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2016-06-05link.cYamaArashi
2016-05-30contest effect functionsYamaArashi
2016-05-30combo starter lookup tableYamaArashi
2016-05-30contest effectsYamaArashi
2016-05-30contest movesYamaArashi
2016-05-30wild pokemon dataYamaArashi
2016-05-30prep for link codeYamaArashi
2016-05-30Dump most of the text from data2 (#4)ProjectRevoTPP
* dump pokedex entries * account for newline on new file * fix incorrect pointer so pokeruby builds to same sha1 * text dumping part 1 * text dump part 2 & update macros * text dump part 3, revenge of the whitespaces * text dump part 4: a new commit * text dump part 5: the merge conflict strikes back * dump a huge chunk of texts * remove byte hunting comments * add proper align * fix align * consistency, who needs it - actually, everyone * dump credits * simplify names * dump a load of text and update charmaps * move credits.s back into data2 * dump trainer eye text * remember to add this file you dummy * incomplete bank dissassembly * another ugly, incomplete mass dump * dissassemble contest opponents and other incbins * 1P * dump the rest of text blobs from data2 * dump missing text incbin 1 * dump missing text incbins 2 * fix palette usage * normalize palette usage to decimals * remember to add the equal sign charmap you dummy
2016-05-30text.cYamaArashi
2016-05-21rename againYamaArashi
2016-05-21FreeAllSpriteTiles() to ClearSpriteTileRanges()YamaArashi
2016-05-21sprite.c and updated preprocYamaArashi
2016-05-17pokedex dataYamaArashi
2016-05-16add dumped pokedex entries (#3)ProjectRevoTPP
* dump pokedex entries * account for newline on new file
2016-05-15main.cYamaArashi
2016-05-15song names textYamaArashi
2016-05-15fix build errorYamaArashi
2016-05-15dissassembled some incbins related to battle textsProjectRevoTPP
get rid of // comment use added textparc tool for incbin processing revise charmap functions and dissassemble another incbin revise charmap.txt again cleaned up charmap.txt and corrected incorrect info about control characters remove textparc, will push to a seperate fork somewhere later
2016-05-15m4a lib; use fewer iwram symsYamaArashi
2016-04-30use compiled libgccYamaArashi
2016-04-22use preprocessorYamaArashi
2016-04-21Prepare for switch to standard gas (with preprocessor)YamaArashi
2016-04-08AGB flash libraryYamaArashi
2016-04-05rename RTC filesYamaArashi
2016-04-05rename RTC functions/variablesYamaArashi
2016-04-03task.cYamaArashi
2016-02-03RTC errorsYamaArashi
2016-02-03RTC code/dataYamaArashi
2016-02-01librtcYamaArashi
2016-01-31play_time.cYamaArashi
2016-01-31clean upYamaArashi
2016-01-31string_util.cYamaArashi
2016-01-30map objects and field effect objectsYamaArashi
2016-01-29tileset anim callbacksYamaArashi
2016-01-29Line up charmap const commentsYamaArashi
2016-01-28trainer dataYamaArashi
2016-01-28berry graphicsYamaArashi
2016-01-28remove script macros that aren't in Ruby/SapphireYamaArashi
2016-01-28script command tableYamaArashi
2016-01-28berry dataYamaArashi
2016-01-28region map locationsYamaArashi
2016-01-28egg movesYamaArashi
2016-01-28item dataYamaArashi
2016-01-28add underscores to string var namesYamaArashi
2016-01-28underscores for charmap_const and charmap_escapeYamaArashi
2016-01-28update charmapYamaArashi
2016-01-28'.charmapstr' to '.string' and '{next}' to '\n'YamaArashi
2016-01-27ribbon descriptionsYamaArashi
2016-01-27write Japanese long vowel mark correctlyYamaArashi
2016-01-27battle tower dataYamaArashi