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2017-06-12Update labels in decoration.hPikalaxALT
2017-06-12Convert data/field_effect.s to CPikalaxALT
2017-06-12Struct30042E0camthesaxman
2017-06-12Merge branch 'master' into decompile_battle_7Cameron Hall
2017-06-12decompile sub_8091738camthesaxman
2017-06-12mergeProjectRevoTPP
2017-06-12Merge pull request #314 from PikalaxALT/tvyenatch
Finish decompilation of tv.s
2017-06-120x3E8 -> 1000camthesaxman
2017-06-12decompile unref_sub_80913A4 (English)camthesaxman
2017-06-12sub_8072B80 constcamthesaxman
2017-06-12decompile sub_8090750 - sub_8091304camthesaxman
2017-06-12FldEff_FlyIn (last remaining field effect)scnorton
2017-06-12Another sprite callback currently unlinked to any known/decompiled routinescnorton
2017-06-12FldEff_UseFlyPikalaxALT
2017-06-12FldEff_NPCFlyOutPikalaxALT
2017-06-11FldEff_UseSurfPikalaxALT
2017-06-11Finish FldEff_FieldMoveShowMon except solitary nonmatching functionPikalaxALT
2017-06-11Most of darkness field move streaks field effectscnorton
2017-06-11Get those two functions matching. Thanks camthesaxman\!scnorton
2017-06-11Use CpuCopy and CpuFill macrosPikalaxALT
2017-06-10move rom_8094928.c into battle_party_menu.ccamthesaxman
2017-06-10finish decompiling rom_8094928camthesaxman
2017-06-10decompile sub_8094B6Ccamthesaxman
2017-06-10finish decompiling battle_7camthesaxman
2017-06-10Attempt at decompiling field effect for sending out pokemon for field movePikalaxALT
2017-06-10decompile sub_80327CC - sub_8032C4Ccamthesaxman
2017-06-10decompile sub_8032350 - sub_80326ECcamthesaxman
2017-06-10decompile sub_8031FC4camthesaxman
2017-06-10move some common battle struct definitions to battle.hcamthesaxman
2017-06-10Merge branch 'master' into decompile_battle_7camthesaxman
2017-06-10Merge branch 'master' of https://github.com/pret/pokerubyProjectRevoTPP
2017-06-10whitespace 2 electric boogalooProjectRevoTPP
2017-06-10Merge pull request #318 from camthesaxman/decompile_battle_811DA74yenatch
decompile the rest of battle_811DA74
2017-06-10whitespaceProjectRevoTPP
2017-06-10Init functions for FieldMoveShowMonPikalaxALT
2017-06-10Another map-changing field effect (evil team hideout warp pads?)PikalaxALT
2017-06-10finish decompiling player_pc.cProjectRevoTPP
2017-06-09FldEff_PopOutOfAsh (misnamed?)PikalaxALT
2017-06-09FldEff_LavaridgeGymWarpPikalaxALT
2017-06-09Second half of Flannery gym animation (increased uncertainty about which ↵PikalaxALT
direction it is for)
2017-06-09Field Effect first half of lavaridge gym fall downPikalaxALT
2017-06-09more player_pc.c labelingProjectRevoTPP
2017-06-09cleanup player_pc.cProjectRevoTPP
2017-06-08Dive field effectPikalaxALT
2017-06-08Waterfall field effectPikalaxALT
2017-06-08decompile battle_load_something - sub_8031F88camthesaxman
2017-06-08decompile sub_8031C30 - load_gfxc_health_barcamthesaxman
2017-06-08decompile sub_80318FC - unref_sub_8031BA0camthesaxman
2017-06-08decompile sub_8031794camthesaxman
2017-06-07no tabs allowed in ld_script.txtcamthesaxman