Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-12-29 | begin decompiling mystery_event_script.c | YamaArashi | |
2016-12-29 | decompile mystery_event_menu.c | YamaArashi | |
2016-12-29 | decompile more of script_menu.c (#141) | ProjectRevoTPP | |
* begin decompiling script_menu.c * update MultichoiceStructs to use both structs * decompile 2 more functions * decompile more of script_menu.c * do a bit more of script_menu.c * whoops * decompile task_yes_no_maybe | |||
2016-12-28 | begin decompiling script_menu.c (#140) | ProjectRevoTPP | |
2016-12-27 | battle_ai.s whitespace | YamaArashi | |
2016-12-20 | split out smokescreen anim code and name some HP functions | YamaArashi | |
2016-12-20 | split out pokeball code/data | YamaArashi | |
2016-12-19 | Decompile more of player_pc.c (#136) | ProjectRevoTPP | |
* start decompiling player_pc.c again * submit more player_pc.c work | |||
2016-12-19 | decompile ground effect flags functions | YamaArashi | |
2016-12-19 | decompile GetGroundEffectFlags_Reflection | YamaArashi | |
2016-12-18 | begin decompiling field_ground_effect.c | YamaArashi | |
2016-12-18 | split out fldeff_cut.s | YamaArashi | |
2016-12-18 | decompile unref_sub_8083CF0 | YamaArashi | |
2016-12-17 | decompile InitPlayerPCMenu | YamaArashi | |
2016-12-18 | decompile a little bit of player_pc. file too hard. | ProjectRevoTPP | |
2016-12-17 | battle_anim.s | YamaArashi | |
2016-12-17 | decompile metatile_behavior.c | ProjectRevoTPP | |
2016-12-16 | Merge pull request #129 from marijnvdwerf/decompile/money | YamaArashi | |
Decompile money | |||
2016-12-16 | decompile save_failed_screen.c except for two functions (#130) | ProjectRevoTPP | |
* begin decompiling save_failed_screen.c * add revision differences for sub_8146E50 * decompile sub_8147048 * help * get sub_8147324 to almost match except for a single instruction * finish decompiling save_failed_screen.c except for two nonmatching functions | |||
2016-12-16 | Decompile money | Marijn van der Werf | |
2016-12-16 | Decompile mail | Marijn van der Werf | |
2016-12-13 | Decompile berry tag screen | Marijn van der Werf | |
2016-12-11 | decompile load_save.c (#125) | ProjectRevoTPP | |
* start decompiling load_save.c * almost finish decompiling load_save.c * finish decompiling load_save.c * i cannot hex math * formatting | |||
2016-12-11 | Merge pull request #123 from yenatch/fieldmap | YamaArashi | |
Decompile src/fieldmap.c | |||
2016-12-11 | Decompile src/fieldmap.c | yenatch | |
2016-12-11 | decompile more of matsuda_debug_menu.c (#122) | ProjectRevoTPP | |
* begin decompiling matsuda_debug_menu.c * i'm sorry for misspelling your name * decompile more masuda_debug_menu.c * mergable state * whatever yama * more decompilation of matsuda_debug_menu.c * matsuda debug text label consistency * add current work | |||
2016-12-11 | Continue decompiling trainer_card | Marijn van der Werf | |
2016-12-07 | decompile fldeff_strength.c | YamaArashi | |
2016-12-04 | formatting | YamaArashi | |
2016-12-04 | Decompile sub_8093110 and sub_8093130 | Marijn van der Werf | |
2016-12-02 | fix matsuda debug menu nonmatching functions | YamaArashi | |
2016-12-02 | partially decompile matsuda_debug_menu.c (#117) | ProjectRevoTPP | |
* begin decompiling matsuda_debug_menu.c * i'm sorry for misspelling your name * decompile more masuda_debug_menu.c * mergable state * whatever yama | |||
2016-11-25 | Decompile more intro functions (#108) | Cameron Hall | |
* start decompiling intro task * ignore Thumbs.db * decompile more code * actually ignore Thumbs.db * decompile more functions * fix sapphire * sort of fix task_intro_7 * name some functions and variables * more cleanup | |||
2016-11-24 | Merge branch 'weather' of https://github.com/yenatch/pokeruby into ↵ | YamaArashi | |
yenatch-weather | |||
2016-11-24 | decompile field_player_avatar.c (#107) | Cameron Hall | |
* Mark .h files as C instead of C++ * also fix .inc files * start decompiling field_player_avatar.c * more decompilation * fix CheckForFieldObjectCollision * finish decompiling * clean up a bit * Revert .gitattributes | |||
2016-11-18 | decompile field_camera.c (#103) | Cameron Hall | |
* start decompiling field_camera.c * can't get CameraUpdate to match * finish decompiling | |||
2016-11-18 | decompile trainer_see.c (#102) | ProjectRevoTPP | |
* begin decompiling trainer_see.c * ...actually add the c file you dummy * decompile more of trainer_see.c * finish decompiling trainer_see.c * formatting | |||
2016-11-18 | decompile field_effect.c | YamaArashi | |
2016-11-14 | Start decompiling battle_ai.c cmd functions (#100) | ProjectRevoTPP | |
* begin decompiling battle AI macros * decompile more battle AI macros * nonmatching function * decompile BattleAICmd_get_ability * current nonmatching work * get BattleAICmd_unk_30 a bit closer * get battle_ai.c into a mergable state. | |||
2016-11-14 | Decompile asm/tileset.s -> src/tileset_anim.c | yenatch | |
2016-11-11 | more cleanup (#98) | Cameron Hall | |
2016-11-10 | decompile field_door.c (#97) | Cameron Hall | |
* decompile * name some functions and variables * formatting and name more functions | |||
2016-11-10 | decompile title_screen.c (#96) | Cameron Hall | |
* decompile title_screen.c * macros * cleanup * consistency | |||
2016-11-08 | safari_zone.c (#94) | fl4shk | |
* about halfway through with safari_zone.c * Figured out more of UnkSafariZoneStruct * Finished safari_zone.c | |||
2016-11-07 | Decompile part of weather.s. | yenatch | |
2016-11-06 | start decompiling battle_ai.c (#92) | Cameron Hall | |
2016-11-05 | decompile item.c (#91) | Cameron Hall | |
* start decompiling * decompile item.c * use static | |||
2016-11-05 | contest rank var | YamaArashi | |
2016-11-05 | contest category var | YamaArashi | |
2016-11-05 | script special variables | YamaArashi | |