diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/field_map_obj.c | 1403 | ||||
-rw-r--r-- | src/field_player_avatar.c | 4 |
2 files changed, 1390 insertions, 17 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c index f7e09aacf..2c949c191 100644 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -4,12 +4,38 @@ #include "berry.h" #include "event_data.h" #include "field_player_avatar.h" +#include "field_effect.h" #include "palette.h" #include "rom4.h" +#include "rng.h" #include "sprite.h" extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36]; +#define fieldmap_object_cb(setup, callback, table) \ +extern u8 (*const table[])(struct MapObject *, struct Sprite *);\ +u8 callback(struct MapObject *, struct Sprite *);\ +void setup(struct Sprite *sprite)\ +{\ + meta_step(&gMapObjects[sprite->data0], sprite, callback);\ +}\ +u8 callback(struct MapObject *mapObject, struct Sprite *sprite)\ +{\ + return table[sprite->data1](mapObject, sprite);\ +} + +#define fieldmap_object_null_cb(setup, callback) \ +u8 callback(struct MapObject *, struct Sprite *);\ +void setup(struct Sprite *sprite)\ +{\ + meta_step(&gMapObjects[sprite->data0], sprite, callback);\ +}\ +u8 callback(struct MapObject *mapObject, struct Sprite *sprite)\ +{\ + return 0;\ +} + + extern void strange_npc_table_clear(void); extern void ClearPlayerAvatarInfo(void); extern void npc_load_two_palettes__no_record(u16, u8); @@ -1503,47 +1529,1394 @@ u16 npc_paltag_by_palslot(u8 a) return 0x11FF; } -u32 sub_805C8A8(void); +fieldmap_object_null_cb(sub_805C884, sub_805C8A8); +fieldmap_object_cb(sub_805C8AC, sub_805C8D0, gUnknown_08375224); + +u8 sub_805C8F0(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +extern void FieldObjectSetRegularAnim(struct MapObject *, struct Sprite *, u8); -void sub_805C884(struct Sprite *sprite) +u8 sub_805C904(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +extern u8 FieldObjectExecRegularAnim(struct MapObject *, struct Sprite *); +extern const s16 gUnknown_0837520C[]; +extern const s16 gUnknown_0837521C[]; +extern void sub_8064820(struct Sprite *, s16); + +u8 sub_805C930(struct MapObject *mapObject, struct Sprite *sprite) { - meta_step(&gMapObjects[sprite->data0], sprite, sub_805C8A8); + if (FieldObjectExecRegularAnim(mapObject, sprite) == 0) + { + return 0; + } + sub_8064820(sprite, gUnknown_0837520C[Random() & 3]); + sprite->data1 = 3; + return 1; } -u32 sub_805C8A8(void) +extern u8 sub_8064824(struct Sprite *); + +u8 sub_805C96C(struct MapObject *mapObject, struct Sprite *sprite) { + if (sub_8064824(sprite) != 0) + { + sprite->data1 = 4; + return 1; + } return 0; } -u32 sub_805C8D0(struct MapObject *, struct Sprite *); +extern u8 sub_805FF20(struct MapObject *, u8); + +u8 sub_805C98C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_08375240, 4); + direction = directions[Random() & 3]; + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 5; + if (sub_805FF20(mapObject, direction) != 0) + { + sprite->data1 = 1; + } + return 1; +} + +u8 sub_805C9D8(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18)); + mapObject->mapobj_bit_1 = 1; + sprite->data1 = 6; + return 1; +} + +u8 sub_805CA08(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) != 0) + { + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 1; + } + return 0; +} + +u8 FieldObjectIsTrainerAndCloseToPlayer(struct MapObject *mapObject) +{ + s16 x; + s16 y; + s16 objx; + s16 objy; + s16 minx; + s16 maxx; + s16 miny; + s16 maxy; + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_DASH) == 0) + { + return 0; + } + if (mapObject->trainerType != 1 && mapObject->trainerType != 3) + { + return 0; + } + PlayerGetDestCoords(&x, &y); + objx = mapObject->coords2.x; + objy = mapObject->coords2.y; + minx = objx - mapObject->trainerRange_berryTreeId; + miny = objy - mapObject->trainerRange_berryTreeId; + maxx = objx + mapObject->trainerRange_berryTreeId; + maxy = objy + mapObject->trainerRange_berryTreeId; + if (minx > x || maxx < x || miny > y || maxy < y) + { + return 0; + } + return 1; +} + +u8 sub_805CAAC(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + if (a2 > a3) + { + dirn = DIR_EAST; + if (a0 < 0) + { + dirn = DIR_WEST; + } + } + else + { + dirn = DIR_SOUTH; + if (a1 < 0) + { + dirn = DIR_NORTH; + } + } + return dirn; +} -void sub_805C8AC(struct Sprite *sprite) +u8 sub_805CADC(s16 a0, s16 a1, s16 a2, s16 a3) { - meta_step(&gMapObjects[sprite->data0], sprite, sub_805C8D0); + u8 dirn; + dirn = DIR_SOUTH; + if (a1 < 0) + { + dirn = DIR_NORTH; + } + return dirn; } -extern u8 (*const gUnknown_08375224[])(); +u8 sub_805CAEC(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = DIR_EAST; + if (a0 < 0) + { + dirn = DIR_WEST; + } + return dirn; +} -u32 sub_805C8D0(struct MapObject *mapObject, struct Sprite *sprite) +u8 sub_805CB00(s16 a0, s16 a1, s16 a2, s16 a3) { - return gUnknown_08375224[sprite->data1](mapObject, sprite); + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_SOUTH) + { + dirn = sub_805CAEC(a0, a1, a2, a3); + if (dirn == DIR_EAST) + { + dirn = DIR_NORTH; + } + } + else if (dirn == DIR_EAST) + { + dirn = sub_805CADC(a0, a1, a2, a3); + if (dirn == DIR_SOUTH) + { + dirn = DIR_NORTH; + } + } + return dirn; } -void npc_reset(); +u8 sub_805CB5C(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_SOUTH) + { + dirn = sub_805CAEC(a0, a1, a2, a3); + if (dirn == DIR_WEST) + { + dirn = DIR_NORTH; + } + } + else if (dirn == DIR_WEST) + { + dirn = sub_805CADC(a0, a1, a2, a3); + if (dirn == DIR_SOUTH) + { + dirn = DIR_NORTH; + } + } + return dirn; +} -u8 sub_805C8F0(struct MapObject *mapObject, struct Sprite *sprite) +u8 sub_805CBB8(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_NORTH) + { + dirn = sub_805CAEC(a0, a1, a2, a3); + if (dirn == DIR_EAST) + { + dirn = DIR_SOUTH; + } + } + else if (dirn == DIR_EAST) + { + dirn = sub_805CADC(a0, a1, a2, a3); + if (dirn == DIR_NORTH) + { + dirn = DIR_SOUTH; + } + } + return dirn; +} + +u8 sub_805CC14(s16 a0, s16 a1, s16 a2, s16 a3) { + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_NORTH) + { + dirn = sub_805CAEC(a0, a1, a2, a3); + if (dirn == DIR_WEST) + { + dirn = DIR_SOUTH; + } + } + else if (dirn == DIR_WEST) + { + dirn = sub_805CADC(a0, a1, a2, a3); + if (dirn == DIR_NORTH) + { + dirn = DIR_SOUTH; + } + } + return dirn; +} + +u8 sub_805CC70(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_EAST) + { + dirn = sub_805CADC(a0, a1, a2, a3); + } + return dirn; +} + +u8 sub_805CCAC(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_WEST) + { + dirn = sub_805CADC(a0, a1, a2, a3); + } + return dirn; +} + +u8 sub_805CCE8(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_SOUTH) + { + dirn = sub_805CAEC(a0, a1, a2, a3); + } + return dirn; +} + +u8 sub_805CD24(s16 a0, s16 a1, s16 a2, s16 a3) +{ + u8 dirn; + dirn = sub_805CAAC(a0, a1, a2, a3); + if (dirn == DIR_NORTH) + { + dirn = sub_805CAEC(a0, a1, a2, a3); + } + return dirn; +} + +u8 sub_805CD60(struct MapObject *mapObject, u8 a1) +{ + s16 x; + s16 y; + s16 x2; + s16 y2; + if (!FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + return 0; + } + PlayerGetDestCoords(&x, &y); + x -= mapObject->coords2.x; + y -= mapObject->coords2.y; + x2 = x; + y2 = y; + if (x2 < 0) + { + x2 = -x2; + } + if (y2 < 0) + { + y2 = -y2; + } + return gUnknown_08375244[a1](x, y, x2, y2); +} + +fieldmap_object_cb(sub_805CDE8, sub_805CE0c, gUnknown_08375270); + +u8 sub_805CE2C(struct MapObject *mapObject, struct Sprite *sprite) { - npc_reset(mapObject); + npc_reset(mapObject, sprite); sprite->data1 = 1; return 1; } -extern void FieldObjectSetRegularAnim(); +u8 sub_805CE40(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} -u8 sub_805C904(struct MapObject *mapObject, struct Sprite *sprite) +u8 sub_805CE6C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) != 0) + { + sub_8064820(sprite, gUnknown_0837520C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805CEB0(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805CEE0(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_08375240, 4); + direction = sub_805CD60(mapObject, 0); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +fieldmap_object_cb(sub_805CF28, sub_805CF4C, gUnknown_08375284); + +u8 sub_805CF6C(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805CF80(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805CFAC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) == 0) + { + return 0; + } + sub_8064820(sprite, gUnknown_0837520C[Random() & 3]); + sprite->data1 = 3; + return 1; +} + +u8 sub_805CFE8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) != 0) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805D008(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_083752A0, 2); + direction = directions[Random() & 1]; + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 5; + if (sub_805FF20(mapObject, direction) != 0) + { + sprite->data1 = 1; + } + return 1; +} + +u8 sub_805D054(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18)); + mapObject->mapobj_bit_1 = 1; + sprite->data1 = 6; + return 1; +} + +u8 sub_805D084(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) != 0) + { + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 1; + } + return 0; +} + +fieldmap_object_cb(sub_805D0AC, sub_805D0D0, gUnknown_083752A4); + +u8 sub_805D0F0(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805D104(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805D130(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) == 0) + { + return 0; + } + sub_8064820(sprite, gUnknown_0837520C[Random() & 3]); + sprite->data1 = 3; + return 1; +} + +u8 sub_805D16C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) != 0) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805D18C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_083752C0, 2); + direction = directions[Random() & 1]; + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 5; + if (sub_805FF20(mapObject, direction) != 0) + { + sprite->data1 = 1; + } + return 1; +} + +u8 sub_805D1D8(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed0AnimId(mapObject->placeholder18)); + mapObject->mapobj_bit_1 = 1; + sprite->data1 = 6; + return 1; +} + +u8 sub_805D208(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) != 0) + { + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 1; + } + return 0; +} + +fieldmap_object_cb(sub_805D230, sub_805D254, gUnknown_083752C4); + +u8 sub_805D274(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 1; + return 1; +} + +u8 sub_805D2A0(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite) != 0) + { + sprite->data1 = 2; + return 1; + } + return 0; +} + +u8 sub_805D2C0(struct MapObject *mapObject, struct Sprite *sprite) +{ + mapObject->mapobj_bit_1 = 0; + return 0; +} + +u8 sub_805D314(struct MapObject *mapObject, struct Sprite *sprite); +extern u8 (*const gUnknown_083752D0[])(struct MapObject *mapObject, struct Sprite *sprite); + +void FieldObjectCB_BerryTree(struct Sprite *sprite) +{ + struct MapObject *mapObject; + mapObject = &gMapObjects[sprite->data0]; + if (!(sprite->data7 & 1)) + { + get_berry_tree_graphics(mapObject, sprite); + sprite->data7 |= 1; + } + meta_step(mapObject, sprite, sub_805D314); +} + +u8 sub_805D314(struct MapObject *mapObject, struct Sprite *sprite) +{ + return gUnknown_083752D0[sprite->data1](mapObject, sprite); +} + +extern u32 gUnknown_0202FF84[]; + +u8 do_berry_tree_growth_sparkle_1(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 berryTreeStage; + npc_reset(mapObject, sprite); + mapObject->mapobj_bit_13 = 1; + sprite->invisible = 1; + berryTreeStage = GetStageByBerryTreeId(mapObject->trainerRange_berryTreeId); + if (!berryTreeStage) + { + if (!(sprite->data7 & 4) && sprite->animNum == 4) + { + gUnknown_0202FF84[0] = mapObject->coords2.x; + gUnknown_0202FF84[1] = mapObject->coords2.y; + gUnknown_0202FF84[2] = sprite->subpriority - 1; + gUnknown_0202FF84[3] = sprite->oam.priority; + FieldEffectStart(0x17); + sprite->animNum = 0; + } + return 0; + } + mapObject->mapobj_bit_13 = 0; + sprite->invisible = 0; + berryTreeStage--; + if (sprite->animNum != berryTreeStage) + { + sprite->data1 = 2; + return 1; + } + get_berry_tree_graphics(mapObject, sprite); + FieldObjectSetRegularAnim(mapObject, sprite, 0x39); + sprite->data1 = 1; + return 1; +} + +u8 sub_805D3EC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sprite->data1 = 0; + return 1; + } + return 0; +} + +u8 do_berry_tree_growth_sparkle_2(struct MapObject *mapObject, struct Sprite *sprite) +{ + mapObject->mapobj_bit_1 = 1; + sprite->data1 = 3; + sprite->data2 = 0; + sprite->data7 |= 2; + gUnknown_0202FF84[0] = mapObject->coords2.x; + gUnknown_0202FF84[1] = mapObject->coords2.y; + gUnknown_0202FF84[2] = sprite->subpriority - 1; + gUnknown_0202FF84[3] = sprite->oam.priority; + FieldEffectStart(0x17); + return 1; +} + +u8 sub_805D458(struct MapObject *mapObject, struct Sprite *sprite) +{ + sprite->data2++; + mapObject->mapobj_bit_13 = ((sprite->data2 & 0x2) >> 1); + sprite->animPaused = 1; + if (sprite->data2 > 64) + { + get_berry_tree_graphics(mapObject, sprite); + sprite->data1 = 4; + sprite->data2 = 0; + return 1; + } + return 0; +} + +u8 sub_805D4A8(struct MapObject *mapObject, struct Sprite *sprite) +{ + sprite->data2++; + mapObject->mapobj_bit_13 = ((sprite->data2 & 0x2) >> 1); + sprite->animPaused = 1; + if (sprite->data2 > 64) + { + sprite->data1 = 0; + sprite->data7 &= (-3); + return 1; + } + return 0; +} + +fieldmap_object_cb(sub_805D4F4, sub_805D518, gUnknown_083752E4); + +u8 sub_805D538(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805D54C(struct MapObject *mapObject, struct Sprite *sprite) { FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); sprite->data1 = 2; return 1; } +u8 sub_805D578(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837520C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805D5BC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805D5EC(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_083752A0, 2); + direction = sub_805CD60(mapObject, 1); + if (direction == 0) + { + direction = directions[Random() & 1]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +fieldmap_object_cb(sub_805D634, sub_805D658, gUnknown_083752F8); + +u8 sub_805D678(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805D68C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805D6B8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837520C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805D6FC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805D72C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_083752C0, 2); + direction = sub_805CD60(mapObject, 2); + if (direction == 0) + { + direction = directions[Random() & 1]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +fieldmap_object_cb(sub_805D774, sub_805D798, gUnknown_0837530C); + +u8 sub_805D7B8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805D7CC(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805D7F8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805D83C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805D86C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_08375320, 2); + direction = sub_805CD60(mapObject, 3); + if (direction == 0) + { + direction = directions[Random() & 1]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +fieldmap_object_cb(sub_805D8B4, sub_805D8D8, gUnknown_08375324); + +u8 sub_805D8F8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805D90C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805D938(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805D97C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805D9AC(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_08375338, 2); + direction = sub_805CD60(mapObject, 4); + if (direction == 0) + { + direction = directions[Random() & 1]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +fieldmap_object_cb(sub_805D9F4, sub_805DA18, gUnknown_0837533C); + +u8 sub_805DA38(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DA4C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DA78(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DABC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DAEC(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_08375350, 2); + direction = sub_805CD60(mapObject, 5); + if (direction == 0) + { + direction = directions[Random() & 1]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +fieldmap_object_cb(sub_805DB34, sub_805DB58, gUnknown_08375354); + +u8 sub_805DB78(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DB8C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DBB8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DBFC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DC2C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[2]; + memcpy(directions, gUnknown_08375368, 2); + direction = sub_805CD60(mapObject, 6); + if (direction == 0) + { + direction = directions[Random() & 1]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +fieldmap_object_cb(sub_805DC74, sub_805DC98, gUnknown_0837536C); + +u8 sub_805DCB8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DCCC(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DCF8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DD3C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DD6C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_08375380, 4); + direction = sub_805CD60(mapObject, 7); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +fieldmap_object_cb(sub_805DDB4, sub_805DDD8, gUnknown_08375384); + +u8 sub_805DDF8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DE0C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DE38(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DE7C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DEAC(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_08375398, 4); + direction = sub_805CD60(mapObject, 8); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +fieldmap_object_cb(sub_805DEF4, sub_805DF18, gUnknown_0837539C); + +u8 sub_805DF38(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805DF4C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805DF78(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805DFBC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805DFEC(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_083753B0, 4); + direction = sub_805CD60(mapObject, 9); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +fieldmap_object_cb(sub_805E034, sub_805E058, gUnknown_083753B4); + +u8 sub_805E078(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + sprite->data1 = 1; + return 1; +} + +u8 sub_805E08C(struct MapObject *mapObject, struct Sprite *sprite) +{ + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 2; + return 1; +} + +u8 sub_805E0B8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, gUnknown_0837521C[Random() & 3]); + mapObject->mapobj_bit_1 = 0; + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805E0FC(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 4; + return 1; + } + return 0; +} + +u8 sub_805E12C(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[4]; + memcpy(directions, gUnknown_083753C8, 4); + direction = sub_805CD60(mapObject, 10); + if (direction == 0) + { + direction = directions[Random() & 3]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 1; + return 1; +} + +fieldmap_object_cb(sub_805E174, sub_805E198, gUnknown_083753CC); + +u8 sub_805E1B8(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 1; + return 1; +} + +u8 sub_805E1E4(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, 0x30); + sprite->data1 = 2; + } + return 0; +} + +u8 sub_805E208(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805E234(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[5]; + memcpy(directions, gUnknown_083753DC, 5); + direction = sub_805CD60(mapObject, 0); + if (direction == 0) + { + direction = directions[mapObject->mapobj_unk_18]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 0; + return 1; +} + +fieldmap_object_cb(sub_805E278, sub_803E29C, gUnknown_083753E4); + +u8 sub_805E2BC(struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 1; + return 1; +} + +u8 sub_805E2E8(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + sub_8064820(sprite, 0x30); + sprite->data1 = 2; + } + return 0; +} + +u8 sub_805E30C(struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_8064824(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 3; + } + return 0; +} + +u8 sub_805E338(struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 direction; + u8 directions[5]; + memcpy(directions, gUnknown_083753F4, 5); + direction = sub_805CD60(mapObject, 0); + if (direction == 0) + { + direction = directions[mapObject->mapobj_unk_18]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 0; + return 1; +} + + +void sub_805E37C(struct Sprite *sprite); +void sub_805E5DC(struct Sprite *sprite); +void sub_805E668(struct Sprite *sprite); +void sub_805E6F4(struct Sprite *sprite); +void sub_805E780(struct Sprite *sprite); +void sub_805E80C(struct Sprite *sprite); +void sub_805E898(struct Sprite *sprite); +void sub_805E924(struct Sprite *sprite); +void sub_805E9B0(struct Sprite *sprite); +void sub_805EA3C(struct Sprite *sprite); +void sub_805EAC8(struct Sprite *sprite); +void sub_805EB54(struct Sprite *sprite); +void sub_805EBE0(struct Sprite *sprite); +void sub_805EC6C(struct Sprite *sprite); +void sub_805ECF8(struct Sprite *sprite); +void sub_805ED84(struct Sprite *sprite); +void sub_805EE10(struct Sprite *sprite); +void sub_805EE9C(struct Sprite *sprite); +void sub_805EF28(struct Sprite *sprite); +void sub_805EFB4(struct Sprite *sprite); +void sub_805F040(struct Sprite *sprite); +void sub_805F0CC(struct Sprite *sprite); +void sub_805F158(struct Sprite *sprite); +void sub_805F1E4(struct Sprite *sprite); +void sub_805F270(struct Sprite *sprite); +void sub_805F2FC(struct Sprite *sprite); +void FieldObjectCB_TreeDisguise(struct Sprite *sprite); +void FieldObjectCB_MountainDisguise(struct Sprite *sprite); +void sub_805F8E0(struct Sprite *sprite); +void FieldObjectCB_Hidden1(struct Sprite *sprite); +void sub_805FB20(struct Sprite *sprite); +void sub_805FB90(struct Sprite *sprite); +void sub_805FC00(struct Sprite *sprite); +void sub_805FC70(struct Sprite *sprite); + +asm(".section .text_b\n"); + +void npc_reset(struct MapObject *mapObject, struct Sprite *sprite) +{ + mapObject->mapobj_bit_1 = 0; + mapObject->mapobj_bit_6 = 0; + mapObject->mapobj_bit_7 = 0; + mapObject->mapobj_unk_1C = 0xff; + sprite->data1 = 0; +} + +extern const u8 gUnknown_083755F4[9]; +extern const u8 gUnknown_083755FD[9]; +extern const u8 gUnknown_08375606[9]; +extern const u8 gUnknown_0837560F[9]; +extern const u8 gUnknown_08375618[9]; +extern const u8 gUnknown_08375621[9]; +extern const u8 gUnknown_0837562A[9]; +extern const u8 gUnknown_08375633[9]; +extern const u8 gUnknown_0837563C[9]; +extern const u8 gUnknown_08375645[9]; +extern const u8 gUnknown_0837564E[9]; +extern const u8 gUnknown_08375657[9]; +extern const u8 gUnknown_08375660[9]; +extern const u8 gUnknown_08375669[9]; +extern const u8 gUnknown_08375672[9]; + +u8 FieldObjectDirectionToImageAnimId(u8 direction) +{ + return gUnknown_083755F4[direction]; +} + +u8 get_go_image_anim_num(u8 direction) +{ + return gUnknown_083755FD[direction]; +} + +u8 get_go_fast_image_anim_num(u8 direction) +{ + return gUnknown_08375606[direction]; +} + +u8 get_go_faster_image_anim_num(u8 direction) +{ + return gUnknown_0837560F[direction]; +} + +u8 sub_805FD78(u8 direction) +{ + return gUnknown_08375618[direction]; +} + +u8 sub_805FD88(u8 direction) +{ + return gUnknown_08375621[direction]; +} + +u8 sub_805FD98(u8 direction) +{ + return gUnknown_0837562A[direction]; +} + +u8 unref_sub_805FDA8(u8 direction) +{ + return gUnknown_08375633[direction]; +} + +u8 sub_805FDB8(u8 direction) +{ + return gUnknown_0837563C[direction]; +} + +u8 sub_805FDC8(u8 direction) +{ + return gUnknown_08375645[direction]; +} + +u8 sub_805FDD8(u8 direction) +{ + return gUnknown_0837564E[direction]; +} + +u8 sub_805FDE8(u8 direction) +{ + return gUnknown_08375657[direction]; +} + +u8 sub_805FDF8(u8 direction) +{ + return gUnknown_08375660[direction]; +} + +u8 sub_805FE08(u8 direction) +{ + return gUnknown_08375669[direction]; +} + +u8 get_run_image_anim_num(u8 direction) +{ + return gUnknown_08375672[direction]; +} diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 6a0fe1dce..71ff40435 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -27,7 +27,7 @@ extern u8 gOtherText_ItGotAway[]; extern u32 gUnknown_0202FF84[]; //Functions -static u32 sub_80587D8(void); +static u8 sub_80587D8(void); static bool8 sub_8058854(struct MapObject *, u8); static void npc_clear_strange_bits(struct MapObject *a); static void MovePlayerAvatarUsingKeypadInput(u8 a, u16 b, u16 c); @@ -252,7 +252,7 @@ void sub_80587B4(struct Sprite *sprite) meta_step(&gMapObjects[sprite->data0], sprite, sub_80587D8); } -static u32 sub_80587D8(void) +static u8 sub_80587D8(void) { return 0; } |