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Author
2018-01-02
Merge branch 'master' into decompile_easy_chat
camthesaxman
2018-01-01
decompile sub_80E60D8 - sub_80E6AC4
camthesaxman
2018-01-01
Label a bunch more specials
Marcus Huderle
2018-01-01
Port battle_setup names from pokeemerald
Marcus Huderle
2017-12-30
Sync gAnimDisableStructPtr and gTransformedPersonalities with pokeemerald
Marcus Huderle
2017-12-30
Sync battle_script changes with pokeemerald
Marcus Huderle
2017-12-27
Port updated battle_script macros from pokeemerald
Marcus Huderle
2017-12-27
Port battle_anim changes from pokeemerald
Marcus Huderle
2017-12-26
Add bg_secret_base_event macro, and define secret base id constants
Marcus Huderle
2017-12-26
Add bg_hidden_item_event macro, and define hidden item flags
Marcus Huderle
2017-12-26
Add coord_weather_event macro, and define COORD_EVENT_WEATHER_* constants
Marcus Huderle
2017-12-24
'VAR_SPECIAL_X' instead of 'SPECIALVAR_X'
Marcus Huderle
2017-12-24
Name and use constants for special vars
Marcus Huderle
2017-12-22
clean up and label more of contest.c
camthesaxman
2017-12-22
fix merge conflicts
camthesaxman
2017-12-22
label and clean up some things in contest.c
camthesaxman
2017-12-22
Delete asm/heated_rock.s, which was decompiled
Marcus Huderle
2017-12-22
delete asm/contest.s
camthesaxman
2017-12-22
finish decompiling contest.s
camthesaxman
2017-12-22
save work
camthesaxman
2017-12-21
decompile sub_80B1118 - sub_80B1EA8
camthesaxman
2017-12-21
Revert initclock arg sizes
Marcus Huderle
2017-12-21
Rename gScript* vars to gSpecialVar_*
Marcus Huderle
2017-12-21
Use event script macro names from pokeemerald
Marcus Huderle
2017-12-20
Decompile battle_anim beta_beat_up
Marcus Huderle
2017-12-20
Decompile battle_anim shock
Marcus Huderle
2017-12-19
decompile unref_sub_80B01E0 - sub_80B0F28
camthesaxman
2017-12-19
Decompile battle_anim thunder
Marcus Huderle
2017-12-19
Decompile battle_anim wisp_orb
Marcus Huderle
2017-12-19
Decompile battle_anim heated_rock
Marcus Huderle
2017-12-19
Decompile battle_anim sunlight
Marcus Huderle
2017-12-19
Decompile battle_anim energy_wave
Marcus Huderle
2017-12-19
Decompile battle_anim rain
Marcus Huderle
2017-12-19
Decompile battle_anim fury_cutter_count
Marcus Huderle
2017-12-18
decompile sub_80AF438 - unref_sub_80B01B0
camthesaxman
2017-12-18
Decompile battle_anim guard
Marcus Huderle
2017-12-18
Decompile battle_anim note_spin
Marcus Huderle
2017-12-18
Decompile battle_anim noise
Marcus Huderle
2017-12-18
Start decompiling water
Marcus Huderle
2017-12-18
Decompile battle_anim bubble
Marcus Huderle
2017-12-17
decompile sub_80AF1E4 - sub_80AF404
camthesaxman
2017-12-17
fix build
camthesaxman
2017-12-17
decompile sub_80AEB1C - sub_80AEFE8
camthesaxman
2017-12-17
decompile sub_80AE398 - sub_80AE9FC
camthesaxman
2017-12-16
decompile sub_80AD8DC - sub_80AE098
camthesaxman
2017-12-16
get sub_80AC2CC closer
camthesaxman
2017-12-13
decompile sub_80ABEA0 - sub_80AC284
camthesaxman
2017-12-12
fail at decompiling sub_80ABCDC
camthesaxman
2017-12-12
decompile nullsub_89 - sub_80AB9A0
camthesaxman
2017-12-11
decompile struggle, swipe, and uproar
camthesaxman
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