Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-18 | update sand pillar palette | YamaArashi | |
2016-10-18 | name field effects | YamaArashi | |
2016-10-18 | name field move functions | YamaArashi | |
2016-10-18 | name pokemon menu action functions | YamaArashi | |
2016-10-18 | consistent naming | YamaArashi | |
2016-10-18 | name some graphics functions | YamaArashi | |
2016-10-18 | use gIntrTable label | YamaArashi | |
2016-10-18 | flag.c | YamaArashi | |
2016-10-18 | reenable -fhex-asm (note: requires new agbcc.exe) | YamaArashi | |
2016-10-17 | put vars in gSaveBlock1 | YamaArashi | |
2016-10-17 | var.c | YamaArashi | |
2016-10-17 | name wild encounter functions | YamaArashi | |
2016-10-17 | split out var.s and flag.s | YamaArashi | |
2016-10-17 | split out title_screen.s | YamaArashi | |
2016-10-17 | split out field_effect.s | YamaArashi | |
2016-10-17 | split out wild_encounter.s | YamaArashi | |
2016-10-17 | rename rom_803BA2C.s to calculate_base_damage.s | YamaArashi | |
2016-10-17 | rename rom_8072DF8.s to tileset.s | YamaArashi | |
2016-10-17 | split out party_menu.s | YamaArashi | |
2016-10-17 | split out berry.s | YamaArashi | |
2016-10-17 | split out contest_ai.s | YamaArashi | |
2016-10-17 | split out field_effect_helpers.s | YamaArashi | |
2016-10-17 | split out mystery_event_script.s | YamaArashi | |
2016-10-17 | don't have compare.sh show warnings | YamaArashi | |
2016-10-17 | decompile unreferenced save functions | YamaArashi | |
2016-10-17 | decompile more save functions | YamaArashi | |
2016-10-17 | decompile another save function | YamaArashi | |
2016-10-16 | decompile another save function | YamaArashi | |
2016-10-16 | start decompiling save functions | YamaArashi | |
2016-10-16 | decompile option menu and begin decompiling pokedex (#58) | Cameron Hall | |
* start decompiling pokedex * fix up this darn struct * decompile most of the option menu code * decompile more code * finish up with option menu * minor cleanup * fix some pokedex functions * remove disassembly files * actually remove disassembly files * more decompilation * decompile 2 more functions * minor cleanup * Update start_menu.c with CB2_InitPokedex | |||
2016-10-16 | pokemon code cleanup | YamaArashi | |
2016-10-16 | fix spacing around & | YamaArashi | |
2016-10-16 | minor cleanups (#60) | Cameron Hall | |
* minor cleanups * remove indentation on empty lines * match formatting on if and for statements | |||
2016-10-16 | save section locations | YamaArashi | |
2016-10-16 | Label battle AI script and update map BGM constants (#59) | ProjectRevoTPP | |
* purge text label redundancy in data2 * revo you dummy dont commit experimental changes like that * Map header music constants * Declare CoordEvent and BgEvent structs * start labeling AI labels * more labels * even more AI labels * finish labeling battle AI * change flee2 to watch * egg nickname * oops | |||
2016-10-15 | change options bitfield types | YamaArashi | |
2016-10-11 | begin decompiling intro functions | YamaArashi | |
2016-10-09 | define start menu variables in C | YamaArashi | |
2016-10-09 | decompile start menu code (#57) | Cameron Hall | |
* initial decompilation * fix sub_80712B4 * finish decompiling start menu code * refactor * refactor some more * make some variables static * change spaces to tab | |||
2016-10-09 | make some palette variables static | YamaArashi | |
2016-10-09 | name variable as gCritMultiplier | YamaArashi | |
2016-10-08 | decompile more rom4.s functions | YamaArashi | |
2016-10-07 | more constants in m4a_1.s | YamaArashi | |
2016-10-07 | use more constants in m4a asm | YamaArashi | |
2016-10-07 | decompile more functions from rom4.s | YamaArashi | |
2016-10-06 | remove trailing tab | YamaArashi | |
2016-10-06 | fix pokeball coords | YamaArashi | |
2016-10-06 | decompile starter chooser (#55) | Cameron Hall | |
2016-10-03 | document InitMenu() parameters | YamaArashi | |
2016-10-03 | decompile sub_8054814() | YamaArashi | |