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2018-01-02Merge branch 'master' into decompile_easy_chatcamthesaxman
2018-01-01decompile sub_80E60D8 - sub_80E6AC4camthesaxman
2018-01-01Label a bunch more specialsMarcus Huderle
2018-01-01Port battle_setup names from pokeemeraldMarcus Huderle
2017-12-30Sync gAnimDisableStructPtr and gTransformedPersonalities with pokeemeraldMarcus Huderle
2017-12-30Sync battle_script changes with pokeemeraldMarcus Huderle
2017-12-27Port updated battle_script macros from pokeemeraldMarcus Huderle
2017-12-27Port battle_anim changes from pokeemeraldMarcus Huderle
2017-12-26Add bg_secret_base_event macro, and define secret base id constantsMarcus Huderle
2017-12-26Add bg_hidden_item_event macro, and define hidden item flagsMarcus Huderle
2017-12-26Add coord_weather_event macro, and define COORD_EVENT_WEATHER_* constantsMarcus Huderle
2017-12-24'VAR_SPECIAL_X' instead of 'SPECIALVAR_X'Marcus Huderle
2017-12-24Name and use constants for special varsMarcus Huderle
2017-12-22clean up and label more of contest.ccamthesaxman
2017-12-22fix merge conflictscamthesaxman
2017-12-22label and clean up some things in contest.ccamthesaxman
2017-12-22Delete asm/heated_rock.s, which was decompiledMarcus Huderle
2017-12-22delete asm/contest.scamthesaxman
2017-12-22finish decompiling contest.scamthesaxman
2017-12-22save workcamthesaxman
2017-12-21decompile sub_80B1118 - sub_80B1EA8camthesaxman
2017-12-21Revert initclock arg sizesMarcus Huderle
2017-12-21Rename gScript* vars to gSpecialVar_*Marcus Huderle
2017-12-21Use event script macro names from pokeemeraldMarcus Huderle
2017-12-20Decompile battle_anim beta_beat_upMarcus Huderle
2017-12-20Decompile battle_anim shockMarcus Huderle
2017-12-19decompile unref_sub_80B01E0 - sub_80B0F28camthesaxman
2017-12-19Decompile battle_anim thunderMarcus Huderle
2017-12-19Decompile battle_anim wisp_orbMarcus Huderle
2017-12-19Decompile battle_anim heated_rockMarcus Huderle
2017-12-19Decompile battle_anim sunlightMarcus Huderle
2017-12-19Decompile battle_anim energy_waveMarcus Huderle
2017-12-19Decompile battle_anim rainMarcus Huderle
2017-12-19Decompile battle_anim fury_cutter_countMarcus Huderle
2017-12-18decompile sub_80AF438 - unref_sub_80B01B0camthesaxman
2017-12-18Decompile battle_anim guardMarcus Huderle
2017-12-18Decompile battle_anim note_spinMarcus Huderle
2017-12-18Decompile battle_anim noiseMarcus Huderle
2017-12-18Start decompiling waterMarcus Huderle
2017-12-18Decompile battle_anim bubbleMarcus Huderle
2017-12-17decompile sub_80AF1E4 - sub_80AF404camthesaxman
2017-12-17fix buildcamthesaxman
2017-12-17decompile sub_80AEB1C - sub_80AEFE8camthesaxman
2017-12-17decompile sub_80AE398 - sub_80AE9FCcamthesaxman
2017-12-16decompile sub_80AD8DC - sub_80AE098camthesaxman
2017-12-16get sub_80AC2CC closercamthesaxman
2017-12-13decompile sub_80ABEA0 - sub_80AC284camthesaxman
2017-12-12fail at decompiling sub_80ABCDCcamthesaxman
2017-12-12decompile nullsub_89 - sub_80AB9A0camthesaxman
2017-12-11decompile struggle, swipe, and uproarcamthesaxman