Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-12-17 | gAnimBankAttacker/Target to gBattleAnimAttacker/Target | shinny456 | |
2018-10-16 | document battle anim script commands | garak | |
2018-08-13 | Decompile more of battle_anim_812C144.s | Marcus Huderle | |
2018-07-05 | Decompile battle_anim_813F0f4.s | Marcus Huderle | |
2018-06-27 | Decompile more battle_anim_812C144 | Marcus Huderle | |
2018-06-24 | Decompile more of battle_anim_812C144.c | Marcus Huderle | |
2018-06-23 | Decompile more of battle_anim_812C144 | Marcus Huderle | |
2018-05-07 | Decopmile battle_anim_812C144 up through sub_812D790() | Marcus Huderle | |
2018-05-06 | Decompile battle_anim_812C144 through sub_812C990() | Marcus Huderle | |
2018-05-05 | Start decompiling battle_anim_812C144 | Marcus Huderle | |
2018-04-06 | Use 'battler' instead of 'bank' | Marcus Huderle | |
2018-04-06 | Finish decompiling battle_9 | Marcus Huderle | |
2018-04-06 | Decompile a bunch of battle_9 | Marcus Huderle | |
2018-03-18 | More battle anim documentation | Marcus Huderle | |
2018-03-18 | Document PIN_MISSILE and ICICLE_SPEAR anims | Marcus Huderle | |
2018-02-11 | Document battle anim things related to STRENGTH, TACKLE, BODY_SLAM, and ↵ | Marcus Huderle | |
SUPERSONIC | |||
2018-02-11 | Document battle anim things related to SWIFT and TWISTER | Marcus Huderle | |
2018-02-10 | Start documenting battle anims | Marcus Huderle | |
2018-01-10 | refactor build system | camthesaxman | |
2018-01-10 | label more of scanline_effect.c | camthesaxman | |
2018-01-09 | label some scanline_effect functions | camthesaxman | |
2017-12-27 | Port battle_anim changes from pokeemerald | Marcus Huderle | |
2017-11-26 | remove empty include lines | camthesaxman | |
2017-11-26 | opponents, map_objects, hold_effects, game_stat, decorations, ↵ | camthesaxman | |
battle_move_effects constants | |||
2017-11-18 | change Sprite struct to use a data array instead of manual declares. | ProjectRevoTPP | |
2017-11-11 | eliminate remaining RAM pointers in asm/ | ProjectRevoTPP | |
2017-11-03 | NotInBattle | ProjectRevoTPP | |
2017-08-23 | name labels | DizzyEggg | |
2017-06-19 | Battle labels named (#333) | DizzyEggg | |
* Changed battle labels | |||
2017-05-07 | decompile more pokemon functions | YamaArashi | |
2017-05-03 | decompile a little more of player_pc.c and dump half of battle_anim data ↵ | ProjectRevoTPP | |
incbins (#254) * matching sub_813A280 and sub_813A4B4 * move data to item_use.c * slightly less ugly NewGameInitPCItems * more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs * decompile HandleQuantityRolling and sub_813A6FC * partially label and comment battle_anim.c * decompile sub_813A794 and sub_813A83C * minor comments on battle_anim.c * decompile up to GF shenanigans #14390 * up to GF shenanigans #38571 * dump half of battle_anim_80CA710.s incbins * dump most incbins from battle_anim_812C144.s * obj_rot_scal fixes * subsprite * i cant even identify byte arrays | |||
2017-04-06 | split rom_81258BC.s | ProjectRevoTPP | |