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-rw-r--r--src/battle/anim/dark.c892
-rw-r--r--src/battle/anim/fight.c647
-rw-r--r--src/battle/battle_2.c3640
-rw-r--r--src/battle/battle_4.c340
-rw-r--r--src/battle/battle_ai.c8
-rw-r--r--src/battle/battle_controller_opponent.c338
-rw-r--r--src/battle/battle_controller_player.c726
-rw-r--r--src/battle/battle_controller_safari.c12
-rw-r--r--src/battle/battle_interface.c31
-rw-r--r--src/battle/battle_records.c89
-rw-r--r--src/battle/battle_util.c324
-rw-r--r--src/contest.c192
-rw-r--r--src/data/pokedex_entries_de.h3
-rw-r--r--src/data/pokedex_entries_en.h2
-rw-r--r--src/debug/kagaya_debug_menu.c183
-rw-r--r--src/debug/nakamura_debug_menu.c189
-rw-r--r--src/debug/nohara_debug_menu.c12
-rw-r--r--src/debug/start_menu_debug.c6051
-rw-r--r--src/debug/taya_debug_window.c6
-rw-r--r--src/debug/tomomichi_debug_menu.c20
-rw-r--r--src/debug/watanabe_debug_menu.c11
-rw-r--r--src/engine/cable_club.c475
-rw-r--r--src/engine/clock.c3
-rw-r--r--src/engine/link.c198
-rw-r--r--src/engine/mystery_event_menu.c460
-rw-r--r--src/engine/reset_rtc_screen.c323
-rw-r--r--src/engine/rtc.c29
-rw-r--r--src/engine/save.c41
-rw-r--r--src/engine/save_failed_screen.c192
-rw-r--r--src/engine/sprite.c14
-rw-r--r--src/engine/task.c10
-rw-r--r--src/engine/trade.c2
-rw-r--r--src/engine/trainer_card.c97
-rw-r--r--src/field/battle_tower.c2
-rw-r--r--src/field/berry.c521
-rw-r--r--src/field/berry_tag_screen.c2
-rw-r--r--src/field/bike.c20
-rw-r--r--src/field/choose_party.c101
-rw-r--r--src/field/decoration_inventory.c11
-rw-r--r--src/field/field_control_avatar.c65
-rw-r--r--src/field/field_effect_helpers.c2
-rw-r--r--src/field/field_fadetransition.c16
-rw-r--r--src/field/field_map_obj.c518
-rw-r--r--src/field/field_player_avatar.c195
-rw-r--r--src/field/field_weather.c186
-rw-r--r--src/field/fldeff_cut.c109
-rw-r--r--src/field/fldeff_flash.c30
-rw-r--r--src/field/fldeff_secretpower.c96
-rw-r--r--src/field/fldeff_strength.c23
-rw-r--r--src/field/item_menu.c516
-rw-r--r--src/field/mauville_man.c83
-rw-r--r--src/field/overworld.c95
-rw-r--r--src/field/party_menu.c523
-rw-r--r--src/field/pokeblock.c68
-rw-r--r--src/field/region_map.c22
-rw-r--r--src/field/roamer.c19
-rw-r--r--src/field/safari_zone.c2
-rw-r--r--src/field/secret_base.c173
-rw-r--r--src/field/shop.c21
-rw-r--r--src/field/slot_machine.c2452
-rw-r--r--src/field/start_menu.c303
-rw-r--r--src/field/trader.c2
-rw-r--r--src/field/wild_encounter.c41
-rw-r--r--src/pokemon/mail.c614
-rw-r--r--src/pokemon/pokedex.c4
-rw-r--r--src/pokemon/pokemon_1.c47
-rw-r--r--src/pokemon/pokemon_menu.c25
-rw-r--r--src/pokemon/pokemon_storage_system.c178
-rw-r--r--src/pokemon/pokemon_storage_system_2.c995
-rw-r--r--src/pokemon/pokemon_storage_system_4.c5
-rw-r--r--src/pokemon/pokemon_summary_screen.c556
-rw-r--r--src/pokenav_before.c562
-rw-r--r--src/rom3.c14
-rw-r--r--src/rom6.c18
-rw-r--r--src/rom_8077ABC.c2
-rw-r--r--src/roulette.c1098
-rw-r--r--src/scene/berry_blender.c21
-rw-r--r--src/scene/cable_car.c218
-rw-r--r--src/scene/cute_sketch.c344
-rw-r--r--src/scene/new_game.c73
-rw-r--r--src/scene/title_screen.c19
-rw-r--r--src/strings.c14
-rw-r--r--src/unk_text_8095904.c266
83 files changed, 26479 insertions, 371 deletions
diff --git a/src/battle/anim/dark.c b/src/battle/anim/dark.c
index 8ceb00298..1c88dc23e 100644
--- a/src/battle/anim/dark.c
+++ b/src/battle/anim/dark.c
@@ -1,22 +1,47 @@
#include "global.h"
-#include "rom_8077ABC.h"
-#include "trig.h"
#include "battle_anim.h"
-#include "sound.h"
+#include "blend_palette.h"
+#include "decompress.h"
+#include "ewram.h"
+#include "palette.h"
+#include "rom_8077ABC.h"
#include "scanline_effect.h"
-
-void sub_80DFE90(struct Sprite *sprite);
-
-void sub_80DFC9C(u8 taskId);
-void sub_80DFD58(u8 taskId);
+#include "sound.h"
+#include "sprite.h"
+#include "trig.h"
+#include "constants/battle_constants.h"
extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
extern u8 gAnimBankTarget;
extern u8 gObjectBankIDs[];
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattle_WIN0H;
+extern u16 gBattle_WIN0V;
+extern u16 gBattlePartyID[];
+extern u8 gAnimMoveTurn;
+
+extern const u8 gUnknown_08D1D574[];
+extern const u8 gUnknown_08D1D410[];
+extern const u16 gUnknown_08D1D54C[];
+
+static void sub_80DFE90(struct Sprite *sprite);
+static void sub_80DFC9C(u8 taskId);
+static void sub_80DFD58(u8 taskId);
+static void sub_80DFF58(struct Sprite *sprite);
+static void sub_80DFF98(struct Sprite *sprite);
+static void sub_80E00D0(struct Sprite *sprite);
+static void sub_80E02A4(u8 taskId);
+static void sub_80E0620(u8 taskId);
+static void sub_80E08CC(u8 priority);
+static void sub_80E079C(struct Task *task);
+static void sub_80E0CD0(u8 taskId);
-// used in Smoke Ball escape, Sky Attack, Feint Attack and Camouflage
+// used in Smoke Ball escape, Sky Attack, Feint Attack and Camouflage
void sub_80DFC24(u8 taskId)
{
int bank;
@@ -31,7 +56,7 @@ void sub_80DFC24(u8 taskId)
gTasks[taskId].func = sub_80DFC9C;
}
-void sub_80DFC9C(u8 taskId)
+static void sub_80DFC9C(u8 taskId)
{
u8 r2 = gTasks[taskId].data[1] >> 8;
u8 r1 = gTasks[taskId].data[1];
@@ -111,7 +136,7 @@ void sub_80DFE14(struct Sprite *sprite)
sub_80DFE90(sprite);
}
-void sub_80DFE90(struct Sprite *sprite)
+static void sub_80DFE90(struct Sprite *sprite)
{
sprite->data[3] += sprite->data[1];
sprite->data[4] += sprite->data[2];
@@ -136,3 +161,848 @@ void sub_80DFE90(struct Sprite *sprite)
if (--sprite->data[0] == 0)
DestroyAnimSprite(sprite);
}
+
+void sub_80DFF1C(struct Sprite *sprite)
+{
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ StartSpriteAffineAnim(sprite, gBattleAnimArgs[2]);
+
+ sprite->data[0] = gBattleAnimArgs[3];
+ sprite->data[1] = gBattleAnimArgs[4];
+ sprite->data[2] = gBattleAnimArgs[5];
+ sprite->callback = sub_80DFF58;
+}
+
+static void sub_80DFF58(struct Sprite *sprite)
+{
+ sprite->data[4] += sprite->data[0];
+ sprite->data[5] += sprite->data[1];
+ sprite->pos2.x = sprite->data[4] >> 8;
+ sprite->pos2.y = sprite->data[5] >> 8;
+
+ if (++sprite->data[3] == sprite->data[2])
+ sprite->callback = sub_80DFF98;
+}
+
+static void sub_80DFF98(struct Sprite *sprite)
+{
+ sprite->data[4] -= sprite->data[0];
+ sprite->data[5] -= sprite->data[1];
+ sprite->pos2.x = sprite->data[4] >> 8;
+ sprite->pos2.y = sprite->data[5] >> 8;
+
+ if (--sprite->data[3] == 0)
+ move_anim_8074EE0(sprite);
+}
+
+void sub_80DFFD0(struct Sprite *sprite)
+{
+ u8 bank;
+ s8 xOffset;
+
+ if (gBattleAnimArgs[0] == 0)
+ bank = gAnimBankAttacker;
+ else
+ bank = gAnimBankTarget;
+
+ xOffset = 20;
+ sprite->oam.tileNum += 4;
+
+ switch (gBattleAnimArgs[1])
+ {
+ case 0:
+ sprite->pos1.x = sub_807A100(bank, 5) - 8;
+ sprite->pos1.y = sub_807A100(bank, 2) + 8;
+ break;
+ case 1:
+ sprite->pos1.x = sub_807A100(bank, 5) - 14;
+ sprite->pos1.y = sub_807A100(bank, 2) + 16;
+ break;
+ case 2:
+ sprite->pos1.x = sub_807A100(bank, 4) + 8;
+ sprite->pos1.y = sub_807A100(bank, 2) + 8;
+ StartSpriteAffineAnim(sprite, 1);
+ xOffset = -20;
+ break;
+ case 3:
+ sprite->pos1.x = sub_807A100(bank, 4) + 14;
+ sprite->pos1.y = sub_807A100(bank, 2) + 16;
+ StartSpriteAffineAnim(sprite, 1);
+ xOffset = -20;
+ break;
+ }
+
+ sprite->data[0] = 32;
+ sprite->data[2] = sprite->pos1.x + xOffset;
+ sprite->data[4] = sprite->pos1.y + 12;
+ sprite->data[5] = -12;
+
+ sub_80786EC(sprite);
+ sprite->callback = sub_80E00D0;
+}
+
+static void sub_80E00D0(struct Sprite *sprite)
+{
+ if (sub_8078718(sprite))
+ move_anim_8074EE0(sprite);
+}
+
+void sub_80E00EC(u8 taskId)
+{
+ struct ScanlineEffectParams scanlineParams;
+ struct Struct_sub_8078914 subStruct;
+ u16 i;
+ u8 pos;
+ int var0;
+ struct Task *task = &gTasks[taskId];
+
+ task->data[7] = GetBankPosition(gAnimBankAttacker, 1) + 31;
+ task->data[6] = sub_807A100(gAnimBankAttacker, 2) - 7;
+ task->data[5] = task->data[7];
+ task->data[4] = task->data[6];
+ task->data[13] = (task->data[7] - task->data[6]) << 8;
+
+ pos = GetBankPosition(gAnimBankAttacker, 0);
+ task->data[14] = pos - 32;
+ task->data[15] = pos + 32;
+
+ if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER)
+ task->data[8] = -12;
+ else
+ task->data[8] = -64;
+
+ task->data[3] = GetBankIdentity_permutated(gAnimBankAttacker);
+ if (task->data[3] == 1)
+ {
+ sub_8078914(&subStruct);
+ task->data[10] = gBattle_BG1_Y;
+ REG_BLDCNT = 0x3F42;
+ FillPalette(0, subStruct.field_8 << 4, 32);
+ scanlineParams.dmaDest = &REG_BG1VOFS;
+ var0 = 2;
+
+ if (!IsContest())
+ gBattle_BG2_X += 240;
+ }
+ else
+ {
+ task->data[10] = gBattle_BG2_Y;
+ REG_BLDCNT = 0x3F44;
+ FillPalette(0, 144, 32);
+ scanlineParams.dmaDest = &REG_BG2VOFS;
+ var0 = 4;
+
+ if (!IsContest())
+ gBattle_BG1_X += 240;
+ }
+
+ scanlineParams.dmaControl = 0xA2600001;
+ scanlineParams.initState = 1;
+ scanlineParams.unused9 = 0;
+ task->data[11] = 0;
+ task->data[12] = 16;
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+
+ sub_80E08CC(3);
+
+ for (i = 0; i < 112; i++)
+ {
+ gScanlineEffectRegBuffers[0][i] = task->data[10];
+ gScanlineEffectRegBuffers[1][i] = task->data[10];
+ }
+
+ ScanlineEffect_SetParams(scanlineParams);
+
+ REG_WINOUT = 0x3F00 | (var0 ^ 0x3F);
+ REG_WININ = 0x3F3F;
+ gBattle_WIN0H = (task->data[14] << 8) | task->data[15];
+ gBattle_WIN0V = 160;
+
+ task->func = sub_80E02A4;
+}
+
+static void sub_80E02A4(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ if (++task->data[2] & 1)
+ {
+ if (task->data[11] != 12)
+ task->data[11]++;
+ }
+ else
+ {
+ if (task->data[12] != 8)
+ task->data[12]--;
+ }
+
+ REG_BLDALPHA = (task->data[12] << 8) | task->data[11];
+
+ if (task->data[11] == 12 && task->data[12] == 8)
+ task->data[0]++;
+ }
+ break;
+ case 1:
+ task->data[4] -= 8;
+ sub_80E079C(task);
+
+ if (task->data[4] < task->data[8])
+ task->data[0]++;
+ break;
+ case 2:
+ task->data[4] -= 8;
+ sub_80E079C(task);
+ task->data[14] += 4;
+ task->data[15] -= 4;
+
+ if (task->data[14] >= task->data[15])
+ task->data[14] = task->data[15];
+
+ gBattle_WIN0H = (task->data[14] << 8) | task->data[15];
+
+ if (task->data[14] == task->data[15])
+ task->data[0]++;
+ break;
+ case 3:
+ gScanlineEffect.state = 3;
+ task->data[0]++;
+ break;
+ case 4:
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_80E03BC(u8 taskId)
+{
+ struct Struct_sub_8078914 subStruct;
+ struct ScanlineEffectParams scanlineParams;
+ u8 pos;
+ u16 i;
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (IsContest() == TRUE)
+ {
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ REG_WININ = 0x3F3F;
+ REG_WINOUT = 0x3F3F;
+ DestroyAnimVisualTask(taskId);
+ }
+ else
+ {
+ task->data[3] = GetBankIdentity_permutated(gAnimBankTarget);
+ if (task->data[3] == 1)
+ {
+ REG_BLDCNT = 0x3F42;
+ gBattle_BG2_X += 240;
+ }
+ else
+ {
+ REG_BLDCNT = 0x3F44;
+ gBattle_BG1_X += 240;
+ }
+
+ task->data[0]++;
+ }
+ break;
+ case 1:
+ if (task->data[3] == 1)
+ {
+ sub_8078914(&subStruct);
+ task->data[10] = gBattle_BG1_Y;
+ FillPalette(0, subStruct.field_8 << 4, 32);
+ }
+ else
+ {
+ task->data[10] = gBattle_BG2_Y;
+ FillPalette(0, 144, 32);
+ }
+
+ sub_80E08CC(3);
+ task->data[0]++;
+ break;
+ case 2:
+ task->data[7] = GetBankPosition(gAnimBankTarget, 1) + 31;
+ task->data[6] = sub_807A100(gAnimBankTarget, 2) - 7;
+ task->data[13] = (task->data[7] - task->data[6]) << 8;
+ pos = GetBankPosition(gAnimBankTarget, 0);
+ task->data[14] = pos - 4;
+ task->data[15] = pos + 4;
+
+ if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER)
+ task->data[8] = -12;
+ else
+ task->data[8] = -64;
+
+ task->data[4] = task->data[8];
+ task->data[5] = task->data[8];
+ task->data[11] = 12;
+ task->data[12] = 8;
+ task->data[0]++;
+ break;
+ case 3:
+ if (task->data[3] == 1)
+ scanlineParams.dmaDest = &REG_BG1VOFS;
+ else
+ scanlineParams.dmaDest = &REG_BG2VOFS;
+
+ for (i = 0; i < 112; i++)
+ {
+ gScanlineEffectRegBuffers[0][i] = task->data[10] + (159 - i);
+ gScanlineEffectRegBuffers[1][i] = task->data[10] + (159 - i);
+ }
+
+ scanlineParams.dmaControl = 0xA2600001;
+ scanlineParams.initState = 1;
+ scanlineParams.unused9 = 0;
+ ScanlineEffect_SetParams(scanlineParams);
+ task->data[0]++;
+ break;
+ case 4:
+ if (task->data[3] == 1)
+ REG_WINOUT = 0x3F3D;
+ else
+ REG_WINOUT = 0x3F3B;
+
+ REG_WININ = 0x3F3F;
+ gBattle_WIN0H = (task->data[14] << 8) | task->data[15];
+ gBattle_WIN0V = 160;
+
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ REG_BLDALPHA = 0x80C;
+ task->func = sub_80E0620;
+ break;
+ }
+}
+
+static void sub_80E0620(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[5] += 8;
+ if (task->data[5] >= task->data[7])
+ task->data[5] = task->data[7];
+
+ sub_80E079C(task);
+
+ if (task->data[5] == task->data[7])
+ task->data[0]++;
+ break;
+ case 1:
+ if (task->data[15] - task->data[14] < 64)
+ {
+ task->data[14] -= 4;
+ task->data[15] += 4;
+ }
+ else
+ {
+ task->data[1] = 1;
+ }
+
+ gBattle_WIN0H = (task->data[14] << 8) | task->data[15];
+ task->data[4] += 8;
+
+ if (task->data[4] >= task->data[6])
+ task->data[4] = task->data[6];
+
+ sub_80E079C(task);
+
+ if (task->data[4] == task->data[6] && task->data[1] != 0)
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ if ((++task->data[2] & 1) != 0)
+ {
+ if (task->data[11] != 0)
+ task->data[11]--;
+ }
+ else
+ {
+ if (task->data[12] < 16)
+ task->data[12]++;
+ }
+
+ REG_BLDALPHA = (task->data[12] << 8) | task->data[11];
+
+ if (task->data[11] == 0 && task->data[12] == 16)
+ task->data[0]++;
+ }
+ break;
+ case 3:
+ gScanlineEffect.state = 3;
+ task->data[0]++;
+ break;
+ case 4:
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ REG_WININ = 0x3F3F;
+ REG_WINOUT = 0x3F3F;
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+// static void sub_80E079C(struct Task *task)
+// {
+// int var0, var1;
+// s16 var2;
+// s16 i, j;
+
+// var2 = task->data[5] - task->data[4];
+// if (var2 != 0)
+// {
+// var0 = task->data[13] / var2;
+// var1 = task->data[6];
+
+// for (i = 0; i < task->data[4]; i++)
+// {
+// gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = task->data[10] - (i - 159);
+// }
+
+// for (i = task->data[4]; i <= task->data[5]; i++)
+// {
+// if (i >= 0)
+// {
+// gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = (var1 - i) + task->data[10];
+// }
+
+// var1 += var0;
+// }
+
+// for (j = i; j < task->data[7]; j++)
+// {
+// if (j >= 0)
+// {
+// gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][j] = (task->data[10] + 159) - j;
+// }
+// }
+// }
+// else
+// {
+// for (i = 0; i < 112; i++)
+// {
+// gScanlineEffectRegBuffers[0][i] = task->data[10] + 159 - i;
+// gScanlineEffectRegBuffers[1][i] = task->data[10] + 159 - i;
+// }
+// }
+// }
+
+__attribute__((naked))
+static void sub_80E079C(struct Task *task)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ adds r6, r0, 0\n\
+ ldrh r0, [r6, 0x12]\n\
+ ldrh r4, [r6, 0x10]\n\
+ subs r0, r4\n\
+ lsls r0, 16\n\
+ asrs r1, r0, 16\n\
+ cmp r1, 0\n\
+ beq _080E0890\n\
+ movs r2, 0x22\n\
+ ldrsh r0, [r6, r2]\n\
+ bl __divsi3\n\
+ mov r8, r0\n\
+ movs r3, 0x14\n\
+ ldrsh r0, [r6, r3]\n\
+ lsls r5, r0, 8\n\
+ lsls r0, r4, 16\n\
+ movs r4, 0\n\
+ cmp r0, 0\n\
+ ble _080E07FC\n\
+ ldr r0, _080E0888 @ =gScanlineEffectRegBuffers\n\
+ mov r12, r0\n\
+ ldr r7, _080E088C @ =gScanlineEffect\n\
+_080E07D0:\n\
+ lsls r2, r4, 16\n\
+ asrs r2, 16\n\
+ lsls r3, r2, 1\n\
+ ldrb r1, [r7, 0x14]\n\
+ lsls r0, r1, 4\n\
+ subs r0, r1\n\
+ lsls r0, 7\n\
+ adds r3, r0\n\
+ add r3, r12\n\
+ adds r1, r2, 0\n\
+ subs r1, 0x9F\n\
+ ldrh r0, [r6, 0x1C]\n\
+ subs r0, r1\n\
+ strh r0, [r3]\n\
+ adds r2, 0x1\n\
+ lsls r2, 16\n\
+ lsrs r4, r2, 16\n\
+ asrs r2, 16\n\
+ movs r1, 0x10\n\
+ ldrsh r0, [r6, r1]\n\
+ cmp r2, r0\n\
+ blt _080E07D0\n\
+_080E07FC:\n\
+ ldrh r4, [r6, 0x10]\n\
+ lsls r3, r4, 16\n\
+ asrs r1, r3, 16\n\
+ movs r2, 0x12\n\
+ ldrsh r0, [r6, r2]\n\
+ cmp r1, r0\n\
+ bgt _080E0846\n\
+ ldr r0, _080E0888 @ =gScanlineEffectRegBuffers\n\
+ mov r12, r0\n\
+ ldr r7, _080E088C @ =gScanlineEffect\n\
+_080E0810:\n\
+ asrs r4, r3, 16\n\
+ cmp r4, 0\n\
+ blt _080E0832\n\
+ asrs r1, r5, 8\n\
+ subs r1, r4\n\
+ lsls r3, r4, 1\n\
+ ldrb r2, [r7, 0x14]\n\
+ lsls r0, r2, 4\n\
+ subs r0, r2\n\
+ lsls r0, 7\n\
+ adds r3, r0\n\
+ add r3, r12\n\
+ lsls r1, 16\n\
+ asrs r1, 16\n\
+ ldrh r2, [r6, 0x1C]\n\
+ adds r1, r2\n\
+ strh r1, [r3]\n\
+_080E0832:\n\
+ add r5, r8\n\
+ adds r0, r4, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r4, r0, 16\n\
+ lsls r3, r4, 16\n\
+ asrs r1, r3, 16\n\
+ movs r2, 0x12\n\
+ ldrsh r0, [r6, r2]\n\
+ cmp r1, r0\n\
+ ble _080E0810\n\
+_080E0846:\n\
+ movs r3, 0x1C\n\
+ ldrsh r0, [r6, r3]\n\
+ adds r0, 0x9F\n\
+ lsls r2, r4, 16\n\
+ asrs r1, r2, 16\n\
+ subs r5, r0, r1\n\
+ movs r3, 0x16\n\
+ ldrsh r0, [r6, r3]\n\
+ cmp r1, r0\n\
+ bge _080E08BE\n\
+ ldr r7, _080E0888 @ =gScanlineEffectRegBuffers\n\
+ ldr r4, _080E088C @ =gScanlineEffect\n\
+_080E085E:\n\
+ asrs r3, r2, 16\n\
+ cmp r3, 0\n\
+ blt _080E0876\n\
+ lsls r2, r3, 1\n\
+ ldrb r1, [r4, 0x14]\n\
+ lsls r0, r1, 4\n\
+ subs r0, r1\n\
+ lsls r0, 7\n\
+ adds r2, r0\n\
+ adds r2, r7\n\
+ strh r5, [r2]\n\
+ subs r5, 0x1\n\
+_080E0876:\n\
+ adds r0, r3, 0x1\n\
+ lsls r2, r0, 16\n\
+ asrs r1, r2, 16\n\
+ movs r3, 0x16\n\
+ ldrsh r0, [r6, r3]\n\
+ cmp r1, r0\n\
+ blt _080E085E\n\
+ b _080E08BE\n\
+ .align 2, 0\n\
+_080E0888: .4byte gScanlineEffectRegBuffers\n\
+_080E088C: .4byte gScanlineEffect\n\
+_080E0890:\n\
+ movs r1, 0x1C\n\
+ ldrsh r0, [r6, r1]\n\
+ adds r5, r0, 0\n\
+ adds r5, 0x9F\n\
+ movs r4, 0\n\
+ ldr r3, _080E08C8 @ =gScanlineEffectRegBuffers\n\
+ movs r2, 0xF0\n\
+ lsls r2, 3\n\
+ adds r6, r3, r2\n\
+_080E08A2:\n\
+ lsls r0, r4, 16\n\
+ asrs r0, 16\n\
+ lsls r2, r0, 1\n\
+ adds r1, r2, r3\n\
+ strh r5, [r1]\n\
+ adds r2, r6\n\
+ strh r5, [r2]\n\
+ subs r5, 0x1\n\
+ adds r0, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r4, r0, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0x6F\n\
+ ble _080E08A2\n\
+_080E08BE:\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080E08C8: .4byte gScanlineEffectRegBuffers\n\
+ .syntax divided\n");
+}
+
+static void sub_80E08CC(u8 priority)
+{
+ u16 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ u8 spriteId = GetAnimBankSpriteId(i);
+ if (spriteId != 0xFF)
+ gSprites[spriteId].oam.priority = priority;
+ }
+}
+
+void sub_80E0918(u8 taskId)
+{
+ u8 toBG2 = GetBankIdentity_permutated(gAnimBankAttacker) ^ 1 ? 1 : 0;
+ sub_8076034(gAnimBankAttacker, toBG2);
+ gSprites[gObjectBankIDs[gAnimBankAttacker]].invisible = 0;
+
+ if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2))
+ {
+ sub_8076034(gAnimBankAttacker ^ 2, toBG2 ^ 1);
+ gSprites[gObjectBankIDs[gAnimBankAttacker ^ 2]].invisible = 0;
+ }
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80E09C4(u8 taskId)
+{
+ u8 toBG2 = GetBankIdentity_permutated(gAnimBankAttacker) ^ 1 ? 1 : 0;
+ sub_8076464(toBG2);
+
+ if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2))
+ sub_8076464(toBG2 ^ 1);
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80E0A10(struct Sprite *sprite)
+{
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ StartSpriteAnim(sprite, gBattleAnimArgs[2]);
+ sprite->callback = sub_8078600;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+void sub_80E0A4C(u8 taskId)
+{
+ u16 species;
+ u8 spriteId;
+ u8 newSpriteId;
+ u16 paletteNum;
+ struct Struct_sub_8078914 subStruct;
+ int var0 = 0;
+
+ gBattle_WIN0H = var0;
+ gBattle_WIN0V = var0;
+ REG_WININ = 0x3F3F;
+ REG_WINOUT = 0x3F3D;
+ REG_DISPCNT |= DISPCNT_OBJWIN_ON;
+ REG_BLDCNT = 0x3F42;
+ REG_BLDALPHA = 0xC08;
+ REG_BG1CNT_BITFIELD.priority = 0;
+ REG_BG1CNT_BITFIELD.screenSize = 0;
+ if (!IsContest())
+ REG_BG1CNT_BITFIELD.charBaseBlock = 1;
+
+ if (IsDoubleBattle() && !IsContest())
+ {
+ if (GetBankIdentity(gAnimBankAttacker) == 3 || GetBankIdentity(gAnimBankAttacker) == 0)
+ {
+ if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2) == TRUE)
+ {
+ gSprites[gObjectBankIDs[gAnimBankAttacker ^ 2]].oam.priority--;
+ REG_BG1CNT_BITFIELD.priority = 1;
+ var0 = 1;
+ }
+ }
+ }
+
+ if (IsContest())
+ {
+ species = EWRAM_19348;
+ }
+ else
+ {
+ if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ species = GetMonData(&gEnemyParty[gBattlePartyID[gAnimBankAttacker]], MON_DATA_SPECIES);
+ else
+ species = GetMonData(&gPlayerParty[gBattlePartyID[gAnimBankAttacker]], MON_DATA_SPECIES);
+ }
+
+ spriteId = GetAnimBankSpriteId(0);
+ newSpriteId = sub_807A4A0(gAnimBankAttacker, spriteId, species);
+
+ sub_8078914(&subStruct);
+ DmaClear32(3, subStruct.field_4, 0x1000);
+ LZDecompressVram(&gUnknown_08D1D574, subStruct.field_4);
+ LZDecompressVram(&gUnknown_08D1D410, subStruct.field_0);
+ LoadCompressedPalette(&gUnknown_08D1D54C, subStruct.field_8 << 4, 32);
+
+ gBattle_BG1_X = -gSprites[spriteId].pos1.x + 96;
+ gBattle_BG1_Y = -gSprites[spriteId].pos1.y + 32;
+ paletteNum = 16 + gSprites[spriteId].oam.paletteNum;
+
+ if (gBattleAnimArgs[1] == 0)
+ sub_8079108(paletteNum, FALSE);
+ else
+ BlendPalette(paletteNum * 16, 16, 11, gBattleAnimArgs[2]);
+
+ gTasks[taskId].data[0] = newSpriteId;
+ gTasks[taskId].data[1] = gBattleAnimArgs[0];
+ gTasks[taskId].data[2] = gBattleAnimArgs[1];
+ gTasks[taskId].data[3] = gBattleAnimArgs[2];
+ gTasks[taskId].data[6] = var0;
+ gTasks[taskId].func = sub_80E0CD0;
+}
+
+static void sub_80E0CD0(u8 taskId)
+{
+ struct Struct_sub_8078914 subStruct;
+ u16 paletteNum;
+ u8 spriteId;
+ u8 taskIdCopy = taskId;
+
+ gTasks[taskIdCopy].data[10] += 4;
+ gBattle_BG1_X -= 4;
+
+ if (gTasks[taskIdCopy].data[10] == 128)
+ {
+ gTasks[taskIdCopy].data[10] = 0;
+ gBattle_BG1_X += 128;
+
+ if (++gTasks[taskIdCopy].data[11] == 2)
+ {
+ sub_8076464(0);
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ REG_WININ = 0x3F3F;
+ REG_WINOUT = 0x3F3F;
+
+ if (!IsContest())
+ REG_BG1CNT_BITFIELD.charBaseBlock = 0;
+
+ REG_DISPCNT ^= DISPCNT_OBJWIN_ON;
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+
+ spriteId = GetAnimBankSpriteId(0);
+ paletteNum = 16 + gSprites[spriteId].oam.paletteNum;
+ if (gTasks[taskIdCopy].data[1] == 0)
+ sub_8079108(paletteNum, 1);
+
+ DestroySprite(&gSprites[gTasks[taskIdCopy].data[0]]);
+ sub_8078914(&subStruct);
+ DmaClear32(3, subStruct.field_4, 0x800);
+
+ if (gTasks[taskIdCopy].data[6] == 1)
+ {
+ gSprites[gObjectBankIDs[gAnimBankAttacker ^ 2]].oam.priority++;
+ }
+
+ DestroyAnimVisualTask(taskIdCopy);
+ }
+ }
+}
+
+void sub_80E0E24(u8 taskId)
+{
+ u8 spriteId;
+ u8 bank;
+ bool8 calcSpriteId = FALSE;
+ u8 identity = 0;
+
+ switch (gBattleAnimArgs[0])
+ {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]);
+ break;
+ case 4:
+ identity = IDENTITY_PLAYER_MON1;
+ calcSpriteId = TRUE;
+ break;
+ case 5:
+ identity = IDENTITY_PLAYER_MON2;
+ calcSpriteId = TRUE;
+ break;
+ case 6:
+ identity = IDENTITY_OPPONENT_MON1;
+ calcSpriteId = TRUE;
+ break;
+ case 7:
+ identity = IDENTITY_OPPONENT_MON2;
+ calcSpriteId = TRUE;
+ break;
+ default:
+ spriteId = 0xFF;
+ break;
+ }
+
+ if (calcSpriteId)
+ {
+ bank = GetBankByIdentity(identity);
+ if (IsAnimBankSpriteVisible(bank))
+ spriteId = gObjectBankIDs[bank];
+ else
+ spriteId = 0xFF;
+ }
+
+ if (spriteId != 0xFF)
+ sub_8079108(gSprites[spriteId].oam.paletteNum + 16, gBattleAnimArgs[1]);
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_80E0EE8(u8 taskId)
+{
+ if (gAnimMoveTurn < 2)
+ gBattleAnimArgs[7] = 0;
+
+ if (gAnimMoveTurn == 2)
+ gBattleAnimArgs[7] = 1;
+
+ DestroyAnimVisualTask(taskId);
+}
diff --git a/src/battle/anim/fight.c b/src/battle/anim/fight.c
new file mode 100644
index 000000000..b20813fcb
--- /dev/null
+++ b/src/battle/anim/fight.c
@@ -0,0 +1,647 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "random.h"
+#include "rom_8077ABC.h"
+#include "sprite.h"
+#include "task.h"
+#include "trig.h"
+#include "constants/battle_constants.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gBankAttacker;
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
+extern u8 gObjectBankIDs[];
+extern u8 gBanksBySide[];
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattle_BG3_X;
+extern u16 gBattle_BG3_Y;
+extern u16 gBattle_WIN0H;
+extern u16 gBattle_WIN0V;
+extern u16 gBattlePartyID[];
+extern u8 gAnimMoveTurn;
+
+extern struct SpriteTemplate gBattleAnimSpriteTemplate_83DB4A8;
+
+static void sub_80D927C(struct Sprite *sprite);
+static void sub_80D9328(struct Sprite *sprite);
+static void sub_80D9404(struct Sprite *sprite);
+static void sub_80D9474(struct Sprite *sprite);
+static void sub_80D94CC(struct Sprite *sprite);
+static void sub_80D9524(struct Sprite *sprite);
+static void sub_80D9640(struct Sprite *sprite);
+static void sub_80D97A0(struct Sprite *sprite);
+static void sub_80D986C(struct Sprite *sprite);
+static void sub_80D9934(struct Sprite *sprite);
+static void sub_80D99F4(struct Sprite *sprite);
+
+
+void sub_080B08A0(struct Sprite *sprite)
+{
+ sub_807867C(sprite, gBattleAnimArgs[0]);
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->data[0] = 15;
+ sprite->callback = sub_80782D8;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+void sub_80D902C(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[7] == 1 && GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ {
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+ gBattleAnimArgs[3] = -gBattleAnimArgs[3];
+ }
+
+ StartSpriteAnim(sprite, gBattleAnimArgs[6]);
+ gBattleAnimArgs[6] = 0;
+ sub_8079534(sprite);
+}
+
+void sub_80D9078(struct Sprite *sprite)
+{
+ if (IsContest())
+ {
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+ gBattleAnimArgs[3] = -gBattleAnimArgs[3];
+ }
+
+ sub_80D902C(sprite);
+}
+
+void sub_80D90A4(struct Sprite *sprite)
+{
+ StartSpriteAnim(sprite, gBattleAnimArgs[4]);
+
+ if (gBattleAnimArgs[3] == 0)
+ sub_80787B0(sprite, 1);
+ else
+ sub_8078764(sprite, 1);
+
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->callback = sub_80782D8;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+void sub_80D90F4(struct Sprite *sprite)
+{
+ u8 bank;
+ s16 xMod, yMod;
+ s16 x, y;
+
+ if (gBattleAnimArgs[0] == 0)
+ bank = gAnimBankAttacker;
+ else
+ bank = gAnimBankTarget;
+
+ if (gBattleAnimArgs[2] < 0)
+ gBattleAnimArgs[2] = Random() % 5;
+
+ StartSpriteAnim(sprite, gBattleAnimArgs[2]);
+ sprite->pos1.x = GetBankPosition(bank, 2);
+ sprite->pos1.y = GetBankPosition(bank, 3);
+
+ xMod = sub_807A100(bank, 1) / 2;
+ yMod = sub_807A100(bank, 0) / 4;
+
+ x = Random() % xMod;
+ y = Random() % yMod;
+
+ if (Random() & 1)
+ x *= -1;
+ if (Random() & 1)
+ y *= -1;
+
+ if ((gBanksBySide[bank] & 1) == 0)
+ y += 0xFFF0;
+
+ sprite->pos1.x += x;
+ sprite->pos1.y += y;
+
+ sprite->data[0] = gBattleAnimArgs[1];
+ sprite->data[7] = CreateSprite(&gBattleAnimSpriteTemplate_83DB4A8, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
+ if (sprite->data[7] != 64)
+ {
+ StartSpriteAffineAnim(&gSprites[sprite->data[7]], 0);
+ gSprites[sprite->data[7]].callback = SpriteCallbackDummy;
+ }
+
+ sprite->callback = sub_80D927C;
+}
+
+static void sub_80D927C(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ if (sprite->data[7] != 64)
+ {
+ FreeOamMatrix(gSprites[sprite->data[7]].oam.matrixNum);
+ DestroySprite(&gSprites[sprite->data[7]]);
+ }
+
+ DestroyAnimSprite(sprite);
+ }
+ else
+ {
+ sprite->data[0]--;
+ }
+}
+
+void sub_80D92D0(struct Sprite *sprite)
+{
+ sub_8078764(sprite, 1);
+ sprite->data[0] = 30;
+
+ if (gBattleAnimArgs[2] == 0)
+ {
+ sprite->data[2] = sprite->pos1.x - 20;
+ }
+ else
+ {
+ sprite->data[2] = sprite->pos1.x + 20;
+ sprite->hFlip = 1;
+ }
+
+ sprite->data[4] = sprite->pos1.y - 20;
+ sprite->callback = sub_8078B34;
+ StoreSpriteCallbackInData(sprite, sub_80D9328);
+}
+
+static void sub_80D9328(struct Sprite *sprite)
+{
+ if (++sprite->data[5] == 11)
+ {
+ sprite->data[2] = sprite->pos1.x - sprite->pos2.x;
+ sprite->data[4] = sprite->pos1.y - sprite->pos2.y;
+ sprite->data[0] = 8;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+
+ sprite->callback = sub_8078B34;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+ }
+}
+
+void sub_80D9378(struct Sprite *sprite)
+{
+ if ((gAnimBankAttacker ^ 2) == gAnimBankTarget && GetBankIdentity(gAnimBankTarget) < 2)
+ gBattleAnimArgs[0] *= -1;
+
+ sub_8078764(sprite, 1);
+
+ if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+
+ sprite->data[0] = gBattleAnimArgs[3];
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = sprite->pos1.y;
+
+ obj_translate_based_on_private_1_2_3_4(sprite);
+
+ sprite->data[5] = gBattleAnimArgs[5];
+ sprite->data[6] = gBattleAnimArgs[4];
+ sprite->data[7] = 0;
+
+ sprite->callback = sub_80D9404;
+}
+
+static void sub_80D9404(struct Sprite *sprite)
+{
+ if (!sub_8078B5C(sprite))
+ {
+ sprite->pos2.y += Sin(sprite->data[7] >> 8, sprite->data[5]);
+ sprite->data[7] += sprite->data[6];
+ }
+ else
+ {
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_80D943C(struct Sprite *sprite)
+{
+ sub_8078764(sprite, 1);
+ StartSpriteAnim(sprite, gBattleAnimArgs[2]);
+ sprite->data[0] = gBattleAnimArgs[3];
+
+ sprite->callback = sub_80782D8;
+ StoreSpriteCallbackInData(sprite, sub_80D9474);
+}
+
+static void sub_80D9474(struct Sprite *sprite)
+{
+ StartSpriteAffineAnim(sprite, 0);
+ sprite->affineAnimPaused = 1;
+ sprite->data[0] = 20;
+
+ sprite->callback = sub_80782D8;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+void sub_80D94A8(struct Sprite *sprite)
+{
+ sub_8078764(sprite, 1);
+ sprite->data[0] = gBattleAnimArgs[2];
+
+ sprite->callback = sub_80D94CC;
+}
+
+static void sub_80D94CC(struct Sprite *sprite)
+{
+ if (--sprite->data[0] == -1)
+ {
+ sprite->data[0] = 6;
+ sprite->data[2] = GetBankPosition(gAnimBankTarget, 2);
+ sprite->data[4] = GetBankPosition(gAnimBankTarget, 3);
+
+ sprite->callback = sub_8078B34;
+ StoreSpriteCallbackInData(sprite, sub_80D9524);
+ }
+}
+
+static void sub_80D9524(struct Sprite *sprite)
+{
+ sprite->data[0] = 15;
+
+ sprite->callback = sub_80782D8;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+void sub_80D9540(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ sub_8078764(sprite, 1);
+ sprite->data[1] = gBattleAnimArgs[2];
+ sprite->data[2] = gBattleAnimArgs[3];
+ sprite->data[0]++;
+ }
+ else
+ {
+ sprite->data[4] += sprite->data[1];
+ sprite->pos2.x = sprite->data[4] >> 8;
+ sprite->pos2.y = Sin(sprite->data[3], sprite->data[2]);
+ sprite->data[3] = (sprite->data[3] + 3) & 0xFF;
+
+ if (sprite->data[3] > 100)
+ sprite->invisible = sprite->data[3] % 2;
+
+ if (sprite->data[3] > 120)
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_80D95D0(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[0] == 0)
+ {
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0);
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1);
+ }
+ else
+ {
+ sprite->pos1.x = GetBankPosition(gAnimBankTarget, 0);
+ sprite->pos1.y = GetBankPosition(gAnimBankTarget, 1);
+ }
+
+ sprite->pos1.x += gBattleAnimArgs[1];
+ sprite->pos1.y += gBattleAnimArgs[2];
+
+ sprite->data[0] = 0;
+ sprite->data[1] = gBattleAnimArgs[3];
+ sprite->data[2] = gBattleAnimArgs[4];
+ sprite->data[3] = 0;
+ sprite->callback = sub_80D9640;
+}
+
+static void sub_80D9640(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (--sprite->data[1] == 0)
+ {
+ if (sprite->data[2] == 0)
+ DestroyAnimSprite(sprite);
+ else
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (++sprite->data[1] > 1)
+ {
+ sprite->data[1] = 0;
+ sprite->data[3]++;
+ if (sprite->data[3] & 1)
+ sprite->pos2.x = 2;
+ else
+ sprite->pos2.x = -2;
+ }
+
+ if (--sprite->data[2] == 0)
+ DestroyAnimSprite(sprite);
+ break;
+ }
+}
+
+void sub_80D96B8(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[0] == 0)
+ {
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0) + gBattleAnimArgs[2];
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1) + gBattleAnimArgs[3];
+ }
+ else
+ {
+ sprite->pos1.x = GetBankPosition(gAnimBankTarget, 0) + gBattleAnimArgs[2];
+ sprite->pos1.y = GetBankPosition(gAnimBankTarget, 1) + gBattleAnimArgs[3];
+ }
+
+ sprite->oam.tileNum += gBattleAnimArgs[1] * 16;
+ sprite->data[0] = 0;
+
+ switch (gBattleAnimArgs[1])
+ {
+ case 0:
+ sprite->data[6] = -3;
+ sprite->data[7] = -3;
+ break;
+ case 1:
+ sprite->data[6] = 3;
+ sprite->data[7] = -3;
+ break;
+ case 2:
+ sprite->data[6] = -3;
+ sprite->data[7] = 3;
+ break;
+ case 3:
+ sprite->data[6] = 3;
+ sprite->data[7] = 3;
+ break;
+ default:
+ DestroyAnimSprite(sprite);
+ return;
+ }
+
+ sprite->callback = sub_80D97A0;
+}
+
+static void sub_80D97A0(struct Sprite *sprite)
+{
+ sprite->pos1.x += sprite->data[6];
+ sprite->pos1.y += sprite->data[7];
+
+ if (++sprite->data[0] > 40)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_80D97CC(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[0] == 0)
+ {
+ sprite->pos1.x = GetBankPosition(gBankAttacker, 2);
+ sprite->pos1.y = GetBankPosition(gBankAttacker, 3);
+ sprite->oam.priority = sub_8079ED4(gAnimBankAttacker);
+ sprite->data[7] = gAnimBankTarget;
+ }
+ else
+ {
+ sprite->oam.priority = sub_8079ED4(gAnimBankTarget);
+ sprite->data[7] = gAnimBankAttacker;
+ }
+
+ sprite->data[0] = 0;
+ sprite->data[1] = 12;
+ sprite->data[2] = 8;
+ sprite->callback = sub_80D986C;
+}
+
+static void sub_80D986C(struct Sprite *sprite)
+{
+ if (++sprite->data[0] == 180)
+ {
+ REG_BLDCNT = 0;
+
+ sprite->data[0] = 16;
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = GetBankPosition(sprite->data[7], 2);
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = GetBankPosition(sprite->data[7], 3);
+
+ obj_translate_based_on_private_1_2_3_4(sprite);
+ StoreSpriteCallbackInData(sprite, move_anim_8074EE0);
+ sprite->callback = sub_8078BB8;
+ }
+}
+
+void sub_80D98D8(struct Sprite *sprite)
+{
+ sprite->pos1.x = gBattleAnimArgs[0];
+ sprite->pos1.y = 120;
+
+ sprite->data[0] = gBattleAnimArgs[3];
+ sub_8079BF4(&sprite->data[4], &sprite->data[5], (void *)(sprite->pos1.y << 8));
+
+ sprite->data[6] = gBattleAnimArgs[1];
+ sprite->oam.tileNum += gBattleAnimArgs[2] * 4;
+
+ sprite->callback = sub_80D9934;
+}
+
+static void sub_80D9934(struct Sprite *sprite)
+{
+ void *var0;
+
+ if (sprite->data[0] != 0)
+ {
+ var0 = sub_8079BFC(sprite->data[4], sprite->data[5]);
+ var0 -= sprite->data[6];
+ sub_8079BF4(&sprite->data[4], &sprite->data[5], var0);
+
+ var0 = (void *)(((intptr_t)var0) >> 8);
+ sprite->pos1.y = (intptr_t)var0;
+ if (sprite->pos1.y < -8)
+ DestroyAnimSprite(sprite);
+ else
+ sprite->data[0]--;
+ }
+ else
+ {
+ s16 pos0 = GetBankPosition(gAnimBankAttacker, 2);
+ s16 pos1 = GetBankPosition(gAnimBankAttacker, 3);
+ s16 pos2 = GetBankPosition(gAnimBankTarget, 2);
+ s16 pos3 = GetBankPosition(gAnimBankTarget, 3);
+
+ sprite->data[0] = pos2 - pos0;
+ sprite->data[1] = pos3 - pos1;
+ sprite->data[2] = sprite->pos1.x << 4;
+ sprite->data[3] = sprite->pos1.y << 4;
+
+ sprite->callback = sub_80D99F4;
+ }
+}
+
+static void sub_80D99F4(struct Sprite *sprite)
+{
+ u16 edgeX;
+
+ sprite->data[2] += sprite->data[0];
+ sprite->data[3] += sprite->data[1];
+ sprite->pos1.x = sprite->data[2] >> 4;
+ sprite->pos1.y = sprite->data[3] >> 4;
+
+ edgeX = sprite->pos1.x + 8;
+ if (edgeX > 256 || sprite->pos1.y < -8 || sprite->pos1.y > 120)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_80D9A38(struct Sprite *sprite)
+{
+ u8 bank;
+
+ if (gBattleAnimArgs[0] == 0)
+ {
+ sprite->pos1.x = GetBankPosition(gBankAttacker, 2);
+ sprite->pos1.y = GetBankPosition(gBankAttacker, 3);
+ bank = gAnimBankTarget;
+ sprite->oam.priority = sub_8079ED4(gAnimBankAttacker);
+ }
+ else
+ {
+ bank = gAnimBankAttacker;
+ sprite->oam.priority = sub_8079ED4(gAnimBankTarget);
+ }
+
+ if (IsContest())
+ sprite->oam.matrixNum |= 0x8;
+ else if (GetBankSide(bank) == SIDE_PLAYER)
+ sprite->oam.matrixNum |= 0x18;
+
+ sprite->data[0] = 16;
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = GetBankPosition(bank, 2);
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = GetBankPosition(bank, 3);
+
+ obj_translate_based_on_private_1_2_3_4(sprite);
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+ sprite->callback = sub_8078BB8;
+}
+
+static void sub_80D9B24(struct Sprite *sprite)
+{
+ if (sprite->data[0] == sprite->data[4])
+ DestroyAnimSprite(sprite);
+
+ sprite->data[0]++;
+}
+
+void sub_80D9B48(struct Sprite *sprite)
+{
+ u8 turn;
+
+ sprite->pos1.x = GetBankPosition(gAnimBankTarget, 2);
+ sprite->pos1.y = GetBankPosition(gAnimBankTarget, 3);
+ sprite->data[1] = gBattleAnimArgs[3];
+ sprite->data[2] = gBattleAnimArgs[0];
+ sprite->data[3] = gBattleAnimArgs[1];
+ sprite->data[4] = gBattleAnimArgs[2];
+
+ turn = gAnimMoveTurn;
+ if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER)
+ turn++;
+
+ if (turn & 1)
+ {
+ sprite->data[2] = -sprite->data[2];
+ sprite->data[1]++;
+ }
+
+ StartSpriteAnim(sprite, sprite->data[1]);
+ sprite->pos2.x = sprite->data[2];
+ sprite->pos2.y = sprite->data[3];
+ sprite->callback = sub_80D9B24;
+}
+
+void sub_80D9BD4(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[2] == 0)
+ sub_80787B0(sprite, 0);
+ else
+ sub_8078764(sprite, 0);
+
+ if (IsContest())
+ {
+ StartSpriteAnim(sprite, 2);
+ }
+ else if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER)
+ {
+ StartSpriteAnim(sprite, 1);
+ }
+
+ sprite->callback = sub_8078600;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+}
+
+void sub_80D9C40(struct Sprite *sprite)
+{
+ if (sprite->affineAnimEnded)
+ {
+ sprite->data[1] = (sprite->data[1] + 40) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data[1], 2);
+
+ if (++sprite->data[0] > 40)
+ {
+ DestroyAnimSprite(sprite);
+ }
+ }
+}
+
+void sub_80D9C80(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ sub_80789D4(0);
+ task->data[8] = gBattleAnimArgs[0];
+ task->data[0]++;
+ break;
+ case 1:
+ if (--task->data[8] == -1)
+ task->data[0]++;
+ break;
+ case 2:
+ default:
+ task->data[9] += 1280;
+ break;
+ }
+
+ task->data[10] += 2816;
+
+ if (GetBankSide(gAnimBankTarget) == SIDE_PLAYER)
+ gBattle_BG3_X += task->data[9] >> 8;
+ else
+ gBattle_BG3_X -= task->data[9] >> 8;
+
+ gBattle_BG3_Y += task->data[10] >> 8;
+
+ task->data[9] &= 0xFF;
+ task->data[10] &= 0xFF;
+
+ if (gBattleAnimArgs[7] == -1)
+ {
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+ sub_80789D4(1);
+ DestroyAnimVisualTask(taskId);
+ }
+}
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c
index ea8c39066..498b774b1 100644
--- a/src/battle/battle_2.c
+++ b/src/battle/battle_2.c
@@ -1,5 +1,12 @@
#include "global.h"
#include "constants/abilities.h"
+#include "constants/battle_move_effects.h"
+#include "constants/hold_effects.h"
+#include "constants/items.h"
+#include "constants/moves.h"
+#include "constants/songs.h"
+#include "constants/species.h"
+#include "gba/flash_internal.h"
#include "battle.h"
#include "battle_ai.h"
#include "battle_interface.h"
@@ -7,6 +14,7 @@
#include "battle_setup.h"
#include "battle_util.h"
#include "data2.h"
+#include "decompress.h"
#include "event_data.h"
#include "evolution_scene.h"
#include "item.h"
@@ -14,6 +22,7 @@
#include "main.h"
#include "m4a.h"
#include "name_string_util.h"
+#include "overworld.h"
#include "palette.h"
#include "party_menu.h"
#include "pokeball.h"
@@ -24,9 +33,7 @@
#include "rom3.h"
#include "rom_8077ABC.h"
#include "rom_8094928.h"
-#include "constants/songs.h"
#include "sound.h"
-#include "constants/species.h"
#include "sprite.h"
#include "string_util.h"
#include "task.h"
@@ -36,10 +43,6 @@
#include "tv.h"
#include "scanline_effect.h"
#include "util.h"
-#include "constants/battle_move_effects.h"
-#include "constants/items.h"
-#include "constants/hold_effects.h"
-#include "constants/moves.h"
#include "ewram.h"
struct UnknownStruct7
@@ -64,9 +67,16 @@ struct UnknownStruct12
u8 filler4[0x54];
};
+extern void sub_802BBD4();
+
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern const u8 Str_821F7B8[];
+extern u8 gUnknown_02023A14_50;
extern const u16 gUnknown_08D004E0[];
extern const struct MonCoords gCastformFrontSpriteCoords[];
-
+extern const u8 Str_821F7EA[];
+extern const u8 gUnknown_Debug_821F7F3[];
+extern const u8 BattleText_YesNo[];
extern u8 gStatStageRatios[][2];
extern u8 gActionsByTurnOrder[4];
extern struct UnknownPokemonStruct2 gUnknown_02023A00[];
@@ -79,7 +89,7 @@ extern u8 gCurrentActionFuncId;
extern u8 gBanksByTurnOrder[];
extern struct UnknownStruct12 gUnknown_02024AD0[];
extern u8 gObjectBankIDs[];
-extern u16 gCurrentMove;
+extern u16 gCurrentMove; // This is mis-named. It is a species, not a move ID.
extern u8 gLastUsedAbility;
extern u8 gStringBank;
extern u8 gAbsentBankFlags;
@@ -176,7 +186,7 @@ extern u8 gUnknown_081FA70C[][3];
extern u8 gUnknown_081FA71B[];
extern u8 gUnknown_081FA71F[];
-
+void sub_8010824(void);
static void BattlePrepIntroSlide(void);
void CheckFocusPunch_ClearVarsBeforeTurnStarts(void);
void SetActionsAndBanksTurnOrder(void);
@@ -244,7 +254,14 @@ void InitBattle(void)
gBattle_BG2_Y = 0;
gBattle_BG3_X = 0;
gBattle_BG3_Y = 0;
+
+#if DEBUG
+ if (!(gUnknown_02023A14_50 & 8))
+ gBattleTerrain = BattleSetup_GetTerrain();
+#else
gBattleTerrain = BattleSetup_GetTerrain();
+#endif
+
Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58);
Text_InitWindowWithTemplate(&gUnknown_030041D0, &gWindowTemplate_81E71D0);
Text_InitWindowWithTemplate(&gUnknown_03004250, &gWindowTemplate_81E71EC);
@@ -261,7 +278,11 @@ void InitBattle(void)
SetMainCallback2(sub_800F298);
else
SetMainCallback2(sub_800EC9C);
- if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)
+#if DEBUG
+ && !(gUnknown_02023A14_50 & 8)
+#endif
+ )
{
CreateNPCTrainerParty(gEnemyParty, gTrainerBattleOpponent);
SetWildMonHeldItem();
@@ -383,6 +404,7 @@ void sub_800EC9C(void)
{
u8 playerId;
u8 enemyId;
+ s32 id;
RunTasks();
AnimateSprites();
@@ -402,6 +424,16 @@ void sub_800EC9C(void)
gBattleStruct->unk1 = 1;
sub_800E9EC();
sub_800EAAC();
+#if DEBUG
+ if (gUnknown_02023A14_50 & 8)
+ {
+ for (id = 0; id < 2; id++) // Why < 2 here?
+ {
+ gLinkPlayers[id].lp_field_18 = id;
+ gLinkPlayers[id].linkType = 0x2211;
+ }
+ }
+#endif
SendBlock(bitmask_all_link_players_but_self(), gBattleStruct, 32);
gBattleCommunication[0] = 1;
}
@@ -416,7 +448,6 @@ void sub_800EC9C(void)
case 1:
if ((GetBlockReceivedStatus() & 3) == 3)
{
- s32 id;
u8 taskId;
ResetBlockReceivedFlags();
@@ -566,6 +597,7 @@ void sub_800F104(void)
u8 playerId;
MainCallback *pSavedCallback;
u16 *pSavedBattleTypeFlags;
+ s32 i;
playerId = GetMultiplayerId();
ewram160CB = playerId;
@@ -579,17 +611,30 @@ void sub_800F104(void)
switch (gBattleCommunication[0])
{
case 0:
- if (gReceivedRemoteLinkPlayers != 0 && IsLinkTaskFinished())
+ if (gReceivedRemoteLinkPlayers != 0)
{
- sub_800F02C();
- SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x60);
- gBattleCommunication[0]++;
+#if DEBUG
+ if (gUnknown_02023A14_50 & 8)
+ {
+ for (i = 0; i < 4; i++)
+ {
+ gLinkPlayers[i].lp_field_18 = i;
+ gLinkPlayers[i].linkType = 0x2211;
+ }
+ }
+#endif
+ if (IsLinkTaskFinished())
+ {
+ sub_800F02C();
+ SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x60);
+ gBattleCommunication[0]++;
+ }
}
break;
case 1:
if ((GetBlockReceivedStatus() & 0xF) == 0xF)
{
- s32 i;
+ //s32 i;
ResetBlockReceivedFlags();
for (i = 0; i < 4; i++)
@@ -639,14 +684,27 @@ void sub_800F298(void)
switch (gBattleCommunication[0])
{
case 0:
- if (gReceivedRemoteLinkPlayers != 0 && IsLinkTaskFinished())
+ if (gReceivedRemoteLinkPlayers != 0)
{
- gBattleStruct->unk0 = 1;
- gBattleStruct->unk1 = 1;
- sub_800E9EC();
- sub_800EAAC();
- SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x20);
- gBattleCommunication[0]++;
+#if DEBUG
+ if (gUnknown_02023A14_50 & 8)
+ {
+ for (id = 0; id < 4; id++)
+ {
+ gLinkPlayers[id].lp_field_18 = id;
+ gLinkPlayers[id].linkType = 0x2211;
+ }
+ }
+#endif
+ if (IsLinkTaskFinished())
+ {
+ gBattleStruct->unk0 = 1;
+ gBattleStruct->unk1 = 1;
+ sub_800E9EC();
+ sub_800EAAC();
+ SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x20);
+ gBattleCommunication[0]++;
+ }
}
break;
case 1:
@@ -898,6 +956,29 @@ void BattleMainCB2(void)
{
AnimateSprites();
BuildOamBuffer();
+
+#if DEBUG
+ if ((gMain.heldKeys & (R_BUTTON | SELECT_BUTTON)) == ((R_BUTTON | SELECT_BUTTON)))
+ {
+ gSpecialVar_Result = gBattleOutcome = 1;
+ gMain.inBattle = FALSE;
+ gScanlineEffect.state = 3;
+ gMain.callback1 = gPreBattleCallback1;
+ ZeroEnemyPartyMons();
+ m4aSongNumStop(0x5A);
+ if (gBattleTypeFlags & 2)
+ SetMainCallback2(sub_805465C);
+ else
+ SetMainCallback2(gMain.savedCallback);
+ }
+ if (gBattleTypeFlags & 2)
+ {
+ debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 1, 1, 1);
+ debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 21, 1, 1);
+ debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 41, 1, 1);
+ }
+#endif
+
Text_UpdateWindowInBattle(&gUnknown_03004210);
UpdatePaletteFade();
RunTasks();
@@ -1275,6 +1356,3104 @@ void c2_081284E0(void)
}
}
+// A LOT of debug code!
+#if DEBUG
+
+extern u8 gUnknown_Debug_2023B62[];
+extern const u8 Str_821F7BD[];
+extern const u8 Str_821F7DA[];
+
+void debug_sub_8010818(void);
+void debug_sub_80108B8(void);
+void debug_sub_8010CAC(void);
+void debug_sub_8011498(void);
+void debug_sub_801174C(void);
+void debug_sub_8011D40(void);
+void debug_sub_8011E5C(void);
+void debug_sub_8011E74(void);
+void debug_sub_8011EA0(u8);
+void debug_sub_8012294(void);
+void debug_sub_80123D8(u8);
+void debug_sub_8012540(void);
+void debug_nullsub_3(void);
+void debug_sub_80125A0(void);
+void debug_sub_80125E4(void);
+void debug_sub_8012628(void);
+void debug_sub_8012688(void);
+void debug_sub_8012878(void);
+void debug_sub_8012D10(u8);
+u32 debug_sub_8013294(u8, void *, u32);
+void debug_sub_80132C8(u8, void *, u32);
+
+extern s16 gUnknown_Debug_2023A76[][0x23];
+extern s16 gUnknown_Debug_2023A76_[][7][5];
+extern s16 gUnknown_Debug_2023B02[][6][4];
+extern u8 gUnknown_Debug_03004360;
+extern struct Window gUnknown_Debug_03004370;
+extern u8 gUnknown_Debug_030043A0;
+extern u8 gUnknown_Debug_030043A4;
+extern u8 gUnknown_Debug_030043A8;
+extern u8 gBattleBuffersTransferData[];
+
+extern const u16 gUnknown_Debug_821F424[][5];
+extern const u16 gUnknown_Debug_821F56C[][5];
+extern const u32 gUnknown_Debug_821F798[][4];
+
+extern const u8 gUnusedOldCharmap_Gfx_lz[];
+extern const u8 gUnusedOldCharmap_Tilemap_lz[];
+extern const u8 gUnusedOldCharmap_Pal_lz[];
+
+void debug_sub_8010800(void)
+{
+ debug_sub_8010818();
+ debug_sub_80108B8();
+ *(u32 *)(gBattleBuffersTransferData + 0x100) = 0;
+}
+
+void debug_sub_8010818(void)
+{
+ s32 i;
+
+ gUnknown_Debug_2023A76[0][0] = 0x115;
+ gUnknown_Debug_2023A76[1][0] = 0x115;
+ for (i = 1; i < 31; i++)
+ {
+ gUnknown_Debug_2023A76[0][i] = gUnknown_Debug_821F424[i][4];
+ gUnknown_Debug_2023A76[1][i] = gUnknown_Debug_821F424[i][4];
+ }
+
+ for (i = 0; i < 6; i++)
+ {
+ for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++)
+ {
+ gUnknown_Debug_2023B02[0][i][gUnknown_Debug_030043A8] = gUnknown_Debug_821F56C[gUnknown_Debug_030043A8][0];
+ gUnknown_Debug_2023B02[1][i][gUnknown_Debug_030043A8] = gUnknown_Debug_821F56C[gUnknown_Debug_030043A8][0];
+ }
+ }
+}
+
+void debug_sub_80108B8(void)
+{
+ s32 i;
+
+ m4aSoundVSyncOff();
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ DmaFill32(3, 0, (void *)VRAM, VRAM_SIZE);
+ REG_IE = 1;
+ REG_DISPCNT = 0x1340;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+ REG_BG0CNT = 0x1F09;
+ REG_BG1CNT = 0x4801;
+ REG_BLDCNT = 0;
+ REG_BLDY = 0;
+ LZDecompressVram(gUnusedOldCharmap_Gfx_lz, (void *)VRAM);
+ LZDecompressWram(gUnusedOldCharmap_Tilemap_lz, gSharedMem);
+ LZDecompressVram(gUnusedOldCharmap_Pal_lz, (void *)PLTT);
+ LZDecompressVram(gUnusedOldCharmap_Pal_lz, (void *)(PLTT + 0x1E0));
+ m4aSoundVSyncOn();
+ SetVBlankCallback(debug_sub_8011D40);
+ SetMainCallback2(debug_sub_8010CAC);
+ ResetTasks();
+ ResetSpriteData();
+ ScanlineEffect_Stop();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C);
+ Text_InitWindowWithTemplate(&gUnknown_Debug_03004370, &gWindowTemplate_81E6C3C);
+ gUnknown_Debug_03004360 = 0;
+ gUnknown_Debug_030043A0 = 0;
+ gUnknown_Debug_030043A4 = 0;
+ for (i = 0; i < 31; i++)
+ debug_sub_8011EA0(i);
+ for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++)
+ debug_sub_8012294();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ debug_sub_8012540();
+ debug_nullsub_3();
+ gUnknown_Debug_030043A8 = 0;
+ debug_sub_80125A0();
+ if (gUnknown_Debug_2023A76[0][0x22] == 8)
+ {
+ debug_sub_801174C();
+ }
+ else
+ {
+ for (i = 0; i < 8; i++)
+ gSharedMem[0x160B4 + i] = 0;
+ }
+}
+
+void debug_sub_8010A7C(u8 a, u8 b)
+{
+ s32 i;
+
+ for (i = 0; i < b; i++)
+ gBattleTextBuff1[i] = a;
+ gBattleTextBuff1[i] = EOS;
+}
+
+// gUnknown_Debug_2023A76_ seems like a 3D array, but this function refuses to match when I do that.
+#ifdef NONMATCHING
+void debug_sub_8010AAC(u8 a)
+{
+ switch (gBaseStats[gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][0]].genderRatio)
+ {
+ case 0:
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 2;
+ break;
+ case 0xFE:
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 3;
+ break;
+ case 0xFF:
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 4;
+ break;
+ default:
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] &= 1;
+ if (a != 0)
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] ^= 1;
+ else
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][4] = 0;
+ break;
+ }
+}
+#else
+void debug_sub_8010AAC(u8 a)
+{
+ switch (gBaseStats[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5]].genderRatio)
+ {
+ case 0:
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 2;
+ break;
+ case 0xFE:
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 3;
+ break;
+ case 0xFF:
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 4;
+ break;
+ default:
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] &= 1;
+ if (a != 0)
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] ^= 1;
+ else
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 0;
+ break;
+ }
+}
+#endif
+
+void debug_sub_8010B80(u8 a)
+{
+ s8 r12 = 0;
+ s8 r7 = gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][gUnknown_Debug_030043A0];
+
+ while (r7 >= 10)
+ {
+ r7 -= 10;
+ r12++;
+ }
+
+ if (a & 2)
+ {
+ if (a & 1)
+ r12++;
+ else
+ r12--;
+ if (r12 < 0)
+ r12 = 9;
+ if (r12 > 9)
+ r12 = 0;
+ }
+ else
+ {
+ if (a & 1)
+ r7++;
+ else
+ r7--;
+ if (r7 < 1)
+ r7 = 9;
+ if (r7 > 9)
+ r7 = 1;
+ }
+ gUnknown_Debug_2023A76_[gUnknown_Debug_03004360 ^ 1][gUnknown_Debug_030043A4][gUnknown_Debug_030043A0]
+ = gUnknown_Debug_2023A76_[gUnknown_Debug_03004360][gUnknown_Debug_030043A4][gUnknown_Debug_030043A0]
+ = r12 * 10 + r7;
+}
+
+void debug_sub_8010CAC(void)
+{
+ s32 r5;
+
+ if (gMain.heldKeysRaw == 0x204)
+ DoSoftReset();
+ if (gMain.newKeysRaw == 4)
+ {
+ if (gUnknown_Debug_030043A4 < 6)
+ {
+ gUnknown_Debug_030043A8 = 0;
+ debug_sub_8012628();
+ SetMainCallback2(debug_sub_8011498);
+ }
+ //_546
+ if (gUnknown_Debug_030043A0 == 0 && gUnknown_Debug_030043A4 == 6)
+ {
+ gMain.savedCallback = debug_sub_80108B8;
+ CreateMon(
+ &gPlayerParty[0],
+ gUnknown_Debug_2023A76_[0][0][0],
+ gUnknown_Debug_2023A76_[0][0][1],
+ 32,
+ 0, 0, 0, 0);
+ for (r5 = 0; r5 < 4; r5++)
+ {
+ SetMonData(&gPlayerParty[0], MON_DATA_MOVE1 + r5, &gUnknown_Debug_2023B02[0][0][r5]);
+ SetMonData(&gPlayerParty[0], MON_DATA_PP1 + r5, &gBattleMoves[gUnknown_Debug_2023B02[0][0][r5]].pp);
+ }
+ switch (gUnknown_Debug_2023A76_[0][6][0])
+ {
+ case 1: //_550
+ gCB2_AfterEvolution = debug_sub_80108B8;
+ EvolutionScene(&gPlayerParty[0], gUnknown_Debug_2023A76_[0][1][0], 1, 0);
+ break;
+ case 2: //_551
+ debug_sub_8012688();
+ break;
+ }
+ }
+ //_555
+ if (gUnknown_Debug_030043A0 == 1 && gUnknown_Debug_030043A4 == 6)
+ {
+ // This is really weird
+ r5 = (gSaveBlock2.optionsBattleSceneOff | (gSaveBlock2.optionsSound << 1));
+ r5++;
+ if (r5 == 4)
+ r5 = 0;
+ gSaveBlock2.optionsBattleSceneOff = (r5 & 1);
+ gSaveBlock2.optionsSound = (r5 & 2) >> 1;
+ SetPokemonCryStereo(gSaveBlock2.optionsSound);
+ debug_nullsub_3();
+ }
+ }
+ //_559
+ if (gMain.newKeysRaw == 8)
+ debug_sub_801174C();
+ if (gMain.newKeysRaw == 0x40)
+ {
+ debug_sub_80125E4();
+ if (gUnknown_Debug_030043A4 != 0)
+ gUnknown_Debug_030043A4--;
+ else
+ gUnknown_Debug_030043A4 = 6;
+ debug_sub_8011E74();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ debug_sub_80125A0();
+ }
+ //_562
+ if (gMain.newKeysRaw == 0x80)
+ {
+ debug_sub_80125E4();
+ if (gUnknown_Debug_030043A4 == 6)
+ gUnknown_Debug_030043A4 = 0;
+ else
+ gUnknown_Debug_030043A4++;
+ debug_sub_8011E74();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ debug_sub_80125A0();
+ }
+ //_567
+ if (gMain.newKeysRaw == 0x20)
+ {
+ debug_sub_80125E4();
+ if (gUnknown_Debug_030043A0 != 0)
+ {
+ gUnknown_Debug_030043A0--;
+ }
+ else
+ {
+ if (gUnknown_Debug_03004360 != 0)
+ {
+ gUnknown_Debug_03004360 = 0;
+ gUnknown_Debug_030043A0 = 4;
+ gBattle_BG1_X = 0;
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ }
+ }
+ //_577
+ debug_sub_80125A0();
+ }
+ //_572
+ if (gMain.newKeysRaw == 0x10)
+ {
+ debug_sub_80125E4();
+ if (gUnknown_Debug_030043A0 != 4)
+ {
+ gUnknown_Debug_030043A0++;
+ }
+ else
+ {
+ if (gUnknown_Debug_03004360 == 0)
+ {
+ gUnknown_Debug_03004360 = 1;
+ gUnknown_Debug_030043A0 = 0;
+ gBattle_BG1_X = 0x100;
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ }
+ }
+ debug_sub_80125A0();
+ }
+ //_578
+ if (gMain.newAndRepeatedKeys & B_BUTTON)
+ {
+ switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5)
+ {
+ case 31:
+ debug_sub_8010818();
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_8012540();
+ debug_nullsub_3();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ case 32:
+ debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC);
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_8012540();
+ debug_nullsub_3();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ case 33:
+ debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC);
+ break;
+ case 34:
+ if (gUnknown_Debug_2023A76_[0][6][4] != 0)
+ {
+ gUnknown_Debug_2023A76_[0][6][4]--;
+ gUnknown_Debug_2023A76_[1][6][4]--;
+ }
+ else
+ {
+ gUnknown_Debug_2023A76_[0][6][4] = 8;
+ gUnknown_Debug_2023A76_[1][6][4] = 8;
+ }
+ debug_sub_8012540();
+ break;
+ case 30:
+ debug_sub_8010B80(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5);
+ break;
+ default:
+ if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
+ {
+ debug_sub_8010AAC(1);
+ }
+ else
+ {
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]--;
+ if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4])
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3];
+ }
+ //_613
+ if (gUnknown_Debug_030043A0 == 0)
+ {
+ debug_sub_8010AAC(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
+ }
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0);
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ }
+ }
+ //_607
+ if (gMain.newAndRepeatedKeys & A_BUTTON)
+ {
+ switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5)
+ {
+ case 31:
+ debug_sub_8010818();
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_8012540();
+ debug_nullsub_3();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ case 32:
+ debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC);
+ debug_sub_8011E5C();
+ debug_sub_8011E74();
+ debug_sub_8012540();
+ debug_nullsub_3();
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ case 33:
+ debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC);
+ break;
+ case 34:
+ if (gUnknown_Debug_2023A76_[0][6][4] < 8)
+ {
+ gUnknown_Debug_2023A76_[0][6][4]++;
+ gUnknown_Debug_2023A76_[1][6][4]++;
+ }
+ else
+ {
+ gUnknown_Debug_2023A76_[0][6][4] = 0;
+ gUnknown_Debug_2023A76_[1][6][4] = 0;
+ }
+ debug_sub_8012540();
+ break;
+ case 30:
+ debug_sub_8010B80(1);
+ debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5);
+ break;
+ default:
+ if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
+ {
+ debug_sub_8010AAC(1);
+ }
+ else
+ {
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]++;
+ if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3])
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4];
+ }
+ //_644
+ if (gUnknown_Debug_030043A0 == 0)
+ {
+ debug_sub_8010AAC(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
+ }
+ //_645
+ debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5);
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ break;
+ }
+ }
+ //_638
+ if (gMain.newAndRepeatedKeys & 0x200)
+ {
+ if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
+ {
+ debug_sub_8010AAC(1);
+ }
+ //_648
+ else
+ {
+ if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30)
+ {
+ debug_sub_8010B80(2);
+ }
+ //_652
+ else
+ {
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= 10;
+ while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4])
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3];
+ }
+ }
+ //_653
+ if (gUnknown_Debug_030043A0 == 0)
+ {
+ debug_sub_8010AAC(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
+ }
+ //_658
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0);
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ }
+ //_646
+ if (gMain.newAndRepeatedKeys & 0x100)
+ {
+ if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6)
+ {
+ debug_sub_8010AAC(1);
+ }
+ //_661
+ else
+ {
+ if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30)
+ {
+ debug_sub_8010B80(3);
+ }
+ //_665
+ else
+ {
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += 10;
+ while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3])
+ gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3];
+ }
+ }
+ //_666
+ if (gUnknown_Debug_030043A0 == 0)
+ {
+ debug_sub_8010AAC(0);
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4);
+ }
+ //_671
+ debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0);
+ debug_sub_80123D8(gUnknown_Debug_030043A4 * 5);
+ }
+ //_659
+ AnimateSprites();
+ BuildOamBuffer();
+}
+
+__attribute__((naked))
+void debug_sub_8011498()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " ldr r2, ._687 @ gUnknown_Debug_030043A0\n"
+ " ldr r0, ._687 + 4 @ gUnknown_Debug_030043A4\n"
+ " ldrb r1, [r0]\n"
+ " lsl r0, r1, #0x2\n"
+ " add r0, r0, r1\n"
+ " ldrb r2, [r2]\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r9, r0\n"
+ " ldr r4, ._687 + 8 @ gMain\n"
+ " ldrh r1, [r4, #0x28]\n"
+ " mov r0, #0x81\n"
+ " lsl r0, r0, #0x2\n"
+ " cmp r1, r0\n"
+ " bne ._674 @cond_branch\n"
+ " bl DoSoftReset\n"
+ "._674:\n"
+ " ldrh r0, [r4, #0x2a]\n"
+ " cmp r0, #0x4\n"
+ " bne ._675 @cond_branch\n"
+ " bl debug_sub_8012658\n"
+ " ldr r0, ._687 + 12 @ debug_sub_8010CAC\n"
+ " bl SetMainCallback2\n"
+ "._675:\n"
+ " ldrh r0, [r4, #0x2a]\n"
+ " cmp r0, #0x8\n"
+ " bne ._676 @cond_branch\n"
+ " bl debug_sub_801174C\n"
+ "._676:\n"
+ " ldrh r0, [r4, #0x2a]\n"
+ " cmp r0, #0x40\n"
+ " beq ._677 @cond_branch\n"
+ " cmp r0, #0x80\n"
+ " bne ._678 @cond_branch\n"
+ "._677:\n"
+ " bl debug_sub_8012658\n"
+ " ldr r0, ._687 + 16 @ gUnknown_Debug_030043A8\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x2\n"
+ " eor r1, r1, r2\n"
+ " strb r1, [r0]\n"
+ " bl debug_sub_8012628\n"
+ "._678:\n"
+ " ldr r0, ._687 + 8 @ gMain\n"
+ " ldrh r0, [r0, #0x2a]\n"
+ " cmp r0, #0x20\n"
+ " beq ._679 @cond_branch\n"
+ " cmp r0, #0x10\n"
+ " bne ._680 @cond_branch\n"
+ "._679:\n"
+ " bl debug_sub_8012658\n"
+ " ldr r0, ._687 + 16 @ gUnknown_Debug_030043A8\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x1\n"
+ " eor r1, r1, r2\n"
+ " strb r1, [r0]\n"
+ " bl debug_sub_8012628\n"
+ "._680:\n"
+ " ldr r0, ._687 + 8 @ gMain\n"
+ " ldrh r1, [r0, #0x30]\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._681 @cond_branch\n"
+ " ldr r0, ._687 + 20 @ gUnknown_Debug_2023B02\n"
+ " mov r8, r0\n"
+ " ldr r6, ._687 + 16 @ gUnknown_Debug_030043A8\n"
+ " ldrb r4, [r6]\n"
+ " lsl r4, r4, #0x1\n"
+ " mov r0, r9\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x15\n"
+ " add r4, r4, r0\n"
+ " ldr r5, ._687 + 24 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r5]\n"
+ " lsl r1, r2, #0x1\n"
+ " add r1, r1, r2\n"
+ " lsl r1, r1, #0x4\n"
+ " add r4, r4, r1\n"
+ " add r4, r4, r8\n"
+ " ldrh r1, [r4]\n"
+ " sub r1, r1, #0x1\n"
+ " strh r1, [r4]\n"
+ " ldrb r3, [r6]\n"
+ " lsl r1, r3, #0x1\n"
+ " add r1, r1, r0\n"
+ " ldrb r2, [r5]\n"
+ " lsl r0, r2, #0x1\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x4\n"
+ " add r1, r1, r0\n"
+ " mov r0, r8\n"
+ " add r4, r1, r0\n"
+ " mov r0, #0x0\n"
+ " ldsh r1, [r4, r0]\n"
+ " ldr r5, ._687 + 28 @ gUnknown_Debug_821F564\n"
+ " lsl r0, r3, #0x2\n"
+ " add r0, r0, r3\n"
+ " lsl r2, r0, #0x1\n"
+ " add r0, r5, #0\n"
+ " add r0, r0, #0x8\n"
+ " add r0, r2, r0\n"
+ " ldrh r0, [r0]\n"
+ " cmp r1, r0\n"
+ " bge ._682 @cond_branch\n"
+ " add r0, r5, #6\n"
+ " add r0, r2, r0\n"
+ " ldrh r0, [r0]\n"
+ " strh r0, [r4]\n"
+ "._682:\n"
+ " bl debug_sub_8012294\n"
+ "._681:\n"
+ " ldr r0, ._687 + 8 @ gMain\n"
+ " ldrh r1, [r0, #0x30]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._683 @cond_branch\n"
+ " ldr r1, ._687 + 20 @ gUnknown_Debug_2023B02\n"
+ " mov r8, r1\n"
+ " ldr r6, ._687 + 16 @ gUnknown_Debug_030043A8\n"
+ " ldrb r4, [r6]\n"
+ " lsl r4, r4, #0x1\n"
+ " mov r0, r9\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x15\n"
+ " add r4, r4, r0\n"
+ " ldr r5, ._687 + 24 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r5]\n"
+ " lsl r1, r2, #0x1\n"
+ " add r1, r1, r2\n"
+ " lsl r1, r1, #0x4\n"
+ " add r4, r4, r1\n"
+ " add r4, r4, r8\n"
+ " ldrh r1, [r4]\n"
+ " add r1, r1, #0x1\n"
+ " strh r1, [r4]\n"
+ " ldrb r3, [r6]\n"
+ " lsl r1, r3, #0x1\n"
+ " add r1, r1, r0\n"
+ " ldrb r2, [r5]\n"
+ " lsl r0, r2, #0x1\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x4\n"
+ " add r1, r1, r0\n"
+ " mov r0, r8\n"
+ " add r4, r1, r0\n"
+ " mov r0, #0x0\n"
+ " ldsh r1, [r4, r0]\n"
+ " ldr r5, ._687 + 28 @ gUnknown_Debug_821F564\n"
+ " lsl r0, r3, #0x2\n"
+ " add r0, r0, r3\n"
+ " lsl r2, r0, #0x1\n"
+ " add r0, r5, #6\n"
+ " add r0, r2, r0\n"
+ " ldrh r0, [r0]\n"
+ " cmp r1, r0\n"
+ " ble ._684 @cond_branch\n"
+ " add r0, r5, #0\n"
+ " add r0, r0, #0x8\n"
+ " add r0, r2, r0\n"
+ " ldrh r0, [r0]\n"
+ " strh r0, [r4]\n"
+ "._684:\n"
+ " bl debug_sub_8012294\n"
+ "._683:\n"
+ " ldr r0, ._687 + 8 @ gMain\n"
+ " ldrh r1, [r0, #0x30]\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._685 @cond_branch\n"
+ " ldr r6, ._687 + 20 @ gUnknown_Debug_2023B02\n"
+ " ldr r5, ._687 + 16 @ gUnknown_Debug_030043A8\n"
+ " ldrb r4, [r5]\n"
+ " lsl r4, r4, #0x1\n"
+ " mov r0, r9\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x15\n"
+ " add r4, r4, r0\n"
+ " ldr r2, ._687 + 24 @ gUnknown_Debug_03004360\n"
+ " ldrb r1, [r2]\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x4\n"
+ " add r4, r4, r0\n"
+ " add r4, r4, r6\n"
+ " ldrh r0, [r4]\n"
+ " sub r0, r0, #0xa\n"
+ " strh r0, [r4]\n"
+ " mov sl, r5\n"
+ " mov r8, r6\n"
+ " add r7, r2, #0\n"
+ " ldr r6, ._687 + 28 @ gUnknown_Debug_821F564\n"
+ " b ._686\n"
+ "._688:\n"
+ " .align 2, 0\n"
+ "._687:\n"
+ " .word gUnknown_Debug_030043A0\n"
+ " .word gUnknown_Debug_030043A4\n"
+ " .word gMain\n"
+ " .word debug_sub_8010CAC+1\n"
+ " .word gUnknown_Debug_030043A8\n"
+ " .word gUnknown_Debug_2023B02\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gUnknown_Debug_821F564\n"
+ "._689:\n"
+ " add r0, r6, #6\n"
+ " add r0, r2, r0\n"
+ " ldrh r0, [r0]\n"
+ " ldrh r1, [r4]\n"
+ " add r0, r0, r1\n"
+ " strh r0, [r4]\n"
+ "._686:\n"
+ " mov r0, sl\n"
+ " ldrb r5, [r0]\n"
+ " lsl r4, r5, #0x1\n"
+ " mov r0, r9\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x15\n"
+ " add r4, r4, r0\n"
+ " ldrb r1, [r7]\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x4\n"
+ " add r4, r4, r0\n"
+ " add r4, r4, r8\n"
+ " mov r0, #0x0\n"
+ " ldsh r1, [r4, r0]\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r2, r0, #0x1\n"
+ " add r0, r6, #0\n"
+ " add r0, r0, #0x8\n"
+ " add r0, r2, r0\n"
+ " ldrh r0, [r0]\n"
+ " cmp r1, r0\n"
+ " blt ._689 @cond_branch\n"
+ " bl debug_sub_8012294\n"
+ "._685:\n"
+ " ldr r0, ._692 @ gMain\n"
+ " ldrh r1, [r0, #0x30]\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._690 @cond_branch\n"
+ " ldr r6, ._692 + 4 @ gUnknown_Debug_2023B02\n"
+ " ldr r5, ._692 + 8 @ gUnknown_Debug_030043A8\n"
+ " ldrb r4, [r5]\n"
+ " lsl r4, r4, #0x1\n"
+ " mov r0, r9\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x15\n"
+ " add r4, r4, r0\n"
+ " ldr r2, ._692 + 12 @ gUnknown_Debug_03004360\n"
+ " ldrb r1, [r2]\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x4\n"
+ " add r4, r4, r0\n"
+ " add r4, r4, r6\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0xa\n"
+ " strh r0, [r4]\n"
+ " mov sl, r5\n"
+ " mov r8, r6\n"
+ " add r7, r2, #0\n"
+ " ldr r6, ._692 + 16 @ gUnknown_Debug_821F564\n"
+ " b ._691\n"
+ "._693:\n"
+ " .align 2, 0\n"
+ "._692:\n"
+ " .word gMain\n"
+ " .word gUnknown_Debug_2023B02\n"
+ " .word gUnknown_Debug_030043A8\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gUnknown_Debug_821F564\n"
+ "._694:\n"
+ " ldrh r0, [r4]\n"
+ " sub r0, r0, r1\n"
+ " strh r0, [r4]\n"
+ "._691:\n"
+ " mov r1, sl\n"
+ " ldrb r5, [r1]\n"
+ " lsl r4, r5, #0x1\n"
+ " mov r0, r9\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x15\n"
+ " add r4, r4, r0\n"
+ " ldrb r1, [r7]\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x4\n"
+ " add r4, r4, r0\n"
+ " add r4, r4, r8\n"
+ " mov r0, #0x0\n"
+ " ldsh r2, [r4, r0]\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x1\n"
+ " add r1, r6, #6\n"
+ " add r0, r0, r1\n"
+ " ldrh r1, [r0]\n"
+ " cmp r2, r1\n"
+ " bgt ._694 @cond_branch\n"
+ " bl debug_sub_8012294\n"
+ "._690:\n"
+ " bl AnimateSprites\n"
+ " bl BuildOamBuffer\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_801174C()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xffffffe8\n"
+ " mov r0, #0x0\n"
+ " mov r9, r0\n"
+ " ldr r1, ._704 @ gUnknown_020297ED\n"
+ " mov r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " bl Random\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x10\n"
+ " lsr r4, r4, #0x10\n"
+ " mov r0, #0x3\n"
+ " and r4, r4, r0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r6, r4, #0x18\n"
+ " ldr r5, ._704 + 4 @ gSaveBlock2\n"
+ " lsl r1, r6, #0x1\n"
+ " add r1, r1, r6\n"
+ " lsl r1, r1, #0x1\n"
+ " ldr r0, ._704 + 8 @ str_821F631\n"
+ " add r1, r1, r0\n"
+ " add r0, r5, #0\n"
+ " bl StringCopy\n"
+ " lsr r4, r4, #0x19\n"
+ " strb r4, [r5, #0x8]\n"
+ " bl ZeroPlayerPartyMons\n"
+ " bl ZeroEnemyPartyMons\n"
+ " ldr r0, ._704 + 12 @ gUnknown_Debug_2023A76\n"
+ " mov r1, #0x3c\n"
+ " ldsh r7, [r0, r1]\n"
+ " mov r2, r9\n"
+ " str r2, [sp, #0xc]\n"
+ " cmp r7, #0x9\n"
+ " ble ._695 @cond_branch\n"
+ " mov r0, #0x0\n"
+ "._696:\n"
+ " sub r7, r7, #0xa\n"
+ " add r0, r0, #0x1\n"
+ " cmp r7, #0x9\n"
+ " bgt ._696 @cond_branch\n"
+ " str r0, [sp, #0xc]\n"
+ "._695:\n"
+ " ldr r2, ._704 + 16 @ gBattleTypeFlags\n"
+ " ldr r1, ._704 + 20 @ gUnknown_Debug_821F598\n"
+ " sub r0, r7, #1\n"
+ " lsl r0, r0, #0x1\n"
+ " add r0, r0, r1\n"
+ " ldrh r3, [r0]\n"
+ " strh r3, [r2]\n"
+ " ldr r1, ._704 + 24 @ gUnknown_02023A14_50\n"
+ " mov r0, #0x8\n"
+ " strb r0, [r1]\n"
+ " ldr r1, ._704 + 28 @ gBattleTerrain\n"
+ " add r0, sp, #0xc\n"
+ " ldrb r0, [r0]\n"
+ " strb r0, [r1]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r3\n"
+ " cmp r0, #0\n"
+ " beq ._697 @cond_branch\n"
+ " bl EnterSafariMode\n"
+ "._697:\n"
+ " ldr r5, ._704 + 12 @ gUnknown_Debug_2023A76\n"
+ " ldrh r0, [r5, #0x3c]\n"
+ " sub r0, r0, #0x2\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " cmp r0, #0x2\n"
+ " bhi ._698 @cond_branch\n"
+ " ldr r4, ._704 + 32 @ gTrainerBattleOpponent\n"
+ " bl Random\n"
+ " mov r1, #0x7\n"
+ " and r1, r1, r0\n"
+ " add r1, r1, #0x1\n"
+ " strh r1, [r4]\n"
+ "._698:\n"
+ " ldr r1, ._704 + 36 @ gPlayerPartyCount\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r1]\n"
+ " mov r7, #0x0\n"
+ "._745:\n"
+ " lsl r0, r7, #0x1\n"
+ " ldr r3, ._704 + 12 @ gUnknown_Debug_2023A76\n"
+ " add r1, r0, r3\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r1, r2]\n"
+ " add r2, r3, #0\n"
+ " mov r8, r0\n"
+ " add r3, r7, #5\n"
+ " mov sl, r3\n"
+ " cmp r1, #0\n"
+ " beq ._699 @cond_branch\n"
+ " add r0, r7, #4\n"
+ " lsl r0, r0, #0x1\n"
+ " add r1, r2, #0\n"
+ " add r0, r0, r1\n"
+ " mov r3, #0x0\n"
+ " ldsh r0, [r0, r3]\n"
+ " cmp r0, #0x1\n"
+ " beq ._707 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._701 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._706 @cond_branch\n"
+ " b ._708\n"
+ "._705:\n"
+ " .align 2, 0\n"
+ "._704:\n"
+ " .word gUnknown_020297ED\n"
+ " .word gSaveBlock2\n"
+ " .word str_821F631\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gBattleTypeFlags\n"
+ " .word gUnknown_Debug_821F598\n"
+ " .word gUnknown_02023A14_50\n"
+ " .word gBattleTerrain\n"
+ " .word gTrainerBattleOpponent\n"
+ " .word gPlayerPartyCount\n"
+ "._701:\n"
+ " cmp r0, #0x2\n"
+ " beq ._706 @cond_branch\n"
+ " cmp r0, #0x3\n"
+ " beq ._707 @cond_branch\n"
+ " b ._708\n"
+ "._706:\n"
+ " mov r6, #0x0\n"
+ " b ._710\n"
+ "._707:\n"
+ " mov r6, #0xfe\n"
+ " b ._710\n"
+ "._708:\n"
+ " mov r6, #0xff\n"
+ "._710:\n"
+ " mov r1, r8\n"
+ " add r0, r1, r2\n"
+ " mov r3, #0x0\n"
+ " ldsh r0, [r0, r3]\n"
+ " add r1, r7, #5\n"
+ " mov sl, r1\n"
+ " cmp r0, #0xc9\n"
+ " bne ._712 @cond_branch\n"
+ " cmp r1, #0x1d\n"
+ " bgt ._712 @cond_branch\n"
+ " add r0, r7, #7\n"
+ " lsl r0, r0, #0x1\n"
+ " add r0, r0, r2\n"
+ " ldrb r0, [r0]\n"
+ " mov r9, r0\n"
+ " b ._713\n"
+ "._712:\n"
+ " mov r2, #0x0\n"
+ " mov r9, r2\n"
+ "._713:\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r3, #0x64\n"
+ " mul r0, r0, r3\n"
+ " ldr r1, ._719 @ gEnemyParty\n"
+ " add r0, r0, r1\n"
+ " ldr r1, ._719 + 4 @ gUnknown_Debug_2023A76\n"
+ " add r1, r1, r8\n"
+ " ldrh r1, [r1]\n"
+ " add r2, r7, #1\n"
+ " lsl r2, r2, #0x1\n"
+ " ldr r3, ._719 + 4 @ gUnknown_Debug_2023A76\n"
+ " add r2, r2, r3\n"
+ " ldrb r2, [r2]\n"
+ " str r6, [sp]\n"
+ " mov r3, #0x0\n"
+ " str r3, [sp, #0x4]\n"
+ " mov r3, r9\n"
+ " str r3, [sp, #0x8]\n"
+ " mov r3, #0x0\n"
+ " bl CreateMonWithGenderNatureLetter\n"
+ "._699:\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r2, #0x64\n"
+ " add r1, r0, #0\n"
+ " mul r1, r1, r2\n"
+ " ldr r0, ._719 @ gEnemyParty\n"
+ " add r5, r1, r0\n"
+ " ldr r4, ._719 + 8 @ gUnknown_Debug_2023A7A\n"
+ " mov r3, r8\n"
+ " add r6, r3, r4\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0xc\n"
+ " add r2, r6, #0\n"
+ " bl SetMonData\n"
+ " sub r4, r4, #0x4\n"
+ " add r1, r7, #2\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r4\n"
+ " ldrh r0, [r0]\n"
+ " sub r0, r0, #0x1\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " str r1, [sp, #0x10]\n"
+ " cmp r0, #0xb\n"
+ " bhi ._714 @cond_branch\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x26\n"
+ " add r2, r6, #0\n"
+ " bl SetMonData\n"
+ "._714:\n"
+ " add r1, r7, #3\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r4\n"
+ " mov r3, #0x0\n"
+ " ldsh r2, [r0, r3]\n"
+ " str r1, [sp, #0x14]\n"
+ " cmp r2, #0\n"
+ " beq ._716 @cond_branch\n"
+ " cmp r2, #0x3\n"
+ " beq ._716 @cond_branch\n"
+ " cmp r2, #0x2\n"
+ " bgt ._717 @cond_branch\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r0, r1]\n"
+ " sub r0, r0, #0x1\n"
+ " b ._718\n"
+ "._720:\n"
+ " .align 2, 0\n"
+ "._719:\n"
+ " .word gEnemyParty\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gUnknown_Debug_2023A7A\n"
+ "._717:\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r0, r2]\n"
+ " sub r0, r0, #0x4\n"
+ "._718:\n"
+ " str r0, [sp, #0xc]\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r3, #0x64\n"
+ " mul r0, r0, r3\n"
+ " ldr r1, ._726 @ gEnemyParty\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x2e\n"
+ " add r2, sp, #0xc\n"
+ " bl SetMonData\n"
+ "._716:\n"
+ " ldr r1, ._726 + 4 @ gUnknown_Debug_2023A76\n"
+ " add r1, r1, #0x46\n"
+ " mov r2, r8\n"
+ " add r0, r2, r1\n"
+ " mov r3, #0x0\n"
+ " ldsh r0, [r0, r3]\n"
+ " ldr r2, ._726 + 4 @ gUnknown_Debug_2023A76\n"
+ " cmp r0, #0\n"
+ " beq ._721 @cond_branch\n"
+ " add r0, r7, #4\n"
+ " lsl r0, r0, #0x1\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r0, r1]\n"
+ " cmp r0, #0x1\n"
+ " beq ._729 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._723 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._728 @cond_branch\n"
+ " b ._730\n"
+ "._727:\n"
+ " .align 2, 0\n"
+ "._726:\n"
+ " .word gEnemyParty\n"
+ " .word gUnknown_Debug_2023A76\n"
+ "._723:\n"
+ " cmp r0, #0x2\n"
+ " beq ._728 @cond_branch\n"
+ " cmp r0, #0x3\n"
+ " beq ._729 @cond_branch\n"
+ " b ._730\n"
+ "._728:\n"
+ " mov r6, #0x0\n"
+ " b ._732\n"
+ "._729:\n"
+ " mov r6, #0xfe\n"
+ " b ._732\n"
+ "._730:\n"
+ " mov r6, #0xff\n"
+ "._732:\n"
+ " add r1, r2, #0\n"
+ " add r1, r1, #0x46\n"
+ " mov r2, r8\n"
+ " add r0, r2, r1\n"
+ " mov r3, #0x0\n"
+ " ldsh r0, [r0, r3]\n"
+ " cmp r0, #0xc9\n"
+ " bne ._734 @cond_branch\n"
+ " mov r0, sl\n"
+ " cmp r0, #0x1d\n"
+ " bgt ._734 @cond_branch\n"
+ " add r0, r7, #7\n"
+ " lsl r0, r0, #0x1\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0]\n"
+ " mov r9, r0\n"
+ " b ._735\n"
+ "._734:\n"
+ " mov r1, #0x0\n"
+ " mov r9, r1\n"
+ "._735:\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r2, #0x64\n"
+ " mul r0, r0, r2\n"
+ " ldr r1, ._741 @ gPlayerParty\n"
+ " add r0, r0, r1\n"
+ " ldr r1, ._741 + 4 @ gUnknown_Debug_2023ABC\n"
+ " add r1, r1, r8\n"
+ " ldrh r1, [r1]\n"
+ " add r2, r7, #1\n"
+ " lsl r2, r2, #0x1\n"
+ " ldr r3, ._741 + 4 @ gUnknown_Debug_2023ABC\n"
+ " add r2, r2, r3\n"
+ " ldrb r2, [r2]\n"
+ " str r6, [sp]\n"
+ " mov r3, #0x0\n"
+ " str r3, [sp, #0x4]\n"
+ " mov r3, r9\n"
+ " str r3, [sp, #0x8]\n"
+ " mov r3, #0x0\n"
+ " bl CreateMonWithGenderNatureLetter\n"
+ " ldr r1, ._741 + 8 @ gPlayerPartyCount\n"
+ " ldrb r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ "._721:\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r2, #0x64\n"
+ " add r1, r0, #0\n"
+ " mul r1, r1, r2\n"
+ " ldr r0, ._741 @ gPlayerParty\n"
+ " add r4, r1, r0\n"
+ " ldr r0, ._741 + 12 @ gUnknown_Debug_2023AC0\n"
+ " mov r3, r8\n"
+ " add r5, r3, r0\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0xc\n"
+ " add r2, r5, #0\n"
+ " bl SetMonData\n"
+ " ldr r1, [sp, #0x10]\n"
+ " lsl r0, r1, #0x1\n"
+ " ldr r2, ._741 + 16 @ gUnknown_Debug_2023A76\n"
+ " add r0, r0, r2\n"
+ " ldrh r0, [r0]\n"
+ " sub r0, r0, #0x1\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " cmp r0, #0xb\n"
+ " bhi ._736 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x26\n"
+ " add r2, r5, #0\n"
+ " bl SetMonData\n"
+ "._736:\n"
+ " ldr r3, [sp, #0x14]\n"
+ " lsl r0, r3, #0x1\n"
+ " ldr r1, ._741 + 4 @ gUnknown_Debug_2023ABC\n"
+ " add r0, r0, r1\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r0, r2]\n"
+ " cmp r1, #0\n"
+ " beq ._738 @cond_branch\n"
+ " cmp r1, #0x3\n"
+ " beq ._738 @cond_branch\n"
+ " cmp r1, #0x2\n"
+ " bgt ._739 @cond_branch\n"
+ " add r0, r1, #0\n"
+ " sub r0, r0, #0x1\n"
+ " b ._740\n"
+ "._742:\n"
+ " .align 2, 0\n"
+ "._741:\n"
+ " .word gPlayerParty\n"
+ " .word gUnknown_Debug_2023ABC\n"
+ " .word gPlayerPartyCount\n"
+ " .word gUnknown_Debug_2023AC0\n"
+ " .word gUnknown_Debug_2023A76\n"
+ "._739:\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r0, r1]\n"
+ " sub r0, r0, #0x4\n"
+ "._740:\n"
+ " str r0, [sp, #0xc]\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r2, #0x64\n"
+ " mul r0, r0, r2\n"
+ " ldr r1, ._750 @ gPlayerParty\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x2e\n"
+ " add r2, sp, #0xc\n"
+ " bl SetMonData\n"
+ "._738:\n"
+ " ldr r3, [sp, #0x14]\n"
+ " lsl r0, r3, #0x1\n"
+ " ldr r1, ._750 + 4 @ gUnknown_Debug_2023ABC\n"
+ " add r0, r0, r1\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r0, r2]\n"
+ " cmp r0, #0x2\n"
+ " ble ._743 @cond_branch\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x5\n"
+ " bl __divsi3\n"
+ " mov r3, #0x64\n"
+ " mul r0, r0, r3\n"
+ " ldr r1, ._750 @ gPlayerParty\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x7\n"
+ " ldr r2, ._750 + 8 @ Str_821F649\n"
+ " bl SetMonData\n"
+ " ldr r2, ._750 + 12 @ gUnknown_02023A14_50\n"
+ " ldrb r0, [r2]\n"
+ " mov r1, #0x40\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r2]\n"
+ "._743:\n"
+ " mov r7, sl\n"
+ " cmp r7, #0x1d\n"
+ " bgt ._744 @cond_branch\n"
+ " b ._745\n"
+ "._744:\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp, #0xc]\n"
+ " mov r0, #0x64\n"
+ " mov r8, r0\n"
+ " ldr r1, ._750 + 16 @ gUnknown_Debug_2023B02\n"
+ " mov r9, r1\n"
+ " ldr r2, ._750 @ gPlayerParty\n"
+ " mov sl, r2\n"
+ "._747:\n"
+ " mov r7, #0x0\n"
+ "._746:\n"
+ " ldr r2, [sp, #0xc]\n"
+ " mov r0, r8\n"
+ " mul r0, r0, r2\n"
+ " ldr r3, ._750 + 20 @ gEnemyParty\n"
+ " add r0, r0, r3\n"
+ " add r5, r7, #0\n"
+ " add r5, r5, #0xd\n"
+ " lsl r2, r2, #0x3\n"
+ " lsl r4, r7, #0x1\n"
+ " mov r3, r9\n"
+ " add r1, r4, r3\n"
+ " add r2, r2, r1\n"
+ " add r1, r5, #0\n"
+ " bl SetMonData\n"
+ " ldr r1, [sp, #0xc]\n"
+ " mov r0, r8\n"
+ " mul r0, r0, r1\n"
+ " ldr r2, ._750 + 20 @ gEnemyParty\n"
+ " add r0, r0, r2\n"
+ " add r6, r7, #0\n"
+ " add r6, r6, #0x11\n"
+ " lsl r1, r1, #0x3\n"
+ " add r1, r4, r1\n"
+ " add r1, r1, r9\n"
+ " mov r3, #0x0\n"
+ " ldsh r1, [r1, r3]\n"
+ " lsl r2, r1, #0x1\n"
+ " add r2, r2, r1\n"
+ " lsl r2, r2, #0x2\n"
+ " ldr r1, ._750 + 24 @ gBattleMoves\n"
+ " add r2, r2, r1\n"
+ " add r1, r6, #0\n"
+ " bl SetMonData\n"
+ " ldr r2, [sp, #0xc]\n"
+ " mov r0, r8\n"
+ " mul r0, r0, r2\n"
+ " add r0, r0, sl\n"
+ " lsl r2, r2, #0x3\n"
+ " ldr r3, ._750 + 28 @ gUnknown_Debug_2023B32\n"
+ " add r1, r4, r3\n"
+ " add r2, r2, r1\n"
+ " add r1, r5, #0\n"
+ " bl SetMonData\n"
+ " ldr r1, [sp, #0xc]\n"
+ " mov r0, r8\n"
+ " mul r0, r0, r1\n"
+ " add r0, r0, sl\n"
+ " lsl r1, r1, #0x3\n"
+ " add r4, r4, r1\n"
+ " ldr r1, ._750 + 28 @ gUnknown_Debug_2023B32\n"
+ " add r4, r4, r1\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r4, r2]\n"
+ " lsl r2, r1, #0x1\n"
+ " add r2, r2, r1\n"
+ " lsl r2, r2, #0x2\n"
+ " ldr r3, ._750 + 24 @ gBattleMoves\n"
+ " add r2, r2, r3\n"
+ " add r1, r6, #0\n"
+ " bl SetMonData\n"
+ " add r7, r7, #0x1\n"
+ " cmp r7, #0x3\n"
+ " ble ._746 @cond_branch\n"
+ " ldr r0, [sp, #0xc]\n"
+ " add r0, r0, #0x1\n"
+ " str r0, [sp, #0xc]\n"
+ " cmp r0, #0x5\n"
+ " ble ._747 @cond_branch\n"
+ " ldr r3, ._750 + 32 @ gUnknown_Debug_2023A76\n"
+ " add r4, r3, #0\n"
+ " add r4, r4, #0x44\n"
+ " ldrh r1, [r4]\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r4, r2]\n"
+ " cmp r0, #0x8\n"
+ " bne ._748 @cond_branch\n"
+ " ldr r0, ._750 + 12 @ gUnknown_02023A14_50\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x80\n"
+ " b ._753\n"
+ "._751:\n"
+ " .align 2, 0\n"
+ "._750:\n"
+ " .word gPlayerParty\n"
+ " .word gUnknown_Debug_2023ABC\n"
+ " .word Str_821F649\n"
+ " .word gUnknown_02023A14_50\n"
+ " .word gUnknown_Debug_2023B02\n"
+ " .word gEnemyParty\n"
+ " .word gBattleMoves+0x4\n"
+ " .word gUnknown_Debug_2023B32\n"
+ " .word gUnknown_Debug_2023A76\n"
+ "._748:\n"
+ " cmp r0, #0x7\n"
+ " bne ._752 @cond_branch\n"
+ " ldr r0, ._754 @ gUnknown_02023A14_50\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x20\n"
+ " b ._753\n"
+ "._755:\n"
+ " .align 2, 0\n"
+ "._754:\n"
+ " .word gUnknown_02023A14_50\n"
+ "._752:\n"
+ " cmp r0, #0x6\n"
+ " bne ._756 @cond_branch\n"
+ " ldr r2, ._759 @ gUnknown_02023A14_50\n"
+ " ldrb r0, [r2]\n"
+ " mov r1, #0x10\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r2]\n"
+ " ldrh r1, [r3, #0x4]\n"
+ " mov r2, #0x4\n"
+ " ldsh r0, [r3, r2]\n"
+ " cmp r0, #0x5\n"
+ " ble ._757 @cond_branch\n"
+ " ldr r0, ._759 + 4 @ gSharedMem\n"
+ " sub r1, r1, #0x2\n"
+ " ldr r3, ._759 + 8 @ 0x160a3\n"
+ " add r0, r0, r3\n"
+ " b ._761\n"
+ "._760:\n"
+ " .align 2, 0\n"
+ "._759:\n"
+ " .word gUnknown_02023A14_50\n"
+ " .word gSharedMem\n"
+ " .word 0x160a3\n"
+ "._757:\n"
+ " ldr r0, ._762 @ gSharedMem\n"
+ " ldr r2, ._762 + 4 @ 0x160a3\n"
+ " add r0, r0, r2\n"
+ " b ._761\n"
+ "._763:\n"
+ " .align 2, 0\n"
+ "._762:\n"
+ " .word gSharedMem\n"
+ " .word 0x160a3\n"
+ "._756:\n"
+ " cmp r0, #0x5\n"
+ " bne ._764 @cond_branch\n"
+ " ldr r0, ._766 @ gUnknown_02023A14_50\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x21\n"
+ "._753:\n"
+ " orr r1, r1, r2\n"
+ "._761:\n"
+ " strb r1, [r0]\n"
+ " bl sub_80408BC\n"
+ " b ._770\n"
+ "._767:\n"
+ " .align 2, 0\n"
+ "._766:\n"
+ " .word gUnknown_02023A14_50\n"
+ "._764:\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._768 @cond_branch\n"
+ " bl sub_80408BC\n"
+ "._768:\n"
+ " ldrh r3, [r4]\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r3\n"
+ " cmp r0, #0\n"
+ " beq ._769 @cond_branch\n"
+ " ldr r0, ._772 @ gUnknown_02023A14_50\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x4\n"
+ " orr r1, r1, r2\n"
+ " strb r1, [r0]\n"
+ "._769:\n"
+ " mov r0, #0x4\n"
+ " and r0, r0, r3\n"
+ " cmp r0, #0\n"
+ " beq ._770 @cond_branch\n"
+ " ldr r0, ._772 @ gUnknown_02023A14_50\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x6\n"
+ " orr r1, r1, r2\n"
+ " strb r1, [r0]\n"
+ "._770:\n"
+ " ldr r0, ._772 + 4 @ gMain\n"
+ " ldr r1, ._772 + 8 @ debug_sub_80108B8\n"
+ " str r1, [r0, #0x8]\n"
+ " ldr r0, ._772 + 12 @ unref_sub_800D684\n"
+ " bl SetMainCallback2\n"
+ " bl ClearBag\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x3\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x4\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x5\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x6\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x7\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x8\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x9\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0xa\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0xb\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0xc\n"
+ " mov r1, #0xa\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x13\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x14\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x19\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x22\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x23\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x25\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x49\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x4a\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x4b\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x4c\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x4d\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x4e\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " mov r0, #0x50\n"
+ " mov r1, #0x63\n"
+ " bl AddBagItem\n"
+ " ldr r4, ._772 + 16 @ gUnknown_Debug_821F5AC\n"
+ " mov r7, #0xe\n"
+ "._771:\n"
+ " add r0, r4, #0\n"
+ " bl sub_810CA34\n"
+ " add r4, r4, #0x8\n"
+ " sub r7, r7, #0x1\n"
+ " cmp r7, #0\n"
+ " bge ._771 @cond_branch\n"
+ " add sp, sp, #0x18\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._773:\n"
+ " .align 2, 0\n"
+ "._772:\n"
+ " .word gUnknown_02023A14_50\n"
+ " .word gMain\n"
+ " .word debug_sub_80108B8+1\n"
+ " .word unref_sub_800D684+1\n"
+ " .word gUnknown_Debug_821F5AC\n"
+ "\n"
+ );
+}
+
+void debug_sub_8011D40(void)
+{
+ DmaCopy16(3, gSharedMem, (void *)(VRAM + 0x4000), 0x1000);
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
+ REG_BG1HOFS = gBattle_BG1_X;
+ REG_BG1VOFS = gBattle_BG1_Y;
+ REG_BG2HOFS = gBattle_BG2_X;
+ REG_BG2VOFS = gBattle_BG2_Y;
+ REG_BG3HOFS = gBattle_BG3_X;
+ REG_BG3VOFS = gBattle_BG3_Y;
+ LoadOam();
+ ProcessSpriteCopyRequests();
+}
+
+void debug_nullsub_45()
+{
+}
+
+void debug_sub_8011DD4(void)
+{
+ REG_BG0CNT = 0x9803;
+
+ REG_BG0HOFS = gBattle_BG0_X;
+ REG_BG0VOFS = gBattle_BG0_Y;
+
+ REG_BG1HOFS = gBattle_BG1_X;
+ REG_BG1VOFS = gBattle_BG1_Y;
+
+ REG_BG2HOFS = gBattle_BG2_X;
+ REG_BG2VOFS = gBattle_BG2_Y;
+
+ REG_BG3HOFS = gBattle_BG3_X;
+ REG_BG3VOFS = gBattle_BG3_Y;
+
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ ScanlineEffect_InitHBlankDmaTransfer();
+}
+
+void debug_sub_8011E5C(void)
+{
+ s32 i;
+
+ for (i = 0; i < 31; i++)
+ debug_sub_8011EA0(i);
+}
+
+extern u8 gUnknown_Debug_030043A8;
+
+void debug_sub_8011E74(void)
+{
+ u8 r5 = gUnknown_Debug_030043A8;
+
+ for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++)
+ debug_sub_8012294();
+
+ gUnknown_Debug_030043A8 = r5;
+}
+
+__attribute__((naked))
+void debug_sub_8011EA0(u8 a)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xfffffff4\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r7, r0, #0x18\n"
+ " cmp r7, #0x22\n"
+ " bls ._782 @cond_branch\n"
+ " b ._815\n"
+ "._782:\n"
+ " lsl r0, r7, #0x2\n"
+ " ldr r1, ._785 @ \n"
+ " add r1, r0, r1\n"
+ " ldr r1, [r1]\n"
+ " str r0, [sp, #0x8]\n"
+ " mov pc, r1\n"
+ "._786:\n"
+ " .align 2, 0\n"
+ "._785:\n"
+ " .word ._784\n"
+ "._784:\n"
+ " .word ._812\n"
+ " .word ._817\n"
+ " .word ._814\n"
+ " .word ._815\n"
+ " .word ._816\n"
+ " .word ._812\n"
+ " .word ._817\n"
+ " .word ._814\n"
+ " .word ._815\n"
+ " .word ._816\n"
+ " .word ._812\n"
+ " .word ._817\n"
+ " .word ._814\n"
+ " .word ._815\n"
+ " .word ._816\n"
+ " .word ._812\n"
+ " .word ._817\n"
+ " .word ._814\n"
+ " .word ._815\n"
+ " .word ._816\n"
+ " .word ._812\n"
+ " .word ._817\n"
+ " .word ._814\n"
+ " .word ._815\n"
+ " .word ._816\n"
+ " .word ._812\n"
+ " .word ._817\n"
+ " .word ._814\n"
+ " .word ._815\n"
+ " .word ._816\n"
+ " .word ._817\n"
+ " .word ._848\n"
+ " .word ._848\n"
+ " .word ._848\n"
+ " .word ._848\n"
+ "._812:\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x14\n"
+ " bl debug_sub_8010A7C\n"
+ " ldr r6, ._823 @ gBattleTextBuff1\n"
+ " ldr r2, ._823 + 4 @ gUnknown_Debug_821F424\n"
+ " ldr r0, [sp, #0x8]\n"
+ " add r1, r0, r7\n"
+ " lsl r1, r1, #0x1\n"
+ " add r0, r1, r2\n"
+ " ldrh r0, [r0]\n"
+ " str r0, [sp, #0x4]\n"
+ " add r0, r2, #2\n"
+ " add r0, r1, r0\n"
+ " ldrb r0, [r0]\n"
+ " mov r8, r0\n"
+ " add r2, r2, #0x4\n"
+ " add r1, r1, r2\n"
+ " ldrb r1, [r1]\n"
+ " mov r9, r1\n"
+ " str r1, [sp]\n"
+ " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
+ " add r1, r6, #0\n"
+ " ldr r2, [sp, #0x4]\n"
+ " mov r3, r8\n"
+ " bl Text_InitWindow\n"
+ " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
+ " bl Text_PrintWindow8002F44\n"
+ " ldr r1, ._823 + 12 @ gUnknown_Debug_2023A76\n"
+ " mov sl, r1\n"
+ " lsl r4, r7, #0x1\n"
+ " ldr r5, ._823 + 16 @ gUnknown_Debug_03004360\n"
+ " ldrb r0, [r5]\n"
+ " mov r7, #0x46\n"
+ " mul r0, r0, r7\n"
+ " add r0, r4, r0\n"
+ " add r0, r0, sl\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r0, r2]\n"
+ " add r0, r6, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r2, #0xd3\n"
+ " lsl r2, r2, #0x1\n"
+ " ldrb r3, [r5]\n"
+ " lsl r3, r3, #0x5\n"
+ " add r3, r3, #0x19\n"
+ " lsl r3, r3, #0x18\n"
+ " lsr r3, r3, #0x18\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp]\n"
+ " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
+ " add r1, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
+ " bl Text_PrintWindow8002F44\n"
+ " mov r0, #0xff\n"
+ " strb r0, [r6]\n"
+ " ldrb r0, [r5]\n"
+ " mul r0, r0, r7\n"
+ " add r4, r4, r0\n"
+ " add r4, r4, sl\n"
+ " mov r0, #0x0\n"
+ " ldsh r1, [r4, r0]\n"
+ " mov r0, #0xb\n"
+ " mul r1, r1, r0\n"
+ " ldr r0, ._823 + 20 @ gSpeciesNames\n"
+ " add r1, r1, r0\n"
+ " add r0, r6, #0\n"
+ " bl StringAppend\n"
+ " mov r1, r9\n"
+ " str r1, [sp]\n"
+ " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
+ " add r1, r6, #0\n"
+ " ldr r2, [sp, #0x4]\n"
+ " mov r3, r8\n"
+ " bl Text_InitWindow\n"
+ " ldr r0, ._823 + 8 @ gUnknown_Debug_03004370\n"
+ " bl Text_PrintWindow8002F44\n"
+ " b ._848\n"
+ "._824:\n"
+ " .align 2, 0\n"
+ "._823:\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_821F424\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gSpeciesNames\n"
+ "._817:\n"
+ " ldr r6, ._826 @ gBattleTextBuff1\n"
+ " ldr r3, ._826 + 4 @ gUnknown_Debug_2023A76\n"
+ " lsl r1, r7, #0x1\n"
+ " ldr r0, ._826 + 8 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r0]\n"
+ " mov r0, #0x46\n"
+ " mul r0, r0, r2\n"
+ " add r1, r1, r0\n"
+ " add r1, r1, r3\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r1, r2]\n"
+ " add r0, r6, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " b ._825\n"
+ "._827:\n"
+ " .align 2, 0\n"
+ "._826:\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gUnknown_Debug_03004360\n"
+ "._814:\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x18\n"
+ " bl debug_sub_8010A7C\n"
+ " ldr r6, ._830 @ gUnknown_Debug_03004370\n"
+ " ldr r1, ._830 + 4 @ gBattleTextBuff1\n"
+ " mov sl, r1\n"
+ " ldr r4, ._830 + 8 @ gUnknown_Debug_821F424\n"
+ " ldr r2, [sp, #0x8]\n"
+ " add r1, r2, r7\n"
+ " lsl r1, r1, #0x1\n"
+ " add r0, r1, r4\n"
+ " ldrh r2, [r0]\n"
+ " add r0, r4, #2\n"
+ " add r0, r1, r0\n"
+ " ldrb r3, [r0]\n"
+ " add r4, r4, #0x4\n"
+ " add r1, r1, r4\n"
+ " ldrb r0, [r1]\n"
+ " str r0, [sp]\n"
+ " add r0, r6, #0\n"
+ " mov r1, sl\n"
+ " bl Text_InitWindow\n"
+ " add r0, r6, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " lsl r4, r7, #0x1\n"
+ " ldr r5, ._830 + 12 @ gUnknown_Debug_03004360\n"
+ " ldrb r0, [r5]\n"
+ " mov r1, #0x46\n"
+ " mul r0, r0, r1\n"
+ " add r0, r4, r0\n"
+ " ldr r2, ._830 + 16 @ gUnknown_Debug_2023A76\n"
+ " add r0, r0, r2\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r0, r2]\n"
+ " mov r0, sl\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r2, #0xd3\n"
+ " lsl r2, r2, #0x1\n"
+ " ldrb r3, [r5]\n"
+ " lsl r3, r3, #0x5\n"
+ " add r3, r3, #0x19\n"
+ " lsl r3, r3, #0x18\n"
+ " lsr r3, r3, #0x18\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp]\n"
+ " add r0, r6, #0\n"
+ " mov r1, sl\n"
+ " bl Text_InitWindow\n"
+ " add r0, r6, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " mov r0, #0xff\n"
+ " mov r1, sl\n"
+ " strb r0, [r1]\n"
+ " ldrb r0, [r5]\n"
+ " mov r2, #0x46\n"
+ " mul r0, r0, r2\n"
+ " add r4, r4, r0\n"
+ " ldr r0, ._830 + 16 @ gUnknown_Debug_2023A76\n"
+ " add r4, r4, r0\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0\n"
+ " beq ._828 @cond_branch\n"
+ " ldrh r0, [r4]\n"
+ " bl ItemId_GetItem\n"
+ " add r1, r0, #0\n"
+ " mov r0, sl\n"
+ " bl StringAppend\n"
+ " b ._829\n"
+ "._831:\n"
+ " .align 2, 0\n"
+ "._830:\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_821F424\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gUnknown_Debug_2023A76\n"
+ "._828:\n"
+ " ldr r1, ._833 @ Str_821F624\n"
+ " mov r0, sl\n"
+ " bl StringAppend\n"
+ "._829:\n"
+ " ldr r6, ._833 + 4 @ gUnknown_Debug_03004370\n"
+ " ldr r1, ._833 + 8 @ gBattleTextBuff1\n"
+ " ldr r5, ._833 + 12 @ gUnknown_Debug_821F424\n"
+ " ldr r2, [sp, #0x8]\n"
+ " add r4, r2, r7\n"
+ " lsl r4, r4, #0x1\n"
+ " add r0, r4, r5\n"
+ " ldrh r2, [r0]\n"
+ " add r0, r5, #2\n"
+ " add r0, r4, r0\n"
+ " ldrb r3, [r0]\n"
+ " add r5, r5, #0x4\n"
+ " add r4, r4, r5\n"
+ " ldrb r0, [r4]\n"
+ " str r0, [sp]\n"
+ " add r0, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r6, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " b ._848\n"
+ "._834:\n"
+ " .align 2, 0\n"
+ "._833:\n"
+ " .word Str_821F624\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_821F424\n"
+ "._816:\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x4\n"
+ " bl debug_sub_8010A7C\n"
+ " ldr r5, ._839 @ gUnknown_Debug_03004370\n"
+ " ldr r6, ._839 + 4 @ gBattleTextBuff1\n"
+ " ldr r4, ._839 + 8 @ gUnknown_Debug_821F424\n"
+ " ldr r0, [sp, #0x8]\n"
+ " add r1, r0, r7\n"
+ " lsl r1, r1, #0x1\n"
+ " add r0, r1, r4\n"
+ " ldrh r2, [r0]\n"
+ " add r0, r4, #2\n"
+ " add r0, r1, r0\n"
+ " ldrb r3, [r0]\n"
+ " add r4, r4, #0x4\n"
+ " add r1, r1, r4\n"
+ " ldrb r0, [r1]\n"
+ " str r0, [sp]\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r5, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " mov r4, #0x0\n"
+ " ldr r3, ._839 + 12 @ gUnknown_Debug_2023A76\n"
+ " lsl r1, r7, #0x1\n"
+ " ldr r0, ._839 + 16 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r0]\n"
+ " mov r0, #0x46\n"
+ " mul r0, r0, r2\n"
+ " add r1, r1, r0\n"
+ " add r1, r1, r3\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r1, r2]\n"
+ " cmp r0, #0x1\n"
+ " beq ._835 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._836 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._837 @cond_branch\n"
+ " b ._843\n"
+ "._840:\n"
+ " .align 2, 0\n"
+ "._839:\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_821F424\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gUnknown_Debug_03004360\n"
+ "._836:\n"
+ " cmp r0, #0x2\n"
+ " beq ._841 @cond_branch\n"
+ " cmp r0, #0x3\n"
+ " beq ._842 @cond_branch\n"
+ " b ._843\n"
+ "._837:\n"
+ " mov r0, #0xb5\n"
+ " b ._844\n"
+ "._835:\n"
+ " mov r0, #0xb6\n"
+ "._844:\n"
+ " strb r0, [r6]\n"
+ " mov r4, #0x1\n"
+ " b ._847\n"
+ "._841:\n"
+ " mov r0, #0xb5\n"
+ " b ._846\n"
+ "._842:\n"
+ " mov r0, #0xb6\n"
+ "._846:\n"
+ " strb r0, [r6]\n"
+ " strb r0, [r6, #0x1]\n"
+ " mov r4, #0x2\n"
+ " b ._847\n"
+ "._843:\n"
+ " ldr r2, ._849 @ gBattleTextBuff1\n"
+ " add r1, r4, r2\n"
+ " mov r0, #0xac\n"
+ " strb r0, [r1]\n"
+ " add r4, r4, #0x1\n"
+ " add r6, r2, #0\n"
+ "._847:\n"
+ " add r1, r4, r6\n"
+ " mov r0, #0xff\n"
+ " strb r0, [r1]\n"
+ "._825:\n"
+ " ldr r5, ._849 + 4 @ gUnknown_Debug_03004370\n"
+ " ldr r4, ._849 + 8 @ gUnknown_Debug_821F424\n"
+ " ldr r0, [sp, #0x8]\n"
+ " add r1, r0, r7\n"
+ " lsl r1, r1, #0x1\n"
+ " add r0, r1, r4\n"
+ " ldrh r2, [r0]\n"
+ " add r0, r4, #2\n"
+ " add r0, r1, r0\n"
+ " ldrb r3, [r0]\n"
+ " add r4, r4, #0x4\n"
+ " add r1, r1, r4\n"
+ " ldrb r0, [r1]\n"
+ " str r0, [sp]\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r5, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " b ._848\n"
+ "._850:\n"
+ " .align 2, 0\n"
+ "._849:\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gUnknown_Debug_821F424\n"
+ "._815:\n"
+ " ldr r6, ._851 @ gBattleTextBuff1\n"
+ " ldr r3, ._851 + 4 @ gUnknown_Debug_2023A76\n"
+ " lsl r1, r7, #0x1\n"
+ " ldr r0, ._851 + 8 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r0]\n"
+ " mov r0, #0x46\n"
+ " mul r0, r0, r2\n"
+ " add r1, r1, r0\n"
+ " add r1, r1, r3\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r1, r2]\n"
+ " add r0, r6, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x1\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " ldr r5, ._851 + 12 @ gUnknown_Debug_03004370\n"
+ " ldr r4, ._851 + 16 @ gUnknown_Debug_821F424\n"
+ " lsl r1, r7, #0x2\n"
+ " add r1, r1, r7\n"
+ " lsl r1, r1, #0x1\n"
+ " add r0, r1, r4\n"
+ " ldrh r2, [r0]\n"
+ " add r0, r4, #2\n"
+ " add r0, r1, r0\n"
+ " ldrb r3, [r0]\n"
+ " add r4, r4, #0x4\n"
+ " add r1, r1, r4\n"
+ " ldrb r0, [r1]\n"
+ " str r0, [sp]\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r5, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ "._848:\n"
+ " add sp, sp, #0xc\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._852:\n"
+ " .align 2, 0\n"
+ "._851:\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gUnknown_Debug_821F424\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_8012294()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " ldr r2, ._854 @ gUnknown_Debug_030043A0\n"
+ " ldr r0, ._854 + 4 @ gUnknown_Debug_030043A4\n"
+ " ldrb r1, [r0]\n"
+ " lsl r0, r1, #0x2\n"
+ " add r0, r0, r1\n"
+ " ldrb r2, [r2]\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " cmp r5, #0x1d\n"
+ " bhi ._853 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x18\n"
+ " bl debug_sub_8010A7C\n"
+ " ldr r0, ._854 + 8 @ gUnknown_Debug_03004370\n"
+ " mov sl, r0\n"
+ " ldr r1, ._854 + 12 @ gBattleTextBuff1\n"
+ " mov r9, r1\n"
+ " ldr r2, ._854 + 16 @ gUnknown_Debug_821F564\n"
+ " mov r8, r2\n"
+ " ldr r7, ._854 + 20 @ gUnknown_Debug_030043A8\n"
+ " ldrb r1, [r7]\n"
+ " lsl r0, r1, #0x2\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x1\n"
+ " add r1, r0, r2\n"
+ " ldrh r2, [r1]\n"
+ " ldr r3, ._854 + 24 @ gUnknown_Debug_821F566\n"
+ " add r1, r0, r3\n"
+ " ldrb r3, [r1]\n"
+ " ldr r1, ._854 + 28 @ gUnknown_Debug_821F568\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0]\n"
+ " str r0, [sp]\n"
+ " mov r0, sl\n"
+ " mov r1, r9\n"
+ " bl Text_InitWindow\n"
+ " mov r0, sl\n"
+ " bl Text_PrintWindow8002F44\n"
+ " ldrb r4, [r7]\n"
+ " lsl r4, r4, #0x1\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x5\n"
+ " bl __udivsi3\n"
+ " add r5, r0, #0\n"
+ " lsl r5, r5, #0x18\n"
+ " lsr r5, r5, #0x15\n"
+ " add r4, r4, r5\n"
+ " ldr r6, ._854 + 32 @ gUnknown_Debug_03004360\n"
+ " ldrb r1, [r6]\n"
+ " lsl r0, r1, #0x1\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x4\n"
+ " add r4, r4, r0\n"
+ " ldr r2, ._854 + 36 @ gUnknown_Debug_2023B02\n"
+ " add r4, r4, r2\n"
+ " mov r3, #0x0\n"
+ " ldsh r1, [r4, r3]\n"
+ " mov r0, r9\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r2, #0xd3\n"
+ " lsl r2, r2, #0x1\n"
+ " ldrb r3, [r6]\n"
+ " lsl r3, r3, #0x5\n"
+ " add r3, r3, #0x19\n"
+ " lsl r3, r3, #0x18\n"
+ " lsr r3, r3, #0x18\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp]\n"
+ " mov r0, sl\n"
+ " mov r1, r9\n"
+ " bl Text_InitWindow\n"
+ " mov r0, sl\n"
+ " bl Text_PrintWindow8002F44\n"
+ " mov r0, #0xff\n"
+ " mov r1, r9\n"
+ " strb r0, [r1]\n"
+ " ldrb r1, [r7]\n"
+ " lsl r1, r1, #0x1\n"
+ " add r1, r1, r5\n"
+ " ldrb r2, [r6]\n"
+ " lsl r0, r2, #0x1\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x4\n"
+ " add r1, r1, r0\n"
+ " ldr r2, ._854 + 36 @ gUnknown_Debug_2023B02\n"
+ " add r1, r1, r2\n"
+ " mov r3, #0x0\n"
+ " ldsh r1, [r1, r3]\n"
+ " mov r0, #0xd\n"
+ " mul r1, r1, r0\n"
+ " ldr r0, ._854 + 40 @ gMoveNames\n"
+ " add r1, r1, r0\n"
+ " mov r0, r9\n"
+ " bl StringAppend\n"
+ " ldrb r1, [r7]\n"
+ " lsl r0, r1, #0x2\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x1\n"
+ " add r8, r8, r0\n"
+ " mov r1, r8\n"
+ " ldrh r2, [r1]\n"
+ " ldr r3, ._854 + 24 @ gUnknown_Debug_821F566\n"
+ " add r1, r0, r3\n"
+ " ldrb r3, [r1]\n"
+ " ldr r1, ._854 + 28 @ gUnknown_Debug_821F568\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0]\n"
+ " str r0, [sp]\n"
+ " mov r0, sl\n"
+ " mov r1, r9\n"
+ " bl Text_InitWindow\n"
+ " mov r0, sl\n"
+ " bl Text_PrintWindow8002F44\n"
+ "._853:\n"
+ " add sp, sp, #0x4\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._855:\n"
+ " .align 2, 0\n"
+ "._854:\n"
+ " .word gUnknown_Debug_030043A0\n"
+ " .word gUnknown_Debug_030043A4\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_821F564\n"
+ " .word gUnknown_Debug_030043A8\n"
+ " .word gUnknown_Debug_821F566\n"
+ " .word gUnknown_Debug_821F568\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gUnknown_Debug_2023B02\n"
+ " .word gMoveNames\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_80123D8(u8 a)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " cmp r5, #0x1d\n"
+ " bhi ._856 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x12\n"
+ " bl debug_sub_8010A7C\n"
+ " ldr r4, ._858 @ gUnknown_Debug_03004370\n"
+ " ldr r0, ._858 + 4 @ gBattleTextBuff1\n"
+ " mov r8, r0\n"
+ " ldr r6, ._858 + 8 @ gUnknown_Debug_821F58C\n"
+ " ldrh r1, [r6]\n"
+ " mov sl, r1\n"
+ " ldrb r7, [r6, #0x2]\n"
+ " ldrb r2, [r6, #0x4]\n"
+ " mov r9, r2\n"
+ " str r2, [sp]\n"
+ " add r0, r4, #0\n"
+ " mov r1, r8\n"
+ " mov r2, sl\n"
+ " add r3, r7, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r4, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " lsl r5, r5, #0x1\n"
+ " ldr r1, ._858 + 12 @ gUnknown_Debug_03004360\n"
+ " ldrb r0, [r1]\n"
+ " mov r2, #0x46\n"
+ " mul r0, r0, r2\n"
+ " add r0, r5, r0\n"
+ " ldr r1, ._858 + 16 @ gUnknown_Debug_2023A76\n"
+ " add r0, r0, r1\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r0, r2]\n"
+ " lsl r0, r1, #0x3\n"
+ " sub r0, r0, r1\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._858 + 20 @ gBaseStats\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0, #0x16]\n"
+ " mov r2, #0xd\n"
+ " add r1, r0, #0\n"
+ " mul r1, r1, r2\n"
+ " ldr r0, ._858 + 24 @ gAbilityNames\n"
+ " add r1, r1, r0\n"
+ " mov r0, r8\n"
+ " bl StringCopy\n"
+ " mov r1, r9\n"
+ " str r1, [sp]\n"
+ " add r0, r4, #0\n"
+ " mov r1, r8\n"
+ " mov r2, sl\n"
+ " add r3, r7, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r4, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x12\n"
+ " bl debug_sub_8010A7C\n"
+ " ldrh r2, [r6, #0x6]\n"
+ " mov r9, r2\n"
+ " ldrb r0, [r6, #0x8]\n"
+ " mov sl, r0\n"
+ " ldrb r6, [r6, #0xa]\n"
+ " str r6, [sp]\n"
+ " add r0, r4, #0\n"
+ " mov r1, r8\n"
+ " mov r3, sl\n"
+ " bl Text_InitWindow\n"
+ " add r0, r4, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " ldr r1, ._858 + 12 @ gUnknown_Debug_03004360\n"
+ " ldrb r0, [r1]\n"
+ " mov r2, #0x46\n"
+ " mul r0, r0, r2\n"
+ " add r5, r5, r0\n"
+ " ldr r0, ._858 + 16 @ gUnknown_Debug_2023A76\n"
+ " add r5, r5, r0\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r5, r2]\n"
+ " lsl r0, r1, #0x3\n"
+ " sub r0, r0, r1\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._858 + 20 @ gBaseStats\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0, #0x17]\n"
+ " mov r2, #0xd\n"
+ " add r1, r0, #0\n"
+ " mul r1, r1, r2\n"
+ " ldr r0, ._858 + 24 @ gAbilityNames\n"
+ " add r1, r1, r0\n"
+ " mov r0, r8\n"
+ " bl StringCopy\n"
+ " str r6, [sp]\n"
+ " add r0, r4, #0\n"
+ " mov r1, r8\n"
+ " mov r2, r9\n"
+ " mov r3, sl\n"
+ " bl Text_InitWindow\n"
+ " add r0, r4, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " b ._857\n"
+ "._859:\n"
+ " .align 2, 0\n"
+ "._858:\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_821F58C\n"
+ " .word gUnknown_Debug_03004360\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gBaseStats\n"
+ " .word gAbilityNames\n"
+ "._856:\n"
+ " ldr r6, ._860 @ gBattleTextBuff1\n"
+ " ldr r1, ._860 + 4 @ gAbilityNames\n"
+ " add r0, r6, #0\n"
+ " bl StringCopy\n"
+ " ldr r5, ._860 + 8 @ gUnknown_Debug_03004370\n"
+ " ldr r4, ._860 + 12 @ gUnknown_Debug_821F58C\n"
+ " ldrh r2, [r4]\n"
+ " ldrb r3, [r4, #0x2]\n"
+ " ldrb r0, [r4, #0x4]\n"
+ " str r0, [sp]\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r5, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " ldrh r2, [r4, #0x6]\n"
+ " ldrb r3, [r4, #0x8]\n"
+ " ldrb r0, [r4, #0xa]\n"
+ " str r0, [sp]\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r5, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ "._857:\n"
+ " add sp, sp, #0x4\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._861:\n"
+ " .align 2, 0\n"
+ "._860:\n"
+ " .word gBattleTextBuff1\n"
+ " .word gAbilityNames\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gUnknown_Debug_821F58C\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_8012540()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " ldr r5, ._862 @ gBattleTextBuff1\n"
+ " ldr r0, ._862 + 4 @ gUnknown_Debug_2023A76\n"
+ " add r0, r0, #0x44\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r0, r2]\n"
+ " add r0, r5, #0\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x1\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " ldr r4, ._862 + 8 @ gUnknown_Debug_03004370\n"
+ " ldr r1, ._862 + 12 @ gUnknown_Debug_821F424\n"
+ " mov r3, #0x9b\n"
+ " lsl r3, r3, #0x1\n"
+ " add r0, r1, r3\n"
+ " ldrh r2, [r0]\n"
+ " mov r6, #0x9c\n"
+ " lsl r6, r6, #0x1\n"
+ " add r0, r1, r6\n"
+ " ldrb r3, [r0]\n"
+ " add r6, r6, #0x2\n"
+ " add r0, r1, r6\n"
+ " ldrb r0, [r0]\n"
+ " str r0, [sp]\n"
+ " add r0, r4, #0\n"
+ " add r1, r5, #0\n"
+ " bl Text_InitWindow\n"
+ " add r0, r4, #0\n"
+ " bl Text_PrintWindow8002F44\n"
+ " add sp, sp, #0x4\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._863:\n"
+ " .align 2, 0\n"
+ "._862:\n"
+ " .word gBattleTextBuff1\n"
+ " .word gUnknown_Debug_2023A76\n"
+ " .word gUnknown_Debug_03004370\n"
+ " .word gUnknown_Debug_821F424\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_nullsub_3()
+{
+ asm(
+ " bx lr\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_80125A0()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r4, ._864 @ gSharedMem\n"
+ " ldr r3, ._864 + 4 @ gUnknown_Debug_821F680\n"
+ " ldr r2, ._864 + 8 @ gUnknown_Debug_030043A0\n"
+ " ldr r0, ._864 + 12 @ gUnknown_Debug_030043A4\n"
+ " ldrb r1, [r0]\n"
+ " lsl r0, r1, #0x2\n"
+ " add r0, r0, r1\n"
+ " ldrb r2, [r2]\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._864 + 16 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r1]\n"
+ " mov r1, #0x8c\n"
+ " mul r1, r1, r2\n"
+ " add r0, r0, r1\n"
+ " add r0, r0, r3\n"
+ " ldr r0, [r0]\n"
+ " add r0, r0, r4\n"
+ " mov r1, #0x6d\n"
+ " strb r1, [r0]\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._865:\n"
+ " .align 2, 0\n"
+ "._864:\n"
+ " .word gSharedMem\n"
+ " .word gUnknown_Debug_821F680\n"
+ " .word gUnknown_Debug_030043A0\n"
+ " .word gUnknown_Debug_030043A4\n"
+ " .word gUnknown_Debug_03004360\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_80125E4()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r4, ._866 @ gSharedMem\n"
+ " ldr r3, ._866 + 4 @ gUnknown_Debug_821F680\n"
+ " ldr r2, ._866 + 8 @ gUnknown_Debug_030043A0\n"
+ " ldr r0, ._866 + 12 @ gUnknown_Debug_030043A4\n"
+ " ldrb r1, [r0]\n"
+ " lsl r0, r1, #0x2\n"
+ " add r0, r0, r1\n"
+ " ldrb r2, [r2]\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._866 + 16 @ gUnknown_Debug_03004360\n"
+ " ldrb r2, [r1]\n"
+ " mov r1, #0x8c\n"
+ " mul r1, r1, r2\n"
+ " add r0, r0, r1\n"
+ " add r0, r0, r3\n"
+ " ldr r0, [r0]\n"
+ " add r0, r0, r4\n"
+ " mov r1, #0x81\n"
+ " strb r1, [r0]\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._867:\n"
+ " .align 2, 0\n"
+ "._866:\n"
+ " .word gSharedMem\n"
+ " .word gUnknown_Debug_821F680\n"
+ " .word gUnknown_Debug_030043A0\n"
+ " .word gUnknown_Debug_030043A4\n"
+ " .word gUnknown_Debug_03004360\n"
+ "\n"
+ );
+}
+
+void debug_sub_8012628(void)
+{
+ gSharedMem[gUnknown_Debug_821F798[gUnknown_Debug_03004360][gUnknown_Debug_030043A8]] = 0x6D;
+}
+
+void debug_sub_8012658(void)
+{
+ gSharedMem[gUnknown_Debug_821F798[gUnknown_Debug_03004360][gUnknown_Debug_030043A8]] = 0x81;
+}
+
+void debug_sub_8012688(void)
+{
+ s32 i;
+ u8 spriteId;
+ u8 taskId;
+
+ for (i = 0; i < 411; i++)
+ gUnknown_Debug_2023B62[i] = 0;
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ DmaFill32(3, 0, (void *)VRAM, VRAM_SIZE);
+ REG_MOSAIC = 0;
+ REG_WIN0H = 0;
+ REG_WIN0V = 0;
+ REG_WIN1H = 0;
+ REG_WIN1V = 0;
+ REG_WININ = 0;
+ REG_WINOUT = 0;
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6C58);
+ ResetPaletteFade();
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = DISPLAY_HEIGHT;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 0;
+ gBattle_BG3_Y = 0;
+ gBattleTerrain = 9;
+ sub_800D6D4();
+ sub_800DAB8();
+ ResetSpriteData();
+ ResetTasks();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ gCurrentMove = 1;
+ Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58);
+ DecompressPicFromTable_2(
+ &gMonFrontPicTable[gCurrentMove],
+ gMonFrontPicCoords[gCurrentMove].coords,
+ gMonFrontPicCoords[gCurrentMove].y_offset,
+ (void *)0x02000000,
+ gUnknown_081FAF4C[1],
+ gCurrentMove);
+ LoadCompressedPalette(gMonPaletteTable[gCurrentMove].data, 272, 32);
+ GetMonSpriteTemplate_803C56C(gCurrentMove, 1);
+ spriteId = CreateSprite(&gUnknown_02024E8C, 176, 40 + gMonFrontPicCoords[gCurrentMove].y_offset, 40);
+ gSprites[spriteId].callback = nullsub_37;
+ gSprites[spriteId].oam.paletteNum = 1;
+ REG_DISPCNT = 0x1F40;
+ SetHBlankCallback(debug_nullsub_45);
+ SetVBlankCallback(debug_sub_8011DD4);
+ m4aMPlayAllStop();
+ taskId = CreateTask(debug_sub_8012D10, 0);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = spriteId;
+ SetMainCallback2(debug_sub_8012878);
+}
+
+void debug_sub_8012878(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ Text_UpdateWindowInBattle(&gUnknown_03004210);
+ UpdatePaletteFade();
+ RunTasks();
+ if (gMain.heldKeys == (SELECT_BUTTON | R_BUTTON))
+ SetMainCallback2(debug_sub_80108B8);
+}
+
+void debug_sub_80128B4(void)
+{
+ debug_sub_8010A7C(0, 9);
+ Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ ConvertIntToDecimalStringN(gBattleTextBuff1, gCurrentMove, 2, 3);
+ gBattleTextBuff1[3] = CHAR_SPACE;
+ gBattleTextBuff1[4] = EOS;
+ StringAppend(gBattleTextBuff1, gSpeciesNames[gCurrentMove]);
+ Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+}
+
+void debug_sub_8012938(u8 taskId)
+{
+ debug_sub_8010A7C(0, 7);
+ Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ StringCopy(gBattleTextBuff1, Str_821F7B8);
+ ConvertIntToDecimalStringN(gBattleTextBuff1 + 4, gUnknown_Debug_2023B62[gCurrentMove - 1], 2, 3);
+ Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ gSprites[gTasks[taskId].data[1]].pos2.y = -gUnknown_Debug_2023B62[gCurrentMove - 1];
+}
+
+void debug_sub_80129F8(u8 taskId)
+{
+ DecompressPicFromTable_2(
+ &gMonFrontPicTable[gCurrentMove],
+ gMonFrontPicCoords[gCurrentMove].coords,
+ gMonFrontPicCoords[gCurrentMove].y_offset,
+ (void *)0x02000000,
+ gUnknown_081FAF4C[1],
+ gCurrentMove);
+ LoadCompressedPalette(gMonPaletteTable[gCurrentMove].data, 272, 32);
+ gSprites[gTasks[taskId].data[1]].pos1.y = gMonFrontPicCoords[gCurrentMove].y_offset + 40;
+ gSprites[gTasks[taskId].data[1]].pos2.y = -gUnknown_Debug_2023B62[gCurrentMove - 1];
+ StartSpriteAnim(&gSprites[gTasks[taskId].data[1]], 0);
+}
+
+void debug_sub_8012AC0(s8 a, u8 taskId)
+{
+ do
+ {
+ gCurrentMove += a;
+ if (gCurrentMove == 0)
+ gCurrentMove = 411;
+ if (gCurrentMove == 411)
+ gCurrentMove = 1;
+ } while (gBaseStats[gCurrentMove].type1 != 2 && gBaseStats[gCurrentMove].type2 != 2);
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ debug_sub_80129F8(taskId);
+}
+
+void debug_sub_8012B2C(u8 a)
+{
+ *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 0) * 0x20) = 1;
+ *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 2) * 0x20) = 2;
+}
+
+void debug_sub_8012B4C(u8 a)
+{
+ *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 0) * 0x20) = 0x1016;
+ *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 2) * 0x20) = 0x1016;
+}
+
+void debug_sub_8012B70(u8 taskId, u8 b)
+{
+ if (b != 0)
+ {
+ sub_802BBD4(24, 28, 29, 33, 1);
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ debug_sub_80129F8(taskId);
+ gTasks[taskId].data[0] = 1;
+ }
+ else
+ {
+ sub_802BBD4(24, 28, 29, 33, 0);
+ gTasks[taskId].data[0] = 2;
+ Text_InitWindow(&gUnknown_03004210, Str_821F7DA, 656, 26, 29);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ gTasks[taskId].data[3] = 0;
+ debug_sub_8012B2C(0);
+ }
+}
+
+void debug_sub_8012C08(u8 taskId, u8 b)
+{
+ debug_sub_8010A7C(0, 9);
+ Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ debug_sub_8010A7C(0, 7);
+ Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ sub_802BBD4(24, 28, 29, 33, 0);
+ if (b != 0)
+ {
+ gTasks[taskId].data[0] = 4;
+ Text_InitWindow(&gUnknown_03004210, gUnknown_Debug_821F7F3, 144, 2, 35);
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 3;
+ Text_InitWindow(&gUnknown_03004210, Str_821F7EA, 144, 2, 35);
+ }
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ Text_InitWindow(&gUnknown_03004210, BattleText_YesNo, 656, 26, 29);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ gTasks[taskId].data[3] = 1;
+ debug_sub_8012B2C(1);
+}
+
+void debug_sub_8012D10(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ Text_InitWindow(&gUnknown_03004210, Str_821F7BD, 400, 19, 35);
+ Text_PrintWindow8002F44(&gUnknown_03004210);
+ gTasks[taskId].data[0]++;
+ sub_802E3E4(gTasks[taskId].data[2], 0);
+ break;
+ case 1:
+ if (gMain.newKeys & DPAD_UP)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gTasks[taskId].data[2]);
+ gTasks[taskId].data[2] &= ~2;
+ sub_802E3E4(gTasks[taskId].data[2], 0);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gTasks[taskId].data[2]);
+ gTasks[taskId].data[2] |= 2;
+ sub_802E3E4(gTasks[taskId].data[2], 0);
+ }
+ else if (gMain.newKeys & DPAD_LEFT)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gTasks[taskId].data[2]);
+ gTasks[taskId].data[2] &= ~1;
+ sub_802E3E4(gTasks[taskId].data[2], 0);
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gTasks[taskId].data[2]);
+ gTasks[taskId].data[2] |= 1;
+ sub_802E3E4(gTasks[taskId].data[2], 0);
+ }
+ else if (gMain.newAndRepeatedKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ switch (gTasks[taskId].data[2])
+ {
+ case 0:
+ if (gUnknown_Debug_2023B62[gCurrentMove - 1] < 64)
+ {
+ gUnknown_Debug_2023B62[gCurrentMove - 1] += 1;
+ debug_sub_8012938(taskId);
+ }
+ break;
+ case 1:
+ debug_sub_8012AC0(1, taskId);
+ break;
+ case 2:
+ if (gCurrentMove < 411)
+ gCurrentMove++;
+ else
+ gCurrentMove = 1;
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ debug_sub_80129F8(taskId);
+ break;
+ case 3:
+ debug_sub_8012B70(taskId, 0);
+ break;
+ }
+ }
+ else if (gMain.newAndRepeatedKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ switch (gTasks[taskId].data[2])
+ {
+ case 0:
+ if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 0)
+ {
+ gUnknown_Debug_2023B62[gCurrentMove - 1] -= 1;
+ debug_sub_8012938(taskId);
+ }
+ break;
+ case 1:
+ debug_sub_8012AC0(-1, taskId);
+ break;
+ case 2:
+ if (gCurrentMove > 1)
+ gCurrentMove--;
+ else
+ gCurrentMove = 411;
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ debug_sub_80129F8(taskId);
+ break;
+ case 3:
+ debug_sub_8012B70(taskId, 0);
+ break;
+ }
+ }
+ else if (gMain.newAndRepeatedKeys & R_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ switch (gTasks[taskId].data[2])
+ {
+ case 0:
+ if (gUnknown_Debug_2023B62[gCurrentMove - 1] < 64)
+ {
+ gUnknown_Debug_2023B62[gCurrentMove - 1] += 8;
+ if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 64)
+ gUnknown_Debug_2023B62[gCurrentMove - 1] = 64;
+ debug_sub_8012938(taskId);
+ }
+ break;
+ case 1:
+ debug_sub_8012AC0(1, taskId);
+ break;
+ case 2:
+ if (gCurrentMove + 10 < 412)
+ gCurrentMove += 10;
+ else
+ gCurrentMove -= 400;
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ debug_sub_80129F8(taskId);
+ break;
+ case 3:
+ debug_sub_8012B70(taskId, 0);
+ break;
+ }
+ }
+ else if (gMain.newAndRepeatedKeys & L_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ switch (gTasks[taskId].data[2])
+ {
+ case 0:
+ if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 0)
+ {
+ if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 8)
+ gUnknown_Debug_2023B62[gCurrentMove - 1] -= 8;
+ else
+ gUnknown_Debug_2023B62[gCurrentMove - 1] = 0;
+ debug_sub_8012938(taskId);
+ }
+ break;
+ case 1:
+ debug_sub_8012AC0(-1, taskId);
+ break;
+ case 2:
+ if (gCurrentMove - 10 > 1)
+ gCurrentMove -= 10;
+ else
+ gCurrentMove += 400;
+ debug_sub_80128B4();
+ debug_sub_8012938(taskId);
+ debug_sub_80129F8(taskId);
+ break;
+ case 3:
+ debug_sub_8012B70(taskId, 0);
+ break;
+ }
+ }
+ break;
+ case 2:
+ if (gMain.newKeys & DPAD_UP)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B4C(gTasks[taskId].data[3]);
+ gTasks[taskId].data[3] = 0;
+ debug_sub_8012B2C(0);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B4C(gTasks[taskId].data[3]);
+ gTasks[taskId].data[3] = 1;
+ debug_sub_8012B2C(1);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012C08(taskId, gTasks[taskId].data[3]);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ asm("");
+ debug_sub_8012B70(taskId, 1);
+ }
+ return;
+ case 3:
+ if (gMain.newKeys & DPAD_UP)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B4C(gTasks[taskId].data[3]);
+ gTasks[taskId].data[3] = 0;
+ debug_sub_8012B2C(0);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B4C(gTasks[taskId].data[3]);
+ gTasks[taskId].data[3] = 1;
+ debug_sub_8012B2C(1);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ if (gTasks[taskId].data[3] == 0)
+ debug_sub_80132C8(31, gUnknown_Debug_2023B62, 411);
+ debug_sub_8012B70(taskId, 1);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B70(taskId, 1);
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & DPAD_UP)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B4C(gTasks[taskId].data[3]);
+ gTasks[taskId].data[3] = 0;
+ debug_sub_8012B2C(0);
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B4C(gTasks[taskId].data[3]);
+ gTasks[taskId].data[3] = 1;
+ debug_sub_8012B2C(1);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ if (gTasks[taskId].data[3] == 0)
+ debug_sub_8013294(31, gUnknown_Debug_2023B62, 411);
+ debug_sub_8012B70(taskId, 1);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ debug_sub_8012B70(taskId, 1);
+ }
+ break;
+ }
+}
+
+u8 debug_sub_8013240(void)
+{
+ if (IdentifyFlash() == 0)
+ return 0;
+ else
+ return 1;
+}
+
+u32 debug_sub_8013258(u16 sectorNum, u8 *data, u32 size)
+{
+ while (1)
+ {
+ if (ProgramFlashSectorAndVerify(sectorNum, data) != 0)
+ return 0;
+ if (size <= 0x1000)
+ break;
+ size -= 0x1000;
+ data += 0x1000;
+ sectorNum++;
+ }
+ return 1;
+}
+
+u32 debug_sub_8013294(u8 sectorNum, void *data, u32 size)
+{
+ u32 result;
+
+ if (debug_sub_8013240() != 0)
+ return 0;
+ m4aSoundVSyncOff();
+ result = debug_sub_8013258(sectorNum, data, size);
+ m4aSoundVSyncOn();
+ return result;
+}
+
+void debug_sub_80132C8(u8 a, void *b, u32 c)
+{
+ if (debug_sub_8013240() == 0)
+ ReadFlash(a, 0, b, c);
+}
+#endif
+
void oac_poke_opponent(struct Sprite *sprite)
{
sprite->callback = sub_8010278;
@@ -1554,12 +4733,68 @@ void sub_8010800(void)
gBattleMainFunc = bc_8012FAC;
}
-void sub_8010824(void)
+#if DEBUG
+void debug_sub_80138CC(void)
{
- gBattleMainFunc();
+ if (GetBankSide(gActiveBank) == 0)
+ {
+ switch (gSharedMem[0x160FD])
+ {
+ case 0:
+ if (gBattleBankFunc[gActiveBank] == sub_802C098)
+ gSharedMem[0x160FD]++;
+ break;
+ case 1:
+ gMain.heldKeys = A_BUTTON;
+ gMain.newKeys = A_BUTTON;
+ gSharedMem[0x160FD]++;
+ gSharedMem[0x160FE] = 0x80;
+ break;
+ case 2:
+ gSharedMem[0x160FE]--;
+ if (gSharedMem[0x160FE] == 0)
+ {
+ gMain.heldKeys = A_BUTTON;
+ gMain.newKeys = A_BUTTON;
+ gSharedMem[0x160FD]++;
+ gSharedMem[0x160FE] = 0x80;
+ }
+ break;
+ case 3:
+ gSharedMem[0x160FE]--;
+ if (gSharedMem[0x160FE] == 0)
+ {
+ gMain.heldKeys = A_BUTTON;
+ gMain.newKeys = A_BUTTON;
+ gSharedMem[0x160FD]++;
+ }
+ break;
+ case 4:
+ gSharedMem[0x160FD] = 0;
+ break;
+ }
+ }
+}
+#endif
- for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
- gBattleBankFunc[gActiveBank]();
+void sub_8010824(void)
+{
+#if DEBUG
+ if (gUnknown_02023A14_50 & 0x80)
+ {
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ debug_sub_80138CC();
+ gBattleMainFunc();
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ gBattleBankFunc[gActiveBank]();
+ }
+ else
+#endif
+ {
+ gBattleMainFunc();
+ for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
+ gBattleBankFunc[gActiveBank]();
+ }
}
void sub_8010874(void)
@@ -1662,6 +4897,10 @@ void sub_8010874(void)
gBattleResults.pokeString2[i] = 0;
gBattleResults.caughtNick[i] = 0;
}
+#if DEBUG
+ gSharedMem[0x1609E] = 0;
+ gSharedMem[0x1609F] = 0;
+#endif
}
void SwitchInClearSetData(void)
@@ -4049,6 +7288,351 @@ u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreMovePriorities)
return strikesFirst;
}
+// The debug version should be identical, but has a strange register swap, and
+// seems to be affected by other functions, which is bizarre.
+#if DEBUG
+__attribute__((naked))
+void SetActionsAndBanksTurnOrder(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, sl\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5, r6, r7}\n\
+ mov r3, #0x0\n\
+ ldr r0, ._L1550\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._L1499 @cond_branch\n\
+ ldr r0, ._L1550+0x4\n\
+ strb r3, [r0]\n\
+ ldr r4, ._L1550+0x8\n\
+ mov r8, r0\n\
+ ldrb r0, [r4]\n\
+ cmp r3, r0\n\
+ bcc ._LCB12758\n\
+ b ._L1505 @long jump\n\
+._LCB12758:\n\
+ ldr r7, ._L1550+0xc\n\
+ ldr r6, ._L1550+0x10\n\
+ mov r2, r8\n\
+ ldr r5, ._L1550+0x14\n\
+._L1503:\n\
+ add r1, r3, r7\n\
+ ldrb r0, [r2]\n\
+ add r0, r0, r6\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1]\n\
+ add r1, r3, r5\n\
+ ldrb r0, [r2]\n\
+ strb r0, [r1]\n\
+ add r3, r3, #0x1\n\
+ ldrb r0, [r2]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r2]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldrb r1, [r4]\n\
+ cmp r0, r1\n\
+ bcc ._L1503 @cond_branch\n\
+ b ._L1505\n\
+._L1551:\n\
+ .align 2, 0\n\
+._L1550:\n\
+ .word gBattleTypeFlags\n\
+ .word gActiveBank\n\
+ .word gNoOfAllBanks\n\
+ .word gActionsByTurnOrder\n\
+ .word gActionForBanks\n\
+ .word gBanksByTurnOrder\n\
+._L1499:\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._L1506 @cond_branch\n\
+ ldr r0, ._L1552\n\
+ strb r3, [r0]\n\
+ ldr r1, ._L1552+0x4\n\
+ mov r8, r0\n\
+ add r2, r1, #0\n\
+ ldrb r2, [r2]\n\
+ cmp r3, r2\n\
+ bcs ._L1513 @cond_branch\n\
+ ldr r0, ._L1552+0x8\n\
+ ldrb r1, [r0]\n\
+ add r4, r0, #0\n\
+ cmp r1, #0x3\n\
+ beq ._L1548 @cond_branch\n\
+._L1509:\n\
+ mov r7, r8\n\
+ ldrb r0, [r7]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r7]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r1, ._L1552+0x4\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcs ._L1513 @cond_branch\n\
+ ldrb r0, [r7]\n\
+ add r0, r0, r4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x3\n\
+ bne ._L1509 @cond_branch\n\
+ b ._L1548\n\
+._L1553:\n\
+ .align 2, 0\n\
+._L1552:\n\
+ .word gActiveBank\n\
+ .word gNoOfAllBanks\n\
+ .word gActionForBanks\n\
+._L1506:\n\
+ ldr r0, ._L1554\n\
+ ldrb r0, [r0]\n\
+ ldr r2, ._L1554+0x4\n\
+ mov r8, r2\n\
+ cmp r0, #0x3\n\
+ bne ._L1513 @cond_branch\n\
+ strb r3, [r2]\n\
+._L1548:\n\
+ mov r3, #0x5\n\
+._L1513:\n\
+ cmp r3, #0x5\n\
+ bne ._L1515 @cond_branch\n\
+ ldr r6, ._L1554+0x8\n\
+ ldr r1, ._L1554\n\
+ mov r3, r8\n\
+ ldrb r0, [r3]\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r6]\n\
+ ldr r2, ._L1554+0xc\n\
+ ldrb r0, [r3]\n\
+ strb r0, [r2]\n\
+ mov r3, #0x1\n\
+ mov r5, #0x0\n\
+ add r4, r1, #0\n\
+ ldr r7, ._L1554+0x10\n\
+ mov r9, r7\n\
+ ldr r0, ._L1554+0x14\n\
+ mov ip, r0\n\
+ ldr r1, ._L1554+0x18\n\
+ mov sl, r1\n\
+ ldr r7, ._L1554+0x1c\n\
+ ldrb r7, [r7]\n\
+ cmp r5, r7\n\
+ bge ._L1517 @cond_branch\n\
+ add r7, r6, #0\n\
+ add r6, r4, #0\n\
+ add r4, r2, #0\n\
+ ldr r2, ._L1554+0x1c\n\
+._L1519:\n\
+ mov r0, r8\n\
+ ldrb r0, [r0]\n\
+ cmp r5, r0\n\
+ beq ._L1518 @cond_branch\n\
+ add r1, r3, r7\n\
+ add r0, r5, r6\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1]\n\
+ add r0, r3, r4\n\
+ strb r5, [r0]\n\
+ add r3, r3, #0x1\n\
+._L1518:\n\
+ add r5, r5, #0x1\n\
+ ldrb r1, [r2]\n\
+ cmp r5, r1\n\
+ blt ._L1519 @cond_branch\n\
+._L1517:\n\
+ mov r2, ip\n\
+ mov r3, r9\n\
+ str r2, [r3]\n\
+ ldr r1, ._L1554+0x20\n\
+ add r1, r1, sl\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ b ._L1498\n\
+._L1555:\n\
+ .align 2, 0\n\
+._L1554:\n\
+ .word gActionForBanks\n\
+ .word gActiveBank\n\
+ .word gActionsByTurnOrder\n\
+ .word gBanksByTurnOrder\n\
+ .word gBattleMainFunc\n\
+ .word CheckFocusPunch_ClearVarsBeforeTurnStarts\n\
+ .word gSharedMem\n\
+ .word gNoOfAllBanks\n\
+ .word 0x1601d\n\
+._L1515:\n\
+ mov r0, #0x0\n\
+ mov r7, r8\n\
+ strb r0, [r7]\n\
+ ldr r1, ._L1556\n\
+ ldrb r0, [r1]\n\
+ cmp r0, #0\n\
+ beq ._L1524 @cond_branch\n\
+ ldr r6, ._L1556+0x4\n\
+ mov r2, r8\n\
+ ldr r5, ._L1556+0x8\n\
+ ldr r4, ._L1556+0xc\n\
+._L1526:\n\
+ ldrb r0, [r2]\n\
+ add r0, r0, r6\n\
+ ldrb r1, [r0]\n\
+ sub r0, r1, #0x1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bhi ._L1525 @cond_branch\n\
+ add r0, r3, r5\n\
+ strb r1, [r0]\n\
+ add r1, r3, r4\n\
+ mov r7, r8\n\
+ ldrb r0, [r7]\n\
+ strb r0, [r1]\n\
+ add r3, r3, #0x1\n\
+._L1525:\n\
+ ldrb r0, [r2]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r2]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r1, ._L1556\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc ._L1526 @cond_branch\n\
+._L1524:\n\
+ mov r0, #0x0\n\
+ mov r2, r8\n\
+ strb r0, [r2]\n\
+ ldr r7, ._L1556\n\
+ ldrb r0, [r7]\n\
+ cmp r0, #0\n\
+ beq ._L1530 @cond_branch\n\
+ ldr r6, ._L1556+0x4\n\
+ ldr r5, ._L1556+0x8\n\
+ ldr r4, ._L1556+0xc\n\
+._L1532:\n\
+ ldrb r0, [r2]\n\
+ add r0, r0, r6\n\
+ ldrb r1, [r0]\n\
+ sub r0, r1, #0x1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bls ._L1531 @cond_branch\n\
+ add r0, r3, r5\n\
+ strb r1, [r0]\n\
+ add r1, r3, r4\n\
+ mov r7, r8\n\
+ ldrb r0, [r7]\n\
+ strb r0, [r1]\n\
+ add r3, r3, #0x1\n\
+._L1531:\n\
+ ldrb r0, [r2]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r2]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r1, ._L1556\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc ._L1532 @cond_branch\n\
+._L1530:\n\
+ mov r5, #0x0\n\
+ b ._L1549\n\
+._L1557:\n\
+ .align 2, 0\n\
+._L1556:\n\
+ .word gNoOfAllBanks\n\
+ .word gActionForBanks\n\
+ .word gActionsByTurnOrder\n\
+ .word gBanksByTurnOrder\n\
+._L1538:\n\
+ add r4, r5, #0x1\n\
+ add r7, r4, #0\n\
+ ldrb r1, [r1]\n\
+ cmp r7, r1\n\
+ bge ._L1537 @cond_branch\n\
+ ldr r6, ._L1558\n\
+ lsl r2, r5, #0x18\n\
+ mov r8, r2\n\
+._L1542:\n\
+ ldr r0, ._L1558+0x4\n\
+ add r1, r5, r0\n\
+ ldrb r3, [r1]\n\
+ add r0, r4, r0\n\
+ ldrb r1, [r0]\n\
+ add r0, r5, r6\n\
+ ldrb r2, [r0]\n\
+ cmp r2, #0x1\n\
+ beq ._L1541 @cond_branch\n\
+ add r0, r4, r6\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ beq ._L1541 @cond_branch\n\
+ cmp r2, #0x2\n\
+ beq ._L1541 @cond_branch\n\
+ cmp r0, #0x2\n\
+ beq ._L1541 @cond_branch\n\
+ add r0, r3, #0\n\
+ mov r2, #0x0\n\
+ bl GetWhoStrikesFirst\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._L1541 @cond_branch\n\
+ lsl r1, r4, #0x18\n\
+ lsr r1, r1, #0x18\n\
+ mov r3, r8\n\
+ lsr r0, r3, #0x18\n\
+ bl SwapTurnOrder\n\
+._L1541:\n\
+ add r4, r4, #0x1\n\
+ ldr r0, ._L1558+0x8\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt ._L1542 @cond_branch\n\
+._L1537:\n\
+ add r5, r7, #0\n\
+._L1549:\n\
+ ldr r1, ._L1558+0x8\n\
+ ldrb r0, [r1]\n\
+ sub r0, r0, #0x1\n\
+ cmp r5, r0\n\
+ blt ._L1538 @cond_branch\n\
+._L1505:\n\
+ ldr r1, ._L1558+0xc\n\
+ ldr r0, ._L1558+0x10\n\
+ str r0, [r1]\n\
+ ldr r0, ._L1558+0x14\n\
+ ldr r7, ._L1558+0x18\n\
+ add r0, r0, r7\n\
+ mov r1, #0x0\n\
+ strb r1, [r0]\n\
+._L1498:\n\
+ pop {r3, r4, r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov sl, r5\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._L1559:\n\
+ .align 2, 0\n\
+._L1558:\n\
+ .word gActionsByTurnOrder\n\
+ .word gBanksByTurnOrder\n\
+ .word gNoOfAllBanks\n\
+ .word gBattleMainFunc\n\
+ .word CheckFocusPunch_ClearVarsBeforeTurnStarts\n\
+ .word gSharedMem\n\
+ .word 0x1601d");
+}
+#else
void SetActionsAndBanksTurnOrder(void)
{
s32 var = 0;
@@ -4141,9 +7725,11 @@ void SetActionsAndBanksTurnOrder(void)
}
}
}
+
gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts;
eFocusPunchBank = 0;
}
+#endif
static void TurnValuesCleanUp(bool8 var0)
{
diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c
index 3763fc309..8b81139fb 100644
--- a/src/battle/battle_4.c
+++ b/src/battle/battle_4.c
@@ -5018,7 +5018,156 @@ _0801F610: .4byte BattleScript_SAtkDown2\n\
}
#endif // NONMATCHING
-
+#if DEBUG
+__attribute__((naked))
+static void atk15_seteffectwithchance(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r2, ._1037 @ gBattleMons\n\
+ ldr r0, ._1037 + 4 @ gBankAttacker\n\
+ ldrb r1, [r0]\n\
+ mov r0, #0x58\n\
+ mul r0, r0, r1\n\
+ add r0, r0, r2\n\
+ add r0, r0, #0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x20\n\
+ bne ._1035 @cond_branch\n\
+ ldr r2, ._1037 + 8 @ gBattleMoves\n\
+ ldr r0, ._1037 + 12 @ gCurrentMove\n\
+ ldrh r1, [r0]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r2\n\
+ ldrb r0, [r0, #0x5]\n\
+ lsl r4, r0, #0x1\n\
+ b ._1036\n\
+._1038:\n\
+ .align 2, 0\n\
+._1037:\n\
+ .word gBattleMons\n\
+ .word gBankAttacker\n\
+ .word gBattleMoves\n\
+ .word gCurrentMove\n\
+._1035:\n\
+ ldr r2, ._1045 @ gBattleMoves\n\
+ ldr r0, ._1045 + 4 @ gCurrentMove\n\
+ ldrh r1, [r0]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r2\n\
+ ldrb r4, [r0, #0x5]\n\
+._1036:\n\
+ ldr r0, ._1045 + 8 @ gUnknown_02023A14_50\n\
+ ldrb r1, [r0]\n\
+ mov r0, #0x4\n\
+ and r0, r0, r1\n\
+ ldr r2, ._1045 + 12 @ gBattleCommunication\n\
+ cmp r0, #0\n\
+ beq ._1039 @cond_branch\n\
+ ldrb r1, [r2, #0x3]\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._1040 @cond_branch\n\
+ ldr r0, ._1045 + 16 @ gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ mov r0, #0x29\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._1050 @cond_branch\n\
+._1039:\n\
+ ldrb r1, [r2, #0x3]\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._1043 @cond_branch\n\
+._1040:\n\
+ ldr r0, ._1045 + 16 @ gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ mov r0, #0x29\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._1043 @cond_branch\n\
+ ldr r2, ._1045 + 12 @ gBattleCommunication\n\
+ ldrb r1, [r2, #0x3]\n\
+ mov r0, #0x7f\n\
+ and r0, r0, r1\n\
+ strb r0, [r2, #0x3]\n\
+ b ._1044\n\
+._1046:\n\
+ .align 2, 0\n\
+._1045:\n\
+ .word gBattleMoves\n\
+ .word gCurrentMove\n\
+ .word gUnknown_02023A14_50\n\
+ .word gBattleCommunication\n\
+ .word gBattleMoveFlags\n\
+._1043:\n\
+ bl Random\n\
+ lsl r0, r0, #0x10\n\
+ lsr r0, r0, #0x10\n\
+ mov r1, #0x64\n\
+ bl __umodsi3\n\
+ lsl r0, r0, #0x10\n\
+ lsr r0, r0, #0x10\n\
+ cmp r0, r4\n\
+ bhi ._1049 @cond_branch\n\
+ ldr r0, ._1052 @ gBattleCommunication\n\
+ ldrb r0, [r0, #0x3]\n\
+ cmp r0, #0\n\
+ beq ._1049 @cond_branch\n\
+ ldr r0, ._1052 + 4 @ gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ mov r0, #0x29\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._1049 @cond_branch\n\
+ cmp r4, #0x63\n\
+ bls ._1050 @cond_branch\n\
+._1044:\n\
+ mov r0, #0x0\n\
+ mov r1, #0x80\n\
+ bl SetMoveEffect\n\
+ b ._1054\n\
+._1053:\n\
+ .align 2, 0\n\
+._1052:\n\
+ .word gBattleCommunication\n\
+ .word gBattleMoveFlags\n\
+._1050:\n\
+ mov r0, #0x0\n\
+ mov r1, #0x0\n\
+ bl SetMoveEffect\n\
+ b ._1054\n\
+._1049:\n\
+ ldr r1, ._1055 @ gBattlescriptCurrInstr\n\
+ ldr r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ str r0, [r1]\n\
+._1054:\n\
+ ldr r0, ._1055 + 4 @ gBattleCommunication\n\
+ mov r1, #0x0\n\
+ strb r1, [r0, #0x3]\n\
+ ldr r0, ._1055 + 8 @ \n\
+ ldr r2, ._1055 + 12 @ \n\
+ add r0, r0, r2\n\
+ strb r1, [r0]\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._1056:\n\
+ .align 2, 0\n\
+._1055:\n\
+ .word gBattlescriptCurrInstr\n\
+ .word gBattleCommunication\n\
+ .word +0x2000000\n\
+ .word 0x16112");
+}
+#else
static void atk15_seteffectwithchance(void)
{
u32 PercentChance;
@@ -5043,6 +5192,7 @@ static void atk15_seteffectwithchance(void)
gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
gBattleStruct->unk16112 = 0;
}
+#endif
static void atk16_seteffectprimary(void)
{
@@ -12620,6 +12770,193 @@ static void atk9D_mimicattackcopy(void)
}
}
+#if DEBUG
+__attribute__((naked))
+static void atk9E_metronome(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ ldr r6, ._3076 @ gBankAttacker\n\
+ ldrb r2, [r6]\n\
+ lsl r1, r2, #0x1\n\
+ ldr r0, ._3076 + 4 @ \n\
+ add r3, r1, r0\n\
+ ldr r5, ._3076 + 8 @ \n\
+ mov r4, #0x58\n\
+ add r0, r2, #0\n\
+ mul r0, r0, r4\n\
+ add r1, r0, r5\n\
+ ldrh r0, [r1, #0xe]\n\
+ cmp r0, #0\n\
+ bne ._3071 @cond_branch\n\
+ ldrh r2, [r1, #0x10]\n\
+ cmp r2, #0\n\
+ beq ._3071 @cond_branch\n\
+ ldrh r0, [r1, #0x12]\n\
+ cmp r0, #0\n\
+ beq ._3071 @cond_branch\n\
+ ldrh r0, [r3]\n\
+ cmp r0, #0\n\
+ bne ._3072 @cond_branch\n\
+ strh r2, [r3]\n\
+._3072:\n\
+ ldr r1, ._3076 + 12 @ \n\
+ ldrh r0, [r3]\n\
+ strh r0, [r1]\n\
+ ldrb r0, [r6]\n\
+ mul r0, r0, r4\n\
+ add r0, r0, r5\n\
+ ldrh r5, [r0, #0x10]\n\
+ ldrh r2, [r0, #0x12]\n\
+ add r7, r1, #0\n\
+ cmp r5, r2\n\
+ bcs ._3073 @cond_branch\n\
+ ldrh r0, [r3]\n\
+ cmp r0, r2\n\
+ beq ._3074 @cond_branch\n\
+ add r0, r0, #0x1\n\
+ b ._3079\n\
+._3077:\n\
+ .align 2, 0\n\
+._3076:\n\
+ .word gBankAttacker\n\
+ .word +0x20160b4\n\
+ .word gBattleMons\n\
+ .word gCurrentMove\n\
+._3073:\n\
+ ldrh r4, [r3]\n\
+ add r1, r4, #0\n\
+ mov r0, #0xb1\n\
+ lsl r0, r0, #0x1\n\
+ cmp r1, r0\n\
+ bne ._3078 @cond_branch\n\
+ mov r0, #0x1\n\
+ b ._3079\n\
+._3078:\n\
+ cmp r1, r2\n\
+ bne ._3080 @cond_branch\n\
+._3074:\n\
+ strh r5, [r3]\n\
+ b ._3081\n\
+._3080:\n\
+ add r0, r4, #1\n\
+._3079:\n\
+ strh r0, [r3]\n\
+._3081:\n\
+ ldr r4, ._3083 @ gHitMarker\n\
+ ldr r2, [r4]\n\
+ ldr r0, ._3083 + 4 @ 0xfffffbff\n\
+ and r2, r2, r0\n\
+ str r2, [r4]\n\
+ ldr r6, ._3083 + 8 @ gBattlescriptCurrInstr\n\
+ ldr r5, ._3083 + 12 @ gBattleScriptsForMoveEffects\n\
+ ldr r3, ._3083 + 16 @ gBattleMoves\n\
+ ldrh r1, [r7]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r3\n\
+ ldrb r0, [r0]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r5\n\
+ ldr r0, [r0]\n\
+ str r0, [r6]\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x4\n\
+ orr r2, r2, r0\n\
+ str r2, [r4]\n\
+ ldrh r0, [r7]\n\
+ b ._3082\n\
+._3084:\n\
+ .align 2, 0\n\
+._3083:\n\
+ .word gHitMarker\n\
+ .word 0xfffffbff\n\
+ .word gBattlescriptCurrInstr\n\
+ .word gBattleScriptsForMoveEffects\n\
+ .word gBattleMoves\n\
+._3071:\n\
+ ldr r7, ._3090 @ gCurrentMove\n\
+ mov r6, #0xb1\n\
+ lsl r6, r6, #0x1\n\
+ ldr r5, ._3090 + 4 @ sMovesForbiddenToCopy\n\
+ ldr r0, ._3090 + 8 @ gBattlescriptCurrInstr\n\
+ mov r8, r0\n\
+._3089:\n\
+ bl Random\n\
+ ldr r2, ._3090 + 12 @ 0x1ff\n\
+ add r1, r2, #0\n\
+ and r0, r0, r1\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r7]\n\
+ cmp r0, r6\n\
+ bhi ._3089 @cond_branch\n\
+ mov r0, #0x3\n\
+._3086:\n\
+ sub r0, r0, #0x1\n\
+ cmp r0, #0\n\
+ bge ._3086 @cond_branch\n\
+ ldr r4, ._3090 @ gCurrentMove\n\
+ ldrh r2, [r4]\n\
+ ldr r3, ._3090 + 16 @ 0xffff\n\
+ sub r0, r5, #2\n\
+._3088:\n\
+ add r0, r0, #0x2\n\
+ ldrh r1, [r0]\n\
+ cmp r1, r2\n\
+ beq ._3087 @cond_branch\n\
+ cmp r1, r3\n\
+ bne ._3088 @cond_branch\n\
+._3087:\n\
+ ldr r0, ._3090 + 16 @ 0xffff\n\
+ cmp r1, r0\n\
+ bne ._3089 @cond_branch\n\
+ ldr r2, ._3090 + 20 @ gHitMarker\n\
+ ldr r0, [r2]\n\
+ ldr r1, ._3090 + 24 @ 0xfffffbff\n\
+ and r0, r0, r1\n\
+ str r0, [r2]\n\
+ ldr r3, ._3090 + 28 @ gBattleScriptsForMoveEffects\n\
+ ldr r2, ._3090 + 32 @ gBattleMoves\n\
+ ldrh r1, [r4]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r2\n\
+ ldrb r0, [r0]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r3\n\
+ ldr r0, [r0]\n\
+ mov r1, r8\n\
+ str r0, [r1]\n\
+ ldrh r0, [r4]\n\
+._3082:\n\
+ mov r1, #0x0\n\
+ bl GetMoveTarget\n\
+ ldr r1, ._3090 + 36 @ gBankTarget\n\
+ strb r0, [r1]\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._3091:\n\
+ .align 2, 0\n\
+._3090:\n\
+ .word gCurrentMove\n\
+ .word sMovesForbiddenToCopy\n\
+ .word gBattlescriptCurrInstr\n\
+ .word 0x1ff\n\
+ .word 0xffff\n\
+ .word gHitMarker\n\
+ .word 0xfffffbff\n\
+ .word gBattleScriptsForMoveEffects\n\
+ .word gBattleMoves\n\
+ .word gBankTarget");
+}
+#else
#ifdef NONMATCHING
static void atk9E_metronome(void)
{
@@ -12721,6 +13058,7 @@ _0802795C: .4byte gBankTarget\n\
.syntax divided");
}
#endif // NONMATCHING
+#endif
static void atk9F_dmgtolevel(void)
{
diff --git a/src/battle/battle_ai.c b/src/battle/battle_ai.c
index 2ac9df2b9..629a57d25 100644
--- a/src/battle/battle_ai.c
+++ b/src/battle/battle_ai.c
@@ -13,6 +13,8 @@
#include "util.h"
#include "ewram.h"
+extern u8 gUnknown_02023A14_50;
+extern u32 gUnknown_02023A14_4C;
extern u16 gBattleTypeFlags;
extern u16 gBattleWeather;
extern u8 gActiveBank;
@@ -336,11 +338,15 @@ void BattleAI_SetupAIData(void)
else if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
AI_THINKING_STRUCT->aiFlags = 0x80000000;
#ifdef GERMAN
- else if (gBattleTypeFlags & 0x900 || gTrainerBattleOpponent == 0x400)
+ else if (gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER) || gTrainerBattleOpponent == 0x400)
AI_THINKING_STRUCT->aiFlags = 7;
#endif
else // otherwise, just set aiFlags to whatever flags the trainer has set in their data.
AI_THINKING_STRUCT->aiFlags = gTrainers[gTrainerBattleOpponent].aiFlags;
+#if DEBUG
+ if (gUnknown_02023A14_50 & 1)
+ AI_THINKING_STRUCT->aiFlags = gUnknown_02023A14_4C;
+#endif
}
u8 BattleAI_GetAIActionToUse(void)
diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c
index 5947053b6..338f8d418 100644
--- a/src/battle/battle_controller_opponent.c
+++ b/src/battle/battle_controller_opponent.c
@@ -30,6 +30,7 @@ struct MovePpInfo
u8 ppBonuses;
};
+extern u8 gUnknown_02023A14_50;
extern u8 gActiveBank;
extern u8 gBattleBufferA[][0x200];
extern u16 gBattlePartyID[];
@@ -1213,14 +1214,23 @@ void OpponentHandleTrainerThrow(void)
{
u32 trainerPicIndex;
- if (gTrainerBattleOpponent == 0x400)
- trainerPicIndex = GetSecretBaseTrainerPicIndex();
- else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
- trainerPicIndex = get_trainer_class_pic_index();
- else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
- trainerPicIndex = GetEReaderTrainerPicIndex();
+#if DEBUG
+ if (gUnknown_02023A14_50 & 0x10)
+ {
+ trainerPicIndex = gSharedMem[0x160A3];
+ }
else
- trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic;
+#endif
+ {
+ if (gTrainerBattleOpponent == 0x400)
+ trainerPicIndex = GetSecretBaseTrainerPicIndex();
+ else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ trainerPicIndex = get_trainer_class_pic_index();
+ else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER)
+ trainerPicIndex = GetEReaderTrainerPicIndex();
+ else
+ trainerPicIndex = gTrainers[gTrainerBattleOpponent].trainerPic;
+ }
sub_8031A6C(trainerPicIndex, gActiveBank);
GetMonSpriteTemplate_803C5A0(trainerPicIndex, GetBankIdentity(gActiveBank));
@@ -1427,6 +1437,315 @@ void OpponentHandlecmd19(void)
OpponentBufferExecCompleted();
}
+#if DEBUG
+__attribute__((naked))
+void OpponentHandlecmd20(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, sl\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5, r6, r7}\n\
+ ldr r6, ._549 @ gActiveBank\n\
+ ldrb r0, [r6]\n\
+ lsl r0, r0, #0x9\n\
+ ldr r1, ._549 + 4 @ gBattleBufferA\n\
+ add r5, r0, r1\n\
+ ldr r2, ._549 + 8 @ gUnknown_02023A14_50\n\
+ ldrb r1, [r2]\n\
+ mov r0, #0x4\n\
+ and r0, r0, r1\n\
+ mov sl, r6\n\
+ cmp r0, #0\n\
+ beq ._546 @cond_branch\n\
+ ldr r0, ._549 + 12 @ gBattleMoves\n\
+ mov r9, r0\n\
+ ldr r1, ._549 + 16 @ \n\
+ mov ip, r1\n\
+ add r7, r6, #0\n\
+ mov r0, #0x2\n\
+ mov r8, r0\n\
+ ldr r6, ._549 + 20 @ \n\
+._552:\n\
+ ldrb r1, [r7]\n\
+ mov r0, r8\n\
+ and r0, r0, r1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x19\n\
+ add r0, r0, r6\n\
+ mov r1, ip\n\
+ add r3, r0, r1\n\
+ ldrb r1, [r3]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r5, r0\n\
+ ldrh r2, [r0]\n\
+ add r4, r1, #0\n\
+ cmp r2, #0\n\
+ beq ._547 @cond_branch\n\
+ add r0, r4, #1\n\
+ strb r0, [r3]\n\
+ b ._548\n\
+._550:\n\
+ .align 2, 0\n\
+._549:\n\
+ .word gActiveBank\n\
+ .word gBattleBufferA+4\n\
+ .word gUnknown_02023A14_50\n\
+ .word gBattleMoves\n\
+ .word +0x2000000\n\
+ .word 0x1609e\n\
+._547:\n\
+ strb r2, [r3]\n\
+._548:\n\
+ ldrb r0, [r7]\n\
+ mov r1, r8\n\
+ and r1, r1, r0\n\
+ lsl r1, r1, #0x18\n\
+ lsr r1, r1, #0x19\n\
+ add r1, r1, r6\n\
+ add r1, r1, ip\n\
+ ldrb r0, [r1]\n\
+ cmp r0, #0x3\n\
+ bls ._551 @cond_branch\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+._551:\n\
+ cmp r2, #0\n\
+ beq ._552 @cond_branch\n\
+ lsl r0, r2, #0x1\n\
+ add r0, r0, r2\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r9\n\
+ ldrb r3, [r0, #0x6]\n\
+ mov r0, #0x12\n\
+ and r0, r0, r3\n\
+ cmp r0, #0\n\
+ beq ._553 @cond_branch\n\
+ mov r1, sl\n\
+ ldrb r0, [r1]\n\
+ b ._561\n\
+._553:\n\
+ ldr r0, ._559 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._557 @cond_branch\n\
+ ldr r0, ._559 + 4 @ gUnknown_02023A14_50\n\
+ ldrb r1, [r0]\n\
+ mov r5, #0x2\n\
+ add r0, r5, #0\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._556 @cond_branch\n\
+ cmp r3, #0\n\
+ bne ._557 @cond_branch\n\
+ mov r1, sl\n\
+ ldrb r0, [r1]\n\
+ bl GetBankIdentity\n\
+ mov r1, #0x2\n\
+ eor r0, r0, r1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ b ._558\n\
+._560:\n\
+ .align 2, 0\n\
+._559:\n\
+ .word gBattleTypeFlags\n\
+ .word gUnknown_02023A14_50\n\
+._556:\n\
+ bl Random\n\
+ add r1, r5, #0\n\
+ and r1, r1, r0\n\
+ lsl r1, r1, #0x10\n\
+ lsr r0, r1, #0x10\n\
+ b ._561\n\
+._557:\n\
+ mov r0, #0x0\n\
+._558:\n\
+ bl GetBankByIdentity\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+._561:\n\
+ lsl r2, r0, #0x8\n\
+ orr r2, r2, r4\n\
+ mov r0, #0x1\n\
+ mov r1, #0xa\n\
+._569:\n\
+ bl Emitcmd33\n\
+._573:\n\
+ bl OpponentBufferExecCompleted\n\
+ b ._562\n\
+._546:\n\
+ ldr r0, ._567 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x93\n\
+ lsl r0, r0, #0x3\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._563 @cond_branch\n\
+ bl BattleAI_SetupAIData\n\
+ bl BattleAI_GetAIActionToUse\n\
+ lsl r0, r0, #0x18\n\
+ lsr r4, r0, #0x18\n\
+ cmp r4, #0x4\n\
+ beq ._564 @cond_branch\n\
+ cmp r4, #0x5\n\
+ bne ._565 @cond_branch\n\
+ mov r0, #0x1\n\
+ mov r1, #0x4\n\
+ b ._566\n\
+._568:\n\
+ .align 2, 0\n\
+._567:\n\
+ .word gBattleTypeFlags\n\
+._564:\n\
+ mov r0, #0x1\n\
+ mov r1, #0x3\n\
+._566:\n\
+ mov r2, #0x0\n\
+ b ._569\n\
+._565:\n\
+ ldr r3, ._574 @ gBattleMoves\n\
+ lsl r0, r4, #0x1\n\
+ add r2, r5, r0\n\
+ ldrh r1, [r2]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r3\n\
+ ldrb r1, [r0, #0x6]\n\
+ mov r0, #0x12\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._570 @cond_branch\n\
+ ldr r1, ._574 + 4 @ gBankTarget\n\
+ ldrb r0, [r6]\n\
+ strb r0, [r1]\n\
+._570:\n\
+ ldrh r1, [r2]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r3\n\
+ ldrb r1, [r0, #0x6]\n\
+ mov r0, #0x8\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._572 @cond_branch\n\
+ mov r0, #0x0\n\
+ bl GetBankByIdentity\n\
+ ldr r5, ._574 + 4 @ gBankTarget\n\
+ strb r0, [r5]\n\
+ ldr r0, ._574 + 8 @ gAbsentBankFlags\n\
+ ldrb r1, [r0]\n\
+ ldr r2, ._574 + 12 @ gBitTable\n\
+ ldrb r0, [r5]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r2\n\
+ ldr r0, [r0]\n\
+ and r1, r1, r0\n\
+ cmp r1, #0\n\
+ beq ._572 @cond_branch\n\
+ mov r0, #0x2\n\
+ bl GetBankByIdentity\n\
+ strb r0, [r5]\n\
+._572:\n\
+ ldr r0, ._574 + 4 @ gBankTarget\n\
+ ldrb r2, [r0]\n\
+ lsl r2, r2, #0x8\n\
+ orr r2, r2, r4\n\
+ mov r0, #0x1\n\
+ mov r1, #0xa\n\
+ bl Emitcmd33\n\
+ b ._573\n\
+._575:\n\
+ .align 2, 0\n\
+._574:\n\
+ .word gBattleMoves\n\
+ .word gBankTarget\n\
+ .word gAbsentBankFlags\n\
+ .word gBitTable\n\
+._563:\n\
+ mov r6, #0x3\n\
+._576:\n\
+ bl Random\n\
+ add r4, r0, #0\n\
+ and r4, r4, r6\n\
+ lsl r0, r4, #0x1\n\
+ add r0, r5, r0\n\
+ ldrh r2, [r0]\n\
+ cmp r2, #0\n\
+ beq ._576 @cond_branch\n\
+ ldr r1, ._579 @ gBattleMoves\n\
+ lsl r0, r2, #0x1\n\
+ add r0, r0, r2\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldrb r1, [r0, #0x6]\n\
+ mov r0, #0x12\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._577 @cond_branch\n\
+ ldr r0, ._579 + 4 @ gActiveBank\n\
+ ldrb r2, [r0]\n\
+ lsl r2, r2, #0x8\n\
+ b ._578\n\
+._580:\n\
+ .align 2, 0\n\
+._579:\n\
+ .word gBattleMoves\n\
+ .word gActiveBank\n\
+._577:\n\
+ ldr r0, ._583 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._581 @cond_branch\n\
+ bl Random\n\
+ mov r1, #0x2\n\
+ and r1, r1, r0\n\
+ lsl r1, r1, #0x18\n\
+ lsr r1, r1, #0x18\n\
+ add r0, r1, #0\n\
+ bl GetBankByIdentity\n\
+ add r2, r0, #0\n\
+ lsl r2, r2, #0x18\n\
+ lsr r2, r2, #0x10\n\
+._578:\n\
+ orr r2, r2, r4\n\
+ mov r0, #0x1\n\
+ mov r1, #0xa\n\
+ bl Emitcmd33\n\
+ b ._582\n\
+._584:\n\
+ .align 2, 0\n\
+._583:\n\
+ .word gBattleTypeFlags\n\
+._581:\n\
+ mov r0, #0x0\n\
+ bl GetBankByIdentity\n\
+ add r2, r0, #0\n\
+ lsl r2, r2, #0x18\n\
+ lsr r2, r2, #0x10\n\
+ orr r2, r2, r4\n\
+ mov r0, #0x1\n\
+ mov r1, #0xa\n\
+ bl Emitcmd33\n\
+._582:\n\
+ bl OpponentBufferExecCompleted\n\
+._562:\n\
+ pop {r3, r4, r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov sl, r5\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0");
+}
+#else
#ifdef NONMATCHING
void OpponentHandlecmd20(void)
{
@@ -1501,7 +1820,7 @@ void OpponentHandlecmd20(void)
ldr r6, _0803545C @ =gActiveBank\n\
ldrb r0, [r6]\n\
lsls r0, 9\n\
- ldr r1, _08035460 @ =gUnknown_02023A64\n\
+ ldr r1, _08035460 @ =gBattleBufferA+4\n\
adds r5, r0, r1\n\
ldr r0, _08035464 @ =gBattleTypeFlags\n\
ldrh r1, [r0]\n\
@@ -1523,7 +1842,7 @@ void OpponentHandlecmd20(void)
b _0803546C\n\
.align 2, 0\n\
_0803545C: .4byte gActiveBank\n\
-_08035460: .4byte gUnknown_02023A64\n\
+_08035460: .4byte gBattleBufferA+4\n\
_08035464: .4byte gBattleTypeFlags\n\
_08035468:\n\
movs r0, 0x1\n\
@@ -1670,6 +1989,7 @@ _0803558A:\n\
.syntax divided\n");
}
#endif
+#endif
void OpponentHandleOpenBag(void)
{
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c
index f036e841f..e03e21849 100644
--- a/src/battle/battle_controller_player.c
+++ b/src/battle/battle_controller_player.c
@@ -42,6 +42,8 @@ extern struct Window gUnknown_03004210;
extern void (*gBattleBankFunc[])(void);
+extern u32 gOamMatrixAllocBitmap;
+extern u8 gUnknown_020297ED;
extern u8 gActiveBank;
extern u8 gActionSelectionCursor[];
extern u8 gDisplayedStringBattle[];
@@ -617,9 +619,14 @@ struct ChooseMoveStruct
const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}");
+void debug_sub_8030C24(void);
+
void sub_802C68C(void)
{
u32 r8 = 0;
+#if DEBUG
+ u8 count = 0;
+#endif
struct ChooseMoveStruct *r6 = (struct ChooseMoveStruct *)(gBattleBufferA[gActiveBank] + 4);
if (gMain.newKeys & A_BUTTON)
@@ -750,6 +757,43 @@ void sub_802C68C(void)
gBattleBankFunc[gActiveBank] = sub_802CA60;
}
}
+#if DEBUG
+ else if (gUnknown_020297ED == 1 && (gMain.newKeys & START_BUTTON))
+ {
+ const u8 *moveName;
+ s32 i;
+
+ Text_FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 16, 0x3A);
+ moveName = gMoveNames[GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1)];
+ Text_InitWindowAndPrintText(&gUnknown_03004210, moveName, 0x100, 2, 0x37);
+ ConvertIntToDecimalStringN(
+ gDisplayedStringBattle,
+ GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1),
+ 2, 3);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x110, 10, 0x37);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gString_TurnJP, 0x116, 1, 0x39);
+ ConvertIntToDecimalStringN(gDisplayedStringBattle, gAnimMoveTurn, 2, 3);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x11C, 4, 0x39);
+ for (i = 0; i < 64; i++)
+ {
+ if (gSprites[i].inUse)
+ count++;
+ }
+ ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x122, 8, 0x39);
+ count = GetTaskCount();
+ ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x126, 11, 0x39);
+ for (i = 0, count = 0; i < 32; i++)
+ {
+ if (gOamMatrixAllocBitmap & (1 << i))
+ count++;
+ }
+ ConvertIntToDecimalStringN(gDisplayedStringBattle, count, 2, 2);
+ Text_InitWindowAndPrintText(&gUnknown_03004210, gDisplayedStringBattle, 0x12A, 14, 0x39);
+ gBattleBankFunc[gActiveBank] = debug_sub_8030C24;
+ }
+#endif
}
extern const u8 BattleText_Format[];
@@ -956,6 +1000,688 @@ void sub_802D18C(void)
}
}
+#if DEBUG
+__attribute__((naked))
+void debug_sub_8030C24(void)
+{
+ asm("\
+ push {r4, r5, r6, lr}\n\
+ add sp, sp, #0xfffffff4\n\
+ ldr r1, ._293 @ gBattlePartyID\n\
+ ldr r4, ._293 + 4 @ gActiveBank\n\
+ ldrb r0, [r4]\n\
+ lsl r0, r0, #0x1\n\
+ add r0, r0, r1\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x64\n\
+ mul r0, r0, r1\n\
+ ldr r1, ._293 + 8 @ gPlayerParty\n\
+ add r0, r0, r1\n\
+ mov r1, #0xd\n\
+ bl GetMonData\n\
+ add r1, sp, #0x8\n\
+ strh r0, [r1]\n\
+ ldr r5, ._293 + 12 @ gMain\n\
+ ldrh r1, [r5, #0x30]\n\
+ cmp r1, #0x20\n\
+ bne ._286 @cond_branch\n\
+ b ._287\n\
+._286:\n\
+ cmp r1, #0x20\n\
+ bgt ._288 @cond_branch\n\
+ cmp r1, #0x8\n\
+ beq ._289 @cond_branch\n\
+ cmp r1, #0x8\n\
+ bgt ._290 @cond_branch\n\
+ cmp r1, #0x4\n\
+ beq ._291 @cond_branch\n\
+ b ._348\n\
+._294:\n\
+ .align 2, 0\n\
+._293:\n\
+ .word gBattlePartyID\n\
+ .word gActiveBank\n\
+ .word gPlayerParty\n\
+ .word gMain\n\
+._290:\n\
+ cmp r1, #0x10\n\
+ bne ._295 @cond_branch\n\
+ b ._296\n\
+._295:\n\
+ b ._348\n\
+._288:\n\
+ cmp r1, #0x80\n\
+ bne ._298 @cond_branch\n\
+ b ._302\n\
+._298:\n\
+ cmp r1, #0x80\n\
+ bgt ._300 @cond_branch\n\
+ cmp r1, #0x40\n\
+ bne ._301 @cond_branch\n\
+ b ._302\n\
+._301:\n\
+ b ._348\n\
+._300:\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x1\n\
+ cmp r1, r0\n\
+ bne ._304 @cond_branch\n\
+ b ._305\n\
+._304:\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x2\n\
+ cmp r1, r0\n\
+ bne ._306 @cond_branch\n\
+ b ._307\n\
+._306:\n\
+ b ._348\n\
+._289:\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x1\n\
+ bl dp11b_obj_free\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x0\n\
+ bl dp11b_obj_free\n\
+ ldr r0, ._312 @ gBankAttacker\n\
+ ldrb r2, [r4]\n\
+ strb r2, [r0]\n\
+ ldrh r1, [r5, #0x28]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._310 @cond_branch\n\
+ ldr r0, ._312 + 4 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._310 @cond_branch\n\
+ ldr r0, ._312 + 8 @ gBankTarget\n\
+ mov r1, #0x2\n\
+ eor r1, r1, r2\n\
+ strb r1, [r0]\n\
+ b ._311\n\
+._313:\n\
+ .align 2, 0\n\
+._312:\n\
+ .word gBankAttacker\n\
+ .word gBattleTypeFlags\n\
+ .word gBankTarget\n\
+._310:\n\
+ ldr r0, ._317 @ gMain\n\
+ ldrh r1, [r0, #0x28]\n\
+ mov r2, #0x1\n\
+ add r0, r2, #0\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._315 @cond_branch\n\
+ ldr r0, ._317 + 4 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ add r0, r2, #0\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._315 @cond_branch\n\
+ mov r0, #0x3\n\
+ b ._316\n\
+._318:\n\
+ .align 2, 0\n\
+._317:\n\
+ .word gMain\n\
+ .word gBattleTypeFlags\n\
+._315:\n\
+ mov r0, #0x1\n\
+._316:\n\
+ bl GetBankByIdentity\n\
+ ldr r1, ._320 @ gBankTarget\n\
+ strb r0, [r1]\n\
+._311:\n\
+ mov r0, #0x0\n\
+ bl sub_80326EC\n\
+ add r0, sp, #0x8\n\
+ ldrh r0, [r0]\n\
+ bl DoMoveAnim\n\
+ ldr r1, ._320 + 4 @ gBattleBankFunc\n\
+ ldr r0, ._320 + 8 @ gActiveBank\n\
+ ldrb r0, [r0]\n\
+ b ._332\n\
+._321:\n\
+ .align 2, 0\n\
+._320:\n\
+ .word gBankTarget\n\
+ .word gBattleBankFunc\n\
+ .word gActiveBank\n\
+._291:\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x1\n\
+ bl dp11b_obj_free\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x0\n\
+ bl dp11b_obj_free\n\
+ ldr r0, ._325 @ gBankTarget\n\
+ ldrb r2, [r4]\n\
+ strb r2, [r0]\n\
+ ldrh r1, [r5, #0x28]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._323 @cond_branch\n\
+ ldr r0, ._325 + 4 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._323 @cond_branch\n\
+ ldr r0, ._325 + 8 @ gBankAttacker\n\
+ mov r1, #0x2\n\
+ eor r1, r1, r2\n\
+ strb r1, [r0]\n\
+ b ._324\n\
+._326:\n\
+ .align 2, 0\n\
+._325:\n\
+ .word gBankTarget\n\
+ .word gBattleTypeFlags\n\
+ .word gBankAttacker\n\
+._323:\n\
+ ldr r0, ._330 @ gMain\n\
+ ldrh r1, [r0, #0x28]\n\
+ mov r2, #0x1\n\
+ add r0, r2, #0\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._328 @cond_branch\n\
+ ldr r0, ._330 + 4 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ add r0, r2, #0\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._328 @cond_branch\n\
+ mov r0, #0x3\n\
+ b ._329\n\
+._331:\n\
+ .align 2, 0\n\
+._330:\n\
+ .word gMain\n\
+ .word gBattleTypeFlags\n\
+._328:\n\
+ mov r0, #0x1\n\
+._329:\n\
+ bl GetBankByIdentity\n\
+ ldr r1, ._333 @ gBankAttacker\n\
+ strb r0, [r1]\n\
+._324:\n\
+ mov r0, #0x0\n\
+ bl sub_80326EC\n\
+ add r0, sp, #0x8\n\
+ ldrh r0, [r0]\n\
+ bl DoMoveAnim\n\
+ ldr r1, ._333 + 4 @ gBattleBankFunc\n\
+ ldr r0, ._333 + 8 @ gActiveBank\n\
+ ldrb r0, [r0]\n\
+ b ._332\n\
+._334:\n\
+ .align 2, 0\n\
+._333:\n\
+ .word gBankAttacker\n\
+ .word gBattleBankFunc\n\
+ .word gActiveBank\n\
+._305:\n\
+ ldrh r1, [r5, #0x28]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._336 @cond_branch\n\
+ ldr r0, ._338 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._336 @cond_branch\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x1\n\
+ bl dp11b_obj_free\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x0\n\
+ bl dp11b_obj_free\n\
+ mov r0, #0x3\n\
+ bl GetBankByIdentity\n\
+ ldr r1, ._338 + 4 @ gBankAttacker\n\
+ strb r0, [r1]\n\
+ mov r0, #0x1\n\
+ b ._337\n\
+._339:\n\
+ .align 2, 0\n\
+._338:\n\
+ .word gBattleTypeFlags\n\
+ .word gBankAttacker\n\
+._336:\n\
+ add r0, sp, #0x8\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r0, r1]\n\
+ add r0, r0, #0x9\n\
+ add r1, sp, #0x8\n\
+ strh r0, [r1]\n\
+._296:\n\
+ add r0, sp, #0x8\n\
+ mov r2, #0x0\n\
+ ldsh r0, [r0, r2]\n\
+ add r0, r0, #0x1\n\
+ lsl r2, r0, #0x10\n\
+ add r1, sp, #0x8\n\
+ strh r0, [r1]\n\
+ mov r0, #0xb1\n\
+ lsl r0, r0, #0x11\n\
+ cmp r2, r0\n\
+ ble ._347 @cond_branch\n\
+ mov r1, #0x1\n\
+ add r0, sp, #0x8\n\
+ strh r1, [r0]\n\
+ b ._347\n\
+._307:\n\
+ ldrh r1, [r5, #0x28]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._343 @cond_branch\n\
+ ldr r0, ._345 @ gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._343 @cond_branch\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x1\n\
+ bl dp11b_obj_free\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x0\n\
+ bl dp11b_obj_free\n\
+ mov r0, #0x1\n\
+ bl GetBankByIdentity\n\
+ ldr r1, ._345 + 4 @ gBankAttacker\n\
+ strb r0, [r1]\n\
+ mov r0, #0x3\n\
+._337:\n\
+ bl GetBankByIdentity\n\
+ ldr r1, ._345 + 8 @ gBankTarget\n\
+ strb r0, [r1]\n\
+ mov r0, #0x0\n\
+ bl sub_80326EC\n\
+ add r0, sp, #0x8\n\
+ ldrh r0, [r0]\n\
+ bl DoMoveAnim\n\
+ ldr r1, ._345 + 12 @ gBattleBankFunc\n\
+ ldrb r0, [r4]\n\
+._332:\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r1, ._345 + 16 @ debug_sub_803107C\n\
+ str r1, [r0]\n\
+ b ._348\n\
+._346:\n\
+ .align 2, 0\n\
+._345:\n\
+ .word gBattleTypeFlags\n\
+ .word gBankAttacker\n\
+ .word gBankTarget\n\
+ .word gBattleBankFunc\n\
+ .word debug_sub_803107C+1\n\
+._343:\n\
+ add r1, sp, #0x8\n\
+ add r0, r1, #0\n\
+ ldrh r0, [r0]\n\
+ sub r0, r0, #0x9\n\
+ strh r0, [r1]\n\
+._287:\n\
+ add r1, sp, #0x8\n\
+ add r0, r1, #0\n\
+ ldrh r0, [r0]\n\
+ sub r0, r0, #0x1\n\
+ strh r0, [r1]\n\
+ lsl r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bgt ._347 @cond_branch\n\
+ mov r2, #0xb1\n\
+ lsl r2, r2, #0x1\n\
+ add r0, r2, #0\n\
+ strh r0, [r1]\n\
+._347:\n\
+ ldr r1, ._349 @ gBattlePartyID\n\
+ ldr r4, ._349 + 4 @ gActiveBank\n\
+ ldrb r0, [r4]\n\
+ lsl r0, r0, #0x1\n\
+ add r0, r0, r1\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x64\n\
+ mul r0, r0, r1\n\
+ ldr r1, ._349 + 8 @ gPlayerParty\n\
+ add r0, r0, r1\n\
+ mov r1, #0xd\n\
+ add r2, sp, #0x8\n\
+ bl SetMonData\n\
+ ldr r2, ._349 + 12 @ gBattleMons\n\
+ ldrb r1, [r4]\n\
+ mov r0, #0x58\n\
+ mul r0, r0, r1\n\
+ add r0, r0, r2\n\
+ add r1, sp, #0x8\n\
+ ldrh r1, [r1]\n\
+ strh r1, [r0, #0xc]\n\
+ ldr r5, ._349 + 16 @ gUnknown_03004210\n\
+ ldr r1, ._349 + 20 @ 0x1016\n\
+ mov r0, #0x10\n\
+ str r0, [sp]\n\
+ mov r0, #0x38\n\
+ str r0, [sp, #0x4]\n\
+ add r0, r5, #0\n\
+ mov r2, #0x1\n\
+ mov r3, #0x37\n\
+ bl Text_FillWindowRect\n\
+ add r0, sp, #0x8\n\
+ mov r2, #0x0\n\
+ ldsh r1, [r0, r2]\n\
+ mov r0, #0xd\n\
+ mul r1, r1, r0\n\
+ ldr r0, ._349 + 24 @ gMoveNames\n\
+ add r1, r1, r0\n\
+ mov r2, #0x80\n\
+ lsl r2, r2, #0x1\n\
+ mov r6, #0x37\n\
+ str r6, [sp]\n\
+ add r0, r5, #0\n\
+ mov r3, #0x2\n\
+ bl Text_InitWindowAndPrintText\n\
+ ldr r4, ._349 + 28 @ gDisplayedStringBattle\n\
+ add r0, sp, #0x8\n\
+ mov r2, #0x0\n\
+ ldsh r1, [r0, r2]\n\
+ add r0, r4, #0\n\
+ mov r2, #0x2\n\
+ mov r3, #0x3\n\
+ bl ConvertIntToDecimalStringN\n\
+ mov r2, #0x88\n\
+ lsl r2, r2, #0x1\n\
+ str r6, [sp]\n\
+ add r0, r5, #0\n\
+ add r1, r4, #0\n\
+ mov r3, #0xa\n\
+ bl Text_InitWindowAndPrintText\n\
+ b ._348\n\
+._350:\n\
+ .align 2, 0\n\
+._349:\n\
+ .word gBattlePartyID\n\
+ .word gActiveBank\n\
+ .word gPlayerParty\n\
+ .word gBattleMons\n\
+ .word gUnknown_03004210\n\
+ .word 0x1016\n\
+ .word gMoveNames\n\
+ .word gDisplayedStringBattle\n\
+._302:\n\
+ ldr r0, ._353 @ gMain\n\
+ ldrh r0, [r0, #0x30]\n\
+ cmp r0, #0x40\n\
+ bne ._351 @cond_branch\n\
+ ldr r1, ._353 + 4 @ gAnimMoveTurn\n\
+ ldrb r0, [r1]\n\
+ sub r0, r0, #0x1\n\
+ b ._352\n\
+._354:\n\
+ .align 2, 0\n\
+._353:\n\
+ .word gMain\n\
+ .word gAnimMoveTurn\n\
+._351:\n\
+ ldr r1, ._359 @ gAnimMoveTurn\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+._352:\n\
+ strb r0, [r1]\n\
+ ldr r4, ._359 + 4 @ gDisplayedStringBattle\n\
+ ldrb r1, [r1]\n\
+ add r0, r4, #0\n\
+ mov r2, #0x2\n\
+ mov r3, #0x3\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r0, ._359 + 8 @ gUnknown_03004210\n\
+ mov r2, #0x8e\n\
+ lsl r2, r2, #0x1\n\
+ mov r1, #0x39\n\
+ str r1, [sp]\n\
+ add r1, r4, #0\n\
+ mov r3, #0x4\n\
+ bl Text_InitWindowAndPrintText\n\
+._348:\n\
+ ldr r0, ._359 + 12 @ gMain\n\
+ ldrh r2, [r0, #0x28]\n\
+ mov r1, #0xc0\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r1, #0\n\
+ and r0, r0, r2\n\
+ cmp r0, r1\n\
+ bne ._355 @cond_branch\n\
+ mov r4, #0x0\n\
+ ldr r5, ._359 + 4 @ gDisplayedStringBattle\n\
+ ldr r6, ._359 + 8 @ gUnknown_03004210\n\
+._361:\n\
+ add r0, r5, #0\n\
+ ldr r1, ._359 + 16 @ BattleText_Format\n\
+ bl StringCopy\n\
+ ldr r1, ._359 + 20 @ gBattlePartyID\n\
+ ldr r0, ._359 + 24 @ gActiveBank\n\
+ ldrb r0, [r0]\n\
+ lsl r0, r0, #0x1\n\
+ add r0, r0, r1\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x64\n\
+ mul r0, r0, r1\n\
+ ldr r1, ._359 + 28 @ gPlayerParty\n\
+ add r0, r0, r1\n\
+ add r1, r4, #0\n\
+ add r1, r1, #0xd\n\
+ bl GetMonData\n\
+ mov r1, #0xd\n\
+ mul r1, r1, r0\n\
+ ldr r0, ._359 + 32 @ gMoveNames\n\
+ add r1, r1, r0\n\
+ add r0, r5, #0\n\
+ bl StringAppend\n\
+ lsl r0, r4, #0x14\n\
+ mov r1, #0x80\n\
+ lsl r1, r1, #0x11\n\
+ add r0, r0, r1\n\
+ lsr r2, r0, #0x10\n\
+ mov r0, #0x1\n\
+ and r0, r0, r4\n\
+ mov r3, #0x2\n\
+ cmp r0, #0\n\
+ beq ._356 @cond_branch\n\
+ mov r3, #0xa\n\
+._356:\n\
+ cmp r4, #0x1\n\
+ bhi ._357 @cond_branch\n\
+ mov r0, #0x37\n\
+ b ._358\n\
+._360:\n\
+ .align 2, 0\n\
+._359:\n\
+ .word gAnimMoveTurn\n\
+ .word gDisplayedStringBattle\n\
+ .word gUnknown_03004210\n\
+ .word gMain\n\
+ .word BattleText_Format\n\
+ .word gBattlePartyID\n\
+ .word gActiveBank\n\
+ .word gPlayerParty\n\
+ .word gMoveNames\n\
+._357:\n\
+ mov r0, #0x39\n\
+._358:\n\
+ str r0, [sp]\n\
+ add r0, r6, #0\n\
+ add r1, r5, #0\n\
+ bl Text_InitWindow\n\
+ ldr r0, ._362 @ gUnknown_03004210\n\
+ bl Text_PrintWindow8002F44\n\
+ add r0, r4, #1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r4, r0, #0x18\n\
+ cmp r4, #0x3\n\
+ bls ._361 @cond_branch\n\
+ ldr r1, ._362 + 4 @ gBattleBankFunc\n\
+ ldr r0, ._362 + 8 @ gActiveBank\n\
+ ldrb r0, [r0]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r1, ._362 + 12 @ sub_802C68C\n\
+ str r1, [r0]\n\
+._355:\n\
+ add sp, sp, #0xc\n\
+ pop {r4, r5, r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+._363:\n\
+ .align 2, 0\n\
+._362:\n\
+ .word gUnknown_03004210\n\
+ .word gBattleBankFunc\n\
+ .word gActiveBank\n\
+ .word sub_802C68C+1");
+}
+
+__attribute__((naked))
+void debug_sub_803107C(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ mov r7, #0x0\n\
+ ldr r0, ._369 @ gAnimScriptCallback\n\
+ ldr r0, [r0]\n\
+ bl _call_via_r0\n\
+ ldr r0, ._369 + 4 @ gAnimScriptActive\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._364 @cond_branch\n\
+ mov r0, #0x1\n\
+ bl sub_80326EC\n\
+ ldr r4, ._369 + 8 @ gActiveBank\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x1\n\
+ mov r2, #0x7\n\
+ mov r3, #0x1\n\
+ bl dp11b_obj_instanciate\n\
+ ldrb r0, [r4]\n\
+ mov r1, #0x0\n\
+ mov r2, #0x7\n\
+ mov r3, #0x1\n\
+ bl dp11b_obj_instanciate\n\
+ ldr r0, ._369 + 12 @ gSprites\n\
+ add r2, r0, #0\n\
+ add r2, r2, #0x3e\n\
+ mov r1, #0x3f\n\
+._366:\n\
+ ldrb r0, [r2]\n\
+ lsl r0, r0, #0x1f\n\
+ cmp r0, #0\n\
+ beq ._365 @cond_branch\n\
+ add r0, r7, #1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+._365:\n\
+ add r2, r2, #0x44\n\
+ sub r1, r1, #0x1\n\
+ cmp r1, #0\n\
+ bge ._366 @cond_branch\n\
+ ldr r4, ._369 + 16 @ gDisplayedStringBattle\n\
+ add r0, r4, #0\n\
+ add r1, r7, #0\n\
+ mov r2, #0x2\n\
+ mov r3, #0x2\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r6, ._369 + 20 @ gUnknown_03004210\n\
+ mov r2, #0x91\n\
+ lsl r2, r2, #0x1\n\
+ mov r5, #0x39\n\
+ str r5, [sp]\n\
+ add r0, r6, #0\n\
+ add r1, r4, #0\n\
+ mov r3, #0x8\n\
+ bl Text_InitWindowAndPrintText\n\
+ bl GetTaskCount\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+ add r0, r4, #0\n\
+ add r1, r7, #0\n\
+ mov r2, #0x2\n\
+ mov r3, #0x2\n\
+ bl ConvertIntToDecimalStringN\n\
+ mov r2, #0x93\n\
+ lsl r2, r2, #0x1\n\
+ str r5, [sp]\n\
+ add r0, r6, #0\n\
+ add r1, r4, #0\n\
+ mov r3, #0xb\n\
+ bl Text_InitWindowAndPrintText\n\
+ mov r1, #0x0\n\
+ mov r7, #0x0\n\
+ ldr r0, ._369 + 24 @ gOamMatrixAllocBitmap\n\
+ mov r3, #0x1\n\
+ ldr r2, [r0]\n\
+._368:\n\
+ add r0, r3, #0\n\
+ LSL r0, r1\n\
+ and r0, r0, r2\n\
+ cmp r0, #0\n\
+ beq ._367 @cond_branch\n\
+ add r0, r7, #1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+._367:\n\
+ add r1, r1, #0x1\n\
+ cmp r1, #0x1f\n\
+ ble ._368 @cond_branch\n\
+ ldr r4, ._369 + 16 @ gDisplayedStringBattle\n\
+ add r0, r4, #0\n\
+ add r1, r7, #0\n\
+ mov r2, #0x2\n\
+ mov r3, #0x2\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r0, ._369 + 20 @ gUnknown_03004210\n\
+ mov r2, #0x95\n\
+ lsl r2, r2, #0x1\n\
+ mov r1, #0x39\n\
+ str r1, [sp]\n\
+ add r1, r4, #0\n\
+ mov r3, #0xe\n\
+ bl Text_InitWindowAndPrintText\n\
+ ldr r1, ._369 + 28 @ gBattleBankFunc\n\
+ ldr r0, ._369 + 8 @ gActiveBank\n\
+ ldrb r0, [r0]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r1, ._369 + 32 @ debug_sub_8030C24\n\
+ str r1, [r0]\n\
+._364:\n\
+ add sp, sp, #0x4\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._370:\n\
+ .align 2, 0\n\
+._369:\n\
+ .word gAnimScriptCallback\n\
+ .word gAnimScriptActive\n\
+ .word gActiveBank\n\
+ .word gSprites\n\
+ .word gDisplayedStringBattle\n\
+ .word gUnknown_03004210\n\
+ .word gOamMatrixAllocBitmap\n\
+ .word gBattleBankFunc\n\
+ .word debug_sub_8030C24+1");
+}
+#endif
+
void sub_802D204(void)
{
if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
diff --git a/src/battle/battle_controller_safari.c b/src/battle/battle_controller_safari.c
index 0d193d68f..5896e5e18 100644
--- a/src/battle/battle_controller_safari.c
+++ b/src/battle/battle_controller_safari.c
@@ -1,6 +1,7 @@
#include "global.h"
#include "battle_anim_81258BC.h"
#include "battle.h"
+#include "battle_interface.h"
#include "battle_message.h"
#include "data2.h"
#include "link.h"
@@ -272,6 +273,17 @@ void bx_battle_menu_t6_2(void)
sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
}
}
+#if DEBUG
+ else if (gMain.newKeys & R_BUTTON)
+ {
+ if (!ewram17810[gActiveBank].unk0_5)
+ move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, 4, 0);
+ }
+ else if (gMain.newKeys & START_BUTTON)
+ {
+ sub_804454C();
+ }
+#endif
}
void sub_812B65C(void)
diff --git a/src/battle/battle_interface.c b/src/battle/battle_interface.c
index 97568d254..9be026d53 100644
--- a/src/battle/battle_interface.c
+++ b/src/battle/battle_interface.c
@@ -79,8 +79,8 @@ extern const u16 gBattleInterfaceStatusIcons_DynPal[];
static void sub_8043D5C(struct Sprite *);
static const void *sub_8043CDC(u8);
-static void sub_8044210(u8, s16, u8);
-static void draw_status_ailment_maybe(u8);
+/*static*/ void sub_8044210(u8, s16, u8);
+/*static*/ void draw_status_ailment_maybe(u8);
extern void sub_8045180(struct Sprite *);
static void sub_8045110(struct Sprite *);
static void sub_8045048(struct Sprite *);
@@ -651,7 +651,7 @@ void sub_8043F44(u8 a)
#define CHAR_LV_SEPARATOR CHAR_PERIOD
#endif
-static void sub_8043FC0(u8 a, u8 b)
+/*static*/ void sub_8043FC0(u8 a, u8 b)
{
u8 str[30];
void *const *r7;
@@ -905,7 +905,7 @@ _0804420C: .4byte 0x04000008\n\
}
#endif
-static void sub_8044210(u8 a, s16 b, u8 c)
+/*static*/ void sub_8044210(u8 a, s16 b, u8 c)
{
u8 str[0x14];
u8 *ptr;
@@ -1277,6 +1277,8 @@ _08044548: .4byte 0x04000008\n\
}
#endif
+extern u8 gUnknown_020297ED;
+
void sub_804454C(void)
{
s32 i;
@@ -1285,7 +1287,11 @@ void sub_804454C(void)
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gSprites[gHealthboxIDs[i]].callback == SpriteCallbackDummy
+#if DEBUG
+ && (gUnknown_020297ED != 0 || GetBankSide(i) != 1)
+#else
&& GetBankSide(i) != 1
+#endif
&& (IsDoubleBattle() || GetBankSide(i) != 0))
{
u8 r6;
@@ -2359,7 +2365,7 @@ void sub_8045180(struct Sprite *sprite)
sprite->pos2.y = gSprites[spriteId].pos2.y;
}
-static void sub_80451A0(u8 a, struct Pokemon *pkmn)
+/*static*/ void sub_80451A0(u8 a, struct Pokemon *pkmn)
{
u8 nickname[POKEMON_NAME_LENGTH];
u8 gender;
@@ -2507,7 +2513,7 @@ static void sub_8045458(u8 a, u8 b)
}
}
-static void draw_status_ailment_maybe(u8 a)
+/*static*/ void draw_status_ailment_maybe(u8 a)
{
s32 r4;
s32 r4_2;
@@ -2649,7 +2655,7 @@ static u8 sub_80457E8(u8 a, u8 b)
return ret;
}
-static void sub_80458B0(u8 a)
+/*static*/ void sub_80458B0(u8 a)
{
u8 *r6;
u8 r8;
@@ -2675,7 +2681,7 @@ static void sub_80458B0(u8 a)
}
-static void sub_8045998(u8 a)
+/*static*/ void sub_8045998(u8 a)
{
u8 *r7;
u8 status;
@@ -2752,6 +2758,15 @@ void sub_8045A5C(u8 a, struct Pokemon *pkmn, u8 c)
{
if (c == 3 || c == 0)
sub_8043FC0(a, GetMonData(pkmn, MON_DATA_LEVEL));
+#if DEBUG
+ if (gUnknown_020297ED == 1)
+ {
+ if (c == 1 || c == 0)
+ sub_80440EC(a, GetMonData(pkmn, MON_DATA_HP), 0);
+ if (c == 2 || c == 0)
+ sub_80440EC(a, GetMonData(pkmn, MON_DATA_MAX_HP), 1);
+ }
+#endif
if (c == 5 || c == 0)
{
load_gfxc_health_bar(0);
diff --git a/src/battle/battle_records.c b/src/battle/battle_records.c
index 4979760d7..1532a0b2f 100644
--- a/src/battle/battle_records.c
+++ b/src/battle/battle_records.c
@@ -8,9 +8,35 @@
#include "strings2.h"
#include "trainer_card.h"
+struct DebugStruct1
+{
+ u16 var0;
+ u8 var1[10];
+};
+
extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
extern u8 gBattleOutcome;
+#if DEBUG
+const struct DebugStruct1 gUnknown_Debug_4245CC[] =
+{
+ { 1, _("NUMBER1") },
+ { 2, _("ナンバー2") },
+ { 3, _("ナンバー3") },
+ { 4, _("ナンバー4") },
+ { 5, _("ナンバー5") },
+ { 6, _("ナンバー6") },
+ { 7, _("ナンバー7") },
+};
+
+const u8 gUnknown_Debug_8424620[][4] =
+{
+ { 1, 1, 0, 0 },
+ { 2, 1, 0, 0 },
+ { 3, 1, 0, 0 },
+};
+#endif
+
static void InitLinkBattleRecord(struct LinkBattleRecord *record)
{
CpuFill16(0, record, sizeof(struct LinkBattleRecord));
@@ -197,6 +223,66 @@ void UpdateLinkBattleRecords(int id)
gLinkPlayers[gLinkPlayerMapObjects[id].linkPlayerId].language);
}
+#if DEBUG
+__attribute__((naked))
+void debug_sub_81257E0(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ add sp, sp, #0xfffffffc\n\
+ bl InitLinkBattleRecords\n\
+ mov r5, #0x0\n\
+ ldr r6, ._62 @ gUnknown_Debug_4245CC\n\
+ sub r0, r6, #2\n\
+ mov r8, r0\n\
+ ldr r7, ._62 + 4 @ gLinkPlayers\n\
+._61:\n\
+ ldr r0, ._62 + 8 @ gUnknown_Debug_8424620\n\
+ lsl r3, r5, #0x2\n\
+ add r3, r3, r0\n\
+ ldrb r4, [r3]\n\
+ sub r4, r4, #0x1\n\
+ lsl r0, r4, #0x1\n\
+ add r0, r0, r4\n\
+ lsl r0, r0, #0x2\n\
+ add r1, r0, r6\n\
+ add r0, r0, r8\n\
+ ldrh r2, [r0]\n\
+ ldrb r3, [r3, #0x1]\n\
+ ldr r0, ._62 + 12 @ gLinkPlayerMapObjects\n\
+ lsl r4, r4, #0x2\n\
+ add r4, r4, r0\n\
+ ldrb r4, [r4, #0x1]\n\
+ lsl r0, r4, #0x3\n\
+ sub r0, r0, r4\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r7\n\
+ ldrb r0, [r0, #0x1a]\n\
+ str r0, [sp]\n\
+ ldr r0, ._62 + 16 @ gSaveBlock1\n\
+ bl UpdateLinkBattleRecords_\n\
+ add r5, r5, #0x1\n\
+ cmp r5, #0x2\n\
+ bls ._61 @cond_branch\n\
+ add sp, sp, #0x4\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._63:\n\
+ .align 2, 0\n\
+._62:\n\
+ .word gUnknown_Debug_4245CC+2\n\
+ .word gLinkPlayers\n\
+ .word gUnknown_Debug_8424620\n\
+ .word gLinkPlayerMapObjects\n\
+ .word gSaveBlock1+0x30b8");
+}
+#endif
+
static void PrintLinkBattleWinsLossesDraws(struct LinkBattleRecord *records)
{
ConvertIntToDecimalStringN_DigitWidth6(gStringVar1, GetGameStat(GAME_STAT_LINK_BATTLE_WINS), STR_CONV_MODE_RIGHT_ALIGN, 4);
@@ -240,7 +326,8 @@ static void PrintLinkBattleRecord(struct LinkBattleRecord *record, u8 y)
}
}
-void ShowLinkBattleRecords(void) {
+void ShowLinkBattleRecords(void)
+{
s32 i;
Menu_DrawStdWindowFrame(1, 0, 28, 18);
sub_8072BD8(gOtherText_BattleResults, 0, 1, 240);
diff --git a/src/battle/battle_util.c b/src/battle/battle_util.c
index 87b6952ff..194a002d3 100644
--- a/src/battle/battle_util.c
+++ b/src/battle/battle_util.c
@@ -22,6 +22,8 @@
#include "constants/species.h"
#include "constants/weather.h"
+extern u8 gUnknown_02023A14_50;
+
extern const u8* gBattlescriptCurrInstr;
extern u8 gActiveBank;
extern u8 gBattleBufferB[4][0x200];
@@ -1736,17 +1738,14 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
else
moveType = gBattleMoves[move].type;
- //_080184AC
switch (caseID)
{
case ABILITYEFFECT_ON_SWITCHIN: // 0
- //_08018518
if (gBankAttacker >= gNoOfAllBanks)
gBankAttacker = bank;
switch (gLastUsedAbility)
{
case 0xFF: //weather from overworld
- //_08018586
switch (GetCurrentWeather())
{
case WEATHER_RAIN_LIGHT:
@@ -1786,7 +1785,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_DRIZZLE:
- //_08018680
if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
{
gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY);
@@ -1796,7 +1794,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_SAND_STREAM:
- //_080186B8
if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT))
{
gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
@@ -1806,7 +1803,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_DROUGHT:
- //_080186F0
if (!(gBattleWeather & WEATHER_SUN_PERMANENT))
{
gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
@@ -1816,7 +1812,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_INTIMIDATE:
- //_08018728
if (!(gSpecialStatuses[bank].intimidatedPoke))
{
gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES;
@@ -1824,7 +1819,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_FORECAST:
- //_0801875C
effect = CastformDataTypeChange(bank);
if (effect != 0)
{
@@ -1834,7 +1828,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_TRACE:
- //_080187A0
if (!(gSpecialStatuses[bank].traced))
{
gStatuses3[bank] |= STATUS3_TRACE;
@@ -1843,7 +1836,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
break;
case ABILITY_CLOUD_NINE:
case ABILITY_AIR_LOCK:
- //_080187DC
{
// that's a weird choice for a variable, why not use i or bank?
for (target1 = 0; target1 < gNoOfAllBanks; target1++)
@@ -1862,7 +1854,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_ENDTURN: // 1
- //_08018814
if (gBattleMons[bank].hp != 0)
{
gBankAttacker = bank;
@@ -1922,7 +1913,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_MOVES_BLOCK: // 2
- //_08018A40
if (gLastUsedAbility == ABILITY_SOUNDPROOF)
{
for (i = 0; gSoundMovesTable[i] != 0xFFFF; i++)
@@ -1940,7 +1930,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_ABSORBING: // 3
- //_08018AD8
if (move)
{
switch (gLastUsedAbility)
@@ -2010,11 +1999,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_CONTACT: // 4
- //_08018CF0
switch (gLastUsedAbility)
{
case ABILITY_COLOR_CHANGE:
- //_08018DCC
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
&& move != MOVE_STRUGGLE
&& gBattleMoves[move].power != 0
@@ -2035,7 +2022,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_ROUGH_SKIN:
- //_08018E94
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
&& gBattleMons[gBankAttacker].hp != 0
&& !gProtectStructs[gBankAttacker].confusionSelfDmg
@@ -2051,100 +2037,195 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_EFFECT_SPORE:
- //_08018F54
- if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
- && gBattleMons[gBankAttacker].hp != 0
- && !gProtectStructs[gBankAttacker].confusionSelfDmg
- && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
- && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
- && (Random() % 10) == 0)
- {
- do
- {
- gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3;
- } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0);
- if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3)
- gBattleCommunication[MOVE_EFFECT_BYTE] += 2;
- gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40;
- BattleScriptPushCursor();
- gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
- gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
- effect++;
- }
+ if (DEBUG && (gUnknown_02023A14_50 & 4))
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT))
+ {
+ do
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3;
+ } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0);
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3)
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
+ else
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (Random() % 10) == 0)
+ {
+ do
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3;
+ } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0);
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3)
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
break;
case ABILITY_POISON_POINT:
- //_0801904C
- if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
- && gBattleMons[gBankAttacker].hp != 0
- && !gProtectStructs[gBankAttacker].confusionSelfDmg
- && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
- && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
- && (Random() % 3) == 0)
- {
- gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42;
- BattleScriptPushCursor();
- gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
- gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
- effect++;
- }
+ if (DEBUG && (gUnknown_02023A14_50 & 4))
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT))
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
+ else
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
break;
case ABILITY_STATIC:
- //_08019128
- if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
- && gBattleMons[gBankAttacker].hp != 0
- && !gProtectStructs[gBankAttacker].confusionSelfDmg
- && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
- && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
- && (Random() % 3) == 0)
- {
- gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45;
- BattleScriptPushCursor();
- gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
- gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
- effect++;
- }
+ if (DEBUG && (gUnknown_02023A14_50 & 4))
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT))
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
+ else
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
break;
case ABILITY_FLAME_BODY:
- //_08019204
- if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
- && gBattleMons[gBankAttacker].hp != 0
- && !gProtectStructs[gBankAttacker].confusionSelfDmg
- && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
- && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
- && (Random() % 3) == 0)
- {
- gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43;
- BattleScriptPushCursor();
- gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
- gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
- effect++;
- }
+ if (DEBUG && (gUnknown_02023A14_50 & 4))
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special))
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
+ else
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43;
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ }
break;
case ABILITY_CUTE_CHARM:
- //_080192E0
- if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
- && gBattleMons[gBankAttacker].hp != 0
- && !gProtectStructs[gBankAttacker].confusionSelfDmg
- && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
- && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
- && gBattleMons[gBankTarget].hp != 0
- && (Random() % 3) == 0
- && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS
- && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef)
- && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
- && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF
- && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF)
- {
- gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10);
- BattleScriptPushCursor();
- gBattlescriptCurrInstr = BattleScript_CuteCharmActivates;
- effect++;
- }
+ if (DEBUG && (gUnknown_02023A14_50 & 4))
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMons[gBankTarget].hp != 0
+ && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef)
+ && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF
+ && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF)
+ {
+ gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10);
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_CuteCharmActivates;
+ effect++;
+ }
+ }
+ else
+ {
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMons[gBankTarget].hp != 0
+ && (Random() % 3) == 0
+ && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef)
+ && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF
+ && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF)
+ {
+ gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10);
+ BattleScriptPushCursor();
+ gBattlescriptCurrInstr = BattleScript_CuteCharmActivates;
+ effect++;
+ }
+ }
break;
}
break;
case ABILITYEFFECT_IMMUNITY: // 5
- //_08019448
{
for (bank = 0; bank < gNoOfAllBanks; bank++)
{
@@ -2228,7 +2309,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_FORECAST: // 6
- //_080197B4
{
for (bank = 0; bank < gNoOfAllBanks; bank++)
{
@@ -2247,7 +2327,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_SYNCHRONIZE: // 7
- //_08019804
if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
{
gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
@@ -2263,7 +2342,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_ATK_SYNCHRONIZE: // 8
- //_08019880
if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
{
gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
@@ -2279,7 +2357,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_INTIMIDATE1: // 9
- //_080198FC
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleMons[i].ability == ABILITY_INTIMIDATE && gStatuses3[i] & STATUS3_INTIMIDATE_POKES)
@@ -2294,7 +2371,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_TRACE: // 11
- //_08019940
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleMons[i].ability == ABILITY_TRACE && (gStatuses3[i] & STATUS3_TRACE))
@@ -2308,7 +2384,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0
&& gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0)
{
- //_080199AE
gActiveBank = GetBankByIdentity(((Random() & 1) * 2) | side);
gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
@@ -2316,7 +2391,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
else if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0)
{
- //_08019A34
gActiveBank = target1;
gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
@@ -2324,7 +2398,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
else if (gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0)
{
- //_08019A78
gActiveBank = target2;
gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
@@ -2332,7 +2405,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
}
else
- //_08019ABC
{
gActiveBank = target1;
if (gBattleMons[target1].ability && gBattleMons[target1].hp)
@@ -2364,7 +2436,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_INTIMIDATE2: // 10
- //_08019B1C
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleMons[i].ability == ABILITY_INTIMIDATE && (gStatuses3[i] & STATUS3_INTIMIDATE_POKES))
@@ -2380,7 +2451,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_CHECK_OTHER_SIDE: // 12
- //_08019B60
side = GetBankSide(bank);
for (i = 0; i < gNoOfAllBanks; i++)
{
@@ -2392,7 +2462,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_CHECK_BANK_SIDE: // 13
- //_08019BBC
side = GetBankSide(bank);
for (i = 0; i < gNoOfAllBanks; i++)
{
@@ -2404,7 +2473,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_FIELD_SPORT: // 14
- //_08019C18
switch (gLastUsedAbility)
{
case 0xFD:
@@ -2434,7 +2502,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_CHECK_ON_FIELD: // 19
- //_08019CD4
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleMons[i].ability == ability && gBattleMons[i].hp != 0)
@@ -2445,7 +2512,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK: // 15
- //_08019D18
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleMons[i].ability == ability && i != bank)
@@ -2456,7 +2522,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_COUNT_OTHER_SIZE: // 16
- //_08019D5C
side = GetBankSide(bank);
for (i = 0; i < gNoOfAllBanks; i++)
{
@@ -2468,7 +2533,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_COUNT_BANK_SIDE: // 17
- //_08019DB8
side = GetBankSide(bank);
for (i = 0; i < gNoOfAllBanks; i++)
{
@@ -2480,7 +2544,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_COUNT_ON_FIELD: // 18
- //_08019F44
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleMons[i].ability == ability && i != bank)
@@ -2491,7 +2554,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
}
- //_08019F76
if (effect && caseID < 0xC && gLastUsedAbility != 0xFF)
RecordAbilityBattle(bank, gLastUsedAbility);
}
@@ -3385,17 +3447,25 @@ u8 IsMonDisobedient(void)
if (gBattleTypeFlags & BATTLE_TYPE_LINK
|| GetBankSide(gBankAttacker) == 1
- || !IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName)
- || FlagGet(FLAG_BADGE08_GET))
- return 0;
+ || !IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName))
+ return 0;
- obedienceLevel = 10;
- if (FlagGet(FLAG_BADGE02_GET))
- obedienceLevel = 30;
- if (FlagGet(FLAG_BADGE04_GET))
- obedienceLevel = 50;
- if (FlagGet(FLAG_BADGE06_GET))
- obedienceLevel = 70;
+ if (DEBUG && (gUnknown_02023A14_50 & 0x40))
+ {
+ obedienceLevel = 10;
+ }
+ else
+ {
+ if (FlagGet(FLAG_BADGE08_GET))
+ return 0;
+ obedienceLevel = 10;
+ if (FlagGet(FLAG_BADGE02_GET))
+ obedienceLevel = 30;
+ if (FlagGet(FLAG_BADGE04_GET))
+ obedienceLevel = 50;
+ if (FlagGet(FLAG_BADGE06_GET))
+ obedienceLevel = 70;
+ }
if (gBattleMons[gBankAttacker].level <= obedienceLevel)
return 0;
diff --git a/src/contest.c b/src/contest.c
index ef16f0129..ef1a1a70e 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -33,6 +33,8 @@
#include "util.h"
#include "contest_ai.h"
+extern u8 gUnknown_020297ED;
+
extern u8 AreMovesContestCombo(u16, u16); // I don't think this is a bool
extern void sub_80C8A38(u8);
extern void sub_80C8AD0(u8);
@@ -238,6 +240,7 @@ void sub_80B0BC4(u8, bool8);
void sub_80B0C5C(struct Sprite *);
void sub_80B0CB0(struct Sprite *);
void sub_80B0CDC(u8, int);
+void unref_sub_80B0CF4(void);
void sub_80B0D7C(void);
void sub_80B1118(void);
void sub_80B114C(u8);
@@ -613,6 +616,10 @@ void sub_80AB9A0(u8 taskId)
void ContestMainCallback2(void)
{
+#if DEBUG
+ if (gUnknown_020297ED == 1 && gMain.newKeys == 4)
+ unref_sub_80B0CF4();
+#endif
AnimateSprites();
RunTasks();
BuildOamBuffer();
@@ -732,6 +739,8 @@ void sub_80ABCDC(u8 taskId)
gTasks[taskId].func = sub_80ABEA0;
}
+void debug_sub_80B9EBC(u8);
+
// Handle move selection input
void sub_80ABEA0(u8 taskId)
{
@@ -804,10 +813,193 @@ void sub_80ABEA0(u8 taskId)
if (numMoves > 1)
PlaySE(SE_SELECT);
break;
+#if DEBUG
+ case START_BUTTON:
+ if (gUnknown_020297ED == 1 && !(gIsLinkContest & 1))
+ {
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = gContestMons[gContestPlayerMonIndex].moves[0];
+ gTasks[taskId].func = debug_sub_80B9EBC;
+ }
+ break;
+#endif
}
}
}
+#if DEBUG
+
+void debug_sub_80BA054(u8);
+
+void debug_sub_80B9EBC(u8 taskId)
+{
+ u8 text[100];
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ Text_FillWindowRectDefPalette(
+ &gUnknown_03004210,
+ 0,
+ gUnknown_083CA340[0][0],
+ gUnknown_083CA340[0][1],
+ gUnknown_083CA340[0][2],
+ gUnknown_083CA340[0][3]);
+ Text_InitWindowAndPrintText(
+ &gUnknown_03004210,
+ gMoveNames[gTasks[taskId].data[1]],
+ 776,
+ gUnknown_083CA340[0][0],
+ gUnknown_083CA340[0][1]);
+ ConvertIntToDecimalStringN(text, gTasks[taskId].data[1], 2, 3);
+ Text_InitWindowAndPrintText(
+ &gUnknown_03004210,
+ text,
+ 796,
+ gUnknown_083CA340[1][0],
+ gUnknown_083CA340[1][1]);
+ sub_80AED58();
+ sub_80AEBEC(gTasks[taskId].data[1]);
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ switch (gMain.newAndRepeatedKeys)
+ {
+ case 0x20:
+ gTasks[taskId].data[1] -= 1;
+ if (gTasks[taskId].data[1] < 1)
+ gTasks[taskId].data[1] = 354;
+ gTasks[taskId].data[0]--;
+ break;
+ case 0x200:
+ gTasks[taskId].data[1] -= 10;
+ if (gTasks[taskId].data[1] < 1)
+ gTasks[taskId].data[1] = 354;
+ gTasks[taskId].data[0]--;
+ break;
+ case 0x10:
+ gTasks[taskId].data[1] += 1;
+ if (gTasks[taskId].data[1] > 354)
+ gTasks[taskId].data[1] = 1;
+ gTasks[taskId].data[0]--;
+ break;
+ case 0x100:
+ gTasks[taskId].data[1] += 10;
+ if (gTasks[taskId].data[1] > 354)
+ gTasks[taskId].data[1] = 1;
+ gTasks[taskId].data[0]--;
+ break;
+ case 4:
+ case 8:
+ gBattle_BG0_Y = 0;
+ gBattle_BG2_Y = 0;
+ sub_80B1BDC();
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].func = debug_sub_80BA054;
+ break;
+ case 2:
+ gBattle_BG0_Y = DISPLAY_HEIGHT;
+ gBattle_BG2_Y = DISPLAY_HEIGHT;
+ gContestMons[gContestPlayerMonIndex].moves[0] = gTasks[taskId].data[1];
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].func = sub_80ABCDC;
+ break;
+ }
+ break;
+ }
+}
+
+void debug_sub_80BA054(u8 taskId)
+{
+ s32 i;
+ u8 r6;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ for (i = 0; i < 4; i++)
+ gBattleMonForms[i] = 0;
+ memset(&shared19348, 0, sizeof(shared19348));
+ sub_80B28F0(gContestPlayerMonIndex);
+ r6 = sub_80AE9FC(
+ gContestMons[gContestPlayerMonIndex].species,
+ gContestMons[gContestPlayerMonIndex].otId,
+ gContestMons[gContestPlayerMonIndex].personality);
+ gSprites[r6].pos2.x = 120;
+ gSprites[r6].callback = sub_80AD8FC;
+ gTasks[taskId].data[2] = r6;
+ gObjectBankIDs[gBankAttacker] = r6;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[0]++;
+ sContest.unk1925E = 0;
+ break;
+ case 1:
+ r6 = gTasks[taskId].data[2];
+ if (gSprites[r6].callback == SpriteCallbackDummy)
+ {
+ sContestantStatus[gContestPlayerMonIndex].currMove = gTasks[taskId].data[1];
+ sub_80B2790(gContestPlayerMonIndex);
+ sub_80B28F0(gContestPlayerMonIndex);
+ SelectContestMoveBankTarget(gTasks[taskId].data[1]);
+ DoMoveAnim(gTasks[taskId].data[1]);
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 2:
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ sub_80B28CC(gContestPlayerMonIndex);
+ if (sContest.unk1925E != 0)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[0] = 20;
+ }
+ else
+ {
+ gTasks[taskId].data[0]++;
+ }
+ }
+ break;
+ case 3:
+ gTasks[taskId].data[3]++;
+ if (gTasks[taskId].data[3] == 21)
+ {
+ r6 = gTasks[taskId].data[2];
+ gSprites[r6].callback = sub_80AD92C;
+ sub_80B1B14();
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 4:
+ r6 = gTasks[taskId].data[2];
+ if (gSprites[r6].invisible)
+ {
+ FreeSpriteOamMatrix(&gSprites[r6]);
+ DestroySprite(&gSprites[r6]);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].func = debug_sub_80B9EBC;
+ gBattle_BG0_Y = DISPLAY_HEIGHT;
+ gBattle_BG2_Y = DISPLAY_HEIGHT;
+ }
+ break;
+ case 20:
+ if (gTasks[taskId].data[10]++ > 30)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[0] = 1;
+ }
+ break;
+ }
+}
+
+#endif
+
void sub_80AC0AC(s8 a)
{
MenuCursor_SetPos814A880(4, 88 + a * 16);
diff --git a/src/data/pokedex_entries_de.h b/src/data/pokedex_entries_de.h
index 0f64cba66..413b73d90 100644
--- a/src/data/pokedex_entries_de.h
+++ b/src/data/pokedex_entries_de.h
@@ -6337,7 +6337,8 @@ static const u8 DexDescription_Deoxys_2[] = _(
"dieses POKéMON ist sein Gehirn.");
#endif
-static const struct PokedexEntry gPokedexEntries[] = {
+const struct PokedexEntry gPokedexEntries[] =
+{
{
// Dummy
.categoryName = _("UNBEKANNT"),
diff --git a/src/data/pokedex_entries_en.h b/src/data/pokedex_entries_en.h
index 86da3d67b..933b1fc7d 100644
--- a/src/data/pokedex_entries_en.h
+++ b/src/data/pokedex_entries_en.h
@@ -5389,7 +5389,7 @@ static const u8 DexDescription_Deoxys_2[] = _(
"chest appears to be its brain.");
#endif
-static const struct PokedexEntry gPokedexEntries[] =
+const struct PokedexEntry gPokedexEntries[] =
{
{ //Dummy
.categoryName = _("UNKNOWN"),
diff --git a/src/debug/kagaya_debug_menu.c b/src/debug/kagaya_debug_menu.c
new file mode 100644
index 000000000..3cb36ce0c
--- /dev/null
+++ b/src/debug/kagaya_debug_menu.c
@@ -0,0 +1,183 @@
+#if DEBUG
+
+#include "global.h"
+#include "field_effect.h"
+#include "field_control_avatar.h"
+#include "field_player_avatar.h"
+#include "main.h"
+#include "menu.h"
+#include "overworld.h"
+#include "palette.h"
+#include "random.h"
+#include "region_map.h"
+#include "script.h"
+#include "slot_machine.h"
+#include "trainer_card.h"
+
+extern u8 (*gMenuCallback)(void);
+
+void InitKagayaDebugMenu_B(void);
+u8 debug_sub_80B061C(void);
+u8 KagayaDebugMenu_TrainerCard(void);
+u8 debug_sub_80B068C(void);
+u8 KagayaDebugMenu_CardToExchange(void);
+u8 debug_sub_80B06E0(void);
+u8 KagayaDebugMenu_SlotMachine(void);
+u8 Kagaya_80B0734(void);
+u8 debug_sub_80B07DC(void);
+
+const u8 Str_83EBB34[] = _("Trainer’s card");
+const u8 Str_83EBB43[] = _("Card to exchange");
+const u8 Str_83EBB54[] = _("Slot machine");
+
+const struct MenuAction _83EBB64[] =
+{
+ { Str_83EBB34, KagayaDebugMenu_TrainerCard },
+ { Str_83EBB43, KagayaDebugMenu_CardToExchange },
+ { Str_83EBB54, KagayaDebugMenu_SlotMachine },
+};
+
+u8 InitKagayaDebugMenu_A(void)
+{
+ InitKagayaDebugMenu_B();
+ return 0;
+}
+
+void InitKagayaDebugMenu_B(void)
+{
+ Menu_EraseScreen();
+ Menu_DrawStdWindowFrame(0, 0, 14, 7);
+ Menu_PrintItems(2, 1, 3, _83EBB64);
+ InitMenu(0, 1, 1, 3, 0, 13);
+ gMenuCallback = debug_sub_80B061C;
+}
+
+u8 debug_sub_80B061C(void)
+{
+ s8 input = Menu_ProcessInput();
+
+ if (input == -2)
+ {
+ return 0;
+ }
+ else if (input == -1)
+ {
+ CloseMenu();
+ return 1;
+ }
+ else
+ {
+ gMenuCallback = _83EBB64[input].func;
+ return 0;
+ }
+}
+
+u8 KagayaDebugMenu_TrainerCard(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gMenuCallback = debug_sub_80B068C;
+ return 0;
+}
+
+u8 debug_sub_80B068C(void)
+{
+ if (!UpdatePaletteFade())
+ {
+ debug_sub_80A0710(sub_805469C);
+ CloseMenu();
+ ScriptContext2_Enable();
+ return 1;
+ }
+ return 0;
+}
+
+u8 KagayaDebugMenu_CardToExchange(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gMenuCallback = debug_sub_80B06E0;
+ return 0;
+}
+
+u8 debug_sub_80B06E0(void)
+{
+ if (!UpdatePaletteFade())
+ {
+ debug_sub_80A073C(sub_805469C);
+ CloseMenu();
+ ScriptContext2_Enable();
+ return 1;
+ }
+ return 0;
+}
+
+u8 KagayaDebugMenu_SlotMachine(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gMenuCallback = Kagaya_80B0734;
+ return 0;
+}
+
+u8 Kagaya_80B0734(void)
+{
+ if (!UpdatePaletteFade())
+ {
+ debug_sub_811609C(Random() % 6, sub_805469C);
+ CloseMenu();
+ ScriptContext2_Enable();
+ return 1;
+ }
+ return 0;
+}
+
+u8 debug_sub_80B0770(void)
+{
+ if (!(gPlayerAvatar.flags & 8))
+ {
+ CloseMenu();
+ if (IsPlayerFacingSurfableFishableWater())
+ {
+ gFieldEffectArguments[0] = 0;
+ FieldEffectStart(9);
+ }
+ }
+ else
+ {
+ CloseMenu();
+ }
+ return 1;
+}
+
+u8 debug_sub_80B07B0(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gMenuCallback = debug_sub_80B07DC;
+ return 0;
+}
+
+u8 debug_sub_80B07DC(void)
+{
+ if (!UpdatePaletteFade())
+ {
+ CloseMenu();
+ SetMainCallback2(CB2_InitFlyRegionMap);
+ return 1;
+ }
+ return 0;
+}
+
+u8 debug_sub_80B0800(void)
+{
+ u8 r2;
+
+ CloseMenu();
+ r2 = sub_8068F18();
+ if (r2 != 0)
+ {
+ gFieldEffectArguments[0] = 0;
+ gFieldEffectArguments[1] = r2 - 1;
+ FieldEffectStart(0x2C);
+ }
+ return 1;
+}
+
+#endif // DEBUG
diff --git a/src/debug/nakamura_debug_menu.c b/src/debug/nakamura_debug_menu.c
new file mode 100644
index 000000000..550ac7bbd
--- /dev/null
+++ b/src/debug/nakamura_debug_menu.c
@@ -0,0 +1,189 @@
+#if DEBUG
+#include "global.h"
+#include "menu.h"
+
+EWRAM_DATA u8 _nakamuraData0 = 0;
+EWRAM_DATA u8 _nakamuraData1 = 0;
+EWRAM_DATA u8 _nakamuraData2 = 0;
+EWRAM_DATA u8 _nakamuraData3 = 0;
+EWRAM_DATA u8 _nakamuraData4 = 0;
+EWRAM_DATA u8 _nakamuraData5 = 0;
+EWRAM_DATA u16 _nakamuraData6 = 0;
+EWRAM_DATA u16 _nakamuraData8 = 0;
+EWRAM_DATA u16 _nakamuraDataA = 0;
+EWRAM_DATA u16 _nakamuraDataC = 0;
+
+__attribute__((unused)) static u8 _nakamuraStatic0[0x18];
+__attribute__((unused)) static u8 _nakamuraStatic18;
+__attribute__((unused)) static u8 gDebugFiller3000814[4];
+
+asm(".global _nakamuraStatic0");
+asm(".global _nakamuraStatic18");
+
+u8 debug_sub_815FC54();
+u8 debug_sub_815F2B4();
+u8 debug_sub_815FC94();
+u8 debug_sub_815FB1C();
+u8 debug_sub_815F2F4();
+u8 debug_sub_815F62C();
+u8 debug_sub_815FBE8();
+u8 debug_sub_815FE1C();
+u8 debug_sub_8160D98();
+
+const u8 Str_843E36C[] = _("Berries");
+const u8 Str_843E374[] = _("Goods");
+const u8 Str_843E37A[] = _("{PKMN} list");
+const u8 Str_843E382[] = _("トラップ");
+const u8 Str_843E387[] = _("Move your base");
+const u8 Str_843E396[] = _("Moving {PKMN}");
+const u8 Str_843E3A0[] = _("Fishing points");
+const u8 Str_843E3AF[] = _("Set {POKEBLOCK}");
+const u8 Str_843E3B9[] = _("Make bases(to max)");
+const u8 Str_843E3CC[] = _("Base location");
+
+const struct MenuAction _843E3DC[] = {
+ { Str_843E36C, debug_sub_815FC54 },
+ { Str_843E37A, debug_sub_815F2B4 },
+ { Str_843E374, debug_sub_815FC94 },
+ { Str_843E387, debug_sub_815FB1C },
+ { Str_843E3B9, debug_sub_815F2F4 },
+ { Str_843E3CC, debug_sub_815F62C },
+ { Str_843E396, debug_sub_815FBE8 },
+ { Str_843E3A0, debug_sub_815FE1C },
+ { Str_843E3AF, debug_sub_8160D98 },
+};
+
+const u8 _843E424[][4] = {
+ { 1, 118, 47, 14 },
+ { 2, 125, 53, 10 },
+ { 3, 113, 49, 8 },
+ { 0xB, 118, 67, 6 },
+ { 0xC, 121, 40, 11 },
+ { 0xD, 111, 35, 1 },
+ { 0x15, 115, 20, 53 },
+ { 0x16, 121, 18, 13 },
+ { 0x17, 119, 26, 81 },
+ { 0x1F, 127, 59, 67 },
+ { 0x20, 125, 55, 11 },
+ { 0x21, 111, 27, 27 },
+ { 0x29, 114, 9, 47 },
+ { 0x2A, 115, 32, 39 },
+ { 0x2B, 115, 23, 8 },
+ { 0x33, 114, 30, 51 },
+ { 0x34, 115, 26, 15 },
+ { 0x35, 115, 32, 46 },
+ { 0x3D, 114, 11, 62 },
+ { 0x3E, 115, 21, 18 },
+ { 0x3F, 115, 25, 24 },
+ { 0x47, 114, 19, 70 },
+ { 0x48, 115, 32, 6 },
+ { 0x49, 114, 32, 57 },
+ { 0x51, 116, 71, 4 },
+ { 0x52, 123, 47, 3 },
+ { 0x53, 123, 57, 5 },
+ { 0x5B, 116, 79, 11 },
+ { 0x5C, 123, 49, 3 },
+ { 0x5D, 120, 18, 12 },
+ { 0x65, 120, 28, 62 },
+ { 0x66, 116, 56, 6 },
+ { 0x67, 119, 16, 81 },
+ { 0x6F, 120, 30, 62 },
+ { 0x70, 116, 55, 15 },
+ { 0x71, 119, 16, 28 },
+ { 0x79, 111, 33, 34 },
+ { 0x7A, 118, 29, 5 },
+ { 0x7B, 127, 45, 24 },
+ { 0x83, 111, 24, 36 },
+ { 0x84, 125, 7, 25 },
+ { 0x85, 115, 8, 30 },
+ { 0x8D, 111, 34, 50 },
+ { 0x8E, 127, 59, 72 },
+ { 0x8F, 127, 61, 21 },
+ { 0x97, 127, 67, 63 },
+ { 0x98, 125, 24, 32 },
+ { 0x99, 111, 35, 31 },
+ { 0xA1, 111, 13, 19 },
+ { 0xA2, 121, 43, 7 },
+ { 0xA3, 118, 47, 5 },
+ { 0xA4, 111, 14, 19 },
+ { 0xAB, 118, 46, 5 },
+ { 0xAC, 121, 42, 7 },
+ { 0xAD, 119, 19, 76 },
+ { 0xAE, 115, 7, 20 },
+ { 0xB5, 110, 16, 25 },
+ { 0xB6, 114, 11, 27 },
+ { 0xB7, 115, 8, 20 },
+ { 0xBF, 110, 17, 25 },
+ { 0xC0, 114, 12, 27 },
+ { 0xC1, 119, 18, 76 },
+ { 0xC9, 119, 5, 2 },
+ { 0xCA, 119, 4, 89 },
+ { 0xCB, 120, 38, 54 },
+ { 0xCC, 120, 5, 76 },
+ { 0xD3, 119, 5, 15 },
+ { 0xD4, 119, 7, 101 },
+ { 0xD5, 120, 31, 23 },
+ { 0xDD, 119, 34, 24 },
+ { 0xDE, 120, 26, 10 },
+ { 0xDF, 119, 4, 15 },
+ { 0xE7, 119, 31, 73 },
+ { 0xE8, 120, 29, 85 },
+ { 0xE9, 119, 6, 2 },
+};
+
+const u8 Str_843E550[] = _("R");
+const u8 Str_843E552[] = _("X");
+const u8 Str_843E554[] = _("Y");
+const u8 Str_843E556[] = _(
+ "♂1\n"
+ "♂2\n"
+ "♂3\n"
+ "♂4\n"
+ "♂5\n"
+ "♀1\n"
+ "♀2\n"
+ "♀3\n"
+ "♀4\n"
+ "♀5");
+const u8 Str_843E574[] = _("ー");
+const u8 Str_843E576[] = _("あ");
+const u8 Str_843E578[] = _("ア");
+const u8 Str_843E57A[] = _("A");
+const u8 Str_843E57C[] = _("a");
+const u8 Str_843E57E[] = _("0");
+const u8 Str_843E580[] = _(
+ "ADD\n"
+ "DEL\n"
+ "EXIT");
+const u8 Str_843E58D[] = _(
+ "Fishing location R119\n"
+ " Y1\n"
+ " Y2\n"
+ " Y3\n"
+ "Encounter location\n"
+ "\n"
+ "\n"
+ "front of you");
+const u8 _843E5D1[] = {0x0F, 0x16, 0x19};
+const u8 Str_843E5D4[] = _(
+ "Aボタン {ESCAPE}\p"
+ "  Bボタン ー\n"
+ "START けってい");
+const u8 Str_843E5F0[] = _("?");
+const u8 Str_843E5F2[] = _("HP どりょくち");
+const u8 Str_843E5FB[] = _("こうげき どりょくち");
+const u8 Str_843E606[] = _("ぼうぎょ どりょくち");
+const u8 Str_843E611[] = _("すばやさ どりょくち");
+const u8 Str_843E61C[] = _("とくこう どりょくち");
+const u8 Str_843E627[] = _("とくぼう どりょくち");
+const u8 Str_843E632[] = _("なつきど");
+const u8 Str_843E637[] = _("どりょくち ごうけい");
+const u8 Str_843E642[] = _("ここから");
+const u8 Str_843E647[] = _("ここまで");
+const u8 Str_843E64C[] = _("かいすう");
+const u8 Str_843E651[] = _("けっか");
+const u8 Str_843E655[] = _("かい");
+const u8 Str_843E658[] = _("0");
+const u8 Str_843E65A[] = _("はんい");
+
+#endif // DEBUG
diff --git a/src/debug/nohara_debug_menu.c b/src/debug/nohara_debug_menu.c
new file mode 100644
index 000000000..b3885ff76
--- /dev/null
+++ b/src/debug/nohara_debug_menu.c
@@ -0,0 +1,12 @@
+#if DEBUG
+#include "global.h"
+
+__attribute__((unused)) static u8 gDebug_03000724;
+__attribute__((unused)) static u8 gDebug_03000725;
+__attribute__((unused)) static u8 gDebug_03000726;
+
+asm(".global gDebug_03000724");
+asm(".global gDebug_03000725");
+asm(".global gDebug_03000726");
+
+#endif
diff --git a/src/debug/start_menu_debug.c b/src/debug/start_menu_debug.c
new file mode 100644
index 000000000..4690368d8
--- /dev/null
+++ b/src/debug/start_menu_debug.c
@@ -0,0 +1,6051 @@
+#if DEBUG
+
+#include "global.h"
+#include "constants/songs.h"
+#include "battle.h"
+#include "debug.h"
+#include "link.h"
+#include "main.h"
+#include "menu.h"
+#include "mystery_event_menu.h"
+#include "overworld.h"
+#include "reset_rtc_screen.h"
+#include "rtc.h"
+#include "save.h"
+#include "sound.h"
+#include "task.h"
+#include "text.h"
+#include "trade.h"
+
+// berry_blender.c
+extern void unref_sub_80524BC(void);
+
+void debug_sub_8076BB4(u8);
+void debug_sub_8077CF4();
+
+u8 DebugMenu_Exit(void);
+u8 DebugMenu_OpenWatanabe(void);
+u8 DebugMenu_OpenSogabe(void);
+u8 DebugMenu_OpenTamada(void);
+u8 DebugMenu_OpenKagaya(void);
+u8 DebugMenu_OpenMatsuda(void);
+u8 DebugMenu_OpenNohara(void);
+u8 DebugMenu_OpenNakamura(void);
+u8 DebugMenu_Teleport(void);
+u8 DebugMenu_EditPKMN(void);
+u8 DebugMenu_SwitchBG(void);
+u8 DebugMenu_OpenMori(void);
+u8 DebugMenu_OpenTomomichi(void);
+u8 DebugMenu_OpenAoki(void);
+u8 DebugMenu_OpenTaya(void);
+u8 DebugMenu_ToggleClearFlag(void);
+u8 DebugMenu_ControlEncounter(void);
+u8 DebugMenu_PTime(void);
+u8 DebugMenu_MakeItems(void);
+u8 debug_sub_8091300(void);
+u8 DebugMenu_ViewPortraits(void);
+u8 DebugMenu_TimeRecords(void);
+u8 DebugMenu_SetTime(void);
+u8 DebugMenu_NationalDex(void);
+u8 DebugMenu_CreatePKMN(void);
+u8 DebugMenu_ViewPokemonGraphics(void);
+u8 DebugMenu_BattleForDebug(void);
+u8 DebugMenu_AllBadges(void);
+u8 DebugMenu_HoennNationalDex(void);
+u8 DebugMenu_SetRamBerry(void);
+u8 DebugMenu_UseHM(void);
+u8 DebugMenu_OpenIwasawa(void);
+u8 DebugMenu_ToggleBGM(void);
+u8 DebugMenu_OpenSizeComparison(void);
+u8 DebugMenu_Safari(void);
+u8 DebugMenu_RematchTrainers(void);
+u8 DebugMenu_MiragaIslandRND(void);
+u8 DebugMenu_HallOfFame(void);
+u8 DebugMenu_OpenMysteryEvent(void);
+u8 DebugMenu_OpenLegendsRecord(void);
+u8 DebugMenu_OpenWeatherEvents(void);
+u8 DebugMenu_CellInfo(void);
+u8 DebugMenu_CheckPKBLCK(void);
+u8 DebugMenu_EffortValues(void);
+u8 DebugMenu_HoennDex(void);
+u8 DebugMenu_OpenSeeTrainers(void);
+u8 DebugMenu_OpenBerryInfo(void);
+u8 DebugMenu_BattleTowerStages(void);
+u8 DebugMenu_EndSequenceDemo(void);
+u8 DebugMenu_RandomNumberTest(void);
+u8 DebugMenu_MeTooBackupMan(void);
+u8 DebugMenu_OpenMurakawa(void);
+u8 DebugMenu_OpenKiwa(void);
+u8 DebugMenu_8076CBC(void);
+u8 DebugMenu_8076CC0(void);
+u8 DebugMenu_8076CD4(void);
+u8 DebugMenu_8076C6C(void);
+u8 DebugMenu_8076CD8(void);
+u8 DebugMenu_8076D28(void);
+u8 DebugMenu_8076D3C(void);
+u8 DebugMenu_8076C80(void);
+u8 DebugMenu_8076C90(void);
+u8 DebugMenu_8076D50(void);
+u8 DebugMenu_8076CEC(void);
+u8 DebugMenu_8076D14(void);
+u8 DebugMenu_8076D00(void);
+u8 DebugMenu_8076D5C(void);
+u8 DebugMenu_8076E18(void);
+u8 DebugMenu_8076EDC(void);
+void DebugMenu_8076FEC(void);
+
+const u8 Str_839B740[] = _("·WATANABE");
+const u8 Str_839B74A[] = _("SOGABE");
+const u8 Str_839B751[] = _("·TAMADA");
+const u8 Str_839B759[] = _("KAGAYA");
+const u8 Str_839B760[] = _("MATUDA");
+const u8 Str_839B767[] = _("NOHARA");
+const u8 Str_839B76E[] = _("NAKAMURA");
+const u8 Str_839B777[] = _("EXIT");
+const u8 Str_839B77C[] = _("Teleport");
+const u8 Str_839B785[] = _("Switch BG");
+const u8 Str_839B78F[] = _("Edit your {PKMN}");
+const u8 Str_839B79C[] = _("MORI");
+const u8 Str_839B7A1[] = _("TOMOMITI");
+const u8 Str_839B7AA[] = _("·AOKI");
+const u8 Str_839B7B0[] = _("TAYA");
+const u8 Str_839B7B5[] = _("Control Encounter");
+const u8 Str_839B7C7[] = _("PTIME");
+const u8 Str_839B7CD[] = _("Make items");
+const u8 Str_839B7D8[] = _("Transport");
+const u8 Str_839B7E2[] = _("See portraits");
+const u8 Str_839B7F0[] = _("Time records");
+const u8 Str_839B7FD[] = _("Set time");
+const u8 Str_839B806[] = _("National オカDex");
+const u8 Str_839B815[] = _("Hoenn オカDex");
+const u8 Str_839B821[] = _("Create {PKMN}");
+const u8 Str_839B82B[] = _("See {PKMN} graphics");
+const u8 Str_839B83B[] = _("See trainers");
+const u8 Str_839B848[] = _("Battle for debug");
+const u8 Str_839B859[] = _("Full set of badges");
+const u8 Str_839B86C[] = _("Hoenn National Dex");
+const u8 Str_839B87F[] = _("Set Ram berry");
+const u8 Str_839B88D[] = _("Use HM");
+const u8 Str_839B894[] = _("IWASAWA");
+const u8 Str_839B89C[] = _("BGM ON/OFF");
+const u8 Str_839B8A7[] = _("Size comparison");
+const u8 Str_839B8B7[] = _("Clear flag ON/OFF");
+const u8 Str_839B8C9[] = _("Safari");
+const u8 Str_839B8D0[] = _("Rematch trainers");
+const u8 Str_839B8E1[] = _("Mirage island RND");
+const u8 Str_839B8F3[] = _("Hall of fame");
+const u8 Str_839B900[] = _("Mystery event");
+const u8 Str_839B90E[] = _("Legends records");
+const u8 Str_839B91E[] = _("Weather events");
+const u8 Str_839B92D[] = _("Cell info.");
+const u8 Str_839B938[] = _("Check {POKEBLOCK}");
+const u8 Str_839B944[] = _("Effort values");
+const u8 Str_839B952[] = _("Berrie Info");
+const u8 Str_839B95E[] = _("Battle Tower stages");
+const u8 Str_839B972[] = _("End sequence demo");
+const u8 Str_839B984[] = _("Random number test");
+const u8 Str_839B997[] = _("Me-too BackupMan");
+const u8 Str_839B9A8[] = _("MURAKAWA");
+const u8 Str_839B9B1[] = _("KINA(FONT)");
+
+const struct MenuAction gDebug0x839B9BC[] =
+{
+ { Str_839B777, DebugMenu_Exit },
+ { Str_839B740, DebugMenu_OpenWatanabe },
+ { Str_839B74A, DebugMenu_OpenSogabe },
+ { Str_839B751, DebugMenu_OpenTamada },
+ { Str_839B759, DebugMenu_OpenKagaya },
+ { Str_839B760, DebugMenu_OpenMatsuda },
+ { Str_839B767, DebugMenu_OpenNohara },
+ { Str_839B76E, DebugMenu_OpenNakamura },
+ { Str_839B77C, DebugMenu_Teleport },
+ { Str_839B78F, DebugMenu_EditPKMN },
+ { Str_839B785, DebugMenu_SwitchBG },
+ { Str_839B79C, DebugMenu_OpenMori },
+ { Str_839B7A1, DebugMenu_OpenTomomichi },
+ { Str_839B7AA, DebugMenu_OpenAoki },
+ { Str_839B7B0, DebugMenu_OpenTaya },
+ { Str_839B8B7, DebugMenu_ToggleClearFlag },
+ { Str_839B7B5, DebugMenu_ControlEncounter },
+ { Str_839B7C7, DebugMenu_PTime },
+ { Str_839B7CD, DebugMenu_MakeItems },
+ { Str_839B7D8, debug_sub_8091300 },
+ { Str_839B7E2, DebugMenu_ViewPortraits },
+ { Str_839B7F0, DebugMenu_TimeRecords },
+ { Str_839B7FD, DebugMenu_SetTime },
+ { Str_839B806, DebugMenu_NationalDex },
+ { Str_839B821, DebugMenu_CreatePKMN },
+ { Str_839B82B, DebugMenu_ViewPokemonGraphics },
+ { Str_839B848, DebugMenu_BattleForDebug },
+ { Str_839B859, DebugMenu_AllBadges },
+ { Str_839B86C, DebugMenu_HoennNationalDex },
+ { Str_839B87F, DebugMenu_SetRamBerry },
+ { Str_839B88D, DebugMenu_UseHM },
+ { Str_839B894, DebugMenu_OpenIwasawa },
+ { Str_839B89C, DebugMenu_ToggleBGM },
+ { Str_839B8A7, DebugMenu_OpenSizeComparison },
+ { Str_839B8C9, DebugMenu_Safari },
+ { Str_839B8D0, DebugMenu_RematchTrainers },
+ { Str_839B8E1, DebugMenu_MiragaIslandRND },
+ { Str_839B8F3, DebugMenu_HallOfFame },
+ { Str_839B900, DebugMenu_OpenMysteryEvent },
+ { Str_839B90E, DebugMenu_OpenLegendsRecord },
+ { Str_839B91E, DebugMenu_OpenWeatherEvents },
+ { Str_839B92D, DebugMenu_CellInfo },
+ { Str_839B938, DebugMenu_CheckPKBLCK },
+ { Str_839B944, DebugMenu_EffortValues },
+ { Str_839B815, DebugMenu_HoennDex },
+ { Str_839B83B, DebugMenu_OpenSeeTrainers },
+ { Str_839B952, DebugMenu_OpenBerryInfo },
+ { Str_839B95E, DebugMenu_BattleTowerStages },
+ { Str_839B972, DebugMenu_EndSequenceDemo },
+ { Str_839B984, DebugMenu_RandomNumberTest },
+ { Str_839B997, DebugMenu_MeTooBackupMan },
+ { Str_839B9A8, DebugMenu_OpenMurakawa },
+ { Str_839B9B1, DebugMenu_OpenKiwa },
+};
+
+const u8 gUnknown_Debug_839BB64[] =
+{
+ 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x00, 0x0b, 0x0c, 0x0d, 0x0e, 0x1f, 0x12, 0x13, 0x00, 0x08, 0x09, 0x0a, 0x1e, 0x10, 0x24, 0x0f, 0x00, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x00,
+ 0x1c, 0x1d, 0x14, 0x20, 0x21, 0x22, 0x23, 0x00, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x00, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x00, 0x11, 0x33, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00,
+};
+
+const u8 gUnknown_Debug_0839BBA4[] = _("Debugging Version");
+const u8 gUnknown_Debug_0839BBB6[] = _("{VERSION} Version");
+const u8 gUnknown_Debug_0839BBC1[] = _("Normal RTC compatible");
+const u8 Str_839BBD7[] = _("か の じっけん");
+const u8 Str_839BBE0[] = _("じっけん2");
+const u8 Str_839BBE6[] = _("BGじっけん");
+const u8 Str_839BBED[] = _("Battle");
+const u8 Str_839BBF4[] = _("つうしん じっけん");
+const u8 Str_839BBFE[] = _("LINK Test2");
+const u8 Str_839BC09[] = _("フィールド はじめる");
+const u8 Str_839BC14[] = _("フィールド つづき");
+const u8 Str_839BC1E[] = _("Sound test");
+const u8 Str_839BC29[] = _("{POKEBLOCK} test");
+const u8 Str_839BC34[] = _("Crash backup data");
+const u8 Str_839BC46[] = _("e-Card test");
+const u8 Str_839BC52[] = _("こうかんデモ   ");
+const u8 Str_839BC5C[] = _("Time in game");
+const u8 Str_839BC69[] = _("フェスタ モード");
+const u8 Str_839BC72[] = _("Mimic e-Card");
+const u8 Str_839BC7F[] = _("RTC reset");
+const u8 Str_839BC89[] = _("Converter");
+
+const struct MenuAction gUnknown_Debug_839BC94[] =
+{
+ { Str_839BBD7, DebugMenu_8076CBC },
+ { Str_839BBE0, DebugMenu_8076CC0 },
+ { Str_839BBE6, DebugMenu_8076CD4 },
+ { Str_839BBED, DebugMenu_8076C6C },
+ { Str_839BC29, DebugMenu_8076CD8 },
+ { Str_839BBFE, DebugMenu_8076D28 },
+ { Str_839BC1E, DebugMenu_8076D3C },
+ { Str_839BC09, DebugMenu_8076C80 },
+ { Str_839BC14, DebugMenu_8076C90 },
+ { Str_839BC34, DebugMenu_8076D50 },
+ { Str_839BC46, DebugMenu_8076CEC },
+ { Str_839BC52, DebugMenu_8076D14 },
+ { Str_839BC72, DebugMenu_8076D00 },
+ { Str_839BC5C, DebugMenu_8076D5C },
+ { Str_839BC7F, DebugMenu_8076E18 },
+ { Str_839BC89, DebugMenu_8076EDC },
+};
+
+// NOTE: When decompiling this file, I found out that having an extraneous extern
+// in a C file can affect the generated asm. If this extern is commented out,
+// debug_sub_8076BB4 will access the array differently and no longer match.
+//extern const struct MenuAction gUnknown_Debug_839BC94[];
+
+const u8 gMenuOrders_839BD14[][10] =
+{
+ { 3, 6, 4, 0xFF },
+ { 5, 9, 10, 12, 13, 14, 15, 0xFF },
+};
+
+const u8 Str_839BD26[] = {2, 0, 0, 0}; // doesn't appear to be referenced
+
+const u8 Str_839BD2C[] = _("RTCを リセット します\n" // Reset RTC
+ "Aで じっこう   Bでキャンセル");
+
+const u8 Str_839BD4C[] = _("RTCを リセット した!");
+
+const u8 Str_839BD5A[] = _("セーブデータを コンバートします\n"
+ "Aで けってい  Bで キャンセル");
+
+const u8 Str_839BD7D[] = _("へんかんが しゅうりょう しました!");
+
+
+extern const u8 Str_839BD2C[];
+extern const u8 Str_839BD4C[];
+
+__attribute__((unused)) static u8 gUnknown_030006B8[4];
+__attribute__((unused)) static u8 gUnknown_030006BC[4];
+__attribute__((unused)) static u8 gUnknown_030006C0;
+__attribute__((unused)) static u8 gUnknown_030006C1;
+static const u8 *gUnknown_030006C4;
+__attribute__((unused)) static u8 gUnknown_030006C8;
+
+void debug_sub_8076AC8(u8 a)
+{
+ s32 r4;
+
+ gUnknown_030006C4 = gMenuOrders_839BD14[a];
+ for (r4 = 0; gUnknown_030006C4[r4] != 0xFF; r4++)
+ ;
+ Menu_EraseWindowRect(16, 0, 29, 19);
+ Menu_DrawStdWindowFrame(16, 0, 29, r4 * 2 + 1);
+ Menu_PrintItemsReordered(17, 1, r4, (struct MenuAction2 *)gUnknown_Debug_839BC94, gUnknown_030006C4);
+ InitMenu(0, 17, 1, r4, 0, 12);
+}
+
+void debug_sub_8076B4C(void)
+{
+ u8 taskId = FindTaskIdByFunc(debug_sub_8076BB4);
+
+ if (taskId != 0xFF)
+ DestroyTask(taskId);
+}
+
+// Initializes test menu
+void debug_sub_8076B68(void)
+{
+ Menu_PrintText(gUnknown_Debug_0839BBB6, 1, 1);
+ Menu_PrintText(gUnknown_Debug_0839BBC1, 1, 3);
+ Menu_PrintText(gUnknown_Debug_0839BBA4, 1, 9);
+ debug_sub_8077CF4(4, 11);
+ debug_sub_8076AC8(0);
+ CreateTask(debug_sub_8076BB4, 1);
+}
+
+// Handles input for the test menu
+void debug_sub_8076BB4(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ s8 input = Menu_ProcessInput();
+ s8 cursorPos = Menu_GetCursorPos();
+
+ switch (input)
+ {
+ default:
+ gUnknown_Debug_839BC94[gUnknown_030006C4[cursorPos]].func();
+ break;
+ case -2:
+ if (gMain.newKeys & 0x20)
+ {
+ if (data[0] == 0)
+ data[0] = 1;
+ else
+ data[0]--;
+ debug_sub_8076AC8(data[0]);
+ PlaySE(SE_SELECT);
+ }
+ else if (gMain.newKeys & 0x10)
+ {
+ if (data[0] == 1)
+ data[0] = 0;
+ else
+ data[0]++;
+ debug_sub_8076AC8(data[0]);
+ PlaySE(SE_SELECT);
+ }
+ break;
+ case -1:
+ DoSoftReset();
+ break;
+ }
+}
+
+u8 DebugMenu_8076C6C(void)
+{
+ SetMainCallback2(debug_sub_8010800);
+ return 0;
+}
+
+u8 DebugMenu_8076C80(void)
+{
+ debug_sub_8076B4C();
+ DebugMenu_8076FEC();
+ return 0;
+}
+
+u8 DebugMenu_8076C90(void)
+{
+ if (gSaveFileStatus == SAVE_STATUS_ERROR)
+ {
+ PlaySE(0x16);
+ }
+ else
+ {
+ debug_sub_8076B4C();
+ SetMainCallback2(CB2_ContinueSavedGame);
+ }
+ return 0;
+}
+
+u8 DebugMenu_8076CBC(void)
+{
+ return 0;
+}
+
+u8 DebugMenu_8076CC0(void)
+{
+ SetMainCallback2(debug_nullsub_66);
+ return 0;
+}
+
+u8 DebugMenu_8076CD4(void)
+{
+ return 0;
+}
+
+u8 DebugMenu_8076CD8(void)
+{
+ SetMainCallback2(unref_sub_80524BC);
+ return 0;
+}
+
+u8 DebugMenu_8076CEC(void)
+{
+ SetMainCallback2(CB2_InitMysteryEventMenu);
+ return 0;
+}
+
+u8 DebugMenu_8076D00(void)
+{
+ SetMainCallback2(debug_sub_815D15C);
+ return 0;
+}
+
+u8 DebugMenu_8076D14(void)
+{
+ SetMainCallback2(sub_804B790);
+ return 0;
+}
+
+u8 DebugMenu_8076D28(void)
+{
+ SetMainCallback2(LinkTestScreen);
+ return 0;
+}
+
+u8 DebugMenu_8076D3C(void)
+{
+ SetMainCallback2(CB2_StartSoundCheckMenu);
+ return 0;
+}
+
+u8 DebugMenu_8076D50(void)
+{
+ Save_EraseAllData();
+ return 0;
+}
+
+u8 DebugMenu_8076D5C(void)
+{
+ debug_sub_8076B4C();
+ debug_sub_806F8F8();
+ return 0;
+}
+
+void DebugMenu_8076D6C(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ switch (data[0])
+ {
+ case 0:
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(Str_839BD2C, 2, 15);
+ data[0]++;
+ break;
+ case 1:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(Str_839BD4C, 2, 15);
+ PlaySE(0x49);
+ RtcReset();
+ data[0]++;
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ DestroyTask(taskId);
+ DoSoftReset();
+ }
+ break;
+ case 2:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ DestroyTask(taskId);
+ DoSoftReset();
+ }
+ break;
+ }
+}
+
+__attribute__((naked))
+u8 DebugMenu_8076E18()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8076B4C\n"
+ " ldr r0, ._67 @ DebugMenu_8076D6C\n"
+ " mov r1, #0xa\n"
+ " bl CreateTask\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._68:\n"
+ " .align 2, 0\n"
+ "._67:\n"
+ " .word DebugMenu_8076D6C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8076E30()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r3, r0, #0x18\n"
+ " lsl r0, r3, #0x2\n"
+ " add r0, r0, r3\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, ._73 @ gTasks\n"
+ " add r4, r0, r1\n"
+ " mov r0, #0x0\n"
+ " ldsh r1, [r4, r0]\n"
+ " cmp r1, #0x1\n"
+ " beq ._69 @cond_branch\n"
+ " cmp r1, #0x1\n"
+ " bgt ._70 @cond_branch\n"
+ " cmp r1, #0\n"
+ " beq ._71 @cond_branch\n"
+ " b ._86\n"
+ "._74:\n"
+ " .align 2, 0\n"
+ "._73:\n"
+ " .word gTasks+0x8\n"
+ "._70:\n"
+ " cmp r1, #0x2\n"
+ " beq ._75 @cond_branch\n"
+ " b ._86\n"
+ "._71:\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._78 @ Str_839BD5A\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " b ._77\n"
+ "._79:\n"
+ " .align 2, 0\n"
+ "._78:\n"
+ " .word Str_839BD5A\n"
+ "._69:\n"
+ " ldr r0, ._82 @ gMain\n"
+ " ldrh r2, [r0, #0x2e]\n"
+ " and r1, r1, r2\n"
+ " cmp r1, #0\n"
+ " beq ._80 @cond_branch\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " bl sub_813B79C\n"
+ " ldr r0, ._82 + 4 @ Str_839BD7D\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " mov r0, #0x49\n"
+ " bl PlaySE\n"
+ "._77:\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4]\n"
+ " b ._86\n"
+ "._83:\n"
+ " .align 2, 0\n"
+ "._82:\n"
+ " .word gMain\n"
+ " .word Str_839BD7D\n"
+ "._80:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " beq ._86 @cond_branch\n"
+ " add r0, r3, #0\n"
+ " bl DestroyTask\n"
+ " bl DoSoftReset\n"
+ " b ._86\n"
+ "._75:\n"
+ " ldr r0, ._87 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._86 @cond_branch\n"
+ " add r0, r3, #0\n"
+ " bl DestroyTask\n"
+ " bl DoSoftReset\n"
+ "._86:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._88:\n"
+ " .align 2, 0\n"
+ "._87:\n"
+ " .word gMain\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_8076EDC()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8076B4C\n"
+ " ldr r0, ._89 @ DebugMenu_8076E30\n"
+ " mov r1, #0xa\n"
+ " bl CreateTask\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._90:\n"
+ " .align 2, 0\n"
+ "._89:\n"
+ " .word DebugMenu_8076E30+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8076EF4()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0xb\n"
+ " mov r3, #0x11\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r4, ._93 @ gUnknown_Debug_839BDC4\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x8\n"
+ " add r3, r4, #0\n"
+ " bl Menu_PrintItems\n"
+ " mov r5, #0x0\n"
+ " add r4, r4, #0x4\n"
+ "._92:\n"
+ " lsl r0, r5, #0x3\n"
+ " add r0, r0, r4\n"
+ " ldr r1, [r0]\n"
+ " mov r0, #0x1\n"
+ " and r1, r1, r0\n"
+ " mov r0, #0xb6\n"
+ " cmp r1, #0\n"
+ " bne ._91 @cond_branch\n"
+ " mov r0, #0xb5\n"
+ "._91:\n"
+ " lsl r2, r5, #0x1\n"
+ " add r2, r2, #0x1\n"
+ " lsl r2, r2, #0x18\n"
+ " lsr r2, r2, #0x18\n"
+ " mov r1, #0xa\n"
+ " bl sub_8071F60\n"
+ " add r0, r5, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " cmp r5, #0x7\n"
+ " bls ._92 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp]\n"
+ " mov r0, #0x9\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x8\n"
+ " bl InitMenu\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._94:\n"
+ " .align 2, 0\n"
+ "._93:\n"
+ " .word gUnknown_Debug_839BDC4\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8076F60()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " bl Menu_ProcessInput\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " bl Menu_GetCursorPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r2, r0, #0x18\n"
+ " lsl r4, r4, #0x18\n"
+ " asr r4, r4, #0x18\n"
+ " mov r0, #0x2\n"
+ " neg r0, r0\n"
+ " cmp r4, r0\n"
+ " beq ._97 @cond_branch\n"
+ " add r0, r0, #0x1\n"
+ " cmp r4, r0\n"
+ " bne ._96 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " bl debug_sub_8076B68\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ " b ._97\n"
+ "._96:\n"
+ " ldr r3, ._100 @ gUnknown_Debug_839BDC4\n"
+ " lsl r2, r2, #0x18\n"
+ " asr r2, r2, #0x15\n"
+ " add r0, r3, #4\n"
+ " add r0, r2, r0\n"
+ " ldrb r4, [r0]\n"
+ " ldr r0, ._100 + 4 @ gSaveBlock2\n"
+ " mov r1, #0x1\n"
+ " and r1, r1, r4\n"
+ " strb r1, [r0, #0x8]\n"
+ " add r2, r2, r3\n"
+ " ldr r1, [r2]\n"
+ " bl StringCopy\n"
+ " mov r0, #0x80\n"
+ " and r4, r4, r0\n"
+ " cmp r4, #0\n"
+ " bne ._98 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " bl debug_sub_8057508\n"
+ " b ._99\n"
+ "._101:\n"
+ " .align 2, 0\n"
+ "._100:\n"
+ " .word gUnknown_Debug_839BDC4\n"
+ " .word gSaveBlock2\n"
+ "._98:\n"
+ " mov r0, #0x1\n"
+ " bl debug_sub_8057508\n"
+ "._99:\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ " ldr r0, ._102 @ debug_sub_8058C00\n"
+ " bl SetMainCallback2\n"
+ "._97:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._103:\n"
+ " .align 2, 0\n"
+ "._102:\n"
+ " .word debug_sub_8058C00+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8076FEC()
+{
+ asm(
+ " push {lr}\n"
+ " bl DebugMenu_8076EF4\n"
+ " ldr r0, ._104 @ DebugMenu_8076F60\n"
+ " mov r1, #0xa\n"
+ " bl CreateTask\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._105:\n"
+ " .align 2, 0\n"
+ "._104:\n"
+ " .word DebugMenu_8076F60+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077004()
+{
+ asm(
+ " ldr r2, ._106 @ gUnknown_030006C4\n"
+ " ldr r0, ._106 + 4 @ gUnknown_030006C1\n"
+ " ldrb r0, [r0]\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, ._106 + 8 @ gUnknown_Debug_839BB64\n"
+ " add r0, r0, r1\n"
+ " str r0, [r2]\n"
+ " bx lr\n"
+ "._107:\n"
+ " .align 2, 0\n"
+ "._106:\n"
+ " .word gUnknown_030006C4 \n"
+ " .word gUnknown_030006C1 \n"
+ " .word gUnknown_Debug_839BB64\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077020()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " ldr r0, ._109 @ gMenuCallback\n"
+ " ldr r0, [r0]\n"
+ " bl _call_via_r0\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x1\n"
+ " bne ._108 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " bl DestroyTask\n"
+ "._108:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._110:\n"
+ " .align 2, 0\n"
+ "._109:\n"
+ " .word gMenuCallback\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077048()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._111 @ gMenuCallback\n"
+ " ldr r1, ._111 + 4 @ DebugMenu_807706C\n"
+ " str r1, [r0]\n"
+ " bl ScriptContext2_Enable\n"
+ " ldr r0, ._111 + 8 @ DebugMenu_8077020\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._112:\n"
+ " .align 2, 0\n"
+ "._111:\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_807706C+1\n"
+ " .word DebugMenu_8077020+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807706C()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._113 @ gWindowTemplate_81E6CE4\n"
+ " bl InitMenuWindow\n"
+ " bl DebugMenu_8077004\n"
+ " bl DebugMenu_807719C\n"
+ " bl DebugMenu_80771EC\n"
+ " bl DebugMenu_8077238\n"
+ " ldr r1, ._113 + 4 @ gMenuCallback\n"
+ " ldr r0, ._113 + 8 @ DebugMenu_807709C\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._114:\n"
+ " .align 2, 0\n"
+ "._113:\n"
+ " .word gWindowTemplate_81E6CE4\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_807709C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807709C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r4, ._120 @ gMain\n"
+ " ldrh r1, [r4, #0x2e]\n"
+ " mov r0, #0x40\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._115 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " bl Menu_MoveCursor\n"
+ " ldr r1, ._120 + 4 @ gUnknown_030006C0\n"
+ " strb r0, [r1]\n"
+ "._115:\n"
+ " ldrh r1, [r4, #0x2e]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._116 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " mov r0, #0x1\n"
+ " bl Menu_MoveCursor\n"
+ " ldr r1, ._120 + 4 @ gUnknown_030006C0\n"
+ " strb r0, [r1]\n"
+ "._116:\n"
+ " ldrh r1, [r4, #0x2e]\n"
+ " mov r0, #0x20\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._117 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " ldr r1, ._120 + 8 @ gUnknown_030006C1\n"
+ " ldrb r0, [r1]\n"
+ " cmp r0, #0\n"
+ " bne ._118 @cond_branch\n"
+ " mov r0, #0x7\n"
+ " b ._119\n"
+ "._121:\n"
+ " .align 2, 0\n"
+ "._120:\n"
+ " .word gMain\n"
+ " .word gUnknown_030006C0 \n"
+ " .word gUnknown_030006C1 \n"
+ "._118:\n"
+ " sub r0, r0, #0x1\n"
+ "._119:\n"
+ " strb r0, [r1]\n"
+ " bl DebugMenu_8077004\n"
+ " bl DebugMenu_807719C\n"
+ "._117:\n"
+ " ldr r0, ._125 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x10\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._122 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " ldr r1, ._125 + 4 @ gUnknown_030006C1\n"
+ " ldrb r0, [r1]\n"
+ " cmp r0, #0x7\n"
+ " bne ._123 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._124\n"
+ "._126:\n"
+ " .align 2, 0\n"
+ "._125:\n"
+ " .word gMain\n"
+ " .word gUnknown_030006C1 \n"
+ "._123:\n"
+ " add r0, r0, #0x1\n"
+ "._124:\n"
+ " strb r0, [r1]\n"
+ " bl DebugMenu_8077004\n"
+ " bl DebugMenu_807719C\n"
+ "._122:\n"
+ " ldr r0, ._129 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._127 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " ldr r1, ._129 + 4 @ gDebug0x839B9BC\n"
+ " ldr r0, ._129 + 8 @ gUnknown_030006C0\n"
+ " ldrb r2, [r0]\n"
+ " ldr r0, ._129 + 12 @ gUnknown_030006C4\n"
+ " ldr r0, [r0]\n"
+ " add r0, r0, r2\n"
+ " ldrb r0, [r0]\n"
+ " lsl r0, r0, #0x3\n"
+ " add r1, r1, #0x4\n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " bl _call_via_r0\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " b ._132\n"
+ "._130:\n"
+ " .align 2, 0\n"
+ "._129:\n"
+ " .word gMain\n"
+ " .word gDebug0x839B9BC\n"
+ " .word gUnknown_030006C0 \n"
+ " .word gUnknown_030006C4 \n"
+ "._127:\n"
+ " mov r0, #0xa\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._131 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._132\n"
+ "._131:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ "._132:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807719C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0xe\n"
+ " mov r3, #0x11\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r3, ._133 @ gDebug0x839B9BC\n"
+ " ldr r0, ._133 + 4 @ gUnknown_030006C4\n"
+ " ldr r0, [r0]\n"
+ " str r0, [sp]\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x8\n"
+ " bl Menu_PrintItemsReordered\n"
+ " ldr r4, ._133 + 8 @ gUnknown_030006C0\n"
+ " ldrb r0, [r4]\n"
+ " str r0, [sp]\n"
+ " mov r0, #0xd\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x8\n"
+ " bl InitMenu\n"
+ " strb r0, [r4]\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._134:\n"
+ " .align 2, 0\n"
+ "._133:\n"
+ " .word gDebug0x839B9BC\n"
+ " .word gUnknown_030006C4 \n"
+ " .word gUnknown_030006C0 \n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80771EC()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r0, ._135 @ gStringVar4\n"
+ " ldr r1, ._135 + 4 @ Str_839BE04\n"
+ " bl StringCopy\n"
+ " ldr r4, ._135 + 8 @ gSaveBlock1\n"
+ " mov r1, #0x4\n"
+ " ldsb r1, [r4, r1]\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r1, #0x5\n"
+ " ldsb r1, [r4, r1]\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, #0x13\n"
+ " mov r1, #0xc\n"
+ " mov r2, #0x1d\n"
+ " mov r3, #0xf\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._135 @ gStringVar4\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0xd\n"
+ " bl Menu_PrintText\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._136:\n"
+ " .align 2, 0\n"
+ "._135:\n"
+ " .word gStringVar4\n"
+ " .word Str_839BE04\n"
+ " .word gSaveBlock1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077238()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xffffffe8\n"
+ " ldr r1, ._139 @ Str_839BE07\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " bl memcpy\n"
+ " add r0, sp, #0x4\n"
+ " mov r9, r0\n"
+ " ldr r1, ._139 + 4 @ Str_839BE09\n"
+ " mov r2, #0x3\n"
+ " bl memcpy\n"
+ " add r1, sp, #0x8\n"
+ " mov sl, r1\n"
+ " ldr r1, ._139 + 8 @ Str_839BE0C\n"
+ " mov r0, sl\n"
+ " mov r2, #0x3\n"
+ " bl memcpy\n"
+ " mov r2, #0x0\n"
+ " str r2, [sp, #0x14]\n"
+ " add r4, sp, #0x10\n"
+ " mov r6, sp\n"
+ " add r6, r6, #0x12\n"
+ " add r0, r4, #0\n"
+ " add r1, r6, #0\n"
+ " bl PlayerGetDestCoords\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r6, r2]\n"
+ " bl MapGridGetZCoordAt\n"
+ " mov r8, r0\n"
+ " mov r0, r8\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r8, r0\n"
+ " ldrh r0, [r4]\n"
+ " sub r0, r0, #0x7\n"
+ " strh r0, [r4]\n"
+ " ldrh r0, [r6]\n"
+ " sub r0, r0, #0x7\n"
+ " strh r0, [r6]\n"
+ " ldr r7, ._139 + 12 @ gStringVar4\n"
+ " add r0, r7, #0\n"
+ " mov r1, sp\n"
+ " bl StringCopy\n"
+ " add r5, sp, #0xc\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r4, r2]\n"
+ " add r0, r5, #0\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r7, #0\n"
+ " add r1, r5, #0\n"
+ " bl StringAppend\n"
+ " add r0, r7, #0\n"
+ " mov r1, r9\n"
+ " bl StringAppend\n"
+ " mov r0, #0x0\n"
+ " ldsh r1, [r6, r0]\n"
+ " add r0, r5, #0\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r7, #0\n"
+ " add r1, r5, #0\n"
+ " bl StringAppend\n"
+ " add r0, r7, #0\n"
+ " mov r1, sl\n"
+ " bl StringAppend\n"
+ " add r0, r5, #0\n"
+ " mov r1, r8\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r7, #0\n"
+ " add r1, r5, #0\n"
+ " bl StringAppend\n"
+ " ldrb r0, [r7]\n"
+ " cmp r0, #0xff\n"
+ " beq ._137 @cond_branch\n"
+ " add r1, r7, #0\n"
+ "._138:\n"
+ " ldr r0, [sp, #0x14]\n"
+ " add r0, r0, #0x1\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " str r0, [sp, #0x14]\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0xff\n"
+ " bne ._138 @cond_branch\n"
+ "._137:\n"
+ " mov r0, #0x1c\n"
+ " ldr r1, [sp, #0x14]\n"
+ " sub r0, r0, r1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r1, #0x10\n"
+ " mov r2, #0x1d\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._139 + 12 @ gStringVar4\n"
+ " mov r1, #0x1d\n"
+ " ldr r2, [sp, #0x14]\n"
+ " sub r1, r1, r2\n"
+ " lsl r1, r1, #0x18\n"
+ " lsr r1, r1, #0x18\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " add sp, sp, #0x18\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._140:\n"
+ " .align 2, 0\n"
+ "._139:\n"
+ " .word Str_839BE07\n"
+ " .word Str_839BE09\n"
+ " .word Str_839BE0C\n"
+ " .word gStringVar4\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_Exit()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenSogabe()
+{
+ asm(
+ " push {lr}\n"
+ " bl unref_sub_814A414\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenTamada()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8075C30\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenKagaya()
+{
+ asm(
+ " push {lr}\n"
+ " bl InitKagayaDebugMenu_A\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenMatsuda()
+{
+ asm(
+ " push {lr}\n"
+ " bl unref_sub_80A9B28\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenNohara()
+{
+ asm(
+ " push {lr}\n"
+ " bl InitNoharaDebugMenu\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenWatanabe()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._141 @ InitWatanabeDebugMenu\n"
+ " bl SetMainCallback2\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._142:\n"
+ " .align 2, 0\n"
+ "._141:\n"
+ " .word InitWatanabeDebugMenu+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_EndSequenceDemo()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._143 @ sub_81439D0\n"
+ " bl SetMainCallback2\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._144:\n"
+ " .align 2, 0\n"
+ "._143:\n"
+ " .word sub_81439D0+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_HallOfFame()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl GameClear\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenSizeComparison()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl InitSizeComparison\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_HoennNationalDex()
+{
+ asm(
+ " push {lr}\n"
+ " bl IsNationalPokedexEnabled\n"
+ " cmp r0, #0\n"
+ " beq ._145 @cond_branch\n"
+ " bl DisableNationalPokedex\n"
+ " b ._146\n"
+ "._145:\n"
+ " bl EnableNationalPokedex\n"
+ "._146:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_8077434()
+{
+ asm(
+ " push {lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " bl Menu_GetCursorPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x4\n"
+ " bhi ._165 @cond_branch\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._149 @ \n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " mov pc, r0\n"
+ "._150:\n"
+ " .align 2, 0\n"
+ "._149:\n"
+ " .word ._148\n"
+ "._148:\n"
+ " .word ._151\n"
+ " .word ._152\n"
+ " .word ._153\n"
+ " .word ._154\n"
+ " .word ._155\n"
+ "._151:\n"
+ " ldr r0, ._157 @ Str_839BE0F\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x4\n"
+ " bl GetEnigmaBerryChecksum\n"
+ " mov r0, #0xff\n"
+ " str r0, [sp]\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r1, #0xff\n"
+ " mov r2, #0xff\n"
+ " mov r3, #0x0\n"
+ " bl debug_sub_80C2D24\n"
+ " b ._165\n"
+ "._158:\n"
+ " .align 2, 0\n"
+ "._157:\n"
+ " .word Str_839BE0F\n"
+ "._152:\n"
+ " ldr r0, ._160 @ Str_839BE12\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0x0\n"
+ " bl GetEnigmaBerryChecksum\n"
+ " mov r0, #0xff\n"
+ " str r0, [sp]\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r1, #0xff\n"
+ " mov r2, #0x0\n"
+ " b ._159\n"
+ "._161:\n"
+ " .align 2, 0\n"
+ "._160:\n"
+ " .word Str_839BE12\n"
+ "._153:\n"
+ " ldr r0, ._163 @ Str_839BE16\n"
+ " mov r1, #0x3\n"
+ " mov r2, #0x0\n"
+ " bl GetEnigmaBerryChecksum\n"
+ " mov r0, #0xff\n"
+ " str r0, [sp]\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r1, #0x0\n"
+ " b ._162\n"
+ "._164:\n"
+ " .align 2, 0\n"
+ "._163:\n"
+ " .word Str_839BE16\n"
+ "._154:\n"
+ " ldr r0, ._166 @ Str_839BE1A\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x0\n"
+ " bl GetEnigmaBerryChecksum\n"
+ " mov r0, #0xff\n"
+ " str r0, [sp]\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0xff\n"
+ "._162:\n"
+ " mov r2, #0xff\n"
+ "._159:\n"
+ " mov r3, #0xff\n"
+ " bl debug_sub_80C2D24\n"
+ " b ._165\n"
+ "._167:\n"
+ " .align 2, 0\n"
+ "._166:\n"
+ " .word Str_839BE1A\n"
+ "._155:\n"
+ " ldr r0, ._168 @ Str_839BE1E\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x0\n"
+ " bl GetEnigmaBerryChecksum\n"
+ " mov r0, #0xff\n"
+ " str r0, [sp]\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r1, #0xff\n"
+ " mov r2, #0xff\n"
+ " mov r3, #0xff\n"
+ " bl debug_sub_80C2D24\n"
+ "._165:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " add sp, sp, #0x8\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._169:\n"
+ " .align 2, 0\n"
+ "._168:\n"
+ " .word Str_839BE1E\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_807750C()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._170 @ gUnknown_Debug_839BE24\n"
+ " bl DebugMenu_8077D78\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._171:\n"
+ " .align 2, 0\n"
+ "._170:\n"
+ " .word gUnknown_Debug_839BE24\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_SetRamBerry()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._172 @ gUnknown_Debug_839BE24\n"
+ " mov r1, #0xc\n"
+ " mov r2, #0x5\n"
+ " bl DebugMenu_8077D24\n"
+ " ldr r1, ._172 + 4 @ gMenuCallback\n"
+ " ldr r0, ._172 + 8 @ DebugMenu_807750C\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._173:\n"
+ " .align 2, 0\n"
+ "._172:\n"
+ " .word gUnknown_Debug_839BE24\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_807750C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_ToggleBGM()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r2, ._175 @ gDisableMusic\n"
+ " mov r1, #0x0\n"
+ " ldrb r0, [r2]\n"
+ " cmp r0, #0\n"
+ " bne ._174 @cond_branch\n"
+ " mov r1, #0x1\n"
+ "._174:\n"
+ " strb r1, [r2]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._176:\n"
+ " .align 2, 0\n"
+ "._175:\n"
+ " .word gDisableMusic\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_BattleForDebug()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl InitBattleForDebug\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_NationalDex()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " mov r4, #0x0\n"
+ " ldr r5, ._178 @ 0x181\n"
+ "._177:\n"
+ " add r4, r4, #0x1\n"
+ " lsl r4, r4, #0x10\n"
+ " lsr r4, r4, #0x10\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x2\n"
+ " bl GetSetPokedexFlag\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x3\n"
+ " bl GetSetPokedexFlag\n"
+ " cmp r4, r5\n"
+ " bls ._177 @cond_branch\n"
+ " ldr r1, ._178 + 4 @ gUnknown_03005CE8\n"
+ " mov r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r4, r5}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._179:\n"
+ " .align 2, 0\n"
+ "._178:\n"
+ " .word 0x181\n"
+ " .word gUnknown_03005CE8\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_HoennDex()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " mov r5, #0x0\n"
+ "._180:\n"
+ " add r5, r5, #0x1\n"
+ " lsl r5, r5, #0x10\n"
+ " lsr r5, r5, #0x10\n"
+ " add r0, r5, #0\n"
+ " bl HoennToNationalOrder\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x10\n"
+ " lsr r4, r4, #0x10\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x2\n"
+ " bl GetSetPokedexFlag\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x3\n"
+ " bl GetSetPokedexFlag\n"
+ " cmp r5, #0xc9\n"
+ " bls ._180 @cond_branch\n"
+ " ldr r1, ._181 @ gUnknown_03005CE8\n"
+ " mov r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r4, r5}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._182:\n"
+ " .align 2, 0\n"
+ "._181:\n"
+ " .word gUnknown_03005CE8\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_CreatePKMN()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl InitCreatePokemon\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_ViewPokemonGraphics()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl InitSeePokemonGraphics\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenSeeTrainers()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl InitSeeTrainers\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenMori()
+{
+ asm(
+ " push {lr}\n"
+ " bl InitMoriDebugMenu\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenTomomichi()
+{
+ asm(
+ " push {lr}\n"
+ " bl InitTomomichiDebugWindow\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenAoki()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenTaya()
+{
+ asm(
+ " push {lr}\n"
+ " bl InitTayaDebugWindow\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenNakamura()
+{
+ asm(
+ " push {lr}\n"
+ " bl InitNakamuraDebugMenu\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenIwasawa()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8138CC4\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_Teleport()
+{
+ asm(
+ " push {lr}\n"
+ " bl Overworld_SetWarpDestToLastHealLoc\n"
+ " bl sub_8080E88\n"
+ " bl ScriptContext2_Enable\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_EditPKMN()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " bl debug_sub_815FFDC\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80776B4()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " ldr r1, ._183 @ Str_839BE4C\n"
+ " mov r0, sp\n"
+ " mov r2, #0x7\n"
+ " bl memcpy\n"
+ " lsl r3, r4, #0x1\n"
+ " lsl r5, r4, #0x19\n"
+ " lsr r5, r5, #0x18\n"
+ " add r3, r3, #0x1\n"
+ " lsl r3, r3, #0x18\n"
+ " lsr r3, r3, #0x18\n"
+ " mov r0, #0x19\n"
+ " add r1, r5, #0\n"
+ " mov r2, #0x1d\n"
+ " bl Menu_BlankWindowRect\n"
+ " ldr r0, ._183 + 4 @ gUnknown_030006C8\n"
+ " ldrb r0, [r0]\n"
+ " ASR r0, r4\n"
+ " mov r1, #0x1\n"
+ " and r0, r0, r1\n"
+ " lsl r0, r0, #0x2\n"
+ " add r0, r0, sp\n"
+ " mov r1, #0x19\n"
+ " add r2, r5, #0\n"
+ " bl Menu_PrintText\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._184:\n"
+ " .align 2, 0\n"
+ "._183:\n"
+ " .word Str_839BE4C\n"
+ " .word gUnknown_030006C8 \n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077704()
+{
+ asm(
+ " push {lr}\n"
+ " add sp, sp, #0xffffffec\n"
+ " ldr r1, ._185 @ Str_839BE53\n"
+ " mov r0, sp\n"
+ " mov r2, #0x11\n"
+ " bl memcpy\n"
+ " mov r0, #0x13\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x1d\n"
+ " mov r3, #0x8\n"
+ " bl Menu_BlankWindowRect\n"
+ " mov r0, sp\n"
+ " mov r1, #0x15\n"
+ " mov r2, #0x0\n"
+ " bl Menu_PrintText\n"
+ " ldr r2, ._185 + 4 @ gUnknown_030006C8\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x13\n"
+ " ldrh r0, [r0]\n"
+ " lsr r0, r0, #0x8\n"
+ " mov r1, #0xf\n"
+ " and r0, r0, r1\n"
+ " strb r0, [r2]\n"
+ " mov r0, #0x0\n"
+ " bl DebugMenu_80776B4\n"
+ " mov r0, #0x1\n"
+ " bl DebugMenu_80776B4\n"
+ " mov r0, #0x2\n"
+ " bl DebugMenu_80776B4\n"
+ " mov r0, #0x3\n"
+ " bl DebugMenu_80776B4\n"
+ " add sp, sp, #0x14\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._186:\n"
+ " .align 2, 0\n"
+ "._185:\n"
+ " .word Str_839BE53\n"
+ " .word gUnknown_030006C8 \n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_8077760()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " ldr r2, ._190 @ gMain\n"
+ " ldrh r1, [r2, #0x2e]\n"
+ " mov r0, #0x40\n"
+ " and r0, r0, r1\n"
+ " add r5, r2, #0\n"
+ " cmp r0, #0\n"
+ " beq ._187 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " bl Menu_MoveCursor\n"
+ " ldr r1, ._190 + 4 @ gUnknown_030006B8\n"
+ " ldrb r0, [r1]\n"
+ " cmp r0, #0\n"
+ " beq ._188 @cond_branch\n"
+ " sub r0, r0, #0x1\n"
+ " b ._189\n"
+ "._191:\n"
+ " .align 2, 0\n"
+ "._190:\n"
+ " .word gMain\n"
+ " .word gUnknown_030006B8 \n"
+ "._188:\n"
+ " mov r0, #0x3\n"
+ "._189:\n"
+ " strb r0, [r1]\n"
+ "._187:\n"
+ " ldrh r1, [r5, #0x2e]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._192 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " mov r0, #0x1\n"
+ " bl Menu_MoveCursor\n"
+ " ldr r1, ._195 @ gUnknown_030006B8\n"
+ " ldrb r0, [r1]\n"
+ " cmp r0, #0x3\n"
+ " beq ._193 @cond_branch\n"
+ " add r0, r0, #0x1\n"
+ " b ._194\n"
+ "._196:\n"
+ " .align 2, 0\n"
+ "._195:\n"
+ " .word gUnknown_030006B8 \n"
+ "._193:\n"
+ " mov r0, #0x0\n"
+ "._194:\n"
+ " strb r0, [r1]\n"
+ "._192:\n"
+ " ldrh r1, [r5, #0x2e]\n"
+ " mov r0, #0x30\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._197 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " ldr r4, ._201 @ gUnknown_030006C8\n"
+ " bl Menu_GetCursorPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r1, #0x1\n"
+ " LSL r1, r0\n"
+ " ldrb r0, [r4]\n"
+ " eor r1, r1, r0\n"
+ " strb r1, [r4]\n"
+ " bl Menu_GetCursorPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " bl DebugMenu_80776B4\n"
+ "._197:\n"
+ " ldrh r2, [r5, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " bne ._198 @cond_branch\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " beq ._199 @cond_branch\n"
+ "._198:\n"
+ " mov r2, #0x80\n"
+ " lsl r2, r2, #0x13\n"
+ " ldrh r0, [r2]\n"
+ " ldr r1, ._201 + 4 @ 0xf0ff\n"
+ " and r1, r1, r0\n"
+ " ldr r0, ._201 @ gUnknown_030006C8\n"
+ " ldrb r0, [r0]\n"
+ " lsl r0, r0, #0x8\n"
+ " add r1, r1, r0\n"
+ " strh r1, [r2]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " b ._200\n"
+ "._202:\n"
+ " .align 2, 0\n"
+ "._201:\n"
+ " .word gUnknown_030006C8 \n"
+ " .word 0xf0ff\n"
+ "._199:\n"
+ " mov r0, #0x0\n"
+ "._200:\n"
+ " pop {r4, r5}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_SwitchBG()
+{
+ asm(
+ " push {lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " bl Menu_EraseScreen\n"
+ " bl DebugMenu_8077704\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp]\n"
+ " mov r0, #0x6\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x4\n"
+ " bl InitMenu\n"
+ " ldr r1, ._203 @ gMenuCallback\n"
+ " ldr r0, ._203 + 4 @ DebugMenu_8077760\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " add sp, sp, #0x8\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._204:\n"
+ " .align 2, 0\n"
+ "._203:\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077760+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807786C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " ldr r1, ._205 @ Str_839BE64\n"
+ " mov r0, sp\n"
+ " mov r2, #0x7\n"
+ " bl memcpy\n"
+ " mov r0, #0x19\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x1d\n"
+ " mov r3, #0x3\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " lsl r0, r4, #0x1\n"
+ " add r0, r0, r4\n"
+ " add r0, r0, sp\n"
+ " mov r1, #0x1a\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._206:\n"
+ " .align 2, 0\n"
+ "._205:\n"
+ " .word Str_839BE64\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80778A8()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r4, ._211 @ gMain\n"
+ " ldrh r1, [r4, #0x2e]\n"
+ " mov r0, #0x30\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._207 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " ldr r2, ._211 + 4 @ sWildEncountersDisabled\n"
+ " ldrb r0, [r2]\n"
+ " mov r1, #0x1\n"
+ " eor r0, r0, r1\n"
+ " strb r0, [r2]\n"
+ " ldrb r0, [r2]\n"
+ " bl DebugMenu_807786C\n"
+ "._207:\n"
+ " ldrh r1, [r4, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._208 @cond_branch\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._209 @cond_branch\n"
+ "._208:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " b ._210\n"
+ "._212:\n"
+ " .align 2, 0\n"
+ "._211:\n"
+ " .word gMain\n"
+ " .word sWildEncountersDisabled\n"
+ "._209:\n"
+ " mov r0, #0x0\n"
+ "._210:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_ControlEncounter()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._213 @ sWildEncountersDisabled\n"
+ " ldrb r0, [r0]\n"
+ " bl DebugMenu_807786C\n"
+ " ldr r1, ._213 + 4 @ gMenuCallback\n"
+ " ldr r0, ._213 + 8 @ DebugMenu_80778A8\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._214:\n"
+ " .align 2, 0\n"
+ "._213:\n"
+ " .word sWildEncountersDisabled\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_80778A8+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_UseHM()
+{
+ asm(
+ " ldr r1, ._215 @ gMenuCallback\n"
+ " ldr r0, ._215 + 4 @ DebugMenu_8077C14\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " bx lr\n"
+ "._216:\n"
+ " .align 2, 0\n"
+ "._215:\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077C14+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077934()
+{
+ asm(
+ " push {lr}\n"
+ " mov r1, #0x0\n"
+ " ldr r3, ._218 @ gSaveBlock1\n"
+ " mov r2, #0x1\n"
+ "._217:\n"
+ " add r0, r1, r3\n"
+ " strb r2, [r0]\n"
+ " add r1, r1, #0x1\n"
+ " cmp r1, #0x63\n"
+ " bls ._217 @cond_branch\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._219:\n"
+ " .align 2, 0\n"
+ "._218:\n"
+ " .word gSaveBlock1+0x97a\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077954()
+{
+ asm(
+ " push {lr}\n"
+ " mov r1, #0x0\n"
+ " ldr r3, ._222 @ gSaveBlock1\n"
+ " mov r2, #0x0\n"
+ "._221:\n"
+ " add r0, r1, r3\n"
+ " strb r2, [r0]\n"
+ " add r1, r1, #0x1\n"
+ " cmp r1, #0x63\n"
+ " bls ._221 @cond_branch\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._223:\n"
+ " .align 2, 0\n"
+ "._222:\n"
+ " .word gSaveBlock1+0x97a\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077974()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r1, ._226 @ gSaveBlock1\n"
+ " mov r0, #0x4\n"
+ " ldsb r0, [r1, r0]\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " ldrb r1, [r1, #0x5]\n"
+ " lsl r1, r1, #0x18\n"
+ " asr r1, r1, #0x18\n"
+ " lsl r1, r1, #0x10\n"
+ " lsr r1, r1, #0x10\n"
+ " bl IsRematchTrainerIn\n"
+ " cmp r0, #0\n"
+ " beq ._224 @cond_branch\n"
+ " ldr r0, ._226 + 4 @ gStringVar1\n"
+ " ldr r1, ._226 + 8 @ Str_839BE8D\n"
+ " bl StringCopy\n"
+ " b ._225\n"
+ "._227:\n"
+ " .align 2, 0\n"
+ "._226:\n"
+ " .word gSaveBlock1\n"
+ " .word gStringVar1\n"
+ " .word Str_839BE8D\n"
+ "._224:\n"
+ " ldr r0, ._230 @ gStringVar1\n"
+ " ldr r1, ._230 + 4 @ Str_839BE90\n"
+ " bl StringCopy\n"
+ "._225:\n"
+ " ldr r1, ._230 + 8 @ gSaveBlock1\n"
+ " mov r0, #0x4\n"
+ " ldsb r0, [r1, r0]\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " ldrb r1, [r1, #0x5]\n"
+ " lsl r1, r1, #0x18\n"
+ " asr r1, r1, #0x18\n"
+ " lsl r1, r1, #0x10\n"
+ " lsr r1, r1, #0x10\n"
+ " bl DoesSomeoneWantRematchIn\n"
+ " cmp r0, #0\n"
+ " beq ._228 @cond_branch\n"
+ " ldr r0, ._230 + 12 @ gStringVar2\n"
+ " ldr r1, ._230 + 16 @ Str_839BE8D\n"
+ " bl StringCopy\n"
+ " b ._229\n"
+ "._231:\n"
+ " .align 2, 0\n"
+ "._230:\n"
+ " .word gStringVar1\n"
+ " .word Str_839BE90\n"
+ " .word gSaveBlock1\n"
+ " .word gStringVar2\n"
+ " .word Str_839BE8D\n"
+ "._228:\n"
+ " ldr r0, ._232 @ gStringVar2\n"
+ " ldr r1, ._232 + 4 @ Str_839BE90\n"
+ " bl StringCopy\n"
+ "._229:\n"
+ " ldr r0, ._232 + 8 @ Str_839BE6B\n"
+ " bl sub_8071F40\n"
+ " ldr r1, ._232 + 12 @ gMenuCallback\n"
+ " ldr r0, ._232 + 16 @ DebugMenu_8077DB4\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._233:\n"
+ " .align 2, 0\n"
+ "._232:\n"
+ " .word gStringVar2\n"
+ " .word Str_839BE90\n"
+ " .word Str_839BE6B\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077DB4+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077A20()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._234 @ gSaveBlock1\n"
+ " ldr r1, ._234 + 4 @ 0x978\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0xff\n"
+ " strh r1, [r0]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._235:\n"
+ " .align 2, 0\n"
+ "._234:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x978\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077A40()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._236 @ gSaveBlock1\n"
+ " ldr r1, ._236 + 4 @ 0x978\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x0\n"
+ " strh r1, [r0]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._237:\n"
+ " .align 2, 0\n"
+ "._236:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x978\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077A60()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._238 @ gUnknown_Debug_839BEE4\n"
+ " bl DebugMenu_8077D78\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._239:\n"
+ " .align 2, 0\n"
+ "._238:\n"
+ " .word gUnknown_Debug_839BEE4\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_RematchTrainers()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._240 @ gUnknown_Debug_839BEE4\n"
+ " mov r1, #0xd\n"
+ " mov r2, #0x5\n"
+ " bl DebugMenu_8077D24\n"
+ " ldr r1, ._240 + 4 @ gMenuCallback\n"
+ " ldr r0, ._240 + 8 @ DebugMenu_8077A60\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._241:\n"
+ " .align 2, 0\n"
+ "._240:\n"
+ " .word gUnknown_Debug_839BEE4\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077A60+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077A9C()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r1, ._242 @ gNumSafariBalls\n"
+ " mov r0, #0x1e\n"
+ " strb r0, [r1]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._243:\n"
+ " .align 2, 0\n"
+ "._242:\n"
+ " .word gNumSafariBalls\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077AB4()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r1, ._244 @ gNumSafariBalls\n"
+ " mov r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._245:\n"
+ " .align 2, 0\n"
+ "._244:\n"
+ " .word gNumSafariBalls\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077ACC()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r1, ._246 @ gSafariZoneStepCounter\n"
+ " mov r2, #0xfa\n"
+ " lsl r2, r2, #0x1\n"
+ " add r0, r2, #0\n"
+ " strh r0, [r1]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._247:\n"
+ " .align 2, 0\n"
+ "._246:\n"
+ " .word gSafariZoneStepCounter\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077AE8()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r1, ._248 @ gSafariZoneStepCounter\n"
+ " mov r0, #0x1\n"
+ " strh r0, [r1]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._249:\n"
+ " .align 2, 0\n"
+ "._248:\n"
+ " .word gSafariZoneStepCounter\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077B00()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " bl unref_sub_80C853C\n"
+ " cmp r0, #0\n"
+ " beq ._250 @cond_branch\n"
+ " ldr r0, ._252 @ Str_839BF14\n"
+ " bl sub_8071F40\n"
+ " b ._251\n"
+ "._253:\n"
+ " .align 2, 0\n"
+ "._252:\n"
+ " .word Str_839BF14\n"
+ "._250:\n"
+ " ldr r0, ._254 @ Str_839BF1F\n"
+ " bl sub_8071F40\n"
+ "._251:\n"
+ " ldr r1, ._254 + 4 @ gMenuCallback\n"
+ " ldr r0, ._254 + 8 @ DebugMenu_8077DB4\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._255:\n"
+ " .align 2, 0\n"
+ "._254:\n"
+ " .word Str_839BF1F\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077DB4+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077B3C()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._256 @ gUnknown_Debug_839BF6C\n"
+ " bl DebugMenu_8077D78\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._257:\n"
+ " .align 2, 0\n"
+ "._256:\n"
+ " .word gUnknown_Debug_839BF6C\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_Safari()
+{
+ asm(
+ " push {lr}\n"
+ " bl GetSafariZoneFlag\n"
+ " cmp r0, #0\n"
+ " beq ._258 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._260 @ gUnknown_Debug_839BF6C\n"
+ " mov r1, #0xe\n"
+ " mov r2, #0x5\n"
+ " bl DebugMenu_8077D24\n"
+ " ldr r0, ._260 + 4 @ gStringVar1\n"
+ " ldr r1, ._260 + 8 @ gSafariZoneStepCounter\n"
+ " ldrh r1, [r1]\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " ldr r0, ._260 + 12 @ Str_839BF0C\n"
+ " bl sub_8071F40\n"
+ " ldr r1, ._260 + 16 @ gMenuCallback\n"
+ " ldr r0, ._260 + 20 @ DebugMenu_8077B3C\n"
+ " str r0, [r1]\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x0\n"
+ " b ._259\n"
+ "._261:\n"
+ " .align 2, 0\n"
+ "._260:\n"
+ " .word gUnknown_Debug_839BF6C\n"
+ " .word gStringVar1\n"
+ " .word gSafariZoneStepCounter\n"
+ " .word Str_839BF0C\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077B3C+1\n"
+ "._258:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x16\n"
+ " bl PlaySE\n"
+ " mov r0, #0x1\n"
+ "._259:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077BB4()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_80AFEE4\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077BC0()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8122080\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077BCC()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8120968\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077BD8()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_8130318\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077BE4()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_80986AC\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077BF4()
+{
+ asm(
+ " push {lr}\n"
+ " bl debug_sub_80D93F4\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077C00()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._262 @ gUnknown_Debug_839BF94\n"
+ " bl DebugMenu_8077D78\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._263:\n"
+ " .align 2, 0\n"
+ "._262:\n"
+ " .word gUnknown_Debug_839BF94\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077C14()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._264 @ gUnknown_Debug_839BF94\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x9\n"
+ " bl DebugMenu_8077D24\n"
+ " ldr r1, ._264 + 4 @ gMenuCallback\n"
+ " ldr r0, ._264 + 8 @ DebugMenu_8077C00\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._265:\n"
+ " .align 2, 0\n"
+ "._264:\n"
+ " .word gUnknown_Debug_839BF94\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077C00+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077C3C()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " mov sl, r0\n"
+ " add r7, r1, #0\n"
+ " ldr r0, ._271 @ gUnknown_030006BC\n"
+ " ldr r1, ._271 + 4 @ gUnknown_Debug_839BFE8\n"
+ " str r1, [r0]\n"
+ " mov r1, #0x0\n"
+ " strb r1, [r7]\n"
+ " add r7, r7, #0x1\n"
+ " strb r1, [r7]\n"
+ " add r7, r7, #0x1\n"
+ " mov r3, #0x0\n"
+ " mov r8, r0\n"
+ "._269:\n"
+ " mov r5, #0x0\n"
+ " ldr r1, ._271 @ gUnknown_030006BC\n"
+ " ldr r0, [r1]\n"
+ " ldr r2, [r0, #0x4]\n"
+ " mov r4, #0x0\n"
+ " ldr r1, [r0, #0x8]\n"
+ " add r3, r3, #0x1\n"
+ " mov r9, r3\n"
+ " cmp r5, r1\n"
+ " bge ._266 @cond_branch\n"
+ " add r3, r0, #0\n"
+ " add r6, r1, #0\n"
+ "._267:\n"
+ " ldr r0, [r3, #0xc]\n"
+ " add r0, r0, r4\n"
+ " add r0, r0, sl\n"
+ " ldrb r0, [r0]\n"
+ " sub r0, r0, #0x30\n"
+ " mul r0, r0, r2\n"
+ " add r5, r5, r0\n"
+ " add r4, r4, #0x1\n"
+ " add r0, r2, #0\n"
+ " mov r1, #0xa\n"
+ " str r3, [sp]\n"
+ " bl __divsi3\n"
+ " add r2, r0, #0\n"
+ " ldr r3, [sp]\n"
+ " cmp r4, r6\n"
+ " blt ._267 @cond_branch\n"
+ "._266:\n"
+ " mov r0, r8\n"
+ " ldr r1, [r0]\n"
+ " ldr r0, [r1]\n"
+ " cmp r0, r5\n"
+ " bcs ._268 @cond_branch\n"
+ " add r5, r0, #0\n"
+ "._268:\n"
+ " ldrb r3, [r1, #0x8]\n"
+ " add r0, r7, #0\n"
+ " add r1, r5, #0\n"
+ " mov r2, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r7, r0, #0\n"
+ " mov r3, r9\n"
+ " mov r1, r8\n"
+ " ldr r0, [r1]\n"
+ " add r0, r0, #0x10\n"
+ " str r0, [r1]\n"
+ " cmp r3, #0x1\n"
+ " ble ._269 @cond_branch\n"
+ " mov r1, sl\n"
+ " ldrb r0, [r1, #0x1d]\n"
+ " add r0, r0, #0x7a\n"
+ " strb r0, [r7]\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0xf6\n"
+ " bls ._270 @cond_branch\n"
+ " mov r0, #0xf6\n"
+ " strb r0, [r7]\n"
+ "._270:\n"
+ " mov r0, #0xff\n"
+ " strb r0, [r7, #0x1]\n"
+ " add sp, sp, #0x4\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._272:\n"
+ " .align 2, 0\n"
+ "._271:\n"
+ " .word gUnknown_030006BC \n"
+ " .word gUnknown_Debug_839BFE8\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_8077CF4()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add r4, r0, #0\n"
+ " add r5, r1, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " lsl r5, r5, #0x18\n"
+ " lsr r5, r5, #0x18\n"
+ " ldr r0, ._273 @ BuildDateTime\n"
+ " ldr r6, ._273 + 4 @ gStringVar4\n"
+ " add r1, r6, #0\n"
+ " bl DebugMenu_8077C3C\n"
+ " add r0, r6, #0\n"
+ " add r1, r4, #0\n"
+ " add r2, r5, #0\n"
+ " bl Menu_PrintText\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._274:\n"
+ " .align 2, 0\n"
+ "._273:\n"
+ " .word BuildDateTime\n"
+ " .word gStringVar4\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077D24()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " add r6, r0, #0\n"
+ " add r4, r1, #0\n"
+ " add r5, r2, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " lsl r5, r5, #0x18\n"
+ " lsr r5, r5, #0x18\n"
+ " bl Menu_EraseScreen\n"
+ " lsl r3, r5, #0x1\n"
+ " add r3, r3, #0x1\n"
+ " lsl r3, r3, #0x18\n"
+ " lsr r3, r3, #0x18\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " add r2, r4, #0\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0x1\n"
+ " add r2, r5, #0\n"
+ " add r3, r6, #0\n"
+ " bl Menu_PrintItems\n"
+ " mov r0, #0x0\n"
+ " str r0, [sp]\n"
+ " sub r4, r4, #0x1\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " str r4, [sp, #0x4]\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " add r3, r5, #0\n"
+ " bl InitMenu\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077D78()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add r5, r0, #0\n"
+ " bl Menu_ProcessInput\n"
+ " lsl r0, r0, #0x18\n"
+ " asr r4, r0, #0x18\n"
+ " mov r0, #0x2\n"
+ " neg r0, r0\n"
+ " cmp r4, r0\n"
+ " beq ._275 @cond_branch\n"
+ " add r0, r0, #0x1\n"
+ " cmp r4, r0\n"
+ " beq ._276 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._278 @ gMenuCallback\n"
+ " lsl r1, r4, #0x3\n"
+ " add r1, r1, r5\n"
+ " ldr r1, [r1, #0x4]\n"
+ " str r1, [r0]\n"
+ "._275:\n"
+ " mov r0, #0x0\n"
+ " b ._277\n"
+ "._279:\n"
+ " .align 2, 0\n"
+ "._278:\n"
+ " .word gMenuCallback\n"
+ "._276:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ "._277:\n"
+ " pop {r4, r5}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077DB4()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._282 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._280 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._281\n"
+ "._283:\n"
+ " .align 2, 0\n"
+ "._282:\n"
+ " .word gMain\n"
+ "._280:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ "._281:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077DD8()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add r4, r0, #0\n"
+ " add r5, r1, #0\n"
+ " lsl r3, r3, #0x10\n"
+ " lsr r3, r3, #0x10\n"
+ " add r1, r3, #0\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r3\n"
+ " cmp r0, #0\n"
+ " beq ._284 @cond_branch\n"
+ " ldrh r0, [r4]\n"
+ " sub r0, r0, #0x1\n"
+ " b ._285\n"
+ "._284:\n"
+ " mov r0, #0x40\n"
+ " and r0, r0, r3\n"
+ " cmp r0, #0\n"
+ " beq ._286 @cond_branch\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0x1\n"
+ " b ._287\n"
+ "._286:\n"
+ " mov r0, #0x20\n"
+ " and r0, r0, r3\n"
+ " cmp r0, #0\n"
+ " beq ._288 @cond_branch\n"
+ " ldrh r0, [r4]\n"
+ " sub r0, r0, #0xa\n"
+ "._285:\n"
+ " strh r0, [r4]\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, r5\n"
+ " bge ._293 @cond_branch\n"
+ " strh r2, [r4]\n"
+ " b ._293\n"
+ "._288:\n"
+ " mov r0, #0x10\n"
+ " and r1, r1, r0\n"
+ " cmp r1, #0\n"
+ " bne ._291 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._292\n"
+ "._291:\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0xa\n"
+ "._287:\n"
+ " strh r0, [r4]\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, r2\n"
+ " ble ._293 @cond_branch\n"
+ " strh r5, [r4]\n"
+ "._293:\n"
+ " mov r0, #0x1\n"
+ "._292:\n"
+ " pop {r4, r5}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077E40()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r0, #0\n"
+ " ldr r0, ._297 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._294 @cond_branch\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._295 @cond_branch\n"
+ "._294:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " b ._302\n"
+ "._298:\n"
+ " .align 2, 0\n"
+ "._297:\n"
+ " .word gMain\n"
+ "._295:\n"
+ " mov r0, #0x30\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._299 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " cmp r4, #0\n"
+ " beq ._300 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " bl DebugMenu_807786C\n"
+ " mov r0, #0x0\n"
+ " b ._302\n"
+ "._300:\n"
+ " mov r0, #0x0\n"
+ " bl DebugMenu_807786C\n"
+ " mov r0, #0x1\n"
+ " b ._302\n"
+ "._299:\n"
+ " add r0, r4, #0\n"
+ "._302:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_MakeItems()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl DebugMenu_8077EAC\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077EAC()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r0, ._303 @ DebugMenu_8077F40\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r1, ._303 + 4 @ gTasks\n"
+ " lsl r0, r4, #0x2\n"
+ " add r0, r0, r4\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x1\n"
+ " strh r1, [r0, #0xa]\n"
+ " strh r1, [r0, #0xc]\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._304:\n"
+ " .align 2, 0\n"
+ "._303:\n"
+ " .word DebugMenu_8077F40+1\n"
+ " .word gTasks\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077EE0()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add r4, r0, #0\n"
+ " add r6, r1, #0\n"
+ " lsl r4, r4, #0x10\n"
+ " lsr r4, r4, #0x10\n"
+ " lsl r6, r6, #0x10\n"
+ " lsr r6, r6, #0x10\n"
+ " mov r0, #0x4\n"
+ " mov r1, #0x11\n"
+ " mov r2, #0x16\n"
+ " mov r3, #0x12\n"
+ " bl Menu_BlankWindowRect\n"
+ " ldr r5, ._305 @ gStringVar1\n"
+ " add r0, r5, #0\n"
+ " add r1, r4, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " add r0, r4, #0\n"
+ " bl ItemId_GetItem\n"
+ " mov r1, #0x8\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x12\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._306:\n"
+ " .align 2, 0\n"
+ "._305:\n"
+ " .word gStringVar1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077F40()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r4, r0, #0x2\n"
+ " add r4, r4, r0\n"
+ " lsl r4, r4, #0x3\n"
+ " ldr r0, ._307 @ gTasks\n"
+ " add r4, r4, r0\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._307 + 4 @ gDebug0x839C008\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldrh r0, [r4, #0xa]\n"
+ " ldrh r1, [r4, #0xc]\n"
+ " bl DebugMenu_8077EE0\n"
+ " ldr r0, ._307 + 8 @ DebugMenu_8077F7C\n"
+ " str r0, [r4]\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._308:\n"
+ " .align 2, 0\n"
+ "._307:\n"
+ " .word gTasks\n"
+ " .word gDebug0x839C008\n"
+ " .word DebugMenu_8077F7C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077F7C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r1, r1, #0x3\n"
+ " ldr r0, ._311 @ gTasks\n"
+ " add r4, r1, r0\n"
+ " ldr r3, ._311 + 4 @ gMain\n"
+ " ldrh r1, [r3, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._309 @cond_branch\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._311 + 8 @ Str_839C014\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldrh r0, [r4, #0xa]\n"
+ " ldrh r1, [r4, #0xc]\n"
+ " bl DebugMenu_8077EE0\n"
+ " ldr r0, ._311 + 12 @ DebugMenu_8077FFC\n"
+ " str r0, [r4]\n"
+ " b ._317\n"
+ "._312:\n"
+ " .align 2, 0\n"
+ "._311:\n"
+ " .word gTasks\n"
+ " .word gMain\n"
+ " .word Str_839C014\n"
+ " .word DebugMenu_8077FFC+1\n"
+ "._309:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._313 @cond_branch\n"
+ " ldr r0, ._315 @ DebugMenu_807806C\n"
+ " str r0, [r4]\n"
+ " b ._317\n"
+ "._316:\n"
+ " .align 2, 0\n"
+ "._315:\n"
+ " .word DebugMenu_807806C+1\n"
+ "._313:\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0xa\n"
+ " mov r2, #0xae\n"
+ " lsl r2, r2, #0x1\n"
+ " ldrh r3, [r3, #0x30]\n"
+ " mov r1, #0x1\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0x1\n"
+ " bne ._317 @cond_branch\n"
+ " ldrh r0, [r4, #0xa]\n"
+ " ldrh r1, [r4, #0xc]\n"
+ " bl DebugMenu_8077EE0\n"
+ "._317:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8077FFC()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r1, r1, #0x3\n"
+ " ldr r0, ._321 @ gTasks\n"
+ " add r4, r1, r0\n"
+ " ldr r2, ._321 + 4 @ gMain\n"
+ " ldrh r1, [r2, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._318 @cond_branch\n"
+ " ldrh r0, [r4, #0xa]\n"
+ " ldrh r1, [r4, #0xc]\n"
+ " bl AddBagItem\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x1\n"
+ " bne ._320 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " b ._320\n"
+ "._322:\n"
+ " .align 2, 0\n"
+ "._321:\n"
+ " .word gTasks\n"
+ " .word gMain\n"
+ "._318:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._323 @cond_branch\n"
+ "._320:\n"
+ " ldr r0, ._325 @ DebugMenu_8077F40\n"
+ " str r0, [r4]\n"
+ " b ._327\n"
+ "._326:\n"
+ " .align 2, 0\n"
+ "._325:\n"
+ " .word DebugMenu_8077F40+1\n"
+ "._323:\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0xc\n"
+ " ldrh r3, [r2, #0x30]\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x63\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0x1\n"
+ " bne ._327 @cond_branch\n"
+ " ldrh r0, [r4, #0xa]\n"
+ " ldrh r1, [r4, #0xc]\n"
+ " bl DebugMenu_8077EE0\n"
+ "._327:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807806C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r4, #0\n"
+ " bl DestroyTask\n"
+ " bl DebugMenu_8077048\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807808C()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add sp, sp, #0xfffffff4\n"
+ " add r4, r0, #0\n"
+ " sub r0, r4, #1\n"
+ " cmp r0, #0xc\n"
+ " bls ._328 @cond_branch\n"
+ " mov r4, #0x1\n"
+ "._328:\n"
+ " lsl r1, r4, #0x5\n"
+ " ldr r0, ._331 @ gSaveBlock1\n"
+ " add r5, r1, r0\n"
+ " bl Menu_EraseScreen\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x13\n"
+ " mov r3, #0x11\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._331 + 4 @ Str_839C01E\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0x2\n"
+ " bl Menu_PrintText\n"
+ " mov r0, sp\n"
+ " add r1, r4, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0x2\n"
+ " bl Menu_PrintText\n"
+ " ldrh r1, [r5, #0x8]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0x4\n"
+ " bl Menu_PrintText\n"
+ " add r4, r5, #0\n"
+ " add r4, r4, #0xb\n"
+ " add r0, r4, #0\n"
+ " bl StringLength\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " cmp r0, #0xb\n"
+ " bhi ._329 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0x6\n"
+ " bl Menu_PrintText\n"
+ " b ._330\n"
+ "._332:\n"
+ " .align 2, 0\n"
+ "._331:\n"
+ " .word gSaveBlock1+0x2ddc\n"
+ " .word Str_839C01E\n"
+ "._329:\n"
+ " ldr r0, ._335 @ Str_839C04D\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0x6\n"
+ " bl Menu_PrintText\n"
+ "._330:\n"
+ " add r4, r5, #0\n"
+ " add r4, r4, #0x16\n"
+ " add r0, r4, #0\n"
+ " bl StringLength\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " cmp r0, #0xb\n"
+ " bhi ._333 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0x8\n"
+ " bl Menu_PrintText\n"
+ " b ._334\n"
+ "._336:\n"
+ " .align 2, 0\n"
+ "._335:\n"
+ " .word Str_839C04D\n"
+ "._333:\n"
+ " ldr r0, ._337 @ Str_839C04D\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0x8\n"
+ " bl Menu_PrintText\n"
+ "._334:\n"
+ " ldrb r1, [r5, #0xa]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0xa\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, [r5]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x8\n"
+ " bl ConvertIntToHexStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xb\n"
+ " mov r2, #0xc\n"
+ " bl Menu_PrintText\n"
+ " add sp, sp, #0xc\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._338:\n"
+ " .align 2, 0\n"
+ "._337:\n"
+ " .word Str_839C04D\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807817C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " ldr r0, ._340 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._339 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " add r0, r4, #0\n"
+ " bl DestroyTask\n"
+ " bl ScriptContext2_Disable\n"
+ "._339:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._341:\n"
+ " .align 2, 0\n"
+ "._340:\n"
+ " .word gMain\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80781A8()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r1, r1, #0x3\n"
+ " ldr r0, ._344 @ gTasks\n"
+ " add r5, r1, r0\n"
+ " ldrh r1, [r5, #0x8]\n"
+ " mov r2, #0x8\n"
+ " ldsh r0, [r5, r2]\n"
+ " cmp r0, #0\n"
+ " bne ._342 @cond_branch\n"
+ " add r0, r1, #1\n"
+ " strh r0, [r5, #0x8]\n"
+ " b ._343\n"
+ "._345:\n"
+ " .align 2, 0\n"
+ "._344:\n"
+ " .word gTasks\n"
+ "._342:\n"
+ " ldr r2, ._348 @ gMain\n"
+ " ldrh r1, [r2, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._346 @cond_branch\n"
+ " mov r1, #0x8\n"
+ " ldsh r0, [r5, r1]\n"
+ " bl DebugMenu_807808C\n"
+ " ldr r0, ._348 + 4 @ DebugMenu_807817C\n"
+ " str r0, [r5]\n"
+ " b ._350\n"
+ "._349:\n"
+ " .align 2, 0\n"
+ "._348:\n"
+ " .word gMain\n"
+ " .word DebugMenu_807817C+1\n"
+ "._346:\n"
+ " add r0, r5, #0\n"
+ " add r0, r0, #0x8\n"
+ " ldrh r1, [r2, #0x30]\n"
+ " mov r3, #0xc0\n"
+ " and r3, r3, r1\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0xd\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0\n"
+ " beq ._350 @cond_branch\n"
+ "._343:\n"
+ " mov r0, #0x4\n"
+ " mov r1, #0x11\n"
+ " mov r2, #0x16\n"
+ " mov r3, #0x12\n"
+ " bl Menu_BlankWindowRect\n"
+ " ldr r4, ._351 @ gStringVar1\n"
+ " mov r2, #0x8\n"
+ " ldsh r1, [r5, r2]\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ "._350:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._352:\n"
+ " .align 2, 0\n"
+ "._351:\n"
+ " .word gStringVar1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_ViewPortraits()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._353 @ DebugMenu_80781A8\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._354:\n"
+ " .align 2, 0\n"
+ "._353:\n"
+ " .word DebugMenu_80781A8+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078254()
+{
+ asm(
+ " push {lr}\n"
+ " bl DebugMenu_807808C\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_AllBadges()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._355 @ 0x807\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 4 @ 0x808\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 8 @ 0x809\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 12 @ 0x80a\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 16 @ 0x80b\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 20 @ 0x80c\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 24 @ 0x80d\n"
+ " bl FlagSet\n"
+ " ldr r0, ._355 + 28 @ 0x80e\n"
+ " bl FlagSet\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._356:\n"
+ " .align 2, 0\n"
+ "._355:\n"
+ " .word 0x807\n"
+ " .word 0x808\n"
+ " .word 0x809\n"
+ " .word 0x80a\n"
+ " .word 0x80b\n"
+ " .word 0x80c\n"
+ " .word 0x80d\n"
+ " .word 0x80e\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_TimeRecords()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._357 @ debug_sub_806F9E4\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._358:\n"
+ " .align 2, 0\n"
+ "._357:\n"
+ " .word debug_sub_806F9E4+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_SetTime()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl debug_sub_806F99C\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80782EC()
+{
+ asm(
+ " push {lr}\n"
+ " add r1, r0, #0\n"
+ " lsl r1, r1, #0x10\n"
+ " lsr r1, r1, #0x10\n"
+ " ldr r0, ._359 @ gStringVar1\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToHexStringN\n"
+ " ldr r0, ._359 + 4 @ Str_839C053\n"
+ " bl sub_8071F40\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._360:\n"
+ " .align 2, 0\n"
+ "._359:\n"
+ " .word gStringVar1\n"
+ " .word Str_839C053\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078310()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, ._364 @ gTasks\n"
+ " add r4, r0, r1\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0\n"
+ " beq ._361 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " beq ._362 @cond_branch\n"
+ " b ._375\n"
+ "._365:\n"
+ " .align 2, 0\n"
+ "._364:\n"
+ " .word gTasks+0x8\n"
+ "._361:\n"
+ " ldr r0, ._367 @ 0x4024\n"
+ " bl VarGet\n"
+ " strh r0, [r4, #0x2]\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_80782EC\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4]\n"
+ " b ._375\n"
+ "._368:\n"
+ " .align 2, 0\n"
+ "._367:\n"
+ " .word 0x4024\n"
+ "._362:\n"
+ " ldr r3, ._371 @ gMain\n"
+ " ldrh r1, [r3, #0x2e]\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._369 @cond_branch\n"
+ " mov r0, #0x49\n"
+ " bl PlaySE\n"
+ " ldr r0, ._371 + 4 @ 0x4024\n"
+ " bl GetVarPointer\n"
+ " ldrh r1, [r4, #0x2]\n"
+ " strh r1, [r0]\n"
+ " b ._370\n"
+ "._372:\n"
+ " .align 2, 0\n"
+ "._371:\n"
+ " .word gMain\n"
+ " .word 0x4024\n"
+ "._369:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._373 @cond_branch\n"
+ "._370:\n"
+ " bl Menu_EraseScreen\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ " bl ScriptContext2_Disable\n"
+ " b ._375\n"
+ "._373:\n"
+ " add r0, r4, #2\n"
+ " ldr r2, ._376 @ 0xffff\n"
+ " ldrh r3, [r3, #0x30]\n"
+ " mov r1, #0x0\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0x1\n"
+ " bne ._375 @cond_branch\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_80782EC\n"
+ "._375:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._377:\n"
+ " .align 2, 0\n"
+ "._376:\n"
+ " .word 0xffff\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_MiragaIslandRND()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._378 @ DebugMenu_8078310\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._379:\n"
+ " .align 2, 0\n"
+ "._378:\n"
+ " .word DebugMenu_8078310+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80783C8()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r0, ._383 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x30\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._382 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " bl PlaySE\n"
+ " ldr r4, ._383 + 4 @ 0x804\n"
+ " add r0, r4, #0\n"
+ " bl FlagGet\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bne ._381 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " bl FlagSet\n"
+ " mov r0, #0x0\n"
+ " bl DebugMenu_807786C\n"
+ " b ._382\n"
+ "._384:\n"
+ " .align 2, 0\n"
+ "._383:\n"
+ " .word gMain\n"
+ " .word 0x804\n"
+ "._381:\n"
+ " add r0, r4, #0\n"
+ " bl FlagClear\n"
+ " mov r0, #0x1\n"
+ " bl DebugMenu_807786C\n"
+ "._382:\n"
+ " ldr r0, ._388 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._385 @cond_branch\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._386 @cond_branch\n"
+ "._385:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " b ._387\n"
+ "._389:\n"
+ " .align 2, 0\n"
+ "._388:\n"
+ " .word gMain\n"
+ "._386:\n"
+ " mov r0, #0x0\n"
+ "._387:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_ToggleClearFlag()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._390 @ 0x804\n"
+ " bl FlagGet\n"
+ " mov r1, #0x1\n"
+ " eor r0, r0, r1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " bl DebugMenu_807786C\n"
+ " ldr r1, ._390 + 4 @ gMenuCallback\n"
+ " ldr r0, ._390 + 8 @ DebugMenu_80783C8\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._391:\n"
+ " .align 2, 0\n"
+ "._390:\n"
+ " .word 0x804\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_80783C8+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078464()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r4, ._396 @ 0x82a\n"
+ " add r0, r4, #0\n"
+ " bl FlagGet\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " bl DebugMenu_8077E40\n"
+ " add r1, r0, #0\n"
+ " cmp r1, #0\n"
+ " beq ._392 @cond_branch\n"
+ " cmp r1, #0\n"
+ " bgt ._393 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " cmp r1, r0\n"
+ " beq ._394 @cond_branch\n"
+ " b ._401\n"
+ "._397:\n"
+ " .align 2, 0\n"
+ "._396:\n"
+ " .word 0x82a\n"
+ "._393:\n"
+ " cmp r1, #0x1\n"
+ " beq ._398 @cond_branch\n"
+ " b ._401\n"
+ "._392:\n"
+ " add r0, r4, #0\n"
+ " bl FlagClear\n"
+ " b ._401\n"
+ "._398:\n"
+ " add r0, r4, #0\n"
+ " bl FlagSet\n"
+ " b ._401\n"
+ "._394:\n"
+ " mov r0, #0x1\n"
+ " b ._402\n"
+ "._401:\n"
+ " mov r0, #0x0\n"
+ "._402:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenWeatherEvents()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._404 @ 0x82a\n"
+ " bl FlagGet\n"
+ " mov r1, #0x0\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bne ._403 @cond_branch\n"
+ " mov r1, #0x1\n"
+ "._403:\n"
+ " add r0, r1, #0\n"
+ " bl DebugMenu_807786C\n"
+ " ldr r1, ._404 + 4 @ gMenuCallback\n"
+ " ldr r0, ._404 + 8 @ DebugMenu_8078464\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._405:\n"
+ " .align 2, 0\n"
+ "._404:\n"
+ " .word 0x82a\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078464+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80784E8()
+{
+ asm(
+ " push {lr}\n"
+ " bl IsMysteryGiftEnabled\n"
+ " bl DebugMenu_8077E40\n"
+ " add r1, r0, #0\n"
+ " cmp r1, #0\n"
+ " beq ._406 @cond_branch\n"
+ " cmp r1, #0\n"
+ " bgt ._407 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " cmp r1, r0\n"
+ " beq ._408 @cond_branch\n"
+ " b ._413\n"
+ "._407:\n"
+ " cmp r1, #0x1\n"
+ " beq ._410 @cond_branch\n"
+ " b ._413\n"
+ "._406:\n"
+ " bl DisableMysteryGift\n"
+ " b ._413\n"
+ "._410:\n"
+ " bl EnableMysteryGift\n"
+ " b ._413\n"
+ "._408:\n"
+ " mov r0, #0x1\n"
+ " b ._414\n"
+ "._413:\n"
+ " mov r0, #0x0\n"
+ "._414:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenMysteryEvent()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " bl IsMysteryGiftEnabled\n"
+ " mov r1, #0x0\n"
+ " cmp r0, #0\n"
+ " bne ._415 @cond_branch\n"
+ " mov r1, #0x1\n"
+ "._415:\n"
+ " add r0, r1, #0\n"
+ " bl DebugMenu_807786C\n"
+ " ldr r1, ._416 @ gMenuCallback\n"
+ " ldr r0, ._416 + 4 @ DebugMenu_80784E8\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._417:\n"
+ " .align 2, 0\n"
+ "._416:\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_80784E8+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078550()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r6, r0, #0x10\n"
+ " lsl r0, r6, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " bl GetGameStat\n"
+ " add r7, r0, #0\n"
+ " ldr r0, ._420 @ gStringVar1\n"
+ " add r1, r6, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " ldr r0, ._420 + 4 @ gStringVar2\n"
+ " ldr r5, ._420 + 8 @ gUnknown_Debug_839C26C\n"
+ " lsl r4, r6, #0x3\n"
+ " add r1, r5, #4\n"
+ " add r1, r4, r1\n"
+ " ldr r1, [r1]\n"
+ " bl StringCopy\n"
+ " add r4, r4, r5\n"
+ " ldr r0, [r4]\n"
+ " cmp r0, #0\n"
+ " bne ._418 @cond_branch\n"
+ " ldr r0, ._420 + 12 @ gStringVar3\n"
+ " ldr r1, ._420 + 16 @ Str_839C085\n"
+ " bl StringCopy\n"
+ " b ._423\n"
+ "._421:\n"
+ " .align 2, 0\n"
+ "._420:\n"
+ " .word gStringVar1\n"
+ " .word gStringVar2\n"
+ " .word gUnknown_Debug_839C26C\n"
+ " .word gStringVar3\n"
+ " .word Str_839C085\n"
+ "._418:\n"
+ " cmp r6, #0x1\n"
+ " beq ._422 @cond_branch\n"
+ " ldr r0, ._424 @ gStringVar3\n"
+ " add r1, r7, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0xa\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " b ._423\n"
+ "._425:\n"
+ " .align 2, 0\n"
+ "._424:\n"
+ " .word gStringVar3\n"
+ "._422:\n"
+ " ldr r4, ._426 @ gStringVar3\n"
+ " lsr r1, r7, #0x10\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r6, #0xf0\n"
+ " strb r6, [r4, #0x3]\n"
+ " add r0, r4, #4\n"
+ " lsr r1, r7, #0x8\n"
+ " mov r5, #0xff\n"
+ " and r1, r1, r5\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " strb r6, [r4, #0x6]\n"
+ " add r4, r4, #0x7\n"
+ " and r7, r7, r5\n"
+ " add r0, r4, #0\n"
+ " add r1, r7, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ "._423:\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._426 + 4 @ Str_839C07C\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._427:\n"
+ " .align 2, 0\n"
+ "._426:\n"
+ " .word gStringVar3\n"
+ " .word Str_839C07C\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807860C()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, ._432 @ gTasks\n"
+ " add r4, r0, r1\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0x1\n"
+ " beq ._428 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._429 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._430 @cond_branch\n"
+ " b ._447\n"
+ "._433:\n"
+ " .align 2, 0\n"
+ "._432:\n"
+ " .word gTasks+0x8\n"
+ "._429:\n"
+ " cmp r0, #0x2\n"
+ " beq ._434 @cond_branch\n"
+ " b ._447\n"
+ "._430:\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_8078550\n"
+ "._441:\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4]\n"
+ " b ._447\n"
+ "._428:\n"
+ " ldr r3, ._439 @ gMain\n"
+ " ldrh r1, [r3, #0x2e]\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._437 @cond_branch\n"
+ " ldrh r0, [r4]\n"
+ " sub r0, r0, #0x1\n"
+ " strh r0, [r4]\n"
+ " mov r0, #0x1\n"
+ " b ._438\n"
+ "._440:\n"
+ " .align 2, 0\n"
+ "._439:\n"
+ " .word gMain\n"
+ "._437:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r2, r0, #0x10\n"
+ " cmp r2, #0\n"
+ " bne ._441 @cond_branch\n"
+ " ldrh r1, [r3, #0x30]\n"
+ " mov r0, #0x40\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._442 @cond_branch\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4, #0x2]\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r0, r0, #0x10\n"
+ " cmp r0, #0x32\n"
+ " bne ._446 @cond_branch\n"
+ " strh r2, [r4, #0x2]\n"
+ " b ._446\n"
+ "._442:\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._447 @cond_branch\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " sub r0, r0, #0x1\n"
+ " strh r0, [r4, #0x2]\n"
+ " lsl r0, r0, #0x10\n"
+ " cmp r0, #0\n"
+ " bge ._446 @cond_branch\n"
+ " mov r0, #0x31\n"
+ " strh r0, [r4, #0x2]\n"
+ "._446:\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_8078550\n"
+ " b ._447\n"
+ "._434:\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ "._447:\n"
+ " mov r0, #0x0\n"
+ "._438:\n"
+ " pop {r4, r5}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80786C0()
+{
+ asm(
+ " push {lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " bl DebugMenu_807860C\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80786D0()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " add r0, r4, #0\n"
+ " bl DebugMenu_807860C\n"
+ " cmp r0, #0\n"
+ " beq ._449 @cond_branch\n"
+ " ldr r1, ._450 @ gTasks\n"
+ " lsl r0, r4, #0x2\n"
+ " add r0, r0, r4\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " ldrb r2, [r0, #0xa]\n"
+ " ldr r1, ._450 + 4 @ gUnknown_Debug_839C26C\n"
+ " lsl r0, r2, #0x3\n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._449 @cond_branch\n"
+ " sub r1, r0, #1\n"
+ " add r0, r2, #0\n"
+ " bl SetGameStat\n"
+ " mov r0, #0x15\n"
+ " bl PlaySE\n"
+ "._449:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._451:\n"
+ " .align 2, 0\n"
+ "._450:\n"
+ " .word gTasks\n"
+ " .word gUnknown_Debug_839C26C\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078714()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " add r0, r4, #0\n"
+ " bl DebugMenu_807860C\n"
+ " cmp r0, #0\n"
+ " beq ._453 @cond_branch\n"
+ " ldr r1, ._454 @ gTasks\n"
+ " lsl r0, r4, #0x2\n"
+ " add r0, r0, r4\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " ldrb r2, [r0, #0xa]\n"
+ " ldr r1, ._454 + 4 @ gUnknown_Debug_839C26C\n"
+ " lsl r0, r2, #0x3\n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._453 @cond_branch\n"
+ " add r0, r2, #0\n"
+ " mov r1, #0x0\n"
+ " bl SetGameStat\n"
+ " mov r0, #0x15\n"
+ " bl PlaySE\n"
+ "._453:\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._455:\n"
+ " .align 2, 0\n"
+ "._454:\n"
+ " .word gTasks\n"
+ " .word gUnknown_Debug_839C26C\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078758()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r0, #0\n"
+ " bl CloseMenu\n"
+ " bl ScriptContext2_Enable\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " mov r0, #0x1\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078774()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._456 @ DebugMenu_80786C0\n"
+ " bl DebugMenu_8078758\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._457:\n"
+ " .align 2, 0\n"
+ "._456:\n"
+ " .word DebugMenu_80786C0+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078788()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._458 @ DebugMenu_80786D0\n"
+ " bl DebugMenu_8078758\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._459:\n"
+ " .align 2, 0\n"
+ "._458:\n"
+ " .word DebugMenu_80786D0+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_807879C()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._460 @ DebugMenu_8078714\n"
+ " bl DebugMenu_8078758\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._461:\n"
+ " .align 2, 0\n"
+ "._460:\n"
+ " .word DebugMenu_8078714+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80787B0()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._462 @ gUnknown_Debug_839C3FC\n"
+ " bl DebugMenu_8077D78\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._463:\n"
+ " .align 2, 0\n"
+ "._462:\n"
+ " .word gUnknown_Debug_839C3FC\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenLegendsRecord()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._464 @ gUnknown_Debug_839C3FC\n"
+ " mov r1, #0xc\n"
+ " mov r2, #0x3\n"
+ " bl DebugMenu_8077D24\n"
+ " ldr r1, ._464 + 4 @ gMenuCallback\n"
+ " ldr r0, ._464 + 8 @ DebugMenu_80787B0\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._465:\n"
+ " .align 2, 0\n"
+ "._464:\n"
+ " .word gUnknown_Debug_839C3FC\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_80787B0+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80787EC()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " mov r5, sp\n"
+ " add r5, r5, #0x2\n"
+ " mov r0, sp\n"
+ " add r1, r5, #0\n"
+ " bl GetXYCoordsOneStepInFrontOfPlayer\n"
+ " ldr r4, ._466 @ gSpecialVar_Result\n"
+ " mov r0, sp\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r0, r1]\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r5, r2]\n"
+ " bl MapGridGetMetatileBehaviorAt\n"
+ " strh r0, [r4]\n"
+ " ldr r0, ._466 + 4 @ gStringVar1\n"
+ " ldrh r1, [r4]\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToHexStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r0, r1]\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r5, r2]\n"
+ " bl MapGridGetMetatileIdAt\n"
+ " strh r0, [r4]\n"
+ " ldr r0, ._466 + 8 @ gStringVar2\n"
+ " ldrh r1, [r4]\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToHexStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r0, r1]\n"
+ " mov r2, #0x0\n"
+ " ldsh r1, [r5, r2]\n"
+ " bl MapGridGetZCoordAt\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " strh r0, [r4]\n"
+ " ldr r0, ._466 + 12 @ gStringVar3\n"
+ " ldrh r1, [r4]\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToHexStringN\n"
+ " ldr r0, ._466 + 16 @ gStringVar4\n"
+ " ldr r1, ._466 + 20 @ Str_839C414\n"
+ " bl StringExpandPlaceholders\n"
+ " add sp, sp, #0x4\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._467:\n"
+ " .align 2, 0\n"
+ "._466:\n"
+ " .word gSpecialVar_Result\n"
+ " .word gStringVar1\n"
+ " .word gStringVar2\n"
+ " .word gStringVar3\n"
+ " .word gStringVar4\n"
+ " .word Str_839C414\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078880()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " ldr r1, ._472 @ gTasks\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r4, r0, r1\n"
+ " mov r1, #0x8\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0x1\n"
+ " beq ._468 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._469 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._470 @cond_branch\n"
+ " b ._480\n"
+ "._473:\n"
+ " .align 2, 0\n"
+ "._472:\n"
+ " .word gTasks\n"
+ "._469:\n"
+ " cmp r0, #0x2\n"
+ " beq ._474 @cond_branch\n"
+ " b ._480\n"
+ "._470:\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " b ._476\n"
+ "._468:\n"
+ " ldr r0, ._478 @ gStringVar4\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ "._476:\n"
+ " ldrh r0, [r4, #0x8]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4, #0x8]\n"
+ " b ._480\n"
+ "._479:\n"
+ " .align 2, 0\n"
+ "._478:\n"
+ " .word gStringVar4\n"
+ "._474:\n"
+ " ldr r0, ._481 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._480 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ "._480:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._482:\n"
+ " .align 2, 0\n"
+ "._481:\n"
+ " .word gMain\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_CellInfo()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._483 @ DebugMenu_8078880\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl DebugMenu_80787EC\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._484:\n"
+ " .align 2, 0\n"
+ "._483:\n"
+ " .word DebugMenu_8078880+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenBerryInfo()
+{
+ asm(
+ " push {r4, lr}\n"
+ " bl DebugOpenBerryInfo\n"
+ " add r4, r0, #0\n"
+ " cmp r4, #0\n"
+ " bne ._485 @cond_branch\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " b ._486\n"
+ "._485:\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x13\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, ._487 @ gMenuCallback\n"
+ " ldr r0, ._487 + 4 @ DebugMenu_8077DB4\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ "._486:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._488:\n"
+ " .align 2, 0\n"
+ "._487:\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8077DB4+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078950()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._489 @ Str_839C42E\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._490:\n"
+ " .align 2, 0\n"
+ "._489:\n"
+ " .word Str_839C42E\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078968()
+{
+ asm(
+ " push {lr}\n"
+ " lsl r0, r0, #0x10\n"
+ " cmp r0, #0\n"
+ " bne ._491 @cond_branch\n"
+ " ldr r0, ._493 @ gStringVar1\n"
+ " mov r1, #0x32\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " b ._492\n"
+ "._494:\n"
+ " .align 2, 0\n"
+ "._493:\n"
+ " .word gStringVar1\n"
+ "._491:\n"
+ " ldr r0, ._495 @ gStringVar1\n"
+ " mov r1, #0x64\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ "._492:\n"
+ " ldr r0, ._495 @ gStringVar1\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._496:\n"
+ " .align 2, 0\n"
+ "._495:\n"
+ " .word gStringVar1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80789A4()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r1, r0, #0\n"
+ " lsl r1, r1, #0x10\n"
+ " lsr r1, r1, #0x10\n"
+ " ldr r4, ._497 @ gStringVar1\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x9\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._498:\n"
+ " .align 2, 0\n"
+ "._497:\n"
+ " .word gStringVar1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_80789CC()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r4, r0, #0x2\n"
+ " add r4, r4, r0\n"
+ " lsl r4, r4, #0x3\n"
+ " ldr r6, ._499 @ gTasks\n"
+ " add r5, r4, r6\n"
+ " mov r0, #0x0\n"
+ " strh r0, [r5]\n"
+ " ldr r0, ._499 + 4 @ gSaveBlock2\n"
+ " ldr r1, ._499 + 8 @ 0x55c\n"
+ " add r0, r0, r1\n"
+ " ldrh r0, [r0]\n"
+ " strh r0, [r5, #0x2]\n"
+ " bl DebugMenu_8078950\n"
+ " ldrh r0, [r5]\n"
+ " bl DebugMenu_8078968\n"
+ " sub r6, r6, #0x8\n"
+ " add r4, r4, r6\n"
+ " ldr r0, ._499 + 12 @ DebugMenu_8078A14\n"
+ " str r0, [r4]\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._500:\n"
+ " .align 2, 0\n"
+ "._499:\n"
+ " .word gTasks+0x8\n"
+ " .word gSaveBlock2\n"
+ " .word 0x55c\n"
+ " .word DebugMenu_8078A14+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078A14()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r4, r1, #0x3\n"
+ " ldr r5, ._504 @ gTasks\n"
+ " add r2, r4, r5\n"
+ " ldr r0, ._504 + 4 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0xc0\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._501 @cond_branch\n"
+ " mov r1, #0x0\n"
+ " mov r3, #0x0\n"
+ " ldsh r0, [r2, r3]\n"
+ " cmp r0, #0\n"
+ " bne ._502 @cond_branch\n"
+ " mov r1, #0x1\n"
+ "._502:\n"
+ " strh r1, [r2]\n"
+ " ldrh r0, [r2]\n"
+ " bl DebugMenu_8078968\n"
+ " b ._510\n"
+ "._505:\n"
+ " .align 2, 0\n"
+ "._504:\n"
+ " .word gTasks+0x8\n"
+ " .word gMain\n"
+ "._501:\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._506 @cond_branch\n"
+ " ldr r1, ._508 @ gSaveBlock2\n"
+ " mov r3, #0x0\n"
+ " ldsh r0, [r2, r3]\n"
+ " lsl r0, r0, #0x1\n"
+ " ldr r3, ._508 + 4 @ 0x55c\n"
+ " add r1, r1, r3\n"
+ " add r0, r0, r1\n"
+ " ldrh r0, [r0]\n"
+ " strh r0, [r2, #0x2]\n"
+ " ldrh r0, [r2, #0x2]\n"
+ " bl DebugMenu_80789A4\n"
+ " add r0, r5, #0\n"
+ " sub r0, r0, #0x8\n"
+ " add r0, r4, r0\n"
+ " ldr r1, ._508 + 8 @ DebugMenu_8078AA4\n"
+ " b ._507\n"
+ "._509:\n"
+ " .align 2, 0\n"
+ "._508:\n"
+ " .word gSaveBlock2\n"
+ " .word 0x55c\n"
+ " .word DebugMenu_8078AA4+1\n"
+ "._506:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._510 @cond_branch\n"
+ " add r0, r5, #0\n"
+ " sub r0, r0, #0x8\n"
+ " add r0, r4, r0\n"
+ " ldr r1, ._511 @ DebugMenu_8078B38\n"
+ "._507:\n"
+ " str r1, [r0]\n"
+ "._510:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._512:\n"
+ " .align 2, 0\n"
+ "._511:\n"
+ " .word DebugMenu_8078B38+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078AA4()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r5, r1, #0x3\n"
+ " ldr r7, ._515 @ gTasks\n"
+ " add r4, r5, r7\n"
+ " add r0, r4, #2\n"
+ " mov r2, #0xfa\n"
+ " lsl r2, r2, #0x3\n"
+ " ldr r6, ._515 + 4 @ gMain\n"
+ " ldrh r3, [r6, #0x30]\n"
+ " mov r1, #0x0\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0x1\n"
+ " bne ._513 @cond_branch\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_80789A4\n"
+ " b ._521\n"
+ "._516:\n"
+ " .align 2, 0\n"
+ "._515:\n"
+ " .word gTasks+0x8\n"
+ " .word gMain\n"
+ "._513:\n"
+ " ldrh r1, [r6, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._517 @cond_branch\n"
+ " ldr r1, ._519 @ gSaveBlock2\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r4, r2]\n"
+ " lsl r0, r0, #0x1\n"
+ " ldr r2, ._519 + 4 @ 0x55c\n"
+ " add r1, r1, r2\n"
+ " add r0, r0, r1\n"
+ " ldrh r1, [r4, #0x2]\n"
+ " strh r1, [r0]\n"
+ " mov r0, #0x49\n"
+ " bl PlaySE\n"
+ " add r0, r7, #0\n"
+ " sub r0, r0, #0x8\n"
+ " add r0, r5, r0\n"
+ " ldr r1, ._519 + 8 @ DebugMenu_8078B38\n"
+ " b ._518\n"
+ "._520:\n"
+ " .align 2, 0\n"
+ "._519:\n"
+ " .word gSaveBlock2\n"
+ " .word 0x55c\n"
+ " .word DebugMenu_8078B38+1\n"
+ "._517:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._521 @cond_branch\n"
+ " bl DebugMenu_8078950\n"
+ " ldrh r0, [r4]\n"
+ " bl DebugMenu_8078968\n"
+ " add r0, r7, #0\n"
+ " sub r0, r0, #0x8\n"
+ " add r0, r5, r0\n"
+ " ldr r1, ._522 @ DebugMenu_8078A14\n"
+ "._518:\n"
+ " str r1, [r0]\n"
+ "._521:\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._523:\n"
+ " .align 2, 0\n"
+ "._522:\n"
+ " .word DebugMenu_8078A14+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078B38()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r4, #0\n"
+ " bl DestroyTask\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_BattleTowerStages()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl ScriptContext2_Enable\n"
+ " ldr r0, ._524 @ DebugMenu_80789CC\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._525:\n"
+ " .align 2, 0\n"
+ "._524:\n"
+ " .word DebugMenu_80789CC+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078B70()
+{
+ asm(
+ " push {lr}\n"
+ " add r1, r0, #0\n"
+ " lsl r1, r1, #0x10\n"
+ " lsr r1, r1, #0x10\n"
+ " ldr r0, ._526 @ gStringVar1\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x1\n"
+ " bl ConvertIntToHexStringN\n"
+ " ldr r0, ._526 + 4 @ Str_839C438\n"
+ " bl sub_8071F40\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._527:\n"
+ " .align 2, 0\n"
+ "._526:\n"
+ " .word gStringVar1\n"
+ " .word Str_839C438\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078B94()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " mov r3, #0x0\n"
+ " ldr r1, ._531 @ gUnknown_Debug_839C444\n"
+ " ldrb r0, [r1]\n"
+ " cmp r0, #0\n"
+ " beq ._529 @cond_branch\n"
+ " ldr r5, ._531 + 4 @ gSaveBlock1\n"
+ " add r4, r1, #0\n"
+ "._530:\n"
+ " lsl r0, r3, #0x3\n"
+ " add r2, r0, r5\n"
+ " add r0, r0, r4\n"
+ " ldr r1, [r0, #0x4]\n"
+ " ldr r0, [r0]\n"
+ " str r0, [r2]\n"
+ " str r1, [r2, #0x4]\n"
+ " add r0, r3, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r3, r0, #0x18\n"
+ " cmp r3, #0x27\n"
+ " bhi ._529 @cond_branch\n"
+ " lsl r0, r3, #0x3\n"
+ " add r0, r0, r4\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " bne ._530 @cond_branch\n"
+ "._529:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._532:\n"
+ " .align 2, 0\n"
+ "._531:\n"
+ " .word gUnknown_Debug_839C444\n"
+ " .word gSaveBlock1+0x7f8\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078BD4()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, ._536 @ gTasks\n"
+ " add r4, r0, r1\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0\n"
+ " beq ._533 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " beq ._534 @cond_branch\n"
+ " b ._545\n"
+ "._537:\n"
+ " .align 2, 0\n"
+ "._536:\n"
+ " .word gTasks+0x8\n"
+ "._533:\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_8078B70\n"
+ " ldrh r0, [r4]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4]\n"
+ " b ._545\n"
+ "._534:\n"
+ " ldr r2, ._541 @ gMain\n"
+ " ldrh r1, [r2, #0x2e]\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._539 @cond_branch\n"
+ " mov r0, #0x49\n"
+ " bl PlaySE\n"
+ " bl Menu_EraseScreen\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ " bl ScriptContext2_Disable\n"
+ " bl DebugMenu_8078B94\n"
+ " b ._545\n"
+ "._542:\n"
+ " .align 2, 0\n"
+ "._541:\n"
+ " .word gMain\n"
+ "._539:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._543 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ " bl ScriptContext2_Disable\n"
+ " b ._545\n"
+ "._543:\n"
+ " add r0, r4, #2\n"
+ " ldrh r3, [r2, #0x30]\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x4\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0x1\n"
+ " bne ._545 @cond_branch\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " bl DebugMenu_8078B70\n"
+ "._545:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_CheckPKBLCK()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._546 @ DebugMenu_8078BD4\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._547:\n"
+ " .align 2, 0\n"
+ "._546:\n"
+ " .word DebugMenu_8078BD4+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078C80()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._548 @ Str_839C5A4\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, ._548 + 4 @ gMenuCallback\n"
+ " ldr r0, ._548 + 8 @ DebugMenu_8078CA8\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._549:\n"
+ " .align 2, 0\n"
+ "._548:\n"
+ " .word Str_839C5A4\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078CA8+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078CA8()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._552 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._550 @cond_branch\n"
+ " ldr r1, ._552 + 4 @ gMenuCallback\n"
+ " ldr r0, ._552 + 8 @ DebugMenu_8078CE4\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " b ._555\n"
+ "._553:\n"
+ " .align 2, 0\n"
+ "._552:\n"
+ " .word gMain\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078CE4+1\n"
+ "._550:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._554 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._555\n"
+ "._554:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ "._555:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078CE4()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r1, ._558 @ \n"
+ " mov r2, #0x80\n"
+ " lsl r2, r2, #0xa\n"
+ " mov r0, #0x0\n"
+ " bl DebugMenu_8078E40\n"
+ " cmp r0, #0x1\n"
+ " bne ._556 @cond_branch\n"
+ " ldr r0, ._558 + 4 @ \n"
+ " ldr r1, ._558 + 8 @ \n"
+ " bl StringCopy\n"
+ " b ._557\n"
+ "._559:\n"
+ " .align 2, 0\n"
+ "._558:\n"
+ " .word +0x2000000\n"
+ " .word gStringVar4\n"
+ " .word Str_839C5CC\n"
+ "._556:\n"
+ " ldr r0, ._560 @ gStringVar4\n"
+ " ldr r1, ._560 + 4 @ Str_839C5DF\n"
+ " bl StringCopy\n"
+ "._557:\n"
+ " ldr r1, ._560 + 8 @ gMenuCallback\n"
+ " ldr r0, ._560 + 12 @ DebugMenu_8078D7C\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._561:\n"
+ " .align 2, 0\n"
+ "._560:\n"
+ " .word gStringVar4\n"
+ " .word Str_839C5DF\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078D7C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078D30()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " ldr r5, ._563 @ \n"
+ " mov r4, #0x0\n"
+ " mov r6, #0x80\n"
+ " lsl r6, r6, #0x5\n"
+ "._562:\n"
+ " add r0, r4, #0\n"
+ " add r1, r5, #0\n"
+ " add r2, r6, #0\n"
+ " bl DebugMenu_8078E68\n"
+ " add r5, r5, r6\n"
+ " add r0, r4, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " cmp r4, #0x1f\n"
+ " bls ._562 @cond_branch\n"
+ " ldr r0, ._563 + 4 @ \n"
+ " ldr r1, ._563 + 8 @ \n"
+ " bl StringCopy\n"
+ " ldr r1, ._563 + 12 @ \n"
+ " ldr r0, ._563 + 16 @ \n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._564:\n"
+ " .align 2, 0\n"
+ "._563:\n"
+ " .word +0x2000000\n"
+ " .word gStringVar4\n"
+ " .word Str_839C5D6\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078D7C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078D7C()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._565 @ gStringVar4\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, ._565 + 4 @ gMenuCallback\n"
+ " ldr r0, ._565 + 8 @ DebugMenu_8078DA4\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._566:\n"
+ " .align 2, 0\n"
+ "._565:\n"
+ " .word gStringVar4\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078DA4+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078DA4()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._569 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._567 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._568\n"
+ "._570:\n"
+ " .align 2, 0\n"
+ "._569:\n"
+ " .word gMain\n"
+ "._567:\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ "._568:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_MeTooBackupMan()
+{
+ asm(
+ " push {lr}\n"
+ " bl Menu_EraseScreen\n"
+ " ldr r0, ._571 @ gUnknown_Debug_839C594\n"
+ " mov r1, #0xc\n"
+ " mov r2, #0x2\n"
+ " bl DebugMenu_8077D24\n"
+ " ldr r1, ._571 + 4 @ gMenuCallback\n"
+ " ldr r0, ._571 + 8 @ DebugMenu_8078DF0\n"
+ " str r0, [r1]\n"
+ " mov r0, #0x0\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._572:\n"
+ " .align 2, 0\n"
+ "._571:\n"
+ " .word gUnknown_Debug_839C594\n"
+ " .word gMenuCallback\n"
+ " .word DebugMenu_8078DF0+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078DF0()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._573 @ gUnknown_Debug_839C594\n"
+ " bl DebugMenu_8077D78\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._574:\n"
+ " .align 2, 0\n"
+ "._573:\n"
+ " .word gUnknown_Debug_839C594\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078E04()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add r6, r1, #0\n"
+ " add r5, r2, #0\n"
+ " b ._575\n"
+ "._577:\n"
+ " ldr r0, ._579 @ 0xfffff000\n"
+ " add r5, r5, r0\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x5\n"
+ " add r6, r6, r0\n"
+ " add r0, r4, #1\n"
+ "._575:\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r4, r0, #0x10\n"
+ " add r0, r4, #0\n"
+ " add r1, r6, #0\n"
+ " bl ProgramFlashSectorAndVerify\n"
+ " cmp r0, #0\n"
+ " bne ._576 @cond_branch\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x5\n"
+ " cmp r5, r0\n"
+ " bhi ._577 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " b ._578\n"
+ "._580:\n"
+ " .align 2, 0\n"
+ "._579:\n"
+ " .word 0xfffff000\n"
+ "._576:\n"
+ " mov r0, #0x0\n"
+ "._578:\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078E40()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add r4, r0, #0\n"
+ " add r5, r1, #0\n"
+ " add r6, r2, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " bl m4aSoundVSyncOff\n"
+ " add r0, r4, #0\n"
+ " add r1, r5, #0\n"
+ " add r2, r6, #0\n"
+ " bl DebugMenu_8078E04\n"
+ " add r4, r0, #0\n"
+ " bl m4aSoundVSyncOn\n"
+ " add r0, r4, #0\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078E68()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r1, #0\n"
+ " add r3, r2, #0\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r1, #0x0\n"
+ " add r2, r4, #0\n"
+ " bl ReadFlash\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078E80()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r0, #0\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x16\n"
+ " mov r3, #0x10\n"
+ " bl Menu_BlankWindowRect\n"
+ " ldr r1, ._581 @ gUnknown_Debug_839C5F4\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r4, r2]\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " ldrb r1, [r0, #0x4]\n"
+ " mov r0, #0xd0\n"
+ " mov r2, #0xf\n"
+ " bl sub_8071F60\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._582:\n"
+ " .align 2, 0\n"
+ "._581:\n"
+ " .word gUnknown_Debug_839C5F4\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078EB0()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " add r5, r0, #0\n"
+ " ldr r4, ._583 @ gStringVar1\n"
+ " mov r0, #0x2\n"
+ " ldsh r1, [r5, r0]\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x3\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " mov r0, #0xf0\n"
+ " mov r1, #0x5\n"
+ " mov r2, #0x11\n"
+ " bl sub_8071F60\n"
+ " mov r0, #0x4\n"
+ " ldsh r1, [r5, r0]\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x6\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " mov r0, #0xf0\n"
+ " mov r1, #0x8\n"
+ " mov r2, #0x11\n"
+ " bl sub_8071F60\n"
+ " mov r0, #0x6\n"
+ " ldsh r1, [r5, r0]\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x2\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x9\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._584:\n"
+ " .align 2, 0\n"
+ "._583:\n"
+ " .word gStringVar1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078F1C()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r4, r0, #0x2\n"
+ " add r4, r4, r0\n"
+ " lsl r4, r4, #0x3\n"
+ " ldr r6, ._585 @ gTasks\n"
+ " add r5, r4, r6\n"
+ " mov r0, #0x0\n"
+ " strh r0, [r5]\n"
+ " ldr r1, ._585 + 4 @ gSaveBlock2\n"
+ " ldrh r0, [r1, #0xe]\n"
+ " strh r0, [r5, #0x2]\n"
+ " ldrb r0, [r1, #0x10]\n"
+ " strh r0, [r5, #0x4]\n"
+ " ldrb r0, [r1, #0x11]\n"
+ " strh r0, [r5, #0x6]\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " add r0, r5, #0\n"
+ " bl DebugMenu_8078EB0\n"
+ " add r0, r5, #0\n"
+ " bl DebugMenu_8078E80\n"
+ " sub r6, r6, #0x8\n"
+ " add r4, r4, r6\n"
+ " ldr r0, ._585 + 8 @ DebugMenu_8078F68\n"
+ " str r0, [r4]\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._586:\n"
+ " .align 2, 0\n"
+ "._585:\n"
+ " .word gTasks+0x8\n"
+ " .word gSaveBlock2\n"
+ " .word DebugMenu_8078F68+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8078F68()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r5, r1, #0x3\n"
+ " ldr r6, ._589 @ gTasks\n"
+ " add r4, r5, r6\n"
+ " ldr r3, ._589 + 4 @ gMain\n"
+ " ldrh r1, [r3, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._587 @cond_branch\n"
+ " ldr r1, ._589 + 8 @ gSaveBlock2\n"
+ " ldrh r0, [r4, #0x2]\n"
+ " strh r0, [r1, #0xe]\n"
+ " ldrh r0, [r4, #0x4]\n"
+ " strb r0, [r1, #0x10]\n"
+ " ldrh r0, [r4, #0x6]\n"
+ " strb r0, [r1, #0x11]\n"
+ " mov r0, #0x49\n"
+ " bl PlaySE\n"
+ " b ._588\n"
+ "._590:\n"
+ " .align 2, 0\n"
+ "._589:\n"
+ " .word gTasks+0x8\n"
+ " .word gMain\n"
+ " .word gSaveBlock2\n"
+ "._587:\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._591 @cond_branch\n"
+ "._588:\n"
+ " add r0, r6, #0\n"
+ " sub r0, r0, #0x8\n"
+ " add r0, r5, r0\n"
+ " ldr r1, ._593 @ DebugMenu_8079020\n"
+ " str r1, [r0]\n"
+ " b ._601\n"
+ "._594:\n"
+ " .align 2, 0\n"
+ "._593:\n"
+ " .word DebugMenu_8079020+1\n"
+ "._591:\n"
+ " mov r0, #0x20\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._595 @cond_branch\n"
+ " ldrh r1, [r4]\n"
+ " mov r2, #0x0\n"
+ " ldsh r0, [r4, r2]\n"
+ " cmp r0, #0\n"
+ " beq ._601 @cond_branch\n"
+ " sub r0, r1, #1\n"
+ " b ._597\n"
+ "._595:\n"
+ " mov r0, #0x10\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._598 @cond_branch\n"
+ " ldrh r0, [r4]\n"
+ " cmp r0, #0x1\n"
+ " bhi ._601 @cond_branch\n"
+ " add r0, r0, #0x1\n"
+ "._597:\n"
+ " strh r0, [r4]\n"
+ " add r0, r4, #0\n"
+ " bl DebugMenu_8078E80\n"
+ " b ._601\n"
+ "._598:\n"
+ " mov r0, #0x0\n"
+ " ldsh r2, [r4, r0]\n"
+ " lsl r2, r2, #0x3\n"
+ " ldr r0, ._602 @ gUnknown_Debug_839C5F4\n"
+ " add r2, r2, r0\n"
+ " ldrb r0, [r2, #0x5]\n"
+ " lsl r0, r0, #0x1\n"
+ " add r0, r4, r0\n"
+ " ldrh r1, [r2]\n"
+ " ldrh r2, [r2, #0x2]\n"
+ " ldrh r3, [r3, #0x30]\n"
+ " bl DebugMenu_8077DD8\n"
+ " cmp r0, #0x1\n"
+ " bne ._601 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " bl DebugMenu_8078EB0\n"
+ "._601:\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._603:\n"
+ " .align 2, 0\n"
+ "._602:\n"
+ " .word gUnknown_Debug_839C5F4\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8079020()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add r4, r0, #0\n"
+ " lsl r4, r4, #0x18\n"
+ " lsr r4, r4, #0x18\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r4, #0\n"
+ " bl DestroyTask\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_PTime()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._604 @ DebugMenu_8078F1C\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._605:\n"
+ " .align 2, 0\n"
+ "._604:\n"
+ " .word DebugMenu_8078F1C+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8079058()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " ldr r1, ._610 @ gTasks\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r4, r0, r1\n"
+ " mov r0, #0x8\n"
+ " ldsh r1, [r4, r0]\n"
+ " cmp r1, #0x1\n"
+ " beq ._606 @cond_branch\n"
+ " cmp r1, #0x1\n"
+ " bgt ._607 @cond_branch\n"
+ " cmp r1, #0\n"
+ " beq ._608 @cond_branch\n"
+ " b ._620\n"
+ "._611:\n"
+ " .align 2, 0\n"
+ "._610:\n"
+ " .word gTasks\n"
+ "._607:\n"
+ " cmp r1, #0x2\n"
+ " beq ._612 @cond_branch\n"
+ " b ._620\n"
+ "._608:\n"
+ " ldr r0, ._615 @ gUnknown_Debug_03004BD0\n"
+ " str r1, [r0]\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " b ._614\n"
+ "._616:\n"
+ " .align 2, 0\n"
+ "._615:\n"
+ " .word gUnknown_Debug_03004BD0\n"
+ "._606:\n"
+ " ldr r0, ._618 @ gDebug0x839C60C\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " mov r0, #0x14\n"
+ " mov r1, #0x8\n"
+ " mov r2, #0x1\n"
+ " bl DisplayYesNoMenu\n"
+ "._614:\n"
+ " ldrh r0, [r4, #0x8]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4, #0x8]\n"
+ " b ._620\n"
+ "._619:\n"
+ " .align 2, 0\n"
+ "._618:\n"
+ " .word gDebug0x839C60C\n"
+ "._612:\n"
+ " bl Menu_ProcessInputNoWrap_\n"
+ " lsl r0, r0, #0x18\n"
+ " asr r1, r0, #0x18\n"
+ " mov r0, #0x2\n"
+ " neg r0, r0\n"
+ " cmp r1, r0\n"
+ " beq ._620 @cond_branch\n"
+ " cmp r1, #0\n"
+ " bne ._621 @cond_branch\n"
+ " ldr r1, ._623 @ gUnknown_Debug_03004BD0\n"
+ " mov r0, #0x1\n"
+ " b ._622\n"
+ "._624:\n"
+ " .align 2, 0\n"
+ "._623:\n"
+ " .word gUnknown_Debug_03004BD0\n"
+ "._621:\n"
+ " ldr r1, ._625 @ gUnknown_Debug_03004BD0\n"
+ " mov r0, #0x0\n"
+ "._622:\n"
+ " str r0, [r1]\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ "._620:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._626:\n"
+ " .align 2, 0\n"
+ "._625:\n"
+ " .word gUnknown_Debug_03004BD0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenMurakawa()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._627 @ DebugMenu_8079058\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._628:\n"
+ " .align 2, 0\n"
+ "._627:\n"
+ " .word DebugMenu_8079058+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void DebugMenu_8079110()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " ldr r1, ._633 @ gTasks\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r4, r0, r1\n"
+ " mov r1, #0x8\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0x1\n"
+ " beq ._629 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._630 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._631 @cond_branch\n"
+ " b ._642\n"
+ "._634:\n"
+ " .align 2, 0\n"
+ "._633:\n"
+ " .word gTasks\n"
+ "._630:\n"
+ " cmp r0, #0x2\n"
+ " beq ._635 @cond_branch\n"
+ " b ._642\n"
+ "._631:\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " b ._637\n"
+ "._629:\n"
+ " ldr r0, ._639 @ Str_839C61A\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl MenuPrintMessage\n"
+ "._637:\n"
+ " ldrh r0, [r4, #0x8]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4, #0x8]\n"
+ " b ._642\n"
+ "._640:\n"
+ " .align 2, 0\n"
+ "._639:\n"
+ " .word Str_839C61A\n"
+ "._635:\n"
+ " bl Menu_UpdateWindowText\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " beq ._642 @cond_branch\n"
+ " ldr r0, ._643 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._642 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ "._642:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._644:\n"
+ " .align 2, 0\n"
+ "._643:\n"
+ " .word gMain\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+u8 DebugMenu_OpenKiwa()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " ldr r0, ._645 @ DebugMenu_8079110\n"
+ " mov r1, #0x50\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._646:\n"
+ " .align 2, 0\n"
+ "._645:\n"
+ " .word DebugMenu_8079110+1\n"
+ "\n"
+ );
+}
+
+#endif
diff --git a/src/debug/taya_debug_window.c b/src/debug/taya_debug_window.c
new file mode 100644
index 000000000..f7e0e3770
--- /dev/null
+++ b/src/debug/taya_debug_window.c
@@ -0,0 +1,6 @@
+#if DEBUG
+#include "global.h"
+
+EWRAM_DATA u8 unk_2030224[4] = { 0 };
+
+#endif
diff --git a/src/debug/tomomichi_debug_menu.c b/src/debug/tomomichi_debug_menu.c
new file mode 100644
index 000000000..c3616797e
--- /dev/null
+++ b/src/debug/tomomichi_debug_menu.c
@@ -0,0 +1,20 @@
+#if DEBUG
+#include "global.h"
+
+// These should be static, uninitialized once it gets decompiled.
+#define BSS_DATA __attribute__((section(".bss")))
+BSS_DATA u8 gDebug_03000700[4] = {0};
+BSS_DATA u8 gDebug_03000704[4] = {0};
+BSS_DATA u8 gDebug_03000708[4] = {0};
+BSS_DATA u8 gDebug_0300070C = 0;
+BSS_DATA u8 gDebug_0300070D = 0;
+BSS_DATA u8 gDebug_0300070E = 0;
+BSS_DATA u8 gDebug_0300070F = 0;
+BSS_DATA u8 gDebug_03000710[13] = {0};
+BSS_DATA u8 gDebug_0300071D = 0;
+BSS_DATA u8 gDebug_0300071E = 0;
+BSS_DATA u8 gDebug_0300071F = 0;
+BSS_DATA u8 gDebug_03000720 = 0;
+BSS_DATA u8 gDebug_03000721 = 0;
+
+#endif
diff --git a/src/debug/watanabe_debug_menu.c b/src/debug/watanabe_debug_menu.c
new file mode 100644
index 000000000..6c94b0466
--- /dev/null
+++ b/src/debug/watanabe_debug_menu.c
@@ -0,0 +1,11 @@
+#if DEBUG
+#include "global.h"
+
+EWRAM_DATA u8 gUnknown_Debug_20389EC[0x20] = { 0 };
+EWRAM_DATA u8 gUnknown_Debug_2038A0C[0x10] = { 0 };
+EWRAM_DATA u8 gUnknown_Debug_2038A1C[4] = { 0 };
+EWRAM_DATA u8 gUnknown_Debug_2038A20[4] = { 0 };
+
+u8 byte_3005E30[0x20];
+
+#endif
diff --git a/src/engine/cable_club.c b/src/engine/cable_club.c
index e7c504c7b..ff73e638e 100644
--- a/src/engine/cable_club.c
+++ b/src/engine/cable_club.c
@@ -23,6 +23,7 @@
#include "text.h"
#include "trainer_card.h"
+extern u8 unk_2030220;
extern u16 gSpecialVar_Result;
extern struct TrainerCard gTrainerCards[4];
extern u8 gUnknown_03004860;
@@ -41,7 +42,7 @@ extern struct
u8 field1;
} gUnknown_020297D8;
-static void sub_8082F20(u8 taskId);
+/*static*/ void sub_8082F20(u8 taskId);
static void sub_8082F68(u8 taskId);
static void sub_8082FEC(u8 taskId);
static void sub_808303C(u8 taskId);
@@ -95,6 +96,382 @@ const u8 *const gTrainerCardColorNames[] =
TrainerCardColorName_Gold,
};
+#if DEBUG
+
+__attribute__((naked))
+int debug_sub_808A4D0()
+{
+ asm("\
+ push {lr}\n\
+ add r1, r0, #0\n\
+ ldr r0, ._3 @ sub_8082F68\n\
+ cmp r1, r0\n\
+ bne ._1 @cond_branch\n\
+ mov r0, #0x1\n\
+ b ._30\n\
+._4:\n\
+ .align 2, 0\n\
+._3:\n\
+ .word sub_8082F68+1\n\
+._1:\n\
+ ldr r0, ._7 @ sub_8082FEC\n\
+ cmp r1, r0\n\
+ bne ._5 @cond_branch\n\
+ mov r0, #0x11\n\
+ b ._30\n\
+._8:\n\
+ .align 2, 0\n\
+._7:\n\
+ .word sub_8082FEC+1\n\
+._5:\n\
+ ldr r0, ._11 @ sub_808303C\n\
+ cmp r1, r0\n\
+ bne ._9 @cond_branch\n\
+ mov r0, #0x12\n\
+ b ._30\n\
+._12:\n\
+ .align 2, 0\n\
+._11:\n\
+ .word sub_808303C+1\n\
+._9:\n\
+ ldr r0, ._15 @ sub_8083188\n\
+ cmp r1, r0\n\
+ bne ._13 @cond_branch\n\
+ mov r0, #0x13\n\
+ b ._30\n\
+._16:\n\
+ .align 2, 0\n\
+._15:\n\
+ .word sub_8083188+1\n\
+._13:\n\
+ ldr r0, ._19 @ sub_80830E4\n\
+ cmp r1, r0\n\
+ bne ._17 @cond_branch\n\
+ mov r0, #0x14\n\
+ b ._30\n\
+._20:\n\
+ .align 2, 0\n\
+._19:\n\
+ .word sub_80830E4+1\n\
+._17:\n\
+ ldr r0, ._23 @ sub_80831F8\n\
+ cmp r1, r0\n\
+ bne ._21 @cond_branch\n\
+ mov r0, #0x21\n\
+ b ._30\n\
+._24:\n\
+ .align 2, 0\n\
+._23:\n\
+ .word sub_80831F8+1\n\
+._21:\n\
+ ldr r0, ._27 @ sub_8083314\n\
+ cmp r1, r0\n\
+ bne ._25 @cond_branch\n\
+ mov r0, #0x2\n\
+ b ._30\n\
+._28:\n\
+ .align 2, 0\n\
+._27:\n\
+ .word sub_8083314+1\n\
+._25:\n\
+ ldr r0, ._31 @ sub_80833C4\n\
+ cmp r1, r0\n\
+ beq ._29 @cond_branch\n\
+ mov r0, #0x0\n\
+ b ._30\n\
+._32:\n\
+ .align 2, 0\n\
+._31:\n\
+ .word sub_80833C4+1\n\
+._29:\n\
+ mov r0, #0x3\n\
+._30:\n\
+ pop {r1}\n\
+ bx r1");
+}
+
+__attribute__((naked))
+void debug_sub_808A55C()
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+ ldr r2, ._37 @ gTasks\n\
+ lsl r0, r7, #0x2\n\
+ add r0, r0, r7\n\
+ lsl r0, r0, #0x3\n\
+ add r4, r0, r2\n\
+ mov r0, #0x8\n\
+ ldsh r1, [r4, r0]\n\
+ lsl r0, r1, #0x2\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x3\n\
+ add r0, r0, r2\n\
+ ldrb r0, [r0, #0x4]\n\
+ cmp r0, #0\n\
+ bne ._33 @cond_branch\n\
+ mov r1, #0xa\n\
+ ldsh r0, [r4, r1]\n\
+ cmp r0, #0x5\n\
+ bne ._34 @cond_branch\n\
+ add r0, r7, #0\n\
+ bl DestroyTask\n\
+._34:\n\
+ ldrh r0, [r4, #0xa]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r4, #0xa]\n\
+._33:\n\
+ ldr r0, ._37 + 4 @ gShouldAdvanceLinkState\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x2\n\
+ mov r2, #0x0\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ ldr r0, ._37 + 8 @ gBlockSendBuffer\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x16\n\
+ mov r2, #0x5\n\
+ mov r3, #0x4\n\
+ bl PrintHex\n\
+ mov r4, #0x0\n\
+ lsl r3, r7, #0x2\n\
+ mov r8, r3\n\
+ mov r6, #0xc0\n\
+ lsl r6, r6, #0x13\n\
+ mov r5, #0xa0\n\
+ lsl r5, r5, #0x13\n\
+._35:\n\
+ ldr r0, ._37 + 12 @ gLinkPlayerPending\n\
+ add r0, r4, r0\n\
+ ldrb r0, [r0]\n\
+ lsr r1, r5, #0x18\n\
+ mov r2, #0x0\n\
+ mov r3, #0x1\n\
+ bl PrintHex\n\
+ ldr r1, ._37 + 16 @ gBlockRecvBuffer\n\
+ lsl r0, r4, #0x8\n\
+ add r0, r0, r1\n\
+ ldrh r0, [r0]\n\
+ lsr r2, r6, #0x18\n\
+ mov r1, #0x16\n\
+ mov r3, #0x4\n\
+ bl PrintHex\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x11\n\
+ add r6, r6, r0\n\
+ mov r1, #0x80\n\
+ lsl r1, r1, #0x12\n\
+ add r5, r5, r1\n\
+ add r4, r4, #0x1\n\
+ cmp r4, #0x3\n\
+ ble ._35 @cond_branch\n\
+ ldr r4, ._37 + 20 @ gLinkStatus\n\
+ ldr r0, [r4]\n\
+ mov r1, #0xf\n\
+ mov r2, #0x0\n\
+ mov r3, #0x8\n\
+ bl PrintHex\n\
+ ldr r0, ._37 + 24 @ gLink\n\
+ ldrb r0, [r0, #0x1]\n\
+ mov r1, #0x2\n\
+ mov r2, #0xa\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ bl GetMultiplayerId\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0x7\n\
+ mov r2, #0xc\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ bl GetBlockReceivedStatus\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0x7\n\
+ mov r2, #0xa\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ ldr r0, ._37 + 28 @ gReceivedRemoteLinkPlayers\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x2\n\
+ mov r2, #0xc\n\
+ mov r3, #0x1\n\
+ bl PrintHex\n\
+ ldr r0, ._37 + 32 @ gSpecialVar_Result\n\
+ ldrh r0, [r0]\n\
+ mov r1, #0xb\n\
+ mov r2, #0x8\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ ldr r0, [r4]\n\
+ mov r1, #0x1c\n\
+ and r0, r0, r1\n\
+ lsr r0, r0, #0x2\n\
+ mov r1, #0xb\n\
+ mov r2, #0xa\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ bl IsLinkConnectionEstablished\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0xb\n\
+ mov r2, #0xc\n\
+ mov r3, #0x1\n\
+ bl PrintHex\n\
+ bl IsLinkTaskFinished\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0xf\n\
+ mov r2, #0xa\n\
+ mov r3, #0x1\n\
+ bl PrintHex\n\
+ ldr r2, ._37 @ gTasks\n\
+ mov r3, r8\n\
+ add r0, r3, r7\n\
+ lsl r0, r0, #0x3\n\
+ add r0, r0, r2\n\
+ mov r3, #0x8\n\
+ ldsh r1, [r0, r3]\n\
+ lsl r0, r1, #0x2\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x3\n\
+ add r0, r0, r2\n\
+ ldr r0, [r0]\n\
+ bl debug_sub_808A4D0\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0xf\n\
+ mov r2, #0xc\n\
+ mov r3, #0x2\n\
+ bl PrintHex\n\
+ ldr r0, ._37 + 36 @ gLinkCallback\n\
+ ldr r0, [r0]\n\
+ mov r1, #0x2\n\
+ mov r2, #0xd\n\
+ mov r3, #0x8\n\
+ bl PrintHex\n\
+ bl HasLinkErrorOccurred\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0x2\n\
+ mov r2, #0x2\n\
+ mov r3, #0x1\n\
+ bl PrintHex\n\
+ ldr r0, ._37 + 40 @ gLinkPlayers\n\
+ mov r6, #0x80\n\
+ lsl r6, r6, #0x12\n\
+ add r5, r0, #0\n\
+ add r5, r5, #0x14\n\
+ mov r4, #0x3\n\
+._36:\n\
+ ldr r0, [r5]\n\
+ lsr r1, r6, #0x18\n\
+ mov r2, #0x3\n\
+ mov r3, #0x4\n\
+ bl PrintHex\n\
+ mov r0, #0xc0\n\
+ lsl r0, r0, #0x13\n\
+ add r6, r6, r0\n\
+ add r5, r5, #0x1c\n\
+ sub r4, r4, #0x1\n\
+ cmp r4, #0\n\
+ bge ._36 @cond_branch\n\
+ ldr r0, ._37 + 44 @ 0x4000128\n\
+ ldrh r0, [r0]\n\
+ mov r1, #0x2\n\
+ mov r2, #0x6\n\
+ mov r3, #0x4\n\
+ bl PrintHex\n\
+ bl debug_sub_808B850\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ mov r1, #0x19\n\
+ mov r2, #0x3\n\
+ mov r3, #0x1\n\
+ bl PrintHex\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._38:\n\
+ .align 2, 0\n\
+._37:\n\
+ .word gTasks\n\
+ .word gShouldAdvanceLinkState\n\
+ .word gBlockSendBuffer\n\
+ .word gLinkPlayerPending\n\
+ .word gBlockRecvBuffer\n\
+ .word gLinkStatus\n\
+ .word gLink\n\
+ .word gReceivedRemoteLinkPlayers\n\
+ .word gSpecialVar_Result\n\
+ .word gLinkCallback\n\
+ .word gLinkPlayers\n\
+ .word 0x4000128");
+}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+static void sub_8082CD4(u8 arg0, u8 arg1)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+ lsl r1, r1, #0x18\n\
+ lsr r6, r1, #0x18\n\
+ mov r0, #0xc\n\
+ mov r1, #0x0\n\
+ mov r2, #0x1f\n\
+ mov r3, #0x2\n\
+ bl InitLinkTestBG_Unused\n\
+ ldr r4, ._40 @ sub_8082F20\n\
+ add r0, r4, #0\n\
+ bl FindTaskIdByFunc\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0xff\n\
+ bne ._39 @cond_branch\n\
+ add r0, r4, #0\n\
+ mov r1, #0x50\n\
+ bl CreateTask\n\
+ add r4, r0, #0\n\
+ lsl r4, r4, #0x18\n\
+ lsr r4, r4, #0x18\n\
+ ldr r5, ._40 + 4 @ gTasks\n\
+ lsl r0, r4, #0x2\n\
+ add r0, r0, r4\n\
+ lsl r0, r0, #0x3\n\
+ add r0, r0, r5\n\
+ strh r7, [r0, #0xa]\n\
+ strh r6, [r0, #0xc]\n\
+ ldr r0, ._40 + 8 @ debug_sub_808A55C\n\
+ mov r1, #0x50\n\
+ bl CreateTask\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ lsl r1, r0, #0x2\n\
+ add r1, r1, r0\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r5\n\
+ strh r4, [r1, #0x8]\n\
+._39:\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._41:\n\
+ .align 2, 0\n\
+._40:\n\
+ .word sub_8082F20+1\n\
+ .word gTasks\n\
+ .word debug_sub_808A55C+1");
+}
+#else
static void sub_8082CD4(u8 arg0, u8 arg1)
{
if (FindTaskIdByFunc(sub_8082F20) == 0xFF)
@@ -105,6 +482,7 @@ static void sub_8082CD4(u8 arg0, u8 arg1)
gTasks[taskId].data[2] = arg1;
}
}
+#endif
static void sub_8082D18(u32 value)
{
@@ -207,7 +585,7 @@ void unref_sub_8082EEC(u8 taskId)
}
}
-static void sub_8082F20(u8 taskId)
+/*static*/ void sub_8082F20(u8 taskId)
{
s16 *data = gTasks[taskId].data;
@@ -360,6 +738,10 @@ void sub_80831F8(u8 taskId)
|| sub_8082DF4(taskId) == TRUE)
return;
+#if DEBUG
+ sub_8082D60(taskId, GetLinkPlayerCount_2());
+#endif
+
gSpecialVar_Result = sub_8082D9C(local1, local2);
if (gSpecialVar_Result == 0)
return;
@@ -908,6 +1290,74 @@ void sub_8083C50(u8 taskId)
DestroyTask(taskId);
}
+#if DEBUG
+
+__attribute__((naked))
+void debug_sub_808B778()
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r4, ._390 @ debug_sub_808B7A8\n\
+ add r0, r4, #0\n\
+ bl FuncIsActiveTask\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._389 @cond_branch\n\
+ add r0, r4, #0\n\
+ mov r1, #0x50\n\
+ bl CreateTask\n\
+._389:\n\
+ ldr r1, ._390 + 4 @ unk_3004E98\n\
+ ldr r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ str r0, [r1]\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._391:\n\
+ .align 2, 0\n\
+._390:\n\
+ .word debug_sub_808B7A8+1\n\
+ .word unk_3004E98");
+}
+
+__attribute__((naked))
+void debug_sub_808B7A8()
+{
+ asm("\
+ push {lr}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r2, ._393 @ gTasks\n\
+ lsl r1, r0, #0x2\n\
+ add r1, r1, r0\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r2\n\
+ ldrh r0, [r1, #0x8]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r1, #0x8]\n\
+ lsl r0, r0, #0x10\n\
+ asr r0, r0, #0x10\n\
+ cmp r0, #0x1e\n\
+ bne ._392 @cond_branch\n\
+ mov r0, #0x0\n\
+ strh r0, [r1, #0x8]\n\
+ ldr r2, ._393 + 4 @ unk_3004E94\n\
+ ldrh r0, [r2]\n\
+ mov r1, #0x1\n\
+ orr r0, r0, r1\n\
+ strh r0, [r2]\n\
+._392:\n\
+ pop {r0}\n\
+ bx r0\n\
+._394:\n\
+ .align 2, 0\n\
+._393:\n\
+ .word gTasks\n\
+ .word unk_3004E94");
+}
+#endif
+
static void sub_8083CA4(u8 taskId)
{
if (!gReceivedRemoteLinkPlayers)
@@ -921,4 +1371,23 @@ void unref_sub_8083CC8(u8 taskId)
{
sub_800832C();
gTasks[taskId].func = sub_8083CA4;
-} \ No newline at end of file
+}
+
+#if DEBUG
+
+void debug_sub_808B82C(void)
+{
+ unk_2030220 = 0;
+}
+
+void debug_sub_808B838(u8 a)
+{
+ unk_2030220 |= 1 << a;
+}
+
+int debug_sub_808B850(void)
+{
+ return unk_2030220;
+}
+
+#endif \ No newline at end of file
diff --git a/src/engine/clock.c b/src/engine/clock.c
index 416aaa6bb..fceccdfcb 100644
--- a/src/engine/clock.c
+++ b/src/engine/clock.c
@@ -13,12 +13,11 @@
#include "tv.h"
#include "wallclock.h"
-static void InitTimeBasedEvents(void);
static void UpdatePerDay(struct Time *time);
static void UpdatePerMinute(struct Time *time);
static void ReturnFromStartWallClock(void);
-static void InitTimeBasedEvents(void)
+void InitTimeBasedEvents(void)
{
FlagSet(FLAG_SYS_CLOCK_SET);
RtcCalcLocalTime();
diff --git a/src/engine/link.c b/src/engine/link.c
index 33037b817..00c084069 100644
--- a/src/engine/link.c
+++ b/src/engine/link.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "cable_club.h"
#include "link.h"
#include "battle.h"
#include "berry.h"
@@ -12,6 +13,7 @@
#include "constants/songs.h"
#include "sound.h"
#include "sprite.h"
+#include "string_util.h"
#include "strings2.h"
#include "task.h"
#include "text.h"
@@ -66,7 +68,7 @@ u32 sub_8007E40(void);
static void SetBlockReceivedFlag(u8);
static u16 LinkTestCalcBlockChecksum(void *, u16);
static void PrintHexDigit(u8, u8, u8);
-static void PrintHex(u32, u8, u8, u8);
+void PrintHex(u32, u8, u8, u8);
static void LinkCB_RequestPlayerDataExchange(void);
static void Task_PrintTestData(u8);
bool8 sub_8008224(void);
@@ -79,7 +81,7 @@ static void sub_80084C8(void);
static void sub_80084F4(void);
static void CheckErrorStatus(void);
-static void CB2_PrintErrorMessage(void);
+void CB2_PrintErrorMessage(void);
static u8 IsSioMultiMaster(void);
static void DisableSerial(void);
static void EnableSerial(void);
@@ -145,6 +147,9 @@ void (*gLinkCallback)(void);
struct LinkPlayer gSavedLinkPlayers[MAX_LINK_PLAYERS];
u8 gShouldAdvanceLinkState;
u16 gLinkTestBlockChecksums[MAX_LINK_PLAYERS];
+#if DEBUG
+u8 gUnknown_Debug_30030E0;
+#endif
u8 gBlockRequestType;
u8 gLastSendQueueCount;
struct Link gLink;
@@ -156,11 +161,11 @@ u8 deUnkValue1;
u8 deUnkValue2;
#endif
-EWRAM_DATA bool8 gLinkTestDebugValuesEnabled = {0};
-EWRAM_DATA bool8 gLinkTestDummyBool = {0};
-EWRAM_DATA u32 gFiller_20238B8 = {0};
-EWRAM_DATA u32 dword_20238BC = {0};
-EWRAM_DATA bool8 gLinkOpen = {0};
+EWRAM_DATA bool8 gLinkTestDebugValuesEnabled = 0;
+EWRAM_DATA bool8 gLinkTestDummyBool = 0;
+EWRAM_DATA u32 gFiller_20238B8 = 0;
+EWRAM_DATA u32 dword_20238BC = 0;
+EWRAM_DATA bool8 gLinkOpen = 0;
static const u16 sLinkTestDigitPalette[] = INCBIN_U16("graphics/interface/link_test_digits.gbapal");
static const u32 sLinkTestDigitTiles[] = INCBIN_U32("graphics/interface/link_test_digits.4bpp");
@@ -189,9 +194,19 @@ const struct BlockRequest sBlockRequestLookupTable[5] =
static const u8 sTestString[] = _("テストな");
-ALIGNED(4) static const u8 sMagic[] = "GameFreak inc.";
+// TODO: fix the alignment here
+
+ALIGNED(4) const u8 sMagic[] = "GameFreak inc.";
-ALIGNED(4) static const u8 sEmptyString[] = _("");
+#if DEBUG
+const u8 sEmptyString[] = _(" ");
+#else
+ALIGNED(4) const u8 sEmptyString[] = _("");
+#endif
+
+#if DEBUG
+const u8 linkDebugFillerPleaseRemove[2] = {0};
+#endif
void Task_DestroySelf(u8 taskId)
{
@@ -543,6 +558,9 @@ static void ProcessRecvCmds(u8 unusedParam)
else
{
SetBlockReceivedFlag(i);
+#if DEBUG
+ debug_sub_808B838(i);
+#endif
}
}
break;
@@ -952,7 +970,7 @@ static void PrintHexDigit(u8 tileNum, u8 x, u8 y)
tilemap[(32 * y) + x] = (gLinkTestBGInfo.paletteNum << 12) | (tileNum + 1);
}
-static void PrintHex(u32 num, u8 x, u8 y, u8 maxDigits)
+void PrintHex(u32 num, u8 x, u8 y, u8 maxDigits)
{
u8 buffer[16];
s32 i;
@@ -970,6 +988,143 @@ static void PrintHex(u32 num, u8 x, u8 y, u8 maxDigits)
}
}
+#if DEBUG
+
+EWRAM_DATA u16 *debugCharacterBase = NULL;
+EWRAM_DATA void *unk_20238C8 = NULL;
+EWRAM_DATA u16 (*debugTileMap)[] = NULL;
+EWRAM_DATA u32 unk_20238D0 = 0;
+
+void debug_sub_8008218(u16 *buffer, void *arg1, u16 (*arg2)[], u32 arg3)
+{
+ CpuSet(sLinkTestDigitTiles, buffer, 272);
+ debugCharacterBase = buffer;
+ unk_20238C8 = arg1;
+ debugTileMap = arg2;
+ unk_20238D0 = arg3;
+}
+
+#ifdef NONMATCHING
+void debug_sub_8008264(u32 value, int left, int top, int r3, int sp0)
+{
+ u32 buffer[8];
+ u32 *ptr;
+
+ u16 *dest;
+
+ int i;
+
+ if (unk_20238D0 != sp0)
+ return;
+
+ r3 = max(r3, 8);
+
+ ptr = &buffer[0];
+ dest = &(*debugTileMap)[left + top * 32];
+
+ for (i = r3; i != 0; i--)
+ {
+ *(ptr++) = value & 0xF;
+ value = value >> 4;
+ }
+
+ ptr = &buffer[8 - r3];
+ for (i = r3; i != 0; i--)
+ {
+ int charOffset = (((uintptr_t) debugCharacterBase) - ((uintptr_t) unk_20238C8)) / 32;
+ *dest = *ptr + charOffset + 1;
+ ptr--;
+ dest++;
+ }
+}
+#else
+__attribute__((naked))
+void debug_sub_8008264(u32 value, int left, int top, int r3, int sp0)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r8\n"
+ " push {r7}\n"
+ " add sp, sp, #0xffffffe0\n"
+ " add r5, r0, #0\n"
+ " add r6, r1, #0\n"
+ " add r4, r3, #0\n"
+ " ldr r0, [sp, #0x38]\n"
+ " ldr r1, ._347 @ unk_20238D0\n"
+ " ldr r1, [r1]\n"
+ " cmp r1, r0\n"
+ " bne ._345 @cond_branch\n"
+ " cmp r4, #0x8\n"
+ " ble ._342 @cond_branch\n"
+ " mov r4, #0x8\n"
+ "._342:\n"
+ " mov r3, sp\n"
+ " ldr r0, ._347 + 4 @ debugTileMap\n"
+ " mov r8, r0\n"
+ " lsl r2, r2, #0x6\n"
+ " mov ip, r2\n"
+ " lsl r6, r6, #0x1\n"
+ " lsl r7, r4, #0x2\n"
+ " cmp r4, #0\n"
+ " ble ._343 @cond_branch\n"
+ " mov r1, #0xf\n"
+ " add r2, r4, #0\n"
+ "._344:\n"
+ " add r0, r5, #0\n"
+ " and r0, r0, r1\n"
+ " stmia r3!, {r0}\n"
+ " lsr r5, r5, #0x4\n"
+ " sub r2, r2, #0x1\n"
+ " cmp r2, #0\n"
+ " bne ._344 @cond_branch\n"
+ "._343:\n"
+ " mov r1, r8\n"
+ " ldr r0, [r1]\n"
+ " add r0, r0, ip\n"
+ " add r5, r0, r6\n"
+ " mov r1, sp\n"
+ " add r0, r1, r7\n"
+ " sub r3, r0, #4\n"
+ " cmp r4, #0\n"
+ " ble ._345 @cond_branch\n"
+ " ldr r7, ._347 + 8 @ debugCharacterBase\n"
+ " ldr r6, ._347 + 12 @ unk_20238C8\n"
+ " add r2, r4, #0\n"
+ "._346:\n"
+ " ldr r1, [r7]\n"
+ " ldr r0, [r6]\n"
+ " sub r1, r1, r0\n"
+ " lsr r1, r1, #0x5\n"
+ " ldr r0, [r3]\n"
+ " add r0, r0, r1\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r5]\n"
+ " sub r3, r3, #0x4\n"
+ " add r5, r5, #0x2\n"
+ " sub r2, r2, #0x1\n"
+ " cmp r2, #0\n"
+ " bne ._346 @cond_branch\n"
+ "._345:\n"
+ " add sp, sp, #0x20\n"
+ " pop {r3}\n"
+ " mov r8, r3\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._348:\n"
+ " .align 2, 0\n"
+ "._347:\n"
+ " .word unk_20238D0\n"
+ " .word debugTileMap\n"
+ " .word debugCharacterBase\n"
+ " .word unk_20238C8\n"
+ "\n"
+ );
+}
+#endif
+
+#endif
+
static void LinkCB_RequestPlayerDataExchange(void)
{
// Only one request needs to be sent, so only the master sends it.
@@ -1248,14 +1403,33 @@ void CB2_LinkError(void)
SetMainCallback2(CB2_PrintErrorMessage);
}
-static void CB2_PrintErrorMessage(void)
+void CB2_PrintErrorMessage(void)
{
- u8 array[64] __attribute__((unused)); // unused
+ u8 array[32] __attribute__((unused)); // unused
+ u8 array2[32] __attribute__((unused)); // unused
switch (gMain.state)
{
case 0:
Menu_PrintTextPixelCoords(gMultiText_LinkError, 20, 56, 1);
+#if DEBUG
+ StringCopy(array, sColorCodes);
+
+ ConvertIntToHexStringN(array2, sErrorLinkStatus, STR_CONV_MODE_LEADING_ZEROS, 8);
+ StringAppend(array, array2);
+
+ StringAppend(array, sEmptyString);
+
+ ConvertIntToHexStringN(array2, sErrorLastSendQueueCount, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringAppend(array, array2);
+
+ StringAppend(array, sEmptyString);
+
+ ConvertIntToHexStringN(array2, sErrorLastRecvQueueCount, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringAppend(array, array2);
+
+ Menu_PrintText(array, 2, 15);
+#endif
break;
case 30:
case 60:
diff --git a/src/engine/mystery_event_menu.c b/src/engine/mystery_event_menu.c
index 8fad563e6..bc14c760d 100644
--- a/src/engine/mystery_event_menu.c
+++ b/src/engine/mystery_event_menu.c
@@ -338,3 +338,463 @@ static void CB2_MysteryEventMenu(void)
BuildOamBuffer();
UpdatePaletteFade();
}
+
+#if DEBUG
+
+void debug_sub_815D1D8();
+
+__attribute__((naked))
+void debug_sub_815D04C()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " ldr r1, ._125 @ gTasks\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r4, r0, r1\n"
+ " mov r1, #0x8\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0\n"
+ " bne ._121 @cond_branch\n"
+ " mov r0, #0x4\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xd\n"
+ " mov r3, #0x7\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r1, ._125 + 4 @ gUnknown_Debug_842E2D0\n"
+ " mov r2, #0xa\n"
+ " ldsh r0, [r4, r2]\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " mov r1, #0x5\n"
+ " mov r2, #0x5\n"
+ " bl Menu_PrintText\n"
+ " ldrh r0, [r4, #0x8]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r4, #0x8]\n"
+ "._121:\n"
+ " ldr r2, ._125 + 8 @ gMain\n"
+ " ldrh r1, [r2, #0x2e]\n"
+ " mov r0, #0x20\n"
+ " and r0, r0, r1\n"
+ " add r6, r2, #0\n"
+ " cmp r0, #0\n"
+ " beq ._122 @cond_branch\n"
+ " ldrh r1, [r4, #0xa]\n"
+ " mov r2, #0xa\n"
+ " ldsh r0, [r4, r2]\n"
+ " cmp r0, #0\n"
+ " bne ._123 @cond_branch\n"
+ " ldr r0, ._125 + 12 @ gUnknown_Debug_842E350\n"
+ " ldrb r0, [r0]\n"
+ " sub r0, r0, #0x1\n"
+ " b ._124\n"
+ "._126:\n"
+ " .align 2, 0\n"
+ "._125:\n"
+ " .word gTasks\n"
+ " .word gUnknown_Debug_842E2D0\n"
+ " .word gMain\n"
+ " .word gUnknown_Debug_842E350\n"
+ "._123:\n"
+ " sub r0, r1, #1\n"
+ "._124:\n"
+ " strh r0, [r4, #0xa]\n"
+ " ldr r0, ._130 @ gTasks\n"
+ " lsl r1, r5, #0x2\n"
+ " add r1, r1, r5\n"
+ " lsl r1, r1, #0x3\n"
+ " add r1, r1, r0\n"
+ " mov r0, #0x0\n"
+ " strh r0, [r1, #0x8]\n"
+ "._122:\n"
+ " ldrh r1, [r6, #0x2e]\n"
+ " mov r0, #0x10\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._127 @cond_branch\n"
+ " ldr r1, ._130 @ gTasks\n"
+ " lsl r2, r5, #0x2\n"
+ " add r0, r2, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r4, r0, r1\n"
+ " mov r0, #0xa\n"
+ " ldsh r3, [r4, r0]\n"
+ " ldr r0, ._130 + 4 @ gUnknown_Debug_842E350\n"
+ " ldrb r0, [r0]\n"
+ " sub r0, r0, #0x1\n"
+ " cmp r3, r0\n"
+ " bne ._128 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._129\n"
+ "._131:\n"
+ " .align 2, 0\n"
+ "._130:\n"
+ " .word gTasks\n"
+ " .word gUnknown_Debug_842E350\n"
+ "._128:\n"
+ " ldrh r0, [r4, #0xa]\n"
+ " add r0, r0, #0x1\n"
+ "._129:\n"
+ " strh r0, [r4, #0xa]\n"
+ " add r0, r2, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x0\n"
+ " strh r1, [r0, #0x8]\n"
+ "._127:\n"
+ " ldrh r1, [r6, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._132 @cond_branch\n"
+ " ldr r1, ._133 @ gTasks\n"
+ " lsl r0, r5, #0x2\n"
+ " add r0, r0, r5\n"
+ " lsl r0, r0, #0x3\n"
+ " add r0, r0, r1\n"
+ " mov r2, #0xa\n"
+ " ldsh r1, [r0, r2]\n"
+ " lsl r1, r1, #0x3\n"
+ " ldr r0, ._133 + 4 @ gUnknown_Debug_842E2D0\n"
+ " add r0, r0, #0x4\n"
+ " add r1, r1, r0\n"
+ " ldr r0, ._133 + 8 @ \n"
+ " ldr r1, [r1]\n"
+ " bl _call_via_r1\n"
+ " ldr r0, ._133 + 12 @ \n"
+ " add r1, r6, r0\n"
+ " ldrb r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " add r0, r5, #0\n"
+ " bl DestroyTask\n"
+ "._132:\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._134:\n"
+ " .align 2, 0\n"
+ "._133:\n"
+ " .word gTasks\n"
+ " .word gUnknown_Debug_842E2D0\n"
+ " .word +0x2004000\n"
+ " .word 0x43c\n"
+ "\n"
+ );
+}
+
+void debug_sub_815D15C(void)
+{
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ SetVBlankCallback(VBlankCB);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ Menu_EraseScreen();
+ REG_DISPCNT = DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_MODE_0;
+ REG_BLDCNT = 0;
+
+ CreateTask(Task_DestroySelf, 0);
+ StopMapMusic();
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ FillPalette(0, 0, 2);
+ SetMainCallback2(debug_sub_815D1D8);
+}
+
+__attribute__((naked))
+void debug_sub_815D1D8()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " ldr r1, ._139 @ gMain\n"
+ " ldr r2, ._139 + 4 @ 0x43c\n"
+ " add r0, r1, r2\n"
+ " ldrb r0, [r0]\n"
+ " add r4, r1, #0\n"
+ " cmp r0, #0xb\n"
+ " bls ._137 @cond_branch\n"
+ " b ._196\n"
+ "._137:\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._139 + 8 @ \n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " mov pc, r0\n"
+ "._140:\n"
+ " .align 2, 0\n"
+ "._139:\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ " .word ._141\n"
+ "._141:\n"
+ " .word ._142\n"
+ " .word ._143\n"
+ " .word ._144\n"
+ " .word ._145\n"
+ " .word ._146\n"
+ " .word ._196\n"
+ " .word ._148\n"
+ " .word ._149\n"
+ " .word ._150\n"
+ " .word ._151\n"
+ " .word ._152\n"
+ " .word ._153\n"
+ "._142:\n"
+ " mov r0, #0x3\n"
+ " mov r1, #0xe\n"
+ " mov r2, #0x1b\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " mov r1, #0x0\n"
+ " str r1, [sp]\n"
+ " mov r2, #0x10\n"
+ " mov r3, #0x0\n"
+ " bl BeginNormalPaletteFade\n"
+ " ldr r1, ._155 @ gMain\n"
+ " ldr r0, ._155 + 4 @ 0x43c\n"
+ " add r1, r1, r0\n"
+ " b ._189\n"
+ "._156:\n"
+ " .align 2, 0\n"
+ "._155:\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ "._143:\n"
+ " ldr r0, ._161 @ gPaletteFade\n"
+ " ldrb r1, [r0, #0x7]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._157 @cond_branch\n"
+ " b ._196\n"
+ "._157:\n"
+ " ldrh r1, [r4, #0x2c]\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._159 @cond_branch\n"
+ " ldr r1, ._161 + 4 @ gUnknown_Debug_30030E0\n"
+ " ldrb r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ "._159:\n"
+ " ldr r0, ._161 + 8 @ Str_843DA70\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl MenuPrintMessage\n"
+ " ldr r2, ._161 + 12 @ 0x43c\n"
+ " add r1, r4, r2\n"
+ " b ._189\n"
+ "._162:\n"
+ " .align 2, 0\n"
+ "._161:\n"
+ " .word gPaletteFade\n"
+ " .word gUnknown_Debug_30030E0\n"
+ " .word Str_843DA70\n"
+ " .word 0x43c\n"
+ "._144:\n"
+ " bl Menu_UpdateWindowText\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bne ._163 @cond_branch\n"
+ " b ._196\n"
+ "._163:\n"
+ " ldr r1, ._166 @ gMain\n"
+ " ldr r0, ._166 + 4 @ 0x43c\n"
+ " add r1, r1, r0\n"
+ " ldrb r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " ldr r1, ._166 + 8 @ gLinkType\n"
+ " ldr r2, ._166 + 12 @ 0x5501\n"
+ " add r0, r2, #0\n"
+ " strh r0, [r1]\n"
+ " bl OpenLink\n"
+ " b ._196\n"
+ "._167:\n"
+ " .align 2, 0\n"
+ "._166:\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ " .word gLinkType\n"
+ " .word 0x5501\n"
+ "._145:\n"
+ " ldr r0, ._171 @ gReceivedRemoteLinkPlayers\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " bne ._168 @cond_branch\n"
+ " b ._196\n"
+ "._168:\n"
+ " ldr r1, ._171 + 4 @ 0x43c\n"
+ " add r0, r4, r1\n"
+ " ldrb r1, [r0]\n"
+ " add r1, r1, #0x1\n"
+ " strb r1, [r0]\n"
+ " ldr r0, ._171 + 8 @ Str_843DA84\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl MenuPrintMessage\n"
+ " b ._196\n"
+ "._172:\n"
+ " .align 2, 0\n"
+ "._171:\n"
+ " .word gReceivedRemoteLinkPlayers\n"
+ " .word 0x43c\n"
+ " .word Str_843DA84\n"
+ "._146:\n"
+ " bl Menu_UpdateWindowText\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bne ._173 @cond_branch\n"
+ " b ._196\n"
+ "._173:\n"
+ " ldr r0, ._176 @ debug_sub_815D04C\n"
+ " mov r1, #0xa\n"
+ " bl CreateTask\n"
+ " ldr r1, ._176 + 4 @ gMain\n"
+ " ldr r2, ._176 + 8 @ 0x43c\n"
+ " add r1, r1, r2\n"
+ " b ._189\n"
+ "._177:\n"
+ " .align 2, 0\n"
+ "._176:\n"
+ " .word debug_sub_815D04C+1\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ "._148:\n"
+ " ldr r0, ._179 @ Str_843DA98\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl MenuPrintMessage\n"
+ " ldr r1, ._179 + 4 @ 0x2004000\n"
+ " ldr r2, ._179 + 8 @ 0x2004\n"
+ " mov r0, #0x0\n"
+ " bl SendBlock\n"
+ " ldr r1, ._179 + 12 @ gMain\n"
+ " ldr r0, ._179 + 16 @ 0x43c\n"
+ " add r1, r1, r0\n"
+ " b ._189\n"
+ "._180:\n"
+ " .align 2, 0\n"
+ "._179:\n"
+ " .word Str_843DA98\n"
+ " .word 0x2004000\n"
+ " .word 0x2004\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ "._149:\n"
+ " bl Menu_UpdateWindowText\n"
+ " bl IsLinkTaskFinished\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " beq ._196 @cond_branch\n"
+ " ldr r1, ._183 @ gMain\n"
+ " ldr r2, ._183 + 4 @ 0x43c\n"
+ " add r1, r1, r2\n"
+ " b ._189\n"
+ "._184:\n"
+ " .align 2, 0\n"
+ "._183:\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ "._150:\n"
+ " bl sub_800832C\n"
+ " ldr r1, ._186 @ gMain\n"
+ " ldr r0, ._186 + 4 @ 0x43c\n"
+ " add r1, r1, r0\n"
+ " b ._189\n"
+ "._187:\n"
+ " .align 2, 0\n"
+ "._186:\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ "._151:\n"
+ " ldr r0, ._190 @ gReceivedRemoteLinkPlayers\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " bne ._196 @cond_branch\n"
+ " mov r0, #0x4\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x1a\n"
+ " mov r3, #0x12\n"
+ " bl Menu_BlankWindowRect\n"
+ " ldr r0, ._190 + 4 @ Str_843DAA3\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, ._190 + 8 @ gMain\n"
+ " ldr r2, ._190 + 12 @ 0x43c\n"
+ " add r1, r1, r2\n"
+ " b ._189\n"
+ "._191:\n"
+ " .align 2, 0\n"
+ "._190:\n"
+ " .word gReceivedRemoteLinkPlayers\n"
+ " .word Str_843DAA3\n"
+ " .word gMain\n"
+ " .word 0x43c\n"
+ "._152:\n"
+ " ldrh r1, [r4, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._196 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " neg r0, r0\n"
+ " mov r1, #0x0\n"
+ " str r1, [sp]\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x10\n"
+ " bl BeginNormalPaletteFade\n"
+ " ldr r0, ._194 @ 0x43c\n"
+ " add r1, r4, r0\n"
+ "._189:\n"
+ " ldrb r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " b ._196\n"
+ "._195:\n"
+ " .align 2, 0\n"
+ "._194:\n"
+ " .word 0x43c\n"
+ "._153:\n"
+ " ldr r0, ._197 @ gPaletteFade\n"
+ " ldrb r1, [r0, #0x7]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._196 @cond_branch\n"
+ " ldr r0, ._197 + 4 @ CB2_InitTitleScreen\n"
+ " bl SetMainCallback2\n"
+ "._196:\n"
+ " bl RunTasks\n"
+ " bl AnimateSprites\n"
+ " bl BuildOamBuffer\n"
+ " bl UpdatePaletteFade\n"
+ " add sp, sp, #0x4\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._198:\n"
+ " .align 2, 0\n"
+ "._197:\n"
+ " .word gPaletteFade\n"
+ " .word CB2_InitTitleScreen+1\n"
+ "\n"
+ );
+}
+
+#endif
diff --git a/src/engine/reset_rtc_screen.c b/src/engine/reset_rtc_screen.c
index ce4afe922..8b67f39a5 100644
--- a/src/engine/reset_rtc_screen.c
+++ b/src/engine/reset_rtc_screen.c
@@ -147,6 +147,13 @@ const struct SpriteTemplate gSpriteTemplate_83764E8 =
const u8 gUnknown_08376500[] = _(" : ");
+#if DEBUG
+const u8 gUnknown_Debug_0839AE94[] = _("にっすう");
+const u8 gUnknown_Debug_0839AE99[] = _("じかん");
+const u8 gUnknown_Debug_0839AE9D[] = _("ゲームない じかん");
+const u8 gUnknown_Debug_0839AEA7[] = _("RTC じかん");
+#endif
+
void SpriteCB_ResetRtcCusor0(struct Sprite *sprite)
{
int state = gTasks[sprite->data[0]].data[2];
@@ -587,3 +594,319 @@ void Task_ResetRtcScreen(u8 taskId)
}
}
}
+
+#if DEBUG
+
+__attribute__((naked))
+void debug_sub_806F8F8(void)
+{
+ asm("\
+ push {lr}\n\
+ ldr r0, ._131 @ CB2_InitResetRtcScreen\n\
+ bl SetMainCallback2\n\
+ pop {r0}\n\
+ bx r0\n\
+._132:\n\
+ .align 2, 0\n\
+._131:\n\
+ .word CB2_InitResetRtcScreen+1");
+}
+
+__attribute__((naked))
+void debug_sub_806F908(u8 a)
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r5, r0, #0x18\n\
+ lsl r0, r5, #0x2\n\
+ add r0, r0, r5\n\
+ lsl r0, r0, #0x3\n\
+ ldr r2, ._136 @ gTasks\n\
+ add r4, r0, r2\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r4, r1]\n\
+ cmp r0, #0\n\
+ beq ._133 @cond_branch\n\
+ cmp r0, #0x1\n\
+ beq ._134 @cond_branch\n\
+ b ._141\n\
+._137:\n\
+ .align 2, 0\n\
+._136:\n\
+ .word gTasks+0x8\n\
+._133:\n\
+ ldr r0, ._139 @ Task_ResetRtc_0\n\
+ mov r1, #0x50\n\
+ bl CreateTask\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ strh r0, [r4, #0x2]\n\
+ ldrh r0, [r4]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r4]\n\
+ b ._141\n\
+._140:\n\
+ .align 2, 0\n\
+._139:\n\
+ .word Task_ResetRtc_0+1\n\
+._134:\n\
+ sub r2, r2, #0x8\n\
+ mov r0, #0x2\n\
+ ldsh r1, [r4, r0]\n\
+ lsl r0, r1, #0x2\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x3\n\
+ add r2, r0, r2\n\
+ mov r1, #0x8\n\
+ ldsh r0, [r2, r1]\n\
+ cmp r0, #0\n\
+ beq ._141 @cond_branch\n\
+ mov r1, #0xa\n\
+ ldsh r0, [r2, r1]\n\
+ cmp r0, #0x1\n\
+ bne ._142 @cond_branch\n\
+ ldr r3, ._143 @ gLocalTime\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r3, r1]\n\
+ mov r1, #0x2\n\
+ ldsb r1, [r3, r1]\n\
+ mov r2, #0x3\n\
+ ldsb r2, [r3, r2]\n\
+ ldrb r3, [r3, #0x4]\n\
+ lsl r3, r3, #0x18\n\
+ asr r3, r3, #0x18\n\
+ bl RtcCalcLocalTimeOffset\n\
+._142:\n\
+ ldrb r0, [r4, #0x2]\n\
+ bl DestroyTask\n\
+ bl Menu_EraseScreen\n\
+ bl ScriptContext2_Disable\n\
+ add r0, r5, #0\n\
+ bl DestroyTask\n\
+._141:\n\
+ pop {r4, r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+._144:\n\
+ .align 2, 0\n\
+._143:\n\
+ .word gLocalTime");
+}
+
+__attribute__((naked))
+void debug_sub_806F99C()
+{
+ asm("\
+ push {lr}\n\
+ bl RtcCalcLocalTime\n\
+ ldr r0, ._145 @ debug_sub_806F908\n\
+ mov r1, #0x50\n\
+ bl CreateTask\n\
+ bl ScriptContext2_Enable\n\
+ pop {r0}\n\
+ bx r0\n\
+._146:\n\
+ .align 2, 0\n\
+._145:\n\
+ .word debug_sub_806F908+1");
+}
+
+__attribute__((naked))
+void debug_sub_806F9B8()
+{
+ asm("\
+ push {lr}\n\
+ ldr r2, ._147 @ gLocalTime\n\
+ ldr r0, ._147 + 4 @ gSaveBlock2\n\
+ add r0, r0, #0xa0\n\
+ ldr r1, [r0, #0x4]\n\
+ ldr r0, [r0]\n\
+ str r0, [r2]\n\
+ str r1, [r2, #0x4]\n\
+ ldr r0, ._147 + 8 @ debug_sub_806F908\n\
+ mov r1, #0x50\n\
+ bl CreateTask\n\
+ bl ScriptContext2_Enable\n\
+ pop {r0}\n\
+ bx r0\n\
+._148:\n\
+ .align 2, 0\n\
+._147:\n\
+ .word gLocalTime\n\
+ .word gSaveBlock2\n\
+ .word debug_sub_806F908+1");
+}
+
+__attribute__((naked))
+void debug_sub_806F9E4()
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, sl\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5, r6, r7}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+ lsl r0, r7, #0x2\n\
+ add r0, r0, r7\n\
+ lsl r0, r0, #0x3\n\
+ ldr r1, ._153 @ gTasks\n\
+ add r5, r0, r1\n\
+ ldr r6, ._153 + 4 @ gStringVar4\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r5, r1]\n\
+ cmp r0, #0x1\n\
+ beq ._149 @cond_branch\n\
+ cmp r0, #0x1\n\
+ bgt ._150 @cond_branch\n\
+ cmp r0, #0\n\
+ beq ._151 @cond_branch\n\
+ b ._165\n\
+._154:\n\
+ .align 2, 0\n\
+._153:\n\
+ .word gTasks+0x8\n\
+ .word gStringVar4\n\
+._150:\n\
+ cmp r0, #0x2\n\
+ beq ._155 @cond_branch\n\
+ b ._165\n\
+._149:\n\
+ mov r0, #0x0\n\
+ mov r1, #0x9\n\
+ mov r2, #0x1d\n\
+ mov r3, #0x13\n\
+ bl Menu_DrawStdWindowFrame\n\
+ add r4, r6, #0\n\
+ add r4, r4, #0x50\n\
+ bl RtcGetErrorStatus\n\
+ add r1, r0, #0\n\
+ lsl r1, r1, #0x10\n\
+ lsr r1, r1, #0x10\n\
+ add r0, r4, #0\n\
+ mov r2, #0x2\n\
+ mov r3, #0x4\n\
+ bl ConvertIntToHexStringN\n\
+ add r0, r4, #0\n\
+ mov r1, #0x2\n\
+ mov r2, #0xa\n\
+ bl Menu_PrintText\n\
+ ldr r0, ._158 @ gUnknown_Debug_0839AE94\n\
+ mov r1, #0xc\n\
+ mov r2, #0xc\n\
+ bl Menu_PrintText\n\
+ ldr r0, ._158 + 4 @ gUnknown_Debug_0839AE99\n\
+ mov r1, #0x14\n\
+ mov r2, #0xc\n\
+ bl Menu_PrintText\n\
+ ldr r0, ._158 + 8 @ gUnknown_Debug_0839AEA7\n\
+ mov r1, #0x1\n\
+ mov r2, #0xe\n\
+ bl Menu_PrintText\n\
+ ldr r0, ._158 + 12 @ gUnknown_Debug_0839AE9D\n\
+ mov r1, #0x1\n\
+ mov r2, #0x10\n\
+ bl Menu_PrintText\n\
+._151:\n\
+ ldrh r0, [r5]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r5]\n\
+ b ._165\n\
+._159:\n\
+ .align 2, 0\n\
+._158:\n\
+ .word gUnknown_Debug_0839AE94\n\
+ .word gUnknown_Debug_0839AE99\n\
+ .word gUnknown_Debug_0839AEA7\n\
+ .word gUnknown_Debug_0839AE9D\n\
+._155:\n\
+ bl RtcCalcLocalTime\n\
+ add r0, r6, #0\n\
+ bl FormatHexRtcTime\n\
+ mov r2, #0x14\n\
+ add r2, r2, r6\n\
+ mov r9, r2\n\
+ mov r0, r9\n\
+ bl debug_sub_8009894\n\
+ mov r0, #0x28\n\
+ add r0, r0, r6\n\
+ mov sl, r0\n\
+ ldr r4, ._163 @ gLocalTime\n\
+ mov r1, #0x2\n\
+ ldsb r1, [r4, r1]\n\
+ mov r2, #0x3\n\
+ ldsb r2, [r4, r2]\n\
+ mov r3, #0x4\n\
+ ldsb r3, [r4, r3]\n\
+ bl FormatDecimalTime\n\
+ mov r1, #0x3c\n\
+ add r1, r1, r6\n\
+ mov r8, r1\n\
+ mov r2, #0x0\n\
+ ldsh r1, [r4, r2]\n\
+ mov r0, r8\n\
+ mov r2, #0x1\n\
+ mov r3, #0x4\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r0, ._163 + 4 @ gSaveBlock2\n\
+ ldrb r0, [r0, #0x12]\n\
+ cmp r0, #0\n\
+ bne ._160 @cond_branch\n\
+ add r0, r6, #0\n\
+ mov r1, #0x14\n\
+ mov r2, #0xe\n\
+ bl Menu_PrintText\n\
+ mov r0, r9\n\
+ mov r1, #0xc\n\
+ mov r2, #0xe\n\
+ bl Menu_PrintText\n\
+ mov r0, sl\n\
+ mov r1, #0x14\n\
+ mov r2, #0x10\n\
+ bl Menu_PrintText\n\
+ mov r0, r8\n\
+ mov r1, #0xc\n\
+ mov r2, #0x10\n\
+ bl Menu_PrintText\n\
+._160:\n\
+ ldrh r1, [r5, #0x2]\n\
+ mov r2, #0x2\n\
+ ldsh r0, [r5, r2]\n\
+ cmp r0, #0x13\n\
+ ble ._161 @cond_branch\n\
+ add r0, r1, #1\n\
+ strh r0, [r5, #0x2]\n\
+ b ._165\n\
+._164:\n\
+ .align 2, 0\n\
+._163:\n\
+ .word gLocalTime\n\
+ .word gSaveBlock2\n\
+._161:\n\
+ ldr r0, ._166 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._165 @cond_branch\n\
+ bl Menu_EraseScreen\n\
+ add r0, r7, #0\n\
+ bl DestroyTask\n\
+ bl ScriptContext2_Disable\n\
+._165:\n\
+ pop {r3, r4, r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov sl, r5\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._167:\n\
+ .align 2, 0\n\
+._166:\n\
+ .word gMain");
+}
+
+#endif \ No newline at end of file
diff --git a/src/engine/rtc.c b/src/engine/rtc.c
index d73f943d2..5462298ed 100644
--- a/src/engine/rtc.c
+++ b/src/engine/rtc.c
@@ -268,6 +268,28 @@ void FormatHexDate(u8 *dest, s32 year, s32 month, s32 day)
*dest = EOS;
}
+#if DEBUG
+
+void debug_sub_800987C(u8 *dest)
+{
+ FormatHexDate(dest, sRtc.year, sRtc.month, sRtc.day);
+}
+
+void debug_sub_8009894(u8 *dest)
+{
+ u16 dayCount;
+
+ dayCount = RtcGetDayCount(&sRtc);
+ ConvertIntToDecimalStringN(dest, dayCount, STR_CONV_MODE_RIGHT_ALIGN, 4);
+}
+
+void debug_sub_80098B8(u8 *dest)
+{
+ ConvertIntToHexStringN(dest, sRtc.status, STR_CONV_MODE_LEADING_ZEROS, 2);
+}
+
+#endif
+
void RtcCalcTimeDifference(struct SiiRtcInfo *rtc, struct Time *result, struct Time *t)
{
u16 days = RtcGetDayCount(rtc);
@@ -347,3 +369,10 @@ u32 RtcGetMinuteCount()
RtcGetInfo(&sRtc);
return (24 * 60) * RtcGetDayCount(&sRtc) + 60 * sRtc.hour + sRtc.minute;
}
+
+#if DEBUG
+void debug_sub_8009A60()
+{
+ RtcGetRawInfo(&sRtc);
+}
+#endif
diff --git a/src/engine/save.c b/src/engine/save.c
index 250b29a87..0b7a3dd79 100644
--- a/src/engine/save.c
+++ b/src/engine/save.c
@@ -663,6 +663,35 @@ static u16 CalculateChecksum(void *data, u16 size)
return ((checksum >> 16) + checksum);
}
+#if DEBUG
+void sub_813B79C(void)
+{
+ struct SaveSector *sbSector;
+ struct SaveSector *hofSector;
+ const struct SaveBlockChunk *sbChunks;
+ const struct SaveBlockChunk *hofChunks;
+ u16 i;
+
+ sbSector = eSaveSection;
+ sbChunks = sSaveBlockChunks;
+ for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT * 2; i++)
+ {
+ DoReadFlashWholeSection(i, sbSector);
+ sbSector->checksum = CalculateChecksum(sbSector, sbChunks[sbSector->id].size);
+ ProgramFlashSectorAndVerify(i, sbSector->data);
+ }
+
+ hofSector = eSaveSection;
+ hofChunks = sHallOfFameChunks;
+ for (i = 0; i < NUM_HALL_OF_FAME_SECTORS; i++)
+ {
+ DoReadFlashWholeSection(HALL_OF_FAME_SECTOR + i, hofSector);
+ hofSector->id = CalculateChecksum(hofSector, hofChunks[i].size); // why id?
+ ProgramFlashSectorAndVerify(HALL_OF_FAME_SECTOR + i, hofSector->data);
+ }
+}
+#endif
+
u8 Save_WriteDataInternal(u8 saveType)
{
u8 i;
@@ -706,13 +735,21 @@ u8 Save_WriteDataInternal(u8 saveType)
return 0;
}
+#if DEBUG
+extern u32 gUnknown_Debug_03004BD0;
+#endif
+
u8 Save_WriteData(u8 saveType) // TrySave
{
if (gFlashMemoryPresent != TRUE)
return SAVE_STATUS_ERROR;
Save_WriteDataInternal(saveType);
- if (!gDamagedSaveSectors)
+ if (!gDamagedSaveSectors
+#if DEBUG
+ && gUnknown_Debug_03004BD0 == 0
+#endif
+ )
return SAVE_STATUS_OK;
DoSaveFailedScreen(saveType);
@@ -815,7 +852,7 @@ u8 Save_LoadGameData(u8 saveType)
return result;
}
-static const u8 sUnusedFlashSectors[] = { 30, 31 };
+const u8 sUnusedFlashSectors[] = { 30, 31 };
bool8 unref_sub_8125F4C(struct UnkSaveSection *a1)
{
diff --git a/src/engine/save_failed_screen.c b/src/engine/save_failed_screen.c
index 74a1e9612..49cf166d4 100644
--- a/src/engine/save_failed_screen.c
+++ b/src/engine/save_failed_screen.c
@@ -61,16 +61,18 @@ static const u8 sClockFrames[8][3] =
static const u8 gSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
static const u8 gSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz");
+#define static
+
static void VBlankCB(void);
static void CB2_SaveFailedScreen(void);
static void CB2_WipeSave(void);
-static void CB2_GameplayCannotBeContinued(void);
+/*static*/ void CB2_GameplayCannotBeContinued(void);
static void CB2_FadeAndReturnToTitleScreen(void);
static void CB2_ReturnToTitleScreen(void);
static void VBlankCB_UpdateClockGraphics(void);
static bool8 VerifySectorWipe(u16 sector);
static bool8 WipeSector(u16 sector);
-static bool8 WipeSectors(u32 sectorBits);
+/*static*/ bool8 WipeSectors(u32 sectorBits);
void DoSaveFailedScreen(u8 saveType)
{
@@ -148,6 +150,151 @@ static void CB2_SaveFailedScreen(void)
}
}
+#if DEBUG
+__attribute__((naked))
+void CB2_WipeSave()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " mov r4, #0x0\n"
+ " ldr r0, ._20 @ gSaveFailedClockInfo\n"
+ " mov r2, #0x1\n"
+ " strh r2, [r0]\n"
+ " ldr r0, ._20 + 4 @ gUnknown_Debug_03004BD0\n"
+ " ldr r0, [r0]\n"
+ " ldr r1, ._20 + 8 @ gDamagedSaveSectors\n"
+ " cmp r0, #0\n"
+ " beq ._12 @cond_branch\n"
+ " str r2, [r1]\n"
+ "._12:\n"
+ " ldr r0, [r1]\n"
+ " cmp r0, #0\n"
+ " beq ._16 @cond_branch\n"
+ " add r5, r1, #0\n"
+ "._17:\n"
+ " ldr r0, [r5]\n"
+ " bl WipeSectors\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bne ._14 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x1c\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._20 + 12 @ gSystemText_CheckCompleteSaveAttempt\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, ._20 + 16 @ gSaveFailedType\n"
+ " ldrb r0, [r0]\n"
+ " bl Save_WriteDataInternal\n"
+ " ldr r0, [r5]\n"
+ " cmp r0, #0\n"
+ " beq ._15 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x1c\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._20 + 20 @ gSystemText_SaveFailedBackupCheck\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ "._15:\n"
+ " add r0, r4, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " ldr r0, [r5]\n"
+ " cmp r0, #0\n"
+ " beq ._16 @cond_branch\n"
+ " cmp r4, #0x2\n"
+ " bls ._17 @cond_branch\n"
+ "._16:\n"
+ " cmp r4, #0x3\n"
+ " bne ._18 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x1c\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._20 + 24 @ gSystemText_BackupDamagedGameContinue\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, ._20 + 28 @ CB2_FadeAndReturnToTitleScreen\n"
+ " bl SetMainCallback2\n"
+ " b ._23\n"
+ "._21:\n"
+ " .align 2, 0\n"
+ "._20:\n"
+ " .word gSaveFailedClockInfo\n"
+ " .word gUnknown_Debug_03004BD0\n"
+ " .word gDamagedSaveSectors\n"
+ " .word gSystemText_CheckCompleteSaveAttempt\n"
+ " .word gSaveFailedType\n"
+ " .word gSystemText_SaveFailedBackupCheck\n"
+ " .word gSystemText_BackupDamagedGameContinue\n"
+ " .word CB2_FadeAndReturnToTitleScreen+1\n"
+ "._18:\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x1c\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._24 @ gGameContinueCallback\n"
+ " ldr r0, [r0]\n"
+ " cmp r0, #0\n"
+ " bne ._22 @cond_branch\n"
+ " ldr r0, ._24 + 4 @ gSystemText_SaveCompletedGameEnd\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " b ._23\n"
+ "._25:\n"
+ " .align 2, 0\n"
+ "._24:\n"
+ " .word gGameContinueCallback\n"
+ " .word gSystemText_SaveCompletedGameEnd\n"
+ "._14:\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x1c\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, ._27 @ gSystemText_BackupDamagedGameContinue\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, ._27 + 4 @ CB2_GameplayCannotBeContinued\n"
+ " bl SetMainCallback2\n"
+ " b ._26\n"
+ "._28:\n"
+ " .align 2, 0\n"
+ "._27:\n"
+ " .word gSystemText_BackupDamagedGameContinue\n"
+ " .word CB2_GameplayCannotBeContinued+1\n"
+ "._22:\n"
+ " ldr r0, ._29 @ gSystemText_SaveCompletedPressA\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ "._23:\n"
+ " ldr r0, ._29 + 4 @ CB2_FadeAndReturnToTitleScreen\n"
+ " bl SetMainCallback2\n"
+ "._26:\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._30:\n"
+ " .align 2, 0\n"
+ "._29:\n"
+ " .word gSystemText_SaveCompletedPressA\n"
+ " .word CB2_FadeAndReturnToTitleScreen+1\n"
+ "\n"
+ );
+}
+#else
static void CB2_WipeSave(void)
{
u8 wipeTries = 0;
@@ -198,8 +345,9 @@ static void CB2_WipeSave(void)
SetMainCallback2(CB2_FadeAndReturnToTitleScreen);
}
+#endif
-static void CB2_GameplayCannotBeContinued(void)
+/*static*/ void CB2_GameplayCannotBeContinued(void)
{
gSaveFailedClockInfo[0] = FALSE;
@@ -264,6 +412,41 @@ static void VBlankCB_UpdateClockGraphics(void)
gSaveFailedClockInfo[1]--;
}
+#if DEBUG
+__attribute__((naked))
+bool8 VerifySectorWipe(u16 sector)
+{
+ asm(
+ " push {lr}\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " ldr r2, ._50 @ \n"
+ " mov r3, #0x80\n"
+ " lsl r3, r3, #0x5\n"
+ " mov r1, #0x0\n"
+ " bl ReadFlash\n"
+ " mov r0, #0x0\n"
+ " ldr r1, ._50 + 4 @ \n"
+ "._49:\n"
+ " add r0, r0, #0x1\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r0, r0, #0x10\n"
+ " cmp r0, r1\n"
+ " bls ._49 @cond_branch\n"
+ " ldr r0, ._50 + 8 @ \n"
+ " ldrb r0, [r0]\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._51:\n"
+ " .align 2, 0\n"
+ "._50:\n"
+ " .word +0x2000000\n"
+ " .word 0x3ff\n"
+ " .word gUnknown_Debug_03004BD0\n"
+ "\n"
+ );
+}
+#else
static bool8 VerifySectorWipe(u16 sector)
{
u32 *ptr = (u32 *)&gSharedMem;
@@ -277,6 +460,7 @@ static bool8 VerifySectorWipe(u16 sector)
return FALSE;
}
+#endif
static bool8 WipeSector(u16 sector)
{
@@ -294,7 +478,7 @@ static bool8 WipeSector(u16 sector)
return failed;
}
-static bool8 WipeSectors(u32 sectorBits)
+/*static*/ bool8 WipeSectors(u32 sectorBits)
{
u16 i;
diff --git a/src/engine/sprite.c b/src/engine/sprite.c
index cf35e12a3..a9d84e01a 100644
--- a/src/engine/sprite.c
+++ b/src/engine/sprite.c
@@ -1,8 +1,10 @@
#include "global.h"
+#include "debug.h"
#include "sprite.h"
#include "main.h"
#include "menu_cursor.h"
#include "palette.h"
+#include "sprite.h"
#define MAX_SPRITE_COPY_REQUESTS 64
@@ -822,6 +824,12 @@ static void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, const struct Spr
gSpriteCopyRequests[gSpriteCopyRequestCount].size = images[index].size;
gSpriteCopyRequestCount++;
}
+#if DEBUG
+ else
+ {
+ Crash(sDmaOverErrorMsg);
+ }
+#endif
}
void RequestSpriteCopy(const void *src, u8 *dest, u16 size)
@@ -833,6 +841,12 @@ void RequestSpriteCopy(const void *src, u8 *dest, u16 size)
gSpriteCopyRequests[gSpriteCopyRequestCount].size = size;
gSpriteCopyRequestCount++;
}
+#if DEBUG
+ else
+ {
+ Crash(sDmaOverErrorMsg);
+ }
+#endif
}
// these two functions are unused.
diff --git a/src/engine/task.c b/src/engine/task.c
index 7bd2b5937..3e8a5588c 100644
--- a/src/engine/task.c
+++ b/src/engine/task.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "debug.h"
#include "task.h"
#define ACTIVE_SENTINEL 0x10
@@ -11,8 +12,9 @@ struct Task gTasks[ACTIVE_SENTINEL];
static void InsertTask(u8 newTaskId);
static u8 FindFirstActiveTask();
-// Unused string
-const u8 sTaskOverString[] = _("TASK OVER\nタスクがオーバーしました");
+const u8 gError_NoTasksLeft[] = _(
+ "TASK OVER\n"
+ "タスクがオーバーしました");
void ResetTasks()
{
@@ -49,6 +51,10 @@ u8 CreateTask(TaskFunc func, u8 priority)
}
}
+#if DEBUG
+ Crash(gError_NoTasksLeft);
+#endif
+
return 0;
}
diff --git a/src/engine/trade.c b/src/engine/trade.c
index 4bd39c4ef..36e6fc757 100644
--- a/src/engine/trade.c
+++ b/src/engine/trade.c
@@ -4495,8 +4495,8 @@ static __attribute__((naked)) void sub_804B41C(void)
}
#endif
-static void sub_804B790(void)
// In-game trade init
+void sub_804B790(void)
{
u8 otName[11];
switch (gMain.state)
diff --git a/src/engine/trainer_card.c b/src/engine/trainer_card.c
index b49628bfa..998c4697e 100644
--- a/src/engine/trainer_card.c
+++ b/src/engine/trainer_card.c
@@ -5,6 +5,7 @@
#include "field_effect.h"
#include "graphics.h"
#include "link.h"
+#include "m4a.h"
#include "main.h"
#include "menu.h"
#include "money.h"
@@ -52,7 +53,6 @@ extern struct LinkPlayerMapObject gLinkPlayerMapObjects[];
EWRAM_DATA struct TrainerCard gTrainerCards[4] = {0};
-extern const u8 gBadgesTiles[];
extern const u16 gUnknown_083B5F0C[];
extern const u16 gBadgesPalette[];
extern const u16 gUnknown_083B5F4C[];
@@ -63,6 +63,34 @@ const u8 gBadgesTiles[] = INCBIN_U8("graphics/trainer_card/badges.4bpp");
// XXX: what is this?
u8 *const ewram_ = gSharedMem;
+#if DEBUG
+const struct TrainerCard gUnknown_Debug_083E0448 =
+{
+ .gender = FEMALE,
+ .stars = 4,
+ .hasPokedex = TRUE,
+ .var_3 = TRUE,
+ .var_4 = TRUE,
+ .firstHallOfFameA = 999,
+ .firstHallOfFameB = 99,
+ .firstHallOfFameC = 99,
+ .pokedexSeen = 411,
+ .trainerId = 12345,
+ .playTimeHours = 99,
+ .playTimeMinutes = 99,
+ .linkBattleWins = 9999,
+ .linkBattleLosses = 9999,
+ .battleTowerWins = 9999,
+ .battleTowerLosses = 9999,
+ .contestsWithFriends = 999,
+ .pokeblocksWithFriends = 0xFFFF,
+ .pokemonTrades = 0xFFFF,
+ .money = 99999,
+ .var_28 = {1, 2, 3, 4},
+ .playerName = _("てすと"),
+};
+#endif
+
bool8 TrainerCard_Init(struct Task *);
bool8 TrainerCard_WaitForFadeInToFinish(struct Task *);
bool8 TrainerCard_WaitForKeys(struct Task *);
@@ -176,8 +204,15 @@ static void TrainerCard_Back_PrintPokemonTrades_Label(void);
static void TrainerCard_Back_PrintPokemonTrades(void);
void unref_sub_8094588(u16 left, u16 top);
+#if DEBUG
+static u8 gDebug_03000748;
+#endif
+
void TrainerCard_ShowPlayerCard(Callback arg1)
{
+#if DEBUG
+ gDebug_03000748 = 0;
+#endif
TrainerCard_InitScreenForPlayer(arg1);
SetMainCallback2(sub_8093174);
ewram0_2.language = GAME_LANGUAGE;
@@ -185,11 +220,41 @@ void TrainerCard_ShowPlayerCard(Callback arg1)
void TrainerCard_ShowLinkCard(u8 playerIndex, Callback arg2)
{
+#if DEBUG
+ gDebug_03000748 = 0;
+#endif
TrainerCard_InitScreenForLinkPlayer(playerIndex, arg2);
SetMainCallback2(sub_8093174);
ewram0_2.language = gLinkPlayers[gLinkPlayerMapObjects[playerIndex].linkPlayerId].language;
}
+#if DEBUG
+void debug_sub_80A0710(Callback callback)
+{
+ gDebug_03000748 = TRUE;
+ TrainerCard_InitScreenForPlayer(callback);
+ SetMainCallback2(sub_8093174);
+ ewram0_2.language = GAME_LANGUAGE;
+}
+
+void debug_sub_80A073C(Callback callback)
+{
+ memcpy(&gTrainerCards[0], &gUnknown_Debug_083E0448, sizeof(struct TrainerCard));
+ gDebug_03000748=TRUE;
+ TrainerCard_InitScreenForLinkPlayer(0, callback);
+ SetMainCallback2(sub_8093174);
+ ewram0_2.language = GAME_LANGUAGE;
+}
+
+void debug_sub_80A0780()
+{
+ int i;
+
+ for (i = 0; i < 4; i++)
+ memcpy(&gTrainerCards[i], &gUnknown_Debug_083E0448, sizeof(struct TrainerCard));
+}
+#endif
+
static void sub_8093174(void)
{
switch (gMain.state)
@@ -538,6 +603,19 @@ static void TrainerCard_FillFlags(void)
}
}
}
+
+#if DEBUG
+ if (gDebug_03000748 != 0)
+ {
+ ewram0_2.showHallOfFame = TRUE;
+ ewram0_2.showLinkBattleStatus = TRUE;
+ ewram0_2.showBattleTowerStatus = TRUE;
+ ewram0_2.showContestRecord = TRUE;
+ ewram0_2.showMixingRecord = TRUE;
+ ewram0_2.showTradingRecord = TRUE;
+ memset(ewram0_2.ownedBadges, TRUE, sizeof(ewram0_2.ownedBadges));
+ }
+#endif
}
void sub_80937A4()
@@ -630,6 +708,17 @@ bool8 TrainerCard_WaitForKeys(struct Task *task)
}
return TRUE;
}
+#if DEBUG
+ else if (gDebug_03000748 && gMain.newKeys & R_BUTTON)
+ {
+ ewram0_2.starCount++;
+ ewram0_2.starCount %= 5;
+ TrainerCard_LoadPalettes();
+ if (ewram0_2.backSideShown == 0)
+ TrainerCard_DrawStars();
+ }
+#endif
+
return FALSE;
}
@@ -1334,7 +1423,11 @@ static void TrainerCard_Front_PrintPokedexCount(void)
{
u8 buffer[16];
- if (!ewram0_2.showPokedexCount)
+ if (
+#if DEBUG
+ gDebug_03000748 == 0 &&
+#endif
+ !ewram0_2.showPokedexCount)
{
TrainerCard_ClearPokedexLabel();
}
diff --git a/src/field/battle_tower.c b/src/field/battle_tower.c
index ab2a818a7..41d5ae9d1 100644
--- a/src/field/battle_tower.c
+++ b/src/field/battle_tower.c
@@ -259,7 +259,7 @@ static void SaveCurrentWinStreak(void);
static void sub_8135CFC(void);
static void CheckMonBattleTowerBanlist(u16, u16, u16, u8, u8, u16 *, u16 *, u8 *);
static void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *);
-static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer);
+void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer);
static void SetBattleTowerRecordChecksum(struct BattleTowerRecord *);
static void ClearBattleTowerRecord(struct BattleTowerRecord *);
diff --git a/src/field/berry.c b/src/field/berry.c
index 088267ad0..588807755 100644
--- a/src/field/berry.c
+++ b/src/field/berry.c
@@ -999,6 +999,66 @@ extern u16 gSpecialVar_0x8006;
static u8 CalcBerryYield(struct BerryTree *tree);
static u16 GetStageDurationByBerryType(u8 berry);
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80C2B04()
+{
+ asm(
+ " push {lr}\n"
+ " mov r0, #0x0\n"
+ " bl sub_80B47D8\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " ldr r2, ._1 @ gTasks\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r1, r1, #0x3\n"
+ " add r1, r1, r2\n"
+ " ldrh r0, [r1, #0x10]\n"
+ " sub r0, r0, #0x1\n"
+ " strh r0, [r1, #0x10]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._2:\n"
+ " .align 2, 0\n"
+ "._1:\n"
+ " .word gTasks\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_80C2B30()
+{
+ asm(
+ " push {lr}\n"
+ " mov r0, #0x1\n"
+ " bl sub_80B47D8\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " ldr r2, ._3 @ gTasks\n"
+ " lsl r1, r0, #0x2\n"
+ " add r1, r1, r0\n"
+ " lsl r1, r1, #0x3\n"
+ " add r1, r1, r2\n"
+ " ldrh r0, [r1, #0x10]\n"
+ " sub r0, r0, #0x1\n"
+ " strh r0, [r1, #0x10]\n"
+ " bl CloseMenu\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._4:\n"
+ " .align 2, 0\n"
+ "._3:\n"
+ " .word gTasks\n"
+ "\n"
+ );
+}
+#endif
+
// unused
// this could be static, but making it so causes a compile-time warning.
void ClearEnigmaBerries(void)
@@ -1022,6 +1082,180 @@ void SetEnigmaBerry(u8 *src)
gSaveBlock1.enigmaBerry.berry.description2 = gSaveBlock1.enigmaBerry.description2;
}
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80C2BD0()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " ldr r3, ._11 @ gSaveBlock1\n"
+ " ldr r1, ._11 + 4 @ 0x316c\n"
+ " add r4, r3, r1\n"
+ " ldr r6, [r4]\n"
+ " add r1, r1, #0x4\n"
+ " add r2, r3, r1\n"
+ " ldr r7, [r2]\n"
+ " mov r1, #0x0\n"
+ " str r1, [r4]\n"
+ " str r1, [r2]\n"
+ " add r4, r0, #0\n"
+ " mov r2, #0x0\n"
+ " ldr r5, ._11 + 8 @ 0x52b\n"
+ "._10:\n"
+ " add r0, r4, r1\n"
+ " ldrb r0, [r0]\n"
+ " add r2, r2, r0\n"
+ " add r1, r1, #0x1\n"
+ " cmp r1, r5\n"
+ " bls ._10 @cond_branch\n"
+ " ldr r1, ._11 + 4 @ 0x316c\n"
+ " add r0, r3, r1\n"
+ " str r6, [r0]\n"
+ " add r1, r1, #0x4\n"
+ " add r0, r3, r1\n"
+ " str r7, [r0]\n"
+ " add r0, r2, #0\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._12:\n"
+ " .align 2, 0\n"
+ "._11:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x316c\n"
+ " .word 0x52b\n"
+ "\n"
+ );
+}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r9\n"
+ " mov r6, r8\n"
+ " push {r6, r7}\n"
+ " add r3, r0, #0\n"
+ " lsl r1, r1, #0x18\n"
+ " lsr r1, r1, #0x18\n"
+ " mov r9, r1\n"
+ " lsl r2, r2, #0x18\n"
+ " lsr r2, r2, #0x18\n"
+ " mov r8, r2\n"
+ " ldr r4, ._16 @ gSaveBlock1\n"
+ " ldr r1, ._16 + 4 @ 0x3160\n"
+ " add r0, r4, r1\n"
+ " add r2, r0, #0\n"
+ " ldr r1, ._16 + 8 @ gBerries\n"
+ " ldmia r1!, {r5, r6, r7}\n"
+ " stmia r2!, {r5, r6, r7}\n"
+ " ldmia r1!, {r5, r6, r7}\n"
+ " stmia r2!, {r5, r6, r7}\n"
+ " ldr r1, [r1]\n"
+ " str r1, [r2]\n"
+ " add r1, r3, #0\n"
+ " bl StringCopy\n"
+ " ldr r0, ._16 + 12 @ 0x361c\n"
+ " add r6, r4, r0\n"
+ " ldr r1, ._16 + 16 @ gUnknown_Debug_083F7F84\n"
+ " add r0, r6, #0\n"
+ " bl StringCopy\n"
+ " ldr r1, ._16 + 20 @ 0x3649\n"
+ " add r5, r4, r1\n"
+ " ldr r1, ._16 + 24 @ gUnknown_Debug_083F7F90\n"
+ " add r0, r5, #0\n"
+ " bl StringCopy\n"
+ " ldr r2, ._16 + 28 @ 0x316c\n"
+ " add r0, r4, r2\n"
+ " str r6, [r0]\n"
+ " ldr r6, ._16 + 32 @ 0x3170\n"
+ " add r0, r4, r6\n"
+ " str r5, [r0]\n"
+ " mov r2, #0x0\n"
+ " ldr r6, ._16 + 36 @ 0x47f\n"
+ " ldr r7, ._16 + 40 @ 0x317c\n"
+ " add r5, r4, r7\n"
+ " ldr r3, ._16 + 44 @ gSpriteImage_UnusedCherry\n"
+ "._13:\n"
+ " add r0, r2, r5\n"
+ " add r1, r2, r3\n"
+ " ldrb r1, [r1]\n"
+ " strb r1, [r0]\n"
+ " add r2, r2, #0x1\n"
+ " cmp r2, r6\n"
+ " ble ._13 @cond_branch\n"
+ " ldr r0, ._16 @ gSaveBlock1\n"
+ " ldr r3, ._16 + 48 @ gSpritePalette_UnusedCherry\n"
+ " ldr r2, ._16 + 52 @ 0x35fc\n"
+ " add r1, r0, r2\n"
+ " mov r2, #0xf\n"
+ "._14:\n"
+ " ldrh r0, [r3]\n"
+ " strh r0, [r1]\n"
+ " add r3, r3, #0x2\n"
+ " add r1, r1, #0x2\n"
+ " sub r2, r2, #0x1\n"
+ " cmp r2, #0\n"
+ " bge ._14 @cond_branch\n"
+ " mov r2, #0x0\n"
+ " ldr r5, ._16 + 56 @ gSaveBlock1\n"
+ " ldr r3, ._16 + 60 @ gUnknown_Debug_839B6CE\n"
+ "._15:\n"
+ " add r0, r2, r5\n"
+ " add r1, r2, r3\n"
+ " ldrb r1, [r1]\n"
+ " strb r1, [r0]\n"
+ " add r2, r2, #0x1\n"
+ " cmp r2, #0x11\n"
+ " ble ._15 @cond_branch\n"
+ " ldr r5, ._16 + 64 @ 0x3688\n"
+ " add r0, r4, r5\n"
+ " mov r6, r9\n"
+ " strb r6, [r0]\n"
+ " ldr r7, ._16 + 68 @ 0x3689\n"
+ " add r0, r4, r7\n"
+ " mov r1, r8\n"
+ " strb r1, [r0]\n"
+ " ldr r2, ._16 + 4 @ 0x3160\n"
+ " add r0, r4, r2\n"
+ " bl debug_sub_80C2BD0\n"
+ " add r5, r5, #0x4\n"
+ " add r1, r4, r5\n"
+ " str r0, [r1]\n"
+ " pop {r3, r4}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._17:\n"
+ " .align 2, 0\n"
+ "._16:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x3160\n"
+ " .word gBerries\n"
+ " .word 0x361c\n"
+ " .word gUnknown_Debug_083F7F84\n"
+ " .word 0x3649\n"
+ " .word gUnknown_Debug_083F7F90\n"
+ " .word 0x316c\n"
+ " .word 0x3170\n"
+ " .word 0x47f\n"
+ " .word 0x317c\n"
+ " .word gSpriteImage_UnusedCherry\n"
+ " .word gSpritePalette_UnusedCherry\n"
+ " .word 0x35fc\n"
+ " .word gSaveBlock1+0x3676\n"
+ " .word gUnknown_Debug_839B6CE\n"
+ " .word 0x3688\n"
+ " .word 0x3689\n"
+ "\n"
+ );
+}
+#else
static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry)
{
const u8 *description1;
@@ -1051,9 +1285,110 @@ static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry)
return checksum;
}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80C2D24()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r8\n"
+ " push {r7}\n"
+ " ldr r6, [sp, #0x18]\n"
+ " ldr r4, [sp, #0x1c]\n"
+ " mov r8, r4\n"
+ " ldr r5, ._18 @ gSaveBlock1\n"
+ " ldr r7, ._18 + 4 @ 0x3175\n"
+ " add r4, r5, r7\n"
+ " strb r0, [r4]\n"
+ " ldr r4, ._18 + 8 @ 0x3176\n"
+ " add r0, r5, r4\n"
+ " strb r1, [r0]\n"
+ " add r7, r7, #0x2\n"
+ " add r0, r5, r7\n"
+ " strb r2, [r0]\n"
+ " ldr r1, ._18 + 12 @ 0x3178\n"
+ " add r0, r5, r1\n"
+ " strb r3, [r0]\n"
+ " add r4, r4, #0x3\n"
+ " add r0, r5, r4\n"
+ " strb r6, [r0]\n"
+ " add r7, r7, #0x3\n"
+ " add r0, r5, r7\n"
+ " mov r1, r8\n"
+ " strb r1, [r0]\n"
+ " sub r4, r4, #0x19\n"
+ " add r0, r5, r4\n"
+ " bl debug_sub_80C2BD0\n"
+ " ldr r7, ._18 + 16 @ 0x368c\n"
+ " add r5, r5, r7\n"
+ " str r0, [r5]\n"
+ " pop {r3}\n"
+ " mov r8, r3\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._19:\n"
+ " .align 2, 0\n"
+ "._18:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x3175\n"
+ " .word 0x3176\n"
+ " .word 0x3178\n"
+ " .word 0x368c\n"
+ "\n"
+ );
+}
+#endif
// due to e-reader scans being particularly volatile to failure, it is a requirement to check for
// their integrity here due to scans possibly failing to produce the correct result.
+#if DEBUG
+__attribute__((naked))
+bool32 IsEnigmaBerryValid()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r4, ._24 @ gSaveBlock1\n"
+ " ldr r1, ._24 + 4 @ 0x3174\n"
+ " add r0, r4, r1\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._22 @cond_branch\n"
+ " ldr r2, ._24 + 8 @ 0x316a\n"
+ " add r0, r4, r2\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._22 @cond_branch\n"
+ " ldr r1, ._24 + 12 @ 0x3160\n"
+ " add r0, r4, r1\n"
+ " bl debug_sub_80C2BD0\n"
+ " ldr r2, ._24 + 16 @ 0x368c\n"
+ " add r1, r4, r2\n"
+ " ldr r1, [r1]\n"
+ " cmp r0, r1\n"
+ " bne ._22 @cond_branch\n"
+ " mov r0, #0x1\n"
+ " b ._23\n"
+ "._25:\n"
+ " .align 2, 0\n"
+ "._24:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x3174\n"
+ " .word 0x316a\n"
+ " .word 0x3160\n"
+ " .word 0x368c\n"
+ "._22:\n"
+ " mov r0, #0x0\n"
+ "._23:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+#else
bool32 IsEnigmaBerryValid(void)
{
if (gSaveBlock1.enigmaBerry.berry.stageDuration == 0)
@@ -1064,6 +1399,7 @@ bool32 IsEnigmaBerryValid(void)
return FALSE;
return TRUE;
}
+#endif
const struct Berry *GetBerryInfo(u8 berry)
{
@@ -1417,6 +1753,177 @@ bool8 PlayerHasBerries(void)
return IsBagPocketNonEmpty(BAG_BERRIES);
}
+#if DEBUG
+void debug_sub_80C33FC(u8 *buffer, s32 value, u8 n)
+{
+ StringAppend(gStringVar4, buffer);
+ ConvertIntToDecimalStringN(gStringVar1, value, STR_CONV_MODE_LEADING_ZEROS, n);
+ StringAppend(gStringVar4, gStringVar1);
+}
+
+extern const u8 gUnknown_Debug_083F7F9D[];
+extern const u8 gUnknown_Debug_083F7FA2[];
+extern const u8 gUnknown_Debug_083F7FA9[];
+extern const u8 gUnknown_Debug_083F7FB0[];
+extern const u8 gUnknown_Debug_083F7FB7[];
+extern const u8 gUnknown_Debug_083F7FBE[];
+extern const u8 gUnknown_Debug_083F7FC5[];
+extern const u8 gUnknown_Debug_083F7FCC[];
+extern const u8 gUnknown_Debug_083F7FD3[];
+extern const u8 gUnknown_Debug_083F7FD3[];
+extern const u8 gUnknown_Debug_083F7FD3[];
+
+#ifdef NONMATCHING
+u8* DebugOpenBerryInfo(void)
+{
+ s32 i;
+ u8 berryTreeId;
+ struct BerryTree *berryTree;
+
+ if (GetFieldObjectScriptPointerPlayerFacing() != &S_BerryTree)
+ return NULL;
+
+ berryTreeId = FieldObjectGetBerryTreeId(gSelectedMapObject);
+ berryTree = GetBerryTreeInfo(berryTreeId);
+
+ for (i = 0; i < 500; i++)
+ gStringVar4[i] |= 0xFF;
+
+ debug_sub_80C33FC(gUnknown_Debug_083F7F9D, berryTreeId, 3);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FA2, berryTree->berry, 2);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FA9, berryTree->stage, 2);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FB0, berryTree->secondsUntilNextStage, 5);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FB7, berryTree->berryYield, 2);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FBE, berryTree->regrowthCount, 3);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FC5, berryTree->growthSparkle, 1);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FCC, berryTree->watered1, 1);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FD3, berryTree->watered2, 1);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FD3, berryTree->watered3, 1);
+ debug_sub_80C33FC(gUnknown_Debug_083F7FD3, berryTree->watered4, 1);
+
+ return gStringVar4;
+}
+#else
+__attribute__((naked))
+void DebugOpenBerryInfo()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " bl GetFieldObjectScriptPointerPlayerFacing\n"
+ " ldr r1, ._138 @ S_BerryTree\n"
+ " cmp r0, r1\n"
+ " beq ._136 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._137\n"
+ "._139:\n"
+ " .align 2, 0\n"
+ "._138:\n"
+ " .word S_BerryTree\n"
+ "._136:\n"
+ " ldr r0, ._141 @ gSelectedMapObject\n"
+ " ldrb r0, [r0]\n"
+ " bl FieldObjectGetBerryTreeId\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r6, r0, #0x18\n"
+ " add r0, r6, #0\n"
+ " bl GetBerryTreeInfo\n"
+ " add r5, r0, #0\n"
+ " mov r2, #0x0\n"
+ " ldr r7, ._141 + 4 @ 0x1f3\n"
+ " ldr r4, ._141 + 8 @ gStringVar4\n"
+ " mov r3, #0xff\n"
+ "._140:\n"
+ " add r1, r2, r4\n"
+ " ldrb r0, [r1]\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " add r2, r2, #0x1\n"
+ " cmp r2, r7\n"
+ " ble ._140 @cond_branch\n"
+ " ldr r0, ._141 + 12 @ gUnknown_Debug_083F7F9D\n"
+ " add r1, r6, #0\n"
+ " mov r2, #0x3\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 16 @ gUnknown_Debug_083F7FA2\n"
+ " ldrb r1, [r5]\n"
+ " mov r2, #0x2\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 20 @ gUnknown_Debug_083F7FA9\n"
+ " ldrb r1, [r5, #0x1]\n"
+ " lsl r1, r1, #0x19\n"
+ " lsr r1, r1, #0x19\n"
+ " mov r2, #0x2\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 24 @ gUnknown_Debug_083F7FB0\n"
+ " ldrh r1, [r5, #0x2]\n"
+ " mov r2, #0x5\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 28 @ gUnknown_Debug_083F7FB7\n"
+ " ldrb r1, [r5, #0x4]\n"
+ " mov r2, #0x2\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 32 @ gUnknown_Debug_083F7FBE\n"
+ " ldrb r1, [r5, #0x5]\n"
+ " lsl r1, r1, #0x1c\n"
+ " lsr r1, r1, #0x1c\n"
+ " mov r2, #0x3\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 36 @ gUnknown_Debug_083F7FC5\n"
+ " ldrb r1, [r5, #0x1]\n"
+ " lsr r1, r1, #0x7\n"
+ " mov r2, #0x1\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 40 @ gUnknown_Debug_083F7FCC\n"
+ " ldrb r1, [r5, #0x5]\n"
+ " lsl r1, r1, #0x1b\n"
+ " lsr r1, r1, #0x1f\n"
+ " mov r2, #0x1\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r4, ._141 + 44 @ gUnknown_Debug_083F7FD3\n"
+ " ldrb r1, [r5, #0x5]\n"
+ " lsl r1, r1, #0x1a\n"
+ " lsr r1, r1, #0x1f\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x1\n"
+ " bl debug_sub_80C33FC\n"
+ " ldrb r1, [r5, #0x5]\n"
+ " lsl r1, r1, #0x19\n"
+ " lsr r1, r1, #0x1f\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x1\n"
+ " bl debug_sub_80C33FC\n"
+ " ldrb r1, [r5, #0x5]\n"
+ " lsr r1, r1, #0x7\n"
+ " add r0, r4, #0\n"
+ " mov r2, #0x1\n"
+ " bl debug_sub_80C33FC\n"
+ " ldr r0, ._141 + 8 @ gStringVar4\n"
+ "._137:\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._142:\n"
+ " .align 2, 0\n"
+ "._141:\n"
+ " .word gSelectedMapObject\n"
+ " .word 0x1f3\n"
+ " .word gStringVar4\n"
+ " .word gUnknown_Debug_083F7F9D\n"
+ " .word gUnknown_Debug_083F7FA2\n"
+ " .word gUnknown_Debug_083F7FA9\n"
+ " .word gUnknown_Debug_083F7FB0\n"
+ " .word gUnknown_Debug_083F7FB7\n"
+ " .word gUnknown_Debug_083F7FBE\n"
+ " .word gUnknown_Debug_083F7FC5\n"
+ " .word gUnknown_Debug_083F7FCC\n"
+ " .word gUnknown_Debug_083F7FD3\n"
+ "\n"
+ );
+}
+#endif
+
+#endif
+
// whenever the player is not within view of the berry tree during its sparkle state, the
// sparkle state will be reset.
void ResetBerryTreeSparkleFlags(void)
@@ -1445,3 +1952,17 @@ void ResetBerryTreeSparkleFlags(void)
}
}
}
+
+#if DEBUG
+static const u8 gUnknown_Debug_083F7F84[] = _("そとから きた きのみ");
+static const u8 gUnknown_Debug_083F7F90[] = _("ただいま かいはつちゅう");
+static const u8 gUnknown_Debug_083F7F9D[] = _("POS:");
+static const u8 gUnknown_Debug_083F7FA2[] = _("\nTYPE:");
+static const u8 gUnknown_Debug_083F7FA9[] = _("\nGROW:");
+static const u8 gUnknown_Debug_083F7FB0[] = _("\nTIME:");
+static const u8 gUnknown_Debug_083F7FB7[] = _("\nFCNT:");
+static const u8 gUnknown_Debug_083F7FBE[] = _("\nSCNT:");
+static const u8 gUnknown_Debug_083F7FC5[] = _("\nHOOK:");
+static const u8 gUnknown_Debug_083F7FCC[] = _("\nWBIT:");
+static const u8 gUnknown_Debug_083F7FD3[] = _("");
+#endif
diff --git a/src/field/berry_tag_screen.c b/src/field/berry_tag_screen.c
index bb937ea43..ed0ab86ae 100644
--- a/src/field/berry_tag_screen.c
+++ b/src/field/berry_tag_screen.c
@@ -42,7 +42,7 @@ extern u8 gBerryCheck_Pal[];
extern u8 gUnknown_08E788E4[];
extern u8 gUnknown_08E78A84[];
-static const u8 *const gUnknown_0841192C[] =
+const u8 *const gUnknown_0841192C[] =
{
ContestStatsText_VerySoft,
ContestStatsText_Soft,
diff --git a/src/field/bike.c b/src/field/bike.c
index 8db01b4b4..98966ebd4 100644
--- a/src/field/bike.c
+++ b/src/field/bike.c
@@ -14,6 +14,11 @@ extern bool8 gBikeCyclingChallenge;
extern u8 gBikeCollisions;
extern u8 gUnusedBikeCameraAheadPanback;
+#if DEBUG
+extern u8 gUnknown_020297ED;
+u8 debug_sub_805F2B0(u8);
+#endif
+
static void MovePlayerOnMachBike(u8, u16, u16);
static u8 GetMachBikeTransition(u8 *);
static void MachBikeTransition_FaceDirection(u8);
@@ -134,6 +139,13 @@ void MovePlayerOnBike(u8 direction, u16 newKeys, u16 heldKeys)
static void MovePlayerOnMachBike(u8 direction, u16 newKeys, u16 heldKeys)
{
+#if DEBUG
+ if (gUnknown_020297ED && debug_sub_805F2B0(direction))
+ {
+ Bike_SetBikeStill();
+ return;
+ }
+#endif
sMachBikeTransitions[GetMachBikeTransition(&direction)](direction);
}
@@ -271,6 +283,14 @@ static void MachBikeTransition_TrySlowDown(u8 var)
// the acro bike requires the input handler to be executed before the transition can.
static void MovePlayerOnAcroBike(u8 newDirection, u16 newKeys, u16 heldKeys)
{
+#if DEBUG
+ if (gUnknown_020297ED && debug_sub_805F2B0(newDirection))
+ {
+ Bike_SetBikeStill();
+ return;
+ }
+#endif
+
sAcroBikeTransitions[CheckMovementInputAcroBike(&newDirection, newKeys, heldKeys)](newDirection);
}
diff --git a/src/field/choose_party.c b/src/field/choose_party.c
index 73470d3d2..7529c4271 100644
--- a/src/field/choose_party.c
+++ b/src/field/choose_party.c
@@ -528,6 +528,107 @@ static void BattleTowerEntryMenuCallback_Exit(u8 taskId)
sub_81227FC(taskId);
}
+#if DEBUG
+__attribute__((naked))
+void debug_sub_81381B4()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r9\n"
+ " mov r6, r8\n"
+ " push {r6, r7}\n"
+ " ldr r4, ._189 @ gUnknown_02023A00\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x60\n"
+ " bl memset\n"
+ " mov r7, #0x0\n"
+ " mov r8, r4\n"
+ " mov r0, #0x4\n"
+ " add r0, r0, r8\n"
+ " mov r9, r0\n"
+ "._188:\n"
+ " mov r0, #0x64\n"
+ " add r1, r7, #0\n"
+ " mul r1, r1, r0\n"
+ " ldr r0, ._189 + 4 @ gPlayerParty\n"
+ " add r5, r1, r0\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x41\n"
+ " bl GetMonData\n"
+ " lsl r4, r7, #0x5\n"
+ " mov r1, r8\n"
+ " add r6, r4, r1\n"
+ " strh r0, [r6]\n"
+ " lsl r0, r0, #0x10\n"
+ " cmp r0, #0\n"
+ " beq ._187 @cond_branch\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x38\n"
+ " bl GetMonData\n"
+ " strb r0, [r6, #0xf]\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x39\n"
+ " bl GetMonData\n"
+ " strh r0, [r6, #0x10]\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x3a\n"
+ " bl GetMonData\n"
+ " strh r0, [r6, #0x12]\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x37\n"
+ " bl GetMonData\n"
+ " mov r1, r8\n"
+ " add r1, r1, #0x14\n"
+ " add r1, r4, r1\n"
+ " str r0, [r1]\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0xc\n"
+ " bl GetMonData\n"
+ " strh r0, [r6, #0x2]\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x0\n"
+ " bl GetMonData\n"
+ " mov r1, r8\n"
+ " add r1, r1, #0x18\n"
+ " add r1, r4, r1\n"
+ " str r0, [r1]\n"
+ " add r0, r5, #0\n"
+ " bl GetMonGender\n"
+ " strb r0, [r6, #0x1c]\n"
+ " add r4, r4, r9\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x2\n"
+ " add r2, r4, #0\n"
+ " bl GetMonData\n"
+ " add r0, r4, #0\n"
+ " bl Text_StripExtCtrlCodes\n"
+ " add r0, r5, #0\n"
+ " mov r1, #0x3\n"
+ " bl GetMonData\n"
+ " strb r0, [r6, #0x1d]\n"
+ "._187:\n"
+ " add r0, r7, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r7, r0, #0x18\n"
+ " cmp r7, #0x2\n"
+ " bls ._188 @cond_branch\n"
+ " pop {r3, r4}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._190:\n"
+ " .align 2, 0\n"
+ "._189:\n"
+ " .word gUnknown_02023A00\n"
+ " .word gPlayerParty+0x12c\n"
+ "\n"
+ );
+}
+#endif
+
bool8 SetupLinkMultiBattlePartyMenu(void)
{
switch (ewram1B000_alt.setupState)
diff --git a/src/field/decoration_inventory.c b/src/field/decoration_inventory.c
index dd0e972aa..8f7f5eb92 100644
--- a/src/field/decoration_inventory.c
+++ b/src/field/decoration_inventory.c
@@ -164,3 +164,14 @@ u8 sub_81341D4(void)
}
return count;
}
+
+
+#if DEBUG
+void debug_sub_814A3A8(void)
+{
+ u8 decor;
+
+ for (decor = 0; decor < DECOR_COUNT; decor++)
+ IsThereStorageSpaceForDecoration(decor);
+}
+#endif
diff --git a/src/field/field_control_avatar.c b/src/field/field_control_avatar.c
index 83924b384..3ae422512 100644
--- a/src/field/field_control_avatar.c
+++ b/src/field/field_control_avatar.c
@@ -4,6 +4,7 @@
#include "bike.h"
#include "coord_event_weather.h"
#include "daycare.h"
+#include "debug.h"
#include "event_data.h"
#include "field_fadetransition.h"
#include "field_player_avatar.h"
@@ -35,6 +36,7 @@ extern u16 gSpecialVar_Facing;
extern struct LinkPlayerMapObject gLinkPlayerMapObjects[];
extern u16 gSpecialVar_0x8004;
extern u16 gSpecialVar_0x8005;
+extern u8 gUnknown_020297ED;
static EWRAM_DATA u8 gUnknown_0202E8C0 = 0;
static EWRAM_DATA u16 gUnknown_0202E8C2 = 0;
@@ -103,7 +105,7 @@ static void sub_8068C30(struct MapHeader *, s8, struct MapPosition *);
static bool8 map_warp_consider_2_to_inside(struct MapPosition *, u16, u8);
static s8 map_warp_check(struct MapHeader *, u16, u16, u8);
static u8 *mapheader_trigger_activate_at(struct MapHeader *, u16, u16, u8);
-static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *, u16, u16, u8);
+static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *, u16, u16, u8);;
void FieldClearPlayerInput(struct FieldInput *input)
{
@@ -162,6 +164,31 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys)
input->dpadDirection = DIR_WEST;
else if (heldKeys & DPAD_RIGHT)
input->dpadDirection = DIR_EAST;
+#if DEBUG
+ if ((heldKeys & R_BUTTON) && input->pressedStartButton)
+ {
+ input->input_field_1_2 = TRUE;
+ input->pressedStartButton = FALSE;
+ }
+ if (gUnknown_020297ED)
+ {
+ if (heldKeys & R_BUTTON)
+ {
+ input->input_field_1_1 = TRUE;
+ input->input_field_0_6 = FALSE;
+ input->input_field_0_1 = FALSE;
+ input->input_field_0_4 = FALSE;
+ input->input_field_0_5 = FALSE;
+ if (newKeys & SELECT_BUTTON)
+ {
+ input->input_field_1_0 = TRUE;
+ input->pressedSelectButton = FALSE;
+ }
+ }
+ if (heldKeys & L_BUTTON)
+ input->input_field_1_3 = TRUE;
+ }
+#endif
}
int sub_8068024(struct FieldInput *input)
@@ -173,10 +200,25 @@ int sub_8068024(struct FieldInput *input)
r6 = player_get_direction_lower_nybble();
player_get_pos_to_and_height(&position);
r4 = MapGridGetMetatileBehaviorAt(position.x, position.y);
- if (CheckTrainers() == TRUE)
+#if DEBUG
+ if (input->input_field_1_3 && dive_warp(&position, r4) == TRUE)
+ return TRUE;
+#endif
+
+ if (
+#if DEBUG
+ !input->input_field_1_1 &&
+#endif
+ CheckTrainers() == TRUE)
return TRUE;
- if (mapheader_run_first_tag2_script_list_match() == 1)
+
+ if (
+#if DEBUG
+ !input->input_field_1_1 &&
+#endif
+ mapheader_run_first_tag2_script_list_match() == 1)
return TRUE;
+
if (input->pressedBButton && sub_80687A4() == 1)
return TRUE;
if (input->input_field_0_6)
@@ -211,6 +253,21 @@ int sub_8068024(struct FieldInput *input)
}
if (input->pressedSelectButton && sub_80A6D1C() == TRUE)
return TRUE;
+
+#if DEBUG
+ if (input->input_field_1_0)
+ {
+ debug_sub_80888D8();
+ return TRUE;
+ }
+ if (input->input_field_1_2)
+ {
+ PlaySE(SE_WIN_OPEN);
+ DebugMenu_8077048();
+ return TRUE;
+ }
+#endif
+
return FALSE;
}
@@ -810,7 +867,7 @@ static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *mapHea
return NULL;
}
-int dive_warp(struct MapPosition *position, u16 b)
+bool8 dive_warp(struct MapPosition *position, u16 b)
{
if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && sub_805750C(b) == 0)
{
diff --git a/src/field/field_effect_helpers.c b/src/field/field_effect_helpers.c
index 93fc62bd5..c9d337de1 100644
--- a/src/field/field_effect_helpers.c
+++ b/src/field/field_effect_helpers.c
@@ -29,8 +29,6 @@ static void sub_81280A0(struct MapObject *, struct Sprite *, struct Sprite *);
static void sub_8128174(struct Sprite *);
static u32 ShowDisguiseFieldEffect(u8, u8, u8);
-const u8 UnusedEggString_8401E28[] = _("タマゴ");
-
void SetUpReflection(struct MapObject *mapObject, struct Sprite *sprite, bool8 flag)
{
struct Sprite *newSprite;
diff --git a/src/field/field_fadetransition.c b/src/field/field_fadetransition.c
index d68be3b36..21235500a 100644
--- a/src/field/field_fadetransition.c
+++ b/src/field/field_fadetransition.c
@@ -511,6 +511,22 @@ void sub_80810DC(void)
CreateTask(sub_8081050, 10);
}
+#if DEBUG
+
+__attribute__((naked))
+void debug_sub_80888D8()
+{
+ asm("\
+ PUSH {LR}\n\
+ BL debug_sub_8052E04\n\
+ BL sub_8080E88\n\
+ BL ScriptContext2_Enable\n\
+ POP {R0}\n\
+ BX R0");
+}
+
+#endif
+
void task0A_fade_n_map_maybe(u8 taskId)
{
struct Task *task = &gTasks[taskId];
diff --git a/src/field/field_map_obj.c b/src/field/field_map_obj.c
index 77b4c8b5c..13d8ebb5b 100644
--- a/src/field/field_map_obj.c
+++ b/src/field/field_map_obj.c
@@ -1907,6 +1907,9 @@ static u8 gUnknown_030005A4;
static u16 gUnknown_030005A6;
struct MapObject gMapObjects[16];
+#if DEBUG
+u8 gUnknown_Debug_03004BC0[4]; // unknown type
+#endif
void npc_clear_ids_and_state(struct MapObject *mapObj)
{
@@ -1917,6 +1920,40 @@ void npc_clear_ids_and_state(struct MapObject *mapObj)
mapObj->mapobj_unk_1C = 0xFF;
}
+#if DEBUG
+__attribute__((naked))
+void npcs_clear_ids_and_state()
+{
+ asm(
+ " push {r4, r5, lr}\n"
+ " mov r4, #0x0\n"
+ " ldr r5, ._2 @ gMapObjects\n"
+ "._1:\n"
+ " lsl r0, r4, #0x3\n"
+ " add r0, r0, r4\n"
+ " lsl r0, r0, #0x2\n"
+ " add r0, r0, r5\n"
+ " bl npc_clear_ids_and_state\n"
+ " add r0, r4, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " cmp r4, #0xf\n"
+ " bls ._1 @cond_branch\n"
+ " ldr r1, ._2 + 4 @ gUnknown_Debug_03004BC0\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r1]\n"
+ " pop {r4, r5}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._3:\n"
+ " .align 2, 0\n"
+ "._2:\n"
+ " .word gMapObjects\n"
+ " .word gUnknown_Debug_03004BC0\n"
+ "\n"
+ );
+}
+#else
void npcs_clear_ids_and_state(void)
{
u8 i;
@@ -1924,6 +1961,7 @@ void npcs_clear_ids_and_state(void)
for (i = 0; i < 16; i++)
npc_clear_ids_and_state(&gMapObjects[i]);
}
+#endif
void sub_805AA98(void)
{
@@ -2017,6 +2055,176 @@ u8 GetFieldObjectIdByLocalId(u8 localId)
return 16;
}
+#if DEBUG
+__attribute__((naked))
+u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r9\n"
+ " mov r6, r8\n"
+ " push {r6, r7}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " add r5, r0, #0\n"
+ " lsl r1, r1, #0x18\n"
+ " lsr r6, r1, #0x18\n"
+ " lsl r2, r2, #0x18\n"
+ " lsr r7, r2, #0x18\n"
+ " ldrb r0, [r5]\n"
+ " add r1, r6, #0\n"
+ " add r2, r7, #0\n"
+ " mov r3, sp\n"
+ " bl GetAvailableFieldObjectSlot\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " beq ._35 @cond_branch\n"
+ " mov r0, #0x10\n"
+ " b ._36\n"
+ "._35:\n"
+ " mov r0, sp\n"
+ " ldrb r1, [r0]\n"
+ " lsl r0, r1, #0x3\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._40 @ gMapObjects\n"
+ " add r4, r0, r1\n"
+ " add r0, r4, #0\n"
+ " bl npc_clear_ids_and_state\n"
+ " ldrh r3, [r5, #0x4]\n"
+ " add r3, r3, #0x7\n"
+ " lsl r3, r3, #0x10\n"
+ " lsr r3, r3, #0x10\n"
+ " ldrh r2, [r5, #0x6]\n"
+ " add r2, r2, #0x7\n"
+ " lsl r2, r2, #0x10\n"
+ " lsr r2, r2, #0x10\n"
+ " ldrb r0, [r4]\n"
+ " mov r1, #0x1\n"
+ " orr r0, r0, r1\n"
+ " mov r1, #0x4\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4]\n"
+ " ldrb r0, [r5, #0x1]\n"
+ " strb r0, [r4, #0x5]\n"
+ " ldrb r0, [r5, #0x9]\n"
+ " strb r0, [r4, #0x6]\n"
+ " ldrb r0, [r5]\n"
+ " strb r0, [r4, #0x8]\n"
+ " strb r6, [r4, #0x9]\n"
+ " strb r7, [r4, #0xa]\n"
+ " strh r3, [r4, #0xc]\n"
+ " strh r2, [r4, #0xe]\n"
+ " strh r3, [r4, #0x10]\n"
+ " strh r2, [r4, #0x12]\n"
+ " strh r3, [r4, #0x14]\n"
+ " strh r2, [r4, #0x16]\n"
+ " ldrb r0, [r5, #0x8]\n"
+ " mov r7, #0xf\n"
+ " add r1, r7, #0\n"
+ " and r1, r1, r0\n"
+ " ldrb r2, [r4, #0xb]\n"
+ " mov r0, #0x10\n"
+ " neg r0, r0\n"
+ " mov r8, r0\n"
+ " and r0, r0, r2\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4, #0xb]\n"
+ " ldrb r1, [r5, #0x8]\n"
+ " lsl r1, r1, #0x4\n"
+ " and r0, r0, r7\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4, #0xb]\n"
+ " ldrb r1, [r5, #0xa]\n"
+ " lsl r1, r1, #0x1c\n"
+ " mov r0, #0xf\n"
+ " mov r9, r0\n"
+ " lsr r1, r1, #0x1c\n"
+ " ldrb r2, [r4, #0x19]\n"
+ " mov r0, r8\n"
+ " and r0, r0, r2\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4, #0x19]\n"
+ " ldrb r1, [r5, #0xa]\n"
+ " lsr r1, r1, #0x4\n"
+ " lsl r1, r1, #0x4\n"
+ " and r0, r0, r7\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4, #0x19]\n"
+ " ldrh r0, [r5, #0xc]\n"
+ " strb r0, [r4, #0x7]\n"
+ " ldrh r0, [r5, #0xe]\n"
+ " strb r0, [r4, #0x1d]\n"
+ " ldr r1, ._40 + 4 @ gUnknown_0836DC09\n"
+ " ldrb r0, [r5, #0x9]\n"
+ " add r0, r0, r1\n"
+ " ldrb r1, [r0]\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0x20\n"
+ " strb r1, [r0]\n"
+ " ldrb r1, [r0]\n"
+ " add r0, r4, #0\n"
+ " bl FieldObjectSetDirection\n"
+ " add r0, r4, #0\n"
+ " bl FieldObjectHandleDynamicGraphicsId\n"
+ " ldr r1, ._40 + 8 @ gUnknown_0836DBBC\n"
+ " ldrb r0, [r4, #0x6]\n"
+ " add r0, r0, r1\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._39 @cond_branch\n"
+ " ldrb r2, [r4, #0x19]\n"
+ " add r0, r7, #0\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " bne ._38 @cond_branch\n"
+ " lsl r0, r2, #0x1c\n"
+ " lsr r0, r0, #0x1c\n"
+ " add r0, r0, #0x1\n"
+ " mov r1, r9\n"
+ " and r0, r0, r1\n"
+ " mov r1, r8\n"
+ " and r1, r1, r2\n"
+ " orr r1, r1, r0\n"
+ " strb r1, [r4, #0x19]\n"
+ "._38:\n"
+ " ldrb r2, [r4, #0x19]\n"
+ " mov r0, #0xf0\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " bne ._39 @cond_branch\n"
+ " lsr r1, r2, #0x4\n"
+ " add r1, r1, #0x1\n"
+ " lsl r1, r1, #0x4\n"
+ " add r0, r7, #0\n"
+ " and r0, r0, r2\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4, #0x19]\n"
+ "._39:\n"
+ " ldr r1, ._40 + 12 @ gUnknown_Debug_03004BC0\n"
+ " ldrb r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " mov r0, sp\n"
+ " ldrb r0, [r0]\n"
+ "._36:\n"
+ " add sp, sp, #0x4\n"
+ " pop {r3, r4}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._41:\n"
+ " .align 2, 0\n"
+ "._40:\n"
+ " .word gMapObjects\n"
+ " .word gUnknown_0836DC09\n"
+ " .word gUnknown_0836DBBC\n"
+ " .word gUnknown_Debug_03004BC0\n"
+ "\n"
+ );
+}
+#else
#ifdef NONMATCHING
u8 InitFieldObjectStateFromTemplate(struct MapObjectTemplate *template, u8 b, u8 c)
{
@@ -2227,6 +2435,7 @@ _0805ADD8: .4byte gUnknown_0836DBBC\n\
.syntax divided\n");
}
#endif
+#endif
u8 sub_805ADDC(u8 localId)
{
@@ -2266,11 +2475,38 @@ u8 GetAvailableFieldObjectSlot(u16 a, u8 b, u8 c, u8 *d)
return 0;
}
+#if DEBUG
+__attribute__((naked))
+void RemoveFieldObject(struct MapObject *mapObject)
+{
+ asm(
+ " push {lr}\n"
+ " ldrb r2, [r0]\n"
+ " mov r1, #0x2\n"
+ " neg r1, r1\n"
+ " and r1, r1, r2\n"
+ " strb r1, [r0]\n"
+ " bl RemoveFieldObjectInternal\n"
+ " ldr r1, ._72 @ gUnknown_Debug_03004BC0\n"
+ " ldrb r0, [r1]\n"
+ " sub r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._73:\n"
+ " .align 2, 0\n"
+ "._72:\n"
+ " .word gUnknown_Debug_03004BC0\n"
+ "\n"
+ );
+}
+#else
void RemoveFieldObject(struct MapObject *mapObject)
{
mapObject->active = FALSE;
RemoveFieldObjectInternal(mapObject);
}
+#endif
void RemoveFieldObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{
@@ -2303,6 +2539,226 @@ void npc_hide_all_but_player(void)
}
}
+#if DEBUG
+__attribute__((naked))
+u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, u8 c, u8 d, s16 e, s16 f)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add r7, r1, #0\n"
+ " add r1, r2, #0\n"
+ " add r2, r3, #0\n"
+ " ldr r3, [sp, #0x20]\n"
+ " ldr r4, [sp, #0x24]\n"
+ " lsl r1, r1, #0x18\n"
+ " lsr r1, r1, #0x18\n"
+ " lsl r2, r2, #0x18\n"
+ " lsr r2, r2, #0x18\n"
+ " lsl r3, r3, #0x10\n"
+ " lsr r3, r3, #0x10\n"
+ " mov r9, r3\n"
+ " lsl r4, r4, #0x10\n"
+ " lsr r4, r4, #0x10\n"
+ " mov sl, r4\n"
+ " bl InitFieldObjectStateFromTemplate\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r8, r0\n"
+ " cmp r0, #0x10\n"
+ " bne ._83 @cond_branch\n"
+ " mov r0, #0x10\n"
+ " b ._92\n"
+ "._83:\n"
+ " mov r0, r8\n"
+ " lsl r4, r0, #0x3\n"
+ " add r0, r4, r0\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._87 @ gMapObjects\n"
+ " add r5, r0, r1\n"
+ " ldrb r0, [r5, #0x5]\n"
+ " bl GetFieldObjectGraphicsInfo\n"
+ " add r6, r0, #0\n"
+ " ldrb r1, [r6, #0xc]\n"
+ " mov r0, #0xf\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._85 @cond_branch\n"
+ " ldrh r0, [r6, #0x2]\n"
+ " lsl r1, r1, #0x1c\n"
+ " lsr r1, r1, #0x1c\n"
+ " bl npc_load_two_palettes__no_record\n"
+ " b ._89\n"
+ "._88:\n"
+ " .align 2, 0\n"
+ "._87:\n"
+ " .word gMapObjects\n"
+ "._85:\n"
+ " cmp r0, #0xa\n"
+ " bne ._89 @cond_branch\n"
+ " ldrh r0, [r6, #0x2]\n"
+ " lsl r1, r1, #0x1c\n"
+ " lsr r1, r1, #0x1c\n"
+ " bl npc_load_two_palettes__and_record\n"
+ "._89:\n"
+ " ldrb r0, [r5, #0x6]\n"
+ " cmp r0, #0x4c\n"
+ " bne ._90 @cond_branch\n"
+ " ldrb r0, [r5, #0x1]\n"
+ " mov r1, #0x20\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r5, #0x1]\n"
+ "._90:\n"
+ " ldr r1, ._93 @ 0xffff\n"
+ " add r0, r1, #0\n"
+ " strh r0, [r7, #0x2]\n"
+ " add r0, r7, #0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x0\n"
+ " mov r3, #0x0\n"
+ " bl CreateSprite\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r7, r0, #0x18\n"
+ " cmp r7, #0x40\n"
+ " bne ._91 @cond_branch\n"
+ " ldr r1, ._93 + 4 @ gUnknown_Debug_03004BC0\n"
+ " ldrb r0, [r1]\n"
+ " sub r0, r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " ldr r0, ._93 + 8 @ gMapObjects\n"
+ " mov r2, r8\n"
+ " add r1, r4, r2\n"
+ " lsl r1, r1, #0x2\n"
+ " add r1, r1, r0\n"
+ " ldrb r2, [r1]\n"
+ " mov r0, #0x2\n"
+ " neg r0, r0\n"
+ " and r0, r0, r2\n"
+ " strb r0, [r1]\n"
+ " mov r0, #0x10\n"
+ " b ._92\n"
+ "._94:\n"
+ " .align 2, 0\n"
+ "._93:\n"
+ " .word 0xffff\n"
+ " .word gUnknown_Debug_03004BC0\n"
+ " .word gMapObjects\n"
+ "._91:\n"
+ " lsl r0, r7, #0x4\n"
+ " add r0, r0, r7\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._96 @ gSprites\n"
+ " add r4, r0, r1\n"
+ " mov r1, r9\n"
+ " lsl r0, r1, #0x10\n"
+ " asr r0, r0, #0x10\n"
+ " ldrh r2, [r5, #0x10]\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r0, r0, #0x10\n"
+ " mov r2, sl\n"
+ " lsl r1, r2, #0x10\n"
+ " asr r1, r1, #0x10\n"
+ " ldrh r2, [r5, #0x12]\n"
+ " add r1, r1, r2\n"
+ " lsl r1, r1, #0x10\n"
+ " asr r1, r1, #0x10\n"
+ " add r2, r4, #0\n"
+ " add r2, r2, #0x20\n"
+ " add r3, r4, #0\n"
+ " add r3, r3, #0x22\n"
+ " bl sub_8060388\n"
+ " ldrh r0, [r6, #0x8]\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r0, r0, #0x11\n"
+ " neg r0, r0\n"
+ " add r1, r4, #0\n"
+ " add r1, r1, #0x28\n"
+ " strb r0, [r1]\n"
+ " ldrh r0, [r6, #0xa]\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r0, r0, #0x11\n"
+ " neg r0, r0\n"
+ " add r2, r4, #0\n"
+ " add r2, r2, #0x29\n"
+ " strb r0, [r2]\n"
+ " ldrh r0, [r4, #0x20]\n"
+ " add r0, r0, #0x8\n"
+ " strh r0, [r4, #0x20]\n"
+ " ldrh r1, [r4, #0x22]\n"
+ " add r1, r1, #0x10\n"
+ " mov r0, #0x0\n"
+ " ldsb r0, [r2, r0]\n"
+ " add r0, r0, r1\n"
+ " strh r0, [r4, #0x22]\n"
+ " ldrb r1, [r6, #0xc]\n"
+ " lsl r1, r1, #0x1c\n"
+ " lsr r1, r1, #0x18\n"
+ " ldrb r2, [r4, #0x5]\n"
+ " mov r0, #0xf\n"
+ " and r0, r0, r2\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r4, #0x5]\n"
+ " add r2, r4, #0\n"
+ " add r2, r2, #0x3e\n"
+ " ldrb r0, [r2]\n"
+ " mov r1, #0x2\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r2]\n"
+ " mov r0, r8\n"
+ " strh r0, [r4, #0x2e]\n"
+ " strb r7, [r5, #0x4]\n"
+ " ldrb r1, [r6, #0xc]\n"
+ " lsl r1, r1, #0x19\n"
+ " lsr r1, r1, #0x1f\n"
+ " lsl r1, r1, #0x4\n"
+ " ldrb r2, [r5, #0x1]\n"
+ " mov r0, #0x11\n"
+ " neg r0, r0\n"
+ " and r0, r0, r2\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r5, #0x1]\n"
+ " lsl r0, r0, #0x1b\n"
+ " cmp r0, #0\n"
+ " blt ._95 @cond_branch\n"
+ " ldrb r0, [r5, #0x18]\n"
+ " lsl r0, r0, #0x1c\n"
+ " lsr r0, r0, #0x1c\n"
+ " bl FieldObjectDirectionToImageAnimId\n"
+ " add r1, r0, #0\n"
+ " lsl r1, r1, #0x18\n"
+ " lsr r1, r1, #0x18\n"
+ " add r0, r4, #0\n"
+ " bl StartSpriteAnim\n"
+ "._95:\n"
+ " ldrb r0, [r5, #0xb]\n"
+ " lsr r0, r0, #0x4\n"
+ " add r1, r4, #0\n"
+ " mov r2, #0x1\n"
+ " bl SetObjectSubpriorityByZCoord\n"
+ " add r0, r5, #0\n"
+ " add r1, r4, #0\n"
+ " bl sub_80634D0\n"
+ " mov r0, r8\n"
+ "._92:\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._97:\n"
+ " .align 2, 0\n"
+ "._96:\n"
+ " .word gSprites\n"
+ "\n"
+ );
+}
+#else
u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, u8 c, u8 d, s16 e, s16 f)
{
u8 mapObjectId;
@@ -2352,6 +2808,7 @@ u8 sub_805AFCC(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *
sub_80634D0(mapObject, sprite);
return mapObjectId;
}
+#endif
u8 SpawnFieldObject(struct MapObjectTemplate *mapObjTemplate, u8 b, u8 c, s16 d, s16 e)
{
@@ -2574,6 +3031,66 @@ void RemoveFieldObjectIfOutsideView(struct MapObject *mapObject)
void sub_805B75C(u8, s16, s16);
+#if DEBUG
+__attribute__((naked))
+void sub_805B710(u16 u161, u16 u162)
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r8\n"
+ " push {r7}\n"
+ " add r4, r0, #0\n"
+ " add r5, r1, #0\n"
+ " lsl r4, r4, #0x10\n"
+ " lsr r4, r4, #0x10\n"
+ " lsl r5, r5, #0x10\n"
+ " lsr r5, r5, #0x10\n"
+ " ldr r6, ._153 @ gUnknown_Debug_03004BC0\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r6]\n"
+ " bl ClearPlayerAvatarInfo\n"
+ " mov r7, #0x0\n"
+ " ldr r0, ._153 + 4 @ gMapObjects\n"
+ " mov r8, r0\n"
+ " lsl r4, r4, #0x10\n"
+ " lsl r5, r5, #0x10\n"
+ "._152:\n"
+ " lsl r0, r7, #0x3\n"
+ " add r0, r0, r7\n"
+ " lsl r0, r0, #0x2\n"
+ " add r0, r0, r8\n"
+ " ldrb r0, [r0]\n"
+ " lsl r0, r0, #0x1f\n"
+ " cmp r0, #0\n"
+ " beq ._151 @cond_branch\n"
+ " add r0, r7, #0\n"
+ " asr r1, r4, #0x10\n"
+ " asr r2, r5, #0x10\n"
+ " bl sub_805B75C\n"
+ " ldrb r0, [r6]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r6]\n"
+ "._151:\n"
+ " add r0, r7, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r7, r0, #0x18\n"
+ " cmp r7, #0xf\n"
+ " bls ._152 @cond_branch\n"
+ " bl sub_805AAB0\n"
+ " pop {r3}\n"
+ " mov r8, r3\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._154:\n"
+ " .align 2, 0\n"
+ "._153:\n"
+ " .word gUnknown_Debug_03004BC0\n"
+ " .word gMapObjects\n"
+ "\n"
+ );
+}
+#else
void sub_805B710(u16 a, u16 b)
{
u8 i;
@@ -2586,6 +3103,7 @@ void sub_805B710(u16 a, u16 b)
}
sub_805AAB0();
}
+#endif
extern void SetPlayerAvatarFieldObjectIdAndObjectId(u8, u8);
extern void sub_805B914(struct MapObject *);
diff --git a/src/field/field_player_avatar.c b/src/field/field_player_avatar.c
index ba45e506d..a7594372d 100644
--- a/src/field/field_player_avatar.c
+++ b/src/field/field_player_avatar.c
@@ -32,9 +32,9 @@ static void npc_clear_strange_bits(struct MapObject *a);
static void MovePlayerAvatarUsingKeypadInput(u8 a, u16 b, u16 c);
static void PlayerAllowForcedMovementIfMovingSameDirection(void);
static bool8 TryDoMetatileBehaviorForcedMovement(void);
-static u8 GetForcedMovementByMetatileBehavior(void);
+/*static*/ u8 GetForcedMovementByMetatileBehavior(void);
static void MovePlayerNotOnBike(u8 a, u16 b);
-static u8 CheckMovementInputNotOnBike(u8 a);
+/*static*/ u8 CheckMovementInputNotOnBike(u8 a);
static u8 CheckForPlayerAvatarCollision(u8 a);
static u8 sub_8058EF0(s16 a, s16 b, u8 c);
static bool8 ShouldJumpLedge(s16 a, s16 b, u8 c);
@@ -260,12 +260,59 @@ static void PlayerAllowForcedMovementIfMovingSameDirection(void)
gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5;
}
+#if DEBUG
+__attribute__((naked))
+u8 TryDoMetatileBehaviorForcedMovement()
+{
+ asm(
+ " push {r4, lr}\n"
+ " ldr r0, ._27 @ gUnknown_020297ED\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._25 @cond_branch\n"
+ " ldr r0, ._27 + 4 @ gMain\n"
+ " ldrh r1, [r0, #0x2c]\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._25 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._26\n"
+ "._28:\n"
+ " .align 2, 0\n"
+ "._27:\n"
+ " .word gUnknown_020297ED\n"
+ " .word gMain\n"
+ "._25:\n"
+ " ldr r4, ._29 @ gUnknown_0830FBA0\n"
+ " bl GetForcedMovementByMetatileBehavior\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x16\n"
+ " add r0, r0, r4\n"
+ " ldr r0, [r0]\n"
+ " bl _call_via_r0\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ "._26:\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "._30:\n"
+ " .align 2, 0\n"
+ "._29:\n"
+ " .word gUnknown_0830FBA0\n"
+ "\n"
+ );
+}
+#else
static bool8 TryDoMetatileBehaviorForcedMovement(void)
{
return gUnknown_0830FBA0[GetForcedMovementByMetatileBehavior()]();
}
+#endif
-static u8 GetForcedMovementByMetatileBehavior(void)
+/*static*/ u8 GetForcedMovementByMetatileBehavior(void)
{
u8 i;
@@ -436,12 +483,57 @@ bool8 ForcedMovement_MuddySlope(void)
}
}
+#if DEBUG
+__attribute__((naked))
+void MovePlayerNotOnBike(u8 u81, u16 u161)
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r2, r0, #0x18\n"
+ " add r5, r2, #0\n"
+ " lsl r1, r1, #0x10\n"
+ " lsr r6, r1, #0x10\n"
+ " ldr r0, ._84 @ gUnknown_020297ED\n"
+ " ldrb r0, [r0]\n"
+ " cmp r0, #0\n"
+ " beq ._82 @cond_branch\n"
+ " add r0, r2, #0\n"
+ " bl debug_sub_805F2B0\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bne ._83 @cond_branch\n"
+ "._82:\n"
+ " ldr r4, ._84 + 4 @ gUnknown_0830FBEC\n"
+ " add r0, r5, #0\n"
+ " bl CheckMovementInputNotOnBike\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x16\n"
+ " add r0, r0, r4\n"
+ " ldr r2, [r0]\n"
+ " add r0, r5, #0\n"
+ " add r1, r6, #0\n"
+ " bl _call_via_r2\n"
+ "._83:\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._85:\n"
+ " .align 2, 0\n"
+ "._84:\n"
+ " .word gUnknown_020297ED\n"
+ " .word gUnknown_0830FBEC\n"
+ "\n"
+ );
+}
+#else
static void MovePlayerNotOnBike(u8 direction, u16 heldKeys)
{
gUnknown_0830FBEC[CheckMovementInputNotOnBike(direction)](direction, heldKeys);
}
+#endif
-static u8 CheckMovementInputNotOnBike(u8 direction)
+/*static*/ u8 CheckMovementInputNotOnBike(u8 direction)
{
if (direction == DIR_NONE)
{
@@ -1763,3 +1855,98 @@ static void sub_805A954(void)
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
sub_8127F28(gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1A, 1, playerSprite->pos2.y);
}
+
+#if DEBUG
+__attribute__((naked))
+void debug_sub_805F2B0()
+{
+ asm(
+ " push {lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r2, r0, #0x18\n"
+ " ldr r0, ._422 @ gMain\n"
+ " ldrh r1, [r0, #0x2c]\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne ._420 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b ._421\n"
+ "._423:\n"
+ " .align 2, 0\n"
+ "._422:\n"
+ " .word gMain\n"
+ "._420:\n"
+ " add r0, r2, #0\n"
+ " bl debug_sub_805F2DC\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ "._421:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_805F2DC()
+{
+ asm(
+ " push {r4, lr}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " cmp r4, #0\n"
+ " bne ._424 @cond_branch\n"
+ " ldr r2, ._426 @ gMapObjects\n"
+ " ldr r0, ._426 + 4 @ gPlayerAvatar\n"
+ " ldrb r1, [r0, #0x5]\n"
+ " lsl r0, r1, #0x3\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x2\n"
+ " add r0, r0, r2\n"
+ " ldrb r0, [r0, #0x18]\n"
+ " lsr r0, r0, #0x4\n"
+ " bl PlayerFaceDirection\n"
+ " b ._430\n"
+ "._427:\n"
+ " .align 2, 0\n"
+ "._426:\n"
+ " .word gMapObjects\n"
+ " .word gPlayerAvatar\n"
+ "._424:\n"
+ " ldr r2, ._431 @ gMapObjects\n"
+ " ldr r0, ._431 + 4 @ gPlayerAvatar\n"
+ " ldrb r1, [r0, #0x5]\n"
+ " lsl r0, r1, #0x3\n"
+ " add r0, r0, r1\n"
+ " lsl r0, r0, #0x2\n"
+ " add r0, r0, r2\n"
+ " ldrb r0, [r0, #0x1]\n"
+ " lsr r0, r0, #0x7\n"
+ " cmp r0, #0\n"
+ " beq ._429 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " bl CanCameraMoveInDirection\n"
+ " cmp r0, #0\n"
+ " bne ._429 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " bl PlayerOnBikeCollide\n"
+ " b ._430\n"
+ "._432:\n"
+ " .align 2, 0\n"
+ "._431:\n"
+ " .word gMapObjects\n"
+ " .word gPlayerAvatar\n"
+ "._429:\n"
+ " add r0, r4, #0\n"
+ " bl PlayerGoSpeed4\n"
+ "._430:\n"
+ " mov r0, #0x1\n"
+ " pop {r4}\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+#endif
diff --git a/src/field/field_weather.c b/src/field/field_weather.c
index 7beb1b440..fbc5431ae 100644
--- a/src/field/field_weather.c
+++ b/src/field/field_weather.c
@@ -43,7 +43,10 @@ struct WeatherCallbacks
EWRAM_DATA struct Weather gWeather = {0};
EWRAM_DATA u8 gFieldEffectPaletteGammaTypes[32] = {0};
-EWRAM_DATA u16 gUnknown_0202FF58 = {0};
+EWRAM_DATA u16 gUnknown_0202FF58 = 0;
+#if DEBUG
+EWRAM_DATA u16 gUnknown_Debug_20301FE = 0;
+#endif
static const u8 *sPaletteGammaTypes;
@@ -210,6 +213,45 @@ static const u8 sBasePaletteGammaTypes[32] =
GAMMA_NORMAL,
};
+#if DEBUG
+
+const u8 gDebugText_Weather_0[] = _("なし   ");
+const u8 gDebugText_Weather_1[] = _("はれ   ");
+const u8 gDebugText_Weather_2[] = _("はれ2  ");
+const u8 gDebugText_Weather_3[] = _("あめ   ");
+const u8 gDebugText_Weather_4[] = _("ゆき   ");
+const u8 gDebugText_Weather_5[] = _("かみなり ");
+const u8 gDebugText_Weather_6[] = _("きり   ");
+const u8 gDebugText_Weather_7[] = _("かざんばい");
+const u8 gDebugText_Weather_8[] = _("すなあらし");
+const u8 gDebugText_Weather_9[] = _("きり2  ");
+const u8 gDebugText_Weather_10[] = _("かいてい ");
+const u8 gDebugText_Weather_11[] = _("くもり  ");
+const u8 gDebugText_Weather_12[] = _("はれ3  ");
+const u8 gDebugText_Weather_13[] = _("おおあめ");
+const u8 gDebugText_Weather_14[] = _("かいてい2");
+
+const u8 *const gDebugText_Weather[] =
+{
+ gDebugText_Weather_0,
+ gDebugText_Weather_1,
+ gDebugText_Weather_2,
+ gDebugText_Weather_3,
+ gDebugText_Weather_4,
+ gDebugText_Weather_5,
+ gDebugText_Weather_6,
+ gDebugText_Weather_7,
+ gDebugText_Weather_8,
+ gDebugText_Weather_9,
+ gDebugText_Weather_10,
+ gDebugText_Weather_11,
+ gDebugText_Weather_12,
+ gDebugText_Weather_13,
+ gDebugText_Weather_14,
+};
+
+#endif
+
const u16 gUnknown_083970E8[] = INCBIN_U16("graphics/weather/0.gbapal");
void StartWeather(void)
@@ -1213,3 +1255,145 @@ void ResetPreservedPalettesInWeather(void)
{
sPaletteGammaTypes = sBasePaletteGammaTypes;
}
+
+#if DEBUG
+
+__attribute__((naked))
+u8 debug_sub_8085564(void)
+{
+ asm("\
+ push {lr}\n\
+ mov r2, #0x0\n\
+ ldr r0, ._375 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._370 @cond_branch\n\
+ ldr r1, ._375 + 4 @ gUnknown_Debug_20301FE\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0xf\n\
+ bne ._371 @cond_branch\n\
+ strb r2, [r1]\n\
+._371:\n\
+ mov r2, #0x1\n\
+._370:\n\
+ ldr r0, ._375 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._372 @cond_branch\n\
+ ldr r1, ._375 + 4 @ gUnknown_Debug_20301FE\n\
+ ldrb r0, [r1]\n\
+ cmp r0, #0\n\
+ beq ._373 @cond_branch\n\
+ sub r0, r0, #0x1\n\
+ b ._374\n\
+._376:\n\
+ .align 2, 0\n\
+._375:\n\
+ .word gMain\n\
+ .word gUnknown_Debug_20301FE\n\
+._373:\n\
+ mov r0, #0xe\n\
+._374:\n\
+ strb r0, [r1]\n\
+ mov r2, #0x1\n\
+._372:\n\
+ cmp r2, #0\n\
+ beq ._377 @cond_branch\n\
+ mov r0, #0x16\n\
+ mov r1, #0x1\n\
+ mov r2, #0x1c\n\
+ mov r3, #0x2\n\
+ bl Menu_BlankWindowRect\n\
+ ldr r1, ._380 @ gDebugText_Weather\n\
+ ldr r0, ._380 + 4 @ gUnknown_Debug_20301FE\n\
+ ldrb r0, [r0]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov r1, #0x17\n\
+ mov r2, #0x1\n\
+ bl Menu_PrintText\n\
+._377:\n\
+ ldr r0, ._380 + 8 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._378 @cond_branch\n\
+ mov r0, #0x0\n\
+ b ._379\n\
+._381:\n\
+ .align 2, 0\n\
+._380:\n\
+ .word gDebugText_Weather\n\
+ .word gUnknown_Debug_20301FE\n\
+ .word gMain\n\
+._378:\n\
+ ldr r0, ._382 @ gUnknown_Debug_20301FE\n\
+ ldrb r0, [r0]\n\
+ bl ChangeWeather\n\
+ bl CloseMenu\n\
+ mov r0, #0x1\n\
+._379:\n\
+ pop {r1}\n\
+ bx r1\n\
+._383:\n\
+ .align 2, 0\n\
+._382:\n\
+ .word gUnknown_Debug_20301FE");
+}
+
+__attribute__((naked))
+u8 debug_sub_808560C(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r4, ._384 @ gUnknown_Debug_20301FE\n\
+ ldr r0, ._384 + 4 @ gWeather\n\
+ mov r1, #0xda\n\
+ lsl r1, r1, #0x3\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r4]\n\
+ bl Menu_EraseScreen\n\
+ mov r0, #0x16\n\
+ mov r1, #0x1\n\
+ mov r2, #0x1c\n\
+ mov r3, #0x2\n\
+ bl Menu_BlankWindowRect\n\
+ ldr r1, ._384 + 8 @ gDebugText_Weather\n\
+ ldrb r0, [r4]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov r1, #0x17\n\
+ mov r2, #0x1\n\
+ bl Menu_PrintText\n\
+ ldr r1, ._384 + 12 @ gMenuCallback\n\
+ ldr r0, ._384 + 16 @ debug_sub_8085564\n\
+ str r0, [r1]\n\
+ mov r0, #0x0\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1\n\
+._385:\n\
+ .align 2, 0\n\
+._384:\n\
+ .word gUnknown_Debug_20301FE\n\
+ .word gWeather\n\
+ .word gDebugText_Weather\n\
+ .word gMenuCallback\n\
+ .word debug_sub_8085564+1");
+}
+
+#endif
diff --git a/src/field/fldeff_cut.c b/src/field/fldeff_cut.c
index 513107729..5d39b87a9 100644
--- a/src/field/fldeff_cut.c
+++ b/src/field/fldeff_cut.c
@@ -72,6 +72,115 @@ static const struct SpriteTemplate gSpriteTemplate_CutGrass =
.callback = sub_80A2A48,
};
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80AFEE4()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, r8\n"
+ " push {r7}\n"
+ " mov r0, #0x52\n"
+ " bl npc_before_player_of_type\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x1\n"
+ " bne ._1 @cond_branch\n"
+ " ldr r1, ._3 @ gLastFieldPokeMenuOpened\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r1]\n"
+ " bl sub_80A2634\n"
+ " b ._8\n"
+ "._4:\n"
+ " .align 2, 0\n"
+ "._3:\n"
+ " .word gLastFieldPokeMenuOpened\n"
+ "._1:\n"
+ " ldr r4, ._9 @ gUnknown_0203923C\n"
+ " add r1, r4, #2\n"
+ " add r0, r4, #0\n"
+ " bl PlayerGetDestCoords\n"
+ " mov r7, #0x0\n"
+ " mov r8, r4\n"
+ "._12:\n"
+ " ldr r1, ._9 + 4 @ 0xffff\n"
+ " add r0, r7, r1\n"
+ " mov r2, r8\n"
+ " ldrh r2, [r2, #0x2]\n"
+ " add r0, r0, r2\n"
+ " mov r6, #0x0\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r5, r0, #0x10\n"
+ "._11:\n"
+ " ldr r1, ._9 + 4 @ 0xffff\n"
+ " add r0, r6, r1\n"
+ " mov r2, r8\n"
+ " ldrh r2, [r2]\n"
+ " add r0, r0, r2\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r4, r0, #0x10\n"
+ " add r0, r4, #0\n"
+ " add r1, r5, #0\n"
+ " bl MapGridGetZCoordAt\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r2, r8\n"
+ " mov r1, #0x4\n"
+ " ldsb r1, [r2, r1]\n"
+ " cmp r0, r1\n"
+ " bne ._7 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " add r1, r5, #0\n"
+ " bl MapGridGetMetatileBehaviorAt\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " add r0, r4, #0\n"
+ " bl MetatileBehavior_IsPokeGrass\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x1\n"
+ " beq ._6 @cond_branch\n"
+ " add r0, r4, #0\n"
+ " bl MetatileBehavior_IsAshGrass\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x1\n"
+ " bne ._7 @cond_branch\n"
+ "._6:\n"
+ " ldr r1, ._9 + 8 @ gLastFieldPokeMenuOpened\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r1]\n"
+ " bl sub_80A25E8\n"
+ " b ._8\n"
+ "._10:\n"
+ " .align 2, 0\n"
+ "._9:\n"
+ " .word gUnknown_0203923C\n"
+ " .word 0xffff\n"
+ " .word gLastFieldPokeMenuOpened\n"
+ "._7:\n"
+ " add r0, r6, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r6, r0, #0x18\n"
+ " cmp r6, #0x2\n"
+ " bls ._11 @cond_branch\n"
+ " add r0, r7, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r7, r0, #0x18\n"
+ " cmp r7, #0x2\n"
+ " bls ._12 @cond_branch\n"
+ " bl ScriptContext2_Disable\n"
+ "._8:\n"
+ " pop {r3}\n"
+ " mov r8, r3\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+#endif
+
bool8 SetUpFieldMove_Cut(void)
{
s16 x, y;
diff --git a/src/field/fldeff_flash.c b/src/field/fldeff_flash.c
index 22f170184..8c0f09bd9 100644
--- a/src/field/fldeff_flash.c
+++ b/src/field/fldeff_flash.c
@@ -71,6 +71,36 @@ static const u16 gUnknown_083F809C[] = INCBIN_U16("graphics/misc/83F809C.gbapal"
static const u16 gCaveTransitionTilemap[] = INCBIN_U16("graphics/misc/cave_transition_map.bin.lz");
static const u8 gCaveTransitionTiles[] = INCBIN_U8("graphics/misc/cave_transition.4bpp.lz");
+#if DEBUG
+__attribute__((naked))
+void debug_sub_8122080(void)
+{
+ asm("\
+ push {lr}\n\
+ ldr r0, ._4 @ gMapHeader\n\
+ ldrb r0, [r0, #0x15]\n\
+ cmp r0, #0x1\n\
+ bne ._2 @cond_branch\n\
+ ldr r0, ._4 + 4 @ 0x828\n\
+ bl FlagGet\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._2 @cond_branch\n\
+ bl sub_810CBFC\n\
+ b ._3\n\
+._5:\n\
+ .align 2, 0\n\
+._4:\n\
+ .word gMapHeader\n\
+ .word 0x828\n\
+._2:\n\
+ bl ScriptContext2_Disable\n\
+._3:\n\
+ pop {r0}\n\
+ bx r0");
+}
+#endif
+
bool8 SetUpFieldMove_Flash(void)
{
if (gMapHeader.cave == TRUE && !FlagGet(FLAG_SYS_USE_FLASH))
diff --git a/src/field/fldeff_secretpower.c b/src/field/fldeff_secretpower.c
index bf8e98403..0e91bb55c 100644
--- a/src/field/fldeff_secretpower.c
+++ b/src/field/fldeff_secretpower.c
@@ -243,6 +243,102 @@ void sub_80C6280(void)
}
}
+#if DEBUG
+
+__attribute__((naked))
+void debug_sub_80D93F4()
+{
+ asm("\
+ push {r4, lr}\n\
+ bl sub_80BB63C\n\
+ ldr r0, ._98 @ gSpecialVar_Result\n\
+ ldrh r0, [r0]\n\
+ cmp r0, #0x1\n\
+ beq ._95 @cond_branch\n\
+ bl player_get_direction_lower_nybble\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x2\n\
+ beq ._96 @cond_branch\n\
+._95:\n\
+ bl ScriptContext2_Disable\n\
+ b ._109\n\
+._99:\n\
+ .align 2, 0\n\
+._98:\n\
+ .word gSpecialVar_Result\n\
+._96:\n\
+ ldr r4, ._102 @ gUnknown_0203923C\n\
+ add r1, r4, #2\n\
+ add r0, r4, #0\n\
+ bl GetXYCoordsOneStepInFrontOfPlayer\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r4, r1]\n\
+ mov r2, #0x2\n\
+ ldsh r1, [r4, r2]\n\
+ bl MapGridGetMetatileBehaviorAt\n\
+ lsl r0, r0, #0x18\n\
+ lsr r4, r0, #0x18\n\
+ add r0, r4, #0\n\
+ bl MetatileBehavior_IsSecretBaseCave\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bne ._100 @cond_branch\n\
+ bl sub_80C6264\n\
+ ldr r1, ._102 + 4 @ gLastFieldPokeMenuOpened\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ bl sub_80C639C\n\
+ b ._109\n\
+._103:\n\
+ .align 2, 0\n\
+._102:\n\
+ .word gUnknown_0203923C\n\
+ .word gLastFieldPokeMenuOpened\n\
+._100:\n\
+ add r0, r4, #0\n\
+ bl MetatileBehavior_IsSecretBaseTree\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bne ._104 @cond_branch\n\
+ bl sub_80C6264\n\
+ ldr r1, ._106 @ gLastFieldPokeMenuOpened\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ bl sub_80C64A8\n\
+ b ._109\n\
+._107:\n\
+ .align 2, 0\n\
+._106:\n\
+ .word gLastFieldPokeMenuOpened\n\
+._104:\n\
+ add r0, r4, #0\n\
+ bl MetatileBehavior_IsSecretBaseShrub\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bne ._108 @cond_branch\n\
+ bl sub_80C6264\n\
+ ldr r1, ._110 @ gLastFieldPokeMenuOpened\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ bl sub_80C660C\n\
+ b ._109\n\
+._111:\n\
+ .align 2, 0\n\
+._110:\n\
+ .word gLastFieldPokeMenuOpened\n\
+._108:\n\
+ bl ScriptContext2_Disable\n\
+._109:\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0");
+}
+#endif
+
bool8 SetUpFieldMove_SecretPower(void)
{
u8 behavior;
diff --git a/src/field/fldeff_strength.c b/src/field/fldeff_strength.c
index 565ac1651..9f9cd4013 100644
--- a/src/field/fldeff_strength.c
+++ b/src/field/fldeff_strength.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "constants/map_objects.h"
#include "braille_puzzles.h"
#include "field_effect.h"
#include "party_menu.h"
@@ -20,6 +21,28 @@ extern void (*gUnknown_03005CE4)(void);
extern u8 S_UseStrength[];
+#if DEBUG
+void debug_sub_8130318(void)
+{
+ if (ShouldDoBrailleStrengthEffect())
+ {
+ gLastFieldPokeMenuOpened = 0;
+ gSpecialVar_Result = 0;
+ sub_811AA38();
+ }
+ else if (npc_before_player_of_type(MAP_OBJ_GFX_PUSHABLE_BOULDER) == TRUE)
+ {
+ gLastFieldPokeMenuOpened = 0;
+ gSpecialVar_Result = 0;
+ sub_811AA18();
+ }
+ else
+ {
+ ScriptContext2_Disable();
+ }
+}
+#endif
+
bool8 SetUpFieldMove_Strength(void)
{
if (ShouldDoBrailleStrengthEffect())
diff --git a/src/field/item_menu.c b/src/field/item_menu.c
index 959eb09ae..ae1465fbd 100644
--- a/src/field/item_menu.c
+++ b/src/field/item_menu.c
@@ -158,6 +158,9 @@ extern struct PocketScrollState gBagPocketScrollStates[];
extern struct ItemSlot *gCurrentBagPocketItemSlots; // selected pocket item slots
extern const u8 Event_NoRegisteredItem[];
+// TODO: decompile the debug code so we can use static in this file
+#define static
+
extern const struct CompressedSpriteSheet sMaleBagSpriteSheet;
extern const struct CompressedSpriteSheet sFemaleBagSpriteSheet;
extern const struct CompressedSpritePalette sBagSpritePalette;
@@ -286,6 +289,24 @@ static void sub_80A6618(u8);
const struct YesNoFuncTable gUnknown_083C16FC = {sub_80A65AC, sub_80A6618};
+#if DEBUG
+const struct {u16 item; u8 unk;} gUnknown_Debug_083EBC68[12+48] =
+{
+ {ITEM_POKE_BALL, 10},
+ {ITEM_ULTRA_BALL, 15},
+ {ITEM_GREAT_BALL, 20},
+ {ITEM_MASTER_BALL, 25},
+ {ITEM_ACRO_BIKE, 1 },
+ {ITEM_OLD_ROD, 1 },
+ {ITEM_GOOD_ROD, 1 },
+ {ITEM_SUPER_ROD, 1 },
+ {ITEM_POKEBLOCK_CASE, 1 },
+ {ITEM_WAILMER_PAIL, 1 },
+ {ITEM_ITEMFINDER, 1 },
+ {ITEM_NONE, 1 },
+};
+#endif
+
void sub_80A34E8(void);
static bool8 LoadBagGraphicsMultistep(void);
static void sub_80A362C(void);
@@ -372,6 +393,390 @@ static void sub_80A3134(void)
DmaCopy16Defvars(3, gBGTilemapBuffers[2], (void *)(VRAM + 0x6000), 0x800);
}
+#if DEBUG
+__attribute__((naked))
+static bool8 SetupBagMultistep(void)
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ ldr r0, ._5 @ gMain\n\
+ ldr r1, ._5 + 4 @ 0x43c\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x10\n\
+ bls ._3 @cond_branch\n\
+ b ._66\n\
+._3:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._5 + 8 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._6:\n\
+ .align 2, 0\n\
+._5:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+ .word ._7\n\
+._7:\n\
+ .word ._8\n\
+ .word ._9\n\
+ .word ._10\n\
+ .word ._11\n\
+ .word ._12\n\
+ .word ._13\n\
+ .word ._14\n\
+ .word ._15\n\
+ .word ._16\n\
+ .word ._17\n\
+ .word ._18\n\
+ .word ._19\n\
+ .word ._20\n\
+ .word ._21\n\
+ .word ._22\n\
+ .word ._23\n\
+ .word ._24\n\
+._8:\n\
+ bl ClearVideoCallbacks\n\
+ bl sub_80A34E8\n\
+ b ._61\n\
+._9:\n\
+ bl ScanlineEffect_Stop\n\
+ ldr r1, ._27 @ gMain\n\
+ ldr r0, ._27 + 4 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._28:\n\
+ .align 2, 0\n\
+._27:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._10:\n\
+ bl gpu_pal_allocator_reset__manage_upper_four\n\
+ b ._61\n\
+._11:\n\
+ bl ClearBGTilemapBuffers\n\
+ ldr r0, ._31 @ \n\
+ ldr r1, ._31 + 4 @ \n\
+ add r0, r0, r1\n\
+ mov r1, #0x0\n\
+ strb r1, [r0]\n\
+ b ._61\n\
+._32:\n\
+ .align 2, 0\n\
+._31:\n\
+ .word +0x2000000\n\
+ .word 0x1ffff\n\
+._12:\n\
+ bl ResetPaletteFade\n\
+ ldr r2, ._34 @ gPaletteFade\n\
+ ldrb r0, [r2, #0x8]\n\
+ mov r1, #0x80\n\
+ orr r0, r0, r1\n\
+ strb r0, [r2, #0x8]\n\
+ ldr r1, ._34 + 4 @ gMain\n\
+ ldr r0, ._34 + 8 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._35:\n\
+ .align 2, 0\n\
+._34:\n\
+ .word gPaletteFade\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._13:\n\
+ bl ResetSpriteData\n\
+ b ._61\n\
+._14:\n\
+ bl LoadBagGraphicsMultistep\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._37 @cond_branch\n\
+ b ._66\n\
+._37:\n\
+ ldr r1, ._40 @ gMain\n\
+ ldr r0, ._40 + 4 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._41:\n\
+ .align 2, 0\n\
+._40:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._15:\n\
+ ldr r0, ._43 @ gWindowTemplate_81E6DFC\n\
+ bl Text_LoadWindowTemplate\n\
+ b ._61\n\
+._44:\n\
+ .align 2, 0\n\
+._43:\n\
+ .word gWindowTemplate_81E6DFC\n\
+._16:\n\
+ ldr r0, ._46 @ gWindowTemplate_81E6DFC\n\
+ bl MultistepInitMenuWindowBegin\n\
+ ldr r1, ._46 + 4 @ gMain\n\
+ ldr r0, ._46 + 8 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._47:\n\
+ .align 2, 0\n\
+._46:\n\
+ .word gWindowTemplate_81E6DFC\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._17:\n\
+ bl MultistepInitMenuWindowContinue\n\
+ cmp r0, #0\n\
+ bne ._48 @cond_branch\n\
+ b ._66\n\
+._48:\n\
+ b ._61\n\
+._18:\n\
+ bl ClearVerticalScrollIndicatorPalettes\n\
+ bl LoadScrollIndicatorPalette\n\
+ mov r0, #0x0\n\
+ mov r1, #0xac\n\
+ mov r2, #0xc\n\
+ bl CreateVerticalScrollIndicators\n\
+ mov r0, #0x1\n\
+ mov r1, #0xac\n\
+ mov r2, #0x94\n\
+ bl CreateVerticalScrollIndicators\n\
+ mov r0, #0x2\n\
+ mov r1, #0x1c\n\
+ mov r2, #0x58\n\
+ bl CreateVerticalScrollIndicators\n\
+ mov r0, #0x3\n\
+ mov r1, #0x64\n\
+ mov r2, #0x58\n\
+ bl CreateVerticalScrollIndicators\n\
+ mov r0, #0x0\n\
+ mov r1, #0x2\n\
+ bl SetVerticalScrollIndicatorPriority\n\
+ mov r0, #0x1\n\
+ mov r1, #0x2\n\
+ bl SetVerticalScrollIndicatorPriority\n\
+ mov r0, #0x2\n\
+ mov r1, #0x2\n\
+ bl SetVerticalScrollIndicatorPriority\n\
+ mov r0, #0x3\n\
+ mov r1, #0x2\n\
+ bl SetVerticalScrollIndicatorPriority\n\
+ ldr r0, ._53 @ sReturnLocation\n\
+ ldrb r0, [r0]\n\
+ sub r0, r0, #0x4\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bhi ._51 @cond_branch\n\
+ mov r0, #0x2\n\
+ mov r1, #0x1\n\
+ bl SetVerticalScrollIndicators\n\
+ mov r0, #0x3\n\
+ mov r1, #0x1\n\
+ bl SetVerticalScrollIndicators\n\
+._51:\n\
+ ldr r1, ._53 + 4 @ gMain\n\
+ ldr r0, ._53 + 8 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._54:\n\
+ .align 2, 0\n\
+._53:\n\
+ .word sReturnLocation\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._19:\n\
+ ldr r1, ._56 @ gUnknown_0203855A\n\
+ mov r0, #0x10\n\
+ strb r0, [r1]\n\
+ ldr r4, ._56 + 4 @ gBGTilemapBuffers\n\
+ ldr r5, ._56 + 8 @ sCurrentBagPocket\n\
+ ldrb r1, [r5]\n\
+ add r1, r1, #0x1\n\
+ lsl r1, r1, #0x18\n\
+ lsr r1, r1, #0x18\n\
+ add r0, r4, #0\n\
+ bl sub_80A39B8\n\
+ ldrb r1, [r5]\n\
+ add r0, r4, #0\n\
+ bl DrawPocketIndicatorDots\n\
+ bl UpdateAllBagPockets\n\
+ ldr r4, ._56 + 12 @ gBagPockets\n\
+ ldr r0, [r4, #0x10]\n\
+ ldr r1, [r4, #0x14]\n\
+ bl SortItemSlots\n\
+ ldr r0, [r4, #0x18]\n\
+ ldr r1, [r4, #0x1c]\n\
+ bl SortItemSlots\n\
+ bl sub_80A3D40\n\
+ ldr r1, ._56 + 16 @ gCurrentBagPocketItemSlots\n\
+ mov r0, #0x0\n\
+ ldsb r0, [r5, r0]\n\
+ lsl r0, r0, #0x3\n\
+ add r0, r0, r4\n\
+ ldr r0, [r0]\n\
+ str r0, [r1]\n\
+ bl sub_80A362C\n\
+ b ._61\n\
+._57:\n\
+ .align 2, 0\n\
+._56:\n\
+ .word gUnknown_0203855A\n\
+ .word gBGTilemapBuffers+0x1000\n\
+ .word sCurrentBagPocket\n\
+ .word gBagPockets\n\
+ .word gCurrentBagPocketItemSlots\n\
+._20:\n\
+ ldr r0, ._59 @ 0xffff\n\
+ mov r1, #0x0\n\
+ mov r2, #0x7\n\
+ bl sub_80A48E8\n\
+ ldr r1, ._59 + 4 @ gBagPocketScrollStates\n\
+ ldr r4, ._59 + 8 @ sCurrentBagPocket\n\
+ mov r0, #0x0\n\
+ ldsb r0, [r4, r0]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldrb r1, [r0, #0x1]\n\
+ ldrb r0, [r0]\n\
+ add r1, r1, r0\n\
+ ldr r0, ._59 + 12 @ gCurrentBagPocketItemSlots\n\
+ ldr r0, [r0]\n\
+ lsl r1, r1, #0x2\n\
+ add r1, r1, r0\n\
+ mov r2, #0x0\n\
+ ldsh r0, [r1, r2]\n\
+ bl ItemListMenu_InitDescription\n\
+ bl ItemListMenu_InitMenu\n\
+ ldr r1, ._59 + 16 @ gUnknown_0203855B\n\
+ ldrb r0, [r4]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ ldr r1, ._59 + 20 @ gUnknown_0203855C\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ ldr r1, ._59 + 24 @ gMain\n\
+ ldr r0, ._59 + 28 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._60:\n\
+ .align 2, 0\n\
+._59:\n\
+ .word 0xffff\n\
+ .word gBagPocketScrollStates\n\
+ .word sCurrentBagPocket\n\
+ .word gCurrentBagPocketItemSlots\n\
+ .word gUnknown_0203855B\n\
+ .word gUnknown_0203855C\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._21:\n\
+ bl CreateBagSprite\n\
+ mov r0, #0x0\n\
+ bl CreateBagPokeballSprite\n\
+ bl sub_80A3740\n\
+ b ._61\n\
+._22:\n\
+ ldr r3, ._63 @ 0x4000208\n\
+ ldrh r2, [r3]\n\
+ mov r0, #0x0\n\
+ strh r0, [r3]\n\
+ ldr r4, ._63 + 4 @ 0x4000200\n\
+ ldrh r0, [r4]\n\
+ mov r1, #0x1\n\
+ orr r0, r0, r1\n\
+ strh r0, [r4]\n\
+ strh r2, [r3]\n\
+ ldr r2, ._63 + 8 @ 0x4000004\n\
+ ldrh r0, [r2]\n\
+ mov r1, #0x8\n\
+ orr r0, r0, r1\n\
+ strh r0, [r2]\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ mov r2, #0x10\n\
+ mov r3, #0x0\n\
+ bl BeginNormalPaletteFade\n\
+ ldr r2, ._63 + 12 @ gPaletteFade\n\
+ ldrb r1, [r2, #0x8]\n\
+ mov r0, #0x7f\n\
+ and r0, r0, r1\n\
+ strb r0, [r2, #0x8]\n\
+ ldr r1, ._63 + 16 @ gMain\n\
+ ldr r0, ._63 + 20 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._62\n\
+._64:\n\
+ .align 2, 0\n\
+._63:\n\
+ .word 0x4000208\n\
+ .word 0x4000200\n\
+ .word 0x4000004\n\
+ .word gPaletteFade\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._23:\n\
+ bl sub_8055870\n\
+ cmp r0, #0x1\n\
+ beq ._66 @cond_branch\n\
+._61:\n\
+ ldr r1, ._67 @ gMain\n\
+ ldr r2, ._67 + 4 @ 0x43c\n\
+ add r1, r1, r2\n\
+._62:\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ b ._66\n\
+._68:\n\
+ .align 2, 0\n\
+._67:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._24:\n\
+ ldr r0, ._71 @ sub_80A3134\n\
+ bl SetVBlankCallback\n\
+ ldr r0, ._71 + 4 @ sub_80A3118\n\
+ bl SetMainCallback2\n\
+ bl sub_80A751C\n\
+ bl sub_80A7630\n\
+ bl sub_80A770C\n\
+ bl sub_80A7828\n\
+ bl sub_80A78B8\n\
+ ldr r0, ._71 + 8 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._69 @cond_branch\n\
+ ldr r0, ._71 + 12 @ 0x600f5e0\n\
+ mov r1, #0x80\n\
+ lsl r1, r1, #0x8\n\
+ ldr r2, ._71 + 16 @ 0x600f800\n\
+ mov r3, #0x0\n\
+ bl debug_sub_8008218\n\
+._69:\n\
+ mov r0, #0x1\n\
+ b ._70\n\
+._72:\n\
+ .align 2, 0\n\
+._71:\n\
+ .word sub_80A3134+1\n\
+ .word sub_80A3118+1\n\
+ .word gLinkOpen\n\
+ .word 0x600f5e0\n\
+ .word 0x600f800\n\
+._66:\n\
+ mov r0, #0x0\n\
+._70:\n\
+ add sp, sp, #0x4\n\
+ pop {r4, r5}\n\
+ pop {r1}\n\
+ bx r1");
+}
+#else
static bool8 SetupBagMultistep(void)
{
u32 index;
@@ -496,6 +901,7 @@ static bool8 SetupBagMultistep(void)
}
return FALSE;
}
+#endif
static bool8 sub_80A34B4(void)
{
@@ -622,6 +1028,79 @@ void ClearBag(void)
ResetBagScrollPositions();
}
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80A3714()
+{
+ asm("\
+ push {r4, r5, r6, lr}\n\
+ add sp, sp, #0xfffffff4\n\
+ mov r5, #0x0\n\
+ ldr r2, ._138 @ gUnknown_Debug_083EBC68\n\
+ mov r1, #0x0\n\
+._134:\n\
+ lsl r0, r5, #0x1\n\
+ add r0, r0, sp\n\
+ strh r1, [r0]\n\
+ add r0, r5, #1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r5, r0, #0x10\n\
+ cmp r5, #0x4\n\
+ bls ._134 @cond_branch\n\
+ mov r5, #0x0\n\
+ ldrh r0, [r2]\n\
+ cmp r0, #0\n\
+ beq ._136 @cond_branch\n\
+ add r6, r2, #0\n\
+._137:\n\
+ lsl r4, r5, #0x2\n\
+ add r4, r4, r6\n\
+ ldrh r0, [r4]\n\
+ bl ItemId_GetPocket\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x8\n\
+ ldr r1, ._138 + 4 @ 0xffff0000\n\
+ add r0, r0, r1\n\
+ lsr r0, r0, #0x10\n\
+ ldr r1, ._138 + 8 @ gBagPockets\n\
+ lsl r2, r0, #0x3\n\
+ add r2, r2, r1\n\
+ lsl r0, r0, #0x1\n\
+ mov r1, sp\n\
+ add r3, r1, r0\n\
+ ldrh r1, [r3]\n\
+ ldr r0, [r2]\n\
+ lsl r1, r1, #0x2\n\
+ add r1, r1, r0\n\
+ ldr r0, [r4]\n\
+ str r0, [r1]\n\
+ ldrh r0, [r3]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r3]\n\
+ add r0, r5, #1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r5, r0, #0x10\n\
+ cmp r5, #0x3b\n\
+ bhi ._136 @cond_branch\n\
+ lsl r0, r5, #0x2\n\
+ add r0, r0, r6\n\
+ ldrh r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._137 @cond_branch\n\
+._136:\n\
+ add sp, sp, #0xc\n\
+ pop {r4, r5, r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+._139:\n\
+ .align 2, 0\n\
+._138:\n\
+ .word gUnknown_Debug_083EBC68\n\
+ .word 0xffff0000\n\
+ .word gBagPockets");
+}
+#endif
+
static void sub_80A3740(void)
{
const u16 colors[2] = {RGB(14, 15, 16), RGB_WHITE};
@@ -3561,12 +4040,49 @@ static void sub_80A73FC(void)
MenuCursor_Destroy814AD44();
}
+#if DEBUG
+__attribute__((naked))
+static void sub_80A740C(void)
+{
+ asm("\
+ push {lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ bl sub_80A75E4\n\
+ bl sub_80A7768\n\
+ bl sub_80A7420\n\
+ ldr r0, ._931 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._930 @cond_branch\n\
+ ldr r0, ._931 + 4 @ gLink\n\
+ ldr r1, ._931 + 8 @ 0xfbd\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ mov r1, #0x1\n\
+ mov r2, #0x1\n\
+ mov r3, #0x2\n\
+ bl debug_sub_8008264\n\
+._930:\n\
+ add sp, sp, #0x4\n\
+ pop {r0}\n\
+ bx r0\n\
+._932:\n\
+ .align 2, 0\n\
+._931:\n\
+ .word gLinkOpen\n\
+ .word gLink\n\
+ .word 0xfbd");
+}
+#else
static void sub_80A740C(void)
{
sub_80A75E4();
sub_80A7768();
sub_80A7420();
}
+#endif
static void sub_80A7420(void)
{
diff --git a/src/field/mauville_man.c b/src/field/mauville_man.c
index 0a841eed1..b42c50513 100644
--- a/src/field/mauville_man.c
+++ b/src/field/mauville_man.c
@@ -250,7 +250,88 @@ void SetupMauvilleOldMan(void)
sub_80F83D0();
}
-static u8 GetCurrentMauvilleOldMan(void)
+#if DEBUG
+__attribute__((naked))
+void debug_sub_810B32C()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x4\n"
+ " bhi ._37 @cond_branch\n"
+ " lsl r0, r0, #0x2\n"
+ " ldr r1, ._23 @ \n"
+ " add r0, r0, r1\n"
+ " ldr r0, [r0]\n"
+ " mov pc, r0\n"
+ "._24:\n"
+ " .align 2, 0\n"
+ "._23:\n"
+ " .word ._22\n"
+ "._22:\n"
+ " .word ._25\n"
+ " .word ._26\n"
+ " .word ._27\n"
+ " .word ._28\n"
+ " .word ._29\n"
+ "._25:\n"
+ " bl SetupBard\n"
+ " b ._37\n"
+ "._26:\n"
+ " mov r2, #0x0\n"
+ " ldr r3, ._34 @ gSaveBlock1\n"
+ "._31:\n"
+ " mov r0, sp\n"
+ " add r1, r0, r2\n"
+ " add r0, r2, r3\n"
+ " ldrb r0, [r0]\n"
+ " strb r0, [r1]\n"
+ " add r0, r2, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r2, r0, #0x18\n"
+ " cmp r2, #0x7\n"
+ " bls ._31 @cond_branch\n"
+ " bl SetupHipster\n"
+ " mov r2, #0x0\n"
+ " ldr r3, ._34 @ gSaveBlock1\n"
+ "._32:\n"
+ " add r1, r2, r3\n"
+ " mov r4, sp\n"
+ " add r0, r4, r2\n"
+ " ldrb r0, [r0]\n"
+ " strb r0, [r1]\n"
+ " add r0, r2, #1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r2, r0, #0x18\n"
+ " cmp r2, #0x7\n"
+ " bls ._32 @cond_branch\n"
+ " b ._37\n"
+ "._35:\n"
+ " .align 2, 0\n"
+ "._34:\n"
+ " .word gSaveBlock1+0x2d8c\n"
+ "._27:\n"
+ " bl SetupTrader\n"
+ " b ._37\n"
+ "._28:\n"
+ " bl SetupStoryteller\n"
+ " b ._37\n"
+ "._29:\n"
+ " bl SetupGiddy\n"
+ "._37:\n"
+ " bl sub_80F83D0\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+#endif
+
+u8 GetCurrentMauvilleOldMan(void)
{
struct MauvilleManCommon *common = &gSaveBlock1.mauvilleMan.common;
diff --git a/src/field/overworld.c b/src/field/overworld.c
index 07453e4fe..07135080e 100644
--- a/src/field/overworld.c
+++ b/src/field/overworld.c
@@ -25,6 +25,7 @@
#include "link.h"
#include "load_save.h"
#include "main.h"
+#include "m4a.h"
#include "constants/maps.h"
#include "map_name_popup.h"
#include "menu.h"
@@ -62,6 +63,7 @@ struct UnkTVStruct
u32 tv_field_4;
};
+extern u8 gUnknown_020297ED;
extern u16 gUnknown_03004898;
extern u16 gUnknown_0300489C;
@@ -1106,6 +1108,68 @@ u8 sav1_map_get_battletype(void)
return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum)->battleType;
}
+#if DEBUG
+
+void debug_sub_8076B68(void);
+
+void debug_sub_80589D8(void);
+
+void debug_sub_8058A50(void);
+
+void CB2_InitTestMenu(void)
+{
+ m4aSoundVSyncOff();
+ SetVBlankCallback(NULL);
+ DmaFill32(3, 0, (void *) VRAM, VRAM_SIZE);
+ DmaFill32(3, 0, (void *) PLTT, PLTT_SIZE);
+ ResetPaletteFade();
+ ResetSpriteData();
+ ResetTasks();
+ ScanlineEffect_Stop();
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ debug_sub_8076B68();
+ BeginNormalPaletteFade(-1, 0, 16, 0, 0);
+ REG_IE |= 1;
+ REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP;
+ m4aSoundVSyncOn();
+ SetVBlankCallback(debug_sub_8058A50);
+ m4aSongNumStart(0x19D);
+ SetMainCallback2(debug_sub_80589D8);
+}
+
+void debug_sub_80589D8(void)
+{
+ if (UpdatePaletteFade())
+ return;
+
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+}
+
+void debug_sub_80589F4(void)
+{
+ if (UpdatePaletteFade())
+ return;
+
+ SetVBlankCallback(NULL);
+
+ DmaFill32(3, 0, (void *) VRAM, VRAM_SIZE);
+ DmaFill32(3, 0, (void *) PLTT, PLTT_SIZE);
+
+ SetMainCallback2(gMain.savedCallback);
+}
+
+void debug_sub_8058A50(void)
+{
+ ProcessSpriteCopyRequests();
+ LoadOam();
+ TransferPlttBuffer();
+}
+
+#endif
+
void ResetSafariZoneFlag_(void)
{
ResetSafariZoneFlag();
@@ -1210,6 +1274,33 @@ void CB2_NewGame(void)
SetMainCallback2(c2_overworld);
}
+#if DEBUG
+
+extern void (*gFieldCallback)(void);
+
+void debug_sub_8058C00(void)
+{
+ FieldClearVBlankHBlankCallbacks();
+ StopMapMusic();
+ ResetSafariZoneFlag_();
+ player_avatar_init_params_reset();
+ PlayTimeCounter_Start();
+ ScriptContext1_Init();
+ ScriptContext2_Disable();
+
+ if (gMain.heldKeys & R_BUTTON)
+ gFieldCallback = ExecuteTruckSequence;
+ else
+ gFieldCallback = sub_8080B60;
+
+ do_load_map_stuff_loop(&gMain.state);
+ SetFieldVBlankCallback();
+ set_callback1(c1_overworld);
+ SetMainCallback2(c2_overworld);
+}
+
+#endif
+
void CB2_WhiteOut(void)
{
u8 val;
@@ -1365,6 +1456,10 @@ void CB2_ContinueSavedGame(void)
{
FieldClearVBlankHBlankCallbacks();
StopMapMusic();
+#if DEBUG
+ if (gMain.heldKeys & R_BUTTON)
+ gUnknown_020297ED = TRUE;
+#endif
ResetSafariZoneFlag_();
LoadSaveblockMapHeader();
LoadSaveblockMapObjScripts();
diff --git a/src/field/party_menu.c b/src/field/party_menu.c
index f55ed669d..66e7e2319 100644
--- a/src/field/party_menu.c
+++ b/src/field/party_menu.c
@@ -94,9 +94,9 @@ static void SpriteCB_UpdateHeldItemIconPosition(struct Sprite *sprite);
static void ItemUseMoveMenu_HandleMoveSelection(u8 taskId);
static void ItemUseMoveMenu_HandleCancel(u8 taskId);
static bool8 SetupDefaultPartyMenu(void);
-static void sub_806B4A8(void);
-static void VBlankCB_PartyMenu(void);
-static bool8 LoadPartyMenuGraphics(u8 a);
+/*static*/ void sub_806B4A8(void);
+/*static*/ void VBlankCB_PartyMenu(void);
+/*static*/ bool8 LoadPartyMenuGraphics(u8 a);
static void sub_806BF24(const u8 *a, u8 monIndex, u8 c, u8 d);
static void sub_806BB9C(u8 a);
static void sub_806BBEC(u8 a);
@@ -493,6 +493,71 @@ extern const u8 gStatusPal_Icons[];
#define WINDOW_RIGHT (29)
#endif
+#if DEBUG
+__attribute__((naked))
+void CB2_PartyMenuMain(void)
+{
+ asm("\
+ push {r4, r5, r6, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ bl AnimateSprites\n\
+ bl BuildOamBuffer\n\
+ ldr r0, ._3 @ gPartyMenuType\n\
+ ldrb r1, [r0]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x4\n\
+ ldr r1, ._3 + 4 @ PartyMonTextSettings\n\
+ add r5, r0, r1\n\
+ mov r6, #0x0\n\
+._1:\n\
+ ldrb r0, [r5]\n\
+ lsl r0, r0, #0x3\n\
+ ldrb r1, [r5, #0x1]\n\
+ lsl r1, r1, #0x3\n\
+ ldr r2, [r5, #0x4]\n\
+ lsl r3, r6, #0x5\n\
+ mov r4, #0x80\n\
+ lsl r4, r4, #0x2\n\
+ orr r3, r3, r4\n\
+ str r3, [sp]\n\
+ mov r3, #0x0\n\
+ bl DrawPartyMenuMonText\n\
+ add r5, r5, #0x8\n\
+ add r6, r6, #0x1\n\
+ cmp r6, #0x5\n\
+ ble ._1 @cond_branch\n\
+ bl RunTasks\n\
+ bl UpdatePaletteFade\n\
+ ldr r0, ._3 + 8 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._2 @cond_branch\n\
+ ldr r0, ._3 + 12 @ gLink\n\
+ ldr r1, ._3 + 16 @ 0xfbd\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x2\n\
+ str r1, [sp]\n\
+ mov r1, #0x1\n\
+ mov r2, #0x1\n\
+ mov r3, #0x2\n\
+ bl debug_sub_8008264\n\
+._2:\n\
+ add sp, sp, #0x4\n\
+ pop {r4, r5, r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+._4:\n\
+ .align 2, 0\n\
+._3:\n\
+ .word gPartyMenuType\n\
+ .word PartyMonTextSettings\n\
+ .word gLinkOpen\n\
+ .word gLink\n\
+ .word 0xfbd");
+}
+#else
void CB2_PartyMenuMain(void)
{
const struct PartyMonTextSettingsStruct *textSettings;
@@ -517,6 +582,7 @@ void CB2_PartyMenuMain(void)
RunTasks();
UpdatePaletteFade();
}
+#endif
void VBlankCB_PartyMenu(void)
{
@@ -621,6 +687,425 @@ bool8 SetupDefaultPartyMenu(void)
return FALSE;
}
+#if DEBUG
+__attribute__((naked))
+bool8 InitPartyMenu(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ add sp, sp, #0xfffffff4\n\
+ ldr r0, ._55 @ gMain\n\
+ ldr r1, ._55 + 4 @ 0x43c\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x11\n\
+ bls ._53 @cond_branch\n\
+ b ._125\n\
+._53:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._55 + 8 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._56:\n\
+ .align 2, 0\n\
+._55:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+ .word ._57\n\
+._57:\n\
+ .word ._58\n\
+ .word ._59\n\
+ .word ._60\n\
+ .word ._61\n\
+ .word ._62\n\
+ .word ._63\n\
+ .word ._64\n\
+ .word ._65\n\
+ .word ._66\n\
+ .word ._67\n\
+ .word ._68\n\
+ .word ._69\n\
+ .word ._70\n\
+ .word ._71\n\
+ .word ._72\n\
+ .word ._73\n\
+ .word ._74\n\
+ .word ._75\n\
+._58:\n\
+ mov r0, #0x0\n\
+ bl SetVBlankCallback\n\
+ mov r3, #0xc0\n\
+ lsl r3, r3, #0x13\n\
+ mov r4, #0xc0\n\
+ lsl r4, r4, #0x9\n\
+ add r2, sp, #0x8\n\
+ mov r8, r2\n\
+ add r2, sp, #0x4\n\
+ mov r6, #0x0\n\
+ ldr r1, ._78 @ 0x40000d4\n\
+ mov r5, #0x80\n\
+ lsl r5, r5, #0x5\n\
+ ldr r7, ._78 + 4 @ 0x81000800\n\
+ mov r0, #0x81\n\
+ lsl r0, r0, #0x18\n\
+ mov ip, r0\n\
+._76:\n\
+ strh r6, [r2]\n\
+ add r0, sp, #0x4\n\
+ str r0, [r1]\n\
+ str r3, [r1, #0x4]\n\
+ str r7, [r1, #0x8]\n\
+ ldr r0, [r1, #0x8]\n\
+ add r3, r3, r5\n\
+ sub r4, r4, r5\n\
+ cmp r4, r5\n\
+ bhi ._76 @cond_branch\n\
+ strh r6, [r2]\n\
+ add r2, sp, #0x4\n\
+ str r2, [r1]\n\
+ str r3, [r1, #0x4]\n\
+ lsr r0, r4, #0x1\n\
+ mov r3, ip\n\
+ orr r0, r0, r3\n\
+ str r0, [r1, #0x8]\n\
+ ldr r0, [r1, #0x8]\n\
+ mov r0, #0xe0\n\
+ lsl r0, r0, #0x13\n\
+ mov r3, #0x80\n\
+ lsl r3, r3, #0x3\n\
+ mov r4, #0x0\n\
+ str r4, [sp, #0x8]\n\
+ ldr r2, ._78 @ 0x40000d4\n\
+ mov r1, r8\n\
+ str r1, [r2]\n\
+ str r0, [r2, #0x4]\n\
+ lsr r0, r3, #0x2\n\
+ mov r1, #0x85\n\
+ lsl r1, r1, #0x18\n\
+ orr r0, r0, r1\n\
+ str r0, [r2, #0x8]\n\
+ ldr r0, [r2, #0x8]\n\
+ mov r1, #0xa0\n\
+ lsl r1, r1, #0x13\n\
+ add r0, sp, #0x4\n\
+ strh r4, [r0]\n\
+ str r0, [r2]\n\
+ str r1, [r2, #0x4]\n\
+ lsr r3, r3, #0x1\n\
+ mov r0, #0x81\n\
+ lsl r0, r0, #0x18\n\
+ orr r3, r3, r0\n\
+ str r3, [r2, #0x8]\n\
+ ldr r0, [r2, #0x8]\n\
+ ldr r2, ._78 + 8 @ gPaletteFade\n\
+ ldrb r0, [r2, #0x8]\n\
+ mov r1, #0x80\n\
+ orr r0, r0, r1\n\
+ strb r0, [r2, #0x8]\n\
+ ldr r1, ._78 + 12 @ gMain\n\
+ ldr r2, ._78 + 16 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._79:\n\
+ .align 2, 0\n\
+._78:\n\
+ .word 0x40000d4\n\
+ .word 0x81000800\n\
+ .word gPaletteFade\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._59:\n\
+ bl ScanlineEffect_Stop\n\
+ b ._115\n\
+._60:\n\
+ bl sub_806B4A8\n\
+ ldr r1, ._82 @ \n\
+ mov r2, #0x99\n\
+ lsl r2, r2, #0x2\n\
+ add r0, r1, r2\n\
+ mov r2, #0x0\n\
+ strh r2, [r0]\n\
+ ldr r3, ._82 + 4 @ \n\
+ add r0, r1, r3\n\
+ strh r2, [r0]\n\
+ mov r0, #0x9a\n\
+ lsl r0, r0, #0x2\n\
+ add r1, r1, r0\n\
+ strh r2, [r1]\n\
+ ldr r1, ._82 + 8 @ \n\
+ ldr r2, ._82 + 12 @ \n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._83:\n\
+ .align 2, 0\n\
+._82:\n\
+ .word +0x201b000\n\
+ .word 0x266\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._61:\n\
+ bl ResetSpriteData\n\
+ b ._115\n\
+._62:\n\
+ ldr r0, ._88 @ \n\
+ mov r1, #0x96\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ beq ._86 @cond_branch\n\
+ cmp r0, #0x5\n\
+ beq ._86 @cond_branch\n\
+ bl ResetTasks\n\
+._86:\n\
+ ldr r1, ._88 + 4 @ \n\
+ ldr r2, ._88 + 8 @ \n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._89:\n\
+ .align 2, 0\n\
+._88:\n\
+ .word +0x201b000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._63:\n\
+ bl FreeAllSpritePalettes\n\
+ b ._115\n\
+._64:\n\
+ ldr r4, ._92 @ \n\
+ mov r1, #0x97\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r4, r1\n\
+ ldr r0, [r0]\n\
+ mov r1, #0x0\n\
+ bl CreateTask\n\
+ mov r2, #0x98\n\
+ lsl r2, r2, #0x2\n\
+ add r1, r4, r2\n\
+ strb r0, [r1]\n\
+ b ._115\n\
+._93:\n\
+ .align 2, 0\n\
+._92:\n\
+ .word +0x201b000\n\
+._65:\n\
+ ldr r0, ._95 @ gWindowTemplate_81E6C90\n\
+ bl Text_LoadWindowTemplate\n\
+ ldr r1, ._95 + 4 @ gMain\n\
+ ldr r0, ._95 + 8 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._122\n\
+._96:\n\
+ .align 2, 0\n\
+._95:\n\
+ .word gWindowTemplate_81E6C90\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._66:\n\
+ ldr r4, ._98 @ gUnknown_03004210\n\
+ ldr r1, ._98 + 4 @ gWindowTemplate_81E6C90\n\
+ add r0, r4, #0\n\
+ bl Text_InitWindowWithTemplate\n\
+ add r0, r4, #0\n\
+ mov r1, #0x1\n\
+ bl MultistepInitWindowTileData\n\
+ ldr r1, ._98 + 8 @ gMain\n\
+ ldr r2, ._98 + 12 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._99:\n\
+ .align 2, 0\n\
+._98:\n\
+ .word gUnknown_03004210\n\
+ .word gWindowTemplate_81E6C90\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._67:\n\
+ bl MultistepLoadFont\n\
+ cmp r0, #0\n\
+ bne ._100 @cond_branch\n\
+ b ._125\n\
+._100:\n\
+ ldr r0, ._103 @ \n\
+ mov r3, #0x99\n\
+ lsl r3, r3, #0x2\n\
+ add r0, r0, r3\n\
+ mov r1, #0x1\n\
+ strh r1, [r0]\n\
+ ldr r1, ._103 + 4 @ \n\
+ ldr r0, ._103 + 8 @ \n\
+ add r1, r1, r0\n\
+ b ._122\n\
+._104:\n\
+ .align 2, 0\n\
+._103:\n\
+ .word +0x201b000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._68:\n\
+ ldr r0, ._107 @ \n\
+ mov r1, #0x99\n\
+ lsl r1, r1, #0x2\n\
+ add r4, r0, r1\n\
+ ldrb r0, [r4]\n\
+ bl LoadPartyMenuGraphics\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bne ._105 @cond_branch\n\
+ mov r0, #0x0\n\
+ strh r0, [r4]\n\
+ ldr r1, ._107 + 4 @ \n\
+ ldr r2, ._107 + 8 @ \n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._108:\n\
+ .align 2, 0\n\
+._107:\n\
+ .word +0x201b000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._105:\n\
+ ldrh r0, [r4]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r4]\n\
+ b ._125\n\
+._69:\n\
+ bl sub_809D51C\n\
+ b ._115\n\
+._70:\n\
+ ldr r2, ._113 @ PartyMenuHandlers\n\
+ ldr r0, ._113 + 4 @ \n\
+ mov r1, #0x96\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r0, r1\n\
+ ldrb r1, [r0]\n\
+ lsl r0, r1, #0x1\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x2\n\
+ add r2, r2, #0x4\n\
+ add r0, r0, r2\n\
+ ldr r0, [r0]\n\
+ bl _call_via_r0\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x1\n\
+ bne ._125 @cond_branch\n\
+ ldr r1, ._113 + 8 @ \n\
+ ldr r2, ._113 + 12 @ \n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._114:\n\
+ .align 2, 0\n\
+._113:\n\
+ .word PartyMenuHandlers\n\
+ .word +0x201b000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._71:\n\
+ ldr r0, ._116 @ gWindowTemplate_81E6CC8\n\
+ bl MultistepInitMenuWindowBegin\n\
+ b ._115\n\
+._117:\n\
+ .align 2, 0\n\
+._116:\n\
+ .word gWindowTemplate_81E6CC8\n\
+._72:\n\
+ bl MultistepInitMenuWindowContinue\n\
+ cmp r0, #0\n\
+ beq ._125 @cond_branch\n\
+ ldr r1, ._120 @ gMain\n\
+ ldr r0, ._120 + 4 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._122\n\
+._121:\n\
+ .align 2, 0\n\
+._120:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._73:\n\
+ ldr r0, ._123 @ \n\
+ ldr r1, ._123 + 4 @ \n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x0\n\
+ bl PrintPartyMenuPromptText\n\
+ ldr r1, ._123 + 8 @ \n\
+ ldr r2, ._123 + 12 @ \n\
+ add r1, r1, r2\n\
+ b ._122\n\
+._124:\n\
+ .align 2, 0\n\
+._123:\n\
+ .word +0x201b000\n\
+ .word 0x259\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._74:\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ mov r2, #0x10\n\
+ mov r3, #0x0\n\
+ bl BeginNormalPaletteFade\n\
+ ldr r2, ._126 @ gPaletteFade\n\
+ ldrb r1, [r2, #0x8]\n\
+ mov r0, #0x7f\n\
+ and r0, r0, r1\n\
+ strb r0, [r2, #0x8]\n\
+._115:\n\
+ ldr r1, ._126 + 4 @ gMain\n\
+ ldr r3, ._126 + 8 @ 0x43c\n\
+ add r1, r1, r3\n\
+._122:\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ b ._125\n\
+._127:\n\
+ .align 2, 0\n\
+._126:\n\
+ .word gPaletteFade\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._75:\n\
+ ldr r0, ._130 @ VBlankCB_PartyMenu\n\
+ bl SetVBlankCallback\n\
+ ldr r0, ._130 + 4 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._128 @cond_branch\n\
+ ldr r0, ._130 + 8 @ 0x600e5e0\n\
+ mov r1, #0x80\n\
+ lsl r1, r1, #0x8\n\
+ ldr r2, ._130 + 12 @ 0x6007800\n\
+ mov r3, #0x2\n\
+ bl debug_sub_8008218\n\
+._128:\n\
+ mov r0, #0x1\n\
+ b ._129\n\
+._131:\n\
+ .align 2, 0\n\
+._130:\n\
+ .word VBlankCB_PartyMenu+1\n\
+ .word gLinkOpen\n\
+ .word 0x600e5e0\n\
+ .word 0x6007800\n\
+._125:\n\
+ mov r0, #0x0\n\
+._129:\n\
+ add sp, sp, #0xc\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r1}\n\
+ bx r1");
+}
+#else
bool8 InitPartyMenu(void)
{
switch (gMain.state)
@@ -728,6 +1213,7 @@ bool8 InitPartyMenu(void)
return FALSE;
}
+#endif
void CB2_InitPartyMenu(void)
{
@@ -4007,6 +4493,10 @@ void TeachMonTMMove(u8 taskId, u16 move, TaskFunc func)
CreateTask(Task_TeamMonTMMove, 5);
}
+#if DEBUG
+extern u8 gUnknown_020297ED;
+#endif
+
void Task_TeamMonTMMove(u8 taskId)
{
GetMonNickname(ewram1C000.pokemon, gStringVar1);
@@ -4021,7 +4511,11 @@ void Task_TeamMonTMMove(u8 taskId)
}
else
{
- if (!CanMonLearnTMHM(ewram1C000.pokemon, ewram1C000.unk6 - 33))
+ if (
+#if DEBUG
+ !gUnknown_020297ED &&
+#endif
+ !CanMonLearnTMHM(ewram1C000.pokemon, ewram1C000.unk6 - 33))
{
StringExpandPlaceholders(gStringVar4, gOtherText_NotCompatible);
sub_806E834(gStringVar4, 1);
@@ -4751,7 +5245,8 @@ void DoPPUpItemEffect(u8 taskId, u16 b, TaskFunc c)
gMain.newKeys = 0;
}
-static const u8 *const StatNames[] = {
+static const u8 *const StatNames[] =
+{
gOtherText_HP,
gOtherText_Attack,
gOtherText_Defense,
@@ -4760,7 +5255,8 @@ static const u8 *const StatNames[] = {
gOtherText_Speed,
};
-static const u8 StatDataTypes[] = {
+static const u8 StatDataTypes[] =
+{
MON_DATA_MAX_HP,
MON_DATA_ATK,
MON_DATA_DEF,
@@ -4768,6 +5264,17 @@ static const u8 StatDataTypes[] = {
MON_DATA_SPDEF,
MON_DATA_SPEED,
};
+
+#if DEBUG
+
+const u8 gUnknown_Debug_839B6CE[] = {0x40, 0, 0, 0, 0x44, 0, 0xFF, 0, 0, 0};
+
+const u8 gUnknown_Debug_839B6D8[] = _(
+ "{STR_VAR_1}かい じっこう\n"
+ "{STR_VAR_2}たんいじかん しょうひ");
+
+#endif
+
void DoRareCandyItemEffect(u8 taskId, u16 b, TaskFunc c)
{
u8 i;
@@ -5499,9 +6006,13 @@ _08070F8A:\n\
}
#endif // NONMATCHING
+
+// Maybe this goes in start_menu.c
+#if !DEBUG
void unref_sub_8070F90(void)
{
FlagSet(FLAG_SYS_POKEDEX_GET);
FlagSet(FLAG_SYS_POKEMON_GET);
FlagSet(FLAG_SYS_POKENAV_GET);
}
+#endif
diff --git a/src/field/pokeblock.c b/src/field/pokeblock.c
index e08a65f49..b4be44aa2 100644
--- a/src/field/pokeblock.c
+++ b/src/field/pokeblock.c
@@ -91,7 +91,8 @@ static const u8 *gUnknown_03000758;
#define GFX_TAG_POKEBLOCK_CASE 14800
-const s8 gPokeblockFlavorCompatibilityTable[] = {
+const s8 gPokeblockFlavorCompatibilityTable[] =
+{
// Cool, Beauty, Cute, Smart, Tough
0, 0, 0, 0, 0, // Hardy
1, 0, 0, 0, -1, // Lonely
@@ -120,14 +121,16 @@ const s8 gPokeblockFlavorCompatibilityTable[] = {
0, 0, 0, 0, 0 // Quirky
};
-void (*const gUnknown_083F7EA8[])(void) = {
+void (*const gUnknown_083F7EA8[])(void) =
+{
sub_80A5B40,
c2_exit_to_overworld_2_switch,
sub_802E424,
c2_exit_to_overworld_2_switch
};
-const u8 *const gPokeblockNames[] = {
+const u8 *const gPokeblockNames[] =
+{
NULL,
ContestStatsText_RedPokeBlock,
ContestStatsText_BluePokeBlock,
@@ -145,7 +148,8 @@ const u8 *const gPokeblockNames[] = {
ContestStatsText_GoldPokeBlock
};
-const struct MenuAction2 gUnknown_083F7EF4[] = {
+const struct MenuAction2 gUnknown_083F7EF4[] =
+{
{OtherText_Use, sub_810C508},
{OtherText_Toss, sub_810C5C0},
{gOtherText_CancelNoTerminator, sub_810C748},
@@ -161,21 +165,25 @@ const struct YesNoFuncTable gUnknown_083F7F24 = {sub_810C610, sub_810C668};
const u8 UnreferencedData_083F7F2C[] = {0x16, 0x17, 0x18, 0x21, 0x2f};
-const struct OamData gOamData_83F7F34 = {
+const struct OamData gOamData_83F7F34 =
+{
.size = 3,
.priority = 2
};
-const union AnimCmd gSpriteAnim_83F7F3C[] = {
+const union AnimCmd gSpriteAnim_83F7F3C[] =
+{
ANIMCMD_FRAME(.imageValue = 0, .duration = 0),
ANIMCMD_END
};
-const union AnimCmd *const gSpriteAnimTable_83F7F44[] = {
+const union AnimCmd *const gSpriteAnimTable_83F7F44[] =
+{
gSpriteAnim_83F7F3C
};
-const union AffineAnimCmd gSpriteAffineAnim_83F7F48[] = {
+const union AffineAnimCmd gSpriteAffineAnim_83F7F48[] =
+{
AFFINEANIMCMD_FRAME(0, 0, -2, 2),
AFFINEANIMCMD_FRAME(0, 0, 2, 4),
AFFINEANIMCMD_FRAME(0, 0, -2, 4),
@@ -183,22 +191,26 @@ const union AffineAnimCmd gSpriteAffineAnim_83F7F48[] = {
AFFINEANIMCMD_END
};
-const union AffineAnimCmd *const gSpriteAffineAnimTable_83F7F70[] = {
+const union AffineAnimCmd *const gSpriteAffineAnimTable_83F7F70[] =
+{
gSpriteAffineAnim_83F7F48
};
-const struct CompressedSpriteSheet gUnknown_083F7F74 = {
+const struct CompressedSpriteSheet gUnknown_083F7F74 =
+{
gMenuPokeblockDevice_Gfx,
0x800,
GFX_TAG_POKEBLOCK_CASE
};
-const struct CompressedSpritePalette gUnknown_083F7F7C = {
+const struct CompressedSpritePalette gUnknown_083F7F7C =
+{
gMenuPokeblockDevice_Pal,
GFX_TAG_POKEBLOCK_CASE
};
-const struct SpriteTemplate gSpriteTemplate_83F7F84 = {
+const struct SpriteTemplate gSpriteTemplate_83F7F84 =
+{
GFX_TAG_POKEBLOCK_CASE,
GFX_TAG_POKEBLOCK_CASE,
&gOamData_83F7F34,
@@ -208,12 +220,25 @@ const struct SpriteTemplate gSpriteTemplate_83F7F84 = {
SpriteCallbackDummy
};
-const struct Pokeblock gUnknown_083F7F9C[] = {
- { PBLOCK_CLR_RED, 20, 0, 0, 0, 0, 20},
- { PBLOCK_CLR_BLUE, 0, 20, 0, 0, 0, 20},
- { PBLOCK_CLR_PINK, 0, 0, 20, 0, 0, 20},
- { PBLOCK_CLR_GREEN, 0, 0, 0, 20, 0, 20},
- { PBLOCK_CLR_YELLOW, 0, 0, 0, 0, 20, 20}
+const struct Pokeblock gUnknown_083F7F9C[] =
+{
+ { PBLOCK_CLR_RED, 20, 0, 0, 0, 0, 20 },
+ { PBLOCK_CLR_BLUE, 0, 20, 0, 0, 0, 20 },
+ { PBLOCK_CLR_PINK, 0, 0, 20, 0, 0, 20 },
+ { PBLOCK_CLR_GREEN, 0, 0, 0, 20, 0, 20 },
+ { PBLOCK_CLR_YELLOW, 0, 0, 0, 0, 20, 20 },
+#if DEBUG
+ { PBLOCK_CLR_PURPLE, 20, 0, 20, 0, 0, 20 },
+ { PBLOCK_CLR_INDIGO, 0, 20, 0, 20, 0, 20 },
+ { PBLOCK_CLR_BROWN, 0, 0, 20, 0, 20, 20 },
+ { PBLOCK_CLR_LITEBLUE, 20, 0, 0, 20, 0, 20 },
+ { PBLOCK_CLR_OLIVE, 0, 20, 0, 0, 20, 20 },
+ { PBLOCK_CLR_GRAY, 0, 2, 0, 2, 2, 0 },
+ { PBLOCK_CLR_BLACK, 3, 3, 3, 4, 3, 0 },
+ { PBLOCK_CLR_WHITE, 1, 1, 1, 1, 1, 1 },
+ { PBLOCK_CLR_GOLD, 20, 0, 0, 0, 0, 20 },
+ { 0 },
+#endif
};
// text
@@ -424,14 +449,13 @@ void OpenPokeblockCaseOnFeeder(void)
SetMainCallback2(sub_810B96C);
}
-#ifdef DEBUG
+#if DEBUG
void debug_sub_8120F98(void)
{
u8 i;
- for (i=0; i<40 && gUnknown_083F7F9C[i].color != 0; i++)
- {
+
+ for (i = 0; i < 40 && gUnknown_083F7F9C[i].color != 0; i++)
gSaveBlock1.pokeblocks[i] = gUnknown_083F7F9C[i];
- }
}
#endif
diff --git a/src/field/region_map.c b/src/field/region_map.c
index 1378820fe..7bfda1a81 100644
--- a/src/field/region_map.c
+++ b/src/field/region_map.c
@@ -280,7 +280,7 @@ static u16 sub_80FB9C0(u16);
static void sub_80FBA18(void);
static bool8 sub_80FBAA0(u16);
void CreateRegionMapCursor(u16, u16);
-static void sub_80FBCA0(void);
+void sub_80FBCA0(void);
static void sub_80FBDF8(void);
static void sub_80FBE24(void);
static void SpriteCB_PlayerIconZoomedOut(struct Sprite *);
@@ -288,8 +288,8 @@ static void UpdateIconBlink(struct Sprite *);
static void SpriteCB_PlayerIconZoomedIn(struct Sprite *);
const u8 *GetMapSectionName(u8 *, u16, u16);
static void VBlankCB_FlyRegionMap(void);
-static void CB2_FlyRegionMap(void);
-static void sub_80FC244(void (*func)(void));
+void CB2_FlyRegionMap(void);
+void sub_80FC244(void (*func)(void));
static void PrintFlyTargetName(void);
static void CreateFlyTargetGraphics(void);
static void CreateCityTownFlyTargetIcons(void);
@@ -297,7 +297,7 @@ static void CreateSpecialAreaFlyTargetIcons(void);
static void SpriteCB_FlyTargetIcons(struct Sprite *);
static void sub_80FC5B4(void);
static void sub_80FC600(void);
-static void sub_80FC69C(void);
+void sub_80FC69C(void);
void InitRegionMap(struct RegionMap *regionMap, bool8 zoomed)
{
@@ -1127,7 +1127,7 @@ void CreateRegionMapCursor(u16 tileTag, u16 paletteTag)
}
}
-static void sub_80FBCA0(void)
+void sub_80FBCA0(void)
{
if (gRegionMap->cursorSprite != NULL)
{
@@ -1420,7 +1420,7 @@ struct UnknownStruct4
static const u8 *const sEverGrandeCityAreaNames[] = {OtherText_PokeLeague, OtherText_PokeCenter};
-static const struct UnknownStruct4 sUnknown_083E79C0[1] =
+const struct UnknownStruct4 gUnknown_083E79C0[1] =
{
{sEverGrandeCityAreaNames, MAPSEC_EVER_GRANDE_CITY, FLAG_SYS_POKEMON_LEAGUE_FLY},
};
@@ -1591,14 +1591,14 @@ static void VBlankCB_FlyRegionMap(void)
TransferPlttBuffer();
}
-static void CB2_FlyRegionMap(void)
+void CB2_FlyRegionMap(void)
{
ewram0_3.unk0();
AnimateSprites();
BuildOamBuffer();
}
-static void sub_80FC244(void (*func)(void))
+void sub_80FC244(void (*func)(void))
{
ewram0_3.unk0 = func;
ewram0_3.unk4 = 0;
@@ -1611,9 +1611,9 @@ static void PrintFlyTargetName(void)
u16 i;
bool32 drawFrameDisabled = FALSE;
- for (i = 0; i < ARRAY_COUNT(sUnknown_083E79C0); i++)
+ for (i = 0; i < ARRAY_COUNT(gUnknown_083E79C0); i++)
{
- const struct UnknownStruct4 *r4 = &sUnknown_083E79C0[i];
+ const struct UnknownStruct4 *r4 = &gUnknown_083E79C0[i];
if (ewram0_3.regionMap.mapSectionId == r4->mapSectionId)
{
@@ -1795,7 +1795,7 @@ static void sub_80FC600(void)
}
}
-static void sub_80FC69C(void)
+void sub_80FC69C(void)
{
switch (ewram0_3.unk4)
{
diff --git a/src/field/roamer.c b/src/field/roamer.c
index 2eb26ef9d..6ed5b6c89 100644
--- a/src/field/roamer.c
+++ b/src/field/roamer.c
@@ -1,7 +1,9 @@
#include "global.h"
+#include "debug.h"
#include "roamer.h"
#include "pokemon.h"
#include "random.h"
+#include "region_map.h"
#include "constants/species.h"
#ifdef SAPPHIRE
@@ -224,3 +226,20 @@ void GetRoamerLocation(u8 *mapGroup, u8 *mapNum)
*mapGroup = sRoamerLocation[MAP_GRP];
*mapNum = sRoamerLocation[MAP_NUM];
}
+
+#if DEBUG
+void debug_sub_814A714(void)
+{
+ if (gSaveBlock1.location.mapGroup == 0)
+ {
+ CreateInitialRoamerMon();
+ sRoamerLocation[0] = 0;
+ sRoamerLocation[1] = gSaveBlock1.location.mapNum;
+ }
+}
+
+void debug_sub_814A73C(u8* str)
+{
+ GetMapSectionName(str, sRoamerLocation[1], 0);
+}
+#endif
diff --git a/src/field/safari_zone.c b/src/field/safari_zone.c
index 6c7c8b391..f371b08b3 100644
--- a/src/field/safari_zone.c
+++ b/src/field/safari_zone.c
@@ -26,7 +26,7 @@ static void DecrementFeederStepCounters(void);
extern u8 gBattleOutcome;
EWRAM_DATA u8 gNumSafariBalls = 0;
-EWRAM_DATA static u16 gSafariZoneStepCounter = 0;
+EWRAM_DATA u16 gSafariZoneStepCounter = 0;
EWRAM_DATA static struct PokeblockFeeder gPokeblockFeeders[NUM_POKEBLOCK_FEEDERS] = {0};
extern void (*gFieldCallback)(void);
diff --git a/src/field/secret_base.c b/src/field/secret_base.c
index 2d02de004..8b67a2cd9 100644
--- a/src/field/secret_base.c
+++ b/src/field/secret_base.c
@@ -1648,6 +1648,178 @@ void sub_80BD610(struct SecretBaseRecord *basesA, struct SecretBaseRecord *bases
sub_80BD328(basesC, 0);
}
+#if DEBUG
+__attribute__((naked))
+void sub_80BD674(void *playerRecords, u32 size, u8 c)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ add r6, r0, #0\n\
+ add r5, r1, #0\n\
+ lsl r2, r2, #0x18\n\
+ lsr r7, r2, #0x18\n\
+ ldr r0, ._503 @ gUnknown_020297ED\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._498 @cond_branch\n\
+ mov r0, #0x60\n\
+ bl FlagGet\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._498 @cond_branch\n\
+ b ._520\n\
+._498:\n\
+ bl GetLinkPlayerCount\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x2\n\
+ beq ._500 @cond_branch\n\
+ cmp r0, #0x3\n\
+ beq ._501 @cond_branch\n\
+ b ._505\n\
+._504:\n\
+ .align 2, 0\n\
+._503:\n\
+ .word gUnknown_020297ED\n\
+._500:\n\
+ lsl r4, r5, #0x1\n\
+ add r0, r6, r4\n\
+ mov r1, #0x0\n\
+ add r2, r5, #0\n\
+ bl memset\n\
+ add r4, r4, r5\n\
+ add r4, r6, r4\n\
+ add r0, r4, #0\n\
+ mov r1, #0x0\n\
+ add r2, r5, #0\n\
+ bl memset\n\
+ b ._505\n\
+._501:\n\
+ lsl r0, r5, #0x1\n\
+ add r0, r0, r5\n\
+ add r0, r6, r0\n\
+ mov r1, #0x0\n\
+ add r2, r5, #0\n\
+ bl memset\n\
+._505:\n\
+ cmp r7, #0x1\n\
+ beq ._506 @cond_branch\n\
+ cmp r7, #0x1\n\
+ bgt ._507 @cond_branch\n\
+ cmp r7, #0\n\
+ beq ._508 @cond_branch\n\
+ b ._515\n\
+._507:\n\
+ cmp r7, #0x2\n\
+ beq ._510 @cond_branch\n\
+ cmp r7, #0x3\n\
+ beq ._511 @cond_branch\n\
+ b ._515\n\
+._508:\n\
+ add r0, r6, r5\n\
+ lsl r2, r5, #0x1\n\
+ add r1, r6, r2\n\
+ add r2, r2, r5\n\
+ add r2, r6, r2\n\
+ bl sub_80BD610\n\
+ b ._515\n\
+._506:\n\
+ lsl r1, r5, #0x1\n\
+ add r0, r6, r1\n\
+ add r1, r1, r5\n\
+ add r1, r6, r1\n\
+ add r2, r6, #0\n\
+ bl sub_80BD610\n\
+ b ._515\n\
+._510:\n\
+ lsl r0, r5, #0x1\n\
+ add r0, r0, r5\n\
+ add r0, r6, r0\n\
+ add r2, r6, r5\n\
+ add r1, r6, #0\n\
+ bl sub_80BD610\n\
+ b ._515\n\
+._511:\n\
+ add r1, r6, r5\n\
+ lsl r2, r5, #0x1\n\
+ add r2, r6, r2\n\
+ add r0, r6, #0\n\
+ bl sub_80BD610\n\
+._515:\n\
+ mov r3, #0x1\n\
+ ldr r6, ._521 @ gSaveBlock1\n\
+ mov r5, #0x10\n\
+ neg r5, r5\n\
+ ldr r4, ._521 + 4 @ 0x1a09\n\
+._517:\n\
+ lsl r0, r3, #0x2\n\
+ add r0, r0, r3\n\
+ lsl r0, r0, #0x5\n\
+ add r0, r0, r6\n\
+ add r2, r0, r4\n\
+ ldrb r1, [r2]\n\
+ lsl r0, r1, #0x1c\n\
+ lsr r0, r0, #0x1c\n\
+ cmp r0, #0x1\n\
+ bne ._516 @cond_branch\n\
+ mov r0, #0x3f\n\
+ and r0, r0, r1\n\
+ mov r1, #0x40\n\
+ orr r0, r0, r1\n\
+ and r0, r0, r5\n\
+ strb r0, [r2]\n\
+._516:\n\
+ add r0, r3, #1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r3, r0, #0x10\n\
+ cmp r3, #0x13\n\
+ bls ._517 @cond_branch\n\
+ bl sub_80BD280\n\
+ mov r3, #0x1\n\
+ ldr r4, ._521 @ gSaveBlock1\n\
+ ldr r6, ._521 + 4 @ 0x1a09\n\
+ add r7, r4, #0\n\
+ mov r5, #0x3f\n\
+._519:\n\
+ lsl r0, r3, #0x2\n\
+ add r0, r0, r3\n\
+ lsl r0, r0, #0x5\n\
+ add r0, r0, r4\n\
+ add r2, r0, r6\n\
+ ldrb r1, [r2]\n\
+ lsr r0, r1, #0x6\n\
+ cmp r0, #0x2\n\
+ bne ._518 @cond_branch\n\
+ add r0, r5, #0\n\
+ and r0, r0, r1\n\
+ strb r0, [r2]\n\
+._518:\n\
+ add r0, r3, #1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r3, r0, #0x10\n\
+ cmp r3, #0x13\n\
+ bls ._519 @cond_branch\n\
+ ldr r0, ._521 + 8 @ 0x1a16\n\
+ add r2, r7, r0\n\
+ ldrh r1, [r2]\n\
+ ldr r0, ._521 + 12 @ 0xffff\n\
+ cmp r1, r0\n\
+ beq ._520 @cond_branch\n\
+ add r0, r1, #1\n\
+ strh r0, [r2]\n\
+._520:\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._522:\n\
+ .align 2, 0\n\
+._521:\n\
+ .word gSaveBlock1\n\
+ .word 0x1a09\n\
+ .word 0x1a16\n\
+ .word 0xffff");
+}
+#else
void sub_80BD674(void *playerRecords, u32 size, u8 c)
{
if (FlagGet(FLAG_RECEIVED_SECRET_POWER))
@@ -1706,3 +1878,4 @@ void sub_80BD674(void *playerRecords, u32 size, u8 c)
}
}
}
+#endif
diff --git a/src/field/shop.c b/src/field/shop.c
index e087628da..fdee31178 100644
--- a/src/field/shop.c
+++ b/src/field/shop.c
@@ -1238,3 +1238,24 @@ void Shop_CreateDecorationShop2Menu(u16 *itemList)
SetShopItemsForSale(itemList);
SetShopMenuCallback(EnableBothScriptContexts);
}
+
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80C2818(void)
+{
+ asm("\
+ push {lr}\n\
+ mov r0, #0x0\n\
+ bl CreateShopMenu\n\
+ ldr r0, ._290 @ gMartBuyNoSellOptionList\n\
+ bl SetShopItemsForSale\n\
+ mov r0, #0x0\n\
+ bl SetShopMenuCallback\n\
+ pop {r0}\n\
+ bx r0\n\
+._291:\n\
+ .align 2, 0\n\
+._290:\n\
+ .word gMartBuyNoSellOptionList+0x3");
+}
+#endif
diff --git a/src/field/slot_machine.c b/src/field/slot_machine.c
index 21bf29e91..2c97c146d 100644
--- a/src/field/slot_machine.c
+++ b/src/field/slot_machine.c
@@ -17,7 +17,8 @@
#include "menu.h"
#include "ewram.h"
-struct UnkStruct1 {
+struct UnkStruct1
+{
/*0x00*/ u8 unk00;
/*0x01*/ u8 unk01;
/*0x02*/ s16 unk02;
@@ -29,6 +30,8 @@ struct UnkStruct1 {
#define SLOTMACHINE_GFX_TILES 236
#endif
+// TODO: figure out which functions are static and which are not.
+#define static
static void CB2_SlotMachineSetup(void);
static void CB2_SlotMachineLoop(void);
@@ -61,7 +64,7 @@ static bool8 sub_8102008(struct Task *task);
static bool8 sub_8102034(struct Task *task);
static bool8 sub_8102058(struct Task *task);
static bool8 sub_8102090(struct Task *task);
-static bool8 sub_81020C8(struct Task *task);
+bool8 sub_81020C8(struct Task *task);
static bool8 sub_81021E0(struct Task *task);
static bool8 sub_81021FC(struct Task *task);
static bool8 sub_8102264(struct Task *task);
@@ -76,6 +79,7 @@ static bool8 sub_81023E0(struct Task *task);
static bool8 sub_81023FC(struct Task *task);
static bool8 sub_8102424(struct Task *task);
static bool8 sub_8102460(struct Task *task);
+static bool8 debug_sub_8116E74(struct Task *);
static void sub_8102484(void);
static void sub_81024F0(void);
static bool8 sub_8102540(void);
@@ -222,6 +226,15 @@ static void sub_81064B8(void);
static void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4);
static void sub_81065DC(void);
+#if DEBUG
+__attribute__((section(".bss"))) u8 unk_debug_bss_1_0 = 0;
+__attribute__((section(".bss"))) u8 unk_debug_bss_1_1 = 0;
+__attribute__((section(".bss"))) u8 unk_debug_bss_1_2 = 0;
+__attribute__((section(".bss"))) u8 unk_debug_bss_1_3 = 0;
+__attribute__((section(".bss"))) u8 unk_debug_bss_1_4 = 0;
+__attribute__((section(".bss"))) u32 unk_debug_bss_1_8 = 0;
+#endif
+
static const struct UnkStruct1 *const gUnknown_083ED048[];
static const u16 gPalette_83EDE24[];
static const u8 gUnknown_083ECD04[][3];
@@ -231,10 +244,22 @@ static const u16 gUnknown_083ECE48[];
void PlaySlotMachine(u8 arg0, MainCallback cb)
{
+#if DEBUG
+ unk_debug_bss_1_1 = 0;
+#endif
PlaySlotMachine_Internal(arg0, cb);
SetMainCallback2(CB2_SlotMachineSetup);
}
+#if DEBUG
+void debug_sub_811609C(u8 a, void (*func)(void))
+{
+ unk_debug_bss_1_1 = 1;
+ PlaySlotMachine_Internal(a, func);
+ SetMainCallback2(CB2_SlotMachineSetup);
+}
+#endif
+
static void CB2_SlotMachineSetup(void)
{
switch (gMain.state)
@@ -366,6 +391,135 @@ static void SlotMachineSetup_2_1(void)
static const s16 gUnknown_083ECCF8[][2];
+#if DEBUG
+__attribute__((naked))
+static void SlotMachineSetup_0_1(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, sl\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5, r6, r7}\n\
+ bl sub_81019EC\n\
+ ldr r5, ._43 @ \n\
+ mov r4, #0x0\n\
+ strb r4, [r5]\n\
+ strb r4, [r5, #0x2]\n\
+ bl Random\n\
+ mov r1, #0x1\n\
+ and r1, r1, r0\n\
+ strb r1, [r5, #0x3]\n\
+ strb r4, [r5, #0x4]\n\
+ mov r0, #0x0\n\
+ strh r4, [r5, #0x8]\n\
+ strb r0, [r5, #0xa]\n\
+ strb r0, [r5, #0xb]\n\
+ ldr r0, ._43 + 4 @ \n\
+ ldr r1, ._43 + 8 @ \n\
+ add r0, r0, r1\n\
+ ldrh r0, [r0]\n\
+ strh r0, [r5, #0xc]\n\
+ strh r4, [r5, #0xe]\n\
+ strh r4, [r5, #0x10]\n\
+ strh r4, [r5, #0x12]\n\
+ strh r4, [r5, #0x18]\n\
+ mov r0, #0x8\n\
+ strh r0, [r5, #0x1a]\n\
+ add r1, r5, #0\n\
+ add r1, r1, #0x58\n\
+ mov r0, #0xf0\n\
+ strh r0, [r1]\n\
+ add r1, r1, #0x2\n\
+ mov r0, #0xa0\n\
+ strh r0, [r1]\n\
+ add r0, r5, #0\n\
+ add r0, r0, #0x5c\n\
+ mov r1, #0x3f\n\
+ strh r1, [r0]\n\
+ add r0, r0, #0x2\n\
+ strh r1, [r0]\n\
+ bl GetCurrentMapMusic\n\
+ add r1, r5, #0\n\
+ add r1, r1, #0x60\n\
+ strh r0, [r1]\n\
+ mov r7, #0x0\n\
+ add r6, r5, #0\n\
+ ldr r2, ._43 + 12 @ \n\
+ mov sl, r2\n\
+ mov r0, #0x1c\n\
+ add r0, r0, r6\n\
+ mov r9, r0\n\
+._41:\n\
+ lsl r5, r7, #0x1\n\
+ mov r1, #0x22\n\
+ add r1, r1, r6\n\
+ mov r8, r1\n\
+ add r1, r5, r1\n\
+ mov r0, #0x0\n\
+ strh r0, [r1]\n\
+ add r4, r6, #0\n\
+ add r4, r4, #0x28\n\
+ add r4, r5, r4\n\
+ ldrb r0, [r6, #0x3]\n\
+ lsl r0, r0, #0x1\n\
+ lsl r1, r7, #0x2\n\
+ add r0, r0, r1\n\
+ add r0, r0, sl\n\
+ mov r2, #0x0\n\
+ ldsh r0, [r0, r2]\n\
+ mov r1, #0x15\n\
+ bl __modsi3\n\
+ strh r0, [r4]\n\
+ add r5, r5, r9\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r4, r1]\n\
+ lsl r1, r0, #0x1\n\
+ add r1, r1, r0\n\
+ lsl r1, r1, #0x3\n\
+ mov r2, #0xfc\n\
+ lsl r2, r2, #0x1\n\
+ add r0, r2, #0\n\
+ sub r0, r0, r1\n\
+ strh r0, [r5]\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r5, r1]\n\
+ add r1, r2, #0\n\
+ bl __modsi3\n\
+ strh r0, [r5]\n\
+ add r0, r7, #1\n\
+ lsl r0, r0, #0x18\n\
+ lsr r7, r0, #0x18\n\
+ cmp r7, #0x2\n\
+ bls ._41 @cond_branch\n\
+ bl debug_sub_811B5D0\n\
+ ldr r0, ._43 + 16 @ \n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._42 @cond_branch\n\
+ mov r1, r8\n\
+ sub r1, r1, #0x22\n\
+ mov r0, #0xfa\n\
+ lsl r0, r0, #0x2\n\
+ strh r0, [r1, #0xc]\n\
+._42:\n\
+ pop {r3, r4, r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov sl, r5\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._44:\n\
+ .align 2, 0\n\
+._43:\n\
+ .word +0x2000000\n\
+ .word gSaveBlock1\n\
+ .word 0x494\n\
+ .word gUnknown_083ECCF8\n\
+ .word unk_debug_bss_1_1");
+}
+#else
static void SlotMachineSetup_0_1(void)
{
u8 i;
@@ -397,6 +551,7 @@ static void SlotMachineSetup_0_1(void)
eSlotMachine->unk1C[i] %= 0x1f8;
}
}
+#endif
static void SlotMachineSetup_3_0(void)
{
@@ -441,7 +596,8 @@ static void sub_8101D04(void)
sub_8101D24(CreateTask(sub_8101D24, 0));
}
-static bool8 (*const gUnknown_083ECAAC[])(struct Task *task) = {
+static bool8 (*const gUnknown_083ECAAC[])(struct Task *task) =
+{
sub_8101D5C,
sub_8101D8C,
sub_8101DB0,
@@ -470,7 +626,10 @@ static bool8 (*const gUnknown_083ECAAC[])(struct Task *task) = {
sub_81023E0,
sub_81023FC,
sub_8102424,
- sub_8102460
+ sub_8102460,
+#if DEBUG
+ debug_sub_8116E74,
+#endif
};
static void sub_8101D24(u8 taskId)
@@ -523,6 +682,46 @@ static bool8 sub_8101DF4(struct Task *task)
return FALSE;
}
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8101E10(struct Task *task)
+{
+ asm("\
+ push {lr}\n\
+ mov r0, #0x0\n\
+ bl sub_8104CAC\n\
+ ldr r2, ._70 @ \n\
+ mov r0, #0x5\n\
+ strb r0, [r2]\n\
+ ldr r0, ._70 + 4 @ \n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._67 @cond_branch\n\
+ ldr r0, ._70 + 8 @ \n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._69 @cond_branch\n\
+._67:\n\
+ mov r0, #0xc\n\
+ ldsh r1, [r2, r0]\n\
+ ldr r0, ._70 + 12 @ \n\
+ cmp r1, r0\n\
+ ble ._69 @cond_branch\n\
+ mov r0, #0x17\n\
+ strb r0, [r2]\n\
+._69:\n\
+ mov r0, #0x1\n\
+ pop {r1}\n\
+ bx r1\n\
+._71:\n\
+ .align 2, 0\n\
+._70:\n\
+ .word +0x2000000\n\
+ .word unk_debug_bss_1_1\n\
+ .word unk_debug_bss_1_4\n\
+ .word 0x270e");
+}
+#else
static bool8 sub_8101E10(struct Task *task)
{
sub_8104CAC(0);
@@ -533,7 +732,205 @@ static bool8 sub_8101E10(struct Task *task)
}
return TRUE;
}
+#endif
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8101E3C(struct Task *task)
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ ldr r0, ._77 @ unk_debug_bss_1_1\n\
+ ldrb r1, [r0]\n\
+ add r3, r0, #0\n\
+ ldr r5, ._77 + 4 @ gMain\n\
+ cmp r1, #0\n\
+ beq ._76 @cond_branch\n\
+ ldr r2, ._77 + 8 @ unk_debug_bss_1_4\n\
+ ldrb r0, [r2]\n\
+ cmp r0, #0\n\
+ beq ._76 @cond_branch\n\
+ ldr r4, ._77 + 12 @ \n\
+ mov r1, #0xc\n\
+ ldsh r0, [r4, r1]\n\
+ cmp r0, #0x3\n\
+ ble ._74 @cond_branch\n\
+ ldrh r1, [r5, #0x2c]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._75 @cond_branch\n\
+._74:\n\
+ mov r0, #0x0\n\
+ strb r0, [r2]\n\
+ b ._76\n\
+._78:\n\
+ .align 2, 0\n\
+._77:\n\
+ .word unk_debug_bss_1_1\n\
+ .word gMain\n\
+ .word unk_debug_bss_1_4\n\
+ .word +0x2000000\n\
+._75:\n\
+ mov r0, #0x0\n\
+ bl sub_8103D50\n\
+ mov r0, #0x1\n\
+ bl sub_8103D50\n\
+ mov r0, #0x2\n\
+ bl sub_8103D50\n\
+ ldrh r0, [r4, #0xc]\n\
+ sub r0, r0, #0x3\n\
+ strh r0, [r4, #0xc]\n\
+ mov r0, #0x3\n\
+ strh r0, [r4, #0x12]\n\
+ mov r0, #0x9\n\
+ strb r0, [r4]\n\
+ b ._102\n\
+._76:\n\
+ ldrb r0, [r3]\n\
+ cmp r0, #0\n\
+ beq ._81 @cond_branch\n\
+ ldrh r1, [r5, #0x2e]\n\
+ mov r0, #0x8\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._81 @cond_branch\n\
+ bl debug_sub_811B620\n\
+ ldr r1, ._83 @ \n\
+ mov r0, #0x1d\n\
+ strb r0, [r1]\n\
+ b ._102\n\
+._84:\n\
+ .align 2, 0\n\
+._83:\n\
+ .word +0x2000000\n\
+._81:\n\
+ ldrh r1, [r5, #0x2e]\n\
+ mov r0, #0x4\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._85 @cond_branch\n\
+ mov r0, #0x0\n\
+ bl sub_8104AB8\n\
+ ldr r1, ._87 @ \n\
+ mov r0, #0x8\n\
+ strb r0, [r1]\n\
+ b ._102\n\
+._88:\n\
+ .align 2, 0\n\
+._87:\n\
+ .word +0x2000000\n\
+._85:\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._89 @cond_branch\n\
+ ldr r2, ._94 @ \n\
+ mov r3, #0xc\n\
+ ldsh r0, [r2, r3]\n\
+ sub r0, r0, #0x3\n\
+ mov r3, #0x12\n\
+ ldsh r1, [r2, r3]\n\
+ add r0, r0, r1\n\
+ cmp r0, #0\n\
+ blt ._90 @cond_branch\n\
+ ldrh r4, [r2, #0x12]\n\
+ add r0, r1, #0\n\
+ cmp r0, #0x2\n\
+ bgt ._91 @cond_branch\n\
+._92:\n\
+ lsl r0, r4, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ bl sub_8103D50\n\
+ lsl r0, r4, #0x10\n\
+ mov r2, #0x80\n\
+ lsl r2, r2, #0x9\n\
+ add r0, r0, r2\n\
+ lsr r4, r0, #0x10\n\
+ asr r0, r0, #0x10\n\
+ cmp r0, #0x2\n\
+ ble ._92 @cond_branch\n\
+._91:\n\
+ ldr r1, ._94 @ \n\
+ ldrh r0, [r1, #0xc]\n\
+ sub r0, r0, #0x3\n\
+ ldrh r3, [r1, #0x12]\n\
+ add r0, r0, r3\n\
+ strh r0, [r1, #0xc]\n\
+ mov r0, #0x3\n\
+ strh r0, [r1, #0x12]\n\
+ mov r0, #0x9\n\
+ strb r0, [r1]\n\
+ mov r0, #0x5f\n\
+ bl PlaySE\n\
+ b ._102\n\
+._95:\n\
+ .align 2, 0\n\
+._94:\n\
+ .word +0x2000000\n\
+._90:\n\
+ mov r0, #0x6\n\
+ b ._96\n\
+._89:\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._98 @cond_branch\n\
+ ldr r4, ._103 @ \n\
+ mov r1, #0xc\n\
+ ldsh r0, [r4, r1]\n\
+ cmp r0, #0\n\
+ beq ._98 @cond_branch\n\
+ mov r0, #0x5f\n\
+ bl PlaySE\n\
+ ldrb r0, [r4, #0x12]\n\
+ bl sub_8103D50\n\
+ ldrh r0, [r4, #0xc]\n\
+ sub r0, r0, #0x1\n\
+ strh r0, [r4, #0xc]\n\
+ ldrh r0, [r4, #0x12]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r4, #0x12]\n\
+._98:\n\
+ ldr r0, ._103 @ \n\
+ mov r2, #0x12\n\
+ ldsh r1, [r0, r2]\n\
+ add r2, r0, #0\n\
+ ldr r5, ._103 + 4 @ \n\
+ cmp r1, #0x2\n\
+ bgt ._99 @cond_branch\n\
+ cmp r1, #0\n\
+ beq ._101 @cond_branch\n\
+ ldrh r1, [r5, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._101 @cond_branch\n\
+._99:\n\
+ mov r0, #0x9\n\
+ strb r0, [r2]\n\
+._101:\n\
+ ldrh r1, [r5, #0x2e]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._102 @cond_branch\n\
+ mov r0, #0x15\n\
+._96:\n\
+ strb r0, [r2]\n\
+._102:\n\
+ mov r0, #0x0\n\
+ pop {r4, r5}\n\
+ pop {r1}\n\
+ bx r1\n\
+._104:\n\
+ .align 2, 0\n\
+._103:\n\
+ .word +0x2000000\n\
+ .word gMain");
+}
+#else
static bool8 sub_8101E3C(struct Task *task)
{
s16 i;
@@ -581,6 +978,7 @@ static bool8 sub_8101E3C(struct Task *task)
}
return FALSE;
}
+#endif
static void sub_8101F2C(const u8 *str)
{
@@ -614,6 +1012,71 @@ static bool8 sub_8101F88(struct Task *task)
return FALSE;
}
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8101FA4(struct Task *task)
+{
+ asm("\
+ push {r4, lr}\n\
+ add r4, r0, #0\n\
+ bl sub_8102484\n\
+ bl sub_8104DA4\n\
+ mov r0, #0x0\n\
+ bl sub_8102DEC\n\
+ mov r0, #0x1\n\
+ bl sub_8102DEC\n\
+ mov r0, #0x2\n\
+ bl sub_8102DEC\n\
+ mov r0, #0x0\n\
+ strh r0, [r4, #0x8]\n\
+ ldr r4, ._115 @ \n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x20\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._113 @cond_branch\n\
+ bl sub_810430C\n\
+ mov r0, #0xa\n\
+ b ._114\n\
+._116:\n\
+ .align 2, 0\n\
+._115:\n\
+ .word +0x2000000\n\
+._113:\n\
+ mov r0, #0x1\n\
+ bl sub_8104CAC\n\
+ mov r0, #0xb\n\
+._114:\n\
+ strb r0, [r4]\n\
+ ldr r4, ._119 @ \n\
+ mov r0, #0x8\n\
+ strh r0, [r4, #0x1a]\n\
+ ldrb r0, [r4, #0xa]\n\
+ cmp r0, #0\n\
+ beq ._117 @cond_branch\n\
+ bl dp15_jump_random_unknown\n\
+ strh r0, [r4, #0x1a]\n\
+._117:\n\
+ ldr r0, ._119 + 4 @ \n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._118 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x68\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._118:\n\
+ mov r0, #0x0\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1\n\
+._120:\n\
+ .align 2, 0\n\
+._119:\n\
+ .word +0x2000000\n\
+ .word unk_debug_bss_1_1");
+}
+#else
static bool8 sub_8101FA4(struct Task *task)
{
sub_8102484();
@@ -639,6 +1102,7 @@ static bool8 sub_8101FA4(struct Task *task)
}
return FALSE;
}
+#endif
static bool8 sub_8102008(struct Task *task)
{
@@ -651,6 +1115,52 @@ static bool8 sub_8102008(struct Task *task)
return FALSE;
}
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8102034(struct Task *task)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldrh r1, [r0, #0x8]\n\
+ add r1, r1, #0x1\n\
+ strh r1, [r0, #0x8]\n\
+ lsl r1, r1, #0x10\n\
+ asr r1, r1, #0x10\n\
+ cmp r1, #0x1d\n\
+ ble ._124 @cond_branch\n\
+ ldr r0, ._127 @ unk_debug_bss_1_1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._126 @cond_branch\n\
+ ldr r0, ._127 + 4 @ unk_debug_bss_1_4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._126 @cond_branch\n\
+ ldr r4, ._127 + 8 @ unk_debug_bss_1_8\n\
+ bl Random\n\
+ mov r1, #0x1f\n\
+ and r1, r1, r0\n\
+ add r1, r1, #0x1\n\
+ str r1, [r4]\n\
+._126:\n\
+ bl sub_81024F0\n\
+ ldr r1, ._127 + 12 @ \n\
+ mov r0, #0xc\n\
+ strb r0, [r1]\n\
+._124:\n\
+ mov r0, #0x0\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1\n\
+._128:\n\
+ .align 2, 0\n\
+._127:\n\
+ .word unk_debug_bss_1_1\n\
+ .word unk_debug_bss_1_4\n\
+ .word unk_debug_bss_1_8\n\
+ .word +0x2000000");
+}
+#else
static bool8 sub_8102034(struct Task *task)
{
if (++task->data[0] >= 30)
@@ -660,7 +1170,77 @@ static bool8 sub_8102034(struct Task *task)
}
return FALSE;
}
+#endif
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8102058(struct Task *task)
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ ldr r0, ._133 @ unk_debug_bss_1_1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._130 @cond_branch\n\
+ ldr r0, ._133 + 4 @ unk_debug_bss_1_4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._130 @cond_branch\n\
+ ldr r5, ._133 + 8 @ unk_debug_bss_1_8\n\
+ ldr r0, [r5]\n\
+ sub r0, r0, #0x1\n\
+ str r0, [r5]\n\
+ cmp r0, #0\n\
+ bne ._135 @cond_branch\n\
+ mov r0, #0x18\n\
+ bl PlaySE\n\
+ ldr r4, ._133 + 12 @ \n\
+ ldrb r0, [r4, #0x18]\n\
+ bl sub_8102E1C\n\
+ ldrb r0, [r4, #0x18]\n\
+ bl sub_8103C14\n\
+ bl Random\n\
+ mov r1, #0x1f\n\
+ and r1, r1, r0\n\
+ add r1, r1, #0x1\n\
+ str r1, [r5]\n\
+ b ._132\n\
+._134:\n\
+ .align 2, 0\n\
+._133:\n\
+ .word unk_debug_bss_1_1\n\
+ .word unk_debug_bss_1_4\n\
+ .word unk_debug_bss_1_8\n\
+ .word +0x2000000\n\
+._130:\n\
+ ldr r0, ._136 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._135 @cond_branch\n\
+ mov r0, #0x18\n\
+ bl PlaySE\n\
+ ldr r4, ._136 + 4 @ \n\
+ ldrb r0, [r4, #0x18]\n\
+ bl sub_8102E1C\n\
+ ldrb r0, [r4, #0x18]\n\
+ bl sub_8103C14\n\
+._132:\n\
+ mov r0, #0xd\n\
+ strb r0, [r4]\n\
+._135:\n\
+ mov r0, #0x0\n\
+ pop {r4, r5}\n\
+ pop {r1}\n\
+ bx r1\n\
+._137:\n\
+ .align 2, 0\n\
+._136:\n\
+ .word gMain\n\
+ .word +0x2000000");
+}
+#else
static bool8 sub_8102058(struct Task *task)
{
if (gMain.newKeys & A_BUTTON)
@@ -672,7 +1252,121 @@ static bool8 sub_8102058(struct Task *task)
}
return FALSE;
}
+#endif
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8102090(struct Task *task)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r4, ._146 @ \n\
+ ldrb r0, [r4, #0x18]\n\
+ bl sub_8102E40\n\
+ lsl r0, r0, #0x18\n\
+ lsr r2, r0, #0x18\n\
+ cmp r2, #0\n\
+ bne ._138 @cond_branch\n\
+ ldrh r0, [r4, #0x18]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r4, #0x18]\n\
+ mov r1, #0xc\n\
+ strb r1, [r4]\n\
+ lsl r0, r0, #0x10\n\
+ asr r0, r0, #0x10\n\
+ cmp r0, #0x2\n\
+ ble ._161 @cond_branch\n\
+ mov r0, #0xe\n\
+ strb r0, [r4]\n\
+ ldr r0, ._146 + 4 @ \n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x8\n\
+ beq ._140 @cond_branch\n\
+ cmp r0, #0x8\n\
+ bgt ._141 @cond_branch\n\
+ cmp r0, #0x2\n\
+ beq ._142 @cond_branch\n\
+ cmp r0, #0x2\n\
+ bgt ._143 @cond_branch\n\
+ cmp r0, #0x1\n\
+ beq ._144 @cond_branch\n\
+ b ._161\n\
+._147:\n\
+ .align 2, 0\n\
+._146:\n\
+ .word +0x2000000\n\
+ .word unk_debug_bss_1_0\n\
+._143:\n\
+ cmp r0, #0x4\n\
+ beq ._148 @cond_branch\n\
+ b ._161\n\
+._141:\n\
+ cmp r0, #0x40\n\
+ beq ._150 @cond_branch\n\
+ cmp r0, #0x40\n\
+ bgt ._151 @cond_branch\n\
+ cmp r0, #0x10\n\
+ beq ._152 @cond_branch\n\
+ b ._161\n\
+._151:\n\
+ cmp r0, #0x80\n\
+ beq ._154 @cond_branch\n\
+ b ._161\n\
+._142:\n\
+ mov r0, #0x14\n\
+ strh r0, [r4, #0x28]\n\
+ strh r0, [r4, #0x2a]\n\
+ mov r0, #0x12\n\
+ b ._160\n\
+._144:\n\
+ mov r0, #0x14\n\
+ strh r0, [r4, #0x28]\n\
+ strh r0, [r4, #0x2a]\n\
+ mov r0, #0x12\n\
+ b ._160\n\
+._148:\n\
+ mov r0, #0x3\n\
+ strh r0, [r4, #0x28]\n\
+ mov r0, #0x1\n\
+ strh r0, [r4, #0x2a]\n\
+ mov r0, #0x2\n\
+ b ._160\n\
+._140:\n\
+ strh r2, [r4, #0x28]\n\
+ mov r0, #0x2\n\
+ strh r0, [r4, #0x2a]\n\
+ mov r0, #0x3\n\
+ b ._160\n\
+._152:\n\
+ mov r0, #0x2\n\
+ strh r0, [r4, #0x28]\n\
+ mov r0, #0x5\n\
+ strh r0, [r4, #0x2a]\n\
+ mov r0, #0x14\n\
+ b ._160\n\
+._150:\n\
+ mov r0, #0x13\n\
+ strh r0, [r4, #0x28]\n\
+ strh r0, [r4, #0x2a]\n\
+ strh r2, [r4, #0x2c]\n\
+ b ._161\n\
+._154:\n\
+ mov r0, #0x13\n\
+ strh r0, [r4, #0x28]\n\
+ strh r0, [r4, #0x2a]\n\
+._160:\n\
+ strh r0, [r4, #0x2c]\n\
+._161:\n\
+ mov r0, #0x1\n\
+ b ._162\n\
+._138:\n\
+ mov r0, #0x0\n\
+._162:\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1");
+}
+#else
static bool8 sub_8102090(struct Task *task)
{
if (!sub_8102E40(eSlotMachine->unk18))
@@ -687,8 +1381,169 @@ static bool8 sub_8102090(struct Task *task)
}
return FALSE;
}
+#endif
-static bool8 sub_81020C8(struct Task *task)
+#if DEBUG
+__attribute__((naked))
+bool8 sub_81020C8(struct Task *task)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r4, ._165 @ \n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0xc0\n\
+ and r0, r0, r1\n\
+ strb r0, [r4, #0x4]\n\
+ bl CheckMatch\n\
+ ldrb r0, [r4, #0xa]\n\
+ cmp r0, #0\n\
+ beq ._163 @cond_branch\n\
+ sub r0, r0, #0x1\n\
+ strb r0, [r4, #0xa]\n\
+ ldrb r0, [r4, #0xb]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r4, #0xb]\n\
+ b ._164\n\
+._166:\n\
+ .align 2, 0\n\
+._165:\n\
+ .word +0x2000000\n\
+._163:\n\
+ bl debug_sub_811B894\n\
+._164:\n\
+ ldr r4, ._171 @ \n\
+ ldrh r0, [r4, #0x8]\n\
+ cmp r0, #0\n\
+ beq ._167 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x6c\n\
+ mov r2, #0xe\n\
+ ldsh r1, [r4, r2]\n\
+ bl debug_sub_811B5B4\n\
+ mov r0, #0xf\n\
+ strb r0, [r4]\n\
+ bl sub_8102A24\n\
+ bl sub_8103F70\n\
+ ldrh r0, [r4, #0x10]\n\
+ ldrh r1, [r4, #0xe]\n\
+ sub r0, r0, r1\n\
+ strh r0, [r4, #0x10]\n\
+ lsl r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bge ._168 @cond_branch\n\
+ mov r0, #0x0\n\
+ strh r0, [r4, #0x10]\n\
+._168:\n\
+ ldrh r1, [r4, #0x8]\n\
+ mov r0, #0xc0\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._169 @cond_branch\n\
+ ldr r0, ._171 + 4 @ \n\
+ bl PlayFanfare\n\
+ mov r0, #0x6\n\
+ bl sub_8104CAC\n\
+ b ._174\n\
+._172:\n\
+ .align 2, 0\n\
+._171:\n\
+ .word +0x2000000\n\
+ .word 0x185\n\
+._169:\n\
+ mov r0, #0x40\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._173 @cond_branch\n\
+ ldr r0, ._175 @ 0x185\n\
+ bl PlayFanfare\n\
+ mov r0, #0x5\n\
+ bl sub_8104CAC\n\
+ b ._174\n\
+._176:\n\
+ .align 2, 0\n\
+._175:\n\
+ .word 0x185\n\
+._173:\n\
+ mov r0, #0xc3\n\
+ lsl r0, r0, #0x1\n\
+ bl PlayFanfare\n\
+ mov r0, #0x2\n\
+ bl sub_8104CAC\n\
+._174:\n\
+ ldr r1, ._183 @ \n\
+ ldrh r3, [r1, #0x8]\n\
+ mov r0, #0xe0\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r3\n\
+ add r2, r1, #0\n\
+ cmp r0, #0\n\
+ beq ._179 @cond_branch\n\
+ ldrb r1, [r2, #0x4]\n\
+ mov r0, #0x3f\n\
+ and r0, r0, r1\n\
+ mov r1, #0x0\n\
+ strb r0, [r2, #0x4]\n\
+ mov r0, #0xc0\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r3\n\
+ cmp r0, #0\n\
+ beq ._179 @cond_branch\n\
+ strb r1, [r2, #0xa]\n\
+ strb r1, [r2, #0xb]\n\
+ strb r1, [r2, #0x3]\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r3\n\
+ cmp r0, #0\n\
+ beq ._179 @cond_branch\n\
+ mov r0, #0x1\n\
+ strb r0, [r2, #0x3]\n\
+._179:\n\
+ ldrh r1, [r2, #0x8]\n\
+ mov r0, #0x20\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._185 @cond_branch\n\
+ ldrb r0, [r2, #0x2]\n\
+ cmp r0, #0xf\n\
+ bhi ._185 @cond_branch\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r2, #0x2]\n\
+ ldrb r0, [r2, #0x2]\n\
+ bl sub_8104064\n\
+ b ._185\n\
+._184:\n\
+ .align 2, 0\n\
+._183:\n\
+ .word +0x2000000\n\
+._167:\n\
+ mov r0, #0x3\n\
+ bl sub_8104CAC\n\
+ mov r0, #0x14\n\
+ strb r0, [r4]\n\
+ ldrh r0, [r4, #0x12]\n\
+ ldrh r1, [r4, #0x10]\n\
+ add r0, r0, r1\n\
+ strh r0, [r4, #0x10]\n\
+ lsl r0, r0, #0x10\n\
+ asr r0, r0, #0x10\n\
+ ldr r1, ._186 @ 0x270f\n\
+ cmp r0, r1\n\
+ ble ._185 @cond_branch\n\
+ strh r1, [r4, #0x10]\n\
+._185:\n\
+ mov r0, #0x0\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1\n\
+._187:\n\
+ .align 2, 0\n\
+._186:\n\
+ .word 0x270f");
+}
+#else
+bool8 sub_81020C8(struct Task *task)
{
eSlotMachine->unk04 &= 0xc0;
CheckMatch();
@@ -752,6 +1607,7 @@ static bool8 sub_81020C8(struct Task *task)
}
return FALSE;
}
+#endif
static bool8 sub_81021E0(struct Task *task)
{
@@ -902,6 +1758,48 @@ static bool8 sub_81023FC(struct Task *task)
return FALSE;
}
+#if DEBUG
+__attribute__((naked))
+static bool8 sub_8102424(struct Task *task)
+{
+ asm("\
+ push {lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ ldr r0, ._234 @ unk_debug_bss_1_1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._233 @cond_branch\n\
+ ldr r0, ._234 + 4 @ gSaveBlock1\n\
+ ldr r1, ._234 + 8 @ \n\
+ ldrh r1, [r1, #0xc]\n\
+ ldr r2, ._234 + 12 @ \n\
+ add r0, r0, r2\n\
+ strh r1, [r0]\n\
+._233:\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ mov r2, #0x0\n\
+ mov r3, #0x10\n\
+ bl BeginNormalPaletteFade\n\
+ ldr r1, ._234 + 8 @ \n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ mov r0, #0x0\n\
+ add sp, sp, #0x4\n\
+ pop {r1}\n\
+ bx r1\n\
+._235:\n\
+ .align 2, 0\n\
+._234:\n\
+ .word unk_debug_bss_1_1\n\
+ .word gSaveBlock1\n\
+ .word +0x2000000\n\
+ .word 0x494");
+}
+#else
static bool8 sub_8102424(struct Task *task)
{
gSaveBlock1.coins = eSlotMachine->coins;
@@ -909,6 +1807,7 @@ static bool8 sub_8102424(struct Task *task)
eSlotMachine->state++;
return FALSE;
}
+#endif
static bool8 sub_8102460(struct Task *task)
{
@@ -919,6 +1818,272 @@ static bool8 sub_8102460(struct Task *task)
return FALSE;
}
+#if DEBUG
+__attribute__((naked))
+static bool8 debug_sub_8116E74(struct Task *task)
+{
+ asm("\
+ push {lr}\n\
+ bl debug_sub_811B634\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._239 @cond_branch\n\
+ ldr r1, ._240 @ \n\
+ mov r0, #0x5\n\
+ strb r0, [r1]\n\
+._239:\n\
+ mov r0, #0x0\n\
+ pop {r1}\n\
+ bx r1\n\
+._241:\n\
+ .align 2, 0\n\
+._240:\n\
+ .word +0x2000000");
+}
+#endif
+
+#if DEBUG
+__attribute__((naked))
+static void sub_8102484(void)
+{
+ asm("\
+ push {r4, r5, r6, lr}\n\
+ ldr r0, ._256 @ \n\
+ ldrb r2, [r0, #0xa]\n\
+ add r4, r0, #0\n\
+ cmp r2, #0\n\
+ beq ._242 @cond_branch\n\
+ b ._270\n\
+._242:\n\
+ ldr r0, ._256 + 4 @ \n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._245 @cond_branch\n\
+ ldr r3, ._256 + 8 @ \n\
+ ldrb r0, [r3]\n\
+ cmp r0, #0\n\
+ beq ._245 @cond_branch\n\
+ ldr r0, ._256 + 12 @ \n\
+ ldrb r1, [r0]\n\
+ strb r1, [r4, #0x4]\n\
+ strb r2, [r3]\n\
+ strb r2, [r0]\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._246 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x88\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._246:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x40\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._247 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x84\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._247:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x20\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._248 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x8c\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._248:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x10\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._249 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x80\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._249:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x8\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._250 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x7c\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._250:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x4\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._251 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x78\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._251:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._252 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x74\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._252:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._253 @cond_branch\n\
+ b ._270\n\
+._253:\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x70\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+ b ._270\n\
+._257:\n\
+ .align 2, 0\n\
+._256:\n\
+ .word +0x2000000\n\
+ .word unk_debug_bss_1_1\n\
+ .word unk_debug_bss_1_2\n\
+ .word unk_debug_bss_1_3\n\
+._245:\n\
+ add r5, r4, #0\n\
+ ldrb r1, [r5, #0x4]\n\
+ mov r0, #0xc0\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._270 @cond_branch\n\
+ bl sub_8102540\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._260 @cond_branch\n\
+ bl sub_8102578\n\
+ lsl r0, r0, #0x18\n\
+ lsr r6, r0, #0x18\n\
+ cmp r6, #0x3\n\
+ beq ._260 @cond_branch\n\
+ ldr r1, ._271 @ gUnknown_083ECE42\n\
+ lsl r0, r6, #0x1\n\
+ add r0, r0, r1\n\
+ ldrb r1, [r0]\n\
+ ldrb r0, [r5, #0x4]\n\
+ orr r0, r0, r1\n\
+ strb r0, [r5, #0x4]\n\
+ mov r1, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._261 @cond_branch\n\
+ add r0, r5, #0\n\
+ add r0, r0, #0x88\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._261:\n\
+ ldrb r1, [r5, #0x4]\n\
+ mov r0, #0x40\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._262 @cond_branch\n\
+ add r0, r5, #0\n\
+ add r0, r0, #0x84\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._262:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x20\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._263 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x8c\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._263:\n\
+ cmp r6, #0x1\n\
+ bne ._270 @cond_branch\n\
+._260:\n\
+ bl sub_81025BC\n\
+ lsl r0, r0, #0x18\n\
+ lsr r6, r0, #0x18\n\
+ cmp r6, #0x5\n\
+ beq ._270 @cond_branch\n\
+ ldr r4, ._271 + 4 @ \n\
+ ldr r1, ._271 + 8 @ \n\
+ lsl r0, r6, #0x1\n\
+ add r0, r0, r1\n\
+ ldrb r1, [r0]\n\
+ ldrb r0, [r4, #0x4]\n\
+ orr r0, r0, r1\n\
+ strb r0, [r4, #0x4]\n\
+ mov r1, #0x10\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._266 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x80\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._266:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x8\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._267 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x7c\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._267:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x4\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._268 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x78\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._268:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._269 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x74\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._269:\n\
+ ldrb r1, [r4, #0x4]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._270 @cond_branch\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x70\n\
+ mov r1, #0x1\n\
+ bl debug_sub_811B5B4\n\
+._270:\n\
+ pop {r4, r5, r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+._272:\n\
+ .align 2, 0\n\
+._271:\n\
+ .word gUnknown_083ECE42\n\
+ .word +0x2000000\n\
+ .word gUnknown_083ECE48");
+}
+#else
static void sub_8102484(void)
{
u8 r3;
@@ -944,6 +2109,7 @@ static void sub_8102484(void)
}
}
}
+#endif
static void sub_81024F0(void)
{
@@ -2854,7 +4020,8 @@ static void sub_8104C5C(void)
static void LoadSlotMachineWheelOverlay(void);
-static void sub_8104CAC(u8 arg0) {
+static void sub_8104CAC(u8 arg0)
+{
u8 i;
struct Task *task;
@@ -2875,9 +4042,7 @@ static void sub_8104CAC(u8 arg0) {
#ifdef GERMAN
if (arg0 == 5 && i <= 2)
- {
gSprites[spriteId].invisible = TRUE;
- }
#endif
}
}
@@ -3949,7 +5114,8 @@ static void sub_81065A8(s16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4) {
vram[16 * 32 + 1 + arg0] = arg4;
}
-static void sub_81065DC(void) {
+static void sub_81065DC(void)
+{
s16 y, x;
u16 *screen;
@@ -3965,7 +5131,1226 @@ static void sub_81065DC(void) {
}
}
-static const u8 sReelSymbols[][21] = {
+#if DEBUG
+__attribute__((naked))
+void debug_sub_811B1C4()
+{
+ asm(
+ " ldr r1, .__1_\n"
+ " ldrb r0, [r1]\n"
+ " mov r3, #0x2\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " ldr r2, .__1_ + 4\n"
+ " ldrb r1, [r2]\n"
+ " mov r0, #0x2\n"
+ " eor r1, r1, r0\n"
+ " neg r0, r1\n"
+ " orr r0, r0, r1\n"
+ " asr r0, r0, #0x1f\n"
+ " and r0, r0, r3\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__2_:\n"
+ " .align 2, 0\n"
+ ".__1_:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B1EC()
+{
+ asm(
+ " ldr r2, .__3\n"
+ " ldrb r0, [r2]\n"
+ " mov r1, #0x1\n"
+ " orr r0, r0, r1\n"
+ " strb r0, [r2]\n"
+ " ldr r2, .__3 + 4\n"
+ " ldrb r0, [r2]\n"
+ " mov r1, #0x1\n"
+ " eor r0, r0, r1\n"
+ " neg r0, r0\n"
+ " lsr r0, r0, #0x1f\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__4:\n"
+ " .align 2, 0\n"
+ ".__3:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B210()
+{
+ asm(
+ " ldr r1, .__5\n"
+ " ldrb r0, [r1]\n"
+ " mov r3, #0x4\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " ldr r2, .__5 + 4\n"
+ " ldrb r1, [r2]\n"
+ " mov r0, #0x4\n"
+ " eor r1, r1, r0\n"
+ " neg r0, r1\n"
+ " orr r0, r0, r1\n"
+ " asr r0, r0, #0x1f\n"
+ " and r0, r0, r3\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__6:\n"
+ " .align 2, 0\n"
+ ".__5:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B238()
+{
+ asm(
+ " ldr r1, .__7\n"
+ " ldrb r0, [r1]\n"
+ " mov r3, #0x8\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " ldr r2, .__7 + 4\n"
+ " ldrb r1, [r2]\n"
+ " mov r0, #0x8\n"
+ " eor r1, r1, r0\n"
+ " neg r0, r1\n"
+ " orr r0, r0, r1\n"
+ " asr r0, r0, #0x1f\n"
+ " and r0, r0, r3\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__8:\n"
+ " .align 2, 0\n"
+ ".__7:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B260()
+{
+ asm(
+ " ldr r1, .__9\n"
+ " ldrb r0, [r1]\n"
+ " mov r3, #0x10\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " ldr r2, .__9 + 4\n"
+ " ldrb r1, [r2]\n"
+ " mov r0, #0x10\n"
+ " eor r1, r1, r0\n"
+ " neg r0, r1\n"
+ " orr r0, r0, r1\n"
+ " asr r0, r0, #0x1f\n"
+ " and r0, r0, r3\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__10:\n"
+ " .align 2, 0\n"
+ ".__9:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B288()
+{
+ asm(
+ " ldr r1, .__11\n"
+ " ldrb r0, [r1]\n"
+ " mov r3, #0x40\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " ldr r2, .__11 + 4\n"
+ " ldrb r1, [r2]\n"
+ " mov r0, #0x40\n"
+ " eor r1, r1, r0\n"
+ " neg r0, r1\n"
+ " orr r0, r0, r1\n"
+ " asr r0, r0, #0x1f\n"
+ " and r0, r0, r3\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__12:\n"
+ " .align 2, 0\n"
+ ".__11:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B2B0()
+{
+ asm(
+ " ldr r1, .__13\n"
+ " ldrb r0, [r1]\n"
+ " mov r3, #0x80\n"
+ " orr r0, r0, r3\n"
+ " strb r0, [r1]\n"
+ " ldr r2, .__13 + 4\n"
+ " ldrb r1, [r2]\n"
+ " mov r0, #0x80\n"
+ " eor r1, r1, r0\n"
+ " neg r0, r1\n"
+ " orr r0, r0, r1\n"
+ " asr r0, r0, #0x1f\n"
+ " and r0, r0, r3\n"
+ " strb r0, [r2]\n"
+ " bx lr\n"
+ ".__14:\n"
+ " .align 2, 0\n"
+ ".__13:\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B2D8()
+{
+ asm(
+ " ldr r0, .__15\n"
+ " ldrb r1, [r0]\n"
+ " mov r2, #0x20\n"
+ " orr r1, r1, r2\n"
+ " strb r1, [r0]\n"
+ " bx lr\n"
+ ".__16:\n"
+ " .align 2, 0\n"
+ ".__15:\n"
+ " .word unk_debug_bss_1_3\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B2E8()
+{
+ asm(
+ " push {lr}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " ldr r0, .__17\n"
+ " ldrb r1, [r0, #0x1]\n"
+ " add r1, r1, #0x1\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x1\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x6\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " add sp, sp, #0x4\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ ".__18:\n"
+ " .align 2, 0\n"
+ ".__17:\n"
+ " .word +0x2000000\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B310()
+{
+ asm(
+ " push {r4, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " ldr r0, .__21\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 4\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x3\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 8\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x5\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 12\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x7\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 16\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x9\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 20\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 24\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0xd\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 28\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 32\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 36\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 40\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x3\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 44\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x5\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 48\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x7\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 52\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x9\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 56\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 60\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0xd\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 64\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 68\n"
+ " mov r1, #0xf\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__21 + 72\n"
+ " ldrb r0, [r0, #0x3]\n"
+ " cmp r0, #0\n"
+ " bne .__19 @cond_branch\n"
+ " ldr r0, .__21 + 76\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x9\n"
+ " bl Menu_PrintText\n"
+ " b .__20\n"
+ ".__22:\n"
+ " .align 2, 0\n"
+ ".__21:\n"
+ " .word Str_841B1C4\n"
+ " .word Str_841B1CB\n"
+ " .word Str_841B1D4\n"
+ " .word Str_841B1DB\n"
+ " .word Str_841B1E2\n"
+ " .word Str_841B1E8\n"
+ " .word Str_841B1F3\n"
+ " .word Str_841B202\n"
+ " .word Str_841B24C\n"
+ " .word Str_841B211\n"
+ " .word Str_841B219\n"
+ " .word Str_841B220\n"
+ " .word Str_841B227\n"
+ " .word Str_841B22E\n"
+ " .word Str_841B235\n"
+ " .word Str_841B23B\n"
+ " .word Str_841B23F\n"
+ " .word Str_841B243\n"
+ " .word +0x2000000\n"
+ " .word Str_841B246\n"
+ ".__19:\n"
+ " ldr r0, .__30\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x9\n"
+ " bl Menu_PrintText\n"
+ ".__20:\n"
+ " ldr r4, .__30 + 4\n"
+ " ldr r1, [r4, #0x68]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x3\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, [r4, #0x6c]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x5\n"
+ " bl Menu_PrintText\n"
+ " mov r0, #0x10\n"
+ " ldsh r1, [r4, r0]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0xa\n"
+ " mov r2, #0x7\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, [r4, #0x70]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0x3\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, [r4, #0x74]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0x5\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, [r4, #0x78]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0x7\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, [r4, #0x7c]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0x9\n"
+ " bl Menu_PrintText\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0x80\n"
+ " ldr r1, [r0]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0xb\n"
+ " bl Menu_PrintText\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0x84\n"
+ " ldr r1, [r0]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0xd\n"
+ " bl Menu_PrintText\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0x88\n"
+ " ldr r1, [r0]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0x8c\n"
+ " ldr r1, [r0]\n"
+ " mov r0, sp\n"
+ " mov r2, #0x2\n"
+ " mov r3, #0x4\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " mov r0, sp\n"
+ " mov r1, #0x14\n"
+ " mov r2, #0x11\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, .__30 + 8\n"
+ " ldrb r0, [r1]\n"
+ " cmp r0, #0\n"
+ " beq .__23 @cond_branch\n"
+ " mov r2, #0x0\n"
+ " cmp r0, #0x8\n"
+ " beq .__24 @cond_branch\n"
+ " cmp r0, #0x8\n"
+ " bgt .__25 @cond_branch\n"
+ " cmp r0, #0x2\n"
+ " beq .__26 @cond_branch\n"
+ " cmp r0, #0x2\n"
+ " bgt .__27 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " beq .__28 @cond_branch\n"
+ " b .__45\n"
+ ".__31:\n"
+ " .align 2, 0\n"
+ ".__30:\n"
+ " .word Str_841B249\n"
+ " .word +0x2000000\n"
+ " .word unk_debug_bss_1_0\n"
+ ".__27:\n"
+ " cmp r0, #0x4\n"
+ " beq .__32 @cond_branch\n"
+ " b .__45\n"
+ ".__25:\n"
+ " cmp r0, #0x40\n"
+ " beq .__34 @cond_branch\n"
+ " cmp r0, #0x40\n"
+ " bgt .__35 @cond_branch\n"
+ " cmp r0, #0x10\n"
+ " beq .__36 @cond_branch\n"
+ " b .__45\n"
+ ".__35:\n"
+ " cmp r0, #0x80\n"
+ " beq .__38 @cond_branch\n"
+ " b .__45\n"
+ ".__26:\n"
+ " mov r2, #0x3\n"
+ " b .__45\n"
+ ".__28:\n"
+ " mov r2, #0x5\n"
+ " b .__45\n"
+ ".__32:\n"
+ " mov r2, #0x7\n"
+ " b .__45\n"
+ ".__24:\n"
+ " mov r2, #0x9\n"
+ " b .__45\n"
+ ".__36:\n"
+ " mov r2, #0xb\n"
+ " b .__45\n"
+ ".__34:\n"
+ " mov r2, #0xd\n"
+ " b .__45\n"
+ ".__38:\n"
+ " mov r2, #0xf\n"
+ ".__45:\n"
+ " ldr r0, .__46\n"
+ " mov r1, #0x17\n"
+ " bl Menu_PrintText\n"
+ ".__23:\n"
+ " bl debug_sub_811B2E8\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ ".__47:\n"
+ " .align 2, 0\n"
+ ".__46:\n"
+ " .word Str_841B26D\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B5B4()
+{
+ asm(
+ " push {lr}\n"
+ " add r2, r0, #0\n"
+ " ldr r0, [r2]\n"
+ " add r0, r0, r1\n"
+ " str r0, [r2]\n"
+ " ldr r1, .__49\n"
+ " cmp r0, r1\n"
+ " ble .__48 @cond_branch\n"
+ " str r1, [r2]\n"
+ ".__48:\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ ".__50:\n"
+ " .align 2, 0\n"
+ ".__49:\n"
+ " .word 0x270f\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B5D0()
+{
+ asm(
+ " ldr r0, .__51\n"
+ " mov r1, #0x0\n"
+ " strb r1, [r0]\n"
+ " ldr r0, .__51 + 4\n"
+ " strb r1, [r0]\n"
+ " ldr r0, .__51 + 8\n"
+ " strb r1, [r0]\n"
+ " ldr r0, .__51 + 12\n"
+ " strb r1, [r0]\n"
+ " ldr r2, .__51 + 16\n"
+ " mov r0, #0x0\n"
+ " str r0, [r2, #0x68]\n"
+ " str r0, [r2, #0x6c]\n"
+ " str r0, [r2, #0x70]\n"
+ " str r0, [r2, #0x74]\n"
+ " str r0, [r2, #0x78]\n"
+ " str r0, [r2, #0x7c]\n"
+ " add r1, r2, #0\n"
+ " add r1, r1, #0x80\n"
+ " str r0, [r1]\n"
+ " add r1, r1, #0x4\n"
+ " str r0, [r1]\n"
+ " add r1, r1, #0x4\n"
+ " str r0, [r1]\n"
+ " add r1, r1, #0x4\n"
+ " str r0, [r1]\n"
+ " add r1, r1, #0x4\n"
+ " str r0, [r1]\n"
+ " bx lr\n"
+ ".__52:\n"
+ " .align 2, 0\n"
+ ".__51:\n"
+ " .word unk_debug_bss_1_0\n"
+ " .word unk_debug_bss_1_2\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word unk_debug_bss_1_4\n"
+ " .word +0x2000000\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B620()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, .__53\n"
+ " mov r1, #0x0\n"
+ " bl CreateTask\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ ".__54:\n"
+ " .align 2, 0\n"
+ ".__53:\n"
+ " .word debug_sub_811B654+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B634()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, .__57\n"
+ " bl FindTaskIdByFunc\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0xff\n"
+ " beq .__55 @cond_branch\n"
+ " mov r0, #0x0\n"
+ " b .__56\n"
+ ".__58:\n"
+ " .align 2, 0\n"
+ ".__57:\n"
+ " .word debug_sub_811B654+1\n"
+ ".__55:\n"
+ " mov r0, #0x1\n"
+ ".__56:\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B654()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " add sp, sp, #0xfffffff8\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r6, r0, #0x18\n"
+ " lsl r0, r6, #0x2\n"
+ " add r0, r0, r6\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, .__63\n"
+ " add r5, r0, r1\n"
+ " mov r0, #0x8\n"
+ " ldsh r1, [r5, r0]\n"
+ " cmp r1, #0x1\n"
+ " beq .__59 @cond_branch\n"
+ " cmp r1, #0x1\n"
+ " bgt .__60 @cond_branch\n"
+ " cmp r1, #0\n"
+ " beq .__61 @cond_branch\n"
+ " b .__116\n"
+ ".__64:\n"
+ " .align 2, 0\n"
+ ".__63:\n"
+ " .word gTasks\n"
+ ".__60:\n"
+ " cmp r1, #0x2\n"
+ " bne .__65 @cond_branch\n"
+ " b .__66\n"
+ ".__65:\n"
+ " cmp r1, #0x3\n"
+ " bne .__67 @cond_branch\n"
+ " b .__68\n"
+ ".__67:\n"
+ " b .__116\n"
+ ".__61:\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x18\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " bl debug_sub_811B310\n"
+ " ldrh r0, [r5, #0x8]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r5, #0x8]\n"
+ " b .__116\n"
+ ".__59:\n"
+ " ldr r7, .__76\n"
+ " ldrh r2, [r7, #0x2e]\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " beq .__71 @cond_branch\n"
+ " b .__94\n"
+ ".__71:\n"
+ " mov r0, #0x20\n"
+ " and r0, r0, r2\n"
+ " lsl r0, r0, #0x10\n"
+ " lsr r3, r0, #0x10\n"
+ " cmp r3, #0\n"
+ " beq .__73 @cond_branch\n"
+ " ldr r1, .__76 + 4\n"
+ " ldrb r0, [r1, #0x1]\n"
+ " sub r0, r0, #0x1\n"
+ " strb r0, [r1, #0x1]\n"
+ " lsl r0, r0, #0x18\n"
+ " cmp r0, #0\n"
+ " bge .__79 @cond_branch\n"
+ " mov r0, #0x5\n"
+ " strb r0, [r1, #0x1]\n"
+ " b .__79\n"
+ ".__77:\n"
+ " .align 2, 0\n"
+ ".__76:\n"
+ " .word gMain\n"
+ " .word +0x2000000\n"
+ ".__73:\n"
+ " mov r0, #0x10\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " beq .__78 @cond_branch\n"
+ " ldr r1, .__81\n"
+ " ldrb r0, [r1, #0x1]\n"
+ " add r0, r0, #0x1\n"
+ " strb r0, [r1, #0x1]\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r0, #0x5\n"
+ " bls .__79 @cond_branch\n"
+ " strb r3, [r1, #0x1]\n"
+ ".__79:\n"
+ " bl debug_sub_811B2E8\n"
+ " b .__116\n"
+ ".__82:\n"
+ " .align 2, 0\n"
+ ".__81:\n"
+ " .word +0x2000000\n"
+ ".__78:\n"
+ " and r1, r1, r2\n"
+ " lsl r0, r1, #0x10\n"
+ " lsr r4, r0, #0x10\n"
+ " cmp r4, #0\n"
+ " beq .__83 @cond_branch\n"
+ " mov r0, #0x3\n"
+ " strh r0, [r5, #0x8]\n"
+ " bl Menu_EraseScreen\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0x9\n"
+ " mov r3, #0x5\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, .__85\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__85 + 4\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x3\n"
+ " bl Menu_PrintText\n"
+ " b .__116\n"
+ ".__86:\n"
+ " .align 2, 0\n"
+ ".__85:\n"
+ " .word Str_841B25C\n"
+ " .word Str_841B264\n"
+ ".__83:\n"
+ " mov r0, #0x4\n"
+ " and r0, r0, r2\n"
+ " cmp r0, #0\n"
+ " beq .__87 @cond_branch\n"
+ " ldr r0, .__91\n"
+ " strb r4, [r0]\n"
+ " ldr r0, .__91 + 4\n"
+ " strb r4, [r0]\n"
+ " bl Menu_EraseScreen\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x0\n"
+ " mov r2, #0xa\n"
+ " mov r3, #0x13\n"
+ " bl Menu_DrawStdWindowFrame\n"
+ " ldr r0, .__91 + 8\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x1\n"
+ " bl Menu_PrintText\n"
+ " ldr r3, .__91 + 12\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0x3\n"
+ " mov r2, #0x8\n"
+ " bl Menu_PrintItems\n"
+ " str r4, [sp]\n"
+ " mov r0, #0x9\n"
+ " str r0, [sp, #0x4]\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x1\n"
+ " mov r2, #0x3\n"
+ " mov r3, #0x8\n"
+ " bl InitMenu\n"
+ " ldrh r0, [r5, #0x8]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r5, #0x8]\n"
+ ".__87:\n"
+ " ldrh r1, [r7, #0x2e]\n"
+ " mov r0, #0x8\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " bne .__88 @cond_branch\n"
+ " b .__116\n"
+ ".__88:\n"
+ " ldr r1, .__91 + 16\n"
+ " mov r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " b .__94\n"
+ ".__92:\n"
+ " .align 2, 0\n"
+ ".__91:\n"
+ " .word unk_debug_bss_1_2\n"
+ " .word unk_debug_bss_1_3\n"
+ " .word Str_841B254\n"
+ " .word _841B270\n"
+ " .word unk_debug_bss_1_4\n"
+ ".__66:\n"
+ " bl Menu_ProcessInput\n"
+ " lsl r0, r0, #0x18\n"
+ " asr r2, r0, #0x18\n"
+ " mov r0, #0x2\n"
+ " neg r0, r0\n"
+ " cmp r2, r0\n"
+ " beq .__116 @cond_branch\n"
+ " add r0, r0, #0x1\n"
+ " cmp r2, r0\n"
+ " beq .__94 @cond_branch\n"
+ " ldr r1, .__96\n"
+ " mov r0, #0x1\n"
+ " strb r0, [r1]\n"
+ " ldr r0, .__96 + 4\n"
+ " lsl r1, r2, #0x3\n"
+ " add r0, r0, #0x4\n"
+ " add r1, r1, r0\n"
+ " ldr r0, [r1]\n"
+ " bl _call_via_r0\n"
+ ".__94:\n"
+ " bl Menu_EraseScreen\n"
+ " add r0, r6, #0\n"
+ " bl DestroyTask\n"
+ " b .__116\n"
+ ".__97:\n"
+ " .align 2, 0\n"
+ ".__96:\n"
+ " .word unk_debug_bss_1_2\n"
+ " .word _841B270\n"
+ ".__68:\n"
+ " ldr r2, .__100\n"
+ " ldrh r1, [r2, #0x30]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__98 @cond_branch\n"
+ " ldr r2, .__100 + 4\n"
+ " ldrh r0, [r2, #0xc]\n"
+ " add r0, r0, #0x64\n"
+ " b .__99\n"
+ ".__101:\n"
+ " .align 2, 0\n"
+ ".__100:\n"
+ " .word gMain\n"
+ " .word +0x2000000\n"
+ ".__98:\n"
+ " mov r0, #0x40\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__102 @cond_branch\n"
+ " ldr r1, .__104\n"
+ " ldrh r0, [r1, #0xc]\n"
+ " sub r0, r0, #0x64\n"
+ " b .__103\n"
+ ".__105:\n"
+ " .align 2, 0\n"
+ ".__104:\n"
+ " .word +0x2000000\n"
+ ".__102:\n"
+ " mov r0, #0x20\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__106 @cond_branch\n"
+ " ldr r1, .__109\n"
+ " ldr r2, .__109 + 4\n"
+ " add r0, r2, #0\n"
+ " ldrh r2, [r1, #0xc]\n"
+ " add r0, r0, r2\n"
+ ".__103:\n"
+ " strh r0, [r1, #0xc]\n"
+ " lsl r0, r0, #0x10\n"
+ " cmp r0, #0\n"
+ " bgt .__116 @cond_branch\n"
+ " ldr r0, .__109 + 8\n"
+ " strh r0, [r1, #0xc]\n"
+ " b .__116\n"
+ ".__110:\n"
+ " .align 2, 0\n"
+ ".__109:\n"
+ " .word +0x2000000\n"
+ " .word 0xfffffc18\n"
+ " .word 0x270f\n"
+ ".__106:\n"
+ " mov r0, #0x10\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__111 @cond_branch\n"
+ " ldr r2, .__114\n"
+ " mov r1, #0xfa\n"
+ " lsl r1, r1, #0x2\n"
+ " add r0, r1, #0\n"
+ " ldrh r1, [r2, #0xc]\n"
+ " add r0, r0, r1\n"
+ ".__99:\n"
+ " strh r0, [r2, #0xc]\n"
+ " lsl r0, r0, #0x10\n"
+ " asr r0, r0, #0x10\n"
+ " ldr r1, .__114 + 4\n"
+ " cmp r0, r1\n"
+ " ble .__116 @cond_branch\n"
+ " strh r1, [r2, #0xc]\n"
+ " b .__116\n"
+ ".__115:\n"
+ " .align 2, 0\n"
+ ".__114:\n"
+ " .word +0x2000000\n"
+ " .word 0x270f\n"
+ ".__111:\n"
+ " ldrh r1, [r2, #0x2e]\n"
+ " mov r0, #0x2\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__116 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " add r0, r6, #0\n"
+ " bl DestroyTask\n"
+ ".__116:\n"
+ " add sp, sp, #0x8\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_811B894()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " add sp, sp, #0xfffffffc\n"
+ " ldr r1, .__122\n"
+ " ldrh r2, [r1, #0x8]\n"
+ " mov r0, #0xc0\n"
+ " lsl r0, r0, #0x1\n"
+ " and r0, r0, r2\n"
+ " add r4, r1, #0\n"
+ " cmp r0, #0\n"
+ " beq .__117 @cond_branch\n"
+ " add r1, r1, #0x90\n"
+ " ldr r0, [r1]\n"
+ " add r0, r0, #0x1\n"
+ " str r0, [r1]\n"
+ " ldr r2, .__122 + 4\n"
+ " cmp r0, r2\n"
+ " ble .__118 @cond_branch\n"
+ " str r2, [r1]\n"
+ ".__118:\n"
+ " add r0, r4, #0\n"
+ " add r0, r0, #0x88\n"
+ " ldr r1, [r1]\n"
+ " ldr r0, [r0]\n"
+ " cmp r1, r0\n"
+ " beq .__119 @cond_branch\n"
+ " ldr r0, .__122 + 8\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, .__122 + 12\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r1]\n"
+ ".__119:\n"
+ " ldrb r1, [r4, #0x4]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " cmp r4, #0\n"
+ " bne .__126 @cond_branch\n"
+ " ldr r0, .__122 + 16\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x11\n"
+ " b .__121\n"
+ ".__123:\n"
+ " .align 2, 0\n"
+ ".__122:\n"
+ " .word +0x2000000\n"
+ " .word 0x270f\n"
+ " .word Str_841B2B0\n"
+ " .word unk_debug_bss_1_4\n"
+ " .word Str_841B2D3\n"
+ ".__117:\n"
+ " lsl r0, r2, #0x10\n"
+ " cmp r0, #0\n"
+ " beq .__127 @cond_branch\n"
+ " ldrb r1, [r4, #0x4]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__126 @cond_branch\n"
+ " mov r4, #0x3\n"
+ " and r4, r4, r2\n"
+ " cmp r4, #0\n"
+ " bne .__126 @cond_branch\n"
+ " ldr r0, .__163\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x2\n"
+ ".__121:\n"
+ " bl Menu_PrintText\n"
+ " ldr r0, .__163 + 4\n"
+ " strb r4, [r0]\n"
+ ".__126:\n"
+ " ldr r0, .__163 + 8\n"
+ " ldrh r1, [r0, #0x8]\n"
+ " add r4, r0, #0\n"
+ " cmp r1, #0\n"
+ " beq .__127 @cond_branch\n"
+ " b .__162\n"
+ ".__127:\n"
+ " mov r1, #0x12\n"
+ " ldsh r0, [r4, r1]\n"
+ " cmp r0, #0x3\n"
+ " beq .__129 @cond_branch\n"
+ " b .__162\n"
+ ".__129:\n"
+ " ldrb r1, [r4, #0x4]\n"
+ " mov r0, #0x80\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq .__131 @cond_branch\n"
+ " b .__162\n"
+ ".__131:\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x1\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r7, r0, #0x18\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x2\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " str r0, [sp]\n"
+ " mov r0, #0x0\n"
+ " mov r1, #0x3\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r6, r0, #0x18\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0x1\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r9, r0\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0x2\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " mov r0, #0x1\n"
+ " mov r1, #0x3\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov sl, r0\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0x1\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r5, r0, #0x18\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0x2\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " mov r8, r0\n"
+ " mov r0, #0x2\n"
+ " mov r1, #0x3\n"
+ " bl GetTagOfReelSymbolOnScreenAtPos\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r0, r0, #0x18\n"
+ " cmp r7, #0\n"
+ " bne .__134 @cond_branch\n"
+ " mov r1, r9\n"
+ " cmp r1, #0x1\n"
+ " bne .__134 @cond_branch\n"
+ " cmp r5, #0\n"
+ " beq .__159 @cond_branch\n"
+ ".__134:\n"
+ " ldr r1, [sp]\n"
+ " cmp r1, #0\n"
+ " bne .__137 @cond_branch\n"
+ " cmp r4, #0x1\n"
+ " bne .__137 @cond_branch\n"
+ " mov r1, r8\n"
+ " cmp r1, #0\n"
+ " beq .__159 @cond_branch\n"
+ ".__137:\n"
+ " cmp r6, #0\n"
+ " bne .__140 @cond_branch\n"
+ " mov r1, sl\n"
+ " cmp r1, #0x1\n"
+ " bne .__140 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq .__159 @cond_branch\n"
+ ".__140:\n"
+ " cmp r7, #0\n"
+ " bne .__143 @cond_branch\n"
+ " cmp r4, #0x1\n"
+ " bne .__143 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq .__159 @cond_branch\n"
+ ".__143:\n"
+ " cmp r6, #0\n"
+ " bne .__146 @cond_branch\n"
+ " cmp r4, #0x1\n"
+ " bne .__146 @cond_branch\n"
+ " cmp r5, #0\n"
+ " beq .__159 @cond_branch\n"
+ ".__146:\n"
+ " cmp r7, #0x1\n"
+ " bne .__149 @cond_branch\n"
+ " mov r1, r9\n"
+ " cmp r1, #0\n"
+ " bne .__149 @cond_branch\n"
+ " cmp r5, #0x1\n"
+ " beq .__159 @cond_branch\n"
+ ".__149:\n"
+ " ldr r1, [sp]\n"
+ " cmp r1, #0x1\n"
+ " bne .__152 @cond_branch\n"
+ " cmp r4, #0\n"
+ " bne .__152 @cond_branch\n"
+ " mov r1, r8\n"
+ " cmp r1, #0x1\n"
+ " beq .__159 @cond_branch\n"
+ ".__152:\n"
+ " cmp r6, #0x1\n"
+ " bne .__155 @cond_branch\n"
+ " mov r1, sl\n"
+ " cmp r1, #0\n"
+ " bne .__155 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " beq .__159 @cond_branch\n"
+ ".__155:\n"
+ " cmp r7, #0x1\n"
+ " bne .__158 @cond_branch\n"
+ " cmp r4, #0\n"
+ " bne .__158 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " beq .__159 @cond_branch\n"
+ ".__158:\n"
+ " cmp r6, #0x1\n"
+ " bne .__162 @cond_branch\n"
+ " cmp r4, #0\n"
+ " bne .__162 @cond_branch\n"
+ " cmp r5, #0x1\n"
+ " bne .__162 @cond_branch\n"
+ ".__159:\n"
+ " ldr r0, .__163 + 12\n"
+ " mov r1, #0x4\n"
+ " mov r2, #0x0\n"
+ " bl Menu_PrintText\n"
+ " ldr r1, .__163 + 4\n"
+ " mov r0, #0x0\n"
+ " strb r0, [r1]\n"
+ ".__162:\n"
+ " add sp, sp, #0x4\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ ".__164:\n"
+ " .align 2, 0\n"
+ ".__163:\n"
+ " .word Str_841B2E4\n"
+ " .word unk_debug_bss_1_4\n"
+ " .word +0x2000000\n"
+ " .word Str_841B2BF\n"
+ "\n"
+ );
+}
+#endif
+
+static const u8 sReelSymbols[][21] =
+{
{
SLOT_MACHINE_TAG_7_RED,
SLOT_MACHINE_TAG_CHERRY,
@@ -5394,3 +7779,50 @@ static const struct SpritePalette gSlotMachineSpritePalettes[] = {
static const u8 sReelTimeGfx[] = INCBIN_U8("graphics/slot_machine/reel_time.4bpp.lz");
static const u16 sReelTimeWindowTilemap[] = INCBIN_U16("graphics/slot_machine/reel_time_window_map.bin");
+
+#if DEBUG
+
+const u8 Str_841B1C4[] = _("SETTEI");
+const u8 Str_841B1CB[] = _("MAWASITA");
+const u8 Str_841B1D4[] = _("MODOSI");
+const u8 Str_841B1DB[] = _("NOMARE");
+const u8 Str_841B1E2[] = _("MAE 7");
+const u8 Str_841B1E8[] = _("LR  HENKOU");
+const u8 Str_841B1F3[] = _("START  JIDOUSU");
+const u8 Str_841B202[] = _("SELECT  SETTEI");
+const u8 Str_841B211[] = _("TYUHSEN");
+const u8 Str_841B219[] = _("CHERRY");
+const u8 Str_841B220[] = _("REPLAY");
+const u8 Str_841B227[] = _("HASUBO");
+const u8 Str_841B22E[] = _("RURIRI");
+const u8 Str_841B235[] = _("INAZU");
+const u8 Str_841B23B[] = _("REG");
+const u8 Str_841B23F[] = _("BIG");
+const u8 Str_841B243[] = _("BD");
+const u8 Str_841B246[] = _("R7");
+const u8 Str_841B249[] = _("B7");
+const u8 Str_841B24C[] = _("A  COIN");
+const u8 Str_841B254[] = _("TYUHSEN");
+const u8 Str_841B25C[] = _("UD  100");
+const u8 Str_841B264[] = _("LR  1000");
+const u8 Str_841B26D[] = _("×");
+
+// Is this MenuAction2? I'm not sure.
+const struct {const u8 *text; void (*func)();} _841B270[] =
+{
+ {Str_841B219, debug_sub_811B1C4},
+ {Str_841B220, debug_sub_811B1EC},
+ {Str_841B227, debug_sub_811B210},
+ {Str_841B22E, debug_sub_811B238},
+ {Str_841B235, debug_sub_811B260},
+ {Str_841B23B, debug_sub_811B288},
+ {Str_841B23F, debug_sub_811B2B0},
+ {Str_841B243, debug_sub_811B2D8},
+};
+
+const u8 Str_841B2B0[] = _("·カウントエラーがおきました");
+const u8 Str_841B2BF[] = _("·リールそうさで エラーが おきました");
+const u8 Str_841B2D3[] = _("·フラグオフエラーが おきました");
+const u8 Str_841B2E4[] = _("·ボーナスこやくの エラーが おきました");
+
+#endif
diff --git a/src/field/start_menu.c b/src/field/start_menu.c
index 381c19bb7..4904f4a80 100644
--- a/src/field/start_menu.c
+++ b/src/field/start_menu.c
@@ -44,6 +44,11 @@ enum {
MENU_ACTION_PLAYER_LINK
};
+#if DEBUG
+static u32 _debugStartMenu_0 __attribute__((unused));
+static u32 _debugStartMenu_1 __attribute__((unused));
+#endif
+
static u8 (*saveDialogCallback)(void);
static u8 saveDialogTimer; //Number of frames to keep the window on screen after save was completed
static bool8 savingComplete;
@@ -132,6 +137,304 @@ static bool32 sub_80719FC(u8 *ptr);
static void sub_8071B54(void);
static void Task_8071B64(u8 taskId);
+#if DEBUG
+__attribute__((naked))
+void debug_sub_8075C30()
+{
+ asm(
+ " push {lr}\n"
+ " bl CloseMenu\n"
+ " bl debug_sub_8075D9C\n"
+ " mov r0, #0x1\n"
+ " pop {r1}\n"
+ " bx r1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_8075C40()
+{
+ asm(
+ " push {r4, r5, r6, r7, lr}\n"
+ " mov r7, sl\n"
+ " mov r6, r9\n"
+ " mov r5, r8\n"
+ " push {r5, r6, r7}\n"
+ " lsl r0, r0, #0x18\n"
+ " lsr r4, r0, #0x18\n"
+ " lsl r0, r4, #0x2\n"
+ " add r0, r0, r4\n"
+ " lsl r0, r0, #0x3\n"
+ " ldr r1, ._5 @ gTasks\n"
+ " add r5, r0, r1\n"
+ " mov r1, #0x0\n"
+ " ldsh r0, [r5, r1]\n"
+ " cmp r0, #0x1\n"
+ " beq ._1 @cond_branch\n"
+ " cmp r0, #0x1\n"
+ " bgt ._2 @cond_branch\n"
+ " cmp r0, #0\n"
+ " beq ._3 @cond_branch\n"
+ " b ._18\n"
+ "._6:\n"
+ " .align 2, 0\n"
+ "._5:\n"
+ " .word gTasks+0x8\n"
+ "._2:\n"
+ " cmp r0, #0x2\n"
+ " beq ._7 @cond_branch\n"
+ " cmp r0, #0x3\n"
+ " beq ._8 @cond_branch\n"
+ " b ._18\n"
+ "._3:\n"
+ " bl m4aSoundVSyncOff\n"
+ " b ._12\n"
+ "._1:\n"
+ " ldr r1, ._13 @ 0x4000208\n"
+ " ldrh r0, [r1]\n"
+ " mov sl, r0\n"
+ " mov r0, #0x0\n"
+ " strh r0, [r1]\n"
+ " ldr r1, ._13 + 4 @ 0x4000108\n"
+ " strh r0, [r1]\n"
+ " mov r0, #0x83\n"
+ " lsl r0, r0, #0x10\n"
+ " str r0, [r1]\n"
+ " ldr r4, ._13 + 8 @ 0xc34f\n"
+ " mov r9, r4\n"
+ " ldr r2, ._13 + 12 @ 0x40000b0\n"
+ " ldr r0, ._13 + 16 @ gScanlineEffectRegBuffers\n"
+ " mov ip, r0\n"
+ " ldr r1, ._13 + 20 @ 0xc5ff\n"
+ " mov r8, r1\n"
+ " ldr r7, ._13 + 24 @ 0x7fff\n"
+ " mov r3, r9\n"
+ " add r3, r3, #0x1\n"
+ " ldr r6, ._13 + 28 @ 0x4000040\n"
+ " ldr r4, ._13 + 32 @ 0xa2600001\n"
+ "._11:\n"
+ " mov r0, ip\n"
+ " str r0, [r2]\n"
+ " str r6, [r2, #0x4]\n"
+ " str r4, [r2, #0x8]\n"
+ " ldr r0, [r2, #0x8]\n"
+ " ldrh r1, [r2, #0xa]\n"
+ " mov r0, r8\n"
+ " and r0, r0, r1\n"
+ " strh r0, [r2, #0xa]\n"
+ " ldrh r1, [r2, #0xa]\n"
+ " add r0, r7, #0\n"
+ " and r0, r0, r1\n"
+ " strh r0, [r2, #0xa]\n"
+ " ldrh r0, [r2, #0xa]\n"
+ " sub r3, r3, #0x1\n"
+ " cmp r3, #0\n"
+ " bne ._11 @cond_branch\n"
+ " mov r3, r9\n"
+ " add r3, r3, #0x1\n"
+ " ldr r0, ._13 + 36 @ 0x400010a\n"
+ " mov r2, #0x0\n"
+ " strh r2, [r0]\n"
+ " ldr r1, ._13 + 4 @ 0x4000108\n"
+ " ldrh r0, [r1]\n"
+ " ldr r4, ._13 + 40 @ _debugStartMenu_0\n"
+ " str r0, [r4]\n"
+ " strh r2, [r1]\n"
+ " ldr r0, ._13 @ 0x4000208\n"
+ " mov r1, sl\n"
+ " strh r1, [r0]\n"
+ " ldr r4, ._13 + 44 @ _debugStartMenu_1\n"
+ " str r3, [r4]\n"
+ " bl m4aSoundVSyncOn\n"
+ " b ._12\n"
+ "._14:\n"
+ " .align 2, 0\n"
+ "._13:\n"
+ " .word 0x4000208\n"
+ " .word 0x4000108\n"
+ " .word 0xc34f\n"
+ " .word 0x40000b0\n"
+ " .word gScanlineEffectRegBuffers\n"
+ " .word 0xc5ff\n"
+ " .word 0x7fff\n"
+ " .word 0x4000040\n"
+ " .word 0xa2600001\n"
+ " .word 0x400010a\n"
+ " .word _debugStartMenu_0\n"
+ " .word _debugStartMenu_1\n"
+ "._7:\n"
+ " mov r0, #0x15\n"
+ " bl PlaySE\n"
+ " ldr r0, ._16 @ gStringVar1\n"
+ " ldr r1, ._16 + 4 @ _debugStartMenu_1\n"
+ " ldr r1, [r1]\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x8\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " ldr r0, ._16 + 8 @ gStringVar2\n"
+ " ldr r1, ._16 + 12 @ _debugStartMenu_0\n"
+ " ldr r1, [r1]\n"
+ " mov r2, #0x1\n"
+ " mov r3, #0x8\n"
+ " bl ConvertIntToDecimalStringN\n"
+ " bl Menu_DisplayDialogueFrame\n"
+ " ldr r0, ._16 + 16 @ gUnknown_Debug_839B6D8\n"
+ " mov r1, #0x2\n"
+ " mov r2, #0xf\n"
+ " bl Menu_PrintText\n"
+ "._12:\n"
+ " ldrh r0, [r5]\n"
+ " add r0, r0, #0x1\n"
+ " strh r0, [r5]\n"
+ " b ._18\n"
+ "._17:\n"
+ " .align 2, 0\n"
+ "._16:\n"
+ " .word gStringVar1\n"
+ " .word _debugStartMenu_1\n"
+ " .word gStringVar2\n"
+ " .word _debugStartMenu_0\n"
+ " .word gUnknown_Debug_839B6D8\n"
+ "._8:\n"
+ " ldr r0, ._19 @ gMain\n"
+ " ldrh r1, [r0, #0x2e]\n"
+ " mov r0, #0x1\n"
+ " and r0, r0, r1\n"
+ " cmp r0, #0\n"
+ " beq ._18 @cond_branch\n"
+ " bl Menu_EraseScreen\n"
+ " bl ScriptContext2_Disable\n"
+ " add r0, r4, #0\n"
+ " bl DestroyTask\n"
+ "._18:\n"
+ " pop {r3, r4, r5}\n"
+ " mov r8, r3\n"
+ " mov r9, r4\n"
+ " mov sl, r5\n"
+ " pop {r4, r5, r6, r7}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._20:\n"
+ " .align 2, 0\n"
+ "._19:\n"
+ " .word gMain\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_8075D9C()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._21 @ debug_sub_8075C40\n"
+ " mov r1, #0xa\n"
+ " bl CreateTask\n"
+ " bl ScriptContext2_Enable\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._22:\n"
+ " .align 2, 0\n"
+ "._21:\n"
+ " .word debug_sub_8075C40+1\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void debug_sub_8075DB4()
+{
+ asm(
+ " push {r4, r5, r6, lr}\n"
+ " add r6, r0, #0\n"
+ " add r5, r1, #0\n"
+ " add r4, r2, #0\n"
+ " add r0, r4, #0\n"
+ " mov r1, #0x4d\n"
+ " bl __umodsi3\n"
+ " strb r0, [r6, #0x1]\n"
+ " add r1, r6, #0\n"
+ " add r1, r1, #0xc\n"
+ " add r0, r4, #0\n"
+ " bl write_word_to_mem\n"
+ " add r0, r6, #4\n"
+ " add r1, r5, #0\n"
+ " bl StringCopy8\n"
+ " mov r3, #0x7\n"
+ " mov r4, #0x0\n"
+ " ldr r0, ._25 @ gSaveBlock1\n"
+ " ldr r1, ._25 + 4 @ 0x2b28\n"
+ " add r5, r0, r1\n"
+ " add r2, r6, #0\n"
+ " add r2, r2, #0x10\n"
+ " add r1, r6, #0\n"
+ " add r1, r1, #0x1c\n"
+ "._23:\n"
+ " ldrh r0, [r5]\n"
+ " strh r0, [r2]\n"
+ " strh r3, [r1]\n"
+ " add r0, r3, #6\n"
+ " strh r0, [r1, #0xc]\n"
+ " add r3, r3, #0x1\n"
+ " add r5, r5, #0x2\n"
+ " add r2, r2, #0x2\n"
+ " add r1, r1, #0x2\n"
+ " add r4, r4, #0x1\n"
+ " cmp r4, #0x5\n"
+ " ble ._23 @cond_branch\n"
+ " mov r4, #0x0\n"
+ "._24:\n"
+ " mov r0, #0x64\n"
+ " mul r0, r0, r4\n"
+ " ldr r1, ._25 + 8 @ gPlayerParty\n"
+ " add r0, r0, r1\n"
+ " mov r1, #0x2c\n"
+ " mul r1, r1, r4\n"
+ " add r1, r1, #0x34\n"
+ " add r1, r6, r1\n"
+ " bl sub_803AF78\n"
+ " add r4, r4, #0x1\n"
+ " cmp r4, #0x2\n"
+ " ble ._24 @cond_branch\n"
+ " add r0, r6, #0\n"
+ " bl SetEReaderTrainerChecksum\n"
+ " pop {r4, r5, r6}\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._26:\n"
+ " .align 2, 0\n"
+ "._25:\n"
+ " .word gSaveBlock1\n"
+ " .word 0x2b28\n"
+ " .word gPlayerParty\n"
+ "\n"
+ );
+}
+
+__attribute__((naked))
+void unref_sub_8070F90()
+{
+ asm(
+ " push {lr}\n"
+ " ldr r0, ._27 @ 0x801\n"
+ " bl FlagSet\n"
+ " mov r0, #0x80\n"
+ " lsl r0, r0, #0x4\n"
+ " bl FlagSet\n"
+ " ldr r0, ._27 + 4 @ 0x802\n"
+ " bl FlagSet\n"
+ " pop {r0}\n"
+ " bx r0\n"
+ "._28:\n"
+ " .align 2, 0\n"
+ "._27:\n"
+ " .word 0x801\n"
+ " .word 0x802\n"
+ "\n"
+ );
+}
+#endif
static void BuildStartMenuActions(void)
{
diff --git a/src/field/trader.c b/src/field/trader.c
index 64bd708f6..885557d5a 100644
--- a/src/field/trader.c
+++ b/src/field/trader.c
@@ -108,7 +108,7 @@ void CreateAvailableDecorationsMenu(u8 taskId)
{
if (trader->unk1[i] > DECOR_REGISTEEL_DOLL)
{
- Menu_PrintText(gOtherText_FiveQuestionsAndSlash, 1, numDecorations * 2 + 2);
+ Menu_PrintText(gOtherText_FiveQuestions, 1, numDecorations * 2 + 2);
}
else
{
diff --git a/src/field/wild_encounter.c b/src/field/wild_encounter.c
index 79542422e..19778e29b 100644
--- a/src/field/wild_encounter.c
+++ b/src/field/wild_encounter.c
@@ -3698,13 +3698,13 @@ const u16 gRoute119WaterTileData[] =
extern u16 gSpecialVar_Result;
extern u8 S_RepelWoreOff[];
-EWRAM_DATA static u8 sWildEncountersDisabled = 0;
+EWRAM_DATA u8 sWildEncountersDisabled = 0;
EWRAM_DATA static u32 sFeebasRngValue = 0;
#define NUM_FEEBAS_SPOTS 6
-static u16 FeebasRandom(void);
-static void FeebasSeedRng(u16 seed);
+u16 FeebasRandom(void);
+void FeebasSeedRng(u16 seed);
static bool8 IsWildLevelAllowedByRepel(u8 level);
static void ApplyFluteEncounterRateMod(u32 *encRate);
@@ -3791,17 +3791,30 @@ static bool8 CheckFeebas(void)
return FALSE;
}
-static u16 FeebasRandom(void)
+u16 FeebasRandom(void)
{
sFeebasRngValue = 12345 + 0x41C64E6D * sFeebasRngValue;
return sFeebasRngValue >> 16;
}
-static void FeebasSeedRng(u16 seed)
+void FeebasSeedRng(u16 seed)
{
sFeebasRngValue = seed;
}
+#if DEBUG
+u16 debug_sub_8092344(u8 arg0)
+{
+ if (arg0 == 0)
+ return 131;
+ if (arg0 == 1)
+ return 167;
+ if (arg0 == 2)
+ return 149;
+ return 0;
+}
+#endif
+
static u8 ChooseWildMonIndex_Land(void)
{
u8 rand = Random() % 100;
@@ -4042,6 +4055,24 @@ static bool8 DoWildEncounterRateDiceRoll(u16 encounterRate)
return FALSE;
}
+#if DEBUG
+u16 debug_sub_809283C(u16 attempts)
+{
+ u16 retval = 0;
+ u16 i = 0;
+
+ while (i < attempts)
+ {
+ if (DoWildEncounterRateDiceRoll(320) == TRUE)
+ retval++;
+
+ i++;
+ }
+
+ return retval;
+}
+#endif
+
static bool8 DoWildEncounterTest(u32 encounterRate, bool8 ignoreAbility)
{
encounterRate *= 16;
diff --git a/src/pokemon/mail.c b/src/pokemon/mail.c
index 921a3ad93..4497c98fb 100644
--- a/src/pokemon/mail.c
+++ b/src/pokemon/mail.c
@@ -1,7 +1,10 @@
#include "global.h"
#include "mail.h"
+#include "data2.h"
#include "easy_chat.h"
#include "constants/items.h"
+#include "constants/species.h"
+#include "field_fadetransition.h"
#include "graphics.h"
#include "mail_data.h"
#include "menu.h"
@@ -10,6 +13,7 @@
#include "palette.h"
#include "pokemon_icon.h"
#include "overworld.h"
+#include "script.h"
#include "sprite.h"
#include "string_util.h"
#include "strings2.h"
@@ -18,6 +22,8 @@
#include "scanline_effect.h"
#include "ewram.h"
+extern u8 (*gMenuCallback)(void);
+
struct UnkMailStruct
{
u8 unk_0_0:2;
@@ -234,6 +240,56 @@ const struct MailLayout gUnknown_083E57A4[] =
{5, 15, 15, 4, 3, Unknown_3E5790},
};
+#if DEBUG
+
+const u8 Str_8411540[] = _("レイアウトを にほんごで ひょうじ?"); // Display using Japanese layout?
+const u8 Str_8411553[] = _("にほんご "); // Japanese
+const u8 Str_8411559[] = _("かいがい "); // Overseas
+
+const u8 *const _8411560[] =
+{
+ Str_8411553,
+ Str_8411559,
+};
+
+const u8 Str_8411568[] = _("イメージ タイプを えらんでね"); // Choose an image type
+const u8 Str_8411578[] = _("{STR_VAR_1}");
+const u8 Str_841157B[] = _("オレンジ "); // Orange
+const u8 Str_8411581[] = _("ハーバー "); // Harbor
+const u8 Str_8411587[] = _("キラキラ "); // Glitter
+const u8 Str_841158D[] = _("メカニカル"); // Mech
+const u8 Str_8411593[] = _("ウッディー"); // Wood
+const u8 Str_8411599[] = _("クロス  "); // Wave
+const u8 Str_841159F[] = _("トレジャー"); // Bead
+const u8 Str_84115A5[] = _("シャドウ "); // Shadow
+const u8 Str_84115AB[] = _("トロピカル"); // Tropic
+const u8 Str_84115B1[] = _("ドリーム "); // Dream
+const u8 Str_84115B7[] = _("ミラクル "); // Fab
+const u8 Str_84115BD[] = _("レトロ  "); // Retro
+
+const u8 *const _84115C4[] =
+{
+ Str_841157B,
+ Str_8411581,
+ Str_8411587,
+ Str_841158D,
+ Str_8411593,
+ Str_8411599,
+ Str_841159F,
+ Str_84115A5,
+ Str_84115AB,
+ Str_84115B1,
+ Str_84115B7,
+ Str_84115BD,
+};
+
+const u8 Str_84115F4[] = _("メールをみる"); // View Mail
+const u8 Str_84115FB[] = _("メールとうろく"); // Register Mail
+const u8 Str_8411603[] = _("もたせる"); // Give to Pokémon
+const u8 Str_8411608[] = _("メールをけす"); // Delete Mail
+
+#endif
+
// XXX: what is this?
static u8 *const sSharedMemPtr = gSharedMem;
@@ -247,26 +303,44 @@ static void sub_80F8F58(void);
static void sub_80F8F78(void);
static void sub_80F8FB4(void);
+extern u16 gSpecialVar_0x8004;
+extern u16 gSpecialVar_0x8005;
+extern u16 gSpecialVar_0x8006;
+
+#if DEBUG
+static u8 gUnknown_Debug_0300079C;
+#endif
+
void HandleReadMail(struct MailStruct *arg0, MainCallback arg1, bool8 arg2)
{
- u16 mailDesign;
u16 buffer[2];
+ u16 species;
- ewram0_4.varFF = GAME_LANGUAGE;
- ewram0_4.var100 = 1;
- ewram0_4.var104 = (MainCallback)EasyChat_GetWordText;
- ewram0_4.var108 = (MainCallback)ConvertEasyChatWordsToString;
-
- mailDesign = arg0->itemId - ITEM_ORANGE_MAIL;
-
- if (mailDesign <= 11)
+#if DEBUG
+ if (gUnknown_Debug_0300079C != 0)
{
- ewram0_4.varFA = arg0->itemId - ITEM_ORANGE_MAIL;
+ ewram0_4.varFF = GAME_LANGUAGE;
+ ewram0_4.var100 = gSpecialVar_0x8004;
+ ewram0_4.var104 = (MainCallback)EasyChat_GetWordText;
+ ewram0_4.var108 = (MainCallback)ConvertEasyChatWordsToString;
+ ewram0_4.varFA = gSpecialVar_0x8006;
}
else
+#endif
{
- ewram0_4.varFA = 0;
- arg2 = FALSE;
+ ewram0_4.varFF = GAME_LANGUAGE;
+ ewram0_4.var100 = 1;
+ ewram0_4.var104 = (MainCallback)EasyChat_GetWordText;
+ ewram0_4.var108 = (MainCallback)ConvertEasyChatWordsToString;
+ if (IS_ITEM_MAIL(arg0->itemId))
+ {
+ ewram0_4.varFA = arg0->itemId - 0x79;
+ }
+ else
+ {
+ ewram0_4.varFA = 0;
+ arg2 = FALSE;
+ }
}
switch (ewram0_4.var100)
@@ -275,24 +349,22 @@ void HandleReadMail(struct MailStruct *arg0, MainCallback arg1, bool8 arg2)
default:
ewram0_4.var10C = &gUnknown_083E5730[ewram0_4.varFA];
break;
-
case 1:
ewram0_4.var10C = &gUnknown_083E57A4[ewram0_4.varFA];
break;
}
- if (((MailSpeciesToSpecies(arg0->species, buffer) << 16) + 0xFFFF0000) <= (410 << 16))
+ species = MailSpeciesToSpecies(arg0->species, buffer);
+ if (species >= 1 && species <= 411)
{
switch (ewram0_4.varFA)
{
case 6:
ewram0_4.varFB = 1;
break;
-
case 9:
ewram0_4.varFB = 2;
break;
-
default:
ewram0_4.varFB = 0;
break;
@@ -303,7 +375,6 @@ void HandleReadMail(struct MailStruct *arg0, MainCallback arg1, bool8 arg2)
ewram0_4.varFB = 0;
}
-
ewram0_4.varF4 = arg0;
ewram0_4.varEC = arg1;
ewram0_4.varF8 = arg2;
@@ -575,25 +646,514 @@ static void sub_80F8F78(void)
static void sub_80F8FB4(void)
{
- u16 local1;
+ if (!UpdatePaletteFade())
+ {
+ SetMainCallback2(ewram0_4.varEC);
+ switch (ewram0_4.varFB)
+ {
+ case 2:
+ case 1:
+ sub_809D608(sub_809D4A8(ewram0_4.varF4->species));
+ sub_809D510(&gSprites[ewram0_4.varFC]);
+ break;
+ }
+#if !DEBUG
+ memset(&ewram0_4, 0, 0x110);
+#endif
+ ResetPaletteFade();
+ }
+}
+
+#if DEBUG
- if (UpdatePaletteFade())
+void debug_sub_810CA7C(u8);
+void debug_sub_810CE1C(u8);
+void debug_sub_810D388(void);
+void debug_sub_810D340(void);
+
+void debug_sub_810C910(u8 taskId)
+{
+ if (!gPaletteFade.active)
{
+ gUnknown_Debug_0300079C = 1;
+ Menu_EraseScreen();
+ DestroyTask(taskId);
+ if (gSaveBlock1.mail[gSpecialVar_0x8005].itemId == 0)
+ HandleReadMail(&gSaveBlock1.mail[gSpecialVar_0x8005], debug_sub_810D388, 0);
+ else
+ HandleReadMail(&gSaveBlock1.mail[gSpecialVar_0x8005], debug_sub_810D388, 1);
+ }
+}
+
+void debug_sub_810C990(u8 taskId)
+{
+ if (gMain.newKeys & (DPAD_LEFT | DPAD_DOWN))
+ {
+ gSpecialVar_0x8006 = (gSpecialVar_0x8006 + 11) % 12;
+ Menu_DrawStdWindowFrame(1, 1, 10, 4);
+ Menu_PrintText(_84115C4[gSpecialVar_0x8006], 2, 2);
+ }
+ else if (gMain.newKeys & (DPAD_UP | DPAD_RIGHT))
+ {
+ gSpecialVar_0x8006 = (gSpecialVar_0x8006 + 1) % 12;
+ Menu_DrawStdWindowFrame(1, 1, 10, 4);
+ Menu_PrintText(_84115C4[gSpecialVar_0x8006], 2, 2);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gTasks[taskId].func = debug_sub_810C910;
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(Str_8411540, 4, 15);
+ Menu_PrintText(_8411560[gSpecialVar_0x8004], 2, 2);
+ gTasks[taskId].func = debug_sub_810CA7C;
+ }
+}
+
+void debug_sub_810CA7C(u8 taskId)
+{
+ if (gMain.newKeys & 0xF0)
+ {
+ gSpecialVar_0x8004 ^= 1;
+ Menu_PrintText(_8411560[gSpecialVar_0x8004], 2, 2);
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ if (gMain.watchedKeysPressed)
+ {
+ gMain.watchedKeysPressed = FALSE;
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(Str_8411540, 4, 15);
+ Menu_DrawStdWindowFrame(1, 1, 10, 4);
+ Menu_PrintText(_8411560[gSpecialVar_0x8004], 2, 2);
+ }
+ else
+ {
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(Str_8411568, 4, 15);
+ Menu_DrawStdWindowFrame(1, 1, 10, 4);
+ Menu_PrintText(_84115C4[gSpecialVar_0x8006], 2, 2);
+ gTasks[taskId].func = debug_sub_810C990;
+ }
+ }
+}
+
+void debug_sub_810CB50(u8 taskId)
+{
+ u8 sp0[] = _("{STR_VAR_1} {STR_VAR_2}");
+ u8 sp8[] = _("メール{STR_VAR_1} {STR_VAR_2}");
+ bool8 r2 = FALSE;
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ ConvertIntToDecimalStringN(gStringVar1, gSpecialVar_0x8005, 2, 1);
+ StringCopy(gStringVar2, gSpeciesNames[gTasks[taskId].data[0]]);
+ gSaveBlock1.mail[gSpecialVar_0x8005].species = gTasks[taskId].data[0];
+ StringExpandPlaceholders(gStringVar4, sp8);
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(gStringVar4, 4, 15);
+ DestroyTask(taskId);
+ CreateTask(debug_sub_810CE1C, 0);
+ debug_sub_810D340();
return;
}
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ DestroyTask(taskId);
+ Menu_EraseScreen();
+ CreateTask(debug_sub_810CE1C, 0);
+ debug_sub_810D340();
+ return;
+ }
+ else if (gMain.newKeys & (DPAD_LEFT | DPAD_DOWN))
+ {
+ gTasks[taskId].data[0] = (gTasks[taskId].data[0] + 0x19B) % 0x19C;
+ r2 = TRUE;
+ }
+ else if (gMain.newKeys & (DPAD_UP | DPAD_RIGHT))
+ {
+ gTasks[taskId].data[0] = (gTasks[taskId].data[0] + 1) % 0x19C;
+ r2 = TRUE;
+ }
+
+ if (r2)
+ {
+ ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[0], 2, 3);
+ StringCopy(gStringVar2, gSpeciesNames[gTasks[taskId].data[0]]);
+ StringExpandPlaceholders(gStringVar4, sp0);
+ Menu_DrawStdWindowFrame(0, 0, 12, 3);
+ Menu_PrintText(gStringVar4, 1, 1);
+ }
+}
+
+void debug_sub_810CCEC(u8 taskId)
+{
+ u8 string1[] = _("メール{STR_VAR_1}を だれに もたせる?");
+ u8 string2[] = _("000 {STR_VAR_1}");
+
+ ConvertIntToDecimalStringN(gStringVar1, gSpecialVar_0x8005, 1, 1);
+ StringExpandPlaceholders(gStringVar4, string1);
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(gStringVar4, 4, 15);
+
+ StringCopy(gStringVar1, gSpeciesNames[0]);
+ StringExpandPlaceholders(gStringVar4, string2);
+ Menu_DrawStdWindowFrame(0, 0, 12, 3);
+ Menu_PrintText(string2, 1, 1); // This probably should have been gStringVar4
+
+ gTasks[taskId].func = debug_sub_810CB50;
+}
+
+u8 debug_sub_810CD9C(void)
+{
+ CloseMenu();
+ ScriptContext1_Stop();
+ ScriptContext2_Enable();
+ gUnknown_Debug_0300079C = 0;
+ gSpecialVar_0x8004 = gSpecialVar_0x8005 = gSpecialVar_0x8006 = 0;
+ SetMainCallback2(debug_sub_810D388);
+ return 1;
+}
+
+void debug_sub_810CDE0(void)
+{
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+void debug_sub_810CDF0(void)
+{
+ gMain.watchedKeysPressed = 0;
+ gMain.watchedKeysMask = 0;
+ gFieldCallback = mapldr_default;
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+}
+
+void debug_sub_810CE1C(u8 taskId)
+{
+ if (gMenuCallback() == TRUE)
+ {
+ CloseMenu();
+ DestroyTask(taskId);
+ }
+}
+
+u8 debug_sub_810CE48(void)
+{
+ s8 input = Menu_ProcessInput();
- SetMainCallback2(ewram0_4.varEC);
- switch (ewram0_4.varFB)
+ switch (input)
{
+ case -1:
+ Menu_EraseScreen();
+ debug_sub_810D340();
+ return 0;
+ case -2:
+ return 0;
+ default:
+ gSpecialVar_0x8005 = input;
+ gSpecialVar_0x8006 %= 12;
+ CreateTask(debug_sub_810CA7C, 0);
+ gMain.watchedKeysPressed = TRUE; // huh?
+ gMain.watchedKeysMask = 0;
+ return 1;
+ }
+}
+
+u8 debug_sub_810CEA4(void)
+{
+ if (!gPaletteFade.active)
+ {
+ gSpecialVar_0x8004 = 4;
+ sub_80E60D8();
+ return 1;
+ }
+ return 0;
+}
+
+u8 debug_sub_810CED0(void)
+{
+ u8 text[] = _("せいきの データが とうろくずみ です\n"
+ "しんき とうろく できません");
+ s8 input = Menu_ProcessInput();
+
+ switch (input)
+ {
+ case -1:
+ Menu_EraseScreen();
+ break;
+ case -2:
+ return 0;
+ default:
+ gSpecialVar_0x8005 = input;
+ if (IS_ITEM_MAIL(gSaveBlock1.mail[input].itemId))
+ {
+ Menu_EraseScreen();
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(text, 4, 15);
+ }
+ else
+ {
+ gSaveBlock1.mail[gSpecialVar_0x8005].itemId = 0xFFFF;
+ StringCopy(gSaveBlock1.mail[gSpecialVar_0x8005].playerName, gSaveBlock2.playerName);
+ *(u32 *)gSaveBlock1.mail[gSpecialVar_0x8005].trainerId = *(u32 *)gSaveBlock2.playerTrainerId;
+ gMenuCallback = debug_sub_810CEA4;
+ return 0;
+ }
+ break;
+ }
+ debug_sub_810D340();
+ return 0;
+}
+
+u8 debug_sub_810CFA4(void)
+{
+ u8 text[] = _("せいきに とうろくされたメールデータは\n"
+ "へんこう できません");
+ s8 input = Menu_ProcessInput();
+
+ switch (input)
+ {
+ case -1:
+ Menu_EraseScreen();
+ debug_sub_810D340();
+ return 0;
+ case -2:
+ return 0;
+ default:
+ gSpecialVar_0x8005 = input;
+ if (IS_ITEM_MAIL(gSaveBlock1.mail[input].itemId))
+ {
+ Menu_EraseScreen();
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(text, 4, 15);
+ debug_sub_810D340();
+ return 0;
+ }
+ else
+ {
+ CreateTask(debug_sub_810CCEC, 0);
+ return 1;
+ }
+ }
+}
+
+u8 debug_sub_810D030(void)
+{
+ const u8 text1[] = _("メール{STR_VAR_1} とうろく かいじょ");
+ const u8 text2[] = _("デバッグメニューから とうろくした\n"
+ "メール いがいは けせません");
+ s8 input = Menu_ProcessInput();
+
+ switch (input)
+ {
+ case -1:
+ Menu_EraseScreen();
+ debug_sub_810D340();
+ return 0;
+ case -2:
+ return 0;
+ default:
+ gSpecialVar_0x8005 = input;
+ if (gSaveBlock1.mail[gSpecialVar_0x8005].itemId != 0xFFFF
+ && gSaveBlock1.mail[gSpecialVar_0x8005].itemId != 0)
+ {
+ Menu_EraseScreen();
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(text2, 4, 15);
+ debug_sub_810D340();
+ return 0;
+ }
+ else
+ {
+ s8 i;
+
+ gSaveBlock1.mail[gSpecialVar_0x8005].itemId = 0;
+ gSaveBlock1.mail[gSpecialVar_0x8005].species = 0;
+ gSaveBlock1.mail[gSpecialVar_0x8005].playerName[0] = EOS;
+ *(u32 *)gSaveBlock1.mail[gSpecialVar_0x8005].trainerId = 0;
+ for (i = 0; i < 9; i++)
+ gSaveBlock1.mail[gSpecialVar_0x8005].words[i] = 0xFFFF;
+ ConvertIntToDecimalStringN(gStringVar1, gSpecialVar_0x8005, 1, 1);
+ StringExpandPlaceholders(gStringVar4, text1);
+ Menu_EraseScreen();
+ Menu_DisplayDialogueFrame();
+ Menu_PrintText(gStringVar4, 4, 15);
+ debug_sub_810D340();
+ return 0;
+ }
+ }
+}
+
+void debug_sub_810D174(u8 a)
+{
+ u8 string[] = _("メール{STR_VAR_1} {STR_VAR_2} {STR_VAR_3}");
+ u8 buffer[9][20];
+ struct MenuAction menuActions[9];
+ u8 i;
+
+ for (i = 0; i < 9; i++)
+ {
+ ConvertIntToDecimalStringN(gStringVar1, i, 1, 1);
+ if (gSaveBlock1.mail[i].itemId == 0xFFFF)
+ {
+ ConvertIntToDecimalStringN(gStringVar2, 1, 1, 1);
+ }
+ else if (IS_ITEM_MAIL(gSaveBlock1.mail[i].itemId))
+ {
+ ConvertIntToDecimalStringN(gStringVar2, 2, 1, 1);
+ }
+ else
+ {
+ ConvertIntToDecimalStringN(gStringVar2, 0, 1, 1);
+ gSaveBlock1.mail[i].itemId = 0;
+ }
+ StringCopy(gStringVar3, gSpeciesNames[gSaveBlock1.mail[i].species]);
+ StringExpandPlaceholders(buffer[i], string);
+ menuActions[i].text = buffer[i];
+ menuActions[i].func = NULL;
+ }
+ Menu_DrawStdWindowFrame(0, 0, 16, 19);
+ Menu_PrintItems(2, 1, 9, menuActions);
+ InitMenu(0, 1, 1, 9, 0, 15);
+ switch (a)
+ {
+ case 0:
+ gMenuCallback = debug_sub_810CE48;
+ break;
+ case 1:
+ gMenuCallback = debug_sub_810CED0;
+ break;
case 2:
+ gMenuCallback = debug_sub_810CFA4;
+ break;
+ case 3:
+ gMenuCallback = debug_sub_810D030;
+ break;
+ }
+}
+
+u8 debug_sub_810D2F4(void)
+{
+ s8 input = Menu_ProcessInput();
+
+ switch (input)
+ {
+ case -1:
+ SetMainCallback2(debug_sub_810CDF0);
+ return 1;
+ case -2:
+ return 0;
+ }
+
+ switch (input)
+ {
+ case 0:
+ debug_sub_810D174(input);
+ return 0;
case 1:
- local1 = sub_809D4A8(ewram0_4.varF4->species);
- sub_809D608(local1);
+ debug_sub_810D174(input);
+ return 0;
+ case 2:
+ debug_sub_810D174(input);
+ return 0;
+ case 3:
+ debug_sub_810D174(input);
+ return 0;
+ }
- sub_809D510(&gSprites[ewram0_4.varFC]);
+ return 1;
+}
+
+const struct MenuAction _84116BC[] =
+{
+ {Str_84115F4, NULL},
+ {Str_84115FB, NULL},
+ {Str_8411603, NULL},
+ {Str_8411608, NULL},
+};
+
+void debug_sub_810D340(void)
+{
+ Menu_DrawStdWindowFrame(0, 0, 9, 9);
+ Menu_PrintItems(2, 1, 4, _84116BC);
+ InitMenu(0, 1, 1, 4, 0, 8);
+ gMenuCallback = debug_sub_810D2F4;
+}
+
+void debug_sub_810D388(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ if (gUnknown_Debug_0300079C != 0)
+ {
+ gMain.state = 2;
+ gUnknown_Debug_0300079C = 0;
+ return;
+ }
+ else
+ {
+ ScanlineEffect_Stop();
+ ResetPaletteFade();
+ SetVBlankCallback(sub_80F8F18);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ }
+ break;
+ case 1:
+ if (UpdatePaletteFade())
+ return;
+ break;
+ case 2:
+ SetVBlankCallback(NULL);
+ REG_BG0HOFS = 0;
+ REG_BG0VOFS = 0;
+ REG_BG1HOFS = 0;
+ REG_BG1VOFS = 0;
+ REG_BG2VOFS = 0;
+ REG_BG2HOFS = 0;
+ REG_BG3HOFS = 0;
+ REG_BG3VOFS = 0;
break;
+ case 3:
+ ResetSpriteData();
+ ResetTasks();
+ FreeAllSpritePalettes();
+ break;
+ case 4:
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ Menu_EraseScreen();
+ break;
+ case 5:
+ LoadPalette(gMailGraphicsTable[0].palette, 0, 32);
+ LZ77UnCompVram(gMailGraphicsTable[0].tiles, (void *)VRAM);
+ DmaFill16(3, 1, (void *)(VRAM + 0x4000), 0x500);
+ break;
+ case 6:
+ REG_BG0CNT = 0x9F08;
+ REG_BG1CNT = 0x0801;
+ REG_BLDCNT = 0;
+ REG_DISPCNT = 0x0340;
+ debug_sub_810D340();
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ SetVBlankCallback(sub_80F8F18);
+ break;
+ case 7:
+ if (!UpdatePaletteFade())
+ return;
+ break;
+ case 8:
+ CreateTask(debug_sub_810CE1C, 0);
+ SetMainCallback2(debug_sub_810CDE0);
+ break;
+ default:
+ return;
}
-
- memset(&ewram0_4, 0, 0x110);
- ResetPaletteFade();
+ gMain.state++;
}
+
+#endif
diff --git a/src/pokemon/pokedex.c b/src/pokemon/pokedex.c
index cbd816206..090873f9d 100644
--- a/src/pokemon/pokedex.c
+++ b/src/pokemon/pokedex.c
@@ -1273,7 +1273,7 @@ static u8 sub_8091260(u16 num, u8, u8, u8);
static void sub_8091304(const u8 *name, u8, u8);
static void sub_8091458(u16 height, u8 i, u8 i1);
static void sub_8091564(u16 weight, u8 i, u8 i1);
-static void sub_8091738(u16, u16, u16);
+void sub_8091738(u16, u16, u16);
static void sub_80917CC(u16 i, u16 i1);
static u16 sub_8091818(u8, u16, u16, u16);
u16 sub_80918EC(u16 a, s16 b, s16 c, u16 d);
@@ -4449,7 +4449,7 @@ static void sub_8091564(u16 arg0, u8 left, u8 top)
}
#endif
-static void sub_8091738(u16 num, u16 b, u16 c)
+void sub_8091738(u16 num, u16 b, u16 c)
{
u8 arr[0x80];
u16 i;
diff --git a/src/pokemon/pokemon_1.c b/src/pokemon/pokemon_1.c
index 06a088046..80d245b52 100644
--- a/src/pokemon/pokemon_1.c
+++ b/src/pokemon/pokemon_1.c
@@ -524,6 +524,53 @@ void CalculateMonStats(struct Pokemon *mon)
SetMonData(mon, MON_DATA_HP, &currentHP);
}
+#if DEBUG
+void debug_sub_803F55C(struct Pokemon *mon)
+{
+ s32 currentHP = GetMonData(mon, MON_DATA_HP, NULL);
+ s32 hpIV = GetMonData(mon, MON_DATA_HP_IV, NULL);
+ s32 hpEV = GetMonData(mon, MON_DATA_HP_EV, NULL);
+ s32 attackIV = GetMonData(mon, MON_DATA_ATK_IV, NULL);
+ s32 attackEV = GetMonData(mon, MON_DATA_ATK_EV, NULL);
+ s32 defenseIV = GetMonData(mon, MON_DATA_DEF_IV, NULL);
+ s32 defenseEV = GetMonData(mon, MON_DATA_DEF_EV, NULL);
+ s32 speedIV = GetMonData(mon, MON_DATA_SPEED_IV, NULL);
+ s32 speedEV = GetMonData(mon, MON_DATA_SPEED_EV, NULL);
+ s32 spAttackIV = GetMonData(mon, MON_DATA_SPATK_IV, NULL);
+ s32 spAttackEV = GetMonData(mon, MON_DATA_SPATK_EV, NULL);
+ s32 spDefenseIV = GetMonData(mon, MON_DATA_SPDEF_IV, NULL);
+ s32 spDefenseEV = GetMonData(mon, MON_DATA_SPDEF_EV, NULL);
+ u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
+ s32 level = GetLevelFromMonExp(mon);
+ s32 newMaxHP;
+
+ SetMonData(mon, MON_DATA_LEVEL, &level);
+
+ if (species == SPECIES_SHEDINJA)
+ {
+ newMaxHP = 1;
+ }
+ else
+ {
+ s32 n = 2 * gBaseStats[species].baseHP + hpIV;
+ newMaxHP = (((n + hpEV / 4) * level) / 100) + level + 10;
+ }
+
+ SetMonData(mon, MON_DATA_MAX_HP, &newMaxHP);
+
+ CALC_STAT(baseAttack, attackIV, attackEV, 1, MON_DATA_ATK)
+ CALC_STAT(baseDefense, defenseIV, defenseEV, 2, MON_DATA_DEF)
+ CALC_STAT(baseSpeed, speedIV, speedEV, 3, MON_DATA_SPEED)
+ CALC_STAT(baseSpAttack, spAttackIV, spAttackEV, 4, MON_DATA_SPATK)
+ CALC_STAT(baseSpDefense, spDefenseIV, spDefenseEV, 5, MON_DATA_SPDEF)
+
+ if (newMaxHP < currentHP)
+ currentHP = newMaxHP;
+
+ SetMonData(mon, MON_DATA_HP, &currentHP);
+}
+#endif
+
void ExpandBoxMon(const struct BoxPokemon *src, struct Pokemon *dest)
{
u32 value = 0;
diff --git a/src/pokemon/pokemon_menu.c b/src/pokemon/pokemon_menu.c
index c0cae9353..532340ce4 100644
--- a/src/pokemon/pokemon_menu.c
+++ b/src/pokemon/pokemon_menu.c
@@ -31,6 +31,7 @@
#include "item_menu.h"
#include "player_pc.h"
#include "ewram.h"
+#include "script.h"
/*
Pokemon menu:
@@ -45,6 +46,7 @@ struct PokeMenuFieldMoveFunc
u8 field_1;
};
+extern u8 gUnknown_020297ED;
extern u8 gUnknown_020384F0;
extern u8 gUnknown_0202E8F4;
extern u8 gUnknown_0202E8F5;
@@ -900,9 +902,10 @@ static void sub_808AE08(void)
static bool8 SetUpFieldMove_Waterfall(void)
{
s16 x, y;
+
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
if (MetatileBehavior_IsWaterfall(MapGridGetMetatileBehaviorAt(x, y)) == TRUE
- && IsPlayerSurfingNorth() == TRUE)
+ && IsPlayerSurfingNorth() == TRUE)
{
gFieldCallback = FieldCallback_Teleport;
gUnknown_03005CE4 = sub_808AE08;
@@ -912,6 +915,20 @@ static bool8 SetUpFieldMove_Waterfall(void)
return FALSE;
}
+#if DEBUG
+void debug_sub_80986AC(void)
+{
+ s16 x, y;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
+ if (MetatileBehavior_IsWaterfall(MapGridGetMetatileBehaviorAt(x, y)) == TRUE
+ && IsPlayerSurfingNorth() == TRUE)
+ sub_808AE08();
+ else
+ ScriptContext2_Disable();
+}
+#endif
+
static void sub_808AE8C(void)
{
u8 i;
@@ -921,7 +938,11 @@ static void sub_808AE8C(void)
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES))
{
sub_806D668(i);
- if (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) || !CanMonLearnTMHM(&gPlayerParty[i], arg))
+ if (
+#if DEBUG
+ gUnknown_020297ED == 0 &&
+#endif
+ (GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) || !CanMonLearnTMHM(&gPlayerParty[i], arg)))
sub_806BC3C(i, 0x9A);
else if (pokemon_has_move(&gPlayerParty[i], ItemIdToBattleMoveId(gSpecialVar_ItemId)))
sub_806BC3C(i, 0xA8);
diff --git a/src/pokemon/pokemon_storage_system.c b/src/pokemon/pokemon_storage_system.c
index 24c45247e..1ea8bc205 100644
--- a/src/pokemon/pokemon_storage_system.c
+++ b/src/pokemon/pokemon_storage_system.c
@@ -35,6 +35,10 @@ const struct PSS_MenuStringPtrs gUnknown_083B600C[] = {
{PCText_SeeYa, PCText_ReturnToPrevMenu}
};
+#if DEBUG
+const u16 gUnknown_Debug_083E05F0[2] = {0};
+#endif
+
const union AnimCmd gSpriteAnim_83B602C[] = {
ANIMCMD_FRAME( 0, 5),
ANIMCMD_END
@@ -400,6 +404,180 @@ void ResetPokemonStorageSystem(void)
}
}
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80A3904(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, sl\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5, r6, r7}\n\
+ add sp, sp, #0xffffffe4\n\
+ mov r0, #0x0\n\
+ mov r8, r0\n\
+ mov r7, r8\n\
+ mov r1, #0x14\n\
+ str r1, [sp, #0x18]\n\
+ mov r2, #0xff\n\
+ mov r9, r2\n\
+._162:\n\
+ mov r5, #0x0\n\
+ cmp r7, #0\n\
+ beq ._160 @cond_branch\n\
+ mov r0, #0xe\n\
+ mov r8, r0\n\
+ b ._158\n\
+._160:\n\
+ bl Random\n\
+ lsl r0, r0, #0x10\n\
+ lsr r0, r0, #0x10\n\
+ str r0, [sp, #0x14]\n\
+ mov r2, r8\n\
+ lsl r1, r2, #0x2\n\
+ add r1, r1, r8\n\
+ lsl r3, r1, #0x4\n\
+ sub r3, r3, r1\n\
+ lsl r3, r3, #0x5\n\
+ lsl r1, r5, #0x2\n\
+ add r1, r1, r5\n\
+ lsl r1, r1, #0x4\n\
+ ldr r2, ._163 @ gPokemonStorage\n\
+ add r1, r1, r2\n\
+ add r6, r3, r1\n\
+ ldr r2, ._163 + 4 @ gUnknown_Debug_083E05F0\n\
+ lsl r1, r7, #0x1\n\
+ add r1, r1, r2\n\
+ ldrh r4, [r1]\n\
+ add r5, r5, #0x1\n\
+ lsl r2, r5, #0x18\n\
+ lsr r2, r2, #0x18\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ str r1, [sp, #0x4]\n\
+ mov r1, #0x1\n\
+ mov sl, r1\n\
+ str r1, [sp, #0x8]\n\
+ str r0, [sp, #0xc]\n\
+ add r0, r6, #0\n\
+ add r1, r4, #0\n\
+ mov r3, #0x20\n\
+ bl CreateBoxMon\n\
+ cmp r4, #0\n\
+ beq ._157 @cond_branch\n\
+ cmp r4, #0xac\n\
+ bne ._156 @cond_branch\n\
+ add r0, sp, #0x10\n\
+ mov r2, sl\n\
+ strb r2, [r0]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x2d\n\
+ add r2, sp, #0x10\n\
+ bl SetBoxMonData\n\
+._156:\n\
+ bl Random\n\
+ mov r1, r9\n\
+ and r1, r1, r0\n\
+ str r1, [sp, #0x14]\n\
+ add r4, sp, #0x14\n\
+ add r0, r6, #0\n\
+ mov r1, #0x16\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+ bl Random\n\
+ mov r1, r9\n\
+ and r1, r1, r0\n\
+ str r1, [sp, #0x14]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x17\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+ bl Random\n\
+ mov r1, r9\n\
+ and r1, r1, r0\n\
+ str r1, [sp, #0x14]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x18\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+ bl Random\n\
+ mov r1, r9\n\
+ and r1, r1, r0\n\
+ str r1, [sp, #0x14]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x21\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+ bl Random\n\
+ mov r1, r9\n\
+ and r1, r1, r0\n\
+ str r1, [sp, #0x14]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x2f\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+ bl Random\n\
+ mov r1, r9\n\
+ and r1, r1, r0\n\
+ str r1, [sp, #0x14]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x30\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+ ldr r0, [sp, #0x18]\n\
+ cmp r0, #0\n\
+ beq ._157 @cond_branch\n\
+ sub r0, r0, #0x1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r0, r0, #0x10\n\
+ str r0, [sp, #0x18]\n\
+ mov r1, sl\n\
+ str r1, [sp, #0x14]\n\
+ add r0, r6, #0\n\
+ mov r1, #0x32\n\
+ add r2, r4, #0\n\
+ bl SetBoxMonData\n\
+._157:\n\
+ add r0, r7, #1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r7, r0, #0x10\n\
+ lsl r0, r5, #0x10\n\
+ lsr r5, r0, #0x10\n\
+ cmp r5, #0x1d\n\
+ bhi ._158 @cond_branch\n\
+ cmp r7, #0\n\
+ bne ._159 @cond_branch\n\
+ b ._160\n\
+._159:\n\
+ mov r2, #0xe\n\
+ mov r8, r2\n\
+._158:\n\
+ mov r0, r8\n\
+ add r0, r0, #0x1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r0, r0, #0x10\n\
+ mov r8, r0\n\
+ cmp r0, #0xd\n\
+ bhi ._161 @cond_branch\n\
+ b ._162\n\
+._161:\n\
+ add sp, sp, #0x1c\n\
+ pop {r3, r4, r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov sl, r5\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._164:\n\
+ .align 2, 0\n\
+._163:\n\
+ .word gPokemonStorage+0x4\n\
+ .word gUnknown_Debug_083E05F0");
+}
+#endif
+
void sub_8096264(struct UnkPSSStruct_2002370 *a0, u16 tileTag, u16 palTag, u8 a3)
{
struct SpritePalette palette = {
diff --git a/src/pokemon/pokemon_storage_system_2.c b/src/pokemon/pokemon_storage_system_2.c
index 512bde5db..2f12b6bfa 100644
--- a/src/pokemon/pokemon_storage_system_2.c
+++ b/src/pokemon/pokemon_storage_system_2.c
@@ -192,6 +192,144 @@ void sub_8096874(void)
REG_DISPCNT = DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON;
}
+#if DEBUG
+__attribute__((naked))
+void sub_8096884(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r0, ._223 @ gMain\n\
+ ldr r1, ._223 + 4 @ 0x43c\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x9\n\
+ bls ._221 @cond_branch\n\
+ b ._222\n\
+._221:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._223 + 8 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._224:\n\
+ .align 2, 0\n\
+._223:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+ .word ._225\n\
+._225:\n\
+ .word ._226\n\
+ .word ._227\n\
+ .word ._228\n\
+ .word ._229\n\
+ .word ._230\n\
+ .word ._231\n\
+ .word ._232\n\
+ .word ._233\n\
+ .word ._234\n\
+ .word ._235\n\
+._226:\n\
+ mov r0, #0x0\n\
+ bl SetVBlankCallback\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x13\n\
+ mov r4, #0x0\n\
+ strh r4, [r0]\n\
+ bl sub_8096804\n\
+ ldr r0, ._237 @ unk_2038790\n\
+ strb r4, [r0]\n\
+ b ._250\n\
+._238:\n\
+ .align 2, 0\n\
+._237:\n\
+ .word unk_2038790\n\
+._227:\n\
+ ldr r0, ._240 @ gWindowTemplate_81E6D00\n\
+ bl Text_LoadWindowTemplate\n\
+ b ._250\n\
+._241:\n\
+ .align 2, 0\n\
+._240:\n\
+ .word gWindowTemplate_81E6D00\n\
+._228:\n\
+ ldr r0, ._243 @ gWindowTemplate_81E6D00\n\
+ bl InitMenuWindow\n\
+ bl Menu_EraseScreen\n\
+ b ._250\n\
+._244:\n\
+ .align 2, 0\n\
+._243:\n\
+ .word gWindowTemplate_81E6D00\n\
+._229:\n\
+ bl sub_80967DC\n\
+ bl sub_8096848\n\
+ b ._250\n\
+._230:\n\
+ bl ResetPSSMonIconSprites\n\
+ bl sub_809AA24\n\
+ b ._250\n\
+._231:\n\
+ bl sub_8097DE0\n\
+ b ._250\n\
+._232:\n\
+ bl sub_8097E70\n\
+ b ._250\n\
+._233:\n\
+ bl sub_8098400\n\
+ b ._250\n\
+._234:\n\
+ ldr r0, ._251 @ gPokemonStorage\n\
+ ldrb r0, [r0]\n\
+ bl sub_8099BF8\n\
+ ldr r2, ._251 + 4 @ 0x2000000\n\
+ ldr r1, ._251 + 8 @ 0x12bc\n\
+ add r0, r2, r1\n\
+ mov r1, #0xa\n\
+ strh r1, [r0]\n\
+ ldr r1, ._251 + 12 @ 0x12be\n\
+ add r2, r2, r1\n\
+ ldr r1, ._251 + 16 @ 0xdacb\n\
+ strh r1, [r2]\n\
+ bl sub_80F727C\n\
+ bl sub_80F7404\n\
+ b ._250\n\
+._252:\n\
+ .align 2, 0\n\
+._251:\n\
+ .word gPokemonStorage\n\
+ .word 0x2000000\n\
+ .word 0x12bc\n\
+ .word 0x12be\n\
+ .word 0xdacb\n\
+._235:\n\
+ bl sub_8096874\n\
+ ldr r0, ._253 @ sub_8096BF0\n\
+ bl SetPSSCallback\n\
+ ldr r0, ._253 + 4 @ sub_8096B38\n\
+ bl SetMainCallback2\n\
+ ldr r0, ._253 + 8 @ sub_8096AFC\n\
+ bl SetVBlankCallback\n\
+._250:\n\
+ ldr r1, ._253 + 12 @ gMain\n\
+ ldr r0, ._253 + 16 @ 0x43c\n\
+ add r1, r1, r0\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+._222:\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._254:\n\
+ .align 2, 0\n\
+._253:\n\
+ .word sub_8096BF0+1\n\
+ .word sub_8096B38+1\n\
+ .word sub_8096AFC+1\n\
+ .word gMain\n\
+ .word 0x43c");
+}
+#else
void sub_8096884(void)
{
switch (gMain.state)
@@ -250,6 +388,7 @@ void sub_8096884(void)
break;
}
}
+#endif
void sub_80969A0(void)
{
@@ -318,6 +457,117 @@ void sub_80969A0(void)
}
}
+#if DEBUG
+__attribute__((naked))
+void debug_sub_80A4300()
+{
+ asm("\
+ push {lr}\n\
+ ldr r1, ._296 @ gUnknown_0203847D\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ ldr r1, ._296 + 4 @ 0x2000000\n\
+ mov r0, #0x0\n\
+ strb r0, [r1, #0x5]\n\
+ bl sub_8096884\n\
+ ldr r0, ._296 + 8 @ gMain\n\
+ ldr r1, [r0, #0x4]\n\
+ ldr r0, ._296 + 12 @ sub_8096B38\n\
+ cmp r1, r0\n\
+ bne ._295 @cond_branch\n\
+ ldr r1, ._296 + 16 @ unk_2038790\n\
+ mov r0, #0x1\n\
+ strb r0, [r1]\n\
+._295:\n\
+ pop {r0}\n\
+ bx r0\n\
+._297:\n\
+ .align 2, 0\n\
+._296:\n\
+ .word gUnknown_0203847D\n\
+ .word 0x2000000\n\
+ .word gMain\n\
+ .word sub_8096B38+1\n\
+ .word unk_2038790");
+}
+
+__attribute__((naked))
+void debug_sub_80A433C()
+{
+ asm("\
+ push {lr}\n\
+ ldr r2, ._298 @ unk_2038794\n\
+ str r1, [r2]\n\
+ ldr r1, ._298 + 4 @ unk_2038798\n\
+ str r0, [r1]\n\
+ ldr r0, ._298 + 8 @ debug_sub_80A4300\n\
+ bl SetMainCallback2\n\
+ pop {r0}\n\
+ bx r0\n\
+._299:\n\
+ .align 2, 0\n\
+._298:\n\
+ .word unk_2038794\n\
+ .word unk_2038798\n\
+ .word debug_sub_80A4300+1");
+}
+
+__attribute__((naked))
+void debug_sub_80A435C()
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ ldr r5, ._303 @ 0x2000000\n\
+ ldrb r4, [r5, #0x4]\n\
+ cmp r4, #0\n\
+ beq ._300 @cond_branch\n\
+ cmp r4, #0x1\n\
+ beq ._301 @cond_branch\n\
+ b ._308\n\
+._304:\n\
+ .align 2, 0\n\
+._303:\n\
+ .word 0x2000000\n\
+._300:\n\
+ ldr r0, ._306 @ unk_2038798\n\
+ ldr r0, [r0]\n\
+ bl unref_sub_809CB94\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ str r4, [sp]\n\
+ mov r1, #0x0\n\
+ mov r2, #0x0\n\
+ mov r3, #0x10\n\
+ bl BeginNormalPaletteFade\n\
+ ldrb r0, [r5, #0x4]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r5, #0x4]\n\
+ b ._308\n\
+._307:\n\
+ .align 2, 0\n\
+._306:\n\
+ .word unk_2038798\n\
+._301:\n\
+ bl UpdatePaletteFade\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._308 @cond_branch\n\
+ ldr r0, ._309 @ unk_2038794\n\
+ ldr r0, [r0]\n\
+ bl _call_via_r0\n\
+._308:\n\
+ add sp, sp, #0x4\n\
+ pop {r4, r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+._310:\n\
+ .align 2, 0\n\
+._309:\n\
+ .word unk_2038794");
+}
+#endif
+
void sub_8096AFC(void)
{
REG_BG2HOFS = gPokemonStorageSystemPtr->unk_08b4;
@@ -388,6 +638,438 @@ void sub_8096C68(void)
SetPSSCallback(sub_8096C84);
}
+#if DEBUG
+__attribute__((naked))
+void sub_8096C84(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r0, ._347 @ 0x2000000\n\
+ ldrb r0, [r0, #0x4]\n\
+ cmp r0, #0x6\n\
+ bls ._345 @cond_branch\n\
+ b ._466\n\
+._345:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._347 + 4 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._348:\n\
+ .align 2, 0\n\
+._347:\n\
+ .word 0x2000000\n\
+ .word ._349\n\
+._349:\n\
+ .word ._350\n\
+ .word ._351\n\
+ .word ._352\n\
+ .word ._353\n\
+ .word ._354\n\
+ .word ._355\n\
+ .word ._356\n\
+._350:\n\
+ bl sub_809CA40\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ sub r0, r0, #0x1\n\
+ cmp r0, #0xf\n\
+ bls ._357 @cond_branch\n\
+ b ._466\n\
+._357:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._360 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._361:\n\
+ .align 2, 0\n\
+._360:\n\
+ .word ._359\n\
+._359:\n\
+ .word ._362\n\
+ .word ._466\n\
+ .word ._466\n\
+ .word ._365\n\
+ .word ._366\n\
+ .word ._367\n\
+ .word ._368\n\
+ .word ._369\n\
+ .word ._370\n\
+ .word ._371\n\
+ .word ._372\n\
+ .word ._373\n\
+ .word ._374\n\
+ .word ._375\n\
+ .word ._376\n\
+ .word ._377\n\
+._362:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r1, ._379 @ 0x2000000\n\
+ mov r0, #0x1\n\
+ strb r0, [r1, #0x4]\n\
+ b ._466\n\
+._380:\n\
+ .align 2, 0\n\
+._379:\n\
+ .word 0x2000000\n\
+._366:\n\
+ ldr r4, ._383 @ 0x2000000\n\
+ ldrb r0, [r4, #0x5]\n\
+ cmp r0, #0x2\n\
+ beq ._381 @cond_branch\n\
+ mov r0, #0x10\n\
+ bl PrintStorageActionText\n\
+ mov r0, #0x3\n\
+ strb r0, [r4, #0x4]\n\
+ b ._466\n\
+._384:\n\
+ .align 2, 0\n\
+._383:\n\
+ .word 0x2000000\n\
+._381:\n\
+ bl sub_809B0D4\n\
+ ldr r0, ._386 @ sub_8096FC8\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._387:\n\
+ .align 2, 0\n\
+._386:\n\
+ .word sub_8096FC8+1\n\
+._367:\n\
+ ldr r4, ._394 @ 0x2000000\n\
+ ldrb r0, [r4, #0x5]\n\
+ cmp r0, #0x2\n\
+ beq ._388 @cond_branch\n\
+ b ._466\n\
+._388:\n\
+ bl sub_809BF20\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._391 @cond_branch\n\
+ ldr r1, ._394 + 4 @ 0x11f2\n\
+ add r0, r4, r1\n\
+ ldrh r0, [r0]\n\
+ bl ItemIsMail\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._391 @cond_branch\n\
+ b ._392\n\
+._391:\n\
+ ldr r0, ._394 + 8 @ sub_8097004\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._395:\n\
+ .align 2, 0\n\
+._394:\n\
+ .word 0x2000000\n\
+ .word 0x11f2\n\
+ .word sub_8097004+1\n\
+._365:\n\
+ ldr r0, ._399 @ unk_2038790\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._396 @cond_branch\n\
+ b ._466\n\
+._396:\n\
+ ldr r0, ._399 + 4 @ sub_8097BA0\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._400:\n\
+ .align 2, 0\n\
+._399:\n\
+ .word unk_2038790\n\
+ .word sub_8097BA0+1\n\
+._377:\n\
+ ldr r0, ._404 @ unk_2038790\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._401 @cond_branch\n\
+ b ._466\n\
+._401:\n\
+ ldr r0, ._404 + 4 @ sub_8097CC0\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._405:\n\
+ .align 2, 0\n\
+._404:\n\
+ .word unk_2038790\n\
+ .word sub_8097CC0+1\n\
+._368:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._407 @ sub_809789C\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._408:\n\
+ .align 2, 0\n\
+._407:\n\
+ .word sub_809789C+1\n\
+._369:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._410 @ sub_8097078\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._411:\n\
+ .align 2, 0\n\
+._410:\n\
+ .word sub_8097078+1\n\
+._370:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r4, ._414 @ 0x2000000\n\
+ ldr r0, ._414 + 4 @ gPokemonStorage\n\
+ ldrb r0, [r0]\n\
+ add r0, r0, #0x1\n\
+ ldr r2, ._414 + 8 @ 0x8b2\n\
+ add r1, r4, r2\n\
+ strh r0, [r1]\n\
+ cmp r0, #0xd\n\
+ ble ._416 @cond_branch\n\
+ mov r0, #0x0\n\
+ b ._413\n\
+._415:\n\
+ .align 2, 0\n\
+._414:\n\
+ .word 0x2000000\n\
+ .word gPokemonStorage\n\
+ .word 0x8b2\n\
+._371:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r4, ._418 @ 0x2000000\n\
+ ldr r0, ._418 + 4 @ gPokemonStorage\n\
+ ldrb r0, [r0]\n\
+ sub r0, r0, #0x1\n\
+ ldr r2, ._418 + 8 @ 0x8b2\n\
+ add r1, r4, r2\n\
+ strh r0, [r1]\n\
+ cmp r0, #0\n\
+ bge ._416 @cond_branch\n\
+ mov r0, #0xd\n\
+._413:\n\
+ strh r0, [r1]\n\
+._416:\n\
+ ldrb r0, [r1]\n\
+ bl sub_8099C70\n\
+ mov r0, #0x2\n\
+ strb r0, [r4, #0x4]\n\
+ b ._466\n\
+._419:\n\
+ .align 2, 0\n\
+._418:\n\
+ .word 0x2000000\n\
+ .word gPokemonStorage\n\
+ .word 0x8b2\n\
+._372:\n\
+ bl sub_809BE80\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._428 @cond_branch\n\
+ ldr r4, ._423 @ 0x2000000\n\
+ ldr r1, ._423 + 4 @ 0x11f2\n\
+ add r0, r4, r1\n\
+ ldrh r0, [r0]\n\
+ bl ItemIsMail\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._421 @cond_branch\n\
+._392:\n\
+ mov r0, #0x5\n\
+ strb r0, [r4, #0x4]\n\
+ b ._466\n\
+._424:\n\
+ .align 2, 0\n\
+._423:\n\
+ .word 0x2000000\n\
+ .word 0x11f2\n\
+._421:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._426 @ sub_809746C\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._427:\n\
+ .align 2, 0\n\
+._426:\n\
+ .word sub_809746C+1\n\
+._374:\n\
+ bl sub_809BE80\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._428 @cond_branch\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._430 @ sub_80972A8\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._431:\n\
+ .align 2, 0\n\
+._430:\n\
+ .word sub_80972A8+1\n\
+._375:\n\
+ bl sub_809BEBC\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._432 @cond_branch\n\
+._428:\n\
+ ldr r1, ._434 @ 0x2000000\n\
+ mov r0, #0x4\n\
+ strb r0, [r1, #0x4]\n\
+ b ._466\n\
+._435:\n\
+ .align 2, 0\n\
+._434:\n\
+ .word 0x2000000\n\
+._432:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._437 @ c3_0808DC50\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._438:\n\
+ .align 2, 0\n\
+._437:\n\
+ .word c3_0808DC50+1\n\
+._373:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._440 @ sub_8097390\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._441:\n\
+ .align 2, 0\n\
+._440:\n\
+ .word sub_8097390+1\n\
+._376:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._443 @ sub_80972FC\n\
+ bl SetPSSCallback\n\
+ b ._466\n\
+._444:\n\
+ .align 2, 0\n\
+._443:\n\
+ .word sub_80972FC+1\n\
+._351:\n\
+ bl sub_809AC00\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._466 @cond_branch\n\
+ bl sub_809BF48\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._446 @cond_branch\n\
+ bl sub_80986E8\n\
+ b ._447\n\
+._446:\n\
+ bl sub_8098710\n\
+._447:\n\
+ ldr r4, ._450 @ 0x2000000\n\
+ ldr r2, ._450 + 4 @ 0x11f6\n\
+ add r0, r4, r2\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._448 @cond_branch\n\
+ bl BoxSetMosaic\n\
+._448:\n\
+ mov r0, #0x0\n\
+ strb r0, [r4, #0x4]\n\
+ b ._466\n\
+._451:\n\
+ .align 2, 0\n\
+._450:\n\
+ .word 0x2000000\n\
+ .word 0x11f6\n\
+._352:\n\
+ bl sub_8099D34\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._466 @cond_branch\n\
+ ldr r1, ._456 @ gPokemonStorage\n\
+ ldr r0, ._456 + 4 @ 0x2000000\n\
+ ldr r2, ._456 + 8 @ 0x8b2\n\
+ add r0, r0, r2\n\
+ ldrh r0, [r0]\n\
+ strb r0, [r1]\n\
+ ldr r0, ._456 + 12 @ gUnknown_0203847C\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._455 @cond_branch\n\
+ bl sub_809BF20\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._455 @cond_branch\n\
+ bl sub_809B440\n\
+ bl BoxSetMosaic\n\
+ b ._455\n\
+._457:\n\
+ .align 2, 0\n\
+._456:\n\
+ .word gPokemonStorage\n\
+ .word 0x2000000\n\
+ .word 0x8b2\n\
+ .word gUnknown_0203847C\n\
+._353:\n\
+ ldr r0, ._460 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0xf3\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._466 @cond_branch\n\
+ bl sub_8098A5C\n\
+._455:\n\
+ ldr r1, ._460 + 4 @ 0x2000000\n\
+ mov r0, #0x0\n\
+ strb r0, [r1, #0x4]\n\
+ b ._466\n\
+._461:\n\
+ .align 2, 0\n\
+._460:\n\
+ .word gMain\n\
+ .word 0x2000000\n\
+._354:\n\
+ mov r0, #0x20\n\
+ bl PlaySE\n\
+ mov r0, #0xd\n\
+ b ._462\n\
+._355:\n\
+ mov r0, #0x20\n\
+ bl PlaySE\n\
+ mov r0, #0x16\n\
+._462:\n\
+ bl PrintStorageActionText\n\
+ ldr r1, ._464 @ 0x2000000\n\
+ mov r0, #0x6\n\
+ strb r0, [r1, #0x4]\n\
+ b ._466\n\
+._465:\n\
+ .align 2, 0\n\
+._464:\n\
+ .word 0x2000000\n\
+._356:\n\
+ ldr r0, ._467 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0xf3\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._466 @cond_branch\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._467 + 4 @ sub_8096C84\n\
+ bl SetPSSCallback\n\
+._466:\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._468:\n\
+ .align 2, 0\n\
+._467:\n\
+ .word gMain\n\
+ .word sub_8096C84+1");
+}
+#else
void sub_8096C84(void)
{
switch (gPokemonStorageSystemPtr->unk_0004)
@@ -554,6 +1236,7 @@ void sub_8096C84(void)
break;
}
}
+#endif
void sub_8096FC8(void)
{
@@ -597,6 +1280,317 @@ void sub_8097004(void)
}
}
+#if DEBUG
+__attribute__((naked))
+void sub_8097078(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ ldr r0, ._495 @ 0x2000000\n\
+ ldrb r0, [r0, #0x4]\n\
+ cmp r0, #0x5\n\
+ bls ._493 @cond_branch\n\
+ b ._597\n\
+._493:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._495 + 4 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._496:\n\
+ .align 2, 0\n\
+._495:\n\
+ .word 0x2000000\n\
+ .word ._497\n\
+._497:\n\
+ .word ._498\n\
+ .word ._499\n\
+ .word ._500\n\
+ .word ._501\n\
+ .word ._502\n\
+ .word ._503\n\
+._498:\n\
+ mov r0, #0x4\n\
+ bl PrintStorageActionText\n\
+ bl sub_809CE84\n\
+ ldr r1, ._505 @ 0x2000000\n\
+ mov r0, #0x1\n\
+ strb r0, [r1, #0x4]\n\
+ b ._597\n\
+._506:\n\
+ .align 2, 0\n\
+._505:\n\
+ .word 0x2000000\n\
+._499:\n\
+ bl sub_809CF30\n\
+ add r0, r0, #0x1\n\
+ lsl r0, r0, #0x10\n\
+ asr r0, r0, #0x10\n\
+ cmp r0, #0x21\n\
+ bls ._507 @cond_branch\n\
+ b ._597\n\
+._507:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._510 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._511:\n\
+ .align 2, 0\n\
+._510:\n\
+ .word ._509\n\
+._509:\n\
+ .word ._513\n\
+ .word ._513\n\
+ .word ._514\n\
+ .word ._515\n\
+ .word ._516\n\
+ .word ._517\n\
+ .word ._518\n\
+ .word ._519\n\
+ .word ._520\n\
+ .word ._521\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._597\n\
+ .word ._545\n\
+._513:\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._547 @ sub_8096C84\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._548:\n\
+ .align 2, 0\n\
+._547:\n\
+ .word sub_8096C84+1\n\
+._516:\n\
+ bl sub_809BE80\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._563 @cond_branch\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._551 @ sub_80972A8\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._552:\n\
+ .align 2, 0\n\
+._551:\n\
+ .word sub_80972A8+1\n\
+._518:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._554 @ sub_80972FC\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._555:\n\
+ .align 2, 0\n\
+._554:\n\
+ .word sub_80972FC+1\n\
+._517:\n\
+ bl sub_809BEBC\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._563 @cond_branch\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._558 @ c3_0808DC50\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._559:\n\
+ .align 2, 0\n\
+._558:\n\
+ .word c3_0808DC50+1\n\
+._515:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._561 @ sub_8097390\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._562:\n\
+ .align 2, 0\n\
+._561:\n\
+ .word sub_8097390+1\n\
+._514:\n\
+ bl sub_809BE80\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._563 @cond_branch\n\
+ ldr r4, ._566 @ 0x2000000\n\
+ ldr r1, ._566 + 4 @ 0x11f2\n\
+ add r0, r4, r1\n\
+ ldrh r0, [r0]\n\
+ bl ItemIsMail\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._564 @cond_branch\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._566 + 8 @ sub_809746C\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._567:\n\
+ .align 2, 0\n\
+._566:\n\
+ .word 0x2000000\n\
+ .word 0x11f2\n\
+ .word sub_809746C+1\n\
+._520:\n\
+ bl sub_809BE80\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._568 @cond_branch\n\
+._563:\n\
+ ldr r1, ._570 @ 0x2000000\n\
+ mov r0, #0x2\n\
+ strb r0, [r1, #0x4]\n\
+ b ._597\n\
+._571:\n\
+ .align 2, 0\n\
+._570:\n\
+ .word 0x2000000\n\
+._568:\n\
+ ldr r4, ._574 @ 0x2000000\n\
+ ldr r1, ._574 + 4 @ 0x11f9\n\
+ add r0, r4, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._572 @cond_branch\n\
+ mov r0, #0x4\n\
+ strb r0, [r4, #0x4]\n\
+ b ._597\n\
+._575:\n\
+ .align 2, 0\n\
+._574:\n\
+ .word 0x2000000\n\
+ .word 0x11f9\n\
+._572:\n\
+ ldr r1, ._578 @ 0x11f2\n\
+ add r0, r4, r1\n\
+ ldrh r0, [r0]\n\
+ bl ItemIsMail\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._576 @cond_branch\n\
+._564:\n\
+ mov r0, #0x3\n\
+ strb r0, [r4, #0x4]\n\
+ b ._597\n\
+._579:\n\
+ .align 2, 0\n\
+._578:\n\
+ .word 0x11f2\n\
+._576:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._581 @ sub_8097594\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._582:\n\
+ .align 2, 0\n\
+._581:\n\
+ .word sub_8097594+1\n\
+._519:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._584 @ sub_8097788\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._585:\n\
+ .align 2, 0\n\
+._584:\n\
+ .word sub_8097788+1\n\
+._521:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ ldr r0, ._587 @ sub_80977E4\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._588:\n\
+ .align 2, 0\n\
+._587:\n\
+ .word sub_80977E4+1\n\
+._545:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._590 @ debug_sub_80A435C\n\
+ bl SetPSSCallback\n\
+ b ._597\n\
+._591:\n\
+ .align 2, 0\n\
+._590:\n\
+ .word debug_sub_80A435C+1\n\
+._500:\n\
+ mov r0, #0x20\n\
+ bl PlaySE\n\
+ mov r0, #0xd\n\
+ b ._593\n\
+._502:\n\
+ mov r0, #0x20\n\
+ bl PlaySE\n\
+ mov r0, #0x11\n\
+ b ._593\n\
+._501:\n\
+ mov r0, #0x20\n\
+ bl PlaySE\n\
+ mov r0, #0x16\n\
+._593:\n\
+ bl PrintStorageActionText\n\
+ ldr r1, ._595 @ 0x2000000\n\
+ mov r0, #0x5\n\
+ strb r0, [r1, #0x4]\n\
+ b ._597\n\
+._596:\n\
+ .align 2, 0\n\
+._595:\n\
+ .word 0x2000000\n\
+._503:\n\
+ ldr r0, ._598 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0xf3\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._597 @cond_branch\n\
+ bl sub_8098A5C\n\
+ ldr r0, ._598 + 4 @ sub_8096C84\n\
+ bl SetPSSCallback\n\
+._597:\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._599:\n\
+ .align 2, 0\n\
+._598:\n\
+ .word gMain\n\
+ .word sub_8096C84+1");
+}
+#else
void sub_8097078(void)
{
switch (gPokemonStorageSystemPtr->unk_0004)
@@ -717,6 +1711,7 @@ void sub_8097078(void)
break;
}
}
+#endif
void sub_80972A8(void)
{
diff --git a/src/pokemon/pokemon_storage_system_4.c b/src/pokemon/pokemon_storage_system_4.c
index 1cc9f7e3b..19fddc0f7 100644
--- a/src/pokemon/pokemon_storage_system_4.c
+++ b/src/pokemon/pokemon_storage_system_4.c
@@ -25,6 +25,11 @@ struct WallpaperTable {
// Static RAM declarations
EWRAM_DATA struct Pokemon gUnknown_02038480 = {};
+#if DEBUG
+EWRAM_DATA u32 unk_2038790 = 0;
+EWRAM_DATA u32 unk_2038794 = 0;
+EWRAM_DATA u32 unk_2038798 = 0;
+#endif
EWRAM_DATA s8 gUnknown_020384E4 = 0;
EWRAM_DATA s8 gUnknown_020384E5 = 0;
EWRAM_DATA bool8 gUnknown_020384E6 = FALSE;
diff --git a/src/pokemon/pokemon_summary_screen.c b/src/pokemon/pokemon_summary_screen.c
index 325a94117..9c621780a 100644
--- a/src/pokemon/pokemon_summary_screen.c
+++ b/src/pokemon/pokemon_summary_screen.c
@@ -41,11 +41,11 @@ static void sub_80A0090(struct Pokemon *);
static void sub_80A015C(struct Pokemon *);
static void sub_809DE44(void);
static void sub_809EB40(u8);
-static void sub_809EBC4(void);
-static void sub_809E044(void);
+/*static*/ void sub_809EBC4(void);
+/*static*/ void sub_809E044(void);
static void sub_80A1D84(struct Pokemon *);
-static void sub_80A18C4(void);
-static bool8 LoadPokemonSummaryScreenGraphics(void);
+/*static*/ void sub_80A18C4(void);
+/*static*/ bool8 LoadPokemonSummaryScreenGraphics(void);
static bool8 MonKnowsMultipleMoves(struct Pokemon *);
static void PrintSummaryWindowHeaderText(void);
static void sub_80A1DCC(struct Pokemon *);
@@ -63,8 +63,8 @@ static void PrintHeldItemName(u16, u8, u8);
static void PrintNumRibbons(struct Pokemon *);
static void DrawExperienceProgressBar(struct Pokemon *, u8, u8);
static void sub_809E13C(u8 taskId);
-static void sub_80A1950(void);
-static void sub_809DE64(void);
+/*static*/ void sub_80A1950(void);
+/*static*/ void sub_809DE64(void);
static void SummaryScreenHandleAButton(u8);
static void SummaryScreenHandleUpDownInput(u8, s8);
static bool8 sub_809F7D0(u8);
@@ -571,7 +571,43 @@ static const u8 sUnknown_083C15BC[] = {
-1, 15, 0, 10,
};
-
+#if DEBUG
+__attribute__((naked))
+void sub_809D844(void)
+{
+ asm("\
+ push {lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ bl RunTasks\n\
+ bl AnimateSprites\n\
+ bl BuildOamBuffer\n\
+ bl UpdatePaletteFade\n\
+ ldr r0, ._2 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._1 @cond_branch\n\
+ ldr r0, ._2 + 4 @ gLink\n\
+ ldr r1, ._2 + 8 @ 0xfbd\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x3\n\
+ str r1, [sp]\n\
+ mov r1, #0x14\n\
+ mov r2, #0x1\n\
+ mov r3, #0x2\n\
+ bl debug_sub_8008264\n\
+._1:\n\
+ add sp, sp, #0x4\n\
+ pop {r0}\n\
+ bx r0\n\
+._3:\n\
+ .align 2, 0\n\
+._2:\n\
+ .word gLinkOpen\n\
+ .word gLink\n\
+ .word 0xfbd");
+}
+#else
void sub_809D844(void)
{
RunTasks();
@@ -579,6 +615,7 @@ void sub_809D844(void)
BuildOamBuffer();
UpdatePaletteFade();
}
+#endif
void sub_809D85C(void)
{
@@ -688,6 +725,491 @@ void sub_809DA1C(void)
}
}
+#if DEBUG
+__attribute__((naked))
+bool8 sub_809DA84(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ add sp, sp, #0xfffffff8\n\
+ ldr r1, ._52 @ gMain\n\
+ ldr r2, ._52 + 4 @ 0x43c\n\
+ add r0, r1, r2\n\
+ ldrb r0, [r0]\n\
+ mov ip, r1\n\
+ cmp r0, #0x16\n\
+ bls ._50 @cond_branch\n\
+ b ._51\n\
+._50:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._52 + 8 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._53:\n\
+ .align 2, 0\n\
+._52:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+ .word ._54\n\
+._54:\n\
+ .word ._55\n\
+ .word ._56\n\
+ .word ._57\n\
+ .word ._58\n\
+ .word ._59\n\
+ .word ._60\n\
+ .word ._61\n\
+ .word ._62\n\
+ .word ._63\n\
+ .word ._64\n\
+ .word ._65\n\
+ .word ._66\n\
+ .word ._67\n\
+ .word ._68\n\
+ .word ._69\n\
+ .word ._70\n\
+ .word ._71\n\
+ .word ._72\n\
+ .word ._73\n\
+ .word ._74\n\
+ .word ._75\n\
+ .word ._76\n\
+ .word ._77\n\
+._55:\n\
+ mov r0, #0x0\n\
+ bl SetVBlankCallback\n\
+ bl ResetSpriteData\n\
+ b ._146\n\
+._56:\n\
+ bl ScanlineEffect_Stop\n\
+ ldr r1, ._80 @ gMain\n\
+ ldr r2, ._80 + 4 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._81:\n\
+ .align 2, 0\n\
+._80:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._57:\n\
+ bl FreeAllSpritePalettes\n\
+ b ._146\n\
+._58:\n\
+ mov r2, #0xc0\n\
+ lsl r2, r2, #0x13\n\
+ mov r3, #0x80\n\
+ lsl r3, r3, #0x9\n\
+ mov r5, #0x0\n\
+ ldr r1, ._85 @ 0x40000d4\n\
+ mov r4, #0x80\n\
+ lsl r4, r4, #0x5\n\
+ ldr r6, ._85 + 4 @ 0x85000400\n\
+ mov r7, #0x85\n\
+ lsl r7, r7, #0x18\n\
+._83:\n\
+ str r5, [sp, #0x4]\n\
+ add r0, sp, #0x4\n\
+ str r0, [r1]\n\
+ str r2, [r1, #0x4]\n\
+ str r6, [r1, #0x8]\n\
+ ldr r0, [r1, #0x8]\n\
+ add r2, r2, r4\n\
+ sub r3, r3, r4\n\
+ cmp r3, r4\n\
+ bhi ._83 @cond_branch\n\
+ str r5, [sp, #0x4]\n\
+ add r0, sp, #0x4\n\
+ str r0, [r1]\n\
+ str r2, [r1, #0x4]\n\
+ lsr r0, r3, #0x2\n\
+ orr r0, r0, r7\n\
+ str r0, [r1, #0x8]\n\
+ ldr r0, [r1, #0x8]\n\
+ ldr r1, ._85 + 8 @ 0x43c\n\
+ add r1, r1, ip\n\
+ b ._153\n\
+._86:\n\
+ .align 2, 0\n\
+._85:\n\
+ .word 0x40000d4\n\
+ .word 0x85000400\n\
+ .word 0x43c\n\
+._59:\n\
+ bl sub_809DE64\n\
+ ldr r1, ._88 @ gMain\n\
+ ldr r2, ._88 + 4 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._89:\n\
+ .align 2, 0\n\
+._88:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._60:\n\
+ ldr r0, ._91 @ gWindowTemplate_81E6E6C\n\
+ bl Text_LoadWindowTemplate\n\
+ b ._146\n\
+._92:\n\
+ .align 2, 0\n\
+._91:\n\
+ .word gWindowTemplate_81E6E6C\n\
+._61:\n\
+ ldr r0, ._94 @ gWindowTemplate_81E6E6C\n\
+ bl MultistepInitMenuWindowBegin\n\
+ ldr r1, ._94 + 4 @ gMain\n\
+ ldr r2, ._94 + 8 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._95:\n\
+ .align 2, 0\n\
+._94:\n\
+ .word gWindowTemplate_81E6E6C\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._62:\n\
+ bl MultistepInitMenuWindowContinue\n\
+ cmp r0, #0\n\
+ bne ._96 @cond_branch\n\
+ b ._157\n\
+._96:\n\
+ b ._146\n\
+._63:\n\
+ bl sub_809DA1C\n\
+ ldr r1, ._100 @ gMain\n\
+ ldr r2, ._100 + 4 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._101:\n\
+ .align 2, 0\n\
+._100:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._64:\n\
+ ldr r1, ._103 @ gSummaryScreenTextTiles\n\
+ ldr r2, ._103 + 4 @ 0x600d000\n\
+ ldr r0, ._103 + 8 @ 0x40000d4\n\
+ str r1, [r0]\n\
+ str r2, [r0, #0x4]\n\
+ ldr r1, ._103 + 12 @ 0x800000a0\n\
+ str r1, [r0, #0x8]\n\
+ ldr r1, [r0, #0x8]\n\
+ ldr r1, ._103 + 16 @ sSummaryScreenButtonTiles\n\
+ ldr r2, ._103 + 20 @ 0x600d140\n\
+ str r1, [r0]\n\
+ str r2, [r0, #0x4]\n\
+ ldr r1, ._103 + 24 @ 0x80000080\n\
+ str r1, [r0, #0x8]\n\
+ ldr r0, [r0, #0x8]\n\
+ ldr r0, ._103 + 28 @ \n\
+ add r0, r0, #0x74\n\
+ mov r1, #0x0\n\
+ strb r1, [r0]\n\
+ ldr r1, ._103 + 32 @ \n\
+ add r1, r1, ip\n\
+ b ._153\n\
+._104:\n\
+ .align 2, 0\n\
+._103:\n\
+ .word gSummaryScreenTextTiles\n\
+ .word 0x600d000\n\
+ .word 0x40000d4\n\
+ .word 0x800000a0\n\
+ .word sSummaryScreenButtonTiles\n\
+ .word 0x600d140\n\
+ .word 0x80000080\n\
+ .word +0x2018000\n\
+ .word 0x43c\n\
+._65:\n\
+ bl LoadPokemonSummaryScreenGraphics\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._105 @cond_branch\n\
+ b ._157\n\
+._105:\n\
+ ldr r0, ._108 @ \n\
+ add r0, r0, #0x74\n\
+ mov r1, #0x0\n\
+ strb r1, [r0]\n\
+ b ._146\n\
+._109:\n\
+ .align 2, 0\n\
+._108:\n\
+ .word +0x2018000\n\
+._66:\n\
+ bl sub_80A18C4\n\
+ ldr r1, ._111 @ gMain\n\
+ ldr r2, ._111 + 4 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._112:\n\
+ .align 2, 0\n\
+._111:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._67:\n\
+ ldr r4, ._115 @ \n\
+ add r0, r4, #0\n\
+ bl sub_809F678\n\
+ add r0, r4, #0\n\
+ bl GetMonStatusAndPokerus\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._113 @cond_branch\n\
+ mov r0, #0x0\n\
+ bl sub_80A12D0\n\
+ b ._114\n\
+._116:\n\
+ .align 2, 0\n\
+._115:\n\
+ .word +0x2018010\n\
+._113:\n\
+ mov r0, #0xa\n\
+ bl sub_80A12D0\n\
+._114:\n\
+ ldr r0, ._118 @ \n\
+ bl DrawPokerusSurvivorDot\n\
+ b ._146\n\
+._119:\n\
+ .align 2, 0\n\
+._118:\n\
+ .word +0x2018010\n\
+._68:\n\
+ bl sub_80A1950\n\
+ ldr r0, ._121 @ \n\
+ bl sub_80A1D84\n\
+ ldr r1, ._121 + 4 @ \n\
+ ldr r2, ._121 + 8 @ \n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._122:\n\
+ .align 2, 0\n\
+._121:\n\
+ .word +0x2018010\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._69:\n\
+ ldr r4, ._124 @ \n\
+ add r0, r4, #0\n\
+ bl sub_80A1DE8\n\
+ add r4, r4, #0x64\n\
+ mov r0, #0x0\n\
+ strb r0, [r4]\n\
+ b ._146\n\
+._125:\n\
+ .align 2, 0\n\
+._124:\n\
+ .word +0x2018010\n\
+._70:\n\
+ ldr r4, ._129 @ \n\
+ add r5, r4, #0\n\
+ add r5, r5, #0x64\n\
+ add r0, r4, #0\n\
+ add r1, r5, #0\n\
+ bl sub_809F6B4\n\
+ sub r4, r4, #0x10\n\
+ strb r0, [r4, #0xc]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0xff\n\
+ bne ._126 @cond_branch\n\
+ b ._157\n\
+._126:\n\
+ mov r0, #0x0\n\
+ strb r0, [r5]\n\
+ ldr r1, ._129 + 4 @ \n\
+ ldr r2, ._129 + 8 @ \n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._130:\n\
+ .align 2, 0\n\
+._129:\n\
+ .word +0x2018010\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._71:\n\
+ bl sub_809E044\n\
+ bl DrawSummaryScreenNavigationDots\n\
+ b ._146\n\
+._72:\n\
+ ldr r1, ._134 @ \n\
+ ldrb r0, [r1, #0xb]\n\
+ cmp r0, #0x1\n\
+ bhi ._132 @cond_branch\n\
+ ldr r0, ._134 + 4 @ \n\
+ ldrb r1, [r1, #0xb]\n\
+ lsl r1, r1, #0x2\n\
+ add r1, r1, r0\n\
+ ldr r0, [r1]\n\
+ bl _call_via_r0\n\
+._132:\n\
+ ldr r1, ._134 + 8 @ \n\
+ ldr r2, ._134 + 12 @ \n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._135:\n\
+ .align 2, 0\n\
+._134:\n\
+ .word +0x2018000\n\
+ .word sUnknown_083C1580\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._73:\n\
+ ldr r0, ._137 @ \n\
+ bl sub_809FAC8\n\
+ b ._146\n\
+._138:\n\
+ .align 2, 0\n\
+._137:\n\
+ .word +0x2018010\n\
+._74:\n\
+ ldr r2, ._140 @ sUnknown_083C1598\n\
+ ldr r0, ._140 + 4 @ \n\
+ ldrb r1, [r0, #0xb]\n\
+ lsl r1, r1, #0x2\n\
+ add r1, r1, r2\n\
+ add r0, r0, #0x10\n\
+ ldr r1, [r1]\n\
+ bl _call_via_r1\n\
+ ldr r1, ._140 + 8 @ \n\
+ ldr r2, ._140 + 12 @ \n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._141:\n\
+ .align 2, 0\n\
+._140:\n\
+ .word sUnknown_083C1598\n\
+ .word +0x2018000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._75:\n\
+ ldr r0, ._144 @ \n\
+ mov r1, #0x2d\n\
+ bl GetMonData\n\
+ add r1, r0, #0\n\
+ cmp r1, #0\n\
+ beq ._142 @cond_branch\n\
+ ldr r1, ._144 + 4 @ \n\
+ mov r2, #0x80\n\
+ lsl r2, r2, #0x1\n\
+ add r0, r2, #0\n\
+ strh r0, [r1]\n\
+ b ._146\n\
+._145:\n\
+ .align 2, 0\n\
+._144:\n\
+ .word +0x2018010\n\
+ .word gBattle_BG3_X\n\
+._142:\n\
+ ldr r0, ._147 @ gBattle_BG3_X\n\
+ strh r1, [r0]\n\
+ b ._146\n\
+._148:\n\
+ .align 2, 0\n\
+._147:\n\
+ .word gBattle_BG3_X\n\
+._76:\n\
+ bl sub_809EBC4\n\
+ ldr r0, ._151 @ \n\
+ add r0, r0, #0x79\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._149 @cond_branch\n\
+ mov r0, #0x0\n\
+ mov r1, #0x0\n\
+ bl sub_80A1488\n\
+ mov r0, #0x0\n\
+ mov r1, #0x0\n\
+ bl sub_80A1654\n\
+ b ._150\n\
+._152:\n\
+ .align 2, 0\n\
+._151:\n\
+ .word +0x2018000\n\
+._149:\n\
+ mov r0, #0xa\n\
+ mov r1, #0x0\n\
+ bl sub_80A1488\n\
+ mov r0, #0xa\n\
+ mov r1, #0x0\n\
+ bl sub_80A1654\n\
+._150:\n\
+ bl PrintSummaryWindowHeaderText\n\
+ ldr r1, ._154 @ gMain\n\
+ ldr r2, ._154 + 4 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._153\n\
+._155:\n\
+ .align 2, 0\n\
+._154:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._77:\n\
+ bl sub_8055870\n\
+ cmp r0, #0x1\n\
+ beq ._157 @cond_branch\n\
+._146:\n\
+ ldr r1, ._158 @ gMain\n\
+ ldr r0, ._158 + 4 @ 0x43c\n\
+ add r1, r1, r0\n\
+._153:\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ b ._157\n\
+._159:\n\
+ .align 2, 0\n\
+._158:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._51:\n\
+ ldr r0, ._162 @ sub_809D85C\n\
+ bl SetVBlankCallback\n\
+ mov r0, #0x1\n\
+ str r0, [sp]\n\
+ mov r0, #0xff\n\
+ mov r1, #0x0\n\
+ mov r2, #0x10\n\
+ mov r3, #0x0\n\
+ bl BeginHardwarePaletteFade\n\
+ ldr r0, ._162 + 4 @ sub_809D844\n\
+ bl SetMainCallback2\n\
+ ldr r2, ._162 + 8 @ gPaletteFade\n\
+ ldrb r1, [r2, #0x8]\n\
+ mov r0, #0x7f\n\
+ and r0, r0, r1\n\
+ strb r0, [r2, #0x8]\n\
+ ldr r0, ._162 + 12 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._160 @cond_branch\n\
+ ldr r0, ._162 + 16 @ 0x600dde0\n\
+ mov r1, #0x80\n\
+ lsl r1, r1, #0x8\n\
+ ldr r2, ._162 + 20 @ 0x600f000\n\
+ mov r3, #0x3\n\
+ bl debug_sub_8008218\n\
+._160:\n\
+ mov r0, #0x1\n\
+ b ._161\n\
+._163:\n\
+ .align 2, 0\n\
+._162:\n\
+ .word sub_809D85C+1\n\
+ .word sub_809D844+1\n\
+ .word gPaletteFade\n\
+ .word gLinkOpen\n\
+ .word 0x600dde0\n\
+ .word 0x600f000\n\
+._157:\n\
+ mov r0, #0x0\n\
+._161:\n\
+ add sp, sp, #0x8\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r1}\n\
+ bx r1");
+}
+#else
bool8 sub_809DA84(void)
{
switch (gMain.state)
@@ -845,13 +1367,15 @@ bool8 sub_809DA84(void)
return FALSE;
}
+#endif
static void sub_809DE44(void)
{
- while (sub_809DA84() != TRUE && sub_80F9344() != TRUE);
+ while (sub_809DA84() != TRUE && sub_80F9344() != TRUE)
+ ;
}
-static void sub_809DE64(void)
+/*static*/ void sub_809DE64(void)
{
REG_BG0CNT = 0x1E08;
REG_BG1CNT = 0x4801;
@@ -878,7 +1402,7 @@ static void sub_809DE64(void)
REG_DISPCNT = 0x1F40;
}
-static bool8 LoadPokemonSummaryScreenGraphics(void)
+/*static*/ bool8 LoadPokemonSummaryScreenGraphics(void)
{
switch (pssData.loadGfxState)
{
@@ -928,7 +1452,7 @@ static bool8 LoadPokemonSummaryScreenGraphics(void)
return FALSE;
}
-static void sub_809E044(void)
+/*static*/ void sub_809E044(void)
{
LoadPalette(gUnknownPalette_81E6692 + 14, 129, 2);
LoadPalette(gUnknownPalette_81E6692 + 15, 136, 2);
@@ -1507,7 +2031,7 @@ static void sub_809EB40(u8 taskId)
}
}
-static void sub_809EBC4(void)
+/*static*/ void sub_809EBC4(void)
{
if (pssData.page != PSS_PAGE_INFO)
{
@@ -2565,14 +3089,14 @@ static void sub_809FC34(struct Pokemon *mon)
buffer = gStringVar1;
buffer = sub_80A1E58(buffer, 13);
buffer = StringCopy(buffer, gOtherText_OriginalTrainer);
- buffer = StringCopy(buffer, gOtherText_FiveQuestionsAndSlash);
+ buffer = StringCopy(buffer, gOtherText_FiveQuestions);
buffer[0] = EXT_CTRL_CODE_BEGIN;
buffer[1] = 0x13;
buffer[2] = 0x4E;
buffer[3] = EOS;
Menu_PrintText(gStringVar1, 11, 4);
- sub_80A1EF8(gOtherText_FiveQuestionsAndSlash, 13, 193, 32, 1);
+ sub_80A1EF8(gOtherText_FiveQuestions, 13, 193, 32, 1);
sub_80A198C(9, 120, 48, 0);
friendship = GetMonData(mon, MON_DATA_FRIENDSHIP);
@@ -4874,7 +5398,7 @@ static void sub_80A1888(struct Sprite *sprite)
}
}
-static void sub_80A18C4(void)
+/*static*/ void sub_80A18C4(void)
{
u8 i;
@@ -4898,7 +5422,7 @@ static void sub_80A1918(u8 a, u8 invisible)
gSprites[ewram1A000[a]].invisible = invisible;
}
-static void sub_80A1950(void)
+/*static*/ void sub_80A1950(void)
{
u8 i;
diff --git a/src/pokenav_before.c b/src/pokenav_before.c
index 600c5aba8..4f7eb66b4 100644
--- a/src/pokenav_before.c
+++ b/src/pokenav_before.c
@@ -20,8 +20,6 @@
#include "text.h"
#include "scanline_effect.h"
-extern u8 ewram[];
-
struct UnknownPokenav0
{
/* 0x0000 */ u8 var0[0x0300];
@@ -131,6 +129,10 @@ extern const u8 gUnknown_08E99FB0[];
extern const u8 gUnknown_08E9A100[];
extern const u16 gPokenavHoennMap1_Pal[];
+// TODO: decompile the debug code so the compiler doesn't complain about
+// unused static functions
+#define static
+
static void sub_80EBCA8();
static void sub_80EEE20();
static bool8 sub_80EEE54();
@@ -296,7 +298,6 @@ extern void sub_80F19FC();
extern u16 gKeyRepeatStartDelay;
-
void sub_80EBA5C()
{
switch (gMain.state)
@@ -551,6 +552,10 @@ void sub_80EBDD8()
{
sub_80EF428(0, 0);
sub_80EBDBC(&sub_80EC268);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
}
break;
}
@@ -625,6 +630,10 @@ void sub_80EC00C()
{
sub_80EF428(0, ewram0_10.var6dad);
sub_80EBDBC(&sub_80EC268);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
}
break;
}
@@ -826,6 +835,10 @@ void sub_80EC4A0()
break;
case 0xD:
sub_80EED2C(0x1);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x75E0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
ewram0_10.var304++;
break;
case 0xE:
@@ -905,6 +918,10 @@ void sub_80EC67C()
}
break;
}
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 1, 1, 2, 4);
+#endif
}
void sub_80EC81C()
@@ -1010,23 +1027,23 @@ void sub_80ECA10()
SetVBlankCallback(&sub_80EBD80);
sub_80EED1C();
ewram0_10.var6dad = ewram0_10.var6df0;
- ewram0_10.var6dae = 0x3;
+ ewram0_10.var6dae = 3;
sub_80EEE08();
ewram0_10.var304++;
}
break;
case 1:
- sub_80EF248(0x1);
+ sub_80EF248(1);
ewram0_10.var304++;
case 2:
- if (!sub_80EF284(0x1))
+ if (!sub_80EF284(1))
ewram0_10.var304++;
break;
case 3:
- sub_80F1B8C(0x1);
+ sub_80F1B8C(1);
ewram0_10.var304++;
case 4:
- if (!sub_80F1BC8(0x1))
+ if (!sub_80F1BC8(1))
ewram0_10.var304++;
break;
case 5:
@@ -1050,23 +1067,27 @@ void sub_80ECA10()
if (!gPaletteFade.active)
ewram0_10.var304++;
break;
- case 0xA:
- sub_80F2C80(0x1);
+ case 10:
+ sub_80F2C80(1);
ewram0_10.var304++;
// fall through
- case 0xB:
- if (!sub_80F2CBC(0x1))
+ case 11:
+ if (!sub_80F2CBC(1))
ewram0_10.var304++;
break;
- case 0xC:
+ case 12:
sub_80F1DF0();
ewram0_10.var304++;
break;
- case 0xD:
+ case 13:
if (!sub_80F1E50())
{
sub_80EF428(1, ewram0_10.var6dad);
sub_80EBDBC(&sub_80EC86C);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
}
break;
}
@@ -1228,6 +1249,10 @@ void sub_80ECD80()
{
sub_80EF428(2, ewram0_10.var6dad);
sub_80EBDBC(&sub_80ECC08);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
}
break;
}
@@ -1337,7 +1362,13 @@ void sub_80ED01C()
// fall through
case 19:
if (!sub_80F2CBC(ewram0_10.var6dfc + 7))
+ {
sub_80EBDBC(&sub_80ED31C);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
+ }
break;
}
}
@@ -1352,21 +1383,23 @@ void sub_80ED31C()
case 1:
PlaySE(SE_SELECT);
ShowMapNamePopUpWindow();
- break;
+ return;
case 2:
PlaySE(SE_SELECT);
ewram0_10.var304++;
- break;
+ return;
default:
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sub_80EBDBC(&sub_80ED4D8);
+ return;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
sub_80EBDBC(&sub_80ECD80);
+ return;
}
break;
}
@@ -1384,6 +1417,10 @@ void sub_80ED31C()
ewram0_10.var304 = 0;
break;
}
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 1, 8, 2, 4);
+#endif
}
void sub_80ED3D0()
@@ -1424,6 +1461,10 @@ void sub_80ED3D0()
case 7:
sub_80EED2C(0x4);
ewram0_10.var304++;
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
break;
case 8:
if (!gPaletteFade.active)
@@ -1475,6 +1516,10 @@ void sub_80ED4D8()
case 7:
sub_80EED2C(0x2);
ewram0_10.var304++;
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF000), 4);
+#endif
break;
case 8:
if (!gPaletteFade.active)
@@ -1568,7 +1613,13 @@ void sub_80ED620()
// fall through
case 16:
if (!sub_80F2CBC(0x6))
+ {
sub_80EBDBC(&sub_80ED858);
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF000), 4);
+#endif
+ }
break;
}
}
@@ -1741,8 +1792,433 @@ label2:
}
#else
+#if DEBUG
__attribute__((naked))
-void sub_80ED858() {
+void sub_80ED858()
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ ldr r1, ._917 @ gSharedMem\n\
+ mov r2, #0xc1\n\
+ lsl r2, r2, #0x2\n\
+ add r0, r1, r2\n\
+ ldrh r0, [r0]\n\
+ add r5, r1, #0\n\
+ cmp r0, #0xb\n\
+ bls ._915 @cond_branch\n\
+ b ._999\n\
+._915:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._917 + 4 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._918:\n\
+ .align 2, 0\n\
+._917:\n\
+ .word gSharedMem\n\
+ .word ._919\n\
+._919:\n\
+ .word ._920\n\
+ .word ._921\n\
+ .word ._922\n\
+ .word ._923\n\
+ .word ._924\n\
+ .word ._925\n\
+ .word ._926\n\
+ .word ._927\n\
+ .word ._928\n\
+ .word ._929\n\
+ .word ._999\n\
+ .word ._931\n\
+._920:\n\
+ bl sub_80F4F78\n\
+ bl sub_80F5B38\n\
+ ldr r0, ._933 @ gSharedMem\n\
+ mov r4, #0xc1\n\
+ lsl r4, r4, #0x2\n\
+ add r0, r0, r4\n\
+ mov r1, #0x1\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._934:\n\
+ .align 2, 0\n\
+._933:\n\
+ .word gSharedMem\n\
+._921:\n\
+ bl sub_80F5B50\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._935 @cond_branch\n\
+ b ._999\n\
+._935:\n\
+ ldr r0, ._938 @ gSharedMem\n\
+ mov r1, #0xc1\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r0, r1\n\
+ mov r1, #0x2\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._939:\n\
+ .align 2, 0\n\
+._938:\n\
+ .word gSharedMem\n\
+._922:\n\
+ mov r0, #0x1\n\
+ bl sub_80F0174\n\
+ ldr r0, ._941 @ gSharedMem\n\
+ mov r2, #0xc1\n\
+ lsl r2, r2, #0x2\n\
+ add r0, r0, r2\n\
+ mov r1, #0x3\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._942:\n\
+ .align 2, 0\n\
+._941:\n\
+ .word gSharedMem\n\
+._923:\n\
+ bl sub_80F4FB4\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._943 @cond_branch\n\
+ b ._999\n\
+._943:\n\
+ bl sub_80F3C94\n\
+ bl sub_80F3D00\n\
+ b ._945\n\
+._924:\n\
+ ldr r2, ._951 @ gMain\n\
+ ldrh r1, [r2, #0x2c]\n\
+ mov r0, #0x40\n\
+ and r0, r0, r1\n\
+ add r3, r2, #0\n\
+ cmp r0, #0\n\
+ beq ._949 @cond_branch\n\
+ ldr r1, ._951 + 4 @ 0x87cb\n\
+ add r0, r5, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._949 @cond_branch\n\
+ ldr r2, ._951 + 8 @ 0x76aa\n\
+ add r0, r5, r2\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._948 @cond_branch\n\
+ ldr r4, ._951 + 12 @ 0x87dc\n\
+ add r0, r5, r4\n\
+ mov r1, #0x0\n\
+ ldsh r0, [r0, r1]\n\
+ cmp r0, #0\n\
+ beq ._949 @cond_branch\n\
+._948:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ mov r0, #0x1\n\
+ bl sub_80F5060\n\
+ bl move_anim_execute\n\
+ mov r2, #0xc1\n\
+ lsl r2, r2, #0x2\n\
+ add r1, r5, r2\n\
+ b ._950\n\
+._952:\n\
+ .align 2, 0\n\
+._951:\n\
+ .word gMain\n\
+ .word 0x87cb\n\
+ .word 0x76aa\n\
+ .word 0x87dc\n\
+._949:\n\
+ ldrh r1, [r3, #0x2c]\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._956 @cond_branch\n\
+ ldr r4, ._958 @ 0x87cb\n\
+ add r0, r5, r4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._956 @cond_branch\n\
+ ldr r1, ._958 + 4 @ 0x76aa\n\
+ add r0, r5, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._955 @cond_branch\n\
+ ldr r2, ._958 + 8 @ 0x87dc\n\
+ add r0, r5, r2\n\
+ sub r4, r4, #0x57\n\
+ add r1, r5, r4\n\
+ mov r4, #0x0\n\
+ ldsh r2, [r0, r4]\n\
+ mov r4, #0x0\n\
+ ldsh r0, [r1, r4]\n\
+ cmp r2, r0\n\
+ bge ._956 @cond_branch\n\
+._955:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ mov r0, #0x0\n\
+ bl sub_80F5060\n\
+ bl move_anim_execute\n\
+ mov r0, #0xc1\n\
+ lsl r0, r0, #0x2\n\
+ add r1, r5, r0\n\
+._950:\n\
+ mov r0, #0x5\n\
+ strh r0, [r1]\n\
+ b ._999\n\
+._959:\n\
+ .align 2, 0\n\
+._958:\n\
+ .word 0x87cb\n\
+ .word 0x76aa\n\
+ .word 0x87dc\n\
+._956:\n\
+ ldrh r2, [r3, #0x2e]\n\
+ mov r0, #0x2\n\
+ and r0, r0, r2\n\
+ cmp r0, #0\n\
+ beq ._960 @cond_branch\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ bl sub_80F4FDC\n\
+ bl move_anim_execute\n\
+ ldr r0, ._962 @ gSharedMem\n\
+ mov r1, #0xc1\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r0, r1\n\
+ mov r1, #0x9\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._963:\n\
+ .align 2, 0\n\
+._962:\n\
+ .word gSharedMem\n\
+._960:\n\
+ mov r0, #0x1\n\
+ and r0, r0, r2\n\
+ cmp r0, #0\n\
+ bne ._964 @cond_branch\n\
+ b ._999\n\
+._964:\n\
+ add r4, r5, #0\n\
+ ldr r2, ._970 @ 0x76aa\n\
+ add r0, r4, r2\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._966 @cond_branch\n\
+ ldr r1, ._970 + 4 @ 0x87dc\n\
+ add r0, r4, r1\n\
+ mov r2, #0x0\n\
+ ldsh r1, [r0, r2]\n\
+ ldr r2, ._970 + 8 @ 0x87da\n\
+ add r0, r4, r2\n\
+ mov r2, #0x0\n\
+ ldsh r0, [r0, r2]\n\
+ sub r0, r0, #0x1\n\
+ cmp r1, r0\n\
+ beq ._967 @cond_branch\n\
+ b ._999\n\
+._967:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ mov r0, #0xc1\n\
+ lsl r0, r0, #0x2\n\
+ add r1, r4, r0\n\
+ mov r0, #0x9\n\
+ strh r0, [r1]\n\
+ b ._999\n\
+._971:\n\
+ .align 2, 0\n\
+._970:\n\
+ .word 0x76aa\n\
+ .word 0x87dc\n\
+ .word 0x87da\n\
+._966:\n\
+ ldr r1, ._975 @ 0x6dac\n\
+ add r0, r5, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._972 @cond_branch\n\
+ b ._999\n\
+._972:\n\
+ mov r0, #0x5\n\
+ bl PlaySE\n\
+ mov r2, #0xc1\n\
+ lsl r2, r2, #0x2\n\
+ add r1, r5, r2\n\
+ mov r0, #0x7\n\
+ strh r0, [r1]\n\
+ b ._999\n\
+._976:\n\
+ .align 2, 0\n\
+._975:\n\
+ .word 0x6dac\n\
+._925:\n\
+ bl gpu_sync_bg_show\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._977 @cond_branch\n\
+ b ._999\n\
+._977:\n\
+ bl sub_80F3D00\n\
+ ldr r0, ._980 @ gSharedMem\n\
+ mov r4, #0xc1\n\
+ lsl r4, r4, #0x2\n\
+ add r0, r0, r4\n\
+ mov r1, #0x6\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._981:\n\
+ .align 2, 0\n\
+._980:\n\
+ .word gSharedMem\n\
+._926:\n\
+ bl sub_8055870\n\
+ cmp r0, #0\n\
+ bne ._999 @cond_branch\n\
+ ldr r0, ._984 @ gSharedMem\n\
+ mov r1, #0xc1\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r0, r1\n\
+ b ._983\n\
+._985:\n\
+ .align 2, 0\n\
+._984:\n\
+ .word gSharedMem\n\
+._927:\n\
+ mov r0, #0x3\n\
+ bl sub_80EEFBC\n\
+ bl sub_80F3668\n\
+ ldr r0, ._987 @ gSharedMem\n\
+ mov r2, #0xc1\n\
+ lsl r2, r2, #0x2\n\
+ add r0, r0, r2\n\
+ mov r1, #0x8\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._988:\n\
+ .align 2, 0\n\
+._987:\n\
+ .word gSharedMem\n\
+._928:\n\
+ bl sub_80F7500\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._999 @cond_branch\n\
+ mov r0, #0x2\n\
+ bl sub_80EEFBC\n\
+ bl sub_80F3698\n\
+._945:\n\
+ ldr r0, ._991 @ gSharedMem\n\
+ mov r4, #0xc1\n\
+ lsl r4, r4, #0x2\n\
+ add r0, r0, r4\n\
+._983:\n\
+ mov r1, #0x4\n\
+ strh r1, [r0]\n\
+ b ._999\n\
+._992:\n\
+ .align 2, 0\n\
+._991:\n\
+ .word gSharedMem\n\
+._929:\n\
+ bl sub_80F5038\n\
+ lsl r0, r0, #0x18\n\
+ lsr r4, r0, #0x18\n\
+ cmp r4, #0\n\
+ bne ._999 @cond_branch\n\
+ mov r0, #0x0\n\
+ bl sub_80F0174\n\
+ bl sub_80F2F48\n\
+ ldr r5, ._995 @ gSharedMem\n\
+ mov r1, #0xc2\n\
+ lsl r1, r1, #0x2\n\
+ add r0, r5, r1\n\
+ ldr r0, [r0]\n\
+ mov r1, #0x1\n\
+ neg r1, r1\n\
+ str r4, [sp]\n\
+ mov r2, #0x0\n\
+ mov r3, #0x10\n\
+ bl BeginNormalPaletteFade\n\
+ mov r2, #0xc1\n\
+ lsl r2, r2, #0x2\n\
+ add r1, r5, r2\n\
+ mov r0, #0xb\n\
+ strh r0, [r1]\n\
+ b ._999\n\
+._996:\n\
+ .align 2, 0\n\
+._995:\n\
+ .word gSharedMem\n\
+._931:\n\
+ ldr r0, ._1000 @ gPaletteFade\n\
+ ldrb r1, [r0, #0x7]\n\
+ mov r0, #0x80\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ bne ._999 @cond_branch\n\
+ bl sub_80F3CE8\n\
+ bl sub_80F5BDC\n\
+ ldr r0, ._1000 + 4 @ gSharedMem\n\
+ ldr r4, ._1000 + 8 @ 0x76aa\n\
+ add r0, r0, r4\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ bne ._998 @cond_branch\n\
+ bl sub_80F357C\n\
+ mov r0, #0x1\n\
+ bl sub_80F2D6C\n\
+ mov r0, #0x6\n\
+ bl sub_80F2D6C\n\
+ ldr r0, ._1000 + 12 @ sub_80ECA10\n\
+ bl sub_80EBDBC\n\
+ b ._999\n\
+._1001:\n\
+ .align 2, 0\n\
+._1000:\n\
+ .word gPaletteFade\n\
+ .word gSharedMem\n\
+ .word 0x76aa\n\
+ .word sub_80ECA10+1\n\
+._998:\n\
+ bl sub_80F3614\n\
+ ldr r0, ._1003 @ sub_80ED3D0\n\
+ bl sub_80EBDBC\n\
+._999:\n\
+ ldr r0, ._1003 + 4 @ gLinkOpen\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0x1\n\
+ bne ._1002 @cond_branch\n\
+ ldr r0, ._1003 + 8 @ gLink\n\
+ ldr r1, ._1003 + 12 @ 0xfbd\n\
+ add r0, r0, r1\n\
+ ldrb r0, [r0]\n\
+ mov r1, #0x4\n\
+ str r1, [sp]\n\
+ mov r1, #0x9\n\
+ mov r2, #0x6\n\
+ mov r3, #0x2\n\
+ bl debug_sub_8008264\n\
+._1002:\n\
+ add sp, sp, #0x4\n\
+ pop {r4, r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+._1004:\n\
+ .align 2, 0\n\
+._1003:\n\
+ .word sub_80ED3D0+1\n\
+ .word gLinkOpen\n\
+ .word gLink\n\
+ .word 0xfbd");
+}
+#else
+__attribute__((naked))
+void sub_80ED858()
+{
asm_unified("push {r4,r5,lr}\n\
sub sp, 0x4\n\
ldr r1, _080ED878 @ =gSharedMem\n\
@@ -2113,6 +2589,7 @@ _080EDB7A:\n\
_080EDB84: .4byte sub_80ED3D0\n");
}
#endif
+#endif
void sub_80EDB88()
{
@@ -2197,6 +2674,10 @@ void sub_80EDB88()
case 16:
sub_80EED2C(0x4);
ewram0_10.var304++;
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
break;
case 17:
if (!gPaletteFade.active)
@@ -2215,21 +2696,23 @@ void sub_80EDDBC()
case 1:
PlaySE(SE_SELECT);
ShowMapNamePopUpWindow();
- break;
+ return;
case 2:
PlaySE(SE_SELECT);
ewram0_10.var304++;
- break;
+ return;
default:
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sub_80EBDBC(&sub_80EDEE4);
+ return;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
sub_80EBDBC(&sub_80EDE70);
+ return;
}
break;
}
@@ -2246,8 +2729,11 @@ void sub_80EDDBC()
if (!sub_8055870())
ewram0_10.var304 = 0;
break;
-
}
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 1, 8, 2, 4);
+#endif
}
void sub_80EDE70()
@@ -2319,6 +2805,10 @@ void sub_80EDEE4()
case 8:
sub_80EED2C(0x3);
ewram0_10.var304++;
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF000), 4);
+#endif
break;
case 9:
if (!gPaletteFade.active)
@@ -2391,7 +2881,7 @@ void sub_80EE06C()
PlaySE(SE_SELECT);
sub_80F3B94();
ewram0_10.var304 = 0x7;
- break;
+ return;
default:
case 0:
if (gMain.newKeys & B_BUTTON)
@@ -2415,6 +2905,10 @@ void sub_80EE06C()
}
break;
}
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 1, 4, 2, 4);
+#endif
}
void sub_80EE294()
@@ -2460,6 +2954,10 @@ void sub_80EE294()
case 7:
sub_80EED2C(0x4);
ewram0_10.var304++;
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
break;
case 8:
if (!gPaletteFade.active)
@@ -2536,6 +3034,10 @@ void sub_80EE3D8()
case 12:
sub_80EED2C(0x5);
ewram0_10.var304++;
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008218((void *)(VRAM + 0x7DE0), 0, (void *)(VRAM + 0xF800), 4);
+#endif
break;
case 13:
if (!gPaletteFade.active)
@@ -2554,21 +3056,23 @@ void sub_80EE58C()
case 1:
PlaySE(SE_SELECT);
sub_80F0FFC(ewram0_10.var876E);
- break;
+ return;
case 2:
PlaySE(SE_SELECT);
ewram0_10.var304++;
- break;
+ return;
default:
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
sub_80EBDBC(&sub_80EE658);
+ return;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
sub_80EBDBC(&sub_80EE8F4);
+ return;
}
break;
}
@@ -2586,6 +3090,10 @@ void sub_80EE58C()
ewram0_10.var304 = 0;
break;
}
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 1, 3, 2, 4);
+#endif
}
void sub_80EE658()
@@ -3037,6 +3545,10 @@ bool8 sub_80EEC10()
} while (!ewram0_10.var6db2[ewram0_11.var6dad]);
return TRUE;
}
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 6, 10, 2, 4);
+#endif
return FALSE;
}
@@ -3054,6 +3566,10 @@ bool8 sub_80EEC90()
ewram0_11.var6dad = 0;
return TRUE;
}
+#if DEBUG
+ if (gLinkOpen == TRUE)
+ debug_sub_8008264(gLink.recvQueue.count, 6, 10, 2, 4);
+#endif
return FALSE;
}
diff --git a/src/rom3.c b/src/rom3.c
index 000de8356..7b3051b86 100644
--- a/src/rom3.c
+++ b/src/rom3.c
@@ -67,6 +67,10 @@ void sub_800B858(void)
}
}
+#if DEBUG
+extern u8 gUnknown_02023A14_50;
+#endif
+
void setup_poochyena_battle(void)
{
s32 i;
@@ -93,6 +97,16 @@ void setup_poochyena_battle(void)
}
gUnknown_020239FC = 0;
gUnknown_02024C78 = 0;
+
+#if DEBUG
+ if (gUnknown_02023A14_50 & 0x80)
+ {
+ gSharedMem[0x160fd] = 0;
+ gSharedMem[0x160fe] = 0;
+ gSharedMem[0x160ff] = 0;
+ ((u32 *) gBattleBuffersTransferData)[64]++;
+ }
+#endif
}
void sub_800B950(void)
diff --git a/src/rom6.c b/src/rom6.c
index 62fbc987c..06e84cc0f 100644
--- a/src/rom6.c
+++ b/src/rom6.c
@@ -1,4 +1,6 @@
#include "global.h"
+#include "constants/map_objects.h"
+#include "constants/songs.h"
#include "rom6.h"
#include "braille_puzzles.h"
#include "field_effect.h"
@@ -8,7 +10,6 @@
#include "pokemon_menu.h"
#include "overworld.h"
#include "script.h"
-#include "constants/songs.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
@@ -116,6 +117,21 @@ static void sub_810B4CC(u8 taskId)
DestroyTask(taskId);
}
+#if DEBUG
+void debug_sub_8120968(void)
+{
+ if (npc_before_player_of_type(MAP_OBJ_GFX_BREAKABLE_ROCK) == TRUE)
+ {
+ gLastFieldPokeMenuOpened = 0;
+ sub_810B53C();
+ }
+ else
+ {
+ ScriptContext2_Disable();
+ }
+}
+#endif
+
bool8 SetUpFieldMove_RockSmash(void)
{
if (npc_before_player_of_type(0x56) == TRUE)
diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c
index b84c431f7..4a580eb41 100644
--- a/src/rom_8077ABC.c
+++ b/src/rom_8077ABC.c
@@ -2138,7 +2138,7 @@ void sub_807A3FC(u8 slot, bool8 a2, s16 *a3, s16 *a4)
*a4 = (v4 + v6) / 2;
}
-u8 sub_807A4A0(int a1, u8 sprite, int a3)
+u8 sub_807A4A0(int bank, u8 sprite, int species)
{
u8 new_sprite = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy);
gSprites[new_sprite] = gSprites[sprite];
diff --git a/src/roulette.c b/src/roulette.c
index 6cfaa7317..bff6cfc03 100644
--- a/src/roulette.c
+++ b/src/roulette.c
@@ -132,6 +132,12 @@ struct StructgUnknown_083F8D90
u32 var04;
};
+#if DEBUG
+u8 gUnknown_Debug_03005FB8;
+#endif
+
+#define static
+
static void sub_81150FC(void);
static void sub_8115124(void);
static void sub_8115238(void);
@@ -309,7 +315,10 @@ extern const u16 gUnknown_083FA632[];
extern const s8 gUnknown_083FA64A[0x2];
extern const s8 gUnknown_083FA64C[0x8][0x2];
-
+#if DEBUG
+EWRAM_DATA u8 unk_203955C[4] = { 0 };
+EWRAM_DATA u8 unk_2039560[4] = { 0 };
+#endif
void sub_81150FC(void)
@@ -394,6 +403,305 @@ void sub_8115238(void)
RtcCalcLocalTime();
}
+#if DEBUG
+__attribute__((naked))
+void sub_8115384(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ ldr r1, ._35 @ gUnknown_Debug_03005FB8\n\
+ ldr r0, ._35 + 4 @ 0x2019000\n\
+ str r0, [r1]\n\
+ ldr r1, ._35 + 8 @ gMain\n\
+ ldr r2, ._35 + 12 @ 0x43c\n\
+ add r0, r1, r2\n\
+ ldrb r0, [r0]\n\
+ add r2, r1, #0\n\
+ cmp r0, #0x7\n\
+ bls ._33 @cond_branch\n\
+ b ._64\n\
+._33:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._35 + 16 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._36:\n\
+ .align 2, 0\n\
+._35:\n\
+ .word gUnknown_Debug_03005FB8\n\
+ .word 0x2019000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+ .word ._37\n\
+._37:\n\
+ .word ._38\n\
+ .word ._39\n\
+ .word ._40\n\
+ .word ._41\n\
+ .word ._42\n\
+ .word ._43\n\
+ .word ._44\n\
+ .word ._45\n\
+._38:\n\
+ mov r0, #0x0\n\
+ bl SetVBlankCallback\n\
+ bl ScanlineEffect_Stop\n\
+ bl ClearVideoCallbacks\n\
+ bl sub_80F9368\n\
+ ldr r1, ._47 @ 0x400000c\n\
+ ldr r3, ._47 + 4 @ 0x4686\n\
+ add r0, r3, #0\n\
+ strh r0, [r1]\n\
+ sub r1, r1, #0x2\n\
+ ldr r2, ._47 + 8 @ 0x4401\n\
+ add r0, r2, #0\n\
+ strh r0, [r1]\n\
+ add r1, r1, #0x46\n\
+ mov r3, #0x90\n\
+ lsl r3, r3, #0x6\n\
+ add r0, r3, #0\n\
+ strh r0, [r1]\n\
+ add r1, r1, #0x2\n\
+ ldr r2, ._47 + 12 @ 0x60a\n\
+ add r0, r2, #0\n\
+ strh r0, [r1]\n\
+ ldr r0, ._47 + 16 @ gUnknown_08E8096C\n\
+ mov r1, #0xc0\n\
+ lsl r1, r1, #0x13\n\
+ bl LZ77UnCompVram\n\
+ ldr r0, ._47 + 20 @ gRouletteWheelTiles\n\
+ ldr r1, ._47 + 24 @ 0x6004000\n\
+ bl LZ77UnCompVram\n\
+ ldr r1, ._47 + 28 @ gMain\n\
+ ldr r3, ._47 + 32 @ 0x43c\n\
+ add r1, r1, r3\n\
+ b ._61\n\
+._48:\n\
+ .align 2, 0\n\
+._47:\n\
+ .word 0x400000c\n\
+ .word 0x4686\n\
+ .word 0x4401\n\
+ .word 0x60a\n\
+ .word gUnknown_08E8096C\n\
+ .word gRouletteWheelTiles\n\
+ .word 0x6004000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._39:\n\
+ bl ResetPaletteFade\n\
+ bl ResetSpriteData\n\
+ bl ResetTasks\n\
+ ldr r1, ._50 @ gMain\n\
+ ldr r0, ._50 + 4 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._61\n\
+._51:\n\
+ .align 2, 0\n\
+._50:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._40:\n\
+ ldr r0, ._53 @ gWindowTemplate_81E6C3C\n\
+ bl Text_LoadWindowTemplate\n\
+ ldr r0, ._53 + 4 @ gWindowTemplate_81E6CE4\n\
+ bl InitMenuWindow\n\
+ ldr r0, ._53 + 8 @ gUnknown_083F86BC\n\
+ mov r2, #0xe0\n\
+ lsl r2, r2, #0x1\n\
+ mov r1, #0x0\n\
+ bl LoadPalette\n\
+ ldr r1, ._53 + 12 @ gMain\n\
+ ldr r2, ._53 + 16 @ 0x43c\n\
+ add r1, r1, r2\n\
+ b ._61\n\
+._54:\n\
+ .align 2, 0\n\
+._53:\n\
+ .word gWindowTemplate_81E6C3C\n\
+ .word gWindowTemplate_81E6CE4\n\
+ .word gUnknown_083F86BC\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._41:\n\
+ bl sub_8115238\n\
+ bl ClearBGTilemapBuffers\n\
+ ldr r0, ._56 @ gUnknown_083F88BC\n\
+ ldr r1, ._56 + 4 @ 0x2018800\n\
+ bl LZ77UnCompWram\n\
+ ldr r0, ._56 + 8 @ gUnknown_083F8A60\n\
+ ldr r1, ._56 + 12 @ 0x6003000\n\
+ bl LZ77UnCompVram\n\
+ ldr r1, ._56 + 16 @ gMain\n\
+ ldr r3, ._56 + 20 @ 0x43c\n\
+ add r1, r1, r3\n\
+ b ._61\n\
+._57:\n\
+ .align 2, 0\n\
+._56:\n\
+ .word gUnknown_083F88BC\n\
+ .word 0x2018800\n\
+ .word gUnknown_083F8A60\n\
+ .word 0x6003000\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._42:\n\
+ mov r0, #0x0\n\
+ bl sub_8117838\n\
+ bl sub_811857C\n\
+ bl sub_81184D8\n\
+ bl sub_8117F2C\n\
+ bl sub_8117900\n\
+ bl sub_8117BBC\n\
+ bl sub_8117DF4\n\
+ ldr r1, ._59 @ gMain\n\
+ ldr r0, ._59 + 4 @ 0x43c\n\
+ add r1, r1, r0\n\
+ b ._61\n\
+._60:\n\
+ .align 2, 0\n\
+._59:\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._43:\n\
+ bl AnimateSprites\n\
+ bl BuildOamBuffer\n\
+ ldr r0, ._62 @ gSaveBlock1\n\
+ ldr r1, ._62 + 4 @ 0x494\n\
+ add r0, r0, r1\n\
+ ldrh r0, [r0]\n\
+ bl sub_81180F4\n\
+ mov r0, #0x6\n\
+ bl sub_81182F8\n\
+ mov r0, #0x0\n\
+ bl sub_811829C\n\
+ mov r0, #0x0\n\
+ bl sub_8117158\n\
+ mov r0, #0x0\n\
+ mov r1, #0xe\n\
+ mov r2, #0x1d\n\
+ mov r3, #0x13\n\
+ bl Menu_DrawStdWindowFrame\n\
+ ldr r0, ._62 + 8 @ gUnknown_081C4157\n\
+ mov r1, #0x1\n\
+ mov r2, #0xf\n\
+ bl Menu_PrintText\n\
+ ldr r1, ._62 + 12 @ gSpriteCoordOffsetX\n\
+ mov r2, #0x3c\n\
+ neg r2, r2\n\
+ add r0, r2, #0\n\
+ strh r0, [r1]\n\
+ ldr r1, ._62 + 16 @ gSpriteCoordOffsetY\n\
+ mov r0, #0x0\n\
+ strh r0, [r1]\n\
+ ldr r1, ._62 + 20 @ gMain\n\
+ ldr r3, ._62 + 24 @ 0x43c\n\
+ add r1, r1, r3\n\
+ b ._61\n\
+._63:\n\
+ .align 2, 0\n\
+._62:\n\
+ .word gSaveBlock1\n\
+ .word 0x494\n\
+ .word gUnknown_081C4157\n\
+ .word gSpriteCoordOffsetX\n\
+ .word gSpriteCoordOffsetY\n\
+ .word gMain\n\
+ .word 0x43c\n\
+._44:\n\
+ mov r1, #0x80\n\
+ lsl r1, r1, #0x13\n\
+ ldr r3, ._65 @ 0x1741\n\
+ add r0, r3, #0\n\
+ strh r0, [r1]\n\
+ ldr r0, ._65 + 4 @ 0x43c\n\
+ add r1, r2, r0\n\
+._61:\n\
+ ldrb r0, [r1]\n\
+ add r0, r0, #0x1\n\
+ strb r0, [r1]\n\
+ b ._64\n\
+._66:\n\
+ .align 2, 0\n\
+._65:\n\
+ .word 0x1741\n\
+ .word 0x43c\n\
+._45:\n\
+ ldr r3, ._67 @ 0x4000208\n\
+ ldrh r2, [r3]\n\
+ mov r0, #0x0\n\
+ strh r0, [r3]\n\
+ ldr r4, ._67 + 4 @ 0x4000200\n\
+ ldrh r0, [r4]\n\
+ mov r1, #0x1\n\
+ orr r0, r0, r1\n\
+ strh r0, [r4]\n\
+ strh r2, [r3]\n\
+ ldr r2, ._67 + 8 @ 0x4000004\n\
+ ldrh r0, [r2]\n\
+ mov r1, #0x8\n\
+ orr r0, r0, r1\n\
+ strh r0, [r2]\n\
+ ldr r0, ._67 + 12 @ sub_8115124\n\
+ bl SetVBlankCallback\n\
+ mov r0, #0x1\n\
+ str r0, [sp]\n\
+ mov r0, #0xff\n\
+ mov r1, #0x0\n\
+ mov r2, #0x10\n\
+ mov r3, #0x0\n\
+ bl BeginHardwarePaletteFade\n\
+ ldr r0, ._67 + 16 @ sub_81156BC\n\
+ mov r1, #0x0\n\
+ bl CreateTask\n\
+ ldr r4, ._67 + 20 @ 0x2019000\n\
+ add r1, r4, #0\n\
+ add r1, r1, #0xa4\n\
+ strb r0, [r1]\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r2, ._67 + 24 @ gTasks\n\
+ lsl r1, r0, #0x2\n\
+ add r1, r1, r0\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r2\n\
+ mov r0, #0x6\n\
+ strh r0, [r1, #0x14]\n\
+ ldr r0, ._67 + 28 @ gSaveBlock1\n\
+ ldr r2, ._67 + 32 @ 0x494\n\
+ add r0, r0, r2\n\
+ ldrh r0, [r0]\n\
+ strh r0, [r1, #0x22]\n\
+ ldr r0, ._67 + 36 @ sub_8115634\n\
+ mov r1, #0x1\n\
+ bl CreateTask\n\
+ add r4, r4, #0xa5\n\
+ strb r0, [r4]\n\
+ ldr r0, ._67 + 40 @ sub_81150FC\n\
+ bl SetMainCallback2\n\
+._64:\n\
+ add sp, sp, #0x4\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._68:\n\
+ .align 2, 0\n\
+._67:\n\
+ .word 0x4000208\n\
+ .word 0x4000200\n\
+ .word 0x4000004\n\
+ .word sub_8115124+1\n\
+ .word sub_81156BC+1\n\
+ .word 0x2019000\n\
+ .word gTasks\n\
+ .word gSaveBlock1\n\
+ .word 0x494\n\
+ .word sub_8115634+1\n\
+ .word sub_81150FC+1");
+}
+#else
void sub_8115384(void)
{
u32 temp_IME;
@@ -475,7 +783,120 @@ void sub_8115384(void)
break;
}
}
+#endif
+#if DEBUG
+__attribute__((naked))
+void sub_8115634(u8 unused)
+{
+ asm("\
+ push {r4, r5, r6, lr}\n\
+ ldr r0, ._75 @ 0x2019000\n\
+ add r3, r0, #0\n\
+ add r3, r3, #0x21\n\
+ ldrb r1, [r3]\n\
+ add r2, r1, #1\n\
+ strb r2, [r3]\n\
+ add r2, r0, #0\n\
+ add r2, r2, #0x23\n\
+ lsl r1, r1, #0x18\n\
+ lsr r1, r1, #0x18\n\
+ add r6, r0, #0\n\
+ ldrb r2, [r2]\n\
+ cmp r1, r2\n\
+ bne ._70 @cond_branch\n\
+ mov r0, #0x0\n\
+ strb r0, [r3]\n\
+ add r2, r6, #0\n\
+ add r2, r2, #0x22\n\
+ ldrb r1, [r2]\n\
+ ldrh r0, [r6, #0x24]\n\
+ sub r0, r0, r1\n\
+ strh r0, [r6, #0x24]\n\
+ lsl r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bge ._70 @cond_branch\n\
+ ldrb r1, [r2]\n\
+ mov r2, #0xb4\n\
+ lsl r2, r2, #0x1\n\
+ add r0, r2, #0\n\
+ sub r0, r0, r1\n\
+ strh r0, [r6, #0x24]\n\
+._70:\n\
+ add r4, r6, #0\n\
+ ldrh r0, [r4, #0x24]\n\
+ bl Sin2\n\
+ lsl r0, r0, #0x10\n\
+ lsr r5, r0, #0x10\n\
+ ldrh r0, [r4, #0x24]\n\
+ bl Cos2\n\
+ lsl r0, r0, #0x10\n\
+ lsr r1, r0, #0x10\n\
+ lsl r0, r5, #0x10\n\
+ asr r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bge ._71 @cond_branch\n\
+ add r0, r0, #0xf\n\
+._71:\n\
+ lsl r0, r0, #0xc\n\
+ lsr r5, r0, #0x10\n\
+ lsl r0, r1, #0x10\n\
+ asr r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bge ._72 @cond_branch\n\
+ add r0, r0, #0xf\n\
+._72:\n\
+ asr r0, r0, #0x4\n\
+ strh r0, [r6, #0x32]\n\
+ strh r0, [r6, #0x2c]\n\
+ strh r5, [r6, #0x2e]\n\
+ lsl r0, r5, #0x10\n\
+ asr r0, r0, #0x10\n\
+ neg r0, r0\n\
+ strh r0, [r6, #0x30]\n\
+ ldr r0, ._75 + 4 @ unk_203955C\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._74 @cond_branch\n\
+ ldr r0, ._75 + 8 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x8\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._74 @cond_branch\n\
+ ldr r2, ._75 + 12 @ gTasks\n\
+ add r0, r6, #0\n\
+ add r0, r0, #0xa4\n\
+ ldrb r1, [r0]\n\
+ lsl r0, r1, #0x2\n\
+ add r0, r0, r1\n\
+ lsl r0, r0, #0x3\n\
+ add r0, r0, r2\n\
+ ldr r1, ._75 + 16 @ sub_81157AC\n\
+ str r1, [r0]\n\
+ ldr r0, ._75 + 20 @ gMPlay_SE1\n\
+ bl m4aMPlayStop\n\
+ ldr r0, ._75 + 24 @ gMPlay_SE2\n\
+ bl m4aMPlayStop\n\
+ ldr r0, ._75 + 28 @ gMPlay_SE3\n\
+ bl m4aMPlayStop\n\
+._74:\n\
+ pop {r4, r5, r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+._76:\n\
+ .align 2, 0\n\
+._75:\n\
+ .word 0x2019000\n\
+ .word unk_203955C\n\
+ .word gMain\n\
+ .word gTasks\n\
+ .word sub_81157AC+1\n\
+ .word gMPlay_SE1\n\
+ .word gMPlay_SE2\n\
+ .word gMPlay_SE3");
+}
+#else
void sub_8115634(u8 unused)
{
s16 sin;
@@ -496,6 +917,7 @@ void sub_8115634(u8 unused)
eRoulette->var2C.b = sin;
eRoulette->var2C.c = -sin;
}
+#endif
void sub_81156BC(u8 taskid)
{
@@ -1176,7 +1598,69 @@ void sub_8116AB0(u8 taskid)
gTasks[taskid].func = &sub_8116B40;
}
-void sub_8116B40(u8 taskid) // end oulette ?
+#if DEBUG
+__attribute__((naked))
+void sub_8116B40(u8 taskid) // end roulette ?
+{
+ asm("\
+ push {r4, r5, r6, lr}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r6, r0, #0x18\n\
+ bl UpdatePaletteFade\n\
+ lsl r0, r0, #0x18\n\
+ lsr r5, r0, #0x18\n\
+ cmp r5, #0\n\
+ bne ._380 @cond_branch\n\
+ mov r0, #0x0\n\
+ bl SetVBlankCallback\n\
+ ldr r0, ._381 @ 0x2019000\n\
+ mov r2, #0xbe\n\
+ lsl r2, r2, #0x1\n\
+ mov r1, #0x0\n\
+ bl memset\n\
+ ldr r1, ._381 + 4 @ gSpriteCoordOffsetX\n\
+ ldr r0, ._381 + 8 @ gSpriteCoordOffsetY\n\
+ mov r4, #0x0\n\
+ strh r5, [r0]\n\
+ strh r5, [r1]\n\
+ bl sub_80F9368\n\
+ bl FreeAllSpritePalettes\n\
+ bl ResetPaletteFade\n\
+ bl ResetSpriteData\n\
+ bl ClearBGTilemapBuffers\n\
+ ldr r0, ._381 + 12 @ 0x4000050\n\
+ strh r5, [r0]\n\
+ add r0, r0, #0x2\n\
+ strh r5, [r0]\n\
+ add r0, r0, #0x2\n\
+ strh r5, [r0]\n\
+ ldr r1, ._381 + 16 @ gFieldCallback\n\
+ ldr r0, ._381 + 20 @ sub_8080990\n\
+ str r0, [r1]\n\
+ ldr r0, ._381 + 24 @ c2_exit_to_overworld_2_switch\n\
+ bl SetMainCallback2\n\
+ add r0, r6, #0\n\
+ bl DestroyTask\n\
+ ldr r0, ._381 + 28 @ unk_203955C\n\
+ strb r4, [r0]\n\
+._380:\n\
+ pop {r4, r5, r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+._382:\n\
+ .align 2, 0\n\
+._381:\n\
+ .word 0x2019000\n\
+ .word gSpriteCoordOffsetX\n\
+ .word gSpriteCoordOffsetY\n\
+ .word 0x4000050\n\
+ .word gFieldCallback\n\
+ .word sub_8080990+1\n\
+ .word c2_exit_to_overworld_2_switch+1\n\
+ .word unk_203955C");
+}
+#else
+void sub_8116B40(u8 taskid) // end roulette ?
{
if (UpdatePaletteFade() == 0)
{
@@ -1196,6 +1680,7 @@ void sub_8116B40(u8 taskid) // end oulette ?
DestroyTask(taskid);
}
}
+#endif
void sub_8116BC0(u8 taskid)
{
@@ -1525,6 +2010,9 @@ void sub_811755C(u8 taskid)
void sub_81175C0(u8 taskid)
{
+#if DEBUG
+ unk_203955C[0] = 0;
+#endif
Menu_EraseScreen();
ScriptContext2_Disable();
DestroyTask(taskid);
@@ -1587,6 +2075,386 @@ void Task_Roulette_0(u8 taskid)
}
}
+#if DEBUG
+
+__attribute__((naked))
+void debug_sub_812CDE4()
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r3, r0, #0x18\n\
+ add r4, r3, #0\n\
+ ldr r0, ._575 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._572 @cond_branch\n\
+ ldr r1, ._575 + 4 @ gTasks\n\
+ lsl r0, r3, #0x2\n\
+ add r0, r0, r3\n\
+ lsl r0, r0, #0x3\n\
+ add r2, r0, r1\n\
+ ldrh r0, [r2, #0x22]\n\
+ add r0, r0, #0x1\n\
+ strh r0, [r2, #0x22]\n\
+ lsl r0, r0, #0x10\n\
+ ldr r1, ._575 + 8 @ 0x27100000\n\
+ cmp r0, r1\n\
+ bne ._573 @cond_branch\n\
+ mov r0, #0x0\n\
+ strh r0, [r2, #0x22]\n\
+._573:\n\
+ ldr r0, ._575 + 12 @ gStringVar1\n\
+ mov r3, #0x22\n\
+ ldsh r1, [r2, r3]\n\
+ b ._584\n\
+._576:\n\
+ .align 2, 0\n\
+._575:\n\
+ .word gMain\n\
+ .word gTasks\n\
+ .word 0x27100000\n\
+ .word gStringVar1\n\
+._572:\n\
+ mov r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._577 @cond_branch\n\
+ ldr r1, ._580 @ gTasks\n\
+ lsl r0, r3, #0x2\n\
+ add r0, r0, r3\n\
+ lsl r0, r0, #0x3\n\
+ add r2, r0, r1\n\
+ ldrh r0, [r2, #0x22]\n\
+ sub r0, r0, #0x1\n\
+ strh r0, [r2, #0x22]\n\
+ lsl r0, r0, #0x10\n\
+ asr r0, r0, #0x10\n\
+ mov r1, #0x1\n\
+ neg r1, r1\n\
+ cmp r0, r1\n\
+ bne ._578 @cond_branch\n\
+ ldr r0, ._580 + 4 @ 0x270f\n\
+ strh r0, [r2, #0x22]\n\
+._578:\n\
+ ldr r0, ._580 + 8 @ gStringVar1\n\
+ mov r3, #0x22\n\
+ ldsh r1, [r2, r3]\n\
+ b ._584\n\
+._581:\n\
+ .align 2, 0\n\
+._580:\n\
+ .word gTasks\n\
+ .word 0x270f\n\
+ .word gStringVar1\n\
+._577:\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._582 @cond_branch\n\
+ ldr r1, ._585 @ gTasks\n\
+ lsl r0, r3, #0x2\n\
+ add r0, r0, r3\n\
+ lsl r0, r0, #0x3\n\
+ add r2, r0, r1\n\
+ ldrh r3, [r2, #0x22]\n\
+ add r0, r3, #0\n\
+ add r0, r0, #0xa\n\
+ strh r0, [r2, #0x22]\n\
+ lsl r0, r0, #0x10\n\
+ ldr r1, ._585 + 4 @ 0x270f0000\n\
+ cmp r0, r1\n\
+ ble ._583 @cond_branch\n\
+ ldr r1, ._585 + 8 @ 0xffffd8fb\n\
+ add r0, r3, r1\n\
+ strh r0, [r2, #0x22]\n\
+._583:\n\
+ ldr r0, ._585 + 12 @ gStringVar1\n\
+ mov r3, #0x22\n\
+ ldsh r1, [r2, r3]\n\
+ b ._584\n\
+._586:\n\
+ .align 2, 0\n\
+._585:\n\
+ .word gTasks\n\
+ .word 0x270f0000\n\
+ .word 0xffffd8fb\n\
+ .word gStringVar1\n\
+._582:\n\
+ mov r0, #0x80\n\
+ lsl r0, r0, #0x2\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._587 @cond_branch\n\
+ ldr r0, ._590 @ gTasks\n\
+ lsl r1, r3, #0x2\n\
+ add r1, r1, r3\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r0\n\
+ ldrh r2, [r1, #0x22]\n\
+ add r0, r2, #0\n\
+ sub r0, r0, #0xa\n\
+ strh r0, [r1, #0x22]\n\
+ lsl r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bge ._588 @cond_branch\n\
+ ldr r3, ._590 + 4 @ 0x2705\n\
+ add r0, r2, r3\n\
+ strh r0, [r1, #0x22]\n\
+._588:\n\
+ ldr r0, ._590 + 8 @ gStringVar1\n\
+ mov r2, #0x22\n\
+ ldsh r1, [r1, r2]\n\
+._584:\n\
+ mov r2, #0x1\n\
+ mov r3, #0x4\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r4, ._590 + 12 @ gStringVar4\n\
+ ldr r1, ._590 + 16 @ gOtherText_Coins\n\
+ add r0, r4, #0\n\
+ bl StringExpandPlaceholders\n\
+ add r0, r4, #0\n\
+ mov r1, #0x9\n\
+ mov r2, #0x1\n\
+ bl MenuPrint_RightAligned\n\
+ b ._596\n\
+._591:\n\
+ .align 2, 0\n\
+._590:\n\
+ .word gTasks\n\
+ .word 0x2705\n\
+ .word gStringVar1\n\
+ .word gStringVar4\n\
+ .word gOtherText_Coins\n\
+._587:\n\
+ mov r0, #0x8\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._592 @cond_branch\n\
+ ldr r0, ._594 @ gSaveBlock1\n\
+ ldr r2, ._594 + 4 @ gTasks\n\
+ lsl r1, r3, #0x2\n\
+ add r1, r1, r3\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r2\n\
+ ldrh r2, [r1, #0x22]\n\
+ ldr r3, ._594 + 8 @ 0x494\n\
+ add r0, r0, r3\n\
+ mov r5, #0x0\n\
+ strh r2, [r0]\n\
+ ldr r0, ._594 + 12 @ Task_Roulette_0\n\
+ str r0, [r1]\n\
+ ldr r0, ._594 + 16 @ gStringVar1\n\
+ mov r2, #0x22\n\
+ ldsh r1, [r1, r2]\n\
+ mov r2, #0x1\n\
+ mov r3, #0x4\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r4, ._594 + 20 @ gStringVar4\n\
+ ldr r1, ._594 + 24 @ gOtherText_Coins\n\
+ add r0, r4, #0\n\
+ bl StringExpandPlaceholders\n\
+ add r0, r4, #0\n\
+ mov r1, #0x9\n\
+ mov r2, #0x1\n\
+ bl MenuPrint_RightAligned\n\
+ ldr r0, ._594 + 28 @ unk_2039560\n\
+ strb r5, [r0]\n\
+ b ._596\n\
+._595:\n\
+ .align 2, 0\n\
+._594:\n\
+ .word gSaveBlock1\n\
+ .word gTasks\n\
+ .word 0x494\n\
+ .word Task_Roulette_0+1\n\
+ .word gStringVar1\n\
+ .word gStringVar4\n\
+ .word gOtherText_Coins\n\
+ .word unk_2039560\n\
+._592:\n\
+ mov r0, #0x4\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._596 @cond_branch\n\
+ ldr r0, ._597 @ gSaveBlock1\n\
+ ldr r2, ._597 + 4 @ gTasks\n\
+ lsl r1, r4, #0x2\n\
+ add r1, r1, r4\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r2\n\
+ ldrh r2, [r1, #0x22]\n\
+ ldr r3, ._597 + 8 @ 0x494\n\
+ add r0, r0, r3\n\
+ strh r2, [r0]\n\
+ ldr r0, ._597 + 12 @ Task_Roulette_0\n\
+ str r0, [r1]\n\
+ ldr r0, ._597 + 16 @ gStringVar1\n\
+ mov r2, #0x22\n\
+ ldsh r1, [r1, r2]\n\
+ mov r2, #0x1\n\
+ mov r3, #0x4\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r4, ._597 + 20 @ gStringVar4\n\
+ ldr r1, ._597 + 24 @ gOtherText_Coins\n\
+ add r0, r4, #0\n\
+ bl StringExpandPlaceholders\n\
+ add r0, r4, #0\n\
+ mov r1, #0x9\n\
+ mov r2, #0x1\n\
+ bl MenuPrint_RightAligned\n\
+ ldr r1, ._597 + 28 @ unk_2039560\n\
+ mov r0, #0x1\n\
+ strb r0, [r1]\n\
+._596:\n\
+ pop {r4, r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+._598:\n\
+ .align 2, 0\n\
+._597:\n\
+ .word gSaveBlock1\n\
+ .word gTasks\n\
+ .word 0x494\n\
+ .word Task_Roulette_0+1\n\
+ .word gStringVar1\n\
+ .word gStringVar4\n\
+ .word gOtherText_Coins\n\
+ .word unk_2039560");
+}
+
+__attribute__((naked))
+void debug_sub_812CFE8()
+{
+ asm("\
+ push {r4, r5, lr}\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r2, ._600 @ gTasks\n\
+ lsl r1, r0, #0x2\n\
+ add r1, r1, r0\n\
+ lsl r1, r1, #0x3\n\
+ add r5, r1, r2\n\
+ ldr r0, ._600 + 4 @ gSaveBlock1\n\
+ ldr r1, ._600 + 8 @ 0x494\n\
+ add r0, r0, r1\n\
+ ldrh r0, [r0]\n\
+ strh r0, [r5, #0x22]\n\
+ bl Random\n\
+ mov r1, #0x1\n\
+ and r1, r1, r0\n\
+ cmp r1, #0\n\
+ beq ._599 @cond_branch\n\
+ ldr r0, ._600 + 12 @ gSpecialVar_0x8004\n\
+ ldrh r1, [r0]\n\
+ mov r2, #0x80\n\
+ orr r1, r1, r2\n\
+ strh r1, [r0]\n\
+._599:\n\
+ ldr r0, ._600 + 16 @ gStringVar1\n\
+ mov r2, #0x22\n\
+ ldsh r1, [r5, r2]\n\
+ mov r2, #0x1\n\
+ mov r3, #0x4\n\
+ bl ConvertIntToDecimalStringN\n\
+ ldr r4, ._600 + 20 @ gStringVar4\n\
+ ldr r1, ._600 + 24 @ gOtherText_Coins\n\
+ add r0, r4, #0\n\
+ bl StringExpandPlaceholders\n\
+ mov r0, #0x0\n\
+ mov r1, #0x0\n\
+ mov r2, #0x9\n\
+ mov r3, #0x3\n\
+ bl Menu_DrawStdWindowFrame\n\
+ add r0, r4, #0\n\
+ mov r1, #0x9\n\
+ mov r2, #0x1\n\
+ bl MenuPrint_RightAligned\n\
+ mov r0, #0x0\n\
+ mov r1, #0xe\n\
+ mov r2, #0x1d\n\
+ mov r3, #0x13\n\
+ bl Menu_DrawStdWindowFrame\n\
+ ldr r0, ._600 + 28 @ gUnknown_Debug_0842510D\n\
+ mov r1, #0x1\n\
+ mov r2, #0xf\n\
+ bl Menu_PrintText\n\
+ ldr r0, ._600 + 32 @ debug_sub_812CDE4\n\
+ str r0, [r5]\n\
+ pop {r4, r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+._601:\n\
+ .align 2, 0\n\
+._600:\n\
+ .word gTasks\n\
+ .word gSaveBlock1\n\
+ .word 0x494\n\
+ .word gSpecialVar_0x8004\n\
+ .word gStringVar1\n\
+ .word gStringVar4\n\
+ .word gOtherText_Coins\n\
+ .word gUnknown_Debug_0842510D\n\
+ .word debug_sub_812CDE4+1");
+}
+
+#endif
+
+#if DEBUG
+__attribute__((naked))
+void PlayRoulette(void)
+{
+ asm("\
+ push {lr}\n\
+ bl ScriptContext2_Enable\n\
+ ldr r1, ._604 @ unk_2039560\n\
+ mov r0, #0x0\n\
+ strb r0, [r1]\n\
+ ldr r0, ._604 + 4 @ unk_203955C\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._602 @cond_branch\n\
+ ldr r0, ._604 + 8 @ debug_sub_812CFE8\n\
+ mov r1, #0x0\n\
+ bl CreateTask\n\
+ b ._603\n\
+._605:\n\
+ .align 2, 0\n\
+._604:\n\
+ .word unk_2039560\n\
+ .word unk_203955C\n\
+ .word debug_sub_812CFE8+1\n\
+._602:\n\
+ ldr r0, ._606 @ Task_Roulette_0\n\
+ mov r1, #0x0\n\
+ bl CreateTask\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ ldr r2, ._606 + 4 @ gTasks\n\
+ lsl r1, r0, #0x2\n\
+ add r1, r1, r0\n\
+ lsl r1, r1, #0x3\n\
+ add r1, r1, r2\n\
+ ldr r0, ._606 + 8 @ gSaveBlock1\n\
+ ldr r2, ._606 + 12 @ 0x494\n\
+ add r0, r0, r2\n\
+ ldrh r0, [r0]\n\
+ strh r0, [r1, #0x22]\n\
+._603:\n\
+ pop {r0}\n\
+ bx r0\n\
+._607:\n\
+ .align 2, 0\n\
+._606:\n\
+ .word Task_Roulette_0+1\n\
+ .word gTasks\n\
+ .word gSaveBlock1\n\
+ .word 0x494");
+}
+#else
void PlayRoulette(void)
{
u8 taskid;
@@ -1594,6 +2462,7 @@ void PlayRoulette(void)
taskid = CreateTask(&Task_Roulette_0, 0x0);
gTasks[taskid].data[0xD] = gSaveBlock1.coins;
}
+#endif
void sub_8117838(u8 r0)
{
@@ -2301,6 +3170,99 @@ void sub_8118D2C(struct Sprite *sprite)
}
}
+#if DEBUG
+__attribute__((naked))
+void debug_sub_812E698()
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ add r7, r0, #0\n\
+ bl sub_8118724\n\
+ mov r0, #0x0\n\
+ strh r0, [r7, #0x32]\n\
+ add r0, r7, #0\n\
+ bl sub_81186B8\n\
+ mov r0, #0x38\n\
+ bl m4aSongNumStart\n\
+ bl Random\n\
+ mov r1, #0x1\n\
+ and r1, r1, r0\n\
+ cmp r1, #0\n\
+ beq ._837 @cond_branch\n\
+ ldr r4, ._839 @ 0x2019000\n\
+ add r1, r4, #0\n\
+ add r1, r1, #0x8c\n\
+ ldr r0, ._839 + 4 @ 0x0\n\
+ str r0, [r1]\n\
+ add r0, r4, #0\n\
+ add r0, r0, #0x7e\n\
+ ldrb r0, [r0]\n\
+ add r0, r0, #0x1\n\
+ mov r1, #0xc\n\
+ bl __modsi3\n\
+ add r1, r4, #0\n\
+ add r1, r1, #0x7f\n\
+ strb r0, [r1]\n\
+ add r1, r4, #0\n\
+ ldr r4, ._839 + 8 @ gUnknown_083F8DF4\n\
+ b ._838\n\
+._840:\n\
+ .align 2, 0\n\
+._839:\n\
+ .word 0x2019000\n\
+ .word 0x0\n\
+ .word gUnknown_083F8DF4\n\
+._837:\n\
+ ldr r6, ._841 @ 0x2019000\n\
+ add r5, r6, #0\n\
+ add r5, r5, #0x8c\n\
+ ldr r4, ._841 + 4 @ gUnknown_083F8DF4\n\
+ ldrb r0, [r6, #0x4]\n\
+ lsl r0, r0, #0x1e\n\
+ lsr r0, r0, #0x19\n\
+ add r1, r4, #0\n\
+ add r1, r1, #0x1c\n\
+ add r0, r0, r1\n\
+ ldr r1, [r0]\n\
+ add r0, r1, #0\n\
+ bl __addsf3\n\
+ str r0, [r5]\n\
+ add r0, r6, #0\n\
+ add r0, r0, #0x7e\n\
+ ldrb r0, [r0]\n\
+ add r1, r6, #0\n\
+ add r1, r1, #0x7f\n\
+ strb r0, [r1]\n\
+ add r1, r6, #0\n\
+._838:\n\
+ mov r0, #0x1\n\
+ strh r0, [r7, #0x2e]\n\
+ ldrb r0, [r1, #0x4]\n\
+ lsl r0, r0, #0x1e\n\
+ lsr r0, r0, #0x19\n\
+ add r0, r0, r4\n\
+ ldrb r0, [r0, #0x2]\n\
+ strh r0, [r7, #0x32]\n\
+ add r1, r1, #0x98\n\
+ ldr r0, ._841 + 8 @ 0x3dae147b\n\
+ str r0, [r1]\n\
+ ldr r0, ._841 + 12 @ sub_8118D2C\n\
+ str r0, [r7, #0x1c]\n\
+ mov r0, #0x5\n\
+ strh r0, [r7, #0x30]\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._842:\n\
+ .align 2, 0\n\
+._841:\n\
+ .word 0x2019000\n\
+ .word gUnknown_083F8DF4\n\
+ .word 0x3dae147b\n\
+ .word sub_8118D2C+1");
+}
+#endif
+
void sub_8118DE4(struct Sprite *sprite)
{
sub_8118724(sprite);
@@ -2368,6 +3330,137 @@ void sub_8118DE4(struct Sprite *sprite)
}
}
+#if DEBUG
+__attribute__((naked))
+void sub_8118F8C(struct Sprite *sprite)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, r9\n\
+ mov r6, r8\n\
+ push {r6, r7}\n\
+ add r6, r0, #0\n\
+ bl sub_8118724\n\
+ ldr r5, ._868 @ 0x2019000\n\
+ mov r0, #0x8c\n\
+ add r0, r0, r5\n\
+ mov r8, r0\n\
+ ldr r0, [r0]\n\
+ ldr r1, ._868 + 4 @ 0x3f000000\n\
+ bl __gtsf2\n\
+ cmp r0, #0\n\
+ bgt ._874 @cond_branch\n\
+ add r0, r6, #0\n\
+ bl sub_81186B8\n\
+ add r0, r6, #0\n\
+ bl sub_81186E8\n\
+ lsl r0, r0, #0x10\n\
+ cmp r0, #0\n\
+ bne ._864 @cond_branch\n\
+ add r1, r5, #0\n\
+ add r1, r1, #0x90\n\
+ ldr r0, ._868 + 8 @ 0x0\n\
+ str r0, [r1]\n\
+ ldr r1, ._868 + 12 @ gUnknown_083F8DF4\n\
+ mov r9, r1\n\
+ ldrb r0, [r5, #0x4]\n\
+ lsl r7, r0, #0x1e\n\
+ lsr r0, r7, #0x19\n\
+ add r0, r0, r9\n\
+ mov r4, #0x3\n\
+ ldsb r4, [r0, r4]\n\
+ add r0, r4, #0\n\
+ bl __floatsisf\n\
+ add r5, r0, #0\n\
+ cmp r4, #0\n\
+ bge ._865 @cond_branch\n\
+ ldr r1, ._868 + 16 @ 0x43800000\n\
+ bl __addsf3\n\
+ add r5, r0, #0\n\
+._865:\n\
+ lsr r0, r7, #0x19\n\
+ add r0, r0, r9\n\
+ ldrb r0, [r0, #0x4]\n\
+ add r0, r0, #0x1\n\
+ bl __floatsisf\n\
+ add r1, r0, #0\n\
+ add r0, r5, #0\n\
+ bl __divsf3\n\
+ add r1, r0, #0\n\
+ mov r2, r8\n\
+ ldr r0, [r2]\n\
+ bl __subsf3\n\
+ mov r1, r8\n\
+ str r0, [r1]\n\
+ mov r0, #0x4\n\
+ strh r0, [r6, #0x30]\n\
+ ldr r0, ._868 + 20 @ unk_2039560\n\
+ ldrb r0, [r0]\n\
+ cmp r0, #0\n\
+ beq ._866 @cond_branch\n\
+ ldr r0, ._868 + 24 @ debug_sub_812E698\n\
+ str r0, [r6, #0x1c]\n\
+ b ._874\n\
+._869:\n\
+ .align 2, 0\n\
+._868:\n\
+ .word 0x2019000\n\
+ .word 0x3f000000\n\
+ .word 0x0\n\
+ .word gUnknown_083F8DF4\n\
+ .word 0x43800000\n\
+ .word unk_2039560\n\
+ .word debug_sub_812E698+1\n\
+._866:\n\
+ ldr r0, ._871 @ sub_8118DE4\n\
+ str r0, [r6, #0x1c]\n\
+ b ._874\n\
+._872:\n\
+ .align 2, 0\n\
+._871:\n\
+ .word sub_8118DE4+1\n\
+._864:\n\
+ add r6, r5, #0\n\
+ add r6, r6, #0x90\n\
+ ldr r0, [r6]\n\
+ ldr r4, ._875 @ 0x0\n\
+ add r1, r4, #0\n\
+ bl __nesf2\n\
+ cmp r0, #0\n\
+ beq ._874 @cond_branch\n\
+ mov r2, r8\n\
+ ldr r0, [r2]\n\
+ add r1, r4, #0\n\
+ bl __ltsf2\n\
+ cmp r0, #0\n\
+ bge ._874 @cond_branch\n\
+ str r4, [r6]\n\
+ mov r0, r8\n\
+ str r4, [r0]\n\
+ add r4, r5, #0\n\
+ add r4, r4, #0x98\n\
+ ldr r0, [r4]\n\
+ bl __extendsfdf2\n\
+ ldr r2, ._875 + 4 @ 0x3ff33333\n\
+ ldr r3, ._875 + 8 @ 0x33333333\n\
+ bl __divdf3\n\
+ bl __truncdfsf2\n\
+ str r0, [r4]\n\
+._874:\n\
+ pop {r3, r4}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._876:\n\
+ .align 2, 0\n\
+._875:\n\
+ .word 0x0\n\
+ .word 0x3ff33333\n\
+ .word 0x33333333");
+}
+#else
void sub_8118F8C(struct Sprite *sprite)
{
sub_8118724(sprite);
@@ -2398,6 +3491,7 @@ void sub_8118F8C(struct Sprite *sprite)
}
}
}
+#endif
void sub_8119088(struct Sprite *sprite)
{
diff --git a/src/scene/berry_blender.c b/src/scene/berry_blender.c
index 2cb68ccf1..24cbcb9c0 100644
--- a/src/scene/berry_blender.c
+++ b/src/scene/berry_blender.c
@@ -274,12 +274,12 @@ static void sub_8051B18(void);
static void sub_805123C(void);
static void sub_8050954(void);
static bool8 Blender_PrintBlendingRanking(void);
-static bool8 Blender_PrintBlendingResults(void);
+bool8 Blender_PrintBlendingResults(void);
static void sub_80510E8(void);
static void sub_8050E30(void);
static void sub_805197C(u16 a0, u16 a1);
-static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst);
-static void sub_8052BD0(u8 taskID);
+/*static*/ void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst);
+/*static*/ void sub_8052BD0(u8 taskID);
static void sub_8052AF8(void);
static void sub_804F8C8(u8 taskID);
static void sub_804F9F4(u8 taskID);
@@ -2411,7 +2411,7 @@ static void BlenderDebug_CalculatePokeblock(struct BlenderBerry* berries, struct
Blender_CalculatePokeblock(berries, pokeblock, playersNo, flavours, a4);
}
-static void sub_8050760(void)
+/*static*/ void sub_8050760(void)
{
u32 frames = (u16)(gBerryBlenderData->gameFrameTime);
u16 max_RPM = gBerryBlenderData->max_RPM;
@@ -3270,13 +3270,13 @@ static void sub_8051C04(struct Sprite* sprite)
sprite->pos2.y = -(gBerryBlenderData->field_146);
}
-static void Blender_TrySettingRecord(void)
+/*static*/ void Blender_TrySettingRecord(void)
{
if (gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] < gBerryBlenderData->max_RPM)
gSaveBlock1.berryBlenderRecords[gBerryBlenderData->playersNo - 2] = gBerryBlenderData->max_RPM;
}
-static bool8 Blender_PrintBlendingResults(void)
+bool8 Blender_PrintBlendingResults(void)
{
u16 i;
@@ -3395,6 +3395,11 @@ static bool8 Blender_PrintBlendingResults(void)
Blender_CalculatePokeblock(gBerryBlenderData->blendedBerries, &pokeblock, gBerryBlenderData->playersNo, flavours, gBerryBlenderData->max_RPM);
Blender_PrintMadePokeblockString(&pokeblock, gBerryBlenderData->stringVar);
CreateTask(sub_8052BD0, 6);
+#if DEBUG
+ ConvertIntToHexStringN(text[0], sub_8007E40(), 0, 4);
+ StringAppend(text[0], gUnknown_08216249);
+ StringAppend(gBerryBlenderData->stringVar, text[0]);
+#endif
MenuPrintMessage(gBerryBlenderData->stringVar, 1, 15);
RemoveBagItem(gSpecialVar_ItemId, 1);
sub_810CA34(&pokeblock);
@@ -3411,7 +3416,7 @@ static bool8 Blender_PrintBlendingResults(void)
return FALSE;
}
-static void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst)
+/*static*/ void Blender_PrintMadePokeblockString(struct Pokeblock* pokeblock, u8* dst)
{
u8 text[12];
u8 flavourLvl, feel;
@@ -3834,7 +3839,7 @@ void ShowBerryBlenderRecordWindow(void)
}
}
-static void sub_8052BD0(u8 taskID)
+/*static*/ void sub_8052BD0(u8 taskID)
{
if (gTasks[taskID].data[0] == 0)
{
diff --git a/src/scene/cable_car.c b/src/scene/cable_car.c
index ea2a9f9e2..60efee67d 100644
--- a/src/scene/cable_car.c
+++ b/src/scene/cable_car.c
@@ -6,6 +6,7 @@
#include "palette.h"
#include "random.h"
#include "main.h"
+#include "menu.h"
#include "script.h"
#include "task.h"
#include "sound.h"
@@ -94,6 +95,31 @@ static void sub_81248AC(u8);
// .rodata
+#if DEBUG
+
+u8 debug_sub_8138D74(void);
+u8 debug_sub_8138D8C(void);
+u8 debug_sub_8138C14(void);
+u8 debug_sub_8138C34(void);
+u8 debug_sub_810CD9C(void);
+
+const u8 Str_842DBD0[] = _("CABLE CAR U");
+const u8 Str_842DBDC[] = _("CABLE CAR D");
+const u8 Str_842DBE8[] = _("ROULETTE1");
+const u8 Str_842DBF2[] = _("ROULETTE3");
+const u8 Str_842DBFC[] = _("View a MAIL");
+
+const struct MenuAction gUnkDebug4Menu[] =
+{
+ {Str_842DBD0, debug_sub_8138D74},
+ {Str_842DBDC, debug_sub_8138D8C},
+ {Str_842DBE8, debug_sub_8138C14},
+ {Str_842DBF2, debug_sub_8138C34},
+ {Str_842DBFC, debug_sub_810CD9C},
+};
+
+#endif
+
static const u8 gCableCarMtChimneyTilemap[] = INCBIN_U8("graphics/misc/cable_car_mt_chimney_map.bin.lz");
static const u8 gCableCarTreeTilemap[] = INCBIN_U8("graphics/misc/cable_car_tree_map.bin.lz");
@@ -174,6 +200,158 @@ static const struct SpriteTemplate gSpriteTemplate_8401D40[] = {
// .text
+#if DEBUG
+
+__attribute__((naked))
+u8 debug_sub_8138C14(void)
+{
+ asm("\n\
+ push {lr}\n\
+ ldr r0, ._1 @ unk_203955C\n\
+ mov r1, #0x1\n\
+ strb r1, [r0]\n\
+ ldr r0, ._1 + 4 @ MauvilleCity_GameCorner_EventScript_1C407E\n\
+ bl ScriptContext1_SetupScript\n\
+ bl CloseMenu\n\
+ mov r0, #0x1\n\
+ pop {r1}\n\
+ bx r1\n\
+._2:\n\
+ .align 2, 0\n\
+._1:\n\
+ .word unk_203955C\n\
+ .word MauvilleCity_GameCorner_EventScript_1C407E");
+}
+
+__attribute__((naked))
+u8 debug_sub_8138C34(void)
+{
+ asm("\n\
+ push {lr}\n\
+ ldr r0, ._3 @ unk_203955C\n\
+ mov r1, #0x1\n\
+ strb r1, [r0]\n\
+ ldr r0, ._3 + 4 @ MauvilleCity_GameCorner_EventScript_1C40AC\n\
+ bl ScriptContext1_SetupScript\n\
+ bl CloseMenu\n\
+ mov r0, #0x1\n\
+ pop {r1}\n\
+ bx r1\n\
+._4:\n\
+ .align 2, 0\n\
+._3:\n\
+ .word unk_203955C\n\
+ .word MauvilleCity_GameCorner_EventScript_1C40AC");
+}
+
+__attribute__((naked))
+u8 debug_sub_8138C54(void)
+{
+ asm("\n\
+ push {r4, lr}\n\
+ ldr r4, ._10 @ gMain\n\
+ ldrh r0, [r4, #0x2e]\n\
+ cmp r0, #0x40\n\
+ bne ._5 @cond_branch\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ bl Menu_MoveCursor\n\
+._5:\n\
+ ldrh r0, [r4, #0x2e]\n\
+ cmp r0, #0x80\n\
+ bne ._6 @cond_branch\n\
+ mov r0, #0x1\n\
+ bl Menu_MoveCursor\n\
+._6:\n\
+ ldrh r1, [r4, #0x2e]\n\
+ cmp r1, #0x1\n\
+ beq ._7 @cond_branch\n\
+ ldr r0, ._10 + 4 @ 0x101\n\
+ cmp r1, r0\n\
+ bne ._8 @cond_branch\n\
+ ldr r1, ._10 + 8 @ gSpecialVar_0x8004\n\
+ mov r0, #0x1\n\
+ strh r0, [r1]\n\
+._7:\n\
+ ldr r4, ._10 + 12 @ gUnkDebug4Menu\n\
+ bl Menu_GetCursorPos\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x15\n\
+ add r4, r4, #0x4\n\
+ add r0, r0, r4\n\
+ ldr r0, [r0]\n\
+ bl _call_via_r0\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ b ._13\n\
+._11:\n\
+ .align 2, 0\n\
+._10:\n\
+ .word gMain\n\
+ .word 0x101\n\
+ .word gSpecialVar_0x8004\n\
+ .word gUnkDebug4Menu\n\
+._8:\n\
+ cmp r1, #0x2\n\
+ beq ._12 @cond_branch\n\
+ mov r0, #0x0\n\
+ b ._13\n\
+._12:\n\
+ bl CloseMenu\n\
+ mov r0, #0x1\n\
+._13:\n\
+ pop {r4}\n\
+ pop {r1}\n\
+ bx r1");
+}
+
+__attribute__((naked))
+u8 debug_sub_8138CC4(void)
+{
+ asm("\n\
+ push {lr}\n\
+ add sp, sp, #0xfffffff8\n\
+ ldr r1, ._14 @ gSpecialVar_0x8004\n\
+ mov r0, #0x0\n\
+ strh r0, [r1]\n\
+ bl Menu_EraseScreen\n\
+ mov r0, #0x13\n\
+ mov r1, #0x0\n\
+ mov r2, #0x1d\n\
+ mov r3, #0xc\n\
+ bl Menu_DrawStdWindowFrame\n\
+ ldr r3, ._14 + 4 @ gUnkDebug4Menu\n\
+ mov r0, #0x14\n\
+ mov r1, #0x1\n\
+ mov r2, #0x5\n\
+ bl Menu_PrintItems\n\
+ mov r0, #0x0\n\
+ str r0, [sp]\n\
+ mov r0, #0x8\n\
+ str r0, [sp, #0x4]\n\
+ mov r0, #0x0\n\
+ mov r1, #0x14\n\
+ mov r2, #0x1\n\
+ mov r3, #0x5\n\
+ bl InitMenu\n\
+ ldr r1, ._14 + 8 @ gMenuCallback\n\
+ ldr r0, ._14 + 12 @ debug_sub_8138C54\n\
+ str r0, [r1]\n\
+ mov r0, #0x0\n\
+ add sp, sp, #0x8\n\
+ pop {r1}\n\
+ bx r1\n\
+._15:\n\
+ .align 2, 0\n\
+._14:\n\
+ .word gSpecialVar_0x8004\n\
+ .word gUnkDebug4Menu\n\
+ .word gMenuCallback\n\
+ .word debug_sub_8138C54+1");
+}
+
+#endif
+
static void CableCarTask1(u8 taskId)
{
if (!gPaletteFade.active)
@@ -190,6 +368,46 @@ void CableCar(void)
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
}
+#if DEBUG
+
+__attribute__((naked))
+u8 debug_sub_8138D74(void)
+{
+ asm("\n\
+ push {lr}\n\
+ ldr r1, ._21 @ gSpecialVar_0x8004\n\
+ mov r0, #0x0\n\
+ strh r0, [r1]\n\
+ bl CloseMenu\n\
+ bl CableCar\n\
+ pop {r0}\n\
+ bx r0\n\
+._22:\n\
+ .align 2, 0\n\
+._21:\n\
+ .word gSpecialVar_0x8004");
+}
+
+__attribute__((naked))
+u8 debug_sub_8138D8C(void)
+{
+ asm("\n\
+ push {lr}\n\
+ ldr r1, ._23 @ gSpecialVar_0x8004\n\
+ mov r0, #0x1\n\
+ strh r0, [r1]\n\
+ bl CloseMenu\n\
+ bl CableCar\n\
+ pop {r0}\n\
+ bx r0\n\
+._24:\n\
+ .align 2, 0\n\
+._23:\n\
+ .word gSpecialVar_0x8004");
+}
+
+#endif
+
static void CableCarMainCallback_Setup(void)
{
u8 i;
diff --git a/src/scene/cute_sketch.c b/src/scene/cute_sketch.c
index 5317bc334..2af990290 100644
--- a/src/scene/cute_sketch.c
+++ b/src/scene/cute_sketch.c
@@ -29,6 +29,350 @@ void sub_80FD1C8(u16);
u16 sub_80FD39C(u16*);
u16 sub_80FD68C(u16*, u16*, u16*);
+#if DEBUG
+
+__attribute__((naked))
+void debug_sub_8110CCC(void)
+{
+ asm("\
+ push {r4, r5, r6, r7, lr}\n\
+ mov r7, #0x0\n\
+ mov r1, #0x0\n\
+ ldr r2, ._5 @ gUnknown_083E79C0\n\
+ ldr r6, ._5 + 4 @ \n\
+._7:\n\
+ lsl r0, r1, #0x3\n\
+ add r4, r0, r2\n\
+ ldrh r0, [r6, #0x1c]\n\
+ ldrh r3, [r4, #0x4]\n\
+ cmp r0, r3\n\
+ bne ._1 @cond_branch\n\
+ ldrh r0, [r4, #0x6]\n\
+ bl FlagGet\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._4 @cond_branch\n\
+ ldrb r0, [r6, #0x1f]\n\
+ ldr r1, [r4]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ bl StringLength\n\
+ mov r1, #0xc\n\
+ sub r1, r1, r0\n\
+ lsl r1, r1, #0x10\n\
+ lsr r5, r1, #0x10\n\
+ cmp r1, #0\n\
+ bge ._3 @cond_branch\n\
+ mov r5, #0x0\n\
+._3:\n\
+ mov r7, #0x1\n\
+ mov r0, #0x10\n\
+ mov r1, #0xe\n\
+ mov r2, #0x1d\n\
+ mov r3, #0x13\n\
+ bl Menu_DrawStdWindowFrame\n\
+ add r0, r6, #0\n\
+ add r0, r0, #0x8\n\
+ mov r1, #0x11\n\
+ mov r2, #0xf\n\
+ bl Menu_PrintText\n\
+ ldrb r0, [r6, #0x1f]\n\
+ ldr r1, [r4]\n\
+ lsl r0, r0, #0x2\n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ add r1, r5, #0\n\
+ add r1, r1, #0x11\n\
+ lsl r1, r1, #0x18\n\
+ lsr r1, r1, #0x18\n\
+ mov r2, #0x11\n\
+ bl Menu_PrintText\n\
+ b ._4\n\
+._6:\n\
+ .align 2, 0\n\
+._5:\n\
+ .word gUnknown_083E79C0\n\
+ .word +0x2000000\n\
+._1:\n\
+ add r0, r1, #1\n\
+ lsl r0, r0, #0x10\n\
+ lsr r1, r0, #0x10\n\
+ cmp r1, #0\n\
+ beq ._7 @cond_branch\n\
+._4:\n\
+ cmp r7, #0\n\
+ bne ._8 @cond_branch\n\
+ mov r0, #0x10\n\
+ mov r1, #0x10\n\
+ mov r2, #0x1d\n\
+ mov r3, #0x13\n\
+ bl Menu_DrawStdWindowFrame\n\
+ ldr r0, ._9 @ \n\
+ mov r1, #0x11\n\
+ mov r2, #0x11\n\
+ bl Menu_PrintText\n\
+ mov r0, #0x10\n\
+ mov r1, #0xe\n\
+ mov r2, #0x1d\n\
+ mov r3, #0xf\n\
+ bl Menu_EraseWindowRect\n\
+._8:\n\
+ pop {r4, r5, r6, r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+._10:\n\
+ .align 2, 0\n\
+._9:\n\
+ .word +0x2000008");
+}
+
+__attribute__((naked))
+void debug_sub_8110D84(void)
+{
+ asm("\
+ push {r4, lr}\n\
+ add sp, sp, #0xfffffffc\n\
+ ldr r0, ._13 @ \n\
+ ldrh r0, [r0, #0x4]\n\
+ cmp r0, #0x7\n\
+ bls ._11 @cond_branch\n\
+ b ._65\n\
+._11:\n\
+ lsl r0, r0, #0x2\n\
+ ldr r1, ._13 + 4 @ \n\
+ add r0, r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+._14:\n\
+ .align 2, 0\n\
+._13:\n\
+ .word +0x2000000\n\
+ .word ._15\n\
+._15:\n\
+ .word ._16\n\
+ .word ._17\n\
+ .word ._18\n\
+ .word ._19\n\
+ .word ._20\n\
+ .word ._21\n\
+ .word ._22\n\
+ .word ._23\n\
+._16:\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ mov r2, #0x10\n\
+ mov r3, #0x0\n\
+ bl BeginNormalPaletteFade\n\
+ ldr r1, ._25 @ \n\
+ ldrh r0, [r1, #0x4]\n\
+ add r0, r0, #0x1\n\
+ b ._62\n\
+._26:\n\
+ .align 2, 0\n\
+._25:\n\
+ .word +0x2000000\n\
+._17:\n\
+ bl UpdatePaletteFade\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._27 @cond_branch\n\
+ b ._65\n\
+._27:\n\
+ ldr r1, ._30 @ \n\
+ ldrh r0, [r1, #0x4]\n\
+ add r0, r0, #0x1\n\
+ b ._62\n\
+._31:\n\
+ .align 2, 0\n\
+._30:\n\
+ .word +0x2000000\n\
+._18:\n\
+ bl sub_80FAB60\n\
+ lsl r0, r0, #0x18\n\
+ lsr r0, r0, #0x18\n\
+ cmp r0, #0x3\n\
+ beq ._32 @cond_branch\n\
+ cmp r0, #0x3\n\
+ bgt ._33 @cond_branch\n\
+ b ._65\n\
+._33:\n\
+ cmp r0, #0x4\n\
+ beq ._35 @cond_branch\n\
+ cmp r0, #0x5\n\
+ beq ._36 @cond_branch\n\
+ b ._65\n\
+._35:\n\
+ ldr r4, ._41 @ \n\
+ ldrb r0, [r4, #0x1e]\n\
+ cmp r0, #0\n\
+ bne ._38 @cond_branch\n\
+ b ._65\n\
+._38:\n\
+ mov r0, #0x5\n\
+ bl m4aSongNumStart\n\
+ ldr r1, ._41 + 4 @ \n\
+ add r0, r4, r1\n\
+ mov r1, #0x1\n\
+ strb r1, [r0]\n\
+ ldr r0, ._41 + 8 @ \n\
+ bl sub_80FC244\n\
+ b ._65\n\
+._42:\n\
+ .align 2, 0\n\
+._41:\n\
+ .word +0x2000000\n\
+ .word 0xa6e\n\
+ .word sub_80FC69C+1\n\
+._36:\n\
+ mov r0, #0x5\n\
+ bl m4aSongNumStart\n\
+ mov r0, #0x1\n\
+ neg r0, r0\n\
+ mov r1, #0x0\n\
+ str r1, [sp]\n\
+ mov r2, #0x0\n\
+ mov r3, #0x10\n\
+ bl BeginNormalPaletteFade\n\
+ ldr r1, ._44 @ \n\
+ ldrh r0, [r1, #0x4]\n\
+ add r0, r0, #0x1\n\
+ b ._62\n\
+._45:\n\
+ .align 2, 0\n\
+._44:\n\
+ .word +0x2000000\n\
+._19:\n\
+ bl UpdatePaletteFade\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._65 @cond_branch\n\
+ ldr r0, ._48 @ sub_805469C\n\
+ bl SetMainCallback2\n\
+ b ._65\n\
+._49:\n\
+ .align 2, 0\n\
+._48:\n\
+ .word sub_805469C+1\n\
+._20:\n\
+ bl sub_80FAB60\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._50 @cond_branch\n\
+._32:\n\
+ bl debug_sub_8110CCC\n\
+ b ._65\n\
+._50:\n\
+ ldr r0, ._54 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._65 @cond_branch\n\
+ bl sub_80FBCA0\n\
+ bl sub_80FAEC4\n\
+ ldr r1, ._54 + 4 @ \n\
+ ldrh r0, [r1, #0x4]\n\
+ add r0, r0, #0x1\n\
+ b ._62\n\
+._55:\n\
+ .align 2, 0\n\
+._54:\n\
+ .word gMain\n\
+ .word +0x2000000\n\
+._21:\n\
+ bl sub_80FAFC0\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._65 @cond_branch\n\
+ mov r0, #0x0\n\
+ mov r1, #0x0\n\
+ bl CreateRegionMapCursor\n\
+ ldr r1, ._58 @ \n\
+ ldrh r0, [r1, #0x4]\n\
+ add r0, r0, #0x1\n\
+ b ._62\n\
+._59:\n\
+ .align 2, 0\n\
+._58:\n\
+ .word +0x2000000\n\
+._22:\n\
+ bl sub_80FAB60\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ beq ._60 @cond_branch\n\
+ bl debug_sub_8110CCC\n\
+._60:\n\
+ ldr r0, ._63 @ gMain\n\
+ ldrh r1, [r0, #0x2e]\n\
+ mov r0, #0x1\n\
+ and r0, r0, r1\n\
+ cmp r0, #0\n\
+ beq ._65 @cond_branch\n\
+ bl sub_80FBCA0\n\
+ bl sub_80FAEC4\n\
+ ldr r1, ._63 + 4 @ \n\
+ ldrh r0, [r1, #0x4]\n\
+ add r0, r0, #0x1\n\
+ b ._62\n\
+._64:\n\
+ .align 2, 0\n\
+._63:\n\
+ .word gMain\n\
+ .word +0x2000000\n\
+._23:\n\
+ bl sub_80FAFC0\n\
+ lsl r0, r0, #0x18\n\
+ cmp r0, #0\n\
+ bne ._65 @cond_branch\n\
+ mov r0, #0x0\n\
+ mov r1, #0x0\n\
+ bl CreateRegionMapCursor\n\
+ ldr r1, ._66 @ \n\
+ mov r0, #0x3\n\
+._62:\n\
+ strh r0, [r1, #0x4]\n\
+._65:\n\
+ add sp, sp, #0x4\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+._67:\n\
+ .align 2, 0\n\
+._66:\n\
+ .word +0x2000000");
+}
+
+__attribute__((naked))
+void debug_sub_8110F28(void)
+{
+ asm("\
+ push {lr}\n\
+ bl CB2_InitFlyRegionMap\n\
+ ldr r0, ._69 @ gMain\n\
+ ldr r1, [r0, #0x4]\n\
+ ldr r0, ._69 + 4 @ CB2_FlyRegionMap\n\
+ cmp r1, r0\n\
+ bne ._68 @cond_branch\n\
+ bl sub_80FBF94\n\
+ ldr r0, ._69 + 8 @ debug_sub_8110D84\n\
+ bl sub_80FC244\n\
+ bl debug_sub_8110CCC\n\
+._68:\n\
+ pop {r0}\n\
+ bx r0\n\
+._70:\n\
+ .align 2, 0\n\
+._69:\n\
+ .word gMain\n\
+ .word CB2_FlyRegionMap+1\n\
+ .word debug_sub_8110D84+1");
+}
+
+#endif
+
void sub_80FC7A0(struct Unk03005E20* info)
{
gUnknown_03005DEC = info->var_4;
diff --git a/src/scene/new_game.c b/src/scene/new_game.c
index 0279f99c6..e64dc91e3 100644
--- a/src/scene/new_game.c
+++ b/src/scene/new_game.c
@@ -1,4 +1,7 @@
#include "global.h"
+#include "constants/maps.h"
+#include "constants/species.h"
+#include "clock.h"
#include "new_game.h"
#include "battle_records.h"
#include "berry.h"
@@ -20,6 +23,7 @@
#include "pokemon_storage_system.h"
#include "random.h"
#include "roamer.h"
+#include "script_pokemon_80C4.h"
#include "overworld.h"
#include "rtc.h"
#include "script.h"
@@ -42,6 +46,18 @@ static const struct ContestWinner sEmptyMuseumPortrait =
.trainerName = {EOS},
};
+#if DEBUG
+const s8 gUnknown_Debug_0823C788[][2] =
+{
+ { MAP_GROUP(INSIDE_OF_TRUCK), MAP_NUM(INSIDE_OF_TRUCK) },
+ { MAP_GROUP(OLDALE_TOWN_POKEMON_CENTER_2F), MAP_NUM(OLDALE_TOWN_POKEMON_CENTER_2F) },
+ { MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN) },
+ { MAP_GROUP(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F) }
+};
+
+const u8 gUnknown_Debug_0823C790[] = _("KRÖTE");
+#endif
+
void write_word_to_mem(u32 var, u8 *dataPtr)
{
dataPtr[0] = var;
@@ -94,6 +110,30 @@ void ZeroBattleTowerData(void)
CpuFill32(0, &gSaveBlock2.battleTower, sizeof(gSaveBlock2.battleTower));
}
+#if DEBUG
+void debug_sub_8052E04()
+{
+ u8 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gUnknown_Debug_0823C788[i][0] == gSaveBlock1.location.mapGroup &&
+ gUnknown_Debug_0823C788[i][1] == gSaveBlock1.location.mapNum)
+ {
+ break;
+ }
+ }
+
+ i++;
+ if (i >= 4)
+ {
+ i = 0;
+ }
+
+ Overworld_SetWarpDestination(gUnknown_Debug_0823C788[i][0], gUnknown_Debug_0823C788[i][1], -1, -1, -1);
+}
+#endif
+
void WarpToTruck(void)
{
Overworld_SetWarpDestination(25, 40, -1, -1, -1); // inside of truck
@@ -109,6 +149,9 @@ void ClearSav2(void)
void sub_8052E4C(void)
{
gDifferentSaveFile = 0;
+#if DEBUG
+ gUnknown_020297ED = 0;
+#endif
sub_808C0A0();
ZeroPlayerPartyMons();
ZeroEnemyPartyMons();
@@ -161,3 +204,33 @@ void NewGameInitData(void)
WarpToTruck();
ScriptContext2_RunNewScript(gUnknown_0819FA81);
}
+
+#if DEBUG
+extern void debug_sub_80A3904(void);
+extern void debug_sub_80A3714(void);
+extern void debug_sub_8120F98(void);
+extern void unref_sub_8070F90(void);
+
+void debug_sub_8057508(bool32 arg0)
+{
+ gUnknown_020297ED = 1;
+ NewGameInitData();
+ gSaveBlock1.money = 999999;
+ FlagSet(FLAG_SYS_POKEMON_GET);
+ FlagSet(FLAG_SYS_POKEDEX_GET);
+ FlagSet(FLAG_SYS_POKENAV_GET);
+ FlagSet(FLAG_SYS_B_DASH);
+ ScriptGiveMon(SPECIES_TREECKO, 99, 0, 0, 0, 0);
+
+ if (arg0 == TRUE)
+ SetMonData(&gPlayerParty[0], MON_DATA_NICKNAME, gUnknown_Debug_0823C790);
+
+ debug_sub_80A3904();
+ debug_sub_80A3714();
+ debug_sub_8120F98();
+ FlagSet(FLAG_SYS_HIPSTER_MEET);
+ sub_80EB8EC();
+ unref_sub_8070F90();
+ InitTimeBasedEvents();
+}
+#endif
diff --git a/src/scene/title_screen.c b/src/scene/title_screen.c
index 202b752a6..a1c8e081d 100644
--- a/src/scene/title_screen.c
+++ b/src/scene/title_screen.c
@@ -8,6 +8,7 @@
#include "m4a.h"
#include "main.h"
#include "main_menu.h"
+#include "overworld.h"
#include "palette.h"
#include "reset_rtc_screen.h"
#include "sound.h"
@@ -353,6 +354,9 @@ static void Task_TitleScreenPhase1(u8);
static void Task_TitleScreenPhase2(u8);
static void Task_TitleScreenPhase3(u8);
static void CB2_GoToMainMenu(void);
+#if DEBUG
+static void CB2_GoToTestMenu(void);
+#endif
static void CB2_GoToClearSaveDataScreen(void);
static void CB2_GoToResetRtcScreen(void);
static void CB2_GoToCopyrightScreen(void);
@@ -829,6 +833,13 @@ static void Task_TitleScreenPhase3(u8 taskId)
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
SetMainCallback2(CB2_GoToResetRtcScreen);
}
+#if DEBUG
+ else if (gMain.heldKeys == SELECT_BUTTON)
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 16, 0);
+ SetMainCallback2(CB2_GoToTestMenu);
+ }
+#endif
else
{
REG_BG2Y = 0;
@@ -855,6 +866,14 @@ static void CB2_GoToMainMenu(void)
SetMainCallback2(CB2_InitMainMenu);
}
+#if DEBUG
+static void CB2_GoToTestMenu(void)
+{
+ if (!UpdatePaletteFade())
+ SetMainCallback2(CB2_InitTestMenu);
+}
+#endif
+
static void CB2_GoToCopyrightScreen(void)
{
if (!UpdatePaletteFade())
diff --git a/src/strings.c b/src/strings.c
index 06bbadb8f..0f599db72 100644
--- a/src/strings.c
+++ b/src/strings.c
@@ -173,7 +173,8 @@ const u8 gOtherText_None[] = _("NONE");
const u8 gOtherText_ThreeQuestions2[] = _("???");
-const u8 gOtherText_FiveQuestionsAndSlash[] = _("?????$/");
+const u8 gOtherText_FiveQuestions[] = _("?????");
+const u8 gOtherText_Slash[] = _("/");
const u8 gOtherText_OneDash[] = _("-");
const u8 gOtherText_TwoDashes[] = _("--");
@@ -267,7 +268,9 @@ const u8 gContestStatsText_Spicy[] = _("SPICY");
const u8 gContestStatsText_Dry[] = _("DRY");
const u8 gContestStatsText_Sweet[] = _("SWEET");
const u8 gContestStatsText_Bitter[] = _("BITTER");
-const u8 gContestStatsText_Sour[] = _("SOUR$TASTY$FEEL"); // tasty is unused, feel might not be
+const u8 gContestStatsText_Sour[] = _("SOUR");
+const u8 gContestStatsText_Tasty[] = _("TASTY");
+const u8 gContestStatsText_Feel[] = _("FEEL");
const u8 gContestStatsText_StowCase[] = _("Stow CASE.");
const u8 gContestStatsText_ThrowAwayPrompt[] = _("Throw away this\n{STR_VAR_1}?");
@@ -1096,7 +1099,8 @@ const u8 gOtherText_None[] = _("KEINES");
const u8 gOtherText_ThreeQuestions2[] = _("???");
-const u8 gOtherText_FiveQuestionsAndSlash[] = _("?????$/");
+const u8 gOtherText_FiveQuestions[] = _("?????");
+const u8 gOtherText_Slash[] = _("/");
const u8 gOtherText_OneDash[] = _("-");
const u8 gOtherText_TwoDashes[] = _("--");
@@ -1190,7 +1194,9 @@ const u8 gContestStatsText_Spicy[] = _("SCHARF");
const u8 gContestStatsText_Dry[] = _("TROCKEN");
const u8 gContestStatsText_Sweet[] = _("SÜSS");
const u8 gContestStatsText_Bitter[] = _("BITTER");
-const u8 gContestStatsText_Sour[] = _("SAUER$LECKER$WÜRZE");
+const u8 gContestStatsText_Sour[] = _("SAUER");
+const u8 gContestStatsText_Tasty[] = _("LECKER");
+const u8 gContestStatsText_Feel[] = _("WÜRZE");
const u8 gContestStatsText_StowCase[] = _("BOX verstauen.");
const u8 gContestStatsText_ThrowAwayPrompt[] = _("{STR_VAR_1}\nwegwerfen?");
diff --git a/src/unk_text_8095904.c b/src/unk_text_8095904.c
new file mode 100644
index 000000000..4b190bdaa
--- /dev/null
+++ b/src/unk_text_8095904.c
@@ -0,0 +1,266 @@
+#include "global.h"
+#include "text.h"
+#include "string_util.h"
+
+// static types
+
+// static declarations
+
+// rodata
+
+extern const u32 gFont3LatinGlyphs[];
+
+// text
+
+#ifdef NONMATCHING
+void sub_8095904(const u8 *src, u8 *dest, u8 bgOverride, u16 width, u8 bg, u8 *buffer)
+{
+ u16 strlen = StringLength(src);
+ if (bgOverride == 0)
+ {
+ u16 i;
+ for (i = 0; i < strlen; i++)
+ {
+ const u8 *glyphs = (const u8 *)(gFont3LatinGlyphs + ((src[i] & 0xfff0) * 16) + ((src[i] & 0xf) * 8));
+ CpuCopy16(glyphs, dest, 32);
+ CpuCopy16(glyphs + 0x200, dest + width, 32);
+ dest += 32;
+ }
+ }
+ else
+ {
+ u16 i; // sp18
+ u16 r9 = 0;
+ u8 bgHi = bg << 4;
+ u16 size = strlen * 32;
+ for (i = 0; i < 2; i++)
+ {
+ u16 j;
+ for (j = 0; j < strlen; j++) // r5
+ {
+ const u32 *glyphs = (const u8 *)(gFont3LatinGlyphs + (i * 0x80) + ((src[j] & 0xfff0) * 16) + ((src[j] & 0xf) * 8));
+
+ u16 k; // r6
+ for (k = 0; k < 32; k++)
+ {
+ u8 r3 = *glyphs & 0xf0;
+ u8 r2 = *glyphs & 0x0f;
+ if (r3 == 0)
+ {
+ r3 = bgHi;
+ }
+ if (r2 == 0)
+ {
+ r2 = bg;
+ }
+ buffer[r9++] = r3 | r2;
+ glyphs++;
+ }
+ }
+ CpuCopy16(buffer, dest, size);
+ dest += width;
+ r9 = 0;
+ }
+ }
+}
+#else
+__attribute__((naked)) void sub_8095904(const u8 *src, u8 *dest, u8 bgOverride, u16 width, u8 bg, u8 *buffer)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r10\n"
+ "\tmov r6, r9\n"
+ "\tmov r5, r8\n"
+ "\tpush {r5-r7}\n"
+ "\tsub sp, 0x1C\n"
+ "\tstr r0, [sp]\n"
+ "\tadds r7, r1, 0\n"
+ "\tadds r4, r2, 0\n"
+ "\tldr r0, [sp, 0x3C]\n"
+ "\tlsls r4, 24\n"
+ "\tlsrs r4, 24\n"
+ "\tlsls r3, 16\n"
+ "\tlsrs r3, 16\n"
+ "\tstr r3, [sp, 0x4]\n"
+ "\tlsls r0, 24\n"
+ "\tlsrs r0, 24\n"
+ "\tstr r0, [sp, 0x8]\n"
+ "\tldr r0, [sp]\n"
+ "\tbl StringLength\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r0, 16\n"
+ "\tmov r8, r0\n"
+ "\tcmp r4, 0\n"
+ "\tbne _08095988\n"
+ "\tmovs r5, 0\n"
+ "\tcmp r5, r8\n"
+ "\tbcs _08095A2E\n"
+ "_0809593E:\n"
+ "\tldr r1, [sp]\n"
+ "\tadds r0, r1, r5\n"
+ "\tldrb r2, [r0]\n"
+ "\tldr r0, _08095980 @ =0x0000fff0\n"
+ "\tands r0, r2\n"
+ "\tlsls r0, 6\n"
+ "\tmovs r1, 0xF\n"
+ "\tands r2, r1\n"
+ "\tlsls r2, 5\n"
+ "\tadds r0, r2\n"
+ "\tldr r1, _08095984 @ =gFont3LatinGlyphs\n"
+ "\tadds r4, r0, r1\n"
+ "\tadds r0, r4, 0\n"
+ "\tadds r1, r7, 0\n"
+ "\tmovs r2, 0x10\n"
+ "\tbl CpuSet\n"
+ "\tmovs r2, 0x80\n"
+ "\tlsls r2, 2\n"
+ "\tadds r0, r4, r2\n"
+ "\tldr r3, [sp, 0x4]\n"
+ "\tadds r1, r7, r3\n"
+ "\tmovs r2, 0x10\n"
+ "\tbl CpuSet\n"
+ "\tadds r7, 0x20\n"
+ "\tadds r0, r5, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r5, r0, 16\n"
+ "\tcmp r5, r8\n"
+ "\tbcc _0809593E\n"
+ "\tb _08095A2E\n"
+ "\t.align 2, 0\n"
+ "_08095980: .4byte 0x0000fff0\n"
+ "_08095984: .4byte gFont3LatinGlyphs\n"
+ "_08095988:\n"
+ "\tmovs r0, 0\n"
+ "\tmov r9, r0\n"
+ "\tldr r1, [sp, 0x8]\n"
+ "\tlsls r0, r1, 28\n"
+ "\tlsrs r0, 24\n"
+ "\tstr r0, [sp, 0xC]\n"
+ "\tmov r2, r8\n"
+ "\tlsls r0, r2, 21\n"
+ "\tmovs r1, 0\n"
+ "\tlsrs r0, 1\n"
+ "\tstr r0, [sp, 0x10]\n"
+ "_0809599E:\n"
+ "\tmovs r5, 0\n"
+ "\tldr r3, [sp, 0x4]\n"
+ "\tadds r3, r7, r3\n"
+ "\tstr r3, [sp, 0x14]\n"
+ "\tadds r0, r1, 0x1\n"
+ "\tstr r0, [sp, 0x18]\n"
+ "\tcmp r5, r8\n"
+ "\tbcs _08095A12\n"
+ "\tmovs r2, 0xF\n"
+ "\tmov r12, r2\n"
+ "\tlsls r1, 9\n"
+ "\tldr r0, _08095A40 @ =gFont3LatinGlyphs\n"
+ "\tadds r1, r0\n"
+ "\tmov r10, r1\n"
+ "_080959BA:\n"
+ "\tldr r3, [sp]\n"
+ "\tadds r0, r3, r5\n"
+ "\tldrb r1, [r0]\n"
+ "\tldr r0, _08095A44 @ =0x0000fff0\n"
+ "\tands r0, r1\n"
+ "\tlsls r0, 6\n"
+ "\tmov r2, r12\n"
+ "\tands r1, r2\n"
+ "\tlsls r1, 5\n"
+ "\tadds r0, r1\n"
+ "\tmov r3, r10\n"
+ "\tadds r4, r0, r3\n"
+ "\tmovs r6, 0\n"
+ "\tadds r5, 0x1\n"
+ "_080959D6:\n"
+ "\tldrb r0, [r4]\n"
+ "\tmovs r3, 0xF0\n"
+ "\tands r3, r0\n"
+ "\tmov r2, r12\n"
+ "\tands r2, r0\n"
+ "\tcmp r3, 0\n"
+ "\tbne _080959E6\n"
+ "\tldr r3, [sp, 0xC]\n"
+ "_080959E6:\n"
+ "\tcmp r2, 0\n"
+ "\tbne _080959EC\n"
+ "\tldr r2, [sp, 0x8]\n"
+ "_080959EC:\n"
+ "\tmov r0, r9\n"
+ "\tadds r1, r0, 0x1\n"
+ "\tlsls r1, 16\n"
+ "\tlsrs r1, 16\n"
+ "\tmov r9, r1\n"
+ "\tldr r1, [sp, 0x40]\n"
+ "\tadds r0, r1, r0\n"
+ "\torrs r3, r2\n"
+ "\tstrb r3, [r0]\n"
+ "\tadds r4, 0x1\n"
+ "\tadds r0, r6, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r6, r0, 16\n"
+ "\tcmp r6, 0x1F\n"
+ "\tbls _080959D6\n"
+ "\tlsls r0, r5, 16\n"
+ "\tlsrs r5, r0, 16\n"
+ "\tcmp r5, r8\n"
+ "\tbcc _080959BA\n"
+ "_08095A12:\n"
+ "\tldr r0, [sp, 0x40]\n"
+ "\tadds r1, r7, 0\n"
+ "\tldr r3, [sp, 0x10]\n"
+ "\tlsrs r2, r3, 16\n"
+ "\tbl CpuSet\n"
+ "\tldr r7, [sp, 0x14]\n"
+ "\tmovs r0, 0\n"
+ "\tmov r9, r0\n"
+ "\tldr r1, [sp, 0x18]\n"
+ "\tlsls r0, r1, 16\n"
+ "\tlsrs r1, r0, 16\n"
+ "\tcmp r1, 0x1\n"
+ "\tbls _0809599E\n"
+ "_08095A2E:\n"
+ "\tadd sp, 0x1C\n"
+ "\tpop {r3-r5}\n"
+ "\tmov r8, r3\n"
+ "\tmov r9, r4\n"
+ "\tmov r10, r5\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r0}\n"
+ "\tbx r0\n"
+ "\t.align 2, 0\n"
+ "_08095A40: .4byte gFont3LatinGlyphs\n"
+ "_08095A44: .4byte 0x0000fff0");
+}
+#endif
+
+void unref_sub_8095A48(const u8 *src, u8 *dest, u8 bgOverride, u8 width, u8 *buffer)
+{
+ u8 tmpBuffer[5];
+ bool8 r6 = FALSE;
+ while (!r6)
+ {
+ u16 i;
+ for (i = 0; i < 4; i++)
+ {
+ if (*src == EOS)
+ {
+ if (i == 0)
+ {
+ return;
+ }
+ r6 = TRUE;
+ break;
+ }
+ else
+ {
+ tmpBuffer[i] = *src++;
+ }
+ }
+ while (i < 4)
+ {
+ tmpBuffer[i++] = 0;
+ }
+ tmpBuffer[i] = EOS;
+ sub_8095904(tmpBuffer, dest, bgOverride, 0x80, width, buffer);
+ dest += 0x100;
+ }
+}