diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mail.c | 10 | ||||
-rw-r--r-- | src/main.c | 2 | ||||
-rw-r--r-- | src/metatile_behavior.c | 253 | ||||
-rw-r--r-- | src/pokemon_1.c | 4 | ||||
-rw-r--r-- | src/text.c | 52 | ||||
-rw-r--r-- | src/trainer_card.c | 2 |
6 files changed, 156 insertions, 167 deletions
diff --git a/src/mail.c b/src/mail.c index a9e21cbc6..c1ec02e4e 100644 --- a/src/mail.c +++ b/src/mail.c @@ -57,12 +57,6 @@ struct MailGraphics { }; enum { - LANGUAGE_JAPANESE = 0, - LANGUAGE_ENGLISH = 1, - LANGUAGE_GERMAN = 5, -}; - -enum { ITEM_ORANGE_MAIL = 0x79, ITEM_HARBOR_MAIL, ITEM_GLITTER_MAIL, @@ -103,7 +97,7 @@ void sub_80F890C(struct MailStruct *arg0, MainCallback arg1, bool8 arg2) { u8 buffer[4]; u8 local1; - unk_2000000.varFF = 2; + unk_2000000.varFF = GAME_LANGUAGE; // Compiler uses [sub 1], while asm uses [ptr + FE] unk_2000000.varFE = 1; @@ -479,7 +473,7 @@ static void sub_80F8DA0(void) { } } - if (unk_2000000.var100 == LANGUAGE_JAPANESE) { + if (unk_2000000.var100 == 0) { u8 *ptr; u16 length; diff --git a/src/main.c b/src/main.c index c443de69b..a3d5c4f30 100644 --- a/src/main.c +++ b/src/main.c @@ -32,7 +32,7 @@ static void IntrDummy(void); const u8 gGameVersion = GAME_VERSION; -const u8 gGameLanguage = 2; // English +const u8 gGameLanguage = GAME_LANGUAGE; // English const char BuildDateTime[] = "2002 10 15 20:34"; diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c index a4d904afb..fe267df1c 100644 --- a/src/metatile_behavior.c +++ b/src/metatile_behavior.c @@ -1,4 +1,5 @@ #include "global.h" +#include "metatile_behaviors.h" extern u8 gUnknown_08308E2C[]; @@ -19,7 +20,7 @@ bool8 sub_8056DA0(u8 var) bool8 MetatileBehavior_IsJumpEast(u8 var) { - if(var == 0x38) + if(var == MB_JUMP_EAST) return TRUE; else return FALSE; @@ -27,7 +28,7 @@ bool8 MetatileBehavior_IsJumpEast(u8 var) bool8 MetatileBehavior_IsJumpWest(u8 var) { - if(var == 0x39) + if(var == MB_JUMP_WEST) return TRUE; else return FALSE; @@ -35,7 +36,7 @@ bool8 MetatileBehavior_IsJumpWest(u8 var) bool8 MetatileBehavior_IsJumpNorth(u8 var) { - if(var == 0x3A) + if(var == MB_JUMP_NORTH) return TRUE; else return FALSE; @@ -43,7 +44,7 @@ bool8 MetatileBehavior_IsJumpNorth(u8 var) bool8 MetatileBehavior_IsJumpSouth(u8 var) { - if(var == 0x3B) + if(var == MB_JUMP_SOUTH) return TRUE; else return FALSE; @@ -51,7 +52,7 @@ bool8 MetatileBehavior_IsJumpSouth(u8 var) bool8 sub_8056E14(u8 var) { - if(var == 2 || var == 3) + if(var == MB_TALL_GRASS || var == MB_LONG_GRASS) return TRUE; else return FALSE; @@ -59,7 +60,7 @@ bool8 sub_8056E14(u8 var) bool8 MetatileBehavior_IsSandOrDeepSand(u8 var) { - if(var == 0x21 || var == 0x6) + if(var == MB_SAND || var == MB_DEEP_SAND) return TRUE; else return FALSE; @@ -67,7 +68,7 @@ bool8 MetatileBehavior_IsSandOrDeepSand(u8 var) bool8 MetatileBehavior_IsDeepSand(u8 var) { - if(var == 0x6) + if(var == MB_DEEP_SAND) return TRUE; else return FALSE; @@ -75,7 +76,7 @@ bool8 MetatileBehavior_IsDeepSand(u8 var) bool8 MetatileBehavior_IsReflective(u8 var) { - if(var == 0x10 || var == 0x16 || var == 0x1A || var == 0x20 || var == 0x14 || var == 0x2B) + if(var == MB_POND_WATER || var == MB_PUDDLE || var == MB_1A || var == MB_ICE || var == MB_SOOTOPOLIS_DEEP_WATER || var == MB_REFLECTION_UNDER_BRIDGE) return TRUE; else return FALSE; @@ -83,7 +84,7 @@ bool8 MetatileBehavior_IsReflective(u8 var) bool8 MetatileBehavior_IsIce(u8 var) { - if(var == 0x20) + if(var == MB_ICE) return TRUE; else return FALSE; @@ -91,7 +92,7 @@ bool8 MetatileBehavior_IsIce(u8 var) bool8 is_tile_x69_2_warp_door(u8 var) { - if(var == 0x69) + if(var == MB_ANIMATED_DOOR) return TRUE; else return FALSE; @@ -99,7 +100,7 @@ bool8 is_tile_x69_2_warp_door(u8 var) bool8 MetatileBehavior_IsDoor(u8 var) { - if(var == 0x8D || var == 0x69) + if(var == MB_8D || var == MB_ANIMATED_DOOR) return TRUE; else return FALSE; @@ -107,7 +108,7 @@ bool8 MetatileBehavior_IsDoor(u8 var) bool8 MetatileBehavior_IsEscalator(u8 var) { - if(var == 0x6A || var == 0x6B) + if(var == MB_UP_ESCALATOR || var == MB_DOWN_ESCALATOR) return TRUE; else return FALSE; @@ -115,7 +116,7 @@ bool8 MetatileBehavior_IsEscalator(u8 var) bool8 unref_sub_8056EE0(u8 var) { - if(var == 0x4) + if(var == MB_04) return TRUE; else return FALSE; @@ -123,7 +124,7 @@ bool8 unref_sub_8056EE0(u8 var) bool8 MetatileBehavior_IsLadder(u8 var) { - if(var == 0x61) + if(var == MB_LADDER) return TRUE; else return FALSE; @@ -131,7 +132,7 @@ bool8 MetatileBehavior_IsLadder(u8 var) bool8 sub_8056F08(u8 var) { - if(var == 0x60 || var == 0x6C || var == 0x6E) + if(var == MB_NON_ANIMATED_DOOR || var == MB_WATER_DOOR || var == MB_DEEP_SOUTH_WARP) return TRUE; else return FALSE; @@ -139,7 +140,7 @@ bool8 sub_8056F08(u8 var) bool8 sub_8056F24(u8 var) { - if(var == 0x6E) + if(var == MB_DEEP_SOUTH_WARP) return TRUE; else return FALSE; @@ -155,7 +156,7 @@ bool8 MetatileBehavior_IsSurfableWaterOrUnderwater(u8 var) bool8 MetatileBehavior_IsEastArrowWarp(u8 var) { - if(var == 0x62) + if(var == MB_EAST_ARROW_WARP) return TRUE; else return FALSE; @@ -163,7 +164,7 @@ bool8 MetatileBehavior_IsEastArrowWarp(u8 var) bool8 MetatileBehavior_IsWestArrowWarp(u8 var) { - if(var == 0x63) + if(var == MB_WEST_ARROW_WARP) return TRUE; else return FALSE; @@ -171,7 +172,7 @@ bool8 MetatileBehavior_IsWestArrowWarp(u8 var) bool8 MetatileBehavior_IsNorthArrowWarp(u8 var) { - if(var == 0x64 || var == 0x1B) + if(var == MB_NORTH_ARROW_WARP || var == MB_STAIRS_OUTSIDE_ABANDONED_SHIP) return TRUE; else return FALSE; @@ -179,7 +180,7 @@ bool8 MetatileBehavior_IsNorthArrowWarp(u8 var) bool8 MetatileBehavior_IsSouthArrowWarp(u8 var) { - if(var == 0x65 || var == 0x6D || var == 0x1C) + if(var == MB_SOUTH_ARROW_WARP || var == MB_WATER_SOUTH_ARROW_WARP || var == MB_SHOAL_CAVE_ENTRANCE) return TRUE; else return FALSE; @@ -202,8 +203,8 @@ bool8 MetatileBehavior_IsArrowWarp(u8 var) bool8 sub_8056FFC(u8 var) { - if((var >= 0x40 && var <= 0x48) || (var >= 0x50 && var <= 0x53) - || var == 0xD0 || var == 0xD2 || var == 0x13 || var == 0x20 || var == 0xBB || var == 0xBC) + if((var >= MB_WALK_EAST && var <= MB_TRICK_HOUSE_PUZZLE_8_FLOOR) || (var >= MB_EASTWARD_CURRENT && var <= MB_SOUTHWARD_CURRENT) + || var == MB_MUDDY_SLOPE || var == MB_CRACKED_FLOOR || var == MB_WATERFALL || var == MB_ICE || var == MB_BB || var == MB_BC) return TRUE; else return FALSE; @@ -211,7 +212,7 @@ bool8 sub_8056FFC(u8 var) bool8 MetatileBehavior_IsIce_2(u8 var) { - if(var == 0x20) + if(var == MB_ICE) return TRUE; else return FALSE; @@ -219,7 +220,7 @@ bool8 MetatileBehavior_IsIce_2(u8 var) bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8 var) { - if(var == 0x48) + if(var == MB_TRICK_HOUSE_PUZZLE_8_FLOOR) return TRUE; else return FALSE; @@ -227,7 +228,7 @@ bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8 var) bool8 MetatileBehavior_0x05(u8 var) { - if(var == 0x5) + if(var == MB_05) return TRUE; else return FALSE; @@ -235,7 +236,7 @@ bool8 MetatileBehavior_0x05(u8 var) bool8 MetatileBehavior_IsWalkNorth(u8 var) { - if(var == 0x42) + if(var == MB_WALK_NORTH) return TRUE; else return FALSE; @@ -243,7 +244,7 @@ bool8 MetatileBehavior_IsWalkNorth(u8 var) bool8 MetatileBehavior_IsWalkSouth(u8 var) { - if(var == 0x43) + if(var == MB_WALK_SOUTH) return TRUE; else return FALSE; @@ -251,7 +252,7 @@ bool8 MetatileBehavior_IsWalkSouth(u8 var) bool8 MetatileBehavior_IsWalkWest(u8 var) { - if(var == 0x41) + if(var == MB_WALK_WEST) return TRUE; else return FALSE; @@ -259,7 +260,7 @@ bool8 MetatileBehavior_IsWalkWest(u8 var) bool8 MetatileBehavior_IsWalkEast(u8 var) { - if(var == 0x40) + if(var == MB_WALK_EAST) return TRUE; else return FALSE; @@ -267,7 +268,7 @@ bool8 MetatileBehavior_IsWalkEast(u8 var) bool8 MetatileBehavior_IsNorthwardCurrent(u8 var) { - if(var == 0x52) + if(var == MB_NORTHWARD_CURRENT) return TRUE; else return FALSE; @@ -275,7 +276,7 @@ bool8 MetatileBehavior_IsNorthwardCurrent(u8 var) bool8 MetatileBehavior_IsSouthwardCurrent(u8 var) { - if(var == 0x53) + if(var == MB_SOUTHWARD_CURRENT) return TRUE; else return FALSE; @@ -283,7 +284,7 @@ bool8 MetatileBehavior_IsSouthwardCurrent(u8 var) bool8 MetatileBehavior_IsWestwardCurrent(u8 var) { - if(var == 0x51) + if(var == MB_WESTWARD_CURRENT) return TRUE; else return FALSE; @@ -291,7 +292,7 @@ bool8 MetatileBehavior_IsWestwardCurrent(u8 var) bool8 MetatileBehavior_IsEastwardCurrent(u8 var) { - if(var == 0x50) + if(var == MB_EASTWARD_CURRENT) return TRUE; else return FALSE; @@ -299,7 +300,7 @@ bool8 MetatileBehavior_IsEastwardCurrent(u8 var) bool8 MetatileBehavior_IsSlideNorth(u8 var) { - if(var == 0x46) + if(var == MB_SLIDE_NORTH) return TRUE; else return FALSE; @@ -307,7 +308,7 @@ bool8 MetatileBehavior_IsSlideNorth(u8 var) bool8 MetatileBehavior_IsSlideSouth(u8 var) { - if(var == 0x47) + if(var == MB_SLIDE_SOUTH) return TRUE; else return FALSE; @@ -315,7 +316,7 @@ bool8 MetatileBehavior_IsSlideSouth(u8 var) bool8 MetatileBehavior_IsSlideWest(u8 var) { - if(var == 0x45) + if(var == MB_SLIDE_WEST) return TRUE; else return FALSE; @@ -323,7 +324,7 @@ bool8 MetatileBehavior_IsSlideWest(u8 var) bool8 MetatileBehavior_IsSlideEast(u8 var) { - if(var == 0x44) + if(var == MB_SLIDE_EAST) return TRUE; else return FALSE; @@ -331,7 +332,7 @@ bool8 MetatileBehavior_IsSlideEast(u8 var) bool8 MetatileBehavior_IsCounter(u8 var) { - if(var == 0x80) + if(var == MB_COUNTER) return TRUE; else return FALSE; @@ -341,7 +342,7 @@ bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 tile, u8 playerDir) { if(playerDir != 2) // if the player isn't facing north, forget about it. return FALSE; - else if(tile == 0x86) // is the player's north tile a TV? + else if(tile == MB_TELEVISION) // is the player's north tile a TV? return TRUE; else return FALSE; @@ -349,7 +350,7 @@ bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 tile, u8 playerDir) bool8 MetatileBehavior_IsPC(u8 var) { - if(var == 0x83) + if(var == MB_PC) return TRUE; else return FALSE; @@ -357,7 +358,7 @@ bool8 MetatileBehavior_IsPC(u8 var) bool8 is_tile_x84(u8 var) { - if(var == 0x84) + if(var == MB_84) return TRUE; else return FALSE; @@ -365,8 +366,8 @@ bool8 is_tile_x84(u8 var) bool8 sub_80571C0(u8 var) { - if(var == 0x91 || var == 0x93 || var == 0x95 || var == 0x97 - || var == 0x99 || var == 0x9B || var == 0x9D) + if(var == MB_91 || var == MB_93 || var == MB_95 || var == MB_97 + || var == MB_99 || var == MB_9B || var == MB_9D) return TRUE; else return FALSE; @@ -374,7 +375,7 @@ bool8 sub_80571C0(u8 var) bool8 sub_80571EC(u8 var) { - if(var == 0x90 || var == 0x92 || var == 0x94 || var == 0x9A) + if(var == MB_SECRET_BASE_SPOT_RED_CAVE || var == MB_SECRET_BASE_SPOT_BROWN_CAVE || var == MB_SECRET_BASE_SPOT_YELLOW_CAVE || var == MB_SECRET_BASE_SPOT_BLUE_CAVE) return TRUE; else return FALSE; @@ -382,7 +383,7 @@ bool8 sub_80571EC(u8 var) bool8 sub_805720C(u8 var) { - if(var == 0x96 || var == 0x9C) + if(var == MB_SECRET_BASE_SPOT_TREE_1 || var == MB_SECRET_BASE_SPOT_TREE_2) return TRUE; else return FALSE; @@ -390,7 +391,7 @@ bool8 sub_805720C(u8 var) bool8 is_tile_x98(u8 var) { - if(var == 0x98) + if(var == MB_SECRET_BASE_SPOT_SHRUB) return TRUE; else return FALSE; @@ -398,7 +399,7 @@ bool8 is_tile_x98(u8 var) bool8 sub_8057238(u8 var) { - if(var == 0xB0) + if(var == MB_SECRET_BASE_PC) return TRUE; else return FALSE; @@ -406,7 +407,7 @@ bool8 sub_8057238(u8 var) bool8 sub_805724C(u8 var) { - if(var == 0xB1) + if(var == MB_B1) return TRUE; else return FALSE; @@ -414,7 +415,7 @@ bool8 sub_805724C(u8 var) bool8 unref_sub_8057260(u8 var) { - if(var == 0xB2) + if(var == MB_B2) return TRUE; else return FALSE; @@ -422,7 +423,7 @@ bool8 unref_sub_8057260(u8 var) bool8 sub_8057274(u8 var) { - if(var == 0xB3) + if(var == MB_B3) return TRUE; else return FALSE; @@ -430,7 +431,7 @@ bool8 sub_8057274(u8 var) bool8 sub_8057288(u8 var) { - if(var == 0xB9) + if(var == MB_B9) return TRUE; else return FALSE; @@ -438,7 +439,7 @@ bool8 sub_8057288(u8 var) bool8 sub_805729C(u8 var) { - if(var == 0x0) + if(var == MB_NORMAL) return TRUE; else return FALSE; @@ -446,7 +447,7 @@ bool8 sub_805729C(u8 var) bool8 sub_80572B0(u8 var) { - if(var == 0xB7) + if(var == MB_B7) return TRUE; else return FALSE; @@ -454,7 +455,7 @@ bool8 sub_80572B0(u8 var) bool8 unref_sub_80572C4(u8 var) { - if(var == 0xB2) + if(var == MB_B2) return TRUE; else return FALSE; @@ -462,7 +463,7 @@ bool8 unref_sub_80572C4(u8 var) bool8 sub_80572D8(u8 var) { - if(var == 0xB5) + if(var == MB_B5) return TRUE; else return FALSE; @@ -470,7 +471,7 @@ bool8 sub_80572D8(u8 var) bool8 sub_80572EC(u8 var) { - if(var == 0xC3) + if(var == MB_C3) return TRUE; else return FALSE; @@ -478,7 +479,7 @@ bool8 sub_80572EC(u8 var) bool8 sub_8057300(u8 var) { - if(var == 0xC2) + if(var == MB_C2) return TRUE; else return FALSE; @@ -486,7 +487,7 @@ bool8 sub_8057300(u8 var) bool8 sub_8057314(u8 var) { - if(var == 0xB8) + if(var == MB_B8) return TRUE; else return FALSE; @@ -494,7 +495,7 @@ bool8 sub_8057314(u8 var) bool8 sub_8057328(u8 var) { - if(var == 0xBE) + if(var == MB_BE) return TRUE; else return FALSE; @@ -502,7 +503,7 @@ bool8 sub_8057328(u8 var) bool8 sub_805733C(u8 var) { - if(var == 0xBD) + if(var == MB_BD) return TRUE; else return FALSE; @@ -510,7 +511,7 @@ bool8 sub_805733C(u8 var) bool8 sub_8057350(u8 var) { - if(var == 0xBA) + if(var == MB_BA) return TRUE; else return FALSE; @@ -518,7 +519,7 @@ bool8 sub_8057350(u8 var) bool8 sub_8057364(u8 var) { - if(var == 0xBF) + if(var == MB_BF) return TRUE; else return FALSE; @@ -526,7 +527,7 @@ bool8 sub_8057364(u8 var) bool8 sub_8057378(u8 var) { - if(var == 0xC4) + if(var == MB_C4) return TRUE; else return FALSE; @@ -534,7 +535,7 @@ bool8 sub_8057378(u8 var) bool8 sub_805738C(u8 var) { - if(var == 0xC5) + if(var == MB_C5) return TRUE; else return FALSE; @@ -542,7 +543,7 @@ bool8 sub_805738C(u8 var) bool8 MetatileBehavior_HasRipples(u8 var) { - if(var == 0x10 || var == 0x16 || var == 0x14) + if(var == MB_POND_WATER || var == MB_PUDDLE || var == MB_SOOTOPOLIS_DEEP_WATER) return TRUE; else return FALSE; @@ -550,7 +551,7 @@ bool8 MetatileBehavior_HasRipples(u8 var) bool8 MetatileBehavior_IsPuddle(u8 var) { - if(var == 0x16) + if(var == MB_PUDDLE) return TRUE; else return FALSE; @@ -558,7 +559,7 @@ bool8 MetatileBehavior_IsPuddle(u8 var) bool8 MetatileBehavior_IsTallGrass(u8 var) { - if(var == 0x2) + if(var == MB_TALL_GRASS) return TRUE; else return FALSE; @@ -566,7 +567,7 @@ bool8 MetatileBehavior_IsTallGrass(u8 var) bool8 MetatileBehavior_IsLongGrass(u8 var) { - if(var == 0x3) + if(var == MB_LONG_GRASS) return TRUE; else return FALSE; @@ -574,7 +575,7 @@ bool8 MetatileBehavior_IsLongGrass(u8 var) bool8 MetatileBehavior_IsBerryTreeSoil(u8 var) { - if(var == 0xA0) + if(var == MB_BERRY_TREE_SOIL) return TRUE; else return FALSE; @@ -582,7 +583,7 @@ bool8 MetatileBehavior_IsBerryTreeSoil(u8 var) bool8 MetatileBehavior_IsAsh(u8 var) { - if(var == 0x24) + if(var == MB_ASH) return TRUE; else return FALSE; @@ -590,7 +591,7 @@ bool8 MetatileBehavior_IsAsh(u8 var) bool8 MetatileBehavior_IsUnusedFootprintMetatile(u8 var) { - if(var == 0x25) + if(var == MB_25) return TRUE; else return FALSE; @@ -598,7 +599,7 @@ bool8 MetatileBehavior_IsUnusedFootprintMetatile(u8 var) bool8 MetatileBehavior_IsBridge(u8 var) { - if(var >= 0x70 && var <= 0x73) + if(var >= MB_WARP_OR_BRIDGE && var <= MB_ROUTE120_NORTH_BRIDGE_2) return TRUE; else return FALSE; @@ -606,7 +607,7 @@ bool8 MetatileBehavior_IsBridge(u8 var) u8 sub_8057450(u8 var) { - u8 result = var - 0x70; + u8 result = var - MB_WARP_OR_BRIDGE; if(result > 3) result = 0; @@ -632,7 +633,7 @@ bool8 MetatileBehavior_IsWaterWildEncounter(u8 var) bool8 sub_80574C4(u8 var) { - if(var == 0xB) + if(var == MB_0B) return TRUE; else return FALSE; @@ -640,7 +641,7 @@ bool8 sub_80574C4(u8 var) bool8 sub_80574D8(u8 var) { - if(var == 0xC) + if(var == MB_MOUNTAIN_TOP) return TRUE; else return FALSE; @@ -648,7 +649,7 @@ bool8 sub_80574D8(u8 var) bool8 sub_80574EC(u8 var) { - if(var == 0x11 || var == 0x12 || var == 0x14) + if(var == MB_SEMI_DEEP_WATER || var == MB_DEEP_WATER || var == MB_SOOTOPOLIS_DEEP_WATER) return TRUE; else return FALSE; @@ -656,7 +657,7 @@ bool8 sub_80574EC(u8 var) bool8 sub_805750C(u8 var) { - if(var == 0x19 || var == 0x2A) + if(var == MB_NO_SURFACING || var == MB_SEAWEED_NO_SURFACING) return TRUE; else return FALSE; @@ -664,7 +665,7 @@ bool8 sub_805750C(u8 var) bool8 MetatileBehavior_IsShallowFlowingWater(u8 var) { - if(var == 0x17 || var == 0x1B || var == 0x1C) + if(var == MB_SHALLOW_WATER || var == MB_STAIRS_OUTSIDE_ABANDONED_SHIP || var == MB_SHOAL_CAVE_ENTRANCE) return TRUE; else return FALSE; @@ -672,7 +673,7 @@ bool8 MetatileBehavior_IsShallowFlowingWater(u8 var) bool8 sub_8057540(u8 var) { - if(var == 0x26) + if(var == MB_THIN_ICE) return TRUE; else return FALSE; @@ -680,7 +681,7 @@ bool8 sub_8057540(u8 var) bool8 sub_8057554(u8 var) { - if(var == 0x27) + if(var == MB_CRACKED_ICE) return TRUE; else return FALSE; @@ -688,7 +689,7 @@ bool8 sub_8057554(u8 var) bool8 sub_8057568(u8 var) { - if(var == 0x15 || var == 0x11 || var == 0x12) + if(var == MB_OCEAN_WATER || var == MB_SEMI_DEEP_WATER || var == MB_DEEP_WATER) return TRUE; else return FALSE; @@ -696,7 +697,7 @@ bool8 sub_8057568(u8 var) bool8 unref_sub_8057584(u8 var) { - if(var == 0x18 || var == 0x1A) + if(var == MB_18 || var == MB_1A) return TRUE; else return FALSE; @@ -712,7 +713,7 @@ bool8 sub_805759C(u8 var) bool8 MetatileBehavior_IsEastBlocked(u8 var) { - if(var == 0x30 || var == 0x34 || var == 0x36 || var == 0xC1 || var == 0xBE) + if(var == MB_IMPASSABLE_EAST || var == MB_IMPASSABLE_NORTHEAST || var == MB_IMPASSABLE_SOUTHEAST || var == MB_C1 || var == MB_BE) return TRUE; else return FALSE; @@ -720,7 +721,7 @@ bool8 MetatileBehavior_IsEastBlocked(u8 var) bool8 MetatileBehavior_IsWestBlocked(u8 var) { - if(var == 0x31 || var == 0x35 || var == 0x37 || var == 0xC1 || var == 0xBE) + if(var == MB_IMPASSABLE_WEST || var == MB_IMPASSABLE_NORTHWEST || var == MB_IMPASSABLE_SOUTHWEST || var == MB_C1 || var == MB_BE) return TRUE; else return FALSE; @@ -728,7 +729,7 @@ bool8 MetatileBehavior_IsWestBlocked(u8 var) bool8 MetatileBehavior_IsNorthBlocked(u8 var) { - if(var == 0x32 || var == 0x34 || var == 0x35 || var == 0xC0) + if(var == MB_IMPASSABLE_NORTH || var == MB_IMPASSABLE_NORTHEAST || var == MB_IMPASSABLE_NORTHWEST || var == MB_BED) return TRUE; else return FALSE; @@ -736,7 +737,7 @@ bool8 MetatileBehavior_IsNorthBlocked(u8 var) bool8 MetatileBehavior_IsSouthBlocked(u8 var) { - if(var == 0x33 || var == 0x36 || var == 0x37 || var == 0xC0) + if(var == MB_IMPASSABLE_SOUTH || var == MB_IMPASSABLE_SOUTHEAST || var == MB_IMPASSABLE_SOUTHWEST || var == MB_BED) return TRUE; else return FALSE; @@ -744,7 +745,7 @@ bool8 MetatileBehavior_IsSouthBlocked(u8 var) bool8 MetatileBehavior_IsShortGrass(u8 var) { - if(var == 0x7) + if(var == MB_SHORT_GRASS) return TRUE; else return FALSE; @@ -752,7 +753,7 @@ bool8 MetatileBehavior_IsShortGrass(u8 var) bool8 MetatileBehavior_IsHotSprings(u8 var) { - if(var == 0x28) + if(var == MB_HOT_SPRINGS) return TRUE; else return FALSE; @@ -760,7 +761,7 @@ bool8 MetatileBehavior_IsHotSprings(u8 var) bool8 MetatileBehavior_IsWaterfall(u8 var) { - if(var == 0x13) + if(var == MB_WATERFALL) return TRUE; else return FALSE; @@ -768,7 +769,7 @@ bool8 MetatileBehavior_IsWaterfall(u8 var) bool8 MetatileBehavior_IsFortreeBridge(u8 var) { - if(var == 0x78) + if(var == MB_FORTREE_BRIDGE) return TRUE; else return FALSE; @@ -776,7 +777,7 @@ bool8 MetatileBehavior_IsFortreeBridge(u8 var) bool8 sub_80576A0(u8 var) { - if(var == 0x74) + if(var == MB_PACIFIDLOG_VERTICAL_LOG_1) return TRUE; else return FALSE; @@ -784,7 +785,7 @@ bool8 sub_80576A0(u8 var) bool8 sub_80576B4(u8 var) { - if(var == 0x75) + if(var == MB_PACIFIDLOG_VERTICAL_LOG_2) return TRUE; else return FALSE; @@ -792,7 +793,7 @@ bool8 sub_80576B4(u8 var) bool8 sub_80576C8(u8 var) { - if(var == 0x76) + if(var == MB_PACIFIDLOG_HORIZONTAL_LOG_1) return TRUE; else return FALSE; @@ -800,7 +801,7 @@ bool8 sub_80576C8(u8 var) bool8 sub_80576DC(u8 var) { - if(var == 0x77) + if(var == MB_PACIFIDLOG_HORIZONTAL_LOG_2) return TRUE; else return FALSE; @@ -808,7 +809,7 @@ bool8 sub_80576DC(u8 var) bool8 MetatileBehavior_IsPacifidlogLog(u8 var) { - if(var >= 0x74 && var <= 0x77) + if(var >= MB_PACIFIDLOG_VERTICAL_LOG_1 && var <= MB_PACIFIDLOG_HORIZONTAL_LOG_2) return TRUE; else return FALSE; @@ -816,7 +817,7 @@ bool8 MetatileBehavior_IsPacifidlogLog(u8 var) bool8 is_tile_x8C(u8 var) { - if(var == 0x8C) + if(var == MB_TRICK_HOUSE_PUZZLE_DOOR) return TRUE; else return FALSE; @@ -824,7 +825,7 @@ bool8 is_tile_x8C(u8 var) bool8 is_tile_x85(u8 var) { - if(var == 0x85) + if(var == MB_REGION_MAP) return TRUE; else return FALSE; @@ -832,7 +833,7 @@ bool8 is_tile_x85(u8 var) bool8 is_tile_x8B(u8 var) { - if(var == 0x8B) + if(var == MB_CLOSED_SOOTOPOLIS_GYM_DOOR) return TRUE; else return FALSE; @@ -840,7 +841,7 @@ bool8 is_tile_x8B(u8 var) bool8 is_tile_x8A(u8 var) { - if(var == 0x8A) + if(var == MB_ROULETTE) return TRUE; else return FALSE; @@ -848,7 +849,7 @@ bool8 is_tile_x8A(u8 var) bool8 is_tile_x87(u8 var) { - if(var == 0x87) + if(var == MB_POKEBLOCK_FEEDER) return TRUE; else return FALSE; @@ -856,7 +857,7 @@ bool8 is_tile_x87(u8 var) bool8 MetatileBehavior_0xBB(u8 var) { - if(var == 0xBB) + if(var == MB_BB) return TRUE; else return FALSE; @@ -864,7 +865,7 @@ bool8 MetatileBehavior_0xBB(u8 var) bool8 MetatileBehavior_0xBC(u8 var) { - if(var == 0xBC) + if(var == MB_BC) return TRUE; else return FALSE; @@ -872,7 +873,7 @@ bool8 MetatileBehavior_0xBC(u8 var) bool8 sub_8057798(u8 var) { - if(var == 0x29) + if(var == MB_LAVARIDGE_GYM_B1F_WARP) return TRUE; else return FALSE; @@ -880,7 +881,7 @@ bool8 sub_8057798(u8 var) bool8 is_role_x68(u8 var) { - if(var == 0x68) + if(var == MB_LAVARIDGE_GYM_1F_WARP) return TRUE; else return FALSE; @@ -888,7 +889,7 @@ bool8 is_role_x68(u8 var) bool8 MetatileBehavior_IsAquaHideoutWarp(u8 var) { - if(var == 0x67) + if(var == MB_AQUA_HIDEOUT_WARP) return TRUE; else return FALSE; @@ -896,7 +897,7 @@ bool8 MetatileBehavior_IsAquaHideoutWarp(u8 var) bool8 MetatileBehavior_IsSurfableFishableWater(u8 var) { - if(var == 0x10 || var == 0x15 || var == 0x11 || var == 0x12 || var == 0x14 || (u8)(var - 0x50) < 4) + if(var == MB_POND_WATER || var == MB_OCEAN_WATER || var == MB_SEMI_DEEP_WATER || var == MB_DEEP_WATER || var == MB_SOOTOPOLIS_DEEP_WATER || (var >= MB_EASTWARD_CURRENT && var <= MB_SOUTHWARD_CURRENT)) return TRUE; else return FALSE; @@ -904,7 +905,7 @@ bool8 MetatileBehavior_IsSurfableFishableWater(u8 var) bool8 sub_8057804(u8 var) { - if(var == 0xF) + if(var == MB_MT_PYRE_HOLE) return TRUE; else return FALSE; @@ -912,7 +913,7 @@ bool8 sub_8057804(u8 var) bool8 sub_8057818(u8 var) { - if(var == 0x66) + if(var == MB_CRACKED_FLOOR_HOLE) return TRUE; else return FALSE; @@ -920,7 +921,7 @@ bool8 sub_8057818(u8 var) bool8 sub_805782C(u8 var) { - if(var == 0xD2) + if(var == MB_CRACKED_FLOOR) return TRUE; else return FALSE; @@ -928,7 +929,7 @@ bool8 sub_805782C(u8 var) bool8 MetatileBehavior_IsMuddySlope(u8 var) { - if(var == 0xD0) + if(var == MB_MUDDY_SLOPE) return TRUE; else return FALSE; @@ -936,7 +937,7 @@ bool8 MetatileBehavior_IsMuddySlope(u8 var) bool8 MetatileBehavior_IsBumpySlope(u8 var) { - if(var == 0xD1) + if(var == MB_BUMPY_SLOPE) return TRUE; else return FALSE; @@ -944,7 +945,7 @@ bool8 MetatileBehavior_IsBumpySlope(u8 var) bool8 MetatileBehavior_IsIsolatedVerticalRail(u8 var) { - if(var == 0xD3) + if(var == MB_ISOLATED_VERTICAL_RAIL) return TRUE; else return FALSE; @@ -952,7 +953,7 @@ bool8 MetatileBehavior_IsIsolatedVerticalRail(u8 var) bool8 MetatileBehavior_IsIsolatedHorizontalRail(u8 var) { - if(var == 0xD4) + if(var == MB_ISOLATED_HORIZONTAL_RAIL) return TRUE; else return FALSE; @@ -960,7 +961,7 @@ bool8 MetatileBehavior_IsIsolatedHorizontalRail(u8 var) bool8 MetatileBehavior_IsVerticalRail(u8 var) { - if(var == 0xD5) + if(var == MB_VERTICAL_RAIL) return TRUE; else return FALSE; @@ -968,7 +969,7 @@ bool8 MetatileBehavior_IsVerticalRail(u8 var) bool8 MetatileBehavior_IsHorizontalRail(u8 var) { - if(var == 0xD6) + if(var == MB_HORIZONTAL_RAIL) return TRUE; else return FALSE; @@ -976,7 +977,7 @@ bool8 MetatileBehavior_IsHorizontalRail(u8 var) bool8 MetatileBehavior_IsSeaweed(u8 var) { - if(var == 0x22 || var == 0x2A) + if(var == MB_SEAWEED || var == MB_SEAWEED_NO_SURFACING) return TRUE; else return FALSE; @@ -984,7 +985,7 @@ bool8 MetatileBehavior_IsSeaweed(u8 var) bool8 MetatileBehavior_IsRunningDisallowed(u8 var) { - if(var == 0xA || var == 0x3 || var == 0x28 || MetatileBehavior_IsPacifidlogLog(var) != FALSE) + if(var == MB_NO_RUNNING || var == MB_LONG_GRASS || var == MB_HOT_SPRINGS || MetatileBehavior_IsPacifidlogLog(var) != FALSE) return TRUE; else return FALSE; @@ -992,7 +993,7 @@ bool8 MetatileBehavior_IsRunningDisallowed(u8 var) bool8 sub_80578F8(u8 var) { - if(var == 0x02 || var == 0x03 || var == 0x24 || var == 0x9) + if(var == MB_TALL_GRASS || var == MB_LONG_GRASS || var == MB_ASH || var == MB_LONG_GRASS_SOUTH_EDGE) return TRUE; else return FALSE; @@ -1000,7 +1001,7 @@ bool8 sub_80578F8(u8 var) bool8 sub_805791C(u8 var) { - if(var == 0x8E) + if(var == MB_8E) return TRUE; else return FALSE; @@ -1008,7 +1009,7 @@ bool8 sub_805791C(u8 var) bool8 sub_8057930(u8 var) { - if(var == 0xE0) + if(var == MB_PICTURE_BOOK_SHELF) return TRUE; else return FALSE; @@ -1016,7 +1017,7 @@ bool8 sub_8057930(u8 var) bool8 sub_8057944(u8 var) { - if(var == 0xE1) + if(var == MB_BOOKSHELF) return TRUE; else return FALSE; @@ -1024,7 +1025,7 @@ bool8 sub_8057944(u8 var) bool8 sub_8057958(u8 var) { - if(var == 0xE2) + if(var == MB_POKEMON_CENTER_BOOKSHELF) return TRUE; else return FALSE; @@ -1032,7 +1033,7 @@ bool8 sub_8057958(u8 var) bool8 sub_805796C(u8 var) { - if(var == 0xE3) + if(var == MB_VASE) return TRUE; else return FALSE; @@ -1040,7 +1041,7 @@ bool8 sub_805796C(u8 var) bool8 sub_8057980(u8 var) { - if(var == 0xE4) + if(var == MB_TRASH_CAN) return TRUE; else return FALSE; @@ -1048,7 +1049,7 @@ bool8 sub_8057980(u8 var) bool8 sub_8057994(u8 var) { - if(var == 0xE5) + if(var == MB_SHOP_SHELF) return TRUE; else return FALSE; @@ -1056,7 +1057,7 @@ bool8 sub_8057994(u8 var) bool8 sub_80579A8(u8 var) { - if(var == 0xE6) + if(var == MB_BLUEPRINT) return TRUE; else return FALSE; diff --git a/src/pokemon_1.c b/src/pokemon_1.c index 7ee413a18..d6f475171 100644 --- a/src/pokemon_1.c +++ b/src/pokemon_1.c @@ -302,9 +302,9 @@ void sub_803ADE8(struct Pokemon *mon, struct UnknownPokemonStruct *src) StringCopy(nickname, src->nickname); if (nickname[0] == 0xFC && nickname[1] == 0x15) - language = 1; + language = LANGUAGE_JAPANESE; else - language = 2; + language = GAME_LANGUAGE; SetMonData(mon, MON_DATA_LANGUAGE, &language); StripExtCtrlCodes(nickname); diff --git a/src/text.c b/src/text.c index fb7c085a2..2fa573051 100644 --- a/src/text.c +++ b/src/text.c @@ -8,12 +8,6 @@ enum { - CHARSET_JAPANESE = 1, - CHARSET_LATIN -}; - -enum -{ WIN_STATE_END, WIN_STATE_BEGIN, WIN_STATE_NORMAL, @@ -361,7 +355,7 @@ static const WriteGlyphTilemapFunc sWriteGlyphTilemapFuncs[] = WriteGlyphTilemap_Font6, }; -static const struct Window sDefaultWindow = { .charset = CHARSET_LATIN }; +static const struct Window sDefaultWindow = { .language = GAME_LANGUAGE }; typedef u8 (*ExtCtrlCodeFunc)(struct Window *); @@ -1947,7 +1941,7 @@ void InitWindow(struct Window *win, const u8 *text, u16 tileDataStartOffset, u8 struct WindowConfig *winConfig = win->config; win->textMode = winConfig->textMode; win->fontNum = winConfig->fontNum; - win->charset = CHARSET_LATIN; + win->language = GAME_LANGUAGE; win->paletteNum = winConfig->paletteNum; win->win_field_B = 0; win->win_field_C = 0; @@ -2045,7 +2039,7 @@ u8 sub_8002F44(struct Window *win) static u8 sub_8002FA0(struct Window *win, const u8 *text) { u8 retVal; - u8 savedCharset = win->charset; + u8 savedLanguage = win->language; const u8 *savedText = win->text; u16 savedTextIndex = win->textIndex; win->text = text; @@ -2055,7 +2049,7 @@ static u8 sub_8002FA0(struct Window *win, const u8 *text) win->text = savedText; win->textIndex = savedTextIndex; win->state = WIN_STATE_NORMAL; - win->charset = savedCharset; + win->language = savedLanguage; return retVal; } @@ -2291,13 +2285,13 @@ static u8 ExtCtrlCode_Spacing(struct Window *win) static u8 ExtCtrlCode_Japanese(struct Window *win) { - win->charset = CHARSET_JAPANESE; + win->language = LANGUAGE_JAPANESE; return 2; } static u8 ExtCtrlCode_Latin(struct Window *win) { - win->charset = CHARSET_LATIN; + win->language = GAME_LANGUAGE; return 2; } @@ -2596,7 +2590,7 @@ static void LoadFixedWidthGlyph(struct Window *win, u32 glyph, u8 *dest) u8 *upperTile; u8 *lowerTile; - GetGlyphTilePointers(win->fontNum, win->charset, glyph, &upperTile, &lowerTile); + GetGlyphTilePointers(win->fontNum, win->language, glyph, &upperTile, &lowerTile); switch (win->fontNum) { @@ -2627,17 +2621,17 @@ static void WriteGlyphTilemap(struct Window *win, u16 upperTileNum, u16 lowerTil } } -static void GetGlyphTilePointers(u8 fontNum, u8 charset, u16 glyph, u8 **upperTilePtr, u8 **lowerTilePtr) +static void GetGlyphTilePointers(u8 fontNum, u8 language, u16 glyph, u8 **upperTilePtr, u8 **lowerTilePtr) { u16 index; const struct Font *font; - if (charset == CHARSET_JAPANESE) - charset = 0; + if (language == LANGUAGE_JAPANESE) + language = 0; else - charset = 7; + language = 7; - font = &sFonts[charset + fontNum]; + font = &sFonts[language + fontNum]; switch (font->type) { @@ -3137,7 +3131,7 @@ static void DrawDownArrow(struct Window *win) { u8 *upperTile; u8 *lowerTile; - GetGlyphTilePointers(win->fontNum, win->charset, 0, &upperTile, &lowerTile); + GetGlyphTilePointers(win->fontNum, win->language, 0, &upperTile, &lowerTile); glyphTileInfo.width = 8 - glyphTileInfo.startPixel; glyphTileInfo.src = upperTile; glyphTileInfo.dest = (u32 *)(win->tileData + 32 * GetCursorTileNum(win, 1, 0)); @@ -3341,9 +3335,9 @@ static u8 GetGlyphWidth(struct Window *win, u32 glyph) u8 width = 8; #if REVISION >= 1 - if (win->charset != CHARSET_JAPANESE) + if (win->language != LANGUAGE_JAPANESE) #else - if (win->charset == CHARSET_LATIN) + if (win->language == LANGUAGE_ENGLISH) #endif { width = win->spacing; @@ -3539,7 +3533,7 @@ u8 GetStringWidth(struct Window *win, const u8 *s) { u8 width = 0; u8 savedFontNum = win->fontNum; - u8 savedCharset = win->charset; + u8 savedCharset = win->language; u8 savedSpacing = win->spacing; s32 i = 0; @@ -3552,9 +3546,9 @@ u8 GetStringWidth(struct Window *win, const u8 *s) { u8 temp; i++; - temp = win->charset; + temp = win->language; width += GetStringWidth(win, GetExpandedPlaceholder(s[i])); - win->charset = temp; + win->language = temp; i++; break; } @@ -3580,10 +3574,10 @@ u8 GetStringWidth(struct Window *win, const u8 *s) win->spacing = s[i + 1]; break; case 0x15: - win->charset = 1; + win->language = LANGUAGE_JAPANESE; break; case 0x16: - win->charset = 2; + win->language = GAME_LANGUAGE; break; } @@ -3596,7 +3590,7 @@ u8 GetStringWidth(struct Window *win, const u8 *s) } win->spacing = savedSpacing; - win->charset = savedCharset; + win->language = savedCharset; win->fontNum = savedFontNum; return width; @@ -3659,7 +3653,7 @@ u8 GetStringWidthGivenWindowConfig(struct WindowConfig *winConfig, const u8 *s) void ConvertInternationalString(u8 *s, u8 language) { - if (language == CHARSET_JAPANESE) + if (language == LANGUAGE_JAPANESE) { u8 i; @@ -4253,7 +4247,7 @@ static s32 DrawGlyphTiles(struct Window *win, u32 glyph, u32 glyphWidth) u8 *lowerTile; s32 retVal = 0; - GetGlyphTilePointers(win->fontNum, win->charset, glyph, &upperTile, &lowerTile); + GetGlyphTilePointers(win->fontNum, win->language, glyph, &upperTile, &lowerTile); glyphTileInfo.textMode = win->textMode; glyphTileInfo.startPixel = (win->left + win->cursorX) & 7; glyphTileInfo.width = glyphWidth; diff --git a/src/trainer_card.c b/src/trainer_card.c index 041245bdc..453cec76d 100644 --- a/src/trainer_card.c +++ b/src/trainer_card.c @@ -148,7 +148,7 @@ void unref_sub_8094588(u16 left, u16 top); void sub_8093110(Callback arg1) { sub_80932AC(arg1); SetMainCallback2(sub_8093174); - unk_2000000.language = 2; + unk_2000000.language = GAME_LANGUAGE; } void sub_8093130(u8 playerIndex, Callback arg2) { |