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2016-10-24split several files out of rom_8094928.sYamaArashi
2016-10-24name/rename a lot of functionsYamaArashi
2016-10-24fix berry tree structYamaArashi
2016-10-24maybe fix berry tree structYamaArashi
2016-10-24fix typo in filenameYamaArashi
2016-10-24fix namingYamaArashi
2016-10-24rename rom_80B79A8 to script_menuYamaArashi
2016-10-24split rom_80B79A8.sYamaArashi
2016-10-24split out naming_screen.sYamaArashi
2016-10-24split out load_save.s, trade.s, and berry_blender.sYamaArashi
2016-10-24split out daycare.s and egg_hatch.sYamaArashi
2016-10-24rename more functionsYamaArashi
2016-10-24rename some functionsYamaArashi
2016-10-24decompile BlendPalette()YamaArashi
2016-10-24unknown subsprite incbinsYamaArashi
2016-10-24roamer location dataYamaArashi
2016-10-24roamer struct status fieldYamaArashi
2016-10-23player room decoration dataYamaArashi
2016-10-23already have secret base structYamaArashi
2016-10-23roamer structYamaArashi
2016-10-23more save block 1 dataYamaArashi
2016-10-23more save block 1 struct fieldsYamaArashi
2016-10-23decompile fldeff_emotion.c (#69)ProjectRevoTPP
* decompile fldeff_emotion.c * formatting * remove unnecessary << 24 * spaces
2016-10-23decompile menu functionYamaArashi
2016-10-23pokeblock dataYamaArashi
2016-10-23add asm_comment macroYamaArashi
2016-10-23Babby's first decompilation successfl4shk
2016-10-23PC/bag item dataYamaArashi
2016-10-23define gTasks in task.cYamaArashi
2016-10-23add player party to save block 1YamaArashi
2016-10-23berry tree structYamaArashi
2016-10-23add holdEffectParam to EnigmaBerry structYamaArashi
2016-10-23enigma berry structsYamaArashi
2016-10-22add note about RNG multiplier valueYamaArashi
2016-10-22decompile more rom4 functionsYamaArashi
2016-10-22decompile sub_805568C()YamaArashi
2016-10-22add comments for literal pool loadsYamaArashi
2016-10-22delete flag.s and var.sYamaArashi
2016-10-22decompile more rom4 functionsYamaArashi
2016-10-22clean up scrcmd.c (#67)Cameron Hall
* fix some awkward code * add ScriptReadByte macro * add missing headers * don't use & to access multidimensional array rows
2016-10-21diploma graphics labelsYamaArashi
2016-10-21add explanatory comment about GetMonData()/GetBoxMonData()YamaArashi
2016-10-21don't specify arguments in GetMonData()/GetBoxMonData() prototypesYamaArashi
2016-10-21split out battle_setup.s and cable_club.sYamaArashi
2016-10-21split out weather.sYamaArashi
2016-10-21split out mori_debug_menu.s and trainer_see.sYamaArashi
2016-10-21split out fldeff_emotion.sYamaArashi
2016-10-21decompile diploma (#66)Cameron Hall
2016-10-21decompile more rom4 functionsYamaArashi
2016-10-20rename rom5_part.s to pokedex.sYamaArashi