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AgeCommit message (Collapse)Author
2016-08-01stat stage ratiosYamaArashi
2016-07-24decompile rng functions (#25)camthesaxman
2016-07-24in-game trade dataYamaArashi
2016-07-10nature power moves and other misc dataYamaArashi
2016-07-10low kick damage tableYamaArashi
2016-07-10pickup itemsYamaArashi
2016-07-10type effectiveness tableYamaArashi
2016-07-10pokemon/trainer pic coordsYamaArashi
2016-07-10sprite animation dataYamaArashi
2016-07-10birch speech incbinsYamaArashi
2016-07-09battle terrain graphicsYamaArashi
2016-07-09sprite templatesYamaArashi
2016-07-04battle animation scriptsYamaArashi
2016-06-10decompile palette.cYamaArashi
2016-06-09double-colon global labels in preproc; misc other stuffYamaArashi
2016-06-06Japanese status condition stringsYamaArashi
2016-06-05link.cYamaArashi
2016-05-30text.cYamaArashi
2016-05-21FreeAllSpriteTiles() to ClearSpriteTileRanges()YamaArashi
2016-05-21sprite.c and updated preprocYamaArashi
2016-05-15main.cYamaArashi
2016-05-15fix build errorYamaArashi
2016-05-15dissassembled some incbins related to battle textsProjectRevoTPP
get rid of // comment use added textparc tool for incbin processing revise charmap functions and dissassemble another incbin revise charmap.txt again cleaned up charmap.txt and corrected incorrect info about control characters remove textparc, will push to a seperate fork somewhere later
2016-05-15m4a lib; use fewer iwram symsYamaArashi
2016-04-21Prepare for switch to standard gas (with preprocessor)YamaArashi