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2017-05-10decompile sub_800F298camthesaxman
2017-05-10start decompiling battle_2 (#289)Cameron Hall
* start decompiling * tired. finish later * decompile some more * BATTLE_TYPE_40 -> BATTLE_TYPE_MULTI
2017-05-10Merge remote-tracking branch 'upstream/master' into decompile_battle_2camthesaxman
2017-05-10decompile some morecamthesaxman
2017-05-10tired. finish latercamthesaxman
2017-05-09name daily event functionsYamaArashi
2017-05-09Decompile some cable_club functionsMarijn van der Werf
2017-05-09Decompile sub_8098898Marijn van der Werf
2017-05-09Decompile some slot_machine functionsMarijn van der Werf
2017-05-09Decompile sub_80BC190Marijn van der Werf
2017-05-09Decompile sub_80F700CMarijn van der Werf
2017-05-09start decompilingcamthesaxman
2017-05-09file renamingYamaArashi
2017-05-09rom5.s -> reshow_battle_screen.sYamaArashi
2017-05-09name more functionsYamaArashi
2017-05-09name new-game functionsYamaArashi
2017-05-09name mail_data.c functionsYamaArashi
2017-05-08finish decompiling mail_data.sYamaArashi
2017-05-08decompile some of mail_data.sYamaArashi
2017-05-08Decompile battle interface (#281)Cameron Hall
* start decompiling * more decompilation * sub_8044804 refuses to match. moving on... * decompile sub_80451A0 * more decompilation * finish decompiling * clean up a bit * remove trailing whitespace and change tabs to spaces
2017-05-08decompile roamer.sYamaArashi
2017-05-08Decompile ShowPokedexCryScreenMarijn van der Werf
2017-05-08Decompile ShowLinkBattleRecordsMarijn van der Werf
2017-05-08Decompile sub_812BB10Marijn van der Werf
2017-05-08Decompile sub_803037CMarijn van der Werf
2017-05-08decompile birch_pcYamaArashi
2017-05-07finish decompiling pokemon_3YamaArashi
2017-05-07decompile more pokemon functionsYamaArashi
2017-05-07decompile battle music and pokemon palette functionsYamaArashi
2017-05-07decompile more pokemon functionsYamaArashi
2017-05-07decompile level-up and TM functionYamaArashi
2017-05-07decompile EV and pokerus functionsYamaArashi
2017-05-07Start decompiling easy_chatMarijn van der Werf
2017-05-07decompile AdjustFriendshipYamaArashi
2017-05-07decompile pokemon functionsYamaArashi
2017-05-06Decompile cycling field specialsMarijn van der Werf
2017-05-06Decompile CreatedHatchedMonMarijn van der Werf
2017-05-05decompile some pokemon functionsYamaArashi
2017-05-05Various German patchesMarijn van der Werf
2017-05-05some German differencesYamaArashi
2017-05-04decompile time_eventsYamaArashi
2017-05-03decompile a little more of player_pc.c and dump half of battle_anim data ↵ProjectRevoTPP
incbins (#254) * matching sub_813A280 and sub_813A4B4 * move data to item_use.c * slightly less ugly NewGameInitPCItems * more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs * decompile HandleQuantityRolling and sub_813A6FC * partially label and comment battle_anim.c * decompile sub_813A794 and sub_813A83C * minor comments on battle_anim.c * decompile up to GF shenanigans #14390 * up to GF shenanigans #38571 * dump half of battle_anim_80CA710.s incbins * dump most incbins from battle_anim_812C144.s * obj_rot_scal fixes * subsprite * i cant even identify byte arrays
2017-05-04Include field_effect dataMarijn van der Werf
2017-05-02easy chat baserom includesYamaArashi
2017-05-01Various includesMarijn van der Werf
2017-04-29(Almost) decompile util.s.yenatch
2017-04-19Decompile rom_8077ABC.syenatch
2017-04-17decompile smokescreen.sYamaArashi
2017-04-17decompile fldeff_sweetscent.sYamaArashi
2017-04-17Merge pull request #246 from marijnvdwerf/decompile/fldeff-softboiledYamaArashi
Decompile fldeff_softboiled