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2016-06-19text.c doesn't depend on GEN_LINK_HEADERS.yenatch
2016-06-19Get rid of GEN_FONTS.yenatch
2016-06-18src/link.c also depends on LINK_HEADERS.yenatch
2016-06-18Fix a typo in the makefile.yenatch
2016-06-18Fix ld_script preprocessing.yenatch
2016-06-18Merge remote-tracking branch 'origin/master'yenatch
Conflicts: Makefile
2016-06-18Build Sapphire.yenatch
Note: Sapphire doesn't match yet.
2016-06-18unused mix records scriptYamaArashi
2016-06-18sample messagesYamaArashi
2016-06-18tile scriptsYamaArashi
2016-06-18more ruby/sapphire differencesYamaArashi
2016-06-18fix build errorYamaArashi
2016-06-17Dissassemble title screen assets for version differences (#11)ProjectRevoTPP
2016-06-17dump some std scriptsYamaArashi
2016-06-17support 1 to 256 colors in palettesYamaArashi
2016-06-17some Sapphire script differencesYamaArashi
2016-06-17sapphire rom headerYamaArashi
2016-06-17account for differences in Sapphire's codeYamaArashi
2016-06-17Update INSTALL.mdYamaArashi
2016-06-17Potential fix for Issue #1 (#10)ProjectRevoTPP
replace all-zero incbins with .space and build fixes for certain Linux configurations
2016-06-17Merge pull request #9 from yenatch/masterYamaArashi
Dump the maps.
2016-06-16Dump the maps.yenatch
2016-06-16Add msgbox, giveitem, givedecoration.yenatch
2016-06-15Add macros for maps and scripts.yenatch
Change map constants to resemble labels to avoid having to convert.
2016-06-14Dump graphics from graphics.s (#7)ProjectRevoTPP
* dump rom header as bytes * dissassemble egg hatching animation image * dissassemble gba picture for trading and its palette * split egg images and add dissassemble trade shadow * dump menu graphics and palette - requires precompressed files due to broken gbagfx * fix menu graphics and include palette * update makefile because it didnt want to include makefile in commit * dump unused character table * finish fixing menu concatenation * dump open pokeball graphic * dissassemble pokeball icons * rename openball file * dump rest of D019E4 as unknown bins and graphic * dissassemble gBattleAnimPicTable
2016-06-11fix rsfontYamaArashi
2016-06-10switch order of fill macros from dest, value to value, destYamaArashi
2016-06-10remove unused variablesYamaArashi
2016-06-10decompile palette.cYamaArashi
2016-06-09double-colon global labels in preproc; misc other stuffYamaArashi
2016-06-06Japanese status condition stringsYamaArashi
2016-06-05get rid of Nintendo logo incbinYamaArashi
2016-06-05add support for .braille directive to preprocYamaArashi
2016-06-05another function pointer tableYamaArashi
2016-06-05label internal data2.s pointersYamaArashi
2016-06-05data2.s function pointer labelsYamaArashi
2016-06-05Dump all pure pointer tables and label them (#6)ProjectRevoTPP
dump pure pointer tables
2016-06-05sprite tile allocation macrosYamaArashi
2016-06-05kun/chanYamaArashi
2016-06-05define variables in agb_flash.cYamaArashi
2016-06-05define variables in rtc.cYamaArashi
2016-06-05link.cYamaArashi
2016-05-31fix some text macrosYamaArashi
2016-05-31remove 'replacing incbin' commentsYamaArashi
2016-05-31more Japanese stringsYamaArashi
2016-05-31tamago (egg) stringsYamaArashi
2016-05-31sound check katakana stringYamaArashi
2016-05-30remove string_utils.sYamaArashi
2016-05-30contest effect functionsYamaArashi
2016-05-30combo starter lookup tableYamaArashi