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Author
2017-05-24
up through state_to_direction, which is nonmatching (help, registers are ↵
scnorton
misbehaving)
2017-05-24
Another chunk of largely-identical FMO functions
scnorton
2017-05-24
Special anims; meta_step
scnorton
2017-05-24
Some more functions related to FMO camera and special anims
scnorton
2017-05-24
Another set of functions related to adjusting coordinates
scnorton
2017-05-24
IsMetatileDirectionallyImpassable, CheckForCollisionBetweenFieldObjects
scnorton
2017-05-24
Knock off twenty more field object callbacks
PikalaxALT
2017-05-24
Halfway mark on asm/field_map_obj.s
PikalaxALT
2017-05-24
A handful more functions in the midst of field map object callbacks
PikalaxALT
2017-05-24
sub_805E37C and helpers
PikalaxALT
2017-05-24
IsCoordOutsideFieldObjectMovementRect and others
scnorton
2017-05-24
Another chunk of library-like functions
scnorton
2017-05-24
Create and propagate field map object callback declaration macro
scnorton
2017-05-24
sub_805E174
PikalaxALT
2017-05-24
Finish this block of nearly-identical callbacks
PikalaxALT
2017-05-24
sub_805D774
PikalaxALT
2017-05-24
sub_805D634
PikalaxALT
2017-05-24
sub_805D4F4
PikalaxALT
2017-05-24
Berry tree field map object callback
PikalaxALT
2017-05-24
npc_reset and get image anim id functions
PikalaxALT
2017-05-24
sub_805D230 and helpers
PikalaxALT
2017-05-24
sub_805D0AC and helpers
PikalaxALT
2017-05-24
sub_805CF28 and helpers
PikalaxALT
2017-05-24
sub_805CE0C and helpers
PikalaxALT
2017-05-24
sub_805CD60
PikalaxALT
2017-05-24
A few more functions for calculating map object facing directions
PikalaxALT
2017-05-24
More functions governing npc trainer facing directions
PikalaxALT
2017-05-24
field_map_obj.c up to and including FieldObjectIsTrainerAndCloseToPlayer
PikalaxALT
2017-05-24
A handful more functions related to field map movement patterns
PikalaxALT
2017-05-24
sub_805C930
PikalaxALT
2017-05-24
fill holes in party_menu.c and add battle_interface.h header
camthesaxman
2017-05-24
fix up party_menu.c and decompile some more functions
camthesaxman
2017-05-21
Merge pull request #297 from marijnvdwerf/decompile/easy-chat-2
yenatch
Decompile more of easy_chat
2017-05-21
Decompile more of easy_chat
Marijn van der Werf
2017-05-21
PlaySE renaming after rebase
NieDzejkob
2017-05-21
More record_mixing maintenance
NieDzejkob
2017-05-21
Rename PlaySE to PlaySoundEffect - wide code is good code, daycare.c ↵
NieDzejkob
renames, match sub_80B92AC in record_mixing
2017-05-21
Name some functions
NieDzejkob
2017-05-21
sub_8041664
NieDzejkob
2017-05-21
Name gSaveBlock1.daycareData, decompile sub_8041648
NieDzejkob
2017-05-21
Matching sub_804151C
NieDzejkob
2017-05-21
Decompile daycare_empty_slot and unify the function prototype of ↵
NieDzejkob
daycare_count_pokemon. Presumably identify the daycare data in the save structure
2017-05-21
Merge pull request #298 from camthesaxman/decompile_battle_2
yenatch
decompile more of battle_2
2017-05-20
GabbyAndTySetScriptVarsToFieldObjectLocalIds
PikalaxALT
2017-05-20
sub_80BDE48
PikalaxALT
2017-05-20
Some more functions decompiled
PikalaxALT
2017-05-20
sub_80BE028
PikalaxALT
2017-05-20
sub_80BE074 nonmatching
PikalaxALT
2017-05-20
sub_80BE23C
PikalaxALT
2017-05-20
sub_80BE284; gSaveBlock1.tvShows.unknown_2A98 is a TVShow union object
PikalaxALT
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