diff options
Diffstat (limited to 'src')
26 files changed, 7556 insertions, 7468 deletions
diff --git a/src/bard_music.c b/src/bard_music.c index 820c282ce..80fde68be 100644 --- a/src/bard_music.c +++ b/src/bard_music.c @@ -3,92 +3,8 @@ #include "easy_chat.h" #include "data/bard_music/word_pitch.h" - -static const u32 sBardSoundLengthDeltas[] = { - 9, - 22, - 15, - 16, - 39, - 21, - 9, - 30, - 24, - 15, - 25, - 12, - 22, - 45, - 24, - 15, - 40, - 9, - 21, - 42, - 18, - 9, - 22, - 15, - 27, - 48, - 18, - 27, - 33, - 24, - 25, - 39, - 19, - 16, - 54, - 18, - 9, - 45, - 15, - 12, - 39, - 23, - 5, - 45, - 12, - 21, - 48, - 12, - 21, - 69, - 18, - 15 -}; - -#if ENGLISH -#include "data/bard_music_en.h" -#elif GERMAN -#include "data/bard_music_de.h" -#endif // ENGLISH/GERMAN - -static const struct BardSound (*const gBardMusicTable[])[6] = { - BardMusic_POKEMON, - BardMusic_TRAINER, - BardMusic_STATUS, - BardMusic_BATTLE, - BardMusic_GREETINGS, - BardMusic_PEOPLE, - BardMusic_VOICES, - BardMusic_SPEECH, - BardMusic_ENDINGS, - BardMusic_FEELINGS, - BardMusic_CONDITIONS, - BardMusic_ACTIONS, - BardMusic_LIFESTYLE, - BardMusic_HOBBIES, - BardMusic_TIME, - BardMusic_MISC, - BardMusic_ADJECTIVES, - BardMusic_EVENTS, - BardMusic_MOVE_1, - BardMusic_MOVE_2, - BardMusic_TRENDY_SAYING, - BardMusic_POKEMON_2 -}; +#include "data/bard_music/length_table.h" +#include "data/bard_music/bard_sounds.h" s16 CalcWordPitch(int arg0, int songPos) { @@ -98,21 +14,21 @@ s16 CalcWordPitch(int arg0, int songPos) #if ENGLISH const struct BardSound *GetWordSounds(u16 group, u16 word) { - const struct BardSound (*sounds)[6] = gBardMusicTable[group]; + const struct BardSound (*sounds)[6] = gBardSoundsTable[group]; return sounds[word]; } #elif GERMAN const struct BardSound *GetWordSounds(u16 group, u16 word) { - const struct BardSound (*sounds)[6] = gBardMusicTable[group]; + const struct BardSound (*sounds)[6] = gBardSoundsTable[group]; u32 index = de_sub_80EB748(group, word); return sounds[index]; } #endif -s32 GetWordPhonemes(struct BardSong *song, const struct BardSound *src, u16 arg2) +s32 GetWordPhonemes(struct BardSong *song, const struct BardSound *src, u16 word) { s32 i; s32 j; @@ -123,7 +39,7 @@ s32 GetWordPhonemes(struct BardSong *song, const struct BardSound *src, u16 arg2 song->phonemes[i].sound = src[i].var00; if (src[i].var00 != 0xFF) { - s32 length = src[i].var01 + sBardSoundLengthDeltas[src[i].var00]; + s32 length = src[i].var01 + gBardSoundLengthTable[src[i].var00]; song->phonemes[i].length = length; song->phonemes[i].volume = src[i].volume; @@ -132,7 +48,7 @@ s32 GetWordPhonemes(struct BardSong *song, const struct BardSound *src, u16 arg2 } for (j = 0, thirty = 30; j < i; j++) - song->phonemes[j].pitch = CalcWordPitch(thirty + arg2, j); + song->phonemes[j].pitch = CalcWordPitch(thirty + word, j); song->currWord++; song->currPhoneme = 0; diff --git a/src/data/bard_music/actions.h b/src/data/bard_music/actions.h new file mode 100644 index 000000000..e5b6c67ee --- /dev/null +++ b/src/data/bard_music/actions.h @@ -0,0 +1,326 @@ +#ifndef GUARD_DATA_BARD_MUSIC_ACTIONS_H +#define GUARD_DATA_BARD_MUSIC_ACTIONS_H + +#if ENGLISH +const struct BardSound gBardSounds_Actions[][6] = { + { // MEETS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONCEDE + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVES + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAYED + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAYS + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COLLECT + {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WALKING + {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WALKS + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAYS + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WENT + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAID + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAKE UP + {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAKES UP + {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGERS + {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACH + {0x0D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACHES + {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLEASE + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LEARN + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANGE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STORY + {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRUST + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LAVISH + {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LISTENS + {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEARING + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAINS + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHOOSE + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COME + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAME + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEARCH + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAUSE + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOW + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOWS + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REFUSE + {0x0C}, {0x2F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STORES + {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BRAG + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IGNORANT + {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // THINKS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BELIEVE + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLIDE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EATS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // USE + {0x2F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // USES + {0x2F}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // USING + {0x2F}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COULDN'T + {0x26}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAPABLE + {0x05}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPEAR + {0x11}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // APPEAR + {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THROW + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORRY + {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEPT + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RELEASE + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRINKS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RUNS + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RUN + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORKS + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORKING + {0x32}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TALKING + {0x1B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TALK + {0x1B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SINK + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMACK + {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PRETEND + {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PRAISE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERDO + {0x18}, {0x30}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOW + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOOKS + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEES + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEK + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OWN + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAKE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLOW + {0x2C}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FORGET + {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FORGETS + {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // APPEARS + {0x2C}, {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // FAINT + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAINTED + {0x03}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Actions[][6] = { + { // MEETS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CONCEDE + {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // GIVE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVES + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAYED + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAYS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COLLECT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WALKING + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WALKS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAYS + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WENT + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAID + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAKE UP + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WAKES UP + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGERS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACH + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACHES + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLEASE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LEARN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANGE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STORY + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRUST + {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // LAVISH + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LISTENS + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEARING + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAINS + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CHOOSE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COME + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CAME + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEARCH + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CAUSE + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOW + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOWS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REFUSE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STORES + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BRAG + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // IGNORANT + {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // THINKS + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BELIEVE + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SLIDE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EATS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // USE + {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // USES + {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // USING + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COULDN'T + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CAPABLE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPEAR + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // APPEAR + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // THROW + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORRY + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEPT + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RELEASE + {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // DRINKS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RUNS + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RUN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORKS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORKING + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // TALKING + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TALK + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SINK + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SMACK + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PRETEND + {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // PRAISE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERDO + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // SHOW + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOOKS + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEES + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEK + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // OWN + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TAKE + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLOW + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FORGET + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FORGETS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // APPEARS + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FAINT + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FAINTED + {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_ACTIONS_H diff --git a/src/data/bard_music/adjectives.h b/src/data/bard_music/adjectives.h new file mode 100644 index 000000000..ebf919552 --- /dev/null +++ b/src/data/bard_music/adjectives.h @@ -0,0 +1,158 @@ +#ifndef GUARD_DATA_BARD_MUSIC_ADJECTIVES_H +#define GUARD_DATA_BARD_MUSIC_ADJECTIVES_H + +#if ENGLISH +const struct BardSound gBardSounds_Adjectives[][6] = { + { // WANDERING + {0x1D}, {0x32}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // RICKETY + {0x11}, {0x09}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK-SOLID + {0x1B}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HUNGRY + {0x2A}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // TIGHT + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TICKLISH + {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TWIRLING + {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIRALING + {0x12}, {0x08}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // THIRSTY + {0x30}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOLLING + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SILKY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SADLY + {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOPELESS + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // USELESS + {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DROOLING + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCITING + {0x09}, {0x12}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // THICK + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOOTH + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLIMY + {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THIN + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BREAK + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VORACIOUS + {0x32}, {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // SCATTER + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWESOME + {0x1B}, {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // WIMPY + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBLY + {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHAKY + {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RIPPED + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHREDDED + {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INCREASING + {0x0F}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // YET + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DESTROYED + {0x0C}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FIERY + {0x14}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // LOVEY-DOVEY + {0x2C}, {0x0E}, {0x2C}, {0x0E}, {0xFF}, {0xFF} + }, { // HAPPILY + {0x00}, {0x2C}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // ANTICIPATION + {0x00}, {0x11}, {0x11}, {0x03}, {0x1D}, {0x33} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Adjectives[][6] = { + { // WANDERING + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RICKETY + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK-SOLID + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HUNGRY + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // TIGHT + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TICKLISH + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // TWIRLING + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIRALING + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THIRSTY + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOLLING + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SILKY + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SADLY + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOPELESS + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // USELESS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DROOLING + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCITING + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THICK + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOOTH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLIMY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THIN + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BREAK + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VORACIOUS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCATTER + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWESOME + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WIMPY + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBLY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHAKY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RIPPED + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHREDDED + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // INCREASING + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YET + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DESTROYED + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FIERY + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOVEY-DOVEY + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPILY + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ANTICIPATION + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_ADJECTIVES_H diff --git a/src/data/bard_music/bard_sounds.h b/src/data/bard_music/bard_sounds.h new file mode 100644 index 000000000..8fe9cc998 --- /dev/null +++ b/src/data/bard_music/bard_sounds.h @@ -0,0 +1,53 @@ +#ifndef GUARD_BARD_SOUNDS_TABLE_H +#define GUARD_BARD_SOUNDS_TABLE_H + +#define NULL_BARD_SOUND { 0xff } + +#include "pokemon.h" +#include "trainer.h" +#include "status.h" +#include "battle.h" +#include "greetings.h" +#include "people.h" +#include "voices.h" +#include "speech.h" +#include "endings.h" +#include "feelings.h" +#include "conditions.h" +#include "actions.h" +#include "lifestyle.h" +#include "hobbies.h" +#include "time.h" +#include "misc.h" +#include "adjectives.h" +#include "events.h" +#include "moves.h" +#include "trendysaying.h" +#include "pokemon_2.h" + +const struct BardSound (*const gBardSoundsTable[])[6] = { + gBardSounds_Pokemon, + gBardSounds_Trainer, + gBardSounds_Status, + gBardSounds_Battle, + gBardSounds_Greetings, + gBardSounds_People, + gBardSounds_Voices, + gBardSounds_Speech, + gBardSounds_Endings, + gBardSounds_Feelings, + gBardSounds_Conditions, + gBardSounds_Actions, + gBardSounds_Lifestyle, + gBardSounds_Hobbies, + gBardSounds_Time, + gBardSounds_Misc, + gBardSounds_Adjectives, + gBardSounds_Events, + gBardSounds_Moves1, + gBardSounds_Moves2, + gBardSounds_TrendySaying, + gBardSounds_Pokemon2 +}; + +#endif //GUARD_BARD_SOUNDS_TABLE_H
\ No newline at end of file diff --git a/src/data/bard_music/battle.h b/src/data/bard_music/battle.h new file mode 100644 index 000000000..0cf536d55 --- /dev/null +++ b/src/data/bard_music/battle.h @@ -0,0 +1,266 @@ +#ifndef GUARD_DATA_BARD_MUSIC_BATTLE_H +#define GUARD_DATA_BARD_MUSIC_BATTLE_H + +#if ENGLISH +const struct BardSound gBardSounds_Battle[][6] = { + { // MATCH UP + {0x02}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GO + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NO. 1 + {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // DECIDE + {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LET ME WIN + {0x09}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // WINS + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WIN + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WON + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IF I WIN + {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // WHEN I WIN + {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN'T WIN + {0x02}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN WIN + {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NO MATCH + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIRIT + {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DECIDED + {0x0C}, {0x12}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TRUMP CARD + {0x2C}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAKE THAT + {0x05}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COME ON + {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ATTACK + {0x2A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SURRENDER + {0x30}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // GUTSY + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TALENT + {0x01}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STRATEGY + {0x00}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // SMITE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MATCH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VICTORY + {0x11}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // OFFENSIVE + {0x15}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // SENSE + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VERSUS + {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHTS + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POWER + {0x23}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHALLENGE + {0x01}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STRONG + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO STRONG + {0x29}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GO EASY + {0x18}, {0x0C}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // FOE + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GENIUS + {0x0E}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // LEGEND + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ESCAPE + {0x09}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AIM + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE + {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHT + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RESUSCITATE + {0x0C}, {0x09}, {0x11}, {0x05}, {0xFF}, {0xFF} + }, { // POINTS + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SERIOUS + {0x0C}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE UP + {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSS + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IF I LOSE + {0x0F}, {0x12}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // LOST + {0x16}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSE + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GUARD + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PARTNER + {0x15}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REJECT + {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ACCEPT + {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INVINCIBLE + {0x0F}, {0x11}, {0x2C}, {0x24}, {0xFF}, {0xFF} + }, { // RECEIVED + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EASY + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEAK + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO WEAK + {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PUSHOVER + {0x29}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // LEADER + {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RULE + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOVE + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Battle[][6] = { + { // MATCH UP + {0x02}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // GO + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NO. 1 + {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // DECIDE + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // LET ME WIN + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WINS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WIN + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WON + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // IF I WIN + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // WHEN I WIN + {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // CAN'T WIN + {0x11}, {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF} + }, { // CAN WIN + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NO MATCH + {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // SPIRIT + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DECIDED + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TRUMP CARD + {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TAKE THAT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COME ON + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ATTACK + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SURRENDER + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GUTSY + {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // TALENT + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // STRATEGY + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SMITE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MATCH + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VICTORY + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OFFENSIVE + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SENSE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VERSUS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHTS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POWER + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHALLENGE + {0x0B}, {0x02}, {0x29}, {0x1A}, {0x0B}, {0x29} + }, { // STRONG + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO STRONG + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GO EASY + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FOE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GENIUS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LEGEND + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ESCAPE + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AIM + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RESUSCITATE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POINTS + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SERIOUS + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE UP + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSS + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IF I LOSE + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // LOST + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GUARD + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PARTNER + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REJECT + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ACCEPT + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // INVINCIBLE + {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // RECEIVED + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EASY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEAK + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO WEAK + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PUSHOVER + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LEADER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RULE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MOVE + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_BATTLE_H diff --git a/src/data/bard_music/conditions.h b/src/data/bard_music/conditions.h new file mode 100644 index 000000000..64e4fa904 --- /dev/null +++ b/src/data/bard_music/conditions.h @@ -0,0 +1,290 @@ +#ifndef GUARD_DATA_BARD_MUSIC_CONDITIONS_H +#define GUARD_DATA_BARD_MUSIC_CONDITIONS_H + +#if ENGLISH +const struct BardSound gBardSounds_Conditions[][6] = { + { // HOT + {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXISTS + {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCESS + {0x0B}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // APPROVED + {0x06}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAS + {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOOD + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LESS + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOMENTUM + {0x1A}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // GOING + {0x1A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEIRD + {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BUSY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGETHER + {0x29}, {0x0A}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // FULL + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSENT + {0x02}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEING + {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEED + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TASTY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILLED + {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOISY + {0x20}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BIG + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LATE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOSE + {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOCILE + {0x17}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AMUSING + {0x2C}, {0x27}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ENTERTAINING + {0x09}, {0x30}, {0x03}, {0x11}, {0x33}, {0xFF} + }, { // PERFECTION + {0x32}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // PRETTY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEALTHY + {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCELLENT + {0x09}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UPSIDE DOWN + {0x2C}, {0x14}, {0x23}, {0xFF}, {0xFF}, {0xFF} + }, { // COLD + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REFRESHING + {0x0E}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // UNAVOIDABLE + {0x2C}, {0x2A}, {0x1E}, {0x2C}, {0x26}, {0xFF} + }, { // MUCH + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERWHELMING + {0x1A}, {0x32}, {0x0B}, {0x11}, {0x33}, {0xFF} + }, { // FABULOUS + {0x00}, {0x27}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // ELSE + {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPENSIVE + {0x09}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CORRECT + {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPOSSIBLE + {0x0F}, {0x1D}, {0x2A}, {0x26}, {0xFF}, {0xFF} + }, { // SMALL + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIFFERENT + {0x11}, {0x30}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TIRED + {0x14}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILL + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOP + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NON-STOP + {0x17}, {0x16}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PREPOSTEROUS + {0x2A}, {0x16}, {0x32}, {0x2C}, {0x33}, {0xFF} + }, { // NONE + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOTHING + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURAL + {0x02}, {0x32}, {0x26}, {0xFF}, {0xFF}, {0xFF} + }, { // BECOMES + {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LUKEWARM + {0x29}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAST + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOW + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWFUL + {0x08}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALONE + {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BORED + {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET + {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MYSTERY + {0x11}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // LACKS + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEST + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOUSY + {0x21}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MISTAKE + {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KIND + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WELL + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEAKENED + {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SIMPLE + {0x0F}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEMS + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BADLY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Conditions[][6] = { + { // HOT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXISTS + {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCESS + {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // APPROVED + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HAS + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOOD + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LESS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MOMENTUM + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOING + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEIRD + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BUSY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGETHER + {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FULL + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSENT + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BEING + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NEED + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TASTY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILLED + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NOISY + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BIG + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LATE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOSE + {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // DOCILE + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // AMUSING + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ENTERTAINING + {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // PERFECTION + {0x0B}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // PRETTY + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEALTHY + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCELLENT + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UPSIDE DOWN + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COLD + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REFRESHING + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UNAVOIDABLE + {0x29}, {0x0B}, {0x0B}, {0x11}, {0x02}, {0xFF} + }, { // MUCH + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERWHELMING + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // FABULOUS + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ELSE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPENSIVE + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CORRECT + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPOSSIBLE + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SMALL + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DIFFERENT + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // TIRED + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILL + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOP + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NON-STOP + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PREPOSTEROUS + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NONE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NOTHING + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURAL + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BECOMES + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LUKEWARM + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FAST + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOW + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWFUL + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALONE + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // BORED + {0x0B}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SECRET + {0x0B}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} + }, { // MYSTERY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LACKS + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEST + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOUSY + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MISTAKE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KIND + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WELL + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEAKENED + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SIMPLE + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEMS + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BADLY + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_CONDITIONS_H diff --git a/src/data/bard_music/endings.h b/src/data/bard_music/endings.h new file mode 100644 index 000000000..640eaa7ae --- /dev/null +++ b/src/data/bard_music/endings.h @@ -0,0 +1,290 @@ +#ifndef GUARD_DATA_BARD_MUSIC_ENDINGS_H +#define GUARD_DATA_BARD_MUSIC_ENDINGS_H + +#if ENGLISH +const struct BardSound gBardSounds_Endings[][6] = { + { // WILL + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WILL BE HERE + {0x10}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // OR + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TIMES + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WONDER + {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IS IT? + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BE + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIMME + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COULD + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKELY TO + {0x14}, {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // WOULD + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IS + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ISN'T IT? + {0x11}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LET'S + {0x0B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OTHER + {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARE + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAS + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WERE + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ISN'T + {0x0F}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WON'T + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN'T + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DON'T + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DO + {0x27}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOES + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOM + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHICH + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WASN'T + {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEREN'T + {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAVE + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAVEN'T + {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // A + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AN + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOT + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THERE + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OK? + {0x1A}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SO + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAYBE + {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABOUT + {0x2A}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OVER + {0x18}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IT + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALL + {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FOR + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ON + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OFF + {0x1D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AS + {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WITH + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BETTER + {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVER + {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SINCE + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OF + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BELONGS TO + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AT + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IN + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OUT + {0x21}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DID + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIDN'T + {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOESN'T + {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WITHOUT + {0x11}, {0x23}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AFTER + {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEFORE + {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHILE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAN + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ONCE + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANYWHERE + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Endings[][6] = { + { // WILL + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WILL BE HERE + {0x11}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // OR + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TIMES + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WONDER + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IS IT? + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIMME + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COULD + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKELY TO + {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WOULD + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ISN'T IT? + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LET'S + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OTHER + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ARE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAS + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WERE + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ISN'T + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WON'T + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN'T + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DON'T + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DO + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DOES + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOM + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHICH + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WASN'T + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEREN'T + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAVE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAVEN'T + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // A + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AN + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NOT + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THERE + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OK? + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SO + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAYBE + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ABOUT + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OVER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IT + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALL + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FOR + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ON + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OFF + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AS + {0x0B}, {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF} + }, { // TO + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WITH + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BETTER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVER + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SINCE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OF + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BELONGS TO + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IN + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OUT + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DID + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DIDN'T + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DOESN'T + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WITHOUT + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AFTER + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEFORE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHILE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THAN + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ONCE + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ANYWHERE + {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_ENDINGS_H diff --git a/src/data/bard_music/events.h b/src/data/bard_music/events.h new file mode 100644 index 000000000..38059020b --- /dev/null +++ b/src/data/bard_music/events.h @@ -0,0 +1,102 @@ +#ifndef GUARD_DATA_BARD_MUSIC_EVENTS_H +#define GUARD_DATA_BARD_MUSIC_EVENTS_H + +#if ENGLISH +const struct BardSound gBardSounds_Events[][6] = { + { // APPEAL + {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVENTS + {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STAY-AT-HOME + {0x03}, {0x00}, {0x18}, {0x33}, {0x33}, {0xFF} + }, { // BERRY + {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONTEST + {0x1D}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MC + {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JUDGE + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPER + {0x27}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STAGE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HALL OF FAME + {0x15}, {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF} + }, { // EVOLUTION + {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER + {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE TOWER + {0x02}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // LEADERS + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE ROOM + {0x00}, {0x2C}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // HIDDEN + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET BASE + {0x0C}, {0x09}, {0x04}, {0x33}, {0xFF}, {0xFF} + }, { // BLEND + {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POKEBLOCK + {0x18}, {0x0C}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // MASTER + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RANK + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RIBBON + {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Events[][6] = { + { // APPEAL + {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // EVENTS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STAY-AT-HOME + {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // BERRY + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CONTEST + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MC + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JUDGE + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPER + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STAGE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HALL OF FAME + {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // EVOLUTION + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE TOWER + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // LEADERS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE ROOM + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // HIDDEN + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET BASE + {0x0B}, {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF} + }, { // BLEND + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POKEBLOCK + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MASTER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RANK + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RIBBON + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_EVENTS_H diff --git a/src/data/bard_music/feelings.h b/src/data/bard_music/feelings.h new file mode 100644 index 000000000..7801a9551 --- /dev/null +++ b/src/data/bard_music/feelings.h @@ -0,0 +1,290 @@ +#ifndef GUARD_DATA_BARD_MUSIC_FEELINGS_H +#define GUARD_DATA_BARD_MUSIC_FEELINGS_H + +#if ENGLISH +const struct BardSound gBardSounds_Feelings[][6] = { + { // MEET + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAY + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HURRIED + {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOES + {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIDDY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPINESS + {0x00}, {0x0C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCITE + {0x0B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPORTANT + {0x0F}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // FUNNY + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOT + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GO HOME + {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPOINTED + {0x11}, {0x00}, {0x1E}, {0x0B}, {0xFF}, {0xFF} + }, { // DISAPPOINTS + {0x11}, {0x00}, {0x20}, {0xFF}, {0xFF}, {0xFF} + }, { // SAD + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRY + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRIES + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEARS + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THINK + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAR + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WANTS + {0x08}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MISHEARD + {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISLIKE + {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGRY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGER + {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SCARY + {0x0B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LONESOME + {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPOINT + {0x11}, {0x2A}, {0x20}, {0xFF}, {0xFF}, {0xFF} + }, { // JOY + {0x20}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GETS + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEVER + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DARN + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOWNCAST + {0x21}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INCREDIBLE + {0x0F}, {0x0B}, {0x11}, {0x26}, {0xFF}, {0xFF} + }, { // LIKES + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISLIKES + {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BORING + {0x1A}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // CARE + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CARES + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALL RIGHT + {0x06}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ADORE + {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISASTER + {0x11}, {0x00}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // ENJOY + {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ENJOYS + {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EAT + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LACKING + {0x02}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BAD + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HARD + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TERRIBLE + {0x0B}, {0x2A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOULD + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NICE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRINK + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SURPRISE + {0x32}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEAR + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WANT + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAIT + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SATISFIED + {0x00}, {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF} + }, { // SEE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RARE + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEGATIVE + {0x0B}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // DONE + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DANGER + {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DEFEATED + {0x0E}, {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAT + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GREAT + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROMANTIC + {0x1A}, {0x00}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // QUESTION + {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTAND + {0x2C}, {0x32}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTANDS + {0x2C}, {0x32}, {0x02}, {0x33}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Feelings[][6] = { + { // MEET + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HURRIED + {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GOES + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIDDY + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPY + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPINESS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCITE + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // IMPORTANT + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FUNNY + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GO HOME + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // DISAPPOINTED + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPOINTS + {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // SAD + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TRY + {0x29}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // TRIES + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEARS + {0x29}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // THINK + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAR + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WANTS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MISHEARD + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DISLIKE + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGRY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGER + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCARY + {0x29}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} + }, { // LONESOME + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPOINT + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JOY + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GETS + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEVER + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DARN + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DOWNCAST + {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // INCREDIBLE + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKES + {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DISLIKES + {0x02}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // BORING + {0x02}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} + }, { // CARE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CARES + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALL RIGHT + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ADORE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DISASTER + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ENJOY + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ENJOYS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EAT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LACKING + {0x29}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // BAD + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HARD + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TERRIBLE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOULD + {0x11}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // NICE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DRINK + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SURPRISE + {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // FEAR + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WANT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAIT + {0x02}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // SATISFIED + {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SEE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RARE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEGATIVE + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // DONE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DANGER + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DEFEATED + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAT + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GREAT + {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ROMANTIC + {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // QUESTION + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTAND + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTANDS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_FEELINGS_H diff --git a/src/data/bard_music/greetings.h b/src/data/bard_music/greetings.h new file mode 100644 index 000000000..9763f3d36 --- /dev/null +++ b/src/data/bard_music/greetings.h @@ -0,0 +1,182 @@ +#ifndef GUARD_DATA_BARD_MUSIC_GREETINGS_H +#define GUARD_DATA_BARD_MUSIC_GREETINGS_H + +#if ENGLISH +const struct BardSound gBardSounds_Greetings[][6] = { + { // THANKS + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YES + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE GOES + {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE I COME + {0x30}, {0x12}, {0x17}, {0x33}, {0xFF}, {0xFF} + }, { // HERE IT IS + {0x30}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // YEAH + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WELCOME + {0x09}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OI + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOW DO + {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONGRATS + {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE ME + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SORRY + {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // APOLOGIZE + {0x2C}, {0x06}, {0x17}, {0x12}, {0x33}, {0xFF} + }, { // FORGIVE + {0x1A}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY, THERE + {0x04}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HELLO + {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOOD-BYE + {0x26}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THANK YOU + {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // I'VE ARRIVED + {0x12}, {0x06}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // PARDON + {0x1D}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCUSE + {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEE YA + {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCUSE ME + {0x0B}, {0x28}, {0x0D}, {0xFF}, {0xFF}, {0xFF} + }, { // WELL, THEN + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GO AHEAD + {0x1A}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // APPRECIATE + {0x00}, {0x0C}, {0x0E}, {0x05}, {0xFF}, {0xFF} + }, { // HEY? + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHAT'S UP? + {0x2C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HUH? + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NO + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HI + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YEAH, YEAH + {0x0A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BYE-BYE + {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEET YOU + {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELL + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LISTENING + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HOO-HAH + {0x27}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YAHOO + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YO + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COME OVER + {0x2C}, {0x18}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // COUNT ON + {0x23}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Greetings[][6] = { + { // THANKS + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YES + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE GOES + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE I COME + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE IT IS + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // YEAH + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WELCOME + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // OI + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOW DO + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CONGRATS + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE ME + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SORRY + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // APOLOGIZE + {0x0B}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // FORGIVE + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY, THERE + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HELLO + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOOD-BYE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THANK YOU + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I'VE ARRIVED + {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PARDON + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCUSE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEE YA + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCUSE ME + {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // WELL, THEN + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GO AHEAD + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // APPRECIATE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY? + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHAT'S UP? + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HUH? + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NO + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HI + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // YEAH, YEAH + {0x0B}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // BYE-BYE + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MEET YOU + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELL + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LISTENING + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOO-HAH + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YAHOO + {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // YO + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COME OVER + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COUNT ON + {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_GREETINGS_H diff --git a/src/data/bard_music/hobbies.h b/src/data/bard_music/hobbies.h new file mode 100644 index 000000000..078ddcd92 --- /dev/null +++ b/src/data/bard_music/hobbies.h @@ -0,0 +1,230 @@ +#ifndef GUARD_DATA_BARD_MUSIC_HOBBIES_H +#define GUARD_DATA_BARD_MUSIC_HOBBIES_H + +#if ENGLISH +const struct BardSound gBardSounds_Hobbies[][6] = { + { // IDOL + {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANIME + {0x00}, {0x2C}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // SONG + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOVIE + {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEETS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHAT + {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHILD'S PLAY + {0x14}, {0x26}, {0x04}, {0xFF}, {0xFF}, {0xFF} + }, { // TOYS + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUSIC + {0x2F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CARDS + {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOPPING + {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMERA + {0x00}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // VIEWING + {0x2F}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // SPECTATOR + {0x0B}, {0x05}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // GOURMET + {0x26}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GAME + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RPG + {0x1B}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // COLLECTION + {0x2C}, {0x0B}, {0x1B}, {0x33}, {0x33}, {0xFF} + }, { // COMPLETE + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGAZINE + {0x02}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // WALK + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BIKE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOBBY + {0x15}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPORTS + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOFTWARE + {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SONGS + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIET + {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TREASURE + {0x0A}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAVEL + {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DANCE + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANNEL + {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKING + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FISHING + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DATE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DESIGN + {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOCOMOTIVE + {0x1A}, {0x2C}, {0x1A}, {0x11}, {0xFF}, {0xFF} + }, { // PLUSH DOLL + {0x2C}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // PC + {0x0E}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLOWERS + {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERO + {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NAP + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEROINE + {0x0C}, {0x1A}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // FASHION + {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ADVENTURE + {0x00}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // BOARD + {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BALL + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BOOK + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FESTIVAL + {0x0B}, {0x0E}, {0x08}, {0xFF}, {0xFF}, {0xFF} + }, { // COMICS + {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOLIDAY + {0x1D}, {0x11}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // PLANS + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRENDY + {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VACATION + {0x03}, {0x05}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // LOOK + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Hobbies[][6] = { + { // IDOL + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANIME + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SONG + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MOVIE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEETS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHAT + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CHILD'S PLAY + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TOYS + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // MUSIC + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CARDS + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // SHOPPING + {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // CAMERA + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VIEWING + {0x0B}, {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // SPECTATOR + {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // GOURMET + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GAME + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RPG + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COLLECTION + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COMPLETE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGAZINE + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WALK + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BIKE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOBBY + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPORTS + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOFTWARE + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SONGS + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DIET + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TREASURE + {0x1A}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // TRAVEL + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DANCE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANNEL + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKING + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FISHING + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DATE + {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} + }, { // DESIGN + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LOCOMOTIVE + {0x1A}, {0x1A}, {0x1A}, {0x11}, {0x0B}, {0xFF} + }, { // PLUSH DOLL + {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PC + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLOWERS + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HERO + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NAP + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HEROINE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FASHION + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ADVENTURE + {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} + }, { // BOARD + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BALL + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BOOK + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FESTIVAL + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // COMICS + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOLIDAY + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PLANS + {0x0B}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // TRENDY + {0x11}, {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF} + }, { // VACATION + {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // LOOK + {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_HOBBIES_H diff --git a/src/data/bard_music/length_table.h b/src/data/bard_music/length_table.h new file mode 100644 index 000000000..144c70dfc --- /dev/null +++ b/src/data/bard_music/length_table.h @@ -0,0 +1,21 @@ +#ifndef GUARD_LENGTH_TABLE_H +#define GUARD_LENGTH_TABLE_H + +const int gBardSoundLengthTable[] = { + 0x09, 0x16, 0x0f, 0x10, + 0x27, 0x15, 0x09, 0x1e, + 0x18, 0x0f, 0x19, 0x0c, + 0x16, 0x2d, 0x18, 0x0f, + 0x28, 0x09, 0x15, 0x2a, + 0x12, 0x09, 0x16, 0x0f, + 0x1b, 0x30, 0x12, 0x1b, + 0x21, 0x18, 0x19, 0x27, + 0x13, 0x10, 0x36, 0x12, + 0x09, 0x2d, 0x0f, 0x0c, + 0x27, 0x17, 0x05, 0x2d, + 0x0c, 0x15, 0x30, 0x0c, + 0x15, 0x45, 0x12, 0x0f +}; + + +#endif //GUARD_LENGTH_TABLE_H diff --git a/src/data/bard_music/lifestyle.h b/src/data/bard_music/lifestyle.h new file mode 100644 index 000000000..dd8fb5819 --- /dev/null +++ b/src/data/bard_music/lifestyle.h @@ -0,0 +1,194 @@ +#ifndef GUARD_DATA_BARD_MUSIC_LIFESTYLE_H +#define GUARD_DATA_BARD_MUSIC_LIFESTYLE_H + +#if ENGLISH +const struct BardSound gBardSounds_Lifestyle[][6] = { + { // CHORES + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOME + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MONEY + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLOWANCE + {0x2A}, {0x23}, {0x02}, {0x33}, {0xFF}, {0xFF} + }, { // BATH + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSATION + {0x2A}, {0x32}, {0x03}, {0x2C}, {0x33}, {0xFF} + }, { // SCHOOL + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COMMEMORATE + {0x2C}, {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF} + }, { // HABIT + {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROUP + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORD + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STORE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SERVICE + {0x32}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORK + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SYSTEM + {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAIN + {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLASS + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LESSONS + {0x09}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INFORMATION + {0x0F}, {0x30}, {0x05}, {0x2C}, {0x33}, {0xFF} + }, { // LIVING + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACHER + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOURNAMENT + {0x32}, {0x2A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LETTER + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVENT + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIGITAL + {0x11}, {0x11}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // TEST + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DEPT. STORE + {0x0C}, {0x1B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // TELEVISION + {0x09}, {0x2C}, {0x11}, {0x1B}, {0x33}, {0xFF} + }, { // PHONE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ITEM + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NAME + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEWS + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POPULAR + {0x1D}, {0x27}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // PARTY + {0x1C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STUDY + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHINE + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAIL + {0x03}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MESSAGE + {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PROMISE + {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DREAM + {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KINDERGARTEN + {0x0F}, {0x32}, {0x17}, {0x0F}, {0x33}, {0xFF} + }, { // LIFE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RADIO + {0x03}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // RENTAL + {0x0B}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORLD + {0x32}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Lifestyle[][6] = { + { // CHORES + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOME + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MONEY + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLOWANCE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BATH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSATION + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCHOOL + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COMMEMORATE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HABIT + {0x0B}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // GROUP + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORD + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STORE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SERVICE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORK + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SYSTEM + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAIN + {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF} + }, { // CLASS + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LESSONS + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // INFORMATION + {0x11}, {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF} + }, { // LIVING + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACHER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOURNAMENT + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LETTER + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVENT + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DIGITAL + {0x11}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // TEST + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DEPT. STORE + {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // TELEVISION + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PHONE + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // ITEM + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NAME + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEWS + {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0x0B} + }, { // POPULAR + {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PARTY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STUDY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHINE + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MAIL + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MESSAGE + {0x11}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // PROMISE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DREAM + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KINDERGARTEN + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // LIFE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RADIO + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RENTAL + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORLD + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_LIFESTYLE_H diff --git a/src/data/bard_music/misc.h b/src/data/bard_music/misc.h new file mode 100644 index 000000000..ef7ab33e4 --- /dev/null +++ b/src/data/bard_music/misc.h @@ -0,0 +1,182 @@ +#ifndef GUARD_DATA_BARD_MUSIC_MISC_H +#define GUARD_DATA_BARD_MUSIC_MISC_H + +#if ENGLISH +const struct BardSound gBardSounds_Misc[][6] = { + { // HIGHS + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOWS + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UM + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REAR + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THINGS + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THING + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BELOW + {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABOVE + {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BACK + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIGH + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INSIDE + {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OUTSIDE + {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BESIDE + {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THIS IS IT! + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // THIS + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVERY + {0x09}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // THESE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THESE WERE + {0x0E}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOWN + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE ARE + {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE WERE + {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT'S IT! + {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AM + {0x00}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT WAS + {0x00}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FRONT + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UP + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHOICE + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAR + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWAY + {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEAR + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHERE + {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHEN + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHAT + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DEEP + {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHALLOW + {0x01}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHY + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSED + {0x2A}, {0x2E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OPPOSITE + {0x1D}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LEFT + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RIGHT + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Misc[][6] = { + { // HIGHS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOWS + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UM + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REAR + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THINGS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THING + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BELOW + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ABOVE + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BACK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HIGH + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // INSIDE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OUTSIDE + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BESIDE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THIS IS IT! + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THIS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVERY + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THESE + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THESE WERE + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // DOWN + {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE ARE + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE WERE + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT'S IT! + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AM + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT WAS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FRONT + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UP + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHOICE + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FAR + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWAY + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEAR + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHERE + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHEN + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHAT + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DEEP + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHALLOW + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHY + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSED + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OPPOSITE + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // LEFT + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RIGHT + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_MISC_H diff --git a/src/data/bard_music/moves.h b/src/data/bard_music/moves.h new file mode 100644 index 000000000..d8b7bb025 --- /dev/null +++ b/src/data/bard_music/moves.h @@ -0,0 +1,1410 @@ +#ifndef GUARD_DATA_BARD_MUSIC_MOVES_H +#define GUARD_DATA_BARD_MUSIC_MOVES_H + +#if ENGLISH +const struct BardSound gBardSounds_Moves1[][6] = { + { // THUNDERBOLT + {0x2A}, {0x30}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // IRON_TAIL + {0x12}, {0x1B}, {0x05}, {0x33}, {0xFF}, {0xFF} + }, { // ICE_BALL + {0x12}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // YAWN + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOVELY_KISS + {0x2C}, {0x2C}, {0x0C}, {0x11}, {0x33}, {0xFF} + }, { // NIGHTMARE + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MORNING_SUN + {0x1A}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // VITAL_THROW + {0x12}, {0x24}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // DIG + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THRASH + {0x30}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEET_SCENT + {0x0E}, {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // CHARM + {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIN_DANCE + {0x03}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSE_RAY + {0x1B}, {0x2D}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // HAIL + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AROMATHERAPY + {0x2A}, {0x18}, {0x2C}, {0x00}, {0x1B}, {0x0E} + }, { // BUBBLE + {0x2C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ENCORE + {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CUT + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAGE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPER_FANG + {0x27}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF} + }, { // PAIN_SPLIT + {0x03}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TORMENT + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STRING_SHOT + {0x32}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // SWAGGER + {0x02}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAL_BELL + {0x0E}, {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // SCREECH + {0x30}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_THROW + {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_SMASH + {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_SLIDE + {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEATHER_BALL + {0x09}, {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // WHIRLPOOL + {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAKE_TEARS + {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SING + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPITE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AIR_CUTTER + {0x05}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // AEROBLAST + {0x05}, {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // SMOKESCREEN + {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PURSUIT + {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_SLAP + {0x2A}, {0x0A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MIRROR_MOVE + {0x0C}, {0x32}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERHEAT + {0x18}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // AURORA_BEAM + {0x1B}, {0x1A}, {0x2C}, {0x0C}, {0x33}, {0xFF} + }, { // MEMENTO + {0x2A}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // OCTAZOOKA + {0x1B}, {0x2C}, {0x28}, {0x2C}, {0xFF}, {0xFF} + }, { // FLATTER + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ASTONISH + {0x2A}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WILL_O_WISP + {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // RETURN + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRUDGE + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STRENGTH + {0x32}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COUNTER + {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAME_WHEEL + {0x03}, {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // FLAMETHROWER + {0x00}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // ODOR_SLEUTH + {0x18}, {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // SHARPEN + {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_TEAM + {0x2C}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // GUST + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HARDEN + {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISABLE + {0x11}, {0x03}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // RAZOR_WIND + {0x05}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // BIDE + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CRUNCH + {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BITE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER + {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER_PUNCH + {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // ENDEAVOR + {0x09}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // FACADE + {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KARATE_CHOP + {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} + }, { // CLAMP + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WITHDRAW + {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONSTRICT + {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BRICK_BREAK + {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_TOMB + {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FOCUS_ENERGY + {0x1A}, {0x2C}, {0x0B}, {0x30}, {0x0C}, {0xFF} + }, { // FOCUS_PUNCH + {0x18}, {0x2C}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // GIGA_DRAIN + {0x11}, {0x2A}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // REVERSAL + {0x0C}, {0x30}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELLING_SALT + {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPORE + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LEECH_LIFE + {0x0C}, {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // SLASH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SILVER_WIND + {0x11}, {0x30}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // METAL_SOUND + {0x09}, {0x1B}, {0x21}, {0xFF}, {0xFF}, {0xFF} + }, { // GRASS_WHISTLE + {0x00}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // TICKLE + {0x11}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIDER_WEB + {0x12}, {0x30}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // CRABHAMMER + {0x02}, {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // HAZE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEAN_LOOK + {0x0C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CROSS_CHOP + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OUTRAGE + {0x21}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOW_KICK + {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANCIENT_POWER + {0x03}, {0x0C}, {0x21}, {0x32}, {0x33}, {0xFF} + }, { // SYNTHESIS + {0x0F}, {0x2A}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // AGILITY + {0x2A}, {0x11}, {0x11}, {0x0E}, {0xFF}, {0xFF} + }, { // RAPID_SPIN + {0x00}, {0x0F}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // ICY_WIND + {0x12}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // MIND_READER + {0x12}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // COSMIC_POWER + {0x1B}, {0x11}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // SKY_ATTACK + {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // POWDER_SNOW + {0x21}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // FOLLOW_ME + {0x15}, {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // METEOR_MASH + {0x0C}, {0x0C}, {0x18}, {0x00}, {0x33}, {0x33} + }, { // ENDURE + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROLLOUT + {0x1A}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SCARY_FACE + {0x03}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYBEAM + {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYWAVE + {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYCHIC + {0x12}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPNOSIS + {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // UPROAR + {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_SPOUT + {0x1B}, {0x30}, {0x21}, {0xFF}, {0xFF}, {0xFF} + }, { // SIGNAL_BEAM + {0x11}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // PSYCH_UP + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUBMISSION + {0x2A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RECOVER + {0x0C}, {0x2C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // EARTHQUAKE + {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURE_POWER + {0x03}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // LICK + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAIL + {0x05}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAIL_WHIP + {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SELF_DESTRUCT + {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // STUN_SPORE + {0x2C}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // BIND + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW_PUNCH + {0x00}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW_BALL + {0x00}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARGE + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MIST + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FISSURE + {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXTREME_SPEED + {0x09}, {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // EXTRASENSORY + {0x09}, {0x2A}, {0x09}, {0x18}, {0x0C}, {0xFF} + }, { // SAFEGUARD + {0x03}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // ABSORB + {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKY_UPPERCUT + {0x12}, {0x2C}, {0x30}, {0x2A}, {0xFF}, {0xFF} + }, { // SKILL_SWAP + {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKETCH + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEADBUTT + {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_EDGE + {0x2C}, {0x24}, {0x0A}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSTORM + {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND_ATTACK + {0x00}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND_TOMB + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPARK + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWIFT + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KINESIS + {0x0F}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOG + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROWTH + {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SACRED_FIRE + {0x03}, {0x11}, {0x12}, {0x30}, {0x33}, {0xFF} + }, { // SHEER_COLD + {0x0E}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SOLAR_BEAM + {0x18}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // SONIC_BOOM + {0x1B}, {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // FLY + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; + +const struct BardSound gBardSounds_Moves2[][6] = { + { // TACKLE + {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPLOSION + {0x09}, {0x18}, {0x2C}, {0x33}, {0x33}, {0xFF} + }, { // DIVE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE_BLAST + {0x12}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // WATERFALL + {0x1D}, {0x30}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // MUDDY_WATER + {0x2A}, {0x0C}, {0x1B}, {0x30}, {0xFF}, {0xFF} + }, { // STOCKPILE + {0x1B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAM + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TWISTER + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BULLET_SEED + {0x2A}, {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // TWINEEDLE + {0x0F}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // SOFT_BOILED + {0x1B}, {0x1E}, {0x0B}, {0x33}, {0xFF}, {0xFF} + }, { // EGG_BOMB + {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAINT_ATTACK + {0x03}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // BARRAGE + {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MINIMIZE + {0x0F}, {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // SEISMIC_TOSS + {0x12}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // SUPERSONIC + {0x27}, {0x30}, {0x1B}, {0x11}, {0xFF}, {0xFF} + }, { // TAUNT + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOONLIGHT + {0x27}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PECK + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARM_THRUST + {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HORN_ATTACK + {0x18}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // HORN_DRILL + {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WING_ATTACK + {0x0C}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // AERIAL_ACE + {0x03}, {0x0C}, {0x2A}, {0x03}, {0xFF}, {0xFF} + }, { // SWORDS_DANCE + {0x1A}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF} + }, { // VINE_WHIP + {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSION + {0x2A}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // CONVERSION_2 + {0x2A}, {0x30}, {0x2C}, {0x27}, {0x33}, {0xFF} + }, { // HELPING_HAND + {0x09}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // IRON_DEFENSE + {0x12}, {0x1B}, {0x0C}, {0x09}, {0xFF}, {0xFF} + }, { // TELEPORT + {0x09}, {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // THUNDER_SHOCK + {0x2A}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOCK_WAVE + {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // QUICK_ATTACK + {0x27}, {0x11}, {0x2A}, {0x00}, {0xFF}, {0xFF} + }, { // SWEET_KISS + {0x0E}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // THUNDER_WAVE + {0x2A}, {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF} + }, { // ZAP_CANNON + {0x00}, {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // BLOCK + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOWL + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_GAS + {0x1E}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // TOXIC + {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_FANG + {0x1E}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_POWDER + {0x1E}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // POISON_STING + {0x1E}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // SPIKE_CANNON + {0x14}, {0x00}, {0x1D}, {0xFF}, {0xFF}, {0xFF} + }, { // ACID_ARMOR + {0x00}, {0x11}, {0x1B}, {0x30}, {0xFF}, {0xFF} + }, { // TAKE_DOWN + {0x03}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JUMP_KICK + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BOUNCE + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HI_JUMP_KICK + {0x12}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // TRI_ATTACK + {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_CLAW + {0x00}, {0x1B}, {0x1D}, {0xFF}, {0xFF}, {0xFF} + }, { // TRICK + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRIPLE_KICK + {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // DRILL_PECK + {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SPORT + {0x2A}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SLAP + {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THIEF + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AMNESIA + {0x02}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // NIGHT_SHADE + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROWL + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLACK_OFF + {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SURF + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROLE_PLAY + {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEEDLE_ARM + {0x0C}, {0x2A}, {0x1D}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_KICK + {0x2A}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNNY_DAY + {0x2A}, {0x0E}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // LEER + {0x0E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WISH + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAKE_OUT + {0x03}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP_TALK + {0x0E}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // PAY_DAY + {0x05}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ASSIST + {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAT_WAVE + {0x0C}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP_POWDER + {0x0C}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // REST + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INGRAIN + {0x0F}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSION + {0x2C}, {0x29}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // BODY_SLAM + {0x1D}, {0x0C}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SWALLOW + {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CURSE + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYDRO_PUMP + {0x12}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_VOICE + {0x12}, {0x30}, {0x1E}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_BEAM + {0x12}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // SUPERPOWER + {0x27}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // STEEL_WING + {0x0E}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIT_UP + {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DYNAMIC_PUNCH + {0x12}, {0x00}, {0x11}, {0x2C}, {0xFF}, {0xFF} + }, { // GUILLOTINE + {0x0C}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // VICE_GRIP + {0x14}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOCK_OFF + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POUND + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAZOR_LEAF + {0x05}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // BATON_PASS + {0x2A}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // PETAL_DANCE + {0x09}, {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF} + }, { // SPLASH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BUBBLE_BEAM + {0x2A}, {0x24}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // BELLY_DRUM + {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // BARRIER + {0x05}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // LIGHT_SCREEN + {0x12}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // SCRATCH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_FANG + {0x12}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // EMBER + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET_POWER + {0x0C}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // DIZZY_PUNCH + {0x11}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // BULK_UP + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPRISON + {0x0F}, {0x0F}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // FEATHER_DANCE + {0x09}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // WHIRLWIND + {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} + }, { // BEAT_UP + {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BLIZZARD + {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STOMP + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLASH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEETER_DANCE + {0x0C}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // CRUSH_CLAW + {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BLAZE_KICK + {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PRESENT + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ERUPTION + {0x0C}, {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // SLUDGE + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLUDGE_BOMB + {0x2B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLARE + {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRANSFORM + {0x00}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // POISON_TAIL + {0x1E}, {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF} + }, { // ROAR + {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BONE_RUSH + {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMOUFLAGE + {0x00}, {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // COVET + {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAIL_GLOW + {0x04}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // BONE_CLUB + {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BONEMERANG + {0x18}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // FIRE_SPIN + {0x12}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // FIRE_PUNCH + {0x12}, {0x30}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // PERISH_SONG + {0x09}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // WRAP + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIKES + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNITUDE + {0x00}, {0x0F}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGICAL_LEAF + {0x00}, {0x11}, {0x24}, {0x0C}, {0x33}, {0xFF} + }, { // MAGIC_COAT + {0x00}, {0x11}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SHOT + {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACH_PUNCH + {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PROTECT + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DEFENSE_CURL + {0x0E}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // ROLLING_KICK + {0x18}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUBSTITUTE + {0x2A}, {0x11}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // DETECT + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PIN_MISSILE + {0x0F}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_SPORT + {0x1B}, {0x30}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // WATER_GUN + {0x1D}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // MIST_BALL + {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_PULSE + {0x1B}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // FURY_ATTACK + {0x30}, {0x0C}, {0x2A}, {0x02}, {0xFF}, {0xFF} + }, { // FURY_SWIPES + {0x30}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // DESTINY_BOND + {0x09}, {0x0F}, {0x0C}, {0x1B}, {0xFF}, {0xFF} + }, { // FALSE_SWIPE + {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FORESIGHT + {0x1A}, {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // MIRROR_COAT + {0x09}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // FUTURE_SIGHT + {0x27}, {0x30}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // MILK_DRINK + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CALM_MIND + {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGA_DRAIN + {0x03}, {0x2C}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // MEGA_KICK + {0x03}, {0x2A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGA_PUNCH + {0x03}, {0x2A}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGAHORN + {0x03}, {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // HIDDEN_POWER + {0x0F}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // METAL_CLAW + {0x09}, {0x24}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // ATTRACT + {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MIMIC + {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FRUSTRATION + {0x2C}, {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // LEECH_SEED + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // METRONOME + {0x09}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // DREAM_EATER + {0x0E}, {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // ACID + {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEDITATE + {0x09}, {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // SNATCH + {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LUSTER_PURGE + {0x2A}, {0x30}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // LEAF_BLADE + {0x0C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RECYCLE + {0x0C}, {0x12}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // REFLECT + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REFRESH + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REVENGE + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_RAGE + {0x00}, {0x1B}, {0x05}, {0x33}, {0x33}, {0xFF} + }, { // DRAGON_BREATH + {0x00}, {0x1B}, {0x0B}, {0x33}, {0x33}, {0xFF} + }, { // DRAGON_DANCE + {0x00}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // ICE_PUNCH + {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} + }, { // ICE_BEAM + {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FURY_CUTTER + {0x30}, {0x0C}, {0x2A}, {0x30}, {0xFF}, {0xFF} + }, { // COMET_PUNCH + {0x1D}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // SKULL_BASH + {0x2A}, {0x33}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // LOCK_ON + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_BLAST + {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COTTON_SPORE + {0x1D}, {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // STRUGGLE + {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Moves1[][6] = { + { // THUNDERBOLT + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // IRON_TAIL + {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // ICE_BALL + {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // YAWN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOVELY_KISS + {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHTMARE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MORNING_SUN + {0x1A}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // VITAL_THROW + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DIG + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THRASH + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEET_SCENT + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARM + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIN_DANCE + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSE_RAY + {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HAIL + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // AROMATHERAPY + {0x02}, {0x1A}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // BUBBLE + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ENCORE + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CUT + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // RAGE + {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SUPER_FANG + {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // PAIN_SPLIT + {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // TORMENT + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STRING_SHOT + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SWAGGER + {0x02}, {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF} + }, { // SNORE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAL_BELL + {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // SCREECH + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF} + }, { // ROCK_THROW + {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_SMASH + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // ROCK_SLIDE + {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // WEATHER_BALL + {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x1A}, {0x0B} + }, { // WHIRLPOOL + {0x11}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FAKE_TEARS + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SING + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPITE + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AIR_CUTTER + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AEROBLAST + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOKESCREEN + {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // PURSUIT + {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_SLAP + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MIRROR_MOVE + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERHEAT + {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // AURORA_BEAM + {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF} + }, { // MEMENTO + {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x11}, {0xFF} + }, { // OCTAZOOKA + {0x1A}, {0x02}, {0x29}, {0x29}, {0x02}, {0xFF} + }, { // FLATTER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ASTONISH + {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // WILL_O_WISP + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RETURN + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRUDGE + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STRENGTH + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COUNTER + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAME_WHEEL + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAMETHROWER + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // ODOR_SLEUTH + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHARPEN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_TEAM + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GUST + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HARDEN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DISABLE + {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // RAZOR_WIND + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // BIDE + {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // CRUNCH + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BITE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER_PUNCH + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ENDEAVOR + {0x1A}, {0x11}, {0x29}, {0x02}, {0x11}, {0x1A} + }, { // FACADE + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // KARATE_CHOP + {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // CLAMP + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WITHDRAW + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CONSTRICT + {0x29}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} + }, { // BRICK_BREAK + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_TOMB + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FOCUS_ENERGY + {0x0B}, {0x0B}, {0x11}, {0x1A}, {0x29}, {0xFF} + }, { // FOCUS_PUNCH + {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // GIGA_DRAIN + {0x11}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // REVERSAL + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELLING_SALT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPORE + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LEECH_LIFE + {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // SLASH + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SILVER_WIND + {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // METAL_SOUND + {0x0B}, {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // GRASS_WHISTLE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TICKLE + {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // SPIDER_WEB + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CRABHAMMER + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HAZE + {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // MEAN_LOOK + {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CROSS_CHOP + {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // OUTRAGE + {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LOW_KICK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANCIENT_POWER + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SYNTHESIS + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // AGILITY + {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // RAPID_SPIN + {0x29}, {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // ICY_WIND + {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // MIND_READER + {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // COSMIC_POWER + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SKY_ATTACK + {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // POWDER_SNOW + {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // FOLLOW_ME + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // METEOR_MASH + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ENDURE + {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // ROLLOUT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCARY_FACE + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYBEAM + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYWAVE + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYCHIC + {0x11}, {0x1A}, {0x11}, {0x0B}, {0x0B}, {0xFF} + }, { // HYPNOSIS + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UPROAR + {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_SPOUT + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SIGNAL_BEAM + {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} + }, { // PSYCH_UP + {0x11}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SUBMISSION + {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // RECOVER + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // EARTHQUAKE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURE_POWER + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LICK + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAIL + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TAIL_WHIP + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SELF_DESTRUCT + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STUN_SPORE + {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // BIND + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW_PUNCH + {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // SHADOW_BALL + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARGE + {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF} + }, { // MIST + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // FISSURE + {0x0B}, {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // EXTREME_SPEED + {0x29}, {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // EXTRASENSORY + {0x1A}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // SAFEGUARD + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSORB + {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SKY_UPPERCUT + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILL_SWAP + {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // SKETCH + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HEADBUTT + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_EDGE + {0x11}, {0x11}, {0x1A}, {0x02}, {0x0B}, {0xFF} + }, { // SANDSTORM + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND_ATTACK + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND_TOMB + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPARK + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SWIFT + {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // KINESIS + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOG + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GROWTH + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SACRED_FIRE + {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x29}, {0x0B} + }, { // SHEER_COLD + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF} + }, { // SOLAR_BEAM + {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SONIC_BOOM + {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FLY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; + +const struct BardSound gBardSounds_Moves2[][6] = { + { // TACKLE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPLOSION + {0x0B}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // DIVE + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE_BLAST + {0x0B}, {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF} + }, { // WATERFALL + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MUDDY_WATER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STOCKPILE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAM + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TWISTER + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BULLET_SEED + {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // TWINEEDLE + {0x29}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // SOFT_BOILED + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // EGG_BOMB + {0x0B}, {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF} + }, { // FAINT_ATTACK + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BARRAGE + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MINIMIZE + {0x1A}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // SEISMIC_TOSS + {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPERSONIC + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // TAUNT + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MOONLIGHT + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PECK + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARM_THRUST + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HORN_ATTACK + {0x1A}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // HORN_DRILL + {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WING_ATTACK + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // AERIAL_ACE + {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF} + }, { // SWORDS_DANCE + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VINE_WHIP + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSION + {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSION_2 + {0x29}, {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF} + }, { // HELPING_HAND + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // IRON_DEFENSE + {0x0B}, {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF} + }, { // TELEPORT + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER_SHOCK + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOCK_WAVE + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // QUICK_ATTACK + {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEET_KISS + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER_WAVE + {0x1A}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // ZAP_CANNON + {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // BLOCK + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // HOWL + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_GAS + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TOXIC + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_FANG + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_POWDER + {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_STING + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIKE_CANNON + {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // ACID_ARMOR + {0x0B}, {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF} + }, { // TAKE_DOWN + {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // JUMP_KICK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BOUNCE + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HI_JUMP_KICK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRI_ATTACK + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_CLAW + {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // TRICK + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // TRIPLE_KICK + {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // DRILL_PECK + {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SPORT + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SLAP + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THIEF + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AMNESIA + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHT_SHADE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GROWL + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SLACK_OFF + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SURF + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROLE_PLAY + {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // NEEDLE_ARM + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // DOUBLE_KICK + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNNY_DAY + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LEER + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WISH + {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FAKE_OUT + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP_TALK + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PAY_DAY + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ASSIST + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAT_WAVE + {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // SLEEP_POWDER + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REST + {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // INGRAIN + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSION + {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // BODY_SLAM + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SWALLOW + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CURSE + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYDRO_PUMP + {0x11}, {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // HYPER_VOICE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_BEAM + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPERPOWER + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // STEEL_WING + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIT_UP + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DYNAMIC_PUNCH + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GUILLOTINE + {0x11}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // VICE_GRIP + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOCK_OFF + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POUND + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAZOR_LEAF + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BATON_PASS + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PETAL_DANCE + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SPLASH + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BUBBLE_BEAM + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BELLY_DRUM + {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // BARRIER + {0x02}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // LIGHT_SCREEN + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCRATCH + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_FANG + {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // EMBER + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET_POWER + {0x0B}, {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B} + }, { // DIZZY_PUNCH + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BULK_UP + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPRISON + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FEATHER_DANCE + {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x0B} + }, { // WHIRLWIND + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAT_UP + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BLIZZARD + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STOMP + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLASH + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TEETER_DANCE + {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // CRUSH_CLAW + {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // BLAZE_KICK + {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF} + }, { // PRESENT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ERUPTION + {0x0B}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // SLUDGE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLUDGE_BOMB + {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GLARE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRANSFORM + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_TAIL + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ROAR + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BONE_RUSH + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMOUFLAGE + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COVET + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TAIL_GLOW + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BONE_CLUB + {0x1A}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} + }, { // BONEMERANG + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE_SPIN + {0x0B}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // FIRE_PUNCH + {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // PERISH_SONG + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WRAP + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIKES + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNITUDE + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // MAGICAL_LEAF + {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // MAGIC_COAT + {0x02}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // MUD_SHOT + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MACH_PUNCH + {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PROTECT + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DEFENSE_CURL + {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // ROLLING_KICK + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUBSTITUTE + {0x0B}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // DETECT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PIN_MISSILE + {0x02}, {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF} + }, { // WATER_SPORT + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_GUN + {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // MIST_BALL + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_PULSE + {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // FURY_ATTACK + {0x29}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // FURY_SWIPES + {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // DESTINY_BOND + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FALSE_SWIPE + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FORESIGHT + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MIRROR_COAT + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FUTURE_SIGHT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MILK_DRINK + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CALM_MIND + {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} + }, { // MEGA_DRAIN + {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // MEGA_KICK + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGA_PUNCH + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGAHORN + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HIDDEN_POWER + {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // METAL_CLAW + {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // ATTRACT + {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // MIMIC + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FRUSTRATION + {0x29}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // LEECH_SEED + {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // METRONOME + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DREAM_EATER + {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // ACID + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MEDITATE + {0x0B}, {0x11}, {0x02}, {0x11}, {0x1A}, {0xFF} + }, { // SNATCH + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // LUSTER_PURGE + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // LEAF_BLADE + {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // RECYCLE + {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x29} + }, { // REFLECT + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // REFRESH + {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // REVENGE + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_RAGE + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_BREATH + {0x0B}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // DRAGON_DANCE + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ICE_PUNCH + {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ICE_BEAM + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FURY_CUTTER + {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COMET_PUNCH + {0x1A}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SKULL_BASH + {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // LOCK_ON + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_BLAST + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COTTON_SPORE + {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF} + }, { // STRUGGLE + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif //GUARD_DATA_BARD_MUSIC_MOVES_H diff --git a/src/data/bard_music/people.h b/src/data/bard_music/people.h new file mode 100644 index 000000000..5b2ed24d7 --- /dev/null +++ b/src/data/bard_music/people.h @@ -0,0 +1,314 @@ +#ifndef GUARD_DATA_BARD_MUSIC_PEOPLE_H +#define GUARD_DATA_BARD_MUSIC_PEOPLE_H + +#if ENGLISH +const struct BardSound gBardSounds_People[][6] = { + { // OPPONENT + {0x2C}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // I + {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU + {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOURS + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SON + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOUR + {0x1A, 0xF7}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU'RE + {0x26}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU'VE + {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOTHER + {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANDFATHER + {0x01}, {0x08}, {0x32}, {0x33}, {0xFF}, {0xFF} + }, { // UNCLE + {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FATHER + {0x08}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BOY + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ADULT + {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BROTHER + {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SISTER + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANDMOTHER + {0x01}, {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF} + }, { // AUNT + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PARENT + {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAN + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ME + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRL + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BABE + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAMILY + {0x00}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // HER + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIM + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLACE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DAUGHTER + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIS + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HE'S + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AREN'T + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SIBLINGS + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KID + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHILDREN + {0x11}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MR. + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MRS. + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MYSELF + {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // I WAS + {0x12}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO ME + {0x27}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MY + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // I AM + {0x12}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // I'VE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMEONE + {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO WAS + {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO WHOM + {0x27}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOSE + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO IS + {0x27}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IT'S + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LADY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FRIEND + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLY + {0x00}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PERSON + {0x32}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DUDE + {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY WERE + {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO THEM + {0x27}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEIR + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY'RE + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY'VE + {0x03}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEEN + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO US + {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OUR + {0x21}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WE'RE + {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RIVAL + {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WE'VE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WOMAN + {0x26}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE WAS + {0x0C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO HER + {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HER'S + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE IS + {0x0C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOME + {0x0C}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_People[][6] = { + { // OPPONENT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOURS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SON + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOUR + {0x0B, 0xF7}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU'RE + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU'VE + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MOTHER + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANDFATHER + {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UNCLE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FATHER + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BOY + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ADULT + {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // BROTHER + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SISTER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANDMOTHER + {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // AUNT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PARENT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAN + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ME + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRL + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BABE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FAMILY + {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // HER + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HIM + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLACE + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAUGHTER + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HIS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HE'S + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AREN'T + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SIBLINGS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // KID + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHILDREN + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MR. + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MRS. + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MYSELF + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I WAS + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TO ME + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I AM + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I'VE + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMEONE + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO WAS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TO WHOM + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOSE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO IS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IT'S + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LADY + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FRIEND + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLY + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // PERSON + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DUDE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY WERE + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TO THEM + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEIR + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY'RE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY'VE + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEEN + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TO US + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OUR + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WE'RE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RIVAL + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WE'VE + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WOMAN + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE WAS + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TO HER + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HER'S + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE IS + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOME + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_PEOPLE_H diff --git a/src/data/bard_music/pokemon.h b/src/data/bard_music/pokemon.h new file mode 100644 index 000000000..89144a129 --- /dev/null +++ b/src/data/bard_music/pokemon.h @@ -0,0 +1,823 @@ +#ifndef GUARD_DATA_BARD_MUSIC_POKEMON_H +#define GUARD_DATA_BARD_MUSIC_POKEMON_H + +#if ENGLISH +const struct BardSound gBardSounds_Pokemon[][6] = { + { // ARMALDO + {0x1B}, {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // BEAUTIFLY + {0x2D}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // MEDITITE + {0x09}, {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // SEAKING + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TORCHIC + {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANORITH + {0x00}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSOL + {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SURSKIT + {0x30}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MASQUERAIN + {0x00}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // GEODUDE + {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // ILLUMISE + {0x0C}, {0x27}, {0x0C}, {0x03}, {0xFF}, {0xFF} + }, { // SKARMORY + {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // SKITTY + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DELCATTY + {0x09}, {0x00}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // SWELLOW + {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLALIE + {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KYOGRE + {0x12}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHAMP + {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PINSIR + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KECLEON + {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // SHUPPET + {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SILCOON + {0x11}, {0x28}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BRELOOM + {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHROOMISH + {0x27}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CARVANHA + {0x1B}, {0x01}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // TREECKO + {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WINGULL + {0x0F}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GYARADOS + {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF} + }, { // NINETALES + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRAFARIG + {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF} + }, { // KIRLIA + {0x30}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // BELLOSSOM + {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // KINGDRA + {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLOOM + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAWILE + {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROUDON + {0x21}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MIGHTYENA + {0x12}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF} + }, { // CROBAT + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABRA + {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAKING + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WURMPLE + {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGIKARP + {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNEMITE + {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // TORKOAL + {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOKE + {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GULPIN + {0x24}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARON + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYDUCK + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LAIRON + {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHISMUR + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NUZLEAF + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PHANPY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELGON + {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDUCK + {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLBAT + {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLEM + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAVELER + {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // GARDEVOIR + {0x1B}, {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // RHYDON + {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYHORN + {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOREBYSS + {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // CORSOLA + {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // CACNEA + {0x00}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSCLOPS + {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHARPEDO + {0x1D}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // ZANGOOSE + {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSHREW + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSLASH + {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEADRA + {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RELICANTH + {0x09}, {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // ZIGZAGOON + {0x11}, {0x00}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // CRAWDAUNT + {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SCEPTILE + {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROVYLE + {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BANETTE + {0x03}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JIRACHI + {0x30}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // STARMIE + {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ZUBAT + {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAILLOW + {0x03}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WYNAUT + {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBUFFET + {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // SOLROCK + {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHIFTRY + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HORSEA + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BAGON + {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEDOT + {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPHEAL + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BELDUM + {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEDICHAM + {0x09}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // CHINCHOU + {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHIMECHO + {0x12}, {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // ALTARIA + {0x06}, {0x1B}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // SWABLU + {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NINCADA + {0x0F}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} + }, { // DEOXYS + {0x0C}, {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // NINJASK + {0x0F}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DODUO + {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // DODRIO + {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // KOFFING + {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACRUEL + {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // DUSTOX + {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOUDRED + {0x21}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDEEN + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BARBOACH + {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEALEO + {0x0C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // WALREIN + {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TROPIUS + {0x18}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // DONPHAN + {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NUMEL + {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ODDISH + {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAPINCH + {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAKOTH + {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHISCASH + {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHEDINJA + {0x09}, {0x0F}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // MARSHTOMP + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NATU + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // XATU + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLAYDOL + {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CACTURNE + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOSEPASS + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLAMPERL + {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMERUPT + {0x00}, {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // EXPLOUD + {0x09}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BLAZIKEN + {0x03}, {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // LOMBRE + {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOTAD + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPINDA + {0x0F}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPOINK + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEVIPER + {0x09}, {0x12}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // HARIYAMA + {0x1B}, {0x0C}, {0x1B}, {0x2A}, {0xFF}, {0xFF} + }, { // VOLBEAT + {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HUNTAIL + {0x2A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PIKACHU + {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // PICHU + {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STARYU + {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VIBRAVA + {0x11}, {0x1B}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // VOLTORB + {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEEBAS + {0x0E}, {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // ALAKAZAM + {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF} + }, { // GRUMPIG + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WIGGLYTUFF + {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} + }, { // IGGLYBUFF + {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // FLYGON + {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLUSLE + {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JIGGLYPUFF + {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} + }, { // CORPHISH + {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRIMER + {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUK + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERACROSS + {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // PELIPPER + {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // WAILORD + {0x03}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // WAILMER + {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SALAMENCE + {0x00}, {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF} + }, { // AGGRON + {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POOCHYENA + {0x27}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF} + }, { // CASTFORM + {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MINUN + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGCARGO + {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKUHITA + {0x1B}, {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // SLUGMA + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEZING + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LINOONE + {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CASCOON + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MARILL + {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AZUMARILL + {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF} + }, { // SWALOT + {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTRODE + {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MUDKIP + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MILOTIC + {0x12}, {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // METAGROSS + {0x09}, {0x2A}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // METANG + {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACOOL + {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // BALTOY + {0x01}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SABLEYE + {0x03}, {0x0B}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // VIGOROTH + {0x11}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORUNT + {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CRADILY + {0x03}, {0x11}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // KADABRA + {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSKULL + {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAICHU + {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MANECTRIC + {0x00}, {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // SWAMPERT + {0x1B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTRIKE + {0x0C}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // LATIAS + {0x00}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // LATIOS + {0x00}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // LUVDISC + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VILEPLUME + {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RALTS + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LANTURN + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LILEEP + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LUNATONE + {0x27}, {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // AZURILL + {0x06}, {0x27}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // LUDICOLO + {0x27}, {0x09}, {0x1A}, {0x1A}, {0xFF}, {0xFF} + }, { // MAGNETON + {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // REGICE + {0x09}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // REGISTEEL + {0x09}, {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // REGIROCK + {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // RAYQUAZA + {0x03}, {0x03}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // VULPIX + {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROSELIA + {0x18}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // COMBUSKEN + {0x2C}, {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // MACHOP + {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; + +#elif GERMAN +const struct BardSound gBardSounds_Pokemon[][6] = { + { // ARMALDO + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTIFLY + {0x02}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // MEDITITE + {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SEAKING + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TORCHIC + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANORITH + {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSOL + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SURSKIT + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MASQUERAIN + {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // GEODUDE + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // ILLUMISE + {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // SKARMORY + {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // SKITTY + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DELCATTY + {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF} + }, { // SWELLOW + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GLALIE + {0x11}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // KYOGRE + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHAMP + {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // PINSIR + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KECLEON + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SHUPPET + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SILCOON + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BRELOOM + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHROOMISH + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CARVANHA + {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // TREECKO + {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WINGULL + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GYARADOS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // NINETALES + {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRAFARIG + {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // KIRLIA + {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BELLOSSOM + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // KINGDRA + {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // GLOOM + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAWILE + {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GROUDON + {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MIGHTYENA + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CROBAT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ABRA + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAKING + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WURMPLE + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGIKARP + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNEMITE + {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // TORKOAL + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOKE + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GULPIN + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARON + {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // PSYDUCK + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LAIRON + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHISMUR + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NUZLEAF + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PHANPY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELGON + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDUCK + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLBAT + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLEM + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAVELER + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GARDEVOIR + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYDON + {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYHORN + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOREBYSS + {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // CORSOLA + {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // CACNEA + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSCLOPS + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHARPEDO + {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // ZANGOOSE + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSHREW + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSLASH + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SEADRA + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RELICANTH + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ZIGZAGOON + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CRAWDAUNT + {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SCEPTILE + {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GROVYLE + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BANETTE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // JIRACHI + {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // STARMIE + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ZUBAT + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TAILLOW + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WYNAUT + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBUFFET + {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF} + }, { // SOLROCK + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHIFTRY + {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HORSEA + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BAGON + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEDOT + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPHEAL + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BELDUM + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MEDICHAM + {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // CHINCHOU + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHIMECHO + {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // ALTARIA + {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // SWABLU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NINCADA + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DEOXYS + {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NINJASK + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DODUO + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DODRIO + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KOFFING + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACRUEL + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSTOX + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOUDRED + {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // GOLDEEN + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BARBOACH + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEALEO + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WALREIN + {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // TROPIUS + {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DONPHAN + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NUMEL + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // ODDISH + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAPINCH + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAKOTH + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHISCASH + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHEDINJA + {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MARSHTOMP + {0x1A}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // NATU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // XATU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLAYDOL + {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // CACTURNE + {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NOSEPASS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLAMPERL + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMERUPT + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPLOUD + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BLAZIKEN + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOMBRE + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LOTAD + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPINDA + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPOINK + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEVIPER + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HARIYAMA + {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // VOLBEAT + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HUNTAIL + {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // PIKACHU + {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // PICHU + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STARYU + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VIBRAVA + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // VOLTORB + {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FEEBAS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALAKAZAM + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GRUMPIG + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WIGGLYTUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // IGGLYBUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FLYGON + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PLUSLE + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JIGGLYPUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CORPHISH + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRIMER + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MUK + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HERACROSS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // PELIPPER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WAILORD + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WAILMER + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SALAMENCE + {0x29}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // AGGRON + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POOCHYENA + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CASTFORM + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MINUN + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGCARGO + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKUHITA + {0x02}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // SLUGMA + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEZING + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LINOONE + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CASCOON + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MARILL + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AZUMARILL + {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // SWALOT + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTRODE + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MUDKIP + {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MILOTIC + {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // METAGROSS + {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // METANG + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACOOL + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BALTOY + {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SABLEYE + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // VIGOROTH + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORUNT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CRADILY + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // KADABRA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSKULL + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAICHU + {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // MANECTRIC + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SWAMPERT + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTRIKE + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LATIAS + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LATIOS + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LUVDISC + {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // VILEPLUME + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RALTS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LANTURN + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LILEEP + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LUNATONE + {0x29}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // AZURILL + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LUDICOLO + {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // MAGNETON + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // REGICE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // REGISTEEL + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // REGIROCK + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RAYQUAZA + {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // VULPIX + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROSELIA + {0x1A}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // COMBUSKEN + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOP + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif //GUARD_DATA_BARD_MUSIC_POKEMON_H diff --git a/src/data/bard_music/pokemon_2.h b/src/data/bard_music/pokemon_2.h new file mode 100644 index 000000000..d7e51ea36 --- /dev/null +++ b/src/data/bard_music/pokemon_2.h @@ -0,0 +1,1018 @@ +#ifndef GUARD_DATA_BARD_MUSIC_POKEMON_2_H +#define GUARD_DATA_BARD_MUSIC_POKEMON_2_H + +#if ENGLISH +const struct BardSound gBardSounds_Pokemon2[][6] = { + { // EKANS + {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARBOK + {0x06}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEAKING + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARIADOS + {0x1B}, {0x0C}, {0x2A}, {0x18}, {0xFF}, {0xFF} + }, { // CROCONAW + {0x1B}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // UNOWN + {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EEVEE + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GEODUDE + {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // SPINARAK + {0x0F}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // PILOSWINE + {0x11}, {0x1A}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // ONIX + {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARCANINE + {0x06}, {0x03}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // SUDOWOODO + {0x27}, {0x18}, {0x27}, {0x18}, {0xFF}, {0xFF} + }, { // WEEPINBELL + {0x0C}, {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF} + }, { // VICTREEBEL + {0x11}, {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF} + }, { // WOOPER + {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWINUB + {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKARMORY + {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // AIPOM + {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ESPEON + {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // HITMONCHAN + {0x11}, {0x15}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // ELEKID + {0x0B}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // ELECTABUZZ + {0x0C}, {0x09}, {0x2C}, {0x2C}, {0xFF}, {0xFF} + }, { // ENTEI + {0x09}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FERALIGATR + {0x30}, {0x00}, {0x0F}, {0x03}, {0x30}, {0xFF} + }, { // FURRET + {0x30}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OCTILLERY + {0x1B}, {0x11}, {0x30}, {0x0C}, {0xFF}, {0xFF} + }, { // PRIMEAPE + {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SENTRET + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STANTLER + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPEAROW + {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEAROW + {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OMASTAR + {0x18}, {0x00}, {0x15}, {0x33}, {0xFF}, {0xFF} + }, { // OMANYTE + {0x18}, {0x00}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // GROWLITHE + {0x21}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHAMP + {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGONITE + {0x00}, {0x15}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // PINSIR + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORLAX + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KABUTO + {0x2A}, {0x27}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // KABUTOPS + {0x2A}, {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF} + }, { // HITMONTOP + {0x11}, {0x15}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // WARTORTLE + {0x08}, {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF} + }, { // BLASTOISE + {0x00}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FARFETCHD + {0x06}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CUBONE + {0x2D}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAROWAK + {0x00}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // KANGASKHAN + {0x00}, {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // SUNFLORA + {0x2C}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // CATERPIE + {0x00}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // GYARADOS + {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF} + }, { // RAPIDASH + {0x00}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // NINETALES + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRAFARIG + {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF} + }, { // BELLOSSOM + {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // KINGDRA + {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KINGLER + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLOOM + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PINECO + {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLIGAR + {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KRABBY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANBULL + {0x02}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CROBAT + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABRA + {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GENGAR + {0x09}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAUROS + {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGIKARP + {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNEMITE + {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // GASTLY + {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAUNTER + {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOKE + {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KAKUNA + {0x2A}, {0x27}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYDUCK + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PHANPY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RATTATA + {0x00}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDUCK + {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLBAT + {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLEM + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAVELER + {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // VENONAT + {0x09}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYDON + {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYHORN + {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PUPITAR + {0x27}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // CORSOLA + {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // HITMONLEE + {0x11}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // ZAPDOS + {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JOLTEON + {0x1A}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSHREW + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSLASH + {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEADRA + {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELLDER + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VAPOREON + {0x03}, {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF} + }, { // DEWGONG + {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUICUNE + {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STARMIE + {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SCYTHER + {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ZUBAT + {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEEDRILL + {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPNO + {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DROWZEE + {0x21}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SQUIRTLE + {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CELEBI + {0x09}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBUFFET + {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // DUGTRIO + {0x2C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // HORSEA + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXEGGCUTE + {0x09}, {0x2C}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // CHIKORITA + {0x11}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // CHINCHOU + {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHUCKLE + {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIGLETT + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REMORAID + {0x09}, {0x18}, {0x03}, {0xFF}, {0xFF}, {0xFF} + }, { // DELIBIRD + {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // HOUNDOUR + {0x23}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AMPHAROS + {0x00}, {0x06}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // DODUO + {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // DODRIO + {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SMEARGLE + {0x30}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KOFFING + {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACRUEL + {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // TOGETIC + {0x18}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGEPI + {0x18}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDEEN + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // METAPOD + {0x09}, {0x2A}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // DONPHAN + {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ODDISH + {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXEGGUTOR + {0x09}, {0x2C}, {0x09}, {0x32}, {0x33}, {0xFF} + }, { // NIDOKING + {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDOQUEEN + {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORAN_F + {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORAN_M + {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORINA + {0x12}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // NIDORINO + {0x12}, {0x18}, {0x0C}, {0x18}, {0xFF}, {0xFF} + }, { // MEOWTH + {0x0C}, {0x21}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SNEASEL + {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWHIRL + {0x15}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // POLITOED + {0x1B}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // POLIWRATH + {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWAG + {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // QUAGSIRE + {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // NATU + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // XATU + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DUNSPARCE + {0x2A}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEL + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STEELIX + {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TYPHLOSION + {0x12}, {0x18}, {0x1B}, {0x33}, {0x33}, {0xFF} + }, { // DRAGONAIR + {0x00}, {0x15}, {0x0B}, {0x33}, {0xFF}, {0xFF} + }, { // BUTTERFREE + {0x2A}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // SCIZOR + {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOPPIP + {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BLISSEY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PARAS + {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PARASECT + {0x09}, {0x00}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // QWILFISH + {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MR_MIME + {0x11}, {0x30}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // TYROGUE + {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOYSTER + {0x1E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TYRANITAR + {0x12}, {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF} + }, { // CLEFFA + {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEDLE + {0x0E}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PIKACHU + {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFABLE + {0x09}, {0x2A}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEOT + {0x11}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEOTTO + {0x11}, {0x0C}, {0x18}, {0x18}, {0xFF}, {0xFF} + }, { // PICHU + {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFAIRY + {0x09}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARMANDER + {0x06}, {0x02}, {0x32}, {0x33}, {0xFF}, {0xFF} + }, { // STARYU + {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CYNDAQUIL + {0x0F}, {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF} + }, { // SUNKERN + {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEDDIURSA + {0x09}, {0x0C}, {0x30}, {0x2C}, {0xFF}, {0xFF} + }, { // VOLTORB + {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOLTRES + {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAREON + {0x03}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // ALAKAZAM + {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF} + }, { // MAGMAR + {0x00}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FORRETRESS + {0x1A}, {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF} + }, { // WIGGLYTUFF + {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} + }, { // IVYSAUR + {0x14}, {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF} + }, { // BULBASAUR + {0x24}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // VENUSAUR + {0x0C}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // AERODACTYL + {0x03}, {0x18}, {0x00}, {0x18}, {0xFF}, {0xFF} + }, { // MAGBY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IGGLYBUFF + {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // UMBREON + {0x2A}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // ARTICUNO + {0x06}, {0x11}, {0x27}, {0x18}, {0xFF}, {0xFF} + }, { // JIGGLYPUFF + {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} + }, { // SNUBBULL + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BAYLEEF + {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRIMER + {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUK + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERACROSS + {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // HOUNDOOM + {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PERSIAN + {0x32}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // LICKITUNG + {0x11}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // HO_OH + {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOOTHOOT + {0x27}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEY + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PONYTA + {0x1A}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // SKIPLOOM + {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PORYGON + {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // PORYGON2 + {0x1A}, {0x0C}, {0x1B}, {0x27}, {0xFF}, {0xFF} + }, { // MAGCARGO + {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SLUGMA + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // QUILAVA + {0x11}, {0x06}, {0x08}, {0xFF}, {0xFF}, {0xFF} + }, { // BELLSPROUT + {0x0B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEZING + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MARILL + {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AZUMARILL + {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF} + }, { // ELECTRODE + {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MANKEY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MANTINE + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRATINI + {0x00}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // MEW + {0x2D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEWTWO + {0x2D}, {0x27}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MILTANK + {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MISDREAVUS + {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // SMOOCHUM + {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGANIUM + {0x03}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // DITTO + {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACOOL + {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // MAREEP + {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAAFFY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VENOMOTH + {0x09}, {0x1A}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // TANGELA + {0x02}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWKING + {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWBRO + {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWPOKE + {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MURKROW + {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YANMA + {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KADABRA + {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // LARVITAR + {0x15}, {0x11}, {0x15}, {0x33}, {0xFF}, {0xFF} + }, { // NOCTOWL + {0x1B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIKOU + {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAICHU + {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANSEY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RATICATE + {0x00}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} + }, { // LAPRAS + {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VILEPLUME + {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LANTURN + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARMELEON + {0x06}, {0x0C}, {0x0C}, {0x15}, {0x33}, {0xFF} + }, { // CHARIZARD + {0x06}, {0x11}, {0x32}, {0x33}, {0x33}, {0xFF} + }, { // URSARING + {0x30}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // JYNX + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LUGIA + {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNETON + {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // LEDIAN + {0x09}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // LEDYBA + {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // VULPIX + {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JUMPLUFF + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOTODILE + {0x18}, {0x18}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOP + {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Pokemon2[][6] = { + { // EKANS + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARBOK + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEAKING + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARIADOS + {0x02}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // CROCONAW + {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // UNOWN + {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // EEVEE + {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GEODUDE + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SPINARAK + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PILOSWINE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ONIX + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARCANINE + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUDOWOODO + {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // WEEPINBELL + {0x29}, {0x11}, {0x02}, {0x11}, {0x02}, {0xFF} + }, { // VICTREEBEL + {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // WOOPER + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SWINUB + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SKARMORY + {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // AIPOM + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ESPEON + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HITMONCHAN + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ELEKID + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTABUZZ + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ENTEI + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FERALIGATR + {0x11}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // FURRET + {0x11}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // OCTILLERY + {0x1A}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // PRIMEAPE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SENTRET + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STANTLER + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPEAROW + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FEAROW + {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // OMASTAR + {0x02}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF} + }, { // OMANYTE + {0x02}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // GROWLITHE + {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHAMP + {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // DRAGONITE + {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PINSIR + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORLAX + {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // KABUTO + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // KABUTOPS + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HITMONTOP + {0x02}, {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // WARTORTLE + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BLASTOISE + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FARFETCHD + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CUBONE + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAROWAK + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KANGASKHAN + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNFLORA + {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CATERPIE + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GYARADOS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RAPIDASH + {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NINETALES + {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRAFARIG + {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // BELLOSSOM + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // KINGDRA + {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // KINGLER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GLOOM + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PINECO + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GLIGAR + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KRABBY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANBULL + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CROBAT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ABRA + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GENGAR + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TAUROS + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGIKARP + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNEMITE + {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // GASTLY + {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HAUNTER + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOKE + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KAKUNA + {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYDUCK + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PHANPY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RATTATA + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDUCK + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLBAT + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLEM + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAVELER + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // VENONAT + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYDON + {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYHORN + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PUPITAR + {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CORSOLA + {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HITMONLEE + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ZAPDOS + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JOLTEON + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSHREW + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSLASH + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SEADRA + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELLDER + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VAPOREON + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DEWGONG + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SUICUNE + {0x29}, {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // STARMIE + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SCYTHER + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ZUBAT + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEEDRILL + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPNO + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DROWZEE + {0x02}, {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // SQUIRTLE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CELEBI + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBUFFET + {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF} + }, { // DUGTRIO + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HORSEA + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EXEGGCUTE + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CHIKORITA + {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // CHINCHOU + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHUCKLE + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DIGLETT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REMORAID + {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // DELIBIRD + {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HOUNDOUR + {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // AMPHAROS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DODUO + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DODRIO + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMEARGLE + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // KOFFING + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACRUEL + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGETIC + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGEPI + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDEEN + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // METAPOD + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DONPHAN + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ODDISH + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // EXEGGUTOR + {0x1A}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // NIDOKING + {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDOQUEEN + {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORAN_F + {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORAN_M + {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORINA + {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // NIDORINO + {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // MEOWTH + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SNEASEL + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWHIRL + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // POLITOED + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWRATH + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWAG + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // QUAGSIRE + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NATU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // XATU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DUNSPARCE + {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEL + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STEELIX + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TYPHLOSION + {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGONAIR + {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BUTTERFREE + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCIZOR + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOPPIP + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BLISSEY + {0x0B}, {0x11}, {0x0B}, {0x11}, {0x02}, {0xFF} + }, { // PARAS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PARASECT + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // QWILFISH + {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MR_MIME + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // TYROGUE + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOYSTER + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // TYRANITAR + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFFA + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEDLE + {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // PIKACHU + {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFABLE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEOT + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEOTTO + {0x02}, {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF} + }, { // PICHU + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFAIRY + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARMANDER + {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // STARYU + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CYNDAQUIL + {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // SUNKERN + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TEDDIURSA + {0x0B}, {0x11}, {0x29}, {0x02}, {0xFF}, {0xFF} + }, { // VOLTORB + {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MOLTRES + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAREON + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ALAKAZAM + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGMAR + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FORRETRESS + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WIGGLYTUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // IVYSAUR + {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BULBASAUR + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // VENUSAUR + {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // AERODACTYL + {0x02}, {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF} + }, { // MAGBY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IGGLYBUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // UMBREON + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ARTICUNO + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JIGGLYPUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SNUBBULL + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BAYLEEF + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRIMER + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MUK + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HERACROSS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HOUNDOOM + {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // PERSIAN + {0x1A}, {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // LICKITUNG + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HO_OH + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOOTHOOT + {0x1A}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF} + }, { // PIDGEY + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PONYTA + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SKIPLOOM + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // PORYGON + {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // PORYGON2 + {0x1A}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF} + }, { // MAGCARGO + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SLUGMA + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // QUILAVA + {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // BELLSPROUT + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEZING + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MARILL + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AZUMARILL + {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // ELECTRODE + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MANKEY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MANTINE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DRATINI + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MEW + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MEWTWO + {0x11}, {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF} + }, { // MILTANK + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MISDREAVUS + {0x02}, {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF} + }, { // SMOOCHUM + {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGANIUM + {0x0B}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // DITTO + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACOOL + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MAREEP + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAAFFY + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // VENOMOTH + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TANGELA + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWKING + {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWBRO + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWPOKE + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MURKROW + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YANMA + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KADABRA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LARVITAR + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NOCTOWL + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIKOU + {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // RAICHU + {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANSEY + {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // RATICATE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LAPRAS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VILEPLUME + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LANTURN + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARMELEON + {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARIZARD + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // URSARING + {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // JYNX + {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LUGIA + {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNETON + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LEDIAN + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LEDYBA + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // VULPIX + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JUMPLUFF + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // TOTODILE + {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // MACHOP + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif //GUARD_DATA_BARD_MUSIC_POKEMON_2_H diff --git a/src/data/bard_music/speech.h b/src/data/bard_music/speech.h new file mode 100644 index 000000000..4d4bb1cfd --- /dev/null +++ b/src/data/bard_music/speech.h @@ -0,0 +1,254 @@ +#ifndef GUARD_DATA_BARD_MUSIC_SPEECH_H +#define GUARD_DATA_BARD_MUSIC_SPEECH_H + +#if ENGLISH +const struct BardSound gBardSounds_Speech[][6] = { + { // LISTEN + {0x09}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOT VERY + {0x15}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // MEAN + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LAY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RECOMMEND + {0x09}, {0x2C}, {0x0A}, {0xFF}, {0xFF}, {0xFF} + }, { // NITWIT + {0x0F}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // QUITE + {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FROM + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEELING + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BUT + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOWEVER + {0x21}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // CASE + {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THE + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MISS + {0x11}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOW + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIT + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ENOUGH + {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // A LOT + {0x03}, {0x17}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // A LITTLE + {0x03}, {0x11}, {0x26}, {0x33}, {0xFF}, {0xFF} + }, { // ABSOLUTELY + {0x00}, {0x2C}, {0x2D}, {0x0E}, {0x33}, {0xFF} + }, { // AND + {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ONLY + {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AROUND + {0x0A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PROBABLY + {0x15}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // IF + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VERY + {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // A TINY BIT + {0x2C}, {0x14}, {0x0C}, {0x11}, {0xFF}, {0xFF} + }, { // WILD + {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT'S + {0x00}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JUST + {0x2C}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVEN SO, + {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // MUST BE + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURALLY + {0x01}, {0x30}, {0x06}, {0x0E}, {0x33}, {0xFF} + }, { // FOR NOW, + {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF} + }, { // UNDERSTOOD + {0x2C}, {0x32}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // JOKING + {0x18}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // READY + {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMETHING + {0x1B}, {0x0E}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMEHOW + {0x1B}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALTHOUGH + {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALSO + {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PERFECT + {0x32}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AS MUCH AS + {0x01}, {0x2C}, {0x01}, {0xFF}, {0xFF}, {0xFF} + }, { // REALLY + {0x0C}, {0x0A}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // TRULY + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SERIOUSLY + {0x11}, {0x0E}, {0x26}, {0x0E}, {0x33}, {0xFF} + }, { // TOTALLY + {0x18}, {0x07}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // UNTIL + {0x2C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AS IF + {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOOD + {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RATHER + {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWFULLY + {0x06}, {0x26}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // MODE + {0x1A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MORE + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO LATE + {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FINALLY + {0x12}, {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // ANY + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INSTEAD + {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FANTASTIC + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Speech[][6] = { + { // LISTEN + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NOT VERY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MEAN + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LIE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LAY + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RECOMMEND + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NITWIT + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // QUITE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FROM + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FEELING + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BUT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOWEVER + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CASE + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MISS + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HOW + {0x0B}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF} + }, { // HIT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ENOUGH + {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // A LOT + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // A LITTLE + {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // ABSOLUTELY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AND + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ONLY + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AROUND + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PROBABLY + {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // IF + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VERY + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // A TINY BIT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WILD + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT'S + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JUST + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVEN SO, {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF} + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MUST BE + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURALLY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FOR NOW, {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF} + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTOOD + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // JOKING + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // READY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMETHING + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMEHOW + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // ALTHOUGH + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALSO + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PERFECT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AS MUCH AS + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // REALLY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRULY + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SERIOUSLY + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOTALLY + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UNTIL + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AS IF + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MOOD + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RATHER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWFULLY + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MODE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MORE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO LATE + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FINALLY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANY + {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // INSTEAD + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FANTASTIC + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_SPEECH_H diff --git a/src/data/bard_music/status.h b/src/data/bard_music/status.h new file mode 100644 index 000000000..62408c75f --- /dev/null +++ b/src/data/bard_music/status.h @@ -0,0 +1,450 @@ +#ifndef GUARD_DATA_BARD_MUSIC_STATUS_H +#define GUARD_DATA_BARD_MUSIC_STATUS_H + +#if ENGLISH +const struct BardSound gBardSounds_Status[][6] = { + { // DARK + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STENCH + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THICK FAT + {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIN DISH + {0x03}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRIZZLE + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARENA TRAP + {0x06}, {0x0C}, {0x06}, {0x00}, {0xFF}, {0xFF} + }, { // INTIMIDATE + {0x0F}, {0x11}, {0x2C}, {0x03}, {0xFF}, {0xFF} + }, { // ROCK HEAD + {0x15}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COLOR + {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALT. COLOR + {0x1B}, {0x32}, {0x01}, {0x2C}, {0x30}, {0xFF} + }, { // ROCK + {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTIFUL + {0x27}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTY + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AIR LOCK + {0x09}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYCHIC + {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER CUTTER + {0x12}, {0x30}, {0x2C}, {0x30}, {0xFF}, {0xFF} + }, { // FIGHTING + {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW TAG + {0x00}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // SMART + {0x06}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMARTNESS + {0x06}, {0x32}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // SPEED BOOST + {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COOL + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COOLNESS + {0x29}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE ARMOR + {0x00}, {0x09}, {0x06}, {0x30}, {0xFF}, {0xFF} + }, { // CUTE + {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CUTENESS + {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STURDY + {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUCTION CUPS + {0x2A}, {0x0F}, {0x2A}, {0x33}, {0x33}, {0xFF} + }, { // GRASS + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEAR BODY + {0x0E}, {0x17}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // TORRENT + {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GHOST + {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ICE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GUTS + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROUGH SKIN + {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELL ARMOR + {0x09}, {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // NATURAL CURE + {0x00}, {0x32}, {0x08}, {0x30}, {0x33}, {0xFF} + }, { // DAMP + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROUND + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIMBER + {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNET PULL + {0x00}, {0x09}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // WHITE SMOKE + {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SYNCHRONIZE + {0x0F}, {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // OVERGROW + {0x18}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SWIFT SWIM + {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND STREAM + {0x02}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND VEIL + {0x02}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KEEN EYE + {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INNERFOCUS + {0x0F}, {0x30}, {0x18}, {0x2A}, {0xFF}, {0xFF} + }, { // STATIC + {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TYPE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOUGH + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOUGHNESS + {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHED SKIN + {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HUGE POWER + {0x2D}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // VOLT ABSORB + {0x24}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER ABSORB + {0x06}, {0x30}, {0x2C}, {0x1A}, {0xFF}, {0xFF} + }, { // ELECTRIC + {0x0B}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FORECAST + {0x1A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SERENE GRACE + {0x30}, {0x0E}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // POISON + {0x20}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON POINT + {0x20}, {0x1B}, {0x1E}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON + {0x01}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRACE + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OBLIVIOUS + {0x2C}, {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF} + }, { // TRUANT + {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RUN AWAY + {0x2A}, {0x08}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // STICKY HOLD + {0x11}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOUD NINE + {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NORMAL + {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STEEL + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ILLUMINATE + {0x11}, {0x27}, {0x0F}, {0x03}, {0xFF}, {0xFF} + }, { // EARLY BIRD + {0x30}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // HUSTLE + {0x2A}, {0x26}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHINE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLYING + {0x12}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DROUGHT + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIGHTNINGROD + {0x12}, {0x11}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // COMPOUNDEYES + {0x15}, {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // MARVEL SCALE + {0x06}, {0x24}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // WONDER GUARD + {0x2A}, {0x30}, {0x06}, {0xFF}, {0xFF}, {0xFF} + }, { // INSOMNIA + {0x0F}, {0x15}, {0x0C}, {0x06}, {0xFF}, {0xFF} + }, { // LEVITATE + {0x09}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} + }, { // PLUS + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PRESSURE + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIQUID OOZE + {0x11}, {0x09}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // COLOR CHANGE + {0x17}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // SOUNDPROOF + {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EFFECT SPORE + {0x0C}, {0x09}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // PKRS + {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE + {0x14}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAME BODY + {0x03}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // MINUS + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OWN TEMPO + {0x18}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGMA ARMOR + {0x01}, {0x2C}, {0x1B}, {0x30}, {0xFF}, {0xFF} + }, { // WATER + {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER VEIL + {0x06}, {0x30}, {0x04}, {0x33}, {0xFF}, {0xFF} + }, { // BUG + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWARM + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CUTE CHARM + {0x2D}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IMMUNITY + {0x11}, {0x27}, {0x11}, {0x0C}, {0xFF}, {0xFF} + }, { // BLAZE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PICKUP + {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PATTERN + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLASH FIRE + {0x00}, {0x14}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // VITAL SPIRIT + {0x12}, {0x1B}, {0x30}, {0x11}, {0xFF}, {0xFF} + }, { // CHLOROPHYLL + {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // PURE POWER + {0x2D}, {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // SHIELD DUST + {0x0E}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Status[][6] = { + { // DARK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STENCH + {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THICK FAT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIN DISH + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DRIZZLE + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ARENA TRAP + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // INTIMIDATE + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK HEAD + {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // COLOR + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALT. COLOR + {0x02}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // ROCK + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTIFUL + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // AIR LOCK + {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYCHIC + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER CUTTER + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHTING + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW TAG + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SMART + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMARTNESS + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SPEED BOOST + {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // COOL + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COOLNESS + {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE ARMOR + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CUTE + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CUTENESS + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STURDY + {0x1A}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SUCTION CUPS + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GRASS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEAR BODY + {0x0B}, {0x29}, {0x02}, {0x1A}, {0x1A}, {0xFF} + }, { // TORRENT + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GHOST + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // ICE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GUTS + {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // ROUGH SKIN + {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // SHELL ARMOR + {0x02}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // NATURAL CURE + {0x11}, {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // DAMP + {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0xFF} + }, { // GROUND + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LIMBER + {0x0B}, {0x11}, {0x11}, {0x11}, {0x0B}, {0xFF} + }, { // MAGNET PULL + {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // WHITE SMOKE + {0x29}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // SYNCHRONIZE + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERGROW + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SWIFT SWIM + {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // SAND STREAM + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND VEIL + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // KEEN EYE + {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // INNERFOCUS + {0x1A}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // STATIC + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TYPE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOUGH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOUGHNESS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHED SKIN + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // HUGE POWER + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // VOLT ABSORB + {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // WATER ABSORB + {0x02}, {0x0B}, {0x11}, {0x1A}, {0x02}, {0x1A} + }, { // ELECTRIC + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // FORECAST + {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SERENE GRACE + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON POINT + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRACE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OBLIVIOUS + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // TRUANT + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RUN AWAY + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STICKY HOLD + {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // CLOUD NINE + {0x1A}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // NORMAL + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STEEL + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ILLUMINATE + {0x0B}, {0x0B}, {0x29}, {0x29}, {0xFF}, {0xFF} + }, { // EARLY BIRD + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HUSTLE + {0x11}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // SHINE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FLYING + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DROUGHT + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LIGHTNINGROD + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COMPOUNDEYES + {0x02}, {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF} + }, { // MARVEL SCALE + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WONDER GUARD + {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // INSOMNIA + {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // LEVITATE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLUS + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PRESSURE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LIQUID OOZE + {0x1A}, {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF} + }, { // COLOR CHANGE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SOUNDPROOF + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EFFECT SPORE + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PKRS + {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAME BODY + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MINUS + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OWN TEMPO + {0x0B}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // MAGMA ARMOR + {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // WATER + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER VEIL + {0x02}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // BUG + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SWARM + {0x0B}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // CUTE CHARM + {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // IMMUNITY + {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // BLAZE + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PICKUP + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PATTERN + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLASH FIRE + {0x0B}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // VITAL SPIRIT + {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // CHLOROPHYLL + {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PURE POWER + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SHIELD DUST + {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_STATUS_H diff --git a/src/data/bard_music/time.h b/src/data/bard_music/time.h new file mode 100644 index 000000000..b1d1cdbac --- /dev/null +++ b/src/data/bard_music/time.h @@ -0,0 +1,194 @@ +#ifndef GUARD_DATA_BARD_MUSIC_TIME_H +#define GUARD_DATA_BARD_MUSIC_TIME_H + +#if ENGLISH +const struct BardSound gBardSounds_Time[][6] = { + { // FALL + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MORNING + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOMORROW + {0x27}, {0x1C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LAST + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DAY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMETIME + {0x2C}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALWAYS + {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CURRENT + {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FOREVER + {0x18}, {0x09}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // DAYS + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // END + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TUESDAY + {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YESTERDAY + {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // TODAY + {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FRIDAY + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MONDAY + {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LATER + {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EARLIER + {0x30}, {0x0C}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // ANOTHER + {0x2A}, {0x2C}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // TIME + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FINISH + {0x0F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEDNESDAY + {0x0A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOON + {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // START + {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MONTH + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STOP + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOW + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FINAL + {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEXT + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AGE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SATURDAY + {0x00}, {0x30}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // SUMMER + {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNDAY + {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEGINNING + {0x0E}, {0x0F}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // SPRING + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DAYTIME + {0x05}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WINTER + {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DAILY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OLDEN + {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALMOST + {0x1B}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEARLY + {0x0E}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THURSDAY + {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHTTIME + {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHT + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEK + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Time[][6] = { + { // FALL + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MORNING + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOMORROW + {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // LAST + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAY + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMETIME + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ALWAYS + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CURRENT + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FOREVER + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAYS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // END + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TUESDAY + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YESTERDAY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TODAY + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FRIDAY + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MONDAY + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LATER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EARLIER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANOTHER + {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // TIME + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FINISH + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEDNESDAY + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOON + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // START + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MONTH + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STOP + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NOW + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FINAL + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEXT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AGE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SATURDAY + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SUMMER + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNDAY + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEGINNING + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPRING + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAYTIME + {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // WINTER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAILY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OLDEN + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALMOST + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEARLY + {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // THURSDAY + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHTTIME + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHT + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEK + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_TIME_H diff --git a/src/data/bard_music/trainer.h b/src/data/bard_music/trainer.h new file mode 100644 index 000000000..c77bffecb --- /dev/null +++ b/src/data/bard_music/trainer.h @@ -0,0 +1,90 @@ +#ifndef GUARD_DATA_BARD_MUSIC_TRAINER_H +#define GUARD_DATA_BARD_MUSIC_TRAINER_H + +#if ENGLISH +const struct BardSound gBardSounds_Trainer[][6] = { + { // I CHOOSE YOU + {0x12}, {0x27}, {0x2D}, {0xFF}, {0xFF}, {0xFF} + }, { // GOTCHA + {0x15}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRADE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAPPHIRE + {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // EVOLVE + {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ENCYCLOPEDIA + {0x09}, {0x12}, {0x18}, {0x0C}, {0x0C}, {0x06} + }, { // NATURE + {0x03}, {0x30}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CENTER + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EGG + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LINK + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SP. ABILITY + {0x09}, {0x08}, {0x06}, {0x11}, {0x11}, {0x0C} + }, { // TRAINER + {0x03}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VERSION + {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéNAV + {0x18}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéMON + {0x18}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // GET + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéDEX + {0x18}, {0x0C}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // RUBY + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LEVEL + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Trainer[][6] = { + { // I CHOOSE YOU + {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GOTCHA + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRADE + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAPPHIRE + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVOLVE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ENCYCLOPEDIA + {0x0B}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF} + }, { // NATURE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CENTER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EGG + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LINK + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SP. ABILITY + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // TRAINER + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // VERSION + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéNAV + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéMON + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GET + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéDEX + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RUBY + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LEVEL + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_TRAINER_H diff --git a/src/data/bard_music/trendysaying.h b/src/data/bard_music/trendysaying.h new file mode 100644 index 000000000..3bd1c7585 --- /dev/null +++ b/src/data/bard_music/trendysaying.h @@ -0,0 +1,146 @@ +#ifndef GUARD_DATA_BARD_MUSIC_TRENDYSAYING_H +#define GUARD_DATA_BARD_MUSIC_TRENDYSAYING_H + +#if ENGLISH +const struct BardSound gBardSounds_TrendySaying[][6] = { + { // KTHX, BYE. + {0x05}, {0x02}, {0x14}, {0x33}, {0xFF}, {0xFF} + }, { // YES, SIR! + {0x0B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AVANT GARDE + {0x1B}, {0x1B}, {0x17}, {0xFF}, {0xFF}, {0xFF} + }, { // COUPLE + {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUCH OBLIGED + {0x2C}, {0x2C}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // YEEHAW! + {0x0D}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // MEGA + {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // 1-HIT KO! + {0x2C}, {0x11}, {0x03}, {0x1A}, {0xFF}, {0xFF} + }, { // DESTINY + {0x0B}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // CANCEL + {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEW + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLATTEN + {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KIDDING + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSER + {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSING + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPENING + {0x00}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // HIP AND + {0x11}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHAKE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADY + {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UPBEAT + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MODERN + {0x1D}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELL YA + {0x0A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BANG + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOCKOUT + {0x1D}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HASSLE + {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WINNER + {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEVER + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WANNABE + {0x1D}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // BABY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEART + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OLD + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOUNG + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UGLY + {0x2A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_TrendySaying[][6] = { + { // KTHX, BYE. + {0x1A}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // YES, SIR! + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // AVANT GARDE + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // COUPLE + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MUCH OBLIGED + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // YEEHAW! + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGA + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // 1-HIT KO! + {0x29}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DESTINY + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CANCEL + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NEW + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLATTEN + {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF} + }, { // KIDDING + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSER + {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSING + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPENING + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HIP AND + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHAKE + {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // SHADY + {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // UPBEAT + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MODERN + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELL YA + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // BANG + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOCKOUT + {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // HASSLE + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WINNER + {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // FEVER + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // WANNABE + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BABY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEART + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OLD + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOUNG + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UGLY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_TRENDYSAYING_H diff --git a/src/data/bard_music/voices.h b/src/data/bard_music/voices.h new file mode 100644 index 000000000..30c4187f0 --- /dev/null +++ b/src/data/bard_music/voices.h @@ -0,0 +1,266 @@ +#ifndef GUARD_DATA_BARD_MUSIC_VOICES_H +#define GUARD_DATA_BARD_MUSIC_VOICES_H + +#if ENGLISH +const struct BardSound gBardSounds_Voices[][6] = { + { // ! + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // !! + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ?! + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ? + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // … + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // …! + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ……… + {0x0C}, {0x30}, {0x33}, {0x0C}, {0x30}, {0xFF} + }, { // - + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // - - - + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UH-OH + {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAAAH + {0x1B, 0x05, 0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AHAHA + {0x06}, {0x06}, {0x06}, {0x33}, {0x33}, {0xFF} + }, { // OH? + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOPE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // URGH + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HMM + {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOAH + {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WROOOAAR! + {0x1C}, {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // WOW + {0x23}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIGGLE + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SIGH + {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UNBELIEVABLE + {0x2C}, {0x0E}, {0x0C}, {0x02}, {0x24}, {0xFF} + }, { // CRIES + {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AGREE + {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EH? + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CRY + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EHEHE + {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // OI, OI, OI + {0x1E}, {0x1E}, {0x1E}, {0xFF}, {0xFF}, {0xFF} + }, { // OH, YEAH + {0x18}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OH + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OOPS + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOCKED + {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EEK + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAAAH + {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GWAHAHAHA + {0x06}, {0x06}, {0x06}, {0x17}, {0xFF}, {0xFF} + }, { // WAY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TCH + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEHE + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAH + {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YUP + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAHAHA + {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} + }, { // AIYEEH + {0x13}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIYAH + {0x0C}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FUFUFU + {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // LOL + {0x18}, {0x1A}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORT + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HUMPH + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEHEHE + {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // HEH + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOHOHO + {0x18}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // UH-HUH + {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OH, DEAR + {0x18}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // ARRGH + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUFUFU + {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // MMM + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OH-KAY + {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OKAY + {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LALALA + {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} + }, { // YAY + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWW + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WOWEE + {0x22}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GWAH + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAHAHAHA + {0x06}, {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Voices[][6] = { + { // ! + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // !! + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ?! + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ? + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // … + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // …! + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ……… + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // - + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // - - - + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UH-OH + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAAAH + {0x02, 0x05, 0x08}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // AHAHA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // OH? + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NOPE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // URGH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HMM + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOAH + {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WROOOAAR! + {0x1A}, {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF} + }, { // WOW + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIGGLE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SIGH + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UNBELIEVABLE + {0x29}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF} + }, { // CRIES + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AGREE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EH? + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CRY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EHEHE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // OI, OI, OI + {0x1A}, {0x0B}, {0x1A}, {0x0B}, {0x1A}, {0x0B} + }, { // OH, YEAH + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // OH + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OOPS + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOCKED + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EEK + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAAAH + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GWAHAHAHA + {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // WAY + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TCH + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEHE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YUP + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HAHAHA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // AIYEEH + {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF} + }, { // HIYAH + {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FUFUFU + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOL + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORT + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HUMPH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEHEHE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HEH + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOHOHO + {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // UH-HUH + {0x29}, {0x11}, {0x29}, {0x11}, {0xFF}, {0xFF} + }, { // OH, DEAR + {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // ARRGH + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MUFUFU + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MMM + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OH-KAY + {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // OKAY + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LALALA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // YAY + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWW + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WOWEE + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GWAH + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAHAHAHA + {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_VOICES_H diff --git a/src/data/bard_music_de.h b/src/data/bard_music_de.h deleted file mode 100644 index 90880582e..000000000 --- a/src/data/bard_music_de.h +++ /dev/null @@ -1,3699 +0,0 @@ -#ifndef GUARD_DATA_BARD_MUSIC_H -#define GUARD_DATA_BARD_MUSIC_H - -static const struct BardSound BardMusic_POKEMON[][6] = { - { // ARMALDO - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTIFLY - {0x02}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // MEDITITE - {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SEAKING - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TORCHIC - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANORITH - {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSOL - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SURSKIT - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MASQUERAIN - {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // GEODUDE - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // ILLUMISE - {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // SKARMORY - {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // SKITTY - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DELCATTY - {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF} - }, { // SWELLOW - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GLALIE - {0x11}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // KYOGRE - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHAMP - {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // PINSIR - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KECLEON - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SHUPPET - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SILCOON - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BRELOOM - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHROOMISH - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CARVANHA - {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // TREECKO - {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WINGULL - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GYARADOS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // NINETALES - {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRAFARIG - {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // KIRLIA - {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BELLOSSOM - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // KINGDRA - {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // GLOOM - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAWILE - {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GROUDON - {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MIGHTYENA - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CROBAT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ABRA - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAKING - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WURMPLE - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGIKARP - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNEMITE - {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // TORKOAL - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOKE - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GULPIN - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARON - {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // PSYDUCK - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LAIRON - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHISMUR - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NUZLEAF - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PHANPY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELGON - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDUCK - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLBAT - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLEM - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAVELER - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GARDEVOIR - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYDON - {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYHORN - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOREBYSS - {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // CORSOLA - {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // CACNEA - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSCLOPS - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHARPEDO - {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // ZANGOOSE - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSHREW - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSLASH - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SEADRA - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RELICANTH - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ZIGZAGOON - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CRAWDAUNT - {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SCEPTILE - {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GROVYLE - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BANETTE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // JIRACHI - {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // STARMIE - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ZUBAT - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TAILLOW - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WYNAUT - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBUFFET - {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF} - }, { // SOLROCK - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHIFTRY - {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HORSEA - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BAGON - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEDOT - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPHEAL - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BELDUM - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MEDICHAM - {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // CHINCHOU - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHIMECHO - {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // ALTARIA - {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // SWABLU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NINCADA - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DEOXYS - {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NINJASK - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DODUO - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DODRIO - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KOFFING - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACRUEL - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSTOX - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOUDRED - {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // GOLDEEN - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BARBOACH - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEALEO - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WALREIN - {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // TROPIUS - {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DONPHAN - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NUMEL - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // ODDISH - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAPINCH - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAKOTH - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHISCASH - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHEDINJA - {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MARSHTOMP - {0x1A}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // NATU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // XATU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLAYDOL - {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // CACTURNE - {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NOSEPASS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLAMPERL - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMERUPT - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPLOUD - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BLAZIKEN - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOMBRE - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LOTAD - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPINDA - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPOINK - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEVIPER - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HARIYAMA - {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // VOLBEAT - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HUNTAIL - {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // PIKACHU - {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // PICHU - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STARYU - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VIBRAVA - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // VOLTORB - {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FEEBAS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALAKAZAM - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GRUMPIG - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WIGGLYTUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // IGGLYBUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FLYGON - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PLUSLE - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JIGGLYPUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CORPHISH - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRIMER - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MUK - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HERACROSS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // PELIPPER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WAILORD - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WAILMER - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SALAMENCE - {0x29}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // AGGRON - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POOCHYENA - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CASTFORM - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MINUN - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGCARGO - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKUHITA - {0x02}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // SLUGMA - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEZING - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LINOONE - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CASCOON - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MARILL - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AZUMARILL - {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // SWALOT - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTRODE - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MUDKIP - {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MILOTIC - {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // METAGROSS - {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // METANG - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACOOL - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BALTOY - {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SABLEYE - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // VIGOROTH - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORUNT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CRADILY - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // KADABRA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSKULL - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAICHU - {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // MANECTRIC - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SWAMPERT - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTRIKE - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LATIAS - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LATIOS - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LUVDISC - {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // VILEPLUME - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RALTS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LANTURN - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LILEEP - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LUNATONE - {0x29}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // AZURILL - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LUDICOLO - {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // MAGNETON - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // REGICE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // REGISTEEL - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // REGIROCK - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RAYQUAZA - {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // VULPIX - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROSELIA - {0x1A}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // COMBUSKEN - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOP - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_TRAINER[][6] = { - { // I CHOOSE YOU - {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GOTCHA - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRADE - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAPPHIRE - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVOLVE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ENCYCLOPEDIA - {0x0B}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF} - }, { // NATURE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CENTER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EGG - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LINK - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SP. ABILITY - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // TRAINER - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // VERSION - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéNAV - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéMON - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GET - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéDEX - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RUBY - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LEVEL - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_STATUS[][6] = { - { // DARK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STENCH - {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THICK FAT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIN DISH - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DRIZZLE - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ARENA TRAP - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // INTIMIDATE - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK HEAD - {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // COLOR - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALT. COLOR - {0x02}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // ROCK - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTIFUL - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // AIR LOCK - {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYCHIC - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER CUTTER - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHTING - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW TAG - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SMART - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMARTNESS - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SPEED BOOST - {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // COOL - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COOLNESS - {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE ARMOR - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CUTE - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CUTENESS - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STURDY - {0x1A}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SUCTION CUPS - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GRASS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEAR BODY - {0x0B}, {0x29}, {0x02}, {0x1A}, {0x1A}, {0xFF} - }, { // TORRENT - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GHOST - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // ICE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GUTS - {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // ROUGH SKIN - {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // SHELL ARMOR - {0x02}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // NATURAL CURE - {0x11}, {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // DAMP - {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0xFF} - }, { // GROUND - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LIMBER - {0x0B}, {0x11}, {0x11}, {0x11}, {0x0B}, {0xFF} - }, { // MAGNET PULL - {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // WHITE SMOKE - {0x29}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // SYNCHRONIZE - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERGROW - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SWIFT SWIM - {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // SAND STREAM - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND VEIL - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // KEEN EYE - {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // INNERFOCUS - {0x1A}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // STATIC - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TYPE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOUGH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOUGHNESS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHED SKIN - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // HUGE POWER - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // VOLT ABSORB - {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // WATER ABSORB - {0x02}, {0x0B}, {0x11}, {0x1A}, {0x02}, {0x1A} - }, { // ELECTRIC - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // FORECAST - {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SERENE GRACE - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON POINT - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRACE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OBLIVIOUS - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // TRUANT - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RUN AWAY - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STICKY HOLD - {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // CLOUD NINE - {0x1A}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // NORMAL - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STEEL - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ILLUMINATE - {0x0B}, {0x0B}, {0x29}, {0x29}, {0xFF}, {0xFF} - }, { // EARLY BIRD - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HUSTLE - {0x11}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // SHINE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FLYING - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DROUGHT - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LIGHTNINGROD - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COMPOUNDEYES - {0x02}, {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF} - }, { // MARVEL SCALE - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WONDER GUARD - {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // INSOMNIA - {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // LEVITATE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLUS - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PRESSURE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LIQUID OOZE - {0x1A}, {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF} - }, { // COLOR CHANGE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SOUNDPROOF - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EFFECT SPORE - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PKRS - {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAME BODY - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MINUS - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OWN TEMPO - {0x0B}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // MAGMA ARMOR - {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // WATER - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER VEIL - {0x02}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // BUG - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SWARM - {0x0B}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // CUTE CHARM - {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // IMMUNITY - {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // BLAZE - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PICKUP - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PATTERN - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLASH FIRE - {0x0B}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // VITAL SPIRIT - {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // CHLOROPHYLL - {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PURE POWER - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SHIELD DUST - {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_BATTLE[][6] = { - { // MATCH UP - {0x02}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // GO - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NO. 1 - {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // DECIDE - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // LET ME WIN - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WINS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WIN - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WON - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // IF I WIN - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // WHEN I WIN - {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // CAN'T WIN - {0x11}, {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF} - }, { // CAN WIN - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NO MATCH - {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // SPIRIT - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DECIDED - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TRUMP CARD - {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TAKE THAT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COME ON - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ATTACK - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SURRENDER - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GUTSY - {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // TALENT - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // STRATEGY - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SMITE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MATCH - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VICTORY - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OFFENSIVE - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SENSE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VERSUS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHTS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POWER - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHALLENGE - {0x0B}, {0x02}, {0x29}, {0x1A}, {0x0B}, {0x29} - }, { // STRONG - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO STRONG - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GO EASY - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FOE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GENIUS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LEGEND - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ESCAPE - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AIM - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RESUSCITATE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POINTS - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SERIOUS - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE UP - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSS - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IF I LOSE - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // LOST - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GUARD - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PARTNER - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REJECT - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ACCEPT - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // INVINCIBLE - {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // RECEIVED - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EASY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEAK - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO WEAK - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PUSHOVER - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LEADER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RULE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MOVE - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_GREETINGS[][6] = { - { // THANKS - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YES - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE GOES - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE I COME - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE IT IS - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // YEAH - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WELCOME - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // OI - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOW DO - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CONGRATS - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE ME - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SORRY - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // APOLOGIZE - {0x0B}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // FORGIVE - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY, THERE - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HELLO - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOOD-BYE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THANK YOU - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I'VE ARRIVED - {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PARDON - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCUSE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEE YA - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCUSE ME - {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // WELL, THEN - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GO AHEAD - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // APPRECIATE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY? - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHAT'S UP? - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HUH? - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NO - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HI - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // YEAH, YEAH - {0x0B}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // BYE-BYE - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MEET YOU - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELL - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LISTENING - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOO-HAH - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YAHOO - {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // YO - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COME OVER - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COUNT ON - {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_PEOPLE[][6] = { - { // OPPONENT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOURS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SON - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOUR - {0x0B, 0xF7}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU'RE - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU'VE - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MOTHER - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANDFATHER - {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UNCLE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FATHER - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BOY - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ADULT - {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // BROTHER - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SISTER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANDMOTHER - {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // AUNT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PARENT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAN - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ME - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRL - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BABE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FAMILY - {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // HER - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HIM - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLACE - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAUGHTER - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HIS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HE'S - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AREN'T - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SIBLINGS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // KID - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHILDREN - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MR. - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MRS. - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MYSELF - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I WAS - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TO ME - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I AM - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I'VE - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMEONE - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO WAS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TO WHOM - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOSE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO IS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IT'S - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LADY - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FRIEND - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLY - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // PERSON - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DUDE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY WERE - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TO THEM - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEIR - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY'RE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY'VE - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEEN - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TO US - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OUR - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WE'RE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RIVAL - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WE'VE - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WOMAN - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE WAS - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TO HER - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HER'S - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE IS - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOME - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_VOICES[][6] = { - { // ! - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // !! - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ?! - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ? - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // … - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // …! - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ……… - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // - - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // - - - - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UH-OH - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAAAH - {0x02, 0x05, 0x08}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // AHAHA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // OH? - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NOPE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // URGH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HMM - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOAH - {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WROOOAAR! - {0x1A}, {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF} - }, { // WOW - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIGGLE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SIGH - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UNBELIEVABLE - {0x29}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF} - }, { // CRIES - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AGREE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EH? - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CRY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EHEHE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // OI, OI, OI - {0x1A}, {0x0B}, {0x1A}, {0x0B}, {0x1A}, {0x0B} - }, { // OH, YEAH - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // OH - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OOPS - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOCKED - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EEK - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAAAH - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GWAHAHAHA - {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // WAY - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TCH - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEHE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YUP - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HAHAHA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // AIYEEH - {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF} - }, { // HIYAH - {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FUFUFU - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOL - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORT - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HUMPH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEHEHE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HEH - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOHOHO - {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // UH-HUH - {0x29}, {0x11}, {0x29}, {0x11}, {0xFF}, {0xFF} - }, { // OH, DEAR - {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // ARRGH - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MUFUFU - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MMM - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OH-KAY - {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // OKAY - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LALALA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // YAY - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWW - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WOWEE - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GWAH - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAHAHAHA - {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_SPEECH[][6] = { - { // LISTEN - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NOT VERY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MEAN - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LIE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LAY - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RECOMMEND - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NITWIT - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // QUITE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FROM - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FEELING - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BUT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOWEVER - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CASE - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MISS - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HOW - {0x0B}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF} - }, { // HIT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ENOUGH - {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // A LOT - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // A LITTLE - {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // ABSOLUTELY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AND - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ONLY - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AROUND - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PROBABLY - {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // IF - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VERY - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // A TINY BIT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WILD - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT'S - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JUST - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVEN SO, {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF} - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MUST BE - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURALLY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FOR NOW, {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF} - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTOOD - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // JOKING - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // READY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMETHING - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMEHOW - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // ALTHOUGH - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALSO - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PERFECT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AS MUCH AS - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // REALLY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRULY - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SERIOUSLY - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOTALLY - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UNTIL - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AS IF - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MOOD - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RATHER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWFULLY - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MODE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MORE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO LATE - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FINALLY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANY - {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // INSTEAD - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FANTASTIC - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_ENDINGS[][6] = { - { // WILL - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WILL BE HERE - {0x11}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // OR - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TIMES - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WONDER - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IS IT? - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIMME - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COULD - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKELY TO - {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WOULD - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ISN'T IT? - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LET'S - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OTHER - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ARE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAS - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WERE - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ISN'T - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WON'T - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN'T - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DON'T - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DO - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DOES - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOM - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHICH - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WASN'T - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEREN'T - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAVE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAVEN'T - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // A - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AN - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NOT - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THERE - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OK? - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SO - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAYBE - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ABOUT - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OVER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IT - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALL - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FOR - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ON - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OFF - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AS - {0x0B}, {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF} - }, { // TO - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WITH - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BETTER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVER - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SINCE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OF - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BELONGS TO - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IN - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OUT - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DID - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DIDN'T - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DOESN'T - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WITHOUT - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AFTER - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEFORE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHILE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THAN - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ONCE - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ANYWHERE - {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_FEELINGS[][6] = { - { // MEET - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HURRIED - {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GOES - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIDDY - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPY - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPINESS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCITE - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // IMPORTANT - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FUNNY - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GO HOME - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // DISAPPOINTED - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPOINTS - {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // SAD - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TRY - {0x29}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // TRIES - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEARS - {0x29}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // THINK - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAR - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WANTS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MISHEARD - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DISLIKE - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGRY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGER - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCARY - {0x29}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} - }, { // LONESOME - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPOINT - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JOY - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GETS - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEVER - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DARN - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DOWNCAST - {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // INCREDIBLE - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKES - {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DISLIKES - {0x02}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // BORING - {0x02}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} - }, { // CARE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CARES - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALL RIGHT - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ADORE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DISASTER - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ENJOY - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ENJOYS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EAT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LACKING - {0x29}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // BAD - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HARD - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TERRIBLE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOULD - {0x11}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // NICE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DRINK - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SURPRISE - {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // FEAR - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WANT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAIT - {0x02}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // SATISFIED - {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SEE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RARE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEGATIVE - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // DONE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DANGER - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DEFEATED - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAT - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GREAT - {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ROMANTIC - {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // QUESTION - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTAND - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTANDS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_CONDITIONS[][6] = { - { // HOT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXISTS - {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCESS - {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // APPROVED - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HAS - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOOD - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LESS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MOMENTUM - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOING - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEIRD - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BUSY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGETHER - {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FULL - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSENT - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BEING - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NEED - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TASTY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILLED - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NOISY - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BIG - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LATE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOSE - {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // DOCILE - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // AMUSING - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ENTERTAINING - {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // PERFECTION - {0x0B}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // PRETTY - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEALTHY - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCELLENT - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UPSIDE DOWN - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COLD - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REFRESHING - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UNAVOIDABLE - {0x29}, {0x0B}, {0x0B}, {0x11}, {0x02}, {0xFF} - }, { // MUCH - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERWHELMING - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // FABULOUS - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ELSE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPENSIVE - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CORRECT - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPOSSIBLE - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SMALL - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DIFFERENT - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // TIRED - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILL - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOP - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NON-STOP - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PREPOSTEROUS - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NONE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NOTHING - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURAL - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BECOMES - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LUKEWARM - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FAST - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOW - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWFUL - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALONE - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // BORED - {0x0B}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SECRET - {0x0B}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} - }, { // MYSTERY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LACKS - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEST - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOUSY - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MISTAKE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KIND - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WELL - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEAKENED - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SIMPLE - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEMS - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BADLY - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_ACTIONS[][6] = { - { // MEETS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CONCEDE - {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // GIVE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVES - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAYED - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAYS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COLLECT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WALKING - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WALKS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAYS - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WENT - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAID - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAKE UP - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WAKES UP - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGERS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACH - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACHES - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLEASE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LEARN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANGE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STORY - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRUST - {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // LAVISH - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LISTENS - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEARING - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAINS - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CHOOSE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COME - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CAME - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEARCH - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CAUSE - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOW - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOWS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REFUSE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STORES - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BRAG - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // IGNORANT - {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // THINKS - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BELIEVE - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SLIDE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EATS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // USE - {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // USES - {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // USING - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COULDN'T - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CAPABLE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPEAR - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // APPEAR - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // THROW - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORRY - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEPT - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RELEASE - {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // DRINKS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RUNS - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RUN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORKS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORKING - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // TALKING - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TALK - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SINK - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SMACK - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PRETEND - {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // PRAISE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERDO - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // SHOW - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOOKS - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEES - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEK - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // OWN - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TAKE - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLOW - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FORGET - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FORGETS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // APPEARS - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FAINT - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FAINTED - {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_LIFESTYLE[][6] = { - { // CHORES - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOME - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MONEY - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLOWANCE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BATH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSATION - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCHOOL - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COMMEMORATE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HABIT - {0x0B}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // GROUP - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORD - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STORE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SERVICE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORK - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SYSTEM - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAIN - {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF} - }, { // CLASS - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LESSONS - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // INFORMATION - {0x11}, {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF} - }, { // LIVING - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACHER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOURNAMENT - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LETTER - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVENT - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DIGITAL - {0x11}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // TEST - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DEPT. STORE - {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // TELEVISION - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PHONE - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // ITEM - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NAME - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEWS - {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0x0B} - }, { // POPULAR - {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PARTY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STUDY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHINE - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MAIL - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MESSAGE - {0x11}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // PROMISE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DREAM - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KINDERGARTEN - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // LIFE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RADIO - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RENTAL - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORLD - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_HOBBIES[][6] = { - { // IDOL - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANIME - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SONG - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MOVIE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEETS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHAT - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CHILD'S PLAY - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TOYS - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // MUSIC - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CARDS - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // SHOPPING - {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // CAMERA - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VIEWING - {0x0B}, {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // SPECTATOR - {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // GOURMET - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GAME - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RPG - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COLLECTION - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COMPLETE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGAZINE - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WALK - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BIKE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOBBY - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPORTS - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOFTWARE - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SONGS - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DIET - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TREASURE - {0x1A}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // TRAVEL - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DANCE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANNEL - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKING - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FISHING - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DATE - {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} - }, { // DESIGN - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LOCOMOTIVE - {0x1A}, {0x1A}, {0x1A}, {0x11}, {0x0B}, {0xFF} - }, { // PLUSH DOLL - {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PC - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLOWERS - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HERO - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NAP - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HEROINE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FASHION - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ADVENTURE - {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} - }, { // BOARD - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BALL - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BOOK - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FESTIVAL - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // COMICS - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOLIDAY - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PLANS - {0x0B}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // TRENDY - {0x11}, {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF} - }, { // VACATION - {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // LOOK - {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_TIME[][6] = { - { // FALL - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MORNING - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOMORROW - {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // LAST - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAY - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMETIME - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ALWAYS - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CURRENT - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FOREVER - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAYS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // END - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TUESDAY - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YESTERDAY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TODAY - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FRIDAY - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MONDAY - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LATER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EARLIER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANOTHER - {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // TIME - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FINISH - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEDNESDAY - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOON - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // START - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MONTH - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STOP - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NOW - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FINAL - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEXT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AGE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SATURDAY - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SUMMER - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNDAY - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEGINNING - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPRING - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAYTIME - {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // WINTER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAILY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OLDEN - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALMOST - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEARLY - {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // THURSDAY - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHTTIME - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHT - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEK - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_MISC[][6] = { - { // HIGHS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOWS - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UM - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REAR - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THINGS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THING - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BELOW - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ABOVE - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BACK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HIGH - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // INSIDE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OUTSIDE - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BESIDE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THIS IS IT! - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THIS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVERY - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THESE - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THESE WERE - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // DOWN - {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE ARE - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE WERE - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT'S IT! - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AM - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT WAS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FRONT - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UP - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHOICE - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FAR - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWAY - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEAR - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHERE - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHEN - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHAT - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DEEP - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHALLOW - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHY - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSED - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OPPOSITE - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // LEFT - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RIGHT - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_ADJECTIVES[][6] = { - { // WANDERING - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RICKETY - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK-SOLID - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HUNGRY - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // TIGHT - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TICKLISH - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // TWIRLING - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIRALING - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THIRSTY - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOLLING - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SILKY - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SADLY - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOPELESS - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // USELESS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DROOLING - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCITING - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THICK - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOOTH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLIMY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THIN - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BREAK - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VORACIOUS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCATTER - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWESOME - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WIMPY - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBLY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHAKY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RIPPED - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHREDDED - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // INCREASING - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YET - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DESTROYED - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FIERY - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOVEY-DOVEY - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPILY - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ANTICIPATION - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_EVENTS[][6] = { - { // APPEAL - {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // EVENTS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STAY-AT-HOME - {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // BERRY - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CONTEST - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MC - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JUDGE - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPER - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STAGE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HALL OF FAME - {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // EVOLUTION - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE TOWER - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // LEADERS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE ROOM - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // HIDDEN - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET BASE - {0x0B}, {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF} - }, { // BLEND - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POKEBLOCK - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MASTER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RANK - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RIBBON - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_MOVE_1[][6] = { - { // THUNDERBOLT - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // IRON_TAIL - {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // ICE_BALL - {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // YAWN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOVELY_KISS - {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHTMARE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MORNING_SUN - {0x1A}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // VITAL_THROW - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DIG - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THRASH - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEET_SCENT - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARM - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIN_DANCE - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSE_RAY - {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HAIL - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // AROMATHERAPY - {0x02}, {0x1A}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // BUBBLE - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ENCORE - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CUT - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // RAGE - {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SUPER_FANG - {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // PAIN_SPLIT - {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // TORMENT - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STRING_SHOT - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SWAGGER - {0x02}, {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF} - }, { // SNORE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAL_BELL - {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // SCREECH - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF} - }, { // ROCK_THROW - {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_SMASH - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // ROCK_SLIDE - {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // WEATHER_BALL - {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x1A}, {0x0B} - }, { // WHIRLPOOL - {0x11}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FAKE_TEARS - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SING - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPITE - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AIR_CUTTER - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AEROBLAST - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOKESCREEN - {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // PURSUIT - {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_SLAP - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MIRROR_MOVE - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERHEAT - {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // AURORA_BEAM - {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF} - }, { // MEMENTO - {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x11}, {0xFF} - }, { // OCTAZOOKA - {0x1A}, {0x02}, {0x29}, {0x29}, {0x02}, {0xFF} - }, { // FLATTER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ASTONISH - {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // WILL_O_WISP - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RETURN - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRUDGE - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STRENGTH - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COUNTER - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAME_WHEEL - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAMETHROWER - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // ODOR_SLEUTH - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHARPEN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_TEAM - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GUST - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HARDEN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DISABLE - {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // RAZOR_WIND - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // BIDE - {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // CRUNCH - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BITE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER_PUNCH - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ENDEAVOR - {0x1A}, {0x11}, {0x29}, {0x02}, {0x11}, {0x1A} - }, { // FACADE - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // KARATE_CHOP - {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // CLAMP - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WITHDRAW - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CONSTRICT - {0x29}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} - }, { // BRICK_BREAK - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_TOMB - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FOCUS_ENERGY - {0x0B}, {0x0B}, {0x11}, {0x1A}, {0x29}, {0xFF} - }, { // FOCUS_PUNCH - {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // GIGA_DRAIN - {0x11}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // REVERSAL - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELLING_SALT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPORE - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LEECH_LIFE - {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // SLASH - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SILVER_WIND - {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // METAL_SOUND - {0x0B}, {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // GRASS_WHISTLE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TICKLE - {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // SPIDER_WEB - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CRABHAMMER - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HAZE - {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // MEAN_LOOK - {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CROSS_CHOP - {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // OUTRAGE - {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LOW_KICK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANCIENT_POWER - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SYNTHESIS - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // AGILITY - {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // RAPID_SPIN - {0x29}, {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // ICY_WIND - {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // MIND_READER - {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // COSMIC_POWER - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SKY_ATTACK - {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // POWDER_SNOW - {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // FOLLOW_ME - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // METEOR_MASH - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ENDURE - {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // ROLLOUT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCARY_FACE - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYBEAM - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYWAVE - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYCHIC - {0x11}, {0x1A}, {0x11}, {0x0B}, {0x0B}, {0xFF} - }, { // HYPNOSIS - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UPROAR - {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_SPOUT - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SIGNAL_BEAM - {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} - }, { // PSYCH_UP - {0x11}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SUBMISSION - {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // RECOVER - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // EARTHQUAKE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURE_POWER - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LICK - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAIL - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TAIL_WHIP - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SELF_DESTRUCT - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STUN_SPORE - {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // BIND - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW_PUNCH - {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // SHADOW_BALL - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARGE - {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF} - }, { // MIST - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // FISSURE - {0x0B}, {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // EXTREME_SPEED - {0x29}, {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // EXTRASENSORY - {0x1A}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // SAFEGUARD - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSORB - {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SKY_UPPERCUT - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILL_SWAP - {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // SKETCH - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HEADBUTT - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_EDGE - {0x11}, {0x11}, {0x1A}, {0x02}, {0x0B}, {0xFF} - }, { // SANDSTORM - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND_ATTACK - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND_TOMB - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPARK - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SWIFT - {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // KINESIS - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOG - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GROWTH - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SACRED_FIRE - {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x29}, {0x0B} - }, { // SHEER_COLD - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF} - }, { // SOLAR_BEAM - {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SONIC_BOOM - {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FLY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_MOVE_2[][6] = { - { // TACKLE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPLOSION - {0x0B}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // DIVE - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE_BLAST - {0x0B}, {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF} - }, { // WATERFALL - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MUDDY_WATER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STOCKPILE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAM - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TWISTER - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BULLET_SEED - {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // TWINEEDLE - {0x29}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // SOFT_BOILED - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // EGG_BOMB - {0x0B}, {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF} - }, { // FAINT_ATTACK - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BARRAGE - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MINIMIZE - {0x1A}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // SEISMIC_TOSS - {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPERSONIC - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // TAUNT - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MOONLIGHT - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PECK - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARM_THRUST - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HORN_ATTACK - {0x1A}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // HORN_DRILL - {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WING_ATTACK - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // AERIAL_ACE - {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF} - }, { // SWORDS_DANCE - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VINE_WHIP - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSION - {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSION_2 - {0x29}, {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF} - }, { // HELPING_HAND - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // IRON_DEFENSE - {0x0B}, {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF} - }, { // TELEPORT - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER_SHOCK - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOCK_WAVE - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // QUICK_ATTACK - {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEET_KISS - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER_WAVE - {0x1A}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // ZAP_CANNON - {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // BLOCK - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // HOWL - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_GAS - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TOXIC - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_FANG - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_POWDER - {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_STING - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIKE_CANNON - {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // ACID_ARMOR - {0x0B}, {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF} - }, { // TAKE_DOWN - {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // JUMP_KICK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BOUNCE - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HI_JUMP_KICK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRI_ATTACK - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_CLAW - {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // TRICK - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // TRIPLE_KICK - {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // DRILL_PECK - {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SPORT - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SLAP - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THIEF - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AMNESIA - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHT_SHADE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GROWL - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SLACK_OFF - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SURF - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROLE_PLAY - {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // NEEDLE_ARM - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // DOUBLE_KICK - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNNY_DAY - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LEER - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WISH - {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FAKE_OUT - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP_TALK - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PAY_DAY - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ASSIST - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAT_WAVE - {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // SLEEP_POWDER - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REST - {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // INGRAIN - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSION - {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // BODY_SLAM - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SWALLOW - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CURSE - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYDRO_PUMP - {0x11}, {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // HYPER_VOICE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_BEAM - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPERPOWER - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // STEEL_WING - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIT_UP - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DYNAMIC_PUNCH - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GUILLOTINE - {0x11}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // VICE_GRIP - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOCK_OFF - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POUND - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAZOR_LEAF - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BATON_PASS - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PETAL_DANCE - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SPLASH - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BUBBLE_BEAM - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BELLY_DRUM - {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // BARRIER - {0x02}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // LIGHT_SCREEN - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCRATCH - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_FANG - {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // EMBER - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET_POWER - {0x0B}, {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B} - }, { // DIZZY_PUNCH - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BULK_UP - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPRISON - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FEATHER_DANCE - {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x0B} - }, { // WHIRLWIND - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAT_UP - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BLIZZARD - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STOMP - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLASH - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TEETER_DANCE - {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // CRUSH_CLAW - {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // BLAZE_KICK - {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF} - }, { // PRESENT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ERUPTION - {0x0B}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // SLUDGE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLUDGE_BOMB - {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GLARE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRANSFORM - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_TAIL - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ROAR - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BONE_RUSH - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMOUFLAGE - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COVET - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TAIL_GLOW - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BONE_CLUB - {0x1A}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} - }, { // BONEMERANG - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE_SPIN - {0x0B}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // FIRE_PUNCH - {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // PERISH_SONG - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WRAP - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIKES - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNITUDE - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // MAGICAL_LEAF - {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // MAGIC_COAT - {0x02}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // MUD_SHOT - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MACH_PUNCH - {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PROTECT - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DEFENSE_CURL - {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // ROLLING_KICK - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUBSTITUTE - {0x0B}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // DETECT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PIN_MISSILE - {0x02}, {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF} - }, { // WATER_SPORT - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_GUN - {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // MIST_BALL - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_PULSE - {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // FURY_ATTACK - {0x29}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // FURY_SWIPES - {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // DESTINY_BOND - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FALSE_SWIPE - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FORESIGHT - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MIRROR_COAT - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FUTURE_SIGHT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MILK_DRINK - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CALM_MIND - {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} - }, { // MEGA_DRAIN - {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // MEGA_KICK - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGA_PUNCH - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGAHORN - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HIDDEN_POWER - {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // METAL_CLAW - {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // ATTRACT - {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // MIMIC - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FRUSTRATION - {0x29}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // LEECH_SEED - {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // METRONOME - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DREAM_EATER - {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // ACID - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MEDITATE - {0x0B}, {0x11}, {0x02}, {0x11}, {0x1A}, {0xFF} - }, { // SNATCH - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // LUSTER_PURGE - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // LEAF_BLADE - {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // RECYCLE - {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x29} - }, { // REFLECT - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // REFRESH - {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // REVENGE - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_RAGE - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_BREATH - {0x0B}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // DRAGON_DANCE - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ICE_PUNCH - {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ICE_BEAM - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FURY_CUTTER - {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COMET_PUNCH - {0x1A}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SKULL_BASH - {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // LOCK_ON - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_BLAST - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COTTON_SPORE - {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF} - }, { // STRUGGLE - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_TRENDY_SAYING[][6] = { - { // KTHX, BYE. - {0x1A}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // YES, SIR! - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // AVANT GARDE - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // COUPLE - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MUCH OBLIGED - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // YEEHAW! - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGA - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // 1-HIT KO! - {0x29}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DESTINY - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CANCEL - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NEW - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLATTEN - {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF} - }, { // KIDDING - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSER - {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSING - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPENING - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HIP AND - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHAKE - {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // SHADY - {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // UPBEAT - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MODERN - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELL YA - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // BANG - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOCKOUT - {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // HASSLE - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WINNER - {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // FEVER - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // WANNABE - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BABY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEART - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OLD - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOUNG - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UGLY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_POKEMON_2[][6] = { - { // EKANS - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARBOK - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEAKING - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARIADOS - {0x02}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // CROCONAW - {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // UNOWN - {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // EEVEE - {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GEODUDE - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SPINARAK - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PILOSWINE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ONIX - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARCANINE - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUDOWOODO - {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // WEEPINBELL - {0x29}, {0x11}, {0x02}, {0x11}, {0x02}, {0xFF} - }, { // VICTREEBEL - {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // WOOPER - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SWINUB - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SKARMORY - {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // AIPOM - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ESPEON - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HITMONCHAN - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ELEKID - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTABUZZ - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ENTEI - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FERALIGATR - {0x11}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // FURRET - {0x11}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // OCTILLERY - {0x1A}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // PRIMEAPE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SENTRET - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STANTLER - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPEAROW - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FEAROW - {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // OMASTAR - {0x02}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF} - }, { // OMANYTE - {0x02}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // GROWLITHE - {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHAMP - {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // DRAGONITE - {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PINSIR - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORLAX - {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // KABUTO - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // KABUTOPS - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HITMONTOP - {0x02}, {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // WARTORTLE - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BLASTOISE - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FARFETCHD - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CUBONE - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAROWAK - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KANGASKHAN - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNFLORA - {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CATERPIE - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GYARADOS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RAPIDASH - {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NINETALES - {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRAFARIG - {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // BELLOSSOM - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // KINGDRA - {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // KINGLER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GLOOM - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PINECO - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GLIGAR - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KRABBY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANBULL - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CROBAT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ABRA - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GENGAR - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TAUROS - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGIKARP - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNEMITE - {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // GASTLY - {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HAUNTER - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOKE - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KAKUNA - {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYDUCK - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PHANPY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RATTATA - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDUCK - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLBAT - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLEM - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAVELER - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // VENONAT - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYDON - {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYHORN - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PUPITAR - {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CORSOLA - {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HITMONLEE - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ZAPDOS - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JOLTEON - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSHREW - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSLASH - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SEADRA - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELLDER - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VAPOREON - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DEWGONG - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SUICUNE - {0x29}, {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // STARMIE - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SCYTHER - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ZUBAT - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEEDRILL - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPNO - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DROWZEE - {0x02}, {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // SQUIRTLE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CELEBI - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBUFFET - {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF} - }, { // DUGTRIO - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HORSEA - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EXEGGCUTE - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CHIKORITA - {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // CHINCHOU - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHUCKLE - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DIGLETT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REMORAID - {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // DELIBIRD - {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HOUNDOUR - {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // AMPHAROS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DODUO - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DODRIO - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMEARGLE - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // KOFFING - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACRUEL - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGETIC - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGEPI - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDEEN - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // METAPOD - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DONPHAN - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ODDISH - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // EXEGGUTOR - {0x1A}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // NIDOKING - {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDOQUEEN - {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORAN_F - {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORAN_M - {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORINA - {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // NIDORINO - {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // MEOWTH - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SNEASEL - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWHIRL - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // POLITOED - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWRATH - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWAG - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // QUAGSIRE - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NATU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // XATU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DUNSPARCE - {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEL - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STEELIX - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TYPHLOSION - {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGONAIR - {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BUTTERFREE - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCIZOR - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOPPIP - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BLISSEY - {0x0B}, {0x11}, {0x0B}, {0x11}, {0x02}, {0xFF} - }, { // PARAS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PARASECT - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // QWILFISH - {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MR_MIME - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // TYROGUE - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOYSTER - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // TYRANITAR - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFFA - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEDLE - {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // PIKACHU - {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFABLE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEOT - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEOTTO - {0x02}, {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF} - }, { // PICHU - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFAIRY - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARMANDER - {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // STARYU - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CYNDAQUIL - {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // SUNKERN - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TEDDIURSA - {0x0B}, {0x11}, {0x29}, {0x02}, {0xFF}, {0xFF} - }, { // VOLTORB - {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MOLTRES - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAREON - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ALAKAZAM - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGMAR - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FORRETRESS - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WIGGLYTUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // IVYSAUR - {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BULBASAUR - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // VENUSAUR - {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // AERODACTYL - {0x02}, {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF} - }, { // MAGBY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IGGLYBUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // UMBREON - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ARTICUNO - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JIGGLYPUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SNUBBULL - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BAYLEEF - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRIMER - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MUK - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HERACROSS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HOUNDOOM - {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // PERSIAN - {0x1A}, {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // LICKITUNG - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HO_OH - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOOTHOOT - {0x1A}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF} - }, { // PIDGEY - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PONYTA - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SKIPLOOM - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // PORYGON - {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // PORYGON2 - {0x1A}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF} - }, { // MAGCARGO - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SLUGMA - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // QUILAVA - {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // BELLSPROUT - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEZING - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MARILL - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AZUMARILL - {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // ELECTRODE - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MANKEY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MANTINE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DRATINI - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MEW - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MEWTWO - {0x11}, {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF} - }, { // MILTANK - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MISDREAVUS - {0x02}, {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF} - }, { // SMOOCHUM - {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGANIUM - {0x0B}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // DITTO - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACOOL - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MAREEP - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAAFFY - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // VENOMOTH - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TANGELA - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWKING - {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWBRO - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWPOKE - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MURKROW - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YANMA - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KADABRA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LARVITAR - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NOCTOWL - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIKOU - {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // RAICHU - {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANSEY - {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // RATICATE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LAPRAS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VILEPLUME - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LANTURN - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARMELEON - {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARIZARD - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // URSARING - {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // JYNX - {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LUGIA - {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNETON - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LEDIAN - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LEDYBA - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // VULPIX - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JUMPLUFF - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // TOTODILE - {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // MACHOP - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - } -}; - -#endif //GUARD_DATA_BARD_MUSIC_H diff --git a/src/data/bard_music_en.h b/src/data/bard_music_en.h deleted file mode 100644 index d346d4ea2..000000000 --- a/src/data/bard_music_en.h +++ /dev/null @@ -1,3678 +0,0 @@ -#ifndef GUARD_DATA_BARD_MUSIC_H -#define GUARD_DATA_BARD_MUSIC_H - -/*static*/ const struct BardSound BardMusic_POKEMON[][6] = { - { // ARMALDO - {0x1B}, {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // BEAUTIFLY - {0x2D}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // MEDITITE - {0x09}, {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // SEAKING - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TORCHIC - {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANORITH - {0x00}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSOL - {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SURSKIT - {0x30}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MASQUERAIN - {0x00}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // GEODUDE - {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // ILLUMISE - {0x0C}, {0x27}, {0x0C}, {0x03}, {0xFF}, {0xFF} - }, { // SKARMORY - {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // SKITTY - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DELCATTY - {0x09}, {0x00}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // SWELLOW - {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLALIE - {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KYOGRE - {0x12}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHAMP - {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PINSIR - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KECLEON - {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // SHUPPET - {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SILCOON - {0x11}, {0x28}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BRELOOM - {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHROOMISH - {0x27}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CARVANHA - {0x1B}, {0x01}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // TREECKO - {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WINGULL - {0x0F}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GYARADOS - {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF} - }, { // NINETALES - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRAFARIG - {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF} - }, { // KIRLIA - {0x30}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // BELLOSSOM - {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // KINGDRA - {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLOOM - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAWILE - {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROUDON - {0x21}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MIGHTYENA - {0x12}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF} - }, { // CROBAT - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABRA - {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAKING - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WURMPLE - {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGIKARP - {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNEMITE - {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // TORKOAL - {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOKE - {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GULPIN - {0x24}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARON - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYDUCK - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LAIRON - {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHISMUR - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NUZLEAF - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PHANPY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELGON - {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDUCK - {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLBAT - {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLEM - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAVELER - {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // GARDEVOIR - {0x1B}, {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // RHYDON - {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYHORN - {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOREBYSS - {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // CORSOLA - {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // CACNEA - {0x00}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSCLOPS - {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHARPEDO - {0x1D}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // ZANGOOSE - {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSHREW - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSLASH - {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEADRA - {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RELICANTH - {0x09}, {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // ZIGZAGOON - {0x11}, {0x00}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // CRAWDAUNT - {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SCEPTILE - {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROVYLE - {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BANETTE - {0x03}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JIRACHI - {0x30}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // STARMIE - {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ZUBAT - {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAILLOW - {0x03}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WYNAUT - {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBUFFET - {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // SOLROCK - {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHIFTRY - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HORSEA - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BAGON - {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEDOT - {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPHEAL - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BELDUM - {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEDICHAM - {0x09}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // CHINCHOU - {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHIMECHO - {0x12}, {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // ALTARIA - {0x06}, {0x1B}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // SWABLU - {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NINCADA - {0x0F}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} - }, { // DEOXYS - {0x0C}, {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // NINJASK - {0x0F}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DODUO - {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // DODRIO - {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // KOFFING - {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACRUEL - {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // DUSTOX - {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOUDRED - {0x21}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDEEN - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BARBOACH - {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEALEO - {0x0C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // WALREIN - {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TROPIUS - {0x18}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // DONPHAN - {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NUMEL - {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ODDISH - {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAPINCH - {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAKOTH - {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHISCASH - {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHEDINJA - {0x09}, {0x0F}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // MARSHTOMP - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NATU - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // XATU - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLAYDOL - {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CACTURNE - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOSEPASS - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLAMPERL - {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMERUPT - {0x00}, {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // EXPLOUD - {0x09}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BLAZIKEN - {0x03}, {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // LOMBRE - {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOTAD - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPINDA - {0x0F}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPOINK - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEVIPER - {0x09}, {0x12}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // HARIYAMA - {0x1B}, {0x0C}, {0x1B}, {0x2A}, {0xFF}, {0xFF} - }, { // VOLBEAT - {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HUNTAIL - {0x2A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PIKACHU - {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // PICHU - {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STARYU - {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VIBRAVA - {0x11}, {0x1B}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // VOLTORB - {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEEBAS - {0x0E}, {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // ALAKAZAM - {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF} - }, { // GRUMPIG - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WIGGLYTUFF - {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} - }, { // IGGLYBUFF - {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // FLYGON - {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLUSLE - {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JIGGLYPUFF - {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} - }, { // CORPHISH - {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRIMER - {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUK - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERACROSS - {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // PELIPPER - {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // WAILORD - {0x03}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // WAILMER - {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SALAMENCE - {0x00}, {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF} - }, { // AGGRON - {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POOCHYENA - {0x27}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF} - }, { // CASTFORM - {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MINUN - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGCARGO - {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKUHITA - {0x1B}, {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // SLUGMA - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEZING - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LINOONE - {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CASCOON - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MARILL - {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AZUMARILL - {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF} - }, { // SWALOT - {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTRODE - {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MUDKIP - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MILOTIC - {0x12}, {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // METAGROSS - {0x09}, {0x2A}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // METANG - {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACOOL - {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // BALTOY - {0x01}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SABLEYE - {0x03}, {0x0B}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // VIGOROTH - {0x11}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORUNT - {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CRADILY - {0x03}, {0x11}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // KADABRA - {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSKULL - {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAICHU - {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MANECTRIC - {0x00}, {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // SWAMPERT - {0x1B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTRIKE - {0x0C}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // LATIAS - {0x00}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // LATIOS - {0x00}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // LUVDISC - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VILEPLUME - {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RALTS - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LANTURN - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LILEEP - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LUNATONE - {0x27}, {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // AZURILL - {0x06}, {0x27}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // LUDICOLO - {0x27}, {0x09}, {0x1A}, {0x1A}, {0xFF}, {0xFF} - }, { // MAGNETON - {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // REGICE - {0x09}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // REGISTEEL - {0x09}, {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // REGIROCK - {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // RAYQUAZA - {0x03}, {0x03}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // VULPIX - {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROSELIA - {0x18}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // COMBUSKEN - {0x2C}, {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // MACHOP - {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_TRAINER[][6] = { - { // I CHOOSE YOU - {0x12}, {0x27}, {0x2D}, {0xFF}, {0xFF}, {0xFF} - }, { // GOTCHA - {0x15}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRADE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAPPHIRE - {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // EVOLVE - {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ENCYCLOPEDIA - {0x09}, {0x12}, {0x18}, {0x0C}, {0x0C}, {0x06} - }, { // NATURE - {0x03}, {0x30}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CENTER - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EGG - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LINK - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SP. ABILITY - {0x09}, {0x08}, {0x06}, {0x11}, {0x11}, {0x0C} - }, { // TRAINER - {0x03}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VERSION - {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéNAV - {0x18}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéMON - {0x18}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // GET - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéDEX - {0x18}, {0x0C}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // RUBY - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LEVEL - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_STATUS[][6] = { - { // DARK - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STENCH - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THICK FAT - {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIN DISH - {0x03}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRIZZLE - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARENA TRAP - {0x06}, {0x0C}, {0x06}, {0x00}, {0xFF}, {0xFF} - }, { // INTIMIDATE - {0x0F}, {0x11}, {0x2C}, {0x03}, {0xFF}, {0xFF} - }, { // ROCK HEAD - {0x15}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COLOR - {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALT. COLOR - {0x1B}, {0x32}, {0x01}, {0x2C}, {0x30}, {0xFF} - }, { // ROCK - {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTIFUL - {0x27}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTY - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AIR LOCK - {0x09}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYCHIC - {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER CUTTER - {0x12}, {0x30}, {0x2C}, {0x30}, {0xFF}, {0xFF} - }, { // FIGHTING - {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW TAG - {0x00}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // SMART - {0x06}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMARTNESS - {0x06}, {0x32}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // SPEED BOOST - {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COOL - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COOLNESS - {0x29}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE ARMOR - {0x00}, {0x09}, {0x06}, {0x30}, {0xFF}, {0xFF} - }, { // CUTE - {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CUTENESS - {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STURDY - {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUCTION CUPS - {0x2A}, {0x0F}, {0x2A}, {0x33}, {0x33}, {0xFF} - }, { // GRASS - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEAR BODY - {0x0E}, {0x17}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // TORRENT - {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GHOST - {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ICE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GUTS - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROUGH SKIN - {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELL ARMOR - {0x09}, {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // NATURAL CURE - {0x00}, {0x32}, {0x08}, {0x30}, {0x33}, {0xFF} - }, { // DAMP - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROUND - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIMBER - {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNET PULL - {0x00}, {0x09}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // WHITE SMOKE - {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SYNCHRONIZE - {0x0F}, {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // OVERGROW - {0x18}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SWIFT SWIM - {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND STREAM - {0x02}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND VEIL - {0x02}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KEEN EYE - {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INNERFOCUS - {0x0F}, {0x30}, {0x18}, {0x2A}, {0xFF}, {0xFF} - }, { // STATIC - {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TYPE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOUGH - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOUGHNESS - {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHED SKIN - {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HUGE POWER - {0x2D}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // VOLT ABSORB - {0x24}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER ABSORB - {0x06}, {0x30}, {0x2C}, {0x1A}, {0xFF}, {0xFF} - }, { // ELECTRIC - {0x0B}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FORECAST - {0x1A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SERENE GRACE - {0x30}, {0x0E}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // POISON - {0x20}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON POINT - {0x20}, {0x1B}, {0x1E}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON - {0x01}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRACE - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OBLIVIOUS - {0x2C}, {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF} - }, { // TRUANT - {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RUN AWAY - {0x2A}, {0x08}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // STICKY HOLD - {0x11}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOUD NINE - {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NORMAL - {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STEEL - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ILLUMINATE - {0x11}, {0x27}, {0x0F}, {0x03}, {0xFF}, {0xFF} - }, { // EARLY BIRD - {0x30}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // HUSTLE - {0x2A}, {0x26}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHINE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLYING - {0x12}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DROUGHT - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIGHTNINGROD - {0x12}, {0x11}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // COMPOUNDEYES - {0x15}, {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // MARVEL SCALE - {0x06}, {0x24}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // WONDER GUARD - {0x2A}, {0x30}, {0x06}, {0xFF}, {0xFF}, {0xFF} - }, { // INSOMNIA - {0x0F}, {0x15}, {0x0C}, {0x06}, {0xFF}, {0xFF} - }, { // LEVITATE - {0x09}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} - }, { // PLUS - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PRESSURE - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIQUID OOZE - {0x11}, {0x09}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // COLOR CHANGE - {0x17}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // SOUNDPROOF - {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EFFECT SPORE - {0x0C}, {0x09}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // PKRS - {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE - {0x14}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAME BODY - {0x03}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // MINUS - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OWN TEMPO - {0x18}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGMA ARMOR - {0x01}, {0x2C}, {0x1B}, {0x30}, {0xFF}, {0xFF} - }, { // WATER - {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER VEIL - {0x06}, {0x30}, {0x04}, {0x33}, {0xFF}, {0xFF} - }, { // BUG - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWARM - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CUTE CHARM - {0x2D}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IMMUNITY - {0x11}, {0x27}, {0x11}, {0x0C}, {0xFF}, {0xFF} - }, { // BLAZE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PICKUP - {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PATTERN - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLASH FIRE - {0x00}, {0x14}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // VITAL SPIRIT - {0x12}, {0x1B}, {0x30}, {0x11}, {0xFF}, {0xFF} - }, { // CHLOROPHYLL - {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // PURE POWER - {0x2D}, {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // SHIELD DUST - {0x0E}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_BATTLE[][6] = { - { // MATCH UP - {0x02}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GO - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NO. 1 - {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // DECIDE - {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LET ME WIN - {0x09}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // WINS - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WIN - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WON - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IF I WIN - {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // WHEN I WIN - {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN'T WIN - {0x02}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN WIN - {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NO MATCH - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIRIT - {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DECIDED - {0x0C}, {0x12}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TRUMP CARD - {0x2C}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAKE THAT - {0x05}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COME ON - {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ATTACK - {0x2A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SURRENDER - {0x30}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // GUTSY - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TALENT - {0x01}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STRATEGY - {0x00}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // SMITE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MATCH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VICTORY - {0x11}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // OFFENSIVE - {0x15}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // SENSE - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VERSUS - {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHTS - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POWER - {0x23}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHALLENGE - {0x01}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STRONG - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO STRONG - {0x29}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GO EASY - {0x18}, {0x0C}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // FOE - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GENIUS - {0x0E}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // LEGEND - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ESCAPE - {0x09}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AIM - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE - {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHT - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RESUSCITATE - {0x0C}, {0x09}, {0x11}, {0x05}, {0xFF}, {0xFF} - }, { // POINTS - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SERIOUS - {0x0C}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE UP - {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSS - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IF I LOSE - {0x0F}, {0x12}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // LOST - {0x16}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSE - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GUARD - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PARTNER - {0x15}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REJECT - {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ACCEPT - {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INVINCIBLE - {0x0F}, {0x11}, {0x2C}, {0x24}, {0xFF}, {0xFF} - }, { // RECEIVED - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EASY - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEAK - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO WEAK - {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PUSHOVER - {0x29}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // LEADER - {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RULE - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOVE - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_GREETINGS[][6] = { - { // THANKS - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YES - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE GOES - {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE I COME - {0x30}, {0x12}, {0x17}, {0x33}, {0xFF}, {0xFF} - }, { // HERE IT IS - {0x30}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // YEAH - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WELCOME - {0x09}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OI - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOW DO - {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONGRATS - {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE ME - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SORRY - {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // APOLOGIZE - {0x2C}, {0x06}, {0x17}, {0x12}, {0x33}, {0xFF} - }, { // FORGIVE - {0x1A}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY, THERE - {0x04}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HELLO - {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOOD-BYE - {0x26}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THANK YOU - {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // I'VE ARRIVED - {0x12}, {0x06}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // PARDON - {0x1D}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCUSE - {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEE YA - {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCUSE ME - {0x0B}, {0x28}, {0x0D}, {0xFF}, {0xFF}, {0xFF} - }, { // WELL, THEN - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GO AHEAD - {0x1A}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // APPRECIATE - {0x00}, {0x0C}, {0x0E}, {0x05}, {0xFF}, {0xFF} - }, { // HEY? - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHAT'S UP? - {0x2C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HUH? - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NO - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HI - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YEAH, YEAH - {0x0A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BYE-BYE - {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEET YOU - {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELL - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LISTENING - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HOO-HAH - {0x27}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YAHOO - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YO - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COME OVER - {0x2C}, {0x18}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // COUNT ON - {0x23}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_PEOPLE[][6] = { - { // OPPONENT - {0x2C}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // I - {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU - {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOURS - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SON - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOUR - {0x1A, 0xF7}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU'RE - {0x26}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU'VE - {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOTHER - {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANDFATHER - {0x01}, {0x08}, {0x32}, {0x33}, {0xFF}, {0xFF} - }, { // UNCLE - {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FATHER - {0x08}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BOY - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ADULT - {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BROTHER - {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SISTER - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANDMOTHER - {0x01}, {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF} - }, { // AUNT - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PARENT - {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAN - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ME - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRL - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BABE - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAMILY - {0x00}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // HER - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIM - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLACE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DAUGHTER - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIS - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HE'S - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AREN'T - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SIBLINGS - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KID - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHILDREN - {0x11}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MR. - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MRS. - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MYSELF - {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // I WAS - {0x12}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO ME - {0x27}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MY - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // I AM - {0x12}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // I'VE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMEONE - {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO WAS - {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO WHOM - {0x27}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOSE - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO IS - {0x27}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IT'S - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LADY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FRIEND - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLY - {0x00}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PERSON - {0x32}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DUDE - {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY WERE - {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO THEM - {0x27}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEIR - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY'RE - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY'VE - {0x03}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEEN - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO US - {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OUR - {0x21}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WE'RE - {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RIVAL - {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WE'VE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WOMAN - {0x26}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE WAS - {0x0C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO HER - {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HER'S - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE IS - {0x0C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOME - {0x0C}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_VOICES[][6] = { - { // ! - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // !! - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ?! - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ? - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // … - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // …! - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ……… - {0x0C}, {0x30}, {0x33}, {0x0C}, {0x30}, {0xFF} - }, { // - - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // - - - - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UH-OH - {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAAAH - {0x1B, 0x05, 0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AHAHA - {0x06}, {0x06}, {0x06}, {0x33}, {0x33}, {0xFF} - }, { // OH? - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOPE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // URGH - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HMM - {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOAH - {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WROOOAAR! - {0x1C}, {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // WOW - {0x23}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIGGLE - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SIGH - {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UNBELIEVABLE - {0x2C}, {0x0E}, {0x0C}, {0x02}, {0x24}, {0xFF} - }, { // CRIES - {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AGREE - {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EH? - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CRY - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EHEHE - {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // OI, OI, OI - {0x1E}, {0x1E}, {0x1E}, {0xFF}, {0xFF}, {0xFF} - }, { // OH, YEAH - {0x18}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OH - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OOPS - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOCKED - {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EEK - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAAAH - {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GWAHAHAHA - {0x06}, {0x06}, {0x06}, {0x17}, {0xFF}, {0xFF} - }, { // WAY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TCH - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEHE - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAH - {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YUP - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAHAHA - {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} - }, { // AIYEEH - {0x13}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIYAH - {0x0C}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FUFUFU - {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // LOL - {0x18}, {0x1A}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORT - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HUMPH - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEHEHE - {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // HEH - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOHOHO - {0x18}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // UH-HUH - {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OH, DEAR - {0x18}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // ARRGH - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUFUFU - {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // MMM - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OH-KAY - {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OKAY - {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LALALA - {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} - }, { // YAY - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWW - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WOWEE - {0x22}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GWAH - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAHAHAHA - {0x06}, {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_SPEECH[][6] = { - { // LISTEN - {0x09}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOT VERY - {0x15}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // MEAN - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LAY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RECOMMEND - {0x09}, {0x2C}, {0x0A}, {0xFF}, {0xFF}, {0xFF} - }, { // NITWIT - {0x0F}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // QUITE - {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FROM - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEELING - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BUT - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOWEVER - {0x21}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // CASE - {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THE - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MISS - {0x11}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOW - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIT - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ENOUGH - {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // A LOT - {0x03}, {0x17}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // A LITTLE - {0x03}, {0x11}, {0x26}, {0x33}, {0xFF}, {0xFF} - }, { // ABSOLUTELY - {0x00}, {0x2C}, {0x2D}, {0x0E}, {0x33}, {0xFF} - }, { // AND - {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ONLY - {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AROUND - {0x0A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PROBABLY - {0x15}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // IF - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VERY - {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // A TINY BIT - {0x2C}, {0x14}, {0x0C}, {0x11}, {0xFF}, {0xFF} - }, { // WILD - {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT'S - {0x00}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JUST - {0x2C}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVEN SO, - {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // MUST BE - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURALLY - {0x01}, {0x30}, {0x06}, {0x0E}, {0x33}, {0xFF} - }, { // FOR NOW, - {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF} - }, { // UNDERSTOOD - {0x2C}, {0x32}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // JOKING - {0x18}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // READY - {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMETHING - {0x1B}, {0x0E}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMEHOW - {0x1B}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALTHOUGH - {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALSO - {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PERFECT - {0x32}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AS MUCH AS - {0x01}, {0x2C}, {0x01}, {0xFF}, {0xFF}, {0xFF} - }, { // REALLY - {0x0C}, {0x0A}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // TRULY - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SERIOUSLY - {0x11}, {0x0E}, {0x26}, {0x0E}, {0x33}, {0xFF} - }, { // TOTALLY - {0x18}, {0x07}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // UNTIL - {0x2C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AS IF - {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOOD - {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RATHER - {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWFULLY - {0x06}, {0x26}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // MODE - {0x1A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MORE - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO LATE - {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FINALLY - {0x12}, {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // ANY - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INSTEAD - {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FANTASTIC - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_ENDINGS[][6] = { - { // WILL - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WILL BE HERE - {0x10}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // OR - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TIMES - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WONDER - {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IS IT? - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BE - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIMME - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COULD - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKELY TO - {0x14}, {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // WOULD - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IS - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ISN'T IT? - {0x11}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LET'S - {0x0B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OTHER - {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARE - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAS - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WERE - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ISN'T - {0x0F}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WON'T - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN'T - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DON'T - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DO - {0x27}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOES - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOM - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHICH - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WASN'T - {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEREN'T - {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAVE - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAVEN'T - {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // A - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AN - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOT - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THERE - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OK? - {0x1A}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SO - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAYBE - {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABOUT - {0x2A}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OVER - {0x18}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IT - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALL - {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FOR - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ON - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OFF - {0x1D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AS - {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WITH - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BETTER - {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVER - {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SINCE - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OF - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BELONGS TO - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AT - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IN - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OUT - {0x21}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DID - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIDN'T - {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOESN'T - {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WITHOUT - {0x11}, {0x23}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AFTER - {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEFORE - {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHILE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAN - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ONCE - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANYWHERE - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_FEELINGS[][6] = { - { // MEET - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAY - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HURRIED - {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOES - {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIDDY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPINESS - {0x00}, {0x0C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCITE - {0x0B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPORTANT - {0x0F}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // FUNNY - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOT - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GO HOME - {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPOINTED - {0x11}, {0x00}, {0x1E}, {0x0B}, {0xFF}, {0xFF} - }, { // DISAPPOINTS - {0x11}, {0x00}, {0x20}, {0xFF}, {0xFF}, {0xFF} - }, { // SAD - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRY - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRIES - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEARS - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THINK - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAR - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WANTS - {0x08}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MISHEARD - {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISLIKE - {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGRY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGER - {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SCARY - {0x0B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LONESOME - {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPOINT - {0x11}, {0x2A}, {0x20}, {0xFF}, {0xFF}, {0xFF} - }, { // JOY - {0x20}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GETS - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEVER - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DARN - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOWNCAST - {0x21}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INCREDIBLE - {0x0F}, {0x0B}, {0x11}, {0x26}, {0xFF}, {0xFF} - }, { // LIKES - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISLIKES - {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BORING - {0x1A}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // CARE - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CARES - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALL RIGHT - {0x06}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ADORE - {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISASTER - {0x11}, {0x00}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // ENJOY - {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ENJOYS - {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EAT - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LACKING - {0x02}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BAD - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HARD - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TERRIBLE - {0x0B}, {0x2A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOULD - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NICE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRINK - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SURPRISE - {0x32}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEAR - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WANT - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAIT - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SATISFIED - {0x00}, {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF} - }, { // SEE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RARE - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEGATIVE - {0x0B}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // DONE - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DANGER - {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DEFEATED - {0x0E}, {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAT - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GREAT - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROMANTIC - {0x1A}, {0x00}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // QUESTION - {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTAND - {0x2C}, {0x32}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTANDS - {0x2C}, {0x32}, {0x02}, {0x33}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_CONDITIONS[][6] = { - { // HOT - {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXISTS - {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCESS - {0x0B}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // APPROVED - {0x06}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAS - {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOOD - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LESS - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOMENTUM - {0x1A}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // GOING - {0x1A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEIRD - {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BUSY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGETHER - {0x29}, {0x0A}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // FULL - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSENT - {0x02}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEING - {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEED - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TASTY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILLED - {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOISY - {0x20}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BIG - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LATE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOSE - {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOCILE - {0x17}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AMUSING - {0x2C}, {0x27}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ENTERTAINING - {0x09}, {0x30}, {0x03}, {0x11}, {0x33}, {0xFF} - }, { // PERFECTION - {0x32}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // PRETTY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEALTHY - {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCELLENT - {0x09}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UPSIDE DOWN - {0x2C}, {0x14}, {0x23}, {0xFF}, {0xFF}, {0xFF} - }, { // COLD - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REFRESHING - {0x0E}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // UNAVOIDABLE - {0x2C}, {0x2A}, {0x1E}, {0x2C}, {0x26}, {0xFF} - }, { // MUCH - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERWHELMING - {0x1A}, {0x32}, {0x0B}, {0x11}, {0x33}, {0xFF} - }, { // FABULOUS - {0x00}, {0x27}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // ELSE - {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPENSIVE - {0x09}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CORRECT - {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPOSSIBLE - {0x0F}, {0x1D}, {0x2A}, {0x26}, {0xFF}, {0xFF} - }, { // SMALL - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIFFERENT - {0x11}, {0x30}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TIRED - {0x14}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILL - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOP - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NON-STOP - {0x17}, {0x16}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PREPOSTEROUS - {0x2A}, {0x16}, {0x32}, {0x2C}, {0x33}, {0xFF} - }, { // NONE - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOTHING - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURAL - {0x02}, {0x32}, {0x26}, {0xFF}, {0xFF}, {0xFF} - }, { // BECOMES - {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LUKEWARM - {0x29}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAST - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOW - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWFUL - {0x08}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALONE - {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BORED - {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET - {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MYSTERY - {0x11}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // LACKS - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEST - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOUSY - {0x21}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MISTAKE - {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KIND - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WELL - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEAKENED - {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SIMPLE - {0x0F}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEMS - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BADLY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_ACTIONS[][6] = { - { // MEETS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONCEDE - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVES - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAYED - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAYS - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COLLECT - {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WALKING - {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WALKS - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAYS - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WENT - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAID - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAKE UP - {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAKES UP - {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGERS - {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACH - {0x0D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACHES - {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLEASE - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LEARN - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANGE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STORY - {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRUST - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LAVISH - {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LISTENS - {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEARING - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAINS - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHOOSE - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COME - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAME - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEARCH - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAUSE - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOW - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOWS - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REFUSE - {0x0C}, {0x2F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STORES - {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BRAG - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IGNORANT - {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // THINKS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BELIEVE - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLIDE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EATS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // USE - {0x2F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // USES - {0x2F}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // USING - {0x2F}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COULDN'T - {0x26}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAPABLE - {0x05}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPEAR - {0x11}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // APPEAR - {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THROW - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORRY - {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEPT - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RELEASE - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRINKS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RUNS - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RUN - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORKS - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORKING - {0x32}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TALKING - {0x1B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TALK - {0x1B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SINK - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMACK - {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PRETEND - {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PRAISE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERDO - {0x18}, {0x30}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOW - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOOKS - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEES - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEK - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OWN - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAKE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLOW - {0x2C}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FORGET - {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FORGETS - {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // APPEARS - {0x2C}, {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // FAINT - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAINTED - {0x03}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_LIFESTYLE[][6] = { - { // CHORES - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOME - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MONEY - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLOWANCE - {0x2A}, {0x23}, {0x02}, {0x33}, {0xFF}, {0xFF} - }, { // BATH - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSATION - {0x2A}, {0x32}, {0x03}, {0x2C}, {0x33}, {0xFF} - }, { // SCHOOL - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COMMEMORATE - {0x2C}, {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF} - }, { // HABIT - {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROUP - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORD - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STORE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SERVICE - {0x32}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORK - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SYSTEM - {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAIN - {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLASS - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LESSONS - {0x09}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INFORMATION - {0x0F}, {0x30}, {0x05}, {0x2C}, {0x33}, {0xFF} - }, { // LIVING - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACHER - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOURNAMENT - {0x32}, {0x2A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LETTER - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVENT - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIGITAL - {0x11}, {0x11}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // TEST - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DEPT. STORE - {0x0C}, {0x1B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // TELEVISION - {0x09}, {0x2C}, {0x11}, {0x1B}, {0x33}, {0xFF} - }, { // PHONE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ITEM - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NAME - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEWS - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POPULAR - {0x1D}, {0x27}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // PARTY - {0x1C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STUDY - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHINE - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAIL - {0x03}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MESSAGE - {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PROMISE - {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DREAM - {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KINDERGARTEN - {0x0F}, {0x32}, {0x17}, {0x0F}, {0x33}, {0xFF} - }, { // LIFE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RADIO - {0x03}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // RENTAL - {0x0B}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORLD - {0x32}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_HOBBIES[][6] = { - { // IDOL - {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANIME - {0x00}, {0x2C}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // SONG - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOVIE - {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEETS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHAT - {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHILD'S PLAY - {0x14}, {0x26}, {0x04}, {0xFF}, {0xFF}, {0xFF} - }, { // TOYS - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUSIC - {0x2F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CARDS - {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOPPING - {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMERA - {0x00}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // VIEWING - {0x2F}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // SPECTATOR - {0x0B}, {0x05}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // GOURMET - {0x26}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GAME - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RPG - {0x1B}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // COLLECTION - {0x2C}, {0x0B}, {0x1B}, {0x33}, {0x33}, {0xFF} - }, { // COMPLETE - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGAZINE - {0x02}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // WALK - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BIKE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOBBY - {0x15}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPORTS - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOFTWARE - {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SONGS - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIET - {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TREASURE - {0x0A}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAVEL - {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DANCE - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANNEL - {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKING - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FISHING - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DATE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DESIGN - {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOCOMOTIVE - {0x1A}, {0x2C}, {0x1A}, {0x11}, {0xFF}, {0xFF} - }, { // PLUSH DOLL - {0x2C}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // PC - {0x0E}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLOWERS - {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERO - {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NAP - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEROINE - {0x0C}, {0x1A}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // FASHION - {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ADVENTURE - {0x00}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // BOARD - {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BALL - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BOOK - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FESTIVAL - {0x0B}, {0x0E}, {0x08}, {0xFF}, {0xFF}, {0xFF} - }, { // COMICS - {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOLIDAY - {0x1D}, {0x11}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // PLANS - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRENDY - {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VACATION - {0x03}, {0x05}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // LOOK - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_TIME[][6] = { - { // FALL - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MORNING - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOMORROW - {0x27}, {0x1C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LAST - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DAY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMETIME - {0x2C}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALWAYS - {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CURRENT - {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FOREVER - {0x18}, {0x09}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // DAYS - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // END - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TUESDAY - {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YESTERDAY - {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // TODAY - {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FRIDAY - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MONDAY - {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LATER - {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EARLIER - {0x30}, {0x0C}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // ANOTHER - {0x2A}, {0x2C}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // TIME - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FINISH - {0x0F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEDNESDAY - {0x0A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOON - {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // START - {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MONTH - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STOP - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOW - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FINAL - {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEXT - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AGE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SATURDAY - {0x00}, {0x30}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // SUMMER - {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNDAY - {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEGINNING - {0x0E}, {0x0F}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // SPRING - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DAYTIME - {0x05}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WINTER - {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DAILY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OLDEN - {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALMOST - {0x1B}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEARLY - {0x0E}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THURSDAY - {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHTTIME - {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHT - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEK - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_MISC[][6] = { - { // HIGHS - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOWS - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UM - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REAR - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THINGS - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THING - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BELOW - {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABOVE - {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BACK - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIGH - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INSIDE - {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OUTSIDE - {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BESIDE - {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THIS IS IT! - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // THIS - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVERY - {0x09}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // THESE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THESE WERE - {0x0E}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOWN - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE ARE - {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE WERE - {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT'S IT! - {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AM - {0x00}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT WAS - {0x00}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FRONT - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UP - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHOICE - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAR - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWAY - {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEAR - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHERE - {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHEN - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHAT - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DEEP - {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHALLOW - {0x01}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHY - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSED - {0x2A}, {0x2E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OPPOSITE - {0x1D}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LEFT - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RIGHT - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_ADJECTIVES[][6] = { - { // WANDERING - {0x1D}, {0x32}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // RICKETY - {0x11}, {0x09}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK-SOLID - {0x1B}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HUNGRY - {0x2A}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // TIGHT - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TICKLISH - {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TWIRLING - {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIRALING - {0x12}, {0x08}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // THIRSTY - {0x30}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOLLING - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SILKY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SADLY - {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOPELESS - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // USELESS - {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DROOLING - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCITING - {0x09}, {0x12}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // THICK - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOOTH - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLIMY - {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THIN - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BREAK - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VORACIOUS - {0x32}, {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // SCATTER - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWESOME - {0x1B}, {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // WIMPY - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBLY - {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHAKY - {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RIPPED - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHREDDED - {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INCREASING - {0x0F}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // YET - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DESTROYED - {0x0C}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FIERY - {0x14}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // LOVEY-DOVEY - {0x2C}, {0x0E}, {0x2C}, {0x0E}, {0xFF}, {0xFF} - }, { // HAPPILY - {0x00}, {0x2C}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // ANTICIPATION - {0x00}, {0x11}, {0x11}, {0x03}, {0x1D}, {0x33} - } -}; - -/*static*/ const struct BardSound BardMusic_EVENTS[][6] = { - { // APPEAL - {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVENTS - {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STAY-AT-HOME - {0x03}, {0x00}, {0x18}, {0x33}, {0x33}, {0xFF} - }, { // BERRY - {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONTEST - {0x1D}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MC - {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JUDGE - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPER - {0x27}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STAGE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HALL OF FAME - {0x15}, {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF} - }, { // EVOLUTION - {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER - {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE TOWER - {0x02}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // LEADERS - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE ROOM - {0x00}, {0x2C}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // HIDDEN - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET BASE - {0x0C}, {0x09}, {0x04}, {0x33}, {0xFF}, {0xFF} - }, { // BLEND - {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POKEBLOCK - {0x18}, {0x0C}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // MASTER - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RANK - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RIBBON - {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_MOVE_1[][6] = { - { // THUNDERBOLT - {0x2A}, {0x30}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // IRON_TAIL - {0x12}, {0x1B}, {0x05}, {0x33}, {0xFF}, {0xFF} - }, { // ICE_BALL - {0x12}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // YAWN - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOVELY_KISS - {0x2C}, {0x2C}, {0x0C}, {0x11}, {0x33}, {0xFF} - }, { // NIGHTMARE - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MORNING_SUN - {0x1A}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // VITAL_THROW - {0x12}, {0x24}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // DIG - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THRASH - {0x30}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEET_SCENT - {0x0E}, {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // CHARM - {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIN_DANCE - {0x03}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSE_RAY - {0x1B}, {0x2D}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // HAIL - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AROMATHERAPY - {0x2A}, {0x18}, {0x2C}, {0x00}, {0x1B}, {0x0E} - }, { // BUBBLE - {0x2C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ENCORE - {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CUT - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAGE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPER_FANG - {0x27}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF} - }, { // PAIN_SPLIT - {0x03}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TORMENT - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STRING_SHOT - {0x32}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // SWAGGER - {0x02}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAL_BELL - {0x0E}, {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // SCREECH - {0x30}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_THROW - {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_SMASH - {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_SLIDE - {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEATHER_BALL - {0x09}, {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // WHIRLPOOL - {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAKE_TEARS - {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SING - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPITE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AIR_CUTTER - {0x05}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // AEROBLAST - {0x05}, {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // SMOKESCREEN - {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PURSUIT - {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_SLAP - {0x2A}, {0x0A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MIRROR_MOVE - {0x0C}, {0x32}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERHEAT - {0x18}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // AURORA_BEAM - {0x1B}, {0x1A}, {0x2C}, {0x0C}, {0x33}, {0xFF} - }, { // MEMENTO - {0x2A}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // OCTAZOOKA - {0x1B}, {0x2C}, {0x28}, {0x2C}, {0xFF}, {0xFF} - }, { // FLATTER - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ASTONISH - {0x2A}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WILL_O_WISP - {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // RETURN - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRUDGE - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STRENGTH - {0x32}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COUNTER - {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAME_WHEEL - {0x03}, {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // FLAMETHROWER - {0x00}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // ODOR_SLEUTH - {0x18}, {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // SHARPEN - {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_TEAM - {0x2C}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // GUST - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HARDEN - {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISABLE - {0x11}, {0x03}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // RAZOR_WIND - {0x05}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // BIDE - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CRUNCH - {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BITE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER - {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER_PUNCH - {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // ENDEAVOR - {0x09}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // FACADE - {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KARATE_CHOP - {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} - }, { // CLAMP - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WITHDRAW - {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONSTRICT - {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BRICK_BREAK - {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_TOMB - {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FOCUS_ENERGY - {0x1A}, {0x2C}, {0x0B}, {0x30}, {0x0C}, {0xFF} - }, { // FOCUS_PUNCH - {0x18}, {0x2C}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // GIGA_DRAIN - {0x11}, {0x2A}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // REVERSAL - {0x0C}, {0x30}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELLING_SALT - {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPORE - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LEECH_LIFE - {0x0C}, {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // SLASH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SILVER_WIND - {0x11}, {0x30}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // METAL_SOUND - {0x09}, {0x1B}, {0x21}, {0xFF}, {0xFF}, {0xFF} - }, { // GRASS_WHISTLE - {0x00}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // TICKLE - {0x11}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIDER_WEB - {0x12}, {0x30}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // CRABHAMMER - {0x02}, {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // HAZE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEAN_LOOK - {0x0C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CROSS_CHOP - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OUTRAGE - {0x21}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOW_KICK - {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANCIENT_POWER - {0x03}, {0x0C}, {0x21}, {0x32}, {0x33}, {0xFF} - }, { // SYNTHESIS - {0x0F}, {0x2A}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // AGILITY - {0x2A}, {0x11}, {0x11}, {0x0E}, {0xFF}, {0xFF} - }, { // RAPID_SPIN - {0x00}, {0x0F}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // ICY_WIND - {0x12}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // MIND_READER - {0x12}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // COSMIC_POWER - {0x1B}, {0x11}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // SKY_ATTACK - {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // POWDER_SNOW - {0x21}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // FOLLOW_ME - {0x15}, {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // METEOR_MASH - {0x0C}, {0x0C}, {0x18}, {0x00}, {0x33}, {0x33} - }, { // ENDURE - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROLLOUT - {0x1A}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SCARY_FACE - {0x03}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYBEAM - {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYWAVE - {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYCHIC - {0x12}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPNOSIS - {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // UPROAR - {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_SPOUT - {0x1B}, {0x30}, {0x21}, {0xFF}, {0xFF}, {0xFF} - }, { // SIGNAL_BEAM - {0x11}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // PSYCH_UP - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUBMISSION - {0x2A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RECOVER - {0x0C}, {0x2C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // EARTHQUAKE - {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURE_POWER - {0x03}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // LICK - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAIL - {0x05}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAIL_WHIP - {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SELF_DESTRUCT - {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // STUN_SPORE - {0x2C}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // BIND - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW_PUNCH - {0x00}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW_BALL - {0x00}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARGE - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MIST - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FISSURE - {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXTREME_SPEED - {0x09}, {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // EXTRASENSORY - {0x09}, {0x2A}, {0x09}, {0x18}, {0x0C}, {0xFF} - }, { // SAFEGUARD - {0x03}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // ABSORB - {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKY_UPPERCUT - {0x12}, {0x2C}, {0x30}, {0x2A}, {0xFF}, {0xFF} - }, { // SKILL_SWAP - {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKETCH - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEADBUTT - {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_EDGE - {0x2C}, {0x24}, {0x0A}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSTORM - {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND_ATTACK - {0x00}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND_TOMB - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPARK - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWIFT - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KINESIS - {0x0F}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOG - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROWTH - {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SACRED_FIRE - {0x03}, {0x11}, {0x12}, {0x30}, {0x33}, {0xFF} - }, { // SHEER_COLD - {0x0E}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SOLAR_BEAM - {0x18}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // SONIC_BOOM - {0x1B}, {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // FLY - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_MOVE_2[][6] = { - { // TACKLE - {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPLOSION - {0x09}, {0x18}, {0x2C}, {0x33}, {0x33}, {0xFF} - }, { // DIVE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE_BLAST - {0x12}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // WATERFALL - {0x1D}, {0x30}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // MUDDY_WATER - {0x2A}, {0x0C}, {0x1B}, {0x30}, {0xFF}, {0xFF} - }, { // STOCKPILE - {0x1B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAM - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TWISTER - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BULLET_SEED - {0x2A}, {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // TWINEEDLE - {0x0F}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // SOFT_BOILED - {0x1B}, {0x1E}, {0x0B}, {0x33}, {0xFF}, {0xFF} - }, { // EGG_BOMB - {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAINT_ATTACK - {0x03}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // BARRAGE - {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MINIMIZE - {0x0F}, {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // SEISMIC_TOSS - {0x12}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // SUPERSONIC - {0x27}, {0x30}, {0x1B}, {0x11}, {0xFF}, {0xFF} - }, { // TAUNT - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOONLIGHT - {0x27}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PECK - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARM_THRUST - {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HORN_ATTACK - {0x18}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // HORN_DRILL - {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WING_ATTACK - {0x0C}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // AERIAL_ACE - {0x03}, {0x0C}, {0x2A}, {0x03}, {0xFF}, {0xFF} - }, { // SWORDS_DANCE - {0x1A}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF} - }, { // VINE_WHIP - {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSION - {0x2A}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // CONVERSION_2 - {0x2A}, {0x30}, {0x2C}, {0x27}, {0x33}, {0xFF} - }, { // HELPING_HAND - {0x09}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // IRON_DEFENSE - {0x12}, {0x1B}, {0x0C}, {0x09}, {0xFF}, {0xFF} - }, { // TELEPORT - {0x09}, {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // THUNDER_SHOCK - {0x2A}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOCK_WAVE - {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // QUICK_ATTACK - {0x27}, {0x11}, {0x2A}, {0x00}, {0xFF}, {0xFF} - }, { // SWEET_KISS - {0x0E}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // THUNDER_WAVE - {0x2A}, {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF} - }, { // ZAP_CANNON - {0x00}, {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // BLOCK - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOWL - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_GAS - {0x1E}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // TOXIC - {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_FANG - {0x1E}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_POWDER - {0x1E}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // POISON_STING - {0x1E}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // SPIKE_CANNON - {0x14}, {0x00}, {0x1D}, {0xFF}, {0xFF}, {0xFF} - }, { // ACID_ARMOR - {0x00}, {0x11}, {0x1B}, {0x30}, {0xFF}, {0xFF} - }, { // TAKE_DOWN - {0x03}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JUMP_KICK - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BOUNCE - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HI_JUMP_KICK - {0x12}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // TRI_ATTACK - {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_CLAW - {0x00}, {0x1B}, {0x1D}, {0xFF}, {0xFF}, {0xFF} - }, { // TRICK - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRIPLE_KICK - {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // DRILL_PECK - {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SPORT - {0x2A}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SLAP - {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THIEF - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AMNESIA - {0x02}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // NIGHT_SHADE - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROWL - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLACK_OFF - {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SURF - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROLE_PLAY - {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEEDLE_ARM - {0x0C}, {0x2A}, {0x1D}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_KICK - {0x2A}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNNY_DAY - {0x2A}, {0x0E}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // LEER - {0x0E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WISH - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAKE_OUT - {0x03}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP_TALK - {0x0E}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // PAY_DAY - {0x05}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ASSIST - {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAT_WAVE - {0x0C}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP_POWDER - {0x0C}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // REST - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INGRAIN - {0x0F}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSION - {0x2C}, {0x29}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // BODY_SLAM - {0x1D}, {0x0C}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SWALLOW - {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CURSE - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYDRO_PUMP - {0x12}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_VOICE - {0x12}, {0x30}, {0x1E}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_BEAM - {0x12}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // SUPERPOWER - {0x27}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // STEEL_WING - {0x0E}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIT_UP - {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DYNAMIC_PUNCH - {0x12}, {0x00}, {0x11}, {0x2C}, {0xFF}, {0xFF} - }, { // GUILLOTINE - {0x0C}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // VICE_GRIP - {0x14}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOCK_OFF - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POUND - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAZOR_LEAF - {0x05}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // BATON_PASS - {0x2A}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // PETAL_DANCE - {0x09}, {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF} - }, { // SPLASH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BUBBLE_BEAM - {0x2A}, {0x24}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // BELLY_DRUM - {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // BARRIER - {0x05}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // LIGHT_SCREEN - {0x12}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // SCRATCH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_FANG - {0x12}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // EMBER - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET_POWER - {0x0C}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // DIZZY_PUNCH - {0x11}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // BULK_UP - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPRISON - {0x0F}, {0x0F}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // FEATHER_DANCE - {0x09}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // WHIRLWIND - {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} - }, { // BEAT_UP - {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BLIZZARD - {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STOMP - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLASH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEETER_DANCE - {0x0C}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // CRUSH_CLAW - {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BLAZE_KICK - {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PRESENT - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ERUPTION - {0x0C}, {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // SLUDGE - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLUDGE_BOMB - {0x2B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLARE - {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRANSFORM - {0x00}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // POISON_TAIL - {0x1E}, {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF} - }, { // ROAR - {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BONE_RUSH - {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMOUFLAGE - {0x00}, {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // COVET - {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAIL_GLOW - {0x04}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // BONE_CLUB - {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BONEMERANG - {0x18}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // FIRE_SPIN - {0x12}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // FIRE_PUNCH - {0x12}, {0x30}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // PERISH_SONG - {0x09}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // WRAP - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIKES - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNITUDE - {0x00}, {0x0F}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGICAL_LEAF - {0x00}, {0x11}, {0x24}, {0x0C}, {0x33}, {0xFF} - }, { // MAGIC_COAT - {0x00}, {0x11}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SHOT - {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACH_PUNCH - {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PROTECT - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DEFENSE_CURL - {0x0E}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // ROLLING_KICK - {0x18}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUBSTITUTE - {0x2A}, {0x11}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // DETECT - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PIN_MISSILE - {0x0F}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_SPORT - {0x1B}, {0x30}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // WATER_GUN - {0x1D}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // MIST_BALL - {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_PULSE - {0x1B}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // FURY_ATTACK - {0x30}, {0x0C}, {0x2A}, {0x02}, {0xFF}, {0xFF} - }, { // FURY_SWIPES - {0x30}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // DESTINY_BOND - {0x09}, {0x0F}, {0x0C}, {0x1B}, {0xFF}, {0xFF} - }, { // FALSE_SWIPE - {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FORESIGHT - {0x1A}, {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // MIRROR_COAT - {0x09}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // FUTURE_SIGHT - {0x27}, {0x30}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // MILK_DRINK - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CALM_MIND - {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGA_DRAIN - {0x03}, {0x2C}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // MEGA_KICK - {0x03}, {0x2A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGA_PUNCH - {0x03}, {0x2A}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGAHORN - {0x03}, {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // HIDDEN_POWER - {0x0F}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // METAL_CLAW - {0x09}, {0x24}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // ATTRACT - {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MIMIC - {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FRUSTRATION - {0x2C}, {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // LEECH_SEED - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // METRONOME - {0x09}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // DREAM_EATER - {0x0E}, {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // ACID - {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEDITATE - {0x09}, {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // SNATCH - {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LUSTER_PURGE - {0x2A}, {0x30}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // LEAF_BLADE - {0x0C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RECYCLE - {0x0C}, {0x12}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // REFLECT - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REFRESH - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REVENGE - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_RAGE - {0x00}, {0x1B}, {0x05}, {0x33}, {0x33}, {0xFF} - }, { // DRAGON_BREATH - {0x00}, {0x1B}, {0x0B}, {0x33}, {0x33}, {0xFF} - }, { // DRAGON_DANCE - {0x00}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // ICE_PUNCH - {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} - }, { // ICE_BEAM - {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FURY_CUTTER - {0x30}, {0x0C}, {0x2A}, {0x30}, {0xFF}, {0xFF} - }, { // COMET_PUNCH - {0x1D}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // SKULL_BASH - {0x2A}, {0x33}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // LOCK_ON - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_BLAST - {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COTTON_SPORE - {0x1D}, {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // STRUGGLE - {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_TRENDY_SAYING[][6] = { - { // KTHX, BYE. - {0x05}, {0x02}, {0x14}, {0x33}, {0xFF}, {0xFF} - }, { // YES, SIR! - {0x0B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AVANT GARDE - {0x1B}, {0x1B}, {0x17}, {0xFF}, {0xFF}, {0xFF} - }, { // COUPLE - {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUCH OBLIGED - {0x2C}, {0x2C}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // YEEHAW! - {0x0D}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // MEGA - {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // 1-HIT KO! - {0x2C}, {0x11}, {0x03}, {0x1A}, {0xFF}, {0xFF} - }, { // DESTINY - {0x0B}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // CANCEL - {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEW - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLATTEN - {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KIDDING - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSER - {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSING - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPENING - {0x00}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // HIP AND - {0x11}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHAKE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADY - {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UPBEAT - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MODERN - {0x1D}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELL YA - {0x0A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BANG - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOCKOUT - {0x1D}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HASSLE - {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WINNER - {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEVER - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WANNABE - {0x1D}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // BABY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEART - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OLD - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOUNG - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UGLY - {0x2A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_POKEMON_2[][6] = { - { // EKANS - {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARBOK - {0x06}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEAKING - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARIADOS - {0x1B}, {0x0C}, {0x2A}, {0x18}, {0xFF}, {0xFF} - }, { // CROCONAW - {0x1B}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // UNOWN - {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EEVEE - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GEODUDE - {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // SPINARAK - {0x0F}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // PILOSWINE - {0x11}, {0x1A}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // ONIX - {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARCANINE - {0x06}, {0x03}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // SUDOWOODO - {0x27}, {0x18}, {0x27}, {0x18}, {0xFF}, {0xFF} - }, { // WEEPINBELL - {0x0C}, {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF} - }, { // VICTREEBEL - {0x11}, {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF} - }, { // WOOPER - {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWINUB - {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKARMORY - {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // AIPOM - {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ESPEON - {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // HITMONCHAN - {0x11}, {0x15}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // ELEKID - {0x0B}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // ELECTABUZZ - {0x0C}, {0x09}, {0x2C}, {0x2C}, {0xFF}, {0xFF} - }, { // ENTEI - {0x09}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FERALIGATR - {0x30}, {0x00}, {0x0F}, {0x03}, {0x30}, {0xFF} - }, { // FURRET - {0x30}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OCTILLERY - {0x1B}, {0x11}, {0x30}, {0x0C}, {0xFF}, {0xFF} - }, { // PRIMEAPE - {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SENTRET - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STANTLER - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPEAROW - {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEAROW - {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OMASTAR - {0x18}, {0x00}, {0x15}, {0x33}, {0xFF}, {0xFF} - }, { // OMANYTE - {0x18}, {0x00}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // GROWLITHE - {0x21}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHAMP - {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGONITE - {0x00}, {0x15}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // PINSIR - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORLAX - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KABUTO - {0x2A}, {0x27}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // KABUTOPS - {0x2A}, {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF} - }, { // HITMONTOP - {0x11}, {0x15}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // WARTORTLE - {0x08}, {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF} - }, { // BLASTOISE - {0x00}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FARFETCHD - {0x06}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CUBONE - {0x2D}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAROWAK - {0x00}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // KANGASKHAN - {0x00}, {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // SUNFLORA - {0x2C}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // CATERPIE - {0x00}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // GYARADOS - {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF} - }, { // RAPIDASH - {0x00}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // NINETALES - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRAFARIG - {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF} - }, { // BELLOSSOM - {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // KINGDRA - {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KINGLER - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLOOM - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PINECO - {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLIGAR - {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KRABBY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANBULL - {0x02}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CROBAT - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABRA - {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GENGAR - {0x09}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAUROS - {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGIKARP - {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNEMITE - {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // GASTLY - {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAUNTER - {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOKE - {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KAKUNA - {0x2A}, {0x27}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYDUCK - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PHANPY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RATTATA - {0x00}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDUCK - {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLBAT - {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLEM - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAVELER - {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // VENONAT - {0x09}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYDON - {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYHORN - {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PUPITAR - {0x27}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // CORSOLA - {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // HITMONLEE - {0x11}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // ZAPDOS - {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JOLTEON - {0x1A}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSHREW - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSLASH - {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEADRA - {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELLDER - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VAPOREON - {0x03}, {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF} - }, { // DEWGONG - {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUICUNE - {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STARMIE - {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SCYTHER - {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ZUBAT - {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEEDRILL - {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPNO - {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DROWZEE - {0x21}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SQUIRTLE - {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CELEBI - {0x09}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBUFFET - {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // DUGTRIO - {0x2C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // HORSEA - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXEGGCUTE - {0x09}, {0x2C}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // CHIKORITA - {0x11}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // CHINCHOU - {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHUCKLE - {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIGLETT - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REMORAID - {0x09}, {0x18}, {0x03}, {0xFF}, {0xFF}, {0xFF} - }, { // DELIBIRD - {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // HOUNDOUR - {0x23}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AMPHAROS - {0x00}, {0x06}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // DODUO - {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // DODRIO - {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SMEARGLE - {0x30}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KOFFING - {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACRUEL - {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // TOGETIC - {0x18}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGEPI - {0x18}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDEEN - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // METAPOD - {0x09}, {0x2A}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // DONPHAN - {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ODDISH - {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXEGGUTOR - {0x09}, {0x2C}, {0x09}, {0x32}, {0x33}, {0xFF} - }, { // NIDOKING - {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDOQUEEN - {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORAN_F - {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORAN_M - {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORINA - {0x12}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // NIDORINO - {0x12}, {0x18}, {0x0C}, {0x18}, {0xFF}, {0xFF} - }, { // MEOWTH - {0x0C}, {0x21}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SNEASEL - {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWHIRL - {0x15}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // POLITOED - {0x1B}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // POLIWRATH - {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWAG - {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // QUAGSIRE - {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // NATU - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // XATU - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DUNSPARCE - {0x2A}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEL - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STEELIX - {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TYPHLOSION - {0x12}, {0x18}, {0x1B}, {0x33}, {0x33}, {0xFF} - }, { // DRAGONAIR - {0x00}, {0x15}, {0x0B}, {0x33}, {0xFF}, {0xFF} - }, { // BUTTERFREE - {0x2A}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // SCIZOR - {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOPPIP - {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BLISSEY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PARAS - {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PARASECT - {0x09}, {0x00}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // QWILFISH - {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MR_MIME - {0x11}, {0x30}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // TYROGUE - {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOYSTER - {0x1E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TYRANITAR - {0x12}, {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF} - }, { // CLEFFA - {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEDLE - {0x0E}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PIKACHU - {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFABLE - {0x09}, {0x2A}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEOT - {0x11}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEOTTO - {0x11}, {0x0C}, {0x18}, {0x18}, {0xFF}, {0xFF} - }, { // PICHU - {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFAIRY - {0x09}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARMANDER - {0x06}, {0x02}, {0x32}, {0x33}, {0xFF}, {0xFF} - }, { // STARYU - {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CYNDAQUIL - {0x0F}, {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF} - }, { // SUNKERN - {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEDDIURSA - {0x09}, {0x0C}, {0x30}, {0x2C}, {0xFF}, {0xFF} - }, { // VOLTORB - {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOLTRES - {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAREON - {0x03}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // ALAKAZAM - {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF} - }, { // MAGMAR - {0x00}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FORRETRESS - {0x1A}, {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF} - }, { // WIGGLYTUFF - {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} - }, { // IVYSAUR - {0x14}, {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF} - }, { // BULBASAUR - {0x24}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // VENUSAUR - {0x0C}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // AERODACTYL - {0x03}, {0x18}, {0x00}, {0x18}, {0xFF}, {0xFF} - }, { // MAGBY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IGGLYBUFF - {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // UMBREON - {0x2A}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // ARTICUNO - {0x06}, {0x11}, {0x27}, {0x18}, {0xFF}, {0xFF} - }, { // JIGGLYPUFF - {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} - }, { // SNUBBULL - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BAYLEEF - {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRIMER - {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUK - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERACROSS - {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // HOUNDOOM - {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PERSIAN - {0x32}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // LICKITUNG - {0x11}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // HO_OH - {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOOTHOOT - {0x27}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEY - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PONYTA - {0x1A}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // SKIPLOOM - {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PORYGON - {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // PORYGON2 - {0x1A}, {0x0C}, {0x1B}, {0x27}, {0xFF}, {0xFF} - }, { // MAGCARGO - {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SLUGMA - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // QUILAVA - {0x11}, {0x06}, {0x08}, {0xFF}, {0xFF}, {0xFF} - }, { // BELLSPROUT - {0x0B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEZING - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MARILL - {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AZUMARILL - {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF} - }, { // ELECTRODE - {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MANKEY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MANTINE - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRATINI - {0x00}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // MEW - {0x2D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEWTWO - {0x2D}, {0x27}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MILTANK - {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MISDREAVUS - {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // SMOOCHUM - {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGANIUM - {0x03}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // DITTO - {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACOOL - {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // MAREEP - {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAAFFY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VENOMOTH - {0x09}, {0x1A}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // TANGELA - {0x02}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWKING - {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWBRO - {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWPOKE - {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MURKROW - {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YANMA - {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KADABRA - {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // LARVITAR - {0x15}, {0x11}, {0x15}, {0x33}, {0xFF}, {0xFF} - }, { // NOCTOWL - {0x1B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIKOU - {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAICHU - {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANSEY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RATICATE - {0x00}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} - }, { // LAPRAS - {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VILEPLUME - {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LANTURN - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARMELEON - {0x06}, {0x0C}, {0x0C}, {0x15}, {0x33}, {0xFF} - }, { // CHARIZARD - {0x06}, {0x11}, {0x32}, {0x33}, {0x33}, {0xFF} - }, { // URSARING - {0x30}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // JYNX - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LUGIA - {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNETON - {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // LEDIAN - {0x09}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // LEDYBA - {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // VULPIX - {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JUMPLUFF - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOTODILE - {0x18}, {0x18}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOP - {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -#endif //GUARD_DATA_BARD_MUSIC_H |