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2016-10-20split out trainer_card.s and save_menu_util.sYamaArashi
2016-10-20new game PC itemsYamaArashi
2016-10-19split out battle_ai.s and trader.sYamaArashi
2016-10-19split out lottery_corner.sYamaArashi
2016-10-19split out diploma.s and berry_tag_screen.sYamaArashi
2016-10-19split out mystery_event_menu.s and save_failed_screen.sYamaArashi
2016-10-19split out clear_save_data_menu.sYamaArashi
2016-10-19name some weather-related functionsYamaArashi
2016-10-18Mori debug menu functionsYamaArashi
2016-10-18trainer battle specificationsYamaArashi
2016-10-18DoDailyEvents -> DoTimeBasedEventsYamaArashi
2016-10-18name some functionsYamaArashi
2016-10-18name missed field effect functionYamaArashi
2016-10-18name missed field effectYamaArashi
2016-10-18name field effect functionsYamaArashi
2016-10-18name field move functionsYamaArashi
2016-10-18name pokemon menu action functionsYamaArashi
2016-10-18consistent namingYamaArashi
2016-10-18name some graphics functionsYamaArashi
2016-10-18use gIntrTable labelYamaArashi
2016-10-17name wild encounter functionsYamaArashi
2016-10-17split out var.s and flag.sYamaArashi
2016-10-17split out title_screen.sYamaArashi
2016-10-17split out field_effect.sYamaArashi
2016-10-17split out wild_encounter.sYamaArashi
2016-10-17rename rom_803BA2C.s to calculate_base_damage.sYamaArashi
2016-10-17rename rom_8072DF8.s to tileset.sYamaArashi
2016-10-17split out party_menu.sYamaArashi
2016-10-17split out berry.sYamaArashi
2016-10-17split out contest_ai.sYamaArashi
2016-10-17split out field_effect_helpers.sYamaArashi
2016-10-17split out mystery_event_script.sYamaArashi
2016-10-17decompile unreferenced save functionsYamaArashi
2016-10-17decompile more save functionsYamaArashi
2016-10-17decompile another save functionYamaArashi
2016-10-16decompile another save functionYamaArashi
2016-10-16start decompiling save functionsYamaArashi
2016-10-16decompile option menu and begin decompiling pokedex (#58)Cameron Hall
2016-10-16save section locationsYamaArashi
2016-10-16Label battle AI script and update map BGM constants (#59)ProjectRevoTPP
2016-10-11begin decompiling intro functionsYamaArashi
2016-10-09decompile start menu code (#57)Cameron Hall
2016-10-09name variable as gCritMultiplierYamaArashi
2016-10-08decompile more rom4.s functionsYamaArashi
2016-10-07more constants in m4a_1.sYamaArashi
2016-10-07use more constants in m4a asmYamaArashi
2016-10-07decompile more functions from rom4.sYamaArashi
2016-10-06decompile starter chooser (#55)Cameron Hall
2016-10-03decompile sub_8054814()YamaArashi
2016-10-02clean up and document main_menu.ccamthesaxman