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2017-05-24up through state_to_direction, which is nonmatching (help, registers are ↵scnorton
misbehaving)
2017-05-24Another chunk of largely-identical FMO functionsscnorton
2017-05-24Special anims; meta_stepscnorton
2017-05-24Some more functions related to FMO camera and special animsscnorton
2017-05-24Another set of functions related to adjusting coordinatesscnorton
2017-05-24IsMetatileDirectionallyImpassable, CheckForCollisionBetweenFieldObjectsscnorton
2017-05-24Knock off twenty more field object callbacksPikalaxALT
2017-05-24Halfway mark on asm/field_map_obj.sPikalaxALT
2017-05-24A handful more functions in the midst of field map object callbacksPikalaxALT
2017-05-24sub_805E37C and helpersPikalaxALT
2017-05-24IsCoordOutsideFieldObjectMovementRect and othersscnorton
2017-05-24Another chunk of library-like functionsscnorton
2017-05-24Create and propagate field map object callback declaration macroscnorton
2017-05-24sub_805E174PikalaxALT
2017-05-24Finish this block of nearly-identical callbacksPikalaxALT
2017-05-24sub_805D774PikalaxALT
2017-05-24sub_805D634PikalaxALT
2017-05-24sub_805D4F4PikalaxALT
2017-05-24Berry tree field map object callbackPikalaxALT
2017-05-24npc_reset and get image anim id functionsPikalaxALT
2017-05-24sub_805D230 and helpersPikalaxALT
2017-05-24sub_805D0AC and helpersPikalaxALT
2017-05-24sub_805CF28 and helpersPikalaxALT
2017-05-24sub_805CE0C and helpersPikalaxALT
2017-05-24sub_805CD60PikalaxALT
2017-05-24A few more functions for calculating map object facing directionsPikalaxALT
2017-05-24More functions governing npc trainer facing directionsPikalaxALT
2017-05-24field_map_obj.c up to and including FieldObjectIsTrainerAndCloseToPlayerPikalaxALT
2017-05-24A handful more functions related to field map movement patternsPikalaxALT
2017-05-24sub_805C930PikalaxALT
2017-05-24fill holes in party_menu.c and add battle_interface.h headercamthesaxman
2017-05-24fix up party_menu.c and decompile some more functionscamthesaxman
2017-05-21Merge pull request #297 from marijnvdwerf/decompile/easy-chat-2yenatch
Decompile more of easy_chat
2017-05-21Decompile more of easy_chatMarijn van der Werf
2017-05-21PlaySE renaming after rebaseNieDzejkob
2017-05-21More record_mixing maintenanceNieDzejkob
2017-05-21Rename PlaySE to PlaySoundEffect - wide code is good code, daycare.c ↵NieDzejkob
renames, match sub_80B92AC in record_mixing
2017-05-21Name some functionsNieDzejkob
2017-05-21sub_8041664NieDzejkob
2017-05-21Name gSaveBlock1.daycareData, decompile sub_8041648NieDzejkob
2017-05-21Matching sub_804151CNieDzejkob
2017-05-21Decompile daycare_empty_slot and unify the function prototype of ↵NieDzejkob
daycare_count_pokemon. Presumably identify the daycare data in the save structure
2017-05-21Merge pull request #298 from camthesaxman/decompile_battle_2yenatch
decompile more of battle_2
2017-05-20GabbyAndTySetScriptVarsToFieldObjectLocalIdsPikalaxALT
2017-05-20sub_80BDE48PikalaxALT
2017-05-20Some more functions decompiledPikalaxALT
2017-05-20sub_80BE028PikalaxALT
2017-05-20sub_80BE074 nonmatchingPikalaxALT
2017-05-20sub_80BE23CPikalaxALT
2017-05-20sub_80BE284; gSaveBlock1.tvShows.unknown_2A98 is a TVShow union objectPikalaxALT