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-rw-r--r--src/bard_music.c98
-rw-r--r--src/data/bard_music/actions.h326
-rw-r--r--src/data/bard_music/adjectives.h158
-rw-r--r--src/data/bard_music/bard_sounds.h53
-rw-r--r--src/data/bard_music/battle.h266
-rw-r--r--src/data/bard_music/conditions.h290
-rw-r--r--src/data/bard_music/endings.h290
-rw-r--r--src/data/bard_music/events.h102
-rw-r--r--src/data/bard_music/feelings.h290
-rw-r--r--src/data/bard_music/greetings.h182
-rw-r--r--src/data/bard_music/hobbies.h230
-rw-r--r--src/data/bard_music/length_table.h21
-rw-r--r--src/data/bard_music/lifestyle.h194
-rw-r--r--src/data/bard_music/misc.h182
-rw-r--r--src/data/bard_music/moves.h1410
-rw-r--r--src/data/bard_music/people.h314
-rw-r--r--src/data/bard_music/pokemon.h823
-rw-r--r--src/data/bard_music/pokemon_2.h1018
-rw-r--r--src/data/bard_music/speech.h254
-rw-r--r--src/data/bard_music/status.h450
-rw-r--r--src/data/bard_music/time.h194
-rw-r--r--src/data/bard_music/trainer.h90
-rw-r--r--src/data/bard_music/trendysaying.h146
-rw-r--r--src/data/bard_music/voices.h266
-rw-r--r--src/data/bard_music_de.h3699
-rw-r--r--src/data/bard_music_en.h3678
26 files changed, 7556 insertions, 7468 deletions
diff --git a/src/bard_music.c b/src/bard_music.c
index 820c282ce..80fde68be 100644
--- a/src/bard_music.c
+++ b/src/bard_music.c
@@ -3,92 +3,8 @@
#include "easy_chat.h"
#include "data/bard_music/word_pitch.h"
-
-static const u32 sBardSoundLengthDeltas[] = {
- 9,
- 22,
- 15,
- 16,
- 39,
- 21,
- 9,
- 30,
- 24,
- 15,
- 25,
- 12,
- 22,
- 45,
- 24,
- 15,
- 40,
- 9,
- 21,
- 42,
- 18,
- 9,
- 22,
- 15,
- 27,
- 48,
- 18,
- 27,
- 33,
- 24,
- 25,
- 39,
- 19,
- 16,
- 54,
- 18,
- 9,
- 45,
- 15,
- 12,
- 39,
- 23,
- 5,
- 45,
- 12,
- 21,
- 48,
- 12,
- 21,
- 69,
- 18,
- 15
-};
-
-#if ENGLISH
-#include "data/bard_music_en.h"
-#elif GERMAN
-#include "data/bard_music_de.h"
-#endif // ENGLISH/GERMAN
-
-static const struct BardSound (*const gBardMusicTable[])[6] = {
- BardMusic_POKEMON,
- BardMusic_TRAINER,
- BardMusic_STATUS,
- BardMusic_BATTLE,
- BardMusic_GREETINGS,
- BardMusic_PEOPLE,
- BardMusic_VOICES,
- BardMusic_SPEECH,
- BardMusic_ENDINGS,
- BardMusic_FEELINGS,
- BardMusic_CONDITIONS,
- BardMusic_ACTIONS,
- BardMusic_LIFESTYLE,
- BardMusic_HOBBIES,
- BardMusic_TIME,
- BardMusic_MISC,
- BardMusic_ADJECTIVES,
- BardMusic_EVENTS,
- BardMusic_MOVE_1,
- BardMusic_MOVE_2,
- BardMusic_TRENDY_SAYING,
- BardMusic_POKEMON_2
-};
+#include "data/bard_music/length_table.h"
+#include "data/bard_music/bard_sounds.h"
s16 CalcWordPitch(int arg0, int songPos)
{
@@ -98,21 +14,21 @@ s16 CalcWordPitch(int arg0, int songPos)
#if ENGLISH
const struct BardSound *GetWordSounds(u16 group, u16 word)
{
- const struct BardSound (*sounds)[6] = gBardMusicTable[group];
+ const struct BardSound (*sounds)[6] = gBardSoundsTable[group];
return sounds[word];
}
#elif GERMAN
const struct BardSound *GetWordSounds(u16 group, u16 word)
{
- const struct BardSound (*sounds)[6] = gBardMusicTable[group];
+ const struct BardSound (*sounds)[6] = gBardSoundsTable[group];
u32 index = de_sub_80EB748(group, word);
return sounds[index];
}
#endif
-s32 GetWordPhonemes(struct BardSong *song, const struct BardSound *src, u16 arg2)
+s32 GetWordPhonemes(struct BardSong *song, const struct BardSound *src, u16 word)
{
s32 i;
s32 j;
@@ -123,7 +39,7 @@ s32 GetWordPhonemes(struct BardSong *song, const struct BardSound *src, u16 arg2
song->phonemes[i].sound = src[i].var00;
if (src[i].var00 != 0xFF)
{
- s32 length = src[i].var01 + sBardSoundLengthDeltas[src[i].var00];
+ s32 length = src[i].var01 + gBardSoundLengthTable[src[i].var00];
song->phonemes[i].length = length;
song->phonemes[i].volume = src[i].volume;
@@ -132,7 +48,7 @@ s32 GetWordPhonemes(struct BardSong *song, const struct BardSound *src, u16 arg2
}
for (j = 0, thirty = 30; j < i; j++)
- song->phonemes[j].pitch = CalcWordPitch(thirty + arg2, j);
+ song->phonemes[j].pitch = CalcWordPitch(thirty + word, j);
song->currWord++;
song->currPhoneme = 0;
diff --git a/src/data/bard_music/actions.h b/src/data/bard_music/actions.h
new file mode 100644
index 000000000..e5b6c67ee
--- /dev/null
+++ b/src/data/bard_music/actions.h
@@ -0,0 +1,326 @@
+#ifndef GUARD_DATA_BARD_MUSIC_ACTIONS_H
+#define GUARD_DATA_BARD_MUSIC_ACTIONS_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Actions[][6] = {
+ { // MEETS
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONCEDE
+ {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIVE
+ {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIVES
+ {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLAYED
+ {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLAYS
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COLLECT
+ {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WALKING
+ {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WALKS
+ {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAYS
+ {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WENT
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAID
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAKE UP
+ {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAKES UP
+ {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANGERS
+ {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TEACH
+ {0x0D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TEACHES
+ {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLEASE
+ {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEARN
+ {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHANGE
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STORY
+ {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRUST
+ {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LAVISH
+ {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LISTENS
+ {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEARING
+ {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRAINS
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHOOSE
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COME
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAME
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEARCH
+ {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAKE
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAUSE
+ {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KNOW
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KNOWS
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REFUSE
+ {0x0C}, {0x2F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STORES
+ {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BRAG
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IGNORANT
+ {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THINKS
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BELIEVE
+ {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLIDE
+ {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EATS
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // USE
+ {0x2F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // USES
+ {0x2F}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // USING
+ {0x2F}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COULDN'T
+ {0x26}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAPABLE
+ {0x05}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISAPPEAR
+ {0x11}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}
+ }, { // APPEAR
+ {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THROW
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WORRY
+ {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLEPT
+ {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLEEP
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RELEASE
+ {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRINKS
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RUNS
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RUN
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WORKS
+ {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WORKING
+ {0x32}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TALKING
+ {0x1B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TALK
+ {0x1B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SINK
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMACK
+ {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PRETEND
+ {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PRAISE
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OVERDO
+ {0x18}, {0x30}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHOW
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOOKS
+ {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEES
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEEK
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OWN
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TAKE
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALLOW
+ {0x2C}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FORGET
+ {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FORGETS
+ {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // APPEARS
+ {0x2C}, {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // FAINT
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAINTED
+ {0x03}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Actions[][6] = {
+ { // MEETS
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONCEDE
+ {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // GIVE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIVES
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLAYED
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLAYS
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COLLECT
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WALKING
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WALKS
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAYS
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WENT
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAID
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAKE UP
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAKES UP
+ {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANGERS
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TEACH
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TEACHES
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLEASE
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEARN
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHANGE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STORY
+ {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRUST
+ {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}
+ }, { // LAVISH
+ {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LISTENS
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEARING
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRAINS
+ {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHOOSE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COME
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAME
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEARCH
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAKE
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAUSE
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KNOW
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KNOWS
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REFUSE
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STORES
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BRAG
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IGNORANT
+ {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THINKS
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BELIEVE
+ {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLIDE
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EATS
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // USE
+ {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}
+ }, { // USES
+ {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // USING
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COULDN'T
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAPABLE
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISAPPEAR
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // APPEAR
+ {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // THROW
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WORRY
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLEPT
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLEEP
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RELEASE
+ {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // DRINKS
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RUNS
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RUN
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WORKS
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WORKING
+ {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // TALKING
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TALK
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SINK
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMACK
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PRETEND
+ {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}
+ }, { // PRAISE
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OVERDO
+ {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // SHOW
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOOKS
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEES
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEEK
+ {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OWN
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TAKE
+ {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALLOW
+ {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FORGET
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FORGETS
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // APPEARS
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAINT
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAINTED
+ {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_ACTIONS_H
diff --git a/src/data/bard_music/adjectives.h b/src/data/bard_music/adjectives.h
new file mode 100644
index 000000000..ebf919552
--- /dev/null
+++ b/src/data/bard_music/adjectives.h
@@ -0,0 +1,158 @@
+#ifndef GUARD_DATA_BARD_MUSIC_ADJECTIVES_H
+#define GUARD_DATA_BARD_MUSIC_ADJECTIVES_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Adjectives[][6] = {
+ { // WANDERING
+ {0x1D}, {0x32}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RICKETY
+ {0x11}, {0x09}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROCK-SOLID
+ {0x1B}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HUNGRY
+ {0x2A}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TIGHT
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TICKLISH
+ {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TWIRLING
+ {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPIRALING
+ {0x12}, {0x08}, {0x0E}, {0x33}, {0xFF}, {0xFF}
+ }, { // THIRSTY
+ {0x30}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOLLING
+ {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SILKY
+ {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SADLY
+ {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOPELESS
+ {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // USELESS
+ {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DROOLING
+ {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXCITING
+ {0x09}, {0x12}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THICK
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMOOTH
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLIMY
+ {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THIN
+ {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BREAK
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VORACIOUS
+ {0x32}, {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // SCATTER
+ {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AWESOME
+ {0x1B}, {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // WIMPY
+ {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WOBBLY
+ {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHAKY
+ {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RIPPED
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHREDDED
+ {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INCREASING
+ {0x0F}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YET
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DESTROYED
+ {0x0C}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FIERY
+ {0x14}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOVEY-DOVEY
+ {0x2C}, {0x0E}, {0x2C}, {0x0E}, {0xFF}, {0xFF}
+ }, { // HAPPILY
+ {0x00}, {0x2C}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANTICIPATION
+ {0x00}, {0x11}, {0x11}, {0x03}, {0x1D}, {0x33}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Adjectives[][6] = {
+ { // WANDERING
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RICKETY
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROCK-SOLID
+ {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HUNGRY
+ {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TIGHT
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TICKLISH
+ {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // TWIRLING
+ {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPIRALING
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THIRSTY
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOLLING
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SILKY
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SADLY
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOPELESS
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // USELESS
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DROOLING
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXCITING
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THICK
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMOOTH
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLIMY
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THIN
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BREAK
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VORACIOUS
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SCATTER
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AWESOME
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WIMPY
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WOBBLY
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHAKY
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RIPPED
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHREDDED
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INCREASING
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YET
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DESTROYED
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FIERY
+ {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOVEY-DOVEY
+ {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAPPILY
+ {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANTICIPATION
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_ADJECTIVES_H
diff --git a/src/data/bard_music/bard_sounds.h b/src/data/bard_music/bard_sounds.h
new file mode 100644
index 000000000..8fe9cc998
--- /dev/null
+++ b/src/data/bard_music/bard_sounds.h
@@ -0,0 +1,53 @@
+#ifndef GUARD_BARD_SOUNDS_TABLE_H
+#define GUARD_BARD_SOUNDS_TABLE_H
+
+#define NULL_BARD_SOUND { 0xff }
+
+#include "pokemon.h"
+#include "trainer.h"
+#include "status.h"
+#include "battle.h"
+#include "greetings.h"
+#include "people.h"
+#include "voices.h"
+#include "speech.h"
+#include "endings.h"
+#include "feelings.h"
+#include "conditions.h"
+#include "actions.h"
+#include "lifestyle.h"
+#include "hobbies.h"
+#include "time.h"
+#include "misc.h"
+#include "adjectives.h"
+#include "events.h"
+#include "moves.h"
+#include "trendysaying.h"
+#include "pokemon_2.h"
+
+const struct BardSound (*const gBardSoundsTable[])[6] = {
+ gBardSounds_Pokemon,
+ gBardSounds_Trainer,
+ gBardSounds_Status,
+ gBardSounds_Battle,
+ gBardSounds_Greetings,
+ gBardSounds_People,
+ gBardSounds_Voices,
+ gBardSounds_Speech,
+ gBardSounds_Endings,
+ gBardSounds_Feelings,
+ gBardSounds_Conditions,
+ gBardSounds_Actions,
+ gBardSounds_Lifestyle,
+ gBardSounds_Hobbies,
+ gBardSounds_Time,
+ gBardSounds_Misc,
+ gBardSounds_Adjectives,
+ gBardSounds_Events,
+ gBardSounds_Moves1,
+ gBardSounds_Moves2,
+ gBardSounds_TrendySaying,
+ gBardSounds_Pokemon2
+};
+
+#endif //GUARD_BARD_SOUNDS_TABLE_H \ No newline at end of file
diff --git a/src/data/bard_music/battle.h b/src/data/bard_music/battle.h
new file mode 100644
index 000000000..0cf536d55
--- /dev/null
+++ b/src/data/bard_music/battle.h
@@ -0,0 +1,266 @@
+#ifndef GUARD_DATA_BARD_MUSIC_BATTLE_H
+#define GUARD_DATA_BARD_MUSIC_BATTLE_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Battle[][6] = {
+ { // MATCH UP
+ {0x02}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GO
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NO. 1
+ {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DECIDE
+ {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LET ME WIN
+ {0x09}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WINS
+ {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WIN
+ {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WON
+ {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IF I WIN
+ {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHEN I WIN
+ {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAN'T WIN
+ {0x02}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAN WIN
+ {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NO MATCH
+ {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPIRIT
+ {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DECIDED
+ {0x0C}, {0x12}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRUMP CARD
+ {0x2C}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TAKE THAT
+ {0x05}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COME ON
+ {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ATTACK
+ {0x2A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SURRENDER
+ {0x30}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GUTSY
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TALENT
+ {0x01}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STRATEGY
+ {0x00}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMITE
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MATCH
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VICTORY
+ {0x11}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OFFENSIVE
+ {0x15}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF}
+ }, { // SENSE
+ {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VERSUS
+ {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FIGHTS
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POWER
+ {0x23}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHALLENGE
+ {0x01}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STRONG
+ {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOO STRONG
+ {0x29}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GO EASY
+ {0x18}, {0x0C}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FOE
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GENIUS
+ {0x0E}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEGEND
+ {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ESCAPE
+ {0x09}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AIM
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BATTLE
+ {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FIGHT
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RESUSCITATE
+ {0x0C}, {0x09}, {0x11}, {0x05}, {0xFF}, {0xFF}
+ }, { // POINTS
+ {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SERIOUS
+ {0x0C}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIVE UP
+ {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOSS
+ {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IF I LOSE
+ {0x0F}, {0x12}, {0x27}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOST
+ {0x16}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOSE
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GUARD
+ {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PARTNER
+ {0x15}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REJECT
+ {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ACCEPT
+ {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INVINCIBLE
+ {0x0F}, {0x11}, {0x2C}, {0x24}, {0xFF}, {0xFF}
+ }, { // RECEIVED
+ {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EASY
+ {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEAK
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOO WEAK
+ {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PUSHOVER
+ {0x29}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEADER
+ {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RULE
+ {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOVE
+ {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Battle[][6] = {
+ { // MATCH UP
+ {0x02}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // GO
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NO. 1
+ {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // DECIDE
+ {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // LET ME WIN
+ {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WINS
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WIN
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WON
+ {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IF I WIN
+ {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // WHEN I WIN
+ {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // CAN'T WIN
+ {0x11}, {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF}
+ }, { // CAN WIN
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NO MATCH
+ {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // SPIRIT
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DECIDED
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRUMP CARD
+ {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TAKE THAT
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COME ON
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ATTACK
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SURRENDER
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GUTSY
+ {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // TALENT
+ {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STRATEGY
+ {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMITE
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MATCH
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VICTORY
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OFFENSIVE
+ {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SENSE
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VERSUS
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FIGHTS
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POWER
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHALLENGE
+ {0x0B}, {0x02}, {0x29}, {0x1A}, {0x0B}, {0x29}
+ }, { // STRONG
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOO STRONG
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GO EASY
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FOE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GENIUS
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEGEND
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ESCAPE
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AIM
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BATTLE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FIGHT
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RESUSCITATE
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POINTS
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SERIOUS
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIVE UP
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOSS
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IF I LOSE
+ {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // LOST
+ {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOSE
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GUARD
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PARTNER
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REJECT
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ACCEPT
+ {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // INVINCIBLE
+ {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RECEIVED
+ {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EASY
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEAK
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOO WEAK
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PUSHOVER
+ {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEADER
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RULE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOVE
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_BATTLE_H
diff --git a/src/data/bard_music/conditions.h b/src/data/bard_music/conditions.h
new file mode 100644
index 000000000..64e4fa904
--- /dev/null
+++ b/src/data/bard_music/conditions.h
@@ -0,0 +1,290 @@
+#ifndef GUARD_DATA_BARD_MUSIC_CONDITIONS_H
+#define GUARD_DATA_BARD_MUSIC_CONDITIONS_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Conditions[][6] = {
+ { // HOT
+ {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXISTS
+ {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXCESS
+ {0x0B}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // APPROVED
+ {0x06}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAS
+ {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOOD
+ {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LESS
+ {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOMENTUM
+ {0x1A}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // GOING
+ {0x1A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEIRD
+ {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BUSY
+ {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOGETHER
+ {0x29}, {0x0A}, {0x32}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FULL
+ {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ABSENT
+ {0x02}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEING
+ {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEED
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TASTY
+ {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKILLED
+ {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOISY
+ {0x20}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BIG
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LATE
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLOSE
+ {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOCILE
+ {0x17}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AMUSING
+ {0x2C}, {0x27}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENTERTAINING
+ {0x09}, {0x30}, {0x03}, {0x11}, {0x33}, {0xFF}
+ }, { // PERFECTION
+ {0x32}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // PRETTY
+ {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEALTHY
+ {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXCELLENT
+ {0x09}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UPSIDE DOWN
+ {0x2C}, {0x14}, {0x23}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COLD
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REFRESHING
+ {0x0E}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UNAVOIDABLE
+ {0x2C}, {0x2A}, {0x1E}, {0x2C}, {0x26}, {0xFF}
+ }, { // MUCH
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OVERWHELMING
+ {0x1A}, {0x32}, {0x0B}, {0x11}, {0x33}, {0xFF}
+ }, { // FABULOUS
+ {0x00}, {0x27}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ELSE
+ {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXPENSIVE
+ {0x09}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CORRECT
+ {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IMPOSSIBLE
+ {0x0F}, {0x1D}, {0x2A}, {0x26}, {0xFF}, {0xFF}
+ }, { // SMALL
+ {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DIFFERENT
+ {0x11}, {0x30}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TIRED
+ {0x14}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKILL
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOP
+ {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NON-STOP
+ {0x17}, {0x16}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PREPOSTEROUS
+ {0x2A}, {0x16}, {0x32}, {0x2C}, {0x33}, {0xFF}
+ }, { // NONE
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOTHING
+ {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NATURAL
+ {0x02}, {0x32}, {0x26}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BECOMES
+ {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LUKEWARM
+ {0x29}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAST
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOW
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AWFUL
+ {0x08}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALONE
+ {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BORED
+ {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SECRET
+ {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MYSTERY
+ {0x11}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LACKS
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEST
+ {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOUSY
+ {0x21}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MISTAKE
+ {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KIND
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WELL
+ {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEAKENED
+ {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SIMPLE
+ {0x0F}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEEMS
+ {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BADLY
+ {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Conditions[][6] = {
+ { // HOT
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXISTS
+ {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXCESS
+ {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // APPROVED
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAS
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOOD
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LESS
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOMENTUM
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOING
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEIRD
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BUSY
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOGETHER
+ {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FULL
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ABSENT
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEING
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEED
+ {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TASTY
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKILLED
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOISY
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BIG
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LATE
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLOSE
+ {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // DOCILE
+ {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AMUSING
+ {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENTERTAINING
+ {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}
+ }, { // PERFECTION
+ {0x0B}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}
+ }, { // PRETTY
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEALTHY
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXCELLENT
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UPSIDE DOWN
+ {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COLD
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REFRESHING
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UNAVOIDABLE
+ {0x29}, {0x0B}, {0x0B}, {0x11}, {0x02}, {0xFF}
+ }, { // MUCH
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OVERWHELMING
+ {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // FABULOUS
+ {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ELSE
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXPENSIVE
+ {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CORRECT
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IMPOSSIBLE
+ {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMALL
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DIFFERENT
+ {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // TIRED
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKILL
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOP
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NON-STOP
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PREPOSTEROUS
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NONE
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOTHING
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NATURAL
+ {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BECOMES
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LUKEWARM
+ {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAST
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOW
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AWFUL
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALONE
+ {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // BORED
+ {0x0B}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // SECRET
+ {0x0B}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}
+ }, { // MYSTERY
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LACKS
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEST
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOUSY
+ {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MISTAKE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KIND
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WELL
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEAKENED
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SIMPLE
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEEMS
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BADLY
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_CONDITIONS_H
diff --git a/src/data/bard_music/endings.h b/src/data/bard_music/endings.h
new file mode 100644
index 000000000..640eaa7ae
--- /dev/null
+++ b/src/data/bard_music/endings.h
@@ -0,0 +1,290 @@
+#ifndef GUARD_DATA_BARD_MUSIC_ENDINGS_H
+#define GUARD_DATA_BARD_MUSIC_ENDINGS_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Endings[][6] = {
+ { // WILL
+ {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WILL BE HERE
+ {0x10}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OR
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TIMES
+ {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WONDER
+ {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IS IT?
+ {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BE
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIMME
+ {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COULD
+ {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIKELY TO
+ {0x14}, {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF}
+ }, { // WOULD
+ {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IS
+ {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ISN'T IT?
+ {0x11}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LET'S
+ {0x0B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OTHER
+ {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARE
+ {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAS
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WERE
+ {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THOSE
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ISN'T
+ {0x0F}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WON'T
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAN'T
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAN
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DON'T
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DO
+ {0x27}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOES
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHOM
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHICH
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WASN'T
+ {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEREN'T
+ {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAVE
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAVEN'T
+ {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // A
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AN
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOT
+ {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THERE
+ {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OK?
+ {0x1A}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SO
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAYBE
+ {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ABOUT
+ {0x2A}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OVER
+ {0x18}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IT
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALL
+ {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FOR
+ {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ON
+ {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OFF
+ {0x1D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AS
+ {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TO
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WITH
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BETTER
+ {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EVER
+ {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SINCE
+ {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OF
+ {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BELONGS TO
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AT
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IN
+ {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OUT
+ {0x21}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOO
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIKE
+ {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DID
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DIDN'T
+ {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOESN'T
+ {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WITHOUT
+ {0x11}, {0x23}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AFTER
+ {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEFORE
+ {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHILE
+ {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THAN
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ONCE
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANYWHERE
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Endings[][6] = {
+ { // WILL
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WILL BE HERE
+ {0x11}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // OR
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TIMES
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WONDER
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IS IT?
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BE
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIMME
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COULD
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIKELY TO
+ {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WOULD
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IS
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ISN'T IT?
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LET'S
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OTHER
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARE
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAS
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WERE
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THOSE
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ISN'T
+ {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WON'T
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAN'T
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAN
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DON'T
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DO
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOES
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHOM
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHICH
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WASN'T
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEREN'T
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAVE
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAVEN'T
+ {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // A
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AN
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOT
+ {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THERE
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OK?
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SO
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAYBE
+ {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ABOUT
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OVER
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IT
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALL
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FOR
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ON
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OFF
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AS
+ {0x0B}, {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}
+ }, { // TO
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WITH
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BETTER
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EVER
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SINCE
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OF
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BELONGS TO
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AT
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IN
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OUT
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOO
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIKE
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DID
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DIDN'T
+ {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOESN'T
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WITHOUT
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AFTER
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEFORE
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHILE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THAN
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ONCE
+ {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANYWHERE
+ {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_ENDINGS_H
diff --git a/src/data/bard_music/events.h b/src/data/bard_music/events.h
new file mode 100644
index 000000000..38059020b
--- /dev/null
+++ b/src/data/bard_music/events.h
@@ -0,0 +1,102 @@
+#ifndef GUARD_DATA_BARD_MUSIC_EVENTS_H
+#define GUARD_DATA_BARD_MUSIC_EVENTS_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Events[][6] = {
+ { // APPEAL
+ {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EVENTS
+ {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STAY-AT-HOME
+ {0x03}, {0x00}, {0x18}, {0x33}, {0x33}, {0xFF}
+ }, { // BERRY
+ {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONTEST
+ {0x1D}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MC
+ {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JUDGE
+ {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUPER
+ {0x27}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STAGE
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HALL OF FAME
+ {0x15}, {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF}
+ }, { // EVOLUTION
+ {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYPER
+ {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BATTLE TOWER
+ {0x02}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF}
+ }, { // LEADERS
+ {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BATTLE ROOM
+ {0x00}, {0x2C}, {0x27}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HIDDEN
+ {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SECRET BASE
+ {0x0C}, {0x09}, {0x04}, {0x33}, {0xFF}, {0xFF}
+ }, { // BLEND
+ {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POKEBLOCK
+ {0x18}, {0x0C}, {0x1D}, {0x33}, {0xFF}, {0xFF}
+ }, { // MASTER
+ {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RANK
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RIBBON
+ {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Events[][6] = {
+ { // APPEAL
+ {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EVENTS
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STAY-AT-HOME
+ {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // BERRY
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONTEST
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MC
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JUDGE
+ {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUPER
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STAGE
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HALL OF FAME
+ {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // EVOLUTION
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYPER
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BATTLE TOWER
+ {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEADERS
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BATTLE ROOM
+ {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HIDDEN
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SECRET BASE
+ {0x0B}, {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}
+ }, { // BLEND
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POKEBLOCK
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MASTER
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RANK
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RIBBON
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_EVENTS_H
diff --git a/src/data/bard_music/feelings.h b/src/data/bard_music/feelings.h
new file mode 100644
index 000000000..7801a9551
--- /dev/null
+++ b/src/data/bard_music/feelings.h
@@ -0,0 +1,290 @@
+#ifndef GUARD_DATA_BARD_MUSIC_FEELINGS_H
+#define GUARD_DATA_BARD_MUSIC_FEELINGS_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Feelings[][6] = {
+ { // MEET
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLAY
+ {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HURRIED
+ {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOES
+ {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIDDY
+ {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAPPY
+ {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAPPINESS
+ {0x00}, {0x0C}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXCITE
+ {0x0B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IMPORTANT
+ {0x0F}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FUNNY
+ {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOT
+ {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GO HOME
+ {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISAPPOINTED
+ {0x11}, {0x00}, {0x1E}, {0x0B}, {0xFF}, {0xFF}
+ }, { // DISAPPOINTS
+ {0x11}, {0x00}, {0x20}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAD
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRY
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRIES
+ {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEARS
+ {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THINK
+ {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEAR
+ {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WANTS
+ {0x08}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MISHEARD
+ {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISLIKE
+ {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANGRY
+ {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANGER
+ {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SCARY
+ {0x0B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LONESOME
+ {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISAPPOINT
+ {0x11}, {0x2A}, {0x20}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JOY
+ {0x20}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GETS
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEVER
+ {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DARN
+ {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOWNCAST
+ {0x21}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INCREDIBLE
+ {0x0F}, {0x0B}, {0x11}, {0x26}, {0xFF}, {0xFF}
+ }, { // LIKES
+ {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISLIKES
+ {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BORING
+ {0x1A}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // CARE
+ {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CARES
+ {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALL RIGHT
+ {0x06}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ADORE
+ {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISASTER
+ {0x11}, {0x00}, {0x32}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENJOY
+ {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENJOYS
+ {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EAT
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LACKING
+ {0x02}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BAD
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HARD
+ {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TERRIBLE
+ {0x0B}, {0x2A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHOULD
+ {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NICE
+ {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRINK
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SURPRISE
+ {0x32}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FEAR
+ {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WANT
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAIT
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SATISFIED
+ {0x00}, {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF}
+ }, { // SEE
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RARE
+ {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEGATIVE
+ {0x0B}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DONE
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DANGER
+ {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DEFEATED
+ {0x0E}, {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEAT
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GREAT
+ {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROMANTIC
+ {0x1A}, {0x00}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // QUESTION
+ {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UNDERSTAND
+ {0x2C}, {0x32}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UNDERSTANDS
+ {0x2C}, {0x32}, {0x02}, {0x33}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Feelings[][6] = {
+ { // MEET
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLAY
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HURRIED
+ {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOES
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIDDY
+ {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAPPY
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAPPINESS
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXCITE
+ {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // IMPORTANT
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FUNNY
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOT
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GO HOME
+ {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // DISAPPOINTED
+ {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISAPPOINTS
+ {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}
+ }, { // SAD
+ {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRY
+ {0x29}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // TRIES
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEARS
+ {0x29}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}
+ }, { // THINK
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEAR
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WANTS
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MISHEARD
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISLIKE
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANGRY
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANGER
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SCARY
+ {0x29}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}
+ }, { // LONESOME
+ {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISAPPOINT
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JOY
+ {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GETS
+ {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEVER
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DARN
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOWNCAST
+ {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INCREDIBLE
+ {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIKES
+ {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISLIKES
+ {0x02}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}
+ }, { // BORING
+ {0x02}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}
+ }, { // CARE
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CARES
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALL RIGHT
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ADORE
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISASTER
+ {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENJOY
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENJOYS
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EAT
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LACKING
+ {0x29}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF}
+ }, { // BAD
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HARD
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TERRIBLE
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHOULD
+ {0x11}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}
+ }, { // NICE
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRINK
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SURPRISE
+ {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // FEAR
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WANT
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAIT
+ {0x02}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}
+ }, { // SATISFIED
+ {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEE
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RARE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEGATIVE
+ {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DONE
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DANGER
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DEFEATED
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEAT
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GREAT
+ {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROMANTIC
+ {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // QUESTION
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UNDERSTAND
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UNDERSTANDS
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_FEELINGS_H
diff --git a/src/data/bard_music/greetings.h b/src/data/bard_music/greetings.h
new file mode 100644
index 000000000..9763f3d36
--- /dev/null
+++ b/src/data/bard_music/greetings.h
@@ -0,0 +1,182 @@
+#ifndef GUARD_DATA_BARD_MUSIC_GREETINGS_H
+#define GUARD_DATA_BARD_MUSIC_GREETINGS_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Greetings[][6] = {
+ { // THANKS
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YES
+ {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HERE GOES
+ {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HERE I COME
+ {0x30}, {0x12}, {0x17}, {0x33}, {0xFF}, {0xFF}
+ }, { // HERE IT IS
+ {0x30}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YEAH
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WELCOME
+ {0x09}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OI
+ {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOW DO
+ {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONGRATS
+ {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIVE ME
+ {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SORRY
+ {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // APOLOGIZE
+ {0x2C}, {0x06}, {0x17}, {0x12}, {0x33}, {0xFF}
+ }, { // FORGIVE
+ {0x1A}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEY, THERE
+ {0x04}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HELLO
+ {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOOD-BYE
+ {0x26}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THANK YOU
+ {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // I'VE ARRIVED
+ {0x12}, {0x06}, {0x12}, {0x33}, {0xFF}, {0xFF}
+ }, { // PARDON
+ {0x1D}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXCUSE
+ {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEE YA
+ {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXCUSE ME
+ {0x0B}, {0x28}, {0x0D}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WELL, THEN
+ {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GO AHEAD
+ {0x1A}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // APPRECIATE
+ {0x00}, {0x0C}, {0x0E}, {0x05}, {0xFF}, {0xFF}
+ }, { // HEY?
+ {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHAT'S UP?
+ {0x2C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HUH?
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NO
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HI
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YEAH, YEAH
+ {0x0A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BYE-BYE
+ {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEET YOU
+ {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEY
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMELL
+ {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LISTENING
+ {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOO-HAH
+ {0x27}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YAHOO
+ {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YO
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COME OVER
+ {0x2C}, {0x18}, {0x32}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COUNT ON
+ {0x23}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Greetings[][6] = {
+ { // THANKS
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YES
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HERE GOES
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HERE I COME
+ {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HERE IT IS
+ {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YEAH
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WELCOME
+ {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OI
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOW DO
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONGRATS
+ {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIVE ME
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SORRY
+ {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // APOLOGIZE
+ {0x0B}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}
+ }, { // FORGIVE
+ {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEY, THERE
+ {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HELLO
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOOD-BYE
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THANK YOU
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // I'VE ARRIVED
+ {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PARDON
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXCUSE
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEE YA
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXCUSE ME
+ {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // WELL, THEN
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GO AHEAD
+ {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // APPRECIATE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEY?
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHAT'S UP?
+ {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HUH?
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NO
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HI
+ {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YEAH, YEAH
+ {0x0B}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}
+ }, { // BYE-BYE
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEET YOU
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEY
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMELL
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LISTENING
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOO-HAH
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YAHOO
+ {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YO
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COME OVER
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COUNT ON
+ {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_GREETINGS_H
diff --git a/src/data/bard_music/hobbies.h b/src/data/bard_music/hobbies.h
new file mode 100644
index 000000000..078ddcd92
--- /dev/null
+++ b/src/data/bard_music/hobbies.h
@@ -0,0 +1,230 @@
+#ifndef GUARD_DATA_BARD_MUSIC_HOBBIES_H
+#define GUARD_DATA_BARD_MUSIC_HOBBIES_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Hobbies[][6] = {
+ { // IDOL
+ {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANIME
+ {0x00}, {0x2C}, {0x05}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SONG
+ {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOVIE
+ {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWEETS
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHAT
+ {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHILD'S PLAY
+ {0x14}, {0x26}, {0x04}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOYS
+ {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUSIC
+ {0x2F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CARDS
+ {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHOPPING
+ {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAMERA
+ {0x00}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VIEWING
+ {0x2F}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // SPECTATOR
+ {0x0B}, {0x05}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOURMET
+ {0x26}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GAME
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RPG
+ {0x1B}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COLLECTION
+ {0x2C}, {0x0B}, {0x1B}, {0x33}, {0x33}, {0xFF}
+ }, { // COMPLETE
+ {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGAZINE
+ {0x02}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF}
+ }, { // WALK
+ {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BIKE
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOBBY
+ {0x15}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPORTS
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOFTWARE
+ {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SONGS
+ {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DIET
+ {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TREASURE
+ {0x0A}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRAVEL
+ {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DANCE
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHANNEL
+ {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAKING
+ {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FISHING
+ {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DATE
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DESIGN
+ {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOCOMOTIVE
+ {0x1A}, {0x2C}, {0x1A}, {0x11}, {0xFF}, {0xFF}
+ }, { // PLUSH DOLL
+ {0x2C}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // PC
+ {0x0E}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLOWERS
+ {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HERO
+ {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NAP
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEROINE
+ {0x0C}, {0x1A}, {0x0F}, {0x33}, {0xFF}, {0xFF}
+ }, { // FASHION
+ {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ADVENTURE
+ {0x00}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BOARD
+ {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BALL
+ {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BOOK
+ {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FESTIVAL
+ {0x0B}, {0x0E}, {0x08}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COMICS
+ {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOLIDAY
+ {0x1D}, {0x11}, {0x05}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLANS
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRENDY
+ {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VACATION
+ {0x03}, {0x05}, {0x1D}, {0x33}, {0xFF}, {0xFF}
+ }, { // LOOK
+ {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Hobbies[][6] = {
+ { // IDOL
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANIME
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SONG
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOVIE
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWEETS
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHAT
+ {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHILD'S PLAY
+ {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOYS
+ {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUSIC
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CARDS
+ {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // SHOPPING
+ {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B}, {0xFF}
+ }, { // CAMERA
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VIEWING
+ {0x0B}, {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF}
+ }, { // SPECTATOR
+ {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}
+ }, { // GOURMET
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GAME
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RPG
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COLLECTION
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COMPLETE
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGAZINE
+ {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WALK
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BIKE
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOBBY
+ {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPORTS
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOFTWARE
+ {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SONGS
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DIET
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TREASURE
+ {0x1A}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // TRAVEL
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DANCE
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHANNEL
+ {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAKING
+ {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FISHING
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DATE
+ {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}
+ }, { // DESIGN
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOCOMOTIVE
+ {0x1A}, {0x1A}, {0x1A}, {0x11}, {0x0B}, {0xFF}
+ }, { // PLUSH DOLL
+ {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PC
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLOWERS
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HERO
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NAP
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEROINE
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FASHION
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ADVENTURE
+ {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}
+ }, { // BOARD
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BALL
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BOOK
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FESTIVAL
+ {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COMICS
+ {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOLIDAY
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLANS
+ {0x0B}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // TRENDY
+ {0x11}, {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}
+ }, { // VACATION
+ {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOOK
+ {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_HOBBIES_H
diff --git a/src/data/bard_music/length_table.h b/src/data/bard_music/length_table.h
new file mode 100644
index 000000000..144c70dfc
--- /dev/null
+++ b/src/data/bard_music/length_table.h
@@ -0,0 +1,21 @@
+#ifndef GUARD_LENGTH_TABLE_H
+#define GUARD_LENGTH_TABLE_H
+
+const int gBardSoundLengthTable[] = {
+ 0x09, 0x16, 0x0f, 0x10,
+ 0x27, 0x15, 0x09, 0x1e,
+ 0x18, 0x0f, 0x19, 0x0c,
+ 0x16, 0x2d, 0x18, 0x0f,
+ 0x28, 0x09, 0x15, 0x2a,
+ 0x12, 0x09, 0x16, 0x0f,
+ 0x1b, 0x30, 0x12, 0x1b,
+ 0x21, 0x18, 0x19, 0x27,
+ 0x13, 0x10, 0x36, 0x12,
+ 0x09, 0x2d, 0x0f, 0x0c,
+ 0x27, 0x17, 0x05, 0x2d,
+ 0x0c, 0x15, 0x30, 0x0c,
+ 0x15, 0x45, 0x12, 0x0f
+};
+
+
+#endif //GUARD_LENGTH_TABLE_H
diff --git a/src/data/bard_music/lifestyle.h b/src/data/bard_music/lifestyle.h
new file mode 100644
index 000000000..dd8fb5819
--- /dev/null
+++ b/src/data/bard_music/lifestyle.h
@@ -0,0 +1,194 @@
+#ifndef GUARD_DATA_BARD_MUSIC_LIFESTYLE_H
+#define GUARD_DATA_BARD_MUSIC_LIFESTYLE_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Lifestyle[][6] = {
+ { // CHORES
+ {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOME
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MONEY
+ {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALLOWANCE
+ {0x2A}, {0x23}, {0x02}, {0x33}, {0xFF}, {0xFF}
+ }, { // BATH
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONVERSATION
+ {0x2A}, {0x32}, {0x03}, {0x2C}, {0x33}, {0xFF}
+ }, { // SCHOOL
+ {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COMMEMORATE
+ {0x2C}, {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF}
+ }, { // HABIT
+ {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GROUP
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WORD
+ {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STORE
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SERVICE
+ {0x32}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WORK
+ {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SYSTEM
+ {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRAIN
+ {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLASS
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LESSONS
+ {0x09}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INFORMATION
+ {0x0F}, {0x30}, {0x05}, {0x2C}, {0x33}, {0xFF}
+ }, { // LIVING
+ {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TEACHER
+ {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOURNAMENT
+ {0x32}, {0x2A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LETTER
+ {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EVENT
+ {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DIGITAL
+ {0x11}, {0x11}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TEST
+ {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DEPT. STORE
+ {0x0C}, {0x1B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
+ }, { // TELEVISION
+ {0x09}, {0x2C}, {0x11}, {0x1B}, {0x33}, {0xFF}
+ }, { // PHONE
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ITEM
+ {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NAME
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEWS
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POPULAR
+ {0x1D}, {0x27}, {0x32}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PARTY
+ {0x1C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STUDY
+ {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACHINE
+ {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAIL
+ {0x03}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MESSAGE
+ {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PROMISE
+ {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DREAM
+ {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KINDERGARTEN
+ {0x0F}, {0x32}, {0x17}, {0x0F}, {0x33}, {0xFF}
+ }, { // LIFE
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RADIO
+ {0x03}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RENTAL
+ {0x0B}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WORLD
+ {0x32}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Lifestyle[][6] = {
+ { // CHORES
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOME
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MONEY
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALLOWANCE
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BATH
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONVERSATION
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SCHOOL
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COMMEMORATE
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HABIT
+ {0x0B}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // GROUP
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WORD
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STORE
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SERVICE
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WORK
+ {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SYSTEM
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRAIN
+ {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF}
+ }, { // CLASS
+ {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LESSONS
+ {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INFORMATION
+ {0x11}, {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF}
+ }, { // LIVING
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TEACHER
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOURNAMENT
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LETTER
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EVENT
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DIGITAL
+ {0x11}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // TEST
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DEPT. STORE
+ {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // TELEVISION
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PHONE
+ {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ITEM
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NAME
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEWS
+ {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0x0B}
+ }, { // POPULAR
+ {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PARTY
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STUDY
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACHINE
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAIL
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MESSAGE
+ {0x11}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}
+ }, { // PROMISE
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DREAM
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KINDERGARTEN
+ {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // LIFE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RADIO
+ {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RENTAL
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WORLD
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_LIFESTYLE_H
diff --git a/src/data/bard_music/misc.h b/src/data/bard_music/misc.h
new file mode 100644
index 000000000..ef7ab33e4
--- /dev/null
+++ b/src/data/bard_music/misc.h
@@ -0,0 +1,182 @@
+#ifndef GUARD_DATA_BARD_MUSIC_MISC_H
+#define GUARD_DATA_BARD_MUSIC_MISC_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Misc[][6] = {
+ { // HIGHS
+ {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOWS
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UM
+ {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REAR
+ {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THINGS
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THING
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BELOW
+ {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ABOVE
+ {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BACK
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HIGH
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HERE
+ {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INSIDE
+ {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OUTSIDE
+ {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BESIDE
+ {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THIS IS IT!
+ {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THIS
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EVERY
+ {0x09}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THESE
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THESE WERE
+ {0x0E}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOWN
+ {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THAT
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THOSE ARE
+ {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THOSE WERE
+ {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THAT'S IT!
+ {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AM
+ {0x00}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THAT WAS
+ {0x00}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FRONT
+ {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UP
+ {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHOICE
+ {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAR
+ {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AWAY
+ {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEAR
+ {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHERE
+ {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHEN
+ {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHAT
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DEEP
+ {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHALLOW
+ {0x01}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHY
+ {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONFUSED
+ {0x2A}, {0x2E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OPPOSITE
+ {0x1D}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEFT
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RIGHT
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Misc[][6] = {
+ { // HIGHS
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOWS
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UM
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REAR
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THINGS
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THING
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BELOW
+ {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ABOVE
+ {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BACK
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HIGH
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HERE
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INSIDE
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OUTSIDE
+ {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BESIDE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THIS IS IT!
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THIS
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EVERY
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THESE
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THESE WERE
+ {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // DOWN
+ {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THAT
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THOSE ARE
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THOSE WERE
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THAT'S IT!
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AM
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THAT WAS
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FRONT
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UP
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHOICE
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAR
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AWAY
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEAR
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHERE
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHEN
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHAT
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DEEP
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHALLOW
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHY
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONFUSED
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OPPOSITE
+ {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // LEFT
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RIGHT
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_MISC_H
diff --git a/src/data/bard_music/moves.h b/src/data/bard_music/moves.h
new file mode 100644
index 000000000..d8b7bb025
--- /dev/null
+++ b/src/data/bard_music/moves.h
@@ -0,0 +1,1410 @@
+#ifndef GUARD_DATA_BARD_MUSIC_MOVES_H
+#define GUARD_DATA_BARD_MUSIC_MOVES_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Moves1[][6] = {
+ { // THUNDERBOLT
+ {0x2A}, {0x30}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IRON_TAIL
+ {0x12}, {0x1B}, {0x05}, {0x33}, {0xFF}, {0xFF}
+ }, { // ICE_BALL
+ {0x12}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // YAWN
+ {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOVELY_KISS
+ {0x2C}, {0x2C}, {0x0C}, {0x11}, {0x33}, {0xFF}
+ }, { // NIGHTMARE
+ {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MORNING_SUN
+ {0x1A}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // VITAL_THROW
+ {0x12}, {0x24}, {0x18}, {0x33}, {0xFF}, {0xFF}
+ }, { // DIG
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THRASH
+ {0x30}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWEET_SCENT
+ {0x0E}, {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // CHARM
+ {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAIN_DANCE
+ {0x03}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONFUSE_RAY
+ {0x1B}, {0x2D}, {0x03}, {0x33}, {0xFF}, {0xFF}
+ }, { // HAIL
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AROMATHERAPY
+ {0x2A}, {0x18}, {0x2C}, {0x00}, {0x1B}, {0x0E}
+ }, { // BUBBLE
+ {0x2C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENCORE
+ {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CUT
+ {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAGE
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUPER_FANG
+ {0x27}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF}
+ }, { // PAIN_SPLIT
+ {0x03}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TORMENT
+ {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STRING_SHOT
+ {0x32}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWAGGER
+ {0x02}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SNORE
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEAL_BELL
+ {0x0E}, {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // SCREECH
+ {0x30}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROCK_THROW
+ {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROCK_SMASH
+ {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROCK_SLIDE
+ {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEATHER_BALL
+ {0x09}, {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // WHIRLPOOL
+ {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAKE_TEARS
+ {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SING
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPITE
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AIR_CUTTER
+ {0x05}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF}
+ }, { // AEROBLAST
+ {0x05}, {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}
+ }, { // SMOKESCREEN
+ {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PURSUIT
+ {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOUBLE_SLAP
+ {0x2A}, {0x0A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MIRROR_MOVE
+ {0x0C}, {0x32}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OVERHEAT
+ {0x18}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AURORA_BEAM
+ {0x1B}, {0x1A}, {0x2C}, {0x0C}, {0x33}, {0xFF}
+ }, { // MEMENTO
+ {0x2A}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OCTAZOOKA
+ {0x1B}, {0x2C}, {0x28}, {0x2C}, {0xFF}, {0xFF}
+ }, { // FLATTER
+ {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ASTONISH
+ {0x2A}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WILL_O_WISP
+ {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RETURN
+ {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRUDGE
+ {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STRENGTH
+ {0x32}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COUNTER
+ {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLAME_WHEEL
+ {0x03}, {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // FLAMETHROWER
+ {0x00}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ODOR_SLEUTH
+ {0x18}, {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}
+ }, { // SHARPEN
+ {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOUBLE_TEAM
+ {0x2C}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GUST
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HARDEN
+ {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISABLE
+ {0x11}, {0x03}, {0x24}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAZOR_WIND
+ {0x05}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF}
+ }, { // BIDE
+ {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CRUNCH
+ {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BITE
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THUNDER
+ {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THUNDER_PUNCH
+ {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENDEAVOR
+ {0x09}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FACADE
+ {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KARATE_CHOP
+ {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF}
+ }, { // CLAMP
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WITHDRAW
+ {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONSTRICT
+ {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BRICK_BREAK
+ {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROCK_TOMB
+ {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FOCUS_ENERGY
+ {0x1A}, {0x2C}, {0x0B}, {0x30}, {0x0C}, {0xFF}
+ }, { // FOCUS_PUNCH
+ {0x18}, {0x2C}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIGA_DRAIN
+ {0x11}, {0x2A}, {0x03}, {0x33}, {0xFF}, {0xFF}
+ }, { // REVERSAL
+ {0x0C}, {0x30}, {0x24}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMELLING_SALT
+ {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPORE
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEECH_LIFE
+ {0x0C}, {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // SLASH
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SILVER_WIND
+ {0x11}, {0x30}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
+ }, { // METAL_SOUND
+ {0x09}, {0x1B}, {0x21}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRASS_WHISTLE
+ {0x00}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TICKLE
+ {0x11}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPIDER_WEB
+ {0x12}, {0x30}, {0x09}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CRABHAMMER
+ {0x02}, {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}
+ }, { // HAZE
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEAN_LOOK
+ {0x0C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CROSS_CHOP
+ {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OUTRAGE
+ {0x21}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOW_KICK
+ {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANCIENT_POWER
+ {0x03}, {0x0C}, {0x21}, {0x32}, {0x33}, {0xFF}
+ }, { // SYNTHESIS
+ {0x0F}, {0x2A}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AGILITY
+ {0x2A}, {0x11}, {0x11}, {0x0E}, {0xFF}, {0xFF}
+ }, { // RAPID_SPIN
+ {0x00}, {0x0F}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ICY_WIND
+ {0x12}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MIND_READER
+ {0x12}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COSMIC_POWER
+ {0x1B}, {0x11}, {0x21}, {0x30}, {0xFF}, {0xFF}
+ }, { // SKY_ATTACK
+ {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POWDER_SNOW
+ {0x21}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FOLLOW_ME
+ {0x15}, {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}
+ }, { // METEOR_MASH
+ {0x0C}, {0x0C}, {0x18}, {0x00}, {0x33}, {0x33}
+ }, { // ENDURE
+ {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROLLOUT
+ {0x1A}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SCARY_FACE
+ {0x03}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PSYBEAM
+ {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PSYWAVE
+ {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PSYCHIC
+ {0x12}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYPNOSIS
+ {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UPROAR
+ {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WATER_SPOUT
+ {0x1B}, {0x30}, {0x21}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SIGNAL_BEAM
+ {0x11}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}
+ }, { // PSYCH_UP
+ {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUBMISSION
+ {0x2A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RECOVER
+ {0x0C}, {0x2C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EARTHQUAKE
+ {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NATURE_POWER
+ {0x03}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF}
+ }, { // LICK
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLAIL
+ {0x05}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TAIL_WHIP
+ {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SELF_DESTRUCT
+ {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}
+ }, { // STUN_SPORE
+ {0x2C}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // BIND
+ {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHADOW_PUNCH
+ {0x00}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHADOW_BALL
+ {0x00}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHARGE
+ {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MIST
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FISSURE
+ {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXTREME_SPEED
+ {0x09}, {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}
+ }, { // EXTRASENSORY
+ {0x09}, {0x2A}, {0x09}, {0x18}, {0x0C}, {0xFF}
+ }, { // SAFEGUARD
+ {0x03}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // ABSORB
+ {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKY_UPPERCUT
+ {0x12}, {0x2C}, {0x30}, {0x2A}, {0xFF}, {0xFF}
+ }, { // SKILL_SWAP
+ {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKETCH
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEADBUTT
+ {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOUBLE_EDGE
+ {0x2C}, {0x24}, {0x0A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SANDSTORM
+ {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAND_ATTACK
+ {0x00}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAND_TOMB
+ {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPARK
+ {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWIFT
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KINESIS
+ {0x0F}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMOG
+ {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GROWTH
+ {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SACRED_FIRE
+ {0x03}, {0x11}, {0x12}, {0x30}, {0x33}, {0xFF}
+ }, { // SHEER_COLD
+ {0x0E}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOLAR_BEAM
+ {0x18}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}
+ }, { // SONIC_BOOM
+ {0x1B}, {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF}
+ }, { // FLY
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+
+const struct BardSound gBardSounds_Moves2[][6] = {
+ { // TACKLE
+ {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXPLOSION
+ {0x09}, {0x18}, {0x2C}, {0x33}, {0x33}, {0xFF}
+ }, { // DIVE
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FIRE_BLAST
+ {0x12}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF}
+ }, { // WATERFALL
+ {0x1D}, {0x30}, {0x1D}, {0x33}, {0xFF}, {0xFF}
+ }, { // MUDDY_WATER
+ {0x2A}, {0x0C}, {0x1B}, {0x30}, {0xFF}, {0xFF}
+ }, { // STOCKPILE
+ {0x1B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLAM
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TWISTER
+ {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BULLET_SEED
+ {0x2A}, {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF}
+ }, { // TWINEEDLE
+ {0x0F}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOFT_BOILED
+ {0x1B}, {0x1E}, {0x0B}, {0x33}, {0xFF}, {0xFF}
+ }, { // EGG_BOMB
+ {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAINT_ATTACK
+ {0x03}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BARRAGE
+ {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MINIMIZE
+ {0x0F}, {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}
+ }, { // SEISMIC_TOSS
+ {0x12}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // SUPERSONIC
+ {0x27}, {0x30}, {0x1B}, {0x11}, {0xFF}, {0xFF}
+ }, { // TAUNT
+ {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOONLIGHT
+ {0x27}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PECK
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARM_THRUST
+ {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HORN_ATTACK
+ {0x18}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HORN_DRILL
+ {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WING_ATTACK
+ {0x0C}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AERIAL_ACE
+ {0x03}, {0x0C}, {0x2A}, {0x03}, {0xFF}, {0xFF}
+ }, { // SWORDS_DANCE
+ {0x1A}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF}
+ }, { // VINE_WHIP
+ {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONVERSION
+ {0x2A}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // CONVERSION_2
+ {0x2A}, {0x30}, {0x2C}, {0x27}, {0x33}, {0xFF}
+ }, { // HELPING_HAND
+ {0x09}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF}
+ }, { // IRON_DEFENSE
+ {0x12}, {0x1B}, {0x0C}, {0x09}, {0xFF}, {0xFF}
+ }, { // TELEPORT
+ {0x09}, {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF}
+ }, { // THUNDER_SHOCK
+ {0x2A}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHOCK_WAVE
+ {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // QUICK_ATTACK
+ {0x27}, {0x11}, {0x2A}, {0x00}, {0xFF}, {0xFF}
+ }, { // SWEET_KISS
+ {0x0E}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // THUNDER_WAVE
+ {0x2A}, {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}
+ }, { // ZAP_CANNON
+ {0x00}, {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // BLOCK
+ {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOWL
+ {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POISON_GAS
+ {0x1E}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}
+ }, { // TOXIC
+ {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POISON_FANG
+ {0x1E}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POISON_POWDER
+ {0x1E}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF}
+ }, { // POISON_STING
+ {0x1E}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}
+ }, { // SPIKE_CANNON
+ {0x14}, {0x00}, {0x1D}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ACID_ARMOR
+ {0x00}, {0x11}, {0x1B}, {0x30}, {0xFF}, {0xFF}
+ }, { // TAKE_DOWN
+ {0x03}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JUMP_KICK
+ {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BOUNCE
+ {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HI_JUMP_KICK
+ {0x12}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}
+ }, { // TRI_ATTACK
+ {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRAGON_CLAW
+ {0x00}, {0x1B}, {0x1D}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRICK
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRIPLE_KICK
+ {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRILL_PECK
+ {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUD_SPORT
+ {0x2A}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUD_SLAP
+ {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THIEF
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AMNESIA
+ {0x02}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // NIGHT_SHADE
+ {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GROWL
+ {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLACK_OFF
+ {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SURF
+ {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROLE_PLAY
+ {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEEDLE_ARM
+ {0x0C}, {0x2A}, {0x1D}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOUBLE_KICK
+ {0x2A}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUNNY_DAY
+ {0x2A}, {0x0E}, {0x05}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEER
+ {0x0E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WISH
+ {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAKE_OUT
+ {0x03}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLEEP_TALK
+ {0x0E}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // PAY_DAY
+ {0x05}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ASSIST
+ {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEAT_WAVE
+ {0x0C}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLEEP_POWDER
+ {0x0C}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REST
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INGRAIN
+ {0x0F}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONFUSION
+ {0x2C}, {0x29}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // BODY_SLAM
+ {0x1D}, {0x0C}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWALLOW
+ {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CURSE
+ {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYDRO_PUMP
+ {0x12}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYPER_VOICE
+ {0x12}, {0x30}, {0x1E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYPER_BEAM
+ {0x12}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}
+ }, { // SUPERPOWER
+ {0x27}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF}
+ }, { // STEEL_WING
+ {0x0E}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPIT_UP
+ {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DYNAMIC_PUNCH
+ {0x12}, {0x00}, {0x11}, {0x2C}, {0xFF}, {0xFF}
+ }, { // GUILLOTINE
+ {0x0C}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}
+ }, { // VICE_GRIP
+ {0x14}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KNOCK_OFF
+ {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POUND
+ {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAZOR_LEAF
+ {0x05}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BATON_PASS
+ {0x2A}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}
+ }, { // PETAL_DANCE
+ {0x09}, {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF}
+ }, { // SPLASH
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BUBBLE_BEAM
+ {0x2A}, {0x24}, {0x0C}, {0x33}, {0xFF}, {0xFF}
+ }, { // BELLY_DRUM
+ {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}
+ }, { // BARRIER
+ {0x05}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIGHT_SCREEN
+ {0x12}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // SCRATCH
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYPER_FANG
+ {0x12}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EMBER
+ {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SECRET_POWER
+ {0x0C}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF}
+ }, { // DIZZY_PUNCH
+ {0x11}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BULK_UP
+ {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IMPRISON
+ {0x0F}, {0x0F}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // FEATHER_DANCE
+ {0x09}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHIRLWIND
+ {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF}
+ }, { // BEAT_UP
+ {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BLIZZARD
+ {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STOMP
+ {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLASH
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TEETER_DANCE
+ {0x0C}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CRUSH_CLAW
+ {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BLAZE_KICK
+ {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PRESENT
+ {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ERUPTION
+ {0x0C}, {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF}
+ }, { // SLUDGE
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLUDGE_BOMB
+ {0x2B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GLARE
+ {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRANSFORM
+ {0x00}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // POISON_TAIL
+ {0x1E}, {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}
+ }, { // ROAR
+ {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BONE_RUSH
+ {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAMOUFLAGE
+ {0x00}, {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // COVET
+ {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TAIL_GLOW
+ {0x04}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // BONE_CLUB
+ {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BONEMERANG
+ {0x18}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF}
+ }, { // FIRE_SPIN
+ {0x12}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF}
+ }, { // FIRE_PUNCH
+ {0x12}, {0x30}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PERISH_SONG
+ {0x09}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // WRAP
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPIKES
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGNITUDE
+ {0x00}, {0x0F}, {0x27}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGICAL_LEAF
+ {0x00}, {0x11}, {0x24}, {0x0C}, {0x33}, {0xFF}
+ }, { // MAGIC_COAT
+ {0x00}, {0x11}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUD_SHOT
+ {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACH_PUNCH
+ {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PROTECT
+ {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DEFENSE_CURL
+ {0x0E}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROLLING_KICK
+ {0x18}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUBSTITUTE
+ {0x2A}, {0x11}, {0x27}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DETECT
+ {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PIN_MISSILE
+ {0x0F}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WATER_SPORT
+ {0x1B}, {0x30}, {0x1A}, {0x33}, {0xFF}, {0xFF}
+ }, { // WATER_GUN
+ {0x1D}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MIST_BALL
+ {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WATER_PULSE
+ {0x1B}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // FURY_ATTACK
+ {0x30}, {0x0C}, {0x2A}, {0x02}, {0xFF}, {0xFF}
+ }, { // FURY_SWIPES
+ {0x30}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}
+ }, { // DESTINY_BOND
+ {0x09}, {0x0F}, {0x0C}, {0x1B}, {0xFF}, {0xFF}
+ }, { // FALSE_SWIPE
+ {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FORESIGHT
+ {0x1A}, {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // MIRROR_COAT
+ {0x09}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FUTURE_SIGHT
+ {0x27}, {0x30}, {0x12}, {0x33}, {0xFF}, {0xFF}
+ }, { // MILK_DRINK
+ {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CALM_MIND
+ {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEGA_DRAIN
+ {0x03}, {0x2C}, {0x03}, {0x33}, {0xFF}, {0xFF}
+ }, { // MEGA_KICK
+ {0x03}, {0x2A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEGA_PUNCH
+ {0x03}, {0x2A}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEGAHORN
+ {0x03}, {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}
+ }, { // HIDDEN_POWER
+ {0x0F}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF}
+ }, { // METAL_CLAW
+ {0x09}, {0x24}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // ATTRACT
+ {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MIMIC
+ {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FRUSTRATION
+ {0x2C}, {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // LEECH_SEED
+ {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // METRONOME
+ {0x09}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DREAM_EATER
+ {0x0E}, {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}
+ }, { // ACID
+ {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEDITATE
+ {0x09}, {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF}
+ }, { // SNATCH
+ {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LUSTER_PURGE
+ {0x2A}, {0x30}, {0x32}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEAF_BLADE
+ {0x0C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RECYCLE
+ {0x0C}, {0x12}, {0x24}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REFLECT
+ {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REFRESH
+ {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REVENGE
+ {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRAGON_RAGE
+ {0x00}, {0x1B}, {0x05}, {0x33}, {0x33}, {0xFF}
+ }, { // DRAGON_BREATH
+ {0x00}, {0x1B}, {0x0B}, {0x33}, {0x33}, {0xFF}
+ }, { // DRAGON_DANCE
+ {0x00}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}
+ }, { // ICE_PUNCH
+ {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF}
+ }, { // ICE_BEAM
+ {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FURY_CUTTER
+ {0x30}, {0x0C}, {0x2A}, {0x30}, {0xFF}, {0xFF}
+ }, { // COMET_PUNCH
+ {0x1D}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // SKULL_BASH
+ {0x2A}, {0x33}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOCK_ON
+ {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROCK_BLAST
+ {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COTTON_SPORE
+ {0x1D}, {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF}
+ }, { // STRUGGLE
+ {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Moves1[][6] = {
+ { // THUNDERBOLT
+ {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IRON_TAIL
+ {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // ICE_BALL
+ {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}
+ }, { // YAWN
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOVELY_KISS
+ {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIGHTMARE
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MORNING_SUN
+ {0x1A}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}
+ }, { // VITAL_THROW
+ {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DIG
+ {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THRASH
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWEET_SCENT
+ {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHARM
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAIN_DANCE
+ {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONFUSE_RAY
+ {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAIL
+ {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AROMATHERAPY
+ {0x02}, {0x1A}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // BUBBLE
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENCORE
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CUT
+ {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // RAGE
+ {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // SUPER_FANG
+ {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}
+ }, { // PAIN_SPLIT
+ {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}
+ }, { // TORMENT
+ {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STRING_SHOT
+ {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWAGGER
+ {0x02}, {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF}
+ }, { // SNORE
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEAL_BELL
+ {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
+ }, { // SCREECH
+ {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}
+ }, { // ROCK_THROW
+ {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROCK_SMASH
+ {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // ROCK_SLIDE
+ {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // WEATHER_BALL
+ {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x1A}, {0x0B}
+ }, { // WHIRLPOOL
+ {0x11}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAKE_TEARS
+ {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SING
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPITE
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AIR_CUTTER
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AEROBLAST
+ {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMOKESCREEN
+ {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
+ }, { // PURSUIT
+ {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOUBLE_SLAP
+ {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MIRROR_MOVE
+ {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OVERHEAT
+ {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
+ }, { // AURORA_BEAM
+ {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF}
+ }, { // MEMENTO
+ {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x11}, {0xFF}
+ }, { // OCTAZOOKA
+ {0x1A}, {0x02}, {0x29}, {0x29}, {0x02}, {0xFF}
+ }, { // FLATTER
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ASTONISH
+ {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WILL_O_WISP
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RETURN
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRUDGE
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STRENGTH
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COUNTER
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLAME_WHEEL
+ {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLAMETHROWER
+ {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ODOR_SLEUTH
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHARPEN
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOUBLE_TEAM
+ {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GUST
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HARDEN
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DISABLE
+ {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // RAZOR_WIND
+ {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BIDE
+ {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}
+ }, { // CRUNCH
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BITE
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THUNDER
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THUNDER_PUNCH
+ {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENDEAVOR
+ {0x1A}, {0x11}, {0x29}, {0x02}, {0x11}, {0x1A}
+ }, { // FACADE
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KARATE_CHOP
+ {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}
+ }, { // CLAMP
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WITHDRAW
+ {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONSTRICT
+ {0x29}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}
+ }, { // BRICK_BREAK
+ {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROCK_TOMB
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FOCUS_ENERGY
+ {0x0B}, {0x0B}, {0x11}, {0x1A}, {0x29}, {0xFF}
+ }, { // FOCUS_PUNCH
+ {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}
+ }, { // GIGA_DRAIN
+ {0x11}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF}
+ }, { // REVERSAL
+ {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMELLING_SALT
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPORE
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEECH_LIFE
+ {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}
+ }, { // SLASH
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SILVER_WIND
+ {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // METAL_SOUND
+ {0x0B}, {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // GRASS_WHISTLE
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TICKLE
+ {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
+ }, { // SPIDER_WEB
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CRABHAMMER
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAZE
+ {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // MEAN_LOOK
+ {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CROSS_CHOP
+ {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OUTRAGE
+ {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOW_KICK
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANCIENT_POWER
+ {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SYNTHESIS
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AGILITY
+ {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // RAPID_SPIN
+ {0x29}, {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // ICY_WIND
+ {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MIND_READER
+ {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // COSMIC_POWER
+ {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKY_ATTACK
+ {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // POWDER_SNOW
+ {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // FOLLOW_ME
+ {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // METEOR_MASH
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENDURE
+ {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // ROLLOUT
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SCARY_FACE
+ {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PSYBEAM
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PSYWAVE
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PSYCHIC
+ {0x11}, {0x1A}, {0x11}, {0x0B}, {0x0B}, {0xFF}
+ }, { // HYPNOSIS
+ {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UPROAR
+ {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WATER_SPOUT
+ {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SIGNAL_BEAM
+ {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}
+ }, { // PSYCH_UP
+ {0x11}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUBMISSION
+ {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
+ }, { // RECOVER
+ {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EARTHQUAKE
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NATURE_POWER
+ {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LICK
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLAIL
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TAIL_WHIP
+ {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SELF_DESTRUCT
+ {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STUN_SPORE
+ {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
+ }, { // BIND
+ {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHADOW_PUNCH
+ {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // SHADOW_BALL
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHARGE
+ {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}
+ }, { // MIST
+ {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // FISSURE
+ {0x0B}, {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}
+ }, { // EXTREME_SPEED
+ {0x29}, {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
+ }, { // EXTRASENSORY
+ {0x1A}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
+ }, { // SAFEGUARD
+ {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ABSORB
+ {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKY_UPPERCUT
+ {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKILL_SWAP
+ {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // SKETCH
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEADBUTT
+ {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DOUBLE_EDGE
+ {0x11}, {0x11}, {0x1A}, {0x02}, {0x0B}, {0xFF}
+ }, { // SANDSTORM
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAND_ATTACK
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAND_TOMB
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPARK
+ {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWIFT
+ {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}
+ }, { // KINESIS
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMOG
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GROWTH
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SACRED_FIRE
+ {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x29}, {0x0B}
+ }, { // SHEER_COLD
+ {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}
+ }, { // SOLAR_BEAM
+ {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SONIC_BOOM
+ {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLY
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+
+const struct BardSound gBardSounds_Moves2[][6] = {
+ { // TACKLE
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXPLOSION
+ {0x0B}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}
+ }, { // DIVE
+ {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FIRE_BLAST
+ {0x0B}, {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}
+ }, { // WATERFALL
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUDDY_WATER
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STOCKPILE
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLAM
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TWISTER
+ {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BULLET_SEED
+ {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}
+ }, { // TWINEEDLE
+ {0x29}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // SOFT_BOILED
+ {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // EGG_BOMB
+ {0x0B}, {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}
+ }, { // FAINT_ATTACK
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BARRAGE
+ {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MINIMIZE
+ {0x1A}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}
+ }, { // SEISMIC_TOSS
+ {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUPERSONIC
+ {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TAUNT
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOONLIGHT
+ {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PECK
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARM_THRUST
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HORN_ATTACK
+ {0x1A}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // HORN_DRILL
+ {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WING_ATTACK
+ {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AERIAL_ACE
+ {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}
+ }, { // SWORDS_DANCE
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VINE_WHIP
+ {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONVERSION
+ {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONVERSION_2
+ {0x29}, {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF}
+ }, { // HELPING_HAND
+ {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IRON_DEFENSE
+ {0x0B}, {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}
+ }, { // TELEPORT
+ {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THUNDER_SHOCK
+ {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHOCK_WAVE
+ {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // QUICK_ATTACK
+ {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWEET_KISS
+ {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THUNDER_WAVE
+ {0x1A}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // ZAP_CANNON
+ {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
+ }, { // BLOCK
+ {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOWL
+ {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POISON_GAS
+ {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOXIC
+ {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POISON_FANG
+ {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POISON_POWDER
+ {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POISON_STING
+ {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPIKE_CANNON
+ {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
+ }, { // ACID_ARMOR
+ {0x0B}, {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}
+ }, { // TAKE_DOWN
+ {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JUMP_KICK
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BOUNCE
+ {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HI_JUMP_KICK
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRI_ATTACK
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRAGON_CLAW
+ {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}
+ }, { // TRICK
+ {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRIPLE_KICK
+ {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // DRILL_PECK
+ {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUD_SPORT
+ {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUD_SLAP
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THIEF
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AMNESIA
+ {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIGHT_SHADE
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GROWL
+ {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLACK_OFF
+ {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SURF
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROLE_PLAY
+ {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // NEEDLE_ARM
+ {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // DOUBLE_KICK
+ {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUNNY_DAY
+ {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEER
+ {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WISH
+ {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAKE_OUT
+ {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLEEP_TALK
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PAY_DAY
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ASSIST
+ {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEAT_WAVE
+ {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // SLEEP_POWDER
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REST
+ {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INGRAIN
+ {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CONFUSION
+ {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF}
+ }, { // BODY_SLAM
+ {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWALLOW
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CURSE
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYDRO_PUMP
+ {0x11}, {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}
+ }, { // HYPER_VOICE
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYPER_BEAM
+ {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUPERPOWER
+ {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STEEL_WING
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPIT_UP
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DYNAMIC_PUNCH
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GUILLOTINE
+ {0x11}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // VICE_GRIP
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KNOCK_OFF
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POUND
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAZOR_LEAF
+ {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BATON_PASS
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PETAL_DANCE
+ {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPLASH
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BUBBLE_BEAM
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BELLY_DRUM
+ {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
+ }, { // BARRIER
+ {0x02}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // LIGHT_SCREEN
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SCRATCH
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYPER_FANG
+ {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}
+ }, { // EMBER
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SECRET_POWER
+ {0x0B}, {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B}
+ }, { // DIZZY_PUNCH
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BULK_UP
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IMPRISON
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FEATHER_DANCE
+ {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x0B}
+ }, { // WHIRLWIND
+ {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEAT_UP
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BLIZZARD
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STOMP
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLASH
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TEETER_DANCE
+ {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}
+ }, { // CRUSH_CLAW
+ {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF}
+ }, { // BLAZE_KICK
+ {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}
+ }, { // PRESENT
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ERUPTION
+ {0x0B}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF}
+ }, { // SLUDGE
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLUDGE_BOMB
+ {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GLARE
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRANSFORM
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POISON_TAIL
+ {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROAR
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BONE_RUSH
+ {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAMOUFLAGE
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COVET
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TAIL_GLOW
+ {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BONE_CLUB
+ {0x1A}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}
+ }, { // BONEMERANG
+ {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FIRE_SPIN
+ {0x0B}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF}
+ }, { // FIRE_PUNCH
+ {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}
+ }, { // PERISH_SONG
+ {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WRAP
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPIKES
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGNITUDE
+ {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // MAGICAL_LEAF
+ {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}
+ }, { // MAGIC_COAT
+ {0x02}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // MUD_SHOT
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACH_PUNCH
+ {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PROTECT
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DEFENSE_CURL
+ {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // ROLLING_KICK
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUBSTITUTE
+ {0x0B}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}
+ }, { // DETECT
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PIN_MISSILE
+ {0x02}, {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF}
+ }, { // WATER_SPORT
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WATER_GUN
+ {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // MIST_BALL
+ {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WATER_PULSE
+ {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // FURY_ATTACK
+ {0x29}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}
+ }, { // FURY_SWIPES
+ {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // DESTINY_BOND
+ {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FALSE_SWIPE
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FORESIGHT
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MIRROR_COAT
+ {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FUTURE_SIGHT
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MILK_DRINK
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CALM_MIND
+ {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}
+ }, { // MEGA_DRAIN
+ {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF}
+ }, { // MEGA_KICK
+ {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEGA_PUNCH
+ {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEGAHORN
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HIDDEN_POWER
+ {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // METAL_CLAW
+ {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF}
+ }, { // ATTRACT
+ {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MIMIC
+ {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FRUSTRATION
+ {0x29}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}
+ }, { // LEECH_SEED
+ {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // METRONOME
+ {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DREAM_EATER
+ {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // ACID
+ {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEDITATE
+ {0x0B}, {0x11}, {0x02}, {0x11}, {0x1A}, {0xFF}
+ }, { // SNATCH
+ {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // LUSTER_PURGE
+ {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // LEAF_BLADE
+ {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // RECYCLE
+ {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x29}
+ }, { // REFLECT
+ {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REFRESH
+ {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REVENGE
+ {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRAGON_RAGE
+ {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRAGON_BREATH
+ {0x0B}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
+ }, { // DRAGON_DANCE
+ {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ICE_PUNCH
+ {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ICE_BEAM
+ {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FURY_CUTTER
+ {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COMET_PUNCH
+ {0x1A}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // SKULL_BASH
+ {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}
+ }, { // LOCK_ON
+ {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROCK_BLAST
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COTTON_SPORE
+ {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF}
+ }, { // STRUGGLE
+ {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif //GUARD_DATA_BARD_MUSIC_MOVES_H
diff --git a/src/data/bard_music/people.h b/src/data/bard_music/people.h
new file mode 100644
index 000000000..5b2ed24d7
--- /dev/null
+++ b/src/data/bard_music/people.h
@@ -0,0 +1,314 @@
+#ifndef GUARD_DATA_BARD_MUSIC_PEOPLE_H
+#define GUARD_DATA_BARD_MUSIC_PEOPLE_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_People[][6] = {
+ { // OPPONENT
+ {0x2C}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // I
+ {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YOU
+ {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YOURS
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SON
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YOUR
+ {0x1A, 0xF7}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YOU'RE
+ {0x26}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YOU'VE
+ {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOTHER
+ {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRANDFATHER
+ {0x01}, {0x08}, {0x32}, {0x33}, {0xFF}, {0xFF}
+ }, { // UNCLE
+ {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FATHER
+ {0x08}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BOY
+ {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ADULT
+ {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BROTHER
+ {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SISTER
+ {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRANDMOTHER
+ {0x01}, {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}
+ }, { // AUNT
+ {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PARENT
+ {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAN
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ME
+ {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIRL
+ {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BABE
+ {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAMILY
+ {0x00}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HER
+ {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HIM
+ {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HE
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLACE
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DAUGHTER
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HIS
+ {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HE'S
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AREN'T
+ {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SIBLINGS
+ {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KID
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHILDREN
+ {0x11}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MR.
+ {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MRS.
+ {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MYSELF
+ {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // I WAS
+ {0x12}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TO ME
+ {0x27}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MY
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // I AM
+ {0x12}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // I'VE
+ {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHO
+ {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOMEONE
+ {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHO WAS
+ {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TO WHOM
+ {0x27}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHOSE
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHO IS
+ {0x27}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IT'S
+ {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LADY
+ {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FRIEND
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALLY
+ {0x00}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PERSON
+ {0x32}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DUDE
+ {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THEY
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THEY WERE
+ {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TO THEM
+ {0x27}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THEIR
+ {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THEY'RE
+ {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THEY'VE
+ {0x03}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WE
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEEN
+ {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TO US
+ {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OUR
+ {0x21}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WE'RE
+ {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RIVAL
+ {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WE'VE
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WOMAN
+ {0x26}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHE
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHE WAS
+ {0x0C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TO HER
+ {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HER'S
+ {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHE IS
+ {0x0C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOME
+ {0x0C}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_People[][6] = {
+ { // OPPONENT
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // I
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YOU
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YOURS
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SON
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YOUR
+ {0x0B, 0xF7}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YOU'RE
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YOU'VE
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOTHER
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRANDFATHER
+ {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UNCLE
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FATHER
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BOY
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ADULT
+ {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // BROTHER
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SISTER
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRANDMOTHER
+ {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AUNT
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PARENT
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAN
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ME
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIRL
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BABE
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FAMILY
+ {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // HER
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HIM
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HE
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLACE
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DAUGHTER
+ {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HIS
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HE'S
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AREN'T
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SIBLINGS
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KID
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHILDREN
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MR.
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MRS.
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MYSELF
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // I WAS
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TO ME
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MY
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // I AM
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // I'VE
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHO
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOMEONE
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHO WAS
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TO WHOM
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHOSE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHO IS
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IT'S
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LADY
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FRIEND
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALLY
+ {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // PERSON
+ {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DUDE
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THEY
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THEY WERE
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TO THEM
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THEIR
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THEY'RE
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THEY'VE
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WE
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEEN
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TO US
+ {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OUR
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WE'RE
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RIVAL
+ {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WE'VE
+ {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WOMAN
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHE
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHE WAS
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TO HER
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HER'S
+ {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHE IS
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOME
+ {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_PEOPLE_H
diff --git a/src/data/bard_music/pokemon.h b/src/data/bard_music/pokemon.h
new file mode 100644
index 000000000..89144a129
--- /dev/null
+++ b/src/data/bard_music/pokemon.h
@@ -0,0 +1,823 @@
+#ifndef GUARD_DATA_BARD_MUSIC_POKEMON_H
+#define GUARD_DATA_BARD_MUSIC_POKEMON_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Pokemon[][6] = {
+ { // ARMALDO
+ {0x1B}, {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}
+ }, { // BEAUTIFLY
+ {0x2D}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF}
+ }, { // MEDITITE
+ {0x09}, {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF}
+ }, { // SEAKING
+ {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TORCHIC
+ {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANORITH
+ {0x00}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ABSOL
+ {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SURSKIT
+ {0x30}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MASQUERAIN
+ {0x00}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF}
+ }, { // GEODUDE
+ {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ILLUMISE
+ {0x0C}, {0x27}, {0x0C}, {0x03}, {0xFF}, {0xFF}
+ }, { // SKARMORY
+ {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKITTY
+ {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DELCATTY
+ {0x09}, {0x00}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWELLOW
+ {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GLALIE
+ {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KYOGRE
+ {0x12}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACHAMP
+ {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PINSIR
+ {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KECLEON
+ {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // SHUPPET
+ {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SILCOON
+ {0x11}, {0x28}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BRELOOM
+ {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHROOMISH
+ {0x27}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CARVANHA
+ {0x1B}, {0x01}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TREECKO
+ {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WINGULL
+ {0x0F}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GYARADOS
+ {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF}
+ }, { // NINETALES
+ {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIRAFARIG
+ {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF}
+ }, { // KIRLIA
+ {0x30}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BELLOSSOM
+ {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // KINGDRA
+ {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GLOOM
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAWILE
+ {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GROUDON
+ {0x21}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MIGHTYENA
+ {0x12}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF}
+ }, { // CROBAT
+ {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ABRA
+ {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLAKING
+ {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WURMPLE
+ {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGIKARP
+ {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGNEMITE
+ {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TORKOAL
+ {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACHOKE
+ {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GULPIN
+ {0x24}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARON
+ {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PSYDUCK
+ {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LAIRON
+ {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHISMUR
+ {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NUZLEAF
+ {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PHANPY
+ {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHELGON
+ {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLDUCK
+ {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLBAT
+ {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLEM
+ {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRAVELER
+ {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GARDEVOIR
+ {0x1B}, {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // RHYDON
+ {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RHYHORN
+ {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOREBYSS
+ {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}
+ }, { // CORSOLA
+ {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CACNEA
+ {0x00}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DUSCLOPS
+ {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHARPEDO
+ {0x1D}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ZANGOOSE
+ {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SANDSHREW
+ {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SANDSLASH
+ {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEADRA
+ {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RELICANTH
+ {0x09}, {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}
+ }, { // ZIGZAGOON
+ {0x11}, {0x00}, {0x27}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CRAWDAUNT
+ {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SCEPTILE
+ {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GROVYLE
+ {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BANETTE
+ {0x03}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JIRACHI
+ {0x30}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}
+ }, { // STARMIE
+ {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ZUBAT
+ {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TAILLOW
+ {0x03}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WYNAUT
+ {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WOBBUFFET
+ {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOLROCK
+ {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHIFTRY
+ {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HORSEA
+ {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BAGON
+ {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEEDOT
+ {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPHEAL
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BELDUM
+ {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEDICHAM
+ {0x09}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHINCHOU
+ {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHIMECHO
+ {0x12}, {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}
+ }, { // ALTARIA
+ {0x06}, {0x1B}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
+ }, { // SWABLU
+ {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NINCADA
+ {0x0F}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DEOXYS
+ {0x0C}, {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}
+ }, { // NINJASK
+ {0x0F}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DODUO
+ {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DODRIO
+ {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KOFFING
+ {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TENTACRUEL
+ {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF}
+ }, { // DUSTOX
+ {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOUDRED
+ {0x21}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLDEEN
+ {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BARBOACH
+ {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEALEO
+ {0x0C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WALREIN
+ {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TROPIUS
+ {0x18}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}
+ }, { // DONPHAN
+ {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NUMEL
+ {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ODDISH
+ {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRAPINCH
+ {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLAKOTH
+ {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHISCASH
+ {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHEDINJA
+ {0x09}, {0x0F}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MARSHTOMP
+ {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NATU
+ {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // XATU
+ {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLAYDOL
+ {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CACTURNE
+ {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOSEPASS
+ {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLAMPERL
+ {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAMERUPT
+ {0x00}, {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF}
+ }, { // EXPLOUD
+ {0x09}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BLAZIKEN
+ {0x03}, {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}
+ }, { // LOMBRE
+ {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOTAD
+ {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPINDA
+ {0x0F}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPOINK
+ {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEVIPER
+ {0x09}, {0x12}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HARIYAMA
+ {0x1B}, {0x0C}, {0x1B}, {0x2A}, {0xFF}, {0xFF}
+ }, { // VOLBEAT
+ {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HUNTAIL
+ {0x2A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PIKACHU
+ {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PICHU
+ {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STARYU
+ {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VIBRAVA
+ {0x11}, {0x1B}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VOLTORB
+ {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FEEBAS
+ {0x0E}, {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // ALAKAZAM
+ {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF}
+ }, { // GRUMPIG
+ {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WIGGLYTUFF
+ {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF}
+ }, { // IGGLYBUFF
+ {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
+ }, { // FLYGON
+ {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLUSLE
+ {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JIGGLYPUFF
+ {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF}
+ }, { // CORPHISH
+ {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRIMER
+ {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUK
+ {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HERACROSS
+ {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // PELIPPER
+ {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAILORD
+ {0x03}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // WAILMER
+ {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SALAMENCE
+ {0x00}, {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF}
+ }, { // AGGRON
+ {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POOCHYENA
+ {0x27}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF}
+ }, { // CASTFORM
+ {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MINUN
+ {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGCARGO
+ {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAKUHITA
+ {0x1B}, {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
+ }, { // SLUGMA
+ {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEEZING
+ {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LINOONE
+ {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CASCOON
+ {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MARILL
+ {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AZUMARILL
+ {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF}
+ }, { // SWALOT
+ {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ELECTRODE
+ {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUDKIP
+ {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MILOTIC
+ {0x12}, {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}
+ }, { // METAGROSS
+ {0x09}, {0x2A}, {0x18}, {0x33}, {0xFF}, {0xFF}
+ }, { // METANG
+ {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TENTACOOL
+ {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF}
+ }, { // BALTOY
+ {0x01}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SABLEYE
+ {0x03}, {0x0B}, {0x12}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VIGOROTH
+ {0x11}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SNORUNT
+ {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CRADILY
+ {0x03}, {0x11}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KADABRA
+ {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DUSKULL
+ {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAICHU
+ {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MANECTRIC
+ {0x00}, {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF}
+ }, { // SWAMPERT
+ {0x1B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ELECTRIKE
+ {0x0C}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF}
+ }, { // LATIAS
+ {0x00}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF}
+ }, { // LATIOS
+ {0x00}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}
+ }, { // LUVDISC
+ {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VILEPLUME
+ {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RALTS
+ {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LANTURN
+ {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LILEEP
+ {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LUNATONE
+ {0x27}, {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF}
+ }, { // AZURILL
+ {0x06}, {0x27}, {0x0F}, {0x33}, {0xFF}, {0xFF}
+ }, { // LUDICOLO
+ {0x27}, {0x09}, {0x1A}, {0x1A}, {0xFF}, {0xFF}
+ }, { // MAGNETON
+ {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REGICE
+ {0x09}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}
+ }, { // REGISTEEL
+ {0x09}, {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}
+ }, { // REGIROCK
+ {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAYQUAZA
+ {0x03}, {0x03}, {0x2A}, {0x33}, {0xFF}, {0xFF}
+ }, { // VULPIX
+ {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROSELIA
+ {0x18}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
+ }, { // COMBUSKEN
+ {0x2C}, {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}
+ }, { // MACHOP
+ {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+
+#elif GERMAN
+const struct BardSound gBardSounds_Pokemon[][6] = {
+ { // ARMALDO
+ {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEAUTIFLY
+ {0x02}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}
+ }, { // MEDITITE
+ {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEAKING
+ {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TORCHIC
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANORITH
+ {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ABSOL
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SURSKIT
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MASQUERAIN
+ {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // GEODUDE
+ {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // ILLUMISE
+ {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // SKARMORY
+ {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
+ }, { // SKITTY
+ {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DELCATTY
+ {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}
+ }, { // SWELLOW
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GLALIE
+ {0x11}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KYOGRE
+ {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACHAMP
+ {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // PINSIR
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KECLEON
+ {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHUPPET
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SILCOON
+ {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BRELOOM
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHROOMISH
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CARVANHA
+ {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}
+ }, { // TREECKO
+ {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WINGULL
+ {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GYARADOS
+ {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NINETALES
+ {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIRAFARIG
+ {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // KIRLIA
+ {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BELLOSSOM
+ {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KINGDRA
+ {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // GLOOM
+ {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAWILE
+ {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GROUDON
+ {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MIGHTYENA
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CROBAT
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ABRA
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLAKING
+ {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WURMPLE
+ {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGIKARP
+ {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGNEMITE
+ {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}
+ }, { // TORKOAL
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACHOKE
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GULPIN
+ {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARON
+ {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF}
+ }, { // PSYDUCK
+ {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LAIRON
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHISMUR
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NUZLEAF
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PHANPY
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHELGON
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLDUCK
+ {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLBAT
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLEM
+ {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRAVELER
+ {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GARDEVOIR
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RHYDON
+ {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RHYHORN
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOREBYSS
+ {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // CORSOLA
+ {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CACNEA
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DUSCLOPS
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHARPEDO
+ {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}
+ }, { // ZANGOOSE
+ {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SANDSHREW
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SANDSLASH
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEADRA
+ {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RELICANTH
+ {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ZIGZAGOON
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CRAWDAUNT
+ {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SCEPTILE
+ {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GROVYLE
+ {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BANETTE
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JIRACHI
+ {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STARMIE
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ZUBAT
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TAILLOW
+ {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WYNAUT
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WOBBUFFET
+ {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}
+ }, { // SOLROCK
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHIFTRY
+ {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HORSEA
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BAGON
+ {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEEDOT
+ {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPHEAL
+ {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BELDUM
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEDICHAM
+ {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // CHINCHOU
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHIMECHO
+ {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // ALTARIA
+ {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}
+ }, { // SWABLU
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NINCADA
+ {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DEOXYS
+ {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NINJASK
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DODUO
+ {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DODRIO
+ {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KOFFING
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TENTACRUEL
+ {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DUSTOX
+ {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOUDRED
+ {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
+ }, { // GOLDEEN
+ {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BARBOACH
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEALEO
+ {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WALREIN
+ {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}
+ }, { // TROPIUS
+ {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DONPHAN
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NUMEL
+ {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ODDISH
+ {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRAPINCH
+ {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLAKOTH
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHISCASH
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHEDINJA
+ {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MARSHTOMP
+ {0x1A}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // NATU
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // XATU
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLAYDOL
+ {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}
+ }, { // CACTURNE
+ {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOSEPASS
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLAMPERL
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CAMERUPT
+ {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXPLOUD
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BLAZIKEN
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOMBRE
+ {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOTAD
+ {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPINDA
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPOINK
+ {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEVIPER
+ {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HARIYAMA
+ {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}
+ }, { // VOLBEAT
+ {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HUNTAIL
+ {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // PIKACHU
+ {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PICHU
+ {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STARYU
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VIBRAVA
+ {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VOLTORB
+ {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FEEBAS
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALAKAZAM
+ {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRUMPIG
+ {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WIGGLYTUFF
+ {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IGGLYBUFF
+ {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLYGON
+ {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLUSLE
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JIGGLYPUFF
+ {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CORPHISH
+ {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRIMER
+ {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUK
+ {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HERACROSS
+ {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PELIPPER
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAILORD
+ {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAILMER
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SALAMENCE
+ {0x29}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}
+ }, { // AGGRON
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POOCHYENA
+ {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CASTFORM
+ {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MINUN
+ {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGCARGO
+ {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAKUHITA
+ {0x02}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}
+ }, { // SLUGMA
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEEZING
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LINOONE
+ {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CASCOON
+ {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MARILL
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AZUMARILL
+ {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // SWALOT
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ELECTRODE
+ {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUDKIP
+ {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MILOTIC
+ {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // METAGROSS
+ {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // METANG
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TENTACOOL
+ {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BALTOY
+ {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SABLEYE
+ {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VIGOROTH
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SNORUNT
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CRADILY
+ {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KADABRA
+ {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DUSKULL
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAICHU
+ {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MANECTRIC
+ {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWAMPERT
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ELECTRIKE
+ {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LATIAS
+ {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LATIOS
+ {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LUVDISC
+ {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VILEPLUME
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RALTS
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LANTURN
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LILEEP
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LUNATONE
+ {0x29}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // AZURILL
+ {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LUDICOLO
+ {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
+ }, { // MAGNETON
+ {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REGICE
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REGISTEEL
+ {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // REGIROCK
+ {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAYQUAZA
+ {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}
+ }, { // VULPIX
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROSELIA
+ {0x1A}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}
+ }, { // COMBUSKEN
+ {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACHOP
+ {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif //GUARD_DATA_BARD_MUSIC_POKEMON_H
diff --git a/src/data/bard_music/pokemon_2.h b/src/data/bard_music/pokemon_2.h
new file mode 100644
index 000000000..d7e51ea36
--- /dev/null
+++ b/src/data/bard_music/pokemon_2.h
@@ -0,0 +1,1018 @@
+#ifndef GUARD_DATA_BARD_MUSIC_POKEMON_2_H
+#define GUARD_DATA_BARD_MUSIC_POKEMON_2_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Pokemon2[][6] = {
+ { // EKANS
+ {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARBOK
+ {0x06}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEAKING
+ {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARIADOS
+ {0x1B}, {0x0C}, {0x2A}, {0x18}, {0xFF}, {0xFF}
+ }, { // CROCONAW
+ {0x1B}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UNOWN
+ {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EEVEE
+ {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GEODUDE
+ {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPINARAK
+ {0x0F}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PILOSWINE
+ {0x11}, {0x1A}, {0x12}, {0x33}, {0xFF}, {0xFF}
+ }, { // ONIX
+ {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARCANINE
+ {0x06}, {0x03}, {0x12}, {0x33}, {0xFF}, {0xFF}
+ }, { // SUDOWOODO
+ {0x27}, {0x18}, {0x27}, {0x18}, {0xFF}, {0xFF}
+ }, { // WEEPINBELL
+ {0x0C}, {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF}
+ }, { // VICTREEBEL
+ {0x11}, {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}
+ }, { // WOOPER
+ {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWINUB
+ {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKARMORY
+ {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AIPOM
+ {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ESPEON
+ {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // HITMONCHAN
+ {0x11}, {0x15}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ELEKID
+ {0x0B}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF}
+ }, { // ELECTABUZZ
+ {0x0C}, {0x09}, {0x2C}, {0x2C}, {0xFF}, {0xFF}
+ }, { // ENTEI
+ {0x09}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FERALIGATR
+ {0x30}, {0x00}, {0x0F}, {0x03}, {0x30}, {0xFF}
+ }, { // FURRET
+ {0x30}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OCTILLERY
+ {0x1B}, {0x11}, {0x30}, {0x0C}, {0xFF}, {0xFF}
+ }, { // PRIMEAPE
+ {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SENTRET
+ {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STANTLER
+ {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPEAROW
+ {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FEAROW
+ {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OMASTAR
+ {0x18}, {0x00}, {0x15}, {0x33}, {0xFF}, {0xFF}
+ }, { // OMANYTE
+ {0x18}, {0x00}, {0x12}, {0x33}, {0xFF}, {0xFF}
+ }, { // GROWLITHE
+ {0x21}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACHAMP
+ {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRAGONITE
+ {0x00}, {0x15}, {0x12}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PINSIR
+ {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SNORLAX
+ {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KABUTO
+ {0x2A}, {0x27}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KABUTOPS
+ {0x2A}, {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF}
+ }, { // HITMONTOP
+ {0x11}, {0x15}, {0x1D}, {0x33}, {0xFF}, {0xFF}
+ }, { // WARTORTLE
+ {0x08}, {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}
+ }, { // BLASTOISE
+ {0x00}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FARFETCHD
+ {0x06}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CUBONE
+ {0x2D}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAROWAK
+ {0x00}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KANGASKHAN
+ {0x00}, {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // SUNFLORA
+ {0x2C}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CATERPIE
+ {0x00}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GYARADOS
+ {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF}
+ }, { // RAPIDASH
+ {0x00}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NINETALES
+ {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIRAFARIG
+ {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF}
+ }, { // BELLOSSOM
+ {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // KINGDRA
+ {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KINGLER
+ {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GLOOM
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PINECO
+ {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GLIGAR
+ {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KRABBY
+ {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRANBULL
+ {0x02}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CROBAT
+ {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ABRA
+ {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GENGAR
+ {0x09}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TAUROS
+ {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGIKARP
+ {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGNEMITE
+ {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GASTLY
+ {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAUNTER
+ {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACHOKE
+ {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KAKUNA
+ {0x2A}, {0x27}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PSYDUCK
+ {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PHANPY
+ {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RATTATA
+ {0x00}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLDUCK
+ {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLBAT
+ {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLEM
+ {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRAVELER
+ {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VENONAT
+ {0x09}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RHYDON
+ {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RHYHORN
+ {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PUPITAR
+ {0x27}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // CORSOLA
+ {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HITMONLEE
+ {0x11}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ZAPDOS
+ {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JOLTEON
+ {0x1A}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SANDSHREW
+ {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SANDSLASH
+ {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEADRA
+ {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHELLDER
+ {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VAPOREON
+ {0x03}, {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF}
+ }, { // DEWGONG
+ {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUICUNE
+ {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STARMIE
+ {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SCYTHER
+ {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ZUBAT
+ {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEEDRILL
+ {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYPNO
+ {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DROWZEE
+ {0x21}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SQUIRTLE
+ {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CELEBI
+ {0x09}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WOBBUFFET
+ {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DUGTRIO
+ {0x2C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HORSEA
+ {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXEGGCUTE
+ {0x09}, {0x2C}, {0x27}, {0x33}, {0xFF}, {0xFF}
+ }, { // CHIKORITA
+ {0x11}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
+ }, { // CHINCHOU
+ {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHUCKLE
+ {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DIGLETT
+ {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REMORAID
+ {0x09}, {0x18}, {0x03}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DELIBIRD
+ {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOUNDOUR
+ {0x23}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AMPHAROS
+ {0x00}, {0x06}, {0x18}, {0x33}, {0xFF}, {0xFF}
+ }, { // DODUO
+ {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DODRIO
+ {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMEARGLE
+ {0x30}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KOFFING
+ {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TENTACRUEL
+ {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF}
+ }, { // TOGETIC
+ {0x18}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOGEPI
+ {0x18}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLDEEN
+ {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // METAPOD
+ {0x09}, {0x2A}, {0x15}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DONPHAN
+ {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ODDISH
+ {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXEGGUTOR
+ {0x09}, {0x2C}, {0x09}, {0x32}, {0x33}, {0xFF}
+ }, { // NIDOKING
+ {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIDOQUEEN
+ {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIDORAN_F
+ {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIDORAN_M
+ {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIDORINA
+ {0x12}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
+ }, { // NIDORINO
+ {0x12}, {0x18}, {0x0C}, {0x18}, {0xFF}, {0xFF}
+ }, { // MEOWTH
+ {0x0C}, {0x21}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SNEASEL
+ {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POLIWHIRL
+ {0x15}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POLITOED
+ {0x1B}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}
+ }, { // POLIWRATH
+ {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POLIWAG
+ {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // QUAGSIRE
+ {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NATU
+ {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // XATU
+ {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DUNSPARCE
+ {0x2A}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEEL
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STEELIX
+ {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TYPHLOSION
+ {0x12}, {0x18}, {0x1B}, {0x33}, {0x33}, {0xFF}
+ }, { // DRAGONAIR
+ {0x00}, {0x15}, {0x0B}, {0x33}, {0xFF}, {0xFF}
+ }, { // BUTTERFREE
+ {0x2A}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SCIZOR
+ {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOPPIP
+ {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BLISSEY
+ {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PARAS
+ {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PARASECT
+ {0x09}, {0x00}, {0x09}, {0xFF}, {0xFF}, {0xFF}
+ }, { // QWILFISH
+ {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MR_MIME
+ {0x11}, {0x30}, {0x12}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TYROGUE
+ {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLOYSTER
+ {0x1E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TYRANITAR
+ {0x12}, {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}
+ }, { // CLEFFA
+ {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEEDLE
+ {0x0E}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PIKACHU
+ {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLEFABLE
+ {0x09}, {0x2A}, {0x24}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PIDGEOT
+ {0x11}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PIDGEOTTO
+ {0x11}, {0x0C}, {0x18}, {0x18}, {0xFF}, {0xFF}
+ }, { // PICHU
+ {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLEFAIRY
+ {0x09}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHARMANDER
+ {0x06}, {0x02}, {0x32}, {0x33}, {0xFF}, {0xFF}
+ }, { // STARYU
+ {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CYNDAQUIL
+ {0x0F}, {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF}
+ }, { // SUNKERN
+ {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TEDDIURSA
+ {0x09}, {0x0C}, {0x30}, {0x2C}, {0xFF}, {0xFF}
+ }, { // VOLTORB
+ {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOLTRES
+ {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLAREON
+ {0x03}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALAKAZAM
+ {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF}
+ }, { // MAGMAR
+ {0x00}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FORRETRESS
+ {0x1A}, {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}
+ }, { // WIGGLYTUFF
+ {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF}
+ }, { // IVYSAUR
+ {0x14}, {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}
+ }, { // BULBASAUR
+ {0x24}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF}
+ }, { // VENUSAUR
+ {0x0C}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}
+ }, { // AERODACTYL
+ {0x03}, {0x18}, {0x00}, {0x18}, {0xFF}, {0xFF}
+ }, { // MAGBY
+ {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IGGLYBUFF
+ {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
+ }, { // UMBREON
+ {0x2A}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // ARTICUNO
+ {0x06}, {0x11}, {0x27}, {0x18}, {0xFF}, {0xFF}
+ }, { // JIGGLYPUFF
+ {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF}
+ }, { // SNUBBULL
+ {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BAYLEEF
+ {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRIMER
+ {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUK
+ {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HERACROSS
+ {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF}
+ }, { // HOUNDOOM
+ {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PERSIAN
+ {0x32}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LICKITUNG
+ {0x11}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HO_OH
+ {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOOTHOOT
+ {0x27}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PIDGEY
+ {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PONYTA
+ {0x1A}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKIPLOOM
+ {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PORYGON
+ {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PORYGON2
+ {0x1A}, {0x0C}, {0x1B}, {0x27}, {0xFF}, {0xFF}
+ }, { // MAGCARGO
+ {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLUGMA
+ {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // QUILAVA
+ {0x11}, {0x06}, {0x08}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BELLSPROUT
+ {0x0B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEEZING
+ {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MARILL
+ {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AZUMARILL
+ {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF}
+ }, { // ELECTRODE
+ {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MANKEY
+ {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MANTINE
+ {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRATINI
+ {0x00}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEW
+ {0x2D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEWTWO
+ {0x2D}, {0x27}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MILTANK
+ {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MISDREAVUS
+ {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // SMOOCHUM
+ {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEGANIUM
+ {0x03}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
+ }, { // DITTO
+ {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TENTACOOL
+ {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF}
+ }, { // MAREEP
+ {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLAAFFY
+ {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VENOMOTH
+ {0x09}, {0x1A}, {0x15}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TANGELA
+ {0x02}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLOWKING
+ {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLOWBRO
+ {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLOWPOKE
+ {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MURKROW
+ {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YANMA
+ {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KADABRA
+ {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LARVITAR
+ {0x15}, {0x11}, {0x15}, {0x33}, {0xFF}, {0xFF}
+ }, { // NOCTOWL
+ {0x1B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAIKOU
+ {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAICHU
+ {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHANSEY
+ {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RATICATE
+ {0x00}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LAPRAS
+ {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VILEPLUME
+ {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LANTURN
+ {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHARMELEON
+ {0x06}, {0x0C}, {0x0C}, {0x15}, {0x33}, {0xFF}
+ }, { // CHARIZARD
+ {0x06}, {0x11}, {0x32}, {0x33}, {0x33}, {0xFF}
+ }, { // URSARING
+ {0x30}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF}
+ }, { // JYNX
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LUGIA
+ {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGNETON
+ {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEDIAN
+ {0x09}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEDYBA
+ {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VULPIX
+ {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JUMPLUFF
+ {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOTODILE
+ {0x18}, {0x18}, {0x12}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACHOP
+ {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Pokemon2[][6] = {
+ { // EKANS
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARBOK
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEAKING
+ {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARIADOS
+ {0x02}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}
+ }, { // CROCONAW
+ {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UNOWN
+ {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}
+ }, { // EEVEE
+ {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GEODUDE
+ {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // SPINARAK
+ {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PILOSWINE
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ONIX
+ {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARCANINE
+ {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUDOWOODO
+ {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // WEEPINBELL
+ {0x29}, {0x11}, {0x02}, {0x11}, {0x02}, {0xFF}
+ }, { // VICTREEBEL
+ {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}
+ }, { // WOOPER
+ {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWINUB
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKARMORY
+ {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
+ }, { // AIPOM
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ESPEON
+ {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HITMONCHAN
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ELEKID
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ELECTABUZZ
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENTEI
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FERALIGATR
+ {0x11}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}
+ }, { // FURRET
+ {0x11}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}
+ }, { // OCTILLERY
+ {0x1A}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // PRIMEAPE
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SENTRET
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STANTLER
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPEAROW
+ {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FEAROW
+ {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OMASTAR
+ {0x02}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}
+ }, { // OMANYTE
+ {0x02}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}
+ }, { // GROWLITHE
+ {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACHAMP
+ {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // DRAGONITE
+ {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PINSIR
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SNORLAX
+ {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KABUTO
+ {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KABUTOPS
+ {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HITMONTOP
+ {0x02}, {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}
+ }, { // WARTORTLE
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BLASTOISE
+ {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FARFETCHD
+ {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CUBONE
+ {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAROWAK
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KANGASKHAN
+ {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUNFLORA
+ {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CATERPIE
+ {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GYARADOS
+ {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAPIDASH
+ {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NINETALES
+ {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIRAFARIG
+ {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // BELLOSSOM
+ {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KINGDRA
+ {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // KINGLER
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GLOOM
+ {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PINECO
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GLIGAR
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KRABBY
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRANBULL
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CROBAT
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ABRA
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GENGAR
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TAUROS
+ {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGIKARP
+ {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGNEMITE
+ {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}
+ }, { // GASTLY
+ {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAUNTER
+ {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MACHOKE
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KAKUNA
+ {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PSYDUCK
+ {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PHANPY
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RATTATA
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLDUCK
+ {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLBAT
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLEM
+ {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRAVELER
+ {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VENONAT
+ {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RHYDON
+ {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RHYHORN
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PUPITAR
+ {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CORSOLA
+ {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HITMONLEE
+ {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ZAPDOS
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JOLTEON
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SANDSHREW
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SANDSLASH
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEADRA
+ {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHELLDER
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VAPOREON
+ {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DEWGONG
+ {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUICUNE
+ {0x29}, {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}
+ }, { // STARMIE
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SCYTHER
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ZUBAT
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEEDRILL
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYPNO
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DROWZEE
+ {0x02}, {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF}
+ }, { // SQUIRTLE
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CELEBI
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WOBBUFFET
+ {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}
+ }, { // DUGTRIO
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HORSEA
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXEGGCUTE
+ {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHIKORITA
+ {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // CHINCHOU
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHUCKLE
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DIGLETT
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REMORAID
+ {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // DELIBIRD
+ {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOUNDOUR
+ {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AMPHAROS
+ {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DODUO
+ {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DODRIO
+ {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMEARGLE
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KOFFING
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TENTACRUEL
+ {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOGETIC
+ {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOGEPI
+ {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOLDEEN
+ {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // METAPOD
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DONPHAN
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ODDISH
+ {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EXEGGUTOR
+ {0x1A}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // NIDOKING
+ {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIDOQUEEN
+ {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIDORAN_F
+ {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIDORAN_M
+ {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIDORINA
+ {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}
+ }, { // NIDORINO
+ {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}
+ }, { // MEOWTH
+ {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SNEASEL
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POLIWHIRL
+ {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POLITOED
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POLIWRATH
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POLIWAG
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // QUAGSIRE
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NATU
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // XATU
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DUNSPARCE
+ {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SEEL
+ {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STEELIX
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TYPHLOSION
+ {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRAGONAIR
+ {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BUTTERFREE
+ {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SCIZOR
+ {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOPPIP
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BLISSEY
+ {0x0B}, {0x11}, {0x0B}, {0x11}, {0x02}, {0xFF}
+ }, { // PARAS
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PARASECT
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // QWILFISH
+ {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MR_MIME
+ {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TYROGUE
+ {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLOYSTER
+ {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TYRANITAR
+ {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLEFFA
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEEDLE
+ {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PIKACHU
+ {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLEFABLE
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PIDGEOT
+ {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PIDGEOTTO
+ {0x02}, {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}
+ }, { // PICHU
+ {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLEFAIRY
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHARMANDER
+ {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STARYU
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CYNDAQUIL
+ {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // SUNKERN
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TEDDIURSA
+ {0x0B}, {0x11}, {0x29}, {0x02}, {0xFF}, {0xFF}
+ }, { // VOLTORB
+ {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOLTRES
+ {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLAREON
+ {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALAKAZAM
+ {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGMAR
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FORRETRESS
+ {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WIGGLYTUFF
+ {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IVYSAUR
+ {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BULBASAUR
+ {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VENUSAUR
+ {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AERODACTYL
+ {0x02}, {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF}
+ }, { // MAGBY
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IGGLYBUFF
+ {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UMBREON
+ {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARTICUNO
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JIGGLYPUFF
+ {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SNUBBULL
+ {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BAYLEEF
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRIMER
+ {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUK
+ {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HERACROSS
+ {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOUNDOOM
+ {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PERSIAN
+ {0x1A}, {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}
+ }, { // LICKITUNG
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HO_OH
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOOTHOOT
+ {0x1A}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}
+ }, { // PIDGEY
+ {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PONYTA
+ {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SKIPLOOM
+ {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PORYGON
+ {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PORYGON2
+ {0x1A}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF}
+ }, { // MAGCARGO
+ {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLUGMA
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // QUILAVA
+ {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}
+ }, { // BELLSPROUT
+ {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEEZING
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MARILL
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AZUMARILL
+ {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // ELECTRODE
+ {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MANKEY
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MANTINE
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRATINI
+ {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEW
+ {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEWTWO
+ {0x11}, {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF}
+ }, { // MILTANK
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MISDREAVUS
+ {0x02}, {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF}
+ }, { // SMOOCHUM
+ {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEGANIUM
+ {0x0B}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // DITTO
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TENTACOOL
+ {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAREEP
+ {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLAAFFY
+ {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VENOMOTH
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TANGELA
+ {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLOWKING
+ {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLOWBRO
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SLOWPOKE
+ {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MURKROW
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YANMA
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KADABRA
+ {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LARVITAR
+ {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOCTOWL
+ {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAIKOU
+ {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAICHU
+ {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHANSEY
+ {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}
+ }, { // RATICATE
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LAPRAS
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VILEPLUME
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LANTURN
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHARMELEON
+ {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CHARIZARD
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // URSARING
+ {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JYNX
+ {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LUGIA
+ {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGNETON
+ {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEDIAN
+ {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEDYBA
+ {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VULPIX
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JUMPLUFF
+ {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOTODILE
+ {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // MACHOP
+ {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif //GUARD_DATA_BARD_MUSIC_POKEMON_2_H
diff --git a/src/data/bard_music/speech.h b/src/data/bard_music/speech.h
new file mode 100644
index 000000000..4d4bb1cfd
--- /dev/null
+++ b/src/data/bard_music/speech.h
@@ -0,0 +1,254 @@
+#ifndef GUARD_DATA_BARD_MUSIC_SPEECH_H
+#define GUARD_DATA_BARD_MUSIC_SPEECH_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Speech[][6] = {
+ { // LISTEN
+ {0x09}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOT VERY
+ {0x15}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEAN
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIE
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LAY
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RECOMMEND
+ {0x09}, {0x2C}, {0x0A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NITWIT
+ {0x0F}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // QUITE
+ {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FROM
+ {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FEELING
+ {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BUT
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOWEVER
+ {0x21}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CASE
+ {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THE
+ {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MISS
+ {0x11}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOW
+ {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HIT
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENOUGH
+ {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // A LOT
+ {0x03}, {0x17}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // A LITTLE
+ {0x03}, {0x11}, {0x26}, {0x33}, {0xFF}, {0xFF}
+ }, { // ABSOLUTELY
+ {0x00}, {0x2C}, {0x2D}, {0x0E}, {0x33}, {0xFF}
+ }, { // AND
+ {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ONLY
+ {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AROUND
+ {0x0A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PROBABLY
+ {0x15}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}
+ }, { // IF
+ {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VERY
+ {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // A TINY BIT
+ {0x2C}, {0x14}, {0x0C}, {0x11}, {0xFF}, {0xFF}
+ }, { // WILD
+ {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THAT'S
+ {0x00}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JUST
+ {0x2C}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EVEN SO,
+ {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF}
+ }, { // MUST BE
+ {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NATURALLY
+ {0x01}, {0x30}, {0x06}, {0x0E}, {0x33}, {0xFF}
+ }, { // FOR NOW,
+ {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF}
+ }, { // UNDERSTOOD
+ {0x2C}, {0x32}, {0x27}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JOKING
+ {0x18}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // READY
+ {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOMETHING
+ {0x1B}, {0x0E}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOMEHOW
+ {0x1B}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALTHOUGH
+ {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALSO
+ {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PERFECT
+ {0x32}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AS MUCH AS
+ {0x01}, {0x2C}, {0x01}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REALLY
+ {0x0C}, {0x0A}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRULY
+ {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SERIOUSLY
+ {0x11}, {0x0E}, {0x26}, {0x0E}, {0x33}, {0xFF}
+ }, { // TOTALLY
+ {0x18}, {0x07}, {0x0E}, {0x33}, {0xFF}, {0xFF}
+ }, { // UNTIL
+ {0x2C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AS IF
+ {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOOD
+ {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RATHER
+ {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AWFULLY
+ {0x06}, {0x26}, {0x0E}, {0x33}, {0xFF}, {0xFF}
+ }, { // MODE
+ {0x1A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MORE
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOO LATE
+ {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FINALLY
+ {0x12}, {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}
+ }, { // ANY
+ {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INSTEAD
+ {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FANTASTIC
+ {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Speech[][6] = {
+ { // LISTEN
+ {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOT VERY
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEAN
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIE
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LAY
+ {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RECOMMEND
+ {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NITWIT
+ {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // QUITE
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FROM
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FEELING
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BUT
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOWEVER
+ {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CASE
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THE
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MISS
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOW
+ {0x0B}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}
+ }, { // HIT
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENOUGH
+ {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // A LOT
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // A LITTLE
+ {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // ABSOLUTELY
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AND
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ONLY
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AROUND
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PROBABLY
+ {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}
+ }, { // IF
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VERY
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // A TINY BIT
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WILD
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THAT'S
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JUST
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EVEN SO, {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF}
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUST BE
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NATURALLY
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FOR NOW, {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF}
+ {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UNDERSTOOD
+ {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // JOKING
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // READY
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOMETHING
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOMEHOW
+ {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // ALTHOUGH
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALSO
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PERFECT
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AS MUCH AS
+ {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // REALLY
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRULY
+ {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SERIOUSLY
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOTALLY
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UNTIL
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AS IF
+ {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MOOD
+ {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RATHER
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AWFULLY
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MODE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MORE
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOO LATE
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FINALLY
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANY
+ {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // INSTEAD
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FANTASTIC
+ {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_SPEECH_H
diff --git a/src/data/bard_music/status.h b/src/data/bard_music/status.h
new file mode 100644
index 000000000..62408c75f
--- /dev/null
+++ b/src/data/bard_music/status.h
@@ -0,0 +1,450 @@
+#ifndef GUARD_DATA_BARD_MUSIC_STATUS_H
+#define GUARD_DATA_BARD_MUSIC_STATUS_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Status[][6] = {
+ { // DARK
+ {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STENCH
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THICK FAT
+ {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAIN DISH
+ {0x03}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRIZZLE
+ {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARENA TRAP
+ {0x06}, {0x0C}, {0x06}, {0x00}, {0xFF}, {0xFF}
+ }, { // INTIMIDATE
+ {0x0F}, {0x11}, {0x2C}, {0x03}, {0xFF}, {0xFF}
+ }, { // ROCK HEAD
+ {0x15}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COLOR
+ {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALT. COLOR
+ {0x1B}, {0x32}, {0x01}, {0x2C}, {0x30}, {0xFF}
+ }, { // ROCK
+ {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEAUTIFUL
+ {0x27}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEAUTY
+ {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AIR LOCK
+ {0x09}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PSYCHIC
+ {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYPER CUTTER
+ {0x12}, {0x30}, {0x2C}, {0x30}, {0xFF}, {0xFF}
+ }, { // FIGHTING
+ {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHADOW TAG
+ {0x00}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMART
+ {0x06}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMARTNESS
+ {0x06}, {0x32}, {0x09}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPEED BOOST
+ {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COOL
+ {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COOLNESS
+ {0x29}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BATTLE ARMOR
+ {0x00}, {0x09}, {0x06}, {0x30}, {0xFF}, {0xFF}
+ }, { // CUTE
+ {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CUTENESS
+ {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STURDY
+ {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUCTION CUPS
+ {0x2A}, {0x0F}, {0x2A}, {0x33}, {0x33}, {0xFF}
+ }, { // GRASS
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLEAR BODY
+ {0x0E}, {0x17}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TORRENT
+ {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GHOST
+ {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ICE
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GUTS
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROUGH SKIN
+ {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHELL ARMOR
+ {0x09}, {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF}
+ }, { // NATURAL CURE
+ {0x00}, {0x32}, {0x08}, {0x30}, {0x33}, {0xFF}
+ }, { // DAMP
+ {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GROUND
+ {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIMBER
+ {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGNET PULL
+ {0x00}, {0x09}, {0x2C}, {0x33}, {0xFF}, {0xFF}
+ }, { // WHITE SMOKE
+ {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SYNCHRONIZE
+ {0x0F}, {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF}
+ }, { // OVERGROW
+ {0x18}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWIFT SWIM
+ {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAND STREAM
+ {0x02}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAND VEIL
+ {0x02}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KEEN EYE
+ {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INNERFOCUS
+ {0x0F}, {0x30}, {0x18}, {0x2A}, {0xFF}, {0xFF}
+ }, { // STATIC
+ {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TYPE
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOUGH
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOUGHNESS
+ {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHED SKIN
+ {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HUGE POWER
+ {0x2D}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VOLT ABSORB
+ {0x24}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WATER ABSORB
+ {0x06}, {0x30}, {0x2C}, {0x1A}, {0xFF}, {0xFF}
+ }, { // ELECTRIC
+ {0x0B}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FORECAST
+ {0x1A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SERENE GRACE
+ {0x30}, {0x0E}, {0x03}, {0x33}, {0xFF}, {0xFF}
+ }, { // POISON
+ {0x20}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POISON POINT
+ {0x20}, {0x1B}, {0x1E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRAGON
+ {0x01}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRACE
+ {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OBLIVIOUS
+ {0x2C}, {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF}
+ }, { // TRUANT
+ {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RUN AWAY
+ {0x2A}, {0x08}, {0x05}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STICKY HOLD
+ {0x11}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLOUD NINE
+ {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NORMAL
+ {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STEEL
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ILLUMINATE
+ {0x11}, {0x27}, {0x0F}, {0x03}, {0xFF}, {0xFF}
+ }, { // EARLY BIRD
+ {0x30}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HUSTLE
+ {0x2A}, {0x26}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHINE
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLYING
+ {0x12}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DROUGHT
+ {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIGHTNINGROD
+ {0x12}, {0x11}, {0x15}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COMPOUNDEYES
+ {0x15}, {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}
+ }, { // MARVEL SCALE
+ {0x06}, {0x24}, {0x05}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WONDER GUARD
+ {0x2A}, {0x30}, {0x06}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INSOMNIA
+ {0x0F}, {0x15}, {0x0C}, {0x06}, {0xFF}, {0xFF}
+ }, { // LEVITATE
+ {0x09}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLUS
+ {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PRESSURE
+ {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIQUID OOZE
+ {0x11}, {0x09}, {0x27}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COLOR CHANGE
+ {0x17}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF}
+ }, { // SOUNDPROOF
+ {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EFFECT SPORE
+ {0x0C}, {0x09}, {0x1A}, {0x33}, {0xFF}, {0xFF}
+ }, { // PKRS
+ {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FIRE
+ {0x14}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLAME BODY
+ {0x03}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MINUS
+ {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OWN TEMPO
+ {0x18}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MAGMA ARMOR
+ {0x01}, {0x2C}, {0x1B}, {0x30}, {0xFF}, {0xFF}
+ }, { // WATER
+ {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WATER VEIL
+ {0x06}, {0x30}, {0x04}, {0x33}, {0xFF}, {0xFF}
+ }, { // BUG
+ {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWARM
+ {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CUTE CHARM
+ {0x2D}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IMMUNITY
+ {0x11}, {0x27}, {0x11}, {0x0C}, {0xFF}, {0xFF}
+ }, { // BLAZE
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PICKUP
+ {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PATTERN
+ {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLASH FIRE
+ {0x00}, {0x14}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VITAL SPIRIT
+ {0x12}, {0x1B}, {0x30}, {0x11}, {0xFF}, {0xFF}
+ }, { // CHLOROPHYLL
+ {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}
+ }, { // PURE POWER
+ {0x2D}, {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}
+ }, { // SHIELD DUST
+ {0x0E}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Status[][6] = {
+ { // DARK
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STENCH
+ {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THICK FAT
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RAIN DISH
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRIZZLE
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARENA TRAP
+ {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // INTIMIDATE
+ {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ROCK HEAD
+ {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // COLOR
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALT. COLOR
+ {0x02}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // ROCK
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEAUTIFUL
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEAUTY
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AIR LOCK
+ {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PSYCHIC
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HYPER CUTTER
+ {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FIGHTING
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHADOW TAG
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMART
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMARTNESS
+ {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPEED BOOST
+ {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COOL
+ {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COOLNESS
+ {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BATTLE ARMOR
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CUTE
+ {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CUTENESS
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STURDY
+ {0x1A}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // SUCTION CUPS
+ {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRASS
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CLEAR BODY
+ {0x0B}, {0x29}, {0x02}, {0x1A}, {0x1A}, {0xFF}
+ }, { // TORRENT
+ {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GHOST
+ {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ICE
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GUTS
+ {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}
+ }, { // ROUGH SKIN
+ {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // SHELL ARMOR
+ {0x02}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // NATURAL CURE
+ {0x11}, {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}
+ }, { // DAMP
+ {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0xFF}
+ }, { // GROUND
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIMBER
+ {0x0B}, {0x11}, {0x11}, {0x11}, {0x0B}, {0xFF}
+ }, { // MAGNET PULL
+ {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // WHITE SMOKE
+ {0x29}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
+ }, { // SYNCHRONIZE
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OVERGROW
+ {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWIFT SWIM
+ {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
+ }, { // SAND STREAM
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAND VEIL
+ {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // KEEN EYE
+ {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}
+ }, { // INNERFOCUS
+ {0x1A}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}
+ }, { // STATIC
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TYPE
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOUGH
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOUGHNESS
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHED SKIN
+ {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // HUGE POWER
+ {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VOLT ABSORB
+ {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
+ }, { // WATER ABSORB
+ {0x02}, {0x0B}, {0x11}, {0x1A}, {0x02}, {0x1A}
+ }, { // ELECTRIC
+ {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FORECAST
+ {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SERENE GRACE
+ {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POISON
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POISON POINT
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DRAGON
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRACE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OBLIVIOUS
+ {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // TRUANT
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RUN AWAY
+ {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STICKY HOLD
+ {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // CLOUD NINE
+ {0x1A}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // NORMAL
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STEEL
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ILLUMINATE
+ {0x0B}, {0x0B}, {0x29}, {0x29}, {0xFF}, {0xFF}
+ }, { // EARLY BIRD
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HUSTLE
+ {0x11}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}
+ }, { // SHINE
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLYING
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DROUGHT
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIGHTNINGROD
+ {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COMPOUNDEYES
+ {0x02}, {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF}
+ }, { // MARVEL SCALE
+ {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WONDER GUARD
+ {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // INSOMNIA
+ {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}
+ }, { // LEVITATE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PLUS
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PRESSURE
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LIQUID OOZE
+ {0x1A}, {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF}
+ }, { // COLOR CHANGE
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOUNDPROOF
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EFFECT SPORE
+ {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PKRS
+ {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FIRE
+ {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLAME BODY
+ {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MINUS
+ {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OWN TEMPO
+ {0x0B}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // MAGMA ARMOR
+ {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // WATER
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WATER VEIL
+ {0x02}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // BUG
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SWARM
+ {0x0B}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}
+ }, { // CUTE CHARM
+ {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // IMMUNITY
+ {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // BLAZE
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PICKUP
+ {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PATTERN
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLASH FIRE
+ {0x0B}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // VITAL SPIRIT
+ {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // CHLOROPHYLL
+ {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // PURE POWER
+ {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHIELD DUST
+ {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_STATUS_H
diff --git a/src/data/bard_music/time.h b/src/data/bard_music/time.h
new file mode 100644
index 000000000..b1d1cdbac
--- /dev/null
+++ b/src/data/bard_music/time.h
@@ -0,0 +1,194 @@
+#ifndef GUARD_DATA_BARD_MUSIC_TIME_H
+#define GUARD_DATA_BARD_MUSIC_TIME_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Time[][6] = {
+ { // FALL
+ {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MORNING
+ {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOMORROW
+ {0x27}, {0x1C}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LAST
+ {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DAY
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOMETIME
+ {0x2C}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALWAYS
+ {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CURRENT
+ {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FOREVER
+ {0x18}, {0x09}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DAYS
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // END
+ {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TUESDAY
+ {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YESTERDAY
+ {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TODAY
+ {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FRIDAY
+ {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MONDAY
+ {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LATER
+ {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EARLIER
+ {0x30}, {0x0C}, {0x32}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANOTHER
+ {0x2A}, {0x2C}, {0x32}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TIME
+ {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FINISH
+ {0x0F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEDNESDAY
+ {0x0A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOON
+ {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // START
+ {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MONTH
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STOP
+ {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOW
+ {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FINAL
+ {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEXT
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AGE
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SATURDAY
+ {0x00}, {0x30}, {0x05}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUMMER
+ {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUNDAY
+ {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEGINNING
+ {0x0E}, {0x0F}, {0x0C}, {0x33}, {0xFF}, {0xFF}
+ }, { // SPRING
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DAYTIME
+ {0x05}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WINTER
+ {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DAILY
+ {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OLDEN
+ {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALMOST
+ {0x1B}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEARLY
+ {0x0E}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // THURSDAY
+ {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIGHTTIME
+ {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIGHT
+ {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEEK
+ {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Time[][6] = {
+ { // FALL
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MORNING
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TOMORROW
+ {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
+ }, { // LAST
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DAY
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOMETIME
+ {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALWAYS
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CURRENT
+ {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FOREVER
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DAYS
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // END
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TUESDAY
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YESTERDAY
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TODAY
+ {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FRIDAY
+ {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MONDAY
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LATER
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EARLIER
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ANOTHER
+ {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
+ }, { // TIME
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FINISH
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEDNESDAY
+ {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SOON
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // START
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MONTH
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // STOP
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOW
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FINAL
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEXT
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AGE
+ {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SATURDAY
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUMMER
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SUNDAY
+ {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BEGINNING
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SPRING
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DAYTIME
+ {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // WINTER
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DAILY
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OLDEN
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ALMOST
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEARLY
+ {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // THURSDAY
+ {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIGHTTIME
+ {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NIGHT
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WEEK
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_TIME_H
diff --git a/src/data/bard_music/trainer.h b/src/data/bard_music/trainer.h
new file mode 100644
index 000000000..c77bffecb
--- /dev/null
+++ b/src/data/bard_music/trainer.h
@@ -0,0 +1,90 @@
+#ifndef GUARD_DATA_BARD_MUSIC_TRAINER_H
+#define GUARD_DATA_BARD_MUSIC_TRAINER_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Trainer[][6] = {
+ { // I CHOOSE YOU
+ {0x12}, {0x27}, {0x2D}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOTCHA
+ {0x15}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRADE
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAPPHIRE
+ {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EVOLVE
+ {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENCYCLOPEDIA
+ {0x09}, {0x12}, {0x18}, {0x0C}, {0x0C}, {0x06}
+ }, { // NATURE
+ {0x03}, {0x30}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CENTER
+ {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EGG
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LINK
+ {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SP. ABILITY
+ {0x09}, {0x08}, {0x06}, {0x11}, {0x11}, {0x0C}
+ }, { // TRAINER
+ {0x03}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VERSION
+ {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POKéNAV
+ {0x18}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POKéMON
+ {0x18}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GET
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POKéDEX
+ {0x18}, {0x0C}, {0x09}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RUBY
+ {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEVEL
+ {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Trainer[][6] = {
+ { // I CHOOSE YOU
+ {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GOTCHA
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TRADE
+ {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SAPPHIRE
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EVOLVE
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ENCYCLOPEDIA
+ {0x0B}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF}
+ }, { // NATURE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CENTER
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EGG
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LINK
+ {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SP. ABILITY
+ {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // TRAINER
+ {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // VERSION
+ {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POKéNAV
+ {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POKéMON
+ {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GET
+ {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // POKéDEX
+ {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // RUBY
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LEVEL
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_TRAINER_H
diff --git a/src/data/bard_music/trendysaying.h b/src/data/bard_music/trendysaying.h
new file mode 100644
index 000000000..3bd1c7585
--- /dev/null
+++ b/src/data/bard_music/trendysaying.h
@@ -0,0 +1,146 @@
+#ifndef GUARD_DATA_BARD_MUSIC_TRENDYSAYING_H
+#define GUARD_DATA_BARD_MUSIC_TRENDYSAYING_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_TrendySaying[][6] = {
+ { // KTHX, BYE.
+ {0x05}, {0x02}, {0x14}, {0x33}, {0xFF}, {0xFF}
+ }, { // YES, SIR!
+ {0x0B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AVANT GARDE
+ {0x1B}, {0x1B}, {0x17}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COUPLE
+ {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUCH OBLIGED
+ {0x2C}, {0x2C}, {0x12}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YEEHAW!
+ {0x0D}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // MEGA
+ {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // 1-HIT KO!
+ {0x2C}, {0x11}, {0x03}, {0x1A}, {0xFF}, {0xFF}
+ }, { // DESTINY
+ {0x0B}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CANCEL
+ {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEW
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLATTEN
+ {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KIDDING
+ {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOSER
+ {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOSING
+ {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAPPENING
+ {0x00}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}
+ }, { // HIP AND
+ {0x11}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHAKE
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHADY
+ {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UPBEAT
+ {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MODERN
+ {0x1D}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMELL YA
+ {0x0A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BANG
+ {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KNOCKOUT
+ {0x1D}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HASSLE
+ {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WINNER
+ {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FEVER
+ {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WANNABE
+ {0x1D}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BABY
+ {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEART
+ {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OLD
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YOUNG
+ {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UGLY
+ {0x2A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_TrendySaying[][6] = {
+ { // KTHX, BYE.
+ {0x1A}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}
+ }, { // YES, SIR!
+ {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // AVANT GARDE
+ {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // COUPLE
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUCH OBLIGED
+ {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YEEHAW!
+ {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MEGA
+ {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // 1-HIT KO!
+ {0x29}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // DESTINY
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CANCEL
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NEW
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FLATTEN
+ {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF}
+ }, { // KIDDING
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOSER
+ {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOSING
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAPPENING
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HIP AND
+ {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHAKE
+ {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}
+ }, { // SHADY
+ {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UPBEAT
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MODERN
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SMELL YA
+ {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
+ }, { // BANG
+ {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // KNOCKOUT
+ {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HASSLE
+ {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WINNER
+ {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}
+ }, { // FEVER
+ {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
+ }, { // WANNABE
+ {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // BABY
+ {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEART
+ {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OLD
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YOUNG
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UGLY
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_TRENDYSAYING_H
diff --git a/src/data/bard_music/voices.h b/src/data/bard_music/voices.h
new file mode 100644
index 000000000..30c4187f0
--- /dev/null
+++ b/src/data/bard_music/voices.h
@@ -0,0 +1,266 @@
+#ifndef GUARD_DATA_BARD_MUSIC_VOICES_H
+#define GUARD_DATA_BARD_MUSIC_VOICES_H
+
+#if ENGLISH
+const struct BardSound gBardSounds_Voices[][6] = {
+ { // !
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // !!
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ?!
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ?
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // …
+ {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // …!
+ {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ………
+ {0x0C}, {0x30}, {0x33}, {0x0C}, {0x30}, {0xFF}
+ }, { // -
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // - - -
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UH-OH
+ {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAAAH
+ {0x1B, 0x05, 0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AHAHA
+ {0x06}, {0x06}, {0x06}, {0x33}, {0x33}, {0xFF}
+ }, { // OH?
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOPE
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // URGH
+ {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HMM
+ {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHOAH
+ {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WROOOAAR!
+ {0x1C}, {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}
+ }, { // WOW
+ {0x23}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIGGLE
+ {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SIGH
+ {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UNBELIEVABLE
+ {0x2C}, {0x0E}, {0x0C}, {0x02}, {0x24}, {0xFF}
+ }, { // CRIES
+ {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AGREE
+ {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EH?
+ {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CRY
+ {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EHEHE
+ {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OI, OI, OI
+ {0x1E}, {0x1E}, {0x1E}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OH, YEAH
+ {0x18}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OH
+ {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OOPS
+ {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHOCKED
+ {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EEK
+ {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRAAAH
+ {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GWAHAHAHA
+ {0x06}, {0x06}, {0x06}, {0x17}, {0xFF}, {0xFF}
+ }, { // WAY
+ {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TCH
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEHE
+ {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAH
+ {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YUP
+ {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAHAHA
+ {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AIYEEH
+ {0x13}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HIYAH
+ {0x0C}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FUFUFU
+ {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOL
+ {0x18}, {0x1A}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SNORT
+ {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HUMPH
+ {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEHEHE
+ {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEH
+ {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOHOHO
+ {0x18}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UH-HUH
+ {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OH, DEAR
+ {0x18}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ARRGH
+ {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUFUFU
+ {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MMM
+ {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OH-KAY
+ {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OKAY
+ {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LALALA
+ {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YAY
+ {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AWW
+ {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WOWEE
+ {0x22}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GWAH
+ {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAHAHAHA
+ {0x06}, {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}
+ }
+};
+#elif GERMAN
+const struct BardSound gBardSounds_Voices[][6] = {
+ { // !
+ {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // !!
+ {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ?!
+ {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ?
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // …
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // …!
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // ………
+ {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // -
+ {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // - - -
+ {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UH-OH
+ {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAAAH
+ {0x02, 0x05, 0x08}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AHAHA
+ {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OH?
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // NOPE
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // URGH
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HMM
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WHOAH
+ {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WROOOAAR!
+ {0x1A}, {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}
+ }, { // WOW
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GIGGLE
+ {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SIGH
+ {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UNBELIEVABLE
+ {0x29}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}
+ }, { // CRIES
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AGREE
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EH?
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // CRY
+ {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EHEHE
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OI, OI, OI
+ {0x1A}, {0x0B}, {0x1A}, {0x0B}, {0x1A}, {0x0B}
+ }, { // OH, YEAH
+ {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OH
+ {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OOPS
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SHOCKED
+ {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // EEK
+ {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GRAAAH
+ {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GWAHAHAHA
+ {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}
+ }, { // WAY
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // TCH
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEHE
+ {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAH
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YUP
+ {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HAHAHA
+ {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AIYEEH
+ {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF}
+ }, { // HIYAH
+ {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // FUFUFU
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LOL
+ {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // SNORT
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HUMPH
+ {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEHEHE
+ {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HEH
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // HOHOHO
+ {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
+ }, { // UH-HUH
+ {0x29}, {0x11}, {0x29}, {0x11}, {0xFF}, {0xFF}
+ }, { // OH, DEAR
+ {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}
+ }, { // ARRGH
+ {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MUFUFU
+ {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // MMM
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OH-KAY
+ {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
+ }, { // OKAY
+ {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // LALALA
+ {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
+ }, { // YAY
+ {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // AWW
+ {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WOWEE
+ {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
+ }, { // GWAH
+ {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
+ }, { // WAHAHAHA
+ {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}
+ }
+};
+#endif // ENGLISH/GERMAN
+
+#endif // GUARD_DATA_BARD_MUSIC_VOICES_H
diff --git a/src/data/bard_music_de.h b/src/data/bard_music_de.h
deleted file mode 100644
index 90880582e..000000000
--- a/src/data/bard_music_de.h
+++ /dev/null
@@ -1,3699 +0,0 @@
-#ifndef GUARD_DATA_BARD_MUSIC_H
-#define GUARD_DATA_BARD_MUSIC_H
-
-static const struct BardSound BardMusic_POKEMON[][6] = {
- { // ARMALDO
- {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEAUTIFLY
- {0x02}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}
- }, { // MEDITITE
- {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEAKING
- {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TORCHIC
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANORITH
- {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // ABSOL
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SURSKIT
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MASQUERAIN
- {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // GEODUDE
- {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // ILLUMISE
- {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // SKARMORY
- {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
- }, { // SKITTY
- {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // DELCATTY
- {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}
- }, { // SWELLOW
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GLALIE
- {0x11}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // KYOGRE
- {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACHAMP
- {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // PINSIR
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // KECLEON
- {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHUPPET
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SILCOON
- {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // BRELOOM
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHROOMISH
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CARVANHA
- {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}
- }, { // TREECKO
- {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // WINGULL
- {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GYARADOS
- {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // NINETALES
- {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIRAFARIG
- {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // KIRLIA
- {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // BELLOSSOM
- {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // KINGDRA
- {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // GLOOM
- {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAWILE
- {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // GROUDON
- {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MIGHTYENA
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // CROBAT
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ABRA
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLAKING
- {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // WURMPLE
- {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGIKARP
- {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGNEMITE
- {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}
- }, { // TORKOAL
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACHOKE
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GULPIN
- {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARON
- {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF}
- }, { // PSYDUCK
- {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LAIRON
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHISMUR
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NUZLEAF
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PHANPY
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHELGON
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLDUCK
- {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLBAT
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLEM
- {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRAVELER
- {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // GARDEVOIR
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RHYDON
- {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // RHYHORN
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOREBYSS
- {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // CORSOLA
- {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // CACNEA
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DUSCLOPS
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHARPEDO
- {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}
- }, { // ZANGOOSE
- {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SANDSHREW
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SANDSLASH
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEADRA
- {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // RELICANTH
- {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // ZIGZAGOON
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CRAWDAUNT
- {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SCEPTILE
- {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // GROVYLE
- {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // BANETTE
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // JIRACHI
- {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // STARMIE
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ZUBAT
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TAILLOW
- {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // WYNAUT
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WOBBUFFET
- {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}
- }, { // SOLROCK
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHIFTRY
- {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // HORSEA
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // BAGON
- {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEEDOT
- {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPHEAL
- {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // BELDUM
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEDICHAM
- {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // CHINCHOU
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHIMECHO
- {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // ALTARIA
- {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}
- }, { // SWABLU
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NINCADA
- {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // DEOXYS
- {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // NINJASK
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DODUO
- {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DODRIO
- {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // KOFFING
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TENTACRUEL
- {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // DUSTOX
- {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOUDRED
- {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
- }, { // GOLDEEN
- {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // BARBOACH
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEALEO
- {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // WALREIN
- {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}
- }, { // TROPIUS
- {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // DONPHAN
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NUMEL
- {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // ODDISH
- {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRAPINCH
- {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLAKOTH
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHISCASH
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHEDINJA
- {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MARSHTOMP
- {0x1A}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // NATU
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // XATU
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLAYDOL
- {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}
- }, { // CACTURNE
- {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOSEPASS
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLAMPERL
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAMERUPT
- {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXPLOUD
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BLAZIKEN
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOMBRE
- {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOTAD
- {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPINDA
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPOINK
- {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEVIPER
- {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // HARIYAMA
- {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}
- }, { // VOLBEAT
- {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // HUNTAIL
- {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // PIKACHU
- {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // PICHU
- {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STARYU
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // VIBRAVA
- {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // VOLTORB
- {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // FEEBAS
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALAKAZAM
- {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRUMPIG
- {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WIGGLYTUFF
- {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // IGGLYBUFF
- {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLYGON
- {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLUSLE
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // JIGGLYPUFF
- {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // CORPHISH
- {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRIMER
- {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUK
- {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // HERACROSS
- {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // PELIPPER
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAILORD
- {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAILMER
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SALAMENCE
- {0x29}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}
- }, { // AGGRON
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // POOCHYENA
- {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // CASTFORM
- {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MINUN
- {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGCARGO
- {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAKUHITA
- {0x02}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}
- }, { // SLUGMA
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEEZING
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LINOONE
- {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // CASCOON
- {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MARILL
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AZUMARILL
- {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // SWALOT
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ELECTRODE
- {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUDKIP
- {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // MILOTIC
- {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // METAGROSS
- {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // METANG
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TENTACOOL
- {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // BALTOY
- {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SABLEYE
- {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // VIGOROTH
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SNORUNT
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CRADILY
- {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // KADABRA
- {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // DUSKULL
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAICHU
- {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // MANECTRIC
- {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWAMPERT
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ELECTRIKE
- {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // LATIAS
- {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // LATIOS
- {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // LUVDISC
- {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // VILEPLUME
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RALTS
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LANTURN
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LILEEP
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LUNATONE
- {0x29}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // AZURILL
- {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // LUDICOLO
- {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
- }, { // MAGNETON
- {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // REGICE
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // REGISTEEL
- {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // REGIROCK
- {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAYQUAZA
- {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}
- }, { // VULPIX
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROSELIA
- {0x1A}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}
- }, { // COMBUSKEN
- {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACHOP
- {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_TRAINER[][6] = {
- { // I CHOOSE YOU
- {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOTCHA
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRADE
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAPPHIRE
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EVOLVE
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENCYCLOPEDIA
- {0x0B}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF}
- }, { // NATURE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CENTER
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EGG
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LINK
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SP. ABILITY
- {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // TRAINER
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // VERSION
- {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // POKéNAV
- {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // POKéMON
- {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // GET
- {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // POKéDEX
- {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // RUBY
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEVEL
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_STATUS[][6] = {
- { // DARK
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STENCH
- {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // THICK FAT
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAIN DISH
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRIZZLE
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARENA TRAP
- {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // INTIMIDATE
- {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROCK HEAD
- {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // COLOR
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALT. COLOR
- {0x02}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // ROCK
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEAUTIFUL
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEAUTY
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // AIR LOCK
- {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // PSYCHIC
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYPER CUTTER
- {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // FIGHTING
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHADOW TAG
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMART
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMARTNESS
- {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPEED BOOST
- {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // COOL
- {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // COOLNESS
- {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // BATTLE ARMOR
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // CUTE
- {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // CUTENESS
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STURDY
- {0x1A}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // SUCTION CUPS
- {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRASS
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLEAR BODY
- {0x0B}, {0x29}, {0x02}, {0x1A}, {0x1A}, {0xFF}
- }, { // TORRENT
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GHOST
- {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // ICE
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GUTS
- {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // ROUGH SKIN
- {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // SHELL ARMOR
- {0x02}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // NATURAL CURE
- {0x11}, {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}
- }, { // DAMP
- {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0xFF}
- }, { // GROUND
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIMBER
- {0x0B}, {0x11}, {0x11}, {0x11}, {0x0B}, {0xFF}
- }, { // MAGNET PULL
- {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // WHITE SMOKE
- {0x29}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // SYNCHRONIZE
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OVERGROW
- {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWIFT SWIM
- {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
- }, { // SAND STREAM
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAND VEIL
- {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // KEEN EYE
- {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}
- }, { // INNERFOCUS
- {0x1A}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}
- }, { // STATIC
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TYPE
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOUGH
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOUGHNESS
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHED SKIN
- {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // HUGE POWER
- {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // VOLT ABSORB
- {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
- }, { // WATER ABSORB
- {0x02}, {0x0B}, {0x11}, {0x1A}, {0x02}, {0x1A}
- }, { // ELECTRIC
- {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // FORECAST
- {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SERENE GRACE
- {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // POISON
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // POISON POINT
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRAGON
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRACE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OBLIVIOUS
- {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // TRUANT
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // RUN AWAY
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // STICKY HOLD
- {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // CLOUD NINE
- {0x1A}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // NORMAL
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STEEL
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ILLUMINATE
- {0x0B}, {0x0B}, {0x29}, {0x29}, {0xFF}, {0xFF}
- }, { // EARLY BIRD
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // HUSTLE
- {0x11}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}
- }, { // SHINE
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLYING
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // DROUGHT
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIGHTNINGROD
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // COMPOUNDEYES
- {0x02}, {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF}
- }, { // MARVEL SCALE
- {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WONDER GUARD
- {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // INSOMNIA
- {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}
- }, { // LEVITATE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLUS
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PRESSURE
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIQUID OOZE
- {0x1A}, {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF}
- }, { // COLOR CHANGE
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOUNDPROOF
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EFFECT SPORE
- {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // PKRS
- {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // FIRE
- {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLAME BODY
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MINUS
- {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OWN TEMPO
- {0x0B}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // MAGMA ARMOR
- {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // WATER
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WATER VEIL
- {0x02}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // BUG
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWARM
- {0x0B}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}
- }, { // CUTE CHARM
- {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // IMMUNITY
- {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // BLAZE
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PICKUP
- {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // PATTERN
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLASH FIRE
- {0x0B}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // VITAL SPIRIT
- {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // CHLOROPHYLL
- {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // PURE POWER
- {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHIELD DUST
- {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_BATTLE[][6] = {
- { // MATCH UP
- {0x02}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // GO
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NO. 1
- {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // DECIDE
- {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // LET ME WIN
- {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // WINS
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // WIN
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // WON
- {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // IF I WIN
- {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // WHEN I WIN
- {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // CAN'T WIN
- {0x11}, {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF}
- }, { // CAN WIN
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // NO MATCH
- {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // SPIRIT
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // DECIDED
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRUMP CARD
- {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // TAKE THAT
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // COME ON
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ATTACK
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SURRENDER
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // GUTSY
- {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // TALENT
- {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // STRATEGY
- {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMITE
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MATCH
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // VICTORY
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OFFENSIVE
- {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SENSE
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // VERSUS
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FIGHTS
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // POWER
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHALLENGE
- {0x0B}, {0x02}, {0x29}, {0x1A}, {0x0B}, {0x29}
- }, { // STRONG
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOO STRONG
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GO EASY
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FOE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GENIUS
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEGEND
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ESCAPE
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AIM
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BATTLE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FIGHT
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RESUSCITATE
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // POINTS
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SERIOUS
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIVE UP
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOSS
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // IF I LOSE
- {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // LOST
- {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOSE
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // GUARD
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PARTNER
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // REJECT
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ACCEPT
- {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // INVINCIBLE
- {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // RECEIVED
- {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // EASY
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEAK
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOO WEAK
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PUSHOVER
- {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEADER
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // RULE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOVE
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_GREETINGS[][6] = {
- { // THANKS
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // YES
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HERE GOES
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HERE I COME
- {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // HERE IT IS
- {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // YEAH
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WELCOME
- {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // OI
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOW DO
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONGRATS
- {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIVE ME
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SORRY
- {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // APOLOGIZE
- {0x0B}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}
- }, { // FORGIVE
- {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEY, THERE
- {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HELLO
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOOD-BYE
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THANK YOU
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // I'VE ARRIVED
- {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // PARDON
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXCUSE
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEE YA
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXCUSE ME
- {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // WELL, THEN
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GO AHEAD
- {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // APPRECIATE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEY?
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHAT'S UP?
- {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // HUH?
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NO
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HI
- {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // YEAH, YEAH
- {0x0B}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}
- }, { // BYE-BYE
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEET YOU
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEY
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMELL
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LISTENING
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOO-HAH
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // YAHOO
- {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // YO
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // COME OVER
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // COUNT ON
- {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_PEOPLE[][6] = {
- { // OPPONENT
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // I
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // YOU
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // YOURS
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SON
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // YOUR
- {0x0B, 0xF7}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // YOU'RE
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // YOU'VE
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOTHER
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRANDFATHER
- {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // UNCLE
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FATHER
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BOY
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ADULT
- {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // BROTHER
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SISTER
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRANDMOTHER
- {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // AUNT
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PARENT
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAN
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ME
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIRL
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BABE
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAMILY
- {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // HER
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HIM
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HE
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLACE
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DAUGHTER
- {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // HIS
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HE'S
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AREN'T
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SIBLINGS
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // KID
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHILDREN
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MR.
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MRS.
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MYSELF
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // I WAS
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TO ME
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MY
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // I AM
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // I'VE
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHO
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOMEONE
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHO WAS
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // TO WHOM
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHOSE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHO IS
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // IT'S
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LADY
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FRIEND
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALLY
- {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // PERSON
- {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DUDE
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THEY
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THEY WERE
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TO THEM
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THEIR
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THEY'RE
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THEY'VE
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WE
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEEN
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TO US
- {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OUR
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WE'RE
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RIVAL
- {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // WE'VE
- {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // WOMAN
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHE
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHE WAS
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TO HER
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HER'S
- {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHE IS
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOME
- {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_VOICES[][6] = {
- { // !
- {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // !!
- {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ?!
- {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ?
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // …
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // …!
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ………
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // -
- {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // - - -
- {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // UH-OH
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAAAH
- {0x02, 0x05, 0x08}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // AHAHA
- {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // OH?
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOPE
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // URGH
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HMM
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHOAH
- {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // WROOOAAR!
- {0x1A}, {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}
- }, { // WOW
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIGGLE
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SIGH
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // UNBELIEVABLE
- {0x29}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}
- }, { // CRIES
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AGREE
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EH?
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CRY
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EHEHE
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // OI, OI, OI
- {0x1A}, {0x0B}, {0x1A}, {0x0B}, {0x1A}, {0x0B}
- }, { // OH, YEAH
- {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // OH
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OOPS
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHOCKED
- {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EEK
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRAAAH
- {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // GWAHAHAHA
- {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}
- }, { // WAY
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TCH
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEHE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAH
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // YUP
- {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAHAHA
- {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // AIYEEH
- {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF}
- }, { // HIYAH
- {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // FUFUFU
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOL
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SNORT
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HUMPH
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEHEHE
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEH
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOHOHO
- {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // UH-HUH
- {0x29}, {0x11}, {0x29}, {0x11}, {0xFF}, {0xFF}
- }, { // OH, DEAR
- {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}
- }, { // ARRGH
- {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUFUFU
- {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // MMM
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OH-KAY
- {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // OKAY
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LALALA
- {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // YAY
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AWW
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WOWEE
- {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // GWAH
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAHAHAHA
- {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_SPEECH[][6] = {
- { // LISTEN
- {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOT VERY
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEAN
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIE
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LAY
- {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // RECOMMEND
- {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // NITWIT
- {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // QUITE
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FROM
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FEELING
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BUT
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOWEVER
- {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CASE
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THE
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MISS
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOW
- {0x0B}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}
- }, { // HIT
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENOUGH
- {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // A LOT
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // A LITTLE
- {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // ABSOLUTELY
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AND
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ONLY
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AROUND
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PROBABLY
- {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}
- }, { // IF
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // VERY
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // A TINY BIT
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WILD
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THAT'S
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // JUST
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EVEN SO, {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF}
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUST BE
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NATURALLY
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // FOR NOW, {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF}
- {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // UNDERSTOOD
- {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // JOKING
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // READY
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOMETHING
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOMEHOW
- {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // ALTHOUGH
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALSO
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PERFECT
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AS MUCH AS
- {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // REALLY
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRULY
- {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SERIOUSLY
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOTALLY
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // UNTIL
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AS IF
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOOD
- {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // RATHER
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AWFULLY
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MODE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MORE
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOO LATE
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FINALLY
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANY
- {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // INSTEAD
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FANTASTIC
- {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_ENDINGS[][6] = {
- { // WILL
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WILL BE HERE
- {0x11}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // OR
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TIMES
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // WONDER
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // IS IT?
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BE
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIMME
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // COULD
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIKELY TO
- {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // WOULD
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // IS
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ISN'T IT?
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LET'S
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OTHER
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARE
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAS
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WERE
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THOSE
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ISN'T
- {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // WON'T
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAN'T
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAN
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DON'T
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DO
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOES
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHOM
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHICH
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WASN'T
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEREN'T
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAVE
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAVEN'T
- {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // A
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AN
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOT
- {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THERE
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OK?
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SO
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAYBE
- {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // ABOUT
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OVER
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // IT
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALL
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FOR
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ON
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OFF
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AS
- {0x0B}, {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}
- }, { // TO
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WITH
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BETTER
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EVER
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SINCE
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OF
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // BELONGS TO
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AT
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // IN
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OUT
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOO
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIKE
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DID
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DIDN'T
- {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOESN'T
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WITHOUT
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AFTER
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEFORE
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHILE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THAN
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ONCE
- {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANYWHERE
- {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_FEELINGS[][6] = {
- { // MEET
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLAY
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HURRIED
- {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOES
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIDDY
- {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAPPY
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAPPINESS
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXCITE
- {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // IMPORTANT
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FUNNY
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOT
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GO HOME
- {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // DISAPPOINTED
- {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISAPPOINTS
- {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}
- }, { // SAD
- {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRY
- {0x29}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // TRIES
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEARS
- {0x29}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}
- }, { // THINK
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEAR
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WANTS
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MISHEARD
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISLIKE
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANGRY
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANGER
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SCARY
- {0x29}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}
- }, { // LONESOME
- {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISAPPOINT
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // JOY
- {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // GETS
- {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEVER
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DARN
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOWNCAST
- {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // INCREDIBLE
- {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIKES
- {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISLIKES
- {0x02}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}
- }, { // BORING
- {0x02}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}
- }, { // CARE
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CARES
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALL RIGHT
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ADORE
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISASTER
- {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENJOY
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENJOYS
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EAT
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LACKING
- {0x29}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF}
- }, { // BAD
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HARD
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TERRIBLE
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHOULD
- {0x11}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}
- }, { // NICE
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRINK
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SURPRISE
- {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // FEAR
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WANT
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAIT
- {0x02}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}
- }, { // SATISFIED
- {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEE
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RARE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEGATIVE
- {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // DONE
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DANGER
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DEFEATED
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEAT
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GREAT
- {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROMANTIC
- {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // QUESTION
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // UNDERSTAND
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // UNDERSTANDS
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_CONDITIONS[][6] = {
- { // HOT
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXISTS
- {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXCESS
- {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // APPROVED
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAS
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOOD
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LESS
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOMENTUM
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOING
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEIRD
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BUSY
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOGETHER
- {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // FULL
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ABSENT
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEING
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEED
- {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // TASTY
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKILLED
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOISY
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BIG
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LATE
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLOSE
- {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // DOCILE
- {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // AMUSING
- {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENTERTAINING
- {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}
- }, { // PERFECTION
- {0x0B}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}
- }, { // PRETTY
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEALTHY
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXCELLENT
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // UPSIDE DOWN
- {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // COLD
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // REFRESHING
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // UNAVOIDABLE
- {0x29}, {0x0B}, {0x0B}, {0x11}, {0x02}, {0xFF}
- }, { // MUCH
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // OVERWHELMING
- {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // FABULOUS
- {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // ELSE
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXPENSIVE
- {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // CORRECT
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // IMPOSSIBLE
- {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMALL
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DIFFERENT
- {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // TIRED
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKILL
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOP
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NON-STOP
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PREPOSTEROUS
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NONE
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOTHING
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NATURAL
- {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // BECOMES
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LUKEWARM
- {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAST
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOW
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AWFUL
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALONE
- {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // BORED
- {0x0B}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // SECRET
- {0x0B}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}
- }, { // MYSTERY
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // LACKS
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEST
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOUSY
- {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // MISTAKE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // KIND
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WELL
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEAKENED
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SIMPLE
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEEMS
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BADLY
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_ACTIONS[][6] = {
- { // MEETS
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONCEDE
- {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // GIVE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIVES
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLAYED
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLAYS
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // COLLECT
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WALKING
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WALKS
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAYS
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WENT
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAID
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAKE UP
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAKES UP
- {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANGERS
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TEACH
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TEACHES
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLEASE
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEARN
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHANGE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STORY
- {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRUST
- {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}
- }, { // LAVISH
- {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // LISTENS
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEARING
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRAINS
- {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHOOSE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // COME
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAME
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEARCH
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAKE
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAUSE
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // KNOW
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // KNOWS
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // REFUSE
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // STORES
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BRAG
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // IGNORANT
- {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // THINKS
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BELIEVE
- {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLIDE
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // EATS
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // USE
- {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}
- }, { // USES
- {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // USING
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // COULDN'T
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAPABLE
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISAPPEAR
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // APPEAR
- {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // THROW
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WORRY
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLEPT
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLEEP
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RELEASE
- {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // DRINKS
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RUNS
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RUN
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WORKS
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WORKING
- {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // TALKING
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TALK
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SINK
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMACK
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PRETEND
- {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}
- }, { // PRAISE
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OVERDO
- {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // SHOW
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOOKS
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEES
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEEK
- {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // OWN
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // TAKE
- {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALLOW
- {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // FORGET
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // FORGETS
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // APPEARS
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAINT
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAINTED
- {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_LIFESTYLE[][6] = {
- { // CHORES
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOME
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MONEY
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALLOWANCE
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // BATH
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONVERSATION
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SCHOOL
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // COMMEMORATE
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // HABIT
- {0x0B}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // GROUP
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WORD
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STORE
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SERVICE
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WORK
- {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SYSTEM
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRAIN
- {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF}
- }, { // CLASS
- {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // LESSONS
- {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // INFORMATION
- {0x11}, {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF}
- }, { // LIVING
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // TEACHER
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOURNAMENT
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LETTER
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EVENT
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // DIGITAL
- {0x11}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // TEST
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DEPT. STORE
- {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // TELEVISION
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // PHONE
- {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // ITEM
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NAME
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEWS
- {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0x0B}
- }, { // POPULAR
- {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // PARTY
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STUDY
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACHINE
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAIL
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MESSAGE
- {0x11}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}
- }, { // PROMISE
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // DREAM
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // KINDERGARTEN
- {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // LIFE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RADIO
- {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // RENTAL
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WORLD
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_HOBBIES[][6] = {
- { // IDOL
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANIME
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SONG
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOVIE
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWEETS
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHAT
- {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHILD'S PLAY
- {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOYS
- {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUSIC
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CARDS
- {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // SHOPPING
- {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B}, {0xFF}
- }, { // CAMERA
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // VIEWING
- {0x0B}, {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF}
- }, { // SPECTATOR
- {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}
- }, { // GOURMET
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GAME
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RPG
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // COLLECTION
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // COMPLETE
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGAZINE
- {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // WALK
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // BIKE
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOBBY
- {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPORTS
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOFTWARE
- {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SONGS
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DIET
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TREASURE
- {0x1A}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // TRAVEL
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // DANCE
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHANNEL
- {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAKING
- {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // FISHING
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DATE
- {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}
- }, { // DESIGN
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOCOMOTIVE
- {0x1A}, {0x1A}, {0x1A}, {0x11}, {0x0B}, {0xFF}
- }, { // PLUSH DOLL
- {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // PC
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLOWERS
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HERO
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NAP
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEROINE
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FASHION
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ADVENTURE
- {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}
- }, { // BOARD
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // BALL
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BOOK
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FESTIVAL
- {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // COMICS
- {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOLIDAY
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLANS
- {0x0B}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // TRENDY
- {0x11}, {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}
- }, { // VACATION
- {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOOK
- {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_TIME[][6] = {
- { // FALL
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MORNING
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOMORROW
- {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
- }, { // LAST
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DAY
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOMETIME
- {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALWAYS
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CURRENT
- {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // FOREVER
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DAYS
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // END
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TUESDAY
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // YESTERDAY
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TODAY
- {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // FRIDAY
- {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // MONDAY
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LATER
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EARLIER
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANOTHER
- {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // TIME
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FINISH
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEDNESDAY
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOON
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // START
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MONTH
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STOP
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOW
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FINAL
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEXT
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AGE
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SATURDAY
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUMMER
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUNDAY
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEGINNING
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPRING
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DAYTIME
- {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // WINTER
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DAILY
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OLDEN
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALMOST
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEARLY
- {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // THURSDAY
- {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIGHTTIME
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIGHT
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEEK
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_MISC[][6] = {
- { // HIGHS
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOWS
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // UM
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // REAR
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THINGS
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THING
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BELOW
- {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // ABOVE
- {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // BACK
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HIGH
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HERE
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // INSIDE
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OUTSIDE
- {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // BESIDE
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THIS IS IT!
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // THIS
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EVERY
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THESE
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // THESE WERE
- {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // DOWN
- {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // THAT
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THOSE ARE
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THOSE WERE
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THAT'S IT!
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AM
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THAT WAS
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FRONT
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // UP
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHOICE
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAR
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AWAY
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEAR
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHERE
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHEN
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHAT
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DEEP
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHALLOW
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHY
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONFUSED
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OPPOSITE
- {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // LEFT
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RIGHT
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_ADJECTIVES[][6] = {
- { // WANDERING
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RICKETY
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROCK-SOLID
- {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // HUNGRY
- {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // TIGHT
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TICKLISH
- {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // TWIRLING
- {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPIRALING
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THIRSTY
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOLLING
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SILKY
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SADLY
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOPELESS
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // USELESS
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DROOLING
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXCITING
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THICK
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMOOTH
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLIMY
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THIN
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BREAK
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // VORACIOUS
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SCATTER
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AWESOME
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WIMPY
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // WOBBLY
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHAKY
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RIPPED
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHREDDED
- {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // INCREASING
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // YET
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // DESTROYED
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FIERY
- {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOVEY-DOVEY
- {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAPPILY
- {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANTICIPATION
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_EVENTS[][6] = {
- { // APPEAL
- {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // EVENTS
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STAY-AT-HOME
- {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // BERRY
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONTEST
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MC
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // JUDGE
- {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUPER
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STAGE
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HALL OF FAME
- {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // EVOLUTION
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYPER
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BATTLE TOWER
- {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEADERS
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // BATTLE ROOM
- {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // HIDDEN
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SECRET BASE
- {0x0B}, {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}
- }, { // BLEND
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // POKEBLOCK
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MASTER
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // RANK
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RIBBON
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_MOVE_1[][6] = {
- { // THUNDERBOLT
- {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // IRON_TAIL
- {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // ICE_BALL
- {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}
- }, { // YAWN
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOVELY_KISS
- {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIGHTMARE
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MORNING_SUN
- {0x1A}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}
- }, { // VITAL_THROW
- {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // DIG
- {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // THRASH
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWEET_SCENT
- {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHARM
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAIN_DANCE
- {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONFUSE_RAY
- {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAIL
- {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // AROMATHERAPY
- {0x02}, {0x1A}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // BUBBLE
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENCORE
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CUT
- {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // RAGE
- {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // SUPER_FANG
- {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}
- }, { // PAIN_SPLIT
- {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}
- }, { // TORMENT
- {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // STRING_SHOT
- {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWAGGER
- {0x02}, {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF}
- }, { // SNORE
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEAL_BELL
- {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
- }, { // SCREECH
- {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}
- }, { // ROCK_THROW
- {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROCK_SMASH
- {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // ROCK_SLIDE
- {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // WEATHER_BALL
- {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x1A}, {0x0B}
- }, { // WHIRLPOOL
- {0x11}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAKE_TEARS
- {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SING
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPITE
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AIR_CUTTER
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AEROBLAST
- {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMOKESCREEN
- {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
- }, { // PURSUIT
- {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOUBLE_SLAP
- {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // MIRROR_MOVE
- {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // OVERHEAT
- {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
- }, { // AURORA_BEAM
- {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF}
- }, { // MEMENTO
- {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x11}, {0xFF}
- }, { // OCTAZOOKA
- {0x1A}, {0x02}, {0x29}, {0x29}, {0x02}, {0xFF}
- }, { // FLATTER
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ASTONISH
- {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // WILL_O_WISP
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RETURN
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRUDGE
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STRENGTH
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // COUNTER
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLAME_WHEEL
- {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLAMETHROWER
- {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // ODOR_SLEUTH
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHARPEN
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOUBLE_TEAM
- {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // GUST
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HARDEN
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISABLE
- {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // RAZOR_WIND
- {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // BIDE
- {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}
- }, { // CRUNCH
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BITE
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THUNDER
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // THUNDER_PUNCH
- {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENDEAVOR
- {0x1A}, {0x11}, {0x29}, {0x02}, {0x11}, {0x1A}
- }, { // FACADE
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // KARATE_CHOP
- {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}
- }, { // CLAMP
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WITHDRAW
- {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONSTRICT
- {0x29}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}
- }, { // BRICK_BREAK
- {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROCK_TOMB
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FOCUS_ENERGY
- {0x0B}, {0x0B}, {0x11}, {0x1A}, {0x29}, {0xFF}
- }, { // FOCUS_PUNCH
- {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}
- }, { // GIGA_DRAIN
- {0x11}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF}
- }, { // REVERSAL
- {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMELLING_SALT
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPORE
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEECH_LIFE
- {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}
- }, { // SLASH
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SILVER_WIND
- {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // METAL_SOUND
- {0x0B}, {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // GRASS_WHISTLE
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // TICKLE
- {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
- }, { // SPIDER_WEB
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // CRABHAMMER
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAZE
- {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // MEAN_LOOK
- {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // CROSS_CHOP
- {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // OUTRAGE
- {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOW_KICK
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANCIENT_POWER
- {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SYNTHESIS
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // AGILITY
- {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // RAPID_SPIN
- {0x29}, {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // ICY_WIND
- {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // MIND_READER
- {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // COSMIC_POWER
- {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKY_ATTACK
- {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // POWDER_SNOW
- {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // FOLLOW_ME
- {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // METEOR_MASH
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENDURE
- {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // ROLLOUT
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SCARY_FACE
- {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // PSYBEAM
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PSYWAVE
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // PSYCHIC
- {0x11}, {0x1A}, {0x11}, {0x0B}, {0x0B}, {0xFF}
- }, { // HYPNOSIS
- {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // UPROAR
- {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // WATER_SPOUT
- {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SIGNAL_BEAM
- {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}
- }, { // PSYCH_UP
- {0x11}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUBMISSION
- {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
- }, { // RECOVER
- {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // EARTHQUAKE
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // NATURE_POWER
- {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // LICK
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLAIL
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // TAIL_WHIP
- {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SELF_DESTRUCT
- {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // STUN_SPORE
- {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
- }, { // BIND
- {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHADOW_PUNCH
- {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // SHADOW_BALL
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHARGE
- {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}
- }, { // MIST
- {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // FISSURE
- {0x0B}, {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}
- }, { // EXTREME_SPEED
- {0x29}, {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
- }, { // EXTRASENSORY
- {0x1A}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
- }, { // SAFEGUARD
- {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // ABSORB
- {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKY_UPPERCUT
- {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKILL_SWAP
- {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // SKETCH
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEADBUTT
- {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOUBLE_EDGE
- {0x11}, {0x11}, {0x1A}, {0x02}, {0x0B}, {0xFF}
- }, { // SANDSTORM
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAND_ATTACK
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAND_TOMB
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPARK
- {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWIFT
- {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}
- }, { // KINESIS
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMOG
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GROWTH
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SACRED_FIRE
- {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x29}, {0x0B}
- }, { // SHEER_COLD
- {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}
- }, { // SOLAR_BEAM
- {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SONIC_BOOM
- {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLY
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_MOVE_2[][6] = {
- { // TACKLE
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXPLOSION
- {0x0B}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}
- }, { // DIVE
- {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // FIRE_BLAST
- {0x0B}, {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}
- }, { // WATERFALL
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUDDY_WATER
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // STOCKPILE
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLAM
- {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TWISTER
- {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // BULLET_SEED
- {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}
- }, { // TWINEEDLE
- {0x29}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // SOFT_BOILED
- {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // EGG_BOMB
- {0x0B}, {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}
- }, { // FAINT_ATTACK
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BARRAGE
- {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MINIMIZE
- {0x1A}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}
- }, { // SEISMIC_TOSS
- {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUPERSONIC
- {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // TAUNT
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOONLIGHT
- {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // PECK
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARM_THRUST
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HORN_ATTACK
- {0x1A}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // HORN_DRILL
- {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // WING_ATTACK
- {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // AERIAL_ACE
- {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}
- }, { // SWORDS_DANCE
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // VINE_WHIP
- {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONVERSION
- {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONVERSION_2
- {0x29}, {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF}
- }, { // HELPING_HAND
- {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // IRON_DEFENSE
- {0x0B}, {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}
- }, { // TELEPORT
- {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // THUNDER_SHOCK
- {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHOCK_WAVE
- {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // QUICK_ATTACK
- {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWEET_KISS
- {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // THUNDER_WAVE
- {0x1A}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // ZAP_CANNON
- {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
- }, { // BLOCK
- {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOWL
- {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // POISON_GAS
- {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOXIC
- {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // POISON_FANG
- {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // POISON_POWDER
- {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // POISON_STING
- {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPIKE_CANNON
- {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
- }, { // ACID_ARMOR
- {0x0B}, {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}
- }, { // TAKE_DOWN
- {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // JUMP_KICK
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BOUNCE
- {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // HI_JUMP_KICK
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRI_ATTACK
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRAGON_CLAW
- {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}
- }, { // TRICK
- {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRIPLE_KICK
- {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // DRILL_PECK
- {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUD_SPORT
- {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUD_SLAP
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // THIEF
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AMNESIA
- {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIGHT_SHADE
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // GROWL
- {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLACK_OFF
- {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SURF
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROLE_PLAY
- {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // NEEDLE_ARM
- {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // DOUBLE_KICK
- {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUNNY_DAY
- {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEER
- {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // WISH
- {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAKE_OUT
- {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLEEP_TALK
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // PAY_DAY
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ASSIST
- {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEAT_WAVE
- {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // SLEEP_POWDER
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // REST
- {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // INGRAIN
- {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONFUSION
- {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF}
- }, { // BODY_SLAM
- {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWALLOW
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // CURSE
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYDRO_PUMP
- {0x11}, {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}
- }, { // HYPER_VOICE
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYPER_BEAM
- {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUPERPOWER
- {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // STEEL_WING
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPIT_UP
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // DYNAMIC_PUNCH
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GUILLOTINE
- {0x11}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // VICE_GRIP
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // KNOCK_OFF
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // POUND
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAZOR_LEAF
- {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // BATON_PASS
- {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // PETAL_DANCE
- {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPLASH
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BUBBLE_BEAM
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BELLY_DRUM
- {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
- }, { // BARRIER
- {0x02}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // LIGHT_SCREEN
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SCRATCH
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYPER_FANG
- {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}
- }, { // EMBER
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SECRET_POWER
- {0x0B}, {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B}
- }, { // DIZZY_PUNCH
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BULK_UP
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // IMPRISON
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // FEATHER_DANCE
- {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x0B}
- }, { // WHIRLWIND
- {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEAT_UP
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BLIZZARD
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STOMP
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLASH
- {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TEETER_DANCE
- {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}
- }, { // CRUSH_CLAW
- {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF}
- }, { // BLAZE_KICK
- {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}
- }, { // PRESENT
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ERUPTION
- {0x0B}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF}
- }, { // SLUDGE
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLUDGE_BOMB
- {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // GLARE
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRANSFORM
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // POISON_TAIL
- {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROAR
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BONE_RUSH
- {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAMOUFLAGE
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // COVET
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // TAIL_GLOW
- {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // BONE_CLUB
- {0x1A}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}
- }, { // BONEMERANG
- {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // FIRE_SPIN
- {0x0B}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF}
- }, { // FIRE_PUNCH
- {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}
- }, { // PERISH_SONG
- {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // WRAP
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPIKES
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGNITUDE
- {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // MAGICAL_LEAF
- {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}
- }, { // MAGIC_COAT
- {0x02}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // MUD_SHOT
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACH_PUNCH
- {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // PROTECT
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DEFENSE_CURL
- {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // ROLLING_KICK
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUBSTITUTE
- {0x0B}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}
- }, { // DETECT
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PIN_MISSILE
- {0x02}, {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF}
- }, { // WATER_SPORT
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // WATER_GUN
- {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // MIST_BALL
- {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // WATER_PULSE
- {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // FURY_ATTACK
- {0x29}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}
- }, { // FURY_SWIPES
- {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // DESTINY_BOND
- {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // FALSE_SWIPE
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FORESIGHT
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MIRROR_COAT
- {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // FUTURE_SIGHT
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MILK_DRINK
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // CALM_MIND
- {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}
- }, { // MEGA_DRAIN
- {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF}
- }, { // MEGA_KICK
- {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEGA_PUNCH
- {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEGAHORN
- {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // HIDDEN_POWER
- {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // METAL_CLAW
- {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF}
- }, { // ATTRACT
- {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // MIMIC
- {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // FRUSTRATION
- {0x29}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}
- }, { // LEECH_SEED
- {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // METRONOME
- {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // DREAM_EATER
- {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // ACID
- {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEDITATE
- {0x0B}, {0x11}, {0x02}, {0x11}, {0x1A}, {0xFF}
- }, { // SNATCH
- {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // LUSTER_PURGE
- {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}
- }, { // LEAF_BLADE
- {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // RECYCLE
- {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x29}
- }, { // REFLECT
- {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // REFRESH
- {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // REVENGE
- {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRAGON_RAGE
- {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRAGON_BREATH
- {0x0B}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}
- }, { // DRAGON_DANCE
- {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // ICE_PUNCH
- {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // ICE_BEAM
- {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // FURY_CUTTER
- {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // COMET_PUNCH
- {0x1A}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // SKULL_BASH
- {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}
- }, { // LOCK_ON
- {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROCK_BLAST
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // COTTON_SPORE
- {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF}
- }, { // STRUGGLE
- {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_TRENDY_SAYING[][6] = {
- { // KTHX, BYE.
- {0x1A}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}
- }, { // YES, SIR!
- {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // AVANT GARDE
- {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // COUPLE
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUCH OBLIGED
- {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // YEEHAW!
- {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEGA
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // 1-HIT KO!
- {0x29}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // DESTINY
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CANCEL
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEW
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLATTEN
- {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF}
- }, { // KIDDING
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOSER
- {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOSING
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAPPENING
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HIP AND
- {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHAKE
- {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}
- }, { // SHADY
- {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // UPBEAT
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MODERN
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMELL YA
- {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}
- }, { // BANG
- {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // KNOCKOUT
- {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // HASSLE
- {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // WINNER
- {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // FEVER
- {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // WANNABE
- {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // BABY
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEART
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // OLD
- {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // YOUNG
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // UGLY
- {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-
-static const struct BardSound BardMusic_POKEMON_2[][6] = {
- { // EKANS
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARBOK
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEAKING
- {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARIADOS
- {0x02}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}
- }, { // CROCONAW
- {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // UNOWN
- {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}
- }, { // EEVEE
- {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // GEODUDE
- {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // SPINARAK
- {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // PILOSWINE
- {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ONIX
- {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARCANINE
- {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUDOWOODO
- {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}
- }, { // WEEPINBELL
- {0x29}, {0x11}, {0x02}, {0x11}, {0x02}, {0xFF}
- }, { // VICTREEBEL
- {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}
- }, { // WOOPER
- {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWINUB
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKARMORY
- {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
- }, { // AIPOM
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ESPEON
- {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // HITMONCHAN
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ELEKID
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // ELECTABUZZ
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENTEI
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // FERALIGATR
- {0x11}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}
- }, { // FURRET
- {0x11}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}
- }, { // OCTILLERY
- {0x1A}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // PRIMEAPE
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SENTRET
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STANTLER
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPEAROW
- {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // FEAROW
- {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // OMASTAR
- {0x02}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}
- }, { // OMANYTE
- {0x02}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}
- }, { // GROWLITHE
- {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACHAMP
- {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // DRAGONITE
- {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // PINSIR
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SNORLAX
- {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // KABUTO
- {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // KABUTOPS
- {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // HITMONTOP
- {0x02}, {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}
- }, { // WARTORTLE
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BLASTOISE
- {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FARFETCHD
- {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // CUBONE
- {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAROWAK
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // KANGASKHAN
- {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUNFLORA
- {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // CATERPIE
- {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // GYARADOS
- {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAPIDASH
- {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // NINETALES
- {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIRAFARIG
- {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // BELLOSSOM
- {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // KINGDRA
- {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // KINGLER
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GLOOM
- {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PINECO
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GLIGAR
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // KRABBY
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRANBULL
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CROBAT
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ABRA
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GENGAR
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TAUROS
- {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGIKARP
- {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGNEMITE
- {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}
- }, { // GASTLY
- {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAUNTER
- {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACHOKE
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // KAKUNA
- {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // PSYDUCK
- {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PHANPY
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RATTATA
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLDUCK
- {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLBAT
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLEM
- {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRAVELER
- {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // VENONAT
- {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RHYDON
- {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // RHYHORN
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PUPITAR
- {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // CORSOLA
- {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // HITMONLEE
- {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // ZAPDOS
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // JOLTEON
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SANDSHREW
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SANDSLASH
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEADRA
- {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHELLDER
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // VAPOREON
- {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // DEWGONG
- {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUICUNE
- {0x29}, {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}
- }, { // STARMIE
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SCYTHER
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ZUBAT
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEEDRILL
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYPNO
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DROWZEE
- {0x02}, {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF}
- }, { // SQUIRTLE
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CELEBI
- {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // WOBBUFFET
- {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}
- }, { // DUGTRIO
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HORSEA
- {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXEGGCUTE
- {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHIKORITA
- {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // CHINCHOU
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHUCKLE
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DIGLETT
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // REMORAID
- {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // DELIBIRD
- {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOUNDOUR
- {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // AMPHAROS
- {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // DODUO
- {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DODRIO
- {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMEARGLE
- {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // KOFFING
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TENTACRUEL
- {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOGETIC
- {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOGEPI
- {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLDEEN
- {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // METAPOD
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DONPHAN
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // ODDISH
- {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXEGGUTOR
- {0x1A}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}
- }, { // NIDOKING
- {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIDOQUEEN
- {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIDORAN_F
- {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIDORAN_M
- {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIDORINA
- {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}
- }, { // NIDORINO
- {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}
- }, { // MEOWTH
- {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SNEASEL
- {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // POLIWHIRL
- {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // POLITOED
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // POLIWRATH
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // POLIWAG
- {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // QUAGSIRE
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // NATU
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // XATU
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DUNSPARCE
- {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEEL
- {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // STEELIX
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TYPHLOSION
- {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRAGONAIR
- {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // BUTTERFREE
- {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SCIZOR
- {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOPPIP
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BLISSEY
- {0x0B}, {0x11}, {0x0B}, {0x11}, {0x02}, {0xFF}
- }, { // PARAS
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PARASECT
- {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // QWILFISH
- {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // MR_MIME
- {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // TYROGUE
- {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLOYSTER
- {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // TYRANITAR
- {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLEFFA
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEEDLE
- {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // PIKACHU
- {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLEFABLE
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // PIDGEOT
- {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // PIDGEOTTO
- {0x02}, {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}
- }, { // PICHU
- {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLEFAIRY
- {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHARMANDER
- {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // STARYU
- {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CYNDAQUIL
- {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // SUNKERN
- {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TEDDIURSA
- {0x0B}, {0x11}, {0x29}, {0x02}, {0xFF}, {0xFF}
- }, { // VOLTORB
- {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOLTRES
- {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLAREON
- {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALAKAZAM
- {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGMAR
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // FORRETRESS
- {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // WIGGLYTUFF
- {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // IVYSAUR
- {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // BULBASAUR
- {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // VENUSAUR
- {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // AERODACTYL
- {0x02}, {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF}
- }, { // MAGBY
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // IGGLYBUFF
- {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // UMBREON
- {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARTICUNO
- {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // JIGGLYPUFF
- {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // SNUBBULL
- {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // BAYLEEF
- {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRIMER
- {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUK
- {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // HERACROSS
- {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOUNDOOM
- {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // PERSIAN
- {0x1A}, {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}
- }, { // LICKITUNG
- {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HO_OH
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOOTHOOT
- {0x1A}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}
- }, { // PIDGEY
- {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // PONYTA
- {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKIPLOOM
- {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // PORYGON
- {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // PORYGON2
- {0x1A}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF}
- }, { // MAGCARGO
- {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLUGMA
- {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // QUILAVA
- {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}
- }, { // BELLSPROUT
- {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEEZING
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MARILL
- {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AZUMARILL
- {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // ELECTRODE
- {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // MANKEY
- {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MANTINE
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRATINI
- {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEW
- {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEWTWO
- {0x11}, {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF}
- }, { // MILTANK
- {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MISDREAVUS
- {0x02}, {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF}
- }, { // SMOOCHUM
- {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEGANIUM
- {0x0B}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}
- }, { // DITTO
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TENTACOOL
- {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAREEP
- {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLAAFFY
- {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // VENOMOTH
- {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // TANGELA
- {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLOWKING
- {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLOWBRO
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLOWPOKE
- {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MURKROW
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // YANMA
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // KADABRA
- {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // LARVITAR
- {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOCTOWL
- {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAIKOU
- {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAICHU
- {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHANSEY
- {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}
- }, { // RATICATE
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LAPRAS
- {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // VILEPLUME
- {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // LANTURN
- {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHARMELEON
- {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHARIZARD
- {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // URSARING
- {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // JYNX
- {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // LUGIA
- {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGNETON
- {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEDIAN
- {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEDYBA
- {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // VULPIX
- {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // JUMPLUFF
- {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOTODILE
- {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}
- }, { // MACHOP
- {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-#endif //GUARD_DATA_BARD_MUSIC_H
diff --git a/src/data/bard_music_en.h b/src/data/bard_music_en.h
deleted file mode 100644
index d346d4ea2..000000000
--- a/src/data/bard_music_en.h
+++ /dev/null
@@ -1,3678 +0,0 @@
-#ifndef GUARD_DATA_BARD_MUSIC_H
-#define GUARD_DATA_BARD_MUSIC_H
-
-/*static*/ const struct BardSound BardMusic_POKEMON[][6] = {
- { // ARMALDO
- {0x1B}, {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}
- }, { // BEAUTIFLY
- {0x2D}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF}
- }, { // MEDITITE
- {0x09}, {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF}
- }, { // SEAKING
- {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TORCHIC
- {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANORITH
- {0x00}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // ABSOL
- {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SURSKIT
- {0x30}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MASQUERAIN
- {0x00}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF}
- }, { // GEODUDE
- {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF}
- }, { // ILLUMISE
- {0x0C}, {0x27}, {0x0C}, {0x03}, {0xFF}, {0xFF}
- }, { // SKARMORY
- {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKITTY
- {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DELCATTY
- {0x09}, {0x00}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWELLOW
- {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GLALIE
- {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KYOGRE
- {0x12}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACHAMP
- {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PINSIR
- {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KECLEON
- {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // SHUPPET
- {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SILCOON
- {0x11}, {0x28}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BRELOOM
- {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHROOMISH
- {0x27}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CARVANHA
- {0x1B}, {0x01}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // TREECKO
- {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WINGULL
- {0x0F}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GYARADOS
- {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF}
- }, { // NINETALES
- {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIRAFARIG
- {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF}
- }, { // KIRLIA
- {0x30}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // BELLOSSOM
- {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // KINGDRA
- {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GLOOM
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAWILE
- {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GROUDON
- {0x21}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MIGHTYENA
- {0x12}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF}
- }, { // CROBAT
- {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ABRA
- {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLAKING
- {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WURMPLE
- {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGIKARP
- {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGNEMITE
- {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF}
- }, { // TORKOAL
- {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACHOKE
- {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GULPIN
- {0x24}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARON
- {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PSYDUCK
- {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LAIRON
- {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHISMUR
- {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NUZLEAF
- {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PHANPY
- {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHELGON
- {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLDUCK
- {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLBAT
- {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLEM
- {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRAVELER
- {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // GARDEVOIR
- {0x1B}, {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // RHYDON
- {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RHYHORN
- {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOREBYSS
- {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}
- }, { // CORSOLA
- {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // CACNEA
- {0x00}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // DUSCLOPS
- {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHARPEDO
- {0x1D}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // ZANGOOSE
- {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SANDSHREW
- {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SANDSLASH
- {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEADRA
- {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RELICANTH
- {0x09}, {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}
- }, { // ZIGZAGOON
- {0x11}, {0x00}, {0x27}, {0xFF}, {0xFF}, {0xFF}
- }, { // CRAWDAUNT
- {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SCEPTILE
- {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GROVYLE
- {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BANETTE
- {0x03}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // JIRACHI
- {0x30}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}
- }, { // STARMIE
- {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ZUBAT
- {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TAILLOW
- {0x03}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WYNAUT
- {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WOBBUFFET
- {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOLROCK
- {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHIFTRY
- {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HORSEA
- {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BAGON
- {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEEDOT
- {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPHEAL
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BELDUM
- {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEDICHAM
- {0x09}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHINCHOU
- {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHIMECHO
- {0x12}, {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}
- }, { // ALTARIA
- {0x06}, {0x1B}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
- }, { // SWABLU
- {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NINCADA
- {0x0F}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF}
- }, { // DEOXYS
- {0x0C}, {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}
- }, { // NINJASK
- {0x0F}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DODUO
- {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // DODRIO
- {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // KOFFING
- {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TENTACRUEL
- {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF}
- }, { // DUSTOX
- {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOUDRED
- {0x21}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLDEEN
- {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BARBOACH
- {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEALEO
- {0x0C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // WALREIN
- {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TROPIUS
- {0x18}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}
- }, { // DONPHAN
- {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NUMEL
- {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ODDISH
- {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRAPINCH
- {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLAKOTH
- {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHISCASH
- {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHEDINJA
- {0x09}, {0x0F}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MARSHTOMP
- {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NATU
- {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // XATU
- {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLAYDOL
- {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CACTURNE
- {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOSEPASS
- {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLAMPERL
- {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAMERUPT
- {0x00}, {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF}
- }, { // EXPLOUD
- {0x09}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BLAZIKEN
- {0x03}, {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}
- }, { // LOMBRE
- {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOTAD
- {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPINDA
- {0x0F}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPOINK
- {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEVIPER
- {0x09}, {0x12}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // HARIYAMA
- {0x1B}, {0x0C}, {0x1B}, {0x2A}, {0xFF}, {0xFF}
- }, { // VOLBEAT
- {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HUNTAIL
- {0x2A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PIKACHU
- {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF}
- }, { // PICHU
- {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STARYU
- {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // VIBRAVA
- {0x11}, {0x1B}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // VOLTORB
- {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FEEBAS
- {0x0E}, {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // ALAKAZAM
- {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF}
- }, { // GRUMPIG
- {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WIGGLYTUFF
- {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF}
- }, { // IGGLYBUFF
- {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
- }, { // FLYGON
- {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLUSLE
- {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // JIGGLYPUFF
- {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF}
- }, { // CORPHISH
- {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRIMER
- {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUK
- {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HERACROSS
- {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // PELIPPER
- {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAILORD
- {0x03}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // WAILMER
- {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SALAMENCE
- {0x00}, {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF}
- }, { // AGGRON
- {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // POOCHYENA
- {0x27}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF}
- }, { // CASTFORM
- {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MINUN
- {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGCARGO
- {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAKUHITA
- {0x1B}, {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
- }, { // SLUGMA
- {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEEZING
- {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LINOONE
- {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CASCOON
- {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MARILL
- {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AZUMARILL
- {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF}
- }, { // SWALOT
- {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ELECTRODE
- {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUDKIP
- {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MILOTIC
- {0x12}, {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}
- }, { // METAGROSS
- {0x09}, {0x2A}, {0x18}, {0x33}, {0xFF}, {0xFF}
- }, { // METANG
- {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TENTACOOL
- {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF}
- }, { // BALTOY
- {0x01}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SABLEYE
- {0x03}, {0x0B}, {0x12}, {0xFF}, {0xFF}, {0xFF}
- }, { // VIGOROTH
- {0x11}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SNORUNT
- {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CRADILY
- {0x03}, {0x11}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // KADABRA
- {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // DUSKULL
- {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAICHU
- {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MANECTRIC
- {0x00}, {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF}
- }, { // SWAMPERT
- {0x1B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ELECTRIKE
- {0x0C}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF}
- }, { // LATIAS
- {0x00}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF}
- }, { // LATIOS
- {0x00}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}
- }, { // LUVDISC
- {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // VILEPLUME
- {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RALTS
- {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LANTURN
- {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LILEEP
- {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LUNATONE
- {0x27}, {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF}
- }, { // AZURILL
- {0x06}, {0x27}, {0x0F}, {0x33}, {0xFF}, {0xFF}
- }, { // LUDICOLO
- {0x27}, {0x09}, {0x1A}, {0x1A}, {0xFF}, {0xFF}
- }, { // MAGNETON
- {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // REGICE
- {0x09}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}
- }, { // REGISTEEL
- {0x09}, {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}
- }, { // REGIROCK
- {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAYQUAZA
- {0x03}, {0x03}, {0x2A}, {0x33}, {0xFF}, {0xFF}
- }, { // VULPIX
- {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROSELIA
- {0x18}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
- }, { // COMBUSKEN
- {0x2C}, {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}
- }, { // MACHOP
- {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_TRAINER[][6] = {
- { // I CHOOSE YOU
- {0x12}, {0x27}, {0x2D}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOTCHA
- {0x15}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRADE
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAPPHIRE
- {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF}
- }, { // EVOLVE
- {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENCYCLOPEDIA
- {0x09}, {0x12}, {0x18}, {0x0C}, {0x0C}, {0x06}
- }, { // NATURE
- {0x03}, {0x30}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // CENTER
- {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EGG
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LINK
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SP. ABILITY
- {0x09}, {0x08}, {0x06}, {0x11}, {0x11}, {0x0C}
- }, { // TRAINER
- {0x03}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // VERSION
- {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // POKéNAV
- {0x18}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // POKéMON
- {0x18}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
- }, { // GET
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // POKéDEX
- {0x18}, {0x0C}, {0x09}, {0xFF}, {0xFF}, {0xFF}
- }, { // RUBY
- {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEVEL
- {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_STATUS[][6] = {
- { // DARK
- {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STENCH
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THICK FAT
- {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAIN DISH
- {0x03}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRIZZLE
- {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARENA TRAP
- {0x06}, {0x0C}, {0x06}, {0x00}, {0xFF}, {0xFF}
- }, { // INTIMIDATE
- {0x0F}, {0x11}, {0x2C}, {0x03}, {0xFF}, {0xFF}
- }, { // ROCK HEAD
- {0x15}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // COLOR
- {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALT. COLOR
- {0x1B}, {0x32}, {0x01}, {0x2C}, {0x30}, {0xFF}
- }, { // ROCK
- {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEAUTIFUL
- {0x27}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEAUTY
- {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AIR LOCK
- {0x09}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PSYCHIC
- {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYPER CUTTER
- {0x12}, {0x30}, {0x2C}, {0x30}, {0xFF}, {0xFF}
- }, { // FIGHTING
- {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHADOW TAG
- {0x00}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMART
- {0x06}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMARTNESS
- {0x06}, {0x32}, {0x09}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPEED BOOST
- {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // COOL
- {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // COOLNESS
- {0x29}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BATTLE ARMOR
- {0x00}, {0x09}, {0x06}, {0x30}, {0xFF}, {0xFF}
- }, { // CUTE
- {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CUTENESS
- {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STURDY
- {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUCTION CUPS
- {0x2A}, {0x0F}, {0x2A}, {0x33}, {0x33}, {0xFF}
- }, { // GRASS
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLEAR BODY
- {0x0E}, {0x17}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // TORRENT
- {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GHOST
- {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ICE
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GUTS
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROUGH SKIN
- {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHELL ARMOR
- {0x09}, {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF}
- }, { // NATURAL CURE
- {0x00}, {0x32}, {0x08}, {0x30}, {0x33}, {0xFF}
- }, { // DAMP
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GROUND
- {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIMBER
- {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGNET PULL
- {0x00}, {0x09}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // WHITE SMOKE
- {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SYNCHRONIZE
- {0x0F}, {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF}
- }, { // OVERGROW
- {0x18}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWIFT SWIM
- {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAND STREAM
- {0x02}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAND VEIL
- {0x02}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KEEN EYE
- {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // INNERFOCUS
- {0x0F}, {0x30}, {0x18}, {0x2A}, {0xFF}, {0xFF}
- }, { // STATIC
- {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TYPE
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOUGH
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOUGHNESS
- {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHED SKIN
- {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HUGE POWER
- {0x2D}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // VOLT ABSORB
- {0x24}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // WATER ABSORB
- {0x06}, {0x30}, {0x2C}, {0x1A}, {0xFF}, {0xFF}
- }, { // ELECTRIC
- {0x0B}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // FORECAST
- {0x1A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SERENE GRACE
- {0x30}, {0x0E}, {0x03}, {0x33}, {0xFF}, {0xFF}
- }, { // POISON
- {0x20}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // POISON POINT
- {0x20}, {0x1B}, {0x1E}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRAGON
- {0x01}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRACE
- {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OBLIVIOUS
- {0x2C}, {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF}
- }, { // TRUANT
- {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RUN AWAY
- {0x2A}, {0x08}, {0x05}, {0xFF}, {0xFF}, {0xFF}
- }, { // STICKY HOLD
- {0x11}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLOUD NINE
- {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NORMAL
- {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STEEL
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ILLUMINATE
- {0x11}, {0x27}, {0x0F}, {0x03}, {0xFF}, {0xFF}
- }, { // EARLY BIRD
- {0x30}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // HUSTLE
- {0x2A}, {0x26}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHINE
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLYING
- {0x12}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DROUGHT
- {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIGHTNINGROD
- {0x12}, {0x11}, {0x15}, {0xFF}, {0xFF}, {0xFF}
- }, { // COMPOUNDEYES
- {0x15}, {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}
- }, { // MARVEL SCALE
- {0x06}, {0x24}, {0x05}, {0xFF}, {0xFF}, {0xFF}
- }, { // WONDER GUARD
- {0x2A}, {0x30}, {0x06}, {0xFF}, {0xFF}, {0xFF}
- }, { // INSOMNIA
- {0x0F}, {0x15}, {0x0C}, {0x06}, {0xFF}, {0xFF}
- }, { // LEVITATE
- {0x09}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLUS
- {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PRESSURE
- {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIQUID OOZE
- {0x11}, {0x09}, {0x27}, {0xFF}, {0xFF}, {0xFF}
- }, { // COLOR CHANGE
- {0x17}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF}
- }, { // SOUNDPROOF
- {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EFFECT SPORE
- {0x0C}, {0x09}, {0x1A}, {0x33}, {0xFF}, {0xFF}
- }, { // PKRS
- {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // FIRE
- {0x14}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLAME BODY
- {0x03}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // MINUS
- {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OWN TEMPO
- {0x18}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGMA ARMOR
- {0x01}, {0x2C}, {0x1B}, {0x30}, {0xFF}, {0xFF}
- }, { // WATER
- {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WATER VEIL
- {0x06}, {0x30}, {0x04}, {0x33}, {0xFF}, {0xFF}
- }, { // BUG
- {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWARM
- {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CUTE CHARM
- {0x2D}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // IMMUNITY
- {0x11}, {0x27}, {0x11}, {0x0C}, {0xFF}, {0xFF}
- }, { // BLAZE
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PICKUP
- {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PATTERN
- {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLASH FIRE
- {0x00}, {0x14}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // VITAL SPIRIT
- {0x12}, {0x1B}, {0x30}, {0x11}, {0xFF}, {0xFF}
- }, { // CHLOROPHYLL
- {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}
- }, { // PURE POWER
- {0x2D}, {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}
- }, { // SHIELD DUST
- {0x0E}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_BATTLE[][6] = {
- { // MATCH UP
- {0x02}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GO
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NO. 1
- {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // DECIDE
- {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LET ME WIN
- {0x09}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
- }, { // WINS
- {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WIN
- {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WON
- {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // IF I WIN
- {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHEN I WIN
- {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAN'T WIN
- {0x02}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAN WIN
- {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NO MATCH
- {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPIRIT
- {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DECIDED
- {0x0C}, {0x12}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRUMP CARD
- {0x2C}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TAKE THAT
- {0x05}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // COME ON
- {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ATTACK
- {0x2A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SURRENDER
- {0x30}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // GUTSY
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TALENT
- {0x01}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STRATEGY
- {0x00}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMITE
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MATCH
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // VICTORY
- {0x11}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
- }, { // OFFENSIVE
- {0x15}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF}
- }, { // SENSE
- {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // VERSUS
- {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FIGHTS
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // POWER
- {0x23}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHALLENGE
- {0x01}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STRONG
- {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOO STRONG
- {0x29}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GO EASY
- {0x18}, {0x0C}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
- }, { // FOE
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GENIUS
- {0x0E}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEGEND
- {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ESCAPE
- {0x09}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AIM
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BATTLE
- {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FIGHT
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RESUSCITATE
- {0x0C}, {0x09}, {0x11}, {0x05}, {0xFF}, {0xFF}
- }, { // POINTS
- {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SERIOUS
- {0x0C}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIVE UP
- {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOSS
- {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // IF I LOSE
- {0x0F}, {0x12}, {0x27}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOST
- {0x16}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOSE
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GUARD
- {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PARTNER
- {0x15}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // REJECT
- {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ACCEPT
- {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // INVINCIBLE
- {0x0F}, {0x11}, {0x2C}, {0x24}, {0xFF}, {0xFF}
- }, { // RECEIVED
- {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EASY
- {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEAK
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOO WEAK
- {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PUSHOVER
- {0x29}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEADER
- {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RULE
- {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOVE
- {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_GREETINGS[][6] = {
- { // THANKS
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // YES
- {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HERE GOES
- {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HERE I COME
- {0x30}, {0x12}, {0x17}, {0x33}, {0xFF}, {0xFF}
- }, { // HERE IT IS
- {0x30}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // YEAH
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WELCOME
- {0x09}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OI
- {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOW DO
- {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONGRATS
- {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIVE ME
- {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SORRY
- {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // APOLOGIZE
- {0x2C}, {0x06}, {0x17}, {0x12}, {0x33}, {0xFF}
- }, { // FORGIVE
- {0x1A}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEY, THERE
- {0x04}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HELLO
- {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOOD-BYE
- {0x26}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THANK YOU
- {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // I'VE ARRIVED
- {0x12}, {0x06}, {0x12}, {0x33}, {0xFF}, {0xFF}
- }, { // PARDON
- {0x1D}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXCUSE
- {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEE YA
- {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXCUSE ME
- {0x0B}, {0x28}, {0x0D}, {0xFF}, {0xFF}, {0xFF}
- }, { // WELL, THEN
- {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GO AHEAD
- {0x1A}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // APPRECIATE
- {0x00}, {0x0C}, {0x0E}, {0x05}, {0xFF}, {0xFF}
- }, { // HEY?
- {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHAT'S UP?
- {0x2C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HUH?
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NO
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HI
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // YEAH, YEAH
- {0x0A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BYE-BYE
- {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEET YOU
- {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEY
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMELL
- {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LISTENING
- {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOO-HAH
- {0x27}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // YAHOO
- {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // YO
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // COME OVER
- {0x2C}, {0x18}, {0x32}, {0xFF}, {0xFF}, {0xFF}
- }, { // COUNT ON
- {0x23}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_PEOPLE[][6] = {
- { // OPPONENT
- {0x2C}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // I
- {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // YOU
- {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // YOURS
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SON
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // YOUR
- {0x1A, 0xF7}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // YOU'RE
- {0x26}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // YOU'VE
- {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOTHER
- {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRANDFATHER
- {0x01}, {0x08}, {0x32}, {0x33}, {0xFF}, {0xFF}
- }, { // UNCLE
- {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FATHER
- {0x08}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BOY
- {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ADULT
- {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BROTHER
- {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SISTER
- {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRANDMOTHER
- {0x01}, {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}
- }, { // AUNT
- {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PARENT
- {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAN
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ME
- {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIRL
- {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BABE
- {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAMILY
- {0x00}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
- }, { // HER
- {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HIM
- {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HE
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLACE
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DAUGHTER
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HIS
- {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HE'S
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AREN'T
- {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SIBLINGS
- {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KID
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHILDREN
- {0x11}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MR.
- {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MRS.
- {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MYSELF
- {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // I WAS
- {0x12}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TO ME
- {0x27}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MY
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // I AM
- {0x12}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // I'VE
- {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHO
- {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOMEONE
- {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHO WAS
- {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TO WHOM
- {0x27}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHOSE
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHO IS
- {0x27}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // IT'S
- {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LADY
- {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FRIEND
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALLY
- {0x00}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PERSON
- {0x32}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DUDE
- {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THEY
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THEY WERE
- {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TO THEM
- {0x27}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THEIR
- {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THEY'RE
- {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THEY'VE
- {0x03}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WE
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEEN
- {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TO US
- {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OUR
- {0x21}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WE'RE
- {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RIVAL
- {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WE'VE
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WOMAN
- {0x26}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHE
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHE WAS
- {0x0C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TO HER
- {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HER'S
- {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHE IS
- {0x0C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOME
- {0x0C}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_VOICES[][6] = {
- { // !
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // !!
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ?!
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ?
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // …
- {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // …!
- {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ………
- {0x0C}, {0x30}, {0x33}, {0x0C}, {0x30}, {0xFF}
- }, { // -
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // - - -
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // UH-OH
- {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAAAH
- {0x1B, 0x05, 0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AHAHA
- {0x06}, {0x06}, {0x06}, {0x33}, {0x33}, {0xFF}
- }, { // OH?
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOPE
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // URGH
- {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HMM
- {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHOAH
- {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WROOOAAR!
- {0x1C}, {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // WOW
- {0x23}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIGGLE
- {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SIGH
- {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // UNBELIEVABLE
- {0x2C}, {0x0E}, {0x0C}, {0x02}, {0x24}, {0xFF}
- }, { // CRIES
- {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AGREE
- {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EH?
- {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CRY
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EHEHE
- {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // OI, OI, OI
- {0x1E}, {0x1E}, {0x1E}, {0xFF}, {0xFF}, {0xFF}
- }, { // OH, YEAH
- {0x18}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OH
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OOPS
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHOCKED
- {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EEK
- {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRAAAH
- {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GWAHAHAHA
- {0x06}, {0x06}, {0x06}, {0x17}, {0xFF}, {0xFF}
- }, { // WAY
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TCH
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEHE
- {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAH
- {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // YUP
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAHAHA
- {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF}
- }, { // AIYEEH
- {0x13}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HIYAH
- {0x0C}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FUFUFU
- {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOL
- {0x18}, {0x1A}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // SNORT
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HUMPH
- {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEHEHE
- {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEH
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOHOHO
- {0x18}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // UH-HUH
- {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OH, DEAR
- {0x18}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARRGH
- {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUFUFU
- {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF}
- }, { // MMM
- {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OH-KAY
- {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OKAY
- {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LALALA
- {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF}
- }, { // YAY
- {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AWW
- {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WOWEE
- {0x22}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GWAH
- {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAHAHAHA
- {0x06}, {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_SPEECH[][6] = {
- { // LISTEN
- {0x09}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOT VERY
- {0x15}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEAN
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIE
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LAY
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RECOMMEND
- {0x09}, {0x2C}, {0x0A}, {0xFF}, {0xFF}, {0xFF}
- }, { // NITWIT
- {0x0F}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // QUITE
- {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FROM
- {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FEELING
- {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BUT
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOWEVER
- {0x21}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // CASE
- {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THE
- {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MISS
- {0x11}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOW
- {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HIT
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENOUGH
- {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // A LOT
- {0x03}, {0x17}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // A LITTLE
- {0x03}, {0x11}, {0x26}, {0x33}, {0xFF}, {0xFF}
- }, { // ABSOLUTELY
- {0x00}, {0x2C}, {0x2D}, {0x0E}, {0x33}, {0xFF}
- }, { // AND
- {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ONLY
- {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AROUND
- {0x0A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PROBABLY
- {0x15}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}
- }, { // IF
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // VERY
- {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // A TINY BIT
- {0x2C}, {0x14}, {0x0C}, {0x11}, {0xFF}, {0xFF}
- }, { // WILD
- {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THAT'S
- {0x00}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // JUST
- {0x2C}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EVEN SO,
- {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF}
- }, { // MUST BE
- {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NATURALLY
- {0x01}, {0x30}, {0x06}, {0x0E}, {0x33}, {0xFF}
- }, { // FOR NOW,
- {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF}
- }, { // UNDERSTOOD
- {0x2C}, {0x32}, {0x27}, {0xFF}, {0xFF}, {0xFF}
- }, { // JOKING
- {0x18}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // READY
- {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOMETHING
- {0x1B}, {0x0E}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOMEHOW
- {0x1B}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALTHOUGH
- {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALSO
- {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PERFECT
- {0x32}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AS MUCH AS
- {0x01}, {0x2C}, {0x01}, {0xFF}, {0xFF}, {0xFF}
- }, { // REALLY
- {0x0C}, {0x0A}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRULY
- {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SERIOUSLY
- {0x11}, {0x0E}, {0x26}, {0x0E}, {0x33}, {0xFF}
- }, { // TOTALLY
- {0x18}, {0x07}, {0x0E}, {0x33}, {0xFF}, {0xFF}
- }, { // UNTIL
- {0x2C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AS IF
- {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOOD
- {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RATHER
- {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AWFULLY
- {0x06}, {0x26}, {0x0E}, {0x33}, {0xFF}, {0xFF}
- }, { // MODE
- {0x1A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MORE
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOO LATE
- {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FINALLY
- {0x12}, {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}
- }, { // ANY
- {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // INSTEAD
- {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FANTASTIC
- {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_ENDINGS[][6] = {
- { // WILL
- {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WILL BE HERE
- {0x10}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // OR
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TIMES
- {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WONDER
- {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // IS IT?
- {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BE
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIMME
- {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // COULD
- {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIKELY TO
- {0x14}, {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF}
- }, { // WOULD
- {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // IS
- {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ISN'T IT?
- {0x11}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // LET'S
- {0x0B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OTHER
- {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARE
- {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAS
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WERE
- {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THOSE
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ISN'T
- {0x0F}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WON'T
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAN'T
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAN
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DON'T
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DO
- {0x27}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOES
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHOM
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHICH
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WASN'T
- {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEREN'T
- {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAVE
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAVEN'T
- {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // A
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AN
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOT
- {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THERE
- {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OK?
- {0x1A}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SO
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAYBE
- {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ABOUT
- {0x2A}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OVER
- {0x18}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // IT
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALL
- {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FOR
- {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ON
- {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OFF
- {0x1D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AS
- {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TO
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WITH
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BETTER
- {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EVER
- {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SINCE
- {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OF
- {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BELONGS TO
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AT
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // IN
- {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OUT
- {0x21}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOO
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIKE
- {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DID
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DIDN'T
- {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOESN'T
- {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WITHOUT
- {0x11}, {0x23}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // AFTER
- {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEFORE
- {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHILE
- {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THAN
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ONCE
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANYWHERE
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_FEELINGS[][6] = {
- { // MEET
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLAY
- {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HURRIED
- {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOES
- {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIDDY
- {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAPPY
- {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAPPINESS
- {0x00}, {0x0C}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXCITE
- {0x0B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // IMPORTANT
- {0x0F}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // FUNNY
- {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOT
- {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GO HOME
- {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISAPPOINTED
- {0x11}, {0x00}, {0x1E}, {0x0B}, {0xFF}, {0xFF}
- }, { // DISAPPOINTS
- {0x11}, {0x00}, {0x20}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAD
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRY
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRIES
- {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEARS
- {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THINK
- {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEAR
- {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WANTS
- {0x08}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MISHEARD
- {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISLIKE
- {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANGRY
- {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANGER
- {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SCARY
- {0x0B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LONESOME
- {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISAPPOINT
- {0x11}, {0x2A}, {0x20}, {0xFF}, {0xFF}, {0xFF}
- }, { // JOY
- {0x20}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GETS
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEVER
- {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DARN
- {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOWNCAST
- {0x21}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // INCREDIBLE
- {0x0F}, {0x0B}, {0x11}, {0x26}, {0xFF}, {0xFF}
- }, { // LIKES
- {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISLIKES
- {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BORING
- {0x1A}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // CARE
- {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CARES
- {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALL RIGHT
- {0x06}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ADORE
- {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISASTER
- {0x11}, {0x00}, {0x32}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENJOY
- {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENJOYS
- {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EAT
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LACKING
- {0x02}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BAD
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HARD
- {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TERRIBLE
- {0x0B}, {0x2A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHOULD
- {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NICE
- {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRINK
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SURPRISE
- {0x32}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FEAR
- {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WANT
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAIT
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SATISFIED
- {0x00}, {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF}
- }, { // SEE
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RARE
- {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEGATIVE
- {0x0B}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // DONE
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DANGER
- {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DEFEATED
- {0x0E}, {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEAT
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GREAT
- {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROMANTIC
- {0x1A}, {0x00}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // QUESTION
- {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // UNDERSTAND
- {0x2C}, {0x32}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // UNDERSTANDS
- {0x2C}, {0x32}, {0x02}, {0x33}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_CONDITIONS[][6] = {
- { // HOT
- {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXISTS
- {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXCESS
- {0x0B}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // APPROVED
- {0x06}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAS
- {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOOD
- {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LESS
- {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOMENTUM
- {0x1A}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // GOING
- {0x1A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEIRD
- {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BUSY
- {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOGETHER
- {0x29}, {0x0A}, {0x32}, {0xFF}, {0xFF}, {0xFF}
- }, { // FULL
- {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ABSENT
- {0x02}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEING
- {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEED
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TASTY
- {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKILLED
- {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOISY
- {0x20}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BIG
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LATE
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLOSE
- {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOCILE
- {0x17}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AMUSING
- {0x2C}, {0x27}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENTERTAINING
- {0x09}, {0x30}, {0x03}, {0x11}, {0x33}, {0xFF}
- }, { // PERFECTION
- {0x32}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // PRETTY
- {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEALTHY
- {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXCELLENT
- {0x09}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // UPSIDE DOWN
- {0x2C}, {0x14}, {0x23}, {0xFF}, {0xFF}, {0xFF}
- }, { // COLD
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // REFRESHING
- {0x0E}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // UNAVOIDABLE
- {0x2C}, {0x2A}, {0x1E}, {0x2C}, {0x26}, {0xFF}
- }, { // MUCH
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OVERWHELMING
- {0x1A}, {0x32}, {0x0B}, {0x11}, {0x33}, {0xFF}
- }, { // FABULOUS
- {0x00}, {0x27}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // ELSE
- {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXPENSIVE
- {0x09}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // CORRECT
- {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // IMPOSSIBLE
- {0x0F}, {0x1D}, {0x2A}, {0x26}, {0xFF}, {0xFF}
- }, { // SMALL
- {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DIFFERENT
- {0x11}, {0x30}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // TIRED
- {0x14}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKILL
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOP
- {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NON-STOP
- {0x17}, {0x16}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PREPOSTEROUS
- {0x2A}, {0x16}, {0x32}, {0x2C}, {0x33}, {0xFF}
- }, { // NONE
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOTHING
- {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NATURAL
- {0x02}, {0x32}, {0x26}, {0xFF}, {0xFF}, {0xFF}
- }, { // BECOMES
- {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LUKEWARM
- {0x29}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAST
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOW
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AWFUL
- {0x08}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALONE
- {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BORED
- {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SECRET
- {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MYSTERY
- {0x11}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
- }, { // LACKS
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEST
- {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOUSY
- {0x21}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MISTAKE
- {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KIND
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WELL
- {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEAKENED
- {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SIMPLE
- {0x0F}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEEMS
- {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BADLY
- {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_ACTIONS[][6] = {
- { // MEETS
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONCEDE
- {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIVE
- {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIVES
- {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLAYED
- {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLAYS
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // COLLECT
- {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WALKING
- {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WALKS
- {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAYS
- {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WENT
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAID
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAKE UP
- {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WAKES UP
- {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANGERS
- {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TEACH
- {0x0D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TEACHES
- {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLEASE
- {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEARN
- {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHANGE
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STORY
- {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRUST
- {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LAVISH
- {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LISTENS
- {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEARING
- {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRAINS
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHOOSE
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // COME
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAME
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEARCH
- {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAKE
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAUSE
- {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KNOW
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KNOWS
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // REFUSE
- {0x0C}, {0x2F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STORES
- {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BRAG
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // IGNORANT
- {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // THINKS
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BELIEVE
- {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLIDE
- {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EATS
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // USE
- {0x2F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // USES
- {0x2F}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // USING
- {0x2F}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // COULDN'T
- {0x26}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAPABLE
- {0x05}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISAPPEAR
- {0x11}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}
- }, { // APPEAR
- {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THROW
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WORRY
- {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLEPT
- {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLEEP
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RELEASE
- {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRINKS
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RUNS
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RUN
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WORKS
- {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WORKING
- {0x32}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TALKING
- {0x1B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TALK
- {0x1B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SINK
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMACK
- {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PRETEND
- {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PRAISE
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OVERDO
- {0x18}, {0x30}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHOW
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOOKS
- {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEES
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEEK
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OWN
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TAKE
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALLOW
- {0x2C}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FORGET
- {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FORGETS
- {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // APPEARS
- {0x2C}, {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // FAINT
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAINTED
- {0x03}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_LIFESTYLE[][6] = {
- { // CHORES
- {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOME
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MONEY
- {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALLOWANCE
- {0x2A}, {0x23}, {0x02}, {0x33}, {0xFF}, {0xFF}
- }, { // BATH
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONVERSATION
- {0x2A}, {0x32}, {0x03}, {0x2C}, {0x33}, {0xFF}
- }, { // SCHOOL
- {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // COMMEMORATE
- {0x2C}, {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF}
- }, { // HABIT
- {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GROUP
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WORD
- {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STORE
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SERVICE
- {0x32}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WORK
- {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SYSTEM
- {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRAIN
- {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLASS
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LESSONS
- {0x09}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // INFORMATION
- {0x0F}, {0x30}, {0x05}, {0x2C}, {0x33}, {0xFF}
- }, { // LIVING
- {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TEACHER
- {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOURNAMENT
- {0x32}, {0x2A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // LETTER
- {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EVENT
- {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DIGITAL
- {0x11}, {0x11}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // TEST
- {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DEPT. STORE
- {0x0C}, {0x1B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}
- }, { // TELEVISION
- {0x09}, {0x2C}, {0x11}, {0x1B}, {0x33}, {0xFF}
- }, { // PHONE
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ITEM
- {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NAME
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEWS
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // POPULAR
- {0x1D}, {0x27}, {0x32}, {0xFF}, {0xFF}, {0xFF}
- }, { // PARTY
- {0x1C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STUDY
- {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACHINE
- {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAIL
- {0x03}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MESSAGE
- {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PROMISE
- {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DREAM
- {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // KINDERGARTEN
- {0x0F}, {0x32}, {0x17}, {0x0F}, {0x33}, {0xFF}
- }, { // LIFE
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RADIO
- {0x03}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // RENTAL
- {0x0B}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WORLD
- {0x32}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_HOBBIES[][6] = {
- { // IDOL
- {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANIME
- {0x00}, {0x2C}, {0x05}, {0xFF}, {0xFF}, {0xFF}
- }, { // SONG
- {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOVIE
- {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWEETS
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHAT
- {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHILD'S PLAY
- {0x14}, {0x26}, {0x04}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOYS
- {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUSIC
- {0x2F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CARDS
- {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHOPPING
- {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAMERA
- {0x00}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // VIEWING
- {0x2F}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // SPECTATOR
- {0x0B}, {0x05}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOURMET
- {0x26}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GAME
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RPG
- {0x1B}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // COLLECTION
- {0x2C}, {0x0B}, {0x1B}, {0x33}, {0x33}, {0xFF}
- }, { // COMPLETE
- {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGAZINE
- {0x02}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF}
- }, { // WALK
- {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BIKE
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOBBY
- {0x15}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPORTS
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOFTWARE
- {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SONGS
- {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DIET
- {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TREASURE
- {0x0A}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRAVEL
- {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DANCE
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHANNEL
- {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAKING
- {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FISHING
- {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DATE
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DESIGN
- {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOCOMOTIVE
- {0x1A}, {0x2C}, {0x1A}, {0x11}, {0xFF}, {0xFF}
- }, { // PLUSH DOLL
- {0x2C}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // PC
- {0x0E}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLOWERS
- {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HERO
- {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NAP
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEROINE
- {0x0C}, {0x1A}, {0x0F}, {0x33}, {0xFF}, {0xFF}
- }, { // FASHION
- {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ADVENTURE
- {0x00}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF}
- }, { // BOARD
- {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BALL
- {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BOOK
- {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FESTIVAL
- {0x0B}, {0x0E}, {0x08}, {0xFF}, {0xFF}, {0xFF}
- }, { // COMICS
- {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOLIDAY
- {0x1D}, {0x11}, {0x05}, {0xFF}, {0xFF}, {0xFF}
- }, { // PLANS
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRENDY
- {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // VACATION
- {0x03}, {0x05}, {0x1D}, {0x33}, {0xFF}, {0xFF}
- }, { // LOOK
- {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_TIME[][6] = {
- { // FALL
- {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MORNING
- {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOMORROW
- {0x27}, {0x1C}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // LAST
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DAY
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOMETIME
- {0x2C}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALWAYS
- {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CURRENT
- {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FOREVER
- {0x18}, {0x09}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // DAYS
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // END
- {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TUESDAY
- {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // YESTERDAY
- {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF}, {0xFF}
- }, { // TODAY
- {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FRIDAY
- {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MONDAY
- {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LATER
- {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EARLIER
- {0x30}, {0x0C}, {0x32}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANOTHER
- {0x2A}, {0x2C}, {0x32}, {0xFF}, {0xFF}, {0xFF}
- }, { // TIME
- {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FINISH
- {0x0F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEDNESDAY
- {0x0A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOON
- {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // START
- {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MONTH
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STOP
- {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NOW
- {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FINAL
- {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEXT
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AGE
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SATURDAY
- {0x00}, {0x30}, {0x05}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUMMER
- {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUNDAY
- {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEGINNING
- {0x0E}, {0x0F}, {0x0C}, {0x33}, {0xFF}, {0xFF}
- }, { // SPRING
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DAYTIME
- {0x05}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WINTER
- {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DAILY
- {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OLDEN
- {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALMOST
- {0x1B}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEARLY
- {0x0E}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THURSDAY
- {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIGHTTIME
- {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIGHT
- {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEEK
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_MISC[][6] = {
- { // HIGHS
- {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOWS
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // UM
- {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // REAR
- {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THINGS
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THING
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BELOW
- {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ABOVE
- {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BACK
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HIGH
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HERE
- {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // INSIDE
- {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OUTSIDE
- {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BESIDE
- {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THIS IS IT!
- {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // THIS
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EVERY
- {0x09}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
- }, { // THESE
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THESE WERE
- {0x0E}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOWN
- {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THAT
- {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THOSE ARE
- {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THOSE WERE
- {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THAT'S IT!
- {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AM
- {0x00}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THAT WAS
- {0x00}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FRONT
- {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // UP
- {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHOICE
- {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAR
- {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AWAY
- {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEAR
- {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHERE
- {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHEN
- {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHAT
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DEEP
- {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHALLOW
- {0x01}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHY
- {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONFUSED
- {0x2A}, {0x2E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OPPOSITE
- {0x1D}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEFT
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RIGHT
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_ADJECTIVES[][6] = {
- { // WANDERING
- {0x1D}, {0x32}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // RICKETY
- {0x11}, {0x09}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROCK-SOLID
- {0x1B}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // HUNGRY
- {0x2A}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
- }, { // TIGHT
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TICKLISH
- {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // TWIRLING
- {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPIRALING
- {0x12}, {0x08}, {0x0E}, {0x33}, {0xFF}, {0xFF}
- }, { // THIRSTY
- {0x30}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOLLING
- {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SILKY
- {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SADLY
- {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOPELESS
- {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // USELESS
- {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DROOLING
- {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXCITING
- {0x09}, {0x12}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // THICK
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMOOTH
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLIMY
- {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THIN
- {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BREAK
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // VORACIOUS
- {0x32}, {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // SCATTER
- {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AWESOME
- {0x1B}, {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // WIMPY
- {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WOBBLY
- {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHAKY
- {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RIPPED
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHREDDED
- {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // INCREASING
- {0x0F}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // YET
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DESTROYED
- {0x0C}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FIERY
- {0x14}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOVEY-DOVEY
- {0x2C}, {0x0E}, {0x2C}, {0x0E}, {0xFF}, {0xFF}
- }, { // HAPPILY
- {0x00}, {0x2C}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANTICIPATION
- {0x00}, {0x11}, {0x11}, {0x03}, {0x1D}, {0x33}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_EVENTS[][6] = {
- { // APPEAL
- {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EVENTS
- {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STAY-AT-HOME
- {0x03}, {0x00}, {0x18}, {0x33}, {0x33}, {0xFF}
- }, { // BERRY
- {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONTEST
- {0x1D}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MC
- {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // JUDGE
- {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUPER
- {0x27}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STAGE
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HALL OF FAME
- {0x15}, {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF}
- }, { // EVOLUTION
- {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYPER
- {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BATTLE TOWER
- {0x02}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF}
- }, { // LEADERS
- {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BATTLE ROOM
- {0x00}, {0x2C}, {0x27}, {0xFF}, {0xFF}, {0xFF}
- }, { // HIDDEN
- {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SECRET BASE
- {0x0C}, {0x09}, {0x04}, {0x33}, {0xFF}, {0xFF}
- }, { // BLEND
- {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // POKEBLOCK
- {0x18}, {0x0C}, {0x1D}, {0x33}, {0xFF}, {0xFF}
- }, { // MASTER
- {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RANK
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RIBBON
- {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_MOVE_1[][6] = {
- { // THUNDERBOLT
- {0x2A}, {0x30}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // IRON_TAIL
- {0x12}, {0x1B}, {0x05}, {0x33}, {0xFF}, {0xFF}
- }, { // ICE_BALL
- {0x12}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // YAWN
- {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOVELY_KISS
- {0x2C}, {0x2C}, {0x0C}, {0x11}, {0x33}, {0xFF}
- }, { // NIGHTMARE
- {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MORNING_SUN
- {0x1A}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // VITAL_THROW
- {0x12}, {0x24}, {0x18}, {0x33}, {0xFF}, {0xFF}
- }, { // DIG
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THRASH
- {0x30}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWEET_SCENT
- {0x0E}, {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // CHARM
- {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAIN_DANCE
- {0x03}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONFUSE_RAY
- {0x1B}, {0x2D}, {0x03}, {0x33}, {0xFF}, {0xFF}
- }, { // HAIL
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AROMATHERAPY
- {0x2A}, {0x18}, {0x2C}, {0x00}, {0x1B}, {0x0E}
- }, { // BUBBLE
- {0x2C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENCORE
- {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CUT
- {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAGE
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUPER_FANG
- {0x27}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF}
- }, { // PAIN_SPLIT
- {0x03}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TORMENT
- {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STRING_SHOT
- {0x32}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWAGGER
- {0x02}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SNORE
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEAL_BELL
- {0x0E}, {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // SCREECH
- {0x30}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROCK_THROW
- {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROCK_SMASH
- {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROCK_SLIDE
- {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEATHER_BALL
- {0x09}, {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // WHIRLPOOL
- {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAKE_TEARS
- {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SING
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPITE
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AIR_CUTTER
- {0x05}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF}
- }, { // AEROBLAST
- {0x05}, {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}
- }, { // SMOKESCREEN
- {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PURSUIT
- {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOUBLE_SLAP
- {0x2A}, {0x0A}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // MIRROR_MOVE
- {0x0C}, {0x32}, {0x29}, {0xFF}, {0xFF}, {0xFF}
- }, { // OVERHEAT
- {0x18}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // AURORA_BEAM
- {0x1B}, {0x1A}, {0x2C}, {0x0C}, {0x33}, {0xFF}
- }, { // MEMENTO
- {0x2A}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // OCTAZOOKA
- {0x1B}, {0x2C}, {0x28}, {0x2C}, {0xFF}, {0xFF}
- }, { // FLATTER
- {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ASTONISH
- {0x2A}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // WILL_O_WISP
- {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // RETURN
- {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRUDGE
- {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STRENGTH
- {0x32}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // COUNTER
- {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLAME_WHEEL
- {0x03}, {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // FLAMETHROWER
- {0x00}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // ODOR_SLEUTH
- {0x18}, {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}
- }, { // SHARPEN
- {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOUBLE_TEAM
- {0x2C}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // GUST
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HARDEN
- {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DISABLE
- {0x11}, {0x03}, {0x24}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAZOR_WIND
- {0x05}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF}
- }, { // BIDE
- {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CRUNCH
- {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BITE
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THUNDER
- {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THUNDER_PUNCH
- {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // ENDEAVOR
- {0x09}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // FACADE
- {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KARATE_CHOP
- {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF}
- }, { // CLAMP
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WITHDRAW
- {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONSTRICT
- {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BRICK_BREAK
- {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROCK_TOMB
- {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FOCUS_ENERGY
- {0x1A}, {0x2C}, {0x0B}, {0x30}, {0x0C}, {0xFF}
- }, { // FOCUS_PUNCH
- {0x18}, {0x2C}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIGA_DRAIN
- {0x11}, {0x2A}, {0x03}, {0x33}, {0xFF}, {0xFF}
- }, { // REVERSAL
- {0x0C}, {0x30}, {0x24}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMELLING_SALT
- {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPORE
- {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEECH_LIFE
- {0x0C}, {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // SLASH
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SILVER_WIND
- {0x11}, {0x30}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
- }, { // METAL_SOUND
- {0x09}, {0x1B}, {0x21}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRASS_WHISTLE
- {0x00}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF}
- }, { // TICKLE
- {0x11}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPIDER_WEB
- {0x12}, {0x30}, {0x09}, {0xFF}, {0xFF}, {0xFF}
- }, { // CRABHAMMER
- {0x02}, {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}
- }, { // HAZE
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEAN_LOOK
- {0x0C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CROSS_CHOP
- {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OUTRAGE
- {0x21}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOW_KICK
- {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ANCIENT_POWER
- {0x03}, {0x0C}, {0x21}, {0x32}, {0x33}, {0xFF}
- }, { // SYNTHESIS
- {0x0F}, {0x2A}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
- }, { // AGILITY
- {0x2A}, {0x11}, {0x11}, {0x0E}, {0xFF}, {0xFF}
- }, { // RAPID_SPIN
- {0x00}, {0x0F}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
- }, { // ICY_WIND
- {0x12}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF}
- }, { // MIND_READER
- {0x12}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // COSMIC_POWER
- {0x1B}, {0x11}, {0x21}, {0x30}, {0xFF}, {0xFF}
- }, { // SKY_ATTACK
- {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // POWDER_SNOW
- {0x21}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // FOLLOW_ME
- {0x15}, {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}
- }, { // METEOR_MASH
- {0x0C}, {0x0C}, {0x18}, {0x00}, {0x33}, {0x33}
- }, { // ENDURE
- {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROLLOUT
- {0x1A}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SCARY_FACE
- {0x03}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF}
- }, { // PSYBEAM
- {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PSYWAVE
- {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PSYCHIC
- {0x12}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYPNOSIS
- {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // UPROAR
- {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WATER_SPOUT
- {0x1B}, {0x30}, {0x21}, {0xFF}, {0xFF}, {0xFF}
- }, { // SIGNAL_BEAM
- {0x11}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}
- }, { // PSYCH_UP
- {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUBMISSION
- {0x2A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}
- }, { // RECOVER
- {0x0C}, {0x2C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // EARTHQUAKE
- {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NATURE_POWER
- {0x03}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF}
- }, { // LICK
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLAIL
- {0x05}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TAIL_WHIP
- {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SELF_DESTRUCT
- {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}
- }, { // STUN_SPORE
- {0x2C}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // BIND
- {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHADOW_PUNCH
- {0x00}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHADOW_BALL
- {0x00}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHARGE
- {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MIST
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FISSURE
- {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXTREME_SPEED
- {0x09}, {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}
- }, { // EXTRASENSORY
- {0x09}, {0x2A}, {0x09}, {0x18}, {0x0C}, {0xFF}
- }, { // SAFEGUARD
- {0x03}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // ABSORB
- {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKY_UPPERCUT
- {0x12}, {0x2C}, {0x30}, {0x2A}, {0xFF}, {0xFF}
- }, { // SKILL_SWAP
- {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKETCH
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEADBUTT
- {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOUBLE_EDGE
- {0x2C}, {0x24}, {0x0A}, {0xFF}, {0xFF}, {0xFF}
- }, { // SANDSTORM
- {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAND_ATTACK
- {0x00}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // SAND_TOMB
- {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPARK
- {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWIFT
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KINESIS
- {0x0F}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMOG
- {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GROWTH
- {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SACRED_FIRE
- {0x03}, {0x11}, {0x12}, {0x30}, {0x33}, {0xFF}
- }, { // SHEER_COLD
- {0x0E}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOLAR_BEAM
- {0x18}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}
- }, { // SONIC_BOOM
- {0x1B}, {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF}
- }, { // FLY
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_MOVE_2[][6] = {
- { // TACKLE
- {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXPLOSION
- {0x09}, {0x18}, {0x2C}, {0x33}, {0x33}, {0xFF}
- }, { // DIVE
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FIRE_BLAST
- {0x12}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF}
- }, { // WATERFALL
- {0x1D}, {0x30}, {0x1D}, {0x33}, {0xFF}, {0xFF}
- }, { // MUDDY_WATER
- {0x2A}, {0x0C}, {0x1B}, {0x30}, {0xFF}, {0xFF}
- }, { // STOCKPILE
- {0x1B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLAM
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TWISTER
- {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BULLET_SEED
- {0x2A}, {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF}
- }, { // TWINEEDLE
- {0x0F}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF}
- }, { // SOFT_BOILED
- {0x1B}, {0x1E}, {0x0B}, {0x33}, {0xFF}, {0xFF}
- }, { // EGG_BOMB
- {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAINT_ATTACK
- {0x03}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // BARRAGE
- {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MINIMIZE
- {0x0F}, {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}
- }, { // SEISMIC_TOSS
- {0x12}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // SUPERSONIC
- {0x27}, {0x30}, {0x1B}, {0x11}, {0xFF}, {0xFF}
- }, { // TAUNT
- {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOONLIGHT
- {0x27}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PECK
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARM_THRUST
- {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HORN_ATTACK
- {0x18}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // HORN_DRILL
- {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WING_ATTACK
- {0x0C}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // AERIAL_ACE
- {0x03}, {0x0C}, {0x2A}, {0x03}, {0xFF}, {0xFF}
- }, { // SWORDS_DANCE
- {0x1A}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF}
- }, { // VINE_WHIP
- {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONVERSION
- {0x2A}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // CONVERSION_2
- {0x2A}, {0x30}, {0x2C}, {0x27}, {0x33}, {0xFF}
- }, { // HELPING_HAND
- {0x09}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF}
- }, { // IRON_DEFENSE
- {0x12}, {0x1B}, {0x0C}, {0x09}, {0xFF}, {0xFF}
- }, { // TELEPORT
- {0x09}, {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF}
- }, { // THUNDER_SHOCK
- {0x2A}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHOCK_WAVE
- {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // QUICK_ATTACK
- {0x27}, {0x11}, {0x2A}, {0x00}, {0xFF}, {0xFF}
- }, { // SWEET_KISS
- {0x0E}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // THUNDER_WAVE
- {0x2A}, {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}
- }, { // ZAP_CANNON
- {0x00}, {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // BLOCK
- {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOWL
- {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // POISON_GAS
- {0x1E}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}
- }, { // TOXIC
- {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // POISON_FANG
- {0x1E}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // POISON_POWDER
- {0x1E}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF}
- }, { // POISON_STING
- {0x1E}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}
- }, { // SPIKE_CANNON
- {0x14}, {0x00}, {0x1D}, {0xFF}, {0xFF}, {0xFF}
- }, { // ACID_ARMOR
- {0x00}, {0x11}, {0x1B}, {0x30}, {0xFF}, {0xFF}
- }, { // TAKE_DOWN
- {0x03}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // JUMP_KICK
- {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BOUNCE
- {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HI_JUMP_KICK
- {0x12}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}
- }, { // TRI_ATTACK
- {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRAGON_CLAW
- {0x00}, {0x1B}, {0x1D}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRICK
- {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRIPLE_KICK
- {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRILL_PECK
- {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUD_SPORT
- {0x2A}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUD_SLAP
- {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // THIEF
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AMNESIA
- {0x02}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // NIGHT_SHADE
- {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GROWL
- {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLACK_OFF
- {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SURF
- {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROLE_PLAY
- {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEEDLE_ARM
- {0x0C}, {0x2A}, {0x1D}, {0xFF}, {0xFF}, {0xFF}
- }, { // DOUBLE_KICK
- {0x2A}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUNNY_DAY
- {0x2A}, {0x0E}, {0x05}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEER
- {0x0E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WISH
- {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FAKE_OUT
- {0x03}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLEEP_TALK
- {0x0E}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // PAY_DAY
- {0x05}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ASSIST
- {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEAT_WAVE
- {0x0C}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLEEP_POWDER
- {0x0C}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // REST
- {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // INGRAIN
- {0x0F}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CONFUSION
- {0x2C}, {0x29}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // BODY_SLAM
- {0x1D}, {0x0C}, {0x02}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWALLOW
- {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CURSE
- {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYDRO_PUMP
- {0x12}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYPER_VOICE
- {0x12}, {0x30}, {0x1E}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYPER_BEAM
- {0x12}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}
- }, { // SUPERPOWER
- {0x27}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF}
- }, { // STEEL_WING
- {0x0E}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPIT_UP
- {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DYNAMIC_PUNCH
- {0x12}, {0x00}, {0x11}, {0x2C}, {0xFF}, {0xFF}
- }, { // GUILLOTINE
- {0x0C}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}
- }, { // VICE_GRIP
- {0x14}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KNOCK_OFF
- {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // POUND
- {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAZOR_LEAF
- {0x05}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // BATON_PASS
- {0x2A}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}
- }, { // PETAL_DANCE
- {0x09}, {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF}
- }, { // SPLASH
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BUBBLE_BEAM
- {0x2A}, {0x24}, {0x0C}, {0x33}, {0xFF}, {0xFF}
- }, { // BELLY_DRUM
- {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}
- }, { // BARRIER
- {0x05}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // LIGHT_SCREEN
- {0x12}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // SCRATCH
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYPER_FANG
- {0x12}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // EMBER
- {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SECRET_POWER
- {0x0C}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF}
- }, { // DIZZY_PUNCH
- {0x11}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // BULK_UP
- {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // IMPRISON
- {0x0F}, {0x0F}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // FEATHER_DANCE
- {0x09}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // WHIRLWIND
- {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF}
- }, { // BEAT_UP
- {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BLIZZARD
- {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STOMP
- {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLASH
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TEETER_DANCE
- {0x0C}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // CRUSH_CLAW
- {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BLAZE_KICK
- {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PRESENT
- {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ERUPTION
- {0x0C}, {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF}
- }, { // SLUDGE
- {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLUDGE_BOMB
- {0x2B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GLARE
- {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TRANSFORM
- {0x00}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // POISON_TAIL
- {0x1E}, {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}
- }, { // ROAR
- {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BONE_RUSH
- {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CAMOUFLAGE
- {0x00}, {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // COVET
- {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TAIL_GLOW
- {0x04}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // BONE_CLUB
- {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BONEMERANG
- {0x18}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF}
- }, { // FIRE_SPIN
- {0x12}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF}
- }, { // FIRE_PUNCH
- {0x12}, {0x30}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // PERISH_SONG
- {0x09}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // WRAP
- {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPIKES
- {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGNITUDE
- {0x00}, {0x0F}, {0x27}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGICAL_LEAF
- {0x00}, {0x11}, {0x24}, {0x0C}, {0x33}, {0xFF}
- }, { // MAGIC_COAT
- {0x00}, {0x11}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUD_SHOT
- {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACH_PUNCH
- {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PROTECT
- {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DEFENSE_CURL
- {0x0E}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROLLING_KICK
- {0x18}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUBSTITUTE
- {0x2A}, {0x11}, {0x27}, {0xFF}, {0xFF}, {0xFF}
- }, { // DETECT
- {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PIN_MISSILE
- {0x0F}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF}
- }, { // WATER_SPORT
- {0x1B}, {0x30}, {0x1A}, {0x33}, {0xFF}, {0xFF}
- }, { // WATER_GUN
- {0x1D}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // MIST_BALL
- {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WATER_PULSE
- {0x1B}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // FURY_ATTACK
- {0x30}, {0x0C}, {0x2A}, {0x02}, {0xFF}, {0xFF}
- }, { // FURY_SWIPES
- {0x30}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}
- }, { // DESTINY_BOND
- {0x09}, {0x0F}, {0x0C}, {0x1B}, {0xFF}, {0xFF}
- }, { // FALSE_SWIPE
- {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FORESIGHT
- {0x1A}, {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // MIRROR_COAT
- {0x09}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // FUTURE_SIGHT
- {0x27}, {0x30}, {0x12}, {0x33}, {0xFF}, {0xFF}
- }, { // MILK_DRINK
- {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CALM_MIND
- {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEGA_DRAIN
- {0x03}, {0x2C}, {0x03}, {0x33}, {0xFF}, {0xFF}
- }, { // MEGA_KICK
- {0x03}, {0x2A}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEGA_PUNCH
- {0x03}, {0x2A}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEGAHORN
- {0x03}, {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}
- }, { // HIDDEN_POWER
- {0x0F}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF}
- }, { // METAL_CLAW
- {0x09}, {0x24}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // ATTRACT
- {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MIMIC
- {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FRUSTRATION
- {0x2C}, {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // LEECH_SEED
- {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // METRONOME
- {0x09}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // DREAM_EATER
- {0x0E}, {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}
- }, { // ACID
- {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEDITATE
- {0x09}, {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF}
- }, { // SNATCH
- {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LUSTER_PURGE
- {0x2A}, {0x30}, {0x32}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEAF_BLADE
- {0x0C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RECYCLE
- {0x0C}, {0x12}, {0x24}, {0xFF}, {0xFF}, {0xFF}
- }, { // REFLECT
- {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // REFRESH
- {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // REVENGE
- {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRAGON_RAGE
- {0x00}, {0x1B}, {0x05}, {0x33}, {0x33}, {0xFF}
- }, { // DRAGON_BREATH
- {0x00}, {0x1B}, {0x0B}, {0x33}, {0x33}, {0xFF}
- }, { // DRAGON_DANCE
- {0x00}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}
- }, { // ICE_PUNCH
- {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF}
- }, { // ICE_BEAM
- {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FURY_CUTTER
- {0x30}, {0x0C}, {0x2A}, {0x30}, {0xFF}, {0xFF}
- }, { // COMET_PUNCH
- {0x1D}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // SKULL_BASH
- {0x2A}, {0x33}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOCK_ON
- {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ROCK_BLAST
- {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // COTTON_SPORE
- {0x1D}, {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF}
- }, { // STRUGGLE
- {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_TRENDY_SAYING[][6] = {
- { // KTHX, BYE.
- {0x05}, {0x02}, {0x14}, {0x33}, {0xFF}, {0xFF}
- }, { // YES, SIR!
- {0x0B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AVANT GARDE
- {0x1B}, {0x1B}, {0x17}, {0xFF}, {0xFF}, {0xFF}
- }, { // COUPLE
- {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUCH OBLIGED
- {0x2C}, {0x2C}, {0x12}, {0xFF}, {0xFF}, {0xFF}
- }, { // YEEHAW!
- {0x0D}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}
- }, { // MEGA
- {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // 1-HIT KO!
- {0x2C}, {0x11}, {0x03}, {0x1A}, {0xFF}, {0xFF}
- }, { // DESTINY
- {0x0B}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF}
- }, { // CANCEL
- {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // NEW
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLATTEN
- {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KIDDING
- {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOSER
- {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LOSING
- {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAPPENING
- {0x00}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}
- }, { // HIP AND
- {0x11}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHAKE
- {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHADY
- {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // UPBEAT
- {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MODERN
- {0x1D}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMELL YA
- {0x0A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BANG
- {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KNOCKOUT
- {0x1D}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HASSLE
- {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WINNER
- {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FEVER
- {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WANNABE
- {0x1D}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // BABY
- {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HEART
- {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OLD
- {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // YOUNG
- {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // UGLY
- {0x2A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-/*static*/ const struct BardSound BardMusic_POKEMON_2[][6] = {
- { // EKANS
- {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARBOK
- {0x06}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEAKING
- {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARIADOS
- {0x1B}, {0x0C}, {0x2A}, {0x18}, {0xFF}, {0xFF}
- }, { // CROCONAW
- {0x1B}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
- }, { // UNOWN
- {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EEVEE
- {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GEODUDE
- {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPINARAK
- {0x0F}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // PILOSWINE
- {0x11}, {0x1A}, {0x12}, {0x33}, {0xFF}, {0xFF}
- }, { // ONIX
- {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ARCANINE
- {0x06}, {0x03}, {0x12}, {0x33}, {0xFF}, {0xFF}
- }, { // SUDOWOODO
- {0x27}, {0x18}, {0x27}, {0x18}, {0xFF}, {0xFF}
- }, { // WEEPINBELL
- {0x0C}, {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF}
- }, { // VICTREEBEL
- {0x11}, {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}
- }, { // WOOPER
- {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SWINUB
- {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKARMORY
- {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // AIPOM
- {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ESPEON
- {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // HITMONCHAN
- {0x11}, {0x15}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // ELEKID
- {0x0B}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF}
- }, { // ELECTABUZZ
- {0x0C}, {0x09}, {0x2C}, {0x2C}, {0xFF}, {0xFF}
- }, { // ENTEI
- {0x09}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FERALIGATR
- {0x30}, {0x00}, {0x0F}, {0x03}, {0x30}, {0xFF}
- }, { // FURRET
- {0x30}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OCTILLERY
- {0x1B}, {0x11}, {0x30}, {0x0C}, {0xFF}, {0xFF}
- }, { // PRIMEAPE
- {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SENTRET
- {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STANTLER
- {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SPEAROW
- {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FEAROW
- {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // OMASTAR
- {0x18}, {0x00}, {0x15}, {0x33}, {0xFF}, {0xFF}
- }, { // OMANYTE
- {0x18}, {0x00}, {0x12}, {0x33}, {0xFF}, {0xFF}
- }, { // GROWLITHE
- {0x21}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACHAMP
- {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRAGONITE
- {0x00}, {0x15}, {0x12}, {0xFF}, {0xFF}, {0xFF}
- }, { // PINSIR
- {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SNORLAX
- {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KABUTO
- {0x2A}, {0x27}, {0x1A}, {0xFF}, {0xFF}, {0xFF}
- }, { // KABUTOPS
- {0x2A}, {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF}
- }, { // HITMONTOP
- {0x11}, {0x15}, {0x1D}, {0x33}, {0xFF}, {0xFF}
- }, { // WARTORTLE
- {0x08}, {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}
- }, { // BLASTOISE
- {0x00}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FARFETCHD
- {0x06}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CUBONE
- {0x2D}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAROWAK
- {0x00}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // KANGASKHAN
- {0x00}, {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // SUNFLORA
- {0x2C}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // CATERPIE
- {0x00}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // GYARADOS
- {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF}
- }, { // RAPIDASH
- {0x00}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // NINETALES
- {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GIRAFARIG
- {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF}
- }, { // BELLOSSOM
- {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // KINGDRA
- {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KINGLER
- {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GLOOM
- {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PINECO
- {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GLIGAR
- {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KRABBY
- {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRANBULL
- {0x02}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CROBAT
- {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ABRA
- {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GENGAR
- {0x09}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TAUROS
- {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGIKARP
- {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGNEMITE
- {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF}
- }, { // GASTLY
- {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HAUNTER
- {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACHOKE
- {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KAKUNA
- {0x2A}, {0x27}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // PSYDUCK
- {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PHANPY
- {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RATTATA
- {0x00}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLDUCK
- {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLBAT
- {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLEM
- {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRAVELER
- {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // VENONAT
- {0x09}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // RHYDON
- {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RHYHORN
- {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PUPITAR
- {0x27}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // CORSOLA
- {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // HITMONLEE
- {0x11}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // ZAPDOS
- {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // JOLTEON
- {0x1A}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF}
- }, { // SANDSHREW
- {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SANDSLASH
- {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEADRA
- {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHELLDER
- {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // VAPOREON
- {0x03}, {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF}
- }, { // DEWGONG
- {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SUICUNE
- {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STARMIE
- {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SCYTHER
- {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ZUBAT
- {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BEEDRILL
- {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HYPNO
- {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DROWZEE
- {0x21}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SQUIRTLE
- {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CELEBI
- {0x09}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // WOBBUFFET
- {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF}
- }, { // DUGTRIO
- {0x2C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // HORSEA
- {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXEGGCUTE
- {0x09}, {0x2C}, {0x27}, {0x33}, {0xFF}, {0xFF}
- }, { // CHIKORITA
- {0x11}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
- }, { // CHINCHOU
- {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SHUCKLE
- {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DIGLETT
- {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // REMORAID
- {0x09}, {0x18}, {0x03}, {0xFF}, {0xFF}, {0xFF}
- }, { // DELIBIRD
- {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOUNDOUR
- {0x23}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AMPHAROS
- {0x00}, {0x06}, {0x18}, {0x33}, {0xFF}, {0xFF}
- }, { // DODUO
- {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // DODRIO
- {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // SMEARGLE
- {0x30}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KOFFING
- {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TENTACRUEL
- {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF}
- }, { // TOGETIC
- {0x18}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOGEPI
- {0x18}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // GOLDEEN
- {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // METAPOD
- {0x09}, {0x2A}, {0x15}, {0xFF}, {0xFF}, {0xFF}
- }, { // DONPHAN
- {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // ODDISH
- {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // EXEGGUTOR
- {0x09}, {0x2C}, {0x09}, {0x32}, {0x33}, {0xFF}
- }, { // NIDOKING
- {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIDOQUEEN
- {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIDORAN_F
- {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIDORAN_M
- {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // NIDORINA
- {0x12}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
- }, { // NIDORINO
- {0x12}, {0x18}, {0x0C}, {0x18}, {0xFF}, {0xFF}
- }, { // MEOWTH
- {0x0C}, {0x21}, {0x11}, {0xFF}, {0xFF}, {0xFF}
- }, { // SNEASEL
- {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // POLIWHIRL
- {0x15}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF}
- }, { // POLITOED
- {0x1B}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}
- }, { // POLIWRATH
- {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // POLIWAG
- {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // QUAGSIRE
- {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF}
- }, { // NATU
- {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // XATU
- {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DUNSPARCE
- {0x2A}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SEEL
- {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // STEELIX
- {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TYPHLOSION
- {0x12}, {0x18}, {0x1B}, {0x33}, {0x33}, {0xFF}
- }, { // DRAGONAIR
- {0x00}, {0x15}, {0x0B}, {0x33}, {0xFF}, {0xFF}
- }, { // BUTTERFREE
- {0x2A}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // SCIZOR
- {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOPPIP
- {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BLISSEY
- {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PARAS
- {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PARASECT
- {0x09}, {0x00}, {0x09}, {0xFF}, {0xFF}, {0xFF}
- }, { // QWILFISH
- {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MR_MIME
- {0x11}, {0x30}, {0x12}, {0xFF}, {0xFF}, {0xFF}
- }, { // TYROGUE
- {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLOYSTER
- {0x1E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TYRANITAR
- {0x12}, {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}
- }, { // CLEFFA
- {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEEDLE
- {0x0E}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PIKACHU
- {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLEFABLE
- {0x09}, {0x2A}, {0x24}, {0xFF}, {0xFF}, {0xFF}
- }, { // PIDGEOT
- {0x11}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF}
- }, { // PIDGEOTTO
- {0x11}, {0x0C}, {0x18}, {0x18}, {0xFF}, {0xFF}
- }, { // PICHU
- {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CLEFAIRY
- {0x09}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHARMANDER
- {0x06}, {0x02}, {0x32}, {0x33}, {0xFF}, {0xFF}
- }, { // STARYU
- {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CYNDAQUIL
- {0x0F}, {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF}
- }, { // SUNKERN
- {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TEDDIURSA
- {0x09}, {0x0C}, {0x30}, {0x2C}, {0xFF}, {0xFF}
- }, { // VOLTORB
- {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MOLTRES
- {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLAREON
- {0x03}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF}
- }, { // ALAKAZAM
- {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF}
- }, { // MAGMAR
- {0x00}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FORRETRESS
- {0x1A}, {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}
- }, { // WIGGLYTUFF
- {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF}
- }, { // IVYSAUR
- {0x14}, {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}
- }, { // BULBASAUR
- {0x24}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF}
- }, { // VENUSAUR
- {0x0C}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}
- }, { // AERODACTYL
- {0x03}, {0x18}, {0x00}, {0x18}, {0xFF}, {0xFF}
- }, { // MAGBY
- {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // IGGLYBUFF
- {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
- }, { // UMBREON
- {0x2A}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // ARTICUNO
- {0x06}, {0x11}, {0x27}, {0x18}, {0xFF}, {0xFF}
- }, { // JIGGLYPUFF
- {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF}
- }, { // SNUBBULL
- {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // BAYLEEF
- {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // GRIMER
- {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MUK
- {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HERACROSS
- {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF}
- }, { // HOUNDOOM
- {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PERSIAN
- {0x32}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // LICKITUNG
- {0x11}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // HO_OH
- {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // HOOTHOOT
- {0x27}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PIDGEY
- {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PONYTA
- {0x1A}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // SKIPLOOM
- {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // PORYGON
- {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF}
- }, { // PORYGON2
- {0x1A}, {0x0C}, {0x1B}, {0x27}, {0xFF}, {0xFF}
- }, { // MAGCARGO
- {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLUGMA
- {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // QUILAVA
- {0x11}, {0x06}, {0x08}, {0xFF}, {0xFF}, {0xFF}
- }, { // BELLSPROUT
- {0x0B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // WEEZING
- {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MARILL
- {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // AZUMARILL
- {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF}
- }, { // ELECTRODE
- {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF}
- }, { // MANKEY
- {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MANTINE
- {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // DRATINI
- {0x00}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEW
- {0x2D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEWTWO
- {0x2D}, {0x27}, {0xFF}, {0xFF}, {0xFF}, {0xFF}
- }, { // MILTANK
- {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MISDREAVUS
- {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF}
- }, { // SMOOCHUM
- {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MEGANIUM
- {0x03}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF}
- }, { // DITTO
- {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TENTACOOL
- {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF}
- }, { // MAREEP
- {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // FLAAFFY
- {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // VENOMOTH
- {0x09}, {0x1A}, {0x15}, {0xFF}, {0xFF}, {0xFF}
- }, { // TANGELA
- {0x02}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLOWKING
- {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLOWBRO
- {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // SLOWPOKE
- {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // MURKROW
- {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // YANMA
- {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // KADABRA
- {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF}
- }, { // LARVITAR
- {0x15}, {0x11}, {0x15}, {0x33}, {0xFF}, {0xFF}
- }, { // NOCTOWL
- {0x1B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAIKOU
- {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RAICHU
- {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHANSEY
- {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // RATICATE
- {0x00}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF}
- }, { // LAPRAS
- {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // VILEPLUME
- {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LANTURN
- {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // CHARMELEON
- {0x06}, {0x0C}, {0x0C}, {0x15}, {0x33}, {0xFF}
- }, { // CHARIZARD
- {0x06}, {0x11}, {0x32}, {0x33}, {0x33}, {0xFF}
- }, { // URSARING
- {0x30}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF}
- }, { // JYNX
- {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // LUGIA
- {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // MAGNETON
- {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEDIAN
- {0x09}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF}
- }, { // LEDYBA
- {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF}
- }, { // VULPIX
- {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // JUMPLUFF
- {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }, { // TOTODILE
- {0x18}, {0x18}, {0x12}, {0xFF}, {0xFF}, {0xFF}
- }, { // MACHOP
- {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF}
- }
-};
-
-#endif //GUARD_DATA_BARD_MUSIC_H