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Author
2017-01-01
split rom_806936C
YamaArashi
2017-01-01
braille puzzle stuff
YamaArashi
2017-01-01
name util functions
YamaArashi
2017-01-01
split rom_80A2B18.s
YamaArashi
2017-01-01
put rom_806D7F8 into party_menu
YamaArashi
2017-01-01
name more functions
YamaArashi
2017-01-01
name some functions
YamaArashi
2017-01-01
start decompiling item_use.c (#144)
ProjectRevoTPP
2017-01-01
split out some battle anim code
YamaArashi
2017-01-01
gBattleAnimArgs
YamaArashi
2017-01-01
Merge pull request #143 from yenatch/battle-anim
YamaArashi
2017-01-01
Remove argc in the battle_anim macros.
yenatch
2017-01-01
Decompile battle_anim_80A7E7C
yenatch
2016-12-31
use more constants in CalculateBaseDamage
YamaArashi
2016-12-30
nonmatching damage calc function
YamaArashi
2016-12-30
decompile more of pokemon_3
YamaArashi
2016-12-30
decompile sub_803F324
YamaArashi
2016-12-30
begin decompiling pokemon_3
YamaArashi
2016-12-30
split out pokeblock code
YamaArashi
2016-12-30
split out pokeblock feeding code
YamaArashi
2016-12-30
finish decompiling script_menu.c (#142)
ProjectRevoTPP
2016-12-30
split out more asm files
YamaArashi
2016-12-30
split out hall of fame and credits code
YamaArashi
2016-12-30
decompile sub_80B5578 and sub_80B5684
YamaArashi
2016-12-29
begin decompiling mystery_event_script.c
YamaArashi
2016-12-29
decompile mystery_event_menu.c
YamaArashi
2016-12-29
decompile more of script_menu.c (#141)
ProjectRevoTPP
2016-12-28
begin decompiling script_menu.c (#140)
ProjectRevoTPP
2016-12-27
battle_ai.s whitespace
YamaArashi
2016-12-20
split out smokescreen anim code and name some HP functions
YamaArashi
2016-12-20
split out pokeball code/data
YamaArashi
2016-12-19
Decompile more of player_pc.c (#136)
ProjectRevoTPP
2016-12-19
decompile ground effect flags functions
YamaArashi
2016-12-19
decompile GetGroundEffectFlags_Reflection
YamaArashi
2016-12-18
begin decompiling field_ground_effect.c
YamaArashi
2016-12-18
split out fldeff_cut.s
YamaArashi
2016-12-18
decompile unref_sub_8083CF0
YamaArashi
2016-12-17
decompile InitPlayerPCMenu
YamaArashi
2016-12-18
decompile a little bit of player_pc. file too hard.
ProjectRevoTPP
2016-12-17
battle_anim.s
YamaArashi
2016-12-17
decompile metatile_behavior.c
ProjectRevoTPP
2016-12-16
Merge pull request #129 from marijnvdwerf/decompile/money
YamaArashi
2016-12-16
decompile save_failed_screen.c except for two functions (#130)
ProjectRevoTPP
2016-12-16
Decompile money
Marijn van der Werf
2016-12-16
Decompile mail
Marijn van der Werf
2016-12-13
Decompile berry tag screen
Marijn van der Werf
2016-12-11
decompile load_save.c (#125)
ProjectRevoTPP
2016-12-11
Merge pull request #123 from yenatch/fieldmap
YamaArashi
2016-12-11
Decompile src/fieldmap.c
yenatch
2016-12-11
decompile more of matsuda_debug_menu.c (#122)
ProjectRevoTPP
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