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Author
2016-10-02
Decompile wall clock routines (#49)
camthesaxman
2016-10-02
initial decompilation of some field system code
YamaArashi
2016-10-01
trig.h
YamaArashi
2016-10-01
remove zeros from connection macros
YamaArashi
2016-09-30
small sound.c cleanup
YamaArashi
2016-09-30
extract some data from baserom
YamaArashi
2016-09-30
use 'extern' to make it clearer which functions are defined elsewhere
YamaArashi
2016-09-30
clean up sound code
YamaArashi
2016-09-30
menu.h
YamaArashi
2016-09-29
minor cleanup of birch speech
YamaArashi
2016-09-29
Refactor birch speech (#48)
camthesaxman
2016-09-29
add aif2pcm to .gitignore
Cameron Hall
2016-09-28
initial decompilation of sound code
YamaArashi
2016-09-28
fix more alignment issues
YamaArashi
2016-09-28
fix alignment issues with some versions of ld
YamaArashi
2016-09-28
update headers
YamaArashi
2016-09-27
decompile 2 pokemon functions
YamaArashi
2016-09-26
game statistics
YamaArashi
2016-09-25
decompile new game init code
YamaArashi
2016-09-25
fix save block symbols
YamaArashi
2016-09-25
generate debug info
YamaArashi
2016-09-25
define more variables in C
YamaArashi
2016-09-25
delete filler variables from link.c
YamaArashi
2016-09-25
reorder sprite variables
YamaArashi
2016-09-25
remove common variable workaround macros
YamaArashi
2016-09-25
begin using common symbols
YamaArashi
2016-09-25
introduce RAM variable LD script generator tool
YamaArashi
2016-09-24
remove symbol with duplicate address
YamaArashi
2016-09-23
name ClearStandardMessageBox()
YamaArashi
2016-09-23
rename field message box functions
YamaArashi
2016-09-23
clean up field message box code
YamaArashi
2016-09-23
'tidy' shouldn't delete song data
YamaArashi
2016-09-23
decompile map object and field message box code
YamaArashi
2016-09-22
Add instructions for making non-default ROMs
YamaArashi
2016-09-22
add back 'compare' phony target
YamaArashi
2016-09-22
build Ruby/Sapphire separately
YamaArashi
2016-09-22
clean up RAM script code
YamaArashi
2016-09-22
rename some script functions
YamaArashi
2016-09-21
decompile rest of script commands
YamaArashi
2016-09-20
decompile more script functions
YamaArashi
2016-09-19
WIP decompilation of script functions
YamaArashi
2016-09-19
unknown game init data
YamaArashi
2016-09-19
unused palettes
YamaArashi
2016-09-18
trade screen text palette
YamaArashi
2016-09-18
decompile trigonometric functions
YamaArashi
2016-09-18
rename some functions
YamaArashi
2016-09-18
rename intro.s to birch_speech.s
YamaArashi
2016-09-18
name birch speech strings
YamaArashi
2016-09-18
add m4a function prototypes
YamaArashi
2016-09-18
expand WRAM sections and add some variables
YamaArashi
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