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Author
2016-07-10
birch speech incbins
YamaArashi
2016-07-10
yes/no function pointers
YamaArashi
2016-07-10
metatile flags
YamaArashi
2016-07-10
door animation graphics
YamaArashi
2016-07-10
misc map-related incbins
YamaArashi
2016-07-10
function pointer tables
YamaArashi
2016-07-09
battle terrain graphics
YamaArashi
2016-07-09
missing obj_pal/obj_tiles aligns
YamaArashi
2016-07-09
wallpaper table
YamaArashi
2016-07-09
sprite templates
YamaArashi
2016-07-06
missing aligns
YamaArashi
2016-07-06
birch string pointers
YamaArashi
2016-07-06
missed some labels
YamaArashi
2016-07-06
ObjectTemplate to SpriteTemplate
YamaArashi
2016-07-06
shorten field effect label names
YamaArashi
2016-07-06
remove blank lines in field_effect_objects.s
YamaArashi
2016-07-06
sprite template macro
YamaArashi
2016-07-05
cleanup
YamaArashi
2016-07-05
dump several misc. incbins
YamaArashi
2016-07-05
the names are of game staff members
YamaArashi
2016-07-05
unreferenced Japanese names
YamaArashi
2016-07-05
whitespace
YamaArashi
2016-07-05
remove .global that was missed
YamaArashi
2016-07-05
convert .global to double colon
YamaArashi
2016-07-05
remove empty lines at eof
YamaArashi
2016-07-05
remaining ruby/sapphire event script differences
YamaArashi
2016-07-05
some ruby/sapphire event script differences
YamaArashi
2016-07-04
remove remaining event script incbins
YamaArashi
2016-07-04
more scripts
YamaArashi
2016-07-04
small script incbins
YamaArashi
2016-07-04
some script incbins
YamaArashi
2016-07-04
add unreferenced, empty Sootopolis map connections
YamaArashi
2016-07-04
formatting
YamaArashi
2016-07-04
map object graphics incbins to space
YamaArashi
2016-07-04
formatting
YamaArashi
2016-07-04
get rid of field effect graphics incbins
YamaArashi
2016-07-04
battle animation scripts
YamaArashi
2016-07-03
only use event script macros in event_scripts.s
YamaArashi
2016-07-03
battle animation sprite templates
YamaArashi
2016-07-02
ruby/sapphire script difference
YamaArashi
2016-07-02
alignment
YamaArashi
2016-07-02
all remaining ruby/sapphire code differences before scripts
YamaArashi
2016-07-02
more ruby/sapphire code differences
YamaArashi
2016-07-02
Merge pull request #21 from yenatch/master
YamaArashi
More sapphire diffs, and no more graphics diffs.
2016-07-02
Some slot machine palettes also differ in Sapphire.
yenatch
This looks like the last of the graphics diffs.
2016-07-02
The Pokemon logo is also different in Sapphire.
yenatch
2016-07-02
More Sapphire diffs.
yenatch
2016-06-29
Merge pull request #20 from yenatch/master
YamaArashi
Split a bunch of misc scripts and text.
2016-06-30
Prevent a misleading error when .s files are missing.
yenatch
2016-06-30
Split a bunch of misc scripts and text.
yenatch
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