvoInfo.unk4[sp8] > sEvoInfo.unk44[sp8]) + { + for (sp10 = 0; sp10 < sEvoInfo.unk44[sp8]; sp10++) + { + sp14 = 0x100; + + for (r6 = 0; r6 < sEvoInfo.unk4[sp8]; r6++) + { + s32 r3; + + if (sEvoInfo.unk10C4[sp8][r6] > sEvoInfo.unk20C4[sp8][sp10]) + r3 = sEvoInfo.unk10C4[sp8][r6] - sEvoInfo.unk20C4[sp8][sp10]; + else + r3 = sEvoInfo.unk20C4[sp8][sp10] - sEvoInfo.unk10C4[sp8][r6]; + + if (sEvoInfo.unk18C4[sp8][r6] > sEvoInfo.unk28C4[sp8][sp10]) + r3 += sEvoInfo.unk18C4[sp8][r6] - sEvoInfo.unk28C4[sp8][sp10]; + else + r3 += sEvoInfo.unk28C4[sp8][sp10] - sEvoInfo.unk18C4[sp8][r6]; + + //r3 = abs(sEvoInfo.unk10C4[sp8][r6] - sEvoInfo.unk20C4[sp8][sp10]); + //r3 += abs(sEvoInfo.unk18C4[sp8][r6] - sEvoInfo.unk28C4[sp8][sp10]); + + if (sp14 > r3 && sEvoInfo.unkC4[sp8][r6] == 0) + { + spC = r6; + sp14 = r3; + } + } + //_081140C4 + sEvoInfo.unk30C4[sp8][spC] = sEvoInfo.unk20C4[sp8][sp10]; + sEvoInfo.unk38C4[sp8][spC] = sEvoInfo.unk28C4[sp8][sp10]; + sEvoInfo.unkC4[sp8][spC] = 1; + } + //_08114104 + for (r6 = 0; r6 < sEvoInfo.unk4[sp8]; r6++) + { + sEvoInfo.unk20C4[sp8][r6] = sEvoInfo.unk30C4[sp8][r6]; + sEvoInfo.unk28C4[sp8][r6] = sEvoInfo.unk38C4[sp8][r6]; + if (sEvoInfo.unkC4[sp8][r6] != 0) + { + sEvoInfo.unkC4[sp8][r6] = 0; + sub_81141F0(r6, r6, sp8); + } + else + { + // Ugh, can't get this part right + //u8 *ptr1 = &sEvoInfo.unk10C4[sp8][r6]; + //u8 *ptr2 = &sEvoInfo.unk18C4[sp8][r6]; + //s32 r2 = *ptr1 + (*ptr2 - *ptr1) / 2; + + //u8 r0_ = sEvoInfo.unk10C4[sp8][r6]; + //u8 r2_ = sEvoInfo.unk18C4[sp8][r6]; + //s32 r2 = (r0_ - r2_) / 2; + + s32 r2 = (sEvoInfo.unk18C4[sp8][r6] - sEvoInfo.unk10C4[sp8][r6]); + s32 r2_ = sEvoInfo.unk10C4[sp8][r6]; + + sEvoInfo.unk20C4[sp8][r6] = sEvoInfo.unk28C4[sp8][r6] = r2_ + r2 / 2; + sEvoInfo.unk28C4[sp8][r6]++; + sub_81141F0(r6, r6, sp8); + } + } + } + //_081141C4 + } +#undef sp0 +#undef sp4 +} +*/ +__attribute__((naked)) +void unref_sub_8113B50() +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x3C\n\ + str r0, [sp]\n\ + str r1, [sp, 0x4]\n\ + movs r0, 0\n\ + str r0, [sp, 0xC]\n\ + movs r1, 0\n\ + str r1, [sp, 0x10]\n\ + movs r2, 0\n\ + str r2, [sp, 0x8]\n\ + ldr r3, _08113C60 @ =0x02014800\n\ + mov r12, r3\n\ + ldr r4, _08113C64 @ =0x000018c4\n\ + add r4, r12\n\ + mov r10, r4\n\ + ldr r5, _08113C68 @ =0x000020c4\n\ + add r5, r12\n\ + mov r8, r5\n\ +_08113B7C:\n\ + adds r0, r3, 0\n\ + adds r0, 0x84\n\ + ldr r1, [sp, 0x8]\n\ + adds r0, r1, r0\n\ + strb r2, [r0]\n\ + adds r0, r3, 0x4\n\ + adds r0, r1, r0\n\ + strb r2, [r0]\n\ + ldr r4, _08113C6C @ =0x02014844\n\ + adds r0, r1, r4\n\ + strb r2, [r0]\n\ + movs r6, 0\n\ + lsls r1, 5\n\ + mov r9, r1\n\ + ldr r5, [sp, 0x8]\n\ + lsls r4, r5, 6\n\ +_08113B9C:\n\ + mov r0, r9\n\ + adds r1, r6, r0\n\ + ldr r5, _08113C70 @ =0x020158c4\n\ + adds r0, r1, r5\n\ + strb r2, [r0]\n\ + mov r5, r10\n\ + adds r0, r1, r5\n\ + strb r2, [r0]\n\ + mov r5, r8\n\ + adds r0, r1, r5\n\ + strb r2, [r0]\n\ + ldr r5, _08113C74 @ =0x020170c4\n\ + adds r0, r1, r5\n\ + strb r2, [r0]\n\ + adds r7, r3, 0\n\ + adds r7, 0xC4\n\ + adds r0, r1, r7\n\ + strb r2, [r0]\n\ + ldr r5, _08113C78 @ =0x000008c4\n\ + adds r0, r3, r5\n\ + adds r0, r1, r0\n\ + strb r2, [r0]\n\ + ldr r5, _08113C7C @ =0x000030c4\n\ + adds r0, r3, r5\n\ + adds r0, r1, r0\n\ + strb r2, [r0]\n\ + ldr r5, _08113C80 @ =0x000038c4\n\ + adds r0, r3, r5\n\ + adds r1, r0\n\ + strb r2, [r1]\n\ + lsls r1, r6, 1\n\ + adds r1, r4\n\ + ldr r5, _08113C84 @ =0x000060c4\n\ + adds r0, r3, r5\n\ + adds r0, r1, r0\n\ + strh r2, [r0]\n\ + ldr r5, _08113C88 @ =0x000070c4\n\ + adds r0, r3, r5\n\ + adds r0, r1, r0\n\ + strh r2, [r0]\n\ + ldr r5, _08113C8C @ =0x000080c4\n\ + adds r0, r3, r5\n\ + adds r0, r1, r0\n\ + strh r2, [r0]\n\ + ldr r5, _08113C90 @ =0x000090c4\n\ + adds r0, r3, r5\n\ + adds r1, r0\n\ + strh r2, [r1]\n\ + adds r6, 0x1\n\ + cmp r6, 0x1F\n\ + ble _08113B9C\n\ + ldr r0, [sp, 0x8]\n\ + adds r0, 0x1\n\ + str r0, [sp, 0x8]\n\ + cmp r0, 0x3F\n\ + ble _08113B7C\n\ + ldr r1, _08113C94 @ =0x0000a0c4\n\ + add r1, r12\n\ + movs r0, 0x40\n\ + strb r0, [r1]\n\ + movs r1, 0\n\ + mov r8, r1\n\ + movs r2, 0\n\ + str r2, [sp, 0x8]\n\ + movs r3, 0x80\n\ + lsls r3, 5\n\ + adds r3, r7\n\ + mov r12, r3\n\ + movs r4, 0xC0\n\ + lsls r4, 5\n\ + adds r4, r7\n\ + mov r9, r4\n\ + movs r5, 0\n\ + adds r4, r7, 0\n\ + subs r4, 0xC0\n\ +_08113C32:\n\ + movs r3, 0\n\ + ldr r2, [sp]\n\ + add r2, r8\n\ + movs r6, 0\n\ + ldr r0, [sp, 0x8]\n\ + adds r0, 0x1\n\ + str r0, [sp, 0x30]\n\ + ldr r1, [sp, 0x8]\n\ + lsls r1, 7\n\ + mov r10, r1\n\ + movs r7, 0x1\n\ + negs r7, r7\n\ +_08113C4A:\n\ + asrs r0, r6, 1\n\ + lsls r0, 2\n\ + add r0, r10\n\ + ldr r1, _08113C98 @ =0x020188c4\n\ + adds r0, r1\n\ + str r2, [r0]\n\ + cmp r3, 0\n\ + beq _08113C9C\n\ + cmp r3, 0x1\n\ + beq _08113CC6\n\ + b _08113CF4\n\ + .align 2, 0\n\ +_08113C60: .4byte 0x02014800\n\ +_08113C64: .4byte 0x000018c4\n\ +_08113C68: .4byte 0x000020c4\n\ +_08113C6C: .4byte 0x02014844\n\ +_08113C70: .4byte 0x020158c4\n\ +_08113C74: .4byte 0x020170c4\n\ +_08113C78: .4byte 0x000008c4\n\ +_08113C7C: .4byte 0x000030c4\n\ +_08113C80: .4byte 0x000038c4\n\ +_08113C84: .4byte 0x000060c4\n\ +_08113C88: .4byte 0x000070c4\n\ +_08113C8C: .4byte 0x000080c4\n\ +_08113C90: .4byte 0x000090c4\n\ +_08113C94: .4byte 0x0000a0c4\n\ +_08113C98: .4byte 0x020188c4\n\ +_08113C9C:\n\ + movs r0, 0x1\n\ + ands r0, r6\n\ + cmp r0, 0\n\ + beq _08113CAA\n\ + cmp r0, 0x1\n\ + beq _08113CB0\n\ + b _08113CF4\n\ +_08113CAA:\n\ + ldrb r1, [r2]\n\ + movs r0, 0xF\n\ + b _08113CB4\n\ +_08113CB0:\n\ + ldrb r1, [r2]\n\ + movs r0, 0xF0\n\ +_08113CB4:\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08113CF4\n\ + ldrb r0, [r4]\n\ + adds r0, r5\n\ + add r0, r12\n\ + strb r6, [r0]\n\ + movs r3, 0x1\n\ + b _08113CF4\n\ +_08113CC6:\n\ + adds r0, r6, 0\n\ + ands r0, r3\n\ + cmp r0, 0\n\ + beq _08113CD4\n\ + cmp r0, 0x1\n\ + beq _08113CDA\n\ + b _08113CF4\n\ +_08113CD4:\n\ + ldrb r1, [r2]\n\ + movs r0, 0xF\n\ + b _08113CDE\n\ +_08113CDA:\n\ + ldrb r1, [r2]\n\ + movs r0, 0xF0\n\ +_08113CDE:\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08113CF4\n\ + ldrb r0, [r4]\n\ + adds r0, r5\n\ + add r0, r9\n\ + strb r7, [r0]\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + movs r3, 0\n\ +_08113CF4:\n\ + adds r0, r6, 0x1\n\ + movs r1, 0x7\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08113D02\n\ + adds r2, 0x1D\n\ + b _08113D0C\n\ +_08113D02:\n\ + movs r0, 0x1\n\ + ands r0, r6\n\ + cmp r0, 0\n\ + beq _08113D0C\n\ + adds r2, 0x1\n\ +_08113D0C:\n\ + adds r7, 0x1\n\ + adds r6, 0x1\n\ + cmp r6, 0x3F\n\ + ble _08113C4A\n\ + cmp r3, 0\n\ + beq _08113D26\n\ + ldrb r0, [r4]\n\ + adds r0, r5\n\ + add r0, r9\n\ + strb r6, [r0]\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ +_08113D26:\n\ + movs r0, 0x7\n\ + ldr r2, [sp, 0x30]\n\ + ands r2, r0\n\ + cmp r2, 0\n\ + bne _08113D36\n\ + movs r3, 0xE4\n\ + add r8, r3\n\ + b _08113D3A\n\ +_08113D36:\n\ + movs r0, 0x4\n\ + add r8, r0\n\ +_08113D3A:\n\ + adds r5, 0x20\n\ + adds r4, 0x1\n\ + ldr r1, [sp, 0x8]\n\ + adds r1, 0x1\n\ + str r1, [sp, 0x8]\n\ + cmp r1, 0x3F\n\ + bgt _08113D4A\n\ + b _08113C32\n\ +_08113D4A:\n\ + movs r2, 0\n\ + mov r8, r2\n\ + movs r3, 0\n\ + str r3, [sp, 0x8]\n\ + ldr r0, _08113D84 @ =0x02014844\n\ + movs r4, 0x82\n\ + lsls r4, 6\n\ + adds r4, r0\n\ + mov r10, r4\n\ + movs r5, 0xA2\n\ + lsls r5, 6\n\ + adds r7, r0, r5\n\ + movs r5, 0\n\ + adds r4, r0, 0\n\ + movs r0, 0x1\n\ + mov r9, r0\n\ +_08113D6A:\n\ + movs r3, 0\n\ + ldr r2, [sp, 0x4]\n\ + add r2, r8\n\ + movs r6, 0\n\ + ldr r1, [sp, 0x8]\n\ + adds r1, 0x1\n\ + str r1, [sp, 0x30]\n\ +_08113D78:\n\ + cmp r3, 0\n\ + beq _08113D88\n\ + cmp r3, 0x1\n\ + beq _08113DB4\n\ + b _08113DE4\n\ + .align 2, 0\n\ +_08113D84: .4byte 0x02014844\n\ +_08113D88:\n\ + adds r0, r6, 0\n\ + mov r1, r9\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08113D98\n\ + cmp r0, 0x1\n\ + beq _08113D9E\n\ + b _08113DE4\n\ +_08113D98:\n\ + ldrb r1, [r2]\n\ + movs r0, 0xF\n\ + b _08113DA2\n\ +_08113D9E:\n\ + ldrb r1, [r2]\n\ + movs r0, 0xF0\n\ +_08113DA2:\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08113DE4\n\ + ldrb r0, [r4]\n\ + adds r0, r5\n\ + add r0, r10\n\ + strb r6, [r0]\n\ + movs r3, 0x1\n\ + b _08113DE4\n\ +_08113DB4:\n\ + adds r0, r6, 0\n\ + ands r0, r3\n\ + cmp r0, 0\n\ + beq _08113DC2\n\ + cmp r0, 0x1\n\ + beq _08113DC8\n\ + b _08113DE4\n\ +_08113DC2:\n\ + ldrb r1, [r2]\n\ + movs r0, 0xF\n\ + b _08113DCC\n\ +_08113DC8:\n\ + ldrb r1, [r2]\n\ + movs r0, 0xF0\n\ +_08113DCC:\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08113DE4\n\ + ldrb r0, [r4]\n\ + adds r0, r5\n\ + adds r0, r7\n\ + subs r1, r6, 0x1\n\ + strb r1, [r0]\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + movs r3, 0\n\ +_08113DE4:\n\ + adds r1, r6, 0x1\n\ + movs r0, 0x7\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08113DF2\n\ + adds r2, 0x1D\n\ + b _08113DFC\n\ +_08113DF2:\n\ + mov r0, r9\n\ + ands r6, r0\n\ + cmp r6, 0\n\ + beq _08113DFC\n\ + adds r2, 0x1\n\ +_08113DFC:\n\ + adds r6, r1, 0\n\ + cmp r6, 0x3F\n\ + ble _08113D78\n\ + cmp r3, 0\n\ + beq _08113E14\n\ + ldrb r0, [r4]\n\ + adds r0, r5\n\ + adds r0, r7\n\ + strb r6, [r0]\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ +_08113E14:\n\ + movs r0, 0x7\n\ + ldr r1, [sp, 0x30]\n\ + ands r1, r0\n\ + cmp r1, 0\n\ + bne _08113E24\n\ + movs r2, 0xE4\n\ + add r8, r2\n\ + b _08113E28\n\ +_08113E24:\n\ + movs r3, 0x4\n\ + add r8, r3\n\ +_08113E28:\n\ + adds r5, 0x20\n\ + adds r4, 0x1\n\ + ldr r0, [sp, 0x8]\n\ + adds r0, 0x1\n\ + str r0, [sp, 0x8]\n\ + cmp r0, 0x3F\n\ + ble _08113D6A\n\ + movs r1, 0\n\ + str r1, [sp, 0x8]\n\ +_08113E3A:\n\ + ldr r3, [sp, 0x8]\n\ + ldr r4, _08113EBC @ =0x02014804\n\ + adds r2, r3, r4\n\ + ldr r5, _08113EC0 @ =0x02014844\n\ + adds r1, r3, r5\n\ + ldrb r0, [r2]\n\ + adds r3, 0x1\n\ + str r3, [sp, 0x30]\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bcc _08113E52\n\ + b _08113F9E\n\ +_08113E52:\n\ + movs r0, 0\n\ + str r0, [sp, 0xC]\n\ + ldrb r2, [r2]\n\ + cmp r0, r2\n\ + bge _08113F54\n\ + ldr r0, _08113EC4 @ =0x02014800\n\ + adds r0, 0x4\n\ + ldr r1, [sp, 0x8]\n\ + adds r0, r1, r0\n\ + str r0, [sp, 0x18]\n\ +_08113E66:\n\ + movs r2, 0x80\n\ + lsls r2, 1\n\ + str r2, [sp, 0x14]\n\ + movs r6, 0\n\ + ldr r3, [sp, 0x8]\n\ + ldr r4, _08113EC0 @ =0x02014844\n\ + adds r0, r3, r4\n\ + ldr r5, [sp, 0xC]\n\ + adds r5, 0x1\n\ + str r5, [sp, 0x34]\n\ + ldrb r0, [r0]\n\ + cmp r6, r0\n\ + bge _08113F3E\n\ + ldr r0, _08113EC4 @ =0x02014800\n\ + mov r10, r0\n\ + lsls r0, r3, 5\n\ + ldr r2, [sp, 0xC]\n\ + adds r1, r2, r0\n\ + mov r9, r0\n\ + ldr r0, _08113EC4 @ =0x02014800\n\ + adds r0, 0xC4\n\ + mov r3, r9\n\ + adds r7, r3, r0\n\ + mov r5, r9\n\ + ldr r4, _08113EC4 @ =0x02014800\n\ + ldr r2, _08113EC8 @ =0x000010c4\n\ + adds r0, r4, r2\n\ + adds r1, r0\n\ + mov r8, r1\n\ + ldrb r3, [r1]\n\ + str r3, [sp, 0x1C]\n\ +_08113EA4:\n\ + ldr r0, _08113ECC @ =0x000020c4\n\ + add r0, r10\n\ + adds r0, r5, r0\n\ + ldr r4, [sp, 0x1C]\n\ + ldrb r1, [r0]\n\ + cmp r4, r1\n\ + bls _08113ED0\n\ + mov r2, r8\n\ + ldrb r1, [r2]\n\ + ldrb r0, [r0]\n\ + b _08113ED6\n\ + .align 2, 0\n\ +_08113EBC: .4byte 0x02014804\n\ +_08113EC0: .4byte 0x02014844\n\ +_08113EC4: .4byte 0x02014800\n\ +_08113EC8: .4byte 0x000010c4\n\ +_08113ECC: .4byte 0x000020c4\n\ +_08113ED0:\n\ + ldrb r1, [r0]\n\ + mov r3, r8\n\ + ldrb r0, [r3]\n\ +_08113ED6:\n\ + subs r3, r1, r0\n\ + ldr r1, [sp, 0xC]\n\ + add r1, r9\n\ + ldr r0, _08113EFC @ =0x000018c4\n\ + add r0, r10\n\ + adds r4, r1, r0\n\ + ldr r0, _08113F00 @ =0x000028c4\n\ + add r0, r10\n\ + adds r2, r5, r0\n\ + ldrb r0, [r4]\n\ + ldr r1, _08113F04 @ =0x02014800\n\ + mov r12, r1\n\ + ldrb r1, [r2]\n\ + cmp r0, r1\n\ + bls _08113F08\n\ + adds r1, r0, 0\n\ + ldrb r0, [r2]\n\ + b _08113F0C\n\ + .align 2, 0\n\ +_08113EFC: .4byte 0x000018c4\n\ +_08113F00: .4byte 0x000028c4\n\ +_08113F04: .4byte 0x02014800\n\ +_08113F08:\n\ + ldrb r1, [r2]\n\ + ldrb r0, [r4]\n\ +_08113F0C:\n\ + subs r1, r0\n\ + adds r3, r1\n\ + ldr r2, [sp, 0x14]\n\ + cmp r2, r3\n\ + ble _08113F2C\n\ + ldrb r0, [r7]\n\ + cmp r0, 0\n\ + bne _08113F2C\n\ + ldr r0, _08114050 @ =0x000008c4\n\ + add r0, r12\n\ + adds r0, r5, r0\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + bne _08113F2C\n\ + str r6, [sp, 0x10]\n\ + str r3, [sp, 0x14]\n\ +_08113F2C:\n\ + adds r7, 0x1\n\ + adds r5, 0x1\n\ + adds r6, 0x1\n\ + ldr r3, [sp, 0x8]\n\ + ldr r4, _08114054 @ =0x02014844\n\ + adds r0, r3, r4\n\ + ldrb r0, [r0]\n\ + cmp r6, r0\n\ + blt _08113EA4\n\ +_08113F3E:\n\ + ldr r0, [sp, 0xC]\n\ + ldr r1, [sp, 0x10]\n\ + ldr r2, [sp, 0x8]\n\ + bl sub_81141F0\n\ + ldr r5, [sp, 0x34]\n\ + str r5, [sp, 0xC]\n\ + ldr r0, [sp, 0x18]\n\ + ldrb r0, [r0]\n\ + cmp r5, r0\n\ + blt _08113E66\n\ +_08113F54:\n\ + movs r6, 0\n\ + ldr r2, _08114058 @ =0x02014800\n\ + ldr r1, [sp, 0x8]\n\ + ldr r3, _08114054 @ =0x02014844\n\ + adds r0, r1, r3\n\ + adds r4, r2, 0\n\ + mov r12, r4\n\ + ldrb r0, [r0]\n\ + cmp r6, r0\n\ + bge _08113F9E\n\ + mov r0, r12\n\ + adds r0, 0x44\n\ + adds r4, r1, r0\n\ +_08113F6E:\n\ + ldr r5, [sp, 0x8]\n\ + lsls r0, r5, 5\n\ + adds r1, r6, r0\n\ + adds r0, r2, 0\n\ + adds r0, 0xC4\n\ + adds r0, r1, r0\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + bne _08113F94\n\ + ldr r3, _08114050 @ =0x000008c4\n\ + adds r0, r2, r3\n\ + adds r0, r1, r0\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + bne _08113F94\n\ + adds r0, r6, 0\n\ + adds r1, r5, 0\n\ + bl sub_811430C\n\ +_08113F94:\n\ + adds r6, 0x1\n\ + ldr r2, _08114058 @ =0x02014800\n\ + ldrb r5, [r4]\n\ + cmp r6, r5\n\ + blt _08113F6E\n\ +_08113F9E:\n\ + ldr r0, [sp, 0x8]\n\ + ldr r1, _0811405C @ =0x02014804\n\ + adds r2, r0, r1\n\ + ldr r3, _08114054 @ =0x02014844\n\ + adds r1, r0, r3\n\ + ldrb r0, [r2]\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bne _08113FCC\n\ + movs r6, 0\n\ + ldrb r4, [r2]\n\ + cmp r6, r4\n\ + bge _08113FCC\n\ + adds r4, r2, 0\n\ +_08113FBA:\n\ + adds r0, r6, 0\n\ + adds r1, r6, 0\n\ + ldr r2, [sp, 0x8]\n\ + bl sub_81141F0\n\ + adds r6, 0x1\n\ + ldrb r5, [r4]\n\ + cmp r6, r5\n\ + blt _08113FBA\n\ +_08113FCC:\n\ + ldr r0, [sp, 0x8]\n\ + ldr r1, _0811405C @ =0x02014804\n\ + adds r2, r0, r1\n\ + ldr r3, _08114054 @ =0x02014844\n\ + adds r1, r0, r3\n\ + ldrb r0, [r2]\n\ + ldr r4, _08114058 @ =0x02014800\n\ + ldrb r5, [r1]\n\ + cmp r0, r5\n\ + bhi _08113FE2\n\ + b _081141C4\n\ +_08113FE2:\n\ + movs r0, 0\n\ + str r0, [sp, 0x10]\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + blt _08113FEE\n\ + b _08114104\n\ +_08113FEE:\n\ + str r2, [sp, 0x2C]\n\ + ldr r1, [sp, 0x8]\n\ + lsls r1, 5\n\ + mov r9, r1\n\ + adds r0, r4, 0\n\ + adds r0, 0x44\n\ + ldr r2, [sp, 0x8]\n\ + adds r0, r2, r0\n\ + str r0, [sp, 0x20]\n\ + mov r3, r9\n\ + str r3, [sp, 0x24]\n\ +_08114004:\n\ + movs r4, 0x80\n\ + lsls r4, 1\n\ + str r4, [sp, 0x14]\n\ + movs r6, 0\n\ + ldr r5, [sp, 0x10]\n\ + adds r5, 0x1\n\ + str r5, [sp, 0x38]\n\ + ldr r0, [sp, 0x2C]\n\ + ldrb r0, [r0]\n\ + cmp r6, r0\n\ + bge _081140C4\n\ + ldr r1, [sp, 0x10]\n\ + ldr r2, [sp, 0x24]\n\ + adds r1, r2\n\ + mov r10, r1\n\ + ldr r0, _08114058 @ =0x02014800\n\ + adds r0, 0xC4\n\ + adds r2, r0\n\ + mov r8, r2\n\ + ldr r7, [sp, 0x24]\n\ + ldr r3, _08114058 @ =0x02014800\n\ + ldr r4, _08114060 @ =0x000010c4\n\ + adds r0, r3, r4\n\ + adds r5, r7, r0\n\ + ldr r0, _08114064 @ =0x020168c4\n\ + add r0, r10\n\ + mov r12, r0\n\ + ldrb r1, [r0]\n\ + str r1, [sp, 0x28]\n\ +_0811403E:\n\ + ldrb r0, [r5]\n\ + ldr r2, [sp, 0x28]\n\ + cmp r0, r2\n\ + bls _08114068\n\ + adds r1, r0, 0\n\ + mov r3, r12\n\ + ldrb r0, [r3]\n\ + b _0811406E\n\ + .align 2, 0\n\ +_08114050: .4byte 0x000008c4\n\ +_08114054: .4byte 0x02014844\n\ +_08114058: .4byte 0x02014800\n\ +_0811405C: .4byte 0x02014804\n\ +_08114060: .4byte 0x000010c4\n\ +_08114064: .4byte 0x020168c4\n\ +_08114068:\n\ + mov r4, r12\n\ + ldrb r1, [r4]\n\ + ldrb r0, [r5]\n\ +_0811406E:\n\ + subs r3, r1, r0\n\ + ldr r1, _0811408C @ =0x02014800\n\ + ldr r2, _08114090 @ =0x000018c4\n\ + adds r0, r1, r2\n\ + adds r4, r7, r0\n\ + ldr r2, _08114094 @ =0x020170c4\n\ + add r2, r10\n\ + ldrb r0, [r4]\n\ + ldrb r1, [r2]\n\ + cmp r0, r1\n\ + bls _08114098\n\ + adds r1, r0, 0\n\ + ldrb r0, [r2]\n\ + b _0811409C\n\ + .align 2, 0\n\ +_0811408C: .4byte 0x02014800\n\ +_08114090: .4byte 0x000018c4\n\ +_08114094: .4byte 0x020170c4\n\ +_08114098:\n\ + ldrb r1, [r2]\n\ + ldrb r0, [r4]\n\ +_0811409C:\n\ + subs r1, r0\n\ + adds r3, r1\n\ + ldr r2, [sp, 0x14]\n\ + cmp r2, r3\n\ + ble _081140B2\n\ + mov r4, r8\n\ + ldrb r0, [r4]\n\ + cmp r0, 0\n\ + bne _081140B2\n\ + str r6, [sp, 0xC]\n\ + str r3, [sp, 0x14]\n\ +_081140B2:\n\ + movs r0, 0x1\n\ + add r8, r0\n\ + adds r7, 0x1\n\ + adds r5, 0x1\n\ + adds r6, 0x1\n\ + ldr r1, [sp, 0x2C]\n\ + ldrb r1, [r1]\n\ + cmp r6, r1\n\ + blt _0811403E\n\ +_081140C4:\n\ + ldr r3, [sp, 0xC]\n\ + add r3, r9\n\ + ldr r2, _08114164 @ =0x02014800\n\ + ldr r4, _08114168 @ =0x000030c4\n\ + adds r1, r2, r4\n\ + adds r1, r3, r1\n\ + ldr r2, [sp, 0x10]\n\ + add r2, r9\n\ + ldr r5, _0811416C @ =0x020168c4\n\ + adds r0, r2, r5\n\ + ldrb r0, [r0]\n\ + strb r0, [r1]\n\ + ldr r0, _08114164 @ =0x02014800\n\ + ldr r4, _08114170 @ =0x000038c4\n\ + adds r1, r0, r4\n\ + adds r1, r3, r1\n\ + ldr r5, _08114174 @ =0x020170c4\n\ + adds r2, r5\n\ + ldrb r0, [r2]\n\ + strb r0, [r1]\n\ + ldr r0, _08114164 @ =0x02014800\n\ + adds r0, 0xC4\n\ + adds r3, r0\n\ + movs r0, 0x1\n\ + strb r0, [r3]\n\ + ldr r0, [sp, 0x38]\n\ + str r0, [sp, 0x10]\n\ + ldr r1, [sp, 0x20]\n\ + ldrb r1, [r1]\n\ + cmp r0, r1\n\ + bge _08114104\n\ + b _08114004\n\ +_08114104:\n\ + movs r6, 0\n\ + ldr r4, _08114164 @ =0x02014800\n\ + ldr r2, [sp, 0x8]\n\ + ldr r3, _08114178 @ =0x02014804\n\ + adds r0, r2, r3\n\ + ldrb r0, [r0]\n\ + cmp r6, r0\n\ + bge _081141C4\n\ + adds r7, r4, 0\n\ + mov r9, r6\n\ + movs r5, 0xC4\n\ + adds r5, r7\n\ + mov r8, r5\n\ +_0811411E:\n\ + ldr r1, [sp, 0x8]\n\ + lsls r0, r1, 5\n\ + adds r2, r6, r0\n\ + ldr r3, _0811417C @ =0x000020c4\n\ + adds r0, r7, r3\n\ + adds r0, r2\n\ + mov r10, r0\n\ + ldr r5, _08114168 @ =0x000030c4\n\ + adds r0, r7, r5\n\ + adds r0, r2, r0\n\ + ldrb r0, [r0]\n\ + mov r1, r10\n\ + strb r0, [r1]\n\ + ldr r3, _08114180 @ =0x000028c4\n\ + adds r0, r7, r3\n\ + adds r3, r2, r0\n\ + ldr r5, _08114170 @ =0x000038c4\n\ + adds r0, r7, r5\n\ + adds r0, r2, r0\n\ + ldrb r0, [r0]\n\ + strb r0, [r3]\n\ + mov r0, r8\n\ + adds r1, r2, r0\n\ + ldrb r0, [r1]\n\ + cmp r0, 0\n\ + beq _08114184\n\ + mov r2, r9\n\ + strb r2, [r1]\n\ + adds r0, r6, 0\n\ + adds r1, r6, 0\n\ + ldr r2, [sp, 0x8]\n\ + bl sub_81141F0\n\ + b _081141B4\n\ + .align 2, 0\n\ +_08114164: .4byte 0x02014800\n\ +_08114168: .4byte 0x000030c4\n\ +_0811416C: .4byte 0x020168c4\n\ +_08114170: .4byte 0x000038c4\n\ +_08114174: .4byte 0x020170c4\n\ +_08114178: .4byte 0x02014804\n\ +_0811417C: .4byte 0x000020c4\n\ +_08114180: .4byte 0x000028c4\n\ +_08114184:\n\ + ldr r5, _081141E0 @ =0x000010c4\n\ + adds r1, r4, r5\n\ + adds r1, r2, r1\n\ + ldr r5, _081141E4 @ =0x000018c4\n\ + adds r0, r4, r5\n\ + adds r0, r2, r0\n\ + ldrb r0, [r0]\n\ + ldrb r2, [r1]\n\ + subs r0, r2\n\ + lsrs r1, r0, 31\n\ + adds r0, r1\n\ + asrs r0, 1\n\ + adds r2, r0\n\ + strb r2, [r3]\n\ + mov r0, r10\n\ + strb r2, [r0]\n\ + ldrb r0, [r3]\n\ + subs r0, 0x1\n\ + strb r0, [r3]\n\ + adds r0, r6, 0\n\ + adds r1, r6, 0\n\ + ldr r2, [sp, 0x8]\n\ + bl sub_81141F0\n\ +_081141B4:\n\ + adds r6, 0x1\n\ + ldr r4, _081141E8 @ =0x02014800\n\ + ldr r1, [sp, 0x8]\n\ + ldr r2, _081141EC @ =0x02014804\n\ + adds r0, r1, r2\n\ + ldrb r0, [r0]\n\ + cmp r6, r0\n\ + blt _0811411E\n\ +_081141C4:\n\ + ldr r3, [sp, 0x30]\n\ + str r3, [sp, 0x8]\n\ + cmp r3, 0x3F\n\ + bgt _081141CE\n\ + b _08113E3A\n\ +_081141CE:\n\ + add sp, 0x3C\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_081141E0: .4byte 0x000010c4\n\ +_081141E4: .4byte 0x000018c4\n\ +_081141E8: .4byte 0x02014800\n\ +_081141EC: .4byte 0x02014804\n\ + .syntax divided"); +} + +void sub_81141F0(s32 a, s32 b, s32 c) +{ + u32 r7; + + sEvoInfo.unk30C4[c][b] = sEvoInfo.unk10C4[c][a]; + sEvoInfo.unk38C4[c][b] = sEvoInfo.unk18C4[c][a]; + + r7 = 0; + if (sEvoInfo.unk10C4[c][a] < sEvoInfo.unk20C4[c][b]) + { + sEvoInfo.unkC4[c][b] = 4; + r7 = sEvoInfo.unk20C4[c][b] - sEvoInfo.unk10C4[c][a]; + } + else if (sEvoInfo.unk10C4[c][a] > sEvoInfo.unk20C4[c][b]) + { + sEvoInfo.unkC4[c][b] = 1; + r7 = sEvoInfo.unk10C4[c][a] - sEvoInfo.unk20C4[c][b]; + } + sEvoInfo.unk80C4[c][b] = r7 * 16; + + r7 = 0; + if (sEvoInfo.unk18C4[c][a] < sEvoInfo.unk28C4[c][b]) + { + sEvoInfo.unk8C4[c][b] = 3; + r7 = sEvoInfo.unk28C4[c][b] - sEvoInfo.unk18C4[c][a]; + } + else if (sEvoInfo.unk18C4[c][a] > sEvoInfo.unk28C4[c][b]) + { + sEvoInfo.unk8C4[c][b] = 2; + r7 = sEvoInfo.unk18C4[c][a] - sEvoInfo.unk28C4[c][b]; + } + sEvoInfo.unk90C4[c][b] = r7 * 16; + + sEvoInfo.unk84[c]++; +} + +void sub_811430C(u32 a, u32 b) +{ + u8 r2 = sEvoInfo.unk28C4[b][a]; + u8 r3 = sEvoInfo.unk20C4[b][a]; + s32 r7 = r2 - r3; + + sEvoInfo.unk30C4[b][a] = sEvoInfo.unk38C4[b][a] = r3 + r7 / 2; + sEvoInfo.unkC4[b][a] = 5; + sEvoInfo.unk8C4[b][a] = 7; + sEvoInfo.unk84[b]++; + r7 = sEvoInfo.unk30C4[b][a] - sEvoInfo.unk20C4[b][a]; + sEvoInfo.unk80C4[b][a] = r7 * 16; + r7 = sEvoInfo.unk28C4[b][a] - sEvoInfo.unk38C4[b][a]; + sEvoInfo.unk90C4[b][a] = r7 * 16; +} + +__attribute__((naked)) +void unref_sub_81143CC() +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x14\n\ + movs r0, 0x1\n\ + str r0, [sp, 0x4]\n\ + ldr r0, _08114408 @ =0x02014800\n\ + ldr r2, _0811440C @ =0x0000a0c4\n\ + adds r1, r0, r2\n\ + ldrb r3, [r1]\n\ + adds r4, r0, 0\n\ + cmp r3, 0\n\ + beq _081143EE\n\ + subs r0, r3, 0x1\n\ + strb r0, [r1]\n\ +_081143EE:\n\ + movs r5, 0\n\ + str r5, [sp]\n\ +_081143F2:\n\ + movs r3, 0\n\ + adds r2, r4, 0\n\ + adds r0, r4, 0\n\ + adds r0, 0x84\n\ + ldr r1, [sp]\n\ + adds r0, r1, r0\n\ + adds r1, 0x1\n\ + str r1, [sp, 0x8]\n\ + bl _08114D84\n\ + .align 2, 0\n\ +_08114408: .4byte 0x02014800\n\ +_0811440C: .4byte 0x0000a0c4\n\ +_08114410:\n\ + ldr r5, [sp]\n\ + lsls r0, r5, 5\n\ + adds r1, r3, r0\n\ + adds r2, 0xC4\n\ + adds r1, r2\n\ + ldrb r2, [r1]\n\ + mov r8, r0\n\ + adds r0, r3, 0x1\n\ + mov r10, r0\n\ + cmp r2, 0xC\n\ + bls _08114428\n\ + b _081148D2\n\ +_08114428:\n\ + lsls r0, r2, 2\n\ + ldr r1, _08114434 @ =_08114438\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_08114434: .4byte _08114438\n\ + .align 2, 0\n\ +_08114438:\n\ + .4byte _081148D2\n\ + .4byte _0811446C\n\ + .4byte _081144F0\n\ + .4byte _0811457C\n\ + .4byte _08114600\n\ + .4byte _0811468C\n\ + .4byte _081146C8\n\ + .4byte _08114704\n\ + .4byte _08114740\n\ + .4byte _0811477C\n\ + .4byte _081147D0\n\ + .4byte _08114810\n\ + .4byte _08114858\n\ +_0811446C:\n\ + movs r1, 0\n\ + str r1, [sp, 0x4]\n\ + lsls r0, r3, 1\n\ + ldr r2, [sp]\n\ + lsls r1, r2, 6\n\ + adds r0, r1\n\ + ldr r5, _081144E0 @ =0x000060c4\n\ + adds r2, r4, r5\n\ + adds r2, r0, r2\n\ + ldr r5, _081144E4 @ =0x000080c4\n\ + adds r1, r4, r5\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + ldrh r0, [r2]\n\ + adds r1, r0\n\ + movs r0, 0xFF\n\ + lsls r0, 8\n\ + ands r0, r1\n\ + lsrs r5, r0, 8\n\ + movs r0, 0xFF\n\ + ands r1, r0\n\ + strh r1, [r2]\n\ + movs r6, 0\n\ + adds r1, r3, 0x1\n\ + mov r10, r1\n\ + ldr r2, [sp, 0x4]\n\ + cmp r2, r5\n\ + blt _081144A6\n\ + b _081148D2\n\ +_081144A6:\n\ + mov r9, r4\n\ + mov r4, r8\n\ + adds r7, r3, r4\n\ + ldr r0, _081144E8 @ =0x000030c4\n\ + add r0, r9\n\ + adds r4, r7, r0\n\ + ldr r0, _081144EC @ =0x000020c4\n\ + add r0, r9\n\ + adds r2, r7, r0\n\ +_081144B8:\n\ + ldrb r0, [r4]\n\ + subs r0, 0x1\n\ + strb r0, [r4]\n\ + ldrb r1, [r4]\n\ + ldr r0, [sp]\n\ + str r2, [sp, 0xC]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114DB4\n\ + ldrb r0, [r4]\n\ + ldr r2, [sp, 0xC]\n\ + ldr r3, [sp, 0x10]\n\ + ldrb r1, [r2]\n\ + cmp r0, r1\n\ + bne _081144D8\n\ + b _081148A0\n\ +_081144D8:\n\ + adds r6, 0x1\n\ + cmp r6, r5\n\ + blt _081144B8\n\ + b _081148D2\n\ + .align 2, 0\n\ +_081144E0: .4byte 0x000060c4\n\ +_081144E4: .4byte 0x000080c4\n\ +_081144E8: .4byte 0x000030c4\n\ +_081144EC: .4byte 0x000020c4\n\ +_081144F0:\n\ + movs r2, 0\n\ + str r2, [sp, 0x4]\n\ + ldr r4, _08114568 @ =0x02014800\n\ + lsls r0, r3, 1\n\ + ldr r5, [sp]\n\ + lsls r1, r5, 6\n\ + adds r0, r1\n\ + ldr r1, _0811456C @ =0x000060c4\n\ + adds r2, r4, r1\n\ + adds r2, r0, r2\n\ + ldr r5, _08114570 @ =0x000080c4\n\ + adds r1, r4, r5\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + ldrh r0, [r2]\n\ + adds r1, r0\n\ + movs r0, 0xFF\n\ + lsls r0, 8\n\ + ands r0, r1\n\ + lsrs r5, r0, 8\n\ + movs r0, 0xFF\n\ + ands r1, r0\n\ + strh r1, [r2]\n\ + movs r6, 0\n\ + adds r1, r3, 0x1\n\ + mov r10, r1\n\ + ldr r2, [sp, 0x4]\n\ + cmp r2, r5\n\ + blt _0811452C\n\ + b _081148D2\n\ +_0811452C:\n\ + mov r9, r4\n\ + mov r4, r8\n\ + adds r7, r3, r4\n\ + ldr r0, _08114574 @ =0x000030c4\n\ + add r0, r9\n\ + adds r4, r7, r0\n\ + ldr r0, _08114578 @ =0x000020c4\n\ + add r0, r9\n\ + adds r2, r7, r0\n\ +_0811453E:\n\ + ldrb r0, [r4]\n\ + ldrb r1, [r2]\n\ + cmp r0, r1\n\ + bne _08114548\n\ + b _081148B8\n\ +_08114548:\n\ + adds r1, r0, 0\n\ + ldr r0, [sp]\n\ + str r2, [sp, 0xC]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114DF0\n\ + ldrb r0, [r4]\n\ + subs r0, 0x1\n\ + strb r0, [r4]\n\ + adds r6, 0x1\n\ + ldr r2, [sp, 0xC]\n\ + ldr r3, [sp, 0x10]\n\ + cmp r6, r5\n\ + blt _0811453E\n\ + b _081148D2\n\ + .align 2, 0\n\ +_08114568: .4byte 0x02014800\n\ +_0811456C: .4byte 0x000060c4\n\ +_08114570: .4byte 0x000080c4\n\ +_08114574: .4byte 0x000030c4\n\ +_08114578: .4byte 0x000020c4\n\ +_0811457C:\n\ + movs r2, 0\n\ + str r2, [sp, 0x4]\n\ + lsls r0, r3, 1\n\ + ldr r5, [sp]\n\ + lsls r1, r5, 6\n\ + adds r0, r1\n\ + ldr r1, _081145F0 @ =0x000060c4\n\ + adds r2, r4, r1\n\ + adds r2, r0, r2\n\ + ldr r5, _081145F4 @ =0x000080c4\n\ + adds r1, r4, r5\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + ldrh r0, [r2]\n\ + adds r1, r0\n\ + movs r0, 0xFF\n\ + lsls r0, 8\n\ + ands r0, r1\n\ + lsrs r5, r0, 8\n\ + movs r0, 0xFF\n\ + ands r1, r0\n\ + strh r1, [r2]\n\ + movs r6, 0\n\ + adds r1, r3, 0x1\n\ + mov r10, r1\n\ + ldr r2, [sp, 0x4]\n\ + cmp r2, r5\n\ + blt _081145B6\n\ + b _081148D2\n\ +_081145B6:\n\ + mov r9, r4\n\ + mov r4, r8\n\ + adds r7, r3, r4\n\ + ldr r0, _081145F8 @ =0x000030c4\n\ + add r0, r9\n\ + adds r4, r7, r0\n\ + ldr r0, _081145FC @ =0x000020c4\n\ + add r0, r9\n\ + adds r2, r7, r0\n\ +_081145C8:\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + ldrb r1, [r4]\n\ + ldr r0, [sp]\n\ + str r2, [sp, 0xC]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114DB4\n\ + ldrb r0, [r4]\n\ + ldr r2, [sp, 0xC]\n\ + ldr r3, [sp, 0x10]\n\ + ldrb r1, [r2]\n\ + cmp r0, r1\n\ + bne _081145E8\n\ + b _081148AC\n\ +_081145E8:\n\ + adds r6, 0x1\n\ + cmp r6, r5\n\ + blt _081145C8\n\ + b _081148D2\n\ + .align 2, 0\n\ +_081145F0: .4byte 0x000060c4\n\ +_081145F4: .4byte 0x000080c4\n\ +_081145F8: .4byte 0x000030c4\n\ +_081145FC: .4byte 0x000020c4\n\ +_08114600:\n\ + movs r2, 0\n\ + str r2, [sp, 0x4]\n\ + ldr r4, _08114678 @ =0x02014800\n\ + lsls r0, r3, 1\n\ + ldr r5, [sp]\n\ + lsls r1, r5, 6\n\ + adds r0, r1\n\ + ldr r1, _0811467C @ =0x000060c4\n\ + adds r2, r4, r1\n\ + adds r2, r0, r2\n\ + ldr r5, _08114680 @ =0x000080c4\n\ + adds r1, r4, r5\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + ldrh r0, [r2]\n\ + adds r1, r0\n\ + movs r0, 0xFF\n\ + lsls r0, 8\n\ + ands r0, r1\n\ + lsrs r5, r0, 8\n\ + movs r0, 0xFF\n\ + ands r1, r0\n\ + strh r1, [r2]\n\ + movs r6, 0\n\ + adds r1, r3, 0x1\n\ + mov r10, r1\n\ + ldr r2, [sp, 0x4]\n\ + cmp r2, r5\n\ + blt _0811463C\n\ + b _081148D2\n\ +_0811463C:\n\ + mov r9, r4\n\ + mov r4, r8\n\ + adds r7, r3, r4\n\ + ldr r0, _08114684 @ =0x000030c4\n\ + add r0, r9\n\ + adds r4, r7, r0\n\ + ldr r0, _08114688 @ =0x000020c4\n\ + add r0, r9\n\ + adds r2, r7, r0\n\ +_0811464E:\n\ + ldrb r0, [r4]\n\ + ldrb r1, [r2]\n\ + cmp r0, r1\n\ + bne _08114658\n\ + b _081148B8\n\ +_08114658:\n\ + adds r1, r0, 0\n\ + ldr r0, [sp]\n\ + str r2, [sp, 0xC]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114DF0\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + adds r6, 0x1\n\ + ldr r2, [sp, 0xC]\n\ + ldr r3, [sp, 0x10]\n\ + cmp r6, r5\n\ + blt _0811464E\n\ + b _081148D2\n\ + .align 2, 0\n\ +_08114678: .4byte 0x02014800\n\ +_0811467C: .4byte 0x000060c4\n\ +_08114680: .4byte 0x000080c4\n\ +_08114684: .4byte 0x000030c4\n\ +_08114688: .4byte 0x000020c4\n\ +_0811468C:\n\ + movs r2, 0\n\ + str r2, [sp, 0x4]\n\ + ldr r5, _081146C0 @ =0x02014800\n\ + mov r0, r8\n\ + adds r4, r3, r0\n\ + ldr r1, _081146C4 @ =0x000030c4\n\ + adds r0, r5, r1\n\ + adds r0, r4, r0\n\ + ldrb r1, [r0]\n\ + ldr r0, [sp]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114E48\n\ + lsls r0, 24\n\ + ldr r3, [sp, 0x10]\n\ + adds r2, r3, 0x1\n\ + mov r10, r2\n\ + cmp r0, 0\n\ + bne _081146B4\n\ + b _081148D2\n\ +_081146B4:\n\ + adds r0, r5, 0\n\ + adds r0, 0xC4\n\ + adds r0, r4, r0\n\ + movs r1, 0x9\n\ + strb r1, [r0]\n\ + b _081148D2\n\ + .align 2, 0\n\ +_081146C0: .4byte 0x02014800\n\ +_081146C4: .4byte 0x000030c4\n\ +_081146C8:\n\ + movs r4, 0\n\ + str r4, [sp, 0x4]\n\ + ldr r5, _081146FC @ =0x02014800\n\ + mov r0, r8\n\ + adds r4, r3, r0\n\ + ldr r1, _08114700 @ =0x000030c4\n\ + adds r0, r5, r1\n\ + adds r0, r4, r0\n\ + ldrb r1, [r0]\n\ + ldr r0, [sp]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114E48\n\ + lsls r0, 24\n\ + ldr r3, [sp, 0x10]\n\ + adds r2, r3, 0x1\n\ + mov r10, r2\n\ + cmp r0, 0\n\ + bne _081146F0\n\ + b _081148D2\n\ +_081146F0:\n\ + adds r0, r5, 0\n\ + adds r0, 0xC4\n\ + adds r0, r4, r0\n\ + movs r1, 0xA\n\ + strb r1, [r0]\n\ + b _081148D2\n\ + .align 2, 0\n\ +_081146FC: .4byte 0x02014800\n\ +_08114700: .4byte 0x000030c4\n\ +_08114704:\n\ + movs r4, 0\n\ + str r4, [sp, 0x4]\n\ + ldr r5, _08114738 @ =0x02014800\n\ + mov r0, r8\n\ + adds r4, r3, r0\n\ + ldr r1, _0811473C @ =0x000030c4\n\ + adds r0, r5, r1\n\ + adds r0, r4, r0\n\ + ldrb r1, [r0]\n\ + ldr r0, [sp]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114E48\n\ + lsls r0, 24\n\ + ldr r3, [sp, 0x10]\n\ + adds r2, r3, 0x1\n\ + mov r10, r2\n\ + cmp r0, 0\n\ + bne _0811472C\n\ + b _081148D2\n\ +_0811472C:\n\ + adds r0, r5, 0\n\ + adds r0, 0xC4\n\ + adds r0, r4, r0\n\ + movs r1, 0xB\n\ + strb r1, [r0]\n\ + b _081148D2\n\ + .align 2, 0\n\ +_08114738: .4byte 0x02014800\n\ +_0811473C: .4byte 0x000030c4\n\ +_08114740:\n\ + movs r4, 0\n\ + str r4, [sp, 0x4]\n\ + ldr r5, _08114774 @ =0x02014800\n\ + mov r0, r8\n\ + adds r4, r3, r0\n\ + ldr r1, _08114778 @ =0x000030c4\n\ + adds r0, r5, r1\n\ + adds r0, r4, r0\n\ + ldrb r1, [r0]\n\ + ldr r0, [sp]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114E48\n\ + lsls r0, 24\n\ + ldr r3, [sp, 0x10]\n\ + adds r2, r3, 0x1\n\ + mov r10, r2\n\ + cmp r0, 0\n\ + bne _08114768\n\ + b _081148D2\n\ +_08114768:\n\ + adds r0, r5, 0\n\ + adds r0, 0xC4\n\ + adds r0, r4, r0\n\ + movs r1, 0xC\n\ + strb r1, [r0]\n\ + b _081148D2\n\ + .align 2, 0\n\ +_08114774: .4byte 0x02014800\n\ +_08114778: .4byte 0x000030c4\n\ +_0811477C:\n\ + movs r4, 0\n\ + str r4, [sp, 0x4]\n\ + ldr r6, _081147B4 @ =0x02014800\n\ + mov r0, r8\n\ + adds r5, r3, r0\n\ + ldr r1, _081147B8 @ =0x000030c4\n\ + adds r4, r6, r1\n\ + adds r4, r5, r4\n\ + ldrb r1, [r4]\n\ + ldr r0, [sp]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114DB4\n\ + ldr r2, _081147BC @ =0x000020c4\n\ + adds r0, r6, r2\n\ + adds r0, r5, r0\n\ + ldrb r1, [r4]\n\ + ldr r3, [sp, 0x10]\n\ + ldrb r0, [r0]\n\ + cmp r1, r0\n\ + bne _081147C0\n\ + adds r0, r6, 0\n\ + adds r0, 0xC4\n\ + adds r0, r5, r0\n\ + mov r4, sp\n\ + ldrb r4, [r4, 0x4]\n\ + strb r4, [r0]\n\ + b _08114844\n\ + .align 2, 0\n\ +_081147B4: .4byte 0x02014800\n\ +_081147B8: .4byte 0x000030c4\n\ +_081147BC: .4byte 0x000020c4\n\ +_081147C0:\n\ + adds r0, r6, 0\n\ + adds r0, 0xC4\n\ + adds r0, r5, r0\n\ + movs r1, 0x1\n\ + strb r1, [r0]\n\ + adds r0, r3, 0x1\n\ + mov r10, r0\n\ + b _081148D2\n\ +_081147D0:\n\ + movs r1, 0\n\ + str r1, [sp, 0x4]\n\ + ldr r6, _08114804 @ =0x02014800\n\ + mov r2, r8\n\ + adds r5, r3, r2\n\ + ldr r0, _08114808 @ =0x000030c4\n\ + adds r4, r6, r0\n\ + adds r4, r5, r4\n\ + ldrb r1, [r4]\n\ + ldr r0, [sp]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114DF0\n\ + ldr r1, _0811480C @ =0x000020c4\n\ + adds r0, r6, r1\n\ + adds r0, r5, r0\n\ + ldrb r1, [r4]\n\ + ldr r3, [sp, 0x10]\n\ + ldrb r0, [r0]\n\ + cmp r1, r0\n\ + beq _08114882\n\ + adds r0, r6, 0\n\ + adds r0, 0xC4\n\ + adds r0, r5, r0\n\ + movs r1, 0x2\n\ + b _08114842\n\ + .align 2, 0\n\ +_08114804: .4byte 0x02014800\n\ +_08114808: .4byte 0x000030c4\n\ +_0811480C: .4byte 0x000020c4\n\ +_08114810:\n\ + movs r0, 0\n\ + str r0, [sp, 0x4]\n\ + ldr r6, _0811484C @ =0x02014800\n\ + mov r1, r8\n\ + adds r5, r3, r1\n\ + ldr r2, _08114850 @ =0x000030c4\n\ + adds r4, r6, r2\n\ + adds r4, r5, r4\n\ + ldrb r1, [r4]\n\ + ldr r0, [sp]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114DB4\n\ + ldr r1, _08114854 @ =0x000020c4\n\ + adds r0, r6, r1\n\ + adds r0, r5, r0\n\ + ldrb r1, [r4]\n\ + ldr r3, [sp, 0x10]\n\ + ldrb r0, [r0]\n\ + cmp r1, r0\n\ + beq _08114882\n\ + adds r0, r6, 0\n\ + adds r0, 0xC4\n\ + adds r0, r5, r0\n\ + movs r1, 0x3\n\ +_08114842:\n\ + strb r1, [r0]\n\ +_08114844:\n\ + adds r5, r3, 0x1\n\ + mov r10, r5\n\ + b _081148D2\n\ + .align 2, 0\n\ +_0811484C: .4byte 0x02014800\n\ +_08114850: .4byte 0x000030c4\n\ +_08114854: .4byte 0x000020c4\n\ +_08114858:\n\ + movs r0, 0\n\ + str r0, [sp, 0x4]\n\ + ldr r6, _08114894 @ =0x02014800\n\ + mov r1, r8\n\ + adds r5, r3, r1\n\ + ldr r2, _08114898 @ =0x000030c4\n\ + adds r4, r6, r2\n\ + adds r4, r5, r4\n\ + ldrb r1, [r4]\n\ + ldr r0, [sp]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114DF0\n\ + ldr r1, _0811489C @ =0x000020c4\n\ + adds r0, r6, r1\n\ + adds r0, r5, r0\n\ + ldrb r1, [r4]\n\ + ldr r3, [sp, 0x10]\n\ + ldrb r0, [r0]\n\ + cmp r1, r0\n\ + bne _081148C4\n\ +_08114882:\n\ + adds r0, r6, 0\n\ + adds r0, 0xC4\n\ + adds r0, r5, r0\n\ + mov r2, sp\n\ + ldrb r2, [r2, 0x4]\n\ + strb r2, [r0]\n\ + adds r4, r3, 0x1\n\ + mov r10, r4\n\ + b _081148D2\n\ + .align 2, 0\n\ +_08114894: .4byte 0x02014800\n\ +_08114898: .4byte 0x000030c4\n\ +_0811489C: .4byte 0x000020c4\n\ +_081148A0:\n\ + mov r0, r9\n\ + adds r0, 0xC4\n\ + adds r0, r7, r0\n\ + movs r5, 0\n\ + strb r5, [r0]\n\ + b _081148D2\n\ +_081148AC:\n\ + mov r0, r9\n\ + adds r0, 0xC4\n\ + adds r0, r7, r0\n\ + movs r1, 0\n\ + strb r1, [r0]\n\ + b _081148D2\n\ +_081148B8:\n\ + mov r0, r9\n\ + adds r0, 0xC4\n\ + adds r0, r7, r0\n\ + movs r1, 0\n\ + strb r1, [r0]\n\ + b _081148D2\n\ +_081148C4:\n\ + adds r0, r6, 0\n\ + adds r0, 0xC4\n\ + adds r0, r5, r0\n\ + movs r1, 0x4\n\ + strb r1, [r0]\n\ + adds r2, r3, 0x1\n\ + mov r10, r2\n\ +_081148D2:\n\ + ldr r0, _081148F4 @ =0x02014800\n\ + mov r4, r8\n\ + adds r1, r3, r4\n\ + ldr r5, _081148F8 @ =0x000008c4\n\ + adds r2, r0, r5\n\ + adds r1, r2\n\ + ldrb r1, [r1]\n\ + adds r4, r0, 0\n\ + cmp r1, 0xC\n\ + bls _081148E8\n\ + b _08114D76\n\ +_081148E8:\n\ + lsls r0, r1, 2\n\ + ldr r1, _081148FC @ =_08114900\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_081148F4: .4byte 0x02014800\n\ +_081148F8: .4byte 0x000008c4\n\ +_081148FC: .4byte _08114900\n\ + .align 2, 0\n\ +_08114900:\n\ + .4byte _08114D76\n\ + .4byte _08114934\n\ + .4byte _081149B8\n\ + .4byte _08114A3C\n\ + .4byte _08114AC0\n\ + .4byte _08114B44\n\ + .4byte _08114B7C\n\ + .4byte _08114BB4\n\ + .4byte _08114BEC\n\ + .4byte _08114C24\n\ + .4byte _08114C78\n\ + .4byte _08114CB8\n\ + .4byte _08114CF8\n\ +_08114934:\n\ + movs r0, 0\n\ + str r0, [sp, 0x4]\n\ + lsls r0, r3, 1\n\ + ldr r2, [sp]\n\ + lsls r1, r2, 6\n\ + adds r0, r1\n\ + ldr r5, _081149A8 @ =0x000070c4\n\ + adds r2, r4, r5\n\ + adds r2, r0, r2\n\ + ldr r5, _081149AC @ =0x000090c4\n\ + adds r1, r4, r5\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + ldrh r0, [r2]\n\ + adds r1, r0\n\ + movs r0, 0xFF\n\ + lsls r0, 8\n\ + ands r0, r1\n\ + lsrs r5, r0, 8\n\ + movs r0, 0xFF\n\ + ands r1, r0\n\ + strh r1, [r2]\n\ + movs r6, 0\n\ + ldr r1, [sp, 0x4]\n\ + cmp r1, r5\n\ + blt _0811496A\n\ + b _08114D76\n\ +_0811496A:\n\ + mov r9, r4\n\ + mov r2, r8\n\ + adds r7, r3, r2\n\ + ldr r0, _081149B0 @ =0x000038c4\n\ + add r0, r9\n\ + adds r4, r7, r0\n\ + movs r3, 0\n\ + ldr r0, _081149B4 @ =0x000028c4\n\ + add r0, r9\n\ + adds r2, r7, r0\n\ +_0811497E:\n\ + ldrb r0, [r4]\n\ + subs r0, 0x1\n\ + strb r0, [r4]\n\ + ldrb r1, [r4]\n\ + ldr r0, [sp]\n\ + str r2, [sp, 0xC]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114DB4\n\ + ldrb r0, [r4]\n\ + ldr r2, [sp, 0xC]\n\ + ldr r3, [sp, 0x10]\n\ + ldrb r1, [r2]\n\ + cmp r0, r1\n\ + bne _0811499E\n\ + b _08114D4C\n\ +_0811499E:\n\ + adds r6, 0x1\n\ + cmp r6, r5\n\ + blt _0811497E\n\ + b _08114D76\n\ + .align 2, 0\n\ +_081149A8: .4byte 0x000070c4\n\ +_081149AC: .4byte 0x000090c4\n\ +_081149B0: .4byte 0x000038c4\n\ +_081149B4: .4byte 0x000028c4\n\ +_081149B8:\n\ + movs r2, 0\n\ + str r2, [sp, 0x4]\n\ + ldr r4, _08114A28 @ =0x02014800\n\ + lsls r0, r3, 1\n\ + ldr r5, [sp]\n\ + lsls r1, r5, 6\n\ + adds r0, r1\n\ + ldr r1, _08114A2C @ =0x000070c4\n\ + adds r2, r4, r1\n\ + adds r2, r0, r2\n\ + ldr r5, _08114A30 @ =0x000090c4\n\ + adds r1, r4, r5\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + ldrh r0, [r2]\n\ + adds r1, r0\n\ + movs r0, 0xFF\n\ + lsls r0, 8\n\ + ands r0, r1\n\ + lsrs r5, r0, 8\n\ + movs r0, 0xFF\n\ + ands r1, r0\n\ + strh r1, [r2]\n\ + movs r6, 0\n\ + ldr r1, [sp, 0x4]\n\ + cmp r1, r5\n\ + blt _081149F0\n\ + b _08114D76\n\ +_081149F0:\n\ + mov r9, r4\n\ + mov r2, r8\n\ + adds r7, r3, r2\n\ + ldr r0, _08114A34 @ =0x000038c4\n\ + add r0, r9\n\ + adds r4, r7, r0\n\ + ldr r0, _08114A38 @ =0x000028c4\n\ + add r0, r9\n\ + adds r2, r7, r0\n\ +_08114A02:\n\ + ldrb r0, [r4]\n\ + ldrb r1, [r2]\n\ + cmp r0, r1\n\ + bne _08114A0C\n\ + b _08114D3C\n\ +_08114A0C:\n\ + adds r1, r0, 0\n\ + ldr r0, [sp]\n\ + str r2, [sp, 0xC]\n\ + bl sub_8114DF0\n\ + ldrb r0, [r4]\n\ + subs r0, 0x1\n\ + strb r0, [r4]\n\ + adds r6, 0x1\n\ + ldr r2, [sp, 0xC]\n\ + cmp r6, r5\n\ + blt _08114A02\n\ + b _08114D76\n\ + .align 2, 0\n\ +_08114A28: .4byte 0x02014800\n\ +_08114A2C: .4byte 0x000070c4\n\ +_08114A30: .4byte 0x000090c4\n\ +_08114A34: .4byte 0x000038c4\n\ +_08114A38: .4byte 0x000028c4\n\ +_08114A3C:\n\ + movs r2, 0\n\ + str r2, [sp, 0x4]\n\ + lsls r0, r3, 1\n\ + ldr r5, [sp]\n\ + lsls r1, r5, 6\n\ + adds r0, r1\n\ + ldr r1, _08114AB0 @ =0x000070c4\n\ + adds r2, r4, r1\n\ + adds r2, r0, r2\n\ + ldr r5, _08114AB4 @ =0x000090c4\n\ + adds r1, r4, r5\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + ldrh r0, [r2]\n\ + adds r1, r0\n\ + movs r0, 0xFF\n\ + lsls r0, 8\n\ + ands r0, r1\n\ + lsrs r5, r0, 8\n\ + movs r0, 0xFF\n\ + ands r1, r0\n\ + strh r1, [r2]\n\ + movs r6, 0\n\ + ldr r1, [sp, 0x4]\n\ + cmp r1, r5\n\ + blt _08114A72\n\ + b _08114D76\n\ +_08114A72:\n\ + mov r9, r4\n\ + mov r2, r8\n\ + adds r7, r3, r2\n\ + ldr r0, _08114AB8 @ =0x000038c4\n\ + add r0, r9\n\ + adds r4, r7, r0\n\ + movs r3, 0\n\ + ldr r0, _08114ABC @ =0x000028c4\n\ + add r0, r9\n\ + adds r2, r7, r0\n\ +_08114A86:\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + ldrb r1, [r4]\n\ + ldr r0, [sp]\n\ + str r2, [sp, 0xC]\n\ + str r3, [sp, 0x10]\n\ + bl sub_8114DB4\n\ + ldrb r0, [r4]\n\ + ldr r2, [sp, 0xC]\n\ + ldr r3, [sp, 0x10]\n\ + ldrb r1, [r2]\n\ + cmp r0, r1\n\ + bne _08114AA6\n\ + b _08114D4C\n\ +_08114AA6:\n\ + adds r6, 0x1\n\ + cmp r6, r5\n\ + blt _08114A86\n\ + b _08114D76\n\ + .align 2, 0\n\ +_08114AB0: .4byte 0x000070c4\n\ +_08114AB4: .4byte 0x000090c4\n\ +_08114AB8: .4byte 0x000038c4\n\ +_08114ABC: .4byte 0x000028c4\n\ +_08114AC0:\n\ + movs r2, 0\n\ + str r2, [sp, 0x4]\n\ + ldr r4, _08114B30 @ =0x02014800\n\ + lsls r0, r3, 1\n\ + ldr r5, [sp]\n\ + lsls r1, r5, 6\n\ + adds r0, r1\n\ + ldr r1, _08114B34 @ =0x000070c4\n\ + adds r2, r4, r1\n\ + adds r2, r0, r2\n\ + ldr r5, _08114B38 @ =0x000090c4\n\ + adds r1, r4, r5\n\ + adds r0, r1\n\ + ldrh r1, [r0]\n\ + ldrh r0, [r2]\n\ + adds r1, r0\n\ + movs r0, 0xFF\n\ + lsls r0, 8\n\ + ands r0, r1\n\ + lsrs r5, r0, 8\n\ + movs r0, 0xFF\n\ + ands r1, r0\n\ + strh r1, [r2]\n\ + movs r6, 0\n\ + ldr r1, [sp, 0x4]\n\ + cmp r1, r5\n\ + blt _08114AF8\n\ + b _08114D76\n\ +_08114AF8:\n\ + mov r9, r4\n\ + mov r2, r8\n\ + adds r7, r3, r2\n\ + ldr r0, _08114B3C @ =0x000038c4\n\ + add r0, r9\n\ + adds r4, r7, r0\n\ + ldr r0, _08114B40 @ =0x000028c4\n\ + add r0, r9\n\ + adds r2, r7, r0\n\ +_08114B0A:\n\ + ldrb r0, [r4]\n\ + ldrb r1, [r2]\n\ + cmp r0, r1\n\ + bne _08114B14\n\ + b _08114D5C\n\ +_08114B14:\n\ + adds r1, r0, 0\n\ + ldr r0, [sp]\n\ + str r2, [sp, 0xC]\n\ + bl sub_8114DF0\n\ + ldrb r0, [r4]\n\ + adds r0, 0x1\n\ + strb r0, [r4]\n\ + adds r6, 0x1\n\ + ldr r2, [sp, 0xC]\n\ + cmp r6, r5\n\ + blt _08114B0A\n\ + b _08114D76\n\ + .align 2, 0\n\ +_08114B30: .4byte 0x02014800\n\ +_08114B34: .4byte 0x000070c4\n\ +_08114B38: .4byte 0x000090c4\n\ +_08114B3C: .4byte 0x000038c4\n\ +_08114B40: .4byte 0x000028c4\n\ +_08114B44:\n\ + movs r2, 0\n\ + str r2, [sp, 0x4]\n\ + ldr r5, _08114B70 @ =0x02014800\n\ + mov r0, r8\n\ + adds r4, r3, r0\n\ + ldr r1, _08114B74 @ =0x000038c4\n\ + adds r0, r5, r1\n\ + adds r0, r4, r0\n\ + ldrb r1, [r0]\n\ + ldr r0, [sp]\n\ + bl sub_8114E48\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _08114B64\n\ + b _08114D76\n\ +_08114B64:\n\ + ldr r2, _08114B78 @ =0x000008c4\n\ + adds r0, r5, r2\n\ + adds r0, r4, r0\n\ + movs r1, 0x9\n\ + b _08114D74\n\ + .align 2, 0\n\ +_08114B70: .4byte 0x02014800\n\ +_08114B74: .4byte 0x000038c4\n\ +_08114B78: .4byte 0x000008c4\n\ +_08114B7C:\n\ + movs r4, 0\n\ + str r4, [sp, 0x4]\n\ + ldr r5, _08114BA8 @ =0x02014800\n\ + mov r0, r8\n\ + adds r4, r3, r0\n\ + ldr r1, _08114BAC @ =0x000038c4\n\ + adds r0, r5, r1\n\ + adds r0, r4, r0\n\ + ldrb r1, [r0]\n\ + ldr r0, [sp]\n\ + bl sub_8114E48\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _08114B9C\n\ + b _08114D76\n\ +_08114B9C:\n\ + ldr r2, _08114BB0 @ =0x000008c4\n\ + adds r0, r5, r2\n\ + adds r0, r4, r0\n\ + movs r1, 0xA\n\ + b _08114D74\n\ + .align 2, 0\n\ +_08114BA8: .4byte 0x02014800\n\ +_08114BAC: .4byte 0x000038c4\n\ +_08114BB0: .4byte 0x000008c4\n\ +_08114BB4:\n\ + movs r4, 0\n\ + str r4, [sp, 0x4]\n\ + ldr r5, _08114BE0 @ =0x02014800\n\ + mov r0, r8\n\ + adds r4, r3, r0\n\ + ldr r1, _08114BE4 @ =0x000038c4\n\ + adds r0, r5, r1\n\ + adds r0, r4, r0\n\ + ldrb r1, [r0]\n\ + ldr r0, [sp]\n\ + bl sub_8114E48\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _08114BD4\n\ + b _08114D76\n\ +_08114BD4:\n\ + ldr r2, _08114BE8 @ =0x000008c4\n\ + adds r0, r5, r2\n\ + adds r0, r4, r0\n\ + movs r1, 0xB\n\ + b _08114D74\n\ + .align 2, 0\n\ +_08114BE0: .4byte 0x02014800\n\ +_08114BE4: .4byte 0x000038c4\n\ +_08114BE8: .4byte 0x000008c4\n\ +_08114BEC:\n\ + movs r4, 0\n\ + str r4, [sp, 0x4]\n\ + ldr r5, _08114C18 @ =0x02014800\n\ + mov r0, r8\n\ + adds r4, r3, r0\n\ + ldr r1, _08114C1C @ =0x000038c4\n\ + adds r0, r5, r1\n\ + adds r0, r4, r0\n\ + ldrb r1, [r0]\n\ + ldr r0, [sp]\n\ + bl sub_8114E48\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _08114C0C\n\ + b _08114D76\n\ +_08114C0C:\n\ + ldr r2, _08114C20 @ =0x000008c4\n\ + adds r0, r5, r2\n\ + adds r0, r4, r0\n\ + movs r1, 0xC\n\ + b _08114D74\n\ + .align 2, 0\n\ +_08114C18: .4byte 0x02014800\n\ +_08114C1C: .4byte 0x000038c4\n\ +_08114C20: .4byte 0x000008c4\n\ +_08114C24:\n\ + movs r4, 0\n\ + str r4, [sp, 0x4]\n\ + ldr r6, _08114C58 @ =0x02014800\n\ + mov r0, r8\n\ + adds r5, r3, r0\n\ + ldr r1, _08114C5C @ =0x000038c4\n\ + adds r4, r6, r1\n\ + adds r4, r5, r4\n\ + ldrb r1, [r4]\n\ + ldr r0, [sp]\n\ + bl sub_8114DB4\n\ + ldr r2, _08114C60 @ =0x000028c4\n\ + adds r0, r6, r2\n\ + adds r0, r5, r0\n\ + ldrb r1, [r4]\n\ + ldrb r0, [r0]\n\ + cmp r1, r0\n\ + bne _08114C68\n\ + ldr r4, _08114C64 @ =0x000008c4\n\ + adds r0, r6, r4\n\ + adds r0, r5, r0\n\ + mov r5, sp\n\ + ldrb r5, [r5, 0x4]\n\ + strb r5, [r0]\n\ + b _08114D76\n\ + .align 2, 0\n\ +_08114C58: .4byte 0x02014800\n\ +_08114C5C: .4byte 0x000038c4\n\ +_08114C60: .4byte 0x000028c4\n\ +_08114C64: .4byte 0x000008c4\n\ +_08114C68:\n\ + ldr r1, _08114C74 @ =0x000008c4\n\ + adds r0, r6, r1\n\ + adds r0, r5, r0\n\ + movs r1, 0x1\n\ + b _08114D74\n\ + .align 2, 0\n\ +_08114C74: .4byte 0x000008c4\n\ +_08114C78:\n\ + movs r2, 0\n\ + str r2, [sp, 0x4]\n\ + ldr r6, _08114CA8 @ =0x02014800\n\ + mov r4, r8\n\ + adds r5, r3, r4\n\ + ldr r0, _08114CAC @ =0x000038c4\n\ + adds r4, r6, r0\n\ + adds r4, r5, r4\n\ + ldrb r1, [r4]\n\ + ldr r0, [sp]\n\ + bl sub_8114DF0\n\ + ldr r1, _08114CB0 @ =0x000028c4\n\ + adds r0, r6, r1\n\ + adds r0, r5, r0\n\ + ldrb r1, [r4]\n\ + ldrb r0, [r0]\n\ + cmp r1, r0\n\ + beq _08114D1E\n\ + ldr r1, _08114CB4 @ =0x000008c4\n\ + adds r0, r6, r1\n\ + adds r0, r5, r0\n\ + movs r1, 0x2\n\ + b _08114D74\n\ + .align 2, 0\n\ +_08114CA8: .4byte 0x02014800\n\ +_08114CAC: .4byte 0x000038c4\n\ +_08114CB0: .4byte 0x000028c4\n\ +_08114CB4: .4byte 0x000008c4\n\ +_08114CB8:\n\ + movs r2, 0\n\ + str r2, [sp, 0x4]\n\ + ldr r6, _08114CE8 @ =0x02014800\n\ + mov r4, r8\n\ + adds r5, r3, r4\n\ + ldr r0, _08114CEC @ =0x000038c4\n\ + adds r4, r6, r0\n\ + adds r4, r5, r4\n\ + ldrb r1, [r4]\n\ + ldr r0, [sp]\n\ + bl sub_8114DB4\n\ + ldr r1, _08114CF0 @ =0x000028c4\n\ + adds r0, r6, r1\n\ + adds r0, r5, r0\n\ + ldrb r1, [r4]\n\ + ldrb r0, [r0]\n\ + cmp r1, r0\n\ + beq _08114D1E\n\ + ldr r1, _08114CF4 @ =0x000008c4\n\ + adds r0, r6, r1\n\ + adds r0, r5, r0\n\ + movs r1, 0x3\n\ + b _08114D74\n\ + .align 2, 0\n\ +_08114CE8: .4byte 0x02014800\n\ +_08114CEC: .4byte 0x000038c4\n\ +_08114CF0: .4byte 0x000028c4\n\ +_08114CF4: .4byte 0x000008c4\n\ +_08114CF8:\n\ + movs r2, 0\n\ + str r2, [sp, 0x4]\n\ + ldr r6, _08114D2C @ =0x02014800\n\ + mov r4, r8\n\ + adds r5, r3, r4\n\ + ldr r0, _08114D30 @ =0x000038c4\n\ + adds r4, r6, r0\n\ + adds r4, r5, r4\n\ + ldrb r1, [r4]\n\ + ldr r0, [sp]\n\ + bl sub_8114DF0\n\ + ldr r1, _08114D34 @ =0x000028c4\n\ + adds r0, r6, r1\n\ + adds r0, r5, r0\n\ + ldrb r1, [r4]\n\ + ldrb r0, [r0]\n\ + cmp r1, r0\n\ + bne _08114D6C\n\ +_08114D1E:\n\ + ldr r2, _08114D38 @ =0x000008c4\n\ + adds r0, r6, r2\n\ + adds r0, r5, r0\n\ + mov r4, sp\n\ + ldrb r4, [r4, 0x4]\n\ + strb r4, [r0]\n\ + b _08114D76\n\ + .align 2, 0\n\ +_08114D2C: .4byte 0x02014800\n\ +_08114D30: .4byte 0x000038c4\n\ +_08114D34: .4byte 0x000028c4\n\ +_08114D38: .4byte 0x000008c4\n\ +_08114D3C:\n\ + ldr r0, _08114D48 @ =0x000008c4\n\ + add r0, r9\n\ + adds r0, r7, r0\n\ + movs r1, 0\n\ + b _08114D74\n\ + .align 2, 0\n\ +_08114D48: .4byte 0x000008c4\n\ +_08114D4C:\n\ + ldr r0, _08114D58 @ =0x000008c4\n\ + add r0, r9\n\ + adds r0, r7, r0\n\ + strb r3, [r0]\n\ + b _08114D76\n\ + .align 2, 0\n\ +_08114D58: .4byte 0x000008c4\n\ +_08114D5C:\n\ + ldr r0, _08114D68 @ =0x000008c4\n\ + add r0, r9\n\ + adds r0, r7, r0\n\ + movs r1, 0\n\ + b _08114D74\n\ + .align 2, 0\n\ +_08114D68: .4byte 0x000008c4\n\ +_08114D6C:\n\ + ldr r1, _08114DAC @ =0x000008c4\n\ + adds r0, r6, r1\n\ + adds r0, r5, r0\n\ + movs r1, 0x4\n\ +_08114D74:\n\ + strb r1, [r0]\n\ +_08114D76:\n\ + mov r3, r10\n\ + ldr r2, _08114DB0 @ =0x02014800\n\ + adds r0, r2, 0\n\ + adds r0, 0x84\n\ + ldr r4, [sp]\n\ + adds r0, r4, r0\n\ + adds r4, r2, 0\n\ +_08114D84:\n\ + ldrb r0, [r0]\n\ + cmp r3, r0\n\ + bge _08114D8E\n\ + bl _08114410\n\ +_08114D8E:\n\ + ldr r5, [sp, 0x8]\n\ + str r5, [sp]\n\ + cmp r5, 0x3F\n\ + bgt _08114D9A\n\ + bl _081143F2\n\ +_08114D9A:\n\ + ldr r0, [sp, 0x4]\n\ + add sp, 0x14\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ +_08114DAC: .4byte 0x000008c4\n\ +_08114DB0: .4byte 0x02014800\n\ + .syntax divided"); +} + +void sub_8114DB4(u32 a, u8 b) +{ + u8 *r2 = sEvoInfo.unk40C4[a][b / 2]; + + if (b % 2 != 0) + *r2 |= 0xF0; + else + *r2 |= 0x0F; +} + +void sub_8114DF0(u32 a, u8 b) +{ + u8 *r2 = sEvoInfo.unk40C4[a][b / 2]; + u8 *r1 = r2 + 0x6000; + + if (b % 2 != 0) + { + if (!(*r1 & 0xF0)) + *r2 &= 0x0F; + } + else + { + if (!(*r1 & 0x0F)) + *r2 &= 0xF0; + } +} + +__attribute__((naked)) +void sub_8114E48() +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + adds r4, r0, 0\n\ + lsls r1, 24\n\ + lsrs r6, r1, 24\n\ + ldr r1, _08114E6C @ =0x02014800\n\ + ldr r2, _08114E70 @ =0x0000a0c4\n\ + adds r0, r1, r2\n\ + ldrb r0, [r0]\n\ + adds r5, r1, 0\n\ + cmp r0, 0\n\ + bne _08114E60\n\ + b _08114F5E\n\ +_08114E60:\n\ + movs r1, 0\n\ + movs r3, 0\n\ + cmp r4, 0\n\ + bne _08114E74\n\ + movs r1, 0x1\n\ + b _08114EA6\n\ + .align 2, 0\n\ +_08114E6C: .4byte 0x02014800\n\ +_08114E70: .4byte 0x0000a0c4\n\ +_08114E74:\n\ + subs r0, r4, 0x1\n\ + lsls r0, 5\n\ + adds r2, r3, r0\n\ + adds r0, r5, 0\n\ + adds r0, 0xC4\n\ + adds r0, r2, r0\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + bne _08114EA6\n\ + ldr r7, _08114EC4 @ =0x000008c4\n\ + adds r0, r5, r7\n\ + adds r0, r2, r0\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + bne _08114EA6\n\ + adds r3, 0x1\n\ + cmp r3, 0x1F\n\ + bgt _08114EA6\n\ + cmp r4, 0\n\ + bne _08114E74\n\ + lsls r0, r1, 24\n\ + movs r1, 0x80\n\ + lsls r1, 17\n\ + adds r0, r1\n\ + lsrs r1, r0, 24\n\ +_08114EA6:\n\ + cmp r3, 0x20\n\ + bne _08114EB4\n\ + lsls r0, r1, 24\n\ + movs r2, 0x80\n\ + lsls r2, 17\n\ + adds r0, r2\n\ + lsrs r1, r0, 24\n\ +_08114EB4:\n\ + movs r3, 0\n\ + cmp r4, 0x3F\n\ + bne _08114EC8\n\ + lsls r0, r1, 24\n\ + movs r7, 0x80\n\ + lsls r7, 17\n\ + adds r0, r7\n\ + b _08114EF8\n\ + .align 2, 0\n\ +_08114EC4: .4byte 0x000008c4\n\ +_08114EC8:\n\ + adds r0, r4, 0x1\n\ + lsls r0, 5\n\ + adds r2, r3, r0\n\ + adds r0, r5, 0\n\ + adds r0, 0xC4\n\ + adds r0, r2, r0\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + bne _08114EFA\n\ + ldr r7, _08114F64 @ =0x000008c4\n\ + adds r0, r5, r7\n\ + adds r0, r2, r0\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + bne _08114EFA\n\ + adds r3, 0x1\n\ + cmp r3, 0x1F\n\ + bgt _08114EFA\n\ + cmp r4, 0x3F\n\ + bne _08114EC8\n\ + lsls r0, r1, 24\n\ + movs r1, 0x80\n\ + lsls r1, 17\n\ + adds r0, r1\n\ +_08114EF8:\n\ + lsrs r1, r0, 24\n\ +_08114EFA:\n\ + cmp r3, 0x20\n\ + bne _08114F08\n\ + lsls r0, r1, 24\n\ + movs r2, 0x80\n\ + lsls r2, 17\n\ + adds r0, r2\n\ + lsrs r1, r0, 24\n\ +_08114F08:\n\ + cmp r1, 0x2\n\ + beq _08114F5E\n\ + subs r0, r6, 0x2\n\ + lsls r0, 24\n\ + lsrs r1, r0, 24\n\ + cmp r0, 0\n\ + bge _08114F18\n\ + movs r1, 0\n\ +_08114F18:\n\ + adds r0, r6, 0x2\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + asrs r0, 24\n\ + cmp r0, 0x3F\n\ + ble _08114F26\n\ + movs r2, 0x3F\n\ +_08114F26:\n\ + lsls r1, 24\n\ + asrs r3, r1, 24\n\ + lsls r0, r2, 24\n\ + asrs r2, r0, 24\n\ + adds r6, r1, 0\n\ + adds r7, r0, 0\n\ + cmp r3, r2\n\ + bge _08114F7C\n\ + cmp r4, 0\n\ + beq _08114F7C\n\ + subs r0, r4, 0x1\n\ + lsls r5, r0, 7\n\ + ldr r0, _08114F68 @ =0x020188c4\n\ + mov r12, r0\n\ +_08114F42:\n\ + asrs r0, r3, 1\n\ + lsls r0, 2\n\ + adds r0, r5\n\ + add r0, r12\n\ + ldr r1, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r3\n\ + cmp r0, 0\n\ + beq _08114F6C\n\ + ldrb r1, [r1]\n\ + movs r0, 0xF0\n\ +_08114F58:\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08114F72\n\ +_08114F5E:\n\ + movs r0, 0x1\n\ + b _08114FCA\n\ + .align 2, 0\n\ +_08114F64: .4byte 0x000008c4\n\ +_08114F68: .4byte 0x020188c4\n\ +_08114F6C:\n\ + ldrb r1, [r1]\n\ + movs r0, 0xF\n\ + b _08114F58\n\ +_08114F72:\n\ + adds r3, 0x1\n\ + cmp r3, r2\n\ + bge _08114F7C\n\ + cmp r4, 0\n\ + bne _08114F42\n\ +_08114F7C:\n\ + asrs r3, r6, 24\n\ + asrs r1, r7, 24\n\ + cmp r3, r1\n\ + bge _08114FC8\n\ + cmp r4, 0x3F\n\ + beq _08114FC8\n\ + adds r0, r4, 0x1\n\ + lsls r5, r0, 7\n\ + ldr r6, _08114FB0 @ =0x020188c4\n\ + adds r2, r1, 0\n\ +_08114F90:\n\ + asrs r0, r3, 1\n\ + lsls r0, 2\n\ + adds r0, r5\n\ + adds r0, r6\n\ + ldr r1, [r0]\n\ + movs r0, 0x1\n\ + ands r0, r3\n\ + cmp r0, 0\n\ + beq _08114FB4\n\ + ldrb r1, [r1]\n\ + movs r0, 0xF0\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _08114FBE\n\ + b _08114F5E\n\ + .align 2, 0\n\ +_08114FB0: .4byte 0x020188c4\n\ +_08114FB4:\n\ + ldrb r1, [r1]\n\ + movs r0, 0xF\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _08114F5E\n\ +_08114FBE:\n\ + adds r3, 0x1\n\ + cmp r3, r2\n\ + bge _08114FC8\n\ + cmp r4, 0x3F\n\ + bne _08114F90\n\ +_08114FC8:\n\ + movs r0, 0\n\ +_08114FCA:\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .syntax divided"); +} + +// Functions below are vblank callbacks and are used + +static void EvoDummyFunc(void) +{ + +} + +static void VBlankCB_EvolutionScene(void) +{ + REG_BG0CNT = BGCNT_SCREENBASE(24) | BGCNT_16COLOR | BGCNT_TXT256x256 | BGCNT_AFF512x512 | BGCNT_PRIORITY(3); // 0x9803 + REG_BG0HOFS = gUnknown_030042A4; + REG_BG0VOFS = gUnknown_030042A0; + REG_BG1HOFS = gUnknown_030042C0; + REG_BG1VOFS = gUnknown_030041B4; + REG_BG2HOFS = gUnknown_03004288; + REG_BG2VOFS = gUnknown_03004280; + REG_BG3HOFS = gUnknown_030041B0; + REG_BG3VOFS = gUnknown_030041B8; + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + sub_8089668(); +} + +static void VBlankCB_TradeEvolutionScene(void) +{ + REG_BG0HOFS = gUnknown_030042A4; + REG_BG0VOFS = gUnknown_030042A0; + REG_BG1HOFS = gUnknown_030042C0; + REG_BG1VOFS = gUnknown_030041B4; + REG_BG2HOFS = gUnknown_03004288; + REG_BG2VOFS = gUnknown_03004280; + REG_BG3HOFS = gUnknown_030041B0; + REG_BG3VOFS = gUnknown_030041B8; + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + sub_8089668(); +} + +static void sub_81150D8(void) +{ + sub_814A880(200, 72 + (sEvoCursorPos * 16)); +} + +static void EvoDummyFunc2(void) +{ + +} diff --git a/src/scene/hall_of_fame.c b/src/scene/hall_of_fame.c new file mode 100644 index 000000000..6f7df576b --- /dev/null +++ b/src/scene/hall_of_fame.c @@ -0,0 +1,1413 @@ +#include "global.h" +#include "main.h" +#include "task.h" +#include "palette.h" +#include "sound.h" +#include "songs.h" +#include "pokemon.h" +#include "text.h" +#include "strings.h" +#include "string_util.h" +#include "menu.h" +#include "save.h" +#include "species.h" +#include "overworld.h" +#include "m4a.h" +#include "data2.h" +#include "decompress.h" +#include "rng.h" +#include "trig.h" + +static EWRAM_DATA u32 sUnknown_0203931C = 0; + +extern u8 ewram[]; +extern bool8 gUnknown_02039324; // has hall of fame records +extern void (*gGameContinueCallback)(void); +extern struct MusicPlayerInfo gMPlay_BGM; +extern u8 gReservedSpritePaletteCount; +extern struct SpriteTemplate gUnknown_02024E8C; + +extern const u8 gContestConfetti_Gfx[]; +extern const u8 gContestConfetti_Pal[]; +extern const u8 gHallOfFame_Gfx[]; +extern const u16 gHallOfFame_Pal[]; + +struct HallofFameMon +{ + u32 tid; + u32 personality; + u16 species : 9; + u16 lvl : 7; + u8 nick[10]; +}; + +struct HallofFameMons +{ + struct HallofFameMon mons[6]; +}; + +#define HALL_OF_FAME_MAX_TEAMS 50 + +static void sub_8141FF8(u8 taskID); +static void sub_81422E8(u8 taskID); +static void sub_814217C(u8 taskID); +static void sub_8142274(u8 taskID); +static void sub_81422B8(u8 taskID); +static void sub_8142320(u8 taskID); +static void sub_8142404(u8 taskID); +static void sub_8142484(u8 taskID); +static void sub_8142570(u8 taskID); +static void sub_8142618(u8 taskID); +static void sub_81426F8(u8 taskID); +static void sub_8142738(u8 taskID); +static void sub_8142794(u8 taskID); +static void sub_8142818(u8 taskID); +static void sub_8142850(u8 taskID); +static void sub_81428A0(u8 taskID); +static void sub_8142A28(u8 taskID); +static void sub_8142FEC(u8 taskID); +static void sub_8142B04(u8 taskID); +static void sub_8142CC8(u8 taskID); +static void sub_8142DF4(u8 taskID); +static void sub_8142F78(u8 taskID); +static void sub_8142FCC(u8 taskID); +static void sub_814302C(u8 taskID); + +static void sub_81435DC(struct Sprite* sprite); +static void sub_814386C(struct Sprite* sprite); +static void SpriteCB_HallOfFame_Dummy(struct Sprite* sprite); + +static void sub_8143068(u8 a0, u8 a1); +static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 a1, u8 a2); +static void HallOfFame_PrintPlayerInfo(u8 a0, u8 a1); +static void sub_81433E0(void); +static void sub_8143570(void); +static void sub_81435B8(void); +static u32 HallOfFame_LoadPokemonPic(u16 species, s16 posX, s16 posY, u16 pokeID, u32 tid, u32 pid); +static u32 HallOfFame_LoadTrainerPic(u16 trainerPicID, s16 posX, s16 posY, u16 a3); +static bool8 sub_81438C4(void); + +// functions from different files +void sub_81439D0(void); +void sub_80C5CD4(void*); // ? +void sub_80C5E38(void*); // ? +bool8 sub_80C5DCC(void); +bool8 sub_80C5F98(void); +void ReturnFromHallOfFamePC(void); +u16 SpeciesToPokedexNum(u16 species); +void remove_some_task(void); + +// data and gfx + +static const struct CompressedSpriteSheet sHallOfFame_ConfettiSpriteSheet = +{ + gContestConfetti_Gfx, 0x220, 1001 +}; + +static const u8 sUnused0[8] = {}; + +static const struct CompressedSpritePalette sHallOfFame_ConfettiSpritePalette = +{ + gContestConfetti_Pal, 1001 +}; + +static const u8 sUnused1[8] = {}; + +static const s16 sHallOfFame_MonsFullTeamPositions[6][4] = +{ + {120, 210, 120, 40}, + {326, 220, 56, 40}, + {-86, 220, 184, 40}, + {120, -62, 120, 88}, + {-25, -62, 200, 88}, + {265, -62, 40, 88} +}; + +static const s16 sHallOfFame_MonsHalfTeamPositions[3][4] = +{ + {120, 214, 120, 64}, + {281, 214, 56, 64}, + {-41, 214, 184, 64} +}; + +static const struct HallofFameMon sDummyFameMon = +{ + 0x3EA03EA, 0, 0, 0, {0} +}; + +static const u8 sUnused2[6] = {2, 1, 3, 6, 4, 5}; + +static const struct OamData sOamData_840B598 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +void* const gUnknown_0840B5A0[] = +{ + &ewram[0x08000], + &ewram[0x0A000], + &ewram[0x0C000], + &ewram[0x0E000], + &ewram[0x10000], + &ewram[0x14000], + &ewram[0x18000] +}; + +static const struct SpriteFrameImage sSpriteImageTable_840B5BC[] = +{ + {&ewram[0x8000], 0x800}, + {&ewram[0x8800], 0x800}, + {&ewram[0x9000], 0x800}, + {&ewram[0x9800], 0x800} +}; + +static const struct SpriteFrameImage sSpriteImageTable_840B5DC[] = +{ + {&ewram[0xA000], 0x800}, + {&ewram[0xA800], 0x800}, + {&ewram[0xB000], 0x800}, + {&ewram[0xB800], 0x800} +}; + +static const struct SpriteFrameImage sSpriteImageTable_840B5FC[] = +{ + {&ewram[0xC000], 0x800}, + {&ewram[0xC800], 0x800}, + {&ewram[0xD000], 0x800}, + {&ewram[0xD800], 0x800} +}; + +static const struct SpriteFrameImage sSpriteImageTable_840B61C[] = +{ + {&ewram[0xE000], 0x800}, + {&ewram[0xE800], 0x800}, + {&ewram[0xF000], 0x800}, + {&ewram[0xF800], 0x800} +}; + +static const struct SpriteFrameImage sSpriteImageTable_840B63C[] = +{ + {&ewram[0x10000], 0x800}, + {&ewram[0x10800], 0x800}, + {&ewram[0x11000], 0x800}, + {&ewram[0x11800], 0x800} +}; + +static const struct SpriteFrameImage sSpriteImageTable_840B65C[] = +{ + {&ewram[0x14000], 0x800}, + {&ewram[0x14800], 0x800}, + {&ewram[0x15000], 0x800}, + {&ewram[0x15800], 0x800} +}; + +static const struct SpriteFrameImage sSpriteImageTable_840B67C[] = +{ + {&ewram[0x18000], 0x800}, + {&ewram[0x18800], 0x800}, + {&ewram[0x19000], 0x800}, + {&ewram[0x19800], 0x800} +}; + +static const struct SpriteFrameImage* const sUnknown_0840B69C[7] = +{ + sSpriteImageTable_840B5BC, + sSpriteImageTable_840B5DC, + sSpriteImageTable_840B5FC, + sSpriteImageTable_840B61C, + sSpriteImageTable_840B63C, + sSpriteImageTable_840B65C, + sSpriteImageTable_840B67C +}; + +static const struct SpriteTemplate sUnknown_0840B6B8 = +{ + .tileTag = -1, + .paletteTag = -1, + .oam = &sOamData_840B598, + .anims = NULL, + .images = sSpriteImageTable_840B5BC, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_HallOfFame_Dummy +}; + +static const struct OamData sOamData_840B6D0 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sSpriteAnim_840B6D8[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B6E0[] = +{ + ANIMCMD_FRAME(1, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B6E8[] = +{ + ANIMCMD_FRAME(2, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B6F0[] = +{ + ANIMCMD_FRAME(3, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B6F8[] = +{ + ANIMCMD_FRAME(4, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B700[] = +{ + ANIMCMD_FRAME(5, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B708[] = +{ + ANIMCMD_FRAME(6, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B710[] = +{ + ANIMCMD_FRAME(7, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B718[] = +{ + ANIMCMD_FRAME(8, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B720[] = +{ + ANIMCMD_FRAME(9, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B728[] = +{ + ANIMCMD_FRAME(10, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B730[] = +{ + ANIMCMD_FRAME(11, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B738[] = +{ + ANIMCMD_FRAME(12, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B740[] = +{ + ANIMCMD_FRAME(13, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B748[] = +{ + ANIMCMD_FRAME(14, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B750[] = +{ + ANIMCMD_FRAME(15, 30), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_840B758[] = +{ + ANIMCMD_FRAME(16, 30), + ANIMCMD_END +}; + +static const union AnimCmd* const sSpriteAnimTable_840B760[] = +{ + sSpriteAnim_840B6D8, + sSpriteAnim_840B6E0, + sSpriteAnim_840B6E8, + sSpriteAnim_840B6F0, + sSpriteAnim_840B6F8, + sSpriteAnim_840B700, + sSpriteAnim_840B708, + sSpriteAnim_840B710, + sSpriteAnim_840B718, + sSpriteAnim_840B720, + sSpriteAnim_840B728, + sSpriteAnim_840B730, + sSpriteAnim_840B738, + sSpriteAnim_840B740, + sSpriteAnim_840B748, + sSpriteAnim_840B750, + sSpriteAnim_840B758 +}; + +static const struct SpriteTemplate sSpriteTemplate_840B7A4 = +{ + .tileTag = 1001, + .paletteTag = 1001, + .oam = &sOamData_840B6D0, + .anims = sSpriteAnimTable_840B760, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_814386C +}; + +// code + +#define tDisplayedPoke data[1] +#define tPokesNumber data[2] +#define tFrameCount data[3] +#define tPlayerSpriteID data[4] +#define tMonSpriteID(i) data[i + 5] + +static void VBlankCB_HallOfFame(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void CB2_HallOfFame(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static bool8 sub_8141E64(void) +{ + switch (gMain.state) + { + case 0: + default: + SetVBlankCallback(NULL); + sub_81433E0(); + gMain.state = 1; + break; + case 1: + sub_8143570(); + gMain.state++; + break; + case 2: + { + u16 saved_IME; + + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + SetVBlankCallback(VBlankCB_HallOfFame); + saved_IME = REG_IME; + REG_IME = 0; + REG_IE |= 1; + REG_IME = saved_IME; + REG_DISPSTAT |= 8; + gMain.state++; + } + break; + case 3: + REG_BLDCNT = 0x3F42; + REG_BLDALPHA = 0x710; + REG_BLDY = 0; + sub_81435B8(); + gMain.state++; + break; + case 4: + UpdatePaletteFade(); + if (!gPaletteFade.active) + { + SetMainCallback2(CB2_HallOfFame); + PlayBGM(BGM_DENDOU); + return 0; + } + break; + } + return 1; +} + +void sub_8141F90(void) +{ + if (sub_8141E64() == 0) + { + u8 taskID = CreateTask(sub_8141FF8, 0); + gTasks[taskID].data[0] = 0; + } +} + +static void sub_8141FC4(void) +{ + if (sub_8141E64() == 0) + { + u8 taskID = CreateTask(sub_8141FF8, 0); + gTasks[taskID].data[0] = 1; + } +} + +static void sub_8141FF8(u8 taskID) +{ + u16 i, j; + struct HallofFameMons* fameMons = (struct HallofFameMons*)(&ewram[0x1C000]); + + gTasks[taskID].tPokesNumber = 0; // valid pokes + for (i = 0; i < 6; i++) + { + u8 nick[12]; + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES)) + { + fameMons->mons[i].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); + fameMons->mons[i].tid = GetMonData(&gPlayerParty[i], MON_DATA_OT_ID); + fameMons->mons[i].personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY); + fameMons->mons[i].lvl = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL); + GetMonData(&gPlayerParty[i], MON_DATA_NICKNAME, nick); + for (j = 0; j < 10; j++) + { + fameMons->mons[i].nick[j] = nick[j]; + } + gTasks[taskID].tPokesNumber++; + } + else + { + fameMons->mons[i].species = 0; + fameMons->mons[i].tid = 0; + fameMons->mons[i].personality = 0; + fameMons->mons[i].lvl = 0; + fameMons->mons[i].nick[0] = EOS; + } + } + sUnknown_0203931C = 0; + gTasks[taskID].tDisplayedPoke = 0; + gTasks[taskID].data[4] = 0xFF; + for (i = 0; i < 6; i++) + { + gTasks[taskID].tMonSpriteID(i) = 0xFF; + } + if (gTasks[taskID].data[0]) + gTasks[taskID].func = sub_81422E8; + else + gTasks[taskID].func = sub_814217C; +} + +static void sub_814217C(u8 taskID) +{ + u16 i; + struct HallofFameMons* fameMons = (struct HallofFameMons*)(&ewram[0x1C000]); + struct HallofFameMons* lastSavedTeam = (struct HallofFameMons*)(&ewram[0x1E000]); + + if (gUnknown_02039324 == FALSE) + { + for (i = 0; i < 0x2000; i++) + ewram[i + 0x1E000] = 0; + } + else + sub_8125EC8(3); + + for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, lastSavedTeam++) + { + if (lastSavedTeam->mons[0].species == 0) + break; + } + if (i >= HALL_OF_FAME_MAX_TEAMS) + { + struct HallofFameMons* r5 = (struct HallofFameMons*)(&ewram[0x1E000]); + struct HallofFameMons* r6 = (struct HallofFameMons*)(&ewram[0x1E000]); + r5++; + for (i = 0; i < HALL_OF_FAME_MAX_TEAMS - 1; i++, r6++, r5++) + { + *r6 = *r5; + } + lastSavedTeam--; + } + *lastSavedTeam = *fameMons; + MenuDrawTextWindow(2, 14, 27, 19); + MenuPrint(gMenuText_HOFSaving, 3, 15); + gTasks[taskID].func = sub_8142274; +} + +static void sub_8142274(u8 taskID) +{ + gGameContinueCallback = sub_8141FC4; + TrySavingData(3); + PlaySE(SE_SAVE); + gTasks[taskID].func = sub_81422B8; + gTasks[taskID].tFrameCount = 32; +} + +static void sub_81422B8(u8 taskID) +{ + if (gTasks[taskID].tFrameCount) + gTasks[taskID].tFrameCount--; + else + gTasks[taskID].func = sub_81422E8; +} + +static void sub_81422E8(u8 taskID) +{ + SetUpWindowConfig(&gWindowConfig_81E7198); + InitMenuWindow(&gWindowConfig_81E7198); + gTasks[taskID].func = sub_8142320; +} + +static void sub_8142320(u8 taskID) +{ + u8 spriteID; + s16 xPos, yPos, field4, field6; + + struct HallofFameMons* fameMons = (struct HallofFameMons*)(&ewram[0x1C000]); + u16 currPokeID = gTasks[taskID].tDisplayedPoke; + struct HallofFameMon* currMon = &fameMons->mons[currPokeID]; + + if (gTasks[taskID].tPokesNumber > 3) + { + xPos = sHallOfFame_MonsFullTeamPositions[currPokeID][0]; + yPos = sHallOfFame_MonsFullTeamPositions[currPokeID][1]; + field4 = sHallOfFame_MonsFullTeamPositions[currPokeID][2]; + field6 = sHallOfFame_MonsFullTeamPositions[currPokeID][3]; + } + else + { + xPos = sHallOfFame_MonsHalfTeamPositions[currPokeID][0]; + yPos = sHallOfFame_MonsHalfTeamPositions[currPokeID][1]; + field4 = sHallOfFame_MonsHalfTeamPositions[currPokeID][2]; + field6 = sHallOfFame_MonsHalfTeamPositions[currPokeID][3]; + } + + spriteID = HallOfFame_LoadPokemonPic(currMon->species, xPos, yPos, currPokeID, currMon->tid, currMon->personality); + gSprites[spriteID].data1 = field4; + gSprites[spriteID].data2 = field6; + gSprites[spriteID].data0 = 0; + gSprites[spriteID].callback = sub_81435DC; + gTasks[taskID].tMonSpriteID(currPokeID) = spriteID; + MenuZeroFillWindowRect(0, 14, 29, 19); + gTasks[taskID].func = sub_8142404; +} + +static void sub_8142404(u8 taskID) +{ + struct HallofFameMons* fameMons = (struct HallofFameMons*)(&ewram[0x1C000]); + u16 currPokeID = gTasks[taskID].tDisplayedPoke; + struct HallofFameMon* currMon = &fameMons->mons[currPokeID]; + + if (gSprites[gTasks[taskID].tMonSpriteID(currPokeID)].data0 != 0) + { + if (currMon->species != SPECIES_EGG) + PlayCry1(currMon->species, 0); + HallOfFame_PrintMonInfo(currMon, 0, 14); + gTasks[taskID].tFrameCount = 120; + gTasks[taskID].func = sub_8142484; + } +} + +static void sub_8142484(u8 taskID) +{ + struct HallofFameMons* fameMons = (struct HallofFameMons*)(&ewram[0x1C000]); + u16 currPokeID = gTasks[taskID].tDisplayedPoke; + struct HallofFameMon* currMon = &fameMons->mons[currPokeID]; + + if (gTasks[taskID].tFrameCount != 0) + gTasks[taskID].tFrameCount--; + else + { + sUnknown_0203931C |= (0x10000 << gSprites[gTasks[taskID].tMonSpriteID(currPokeID)].oam.paletteNum); + if (gTasks[taskID].tDisplayedPoke <= 4 && currMon[1].species != 0) // there is another pokemon to display + { + gTasks[taskID].tDisplayedPoke++; + BeginNormalPaletteFade(sUnknown_0203931C, 0, 12, 12, 0x735F); + gSprites[gTasks[taskID].tMonSpriteID(currPokeID)].oam.priority = 1; + gTasks[taskID].func = sub_8142320; + } + else + gTasks[taskID].func = sub_8142570; + } +} + +static void sub_8142570(u8 taskID) +{ + u16 i; + + BeginNormalPaletteFade(0xFFFF0000, 0, 0, 0, 0); + for (i = 0; i < 6; i++) + { + if (gTasks[taskID].tMonSpriteID(i) != 0xFF) + gSprites[gTasks[taskID].tMonSpriteID(i)].oam.priority = 0; + } + MenuZeroFillWindowRect(0, 14, 29, 19); + sub_8143068(0, 15); + PlaySE(SE_DENDOU); + gTasks[taskID].tFrameCount = 400; + gTasks[taskID].func = sub_8142618; +} + +static void sub_8142618(u8 taskID) +{ + if (gTasks[taskID].tFrameCount != 0) + { + gTasks[taskID].tFrameCount--; + if ((gTasks[taskID].tFrameCount & 3) == 0 && gTasks[taskID].tFrameCount > 110) + sub_81438C4(); + } + else + { + u16 i; + for (i = 0; i < 6; i++) + { + if (gTasks[taskID].tMonSpriteID(i) != 0xFF) + gSprites[gTasks[taskID].tMonSpriteID(i)].oam.priority = 1; + } + BeginNormalPaletteFade(sUnknown_0203931C, 0, 12, 12, 0x735F); + MenuZeroFillWindowRect(0, 14, 29, 19); + gTasks[taskID].tFrameCount = 7; + gTasks[taskID].func = sub_81426F8; + } +} + +static void sub_81426F8(u8 taskID) +{ + if (gTasks[taskID].tFrameCount >= 16) + gTasks[taskID].func = sub_8142738; + else + { + gTasks[taskID].tFrameCount++; + REG_BLDALPHA = gTasks[taskID].tFrameCount * 256; + } +} + +static void sub_8142738(u8 taskID) +{ + REG_DISPCNT = 0x1940; + SetUpWindowConfig(&gWindowConfig_81E71B4); + InitMenuWindow(&gWindowConfig_81E71B4); + + gTasks[taskID].tPlayerSpriteID = HallOfFame_LoadTrainerPic(gSaveBlock2.playerGender, 120, 72, 6); + gTasks[taskID].tFrameCount = 120; + gTasks[taskID].func = sub_8142794; +} + +static void sub_8142794(u8 taskID) +{ + if (gTasks[taskID].tFrameCount != 0) + gTasks[taskID].tFrameCount--; + else + { + if (gSprites[gTasks[taskID].tPlayerSpriteID].pos1.x != 160) + gSprites[gTasks[taskID].tPlayerSpriteID].pos1.x++; + else + { + MenuDrawTextWindow(1, 2, 15, 9); + HallOfFame_PrintPlayerInfo(1, 2); + MenuDrawTextWindow(2, 14, 27, 19); + MenuPrint(gMenuText_HOFCongratulations, 4, 15); + gTasks[taskID].func = sub_8142818; + } + } +} + +static void sub_8142818(u8 taskID) +{ + if (gMain.newKeys & A_BUTTON) + { + FadeOutBGM(4); + gTasks[taskID].func = sub_8142850; + } +} + +static void sub_8142850(u8 taskID) +{ + CpuSet(gPlttBufferFaded, gPlttBufferUnfaded, 0x200); + BeginNormalPaletteFade(-1, 8, 0, 0x10, 0); + gTasks[taskID].func = sub_81428A0; +} + +static void sub_81428A0(u8 taskID) +{ + if (!gPaletteFade.active) + { + DestroyTask(taskID); + SetMainCallback2(sub_81439D0); + } +} + +#undef tDisplayedPoke +#undef tPokesNumber +#undef tFrameCount +#undef tPlayerSpriteID +#undef tMonSpriteID + +void sub_81428CC(void) +{ + switch (gMain.state) + { + case 0: + default: + SetVBlankCallback(NULL); + sub_81433E0(); + gMain.state = 1; + break; + case 1: + sub_8143570(); + gMain.state++; + break; + case 2: + { + u16 savedIme; + + SetVBlankCallback(VBlankCB_HallOfFame); + savedIme = REG_IME; + REG_IME = 0; + REG_IE |= 1; + REG_IME = savedIme; + REG_DISPSTAT |= 8; + gMain.state++; + } + break; + case 3: + { + struct HallofFameMons* fameMons; + + REG_BLDCNT = 0; + REG_BLDALPHA = 0; + REG_BLDY = 0; + sub_81435B8(); + + fameMons = (struct HallofFameMons*)(&ewram[0x1C000]); + fameMons->mons[0] = sDummyFameMon; + + sub_80C5CD4(fameMons); + gMain.state++; + } + break; + case 4: + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + if (sub_80C5DCC()) + gMain.state++; + break; + case 5: + REG_BLDCNT = 0x3F42; + REG_BLDALPHA = 0x710; + REG_BLDY = 0; + CreateTask(sub_8142A28, 0); + SetMainCallback2(CB2_HallOfFame); + break; + } +} + +#define tCurrTeamNo data[0] +#define tCurrPageNo data[1] +#define tCurrPokeID data[2] +#define tPokesNo data[4] +#define tMonSpriteID(i) data[i + 5] + +static void sub_8142A28(u8 taskID) +{ + if (sub_8125EC8(3) != 1) + gTasks[taskID].func = sub_8142FEC; + else + { + u16 *vram1, *vram2; + + u16 i; + struct HallofFameMons* savedTeams = (struct HallofFameMons*)(&ewram[0x1E000]); + for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, savedTeams++) + { + if (savedTeams->mons[0].species == 0) + break; + } + if (i < HALL_OF_FAME_MAX_TEAMS) + gTasks[taskID].tCurrTeamNo = i - 1; + else + gTasks[taskID].tCurrTeamNo = HALL_OF_FAME_MAX_TEAMS - 1; + gTasks[taskID].tCurrPageNo = GetGameStat(10); + + for (i = 0, vram1 = (u16*)(VRAM + 0x381A), vram2 = (u16*)(VRAM + 0x385A); i <= 16; i++) + { + *(vram1 + i) = i + 3; + *(vram2 + i) = i + 20; + } + SetUpWindowConfig(&gWindowConfig_81E7198); + InitMenuWindow(&gWindowConfig_81E7198); + gTasks[taskID].func = sub_8142B04; + } +} + +static void sub_8142B04(u8 taskID) +{ + struct HallofFameMons* savedTeams = (struct HallofFameMons*)(&ewram[0x1E000]); + struct HallofFameMon* currMon; + u16 i; + u8* stringPtr; + + for (i = 0; i < gTasks[taskID].tCurrTeamNo; i++) + savedTeams++; + + currMon = &savedTeams->mons[0]; + sUnknown_0203931C = 0; + gTasks[taskID].tCurrPokeID = 0; + gTasks[taskID].tPokesNo = 0; + + for (i = 0; i < 6; i++, currMon++) + { + if (currMon->species != 0) + gTasks[taskID].tPokesNo++; + } + + currMon = &savedTeams->mons[0]; + + for (i = 0; i < 6; i++, currMon++) + { + if (currMon->species != 0) + { + u16 spriteID; + s16 posX, posY; + if (gTasks[taskID].tPokesNo > 3) + { + posX = sHallOfFame_MonsFullTeamPositions[i][2]; + posY = sHallOfFame_MonsFullTeamPositions[i][3]; + } + else + { + posX = sHallOfFame_MonsHalfTeamPositions[i][2]; + posY = sHallOfFame_MonsHalfTeamPositions[i][3]; + } + spriteID = HallOfFame_LoadPokemonPic(currMon->species, posX, posY, i, currMon->tid, currMon->personality); + gSprites[spriteID].oam.priority = 1; + gTasks[taskID].tMonSpriteID(i) = spriteID; + } + else + gTasks[taskID].tMonSpriteID(i) = 0xFF; + } + + BlendPalettes(0xFFFF0000, 0xC, 0x735F); + + stringPtr = gStringVar1; + stringPtr = StringCopy(stringPtr, gMenuText_HOFNumber); + stringPtr[0] = 0xFC; + stringPtr[1] = 0x14; + stringPtr[2] = 0x6; + stringPtr += 3; + stringPtr = ConvertIntToDecimalString(stringPtr, gTasks[taskID].tCurrPageNo); + stringPtr[0] = 0xFC; + stringPtr[1] = 0x13; + stringPtr[2] = 0xF0; + stringPtr[3] = EOS; + MenuPrint(gStringVar1, 0, 0); + + gTasks[taskID].func = sub_8142CC8; +} + +static void sub_8142CC8(u8 taskID) +{ + struct HallofFameMons* savedTeams = (struct HallofFameMons*)(&ewram[0x1E000]); + struct HallofFameMon* currMon; + u16 i; + u16 currMonID; + + for (i = 0; i < gTasks[taskID].tCurrTeamNo; i++) + savedTeams++; + + for (i = 0; i < 6; i++) + { + u16 spriteID = gTasks[taskID].tMonSpriteID(i); + if (spriteID != 0xFF) + gSprites[spriteID].oam.priority = 1; + } + + currMonID = gTasks[taskID].tMonSpriteID(gTasks[taskID].tCurrPokeID); + gSprites[currMonID].oam.priority = 0; + sUnknown_0203931C = (0x10000 << gSprites[currMonID].oam.paletteNum) ^ 0xFFFF0000; + BlendPalettesUnfaded(sUnknown_0203931C, 0xC, 0x735F); + + currMon = &savedTeams->mons[gTasks[taskID].tCurrPokeID]; + if (currMon->species != SPECIES_EGG) + { + StopCryAndClearCrySongs(); + PlayCry1(currMon->species, 0); + } + HallOfFame_PrintMonInfo(currMon, 0, 14); + + gTasks[taskID].func = sub_8142DF4; +} + +static void sub_8142DF4(u8 taskID) +{ + u16 i; + if (gMain.newKeys & A_BUTTON) + { + if (gTasks[taskID].tCurrTeamNo != 0) // prepare another team to view + { + gTasks[taskID].tCurrTeamNo--; + for (i = 0; i < 6; i++) + { + u8 spriteID = gTasks[taskID].tMonSpriteID(i); + if (spriteID != 0xFF) + { + FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(gSprites[spriteID].oam.paletteNum)); + DestroySprite(&gSprites[spriteID]); + } + } + if (gTasks[taskID].tCurrPageNo != 0) + gTasks[taskID].tCurrPageNo--; + gTasks[taskID].func = sub_8142B04; + } + else // no more teams to view, turn off hall of fame PC + { + if (IsCryPlayingOrClearCrySongs()) + { + StopCryAndClearCrySongs(); + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + } + gTasks[taskID].func = sub_8142F78; + } + } + else if (gMain.newKeys & B_BUTTON) // turn off hall of fame PC + { + if (IsCryPlayingOrClearCrySongs()) + { + StopCryAndClearCrySongs(); + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + } + gTasks[taskID].func = sub_8142F78; + } + else if (gMain.newKeys & DPAD_UP && gTasks[taskID].tCurrPokeID != 0) // change poke -1 + { + gTasks[taskID].tCurrPokeID--; + gTasks[taskID].func = sub_8142CC8; + } + else if (gMain.newKeys & DPAD_DOWN && gTasks[taskID].tCurrPokeID < gTasks[taskID].tPokesNo - 1) // change poke +1 + { + gTasks[taskID].tCurrPokeID++; + gTasks[taskID].func = sub_8142CC8; + } +} + +static void sub_8142F78(u8 taskID) +{ + struct HallofFameMons* fameMons; + + CpuSet(gPlttBufferFaded, gPlttBufferUnfaded, 0x200); + fameMons = (struct HallofFameMons*)(&ewram[0x1C000]); + fameMons->mons[0] = sDummyFameMon; + sub_80C5E38(fameMons); + gTasks[taskID].func = sub_8142FCC; +} + +static void sub_8142FCC(u8 taskID) +{ + if (sub_80C5F98()) + { + DestroyTask(taskID); + ReturnFromHallOfFamePC(); + } +} + +static void sub_8142FEC(u8 taskID) +{ + MenuDrawTextWindow(2, 14, 27, 19); + MenuPrintMessage(gMenuText_HOFCorrupt, 3, 15); + gTasks[taskID].func = sub_814302C; +} + +static void sub_814302C(u8 taskID) +{ + if (MenuUpdateWindowText() && gMain.newKeys & A_BUTTON) + gTasks[taskID].func = sub_8142F78; +} + +#undef tCurrTeamNo +#undef tCurrPageNo +#undef tCurrPokeID +#undef tPokesNo +#undef tMonSpriteID + +static void sub_8143068(u8 a0, u8 a1) +{ + sub_8072BD8(gMenuText_WelcomeToHOFAndDexRating, 0, a1 + 1, 0xF0); +} + +static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 a1, u8 a2) +{ + u8* stringPtr; + u16 monData; + u16 i; + + stringPtr = gStringVar1; + stringPtr[0] = EXT_CTRL_CODE_BEGIN; + stringPtr[1] = 0x13; + stringPtr[2] = 0x28; + stringPtr[3] = EOS; + + if (currMon->species != SPECIES_EGG) + { + monData = SpeciesToPokedexNum(currMon->species); + if (monData != 0xFFFF) + { + stringPtr = StringCopy(stringPtr, gOtherText_Number2); + ConvertIntToDecimalStringN(stringPtr, monData, 2, 3); + } + } + + MenuPrint(gStringVar1, a1 + 4, a2 + 1); + stringPtr = gStringVar1; + + for (i = 0; i < 10 && currMon->nick[i] != EOS; stringPtr[i] = currMon->nick[i], i++) {} + stringPtr += i; + stringPtr[0] = EOS; + + if (currMon->species == SPECIES_EGG) + { + stringPtr[0] = EXT_CTRL_CODE_BEGIN; + stringPtr[1] = 0x13; + stringPtr[2] = 0xA0; + stringPtr[3] = EOS; + MenuPrint(gStringVar1, a1 + 9, a2 + 1); + MenuZeroFillWindowRect(0, a2 + 3, 29, a2 + 4); + } + else + { + + stringPtr[0] = EXT_CTRL_CODE_BEGIN; + stringPtr[1] = 0x13; + stringPtr[2] = 0x3E; + stringPtr += 3; + + stringPtr[0] = CHAR_SLASH; + stringPtr++; + + for (i = 0; i < 10 && gSpeciesNames[currMon->species][i] != EOS; stringPtr[i] = gSpeciesNames[currMon->species][i], i++) {} + + stringPtr += i; + stringPtr[0] = CHAR_SPACE; + stringPtr++; + + if (currMon->species != SPECIES_NIDORAN_M && currMon->species != SPECIES_NIDORAN_F) + { + switch (GetGenderFromSpeciesAndPersonality(currMon->species, currMon->personality)) + { + case MON_MALE: + stringPtr[0] = CHAR_MALE; + stringPtr++; + break; + case MON_FEMALE: + stringPtr[0] = CHAR_FEMALE; + stringPtr++; + break; + } + } + + stringPtr[0] = EXT_CTRL_CODE_BEGIN; + stringPtr[1] = 0x13; + stringPtr[2] = 0xA0; + stringPtr[3] = EOS; + + MenuPrint(gStringVar1, a1 + 9, a2 + 1); + + monData = currMon->lvl; + + stringPtr = StringCopy(gStringVar1, gOtherText_Level3); + + stringPtr[0] = EXT_CTRL_CODE_BEGIN; + stringPtr[1] = 0x14; + stringPtr[2] = 6; + stringPtr += 3; + + stringPtr = ConvertIntToDecimalStringN(stringPtr, monData, 0, 3); + + stringPtr[0] = EXT_CTRL_CODE_BEGIN; + stringPtr[1] = 0x13; + stringPtr[2] = 0x30; + stringPtr[3] = EOS; + + MenuPrint(gStringVar1, a1 + 7, a2 + 3); + + monData = currMon->tid; + + stringPtr = StringCopy(gStringVar1, gOtherText_IDNumber); + ConvertIntToDecimalStringN(stringPtr, monData, 2, 5); + + MenuPrint(gStringVar1, a1 + 13, a2 + 3); + } +} + +#define ByteRead16(ptr) ((ptr)[0] | ((ptr)[1] << 8)) + +static void HallOfFame_PrintPlayerInfo(u8 a0, u8 a1) +{ + u8* stringPtr; + u16 visibleTid; + + MenuPrint(gOtherText_Name, a0 + 1, a1 + 1); + MenuPrint_RightAligned(gSaveBlock2.playerName, a0 + 14, a1 + 1); + + MenuPrint(gOtherText_IDNumber2, a0 + 1, a1 + 3); + visibleTid = ByteRead16(gSaveBlock2.playerTrainerId); + ConvertIntToDecimalStringN(gStringVar1, visibleTid, 2, 5); + + MenuPrint_RightAligned(gStringVar1, a0 + 14, a1 + 3); + MenuPrint(gMainMenuString_Time, a0 + 1, a1 + 5); + + stringPtr = ConvertIntToDecimalString(gStringVar1, gSaveBlock2.playTimeHours); + stringPtr[0] = CHAR_SPACE; + stringPtr[1] = CHAR_COLON; + stringPtr[2] = CHAR_SPACE; + stringPtr += 3; + + stringPtr = ConvertIntToDecimalStringN(stringPtr, gSaveBlock2.playTimeMinutes, 2, 2); + stringPtr[0] = EOS; + + MenuPrint_RightAligned(gStringVar1, a0 + 14, a1 + 5); +} + +static void sub_81433E0(void) +{ + u32 offsetWrite, offsetWrite2, offsetWrite3, offsetWrite4; + u32 size, size2, size3, size4; + u16 i; + + REG_DISPCNT = 0; + + REG_BG0CNT = 0; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + + REG_BG1CNT = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + + REG_BG2CNT = 0; + REG_BG2HOFS = 0; + REG_BG2VOFS = 0; + + REG_BG3CNT = 0; + REG_BG3HOFS = 0; + REG_BG3VOFS = 0; + + offsetWrite = (VRAM); + size = 0x18000; + while (TRUE) + { + DmaFill16(3, 0, offsetWrite, 0x1000); + offsetWrite += 0x1000; + size -= 0x1000; + if (size <= 0x1000) + { + DmaFill16(3, 0, offsetWrite, size); + break; + } + } + + offsetWrite2 = OAM; + size2 = OAM_SIZE; + DmaFill32(3, 0, offsetWrite2, size2); + + offsetWrite3 = PLTT; + size3 = PLTT_SIZE; + DmaFill16(3, 0, offsetWrite3, size3); + + LZ77UnCompVram(gHallOfFame_Gfx, (void*)(VRAM)); + + for (i = 0; i < 64; i++) + { + *((u16*)(VRAM + 0x3800) + i) = 1; + } + for (i = 0; i < 192; i++) + { + *((u16*)(VRAM + 0x3B80) + i) = 1; + } + for (i = 0; i < 1024; i++) + { + *((u16*)(VRAM + 0x3000) + i) = 2; + } + + offsetWrite4 = (u32)(&ewram[0]); + size4 = 0x4000; + while (TRUE) + { + DmaFill16(3, 0, offsetWrite4, 0x1000); + offsetWrite4 += 0x1000; + size4 -= 0x1000; + if (size4 <= 0x1000) + { + DmaFill16(3, 0, offsetWrite4, size4); + break; + } + } + + ResetPaletteFade(); + LoadPalette(gHallOfFame_Pal, 0, 0x20); +} + +static void sub_8143570(void) +{ + remove_some_task(); + ResetTasks(); + ResetSpriteData(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 8; + LoadCompressedObjectPic(&sHallOfFame_ConfettiSpriteSheet); + LoadCompressedObjectPalette(&sHallOfFame_ConfettiSpritePalette); + SetUpWindowConfig(&gWindowConfig_81E71B4); + InitMenuWindow(&gWindowConfig_81E71B4); +} + +static void sub_81435B8(void) +{ + REG_BG1CNT = 0x700; + REG_BG3CNT = 0x603; + REG_DISPCNT = 0x1B40; +} + +static void sub_81435DC(struct Sprite* sprite) +{ + u32 spritePos = *(u32*)(&sprite->pos1); + u32 dataPos = *(u32*)(&sprite->data1); + if (spritePos != dataPos) + { + if (sprite->pos1.x < sprite->data1) + sprite->pos1.x += 15; + if (sprite->pos1.x > sprite->data1) + sprite->pos1.x -= 15; + + if (sprite->pos1.y < sprite->data2) + sprite->pos1.y += 10; + if (sprite->pos1.y > sprite->data2) + sprite->pos1.y -= 10; + } + else + { + sprite->data0 = 1; + sprite->callback = SpriteCB_HallOfFame_Dummy; + } +} + +static void SpriteCB_HallOfFame_Dummy(struct Sprite* sprite) +{ + +} + +void sub_8143648(u16 paletteTag, u8 animID) +{ + gUnknown_02024E8C = sUnknown_0840B6B8; + gUnknown_02024E8C.paletteTag = paletteTag; + gUnknown_02024E8C.images = sUnknown_0840B69C[animID]; + gUnknown_02024E8C.anims = gSpriteAnimTable_81E7C64; +} + +void sub_8143680(u16 paletteTag, u8 animID) +{ + gUnknown_02024E8C = sUnknown_0840B6B8; + gUnknown_02024E8C.paletteTag = paletteTag; + gUnknown_02024E8C.images = sUnknown_0840B69C[animID]; + gUnknown_02024E8C.anims = gUnknown_081EC2A4[0]; +} + +static u32 HallOfFame_LoadPokemonPic(u16 species, s16 posX, s16 posY, u16 pokeID, u32 tid, u32 pid) +{ + u8 spriteID; + const u8* pokePal; + + LoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, 0x2000000, gUnknown_0840B5A0[pokeID], species, pid, 1); + + pokePal = GetMonSpritePalFromOtIdPersonality(species, tid, pid); + LoadCompressedPalette(pokePal, 16 * pokeID + 256, 0x20); + + sub_8143648(pokeID, pokeID); + spriteID = CreateSprite(&gUnknown_02024E8C, posX, posY, 10 - pokeID); + gSprites[spriteID].oam.paletteNum = pokeID; + return spriteID; +} + +static u32 HallOfFame_LoadTrainerPic(u16 trainerPicID, s16 posX, s16 posY, u16 a3) +{ + u8 spriteID; + + DecompressPicFromTable_2(&gTrainerFrontPicTable[trainerPicID], gTrainerFrontPicCoords[trainerPicID].coords, gTrainerFrontPicCoords[trainerPicID].y_offset, (void*) 0x2000000, gUnknown_0840B5A0[a3], trainerPicID); + + LoadCompressedPalette(gTrainerFrontPicPaletteTable[trainerPicID].data, 16 * a3 + 256, 0x20); + sub_8143680(a3, a3); + + spriteID = CreateSprite(&gUnknown_02024E8C, posX, posY, 1); + gSprites[spriteID].oam.paletteNum = a3; + + return spriteID; +} + +static void sub_814386C(struct Sprite* sprite) +{ + if (sprite->pos2.y > 120) + DestroySprite(sprite); + else + { + u16 rand; + u8 tableID; + + sprite->pos2.y++; + sprite->pos2.y += sprite->data1; + + tableID = sprite->data0; + rand = (Random() % 4) + 8; + sprite->pos2.x = rand * gSineTable[tableID] / 256; + + sprite->data0 += 4; + } +} + +static bool8 sub_81438C4(void) +{ + u8 spriteID; + struct Sprite* sprite; + + s16 posX = Random() % 240; + s16 posY = -(Random() % 8); + + spriteID = CreateSprite(&sSpriteTemplate_840B7A4, posX, posY, 0); + sprite = &gSprites[spriteID]; + + StartSpriteAnim(sprite, Random() % 17); + + if (Random() & 3) + sprite->data1 = 0; + else + sprite->data1 = 1; + + return 0; +} diff --git a/src/intro.c b/src/scene/intro.c index a43e0356c..dd7cc858c 100644 --- a/src/intro.c +++ b/src/scene/intro.c @@ -1785,7 +1785,7 @@ static u16 sub_813CE88(u16 species, s16 x, s16 y, u16 d, u8 front) LoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, 0x2000000, gUnknown_0840B5A0[d], species, 0, 1); else LoadSpecialPokePic(&gMonBackPicTable[species], gMonBackPicCoords[species].coords, gMonBackPicCoords[species].y_offset, 0x2000000, gUnknown_0840B5A0[d], species, 0, 0); - lzPaletteData = species_and_otid_get_pal(species, 0, 0xFFFF); + lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, 0, 0xFFFF); LoadCompressedPalette(lzPaletteData, 0x100 + d * 0x10, 0x20); sub_8143648(d, d); spriteId = CreateSprite(&gUnknown_02024E8C, x, y, (d + 1) * 4); diff --git a/src/scene/intro_credits_graphics.c b/src/scene/intro_credits_graphics.c new file mode 100755 index 000000000..cd0589af8 --- /dev/null +++ b/src/scene/intro_credits_graphics.c @@ -0,0 +1,532 @@ +#include "global.h" +#include "gba/m4a_internal.h" +#include "intro.h" +#include "data2.h" +#include "decompress.h" +#include "hall_of_fame.h" +#include "intro_credits_graphics.h" +#include "libgncmultiboot.h" +#include "link.h" +#include "m4a.h" +#include "main.h" +#include "new_game.h" +#include "palette.h" +#include "rng.h" +#include "save.h" +#include "songs.h" +#include "sound.h" +#include "species.h" +#include "task.h" +#include "title_screen.h" +#include "trig.h" +#include "unknown_task.h" + +// define register constants for the inline asm +asm(".include \"constants/gba_constants.inc\"\n"); + +struct UnknownStruct1 +{ + u8 var0_0:4; + u8 var0_4:2; + u8 var0_6:2; + u8 var1; + u8 var2; + u8 var3; + u16 var4; +}; + +extern u8 gUnknown_0841225C; +extern u8 gUnknown_084126DC; +extern u8 gUnknown_084121FC; +extern u8 gUnknown_084128D8; +extern u8 gUnknown_08412EB4; +extern u8 gUnknown_08412818; +extern u8 gUnknown_08413184; +extern u8 gUnknown_08413340; +extern u8 gUnknown_084139C8; +extern u8 gUnknown_08413300; +extern u8 gUnknown_08413CCC; + +extern const struct SpriteTemplate gSpriteTemplate_8416B3C; +const extern struct CompressedSpriteSheet gUnknown_08416B54; +const extern struct CompressedSpriteSheet gUnknown_08416BDC; + +extern u16 gUnknown_02039358; +extern s16 gUnknown_0203935A; +extern s16 gUnknown_0203935C; +extern u8 gReservedSpritePaletteCount; + +void sub_8149248(); +void sub_8149264(); + +void load_intro_part2_graphics(u8 a) +{ + LZ77UnCompVram(&gUnknown_0841225C, (void *)(VRAM + 0x4000)); + LZ77UnCompVram(&gUnknown_084126DC, (void *)(VRAM + 0x7800)); + LoadPalette(&gUnknown_084121FC, 240, 32); + switch (a) + { + case 0: + default: + LZ77UnCompVram(&gUnknown_084128D8, (void *)(VRAM)); + LZ77UnCompVram(&gUnknown_08412EB4, (void *)(VRAM + 0x3000)); + LoadPalette(&gUnknown_08412818, 0, 96); + LoadCompressedObjectPic(&gUnknown_08416B54); + LoadPalette(&gUnknown_08413184, 256, 32); + sub_8149248(); + break; + case 1: + LZ77UnCompVram(&gUnknown_08413340, (void *)(VRAM)); + LZ77UnCompVram(&gUnknown_084139C8, (void *)(VRAM + 0x3000)); + LoadPalette(&gUnknown_08413300, 0, 32); + LoadCompressedObjectPic(&gUnknown_08416BDC); + LoadPalette(&gUnknown_08413CCC, 256, 32); + sub_8149264(); + break; + } + gUnknown_0203935C = 0; + gReservedSpritePaletteCount = 8; +} + +void sub_8148C78(u8 a) +{ + if (a == 1) + { + REG_BG3CNT = 0x603; + REG_BG2CNT = 0x702; + REG_BG1CNT = 0xF05; + REG_DISPCNT = 0x1E40; + } + else + { + REG_BG3CNT = 0x603; + REG_BG2CNT = 0x702; + REG_BG1CNT = 0xF05; + REG_DISPCNT = 0x1E40; + } +} + +extern u8 gUnknown_084131C4; +extern u8 gUnknown_084131A4; +extern u8 gUnknown_0841221C; +extern u8 gUnknown_08412878; +extern u8 gUnknown_08413320; +extern u8 gUnknown_0841223C; +extern u8 gUnknown_08413E78; +extern u8 gUnknown_08414084; +extern u8 gUnknown_08413E38; +const extern struct CompressedSpriteSheet gUnknown_08416C70; +extern u8 gUnknown_08414064; +extern struct UnknownStruct1 gUnknown_08416B94; +extern struct UnknownStruct1 gUnknown_08416C10; +extern struct UnknownStruct1 gUnknown_08416C8C; +const extern union AnimCmd *const gSpriteAnimTable_8416B84; +const extern union AnimCmd *const gSpriteAnimTable_8416C04; +const extern union AnimCmd *const gSpriteAnimTable_8416C88; +const extern struct SpriteTemplate gSpriteTemplate_8416CDC; +const extern struct SpriteTemplate gSpriteTemplate_Brendan; +const extern struct SpriteTemplate gSpriteTemplate_8416CF4; +const extern struct SpriteTemplate gSpriteTemplate_May; +const extern struct SpriteTemplate gSpriteTemplate_8416D7C; +const extern struct SpriteTemplate gSpriteTemplate_8416D94; + +void sub_8149280(); + +void sub_8148CB0(u8 a) +{ + LZ77UnCompVram(&gUnknown_0841225C, (void *)(VRAM + 0x4000)); + LZ77UnCompVram(&gUnknown_084126DC, (void *)(VRAM + 0x7800)); + switch (a) + { + case 0: + default: + LoadPalette(&gUnknown_084121FC, 240, 32); + LZ77UnCompVram(&gUnknown_084128D8, (void *)(VRAM)); + LZ77UnCompVram(&gUnknown_08412EB4, (void *)(VRAM + 0x3000)); + LoadPalette(&gUnknown_08412818, 0, 96); + LoadCompressedObjectPic(&gUnknown_08416B54); + LZ77UnCompVram(&gUnknown_084131C4, (void *)(VRAM + 0x10000)); + LoadPalette(&gUnknown_08413184, 256, 32); + sub_8149248(); + break; + case 1: + LoadPalette(&gUnknown_0841221C, 240, 32); + LZ77UnCompVram(&gUnknown_084128D8, (void *)(VRAM)); + LZ77UnCompVram(&gUnknown_08412EB4, (void *)(VRAM + 0x3000)); + LoadPalette(&gUnknown_08412878, 0, 96); + LoadCompressedObjectPic(&gUnknown_08416B54); + LZ77UnCompVram(&gUnknown_084131C4, (void *)(VRAM + 0x10000)); + LoadPalette(&gUnknown_084131A4, 256, 32); + sub_8149248(); + break; + case 2: + case 3: + LoadPalette(&gUnknown_0841221C, 240, 32); + LZ77UnCompVram(&gUnknown_08413340, (void *)(VRAM)); + LZ77UnCompVram(&gUnknown_084139C8, (void *)(VRAM + 0x3000)); + LoadPalette(&gUnknown_08413320, 0, 32); + LoadCompressedObjectPic(&gUnknown_08416BDC); + LoadPalette(&gUnknown_08413320, 256, 32); + sub_8149264(); + break; + case 4: + LoadPalette(&gUnknown_0841223C, 240, 32); + LZ77UnCompVram(&gUnknown_08413E78, (void *)(VRAM)); + LZ77UnCompVram(&gUnknown_08414084, (void *)(VRAM + 0x3000)); + LoadPalette(&gUnknown_08413E38, 0, 64); + LoadCompressedObjectPic(&gUnknown_08416C70); + LoadPalette(&gUnknown_08414064, 256, 32); + sub_8149280(); + break; + } + gReservedSpritePaletteCount = 8; + gUnknown_0203935C = 0; +} + +void sub_8148E90(u8 a) +{ + REG_BG3CNT = 0x603; + REG_BG2CNT = 0x702; + REG_BG1CNT = 0xF05; + REG_DISPCNT = 0x1F40; +} + +u8 sub_8148EC0(u8 a, u16 b, u16 c, u16 d) +{ + u8 taskId = CreateTask(&sub_8148F3C, 0); + + gTasks[taskId].data[0] = a; + gTasks[taskId].data[1] = b; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = c; + gTasks[taskId].data[5] = 0; + gTasks[taskId].data[6] = 0; + gTasks[taskId].data[7] = d; + gTasks[taskId].data[8] = 8; + gTasks[taskId].data[9] = 0; + sub_8148F3C(taskId); + return taskId; +} + +#ifdef NONMATCHING +void sub_8148F3C(u8 taskId) +{ + register u32 r4 asm("r4"); + s32 r2; + + r4 = (u16)gTasks[taskId].data[1] << 16; + if (r4 != 0) + { + r2 = (gTasks[taskId].data[2] << 16) + (u16)gTasks[taskId].data[3] - (r4 >> 12); + gTasks[taskId].data[2] = r2 >> 16; + gTasks[taskId].data[3] = r2; + REG_BG1HOFS = gTasks[taskId].data[2]; + REG_BG1VOFS = gUnknown_0203935A + gUnknown_02039358; + } + + r4 = (u16)gTasks[taskId].data[4] << 16; + if (r4 != 0) + { + r2 = (gTasks[taskId].data[5] << 16) + (u16)gTasks[taskId].data[6] - (r4 >> 12); + gTasks[taskId].data[5] = r2 >> 16; + gTasks[taskId].data[3] = r2; + REG_BG2HOFS = gTasks[taskId].data[5]; + if (gTasks[taskId].data[0] != 0) + REG_BG2VOFS = gUnknown_0203935A + gUnknown_02039358; + else + REG_BG2VOFS = gUnknown_02039358; + } + + r4 = (u16)gTasks[taskId].data[7] << 16; + if (r4 != 0) + { + r2 = (gTasks[taskId].data[8] << 16) + (u16)gTasks[taskId].data[9] - (r4 >> 12);; + gTasks[taskId].data[8] = r2 >> 16; + gTasks[taskId].data[9] = r2; + REG_BG3HOFS = gTasks[taskId].data[8]; + REG_BG3VOFS = gUnknown_02039358; + } +} +#else +__attribute__((naked)) +void sub_8148F3C(u8 taskId) +{ + asm(".syntax unified\n\ + push {r4-r6,lr}\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + ldr r1, _08148FB4 @ =gTasks\n\ + lsls r0, r5, 2\n\ + adds r0, r5\n\ + lsls r0, 3\n\ + adds r3, r0, r1\n\ + ldrh r0, [r3, 0xA]\n\ + lsls r4, r0, 16\n\ + adds r6, r1, 0\n\ + cmp r4, 0\n\ + beq _08148F7C\n\ + movs r1, 0xC\n\ + ldrsh r0, [r3, r1]\n\ + lsls r0, 16\n\ + ldrh r1, [r3, 0xE]\n\ + adds r2, r0, r1\n\ + lsrs r0, r4, 12\n\ + subs r2, r0\n\ + asrs r1, r2, 16\n\ + strh r1, [r3, 0xC]\n\ + strh r2, [r3, 0xE]\n\ + ldr r0, _08148FB8 @ =REG_BG1HOFS\n\ + strh r1, [r0]\n\ + ldr r2, _08148FBC @ =REG_BG1VOFS\n\ + ldr r1, _08148FC0 @ =gUnknown_02039358\n\ + ldr r0, _08148FC4 @ =gUnknown_0203935A\n\ + ldrh r0, [r0]\n\ + ldrh r1, [r1]\n\ + adds r0, r1\n\ + strh r0, [r2]\n\ +_08148F7C:\n\ + ldrh r0, [r3, 0x10]\n\ + lsls r4, r0, 16\n\ + cmp r4, 0\n\ + beq _08148FD8\n\ + movs r1, 0x12\n\ + ldrsh r0, [r3, r1]\n\ + lsls r0, 16\n\ + ldrh r1, [r3, 0x14]\n\ + adds r2, r0, r1\n\ + lsrs r0, r4, 12\n\ + subs r2, r0\n\ + asrs r1, r2, 16\n\ + strh r1, [r3, 0x12]\n\ + strh r2, [r3, 0x14]\n\ + ldr r0, _08148FC8 @ =REG_BG2HOFS\n\ + strh r1, [r0]\n\ + movs r1, 0x8\n\ + ldrsh r0, [r3, r1]\n\ + cmp r0, 0\n\ + beq _08148FD0\n\ + ldr r2, _08148FCC @ =REG_BG2VOFS\n\ + ldr r1, _08148FC0 @ =gUnknown_02039358\n\ + ldr r0, _08148FC4 @ =gUnknown_0203935A\n\ + ldrh r0, [r0]\n\ + ldrh r1, [r1]\n\ + adds r0, r1\n\ + strh r0, [r2]\n\ + b _08148FD8\n\ + .align 2, 0\n\ +_08148FB4: .4byte gTasks\n\ +_08148FB8: .4byte REG_BG1HOFS\n\ +_08148FBC: .4byte REG_BG1VOFS\n\ +_08148FC0: .4byte gUnknown_02039358\n\ +_08148FC4: .4byte gUnknown_0203935A\n\ +_08148FC8: .4byte REG_BG2HOFS\n\ +_08148FCC: .4byte REG_BG2VOFS\n\ +_08148FD0:\n\ + ldr r0, _08149010 @ =REG_BG2VOFS\n\ + ldr r1, _08149014 @ =gUnknown_02039358\n\ + ldrh r1, [r1]\n\ + strh r1, [r0]\n\ +_08148FD8:\n\ + lsls r0, r5, 2\n\ + adds r0, r5\n\ + lsls r0, 3\n\ + adds r3, r0, r6\n\ + ldrh r0, [r3, 0x16]\n\ + lsls r4, r0, 16\n\ + cmp r4, 0\n\ + beq _08149008\n\ + movs r1, 0x18\n\ + ldrsh r0, [r3, r1]\n\ + lsls r0, 16\n\ + ldrh r1, [r3, 0x1A]\n\ + adds r2, r0, r1\n\ + lsrs r0, r4, 12\n\ + subs r2, r0\n\ + asrs r1, r2, 16\n\ + strh r1, [r3, 0x18]\n\ + strh r2, [r3, 0x1A]\n\ + ldr r0, _08149018 @ =REG_BG3HOFS\n\ + strh r1, [r0]\n\ + ldr r1, _0814901C @ =REG_BG3VOFS\n\ + ldr r0, _08149014 @ =gUnknown_02039358\n\ + ldrh r0, [r0]\n\ + strh r0, [r1]\n\ +_08149008:\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08149010: .4byte REG_BG2VOFS\n\ +_08149014: .4byte gUnknown_02039358\n\ +_08149018: .4byte REG_BG3HOFS\n\ +_0814901C: .4byte REG_BG3VOFS\n\ + .syntax divided\n"); +} +#endif + +void sub_8149020(u8 mode) +{ + u16 var1; + u16 var2; + switch (mode) + { + case 0: + default: + /* stuff */ + if (gMain.vblankCounter1 & 3 || gPaletteFade.active) + break; + if (gMain.vblankCounter1 & 4) + { + var1 = gPlttBufferUnfaded[9]; + var2 = gPlttBufferUnfaded[10]; + } + else + { + var1 = gPlttBufferUnfaded[10]; + var2 = gPlttBufferUnfaded[9]; + } + LoadPalette(&var1, 9, 2); + LoadPalette(&var2, 10, 2); + break; + case 2: + if (gMain.vblankCounter1 & 3 || gPaletteFade.active) + break; + if (gMain.vblankCounter1 & 4) + { + var1 = 0x3D27; + var2 = 0x295; + } + else + { + var1 = 0x31C; + var2 = 0x3D27; + } + LoadPalette(&var1, 12, 2); + LoadPalette(&var2, 13, 2); + break; + case 1: + break; + } +} + +void sub_814910C(struct Sprite *sprite) +{ + if (gUnknown_0203935C) + { + DestroySprite(sprite); + } + else + { + s32 var = ((sprite->pos1.x << 16) | (u16)sprite->data2) + (u16)sprite->data1; + sprite->pos1.x = var >> 16; + sprite->data2 = var; + if (sprite->pos1.x > 255) sprite->pos1.x = 0xFFE0; + if (sprite->data0) + { + sprite->pos2.y = -(gUnknown_02039358 + gUnknown_0203935A); + } + else + { + sprite->pos2.y = -gUnknown_02039358; + } + } +} + +void sub_8149174(u8 a, struct UnknownStruct1 *b, const union AnimCmd *const *c, u8 d) +{ + u8 i; + + for(i = 0; i < d; i++) + { + u8 sprite = CreateSprite(&gSpriteTemplate_8416B3C, b[i].var1, b[i].var2, b[i].var3); + CalcCenterToCornerVec(&gSprites[sprite], b[i].var0_4, b[i].var0_6, 0); + gSprites[sprite].oam.priority = 3; + gSprites[sprite].oam.shape = b[i].var0_4; + gSprites[sprite].oam.size = b[i].var0_6; + gSprites[sprite].oam.paletteNum = 0; + gSprites[sprite].anims = c; + StartSpriteAnim(&gSprites[sprite], b[i].var0_0); + gSprites[sprite].data0 = a; + gSprites[sprite].data1 = b[i].var4; + gSprites[sprite].data2 = 0; + } +} + +void sub_8149248() +{ + sub_8149174(0, &gUnknown_08416B94, &gSpriteAnimTable_8416B84, 9); +} + +void sub_8149264() +{ + sub_8149174(1, &gUnknown_08416C10, &gSpriteAnimTable_8416C04, 12); +} + +void sub_8149280() +{ + sub_8149174(1, &gUnknown_08416C8C, &gSpriteAnimTable_8416C88, 6); +} + +void nullsub_82() +{ +} + +void sub_81492A0(struct Sprite* sprite) +{ + sprite->invisible = gSprites[sprite->data0].invisible; + sprite->pos1.x = gSprites[sprite->data0].pos1.x; + sprite->pos1.y = gSprites[sprite->data0].pos1.y + 8; + sprite->pos2.x = gSprites[sprite->data0].pos2.x; + sprite->pos2.y = gSprites[sprite->data0].pos2.y; +} + + + +u8 intro_create_brendan_sprite(s16 a, s16 b) +{ + u8 sprite = CreateSprite(&gSpriteTemplate_8416CDC, a, b, 0); + u8 brendan = CreateSprite(&gSpriteTemplate_Brendan, a, b + 8, 1); + gSprites[brendan].data0 = sprite; + return sprite; +} + +u8 intro_create_may_sprite(s16 a, s16 b) +{ + u8 sprite = CreateSprite(&gSpriteTemplate_8416CF4, a, b, 0); + u8 may = CreateSprite(&gSpriteTemplate_May, a, b + 8, 1); + gSprites[may].data0 = sprite; + return sprite; +} + +void nullsub_83() +{ +} + +void sub_81493C4(struct Sprite* sprite) +{ + sprite->invisible = gSprites[sprite->data0].invisible; + sprite->pos1.y = gSprites[sprite->data0].pos1.y; + sprite->pos2.x = gSprites[sprite->data0].pos2.x; + sprite->pos2.y = gSprites[sprite->data0].pos2.y; +} + +u8 intro_create_latios_sprite(s16 a, s16 b) +{ + u8 sprite = CreateSprite(&gSpriteTemplate_8416D7C, a - 32, b, 2); + u8 latios = CreateSprite(&gSpriteTemplate_8416D7C, a + 32, b, 2); + gSprites[latios].data0 = sprite; + StartSpriteAnim(&gSprites[latios], 1); + gSprites[latios].callback = &sub_81493C4; + return sprite; +} + +u8 intro_create_latias_sprite(s16 a, s16 b) +{ + u8 sprite = CreateSprite(&gSpriteTemplate_8416D94, a - 32, b, 2); + u8 latios = CreateSprite(&gSpriteTemplate_8416D94, a + 32, b, 2); + gSprites[latios].data0 = sprite; + StartSpriteAnim(&gSprites[latios], 1); + gSprites[latios].callback = &sub_81493C4; + return sprite; +} diff --git a/src/new_game.c b/src/scene/new_game.c index 226ac9bb7..6ab21c544 100644 --- a/src/new_game.c +++ b/src/scene/new_game.c @@ -11,7 +11,7 @@ #include "item_menu.h" #include "lottery_corner.h" #include "mail_data.h" -#include "mauville_old_man.h" +#include "mauville_man.h" #include "play_time.h" #include "player_pc.h" #include "pokeblock.h" @@ -20,7 +20,7 @@ #include "pokemon_storage_system.h" #include "rng.h" #include "roamer.h" -#include "rom4.h" +#include "overworld.h" #include "rtc.h" #include "script.h" #include "secret_base.h" @@ -99,7 +99,7 @@ void sub_8052DE4(void) void WarpToTruck(void) { - warp1_set(25, 40, -1, -1, -1); // inside of truck + Overworld_SetWarpDestination(25, 40, -1, -1, -1); // inside of truck warp_in(); } @@ -157,7 +157,7 @@ void NewGameInitData(void) ClearPokeblocks(); ClearDecorationInventories(); InitEasyChatPhrases(); - SetMauvilleOldMan(); + SetupMauvilleOldMan(); InitDewfordTrend(); ResetFanClub(); ResetLotteryCorner(); diff --git a/src/title_screen.c b/src/scene/title_screen.c index ab0f1d505..2503b0654 100644 --- a/src/title_screen.c +++ b/src/scene/title_screen.c @@ -437,99 +437,99 @@ __attribute__((naked)) static void CreatePressStartBanner(s16 x, s16 y) { asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - lsls r0, 16\n\ - ldr r2, _0807C3AC @ =0xffe00000\n\ - adds r0, r2\n\ - lsrs r0, 16\n\ - movs r6, 0\n\ - lsls r1, 16\n\ - mov r10, r1\n\ - mov r8, r10\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + lsls r0, 16\n\ + ldr r2, _0807C3AC @ =0xffe00000\n\ + adds r0, r2\n\ + lsrs r0, 16\n\ + movs r6, 0\n\ + lsls r1, 16\n\ + mov r10, r1\n\ + mov r8, r10\n\ _0807C302:\n\ - lsls r5, r0, 16\n\ - asrs r5, 16\n\ - ldr r0, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\ - adds r1, r5, 0\n\ - mov r3, r8\n\ - asrs r2, r3, 16\n\ - movs r3, 0\n\ - bl CreateSprite\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - lsls r4, r0, 4\n\ - adds r4, r0\n\ - lsls r4, 2\n\ - ldr r0, _0807C3B4 @ =gSprites\n\ - mov r9, r0\n\ - add r4, r9\n\ - adds r0, r4, 0\n\ - adds r1, r6, 0\n\ - bl StartSpriteAnim\n\ - movs r7, 0x1\n\ - strh r7, [r4, 0x2E]\n\ - adds r0, r6, 0x1\n\ - lsls r0, 24\n\ - lsrs r6, r0, 24\n\ - adds r5, 0x20\n\ - lsls r5, 16\n\ - lsrs r0, r5, 16\n\ - cmp r6, 0x2\n\ - bls _0807C302\n\ - ldr r1, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\ - mov r8, r1\n\ - lsls r5, r0, 16\n\ - asrs r5, 16\n\ - mov r2, r10\n\ - asrs r6, r2, 16\n\ - mov r0, r8\n\ - adds r1, r5, 0\n\ - adds r2, r6, 0\n\ - movs r3, 0\n\ - bl CreateSprite\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - lsls r4, r0, 4\n\ - adds r4, r0\n\ - lsls r4, 2\n\ - add r4, r9\n\ - adds r0, r4, 0\n\ - movs r1, 0x8\n\ - bl StartSpriteAnim\n\ - strh r7, [r4, 0x2E]\n\ - subs r5, 0x60\n\ - lsls r5, 16\n\ - asrs r5, 16\n\ - subs r6, 0x8\n\ - lsls r6, 16\n\ - asrs r6, 16\n\ - mov r0, r8\n\ - adds r1, r5, 0\n\ - adds r2, r6, 0\n\ - movs r3, 0\n\ - bl CreateSprite\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - lsls r4, r0, 4\n\ - adds r4, r0\n\ - lsls r4, 2\n\ - add r4, r9\n\ - adds r0, r4, 0\n\ - movs r1, 0x9\n\ - bl StartSpriteAnim\n\ - strh r7, [r4, 0x2E]\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ + lsls r5, r0, 16\n\ + asrs r5, 16\n\ + ldr r0, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\ + adds r1, r5, 0\n\ + mov r3, r8\n\ + asrs r2, r3, 16\n\ + movs r3, 0\n\ + bl CreateSprite\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + lsls r4, r0, 4\n\ + adds r4, r0\n\ + lsls r4, 2\n\ + ldr r0, _0807C3B4 @ =gSprites\n\ + mov r9, r0\n\ + add r4, r9\n\ + adds r0, r4, 0\n\ + adds r1, r6, 0\n\ + bl StartSpriteAnim\n\ + movs r7, 0x1\n\ + strh r7, [r4, 0x2E]\n\ + adds r0, r6, 0x1\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + adds r5, 0x20\n\ + lsls r5, 16\n\ + lsrs r0, r5, 16\n\ + cmp r6, 0x2\n\ + bls _0807C302\n\ + ldr r1, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\ + mov r8, r1\n\ + lsls r5, r0, 16\n\ + asrs r5, 16\n\ + mov r2, r10\n\ + asrs r6, r2, 16\n\ + mov r0, r8\n\ + adds r1, r5, 0\n\ + adds r2, r6, 0\n\ + movs r3, 0\n\ + bl CreateSprite\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + lsls r4, r0, 4\n\ + adds r4, r0\n\ + lsls r4, 2\n\ + add r4, r9\n\ + adds r0, r4, 0\n\ + movs r1, 0x8\n\ + bl StartSpriteAnim\n\ + strh r7, [r4, 0x2E]\n\ + subs r5, 0x60\n\ + lsls r5, 16\n\ + asrs r5, 16\n\ + subs r6, 0x8\n\ + lsls r6, 16\n\ + asrs r6, 16\n\ + mov r0, r8\n\ + adds r1, r5, 0\n\ + adds r2, r6, 0\n\ + movs r3, 0\n\ + bl CreateSprite\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + lsls r4, r0, 4\n\ + adds r4, r0\n\ + lsls r4, 2\n\ + add r4, r9\n\ + adds r0, r4, 0\n\ + movs r1, 0x9\n\ + bl StartSpriteAnim\n\ + strh r7, [r4, 0x2E]\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ _0807C3AC: .4byte 0xffe00000\n\ _0807C3B0: .4byte sStartCopyrightBannerSpriteTemplate\n\ _0807C3B4: .4byte gSprites\n\ diff --git a/src/script_menu.c b/src/script_menu.c deleted file mode 100644 index f4ac55fb9..000000000 --- a/src/script_menu.c +++ /dev/null @@ -1,1134 +0,0 @@ -#include "global.h" -#include "script_menu.h" -#include "event_data.h" -#include "field_effect.h" -#include "menu.h" -#include "palette.h" -#include "script.h" -#include "sound.h" -#include "sprite.h" -#include "strings.h" -#include "task.h" - -// multichoice lists -const struct MenuAction MultichoiceList_00[] = -{ - {(u8 *)OtherText_Petalburg, 0}, - {(u8 *)OtherText_Slateport, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_02[] = -{ - {(u8 *)OtherText_Enter, 0}, - {(u8 *)OtherText_Info3, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_03[] = -{ - {(u8 *)OtherText_WhatsAContest, 0}, - {(u8 *)OtherText_TypesOfContest, 0}, - {(u8 *)OtherText_Ranks, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_04[] = -{ - {(u8 *)OtherText_CoolContest, 0}, - {(u8 *)OtherText_BeautyContest, 0}, - {(u8 *)OtherText_CuteContest, 0}, - {(u8 *)OtherText_SmartContest, 0}, - {(u8 *)OtherText_ToughContest, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_06[] = -{ - {(u8 *)OtherText_Decoration, 0}, - {(u8 *)OtherText_PackUp, 0}, - {(u8 *)OtherText_Registry, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_05[] = -{ - {(u8 *)OtherText_Decoration, 0}, - {(u8 *)OtherText_PackUp, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_07[] = -{ - {(u8 *)OtherText_Register, 0}, - {(u8 *)OtherText_Registry, 0}, - {(u8 *)OtherText_Information, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_12[] = -{ - {(u8 *)OtherText_Mach, 0}, - {(u8 *)OtherText_Acro, 0}, -}; - -const struct MenuAction MultichoiceList_13[] = -{ - {(u8 *)OtherText_Poison, 0}, - {(u8 *)OtherText_Paralysis, 0}, - {(u8 *)OtherText_Sleep, 0}, - {(u8 *)OtherText_Burn, 0}, - {(u8 *)OtherText_Frozen, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_14[] = -{ - {(u8 *)OtherText_Dewford, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_16[] = -{ - {(u8 *)OtherText_SawIt, 0}, - {(u8 *)OtherText_NotYet, 0}, -}; - -const struct MenuAction MultichoiceList_17[] = -{ - {(u8 *)OtherText_Yes, 0}, - {(u8 *)OtherText_No, 0}, - {(u8 *)OtherText_Info3, 0}, -}; - -const struct MenuAction MultichoiceList_18[] = -{ - {(u8 *)OtherText_SingleBattle, 0}, - {(u8 *)OtherText_DoubleBattle, 0}, - {(u8 *)OtherText_MultiBattle, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_19[] = -{ - {(u8 *)OtherText_Littleroot, 0}, - {(u8 *)OtherText_Slateport, 0}, - {(u8 *)OtherText_Lilycove, 0}, -}; - -const struct MenuAction MultichoiceList_20[] = -{ - {(u8 *)OtherText_Yes, 0}, - {(u8 *)OtherText_No, 0}, - {(u8 *)OtherText_Info3, 0}, -}; - -const struct MenuAction MultichoiceList_23[] = -{ - {(u8 *)OtherText_MakeAChallenge, 0}, - {(u8 *)OtherText_ObtainInformation, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_24[] = -{ - {(u8 *)OtherText_Lv50_2, 0}, - {(u8 *)OtherText_Lv100_2, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_25[] = -{ - {(u8 *)OtherText_Zigzagoon, 0}, - {(u8 *)OtherText_Nincada, 0}, - {(u8 *)OtherText_Poochyena, 0}, -}; - -const struct MenuAction MultichoiceList_26[] = -{ - {(u8 *)OtherText_Nincada2, 0}, - {(u8 *)OtherText_Lotad, 0}, - {(u8 *)OtherText_Roselia, 0}, -}; - -const struct MenuAction MultichoiceList_27[] = -{ - {(u8 *)OtherText_Shroomish, 0}, - {(u8 *)OtherText_Nincada3, 0}, - {(u8 *)OtherText_Surskit, 0}, -}; - -const struct MenuAction MultichoiceList_28[] = -{ - {(u8 *)OtherText_Treecko, 0}, - {(u8 *)OtherText_Torchic, 0}, - {(u8 *)OtherText_Mudkip, 0}, -}; - -const struct MenuAction MultichoiceList_29[] = -{ - {(u8 *)OtherText_Seedot, 0}, - {(u8 *)OtherText_Shroomish2, 0}, - {(u8 *)OtherText_Spinda, 0}, -}; - -const struct MenuAction MultichoiceList_30[] = -{ - {(u8 *)OtherText_Shroomish3, 0}, - {(u8 *)OtherText_Zigzagoon2, 0}, - {(u8 *)OtherText_Wurmple, 0}, -}; - -const struct MenuAction MultichoiceList_31[] = -{ - {(u8 *)OtherText_PokeBall, 0}, - {(u8 *)OtherText_SuperPotion, 0}, - {(u8 *)OtherText_SamePrice, 0}, -}; - -const struct MenuAction MultichoiceList_32[] = -{ - {(u8 *)OtherText_Yen135, 0}, - {(u8 *)OtherText_Yen155, 0}, - {(u8 *)OtherText_Yen175, 0}, -}; - -const struct MenuAction MultichoiceList_33[] = -{ - {(u8 *)OtherText_CostMore, 0}, - {(u8 *)OtherText_CostLess, 0}, - {(u8 *)OtherText_SamePrice2, 0}, -}; - -const struct MenuAction MultichoiceList_34[] = -{ - {(u8 *)OtherText_MaleSymbol, 0}, - {(u8 *)OtherText_FemaleSymbol, 0}, - {(u8 *)OtherText_Neither, 0}, -}; - -const struct MenuAction MultichoiceList_35[] = -{ - {(u8 *)OtherText_Males, 0}, - {(u8 *)OtherText_Females, 0}, - {(u8 *)OtherText_SameNumber, 0}, -}; - -const struct MenuAction MultichoiceList_36[] = -{ - {(u8 *)OtherText_Male, 0}, - {(u8 *)OtherText_Female, 0}, - {(u8 *)OtherText_ItDepends, 0}, -}; - -const struct MenuAction MultichoiceList_37[] = -{ - {(u8 *)OtherText_Six2, 0}, - {(u8 *)OtherText_Eight2, 0}, - {(u8 *)OtherText_Ten, 0}, -}; - -const struct MenuAction MultichoiceList_38[] = -{ - {(u8 *)OtherText_One, 0}, - {(u8 *)OtherText_Two, 0}, - {(u8 *)OtherText_Three, 0}, -}; - -const struct MenuAction MultichoiceList_39[] = -{ - {(u8 *)OtherText_Six, 0}, - {(u8 *)OtherText_Seven, 0}, - {(u8 *)OtherText_Eight, 0}, -}; - -const struct MenuAction MultichoiceList_42[] = -{ - {(u8 *)OtherText_FreshWater, 0}, - {(u8 *)OtherText_SodaPop, 0}, - {(u8 *)OtherText_Lemonade, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_43[] = -{ - {(u8 *)OtherText_HowToRide, 0}, - {(u8 *)OtherText_HowToTurn, 0}, - {(u8 *)OtherText_SandySlopes, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_44[] = -{ - {(u8 *)OtherText_Wheelies, 0}, - {(u8 *)OtherText_BunnyHops, 0}, - {(u8 *)OtherText_Jumping, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_45[] = -{ - {(u8 *)OtherText_Satisfied, 0}, - {(u8 *)OtherText_Dissatisfied, 0}, -}; - -const struct MenuAction MultichoiceList_46[] = -{ - {(u8 *)OtherText_Deepseatooth, 0}, - {(u8 *)OtherText_Deepseascale, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_47[] = -{ - {(u8 *)OtherText_BlueFlute2, 0}, - {(u8 *)OtherText_YellowFlute2, 0}, - {(u8 *)OtherText_RedFlute2, 0}, - {(u8 *)OtherText_WhiteFlute2, 0}, - {(u8 *)OtherText_BlackFlute2, 0}, - {(u8 *)OtherText_GlassChair, 0}, - {(u8 *)OtherText_GlassDesk, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_48[] = -{ - {(u8 *)OtherText_TreeckoDoll, 0}, - {(u8 *)OtherText_TorchicDoll, 0}, - {(u8 *)OtherText_MudkipDoll, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_55[] = -{ - {(u8 *)OtherText_TM32, 0}, - {(u8 *)OtherText_TM29, 0}, - {(u8 *)OtherText_TM35, 0}, - {(u8 *)OtherText_TM24, 0}, - {(u8 *)OtherText_TM13, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_49[] = -{ - {(u8 *)OtherText_50Coins, 0}, - {(u8 *)OtherText_500Coins, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_50[] = -{ - {(u8 *)OtherText_Excellent, 0}, - {(u8 *)OtherText_NotSoHot, 0}, -}; - -const struct MenuAction MultichoiceList_52[] = -{ - {(u8 *)OtherText_Lilycove, 0}, - {(u8 *)OtherText_BattleTower, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_53[] = -{ - {(u8 *)OtherText_Slateport, 0}, - {(u8 *)OtherText_Lilycove, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_54[] = -{ - {(u8 *)OtherText_Right, 0}, - {(u8 *)OtherText_Left, 0}, -}; - -const struct MenuAction MultichoiceList_56[] = -{ - {(u8 *)OtherText_Slateport, 0}, - {(u8 *)OtherText_BattleTower, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_57[] = -{ - {(u8 *)OtherText_1F_2, 0}, - {(u8 *)OtherText_2F_2, 0}, - {(u8 *)OtherText_3F_2, 0}, - {(u8 *)OtherText_4F_2, 0}, - {(u8 *)OtherText_5F_2, 0}, -}; - -const struct MenuAction MultichoiceList_58[] = -{ - {(u8 *)OtherText_RedShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_59[] = -{ - {(u8 *)OtherText_YellowShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_60[] = -{ - {(u8 *)OtherText_RedShard, 0}, - {(u8 *)OtherText_YellowShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_61[] = -{ - {(u8 *)OtherText_BlueShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_62[] = -{ - {(u8 *)OtherText_RedShard, 0}, - {(u8 *)OtherText_BlueShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_63[] = -{ - {(u8 *)OtherText_YellowShard, 0}, - {(u8 *)OtherText_BlueShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_64[] = -{ - {(u8 *)OtherText_RedShard, 0}, - {(u8 *)OtherText_YellowShard, 0}, - {(u8 *)OtherText_BlueShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_65[] = -{ - {(u8 *)OtherText_GreenShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_66[] = -{ - {(u8 *)OtherText_RedShard, 0}, - {(u8 *)OtherText_GreenShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_67[] = -{ - {(u8 *)OtherText_YellowShard, 0}, - {(u8 *)OtherText_GreenShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_68[] = -{ - {(u8 *)OtherText_RedShard, 0}, - {(u8 *)OtherText_YellowShard, 0}, - {(u8 *)OtherText_GreenShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_69[] = -{ - {(u8 *)OtherText_BlueShard, 0}, - {(u8 *)OtherText_GreenShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_70[] = -{ - {(u8 *)OtherText_RedShard, 0}, - {(u8 *)OtherText_BlueShard, 0}, - {(u8 *)OtherText_GreenShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_71[] = -{ - {(u8 *)OtherText_YellowShard, 0}, - {(u8 *)OtherText_BlueShard, 0}, - {(u8 *)OtherText_GreenShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_72[] = -{ - {(u8 *)OtherText_RedShard, 0}, - {(u8 *)OtherText_YellowShard, 0}, - {(u8 *)OtherText_BlueShard, 0}, - {(u8 *)OtherText_GreenShard, 0}, - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MenuAction MultichoiceList_01[] = -{ - {(u8 *)gOtherText_CancelNoTerminator, 0}, -}; - -const struct MultichoiceListStruct gMultichoiceLists[] = -{ - {(struct MenuAction *)MultichoiceList_00, 3}, - {(struct MenuAction *)MultichoiceList_01, 1}, - {(struct MenuAction *)MultichoiceList_02, 3}, - {(struct MenuAction *)MultichoiceList_03, 4}, - {(struct MenuAction *)MultichoiceList_04, 6}, - {(struct MenuAction *)MultichoiceList_05, 3}, - {(struct MenuAction *)MultichoiceList_06, 4}, - {(struct MenuAction *)MultichoiceList_07, 4}, - {(struct MenuAction *)MultichoiceList_01, 1}, - {(struct MenuAction *)MultichoiceList_01, 1}, - {(struct MenuAction *)MultichoiceList_01, 1}, - {(struct MenuAction *)MultichoiceList_01, 1}, - {(struct MenuAction *)MultichoiceList_12, 2}, - {(struct MenuAction *)MultichoiceList_13, 6}, - {(struct MenuAction *)MultichoiceList_14, 2}, - {(struct MenuAction *)MultichoiceList_01, 1}, - {(struct MenuAction *)MultichoiceList_16, 2}, - {(struct MenuAction *)MultichoiceList_17, 3}, - {(struct MenuAction *)MultichoiceList_18, 4}, - {(struct MenuAction *)MultichoiceList_19, 3}, - {(struct MenuAction *)MultichoiceList_20, 3}, - {(struct MenuAction *)MultichoiceList_01, 1}, - {(struct MenuAction *)MultichoiceList_01, 1}, - {(struct MenuAction *)MultichoiceList_23, 3}, - {(struct MenuAction *)MultichoiceList_24, 3}, - {(struct MenuAction *)MultichoiceList_25, 3}, - {(struct MenuAction *)MultichoiceList_26, 3}, - {(struct MenuAction *)MultichoiceList_27, 3}, - {(struct MenuAction *)MultichoiceList_28, 3}, - {(struct MenuAction *)MultichoiceList_29, 3}, - {(struct MenuAction *)MultichoiceList_30, 3}, - {(struct MenuAction *)MultichoiceList_31, 3}, - {(struct MenuAction *)MultichoiceList_32, 3}, - {(struct MenuAction *)MultichoiceList_33, 3}, - {(struct MenuAction *)MultichoiceList_34, 3}, - {(struct MenuAction *)MultichoiceList_35, 3}, - {(struct MenuAction *)MultichoiceList_36, 3}, - {(struct MenuAction *)MultichoiceList_37, 3}, - {(struct MenuAction *)MultichoiceList_38, 3}, - {(struct MenuAction *)MultichoiceList_39, 3}, - {(struct MenuAction *)MultichoiceList_01, 1}, - {(struct MenuAction *)MultichoiceList_01, 1}, - {(struct MenuAction *)MultichoiceList_42, 4}, - {(struct MenuAction *)MultichoiceList_43, 4}, - {(struct MenuAction *)MultichoiceList_44, 4}, - {(struct MenuAction *)MultichoiceList_45, 2}, - {(struct MenuAction *)MultichoiceList_46, 3}, - {(struct MenuAction *)MultichoiceList_47, 8}, - {(struct MenuAction *)MultichoiceList_48, 4}, - {(struct MenuAction *)MultichoiceList_49, 3}, - {(struct MenuAction *)MultichoiceList_50, 2}, - {(struct MenuAction *)MultichoiceList_01, 1}, - {(struct MenuAction *)MultichoiceList_52, 3}, - {(struct MenuAction *)MultichoiceList_53, 3}, - {(struct MenuAction *)MultichoiceList_54, 2}, - {(struct MenuAction *)MultichoiceList_55, 6}, - {(struct MenuAction *)MultichoiceList_56, 3}, - {(struct MenuAction *)MultichoiceList_57, 5}, - {(struct MenuAction *)MultichoiceList_58, 2}, - {(struct MenuAction *)MultichoiceList_59, 2}, - {(struct MenuAction *)MultichoiceList_60, 3}, - {(struct MenuAction *)MultichoiceList_61, 2}, - {(struct MenuAction *)MultichoiceList_62, 3}, - {(struct MenuAction *)MultichoiceList_63, 3}, - {(struct MenuAction *)MultichoiceList_64, 4}, - {(struct MenuAction *)MultichoiceList_65, 2}, - {(struct MenuAction *)MultichoiceList_66, 3}, - {(struct MenuAction *)MultichoiceList_67, 3}, - {(struct MenuAction *)MultichoiceList_68, 4}, - {(struct MenuAction *)MultichoiceList_69, 3}, - {(struct MenuAction *)MultichoiceList_70, 4}, - {(struct MenuAction *)MultichoiceList_71, 4}, - {(struct MenuAction *)MultichoiceList_72, 5} -}; - -const u8 *const gUnknown_083CE048[] = -{ - OtherText_Cool2, - OtherText_Beauty3, - OtherText_Cute2, - OtherText_Smart2, - OtherText_Tough2, - OtherText_Normal, - OtherText_Super, - OtherText_Hyper, - OtherText_Master, - OtherText_Cool3, - OtherText_Beauty4, - OtherText_Cute3, - OtherText_Smart3, - OtherText_Tough3, - OtherText_Items, - OtherText_KeyItems, - OtherText_Balls, - OtherText_TMsHMs, - OtherText_Berries, -}; - -extern u8 gPCText_WhichPCShouldBeAccessed[]; - -extern u16 gScriptResult; - -bool8 sub_80B5054(u8 left, u8 top, u8 var3, u8 var4) -{ - if (FuncIsActiveTask(sub_80B52B4) == 1) - return FALSE; - else - { - gScriptResult = 0xFF; - DrawMultichoiceMenu(left, top, gMultichoiceLists[var3].count, gMultichoiceLists[var3].list, var4, 0); - return TRUE; - } -} - -bool8 sub_80B50B0(u8 left, u8 top, u8 var3, u8 var4, u8 var5) -{ - if (FuncIsActiveTask(sub_80B52B4) == 1) - return FALSE; - else - { - gScriptResult = 0xFF; - DrawMultichoiceMenu(left, top, gMultichoiceLists[var3].count, gMultichoiceLists[var3].list, var4, var5); - return TRUE; - } -} - -u16 GetStringWidthInTilesForScriptMenu(const u8 *str) -{ - // each tile on screen is 8x8, so it needs the number of tiles and not pixels, hence the division by 8. - return (GetStringWidthGivenWindowConfig((struct WindowConfig *)&gWindowConfig_81E6CE4, str) + 7) / 8; -} - -void DrawMultichoiceMenu(u8 left, u8 top, u8 count, struct MenuAction *list, u8 var4, u8 cursorPos) -{ - u16 width = GetStringWidthInTilesForScriptMenu(list[0].text); - u16 newWidth; - u8 i; - u8 right; - u8 bottom; - - for (i = 1; i < count; i++) - { - newWidth = GetStringWidthInTilesForScriptMenu(list[i].text); - if (width < newWidth) - width = newWidth; - } - - right = width; - right = (right + left) + 1; - - if (right > 29) - { - left = left + (29 - right); - right = 29; - } - - bottom = top + (2 * count + 1); - - MenuDrawTextWindow(left, top, right, bottom); - PrintMenuItems(left + 1, top + 1, count, list); - InitMenu(0, left + 1, top + 1, count, cursorPos, right - left - 1); - sub_80B5230(left, top, right, bottom, var4, count); -} - -void sub_80B5230(u8 left, u8 top, u8 right, u8 bottom, u8 unkVar, u8 count) -{ - u8 taskId = CreateTask(sub_80B52B4, 80); - - gTasks[taskId].data[0] = left; - gTasks[taskId].data[1] = top; - gTasks[taskId].data[2] = right; - gTasks[taskId].data[3] = bottom; - gTasks[taskId].data[4] = unkVar; - - if (count > 3) - gTasks[taskId].data[5] = TRUE; - else - gTasks[taskId].data[5] = FALSE; -} - -void sub_80B52B4(u8 taskId) -{ - s8 var; - - if (!gPaletteFade.active) - { - if (!gTasks[taskId].data[5]) - var = ProcessMenuInputNoWrap(); - else - var = ProcessMenuInput(); - - if (var != -2) - { - if (var == -1) - { - if (!gTasks[taskId].data[4]) - { - PlaySE(5); - gScriptResult = 127; - } - else - { - return; - } - } - else - { - gScriptResult = var; - } - HandleDestroyMenuCursors(); - MenuZeroFillWindowRect(gTasks[taskId].data[0], gTasks[taskId].data[1], gTasks[taskId].data[2], gTasks[taskId].data[3]); - DestroyTask(taskId); - EnableBothScriptContexts(); - } - } -} - -bool8 Multichoice(u8 var1, u8 var2, u8 var3, u8 var4) -{ - if (FuncIsActiveTask(sub_80B52B4) == 1) - return FALSE; - else - { - gScriptResult = 0xFF; - sub_80B53B4(var1, var2, gMultichoiceLists[var3].count, gMultichoiceLists[var3].list, var4); - return TRUE; - } -} - -void sub_80B53B4(u8 left, u8 top, u8 count, struct MenuAction *list, u8 var4) -{ - u16 width = GetStringWidthInTilesForScriptMenu(list[0].text); - u16 newWidth; - u8 i; - u8 right; - u8 bottom; - - for (i = 1; i < count; i++) - { - newWidth = GetStringWidthInTilesForScriptMenu(list[i].text); - if (width < newWidth) - width = newWidth; - } - - right = width; - right = (right + left) + 2; - bottom = top + (2 * count + 1); - - PrintMenuItems(left, top, count, list); - InitMenu(0, left, top, count, 0, right - left - 1); - sub_80B5230(left, top, right, bottom, var4, count); -} - -bool8 yes_no_box(u8 var1, u8 var2) -{ - u8 taskId; - - if (FuncIsActiveTask(task_yes_no_maybe) == 1) - return FALSE; - else - { - gScriptResult = 0xFF; - DisplayYesNoMenu(var1, var2, 1); - taskId = CreateTask(task_yes_no_maybe, 0x50); - gTasks[taskId].data[0] = var1; - gTasks[taskId].data[1] = var2; - return TRUE; - } -} - -// unused -bool8 IsScriptActive(void) -{ - if (gScriptResult == 0xFF) - return FALSE; - else - return TRUE; -} - -void task_yes_no_maybe(u8 taskId) -{ - u8 left, top; - - if (gTasks[taskId].data[2] < 5) - { - gTasks[taskId].data[2]++; - return; - } - - switch (ProcessMenuInputNoWrap()) - { - case -2: - return; - case -1: - case 1: - PlaySE(5); - gScriptResult = 0; - break; - case 0: - gScriptResult = 1; - break; - } - - left = gTasks[taskId].data[0]; - top = gTasks[taskId].data[1]; - - MenuZeroFillWindowRect(left, top, left + 6, top + 5); - DestroyTask(taskId); - EnableBothScriptContexts(); -} - -bool8 sub_80B5578(u8 left, u8 top, u8 multichoiceId, u8 a4, u8 columnCount) -{ - u8 bottom = 0; - - if (FuncIsActiveTask(sub_80B5684) == TRUE) - { - return FALSE; - } - else - { - u8 taskId; - u8 width; - - gScriptResult = 0xFF; - - sub_807274C(left, top, gMultichoiceLists[multichoiceId].count, 0, gMultichoiceLists[multichoiceId].list, columnCount, 0); - - taskId = CreateTask(sub_80B5684, 80); - - if (!((gMultichoiceLists[multichoiceId].count >> 1) < columnCount || (gMultichoiceLists[multichoiceId].count & 1)) - || columnCount == 1 || gMultichoiceLists[multichoiceId].count == columnCount) - { - bottom = (2 * (gMultichoiceLists[multichoiceId].count / columnCount)) + 1 + top; - } - else - { - bottom = (2 * (gMultichoiceLists[multichoiceId].count / columnCount)) + 3 + top; - } - - width = sub_807288C(columnCount); - gTasks[taskId].data[0] = left; - gTasks[taskId].data[1] = top; - gTasks[taskId].data[2] = width + left + 2; - gTasks[taskId].data[3] = bottom; - gTasks[taskId].data[4] = a4; - return TRUE; - } -} - -void sub_80B5684(u8 taskId) -{ - s8 var = sub_80727CC(); - - if (var != -2) - { - if (var == -1) - { - if (!gTasks[taskId].data[4]) - { - PlaySE(5); - gScriptResult = 127; - } - else - { - return; - } - } - else - { - gScriptResult = var; - } - HandleDestroyMenuCursors(); - MenuZeroFillWindowRect(gTasks[taskId].data[0], gTasks[taskId].data[1], gTasks[taskId].data[2], gTasks[taskId].data[3]); - DestroyTask(taskId); - EnableBothScriptContexts(); - } -} - -bool8 TryCreatePCMenu(void) -{ - if (FuncIsActiveTask(sub_80B52B4) == 1) - return FALSE; - else - { - gScriptResult = 0xFF; - CreatePCMenu(); - return TRUE; - } -} - -#if ENGLISH -void CreatePCMenu(void) -{ - u16 playersPCWidth = GetStringWidthInTilesForScriptMenu(gPCText_PlayersPC); - u8 width; - u8 numChoices; - - if (playersPCWidth > GetStringWidthInTilesForScriptMenu(gPCText_SomeonesPC)) - width = playersPCWidth; - else - width = 8; - - if (FlagGet(SYS_GAME_CLEAR)) // player has cleared game? - { - numChoices = 4; - MenuDrawTextWindow(0, 0, width + 2, 9); - MenuPrint(gPCText_HallOfFame, 1, 5); - MenuPrint(gPCText_LogOff, 1, 7); - } - else - { - numChoices = 3; - MenuDrawTextWindow(0, 0, width + 2, 7); - MenuPrint(gPCText_LogOff, 1, 5); - } - - if (FlagGet(SYS_PC_LANETTE)) // player met lanette? - MenuPrint(gPCText_LanettesPC, 1, 1); - else - MenuPrint(gPCText_SomeonesPC, 1, 1); - - MenuPrint(gPCText_PlayersPC, 1, 3); - InitMenu(0, 1, 1, numChoices, 0, width + 1); - sub_80B5230(0, 0, width + 2, 2 * numChoices + 1, 0, numChoices); -} -#elif GERMAN -__attribute__((naked)) -void CreatePCMenu(void) { - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - sub sp, 0x18\n\ - ldr r0, _080B5748 @ =0x0000084b\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _080B5750\n\ - ldr r0, _080B574C @ =gPCText_LanettesPC\n\ - b _080B5752\n\ - .align 2, 0\n\ -_080B5748: .4byte 0x0000084b\n\ -_080B574C: .4byte gPCText_LanettesPC\n\ -_080B5750:\n\ - ldr r0, _080B57E8 @ =gPCText_SomeonesPC\n\ -_080B5752:\n\ - bl GetStringWidthInTilesForScriptMenu\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x8]\n\ - movs r4, 0x1\n\ - ldr r0, _080B57EC @ =gPCText_PlayersPC\n\ - bl GetStringWidthInTilesForScriptMenu\n\ - lsls r1, r4, 2\n\ - add r1, sp\n\ - adds r1, 0x8\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [r1]\n\ - ldr r0, _080B57F0 @ =gPCText_LogOff\n\ - bl GetStringWidthInTilesForScriptMenu\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x10]\n\ - movs r4, 0x3\n\ - ldr r0, _080B57F4 @ =0x00000804\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _080B5798\n\ - ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\ - bl GetStringWidthInTilesForScriptMenu\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x14]\n\ - movs r4, 0x4\n\ -_080B5798:\n\ - movs r5, 0\n\ - cmp r5, r4\n\ - bge _080B57B4\n\ - add r2, sp, 0x8\n\ - adds r1, r4, 0\n\ -_080B57A2:\n\ - ldr r0, [r2]\n\ - cmp r5, r0\n\ - bge _080B57AC\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ -_080B57AC:\n\ - adds r2, 0x4\n\ - subs r1, 0x1\n\ - cmp r1, 0\n\ - bne _080B57A2\n\ -_080B57B4:\n\ - ldr r0, _080B57F4 @ =0x00000804\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _080B57FC\n\ - movs r7, 0x4\n\ - adds r4, r5, 0x2\n\ - lsls r2, r4, 24\n\ - lsrs r2, 24\n\ - movs r0, 0\n\ - movs r1, 0\n\ - movs r3, 0x9\n\ - bl MenuDrawTextWindow\n\ - ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\ - movs r1, 0x1\n\ - movs r2, 0x5\n\ - bl MenuPrint\n\ - ldr r0, _080B57F0 @ =gPCText_LogOff\n\ - movs r1, 0x1\n\ - movs r2, 0x7\n\ - bl MenuPrint\n\ - b _080B5818\n\ - .align 2, 0\n\ -_080B57E8: .4byte gPCText_SomeonesPC\n\ -_080B57EC: .4byte gPCText_PlayersPC\n\ -_080B57F0: .4byte gPCText_LogOff\n\ -_080B57F4: .4byte 0x00000804\n\ -_080B57F8: .4byte gPCText_HallOfFame\n\ -_080B57FC:\n\ - movs r7, 0x3\n\ - adds r4, r5, 0x2\n\ - lsls r2, r4, 24\n\ - lsrs r2, 24\n\ - movs r0, 0\n\ - movs r1, 0\n\ - movs r3, 0x7\n\ - bl MenuDrawTextWindow\n\ - ldr r0, _080B5834 @ =gPCText_LogOff\n\ - movs r1, 0x1\n\ - movs r2, 0x5\n\ - bl MenuPrint\n\ -_080B5818:\n\ - adds r6, r4, 0\n\ - ldr r0, _080B5838 @ =0x0000084b\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _080B5840\n\ - ldr r0, _080B583C @ =gPCText_LanettesPC\n\ - movs r1, 0x1\n\ - movs r2, 0x1\n\ - bl MenuPrint\n\ - b _080B584A\n\ - .align 2, 0\n\ -_080B5834: .4byte gPCText_LogOff\n\ -_080B5838: .4byte 0x0000084b\n\ -_080B583C: .4byte gPCText_LanettesPC\n\ -_080B5840:\n\ - ldr r0, _080B5888 @ =gPCText_SomeonesPC\n\ - movs r1, 0x1\n\ - movs r2, 0x1\n\ - bl MenuPrint\n\ -_080B584A:\n\ - ldr r0, _080B588C @ =gPCText_PlayersPC\n\ - movs r1, 0x1\n\ - movs r2, 0x3\n\ - bl MenuPrint\n\ - movs r4, 0\n\ - str r4, [sp]\n\ - adds r0, r5, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - str r0, [sp, 0x4]\n\ - movs r0, 0\n\ - movs r1, 0x1\n\ - movs r2, 0x1\n\ - adds r3, r7, 0\n\ - bl InitMenu\n\ - lsls r2, r6, 24\n\ - lsrs r2, 24\n\ - lsls r3, r7, 1\n\ - adds r3, 0x1\n\ - str r4, [sp]\n\ - str r7, [sp, 0x4]\n\ - movs r0, 0\n\ - movs r1, 0\n\ - bl sub_80B5230\n\ - add sp, 0x18\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_080B5888: .4byte gPCText_SomeonesPC\n\ -_080B588C: .4byte gPCText_PlayersPC\n\ - .syntax divided\n"); -} -#endif - -void sub_80B5838(void) -{ - MenuDisplayMessageBox(); - MenuPrint(gPCText_WhichPCShouldBeAccessed, 2, 15); -} - -void task_picbox(u8 taskId) -{ - struct Task *task = &gTasks[taskId]; - - switch (task->data[0]) - { - case 0: - task->data[0]++; - break; - case 1: - break; - case 2: - FreeResourcesAndDestroySprite(&gSprites[task->data[2]]); - task->data[0]++; - break; - case 3: - MenuZeroFillWindowRect(task->data[3], task->data[4], task->data[3] + 9, task->data[4] + 10); - DestroyTask(taskId); - break; - } -} - -bool8 sub_80B58C4(u16 var1, u8 var2, u8 var3) -{ - u8 taskId; - u8 var; - - if (FindTaskIdByFunc(task_picbox) != 0xFF) - return FALSE; - else - { - MenuDrawTextWindow(var2, var3, var2 + 9, var3 + 10); - taskId = CreateTask(task_picbox, 0x50); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[1] = var1; - var = CreateMonSprite_PicBox(var1, var2 * 8 + 40, var3 * 8 + 40, 0); - gTasks[taskId].data[2] = var; - gTasks[taskId].data[3] = var2; - gTasks[taskId].data[4] = var3; - gSprites[var].callback = SpriteCallbackDummy; - gSprites[var].oam.priority = 0; - return TRUE; - } -} - -void *picbox_close(void) -{ - u8 taskId = FindTaskIdByFunc(task_picbox); - - if (taskId == 0xFF) - return NULL; - - gTasks[taskId].data[0]++; - return (void *)sub_80B59AC; -} - -bool8 sub_80B59AC(void) -{ - if (FindTaskIdByFunc(task_picbox) == 0xFF) - return TRUE; - else - return FALSE; -} diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c index cbca07011..f98293a90 100644 --- a/src/script_pokemon_util_80C4BF0.c +++ b/src/script_pokemon_util_80C4BF0.c @@ -18,7 +18,7 @@ #include "pokedex.h" #include "pokemon.h" #include "rng.h" -#include "rom4.h" +#include "overworld.h" #include "script_pokemon_80C4.h" #include "species.h" #include "task.h" @@ -433,7 +433,7 @@ void ShowContestEntryMonPic(void) gUnknown_081FAF4C[1], species, var1); - palette = sub_80409C8(species, var2, var1); + palette = GetMonSpritePalStructFromOtIdPersonality(species, var2, var1); LoadCompressedObjectPalette(palette); GetMonSpriteTemplate_803C56C(species, 1); gUnknown_02024E8C.paletteTag = palette->tag; @@ -511,7 +511,7 @@ void ScriptRandom(void) *scriptPtr = random % *scriptPtr; } -void HealPlayerParty(void) +void ScrSpecial_HealPlayerParty(void) { u8 i, j; u8 ppBonuses; @@ -542,41 +542,39 @@ void HealPlayerParty(void) } } -u8 ScriptGiveMon(u16 species, u8 var, u16 item, u32 var3, u32 var4, u8 var5) +u8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unused1, u32 unused2, u8 unused3) { - u16 nationalSpecies; + u16 nationalDexNum; int sentToPc; - u8 array[2]; + u8 heldItem[2]; struct Pokemon mon; - CreateMon(&mon, species, var, 32, 0, 0, 0, 0); - array[0] = item; - array[1] = item >> 8; - SetMonData(&mon, MON_DATA_HELD_ITEM, array); + CreateMon(&mon, species, level, 32, 0, 0, 0, 0); + heldItem[0] = item; + heldItem[1] = item >> 8; + SetMonData(&mon, MON_DATA_HELD_ITEM, heldItem); sentToPc = GiveMonToPlayer(&mon); - nationalSpecies = SpeciesToNationalPokedexNum(species); + nationalDexNum = SpeciesToNationalPokedexNum(species); - // nested if check to fool compiler switch(sentToPc) { - case 0: - case 1: - GetNationalPokedexFlag(nationalSpecies, 2); - GetNationalPokedexFlag(nationalSpecies, 3); - return sentToPc; - default: - return sentToPc; + case 0: + case 1: + GetSetPokedexFlag(nationalDexNum, 2); + GetSetPokedexFlag(nationalDexNum, 3); + break; } + return sentToPc; } -u8 ScriptGiveEgg(u16 value) +u8 ScriptGiveEgg(u16 species) { struct Pokemon mon; - u8 data; + u8 isEgg; - sub_8042044(&mon, value, 1); - data = 1; - SetMonData(&mon, MON_DATA_IS_EGG, &data); + sub_8042044(&mon, species, 1); + isEgg = TRUE; + SetMonData(&mon, MON_DATA_IS_EGG, &isEgg); return GiveMonToPlayer(&mon); } @@ -622,18 +620,18 @@ bool8 GetNameOfEnigmaBerryInPlayerParty(void) return hasItem; } -void ScriptWildBattle(u16 species, u8 level, u16 item) +void CreateScriptedWildMon(u16 species, u8 level, u16 item) { - u8 data[2]; + u8 heldItem[2]; ZeroEnemyPartyMons(); CreateMon(&gEnemyParty[0], species, level, 0x20, 0, 0, 0, 0); if(item) { - data[0] = item; - data[1] = item >> 8; - SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, data); + heldItem[0] = item; + heldItem[1] = item >> 8; + SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, heldItem); } } diff --git a/src/script_pokemon_util_80F99CC.c b/src/script_pokemon_util_80F99CC.c index 2b48cc0d8..f930df8e2 100644 --- a/src/script_pokemon_util_80F99CC.c +++ b/src/script_pokemon_util_80F99CC.c @@ -9,16 +9,15 @@ #include "party_menu.h" #include "pokemon.h" #include "pokemon_summary_screen.h" -#include "rom4.h" +#include "overworld.h" #include "script.h" #include "script_pokemon_80F9.h" +#include "songs.h" #include "sound.h" #include "string_util.h" #include "task.h" #include "text.h" - - extern u8 gPlayerPartyCount; extern u16 gSpecialVar_0x8004; extern u16 gSpecialVar_0x8005; @@ -59,7 +58,7 @@ void sub_80F9A4C(void) void sub_80F9A8C(u8 taskId) { - if(!gPaletteFade.active) + if (!gPaletteFade.active) { gPaletteFade.bufferTransferDisabled = 1; OpenPartyMenu((u8) gTasks[taskId].data[0], 0); @@ -69,10 +68,10 @@ void sub_80F9A8C(u8 taskId) bool8 sub_80F9ACC(void) { - switch(EWRAM_1B000.unk264) + switch (EWRAM_1B000.unk264) { case 0: - if(EWRAM_1B000.unk266 < gPlayerPartyCount) + if (EWRAM_1B000.unk266 < gPlayerPartyCount) { TryCreatePartyMenuMonIcon(EWRAM_1B000.unk260, EWRAM_1B000.unk266, &gPlayerParty[EWRAM_1B000.unk266]); EWRAM_1B000.unk266++; @@ -92,7 +91,7 @@ bool8 sub_80F9ACC(void) EWRAM_1B000.unk264++; break; case 3: - if(sub_806BD58(EWRAM_1B000.unk260, EWRAM_1B000.unk266) != 1) + if (sub_806BD58(EWRAM_1B000.unk260, EWRAM_1B000.unk266) != 1) { EWRAM_1B000.unk266++; break; @@ -116,7 +115,7 @@ bool8 sub_80F9ACC(void) EWRAM_1B000.unk264++; break; case 7: // the only case that can return true. - if(sub_806B58C(EWRAM_1B000.unk266) != 1) + if (sub_806B58C(EWRAM_1B000.unk266) != 1) { EWRAM_1B000.unk266++; break; @@ -135,9 +134,9 @@ void sub_80F9C00(void) { u8 i; - for(i = 0; i < gPlayerPartyCount; i++) + for (i = 0; i < gPlayerPartyCount; i++) { - switch(sub_80AE47C(&gPlayerParty[i])) + switch (sub_80AE47C(&gPlayerParty[i])) { case 0: case 3: @@ -154,18 +153,18 @@ void sub_80F9C00(void) void sub_80F9C6C(u8 var) { - if(!gPaletteFade.active) + if (!gPaletteFade.active) { - switch(sub_806BD80(var)) + switch (sub_806BD80(var)) { case 1: - PlaySE(5); + PlaySE(SE_SELECT); gUnknown_02038694 = sub_806CA38(var); gSpecialVar_0x8004 = gUnknown_02038694; sub_8123138(var); break; case 2: - PlaySE(5); + PlaySE(SE_SELECT); gUnknown_02038694 = 0xFF; gSpecialVar_0x8004 = 0xFF; sub_8123138(var); @@ -176,10 +175,10 @@ void sub_80F9C6C(u8 var) bool8 sub_80F9CE8(void) // this is the same function as sub_80F9ACC except case 6 calls a different function. why { - switch(EWRAM_1B000.unk264) + switch (EWRAM_1B000.unk264) { case 0: - if(EWRAM_1B000.unk266 < gPlayerPartyCount) + if (EWRAM_1B000.unk266 < gPlayerPartyCount) { TryCreatePartyMenuMonIcon(EWRAM_1B000.unk260, EWRAM_1B000.unk266, &gPlayerParty[EWRAM_1B000.unk266]); EWRAM_1B000.unk266++; @@ -199,7 +198,7 @@ bool8 sub_80F9CE8(void) // this is the same function as sub_80F9ACC except case EWRAM_1B000.unk264++; break; case 3: - if(sub_806BD58(EWRAM_1B000.unk260, EWRAM_1B000.unk266) != 1) + if (sub_806BD58(EWRAM_1B000.unk260, EWRAM_1B000.unk266) != 1) { EWRAM_1B000.unk266++; break; @@ -223,7 +222,7 @@ bool8 sub_80F9CE8(void) // this is the same function as sub_80F9ACC except case EWRAM_1B000.unk264++; break; case 7: // the only case that can return true. - if(sub_806B58C(EWRAM_1B000.unk266) != 1) + if (sub_806B58C(EWRAM_1B000.unk266) != 1) { EWRAM_1B000.unk266++; break; @@ -242,9 +241,9 @@ void sub_80F9E1C(void) { u8 i; - for(i = 0; i < gPlayerPartyCount; i++) + for (i = 0; i < gPlayerPartyCount; i++) { - if(!sub_8040574(&gPlayerParty[i])) + if (!sub_8040574(&gPlayerParty[i])) sub_806BC3C(i, 0x9A); else sub_806BC3C(i, 0x8C); @@ -253,18 +252,18 @@ void sub_80F9E1C(void) void sub_80F9E64(u8 var) { - if(!gPaletteFade.active) + if (!gPaletteFade.active) { - switch(sub_806BD80(var)) + switch (sub_806BD80(var)) { case 1: - PlaySE(5); + PlaySE(SE_SELECT); gSpecialVar_0x8004 = sub_806CA38(var); gSpecialVar_0x8005 = sub_8040574(&gPlayerParty[gSpecialVar_0x8004]); sub_8123138(var); break; case 2: - PlaySE(5); + PlaySE(SE_SELECT); gSpecialVar_0x8004 = 0xFF; sub_8123138(var); } @@ -278,23 +277,23 @@ void sub_80F9EEC(void) gFieldCallback = sub_8080990; } -void sub_80F9F3C(void) // count pokemon moves +void ScrSpecial_CountPokemonMoves(void) // count pokemon moves { u8 i; gScriptResult = 0; - for(i = 0; i < 4; i++) // checks MOVE1-MOVE4 - if(GetMonData(&gPlayerParty[gSpecialVar_0x8004], i + 13)) + for (i = 0; i < 4; i++) // checks MOVE1-MOVE4 + if (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_MOVE1 + i)) gScriptResult++; } -void sub_80F9F84(void) +void ScrSpecial_GetPokemonNicknameAndMoveName(void) { - struct Pokemon *party = &gPlayerParty[gSpecialVar_0x8004]; - u16 data = GetMonData(party, gSpecialVar_0x8005 + 13); + struct Pokemon *pkmn = &gPlayerParty[gSpecialVar_0x8004]; + u16 data = GetMonData(pkmn, MON_DATA_MOVE1 + gSpecialVar_0x8005); - GetMonNickname(party, gStringVar1); + GetMonNickname(pkmn, gStringVar1); StringCopy(gStringVar2, gMoveNames[data]); } @@ -431,7 +430,7 @@ void sub_80FA0DC(void) SetMonMoveSlot(&gPlayerParty[gSpecialVar_0x8004], 0, gSpecialVar_0x8005); RemoveMonPPBonus(&gPlayerParty[gSpecialVar_0x8004], gSpecialVar_0x8005); - for(i = gSpecialVar_0x8005; i < 3; i++) + for (i = gSpecialVar_0x8005; i < 3; i++) sub_80F9FDC(&gPlayerParty[gSpecialVar_0x8004], i, i + 1); } @@ -440,6 +439,6 @@ void sub_80FA148(void) struct Pokemon *party = &gPlayerParty[gSpecialVar_0x8004]; gScriptResult = 0; - if(GetMonData(party, MON_DATA_IS_EGG)) + if (GetMonData(party, MON_DATA_IS_EGG)) gScriptResult = 1; } diff --git a/src/shop.c b/src/shop.c deleted file mode 100644 index d53646a88..000000000 --- a/src/shop.c +++ /dev/null @@ -1,342 +0,0 @@ -#include "global.h" -#include "shop.h" -#include "decompress.h" -#include "field_fadetransition.h" -#include "field_weather.h" -#include "item_menu.h" -#include "main.h" -#include "menu.h" -#include "menu_helpers.h" -#include "money.h" -#include "palette.h" -#include "script.h" -#include "sound.h" -#include "sprite.h" -#include "strings.h" -#include "task.h" -#include "tv.h" -#include "unknown_task.h" - -struct UnknownShopStruct -{ - /* 0x0 */ void (* callback) (void); - /* 0x4 */ u16 *itemList; - /* 0x8 */ u8 itemCount; - /* 0x9 */ u8 unk9; - /* 0xA */ u8 unkA; - /* 0xB */ u8 unkB; - /* 0xC */ bool8 unkC; - // unknown size -}; - -extern struct UnknownShopStruct gUnknown_03000708; -extern struct MenuAction gUnknown_083CC6D0[]; - -extern u8 gUnknown_083CC6E8[]; -extern u8 gUnknown_083CC6EB[]; -extern u8 gBuyMenuFrame_Gfx[]; - -extern u16 gBuyMenuFrame_Tilemap[]; -extern u16 gMenuMoneyPal[16]; -extern u16 gUnknown_083CC710[2]; - -u8 CreateShopMenu(bool8 var) -{ - ScriptContext2_Enable(); - gUnknown_03000708.unkC = var; - gUnknown_03000708.unk9 = 0; - - if(var == FALSE) - { - gUnknown_03000708.unkA = 2; - MenuDrawTextWindow(0, 0, 10, 7); - PrintMenuItemsReordered(1, 1, 3, gUnknown_083CC6D0, (u8 *)gUnknown_083CC6E8); - } - else - { - gUnknown_03000708.unkA = 1; - MenuDrawTextWindow(0, 0, 10, 5); - PrintMenuItemsReordered(1, 1, 2, gUnknown_083CC6D0, (u8 *)gUnknown_083CC6EB); - } - InitMenu(0, 1, 1, gUnknown_03000708.unkA + 1, 0, 9); - - return CreateTask(sub_80B2E38, 8); -} - -void SetShopMenuCallback(void *callbackPtr) -{ - gUnknown_03000708.callback = callbackPtr; -} - -void SetShopItemsForSale(u16 *items) -{ - u16 i = 0; - - gUnknown_03000708.itemList = items; - gUnknown_03000708.itemCount = 0; - - while (gUnknown_03000708.itemList[i]) - { - gUnknown_03000708.itemCount++; - i++; - } -} - -void sub_80B2E38(u8 var) -{ - const u8 local = var; - - if(gMain.newAndRepeatedKeys & 0x40) - { - if(gUnknown_03000708.unk9) - { - PlaySE(0x5); - gUnknown_03000708.unk9 = MoveMenuCursor(-1); - } - } - else if(gMain.newAndRepeatedKeys & 0x80) - { - if(gUnknown_03000708.unk9 != gUnknown_03000708.unkA) - { - PlaySE(0x5); - gUnknown_03000708.unk9 = MoveMenuCursor(1); - } - } - else if (gMain.newKeys & 1) - { - PlaySE(0x5); - if(!gUnknown_03000708.unkC) - { - gUnknown_083CC6D0[gUnknown_083CC6E8[gUnknown_03000708.unk9]].func(local); - } - else - { - gUnknown_083CC6D0[gUnknown_083CC6EB[gUnknown_03000708.unk9]].func(local); - } - } - else if(gMain.newKeys & 2) - { - PlaySE(0x5); - HandleShopMenuQuit(local); - } -} - -void sub_80B2EFC(u8 taskId) -{ - gTasks[taskId].data[8] = (u32)BuyMenuDrawGraphics >> 16; - gTasks[taskId].data[9] = (u32)BuyMenuDrawGraphics; - gTasks[taskId].func = sub_80B2FA0; - fade_screen(1, 0); -} - -void sub_80B2F30(u8 taskId) -{ - gTasks[taskId].data[8] = (u32)sub_80A6300 >> 16; - gTasks[taskId].data[9] = (u32)sub_80A6300; - gTasks[taskId].func = sub_80B2FA0; - fade_screen(1, 0); -} - -void HandleShopMenuQuit(u8 taskId) -{ - HandleDestroyMenuCursors(); - MenuZeroFillWindowRect(0, 0, 11, 8); - sub_80BE3BC(); // in tv.s? - ScriptContext2_Disable(); - DestroyTask(taskId); - - if(gUnknown_03000708.callback) - gUnknown_03000708.callback(); // run the callback if it exists. -} - -void sub_80B2FA0(u8 taskId) -{ - if(!gPaletteFade.active) - { - SetMainCallback2((void *)((u16)gTasks[taskId].data[8] << 16 | (u16)gTasks[taskId].data[9])); - DestroyTask(taskId); - } -} - -void ReturnToShopMenuAfterExitingSellMenu(u8 taskId) -{ - CreateShopMenu(gUnknown_03000708.unkC); - DestroyTask(taskId); -} - -void Task_ExitSellMenu(u8 taskId) -{ - if(sub_807D770() == 1) - { - if(gUnknown_03000708.unkC == 2) - DisplayItemMessageOnField(taskId, gOtherText_CanIHelpYou, ReturnToShopMenuAfterExitingSellMenu, 0); - else - DisplayItemMessageOnField(taskId, gOtherText_AnythingElse, ReturnToShopMenuAfterExitingSellMenu, 0); - } -} - -void sub_80B3050(void) -{ - pal_fill_black(); - CreateTask(Task_ExitSellMenu, 0x8); -} - -void sub_80B3068(u8 taskId) -{ - Task_ExitSellMenu(taskId); -} - -void unref_sub_80B3078(u8 taskId) -{ - gTasks[taskId].func = Task_ExitSellMenu; -} - -void sub_80B3094(void) -{ - AnimateSprites(); - BuildOamBuffer(); - RunTasks(); - UpdatePaletteFade(); -} - -void sub_80B30AC(void) -{ - void *addr; - void *addr2; - void *addr3; - u16 *tempArr; - u16 *tempArr2; - u16 *tempArr3; - - LoadOam(); - ProcessSpriteCopyRequests(); - TransferPlttBuffer(); - - // temp vars needed to match for some dumb reason - tempArr = gBGTilemapBuffers[1]; - addr = (void *)(VRAM + 0xE800); - DmaCopy16(3, tempArr, addr, 0x800); - tempArr2 = gBGTilemapBuffers[2]; - addr2 = (void *)(VRAM + 0xE000); - DmaCopy16(3, tempArr2, addr2, 0x800); - tempArr3 = gBGTilemapBuffers[3]; - addr3 = (void *)(VRAM + 0xF000); - DmaCopy16(3, tempArr3, addr3, 0x800); -} - -// this function is fugly. pls fix -void BuyMenuDrawGraphics(void) -{ - void *addr; - register u16 zero2 asm("r5"); - - sub_80F9438(); - remove_some_task(); - REG_BG1HOFS = (zero2 = 0); - REG_BG1VOFS = zero2; - REG_BG2HOFS = zero2; - REG_BG2VOFS = zero2; - REG_BG3HOFS = zero2; - REG_BG3VOFS = zero2; - gPaletteFade.bufferTransferDisabled = 1; - addr = (void*)OAM; - { - register const u32 zero asm("r6") = 0; - DmaFill32(3, zero, addr, OAM_SIZE); - LZDecompressVram(gBuyMenuFrame_Gfx, (void*)(VRAM + 0x7C00)); - sub_800D238(gBuyMenuFrame_Tilemap, (void *)0x02018000); - LoadCompressedPalette(gMenuMoneyPal, 0xC0, sizeof(gMenuMoneyPal)); - FreeAllSpritePalettes(); - ResetPaletteFade(); - ResetSpriteData(); - ResetTasks(); - SetUpWindowConfig(&gWindowConfig_81E6DFC); - InitMenuWindow(&gWindowConfig_81E6DFC); - BuyMenuDrawMapGraphics(); - gUnknown_03000708.unk9 = zero; - gUnknown_03000708.unkB = zero2; - MenuZeroFillWindowRect(0, 0, 0x20, 0x20); - sub_80B7C14(gSaveBlock1.money, 0, 0); - sub_80B3764(0, 7); - sub_80B37EC(); - sub_80B3270(); - CreateTask(sub_80B40E8, 0x8); - sub_80B3240(); - asm("":::"r4"); // what?? - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, zero); - gPaletteFade.bufferTransferDisabled = 0; - SetVBlankCallback(sub_80B30AC); - SetMainCallback2(sub_80B3094); - } -} - -void sub_80B3240(void) -{ - u16 tempArr[2]; - - memcpy(tempArr, gUnknown_083CC710, sizeof(tempArr)); - LoadPalette(&tempArr[1], 0xD1, 2); - LoadPalette(&tempArr[0], 0xD8, 2); -} - -void sub_80B3270(void) -{ - sub_80F944C(); - - if(gUnknown_03000708.itemCount > 7) - { - CreateVerticalScrollIndicators(0, 172, 12); - CreateVerticalScrollIndicators(1, 172, 148); - sub_80F979C(0, 1); - } -} - -void sub_80B32A4(void) -{ - if(gUnknown_03000708.unkB == 0) - sub_80F979C(0, 1); - else - sub_80F979C(0, 0); - - if(gUnknown_03000708.unkB + 7 >= gUnknown_03000708.itemCount) - sub_80F979C(1, 1); - else - sub_80F979C(1, 0); -} - -void sub_80B32EC(u16 *array, s16 offset1, s16 offset2) -{ - array[offset1 + offset2] = 0xC3E1; - array[offset1 + offset2 + 1] = 0xC3E1; -} - -void BuyMenuDrawMapMetatileLayer(u16 *array, s16 offset1, s16 offset2, u16 *array2) -{ - array[offset1 + offset2] = array2[0]; - array[offset1 + offset2 + 1] = array2[1]; - array[offset1 + offset2 + 32] = array2[2]; - array[offset1 + offset2 + 33] = array2[3]; -} - -void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s8 var4) -{ - u8 tempVar4 = var4; - s16 offset1 = var1 * 2; - s16 offset2 = (var2 * 0x40) + 0x40; - - switch(tempVar4) - { - case 0: // _080B335C - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3); - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[1], offset1, offset2, var3 + 4); - break; - case 1: // _080B3364 - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], offset1, offset2, var3); - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3 + 4); - break; - case 2: // _080B3398 - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], offset1, offset2, var3); - BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[1], offset1, offset2, var3 + 4); - break; - } -} diff --git a/src/sound_check_menu.c b/src/sound_check_menu.c deleted file mode 100644 index d97ae6d86..000000000 --- a/src/sound_check_menu.c +++ /dev/null @@ -1,2199 +0,0 @@ -#include "global.h" -#include "sprite.h" -#include "palette.h" -#include "task.h" -#include "m4a.h" -#include "main.h" -#include "text.h" -#include "menu.h" -#include "songs.h" -#include "title_screen.h" -#include "sound.h" -#include "pokedex_cry_screen.h" - -// local task defines -#define WINDOW_SELECTED data[0] -#define BGM_INDEX data[1] -#define SE_INDEX data[2] -#define UNK_DATA3 data[3] -#define UNK_DATA4 data[4] -// data 5-7 are not used -// i dont have a define for data 8 yet because its used in a nonmatching and I can't be sure yet its actually used. - -// window selections -enum -{ - BGM_WINDOW, - SE_WINDOW -}; - -// driver test cry enums -enum -{ - CRY_TEST_UNK0, - CRY_TEST_VOLUME, - CRY_TEST_PANPOT, - CRY_TEST_PITCH, - CRY_TEST_LENGTH, - CRY_TEST_RELEASE, - CRY_TEST_PROGRESS, - CRY_TEST_CHORUS, - CRY_TEST_PRIORITY -}; - -// minmax range enums -enum -{ - MIN, - MAX -}; - -extern struct ToneData voicegroup_84537C0[]; -extern struct ToneData voicegroup_8452590[]; -extern struct ToneData voicegroup_8453DC0[]; -extern struct ToneData voicegroup_8452B90[]; -extern struct ToneData voicegroup_84543C0[]; -extern struct ToneData voicegroup_8453190[]; -extern struct ToneData voicegroup_84549C0[]; -extern struct ToneData voicegroup_8453790[]; - -static EWRAM_DATA u8 gUnknown_020387B0 = 0; -static EWRAM_DATA u8 gUnknown_020387B1 = 0; -static EWRAM_DATA u8 gUnknown_020387B2 = 0; -static EWRAM_DATA s8 gUnknown_020387B3 = 0; -static EWRAM_DATA int gUnknown_020387B4[9] = {0}; -static EWRAM_DATA u8 gUnknown_020387D8 = 0; -static EWRAM_DATA u8 gUnknown_020387D9 = 0; - -extern u16 gUnknown_03005D34; -extern u8 gUnknown_03005E98; - -struct MusicPlayerInfo *gUnknown_03005D30; - -extern struct MusicPlayerInfo gMPlay_BGM; - -void sub_80BA258(u8); -void sub_80BA384(u8); -void sub_80BA65C(u8); -void sub_80BA68C(u8); -void sub_80BA6B8(u8); -void sub_80BA700(u16, u16, u16); -void sub_80BA79C(const u8 *const, u16, u16); -void sub_80BA800(u8); -void sub_80BAA48(u8); -void sub_80BACDC(s8); -void sub_80BAD5C(void); -void sub_80BAE10(u8, u8); -void sub_80BAE78(int, u16, u16, u8); -void sub_80BAF84(u8); -void sub_80BB038(u8); -void sub_80BB1D4(void); -void sub_80BB25C(u8); -void sub_80BB3B4(u8); -void sub_80BB494(void); - -static const u8 gDebugText_SoundCheckJap[] = _("サウンドチェック"); -static const u8 gDebugText_BGM[] = _("BGM"); -static const u8 gDebugText_SE[] = _("SE "); -static const u8 gDebugText_ABDesc[] = _("A‥さいせい B‥おわり"); -static const u8 gDebugText_UpDown[] = _("L‥UP R‥DOWN"); -static const u8 gDebugText_DriverTest[] = _("R‥DRIVER-TEST"); - -// ideally this should be a multi Coords8 struct, but it wont match when its treated like a struct. -static const u8 gUnknown_083D0300[] = { 1, 1, 1, 3, 1, 5, 1, 7, 1, 9, 1, 11, 1, 13, 1, 15, 1, 17 }; - -static const u8 gDebugText_BBack[] = _("Bぼたんで もどる"); -static const u8 gDebugText_APlay[] = _("Aぼたんで さいせい"); -static const u8 gDebugText_Voice[] = _("VOICE‥‥‥‥"); -static const u8 gDebugText_Volume[] = _("VOLUME‥‥‥"); -static const u8 gDebugText_Panpot[] = _("PANPOT‥‥‥"); -static const u8 gDebugText_Pitch[] = _("PITCH‥‥‥‥"); -static const u8 gDebugText_Length[] = _("LENGTH‥‥‥"); -static const u8 gDebugText_Release[] = _("RELEASE‥‥"); -static const u8 gDebugText_Progress[] = _("PROGRESS‥"); -static const u8 gDebugText_Chorus[] = _("CHORUS‥‥‥"); -static const u8 gDebugText_Priority[] = _("PRIORITY‥"); -static const u8 gDebugText_Playing[] = _("さいせいちゆう‥"); // 再生中 (playing) -static const u8 gDebugText_Reverse[] = _("はんてん‥‥‥‥"); // 反転 (reverse) -static const u8 gDebugText_Stereo[] = _("すてれお‥‥‥‥"); // stereo - -// also ideally should be a MinMax struct, but any attempt to make this into a struct causes it to not match due to the weird multi dim access. -static const int gUnknown_083D039C[16] = -{ - 0, 387, - 0, 127, - -127, 127, - -128, 32639, - 0, 65535, - 0, 255, - 0, 65535, - -64, 63 -}; - -static const u8 gUnknown_083D03DC[] = _("▶"); -static const u8 gUnknown_083D03DE[] = _(" "); - -// why not just use Powers of ten from string_util? -static const int gUnknown_083D03E0[6] = -{ - 1, - 10, - 100, - 1000, - 10000, - 100000 -}; - -static const s8 gUnknown_083D03F8[5] = { 0x3F, 0x00, 0xC0, 0x7F, 0x80 }; - -static const u8 gOtherText_SE[] = _("SE"); -static const u8 gOtherText_Pan[] = _("PAN"); -static const u8 gOtherText_LR[] = _(" LR"); -static const u8 gOtherText_RL[] = _(" RL"); - -// bgm names -static const u8 BGMName_STOP[] = _("STOP"); -static const u8 BGMName_TETSUJI[] = _("TETSUJI"); -static const u8 BGMName_FIELD13[] = _("FIELD13"); -static const u8 BGMName_KACHI22[] = _("KACHI22"); -static const u8 BGMName_KACHI2[] = _("KACHI2"); -static const u8 BGMName_KACHI3[] = _("KACHI3"); -static const u8 BGMName_KACHI5[] = _("KACHI5"); -static const u8 BGMName_PCC[] = _("PCC"); -static const u8 BGMName_NIBI[] = _("NIBI"); -static const u8 BGMName_SUIKUN[] = _("SUIKUN"); -static const u8 BGMName_DOORO1[] = _("DOORO1"); -static const u8 BGMName_DOORO_X1[] = _("DOORO-X1"); -static const u8 BGMName_DOORO_X3[] = _("DOORO-X3"); -static const u8 BGMName_MACHI_S2[] = _("MACHI-S2"); -static const u8 BGMName_MACHI_S4[] = _("MACHI-S4"); -static const u8 BGMName_GIM[] = _("GIM"); -static const u8 BGMName_NAMINORI[] = _("NAMINORI"); -static const u8 BGMName_DAN01[] = _("DAN01"); -static const u8 BGMName_FANFA1[] = _("FANFA1"); -static const u8 BGMName_ME_ASA[] = _("ME-ASA"); -static const u8 BGMName_ME_BACHI[] = _("ME-BACHI"); -static const u8 BGMName_FANFA4[] = _("FANFA4"); -static const u8 BGMName_FANFA5[] = _("FANFA5"); -static const u8 BGMName_ME_WAZA[] = _("ME-WAZA"); -static const u8 BGMName_BIJYUTU[] = _("BIJYUTU"); -static const u8 BGMName_DOORO_X4[] = _("DOORO-X4"); -static const u8 BGMName_FUNE_KAN[] = _("FUNE-KAN"); -static const u8 BGMName_ME_SHINKA[] = _("ME-SHINKA"); -static const u8 BGMName_SHINKA[] = _("SHINKA"); -static const u8 BGMName_ME_WASURE[] = _("ME-WASURE"); -static const u8 BGMName_SYOUJOEYE[] = _("SYOUJOEYE"); -static const u8 BGMName_BOYEYE[] = _("BOYEYE"); -static const u8 BGMName_DAN02[] = _("DAN02"); -static const u8 BGMName_MACHI_S3[] = _("MACHI-S3"); -static const u8 BGMName_ODAMAKI[] = _("ODAMAKI"); -static const u8 BGMName_B_TOWER[] = _("B-TOWER"); -static const u8 BGMName_SWIMEYE[] = _("SWIMEYE"); -static const u8 BGMName_DAN03[] = _("DAN03"); -static const u8 BGMName_ME_KINOMI[] = _("ME-KINOMI"); -static const u8 BGMName_ME_TAMA[] = _("ME-TAMA"); -static const u8 BGMName_ME_B_BIG[] = _("ME-B-BIG"); -static const u8 BGMName_ME_B_SMALL[] = _("ME-B-SMALL"); -static const u8 BGMName_ME_ZANNEN[] = _("ME-ZANNEN"); -static const u8 BGMName_BD_TIME[] = _("BD-TIME"); -static const u8 BGMName_TEST1[] = _("TEST1"); -static const u8 BGMName_TEST2[] = _("TEST2"); -static const u8 BGMName_TEST3[] = _("TEST3"); -static const u8 BGMName_TEST4[] = _("TEST4"); -static const u8 BGMName_TEST[] = _("TEST"); -static const u8 BGMName_GOMACHI0[] = _("GOMACHI0"); -static const u8 BGMName_GOTOWN[] = _("GOTOWN"); -static const u8 BGMName_POKECEN[] = _("POKECEN"); -static const u8 BGMName_NEXTROAD[] = _("NEXTROAD"); -static const u8 BGMName_GRANROAD[] = _("GRANROAD"); -static const u8 BGMName_CYCLING[] = _("CYCLING"); -static const u8 BGMName_FRIENDLY[] = _("FRIENDLY"); -static const u8 BGMName_MISHIRO[] = _("MISHIRO"); -static const u8 BGMName_TOZAN[] = _("TOZAN"); -static const u8 BGMName_GIRLEYE[] = _("GIRLEYE"); -static const u8 BGMName_MINAMO[] = _("MINAMO"); -static const u8 BGMName_ASHROAD[] = _("ASHROAD"); -static const u8 BGMName_EVENT0[] = _("EVENT0"); -static const u8 BGMName_DEEPDEEP[] = _("DEEPDEEP"); -static const u8 BGMName_KACHI1[] = _("KACHI1"); -static const u8 BGMName_TITLE3[] = _("TITLE3"); -static const u8 BGMName_DEMO1[] = _("DEMO1"); -static const u8 BGMName_GIRL_SUP[] = _("GIRL-SUP"); -static const u8 BGMName_HAGESHII[] = _("HAGESHII"); -static const u8 BGMName_KAKKOII[] = _("KAKKOII"); -static const u8 BGMName_KAZANBAI[] = _("KAZANBAI"); -static const u8 BGMName_AQA_0[] = _("AQA-0"); -static const u8 BGMName_TSURETEK[] = _("TSURETEK"); -static const u8 BGMName_BOY_SUP[] = _("BOY-SUP"); -static const u8 BGMName_RAINBOW[] = _("RAINBOW"); -static const u8 BGMName_AYASII[] = _("AYASII"); -static const u8 BGMName_KACHI4[] = _("KACHI4"); -static const u8 BGMName_ROPEWAY[] = _("ROPEWAY"); -static const u8 BGMName_CASINO[] = _("CASINO"); -static const u8 BGMName_HIGHTOWN[] = _("HIGHTOWN"); -static const u8 BGMName_SAFARI[] = _("SAFARI"); -static const u8 BGMName_C_ROAD[] = _("C-ROAD"); -static const u8 BGMName_AJITO[] = _("AJITO"); -static const u8 BGMName_M_BOAT[] = _("M-BOAT"); -static const u8 BGMName_M_DUNGON[] = _("M-DUNGON"); -static const u8 BGMName_FINECITY[] = _("FINECITY"); -static const u8 BGMName_MACHUPI[] = _("MACHUPI"); -static const u8 BGMName_P_SCHOOL[] = _("P-SCHOOL"); -static const u8 BGMName_DENDOU[] = _("DENDOU"); -static const u8 BGMName_TONEKUSA[] = _("TONEKUSA"); -static const u8 BGMName_MABOROSI[] = _("MABOROSI"); -static const u8 BGMName_CON_FAN[] = _("CON-FAN"); -static const u8 BGMName_CONTEST0[] = _("CONTEST0"); -static const u8 BGMName_MGM0[] = _("MGM0"); -static const u8 BGMName_T_BATTLE[] = _("T-BATTLE"); -static const u8 BGMName_OOAME[] = _("OOAME"); -static const u8 BGMName_HIDERI[] = _("HIDERI"); -static const u8 BGMName_RUNECITY[] = _("RUNECITY"); -static const u8 BGMName_CON_K[] = _("CON-K"); -static const u8 BGMName_EIKOU_R[] = _("EIKOU-R"); -static const u8 BGMName_KARAKURI[] = _("KARAKURI"); -static const u8 BGMName_HUTAGO[] = _("HUTAGO"); -static const u8 BGMName_SITENNOU[] = _("SITENNOU"); -static const u8 BGMName_YAMA_EYE[] = _("YAMA-EYE"); -static const u8 BGMName_CONLOBBY[] = _("CONLOBBY"); -static const u8 BGMName_INTER_V[] = _("INTER-V"); -static const u8 BGMName_DAIGO[] = _("DAIGO"); -static const u8 BGMName_THANKFOR[] = _("THANKFOR"); -static const u8 BGMName_END[] = _("END"); -static const u8 BGMName_BATTLE27[] = _("BATTLE27"); -static const u8 BGMName_BATTLE31[] = _("BATTLE31"); -static const u8 BGMName_BATTLE20[] = _("BATTLE20"); -static const u8 BGMName_BATTLE32[] = _("BATTLE32"); -static const u8 BGMName_BATTLE33[] = _("BATTLE33"); -static const u8 BGMName_BATTLE36[] = _("BATTLE36"); -static const u8 BGMName_BATTLE34[] = _("BATTLE34"); -static const u8 BGMName_BATTLE35[] = _("BATTLE35"); -static const u8 BGMName_BATTLE38[] = _("BATTLE38"); -static const u8 BGMName_BATTLE30[] = _("BATTLE30"); - -static const u8 *const gBGMNames[] = -{ - BGMName_STOP, - BGMName_TETSUJI, - BGMName_FIELD13, - BGMName_KACHI22, - BGMName_KACHI2, - BGMName_KACHI3, - BGMName_KACHI5, - BGMName_PCC, - BGMName_NIBI, - BGMName_SUIKUN, - BGMName_DOORO1, - BGMName_DOORO_X1, - BGMName_DOORO_X3, - BGMName_MACHI_S2, - BGMName_MACHI_S4, - BGMName_GIM, - BGMName_NAMINORI, - BGMName_DAN01, - BGMName_FANFA1, - BGMName_ME_ASA, - BGMName_ME_BACHI, - BGMName_FANFA4, - BGMName_FANFA5, - BGMName_ME_WAZA, - BGMName_BIJYUTU, - BGMName_DOORO_X4, - BGMName_FUNE_KAN, - BGMName_ME_SHINKA, - BGMName_SHINKA, - BGMName_ME_WASURE, - BGMName_SYOUJOEYE, - BGMName_BOYEYE, - BGMName_DAN02, - BGMName_MACHI_S3, - BGMName_ODAMAKI, - BGMName_B_TOWER, - BGMName_SWIMEYE, - BGMName_DAN03, - BGMName_ME_KINOMI, - BGMName_ME_TAMA, - BGMName_ME_B_BIG, - BGMName_ME_B_SMALL, - BGMName_ME_ZANNEN, - BGMName_BD_TIME, - BGMName_TEST1, - BGMName_TEST2, - BGMName_TEST3, - BGMName_TEST4, - BGMName_TEST, - BGMName_GOMACHI0, - BGMName_GOTOWN, - BGMName_POKECEN, - BGMName_NEXTROAD, - BGMName_GRANROAD, - BGMName_CYCLING, - BGMName_FRIENDLY, - BGMName_MISHIRO, - BGMName_TOZAN, - BGMName_GIRLEYE, - BGMName_MINAMO, - BGMName_ASHROAD, - BGMName_EVENT0, - BGMName_DEEPDEEP, - BGMName_KACHI1, - BGMName_TITLE3, - BGMName_DEMO1, - BGMName_GIRL_SUP, - BGMName_HAGESHII, - BGMName_KAKKOII, - BGMName_KAZANBAI, - BGMName_AQA_0, - BGMName_TSURETEK, - BGMName_BOY_SUP, - BGMName_RAINBOW, - BGMName_AYASII, - BGMName_KACHI4, - BGMName_ROPEWAY, - BGMName_CASINO, - BGMName_HIGHTOWN, - BGMName_SAFARI, - BGMName_C_ROAD, - BGMName_AJITO, - BGMName_M_BOAT, - BGMName_M_DUNGON, - BGMName_FINECITY, - BGMName_MACHUPI, - BGMName_P_SCHOOL, - BGMName_DENDOU, - BGMName_TONEKUSA, - BGMName_MABOROSI, - BGMName_CON_FAN, - BGMName_CONTEST0, - BGMName_MGM0, - BGMName_T_BATTLE, - BGMName_OOAME, - BGMName_HIDERI, - BGMName_RUNECITY, - BGMName_CON_K, - BGMName_EIKOU_R, - BGMName_KARAKURI, - BGMName_HUTAGO, - BGMName_SITENNOU, - BGMName_YAMA_EYE, - BGMName_CONLOBBY, - BGMName_INTER_V, - BGMName_DAIGO, - BGMName_THANKFOR, - BGMName_END, - BGMName_BATTLE27, - BGMName_BATTLE31, - BGMName_BATTLE20, - BGMName_BATTLE32, - BGMName_BATTLE33, - BGMName_BATTLE36, - BGMName_BATTLE34, - BGMName_BATTLE35, - BGMName_BATTLE38, - BGMName_BATTLE30 -}; - -// SE names -static const u8 SEName_STOP[] = _("STOP"); -static const u8 SEName_KAIFUKU[] = _("KAIFUKU"); -static const u8 SEName_PC_LOGON[] = _("PC-LOGON"); -static const u8 SEName_PC_OFF[] = _("PC-OFF"); -static const u8 SEName_PC_ON[] = _("PC-ON"); -static const u8 SEName_SELECT[] = _("SELECT"); -static const u8 SEName_WIN_OPEN[] = _("WIN-OPEN"); -static const u8 SEName_WALL_HIT[] = _("WALL-HIT"); -static const u8 SEName_DOOR[] = _("DOOR"); -static const u8 SEName_KAIDAN[] = _("KAIDAN"); -static const u8 SEName_DANSA[] = _("DANSA"); -static const u8 SEName_JITENSYA[] = _("JITENSYA"); -static const u8 SEName_KOUKA_L[] = _("KOUKA-L"); -static const u8 SEName_KOUKA_M[] = _("KOUKA-M"); -static const u8 SEName_KOUKA_H[] = _("KOUKA-H"); -static const u8 SEName_BOWA2[] = _("BOWA2"); -static const u8 SEName_POKE_DEAD[] = _("POKE-DEAD"); -static const u8 SEName_NIGERU[] = _("NIGERU"); -static const u8 SEName_JIDO_DOA[] = _("JIDO-DOA"); -static const u8 SEName_NAMINORI[] = _("NAMINORI"); -static const u8 SEName_BAN[] = _("BAN"); -static const u8 SEName_PIN[] = _("PIN"); -static const u8 SEName_BOO[] = _("BOO"); -static const u8 SEName_BOWA[] = _("BOWA"); -static const u8 SEName_JYUNI[] = _("JYUNI"); -static const u8 SEName_A[] = _("A"); -static const u8 SEName_I[] = _("I"); -static const u8 SEName_U[] = _("U"); -static const u8 SEName_E[] = _("E"); -static const u8 SEName_O[] = _("O"); -static const u8 SEName_N[] = _("N"); -static const u8 SEName_SEIKAI[] = _("SEIKAI"); -static const u8 SEName_HAZURE[] = _("HAZURE"); -static const u8 SEName_EXP[] = _("EXP"); -static const u8 SEName_JITE_PYOKO[] = _("JITE-PYOKO"); -static const u8 SEName_MU_PACHI[] = _("MU-PACHI"); -static const u8 SEName_TK_KASYA[] = _("TK-KASYA"); -static const u8 SEName_FU_ZAKU[] = _("FU-ZAKU"); -static const u8 SEName_FU_ZAKU2[] = _("FU-ZAKU2"); -static const u8 SEName_FU_ZUZUZU[] = _("FU-ZUZUZU"); -static const u8 SEName_RU_GASHIN[] = _("RU-GASHIN"); -static const u8 SEName_RU_GASYAN[] = _("RU-GASYAN"); -static const u8 SEName_RU_BARI[] = _("RU-BARI"); -static const u8 SEName_RU_HYUU[] = _("RU-HYUU"); -static const u8 SEName_KI_GASYAN[] = _("KI-GASYAN"); -static const u8 SEName_TK_WARPIN[] = _("TK-WARPIN"); -static const u8 SEName_TK_WARPOUT[] = _("TK-WARPOUT"); -static const u8 SEName_TU_SAA[] = _("TU-SAA"); -static const u8 SEName_HI_TURUN[] = _("HI-TURUN"); -static const u8 SEName_TRACK_MOVE[] = _("TRACK-MOVE"); -static const u8 SEName_TRACK_STOP[] = _("TRACK-STOP"); -static const u8 SEName_TRACK_HAIK[] = _("TRACK-HAIK"); -static const u8 SEName_TRACK_DOOR[] = _("TRACK-DOOR"); -static const u8 SEName_MOTER[] = _("MOTER"); -static const u8 SEName_CARD[] = _("CARD"); -static const u8 SEName_SAVE[] = _("SAVE"); -static const u8 SEName_KON[] = _("KON"); -static const u8 SEName_KON2[] = _("KON2"); -static const u8 SEName_KON3[] = _("KON3"); -static const u8 SEName_KON4[] = _("KON4"); -static const u8 SEName_SUIKOMU[] = _("SUIKOMU"); -static const u8 SEName_NAGERU[] = _("NAGERU"); -static const u8 SEName_TOY_C[] = _("TOY-C"); -static const u8 SEName_TOY_D[] = _("TOY-D"); -static const u8 SEName_TOY_E[] = _("TOY-E"); -static const u8 SEName_TOY_F[] = _("TOY-F"); -static const u8 SEName_TOY_G[] = _("TOY-G"); -static const u8 SEName_TOY_A[] = _("TOY-A"); -static const u8 SEName_TOY_B[] = _("TOY-B"); -static const u8 SEName_TOY_C1[] = _("TOY-C1"); -static const u8 SEName_MIZU[] = _("MIZU"); -static const u8 SEName_HASHI[] = _("HASHI"); -static const u8 SEName_DAUGI[] = _("DAUGI"); -static const u8 SEName_PINPON[] = _("PINPON"); -static const u8 SEName_FUUSEN1[] = _("FUUSEN1"); -static const u8 SEName_FUUSEN2[] = _("FUUSEN2"); -static const u8 SEName_FUUSEN3[] = _("FUUSEN3"); -static const u8 SEName_TOY_KABE[] = _("TOY-KABE"); -static const u8 SEName_TOY_DANGO[] = _("TOY-DANGO"); -static const u8 SEName_DOKU[] = _("DOKU"); -static const u8 SEName_ESUKA[] = _("ESUKA"); -static const u8 SEName_T_AME[] = _("T-AME"); -static const u8 SEName_T_AME_E[] = _("T-AME-E"); -static const u8 SEName_T_OOAME[] = _("T-OOAME"); -static const u8 SEName_T_OOAME_E[] = _("T-OOAME-E"); -static const u8 SEName_T_KOAME[] = _("T-KOAME"); -static const u8 SEName_T_KOAME_E[] = _("T-KOAME-E"); -static const u8 SEName_T_KAMI[] = _("T-KAMI"); -static const u8 SEName_T_KAMI2[] = _("T-KAMI2"); -static const u8 SEName_ELEBETA[] = _("ELEBETA"); -static const u8 SEName_HINSI[] = _("HINSI"); -static const u8 SEName_EXPMAX[] = _("EXPMAX"); -static const u8 SEName_TAMAKORO[] = _("TAMAKORO"); -static const u8 SEName_TAMAKORO_E[] = _("TAMAKORO-E"); -static const u8 SEName_BASABASA[] = _("BASABASA"); -static const u8 SEName_REGI[] = _("REGI"); -static const u8 SEName_C_GAJI[] = _("C-GAJI"); -static const u8 SEName_C_MAKU_U[] = _("C-MAKU-U"); -static const u8 SEName_C_MAKU_D[] = _("C-MAKU-D"); -static const u8 SEName_C_PASI[] = _("C-PASI"); -static const u8 SEName_C_SYU[] = _("C-SYU"); -static const u8 SEName_C_PIKON[] = _("C-PIKON"); -static const u8 SEName_REAPOKE[] = _("REAPOKE"); -static const u8 SEName_OP_BASYU[] = _("OP-BASYU"); -static const u8 SEName_BT_START[] = _("BT-START"); -static const u8 SEName_DENDOU[] = _("DENDOU"); -static const u8 SEName_JIHANKI[] = _("JIHANKI"); -static const u8 SEName_TAMA[] = _("TAMA"); -static const u8 SEName_Z_SCROLL[] = _("Z-SCROLL"); -static const u8 SEName_Z_PAGE[] = _("Z-PAGE"); -static const u8 SEName_PN_ON[] = _("PN-ON"); -static const u8 SEName_PN_OFF[] = _("PN-OFF"); -static const u8 SEName_Z_SEARCH[] = _("Z-SEARCH"); -static const u8 SEName_TAMAGO[] = _("TAMAGO"); -static const u8 SEName_TB_START[] = _("TB-START"); -static const u8 SEName_TB_KON[] = _("TB-KON"); -static const u8 SEName_TB_KARA[] = _("TB-KARA"); -static const u8 SEName_BIDORO[] = _("BIDORO"); -static const u8 SEName_W085[] = _("W085"); -static const u8 SEName_W085B[] = _("W085B"); -static const u8 SEName_W231[] = _("W231"); -static const u8 SEName_W171[] = _("W171"); -static const u8 SEName_W233[] = _("W233"); -static const u8 SEName_W233B[] = _("W233B"); -static const u8 SEName_W145[] = _("W145"); -static const u8 SEName_W145B[] = _("W145B"); -static const u8 SEName_W145C[] = _("W145C"); -static const u8 SEName_W240[] = _("W240"); -static const u8 SEName_W015[] = _("W015"); -static const u8 SEName_W081[] = _("W081"); -static const u8 SEName_W081B[] = _("W081B"); -static const u8 SEName_W088[] = _("W088"); -static const u8 SEName_W016[] = _("W016"); -static const u8 SEName_W016B[] = _("W016B"); -static const u8 SEName_W003[] = _("W003"); -static const u8 SEName_W104[] = _("W104"); -static const u8 SEName_W013[] = _("W013"); -static const u8 SEName_W196[] = _("W196"); -static const u8 SEName_W086[] = _("W086"); -static const u8 SEName_W004[] = _("W004"); -static const u8 SEName_W025[] = _("W025"); -static const u8 SEName_W025B[] = _("W025B"); -static const u8 SEName_W152[] = _("W152"); -static const u8 SEName_W026[] = _("W026"); -static const u8 SEName_W172[] = _("W172"); -static const u8 SEName_W172B[] = _("W172B"); -static const u8 SEName_W053[] = _("W053"); -static const u8 SEName_W007[] = _("W007"); -static const u8 SEName_W092[] = _("W092"); -static const u8 SEName_W221[] = _("W221"); -static const u8 SEName_W221B[] = _("W221B"); -static const u8 SEName_W052[] = _("W052"); -static const u8 SEName_W036[] = _("W036"); -static const u8 SEName_W059[] = _("W059"); -static const u8 SEName_W059B[] = _("W059B"); -static const u8 SEName_W010[] = _("W010"); -static const u8 SEName_W011[] = _("W011"); -static const u8 SEName_W017[] = _("W017"); -static const u8 SEName_W019[] = _("W019"); -static const u8 SEName_W028[] = _("W028"); -static const u8 SEName_W013B[] = _("W013B"); -static const u8 SEName_W044[] = _("W044"); -static const u8 SEName_W029[] = _("W029"); -static const u8 SEName_W057[] = _("W057"); -static const u8 SEName_W056[] = _("W056"); -static const u8 SEName_W250[] = _("W250"); -static const u8 SEName_W030[] = _("W030"); -static const u8 SEName_W039[] = _("W039"); -static const u8 SEName_W054[] = _("W054"); -static const u8 SEName_W077[] = _("W077"); -static const u8 SEName_W020[] = _("W020"); -static const u8 SEName_W082[] = _("W082"); -static const u8 SEName_W047[] = _("W047"); -static const u8 SEName_W195[] = _("W195"); -static const u8 SEName_W006[] = _("W006"); -static const u8 SEName_W091[] = _("W091"); -static const u8 SEName_W146[] = _("W146"); -static const u8 SEName_W120[] = _("W120"); -static const u8 SEName_W153[] = _("W153"); -static const u8 SEName_W071B[] = _("W071B"); -static const u8 SEName_W071[] = _("W071"); -static const u8 SEName_W103[] = _("W103"); -static const u8 SEName_W062[] = _("W062"); -static const u8 SEName_W062B[] = _("W062B"); -static const u8 SEName_W048[] = _("W048"); -static const u8 SEName_W187[] = _("W187"); -static const u8 SEName_W118[] = _("W118"); -static const u8 SEName_W155[] = _("W155"); -static const u8 SEName_W122[] = _("W122"); -static const u8 SEName_W060[] = _("W060"); -static const u8 SEName_W185[] = _("W185"); -static const u8 SEName_W014[] = _("W014"); -static const u8 SEName_W043[] = _("W043"); -static const u8 SEName_W207[] = _("W207"); -static const u8 SEName_W207B[] = _("W207B"); -static const u8 SEName_W215[] = _("W215"); -static const u8 SEName_W109[] = _("W109"); -static const u8 SEName_W173[] = _("W173"); -static const u8 SEName_W280[] = _("W280"); -static const u8 SEName_W202[] = _("W202"); -static const u8 SEName_W060B[] = _("W060B"); -static const u8 SEName_W076[] = _("W076"); -static const u8 SEName_W080[] = _("W080"); -static const u8 SEName_W100[] = _("W100"); -static const u8 SEName_W107[] = _("W107"); -static const u8 SEName_W166[] = _("W166"); -static const u8 SEName_W129[] = _("W129"); -static const u8 SEName_W115[] = _("W115"); -static const u8 SEName_W112[] = _("W112"); -static const u8 SEName_W197[] = _("W197"); -static const u8 SEName_W199[] = _("W199"); -static const u8 SEName_W236[] = _("W236"); -static const u8 SEName_W204[] = _("W204"); -static const u8 SEName_W268[] = _("W268"); -static const u8 SEName_W070[] = _("W070"); -static const u8 SEName_W063[] = _("W063"); -static const u8 SEName_W127[] = _("W127"); -static const u8 SEName_W179[] = _("W179"); -static const u8 SEName_W151[] = _("W151"); -static const u8 SEName_W201[] = _("W201"); -static const u8 SEName_W161[] = _("W161"); -static const u8 SEName_W161B[] = _("W161B"); -static const u8 SEName_W227[] = _("W227"); -static const u8 SEName_W227B[] = _("W227B"); -static const u8 SEName_W226[] = _("W226"); -static const u8 SEName_W208[] = _("W208"); -static const u8 SEName_W213[] = _("W213"); -static const u8 SEName_W213B[] = _("W213B"); -static const u8 SEName_W234[] = _("W234"); -static const u8 SEName_W260[] = _("W260"); -static const u8 SEName_W328[] = _("W328"); -static const u8 SEName_W320[] = _("W320"); -static const u8 SEName_W255[] = _("W255"); -static const u8 SEName_W291[] = _("W291"); -static const u8 SEName_W089[] = _("W089"); -static const u8 SEName_W239[] = _("W239"); -static const u8 SEName_W230[] = _("W230"); -static const u8 SEName_W281[] = _("W281"); -static const u8 SEName_W327[] = _("W327"); -static const u8 SEName_W287[] = _("W287"); -static const u8 SEName_W257[] = _("W257"); -static const u8 SEName_W253[] = _("W253"); -static const u8 SEName_W258[] = _("W258"); -static const u8 SEName_W322[] = _("W322"); -static const u8 SEName_W298[] = _("W298"); -static const u8 SEName_W287B[] = _("W287B"); -static const u8 SEName_W114[] = _("W114"); -static const u8 SEName_W063B[] = _("W063B"); - -static const u8 *const gSENames[] = -{ - SEName_STOP, - SEName_KAIFUKU, - SEName_PC_LOGON, - SEName_PC_OFF, - SEName_PC_ON, - SEName_SELECT, - SEName_WIN_OPEN, - SEName_WALL_HIT, - SEName_DOOR, - SEName_KAIDAN, - SEName_DANSA, - SEName_JITENSYA, - SEName_KOUKA_L, - SEName_KOUKA_M, - SEName_KOUKA_H, - SEName_BOWA2, - SEName_POKE_DEAD, - SEName_NIGERU, - SEName_JIDO_DOA, - SEName_NAMINORI, - SEName_BAN, - SEName_PIN, - SEName_BOO, - SEName_BOWA, - SEName_JYUNI, - SEName_A, - SEName_I, - SEName_U, - SEName_E, - SEName_O, - SEName_N, - SEName_SEIKAI, - SEName_HAZURE, - SEName_EXP, - SEName_JITE_PYOKO, - SEName_MU_PACHI, - SEName_TK_KASYA, - SEName_FU_ZAKU, - SEName_FU_ZAKU2, - SEName_FU_ZUZUZU, - SEName_RU_GASHIN, - SEName_RU_GASYAN, - SEName_RU_BARI, - SEName_RU_HYUU, - SEName_KI_GASYAN, - SEName_TK_WARPIN, - SEName_TK_WARPOUT, - SEName_TU_SAA, - SEName_HI_TURUN, - SEName_TRACK_MOVE, - SEName_TRACK_STOP, - SEName_TRACK_HAIK, - SEName_TRACK_DOOR, - SEName_MOTER, - SEName_CARD, - SEName_SAVE, - SEName_KON, - SEName_KON2, - SEName_KON3, - SEName_KON4, - SEName_SUIKOMU, - SEName_NAGERU, - SEName_TOY_C, - SEName_TOY_D, - SEName_TOY_E, - SEName_TOY_F, - SEName_TOY_G, - SEName_TOY_A, - SEName_TOY_B, - SEName_TOY_C1, - SEName_MIZU, - SEName_HASHI, - SEName_DAUGI, - SEName_PINPON, - SEName_FUUSEN1, - SEName_FUUSEN2, - SEName_FUUSEN3, - SEName_TOY_KABE, - SEName_TOY_DANGO, - SEName_DOKU, - SEName_ESUKA, - SEName_T_AME, - SEName_T_AME_E, - SEName_T_OOAME, - SEName_T_OOAME_E, - SEName_T_KOAME, - SEName_T_KOAME_E, - SEName_T_KAMI, - SEName_T_KAMI2, - SEName_ELEBETA, - SEName_HINSI, - SEName_EXPMAX, - SEName_TAMAKORO, - SEName_TAMAKORO_E, - SEName_BASABASA, - SEName_REGI, - SEName_C_GAJI, - SEName_C_MAKU_U, - SEName_C_MAKU_D, - SEName_C_PASI, - SEName_C_SYU, - SEName_C_PIKON, - SEName_REAPOKE, - SEName_OP_BASYU, - SEName_BT_START, - SEName_DENDOU, - SEName_JIHANKI, - SEName_TAMA, - SEName_Z_SCROLL, - SEName_Z_PAGE, - SEName_PN_ON, - SEName_PN_OFF, - SEName_Z_SEARCH, - SEName_TAMAGO, - SEName_TB_START, - SEName_TB_KON, - SEName_TB_KARA, - SEName_BIDORO, - SEName_W085, - SEName_W085B, - SEName_W231, - SEName_W171, - SEName_W233, - SEName_W233B, - SEName_W145, - SEName_W145B, - SEName_W145C, - SEName_W240, - SEName_W015, - SEName_W081, - SEName_W081B, - SEName_W088, - SEName_W016, - SEName_W016B, - SEName_W003, - SEName_W104, - SEName_W013, - SEName_W196, - SEName_W086, - SEName_W004, - SEName_W025, - SEName_W025B, - SEName_W152, - SEName_W026, - SEName_W172, - SEName_W172B, - SEName_W053, - SEName_W007, - SEName_W092, - SEName_W221, - SEName_W221B, - SEName_W052, - SEName_W036, - SEName_W059, - SEName_W059B, - SEName_W010, - SEName_W011, - SEName_W017, - SEName_W019, - SEName_W028, - SEName_W013B, - SEName_W044, - SEName_W029, - SEName_W057, - SEName_W056, - SEName_W250, - SEName_W030, - SEName_W039, - SEName_W054, - SEName_W077, - SEName_W020, - SEName_W082, - SEName_W047, - SEName_W195, - SEName_W006, - SEName_W091, - SEName_W146, - SEName_W120, - SEName_W153, - SEName_W071B, - SEName_W071, - SEName_W103, - SEName_W062, - SEName_W062B, - SEName_W048, - SEName_W187, - SEName_W118, - SEName_W155, - SEName_W122, - SEName_W060, - SEName_W185, - SEName_W014, - SEName_W043, - SEName_W207, - SEName_W207B, - SEName_W215, - SEName_W109, - SEName_W173, - SEName_W280, - SEName_W202, - SEName_W060B, - SEName_W076, - SEName_W080, - SEName_W100, - SEName_W107, - SEName_W166, - SEName_W129, - SEName_W115, - SEName_W112, - SEName_W197, - SEName_W199, - SEName_W236, - SEName_W204, - SEName_W268, - SEName_W070, - SEName_W063, - SEName_W127, - SEName_W179, - SEName_W151, - SEName_W201, - SEName_W161, - SEName_W161B, - SEName_W227, - SEName_W227B, - SEName_W226, - SEName_W208, - SEName_W213, - SEName_W213B, - SEName_W234, - SEName_W260, - SEName_W328, - SEName_W320, - SEName_W255, - SEName_W291, - SEName_W089, - SEName_W239, - SEName_W230, - SEName_W281, - SEName_W327, - SEName_W287, - SEName_W257, - SEName_W253, - SEName_W258, - SEName_W322, - SEName_W298, - SEName_W287B, - SEName_W114, - SEName_W063B -}; - -void sub_80BA0A8(void) -{ - RunTasks(); - AnimateSprites(); - BuildOamBuffer(); - UpdatePaletteFade(); -} - -void sub_80BA0C0(void) -{ - LoadOam(); - ProcessSpriteCopyRequests(); - TransferPlttBuffer(); - - if(gUnknown_020387B0 != 0) - { - m4aSoundMain(); - m4aSoundMain(); - m4aSoundMain(); - } -} - -// unused -void CB2_StartSoundCheckMenu(void) -{ - u8 taskId; - - SetVBlankCallback(NULL); - REG_DISPCNT = 0; - REG_BG2CNT = 0; - REG_BG1CNT = 0; - REG_BG0CNT = 0; - REG_BG2HOFS = 0; - REG_BG2VOFS = 0; - REG_BG1HOFS = 0; - REG_BG1VOFS = 0; - REG_BG0HOFS = 0; - REG_BG0VOFS = 0; - DmaFill16(3, 0, VRAM, VRAM_SIZE); - DmaFill32(3, 0, OAM, OAM_SIZE); - DmaFill16(3, 0, PLTT, PLTT_SIZE); - ResetPaletteFade(); - ResetTasks(); - ResetSpriteData(); - SetUpWindowConfig(&gWindowConfig_81E6C3C); - InitMenuWindow(&gWindowConfig_81E6CE4); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); - REG_WIN0H = WIN_RANGE(0, 0); - REG_WIN0V = WIN_RANGE(0, 0); - REG_WIN1H = WIN_RANGE(0, 0); - REG_WIN1V = WIN_RANGE(0, 0); - REG_WININ = 0x1111; - REG_WINOUT = 0x31; - REG_BLDCNT = 0xE1; - REG_BLDALPHA = 0; - REG_BLDY = 7; - REG_IE = 1; // could be a typo of REG_IME - REG_IE |= 1; - REG_DISPSTAT |= 8; - SetVBlankCallback(sub_80BA0C0); - SetMainCallback2(sub_80BA0A8); - REG_DISPCNT = 0x7140; - taskId = CreateTask(sub_80BA258, 0); - TASK.WINDOW_SELECTED = BGM_WINDOW; - TASK.BGM_INDEX = 0; - TASK.SE_INDEX = 0; - TASK.UNK_DATA3 = 0; - gUnknown_020387B0 = 0; - TASK.UNK_DATA3 = 0; // why? - m4aSoundInit(); -} - -// Task_InitSoundCheckMenu -void sub_80BA258(u8 taskId) -{ - u8 soundcheckStr[sizeof(gDebugText_SoundCheckJap)]; - u8 bgmStr[sizeof(gDebugText_BGM)]; - u8 seStr[sizeof(gDebugText_SE)]; - u8 abDescStr[sizeof(gDebugText_ABDesc)]; - u8 upDownStr[sizeof(gDebugText_UpDown)]; - u8 driverStr[sizeof(gDebugText_DriverTest)]; - - memcpy(soundcheckStr, gDebugText_SoundCheckJap, sizeof(gDebugText_SoundCheckJap)); - memcpy(bgmStr, gDebugText_BGM, sizeof(gDebugText_BGM)); - memcpy(seStr, gDebugText_SE, sizeof(gDebugText_SE)); - memcpy(abDescStr, gDebugText_ABDesc, sizeof(gDebugText_ABDesc)); - memcpy(upDownStr, gDebugText_UpDown, sizeof(gDebugText_UpDown)); - memcpy(driverStr, gDebugText_DriverTest, sizeof(gDebugText_DriverTest)); - - if(!gPaletteFade.active) - { - MenuDrawTextWindow(0x2, 0, 0x1B, 0x3); - MenuDrawTextWindow(0x2, 0x5, 0x1B, 0xA); - MenuDrawTextWindow(0x2, 0xC, 0x1B, 0x11); - MenuPrint(soundcheckStr, 4, 1); - MenuPrint(abDescStr, 14, 1); - MenuPrint(bgmStr, 4, 6); - MenuPrint(upDownStr, 14, 6); - MenuPrint(seStr, 4, 13); - MenuPrint(upDownStr, 14, 13); - MenuPrint(driverStr, 14, 18); - TASK.FUNC = sub_80BA384; - REG_WIN0H = WIN_RANGE(17, 223); - REG_WIN0V = WIN_RANGE(1, 31); - } -} - -void sub_80BA384(u8 taskId) // Task_HandleDrawingSoundCheckMenuText -{ - sub_80BA6B8(TASK.WINDOW_SELECTED); - sub_80BA700(TASK.BGM_INDEX + BGM_STOP, 7, 8); // print by BGM index - sub_80BA79C(gBGMNames[TASK.BGM_INDEX], 11, 8); - sub_80BA700(TASK.SE_INDEX, 7, 15); - sub_80BA79C(gSENames[TASK.SE_INDEX], 11, 15); - TASK.FUNC = sub_80BA65C; -} - -#ifdef NONMATCHING -bool8 sub_80BA400(u8 taskId) // Task_ProcessSoundCheckMenuInput -{ - if(gMain.newKeys & R_BUTTON) // driver test - { - TASK.FUNC = sub_80BA800; - return FALSE; - } - if(gMain.newKeys & L_BUTTON) - { - TASK.FUNC = sub_80BAF84; - return FALSE; - } - if(gMain.newKeys & START_BUTTON) - { - TASK.FUNC = sub_80BB25C; - return FALSE; - } - if(gMain.newKeys & A_BUTTON) // both these cases insist on non reuses of certain data variables and cause the function to not match. - { - if(TASK.WINDOW_SELECTED != 0) // is playing? - { - if(TASK.UNK_DATA4 != 0) - { - if(TASK.SE_INDEX != 0) // why are you insiting on a non signed halfword? - { - m4aSongNumStop(TASK.UNK_DATA4); - } - else - { - m4aSongNumStop(TASK.SE_INDEX); - TASK.UNK_DATA4 = TASK.SE_INDEX; - return FALSE; - } - } - else if(TASK.SE_INDEX == 0) // _080BA4BA - { - return FALSE; - } - // _080BA4C4 - m4aSongNumStart(TASK.SE_INDEX); - TASK.UNK_DATA4 = TASK.SE_INDEX; - return FALSE; - } - else // _080BA4D0 - { - if(TASK.UNK_DATA3 != 0) - { - if(TASK.BGM_INDEX != 0) - { - m4aSongNumStop(TASK.UNK_DATA3 + BGM_STOP); - } - else // _080BA500 - { - m4aSongNumStop(TASK.UNK_DATA3 + BGM_STOP); - TASK.UNK_DATA3 = TASK.BGM_INDEX; - return FALSE; - } - } - else if(TASK.BGM_INDEX == 0) // _080BA514 - return FALSE; - - m4aSongNumStart(TASK.BGM_INDEX + BGM_STOP); - TASK.UNK_DATA3 = TASK.BGM_INDEX; - } - return FALSE; - } - if(gMain.newKeys & B_BUTTON) - { - m4aSongNumStart(5); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); - TASK.FUNC = sub_80BA68C; - return FALSE; - } - if(gMain.newAndRepeatedKeys & DPAD_UP) - { - TASK.data[8] ^= A_BUTTON; // huh? - return TRUE; - } - if(gMain.newAndRepeatedKeys & DPAD_DOWN) - { - TASK.data[8] ^= A_BUTTON; // huh? - return TRUE; - } - else - { - u16 keys = gMain.newAndRepeatedKeys & DPAD_RIGHT; - if(keys) - { - if(TASK.WINDOW_SELECTED != 0) - { - if(TASK.SE_INDEX > 0) - { - TASK.SE_INDEX--; - } - else - { - TASK.SE_INDEX = 0xF7; - } - } - else if(TASK.BGM_INDEX > 0) - { - TASK.BGM_INDEX--; - } - else - { - TASK.BGM_INDEX = 0x75; - } - return TRUE; - } - if(gMain.newAndRepeatedKeys & DPAD_LEFT) - { - if(TASK.WINDOW_SELECTED != 0) - { - if(TASK.SE_INDEX < 0xF7) - { - TASK.SE_INDEX++; - } - else - { - TASK.SE_INDEX = keys; // ?? - } - } - else if(TASK.BGM_INDEX < 0x75) - { - TASK.BGM_INDEX++; - return TRUE; - } - else - { - TASK.BGM_INDEX = TASK.SE_INDEX; - return TRUE; - } - return TRUE; - } - if(gMain.heldKeys & SELECT_BUTTON) - { - gUnknown_020387B0 = A_BUTTON; - return FALSE; - } - else - { - gUnknown_020387B0 = (gMain.heldKeys & SELECT_BUTTON); - return FALSE; - } - } -} -#else -__attribute__((naked)) -bool8 sub_80BA400(u8 taskId) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - sub sp, 0x4\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - ldr r2, _080BA428 @ =gMain\n\ - ldrh r1, [r2, 0x2E]\n\ - movs r0, 0x80\n\ - lsls r0, 1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080BA434\n\ - ldr r0, _080BA42C @ =gTasks\n\ - lsls r1, r4, 2\n\ - adds r1, r4\n\ - lsls r1, 3\n\ - adds r1, r0\n\ - ldr r0, _080BA430 @ =sub_80BA800\n\ - str r0, [r1]\n\ - b _080BA64C\n\ - .align 2, 0\n\ -_080BA428: .4byte gMain\n\ -_080BA42C: .4byte gTasks\n\ -_080BA430: .4byte sub_80BA800\n\ -_080BA434:\n\ - movs r0, 0x80\n\ - lsls r0, 2\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080BA458\n\ - ldr r0, _080BA450 @ =gTasks\n\ - lsls r1, r4, 2\n\ - adds r1, r4\n\ - lsls r1, 3\n\ - adds r1, r0\n\ - ldr r0, _080BA454 @ =sub_80BAF84\n\ - str r0, [r1]\n\ - b _080BA64C\n\ - .align 2, 0\n\ -_080BA450: .4byte gTasks\n\ -_080BA454: .4byte sub_80BAF84\n\ -_080BA458:\n\ - movs r0, 0x8\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080BA478\n\ - ldr r0, _080BA470 @ =gTasks\n\ - lsls r1, r4, 2\n\ - adds r1, r4\n\ - lsls r1, 3\n\ - adds r1, r0\n\ - ldr r0, _080BA474 @ =sub_80BB25C\n\ - str r0, [r1]\n\ - b _080BA64C\n\ - .align 2, 0\n\ -_080BA470: .4byte gTasks\n\ -_080BA474: .4byte sub_80BB25C\n\ -_080BA478:\n\ - movs r6, 0x1\n\ - movs r5, 0x1\n\ - ands r5, r1\n\ - cmp r5, 0\n\ - beq _080BA538\n\ - ldr r0, _080BA4AC @ =gTasks\n\ - lsls r1, r4, 2\n\ - adds r1, r4\n\ - lsls r1, 3\n\ - adds r5, r1, r0\n\ - movs r1, 0x8\n\ - ldrsh r0, [r5, r1]\n\ - cmp r0, 0\n\ - beq _080BA4D0\n\ - movs r2, 0x10\n\ - ldrsh r0, [r5, r2]\n\ - cmp r0, 0\n\ - beq _080BA4BA\n\ - movs r3, 0xC\n\ - ldrsh r4, [r5, r3]\n\ - cmp r4, 0\n\ - beq _080BA4B0\n\ - ldrh r0, [r5, 0x10]\n\ - bl m4aSongNumStop\n\ - b _080BA4C4\n\ - .align 2, 0\n\ -_080BA4AC: .4byte gTasks\n\ -_080BA4B0:\n\ - ldrh r0, [r5, 0x10]\n\ - bl m4aSongNumStop\n\ - strh r4, [r5, 0x10]\n\ - b _080BA64C\n\ -_080BA4BA:\n\ - movs r4, 0xC\n\ - ldrsh r0, [r5, r4]\n\ - cmp r0, 0\n\ - bne _080BA4C4\n\ - b _080BA64C\n\ -_080BA4C4:\n\ - ldrh r0, [r5, 0xC]\n\ - bl m4aSongNumStart\n\ - ldrh r0, [r5, 0xC]\n\ - strh r0, [r5, 0x10]\n\ - b _080BA64C\n\ -_080BA4D0:\n\ - ldrh r1, [r5, 0xE]\n\ - movs r2, 0xE\n\ - ldrsh r0, [r5, r2]\n\ - cmp r0, 0\n\ - beq _080BA514\n\ - movs r3, 0xA\n\ - ldrsh r4, [r5, r3]\n\ - cmp r4, 0\n\ - beq _080BA500\n\ - ldr r0, _080BA4FC @ =0x0000015d\n\ - adds r4, r0, 0\n\ - adds r0, r1, r4\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - bl m4aSongNumStop\n\ - ldrh r1, [r5, 0xA]\n\ - adds r4, r1\n\ - lsls r4, 16\n\ - lsrs r4, 16\n\ - adds r0, r4, 0\n\ - b _080BA528\n\ - .align 2, 0\n\ -_080BA4FC: .4byte 0x0000015d\n\ -_080BA500:\n\ - ldr r2, _080BA510 @ =0x0000015d\n\ - adds r0, r1, r2\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - bl m4aSongNumStop\n\ - strh r4, [r5, 0xE]\n\ - b _080BA64C\n\ - .align 2, 0\n\ -_080BA510: .4byte 0x0000015d\n\ -_080BA514:\n\ - ldrh r1, [r5, 0xA]\n\ - movs r3, 0xA\n\ - ldrsh r0, [r5, r3]\n\ - cmp r0, 0\n\ - bne _080BA520\n\ - b _080BA64C\n\ -_080BA520:\n\ - ldr r4, _080BA534 @ =0x0000015d\n\ - adds r0, r1, r4\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ -_080BA528:\n\ - bl m4aSongNumStart\n\ - ldrh r0, [r5, 0xA]\n\ - strh r0, [r5, 0xE]\n\ - b _080BA64C\n\ - .align 2, 0\n\ -_080BA534: .4byte 0x0000015d\n\ -_080BA538:\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080BA570\n\ - movs r0, 0x5\n\ - bl m4aSongNumStart\n\ - movs r0, 0x1\n\ - negs r0, r0\n\ - str r5, [sp]\n\ - movs r1, 0\n\ - movs r2, 0\n\ - movs r3, 0x10\n\ - bl BeginNormalPaletteFade\n\ - ldr r1, _080BA568 @ =gTasks\n\ - lsls r0, r4, 2\n\ - adds r0, r4\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - ldr r1, _080BA56C @ =sub_80BA68C\n\ - str r1, [r0]\n\ - b _080BA64C\n\ - .align 2, 0\n\ -_080BA568: .4byte gTasks\n\ -_080BA56C: .4byte sub_80BA68C\n\ -_080BA570:\n\ - ldrh r1, [r2, 0x30]\n\ - movs r0, 0x40\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _080BA582\n\ - movs r0, 0x80\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080BA59C\n\ -_080BA582:\n\ - ldr r0, _080BA598 @ =gTasks\n\ - lsls r1, r4, 2\n\ - adds r1, r4\n\ - lsls r1, 3\n\ - adds r1, r0\n\ - ldrh r0, [r1, 0x8]\n\ - eors r0, r6\n\ - strh r0, [r1, 0x8]\n\ -_080BA592:\n\ - movs r0, 0x1\n\ - b _080BA64E\n\ - .align 2, 0\n\ -_080BA598: .4byte gTasks\n\ -_080BA59C:\n\ - movs r0, 0x10\n\ - ands r0, r1\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - cmp r3, 0\n\ - beq _080BA5EA\n\ - ldr r0, _080BA5CC @ =gTasks\n\ - lsls r1, r4, 2\n\ - adds r1, r4\n\ - lsls r1, 3\n\ - adds r1, r0\n\ - movs r2, 0x8\n\ - ldrsh r0, [r1, r2]\n\ - cmp r0, 0\n\ - beq _080BA5D6\n\ - ldrh r2, [r1, 0xC]\n\ - movs r3, 0xC\n\ - ldrsh r0, [r1, r3]\n\ - cmp r0, 0\n\ - ble _080BA5D0\n\ - subs r0, r2, 0x1\n\ - strh r0, [r1, 0xC]\n\ - b _080BA592\n\ - .align 2, 0\n\ -_080BA5CC: .4byte gTasks\n\ -_080BA5D0:\n\ - movs r0, 0xF7\n\ - strh r0, [r1, 0xC]\n\ - b _080BA592\n\ -_080BA5D6:\n\ - ldrh r2, [r1, 0xA]\n\ - movs r4, 0xA\n\ - ldrsh r0, [r1, r4]\n\ - cmp r0, 0\n\ - ble _080BA5E4\n\ - subs r0, r2, 0x1\n\ - b _080BA5E6\n\ -_080BA5E4:\n\ - movs r0, 0x75\n\ -_080BA5E6:\n\ - strh r0, [r1, 0xA]\n\ - b _080BA592\n\ -_080BA5EA:\n\ - movs r0, 0x20\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080BA630\n\ - ldr r1, _080BA614 @ =gTasks\n\ - lsls r0, r4, 2\n\ - adds r0, r4\n\ - lsls r0, 3\n\ - adds r1, r0, r1\n\ - movs r0, 0x8\n\ - ldrsh r2, [r1, r0]\n\ - cmp r2, 0\n\ - beq _080BA61C\n\ - ldrh r2, [r1, 0xC]\n\ - movs r4, 0xC\n\ - ldrsh r0, [r1, r4]\n\ - cmp r0, 0xF6\n\ - bgt _080BA618\n\ - adds r0, r2, 0x1\n\ - strh r0, [r1, 0xC]\n\ - b _080BA592\n\ - .align 2, 0\n\ -_080BA614: .4byte gTasks\n\ -_080BA618:\n\ - strh r3, [r1, 0xC]\n\ - b _080BA592\n\ -_080BA61C:\n\ - ldrh r3, [r1, 0xA]\n\ - movs r4, 0xA\n\ - ldrsh r0, [r1, r4]\n\ - cmp r0, 0x74\n\ - bgt _080BA62C\n\ - adds r0, r3, 0x1\n\ - strh r0, [r1, 0xA]\n\ - b _080BA592\n\ -_080BA62C:\n\ - strh r2, [r1, 0xA]\n\ - b _080BA592\n\ -_080BA630:\n\ - ldrh r1, [r2, 0x2C]\n\ - movs r0, 0x4\n\ - ands r0, r1\n\ - lsls r0, 16\n\ - lsrs r1, r0, 16\n\ - cmp r1, 0\n\ - beq _080BA648\n\ - ldr r0, _080BA644 @ =gUnknown_020387B0\n\ - strb r6, [r0]\n\ - b _080BA64C\n\ - .align 2, 0\n\ -_080BA644: .4byte gUnknown_020387B0\n\ -_080BA648:\n\ - ldr r0, _080BA658 @ =gUnknown_020387B0\n\ - strb r1, [r0]\n\ -_080BA64C:\n\ - movs r0, 0\n\ -_080BA64E:\n\ - add sp, 0x4\n\ - pop {r4-r6}\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ -_080BA658: .4byte gUnknown_020387B0\n\ - .syntax divided"); -} -#endif - -void sub_80BA65C(u8 taskId) -{ - if(sub_80BA400(taskId) != FALSE) - TASK.FUNC = sub_80BA384; -} - -void sub_80BA68C(u8 taskId) -{ - if(!gPaletteFade.active) - { - DestroyTask(taskId); - SetMainCallback2(CB2_InitTitleScreen); - } -} - -void sub_80BA6B8(u8 windowType) -{ - switch(windowType) - { - case BGM_WINDOW: - default: - REG_WIN1H = WIN_RANGE(17, 223); - REG_WIN1V = WIN_RANGE(41, 87); - break; - case SE_WINDOW: - REG_WIN1H = WIN_RANGE(17, 223); - REG_WIN1V = WIN_RANGE(97, 143); - break; - } -} - -void sub_80BA700(u16 soundIndex, u16 x, u16 y) // PrintSoundNumber ? -{ - u8 i; - u8 str[5]; - bool8 someBool; - u8 divisorValue; - - for(i = 0; i < 3; i++) - str[i] = 0; // initialize array - - str[3] = CHAR_ELLIPSIS; - str[4] = EOS; - someBool = FALSE; - - divisorValue = soundIndex / 100; - if(divisorValue) - { - str[0] = divisorValue + CHAR_0; - someBool = TRUE; - } - - divisorValue = (soundIndex % 100) / 10; - if(divisorValue || someBool != FALSE) - str[1] = divisorValue + CHAR_0; - - str[2] = ((soundIndex % 100) % 10) + CHAR_0; - MenuPrint(str, x, y); -} - -void sub_80BA79C(const u8 *const string, u16 x, u16 y) -{ - u8 i; - u8 str[11]; - - for(i = 0; i < 11; i++) - str[i] = 0; // format string. - - str[10] = EOS; // the above for loop formats the last element of the array unnecessarily. - - for(i = 0; string[i] != EOS && i < 10; i++) - str[i] = string[i]; - - MenuPrint(str, x, y); -} - -void sub_80BA800(u8 taskId) // Task_DrawDriverTestMenu -{ - u8 bbackStr[sizeof(gDebugText_BBack)]; - u8 aplayStr[sizeof(gDebugText_APlay)]; - u8 voiceStr[sizeof(gDebugText_Voice)]; - u8 volumeStr[sizeof(gDebugText_Volume)]; - u8 panpotStr[sizeof(gDebugText_Panpot)]; - u8 pitchStr[sizeof(gDebugText_Pitch)]; - u8 lengthStr[sizeof(gDebugText_Length)]; - u8 releaseStr[sizeof(gDebugText_Release)]; - u8 progressStr[sizeof(gDebugText_Progress)]; - u8 chorusStr[sizeof(gDebugText_Chorus)]; - u8 priorityStr[sizeof(gDebugText_Priority)]; - u8 playingStr[sizeof(gDebugText_Playing)]; - u8 reverseStr[sizeof(gDebugText_Reverse)]; - u8 stereoStr[sizeof(gDebugText_Stereo)]; - - memcpy(bbackStr, gDebugText_BBack, sizeof(gDebugText_BBack)); - memcpy(aplayStr, gDebugText_APlay, sizeof(gDebugText_APlay)); - memcpy(voiceStr, gDebugText_Voice, sizeof(gDebugText_Voice)); - memcpy(volumeStr, gDebugText_Volume, sizeof(gDebugText_Volume)); - memcpy(panpotStr, gDebugText_Panpot, sizeof(gDebugText_Panpot)); - memcpy(pitchStr, gDebugText_Pitch, sizeof(gDebugText_Pitch)); - memcpy(lengthStr, gDebugText_Length, sizeof(gDebugText_Length)); - memcpy(releaseStr, gDebugText_Release, sizeof(gDebugText_Release)); - memcpy(progressStr, gDebugText_Progress, sizeof(gDebugText_Progress)); - memcpy(chorusStr, gDebugText_Chorus, sizeof(gDebugText_Chorus)); - memcpy(priorityStr, gDebugText_Priority, sizeof(gDebugText_Priority)); - memcpy(playingStr, gDebugText_Playing, sizeof(gDebugText_Playing)); - memcpy(reverseStr, gDebugText_Reverse, sizeof(gDebugText_Reverse)); - memcpy(stereoStr, gDebugText_Stereo, sizeof(gDebugText_Stereo)); - - REG_DISPCNT = 0x3140; - MenuDrawTextWindow(0, 0, 0x1D, 0x13); - MenuPrint(bbackStr, 0x13, 0x4); - MenuPrint(aplayStr, 0x13, 0x2); - MenuPrint(voiceStr, 0x2, 0x1); - MenuPrint(volumeStr, 0x2, 0x3); - MenuPrint(panpotStr, 0x2, 0x5); - MenuPrint(pitchStr, 0x2, 0x7); - MenuPrint(lengthStr, 0x2, 0x9); - MenuPrint(releaseStr, 0x2, 0xB); - MenuPrint(progressStr, 0x2, 0xD); - MenuPrint(chorusStr, 0x2, 0xF); - MenuPrint(priorityStr, 0x2, 0x11); - MenuPrint(playingStr, 0x13, 0x10); - MenuPrint(reverseStr, 0x13, 0xE); - MenuPrint(stereoStr, 0x13, 0xC); - REG_WIN0H = WIN_RANGE(0, 240); - REG_WIN0V = WIN_RANGE(0, 160); - gUnknown_020387B3 = 0; - gUnknown_020387B1 = 0; - gUnknown_020387B2 = 0; - gUnknown_03005D30 = NULL; - gUnknown_020387D8 = 0; - gUnknown_020387D9 = 1; - gUnknown_020387B4[CRY_TEST_UNK0] = 0; - gUnknown_020387B4[CRY_TEST_VOLUME] = 0x78; - gUnknown_020387B4[CRY_TEST_PANPOT] = 0; - gUnknown_020387B4[CRY_TEST_PITCH] = 0x3C00; - gUnknown_020387B4[CRY_TEST_LENGTH] = 0xB4; - gUnknown_020387B4[CRY_TEST_PROGRESS] = 0; - gUnknown_020387B4[CRY_TEST_RELEASE] = 0; - gUnknown_020387B4[CRY_TEST_CHORUS] = 0; - gUnknown_020387B4[CRY_TEST_PRIORITY] = 2; - sub_80BAD5C(); - sub_80BAE10(0, 0); - TASK.FUNC = sub_80BAA48; -} - -void sub_80BAA48(u8 taskId) // Task_ProcessDriverTestInput -{ - if(gMain.newKeys & B_BUTTON) - { - REG_DISPCNT = 0x7140; - REG_WIN0H = WIN_RANGE(17, 223); - REG_WIN0V = WIN_RANGE(1, 31); - MenuZeroFillWindowRect(0, 0, 0x1D, 0x13); - TASK.FUNC = sub_80BA258; - return; - } - if(gMain.newAndRepeatedKeys & DPAD_UP) // _080BAAA8 - { - u8 backupVar = gUnknown_020387B3; - if(--gUnknown_020387B3 < 0) - gUnknown_020387B3 = 8; - - sub_80BAE10(backupVar, gUnknown_020387B3); - return; - } - if(gMain.newAndRepeatedKeys & DPAD_DOWN) // _080BAAD0 - { - u8 backupVar = gUnknown_020387B3; - if(++gUnknown_020387B3 > 8) - gUnknown_020387B3 = 0; - - sub_80BAE10(backupVar, gUnknown_020387B3); - return; - } - if(gMain.newKeys & START_BUTTON) // _080BAAF8 - { - gUnknown_020387D8 ^= 1; - sub_80BAD5C(); - return; - } - if(gMain.newKeys & SELECT_BUTTON) // _080BAB14 - { - gUnknown_020387D9 ^= 1; - sub_80BAD5C(); - SetPokemonCryStereo(gUnknown_020387D9); - return; - } - if(gMain.newAndRepeatedKeys & R_BUTTON) // _080BAB38 - { - sub_80BACDC(10); - sub_80BAD5C(); - return; - } - if(gMain.newAndRepeatedKeys & L_BUTTON) // _080BAB46 - { - sub_80BACDC(-10); - sub_80BAD5C(); - return; - } - if(gMain.newAndRepeatedKeys & DPAD_LEFT) // _080BAB56 - { - sub_80BACDC(-1); - sub_80BAD5C(); - return; - } - if(gMain.newAndRepeatedKeys & DPAD_RIGHT) // _080BAB64 - { - sub_80BACDC(1); - sub_80BAD5C(); - return; - } - if(gMain.newKeys & A_BUTTON) // _080BAB78 - { - u8 divide, remaining; - - SetPokemonCryVolume(gUnknown_020387B4[CRY_TEST_VOLUME]); - SetPokemonCryPanpot(gUnknown_020387B4[CRY_TEST_PANPOT]); - SetPokemonCryPitch(gUnknown_020387B4[CRY_TEST_PITCH]); - SetPokemonCryLength(gUnknown_020387B4[CRY_TEST_LENGTH]); - SetPokemonCryProgress(gUnknown_020387B4[CRY_TEST_PROGRESS]); - SetPokemonCryRelease(gUnknown_020387B4[CRY_TEST_RELEASE]); - SetPokemonCryChorus(gUnknown_020387B4[CRY_TEST_CHORUS]); - SetPokemonCryPriority(gUnknown_020387B4[CRY_TEST_PRIORITY]); - - remaining = gUnknown_020387B4[CRY_TEST_UNK0] % 128; - divide = gUnknown_020387B4[CRY_TEST_UNK0] / 128; - - switch(divide) - { - case 0: - if(gUnknown_020387D8) - gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_84537C0[remaining]); - else - gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8452590[remaining]); - break; - case 1: - if(gUnknown_020387D8) - gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8453DC0[remaining]); - else - gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8452B90[remaining]); - break; - case 2: - if(gUnknown_020387D8) - gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_84543C0[remaining]); - else - gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8453190[remaining]); - break; - case 3: - if(gUnknown_020387D8) - gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_84549C0[remaining]); - else - gUnknown_03005D30 = SetPokemonCryTone(&voicegroup_8453790[remaining]); - break; - } - } - - // _080BACA2 - if(gUnknown_03005D30 != NULL) - { - gUnknown_020387B1 = IsPokemonCryPlaying(gUnknown_03005D30); - - if(gUnknown_020387B1 != gUnknown_020387B2) - sub_80BAD5C(); - - gUnknown_020387B2 = gUnknown_020387B1; - } -} - -void sub_80BACDC(s8 var) -{ - int minMaxArray[ARRAY_COUNT(gUnknown_083D039C)]; - - memcpy(minMaxArray, gUnknown_083D039C, sizeof(gUnknown_083D039C)); - gUnknown_020387B4[gUnknown_020387B3] += var; - - if(gUnknown_020387B4[gUnknown_020387B3] > minMaxArray[MULTI_DIM_ARR(gUnknown_020387B3, B_16, MAX)]) - gUnknown_020387B4[gUnknown_020387B3] = minMaxArray[MULTI_DIM_ARR(gUnknown_020387B3, B_16, MIN)]; - - if(gUnknown_020387B4[gUnknown_020387B3] < minMaxArray[MULTI_DIM_ARR(gUnknown_020387B3, B_16, MIN)]) - gUnknown_020387B4[gUnknown_020387B3] = minMaxArray[MULTI_DIM_ARR(gUnknown_020387B3, B_16, MAX)]; -} - -void sub_80BAD5C(void) -{ - sub_80BAE78(gUnknown_020387B4[CRY_TEST_UNK0] + 1, 0xB, 0x1, 0x5); - sub_80BAE78(gUnknown_020387B4[CRY_TEST_VOLUME], 0xB, 0x3, 0x5); - sub_80BAE78(gUnknown_020387B4[CRY_TEST_PANPOT], 0xB, 0x5, 0x5); - sub_80BAE78(gUnknown_020387B4[CRY_TEST_PITCH], 0xB, 0x7, 0x5); - sub_80BAE78(gUnknown_020387B4[CRY_TEST_LENGTH], 0xB, 0x9, 0x5); - sub_80BAE78(gUnknown_020387B4[CRY_TEST_RELEASE], 0xB, 0xB, 0x5); - sub_80BAE78(gUnknown_020387B4[CRY_TEST_PROGRESS], 0xB, 0xD, 0x5); - sub_80BAE78(gUnknown_020387B4[CRY_TEST_CHORUS], 0xB, 0xF, 0x5); - sub_80BAE78(gUnknown_020387B4[CRY_TEST_PRIORITY], 0xB, 0x11, 0x5); - sub_80BAE78(gUnknown_020387B1, 0x1B, 0x10, 0x1); - sub_80BAE78(gUnknown_020387D8, 0x1B, 0xE, 0x1); - sub_80BAE78(gUnknown_020387D9, 0x1B, 0xC, 0x1); -} - -void sub_80BAE10(u8 var1, u8 var2) -{ - u8 str1[sizeof(gUnknown_083D03DC)]; - u8 str2[sizeof(gUnknown_083D03DE)]; - - memcpy(str1, gUnknown_083D03DC, sizeof(gUnknown_083D03DC)); - memcpy(str2, gUnknown_083D03DE, sizeof(gUnknown_083D03DE)); - - MenuPrint(str2, gUnknown_083D0300[MULTI_DIM_ARR(var1, B_16, 0)], gUnknown_083D0300[MULTI_DIM_ARR(var1, B_16, 1)]); - MenuPrint(str1, gUnknown_083D0300[MULTI_DIM_ARR(var2, B_16, 0)], gUnknown_083D0300[MULTI_DIM_ARR(var2, B_16, 1)]); -} - -/*void sub_80BAE78(int var1, u16 var2, u16 var3, u8 var4) -{ - u32 powers[6]; - u8 str[8]; - u8 i; - u8 someVar, someVar2; - - memcpy(powers, gUnknown_083D03E0, sizeof(powers); - - for(i = 0; i < var4; i++) - str[i] = 0; - - str[var4 + 1] = CHAR_0; - someVar = 0; - - if(var1 < 0) // make absolute value? wtf - { - var1 = -var1; // just use abs? - someVar = 1; - } - - // _080BAED6 - someVar2 = 0; - if(var4 == 1) - someVar2 = 1; - - // _080BAEE2 - for(;;) - { - - } -}*/ - -// no. -__attribute__((naked)) -void sub_80BAE78(int var1, u16 var2, u16 var3, u8 var4) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x2C\n\ - mov r8, r0\n\ - lsls r1, 16\n\ - lsrs r6, r1, 16\n\ - lsls r2, 16\n\ - lsrs r2, 16\n\ - lsls r3, 24\n\ - lsrs r7, r3, 24\n\ - mov r1, sp\n\ - ldr r0, _080BAF80 @ =gUnknown_083D03E0\n\ - ldm r0!, {r3-r5}\n\ - stm r1!, {r3-r5}\n\ - ldm r0!, {r3-r5}\n\ - stm r1!, {r3-r5}\n\ - movs r5, 0\n\ - add r0, sp, 0x18\n\ - mov r9, r0\n\ - cmp r5, r7\n\ - bgt _080BAEC0\n\ - mov r4, r9\n\ - movs r3, 0\n\ -_080BAEAC:\n\ - lsls r0, r5, 24\n\ - asrs r0, 24\n\ - adds r1, r4, r0\n\ - strb r3, [r1]\n\ - adds r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - asrs r0, 24\n\ - cmp r0, r7\n\ - ble _080BAEAC\n\ -_080BAEC0:\n\ - adds r0, r7, 0x1\n\ - add r0, r9\n\ - movs r1, 0xFF\n\ - strb r1, [r0]\n\ - movs r1, 0\n\ - mov r3, r8\n\ - cmp r3, 0\n\ - bge _080BAED6\n\ - negs r3, r3\n\ - mov r8, r3\n\ - movs r1, 0x1\n\ -_080BAED6:\n\ - movs r4, 0\n\ - mov r10, r4\n\ - cmp r7, 0x1\n\ - bne _080BAEE2\n\ - movs r5, 0x1\n\ - mov r10, r5\n\ -_080BAEE2:\n\ - subs r0, r7, 0x1\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - lsls r0, r5, 24\n\ - lsls r6, 24\n\ - str r6, [sp, 0x24]\n\ - lsls r2, 24\n\ - str r2, [sp, 0x28]\n\ - cmp r0, 0\n\ - blt _080BAF62\n\ - str r1, [sp, 0x20]\n\ -_080BAEF8:\n\ - asrs r6, r0, 24\n\ - lsls r0, r6, 2\n\ - add r0, sp\n\ - ldr r1, [r0]\n\ - mov r0, r8\n\ - bl __divsi3\n\ - lsls r0, 24\n\ - lsrs r2, r0, 24\n\ - cmp r0, 0\n\ - bne _080BAF1A\n\ - mov r0, r10\n\ - cmp r0, 0\n\ - bne _080BAF1A\n\ - lsls r4, r5, 24\n\ - cmp r6, 0\n\ - bne _080BAF46\n\ -_080BAF1A:\n\ - lsls r4, r5, 24\n\ - ldr r3, [sp, 0x20]\n\ - cmp r3, 0\n\ - beq _080BAF34\n\ - mov r5, r10\n\ - cmp r5, 0\n\ - bne _080BAF34\n\ - asrs r0, r4, 24\n\ - subs r0, r7, r0\n\ - subs r0, 0x1\n\ - add r0, r9\n\ - movs r1, 0xAE\n\ - strb r1, [r0]\n\ -_080BAF34:\n\ - asrs r1, r4, 24\n\ - subs r1, r7, r1\n\ - add r1, r9\n\ - lsls r0, r2, 24\n\ - asrs r0, 24\n\ - subs r0, 0x5F\n\ - strb r0, [r1]\n\ - movs r0, 0x1\n\ - mov r10, r0\n\ -_080BAF46:\n\ - asrs r4, 24\n\ - lsls r0, r4, 2\n\ - add r0, sp\n\ - ldr r1, [r0]\n\ - mov r0, r8\n\ - bl __modsi3\n\ - mov r8, r0\n\ - subs r4, 0x1\n\ - lsls r4, 24\n\ - lsrs r5, r4, 24\n\ - lsls r0, r5, 24\n\ - cmp r0, 0\n\ - bge _080BAEF8\n\ -_080BAF62:\n\ - ldr r3, [sp, 0x24]\n\ - lsrs r1, r3, 24\n\ - ldr r4, [sp, 0x28]\n\ - lsrs r2, r4, 24\n\ - mov r0, r9\n\ - bl MenuPrint\n\ - add sp, 0x2C\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_080BAF80: .4byte gUnknown_083D03E0\n\ - .syntax divided"); -} - -void sub_80BAF84(u8 taskId) -{ - u8 seStr[sizeof(gOtherText_SE)]; - u8 panStr[sizeof(gOtherText_Pan)]; - u8 playingStr[sizeof(gDebugText_Playing)]; - - memcpy(seStr, gOtherText_SE, sizeof(gOtherText_SE)); - memcpy(panStr, gOtherText_Pan, sizeof(gOtherText_Pan)); - memcpy(playingStr, gDebugText_Playing, sizeof(gDebugText_Playing)); - - REG_DISPCNT = 0x3140; - MenuDrawTextWindow(0, 0, 0x1D, 0x13); - MenuPrint(seStr, 3, 2); - MenuPrint(panStr, 3, 4); - MenuPrint(playingStr, 3, 8); - REG_WIN0H = WIN_RANGE(0, 240); - REG_WIN0V = WIN_RANGE(0, 160); - gUnknown_020387B4[CRY_TEST_UNK0] = 1; - gUnknown_020387B4[CRY_TEST_PANPOT] = 0; - gUnknown_020387B4[CRY_TEST_CHORUS] = 0; - gUnknown_020387B4[CRY_TEST_PROGRESS] = 0; - gUnknown_020387B4[CRY_TEST_RELEASE] = 0; - sub_80BB1D4(); - TASK.FUNC = sub_80BB038; -} - -void sub_80BB038(u8 taskId) -{ - sub_80BB1D4(); - if(gUnknown_020387B4[CRY_TEST_PROGRESS]) - { - if(gUnknown_020387B4[CRY_TEST_RELEASE]) - { - gUnknown_020387B4[CRY_TEST_RELEASE]--; - } - else // _080BB05C - { - s8 panpot = gUnknown_083D03F8[gUnknown_020387B4[CRY_TEST_PANPOT]]; - if(panpot != -128) - { - if(panpot == 0x7F) - { - gUnknown_020387B4[CRY_TEST_CHORUS] += 2; - if(gUnknown_020387B4[CRY_TEST_CHORUS] < 0x3F) - SE12PanpotControl(gUnknown_020387B4[CRY_TEST_CHORUS]); - } - } - else // _080BB08C - { - gUnknown_020387B4[CRY_TEST_CHORUS] -= 2; - if(gUnknown_020387B4[CRY_TEST_CHORUS] > -0x40) - SE12PanpotControl(gUnknown_020387B4[CRY_TEST_CHORUS]); - } - } - } - // _080BB0A2 - if(gMain.newKeys & B_BUTTON) - { - REG_DISPCNT = 0x7140; - REG_WIN0H = WIN_RANGE(17, 223); - REG_WIN0V = WIN_RANGE(1, 31); - MenuZeroFillWindowRect(0, 0, 0x1D, 0x13); - TASK.FUNC = sub_80BA258; - return; - } - if(gMain.newKeys & A_BUTTON) // _080BB104 - { - s8 panpot = gUnknown_083D03F8[gUnknown_020387B4[CRY_TEST_PANPOT]]; - if(panpot != -128) - { - if(panpot == 0x7F) - { - PlaySE12WithPanning(gUnknown_020387B4[CRY_TEST_UNK0], -0x40); - gUnknown_020387B4[CRY_TEST_CHORUS] = -0x40; - gUnknown_020387B4[CRY_TEST_PROGRESS] = 1; - gUnknown_020387B4[CRY_TEST_RELEASE] = 0x1E; - return; - } - } - else // _080BB140 - { - PlaySE12WithPanning(gUnknown_020387B4[CRY_TEST_UNK0], 0x3F); - gUnknown_020387B4[CRY_TEST_CHORUS] = 0x3F; - gUnknown_020387B4[CRY_TEST_PROGRESS] = 1; - gUnknown_020387B4[CRY_TEST_RELEASE] = 0x1E; - return; - } - // _080BB154 - PlaySE12WithPanning(gUnknown_020387B4[CRY_TEST_UNK0], panpot); - gUnknown_020387B4[CRY_TEST_PROGRESS] = 0; - return; - } - if(gMain.newKeys & L_BUTTON) // _080BB15E - { - gUnknown_020387B4[CRY_TEST_PANPOT]++; - if(gUnknown_020387B4[CRY_TEST_PANPOT] > 4) - gUnknown_020387B4[CRY_TEST_PANPOT] = 0; - } - if(gMain.newKeys & R_BUTTON) // _080BB176 - { - gUnknown_020387B4[CRY_TEST_PANPOT]--; - if(gUnknown_020387B4[CRY_TEST_PANPOT] < 0) - gUnknown_020387B4[CRY_TEST_PANPOT] = 4; - } - if(gMain.newAndRepeatedKeys & DPAD_RIGHT) // _080BB192 - { - gUnknown_020387B4[CRY_TEST_UNK0]++; - if(gUnknown_020387B4[CRY_TEST_UNK0] > 0xF7) - gUnknown_020387B4[CRY_TEST_UNK0] = 0; - } - else if(gMain.newAndRepeatedKeys & DPAD_LEFT) // _080BB1B0 - { - gUnknown_020387B4[CRY_TEST_UNK0]--; - if(gUnknown_020387B4[CRY_TEST_UNK0] < 0) - gUnknown_020387B4[CRY_TEST_UNK0] = 0xF7; - } -} - -void sub_80BB1D4(void) -{ - u8 lrStr[sizeof(gOtherText_LR)]; - u8 rlStr[sizeof(gOtherText_RL)]; - - memcpy(lrStr, gOtherText_LR, sizeof(lrStr)); - memcpy(rlStr, gOtherText_RL, sizeof(rlStr)); - - sub_80BAE78(gUnknown_020387B4[CRY_TEST_UNK0], 7, 2, 3); - - switch(gUnknown_083D03F8[gUnknown_020387B4[CRY_TEST_PANPOT]]) - { - case 0x7F: - MenuPrint(lrStr, 7, 4); - break; - case -0x80: - MenuPrint(rlStr, 7, 4); - break; - default: - sub_80BAE78(gUnknown_083D03F8[gUnknown_020387B4[CRY_TEST_PANPOT]], 7, 4, 3); - break; - } - sub_80BAE78(IsSEPlaying(), 12, 8, 1); -} - -void sub_80BB25C(u8 taskId) -{ - struct CryRelatedStruct cryStruct, cryStruct2; - u8 zero; - - SetUpWindowConfig(&gWindowConfig_81E6C3C); - InitMenuWindow(&gWindowConfig_81E6CE4); - gUnknown_03005D34 = 1; - ResetSpriteData(); - FreeAllSpritePalettes(); - - cryStruct.unk0 = 0x2000; - cryStruct.unk2 = 29; - cryStruct.paletteNo = 12; - cryStruct.yPos = 30; - cryStruct.xPos = 4; - - zero = 0; // wtf? - gUnknown_03005E98 = 0; - - while(sub_8119E3C(&cryStruct, 3) == FALSE); - - cryStruct2.unk0 = 0; - cryStruct2.unk2 = 15; - cryStruct2.paletteNo = 13; - cryStruct2.xPos = 12; - cryStruct2.yPos = 12; - - zero = 0; // wtf? - gUnknown_03005E98 = 0; - - while(ShowPokedexCryScreen(&cryStruct2, 2) == FALSE); - - MenuDrawTextWindow(0, 16, 5, 19); - sub_80BB494(); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); - REG_BG2HOFS = 0; - REG_BG2VOFS = 0; - REG_BG2CNT = 0xF01; - REG_BG3CNT = 0x1D03; - REG_DISPCNT = 0x1d40; - m4aMPlayFadeOutTemporarily(&gMPlay_BGM, 2); - TASK.FUNC = sub_80BB3B4; -} - -void sub_80BB3B4(u8 taskId) -{ - sub_8119F88(3); - - if(gMain.newKeys & A_BUTTON) - { - sub_811A050(gUnknown_03005D34); - } - if(gMain.newKeys & R_BUTTON) - { - StopCryAndClearCrySongs(); - } - if(gMain.newAndRepeatedKeys & DPAD_UP) - { - if(--gUnknown_03005D34 == 0) - gUnknown_03005D34 = 384; // total species - sub_80BB494(); - } - if(gMain.newAndRepeatedKeys & DPAD_DOWN) - { - if(++gUnknown_03005D34 > 384) - gUnknown_03005D34 = 1; - sub_80BB494(); - } - if(gMain.newKeys & B_BUTTON) - { - REG_DISPCNT = 0x7140; - REG_WIN0H = WIN_RANGE(17, 223); - REG_WIN0V = WIN_RANGE(1, 31); - MenuZeroFillWindowRect(0, 0, 0x1D, 0x13); - TASK.FUNC = sub_80BA258; - DestroyCryMeterNeedleSprite(); - } -} - -void sub_80BB494(void) -{ - sub_80BAE78(gUnknown_03005D34, 1, 17, 3); -} diff --git a/src/strings.c b/src/strings.c index 219c5bec1..6c8dce9d6 100644 --- a/src/strings.c +++ b/src/strings.c @@ -861,7 +861,7 @@ const u8 gOtherText_AtBattleStart[] = _("At the battle’s start."); const u8 gOtherText_UponWinningBattle[] = _("Upon winning a battle."); const u8 gOtherText_UponLosingBattle[] = _("Upon losing a battle."); -// mauville_old_man? +// mauville_man? const u8 gOtherText_TheBardsSong[] = _("The BARD’s Song"); const u8 gOtherText_WhatsHipHappening[] = _("What’s hip and happening?"); const u8 gOtherText_Interview[] = _("Interview"); @@ -1781,7 +1781,7 @@ const u8 gOtherText_AtBattleStart[] = _("Zum Kampfbeginn"); const u8 gOtherText_UponWinningBattle[] = _("Über den Sieg"); const u8 gOtherText_UponLosingBattle[] = _("Über die Niederlage"); -// mauville_old_man? +// mauville_man? const u8 gOtherText_TheBardsSong[] = _("Das BARDEN-Lied"); const u8 gOtherText_WhatsHipHappening[] = _("Was ist hip? Was ist top?"); const u8 gOtherText_Interview[] = _("Interview"); diff --git a/src/trade.c b/src/trade.c deleted file mode 100644 index cb190d194..000000000 --- a/src/trade.c +++ /dev/null @@ -1,88 +0,0 @@ -#include "global.h" -#include "name_string_util.h" -#include "string_util.h" -#include "text.h" - -struct InGameTrade { - /*0x00*/ u8 name[11]; - /*0x0C*/ u16 species; - /*0x0E*/ u8 ivs[6]; - /*0x14*/ bool8 secondAbility; - /*0x18*/ u32 otId; - /*0x1C*/ u8 stats[5]; - /*0x24*/ u32 personality; - /*0x28*/ u16 heldItem; - /*0x2A*/ u8 mailNum; - /*0x2B*/ u8 otName[11]; - /*0x36*/ u8 otGender; - /*0x37*/ u8 sheen; - /*0x38*/ u16 playerSpecies; -}; - -struct UnkStructC { - /*0x00*/ u16 words[9]; - /*0x10*/ u8 string[8]; - /*0x1A*/ u8 otId[4]; - /*0x1E*/ u16 species; - /*0x20*/ u16 heldItem; -}; - -struct UnkStructD { - /*0x00*/ u8 pad00[0x10]; - /*0x10*/ u8 var10; - /*0x11*/ u8 pad11[1]; - /*0x12*/ u16 var12[1]; -}; - -extern const struct InGameTrade gIngameTrades[]; -extern const u16 gIngameTradeMail[][10]; - - -void sub_804A96C(struct UnkStructD *arg0, u8 left, u8 top, u16 *tilemap, u8 width, u8 height, u16 sp8) { - int y, x; - - for (y = 0; y < height; y++) - { - - for (x = 0; x < width; x++) - { - arg0->var12[(top * 32 + left) + y * 32 + x] = tilemap[width * y + x] | sp8; - } - } - -#if ENGLISH - arg0->var10 = 1; -#endif -} - -#if GERMAN -void sub_804A96C_alt(struct UnkStructD *arg0, u8 left, u8 top, u16 *tilemap, u8 width, u8 height, u16 sp8) { - sub_804A96C(arg0, left, top, tilemap, width, height, sp8); - - arg0->var10 = 1; -} -#endif - -asm(".section .text.sub_804DAD4"); - -void sub_804DAD4(struct UnkStructC *arg0, struct InGameTrade *trade) { - s32 i; - - for (i = 0; i < 9; i++) - { - arg0->words[i] = gIngameTradeMail[trade->mailNum][i]; - } - - StringCopy(arg0->string, trade->otName); - -#if GERMAN - PadNameString(arg0->string, CHAR_SPACE); -#endif - - arg0->otId[0] = trade->otId >> 24; - arg0->otId[1] = trade->otId >> 16; - arg0->otId[2] = trade->otId >> 8; - arg0->otId[3] = trade->otId; - arg0->species = trade->species; - arg0->heldItem = trade->heldItem; -} diff --git a/src/trainer_see.c b/src/trainer_see.c deleted file mode 100644 index feb35c67c..000000000 --- a/src/trainer_see.c +++ /dev/null @@ -1,455 +0,0 @@ -#include "global.h" -#include "trainer_see.h" -#include "battle_setup.h" -#include "field_effect.h" -#include "field_map_obj.h" -#include "field_player_avatar.h" -#include "script.h" -#include "sprite.h" -#include "task.h" -#include "util.h" - -extern bool8 (*gIsTrainerInRange[])(struct MapObject *, u16, s16, s16); -extern bool8 (*gTrainerSeeFuncList[])(u8, struct Task *, struct MapObject *); -extern bool8 (*gTrainerSeeFuncList2[])(u8, struct Task *, struct MapObject *); - -extern struct SpriteTemplate gSpriteTemplate_839B510; -extern struct SpriteTemplate gSpriteTemplate_839B528; - -bool8 CheckTrainers(void) -{ - u8 i; - - for (i = 0; i < 16; i++) - { - if ( gMapObjects[i].active ) - if ( gMapObjects[i].trainerType == 1 || gMapObjects[i].trainerType == 3 ) - if ( CheckTrainer(i) ) - return TRUE; - } - return FALSE; -} - -bool8 CheckTrainer(u8 trainer) -{ - u8 *scriptPtr = GetFieldObjectScriptPointerByFieldObjectId(trainer); - - if (GetTrainerFlagFromScriptPointer(scriptPtr)) - return FALSE; - else - { - struct MapObject *trainerObj = &gMapObjects[trainer]; - u8 canApproach = TrainerCanApproachPlayer(trainerObj); - - if (canApproach != 0) - { - TrainerWantsBattle(trainer, scriptPtr); - sub_80842C8(trainerObj, (canApproach - 1)); - return TRUE; - } - else - { - return FALSE; - } - } -} - -bool8 TrainerCanApproachPlayer(struct MapObject *trainerObj) -{ - s16 x, y; - u8 i; - u8 playerCoord; - - PlayerGetDestCoords(&x, &y); - if ( trainerObj->trainerType == 1 ) // trainers that don't spin - { - playerCoord = gIsTrainerInRange[trainerObj->mapobj_unk_18 - 1](trainerObj, trainerObj->trainerRange_berryTreeId, x, y); - return CheckPathBetweenTrainerAndPlayer((struct MapObject2 *)trainerObj, playerCoord, trainerObj->mapobj_unk_18); - } - else // spinners - { - for (i = 0; i < 4; i++) - { - playerCoord = gIsTrainerInRange[i](trainerObj, trainerObj->trainerRange_berryTreeId, x, y); - if ( CheckPathBetweenTrainerAndPlayer((struct MapObject2 *)trainerObj, playerCoord, i + 1) ) // directions are 1-4 instead of 0-3. south north west east - return playerCoord; - } - return FALSE; - } -} - -bool8 IsTrainerInRangeSouth(struct MapObject *trainerObj, s16 vision, s16 x, s16 y) -{ - if ( trainerObj->coords2.x == x - && y > trainerObj->coords2.y - && y <= trainerObj->coords2.y + vision ) - return (y - trainerObj->coords2.y); - else - return FALSE; -} - -bool8 IsTrainerInRangeNorth(struct MapObject *trainerObj, s16 vision, s16 x, s16 y) -{ - if ( trainerObj->coords2.x == x - && y < trainerObj->coords2.y - && y >= trainerObj->coords2.y - vision ) - return (trainerObj->coords2.y - y); - else - return FALSE; -} - -bool8 IsTrainerInRangeWest(struct MapObject *trainerObj, s16 vision, s16 x, s16 y) -{ - if ( trainerObj->coords2.y == y - && x < trainerObj->coords2.x - && x >= trainerObj->coords2.x - vision ) - return (trainerObj->coords2.x - x); - else - return FALSE; -} - -bool8 IsTrainerInRangeEast(struct MapObject *trainerObj, s16 vision, s16 x, s16 y) -{ - if ( trainerObj->coords2.y == y - && x > trainerObj->coords2.x - && x <= trainerObj->coords2.x + vision ) - return (x - trainerObj->coords2.x); - else - return FALSE; -} - -#ifdef BUGFIX_TRAINERAPPROACH -#define COLLISION_MASK ~1 -#else -#define COLLISION_MASK 1 -#endif - -bool8 CheckPathBetweenTrainerAndPlayer(struct MapObject2 *trainerObj, u8 playerCoord, u8 direction) -{ - s16 x, y; - u8 unk19_temp; - u8 unk19b_temp; - u8 i; - u8 var; - - if (!playerCoord) - return FALSE; - - x = trainerObj->coords2.x; - y = trainerObj->coords2.y; - - for (i = 0; i <= playerCoord - 1; i++, MoveCoords(direction, &x, &y)) - { - var = sub_8060024((struct MapObject *)trainerObj, x, y, direction); - - if (var && (var & COLLISION_MASK)) - return FALSE; - } - - // preserve mapobj_unk_19 before clearing. - unk19_temp = trainerObj->mapobj_unk_19; - unk19b_temp = trainerObj->mapobj_unk_19b; - trainerObj->mapobj_unk_19 = 0; - trainerObj->mapobj_unk_19b = 0; - - var = npc_block_way((struct MapObject *)trainerObj, x, y, direction); - - trainerObj->mapobj_unk_19 = unk19_temp; - trainerObj->mapobj_unk_19b = unk19b_temp; - if (var == 4) - return playerCoord; - - return FALSE; -} - -void sub_80842C8(struct MapObject *trainerObj, u8 taskId) -{ - struct Task *task = &gTasks[CreateTask(RunTrainerSeeFuncList, 0x50)]; - - task->data[1] = (u32)(trainerObj) >> 16; - task->data[2] = (u32)(trainerObj); - task->data[3] = taskId; -} - -void sub_80842FC(TaskFunc func) -{ - TaskFunc func2 = RunTrainerSeeFuncList; - u8 taskId = FindTaskIdByFunc(func2); - - SetTaskFuncWithFollowupFunc(taskId, RunTrainerSeeFuncList, func); - gTasks[taskId].data[0] = 1; - func2(taskId); -} - -void RunTrainerSeeFuncList(u8 taskId) -{ - struct Task *task = &gTasks[taskId]; - struct MapObject *trainerObj = (struct MapObject *)((task->data[1] << 16) | (task->data[2])); - - if (!trainerObj->active) - SwitchTaskToFollowupFunc(taskId); - else - while (gTrainerSeeFuncList[task->data[0]](taskId, task, trainerObj)); -} - -u8 sub_8084394() // cant be void because it is called with RunTrainerSeeFuncList with arguments. -{ - return 0; -} - -s8 sub_8084398(u8 taskId, struct Task *task, struct MapObject *trainerObj) -{ - u8 direction; - - FieldObjectGetLocalIdAndMap(trainerObj, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]); - FieldEffectStart(0); - - direction = GetFaceDirectionAnimId(trainerObj->mapobj_unk_18); - - FieldObjectSetSpecialAnim(trainerObj, direction); - task->data[0]++; - return 1; -} - -s8 sub_80843DC(u8 taskId, struct Task *task, struct MapObject *trainerObj) -{ - if (FieldEffectActiveListContains(0)) - return 0; - else - { - task->data[0]++; - if ((u8)(trainerObj->animPattern - 57) <= 1) - task->data[0] = 6; - if (trainerObj->animPattern == 63) - task->data[0] = 8; - return 1; - } -} - -s8 sub_808441C(u8 taskId, struct Task *task, struct MapObject *trainerObj) -{ - if (!(FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)) || FieldObjectClearAnimIfSpecialAnimFinished(trainerObj)) - { - if (task->data[3]) - { - FieldObjectSetSpecialAnim(trainerObj, GetGoSpeed0AnimId(trainerObj->mapobj_unk_18)); - task->data[3]--; - } - else - { - FieldObjectSetSpecialAnim(trainerObj, 0x3E); - task->data[0]++; - } - } - return 0; -} - -s8 sub_8084478(u8 taskId, struct Task *task, struct MapObject *trainerObj) -{ - struct MapObject *playerObj; - - if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj) && !FieldObjectClearAnimIfSpecialAnimFinished(trainerObj)) - return 0; - - npc_set_running_behaviour_etc(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18)); - sub_805C774(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18)); - sub_805C754(trainerObj); - - playerObj = &gMapObjects[gPlayerAvatar.mapObjectId]; - if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj) - && !FieldObjectClearAnimIfSpecialAnimFinished(playerObj)) - return 0; - - sub_80597E8(); - FieldObjectSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], GetFaceDirectionAnimId(GetOppositeDirection(trainerObj->mapobj_unk_18))); - task->data[0]++; - return 0; -} - -s8 sub_8084534(u8 taskId, struct Task *task, struct MapObject *trainerObj) // technically only 1 parameter, but needs all 3 for TrainerSeeFuncList call. -{ - struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId]; - - if ( !FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj) - || FieldObjectClearAnimIfSpecialAnimFinished(playerObj) ) - SwitchTaskToFollowupFunc(taskId); - - return 0; -} - -s8 sub_8084578(u8 taskId, struct Task *task, struct MapObject *trainerObj) -{ - if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj) - || FieldObjectClearAnimIfSpecialAnimFinished(trainerObj)) - { - FieldObjectSetSpecialAnim(trainerObj, 0x59); - task->data[0]++; - } - return 0; -} - -s8 sub_80845AC(u8 taskId, struct Task *task, struct MapObject *trainerObj) -{ - if ( FieldObjectClearAnimIfSpecialAnimFinished(trainerObj) ) - task->data[0] = 3; - - return 0; -} - -s8 sub_80845C8(u8 taskId, struct Task *task, struct MapObject *trainerObj) -{ - if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj) - || FieldObjectClearAnimIfSpecialAnimFinished(trainerObj)) - { - FieldObjectSetSpecialAnim(trainerObj, 0x3E); - task->data[0]++; - } - return 0; -} - -s8 sub_80845FC(u8 taskId, struct Task *task, struct MapObject *trainerObj) -{ - if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(trainerObj)) - { - gUnknown_0202FF84[0] = trainerObj->coords2.x; - gUnknown_0202FF84[1] = trainerObj->coords2.y; - gUnknown_0202FF84[2] = gSprites[trainerObj->spriteId].subpriority - 1; - gUnknown_0202FF84[3] = 2; - task->data[4] = FieldEffectStart(49); - task->data[0]++; - } - return 0; -} - -s8 sub_8084654(u8 taskId, struct Task *task, struct MapObject *trainerObj) -{ - struct Sprite *sprite; - - if (gSprites[task->data[4]].animCmdIndex == 2) - { - trainerObj->mapobj_bit_26 = 0; - trainerObj->mapobj_bit_2 = 1; - - sprite = &gSprites[trainerObj->spriteId]; - sprite->oam.priority = 2; - FieldObjectClearAnimIfSpecialAnimFinished(trainerObj); - FieldObjectSetSpecialAnim(trainerObj, sub_806084C(trainerObj->mapobj_unk_18)); - task->data[0]++; - } - return 0; -} - -s8 sub_80846C8(u8 taskId, struct Task *task, struct MapObject *trainerObj) -{ - if (!FieldEffectActiveListContains(49)) - task->data[0] = 3; - - return 0; -} - -void sub_80846E4(u8 taskId) -{ - struct Task *task = &gTasks[taskId]; - struct MapObject *mapObj; - - // another mapObj loaded into by loadword? - LoadWordFromTwoHalfwords(&task->data[1], (u32 *)&mapObj); - if (!task->data[7]) - { - FieldObjectClearAnim(mapObj); - task->data[7]++; - } - gTrainerSeeFuncList2[task->data[0]](taskId, task, mapObj); - if (task->data[0] == 3 && !FieldEffectActiveListContains(49)) - { - npc_set_running_behaviour_etc(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18)); - sub_805C774(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18)); - DestroyTask(taskId); - } - else - mapObj->mapobj_bit_7 = 0; -} - -void sub_8084794(struct MapObject *var) -{ - StoreWordInTwoHalfwords(&gTasks[CreateTask(sub_80846E4, 0)].data[1], (u32)var); -} - -void sub_80847C8(void) -{ - sub_80842FC(sub_80847D8); -} - -void sub_80847D8(u8 taskId) -{ - DestroyTask(taskId); - EnableBothScriptContexts(); -} - -u8 FldEff_ExclamationMarkIcon1(void) -{ - u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839B510, 0, 0, 0x53); - - if (spriteId != 64) - sub_8084894(&gSprites[spriteId], 0, 0); - - return 0; -} - -u8 FldEff_ExclamationMarkIcon2(void) -{ - u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839B510, 0, 0, 0x52); - - if (spriteId != 64) - sub_8084894(&gSprites[spriteId], 33, 1); - - return 0; -} - -u8 FldEff_HeartIcon(void) -{ - u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839B528, 0, 0, 0x52); - - if (spriteId != 64) - sub_8084894(&gSprites[spriteId], 46, 0); - - return 0; -} - -void sub_8084894(struct Sprite *sprite, u16 a2, u8 a3) -{ - sprite->oam.priority = 1; - sprite->coordOffsetEnabled = 1; - - sprite->data0 = gUnknown_0202FF84[0]; - sprite->data1 = gUnknown_0202FF84[1]; - sprite->data2 = gUnknown_0202FF84[2]; - sprite->data3 = -5; - sprite->data7 = a2; - - StartSpriteAnim(sprite, a3); -} - -void objc_exclamation_mark_probably(struct Sprite *sprite) -{ - u8 mapObjId; - - if (TryGetFieldObjectIdByLocalIdAndMap(sprite->data0, sprite->data1, sprite->data2, &mapObjId) - || sprite->animEnded) - { - FieldEffectStop(sprite, (u8)sprite->data7); - } - else - { - struct Sprite *mapObjSprite = &gSprites[gMapObjects[mapObjId].spriteId]; - sprite->data4 += sprite->data3; - sprite->pos1.x = mapObjSprite->pos1.x; - sprite->pos1.y = mapObjSprite->pos1.y - 16; - sprite->pos2.x = mapObjSprite->pos2.x; - sprite->pos2.y = mapObjSprite->pos2.y + sprite->data4; - if (sprite->data4) - sprite->data3++; - else - sprite->data3 = 0; - } -} diff --git a/src/unknown_task.c b/src/unknown_task.c index 81b89ef92..5ec7fa6bc 100644 --- a/src/unknown_task.c +++ b/src/unknown_task.c @@ -2,11 +2,12 @@ #include "data2.h" #include "task.h" #include "trig.h" +#include "unknown_task.h" struct UnknownStruct1 { void *src[2]; - void *dest; + volatile void *dest; u32 unkC; void (*unk10)(void); u8 srcBank; @@ -17,14 +18,6 @@ struct UnknownStruct1 u8 filler19[0x7]; }; -struct UnknownStruct2 -{ - void *dest; - u32 control; - u8 unk8; - u8 unk9; -}; - static void sub_80896F4(void); static void sub_8089714(void); @@ -68,7 +61,7 @@ void dp12_8087EA4(void) gUnknown_03004DC0.taskId = 0xFF; } -void sub_80895F8(struct UnknownStruct2 unk) +void sub_80895F8(struct UnknownTaskStruct unk) { if (unk.control == (((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1)) { @@ -214,7 +207,7 @@ u8 sub_8089944(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7) { int i; int offset; - struct UnknownStruct2 unk; + struct UnknownTaskStruct unk; u8 taskId; dp12_8087EA4(); diff --git a/src/unused_8124F94.c b/src/unused_8124F94.c index 93b569058..5f76fa92e 100644 --- a/src/unused_8124F94.c +++ b/src/unused_8124F94.c @@ -64,7 +64,7 @@ u8 unref_sub_8124FD8(struct UnknownStruct1 *a, const struct UnknownStruct2 *b) } else { - sub_800D238(b->src, a->dest + a->unk2 * 64); + LZDecompressWram(b->src, a->dest + a->unk2 * 64); } a->unk88[a->unk1].unk8 = a->unk2; temp = r6 + a->unk2; @@ -95,7 +95,7 @@ u8 unref_sub_81250A4(struct UnknownStruct1 *a, struct UnknownStruct3 *b) { u16 palette[16]; - sub_800D238(b->paletteSrc, palette); + LZDecompressWram(b->paletteSrc, palette); LoadPalette(palette, a->paletteNum * 16, 32); } a->unk8[a->paletteNum].paletteCount = a->paletteNum; @@ -111,7 +111,7 @@ u8 unref_sub_8125118(struct UnknownStruct1 *a, struct UnknownStruct3 *b) u8 r7 = b->paletteCount; u8 i; - sub_800D238(b->paletteSrc, palettes); + LZDecompressWram(b->paletteSrc, palettes); for (i = a->paletteNum; i < r7; i++) { if (a->paletteNum + i >= 16) |